Looks like a mod.Wut?
You pony (http://s3-ec.buzzfed.com/static/imagebuzz/web02/2008/11/25/0/ba3e54d17d5544088c9ac165516019ca_0.jpg) is too big.
"Tiyuri Tiy
One of my team mates made this this morning... (http://i.imgur.com/rxg6d.gif) god help me"
"Tiyuri Tiy
The real one :P (http://i.imgur.com/TvOZG.gif)"
- it has ponies.
- it has mechas.
Why wouldn't Waldo be in drag?Where's Waldo's Gender Orientation?
WANTYEAH
Looks like Noctis and Terraria mushed together.
I'm very much more than okay with this.
I thought I could download it :(Same :D
[...]looks EXACTLY like terraria, with a few differences.[...]
This looks cool, but how long till we can play it ? Cuz posting all these awesome things and then telling us to wait is kinda sadistic.
kinda sadistic.Mockery! This is very much sadistic!
Tiy: the game even procedurally generates the graphic used for the guns, right now there are 21,000 different visual styles for rocket launcher. Then each of those styles can be coloured individually
Wait, got another question. Any word on the level of moddability?
Tiy: weapons come in 1 and 2 handed varieties
Tiy: and when you equip two weapons, the left mouse button activates one, the right mouse button activates the other
Tiy: so you could equip say.. a sword and a pistol
Tiy: and use them in combination
.. This game sounds more like a sidescrolling Prospector than anything in Terraria.
I'm throwing my money at the screen but nothing is happening! >:(Either your money is counterfeit or something is wrong with your screen. We are already playing the crap out of this game :D
There are Emperor penguins with dual-wielded rocket launchers.I'm throwing my money at the screen but nothing is happening! >:(Either your money is counterfeit or something is wrong with your screen. We are already playing the crap out of this game :D
There are Emperor penguins with dual-wielded rocket launchers.I'm throwing my money at the screen but nothing is happening! >:(Either your money is counterfeit or something is wrong with your screen. We are already playing the crap out of this game :D
We are already playing the crap out of this game :D
he is fooling around hehe
Remember what happened to Terraria when it caught hype? Do we really want the same rushing to appease us in the short term?
As much as I'm looking forward to this, I'd rather the time be taken to get it right. I'm still going to shell out cash for Starbound as soon as it's released, but I'm content to wait, lest features get cut and bugs stick.
I hate it as well when people go "HAEFGWRHOIR RELEASE THE GAME NOAW". I can wait as long as possible for a game as long as the wait makes up for it.Yeah.
Yeah, I'd rather have the game complete with no bugs later than a mere shell of the whole thing ridden with bugs. Take your time, devs! as much as we want it nowWhile a bug-free game is always preferable, I can see a lot of motivations for indie studios (especially on the lower end) to opt to release during late alpha/early beta. I don't think many of them have the resources to hire a massive QA department, so giving early access often helps to catch hard to find bugs. The gradual release also allows a fanbase to build over time and to avoid a release day fiasco (i.e. Skyrim on PS3). I've grown to enjoy this, as it provides a much nicer feel than the industry standard overhyped weekend releases. Crowdsourcing also seems a bit more humane than the current entertainment software industry QA model.
But fast-growing communities can have some really, really unpleasant "feels" about them that I don't want to be involved with. Like Minecraft and Terraria, among others. That's probably why I just stay here most of the time. Bay 12 has a huge, but usually better, community of enthusiasts.
Dat... dat jump! Why is megaman doing deadpool cosplay?
paticense?Just me derping my spelling all over the place, although I didn't spell it that badly. Fixed now.
SPOT THE DIFFERENCE BETWEEN THIS AND THE OP IMAGE.Spoiler (click to show/hide)
Easy. The top-right yellow aurora-like light's middle part does not extend as high in the second picture compared to the OP picture.
Everyone, make sure to read http://community.playstarbound.com/index.php?threads/list-of-announced-game-information.450/#post-4916 so that you can increase your salivation for this game tenfold.
To give you an idea of the scale we're talking about, Visually there are currently 21,000 combinations of Rocket Launcher in the game. Stats wise there are millions. This procedural generation not only changes the way the gun works completely, but it changes the look of the gun too! You may never find the same weapon twice.I would have bought it if it was nothing more than doing quests for King Penguin on Ice Planet.
Any monster can be captured once it's low on health, then called into battle where it will fight for you. Defeating enough enemies will cause your captured creature to become more powerful. It's fun to pit your creature against a friends :)I like how they cleverly tiptoe around saying "half the fun is going to be Pokemon battles".
Yay for fantasy cockfighting.And come modding...?
Yay for fantasy cockfighting.And come modding...?
Literally.
Swarms of them with little wings, firin' laz0rs all over the place. The face and everything.
Can you not imagine it? Procedurally generated.
I can see it now. Every enemy, NPC, weapon, item... even the player. All of it replaced with penis. A cockapalooza. This is what modding will damn this game to.
hey guys, glad you liked the lighting video, our coders have been hard at work! fun fact: that lighting takes up less than 1% cpu :D (just so proud of them haha)Is there an estimation for a release date? and not a pressured one like terraria seemed to get.
hey guys, glad you liked the lighting video, our coders have been hard at work! fun fact: that lighting takes up less than 1% cpu :D (just so proud of them haha)Is there an estimation for a release date? and not a pressured one like terraria seemed to get.
Okay, dat music. Dat music.I'm something around 80% sure the music was a nyan cat remix.I can't tell if it was channeling Copland's Appalachian Spring or Rodeo, but there was a serious Copland vibe in that.Starting at :30 or so. If that's not inspired by Copland's Rodeo (Better known as the, "Beef, It's What's For Dinner" song), I will eat my nonexistent hat.
That is awesome. Soundtrack released eventually, yes/no? I want that song!
Too lazy to do some researching on my own, so I'll ask. When's this game gonna be released?
Second post on this page. Don't strain yourself :PYou mean 21st?
Rodeo (http://www.youtube.com/watch?feature=player_detailpage&v=LsReWx9XdNs#t=40s) vs Lighting music (http://www.youtube.com/watch?feature=player_detailpage&v=F5d-USf69SU#t=29s).They do sound awfully similar. Perhaps it's a mix of both?
Compare :P
I'll give that nyan cat may be able to be easily remixed into something sounding like Copland's hoedown, though!
we're aiming for late summer this year, release dates are hard to predict though!
we're aiming for late summer this year, release dates are hard to predict though!
That is sooner than I expected. :o How the heck do you guys get so much done so fast?
we're aiming for late summer this year, release dates are hard to predict though!
That is sooner than I expected. :o How the heck do you guys get so much done so fast?
we've been working on it for quite a while before we announced it, but then again, it's an estimated release date, we don't want to rush it and put out anything less than perfect.
and yeah, that song is part of the games soundtrack :)
I am 99% certain that he meant the music in the lighting demo.we're aiming for late summer this year, release dates are hard to predict though!
That is sooner than I expected. :o How the heck do you guys get so much done so fast?
we've been working on it for quite a while before we announced it, but then again, it's an estimated release date, we don't want to rush it and put out anything less than perfect.
and yeah, that song is part of the games soundtrack :)
Sorry if i am just being a peanut gallery, but did you just say theres gonna be Liquid Tension Experiment in this game? INSTAN PREORDER
Liquid Tension Experiment in this game
Give us a choice of like six hundred colors and that's that. I beg of you.FTFY, mweeheehee.
+1. It's 2012, limited color palettes are so last decade.Give us a choice of like six hundred colors and that's that. I beg of you.FTFY, mweeheehee.
Seriously though, RGB values ftw. It's nice to just fiddle randomly and take what whimsy gives you.
Give us a choice of like six hundred colors and that's that. I beg of you.FTFY, mweeheehee.
Seriously though, RGB values ftw. It's nice to just fiddle randomly and take what whimsy gives you.
Limited color palettes are so last decade.
Ah, but 2D platformers can add new technology such as physics to keep the genre fresh. There's nothing fresh about pre-set palettes :PLimited color palettes are so last decade.
So? 2D platformers are so 1990s. ;)
That was just suggested 2 posts ago >.>I think Ozy was mentioning an example of a user interface that implements Virtz' suggestion.
How about Hue, Saturation and Luminance sliders instead of RGB? I think that's the more human readable form of colour selection. Cause like you've got one slider for the basic colour, one for how intense/greyish it is, and one for how bright/dark it is. And if they wanted to cap it similarly to Terraria, only the Luminance bar would really have to be capped. So far less guess-work and tweaking towards getting the colour you want.
How about we just ignore RGB entirely and ask for CMYK values instead then?
funding they got from terraria it'll be a good game.
Oh. I just looked on their website, once I looked at the team I realized that it wasn't being developed by relogic-And no, I didn't expect it to be terraria 2, I just thought it was being developed by relogic originally.funding they got from terraria it'll be a good game.
Its stated a couple times that this is not terraria 2 or even affiliated to terraria other than looking similar.
funding they got from terraria it'll be a good game.
Its stated a couple times that this is not terraria 2 or even affiliated to terraria other than looking similar.
funding they got from terraria it'll be a good game.
Its stated a couple times that this is not terraria 2 or even affiliated to terraria other than looking similar.
One of the guys on the team was a former programmer on Terraria.
Oh, also? How about controls? Any info on that? Will it support a 360 pad?
I'm pretty pumped for this game. Terraria seemed simple in many places (combat was just "hold down left click and don't let the monsters touch you", etc) and this really looks like it's going to be a huge improvement. It's got to be if they want to keep players enthralled for enough time to explore the infinite universe.Well, it is an entirely different game which is completely unconnected to Terraria other then having one of the people from Terraria's staff.
Oh my GISDM. That moon thing.
I don't want to run into that moon thing. It looks terrifying.
It kinda looks like a pokemon. I mean this in the best way possible.
QuoteAny monster can be captured once it's low on health, then called into battle where it will fight for you. Defeating enough enemies will cause your captured creature to become more powerful. It's fun to pit your creature against a friends :)I like how they cleverly tiptoe around saying "half the fun is going to be Pokemon battles".
INCORRECT. IT WILL BE THE BEST POKEMON BATTLE RAPOFF.
Oh my GISDM. That moon thing.I on the other hand, want one of them as a pet, because even with the tongue and the mouth thing, I still find it cute.
I don't want to run into that moon thing. It looks terrifying.
Oh my GISDM. That moon thing.I on the other hand, want one of them as a pet, because even with the tongue and the mouth thing, I still find it cute.
I don't want to run into that moon thing. It looks terrifying.
wait, what moon thingy?The recent update about the new monster (the Poptop) also has the runner-ups posted. The Bad Moon is one of those runner-ups. There should be a link on that announcement that you can click on...
I fail to see a moon thingy.
I didn't see a 'bad moon' runner up.
closest I saw was a giant manta-rayesque thing.
that is just fucked up.(http://i.imgur.com/WGSc8.png)
Is this gonna have multiplayer?
it'd better have multiplayer.
I keep checking this thread any time it gets bumped, looking for new information or access. Bah.Humbug.
I keep checking this thread any time it gets bumped, looking for new information or access. Bah.
of what? Also, take the bold tags out of your image link and the extra http://less than threeSpoiler (click to show/hide)
Less than three = <3of what? Also, take the bold tags out of your image link and the extra http://less than threeSpoiler (click to show/hide)
Less than three = <3of what? Also, take the bold tags out of your image link and the extra http://less than threeSpoiler (click to show/hide)
as in I <3 this game.
Only I'm not a saccharine douchebag, so I wouldn't actually say <3 because that's stupid.
And now you've made me EXPLAIN IT you--
*CONNECTION LOST*
Sorry if this is a stupid question, but do you actually mine and build stuff in this game like in Terraria, or is it just a platformer with randomly generated worlds composed of blocks?Did you go to their website and look what this game is about? It should answer pretty much all your question and even more. Also read the F.A.Q.
one of the two programmers from terraria is the lead on this project and then his own team of 12 devs so he has the funds to do it. Take terraria make that one planet and then build on top of that. Spore meets terraria perhaps and other stuff
Sorry if this is a stupid question, but do you actually mine and build stuff in this game like in Terraria, or is it just a platformer with randomly generated worlds composed of blocks?Did you go to their website and look what this game is about? It should answer pretty much all your question and even more. Also read the F.A.Q.
But quickly yes, you mine, your gather ressource, you rescue NPC, and much much much much more. Did i say something about space station maintenance, upgrading and research? If no, go take a look on his website.
Sorry if this is a stupid question, but do you actually mine and build stuff in this game like in Terraria, or is it just a platformer with randomly generated worlds composed of blocks?Did you go to their website and look what this game is about? It should answer pretty much all your question and even more. Also read the F.A.Q.
But quickly yes, you mine, your gather ressource, you rescue NPC, and much much much much more. Did i say something about space station maintenance, upgrading and research? If no, go take a look on his website.
Perhaps you should take your own advice and read the FAQ and the About section. Neither of them say anything about mining and building (i.e. directly removing blocks and placing them elsewhere one at a time). It only mentions nebulous "terraforming", which could mean anything.
Sorry if this is a stupid question, but do you actually mine and build stuff in this game like in Terraria, or is it just a platformer with randomly generated worlds composed of blocks?Did you go to their website and look what this game is about? It should answer pretty much all your question and even more. Also read the F.A.Q.
But quickly yes, you mine, your gather ressource, you rescue NPC, and much much much much more. Did i say something about space station maintenance, upgrading and research? If no, go take a look on his website.
Perhaps you should take your own advice and read the FAQ and the About section. Neither of them say anything about mining and building (i.e. directly removing blocks and placing them elsewhere one at a time). It only mentions nebulous "terraforming", which could mean anything.
Gotta collect Ozone blocks, build a high tower, and layer them one at a time at the atmosphere level.
Sorry if this is a stupid question, but do you actually mine and build stuff in this game like in Terraria, or is it just a platformer with randomly generated worlds composed of blocks?Did you go to their website and look what this game is about? It should answer pretty much all your question and even more. Also read the F.A.Q.
But quickly yes, you mine, your gather ressource, you rescue NPC, and much much much much more. Did i say something about space station maintenance, upgrading and research? If no, go take a look on his website.
Perhaps you should take your own advice and read the FAQ and the About section. Neither of them say anything about mining and building (i.e. directly removing blocks and placing them elsewhere one at a time). It only mentions nebulous "terraforming", which could mean anything.
Gotta collect Ozone blocks, build a high tower, and layer them one at a time at the atmosphere level.
I cant stop laughing :D
No seriously, that would be awesome gameplay :D
Sorry if this is a stupid question, but do you actually mine and build stuff in this game like in Terraria, or is it just a platformer with randomly generated worlds composed of blocks?Did you go to their website and look what this game is about? It should answer pretty much all your question and even more. Also read the F.A.Q.
But quickly yes, you mine, your gather ressource, you rescue NPC, and much much much much more. Did i say something about space station maintenance, upgrading and research? If no, go take a look on his website.
Perhaps you should take your own advice and read the FAQ and the About section. Neither of them say anything about mining and building (i.e. directly removing blocks and placing them elsewhere one at a time). It only mentions nebulous "terraforming", which could mean anything.
"See a weird alien tree? Examine it! Maybe you’ll discover something about its use" Doesnt it imply some will have uses? and 80% of the time when i see uses it mean crafting, crafting also mean need ressource, how to get ressources? if you cant mine/get woods? etc.
As for the terraforming, i believe if you can change weather with weather control building thing, i can safely assume terraforming will be like changing the biome into something else.
Hm, okay. That does seem to indicate digging and building is actually possible. Thanks.
It's almost like the game that looks like Terraria, has mechanics like Terraria, has been shown to play like Terraria, has had screenshots that indicate Terraria-like gameplay and is headed by one of the people who worked on Terraria... is LIKE TERRARIA. Heaven forbid.
Seriously, a bit of skepticism is good every now and again, but there comes a line between skepticism and violating common sense with a rake.
I'm fine with it being like Terraria, at least a bit. The point is the extra stuff beyond picking up and putting down blocks in the ground is the real meat of the game. Plus, planets are supposed to be disposable enough to where there's no gameplay reason to settle down on one and just build a giant fort. Even though that's what I'm going to do.I'm hoping there IS a gameplay reason to settle planets though. NPC housing requirements, harvesting materials, etc. I mean there is technically no gameplay reason to build a house in minecraft either. You could make a dirt box around the spawn point and do nothing at all, endlessly respawning forever when you die of hunger.
I'm fine with it being like Terraria, at least a bit. The point is the extra stuff beyond picking up and putting down blocks in the ground is the real meat of the game. Plus, planets are supposed to be disposable enough to where there's no gameplay reason to settle down on one and just build a giant fort. Even though that's what I'm going to do.I mean there is technically no gameplay reason to build a house in minecraft either. You could make a dirt box around the spawn point and do nothing at all, endlessly respawning forever when you die of hunger.
That isn't a gameplay reason. A gameplay reason would be like in Terraria, you build a house to spawn an NPC. Minecraft has no gameplay reason at all to do anything beyond find food and build a dirt wall. A two tile dirt wall will stop every mob in the game, and a small plot of tilled earth will feed you forever. Once you have your two tile high wall and a small plot of earth, you're all set. You could go mining down for some diamonds and eventually top out at diamond tier equipment, and now you have won.I mean there is technically no gameplay reason to build a house in minecraft either. You could make a dirt box around the spawn point and do nothing at all, endlessly respawning forever when you die of hunger.The gameplay reason for doing that is because its *the point* of the game :P
At least in terraria, clowns will wreck your shit next bloodmoon if you just sit behind a dirt wall. :P
Well, if you do that then your kinda doing minecraft wrong. In Minecraft the main focus of the game is to collect resources and build awesome structures that really have no real "point", as they end up being their own reward. The Diamonds and Iron you collect are only there to help you collect resources.That isn't a gameplay reason. A gameplay reason would be like in Terraria, you build a house to spawn an NPC. Minecraft has no gameplay reason at all to do anything beyond find food and build a dirt wall. A two tile dirt wall will stop every mob in the game, and a small plot of tilled earth will feed you forever. Once you have your two tile high wall and a small plot of earth, you're all set. You could go mining down for some diamonds and eventually top out at diamond tier equipment, and now you have won.I mean there is technically no gameplay reason to build a house in minecraft either. You could make a dirt box around the spawn point and do nothing at all, endlessly respawning forever when you die of hunger.The gameplay reason for doing that is because its *the point* of the game :P
your kinda doing minecraft wrong.
You... you just made my day. I'm somehow playing a sandbox game wrong. I hope I'm not doing terraria wrong too! Maybe I should check with you for the approved method of play.Ok then, if you want to live in your tiny 3x3 dirt hut and powergame through Minecraft's sub-par Combat system to get the the nonsensical ending then thats fine.
Ok then, if you want to live in your tiny 3x3 dirt hut and powergame through Minecraft's sub-par Combat system to get the the nonsensical ending then thats fine.You're the one who's going on about it. >.>
Still, this is the Starbound Thread. Not the Minecraft thread. Lets cut it now.
So, actually related to the topic...See, this sounds awesome and excellent gameplay. Plot, missions, objectives... something to drive the game forward. Something Terraria lacked a bit. All you had there was a guide spouting various facts. Not that I disliked Terraria.
I recall reading in one of their dev chats or logs that you can re-shape terrain, drastically, to make room for structures that can be either prefabricated or manually designed. That, and there is certainly at least something of a coherent back-plot, including planets generated specifically for story-based missions.
Ngh? Yeah, it's been dev-stated there's intended to be reasons to settle down on a planet or two; there's going to be more NPCs than you have room for on your station, mainly. So you'll have good reason to build up a little on a planet or two to get whatever benefit comes from having that excess meat laying around.
A Wild Dev Chat Link Appears! (http://pastebin.com/jhU8Mdgs)
You cast click! It's super-effective!
Nargle. Look... look at the about page. Loooook at it. Then like, read what's there.
EDIT: AWWWW. I thought that was a new log. It's just the old one.
Also, yeah, re: story: Check the game's about page. Story is intended~
E: Actually, just check the about page anyway. I hadn't noticed those awesome screenshots in there.
What's with the giant craters in the background of the gear tree image?Somebody tried to cut a gear tree. But seriously? I want that game bad...
I get the strangest feeling that Bay12 community will end up compiling a huge collection of insanely difficult planets. Then turn them all into farms or zoos. If something more mundane exists, then into that.
Also, that lizard-on-a-caera-bot wallpaper is now my wallpaper. SO. COOL.
What? Youre wrong! Its the OTHER people who have gone crazy, due to a lack of essential vitamin-DF!
Oh dear, I was just in the chatroom discussing a (serious; not DF) thing I thought up about how butchering cats could be extremely beneficial to the economy (providing a plentiful source of cheap meat) and environment (Less cats killing everything).>Discussing the mass killing of an animal most people find to be quite adorable
They seem to be extremely sensitive about cats and I got banned from the chatroom.
Whelp.
I still don't understand why so many people seem to think that practical solutions are so bad. Cats are snooty and stuck-up anyway. They deserve what they get.Oh dear, I was just in the chatroom discussing a (serious; not DF) thing I thought up about how butchering cats could be extremely beneficial to the economy (providing a plentiful source of cheap meat) and environment (Less cats killing everything).>Discussing the mass killing of an animal most people find to be quite adorable
They seem to be extremely sensitive about cats and I got banned from the chatroom.
Whelp.
>Not doing so here, where the major forumites are morally drained from abusing depressed alcoholic midgets every so often, then posting about it for the lulz
You got everything you deserved.
He says, as if there aren't enough pigeons in existance already.I still don't understand why so many people seem to think that practical solutions are so bad. Cats are snooty and stuck-up anyway. They deserve what they get.Oh dear, I was just in the chatroom discussing a (serious; not DF) thing I thought up about how butchering cats could be extremely beneficial to the economy (providing a plentiful source of cheap meat) and environment (Less cats killing everything).>Discussing the mass killing of an animal most people find to be quite adorable
They seem to be extremely sensitive about cats and I got banned from the chatroom.
Whelp.
>Not doing so here, where the major forumites are morally drained from abusing depressed alcoholic midgets every so often, then posting about it for the lulz
You got everything you deserved.
Do you have a problem with me or something? It seems like in your posts you're angry at me or something. Is it something I said to you before?He says, as if there aren't enough pigeons in existance already.I still don't understand why so many people seem to think that practical solutions are so bad. Cats are snooty and stuck-up anyway. They deserve what they get.Oh dear, I was just in the chatroom discussing a (serious; not DF) thing I thought up about how butchering cats could be extremely beneficial to the economy (providing a plentiful source of cheap meat) and environment (Less cats killing everything).>Discussing the mass killing of an animal most people find to be quite adorable
They seem to be extremely sensitive about cats and I got banned from the chatroom.
Whelp.
>Not doing so here, where the major forumites are morally drained from abusing depressed alcoholic midgets every so often, then posting about it for the lulz
You got everything you deserved.
Or mice, who eat food, spread disease and scare people into standing on chairs and screaming.
People tend to get more attached to domesticated pet rabbits than the wild kind that usually ends up on a plate in some form or another.No... cats are definitely an invasive species. They're currently causing problems in... Australia, I want to say -- somewhere around that area, anyway -- at the very least, and that's only what I know of.
However, having owned multiple cats and multiple rabbits, maybe I'm biased towards not eating the adorable fluffy things.
Cows, on the other hand, deserve everything they get. Also, could you imagine marketing that? "Cat meat, now 99% less chance to contain microchip pieces, and 70% less chance to be your beloved pet!" It'd be a logistics nightmare, too. How on earth would you get enough cats to make killing and serving a viable option? Cat farms? There's a good chance you'd need employees, and people as depraved as that are either professional hitmen or cartoon villains.
Who would buy that? Crazy people? Even if you could get a full cat farm running, you'd need to sell the stuff. People eat rabbits because they're a popular hunting animal, even though they're adorable. People don't hunt cats, sport or food. Cats aren't exactly considered an invasive species, unlike rabbits.
Re: Cat attack -- if you've been mauled by a cat, it was you screwing up, not the cat, sorry. They're pretty easy to deal with if you know how. I've tamed a couple of full ferals (insofar as housecats get) with no lasting injuries, and had cats as pets for most of my life. Don't like 'em more or less than most other animals, but you do have to know what you're doing... same as any other nonhuman.I am in no way an animal trainer, but you shouldn't need to have taken training to stay safe from an animal that is supposedly a domestic pets.
(http://giggledaily.com/wp-content/uploads/2012/05/cat-mini-computer-480x300.jpg)And now for a convenient transition to the game-master mode for Starbound. It allows some people to access a server/planet and be able to 1.See everything 2.Have world editing powers and 3.Control any NPC.
Moderator Kitten disapproves of this off-topic discussion.
This /r/starbound post (http://www.reddit.com/r/starbound/comments/tiuk6/more_screenshots_and_ketchup_robot/) has some new screenshots. Also a ketchup robot.
ftfyThis /r/starbound post (http://www.reddit.com/r/starbound/comments/tiuk6/more_screenshots_and_ketchup_robot/) has some new screenshots. Also a ketchup robot.
And the quality of the game is starting to become even more apparent.
ftfyThis /r/starbound post (http://www.reddit.com/r/starbound/comments/tiuk6/more_screenshots_and_ketchup_robot/) has some new screenshots. Also a ketchup robot.
And the quality of the game is starting to become even more apparent.
Elaborate?This /r/starbound post (http://www.reddit.com/r/starbound/comments/tiuk6/more_screenshots_and_ketchup_robot/) has some new screenshots. Also a ketchup robot.
And the quality of the game is starting to become suspect.
They mean he doesn't know if the game will be good or not.
Ohh I know it is supposed to be funny.Can you... uh, translate that into an existing language of some sort? Because "soupy game" and "mudbox" isn't even Tropese, though I can probably sort of infer the meaning, or part of it at least. "Mudbox" probably relates to "sandbox", and "soupy" would imply a disparate style conglomerate a la, say, Nethack, but beyond that I've no idea. If I'm right on the "soupy" definition, I see nothing badong with it. Given the game's general scope (how many variations of rocket launcher did they say they have?), having everything up to and beyond the kitchen sink's long lost Cybertronian half-brother in the bestiary and environments can only be a good thing. Being normal (or even "sane") would only be detrimental here.
It just means this is going to be a soupy game which is one of the indicators of negative quality (which is a shame because I love Soupy games done right). Judging by the Comedy it means it is also going to be light-hearted soup which is also an indicator that this could be a Mudbox game. It is showing its gameplay unfocus.
I believe it was something like 10,000 individual graphical styles for rocket launchers, or something along those lines.Ohh I know it is supposed to be funny.Can you... uh, translate that into an existing language of some sort? Because "soupy game" and "mudbox" isn't even Tropese, though I can probably sort of infer the meaning, or part of it at least. "Mudbox" probably relates to "sandbox", and "soupy" would imply a disparate style conglomerate a la, say, Nethack, but beyond that I've no idea. If I'm right on the "soupy" definition, I see nothing badong with it. Given the game's general scope (how many variations of rocket launcher did they say they have?), having everything up to and beyond the kitchen sink's long lost Cybertronian half-brother in the bestiary and environments can only be a good thing. Being normal (or even "sane") would only be detrimental here.
It just means this is going to be a soupy game which is one of the indicators of negative quality (which is a shame because I love Soupy games done right). Judging by the Comedy it means it is also going to be light-hearted soup which is also an indicator that this could be a Mudbox game. It is showing its gameplay unfocus.
And really now, given how great Terraria was, can you really blame people for being excited about a space-based Spore/Roguelike offshoot project? Even if only half of the things promised are done in the end, the sheer scope and scale of the project will make up for it, at the very least it'll be another Terraria. I'm not excited for it as anything more than an expanded Terraria clone, but even that has me rather anxious to see this game.
...aand ninja'd, of course. Still, I'd like some clarification on those terms used.
And now for a convenient transition to the game-master mode for Starbound. It allows some people to access a server/planet and be able to 1.See everything 2.Have world editing powers and 3.Control any NPC.
This allows for things far more complex than can be gained from scripted events. For example, the GM could create some ruins filled with treasure and tell the players by means of an NPC or signs or something to go in, then spawn a boss inside and `cave in` the entrance if they try to run, so it's either they run with good mining equipment or they kill it.
Sounds pretty versatile.
Like Sean I haven't previously encountered the terms "soupy" or "mudbox" in this context. I'd would agree that memes and references do not enhance a game, and can detract from it if overdone. However, I don't know if "gameplay focus" is that damning of criticism given how many recent indie games have prospered despite (or perhaps because of) it.Elaborate?This /r/starbound post (http://www.reddit.com/r/starbound/comments/tiuk6/more_screenshots_and_ketchup_robot/) has some new screenshots. Also a ketchup robot.
And the quality of the game is starting to become suspect.
Just so you know, the ketchup thing is an obscure reference to a Heinz advert, I believe.
Ohh I know it is supposed to be funny.
It just means this is going to be a soupy game which is one of the indicators of negative quality (which is a shame because I love Soupy games done right). Judging by the Comedy it means it is also going to be light-hearted soup which is also an indicator that this could be a Mudbox game. It is showing its gameplay unfocus.
It is suspect but only so much that it means I'll have to pay close attention to this game to see if it is good. Judging by other people's reactions is also means I cannot take anyone's word for it because this game seems to have a strong community hype factor as well given that people will just outright edit your posts to say the game is awesome. It may have been a joke but as someone once said "You learn more about someone in a hour of play then in a hundred days of conversation". The chances that I will be called out on this is also high, the tone and amount of information indicative of community hype generation.
I work by percents and indications.
"The penguin with the turtle shell wasn't enough to hint that the game wasn't entirely serious?"
Didn't see it. It could be cutesy but I thought it was a product of the art style. Plus Cutesy is a rather poor indicator of quality.
The only thing I got out of that picture mattie is that my irc client doesn't show join/leave lines for some reason. Probably a misclicked setting.Bonic the Sledgehog, man.
Yup, Tiy was talking about it and someone pasted the IRC chat up on the forums.And now for a convenient transition to the game-master mode for Starbound. It allows some people to access a server/planet and be able to 1.See everything 2.Have world editing powers and 3.Control any NPC.
This allows for things far more complex than can be gained from scripted events. For example, the GM could create some ruins filled with treasure and tell the players by means of an NPC or signs or something to go in, then spawn a boss inside and `cave in` the entrance if they try to run, so it's either they run with good mining equipment or they kill it.
Sounds pretty versatile.
What? The way you said this it seems like you're stating a fact. Could you show where you've gotten this information? I would love for it to be true.
Specifically "Control any NPC". I look for this feature in many, MANY games.
Dont forget to balance it tough. I know perfectly how, add 'no random critical hits'!-200% move speed
I think healing rockets would be fucking awesome.They would be giant needles.
Suddenly, I go director mode and everybody is instantly surrounded by 500 of every enemy in the game.
Those that don't lag out are instantly slaughtered, and those that survive get gibbed by me, as a max-power NPC with all the best equipment.
(b")-bSpoiler (click to show/hide)
New video! (http://www.youtube.com/watch?v=9kXWeUc_e8c&feature=player_embedded)Agh, no combat or anything yet. At least the environments look very nice.
Just some cool forests for the most part and some rather sexy looking animations for characters.
Terraria has/had modding?
Terraria has/had modding?
There are a few but nothing really seemed well-thought-out to me. A couple texture packs looked good but never got finished, etc. It really is like Redigit bailing killed some of the spirit of the game.
Urgh, I hope I didn't start this argument again.
But yeah, a few decent mod ideas that never really get fleshed out. Everything else is MASS EFFECT WEAPON PACK #71628817263617
I think pre-judging that it will be bad or derivative is as bad as pre-supposing it will be mind-meltingly amazing. I will say, the longer we go with these simplistic teasers the more I'm beginning to doubt the "we have so much awesome in store for you, you just don't know." Or at least the summer release date. If the systems are workable or at least demonstrably capable, what's with the simplistic teasers?
I'm honestly not sure what you mean intelligent randomization. Like, it only loads terrain that is interesting strategically/geographically?
I'm not even sure what he means by "the intro is all fixed".
there's not really a point to debating the merits and negatives of a game that hasn't even been released yet
Honestly, you're naysaying on what little we do have on the basis of what we don't have.
Anyhow. My biggest worry is the gameplay because Terraria's gameplay was... sorta, kinda, actually bad (or at least it didn't improve the game). I am worried it will follow suit.
I HOPE Starbound doesn't take a page from Terraria in terms of gameplay... but here is the thing... I think they will. I honestly think the gameplay is going to be heavily influenced by Terraria.
There is so much room Terraria could have been improved on. Yet just like WoW we are going to get what I shall call a Genre Stagnator.
Well, considering the updated lighting engine and director mode, it'll be a lot easier to do crazy things. Hell, nighttime is actively dark as shit, if the forest biome demo was anything to go by. That should be good to witness.Anyhow. My biggest worry is the gameplay because Terraria's gameplay was... sorta, kinda, actually bad (or at least it didn't improve the game). I am worried it will follow suit.QuoteI HOPE Starbound doesn't take a page from Terraria in terms of gameplay... but here is the thing... I think they will. I honestly think the gameplay is going to be heavily influenced by Terraria.QuoteThere is so much room Terraria could have been improved on. Yet just like WoW we are going to get what I shall call a Genre Stagnator.
I agree here. Terarria's gameplay was incredibly simple, to a disappointing level.
My main problem was the "you take damage when you bump into enemies, they take damage when they bump into your weapon" simple combat system. For a game that was supposed to have deeper combat than Minecraft, it sure had some pretty simplistic combat. Thankfully definitely getting improved somewhat in Starbound with attack frames/animations and deeper combat.
Hopefully there'll be things like enemies with attack patterns and weak spots (especially bosses), weapons that are more complex than "point at enemy and hold left click", an even variety of weapons throughout the game (it was impossible to use only certain weapon types from the beginning to the end of Terraria), complex and strategic defensive options (more than just passive armor bonuses, shields are looking like this).
I'm looking forward to the game, but I hope it isn't Terraria + More (Randomized) Worlds.
Anyhow. My biggest worry is the gameplay because Terraria's gameplay was... sorta, kinda, actually bad (or at least it didn't improve the game). I am worried it will follow suit.QuoteI HOPE Starbound doesn't take a page from Terraria in terms of gameplay... but here is the thing... I think they will. I honestly think the gameplay is going to be heavily influenced by Terraria.QuoteThere is so much room Terraria could have been improved on. Yet just like WoW we are going to get what I shall call a Genre Stagnator.
I agree here. Terarria's gameplay was incredibly simple, to a disappointing level.
My main problem was the "you take damage when you bump into enemies, they take damage when they bump into your weapon" simple combat system. For a game that was supposed to have deeper combat than Minecraft, it sure had some pretty simplistic combat. Thankfully definitely getting improved somewhat in Starbound with attack frames/animations and deeper combat.
Hopefully there'll be things like enemies with attack patterns and weak spots (especially bosses), weapons that are more complex than "point at enemy and hold left click", an even variety of weapons throughout the game (it was impossible to use only certain weapon types from the beginning to the end of Terraria), complex and strategic defensive options (more than just passive armor bonuses, shields are looking like this).
I'm looking forward to the game, but I hope it isn't Terraria + More (Randomized) Worlds.
I guess there's a big difference on what can be done by release date, what will be done after release, and what we'd do (assuming we had 10,000 coding monkeys that worked for peanuts).Put torch in open, wait in darkened sniper tower, all-you-can-kill fest, get monies.
I thought the flashlights looked sexy and have big hopes that the guns and melee weapons are just as fluidly controllable. I also hope that on the really easy planets you can scare away bats and stuff with just your torch. I just think it would be cool for some non-weapon creature interaction to be worked into the game. Actually, it would be nice if some creatures we drawn to or enraged by light sources as well, but they might not be on the really easy planets.
"Oh, look, I got $40 for chasing away bats with my torch. I love torches."
"Wow, I got $40,000 and a stack of resources when half a planet of death-moths came at me when the sun went down. I hate torches."
This sort of stuff would be cool
Only if you knew ahead of time that death moths A: Were on that world, and B: Were attracted to torches. Considering the randomly-generated aspects, it's possible that you get attacked without having time to prepare.I guess there's a big difference on what can be done by release date, what will be done after release, and what we'd do (assuming we had 10,000 coding monkeys that worked for peanuts).Put torch in open, wait in darkened sniper tower, all-you-can-kill fest, get monies.
I thought the flashlights looked sexy and have big hopes that the guns and melee weapons are just as fluidly controllable. I also hope that on the really easy planets you can scare away bats and stuff with just your torch. I just think it would be cool for some non-weapon creature interaction to be worked into the game. Actually, it would be nice if some creatures we drawn to or enraged by light sources as well, but they might not be on the really easy planets.
"Oh, look, I got $40 for chasing away bats with my torch. I love torches."
"Wow, I got $40,000 and a stack of resources when half a planet of death-moths came at me when the sun went down. I hate torches."
This sort of stuff would be cool
I haven't been following this too closely, but has any sort of penalty for dying been mentioned?Best guess?
Better guess: Configurable, perhaps with starship upgrades to reduce penalty. (i.e. teleporter beam, this is assuming you restart back at the starship, which is logical, to a degree)I haven't been following this too closely, but has any sort of penalty for dying been mentioned?Best guess?
Money or item loss, like Terraria had.
Maybe you should ask Tiy, guy is active on the IRC fairly often.
What's that?I will name it Scruffles.
You want an update on Starbound?
Too bad.Waluigi Time.Caturday.
It's more like people give cats food and cats are rather dismissive due to their lack of social interactions in nature. Like most small animals though; they're rather stupid. Assuming they're intelligent enough to speak, tell them that the factories produce rodents or something.I wonder if you could turn wild animals into the (somewhat) intelligent companions we've seen; then cats are going to be doing the manual labours of my factories, dinosaurs will be the managers and dogs will be my personal servants.remember- a cat has staff and a dog has owners.
Yes.
good luck with trying to get the cats to work.
But are they birdmen or birdelves? :)They use science to kill things, have jetpacks shaped like wings (if I read Tiy's post correctly), practice sacrifice and will kill the shit out of you for trespassing.
I'M THROWING A GODDAMN $50 BILL AT THE SCREEN, WHY IS THIS GAME NOT OUT YET?
Yeah, they are really beautiful!
Also I think they will show off the procedural generation system well, as birds often have a variety of colour patches and crests that match however you mix them.
I found myself trying to lick the cute avian boys abs, but that's just me.Are you sure it's a male? Avian females wouldn't necessarily have human sexual characteristics, like breasts or wider hips.
I'd be surprised if they didn't follow this rule. (http://tvtropes.org/pmwiki/pmwiki.php/Main/NonMammalMammaries)I found myself trying to lick the cute avian boys abs, but that's just me.Are you sure it's a male? Avian females wouldn't necessarily have human sexual characteristics, like breasts or wider hips.
I don't particularly care what gender it is. I just know it's very attractive and has delicious abs.::Grabs video camera::
I cannot wait. I cannot. Not. Can. No. This better live up to even a quarter of the hype D:
I'm going to go out on a limb, and I'm going to hazard a guess at the avian's.I cannot wait. I cannot. Not. Can. No. This better live up to even a quarter of the hype D:
So are we talking about Starbound anymore? Or avian reproductive antics?
All I know is, y'know, aliens. There's no reason to assume they only have two genders (or have two genders at all *eyebrow waggle*) or that they don't reproduce by pollination or something.
Totally would increase my appreciation if they do something like that, actually. I like it when things cast off the anthropocentric bias a bit. Spices stuff up.
They could have sixteen genders, and our lack of knowledge would be a precious gift. Alien physiology! Cast off your terracentrist ways!
They could have sixteen genders, and our lack of knowledge would be a precious gift. Alien physiology! Cast off your terracentrist ways!
I don't know. I've rarely seen more then one gender existing without it being key and lock combinations.
Which, now that I think about it, I wonder why hermaphrodites aren't seen more often
Your example Bag is
Gender 1: Key 1 with Lock 2
Gender 2: Key 2
Gender 3: Lock 1 with Lock 2
But are they birdmen or birdelves? :)Sounds more like
But are they birdmen or birdelves? :)(edit, we could always edit the textures to give them beards i guess. and eventually mod them to be on fire)
(http://www.img.ie/images/2aab2.png)
I think those are quite obivously breasts on that particular Avian, if you ask me :P
lol, anyways, heres hoping we get a variety of animal-like races to go with any truly alien ones.
I just hope there will be a planet with little dwarves digging fortresses and elves making treehouses and kobolds stealing, final boss: Mad dwarves and skeletal elephants!!Better: Mad dwarves riding skeletal elephants!
I just hope there will be a planet with little dwarves digging fortresses and elves making treehouses and kobolds stealing, final boss: Mad dwarves and skeletal elephants!!Better: Mad dwarves riding skeletal elephants!
HOW COULD I MISS THAT?!I just hope there will be a planet with little dwarves digging fortresses and elves making treehouses and kobolds stealing, final boss: Mad dwarves and skeletal elephants!!Better: Mad dwarves riding skeletal elephants!
Tsk, you forgot the most crucial thing.
MAD BURNING DWARVES RIDING BURNING SKELETAL ELEPHANTS!
...is it just me or have we gotten so far distracted by that bird's HOT ABSS that we failed to notice the human sacrifice going on.
What with the slab table and the knives and the big deathpit.
...is it just me or have we gotten so far distracted by that bird's HOT ABSS that we failed to notice the human sacrifice going on.
...is it just me or have we gotten so far distracted by that bird's HOT ABSS that we failed to notice the human sacrifice going on.
Who cares. It's too damn hot.
I think I have a new writing project.Please share it when you're finished. :P
I think I have a new writing project.Please share it when you're finished. :P
Why wouldn't you?I think I have a new writing project.Please share it when you're finished. :P
Why would you want to read about Birdmen and Tentacles having a tea party while astronauts bring tea biscuits?
Why wouldn't you?I think I have a new writing project.Please share it when you're finished. :P
Why would you want to read about Birdmen and Tentacles having a tea party while astronauts bring tea biscuits?
Why wouldn't you?I think I have a new writing project.Please share it when you're finished. :P
Why would you want to read about Birdmen and Tentacles having a tea party while astronauts bring tea biscuits?
Because Tentacles can't pinky out.
"What happens when you make concept art of a creature in your game, give it attractive features and show it to Bay12"
LOL OBV THIS GAME WILL HAVE TENTACLES AND SEXY BIRDMEN AND CHESTICLES AND RITUALISTIC ORGIES AND
On the less depraved side, I just want more interesting player races like the Avians and cool stuff. And lots and lots of customization.Same here. I'm kinda hoping for some sort of aquatic or underground race. In such a large universe, there should be plenty of playable species.
Well, we have confirmed jetpacks, so there's that.I'd like drop pods.
Personally, I can see the ship that was shown on this (http://playstarbound.com/wp-content/uploads/2012/02/dropship1-211.png) picture as a landing craft. Otherwise, what the hell would a ship with passenger room to spare be doing on a space station? Or maybe the ship is a pick-up craft, and they use drop pods launched from the station to go down to the planet? It could be upgradable too; first level is just the pod, level 2 has an empty storage unit in it (maybe it could have some limited equipment, like a pistol and a few shots), level 3 has some form of prefabricated starter base in it, and so on.
It'd be pretty cool to be able to fire yourself from orbit down to the planet like a complete badass. Plus you would risk falling out of the empty tubes if you're a clumsy fuck, or someone pushes you out for being an insufferable cock. Maybe we could even have it so you don't die instantly, but you take damage until you're dead, so that someone with a high enough damage soak and health bar could fall from orbit and land on the planet like a meteor, just because they can?
The serrated disc hits the birdman in the upper chest, severing the chesticles and causing them to sail off in an arc.The serrated disk hits the overused joke in the neck, causing it to sail off in an arc.
The serrated disc hits the birdman in the head, severing the funny beak and causing it to sail off in an arc.
The serrated disc hits the birdman in the lower body, tearing the skin, cutting the muscle and severing the abs, causing them to sail off in an arc.
The birdman now looks like a human.
The birdman has been struck down.
Hard yet soft right where you want them to be.Maybe they're non-Newtonian? Soft to gentle touch, hard to sudden impact...
You get that feeling because you know it'll happen.Hard yet soft right where you want them to be.Maybe they're non-Newtonian? Soft to gentle touch, hard to sudden impact...
Solatrus and Radiation from Homestuck fame are going to be producing music for Starbound :) "WHERE MAKING THIS HAPEN."It's like all the best things on the internet are being drawn into one final maelstrom of creative effort.
I just thought you guys would like to know. (https://twitter.com/Tiyuri/status/214128211586592769)My balls just exploded from reading that.
You probably should have listed some songs that were actually by Radiation and Solatrus. Cascade is partially by Radiation, and I know he's great, but I've got no clue of anything Solatrus has made.
I just thought you guys would like to know. (https://twitter.com/Tiyuri/status/214128211586592769)My balls just exploded from reading that.
Here are some (http://homestuck.bandcamp.com/track/dogfight) links (http://homestuck.bandcamp.com/track/a-taste-for-adventure) for people (http://homestuck.bandcamp.com/track/anbroids-v20) who don't (http://homestuck.bandcamp.com/track/temporal-shenanigans) know how (http://homestuck.bandcamp.com/track/cascade) good that (http://homestuck.bandcamp.com/track/pumpkin-party-in-sea-hitlers-water-apocalypse) music is (http://homestuck.bandcamp.com/track/song-of-skaia).
Lucky for me they arn't all great so I won't have to listen to them closely later.I just thought you guys would like to know. (https://twitter.com/Tiyuri/status/214128211586592769)My balls just exploded from reading that.
Here are some (http://homestuck.bandcamp.com/track/dogfight) links (http://homestuck.bandcamp.com/track/a-taste-for-adventure) for people (http://homestuck.bandcamp.com/track/anbroids-v20) who don't (http://homestuck.bandcamp.com/track/temporal-shenanigans) know how (http://homestuck.bandcamp.com/track/cascade) good that (http://homestuck.bandcamp.com/track/pumpkin-party-in-sea-hitlers-water-apocalypse) music is (http://homestuck.bandcamp.com/track/song-of-skaia).
I didn't like em much either.Lucky for me they arn't all great so I won't have to listen to them closely later.I just thought you guys would like to know. (https://twitter.com/Tiyuri/status/214128211586592769)My balls just exploded from reading that.
Here are some (http://homestuck.bandcamp.com/track/dogfight) links (http://homestuck.bandcamp.com/track/a-taste-for-adventure) for people (http://homestuck.bandcamp.com/track/anbroids-v20) who don't (http://homestuck.bandcamp.com/track/temporal-shenanigans) know how (http://homestuck.bandcamp.com/track/cascade) good that (http://homestuck.bandcamp.com/track/pumpkin-party-in-sea-hitlers-water-apocalypse) music is (http://homestuck.bandcamp.com/track/song-of-skaia).
BLASPHEMY. :P
not sure if linked already, but holly sheet! (http://community.playstarbound.com/index.php?threads/some-pretty-worlds-i-found-this-morning-whilst-testing-rain.6766/)
not sure if linked already, but holly sheet! (http://community.playstarbound.com/index.php?threads/some-pretty-worlds-i-found-this-morning-whilst-testing-rain.6766/)
He had better have the Quote hat in there, or I will not be happy.not sure if linked already, but holly sheet! (http://community.playstarbound.com/index.php?threads/some-pretty-worlds-i-found-this-morning-whilst-testing-rain.6766/)Spoiler (click to show/hide)
http://www.youtube.com/watch?v=VlmOhXoKmoQ
Yes, there should be Quote hat.He had better have the Quote hat in there, or I will not be happy.not sure if linked already, but holly sheet! (http://community.playstarbound.com/index.php?threads/some-pretty-worlds-i-found-this-morning-whilst-testing-rain.6766/)Spoiler (click to show/hide)
http://www.youtube.com/watch?v=VlmOhXoKmoQ
Spoiler: "MAXIMUM AWESOME" (click to show/hide)
-snip-
-snip-
because nobody here at bay12 EVER gets over-excited about a update from a dev, right? :P
meh, game looks fun, but going by a few things I have heard on its forums and IRC, its walking a knife blade between quality and crap.
Procedural weapons, great
also from the sounds of what the devs have said, playable races will be cosmetic only
what concerns me is half the suggestion forums seem to want a low challenge sandbox, which... irks me, to say the least
Am I the only one who doesn't give a shit about the fact that different species do not change your stats?Nope. I'm fine with purely aesthetic species, just like I'm fine with purely aesthetic genders.
If theres no point to having a birdman excpet for a different look, why give the birdman wings. You'll end up with a lot of comments complaining the birdman with wings can't fly instead of anything helpful.The... the birdmen don't have wings. They've got wing-shaped jetpacks, though! Presumably they'll be species-specific tech, though wether that means they only have an easier time getting it or something else, well... we don't know yet. There's plenty that can be done with unique species without actually having any statistical changes (faction/npc relations, easier tech access to certain things, etc., so forth.).
Right now, the reason that I assume that they are not showing much of the game is because they are still in early alpha. You have to keep in mind it can take a VERY long time to make a game, and that even applies to huge companies.
It’s expected to be released towards the end of Summer 2012, but we’re willing to take the extra time to get things JUST right.
Relax people, games take time, sometimes people choose to do things more quietly, not really a big deal. Sometimes they also overestimate how much time things will take - for instance ARMA 3 was supposed to hit community alpha for July but pushed back to Fall recently. They're also not taking preorders for Starbound and I think they're wise not to at this phase of development.
Lower your expectations and go do something else, the game will come out some day most likely :P As a small team, it's probably best if they focus most of their effort into making the game rather than promoting it.
I think Minecraft ruined people...
I think Minecraft ruined people...
I'd beg to differ that people ruined minecraft.
The problem wasn't the sales model, it was the entitled 12 year olds that bought in early and wanted everything. And now they want the same from everything else.
Relax people, games take time, sometimes people choose to do things more quietly, not really a big deal
So what is it game industry? you can't have your cake and eat it to.No, they can't, so instead they're going to sell you the cake in individual slices and THEN eat it.
So what is it game industry? you can't have your cake and eat it to.No, they can't, so instead they're going to sell you the cake in individual slices and THEN eat it.
So what is it game industry? you can't have your cake and eat it to.No, they can't, so instead they're going to sell you the cake in individual slices and THEN eat it.
Yes but for the price of a whole extra slice they can add the frosting.
The hype of the unseen, the potentia, the hoped for, it works a treat. Until we get bored shitless and move onto something else entirely.
It has been a strange sort of hype machine. The forums have a lot of cool ideas, some that are actually possible and seem like fun. Our own brains are boggling on what the game could be like. Perhaps it is the wonder of the unknown, but the potentiality in your own thoughts of what might be is their hype vehicle.
How cool would you think it was if they released a video with four characters playing, just running along the sort of terrain we've seen, all with a different looking laser gun in their hands? And what if each of those lasers fired shots that were different colours, red/green/blue/yellow. Some of them even fired faster or slower, some were bigger or smaller. Would that be awesome?
Yes.
But would it carry through the hype vehicle of the unknown? No.
Four characters firing rockets launchers that had a mixture of guided, big boom, fast firing, napalm spooge, with mirv warheads, big shells and micro-rockets would be awesome. But then someone would bitch about it being too "actiony" or too "gear orientated" or too "un-medieval". Even if those characters were firing those mixture of rockets at kittens, falling fish, trees, penguins, death-moths, giant-robot-mechas with psycho-spears manned by muscular birdmen and all kinds of other shit, people would find fault.
The hype of the unseen, the potentia, the hoped for, it works a treat. Until we get bored shitless and move onto something else entirely.
I hope the know the tightrope they're walking.
I give up on this.
Bound for failure, will never become anything. Just some hype to get people to throw money after them.
The thing about hype building through mystery is that everyone will expect to get what they imagine. No one will get that. Everyone will be, at least a little, disappointed. So yeah, I'm a bit skeptical til I see anything they've actually promised working like they made it sound.Jetpacks work, it's in one of the videos.
They put out the avian race teaser and specifically mentioned jetpacks and whatever. Then they said races are only cosmetic, which makes me think the jetpacks don't actually do anything. I'm going to withhold judgment until I see what else, if anything, is the same kind of implied hype.
The thing about hype building through mystery is that everyone will expect to get what they imagine. No one will get that. Everyone will be, at least a little, disappointed. So yeah, I'm a bit skeptical til I see anything they've actually promised working like they made it sound.Jetpacks work, it's in one of the videos.
They put out the avian race teaser and specifically mentioned jetpacks and whatever. Then they said races are only cosmetic, which makes me think the jetpacks don't actually do anything. I'm going to withhold judgment until I see what else, if anything, is the same kind of implied hype.
Yeah, it ended up unfinished, but that's mainly a fault of it being released in an unfinished state
The best i can see coming out of this is some Knytt style platformer, but with guns and a few figures wich sprites just had their hue randomly alteref. Maybe some spaceship that will let you fly to 3-4 other systems, point-and-click-to-go-there controls. The gameplay will entirely consist of running up and down a hill, kill 2 or 5 monsters with nothing special about them, maybe a randumbly generated jumble of words as their names. Watch some mining animation and walk back to your ship wich will then, after 2 minutes of loading be sent into a boring space backdrop, 2 or 3 other boring planets in view. Point and click in the direction of the menu butto-AHEM space station, waiting 3 minutes because you arent a level 7 douchebag-in-a-cockpit, being put into some boring station interface with 2 or 3 parts animated, like some boring fucking point-and-click game.Holy crap, you can travel to the future?! No? You can see the future? No? You're pulling spurious arguments out of your ass with little-to-no supporting evidence? Thought so.
Not that my opinions mean shit, but if i would first even remotely think of spending a much as a penny when i have seen a full flegded space gameplay complete with awesome derelict spaceships to explore/loot and astroids to dogde and blow to pieces, newtonian physics and gravity wells, when the planets are rich and with a detailed, simulated ecosystem, awesome ancient cities to explore/getting raped by lovecraftian horrors and Jaffa cakes.I may be wrong, but I don't think any of these were ever planned for this game to begin with (except possibly the ecosystems and lost cities, but I'm not even sure about that). How's about you find a game that's actually working on those things instead of bitching about a completely unrelated project?
Seriously.
Everyone needs to take off the jade-tinted glasses.
How much money are we talking about for this game? Like really? In even pre-buy alpha stage when it gets there?I have to agree. I'm not wealthy, I don't make millions of dollars, but I can afford to buy video games. They're not all that expensive honestly. You spend more on a large pizza than most games, and you enjoy the game for significantly longer.
$10? $20 ? $30? Forty big f'ing segments out of your life?
Seriously. Get a fucking job. I'm a public area cleaner and none of those figures scares me. I mean, shit, really? You're worried that you might waste twenty of your precious dollars on your amazing abilities to pick exactly what game you'll like and be playing for years to come? Wow.
I found $20 in a bin today, and I got paid while I was doing it. Funny huh?
/random-shite-diatribe
Not everyone has the exact same income and not every country has the same minimum salary.This is true, however its also immaterial.
I'm assuming research would be a matter of picking a research goal (which has a point value), then going planetside and faffing about for a few hours until you've built up enough points to match the research total. Probably could be affected by station upgrades, giving more points, reducing the time between getting points, so on, so forth.
I'm okay with this actually, so long as there are alternative ways to achieve the objective.I'm assuming research would be a matter of picking a research goal (which has a point value), then going planetside and faffing about for a few hours until you've built up enough points to match the research total. Probably could be affected by station upgrades, giving more points, reducing the time between getting points, so on, so forth.
yeah, im sincerely hoping that research is not "go kill this mob 400 times, so you can collect enough of seemingly useless item X to create Y."
either a low input method that takes time, or somehow creating a high input method that doesn't become pointless grinding by the time you get to high level stuff would be nice.
To be fair, no item in Terraria was useless (except one). Everything had a use, and if it couldn't be crafted or used as ammunition, it was probably a vanity item.missing the point eh? was referring to the fact that you had to say... kill 40 harpies and 40 light creatures to craft the angel wings or whatever. after you have fought a dozen harpies, they were quite trivial, so what was the point of killing the next 2-3 dozen just to craft an item that acted like a more powerful pair of specter boots?
If I need 150 of item Y and they come from creature X then I should be able to capture a breeding pair of creature X and set up a farm and get enough of item Y over time that way without grinding.
...so what was the point of killing the next 2-3 dozen just to craft an item that acted like a more powerful pair of specter boots?
Dear goodness you people are easily won over.
I am surprised you can ride in the subway without practically wetting yourself at the passing graffiti.
NO that isn't awsome... that is set design and not even particularly well made either.
*Foams at mouth*
It used to be people discussing a game that they barely knew anything about, wondering whether this and that would be in the game and looking at the images the developer uploads (and was put on here by yours truly and a few others).And we'll get back to this the next time there's something else to squee over, thankyouverymuch. Least that's my intended (pre)game plan.
It used to be people discussing a game that they barely knew anything about, wondering whether this and that would be in the game and looking at the images the developer uploads (and was put on here by yours truly and a few others).And we'll get back to this the next time there's something else to squee over, thankyouverymuch. Least that's my intended (pre)game plan.
Oooorrrr because some of us have already seen enough to know they'll enjoy the game. Which I have.
No more access than you, m'fellow. Screenshots, video, all public, most brought up in this thread.QuoteOooorrrr because some of us have already seen enough to know they'll enjoy the game. Which I have.
Dang people having secret access to the game.
How come when "I" say that I "won't" like a game long in advance I get shot down... but when you do it for a game you like everyone is going to be on your side? ohhh yes... Hype.More because a negative position elicits a negative reaction... that, and you're implying that the folks that are excited are incapable of video game risk assessment despite many of us having many years of experience with that ;)
Of interest to note is that we’re all in 3 different countries, one of which is across an ocean, yet the net gameplay was as smooth as you see in the video.
Just because they haven't shown any, doesn't mean they don't exist :/We'll see.
How come when "I" say that I "won't" like a game long in advance I get shot down... but when you do it for a game you like everyone is going to be on your side? ohhh yes... Hype.
Easily amused chimps that piss in excitement at wall graffiti.I would like to say that this is the BEST thing I have read all day.
No, they demo'd the lighting system too.Easily amused chimps that piss in excitement at wall graffiti.I would like to say that this is the BEST thing I have read all day.
Also yes, Starbound water looks very pretty too. Is this their first actual demo of something besides walking around?
I strongly suggest subscribing to their channel and go see what they uploaded. This way you wont miss anything.No, they demo'd the lighting system too.Easily amused chimps that piss in excitement at wall graffiti.I would like to say that this is the BEST thing I have read all day.
Also yes, Starbound water looks very pretty too. Is this their first actual demo of something besides walking around?
Looks like fun, posting to watch.You can't use steam?
Hopefully they will not make this game Steam-only like they did with Terraria...which is unlikely.
Looks like fun, posting to watch.You can't use steam?
Hopefully they will not make this game Steam-only like they did with Terraria...which is unlikely.
I... doubt starbound itself would work as a portable application regardless of its steam dependency.Looks like fun, posting to watch.You can't use steam?
Hopefully they will not make this game Steam-only like they did with Terraria...which is unlikely.
Kind of...At least for the time being. Didn't think Steam is portable, and my own computer is unavailable for the foreseeable future.
A few USB portable drives are all I currently have, which presents no problem for things like Dwarf Fortress and a lot of Humble Bundles and GOGs, but not Steam as far as I know.
I... doubt starbound itself would work as a portable application regardless of its steam dependency.Wait why? I'd be really impressed if it didn't work as a portable application. What does it need that wouldn't?
Furthermore, I lost a little respect for the Terraria devs when I found out that they were caught paying people to create seemingly-original threads and strong-arming youtube officials into deleting negative reviews of Terraria.
they just tried to file a DMCA suit against the video without cause, because it satirically said a few bad things about the video.
Actually, If I'm correct, The supposed bad review was actually using a pirated version of Terraria, which was why youtube deleted the video. I may be wrong, though.
I agree that in either case, even if it was a pirated copy, he had to realize it'd look bad. Sometimes you've just gotta deal, even if the real reason you're doing it is a "better" one, people are often gonna latch onto the one that makes you look worse. It's a part of PR.
Good to hear Blue's gone. He was a real creep (look up "The Art of Touching a Woman") who did nothing but foster animosity against Re-Logic. It makes you wonder how he held a paid position for so long given that PR was the only responsibility he had in launching the game. If I recall correctly the blowback from his actions against TBG was what led to his departure.Furthermore, I lost a little respect for the Terraria devs when I found out that they were caught paying people to create seemingly-original threads and strong-arming youtube officials into deleting negative reviews of Terraria.
Wait, seriously? That's impressive. Do you have any articles or other forums posts on this?
But anyway, I figured there had to be some reason for all the drama. Blue, former Terraria... something, decided to quit the Starbound community entirely because he was getting all kinds of hate directed towards him in private.
Okay, so apparently a group called THE BEST GAMERS, a troll group that just kind of shits on popular games, got their terraria smearing removed from their youtube channel by the devs. Blue and Redigit never tried to contact the group, they just tried to file a DMCA suit against the video without cause, because it satirically said a few bad things about the video.To be fair, while TBG's review relied heavily on hyperbole, all of his gripes were legitimate. While I wouldn't trust him as a sole review, ROCKCOCK64's ruthless iconoclasm makes him a dependable source of criticism.
The steam thread regarding the issue (non-professional) (http://forums.steampowered.com/forums/archive/index.php/t-1898814.html)
The explanation of the issue by THE BEST GAMERS (http://www.youtube.com/watch?v=2h_brAcMtZ0)
The actual review, (http://www.youtube.com/watch?src_vid=2h_brAcMtZ0&annotation_id=annotation_865004&v=nfN-qhoMKnE&feature=iv) which heavily relies on stylistic suck and trolling to get laughs.
While the video itself is dumb, I think that the dev's reaction was worse, and blue probably deserved to be fired/let go/quit.
Unfortunately, that means that Terraria now has only one lead dev who was never really committed to Terraria anyway, and saw it as "a testing ground".As greatorder pointed out, both Red (programming) and TiY (art assets) have left the project. TiY is now producing sprites for Starbound at a rather prodigious rate, and I certainly feel that I got my ten dollars worth out of Terraria so I don't see anything wrong with Red taking a break from game development to spend time with his son.
I certainly feel that I got my ten dollars worth out of Terraria so I don't see anything wrong with Red taking a break from game development to spend time with his son
could we get back to actually talk about starbound and say all that terraria stuff on a terraria topic maybe?
How about we let this thread fade, move the discussion to the Terraria thread and we can bump this thread when new information about Starbound pops up. It's not like this thread will vanish forever if it leaves page 1. New information sparks new discussion, this thread isn't going to die any time soon.
How about we let this thread fade, move the discussion to the Terraria thread and we can bump this thread when new information about Starbound pops up. It's not like this thread will vanish forever if it leaves page 1. New information sparks new discussion, this thread isn't going to die any time soon.+1
Wallpaper makes me wonder if starbound's going to go felid on us :PI think you dont wana know...
Random monster kinda' interesting, though. Curious as to how (if?) it attacks...
Is this going somewhere? Is it even possible to tell?
Is this going somewhere? Is it even possible to tell?
It's going somewhere (check their Twitter and occasional forum/main page updates), but news is incredibly slow. Who knows when it'll be done :-\
Support Starbound by buying Wanderlust Rebirth, which will be launched on Steam via Chucklefish Games (the official name for the Starbound team)!
I would love to if you have a spare one... :)sure, you can have my last one - just add me on steam's friendlist.
Suffice it to say: This is a game
Suffice it to say: This is a game
Games often are. And how exactly is this "disappointing"? Give me another game that shows this much customization in its' weapon system.
How philosophical. You should write that on a t-shirt and sell it.Suffice it to say: This is a game
Games often are. And how exactly is this "disappointing"? Give me another game that shows this much customization in its' weapon system.
The blocks that make up substance do not ellude me for I can always break things down to their most basic of elements. Stripping away the illusions created by appearance and word to see only the truth of its existance.
My expectations were simple, my expectations were different.
Hardly, I am just speaking indirrectly is all. Not to be philsophical but to occlude my speach.
As it is, you're being vague for the sake of being vague
I have to ask, does anyone know how deep character customization will be?
So.... Can I customize my left arm, hand, pinky finger?I have to ask, does anyone know how deep character customization will be?
Well it will probably have millions of combinations.
In fact! let me see
Yes I am correct
There will be over 16,581,375 combinations! Thus it is instantly awsome.
I have to ask, does anyone know how deep character customization will be?Well, as it is, we've got multiple races (So far, Humans and Avians) and lots (an undisclosed amount, I want my damn Quote hat) of vanity gear. There'll likely be the R/G/B sliders for base clothing, skin color and all that, like in Terraria, plus anything else Tiy decides to throw in.
I have to ask, does anyone know how deep character customization will be?Well, as it is, we've got multiple races (So far, Humans and Avians) and lots (an undisclosed amount, I want my damn Quote hat) of vanity gear. There'll likely be the R/G/B sliders for base clothing, skin color and all that, like in Terraria, plus anything else Tiy decides to throw in.
Ha, the robot hat was pretty awesome....I have to ask, does anyone know how deep character customization will be?Well, as it is, we've got multiple races (So far, Humans and Avians) and lots (an undisclosed amount, I want my damn Quote hat) of vanity gear. There'll likely be the R/G/B sliders for base clothing, skin color and all that, like in Terraria, plus anything else Tiy decides to throw in.
Well, that might be in the assault rifle sprites. We won't know until release though, unless you ask Tiy.Ha, the robot hat was pretty awesome....I have to ask, does anyone know how deep character customization will be?Well, as it is, we've got multiple races (So far, Humans and Avians) and lots (an undisclosed amount, I want my damn Quote hat) of vanity gear. There'll likely be the R/G/B sliders for base clothing, skin color and all that, like in Terraria, plus anything else Tiy decides to throw in.
For some reason my friend REALLY likes the jungle rose in black hair.
Anyways, I hope I can find a gun that looks like the laser gun in Terraria, because pretending to be a colonial marine was badass...
Was that just me?
Could always remake it using the millions of combinations of weaponry the game boasts.Wait, you can make your own guns?
I think he's being sarcastic.Could always remake it using the millions of combinations of weaponry the game boasts.Wait, you can make your own guns?
I thought it was going to be like in Borderlands, where you find a sniper rifle in a hut somewhere...
Oh, my hopes they were up.I think he's being sarcastic.Could always remake it using the millions of combinations of weaponry the game boasts.Wait, you can make your own guns?
I thought it was going to be like in Borderlands, where you find a sniper rifle in a hut somewhere...
Why does this make me feel like one of the worlds is going to be Terraria?What would be awesome is if you could connect to a terraria server from Starbound and INVAID
Which admittingly would be the sort of awsome I'd want from a game like this.
Not going to happen because games like to hurt me when I have these things called expectations.
I think he's being sarcastic.Could always remake it using the millions of combinations of weaponry the game boasts.Wait, you can make your own guns?
I thought it was going to be like in Borderlands, where you find a sniper rifle in a hut somewhere...
If that was true I think it MIGHT work.I think he's being sarcastic.Could always remake it using the millions of combinations of weaponry the game boasts.Wait, you can make your own guns?
I thought it was going to be like in Borderlands, where you find a sniper rifle in a hut somewhere...
He may be being sarcastic, but I believe he may be mistaken, in a way.
I am vibrating with excitement for this game, and have done hours of research on it, trying to glean every possible bit of information I can from the forums, twitter accounts, chat logs, etc. and I -think- there may be some form of weapon crafting. This is going entirely off the wording of the "currently announced information" thread on the Starbound forum, but it sounds kinda like there'll be an "indirect" crafting system.
The closest thing I can compare it to is Diablo III's crafting, where you supply materials and tell it what type of weapon you want, but everything beyond that is randomised. I think there may be some kind of weapon crafting facility on the station where you enter what you want, say, a low recoil, semi-auto sniper rifle, and it will draw from a bank of parts built up as you bring weapons back to the station and give you a randomly generated weapon that fits these parameters.
Of course, this is merely fevered speculation going off circumstantial evidence, but if this isn't the case it damn well should be. :P
Other than people saying that race choice will be purely cosmetic (and I can see why they'd do it that way, I just don't know why they would do it that way), everything else has looked good.
Other than people saying that race choice will be purely cosmetic (and I can see why they'd do it that way, I just don't know why they would do it that way), everything else has looked good.
I may have said this before, but I think I agree with the decision to make them purely cosmetic. Why worry about having "+10 of this", or "You can have this stupid ability" when you can just look cool and not have it effect anything. It would be more trouble then its worth then to try and balance it all.
And the whole "Human is the most Balanced race" that would come out of it is actually completely racist (Speciesist?) imo.
Humans are the most balanced is such a lame concept.
Having races being purely cosmetic for balance as a bad thing falls under my category of: Overbalancing
one thing I find interesting is almost every non-human sentient species in games, movies etc. are humanoid.
the only exception I know of are the elcor in Mass Effect
This is a singleplayer game, right? Why do the races need to be balanced? Play X race for an easier game, X race for a harder game. Like the character creation in Mount & Blade- a female street urchin has a much more difficult start than a male nobleman.Game will have single and multiplayer components as I understand it.
But even if they did something like that, I feel like race isn't going to be such an important choice that it significantly alters my opinion of the game.
Yeah, as far as I know it will be like Terraria multiplayer, where you basically invite a friend/s to play in your universe.This is a singleplayer game, right? Why do the races need to be balanced? Play X race for an easier game, X race for a harder game. Like the character creation in Mount & Blade- a female street urchin has a much more difficult start than a male nobleman.Game will have single and multiplayer components as I understand it.
But even if they did something like that, I feel like race isn't going to be such an important choice that it significantly alters my opinion of the game.
This is a singleplayer game, right? Why do the races need to be balanced? Play X race for an easier game, X race for a harder game. Like the character creation in Mount & Blade- a female street urchin has a much more difficult start than a male nobleman.
This is a singleplayer game, right? Why do the races need to be balanced? Play X race for an easier game, X race for a harder game. Like the character creation in Mount & Blade- a female street urchin has a much more difficult start than a male nobleman."If X is better, why play Y?"
But even if they did something like that, I feel like race isn't going to be such an important choice that it significantly alters my opinion of the game.
Why does Blizzard balance WoW classes/races?
I understand that balancing can break your immersion, but guess what?
It's a video game. It has to be fun to play. Though everyone being equal(but different) isn't realistic, realism takes a backseat to being a good game.
Remember the worst a race gets the better the best one gets and the easier the game essentially is. Since everything will be put through the "Can the worst race do it?".
That only applies of the game's difficulty were to be scaled to average out the difficulty for the races
I sort of see something like intentionally-unbalanced characters being the exception not the rule.
Well the discussion is on "Race as difficulty" meaning that if there were five races they are from hard to easy. It is different from a Handicap Race or a Non-lethal Joke Race
But what if I find bland, cosmetic-only races to be boring? That doesn't make a good game for me.Then don't play Starbound? I mean really, why are you here? To complain that a game you obviously won't like due to its bland races won't have a feature that you do like?
But what if I find bland, cosmetic-only races to be boring? That doesn't make a good game for me.Then don't play Starbound? I mean really, why are you here? To complain that a game you obviously won't like due to its bland races won't have a feature that you do like?
I merely asked him what his motivations were, I never said he was unreasonable or that he should stop discussing it. I just don't understand the motivation to enter a thread for a game which you don't think you will enjoy and post about the things you won't like in it. I'm not referring only to Darkmere here, but anyone else who does the same thing. I see it a lot, and I have to wonder why.But what if I find bland, cosmetic-only races to be boring? That doesn't make a good game for me.Then don't play Starbound? I mean really, why are you here? To complain that a game you obviously won't like due to its bland races won't have a feature that you do like?
Darkmere was providing an example in regards to the previous post (The previous post stated that fun > realism, and Darkmere gave an example where the Rule of Fun and realism could cross). I dont think he was referring directly to Starbound. Also it seems perfectly reasonable to discuss why you many not like the game on a thread about the game.
Unreasonable negative things are probably slightly less useful than mindless asskissing
This is the future. so give that Snail a robot body and boom! on par!
This is the future. so give that Snail a robot body and boom! on par!
Meh, too derivative~
While someone who is mindlessly negative will at least explain why they thing something is bad.
a 0/10 review tends to be more useful then a 10/10 review.
sorry, did you get an early release of the game?
The whole definition of 'mindless' precludes explaining why something is bad. For example, you get something rated 0/10 in reviews on amazon before it is even released, with reviews accompanied with rants about the company making it or something they did in a previous game, or something the person heard in a rumor, etc.
what I'm saying is, until you have played the game, any form of judgement may as well be deemed not necessarily accurate, because you are unable to tell what the game really is, despite all the videos, images and descriptions, they may be missing some stuff out.
EDIT: this is one of the things about terraria, loads of my friends look at it and say 'minecraft ripoff in 2D' without playing it, so they don't know it plays extremely differently.
Stonesoup =/= bad (Warhammer is Stonesoup for example)
I said usually. Also I was talking about real reviews... not those things...
It is in the descriptions that both the raving fan and the raving hater will use. The Hater won't say "Bad" while the fan will say "good".
Warhammer has the Zerg
Warhammer for example has ... the Zerg.
In fact, Starcraft rips a lot off of 40k*. Doesn't make it a bad game, its just that you can't call it orignial at all :PWarhammer for example has ... the Zerg.
... You know Warhammer 40k and the Tyranids both predate Starcraft by about 13 years, right? Yeah. Glad we cleared that up.
In fact, Starcraft rips a lot off of 40k*. Doesn't make it a bad game, its just that you can't call it orignial at all :PWarhammer for example has ... the Zerg.
... You know Warhammer 40k and the Tyranids both predate Starcraft by about 13 years, right? Yeah. Glad we cleared that up.
*Eldar = Protoss ; Imperial Guard/Spess Marines = Terran ; Zerg = Tyranids, ect. ect.
Biologically speaking, the Xenomorph has a lot of similarities to the Tyranids. Xenomorphs steal genetic traits of the host creature to better survive in the planet's environment, for example.
The starship troopers novel had personal mechs and nuclear grenades. Not even close.
This thread has a tendancy of being horribly de-railed.
This thread has a tendancy of being horribly de-railed.
*Glances at forum name*
yes, yes it does.
The only side information I really know that has NO screenshots to even hint on it... is that they confirmed a tentacle planet.Bam, sucka. (http://playstarbound.com/wp-content/uploads/2012/02/TentaclePlanet-31.png)
It happens when a game doesn't have that much information and isn't out.You mean this confirmation that has NO screenshots to even hint on it? :P
Besides a conversation on the themes present in Starbound is close enough.
The only side information I really know that has NO screenshots to even hint on it... is that they confirmed a tentacle planet.
I'm pretty sure those aren't screenshots, they're just arted up as concepts. Like those videos they did where all of the characters are naked.It happens when a game doesn't have that much information and isn't out.You mean this confirmation that has NO screenshots to even hint on it? :P
Besides a conversation on the themes present in Starbound is close enough.
The only side information I really know that has NO screenshots to even hint on it... is that they confirmed a tentacle planet.Spoiler (click to show/hide)
Like those videos they did where all of the characters are naked.Wait, What?
Like those videos they did where all of the characters are naked.Wait, What?
it seems like the dungeons have pre-set rooms or something similar, it places them in certain places, then connects them via tunnels.
Quoteit seems like the dungeons have pre-set rooms or something similar, it places them in certain places, then connects them via tunnels.
Hmm just like IVAN
Quoteit seems like the dungeons have pre-set rooms or something similar, it places them in certain places, then connects them via tunnels.
Hmm just like IVAN
http://playstarbound.com/live-chat/Seems like a bunch of random people all talking at once about what they think the game should be, rather than any kind of developer commentary.
Live chat by the developers going on here
http://playstarbound.com/live-chat/Seems like a bunch of random people all talking at once about what they think the game should be, rather than any kind of developer commentary.
Live chat by the developers going on here
Planet of the laser toting, facist Apes?
I couldn't be happier. The race I'll be playing as has now been chosen :
That sounds markedly like the society formed by The Party in Oceania, in the book 1984.
Really much like it. With the whole thoughless sacrifice and dedication, as well as the "Mini(ministry role goes here)" naming thing. Sounds pretty cool.
And if the races are still functionally identical even when this talked about intellectual supremacy and physical devolution, then the whole backstory seems like it's even more pointless than normal backstory.
Because birds are awesome. Objectively awesome.
Sometimes I think I might be the only person who associates birds with filth and noise.
Has anyone heard anything about an updated release date/teaser?Well, if the main site is anything to trust then no. To my knowledge there are no plans for either of those to be released.
Yeah last I heard was 4Q 2012. Hoping for Nov-Dec then.
That...Yeah last I heard was 4Q 2012. Hoping for Nov-Dec then.
That's awful wishful thinking considering they've only really posted a few small mockups. Q3 2013 might be a better estimate if the current website is any indicator.
Yeah last I heard was 4Q 2012. Hoping for Nov-Dec then.
That's awful wishful thinking considering they've only really posted a few small mockups. Q3 2013 might be a better estimate if the current website is any indicator.
Yeah last I heard was 4Q 2012. Hoping for Nov-Dec then.
That's awful wishful thinking considering they've only really posted a few small mockups. Q3 2013 might be a better estimate if the current website is any indicator.
Yeah last I heard was 4Q 2012. Hoping for Nov-Dec then.
That's awful wishful thinking considering they've only really posted a few small mockups. Q3 2013 might be a better estimate if the current website is any indicator.
I wouldn't call this a small mock-up... (http://community.playstarbound.com/index.php?threads/list-of-announced-game-information.450/)
Edit: Here's my favorite thing from the Feature list:Spoiler (click to show/hide)
No... that'd be a(n unofficial, largely unconfirmed, mostly unsubstantiated in the pics-or-it-didn't-happen sense) feature list. The mock-up bit was referring to the screenshots and various critter etc. sprites. The videos say quite a lot, but who knows what level of completeness stuff is at, currently.
Later this year would be nice. "When it's actually done" would be better :P
If the two happen to coincide, well. Happeh 2012, eh wot.
Looks like they posted something on Dungeon generation. Discuss. (http://playstarbound.com/dungeon-generation/)
Looks like they posted something on Dungeon generation. Discuss. (http://playstarbound.com/dungeon-generation/)
Interesting. I wonder if it'll feel a little repetitive after a while though. (I say even though I can't think of a single cool way to make it less repetitive) ;)
Well often ways to make it less "repetitive" would be to allow more variety within the set patterns.Post, at least, did mention the generator's going to have the potential option of swapping around what goes where, at least occasionally. So it seems, at least, like it allows a good chunk of variety within the overall pattern, since the engine can swap around certain set pieces somewhat freely. At least conceptually, according to the blog post. Who knows how it works in practice :P
But given the game... my vote is that isn't going to happen.
Well often ways to make it less "repetitive" would be to allow more variety within the set patterns.
But given the game... my vote is that isn't going to happen.
Well often ways to make it less "repetitive" would be to allow more variety within the set patterns.
But given the game... my vote is that isn't going to happen.
That is much harder than it sounds. The generator runs the risk of generating unpassable dungeons, or generating what is just random boring tubes etc. Interesting, structured random on a computer is a hard thing to accomplish in a reasonably controlled way.
Pathing solves that
Pathing solves that
Pathing can help with detecting impassable parts of dungeons, but what do you do when it has found a part that is unpassable? Regenerating the dungeon runs the risk of taking a very long time to generate a passable dungeon. Shifting that part of the dungeon around results in the dungeon looking like it has been "patched" up at random places. Regenerating that part of the dungeon can have an out-of-place look etc.
Given Starbound's parent. It will be a very long game with a minimal skill factor.
Interesting, structured random on a computer is a hard thing to accomplish in a reasonably controlled way.
Given Starbound's parent. It will be a very long game with a minimal skill factor.
I would highly disagree. I think Terraria's combat system gets pretty good as head farther into the game. I would know because I repeated got my ass handed to me by said game. :P
And even then, at least theres no way to be worse than Minecraft's combat system. :PInteresting, structured random on a computer is a hard thing to accomplish in a reasonably controlled way.
Given that this is a game where you can just mine through the walls, I have a feeling this won't be a problem :P
AnglesAngles as in...?
: ok, AGAIN with the ANGEL problems. seariously dude?????????? (http://www.mspaintadventures.com/sweetbroandhellajeff/?cid=010.jpg) Warning: Not safe for work probably.AnglesAngles as in...?
Things learned: Many aspects of the building process easier than Terraria's. Backwalling still a pain in the ass.Hell man at least backwalling isn't going to require 2 minutes of running back and forth while wiggling the mouse.
They need line and square tools :-\
Just a little... bot. Droid thing. Probably hovering. You click one point... then click another. And the critter fills in the area with the stuff you wanted. So much effort on the annoying part... saved.
I wonder if anything there besides doors and the computer have a functionality.The first thing they place is glowing green and has pills on it, so I assume instead of nurses we get medicine cabinets.
Is it just me or did the art style suddenly become a little bit nicer? For example, Rho's sprite looks larger and cleaner than the original one.
Terraria's catapultsWut? O.o
Heeeeyyy. Sentient cannibal plants. (http://playstarbound.com/meet-the-florans/) As the next revealed playable race. Somewhat interesting, though them being bipedal is somewhat... contrived, perhaps.
Still no revelations as to what species actually entails, gameplay wise. Still. New info is new info, such as it is.
All species within a computer game are energy beings. Nyah.But they are not always represented as such within the described reality of the video game space.
I want an energy being.Their armor would fall off immediately and they'd be unable to hold weapons.
I want an energy being.Their armor would fall off immediately and they'd be unable to hold weapons.
Cursed armor, man. Cursed armor.I want an energy being.Their armor would fall off immediately and they'd be unable to hold weapons.
Like Vorlons!I want an energy being.Their armor would fall off immediately and they'd be unable to hold weapons.
They could possess robotic shells to interact with the material world!
All species within a computer game are energy beings. Nyah.But they are not always represented as such within the described reality of the video game space.
I don't suppose anyone's seen this yet?So Man people, Plant people, Bird people, Fish people, Monkey people and Robot people of either male of female persuasion, each with ~9-10 customization points. Most of those look self explanatory, 'personality' probably changes the stance or facial expression.Looks like a couple more races (at least) in the works.Spoiler (click to show/hide)
I think we all know that everyone from Bay12 will pick the Avians.Nope. Robots. 100%
Because abs.
But do robots have abs? I don't think they do.I think we all know that everyone from Bay12 will pick the Avians.Nope. Robots. 100%
Because abs.
I'm actually 99% certain that robots have Antilock Braking Systems.But do robots have abs? I don't think they do.I think we all know that everyone from Bay12 will pick the Avians.Nope. Robots. 100%
Because abs.
Robots and plants with tits. Now we're cooking with gas, people.Probably propane. It's what they use to make meth.
I'm not quite sure what sort of gas, mind. It's probably hallucinatory. But we've begun cooking with it, whatever it is.
But do robots have abs? I don't think they do.I think we all know that everyone from Bay12 will pick the Avians.Nope. Robots. 100%
Because abs.
I think we all know that everyone from Bay12 will pick the Avians.
Because abs.
What about the three eyed water people?My like of the trioptic mammaryfishes is entirely conditional on if they come with appropriately adjustable eye-patch equipment. Variants for one, two, and three patches, as well as ones for the one and two patch variants that occasional change the eye(s) it covers, are necessary. Possibly with an appropriate adjustment animation, but inexplicable shifting is acceptable as well.
I like the three eyed water people!
Does no one else like the three eyed water people?
Fish people make the best pirates.
Ninjas aren't loud enough! Pirates are supposed to be all ARRRRR! IM IN YOUR FACE! GONNA CUT YOU UP! GIMMIE ALL YOUR MONEY!I thought that the ninjas were the ones killing people/sneaking up on people?
Ninjas sound more like "What was tha--gurgle, I'm dead!"
I suggest that you read again.Ninjas aren't loud enough! Pirates are supposed to be all ARRRRR! IM IN YOUR FACE! GONNA CUT YOU UP! GIMMIE ALL YOUR MONEY!I thought that the ninjas were the ones killing people/sneaking up on people?
Ninjas sound more like "What was tha--gurgle, I'm dead!"
Ugh, the Florans reek of "ooh, look how unique and different our plant people are".
None of them are things I'd want to be.
None of the races are good player races.
Orks.... I'unno, Orkz are more fungus than vegetable, right? Still sorta' under the plant umbrella, I guess.
Ugh, the Florans reek of "ooh, look how unique and different our plant people are".
And which space-faring plant peoples are these plant people trying to be different from exactly?
What you meant to say was "None of the races are good player races for me".
What is the roleplaying-esque theme that a player wants to embrace when they choose your race? What are the parts of your race that will make players have arguments with each other over which race is best? Will your race have fans that will hope to play it in future games, or will it be a throwaway that people just remember as Humanoid Plant Variant 84?
Guild Wars 2 is a recent example of a game that does this really well. Their races all have a theme behind their culture that's something players would want to be. You don't play a Norn because you want to be eight feet tall, you play a norn because the race is manly as fuck. They're loud, mean, they drink, and they settle everything by brawling. In a way they fit the common dwarf tropes, but that's a good thing. Those tropes are around because they're good enough to stick around.
"I want to be a really mean plant" just doesn't have the same appeal. I guess they sort of fill the feral, predatory mindset but they're too diluted with other things to really have that as their core.
Raging because every aspect of every game is not carefully constructed by a legendary craftsmen and menaces with spikes of Cat Leather is gonna leave you very unhappy.
On the other hand, To compare it to Guild Wars 2 is quite bizzare - It is not an mmo MMO. It is considerably cheaper than GW2. They are entirely different games, with entirely different mechanics, and entirely different purposes. It is like "comparing apples to oranges".
So I don't really see a problem with the races how they are. While they are not particularly original, it is a very small component of the game. The races are not too developed because they are not particularly focusing on them. They are there for a little bit of flavour, to complement the rest of the game somewhat.
If you are looking for roleplaying-incentives/an-RPG-feel then you are looking at the wrong game. The gameplay elements are just not focusing on story/roleplaying. If you do feel this way about the game, then it might just not be for you.
Compare it to borderlands. The playable characters are only given a token lipservice backstory. Not many people care though, because that's not the focus of the game. Raging because every aspect of every game is not carefully constructed by a legendary craftsmen and menaces with spikes of Cat Leather is gonna leave you very unhappy.
The race you choose will change the looks of some items you craft. And each race has its own architectural style. You can use the other races' stuff eventually by finding their blueprints, but it's supposed to be more difficult than finding your own race's stuff.Come a lot closer to justifying Starbound's races to me. I didn't know it when I was posting last. But significant enough aesthetic differences (with effort required to overcome them) can make choosing your race actually a meaningful choice. Let's just hope they go far enough with it.
What, no photogasms? ;D... izzat what the cannibal plants call it?
I don't know if anyone has mentioned this, but your race doesn't only change the aesthetics of items, but each race's armor will also have a different special ability. Here's the list, copied form the forums:
Avian: Allows you to glide
Apex: Allows you to jump higher, maybe run faster
Human: Allows you to carry more items "possibly"
Robot: Allows you to mine faster
Floran: Allows you to convert sunlight into extra energy
Hylotl: Allows you to breathe underwater and swim faster
It's more like starting armor. At the beginning you get blueprints for some items of your race that have those bonuses, but you can get more blueprints from quests and dungeons and that kind of thing, as far as I know. I might be wrong on this though.I don't know if anyone has mentioned this, but your race doesn't only change the aesthetics of items, but each race's armor will also have a different special ability. Here's the list, copied form the forums:
Avian: Allows you to glide
Apex: Allows you to jump higher, maybe run faster
Human: Allows you to carry more items "possibly"
Robot: Allows you to mine faster
Floran: Allows you to convert sunlight into extra energy
Hylotl: Allows you to breathe underwater and swim faster
Wait. Is that like starting armor? Or like racial crafted armor bonuses? Since if it's the latter and it applies to all armor you make then well, there's your racial bonuses right there. And in a way that it doesn't limit you if you like one aesthetic if you like a different ability.
I don't think something should be in your game if it's half-assed. I understand this isn't a AAA MMO, and that's why I don't expect all the races to be fully rendered in 3D with a ridiculously detailed character editor, to have tons of back story dating back hundreds of years, and all the other stuff that takes tons of effort and teams of people.
But I do expect them to have a decent concept. You don't need hundreds of people to do that. Tons of indie games have great stories and settings because being indie doesn't actually stop you from making any of that good. Just because it's indie doesn't mean it's fine to be crappily made. Indie games have done better than this.
Character choices aren't just a thing you throw in a game for the sake of throwing it in. Mario doesn't have it because he doesn't need it. If there were a few crappy aesthetic Mario clones that you could choose from instead of him, Mario games would be worse games.
Aaaaawwww, I want an insectoid race.Greatorder will not stop until even the giant bugs have tits. Truck on, fellow, truck on.
yesAaaaawwww, I want an insectoid race.Greatorder will not stop until even the giant bugs have tits. Truck on, fellow, truck on.
Incidentally re: the character editor (since I CBA to sign up on their forums), are they still going through with that on the fish, plant, and metal people?
I also could not see how adding the ability to chose different aesthetic characters in Mario games would make it crappier, given it woulb be a superset of the original game - just chose Mario and enjoy the exact same experience.
I apologize but I can't actually argue against the races anymore since the recent racial stuff has made me support their inclusion, if not some of their designs.The simplest response to that is to have iconic NPCs and art instead.I also could not see how adding the ability to chose different aesthetic characters in Mario games would make it crappier, given it woulb be a superset of the original game - just chose Mario and enjoy the exact same experience.
If this was true, every single game would have an optional character creator by now. But there's a strength in having iconic characters that everyone recognizes, and customization detracts from that. Yeah, you can still choose Mario, but everyone with a different character is having a different experience. This typically only works well in RPGs.
Kinda' confused what the argument even is, here. There's more than a few romhacks of the various super mario games that strictly changes the character sprite without doing anything else to the game. I'm... not sure what effect that has on anything? Gameplay's still identical, innit?
I think the times of games needing an identity through the player character, in the traditional sense are done honestly. I might actually like more platformers if they let me make my own ch-
OH WAIT one did. Little big planet. It's the only one I pretty much care to play since it shows all it's personality and design where it matters. The level and stage design.
To my my sackgirl is forever gonna mean "Platformer" more to me than some obese plumber I just don't care about anymore. To be honest, at this point Mario to me means Raocow.
Look at, say, Minecraft. Everyone recognizes Steve?. Everyone recognizes the Creeper. Being able to have custom graphic packs and player skins has done nothing to reduce consumer recognition.
Everyone recognizes Steve?.
Everyone recognizes Steve?.
Who's this Steve guy?
Spoiler (click to show/hide)
Robot boobs are supplementary power plants. Male robots have the power plant in their crotch, females on their chest. Its not a 'sex' really, there are just two standard chassis.
Robot boobs are supplementary power plants. Male robots have the power plant in their crotch, females on their chest. Its not a 'sex' really, there are just two standard chassis."This crotch of mine glows with an awesome power! Its irradiated emissions tells me to defeat you! Take this! My love, my sorrow, and all of my anger! SHINING! BURNING!"
I don't know guys. I have breasts within a foot (Roughly) distance at least from my face at all times. It's hard not to think about them because of th- Oh wait.I try to ensure that I have breasts within a foot or less of my face at all times too.
I think I'm doing this wrong.
Goodness it has been a while since I heard any news on this.There is robots, plantpeople, and avians. Character creator. Also boobs.
Goodness it has been a while since I heard any news on this.There is robots, plantpeople, and avians. Character creator. Also boobs.
There you go for news, unless you go poke around their forums.
Robot boobs are supplementary power plants. Male robots have the power plant in their crotch, females on their chest. Its not a 'sex' really, there are just two standard chassis."This crotch of mine glows with an awesome power! Its irradiated emissions tells me to defeat you! Take this! My love, my sorrow, and all of my anger! SHINING! BURNING!"
Expanding on this, the gender select option shows a cable (for male) and a wall socket (for female). Obviously the breasts are extra batteries, and the... undercarriage is a cable to siphon energy from them.Robot boobs are supplementary power plants. Male robots have the power plant in their crotch, females on their chest. Its not a 'sex' really, there are just two standard chassis."This crotch of mine glows with an awesome power! Its irradiated emissions tells me to defeat you! Take this! My love, my sorrow, and all of my anger! SHINING! BURNING!"
Danger! Danger! High Voltage! (http://www.youtube.com/watch?v=2a4gyJsY0mc)
This thread is getting weird fast.Bay12: Creator for the power boobs and dick sockets
Why the fuck do we have rocket boobs, siphoning energy with what may as well be a dick, and all sorts of innuendos going on?
...
Oh yeah, because bay12.
...Eh?
I don't think Starbound has ever taken itself super seriously, so how is it descending into farce when it offers two different appearance options based on mammalian genders? It's pretty much what they did with the florians anyway. We're not exactly expecting the ARMA of scifi here.
Because Starbound is going further and further into farce.
Which should have been obvious for anyone who has been watching this for a while. No not because of the tentacle world, though that should have been a hint, but rather the more silly aspects.
I am still waiting for the rocket launcher that shoots soda cans that explode. a Pop Rocket. Though I think I already saw it... but I may have been dreaming.
I don't get it. I assumed the boobs and whatnot were just for quick visual identification? When you see a person in the distance, how do you tell their gender? You check for boobs.
I check for penises
Which is what I call "Farce." (This is where me and English professors disagree. I personally believe I should put the period outside the quotations, yet that is not how the english convention works)No, your first instinct was correct: full stops go outside single word quotes. For example:
Which is what I call "Farce." (This is where me and English professors disagree. I personally believe I should put the period outside the quotations, yet that is not how the english convention works)No, your first instinct was correct: full stops go outside single word quotes. For example:
Starbound is what you'd call a "vidcon".
NQT said, "Starbound is what you'd call a 'vidcon'."
At least, the above is correct in British English.
-swaying of trees affected by the wind.
Not that I know of. Incidentially, re: that stream: Linky. (http://www.twitch.tv/tiyuri/b/355304892)
... at least if it's still somewhat merciful to lower end computers, anyway.
Wouldn't it be the other way around? The breasts are extra power storage, which is provided by the male's power cable, and is used to power the reproductive factory while it constructs the new babby robot.Expanding on this, the gender select option shows a cable (for male) and a wall socket (for female). Obviously the breasts are extra batteries, and the... undercarriage is a cable to siphon energy from them.Robot boobs are supplementary power plants. Male robots have the power plant in their crotch, females on their chest. Its not a 'sex' really, there are just two standard chassis."This crotch of mine glows with an awesome power! Its irradiated emissions tells me to defeat you! Take this! My love, my sorrow, and all of my anger! SHINING! BURNING!"
Danger! Danger! High Voltage! (http://www.youtube.com/watch?v=2a4gyJsY0mc)
Going by the sand stream thingy, it looks like it'll be pretty difficult to flood the world, at least with water physics as they currently are.
Here's hoping for water worlds!
What about robotic worlds? Or can you make a bunch of factories and industrial areas, thus spoiling a once virgin world, slowing extracting all the wealth and living it a dry barren husk, full of robot slaves making cheap plastic electronics?If you can't, I'll certainly give it a good try!
Yup. Now we just have to hope for epic sea monsters (andtentaclesrobotic fisherman's wives. Can't forget those.).
Waterworlds can be weird.Yup. Now we just have to hope for epic sea monsters (and tentacle-wielding robotic fisherman's wives. Can't forget those.).
Waterworlds can be wonderful.Yup. Now we just have to hope for epic sea monsters (and tentacle-wielding robotic fisherman's wives. Can't forget those.).
Waterworlds can be !!FUN!!Yup. Now we just have to hope for ¤EPIC¤ sea monsters (and tentacle-wielding robotic fisherman's wives. Can't forget those.).
Waterworlds can be !!FUN!!Yup. Now we just have to hope for ¤EPIC¤ sea monsters (and tentacle-wielding robotic fisherman's wives. Can't forget those.).
Honey, if the water's not on fire you're not trying hard enough.I'm naming my homeworld Cuyahoga now. :p
I know they are trying to steer clear of race having much effect but... Will those tentacle-thingies be better swimmers? I mean, a robot has the duel problem of being heavy AND vulnerable water. I'm assuming the tentacle-thingies are from a water world. Maybe their starting armor gives them a bonus to swimming?
I don't know if anyone has mentioned this, but your race doesn't only change the aesthetics of items, but each race's armor will also have a different special ability. Here's the list, copied form the forums:Assuming the information's accurate and remains thusly on release.
Avian: Allows you to glide
Apex: Allows you to jump higher, maybe run faster
Human: Allows you to carry more items "possibly"
Robot: Allows you to mine faster
Floran: Allows you to convert sunlight into extra energy
Hylotl: Allows you to breathe underwater and swim faster
Why would robots be vulnerable to water by default?Well, unless they're perfectly sealed there's a chance of water getting inside and shorting out/rusting vital systems...
I'd say space robot have a good chance of being sealed and be hardened vs rusting.Probably. I was just giving a possible reason as to why robots would be vulnerable to water in a Devil's Advocate sort of way.
You're assuming they use electrical conductive wiring and are not made of non-corrosive materials. Its fairly trivial even with our current technology to waterproof/rustproof a robot. A sentient race of machines isn't going to be made of cast iron with wires hanging out ready to short circuit.Why would robots be vulnerable to water by default?Well, unless they're perfectly sealed there's a chance of water getting inside and shorting out/rusting vital systems...
Let go of the whole robot = waterdeath trope, it makes no senseWho the flip cares? It's a game in which little pixelated dudes fly around space and explore 2D planets made up of blocks. I'm confident the developers' main priority is making the game fun. Making sense is a nice bonus, but if sense gets in the way of fun, it's sense that'll get the boot. Humanoid robots make no sense at all, waterproof or not.
It is possible, but if the robots don't need to go into water then it would just be adding extra complexity, resources, and increasing the possibility of failure (eg with hybrid air/water cooling systems etc).
(U)nless you plan to equip them with spacesuits like humans when they go into dangerous environments...Which might be very well the case, if the back story later states that the robots are powered by fuel-air cells or something similar that would actually require them to, in a sense, breathe.
It is possible, but if the robots don't need to go into water then it would just be adding extra complexity, resources, and increasing the possibility of failure (eg with hybrid air/water cooling systems etc).
Maybe, but that also applies to a bunch of atmospheric gases that could get into a robot and provoke damage. So a robot that goes to space (and I don't mean the void of outer space but actual planets) probably needs sealing *anyway*, unless you plan to equip them with spacesuits like humans when they go into dangerous environments...
The races are cosmetic.
They start with different gear. That's pretty much it.The races are cosmetic.
Are they? That's a damn shame, giving races specific advantages and disadvantages would make the game a lot more interesting, IMO.
It is quite difficult to waterproof a robot. Joints need to move and block water from entering the body or the water can be allowed into the robot, but everything inside has to be waterproofed. Electric motors, hydraulic systems etc. This water proofing has to deal with pressure too. It would also probably sink and some sort of system to allow it to raise/lower itself in the water would have to be added, like a submarine (increasing complexity).Once again, you're thinking with tropes that apply to science fiction movies and some video games. In real life, you can easily waterproof robots.
It is possible, but if the robots don't need to go into water then it would just be adding extra complexity, resources, and increasing the possibility of failure (eg with hybrid air/water cooling systems etc). It would seem more likely that a sentient robot race would build a few specialised robots for underwater tasks and have the normal ones constructed to deal with only what they need to deal with.
robot = waterdeath makes plenty of sense.
That being said, they will probably operate fine in Starbound since the races are cosmetic.
Considering the fact that we already have unmanned deepsea probes floating about picking stuff up with their deathclaws, I think it's safe to say that robots are fine in water.I agree.
Damaged anything. I'm sure humans don't work so well when you tear a great bloody hole in them either. Robots, like humans, would wear something armored.Considering the fact that we already have unmanned deepsea probes floating about picking stuff up with their deathclaws, I think it's safe to say that robots are fine in water.I agree.
Except when they get damaged. Waterproofing and insulation and stuff don't work so well if there are great bloody (oily?) holes torn in them.
So yeah. robot= waterdeath doesn't make sense, at least not if you build them for it. Damaged robot= waterdeath, on the other hand...
Will these endless speculative, argumentative, false logic conversations end when the game launches?Probably not. But they'll likely change to a topic not covered in the game instead, like space whales.
So... space plants/wasps/whales form a space ecosystem that's self-sustaining. Discuss.
Well, DF got the blood rain... I guess meat rain is the logical next step to this lack of logic.Ehn, it's... not exactly illogical (http://en.wikipedia.org/wiki/Rain_of_frogs). Critters from the sky is a thing that happens. It'd be a fair occurrence for heavy weather planets, really.
Once again, you're thinking with tropes that apply to science fiction movies and some video games. In real life, you can easily waterproof robots.
Why is water dangerous? It can (slowly) corrode some metals, and it conducts electricity which causes shorts between contacts. If the exposed surfaces are made of alloys which do not rust or corrode in water, and all electrical contacts are insulated (a micro-thin layer of waterproof insulation would do it, though more likely sensitive electronics would be sealed) then it doesn't actually matter if water gets into the body of the robot, but there is no reason a robot can't have a flexible membrane over its entire body (synthetic skin) to keep water out altogether. This all assumes, once again, that the robot even uses electricity as its primary power source. It could use optical connections for data, which wouldn't be adversely affected by immersion. It could run on science fiction plasma or something. Hell the interior of the robot could be entirely filled already with heat-dispersing oil which repels water.
I mean you might as well say that fish people can't go out of water because they can't breathe, duh. Plant people can't go in caves, they need sunlight or they would wilt in the heat from lava. Its a silly generalization that may or may not apply to any specific plant/fish/robotic species.
Point being, robots having some sort of automatic vulnerability to water is a bit silly. These robots weren't built in the 1980's.
It could run on science fiction plasma or something. Hell the interior of the robot could be entirely filled already with heat-dispersing oil which repels water. (http://tvtropes.org/pmwiki/pmwiki.php/Main/AppliedPhlebotinum)
you're thinking with tropes that apply to science fiction movies and some video games.
Movement through waterHow is this any less of an issue than with the other races? I mean sure, they will probably not be full of water and thus unlikely to have a fairly neutral buoyancy at the surface like humans do, but it's really up in the air whether they would sink or float more than humans. It certainly doesn't require "larger, more power-hungry movement systems" - it just means they will move less efficiently through water, whether paddling at the top or walking at the bottom. (Much like humans in liquids!)
There is also the issue of efficiency and natural selection - a race of intelligent robots (in a science-fiction world) would be competing with other lifeforms/robots and if making all/most robots water-proof does not give them an edge and only serves to lower their efficiency versus the rest it would impact their survivability.There is a reason most animals are waterproof. Turns out things like rain or unexpected submerging are fairly common on most planets!
Electricity would most likely make a great deal of the energy produced/used, optical data or not, since the joints would be most likely driven by electricity and would be by far the most power hungry component.
submerging a real-life robot entirely in water is not a striaght-forward task. Obviously not impossible, but not simple.Sumberging a robot in water is exceptionally easy. :P Much like submerging a car in water, or a person in water, they generally won't stay functional for long if you leave them under there though, simple because they aren't adapted for it and maybe depend on some sort of fuel-air mixture to create mechanical power. But that could easily be duplicated by giving the robots some sort of breathing indicator... just like humans have! :P
If a robot was designed to go into water, then it would obviously be impervious to water to a reasonable degree, but if it is just a generic robot it is unlikely to be conditioned for water (since the process would add complexity, resources, energy and lead to a less efficient robot etc).Most fields robots are built with significant water resistance, because it turns out that when you go outside, shit gets wet. This would seem double important to a race of robots exploring other worlds.
It could run on science fiction plasma or something. Hell the interior of the robot could be entirely filled already with heat-dispersing oil which repels water. (http://tvtropes.org/pmwiki/pmwiki.php/Main/AppliedPhlebotinum)
you're thinking with tropes that apply to science fiction movies and some video games.The second half, at least, is something that is actually done.
Numerous issues I previously stated were not addressed and are real world considerations. Movement through water (requires more power than air - larger, more power-hungry movement system etc), movable joints (particularly for the complex setup that would be required to mimic human behaviour), buoyancy etc.
What I don't understand is how anyone can be saying "UNDERWATER ROBOTS ARE IMPOSSSSIIBLEEEE" when they exist in the real world now and are in use. For example, during the Deepwater Horizon oil spill, when BP had their undersea camera up, you could see their underwater robots working deep underwater (from a camera mounted on one of them, IIRC). There was room for improvement, of course: They were remote-controlled and appeared to only have one camera per robot (so no depth perception), which probably had something to do with the terrible clumsiness they demonstrated when picking things up and so forth.
Electricity would most likely make a great deal of the energy produced/used, optical data or not, since the joints would be most likely driven by electricity and would be by far the most power hungry component.
This is actually a misconception on several fronts. First: One doesn't power 'joints'. That's just... kind of an absurd idea. I mean, really? Joints are points of rotation, and need to be well lubricated, but not powered.
Second: Assuming you just mean moving limbs in general, this is almost exclusively done with pneumatics or strict mechanical methods in robotics, neither of which are particularly impacted by the presence of liquids. It's relatively rare to have any electrical power transmission to these places. Even in a distributed system like that which provides humans with locomotion (and some robots do use such a system), the actual impetus is provided by an area that is generally dense and easily self contained, converting electrical energy into mechanical energy that is then transmitted to the bits that actually need to move.
Movement through waterHow is this any less of an issue than with the other races? I mean sure, they will probably not be full of water and thus unlikely to have a fairly neutral buoyancy at the surface like humans do, but it's really up in the air whether they would sink or float more than humans. It certainly doesn't require "larger, more power-hungry movement systems" - it just means they will move less efficiently through water, whether paddling at the top or walking at the bottom. (Much like humans in liquids!)There is also the issue of efficiency and natural selection - a race of intelligent robots (in a science-fiction world) would be competing with other lifeforms/robots and if making all/most robots water-proof does not give them an edge and only serves to lower their efficiency versus the rest it would impact their survivability.There is a reason most animals are waterproof. Turns out things like rain or unexpected submerging are fairly common on most planets!
QuoteElectricity would most likely make a great deal of the energy produced/used, optical data or not, since the joints would be most likely driven by electricity and would be by far the most power hungry component.
This is actually a misconception on several fronts. First: One doesn't power 'joints'. That's just... kind of an absurd idea. I mean, really? Joints are points of rotation, and need to be well lubricated, but not powered.
Quotesubmerging a real-life robot entirely in water is not a striaght-forward task. Obviously not impossible, but not simple.Sumberging a robot in water is exceptionally easy. :P Much like submerging a car in water, or a person in water, they generally won't stay functional for long if you leave them under there though, simple because they aren't adapted for it and maybe depend on some sort of fuel-air mixture to create mechanical power. But that could easily be duplicated by giving the robots some sort of breathing indicator... just like humans have! :P
QuoteIf a robot was designed to go into water, then it would obviously be impervious to water to a reasonable degree, but if it is just a generic robot it is unlikely to be conditioned for water (since the process would add complexity, resources, energy and lead to a less efficient robot etc).Most fields robots are built with significant water resistance, because it turns out that when you go outside, shit gets wet. This would seem double important to a race of robots exploring other worlds.
Underwater motors/turbines. More efficient than whatever you're imagining (a robot with arms and legs trying to swim?). Not sure why you think joints are a problem. Buoyancy? Submarines handle it just fine.
What I don't understand is how anyone can be saying "UNDERWATER ROBOTS ARE IMPOSSSSIIBLEEEE" when they exist in the real world now and are in use. For example, during the Deepwater Horizon oil spill, when BP had their undersea camera up, you could see their underwater robots working deep underwater (from a camera mounted on one of them, IIRC). There was room for improvement, of course: They were remote-controlled and appeared to only have one camera per robot (so no depth perception), which probably had something to do with the terrible clumsiness they demonstrated when picking things up and so forth.
It's the attack of the walls of text!
That looks an awful lot like an AI cutting up papers on AI and repasting them into a mimicry of English grammer...
Sometimes you have to just step back, and stop trying to apply real-world logic to a 2d pixel game. It never ends well. So long as the game is fairly consistent with its own in-universe logic, just go with it. Suspension of disbelief and all that.
Christ. People are gonna throw a fit when they unveil the banana gun (supereffective against monkey people!), aren't they?
It'll be released by Tuesday. Though which Tuesday is unknown.
Wait patiently. It's not even been a year, yet.
"To you, it was a day of legend. A day when a worthy successor to Terraria was released, and improved on it in every way. A day when gamers everywhere cheered and tears of joy flowed freely.It'll be released by Tuesday. Though which Tuesday is unknown.
Wait patiently. It's not even been a year, yet.
Which Tuesday? :P
Which Tuesday? :P
[W]hich Tuesday is unknown.:P
"To you, it was a day of legend. A day when a worthy successor to Terraria was released, and improved on it in every way. A day when gamers everywhere cheered and tears of joy flowed freely.It'll be released by Tuesday. Though which Tuesday is unknown.
Wait patiently. It's not even been a year, yet.
Which Tuesday? :P
But for me...it was Tuesday."
A cookie for the first person to guess the reference
"To you, it was a day of legend. A day when a worthy successor to Terraria was released, and improved on it in every way. A day when gamers everywhere cheered and tears of joy flowed freely.It'll be released by Tuesday. Though which Tuesday is unknown.
Wait patiently. It's not even been a year, yet.
Which Tuesday? :P
But for me...it was Tuesday."
A cookie for the first person to guess the reference
Raul Julia.
This is probably the game I'm most looking forward too ever! :D
Never been really hyped for a game that actually delivered? I have a few times. Quake, Half-Life 2, Portal, Xenosaga, and FF6 all come to mind. I was prepared to be mind-blown and was successfully mind-blown. I have also been mind-blown when completely unprepared, like with Stalker.
I wonder what major hurdles are left before beta/pre-order?
And, umm, a fresh one, recorded 4 hours ago apparently, on tiy's twitchtv channel.
here: http://www.twitch.tv/tiyuri/b/358327354
Pretty house painting test. All the colours of the rainbow.........
There's a new news post (http://www.playstarbound.com) up on the main site. Needless to say I am once again vibrating for excitement for this game. Give me a release date already! >:(
One of the interesting parts is that Tiyuri wants to make an interactive development road map to let people know what's finished, what's not, what's next, etc. That would be better than a release date to me.
Never been really hyped for a game that actually delivered? I have a few times. Quake, Half-Life 2, Portal, Xenosaga, and FF6 all come to mind. I was prepared to be mind-blown and was successfully mind-blown. I have also been mind-blown when completely unprepared, like with Stalker.I'm definitely looking forward to this game, but I tend to get hyped for particular games. Let's see, there was Swords of the Stars II, Elemental: War of Magic, Master of Orion 3... :D
Ive been mindblowned by stalker too, first tim ei saw the game i was meh... bah why not its on sale and im bored. Then i went "How the hell did i miss that?!" same happent for borderland, first the cartoonish side of the game turned me down and then i tried it... since then, frack graphics i go in anyway. ( DF was the only exeption to graphc requirement and its basicly the game that opened my eye about the graphics, then borderland literaly took that requirement off completly. )Never been really hyped for a game that actually delivered? I have a few times. Quake, Half-Life 2, Portal, Xenosaga, and FF6 all come to mind. I was prepared to be mind-blown and was successfully mind-blown. I have also been mind-blown when completely unprepared, like with Stalker.I'm definitely looking forward to this game, but I tend to get hyped for particular games. Let's see, there was Swords of the Stars II, Elemental: War of Magic, Master of Orion 3... :D
One thing I'd like is some sort of building demo. Limited area, but you've got all the blocks thus far and you can mess around and build stuff in it.
Two things:One thing I'd like is some sort of building demo. Limited area, but you've got all the blocks thus far and you can mess around and build stuff in it.
http://www.twitch.tv/tiyuri/b/358327354
Have fun.
A) that's a video, not a demo.
B)'Sorry, this broadcast is no longer available on justin.tv. Check out the channel!' and the URL leads to a video that doesn't work.
http://www.youtube.com/watch?v=mJFQDxdTnY0
heres some actual gameplay
Fluids seems to be the same as Terraria, except that they might evaporate. Surely they can find a better fluid model.Fluid will support pressure (allowing U-bends etc) which is a big step above terraria.
God I love video game communities sometimes. ::)
"WE'VE SEEN NOTHING BUT SCREENSHOTS AND ART! WHY NO VIDEO?! WHY NO IN-GAME FOOTAGE?! THIS GAME IS VAPOR AND WILL NEVER GO ANYWHERE!"
*in-game footage is released*
"IT LOOKS LIKE CRAP! WHY ONLY MECHANICS? WHY NOT SHOW WHOLE GAME? WHY LOOK UNFINISHED? THIS GAME IS VAPOR AND WILL NEVER GO ANYWHERE!"
Well gee, I just think it's a wee bit ridiculous to complain about a game that hasn't even hit beta yet looking unfinished. But hey, in my mind it just makes sense for stuff that isn't done yet to look unfinished.
Aaaaawwww, I want an insectoid race.
Aaaaawwww, I want an insectoid race.
I agree, solely because of the reason being Quadruple wielding.
A little birdie just told me there is an announcement coming very soon. When I tried to confirm it with official sources I got "Error establishing a database connection" errors on every page other than the landing page. My emails are also going unanswered at the moment.
I almost completely forgot this exists.Out of curiousity Neonivek, what other games do you actually enjoy?
Definately going to keep my eye on it as it holds the possibility to be my "Terraria except fun for Neonivek"
I almost completely forgot this exists.Out of curiousity Neonivek, what other games do you actually enjoy?
Definately going to keep my eye on it as it holds the possibility to be my "Terraria except fun for Neonivek"
Next time ask him what he DONT like, might be a better solution hahaI almost completely forgot this exists.Out of curiousity Neonivek, what other games do you actually enjoy?
Definately going to keep my eye on it as it holds the possibility to be my "Terraria except fun for Neonivek"
Let me see: Tropico, Quake 3 Arena, Suikeoden 2 and 5, Alien Swarm, Boarderlands 2, Scribblenauts, Magicka, Majesty, Point and click adventure games, Almost anything by Maxis, Mount and Blade, Civilisation, the Total War series (admittingly I do prefer the original Shogun to the new one), Xcom: Enemy Unknown, Kings Bounty, I do like Skyrim as much as I complain about it, Dungeon Keeper 2, Lands of Lore, Ogre Battles, Final Fantasy Tactics, Final Fantasy 6, Super Mario RPG, Mickeys Mystic Adventure, The Mario series, The Zelda series, Soul Calibur 2-4, Tekken sorta, Faster then Light is ok, I am bored of Eador Genesis but I do think it is pretty alright, Ancient Domains of Mystery, IVAN, TOME, Dwarf Fortress, Kengo, Tenchu, Fatal Frame, Disgaea, La Pucile, Makai Kingdom, Way of the Samurai, Xenogears, Monster Rancher (which is pretty much dead), Ultima Online (never played the actual series), Starcraft, Diablo 1 and 2, Magic Pengel, Graffiti Kingdom, Super Smash Brothers, Devil May Cry, Dragon Age, Neverwinter Nights, Fable, Black and White, Fantasy General, Front Mission, Aladin for the SNES, Marvel Vs Capcom 2 (only) to name a few.
I left out games I kinda like but havn't really played such as Alone in the Dark or Estatica (which I'll admit is a bad game that didn't hold up). It is really hard to remember over twenty years of videogames.
Next time ask him what he DONT like, might be a better solution haha
or is it maybe down while they do something awesome to their site? One can dream :PThat cat you have for your avatar sure looks exited about it. :P
That cat you have for your avatar sure looks exited about it. :P
I was honestly just curious.QuoteNext time ask him what he DONT like, might be a better solution haha
Compared that for some people on this board the response to that would be: "Neonivek likes games? When did that happen?"
I don't think it occured to him that I don't hate everything. :P
That cat you have for your avatar sure looks exited about it. :P
Since Starbound was announced both me and my avatar have been in a permanent state of excitement xD
A little birdie just told me there is an announcement coming very soon. When I tried to confirm it with official sources I got "Error establishing a database connection" errors on every page other than the landing page. My emails are also going unanswered at the moment.
but starbound is probably tempting enough that I might cave.Yes YES, give in to the dark side.
A second source say the best guess is beta playable in MayGetting into that would be an epic Christmas Present...
Challenge: Name a sandbox game that didn't get old fast.
Extra credits: Explain how it was the sandbox elements that led to this replayability.
Don't get me wrong, I'm not trying to say it has never been done, I'm just looping for honest input as to what makes a sandbox game fun to cross examine with what we have seen of Starbound.
Garry's Mod. I kept playing that thing for years due to crazy friends continually inventing outrageous things to do with the physics engine and multiplayer.OK so we have three concepts presented here. First is multiplayer interaction. That is not only building your own things, but seeing what others make to add to replayability. Starbound will have this, good news!
"Circuitry will be a big part of the game and will double as part of the level-editor. Wiring will have logic gates."
So, if Starbound is to be fun in the same way Garys mod is fun, we need the ability to design complex systems, and the ability to make mods.
And for me creation without a point is pointless.That is, indeed, why I never liked Minecraft much.
Which is why I got bored with minecraft rather quickly. Why build these impressive but extremely useless structures?
And for me creation without a point is pointless.Well, with any videogame you reach the end of a chain of events where there is no further point. With anything ever, really.
Which is why I got bored with minecraft rather quickly. Why build these impressive but extremely useless structures?
And for me creation without a point is pointless.That is, indeed, why I never liked Minecraft much.
Which is why I got bored with minecraft rather quickly. Why build these impressive but extremely useless structures?
Kerbal Space Program, on the other hand... (https://dl.dropbox.com/u/4152380/KSP_19_Screens/screenshot6.png)
Unless you can slice enemies to death with it, of course.And for me creation without a point is pointless.That is, indeed, why I never liked Minecraft much.
Which is why I got bored with minecraft rather quickly. Why build these impressive but extremely useless structures?
Kerbal Space Program, on the other hand... (https://dl.dropbox.com/u/4152380/KSP_19_Screens/screenshot6.png)
I concur. Creation needs a point to be interesting. That's why I never really got into the concept of megaprojects in pretty much any sandbox. Hell, I personally like Cataclysm because I'm of the sandboxy type who prefers crafting to building. I like making a sword so I can slice my enemies to death while I explore. I'm not really seeing the point of making a giant fortress shaped like a sword.
On the topic of hemmingjay's little birdie... (http://community.playstarbound.com/index.php?threads/your-feedback-on-a-preorder.16281/)
It does appear that they are preparing to launch a preorder/alpha access system.
- Preordering will be cheaper than buying the game after it comes out of beta
On the topic of hemmingjay's little birdie... (http://community.playstarbound.com/index.php?threads/your-feedback-on-a-preorder.16281/)
It does appear that they are preparing to launch a preorder/alpha access system.Quote
- Preordering will be cheaper than buying the game after it comes out of beta
Just that is a sell for me (assuming it's something like 10 bucks :P).
And for me creation without a point is pointless.That is, indeed, why I never liked Minecraft much.
Which is why I got bored with minecraft rather quickly. Why build these impressive but extremely useless structures?
Kerbal Space Program, on the other hand... (https://dl.dropbox.com/u/4152380/KSP_19_Screens/screenshot6.png)
I concur. Creation needs a point to be interesting. That's why I never really got into the concept of megaprojects in pretty much any sandbox. Hell, I personally like Cataclysm because I'm of the sandboxy type who prefers crafting to building. I like making a sword so I can slice my enemies to death while I explore. I'm not really seeing the point of making a giant fortress shaped like a sword.
About the crafting you are sooo damn right!, only game where i found you can properly *craft* something is in planet-explorer where you actually can CREATE the model IN GAME and depending on multiple paramter will influence damage, bluntness, attack bonus etc. You can also design your very own humvee/car/boat what have you!.And for me creation without a point is pointless.That is, indeed, why I never liked Minecraft much.
Which is why I got bored with minecraft rather quickly. Why build these impressive but extremely useless structures?
Kerbal Space Program, on the other hand... (https://dl.dropbox.com/u/4152380/KSP_19_Screens/screenshot6.png)
I concur. Creation needs a point to be interesting. That's why I never really got into the concept of megaprojects in pretty much any sandbox. Hell, I personally like Cataclysm because I'm of the sandboxy type who prefers crafting to building. I like making a sword so I can slice my enemies to death while I explore. I'm not really seeing the point of making a giant fortress shaped like a sword.
I dont think construction needs a point to be interesting. The feeling that you have actually constructed something that is genuinely yours and is a product of your mind (and not the devs) is a rewarding one. It also depends on what type of construction the game gives you (I dont think Cataclysm's crafting is comparable to minecraft blockplacing).
Most crafting systems dont allow for actual construction (you diddn't "make" that sword, you only fulfilled the requirements to aquire the sword). You are generally given no flexability and instead need to simply get the preset requirements for the preset result. It is not your sword, you did not make it.
Something like minecraft allows you to "build" stuff that can be the product of your mind, allowing players to build stuff that other people have not or in some cases the developer(s) did not even think possible. It is your construction, no one else has built something like it before.
To each his own, of course. But thats my take.
Plus what is the point in slicing enemies :P
Anyway, I wonder how much "game" is going to be in the preorder alpha/beta?
The complex systems bit is confirmed, at least. See Here (http://community.playstarbound.com/index.php?threads/list-of-announced-game-information-updated-jan-28.450/). Specifically the last point under "Building and crafting":You will notice I said something like Minecrafts Redstone system, and not Terrarias Circuit system. This is because redstone is a pretty ingenious and cumbersome system that allows you to construct computers out of logic gates, logic gates out of transistors and transistors out of torches. It is hard to use and herder to learn for somebody that doesn't know what an OR gate is, thus takes a long time to master, thus increasing play time.Quote"Circuitry will be a big part of the game and will double as part of the level-editor. Wiring will have logic gates."
Terrarias circuits are pretty easy, with simple input giving simple output. I have never seen any sort of complex machine built in terraria and I'm not sure the system lends itself to it.
I dont think construction needs a point to be interesting. The feeling that you have actually constructed something that is genuinely yours and is a product of your mind (and not the devs) is a rewarding one. It also depends on what type of construction the game gives you (I dont think Cataclysm's crafting is comparable to minecraft blockplacing).
Most crafting systems dont allow for actual construction (you diddn't "make" that sword, you only fulfilled the requirements to aquire the sword). You are generally given no flexability and instead need to simply get the preset requirements for the preset result. It is not your sword, you did not make it.
Something like minecraft allows you to "build" stuff that can be the product of your mind, allowing players to build stuff that other people have not or in some cases the developer(s) did not even think possible. It is your construction, no one else has built something like it before.
To each his own, of course. But thats my take.
Plus what is the point in slicing enemies :P
The complex systems bit is confirmed, at least. See Here (http://community.playstarbound.com/index.php?threads/list-of-announced-game-information-updated-jan-28.450/). Specifically the last point under "Building and crafting":You will notice I said something like Minecrafts Redstone system, and not Terrarias Circuit system. This is because redstone is a pretty ingenious and cumbersome system that allows you to construct computers out of logic gates, logic gates out of transistors and transistors out of torches. It is hard to use and herder to learn for somebody that doesn't know what an OR gate is, thus takes a long time to master, thus increasing play time.Quote"Circuitry will be a big part of the game and will double as part of the level-editor. Wiring will have logic gates."
Terrarias circuits are pretty easy, with simple input giving simple output. I have never seen any sort of complex machine built in terraria and I'm not sure the system lends itself to it.
Just having a circuit system is not enough, you need the kind that amounts to more than just hooking devices up to triggers.
Once this game comes out, provided you can make your own servers, I'm wondering who's gonna make the bay12 server.I will, if servers are a thing. If not, we can always gather on the same planet or whatever
Sounds like a plan!Once this game comes out, provided you can make your own servers, I'm wondering who's gonna make the bay12 server.I will, if servers are a thing. If not, we can always gather on the same planet or whatever
They DID say there were planet difficulties rated from 1 to 100 that also determined the loot quality on that planet.
We should play on 100.
They DID say there were planet difficulties rated from 1 to 100 that also determined the loot quality on that planet.No...
We should play on 100.
The devs have said that planets with a difficulty rating of 100 would be difficult with even endgame equipment, so it would only be a good choice if you want to require people to have realy good equipment.
They DID say there were planet difficulties rated from 1 to 100 that also determined the loot quality on that planet.
We should play on 100.
I assume that means any planet you come across can have a difficulty from 1 to 100. Don't think it's like you pick a number 1 to 100 and that will be your difficulty for your game. This is just speculation of course.
Yes, that's why I said "on that planet." I assume we'll be able to see the difficult on the starmap before travel.
Cool idea in theory, terrible idea in practice.Yes, that's why I said "on that planet." I assume we'll be able to see the difficult on the starmap before travel.
Or would it be better not to know until you land? I like the element of surprise :)
I think making it so that you have to land, but eventually you can unlock something that tells you the animals and plants found there (And thus the danger level of the planet) would be good. Or starting with that. Outright telling you '43' or something... I dunno, to me, it just seems that it would ruin the fun a bit.
So hey, roadmap's out. (http://www.playstarbound.com/roadmap/) You can see, y'know. Progress bars and pretty pictures and stuff. Some interesting junk in the thing already, and I've only gandered at a couple of 'em. Just to make sure you notice, you can click on the little thumbnail things in a lot of the individual report thingies. Opens up a bigger picture.Bookmarked. That's a pretty awesome way to give us a look at the development process.
Can you customize your own ship? That is certainly something I'd want to do... make my own ship that is.
I mean I know it probably won't do anything other then possibly be my crafting station.
It's a very nice road map indeed, and it seems to my very limited knowledge of game development, that most core things are in place. The limited progress under "server stuff" is slightly unsettling, though, but then again I have no idea how hard or easy that kind of stuff is.
So hey, roadmap's out. (http://www.playstarbound.com/roadmap/) You can see, y'know. Progress bars and pretty pictures and stuff. Some interesting junk in the thing already, and I've only gandered at a couple of 'em. Just to make sure you notice, you can click on the little thumbnail things in a lot of the individual report thingies. Opens up a bigger picture.
Preorder Go! (http://playstarbound.com/store/)Holy crap. It's like their own little Kickstarter, and this one I may just have to shell out for.
25% Discount on 4-packs. Base game starts at 15$ (Beta included with any purchase)
I wouldn't mind pooling, depending on how such a thing works.That'd be the thing I'm not 100% sure of, heh. I'd guess everyone'd send their bit to someone's paypal, that person'd do the order, and then the keys or whatnot get distributed out. Unless someone knows of a more elegant method? Having never actually done something like that, I'm not exactly sure about standard procedure.
So if I get three friends together to get an Impervium 4 pack, do we still get 25% off?Considering that there's no 4-pack button for that set...probably not.
Bah. I still have no paypal account. This is... eh... corporate discrimination, I think. Yes, that.
Bah. I still have no paypal account. This is... eh... corporate discrimination, I think. Yes, that.I am so curious what payment method you were expecting an indie game on the internet to accept that isn't doable through those three options - which are also the three most common methods online.
Preordered right away!
Pre-ordered so hard my left mouse button was launched into orbit
Pre-ordered so hard my left mouse button was launched into orbitIt's impossible to get something into orbit from the surface with only a single application of force. Trufax.
Pre-ordered so hard my left mouse button was launched into orbitIt's impossible to get something into orbit from the surface with only a single application of force. Trufax.
Really, you just need a big enough boom. If there's no longer a planet there it becomes orbit by default, right?Actually that is a good point, he didn't mention in orbit of what.
It is possible to send an object into Earth orbit by a single application of force - meaning a single hard punt from the ground, and letting gravity do its thing afterwards. It won't technically be a stable orbit, but it will be outside of the atmosphere, and not in any immediate danger of crashing into things. This is assuming the object is otherwise indestructible, or is provided some form of protection from both the punt and the atmosphere during ascent.It's not really an orbit if it's going to come crashing back down.
I'm still hesistant. I just wish that I knew how long this is going to go on (this pre-order thingie.)
Hehe, nope. A nice elliptic orbit with a perigee higher than the edge of Earth's atmosphere and an apogee... way higher than that. Not in danger of crashing into anything for at least a few years, maybe longer if done right.It is possible to send an object into Earth orbit by a single application of force - meaning a single hard punt from the ground, and letting gravity do its thing afterwards. It won't technically be a stable orbit, but it will be outside of the atmosphere, and not in any immediate danger of crashing into things. This is assuming the object is otherwise indestructible, or is provided some form of protection from both the punt and the atmosphere during ascent.It's not really an orbit if it's going to come crashing back down.
Re-dinging the pool question. Got a tentative three, I think, one more to split four ways. Anyone interested?
...can you draw this for me?Hehe, nope. A nice elliptic orbit with a perigee higher than the edge of Earth's atmosphere and an apogee... way higher than that. Not in danger of crashing into anything for at least a few years, maybe longer if done right.It is possible to send an object into Earth orbit by a single application of force - meaning a single hard punt from the ground, and letting gravity do its thing afterwards. It won't technically be a stable orbit, but it will be outside of the atmosphere, and not in any immediate danger of crashing into things. This is assuming the object is otherwise indestructible, or is provided some form of protection from both the punt and the atmosphere during ascent.It's not really an orbit if it's going to come crashing back down.
Aye, do. Or will. I'm actually bumming someone else's, technically (I don't really have anything but cash at the moment, but family has bank/paypal so I run it through them, heh.), but it shouldn't take more than a minute or two to clear that once we've got a fourth. And the person in question wakes up... giving that another half hour, heh.Re-dinging the pool question. Got a tentative three, I think, one more to split four ways. Anyone interested?
Again, it's $11.25 if you wanna pool with us. Frumple, you have a paypal we could send the moolah to?
This is what you get when all you think of is pure math. You should play more KSP. :P Punt to an apogee of anywhere between 360-400K kilometers, acquire Moon gravity assist to bring up perigee, become safely in orbit for a few years until the Moon syncs up and comes close enough to severely affect the orbit again. It's not just the force or the angle, it's also the timing and location of the punt that count. ^_^...can you draw this for me?Hehe, nope. A nice elliptic orbit with a perigee higher than the edge of Earth's atmosphere and an apogee... way higher than that. Not in danger of crashing into anything for at least a few years, maybe longer if done right.It is possible to send an object into Earth orbit by a single application of force - meaning a single hard punt from the ground, and letting gravity do its thing afterwards. It won't technically be a stable orbit, but it will be outside of the atmosphere, and not in any immediate danger of crashing into things. This is assuming the object is otherwise indestructible, or is provided some form of protection from both the punt and the atmosphere during ascent.It's not really an orbit if it's going to come crashing back down.
This does not agree with how I know orbits work.
Hey, you didn't tell me the moon was involved.This is what you get when all you think of is pure math. You should play more KSP. :P Punt to an apogee of anywhere between 360-400K kilometers, acquire Moon gravity assist to bring up perigee, become safely in orbit for a few years until the Moon syncs up and comes close enough to severely affect the orbit again. It's not just the force or the angle, it's also the timing and location of the punt that count. ^_^...can you draw this for me?Hehe, nope. A nice elliptic orbit with a perigee higher than the edge of Earth's atmosphere and an apogee... way higher than that. Not in danger of crashing into anything for at least a few years, maybe longer if done right.It is possible to send an object into Earth orbit by a single application of force - meaning a single hard punt from the ground, and letting gravity do its thing afterwards. It won't technically be a stable orbit, but it will be outside of the atmosphere, and not in any immediate danger of crashing into things. This is assuming the object is otherwise indestructible, or is provided some form of protection from both the punt and the atmosphere during ascent.It's not really an orbit if it's going to come crashing back down.
This does not agree with how I know orbits work.
Oh well. Why not. I'm up for being included in a 4pack. Can you pay with paypal?
I'll likely only get it once it hits Steam. Even not taking the fact that I'll likely pay less that way into account, Steam is the only thing I can actually buy things through at the moment.
Probably waiting for a sale. After a year or two it will probably drop to $10 or so.I'll likely only get it once it hits Steam. Even not taking the fact that I'll likely pay less that way into account, Steam is the only thing I can actually buy things through at the moment.
How would you pay less that way? $11.25 if you split up a 4 pack, and Tiy said it would be more once it was released.
Does this game have any game footage that isn't test demoey so I can get a taste of the gameplay?No because there is a chance you might not like it, tell others, and thus they might not buy it.
Does this game have any game footage that isn't test demoey so I can get a taste of the gameplay?No because there is a chance you might not like it, tell others, and thus they might not buy it.
They could give you a demo now, but what point would it serve?
Does this game have any game footage that isn't test demoey so I can get a taste of the gameplay?No because there is a chance you might not like it, tell others, and thus they might not buy it.
They could give you a demo now, but what point would it serve?
That is... much more pessimistic then an interpretation I would give.
Though that is why I am not buying it until I see gameplay. The biggest issue with Terraria, the only one, was just how the character moved.
Russian. Some things are just plain cheatingly cheaper in Rubles on Steam. For example, Far Cry 3 is $50. If I were to buy it directly for USD, it'd translate to... well, about 1550 RUR. On Steam, I can buy it for 799 RUR. It's not the same for all things, some retain their prices, but it works for quite a lot of titles. KSP for $23, or 715 RUR? Listed for 450. Just recently bought Stardrive for 430.
So, I think it can still work out in the end. Not to mention all the conversion fees I'll save on. ^_^
Agreed, the animation looked weird and off. But I don't think the art dev of Terraria is on this... I think. Can't say definitely.
Agreed, the animation looked weird and off. But I don't think the art dev of Terraria is on this... I think. Can't say definitely.
Redigit was the art dev for terraria, IIRC. He's leading the project. However, you need only watch the recorded streams to see how much better it looks than Terraria.
Agreed, the animation looked weird and off. But I don't think the art dev of Terraria is on this... I think. Can't say definitely.
Redigit was the art dev for terraria, IIRC. He's leading the project. However, you need only watch the recorded streams to see how much better it looks than Terraria.I'm under the impression that the graphics were done by some guy calling himself Red Yoshi or something like that. Basically who ever did the graphics for Super Mario Bros X (Another of Redigits works), so you know he is more well suited to recoloring, rather than doing his own sprites.
Wait I meant to say Tiy, not Redigit. Shit. Whatever. I never could keep up with terraria's development or team, it always seemed to change so much.Well as far i remember it was Red, Blue and tyi, the only one not color thats how i remembered it.
I am hovering on the edge of preordering this... for those that did... what in particular about this game makes it a must-have for you?
That looks like something they adapted from Ratchet & Clank.I am hovering on the edge of preordering this... for those that did... what in particular about this game makes it a must-have for you?
(http://i.imgur.com/BaAh6.png)
hoverslug convinced me
Terraria.It's not really Terraria in Space.
In space.
Terraria.It's not really Terraria in Space.
In space.
It is so much more.
Terraria.It's not really Terraria in Space.
In space.
It is so much more.
Could you briefly elaborate for the uninformed (i.e. me)?
Terraria.It's not really Terraria in Space.
In space.
It is so much more.
Could you briefly elaborate for the uninformed (i.e. me)?
I don't think that anyone could deny that it has similarities to Terraria though. At the very core, it's a 2D block-based platformer with construction features and randomly generated worlds.Terraria.It's not really Terraria in Space.
In space.
It is so much more.
Could you briefly elaborate for the uninformed (i.e. me)?
There are plenty of videos and of course the roadmap.
(Also hopefully it makes building fun. In Terriria you just made an apartment complex...)
I hope it actually provides some motivation to build. I don't enjoy building for its own sake. I enjoy it as a means of overcoming challenges.This.
I'm thirding this. Building the arena to take on the first boss in Terraria was relatively exciting, or at least interesting enough for me to keep at it. The plans to turn it in a chapel/church celebrating my victory over sid boss quickly fell through.I hope it actually provides some motivation to build. I don't enjoy building for its own sake. I enjoy it as a means of overcoming challenges.This.
That's why the only structures me and my friends ever built were wooden houses.
No, YOU built an apartment complex.
I buildt an actual town with a fully furnished huse for each NPC.
Maybe if you were boring or didn't use platforms :PNo, YOU built an apartment complex.
I buildt an actual town with a fully furnished huse for each NPC.
Yeah the problem is that you couldn't get to house 5 without walking thru the living rooms of house 1, 2, 3 and 4 first.
Maybe if you were boring or didn't use platforms :PNo, YOU built an apartment complex.
I buildt an actual town with a fully furnished huse for each NPC.
Yeah the problem is that you couldn't get to house 5 without walking thru the living rooms of house 1, 2, 3 and 4 first.
Seriously, I hollowed out an entire mountain and build a freaking castle out of it while still retaining it's original shape. None of the NPC homes had to go through others and each had their own decor and building materials. I'm already drawing up plans for my Starbound home base, and I'm sure it will see modifications once the game is released.
Maybe if you were boring or didn't use platforms :PNo, YOU built an apartment complex.
I buildt an actual town with a fully furnished huse for each NPC.
Yeah the problem is that you couldn't get to house 5 without walking thru the living rooms of house 1, 2, 3 and 4 first.
Seriously, I hollowed out an entire mountain and build a freaking castle out of it while still retaining it's original shape. None of the NPC homes had to go through others and each had their own decor and building materials. I'm already drawing up plans for my Starbound home base, and I'm sure it will see modifications once the game is released.
So I'm boring because Ultimuh decided to make an actual town with fully furnished houses instead of cavepartments? I don't follow your logic.
What I mean is if you simply built some 9x6 rectangles made of the same material all in a row with no way to visit one NPC without running through another's house, that's boring in my mind. My cavepartments were all on different levels and none of them were connected to each other, except two who were shacking up.
So, when you want to run to the local grocery store you have to go through all of your neighbor's houses?What I mean is if you simply built some 9x6 rectangles made of the same material all in a row with no way to visit one NPC without running through another's house, that's boring in my mind. My cavepartments were all on different levels and none of them were connected to each other, except two who were shacking up.
Wait, so if someone wants to make something that looks like a town, with actual houses on a flat surface, roofs, gardens and everything, and doors in an actual ground floor, instead of some mess of catwalks, he's not trying to make a good rendition of a nice cozy village, but is being boring instead? Okay dude.Spoiler (click to show/hide)
And i pee further than all of you.
So, when you want to run to the local grocery store you have to go through all of your neighbor's houses?
Now on a more serious note, could we get back on the subject please? if you want to argue about terraria design please do so in the right topic. Thank you.Yeah, alright.
If we get a couple of planets going for B12, some hardcore, some easy, some to just breed cats on for the inevitable catsplosions and/or orbital bombardment defense (and practice there-of), can we make a rule to not grief each other out with the painting tool? Unless it's really, really funny?
The thing in Starbound is, everything is customizable. Construction-wise anyway.
If they make ship to ship fighting/boarding, this game will be epicA bit like FTL just side-scolling instead of top-down?
In the dark, war torn sector of Segmentum Obscurus, a large hive world orbits a dieing red star.now all you need is a dog orc pic
Thousands of hundreds of millions of billions of quintillions of pounds of food and water go in, and the only levy the Imperium asks of the planet...
Is it's cats.
(http://4.bp.blogspot.com/-lgOpITNH1X4/TYpe0V3qtJI/AAAAAAAACQU/Xyf6Ro8oQNk/s1600/emperor-of-catkind-serious-cat.jpeg)
I'm thirding this. Building the arena to take on the first boss in Terraria was relatively exciting, or at least interesting enough for me to keep at it. The plans to turn it in a chapel/church celebrating my victory over sid boss quickly fell through.I hope it actually provides some motivation to build. I don't enjoy building for its own sake. I enjoy it as a means of overcoming challenges.This.
That's why the only structures me and my friends ever built were wooden houses.
Pre-ordered it and got to name an NPC. Can you feel the storm? It's coming!Are you... Are you seriously going to name the npc Zubaz?
If you look at the pre-order page, the 4-pack option is on the bottom right of each level. It is a button that says "Buy 4-pack."It is? I only see it at the bottom of the first two levels (Pixel and Silver). All I see for Gold on up is the "Buy Now" button. Ah, well. I already bought my preorder, in any case, though I probably should have waited given my ambivalence on it. Well, it's not a bad thing to support people chasing their dreams, I think.
What tier? I'm interested, and a friend of mine might be too.Is the 4-pack deal even still going on? I don't see anything about it on the preorder page.(Nevermind, I'm blind. It's right there.)
My friend is also interested, so I'm ready to pitch in 2x with two other Bayers if anyone's up for that.
Wait. 1608 people bought the add a name to NPC name generation list tier? Aww man I hope I don't get a NPC named XxXDarkRoseSePhIrOtHXxX or something stupid like that. That would make me briefly consider kicking a puppy. Or murdering the NPC.
Wait. 1608 people bought the add a name to NPC name generation list tier? Aww man I hope I don't get a NPC named XxXDarkRoseSePhIrOtHXxX or something stupid like that. That would make me briefly consider kicking a puppy. Or murdering the NPC.
So about this procedural generation and "no two planets should be the same". What has been revealed abut what that will actually mean in practice and how unique flora and fauna and such will actually be?
So... Any ETA on the Beta yet?
Valve-time, I assume.So... Any ETA on the Beta yet?
Soon*
Hell when it comes out im setting up a few server on my personal PC, i have the power and UPTIME for it, so ill just hand you an IP/port combo and set you admin.
My pc is running 24/7 my current uptime is about 99% Im running ona SSD so if i ever go down for a reboot it takes about 30 sec to come back online server running. So they will be *dedicated*. Ill set them up as service if they support it, if not ill figure something out.
There will be an influx for a couple weeks after release and then it'll taper off to probably 10 at any given time for a further month or two. After that you'll be lucky to get 5 at once.
Whitemailing?That's different.
http://en.wikipedia.org/wiki/Whitemail#Fiction
Whitemailing?That's different.
http://en.wikipedia.org/wiki/Whitemail#Fiction
There will be an influx for a couple weeks after release and then it'll taper off to probably 10 at any given time for a further month or two. After that you'll be lucky to get 5 at once.
That's fairly consistent with this community, yeah.
It's consistent with entertainment in general.There will be an influx for a couple weeks after release and then it'll taper off to probably 10 at any given time for a further month or two. After that you'll be lucky to get 5 at once.
That's fairly consistent with this community, yeah.
It's consistent with gamers in general.
It's consistent with humanity in general.There will be an influx for a couple weeks after release and then it'll taper off to probably 10 at any given time for a further month or two. After that you'll be lucky to get 5 at once.
That's fairly consistent with this community, yeah.
It's consistent with gamers in general.
Here's a video of it: https://www.youtube.com/watch?v=pCmZkB1xfbo&feature=youtube_gdata_playerPresumably without the dubstep, right? :P
Here's a video of it: https://www.youtube.com/watch?v=pCmZkB1xfbo&feature=youtube_gdata_playerPresumably withoutthe dubstep, right? :P
The more I watch these streams, the more I want to play it.You tell me.... I WANNA PLUAYEAAA.... But ill wait :D
Drown the unworthy in books. A worthy endeavor! Yet another goal, alongside "Paint everything purple."You mean paint everything pink.
I have the uneasy feeling that the first thing I'll be doing will be replicating a certain giant golden monument of mine from a certain Terraria server. Possibly as a ship.A new game, a new opportunity! Do it in gold and stained glass instead of just gold. Intergalactic cathedral cockship. The envy of all species possessing phallic genitalia.
I have the uneasy feeling that the first thing I'll be doing will be replicating a certain giant golden monument of mine from a certain Terraria server. Possibly as a ship.Don't be a dick
Fire the (white) photon beam!I have the uneasy feeling that the first thing I'll be doing will be replicating a certain giant golden monument of mine from a certain Terraria server. Possibly as a ship.A new game, a new opportunity! Do it in gold and stained glass instead of just gold. Intergalactic cathedral cockship. The envy of all species possessing phallic genitalia.
A Slaaneshi Battle Barge sounds about right. Built specifically for ramming attacks.I have the uneasy feeling that the first thing I'll be doing will be replicating a certain giant golden monument of mine from a certain Terraria server. Possibly as a ship.A new game, a new opportunity! Do it in gold and stained glass instead of just gold. Intergalactic cathedral cockship. The envy of all species possessing phallic genitalia.
A Slaaneshi Battle Barge sounds about right. Built specifically for ramming attacks.I have the uneasy feeling that the first thing I'll be doing will be replicating a certain giant golden monument of mine from a certain Terraria server. Possibly as a ship.A new game, a new opportunity! Do it in gold and stained glass instead of just gold. Intergalactic cathedral cockship. The envy of all species possessing phallic genitalia.
How far is too far? ONLY THE GODS KNOW! FORWARD TO THE FINAL FRONTIER!
Is this worth preordering? Heard good things, but still not quite sure if I can invest an amount of money equal to the cost of a good, old strategic game in my country's currency.
aka 11 bucks
A friendly little birdie told me that the public may have it's first look at something playable around May21-28th if everything stays on track. That seems like good news!
A friendly little birdie told me that the public may have it's first look at something playable around May21-28th if everything stays on track. That seems like good news!
I hope that birdie is correct!
Plus Terraria had to build hype and community from scratch. Starbound gets to build on what Terraria already did there.
Plus Terraria had to build hype and community from scratch. Starbound gets to build on what Terraria already did there.
Terraria built off Minecraft hype.
Plus Terraria had to build hype and community from scratch. Starbound gets to build on what Terraria already did there.
Terraria built off Minecraft hype.
Minecraft built off Infiniminer hype.
Plus Terraria had to build hype and community from scratch. Starbound gets to build on what Terraria already did there.
Terraria built off Minecraft hype.
Minecraft built off Infiniminer hype.
Infiniminer is standing on some sort of Cosmic Turtle, I believe.
Plus Terraria had to build hype and community from scratch. Starbound gets to build on what Terraria already did there.
Terraria built off Minecraft hype.
Minecraft built off Infiniminer hype.
Infiniminer is standing on some sort of Cosmic Turtle, I believe.
I'm off to make a game set on a Cosmic Turtle, then. I'll reference Starbound as one of my main sources of inspiration, then go back in time and release it before Infiniminer was made to make a loop.
Plus Terraria had to build hype and community from scratch. Starbound gets to build on what Terraria already did there.
Terraria built off Minecraft hype.
Minecraft built off Infiniminer hype.
Infiniminer is standing on some sort of Cosmic Turtle, I believe.
I'm off to make a game set on a Cosmic Turtle, then. I'll reference Starbound as one of my main sources of inspiration, then go back in time and release it before Infiniminer was made to make a loop.
Don't be silly, once you hit turtle then it's turtles all the way down.
I have a horrible feeling Starbound and Shadowrun are going to be competing for all my time.
IIRC, hemmingjay has admitted to being involved in the industry in a PR capacity. So he knows people.
I have a horrible feeling Starbound and Shadowrun are going to be competing for all my time.Same here, SR5, SR:R, and SB are all coming out this summer apparently...
UPDATE: Stretch Goal achieved! They're a goin' in game at launch!
(http://img.photobucket.com/albums/v504/johnsu/Starbound/Novakid/Novakid-Yippee.gif)
Seems like it :P
They look pretty cool. I like the whole Western aesthetic.
Racial armor with unique benefits (gliding, waterbreathing, etc.), iirc. Eventually accessible by anyone after a bit of play. Dunno about anything beyond that, or if it's changed. You can see some of the armor and a bit of what it does in the videos, if I'm not badly misremembering things.
Spoiler (click to show/hide)
catgirls.Wait, did I miss something important?
Uh... Triffids?Already covered under "plants", I think.
OH GOD MY MIND'S EYEUh... Triffids?Already covered under "plants", I think.
Xenomorphs with boobs?
Think the fanworks that have been done disqualify those. It's a fairly prolific thing, iirc. Plus didn't the xenomorph queens get up to something along those lines in some of the later movies?Uh... Triffids?Already covered under "plants", I think.
Xenomorphs with boobs?
Think the fanworks that have been done disqualify those. It's a fairly prolific thing, iirc. Plus didn't the xenomorph queens get up to something along those lines in some of the later movies?Uh... Triffids?Already covered under "plants", I think.
Xenomorphs with boobs?
Poor Molly is terribly busy these days as I am told the dev pace has been insane. It might be in our best interest not to bother her, but feel free to do so if you really want to(obviously).
so no one want dwarves? ;)
Ooo oo! A race of brain slugs! You need to ambush and stick to the heads of NPC's to be able to do anything requiring limbs. However, your small form without a host allows you to squeeze through small gaps and grants you greater durability. :PThere is one huge flaw in this design:
Just do the Elder Scrolls excuse for dwarves being the same size as everyone else; they were named by a race of giants.One of the biggest problems is that, IIRC, robots have already taken the ability to dig faster than the other species. So what could dwarves do uniquely?
Their whole species were once slaves to a race of giants on their planet, but they revolted using technology and since then the term 'dwarf' has become one of pride and the giants have become extinct.
...
Now that I think about it, that would basically make them humans with big beards, though. Opinions may differ if that's enough of a difference from humans to motivate an entirely new race, however.
Let them build automaton pets that could help in combat and carry some extra items?Just do the Elder Scrolls excuse for dwarves being the same size as everyone else; they were named by a race of giants.One of the biggest problems is that, IIRC, robots have already taken the ability to dig faster than the other species. So what could dwarves do uniquely?
Their whole species were once slaves to a race of giants on their planet, but they revolted using technology and since then the term 'dwarf' has become one of pride and the giants have become extinct.
...
Now that I think about it, that would basically make them humans with big beards, though. Opinions may differ if that's enough of a difference from humans to motivate an entirely new race, however.
Terrasense: the ability to detect ores within a radius (kind of like a weak version of the spelunker potion in Terraria) and maybe see deeper into walls while underground (not 100% sure how that one would work without just making light sources reach rather into walls).That'd be pretty cool.
did i hear magma thrower.MAGMAAAAAAAAAAAAAAA!Just do the Elder Scrolls excuse for dwarves being the same size as everyone else; they were named by a race of giants.One of the biggest problems is that, IIRC, robots have already taken the ability to dig faster than the other species. So what could dwarves do uniquely?
Their whole species were once slaves to a race of giants on their planet, but they revolted using technology and since then the term 'dwarf' has become one of pride and the giants have become extinct.
...
Now that I think about it, that would basically make them humans with big beards, though. Opinions may differ if that's enough of a difference from humans to motivate an entirely new race, however.
Space dwarves, best dwarves.So much this. It'd help distinguish them from normal humans.
(also the females HAVE to have beards.)
I think that in the character creator for the dwarves, it should be impossible to make one without a beard.The only choice will be the kind of beard, and the color of course. Other than that you will have no option!
The lengths will range from 5 feet to 10!Nay, 5 miles to 100!
Well, seems like Unobtainium's in the game. ...:P
I wonder what the little color bars are for and why they are only in the third column.
This makes the most sense.I wonder what the little color bars are for and why they are only in the third column.
It looks like it might be a colour pallette, maybe fore items etc. made with those materials?
Ores were leaked!
EDIT: Also, hilariously... "Obtainium". Isn't that by definition any substance that you can get?
Obtainium is basically a parody of unobtainium for the same reasons Alexandertnt said. You cannot obtain Unobtainium.Because it's under a big tree that some savage blue people live in.
No dude, all of the unobtanium that humans have found in in a submarine that's stuck at the bottom of the sea after exploding nuclear bombs in the mantle of the Earth.Obtainium is basically a parody of unobtainium for the same reasons Alexandertnt said. You cannot obtain Unobtainium.Because it's under a big tree that some savage blue people live in.
Spoiler (click to show/hide)
They finally got planets in the same star system visible in the sky. It seems like such a small detail, but it adds a lot to the aesthetic.
Damn this is a good looking game. I just... I want to walk around in one of these worlds and just appreciate the beautiful pixelwork they've done.
Makes me think of a 2D Shores of Hazeron. Which is awesome.Shores of hazeron 2 breed with terraria and borderlands, There, 3 main feature from 3 different game snapped together.
...If they pull it off right (and so far it looks good), this may be the Best Game EvertmMakes me think of a 2D Shores of Hazeron. Which is awesome.Shores of hazeron 2 breed with terraria and borderlands, There, 3 main feature from 3 different game snapped together.
Shore of hazeron for space stuff, terraria for buildinf ressource harvesting, and borderlands for the gazzilion weapon combo.
Actually, real unobtainium:
http://www.youtube.com/watch?v=xhGXAxRFVBY
The technobabble parody isn't working! Reverse the polarity!Starboard engines to the west manport! Fire the torpedo-ions!
No can do, cap'n! The graviometric vector coupling can't take anymore stress!Ha ha ha. The joke in this one is that there's more verbs in the second sentence than seems immediately obvious.
but it will never be beyond quality....If they pull it off right (and so far it looks good), this may be the Best Game EvertmMakes me think of a 2D Shores of Hazeron. Which is awesome.Shores of hazeron 2 breed with terraria and borderlands, There, 3 main feature from 3 different game snapped together.
Shore of hazeron for space stuff, terraria for buildinf ressource harvesting, and borderlands for the gazzilion weapon combo.
Just play on the bay12 server...Yes, play on the B12 server, where instead of tweenage trolls we have giant dongs and supervillain griefers. :P
I mean, yeah, maybe we're going to flood the planet with acid or lava or acidlava or something, sure. But we're going to build you a giant golden dong bunker that's like five screens tall, fifteen screens wide, and lavishly furnished with all the most extravagant suggestive furniture we can find, first. It's just common courtesy.Just don't piss off the acidlava sharks.
Aren't there hundreds if not thousands of planets?
Sounds like an easily remedied problem then.Aren't there hundreds if not thousands of planets?
Yes, but we'll mathematically find the one with the most acidlava and congregate around it.
Let the army of Bay12 spread fear and terror across the galaxy!Sounds like an easily remedied problem then.Aren't there hundreds if not thousands of planets?
Yes, but we'll mathematically find the one with the most acidlava and congregate around it.
We'll just turn ALL the planets into pure acidlava.
The only aspect of Starbound I'm not overly fond of right now is their official forum community. They seem a bit... eh... 'young', on average. I'd like to be a lot more active in multiplayer than I was with Terraria, but I get the impression most of the people I'd encounter would be trolls.Pretty much this. They all seem to be thirteen year olds that like anthopomorphic animal people a bit too much.
Well... compared to B12 i think EVERY SINGLE community could be included in the *immature* section, sure we dick around but we keep our head on our shoulder and stay friendly no matter what. Matter of fact, did we get a single flame war anywhere in the last year? if so i missed it.... Hell even first poster posting about a game advertising we keep saying its frowned uppon but we still dont do anything drastic and we welcome him anyway.The only aspect of Starbound I'm not overly fond of right now is their official forum community. They seem a bit... eh... 'young', on average. I'd like to be a lot more active in multiplayer than I was with Terraria, but I get the impression most of the people I'd encounter would be trolls.Pretty much this. They all seem to be thirteen year olds that like anthopomorphic animal people a bit too much.
Matter of fact, did we get a single flame war anywhere in the last year?
Someone seems to have forgotten about avian abs.The only aspect of Starbound I'm not overly fond of right now is their official forum community. They seem a bit... eh... 'young', on average. I'd like to be a lot more active in multiplayer than I was with Terraria, but I get the impression most of the people I'd encounter would be trolls.Pretty much this. They all seem to be thirteen year olds that like anthopomorphic animal people a bit too much.
Oh god, that discussion.Someone seems to have forgotten about avian abs.The only aspect of Starbound I'm not overly fond of right now is their official forum community. They seem a bit... eh... 'young', on average. I'd like to be a lot more active in multiplayer than I was with Terraria, but I get the impression most of the people I'd encounter would be trolls.Pretty much this. They all seem to be thirteen year olds that like anthopomorphic animal people a bit too much.
Yeah, I'm 13, but I can agree that must kids my age of kinda jackasses. (but not ME obviously :P)With boobs. Can't forget that.
Anyway everyone knows it's all about the robots and balls of gas.
(http://i.imgur.com/OGyRLxR.png)
Is that Shakespeare-bot?
Is that Shakespeare-bot?
Or ShAPEspeare.
Yeah, I'm 13, but I can agree that must kids my age of kinda jackasses. (but not ME obviously :P)Being 14 myself, I can confirm this.
Anyway everyone knows it's all about the robots and balls of gas.
Everyone who hasn't listened to it go listen to Forest Battle 1 on the soundtrack right now
(http://www.st162.net/images/smilies/byodood.gif)
I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.
I'm hoping for the ability to make custom spaceships out of the blocks. Even if it needs an expansion of some sort. The idea of making a WH40k-esque battle cathedral or a steampunk airship-looking thing is an amazing one.I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.
So long as there's some form of terraforming (which I'm pretty sure there is to some extent) and a pokédex-esque way of cataloguing monsters you find (which again I'm pretty sure there is) then I'm more than happy.
I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.
I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.
I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.
I'm expecting it to be Terraria with more stuff. Honestly, as long as the movement and combat mechanics are solid and not horribly broken and awkward to use I'm fine with just flying around space exploring random planets, at least for a while.Never really expected anything else. If it goes beyond that, it'll only make the whole experience better.
If I get to do that, and there's some kind of neat stuff to be found throughout the worlds I'll be happy. I could probably get my money's worth just spelunking and building cool bases on the planets they've shown already in screenshots. They all look amazing, I think.
as long as the movement and combat mechanics are solid and not horribly broken and awkward to use
Spoiler: Unrelated, but I just can't help it... (click to show/hide)
I don't see how they can make this 'terraria with more stuff' if its mostly procedural content.
as long as the movement and combat mechanics are solid and not horribly broken and awkward to use
Which for me was the deal breaker of Terraria, so maybe Starbound will step up to the plate.
Oh, well if they have 60 armors who cares about gameplay mechanics. We can walk around on planets in our armor!I don't see how they can make this 'terraria with more stuff' if its mostly procedural content.
Why not? as far as I understand, they already have 60 armours, which is already more than Terraria had. They also have procedurally generated weapons (at least guns, don't know about melee weapons) and planets. Moreover they have procedurally generated creature-enemies and six different races with their own themed areas. These things are all features we've seen in screenshots and livestreams.
As far as I'm concerned, that's more stuffᵀᴹ than Terraria has.
Can we modify our ship?
Bosses in Terraria were only milestones and overall represented little challenge. I don't think bosses themselves were really important since, in many cases, the minimal gear required to beat them was also pretty much required for whatever new options beating them opened
Spoiler: Still Off topic (click to show/hide)
QuoteBosses in Terraria were only milestones and overall represented little challenge. I don't think bosses themselves were really important since, in many cases, the minimal gear required to beat them was also pretty much required for whatever new options beating them opened
Bosses were VERY important in terraria because the gameplay was so very extremely absolutely weak... They were always what the game was building up to and was necessary as the pay off for all your hard work. The fact that you had to grind items just to fight them is proof enough.
A lot in Terraria could have been forgiven if the bosses were better.
Spoiler: Still Off topic (click to show/hide)Spoiler: OT to OT (click to show/hide)
It does not mean it is shared by everyone else
My only motivation to progress beyond basic spelunking and random exploration weer stuff like hermes boots, red balloon, cloud in a bottle, wings, etc
I would have enjoyed the game just as much without the bosses, even more actually since a few stages are grindy because of the need to defeat bosses to get utility gear
So... on the actual topic of Starbound... I finally got around to pre-ordering. You guys were right, it was worth the cash up front just for the soundtrack. I think I'm going to put Desert Battle 2 on repeat for a few days.
Preordering is done through Paypal right?
You might consider them essentials
mostly because their removal wouldn't remove the need to grind
which brings back the first reply: "That's an opinion, thanks for sharing it."
imo, and when it matches up well with a dedicated platformer of great repute... I'm kinda' down with that, yeah. That's definitely past my point of sufficiency.
If Starbound has weak bosses it can still get away with it if the general combat was better.
Terraria had lousy general combat and needed stronger bosses which it didn't have.
I'm expecting it to be Terraria with more stuff. Honestly, as long as the movement and combat mechanics are solid and not horribly broken and awkward to use I'm fine with just flying around space exploring random planets, at least for a while.I agree with this. About 15 euros for a blocky game where you can build bases and explore randomly-generated planets, with friends, with the promise of there likely being more? Doesn't sound like a waste of money to me.
If I get to do that, and there's some kind of neat stuff to be found throughout the worlds I'll be happy. I could probably get my money's worth just spelunking and building cool bases on the planets they've shown already in screenshots. They all look amazing, I think.
I'm expecting it to be Terraria with more stuff. Honestly, as long as the movement and combat mechanics are solid and not horribly broken and awkward to use I'm fine with just flying around space exploring random planets, at least for a while.I agree with this. About 15 euros for a blocky game where you can build bases and explore randomly-generated planets, with friends, with the promise of there likely being more? Doesn't sound like a waste of money to me.
If I get to do that, and there's some kind of neat stuff to be found throughout the worlds I'll be happy. I could probably get my money's worth just spelunking and building cool bases on the planets they've shown already in screenshots. They all look amazing, I think.
Spoiler: Still Off topic (click to show/hide)
HEre's some actual content for once. I already saw it on the PVP stream, but if no one caught that...
(http://playstarbound.com/wp-content/uploads/2013/05/painting.png)
They have a specific set of pixel art blocks from the get-go. I'm assuming that there's different ones for both background and foreground as these seem to be background and the ones I saw couldn't be moved through.
All blocks will be paintable, IIRC, and can be either placed in the background or foreground. There's no specific background/foreground blocks, like in Terraria. At least that's what I've gathered.
It did not need, in my opinion, stronger bosses
you can't accept that it is the same for Terraria, because you found combat unsatisfactory
None of the bosses in Terraria were "I walk into you"
I dont know if its intentional or not, but you appear to be asserting alot of what you are saying as if its absolute truth
many people disagree and had fun regardless or even because of x
I've got to ask what you base yourself on to compare Terraria combat and bosses. Because, as far as platformers go, while it wasn't anything special, it wasn't worse than most either
Also, you seem to not take into consideration the main aspect that affected combat in Terraria: the possibility to alter the terrain however you want.
I've died more often from drowning because I ended up in underground water without light or from being know down into lava by a bat than I did from any boss. That's why I enjoyed Terraria
I'm hoping Starbound will be similar, with relatively simple combat mechanics. A bit more diversity in movement and attack pattern would be nice, but personally I prefer simple combat over anything complex... suck at platformers and I do not especially enjoy losing over and over. If I was looking for complex combat, platformers would not the kind of game I'd look for.
It will always be, to me, below the standard that has yet to exist.
It will always be, to me, below the standard that has yet to exist.
That's ridiculously vague... specifics? What about it did you like? What about the controls needed to be improved? What tweaks would you make?
(I'm genuinely curious, anyone else is free to chime in as well)
Well if you have $500Excuse me whilst I laugh/weep hysterically.
Some people tend to use any and all tools and exploits to make things easier and THEN complain because it's too easy... well that's their problem. Don't make the game unplayable to others for your own inability to challenge yourself
But Darkmere! If you give players choices, some of them might choose wrong. I cannot rest while a single person is playing a game in a way I disapprove of!
But Darkmere! If you give players choices, some of them might choose wrong. I cannot rest while a single person is playing a game in a way I disapprove of!
But Darkmere! If you give players choices, some of them might choose wrong. I cannot rest while a single person is playing a game in a way I disapprove of!
Of course, the Terraria devs seemed to have adopted this sort of attitude by the end (wasn't this the entire purpose of keys? That people were playing the game wrong, and they needed to be forced to play it right?) and I'm really looking forward to Starbound but I'm just hoping it really is free of that attitude like it appears to be.
Heonivek he is talking about exploit, if you find a way to duplicate everything you have over and over and over in a game where money is involved, you basicly broke the game for yourself and then cry that the game is too easy, thats what he is talking about, exploiting a game, sure if he doesnt exploit and then says the game is too easy well, there is a design flaw somewhere like you said. Thats my 2 cente before going to sleep cya all! and Please... dont burn anything while im gone :P
I like the approach Starbound is taking, with planetary difficulties, much better than the On Switch hardmode that Terraria took.
Choices, people. Choices.
But Darkmere! If you give players choices, some of them might choose wrong. I cannot rest while a single person is playing a game in a way I disapprove of!
Of course, the Terraria devs seemed to have adopted this sort of attitude by the end (wasn't this the entire purpose of keys? That people were playing the game wrong, and they needed to be forced to play it right?) and I'm really looking forward to Starbound but I'm just hoping it really is free of that attitude like it appears to be.
Huh, I remember doing something almost exactly like that back when I played Terraria. Only, it wasn't pillars, but buildings sunk into the molten earth. And it wasn't a skeletal dragon, but a massive wall of fleshy fiery evil death.
And when it wasn't the massive wall of fleshy fiery evil death, it was those fucking annoying teleporting imp things, with their projectiles that knocked you into the burning sea.
You sure they were pillars? Hell in Terraria has these buildings made of various kinds of brick. They're basically multi-floor towers half-buried in lava and ash. From some blurry pre-release footage, they might look like solid pillars.
Never seen that trailer, but it sounds interesting. Link?
So whenever I explored a Cave I always compared it to that Trailer. "Does this cave enhance the gameplay?" and the answer was always no, it was just a random cave with no consideration for the gameplay, the characters abilities, or what have you.
Agreed. Trying to make every single place (especially on generated, rather than designed, worlds) significant in terms of atmosphere and progression is idiotic-either you fail and it's a pile of shit, or you succeed and it's a pile of shit. Everything about the world feels much more real when most of it isn't a significant location. You don't need to have a miniboss, an abandoned, ruin, etc. every ten feet for the world to be interesting. The random bits of remarkable terrain you can find usually far outweigh that sort of planned stuff, at least in my book.
Anyone else gonna fill their shuttle with useless crap to make it look like it has cargo?
Anyone else gonna fill their shuttle with useless crap to make it look like it has cargo?
Not cargo. Baby monsters in cages. It'll be the worlds worst petting zoo in space.Then all we need is a midget robot wearing a gimp mask and some very strong bars and we'll really be in business.
@Neonivek: http://playstarbound.com/dungeon-generation/ (http://playstarbound.com/dungeon-generation/)The nicest part is that, if it's all
There are set pieces in Starbound, along with hand-crafted quests tied along with them. It remains to be seen how well the devs implement these and whether they'll be available on release, but the Starbound devs do intend to address the very thing you're complaining about.
Yesssss. YESSSSSS.
Honestly I am starting to wonder if I am going to have a love/hate relationship with this game (as opposed to the Terraria like/hate)
Yet with all this information I am getting it doesn't look that bad. It seems to have a stronger focus on outright exploration then on tedious excavation work.
Wow, I'm loving these daily updates.You mean a pair of these things (http://en.wikipedia.org/wiki/Sai_%28weapon%29).
(http://i.imgur.com/uNvhEd6.png)
All we need now is a ninja sword and we're golden.
A beam weapon. Like, a real beam that fires continuously
A beam weapon. Like, a real beam that fires continuously
http://playstarbound.com/wp-content/uploads/2013/04/playermechanics33.png
That looks really close. I'm wild guessing that since the beam is bent and not 1 projectile that, if it's not an actual beam, you could mod something close enough.
EDIT: Now that I think about it, the matter manipulator building tool draws a line from the tool to the cursor. That's 90% of what you would need to make a beam weapon.
A beam weapon. Like, a real beam that fires continuously
http://playstarbound.com/wp-content/uploads/2013/04/playermechanics33.png
That looks really close. I'm wild guessing that since the beam is bent and not 1 projectile that, if it's not an actual beam, you could mod something close enough.
EDIT: Now that I think about it, the matter manipulator building tool draws a line from the tool to the cursor. That's 90% of what you would need to make a beam weapon.
Well, then the other 10% would be being able to damage enemies with it... maybe make a splash hit image too. And a long range.
(ps, I'm still all good for the keys for the comp on Tuesday. B12 server, here we come).
A friendly little birdie told me that the public may have it's first look at something playable around May21-28th if everything stays on track. That seems like good news!
Victorian robot nobles are where it's at!I dunno. Plasma cloud cowboys are pretty cool as well.
Accept no substitute!
Why not have both?!Victorian robot nobles are where it's at!I dunno. Plasma cloud cowboys are pretty cool as well.
Accept no substitute!
QuoteIf Starbound has weak bosses it can still get away with it if the general combat was better.
Terraria had lousy general combat and needed stronger bosses which it didn't have.
See, this is exactly what I meant. "I think" or "In my opinion" would have completely changed the meaning of those sentences. So basically, we agree that the importance of bosses is relative for Starbound, because we don't how combat will be yet, but you can't accept that it is the same for Terraria, because you found combat unsatisfactory. What you consider good combat isn't the same as other people. I enjoyed combat, amongst other things, in Terraria even if it was simple... no, because it was simple. I suck at platformers. So, as far as I am concerned, Terraria did get away with it and could have done so even without any bosses at all. You might not agree, the game might not have been designed with that in mind, but all this is completely irrelevant when it come to whether I enjoyed it or not.
Even strictly considering the game design, bosses weren't that important, except the WoF which was intentional since not everyone wanted to turn their world into hardmode. EoC and EoW could be skipped completely, it was possible to avoid the dungeon and skeletron until much later or forever, hardmode bosses were only useful for a handful of items. There were tons of gear available without having to fight a single boss. Except the WoF, but going hardmode was hardly necessary to enjoy the game, so if anything, it just proves that "building bigger and better weapons" wasn't necessarily the most important aspect of the game.
I enjoyed Terraria combat. It did not need, in my opinion, stronger bosses. As far as I am concerned, it could have been just as good or even better without bosses. I spent over 300 hours playing Terraria; less than 30 of them were spent preparing for or fighting bosses. This is how important bosses were for me.
For Starbound, I'll take whatever they have for combat and bosses, even if "whatever" means nothing. That's not what I'm looking for in the game. It wasn't for Terraria either. Starbound should have a lot more to offer in terms of exploration and that is enough for me to know that I'll enjoy the game. Also, flashlight will make exploration much more enjoyable for me.
We’ve also been working on adding more ‘Terrain features’. These are small portions of terrain that make use of our dungeon system code to place very interesting set pieces on the terrain. They blend in nicely with existing terrain and there are hundreds of them.
Here’s an example of a terrain feature, a natural bridge:
(http://playstarbound.com/wp-content/uploads/2013/05/bridge-300x201.png)
Haaahahaha, I loved the expressions in that video. Especially the :I
Does anyone know if there's been a video of the mechs released in action? Because dang:
Due to a annoying series of bugs, might be another 3-4 weeks until a playable client is out.
Haaahahaha, I loved the expressions in that video. Especially the :II think I was mostly intrigued by humans apparently being speciesist assholes :P
QuoteWe’ve also been working on adding more ‘Terrain features’. These are small portions of terrain that make use of our dungeon system code to place very interesting set pieces on the terrain. They blend in nicely with existing terrain and there are hundreds of them.
Here’s an example of a terrain feature, a natural bridge:Spoiler (click to show/hide)
Including giant, dick-shaped ancient relics, ofcourse!QuoteWe’ve also been working on adding more ‘Terrain features’. These are small portions of terrain that make use of our dungeon system code to place very interesting set pieces on the terrain. They blend in nicely with existing terrain and there are hundreds of them.
Here’s an example of a terrain feature, a natural bridge:Spoiler (click to show/hide)
Neat thing about this, is it'll probably be pretty modable, so I wouldn't be surprised to see a bunch of user made terrain feature packs adding a even more. :)
Giant, dick-shaped historically accurate ancient relics!Including giant, dick-shaped ancient relics, ofcourse!QuoteWe’ve also been working on adding more ‘Terrain features’. These are small portions of terrain that make use of our dungeon system code to place very interesting set pieces on the terrain. They blend in nicely with existing terrain and there are hundreds of them.
Here’s an example of a terrain feature, a natural bridge:Spoiler (click to show/hide)
Neat thing about this, is it'll probably be pretty modable, so I wouldn't be surprised to see a bunch of user made terrain feature packs adding a even more. :)
I guess these features would have the same lua-scripting hooks that the dungeon ones would have. You could probably have all sorts of crazy stuff then. Scripted Boss Fights, meteor showers, Ion cannon mining operations, tar pits with sinking aliens, gladiator arenas...
I guess these features would have the same lua-scripting hooks that the dungeon ones would have. You could probably have all sorts of crazy stuff then. Scripted Boss Fights, meteor showers, Ion cannon mining operations, tar pits with sinking aliens, gladiator arenas...
As I understand it, the features like that and dungeons are pixel maps with assigned values per pixel that change per planetary biome. The intent was as you described, for easy modability and to allow users to put in their own dungeon designs in addition to their post-release weekly content updates. So yes, that. I don't usually mod games for a long time after release, but I do look forward to seeing what the community comes up with.
Hey Neonivek, they were listening to you back there. :) Hundreds of terrain set pieces to be incorporated into worldgen?
Neonivek, they were listening to you
The community's not going anywhere, and Neonivek can handle it. Back to our 2D Spaceman game.
Wait.
Somethingsomething unrealistic!How so?
Somethingsomething unrealistic!How so?
Somethingsomething unrealistic!How so?
Ehhh I think he was going on how close the planets would have to be to be that big in the sky.
It would have to be driving distance close.somethingsomething atmosphere something magnification something handwave somethingsomething this is not the physics you're looking for mumble
That is ridiculous.
Also, we're talking about logic and realistic physics in this universe:
(http://i.imgur.com/OGyRLxR.png)
Now, now. This is the internet, there's no reason to let gameplay or suspension of disbelief get in the way of a good complaint.Wut? We have left our own planet, what nonsense are you speaking?
I suddenly hate this game because humans can't leave our own planet. Starbound is so unrealistic...
Now, now. This is the internet, there's no reason to let gameplay or suspension of disbelief get in the way of a good complaint.Wut? We have left our own planet, what nonsense are you speaking?
I suddenly hate this game because humans can't leave our own planet. Starbound is so unrealistic...
If you mean going further than the moon, the tech is there. Just not the money or the will.
I actually kind of like giant plants floating around.Yes, I agree! Planets are good, too!
http://playstarbound.com/wp-content/uploads/2013/01/objectmoon.png
Seems like you can, in fact, visit Endor-like planetary systems. I'm still offended. Somehow.
http://playstarbound.com/wp-content/uploads/2013/01/objectmoon.pngAre you sure that's a moon?
Seems like you can, in fact, visit Endor-like planetary systems. I'm still offended. Somehow.
http://playstarbound.com/wp-content/uploads/2013/01/objectmoon.pngAre you sure that's a moon?
Seems like you can, in fact, visit Endor-like planetary systems. I'm still offended. Somehow.
That's no moon...http://playstarbound.com/wp-content/uploads/2013/01/objectmoon.pngAre you sure that's a moon?
Seems like you can, in fact, visit Endor-like planetary systems. I'm still offended. Somehow.
That's no moon...
I've got a bad feeling about this.That's no moon...http://playstarbound.com/wp-content/uploads/2013/01/objectmoon.pngAre you sure that's a moon?
Seems like you can, in fact, visit Endor-like planetary systems. I'm still offended. Somehow.
The world that screenshot was taken on might have been a moon in a relatively tight orbit around a gas giant with lots of other moons. Which is, in fact, exactly what it looks like.
Jesus. (http://dictionary.reference.com/browse/facetious)
Jesus. (http://dictionary.reference.com/browse/facetious)
That's not Jesus, that's the definition of facetious!
http://playstarbound.com/wp-content/uploads/2013/01/objectmoon.pngDeposites?
Seems like you can, in fact, visit Endor-like planetary systems. I'm still offended. Somehow.
It's all just fluff to justify selling armored bikinis for the sexy robots and birds on desert worlds. :PWhy would robots even need bikinis? Why do they need clothing period?!
"No, really, it's practical! It keeps you cool!"
It's all just fluff to justify selling armored bikinis for the sexy robots and birds on desert worlds. :PWhy would robots even need bikinis? Why do they need clothing period?!
"No, really, it's practical! It keeps you cool!"
It's all just fluff to justify selling armored bikinis for the sexy robots and birds on desert worlds. :PWhy would robots even need bikinis? Why do they need clothing period?!
"No, really, it's practical! It keeps you cool!"
It's all just fluff to justify selling armored bikinis for the sexy robots and birds on desert worlds. :PWhy would robots even need bikinis? Why do they need clothing period?!
"No, really, it's practical! It keeps you cool!"
(http://i.imgur.com/OGyRLxR.png)
Look at this image. Look at it long and hard.
That is your answer.
Jesus. (http://dictionary.reference.com/browse/facetious)
That's not Jesus, that's the definition of facetious!
Why are you setting up that joke?
He could be, under the tunic.
This might surprise you, but I honestly don't know what you mean
Are there any good LP's I could watch?
Are there any good LP's I could watch?
I don't think there are any LP's yet, mostly cause its not out. It sounds fairly similar to Terraria but more detailed and fleshed out(and sci-fi).
It sounds like its a bit heavier on the exploration elements(which is great, cause that is my favorite part).
Robot Shakespeare moonlighted as a drag queen.
Do we have an ETA for beta release?
Preferably one that doesn't have to specify the year?
Latest daily update's biggest reveal:I always wondered how ottomans were made.
We're going to be able to romance the furniture with gifts of food.
Why can't you just put it on the floor is my question...5-second rule. Duh.
5 second rule's been disproven.Why can't you just put it on the floor is my question...5-second rule. Duh.
The joke -------->5 second rule's been disproven.Why can't you just put it on the floor is my question...5-second rule. Duh.
It's the Elder scrolls all over again...Only with fewer spontaneous physics explosions should you accidentally bump a fork or plate.
The fact that a joke that fails to make any sense whatsoever is about as funny as a description of a mundane daily routine -------->The joke -------->5 second rule's been disproven.Why can't you just put it on the floor is my question...5-second rule. Duh.
Your head -------->
:P
Don't worry, I smirked mirthfully at the 5-second rule joke.As did I.
I expect a big announcement next monday regarding beta release date and major hurdles.
I expect a big announcement next monday regarding beta release date and major hurdles.
We also got the wonderful Logan Cunningham of Bastion fame on board for the voice acting. The samples he sent today were incredible.
Quite interesting bit in that update, for those inclined toward audio...Okay, I wasn't terribly fond of Bastion, but this right here? Color me interested.QuoteWe also got the wonderful Logan Cunningham of Bastion fame on board for the voice acting. The samples he sent today were incredible.
Them gods ain't goin' ta help ya, son, you'll be sorry for what ya done.
.
You'll be pleadin' while you're bleedin'.
I'm gonna guess that the game's just gonna come out for beta and it's going to be -incredible-. Like, we're gonna get our hands on it, and all the posted updates "I want to say what we're working on, but spoilers" is going to end up with like thousands of hours of fresh content.Run the hype mill faster! (to be fair, I'm about as excited)
Them gods ain't goin' ta help ya, son, you'll be sorry for what ya done.
.
You'll be pleadin' while you're bleedin'.
:D
Just... Not sure how much there is to voice act, aside from intros and such.
Them gods ain't goin' ta help ya, son, you'll be sorry for what ya done.
.
You'll be pleadin' while you're bleedin'.
:D
Just... Not sure how much there is to voice act, aside from intros and such.
Might be VA snippets when you discover especially remarkable set-piece environments, when you complete construction on your first ship on a character, etc. Sort of like the Leonard Nimoy clips for new technologies in Civ. That's all speculation, of course.
I can only read that as Morgan Freeman. Who would give the best voiceover for the maiden voyage for my peckership.Would love to have that man do the voice acting..... Morgan freeman is one of the best actor IMHO
Morgan freeman is one of the best actor IMHO
I can only read that as Morgan Freeman. Who would give the best voiceover for the maiden voyage for my peckership.Oh god, now I did too.
I can only read that as Morgan Freeman. Who would give the best voiceover for the maiden voyage for my peckership.Would love to have that man do the voice acting..... Morgan freeman is one of the best actor IMHO
I can only read that as Morgan Freeman. Who would give the best voiceover for the maiden voyage for my peckership.Would love to have that man do the voice acting..... Morgan freeman is one of the best actor IMHO
Well... if you call that "Voice acting"
He is a great narrator but voice actor? I don't think I've heard him voice act ever.
Fuck it, have Nimoy, Freeman, and Cunningham should all narrate everything.I don't think Gordon Freeman would be that good of a narrator.
And of course the numerous films he's acted in provide no indication whatsoever of his potential as a voice actor.
He's an excellent actor and an excellent narrator. The simplest and most likely possibility is that he would also be a good VA. If someone is a good editorial writer and a good fiction editor, chances are they'd be a good editorial editor as well, other examples, etc. I think this is one of those times where you're being pointlessly cynical.QuoteAnd of course the numerous films he's acted in provide no indication whatsoever of his potential as a voice actor.
It really doesn't. There are plenty of really great actors who cannot voice act (Commonly this is because of the different format, it throws quite a few of them off).
I don't say Gordan Freeman is automatically a good voice actor just because I liked him in Halflife.
I got you to say Gordon! YESSSZSZSZZZZS!QuoteAnd of course the numerous films he's acted in provide no indication whatsoever of his potential as a voice actor.
It really doesn't. There are plenty of really great actors who cannot voice act (Commonly this is because of the different format, it throws quite a few of them off).
I don't say Gordan Freeman is automatically a good voice actor just because I liked him in Halflife.
It's jealousy of his sexy, sexy voice. :P
People dislike Morgan Freeman? O_oHey man, everyone has someone out there with a hate-on for 'em. It's like soulmates, just... antagonistic, universal, and not quite so terrible a concept.
Soulhates~People dislike Morgan Freeman? O_oHey man, everyone has someone out there with a hate-on for 'em. It's like soulmates, just... antagonistic, universal, and not quite so terrible a concept.
...Okay, that was nonsensical even for you.It's jealousy of his sexy, sexy voice. :P
Ohh please, he always sounds like he is talking about pie.
Soulhates~People dislike Morgan Freeman? O_oHey man, everyone has someone out there with a hate-on for 'em. It's like soulmates, just... antagonistic, universal, and not quite so terrible a concept.
...Okay, that was nonsensical even for you.It's jealousy of his sexy, sexy voice. :P
Ohh please, he always sounds like he is talking about pie.
I just can't hear it....Okay, that was nonsensical even for you.It's jealousy of his sexy, sexy voice. :P
Ohh please, he always sounds like he is talking about pie.
Just make up some dialog about pie and imagine it in Gordon Freeman's voice.
. . . Personally, Mr. M-Freeman leaves a. . . bitter taste in my mouth.Fun fact: You are allowed to not like something. If you want to say why, I think that would be constructive.
In other news, I sadly won't be blowing part of my entertainment budget on this game. To be quite frank, I'll. . . not finish this sentence for my own health.
I am rather impressed at the level of procedural generation for creatures, though. Props to the team, I say.
Fun fact: You are allowed to not like something. If you want to say why, I think that would be constructive.I can't believe that you don't like that I don't like that other people don't like the things that I like! >:(
Anybody why gets upset because you don't like the same things they do has a bit of growing up to do.
(http://imgs.xkcd.com/comics/freemanic_paracusia.png)I can only read that as Morgan Freeman. Who would give the best voiceover for the maiden voyage for my peckership.Oh god, now I did too.
I agree with you completely. But I really get a goddamn bee in my bonnet when people don't explain why they don't like something I like.. . . Personally, Mr. M-Freeman leaves a. . . bitter taste in my mouth.Fun fact: You are allowed to not like something. If you want to say why, I think that would be constructive.
In other news, I sadly won't be blowing part of my entertainment budget on this game. To be quite frank, I'll. . . not finish this sentence for my own health.
I am rather impressed at the level of procedural generation for creatures, though. Props to the team, I say.
Anybody why gets upset because you don't like the same things they do has a bit of growing up to do.
I agree somewhat. Especially when the entire statement is "This thing you like? Eh, it sort of sucks." Either explain why or don't bother commenting at all, because posting just to say "Lol I dun like it" is completely pointless, in the literal sense of it contributing absolutely nothing meaningful to the discussion.I agree with you completely. But I really get a goddamn bee in my bonnet when people don't explain why they don't like something I like.. . . Personally, Mr. M-Freeman leaves a. . . bitter taste in my mouth.Fun fact: You are allowed to not like something. If you want to say why, I think that would be constructive.
In other news, I sadly won't be blowing part of my entertainment budget on this game. To be quite frank, I'll. . . not finish this sentence for my own health.
I am rather impressed at the level of procedural generation for creatures, though. Props to the team, I say.
Anybody why gets upset because you don't like the same things they do has a bit of growing up to do.
"Him" being?
"Him" being?Morgan Freeman. Last couple pages of the thread, dude.
Morgan Freeman is controversial? And related to this game?^^^
I'm pretty sure John DiMaggio could do the voice acting.
Why don't they have a separate voice actor for every race?
Why don't they have a separate voice actor for every race?
What do the plants get?Why don't they have a separate voice actor for every race?
So Robot Race gets Glados, Human Race gets Morgan Freeman, and Bird Race gets Peewee Herman?
Plant people are Gilbert Gottfried.
Not as appropriate as solar cowboys being voices by Owen Wilson.
Not as appropriate as solar cowboys being voices by Owen Wilson.
Who?
so beta date is late august it would seem
I agree with you completely. But I really get a goddamn bee in my bonnet when people don't explain why they don't like something I like.
I wish one race was voiced by Boris Johnson. That'd be hilarious.I now want this to happen. So much bumbling.
Everything needs to be voiced by Brian Blessed. Everything. I don't just mean Starbound. I mean EVERYTHING!+1
Word has it that three big hurdles were overcome last week relating to AI problems. During that time they also played around with the idea(and made it work) of having space stations for late game clans/corps/empires to hang out in. There is a good chance it will make it into the game. Huzzah!
All my money if the building in space requires EVA gear of some kind and carries the risk of you floating off into the void if you don't tether yourself, use magboots/a jetpack, or carry some sort of teleporter.
If you were wearing super-hard armour, in a crater. That would be awesome. A chance for lost characters to crash into planets.It'd be hilarious if you came back after about 10 years and find your guy's crash landed on a planet.All my money if the building in space requires EVA gear of some kind and carries the risk of you floating off into the void if you don't tether yourself, use magboots/a jetpack, or carry some sort of teleporter.
And then keep track of all characters lost in that way, so that others players occasionally run into the corpse while traveling between planets. Despite how mind-boggling big space is. Either a strange random encounter in space, or just a smear on your spaceship's windshield when you land.
Or rarely run into your own corpse, since you can respawn.
they have constant scope creep.
Hemmingjay, any word on any kind of release? I'm really starting to worry that the constant feature creep will ruin this game :(you call it "feature creep" i call it "adding a ton of content"... its the same anyways, just with a different thought behind it.
snip
Hemmingjay, any word on any kind of release? I'm really starting to worry that the constant feature creep will ruin this game :(you call it "feature creep" i call it "adding a ton of content"... its the same anyways, just with a different thought behind it.
looks like you just want to play the game... NOW!!!!!1111 and call it feature creep because they do daily updates (that is pretty awesome that they do this for us. they could just do 1 update per month instead like... "we worked on more items for each type of ore, sleeping, our new AI guy is working on the awesome fish swimming ai, lava creates light now, working on intros... here have a screenshot... see you next month.)
maybe try to find a different game that keeps you busy for at least..... a month? so your not constantly looking at their website each day and "get disappointed by CONTENT err.. feature creep" :D
pretty sure that once they get a playable version out for the public you get a email about it (if you preordered?)... and it gets spammed in this topic too.
everyone know how it feels if you look forward to a game and want to play it already a week ago... (hello X³).
for me it kind of works to get busy with a different game instead (hello vindictus, world of tanks, twitch streams, any i might add age of wulin CB to the list soon)... but its probably hard to find something that you like that much to actually keep you busy for a while...
and then one day you get a email "starbound is released!!!" and you instantly throw away everything else you you were totally into for weeks and start exploring all the "feature creep" err... CONTENT that is in the game.
:D
I hate to even mention these bombs in relation but they are famous examples........Spore and Fable 3.
Some good news coming tomorrow. No, not THAT good, but good nevertheless.Good to hear, still.
Some good news coming tomorrow. No, not THAT good, but good nevertheless.
mute option
what i would have posted:
(just ignore this spoiler)Spoiler (click to show/hide)
Hmm... That may be the first thing I've seen that I would prefer not be in the game.
Just doesn't seem all that relevant to the central theme of the game (exploration, gear crafting, space). I wouldn't want an instrument and music system in Madden or Call of Duty, either.
Try reading the whole article where it states that this is a feature that was worked on in the developers free time.
Try reading the whole article where it states that this is a feature that was worked on in the developers free time.
mute option
Cool idea. It'll be so useless people will just turn down their computer volume! :P
I bet there'll be a menu that lets you adjust volume of different things like SFX, music, etc. Practically all games have.
I just noticed there was music on the soundtrack called 'ocean exploration'When the game's out, we're gonna HAVE to do a B12 server were we colonize the single least hospitable planet we can find.
I am DEFINITELY getting my own ocean planet.
I like this idea as well. We'll be 'those jerks who live inside the volcano' and people will be like 'Those B12 jerks came by and dicked around in our space again' and 'We should go mess up their base! Where do they live? Oh... Well I guess I don't mind when people visit our space...'Or find a large server, make a B12 faction, find the least hospitable planet, then use the native lifeforms as a form of defence from griefers, raiders and general dicks.I just noticed there was music on the soundtrack called 'ocean exploration'When the game's out, we're gonna HAVE to do a B12 server were we colonize the single least hospitable planet we can find.
I am DEFINITELY getting my own ocean planet.
I have mixed feelings about their design philosophy. On one hand, I love the Sunday projects and things like that - when you let designers work on what they want, you tend to get really cool features that you can tell have a lot of love put into them.
On the other hand, features can get really fragmented like this. This is probably helped a lot by their smaller design team, but I hate playing games where Feature A is fleshed out well, and Feature B is fleshed out well, but when you try to use them at the same time they don't work because the two features were created completely separately and no thought was put into their interaction.
I just noticed there was music on the soundtrack called 'ocean exploration'When the game's out, we're gonna HAVE to do a B12 server were we colonize the single least hospitable planet we can find.
I am DEFINITELY getting my own ocean planet.
And I know what most of you are thinking. "Oh, so we'll embark on an aquifer instead of-" NO! I mean a permanently frozen terrifying zombie glacier aquifer with recurring giant zombie badgers and dire werewolf sieges. If there were ever a method to 'literally colonize hell' we're gonna have to do it in Starbound.
We had this discussion a few pages ago and it didn't really go anywhere. Long story short, about half the people agree with you, the other half think it's cool and you can't have too much stuff.
*note - I may have been generous with my percentages in an effort to prevent further splintering of the discussion.
... mute button could be done in style. Instead of just muting them, your character actually walks up to them, rips the instrument out of their hands, and forcibly crams it down their throat. Instrument access will thereafter be lost until they finish digesting, a time which would vary based on race.
This is best idea.
We had this discussion a few pages ago and it didn't really go anywhere. Long story short, about half the people agree with you, the other half think it's cool and you can't have too much stuff.
*note - I may have been generous with my percentages in an effort to prevent further splintering of the discussion.
... mute button could be done in style. Instead of just muting them, your character actually walks up to them, rips the instrument out of their hands, and forcibly crams it down their throat. Instrument access will thereafter be lost until they finish digesting, a time which would vary based on race.
This is best idea.
If you want a picture of the future, imagine a band of adventurers playing the Star Wars cantina theme forever.
Sort of. My argument that one of the problems with scope creep is that the additional pieces don't fit together well and the final product is less coherent. In short, I am in complete agreement with you.We had this discussion a few pages ago and it didn't really go anywhere. Long story short, about half the people agree with you, the other half think it's cool and you can't have too much stuff.
*note - I may have been generous with my percentages in an effort to prevent further splintering of the discussion.
I thought that was about feature creep - i.e. new things keep getting added to the point that nothing ever gets finished.
My fear is a bit different: features getting finished and being fully polished by themselves, but not meshing together very well because they were created completely separately.
Space traveling carnivorous plant mariachi bands. My dreams have come true!That's it. I'm buying this, 100 percent.
The Q&A thread on their forums is really cool, and it at least gives me confidence that if there's going to be a huge amount of feature creep, it'll be post release.
The main thing I was concerned about was it pushing development further and further back or worse leading to bugs that also push development way back on top of that. But judging by Tiy's responses, they really want to get a beta and release out the door asap.
Finally, they can sell a sequel for more or make a best of for re-release later with company made new features and fan favorites
I doubt there will be a Starbound 2, but there could be a successor on the level of Terraria -> Starbound.Dwarf Fortress in 2D - the OTHER angle of 2D!
However, I doubt it will deliver on even half of what I personally have been led to believe is in the game. Their information dispersion is such that I think many of us are expecting different things from Starbound and I don't think we will all be right in the end.
I wholeheartedly believe this game will sell 250,000(if sold for $14.99) copies and while I would have invested back at day one, now I am nearly in tears thinking of how much revenue I am missing out on.
I kinda get the feeling that if they don't release something playable soon they're going to possibly see the beginnings of their community losing faith/interest in the game. With each update I see people going "oh look, more features to work on and extend development time, yay", and if nothing is done soon I can imagine more people will feel this way. I personally don't mind, I have enough games and other business to keep me occupied until Starbound releases, but I feel that the longer they hold off on giving the players something to actually play, the more revenue and sales they will lose come release.
What is "pulling a Terraria," exactly?
If I remember correctly, the big controversial thing they did was ending development of new features before they had fulfilled all their promises, but there could be other stuff.
beatadeadhorse.bmpWhat is "pulling a Terraria," exactly?
If I remember correctly, the big controversial thing they did was ending development of new features before they had fulfilled all their promises, but there could be other stuff.
ohgodnotagain.jpg
They're still working on Terraria, last I checked.yep new update in july sometime
Jesus christ at this point we might as well create a thread called "Terraria is the worst abomination known to man: yes / no (pls bump every 5 days)" and move that stupid discussion there.Your avatar is remarkably apt.
It's like the ninth trillion time it's come up!
If your worst complaint about a game is "They stopped adding new content for free!" then get the fuck over it because there are games with legitimate complaints against them and the developers have no obligation to continue supporting anything for free, regardless of what they may have said or done.
Oh okay. Argument over then. Sorry to have disagreed with your erroneous assertion.
[url=Blah.com]We. Have. Done. This. Before. (WHDTB)[/url]
Every time I hear about genetically modifying creatures to add extra limbs and the like, a little voice in the back of my head goes 'GENETICS DON'T WORK LIKE THAT! GRARARGH!'
Every time I hear about genetically modifying creatures to add extra limbs and the like, a little voice in the back of my head goes 'GENETICS DON'T WORK LIKE THAT! GRARARGH!'It does if you fuck with it enough.
Okay, sometimes the cooling systems fail and the soldiers inside die in the heat, but that only happens 34% of the time.
If you're going for one third of people, the figure should be 33% *snort*33 + 33 + 33 = 99
If you're going for one third of people, the figure should be 33% *snort*33.3333333333...%, actually :P The threes just keep on coming. 33% is a third of a percent less than a third, haha!
I cannae math.No, no, this is what you do Fniff! The correct answer is, "I wasn't going for a third :P".
(don't you dare bring up the 1/3 fraction)
Hence fucking with it.Thing is, when you go on about it like this, you're oftentimes treating genes like you can insert a gene somewhere and suddenly a tentacle grows out of your belly. Really, you'd need to be BORN with the DNA for it (or have some sort of therapy that somehow makes it grow).Every time I hear about genetically modifying creatures to add extra limbs and the like, a little voice in the back of my head goes 'GENETICS DON'T WORK LIKE THAT! GRARARGH!'It does if you fuck with it enough.
Alternatively, 100 = 99.If you're going for one third of people, the figure should be 33% *snort*33 + 33 + 33 = 99
There's got to be a 34 in there somewhere!
...
(don't you dare bring up the 1/3 fraction)
Just think about it, some teenager has their back hurting when they grow too fast, or their chest
I am sure that these "mutations" are more like Pokémon or Boarderlands 2... and Less like real live mutations and evolution.
Just think about it, some teenager has their back hurting when they grow too fast, or their chest.. now think how it would hurt as your nervous system is ripped apart and reconstructed into your mutated limb and so on... i think even shouting in tears would not help and you might even fall uncounscious due to pain. Thats the nervous system, your muscle, sinew and everything else would hurt soo much... it would take years to grow something with bareable pain, having it *pop* out would almost outright kill you at worst.
Thats what i think without any medical knowledge with nothing more than my common sense and knowledge.
Just think about it, some teenager has their back hurting when they grow too fast, or their chest.. now think how it would hurt as your nervous system is ripped apart and reconstructed into your mutated limb and so on... i think even shouting in tears would not help and you might even fall uncounscious due to pain. Thats the nervous system, your muscle, sinew and everything else would hurt soo much... it would take years to grow something with bareable pain, having it *pop* out would almost outright kill you at worst.
Thats what i think without any medical knowledge with nothing more than my common sense and knowledge.
Clearly the solution, therefore, is to genetically engineer out the feeling of pain, before you go about changing limbs and whatnot. Clearly.
Or at least train them to not process that sensory information as pain.
Clearly.
I really wish they would focus on core gameplay until they have something ready for release, and then add features based on need dictated by community feedback. I can understand wanting to add some frills to the feature list to boost sales before some people will, as with every game ever made, see what it is actually like and decide it isn't for them, but when you have already taken peoples money I feel you are under an obligation to deliver a product sooner rather than later, especially when you can continue to make updates past the beta.
Just my opinion.
I really wish they would focus on core gameplay until they have something ready for release, and then add features based on need dictated by community feedback. I can understand wanting to add some frills to the feature list to boost sales before some people will, as with every game ever made, see what it is actually like and decide it isn't for them, but when you have already taken peoples money I feel you are under an obligation to deliver a product sooner rather than later, especially when you can continue to make updates past the beta.
Just my opinion.
My brain suddenly went into overdrive as to what I'm gonna do when this comes out.Amen.
It's presently going 'Find planet with large icesheet, make a base attached to underside of ice sheet! No! make a base on a cliff overlooking a lava lake! No wait! Make a seafloor base! NO! Make a village on a jungle pla- NO NO NO! MAKE AN UNDERLAVA BASE!'
My brain's stupidly ready for the release of this game.
Am I the only one who just wants to walk around and kill some monsters and get loot and level up.
Am I the only one who just wants to walk around and kill some monsters and get loot and level up.I think so. I mean, getting loot is fun and all but I really wanna build stuff.
Am I the only one who just wants to walk around and kill some monsters and get loot and level up.Con... considering I'm fairly sure the game won't have a leveling system. S'possible you're it.
Am I the only one who just wants to walk around and kill some monsters and get loot and level up.Con... considering I'm fairly sure the game won't have a leveling system. S'possible you're it.
I'm pretty sure that there is a leveling system. From the June 5th blog update:Am I the only one who just wants to walk around and kill some monsters and get loot and level up.Con... considering I'm fairly sure the game won't have a leveling system. S'possible you're it.
Oh yeah. I could have sworn I read it had some sort of non-item-based progression mechanic, but maybe not. I'll go look into it on the forums and see what they say.
[...] Kyren is making great strides with the leveling system. She’s currently working on NPC leveling and soon moving onto ore multipliers for planets of varying threat levels.Of course, I could be horribly misinterpreting it.
"Gas giants, inhabited by vast, meteorological intelligences"
Perhaps he was going to mention these two, but then he got interrupted by Gordon Freeman?He forgot to mention the cowboy duds these meteorological intelligences wear.And the general lack of an attention span.
are there civs to discover, exploit and eventually torture for fun?
(I had a bad day and creatures don't run on windows anymore)
are there civs to discover, exploit and eventually torture for fun?
(I had a bad day and creatures don't run on windows anymore)
There are procedurally-generated settlements with NPCs in them. Lock them in their homes and pump magma in. No guarantee it will be actually satisfying to do that, though.
Is this your song? (http://www.youtube.com/watch?v=qYJkol00JCE)
I personally would rather wait for multiplayer. The dev team is excellent at communication, it's not like we're being left in the dark while they're off partying in Switzerland.I'm honestly surprised at the amount of "Oh my god why isn't it out yet release already guys", coming from this forum, rushed releases simply to appease a playerbase are never a good thing.
Hahahahaha oh God, the last devlog. SPACE-PLANT VOCALOID.FTFY
one bee game [...]... here's hoping someone works out "Flight of the Bumblebee". All bumblebee, all the time.
Following you around for twenty-four hours.
The singing system has great potential for annoyance. I will, for example, write a song that is just an onomatopoeia of the sound that one bee game they had at every Chuck-e-cheese when I was a kid makes.
"BERBURBERBERBURBERBERBURBER"
Following you around for twenty-four hours.
Not "Durr Durr Durr"? :P
Following you around for twenty-four hours.
Man, I was on the fence about the game, but when they introduced hats and constant singing, I was sold!
[/sarcasm]
... no, no, I'm fairly sure they have at some point. Flashing lights, seizures, etc.
Shiny disco balls~
Actually.
They're almost certainly going to have disco balls implemented at some point or another.
Which is good.
Because now Starbound will have disco.
Which. Gods. Five non-existent currency units they're going to have platform shoes and fros in this game. It will be glorious. Space disco~
Party robots.
yes. YES.
I wonder what the first ABC will be posted on the starbound forums.
Rickroll?
Trololo?
Also, this game does still have randomly generated items, right? Because they seem to be handcrafting most of the game besides planets at the moment.
I look forward to a radio mod that will allow people to submit their songs to be added to a playlist for the radio modd.Presumably the mod would add a slightly static-y effect to all submitted songs for that authentic feeling :P
... why? Pretty sure they're no more of a violation than any music-related program. Digital keyboard can't be sued 'cause of what's made on it, s'far as I'm aware. There'd be issues if the Starbound folks themselves included any ABC notation that's copywritten, but user generated stuff is pretty much free game.
You think that'll stop them?
A while back Putt Putt, an American miniature golf course company, tried suing Mojang because people were using the name "Putt Putt" in their game. Their research was basically limited to Googling "Putt Putt Minecraft", since most results were user generated videos labelled "Putt Putt Minecraft".
Mojang essentially just laughed at them, but that doesn't mean that it won't happen again.
You can also place blocks and objects on the ship to get a completely unique look.
Awww yissQuoteYou can also place blocks and objects on the ship to get a completely unique look.
Battlebarges. Time to build some fucking battlebarges. :D
or perhaps the Glitch play dubstep and act like it's fancy classical music!Or classical funk made into dubstep!
or perhaps the Glitch play dubstep and act like it's fancy classical music!Or classical funk made into dubstep!
Actually, that's a bit complicated. They should probably just play metal. *ba-dum-tsh*
No-one can destroy the metal! (https://www.youtube.com/watch?v=qR7U1HIhxfA)
No, because, Robots are made of metal. It's a pun.or perhaps the Glitch play dubstep and act like it's fancy classical music!Or classical funk made into dubstep!
Actually, that's a bit complicated. They should probably just play metal. *ba-dum-tsh*
Oh, you did not just diss Metal. I know you didn't, because my ingame metal band, which will be a tribute to Dragonforce and UnexpecT, will rock your socks off.
I think it might have been a bit too heavy for him.No, because, Robots are made of metal. It's a pun.or perhaps the Glitch play dubstep and act like it's fancy classical music!Or classical funk made into dubstep!
Actually, that's a bit complicated. They should probably just play metal. *ba-dum-tsh*
Oh, you did not just diss Metal. I know you didn't, because my ingame metal band, which will be a tribute to Dragonforce and UnexpecT, will rock your socks off.
No, because, I'm quite certain Robots are actually made of jam.No, because, Robots are made of metal. It's a pun.or perhaps the Glitch play dubstep and act like it's fancy classical music!Or classical funk made into dubstep!
Actually, that's a bit complicated. They should probably just play metal. *ba-dum-tsh*
Oh, you did not just diss Metal. I know you didn't, because my ingame metal band, which will be a tribute to Dragonforce and UnexpecT, will rock your socks off.
Wasn't one of the stretch goals being able to discover fossils?Not archaeology. That's paleontology.
aren't there buried items?
MPMPMPMPMPMP
o___o
must have mp
I would suggest heading over to their forum and making it clear then. The majority of gamers are forced to play alone and most of the content that is completed is SP oriented right now, so I think those are their reasoning, but nothing is set in stone. Apparently, they also discuss the idea of waiting until EVERYTHING is done, circa Jan 2014. Everything is up in the air with this group. I do think you are outnumbered though, as many people play SP first to learn and then MP for social fun/pvp/group builds if Terraria and their forums are anything to go by.tbh I don't care which they do, I'm not touching the game until the MP is in anyway... so they can do whichever they like. My only fear is that releasing the SP beta will distract them further due to the inevitable flood of support issues, bug reports, etc.
I honestly hate MP and prefer solitude. Nobody to have disagreements with but myself.
I honestly hate MP and prefer solitude. Nobody to have disagreements with but myself.
This would make the best soap opera.
I would suggest heading over to their forum and making it clear then. The majority of gamers are forced to play alone and most of the content that is completed is SP oriented right now, so I think those are their reasoning, but nothing is set in stone. Apparently, they also discuss the idea of waiting until EVERYTHING is done, circa Jan 2014. Everything is up in the air with this group. I do think you are outnumbered though, as many people play SP first to learn and then MP for social fun/pvp/group builds if Terraria and their forums are anything to go by.
I just prefer to have my larger-scale building projects locally available when I choose. oh, and all that "shit you pulled in minecraft" thread makes me never want to associate with people, ever.The people here generally don't grief, tough.
If there were some kind of menagerie available on the bay12 server where I could contribute free-range combat pets and mounts, I'd stop by to buy, sell and trade, certainly. But I have zero interest in having things I put time into destroyed by someone because they could, or having to walk past dongships to get to the local adventure grounds. Others are free to do as they like, but I'll always primarily play solo.
There is unfortunately no evidence that multiplayer will be any better than Terraria yet. It could be hard to setup and connect, it could have no tools for dealing with griefers, it could have rubberbanding problems......we just don't know yet.
Ahh now you are thinking like a Neonivek. Bask BASK in the negativity!
Let rain upon this world a torrent of pessimism!
Personally, I'd make a private server just for a few trusted friends.
Best protection is prevention and all.
Wait, you call that pessimism? I thought he was just being realistic .... :(There is unfortunately no evidence that multiplayer will be any better than Terraria yet. It could be hard to setup and connect, it could have no tools for dealing with griefers, it could have rubberbanding problems......we just don't know yet.
Ahh now you are thinking like a Neonivek. Bask BASK in the negativity!
Let rain upon this world a torrent of pessimism!
Listening to the soundtrack, I think that Europa is my favourite of all the songs.I was confused for a second or two. (https://www.youtube.com/watch?v=rqkLYTBUkE0)
Wait, you call that pessimism? I thought he was just being realistic
Quite easily, actually.QuoteWait, you call that pessimism? I thought he was just being realistic
Think of it this way. Could you imagine me saying: "This game could suck, we don't know it could even be terrible"?
Pretty much yeahQuite easily, actually.QuoteWait, you call that pessimism? I thought he was just being realistic
Think of it this way. Could you imagine me saying: "This game could suck, we don't know it could even be terrible"?
That's basically what you say about every game.Pretty much yeahQuite easily, actually.QuoteWait, you call that pessimism? I thought he was just being realistic
Think of it this way. Could you imagine me saying: "This game could suck, we don't know it could even be terrible"?
I feel ok with single player only for a while.Kinda agree with you there, however playing with a few close friends at release would be nice.
Party because every time these things come out, everybody rushes to be the every best, like no one ever was. To get the shiny red balloon is their test, nuking pirate stations is their cause. Sandboxes!
At least if we are in single player, you get to enjoy the exploration phase with a lot less competitive pressure. By the time multiplayer comes out, nobody cares how quickly you get some rare item, they have been there and done that. Instead it becomes a lot more about player interaction, working together for a common goal, instead of showing you can achieve your personal goal first, and I feel that is a much nicer environment.
When the news post says that "almost every major feature is done" what does that mean in terms of some kind of playable release? Also, are there any relatively recent gameplay videos I could check out? It's been a while since I properly looked at this game :)
Dammit, I now want to see what each race's ship looks like.
Glitch's looks steampunk-y, Human's is... kinda futuristic (curved edges, silver, all that), Hylotl or what ever they are called have a fish-like ship, florans have one that looks covered in vines...
Monster health bars are in. They’re not totally finished, and right now every single monster in the game is called Waffles because we haven’t implemented the monster namegen.
And there's ascreenshotWaffles showing poor Waffles #8472 gettingbashedWaffled with apole...hammerWaffles.
Waffle waffle a waffle waffling waffle Waffles #8472 waffling waffled waffle a waffle.
A sandbox we (and you!) are going to be able to build an endless array of content on top of.
I'm actually quite interested in the PvP, given that the demo we've seen of it has very little in common with Terraria's spammy click-fest.O.o... well... melee guns, pretty much like terraria difference is... with all the random weapon you never know wha the hell he will shoot at you.
Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.Look everyone, Neonivek is saying negative things about a game before its even released now.
Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.
Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.Look everyone, Neonivek is saying negative things about a game before its even released now.
Soon he will negatively comment on games yet to be made, or even conceived of!
Or negatively commenting on negative comments yet to be made. :POk my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.Look everyone, Neonivek is saying negative things about a game before its even released now.
Soon he will negatively comment on games yet to be made, or even conceived of!
Wait doesnt it end up being positive in this case?Or negatively commenting on negative comments yet to be made. :POk my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.Look everyone, Neonivek is saying negative things about a game before its even released now.
Soon he will negatively comment on games yet to be made, or even conceived of!
This is what I was talking about. (http://www.youtube.com/watch?v=rKaaHzBcxUc) From the looks of things it might turn out slower-paced and more oriented on dodging and blocking (on the melee front at least), as opposed to five second long head-on collisions that composed the majority of Terraria PvP. I also seem to recall confirmation of sniper-type weapons that can aim farther than your normal screen away. So basically less Terraria and more KAG in the playstyle.I'm actually quite interested in the PvP, given that the demo we've seen of it has very little in common with Terraria's spammy click-fest.O.o... well... melee guns, pretty much like terraria difference is... with all the random weapon you never know wha the hell he will shoot at you.
I'm fairly certain we've spent almost as much time, on this thread, talking about Neonivek's attitude, as we have about the game.
HYPE FOR THE HYPE GOD!I'm fairly certain we've spent almost as much time, on this thread, talking about Neonivek's attitude, as we have about the game.
Because the users can't handle negativity in their thread, only positivity and hype!
Oh now i see your point sorry bout that.This is what I was talking about. (http://www.youtube.com/watch?v=rKaaHzBcxUc) From the looks of things it might turn out slower-paced and more oriented on dodging and blocking (on the melee front at least), as opposed to five second long head-on collisions that composed the majority of Terraria PvP. I also seem to recall confirmation of sniper-type weapons that can aim farther than your normal screen away. So basically less Terraria and more KAG in the playstyle.I'm actually quite interested in the PvP, given that the demo we've seen of it has very little in common with Terraria's spammy click-fest.O.o... well... melee guns, pretty much like terraria difference is... with all the random weapon you never know wha the hell he will shoot at you.
So Neo is grumpy bear?Yup i am grumpy myself in real life, hell my friend and GF call me "El Chialeux" i believe it would mean grumpy 2 fold? or something similar, im not angry im just as cynical and narcistic in real life about human and their nature, but here i barely NEVER "grump"?? hehe.
So Neo is grumpy bear?Yup i am grumpy myself in real life, hell my friend and GF call me "El Chialeux" i believe it would mean grumpy 2 fold? or something similar, im not angry im just as cynical and narcistic in real life about human and their nature, but here i barely NEVER "grump"?? hehe.
Now that its settled, would be nice to come back on topic.
I made my very first car!!! had to be solar powered because.... gas station was literaly at the other far side of the town next to a river, in the middle of a 8 lane of houses/shops/ etc......
So after 6 or was it 9 days of filling my poor little motorcycle with plates/frames odd and ends, killing over 400 zombies in the process, nearly loosing a limb to a fragging moose.... these things are killer i tell you...... I got my very first solar powered semi armored car, normal plating protecting front and weel, and the main living area has everything i need, bed, RV kitchen and even a back view balcony!
We should make a thread called "Neonivek is really cynical: discuss" in other games that's all about saying how shit an upcoming game could be.It would be nice yes. And just confine him there.
I facespalmed myself so hard that i sent myself flying to that flower girl spaceship.... Massive fail on my part sorry XDSo Neo is grumpy bear?Yup i am grumpy myself in real life, hell my friend and GF call me "El Chialeux" i believe it would mean grumpy 2 fold? or something similar, im not angry im just as cynical and narcistic in real life about human and their nature, but here i barely NEVER "grump"?? hehe.
Now that its settled, would be nice to come back on topic.
I made my very first car!!! had to be solar powered because.... gas station was literaly at the other far side of the town next to a river, in the middle of a 8 lane of houses/shops/ etc......
So after 6 or was it 9 days of filling my poor little motorcycle with plates/frames odd and ends, killing over 400 zombies in the process, nearly loosing a limb to a fragging moose.... these things are killer i tell you...... I got my very first solar powered semi armored car, normal plating protecting front and weel, and the main living area has everything i need, bed, RV kitchen and even a back view balcony!
How.. would that be on topic? ???
I think you want the cataclysm thread, Neo.
When people say things like 'solid game', I always imagine them describing the mental state of a game, and presently imagine a box with the starbound logo sitting in a psych ward.
I think you want the cataclysm thread, Neo.
Look if a game is trash, which I assume is why you are bringing it up
Tomorrow will NOT be the release of the beta due to a number of things that popped up, like NPC's not dishing out quests properly, etc. However, I am hopeful that we are going to read a beta date window, if not an exact time.
Heroes are useless parasites, the lot of them. If you don't give them a bunch of petty make-work chores they'll sit around drinking and stealing small objects when you aren't around.Not to mention breaking all your crates and vases.
My connection just sent me a panicked email. It seems that he/she is worried that I just outed them to Tiyuri by revealing specific info. :-\Oh good lord... you burned your asset! Bad operative bad....
I hope I didn't get them into trouble, or fall into a trap.
Yeah, I can see firing someone for (say) releasing all of their code into the wild blue yonder, but for hinting to another person that there might be an announcement about a beta release date soon? If your buddy was actually fired for that, I'd boycott the game and the company.Same. Information is good, not bad.
My connection just sent me a panicked email. It seems that he/she is worried that I just outed them to Tiyuri by revealing specific info. :-\How worried is worried? Are they in actual trouble? I'm concerned for their well-being.
I hope I didn't get them into trouble, or fall into a trap.
"Time to start dredging the harbour" worried, I'm assuming. 'Tis much more dramatic that way.My connection just sent me a panicked email. It seems that he/she is worried that I just outed them to Tiyuri by revealing specific info. :-\How worried is worried? Are they in actual trouble? I'm concerned for their well-being.
I hope I didn't get them into trouble, or fall into a trap.
off-topic:
I think death threats should carry the same penalty as actual attempted murder. Seriously. Some kid runs their mouth on the internet? Hunt them down and throw them in jail. The end.
This.off-topic:
I think death threats should carry the same penalty as actual attempted murder. Seriously. Some kid runs their mouth on the internet? Hunt them down and throw them in jail. The end.
Its a douchy thing to do, but that seems a bit extreme.
This.off-topic:
I think death threats should carry the same penalty as actual attempted murder. Seriously. Some kid runs their mouth on the internet? Hunt them down and throw them in jail. The end.
Its a douchy thing to do, but that seems a bit extreme.
We will make sure to give you updates with extra spoilery content in this thread <3
Spoiler: More OT nonsense (click to show/hide)
No responses from my connection at all since the concern yesterday. I guess he/she is laying low until today's update. From yesterday's update it really looks like the game is 90%+ complete, including much of MP. Really, I would expect that they could submit code to Steam for the early release/alpha access at any point. My understanding is that it take 2-4 days for Steam to approve that submission.
Tomorrow was my best guess for release but I obviously think it makes more sense to announce it a week in advance. Further, I was wrong about Payday 2's beta even though I was talking to the lead dev everyday. You just never know how these things will go and Starbound has already proven to be wildly impulsive in every other respect.
Spoiler: More OT nonsense (click to show/hide)Spoiler (click to show/hide)
Spoiler: More OT nonsense (click to show/hide)
(we have so much music now!)
Bartwe just stopped coding Starbound and started streaming Hotline Miami. He's certainly not dying under a backlog of work.Everyone needs a brain break at some point. Coding is mind numbing sometimes.
I imagine because it's still in Alpha, so there's not really much of a game at the moment. The minecraft dev vids aren't exactly exciting either.
I imagine because it's still in Alpha, so there's not really much of a game at the moment. The minecraft dev vids aren't exactly exciting either.
Even today Minecraft videos aren't too exciting.
Watching Joe Average play with Legos isn't nearly as fun as playing with Legos yourself
Even today Minecraft isn't too exciting.FTFY ...
QuoteWatching Joe Average play with Legos isn't nearly as fun as playing with Legos yourselfOhhh I've seen people make it work.
Oh yeah. xDQuoteWatching Joe Average play with Legos isn't nearly as fun as playing with Legos yourselfOhhh I've seen people make it work.
Those folks aren't Joe Average then. They've got a flair for entertainment, storytelling, or pure charisma that makes anything they do fun to watch.
I mean, take Morgan Freeman. I'd totally watch that dude play Minecraft.
"Oh, I just made a house. Isn't that special."
I'm getting goosebumps just thinking about it.
This needs to happen.
I would watch the fuck out of "Morgan Freeman plays"
SO much.This needs to happen.
I would watch the fuck out of "Morgan Freeman plays"
SO much.This needs to happen.
I would watch the fuck out of "Morgan Freeman plays"
Even though I normally dislike Seananners, I still like that one. That's how powerful Morgan Freeman is.o...kay that was amusing.
Do you think they might be holding back on a big announcement while they sort out the "leak"?
Do you think they might be holding back on a big announcement while they sort out the "leak"?
I think it's more likely that the game is a lot more "done" than they anticipated for right now, so they re pushing to wrap it up altogether before pushing it to us. I also think they are going to underestimate the amount of bugs/hardware incompatibility that the game will have.
(http://i.imgur.com/pnhh42v.gif)
Tiy just told everybody to subscribe to the August newsletter that is coming out tomorrow on twitter. I have a feeling big news is in the letter! ;D
... Sony? Ugh.
Still have a bit of a grudge against Sony 'cause of how they (or SOE, at least) handled Infantry :-\
Didn't notice anything about that in the updates or newsletter, though. mumblemutter
Kill me please, it hurts to hype.
I can't sleep until the update lately, because beta could be any day! 12:51 AM and counting :-\
I can't sleep until the update lately, because beta could be any day! 12:51 AM and counting :-\
Don't hold your breath. Next month at the earliest is my guess. I wouldn't be surprised if it gets put back til January.
I would agree, but hemmingjay's contact thought that we might hear a release date as soon as 3 days ago. At least the release date could come out at any time, not that it makes much of a difference to know earlier. I just have an unhealthy obsession with the daily updates, and I'm trying to justify it. :Pthen again his contact, may have been fed false info. in order to find a leak.
I would agree, but hemmingjay's contact thought that we might hear a release date as soon as 3 days ago. At least the release date could come out at any time, not that it makes much of a difference to know earlier. I just have an unhealthy obsession with the daily updates, and I'm trying to justify it. :Pthen again his contact, may have been fed false info. in order to find a leak.
I can't sleep until the update lately, because beta could be any day! 12:51 AM and counting :-\
Don't hold your breath. Next month at the earliest is my guess. I wouldn't be surprised if it gets put back til January.
I can't sleep until the update lately, because beta could be any day! 12:51 AM and counting :-\
Don't hold your breath. Next month at the earliest is my guess. I wouldn't be surprised if it gets put back til January.
Given how fluffy the game is, I could see that.
Heck I still have yet to see one good video.
It's going to suck so bad, anyway. Why even bother? Everything about this game is awful and I feel awful
Nah I'm just averting hype.
The daily updates are seriously empty. They're literally just "hey guys, we're still doing stuff and things!". No real meaningful sense of how close things are to being finished, either. I miss when they used to post more technical updates, like the one a while back with the grappling rope. That update was an awesome read.
Like I said, while most of the team is busy pumping content into the overflowing lake, the news section is holding back a disintegrating dam, trying to prevent too much of the content from escaping, so that people can be properly flooded by it when the game releases later. Sure, they could talk their heads off about everything they are adding or have added, but for a whole lot of people that would ruin the excitement of discovering the game for themselves.
I can certainly think of a few projects where I would have much preferred bland uninspired updates to either non-updates or no updates.
Honestly, why can't they just release a beta? I'm not asking for any kind of finished project, just something I can sink my teeth into while I wait for the full-game.
Honestly, why can't they just release a beta? I'm not asking for any kind of finished project, just something I can sink my teeth into while I wait for the full-game.This. I bought beta. I expect bugs, I expect less content. Looks more like they are finishing it off, to me.
Hmm I could have sworn someone would have taken that joke and run with it.You didn't even give us any time to run away with it, Neo.
Joke aside you havn't seen how the average gamer reacts when he has the beta in their hands. We are spared their cacophony.
Hmm I could have sworn someone would have taken that joke and run with it.
Joke aside you havn't seen how the average gamer reacts when he has the beta in their hands. We are spared their cacophony.
Honestly, why can't they just release a beta? I'm not asking for any kind of finished project, just something I can sink my teeth into while I wait for the full-game.
I predict that most people who do turn away will eventually become re-interested once the game finally comes out, anyway. People are just frustrated and tired of waiting. Maybe not all, but most of them will get over it once the agonizing wait is finally over. :'(
[...] I'm am hoping that "green dwarf" is a kind of star. Because there would be nothing more awesome than living on a completely green planet.
It's because of the way our eyes work.... obviously, this means we must work toward fixing that. Proceeds from starbound can be funneled toward the "let our eyes see green stars" fund that probably doesn't yet exist.
I'm surprised people are getting so worked up over this. You've got nothing better to do, nothing else to anticipate? Just this one indie game?
Sure, I want to play Starbound too, but in my point of view it will be ready when its ready and not a moment sooner. Then again, I'm very busy and in all likelyhood will not be able to play it the day of release. Maybe not even the week of release. Worst case scenario not even the same month. One day it will be out and I'll have the Internet access to download it, but until then there's no point in worrying imho.
I'm surprised people are getting so worked up over this. You've got nothing better to do, nothing else to anticipate? Just this one indie game?I'd imagine the ones most worked up about it are those who have paid for it already.
Sure, I want to play Starbound too, but in my point of view it will be ready when its ready and not a moment sooner. Then again, I'm very busy and in all likelyhood will not be able to play it the day of release. Maybe not even the week of release. Worst case scenario not even the same month. One day it will be out and I'll have the Internet access to download it, but until then there's no point in worrying imho.
I've never heard of development actually going in that direction, either. Sure, you have a lot of people working on different projects that can't necessarily all be part of the current build, but don't you want to test the parts out as you make them so there isn't some major discrepancy when you do put them on? You don't want to find out that Part A makes twelve other parts useless after you've made all those other parts. It'd also make bug squashing a bit easier.That's a good point and extremely weird if that's what they did.
I'm surprised people are getting so worked up over this. You've got nothing better to do, nothing else to anticipate? Just this one indie game?I'd imagine the ones most worked up about it are those who have paid for it already.
Sure, I want to play Starbound too, but in my point of view it will be ready when its ready and not a moment sooner. Then again, I'm very busy and in all likelyhood will not be able to play it the day of release. Maybe not even the week of release. Worst case scenario not even the same month. One day it will be out and I'll have the Internet access to download it, but until then there's no point in worrying imho.
I remember about a decade ago I used to get really worked up over games that were delayed but I was very vested in them. These days I couldn't care less. Maybe it's because I have so many things to think about and the cost of the game isn't that much to me anymore (whereas in the past $20 was shittonnes of money).
What I'm trying to say is...
YOU'RE ALL CHILDREN!!!!! YOU YOUNGINS HAVE NOTHING BETTER TO DO!!!!
Minor nitpick, but I have in fact paid for it. I'm just not getting up in arms over the delays, unlike certain people whose names I won't mention.I'm surprised people are getting so worked up over this. You've got nothing better to do, nothing else to anticipate? Just this one indie game?I'd imagine the ones most worked up about it are those who have paid for it already.
Sure, I want to play Starbound too, but in my point of view it will be ready when its ready and not a moment sooner. Then again, I'm very busy and in all likelyhood will not be able to play it the day of release. Maybe not even the week of release. Worst case scenario not even the same month. One day it will be out and I'll have the Internet access to download it, but until then there's no point in worrying imho.
-snip-
Minor nitpick, but I have in fact paid for it. I'm just not getting up in arms over the delays, unlike certain people whose names I won't mention.
The official starbound forums are pretty bad. Everyone is really young, and many of them talk in colored text all the time, which is really obnoxious. There's pretty much no real discussion since the game isn't out yet, so everything is just hype about how great the game will be.Minor nitpick, but I have in fact paid for it. I'm just not getting up in arms over the delays, unlike certain people whose names I won't mention.
I wouldn't really say anyone is up in arms yet, at least on this forum. I can't say the same for any others, least of all the official Starbound forums, because I haven't been there. But yeah, I don't think there has been a time in living memory where a Bay12 member has been "up in arms" about anything. We're pretty laid back :P
To be fair, you could at least make an educated guess based on what weapon type you used most in Terraria, I guess?But we aren't forming clans for a game that isn't going to be playable for months.
I don't begrudge most of them for being young and wide-eyed. They want to talk to someone, their real life friends or acquaintances may not be gamers, and there's really nothing much to say since the game doesn't exist. Look at us... we speculate on why it's taking so long, why it will be awesome/completely suck and etc. Not that much different.
(I know what you're saying, but eh. They're kids, let em be kids. Nothing wrong with it)
No, but we already know each other and if we play together, it will likely be on a DFC server, so we've already done that. :)
To be fair, you could at least make an educated guess based on what weapon type you used most in Terraria, I guess?But we aren't forming clans for a game that isn't going to be playable for months.
I don't begrudge most of them for being young and wide-eyed. They want to talk to someone, their real life friends or acquaintances may not be gamers, and there's really nothing much to say since the game doesn't exist. Look at us... we speculate on why it's taking so long, why it will be awesome/completely suck and etc. Not that much different.
Thankfully, few other games are able to emulate the experiments with animals that occurs in the upper forums. :P
I haven't been keeping up with this game at all. have they said anything about how ships are going to be powered, if at all?
That raises an interesting point, actually. What do we do during ship travel time? I mean, assuming it doesn't just occur instantly with a fuel cost varying based on the distance involved. That would be the sensible way to do it, but I don't remember if they mentioned explicitly how interplanetary travel would work.
I believe somebody on the forums said that the animation for traveling is about a minute long? Not totally sure on that number, though.
I think travel time does depend on how far your destination is, but I hardly think it would ever take more than 2 minutes.
Oh the war if that happens... i can tell you it will NOT be pretty....I think travel time does depend on how far your destination is, but I hardly think it would ever take more than 2 minutes.
Pay $1 to travel there immediately!
I think travel time does depend on how far your destination is, but I hardly think it would ever take more than 2 minutes.
Pay $1 to travel there immediately!
From yesterday
"Bartwe (with a small assist from me) continued working on bugfixes and trying his mad dash of trying to get starbound working under Visual Studio. There’s a good reason we’re doing this, and it’s because the way we compile on windows is getting old and finicky and creaky (MinGW) and it’s causing us a lot of headaches. Well, to be frank supporting even the latest latest MSVC compiler is giving us headaches too, but it’s nice to have options :P This I think is JUST about working finally, so woo."
WTF? This is the sort of problems their design policy is leading to. These are things that are normally designed from the ground up because they cause massive compatibility problems later on otherwise. Ugh!
I think travel time does depend on how far your destination is, but I hardly think it would ever take more than 2 minutes.
Pay $1 to travel there immediately!
Don't even joke about that, dude
AFAIK thatis a thing in Star Trek Online and LotRO.
The shittiness of those suggestions is immense. I can FEEL the shittiness :oYou didnt read them all. I know it. You didnt even start i guess :P You re to scared of them so you try to make as if you read for people not to think your a coward.
I read the top three. I don't want to read all of them.The third one scared you huh? Normal, thats one of the complex ones. Except for a few, they should get easier from there on (Easier may still be to hard for you though).
I didn't actually realize they were yours ._.Lol. Why else would i be posting them? All i want is to shamelessly advertise myself :D
Maybe it's a hint to the release... think about it for a sec. A jump to the left, well if we look at a clock, starting at the beginning of the clock time-wise is 12, right? Well a jump to the left by single digit would be 11... 11... well, let's grab that "2" from 12 and use that too add 2 11's 11+11=22 yes? Well 11 has two ones.. let's borrow one of those and add it to the 22. Now that would make 23... hmm... 23... Wait a second! 4th of august update.... let's take that 12 again and subtract that by 4... 8... ok. So let's see what we have? A 23 and an 8... wait hold on... 8... the 8th month of the year... is August... and the 23 of August this year.... Oh my god.... The Insomnia gaming event is on the 23rd of August this year! Release date announcement has been solved.
Their forums are killing me.Starbound forums can be as mad as Bay12 Forums... On their own way.Quote from: Random StarbounderMaybe it's a hint to the release... think about it for a sec. A jump to the left, well if we look at a clock, starting at the beginning of the clock time-wise is 12, right? Well a jump to the left by single digit would be 11... 11... well, let's grab that "2" from 12 and use that too add 2 11's 11+11=22 yes? Well 11 has two ones.. let's borrow one of those and add it to the 22. Now that would make 23... hmm... 23... Wait a second! 4th of august update.... let's take that 12 again and subtract that by 4... 8... ok. So let's see what we have? A 23 and an 8... wait hold on... 8... the 8th month of the year... is August... and the 23 of August this year.... Oh my god.... The Insomnia gaming event is on the 23rd of August this year! Release date announcement has been solved.
And that post isn't a parody of the HL3 confirmed stuff? It's genuinely serious?
If the oil you put into cars came from decomposed dinosaurs, then it is direct deduction that your car is fueled by dinosaurs.Dead dinosaurs. Dug up and put to use by modern alchemy. So undead dinosaurs. And since it's combustible, they're undead dinosaurs on fire.
If the oil you put into cars came from decomposed dinosaurs, then it is direct deduction that your car is fueled by dinosaurs.Dead dinosaurs. Dug up and put to use by modern alchemy. So undead dinosaurs. And since it's combustible, they're undead dinosaurs on fire.
Also, do YOU actually know what a conspiracy is, Neonivek...?
The way you are talking about it is... weird.
And that post isn't a parody of the HL3 confirmed stuff? It's genuinely serious?http://en.wikipedia.org/wiki/Poe%27s_Law
AFAIK thatis a thing in Star Trek Online and LotRO.
....seriously?
I think they've said in the past that they know their development processes and priorities are a bit different than usual. I guess we're now really finding out the roadblocks in their methods. :-\It's an experiment on programming methodologies! For (computer) science!
I think they've said in the past that they know their development processes and priorities are a bit different than usual. I guess we're now really finding out the roadblocks in their methods. :-\It's an experiment on programming methodologies! For (computer) science!
PTW because of a nice gift I've gotten in relation with this thread.What?
I think he got given Starbound.PTW because of a nice gift I've gotten in relation with this thread.What?
Guys, they are changing compilers because MINGW's C compiler is getting weird and scary in places, as well as being less optimized for Windows in general. They've also likely been on the compiler they used at the start of development, which was 2 years ago IIRC. It's pretty necessary, and honestly not that big of a deal.
Guys, they are changing compilers because MINGW's C compiler is getting weird and scary in places, as well as being less optimized for Windows in general. They've also likely been on the compiler they used at the start of development, which was 2 years ago IIRC. It's pretty necessary, and honestly not that big of a deal.
So... why don't they just update to a newer version of MinGW? There's one for every release of GCC, usually within a week or two.
Switching compilers can be a big deal, depending on what they're using. Like if they're using C++11 features (and I think I spied a few in a Bartwe stream), MSVC lacks a LOT of them, but GCC 4.8.1 is fully C++11 compliant (libstdc++ is only missing built-in regex support, IIRC).
Guys, they are changing compilers because MINGW's C compiler is getting weird and scary in places, as well as being less optimized for Windows in general. They've also likely been on the compiler they used at the start of development, which was 2 years ago IIRC. It's pretty necessary, and honestly not that big of a deal.
So... why don't they just update to a newer version of MinGW? There's one for every release of GCC, usually within a week or two.
Switching compilers can be a big deal, depending on what they're using. Like if they're using C++11 features (and I think I spied a few in a Bartwe stream), MSVC lacks a LOT of them, but GCC 4.8.1 is fully C++11 compliant (libstdc++ is only missing built-in regex support, IIRC).
Because MinGW can't do native x64 compilation in x64 Windows. That's the weird and scary part. To compile in x64, you need to, write the code in windows, hop into Linux, download a conversion library, compile it in linux, and then precede to transfer said compiled file into windows, and hoping it works.
Here's the proof, http://sourceforge.net/p/mingw/bugs/1850/ http://sourceforge.net/p/mingw/bugs/1849/ http://sourceforge.net/p/mingw/bugs/1899/ http://sourceforge.net/p/mingw/bugs/1719/
It's weird and scary, but that's often what you have to do. It's likely, that like many other games they'll have to maintain a seperate code base for at least their C code between Linux/Mac and PC.
You don't see why a procedurally generated game, focusing on expansive worlds, multiple worlds which may or may not be active, and with a competitive and cooperative multiplayer gameplay focus, needs more ram you say?Guys, they are changing compilers because MINGW's C compiler is getting weird and scary in places, as well as being less optimized for Windows in general. They've also likely been on the compiler they used at the start of development, which was 2 years ago IIRC. It's pretty necessary, and honestly not that big of a deal.
So... why don't they just update to a newer version of MinGW? There's one for every release of GCC, usually within a week or two.
Switching compilers can be a big deal, depending on what they're using. Like if they're using C++11 features (and I think I spied a few in a Bartwe stream), MSVC lacks a LOT of them, but GCC 4.8.1 is fully C++11 compliant (libstdc++ is only missing built-in regex support, IIRC).
Because MinGW can't do native x64 compilation in x64 Windows. That's the weird and scary part. To compile in x64, you need to, write the code in windows, hop into Linux, download a conversion library, compile it in linux, and then precede to transfer said compiled file into windows, and hoping it works.
Here's the proof, http://sourceforge.net/p/mingw/bugs/1850/ http://sourceforge.net/p/mingw/bugs/1849/ http://sourceforge.net/p/mingw/bugs/1899/ http://sourceforge.net/p/mingw/bugs/1719/
It's weird and scary, but that's often what you have to do. It's likely, that like many other games they'll have to maintain a seperate code base for at least their C code between Linux/Mac and PC.
http://sourceforge.net/projects/mingw-w64/ and http://sourceforge.net/projects/mingwbuilds/
Problem has already been solved.
Also, Starbound probably doesn't really need to be 64-bit...
I'd just like the point out that Elite was procedurally generated for the express purpose of using less ram. (http://en.wikipedia.org/wiki/Elite_(video_game)#Technical_innovations)
we asked for and did get a month-early release for Terraria (and look how that turned out!).
On-the-fly, as-needed generation can't work for Terraria's maps. I predict that it won't work for Starbound's maps either.
More than that, your assumptions on hemmingjay's words are rather impressive. Ranging from assuming they have multiple codebases(Something that a large variety of games do/did have.) To those code bases being utterly unable to work together.
What they are doing in programming terms is object oriented design in it's purest form. As far as I can tell, they have all the feature sets there, they just are trying to make them interact. Depending on their setup and the tools they have, this ranges from mildly tedious, to "Oh I'm done."
Essentially they have the code for the GUI set up, and the code for the crafting set up, so that neither requires the other to run, which is excellent use of object oriented programming. Now what they need to do is have the code interact with each other, so the GUI can display crafting, crafting can plug stuff into the gui, etc. Given their previous progress and fast implementation, this game should be out before thanksgiving at the latest.
... source? My memory doesn't remember that being explicitly stated :-\
-- ah. Got it. Road map -> core mechanics -> Low-level world/entity storage.Ah, there we go. Cheers Dark.
Like I said, I'm not too familiar with game development but I do have a basic understanding of software development.What you are describing there is a programming process known as Procedural Programming, also called Imperative, where the program is going through the steps one by one basically. So everything basically requires everything else to run. This is a fine method of programming if you are careful, slow and methodical, if you want fast development, you go more object oriented.
I was just saying that I was expecting the process to be more along the lines of building the basic game and then adding things to it in order of priority as those things are finished. So after building the bare bones game you add a GUI, which opens the door to conversations (Which opens up quests), and inventory (Which opens up crafting and trading). You add features that are the most important and have the greatest number of important features dependent on them, focusing on one thing at a time per person.
What I understood from the conversation they just ran through and made everything, and now they have to glue it all together. If all they're doing is fine tuning, adding extra features, and making sure it doesn't explode, that's cool and I just misunderstood.
As for the x64 thing - It's nice for any game to be able to use x64, even if it's not strictly necessary by the scope of the game. I doubt Starbound will take up a massive amount of memory since you'll only be loading up one area at a time. Multiplayer may be different, and may be the entire reason they're building for x64. Even if that's not the case, just having the capability can avoid a lot of issues if they decide to expand on memory hungry features.
-snip-
I FIGURED OUT A BETTER WAY TO SAY THAT/NINJA EDIT: Object oriented programming basically helps prevent your code from tantrum spiraling.
On the subject of Starbound, the latest lighting changes really made a difference in my opinion. Everything looks way more consistent.
Is it just me or do all of the monsters we've seen so far look like they could be pokemon?
Is it just me or do all of the monsters we've seen so far look like they could be pokemon?
Also, buttantlers.
So I've been off the grid for the last 4 days. Did I miss anything good, or just more mundane updates?
So I've been off the grid for the last 4 days. Did I miss anything good, or just more mundane updates?
Well you missed!... uhhh... But there was... uhhh...
No not really.
GAK! NEED! GAME! NAO!Got the same feeling as well.
"Rough around the edges" and "barely holding together with chainsaws poking through every crack" are two different things. They need to make sure there's as little of the latter left as possible.
Right now, there's a livestream over at www.twitch.tv/chucklefishlive of the first tier of gameplay for any of you that are interested! This is the first real gameplay footage we have seen!
-100 hype points."Rough around the edges" and "barely holding together with chainsaws poking through every crack" are two different things. They need to make sure there's as little of the latter left as possible.
Surely it can't be as bad as that chainsaw-thing? ??? I mean... there will be a Yogcast Let's Play at the Insomnia festival.
I myself don't mind the Yogscast, in fact, I do like some of their vids.-100 hype points."Rough around the edges" and "barely holding together with chainsaws poking through every crack" are two different things. They need to make sure there's as little of the latter left as possible.
Surely it can't be as bad as that chainsaw-thing? ??? I mean... there will be a Yogcast Let's Play at the Insomnia festival.
(http://i.imgur.com/t3uZDuk.png)
Hype hype hype hype hype
Parts 6 & 7 are the best display of combat yet. They also explain that this level 1 planet is basically a tutorial, and that everything is meant to give you a little taste and a sense of accomplishment. I think it's a triumph of game design, considering all of the randomness and the early state of the build.
I think I actually found a multi part upload of the stream, maybe, starting here: https://www.youtube.com/watch?v=irRA5swJ8d0Hey, thanks for finding this. I'll have to watch when I have some free time and decent WiFi :P
EDIT: Oh man, on P.3 and this is.... pretty much exactly what I expected. Nice. Love the sunglasses dinosaurs.
(http://i.imgur.com/t3uZDuk.png)
Hype hype hype hype hype
It looks ok, nothing mindblowing. The only thing personally I don't like is monster death animation and delay. It looks clunky that monster just poofs after few second you killed it.
I think the stream shows rather well why this game isn't in Beta yet.Well said chief. You basicly removed the word from my mouth XD
The sheer number of things the person doing it needs to fudge for it to work is immense.
They have truly done some brilliant work here and I can honestly say they are setting a new gaming standard. We will all be talking about Starbound for the rest of our gaming lives as a big point on the game industry timeline.
They have truly done some brilliant work here and I can honestly say they are setting a new gaming standard. We will all be talking about Starbound for the rest of our gaming lives as a big point on the game industry timeline.
Wow, you're getting a little ahead of yourself there. I think you may need to take a step back and reevaluate your hype levels before you implode or something :P
Which is why Starbound is great, or at least better than Terraria: you can dig 3x3 areas! :P
There'll be some sort of hype blackhole.
There'll be some sort of hype blackhole.
If such a place exists in-game, we can rest easy knowing that it will be serenaded by players heroically playing "Gagnam Style" nonstop on a sitar.
I'm about a trillion percent hyped for this. Which is impossible, but this is like Terraria if Terraria were on some sort of super steroids.
However, I'm almost certainly going to starve to death, just like all my dwarves...
But your cookie is so huge!
I also love how when you first get to a planet it's saturated with a specific color, but then your "eyes" adjust and it sort of fades to a more normal look.
The effect wasn't really obvious to me. The two planets they demoed were as different as night and day in hue. Gotta agree with the streamchat that the second one looked a bit puke-ish :P
So what species are you guys going to play as?
I think it's been confirmed that Novakids will most likely not be in the beta release.
So what species are you guys going to play as?
I think it's been confirmed that Novakids will most likely not be in the beta release.
Why? So far the races are purely cosmetic anyway and they ALL are the same skeleton.
Heck they didn't even give the Chimp people tails.
Two things:I think it's been confirmed that Novakids will most likely not be in the beta release.
Why? So far the races are purely cosmetic anyway and they ALL are the same skeleton.
Heck they didn't even give the Chimp people tails.
Two, chimps (and other apes) don't really have tails.
... why? Don't think tails fits what's been told of their backstory, and it wouldn't really, like. Do much. For them as-is.
Besides. I wouldn't be terribly surprised if tails end up as a cosmetic item.
So are humans. We still lack tails.
So are humans. We still lack tails.Humans are not multiple races.
Christ we must be retarded.Aren't we all?
I'll be the only person that plays a human.
I'll be the only person that plays a human.
I fully intend to play as a human. I will be RPing Shatner and over act everything.
Underlava construction would be nicer
QuoteUnderlava construction would be nicer
I guess it depends if Lava is going to be hot koolaid or not.
I think that Lava is one of that things that is going to be preventing people from going through the center of the earth, if I recall correctly, so I doubt it'll be easy/doable to build in it.
That's easy, you just need to build Mega-I think that Lava is one of that things that is going to be preventing people from going through the center of the earth, if I recall correctly, so I doubt it'll be easy/doable to build in it.Supervillain plotGoal N+1: Planetary Core Transfusion.
Can ye build pumps?Almost certain there's pumps... think they may have demonstrated the in (one of?) the water physics videos? Could definitely be wrong there, memory's a bit fuzzy.
D'you think it'd be possible to pump the lava into space? Or ship it somewhere else?
Axolooootl because, apparently, they can breathe underwater or something? According to the wiki. Underwater stuff looks awesome.I don't think they're called axolotls. You're thinking of adorable amphibians with red frills of cute.
I had a thought.Note to myself: never hire greatorder.
If there's ever a huge server, I may, at some point, for no reason, find a large organisation, work my way up it, then crush it.
Probably fail, get killed, and be chased to buggery and back. BUT I WILL TRY, DAMMIT!
Note to self: hire greatorder for the challenge.I had a thought.Note to myself: never hire greatorder.
If there's ever a huge server, I may, at some point, for no reason, find a large organisation, work my way up it, then crush it.
Probably fail, get killed, and be chased to buggery and back. BUT I WILL TRY, DAMMIT!
Note to self: Lava on Greatorder.Note to self: hire greatorder for the challenge.I had a thought.Note to myself: never hire greatorder.
If there's ever a huge server, I may, at some point, for no reason, find a large organisation, work my way up it, then crush it.
Probably fail, get killed, and be chased to buggery and back. BUT I WILL TRY, DAMMIT!
Note to self: Lava on everything.Note to self: Lava on Greatorder.Note to self: hire greatorder for the challenge.I had a thought.Note to myself: never hire greatorder.
If there's ever a huge server, I may, at some point, for no reason, find a large organisation, work my way up it, then crush it.
Probably fail, get killed, and be chased to buggery and back. BUT I WILL TRY, DAMMIT!
... especially if we can manage lava of varying levels of solidity. Then you can make a nice little lava hut floating on top of the lava lake inside the lava castle that's built into the volcano made of lava on the lava plains of the great Lava Continent of glorious Lava World. Sipping your lavarita as the majestic Magma Sun sets on the everburning world.Those seem to be quite lav(a)ish accommodations.
Lava.
Bartwe: my superpowers do not include getting tiy a better isp
Bartwe: he gots to do that himself
When it's done.
You know, I look at those streams and I can't help but wonder.
With all that inventory space...
Silver ore can't be so worthless that you would spend it on repairing your stone pickaxe rather than carrying a few spares.
Well they are running a demo (demonstration), obviously the silver is far more useful allowing it to run smoothly then in the pocket of a character they are probably going to delete immediately afterwards.
(his stubborn reluctance to use torches is astounding)
What is this i49 they keep talking about? I gather it's some sort of convention or game conference, but where and when? All google gives is stuff about US highways. :-\
... or maybe there IS NO GAME, and the developers are all in remote beachfront villas sipping on mojitos and laughing at all of us from atop copious piles of pre-order money.
I bet a thoroughly talented creative writer and a really good pixel artist could pull it off. Split the money 50/50... live like a king for the rest of your days!Still, with the streams it'd probably be easier to just make most of the games than to have someone acting like they are playing a game while a video is playing or what have you. Heck, it'd probably be easier to make the game framework than the streams. (But if they skipped those, it'd be more realistic.)
1.6 is the current numbers on the website.... or maybe there IS NO GAME, and the developers are all in remote beachfront villas sipping on mojitos and laughing at all of us from atop copious piles of pre-order money.
This makes me curious...what would happen if this were to be true? A class action lawsuit? That'd be quite a scam, what, over a million dollars? Two million?
Steam workshop access
QuoteSteam workshop access
Yeah I am going to say this now... that is a non-solution.
QuoteSteam workshop access
Yeah I am going to say this now... that is a non-solution.
A non-solution to which problem? Seems like a fairly good solution to me to the problem of "how to allow people to modify the game and thus increase longevity".
QuoteSteam workshop access
Yeah I am going to say this now... that is a non-solution.
A non-solution to which problem? Seems like a fairly good solution to me to the problem of "how to allow people to modify the game and thus increase longevity".
Whenever that happens, the game has stagnated. It is pretty much the sign that the game has died.
Is this a sign of game death?
Let me seeErr, I'm confused. Leaving aside ease of modification, wouldn't the lack of a modding community generally be more indicative of a lack of interest? People don't mod games they hate, after all.
Skyrim, and one of the fallouts are the living ones. Skyrim of course with no credit going to steam workshop.QuoteIs this a sign of game death?
It is a sign that the game no longer holds people's interest.
Leaving aside ease of modification, wouldn't the lack of a modding community generally be more indicative of a lack of interest?
Let me see
Skyrim, and one of the fallouts are the living ones. Skyrim of course with no credit going to steam workshop.QuoteIs this a sign of game death?
It is a sign that the game no longer holds people's interest.
Putting the weight onto the steam community is just a sign that a game died. As someone who has experienced "The best of the best" the vast majority of modding is done without the vision of how it affects the whole game.
How...succinct. For a game like this, where modding is largely going to be dominated by the addition of new content (items, furniture, worldgen templates) without actually altering the underlying structure or play of the game itself, it seems like modding is only likely to continue for as long as interest persists in how well the game plays, and thus extend interest beyond that which would be contained only in the core content. I cannot understand your reasoning, particularly as you have given very little to indicate what reasoning underlies your statement. All you have stated is that modding is the death-knell of games, when evidence suggests that games that have extensive modding capabilities are more likely to have lifespans (as in communities of individuals still playing or otherwise actively involved in those games) exceeding even that of their developers, in some cases.QuoteLeaving aside ease of modification, wouldn't the lack of a modding community generally be more indicative of a lack of interest?
For a game like this? No.
I expect another $1 million in sales starting in 3 days and ending in the release by October/November.
something-something 3 thingadiddly. Live public demo of game at insomnia(?) game festival(?). Probably.
Counterpoint to the above modding stuff: Dwarf Fortress.
You know, that game you're on the official forums for?
something-something 3 thingadiddly. Live public demo of game at insomnia(?) game festival(?). Probably.
And what a lot of people are hoping will be the announcement of the release date.
something-something 3 thingadiddly. Live public demo of game at insomnia(?) game festival(?). Probably.
And what a lot of people are hoping will be the announcement of the release date.
I have 2 sources who have both told me that the release "window" will definitely be announced during IGF. It's the first time I have been given a definitive word on anything.
http://community.playstarbound.com/index.php?threads/dont-give-early-access-to-big-youtubers.25576/page-5#post-998542
Molly is great and often under-appreciated.
WHERE IS SHE WHERE IS THE MURDERERMolly is great and often under-appreciated.
Molly showed up here, didn't she? Molly is definitely amazing, we love you Molly!
http://www.bay12forums.com/smf/index.php?action=profile;area=summary;u=95110WHERE IS SHE WHERE IS THE MURDERERMolly is great and often under-appreciated.
Molly showed up here, didn't she? Molly is definitely amazing, we love you Molly!
Molly is great and often under-appreciated.
Molly showed up here, didn't she? Molly is definitely amazing, we love you Molly!
I am on The sims 3 (and technically 4) forums.
Molly is great and often under-appreciated.
Molly showed up here, didn't she? Molly is definitely amazing, we love you Molly!Spoiler (click to show/hide)
Dedicated server, most likely, since it's by the same people as terraria.Yes...~~
I think what's more important is that it follows in the spirit of Terraria, but with better ideas and execution. From what we can see, at least.Dedicated server, most likely, since it's by the same people as terraria.I thought only one person came from the terraria dev team?
I think Blue is the only other person in common as staff between Starbound and Terraria. But he's not part of development, as far as I know. He's a mod or something.
I like The Sims but this is still hilarious. Can I sig it?I am on The sims 3 (and technically 4) forums.
What are you, some kind of masochist?
I like The Sims but this is still hilarious. Can I sig it?I am on The sims 3 (and technically 4) forums.
What are you, some kind of masochist?
I think Blue is the only other person in common as staff between Starbound and Terraria. But he's not part of development, as far as I know. He's a mod or something.
Nope, it's Tiy, AKA the Starbound project lead. He was in charge of a lot of the artistic elements in Terraria.
I don't think Blue's part of it at all and would be quite surprised after all the stuff that went down with him and the Terraria team.
If I recall correctly some people at SomethingAwful looked up his myspace or something and posted it and it had some poetry I think, which is kind've skeezy (the internet detectivery, not the poetry), but that's about where it stopped when some better headed people told the internet detective to knock it off.
I think the important part is that the Mushroom Kingdom certainly has never looked worse.
Dang it Princess Toadstool, we elected you as our monarch for a reason! Yet all you do is sit on your butt and bake cakes for your boyfriend, run a successful island, and get kidnapped by your other boyfriend!
Hmm, I'm starting to wonder. With the Marie Antoinette parralels (Mainly the recurring Cake theme, amiright?), perhaps the goombas and koopas are racially segragated lower classes that are rising up, and Bowser is simply the leader of the reveloution.
The line down the middle would drive me to madness. I'm fine with my current 23", thanks.Indeed. Dual-monitor support is only good for when you don't have a single viewport stretched across them. For everywhere else, triple-monitor setups should be standard.
Oh man, do want. Anyone know what day of i49 we can expect the announcement?
It's a bit further inHere's the presentation thing from todayThat sent me to the previously-recorded building demonstration.
http://www.twitch.tv/multiplay10/b/450135567
~SNIP~
Yea seems like they're setting up
So i assume the girl on the right is molly but who's the guy?
And near the very end, they announce that they are not announcing the release date. Only that the beta should be released by the end of the year. Siiiiiiiigh.
Does the video load past 30:03 for anyone? It seems to refuse to load beyond that point for me :/Twitch video caches in 30-minute chunks. It plays to the end of the chunk before starting to cache the next one, and the switch to the second chunk might take some time.
And near the very end, they announce that they are not announcing the release date. Only that the beta should be released by the end of the year. Siiiiiiiigh.
Q. What if you don't get enough preorders, will the game be unfinished?
A. No, the Starbound is going to make it out in 2013 no matter what.
This is pretty much why I decided not to preorder. Preordering things without a release date just seems like a bad idea to me.
except for the potential loss of preorder money if a complete release never happens
So I'm watching this stream and a voice is SCREAMING in the back of my mind the entire time and it's saying ........"THIS IS ALREADY BETA!!!!!!!!! THEY NEED TO TELL US WHY THEY AREN'T GIVING IT TO US!"Have you seen the stream yesterday? Where the game crashed twice upon trying to jump to a different planet? That is why it's not yet in beta.
Seriously.
Which is typical performance for a beta.Yeah, but I bet you can imagine the reaction from the community, especially when you take in account it's current composition.
Which is typical performance for a beta.Yeah, but I bet you can imagine the reaction from the community, especially when you take in account it's current composition.
"URR HURR HURR GAME HAS BUGS MONEY BACK!"
At this point, they can't do anything right. Everyone will criticize whatever they release^^
Gods, I had to stop watching that stream. I can't stand those guys. The only one of them who had actually played the game before seemed to be the only one who had any sense or intelligence in him. The others just constantly fumbled around, destroyed what he was trying to do (in order to, you know, show us some more interesting gameplay than a bunch of hapless idiots fumbling around) and just uuugghhh PUT THE FURNACE BACK YOU F***ING IDIOT--You are not alone. They're top-tier shittubers.
...Sorry. I just really, really don't like those dudes. I've never watched Yogscast before and now I'll never be tempted to in future. Super frustrating.
I feel as if the maxim "A watched pot never boils" applies here.
Not to single you out, but do people really think that's going to happen at this point? I know there have been many crowdfunding scams and failures, but that's almost impossible here. There's been too much work put into this game. They have a deal with Sony. We've seen too much. There's no way it won't come out... eventually! :o I don't have time to watch the stream, but I'll be looking forward to watching the recording at some point! :D
Though I was kind of disappointed at some animations. Too..err, bulky?
How are yogscast still relevant after that tussle with Notch about how much they were acting like spoiled brats demanding for a free ride to Minecraft-con or whatever and Notch actually managed to lose his cool?
It's the same dudes AFAIK?
My skepticalometer is high, pinging the red. I may skip this game entirely now.
I mean aside from using someone as terrible as Yogscast to present your game to the world, the stream was terrible. No forethought went into this. No planning.
If you cannot show me why I should buy your game, it is unlikely I will buy your game.
Maybe it didn't go well, but I wouldn't put too much stock in the Yogscast. If you skip this game, then you're missing out. But that's your loss, I guess, and entirely up to you. ???
You keep wanting to see more of the game, but don't you think it'd be better if you actually saw it when playing it yourself, and not have it shown to you on a stream?
I'm skeptical as balls about indie developers now. I let my hype get the better of me when I preordered this game. Too many people go far too easy on indie developers just because they're "indie". The general thought seems to be "oh but guys, they're only indie!" and suddenly they can get away with murder.
<snip>There is a very big reason not to show it to the public, at least in my eyes.
And before anyone says "The stuff is there, they just haven't posted it for ___________ reason" - look, there's no barriers to truly showing progress nowadays. Creating a quality youtube video of gameplay takes trivial amounts of time and can be widely distributed without cost. It's even a small revenue stream possibility. If it's already been announced that it's been done - there is no reason not to show it to the public.
So... anyone got a link to a video of said streams?http://www.twitch.tv/multiplay/b/450635227 (http://www.twitch.tv/multiplay/b/450635227)
<snip>There is a very big reason not to show it to the public, at least in my eyes.
And before anyone says "The stuff is there, they just haven't posted it for ___________ reason" - look, there's no barriers to truly showing progress nowadays. Creating a quality youtube video of gameplay takes trivial amounts of time and can be widely distributed without cost. It's even a small revenue stream possibility. If it's already been announced that it's been done - there is no reason not to show it to the public.
A game like Terraria, what was its primary draw? The building aspect was but a part of it, as was PvP, but in addition to that you had the challenge of survival, and the excitement of exploration, all together. The problem was that when the continuous support and expansion idea fizzled, and most, even new, players already knew the best and easiest ways to play and what the best gear is and how to most quickly obtain it, neither the challenge nor the excitement remained anymore. It was all down to PvP and showing off constructions.
Starbound is a lot like Terraria, except it puts a lot more weight on the exploration, and a little more on the survival. The randomly generated content, the many procedurally generated worlds, plus a whole lot of handcrafted items and encounters, and a seemingly much longer path to "ultimate" tier - it all extends the life of the game. Starbound has good reason to do it this way - because besides this scope and scale, it barely offers anything that Terraria doesn't. It banks its gameplay length and replayability on the mass of content it has to show the players.
Honestly, I wish they would stop it with these streams and showing off the game, and just got to working on it. I don't want to see the best that this game has to offer second-hand.
I am not worried and so far haven't seen any reason to doubt my pre-ordering of it, maybe except this little "quote":
"The entire team is supposedly VERY upset that one team member dropped the ball and didn't finish an important piece of code on time and a bunch of stuff now can't be shown off."
I don't know why, but it really rubs me the wrong way.
I am not worried and so far haven't seen any reason to doubt my pre-ordering of it, maybe except this little "quote":
"The entire team is supposedly VERY upset that one team member dropped the ball and didn't finish an important piece of code on time and a bunch of stuff now can't be shown off."
I don't know why, but it really rubs me the wrong way.
In response to your spoiler, yes they are totally unprofessional and they do everything in a sort of juvenile haphazzard way. They ignore almost all professional advice to be honest it still works for them.
In response to your spoiler, yes they are totally unprofessional and they do everything in a sort of juvenile haphazzard way. They ignore almost all professional advice to be honest it still works for them.
I swear if there ever comes a time that Full contact game development comes to be... I will watch it.That is so worth a sigging....
Wouldn't matter so much if people didn't turn development into a spectator sport.
1. Discover there's a game that may be cool in the future.
2. Go about life.
3. Pop in once in a while to see if release is near.
4. Go about life.
5. See how game turned out after release and decide whether or not to buy.
Pretty easy way to avoid lots of drama.
Wouldn't matter so much if people didn't turn development into a spectator sport.
1. Discover there's a game that may be cool in the future.
2. Go about life.
3. Pop in once in a while to see if release is near.
4. Go about life.
5. See how game turned out after release and decide whether or not to buy.
Pretty easy way to avoid lots of drama.
That's pretty much what I do. Bookmark the page or whatnot, and check back every few months to see the status of it.
I am not worried and so far haven't seen any reason to doubt my pre-ordering of it, maybe except this little "quote":
"The entire team is supposedly VERY upset that one team member dropped the ball and didn't finish an important piece of code on time and a bunch of stuff now can't be shown off."
I don't know why, but it really rubs me the wrong way.
I dont know where you heard that, but its actually false.
I would love to hear that that was wrong! Remember, this bit was told to me by my less reliable connection who might has also been bitter about not being at i49. Then again, if true it would explain a lot of why they were so unprepared as to what they were showcasing.Actually, they told they were unprepared because the hardware they were using wasnt totally compatible with Starbound, and was causing crashes.
Molly looks exactly like I expected her to look.
Nobody else does.
Molly looks exactly like I expected her to look.We already saw an Tiy photo long ago, so...
Nobody else does.
Spoiler: Rehosted it (click to show/hide)
Tiy kind of looks like Barney Calhoun (from Half-Life 2).
Tiy kind of looks like Barney Calhoun (from Half-Life 2).
Mind = blown
So they're saying they've got most of tier 2 sorted.You clearly don't know the kind of people whom indies stumble into these days.
I'm not one to complain about releasing it but I really don't get why it hasn't been released yet now. It's an alpha/beta so people will expect bugs..
"We're upgrading this bicycle into a motorcycle. It's mostly complete, we're just not done with features that are motorcycle-specific, like the engine and gas tank and exhaust. But there's still two wheels and a seat, so those are out of the way."
You clearly don't know the kind of people whom indies stumble into these days.
Unique features could be something like pets, vehicles, new kinds of monsters, ores, wiring, etc.This, sorta'. They've stated that each tier will bring something to the table that expands the gameplay somehow, so it should be something fairly meaningful. Not just "more/bigger X" (though there'll be that, too), but "Something Tier-1 (>0) doesn't have at all". What that is, exactly, I don't think has been mentioned. Presumably more than just, say, being able to craft something for an accessory slot or something, but... I don't think we know anything specific about it yet, really.
I think having a small crafting time bar makes crafting more satisfying, even if only for ores and when you make a bajillion torches at a time, or an epic weapon that takes rare materials. :vIt's a bit nicer on the clicking finger, at least (though that's kinda' irrelevant when you've got autoclicker :P), and having little forge farms can be kinda' interesting. More time consuming, of course, but you can presumably go off and do other things while it's happening. Add a little game-linked time management. Can be interesting so long as it's not, as you note, set up as a form of psychological abuse/conditioning.
Might just be something to do with skinner boxes and psychology, but still!
I think having a small crafting time bar makes crafting more satisfying, even if only for ores and when you make a bajillion torches at a time, or an epic weapon that takes rare materials. :v
Might just be something to do with skinner boxes and psychology, but still!
Must view the streams one day..Your whole planet is your piggy bank. Literally, you can manage your homeplanet to make stuff such as disable/enable other players from mining on it, destructive weapons, destructive npcs, boss summonings, etc.
...Though, hearing the notes about servers and such, I wonder if they have the ol' cross-everywhere item storage, like the piggy bank or (mostly unused :/) Safe in Terraria.
I've been kinda waffling over making my final home planet on one of the top-tier "always a challenge" worlds or one of the high-level "dangerous but manageable with care" planets. I sincerely hope there's no high-level shit like the bomb clowns or things that fly through walls.
This is probably a pipe dream, but I'd love to have equippable NPC's that you could recruit/hire and have them man guard tower emplacements around the borders of your base. If that were the case and random "ruin your shit for lulz" mobs weren't in, I'd definitely go for a top-tier deathworld castle/bunker.
You can disable pretty much anything that breaks blocks, including other players mining, in your homeworld.I've been kinda waffling over making my final home planet on one of the top-tier "always a challenge" worlds or one of the high-level "dangerous but manageable with care" planets. I sincerely hope there's no high-level shit like the bomb clowns or things that fly through walls.
This is probably a pipe dream, but I'd love to have equippable NPC's that you could recruit/hire and have them man guard tower emplacements around the borders of your base. If that were the case and random "ruin your shit for lulz" mobs weren't in, I'd definitely go for a top-tier deathworld castle/bunker.
I think i'm in agreement with you, on pretty much all your posts, though I'd keep a base somewhere in a safer world to be sure.
So, a little like the faction homeworlds in StarMade then? Completely impervious to anything?You can disable pretty much anything that breaks blocks, including other players mining, in your homeworld.I've been kinda waffling over making my final home planet on one of the top-tier "always a challenge" worlds or one of the high-level "dangerous but manageable with care" planets. I sincerely hope there's no high-level shit like the bomb clowns or things that fly through walls.
This is probably a pipe dream, but I'd love to have equippable NPC's that you could recruit/hire and have them man guard tower emplacements around the borders of your base. If that were the case and random "ruin your shit for lulz" mobs weren't in, I'd definitely go for a top-tier deathworld castle/bunker.
I think i'm in agreement with you, on pretty much all your posts, though I'd keep a base somewhere in a safer world to be sure.
Some answers from a dev!
http://community.playstarbound.com/index.php?threads/feedback-for-the-developers.28584/page-89#post-1141261
3 tiers for the initial beta
Configureable keys aren't in yet.
This entirely justifies the fact that it isn't released yet, as an azerty user. Any game without configureable keys automatically gets a 2/5. :/
Seriously, if it still has progress-deleting crashes, it isn't fucking ready.
It's a completely different keyboard layout.Configureable keys aren't in yet.
This entirely justifies the fact that it isn't released yet, as an azerty user. Any game without configureable keys automatically gets a 2/5. :/
Is azerty a completely different keyboard layout or just a different control scheme for games?
Like we've all known for a long time: worse than the minecraft forums. Seriously, if it still has progress-deleting crashes, it isn't fucking ready. I especially love all the whining over ancillary stuff like Q&A threads and bigger daily updates(!) when they're also complaining about beta not being out. No understanding whatsoever, from what I see.Trust me, this is recent. Forums werent like this a few months ago. It looks like if all the trolls were asleep until the stream, and then they woke up.
Wow, a bug that deletes the server and all player profiles xDIt isnt a bug, but every time they update, the planets change and the earlier universe is corrupted. And at this stage they update like 9/10 times per day.
The i49/Yogcast demo had a game breaking bug in it that was discovered 5 minutes before we started the demo. It only shows up using certain build options, but those are the build options we're going to have to use for the beta. It has to do with strong authentication being turned off, and then a user leaving a multiplayer session.I assume this is what Skyrunner is referring to.
In Linux it works fine, because I wrote the code and tested it on Linux while flying to i49, because I needed to bypass mandatory authentication to work without internet on the plane.*
In Windows it crashes the server, corrupts the world file, and kicks everyone off without saving their character file.
and pushing simultaneously Alt + Caps will switch your keyboard to a Qwerty one. :)It's a completely different keyboard layout.Configureable keys aren't in yet.
This entirely justifies the fact that it isn't released yet, as an azerty user. Any game without configureable keys automatically gets a 2/5. :/
Is azerty a completely different keyboard layout or just a different control scheme for games?
You do not know how many times that has fucked me over while playing games. Accidently pressing Alt + Caps while NOT KNOWING THAT IT DOES THAT AND NOT KNOWING HOW TO REVERT IT sucks. I finally found out what did that so I disabled it.and pushing simultaneously Alt + Caps will switch your keyboard to a Qwerty one. :)It's a completely different keyboard layout.Configureable keys aren't in yet.
This entirely justifies the fact that it isn't released yet, as an azerty user. Any game without configureable keys automatically gets a 2/5. :/
Is azerty a completely different keyboard layout or just a different control scheme for games?
That's what you get for being French.
The game is 5 tiers long.
The game is 5 tiers long.
10 Tiers, 100 levels
The game is 5 tiers long.
10 Tiers, 100 levels
Hmmm then how many sectors? 10? though 5 also makes sense... as does 4 hmmm...
I have no idea what you mean about sectors
I don't remember hearing anything about that. Source?QuoteI have no idea what you mean about sectors
Odd... given that the game is put into "sectors" that separate the stages of the game. Sectors that you need to unlock.
I think I recall something like that, too. In one of the play-through videos, if I recall it properly, they talked about how the tutorial quests would lead up to building a beacon that would call a larger ship to rescue you, which would let you go to different sectors. I don't think you need to unlock each sector individually, though; it's just getting a bigger engine to go to more places. I don't think it has much to do with the tiers, either. I think the devs mentioned also that there are players already talking about starting off by grabbing just enough fuel to get to a Tier 10 world and set up camp there, just to see how long they can survive, and the devs didn't shoot that idea down.I don't remember hearing anything about that. Source?QuoteI have no idea what you mean about sectors
Odd... given that the game is put into "sectors" that separate the stages of the game. Sectors that you need to unlock.
Yeah, I'd like a source for sectors being progression or difficulty-oriented. All I've seen this far implies they're basically map coordinates, though I could see filtering out high-level planets based on map location. It'd be a fair bit annoying to search through 90% untenable planets at every single stage of the game.
Yeah, I'd like a source for sectors being progression or difficulty-oriented. All I've seen this far implies they're basically map coordinates, though I could see filtering out high-level planets based on map location. It'd be a fair bit annoying to search through 90% untenable planets at every single stage of the game.
What would you use them for? and why would you use an unlocking mechanism for?
Unfortunately I could only find proof that the "starting sector" is easy.
As Darkmere said, sectoring the map would allow for things like specialized sectors that require and provide specific sorts of upgrades. There's also the possibility of Alpha Sector being largely uninhabited, while each of the others would have a burgeoning NPC empire within it.Yeah, I'd like a source for sectors being progression or difficulty-oriented. All I've seen this far implies they're basically map coordinates, though I could see filtering out high-level planets based on map location. It'd be a fair bit annoying to search through 90% untenable planets at every single stage of the game.
What would you use them for? and why would you use an unlocking mechanism for?
Unfortunately I could only find proof that the "starting sector" is easy.
It's probably either already been thought of or discarded, but warring NPC factions might be cool. Maybe even interplanetary war.
Oh, and is there a limit to how tall you could build something?
Mind you... that limit is extremely loose given that you can actually make it into orbit.
Meh, I am sufficiently impressed and have been worn down enough to break my cardinal rule on game purchases (NOOOOOOOO!!!) and pre-ordered.
I hate myself soo much right now!
The last enemy they made is absolutely stupid and ridilicious, on my opinion atleast...
They totally sh**ed that one. (Pun), but seriously WHAT THE HELL?Spoiler: Surprisingly NSFW (click to show/hide)
You might even say it STINKS.
Wait a tick, was that spoilered article talking about Season Pass-style DLC.
Heeeey, I've actually spent the last three days at work re-reading Schlock Mercenary. Woo!
pay to access official servers for that story event.
...Why?
No, I mean, what's the point? If all they do is add quests, why load up their own servers with players by hosting these events themselves and limiting the number of people who'd care to buy this "season pass", when they can just sneak it into a weekly update and let everyone play the thing, with minimal load of their own server and minimal expenditure on their part, along with more income from more people who will agree to buy a cheap DLC that doesn't require them to do anything besides keep the auto-update on?
Its possible the official servers will have bigger quality than most of free ones. In fact, i would say you have to pay for any server with over 50 persons, wether it is monthly or to be able to do stuff.Heeeey, I've actually spent the last three days at work re-reading Schlock Mercenary. Woo!Spoiler: OT (click to show/hide)pay to access official servers for that story event.
Source? If I'm understanding it right, that seems like a dumb idea. Everyone gets content for free and can run servers for free, but you get the option to pay to play on a server that... well has the free content you can freely host?
Whelp the rip off factor shows itself and I instantly regret my purchase.Oh just wait till you play the game before you decide to regret anything.
Whelp the rip off factor shows itself and I instantly regret my purchase.Rip off? What?
I will personally refund anyone who promises never to play it. Consider it a community service.
What rumors?I will personally refund anyone who promises never to play it. Consider it a community service.
Well I am not going to make any pledge like that unless I KNOW these rumors are true anyhow. Besides I'd probably just give away my key anyhow.
I will personally refund anyone who promises never to play it. Consider it a community service.
Well I am not going to make any pledge like that unless I KNOW these rumors are true anyhow. Besides I'd probably just give away my key anyhow.
I will personally refund anyone who promises never to play it. Consider it a community service.
Well I am not going to make any pledge like that unless I KNOW these rumors are true anyhow. Besides I'd probably just give away my key anyhow.
Gimme.
It's like we're all nervous husbands married to Tiy who wants to give birth to our big, 20 pound (and still growing) baby Starbound 'naturally' (ouch) and we have no idea when the due date is except for sometime this year.
It's like we're all nervous husbands married to Tiy who wants to give birth to our big, 20 pound (and still growing) baby Starbound 'naturally' (ouch) and we have no idea when the due date is except for sometime this year.
Oh jeeze.
Ok, this was explained very poorly, let me try to relay how this idea was explained to me.
All content from this subscription thing will be released as updates for free. The subscription thing is for access to servers where we run the story event live, weekly.
But any server can run these events. Any extra content will be released to everybody. And essentially no one gets left out. Let me see if I can't find the chat logs where he floated this idea to me.
Hey!
I've heard there's some DLC-based controversy surrounding that PCGamer article linked earlier. Unfortunately, things were taken out of context quite a bit there. Just to be super clear:
We currently have no plans for DLC outside of the free, post-launch content updates we've always promised.
When asked how DLC would appear if we were to do it, we'd brainstormed and the idea of episodic missions came up, sort of like a TV series. But there would be no microtransactions, no shiny horse armor, etc. If we did do anything of the sort it'd be part of a large expansion.
Sorry for any heart attacks caused!
I think the music is pretty good. There are some tracks I really like a lot, but I also think something's missing. So far. Because none of us have had a chance to play the game. There's a connection to the game when it comes to soundtracks. Once you've actually played the game, then it's like you have more of a "connection" to it, or something like that. I'm not sure how to explain exactly what I mean, so I hope that makes sense. ???
I think the music is pretty good. There are some tracks I really like a lot, but I also think something's missing. So far. Because none of us have had a chance to play the game. There's a connection to the game when it comes to soundtracks. Once you've actually played the game, then it's like you have more of a "connection" to it, or something like that. I'm not sure how to explain exactly what I mean, so I hope that makes sense. ???Pretty much this. There's soundtracks that work well alone (like Hotline Miami), and there's ones that only really work in-game (like Fallout or Planescape Torment). Not that the latter are worse, they're just usually more focused on setting tone than being listenable, or they just play well with what's happening in-game at the time. Though there's also the possibility of a soundtrack not really working anywhere, but that's hard to tell until you hear it in-game with the context it was meant for.
Very few tracks in Hotline Miami work well alone. I still have not played it and only seen maybe the first mission and title screen. The tracks make sense in the game. I've listened to the whole soundtrack. Because of Hotline I've avoided listening to Starbound's music.
Very few tracks in Hotline Miami work well alone. I still have not played it and only seen maybe the first mission and title screen. The tracks make sense in the game. I've listened to the whole soundtrack. Because of Hotline I've avoided listening to Starbound's music.
Hotline also often didn't work in game either. The game has a tendency to just be literal sensory overload. With constant bright blaring lights, loud noises, and loud music.
With constant bright blaring lights, loud noises, and loud music.
With constant bright blaring lights, loud noises, and loud music.
Wasn't that the entire point of the game?
Ah, Hotline Miami: the gaming equal of a Quentin Tarantino film. Hyperviolent and entertaining, yet also very carefully put together and plotted out.
Hotline also often didn't work in game either. The game has a tendency to just be literal sensory overload. With constant bright blaring lights, loud noises, and loud music.
Subsequent sentiment
Hotline also often didn't work in game either. The game has a tendency to just be literal sensory overload. With constant bright blaring lights, loud noises, and loud music.Quote from: other peopleSubsequent sentiment
Man what. The music's pulse practically drove me through the game, and I was listening to it like non-stop for like weeks afterwards.
Have some Hydrogen. http://www.youtube.com/watch?v=Re1p6eV2_Ns
I (http://www.youtube.com/watch?v=LYLxlIF7Wn0) beg (http://www.youtube.com/watch?v=ZwrjNgOZo2I) to (http://www.youtube.com/watch?v=Ycj3Do9apPM) differ (http://www.youtube.com/watch?v=YJGmoWE5rnM).Hotline also often didn't work in game either. The game has a tendency to just be literal sensory overload. With constant bright blaring lights, loud noises, and loud music.Quote from: other peopleSubsequent sentiment
Man what. The music's pulse practically drove me through the game, and I was listening to it like non-stop for like weeks afterwards.
Have some Hydrogen. http://www.youtube.com/watch?v=Re1p6eV2_Ns
That one stands by itself. It's one of maybe two in the whole soundtrack.
It doesn't just lay the plot out for you. You have to look at everything that's happening, consider whose perspective it's coming from and why that would be, how those events tie into gameplay etc. There will be just about nothing that you can take at absolute face value, due to the colossal drug and mind-control influences.Ah, Hotline Miami: the gaming equal of a Quentin Tarantino film. Hyperviolent and entertaining, yet also very carefully put together and plotted out.
I'm not ashamed to admit I didn't understand the plot one bit, which always makes me suspect the plot was crap. Gameplay was good though.
I don't think that date-rape drugs fit the setting or theme.
I don't think that date-rape drugs fit the setting or theme.
I don't know... Natives with dart guns that when they hit you, your screen goes more and more wonky the more times you are hit... or maybe they suddenly appear as monsters or something along those lines.
I don't know... Natives with dart guns that when they hit you, your screen goes more and more wonky the more times you are hit... or maybe they suddenly appear as monsters or something along those lines.
Touch Fuzzy, Get Dizzy. (https://www.youtube.com/watch?v=Tpc9LmHe1ZU)That is exactly what I was thinking...
What I'd like to see are enemies/poisons that cause hallucinations; random sounds play, nonexistent mobs and NPCs appear, etc.
You turn into a duck with rainbow unicorn powers.
One thing I want to ask, but like hell am I posting on the dramafest that is their official forums.
Can I hoover up a shitload of vicious predators from one planet, drop them on another planet and ruin their ecosystem/kill everyone?
I think that would be a pretty good way to allow a single person to wreck a whole community by introducing monsters way above the community's level onto the planet, without doing a thing personally. So no wonder you can't do that.One thing I want to ask, but like hell am I posting on the dramafest that is their official forums.
Can I hoover up a shitload of vicious predators from one planet, drop them on another planet and ruin their ecosystem/kill everyone?
No.
Wow, this topic is kinda dead right now. Not that there's too much new to discuss. ???I Like this post... As a comparison it makes me think someone of resurrecting a guy, pause for a moment then shove him back into the grave and walk away.
The long wait continues...
Wow, this topic is kinda dead right now. Not that there's too much new to discuss. ???I Like this post... As a comparison it makes me think someone of resurrecting a guy, pause for a moment then shove him back into the grave and walk away.
The long wait continues...
Did they actually release anything?
So any interesting developments?
We're still on track to be through with the main list by mid-November as stated in the report, but there's not all that much new to say about it. Lots of issues with combat, vision arcs, tracking, conversations, and so on. In any case, things continue to go well.
Quote from: Toady's DevblogWe're still on track to be through with the main list by mid-November as stated in the report, but there's not all that much new to say about it. Lots of issues with combat, vision arcs, tracking, conversations, and so on. In any case, things continue to go well.
I have a feeling that many people are setting their expectations WAY too high for this game, and there is going to lot of rage/disappointment going around the internets when it's released.
November 21 is the target date now according to internal info. However, it is believed that the fans might be willing to wait a little longer, having some of their needs met by the large Terraria patch recently. Honestly, I think it might be a good idea to wait a little bit, like January. Personally I would like to play it right now, but for the sake of their success they should wait. Terraria is now fresh in everyone's mind with a much larger amount of content. That experience could reduce people's impression of Starbound at beta launch and thus hurt sales due to negative word of mouth. However, if they release in November or December they face the onslaught of Major AAA releases and Steam Christmas sales both canibalizing potential Starbound sales. The best window for release is 3rd week of January to second week Feb.
Personally, my own ideal release is next tuesday.
Oh, haha! That's really funny, what with it being april 1st right now and all.Happy November Fools Day!
It's still October..Oh, haha! That's really funny, what with it being april 1st right now and all.Happy November Fools Day!
It's November somewhere...It's still October..Oh, haha! That's really funny, what with it being april 1st right now and all.Happy November Fools Day!
Happy Octoberfoolsween!
For the same reason .02 is closer to release than .01, I presume. :PI mean in the sense that it goes alpha, beta, release. Why not alpha, beta, gamma, release? Or alpha, beta, gamma... psi, omega, release?
Was it Reus?
I hear a lot of bad wrap about that game but I enjoyed it.
Never tried Cubeworld, looked too much like a watered down WoW that somebody had given an extra helping of kawaii brewed over the fires of pixel nostalgia.
Seriously, as far as terraria goes I think it has just been getting worse since the wall of flesh update.
I have this thing about power creep to try and make your game look better than it is. I don't like it.
Anyhow no it was Cubeworld, one of my sympathy purchases >_<
Anyhow no it was Cubeworld, one of my sympathy purchases >_<
What really?I actually planned to get that game at some point, is the game finished, and is it that bad?
Anyhow no it was Cubeworld, one of my sympathy purchases >_<
What really?I actually planned to get that game at some point, is the game finished, and is it that bad?
It's pretty boring. If you have Minecraft, take Hack Slash Mine (http://www.minecraftforum.net/topic/502897-123-hack-slash-mine-spellscript-update-is-out/) for a whirl. Exaggerate the annoying bits, add kawaii animu, and you've got Cubeworld.
I want a 6-legger.
Anyhow no it was Cubeworld, one of my sympathy purchases >_<
What really? I actually planned to get that game at some point, is the game finished, and is it that bad?
Fun fact: Nine people have had $2,000 to buy a impervium preorder of this game.
That money could have supported soooo many people living in poverty conditions. So you know, game better be damn good.
Honestly, I think the game will be good, but seriously, that is insane troll logic trying to say "well some people used a bunch of their money that could have been put elsewhere"
Yep you heard it here first. Stating the straight up fact that people have money that can be used to buy any assortment of things and products is such crazy insane thinking... that mentioning it causes a rip in the fabric of reality and transforms you into a cave troll.
At least that MUST be what you mean. Since the only comment you could be referring to was just stating that for what people paid for it, it should be good. Which would be the exact opposite of what you are implying it to mean.
Fun fact: Nine people have had $2,000 to buy a impervium preorder of this game.This to me is insane troll logic.
That money could have supported soooo many people living in poverty conditions. So you know, game better be damn good.
to me when you put your expectations that high that it has to be the best game ever or it was a waste of money, then your life will be nothing but disappointments
so just incase u guys dont freqent the website , there saying beta isnt far off http://playstarbound.com/how-the-beta-is-going-to-work/ :)Finally, we're getting close!
so just incase u guys dont freqent the website , there saying beta isnt far off http://playstarbound.com/how-the-beta-is-going-to-work/ :)Finally, we're getting close!
I like the main reason not to play Stage 2: "Don't play if you...want to be a NovaKid." Guess I'll have to wait until the end of the beta... :P
I personally would rage so hard it would cause a singularity that would devour all life on earth, and that is just me alone. Imagine what reddit would do! I fear for the power that these guys wield.It was posted a long time ago yeah
Also, anybody else seen this?Spoiler: WARNING: GAME SPOILERS! Ore chart here. (click to show/hide)
Interesting that comment about playing as the Novakid... I mean you will be able to just make a new character if you wanted to, right? Right? Please don't tell me this is pay-per-account.
It can't be. It just can't.
Actually I suddenly don't want this to be released before December, because I'll never finish NaNoWriMo if it comes out in November.Discipline, my friend!
Well they did say "Don't play this is you want to play as the novakid"I took it to mean "if you have your heart set on playing as a Novakid and nothing else, best hold off until they're actually implemented".
I mean that does imply the possibility that playing early will lock you out of that race.
That's how I understood it as well.Well they did say "Don't play this is you want to play as the novakid"I took it to mean "if you have your heart set on playing as a Novakid and nothing else, best hold off until they're actually implemented".
I mean that does imply the possibility that playing early will lock you out of that race.
DO NOT take part in this stage if:
- You want to play through the main quest line
- You want to be a Novakid
Same.That's how I understood it as well.Well they did say "Don't play this is you want to play as the novakid"I took it to mean "if you have your heart set on playing as a Novakid and nothing else, best hold off until they're actually implemented".
I mean that does imply the possibility that playing early will lock you out of that race.
Less than three weeks till beta. That is all.:D
Less than three weeks till beta. That is all.Do you realize what you have done by posting this?
Less than three weeks till beta. That is all.
Less than three weeks till beta. That is all.
Do you know this for certain, or is this them saying "yeah, we think it'll be out within 3 weeks"?
Less than three weeks till beta. That is all.
Less than three weeks till beta. That is all.Like I haven't heard that before... :P
Less than three weeks till beta. That is all.Like I haven't heard that before... :P
I wonder if the beta will already have multiplayer support.
Less than three weeks till beta. That is all.Like I haven't heard that before... :P
I wonder if the beta will already have multiplayer support.
Hemmingjay has been promising beta in under a month since June I'm pretty sure. It's kind of strange that Chucklefish didn't address multiplayer when they posted about the beta. But since they never said it wouldn't be in any of the early stages then maybe it's safe to assume it will be there?
And to address Neonivek, Yup I do have a bit of rumor monger in me
Less than three weeks till beta. That is all.Like I haven't heard that before... :P
I wonder if the beta will already have multiplayer support.
Hemmingjay has been promising beta in under a month since June I'm pretty sure. It's kind of strange that Chucklefish didn't address multiplayer when they posted about the beta. But since they never said it wouldn't be in any of the early stages then maybe it's safe to assume it will be there?
If you mean I have been saying playable client in Mid to Late November, then yes I have been saying this for about 3 months now. If you mean that I have been saying it will be out within 30 days repeatedly since June you would be mistaken.
And to address Neonivek, Yup I do have a bit of rumor monger in me in that I have a connection to this studio who gives me information that they believe to be accurate and I share it here since there seems to be an interest in it. So far, only once has my information proven to be incorrect. The rest of the time, it has been in line with the same vague statements that they later publicly disseminate to us all. I am working on two major games that will be released in early 2014 and I exchange information with two team members on Chucklefish's team. The stuff that I tell them is accurate but sometimes must be partially obfuscated for legal and professional reasons. I assume they do the same in return.
For roughly 3 months I have been told that the most likely window is November 18-21 and I continue to believe that to be accurate unless a major snafu occurs. If you have more free time than I do, you could look back and see when it was that I first shared that info, but I am almost certain it was more than 2 months ago.
I have a connection to this studio who gives me information that they believe to be accurate and I share it here since there seems to be an interest in it.I do not mean to offend you or anything, however I am a bit suspicious of this statement.
As someone who has webstalked Hemmingjay for professional purposes, this statement checks out. >_o
As someone who has webstalked Hemmingjay for professional purposes, this statement checks out. >_oYeah, Hemmingjay has repeatedly proven to be involved enough in the industry to have in-studio contacts in random spots. I trust him on that. And totally not because he's the most generous person on this board. :V
But who are the warlords?
Now get into the corner of shame and stay there until told otherwise!But who are the warlords?...I feel like a bad person, comparing my lack of a particular game to starvation in Africa...
Are we (Bay12) going to have any server set up in the first day or two so we can all experience multiplayer?I would prefer to play alone a bit first, learn how to play the game and do stuff without getting any potential spoilers from chat.
Are we (Bay12) going to have any server set up in the first day or two so we can all experience multiplayer?If servers are a thing I will certainly be hosting one. Whether that is the 'official' bay12 server is up to you guys. I usually host servers for these games and they are super popular for like a month and then nobody logs in.
As someone who has webstalked Hemmingjay for professional purposes, this statement checks out. >_o
Yeah, I don't doubt that statement either.
Though he did block me! ARG!!!
Mind you, for a good reason and I don't think he is actually "avoiding" me. So much as trying to limit communication between us because I complain a lot.
People have short attention spans.Are we (Bay12) going to have any server set up in the first day or two so we can all experience multiplayer?If servers are a thing I will certainly be hosting one. Whether that is the 'official' bay12 server is up to you guys. I usually host servers for these games and they are super popular for like a month and then nobody logs in.
Are we (Bay12) going to have any server set up in the first day or two so we can all experience multiplayer?If servers are a thing I will certainly be hosting one. Whether that is the 'official' bay12 server is up to you guys. I usually host servers for these games and they are super popular for like a month and then nobody logs in.PeopleBay12 has short attention spans.
I'm talking about this edit, right here.Are we (Bay12) going to have any server set up in the first day or two so we can all experience multiplayer?If servers are a thing I will certainly be hosting one. Whether that is the 'official' bay12 server is up to you guys. I usually host servers for these games and they are super popular for like a month and then nobody logs in.PeopleBay12 has short attention spans.
I won't join a B12 server. Or, at least, not as a main one. Main one's gonna be a popular one.
The guys here already know my plans.
So you're ok with someone destroying all the things you have built because you can always rebuild it on another planet?I won't join a B12 server. Or, at least, not as a main one. Main one's gonna be a popular one.
The guys here already know my plans.
Honestly Starbound is probably the BEST, compared to Terraria at least, in terms of being able to separate yourself from other players. AT LEAST with what I saw so far.
We had this guy come onto the Starbound chat and ask about what would happen if some jerk players did nothing but blow up planets.
Which we outright stated that... there would still be many more planets.
So you're ok with someone destroying all the things you have built because you can always rebuild it on another planet?I won't join a B12 server. Or, at least, not as a main one. Main one's gonna be a popular one.
The guys here already know my plans.
Honestly Starbound is probably the BEST, compared to Terraria at least, in terms of being able to separate yourself from other players. AT LEAST with what I saw so far.
We had this guy come onto the Starbound chat and ask about what would happen if some jerk players did nothing but blow up planets.
Which we outright stated that... there would still be many more planets.
Ahh okay, I misunderstood. So you have to give someone permission to edit your planet before they can make changes? I didn't know that was a thing.
You say that, but it took exactly 36 hours for my public bay12 terraria server to be bombed to bedrock.Ahh okay, I misunderstood. So you have to give someone permission to edit your planet before they can make changes? I didn't know that was a thing.
It is something they are working on. It might not be in the game first iteration.
Though I doubt anyone from Bay12 is going to blow up your planet.
You say that, but it took exactly 36 hours for my public bay12 terraria server to be bombed to bedrock.Ahh okay, I misunderstood. So you have to give someone permission to edit your planet before they can make changes? I didn't know that was a thing.
It is something they are working on. It might not be in the game first iteration.
Though I doubt anyone from Bay12 is going to blow up your planet.
that first beta is still going to at least be december i think, its just a ploy to get sme additional preorders, personally they need to pump out the beta asap
You evidently DON'T know my plans.
They don't involve planetary destruction.
No. It involves finding as large a group/guild/corporation (if they appear) as I can, getting to the top of it, and trying to crush it.
Pre-orders have that special quality in them that allow players to buy the game based on their imagination and expectations rather on actual quality. not saying starbound wont deliver, just saying that its not necessarily taking away potential money from them. also need considering is that their pre-orders sit at an average of 22$ a copy.
If they keep showing life signs and making community updates, prolonging the release can very well do them more good than harm. up to a certain point of course (a point they are very near to).
If the IRC channels I frequent are any indication, people have hyped Starbound to the point where it cannot deliver on their expectations. I suspect that it will turn out to be at a least a decent game, but the community will erupt into a firestorm upon its release.
You see this kind of nonsense with every single game release out there. People get hyped, realize that the game isn't being released RIGHT NOW, and either lose hype or get angry. Later when the game releases, depending on who you ask it's either the game of the year every year or it's literally Hitler. After a while people calm down and realize it's just good/average/bad.
You see this kind of nonsense with every single game release out there. People get hyped, realize that the game isn't being released RIGHT NOW, and either lose hype or get angry. Later when the game releases, depending on who you ask it's either the game of the year every year or it's literally Hitler. After a while people calm down and realize it's just good/average/bad.You left out the part where some people gripe and speak badly of the hype :D
the gaming community at its finest........To my understanding there hasn't been a DDoS yet, so at least the community isn't minecraft level of dumb.
Yet.the gaming community at its finest........To my understanding there hasn't been a DDoS yet, so at least the community isn't minecraft level of dumb.
You see this kind of nonsense with every single game release out there. People get hyped, realize that the game isn't being released RIGHT NOW, and either lose hype or get angry. Later when the game releases, depending on who you ask it's either the game of the year every year or it's literally Hitler. After a while people calm down and realize it's just good/average/bad.
Never understood this.the gaming community at its finest........To my understanding there hasn't been a DDoS yet, so at least the community isn't minecraft level of dumb.
'IN ORDER TO GET THE GAME RELEASED WE'LL MAKE IT IMPOSSIBLE TO RELEASE THE GAME!'
Am I the only one that thinks that interfering with the development process is a really bad idea?
People don't DDoS because they have to do it to someone, or they'd be doing it to Fox News and Westboro and PETA, y'know, people that the internet actually generally hates. Who's looking at things wrong?
Soooo..... Morphballs huh? And you are even going to call it a morphball. Really?
Unless there's a patent filed I doubt it's possible.Soooo..... Morphballs huh? And you are even going to call it a morphball. Really?
i was surprised to see that too, i hope they dont get sued by Nintendo..... e.e
It would be a copyright issue, not patent, and you don't need to file copyrights.Unless there's a patent filed I doubt it's possible.Soooo..... Morphballs huh? And you are even going to call it a morphball. Really?
i was surprised to see that too, i hope they dont get sued by Nintendo..... e.e
I don't think a morphball qualifies for Copyright. Copyright CANNOT apply to gameplay mechanics ever. I mean I only have like one course on copyright from film school but my understanding is that there is no way for Copyright to apply here. It's either Patent or nothing.It would be a copyright issue, not patent, and you don't need to file copyrights.Unless there's a patent filed I doubt it's possible.Soooo..... Morphballs huh? And you are even going to call it a morphball. Really?
i was surprised to see that too, i hope they dont get sued by Nintendo..... e.e
Actually, copyright applies to unique fixed expression (written text, a picture, a recorded song) NOT characters or settings. Not that it stops some people from trying, or flexing their legal muscle (maybe they won't win, but they'll try to bankrupt you anyway, and the courts will help them).
Actually, copyright applies to unique fixed expression (written text, a picture, a recorded song) NOT characters or settings. Not that it stops some people from trying, or flexing their legal muscle (maybe they won't win, but they'll try to bankrupt you anyway, and the courts will help them).Tell that to the people who have tried to make fan art or such and sell it.
That's trademark. Trademark is not Copyright.Actually, copyright applies to unique fixed expression (written text, a picture, a recorded song) NOT characters or settings. Not that it stops some people from trying, or flexing their legal muscle (maybe they won't win, but they'll try to bankrupt you anyway, and the courts will help them).Tell that to the people who have tried to make fan art or such and sell it.
Trademarks only apply to names, and even then only to names of products or services. A story, setting, or character is neither of those, so trademarks cannot apply.That's trademark. Trademark is not Copyright.Actually, copyright applies to unique fixed expression (written text, a picture, a recorded song) NOT characters or settings. Not that it stops some people from trying, or flexing their legal muscle (maybe they won't win, but they'll try to bankrupt you anyway, and the courts will help them).Tell that to the people who have tried to make fan art or such and sell it.
So yeah, on a whim I dropped 15 bucks to get the pixel package.Welcome to our ranks, soldier.
Just gotta wait until the beta is actually out before I can enjoy it.
Wut? I thought my pixel tier did not give me access to the beta.So yeah, on a whim I dropped 15 bucks to get the pixel package.Welcome to our ranks, soldier.
Just gotta wait until the beta is actually out before I can enjoy it.
Well, the update could be both today and tomorrow depending on where starbound fans live. But on a more serious note, they did say they were planning a weekly update to go up on Friday.
/me dies from the anticipation
But..but what? BUT WHAT? IS IT OUT?!But I'm not Tiruin... :C/me dies from the anticipation
my friend there said it could still be out in November, but it's less likely.
Aka this is going to come out right when I have exams. D:
my friend there said it could still be out in November, but it's less likely.
Is November when they've been promising to release beta by over and over? I haven't been keeping up
I still reckon they'll release the game and it'll just be a ten minute video clip of Gaben laughing, then a release date for Half Life 3.As well as a complementary pre-order for Starcraft Ghost and Dungeon Keeper 3.
I still reckon they'll release the game and it'll just be a ten minute video clip of Gaben laughing, then a release date for Half Life 3.As well as a complementary pre-order for Starcraft Ghost and Dungeon Keeper 3.
Considering that we have preorders and gave out email addresses, I think the most considerate way would be to tell us via email....That's a brilliant idea. Give personal emails to detail the whens and wheres about the game! :D
xD Same train though! You're psychic :IBut..but what? BUT WHAT? IS IT OUT?!But I'm not Tiruin... :C/me dies from the anticipation
..Unless this has been discussed before.See Also: Spore
Any news this week, hemmingjay? I hope it comes out this weekend.
Any news this week, hemmingjay? I hope it comes out this weekend.
Leth is also streaming a session with Tiy and some others. (http://www.twitch.tv/leth)
Leth is also streaming a session with Tiy and some others. (http://www.twitch.tv/leth)
So yeah, I got invited onto their stream for a bit. Was weird. As I described it, it was profoundly awkward. Tiy was just randomly trying to invite people to the stream, and apparently settled on inviting me. So I hopped on, tried to be funny, sperged a bit, and then hopped off when Tiy left, so they could get to work. Mein gott, was fucking awesome though.
Meat is earned through the use of hunting bows. It’s a pretty good food source, so start practicing your archery.Does this phrase actually mean anything to anybody?
Well, to me that phrase mean that we should use hunting bows if we are hungry, other weaponry would be for meaningless slaughter.QuoteMeat is earned through the use of hunting bows. It’s a pretty good food source, so start practicing your archery.Does this phrase actually mean anything to anybody?
I doubt he played. As far as I know the only non dev people that have got late alpha copies of the game are the wanderlust team, specifically for this impromptu playtest.Alas I did not, it was more like Tiy randomly called me up and asked me to talk to him. While he was talking with the Wanderlust guys, and then we talked about Wanderlust, and then we just chatted a bit. It was supremely awkward and also tragically mundane.
Anyone know if there are any youtube videos of the stream?
Seems to have happened whilst I was asleep, and I can't find any.
Wow, he actually streams coding?I'm kind of assuming the coding isn't in high enough resolution to read, or is done off-screen...
That is actually a little ballsy. It is surprisingly easy to forget a closing bracket, or something like that, and get endless flak for it. :P
Anyway, dirt. What language and what IDE is used?
According to Tiy's twitter feed, he's finally taken the plunge and given a specific date for beta release. This will be interesting..Really?hmm...
@Tiyuri OH JEEZ what have you done :O
Hype train arriving at destination in 3... 2...Why do I suspect the hype train's filled with bombs?
'OH MY GOD IT'S SO GLITCHY!'
'You were warned!'
'WELL I NEVER READ IT! FIXITFIXITFIXITFIXITFIXITFIXIT!'
The only things out on Steam this week are a farming sim, State of Decay DLC and Injustice. Does that count as full? :/
Not just any farming sim, but a Professional farming sim. You gotta make space for that. How can starbound possibly compete?
On a side note, is there anyone that doesn't have a starbound key? I'm still left with a few from that time I accidentally bought 20.
Not just any farming sim, but a Professional farming sim. You gotta make space for that. How can starbound possibly compete?
On a side note, is there anyone that doesn't have a starbound key? I'm still left with a few from that time I accidentally bought 20.
Not just any farming sim, but a Professional farming sim. You gotta make space for that. How can starbound possibly compete?Would like a key also, but no biggie if nothing happens. Its nice of you to offer keys, so thanks anyway.
On a side note, is there anyone that doesn't have a starbound key? I'm still left with a few from that time I accidentally bought 20.
I am happy with this release date, it seems they must have submitted shortly after the last delay. I am also happy to not have to harangue my friend/connection for release date info. I checked into my records and I gave away 24 copies of Starbound and I know other people here gave away a bunch as well. All of B12 should be in game on Dec 4Wonderful! Do we yet have any hands raised for a server?
Not just any farming sim, but a Professional farming sim. You gotta make space for that. How can starbound possibly compete?I'll take one if they're free, sure. :)
On a side note, is there anyone that doesn't have a starbound key? I'm still left with a few from that time I accidentally bought 20.
GUYS!
December 4 is not a release date, even though it will probably be the release date.
<@Tiyuri> yeah im setting it up on steam now
<@Tiyuri> it works
<@Tiyuri> i can download and install it
<@Tiyuri> theres a store page
<@Tiyuri> looking to finish up a couple of things i really want in the beta
<@Tiyuri> and then do some testing
<@Tiyuri> with private testers, up until the 4th
<@Tiyuri> we were ready to release this week
<@Tiyuri> but steam is full until the 4th
<@Tiyuri> development wise im pretty much just waiting on 2 bosses
<@Tiyuri> to be complete
He probably means it's the release date, but don't flip out if it's a day or two late.
<@Tiyuri> we were ready to release this weekSo it's not really the release date, it'll just be the date when it's released.
<@Tiyuri> but steam is full until the 4th
Sent out what keys I had, sorry if some people didn't get any.
No one give Neonivek a copy.That's kind of mean. I heartily approve.
No one give Neonivek a copy.That's kind of mean. I heartily approve.
Wait you actually bought a copy? I thought the game was terrible etc etc etc
Wait you actually bought a copy? I thought the game was terrible etc etc etc
Wait you actually bought a copy? I thought the game was terrible etc etc etc
If memory serves he was complaining about hating that he liked it even though he hated it, or something. Regardless... we all know how this goes by now.
Counting the hours until the alleged release date.. ..Is killing me..
Uhm, if anyone is giving away keys still, I could use one. Fine if I don't get one, just if someone has one lying around. Mostly because people said that like, everyone in this thread should play and I don't want to be the odd man out...
FINALLY. I have preordered.
And now I play the waiting game.
And yet for some of us, it's going to be a Tuesday.
Well, a Wednesday. Perhaps a Thursday, with the timezones.
I really don't want to do much in the early beta. Not because of the loss of characters or anything, but because it won't have certain limiters set in, and I don't want to spoil the game's progression for myself. I'll still likely fool around with the building for some time, but mostly I'll just check to see that it works on my tablet, and be done with it until the second stage.
And yet for some of us, it's going to be a Tuesday.
Well, a Wednesday. Perhaps a Thursday, with the timezones.
I really don't want to do much in the early beta. Not because of the loss of characters or anything, but because it won't have certain limiters set in, and I don't want to spoil the game's progression for myself. I'll still likely fool around with the building for some time, but mostly I'll just check to see that it works on my tablet, and be done with it until the second stage.
Wait, how are you going to get it working on a tablet?
A Samsung, but yes. ATIV SmartPC Pro, to be exact. Runs XCOM:Enemy Within and Kerbal Space Program rather well, even on battery power, but it's still a tablet PC, it still runs Windows 8, and it's still got Intel HD graphics, so I have to make sure Starbound is going to work on it.Wait, how are you going to get it working on a tablet?
Windows on a Tablet PC or convertible? ASUS Transformer?
I... actually support this duel.This may be a good time to kick off my streaming career :pHeyheyhey!
I was planning on doing tubing!
*slaps with glove*
Good sir, I challenge you to a duel!
I... actually support this duel.Indeed. There are few things as invigorating as watching a polar bear and captain planet vigorously tubing each other in competition for the eyes of the masses.
This may be a good time to kick off my streaming career :pHeyheyhey!
I was planning on doing tubing!
*slaps with glove*
Good sir, I challenge you to a duel!
I was thinking about doing a video too, since I've been meaning to get back to YouTubing again.If we do this, we all have to kill each other at some point. I hope you realise that?
We should do a multiplayer video thing where we link to each other's videos. It'd be fun!
On a more serious note, if we DID do it, it'd probably feel less awkward than talking to ourselves.I don't know about that, I'm quite proficient at talking to myself.
Does anyone have an extra copy I can buy? I dun have paypal.You don't technically need PayPal. I bought via a Google account. As long as you have a credit card, it works.
They've also had streams but not released it. Last I heard, multiplayer wasn't in for a while, but then again I heard that a while ago.Is multiplayer in the first release?Given they've had multiplayer streams, I would assume so.
Is multiplayer in for beta?
Yes!
Anybody know the system requirements for this? This looks amazing, but I don't want to buy something that might not work on my ancient and craptastic laptop... :-\Insofar as a quick check could tell, there hasn't been anything definite stated, yet. Closest I've seen to a benchmark is that it's apparently able to run on a macbook Air, whatever the blazes that is. There's a non-negligible chance, though, especially early on, that performance won't be all that impressive. Push comes to shove, us lower end folk might have to wait until the second beta phase or full, post-optimization, release.
A MacBook Air, per the Apple site, has a dualcore Core i5 @1.3GHz, and 4Gb RAM, with an Intel HD5000 GPU.
That's less CPU power (though a somewhat higher-tier GPU) than the tablet I mentioned.
Someone should try it on an Atom-based ultrabook or tablet - if it runs on that, it should run pretty much anywhere.
Sounds like it, yeah. I doubt there will be shader issues with the GPU considering the game's 2D, and it can't require 4GB unless it's natively 64-bit (it can't address more than around 3Gb otherwise), so you might be alright. The 965 express is a rather old GPU though, so that's still a "might". You'll have to wait and see, I guess. ^_^A MacBook Air, per the Apple site, has a dualcore Core i5 @1.3GHz, and 4Gb RAM, with an Intel HD5000 GPU.
That's less CPU power (though a somewhat higher-tier GPU) than the tablet I mentioned.
Someone should try it on an Atom-based ultrabook or tablet - if it runs on that, it should run pretty much anywhere.
I have 1.86GHz Pentium dual core, 2gb RAM, and a mobile 965 express chipset GPU (yup, it's an old Toshiba Satellite)... unless the game requires 4gb RAM minimum, then I might be alright, yeah?
Commencing countdown engines onCheck ignition, and may god's love be with you~
Holy shit. I just checked the calender, and the 4th is my day off.your forgetting murphy's law, the emails with the keys could get delayed, steam could end up slowing to a crawl on download or derp in general, if any issue apears then expect the starbound site to not work as many anxious gamers refreshing the site over and over again.
The one day I get at home each week.
This must be fate :D
there was speculation that the installer is 1.9 gb large since that was the size noticed during one of the live streams.Shush you, shush! Let me have a slight glimmer of hope!Holy shit. I just checked the calender, and the 4th is my day off.your forgetting murphy's law, the emails with the keys could get delayed, steam could end up slowing to a crawl on download or derp in general, if any issue apears then expect the starbound site to not work as many anxious gamers refreshing the site over and over again.
The one day I get at home each week.
This must be fate :D
OK, looks like I'll be doing my videos by myself. That's be between 1 am and 5 am
Being in Britain can be kinda sucky, sometimes.
No idea. I suspect that, as the bows upgrade, you can eventually get stuff like energy bows that cause a load of damage.
Total Biscuit put up a video earlier, and in there his partner damages a monster with a sword, and he lands the last hit with his bow and they get leather. So yeah, you just need to finish it off with the bow.OH MY GOD JESSIE COX AND MR BISCUIT ARE DOING A SERIES!
Hahaha yes man, i will look into the dll files after the beta is released :) If they built it like terraria it will work, might take a while but it will be mod friendly even if the dev wont support it at first. As in terrariaI dont get the smoke puffs after monsters, oh my bad, pokemooons dies?I'll admit, that's disappointing.
Someone needs to mod it so that when they die, they explode. NO MELEE FOR YOU!
I don't personally see the big problem with the smoke poofing. I mean I have like a dozen games where things die messily when they die and it looked stupid in Terraria with most mobs anyway, so I don't see the big problem with a little smoke poof.This. Not all games need stuff to produce ludicrous gibs :v
The amount of force applied to another object equals explosions and gore.I don't personally see the big problem with the smoke poofing. I mean I have like a dozen games where things die messily when they die and it looked stupid in Terraria with most mobs anyway, so I don't see the big problem with a little smoke poof.This. Not all games need stuff to produce ludicrous gibs :v
Man, I can't wait to get this in a 2015 steam sale.
Man, I hope he and Jesse continue the series. I don't care how much they suck at the game, they're funny.This is the logic that Yogscast fans use. :V
TotalBiscuit's Starbound video is absolutely hilarious.Goddamnit TB. That was X's joke back in the day of X's Adventures in Minecraft.
"I need wood!"
"I have wood. Look at my wood. LOOK AT MY WOOD."
"...Not as big as I thought it would be."
Man, I hope he and Jesse continue the series. I don't care how much they suck at the game, they're funny.
Plus its a great way for a guy like me who never gets to see the streams to see Starbound in action. Me likee.
Keys are starting to roll out slowly. By this time tomorrow everyone who pre-ordered should have their keys.*Checks email*
*Checks as well.*Keys are starting to roll out slowly. By this time tomorrow everyone who pre-ordered should have their keys.*Checks email*
Not yet... But soon... COME ON!
Well according to the latest post, keys are going out at 10am PST, so it might be a little early to check your email.
Jessie Cox has uploaded part 2 of their series, if anybody was checking TBs channel and not finding it.They did something similar in their Terraria 1.2 LPs.
Am I the only one who feels a little bit legitimately angry because the game hasn't been released to paying customers, and youtube people are on episode 2 of their LP?
Why are you assuming that the youtube people didn't pay?
Eh, press releases are somewhat common. You get used to the idea that youtube video makers are pretty much royalty.
I'm wondering if we yet know if there are any differences between the races beyond appearance...
Am I the only one who feels a little bit legitimately angry because the game hasn't been released to paying customers, and youtube people are on episode 2 of their LP?I think I might have been, a little, back when that sort of thing started happening... a few years back? Several? I guess it technically strings back all the way to the first gaming magazines and whatnot a couple decades back (at the least). The sting has dulled, and is now filed under "standard marketing junk I probably can't do anything meaningful about".
You mean releasing it for people to show what's in the content to ensure if they like what they're buying or not...or some market trend that dates a long way back that I only have vague memories about it?Am I the only one who feels a little bit legitimately angry because the game hasn't been released to paying customers, and youtube people are on episode 2 of their LP?I think I might have been, a little, back when that sort of thing started happening... a few years back? Several? I guess it technically strings back all the way to the first gaming magazines and whatnot a couple decades back (at the least). The sting has dulled, and is now filed under "standard marketing junk I probably can't do anything meaningful about".
Am I the only one who feels a little bit legitimately angry because the game hasn't been released to paying customers, and youtube people are on episode 2 of their LP?
Why is starbound so different that everyone is getting their panties in a huge sweaty bunch over this? Press copys are not a new thing, and preordering is just preordering, early access or not.(http://www.sharegif.com/wp-content/uploads/2013/09/19/applause-gif-3.gif)
Just switch to a less bunched up pair and move on, it's like only two days early. I expect this sorta thing from the official forums but this is literally the last place I thought I'd see complaints about people like TB or northernlion getting it first.
And yes they're still making changes. The other day when leth was streaming a patch was pushed out, and just yesterday someone noticed an oversight with the glitch being called robots in the character creation menu.
I don't think we were bunching panties yet, were we? Mild wrinkling at most, if that. Maybe a crinkle or two. Because if I missed the actual panties bunching signal I think I need to go out and acquire a properly bunchable set.Speaking as someone who wears panties: thin ones, usually cheap cotton but sometimes silk. Thin material + static = goddamit where is my Starbound D:
I'm not quite sure what a properly bunchable set of panties would entail, exactly, but I'm fairly sure it involves tinfoil lining.
Hehehe.I don't think we were bunching panties yet, were we? Mild wrinkling at most, if that. Maybe a crinkle or two. Because if I missed the actual panties bunching signal I think I need to go out and acquire a properly bunchable set.Speaking as someone who wears panties: thin ones, usually cheap cotton but sometimes silk. Thin material + static = goddamit where is my Starbound D:
I'm not quite sure what a properly bunchable set of panties would entail, exactly, but I'm fairly sure it involves tinfoil lining.
I don't wear them, but imagine they'd bunch up pretty badly. Loose-fitting underwear and tight girl-jeans probably doesn't fit well together.Hehehe.I don't think we were bunching panties yet, were we? Mild wrinkling at most, if that. Maybe a crinkle or two. Because if I missed the actual panties bunching signal I think I need to go out and acquire a properly bunchable set.Speaking as someone who wears panties: thin ones, usually cheap cotton but sometimes silk. Thin material + static = goddamit where is my Starbound D:
I'm not quite sure what a properly bunchable set of panties would entail, exactly, but I'm fairly sure it involves tinfoil lining.
Incidentally boxers, too, are called panties in Korea.
Probably. The real question is whether they'll be leggings or a hat.For those unaware, Frumple is an old fart and remembers things I did like years ago:
Or both, I guess. At some point they should totally make it so you can wear pant-things on your head, now that I think about it.
For those unaware, Frumple is an old fart and remembers things I did like years ago:... m'actually fairly sure I've never seen that before. I certainly don't remember it, heh.Spoiler (click to show/hide)
Can't see anything.Probably. The real question is whether they'll be leggings or a hat.For those unaware, Frumple is an old fart and remembers things I did like years ago:
Or both, I guess. At some point they should totally make it so you can wear pant-things on your head, now that I think about it.Spoiler (click to show/hide)
It was never a war to begin with.
Given it's being released on the fourth, I would assume the fourth.http://www.onlinecountdowns.com/countdown-clock/show/Starbound%20Beta%7C529eb6d0%7C1
Which means I'm getting it at 8 pm, so I won't be able to play it until the day after because 1.5 gigs, even compressed, would take too long to DL.
EDIT 6pm, rather. My brain has a derp.
10AM Pacific 12-4-13
Okay, so has anyone gotten a key yet? Or are keys going to START going out once beta is released? Because I don't have any key yet. Not that it's impossible that they just haven't gotten to me yet, but I'd like to know precisely when to start making sure things have actually worked appropriately.
Strangely, it was only at that point that I realized how illogical devolving physically to evolve mentally was.Evolution is not a point-buy. You can roll 18's in str, dex, AND int.
I'm not entirely sure that the press people got "copies". From some of the streams, I could see they were using some sort of... remote desktop thing? Like, maybe the game is actually running in a computer at the Starbound company and not locally. That would explain if the thing was too unstable to release as a Beta, and that most of these sneak peeks have been hosted by Chucklefish.
Evolution is not a point-buy. You can roll 18's in str, dex, AND int.Although those high stats come at a cost. Everything your body does costs energy, so the stronger, more dexterous and smarter have to consume a lot more food than the weaker, more cumbersome and duller. In a way it kind of is a point buy system, but you have as many points as you actually want to spend, assuming you can get the fuel to support it, and in a competitive environment you may very well not, thus some species becoming 'inferior' in some respects over time.
So... is anyone else wondering if we'll have multiplayer from the get-go? Based on what I've seen and heard, I am hopeful.Nope, nobody is wondering that because it has already been answered and the answer is 'yes'.
Once this comes out on steam, depending on the price, I may host a little giveaway. Be warned that it may never materialise.
Just an important note for everyone planning a server. Last I heard there's almost no real security, no server-side characters and little in the way of admin commands. It would be a smart idea to go the Terraria route I've seen on here and make the server address by PM only.Wait... I can understand the lack of security, and lack of admin functionality, but client side characters? That is the kind of thing that you kind of want to do the right way from the start otherwise it takes more effort to change it.
Anyone up for a game of cards against humanity to kill the time? I really need something to do whilst I wait for this.
PREEMPTIVE EDIT: Yes. Give it 3.25 hours.
I still have plans on making an underwater base for hylotlkind.
It's a tad bit ambitious, but I'm thinking "Dr. Wily's Fortress."... which one?
Expect me to kill you for trying to kill me.I still have plans on making an underwater base for hylotlkind.
Well, when if we ever play multiplayer together, expect me to kill all of your species.
Or at least annoy them.
Or we could... y'know... snowball fight.
Well, those two aren't happening for a while.
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
What exactly is this game about?
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
What exactly is this game about?
Quoted for relevance.
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
What exactly is this game about?
Quoted for relevance.
I meant the card game.
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
What exactly is this game about?
Quoted for relevance.
I meant the card game.
Oh it's like apples to apples, only that it makes you a horrible person for playing it.
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
What exactly is this game about?
Quoted for relevance.
I meant the card game.
Oh it's like apples to apples, only that it makes you a horrible person for playing it.
But I'm already a horrible person.
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
What exactly is this game about?
Quoted for relevance.
I meant the card game.
Oh it's like apples to apples, only that it makes you a horrible person for playing it.
But I'm already a horrible person.
Then it won't hurt to play! :D
Well, those two aren't happening for a while.
Also, I reiterate my invitation to a game of cards against humanity to pass the time. If there's any interest, I'll set up a game, provide a link and so on for it.
I am up for it, but we need some more to actually make it fun.
What exactly is this game about?
Quoted for relevance.
I meant the card game.
Oh it's like apples to apples, only that it makes you a horrible person for playing it.
But I'm already a horrible person.
Then it won't hurt to play! :D
Pass
how long until the beta? I took the day off for it...I hope you aren't disappointed D:
I know planets are randomly generated. Has it been mentioned if they regenerate each time you visit or if all of your work remains if you leave and come back?From what I read a while back, saves are not quite "every planet you've been on and explored stored into one file" but the game save system saves the RNG of the planet/universe and saves the changes you've made to a planet. So it should be manage-ably small unless you go around blowing planets to stardust by hand.
I know which I would prefer, but I could see save sizes getting pretty unmanageable.
go around blowing planets to stardust by hand.This is probably the first thing I'll try. Erase an entire planet and see what happens.
That could take quite a while.go around blowing planets to stardust by hand.This is probably the first thing I'll try. Erase an entire planet and see what happens.
I know planets are randomly generated. Has it been mentioned if they regenerate each time you visit or if all of your work remains if you leave and come back?From what I read a while back, saves are not quite "every planet you've been on and explored stored into one file" but the game save system saves the RNG of the planet/universe and saves the changes you've made to a planet. So it should be manage-ably small unless you go around blowing planets to stardust by hand.
I know which I would prefer, but I could see save sizes getting pretty unmanageable.
'Well, we have some good news and some bad news. The good news is, I have a LOAD of mineral wealth! The bad news is, if I leave this planet, the game starts using up so much RAM that my computer explodes.'
He's "playing" a joke extrapolated from the prior discussion - i.e. what would happen if the player mined out the whole planet.'Well, we have some good news and some bad news. The good news is, I have a LOAD of mineral wealth! The bad news is, if I leave this planet, the game starts using up so much RAM that my computer explodes.'
It's seems like you are already playing? How?!
And now I'm wondering if we'll ever be able to tunnel through the planet's core, considering they're already circumnavigable.
He's "playing" a joke extrapolated from the prior discussion - i.e. what would happen if the player mined out the whole planet.
*Twi impatiently waits for email. :v**Ultimuh does the same.*
What time is this supposed to be launching/what time are we supposed to be receiving emailed instructions on how to play?
One more hour.
Here (http://starbounder.org/Main_Page)'s a countdown if you're interested in browsing the wiki.
Here (http://www.twitch.tv/omnipotententity)'s another one if you're interested in watching one of the devs program some stuff and play the game. Or whatever he's doing.
Both count down to exactly 10:00 AM Pacific Time.
And even then they can have errors.
Definitely the healthiest approach.
At least I've set up a remote desktop to my home PC so I can start downloading as soon as it's released.That is pretty smart.
I don't get out of work for another 6 hours.
I don't get out of work for another 6 hours.
Get back to work, slacker. No, wait. I have a better idea. I do your work and get your paycheck and you can play all the Starbound you wantSpoiler (click to show/hide)
Argh... 45 minutes, and I don't get out of work for another 6 hours.
At least I've set up a remote desktop to my home PC so I can start downloading as soon as it's released.
*waits for 10:00:01 to scream in raeg*It's the law of equivalent exchange. To save a life you have to kill someone. Sacrifice a kerbal to rescue another. It's how the world remains in balance.
No, not really. Time to save/kill some Kerbals. Same thing, really.
Just pretend it doesn't come out until tomorrow. Plus you'll get it after the initial wave of hotfixes.Argh... 45 minutes, and I don't get out of work for another 6 hours.
At least I've set up a remote desktop to my home PC so I can start downloading as soon as it's released.
You think you have it bad?
I start a ten hour shift half an hour after it comes out. I don't work at a computer. Work is forty minutes away.
I don't get to even start downloading it 'til about twelves hours from now.
+0.01Grumble Grumble why do i have to work today grumble grumble.Be unemployed! We can be unemployed together!
You're not making Philosopher's stones with Kerbals, are you?*waits for 10:00:01 to scream in raeg*It's the law of equivalent exchange. To save a life you have to kill someone. Sacrifice a kerbal to rescue another. It's how the world remains in balance.
No, not really. Time to save/kill some Kerbals. Same thing, really.
Yup, Humble has it. Time to download.It doesn't show up on steam when you activate it.
I successfully activated but I got nothing XD
I guess steam hasn't put it up yet.
Yup, Humble has it. Time to download.
Man.
Also, watching the twitch chat is hilarious.
It's uploaded, they're waiting for it to propagate (not even the whole team can see it online), but it's hidden right now, they're discussing whether to test it for 10 minutes before setting it public.Not even tested the latest build? They should have just said "it's going to be released after 4 dec". Hurrying something to release it in time is really bad for overall performance and stability :D.
Also yeah keys are silently up on humble bundle but reedeming them shows nothing on library.
And their upload didn't even finish yet.
I can't be the only one finding the Twitch chat hilarious, am I?
http://www.twitch.tv/chucklefishlive (http://www.twitch.tv/chucklefishlive)
The chat is amazing, that time when the devs mentioned the Doge and there was a Doge swarm?
Epic.
Loftyanchor: I feel like such a patient person right now
Kitkatcake: Please don't swear, there are CHILDREN watching
Dreamwaltzer: SWEAR TO ME LIKE A FRENCH LADy
Iceciro: Guys, why didn't you test this SOONER THAN THE LAST SECOND?
Ultrayato: Is nazus plural Nazi?
Brickster25: The importance of moderators for your twitch streams people.
Probably won't be available today
Probably won't be available today
BOOOOOOOOOOOOOO!!!
-snipHAHAHA it's insane!
We should all flood the place and start 'shouting' "GORE VIDAL! GORE VIDAL!"Could we spam "MAGMA IS THE ANSWER TO YOUR WAIT"?
From the sounds of the stream, we ain't getting shit for today.
From the sounds of the stream, we ain't getting shit for today.
From the sounds of the stream, we ain't getting shit for today.
Entirely contrary to what the devs said is going on right this minute, but it's possible.
I didn't really follow Starbound or its development. Why are people going this crazy over it? What's it got that's so new and so forth?Borderlands like random weapons. Random critters. More freedom than terraria. a few races, lots of character customization. Basically, it's built quite a bit on the Terraria formula and is more internally consistant.
lots of character customization
nothing, and everything. Just search youtube for TB's vid on it.
We need more hitlerdogeThis is glorious. They literally said that.
Are there not safeguards for of regulating/redirecting traffic? Is this the 90s?
Expect the Steam servers to straight up crash when the beta floodgates are raised. :D
How much money did they say they made in the last couple of hours?
I couldn't understand the amount but it seemed to be a decent amount.
Yeeessss....
No email yet. The SB preorder page is down as well, looks like.Check your humblestore account.
Can I buy it now?!
Downloadin'! Three whole gigs, better be worth the wait :P
so many ninjas
Downloadin'! Three whole gigs, better be worth the wait :PThree? Mine is 1.3 Gigs.
so many ninjas
Downloadin'! Three whole gigs, better be worth the wait :PThree? Mine is 1.3 Gigs.
so many ninjas
Suspicious.
ITS HABBEDING
IT'S HABBEDING!
The DL might be 1.3gig, but the installed game is perhaps 3 gig?This, yeah.
As George, I'd like to thank myself, because I'm so amazingIt keeps giving.
BTW: As they may or may not have this info on the website, the port is 21025 (TCP?) for people who can't get multi working.
I wonder if the upcoming Dwarf Fortress version will generate similar amounts of hype.Minecraft can't posssibly top what Starbound promises.
Probably not seeing that we're the least hype-prone and hipster community there is. :P
*plugs ears* I'm not listening, I'M NOT LISTENING
I wonder if the upcoming Dwarf Fortress version will generate similar amounts of hype.
Probably not seeing that we're the least hype-prone and hipster community there is. :P
*plugs ears* I'm not listening, I'M NOT LISTENINGhttp://24.media.tumblr.com/fe83bc06bec024fb4cb1654632d90d72/tumblr_meqr7fmB0k1rkty0bo1_500.gif
*plugs ears* I'm not listening, I'M NOT LISTENINGhttp://24.media.tumblr.com/fe83bc06bec024fb4cb1654632d90d72/tumblr_meqr7fmB0k1rkty0bo1_500.gif
I can get the launcher to come up and start the game, but it crashes after the Chucklefish logo. Haven't seen anything other than that yet :pAllegedly, there are no loading screens. So just let it load for some mysterious amount of time.
Aaaaaaand now Steam won't start up after I closed it. Guess it must be overloaded or something.Go to your library, right click the game, properties. Do not enable steam community while playing (shift+tab now does nothing). This seems to increase loading speed substantially and reduce problems.
No, I mean I closed Steam and now it won't start up again at all. What the hell.Aaaaaaand now Steam won't start up after I closed it. Guess it must be overloaded or something.Go to your library, right click the game, properties. Do not enable steam community while playing (shift+tab now does nothing). This seems to increase loading speed substantially and reduce problems.
No, I mean I closed Steam and now it won't start up again at all. What the hell.Aaaaaaand now Steam won't start up after I closed it. Guess it must be overloaded or something.Go to your library, right click the game, properties. Do not enable steam community while playing (shift+tab now does nothing). This seems to increase loading speed substantially and reduce problems.
So, I'm ready to go. But I want to experience SHARED DISCOVERY! Who is up for joining me in a multiplayer game?I would and i also have skype, but sadly i have no key :'(
I'd be interested in joining the server if there is one. Glyph, is yours up?We're working out the server and port forwarding and trying to get me connected.
Well I have my key.Thank you muchly for this pointer. Humble Bundle seems to have trouble sending email to my email address (damnit, Mail.ru!), but I was able to use browser history to retrieve the key with this method. Huzzah! ^_^
Remember before they sent an email that had a link where you can download the music? That same link now gives you a steam key.
Nope, I cannot get past the Chucklefish logo. I was expecting bugs, but damn.Open your task manager (ctrl+shift+escape) and watch it. If the memory usage is changing, it's not crashed yet. When it becomes static, it's stopped. It takes a while...
I've had my starbound key bookmarked since I preordered, was freaking out for a second when I didn't get the email at first but then I remembered it and was like phew.Well I have my key.Thank you muchly for this pointer. Humble Bundle seems to have trouble sending email to my email address (damnit, Mail.ru!), but I was able to use browser history to retrieve the key with this method. Huzzah! ^_^
Remember before they sent an email that had a link where you can download the music? That same link now gives you a steam key.
The full game should have ~1.3GB and download around 700mb I guess.:'(
I'm connected to myself locally on the server! Progress! We might end up doing hamachi in a bit
Not sure if already posted, but when you download the windows version you also get linux versions on your install folder, they probably did this by mistake..
The full game should have ~1.3GB and download around 700mb I guess.
I'm connected to myself locally on the server! Progress! We might end up doing hamachi in a bit
Did you just run the starbound_server.exe ? My server isn't working, it seems.
I've got a char genned though. Booting up server now...
So many "slow asset" warnings! :P
You can load the cache elsewhere, and bring it home on a flashrive or something. I think that still works.The full game should have ~1.3GB and download around 700mb I guess.:'(
Welp. There goes any chance of me downloading it at all at home.
On another note, I got my Darkout steam key today. I feel bad for Darkout, I don't think it's getting enough love.
Aw no email :(Google Humble Bundle Key resender and enter your email
Anybody else still waiting?
Anyone know if there's a default server password? Alternatively are servers just nonfunctional?
If they're already using the Humble interface, why couldn't they set up a torrent like all the other Humble downloads?
Steam and downloading with my computer don't go together well >_< It'll be a few hours.
Also, Graknorke, try it again. I had that too, but it worked the second time.No, the freezing is consistent. Thanks for the advice regardless.
Also, why isn't everyone stuck at work/school?Because it's 20:15 where I am. Being stuck anywhere now would be unlikely.
testing my server tellehome.myvnc.com, there is no password.Seems to work
Aw no email :(Google Humble Bundle Key resender and enter your email
Anybody else still waiting?
Thanks for the article. Everything looks to be set up correctly, probably just because a couple other people are using the Internet that it's going particularly slow.If they're already using the Humble interface, why couldn't they set up a torrent like all the other Humble downloads?Also, why isn't everyone stuck at work/school?
Steam and downloading with my computer don't go together well >_< It'll be a few hours.
HRRRRGI, too, have learned to hate the smug, shit-eating-grin on that pufferfish.
I appear to be having a problem. The game locks up once it gets to the chucklefish logo. Hear that laugh, and then nothing.
So. Water pressure is a thing. U shaped tunnel with water on one side? It's going to equalize.Also... You can't crouch in water.
Found a sword that looks like waves and shoots clouds of bubbles. I guess I'm Sailor Mercury for now.Backwall interactions are on rightclick I think.
On another subject, does anyone know how to place backwall?
One thing I really like: YOU CAN FUCKING SWIM. NEVER GOING BACK TO TERRARIA NOW.
I managed to get a server working. PM me for the IP
Found a sword that looks like waves and shoots clouds of bubbles. I guess I'm Sailor Mercury for now.
On another subject, does anyone know how to place backwall?
One thing I really like: YOU CAN FUCKING SWIM. NEVER GOING BACK TO TERRARIA NOW.
Is it really 1.5 gig?The Linux version on Steam shows 1.2gigs. :(
...sounds nice - can you give us the coordinates of that planet?
First character. Get dumped into a toxic wasteland. Swimming poisons you, birds shoot goddamn napalm, and instead of trees there are only gigantic wines that break into plant bits. No wood to be found anywhere. Luckily there was a schematic for a toxic crafting table. Unluckily, I used the schematic, and it doesn't show in the crafting screen.
That was a damn cool planet. But I gotta start a new character if I want to actually be able to craft anything.
Death is half your pixels?
...sounds nice - can you give us the coordinates of that planet?
First character. Get dumped into a toxic wasteland. Swimming poisons you, birds shoot goddamn napalm, and instead of trees there are only gigantic wines that break into plant bits. No wood to be found anywhere. Luckily there was a schematic for a toxic crafting table. Unluckily, I used the schematic, and it doesn't show in the crafting screen.
That was a damn cool planet. But I gotta start a new character if I want to actually be able to craft anything.
I cant be the only one who can't seem to launch it right?
I cant be the only one who can't seem to launch it right?
You're not the only one. :(
Do you have windows? The game takes forever to load, and Windows thinks that its stopped responding.Mine just freeze at the chucklefish logo, whats yours doing?I cant be the only one who can't seem to launch it right?You're not the only one. :(
I cant be the only one who can't seem to launch it right?
You're not the only one. :(
Mine just freeze at the chucklefish logo, whats yours doing?
for some reason the screen turns pink and i start taking damage and die. figured it might be the sun killing me but a house didn't protect me from it.I thought it was the sun as well (exotic radiation or what ever) but it turns out you are just freezing/running out of energy. Hide indoors near a torch or 3, or a fire.
managed to get it working by launching a server and then after the star and character generation i closed it. seems bit slow moving in comparison to terraria, due both to performance and design.
for some reason the screen turns pink and i start taking damage and die. figured it might be the sun killing me but a house didn't protect me from it.
I am playing as a purple avian in a skirt and head-throw-type-dealie that show off his abs magnificently. I was at first sceptical about wearing armour, but then found out that your armour is not necessarily what is showing on your character. That is a feature that I wouldn't even have considered as being a solution for my problem.I am... also basically that but female. You should come join fivex's game! :^
EDIT: Also the fluff (as in the story kind, not the feathery kind) for avians is pretty interesting.
You should come join fivex's game! :^
No technical glitches at my end.Pun intended?
I have no fucking idea where you get minerals. Seriously, the planets are BARREN.
No technical glitches at my end.Pun intended?
I have no fucking idea where you get minerals. Seriously, the planets are BARREN.
Coal and copper have been abundant on my world, but I've yet to spy any iron. About to dig an old-fashioned Terraria style pit and see if things change much the further you go.
I have no fucking idea where you get minerals. Seriously, the planets are BARREN.
Coal and copper have been abundant on my world, but I've yet to spy any iron. About to dig an old-fashioned Terraria style pit and see if things change much the further you go.
So far I don't like the sleep mechanic... Waiting to heal like this is boring really
QuoteSo far I don't like the sleep mechanic... Waiting to heal like this is boring really
I am half-convinced it isn't meant to be your main source of healing... it is just how things work out in the early game.
I don't remember placing a torch that far west. Did I just walk all the way around the planet?Yes you did. The planet is round.
Fibers are SLOOOOOOOWLY farmable... you will never get a good amount compared to just finding them underground.Eh, you can grow your farm over time.
I've only read a few pages back, but so far nobody is mentioning how the controls feel and stuff like that. Can I take that to mean it all feels pleasant and smooth? No annoying things, laggy movement, weird jumping, stuff like that?I haven't noticed any major problems with the controls myself, lack of ability to rebind them is irritating though as I've grown used to having my inventory on b, but as is they don't seem too bad.
That's always been my biggest fear. I'm holding out until the 2nd phase, which is the only reason I haven't found out the answer to this myself yet.
I hate how you can't bank pixels That's my biggest complaint.Spend them on something. The iron hunting bow is a pretty good investment, see if you can get a better pickaxe, maybe better armor.
Does anyone else get TREMENDOUS performance drop? It seems that monsters in particular drag my FPS to stuttering, and night is fatal simply for the low game speed.Nope, I haven't had a problem.
Also has anyone done farming? All crops I try to place just give me a single seed when harvested.
I've made it as far as crafting food, and so far Starbound has demonstrated the tedium of Minecraft combined with the sloppy interface of Terraria and more "stand motionless and hold down the left mouse button" gameplay than both of them combined.It gets worse. Not only is there the tedium of minecraft, but when you die you loose a good amount of currency, the very thing you need to climb the tiers. At least in minecraft you have a good chance to recover your stuff, here you are just stuck trying to kill things with the hope of getting good enough gear to not die.
(http://i.imgur.com/1ezI8S3.png)
look at this little somethin or other
d'awwwwwwww
Wait... How is it peaceful, it is red!Nope. I have big red three eyed squidthings that are happy and hop around peacefully
Everything on my planet that is aggressive is a warm color, and everything that is peaceful is a cool color. Is this not standard for everybody?
Wait... How is it peaceful, it is red!I don't think so. I've got pinkish things that are peaceful, and blue multi-eyed bird things that attack on sight.
Everything on my planet that is aggressive is a warm color, and everything that is peaceful is a cool color. Is this not standard for everybody?
Wait... How is it peaceful, it is red!
Everything on my planet that is aggressive is a warm color, and everything that is peaceful is a cool color. Is this not standard for everybody?
Found same and still haven't left the start planet.Spoiler (click to show/hide)
Am I the only one who has had to craft all their gear and not found a single useful thing in any chests?No. All crafted gear so far.
Yeah, I just got monstrously lucky when I found that purple-rarity (Legendary) bubble-sword in a random chest before I even had an anvil. Though the iron bow still has higher alpha damage than it.
Wait... How is it peaceful, it is red!I don't think so. I've got pinkish things that are peaceful, and blue multi-eyed bird things that attack on sight.
Everything on my planet that is aggressive is a warm color, and everything that is peaceful is a cool color. Is this not standard for everybody?
Ok so for anybody that has finished the first planet...Spoiler (click to show/hide)
I can ONLY guess the way to the next part of the quest is to actually beat all the penguins which will require level 10 gear.
It costs 1 fuel to go from planet to moon or moon to its planet.So I should go check out the planet I'm orbiting around with a threat level 8?
100 fuel to go from planets within the same solar system.
and 300 to go from solar systems within the same sector.
It costs 1 fuel to go from planet to moon or moon to its planet.So I should go check out the planet I'm orbiting around with a threat level 8?
100 fuel to go from planets within the same solar system.
and 300 to go from solar systems within the same sector.
Same.Spoiler (click to show/hide)
Consume it like food, then go on your ship, the tech option on your 3d printer will allow you to install tech upgrade like double jump etc on you.Same.Spoiler (click to show/hide)
I want to know how to use it D:
You CAN get lucky and find a weapon WAAAAY better then what you should be throwing about.. but just rememeber that enemies will toss you around like a ragdoll.Well... Those pink apes sure pack a punch! Fast too... Hmm.
You CAN get lucky and find a weapon WAAAAY better then what you should be throwing about.. but just rememeber that enemies will toss you around like a ragdoll.Well... Those pink apes sure pack a punch! Fast too... Hmm.
I have tons of leather and no crafting recipes for it.
well, it has been sitting in a chest for who knows how many eons, stands to reason that it has lost its power I guess...I think the gimmick is that it shoots a giant ball of fire that is about twice the size I am... Except it does about 9 damage.
Start game, head west.:P
No trees, giant flowers and pools of poison.
Die, head east.
Trees within the first ten blocks, just off screen.
I find it strange that I need to make an FTL jump involving lots of incredibly complex calculations to travel to the moon of the planet I'm already in orbit around :PMaybe the only speeds they have are Apollo and Ludicrous. Still a little odd, though, if you don't mind waiting a few days.
Don't be so quick to dismiss it. The legendary sword I found also has worse base stats than the starter, but it's much better in combat.well, it has been sitting in a chest for who knows how many eons, stands to reason that it has lost its power I guess...I think the gimmick is that it shoots a giant ball of fire that is about twice the size I am... Except it does about 9 damage.
Ugh, I can't find where my keycode is :(CHECK THY EMAIL D:
Wait, these weapons names...OK, I think that if this is Floran-specific, they have some of the best weapons names ever. Poker, Slicer, Smacker, Curvy Slice, Big Slicer, Choppy Thing...
Ugh, I can't find where my keycode is :(
Stasis pod, press e, POISON CLOUD IN YOUR FACE!They also inflict burning and haste.
Then find another, and it heals all the damage.
Wait, these weapons names...OK, I think that if this is Floran-specific, they have some of the best weapons names ever. Poker, Slicer, Smacker, Curvy Slice, Big Slicer, Choppy Thing...
I think it's... sort've specific. Someone mentioned humans, at least, had "spear" instead of poker, for instance. Apex might too? Glitch maybe? I suppose I'll have to report back when I find enough iron for an anvil.Ugh, I can't find where my keycode is :(
You might give support a shot, they've been pretty cool about lost codes if you can prove you bought it. I never got an e-mail for the code either, I just found it at the URL you could grab the soundtrack at before.
We Glitch are pretty mundane in our weapon names. The first sword, for instance, is "Default." It 2-hand variant is Default 2.0. :PYou don't get spears?
No spears, though...
My seastaff has become a favorite! Although the Swashbuckler is still my go to...
Samurai fish is where its at!
Hmmm, looks like there is some variation then!
also glitch supremecy
Also while I'm here, has anyone had luck with farms? I can't seem to get any productts out of them, and some aren't growing at all, notably my chilli peppers. Is there some notable way to tell when a crop is fully grown?
We Glitch are pretty mundane in our weapon names. The first sword, for instance, is "Default." It 2-hand variant is Default 2.0. :PYou don't get spears?
No spears, though...
My seastaff has become a favorite! Although the Swashbuckler is still my go to...
Samurai fish is where its at!
Hmmm, looks like there is some variation then!1. Crops only grow when you're nearby.
also glitch supremecy
Also while I'm here, has anyone had luck with farms? I can't seem to get any productts out of them, and some aren't growing at all, notably my chilli peppers. Is there some notable way to tell when a crop is fully grown?
Well, Glitch getOh yea? Well Hylotl getSpoiler (click to show/hide)
stone axe is a primitive workbench weapon. We're talking smithed weapons.Yea I know. My anvil at least has no options for upgrading like it does for the pickaxe and hunting bow.
Molten Core despawned before I could grab it.
Hmmm, looks like there is some variation then!
also glitch supremecy
Also while I'm here, has anyone had luck with farms? I can't seem to get any productts out of them, and some aren't growing at all, notably my chilli peppers. Is there some notable way to tell when a crop is fully grown?
I've managed to grow some wheat- you can pick the golden stalks with "e" I believe. What you actually do with it afterwards is anyone's guess.We Glitch are pretty mundane in our weapon names. The first sword, for instance, is "Default." It 2-hand variant is Default 2.0. :PYou don't get spears?
No spears, though...
My seastaff has become a favorite! Although the Swashbuckler is still my go to...
Samurai fish is where its at!
Well, Glitch getSpoiler (click to show/hide)
Samurai fish would have been my next choice, however. :P
Also! Has anyone been examining their surroundings? It seems like most dungeon props have unique racial description. I love the "Elcor thing" Glitch commentary has going for it. ^^
And with all that fully explored, I'm back to tedium, trying to find just a few more pieces of iron on a truly iron-poor world. At least I found a chest with a couple slow but hurty axes.
Huh, races get specific crops? I wonder if more food recipes get revealed as you find more crops, or if each race can only eat a particular thing.Can't confirm the first part, but I made a burger for an avian, and he didn't seem to choke to death on it, so I think it's fair to say eating food isn't race specific.
Probably not right now, but future updates may change that. In specific, chili peppers description states "dangerous to anyone except humans". Also to be fair, many birds are predatory, or at least omnivores.Huh, races get specific crops? I wonder if more food recipes get revealed as you find more crops, or if each race can only eat a particular thing.Can't confirm the first part, but I made a burger for an avian, and he didn't seem to choke to death on it, so I think it's fair to say eating food isn't race specific.
The BIGGEST disapointment I felt playing this game just happened.Chill, I need to look into json files this weekend, it should be moddable! :D
I found robot trees... I was like "I totally have to chop them down" so I lifted my might ax and!!!!
Unrefined wood... WHAT A GYP!
Unfortunately, I haven't quite figured out how to make bread, yet.
To expand on thisUnfortunately, I haven't quite figured out how to make bread, yet.Spoiler (click to show/hide)
Ok... I am on a planet made of sand... As in the entire damn thing, not just patches. Inside is just huge caverns where cave ins have happened, and sand...
Wow the game realy gets nuts once you pick up the molten core. I don't even know what to start with.Wait, do you have to go to the Beta sector to move beyond gold pick/silver armor/iron weapons?
Found out what the scythe does... It is basically like a sword in that in has an arc, but with the damage of a spear, at the coat of shorter reach. Pretty awesome weapon against enemies that like to jump, while the spear is better for charging creatures, and the sword remains best for airborn foes.
Does anyone have a server running yet, or is that not practical/possible at the moment?im done for the night but i will be back up tomorrow tellehome.myvnc.com, its round 2 after that massive update so i wonder how its going to perform now.
So, it sounds identical to the axe. I wonder if that stats vary at all.Damage of 28
Either way, they're very difficult weapons to use- the lack of range is what you pay for their economy. On the other hand, the axe is really encouraging me to evaluate my strategies, which is not something I do often. :P
One thing I've discovered: if you swing and then charge forward yourself, you can often get the edge against chargers and moving enemies, too!
Due to servers having zero protection, probably don't want to post your IP very visibly...If shit comes to worst i can block via IP and even in dire situations i will fuck up the other end of the connection
Does anyone have a server running yet, or is that not practical/possible at the moment?I've been running a server for a while.
So, it sounds identical to the axe. I wonder if that stats vary at all.Damage of 28
Either way, they're very difficult weapons to use- the lack of range is what you pay for their economy. On the other hand, the axe is really encouraging me to evaluate my strategies, which is not something I do often. :P
One thing I've discovered: if you swing and then charge forward yourself, you can often get the edge against chargers and moving enemies, too!
Armor penetration of 5
Speed of 1.41
How about your axe?
The axe (iron) was 25, 5, 1.33. SO that Scythe is definitely a cut above the rest, unless it's also a higher tier. I'm doing pretty poorly right now, or was until desperation forced me to master the iron bow and hunt everything in sight for an hour or two.Na, the scythe is iron tier. Although like most Hylotl weapons, there is a delay on the attack, meaning you need to very carefully time your attacks before hand, you can't spam and pray.
Shooting down automatic-wielding Apex rebels with bow and arrow is pretty darn satisfying. BD
Wow the game realy gets nuts once you pick up the molten core. I don't even know what to start with.Wait, do you have to go to the Beta sector to move beyond gold pick/silver armor/iron weapons?
Found a castle, complete with glitch soldiers and maidens. Would have made it my home, if not for the fact that at night it gets so cold you freeze to death near instantly...
Anyone know what the ~550mb patch I just got for this game does?
Wait, can you actually dig to the core of a world? Is it a distinct place? Or are you just saying you found it deep underground?
So is it wise to shoot off to the beta sector right after you unlock it? Because that's what I just did, and I'm kind of scared now.Only if you have a lot of coal and iron.
Wait, can you actually dig to the core of a world? Is it a distinct place? Or are you just saying you found it deep underground?
I went down pretty deep, but no idea if the core is separate or not. I did notice much richer minerals after a certain point though.
Is it living up to the hype, people? XDNope, but did anybody expect it to?
Is it living up to the hype, people? XD
Is it living up to the hype, people? XDNope, but did anybody expect it to?
Still pretty fun, and it is just a beta. I think a lot could be gained from just some balance issues. Right now rock takes waaaaaaaaaay too long to mine. It just sucks.
Is it living up to the hype, people? XDNo.
Is it living up to the hype, people? XDNo.
The concept of different planets with diverse biomes is good, but the basics are very much like Terraria, except better or worse in places. If you're someone who's grown tired of Terraria's gameplay, I would not recommend it.
Which is why you've decided to answer it?Is it living up to the hype, people? XDNo.
The concept of different planets with diverse biomes is good, but the basics are very much like Terraria, except better or worse in places. If you're someone who's grown tired of Terraria's gameplay, I would not recommend it.
There are such vast differences between the two that I can't help but outright dismiss this post.
-snipYes those are points that I would like they change completely, but doesn't make me discard the game.
Any tips on how to get meat, more precisely, how not to die using the weak bow?Upgrade the weak bow into an Iron bow.
Any tips on how to get meat, more precisely, how not to die using the weak bow?If you can't upgrade to the iron bow, my best suggestion would be to build a wooden platform higher than the stuff you're up against can jump, then shoot down through it. You can hold control and move your mouse around to get your view to move further out, to make longer shots, if you're so far up it's hard to see the target.
It gets used up when you activate it, unfortunately.
TheSpoiler (click to show/hide)
Any tips on how to get meat, more precisely, how not to die using the weak bow?I suggest focusing on passive creatures, they break aggro a few seconds after you attack them so you can slowly whittle them down if you're not having any other luck. You can also try softening things up with melee beforehand. Finally I'd suggest going for flying creatures, all the ones I've encountered so far need to stop and hover in place for most of their attacks, so they're easy prey.
been farming lvl 1 worlds because they give the same amount of pixels as the higher lvl ones
I don't mind the style of combat, I can tell it takes from SNES action games or something (unlike Terraria where weapons just went in a semicircle), but it really screams "this needs COMBOS!". Or at least 3 or 4 swing animations for each weapon type.
I made the shortsword thinking I could use the flashlight and fight at the same time, but the truth is, the swing arc of one-handed swords make it impossible to hit enemies without getting hit 33% of the time, unlike bigger swords.
Hmmm Think I found a bug...I lost one item because of this bug, but it did not crash the game. So, guys, don't put more than 16 items in the chests, they'll make them disappear. :/
Can someone else check this...
Pile a lot more then you can store into the ships storage chest.
You will lose those items and a crash happens... RIGHT?
Anyone else spend 30 minutes sitting still playing Canon in D minor with an electric guitar wielding birdman?I just found an ocarina. Now to find the partition/midi things for the OoT ocarina songs. :D
This is my exact definition of awesome!
so shields are a thing apparently they literally block all dmg coming at you. been farming lvl 1 worlds because they give the same amount of pixels as the higher lvl onesThis, so much. I've been using a sword&board combo with a shield and steel shortsword, and it's amazing. It really adds to the combat when you have to time your strikes for the moments when different enemies can't hit you.
So uhm.. How do you even start Starbound? I managed to crash Windows Task Manager trying to "launch Starbound".
does food give any benefit? buffs?stats?
It turns out this is an excellent way to fight ranged enemies. Those gunners in this USCM prison are suddenly like, 50 times easier. Although if their buddies are ganging up on you, still tricky. :Pso shields are a thing apparently they literally block all dmg coming at you. been farming lvl 1 worlds because they give the same amount of pixels as the higher lvl onesThis, so much. I've been using a sword&board combo with a shield and steel shortsword, and it's amazing. It really adds to the combat when you have to time your strikes for the moments when different enemies can't hit you.
Hit the chest with your beamaxe or pickaxe to lift it and make it drop all of its contents, including the hidden slots past the end of the container.
We're fixing this bug, but until then that's how you can get your item back.
squeeeeeeeeeeeeeWhat server? :O May I join? :P
Playing on a 2 person server is pretty fun!
I found a tool merchant spawner in an Avian village, aside from the obvious, anyone have any idea what it does?Found a doctor spawner myself. I'll try it out when I finish exploring this incredibly ominous arid lvl4 world. It has dire stone (with worms in it) and geologic layers of bone. :I
I'm still in Alpha Sector and this is my last pic of my ship before I go to sleep:...Two big questions.Spammy spam of items.Spoiler (click to show/hide)
My server is back on for anyone to play, if its a one planet system though for alpha sector tell me, i dunno where its genning its worlds.Could I ask the IP? Never tried the multiplayer yet :O
Well this game sure likes to crash.Heh, that it definitely does. I played from character design to having enough resources to build the distress beacon, went to save and quit...crash to desktop. I nearly had a small heart attack in shock, then shrugged and remembered it was just a very rough beta. ^_^
My starter world seems to be filled with dinosaurs and banshees. For some reason only the banshees drop meat when killed.
> HOW DID YOU MANAGE TO ORIENT ITEMS IN either right or left direction?Try the left and right movement keys. That seemed to do it for me.
server is <IP Address>That's probably a bad idea right now. With no server protection, an openly available IP means everyone can come around and muck your server and you can't actually do anything about it.
Huh, I'm at the same progress point *distress beacon-high five* and..the only crash I saw was when hilarity happened.Well this game sure likes to crash.Heh, that it definitely does. I played from character design to having enough resources to build the distress beacon, went to save and quit...crash to desktop. I nearly had a small heart attack in shock, then shrugged and remembered it was just a very rough beta. ^_^
My starter world seems to be filled with dinosaurs and banshees. For some reason only the banshees drop meat when killed.
((Then the Steam updater went crazy and I realized that the process was somehow still running, so I had to kill it manually. At least it still saved, though I lost all my pixels.))
I should've asked with an addendum of 'May I have it by PM'..sorry D:server is <IP Address>That's probably a bad idea right now. With no server protection, an openly available IP means everyone can come around and muck your server and you can't actually do anything about it.
I can actually just through IP blocking, i haven't found anyone yet blowing stuff up in general and besides this is a test server and this game breaks hard.server is <IP Address>That's probably a bad idea right now. With no server protection, an openly available IP means everyone can come around and muck your server and you can't actually do anything about it.
Anyone know where to get a Superior Brain?
Also, are there any items that help you when digging straight down?
To join, must we use new characters?I can actually just through IP blocking, i haven't found anyone yet blowing stuff up in general and besides this is a test server and this game breaks hard.server is <IP Address>That's probably a bad idea right now. With no server protection, an openly available IP means everyone can come around and muck your server and you can't actually do anything about it.
Where do you even find/make a shield?I found both of mine in chests/dropped from humanoid enemies.
I dunno yet, when i joined it was a toxic system with 2 planets that were eaten up pretty quickly by 6 people, i dunno where it sets the planets from but it might be easier to start with some of the quests done.To join, must we use new characters?I can actually just through IP blocking, i haven't found anyone yet blowing stuff up in general and besides this is a test server and this game breaks hard.server is <IP Address>That's probably a bad idea right now. With no server protection, an openly available IP means everyone can come around and muck your server and you can't actually do anything about it.
I am ok with that.
I dunno yet, when i joined it was a toxic system with 2 planets that were eaten up pretty quickly by 6 people, i dunno where it sets the planets from but it might be easier to start with some of the quests done.
Surface available resources, yes. But there's more down below. Everyone get together on a mine shaft and just radiate out from that central shaft and you all should find what you need.
server is <IP Address>That's probably a bad idea right now. With no server protection, an openly available IP means everyone can come around and muck your server and you can't actually do anything about it.
I can't even mine the trees with my matter manipulator
Steam thinks Starbound still runs after crashing. Does anybody know a way to fix this without restarting Steam?CTRL+ALT+DELETE to bring up the Task Manager, pick the Processes tab, select "Starbound.exe", click "End Process" button. That worked for me, at least.
I mean crash as in it also closed. There is no starbound.exe or anything else that smells like starbound running atm.Steam thinks Starbound still runs after crashing. Does anybody know a way to fix this without restarting Steam?CTRL+ALT+DELETE to bring up the Task Manager, pick the Processes tab, select "Starbound.exe", click "End Process" button. That worked for me, at least.
Even no launcher running?No. It was there before the crash though.
So the forums are horribly overloaded right now, despite being on blisteringly fast servers. So I figured I'd post this here in the mean time.Source:
Massively reducing the pixel cost (sometimes eliminating it entirely) on early weapons/armor. You can build a refinery in later tiers to turn ores of all kinds into pixels. (done)
Make the refinery appear earlier in the game (done)
Reduced fuel costs a bit to go to other planets (done)
Tweaked wording of starter quests to encourage exploring of more planets. (done)
Added hunting knife weapon that also makes monsters drop meat (done)
Pixel loss on death reduced to 20% for testing, might change further (done)
[16:27] <Mortvert> Tiy_, Also, could you make silver more visible, please? (Done)
Added new armor that provides a good amount of warmth early on in the game at the sacrifice of armor levels. (done)
Tweaked the UFO boss to make him smash blocks. (done)
Also make him a little bit easier by changing him to level 9 from level 10 (done)
Revamping the warmth bar to make it more obvious (suggestion by thedbp on reddit) http://i.imgur.com/O2IYd6k.png (done)
Increase mining speed a little (done)
Add numbers above the hotbar slots http://i.imgur.com/qTJiFrS.png (done)
Tons of bug fixes
Bartwe is working on the windows XP issues, not sure yet if it'll be done by tonight but fingers crossed.
This is just what I've done so far this morning, I'll add to this list as more is added for tonights update.
I'm getting jelly of everyone's finds.
On my main world, I have so far found:
Two clothiers living out in the woods, one of who might not sell stuff to me anymore after I accidentally shot her
One doctor guy living in a medieval tower
Three hostiles with energy rifles, just hanging out on a hillside
In hindsight, the hostiles might not have started hostile. Them attacking might have been in response to another accidental shooting. After killing the first attacker, I catch a glimpse of one of the others saying "You killed <name>", though that might be a reference to South Park.
Me and my friend are stuck on an ice planet with no fuel left, we have set up a tiny tiny base(read: a fireplace)
Do we have any way to solve this? Any way to craft warmer clothes?
Me and my friend are stuck on an ice planet with no fuel left, we have set up a tiny tiny base(read: a fireplace)
Do we have any way to solve this? Any way to craft warmer clothes?
Keep shoveling! We're three feet off the ground and climbing!Me and my friend are stuck on an ice planet with no fuel left, we have set up a tiny tiny base(read: a fireplace)
Do we have any way to solve this? Any way to craft warmer clothes?
dig and find coal to make torches. Get a LOT of coal to fuel your ship
Anyone know how to find a Superior Brain? Need it to craft a robot.
Also, has anyone gotten a gun yet?
And how far down do you have to go to find platinum/diamond?
Name: Alpha 30 per 40 III
x 53348776
y 80698936
where did you find the flying pirate ship?Nah, I was wandering around and there was a giant anchor with a chain leading up.
do you have to build up into the sky?
Tweaked the UFO boss to make him smash blocks. (done)No more hiding in the house to heal up. ;_;
Found a penal institution. Opened the door. Got oneshotted.
ONE DAY!
One thing I actually miss is being able to run around the surface and cut grass with your sword. I hope they do that sometime. It's just somehow satisfactory.
Question: Is the price on this game going to increase once it's out of beta?
I'm definitely going to get it, but I have so many other games I should be playing at the moment, and I don't really have much in the way of extra cash lying around, so it makes sense for me to wait and buy it when it's more complete. But if it's going to get more expensive, then I should suck it up and buy it now. But if I buy it now, I'll certainly end up playing it now, and all my other new shiny games will go neglected....
I might be overthinking this.
Monsters now have a small chance to drop meat when killed with normal weapons. (done)
Bandages are now craftable with 4 plant fibres, no longer require fabric (done)
Monsters now have a 70% chance to drop meat when killed with a hunting weapon, up from 50% (done)
One thing I actually miss is being able to run around the surface and cut grass with your sword. I hope they do that sometime. It's just somehow satisfactory.You can still do that, if you find a planet with long grass. I was just doing it last night (on an arid planet, nonetheless! Surprisingly verdant desert!)
I really need a shield and there are none. Or a gun. You do not bring an axe to a gun fight.
Has anyone figured out what these things do? Anything at all other than release some poison/ice trap? If they do nothing else, it's kinda stupid, 'cause you have to manually active them to make them go off in the first place.
(http://i.imgur.com/aEp5e9f.png)
Has anyone figured out what these things do? Anything at all other than release some poison/ice trap? If they do nothing else, it's kinda stupid, 'cause you have to manually active them to make them go off in the first place.These are status box, they give you status buff/debuff from fire to regen to high speed running, seem there is a bigguer chance for bad thing to happen tho.
(http://i.imgur.com/aEp5e9f.png)
Good to know. Yeah, so far I haven't gotten a single buff. They don't seem worth it.They can also affect enemies if you time it right, although the one time I did that I ended up giving the thing a speed buff and got murdered.
Just known of another case of someone getting their inventory wiped for no apparent reason.
I suggest making backups of your players folder before launching the game, and not overwriting the backups because I don't know if it wipes when it saves or when it loads.
Just beamed down to a threat level 2 forest world and foundright by spawnSpoiler: this thing (click to show/hide)
Has anyone figured out what these things do? Anything at all other than release some poison/ice trap? If they do nothing else, it's kinda stupid, 'cause you have to manually active them to make them go off in the first place.
(http://i.imgur.com/aEp5e9f.png)
An Apex structure with STUFF? HERESY!I found an exploit i dont think its going to be fixed for a while, if you break the backwal behind your head, you can teleport up to your ship.
X3
Meanwhile, I'm just stuck underground in an ice world with insufficiently warm clothing and no way of return. Currently sitting and farming because hungry Floran.
At least I got lots of ore.
Oh, and I found the Crimson. :I
Just beamed down to a threat level 2 forest world and foundright by spawnSpoiler: this thing (click to show/hide)
Just beamed down to a threat level 2 forest world and foundright by spawnSpoiler: this thing (click to show/hide)
Well it doesn't look like I'll make it on tonight. Still downloading and I've got work in the morning. Why on earth is the game 3 GB anyway? What is taking up all that space?The devs did not compress the exes down so like each of them are about 600mb and also including the osx and linux builds together it all adds up.
Also foundJust beamed down to a threat level 2 forest world and foundright by spawnSpoiler: this thing (click to show/hide)
can you hand out the cords?
That'll probably be one of the most-demanded options, I expect to see it fairly soon.I don't care and by all means you help out the other guys to start spreading out and put stress on my server.
I want to play MP, but I really really really don't want to deal with the grind again. It took me a solid 8-10 hours of play to get past the beacon fight and establish myself in the Beta sector, and I don't have the patience to deal with that again. Any server-owners who wouldn't object to me faffing about with slightly-higher-tier stuff?
Awesome!That'll probably be one of the most-demanded options, I expect to see it fairly soon.I don't care and by all means you help out the other guys to start spreading out and put stress on my server.
I want to play MP, but I really really really don't want to deal with the grind again. It took me a solid 8-10 hours of play to get past the beacon fight and establish myself in the Beta sector, and I don't have the patience to deal with that again. Any server-owners who wouldn't object to me faffing about with slightly-higher-tier stuff?
Copper is fine for repairing picks. Left click ore, not bars, and right click broken tool.Oh good to know. I thought you had to use the original ore.
How do you make use of schematics? My floran wound up on a mushroom world and found some chests containing blueprints for various fungus-based items. I can "use" a blueprint from my hotbar but I can't find a recipe or anything for the items.
... plus a statue of a rabbit person I didn't screenshot, but... yeah. There's apparently lagomorph statues in this game and for whatever reason Avians use them to decorate their ancient tombs.
An Apex structure with STUFF? HERESY!I found an exploit i dont think its going to be fixed for a while, if you break the backwal behind your head, you can teleport up to your ship.
X3
Meanwhile, I'm just stuck underground in an ice world with insufficiently warm clothing and no way of return. Currently sitting and farming because hungry Floran.
At least I got lots of ore.
Oh, and I found the Crimson. :I
How do you make use of schematics? My floran wound up on a mushroom world and found some chests containing blueprints for various fungus-based items. I can "use" a blueprint from my hotbar but I can't find a recipe or anything for the items.
Can I get an invite to this multiplayer server Tellemurius is hosting? Exploring alone is fun and all, but.
Well we need an IP and stuff.Can I get an invite to this multiplayer server Tellemurius is hosting? Exploring alone is fun and all, but.
I don't know if you need an invite, I've just been able to connect
I think for giving him the ip, i dunno i just spent him a pm since so many people are well concerned of my ip. :PCan I get an invite to this multiplayer server Tellemurius is hosting? Exploring alone is fun and all, but.
I don't know if you need an invite, I've just been able to connect
Also, I only now have noticed the backstory for my character. Not sure if it's race-specific or what. Apparently prior to the start of the game my character adopted a tentacle monster as a pet, with the implication that it was offspring of a giant one that her crew had killed. It promptly murdered the rest of the ship's crew. xDIs this some sort of inverse rule 34? "If there is porn of it, it shall be spread throughout the web of human media." At least, I'm going to assume there's porn of that scenario.
Also, I only now have noticed the backstory for my character. Not sure if it's race-specific or what. Apparently prior to the start of the game my character adopted a tentacle monster as a pet, with the implication that it was offspring of a giant one that her crew had killed. It promptly murdered the rest of the ship's crew. xDIs this some sort of inverse rule 34? "If there is porn of it, it shall be spread throughout the web of human media." At least, I'm going to assume there's porn of that scenario.
As for the backstories, I'm going to guess race-specific, because my character has one that would only apply in the context of an avian.
Kleux is a fake, I tell you! A FAKE!Also, I only now have noticed the backstory for my character. Not sure if it's race-specific or what. Apparently prior to the start of the game my character adopted a tentacle monster as a pet, with the implication that it was offspring of a giant one that her crew had killed. It promptly murdered the rest of the ship's crew. xDIs this some sort of inverse rule 34? "If there is porn of it, it shall be spread throughout the web of human media." At least, I'm going to assume there's porn of that scenario.
As for the backstories, I'm going to guess race-specific, because my character has one that would only apply in the context of an avian.
So pop reference time, anybody else found any? The Engineers Helm is a reference to dead space.
Sort of sad. Telle's server is down, the other(s) are "no non-new characters" (despite the beta being out for barely 30 hours), and I've vainly searched half a dozen planets for sky pirates.its up, theres something going on with de-syncing of clients.
Two questions.
1. Is Steam required?
2. How big is the download?
Question: Any way to repair a pickaxe?Pick up an ore, right click the pickaxe with the ore. Copper and silver both work. You can repair a diamond pick with copper once you get one, even.
I admit, the beta rocks m y world so far. And the tam seam focus on fixing bugs that players are reporting. As the modding part i was so pleasantly suprised, the first server i joned already had some new things, bigger planets, medic on ship etc. If you read the mod forum there is an guide how to make your own ship, and yes it work.. Im trying to make an homeworld ship my base ship haha. cherrios
Found me a 'ccordion (https://www.youtube.com/watch?v=JxiemIuTqbg)
I have a reed organ, but only the one song. Time to form a band?Found me a 'ccordion (https://www.youtube.com/watch?v=JxiemIuTqbg)
Oh wow, I have a violin flapping around somewhere. I had no idea you could play them though.
What is the point of guns? I just bought one for a little over 300 pixels. It does nine damage.You can dual wield them. Or wield gun + sword.
It fires faster than the bow, so I suppose you can kind of kite things while you have energy.
Found me a 'ccordion (https://www.youtube.com/watch?v=JxiemIuTqbg)The Blackadder theme tune :D.
PTW.
My world has a bunch of enemies that look like Barney the Dinosaur for some reason.
Anybody know where to find silver? Is it just deep underground?
Also, I accidentally killed a sentient alien. It called for help, but there were no others nearby. Will this cause problems in the future?
Finally, is a Bay12 server for this up yet?
PTW.
My world has a bunch of enemies that look like Barney the Dinosaur for some reason.
Anybody know where to find silver? Is it just deep underground?
Also, I accidentally killed a sentient alien. It called for help, but there were no others nearby. Will this cause problems in the future?
Finally, is a Bay12 server for this up yet?
Silver's pretty deep and rarer in tier one worlds.
No, it shouldn't.
Fivex has one up, about 6 of us are on it.
Anyone else that wants the IP should PM meAlso, the server is back up
wait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.The progression seems to be...
wait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.Copper is pretty easy to obtain, and the iron racial armor helps while you try to find enough silver.
At this point you can bring in new characters as long as they aren't too well developedwait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.Copper is pretty easy to obtain, and the iron racial armor helps while you try to find enough silver.
@fivex: You sure about no non-fresh characters? Because I'd really like to play with everyone, but I don't want to just ignore you or anything. The game's far too fresh for me to want to repeat that early grind. :-\
Ohhh, I see, okay. Didn't know iron was racial, that makes sense!As yet racial bonuses don't seem to actually be in effect.
Hylotl armor seems to protect from cold.Ohhh, I see, okay. Didn't know iron was racial, that makes sense!As yet racial bonuses don't seem to actually be in effect.
Hylotl armor seems to protect from cold.Ohhh, I see, okay. Didn't know iron was racial, that makes sense!As yet racial bonuses don't seem to actually be in effect.
So they're in partially
Human armor does as well. I think all of them have better cold-protection.Hylotl armor seems to protect from cold.Ohhh, I see, okay. Didn't know iron was racial, that makes sense!As yet racial bonuses don't seem to actually be in effect.
So they're in partially
Eh, the nice thing about Starbound as opposed to Terraria is that the tiers have their own areas, so you aren't going to have a bunch of differently-geared out people in the same spot unless they're just hanging out.At this point you can bring in new characters as long as they aren't too well developedwait, why should I even make iron armor if you need copper armor to make silver armor? Now I have to make another set of copper armor.Copper is pretty easy to obtain, and the iron racial armor helps while you try to find enough silver.
@fivex: You sure about no non-fresh characters? Because I'd really like to play with everyone, but I don't want to just ignore you or anything. The game's far too fresh for me to want to repeat that early grind. :-\
Anyone else notice this poster in an Apex base?Spoiler (click to show/hide)
Anyone else notice this poster in an Apex base?Spoiler (click to show/hide)Spoiler (click to show/hide)
Anyone else notice this poster in an Apex base?Spoiler (click to show/hide)Spoiler (click to show/hide)
Oh. Did not notice the other sign on the wall.
My bad.
Guys... Guys. Guys guys guys guys. You can 3d print seeds. I didn't think you could because normally there is a cost to scanning, but you can scan seeds for free. Also you can then print them for only 1 pixel each. No more praying that you will get seeds, you can print as many as you need.
The last small thing to note is that your defense is the average of your hat, chest and legs, not the total. Effectively this means that the armor rating of each piece is a third of what they tell you it is.
Anyone else notice this poster in an Apex base?Spoiler (click to show/hide)Spoiler (click to show/hide)
Oh. Did not notice the other sign on the wall.
My bad.
To be fair, if you inspect it, it questions why there would be a picture of Big Ape in a human base. Intrigue!
Actualy, does anyone have tips for messing around with the tier two boss? I'm in steel armour and getting stomped on in about two hits.You'll rage when you realize how easy it actually is.
Question: Are there any bosses in this game that aren't about cheesy exploits ?The bosses are cheesy. Any given mob at high tier can one-shot you, and bosses are just exceptionally good at having high stats and no combat style. Terraria knew its bosses, they flew, they clipped through terrain, and her move sets that could be handled. Starbound bosses are brute-force number games, and they've simply been marked up as incredibly high defense and attack, making player weapons and armor primarily worthless, and leaving cheese as the only viable option to actually win any fight.
I'm assuming the armor is useful for the gamma galaxy though, right? I would hate to think my search for gold has been for naught.I'm begining to think that armor is only ever useful for the low set of the same tier (silver armor is good against difficulty 3, and steel is good against 12 and 13) or for dominating an area (steel makes you nearly immune to 5-10). For actual same-level fighting, the enemies just outmatch you too far for armor to make a difference.
The giant sand funnel is incredibly fun! And profitable... Anyway reports are that moons contain the highest ore density, but you will need to be ready for the cold.Easier after the update when you can wear thicker padded warm stuff.
I remember reading that non-atmospheric moons were going to be barren, lifeless or sparsely populated hunks of rock with unique environmental challenges. I hope that they do eventually take this course, as I like the idea of a quiet and secluded moonbase to build, craft, and experiment from.I'd personally love for moons to suffer from infrequent meteorites, usually targetting unnatural blocks (because just random impacts would get boring) that can threaten to vent your base and expose you to the elements. Cold is killer, and if the game tracks any amount of atmosphere then there's a big problem too! I just don't want a moonbase to be PERFECTLY secure, gotta have a little excitement, even if it's not simple monsters.
Speaking of biomes, has anyone encountered anything but forest, arid, desert, snow, and moon-type planets? I've yet to sight an ocean, lava, or savannah...
Actualy, does anyone have tips for messing around with the tier two boss? I'm in steel armour and getting stomped on in about two hits.You'll rage when you realize how easy it actually is.
Build a wall as high as you can reach, holding shift to make it a single block thick. He can't cross it. If you stand about 3 blocks up from his position, you can hit him optimally with any given melee weapon.
Best way to do this: Start with flat. Move west of the beam-down spot. Place robot. Place wall towards the east, so that you cannot get back to the beam-down. Activate robot, and be killed immediately. When you beam down again, it should be on the other side of the wall and you'll be safe at the spawn point and able to start attacking.
TIL: Cave-ins are freaking insane.
Sand and gravel cave in, it's glorious.TIL: Cave-ins are freaking insane.
What?! You can cave in? Oh god!
I think they should make the ship bigger... Or allow you to buy an upgrade. Or allow you to buy a new ship from a list of ships each with their own layout.On the website, they're listed as "starter ships"
Spoiler: Tier 3 (click to show/hide)
Spoiler: Tier 3 (click to show/hide)Spoiler (click to show/hide)
Spoiler: Tier 3 (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)
Spoiler: Tier 3 (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)
I remember reading that non-atmospheric moons were going to be barren, lifeless or sparsely populated hunks of rock with unique environmental challenges. I hope that they do eventually take this course, as I like the idea of a quiet and secluded moonbase to build, craft, and experiment from.
Speaking of biomes, has anyone encountered anything but forest, arid, desert, snow, and moon-type planets? I've yet to sight an ocean, lava, or savannah...
Actualy, does anyone have tips for messing around with the tier two boss? I'm in steel armour and getting stomped on in about two hits.You'll rage when you realize how easy it actually is.
Build a wall as high as you can reach, holding shift to make it a single block thick. He can't cross it. If you stand about 3 blocks up from his position, you can hit him optimally with any given melee weapon.
Best way to do this: Start with flat. Move west of the beam-down spot. Place robot. Place wall towards the east, so that you cannot get back to the beam-down. Activate robot, and be killed immediately. When you beam down again, it should be on the other side of the wall and you'll be safe at the spawn point and able to start attacking.
Haha! That's awesome, I was honestly thinking that it'd need some grand strat.
As far as I know I think patches might be an almost daily thing until the first phase is gone. They especially need the windows XP issues fixed still.
Just found a level 11 weapon, a sword with some kind of ranged attack, dunno what it's called but I found it on a moon, it's legendary, in Alpha Sector. I think I'm ready to take on the UFO, now?Do you have silver armor?
Is there a way to rotate things before you place them? Also, is there a way to manually check your hunger bar?
Turning around doesn't seem to work with beams :/Is there a way to rotate things before you place them? Also, is there a way to manually check your hunger bar?
Yes, turning around should do it, and yes, I believe it's Alt.
Do trees regrow? Kinda worried about deforesting my local system..At the moment? I don't think they do.
Do trees regrow? Kinda worried about deforesting my local system..
Has anyone figured out how to upgrade your ship? I really, really, really, really, really, really, really, really need more space.
Note, updates may well wipe your save
I'm personally hoping for a "mark this planet for coming back to later" without using up the home slot.there's a solution for that - it's called pen and paper.
I'm personally hoping for a "mark this planet for coming back to later" without using up the home slot.there's a solution for that - it's called pen and paper.
my ship is now vastly improved :PSpoiler (click to show/hide)
I found a set of wings. Description implies that they're useless, but they go in the back slot and make me feel like a pretty fairy, so I'm keeping them.
Semi-related: What do you do with massive amounts of junk? I would be happy if you could just turn it into pixels (say, with the printer), but I've not messed with that stuff at all yet.
The refinery lets you turn ore into pixels, not sure about furniture items.
Steel is pretty awesome. Get some before you go into sector B.
Titanium and platinum, I hear, but I'm not there yet. :v
EDIT: Also, wow, the new snow gear has great defense, and gives leather a use. 13 defense a piece. Maybe to be used as a stopgap for grinding out silver until bosses are more reasonable.
Titanium is common as fuck. Platinum is NOT only in chests, by the way. I was digging on a level 35 tentacle world with Fivex last night and found a tiny cluster of three pieces near the core.
I'm currently in full durasteel, working towards aegisalt. Of course, the nice thing about numbers is that you always have to cheese; things on a level 31 world still two-hit me.Titanium is common as fuck. Platinum is NOT only in chests, by the way. I was digging on a level 35 tentacle world with Fivex last night and found a tiny cluster of three pieces near the core.
What kind of gear do you have?! I can barely survive a level 15 planet.
I'm currently in full durasteel, working towards aegisalt. Of course, the nice thing about numbers is that you always have to cheese; things on a level 31 world still two-hit me.Titanium is common as fuck. Platinum is NOT only in chests, by the way. I was digging on a level 35 tentacle world with Fivex last night and found a tiny cluster of three pieces near the core.
What kind of gear do you have?! I can barely survive a level 15 planet.
I'm currently in full durasteel, working towards aegisalt. Of course, the nice thing about numbers is that you always have to cheese; things on a level 31 world still two-hit me.Titanium is common as fuck. Platinum is NOT only in chests, by the way. I was digging on a level 35 tentacle world with Fivex last night and found a tiny cluster of three pieces near the core.
What kind of gear do you have?! I can barely survive a level 15 planet.
Okay, I'm missing something here.
1.How do I craft leather armor?
2. What armor comes after Scout armor, and what does it need?
3. Where are NPC settlements?
There is a medical merchant on my ship!
Defeated the first boss by using lots of dirt to cover myself, red stimpacks and an Iron Hunting Bow.
So I crafted the thing to get to sector B..
Now I am pondering if I should start mining iron, to make steel. Or head straight for Sector B..
How do you grow food, anyway?You need to craft a stone hoe, use that on some dirt, then plant your seeds. You harvest by pressing 'e' (like using the teleporter). You don't start with many seeds so it's worth going up to your ship and using the 3D printer to make more. Put one in the scan slot, hit scan, leave the GUI, and it gives you another seed (repeat as needed).
Just barely defeated the UFO with sniper rifle and using all healing stimpacks, now i'm confused how do i make steel. Nothing new shows on metalworking station so i'm bit confused. Also stole whole laboratory mini-dungeon and put it on my ship.
Can you somehow change where you beam down ?
Just barely defeated the UFO with sniper rifle and using all healing stimpacks, now i'm confused how do i make steel. Nothing new shows on metalworking station so i'm bit confused. Also stole whole laboratory mini-dungeon and put it on my ship.
Can you somehow change where you beam down ?
Where did you find a sniper rifle?!!?!?! or any gun?!?!!?!?
How do you grow food, anyway?You need to craft a stone hoe, use that on some dirt, then plant your seeds. You harvest by pressing 'e' (like using the teleporter). You don't start with many seeds so it's worth going up to your ship and using the 3D printer to make more. Put one in the scan slot, hit scan, leave the GUI, and it gives you another seed (repeat as needed).
If it's any consolation I'm finding the platforming fiddly too, and I like platformers.
Got it from avian ship merchant after stealing their anchor and climbing up, not sure if it's better than iron bow though. Around the same delay, you just don't need to bother with arrow drop.Just barely defeated the UFO with sniper rifle and using all healing stimpacks, now i'm confused how do i make steel. Nothing new shows on metalworking station so i'm bit confused. Also stole whole laboratory mini-dungeon and put it on my ship.
Can you somehow change where you beam down ?
Where did you find a sniper rifle?!!?!?! or any gun?!?!!?!?
I put a seed in, hit scan, the seed disappeared. Closed the printer, nothing happened. Opened it again, nothing happened. I seem to have just lost my seed, and it won't even let me print new ones. There's nothing in my schematics list.It should be in the scan list now so you can make more. That's super weird if it's not there.
I put a seed in, hit scan, the seed disappeared. Closed the printer, nothing happened. Opened it again, nothing happened. I seem to have just lost my seed, and it won't even let me print new ones. There's nothing in my schematics list.It should be in the scan list now so you can make more. That's super weird if it's not there.
Anyway, on-planet you can hunt critters with the bow for meat, or press 'e' on background plants to harvest them for fruit and seeds.
Matter manipulator is mostly for removing decorations, for mining you want the pick and for chopping down trees the axe. Both are pretty cheap to make so you should get those first.
Do planets generate the same for everyone? Can I give a coordinate and you'll get the same planet and built labs/temples/etc?
-snip-
I thought it was 1 to travel moon-planet, like 100 between planets, 300 between stars in the same sector, and 1,000 to travel to another sector (like tier 1 zone to tier 2 zone)-snip-
While this is a nicely reasoned thing and I don't want to nitpick:
It does not appear to cost any extra fuel to travel between sectors. Standard 300.
Well, I just went to sector 2 and I didn't even have 1000 fuel.I thought it was 1 to travel moon-planet, like 100 between planets, 300 between stars in the same sector, and 1,000 to travel to another sector (like tier 1 zone to tier 2 zone)-snip-
While this is a nicely reasoned thing and I don't want to nitpick:
It does not appear to cost any extra fuel to travel between sectors. Standard 300.
Nope. 1 for any travel between planets and moons orbiting each other, and 300 to travel between any two systems. I'm in the fourth sector and every inter-sector jump has taken the same 300 fuel.I thought it was 1 to travel moon-planet, like 100 between planets, 300 between stars in the same sector, and 1,000 to travel to another sector (like tier 1 zone to tier 2 zone)-snip-
While this is a nicely reasoned thing and I don't want to nitpick:
It does not appear to cost any extra fuel to travel between sectors. Standard 300.
People are probably talking about the duping glitch, where you can put an item into the scan slot, close the interface without scanning, and it adds another of the item to the stack.How do you grow food, anyway?You need to craft a stone hoe, use that on some dirt, then plant your seeds. You harvest by pressing 'e' (like using the teleporter). You don't start with many seeds so it's worth going up to your ship and using the 3D printer to make more. Put one in the scan slot, hit scan, leave the GUI, and it gives you another seed (repeat as needed).
If it's any consolation I'm finding the platforming fiddly too, and I like platformers.
I put a seed in, hit scan, the seed disappeared. Closed the printer, nothing happened. Opened it again, nothing happened. I seem to have just lost my seed, and it won't even let me print new ones. There's nothing in my schematics list.
I thought it was 1 to travel moon-planet, like 100 between planets, 300 between stars in the same sector, and 1,000 to travel to another sector (like tier 1 zone to tier 2 zone)-snip-
While this is a nicely reasoned thing and I don't want to nitpick:
It does not appear to cost any extra fuel to travel between sectors. Standard 300.
The whole idea of the tier system being separated into sectors seems kind of poorly-thought out, and not just because it needs to be rebalanced. When they were initially describing the universe, I thought they meant a mix of level one, level nine, and even level one-hundred planets/systems all mixed around. After all, with proper balancing (finding the occasional out-of-depth item on lower tier planets, making it possible to kill level 30 enemies at level 20 in less than four hours), that would provide more incentive to explore and build rather than just progress.
The whole idea of the tier system being separated into sectors seems kind of poorly-thought out, and not just because it needs to be rebalanced. When they were initially describing the universe, I thought they meant a mix of level one, level nine, and even level one-hundred planets/systems all mixed around. After all, with proper balancing (finding the occasional out-of-depth item on lower tier planets, making it possible to kill level 30 enemies at level 20 in less than four hours), that would provide more incentive to explore and build rather than just progress.
This is what I thought as well. The way it is, it seems awfully linear for a "sandbox" game.
Started a new character... First chest, Legendary Sword (Soul Caliber eye looky thing) Spits 3 short balls of stuff too. Continue travels, find two Drone Buildings, ok items there. Travel Further, Avian Airship....
ALL STARTING PLANET!!!
The whole idea of the tier system being separated into sectors seems kind of poorly-thought out, and not just because it needs to be rebalanced. When they were initially describing the universe, I thought they meant a mix of level one, level nine, and even level one-hundred planets/systems all mixed around. After all, with proper balancing (finding the occasional out-of-depth item on lower tier planets, making it possible to kill level 30 enemies at level 20 in less than four hours), that would provide more incentive to explore and build rather than just progress.
Skilled players should be able to conquer greater challenges. This is technically true in Starbound, but the sector, AP and tier systems limit you a lot.
Started a new character... First chest, Legendary Sword (Soul Caliber eye looky thing) Spits 3 short balls of stuff too. Continue travels, find two Drone Buildings, ok items there. Travel Further, Avian Airship....
ALL STARTING PLANET!!!
Started a new character... First chest, Legendary Sword (Soul Caliber eye looky thing) Spits 3 short balls of stuff too. Continue travels, find two Drone Buildings, ok items there. Travel Further, Avian Airship....
ALL STARTING PLANET!!!
care to share the cords?
The whole idea of the tier system being separated into sectors seems kind of poorly-thought out, and not just because it needs to be rebalanced. When they were initially describing the universe, I thought they meant a mix of level one, level nine, and even level one-hundred planets/systems all mixed around. After all, with proper balancing (finding the occasional out-of-depth item on lower tier planets, making it possible to kill level 30 enemies at level 20 in less than four hours), that would provide more incentive to explore and build rather than just progress.
This is what I thought as well. The way it is, it seems awfully linear for a "sandbox" game.
Coming tonight..
- Major work has gone into making the game work correctly onto windows XP (done, needs testing)
- Fixed (nerfed sorry), Snow infantry armor (done)
- Make matter blocks discover-able in a new dungeon (done)
- Experimenting with a new leveling/damage/armor curve (Thank you to Chewymouse) (done, needs testing)
- Complete ore rebalance (working on it)
Lots more to come, these balance issues are taking some time. I’ll add to the list as more is added.
While its nice to have a gun...
THEY ARE TERABAD... AP of 1!!! WTF??? How is that going to do any damage... FFS...
The game is not ready to be judged yet folks. It's still very much a work in progress and many core systems are going to see big changes. They want and need your feedback and ideas on the forums.
The game is not ready to be judged yet folks. It's still very much a work in progress and many core systems are going to see big changes. They want and need your feedback and ideas on the forums.
The game is not ready to be judged yet folks. It's still very much a work in progress and many core systems are going to see big changes. They want and need your feedback and ideas on the forums.
Defeated the first boss by using lots of dirt to cover myself, red stimpacks and an Iron Hunting Bow.
So I crafted the thing to get to sector B..
Now I am pondering if I should start mining iron, to make steel. Or head straight for Sector B..
I thought the patch made it smash through blocks now? How did you shoot it enough with the iron bow to do that much damage? I hit it 60 times without damaging it even a single bar.
Coming tonight..
- Major work has gone into making the game work correctly onto windows XP (done, needs testing)
- Fixed (nerfed sorry), Snow infantry armor (done)
- Make matter blocks discover-able in a new dungeon (done)
- Experimenting with a new leveling/damage/armor curve (Thank you to Chewymouse) (done, needs testing)
- Complete ore rebalance (working on it)
Lots more to come, these balance issues are taking some time. I'll add to the list as more is added.
- Added a dumb, quick way to advance through some of the tier 4-10 content (armors, weapons), just for fun. Complete tiers of content are coming really soon. I’d like to get 1/2 tiers of content done per week. (done)
Oh I know, but still... T_TWhile its nice to have a gun...
THEY ARE TERABAD... AP of 1!!! WTF??? How is that going to do any damage... FFS...
Buying gear on a level 1 planet = AP of 1
Find an anchor on a higher level planet.
-48973458, 73145902Started a new character... First chest, Legendary Sword (Soul Caliber eye looky thing) Spits 3 short balls of stuff too. Continue travels, find two Drone Buildings, ok items there. Travel Further, Avian Airship....
ALL STARTING PLANET!!!
care to share the cords?
I really thought this game would be more about building and exploring than it is. The focus really seems to be on fighting, to the point where you really can't do anything in the game without a lot of fighting. I know they're going to change a lot of things, but it doesn't seem likely that they'll change that. It's very disappointing. All that video footage they showed of them building and exploring stuff, relatively little about fighting, yet it turns out you have to fight crazy bosses just to unlock most of the items and planets.Mind you, the exploration is still the fun part. Invading an Apex lab and reading through the logs and discovering they hired a Floran mercenary and figuring out the story behind that weird mutant zombie ape you killed (they were experimenting on "undesirables") was the most fun I've had in the game so far, and it really WAS very fun.
I really thought this game would be more about building and exploring than it is. The focus really seems to be on fighting, to the point where you really can't do anything in the game without a lot of fighting. I know they're going to change a lot of things, but it doesn't seem likely that they'll change that. It's very disappointing. All that video footage they showed of them building and exploring stuff, relatively little about fighting, yet it turns out you have to fight crazy bosses just to unlock most of the items and planets.Mind you, the exploration is still the fun part. Invading an Apex lab and reading through the logs and discovering they hired a Floran mercenary and figuring out the story behind that weird mutant zombie ape you killed (they were experimenting on "undesirables") was the most fun I've had in the game so far, and it really WAS very fun.
Definitely out of this until inventory disappearing issues are fixed/boss updates. I'm not fighting the bosses all over again all the time because I lost a critical item.
I also found out what happened to my molten core forge.
I created it, plopped it in a storage to hold since my inventory was packed from mining out the planet below.
Cleaning ship out, moving furniture around, my inventory somehow gets entirely full. I clear out 4-5 spots and continue my reorganization, then take down the storage chest I had my forge in, figuring all the items would just get spit out for me to grab.
Lo and behold, it spits out about.. 70% of the things that were in it. The molten forge not being one of them.
This was right after I'd fought the UFO twice in a row because the first time I got killed and came back, it was just gone [so I had to farm all the pixels again].
Each fight took about ten minutes of clicking in a cheese-bunker to be able to actually kill the goddamn thing. Seriously, not doing that again.
I really thought this game would be more about building and exploring than it is. The focus really seems to be on fighting, to the point where you really can't do anything in the game without a lot of fighting. I know they're going to change a lot of things, but it doesn't seem likely that they'll change that. It's very disappointing. All that video footage they showed of them building and exploring stuff, relatively little about fighting, yet it turns out you have to fight crazy bosses just to unlock most of the items and planets.Mind you, the exploration is still the fun part. Invading an Apex lab and reading through the logs and discovering they hired a Floran mercenary and figuring out the story behind that weird mutant zombie ape you killed (they were experimenting on "undesirables") was the most fun I've had in the game so far, and it really WAS very fun.
This is the kind of stuff I want. But I can't really get to that until I can get good enough equipment to not get killed by everything, which means I have to fight a lot before I can do any real exploration, and since I suck at that, it's going to take me ages to get anywhere interesting. I guess that's what has me disappointed. I mean, I'd rather grind more to get materials to craft higher-level stuff (and be able to customize it, are we going to be able to customize our stuff? somehow I remember thinking we would) than be forced to either fight a boss or remain forever at tier 1.
An awful lot of people seem to be overlooking the fact that this is a beta and has been expressly stated that it is not feature complete or balanced in any way, shape or form. Come on guys, don't call the game out for having poor progression/content/balance this early in public development :/
I put a seed in, hit scan, the seed disappeared. Closed the printer, nothing happened. Opened it again, nothing happened. I seem to have just lost my seed, and it won't even let me print new ones. There's nothing in my schematics list.That's weird as it's working for me and I tried it again to double check. Apparently it's a item duplication bug, while thought it only worked on seeds and was deliberate. Wouldn't have suggested it otherwise.
How does the scanner work anyway?
Looking for some advice. What kind of equipment should I have got before calling the UFO?
Fivex, what's up (or rather down) with your server?I had a blackout. Again.
Why i can't make higher tier tools without making the one tier below.. I have not seen a single piece of gold ore since i started playing. Finding stuff like scientist clothes or freeze ray is cool, hopefully there's more non-standard stuff like that coming. And i seriously hope that higher-tier mining equipment are NOT pickaxes. We got goddamned spaceship but no mining drill ?I'm convinced that a diamond pickaxe isn't very good. It's just extremely heavy, and able to bash through terrain. After all, it's layered with a stone core, covered in copper, silver, gold, platinum, and an outer shell of diamond.
that sounds so.. Dwarfy..Why i can't make higher tier tools without making the one tier below.. I have not seen a single piece of gold ore since i started playing. Finding stuff like scientist clothes or freeze ray is cool, hopefully there's more non-standard stuff like that coming. And i seriously hope that higher-tier mining equipment are NOT pickaxes. We got goddamned spaceship but no mining drill ?I'm convinced that a diamond pickaxe isn't very good. It's just extremely heavy, and able to bash through terrain. After all, it's layered with a stone core, covered in copper, silver, gold, platinum, and an outer shell of diamond.
Also worth noting, to all those who wish to dig deeper!
Dig at the beam-down spot. When you beam down again, it'll deliver you to the lowest block on the location. Doing this, the Terraria Hellevator becomes extremely effective. The only problem, is getting back up...
Also worth noting, to all those who wish to dig deeper!
Dig at the beam-down spot. When you beam down again, it'll deliver you to the lowest block on the location. Doing this, the Terraria Hellevator becomes extremely effective. The only problem, is getting back up...
By that point it's not a pickaxe, it's a sledgehammer.Why i can't make higher tier tools without making the one tier below.. I have not seen a single piece of gold ore since i started playing. Finding stuff like scientist clothes or freeze ray is cool, hopefully there's more non-standard stuff like that coming. And i seriously hope that higher-tier mining equipment are NOT pickaxes. We got goddamned spaceship but no mining drill ?I'm convinced that a diamond pickaxe isn't very good. It's just extremely heavy, and able to bash through terrain. After all, it's layered with a stone core, covered in copper, silver, gold, platinum, and an outer shell of diamond.
Also worth noting, to all those who wish to dig deeper!Break out a section of backwall at the bottom. You can now beam up.
Dig at the beam-down spot. When you beam down again, it'll deliver you to the lowest block on the location. Doing this, the Terraria Hellevator becomes extremely effective. The only problem, is getting back up...
Also worth noting, to all those who wish to dig deeper!
Dig at the beam-down spot. When you beam down again, it'll deliver you to the lowest block on the location. Doing this, the Terraria Hellevator becomes extremely effective. The only problem, is getting back up...
The issue is, Terraria was a linear grindfest, and nobody seemed to mind that. If the fact that you can jump planets is what's causing people to dismiss this as non sandboxy, then starbound may as well literally be terraria 2.0, as that was the big THING that was differentiating it.
I think planets could use a bit more variation, and they could work on making every planet worthwhile on some level, so you have more of a reason to hang around and actually dig around a little to find goodies, because I definitely agree it's ab ummer to run over the top of the planet, raid all the structures, and teleport out, but it's not like there isn't treasure underground, there's just a lot more of it above ground.
If treasure scaled with depth, I feel like it would do a lot more to encourage hanging out on particular planets for more then a surface tour.
Yeah, it's a fundamental problem, not a superficial one. No amount of work will make a linear grindfest into a freeform sandbox. A good linear grindfest, maybe, but if I wanted one of those there are plenty of other, better candidates.The problem is that the scaling goes way too quick, a 5 level difference in equipment means your doing half damage to enemies and taking 8.5 times as much damage, it should be twice as much damage but I'll see after the next patch.
Oh, and tier 3+ are meaningless. The armor and weapons for each successive tier are just +1 armor/AP.
-snip-
A large chunk of the problems would be solved if there were no sectors, and if there weren't any hardcoded locks on progression. It'd be great if you could conceivably take a brand new character onto a level 35 deathworld and scrape out enough ore to make a really cool sword, etc. A big help to that would be dismantling the shit AP/Armor system in favor of a HP-based system, and changing the tiers from straight upgrades into different types of specializations. Also, craftable ranged weapons.
2.
Does anyone have coordinates for a Gamma sector gun seller?
In return, coordinates: http://pastebin.com/1t61k2eu
-snip-
A large chunk of the problems would be solved if there were no sectors, and if there weren't any hardcoded locks on progression. It'd be great if you could conceivably take a brand new character onto a level 35 deathworld and scrape out enough ore to make a really cool sword, etc. A big help to that would be dismantling the shit AP/Armor system in favor of a HP-based system, and changing the tiers from straight upgrades into different types of specializations. Also, craftable ranged weapons.
2.
I think that the reason for the AP/Armour system is so that it seems different than Terraria. Not that it needs it, in my opinion. It's not like having a few systems be similar would be the end of the world.
Yeah, it's a fundamental problem, not a superficial one. No amount of work will make a linear grindfest into a freeform sandbox. A good linear grindfest, maybe, but if I wanted one of those there are plenty of other, better candidates.
Oh, and tier 3+ are meaningless. The armor and weapons for each successive tier are just +1 armor/AP.
This seems to be the intention; you have an HP stat.
-HP scales for players based on exploration and trade (can find items or buy items from traders to permanently increase HP up to a set cap); strength of items increased based on the level of the planet: a level 1 planet might give you items that boost HP by +2, while a level 25 planet could give ones that add +15 or something. You could work progression in here, by requiring certain things be accomplished to build HP beyond certain marks
Yeah, it's a fundamental problem, not a superficial one. No amount of work will make a linear grindfest into a freeform sandbox. A good linear grindfest, maybe, but if I wanted one of those there are plenty of other, better candidates.
Oh, and tier 3+ are meaningless. The armor and weapons for each successive tier are just +1 armor/AP.
Doesn't it turn into a freeform sandbox after you max out?
I would like... for people to jot down the location of various goodies around different planets. Just simple stuff, like the coordinates and the type of structure, penal colonies, airship mooring, Glitch bunkers, etc.
The spikey vines make it go faster.
So as it turns out the Avian sacrificial altar is currently the best bed in the game. It heals faster than everything I've tested, including the Impervium bed.I'm using an Apex interrogation table at the moment, myself.
Yeah, the UFO particularly they really need to make less rediculous. The game is Terraria+ right up until you get that core, and it will murder you and your family to keep you from getting it.Fixed.
Hopefully the balance fixtonighttomorrow afternoon will address that, because it really needs addressing.
Has anyone found a use for magmarock? I keep finding stalactites of the stuff that causes damage on touching, like ye hellstone of olde.
So over this weekend we’re going to work on the solution to this problem. We’re going to reduce the number of planet levels from 100, to 10. *This is not a decrease in the amount of content, it’s simply a change to how leveling functions*. The smaller number of levels means that we can remove armor penetration entirely and simplify weapon damage. You’ll be able to directly compare weapon DPS which will now appear on the weapons tooltip. Armor will become easier to understand and will gain additional buffs, such as increasing player max health. We’re also now able to remove armor from monsters and simply give more powerful monsters more health, this way you always know how much damage your weapon will do.Sounds pretty good. I'm curious to see how this affects the most imbalanced aspect of the game, bosses.
Monsters will no longer have a level, instead monsters will be given an easy/medium/hard marker, that shows you how difficult a monster is in the context of the sector it’s in. For example, a hard monster in sector 1 will be roughly the same strength as an easy monster in sector 2. The difficulty of monsters will increase the lower you dig, but so will the rewards.
Items with a static amount of damage will be manually balanced and useful for the entire sector you find them on. Given that the range of health difference will be lower now, we can ensure that items such as throwing daggers will be useful for the entire sector. We’re also able to make sure that when you craft the best armor in a sector, you’ll be in good shape for the next sector. By ensuring that the hardest monsters in sector 1 match the easiest monsters in sector 2, you’ll be able to progress without having to face instakills on either side.
Please refresh my memory on how to repair tools. I read something about dropping copper ore onto a pickaxe to repair it, but that just seems to swap the items around.
I heard they replaced Gravity bubble, can anybody confirm? I never actually found it myself...Still here, and still as full of bugs as ever.
Many thanks! I'm finding so much copper ore right now it's not even funny, so might as well use it for something useful.Please refresh my memory on how to repair tools. I read something about dropping copper ore onto a pickaxe to repair it, but that just seems to swap the items around.
I believe you pick your ore and right click.
The combat update touched on a lot of my personal balance concerns at present. I'm unwilling to rush through the entire game right now just to see everything out of effective sequence, but it doesn't sounds like I'm missing that much past Tier 2.
I do wish there was a bit more armor variance, though, instead of just straight warmth/energy/defense values. Maybe the new system can facilitate this (and I do recall it being mentioned in development at least once).
Ever wanted to know what happened when you reach the absolute bottom of a world?You can still swim, though, if there's swimmable stuff touching the bottom, too. Like lava.Spoiler (click to show/hide)
I found a Floppy Lady's Hat. Now I have to try and save a backup of this character, in the slim chance that his inventory can somehow survive.Anyone? I hear that the next update will break everyone's characters. Seeing as how I just started getting enough iron and possibly silver to finally progress, is there any place I can try to place this stuff for after the update? Maybe storing everything in chests on this planet and writing down the coordinates?
Quickly, file wizards! Where should I put this hat to give it a chance to survive?
I found a Floppy Lady's Hat. Now I have to try and save a backup of this character, in the slim chance that his inventory can somehow survive.Anyone? I hear that the next update will break everyone's characters. Seeing as how I just started getting enough iron and possibly silver to finally progress, is there any place I can try to place this stuff for after the update? Maybe storing everything in chests on this planet and writing down the coordinates?
Quickly, file wizards! Where should I put this hat to give it a chance to survive?
I found a Floppy Lady's Hat. Now I have to try and save a backup of this character, in the slim chance that his inventory can somehow survive.Anyone? I hear that the next update will break everyone's characters. Seeing as how I just started getting enough iron and possibly silver to finally progress, is there any place I can try to place this stuff for after the update? Maybe storing everything in chests on this planet and writing down the coordinates?
Quickly, file wizards! Where should I put this hat to give it a chance to survive?
Personally I'm making a full backup of all the game files, so I can test the various possibilities without time constraints or having to get it right the first time.
I found a Floppy Lady's Hat. Now I have to try and save a backup of this character, in the slim chance that his inventory can somehow survive.Anyone? I hear that the next update will break everyone's characters. Seeing as how I just started getting enough iron and possibly silver to finally progress, is there any place I can try to place this stuff for after the update? Maybe storing everything in chests on this planet and writing down the coordinates?
Quickly, file wizards! Where should I put this hat to give it a chance to survive?
Personally I'm making a full backup of all the game files, so I can test the various possibilities without time constraints or having to get it right the first time.
Since one of the purposes of the new update is to test progression, I'm going to make a new character.
I'm fine with making a new character. I just don't want all this stuff I gathered (some useful, others purely cosmetic or decorative) to disappear into the ether. I will kinda miss his vaguely punkish look though.
@ FD: Which files should I grab? I don't think I can make a backup of the entire 3 gigs...
Guns seem to be pretty good versus about level-3 things right now, and kinda workable in of-level situations. Hopefully the combat revamp makes them a bit more effective all around, coz i REALLY want a shield and pistol forever now.
They take a little while. Once they spawn a person the spawner will disappear.If I use a spawner in my ship, will the NPC stay around forever?
So, wait, is there an actual difference in the races besides cosmetics?Yea, they get different weapons, and that affects their play style.
I finally walked all the way across a planet! The secret is bandages. Lots of bandages.
I also found a chef hat.
I finally walked all the way across a planet! The secret is bandages. Lots of bandages.
I also found a chef hat.
Bandages really need a nerf; something like Terraria's potion cooldown, maybe?
I finally walked all the way across a planet! The secret is bandages. Lots of bandages.
I also found a chef hat.
Bandages really need a nerf; something like Terraria's potion cooldown, maybe?
Burn him!
They are perfectly fine as is, imo. Burgers are way better anyway.
Potentially this also means that it could be very easy to share things like challenge maps; all you'd have to do would be build the thing in your game, save, and upload a copy of that world's file. Anyone who wanted to play it could just download the file, drop it in their universe folder, and be able to warp over and play with what you've built. Theoretically, of course, but I don't see why it wouldn't work, provided the creator's and user's versions are compatible.
So I set up a Tool Spawner in my ship. A floran merchant came out who sells Rope, Flairs and Bombs. Her quote when I walk near her is "Floran hope you not die!", its adorable! She is talking to another crewmate right now...
You can accidentally kill them; I lost the doctor merchant by accidentally knifing him once.So I set up a Tool Spawner in my ship. A floran merchant came out who sells Rope, Flairs and Bombs. Her quote when I walk near her is "Floran hope you not die!", its adorable! She is talking to another crewmate right now...
That's so awesome. I hope you can't accidentally kill those people. I'd be so paranoid.
I tried sticking a chef spawner I found in the 3D printer, and it just disappeared. Sad day.
Ok on killing the UFO... You want to build a tower of "Wood platforms" (Wow has Terraria prepared me for this) and have a weapon from the level 10 planet (meaning it has peirce 15)
Now... your armor should be fullsilverleather ANYTHING LESS means tons of damage.
And just have about 20 bandages and the UFO should be in the bag.
I'd like to see fewer planets, encouraging people to stick around on certain planets longer to more fully exploit them. Better cave generation would help a great deal I think. Terraria had an excellent method of being able to reach incredible depth with only a bit of scaffolding, just a tricky navigation of cave systems.I can get behind this totally. Right now we are pretty much playing 2001: A space odyssey; The game. You all remember that part where they keep flashing different colored alien landscapes, and at first it is really cool, but after a little while it just gets really boring? That is this exactly. The solution is to make players more invested in a single planet. That way exploring a different one actually feels alien. I would suggest:
I wish that a different kind of fuel would be implemented. Coal powered ships is a little silly, plus it's a massive resource sink.well...coal powered ship is a bit silly however the ship can also accept raw lumber and plutonium ore as a fuel source as well.
Imagine if you had to build your own refueling station, and that the efficiency/tech level of it would determine the range of your ship. Wouldn't be great? You would end up with these little outposts setup all over the galaxy.
duplication bugDoesn't work for me. Sure they didn't patch it out?
duplication bugDoesn't work for me. Sure they didn't patch it out?
You can mod any game files.
duplication bugDoesn't work for me. Sure they didn't patch it out?
*Fiddles with duplication bug*
Right, you have to press Esc on the keyboard. Clicking the X button with the mouse wont work.
You can mod any game files.
THE MODDING WIZERD HAS ARRIVED
are there any tutorials when it comes to modding the ship specifically? or did you figure all of this out on your own? i'd like to mod my ship a little, maybe even move the teleport pad and other stuff elsewhere
... Is it sad that this is actually faster for me than just looking for silver?If you don't mind modding, try this:
Both activities seem just as repetitive.
Thanks
Your ship is in orbit. It's not halfway across the galaxy. If moving an entire ship from a moon to its planet is 1 fuel, moving you down to the planet surface from orbit is trivial.
I didn't even use trees for fuel, just the random coal I found near the surface of two or three planets kept me more than half full for more than a dozen system jumps.8x? Pfft. There's already a mod which turns your ship into a HUGE space station.
As far as home planet, I'm assuming at some point the amount of raw stuff you want to store will simply be too much no matter the size of the ship (the preview ship upgrade graphic they posted showed your ships will eventually be 8x the current starter size IIRC) if you take into account furniture and staple NPC vendors and pet stables and decorations and crafting materials and stored gear for friends or alts or whatever. That point would make having a home base attractive instead of just stuffing every square inch of your ship with crates, because you'd need the space in your ship for farms and crafting stations and whatnot.
@Sappho
I am going to make a big balance issue post on the Chucklefish forums, but I'm hesitant to provide much feedback until I've had a chance to try the combat overhaul. I honestly don't expect the devs to dig through the steam forums very much because they're scattered across so many media all at once and the vast (extremely vast) majority of what they have to look through is illiterate noise.
We need growable trees and other fuel source choices before we need travel discounts.Temporary solution: \assets\objects\farmables\banana\bananaseed.object, add wood to drop items. It works in MP. Similarly any wood-like plant could do it.
You know, they did consider having FTL-like combat at some point...
How about FTL-like events? A shop in orbit, a distress signal from the surface, an abandoned ship drifting in an asteroid field...
Naturally, some of these would be system-wide. I.e. you arrive in a system and immediately see any distress signals from planets in the system, and/or any stations and ships wherever.
Some of these creatures really are straight from nightmares. Imagine being stalked by something that projectile vomits blood all over you to kill.Spoiler (click to show/hide)
This game. I'm trying to love it. But every time I die, I don't shrug it off like I do in Terraria. Every death is punctuated with me slamming my desk and yelling 'FUCK!' because I just lost half my pixels, I have to trek all the way across the map AFTER THIS LONG-ASS ANIMATION. A ton of annoying little things can bunch up into one big reason I dislike playing Starbound in it's current form. Here's hoping the combat gets fixed.Death became a lot more bearable after I just said "screw it" and edited in several thousand pixels.
This game. I'm trying to love it. But every time I die, I don't shrug it off like I do in Terraria. Every death is punctuated with me slamming my desk and yelling 'FUCK!' because I just lost half my pixels, I have to trek all the way across the map AFTER THIS LONG-ASS ANIMATION. A ton of annoying little things can bunch up into one big reason I dislike playing Starbound in it's current form. Here's hoping the combat gets fixed.
This game. I'm trying to love it. But every time I die, I don't shrug it off like I do in Terraria. Every death is punctuated with me slamming my desk and yelling 'FUCK!' because I just lost half my pixels, I have to trek all the way across the map AFTER THIS LONG-ASS ANIMATION. A ton of annoying little things can bunch up into one big reason I dislike playing Starbound in it's current form. Here's hoping the combat gets fixed.
This game. I'm trying to love it. But every time I die, I don't shrug it off like I do in Terraria. Every death is punctuated with me slamming my desk and yelling 'FUCK!' because I just lost half my pixels, I have to trek all the way across the map AFTER THIS LONG-ASS ANIMATION. A ton of annoying little things can bunch up into one big reason I dislike playing Starbound in it's current form. Here's hoping the combat gets fixed.
I am currently trying to setup a server for me and my brother to play on.
I however.. fail miserably at setting it up and stuff..
Well the server I used to be on is not up and running.I am currently trying to setup a server for me and my brother to play on.
I however.. fail miserably at setting it up and stuff..
There will never be a Bay12 server if people keep fracturing off.
Or doing graffiti with the paintgun. I did that to an Apex lab, wrote "Humen wuz hear" across the walls....
That'd be nice. Though I can see other peeps raiding other peep's home's thinking their dungeons. :P
I was redecorating my ship and I put a glitch clock on the wall.I just jumped to a new planet with the ticking clock. This is the best thing ever.
Suddenly, tick... tock... tick... tock...
This is incredibly satisfying and I have no idea hwy.
Nothing is secured. You could raid someones home on a server just fine. Same for their ship.
Really? I swear I remember hearing something about securing your home planet so no one could mess with your stuff on a multiplayer server. Is it just not in yet, or did they change their minds?Fairly sure it's just not in yet.
And... has anyone else ran into the apex music player, yet? It... it is a thing.
That record player is an abomination. I'm going to make it my mission to destroy each and every one I find.And I'm going to make a point to play every one we find together so you take immediate notice.
One of the Apex building things has a basement reminiscent somewhat of an Aperture testing chamber, and said basement is filled with tesla spikes. Those sound like a fun thing to introduce to a ship en masse.So Big Ape is essentially Cave Johnson?
Nah. Not enough flaming lemons or idiotic diet aids in the Apex labs.That could be modded in, anyone up for the task? :p
Nah. Not enough flaming lemons or idiotic diet aids in the Apex labs.That could be modded in, anyone up for the task? :p
As an aside, fivex, could I have the IP/password for your server?I could need access to it as well.
So who is the one hosting the "real" bay12 server? Once they make a big wipe I may be willing to compile a modpack of the best stuff to throw into, so we would all start anew AND with mods.I won't claim mine as the 'official' bay12 server but I will be putting up a server that will (hopefully) run 24/7 after this big game-breaking patch comes out soon.
It seems that all cooked food has the same effect. Well, I believe bread, rice balls, and other "2x-single-ingredient" food doesn't, but anything cooked with multiple ingredients gives you haste, fire, and regeneration.Nah. Not enough flaming lemons or idiotic diet aids in the Apex labs.That could be modded in, anyone up for the task? :p
WAIT.
Doesn't banana bread currently light you on fire?!
Deon: The upcoming update includes a pretty steep nerf to the Arctic armor, so that it's a proper tradeoff of armor vs. warmth. High tier armor already has sufficient warmth to make even things like moons a non-issue.Actually, I've found pretty big clusters of uranium in gamma sec when I get down to the bottom of a very massive planet.
Things I'd like to see:
-Pixel storage.
-Upgraded 3D printer, with the ability to (at the very least) scan and print the blocks used in the construction of the various faction towns/bases/etc.
-Uranium/Plutonium rods as a very efficient fuel source. I'm okay with the ore being only marginally better than coal, but rods apparently can't be used as fuel at all. A ratio of 1 Uranium rod -> 400 fuel/1 Plutonium rod -> 800 fuel seems to be roughly in keeping with their rarity, while also giving us a viable alternative to collecting massive amounts of coal/wood.
Deon: The upcoming update includes a pretty steep nerf to the Arctic armor, so that it's a proper tradeoff of armor vs. warmth. High tier armor already has sufficient warmth to make even things like moons a non-issue.Yes, I forgot to mention ability to convert pixels to blocks. It's a good idea and a mod.
Things I'd like to see:
-Pixel storage.
-Upgraded 3D printer, with the ability to (at the very least) scan and print the blocks used in the construction of the various faction towns/bases/etc.
-Uranium/Plutonium rods as a very efficient fuel source. I'm okay with the ore being only marginally better than coal, but rods apparently can't be used as fuel at all. A ratio of 1 Uranium rod -> 400 fuel/1 Plutonium rod -> 800 fuel seems to be roughly in keeping with their rarity, while also giving us a viable alternative to collecting massive amounts of coal/wood.
Don't go making mods right now for the patch, especially since the snow infantry armor is being brought down to sane armor levels.I will make modpack right AFTER the patch, at least I plan to.
Keep in mind that many people are reporting mods don't work well right now on mp.Those people just don't know how to unzip or unpack archives. I've tried it and it works perfectly, on different computers too. Even if files are totally different the data is sent without any OOS errors.
I'd like to see fewer planets, encouraging people to stick around on certain planets longer to more fully exploit them. Better cave generation would help a great deal I think. Terraria had an excellent method of being able to reach incredible depth with only a bit of scaffolding, just a tricky navigation of cave systems.
How the hell are you supposed to kill the penguin UFO? My weapons barely scratch it and I get obliterated by it or the penguins it spawns really fast.Get silver armor, it helps.
As for weapons, see those throwing daggers? They pop up in chests sometimes and they are ridiculously effective if you collect enough of them.All I can read is ninja stars.
How the hell are you supposed to kill the penguin UFO? My weapons barely scratch it and I get obliterated by it or the penguins it spawns really fast.That is because you are using level 5 weapons against a level 9 boss, and with the current system that just doesn't work. The solution is to wander across level 10 desert planets until you find one with an anchor, climb up there and you will find a weapon merchant somewhere. They will sell gear that actually makes a scratch.
I am now sad I did not take a picture of the shuriken plants.As for weapons, see those throwing daggers? They pop up in chests sometimes and they are ridiculously effective if you collect enough of them.All I can read is ninja stars.
How the hell are you supposed to kill the penguin UFO? My weapons barely scratch it and I get obliterated by it or the penguins it spawns really fast.
What is an asteroid? Is it just a small 'Moon' class planet? Or is it seperate?From what I can tell, they're actually part of planet maps, just at very high altitude.
And I'll be happy to join Forsaken's server.
What is an asteroid? Is it just a small 'Moon' class planet? Or is it seperate?
Man, why dont they implements something like building mining/farming posts, so you can leave the planet and come back to take the resources later. You would also needs guards to defend the posts, workers and maybe even some events like pirates raids and similar, where you will need to defend your post.
I know you can, but my suggestion would actually make a reason to do it on every planet.Man, why dont they implements something like building mining/farming posts, so you can leave the planet and come back to take the resources later. You would also needs guards to defend the posts, workers and maybe even some events like pirates raids and similar, where you will need to defend your post.
You can craft spawners that will make NPCs and guards for your race, as well as find special ones that spawn merchants. You can build planetary bases (even if they're pretty pointless for now). As for special events: I'd like to see stuff like that, but it's not as important as fixing glaring issues with core mechanics and the issues that are preventing Mac and WinXP users from playing at all.
You know what all these games need? A "drillevator". Basically you build a machine on the surface, that's sort of like a winch with a box with a drill on the bottom, you climb in, and then you just dig down by moving down! Maybe slowly, maybe using fuel, I don't care. But I always hated making the mining shaft...They do have a suggestion board, I think it would be received well there.
You know what all these games need? A "drillevator". Basically you build a machine on the surface, that's sort of like a winch with a box with a drill on the bottom, you climb in, and then you just dig down by moving down! Maybe slowly, maybe using fuel, I don't care. But I always hated making the mining shaft...the elevator in the clonk (http://www.clonk.de/ce.php?lng=en) series works like that
You know what all these games need? A "drillevator". Basically you build a machine on the surface, that's sort of like a winch with a box with a drill on the bottom, you climb in, and then you just dig down by moving down! Maybe slowly, maybe using fuel, I don't care. But I always hated making the mining shaft...Mining mech. Just a giant drill you drive around, digging through the ground.
WERTYMONSTER.
I found a piece of USMC lore, too. Can't remember the exact writing, but it was basically a retreat order, ordering all remaining human military bases to be on high alert.USCM.
I find getting past 2nd tier is kind of silly....
It is essentially like that Spongebob episode where he makes a perfect circle by erasing the details off of a realistic drawing of someone's face he did himself.
The game in general.
A cost to scan is the high of forcing people to part with their money just to make them grind more.
There's a hell??IF you define a sea of lava as 'hell'. Not much interesting aside from ores sometimes showing up when you place solid blocks there.
Also, I think scanning costing pixels is just grindy. I parted with half my entire pixel supply at lv6 just to scan an Avian fountain I wanted to preserve. :C
Why can't I scan everything I want just to preserve it all q_q
Yeah, on the modding we could certainly use later progressions of bow...Is Iron the last?
Steel. After that there are no more and it's useless.Yeah, on the modding we could certainly use later progressions of bow...Is Iron the last?
Well, I finally made my robot. Turned him on and was one-shotted before I could even move away. When I respawned, it was nowhere to be found. : /I'm sorry, but you can never truely be my robo-father.
Well, I finally made my robot. Turned him on and was one-shotted before I could even move away. When I respawned, it was nowhere to be found. : /
I really think it's fine with the refinery. Copper bars convert into 10 pixels a pop, ore into 5 pixels a pop so if you just go for all the ore you find it should be fine. I've got 550 or so copper ore just from mining around. It rewards you for mining, and hanging out on a planet to mine.
The 3D should definitely be able to print more stuff, and blocks certainly shouldn't be more then a few pixels a pop.
I'd really not see the 3D printer become "seen a block? You get it forever for what is basically no cost!", and make pixels almost useless in the process. It seems like a creative mode of sorts would be better for that sort've thing.
If they do add more uses for pixels I could see the costs going up, but I think they're fine for now.
I really think it's fine with the refinery. Copper bars convert into 10 pixels a pop, ore into 5 pixels a pop so if you just go for all the ore you find it should be fine. I've got 550 or so copper ore just from mining around. It rewards you for mining, and hanging out on a planet to mine.This. The later in the game you get, the more late-game ores you get; and they are worth progressively more. Platinum is 50 an ore, and in the level 40 planets is really common. Additionally, mobs drop more as level increases. Methinks you are all just trying to scan everything too early in the game.
From the sounds of things, it's really not too grindy. Level 1->40 content in a few days? Fair enough, that's the current cap, that's about to be re-worked, but damn...... That's grindy? Like WoW. WoW.
I was honestly hoping the first basic 40% of the game might take me more than a week. Maybe I'm not a "gamer", but I'm definitely not Korean. Hehehe, the "grind" of Starbound's beta, a few days. It's lol'able.
Have you ever built any sort of large-scale construct in a game like this? It can take easily 2000+ blocks just for a square-shaped blob that barely fills a quarter of the screen, never mind something the size of the randomly generated bases/towns/whatever. The 3D printer needs to be able to print blocks because it would be absolutely idiotic for it not to, and they need to be cheap (1p per, in my view), because otherwise building anything interesting is prohibitively expensive. That same ~2000 block storage bunker? A minimum of 2000p with my preferred rate. Even with that cost a large building with lots of ornamentation could easily run 50k+ pixels.
If it isn't done right in-game, people are just going to use inventory editors like they did with Terraria. Because seriously, if I want to build my own human-style compound, I'm not fucking mining out an entire extant one for the materials and props, and I'm not grinding hundreds of thousands of pixels to print them.
That's grindy? Like WoW. WoW.What you did. It is there. And I see it.
The refinery is good. The problem is with the 3D printer; I've repeatedly found myself back from a planet raid with 10k+ pixels and use all of them just scanning the things I wanted.I really think it's fine with the refinery. Copper bars convert into 10 pixels a pop, ore into 5 pixels a pop so if you just go for all the ore you find it should be fine. I've got 550 or so copper ore just from mining around. It rewards you for mining, and hanging out on a planet to mine.This. The later in the game you get, the more late-game ores you get; and they are worth progressively more. Platinum is 50 an ore, and in the level 40 planets is really common. Additionally, mobs drop more as level increases. Methinks you are all just trying to scan everything too early in the game.
From the sounds of things, it's really not too grindy. Level 1->40 content in a few days? Fair enough, that's the current cap, that's about to be re-worked, but damn...... That's grindy? Like WoW. WoW.The problem is the potential for it. Nothing above tier 3 is actually implemented properly now; everything above that just increases armor/armor pen by +1 for each tier, with no bosses/craftables beyond the next tier of metal. It took me close to eight hours of play to get past the UFO. I got from the start of tier 4 to endgame in two. Once there's actual grind there (and not just "lel find a planet with the right ore, dig for 15min") it'll be painful, and more importantly it'll almost certainly be excruciatingly linear in the same fashion as Hardmode Terraria. Except without magic stuff to keep things shiny.
I was honestly hoping the first basic 40% of the game might take me more than a week. Maybe I'm not a "gamer", but I'm definitely not Korean. Hehehe, the "grind" of Starbound's beta, a few days. It's lol'able.
Did... did you even read my post?
Have you ever built any sort of large-scale construct in a game like this? It can take easily 2000+ blocks just for a square-shaped blob that barely fills a quarter of the screen, never mind something the size of the randomly generated bases/towns/whatever. The 3D printer needs to be able to print blocks because it would be absolutely idiotic for it not to, and they need to be cheap (1p per, in my view), because otherwise building anything interesting is prohibitively expensive. That same ~2000 block storage bunker? A minimum of 2000p with my preferred rate. Even with that cost a large building with lots of ornamentation could easily run 50k+ pixels.
If it isn't done right in-game, people are just going to use inventory editors like they did with Terraria. Because seriously, if I want to build my own human-style compound, I'm not fucking mining out an entire extant one for the materials and props, and I'm not grinding hundreds of thousands of pixels to print them.
I said it was fine for it to print blocks! Likewise I can't keep you from using inventory editors. I really don't mind that. I still think the refinery takes care of most of this on it's own. 10 pixels a bar, for copper. I dunno how fast it goes up, but if it even doubles, by the end of the third tier you're getting 90 pixels per bar/pair of ore. A large pocket, but by no means uncommon near the bottom of the map, of 20 ore, will give 1800 pixels.
The refinery both makes pixels at a pretty ridiculous rate, and encourages people to do something beyond running across the surface of the planet looking for treasure chests, beaming up, then going off to another planet to do it again. (I'd also like to say if I sounded cranky in my previous post, I really didn't mean to come off as such! I'm just presenting my point. Not trying to confront anyone.)
If you're trying to build massive elaborate structures at tier one or two with tons of gaudy decorative items... its should take a lot of pixels/effort. You get more and more pixels as you progress, and as you do you get access to the ability to make more elaborate structures and print more and fancier items.
Aside from needing to be able to print blocks, it seems to be a pretty decent system to me. As well as possible price tweaking etc. MAYBE no/lower scan costs. And that's a big maybe. I don't have much trouble scanning whatever I want even at tier one.
You start with a small stone/wood shack, and slowly build up a stock of pixels/blueprints and can build better and better structures.
The problem is that it's literal grind. You just wander around looking for animals. It's not exploring and it's not really -fun- and if you're going to try to argue that "games aren't always supposed to be fun" then I think we're just on different wavelengths.
It's not even "fight these monsters to get enough pixels" it's "hope enough spawned, and if not, try again." I've always felt there was something deeply wrong with a game, when your play experience is limited by being able to find a challenge. Many MMOs will fall into this, where actually locating something to do takes up more time than doing the thing. In SB, currently, you spend more time running in circles than you do fighting for pixels.
A single diamond ore is worth 100px, and a single metal crate costs 300px. Granted it's a great storage item, small, on the backdrop, and 16 slots. But a camping tent is like 1,600px (or maybe 1,200px?).
I think being able to Refinery more things would help. Tossing dirt for a 25% chance of a single pixel, or crops for more renewable, easy resources... Changing it from "refinery" to "recycler" would make more sense.
I've found a few items with no descriptions. I'm not sure what they are, one's called "Pathetic Cover" and I'm not sure where I picked it up, maybe from destroying those rotating pixel-holding thingies.My iron shield also lacks a description.
Well not myself yet.I was thinking that. Someone could just go through the posts made since the beta was released and compile a list of all the suggestions/feedback. (And maybe edit it a bit afterwards)
Should we compose a bay12 report of suggestions and recommendations to bring to the board? Lets face it, it is either us or Terraria crowd, who are you going to trust here?
The problem currently is that those several days where you don't have everything you want is the same repetitive actions over and over, with nothing to break it up... I don't mind being restricted, but I expect fun toys in the cage.
My biggest gripe is the forced progression of tiers and the fact that older planets become useless, which makes any base construction useless. Especially considering the difficulty of constructing anything nicer than wood, and then passing tiers and having no need for the old place...
EDIT: You know, I could probably gather up all the feedback we've had in here, compile it in a nice compressed format, and just e-mail it to mollygos. I might start doing that now.
I certainly feel like it'd be better then showing up with a huge pile of mostly unrelated feedback in one thread.
I honestly won't have any worthwhile feedback to offer until after I play the combat rebalance this week with a new character. Buuuut... if thisEDIT: You know, I could probably gather up all the feedback we've had in here, compile it in a nice compressed format, and just e-mail it to mollygos. I might start doing that now.
I certainly feel like it'd be better then showing up with a huge pile of mostly unrelated feedback in one thread.
is a thing, tell me what format you're going to use and I'll deliver a properly organized list of my stuff for you to paste in at the bottom, so less work for you.
My personal impressions so far are:
1. It's fun. Definitely fun. Music is great. Controls are pretty smooth for the most part.
2. Based on the trailers and information that was used to advertise this game, I expected it to have a stronger focus on exploration and building. As it stands, there is little reason to really build anything, and exploration is hampered by the need to constantly search for more fuel, as well as the need to fight so much and get higher and higher level armor. I did not expect there to be this much combat, and I certainly didn't expect to have to fight "boss battles" just to be able to continue my exploration. This is very disappointing to me, as I'm interested primarily in the building and exploration aspects of the game.
3. The "sandbox" element is not as present as I'd like. In fact, the game is surprisingly linear. There is a forced progression that can only be avoided by sacrificing a large portion of the game's content.
What I'd like to see as improvements are:
1. Don't lock out sectors until players fight the bosses. The boss fights and combat aspects can be optional, and unlock other parts of the game and story, but shouldn't be necessary just to be able to explore more.
2. Make it free to return to your home planet, just like teleporting to your ship. You can even increase the cost to travel to other planets if you want, but if it's free to go "home," there will be a reason to actually build a base there. Building will become a real part of the game, and your choice of home planet will actually matter.
3. In fact, the travel system is a bit strange. Others have pointed out the oddity of powering your space ship with coal. I think it would make more sense (and be a LOT more fun to play) if there was a way to upgrade the navigation system. To start with, you need to gather loads of materials in order to repair something in the ship and escape your starting planet. From there, it should be possible to upgrade the ship so that it takes less fuel to travel to certain places. This would mean that as you progress, you don't have to spend so much time grinding for fuel can focus more on exploration (and combat, if you want), and also it will be easier to go back and visit places you've already been instead of saying "well, I can go back there, which I don't really need to do, and search for fuel all over again, or I can just move on."
4. Make it free to scan items with the 3d printer, and lower the cost of printing new items. There's no logical reason for it to eat your item when you scan it. The current system seems designed to prevent players from using the 3d printer. It's painful to find all these decorations and things and want more of them, but not be able to afford it without grinding like crazy for pixels. Builders want to build! Why place so many restrictions on that? In what way does it help the game to make 3d printing so difficult, at least for decorative items? Make it as expensive as you want to create combat items, but the casual players are really hurting by not being able to decorate the way we would like to, and especially since the printer eats our first (and possibly) only copy before we can even begin to print more.
Thanks to the developers for the game, for all your hard work, and for letting the community beta test and have input into the overall development process.
5) Growable wood. Plants like banana trees yield a small amount of wood when harvested.I know this post is a few pages back, but bananas don't grow on trees.
I know this post is a few pages back, but bananas don't grow on trees....
Not trees, herbs.They have flowers and seeds, justify your statement.
If you shift-clicked the seeds into a full chest, removing the chest should release them.
Also, bananas are sterile. They're a cross breed between two different species. All the bananas you eat are clones.Yea the edible ones are sterile, but they aren't the only types of bananas...
They are not trees. They are tall plants with big leaves, but they're not trees. They do not have a woody stem ∴ aren't trees.I know this post is a few pages back, but bananas don't grow on trees....
Do you mean in game, or real life? Because I have seen banana trees in real life. I have made hats out of their leaves. I know it to be true. You can not question hats.
Alternatively, you could just purchase the navigation chips whenever, just for increasingly large sums. Technically this means you can skip the crafting progression and kit yourself out entirely through exploration and moneymaking. You'd still need to go through the progression if you wanted to start crafting things.
Just musing on the whole alternate tier progression thing. With the combat revamp, low-tier characters will have more of a fighting chance in high-tier worlds, and just buying the starmap upgrades becomes viable, since you trade your ability to craft things for it. The builders and explorers are happy because they don't have to fight bosses, the fighters are happy since they can go to out-of-depth places earlier, the "way it's meant to be played" crafters/adventurers just play it normally.
How about warping ? your ship stay at its current location but you can warp at the surface of your home planet wenever you want. like bringing a menu when using the ship teleport station.
this would make every one happy i think.
On the crafting window, what do the four coloured little rectangles in the top left of the window, above the list of craftable items, do? I assume they're filters of some sort but without rollover text I don't know what they do exactly.
Ok, I found a great site for you who want more music for your instruments: http://www.lotro-abc.com/ (http://www.lotro-abc.com/)
Most of them seem to work well ingame.
Ok, I found a great site for you who want more music for your instruments: http://www.lotro-abc.com/ (http://www.lotro-abc.com/)
Most of them seem to work well ingame.
What folder do we put these in? Thanks for the link!
Could this in game musical system work with MIDI files? Maybe not off the bat, but I wonder whether you could hook them up somehow.
For fighters/builders who say it would be too easy if they didn't have to grind for pixels, maybe it could be something optional or easily modded. Multiplayer servers who want "hardcore" difficulty can crank up 3d printing prices and overall pixel prices. But when I'm at home, alone, single player, offline, playing the game I paid for with my few precious hours of spare time, I don't want to spend them hunting monsters. I spend all day at work getting screamed at by small children, then negotiating and planning things with my boss during my unpaid time, then worrying about getting my visa approved, then making sure my student loan payments are going through okay, then fighting my way through the supermarket, then cleaning my apartment, then cooking myself some dinner, and then, only when all that is taken care of, I have an hour or two of freedom before I have to go to bed and start all over. I don't want to spend them grinding.
I really think that the more "hardcore" settings, requiring a lot of grinding and many hours of playtime, are more suited to younger gamers. I remember being sold on RPGs as a kid based on how many hours of content there was. Now I'm an adult. I have way too much other shit to worry about. I want to get to the meat of a game, enjoy it as much as possible in the small amount of time I have. So why not just make it an option? I'm sure there are plenty of gamers with loads of time to grind and fight and all that. But there are also plenty of gamers with very little time, who have just one or two favorite aspects of the game that they want to enjoy before they have to go argue with the bank about the extra fees they just decided to slap on to every transaction without warning.
Alternatively, you could just purchase the navigation chips whenever, just for increasingly large sums. Technically this means you can skip the crafting progression and kit yourself out entirely through exploration and moneymaking. You'd still need to go through the progression if you wanted to start crafting things.
Just musing on the whole alternate tier progression thing. With the combat revamp, low-tier characters will have more of a fighting chance in high-tier worlds, and just buying the starmap upgrades becomes viable, since you trade your ability to craft things for it. The builders and explorers are happy because they don't have to fight bosses, the fighters are happy since they can go to out-of-depth places earlier, the "way it's meant to be played" crafters/adventurers just play it normally.
Alternatively, you could just purchase the navigation chips whenever, just for increasingly large sums. Technically this means you can skip the crafting progression and kit yourself out entirely through exploration and moneymaking. You'd still need to go through the progression if you wanted to start crafting things.
Just musing on the whole alternate tier progression thing. With the combat revamp, low-tier characters will have more of a fighting chance in high-tier worlds, and just buying the starmap upgrades becomes viable, since you trade your ability to craft things for it. The builders and explorers are happy because they don't have to fight bosses, the fighters are happy since they can go to out-of-depth places earlier, the "way it's meant to be played" crafters/adventurers just play it normally.
As I was reading through the thread, I was wondering "why hasn't anybody suggested multiple ways, rather than just combat, of getting past the progression barriers?" And then you come along and do it. Bravo, sir, bravo.
As someone who's been running around merrily exploring, mining, building and (slightly less) slaughtering in the early tiers, but keeps getting endlessly ganked by the UFO and has yet to get a molten core (yeah, I know, I'm bad at this :-[), if there were another way to unlock that barrier I'd be happy. I don't want to avoid challenge, I just want the challenge to be based on one of the OTHER 4 Xs of the game (because, at least in my head, it's an eXplore, eXpand/build, eXploit (ruins/villages/merchants) and eXterminate game...just with everything locked behind barriers of the last X).
N.B. Yes, I know about the avian gun merchants. I've been avoiding it so far, but should probably set myself up with that in order to get the firepower to get past the UFO, at least. I'm fully kitted out in leather and tech, so it's just a firepower/really-poor-at-dodging-penguins issue on my part. :P
This is the first game I've played that lets me play as a pretty pink flower girl while hunting the local fauna on alien planets. I love it!
In all seriousness, I just got the game a couple hours ago and adore it thus far. I wasn't really all that big into Terraria, to be honest. Terraria never really had much content; it was a very shallow game that felt like everything was added very patchwork. Sure, at the end Terraria had hundreds of unique items and stuff, but none of it was really integrated in a way that made the game feel any deeper than it was. In fact, the later patches felt more like someone took vanilla Terraria and spent a year modding it. "Oh yeah there's not really much else to do... but if you open that chest ten meters from spawn, you might find ten assorted types of spears!!1!"
Starbound is beautiful, and not just because of how it looks and sounds. Everything feels well integrated - like it was meant to be there. And I can be a pretty pink flower, so fuck you terraria.
You know I never realized it but I think this is exactly how I ended up feeling about Terraria. It does have more direction than minecraft though, which I do appriciate. But it's got like no unified theme or feel to it besides that. I think if anything I liked hardmode so much because the corruption and hallowed themes WERE ACTUALLY CONSISTENT and I felt like I was playing one game instead of 12 pasted together at that point.Definitely one of the things about how Terraria feels. It's kinda a "wouldn't it be cool if you had this" kinda game, but one of the issues definitely was that by the end the whole thing is basically a bunch of fun ideas stuck together in a ball of superglue. It's a game where you fight classic horror monsters and pirates, and the snowman mafia, using sword, bow and modern machinegun. Which sounds great, but well, it lends a sort of artificial feel to things. Questions of why when and where don't matter so much there, but you can ask them and maybe find answers in Starbound, and you'd possibly get an answer.
And then they added the new patch, which while fun for a while brought the patchwork feel to hardmode. And now I realize why I was so disappointed with that patch past a point...
I personally hope they keep the sector and Teir system though. I like having a sense of progression and advancement to go along with my crafting, building and exploring.
The devs should introduce a new type of location other than planets[...]They definitely mentioned extra-planetary bodies (astroids, space stations, etc.) a few times during the development posts. Primarily in relation to potential PvP arenas, iirc, but once it's done I imagine it wouldn't take much to adjust it for less contentious endeavors. So that's probably going to happen, in due time.
Started up a new character too see their ships and damn the fish people have classy looking ships.Sadly I don't know how to make them either, I want to find a Water Planet (I KNOW THEY ARE OUT THERE) and build a home there but no luck...
Anyone know how to make those japanese paper panel walls they have? The 3D printer took the lamps but it won't accept the walls.
Do the fish start out with rice seeds? If so, try obtaining rice to unlock the recipe. The paper walls are traditionally made of rice paper, so that may be what you need.Nah we don't get Rice, we get a seaberry...
Other bits and pieces coming with the balance update
December 8, 2013 in News
So the big balance update is coming really soon,
But we’ve managed to squeeze some other things in too.
The XP bug is hopefully fixed.
A new baby monster variant is added, we’ll be using this in the future to do some nifty growth/evolution things..
And a bunch of new weapons and items will be making it in too, maybe even a new boss.. we’ll see if we manage that one in time.
I know, but I can argue that giant tentacles coming out of planet crust are not trees either. It's just the most wood-like plant for now.5) Growable wood. Plants like banana trees yield a small amount of wood when harvested.I know this post is a few pages back, but bananas don't grow on trees.
Anyone else thinks it's a bit unfair that humans get Burgers, which are made from meat (the most abundant food source) and bread (made from wheat, which everyone gets at start), while all the other species need to find the seeds to make any recipes?
I found rice, but it did not unlock the recipe... Also can't kill the stupid ufo :/Full snow armor, a handful of bandages, and a 10th level-whatsit melee weapon got me through it pretty painlessly. Silver armor would probably be your best bet sans snowcheese, and a decent ranged weapon would likely help. Just run screaming around danger level 10 planets looking for chests or an anchor until you get something usable.
I have too many ideas, I can't choose. Should I make a dwarven-style underground fortress? A museum showcasing all my stolen decorations? A mighty treehouse that reaches up to space?Space treeeeee. It would totes be part cybertree. Metal bitsies throughout!
So, from what I'm reading, the game needs a sandbox mode. You would start with all sectors unlocked, bosses would be optional and not required to advance tiers, and the 3-d printer would be like 80% cheaper and print almost anything, seeds, etc etc. Maybe have them always start in a big NPC settlement with lots of shops.
Of course, you'd have to make it so sandbox characters couldn't join Regular/storymode servers, people couldn't cheese spectacular amounts of good stuff into regular servers ludicrously easily.
So, from what I'm reading, the game needs a sandbox mode. You would start with all sectors unlocked, bosses would be optional and not required to advance tiers, and the 3-d printer would be like 80% cheaper and print almost anything, seeds, etc etc. Maybe have them always start in a big NPC settlement with lots of shops.
Of course, you'd have to make it so sandbox characters couldn't join Regular/storymode servers, people couldn't cheese spectacular amounts of good stuff into regular servers ludicrously easily.
By the way, I've been uploading screen shots to my Steam account. Is anyone else doing that? I want to see stuff that people have found!
Is there a way to pause the game without quitting it?Build a cocoon of anything around yourself and you should be safe from almost everything, but you can't actually pause it as far as I know.
Actually, if the place containing the item needed to progress is either a challenge in and of itself (i.e. a hard platforming dungeon with little possibility for cutting corners), or if it's just a place where the item is sold, then posting coordinates online won't change a thing. It'll make it less frustrating to search for, but won't make obtaining it any easier.
Personally, I like to imagine the place containing the Molten Core (or a Metalworking Station) in Alpha Sector to be a huge, towering industrial complex filled with magma and steampunk defenses that are weak enough to handle with a hunting bow and basic sword. So it's a place that you literally can't miss even from orbit, meaning that you'll see it on the system map if you travel to the system, as per the event system I outlined earlier.
The platforming dungeon wouldn't be combat-locked. It would be platforming-locked. The basic hunting bow is a pathetic weapon, and the idea is for the "defenses" to have as much HP as a pixel pot - they'd be there to annoy and distract, not kill. When you're standing on a ledge above a magma sea, the last thing you want is a steam engine shooting BBs at you.
So, sort of a location boss. A place you have to get through, rather than fight through. Maybe filled with indestructible doors and cunningly hidden switches, in addition to randomly strewn-about logbooks and diaries detailing the reasons why the complex is abandoned. Stuff like that.
Why is everyone so dead set against there being a way to do it for those of us who generally just suck at fighting and don't enjoy it?
I don't think anyone is saying that there should be a way to ignore the central progression. Sequence-breaking != skipping. What we've been arguing for is that people should be able to go straight to a top-level planet once they get fuel, not that they should be able to craft higher-tier armor without beating bosses.Why is everyone so dead set against there being a way to do it for those of us who generally just suck at fighting and don't enjoy it?
I'm not, I would just prefer that if there was a mode to circumvent tiered progression (the "sandbox mode" mentioned earlier... which I am in the process of typing up as a suggestion to the devs right now) that it isn't overlapped with the storyline mode. I'd probably play the sandbox mode on occasion just to mess around with other races and scout planets for decorations tostealliberate on my main adventure character. If such a mode existed I wouldn't even want to bother with the tiered progression at all, just have everything unlocked from the start and let players go where they want when they want and gather whatever they choose.
By the way, I've been uploading screen shots to my Steam account. Is anyone else doing that? I want to see stuff that people have found!
Bosses being optional would be for them. And whats the point of making bosses mandatory for tiers if you can go to a level 45 planet and cheese out level 45 weapons and armor?
By the way, I've been uploading screen shots to my Steam account. Is anyone else doing that? I want to see stuff that people have found!
-space ladder-It will be cold. REally cold.
Except the people who are saying they're terrible at combat and just want to craft and explore. Bosses being optional would be for them. And whats the point of making bosses mandatory for tiers if you can go to a level 45 planet and cheese out level 45 weapons and armor?
Is that...an ocean!? I haven't found an ocean or sea-type biome of any type yet, are they in? :oIt's blue sand backwall.
Is that...an ocean!? I haven't found an ocean or sea-type biome of any type yet, are they in? :oIt's blue sand backwall.
Surely everyone is entitled to their opinions, and I doubt anyone is consciously trying to make anyone else's experience less fun. But as someone who wants to build and craft and explore without worrying that I'm going to constantly die, this is what I keep hearing:Well, kinda the problem here isn't so much that the game is billed as a sandbox nor as a combat thing, but a middleground between the two, as Terraria was. As such it does need to provide a bit of both. That was honestly one of the draws of the game for me, a better netcode to take care of the fighting and latency issues. And while setting your own goals is admirable, the consistency provided across players by having some sort of limits is a way to keep people progressing without breaking the challenges each set to themselves.
"I'm really good at (fighting/platforming/what have you) as a result of (spending a shocking number of hours playing games/having a natural talent for it) and therefore I should be rewarded for it with all the best stuff in the game. If other people aren't good enough at it to have fun playing the game, they don't deserve to have fun."
I'm not hearing many people say "I wouldn't enjoy the game as much if I wasn't forced into a linear progression based on combat" (it has been said, but not by many). What I'm really hearing is "PEOPLE would exploit it by XYZ" which is another way to say "people other than me would get good stuff in a different way than I get it and I wouldn't feel better than everyone for having all the best stuff."
When a game is sold as a sandbox, to me that means you set your own challenges and goals and difficulties. If that includes fighting, that's fantastic. Go for it. Find the biggest, most badass enemies in the universe and go fight them. Scour the universe for the best stuff, kill people for it or earn pixels to buy it. Why does that mean that people who don't want to do that, can't have access to that higher-level stuff? If someone spends 100 hours playing the game focusing on building and crafting rather than fighting, why should they get any less of a reward than people who spend 100 hours fighting stuff? In fact, it seems like the ones who want to stick with everything being about fighting are good enough at fighting already that they can beat the top-level things within a day, or even a few hours. If I'm spending a week on the game doing what's enjoyable to me, but I just suck at fighting or don't like it, why should I not be allowed access to the sweet loot you got by doing the thing which is most enjoyable for you?
Still though, I do get you would enjoy the game if the crafting stuff was more open to you, but that's relatively a bit simpler to setup than making sure that the combat works right. It'd be a matter of searching for the right mods that would unlock those things and installing them. Maybe have the recipe for the molten core be twice what it would take to summon the first boss perhaps? But regardless, the game does toe between being combat oriented and sandbox oriented, and I think favoring one side over the other would detract from the experience for most players, though I do agree there ought to be better options for sandbox players, but going to make the bosses officially optional would be a bad idea in my opinion.
In multiplayer, is there any way to board another player's ship? And fly around together? I know I saw some of the devs flying through space together on one of the earlier streams, but I've no idea if that's in-game or if it was Magical Dev PowersTM that allowed it. :PYou have to be in a party with them. Then, you can click on their portrait.
In multiplayer, is there any way to board another player's ship? And fly around together? I know I saw some of the devs flying through space together on one of the earlier streams, but I've no idea if that's in-game or if it was Magical Dev PowersTM that allowed it. :P
tldr: everybody calm the fuck downNO I WILL NOT CALM DOWN! I WILL USE CAPS LOCK AND BOLD ITALICS TO EXPRESS MY DISCONTENT THAT THE BETA ISN'T PERFECT AT THIS EXACT POINT IN TIME! ANGRY!
It might not even happen tomorrow, Tiruin. 'A few days' is pretty vague.
tldr: everybody calm the fuck down
Aiming for tomorrow for the new patch, guys! Hopefully it'll help with a lot of you experiencing crashes, too!
— Starbound (@StarboundGame) December 8, 2013
They don't allow megathreads on the suggestions forum at starbound.I'd recommend sending an email, then.
Just looking at the list now there's about 30 suggestions, soooo we'd need about 30 threads all at once.
Maybe someone should just trickle them in over time.Shall we draw straws?
Wouldn't you just hate to be Molly right now? :P
They're adding pixel banking in this next patch. You lose 40% of what you bank though. Pretty sure people would just use the other mod where it doesn't cost anything to bank instead.
Did that one patch that could break characters get released? I wasn't online last night and Steam doesn't seem to be downloading any updates today.
I think they are going to change death penalty back to 30%They're adding pixel banking in this next patch. You lose 40% of what you bank though. Pretty sure people would just use the other mod where it doesn't cost anything to bank instead.
40% seems pretty steep, since you only lose 20% if you die.
They're adding pixel banking in this next patch. You lose 40% of what you bank though. Pretty sure people would just use the other mod where it doesn't cost anything to bank instead.
40% seems pretty steep, since you only lose 20% if you die.
Except me, I set it to only lose 5% on death. :PDid that one patch that could break characters get released? I wasn't online last night and Steam doesn't seem to be downloading any updates today.
They are hoping to release it tomorrow, but it may take longer.
Y'know what sucks? Losing 20% of pixels upon death. Know when that really sucks? When you have more than 20k pixels. Really need a way to store them. Even if you turn them into something else for storage, like certificates or something. Having to carry your entire wealth at every moment is just obnoxious.There's already mods to turn 1,000 pixels into a pixel ingot, which can be refined for the value back.
I'm not very good at modding, it seems.once an item becomes a generic item, it stays that way, best to back up your character before attempting to test a mod, specifically go into the starbound folder and copy the player and universe folder elsewhere.
I accidentally my boneboo seeds, and they are still broken even after replacing my mistake with the backup I made before attempting to mod.
Anyone know how to mod plants? I haven't seen any guides for it on the official forums.
once an item becomes a generic item, it stays that way, best to back up your character before attempting to test a mod, specifically go into the starbound folder and copy the player and universe folder elsewhere.
As for modding plants, there are 2 parts of it, the seed then the plant itself, if you make a syntax error when modding then it turns the item into a perfectly generic object when you load the character. The question comes to mind what are you wanting to do with it?
I was looking to make it drop bones when harvested. I'm mostly just trying to learn how to mod, but I also want to make more plants to function as alternative sources of materials, such as flower petals, wood, mushrooms, and in this case bones.
Boneboo DOES drop bones when harvested. I've harvested plenty and gotten small amounts of bone.
Or are we just used to that from every other sci fi game ever?
Wild ones.
Maybe it's only those which drop bones, then.
Anybody else thing it is strange that all the females of all species have thinner waists and breasts? I mean they had a chance to have all sorts of castes that are somewhat new and interesting beyond typical mammalian male and female...
Or are we just used to that from every other sci fi game ever?
Or are we just used to that from every other piece of sci fi media ever?
Anybody else thing it is strange that all the females of all species have thinner waists and breasts? I mean they had a chance to have all sorts of castes that are somewhat new and interesting beyond typical mammalian male and female...
Or are we just used to that from every other sci fi game ever?
Or are we just used to that from every other piece of fictional media ever?
Heh, would've been funny if the bird creatures had males with bigger breasts. I think in the wild the males sometimes have bigger breasts, fancier feathers, and more vidid colors.Give males large peacock like tails. :P
Well it means everyone can wear all the clothes in the game without unique sprites needed.God I hate it when people are practical about things.
Or are we just used to that from every other piece of fictional media ever?
I've read it as "if female creatures had females with bigger breasts" and was like wat.Heh, would've been funny if the bird creatures had males with bigger breasts. I think in the wild the males sometimes have bigger breasts, fancier feathers, and more vidid colors.Give males large peacock like tails. :P
http://tvtropes.org/pmwiki/pmwiki.php/Main/NonMammalMammaries (http://tvtropes.org/pmwiki/pmwiki.php/Main/NonMammalMammaries)Why do I suddenly have about 20 more tabs open... Well fuck.
Hemhem. This is the entire explanation I can give.
Or are we just used to that from every other sci fi game ever?
I think it's a crying shameOne day I will be able to play a game where I get to be a giant female arachnid and grind exp by consuming my male partners... One day!
They're a simulation of what is essentially humans that got stuck in the medieval ages and can't progress. Of course they have boobs.Or are we just used to that from every other sci fi game ever?
I think it's a crying shame, but since the "races" are literally just minor appearance swaps, meh. Even the robot women have boobs. :P
I'll say this about putting suggestions on the official forums. Probably, make a new thread every day, instead of several in one day, and at the top, state that it's a Bay12 suggestion and a link to THIS thread, then outline the suggestion clearly and professionally (as opposed to "lol do this").
Have you guys considered posting on the subreddit as well? They seem to reply and communicate to players there.
Guys please, it's a beta, they're already busy working on everything at once. You can't expect them to work on more than everything they can handle. I'm sure they know about most of your suggestions already but just haven't found the time to implement them. Couldn't you just wait at least until release to see how many of your features they are already planning to implement, before initiating an organized pestering like a bunch of street preachers?
Couldn't you just wait at least until release to see how many of your features they are already planning to implement, before initiating an organized pestering like a bunch of street preachers?... post release is kinda' the worst possible time to try to bring up issues or make suggestions. Beta testers trying to do what beta testers are supposed to do is... what they should be doing.
That sounds rather awesome, if it works.well...after testing quite a bit, it does work, no generic objects in sight, although I'm not 100% sure how the price setting should be set. Currently its 5 of almost any block type can be refined into 1 pixel and 5 pixels can be made into a block.
Do seriously wish there was a proper bug tracker/suggestion thing (mantis, etc.), like I've seen used numerous times with other projects. They seem to make everything a lot easier both for dev and tester when it comes to organizing suggestions and reporting bugs. Nigh infinitely less clumsy than forums, it has seemed t'me, for all the general similarity between the two.
Guys please, it's a beta, they're already busy working on everything at once. You can't expect them to work on more than everything they can handle. I'm sure they know about most of your suggestions already but just haven't found the time to implement them. Couldn't you just wait at least until release to see how many of your features they are already planning to implement, before initiating an organized pestering like a bunch of street preachers?
Something more along the lines of this (https://crawl.develz.org/mantis/view_all_bug_page.php), BF. E: Or I guess this (http://www.bay12games.com/dwarves/mantisbt/my_view_page.php) would be more appropriate, considering.
I am SO SO happy we have an absence of the phasing enemies that were the bread and butter of Terraria critters, but I think the ability for common monsters to have some sort of environmental manipulation (destroying of blocks) is going to be a requirement for interesting encounters moving forward.Actually, they already do have block destroying attacks, just not very intensely. Or rather, not strong enough to actually destroy most (any?) blocks. The little pink bouncy things or the slow purple exploding things both damage tiles, ferex, same as any other projectile/explosion seems to.
The nice thing about the forums is that they have a popularity system. Save devs time, they only have to look at the popular ones. ^_^The problem there is that people think they know what they want. People hate to be restricted in any way, but often for good development you kind of need to harm your players in some way, so popular ideas tend to be crap.
It is right here. (http://community.playstarbound.com/index.php?threads/some-notes-on-combat.43762/)Why would you actually mention bay12?
It is right here. (http://community.playstarbound.com/index.php?threads/some-notes-on-combat.43762/)Why would you actually mention bay12?
Am I the only one who remembers when we were on the front page of reddit and the forums were total crap for the day? Outside content is bad in all its forms...
God damn. I have no idea because of the "Tomorrow" thing if I'm better off going to bed now, or waiting till about 4am to see if the patch goes live at 12:00 GMT so I can get a sneak peek before my friends.Stay up, get drunk, party hard... It isn't like you only get to live once or anything like that.
Done. Posted a big combat thread covering the length of all of the combat suggestions, mostly from darkmere.Could I at least recommend you don't act like you're Bay12's unequivocal spokesperson.
It is right here. (http://community.playstarbound.com/index.php?threads/some-notes-on-combat.43762/)
I am 90% sure this doesn't violate the megathread rule, as I believe it's more to smack down single users making a "PROFESSORDOCTORSCIENCE'S SUGGESTIONS" and not to make notes on a particular large category of the game. Also I saw another broad combat suggestion thread, so I assume it's fine. I guess we'll see if it's a smoking crater by the time I wake up, and if it is I'll break things up a little more.
Could I at least recommend you don't act like you're Bay12's unequivocal spokesperson.
Stay up, get drunk, party hard... It isn't like you only get to live once or anything like that.
Yeah I'm kinda in agreement that mention of Bay12 be stricken from our threads over there. I'd prefer we not draw attention to ourselves from those who would be inclined to flame or troll.Instead of calling it Bay12, refer to it as "another forum." Or "a forum." Or "a forum which will go unnamed due to requests for anonymity."
Topic: Starbound - We have lift off. (Read 147922 times)
no, infinite gold is not a good suggestionDid somebody actually suggest this here, or there?
I've seen it (or similar) suggestions in just about every game. The only suggestion I've seen more, is the "take out this thing that bothers me and remove it from the game entirely." Like playing World of Tanks, and people get frustrated because they die to artillery, and call to remove all of them from the game forever. ...Actually, this is most often rage over sniper weapons, come to think of it.no, infinite gold is not a good suggestionDid somebody actually suggest this here, or there?
Seriously, people don't know what they want in their games...
I've seen it (or similar) suggestions in just about every game. The only suggestion I've seen more, is the "take out this thing that bothers me and remove it from the game entirely." Like playing World of Tanks, and people get frustrated because they die to artillery, and call to remove all of them from the game forever. ...Actually, this is most often rage over sniper weapons, come to think of it.Ah... The other popular one is "X is good at Y, but I'm A and good at B! Make A good at Y and B!"
They're already on all the usual places, it would really be shitty to demand they give us attention just because we're us. I'd prefer we just stick to the methods they prescribe without trying to force attention to ourselves. If the ideas are good, they'll notice.
I've seen it (or similar) suggestions in just about every game. The only suggestion I've seen more, is the "take out this thing that bothers me and remove it from the game entirely." Like playing World of Tanks, and people get frustrated because they die to artillery, and call to remove all of them from the game forever. ...Actually, this is most often rage over sniper weapons, come to think of it.no, infinite gold is not a good suggestionDid somebody actually suggest this here, or there?
Seriously, people don't know what they want in their games...
Forsaken is going to put up a server when the save-breaking update is done.
Tough I could be wrong or have misunderstood something.Forsaken is going to put up a server when the save-breaking update is done.
I should remember to get the IP.
I'll probably go with whoever uses mods.I would rather not want to use mods at this stage of beta.
So I've browsed through the assets directory a bit more and realised...with enough effort we(as in maybe me) could make it similar to dwarf fortress. villagers will already go around tilling ground and choping down trees, it might take a bit but having the npcs spawned through a spawner being able to fully do tasks such as farming could be the first step...but then again that might be something the devs already had planned.Well it won't hurt to try.
Also, this post (http://community.playstarbound.com/index.php?threads/support-for-mml-music-notation-format.38489/) really seems convincing. I've used MML before and it was really easy and intuitive to pick up and do stuff, but ABC looks so ugly in comparison. It's also more standardized than ABC notation.I think what people overlook the most in these sorts of discussions, is the blighted audacity of one person playing an eight-track MIDI musical piece on a single, say, trumpet.
Its more either one thread or the other dies for a bit afaik. Sometimes, minecraft thread. Othertimes, mods thread. Rarely both.We tried with minecraft. It worked for a bit, then stopped working.So I've browsed through the assets directory a bit more and realised...with enough effort we(as in maybe me) could make it similar to dwarf fortress. villagers will already go around tilling ground and choping down trees, it might take a bit but having the npcs spawned through a spawner being able to fully do tasks such as farming could be the first step...but then again that might be something the devs already had planned.Well it won't hurt to try.
Maybe you might even discover ideas the devs haven't even thought of.
Perhaps you could give them some ideas, by releasing that mod on their forums. Should you decided to make it.
Speaking of modding, we could perhaps have the need of a separate modding thread for Starbound?
Anybody else thing it is strange that all the females of all species have thinner waists and breasts? I mean they had a chance to have all sorts of castes that are somewhat new and interesting beyond typical mammalian male and female...
Or are we just used to that from every other sci fi game ever?
They had big war. I think Fish win... Check codex...Spoiler: Florans really seem to like Hylotl (click to show/hide)
If you look at the Hylotl backstory, It said that they ran from the Florans.
If you look at the Hylotl backstory, It said that they ran from the Florans.
Grass is super effective against Water. This explains everything.
The sssudden fish fell from the sky.If you look at the Hylotl backstory, It said that they ran from the Florans.
Grass is super effective against Water. This explains everything.
But how does one explain sudden fish?
If you look at the Hylotl backstory, It said that they ran from the Florans.Wait a moment, weren't Florans this relatively new race? Why would Hylotl need to run if they were technologically superior?
Hyotl are pacifist and cultured. Floran are barbaric and bloodthirsty.If you look at the Hylotl backstory, It said that they ran from the Florans.Wait a moment, weren't Florans this relatively new race? Why would Hylotl need to run if they were technologically superior?
Pretty much this.Hyotl are pacifist and cultured. Floran are barbaric and bloodthirsty.If you look at the Hylotl backstory, It said that they ran from the Florans.Wait a moment, weren't Florans this relatively new race? Why would Hylotl need to run if they were technologically superior?
I heard that the Avians 'uplifted' the Florans, so being artificially new, they probably have some converted Avian tech that they built their own off of. Florans are also extremely violent.If you look at the Hylotl backstory, It said that they ran from the Florans.Wait a moment, weren't Florans this relatively new race? Why would Hylotl need to run if they were technologically superior?
I heard that the Avians 'uplifted' the Florans, so being artificially new, they probably have some converted Avian tech that they built their own off of. Florans are also extremely violent.If you look at the Hylotl backstory, It said that they ran from the Florans.Wait a moment, weren't Florans this relatively new race? Why would Hylotl need to run if they were technologically superior?
The Avians were uplifted themselves by a mysterious, advanced race "who took pity on them" for being technologically underdeveloped, according to Starbounder Wiki. Conceivably the same one that built the Glitch, but who knows? It'll be interesting to see how that end is developed.
... plus a statue of a rabbit person I didn't screenshot, but... yeah. There's apparently lagomorph statues in this game and for whatever reason Avians use them to decorate their ancient tombs.
Kluex = Low-ranking frog/rabbit tech guy with a cheesy goatee teaching cave birds how to use a can opener..?
If you go down to the lava and place a bunch of cobblestone over it, you'll periodically have the cobblestone turn into ore. I'm willing to bet it works with other, softer blocks (snow, ash, etc). My guess is they generate the ores, then overwrite them with lava. Overwriting the lava reveals the old ore.
Also, lava is an infinite source. A single block of it will fill up an area to its own level if you let it flow.
So, while cruising the sector known as internet, I discovered an interesting bit of information, but haven't tested it yet myself...QuoteIf you go down to the lava and place a bunch of cobblestone over it, you'll periodically have the cobblestone turn into ore. I'm willing to bet it works with other, softer blocks (snow, ash, etc). My guess is they generate the ores, then overwrite them with lava. Overwriting the lava reveals the old ore.
Also, lava is an infinite source. A single block of it will fill up an area to its own level if you let it flow.
So what happens when you clear out all that lava with dirt?Nothing.
At least you could give an incorrect but very creative answer.So what happens when you clear out all that lava with dirt?Nothing.
Where is my server! I want to show off this space station I modded in to everyone :)How about a screenshot?
Where is my server! I want to show off this space station I modded in to everyone :)If you mean the starter ship, you need to make sure all clients download your files :).
Nope, this is using the game assets, there was a human space station asset, and this guy here (http://imgur.com/a/hSZbL) figured out how to change it into your ship file.Where is my server! I want to show off this space station I modded in to everyone :)If you mean the starter ship, you need to make sure all clients download your files :).
I'm finally done with the Doom armor.
So many animation frames to draw O_O.
Any suggestions/ideas which armor would be fun to mod in? Mostly graphical ideas, stats are easy to change.
Space marine armor. Bonus points for having all the chapters.ACtually the game itself has "space marine" armor.
Then again, it wouldn't surprise me if someone had already modded that in like on the second beta day.
Frm the pieces of lore I have found scattered around it seems that the Hylotl were a peaceful race concerned only with spreading beauty. Then the Florans managed to steal some Avian technology and achieve space travel, so they could go off and raid other planets. They found the Hylotl particularly tasty and made a great effort to hunt them out of existence, so in response the Hylotl had to quickly adopt a warrior ethic and became space samurai. Being much more technically advanced than the Florans they managed to repel the invasion, but were severely scattered.They had big war. I think Fish win... Check codex...Spoiler: Florans really seem to like Hylotl (click to show/hide)
I'm a savage!Essentially yes, and yet somehow the most adorable race...
I'm a savage!Ferncutter like.
So in case anyone hasn't seen it yet, this gem (http://community.playstarbound.com/index.php?threads/build-your-own-ship-sandbox-ship.41890/) is the first mod I'm getting when the patch rolls out. The OP warned that it might strain servers, but a couple people who tested it said it worked fine.That's cool :o
Basically:
-Build your own ship out of blocks.
-Compatible with all races.
-Works with vanilla MP.Spoiler: Here's a composite shot of the flying castle some person made. (click to show/hide)
Basically:
-Build your own ship out of blocks.
-Compatible with all races.
-Works with vanilla MP.
Any suggestions/ideas which armor would be fun to mod in? Mostly graphical ideas, stats are easy to change.Junk from FF* (General Leo, generic soldiers, Cecil the first, etc.) and Gato/Gonzales. Various mobile suits/giant robots (perhaps chibified) would probably be amusing.
Perhaps vanity armor that allows you to change the colour of your character's eyes/make bigger(if they would look good bigger). The lack of eye colour options in the character creation are disturbing.Where is my server! I want to show off this space station I modded in to everyone :)If you mean the starter ship, you need to make sure all clients download your files :).
I'm finally done with the Doom armor.
So many animation frames to draw O_O.
Any suggestions/ideas which armor would be fun to mod in? Mostly graphical ideas, stats are easy to change.
I'm a savage!Ferncutter like.
:P
Why limit yourself? Play as ALL of the species!
On Fivex's server it's, like... 50% birds and 25% fish. If there ends up being a "main" server going up, I assume we'll all flutter on over there, so there will be more of them.Really? Well plant it is then! I thought we were like 50% robot and 25% plant with a few fish swimming about and no primates of any kind...
Psh. My main was (and hopefully will still be assuming my character backup works) a human. With his spiky red hair, funky clothing, and copper headgear goggles he totally has a cyberpunk look and I'm keeping it.
Oh man, I hope it's released tonight, that way I can justify skiving off studying.mostly because I'm going to fail to study anyways
High five!Oh man, I hope it's released tonight, that way I can justify skiving off studying.mostly because I'm going to fail to study anyways
Final testing stages... Beta... What?
Its like, the 10th of December! How can you still have exams? What sort of university is still doing tests this time of year?High five!Oh man, I hope it's released tonight, that way I can justify skiving off studying.mostly because I'm going to fail to study anyways
Might turn into a low five after we get our marks back, though.
Final testing stages... Beta... What?Patches work better in non-crashy form.
My high school?School year ended weeks ago here...
My high school?School year ended weeks ago here...
In Canada, we don't have tests until around the 20th of January.Its like, the 10th of December! How can you still have exams? What sort of university is still doing tests this time of year?High five!Oh man, I hope it's released tonight, that way I can justify skiving off studying.mostly because I'm going to fail to study anyways
Might turn into a low five after we get our marks back, though.
Yea, we are all on summer break.You have winter break between grades? I'm not sure if I envy you or pity you.
Oh, Australia. That makes more sense. Silly Southern Hemisphere. :P
<Relkofizz> Would anyone be able to tell me the plans for cannibalsim/ eating other races? With the florans always talking about eating people, I kinda wish I was actually able tooSIlly Starbound chat.
Omni confirmed the patch is coming out later tonight on his stream. So hold onto your butts and all those overused sayings.No screw that. My butt is remaining unheld... It is just sitting there, all lonely, just wanting somebody to hold it but hell no. It spends its nights alone with a bottle of whisky and nobody to comfort it. Have you ever known a less holdable butt? I don't think so.
Suddenly something more interesting.So starbound chat is actually talking about something other than Linux and Soontm patch today? I am surprised.Quote<Relkofizz> Would anyone be able to tell me the plans for cannibalsim/ eating other races? With the florans always talking about eating people, I kinda wish I was actually able tooSIlly Starbound chat.
Well, no one followed up on that. It was a thing tho.Suddenly something more interesting.So starbound chat is actually talking about something other than Linux and Soontm patch today? I am surprised.Quote<Relkofizz> Would anyone be able to tell me the plans for cannibalsim/ eating other races? With the florans always talking about eating people, I kinda wish I was actually able tooSIlly Starbound chat.
Are we all going to ignore the mod that lets you build modular spaceships now? Seriously, no one was excited to be able to build a dwarven battlecruiser?Forsaken has confirmed that he's running a server once the patch is up, and pretty much everyone decided to play on it. I'unno about fivex, don't think he's said anything.
In any case, who's running the next server, fivex or forsaken? And to either of you, would it be bad form to use that mod on the server?
If forsaken runs one I probably won't.Are we all going to ignore the mod that lets you build modular spaceships now? Seriously, no one was excited to be able to build a dwarven battlecruiser?Forsaken has confirmed that he's running a server once the patch is up, and pretty much everyone decided to play on it. I'unno about fivex, don't think he's said anything.
In any case, who's running the next server, fivex or forsaken? And to either of you, would it be bad form to use that mod on the server?
a friend got me the game, so I might have to join you guys on server sometime instead of just my own lan server with siblings I sometimes run for games. on that, I'd be a floran(or how it's spelled) or apex.Floran FTW, in both meanings of the acronym. :P
'grats, Maj.Something something pierce the heavens?
Also, something something mining drills?!? :3
Wish that patch would be released soon....Reportedly the team is running through a playtest, so if they don't find any issues it'll probably be tonight.
It's working on my toaster of a laptop but combat is a no go. Anyone know how I can simply cheat my self the boss drops?Did you try giving admin rights to the program? Heading to your steam folders and finding the windows version (assuming you're running windows), right click, properties, comparability, make admin rights. You need to do it for starbound.exe and launcher.exe
It's working on my toaster of a laptop but combat is a no go. Anyone know how I can simply cheat my self the boss drops?
It's working on my toaster of a laptop but combat is a no go. Anyone know how I can simply cheat my self the boss drops?Did you try giving admin rights to the program? Heading to your steam folders and finding the windows version (assuming you're running windows), right click, properties, comparability, make admin rights. You need to do it for starbound.exe and launcher.exe
e: Watching Omni's stream, and he's working on directional weapon attacks. <3Man, I hope he gets that sort of thing working. I got thrown off when a spear I found didn't act like Terraria's spears and instead just stabbed straight forward :/
Finals in a few days... No starbound for me :/Good then! Focus on that :D
I just read a typo over on the official forums and now I can't get it out of my head...Skyriii..
Novakin, Novakin....
That is a bit of a shame... The weapons in this game felt a lot more natural to me than in Terraria. There was a lot of timing when you were above enemies and waiting for them to jump at you and trying to get it right, as opposed to just stabbing down...e: Watching Omni's stream, and he's working on directional weapon attacks. <3Man, I hope he gets that sort of thing working. I got thrown off when a spear I found didn't act like Terraria's spears and instead just stabbed straight forward :/
That is a bit of a shame... The weapons in this game felt a lot more natural to me than in Terraria. There was a lot of timing when you were above enemies and waiting for them to jump at you and trying to get it right, as opposed to just stabbing down...e: Watching Omni's stream, and he's working on directional weapon attacks. <3Man, I hope he gets that sort of thing working. I got thrown off when a spear I found didn't act like Terraria's spears and instead just stabbed straight forward :/
Hopefully what they do is give you limited arcs, imo. So you can stab slightly up or slightly down at an angle, but not off in any random direction.Yea, I guess some degree of variance wouldn't ruin it too much, but 360 terraria style attacking with the spear is just silly. They already have the best stats, no need to make them do everything better than all other weapons.
This is exactly what it was. It was really cool, actually, sort of a stance system. The type of attack you got depended on where your cursor was positioned; you could have short & fast jabs, longer stabs, broad swings, etc.That is a bit of a shame... The weapons in this game felt a lot more natural to me than in Terraria. There was a lot of timing when you were above enemies and waiting for them to jump at you and trying to get it right, as opposed to just stabbing down...e: Watching Omni's stream, and he's working on directional weapon attacks. <3Man, I hope he gets that sort of thing working. I got thrown off when a spear I found didn't act like Terraria's spears and instead just stabbed straight forward :/
Hopefully what they do is give you limited arcs, imo. So you can stab slightly up or slightly down at an angle, but not off in any random direction.
That is a bit of a shame... The weapons in this game felt a lot more natural to me than in Terraria. There was a lot of timing when you were above enemies and waiting for them to jump at you and trying to get it right, as opposed to just stabbing down...e: Watching Omni's stream, and he's working on directional weapon attacks. <3Man, I hope he gets that sort of thing working. I got thrown off when a spear I found didn't act like Terraria's spears and instead just stabbed straight forward :/
Same sentiments. I have become quite partial to hammers, which deal a bit more damage than broadswords, at the cost of range. It's gotten to the point where combat is a dance between the jumping or charging enemies, and I wait for the exact moment to step in and take them down in a single stroke. ♪Yea, often the limited attack range meant to needed to re-position yourself to compensate, and that ended in a lot of jumping and dodging and actually feeling badass when you hit a guy out of the sky.
Asking again, but no-one here knows the difference between abc notated songs that work and ones that crash the game, right? :c Someone help!
Maybe I need to submit a bug report since there is no fix?
There's some kind of abc file descrubber on the mods chunk of the Starbound forum. It'll tell you which ones go kablooey and maybe fix them, didn't read too hard.
Well it will depend on the implementation and just how much flexibility you get per weapon... I wonder how 2h swords will fare in this new system. Their biggest pro was being able to hit anywhere, so what else are you going to do for them?Honestly, when have 2H swords not been defined by "Slow, wide arc, long range, high damage"? Other than in Claymore, I mean, but that hardly counts. Probably it'll be something similar to the hunting
Did you guys not read what I literally just posted?
Here the change log maybe, but seems legit the update should be out tonight or so they say. http://www.reddit.com/r/starbound/comments/1siuu6/1292013_changelog_v_annoyed_koala/
You can no longer attack through blocksWell fuck.
Here the change log maybe, but seems legit the update should be out tonight or so they say. http://www.reddit.com/r/starbound/comments/1siuu6/1292013_changelog_v_annoyed_koala/
Hopefully.
Anybody get the feeling they like reddit more than their own webpage/forum?
But the point is that spears are just better than 2h swords except for the fact that you can hit higher and lower with the swords. If you can then do that with spears too, and swords remain somewhat similar, as like you said what else are you going to do with them, that kind of ruins swords.2H swords have a broad arc that will catch pretty much anything in front of you, spears have a ~15-20 degree arc that has to be aimed to be effective. So against multiple enemies, fast enemies, small enemies, and flying enemies, a 2H will probably be easier to use. Just because it can only do a couple things doesn't mean those things are bad. That's silly. Like saying that, for example, sniper rifles in a FPS are useless because they can only shoot single bullets instead of having single-shot, burst fire, and full auto firing modes.
Added new hats
Hopefully.
Anybody get the feeling they like reddit more than their own webpage/forum?
Hopefully.Reddit crashes less.
Anybody get the feeling they like reddit more than their own webpage/forum?
2H swords have a broad arc that will catch pretty much anything in front of you, spears have a ~15-20 degree arc that has to be aimed to be effective. So against multiple enemies, fast enemies, small enemies, and flying enemies, a 2H will probably be easier to use. Just because it can only do a couple things doesn't mean those things are bad. That's silly. Like saying that, for example, sniper rifles in a FPS are useless because they can only shoot single bullets instead of having single-shot, burst fire, and full auto firing modes.But that is exactly what I'm saying.
Yep, I am not going deep into modding yet, because there will be a lot of releases with new features and possible total changes to assets.
However fully animated armor sets is something that will be useful through all the beta and after the release, so I plan to slowly make as many as possible :D.
Omni is doing some building, so I think the patch may soon go into uploading territory. Hopefully. There's been conflicting reports of his work being in the patch or not.It is now past midnight for me, so patch didn't release 'today' :P
11:00 here. Debating whether or not to stay up until midnight.hey, it's the same time here!
I have a modding request from the glorious pixel artists of B12!
Ship parts. Like, the cannon atop the Glitch ship, the large fins (split into multiple parts?) of the Apex ship, the large engine thrusters, etc. Reproduce them as placeable objects, so that the 'custom ships' and theme ground structures can be made fun.
Restart steam! Patch is live!700 MB? *dies*
38 seconds until it finishes.Lucky sod.
It's been finished for me for quite a while
Lucky sod.
Swords don't go through walls anymore. We are cold and alone in this hateful universe.NOOOOOOOO MY MAGIC PHASE SWORDS HAVE FORSAKEN ME :'(
A "Launch Starbound (OpenGL)" option. Curious. *clicks*
Oh hmph. People with fast download times can complain >_>38 seconds until it finishes.Lucky sod.
Balance issue found: birds on starting planet with overly deadly projectiles.
Balance issue found: birds on starting planet with overly deadly projectiles.You may have gotten unlucky. With all planets in the same level now, sometimes you find harder enemies.
I just looked at the files, it says the client executable by itself is 600 Mb in size. I don't even know how they managed that.Oh hmph. People with fast download times can complain >_>38 seconds until it finishes.Lucky sod.
753 Mb.
Estimated time: 1 day 15 hours 26 minutes
Hahaaa~
x_x
I hate this.
I just looked at the files, it says the client executable by itself is 600 Mb in size. I don't even know how they managed that.One of the drawbacks. You also seem to get multiple stuff, there's an Mac OS folder last I checked. It's very likely that for a while, all updates are going to be around 600mb in size, until we hit the second stage of testing, where we'll likely get some asset stuff thrown in more often than other fixes I think. Until then though, yeah, updates are going to be big, but hey, at least it's not like the constant 2 gig war of the roses updates.
/me cries.I just looked at the files, it says the client executable by itself is 600 Mb in size. I don't even know how they managed that.One of the drawbacks. You also seem to get multiple stuff, there's an Mac OS folder last I checked. It's very likely that for a while, all updates are going to be around 600mb in size, until we hit the second stage of testing, where we'll likely get some asset stuff thrown in more often than other fixes I think. Until then though, yeah, updates are going to be big, but hey, at least it's not like the constant 2 gig war of the roses updates.
Those weapons you can craft are only useful up to danger level 5 planets, maybe level 6. Beyond that, you need to pick up drops from higher level planets.
Oh wow, florans are even more adorable when you are one!Join the population. We shall destr.. erm, assimila- eh, befriend the other populations in our ecosystem!Spoiler (click to show/hide)
Join the population. We shall destr.. erm, assimila- eh, befriend the other populations in our ecosystem!It is totally worth it just for the inspects.
You know how a fair few people were complaining about having to refuel so often? They decided to fix that, by making it so you cannot fuel your ship with wood!Well it was probably not intended to use unrefined wood for that in the first place.
>.>
Oh hmph. People with fast download times can complain >_>38 seconds until it finishes.Lucky sod.
753 Mb.
Estimated time: 1 day 15 hours 26 minutes
Hahaaa~
x_x
I hate this.
Make it gold-plated iron armor, and I can actually get behind that.Don't you make Gold armor with Steel armor and Silver armor with Copper armor? That seems to be what they're going for.
Yeah, you do make silver with copper (though you also make the race-specific Iron armor with copper... what the?), so that bit might be excusable. Though in the absence of spells, I'm not sure what silver plating is supposed to reflect.Make it gold-plated iron armor, and I can actually get behind that.Don't you make Gold armor with Steel armor and Silver armor with Copper armor? That seems to be what they're going for.
Although, you have platinum armor...
HI Sean, long time no see! Where did your DF mods go? :DYeah, you do make silver with copper (though you also make the race-specific Iron armor with copper... what the?), so that bit might be excusable. Though in the absence of spells, I'm not sure what silver plating is supposed to reflect.Make it gold-plated iron armor, and I can actually get behind that.Don't you make Gold armor with Steel armor and Silver armor with Copper armor? That seems to be what they're going for.
Although, you have platinum armor...
They could have made it chromium, at least. Chromium/iron alloys are notoriously strong.
With gold and steel though, it's the other damn way around. Gold armor is the basis for Steel.
Ores have been turned way up in general, this is likely temporary for the beta, or the first stage of beta. It was in the patch notes.Ah, I see.
The game is broke...tier 2 2handed hylotl sword...5,357 dps and 3,750 damage per swing, silver is the base armor for tier 2 and any mini-boss will 1 shot you...never got hit by the ufo boss since...well it died from about 5 shots with the iron arrow...That's a problem with all crafted weapons, yeah. The problem is that the crafted weapons are balanced for a tier that is equal to their level instead of tier point the units in their old level. (so the early iron weapons are weighted at 5, instead of 1.5, and I think the next tier is supposed to be balanced at 2.5 instead of 25 and so on.) Seems that miniboss generation works off the old numbers with the new system.
No worries! You just have to leave holes. You can still mostly to entirely neuter enemies with a fine dusting of dirt.QuoteYou can no longer attack through blocksWell fuck.
HI Sean, long time no see! Where did your DF mods go? :DHi, Deon.
Why is everybody having troubles with birds but me?As noted, more aggressive. The special attacks seem more painful than they were last patch, as well :-\
I have yet to notice a difference...
Anyone else find it funny they called this a balancing update, but you can now make super murder weapons that can one-shot anything?I'm giving it 24 hours before they patch the weapon nerf in.
I'm updating the server now.
Somebody mentioned that the Floran is using an Apex ship, but from the startup text, the Apex ship is actually a high-jacked "Miniknog" (whatever those are) ship. So in short, the Floran is using high-jacked Miniknog ship as well?
Somebody mentioned that the Floran is using an Apex ship, but from the startup text, the Apex ship is actually a high-jacked "Miniknog" (whatever those are) ship. So in short, the Floran is using high-jacked Miniknog ship as well?
The Minikong are Apex. Sort of a faction that's like the ministry of truth from 1984
Somebody mentioned that the Floran is using an Apex ship, but from the startup text, the Apex ship is actually a high-jacked "Miniknog" (whatever those are) ship. So in short, the Floran is using high-jacked Miniknog ship as well?
The Minikong are Apex. Sort of a faction that's like the ministry of truth from 1984
Anyone else find it funny they called this a balancing update, but you can now make super murder weapons that can one-shot anything?Theres two kinds of balance: The slow kind and the double/half kind. One of these causes hilarity.
I tried. (http://community.playstarbound.com/index.php?threads/rozys-experimental-balance-attempt-mod.45964/) If anyone wants to attempt it and see what they think of the values go ahead. No idea if they're gonna just patch it in an hour or two anyway.
Edit: I was right, fix is exe level PREPARE FOR ANOTHER APOCALYPSE.
Steam is down. Yay. Can't be online at all. Can't update Starbound at all. This is why I hate Steam. There is no alternative for updates. I guess the iron bow thing makes me not want to play anyway. *shrugEr... steam is working fine for me? Seems to be anyway.
About 3GB
Mine was 1.5 gig so dunno where you got the 3 gig from ?total size of the download, either way its stupid huge.
Can we get a link to wherever the upcoming download was announced? I'm having trouble verifying it.It seems safe to assume one will be coming soon, because crafted weapons are completely broken-OP right now.
Can we get a link to wherever the upcoming download was announced? I'm having trouble verifying it.It seems safe to assume one will be coming soon, because crafted weapons are completely broken-OP right now.
Could I also get the server details for your starbound server, Forsaken?
This. :)Could I also get the server details for your starbound server, Forsaken?
Today's update MAY not require a character wipe, but we will need to do at least one more character wipe in the future. @kyrenn says sorry!
3GB is hardly large. Its pretty average, if not below average, for games these days.
I'm updating the server now.
I've sent the IP to everyone who has asked I believe. Let me know if I missed you.
Keep in mind that beta games have glitches. :P
Dude, I am pretty sure you cannot log in into steam with 56k modems. Its updates itself would take half a day, and it updates pretty frequently.3GB is hardly large. Its pretty average, if not below average, for games these days.
The B12 community has a disproportionately large amount of people with extremely old computers and very low-end internet. When I played some game with a group of B12ers last year, a large minority of people playing were on 56k modems.
Dude, I am pretty sure you cannot log in into steam with 56k modems. Its updates itself would take half a day, and it updates pretty frequently.3GB is hardly large. Its pretty average, if not below average, for games these days.
The B12 community has a disproportionately large amount of people with extremely old computers and very low-end internet. When I played some game with a group of B12ers last year, a large minority of people playing were on 56k modems.
Also they would never be able to download or even find a server with speeds below 512kb. It takes a lot of traffic to play Starbound.
...I get 1.5MB/s (that's MegaBytes/second) on my tablet's internal 3G modem. I mean, I understand that 3G isn't the cheapest option around, and not present everywhere, but damn. I pay less for it than I do for my 10MBit landline.Dude, I am pretty sure you cannot log in into steam with 56k modems. Its updates itself would take half a day, and it updates pretty frequently.3GB is hardly large. Its pretty average, if not below average, for games these days.
The B12 community has a disproportionately large amount of people with extremely old computers and very low-end internet. When I played some game with a group of B12ers last year, a large minority of people playing were on 56k modems.
Also they would never be able to download or even find a server with speeds below 512kb. It takes a lot of traffic to play Starbound.
I hope my connection will be able to handle it... I rarely get anything over 250 kb/s. I *pay* for 3 MB/s, but naturally that's not what I get, thank you very much O2 Telefonica bastards.
Oh goodie. At least I learned my lesson about leaving my ship unattended in multiplayer now with the loss of most of my food, rather than later with things of real value. I'd hoped that we were all above that.
Oh goodie. At least I learned my lesson about leaving my ship unattended in multiplayer now with the loss of most of my food, rather than later with things of real value. I'd hoped that we were all above that.
...I get 1.5MB/s (that's MegaBytes/second) on my tablet's internal 3G modem. I mean, I understand that 3G isn't the cheapest option around, and not present everywhere, but damn. I pay less for it than I do for my 10MBit landline.Dude, I am pretty sure you cannot log in into steam with 56k modems. Its updates itself would take half a day, and it updates pretty frequently.3GB is hardly large. Its pretty average, if not below average, for games these days.
The B12 community has a disproportionately large amount of people with extremely old computers and very low-end internet. When I played some game with a group of B12ers last year, a large minority of people playing were on 56k modems.
Also they would never be able to download or even find a server with speeds below 512kb. It takes a lot of traffic to play Starbound.
I hope my connection will be able to handle it... I rarely get anything over 250 kb/s. I *pay* for 3 MB/s, but naturally that's not what I get, thank you very much O2 Telefonica bastards.
Oh goodie. At least I learned my lesson about leaving my ship unattended in multiplayer now with the loss of most of my food, rather than later with things of real value. I'd hoped that we were all above that.
Don't join parties with people you don't know/don't trust. I don't think they can get on your ship if you're not in their party. Otherwise, stash your good stuff on a planet somewhere. Much safer. Although it is my opinion that the ship's locker should be completely inaccessible to anyone else. Chests, and crates and stuff simply left out, sure, those can be open, but the ship's locker is nicely sized and would be capable of handling all your preciouses you'd need to carry with you on a regular basis.
Two questions: One, has anyone actually planned or set up a RP server? I see a lot of potential for that sort of thing in this game. Two, Forsaken, can I have your server IP?
Wait... is weather on a per-planet basis? It seems this current planet only has two types of weather: rain and... well...That would be cold. You're freezing.Spoiler (click to show/hide)
Dude, I am pretty sure you cannot log in into steam with 56k modems. Its updates itself would take half a day, and it updates pretty frequently.3GB is hardly large. Its pretty average, if not below average, for games these days.
The B12 community has a disproportionately large amount of people with extremely old computers and very low-end internet. When I played some game with a group of B12ers last year, a large minority of people playing were on 56k modems.
Also they would never be able to download or even find a server with speeds below 512kb. It takes a lot of traffic to play Starbound.
Wait... is weather on a per-planet basis? It seems this current planet only has two types of weather: rain and... well...That would be cold. You're freezing.Spoiler (click to show/hide)
And weather is somewhat random.
Also, rain falls anywhere the game thinks there is no ceiling, i.e. in particularly deep dungeons. I think that's a bug.
To wait for the patch, or not to wait. That is the question.twitter or reddit if you don't like twitter.
EDIT: Also, where's the best place to follow for news updates?
No, I mean it rains, say, through the vertical shaft leading up to the previous level of the Floran Dungeon, for instance. When the game offloads the parts of the map the player doesn't see to save resources, it forgets that rain shouldn't be able to fall all the way down to where the player is because there's already two screenheights of rock above where it thinks there's open sky.Wait... is weather on a per-planet basis? It seems this current planet only has two types of weather: rain and... well...That would be cold. You're freezing.Spoiler (click to show/hide)
And weather is somewhat random.
Also, rain falls anywhere the game thinks there is no ceiling, i.e. in particularly deep dungeons. I think that's a bug.
I'm not sure if that's a bug. Particularly large but still enclosed open spaces can develop their own weather systems. One notable example are the hangars built for the particularly large airships around the 1920s and 30s. These can develop clouds and can even rain inside. I forget where, but I'm sure I've read of similar things happening inside certain cave systems. You can easily have the proper conditions, large spaces, moisture and potential for temperature differences. Now, the question as to whether this should be happening at the same time as rain on the surface, that is a possible issue, but for abstraction purposes, I have no problem with the way it is now.
I'd also be up for a medium-RP server. Nothing like two games of 2d spessmen RPs, and there's certainly potential here.Time to mod-in assistant clothing and toolboxes.
I think Novakids may take some offense if we start to to experiment with plasma.I'd also be up for a medium-RP server. Nothing like two games of 2d spessmen RPs, and there's certainly potential here.Time to mod-in assistant clothing and toolboxes.
So, is anyone else getting craftable weapons that do an absolutely ludicrous amount of damage? Most steel weapons do 2000+ damage per hit.Yes, they muffed the patch. A fix is coming soon.
I prefer the fact that we can no longer use wood as fuel, it means we spend more time on each planet instead of deforesting jungle planets and flying around the galaxy. I might finally get round to building a base on one.Alternatively it means if you're on an MP server you spend about 4 hours trying to get enough coal to get to a new system, because the players before you took everything visible.
Could I also get the server details for your starbound server, Forsaken?
Alternatively it means if you're on an MP server you spend about 4 hours trying to get enough coal to get to a new system, because the players before you took everything visible.
I'm about 60% certain that Florans have a grey body color. Their attitudes tend to resemble assistants pretty closely, too. :P'How the hell did the assistant get onto the bridge!?'I'd also be up for a medium-RP server. Nothing like two games of 2d spessmen RPs, and there's certainly potential here.Time to mod-in assistant clothing and toolboxes.
I prefer the fact that we can no longer use wood as fuel, it means we spend more time on each planet instead of deforesting jungle planets and flying around the galaxy. I might finally get round to building a base on one.Did they seriously remove that?
Could I also get the server details for your starbound server, Forsaken?
Maintenance tunnels, duh. It's like the only place they can go.'How the hell did the assistant get onto the bridge!?'I'd also be up for a medium-RP server. Nothing like two games of 2d spessmen RPs, and there's certainly potential here.Time to mod-in assistant clothing and toolboxes.
Suit yourself, I personally consider being able to stock up on all the fuel you need by deforesting a planet in 15 minutes of play an idiotic design decision.I prefer the fact that we can no longer use wood as fuel, it means we spend more time on each planet instead of deforesting jungle planets and flying around the galaxy. I might finally get round to building a base on one.Did they seriously remove that?
Could I also get the server details for your starbound server, Forsaken?
I really have to wonder why they're so intent on making the game so much grindier for no reason.
At least I can mod away all these idiotic decisions.
I prefer the fact that we can no longer use wood as fuel, it means we spend more time on each planet instead of deforesting jungle planets and flying around the galaxy. I might finally get round to building a base on one.Did they seriously remove that?
Could I also get the server details for your starbound server, Forsaken?
I really have to wonder why they're so intent on making the game so much grindier for no reason.
At least I can mod away all these idiotic decisions.
Might as well remove fuel entirely, and no that's not a good idea either.Perhaps you could explain to my why?
I just thought of the perfect title for this version of Starbound: Angry Birds Edition.I counter with Damn Birds. (http://www.kongregate.com/games/mofunzone/damn-birds-2)
Because if you didn't need fuel you could just spam planets and light dash across the surface until you got all the loot for everything and spend no real time anywhere. Mining? Fuck mining, there's iron, diamond, gold, paltinum, silver, and copper in the multitude of chests! Fuck farming or hunting, there's plenty of food and seeds in chests!So is the problem that it is too easy too get around, or that it is too easy to get good loot from the surface of a planet and skip that exploration thing..? In a game about exploration...
You'd never have to do anything other than dash across the surface of planets. That's why they took out wood as fuel too, because add a stone axe to that equation and you could basically do just that in previous versions.
Because if you didn't need fuel you could just spam planets and light dash across the surface until you got all the loot for everything and spend no real time anywhere. Mining? Fuck mining, there's iron, diamond, gold, paltinum, silver, and copper in the multitude of chests! Fuck farming or hunting, there's plenty of food and seeds in chests!
You'd never have to do anything other than dash across the surface of planets. That's why they took out wood as fuel too, because add a stone axe to that equation and you could basically do just that in previous versions.
I agree with Sappho- I play this so I can do what I want, not so I can be shoehorned into doing something I DON'T want to do. I like exploring, which is why I was irritated at the removal of wood as fuel. I also like, on occasion, building bases, and I like to feel that I earned the ability to make it, rather than having infinite resources.
You like... exploring. By which you mean you like what specifically, running around the surface without ever touching the ground with your pickaxe? Not fighting anything?Why do you assume it's extremes one way or another? Why do you say it like there's only two options: Massive deforestation, or blind dash? If people are going to rush, then game mechanics to prevent rushing are just going to be frustrating to them, while being frustrating to everyone else as well. Some (many?) players like to explore. Literally explore, wander the surface observing the terrain, the dungeons, the caves... You shouldn't punish someone who wants to see other planets by making it so difficult to travel between planets.
I also like exploring in this game. I rarely build anything permanent. And yet after every planetary excursion I need to empty my inventory not only of various decorations and loot, but of several hundred copper, iron, coal, silver, and gold ore (I'm still on tier 1 right now) that I quite inevitably accrue in my exploits, without ever looking for it specifically.
I like this change, honestly. I am no longer chopping down every tree in sight just to power my ship, and can just admire the scenery as I run past it.
An example is The WarZ.Should that really be used as a positive example of anything? I get your point, but my first association of any concept with WarZ is not a positive one.
THAT is what you take away from all this? Focus, man.An example is The WarZ.Should that really be used as a positive example of anything? I get your point, but my first association of any concept with WarZ is not a positive one.
People are moving their ship around the galaxy too much? First: Are they? What is "too much" and what is "too fast" to explore a planet? Do we have a timer, do you have a chart with cooldown times as to when we should finish? Second: Do you fix this by forcing players to stay on planets? Wouldn't it be so much better if planets were more interesting and players willingly stayed there? The problem isn't the ease of traveling to different planets, the problem is how much loot is available from surface chests. If there were a rational progression of better items being deeper, or guarded by more NPC dungeon guards, then planet travel wouldn't matter - you still have to earn your loot.
Honestly its beta, I see no reason not to make the IP public. We know there is gonna be a char wipe anyway and I am tired of PMing people.Well, there will be more in the future, but not with this patch no.
They should make it so you can feed your pet anything, but if you try to feed your pet a knife for example it will refuse and if you persist in force-feeding it the pet dies.People are moving their ship around the galaxy too much? First: Are they? What is "too much" and what is "too fast" to explore a planet? Do we have a timer, do you have a chart with cooldown times as to when we should finish? Second: Do you fix this by forcing players to stay on planets? Wouldn't it be so much better if planets were more interesting and players willingly stayed there? The problem isn't the ease of traveling to different planets, the problem is how much loot is available from surface chests. If there were a rational progression of better items being deeper, or guarded by more NPC dungeon guards, then planet travel wouldn't matter - you still have to earn your loot.
You know, this seems to be the direction the SB team is moving in. We don't QUITE have nice depth-based loot generation, but the last update alone added more chests everywhere. Hopefully, by 1.0, we'll have sidequest givers and a full pet system and whatever other cool longevity mechanics they're planning.
Hopefully, by 1.0
Beta is NOT beta?Hopefully, by 1.0
Sir, I'm going to insist that you stop thinking of the game as it will be, but instead treat this admittedly buggy and unfinished beta as a final product and judge it as if the game had been out for more than a year will full patch support. It's the only way to hold reasonable discourse on the interwebs.
Patch is out. Restart steam or verify.Any patch notes?
Totally agree. The entire point is to complain about how bad things are so they know what to fix, rather than to enjoy any kind of finished product. I will never understand why people are so happy to just take when they are fed!Woah, what? We state being happy on one change--this displays what the 'good' of this change is. Then people can compare it to the bad and see how it factors out. :S
You know what Starbound needs? Local chat. All chat is broadcasted over the server, IIRC, which is kinda detrimental to any sort of RP server.
Honestly its beta, I see no reason not to make the IP public. We know there is gonna be a char wipe anyway and I am tired of PMing people.
The server IP is muse.dyndns.tv
Do you want to try the dump-planet idea, or just the free-roaming-with-B12'ers-but-don't-be-an-arsehole idea? Any ground rules? A friend of mine has the game, so I'm probably going to borrow his PC for a few hours and have a dabble at the game.There's too many updates to do anything permanent, and too many players to really have excess resources, so it doesn't work quite well. Devoting singular ships to being mobile crafting and storage for multiple people seems to work well, particularly for people using the 'custom ship' mod that allows infinitely sized ships.
Do you want to try the dump-planet idea, or just the free-roaming-with-B12'ers-but-don't-be-an-arsehole idea? Any ground rules? A friend of mine has the game, so I'm probably going to borrow his PC for a few hours and have a dabble at the game.There's too many updates to do anything permanent, and too many players to really have excess resources, so it doesn't work quite well. Devoting singular ships to being mobile crafting and storage for multiple people seems to work well, particularly for people using the 'custom ship' mod that allows infinitely sized ships.
Besides, it's intended for there to be a LOT more to do on planets. The game is very bare bones right now. Hell, storyline quests aren't in yet, not to mention random tasks. I'm convinced half the reason they released this as a beta at all is because people just would not shut up about it. I'm certain as its fleshed out a lot of the features that seem onerous will fade significantly.This is the core point I agree on you with. I'm not one for shoving people aside for wanting to play the game differently than myself, though. Goodness knows I'm an old dungeon-delving loothound at heart.
Did anyone else get booted from Forsaken's server?Beta server is a bit flakey. It drops people at random it seems and I get a lot of warning/error messages constantly.
Warning is normal. What error messages is it giving?Did anyone else get booted from Forsaken's server?Beta server is a bit flakey. It drops people at random it seems and I get a lot of warning/error messages constantly.
Something about not being verified or something like that or that what I assume it is that the thing I get most of the time if I crash on a server.Warning is normal. What error messages is it giving?Did anyone else get booted from Forsaken's server?Beta server is a bit flakey. It drops people at random it seems and I get a lot of warning/error messages constantly.
something something universe exception. It scrolls by very quickly.Warning is normal. What error messages is it giving?Did anyone else get booted from Forsaken's server?Beta server is a bit flakey. It drops people at random it seems and I get a lot of warning/error messages constantly.
When I was running a server that was happening to me and people were randomly disconnecting.something something universe exception. It scrolls by very quickly.Warning is normal. What error messages is it giving?Did anyone else get booted from Forsaken's server?Beta server is a bit flakey. It drops people at random it seems and I get a lot of warning/error messages constantly.
Anyways, anyone know where to get meat chunks?Cook cooked meat.
Ores have been cranked up beyond what they will be post-Beta, according to Tiy. We'll see.Can confirm. Easily got 300 silver, 150 gold, and 300 iron ores in a single run on my starting world. Then on the first beta I start mining on I find 60 plat and 30 diamond ores, nothing to use them on yet but pickaxes.
Is it just me, or did the server crash?It didn't crash, but we can't join anymore.
The server keeps giving me:Fixed that for you. And yes, the server doesn't accept any new players anymore. Needs to be restarted until that works again.
Join failed! Error connecting to 'muse.dyndns.tv' port '21025'
Anyone?
For the record, you can head to downforeveryoneorjustme.com to check. It'll just give a ping and response to see if there's ANY communication, so it should work with multiplayer servers just as well as it does with websites.This. It's great.
For the record, you can head to downforeveryoneorjustme.com to check. It'll just give a ping and response to see if there's ANY communication, so it should work with multiplayer servers just as well as it does with websites.Can you specify the port? Because pinging muse.dyndns.tv will always report up as long as that PC is on, whether the server software is running or not
It reports as currently DOWN for me.For the record, you can head to downforeveryoneorjustme.com to check. It'll just give a ping and response to see if there's ANY communication, so it should work with multiplayer servers just as well as it does with websites.Can you specify the port? Because pinging muse.dyndns.tv will always report up as long as that PC is on, whether the server software is running or not
Are you sure the second doesn't shoot plasma balls on its own? Several melee weapons fire projectiles.
Are you sure the second doesn't shoot plasma balls on its own? Several melee weapons fire projectiles.
Very sure. I have had the second one for longer than the first, and it defiantly lights things on fire without the new sword, and shoots plasma with it.
Apparently this is a bug associated with the second slot, not dual-wielding.Ah, I see... Well I'm duel welding awesome swords either way. Still, I would prefer fire + poison.
Now, I need to deal with that whole Big Ape thing I may have kicked off. My Apex contacts report that he's been training exceptionally hard for some kind of boxing match...
I'm running out of patience, iron and coal. I think I need a break from the game.
Meanwhile, where can I get alien rib meat and eggs?
Okay, B12, how does I server? I don't get it. Halp, pl0x.
Or launch server from launcher, forward port 21025, and wait in the shadows.I did this, but when I try to join my own server, it tells me I have the wrong password. What gives?
They will come.
Not sure if this is a bug or a feature but it should be a feature... If you are using two swords, both with a fire enhancement, the second one will start shooting plasma balls instead of lighting things on fire.That would be a cool feature though, A la Kirby 64.
So in unrelated news, I'm modding in a steel furnace:I was thinking about adding ability to cook food to furnaces too. About the recipe, just use the normal furnace recipe and add some iron and steel ingots.Spoiler: Screenshot (click to show/hide)
First version will be 35 steel, one molten core, and some things TBD. It cooks food and smelts ore at a 1:1 ratio.
In the future, I'll probably add a different version (as in, you can download either. Both would be kept up to date) which makes it tier 3, and only smelt some of the lower tier metals.
But until then, any suggestions for the crafting recipe?
So, uh, if furnaces smelt everything at at 2:1 ratio, why the hell do I have only four diamonds after cooking sixteen ores?Everything does not smelt at a 2:1 ratio. Glass is 3:1 and diamond is 4:1.
I just spent the last hour scrounging around for the ludicrous pixel cost to make the thing, and now this? Bleeegh.
I'm going to bed.
Is anyone able to get on Forsaken's server?
Something I plan for my modpack (not sure if it's possible, but even if it's not, we could make a suggestion and back it up).
Make different alien species drop different meat.
It's all cooked in "cooked alien meat" for eating, however there could be a different purpose!
As another option, make a different drop for the same reason and leave the meat alone.
Then there would be a DNA Extractor furniture where you need to gather 10 or some arbitrary amount of meat/blood of the same type. Then you would get different polymers from that which you could use to upgrade all tier of armors.
Example of polymers you could get from "creature research":
- hardening, increases armor value
- galvanic, increases energy generation
- thermal, reduces fire damage
- adsorbing, reduces poison damage, maybe even negates it if it's full set (for good life in poisoned worlds)
- insulative, increases warmth
- many other options.
Now if it was a rare drop and only from specific type of a random creature, you would have a reason to travel around the universe to search for worlds with said creatures.
Similar idea could be applied to polymers for weapons, be it the same polymers or totally different.
Just an idea, there's a whole field we could brainstorm.
I was going to prop one up privately for a group of friends, but I doubt anyone would object to B12ers dropping by for trade and shenanigans, as long as said shenanigans are good-natured and honest.Careful manual maintenance like what? If you're worried about constantly changing the IP address, use noip.com.
Does anyone have the faintest as to when premium servers will be available? I'm not the most tech savvy, and would rather avoid the path of careful manual maintenance.
I was going to prop one up privately for a group of friends, but I doubt anyone would object to B12ers dropping by for trade and shenanigans, as long as said shenanigans are good-natured and honest.Careful manual maintenance like what? If you're worried about constantly changing the IP address, use noip.com.
Does anyone have the faintest as to when premium servers will be available? I'm not the most tech savvy, and would rather avoid the path of careful manual maintenance.
I'll wait until the current situation with overpowered weapons and stuff is resolved and put the modpack up. Currently just having fun drawing armors.Good news then, they already patched it. My swords went from 50-something DPS to 7, and I love it.
It's most likely going to happen this weekend.
I'll wait until the current situation with overpowered weapons and stuff is resolved and put the modpack up. Currently just having fun drawing armors.Good news then, they already patched it. My swords went from 50-something DPS to 7, and I love it.
It's most likely going to happen this weekend.
Only balance issue is apparently the digital embodiment of some old Hitchcock film, or something like that...
How the fook are you supposed see what color you're making your humans underwear? Because they're wearing clothing in the character creator that makes it impossible to see.Swap to Floran, change their leaf color, change back to human. There is a table that corresponds leaf color to underwear color.
I am trying to work out if it is possible to add extra races to the game. So I duplicated the hylotl species file, and called the new file "hylotlcopy" and edited its kind to that too. The game launches and works normally. Changing the index to 6 causes it to crash, however, so it might have been hardcoded to work with 6 races.I'm pretty sure the only place where the 6 is hardcoded is the character creation screen.
I'm still at work, is the weapon patch okay? Did it fix the "mech" not being able to kill creatures which you encounter when you craft it?That is a good question, I haven't tried the mech yet... But for the most part weapons seem pretty spot on. Some might say a bit under powered, but I think they are just used to 1 hit KOs all day.
I'm still at work, is the weapon patch okay? Did it fix the "mech" not being able to kill creatures which you encounter when you craft it?
I found 15 in multiplayer from a dungeon. There was this red... thing that I activated. I spewed out matter blocks that caused 100 damage if they hit you, then they settled on the ground as regular blocks.Same here.
There is way too much aggressive fauna at the moment. I just want to walk sideways and I keep having to deal with all of these annoyances. Maby make animals that are much weaker than the player non-agressive.
Ugh. 700mb patch which I leave it on overnight to finish, and now I jump on and it's a 500mb patch.Enjoy your fast net. Here on our (specifically, my) side, we deal with ~23kbp/s at best due to Steam's faster-than-normal-downloading, as I see it.
I will be so, so very happy when my net is no longer capped.
How come your demons birds spew blood? Mine breathes fire and poops acid.
I didn't even know wood had been a fuel source until I read it no longer was.Same here, I never noticed that you could use wood because I always had plenty of fuel. That said, a charcoal mod that lets you refine wood into coal at a 5-1ish ratio is a good thing in my book, because in addition to the fuckhuge amounts of coal I end up finding while exploring, I also find all these massive stacks of wood.
In my little testing yesterday I found 300 coal through just walking to the left for a few minutes and digging whatever veins was visible on the surface of my starter planet. So as long as the ore balance is what it is, getting enough fuel doesn't seem to be a problem for me.
That leads to another thing. I get damaged by falling carcasses. I did not think that used to be a thing.I've been pretty consistently getting hit by dead stuff since day one. Honestly makes combat a bit of a pain in the arse, since everything and its little sibling gets a free, incredibly hard to predict, death charge in. Attrition, attrition, everywhere. Unless I wall it in, anyway. I've been doing that a lot this latest update :-\
I'm pretty sure that at least some of that is simul-hitting. When I'm using an axe/2H/hammer and I time my swings right, I basically never take damage because I knock out the mobs at the maximum extension of my weapon.That leads to another thing. I get damaged by falling carcasses. I did not think that used to be a thing.I've been pretty consistently getting hit by dead stuff since day one. Honestly makes combat a bit of a pain in the arse, since everything and its little sibling gets a free, incredibly hard to predict, death charge in. Attrition, attrition, everywhere. Unless I wall it in, anyway. I've been doing that a lot this latest update :-\
Mostly hoping eventual optimization clears that and the seeming-desync (hitting monsters that are meters away from the swing, getting hit by stuff that's on the wrong part of the screen, etc.) up, bleh.
I'm pretty sure that at least some of that is simul-hitting. When I'm using an axe/2H/hammer and I time my swings right, I basically never take damage because I knock out the mobs at the maximum extension of my weapon.
Open up starbound.config and/or default_configuration.config and change the server password. Remove the defaults.Or launch server from launcher, forward port 21025, and wait in the shadows.I did this, but when I try to join my own server, it tells me I have the wrong password. What gives?
They will come.
I had already done that, but I got it working. I forgot to put my IT pants on and needed to let Starbound through my firewall.Open up starbound.config and/or default_configuration.config and change the server password. Remove the defaults.Or launch server from launcher, forward port 21025, and wait in the shadows.I did this, but when I try to join my own server, it tells me I have the wrong password. What gives?
They will come.
I have noticed that arrows tend to pass through critters, especially at close range.With the regular hunting bow its easier to just smite things with the hunting
Speaking of arrows, does anyone know why they nerfed the iron bow so heavily? It went from one-shotting most monsters on a level 1 planet to taking several fully-charged arrows. I'd hate to see how bad the regular bow must be...
So, for the first time I have enough resources to craft the distress beacon. Will !!FUN!! happen the instant I craft it, or would I have to place and activate it first?Only after activation.
I don't want to arrive and find out that there's no fuel leave with.
After updating i can see why Avian god was against wings. And is it me or all planets are now listed as threat level 1 ?The level system was changed from 1-100 to 1-10, so all Alpha sector worlds are TL1, all Beta sector worlds are TL2, etc.
Any reason you can't bring some fuel with you? In the previous version, traveling to another planet in your system only cost 50 or so.Traveling to another planet in-cluster only costs like... five. So aim for clusters if you want to be fuel efficient!
{
"input" : [
{ "item" : "fullwood1", "count" : 2 }
],
"output" : {
"item" : "coalore",
"count" : 1
},
"groups" : [ "stonefurnace", "all" ]
}
I was just thinking. with all this procedurally generated stuff. What are the odds I will find a gun that shoots knives?That's the holy grail of FPS guns, since typically a knife does far more damage than even an assault rifle, so a gun that shoots knives would be the best thing ever! Combining the range and rate of fire of a gun, with the obscene damage of a knife ...
I believe that'd be called a "repeating crossbow".I was just thinking. with all this procedurally generated stuff. What are the odds I will find a gun that shoots knives?That's the holy grail of FPS guns, since typically a knife does far more damage than even an assault rifle, so a gun that shoots knives would be the best thing ever! Combining the range and rate of fire of a gun, with the obscene damage of a knife ...
Crossbow bolts are hardly knifelike, I'm talking like, Bowie knives. A crossbow bolt usually has a small to non-existent arrowhead. And arrowheads are more like spear-tips than knives.I believe that'd be called a "repeating crossbow".I was just thinking. with all this procedurally generated stuff. What are the odds I will find a gun that shoots knives?That's the holy grail of FPS guns, since typically a knife does far more damage than even an assault rifle, so a gun that shoots knives would be the best thing ever! Combining the range and rate of fire of a gun, with the obscene damage of a knife ...
Welp, Forsaken's Starbound server is down, as is the SS13 server. NOW WHAT AM I TO DO WITH MY LIFE.WHATEVER YOU DO, DON'T GO OUTSIDE. IT IS AN AWFUL, BRIGHT, BURNING PLACE.
Really hoping the "all planet difficulties are the same in a sector" change is temporary. It's completely killed exploration on the multiplayer server I play on, and has turned the game into a very linear resource grind in order to get to the next sector.*sigh*
Additionally or alternatively, I hope that the whole sector concept is moddable. I'm not sure if I like the idea of sectors being locked by quests or grind items.
I found a pistol that shoots cannonballs at some Beta-sector skypirate ship's QM, so it's within the realm of possibility. ;)Crossbow bolts are hardly knifelike, I'm talking like, Bowie knives. A crossbow bolt usually has a small to non-existent arrowhead. And arrowheads are more like spear-tips than knives.I believe that'd be called a "repeating crossbow".I was just thinking. with all this procedurally generated stuff. What are the odds I will find a gun that shoots knives?That's the holy grail of FPS guns, since typically a knife does far more damage than even an assault rifle, so a gun that shoots knives would be the best thing ever! Combining the range and rate of fire of a gun, with the obscene damage of a knife ...
Really hoping the "all planet difficulties are the same in a sector" change is temporary. It's completely killed exploration on the multiplayer server I play on, and has turned the game into a very linear resource grind in order to get to the next sector.*sigh*
Additionally or alternatively, I hope that the whole sector concept is moddable. I'm not sure if I like the idea of sectors being locked by quests or grind items.
The difficulty curve is exactly the same, the only difference is that there are fewer groups. All of the difficulties between level 1-10 are now encompassed by level 1; you can find mobs that would have previously been classified as "level 10" on level one worlds just as much as ones that would have been "level one". I've seen a wide range of mobs from ones to barely hurt me up to ones that take a third of my life with one hit (not counting birds) in the same sector, and occasionally even on the same planet.
Made throwing daggers and javelin craftable but they hit 15 and 20 respectively. A bit OP for tier 1 equips. Right now, 5 daggers cost 1 iron and 25 pix and 5 javelin cost 1 iron and 5 wood blocks and 50 pix.Are those reusable? Throwing an iron bar away per attack definitely (imho) makes up for the higher-than-normal damage.
What do you think?
I disagree. Monsters on my starting planet were dealt with fairly easily (bubble bird of death notwithstanding), but monsters on this other planet in the same system easily deal upwards of 30 damage per basic hit.Really hoping the "all planet difficulties are the same in a sector" change is temporary. It's completely killed exploration on the multiplayer server I play on, and has turned the game into a very linear resource grind in order to get to the next sector.*sigh*
Additionally or alternatively, I hope that the whole sector concept is moddable. I'm not sure if I like the idea of sectors being locked by quests or grind items.
The difficulty curve is exactly the same, the only difference is that there are fewer groups. All of the difficulties between level 1-10 are now encompassed by level 1; you can find mobs that would have previously been classified as "level 10" on level one worlds just as much as ones that would have been "level one". I've seen a wide range of mobs from ones to barely hurt me up to ones that take a third of my life with one hit (not counting birds) in the same sector, and occasionally even on the same planet.
I have really not found this to be the case. The actual difficulty of planets that I've explored is fairly homogeneous in each non-end game sector, particularly since I've found weapon drops on my starting planet with every character I've made that easily deal with any monster in the sector.
Made throwing daggers and javelin craftable but they hit 15 and 20 respectively. A bit OP for tier 1 equips. Right now, 5 daggers cost 1 iron and 25 pix and 5 javelin cost 1 iron and 5 wood blocks and 50 pix.I'd change it to 3 daggers per 1 iron & 30 pix, 5 javelins per 2 iron, 10 wood, 50 pix. They're a bit cheap for the power right now, especially given how common ores are in the current version.
What do you think?
"I found a sword that one-hits everything in the sector. Why does everything in the sector feel weak and same-y?"Really hoping the "all planet difficulties are the same in a sector" change is temporary. It's completely killed exploration on the multiplayer server I play on, and has turned the game into a very linear resource grind in order to get to the next sector.*sigh*
Additionally or alternatively, I hope that the whole sector concept is moddable. I'm not sure if I like the idea of sectors being locked by quests or grind items.
The difficulty curve is exactly the same, the only difference is that there are fewer groups. All of the difficulties between level 1-10 are now encompassed by level 1; you can find mobs that would have previously been classified as "level 10" on level one worlds just as much as ones that would have been "level one". I've seen a wide range of mobs from ones to barely hurt me up to ones that take a third of my life with one hit (not counting birds) in the same sector, and occasionally even on the same planet.
I have really not found this to be the case. The actual difficulty of planets that I've explored is fairly homogeneous in each non-end game sector, particularly since I've found weapon drops on my starting planet with every character I've made that easily deal with any monster in the sector.
Made throwing daggers and javelin craftable but they hit 15 and 20 respectively. A bit OP for tier 1 equips. Right now, 5 daggers cost 1 iron and 25 pix and 5 javelin cost 1 iron and 5 wood blocks and 50 pix.I'd change it to 3 daggers per 1 iron & 30 pix, 5 javelins per 2 iron, 10 wood, 50 pix. They're a bit cheap for the power right now, especially given how common ores are in the current version.
What do you think?"I found a sword that one-hits everything in the sector. Why does everything in the sector feel weak and same-y?"Really hoping the "all planet difficulties are the same in a sector" change is temporary. It's completely killed exploration on the multiplayer server I play on, and has turned the game into a very linear resource grind in order to get to the next sector.*sigh*
Additionally or alternatively, I hope that the whole sector concept is moddable. I'm not sure if I like the idea of sectors being locked by quests or grind items.
The difficulty curve is exactly the same, the only difference is that there are fewer groups. All of the difficulties between level 1-10 are now encompassed by level 1; you can find mobs that would have previously been classified as "level 10" on level one worlds just as much as ones that would have been "level one". I've seen a wide range of mobs from ones to barely hurt me up to ones that take a third of my life with one hit (not counting birds) in the same sector, and occasionally even on the same planet.
I have really not found this to be the case. The actual difficulty of planets that I've explored is fairly homogeneous in each non-end game sector, particularly since I've found weapon drops on my starting planet with every character I've made that easily deal with any monster in the sector.
Try this: Take off your armor. Let different monster types attack you without fighting back. If they all do identical damage, then you can complain. But if you're just killing them before they get a chance because you got lucky drops, that's not really the game's fault. I found a 2H sword that one-hits anything in my sector; I don't use it because it's boring.
Made throwing daggers and javelin craftable but they hit 15 and 20 respectively. A bit OP for tier 1 equips. Right now, 5 daggers cost 1 iron and 25 pix and 5 javelin cost 1 iron and 5 wood blocks and 50 pix.I'd probably add some plant fibre to the recipes for bindings and handles and whatnot.
What do you think?
Made throwing daggers and javelin craftable but they hit 15 and 20 respectively. A bit OP for tier 1 equips. Right now, 5 daggers cost 1 iron and 25 pix and 5 javelin cost 1 iron and 5 wood blocks and 50 pix.Sounds cool.
What do you think?
Hold on, let my check my storage; I might have a heart for that strawman.Made throwing daggers and javelin craftable but they hit 15 and 20 respectively. A bit OP for tier 1 equips. Right now, 5 daggers cost 1 iron and 25 pix and 5 javelin cost 1 iron and 5 wood blocks and 50 pix.I'd change it to 3 daggers per 1 iron & 30 pix, 5 javelins per 2 iron, 10 wood, 50 pix. They're a bit cheap for the power right now, especially given how common ores are in the current version.
What do you think?"I found a sword that one-hits everything in the sector. Why does everything in the sector feel weak and same-y?"Really hoping the "all planet difficulties are the same in a sector" change is temporary. It's completely killed exploration on the multiplayer server I play on, and has turned the game into a very linear resource grind in order to get to the next sector.*sigh*
Additionally or alternatively, I hope that the whole sector concept is moddable. I'm not sure if I like the idea of sectors being locked by quests or grind items.
The difficulty curve is exactly the same, the only difference is that there are fewer groups. All of the difficulties between level 1-10 are now encompassed by level 1; you can find mobs that would have previously been classified as "level 10" on level one worlds just as much as ones that would have been "level one". I've seen a wide range of mobs from ones to barely hurt me up to ones that take a third of my life with one hit (not counting birds) in the same sector, and occasionally even on the same planet.
I have really not found this to be the case. The actual difficulty of planets that I've explored is fairly homogeneous in each non-end game sector, particularly since I've found weapon drops on my starting planet with every character I've made that easily deal with any monster in the sector.
Try this: Take off your armor. Let different monster types attack you without fighting back. If they all do identical damage, then you can complain. But if you're just killing them before they get a chance because you got lucky drops, that's not really the game's fault. I found a 2H sword that one-hits anything in my sector; I don't use it because it's boring.
So I'm not allowed to give feedback on a beta game because I don't play the game the same way as you? Good to know.
As for drops, like I said, I've gotten these weapons easily and repeatably on my starting planet with multiple characters. No one on my MP server has trouble finding "lucky drops" easily on the starter planet. Perhaps the drops and RNG are an issue, not how I play the game.
Hold on, let my check my storage; I might have a heart for that strawman.
"I found a sword that one-hits everything in the sector. Why does everything in the sector feel weak and same-y?"
Try this: Take off your armor. Let different monster types attack you without fighting back. If they all do identical damage, then you can complain.
You complained about monsters not differing in difficulty. I pointed out that they're on the exact same gradient, with the only difference being the visible indicator of difficulty (the level numbers). You correctly arrived at the point I was implying, that the issue has to do with something else (in this case, the quality of weapon drops). Congratulations. I'd applaud, but the application of basic reasoning doesn't really merit it.
I found a 2H sword that one-hits anything in my sector; I don't use it because it's boring.
I offered an alternative to boring combat, you got all up-in-arms about it. I don't really care about you (no offense, eh?), though, so that's mostly irrelevant.
Ok, so how do you make it so you get blueprints on pickup? I'll probably tie it to key components or where it gets crafted.I don't remember exactly where it goes (you can probably find an example somewhere in the assets), but you use this tag for it: "learnBlueprintsOnPickup" and link it with an existing recipe.
Can it move to PMs, please? Before we have any casualties being sent to the burns ward?Eh, it's over as far as I'm concerned.
Can it move to PMs, please? Before we have any casualties being sent to the burns ward?
Theres that one, apparently fivex had one previously, MZ was talking about one but I'm assuming that was for private use, and technically I could make one but (in addition to the betaness of the server program) only during daytime-midnightish EST due to being on a laptop.So guise, I heard this was a pretty good game and since some cash *cough*Christmasbonus*cough* came into my lap I decided to buy it. Anyone hosting a Bay12 server or anything? Or is it "NO NOOBZ GTFO" and I should start single player like I did for Terraria? Funny story, I jumped on to this guy I play with's server and called the Eye of Cthulhu and tried killing it with weaksauce copper armor and a magic boomerang. Got curbstomped when it bursted into our castle and we got stuck on the roof. Ah, good times.A few pages back has forsaken's server IP, but it's down at present.
Ok, so how do you make it so you get blueprints on pickup? I'll probably tie it to key components or where it gets crafted.I don't remember exactly where it goes (you can probably find an example somewhere in the assets), but you use this tag for it: "learnBlueprintsOnPickup" and link it with an existing recipe.
Actually, the wood->charcoal mod I use has that exact thing, I'll look it up.
Can it move to PMs, please? Before we have any casualties being sent to the burns ward?
I'd rather it not be moved to PMs. It's just a discussion about balance that had a few misunderstandings.
Anyone have Gamma sector coordinates for gun dealers?Check deserts. They seem a lot more common there.
can't seem to find any
Anyone got a server up currently?
I'll ask again since nobody seemed to respond last time. How do you do inventory editing? I just want to mess around on SP.
I'll ask again since nobody seemed to respond last time. How do you do inventory editing? I just want to mess around on SP.Tried this thing? (http://community.playstarbound.com/index.php?threads/creative-mode-complete-control-over-your-experience-frustrated-koala.42367/)
Okay, when looking at the new changelog, I realize that the developers did NOT intend for the steel warhammer to do several thousand damage.The jury is still out.
When they did that balance update yesterday, I honestly thought they had lost their goddamn minds.
My server is back upWow. I went to sleep in game, then came here to complain about how long healing takes, then stared at your avatar for the next five minutes.
I can't seem to make silver armor, despite rolling in the stuff. All I can make is copper and iron.You need to beat the first boss.
I can't seem to make silver armor, despite rolling in the stuff. All I can make is copper and iron.
Changelog for v. Indignant Koala 11/12/2013
There are a whole bunch of improvements to balance here, particularly in the early game.
We aren't wiping characters or worlds, but if you want to experience the proper balance
you should make a new character/worlds to play it on!
Also..
- Nerf the hell out of birds, they no longer attack you at long range, lower damage, don't follow you forever.
- Monster projectiles across the board better balanced
- Shields better balanced
- Early armors better balanced
- Melee weapons better balanced
- Ores better balanced
-AI improvements
- you can now craft lanterns (similar to sixxes' lantern mod!)
- you can now craft a new back armor to help light caves
- fixed the bubble gun crashing on mouse over
- improve grass ( Suggestion by Dracyoshi)
- You are now invincible on your ship (this requires a new character)
- You need to be hit a lot harder to get knocked back
- some UI updates
- Drills now destroy 3x3 blocks
- Other misc changes
More coming really soon!
So iron is now the best you can make at tier one? Looks like I'm as prepared for the boss as I'm gonna get...I can't seem to make silver armor, despite rolling in the stuff. All I can make is copper and iron.
It looks like silver armour has been moved to tier two.
So iron is now the best you can make at tier one? Looks like I'm as prepared for the boss as I'm gonna get...I can't seem to make silver armor, despite rolling in the stuff. All I can make is copper and iron.
It looks like silver armour has been moved to tier two.
Better craft some bandages or something.
...I'll be fighting the UFO by inhaling burgers. Okay, then. (Also, where do you get the syringes? I haven't found any at all...)So iron is now the best you can make at tier one? Looks like I'm as prepared for the boss as I'm gonna get...I can't seem to make silver armor, despite rolling in the stuff. All I can make is copper and iron.
It looks like silver armour has been moved to tier two.
Better craft some bandages or something.
It's much more sane. If you have a bow, 2 or 3 red syringes, 20 bandages, or some regen food you're probably good to go.
Y'know, I would love a 'back' armor that appears as a tiny iridescent or opalescent orb of light which hovers at above shoulder-ish height.
Which provides as much or a bit lesser amount of illumination that a torch does. No heat though (or a small value of such?), or at least make it something akin to 'only light and no heat'. Like fireflies.
[...] regen food [...]I'm still curious on which food does what.
food
:oThe mod (http://community.playstarbound.com/index.php?threads/premade-mod-and-tutorial-0ld-homemade-ships-as-main-ship-modify-your-ship.35943/) has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
:O
How did you make the engine pieces?
So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?:oThe mod (http://community.playstarbound.com/index.php?threads/premade-mod-and-tutorial-0ld-homemade-ships-as-main-ship-modify-your-ship.35943/) has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
:O
How did you make the engine pieces?
Build it in-game. After about two hours of mining out a Floran town.So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?:oThe mod (http://community.playstarbound.com/index.php?threads/premade-mod-and-tutorial-0ld-homemade-ships-as-main-ship-modify-your-ship.35943/) has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
:O
How did you make the engine pieces?
Two questions:Build it in-game. After about two hours of mining out a Floran town.So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?:oThe mod (http://community.playstarbound.com/index.php?threads/premade-mod-and-tutorial-0ld-homemade-ships-as-main-ship-modify-your-ship.35943/) has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
:O
How did you make the engine pieces?
Haha, sorry, I linked the wrong one. You can use it with an existing character, just be sure to move all your stuff to a planet first.Two questions:Build it in-game. After about two hours of mining out a Floran town.So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?:oThe mod (http://community.playstarbound.com/index.php?threads/premade-mod-and-tutorial-0ld-homemade-ships-as-main-ship-modify-your-ship.35943/) has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
:O
How did you make the engine pieces?
Do you still have the link to that build-your-own-ship mod bookmarked somewhere?
Do you have to start a new character to use it?
Sweeet.It starts you with a wooden box.
Now watch as I build a simple dirt box and call it a day :/
Which I will probably tear down and use to make torches, replacing it with dirt :PSweeet.It starts you with a wooden box.
Now watch as I build a simple dirt box and call it a day :/
Do you fall forever until you die of old age?There is an invisible wall at the bottom of the map
Before this latest patch, one of my brothers started calling all flying enemies Cliff Racers.Oh god why
However this latest patch seem to have nerfed flying enemies considerably.
Wait, are drills in yet? If so, what patch were they in?Allegedly, drills were in after the wipe. Not sure the requirements to build though.
How strange. My post-wipe Floran can build the lanterns that were added with the patch this afternoon, but no drills. I suppose I'll have to start over if I can't get a grappling hook.
Okay, checked with someone on forsaken's server, apparently you have to get to Delta sector before you can make them. The good news here is that it looks like pretty much everything from the patch was applied to existing characters.Wait, are drills in yet? If so, what patch were they in?Allegedly, drills were in after the wipe. Not sure the requirements to build though.
How strange. My post-wipe Floran can build the lanterns that were added with the patch this afternoon, but no drills. I suppose I'll have to start over if I can't get a grappling hook.
I found another Apex city... Except all the guards were replaced with neutral cultists. Strange...You mean those shady fellows with purple hoods and cowls? And red eyes?
Another question: are there "minibosses" in this game? Hovering outside the wizard tower is this huge bird. It's at least twice as large as most birds I've seen and is giving off some sort of aura, consisting of red particles. What the heck is it?You answered your own question.
(http://s19.postimg.org/w7y8oe03n/bigbird.png)
Another question: are there "minibosses" in this game? Hovering outside the wizard tower is this huge bird. It's at least twice as large as most birds I've seen and is giving off some sort of aura, consisting of red particles. What the heck is it?
(http://s19.postimg.org/w7y8oe03n/bigbird.png)
And the reason the birds are so terrible is because their laserbeam attacks hit for 15 health/bubble/lightning/bloodpuke. It's ridiculous.You mean, hit for 15 health each. Those things are segmented. D:
How do I use tech? Got me rocket jump and not to far from it is a testing lab.'Eat' that tech. "i" > click on that thing in the tech slot which you just ate.
Forsaken's server up yet?Yep.
On a balancing note, that arctic armor is ridiculously OP for being made out of leather. It's AWESOME.Not OP at all. You have to hunt a LOT to get the leather.
On a balancing note, that arctic armor is ridiculously OP for being made out of leather. It's AWESOME.Not OP at all. You have to hunt a LOT to get the leather.
You should do one for a floran eating the bandage. If you listen closely, you hear the munching sound effect when you use it.
Is there some sort of place-able underwater light? The lack of glowsticks gets a little frustrating.You can place torches in liquid tar... Apart from that you need to find a tool spawner to get a merchant who sells flairs.
I know but I find it funnier with florans.
Isn't everything?Represent.
Floran fixed it for you.I know but I find it funnier with florans.Isn't everything?Represssent.
I think the crunch noise is there for all races, my human has the eating sound when using bandages.Yup. In Starbound world, bandages are applied internally.
Is there some sort of place-able underwater light? The lack of glowsticks gets a little frustrating.Breaking a hole in the background might work for light. (or it might just drain the water above it mysteriously)
That only works above ground.Is there some sort of place-able underwater light? The lack of glowsticks gets a little frustrating.Breaking a hole in the background might work for light. (or it might just drain the water above it mysteriously)
Can't craft that back armor that's suppose to give light. :'(Thats right, we are meant to be able to craft that now, right? Anybody know how?
Maybe I should craft the starmap again to give me tier 2 recipes.
I have a way of being able to go from the top of the atmosphere to ground level without being damaged. Example incoming.Air dash, right? Or water? Or rocket jump? Or most techs?
Or water?
If only there were an actual way to manipulate water...Or water?
Think of them as one way downward elevators. Stair step them on the way down for easy access to lower areas of the planet.
how do you craft iron armor? I have a metric ton of iron bars, but I can only craft copper. WTF???Doesn't iron require the copper armor as part of the recipe?
There are a whole bunch of improvements to balance here, particularly in the early game.
We aren’t wiping characters or worlds, but if you want to experience the proper balance
you should make a new character/worlds to play it on!
Also..
- Nerf the hell out of birds, they no longer attack you at long range, lower damage, don’t follow you forever.
- Monster projectiles across the board better balanced- Shields better balanced
- Early armors better balanced
- Melee weapons better balanced
- Ores better balanced
-AI improvements
- you can now craft lanterns (similar to sixxes’ lantern mod!)
- you can now craft a new back armor to help light caves- fixed the bubble gun crashing on mouse over
- improve grass ( Suggestion by Dracyoshi)
- You are now invincible on your ship (this requires a new character)
- You need to be hit a lot harder to get knocked back
- some UI updates
- Drills now destroy 3×3 blocks
- nerf fall damage
- You can now turn 10 unrefined wood into coal in the furnace
- New “melting” status effect on lava makes lava super dangerous (watch out)
- Other misc changes
More coming really soon!
I haven't even found any NPCs, aside from beasties that want to eat my face. Do you have to beat the first boss to find them?Nope. I found a city full of Apex on my starter planet. They just show up sometimes.
I haven't even found any NPCs, aside from beasties that want to eat my face. Do you have to beat the first boss to find them?There should be an NPC settlement or a major dungeon on every planet. Do a round trip around your planets and look for the suspiciously flat ground.
So far, it seems that I've only encountered only Avians. I'm pretty sure they're the most likely option when genning a planet.
I picked up an assault rifle and pistol. I liked the names :pThat gives me the most awesome idea. I'm gonna build a wooden space pirate ship.
Also picked up a crappy knife for the same reason. I'll save up some pixels and come back to pick up a sniper rifle.
One thing I'm grateful for is that NPCs don't seem to be able to tell that you're stealing stuff. Despite several pirates warning me not to touch anything, I was able to loot as I pleased and no-one cared. Got a nice anchor for my spaceship and lots of decorations.
The vast majority of the NPCs I've encountered have been avians, even disregarding the heavily-populated skypirate ship. I think I met three glitch, a few human and Apex bandits...and that's it so far. No fellow florans, no fish-people yet.So far, it seems that I've only encountered only Avians. I'm pretty sure they're the most likely option when genning a planet.
This isn't true I'm sure. Most villages and towns I've ran into myself are glitch or apex. I've only ran into one small (Very small, one guard and 2 civilians) Avian settlement, a lone human merchant, a couple of floran houses, and just today some very strange avian houses that people vanished from. I don't think anyone is more common than anyone, other than humans (And I think hyotl too) being rarer since they have no towns.
Humans have both USMC bases and prison colonies, which effectively serve as the dungeon and town variants for them. I've only encountered a single prison colony, but it covered the entire world.So far, it seems that I've only encountered only Avians. I'm pretty sure they're the most likely option when genning a planet.
This isn't true I'm sure. Most villages and towns I've ran into myself are glitch or apex. I've only ran into one small (Very small, one guard and 2 civilians) Avian settlement, a lone human merchant, a couple of floran houses, and just today some very strange avian houses that people vanished from. I don't think anyone is more common than anyone, other than humans (And I think hyotl too) being rarer since they have no towns.
Humans have both USMC bases and prison colonies, which effectively serve as the dungeon and town variants for them. I've only encountered a single prison colony, but it covered the entire world.
Wait, aren't USMC bases hostile? I haven't ran into one myself but I remember people saying the marines shot at them. That's... Not exactly a town.I think the bases are dungeons and the prisons are towns...
My experiences with prisons say they are also dungeons. The whole being killed in one hit with a broom back when it was level 40 was my biggest hint.Wait, aren't USMC bases hostile? I haven't ran into one myself but I remember people saying the marines shot at them. That's... Not exactly a town.I think the bases are dungeons and the prisons are towns...
I don't know if this was a thing previously, but after the most recent patch I've noticed that NPCs react differently depending on whether you have a weapon equipped or not. Like, at a small avian market with a guard, the guard sticks close to you with a weapon equipped, warning you that bad things might happen. Once you put it away, the guard calms down and thanks you for acting peacefully.It's been a thing. It happens at major towns.
Most of my encounters are split between Apex and Apex ruins, USCM bases or prisons, and the.... I think they're renegade Glitch with the monolithic polyhedron labs that have the matter makers.They're not Glitch, despite the robotic look. They're Avian. They have Avian names and threatened my character for 'spitting in the face of Kluex'.
Dat Floran fanservice.Go on, try and tell me they aren't the best race out there!Spoiler (click to show/hide)
alright, so what monster drops superior brains? I need oneAll random monsters have a small chance of dropping it, regardless of threat level.
oh, so basically I just need to blast a large number of monsters to get a random drop huh? Well, here goes..Yeah, last time I had 47 inferior brains before I got a superior one. Have fun.
About 13 or so for me.oh, so basically I just need to blast a large number of monsters to get a random drop huh? Well, here goes..Yeah, last time I had 47 inferior brains before I got a superior one. Have fun.
Neends nyan cat song played by a band, you have to download that song pack mod for that.Like this? (https://www.youtube.com/watch?v=i3_nAzNwyBo)
My pre-wipe character took around 60, my new one took 5. Go figure.About 13 or so for me.oh, so basically I just need to blast a large number of monsters to get a random drop huh? Well, here goes..Yeah, last time I had 47 inferior brains before I got a superior one. Have fun.
I suddenly found myself with a realistic, detailed and noncontradictory explanation for the backstory of the entire game that is completely lore-friendly, and includes epic player goals for each race. Maybe I should start writing some fanfiction.Cool story bro.
I am no longer getting a server response. Not an error, with the usual error message, just... darkness. Is anyone else having similar trouble?I'm just getting the usual error. :|
Does it account for the weird lag, connectivity issues, and all the bugfixes?I suddenly found myself with a realistic, detailed and noncontradictory explanation for the backstory of the entire game that is completely lore-friendly, and includes epic player goals for each race. Maybe I should start writing some fanfiction.Cool story bro.
I wonder how tricky it'd be to make a 3rd party program that would automatically close the server, wait 2 minutes, and re-launch the program. Servers in general seem to just become increasingly unstable the longer they run.
Huh. First time I've ever found diamonds on the planet I started on. Also, annoyingly enough. I can't seem to find any damn coal or copper at all on this planet. Finding metric shit tons of Silver, Gold and iron though. >.< All of which ould be nice if I could get some goddamn copper to make the first set of armour. :PIf you need fuel, wooden logs can now be "smelt" into coal.
Huh. First time I've ever found diamonds on the planet I started on. Also, annoyingly enough. I can't seem to find any damn coal or copper at all on this planet. Finding metric shit tons of Silver, Gold and iron though. >.< All of which would be nice if I could get some goddamn copper to make the first set of armour. :PIf you need fuel, wooden logs can now be "smelt" into coal.
Same for me with platinum AND diamonds. Also, the Ufo is suddenly fun! Beta planet miniboss still 1shots me in steel armor, though. :IHuh. First time I've ever found diamonds on the planet I started on. Also, annoyingly enough. I can't seem to find any damn coal or copper at all on this planet. Finding metric shit tons of Silver, Gold and iron though. >.< All of which ould be nice if I could get some goddamn copper to make the first set of armour. :PIf you need fuel, wooden logs can now be "smelt" into coal.
I think it's an overdrive guitar, I'm afraid.https://sites.google.com/site/lotroabc/f178.abc (https://sites.google.com/site/lotroabc/f178.abc)
If I find any others, I'll tell you.
Also, since I have the saxophone, I need to get Baker Street into ABC... Irritatingly, I lack any way to do that. No ABC programs/converter, no ability to replicate music, and lacking a copy of the song.
Got a sax? You have to make this:
http://www.youtube.com/watch?v=kxopViU98Xo
Forsaken, PM me ip please :).Nope. I put it in the thread earlier but I'm leaving it public. I'm not terribly concerned about people griefing in a beta anyway.
I haven't found a single instrument yet. : ( And it's taking forever to get enough leather to make snow armor so I can walk around at night without fire. The beginning grind is less fun the second time around...If you aren't on the moon you don't need the full set, just a single piece will usually do.
it will leave you venerable to monsters.Best typo I've seen for a while :P
Has anyone else noticed the game being more resource-heavy since the updates? Before it ran fine, but now it's getting laggy and my computer is starting to overheat.... Granted, my computer overheats easily because it's a piece of garbage design, but it didn't overheat before the save-wiping patch.I haven't noticed anything beyond the occasional rare crash, but I'm not the best to judge because my laptop is actually pretty good for games. Heh, early-beta Starbound still crashes less than patched, post-release Bethesda games.
Where do you even get a mech?It's a tech like any other.
Not sure. Gamma, maybe.What sectors do you get the mech techs in? Since it seems alpha sector has none, and beta sector has only got pulse jump and energy dash...Where do you even get a mech?It's a tech like any other.
@Forsaken: Server's borked again. :x
Also, how do you tame pets? I'm unable to find anything that says how.At a certain point you'll be able to build pokeballs. They're a pain to aim and don't always work, so that's fun.
I got Pulse Jump in alpha sector. Don't be to sure about which techs are found in which sectors.What sectors do you get the mech techs in? Since it seems alpha sector has none, and beta sector has only got pulse jump and energy dash...Where do you even get a mech?It's a tech like any other.
@Forsaken: Server's borked again. :x
I got Energy Dash on my homeworld, too.I got Pulse Jump in alpha sector. Don't be to sure about which techs are found in which sectors.What sectors do you get the mech techs in? Since it seems alpha sector has none, and beta sector has only got pulse jump and energy dash...Where do you even get a mech?It's a tech like any other.
@Forsaken: Server's borked again. :x
How long will a 2 handed flaming sword dealing 91 damage last me in terms of tech? I'm at steel right now.Until sector 3 at least. 91 damage is pretty high now.
Whats forsaken's server IP again? I might try some multiplayer.muse.dyndns.tv
Unique monster weapons are awesome, I got a bone club from one that can blow up blocks with a few swings.
I have a midi file for Boston: More Than a Feeling, but for the life of me I have no idea how to convert it to the ABC format. My desire though to rock out on my spaceship is too great to abandon this cause. Does anyone have any suggestions?You could try this (http://lotrocommunity.com/forum/topic/363-fireferns-abc-converter/). Like practically everything else involving abc notation, it exists because of LOTRO. :P
Hah. Joined the Forsaken server for about forty seconds before DC.http://www.penny-arcade.com/comic/2011/08/26
I think they need to shuffle some stuff. 15s ping from Australia to America is not standard.
How do you mod these things, Blackflyme? I'd love a mushy farm.
Sooooo, how do mods work and where to insert the files?The mech is not complete yet, but my armors can replace any clothing/armor when you just replace art assets (and that's all that matters since you can wear say copper armor as a vanity item on top of any other armor).
Deon's work looks spiffingly awesome. :D
Any chance of a 'War of the world' tripod?It's quite tall, isn't it? I am now interested to see how would it turn out.
Forget the Starcraft Thor, make a Summoner (http://www.sarna.net/wiki/File:Summoner.png). Or a Timber Wolf (http://www.sarna.net/wiki/File:MadCat_2.jpeg). Hell, I'll take a Marauder (http://www.sarna.net/wiki/File:Mad-9W2_Marauder.png).
So, I created a new character due to the latest patch, and walked my entire starting world without ever seeing another soul. There was, however, an outhouse with a sewer attached, that held untold legions of poo-men, mechanical spiders, and flies.I found one of them once... You have to wonder how long that outhouse has been there to build up so much sewage.
No other structures of any kind. I did, however, find a huge tar pit full of iron, with pockets of platinum and diamonds. Just finally got enough copper to make the first breastplate, too.So, I created a new character due to the latest patch, and walked my entire starting world without ever seeing another soul. There was, however, an outhouse with a sewer attached, that held untold legions of poo-men, mechanical spiders, and flies.I found one of them once... You have to wonder how long that outhouse has been there to build up so much sewage.
Anyway did you find any other Glitch structures? Mine had a few empty houses that seemed kind of glitchy.
Well... my glitch character identifies some wall hangings as primitive early Floran symbols most closely resembling an Avian word or something.ssstab
What am I looking at?
Is that seriously an asteroid?
Interesting which things the game keeps realistic and which ones are totally ridiculous, even given the setting. I mean, why does the temperature underground change at night? Colder in winter and warmer in summer would make sense, but how does the sun rising and setting affect underground temperature, and instantly, at that? Yes, it's cold in space, but you can keep warm with campfires - how can fires keep burning without oxygen? You can freeze in space, but even humans and Apex don't suffocate...
So I was thinking I really want to play multiplayer, but it doesn't sound like it's working too well just now. It is best to just stick with single player and take lots of screenshots to share my work, and wait until they improve the multiplayer functionality?
Oh, me and elephant made simultaneous posts!Woah, what? The weird thing is that that has actually happened to me at least once before.
So I was thinking I really want to play multiplayer, but it doesn't sound like it's working too well just now. It is best to just stick with single player and take lots of screenshots to share my work, and wait until they improve the multiplayer functionality?Once you get deep enough, temperature is constant, barring the underground biomes (For example, frozen underground biomes are like being on a snow world.)
My Glitch character also stumbled across a Glitch village. They were very friendly even to an outcast, and I almost didn't want to leave. Also felt a little bad about looting the crops from their farm plots.
I am sad that I have only found one instrument so far and it's a puny base guitar :ISome have neat decorations though. I got a nice set of pretty bleepin' screen tiles to decorate the ship's cockpit with.
Also avian temples are boring, they got no loot in them and only pewpew gun-shooting guards.
I wish traps could actually damage enemies...Some sort of Glitch false floor exists.
Also, I wish there was a horizontal door of some kind, so you could make little drawbridges.
Yeah, I have those tiles. I mined every single one to decorate my teleport pad.I am sad that I have only found one instrument so far and it's a puny base guitar :ISome have neat decorations though. I got a nice set of pretty bleepin' screen tiles to decorate the ship's cockpit with.
Also avian temples are boring, they got no loot in them and only pewpew gun-shooting guards.
(I mean, literally bleepin'. Adds some ambiance to hyperspace jumps.)
Yep.I wish traps could actually damage enemies...Some sort of Glitch false floor exists.
Also, I wish there was a horizontal door of some kind, so you could make little drawbridges.
Sure, they do. If you're underground, you can't teleport back to the ship. On the surface, you can.Interesting which things the game keeps realistic and which ones are totally ridiculous, even given the setting. I mean, why does the temperature underground change at night? Colder in winter and warmer in summer would make sense, but how does the sun rising and setting affect underground temperature, and instantly, at that? Yes, it's cold in space, but you can keep warm with campfires - how can fires keep burning without oxygen? You can freeze in space, but even humans and Apex don't suffocate...
It strains suspension of disbelief, even for an anachronistic space game. You should probably raise the underground point on their various forums as it's good. However, I suspect they don't even have systems in place to detect when you're "underground" versus "on the surface," as a character. Might take a little extra work.
Does the size of the planets matter in navigation view? I started on a small forest planet, and have an enormous desert planet in my home system.
I think that just checks for a straight line to the sky, as in no roof above you.The game definitely checks how deep you are. There is at least a 'surface' and 'underground' area to each planet. While on the 'surface' you can destroy the backwall and warp free. While 'underground' you cannot warp, and destroying the backwall does not let in any light.
Nor does it let any water out.Higher tier armor has more warmth than winter infantry. I just wish the character sheet showed your warmth, along with your armor.
Is there currently any available suit of armor that protects from the cold sufficiently to be unaffected by space-level altitudes? The winter infantry armor doesn't let you stay warm up there even if you stand next to a campfire.
So the Glitch tried to teach the Florans to read and write, and mathematics, by way of them being the only inedible sentients mostly immune to swords and spears. And it culminated by a ban on writing for all Florans by some sort of unofficial leader, because one Floran wrote a pretentious book called Floran Peace that bombed everywhere, and the floran than tracked down his glitch teacher and crammed a copy of the book into their mouth and stormed off saying something about eventually returning.I don't think it applies to the rest of it, but Floran Peace (http://en.wikipedia.org/wiki/War_and_Peace) sounds rather familiar.
I'm assuming this is some sort of reference. Otherwise banning writing for an entire species because one floran threw a hissyfit is a bit overkill.
Sooooo, how do mods work and where to insert the files?Theres a guide, either on the subreddit or the forum.
Deon's work looks spiffingly awesome. :D
I am sad that I have only found one instrument so far and it's a puny base guitar :I
Also avian temples are boring, they got no loot in them and only pewpew gun-shooting guards.
Middle click EVERYTHINGI hate games sometimes... ALL the games that might give custom keybindings for everything except the things assigned to the mousewheel. I use a trackball, so my mouth has a mouse1, mouse2, mouse4, and mouse5, but no mouse3 and no wheel. Try playing a game without zooming sometime!
Middle click EVERYTHING
I specifically did not buy a trackball for reasons like these. My mouse has something like 15 buttons. I only care about the normal 3 plus the four at my thumb, which adds greatly to usability.Middle click EVERYTHINGI hate games sometimes... ALL the games that might give custom keybindings for everything except the things assigned to the mousewheel. I use a trackball, so my mouth has a mouse1, mouse2, mouse4, and mouse5, but no mouse3 and no wheel. Try playing a game without zooming sometime!
Screenshots when I figure out how to get Steam screenshots here.
I found a forest planet where the background is giant brains and the trees have little brains on them.That's incredible.
I think it may be a stealth pun- it's a brainforest.
I can't wait until server issues are figured out. I'm glad these guys made such a great game and I'm willing to wait. c:
I've gotten over the attachment to my characters so far - I just remake my Lady Wolfram Glitch every time there's a wipe. Plus it gives me so much more to explore! Though I do miss my cute little alien friends sometimes.
And Sappho, the poos are one of the few hardcoded monster types, along with the mechanical spiders. It's a ridiculously hard dungeon, and I found one in the alpha sector.
Be good kids, or else the Floran GreenDrinker's gonna get you in your sleep!
I found a forest planet where the background is giant brains and the trees have little brains on them.
I think it may be a stealth pun- it's a brainforest.
I'm trying to find that brain planet and get brain blocks, meat blocks, eye plants and titanium blocks. Guess what I'm trying to make.Arachnotron?
First creature I saw on MP was an evil Mudkip. Yeah, they look like Pokemans.Evil, bloodthirsty Pokemans. That have been cross bred with cliff racers. The most annoying things in the universe.
Gotta watch it, those things will take your head off.First creature I saw on MP was an evil Mudkip. Yeah, they look like Pokemans.Evil, bloodthirsty Pokemans. That have been cross bred with cliff racers. The most annoying things in the universe.
Edit: didn't finish; got attacked by a fluffy wambler and almost died while typing.
Yep.I wish traps could actually damage enemies...Some sort of Glitch false floor exists.
Also, I wish there was a horizontal door of some kind, so you could make little drawbridges.
I once found a Glitch house and saw the false floor. Went down and got electro grenades from the secret chest! :D
Althouhg.
Is it just me or are random-gen weapons consistently underpowered in DPS past Alpha sector now?
It does. Small ones can be circled in <1 day, very large ones can take as many as four or five days, if you don't have the energy to continually energy-dash sky-surf/blinkspam past obstacles and mobs.Does the size of the planets matter in navigation view? I started on a small forest planet, and have an enormous desert planet in my home system.
I think that display size does affect how large a planet is when you explore it. It seems to me that I spend at least twice as long circumnavigating the big spheres than I do the small ones...
How do I use spawners? I want a Floran village damnit.Place them, leave the area, come back.
... I just saw some pictures of the later tier Glitch armors. They're. They're TERRIBLE. I mean seriously. Terrible. The entire suit of armor is basically just one long helmet with 3+ sets of eyes. It looks completely ridiculous. And not in a cool or humorous way. I mean, you have a race that gives you a legitimate excuse to make some cool looking super medieval-esque armor in a sci-fi game... and you make that? I mean, I know everyone has different taste but... damn. I might not play any glitch characters. The first five tiers look cool and all but... damn.
I mean, I suppose I could bum armor off of different races if I went into multiplayer... but I want decent looking glitch armor that I don't have to cover up with vanity slots in shame.
Speaking of which, someone said crops don't grow unless you're near them. Do we have exact data on how close you have to be? I wouldn't even know where to start looking for that (not yet delved into modding).This turned out to not be true. I've left a ship with newly-planted crops and returned to ones ready for harvesting. It's just that non-staples grow painfully slow.
Define 'staples'?Speaking of which, someone said crops don't grow unless you're near them. Do we have exact data on how close you have to be? I wouldn't even know where to start looking for that (not yet delved into modding).This turned out to not be true. I've left a ship with newly-planted crops and returned to ones ready for harvesting. It's just that non-staples grow painfully slow.
Define 'staples'?Speaking of which, someone said crops don't grow unless you're near them. Do we have exact data on how close you have to be? I wouldn't even know where to start looking for that (not yet delved into modding).This turned out to not be true. I've left a ship with newly-planted crops and returned to ones ready for harvesting. It's just that non-staples grow painfully slow.
Wheat of course, and probably most of the other starter crops. In my experience, sugar canes seem to grow reasonably fast and bonobos and potatoes were just fine, but waiting for avesmwhatsists to grow was torturous. :PDefine 'staples'?Speaking of which, someone said crops don't grow unless you're near them. Do we have exact data on how close you have to be? I wouldn't even know where to start looking for that (not yet delved into modding).This turned out to not be true. I've left a ship with newly-planted crops and returned to ones ready for harvesting. It's just that non-staples grow painfully slow.
Maybe not the one you found, but my very first Floran character started in a brainforest as well. And I completely missed the pun...It was in beta sector. no way it's your starter planet.I found a forest planet where the background is giant brains and the trees have little brains on them.
I think it may be a stealth pun- it's a brainforest.
Hey! That was my first starting planet!
EDIT: actually, I'm curious if it actually is. Let me know if you find tiny houses in soft-brick caverns underground.
Wheat of course, and probably most of the other starter crops. In my experience, sugar canes seem to grow reasonably fast and bonobos and potatoes were just fine, but waiting for avesmwhatsists to grow was torturous. :PDefine 'staples'?Speaking of which, someone said crops don't grow unless you're near them. Do we have exact data on how close you have to be? I wouldn't even know where to start looking for that (not yet delved into modding).This turned out to not be true. I've left a ship with newly-planted crops and returned to ones ready for harvesting. It's just that non-staples grow painfully slow.
The fibre trees growing in the poison swamps are also great.I spawned on one of those, and the fibre has lasted me all the way to top-tier. I've still got a stack of 1K that I've never had to touch.
Cutting several of them produces enough plant fibre to craft a lot of bandages.
Ah, I forget who was modding flowers and mushrooms to be growable, but digging through the timers makes me think the grown time on shrooms is about an hour and a half from planting to mature. You can lower the duration to something sane (or ludicrously fast like 10,12) to check them out without waiting for hours to check changes.
Anyone know how to mod in that "hunting" effect to drop meat? I'll try my hand in making a hunting rifle for meat hunting in harder sectors.I looked through the files for the bows and hunting knife, and in the hunting treasure pool. Didn't see anything; it might be somewhere else, but I couldn't guess where.
Killing things with other weapons drops meat. Less commonly, but still. It's generally enough to keep me going. Alongside the several hundred rashers of bacon.Where are you getting bacon!? Apart from buying it, I mean.
OK, now add bolt guns. Remember, the bolts explode.There's already something like that. I've got a legendary sniper rifle that fires explosive rounds.
Anyone know how to mod in that "hunting" effect to drop meat? I'll try my hand in making a hunting rifle for meat hunting in harder sectors.
{
"projectileName" : "shortswordhuntingswoosh1",
"frames" : "shortswordhuntingswoosh1.png",
"animationCycle" : 0.3,
"frameNumber" : 3,
"level" : 1,
"speed" : 0,
"orientationLocked" : true,
"damagePoly" : [ [-35, 9.5], [2, 9.5], [13, 6.5], [20, 1.5], [20, -1.5], [17, -4.5], [1, -9.5], [-35, -9.5] ],
"animationLoops" : false,
"piercing" : true,
"flippable" : true,
"damageKind" : "bow"
}
Notice the damageKind is set to "bow".{
"projectileName" : "piercingbullet",
"frames" : "piercingbullet.png",
"animationCycle" : 0.25,
"frameNumber" : 1,
"energyCostPerDamagePoint" : 24,
"damageKindImage" : "icon.png",
"piercing" : true,
"physics" : "bullet",
"pointLight" : false,
"actionOnReap" : [
{
"action" : "config",
"file" : "/projectiles/explosions/bulletexplosion/bulletexplosion.config"
}
],
"power" : 5.0,
"level" : 3,
"damageKind" : "bow"
}
That should work for hunting, but as I haven't even gotten off my starter world yet and have no gun, I can't be 100% certain.Is it possible to make mining lasers? Such as, you fire in a direction and the laser shoots out in a small arc in that direction? Because unf. That would be neat, weapons that dig arcs in front of you are much preferable to the 3x3 pick mining and I'd love a super-expensive way to be able to strip mine weaker materials effectively.
Is it possible to make mining lasers? Such as, you fire in a direction and the laser shoots out in a small arc in that direction? Because unf. That would be neat, weapons that dig arcs in front of you are much preferable to the 3x3 pick mining and I'd love a super-expensive way to be able to strip mine weaker materials effectively.There are files for a mining laser in the assets folder, I suspect that it just hasn't been implemented yet. There are also mods for tiered matter manipulators.
Most interesting weapon for me has been a flamethrower assault rifle. Is pretty neat, if a bit short-ranged. Also it doesn't drain all your energy in five seconds like every other assault rifle, machine pistol and shotgun I've ever seen ever.
Also hi werty
That's what I've been doing. Problem is birds knock me off and then I die and have to build my way back up again :PSurround yourself with dirt and shoot them through a tiny hole?
That's why I was wondering if other people had other ideas.
I found a thing.I love those things. There's a layer on the server, too.
(http://i.imgur.com/IZoDHcos.png) (http://imgur.com/IZoDHco.png)
Beta sector, x=29592950 y=20343258, Beta Lyncis Minoris I d, straight down from teleporter landing
When the tiny house and lampposts are mined they only drop pixels.
Question: Do lantern sticks provide warmth?On your back? I don't believe so. At that point it becomes equipment, so if it doesn't list a warmth effect then it doesn't. Back items aren't really considered 'armor' anyways, so... really I'm not sure it'd be as straightforward to make a warm back item.
Does anyone else find it freaking hilarious that burning enemies provide light? I always get a kick out of that.Poisoned ones too, I think.
I haven't been able to get a personal server running at all, actually. If I start one I can join via localhost but not over TCP, even with ports forwarded and all that. I have no idea how to even begin to troubleshoot it because the error message is basically "Nope, didn't work."Did you allow it through your firewall? That's the mistake I made.
I'm just not sure if everyone's clear on this. You can make your own server. You can PM people you want on it. Or just make it public. Or b12 public.The point of it was to concentrate us in one place, rather than having half a dozen servers that all die because there are only two or three people who use them. Either way, I'm suspecting that the server issues are going to be resolved by optimization on the devs' end, as I distinctly remember forsaken's Terraria server always being super-stable. He's super-cool for tolerating this as much as he does.
Hmhnmmmn, I'm going to maliciously buy copies of Starbound before Xmas and host alpha mods on my server. Bleh. Forsaken, cheers mate, but I don't know if they get it. lol
I haven't been able to get a personal server running at all, actually. If I start one I can join via localhost but not over TCP, even with ports forwarded and all that. I have no idea how to even begin to troubleshoot it because the error message is basically "Nope, didn't work."Did you allow it through your firewall? That's the mistake I made.
Poisoned critters light up like a gigantic neon brothel sign. Bloody things give off more light than a freaking torch, from what I've seen. It's faintly ridiculous.Does anyone else find it freaking hilarious that burning enemies provide light? I always get a kick out of that.Poisoned ones too, I think.
It's pretty great.
Maybe its highly radioactive poison?
I've noticed, too, that the burned status effect still happens underwater. I was really hoping that wasn't the case. Stupid alien napalm.It does happen, but in my experience of jumping into water while on fire, it only happened once, then immediately went out with a puff of smoke. Lucky timing coincidence?
I'm pretty sure we have been over this... DON'T SCAN THE SPAWNERS!
I kind of hope they are a temporary measure, and in the future you will be able to recruit NPCs and either leave them on your ship or take them with you planetside.
I'm pretty sure we have been over this... DON'T SCAN THE SPAWNERS!
I found a thing.I have seen those as well.
(http://i.imgur.com/IZoDHcos.png) (http://imgur.com/IZoDHco.png)
Beta sector, x=29592950 y=20343258, Beta Lyncis Minoris I d, straight down from teleporter landing
When the tiny house and lampposts are mined they only drop pixels.
I found a thing.I have seen those as well.
(http://i.imgur.com/IZoDHcos.png) (http://imgur.com/IZoDHco.png)
Beta sector, x=29592950 y=20343258, Beta Lyncis Minoris I d, straight down from teleporter landing
When the tiny house and lampposts are mined they only drop pixels.
Makes me think of those tiny construction workers in Fraggle Rock.
Or just the Fraggles themselves.
Yes, the Doozers.I found a thing.I have seen those as well.
(http://i.imgur.com/IZoDHcos.png) (http://imgur.com/IZoDHco.png)
Beta sector, x=29592950 y=20343258, Beta Lyncis Minoris I d, straight down from teleporter landing
When the tiny house and lampposts are mined they only drop pixels.
Makes me think of those tiny construction workers in Fraggle Rock.
Or just the Fraggles themselves.
The Doozers, who build everything out of radish starch? Which the fraggles promptly eat, which makes the Doozers build more?
Yes, the Doozers.I found a thing.I have seen those as well.
(http://i.imgur.com/IZoDHcos.png) (http://imgur.com/IZoDHco.png)
Beta sector, x=29592950 y=20343258, Beta Lyncis Minoris I d, straight down from teleporter landing
When the tiny house and lampposts are mined they only drop pixels.
Makes me think of those tiny construction workers in Fraggle Rock.
Or just the Fraggles themselves.
The Doozers, who build everything out of radish starch? Which the fraggles promptly eat, which makes the Doozers build more?
No non-standard race mods yet, I wonder if they're even possible? I kinda want to mod in Skaven or something.Eh? (http://community.playstarbound.com/index.php?resources/categories/races.1/) Unless you mean something fancier than those things?
No non-standard race mods yet, I wonder if they're even possible? I kinda want to mod in Skaven or something.Eh? (http://community.playstarbound.com/index.php?resources/categories/races.1/) Unless you mean something fancier than those things?
How would you even deal with handedness without hands?
are the racial abilities in yet?
are the racial abilities in yet?
Nope.
It is a good point and all, but for now its doesn't seem quite doable, so perhaps two instead? I should have one working at lyoncraft.dyndns.org (same bay12 password), and until they fix things I'll probably try to have it up if forsaken's is down and people really want a multiplayer, unless its super early in the morning, I don't have a server like forsaken does.I'm just not sure if everyone's clear on this. You can make your own server. You can PM people you want on it. Or just make it public. Or b12 public.The point of it was to concentrate us in one place, rather than having half a dozen servers that all die because there are only two or three people who use them.
Hmhnmmmn, I'm going to maliciously buy copies of Starbound before Xmas and host alpha mods on my server. Bleh. Forsaken, cheers mate, but I don't know if they get it. lol
He's super-cool for tolerating this as much as he does.He certainly is this though.
The world tree is bearing fruit.Hey, my latest starting planet was around a star named Yggdrasil!Spoiler (click to show/hide)
Arid, desert and grasslands seem to be the prime candidates for avian sky pirates, who sell guns. Look for an anchor and have a lot of noobtoweringblocks.The world tree is bearing fruit.Hey, my latest starting planet was around a star named Yggdrasil!Spoiler (click to show/hide)
EDIT:Forgot I came here to ask, where can I get guns? Is there any sort of specific area that's more likely to have a merchant?
I'm pretty sure we have been over this... DON'T SCAN THE SPAWNERS!
I kind of hope they are a temporary measure, and in the future you will be able to recruit NPCs and either leave them on your ship or take them with you planetside.
I found a Pupil Sword. It has awful DPS, maybe as good as the strongest tier one weapons. But it's made of eyeballs, bones, and meat, and spews clouds of blood when you swing it.Arid, desert and grasslands seem to be the prime candidates for avian sky pirates, who sell guns. Look for an anchor and have a lot of noobtoweringblocks.The world tree is bearing fruit.Hey, my latest starting planet was around a star named Yggdrasil!Spoiler (click to show/hide)
EDIT:Forgot I came here to ask, where can I get guns? Is there any sort of specific area that's more likely to have a merchant?
On that note, what are the coolest weapons y'all have found? Mine's still the flamethrower rifle, though in a world of 1000-2000 DPS its 60 DPS has become pitful. Still useful for lighting, though.
And really, at this point you could probably kill the ufo with a rubber chicken.
Is there a Bay 12 server? If so, what's the IP?Look a few posts back, theres mine and forsaken's, depending on what has server problems or not.
Found a legendary weapon in gamma sector. A tesla staff(spear) shoots little lightning bolts. Pity it has alpha sector damage, and is thus worthless.I found one in X sector that does Delta sector damage, too. Looks like it's just a novelty.
And really, at this point you could probably kill the ufo with a rubber chicken.
Arid, desert and grasslands seem to be the prime candidates for avian sky pirates, who sell guns. Look for an anchor and have a lot of noobtoweringblocks.The world tree is bearing fruit.Hey, my latest starting planet was around a star named Yggdrasil!Spoiler (click to show/hide)
EDIT:Forgot I came here to ask, where can I get guns? Is there any sort of specific area that's more likely to have a merchant?
On that note, what are the coolest weapons y'all have found? Mine's still the flamethrower rifle, though in a world of 1000-2000 DPS its 60 DPS has become pitful. Still useful for lighting, though.
My favorite is still the landmine sniper, but my 5k damage rocket launcher is pretty cool. I also picked up a mediocre green grenade launcher that shoots plasma grenades.
Is there a Bay 12 server? If so, what's the IP?Look a few posts back, theres mine and forsaken's, depending on what has server problems or not.
Is there a Bay 12 server? If so, what's the IP?Look a few posts back, theres mine and forsaken's, depending on what has server problems or not.
I guess I'm blind because I can't find it.
I saw a gif of a sniper rifle that exploded into 3 bullets in mid-air, but it seemed to always split exactly where the mouse was. Does that apply?That bullet type is one of the higher tier ones, so far I've only seen it on legendary weapons.
That's weird, I can take Steam-shots just fine.Yeah Fullscreen mode is weird that way.. For me at least.
E: Are you playing in full-screen mode or windowed mode?
Anyone know if it's possible to build non-wooden platforms? Like, steel or titanium or modern or whatever ones? Or do you have to harvest them?I believe only harvested, which is a real pain considering the sheer number of things that are pretty cool but must be collected... You'd think with spaceships, we'd have some manner of making simple clay bricks, at least.
Eh, I'm assuming it will be. Meanwhile Floran cannot make some foodsss becaussse alien ribsss do not yet exissst as an actual item.
Also, looks like the server is down again, Forsaken. :x
I live on Hot Bones. Health regen, speed boost, jump boost, and it lights you on fire. What's not to like?Eh, I'm assuming it will be. Meanwhile Floran cannot make some foodsss becaussse alien ribsss do not yet exissst as an actual item.
Also, looks like the server is down again, Forsaken. :x
You can always use meat chunks + boneboo for that nice recovery food. You can also make another with chili if you can find and grow them.
I found the best handgun ever. Before it hits the target the bullet splits in two and goes above and below your victim. What treehugging elf made this thing?!It ensures your enemy won't be able to jump or crawl towards you!
There's a frog singalong in Super Mario RPG, IIRC.
Levan Polka on an accordion is wondrous.Video or die.
Also Bastion Bynn the Breaker on a Hammered Dulcimer. All my yes.Levan Polka on an accordion is wondrous.Video or die.
http://community.playstarbound.com/index.php?threads/songs-of-starbound-songs-pack.47041/Ooh, that has some nice stuff. :3
http://community.playstarbound.com/index.php?threads/the-great-collection-of-starbound-songs-and-how-to-put-em-in.48081/
These are what I use. The first link has polka and Bastion.
you could warp to gas giants? Huh.Even if you could, why would you? :P
you could warp to gas giants? Huh.But not beam down.
you could warp to gas giants? Huh.But not beam down.
It could simply be minor coding, or something too menial to include in the list.Imagine, if they were using one of the many existent systems (like, say, git) that would do that for them :P
Imagine, if they had to list every single line of code they changed.
It's not saying that it updated for me.
Offended koala is out. Restart your steam or whatever.
How, though?It's not saying that it updated for me.Offended koala is out. Restart your steam or whatever.
Er.. close the client, then start it again?How, though?It's not saying that it updated for me.Offended koala is out. Restart your steam or whatever.
I'm getting TERRIBLE drag in singleplayer. Like, Starbound just consumes all the CPU, even things like Windows Media Playing running off music on CD will jitter.
I'm getting TERRIBLE drag in singleplayer. Like, Starbound just consumes all the CPU, even things like Windows Media Playing running off music on CD will jitter.
What is your CPU, anyway? I get really variable slowdown in a cheap 3ghz dual core chip.
Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
Speaking of such, anyone noticed a small update for starbound and a massive increase in the songs? They are mostly about christmas but silver lining, we got songs for playing on stage!Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
Sure. I've got spares of the lead guitar, bass (the black one), and harmonica.Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
What's the IP again? I can't find where it says what the IP is.Sure. I've got spares of the lead guitar, bass (the black one), and harmonica.Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
I'd appreciate it if someone could get me a violin or koto! Just saying. I've been searching planets eagerly but have yet to find any. :cI have one, just the one.
This is getting ridiculous. The server is crashing after a few hours.How many people were on it? I had ~5 (including self), and I had at worst a reccuring error with no effect because of a mod item from someone, or just lag, and I had it up for about half of yesterday.
I'd appreciate it if someone could get me a violin or koto! Just saying. I've been searching planets eagerly but have yet to find any. :cI have one, just the one.
Also a magic scroll, still have no idea what to do with it, I would be happy to trade for something of equal value... (Read: either another musical instrument or something that hat looks cool.)
I beat the robot by spawning it in the middle of a small flat area with hills on both sides. I just ran around shooting it, and jumping over it when I reached a hill.Pretty much my strategy too, except I got a pretty powerful random spear, and pulse jump.
I got a keg of beer to wear on my back because a sky merchant ship crewmember got shredded to bits by an animal.Also applicable, spawn any boss on an avian airship. Most of the crew have guns, and will shoot through any boss as if you had 30 party members on the server.
Also, on how to cheat one's way through bosses, I built a one block thick wall between the robot and I and I used an electric spear and my brain extractor to kill it from safety.
Hid in a hole in the ground and shot the UFO to death with my bow.
Hid in a house with missing roof sections and shot the dragon to death with my bow.
I might kill the jelly the same way.
I got a keg of beer to wear on my back because a sky merchant ship crewmember got shredded to bits by an animal.
Oh for the love of...Have you mentioned it somewhere other than here?
They STILL haven't gotten around to patching the 'enter FTL and never leave' bug.
For such a game-breaking bug, they're taking their time.
Oh for the love of...
They STILL haven't gotten around to patching the 'enter FTL and never leave' bug.
For such a game-breaking bug, they're taking their time.
My god. I hate myself.I did this to myself when I first got it, but thankfully I was already in the habit of keeping my valuables on me (and keeping backups). :|
Using the custom ship mod, I accidently destroyed my shiplocker full of stuff. Due to Starbound's idiotic item deletion times, I was only able to save a small fraction of everything
I did it once when I accidentally dropped a bomb in my ship quarters, right near the lockers. Thankfully I had a near empty ship hold, so I just took advantage of autopickup and shift-click, and shoved everything into the hold before it could disappear.My god. I hate myself.I did this to myself when I first got it, but thankfully I was already in the habit of keeping my valuables on me (and keeping backups). :|
Using the custom ship mod, I accidently destroyed my shiplocker full of stuff. Due to Starbound's idiotic item deletion times, I was only able to save a small fraction of everything
Is there a mod to recycle all the crappy weapons we find?
Is there a mod to recycle all the crappy weapons we find?I'd love some mod that turns junk weapons into pixels or fuel. Preferably, turns weapons into pixels, and lets you turn pixels into fuel!
Is there a mod to recycle all the crappy weapons we find?I'd love some mod that turns junk weapons into pixels or fuel. Preferably, turns weapons into pixels, and lets you turn pixels into fuel!
Reading this thread makes me feel crap at the game. D: I'm still yet to beat the UFO or even find a gun that isn't trying to kill me.
Guns desperately need a rebalance. Everything but sniper rifles and rocket launchers are ineffective because they drain your entire bar to do as much damage as one or two shots from the two useful types. I can keep firing my 2.5k damage sniper all day, but a 300ish damage plasma pistol sucks my energy dry in ~3 seconds of sustained fire. The only thing I've found that's at all useful is the flamethrower AR, and that only because it makes up for pitiful damage with a 1e/shot cost. :/
What environment is that? I like that decor around, a house made of flowers and leaves is befitting of a floran.It's like a plant minibome that CAN be found underground. It only has two characteristic blocks, and one of them can additionally be found in Floran prisons.
i am now at the point where i leave gold behind. i haven't even defeated the UFO yet ...Mine it, smelt it, refine it, use the pixels to power your scanner until you have a huge catalog of cool shit to print.
That's what platinum and diamonds are for.i am now at the point where i leave gold behind. i haven't even defeated the UFO yet ...Mine it, smelt it, refine it, use the pixels to power your scanner until you have a huge catalog of cool shit to print.
This is what you're looking for. (http://community.playstarbound.com/index.php?resources/cayotes-weapon-refinery.62/) It lets you refine weapons and shields at the refinery for a flat rate: 150p for weapons, 200p for shields, 250p for guns, and 20p for inferior brains.Theres (http://community.playstarbound.com/index.php?resources/smelting-melt-swords-shields-and-guns-into-iron-bars.55/updates) also this if you prefer ingots instead of pixels.
Question, if you pulse jump just before you hit the ground, do you negate fall damage?Yes.
Question, if you pulse jump just before you hit the ground, do you negate fall damage?Yes. Every movement tech is the same; pulse jump, energy dash, butterfly thing, bubble thing, other bubble thing, flash, and of course the gravity nullifier.
My character looks like a vagabound compared to some of ya x3... do wish I could cobble together a decent hobosuit. Maybe see if anyone's modded in a Gogo outfit or sumtin'. Plenty of rags and scruffy bits, that's the way to go.
My character looks like a vagabound compared to some of ya x3... do wish I could cobble together a decent hobosuit. Maybe see if anyone's modded in a Gogo outfit or sumtin'. Plenty of rags and scruffy bits, that's the way to go.
Skycreeper? I lol'd.I'm a bandit!My character looks like a vagabound compared to some of ya x3... do wish I could cobble together a decent hobosuit. Maybe see if anyone's modded in a Gogo outfit or sumtin'. Plenty of rags and scruffy bits, that's the way to go.
Aw c'mon. Even florans look better than human bandits! D:< And here I thought I looked like a good ol' pirate.My character looks like a vagabound compared to some of ya x3... do wish I could cobble together a decent hobosuit. Maybe see if anyone's modded in a Gogo outfit or sumtin'. Plenty of rags and scruffy bits, that's the way to go.
(http://i.imgur.com/ddA2PEA.png)
I'm a bandit!
I'd take it as a sign of what it truly is. RNG has blessed you. With any luck, you'll find a horse head mask on that planet!Thus far, the only thing I've found is...
I was writing about something relating to that but then the rational (read: emotional, rational, anything that thinks.) part of my brain kicked in and I was hammering on that 'back' button like it had insulted my mother and drinking like a dwarf's first day at a castles doors.I'd take it as a sign of what it truly is. RNG has blessed you. With any luck, you'll find a horse head mask on that planet!Thus far, the only thing I've found is...Spoiler (click to show/hide)
I probably would have lol'd. If all else fails, you can PM it to me, so long as it's not something 4chan would approve of. No rape jokes, please. That's really my only limit.I was writing about something relating to that but then the rational (read: emotional, rational, anything that thinks.) part of my brain kicked in and I was hammering on that 'back' button like it had insulted my mother and drinking like a dwarf's first day at a castles doors.I'd take it as a sign of what it truly is. RNG has blessed you. With any luck, you'll find a horse head mask on that planet!Thus far, the only thing I've found is...Spoiler (click to show/hide)
Not drinking, mind, but I'm still trying to forget how dirty I'm feeling after thinking that sentence.
How the fook are you supposed see what color you're making your humans underwear? Because they're wearing clothing in the character creator that makes it impossible to see.Swap to Floran, change their leaf color, change back to human. There is a table that corresponds leaf color to underwear color.
Human Undy Color | Floran Leaf Color
01 dark blue | pale green
02 violet | pale goldenrod
03 red | teal
04 light orange | orange
05 yellow | violet red
06 green | pink
07 black | bright medium green
08 white | brown
09 gray | yellow
10 pink | purple
I wish I knew this sort of match up.How the fook are you supposed see what color you're making your humans underwear? Because they're wearing clothing in the character creator that makes it impossible to see.Swap to Floran, change their leaf color, change back to human. There is a table that corresponds leaf color to underwear color.
Human Undy Color | Floran Leaf Color
01 dark blue | pale green
02 violet | pale goldenrod
03 red | teal
04 light orange | orange
05 yellow | violet red
06 green | pink
07 black | bright medium green
08 white | brown
09 gray | yellow
10 pink | purple
Huh. Gamma sector and Delta sector are identical. I only just noticed.
Woah. How do, a destructible/rebuildable ship?Mods (http://community.playstarbound.com/index.php?resources/)
Woah. How do, a destructible/rebuildable ship?I'm curious too.
This mod, right here. (http://community.playstarbound.com/index.php?resources/spaceships-customizeable-and-craftable-blocks-and-objects.59/)Woah. How do, a destructible/rebuildable ship?I'm curious too.
<3This mod, right here. (http://community.playstarbound.com/index.php?resources/spaceships-customizeable-and-craftable-blocks-and-objects.59/)Woah. How do, a destructible/rebuildable ship?I'm curious too.
[...]Me and others tend to crash when entering modded ships on servers... So, stay vanilla please!
Also sorry to ask another repeatedly asked question, but does anyone know the typical response to a modded-to-fuck player joining a Vanilla server?
... I should make an FAQ.
[...]Me and others tend to crash when entering modded ships on servers... So, stay vanilla please!
Also sorry to ask another repeatedly asked question, but does anyone know the typical response to a modded-to-fuck player joining a Vanilla server?
... I should make an FAQ.
Flying Dice's treeship crashed me the first time, but worked fine the second. Not sure what's going on there.I've crashed dozens of times beaming up to unmodded ships. I don't think it has anything to do with the mods, I think it has to do with the netcode :P
Apex dungeons are terrible. :P
I once went through an abandoned lab lined with electricity traps that had no chest or meaningful containers anywhere.Apex dungeons are terrible. :P
I just went through an abandoned lab lined with electricity traps that deal 40 damage each bump, and there is ZERO loot. SO ANGRY
That's exactly my experience. The entire thing was lined with electricity, with no chests/containers anywhere. Plus, the threat level 2 monsters hit so hard :SI once went through an abandoned lab lined with electricity traps that had no chest or meaningful containers anywhere.Apex dungeons are terrible. :P
I just went through an abandoned lab lined with electricity traps that deal 40 damage each bump, and there is ZERO loot. SO ANGRY
I still looted half a backpack of furniture and decorations, and a stackful of electricity traps. :P
I went through one of those once and found a tech upgrade at the end, so sometimes there is loot and sometimes not.I went through at least ten of these things now, and every time there was a tech upgrade at the end.
Here's the one I use. (http://community.playstarbound.com/index.php?threads/build-your-own-ship-sandbox-ship.41890/) It's not dependent on the original ship structure, and I can confirm that it works for existing characters (move your stuff to a planet before installing it, though!). OTOH, the author just gives you a bunch of spares of the ship equipment, rather than crafting recipes.<3This mod, right here. (http://community.playstarbound.com/index.php?resources/spaceships-customizeable-and-craftable-blocks-and-objects.59/)Woah. How do, a destructible/rebuildable ship?I'm curious too.
Also sorry to ask another repeatedly asked question, but does anyone know the typical response to a modded-to-fuck player joining a Vanilla server?
... I should make an FAQ.
This. It's to do with the netcode, same as the other buggy parts of MP. I've crashed in my treeship a couple times, but also in vanilla ships, and the ship has never crashed/lagged for me in SP. :|Flying Dice's treeship crashed me the first time, but worked fine the second. Not sure what's going on there.I've crashed dozens of times beaming up to unmodded ships. I don't think it has anything to do with the mods, I think it has to do with the netcode :P
From reddit:
Starbound Devs make surprise visit on tehMorag's stream, talk Starbound for 3 hours (http://www.reddit.com/r/starbound/comments/1sqlf6/starbound_devs_make_surprise_visit_on_tehmorags/)Spoiler: "Future changes to come" (click to show/hide)
I did not watch the stream, so there may be other crunchy informations there.
From reddit:
Starbound Devs make surprise visit on tehMorag's stream, talk Starbound for 3 hours (http://www.reddit.com/r/starbound/comments/1sqlf6/starbound_devs_make_surprise_visit_on_tehmorags/)Spoiler: "Future changes to come" (click to show/hide)
I did not watch the stream, so there may be other crunchy informations there.
nooooo
villagers aggro when you steal. more aggressively follow you.
The tier system is entirely placeholder for beta, the final system is not remotely close to it
The tier system is supposed to be a storyline mode, with the player proceeding with the story until it's completed, at which point he's in sandbox. I.e. like every open-world CRPG ever, GTA to X3 to Torchlight.This. The tiers will still exist in the sense that there will be gear progression, but it won't be anything as simple as "make boss item, kill boss, gain access to next-tier items". I seem to also recall them talking about much a much finer difficulty gradient, so you could have T2 worlds that are effectively level 1.17, 1.62, 1.99, etc.
So you won't have "tiers", you'll likely have something more akin to "acts" in Diablo. The work on balancing it now helps tune the difficulty curve for the storyline.
I think I found the solution to the FTL bug. Problem is, the fix appears to be restarting the server :IThat only treats the symptom, not the actual problem itself.
Well, that's true.Suppressing symptoms is better than leaving it unchecked, though.I think I found the solution to the FTL bug. Problem is, the fix appears to be restarting the server :IThat only treats the symptom, not the actual problem itself.
What am I supposed to do with this jelly? I can't find the thing I need to make.
Nevermind, I figured it out after I asked. Durasteel tech gives the next sector along with.What am I supposed to do with this jelly? I can't find the thing I need to make.
I think you make the next star chart upgrade, but I think it doesn't show until you get the Durasteel Tech thingamabob.
If people have any green goop looking blocks I would still like them. I'm looking for the slime stuff for the base of my tree. It needs nutrients in its roots.I have a slime layer on my planet. Next time I'm on, feel free to mine.
Yeah, that. It's got a lot of potential, but it's pretty limited right now. Looking forward to it in the future though!
Is there something wrong with the town planet on Forsaken's server?Are you in the right sector, and are you on the right planet/moon?
I am asking because when I beam down to the planet with those coordinates, I see no town and the ground is of ice and snow.
Alright, I've just made my way into Beta sector, and I've got a lot of raw materials but I'm struggling for money. Any tips on getting pixels, or on finding temples/bases/etc to get pixels?Make a refinery, shove it full of the silver you don't need anymore, then the extra gold you are going to get, then the copper you will only be using to fix your digging tool. You should be fine with pixels from then on.
Coming back to this after Beta. The server is dead, and frankly, the game is pretty boring once you get the hang of things.
The concept seems awesome and I really want it, but I sure hope those aren't the final models. They feel like the same ship, but with some parts copied+pasted.I'm pretty sure it's just a mockup, especially since the bottom ship has inaccessible areas.
The concept seems awesome and I really want it, but I sure hope those aren't the final models. They feel like the same ship, but with some parts copied+pasted.They probably are the same ship.
GENTLEMEN!Good lord dwarfputer all over again? Or wait..
http://imgur.com/r/starbound/WinWG4P
Prepare your planets for immense dwarven computing! With logic gates comes power over the lesser beings!
I seem to have a large propensity for short rotund bunny monsters in my worlds.
They invariably want to kill me =(
But the creepy looking motherfuckers with AXE-TAILS? Chill as fuck.
. . .
=(
I'm happy with the monstrosities being the happy ones, mostly, I see those ones as cute.
SCREW YOU, PELICAN BIRDS.
Florans probably want to find out who exactly greenfinger is, and/or who is responsible for their being so unenlightened.Greenfinger is just a Floran adventurer, and their being unenlightened is because they just recently achieved space travel: They were only recently adopted by the Glitch, also note that their ships are just overgrown Apex ships that originally crashed on the Floran homeworld.
(I should really put all my found codex entries on the wiki)If you're trying to make a comprehensive wiki entry, you should probably put all of the codices onto that, not just the ones you found. Look in assets/codex/ for a complete list.
Which I Just Did (http://starbound.wikia.com/wiki/Log_entries).
There's currently no way to access more than a few entries at a time without some sheer luck, however, so it's sparse for now.
So to save us all the bandwidth and annoyance (since I do know how to spoiler and crop, and greatly prefer to), just... picture it for me. Please ;_;
Do you people have no idea how to crop pictures or use spoiler tags?
That sounds like a great idea.(I should really put all my found codex entries on the wiki)If you're trying to make a comprehensive wiki entry, you should probably put all of the codices onto that, not just the ones you found. Look in assets/codex/ for a complete list.
Which I Just Did (http://starbound.wikia.com/wiki/Log_entries).
There's currently no way to access more than a few entries at a time without some sheer luck, however, so it's sparse for now.
Floran ssstab ssstab <3
Floran prefer ssslash to stab, but it floran likesss to stab that isss fine with floran.Floran isss wizard, so floran use wizard ssstaff.
I have to ask: is there any point in going to the Beta sector? I'm still running around the Alpha sector with almost a full set of steel armor; just need some more pixels to complete the set. Iron and coal to make more steel aren't exactly uncommon. The only reason I can imagine going to the Beta sector for is to find better weapons.
Is Forsakens server still crashing clients after short playing?No idea. I just quit after a very short while.. Because recently, no one seem to be online when I am.
I invaded a Glitch castle. The guards and lord were hostile, but the normal citizens were neutral so I left them alone.It helps to not have your weapon equip when you enter an NPC place.
So. Much. Loot. I have probably four times the number of pixels I had when I entered, a bunch of nifty decorative items, a ton of new codex entries and cooking recipes, and a fancy golden shield.
I have found a pattern, one that courses through the entirety of the Starbound universe.
Has anyone else found strange upside-down triangles on their planet, with the top being foreground and the rest being background? I've found tons upon tons of them, as many as ten on the same planet. IT'S A CONSPIRACY. IF ONLY WE HAD A FORUM FULL OF OBSESSIVE CONSPIRACY THEORISTS. Oh wait. We do. Solve this mystery, damnit.
So anyone else noticed the latest update seems to be really slow and full of desynchs? Like, I'm walking along and there's a trail of blocks floating behind me, inching across the screen until they're absorbed into my inventory.Well I have a habit of traveling by using the Bubble
Can you fall into them and have the missing land generate over you?I have not experienced that.. yet... However I do get stuck mid-air just before the empty spaces, while the chunks are generated.
So anyone else noticed the latest update seems to be really slow and full of desynchs? Like, I'm walking along and there's a trail of blocks floating behind me, inching across the screen until they're absorbed into my inventory.It's been more or less like this since day one, for me. Update didn't seem to make it any worse or any better.
Tis a big picture.I have found a pattern, one that courses through the entirety of the Starbound universe.
Has anyone else found strange upside-down triangles on their planet, with the top being foreground and the rest being background? I've found tons upon tons of them, as many as ten on the same planet. IT'S A CONSPIRACY. IF ONLY WE HAD A FORUM FULL OF OBSESSIVE CONSPIRACY THEORISTS. Oh wait. We do. Solve this mystery, damnit.
Picture?
HUMANS DID ITHumans? Nah.. I am pretty sure it's the work of Penguins.
I get this in SP when I blink repeatedly in one direction.Can you fall into them and have the missing land generate over you?I have not experienced that.. yet... However I do get stuck mid-air just before the empty spaces, while the chunks are generated.
However this happens on Multiplayer, I have yet to try this on Singleplayer.
ALIENS DID I- Oh wait, we are the aliens. HUMANS DID ITIs there one above the screen in the middle, like some sort of heathen antiTriforce?
Eating things seems to be a theme.Debating whether to sig this or wait for someone to riff off of it even more. :V
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
Well.. I got nothing.Eating things seems to be a theme.Debating whether to sig this or wait for someone to riff off of it even more. :V
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
Eating things seems to be a theme.This game would be heaven for snorlax.
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
How could you even forget Kirby (http://en.wikipedia.org/wiki/Kirby_%28character%29)?Eating things seems to be a theme.This game would be heaven for snorlax.
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
Or like, you know, every anime protagonist ever.
I'm calling Kirby an anime character anyway, he fits the bill, how large would his lungs be and is his solar systems planets all have helium as their main... Air supply? But that wouldn't work, in order for him to float or even be light enough to 'float' by flapping his wings, her? I dunno, the outside air for the creatures must be denser than the air that's being taken in.How could you even forget Kirby (http://en.wikipedia.org/wiki/Kirby_%28character%29)?Eating things seems to be a theme.This game would be heaven for snorlax.
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
Or like, you know, every anime protagonist ever.
Tis a big picture.I have found a pattern, one that courses through the entirety of the Starbound universe.
Has anyone else found strange upside-down triangles on their planet, with the top being foreground and the rest being background? I've found tons upon tons of them, as many as ten on the same planet. IT'S A CONSPIRACY. IF ONLY WE HAD A FORUM FULL OF OBSESSIVE CONSPIRACY THEORISTS. Oh wait. We do. Solve this mystery, damnit.
Picture?
-snip-
ALIENS DID I- Oh wait, we are the aliens. HUMANS DID IT
Eating things seems to be a theme.Met a new human? Floran eatsss.
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
Siiiiiiiiiiiiiiiiiiiiiiiiiigged.
Met a new human? Floran eatsss.
New monkey-man? Eatsss.
New fissshy? Eatsss.
New avian? Eatsss.
New glitch? Floran isss displeasssed.
Speaking of Florans, relevant Wedding Thorndancer is relevant (http://img.ie/97bk7.png)Touhou related?
Kudos if you get the reference. Bonus points for figuring out what, if anything, the referenced thing is referencing.
Naaaaah, that was my thought on the Lantern Stick and it making me think of Flandre. Though, maybe!Speaking of Florans, relevant Wedding Thorndancer is relevant (http://img.ie/97bk7.png)Touhou related?
Kudos if you get the reference. Bonus points for figuring out what, if anything, the referenced thing is referencing.
Any how.. Knowing Florans, I guess the wedding will be red.
Say, anyone got a wedding dress (chestpiece) or location thereof? I could use one. :PWhy wedding? :I Floran is bandito and likes it.
NVM, found it. X -68874771 Y 23289477, Alpha Mu Cru 629 I
Big snow planet, head to the right a while.
Went to a human base and brutally murdered everyone. Sounds right. :vEating things seems to be a theme.Met a new human? Floran eatsss.
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
New monkey-man? Eatsss.
New fissshy? Eatsss.
New avian? Eatsss.
New glitch? Floran isss displeasssed.
It lacks the hat to be a proper Touhou. It's Lily White isn't it?If it weren't for the hat I could very much agree, but that was not the idea. :P
Say, anyone got a wedding dress (chestpiece) or location thereof? I could use one. :PWhy wedding? :I Floran is bandito and likes it.
NVM, found it. X -68874771 Y 23289477, Alpha Mu Cru 629 I
Big snow planet, head to the right a while.
Floran like way Floran think.Say, anyone got a wedding dress (chestpiece) or location thereof? I could use one. :PWhy wedding? :I Floran is bandito and likes it.
NVM, found it. X -68874771 Y 23289477, Alpha Mu Cru 629 I
Big snow planet, head to the right a while.
Wedding dress isss good. Hasss lotsss of room for meat-juicesss to sssplatter when Floran ssstab.
I think it's the descriptions you get when you examine stuff, personally.
Its the lissssp. It makes them seem vulnerable when combined with their infantile language and lack of moral structure.If I remember correctly, flowers from normal plants are used so bees will come pollinate said flowers with pollen from others.
They're like three year olds dressed all in flowers who casually kill and eat anything that moves.
Adorable.
What is wrong with people?
Introducing space travel to the primitive Florans had the undesired effect of Floran colonies spanning across star systems, each with their own customs and levels of aggression. Despite this, individual Florans have been known to split apart from their society to lead their own lives in isolation or in the solace of other races, at the cost of being cut off from the collective and considered enemies of all flora for good.That's from the starbound wiki, I'll link it in fact.
Fist of the Feathered Star!More like the Chozo reborn!
So the giant flowers on top of their heads is either to use for bees getting.... Ahem, 'baby juice' stuck on their legs to go to other florans and pollinate them, or the flowers are basically something to attract other florans to pollinate each other.Pfft. Plump Helmet Floran master race reporting in, enjoy my spores infesting & impregnating your socksss.
What's the first one called?The one where he's running through walls?
Do we have a server for Starbound running?Forsaken has a server and we should have built a town somewhere..
And I love the terrain generatorThat bridge and lake are actually an imposed structure, similar to the small houses and camps you can find around, rather the result of natural generation. While pretty cool at first, once you have come across three or four that are identical in shape, just a different color dirt block, it seems less impressive.Spoiler (click to show/hide)
Yeah, the town disappeared just after I started building my house. :(Do we have a server for Starbound running?Forsaken has a server and we should have built a town somewhere..
Altough for some reason.. Whenever I try to return to said planet with the town.. there is no town.. I wonder if somehow things got messed up somewhere..
And yes, I did follow the exact coordinates in the Beta sector.
Speaking of servers, Aklyon's server is still chugging along. Our homeworld continues to be worked on, complete with a statue of the Great Toad that defies categorization. :P
Scattered. Annoyingly.You should make a single server that everyone can join, combining all the benefits of the other three!
No difference between the servers, yet we've ended up with three. Which has resulted in a split populace.
I think that, at some point, what I'll do is join a larger, non-bay12 server. I want to play with a decent amount of people, but the fact bay12 keeps making umpteen servers for the same thing tends to make that pretty hard.
At which point we end up with four servers. This feels familiar (http://www.xkcd.com/927/). ^_^Scattered. Annoyingly.You should make a single server that everyone can join, combining all the benefits of the other three!
No difference between the servers, yet we've ended up with three. Which has resulted in a split populace.
I think that, at some point, what I'll do is join a larger, non-bay12 server. I want to play with a decent amount of people, but the fact bay12 keeps making umpteen servers for the same thing tends to make that pretty hard.
Exactly what I was referencing.Ah. That went right over my head; I'm a bit too literal, it seems. ^_^
Hey. Eventually they've talked about adding stargates that can link servers ingame. So people can congregate together wherever others are.Awesome. That is the one feature I've waited so long for games to start doing.
*sighs* Can't we stick together for once :D ?We were all together and it kept crashing forsaken's server. Mine is just here because I can run it and to help forsaken's not crash, I can't leave a laptop running more than I already do :)
So, are the IPs for the servers buried somewhere in the thread?Yes.
What they do is have your homeworld be *your* homeworld, and travel with you to any server you connect, like your ship, so people can showcase their planet to others. Wasn't that going to be the original plan?What if two people with the same homeplanet joined a server? And what happens when you DC, does it revert to the default or stay as it is, and if that's the case, what's stopping you from just filling a planet with crap, joining a server then DCing, having people loot everything and then repeating it.
I'm pretty sure it's exactly the same as the ship mechanics, just like how you get kicked off someone else's ship as soon as that person disconnects. And the loot trick can be already done with your ship by savescumming: Make a backup of your player data, have people loot your ship, then revert to your backup.What they do is have your homeworld be *your* homeworld, and travel with you to any server you connect, like your ship, so people can showcase their planet to others. Wasn't that going to be the original plan?What if two people with the same homeplanet joined a server? And what happens when you DC, does it revert to the default or stay as it is, and if that's the case, what's stopping you from just filling a planet with crap, joining a server then DCing, having people loot everything and then repeating it.
So what happens if you've built something on that planet before the person joins? Does it just get wiped or what.I have no idea.
Decided it was time to pick up this game. Research Purposes, of course.Wait a moment, you aren't part of the dev team? Go fix that immediately.
Still waiting on my pre-order, but I'm rather enjoying playing around with the character creator:
(http://i.imgur.com/d28XX0C.png)
From Left to Right: Dr. Weissbosch, Lt. Naru Tango, Lady Killbot, Iris, Mistral, and Gillbert
Not sure if you're comedically missing the point, but that's two Florans, and one is crouching.Are you saying Florans can change their height at will? OP.
So what happens if you've built something on that planet before the person joins? Does it just get wiped or what.Just make different instances of it and let people select which one they fly to from a drop-down list. There's the server's instance, the Player_5_Homeworld instance, and the Player_6_Homeworld instance.
Not sure if you're comedically missing the point, but that's two Florans, and one is crouching.Can a person not simply be hoping to play as short humanoids? Anything to shave off a block from the character model, because I swear the most annoying thing about this game right now is that the dig radius is 3x3 and the character's size 4xwhatever.
I think the dig area and the placement of multiple blocks at a time is a problem. I prefer the mine craft/terraria method of affecting one block at a time.
It's 4x2.Not sure if you're comedically missing the point, but that's two Florans, and one is crouching.Can a person not simply be hoping to play as short humanoids? Anything to shave off a block from the character model, because I swear the most annoying thing about this game right now is that the dig radius is 3x3 and the character's size 4xwhatever.
FAKEDIT: Ask.I did ask, smartass. I asked here.:P What I want to know is, does Starbound have a /who or /whois command?
Damn it, game; in this house, we obey the laws of fluid dynamics! :P
I think the dig area and the placement of multiple blocks at a time is a problem. I prefer the mine craft/terraria method of affecting one block at a time.
Hold shift.
Spoiler: You've got to be shitting me. (click to show/hide)
Surely, it stinks.Spoiler: You've got to be shitting me. (click to show/hide)
Don't let the little ones touch you. They did ~170 damage when I landed on one. Crappy way to go, I know.
Here you go, Skycreeper. (http://imgur.com/u4FL8mw)What is this for? :o
x3
Not using img.ie, I would assume.
So, Bioshock Infinite.Theres many games with zipline.
Yeah. I've found volcano planets with ice on the surface.Deserts with snow and forests with deserts as well for me.
It might be a thing they do for winter.Not just snow. Sand on forests for me. Snow everywhere else. Also, I don't think this was intentional.
The most dramatic shift I've seen was just a snow biome turning into a jungle biome. Nothing major compared to some of the other examples.
It had lots of clay though. I was a bit bummed out when I found out you can't actually do anything with clay.
I can't find the recipe for the back lantern.Have you defeated the ufo?
I'm in the X sector.I can't find the recipe for the back lantern.Have you defeated the ufo?
Last I remember it was at the very bottom of the... well, either the crafting table or the anvil. Pretty sure you can craft it before the UFO drops, unless there was an update I didn't notice.Can't find it.
Maybe needs a new character, if the one is from before the update that included the lantern? Dunno.
E: Actually, let me just go check. I can do that! Just a mo'.
E2: Yup, very bottom of the crafting table. 500 pixels, 10 unrefined wood, 15 iron bars.
Are you in Beta sector? Did you craft the mk2 ship upgrade?
I'm in the X sector.I can't find the recipe for the back lantern.Have you defeated the ufo?
It doesn't require a new character, as it works for my current character.The only tech upgrade I have left is rubium tech.
But it diddn't show up for me until I got some of the ore upgrades (the ones you craft in the X sector). I dont know what exactly is required to make it available.
.ABC format is so terrible that fans are suggesting the devs include MML support instead. (http://community.playstarbound.com/index.php?threads/support-for-mml-music-notation-format.38489/)
Went to a human base and brutally murdered everyone. Sounds right. :vEating things seems to be a theme.Met a new human? Floran eatsss.
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
New monkey-man? Eatsss.
New fissshy? Eatsss.
New avian? Eatsss.
New glitch? Floran isss displeasssed.
Lots and lots of .abc songs that theoretically can be played in Starbound. Change the last letter in the URL to view other songs. (http://www.thefatlute.eu/rapid/view_letter/s)How do you make that work?
I use no mods - i've found one of them on Sky's server too, and one on my own singleplayer game.
They just say things in barely-working-english + entish on my one.
I've created a file with an extension .abc inside the Starbound/assets/songs foldier, opened it with Notepad, copypasted the code of the song into the file and saved it.Lots and lots of .abc songs that theoretically can be played in Starbound. Change the last letter in the URL to view other songs. (http://www.thefatlute.eu/rapid/view_letter/s)How do you make that work?
Huzzah, I finally got up the courage to fight that UFO. Was easier to beat than I expected. Now I think I'll upgrade everything as much as possible before heading to that beta sector. I mostly just want to explore, no sense getting beat up by the wildlife!
Clearly it is Cougarstory.If I had a reason to change it, thats sounds both dramatic and silly, Soli. :)
Wolfeyez and I hit the X Sector. We're starting to collect cerulium from threat level 7 planets. I have enough bars to make us both tech upgrades, but no actual equipment.Aegisalt comes first. Thanks to the unfinished upper tiers you have to take yourself through them as if there were different sectors for each ore.
Lots and lots of .abc songs that theoretically can be played in Starbound. Change the last letter in the URL to view other songs. (http://www.thefatlute.eu/rapid/view_letter/s)
Lots and lots of .abc songs that theoretically can be played in Starbound. Change the last letter in the URL to view other songs. (http://www.thefatlute.eu/rapid/view_letter/s)
I love how the word "theoretically" was used, as Starbound uses it's own standard for .abc, as easyABC and Maestro/LoTRO do.
You would be lucky to hear the opening notes.
Lots and lots of .abc songs that theoretically can be played in Starbound. Change the last letter in the URL to view other songs. (http://www.thefatlute.eu/rapid/view_letter/s)
I love how the word "theoretically" was used, as Starbound uses it's own standard for .abc, as easyABC and Maestro/LoTRO do.
You would be lucky to hear the opening notes.
If those were made with any sort of standard, surely it wouldn't be hard to write a program that converted them to Starbound standard abc songs.
Lots and lots of .abc songs that theoretically can be played in Starbound. Change the last letter in the URL to view other songs. (http://www.thefatlute.eu/rapid/view_letter/s)
I love how the word "theoretically" was used, as Starbound uses it's own standard for .abc, as easyABC and Maestro/LoTRO do.
You would be lucky to hear the opening notes.
If those were made with any sort of standard, surely it wouldn't be hard to write a program that converted them to Starbound standard abc songs.
Clearly it is Cougarstory.If I had a reason to change it, thats sounds both dramatic and silly, Soli. :)
its not particularly secretive. Bay12 tends to use the same password for mp games afaik.
Dwarf. :Pits not particularly secretive. Bay12 tends to use the same password for mp games afaik.
And that would be...?
I am deeply discomforted by the tentacle biome's music.I don't believe you. :V
END YOUR DISBELIEF BECAUSE I AM NOT GOING BACK TO ANY OF THOSE HORRIBLE PLANETSI am deeply discomforted by the tentacle biome's music.I don't believe you. :V
Bits of that music kind of vaguely reminds me of.. a certain SNES game.. Specifically 'Zombies Ate My Neighbours'.
I hope they implement something to carry water. A bucket, of sorts. I wanna build a swimming pool and have pet fish.Go to an apex apartment set. They 've got aquariums, and if you're lucky, one will have fish.
I guess I just have bad luck, especially since I had just finished my cruiser using the "build your own ship" mod. I've been working on it for a few days, and had to rip apart three U.S.C.M. bases, one Glitch castle, and one of those towers made of pressurized steel that you can find anti-matter in.
Now I'm back to the human starter ship, with an empty inventory, on a planet I've never even been to before. And of course I never made any back-ups.
Go to the assets/tools folder and find the stone pickaxe file. Change blockdamage to 9.5 and tile range to 5. Now you've saved HOURS of chipping away at those dungeon tiles again. It makes building or rebuilding SO MUCH LESS PAINFUL.
Any why can't we sell things yet D:
The next update will wipe your universe and quests, but not characters.
A future update which will include the feature which prevents future wipes will wipe everything.
Tiy | ?:?? | You'll be unable to breathe on moons.
That'd be neat, but I'm not holding my breath. :vHonestly though, it seems like a hassle, and shipfarming is ALREADY a good idea because the ship is always loaded.
One of the previews posted showed a "meteor shower" rain type that destroyed chunks of terrain. It's official folks, ground bases are now the most pointless waste of time ever.I find it unlikely that every planet is going to be hit by meteors.
Though it would be nice to know that sort of thing before you start investing in a base.One of the previews posted showed a "meteor shower" rain type that destroyed chunks of terrain. It's official folks, ground bases are now the most pointless waste of time ever.I find it unlikely that every planet is going to be hit by meteors.
Build a dome?This depends on how the meteor damage works. If it 'mines' blocks the same way other stuff does, rather than something lazy like what the UFO seems to do, then some of the tougher dungeon materials could very well serve as a meteor-proof dome and make for some pretty awesome gameplay.
One of the previews posted showed a "meteor shower" rain type that destroyed chunks of terrain. It's official folks, ground bases are now the most pointless waste of time ever.I'll build my ground base deep underground, then.
Derr. Mod one is as a craftable? I mean, the build your own ship must have a method of moving the chair and fuel thing around or something
It just marks the chair, fuel port, tech station, and storage locker as moveable, it doesn't allow you to make them. Though I haven't much use for the ship without all of my loot in it, and this character is barely used, so I'm probably just going to abandon it.
-snipped for SPAAACE!-
Oh my god. A grenade launcher. That poops out tiny little pigs with dynamite strapped to their backs that hug the ground and run super fast.The grenade launcher I had shot grenades that stopped in mid-air and blew up when something touched them.
I think I'm in love.
The only guns I've found have been weak as hell. 72 dps? No thanks, I have a 600+ dps hammer.I like my 3333 DPS impervium axe too, but sometimes guns just feel better.
Wolfeyez and I are getting there. We're about to go grab our first rubium.The only guns I've found have been weak as hell. 72 dps? No thanks, I have a 600+ dps hammer.I like my 3333 DPS impervium axe too, but sometimes guns just feel better.
Sadness: Removing all the propellers from an avian skypirate airship does not cause the entire thing to crash to the ground. I guess they're just... props. *coughs*The propellers also hurt the player to jump into.
Poor skypirates, though. They're just trying to get a little loot and pillage on, maybe a bit of gun running on the side, and this jackass apex digs holes all through their ship, steals their propellers, and then spends like a half hour* luring birds to attack 'em. What a way to make a living, huh.
Incidentally, editing a pickaxe into something speedy makes... a lot of things a lot smoother, less time consuming, less painful... I'd recommend it.
*Probably more like 10-15 minutes, at the most, but half hour sounds better.
The propellers also hurt the player to jump into.But not the NPCs! Bird people sky pirates have apparently mastered the ancient art of airship ninja propeller dodge.
I'm sad that I will lose Ssspacedancer the floran wizard in the next patch or two :/Doesn't work, I tried. Wipes override all changes made to planets even if you restore an old copy of the planet file.
I guess I can try to stash everything on a planet and try my luck with a planet backup again.
Yeah, I discovered that after the last character wipe. Doesn't mean I'm not gonna try again; I've only found the one wizard hat ever and I don't remember the coordinates where I found it.I'm sad that I will lose Ssspacedancer the floran wizard in the next patch or two :/Doesn't work, I tried. Wipes override all changes made to planets even if you restore an old copy of the planet file.
I guess I can try to stash everything on a planet and try my luck with a planet backup again.
Chest items are randomized anyways. Won't work.Yeah, I discovered that after the last character wipe. Doesn't mean I'm not gonna try again; I've only found the one wizard hat ever and I don't remember the coordinates where I found it.I'm sad that I will lose Ssspacedancer the floran wizard in the next patch or two :/Doesn't work, I tried. Wipes override all changes made to planets even if you restore an old copy of the planet file.
I guess I can try to stash everything on a planet and try my luck with a planet backup again.
I was trying to cover my whole planet just to see how much cool stuff I could find...In time, you will circumnavigate many, many planets, out of a desire for stolen goods or simply boredom.
I went for ages, found a few cultist buildings (both with huge minibosses near them...two swords that shoot bubbles dropped!)
Eventually, I came across a huge castle, accidentally hit some guy inside with my bubbles, and had to massacre the entire place as the guards wouldn't stop coming. But then my laptop overheat and I got teleported back to my ship. I think it's time to go to a new planet, I don't know if I have the effort left to make the same multiple day journey again. Really need to find some way to transport myself faster. You know, like calibrating this beam to be ninety degrees to the left. :S
I bought it from a Glitch wizard NPC rather than finding it in a chest. I assume he and his tower would still be in place.Chest items are randomized anyways. Won't work.Yeah, I discovered that after the last character wipe. Doesn't mean I'm not gonna try again; I've only found the one wizard hat ever and I don't remember the coordinates where I found it.I'm sad that I will lose Ssspacedancer the floran wizard in the next patch or two :/Doesn't work, I tried. Wipes override all changes made to planets even if you restore an old copy of the planet file.
I guess I can try to stash everything on a planet and try my luck with a planet backup again.
NOOOOOOO!Chest items are randomized anyways. Won't work.Yeah, I discovered that after the last character wipe. Doesn't mean I'm not gonna try again; I've only found the one wizard hat ever and I don't remember the coordinates where I found it.I'm sad that I will lose Ssspacedancer the floran wizard in the next patch or two :/Doesn't work, I tried. Wipes override all changes made to planets even if you restore an old copy of the planet file.
I guess I can try to stash everything on a planet and try my luck with a planet backup again.
Yeah, instruments are found the same way as most other things.What if there was a random lute that randomly picked another instrument to play the sound of for each note?
As random lute. *Dodges tomatoes*
Just noticed a 275 MB update, but none of the version numbers have been upped and there's no new patch notes. There wasn't a character wipe either.I don't think it'll be a character-wiper.
Was the Official Servers button there before? I think that's new.
- Pos can now be captured
The little poop creatures that can do 100+ damage in one hit.
Also, it appears that the update simply wipes your ship.
Also, it appears that the update simply wipes your ship.
Also, it appears that the update simply wipes your ship.
wipes your ship.
Did anyone link this earlier? (http://pastebin.com/qJXf3LSE)was about to post asking for this, thanks!
New changelog for the latest update, tweeted about an hour ago.
Also, it appears that the update simply wipes your ship.FFFFFFFFFFFFFFFF--!!
- Free teleportation to home planet from ships teleporter
Bases just became relevant.
- Free teleportation to home planet from ships teleporter
Bases just became relevant.
Query: When they say 'wipe yer ship' that means you can safely port all your stuff on ship to a planet and you're safe, right?Also, it appears that the update simply wipes your ship.FFFFFFFFFFFFFFFF--!!
Password lock > containers?- Free teleportation to home planet from ships teleporter
Bases just became relevant.
Yay! They listened!
Now, if only there was a way to keep your base safe from other players who might stumble on to it...
The rail system seems to be based off Skyrails from Bioshock Infinite.It is.
Wth?? That means I just lost all of my workbenches?! And the extra stuff I decorated my plant with,and my printer?
- Free teleportation to home planet from ships teleporter
Bases just became relevant.
Yay! They listened!
Now, if only there was a way to keep your base safe from other players who might stumble on to it...
Didn't see it mentioned in the changelog, but when you die now you respawn at the beamdown point of the planet rather than on your ship which is fairly neat.
Huh, or possibly only if you die near it or something.
/me wanders off to test.
The launcher has the change log. :P
Game is slow again so so I'm cutting out shit in my computer. One of them Norton. Now I need to replace it with something.
That is pretty awful. You really should use something with realtime protection at all times.
So uh, how do I get space gear?You need a matter block, right? Find one of these metal pyramid structures with the lava lighting. In one of the rooms there should be a red thing right in the middle. Activate that red thing, and it will shoot matter blocks as projectiles. Don't die to these projectiles, then look where these projectiles hit the wall; they should have left blocks that you can mine, those are matter blocks.
Do you need the helmet or the full set?IIRC, you'd get enough matter blocks from one of those to make the full Makeshift set anyways. I assume only the Spaaace! helmets are needed, though. After all, it is a question of breathing.
Which reminds me, you seemingly have the flag blueprint in the 3d printer as default, for 100px. It's kind of neat.Though you can't add anything into the printer...well, I can't--I just found this nifty starship decoration map. :<
So, how do I make equipment that'll let me explore the asteroid belts? I have one right in my starting system I wanna raidI think its one of those space helmets..erh, truly unsure here what gives an oxygen supply and what does not (I assume full helmets like Scout Helms..but unsure due to lack of testing).
[...]There's something wrong with partial tentacles?
Worse, it doesn't look like they fixed the minibiome bug. My forest is partially tentacles.
http://i.imgur.com/5IQDwLZ.png
I am a shirtless Santa Claus wearing Santa armlets sitting on a ship while 10 giant giftboxes hop around my spaceship.
This game is so awesome.
People said this, but I'll verify that it is indeed Ubuntu. I find it's the easiest to get to work with Steam and stuff.http://i.imgur.com/5IQDwLZ.png
I am a shirtless Santa Claus wearing Santa armlets sitting on a ship while 10 giant giftboxes hop around my spaceship.
This game is so awesome.
Well now I feel like I want to play again.
What OS is that by the way?
Any server up? If so, are we having any attempted 'challenge' to make the most holiday area?I'm also looking for a server, the ones I've been on I can't seem to connect to right now.
I'm personally going to be farming the metal-log trees and crystal trees. Other trees are simple enough to come by.Do these give special wood types?
I'm trying to find those crystal balloon trees and viney eyeball trees. Are tree types part of planet seeds or are they generated on the spot?I just saw Eyeball trees at this place if you want to try:
Dunno about the metal ones (if it's the ones I'm thinking of, then no, they don't), but the crystal ones drop crystal instead of wood. There's also cactus trees and rainbow wood trees that I've personally seen, and apparently there's plant fiber ones as well. Not counting the eyeball trees, which just drop extra eyeballs.I'm personally going to be farming the metal-log trees and crystal trees. Other trees are simple enough to come by.Do these give special wood types?
Violium furniture is an okay substitute to crystal. I love rubium as well.The trees with metal trunks normally drop regular wood, but some of them (no idea how to discern which, but they are only (rarely) found on lava and magma planets) drop metal-coated wood instead of logs, which can be made into smooth metal blocks.I'm personally going to be farming the metal-log trees and crystal trees. Other trees are simple enough to come by.Do these give special wood types?
Then crystal trees drop crystals, and I LOVE crystal furniture. My only regret is that I've never been able to get many crystals.
I am planning on getting this over the next few days (erm christmas ;3). The game is multiplayer, right?
And singleplayer if you're like me an must have everything done to your wishes.I am planning on getting this over the next few days (erm christmas ;3). The game is multiplayer, right?
Yep. We've got three servers going right now, last I checked.
So, since coordinate sharing doesn't seem to work for my linux computer (silly planets are kind of the same, but then different enough to not have the chests people talk about), does anyone have any tips for finding the tech things? I want to move faster but it seems like the only way to find these things without unbearably slow treks of dozens of planets is to have them already >_<
So, since coordinate sharing doesn't seem to work for my linux computer (silly planets are kind of the same, but then different enough to not have the chests people talk about), does anyone have any tips for finding the tech things? I want to move faster but it seems like the only way to find these things without unbearably slow treks of dozens of planets is to have them already >_<I think you're seeing different things because no one has updated the coordinates yet to the latest patches.
So, since coordinate sharing doesn't seem to work for my linux computer (silly planets are kind of the same, but then different enough to not have the chests people talk about), does anyone have any tips for finding the tech things? I want to move faster but it seems like the only way to find these things without unbearably slow treks of dozens of planets is to have them already >_<As far as I am aware only major features (like villages, dungeons, pirates, ect.) and planet type and makeup is persistent. Chests and their contents is random based on various procedures as far as I know.
Scanning System
Number of processors: 4
Processor architecture: x86
Processor: AMD64 Family 21 Model 1 Stepping 2, AuthenticAMD
ProcessAffinityMask: 0000000F
SystemAffinityMask: 0000000F
WindowsVersion: 6.1.7601 Service Pack 1
EnvAppId: 211820
The Steam Overlay has been detected.
Disabling the Steam overlay may improve render performance.
http://community.playstarbound.com/index.php?threads/sbdiagnose-faq.52470/
Environment Compatibility Flags: ElevateCreateProcess
Done.
Heh. Neat. I thought it'd launch the game in debug mode or something. :PQuote from: Diagnostic buttonScanning System
Number of processors: 4
Processor architecture: x86
Processor: AMD64 Family 21 Model 1 Stepping 2, AuthenticAMD
ProcessAffinityMask: 0000000F
SystemAffinityMask: 0000000F
WindowsVersion: 6.1.7601 Service Pack 1
EnvAppId: 211820
The Steam Overlay has been detected.
Disabling the Steam overlay may improve render performance.
http://community.playstarbound.com/index.php?threads/sbdiagnose-faq.52470/
Environment Compatibility Flags: ElevateCreateProcess
Done.
I see what seems to be a tiny black dragonling in where should be the 'extra party' slot.
Is that a pet? o_O
The Arboreal army rises...
I see what seems to be a tiny black dragonling in where should be the 'extra party' slot.
Is that a pet? o_O
The Arboreal army rises...
That is Scionox. He's using the Argonian mod.
Started a new character. Spawned literally on top of an Avian temple. Made it my house. Found a chef spawner in a chest, in like the second cave to the left.When I started a new character and spawned, I was messing around on my unimportant starting location, getting the basics ready, and not minutes after I went mining just nearby a large meteor hit right on the spawn point and knocked out my crafting table, carving a giant circular crater in this one specific spot where I just happen to spawn which also happens to be between two hills. If that wasn't a sign of the game being out to get me then I don't know what is.
I've heard that the current version of Starbound is rather buggy, so I'll wait for the next one.Latest version seems reasonably stable to me, aside from the music bugs.
I've had them land on the floor and be fine before.And the minibiome issue.I've heard that the current version of Starbound is rather buggy, so I'll wait for the next one.Latest version seems reasonably stable to me, aside from the music bugs.
We need to start a new thread with an active OP. The frequency of people asking for server information is getting kind of silly.
I have found one instance of the minibiome issue that I like.
On my beta sector jungle, there is a valley with a USCM Base (learned how to make cake, vanilla ice cream, and summer salad there). The jungle transitions to desert as the valley begins and the sand is of the same color as the dirt (pinkish red). It gives a nice dried-out riverbed feeling. Also has anybody experienced any rain? I haven't gotten any in either of my two planets.
iron ore seems to rare, i got a mod that gives one ingot per ore, but I wish it was just easier to find it.
Couldn't find a mod that increased iron ore on planets.
The lack of environmental effects on mobs is incredibly irritating actually. Why the hell does my pit full of spinning death sawblades act as nothing more than a place for the fuckers to mass before leapslamming me to death.
The lack of environmental effects on mobs is incredibly irritating actually. Why the hell does my pit full of spinning death sawblades act as nothing more than a place for the fuckers to mass before leapslamming me to death.
It's a bit funny, because rain can't hurt them, but if they fall into a pool of it, they will get poisoned.
E: A downpour just replaced a toxic pool with regular water. I was not aware liquids could overpower one another.
Oh yeah, and what's the most efficient way to collect fuel? Are tree farms possible yet?
Still not a single server list posted. :/
interesting
http://community.playstarbound.com/index.php?resources/base-in-a-box-v0-1.592/ (http://community.playstarbound.com/index.php?resources/base-in-a-box-v0-1.592/)
good for quickly setting up disposable bases on worlds you plan to explore I guess? or if building bases just isn't your cup of tea.
Can someone tell me if the ship mods work in multiplayer?
Because I am seriously considering getting the human dreadnought...
The base-in-a-box reminds me of the capsule corps in dragonball.I'd love to see an alternative model of base-in-a-box. It scans an area above itself, and collects those items into itself. Then deploys them again in the same position. Inventory items could simply spill their contents on the ground, to avoid russian nesting chests, but furniture would work very well.
That explains a lot, but what on earth defines 'too small a place?'
I need stats on this D:
Width is an issue as well. On the 'totally custom ship' mod, I had a 2-wide sapling, and a 6-wide opening in the ceiling that had simple space above it, and the tree refused to grow.That explains a lot, but what on earth defines 'too small a place?'
I need stats on this D:
17 tall is too small. That is a couple blocks higher than you can jump on your ship.
Width is an issue as well. On the 'totally custom ship' mod, I had a 2-wide sapling, and a 6-wide opening in the ceiling that had simple space above it, and the tree refused to grow.That explains a lot, but what on earth defines 'too small a place?'
I need stats on this D:
17 tall is too small. That is a couple blocks higher than you can jump on your ship.
You can't have it touching a wall of any kind, even nestled against a one-block-tall slab of dirt hill.This was my problem, then.
If there is a single thing they did best, it is the sheer amount of biomes, including, even, on occasion differences beyond "new blocks to build with"!n everything but those flowers and trees.
Why is there snow on this lava planet?Space snow, Flyme. Space snow. Just roll with it.I'm having a critical logic failure here.Spoiler (click to show/hide)
Why is there snow on this lava planet?It's either a bug or a poorly-applied feature, the snowy volcanic biome.I'm having a critical logic failure here.Spoiler (click to show/hide)
Also, I've turned quite a few more throwables into guns. The problem is finding a proper balance. It's especially hard to do since most guns I've come across suck.
It is rather incompatible with burning lava lakes, however.Why is there snow on this lava planet?Space snow, Flyme. Space snow. Just roll with it.I'm having a critical logic failure here.Spoiler (click to show/hide)
Plus, it's not like a frozen/snowy surface is incompatible with volcanic activity or anything.
Guns and random things in general are very much subject to Sturgeon's Law. Sometimes you find cool ones, most of them suck though.
On the plus side, a low-level flame or plasma weapon can still make a good light source.
Space snow, Flyme. Space snow. Just roll with it.
Plus, it's not like a frozen/snowy surface is incompatible with volcanic activity or anything.
I'm more concerned about the snow sitting at the bottom of pools of lava. I should collect that stuff and sell it to N.A.S.A.N.A.S.A. already knows what asbestos is.
Me and a friend have noticed a LOT more snow after the update. We're currently angry because we believe it's a holiday effect. Especially considering many of the snow biomes are actually rather warm.Considering that it's not just the snow biome replacing the surface minibiomes (seen deserts in forests and such), the fact that this issue was instated in Offended Koala, not Angry Koala, and the fact that I have not seen a single surface minibiome generate since Offended Koala, I'm doubting it was intentional.
I'm more worried about that door that's under several feet of... let's call it 'soil'. Did their architect actually get his degree, to put a door that blatantly underground?Maybe it's just a closet or somethin'? Old style glitch fridge (throw some ice/snow behind a door with the food) janked by some wandering Apex?
Although... an earthquake replacing a wall with bones seems a bit suspect.Lying. It was an Earthquake.
Perhaps it should be mentioned that that was not the only house built out if bone on that moon, and that there were in fact enough if them around to qualify as a smallish village.So that's a good vacation destination.
(Also a couple of Florans and a UMPC Penal Colony)
"So you can sleep soundly at night without ever hearing a scream!"Perhaps it should be mentioned that that was not the only house built out if bone on that moon, and that there were in fact enough if them around to qualify as a smallish village.So that's a good vacation destination.
(Also a couple of Florans and a UMPC Penal Colony)
"Come to this planet! We've got hills of polished human bones, cannibalistic stabbing plants, and pissed off, rioting prisoners! There's also no air!"
Uh. I can't seem to plant anything anywhere since the last update. Am I just missing something or is this a bug?O_o Wolfeyez has a fuckhueg garden pretty much everywhere we go. Dumb question, but do you have a stone hoe?
...So how do the NPCs survive even without a helmet? O_o"Come to this planet! We've got hills of polished human bones, cannibalistic stabbing plants, and pissed off, rioting prisoners! There's also no air!""So you can sleep soundly at night without ever hearing a scream!"
...So how do the NPCs survive even without a helmet? O_o"Come to this planet! We've got hills of polished human bones, cannibalistic stabbing plants, and pissed off, rioting prisoners! There's also no air!""So you can sleep soundly at night without ever hearing a scream!"
Out of curiosity, if you use an existing character from singleplayer on multiplayer, can you still use the character for singleplayer afterwards?Yeah last time I checked. Ps. What is your avatar from?
Out of curiosity, if you use an existing character from singleplayer on multiplayer, can you still use the character for singleplayer afterwards?
My avatar is from my mind. It's an (outdated) pixel art spaceship with some special effects added. It is one of many I intend to use as part of a Starsector mod... when I eventually put some actual effort into it.Out of curiosity, if you use an existing character from singleplayer on multiplayer, can you still use the character for singleplayer afterwards?Yeah last time I checked. Ps. What is your avatar from?
Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?
Box!Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?
...Try playing as Floran ;)
I have theories on it's use but I'd rather not share them.It's just a bidet. :P
Um...I have theories on it's use but I'd rather not share them.It's just a bidet. :P
*looking at BIG APE IS WATCHING poster*Box!Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?
...Try playing as Floran ;)
*looking at BIG APE IS WATCHING poster*Box!Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?
...Try playing as Floran ;)
*wonders how big big ape is so she can eat it*
x3*looking at BIG APE IS WATCHING poster*Box!Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?
...Try playing as Floran ;)
*wonders how big big ape is so she can eat it*
Having played as a floran, the examines were cute, but got repetitive and old.Florans are simple-minded, you! Hivemind! Excuse their brevity. :P
For my human, I enjoyed the examines.xD
From my Hylotl, I have determined that they are a boring people.
They are not a hivemind, they are a collective of tribes! Glitch are the hivemind!Having played as a floran, the examines were cute, but got repetitive and old.Florans are simple-minded, you! Hivemind! Excuse their brevity. :P
I still love their 'Stabby stabby stab' phrase.
Floran isss pleasssed with new metal friendsss to ssstab!I understand now. Florans don't quite grasp the nuances of language. Sure, they want to stab everything... with their stamens. Pollination isn't a big deal for a flower. :p
Floran isss pleasssed with new metal friendsss to ssstab!I understand now. Florans don't quite grasp the nuances of language. Sure, they want to stab everything... with their stamens. Pollination isn't a big deal for a flower. :p
Any chance to get Aklyons server IP and possible password?Its only one page back.
Any chance to get Aklyons server IP and possible password?Its only one page back.
I appear to have struck that FTL multiplayer bug on Aklyon's server.No, the server just crashed.
Fack.
So now that the Beta's been out a while, has anyone made any attempts to try to find the minimum system requirements? I really want to try this, but no point in wasting money. :-\This game eats ram like candy, other than that i can probably could make it run on a pentium 4 at least.
Aklyon is afk. :PNot afk, the power went out for a bit and I felt terrible so I just left the computer off.
So now that the Beta's been out a while, has anyone made any attempts to try to find the minimum system requirements? I really want to try this, but no point in wasting money. :-\
...but there's apparently like three bloody versions of the dv7 or some rampant nonsense...It's actually closer to 20, when you count all the vendor specific (Best Buy, Sam's Club, Costco, etc.) models. I should know, I had to memorize 12 spec sheets for my area just for the dv7.
This looks interesting. (http://community.playstarbound.com/index.php?resources/new-horizon.278/)
Edit: Wrong version, though.
This looks interesting. (http://community.playstarbound.com/index.php?resources/new-horizon.278/)
Edit: Wrong version, though.
Funnily enough, New Horizon JUST got updated for angry Koala like five minutes ago.I was just about to post that.
My god, I really wish it was easier to find a planet you had been on in the past but had not written down. I had thought you could find a planet with its universe file name, but it appears as though the game also has a weird way of numbering planets. For example, if the game's numbering was based on moons and planets, my starting planet would be the 6th planet/moon of a system with 4 planets and 1 moon (I.e, non existent) , and the numbering says I'd also have taken a trip to the 3rd planet of the system at the very beginning of the game, which is a snow planet with poison water... I'm pretty sure I didn't go to a poison snow planet that early.Ship travel history files for the new patch, anyone?
Another example says I went to the 2nd planet... of a system with 1 planet and no moon.
Seriously, does anyone have any idea how the game numbers the universe files?
Seriously, does anyone have any idea how the game numbers the universe files?
It looks to me like someone salvaged a bunch of ship parts and tied them together with some plant.
I think so, though I'm not sure if the server needs the mod too. Would be worth trying, though!Only the ones that let you build ships from vanilla blocks without anything extra; the ones that work like that just remove the ship from the shipspace and let you build there instead. That looks like it uses unique items, and the expanded plans are certainly not vanilla-compatible. Servers would need the mod for it to work.
If it helps there's a total reality wipe coming very soon in the new year. It's supposed to be the last one, but it's gonna break all the things.Oh, well, I guess that's a good reason to stop caring about mining an entire USCM prison. If only I had known sooner.
So rather tan take a long breather I decided to mod starbound to hell and back.Try both! I heard the mod manager tries to fix clashes.
Now I'm just debating which big mod to use.
Industrialization, or new horizons.
I don't suppose anyone has used both and could give some feedback?
I could try both but making two characters and getting far enough to give both a proper go would be a pain/annoying.
I'm assuming of course they're incompatible. Pretty sure they are since both change so much but I could be wrong....
So rather tan take a long breather I decided to mod starbound to hell and back.With the merge system, they don't have to be incompatible. Me I like Industrialization, as once you get the Macerator, your ore production goes through the roof. I also use Homestruck, which allows you to build all of the blocks with appropriate materials, so you don't have to rip apart dungeons to build a base.
Now I'm just debating which big mod to use.
Industrialization, or new horizons.
I don't suppose anyone has used both and could give some feedback?
I could try both but making two characters and getting far enough to give both a proper go would be a pain/annoying.
I'm assuming of course they're incompatible. Pretty sure they are since both change so much but I could be wrong....
I tried to run new horizons, but it kept crashing the server. Am sad. Wolfeyez and I need a bigger challenge!Level 10 planet in copper armor :P
So rather tan take a long breather I decided to mod starbound to hell and back.With the merge system, they don't have to be incompatible. Me I like Industrialization, as once you get the Macerator, your ore production goes through the roof. I also use Homestruck, which allows you to build all of the blocks with appropriate materials, so you don't have to rip apart dungeons to build a base.
Now I'm just debating which big mod to use.
Industrialization, or new horizons.
I don't suppose anyone has used both and could give some feedback?
I could try both but making two characters and getting far enough to give both a proper go would be a pain/annoying.
I'm assuming of course they're incompatible. Pretty sure they are since both change so much but I could be wrong....
Am I correct to assume that industrialization is shaping up to be industrialcraft but for starbound?
post-Greg
I don't want to sound like a generalizer here, but is it me or is most of the Starbound community furries?
Sooo. Just before they mature two meteor storms in a row destroy all my rubber trees. GUESS WHO'S BUILDING THEIR NEXT FARM BELOW GROUND.They didn't, you just need to find less meteoric planets :P
Chucklefish. Y u replace rain with giant destructive rocks? U silly.
Sooo. Just before they mature two meteor storms in a row destroy all my rubber trees. GUESS WHO'S BUILDING THEIR NEXT FARM BELOW GROUND.They didn't, you just need to find less meteoric planets :P
Chucklefish. Y u replace rain with giant destructive rocks? U silly.
You can break them with any digging tool.
Hey cool, hunger doesn't tick down while you sleep. Now I can just run it in the background and have my crops grow without having to remember checking back every ten minutes to shovel food in my mouth.Yeah, beds are the most useful furniture besides doors. Good replacements for bandages, too.
Until higher levels, where it can take 10 minutes[citation needed] of sleeping to recover all of that massive pile of health. :/Hey cool, hunger doesn't tick down while you sleep. Now I can just run it in the background and have my crops grow without having to remember checking back every ten minutes to shovel food in my mouth.Yeah, beds are the most useful furniture besides doors. Good replacements for bandages, too.
Hmm. Higher tiers of beds should heal more. That'd be nice.Until higher levels, where it can take 10 minutes[citation needed] of sleeping to recover all of that massive pile of health. :/Hey cool, hunger doesn't tick down while you sleep. Now I can just run it in the background and have my crops grow without having to remember checking back every ten minutes to shovel food in my mouth.Yeah, beds are the most useful furniture besides doors. Good replacements for bandages, too.
Gentlemen. (http://community.playstarbound.com/index.php?resources/better-beds-mod.63/)Hmm. Higher tiers of beds should heal more. That'd be nice.Until higher levels, where it can take 10 minutes[citation needed] of sleeping to recover all of that massive pile of health. :/Hey cool, hunger doesn't tick down while you sleep. Now I can just run it in the background and have my crops grow without having to remember checking back every ten minutes to shovel food in my mouth.Yeah, beds are the most useful furniture besides doors. Good replacements for bandages, too.
After a little science, I've determined the interrogation bench is the quickest healing bed so far. I guess I could be crazy.
So you heal faster when you sleep on things people have died on?After a little science, I've determined the interrogation bench is the quickest healing bed so far. I guess I could be crazy.
It's 0.5 health/second as opposed to every other bed's 0.2. The Avian sacrificial altar has the same boosted heal rate, make of that what you will.
Just like real life.So you heal faster when you sleep on things people have died on?After a little science, I've determined the interrogation bench is the quickest healing bed so far. I guess I could be crazy.
It's 0.5 health/second as opposed to every other bed's 0.2. The Avian sacrificial altar has the same boosted heal rate, make of that what you will.
So you heal faster when you sleep on things people have died on?After a little science, I've determined the interrogation bench is the quickest healing bed so far. I guess I could be crazy.
It's 0.5 health/second as opposed to every other bed's 0.2. The Avian sacrificial altar has the same boosted heal rate, make of that what you will.
Is your laptop overheating, or similar problems?
I know. You also don't close your eyes on the torture slab.So you heal faster when you sleep on things people have died on?After a little science, I've determined the interrogation bench is the quickest healing bed so far. I guess I could be crazy.
It's 0.5 health/second as opposed to every other bed's 0.2. The Avian sacrificial altar has the same boosted heal rate, make of that what you will.
You don't actually sleep on the Avian altar. Your eyes are open and there are no little floating Zs.
Did Aklyon's server crash? Or is it just me?Apparently it stopped accepting connections or something odd. But it is infact, fixed for the moment.
I have one I don't use, if a server ever comes on I can trade it to you.I don't play multiplayer.
Checked, and appears aklyons's server has recovered from its crash, or whatever.
It turns out my netbook is too slow to run Starbound's map gen fast enough for no lag. Sadness!I'm surprised a netbook can run starbound in the first place, one of those tiny cramped minilaptops never did much for me.
I hoped it would be at least fast enough to run the server, but alas!It turns out my netbook is too slow to run Starbound's map gen fast enough for no lag. Sadness!I'm surprised a netbook can run starbound in the first place, one of those tiny cramped minilaptops never did much for me.
Anyway, server should be up in a few minutes unless starbound updates (or has a fit).
I'm surprised a netbook can run starbound in the first place, one of those tiny cramped minilaptops never did much for me./me gleefully plays Starbound at 1920x1080p on his Samsung tablet PC, whistling innocently.
Thats not a netbook if it can run 1920x1080p :PI'm surprised a netbook can run starbound in the first place, one of those tiny cramped minilaptops never did much for me./me gleefully plays Starbound at 1920x1080p on his Samsung tablet PC, whistling innocently.
Those were the old netbooks, a-la EeePC and such. Now it's all UMPCs and convertibles like my Samsung. A tablet PC is, by all counts, less of a PC than a netbook, since it only has the same case that houses its screen for all of its hardware. And yet modern tablet PCs outshine UMPCs in some regards, especially with keyboard docks.Thats not a netbook if it can run 1920x1080p :PI'm surprised a netbook can run starbound in the first place, one of those tiny cramped minilaptops never did much for me./me gleefully plays Starbound at 1920x1080p on his Samsung tablet PC, whistling innocently.
The best I've seen on a netbook was 1024x800, and it had one of those tiny cramped physical keyboards builtin to it with ubuntu netbook remix.
I'm thinking of picking the game up as soon as I can get money in the bank and I was wondering, does it require a particularly majestic machine to play? I mean, I can play Terraria on medium-highish settings with no problem, but this game appears to be a bit more graphically intensive.Starbound pushes my comp about as hard as T does (And I run T with everything that can be turned off, turned off. Starbound doesn't have turn off buttons yet, mostly), maybe a little more, but not notably. T's actually (was, anyway, before the latest patches) worse with some of the more intensive mods or with the wrong lighting. I posted my specs a few pages back. SB's just... not a very heavy game, relatively, and presumably will become even lighter as optimization and whatnot gets put it (though that may be a while, yet.).
I'm thinking of picking the game up as soon as I can get money in the bank and I was wondering, does it require a particularly majestic machine to play? I mean, I can play Terraria on medium-highish settings with no problem, but this game appears to be a bit more graphically intensive.
I rather doubt my laptop, let alone my tablet, would be able to run either Bioshock or FC3 "smoothly". So it might be some other kind of error. Have you tried the OpenGL and the normal version of the game both? OGL runs smoother for me, for instance.I'm thinking of picking the game up as soon as I can get money in the bank and I was wondering, does it require a particularly majestic machine to play? I mean, I can play Terraria on medium-highish settings with no problem, but this game appears to be a bit more graphically intensive.
It's still not very well optimized for lower end PCs. I can run games like Bioshock Infinite and Farcry 3 smoothly on medium settings, but I can't go to a populated area in Starbound without my framerate going down the tubes. So if you have an older computer like I do it might be worth waiting a while.
I've been hearing rumors from other friends who play Starbound about a character wipe coming soon. I've seen the big red text that's present whenever you start up the game, but it doesn't say much about when that might be happening. Any of you folks know the date?
I've been hearing rumors from other friends who play Starbound about a character wipe coming soon. I've seen the big red text that's present whenever you start up the game, but it doesn't say much about when that might be happening. Any of you folks know the date?
"as soon as possible in 2014" via Twitter.
This may be of interest to some of the server hosts/people who play on servers a lotNifty.
http://community.playstarbound.com/index.php?resources/commandstar.776/ (http://community.playstarbound.com/index.php?resources/commandstar.776/)
Well, it seems to work, so have a commandstar link that also probably doubles as a 'is server up' link: http://lyoncraft.dyndns.org:8080/Ossum.
If that shows a page, the server is probably working. Chat is most recent at the bottom.
(http://pugetsoundblogs.com/bremertonbeat/files/2008/10/possum.jpg)Well, it seems to work, so have a commandstar link that also probably doubles as a 'is server up' link: http://lyoncraft.dyndns.org:8080/Ossum.
If that shows a page, the server is probably working. Chat is most recent at the bottom.
Well, it seems to work, so have a commandstar link that also probably doubles as a 'is server up' link: http://lyoncraft.dyndns.org:8080/
If that shows a page, the server is probably working. Chat is most recent at the bottom.
Yesss.(http://pugetsoundblogs.com/bremertonbeat/files/2008/10/possum.jpg)Well, it seems to work, so have a commandstar link that also probably doubles as a 'is server up' link: http://lyoncraft.dyndns.org:8080/Ossum.
If that shows a page, the server is probably working. Chat is most recent at the bottom.
Server appears to be deaded, Aklyon.My computer stopped responding while I was having a nap, I'll get it back up soon.
Finished painting my starter house just in time to discover the weather of my planet.
Biggest feckin meteors I've ever seen.
ROOM-SIZED,
PLATEAU-SHREDDING,
HOPE-DASHING,
GIGANTINE ROCKS FROM SPACE
And it's up now people. Get your buts on... or don't, whatever floats your boat.Server appears to be deaded, Aklyon.My computer stopped responding while I was having a nap, I'll get it back up soon.
I dunno.Finished painting my starter house just in time to discover the weather of my planet.
Biggest feckin meteors I've ever seen.
ROOM-SIZED,
PLATEAU-SHREDDING,
HOPE-DASHING,
GIGANTINE ROCKS FROM SPACE
Was the planet's background a mountain range with giant craters in it? That was the case on the only planet that I've seen giant meteor weather on, so I'm not sure if it was an indicator or a coincidence.
snipI have no idea what this post means.
It means there was a post there, but it was either misplaced or inappropriate, and was edited out of existence by the author before anyone could see it.snipI have no idea what this post means.
Ah. The only thing I could think of was an attempt to quote gone horribly wrong.It means there was a post there, but it was either misplaced or inappropriate, and was edited out of existence by the author before anyone could see it.snipI have no idea what this post means.
Have a slightly (http://img.ie/vwsnw.png) more useful post. (http://imgur.com/YRCnJrg)
Lady Thorndancer welcomes you! When she's awake. :v
Have a slightly (http://img.ie/vwsnw.png) more useful post. (http://imgur.com/YRCnJrg)AUGH YOU MIXED THE TOXIC BIOME FURNITURE WITH THE FLOWER BIOME FURNITURE
Lady Thorndancer welcomes you! When she's awake. :v
The game is quite early Beta. Storyline is not finished, nor started, among many other unfinished things I'm sure. I assume once the story is done you will have much more to do. And I'm sure there will be more non-story related interesting stuff too.
That said, something that could distract you could be building houses, towns, cities, and so on and so fourth.
The game is quite early Beta. Storyline is not finished, nor started, among many other unfinished things I'm sure. I assume once the story is done you will have much more to do. And I'm sure there will be more non-story related interesting stuff too.
That said, something that could distract you could be building houses, towns, cities, and so on and so fourth.
I kind of assumed as much. I'm sure they'll be adding more stuff to do for a some time to come.
Building stuff for its own sake doesn't really do much for me. I need some reason for what I'm building. Once I'm motivated, I'll get into it and embellish a bit. But there's little reason to build anything in Starbound. I can set up all the workshop and storage space I need on my ship. Given that, there's no reason to build anything on a home planet, because of fuel costs. None of the bosses call for an arena set-up or anything, either.
Ha ha ha. There's no escape from Touhou, D. None. It's everywhere. Might as well just give up and give in, y'know?The only Touhou thing that I enjoy is an absolutely epic guitar cover of one of the songs. I wasn't really a fan of the games, and the fandom drives me up the walls.
Ha ha ha. There's no escape from Touhou, D. None. It's everywhere. Might as well just give up and give in, y'know?Kancolle seems to be picking up steam and possibly replace Touhou as the memetic fandom. Plus we have ponies everywhere for the western people.
Otaku of the universe, REJOICE
http://community.playstarbound.com/index.php?resources/collectable-figurines.823/ (http://community.playstarbound.com/index.php?resources/collectable-figurines.823/)
EDIT: Also...you can teleport to the home planet for free whenever. No fuel costs?
I wouldn't count ponies as the same kinda thing here, they sorta fade out to the background as a seventh group when you have also flowerpeople, fishpeople, robots, birds, plasmapeople (eventually), and humans.Ha ha ha. There's no escape from Touhou, D. None. It's everywhere. Might as well just give up and give in, y'know?Kancolle seems to be picking up steam and possibly replace Touhou as the memetic fandom. Plus we have ponies everywhere for the western people.
Anyone know of an Avian Airship within the Gamma Sector?I've found two and an avian village so far.
Anyone know of an Avian Airship within the Gamma Sector?I've found two and an avian village so far.
Gamma ichora 04.
I was giving you the system.Anyone know of an Avian Airship within the Gamma Sector?I've found two and an avian village so far.
Gamma ichora 04.
Whoops, I meant I need coordinates, I'm still on Singleplayer.
Problem being, you cannot find the system easily. You're asking for them to trawl among a huge area for one system. he may as well fly about, as it'll probably be faster.I was giving you the system.Anyone know of an Avian Airship within the Gamma Sector?I've found two and an avian village so far.
Gamma ichora 04.
Whoops, I meant I need coordinates, I'm still on Singleplayer.
Coordinates can just be put in and you get the system.
Otaku of the universe, REJOICE
http://community.playstarbound.com/index.php?resources/collectable-figurines.823/ (http://community.playstarbound.com/index.php?resources/collectable-figurines.823/)
EDIT: Also...you can teleport to the home planet for free whenever. No fuel costs?
They changed it so you have to actually be at a planet to be able to mark it as your home planet, so you still need fuel.
How do I get durasteel?
I imagine This (http://community.playstarbound.com/index.php?resources/wasteland-planets-mod.853/) will be right up some people's alley.
"This sign is in disrepair, but it's warning still reads clear."*twitch*
I imagine This (http://community.playstarbound.com/index.php?resources/wasteland-planets-mod.853/) will be right up some people's alley.Quote"This sign is in disrepair, but it's warning still reads clear."*twitch*
Ah, kidding aside, that actually looks quite neat. I kinda hope it makes it into the core game, too. I rather wish to play it even though they promised at least one more big character wipe, just to find one of those worlds.
I imagine This (http://community.playstarbound.com/index.php?resources/wasteland-planets-mod.853/) will be right up some people's alley.
They're called barren planets, actually.I imagine This (http://community.playstarbound.com/index.php?resources/wasteland-planets-mod.853/) will be right up some people's alley.
I'm really looking forward to post-release when there's a bunch of these and I can toss them all in for my second character. I know there are "wasteland" planets in the last patch but they're mostly flatlands for builders, I think.
The ship doesn't have enough storage space.
I have lined almost every wall with laboratory lockers and I'm still running out of spots to put my stolen furniture.
No, not platforms and chests, lockers topped with color-coded chests.The ship doesn't have enough storage space.
I have lined almost every wall with laboratory lockers and I'm still running out of spots to put my stolen furniture.
I put a line of platforms overhead and lined it with tech chests. Not enough storage for everything in the game, but more than enough for me.
Wheat seeds are part of the starting inventory for every character...so you had 900 wheat seeds in your chest? including but not limited to; about 3 full stacks of dirt, a handful of mid grad weapons, and a red stim.
My god. (https://www.youtube.com/watch?v=Y3b1pXuLT64) I don't know anymore.o_______o
Wheat seeds are part of the starting inventory for every character...so you had 900 wheat seeds in your chest? including but not limited to; about 3 full stacks of dirt, a handful of mid grad weapons, and a red stim.
Well reinstalled this on my new computer and made a amazing discovery not only was their a character wipe, but my lovely home with two villages has been replaced with a USCM hut... but amazingly my wheat seeds in my ship chest where still there.
Did you guys get a character wipe? My game hasn't updated - it's still Angry Koala.from irritated to Angry? no. Though i had everything in my inventory cause there was universe wipe.
Did you guys get a character wipe? My game hasn't updated - it's still Angry Koala.
Enraged, livid, pissed off, mad, annoyed, grumpy...They already did annoyed.
I'm sure there's more, but that's another six version's worth.
You forgot Wrathful and Furious.Inconsolable, but that's a bit of a stretch.
Hey, anybody got any mods they can recommend? I mean, I've got this (http://community.playstarbound.com/index.php?resources/variety-is-the-spice-of-the-universe-an-universe-biome-overhaul.199/) jammed in my mods folder, but I was thinking of grabbing a few others.Mods I have: Better Beds, Better Fuels, Craftable Tech, Extended Refinery, FCSMod (Fully Customizable Ship), Mining Laser, More Axes and Reasonable Banking.
I just thought, it'll be hilarious if someone makes a ship upgrades mod, and then has a fit when the devs implement it.
One day everything will be fixed and improved by mods, and the resulting ultimate mod pack will be integrated into the regular game download. Then someone will release a mod that returns everything to the "retro" state it was in at launch, and the mod will be called "Everything Is Boring And Broken".
I figured someone would crack an "Oh you mean Terraria" joke.One day everything will be fixed and improved by mods, and the resulting ultimate mod pack will be integrated into the regular game download. Then someone will release a mod that returns everything to the "retro" state it was in at launch, and the mod will be called "Everything Is Boring And Broken".
"better then spaceships"
I will never pass up a chance to poke fun at better than wolves. :P:?
I will never pass up a chance to poke fun at better than wolves. :PThis is...what? Google provides me with no answers except "Minecraft mod."
Surprising no one, Starbound sells in a million units in about a month. (http://www.rockpapershotgun.com/2014/01/07/should-have-sent-an-accountant-starbound-sells-a-million/)
Does Terraria have Bon Jovi and quests? No, and neither does classic Mario.
Heh. Looking at the comments on the RPS article, it never ceases to depress me how many people can only function when shitting on the ideas of more productive people.The RPS community is pretty famous for being douchenozzles.
I see all you neganerds haven't gotten to the Bon Jovi level in Mario.Does Terraria have Bon Jovi and quests? No, and neither does classic Mario.
A critical flaw in an otherwise brilliant game.
I once told a friend (when we were in grade ~4, obviously) that one tree in Pokemon Emerald was red. If you stood in front of it and pressed A, you got a Generation IV Pokemon.I see all you neganerds haven't gotten to the Bon Jovi level in Mario.Does Terraria have Bon Jovi and quests? No, and neither does classic Mario.
A critical flaw in an otherwise brilliant game.Spoiler (click to show/hide)
I once told a friend (when we were in grade ~4, obviously) that one tree in Pokemon Emerald was red. If you stood in front of it and pressed A, you got a Generation IV Pokemon.I see all you neganerds haven't gotten to the Bon Jovi level in Mario.Does Terraria have Bon Jovi and quests? No, and neither does classic Mario.
A critical flaw in an otherwise brilliant game.Spoiler (click to show/hide)
He searched the whole region. Twice.
A Sky Island. For bonus points, build it with a cave in the planet's atmosphere and the rest out of itFtfy.
Mostly, I myself don't feel like playing until they get that new update system implemented, I'll just get discouraged every time they update and wipe the characters again.this is what I meant
Hardcore TerrariaNote the date. x)
- You have to build fires, cook food, and stay in buildings just to keep from freezing to death, like Unreal World
I like how they simulated the carrots-let-you-see-in-the-dark thing by setting you on fire.Raw carrots don't do that. All cooked food does, though.
The carrots-improve-night-vision thing isn't actually true. It originated as British propaganda/counterintelligence during WWII to "explain" how they were able to intercept flights of German bombers at night so easily, in order to disguise the existence of their radar network.I like how they simulated the carrots-let-you-see-in-the-dark thing by setting you on fire.Raw carrots don't do that. All cooked food does, though.
The update isn't far off now, we're trying to include universe backwards compatability along side character backwards compatibility
I am enjoying the game but it's not exactly what I thought it would be or could be. I beat the first boss and made it to beta sector and so far, the game seems to just be: fight some aliens, find ore, craft gear, beat boss, warp to next sector.
I find no reason to build anything. Why do people do it beyond it looking cool? I got that out of my system with Terraria.
I am enjoying the game but it's not exactly what I thought it would be or could be. I beat the first boss and made it to beta sector and so far, the game seems to just be: fight some aliens, find ore, craft gear, beat boss, warp to next sector.
I find no reason to build anything. Why do people do it beyond it looking cool? I got that out of my system with Terraria.
My understanding is that most of the base-building features are not yet in game. At this point in alpha, Starbound is very much geared towards linear "do the quests, beat the boss, advance to next area" gameplay.
It should be more sandboxy later in development.
Yeah I don't understand judging the game as a finished product when they've openly admitted many, many times that most of the game systems aren't in yet or are in extremely preliminary balance stages. Quests aren't in, at least one major biome isn't in, lots of gear progression isn't in, sector progression isn't in, the map's getting reworked, 6 whole tiers aren't in, creatures are getting reworked, tech controls are getting reworked, pets are getting expanded... There's a huge list.
Yeah I don't understand judging the game as a finished product when they've openly admitted many, many times that most of the game systems aren't in yet or are in extremely preliminary balance stages. Quests aren't in, at least one major biome isn't in, lots of gear progression isn't in, sector progression isn't in, the map's getting reworked, 6 whole tiers aren't in, creatures are getting reworked, tech controls are getting reworked, pets are getting expanded... There's a huge list.
No conversation for nearly a week? Must remedy that.Does it burn?
A mod for all those looking to make their starbound a little more... dwarfy (http://community.playstarbound.com/index.php?resources/starbooze%E2%84%A2-v-very-alpha.1083/).
No conversation for nearly a week? Must remedy that.I got excited, hoping for a playable race of dwarves. You disappoint me :(
A mod for all those looking to make their starbound a little more... dwarfy (http://community.playstarbound.com/index.php?resources/starbooze%E2%84%A2-v-very-alpha.1083/).
No conversation for nearly a week? Must remedy that.I got excited, hoping for a playable race of dwarves. You disappoint me :(
A mod for all those looking to make their starbound a little more... dwarfy (http://community.playstarbound.com/index.php?resources/starbooze%E2%84%A2-v-very-alpha.1083/).
It seems the update is further delayed until the weekend. (https://twitter.com/starboundgame/status/425818596238184448)Aaargh...
I have to say this.If you have a serious problem with it, PM the OP. He's the only one who can change it.
LIFTOFF IS ONE WORD.
Seriously, this has been driving me insane since I first posted in this thread.
"We have lift off" is a very engrish way of saying "the elevator is out of order". :P
And we don't have liftoff yet, either. We're just doing preflight engine tests, training astronauts, and rolling the wobbly rocket-propelled explosion-waiting-to-happen onto the launchpad.
Well, the only living species on Kerbin are grass and Kerbals, so it's logical to assume that one is an evolved form of the other... though it's hard to say which is which sometimes. Continuing that line of thought, the Floran are a space-faring race of barbaric sentient plants..."We have lift off" is a very engrish way of saying "the elevator is out of order". :P
And we don't have liftoff yet, either. We're just doing preflight engine tests, training astronauts, and rolling the wobbly rocket-propelled explosion-waiting-to-happen onto the launchpad.
Kerbal Space Program mod confirmed for Starbound
You forgot cacti in Kerbin deserts.Well, the only living species on Kerbin are grass and Kerbals, so it's logical to assume that one is an evolved form of the other... though it's hard to say which is which sometimes. Continuing that line of thought, the Floran are a space-faring race of barbaric sentient plants..."We have lift off" is a very engrish way of saying "the elevator is out of order". :P
And we don't have liftoff yet, either. We're just doing preflight engine tests, training astronauts, and rolling the wobbly rocket-propelled explosion-waiting-to-happen onto the launchpad.
Kerbal Space Program mod confirmed for Starbound
Can a new thread be made? Links in the OP would be useful, and a better title would be good.
Can a new thread be made? Links in the OP would be useful, and a better title would be good.
You do know that titles can be changed and OPs can be edited, right? :u
Can a new thread be made? Links in the OP would be useful, and a better title would be good.
You do know that titles can be changed and OPs can be edited, right? :u
I'm hyped because the end of character/ship wipes means I can finally start hoarding properly.
I wonder how long it will take for someone to completely fill their ships with chests and boxes which are all actually filled completely.Miniknog lockers are better than chests.
Huh, interesting. (http://community.playstarbound.com/index.php?threads/in-next-patch-commits-force-pvp-in-x-sector.66276/)
Huh, interesting. (http://community.playstarbound.com/index.php?threads/in-next-patch-commits-force-pvp-in-x-sector.66276/)People don't seem to get that PvP won't happen unless you want it to.
Lab lockers are my waifu, they're so petite and helpful~I knoooow.
*snerk*
I didn't link to the reddit page because then the people would miss out on the discussion of the forum post (for whatever it's worth), and it's not like the links are halfway in the thread. They're right there, on the first post. I don't see any reason not to. It's not like following one extra link will kill you or something.Huh, interesting. (http://community.playstarbound.com/index.php?threads/in-next-patch-commits-force-pvp-in-x-sector.66276/)
This links to a forum thread where a discussion is already in progress. Am I supposed to follow the link in the thread to the reddit page? If so, why don't you just link to the reddit page? I'm very confused.
Actually, I've seen this happen a lot of times in this thread: someone posts a link that says "interesting" or something along those lines. No description of what is to be found at the link. When I click the link, it takes me to a forum thread somewhere with a discussion already in progress, and I can't figure out what I'm supposed to be noticing... Can I request that people try to be a bit more descriptive? Even if you just copy-paste the information you want us to see, it would be very helpful.
Indeed, the chances of stumbling into another player by chance are astronomically small. Especially with how few players any given server has.Well, unless you did what Aklyon did and use that server monitoring thing, which shows the active worlds. Then it becomes a definite possibility.
Well, unless you did what Aklyon did and use that server monitoring thing, which shows the active worlds. Then it becomes a definite possibility.Unless they're on the opposite side of the planet, which means they might get back to the telepoint before you catch up with them.
Absolutely massive changes to disk serialization (sorry reversers), which will allow us to never need to wipe players or ships again, and hopefully never need to wipe worlds again.TO SPACE, LADS AND LASSES. THE STARS ARE OURS!
So, who's gonna set up a server with the new updoot?I'd presume it'll be those who did so previously.
How big is the patch? Debating whether I should try to update out on the road or wait until I get somewhere with faster, more stable Internet :P
Is there a server up yet? I need my Starbound fix after a few months of not Starbound-ing.
So I heard you like servers. 8)Yes.
(commandstar not there, since I'm doubting it works with the brandnew update.)
OK, please could you give us the IP?First page, same place its been in since big last updated his post.
Grargh. Worst part about the update:Going around, reassembling my mods listwaiting for mods to update.
Grargh. Worst part about the update:Going around, reassembling my mods listwaiting for mods to updatewaiting for the update to finish.
Custom ship mod works. Just gotta change some letters.I did this, and it blew up. Anything else I should do?
FCSMod.modinfo
"version" : "Beta v. Furious Koala",
Laptops are not 24/7 in the first placeMy much-abused Acer Aspire 5685 would beg to differ. If it could, it'd also beg for me to give it a rest every once in a while.
Well, the last time I left a laptop on all night while I was asleep, the power port died a few days later. Not the best thing to happen twice.Laptops are not 24/7 in the first placeMy much-abused Acer Aspire 5685 would beg to differ. If it could, it'd also beg for me to give it a rest every once in a while.
Laptops are not 24/7 in the first placeMy much-abused Acer Aspire 5685 would beg to differ. If it could, it'd also beg for me to give it a rest every once in a while.
My first impressions from Furious Koala:Funny, my impression is just the opposite. None of the ones I've encountered took more than 2-3 hits with the starter sword to kill, and nothing but a few special attacks did appreciable damage to me. :/
- Random generated beasts seem a bit tougher than in previous versions.
I got attacked by a wild herd of... body slams. Glorious.
Please, let the next version have 360 degree directional melee... please. I'm so tired of spears sucking because they can only hit in two directions.8-direction spears would be nice. Ooh! Spears that can have multiple swings per swing would be nice, running around like a star of death.
I got attacked by a wild herd of... body slams. Glorious.
As monsters don't yet have proper names, their current attacks are always displayed above their health bars.
Anything that adds new things will either make the server non-crashily complain that your items don't exist (because it lacks the mod), or just not work with it.
I'd say about 3 hours today.
A suggestion, try set the polling rate for the connections to around 5-10 minutes. Too frequent connections considering we don't have much of an admin console yet and i do like the log to be fairly clean.
Also please update my link to tellehome.asuscomm.com, that DDNS is maintained by my router now so i wouldn't have to worry about no-ip updating :D
Sweet man, i'd give you 5 bucks but don't my monitor doesn't take visas :PA suggestion, try set the polling rate for the connections to around 5-10 minutes. Too frequent connections considering we don't have much of an admin console yet and i do like the log to be fairly clean.
Also please update my link to tellehome.asuscomm.com, that DDNS is maintained by my router now so i wouldn't have to worry about no-ip updating :D
The "polling rate" is whenever someone refreshes the page. I'll add in cached results tomorrow, with a 5 minute ttl. Also, address updated.
Yeah, it should be in the op or something!Or at least Bigs post.
Is the game stable enough to not need a reboot every 3 hours now? Because that was a pain in the ass.If you're talking about the server-side issues, this last patch included fixes for a lot of that.
Oh good. I'll probably put my server back up this week then.Is the game stable enough to not need a reboot every 3 hours now? Because that was a pain in the ass.If you're talking about the server-side issues, this last patch included fixes for a lot of that.
Hey gaiz! Wanna tell you 'bout mah server! Yeps, I'm launching one. Gonna take a minute to set things up all proper-like, but here's a neat thing I did:I'm TRYING it, but it keeps failing to load. Happened at the same time the server crashed.
http://pc.lanimals.com/starbound/ (http://pc.lanimals.com/starbound/)
Note: It uses fsockopen with PHP, which means in your server window(for those of you running a server) you'll see a blip that someone's connecting. it should reap that connection pretty quick though, as after it detects an open server it kills the connection right away. It might eat up some resources, so if you don't want your server on my list, I'll take it down. Just thought it would be easier for everyone than asking in the thread all the time if it's up or not.
Also, if you want a better "icon" than the question marked man waving, send it to me. 68x100, transparency a plus.
Also, also, standard bay12 password.
They running on the same server?
To those of you who played on it was the lag just horrible, or what?Well, it depends. Problems were only noticeable after dashing through the air a lot. And even then, I was watching videos while on the server, so there's the possibility that it's my end that's the problem.
I was asleep while things changed. I'll update my post soon.Yeah, it should be in the op or something!Or at least Bigs post.
I had no lag whilst playing. But the server didn't last long.
Thanks Big, for that update.money thrown :P
Cached results are in, so you'll see less server interaction with the website. Also, I added a donate button in case you actually want to give me that 5 dollars, Tellemurius. lol
Thanks Big, for that update.money thrown :P
Cached results are in, so you'll see less server interaction with the website. Also, I added a donate button in case you actually want to give me that 5 dollars, Tellemurius. lol
That sounds insanely cheap. Also why do you need compressors anyway.So that you don't lose a thousand pixels or something if you die from giant tacklebeasts in X or Gamma or somewhere that has them.
You can easily get those thousand pixels back by processing 10 diamond ore, and diamond ore basically gets chucked at you on Lv10 worlds.That sounds insanely cheap. Also why do you need compressors anyway.So that you don't lose a thousand pixels or something if you die from giant tacklebeasts in X or Gamma or somewhere that has them.
So wait, I'm confused here.You can easily get those thousand pixels back by processing 10 diamond ore, and diamond ore basically gets chucked at you on Lv10 worlds.That sounds insanely cheap. Also why do you need compressors anyway.So that you don't lose a thousand pixels or something if you die from giant tacklebeasts in X or Gamma or somewhere that has them.
"Wait until X sector, spend resources from X-sector to dodge the death penalty by storing value in items" = cheapThat's not what I meant. I was just saying that using an ore processor is a much cheaper and faster source of pixels than gathering them manually and storing them via pixel compressor.
"Wait until B sector, spend resources from B-sector to dodge the death penalty by storing value in items" = perfectly okay
Oh, I agree with that, yes."Wait until X sector, spend resources from X-sector to dodge the death penalty by storing value in items" = cheapThat's not what I meant. I was just saying that using an ore processor is a much cheaper and faster source of pixels than gathering them manually and storing them via pixel compressor.
"Wait until B sector, spend resources from B-sector to dodge the death penalty by storing value in items" = perfectly okay
Is the password the normal bay12 one?
Ibid, would you like your server on my server status page?
http://pc.lanimals.com/starbound/
I'd be much obliged for the add! :D
Eh, dedicate each server to a different set of mods, and s'all good. Like one with those pair of Firefly themed mods, ammo overhaul, VitSoU, and Starscape. :uYES.
... Can't we just consolidate into one Starbound server, for christ's sake? This is getting out of hand.Why? Why should some people shut down thier servers because you dislike choices?
... Can't we just consolidate into one Starbound server, for christ's sake? This is getting out of hand.Why? Why should some people shut down thier servers because you dislike choices?
... Can't we just consolidate into one Starbound server, for christ's sake? This is getting out of hand.Why? Why should some people shut down thier servers because you dislike choices?
Because we don't have an extreme amount of Bay12 people playing Starbound as is, and having five servers doesn't help the problem.... Can't we just consolidate into one Starbound server, for christ's sake? This is getting out of hand.Why? Why should some people shut down thier servers because you dislike choices?
Because I believe he is talking more about pooling resources then shutting down choices?
Sounded like he wanted a single bay12 server, which means stopping others?... Can't we just consolidate into one Starbound server, for christ's sake? This is getting out of hand.Why? Why should some people shut down thier servers because you dislike choices?
Because I believe he is talking more about pooling resources then shutting down choices?
Forsaken, you know we all want to play on your server anyways. :PHeh heh, I doubt that with all the trouble we had last time but I'm still planning to set it up. I'll probably include some mods too so I'll be taking suggestions on that if anyone has any.
Nah, that was game issues AFAIK. I remember your Terraria server pretty much always being stable and up.My terraria server is STILL up fyi, though nobody ever ever logs in except my buddy's kids sometimes. At least it was up during my weekly checks on Sunday.
I'll reiterate, Industrialization is a pretty great mod, and I don't think any of the other servers are using it. Might need to add a mod that increases coal spawnrate or improves the wood-to-coal ratio though, because it was about as rare as platinum on every world I explored, and I'm pretty sure that's because of I-mod.
They included an unpacker specifically because they packed the files, Flying Dice. I don't know how usable it is, but its there.Ah, shit! Didn't even notice that one, and I'd already tried a 3rd-party one that didn't work. The problems there were that not all of the files unpacked, and changes made didn't affect the game. Hopefully the official one will work, testing in a bit,
Not a whole lot in content, but mechanically you should no longer have to ever worry about wipes. Oh, and there are new enemy attacks.My favorite enemies are the ones whose strategy is to charge you, then stop right in front of you and stare you in the face without doing anything. You can just slap them in the face with a weak weapon and as long as you don't deal knockback, they'll stand nice and still while you whap them to death.
And finally, This one, because kitties. Sure, some of the stuff added is a little 'what', but kitties. :u (http://community.playstarbound.com/index.php?resources/felins.68/)Neko Race Mod (http://community.playstarbound.com/index.php?resources/neko-race-mod.1218/) is superior as it has fluffier ears.
Not a whole lot in content, but mechanically you should no longer have to ever worry about wipes. Oh, and there are new enemy attacks.New, incredibly obnoxious attacks. FUKKIN GRABS
And finally, This one, because kitties. Sure, some of the stuff added is a little 'what', but kitties. :u (http://community.playstarbound.com/index.php?resources/felins.68/)Neko Race Mod (http://community.playstarbound.com/index.php?resources/neko-race-mod.1218/) is superior as it has fluffier ears.
I just started, is there a server for bay 12?
you touch the spark with your right pinkie.
your pinkie is burned horribly!
you die...
Yeah... it should be freezing underground ALL THE TIME, not just at night.Not super cold, cool-to-cold. Underground near the surface is actually a fairly stable temperature zone; it's why digging underground in real life is a solution to both extremes of heat and of cold. It's a bit chilly, but not freeze-to-death cold, and the earth above is excellent insulation from both sun and weather. Uncomfortable, but better than being in a snowstorm or a desert day.
Well.. down to a certain depth anyway. Then it would get warm again. But the upper layers of the underground should be cold cold cold.
The eyes for the Nekos ruin it for me.And finally, This one, because kitties. Sure, some of the stuff added is a little 'what', but kitties. :u (http://community.playstarbound.com/index.php?resources/felins.68/)Neko Race Mod (http://community.playstarbound.com/index.php?resources/neko-race-mod.1218/) is superior as it has fluffier ears.
Feh, the Felin mod's better because better dialogue. :u
Really? That's the only thing? Its all pretty hideous imo.The eyes for the Nekos ruin it for me.And finally, This one, because kitties. Sure, some of the stuff added is a little 'what', but kitties. :u (http://community.playstarbound.com/index.php?resources/felins.68/)Neko Race Mod (http://community.playstarbound.com/index.php?resources/neko-race-mod.1218/) is superior as it has fluffier ears.
Feh, the Felin mod's better because better dialogue. :u
Spelunkers typically have problems with the cold. It's a steady temperature down there but that temperature is chilly. Especially if you get wet, which can be life-threatening if you don't attend to drying out and warming up.
Note: This is all just stuff I've heard. I'm not a speleologist of any caliber. I did walk the lower half of the Ape Cave (http://en.wikipedia.org/wiki/Ape_Cave), one of the longest lava tubes in North America, but that's the most cavey thing I've ever done.
Is there a way to synthesise coal other than unrefined wood in a furnace? I'm having the most ridiculous difficulty finding any.Would you happen to be using the Industrialization mod? Flying Dice said the same thing.
The eyes for the Nekos ruin it for me.Reverting the eyes seems to be almost trivially easy if you don't mind modifying two .png files.
oh i would do that, i dont like overwriting modder's work though, feels dirty.The eyes for the Nekos ruin it for me.Reverting the eyes seems to be almost trivially easy if you don't mind modifying two .png files.
oh i would do that, i dont like overwriting modder's work though, feels dirty.The eyes for the Nekos ruin it for me.Reverting the eyes seems to be almost trivially easy if you don't mind modifying two .png files.
From the download page (http://community.playstarbound.com/index.php?resources/neko-race-mod.1218/):oh i would do that, i dont like overwriting modder's work though, feels dirty.The eyes for the Nekos ruin it for me.Reverting the eyes seems to be almost trivially easy if you don't mind modifying two .png files.
Just as a note, this only applies up until around Delta sector. So basically just burn through the first few tiers and you're fine.Is there a way to synthesise coal other than unrefined wood in a furnace? I'm having the most ridiculous difficulty finding any.Would you happen to be using the Industrialization mod? Flying Dice said the same thing.
-snip-If you're really that focused on skipping the grind and aren't going to alter values yourself, download the Creative Mode mod. It gives you a couple cheat workshops that let you spawn and duplicate items. Basically you've got "normal play", "mod things yourself to fit your preference", and "cheat yourself up to the level where you can enjoy the game". Not much more to say if you don't like any of those options. :|
If you're really that focused on skipping the grind and aren't going to alter values yourself, download the Creative Mode mod. It gives you a couple cheat workshops that let you spawn and duplicate items. Basically you've got "normal play", "mod things yourself to fit your preference", and "cheat yourself up to the level where you can enjoy the game". Not much more to say if you don't like any of those options. :|
Losing money is not a harsh penalty. If you make everything needed to boost your mother to top tier armor then she can build to her hearts content on tier one worlds. The tier 5+ items that unlock ore can be loaned. They are not consumed when used. The lower tier boss drops come in stacks of 5, so making those consumables can be done 5 times.
Losing money is not a harsh penalty. If you make everything needed to boost your mother to top tier armor then she can build to her hearts content on tier one worlds. The tier 5+ items that unlock ore can be loaned. They are not consumed when used. The lower tier boss drops come in stacks of 5, so making those consumables can be done 5 times.
Money Loss is a harsher penalty earlier on when it can actually mean spending 30+ minutes killing things just to re-earn the pixils so you can afford things.
Losing money is not a harsh penalty. If you make everything needed to boost your mother to top tier armor then she can build to her hearts content on tier one worlds. The tier 5+ items that unlock ore can be loaned. They are not consumed when used. The lower tier boss drops come in stacks of 5, so making those consumables can be done 5 times.
Money Loss is a harsher penalty earlier on when it can actually mean spending 30+ minutes killing things just to re-earn the pixils so you can afford things.
It's geared more for parties if you want to ease the grind. Someone tanks. Someone uses a bow. That sort of thing. Yes, there's about 10 hours or so to solo grind and work up to what is now top tier. How many hours does that set you up for? Only you can answer that. I would say install the sandbox ship mod. That is currently an untouchable building spot. Tunneling straight down from ship spawn on any planet will give you materials with little to no risk.
For any game, you play it how the game devs made it. If you don't like it then the game isn't for you. Move on. There's a backlog of over thirty years of videos games to look through to find something for you. OR you can ask someone to give you a leg up in Starbound. Is this cheating? You're asking for casual mode. Getting all tiers unlocked would be close to that. As close as you're going to get right now. If that's too casual for you then a diamond pickaxe and a top tier weapon would allow you to skate through most of the game. Pick up the Hole Drill mod and you'll save yourself more time. It digs a 2 x 150 block shaft and gives you every block it digs.
(The Stock Market is legalized gambling and takes more than 10 hours of gathering info to get the house odds. It takes 18 years if you're born into wealth. You get to sit on your ass, but it still takes more than 10 hours.)
All things require time and this is just a game. I'm not asking the impossible here.
BigD, you really wouldn't believe how little some people have time for stuff like video games. I know people who barely manage to scrape 10 hours together in a month. They simply don't have time for that amount of grinding, that's why they're called casual gamers. You may not be asking the impossible here, but what you are asking is for those people to spend a month not having fun. And the fun they have afterwards is simply not worth the relatively huge investment.
BigD, you really wouldn't believe how little some people have time for stuff like video games. I know people who barely manage to scrape 10 hours together in a month. They simply don't have time for that amount of grinding, that's why they're called casual gamers. You may not be asking the impossible here, but what you are asking is for those people to spend a month not having fun. And the fun they have afterwards is simply not worth the relatively huge investment.
Oddly enough once I used a sword and shield I have a hard time imagining two handed weapons being preferred.
Especially against ranged enemies and bosses.
Do two handed weapons get a huge boost or abilities lately I am unaware of? or is the shield's usefulness due to a glitch?
BigD, you really wouldn't believe how little some people have time for stuff like video games. I know people who barely manage to scrape 10 hours together in a month. They simply don't have time for that amount of grinding, that's why they're called casual gamers. You may not be asking the impossible here, but what you are asking is for those people to spend a month not having fun. And the fun they have afterwards is simply not worth the relatively huge investment.
Sappho is talking about sandbox building. I know how much time you can sink into that. SOOOOO much time just to build a simple two story house if you want it to actually look good and not like two cardboard boxes stacked on each other. Casual gamers actually end up sinking a lot of time into their chosen games. They're not spending a month not having fun. They're spending ten hours in a particular game not having fun.
Grind is never a good thing. I finally figured out what I needed to do to progress, spent a long time farming pixels and material to build the second boss, then it killed me and despawned. Now I have to do it all over again. That's not fun and interesting challenge, that's grind. It doesn't take skill to click on rocks and monsters for a few hours. It doesn't make the game more challenging, it makes it take longer to play, which I've noticed some people mistake for challenge.
I agree with the getting-mats-for-bosses stuff. It's generally boring.
Leather armor will be warm enough. And althouhg you can't craft the Survival System that would enable you to breathe (back armor), I think there are one or two random drops that provide that effect. Lemme look them up...
Well, no one on the Starbound forum is helping me, so I decided to try to figure out how to mod the game myself to get rid of the meteors. So far I've spent 30 minutes trying to get the damn files unpacked, following the tutorial online. They have a program on there that will supposedly do it for you by dragging and dropping the relevant files, but I tried it about 20 times and it didn't work. It did nothing. Now I'm doing it manually. I only had to type 3 super long paths into the DOS prompt 4 times to get it right. Now it's been working to unpack all the files for about 5 minutes. Still going.You clearly need to brush up on .bat file syntax.
In what way is this simple? Why do they have everything packed into one file? There are all those folders in "assets" and they are all empty, useless, pointless. I know that before this recent update, it was possible to just look through those folders for the file you wanted to change, add a few things in notepad, and save it, and that would be it. Now you have to unpack ALL THE FILES just to make one tiny modification, then you have to pack ALL of them back up (which will presumably take just as long and require just as much finicky typing into DOS) before the game will see your changes.
WHY??? What was wrong with the way it was? If they want the game to be easy to mod, why the hell did they just make it so much more difficult to mod???
Well, I made the edits I *think* need to be made in order for my "mod" to work. Now the asset packer is running. I have to wait until it packs back up every single one of those files before I can even test to see if my changes worked. And even then, I won't know for sure if they worked for hours, because it can take hours for the first meteor shower to happen. And if they DIDN'T work, I have to go through all this again, in which case I will definitely just wait for someone else to do it, because I'm spending my Sunday morning doing this instead of having fun.
Now the files have finished packing. It has taken me close to an hour to try to change a few lines of code, which would have taken 5 minutes without the packing and unpacking nonsense. And, as I said, it would take another hour to try to make any further changes, in case it doesn't work. I suppose I will take my frustration over to the Starbound forum and see if I can find some answers as to why on earth they made it so complicated.
*Maybe* You should read the patch notes again.
Most probably it's going to stay that way.
They did it to improve loading times.
If you're in the CMD, you can also cd to the path where Starbound resides and use relative instead of absolute paths (or just drag/drop the folder to the cmd, which will type the path for you.)
Tl;dr:
Read the patch notes
Someone responded to me in the modding forum at Starbound:Quote*Maybe* You should read the patch notes again.
Most probably it's going to stay that way.
They did it to improve loading times.
If you're in the CMD, you can also cd to the path where Starbound resides and use relative instead of absolute paths (or just drag/drop the folder to the cmd, which will type the path for you.)
Tl;dr:
Read the patch notes
So apparently, yes, it's to decrease load times. I suppose the game does load faster now. Still, there has to be a better way to handle the situation.
In any case, my mod at least did not break the game. It will be a long time before I can say for sure if my changes worked, though.
Well that turned out to be very easy. Dug a 2x5 hole in the ground, hid inside, activated the robot above me. It just hovered there while I beat it to death with a hammer, which took less than a minute. Whee! On to the next level...Wait a moment, it didn't fall into the hole? I know for a fact that it can fall into 2 wide holes, it's how I beat it.
Edit: I assume I have to go to gamma sector to actually find titanium? Or is it something I can craft somehow?
Okay, I've built the robot, but I haven't used it yet. Any tips for fighting it? I'm really, really terrible at platform combat, so I'm perfectly fine with any and all spoilers and cheaty ways of doing this.It's a general boss tip going forward, but one of the things you can do to make the fight a lot easier is to set the thing off in the middle of a well guarded town (or dig out the floor of an avian pirate ship, let the avians rain down, and then trigger the boss in the middle of a mob of air pirates). Usually have to run around a little until the boss actually hits an NPC, but once that's happened you can pretty much just get out of the way and watch the fireworks.
Thanks!
Okay, I've built the robot, but I haven't used it yet. Any tips for fighting it? I'm really, really terrible at platform combat, so I'm perfectly fine with any and all spoilers and cheaty ways of doing this.It's a general boss tip going forward, but one of the things you can do to make the fight a lot easier is to set the thing off in the middle of a well guarded town (or dig out the floor of an avian pirate ship, let the avians rain down, and then trigger the boss in the middle of a mob of air pirates). Usually have to run around a little until the boss actually hits an NPC, but once that's happened you can pretty much just get out of the way and watch the fireworks.
Thanks!
Srsly if you want to beat ANY boss without expending any actual effort, just summon it on an (level-appropriate) airship.
Anyone have some high tech chest spawn locations, dungeon or general map generated? I haven't found many techs and really miss my gravity ball.
If you'll mod out meteors on forest, jungle, snow, desert, arid, and grassland planets (or just take them out of the game entirely), I'll totally join your server! Right now I'm playing single-player until someone does that because I just can't bear the thought of having my base suddenly demolished.
If you'll mod out meteors on forest, jungle, snow, desert, arid, and grassland planets (or just take them out of the game entirely), I'll totally join your server! Right now I'm playing single-player until someone does that because I just can't bear the thought of having my base suddenly demolished.
For what it's worth, not every planet seems to have these phenomena, though I could be mistaken about that. We currently have a nice castle in the works, and it's yet to be toppled by anything. :P
Also, according to the Starbounder Wiki, I'm currently growing a plant in my farmland that does not, in fact, exist.
What's the plant?Boneboo.
What are you talking about? Second of the leftmost column. (http://starbounder.org/Crops) Even starbounder has it, and starbounder is shit.In the list of known crops, it is missing.Also, according to the Starbounder Wiki, I'm currently growing a plant in my farmland that does not, in fact, exist.What's the plant?Boneboo.
? (http://starbounder.org/Boneboo)? (http://starbounder.org/Boneboo_Marrow)? (http://starbounder.org/Boneboo_Seed)
I mean, the search has autocomplete in it, it popped up as soon as I typed Bo
So I finally got Starbound. I've got to say, this is the best mod for Terraria I've ever seen.>:(
Mods, my friend.
Yep, IIRC there's a mod that fixes that. And of course crops planted on your ship grow normally regardless of whether or not you're there.
Is it me or the newest Customizable Ship is WAY bigger than the original one?
I think the latest updated sandbox ship is dynamic in size. Not sure, but it does not have a definite bottom. Drop something and it's gone.Depends on which one you're using. If it's PrinceofMars' (the one that's big right now), there is a definite bottom. Should be in all of them, in fact, because they're essentially empty terrain space with no background or foreground except what you build; I briefly used a creative mode flight tech mod to vacuum up all the stray blocks from the bottom of my shipmap, and it took a pretty decent time to freefall all the way to the bottom. Like, long enough that I actually timed my return time versus my time spent falling to make sure it wasn't going all Bowser's infinite staircase on me.
Meh. The human one is just a bunch of repeated boxes with more boxes on the outside. I'll probably just stick to my grand ships with reinforced glass observation domes and militant C&C's.This. It's like they didn't even put any effort into it, just copy-pasted the original ship room a few times. Hell, even the big one is just like the others, except they've split it into two pieces and moved them a bit apart. WIP obviously, but still; I don't want my ship to just be a bunch of identical boxes with a shiny exterior. Not least because that looks super-inefficient to get around in. That, and the vanilla ship hold IS THE WRONG FUCKING SIZE. IT'S LIKE TWO TILES TOO SMALL IN THE VERTICAL DIMENSION. Also also, those boxes are shit for building a farm.
If you'll mod out meteors on forest, jungle, snow, desert, arid, and grassland planets (or just take them out of the game entirely), I'll totally join your server! Right now I'm playing single-player until someone does that because I just can't bear the thought of having my base suddenly demolished.
For what it's worth, not every planet seems to have these phenomena, though I could be mistaken about that. We currently have a nice castle in the works, and it's yet to be toppled by anything. :P
They don't some planets have special weather types (meteors, rainbow rain, acid rain--FUCKING ACID RAIN, I HATE IT, IT BURNS), others don't.
If I install this mod to fix the crop growing times, will it interfere with playing into multiplayer server?
I think I've found the mod Sappho and other meteor-haters have been looking for here (http://community.playstarbound.com/index.php?resources/meteors-no-longer-destroy-blocks.1213/). I haven't tried it, but the youtube video on that page shows what it does, and the commenters seem happy with it. If that doesn't do it, I've figured out how to manipulate meteor damage somewhat. Let me know what you're looking for exactly and I'll try to put the mod together.
To make sure I haven't effectively boxed everyone out, I'd appreciate if someone without Tabula Rasa tried logging in and fiddling with the crafting table at the bottom of the tower. If anything doesn't work or you're unable to log in, please get back to me. :P
To make sure I haven't effectively boxed everyone out, I'd appreciate if someone without Tabula Rasa tried logging in and fiddling with the crafting table at the bottom of the tower. If anything doesn't work or you're unable to log in, please get back to me. :P
I was able to log on OK with no mods. Where's the tower at?
I can log in now, if you're willing to give it a try!
If someone can explain to me how to make a mod...Mods require no packing whatsoever, but you will want an unpacked assets directory so you can copy the appropriate paths.
{
"name" : "<your mod name>",
"version" : "Beta v. Furious Koala",
"path" : "."
}
2. In the directory, create the subdirectories that trace the paths to the files you modified (in your case, biomes/surface/forest, etc.). Place your modded files in the appropriate locations.My fears were confirmed. Without having Tabula Rasa, Logical Recipes, and probably that meteor patch, my server is unplayable. Time to uninstall the whole load of it. :/
This seems about right. Serverside mods which change or remove vanilla files should be fine, but ones which add new content won't play nice with vanilla clients. Other side of the coin, but otherwise the same reason why sandbox ship mods work on vanilla servers while ship mods with modified models, etc. don't, and clientside mods that add workstations and such have their content deleted upon entering vanilla servers.My fears were confirmed. Without having Tabula Rasa, Logical Recipes, and probably that meteor patch, my server is unplayable. Time to uninstall the whole load of it. :/
Well, the parallax fix (http://community.playstarbound.com/index.php?resources/unofficial-parallax-fix.1384/) apparently does work when only the server has it, so I think the meteor patch should be OK to keep; I'd generally expect issues only with mods that rely on custom art or sound assets.
I may just be bad at explaining things.
1. Exact text, correct. The version name is shown in the launcher and on the title screen, so just copy that whenever the game updates. The empty directory is a folder that you will name with the name of your mod (Starbound doesn't actually seem to care about the directory name, only the contents).
2. Correct. Your mod will override the vanilla assets file, which is why the directory structure needs to mimic the assets directory, otherwise your files end up in the wrong places when the game loads and won't do anything.
4. The game can't read packed mods. We pack it to .zip for uploading because that's what the Chucklefish forums require. The readme isn't strictly required but is good practice for placing a description, author info, instructions, permissions, etc. Otherwise someone may find the mod on their hard drive months/years later and not have a clue what it does.
Yeah the original-original custom ship mod had a size limit set on ships to prevent load-time lag and keep performance sane. Princeofmars then came and punched sanity in the cojones, so you can now build very large, laggy, performance hogging ships that don't load all in one chunk and muck up server loads. But hey, bigger ships!
As far as I know, _modify is for merging multiple mods.
{
"__merge": [
[ "overwrite", "nohueshift" ]
],
"nohueshift" : true
}
Oh, does anyone have a link to the mod that fixes crops so they grow even when you're not there? I would really like that, can't find it on the official forums (although they are very tough to search for some reason).
Oh, does anyone have a link to the mod that fixes crops so they grow even when you're not there? I would really like that, can't find it on the official forums (although they are very tough to search for some reason).
Might be this one: http://community.playstarbound.com/index.php?resources/persistent-farmables.640/
I started up a new character recently and found such a nice home planet. It has awesome rain storms (complete with lightning) that rain hard enough to fill wells and such. Randomly the sky will fill up with thousands of shooting stars that blaze by(looks awesome). Doesn't seem to be any poison water or meteors either, which is nice.Coords please? I would like to see this.
I started up a new character recently and found such a nice home planet. It has awesome rain storms (complete with lightning) that rain hard enough to fill wells and such. Randomly the sky will fill up with thousands of shooting stars that blaze by(looks awesome). Doesn't seem to be any poison water or meteors either, which is nice.Coords please? I would like to see this.
Hey, does anyone know if Toxic Plain biomes still spawn in Forest planets? I've searched far and wide for them on multiple forest planets but I have not found a single one.
Relavent (https://www.youtube.com/watch?v=GKL_FWhR_rE)
Wait.... why are they so big? Is that a hidden vanilla "fuck you" thing or is this a mod?
I started up a new character recently and found such a nice home planet. It has awesome rain storms (complete with lightning) that rain hard enough to fill wells and such. Randomly the sky will fill up with thousands of shooting stars that blaze by(looks awesome). Doesn't seem to be any poison water or meteors either, which is nice.Coords please? I would like to see this.
Ah, I'm at work atm. I'll try to post it when I get off work today.
I started up a new character recently and found such a nice home planet. It has awesome rain storms (complete with lightning) that rain hard enough to fill wells and such. Randomly the sky will fill up with thousands of shooting stars that blaze by(looks awesome). Doesn't seem to be any poison water or meteors either, which is nice.Coords please? I would like to see this.
Ah, I'm at work atm. I'll try to post it when I get off work today.
Alright.
Beta Quadrant, x=9000 y=8856.
Beta Alnasi Majoris VII b.
I'll see if I can get a screenshot with the shooting stars.
I started up a new character recently and found such a nice home planet. It has awesome rain storms (complete with lightning) that rain hard enough to fill wells and such. Randomly the sky will fill up with thousands of shooting stars that blaze by(looks awesome). Doesn't seem to be any poison water or meteors either, which is nice.Coords please? I would like to see this.
Ah, I'm at work atm. I'll try to post it when I get off work today.
Alright.
Beta Quadrant, x=9000 y=8856.
Beta Alnasi Majoris VII b.
I'll see if I can get a screenshot with the shooting stars.
Hm. What's the earth/grass/trees color and leaf theme?
Relavent (https://www.youtube.com/watch?v=GKL_FWhR_rE)
That's gorgeous!Agreed, looks like I've found a place to settle down...
My home planet is similar. Glitch village, heavy rain, occasional shooting star rain (glowing rain?). Very pretty white trees. Tiny planet though.Oh wow, that's the same rain I've got on my home (initial) planet! Benevolent light rain! :D Pretty much love that.Spoiler: Behold! (click to show/hide)
66817397, 93391685 (alpha sector). Planet name Alpha Triaci 818 VII a, forest biome.
anyhow. what am i supposed to do once i have tier 10 gear?
So I just started a Glitch, and the random generator came up with the name "Jim Beam".
Heh. For those that don't know, that's an alcoholic Whisky + Cola mix, popular in Australia and the US.
It's the grindy-est pile of turds I've ever played, and I played Diablo for several years. Just avoid it for your own sanity.
Looking at what the mod offers, I think the problem is that the basic premise of the mod is flawed. Of the many, many things it adds, a very large part is just advancing your so-called technological level, without any tangible returns. I.e. you build a workshop that allows you to make a resource that allows you to build another workshop that might end up actually resulting in something that's not a workshop or a resource to build a workshop.It's the grindy-est pile of turds I've ever played, and I played Diablo for several years. Just avoid it for your own sanity.
/run whiteknight.exe
If you had bothered to check, you probably would have noticed it got updated yesterday. Including
Most research Pixel cost Drastically reduced (Mostly in the machine prices).
It gets updated nearly every day and things are always changing, its had 93 updates since it released in December. There's a reason it's in the top 5 mods on playstarbound, and will soon have its own wiki. Also, the gear is not the point of the mod. The point is building up an industrial system to increase productivity.
Also, the version you played wasn't even a proper release, it was a release candidate so people could give feedback. It also has BETA plastered on every version number. So next time you want to insult something someone has put a lot of work into for free, actually investigate what it is you're playing, and if you don't like something titled Beta RC6, you maybe, just maybe should consider giving polite critical feedback instead of trying to scare people off it? Maybe?
/terminate whiteknight.exe
You could use the Lantern on a Stick at night and a flashlight, assuming you have a 1H weapon in your central slots. (or a two-hander there and switching between it and flashlight) That gives you enough light to see whats near you, but for mining you either have to dig more or bring brighter light sources with you.This gent has the way o' it. Lantern onna Stick for your backslot light, flashlight for ambience.
PS: 42 inferior brains and not one superior brain is ridiculous, particularly the extractor is such a pain in the ass to use. I swear, sometimes I clearly hit the enemy with it but it does nothing (never mind that they could be too close to get hit with the beam, as happens more often with rifle guns), on top of the inconvenience of its low damage virtually necessitating switching back and forth from it and real weapons, with the (probably intended but otherwise) inexplicable delay before it can be used and high energy cost.Heh. I got a superior brain on my first kill.
You could use the Lantern on a Stick at night and a flashlight, assuming you have a 1H weapon in your central slots. (or a two-hander there and switching between it and flashlight) That gives you enough light to see whats near you, but for mining you either have to dig more or bring brighter light sources with you.
That said, there are mods for brighter backpack lanterns and one for a 360-degree flashlight which is pretty nice, so I've heard.
Changing beam-down location is one of the top requests since ever. They say they're figuring out how to do it, just might take a little bit to implement.Which really makes me question the intelligence of the player characters.
Lantern on a stick is craftable from the work table once you kill the UFO and craft the tier 2 navigation upgrade.
Changing beam-down location is one of the top requests since ever. They say they're figuring out how to do it, just might take a little bit to implement.Which really makes me question the intelligence of the player characters.
Lantern on a stick is craftable from the work table once you kill the UFO and craft the tier 2 navigation upgrade.
You can craft lanterns as soon as you get iron. Why do you need an encounter with a UFO and the creation of an advanced metalworking station to figure out that it'd be neat to tie one to a stick and wear it on your back?
Hm... There are some really lovely varieties of cobblestone in the game, yet when I mine them, they all transform into ugly boring light gray cobblestone.That's been in since the game came out.Spoiler (click to show/hide)
Is this a bug? Should I report it?
And this is unmodded, right?Yus. I've encountered them exclusively in rainbow biomes as well.
...Sappho: Where did you get such a nice outfit? O_oHm... There are some really lovely varieties of cobblestone in the game, yet when I mine them, they all transform into ugly boring light gray cobblestone.That's been in since the game came out.Spoiler (click to show/hide)
Is this a bug? Should I report it?
That's been in since the game came out.
...Sappho: Where did you get such a nice outfit? O_o
No MP for me, because no B12 servers with Industrialization.this, also have own mod prefrences for my lan server with siblings
Could I ask for a quick show of hands, who is playing multiplayer lately, and on which server? I want to start a building project, but I need to choose which server to do it on. I'd like to create a library of resources for others to use, so I want as many people as possible to have access to it.I usually play on Tylui's server, and obviously whenever he plays he plays on his server. At least as far as I'm aware.
i do not want to add industrialization or any type of mod that needs to be installed client and server side, excludes too many people. I'm fine with compatible mods that do not require both, infact im searching for more server side mods. I already working on improving biomes with better weather and less meteor falls.It's actually perfectly possible for people like me to play on a vanilla/vanilla+ server while using Industrialization, so long as we store all of our workshops, materials, etc. on a planet in our own universe. It's actually sort of good motivation to settle down.
I just discovered how to mod guns to fire odd projectiles. Like dragon fire... or meteors. Yes, meteors. I have guns that fire meteors now. It is as amazing as it sounds.You should create a tech that launches a meteor downward, and boosts you upward. Call it a "Meteoristic Booster"...
And the best thing is, it might just be compatible with vanilla servers. Obviously, restraint should be exercised, but come on, meteor guns.
I ask this in all honesty: Screenshots of what, exactly? The code? The .csv files? The tables represented by a third-party spreadsheet editor? The results of a modified table shown in Starbound even though it wouldn't be representative of what the utility/mod does out of the box? I really don't know what I could show that would be informative and not misrepresentative of what my work does, with respect to the typical Starbound mod user.It doesn't really matter of what, as long as there is at least one screenshot so people actually feel compelled to download the thing. And I don't mean for Bay12, but for the mod page.
Screenshot for B12 (http://steamcommunity.com/sharedfiles/filedetails/?id=225534550). I'm still reluctant to put this up on Chucklefish or Nexus.*cough* *cough*
Before and after shots of the distribution in game may help. Get a really extreme after, though.*more awkward coughs*
And I don't mean for Bay12, but for the mod page.*coughs back at you*
Screenshot for B12 (http://steamcommunity.com/sharedfiles/filedetails/?id=225534550). I'm still reluctant to put this up on Chucklefish or Nexus.*cough* *cough*Before and after shots of the distribution in game may help. Get a really extreme after, though.*more awkward coughs*
Don't really know what the deal with this guy is. Some sort of frog merchant in an underground house full of dogs. It's probably a reference to something. As a side note, he sold bombs, 15 for 150 pixels.
Don't really know what the deal with this guy is. Some sort of frog merchant in an underground house full of dogs. It's probably a reference to something. As a side note, he sold bombs, 15 for 150 pixels.
You should let the dogs out and see what happens.
I'd love to add some really advanced dwarf fortress style base building. But the depth there is just too wild.Hehe :)
(http://www.reddit.com/r/starbound/comments/1x0usy/ama_about_the_future_of_starboundchucklefish_link/cf75ia6)
Hooray, just got up to tier 4! Easier than I expected, just ducking in a doorway and shooting.
I'm having some frustration with weapons, though. I want a one-handed weapon so I can use the shield, but all the one-handed weapons I can find only attack directly in front, like the spear. Is that just an issue with Glitch weapons? I know they won't do as much damage as 2-handed ones, but at least I need to be able to attack in an arc. I know the hammer does that, but with that I can't use a sword...
Any suggestions for a good 1-handed weapon with an arc for an attack?
I bet this (http://imgur.com/gallery/UMO3GVY), in some ways, is relevant to this game.Like one of the commentators there, I also have that on a t-shirt. :P
If there isn't a red version of that hat, I will be very upset.Spoiler: So ssstylish~ (click to show/hide)
Does Bay12 run a server? Because that would be sublime >u>http://www.lanimals.com/starbound/
Get the dye bucket mod. It makes dyes work, adds a bunch of new colors, and dyed equipment retains the color even if you go into a vanilla server. You can bleach dyed items for something like 20 pix to return them to their default coloring. It's baws.Link? Also, does it break existing characters?
I can't think of any reason why it would; it didn't for me. (http://community.playstarbound.com/index.php?resources/dyeing-bucket-multiplayer-friendly.970/)Get the dye bucket mod. It makes dyes work, adds a bunch of new colors, and dyed equipment retains the color even if you go into a vanilla server. You can bleach dyed items for something like 20 pix to return them to their default coloring. It's baws.Link? Also, does it break existing characters?
Oh wow, major haul on my first Gamma sector planet.
- Both the two initial techs
- Enough titanium to make myself a weapon and Knight's Armor
- Toxic Flower Backpack x2
- "Katheb's Wrath", an avian blaster, 82 dps @ 5 damage a shot @ 2 energy a shot, fires little firey orbs that slowly drift towards the ground, stacking all its DPS up at once without aggroing.
- Verdant Railgun, a railgun that inflicts poison, 68 dps, 42 damage a shot, @ about 30 energy a shot
- Awesome Boomerizer, a rocket launcher that drops carpet bombs.
(Toady and Threetoe do all this on their own for free and I love them both.)
Someone else already promoted you. In fact, there's a suggestion LP starring a kobold in starbound. Did you really think you could make a kobold mod and not be detected by the mighty Bay12?
I've got:Thanks. Also, I tried to connect to yours and it said 'wrong password'. Did you put a password on it, or am I an idiot?
MeteoRelief
parallax_fix
TTWackyGuns
Which they are all server-side mods. Vanilla client will connect just fine!
kobold?
Also, where do I need to go in the Delta sector to get some really good weapons- I need something good enough to handle the last boss and keep me alive in Sector X.
Also I know no one will agree with me... But would anyone rather spears.. Aim rather then their current linear attack? I actually find the lack of an upward slash to work against me a lot more then the extra range aided me.Good god man you are pessimistic.
Make sure it's equipped and not merely locked in. You can have 4 locked in techs, but you have to select only one on your inventory screen. Basically you can only use one at a time, but carry around 4.
Theres plans to be less awkward.Make sure it's equipped and not merely locked in. You can have 4 locked in techs, but you have to select only one on your inventory screen. Basically you can only use one at a time, but carry around 4.
That is an odd system.
It probably was. When I checked it before you posted, it was offline.
How about the much more simple answer: I hit refresh page after I loaded it the first time? :P
Spoiler: :D Tea party with Soli on the Vectorship~ (click to show/hide)Spoiler: And the Soliship! (click to show/hide)
Crossposted from happy thread :3
Spoiler: :D Tea party with Soli on the Vectorship~ (click to show/hide)Spoiler: And the Soliship! (click to show/hide)
Crossposted from happy thread :3
Gotta love toilet tea.
...That actually strikes me as a very Floran thing.
Spoiler: :D Tea party with Soli on the Vectorship~ (click to show/hide)Spoiler: And the Soliship! (click to show/hide)
Crossposted from happy thread :3
Gotta love toilet tea.
...That actually strikes me as a very Floran thing.
Oooh, that reminds me of an anecdote from my early childhood. Back when I was very young, my dad had a huge vegetable garden and one of the methods of fertilising the garden was to take cow manure, put it in a big barrel, fill it to the brim with water and leave it to ferment.
Three-year-old me was very amused by the concept, and seeing it being poured onto the garden one day I commented that "That looks like tea!" He said it was "very very yucky cow poo tea", so the idea stuck with me for a long time.
Florans would probably like cow poo tea.
More specifically, if it adds items, make sure to leave them on a planet in your SP universe before coming to multiplayer. Things should only be deleted if they're on your ship or person.Actually, items on your person don't seem to be affected, I'd tested on a few servers and until I dropped the modded item it was fine, as soon as I dropped it it became a perfectly generic item.
Hm. I could swear I've had them break on join. :/More specifically, if it adds items, make sure to leave them on a planet in your SP universe before coming to multiplayer. Things should only be deleted if they're on your ship or person.Actually, items on your person don't seem to be affected, I'd tested on a few servers and until I dropped the modded item it was fine, as soon as I dropped it it became a perfectly generic item.
I regret being generous with my special weapons on Tylui's server. It's clearly not healthy for the server.What made you think that was a good idea?
Yeah, who was it that blew me up yesterday?Hey, that was entirely an accident. I had no idea that rocket explosions could kill friendlies--I've never had that problem anywhere else. I had thought it would just kill the monster in front of you and leave you alive.
If I recall correctly, there are ways for servers to allow players to protect their home planet and ship with permissions... I'm sure I saw that somewhere. Maybe with mods. Is it possible to do that on Tylui's server so people don't accidentally blow up houses and whatnot?I think the only way is through using server plugins. Fortunately, Tylui's server has StarPy or something like that, which DOES accept a /protect command. However, I don't think it's as simple as it seems. It can only be used by administrators, and it only allows registered-rank players to edit planets. Do note it does not state specific players, it just states the rank, which probably means anyone who can have a protected planet can also change other protected planets. Plus, Tylui's server has some problems remembering ranks as far as I know: Tylui always promotes me to mod, and every once and a while the server forgets this. So that means you could potentially end up with everyone unable to edit their protected planets.
Furthermore, I visited my first tentacle planet, and the music is AWESOME.Indeed.
when I got the morph ball, I think the description of the tech tells you to press F, I never had a issue with it.
I swear it used to be possible to scan and print them. It was expensive, but faster than dismantling buildings.
Yes, ignore the person with a more pressing issue than 'can't scan blocks'. :I
Blurgh, having trouble with mods. Whenever I try to start a new character using a modded race (Except for the Novakid+ mod), I get an error message along the lines of 'client-server connection no longer valid'. I can start normal characters just fine, though.Have you tried deleting and regenerating your universe?
Here's my current mod list, if that helps at all:
- Avali
- Felins
- Variety is the Spice of the Universe
- Starscape
- Deadsquirrel's Firefly
- Firefly/Serenity Big Box of Loot
- Frackin' Flora
- Kobolds
- Okea Kiosk
- Planetside Teleporters
- Ammo Overhaul
- Felins Object+
- Kawa's Xbawks-mode character creator
- Dungeoneer Dungeons
- Novakid+
Also, your question has been answered many times already. If a mod adds assets that don't exist in vanilla, they will cease to exist if you take them into a multiplayer server without the same mod(s). I can't tell you exactly how a custom race mod would react, but it would almost certainly be something between not being able to join, crashing on join, and your character model looking wonky to other players.
Have you tried deleting and regenerating your universe?
Yes, ignore the person with a more pressing issue than 'can't scan blocks'. :I
The Creative Mod doesn't disrupt your vanilla experience if you make sure the blocks are in vanilla (easy experiment in singleplayer, and as far as I know at least 95%, if not 100% are), and whenever you want to go on a multiplayer server you just remove all the mod items from the game and temporarily uninstall the mod. That's what I do. It's how I made my homeplanet and ship.
Is there air?
Apparently I'm patching. No notes yet that I can find, either on the chucklefish site or reddit.
I hope we won't need to update all the mods. : /
That last note. It is full of the yes.Oh so very full of the yes.
Just leavin' this here...Word. :P
-enraged koala-
Roses are red
The dirt on Alpha Tau Aur 5472 IV is blue
This update is a bit late for Valentine’s Day
Oops
New (actually sounds good!) microphone instrument with sounds provided by Smooth McGroove!
Does anyone know if the Parallax fix for Volcanic and Magma planets is still needed with the latest patch?
Beds don't seem to work anymore.Destroy it and place it again, it should work then.
D:
Actually, I think starting a new universe would avoid the issue. It's just that I don't want to restart. :/
It wouldn't hurt to start a new game and check in any case, if you don't have anything invested in your current savefile.
Yeah, I think I'm going to take a break until the general consensus is that the game is fixed. I put too much time and work into my plans to have them upset...Absolutely willing to. :) In fact, once things are a little stable and I get a wrapper going, I might just auto-backup all the planets on startup of the server just in case something goes weird, or anyone wants it, whatever.
Maybe I'll use creative mode (which will hopefully still work) to quickly fix up a new character and gather loads of blocks to use in building my library planet. That way I don't lose too much time. After this week (my school has "spring" break so I don't have much work), I won't have so much spare time to work on it.
Tylui, once I start making serious progress on the library, is there any chance you would be willing to back up the planets (or at least that one planet, if it's possible) so when they wipe the universe again, all that work won't be lost?
Yeah, I think I'm going to take a break until the general consensus is that the game is fixed. I put too much time and work into my plans to have them upset...Absolutely willing to. :) In fact, once things are a little stable and I get a wrapper going, I might just auto-backup all the planets on startup of the server just in case something goes weird, or anyone wants it, whatever.
Maybe I'll use creative mode (which will hopefully still work) to quickly fix up a new character and gather loads of blocks to use in building my library planet. That way I don't lose too much time. After this week (my school has "spring" break so I don't have much work), I won't have so much spare time to work on it.
Tylui, once I start making serious progress on the library, is there any chance you would be willing to back up the planets (or at least that one planet, if it's possible) so when they wipe the universe again, all that work won't be lost?
WARNING: If you have not yet started playing, please make a backup of your ship file, which is located in your steam folder/player/*.shipworld and backups of your world files located in your steam folder/universe/*.world
A random guess, but maybe it's related to the Valentine's Day stuff.Nope. It's actually a list-handling error for the switch between C++ to Lua, involving null values and truncation that affect initializing of lockers and chest, etc.
the fuck is a heart forge?pretty sure he meant that. :P
This hotfix addresses the issues with deleting containers in world. It also introduces an auto-backup on upconverting files from old versions, as well as a unix log style rotating backup.(emphasis mine)
If your containers have been deleted from your world, the only thing we can recommend is restore from backup. The data is gone and we cannot retrieve it. :(
If your ship’s locker or ship’s fuel hatch are missing, you will need to delete your .shipworld file.
Seems stable enough! Server's up. :)
My homeworld has been set back as well. I have alerted Tylui.Seems stable enough! Server's up. :)
Did you revert the universe files for some reason? My homeworld seems to be a couple weeks out of date. :-\
Server is up! And lag is severely reduced. :O
Also it apparently has some special vine trees that Tarran seems somewhat WTF about.http://starbounder.org/Toxic_Plains_Biome
...and the server appears to have gone down.I think it might be back up.
And of course they forgot to include treasure pool data for the new biome. :utommorow's hotfix!
This is why I love the Avali mod. Orange and white go so well together. That, and the general aesthetics of the furniture. Also, start of a bunker I have planned. :u (http://i.imgur.com/b563k2f.png)Off-topic an itsy-bit: is that vanilla Ubuntu?
I wish there was a way to have windows for wall panels without losing those awesome rounded edges. Default ships have them by making the windows part of the unalterable BG and the panels just have a hole in them, but placing any background blocks results in boring square edges.
Installing it is one thing, learning to use it is another >.>Really? I found it pretty easy to get used to. Biggest issue I had was remembering that the clock's in the upper right instead of the lower right.
Linux certainly doesn't hold your hand, even if this is one of the friendlier gateway Linux distros
Installing it is one thing, learning to use it is another >.>Really? I found it pretty easy to get used to. Biggest issue I had was remembering that the clock's in the upper right instead of the lower right.
Linux certainly doesn't hold your hand, even if this is one of the friendlier gateway Linux distros
I'd like to try and de-uglify the converter a bit before I officially release it, but I can throw the code up on pastebin or something if anyone wants to experiment with it; you should just need FPC (http://www.freepascal.org/) to compile it on any platform.
Hmm. Not sure.
anyways, icevali intensifies. Now with 100% more steel. (http://img.ie/vquhe.jpg)
IT GROWS! This is supposed to be a sort of common room. Probably not done, could use better lighting and of course decorative plants growing above one's head.
looks like the devs have given up on the unstable daily updates its now back to once a week
~~~~ :D (http://img.ie/l97e9.png)Avali look quite nice.
Have they fixed the hideous movement regarding stairs yet?If you're using stairs as your primary means of moving upwards, you're doing it wrong.
I'm unsure whether to get back playing or to wait a bit for more content.With the lack of multiple obvious impending wipes in the future, I don't see any reason to wait. If you feel like playing, play. If you don't, don't,
Well, some of us happen to think stairs look rather fetching, and refuse to pepper our quaint wooden mansions with elevator shafts navigated via butterfly boost.Have they fixed the hideous movement regarding stairs yet?If you're using stairs as your primary means of moving upwards, you're doing it wrong.
Well, okay then, I never presented a reason for you not to build stairwells...
So.
Is the game worth coming back to without gratuitous modding?
Even if I'll do it anyway :P
So.
Is the game worth coming back to without gratuitous modding?
Even if I'll do it anyway :P
The most recent additions are:
Uh... some new graphics in an underground biome, a few hats, and some different types of rain. That's about it for the past... I dunno, few weeks? There may be more, but as far as I know no major gameplay changes since the last wipe.
Considering I was neither arguing for or against stairwells I don't believe I needed to provide a reason for an argument that I had no stance on.Well, okay then, I never presented a reason for you not to build stairwells...
If you didn't present a reason you're doing it wrong.
Well maybe after school I'll finally look into getting to a server and playing with other people.Unfortunately, only one server is up: Ibid's. I haven't actually paid it a visit, either, so I'm not entirely sure who's on there.
That's probably where the most fun lies anyway :P
{
"count": 16,
"data": {
"itemName": "standingturret",
"fireSound" : "/sfx/gun/plasma_ar3.wav",
"bulletType" : "plasma1",
"bulletSpeed" : 50,
"bulletSize" : [16, 6],
"fireCooldown" : 0.3,
"maxEnergy" : 3600,
"energyTickTime" : 1,
"energyPerShot" : 10
},
"name": "standingturret"
}
Note that turrets are limited to the default damage ("power" attribute) of the projectile specified in "bulletType"; most vanilla projectiles have that set to 10 or 50, compared to 5 for the standard "turretbullet".
Dang these unstable patches :P
Dang these unstable patches :P
Why would you opt into them?
Hey, have asteroids been fixed yet? I haven't played since the update that broke containers and a lot of people lost their stuff. I'm getting back in the mood, but I don't know if I should update my asteroid-removal mod first.Not sure, likely no is the vibe i get. I personally are waiting for the next big update instead of unstable in the mean time
Not the ancient dolphin-shaped one, the current carp-like one.Aw but I liked the hylotl design :(The Hylotl one looked stupid to me.
At least we'll be getting those relatively soon, though. Can't wait to upgrade human ships!
Don't worry, I'm sure a mod will re-introduce the old designs.
What's up with our multiplayer servers? Are they all down for the time being, or am I just having bad luck?Pretty sure they all died due to lack of interest.
If they are down, can anyone recommend another good, reliable server?
What's up with our multiplayer servers? Are they all down for the time being, or am I just having bad luck?I'm currently waiting on the release version. I had a server up for a while but the game felt a little light at the time. Once this is released I'll add it to my servers that I host for you guys.
If they are down, can anyone recommend another good, reliable server?
Is there an estimate on when the next release will be coming?
Yeah... I have no idea where they're going with that one.
Right now farming sounds exceptionally dull and very Facebook-esk
I really hope they get more ideas as to how to spruce it up... Harvest Moon it up!
should get you through all 10 sectors
Quoteshould get you through all 10 sectors
Right now their current idea is there will be just 2 sectors or possibly just 1.
They really go back and forth on that one a lot.
My word, that is the bustiest horse I have ever seen... :-\Stay away from tumblr then, heh.
My word, that is the bustiest horse I have ever seen... :-\
Why would a ships AI, that's subservient to you, the pilot, be of something like a portrait of a queen? That would be close to treason. Glitch nobility would not look very kindly upon that at all. Far more sensible to have it simply be a representation of a steed that is comfortably beneath everyone on the totem pole.
I love these kinds of conversations.
Find thread, get argument about horse tits.
MODS! MODS!I love these kinds of conversations.
Find thread, get argument about horse tits.
Needs more crotch teats, because horse.
MODS! MODS!I love these kinds of conversations.
Find thread, get argument about horse tits.
Needs more crotch teats, because horse.
I'm surprised nobody has made a mod that turns everything into tits, TBH.
Titrees, titbushes, titNPCs, titplants...
As per that, why not complain that all the races are bipedal humanoids? Why is everyone fixating on the breasts? Freud would probably have a field day. It's not like this is or ever was meant to be hard sci-fi. Its simply the simplest easiest way to convey gender at a glance in such a limited media
Hmmmm. What would a PC Glitch want as a AI Avatar...Or a valet named Jeeves; I'm sure, in a game that slaps boobs on everything that moves (robot boobs, plant boobs, fish boobs, and now horse boobs), we can forgive a slight mixing of Victorian and Elizabethan sensibilities. RoboJeeves, possibly with just a hint of...dare I suggest, sass.
DEFINITELY NOT A HORSE WITH TATS.
Mayhap a...A SQUIRE!~
That seems likely, but it also seems like the kind of thing that the more people complain about it or argue against it, the more likely it is to be made permanent.People who complain at obvious jokes are usually not very bright.
Am I the only one who thinks that particular one is made as a test or some kind of joke?
Am I the only one who thinks that particular one is made as a test or some kind of joke?
I'd like to believe it is, but after the glitch armors I'm pretty sure they just don't give a damn about making that race not stupid.
As if the other anatomy biomes weren't creepy enough.I like the ones with oculemons personally. Whenever I find one I make sure to harvest every single plant and chop down every single tree so my character has plenty of oculemons to snack on. I don't know why, I just really like oculemons for some reason.
Maybe a computer screen? Something linking to their creators, who are all mysterious.
(whence we get sidequests and shit i want to find out everything about their creators)
Maybe a computer screen? Something linking to their creators, who are all mysterious.
(whence we get sidequests and shit i want to find out everything about their creators)
We could always mod them to have the DF Dwarf smiley as ship's AI.
"I say we flood it with magma."Maybe a computer screen? Something linking to their creators, who are all mysterious.
(whence we get sidequests and shit i want to find out everything about their creators)
We could always mod them to have the DF Dwarf smiley as ship's AI.
That'd be even more ominous than HAL, though.
Hi, are meteor showers still a thing? I mean they kept destroying everything I built. Did they 'fix' it?
I still just mod them out.Can you link to your mod again? Is it updated?
Anyone host a server that I can join?I use this mod pack
Anyone host a server that I can join?I use this mod pack
http://community.playstarbound.com/index.php?resources/s3r1ous-mods.1358/
I use hamatchi, and it's not 24/7, more a someone wants on and it's up kinda thing
In reality horse tits are down by their crotch, interestingly enough.
I wonder, is the Glitch Ship AI a reference to Hotline Miami? A character is seen in concept art wearing a horsemask, and is female too.I would say it's more likely just a reference to the horse mask itself.
The second you censor complaints or attack your customer base is where I get concerned.
I feel like what people were actually getting at with the pictures was that it was proof of them wasting time in office, and... well... that's not incorrect?
the company's "full time PR manager" plays in the trash can (http://imgur.com/zrDG9YL) instead of doing her job.Apropos of nothing, per se, but it's always kinda' amazed me someone taking a few minutes out of their day to play around is collated with not doing their job. It's just... the weirdness of it. A person sees probably less than 5/96th (five minutes of an eight hour day) of a single day and goes on to extrapolate that's representative of the other 89/96ths of every other day. Or even that one day. Or something along those lines. Bloody odd, and I guess one of the driving forces behind the royally screwed up views a lot of management type folks have about productivity.
You know, it really shouldn't surprise me that they're heading down even worse paths than the Terraria team did.
The second you censor complaints or attack your customer base is where I get concerned.
And that is what bothers me most. I'm deciding whether this should be forwarded to a different sub outside Chucklefish purview, even though I know it would just make them ignore it harder.
EDIT AGAIN: And that's two deleted threads for the day. The second was a guy asking for rule clarifications. I admit his phrasing was a bit coarse but only with sarcasm, not personal attacks. The thread's now gone. This is getting worse than Terraria, as I've seen Tiy call a poster an idiot and Molly talk about some tree looking like dildos, but being a wise-ass non-mod gets threads removed. I really had hoped it wouldn't come to this level of internet dumb. I'm done tattling though, deleted the game for a while to cool off.
Chucklefish needs to sort of sit back and have their PR manager deal with the community.
Chucklefish needs to sort of sit back and have their PR manager deal with the community.
Chucklefish needs to sort of sit back and have their PR manager deal with the community.
Their PR manager was the one who forward rapefics of her boss raping her... to her boss. That's their PR.
What. How can this possibly be real? Nobody is that stupid, right???Chucklefish needs to sort of sit back and have their PR manager deal with the community.
Their PR manager was the one who forward rapefics of her boss raping her... to her boss. That's their PR.
What. How can this possibly be real? Nobody is that stupid, right???Chucklefish needs to sort of sit back and have their PR manager deal with the community.
Their PR manager was the one who forward rapefics of her boss raping her... to her boss. That's their PR.
Well they did apologize and unban them.
Well they did apologize and unban them.
Pleasing the fan base is not easy.
I'm just waiting for the game to be fun, and don't really care about shenanigans one way or another. Still see the potential so I wait, not into this or that drama (and don't really care, I've seen some serious drama shit already so probably desensitized anyway).
Well obviously I was simply mentioning that with no intent of arguing. :pPleasing the fan base is not easy.Unless you were just mentioning that and not arguing using it, in whichcase I apologize for the big rant! :P
I'm confused. People were outraged before that there was a lack of updates... Now there's nightly builds, and people are... angry that there's updates? I'm not disappointed in Starbound, I'm disappointed in its community.I am kinda with you there.
The Nightly builds are not "proper" builds so to speak. They are sort of "use at your own risk" sort of deal.Isn't that the definition of 'Nightly build' in the first place?
Well obviously I was simply mentioning that with no intent of arguing. :pPleasing the fan base is not easy.Unless you were just mentioning that and not arguing using it, in whichcase I apologize for the big rant! :P
I'm too lazy for arguments.
No need to apologize twice. I accepted it the first time.Well obviously I was simply mentioning that with no intent of arguing. :pPleasing the fan base is not easy.Unless you were just mentioning that and not arguing using it, in whichcase I apologize for the big rant! :P
I'm too lazy for arguments.
My apologies then!
Someone reading the actual ridiculous thing wrong.I feel my IQ dropping just by looking at that image.
They're planning on having ship AIs with holographic avatars. Wise old Hylotl, generic computerized human, cybernetic avian crystals, Big Ape, etc. But for the Glitch, they have...
(http://playstarbound.com/wp-content/uploads/2014/06/GlitchAI1.gif)
...this, probably a reference to the horse mask meme.
I think including memes into games and references in general are detrimental to the current generation game quality.
IMO, Memes and references don't automagically detract quality, they do that if you do it wrong. Which is a lot easier than doing it correctly.
And CF is pulling a drawn out PR suicide that they don't seem to be doing much to avert.
IMO, Memes and references don't automagically detract quality, they do that if you do it wrong. Which is a lot easier than doing it correctly.
And CF is pulling a drawn out PR suicide that they don't seem to be doing much to avert.
Well what is the community going to do? Ask for refunds? Good luck.
They got your money they can do what they want, and all their other projects are ALREADY funded.
It is less PR Suicide so much as they are starting to take lessons from EA in the "You hate this? well too bad" category. Which will hurt them in the long run... but they are an indie company, they tend not to have a long run.
And CF is pulling a drawn out PR suicide that they don't seem to be doing much to avert.
That's called "group thinking" and it is one of the reason why modern physicists still cannot combine relativity and quantum.And CF is pulling a drawn out PR suicide that they don't seem to be doing much to avert.
Honestly what they DO have is a very adamant group of people who will defend every decision they make, no matter how ill-advised. Part of the problem is anyone who disagrees, be they legitimate concerns or not, is shouted down very loudly by the group that thinks nothing can possibly go wrong. And a group of people who can't be sensible in criticism and just come off as dicks.
There's also a huge number of people who will just forget about the whole thing and come back on release after all this has been swept under the rug who won't know about it, or care about abusive policy. Either way I think CF has squandered a lot of their goodwill and shows no interest in regaining any of it.
They have never accomplished anything in their lives, yet they try to attack others who are brave enough to share publicly.
Now some drama from over there seem to have slipped over here.
Indeed. I don't think the game is still out of the... well, probably even the first step of the beta they outlined way back when.
The point is though, with how successful they were to this point, they should have been far further along than that by now.
No, mostly based on their progress compared to the progress of other projects I've seen within a similar timeframe. It's been how long since they started the beta? I'm sitting on the unstable branch in Steam, and I haven't seen an update in forever. I've no idea what they're doing over there, and personally I don't care what they are doing, but they're not doing too good on the progress front. OpenXCom - a free, volunteer-driven project - went through two major stable versions inbetween the last update of Starbound and now. No matter what the actual, behind-the-scenes progress is, since we have no idea what it actually is, the progress on the game feels too slow.Indeed. I don't think the game is still out of the... well, probably even the first step of the beta they outlined way back when.
The point is though, with how successful they were to this point, they should have been far further along than that by now.
Based on, the copy of their source code, their design document, and access to their day planner?
No, mostly based on their progress compared to the progress of other projects I've seen within a similar timeframe. It's been how long since they started the beta? I'm sitting on the unstable branch in Steam, and I haven't seen an update in forever. I've no idea what they're doing over there, and personally I don't care what they are doing, but they're not doing too good on the progress front. OpenXCom - a free, volunteer-driven project - went through two major stable versions inbetween the last update of Starbound and now. No matter what the actual, behind-the-scenes progress is, since we have no idea what it actually is, the progress on the game feels too slow.Indeed. I don't think the game is still out of the... well, probably even the first step of the beta they outlined way back when.
The point is though, with how successful they were to this point, they should have been far further along than that by now.
Based on, the copy of their source code, their design document, and access to their day planner?
Indeed. I don't think the game is still out of the... well, probably even the first step of the beta they outlined way back when.
The point is though, with how successful they were to this point, they should have been far further along than that by now.
Based on, the copy of their source code, their design document, and access to their day planner?
Or maybe the nightly releases, started on sunday, kinda make this whole internet wankery, wholly assine and exercise in futility, trying to make judgement from places of absolute ignorance.
My own opinion is that although there is certainly some legit criticism, this whole controversy thing is overblown.
Oh god. Unpaid testers. Did you buy the game, knowing it wasn't done? Yes. Then calling yourself unpaid tests, is asinine.I guess you only bothered to cherrypick one part of my post. Did you not read the bit about how core gameplay mechanics have been repeatedly overhauled because they were utterly asinine? That, and you're saying, "Oh, you can't compare their progress to any other indie dev team because..." 'reasons', I suppose? They've made terribly little progress in a long period of time despite having better funding and a larger staff than a lot of other developers.
How asinine? I'm just curious.Oh god. Unpaid testers. Did you buy the game, knowing it wasn't done? Yes. Then calling yourself unpaid tests, is asinine.I guess you only bothered to cherrypick one part of my post. Did you not read the bit about how core gameplay mechanics have been repeatedly overhauled because they were utterly asinine? That, and you're saying, "Oh, you can't compare their progress to any other indie dev team because..." 'reasons', I suppose? They've made terribly little progress in a long period of time despite having better funding and a larger staff than a lot of other developers.
Put another way, I've bought a lot of games that were still in alpha or beta builds. Most of them were still playable and didn't undergo any major revisions during the testing phase, and most of them also reached stable late-beta or 'marketable' builds in less time than Starbound has been in alpha and beta. Hell, right now Chucklefish is looking less customer-friendly than companies like Gaijin and Wargaming that are notorious for censoring dissent.
Also we have decided because of the positive feedback about the glitch AI that we should make every ship AI a different animal, all with boobs.
Haha. I am like. Laughing. So much. Hue hue. HUE. (https://www.youtube.com/watch?v=-5FTJxfV3pc)It was worth a chuckle, but I do find it a little... Poorly timed? They already have a lot going against them, and cracking jokes at their customers' expense probably isn't helping that.
I find that attempt at humor terrible.
Apologies to those who do find it funny.
real mature guysQuote from: Starbound blogAlso we have decided because of the positive feedback about the glitch AI that we should make every ship AI a different animal, all with boobs.
Quote from: Starbound blogAlso we have decided because of the positive feedback about the glitch AI that we should make every ship AI a different animal, all with boobs.
I'd also prefer if they would fix the game instead of thinking they're being clever by taking cute little jabs at criticism. Then again they're a trainwreck simulation as opposed to a video game development company at this stage in the process so that hope I had is completely lost.
I wonder when we'll see the crash of indie market. Because things like this showcase a giant underlying problem in the foundation of the whole indie business - they're very unprofessional, and even try to act unprofessionally. This cannot end well in the long perspective.Probably only after indies run out of good ideas to pitch to players. Publishers can't be assed to invest into unproven new ideas, and established development companies need to be very established to afford to risk trying something and failing. As long as independent developers are willing to try out things everyone else isn't, and as long as those things are interesting enough for people to pay money for them, this sort of thing will probably continue. Especially if all the indie failings end up being "never got out of beta".
Also we have decided because of the positive feedback about the glitch AI that we should make every ship AI a different animal, all with boobs.I for one, welcome our new ample-chested AI overlords. I just hope there are some non-animal AIs too... oh, and no Cortana's, that's just wrong. :D
(Warning: cynicism ahead)
Because the gaming community at large seems to love polarisation. Publishers are Big and Evil and out to Destroy Gaming, and indie devs are the Good and Just underdogs, here to Save Gaming. It's like Star Wars.
It's why people tend to ignore any advantages that having a publisher gives, and over-scrutinize indie devs, inevitably creating a big controversy over even the smallest of mistakes. People have erroneously associated "indie" with "good", when in reality they should associate it with "different".
Never purchase anything unless you absolutely know what you are buying. Which to be honost is just generally usefull life advice.
The indie market will continue and there will continue to be good and bad indie games, but we are probably soon approaching the point where simply being "indie" won't be enough for people to give you money.
I think they're not taking the horse AI hate seriously anymore and now uses it to poke the hornets nest.
Well teh horse AI makes some mild sense considering the glitches are medieval and their ship is their horse... kinda.The problem isn't the horse, afaik. The problem is its a horse with boobs.
I really wonder what's the big deal with that... furries perhaps?
Aka the customer base and their criticism doesn't matter to this development team since they've already gotten their money from people.
Bird, fish, plant, ape, and robot boobs. Also humans.
Customers: REMOVE HORSE TITS OR REFUND NOW!!!
Yeah, I find the whole thing stupid and so does the Devs from the look of things
Yeah, I find the whole thing stupid and so does the Devs from the look of things.
Bird, fish, plant, ape, and robot boobs. Also humans.
And how many of those are total jokes?
My personal problem with horse AI is that it looks completely retarded. The boobs are not the problem, the absolutely retarded horse face is.
Said - where? Cannot find it.My personal problem with horse AI is that it looks completely retarded. The boobs are not the problem, the absolutely retarded horse face is.
Which as I said isn't a problem either. It is the fact that it is the starting AI that you probably won't be able to change until hours into the game.
Remember that the horse head fad is in full swing so we have people tired of it and people who uses it specifically to annoy people tired of it.What is this "horse head fad" you're speaking of?
So we have people legitimately complaining and people relying with horse head jokes going around each other.
It's one of the reasons I cannot take it seriously.Well I'm one of those who will probably find a mod which replaces it.
I'm one of those who like the derpy horse look ok.
Bird, fish, plant, ape, and robot boobs. Also humans.Do the florans even have them? On the "female" sprite, they've got maybe a slightly larger chest, at most. They don't even have males or females, do they?
They don't technically have females, but the female-equivalent does have them, visible quite plainly with certain armors.Bird, fish, plant, ape, and robot boobs. Also humans.Do the florans even have them? On the "female" sprite, they've got maybe a slightly larger chest, at most. They don't even have males or females, do they?
http://playstarbound.com/about/Bird, fish, plant, ape, and robot boobs. Also humans.Do the florans even have them? On the "female" sprite, they've got maybe a slightly larger chest, at most. They don't even have males or females, do they?
Said - where? Cannot find it.My personal problem with horse AI is that it looks completely retarded. The boobs are not the problem, the absolutely retarded horse face is.
Which as I said isn't a problem either. It is the fact that it is the starting AI that you probably won't be able to change until hours into the game.
Said - where? Cannot find it.My personal problem with horse AI is that it looks completely retarded. The boobs are not the problem, the absolutely retarded horse face is.Which as I said isn't a problem either. It is the fact that it is the starting AI that you probably won't be able to change until hours into the game.
Unless they starting pushing way more releases, upgrading AIs probably won't be for a while, will it?
Well to admit they aren't accountable. After they finish these games it is doubtful they will do anymore projects under chucklefish.
What I mean is, it is our fault.
The problem most people have had with the Glitch AI is how utterly derp it looks; there have been posted several suggested substitutes by one of the forumites on the CF forums, complete with stern-looking robot horse.
However, now for some real fun.
Have some moderator power tripping:
http://puu.sh/9FXsG/db5aa8a390.png
http://puu.sh/9FY8A/e5b2ca7463.png
I post on his personal page asking to explain why he decided to ban that user, he basically replied that he doesn't have to justify himself and subsequently deleted the comment, and subsequently banned me.
http://puu.sh/9FYvG/b28c806942.jpg
Apparently, not sucking up to Eonwe is a bannable offense.
Was wondering what that whole self justification rant Eonwe went on was about.
Was wondering what that whole self justification rant Eonwe went on was about.
Who with the what?
Now you've got me intrigued.
Also, *fistbump*
Didn't know you had an account here. You made some fairly good points in the Glitch AI thread, not that the yc[whatever else] dude was too good with the comprehension thing.
Doesn't help that Bartwe jumped ship a few months ago now.From what I see, he was merely retiring from Starbound.
Also, could you, by chance, point to the exact file with the hidden raspberry-blowing AI image?
Why did they move to london anyway?I remember them saying that moving would allow them to work far more efficiently, without having to constantly give files to each other like they were playing long distance hot potatoe.
and is pretty clearly meant to rile people up and start somethingI doubt it. The complaints are entirely valid, and while the tone is dripping with sarcasm, it does not resort to ad-hominem. A one month ban for something like that is the embodiment of power tripping.
If you have a problem with someone it should be dealt with in a private setting. Rather than a public profile page.
It's not exactly as if the forums are necessary to playing the game, or even modding it. You can quite easily ignore them.The forums are there to provide community feedback for a work in progress, feedback which the devs have promised to take into account.
I think everyone currently arguing about the Chucklefish situation should step back for a moment, look at their posts, and ask themselves if they really want to bring all that drama over here.
I feel like everyone is just slightly overreacting here. They may have pulled some mod bullshit, and they may have created a disagreeable sprite, but neither of that is what you paid for. You paid money for the game, not the forums, and not the sprite. If you feel so bad about the horse AI, you can just mod it out. If you're angry about the Chucklefish forums, you can just stay on Bay12 instead.No, people are more complaining about the massively unprofessional way in which the developers are handling criticism, insulting and heckling their own community, banning vast swathes of dissenters (many of whom still haven't been unbanned).
The only reason people on the Chucklefish forums are still being banned/muted for this incident is because they just can't shut the fuck up about it. It's called flaming and/or flamebaiting, and there is a really good reason why people are being banned for that kind of stuff; intentionally starting/relighting flamewars is neither constructive nor appreciable.Clearly because we disagree and were having reasoned discussions, we're actually just flamebaiting. It's not as if a bunch of really nice potential alternative artwork was created and pitched in that thread.
Now if everyone would please just shut up about the mod situation. The facts are all on the table, everyone knows about them, Bay12 is not a place where you can do something about the situation, and the constant bitching about it is really getting annoying by now, so there's NO REASON to continue talking about this here. Seriously, I don't want to see any replies to this topic anymore until there's a new Starbound update or other NEW news.You don't get to decide what's worth discussing and what's not, if you don't like what's going on in the discussion then either contribute something yourself or stop reading the thread, don't just barge in with your fingers in your ears shouting for everyone else to shut up.
Thank you very much.
I feel like everyone is just slightly overreacting here. They may have pulled some mod bullshit, and they may have created a disagreeable sprite, but neither of that is what you paid for. You paid money for the game, not the forums, and not the sprite. If you feel so bad about the horse AI, you can just mod it out. If you're angry about the Chucklefish forums, you can just stay on Bay12 instead.
The only reason people on the Chucklefish forums are still being banned/muted for this incident is because they just can't shut the fuck up about it. It's called flaming and/or flamebaiting, and there is a really good reason why people are being banned for that kind of stuff; intentionally starting/relighting flamewars is neither constructive nor appreciable.
Now if everyone would please just shut up about the mod situation. The facts are all on the table, everyone knows about them, Bay12 is not a place where you can do something about the situation, and the constant bitching about it is really getting annoying by now, so there's NO REASON to continue talking about this here. Seriously, I don't want to see any replies to this topic anymore until there's a new Starbound update or other NEW news.
Thank you very much.
Banning dissenters? Well within their rights.
The major reason why people are lashing out is because there is no real forum to do this.
If you were banned for criticizing the game, you couldn't get unbanned, you couldn't discuss it, and anyone who brings it up or who does the same thing gets banned...QuoteBanning dissenters? Well within their rights.
It is a terrible faux pas to do. It may be "within their rights" but it represents a fundamental lack of class.
Just because it is within someone's rights it doesn't mean it is "right". I had examples prepared, but I felt like it would give it a terrible tone to this conversation. (and I didn't want to equate this to something even more terrible).
As well remember... these aren't people who preordered or bought the game on goodwill. These people "funded" the game.
Funding doesn't give you a right to creative control
Funding doesn't give you a right to creative control.
Annoying sprite that's not even that bad anyway, besides being out of place for the Glitch? you can mod these things out in a matter of minutes...
Facetious joke aside... The point was that respect is due. These aren't JUST your customer base, these are the people who basically funded your game. If they criticize you, take it. Does it mean you have to bow to their demands? no.An excellent point. They could have simply said "We thought the reference to the horsehead meme was funny; apparently the community disagrees; we'll provide alternatives both for those who dislike it and for those who are fond of it."
On a moral level, it does. On a legal level, that's the entire point of shareholders
An excellent point. They could have simply said "We thought the reference to the horsehead meme was funny; apparently the community disagrees; we'll provide alternatives both for those who dislike it and for those who are fond of it."
Given that I have never played this game, I feel like I can give an objective enough judgment on the state of this thread.Ok guys, this dude used big red text, I can now clearly see that we're in the wrong for trying to have a reasoned discussion. Let's all go do something else.Spoiler (click to show/hide)
Given that I have never played this game, I feel like I can give an objective enough judgment on the state of this thread.Ok guys, this dude used big red text, I can now clearly see that we're in the wrong for trying to have a reasoned discussion. Let's all go do something else.Spoiler (click to show/hide)
It's not so much that I want reasoned discussion to stop, but I like to come to this thread to read about the game, and the last X pages have been about how horrible the mods are, or how questionable the methods in which they handle criticism are. It's not that conversations about the gameplay has been derailed, it's that they're being strangled by 50 posts of "I see how X and Y could have been handled better BUT CHUCKLEFISH FUCKED UP." I'm all for discussion, but this one has been going on for days, and hasn't really moved anywhere. My apologies if I soiled this most holy ground with my presence, so I'm out.
So... is there a "delete character" button yet?Nope, you still have to delete them manually, unless I'm mistaken.
SO. New topic: Who wants to bet that the alien responsible for uplifting the Avians were a bunch of Novakid who managed to get their shit together, at least for a while? Seems semi-plausible, at least if I'm remembering Avian lore correctly.
I'm talking about it from a lore standpoint, not a gameplay standpoint.
You guys do realize you are now attacking anyone who disents with you now, right?
I suggested a topic of discussion, and it got shot down/ignored. :I
The reason being that the dev team are more interested in trolling their userbase with memes like 4channers?I suggested a topic of discussion, and it got shot down/ignored. :I
I answered your question... it wasn't a real discussion.
I mean there must be a reason why the Novakids are not already in the game.
Y'know, bitching about it in here isn't going to make things better. :I
Nope, you still have to delete them manually, unless I'm mistaken.Darn, that is pretty lame along with lack of key remapping. Too bad, I guess.
I mean there must be a reason why the Novakids are not already in the game.It's been a very long time. What is the stated reason Novakids weren't in the first few releases, anyway? Were they a stretch goal or something? Personally my guess is that it'd jack up the nice, even character creation race choices. It's all symmetric until they throw in a seventh race.
It's very unusual to make staff changes public, largely because it's a very personal matter for the people involved and as such we decided to allow Bartwe to announce it in his own time. Which he did.They also purportedly signed on another 2 programmers and 2 artists unannounced. While I have no idea if not announcing staff changes is a common business thing, I think that when you're a (seemingly) small indie company, telling people one of your programmers left and you got another two to help pick up the slack sounds like a good idea to me.
It was a stretch goal.Aaaand that's why stretch goals are stupid: they instantly break the game-world immersion. Like DLCs, actually.
It is why I think the Novakids are not actually written into the plot at all.
It was a stretch goal.Aaaand that's why stretch goals are stupid: they instantly break the game-world immersion. Like DLCs, actually.
It is why I think the Novakids are not actually written into the plot at all.
Also Tiy made a Reddit post (http://www.reddit.com/r/starbound/comments/28z4lt/bartwe_leaving/) about why they chose not to announce anything about Bartwe's departure:QuoteIt's very unusual to make staff changes public, largely because it's a very personal matter for the people involved and as such we decided to allow Bartwe to announce it in his own time. Which he did.They also purportedly signed on another 2 programmers and 2 artists unannounced. While I have no idea if not announcing staff changes is a common business thing, I think that when you're a (seemingly) small indie company, telling people one of your programmers left and you got another two to help pick up the slack sounds like a good idea to me.
(Disclaimer: I have next to no business sense and have barely been following Starbound since at least 2 years ago please don't shoot me)
It was a stretch goal.Aaaand that's why stretch goals are stupid: they instantly break the game-world immersion. Like DLCs, actually.
It is why I think the Novakids are not actually written into the plot at all.
If some AAA company had pulled even half of this they'd be piled with scorn (can you imagine the backlash if Bioware openly mocked and banned people over the Mass Effect ending drama? and that was loads worse than this). Yet... indie somehow gets a free pass or something.
But yeah, there's nothing new in the game and I think we've long since run out of the hype over promises. People kinda deserve to know what they're getting into if they come to this thread when considering the game, and since their forums clearly aren't the place for such criticism, people deserve to vent here as long as it's respectful.
It was a stretch goal.What ever happened to the animated intros, speaking of lore. I remember seeing a clip of the human intro, but I have yet to have one played when I start a new character. I guess they could just be saving the intros for when quests and stories are a little more fleshed out.
It is why I think the Novakids are not actually written into the plot at all.
Nobody who's got any sense of proportion cares about the horsehead. The issue is that the folks at CF apparently don't understand how to deal with PR issues like this, given that it's been massively mishandled. Regardless of whether or not they initially intended to troll the userbase, that's what they turned it in to, which is both unprofessional and rather disappointingly juvenile.
Soli got it in one: this is not how a good, user-friendly company behaves, and it's not healthy for the users or the company if people apologize and cover for them. Yeah, certain individuals were deliberately pushing them hard, but the fact that they reacted the way they did (by turning it into a spectacle and causing it to affect a broader group) shows more of the same. It's all well and good to act like a fool (not really, but we'll call it that) when you're representing yourself and not beholden to anyone, but that's most certainly not the case here.
Y'all nerds getting way too worked up over a videogame.
Please tell me more about how horseheads ruin your deep, dramatic, poo monster space opera.
Also none of you are shareholders. What the christ made you think you were?
way too worked up over a videogame.Which just went to remind me, again, of the idiotic avatars some of the mods are using.
poo monster space opera.
Also none of you are shareholders. What the christ made you think you were?As was pointed out in the thread previously by Neonivek, the idea of funding media by kickstarters is specifically meant to reduce the risk of executive meddling and deliver the finished product that the devs want to make, and, this is important, the backers want to have made.
I'm more neutral on the matter, but it's stuff like this that irritates you:It would be okay from a user, but this one of the mods, displaying a lack of class.Spoiler: image hidden for redundancy and clutter (click to show/hide)
random desync that even happens in singleplayer
random desync that even happens in singleplayer
That's quite an achievement. First time I've heard of singleplayer desync. How did they even manage to do that?
I'm more neutral on the matter, but it's stuff like this that irritates you:It would be okay from a user, but this one of the mods, displaying a lack of class.Spoiler: image hidden for redundancy and clutter (click to show/hide)
Worst thing is, it's not just one of the mods, it's several; this makes the issue not an isolated case but endemic.
Again, I will point out that there are good, responsible mods on the forums, but the ones that aren't have equal power and are unrestrained about using it.
Someone in the game industry here: that's not true at all. The only reason you ever publicize it is when A: the person is run out of town for raising a stink with the fanbase, or B: they do something irreplaceable or which would otherwise be noticed immediately by the fans. Lots of people come and go all the time in the game industry, and most of those comings and goings won't have any noticeable effect on the end product, and so aren't noted by the dev company. Despite the fact that this industry has pretty high turnover rates at a lot of companies, no one wants to be the first to admit that fact. It doesn't make them look good, and there's no really good reason to publicize it, so why bother?Also Tiy made a Reddit post (http://www.reddit.com/r/starbound/comments/28z4lt/bartwe_leaving/) about why they chose not to announce anything about Bartwe's departure:QuoteIt's very unusual to make staff changes public, largely because it's a very personal matter for the people involved and as such we decided to allow Bartwe to announce it in his own time. Which he did.They also purportedly signed on another 2 programmers and 2 artists unannounced. While I have no idea if not announcing staff changes is a common business thing, I think that when you're a (seemingly) small indie company, telling people one of your programmers left and you got another two to help pick up the slack sounds like a good idea to me.
(Disclaimer: I have next to no business sense and have barely been following Starbound since at least 2 years ago please don't shoot me)
It is, actually, standard industry practice to announce team changes extremely soon after they're made. For instance, when Blizz axed the dude that made Warlocks interesting and (arguabily too) powerful for running off at the mouth, the announcement was made immediately. Likewise, when the Halo composer got the axe, that was also made public extremely quickly.
Chucklefish just seem to like having control of information to an alarming degree.
I'm surprised that I have to post this but:
A) Don't Feed The Trolls.
B) Shilltroll is shilling.
Yeah, you could get people like [REDACTED] coming in this thread and voicing their "opinons".
.. have you looked at the vote options?
Molly is a Troll. Do not Feed this Troll.
To be clear, Molly told the IRC they were changing it. Her argument was that the poll results were one-sided in opposition of the horse-head before they started trolling away at the poll thread.
Pretty much. I mean, that they're apparently actually listening to the majority is decent, but they haven't communicated that outside of the people who happen to be on their IRC channel right this moment, and that they're trolling their own community that they've taken on the responsibility of managing in the name of some petty "joke" is just plain foolish. I didn't care at all about the horsehead, but their behaviour has been quite untoward regarding the whole matter, and they do not seem to even understand how that is the case. It's highly concerning, to say the least.To be clear, Molly told the IRC they were changing it. Her argument was that the poll results were one-sided in opposition of the horse-head before they started trolling away at the poll thread.
So... the poll shows noone wants the horsehead, so change the options?
So... the poll shows noone wants the horsehead, so change the options?Yeah, it's ridiculous. I wish they'd stop and look at how silly and opaque they're being.
So... the poll shows noone wants the horsehead, so change the options?Yeah, it's ridiculous. I wish they'd stop and look at how silly and opaque they're being.
Thing is, they get constant positive reinforcement with the dolts who think everything they say is "hilarious."
I'm glad it got changed or at least an option, but that should be made clear to evero-why the fuck am I even bothering anymore. Damn it, every time I keep wasting mental energy imagining things could be better.
Couldn't they just make it so you have an appropriately generic standard AI at the beginning, and then you can find other AIs in dungeons and such? That would pretty much satisfy everyone.
To be clear, Molly told the IRC they were changing it. Her argument was that the poll results were one-sided in opposition of the horse-head before they started trolling away at the poll thread.
Thing is, they get constant positive reinforcement with the dolts who think everything they say is "hilarious."Look you are just one person with many interests and duties that you need to do.
I'm glad it got changed or at least an option, but that should be made clear to evero-why the fuck am I even bothering anymore. Damn it, every time I keep wasting mental energy imagining things could be better.
It isn't like Chucklefish has someone whose sole job is to deal with this sort of thing.
Aaand final post of the thread (from mollygos):So, she openly admitted in basically trolling the entire userbase of Starbound just for lulz?
"Haha, you guys, it was never really going to be the horse. It was fun while it lasted, though.
The poll broke, so I'm gonna lock this up. :)
That's not to say the horse won't be used elsewhere."
It sounds to me like "haha-it-was-a-joke-its-obvious-it-was-a-joke-a-breasted-horse-would-have-been-stupid-wouldnt-it?" ::)
I know this kind of response is somewhere in tvtropes, buy I can't find it now
I know this kind of response is somewhere in tvtropes, buy I can't find it now
This most likely (http://tvtropes.org/pmwiki/pmwiki.php/Main/ParodyRetcon).
Or this. Can't tell which though. Nuuumber one (http://cdn-www.cracked.com/articleimages/ob//internet_graphic1.jpg).
Well I just deleted Starbound off my computer.I'm still upset at Capcom for the whole Mega Man Legends thing.
I wash my hands of this series. They can just go marry Capcom.
-snip-They actually have 3 people as Community Managers including Molly, one is Donna Orlowski and the other is Jehn Tucker (spelled correctly).
The ONLY defense I can give Chucklefish is that MAYBE they are just being morons and they honestly think they are being funny.
Ultimately, it just seems like a combination of a silly little joke taken way to far and PR people who don't seem to have realized this.
And hell, you start the game with a broken sword - not a gun or anything, but an archaic sword. Yup, sure is sci-fi. And you can't make any more, and instead make a bow out of wood - and then iron - despite the fact that your ship is from the get-go capable of 3d-printing. Which we, already, today, can use to print parts for guns?We are far more successful with using lathes to make parts for guns. :P
The ONLY defense I can give Chucklefish is that MAYBE they are just being morons and they honestly think they are being funny.
Of course they just think they are being funny. What else do you think they are doing, actively trying to harm/offend people? Why would they do that? The fact that they already have your money is not an incentive to troll their userbase, it's only a lack of incentive not to. And they are still selling the game anyway, so they certainly can still harm themselves.
Ultimately, it just seems like a combination of a silly little joke taken way to far and PR people who don't seem to have realized this.
they are still selling the game anyway
Let this be a lesson to everyone: Do not buy into hype. Do not pay money in advance for promises.
Let this be a lesson to everyone: Do not buy into hype. Do not pay money in advance for promises.
It was sort of hard, considering this is Terraria in spess. D:
I'd expect at least a handgun in the glove compartment.First off, you didn't steal the ship. Well, I think the Floran does, aswell as the Apex, but otherwise, it's yours.
It's a fucking space ship.
It's going to have a long range weapon somewhere if you stole it, which implies you took it while it was docked and presumably no one was on board at the time.
Let this be a lesson to everyone: Do not buy into hype. Do not pay money in advance for promises.
^ Pretty much this. I dont know what people hyped up about starbound apart from it being "terraria in space", and we already have more then that and will be getting more in the future as it approaches 1.0 :IExactly.
...the team may as well be comprised of sociopaths and trolls for all I know (or care), but that doesn't change that I've already had quite a lot of fun with this game.
^ Pretty much this. I dont know what people hyped up about starbound apart from it being "terraria in space", and we already have more then that and will be getting more in the future as it approaches 1.0 :I
The game's already passed my target "entertainment time : money spent" ratio
I'm not disappointed in the game, I'm disappointed in the devs.
At this point, I'd be willing to lose starbound to prove to them they're being grade-A twats, but Steam.
I'm not disappointed in the game, I'm disappointed in the devs.
At this point, I'd be willing to lose starbound to prove to them they're being grade-A twats, but Steam.
Anyone know a better mining t echnique than just digging straight down into a cave and going berry-picking?
Anyone know a better mining t echnique than just digging straight down into a cave and going berry-picking?Would say best mining technique is to bust out a little modding and make a hyperpick that digs out 10x10 squares at max speed, or something along those lines. S'what I do. Then just run around wildly digging out whatever you run in to. Get plenty of all sorts of material doing that, ayup.
I don't even...
Maybe I'm missing something. Are people really mad because of a hilarious animation? It's obvious that a horse with a magical forehead dick isn't going to be canon...
Yeah. I used to have this thread open all the time when I first got Starbound. But than people stopped talking about the game and started complaining constantly about everything and it turned into this toxic, unpleasant environment that seems to be the new norm. So now I just check in rarely to see if that's stopped.
It hasn't. In months. Kinda ruined the thread.
Speaking of nightly builds, have there been any? The main fork hasn't seen an update in two months.IIRC you need to opt into the nightly builds because they exist simply to show things are being worked on. The thing about the nightly builds is that they are the builds the programmers use to test to see if what they programmed is working right so they are by no means stable.
I don't even...To be honest, I didn't really like the horse, but I wasn't upset about it, until the devs started trolling the fanbase, and rubbing it in your face. Then instead of apologizing, they said it was just a joke, complete with trolo video. If it was a one day 'joke' it would be fine, but the 'joke' went on for weeks and I'm not 100% certain that it was intended to be a joke, and this is just them backpedaling. A lot of people were banned over this joke, so Chucklefish's reputation has certainly been damaged.
Maybe I'm missing something. Are people really mad because of a hilarious animation? It's obvious that a horse with a magical forehead dick isn't going to be canon...
No one talks about the game because there's absolutely nothing new in the game to discuss. The nightly builds have a handful of barely-implemented changes in them if they even work, and that's it. Nothing has been pushed to testing. Nothing has been pushed to stable.
Stores and outposts aren't in. New weapons aren't in (though you can aim a few of the existing melee ones, kinda, which puts the game two notches under terraria). Underwater planets aren't in. Upgradable ships aren't in. Improved farming isn't in. Quest systems aren't in. Content over Tier 4 isn't in. Yet again, there wouldn't be these kinds of drama issues if the game was actually progressing in any meaningful way.
DF is free; it's also developed by one person. Just saying.No one talks about the game because there's absolutely nothing new in the game to discuss. The nightly builds have a handful of barely-implemented changes in them if they even work, and that's it. Nothing has been pushed to testing. Nothing has been pushed to stable.
Stores and outposts aren't in. New weapons aren't in (though you can aim a few of the existing melee ones, kinda, which puts the game two notches under terraria). Underwater planets aren't in. Upgradable ships aren't in. Improved farming isn't in. Quest systems aren't in. Content over Tier 4 isn't in. Yet again, there wouldn't be these kinds of drama issues if the game was actually progressing in any meaningful way.
Wow all this raw impatience from a DF forumite.
And it also is capable of creating history.DF is free; it's also developed by one person. Just saying.No one talks about the game because there's absolutely nothing new in the game to discuss. The nightly builds have a handful of barely-implemented changes in them if they even work, and that's it. Nothing has been pushed to testing. Nothing has been pushed to stable.
Stores and outposts aren't in. New weapons aren't in (though you can aim a few of the existing melee ones, kinda, which puts the game two notches under terraria). Underwater planets aren't in. Upgradable ships aren't in. Improved farming isn't in. Quest systems aren't in. Content over Tier 4 isn't in. Yet again, there wouldn't be these kinds of drama issues if the game was actually progressing in any meaningful way.
Wow all this raw impatience from a DF forumite.
The one thing I think we can all agree on is that if nobody heard about all this (like me) they would still think starbound is fine, many marked similarities to terraria but still different enough in its own right like the equipment system, the promised upgrades to the combat system combined with easier placing of blocks and a quest system to help you get started, more variance in enemy types and landscapes with all those aesthetic characters, those unlockable codex entries which is pretty cool and those amazing mods and unlockable abilities, that rail mod that's been introduced and does anyone else think more developers should be like 'oh hey amazing fan of our game! Want us to tell you that your mod you made in your spare time is good enough for the game you love so much you spent time on doing a amazing addition for free *cough*.
What I'm trying to say is that if I never knew about all this bad PR, I would still be loving the game, though it is lacking enough stuff to really keep me hooked for those 136 hours terraria has, Maybe it's the progression that terraria and minecraft has that starbound is trying to get to because it doesn't have that tangible progression that terraria has with that hardcore mode and those characters that actually sell cool stuff and those amazing boss battles and those items that you get, or that warmth of building something amazing that minecraft has.
The updates are pretty slow though, I mean look at space engineers, that game is powering through its checklist and I wouldn't even comprehend how much of a fractal labyrinth it must be to code, but SB is a nice game nonetheless, as long as you ignore the forums anyway.
Come on now, is it really fair to compare other games and developers to Dwarf Fortress and Toady? They're one of a kind.Fine. Terraria, the obvious comparison, started in Jan '11 and was released the 16th of May '11, just four-ish months later (though arguably this was because of the early leak of the game). It was fairly barebones, but in Feb '13 Terraria got the 1.2 update. I can't say how much of that time was actually spent on 1.2, since they stated development had ceased, bit either way, that's approximately 2 years of development. According to Wikipedia, Minecraft was publicly released as an alpha in May '09, and hit 1.0 in Nov '11. Both of these were also small-team projects - at least, initially.
It would be helpful if they set up some sort of dead-line...If half-way watching video game development over the past couple decades has taught me anything, it's that publicly announced deadlines are never helpful. Some internal ones, sure, but I rather imagine they already have those.
-snip-I pretty much agree with you on all counts. The entire process of making the game is wishy-washy, and they could be making a lot more positive progress a lot faster. Especially if they agreed to suck it up and just allow the really good community mods to be integrated into the main game branch. The directional melee they're working on? Yeah, that was modded in before they even announced it. More ship options? There are several ship mods already out there.
I actually think it's good that they're not just stealing from the community (even with said community's permission); it tends to make for awkward potential issues if people start changing their minds later, especially when money is involved and it's not a freeware/open-source/community-sourced project, and there's always the risk of diluting the core team's concept behind the game if they just start throwing stuff in. I mean, I'm sure that a lot of people *would* actually sign away their work for free, and technically, I suppose they actually already do to a limited degree just by posting it on the Starbound forum (Terms of Service boilerplate stuff; it's actually pretty mild compared to some other places). That said, I do somewhat wish there were any hint of this core team's concept manifesting itself in the actual game itself, even being pushed to testing in the unstable releases. It does feel a bit like there's a certain lack of focus - all these neat features being talked about, but they all go off in different directions with different parts of the game, and none of them have actually shown up yet.-snip-I pretty much agree with you on all counts. The entire process of making the game is wishy-washy, and they could be making a lot more positive progress a lot faster. Especially if they agreed to suck it up and just allow the really good community mods to be integrated into the main game branch. The directional melee they're working on? Yeah, that was modded in before they even announced it. More ship options? There are several ship mods already out there.
Now they're focusing on... shops. And little animated NPC heads that talk. I feel like they're trying to find things the community hasn't already done for them just so they can say they did something.
Didn't they make it that the game could be easily moddable in the first place?Yep, that was one of the design points.
Wow all this raw impatience from a DF forumite.
-snip-I pretty much agree with you on all counts. The entire process of making the game is wishy-washy, and they could be making a lot more positive progress a lot faster. Especially if they agreed to suck it up and just allow the really good community mods to be integrated into the main game branch. The directional melee they're working on? Yeah, that was modded in before they even announced it. More ship options? There are several ship mods already out there.
Now they're focusing on... shops. And little animated NPC heads that talk. I feel like they're trying to find things the community hasn't already done for them just so they can say they did something.
True, like I said, the game is really bare bones and by now they should have at least something that distances it more from terraria than 'less cool stuff and a sci-fi setting' because terraria had so much shit that could keep me going and then they added more amazing stuff, on some sort of idea that ten dollars worth meant more stuff than some triple A games, looking at the devlogs, the stuff they seem to be planning is awesome but right now it just seems to be more a ripoff of better games than anything else, I like this game and where it could be going but it's too little even for its small price right now.The one thing I think we can all agree on is that if nobody heard about all this (like me) they would still think starbound is fine, many marked similarities to terraria but still different enough in its own right like the equipment system, the promised upgrades to the combat system combined with easier placing of blocks and a quest system to help you get started, more variance in enemy types and landscapes with all those aesthetic characters, those unlockable codex entries which is pretty cool and those amazing mods and unlockable abilities, that rail mod that's been introduced and does anyone else think more developers should be like 'oh hey amazing fan of our game! Want us to tell you that your mod you made in your spare time is good enough for the game you love so much you spent time on doing a amazing addition for free *cough*.
What I'm trying to say is that if I never knew about all this bad PR, I would still be loving the game, though it is lacking enough stuff to really keep me hooked for those 136 hours terraria has, Maybe it's the progression that terraria and minecraft has that starbound is trying to get to because it doesn't have that tangible progression that terraria has with that hardcore mode and those characters that actually sell cool stuff and those amazing boss battles and those items that you get, or that warmth of building something amazing that minecraft has.
The updates are pretty slow though, I mean look at space engineers, that game is powering through its checklist and I wouldn't even comprehend how much of a fractal labyrinth it must be to code, but SB is a nice game nonetheless, as long as you ignore the forums anyway.Come on now, is it really fair to compare other games and developers to Dwarf Fortress and Toady? They're one of a kind.~snippity~
So CUT IT OUT, EVERYONE. You're behaving like a bunch of petulant children, and if it doesn't stop soon, I, for one, will start asking Toady to step in and shut this down. Enough is enough.I haven't been following this thread very well, but this seems at least as angry and rehashed as anything else so far. To be perfectly blunt, it also strikes me as a little downright thuggish- "I'm sick of hearing you so shut up or I'll call the Toad in." Really? Has anyone in here been uncivil to the point of needing amphibian intervention? Is the thread such a noxious wasteland that its mere presence despoils the forum as a whole? If so, I don't see the point in waiting, call him now and see what he thinks. If not, you probably shouldn't be throwing stones regarding "petulant children."
o_oYes, but she was addressing that by telling everyone to shut up and threatening to sick a moderator on them should they fail to comply. That's not what I would consider a reasonable, civil way to go about that.
Woah IO, calm down. Sappho was just addressing how the thread seems to be spiralling into ad nauseum. And by that, my guess is the discussion and disappointment at the devs and such and such about the game. No need to poke hostility.
She has a point however. We're not talking about game-related material as of late, but discussing...everything else not game-related (forum quibbles and the state of the devs [which would be useless if they don't hear about it despite how constructive it is :v].The state of the game is closely tied to the state of the developers, so I'd consider it useful or at least theoretically useful even if they never hear about it. Doubly so if some of said forum issues are affecting letting them hear about it, in fact.
~snip~My thoughts exactly.
~snip~My thoughts exactly.
B-but...I love your ball! :'(
monsters and NPC's are immune to any kind of trap you can make except the always-on gun turrets. Wiring can a) open doors and b) close doors.2 years of development
Without mods, that's it.
I'm still annoyed about the traps not hurting mobs. Shouldn't be too hard to code it so that once they're picked up and placed by a person, they DO cause damage.Worst thing is, in Terraria you can set up trap systems to, say, help beat the colossus or whatever it's called, farm the hardmode dungeon or help with the halloween thing. On the other hand, the Starbound devs do seem to hate passive farming with a raging passion, that being the sole reason the hunger system exists.
Dammit, I want an electric fence that works! I don't want to play Jurassic Park in space!
monsters and NPC's are immune to any kind of trap you can make except the always-on gun turrets. Wiring can a) open doors and b) close doors.
Without mods, that's it.
monsters and NPC's are immune to any kind of trap you can make except the always-on gun turrets. Wiring can a) open doors and b) close doors.2 years of development
Without mods, that's it.
2 years of development
2 years of development
Thats not really fair.
You can't go around and single out an individual feature (one thats not even a core part of the game) for not being developed enough, unless you think either that specific feature or every single feature in the game should have been expanded upon.
Got a lava pit? You can open a trapdoor and send stuff in. Kill it dead. Or just trap it in a plain old pit and throw a grenade in. Minecraft doesn't have a lot of specialized gadgets to activate with redstone, any machines you build are all your own design from a small selection of components, mostly various flavors of opening/closing doors.
Terraria had at least basic world-affecting wire-work in from very early on, and I think I agree that the distinct lack of player-made/placed traps is another part of the deliberate attempts on the part of CF to (for some ungodly reason) make the game have MMO levels of grind. That's the heart of it: options are good. Limiting player creativity to make it conform to the dev's vision of the game might fly when you're doing an artsy linear story, but sure as hell not when it's suppose to be an open-world sandbox. :-X
As well making a "Only talk about the game" topic utterly failed.
Mind you it failed because people trolled it to death... but whatever. (To admit, I thought no one would flat out use it because the game is too early in development and that the complaints on the toxic environment stopping meaningful discussion were fallacious... not troll it and thus prove that maybe they have a point and that it is unfixable because even making a "no dev talk" topic is only met with open hostility....)
Ehh if things don't improve I'll make another in a month's time.
So you think that the discussion here isn't stifling gameplay discussion, but that Starbound is "too early in development," and according to other people apparently progressing at a snail's pace, and because of it nobody is discussing gameplay.
So therefore you made a thread specifically to discuss something which wasn't being discussed, and which you didn't think would be discussed even in a dedicated thread? And you were proved right - nobody discussed gameplay in it! Congratulations!
But now you plan to re-create the same thread in a month, dedicated to a nonexistant discussion, after proving that said thread wouldn't be used?
Why?
QuoteSo you think that the discussion here isn't stifling gameplay discussion, but that Starbound is "too early in development," and according to other people apparently progressing at a snail's pace, and because of it nobody is discussing gameplay.
So therefore you made a thread specifically to discuss something which wasn't being discussed, and which you didn't think would be discussed even in a dedicated thread? And you were proved right - nobody discussed gameplay in it! Congratulations!
But now you plan to re-create the same thread in a month, dedicated to a nonexistant discussion, after proving that said thread wouldn't be used?
Why?
On the contrary counter to my expectations the thread was being used. People attempted a discussion. It is just that the hostility and toxic environment from this thread migrated to the other and shut it down.
So now I don't have expectations. I am going to do it again so that the people who wanted to have discussions can have them. Hopefully without interference.
Lastly, they don't have a plan to stick to when the community gets angry because their plan seems to be making the community angry in the first place.
Saying that the game is too early in alpha for large content updates is absurd. Hell, to go back to my previous examples, WoW didn't have instanced PvP when it launched, but they then added it;
The reason why Chucklefish "caved in" was pretty much because they sold it on the basis of people being able to play it early.
What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?You ever played beat-em ups?
What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?King Arthur's Gold immediately springs to mind
What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?King Arthur's Gold immediately springs to mind
What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?Double Dragon Neon. (http://store.steampowered.com/app/252350/)
Combine a brawling system like that with ragdoll physics for extra fun.What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?Double Dragon Neon. (http://store.steampowered.com/app/252350/)
Thats starting to get a little feature creepy :PNaw, ragdoll physics are always fun because they make defeating your enemies more amusing and thus more satisfying. Terraria had a way of doing that, too, by making enemies explode into chunks when they died.
genetic components droppingThats starting to get a little feature creepy :PNaw, ragdoll physics are always fun because they make defeating your enemies more amusing and thus more satisfying. Terraria had a way of doing that, too, by making enemies explode into chunks when they died.
Startbound needs some more pizzazz for its enemy deaths. Right now it's just... poof. Lame.
We have literally decades of 2d platforming combat of ridiculously varied sorts. I'd personally love to see a decent beat-em'-up system implemented a sandboxy game -- closest I've personally seen is metroidvania stuff ala Valdis Story or Guacamelee, maybe ol' Dungeon Fighter Online. Or some sort of delicious implementation of a physics-base system ala Umihara Kawase.Egads, I loved DFO's combat. I stalked the Fair Arena for so long until they removed it because nobody bought their items.
Just because what we've had in the terraria-like line has been fairly uninspired doesn't mean that is what must exist, et al. There's a loooooooot of room left for experimentation in the 2d sandbox world.
What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?
Precision/'timing/positioning/reflexes' systems might break down a little bit in the face of multiplayer network lag, though, no?What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?
Apart from the other suggestions, we could hop into the Wayback Machine, and take a look at how the 1989 Prince of Persia handled a deadly and reflex-intensive fencing-style combat system, despite their technical limitations, serious frames-per-second limits, and lack of game design precedent to pull from.
They created a simple, fast, and surprisingly deep 2-button combat system, with an Attack and a Parry button, and basic forward and back-stepping mechanics, designed to simulate the movements and techniques of fencing in a simplified form. The attack animation has a tiny warm-up; if you hit an enemy while they were preparing to attack, their strike would be interrupted and they'd recoil a bit, preventing you from being hit. The warm-up time on Attack also gives the defender a cue to quickly Parry; if the enemy is Parrying while you attack, your attack is deflected, and you have a short recoil time during which the defender can quickly follow up with a free hit. Parrying has no warm-up time, but instead leaves you vulnerable and unable to act for a tiny bit afterward, meaning you can't spam Parry without the enemy timing an attack to come in during the cooldown after your Parry ends.
We see a few straightforward fights at the 13:53 mark. (http://youtu.be/Xv20j8ChtRY?t=13m53s) Though it's tough to see how challenging it is when you're watching experienced players instead of playing it yourself, you can see the mechanics in action. When the swords tip up, that's a parry. Successful attacks make a Thwap sound, and Clanks mean an attack was successfully parried. At 15:56, we see the Fat Guard (https://www.youtube.com/watch?v=Xv20j8ChtRY&feature=youtu.be&t=15m56s); they parry almost perfectly, so the only way to hit them is to parry their strikes, and quickly counter-attack, which takes serious skill and reflexes.
Full Playthrough: https://www.youtube.com/watch?v=Xv20j8ChtRY (https://www.youtube.com/watch?v=Xv20j8ChtRY)
In short, you could create a system that emphasized timing, positioning, and reflexes, by creating a front-loaded delay on attacks and a back-loaded delay on defense (preventing you from holding it down), and a recoil time when successfully hit or blocked against. Looking over the dev blog, they're planning to implement something like that already, but we'll see how they adapt the idea for non-linear attack angles, ranged combat, and relatively more quick, jumpy characters.
What alternative to wild swing combat in a 2d platformer type game like starbound is even possible?
Apart from the other suggestions, we could hop into the Wayback Machine, and take a look at how the 1989 Prince of Persia handled a deadly and reflex-intensive fencing-style combat system, despite their technical limitations, serious frames-per-second limits, and lack of game design precedent to pull from.
They created a simple, fast, and surprisingly deep 2-button combat system, with an Attack and a Parry button, and basic forward and back-stepping mechanics, designed to simulate the movements and techniques of fencing in a simplified form. The attack animation has a tiny warm-up; if you hit an enemy while they were preparing to attack, their strike would be interrupted and they'd recoil a bit, preventing you from being hit. The warm-up time on Attack also gives the defender a cue to quickly Parry; if the enemy is Parrying while you attack, your attack is deflected, and you have a short recoil time during which the defender can quickly follow up with a free hit. Parrying has no warm-up time, but instead leaves you vulnerable and unable to act for a tiny bit afterward, meaning you can't spam Parry without the enemy timing an attack to come in during the cooldown after your Parry ends.
We see a few straightforward fights at the 13:53 mark. (http://youtu.be/Xv20j8ChtRY?t=13m53s) Though it's tough to see how challenging it is when you're watching experienced players instead of playing it yourself, you can see the mechanics in action. When the swords tip up, that's a parry. Successful attacks make a Thwap sound, and Clanks mean an attack was successfully parried. At 15:56, we see the Fat Guard (https://www.youtube.com/watch?v=Xv20j8ChtRY&feature=youtu.be&t=15m56s); they parry almost perfectly, so the only way to hit them is to parry their strikes, and quickly counter-attack, which takes serious skill and reflexes.
Full Playthrough: https://www.youtube.com/watch?v=Xv20j8ChtRY (https://www.youtube.com/watch?v=Xv20j8ChtRY)
In short, you could create a system that emphasized timing, positioning, and reflexes, by creating a front-loaded delay on attacks and a back-loaded delay on defense (preventing you from holding it down), and a recoil time when successfully hit or blocked against. Looking over the dev blog, they're planning to implement something like that already, but we'll see how they adapt the idea for non-linear attack angles, ranged combat, and relatively more quick, jumpy characters.
Precision/'timing/positioning/reflexes' systems might break down a little bit in the face of multiplayer network lag, though, no?
...I feel we could have released what we currently have AS 1.0...
Quote...I feel we could have released what we currently have AS 1.0...
Oh boy.
Quote...I feel we could have released what we currently have AS 1.0...
Oh boy.
Quote...I feel we could have released what we currently have AS 1.0...
Oh boy.
Got it in one.
I suppose it's useless to point out here that the actual sentence, in context, said that if it weren't for the planned feature list, the game as it is right now could have been released without Early Access, rather than implying they are considering it complete? ::)
I can't see anything controversial in Tiy's post.
They screwed up the horsetits thing so now people seem to be reading malice in things that probably don't contain malice.
As Starbound stands, our sharing of our future plans aside, it could leave early access and be an entirely reasonable stand alone game. The huge number of hours people have poured into it is a testament to that, given that the games purpose is to provide entertainment.
...an entirely reasonable stand alone game...
monsters and NPC's are immune to any kind of trap you can make except the always-on gun turrets. Wiring can a) open doors and b) close doors.2 years of development
Without mods, that's it.
...I feel 1.0 is an arbitrary release number...
We’ve chosen to keep upping the ante for 1.0, but that absolutely doesn’t mean that what’s available and playable right now is any less a game
Make one mistake and people will haunt you forever.Especially if it's about a super hyped game which hasn't hit 1.0 after 2 years of development.
Think what would happen if this game were to suddenly appear on steam, and nobody had ever heard of it beforehand (no controversy, no planned features etc). It would probably be regarded as a fairly decent, if flawed game. It would certainly be better than a bunch of other $15 games.
Ok am i a dieing breed because for me 1.0 mean feature AND content-complete-ready-to-be-shipped? You cant mess with 1.0... they already messed up the beta-alpha naming convention ( by they i mean most of indie company not just chucklefish).
Ok am i a dieing breed because for me 1.0 mean feature AND content-complete-ready-to-be-shipped? You cant mess with 1.0... they already messed up the beta-alpha naming convention ( by they i mean most of indie company not just chucklefish).
No I am with you. Version 1.0 should be the version that you would sell on CD... not "well its playable!"
I feel 1.0 is an arbitrary release number
Terraria v1.2 would disagree with you. And the following updates, even moreso. Game development does not end with 1.0. 1.0 is just what you release as a working game, in which case it's a "1.0" by virtue of being the first proper release. As a version number, it matters only to games that follow the standard game design conventions - which means that you don't get to even try the game prior to 1.0, unless you're a tester. For early access games, indie games, any games in constant development, there is no "stick it on a shelf", no "going gold". Nowadays you'll only see this sort of thing from the big development studios. If even then.Ok am i a dieing breed because for me 1.0 mean feature AND content-complete-ready-to-be-shipped? You cant mess with 1.0... they already messed up the beta-alpha naming convention ( by they i mean most of indie company not just chucklefish).
No I am with you. Version 1.0 should be the version that you would sell on CD... not "well its playable!"QuoteI feel 1.0 is an arbitrary release number
UGH. I mean really. 1.0 IS what you print on a CD/DVD and stick in a box on a shelf. WTF are they thinking?
I suppose it's useless to point out here that the actual sentence, in context, said that if it weren't for the planned feature list, the game as it is right now could have been released without Early Access, rather than implying they are considering it complete? ::)
Terraria v1.2 would disagree with you. And the following updates, even moreso. Game development does not end with 1.0. 1.0 is just what you release as a working game, in which case it's a "1.0" by virtue of being the first proper release. As a version number, it matters only to games that follow the standard game design conventions - which means that you don't get to even try the game prior to 1.0, unless you're a tester. For early access games, indie games, any games in constant development, there is no "stick it on a shelf", no "going gold". Nowadays you'll only see this sort of thing from the big development studios. If even then.Ok am i a dieing breed because for me 1.0 mean feature AND content-complete-ready-to-be-shipped? You cant mess with 1.0... they already messed up the beta-alpha naming convention ( by they i mean most of indie company not just chucklefish).
No I am with you. Version 1.0 should be the version that you would sell on CD... not "well its playable!"QuoteI feel 1.0 is an arbitrary release number
UGH. I mean really. 1.0 IS what you print on a CD/DVD and stick in a box on a shelf. WTF are they thinking?
I've played and completely enjoyed professionally-released games that were something like 30% complete and lacked a significant number of the features written out in their manuals (including much of the end-game tech tree and victory conditions), billed as an official release version, but this was back in 1994. Tiy technically isn't wrong about it being a number, though I think that it's not necessarily a good thing.I suppose it's useless to point out here that the actual sentence, in context, said that if it weren't for the planned feature list, the game as it is right now could have been released without Early Access, rather than implying they are considering it complete? ::)
Let's be completely honest and open here. All namecalling aside, would you really in your heart of hearts be completely accepting of a game sold and billed as "complete" that blatantly lacked 60% of its content? Because anything over sector 4 all gets lumped in together in a completely unbalanced and random empty mess as is... and you're saying that he's right to say the game could be released like it is now and called complete, with no shame whatsoever on the developers' part?
There's no promises in there, no game plan. Even taking away every twinkle-eyed ideal and someday-will-be... the game is just simply less than half finished by its own internal progression logic.
Terraria v1.2 would disagree with you. And the following updates, even moreso. Game development does not end with 1.0. 1.0 is just what you release as a working game, in which case it's a "1.0" by virtue of being the first proper release. As a version number, it matters only to games that follow the standard game design conventions - which means that you don't get to even try the game prior to 1.0, unless you're a tester. For early access games, indie games, any games in constant development, there is no "stick it on a shelf", no "going gold". Nowadays you'll only see this sort of thing from the big development studios. If even then.
[snipped for length and quote pyramid]
Tiy technically isn't wrong about it being a number, though I think that it's not necessarily a good thing.
I have major problems with this from an organizational perspective. It's true that numbers are arbitrary to an extent, but if they don't have any kind of scale then they cease being numbers and start being names; their only purpose to to differentiate patches from another, so you could call them Build Unicorn or Version Your Mother Is A Whore for all the information they convey.Terraria v1.2 would disagree with you. And the following updates, even moreso. Game development does not end with 1.0. 1.0 is just what you release as a working game, in which case it's a "1.0" by virtue of being the first proper release. As a version number, it matters only to games that follow the standard game design conventions - which means that you don't get to even try the game prior to 1.0, unless you're a tester. For early access games, indie games, any games in constant development, there is no "stick it on a shelf", no "going gold". Nowadays you'll only see this sort of thing from the big development studios. If even then.Ok am i a dieing breed because for me 1.0 mean feature AND content-complete-ready-to-be-shipped? You cant mess with 1.0... they already messed up the beta-alpha naming convention ( by they i mean most of indie company not just chucklefish).
No I am with you. Version 1.0 should be the version that you would sell on CD... not "well its playable!"QuoteI feel 1.0 is an arbitrary release number
UGH. I mean really. 1.0 IS what you print on a CD/DVD and stick in a box on a shelf. WTF are they thinking?
Humans should get 10% more rep and a free PvP trinket.
I have major problems with this from an organizational perspective. It's true that numbers are arbitrary to an extent, but if they don't have any kind of scale then they cease being numbers and start being names; their only purpose to to differentiate patches from another, so you could call them Build Unicorn or Version Your Mother Is A Whore for all the information they convey.
But if you don't have any kind of meaningful scale in the version number, it sort of implies that you don't have any kind of meaningful scale at all; else you'd presumably put it someplace, and where better than there? That in turn suggests that you haven't really thought this through, which isn't a great position for the people in charge to be in.
So if a project consists of an eternally evolving flash game that somebody intends to continue randomly adding features to as they are suggested or come up, yeah, I could see version number being completely arbitrary, because the whole project is just Calvinball the Game Development. For anything else, not having any idea what version numbers mean and declaring them totally arbitrary is somewhat concerning.
Well, we tried...What's wrong? :(
*sigh*
No worry, just grab an cup of tea over there and rest with the rest of us that just gave up trying to talk about starbound then the backgroundWell, we tried...What's wrong? :(
*sigh*
Well, there was the alternative Starbound topic I tried to put up. I could always start that up again.
Well, there was the alternative Starbound topic I tried to put up. I could always start that up again.
Please don't. As with all threads, this will ebb and flow from development to gameplay talk. Just look at the Clockwork empires threat. Granted, it hasn't got as much attention as this, but this is obviously what people want to talk about in regards to starbound, and doing another 'You can only talk about this' threat just doesn't do anyone any good.
Well, we tried...What's wrong? :(
*sigh*
A game with "continuous development" sure is never a "finished product" so to speak... but then version 1.0 would simply be the version where if the game suddenly stopped all development they would be satisfied with what they did. It is the version where if they had to ship it out on dvd, that they would be fine with.
So tell me, with what Starbound has right now. Would you be satisfied with its current state? As in no content updates, no mods, nothing else added...
But Starbound does have a "road map" so to speak.
If they hit version 1.0 and there is no, terraforming for example...
The impression I got and keep getting is that the devs have no clue what they're doing at this point, and just want all of this to be over.
Huh, I was going to say "Actually, they literally do have a roadmap" but it looks like they took that off their website. Some time after the Kickstarter, I guess?Wait what? they removed their design plan to go on all randomon us? I fragging bought that game because the design/road-map was hitting my spot... i was willing to wait as long they incorporate all items on that lisst.. now its gone...
As to the "Novakids start with guns" topic: might be interesting. If Novakids can't make melee weapons you either have a broken experience (guns are too weak/too strong) or a different experience and an incentive to be friends with people playing other races. I wonder what you could add/change to give the other races distinct niches?
http://playstarbound.com/roadmap/This is one of the few *design doc* i saw and there was more. http://playstarbound.com/the-future-of-starbound/ . Most of them were also log on IRC on what was to come. But i believe i would be guilty to buy the game before it was officialy *feature complete* instead of buying while waiting for these *goal* to come and hoping they would stick to what they said.
That thing?
http://playstarbound.com/the-future-of-starbound/
It's certainly the right word for a fair number of people's reactions at this point.Yeah, getting a little tired of "This game has been out of development so long, it now officially sucks and so does anyone who still likes it."
Really should just stop checking the thread, as it's pretty much stopped producing any conversation of note or worth regarding the game, but I keep hoping that maybe this time it'll be something besides kicking the dead horse some more. But nope. Kick kick kick.
This sounds pretty cool. (http://playstarbound.com/22nd-july-more-novakids-and-progression/)Shield generators sound like exactly the sort of thing needed to protect a base from meteors and other environmental nasties.
Novakids having the ability to craft guns as opposed to swords is definitely an interesting decision.
We’re carefully working on balancing guns against swords so that no one race has an advantage over anotherIf they don't add deflecting bullets with a broad sword in a way that creates lots of pinging and swooshing noises I will be more than a little bit disappointed.
I like XS corp. Mechs, it's very well done, and not particularly unbalanced (personal opinion). I especially love the Ronin Rho mech, nice looks, great weapons (the heavy laser can be used as a mining beam) and flight capability.I got that mod exclusively for the holyshitlaser mech. Was not disappointed.
http://playstarbound.com/roadmap/
That thing?
http://playstarbound.com/roadmap/
That thing?
For the life of me, I cannot seem to find a link to it on their website.
Okay so progress -is- actually being made. They seem to have, uh, calmed down and gotten back to work on it. That makes me happy.Same here im very patient even if it take 2 year to finish I dont care. But god dont stop and say your done if your not finished
Honestly, so long that they -eventually- deliver on their promises? I'm happy. The game isn't terrible, and I like the building aspect of it over terraria for sure. I just wish you could 3D print blocks. I hate having to find an underground plant biome in which to harvest plant matter for my floranhome.
I actually like that horse now, and the glitch wizard is just adorable. I'm sure they'll get through this rut.
No I think what he was saying was that "This is okay for 1.0 but we aren't near done"
There are a few magnitudes of difficulty difference in making a working sword vs a working firearm.And a few more in making a working sword vs a working spear.
What I'd like to see is an expanded multi-part crafting system for guns AND melee weapons where you can combine different parts to get the desired effect in the form of whatever weapon type you want to use. Kinda like that gun crafting mod that the mod-maker pulled off the site because he was a whiny douche, except applied to all forms of weapons.That would certainly make crafting much more unique in this game compared to terraria, but at the least I expect another mod like it to be made
http://playstarbound.com/july-24-character-deletion-is-in/ (http://playstarbound.com/july-24-character-deletion-is-in/)
my reaction (http://www.instanthallelujah.com/)
http://playstarbound.com/july-24-character-deletion-is-in/ (http://playstarbound.com/july-24-character-deletion-is-in/)
my reaction (http://www.instanthallelujah.com/)
http://playstarbound.com/july-24-character-deletion-is-in/ (http://playstarbound.com/july-24-character-deletion-is-in/)
my reaction (http://www.instanthallelujah.com/)
Woohoo! Now the game is finally 1.0 production ready release candidate OMG what
Until they add that mechanic into the base game I am going to chalk it up to them experimenting.
Yes, I am giving the people who don't deserve it the benefit of the doubt...
Wait a minute... dropping everything has been the default behavior for mediumcore difficulty, or whatever its called. Did someone start a mediumcore character?
Wait a minute... dropping everything has been the default behavior for mediumcore difficulty, or whatever its called. Did someone start a mediumcore character?I've been wondering the same thing. It's as if nobody here ever played Terraria on anything but the lowest difficulty setting.
Wait a minute... dropping everything has been the default behavior for mediumcore difficulty, or whatever its called. Did someone start a mediumcore character?I've been wondering the same thing. It's as if nobody here ever played Terraria on anything but the lowest difficulty setting.
/me shrugs.Wait a minute... dropping everything has been the default behavior for mediumcore difficulty, or whatever its called. Did someone start a mediumcore character?I've been wondering the same thing. It's as if nobody here ever played Terraria on anything but the lowest difficulty setting.
That is because Terraria if you don't get a teleport mirror is pretty vicious and sometimes can just chose to kill you. "Yep lets just spawn a boss"
Ehh I know how you play. Mostly because Terraria is linear... which is something rather odd to say about a sandbox game... The Sandbox... is linear.You're forgetting that you have it better in Starbound because you have a tele-out from any open space on the surface from the get-go, and you have free health regeneration services from the get-go. Whereas in Terraria you need to find a mirror for the tele-out, and defeat at least one boss (and construct a small town) for the Nurse NPC (or rely on found/made potions).
As well Starbound is worse then Terraria because Terraria had the decency to include a back to home mirror.
I never played on medium core in terraria anyhow mostly because I don't need any devices to make me grind any longer then I needed to... that and as I said Terraria has plenty of cheap deaths to go around.
But I will say I could probably build up good gear WAAAAAY faster then I could in Starbound. I actually thought of challenging people to get to tier 4 in Starbound as fast as possible... without killing themselves and without help.
Maybe give a prize... hmmmm.
The only thing you are looking for on the surface are chests and epic monsters... you will add hours upon hours to your game if you only surface mine. (surface being the first 100 levels)Eh... my strip-mining habits carried over from Terraria. Plus I almost never just dig off into the distance, not without having an escape route secured.
Well unless you Asteroid mine... which is technically a secret.
Generally speaking in Starbound you do a once around the planet... then you dig deep until you get to the mineral rich layer.
Cool. Maybe in another couple of years we'll be able to rebind keys from ingame as well.
Incorrect on the nurse and what brings her about. Killing a boss brings the dryad over. Using a heart crystal is all you need to get the nurse.Ehh I know how you play. Mostly because Terraria is linear... which is something rather odd to say about a sandbox game... The Sandbox... is linear.You're forgetting that you have it better in Starbound because you have a tele-out from any open space on the surface from the get-go, and you have free health regeneration services from the get-go. Whereas in Terraria you need to find a mirror for the tele-out, and defeat at least one boss (and construct a small town) for the Nurse NPC (or rely on found/made potions).
As well Starbound is worse then Terraria because Terraria had the decency to include a back to home mirror.
I never played on medium core in terraria anyhow mostly because I don't need any devices to make me grind any longer then I needed to... that and as I said Terraria has plenty of cheap deaths to go around.
But I will say I could probably build up good gear WAAAAAY faster then I could in Starbound. I actually thought of challenging people to get to tier 4 in Starbound as fast as possible... without killing themselves and without help.
Maybe give a prize... hmmmm.
Incorrect on the nurse and what brings her about. Killing a boss brings the dryad over. Using a heart crystal is all you need to get the nurse.Oh. Right. 'S been a while since I played Terraria proper. :P
Game of the Years, more like.Cool. Maybe in another couple of years we'll be able to rebind keys from ingame as well.
That's for the Game of the Year edition.
Game of the Years, more like.Cool. Maybe in another couple of years we'll be able to rebind keys from ingame as well.
That's for the Game of the Year edition.
Game of the Years, more like.Cool. Maybe in another couple of years we'll be able to rebind keys from ingame as well.
That's for the Game of the Year edition.
Which years, that's what I'm asking.
You're forgetting that you have it better in Starbound because you have a tele-out from any open space on the surface from the get-go, and you have free health regeneration services from the get-go. Whereas in Terraria you need to find a mirror for the tele-out, and defeat at least one boss (and construct a small town) for the Nurse NPC (or rely on found/made potions).
You could still benefit from lugging a bed around in Terraria, along with a door and workbench, seeing as it's convenient to respawn close to where you die.You're forgetting that you have it better in Starbound because you have a tele-out from any open space on the surface from the get-go, and you have free health regeneration services from the get-go. Whereas in Terraria you need to find a mirror for the tele-out, and defeat at least one boss (and construct a small town) for the Nurse NPC (or rely on found/made potions).
Unless something hits you in the teleport animation and you end up on your ship, dead.
Also, you regen passively in Terraria and don't need to find and carry a bed around first.
The only thing you are looking for on the surface are chests and epic monsters... you will add hours upon hours to your game if you only surface mine. (surface being the first 100 levels)Eh... my strip-mining habits carried over from Terraria. Plus I almost never just dig off into the distance, not without having an escape route secured.
Well unless you Asteroid mine... which is technically a secret.
Generally speaking in Starbound you do a once around the planet... then you dig deep until you get to the mineral rich layer.
And he is definitely tier 4?I can neither answer that, nor do I remember how long it took me personally, but I'm pretty sure if you're going for a speedrun 45 hours is plenty of time to reach tier 4, if you ignore building a house and such.
And he is definitely tier 4?I can neither answer that, nor do I remember how long it took me personally, but I'm pretty sure if you're going for a speedrun 45 hours is plenty of time to reach tier 4, if you ignore building a house and such.
Starbound is slow, but I don't remember it being THAT slow.
You are for some reason assuming I've ever gone directly for the endgame. I don't play the game to end it, I'm playing to have fun. ^_^And he is definitely tier 4?I can neither answer that, nor do I remember how long it took me personally, but I'm pretty sure if you're going for a speedrun 45 hours is plenty of time to reach tier 4, if you ignore building a house and such.
Starbound is slow, but I don't remember it being THAT slow.
Yeah but speed running without deep diving by only making quarries... That makes me wonder if 45 hours is enough.
But I'll put it to you this way Sean... 45 hours and you are not at Tier 4.Why would I want to be?
But I'll put it to you this way Sean... 45 hours and you are not at Tier 4.Why would I want to be?
always played it on mediumcore. Gotta learn to retreat and maneuver. It's the same thing here, just learn to know when to pull out, and be careful when exploring.
You're forgetting that you have it better in Starbound because you have a tele-out from any open space on the surface from the get-go, and you have free health regeneration services from the get-go. Whereas in Terraria you need to find a mirror for the tele-out, and defeat at least one boss (and construct a small town) for the Nurse NPC (or rely on found/made potions).
Because you commented that my criticisms were invalid... well congratulations you don't even attempt to play the game.Sorry, but I don't attempt to beat the game. Your criticisms are no more or less valid regardless of how I choose to play. I've played on the "lose everything on death" difficulty level in Terraria, and I will play on that level here, because that makes sense to me. Life is already way too cheap in these games, so this helps practice being cautious.
Because you commented that my criticisms were invalid... well congratulations you don't even attempt to play the game.Sorry, but I don't attempt to beat the game. Your criticisms are no more or less valid regardless of how I choose to play. I've played on the "lose everything on death" difficulty level in Terraria, and I will play on that level here, because that makes sense to me. Life is already way too cheap in these games, so this helps practice being cautious.
The player has an implied choice on how to advance. :PBecause you commented that my criticisms were invalid... well congratulations you don't even attempt to play the game.Sorry, but I don't attempt to beat the game. Your criticisms are no more or less valid regardless of how I choose to play. I've played on the "lose everything on death" difficulty level in Terraria, and I will play on that level here, because that makes sense to me. Life is already way too cheap in these games, so this helps practice being cautious.
Games have an implied path of advancement.
The player has an implied choice on how to advance. :PBecause you commented that my criticisms were invalid... well congratulations you don't even attempt to play the game.Sorry, but I don't attempt to beat the game. Your criticisms are no more or less valid regardless of how I choose to play. I've played on the "lose everything on death" difficulty level in Terraria, and I will play on that level here, because that makes sense to me. Life is already way too cheap in these games, so this helps practice being cautious.
Games have an implied path of advancement.
Congratulations you don't take real risks.What's the point of taking risks that you don't have to?
This is like me complaining that it takes too long to grind for something because of another feature of the game and someone goes "Heck no, I don't even play the game to grind. I play FOR the grinding itself!"Well, in this case you have "I don't notice the grind because I just play the game". I mean seriously, it's like you never played a well-designed JRPG in your life. Take Phantasy Star IV - random encounters up the wazoo, every step of the way from one place to another. And completing quests and missions involves a lot of getting from one place to another, so you never spend time "grinding" - you're just fighting your way through the questline, and you're never hideously understrength to tackle a given obstacle in your path. Unlike, say Phantasy Star II...
I mean I played for 22 hours, only got to tier 3... and I explored the heck out of planets... mostly because you have to. And WOW would it suck to do that now that wood is so energy inefficient.And now imagine how it would suck to do that using only coal you mine out, found as you wander around caves and look out for mineral clusters. I'm sure it would suck much more if you were actually in the caves for that single purpose.
Well, in this case you have "I don't notice the grind because I just play the game". I mean seriously, it's like you never played a well-designed JRPG in your life. Take Phantasy Star IV - random encounters up the wazoo, every step of the way from one place to another. And completing quests and missions involves a lot of getting from one place to another, so you never spend time "grinding" - you're just fighting your way through the questline, and you're never hideously understrength to tackle a given obstacle in your path. Unlike, say Phantasy Star II...
It's not a question of making your own fun. It's a matter of being aware of what troubles you and whether the source of that is the game, or merely how you play it. If you're regularly losing massive amounts of ore to dying in the hellish depths of Delta Brandywine Jugular IV, perhaps you should consider stomping down on your own sense of curiosity and strife and pull out with what you have before you lose it to another needless risk?
Why does that game have tiers anyway? Are they meaningfully different from each other, or are they just numerically different?
I will say that the first boss is kind of unfair for new players. SURE I know how to fight that boss... but most players think the boss is meant to be fought with the bow.Hehe. I actually fought it with the (iron) bow the first time around. Bow and sword in accord, as it were. Never had more fun, to be sure.
I will say that the first boss is kind of unfair for new players. SURE I know how to fight that boss... but most players think the boss is meant to be fought with the bow.Hehe. I actually fought it with the (iron) bow the first time around. Bow and sword in accord, as it were. Never had more fun, to be sure.
How DO you fight the first boss if not with a bow and sword, btw? Or, well, bow and hammer, bow and spear, etc. It's not like you're going to have many other ranged weapons unless you specifically go around hunting for an avian ship.
I will say that the first boss is kind of unfair for new players. SURE I know how to fight that boss... but most players think the boss is meant to be fought with the bow.
[...]Asteroids, I keep hearing they are mineral rich[...]They. Are.
Really? They've had that issue since launch, basically, and still haven't done something about it?
Nah, you can still stripmine asteroids perfectly safely as long as you have a campfire and the snow infantry suit. The ore density is so high that even with short bursts of activity you're still getting tons of stuff.
You can also use multiple campfires if you don't/can't make the snow infantry suit.
Yup, light some campfires on the oxygenless asteroids so you don't get cold.You can also use multiple campfires if you don't/can't make the snow infantry suit.
I just realized how wrong this is and on how many levels.
Its too cold... in the vacuum of space... so make sure you light multiple campfires
Snow infantry is tier 1 you just have to kill dozens of animals for leather and build whatever crafting station. Also... there are asteroids in livable planetary atmospheres (sometimes) and asteroid fields in space. I think there's some confusion between the two....Asteroids in the sky, you mean?
Need I remind you that they are the same campfires that will happily (and bubblily) burn underwater?I think you are, on that part. :P
...
Or am I confusing this with Terraria again?
Snow infantry is tier 1 you just have to kill dozens of animals for leather and build whatever crafting station. Also... there are asteroids in livable planetary atmospheres (sometimes) and asteroid fields in space. I think there's some confusion between the two....Asteroids in the sky, you mean?
Any indicators of that? That's new in my eye o-o
Though given the lack of update, that means I'm so outdated, its new.
Given that metal trees give... ordinary wood. Maybe.
I'll just assume that this game runs on Spongebob Squarepants logic.
For what it's worth, the game as-is is (marketed as) supposed to be a bare skeleton of how progression should work, with the grindy nature only as bad as it is because all the other content that's filling it out isn't in to hold it up
It's been around since the last time I was on Tylui's server at the least.Snow infantry is tier 1 you just have to kill dozens of animals for leather and build whatever crafting station. Also... there are asteroids in livable planetary atmospheres (sometimes) and asteroid fields in space. I think there's some confusion between the two....Asteroids in the sky, you mean?
Any indicators of that? That's new in my eye o-o
Though given the lack of update, that means I'm so outdated, its new.
Reminds me of when I first found Sky Islands in Terraria...Snow infantry is tier 1 you just have to kill dozens of animals for leather and build whatever crafting station. Also... there are asteroids in livable planetary atmospheres (sometimes) and asteroid fields in space. I think there's some confusion between the two....Asteroids in the sky, you mean?
Any indicators of that? That's new in my eye o-o
Though given the lack of update, that means I'm so outdated, its new.
Yeah I think most of the breathable planets have asteroids in the sky. Start on any given planet and build stairs out of dirt. Keep building. When you start to freeze you're almost there. Keep building. Place some fires. More dirt stairs. Asteroids. Do note that this is actually COLDER than asteroid fields IN SPEHSS so at some point you will need 4 campfires or a nanostove to stand directly on top of or you'll freeze almost instantly in any armor. They're also not as rich as the planet-sized asteroid fields IN SPEHSS.
I hate that stick-and-lantern. Is it still the only gear piece to provide illumination around the character without holding a flashlight?
If it looks so bad, you can always wear another back item over it.
You can find the recipe for a poison flower thing in poison chests, which can be found in poison biomes.If it looks so bad, you can always wear another back item over it.
I'll take that as a yes. And other back items in general have been notoriously hard to find, in my experience. The Lantern Stick is one of the extremely few craftable ones.
The flower looks worse than the lantern on a stick in my opinion.There's a mod lying about that'll let you use a radioactive lantern and metal stick as a back item, "Super Torches" I think.
I remember one time having an especially difficult time finding a toxic biome on someone's server, and even if you find it there's no guarantee that you'll get one out of the chests, so that's hardly a easily available alternative.You can find the recipe for a poison flower thing in poison chests, which can be found in poison biomes.If it looks so bad, you can always wear another back item over it.
I'll take that as a yes. And other back items in general have been notoriously hard to find, in my experience. The Lantern Stick is one of the extremely few craftable ones.
I really am starting to think that the best part of this game by far is modding, the vanilla game is just bland and empty. Once I added the Avali race mod to my list I realized just how little of the games' potential is being tapped by Chucklefish, combine that with the Peglaci race, ore farming, XS corp mechs, gardenbot, and suddenly what was in every way a boring, flat grindfest becomes an enjoyable experience. I'm still not happy with how Tiy and his team are doing things, but as long as the modding community remains this active and diverse I'll try to stay with Starbound.Integrating the modding api to the degree they did is probably one of the best decisions they made, next to the admittedly pretty great graphics. Have you ever shined a flashlight around in the fog in the dark. I can't remember if fog is in vanilla but the visual is excellent.
I am kind of annoyed that Starbound is going down Terraria's path of "Magic, Melee, and Guns" in that those are THE three specialties.And mechs, and apparently pets eventually.
annoyed isn't the best word... disappointed.
Super Pokemon Sentai Magical Mecha Shootout Go!I am kind of annoyed that Starbound is going down Terraria's path of "Magic, Melee, and Guns" in that those are THE three specialties.And mechs, and apparently pets eventually.
annoyed isn't the best word... disappointed.
Bwahaha, golden.Super Pokemon Sentai Magical Mecha Shootout Go!I am kind of annoyed that Starbound is going down Terraria's path of "Magic, Melee, and Guns" in that those are THE three specialties.And mechs, and apparently pets eventually.
annoyed isn't the best word... disappointed.
I am kind of annoyed that Starbound is going down Terraria's path of "Magic, Melee, and Guns" in that those are THE three specialties.And mechs, and apparently pets eventually.
annoyed isn't the best word... disappointed.
I... Actually like the spacetrain. It looks good, and it feels like a throwback to some awesome steampunk stories.
Now I'm thinking of a sandbox game in which you fly around he galaxy in a giant space train, solving mysteries and gathering a motley crew to defeat the evil sci-ficiousness.
Man I love my brain sometimes.
"Great job crew! Turns out that spooky, mechanical, god-like Reaper was no one else but old Mr Winterbuckle!"Sigged, and put in the OOC quotes thread.
"Argh, and my plans for devouring all life in the galaxy would've succeeded too if it wasn't for you meddlesome kids!".
I'm just popping here just to remark on how beautiful that is.
"Great job crew! Turns out that spooky, mechanical, god-like Reaper was no one else but old Mr Winterbuckle!"
"Argh, and my plans for devouring all life in the galaxy would've succeeded too if it wasn't for you meddlesome kids!".
was wondering what you guys were on about with the novakid ship, so searched it and found this: community.playstarbound.com/index.php?attachments/ship-light-3-png.72824/For those of us too lazy to look, what is the actual one?
Then i found the actual one. Man was that dissapointing, that community one is so much better.
I've never really gotten the nightly to work for me - am I doing something wrong or does it just never work? Should I just be using unstable if I want to play with newer features or is that also as frozen as the real deal?The nightly isn't a stable build, it's essentially a what our programmers did today showcase, Tiy has stated that it's not meant to be played.
But it's a summarized, non-exhaustive list! I'm sure all that other stuff the game was sold on will be there. You know, in spirit.
Blah. Rant, rant, rant. I generalize my hatred.
And this isn't me trying to hate on the game. I am just being realistic.As you are with a lot of other games. :p
-snip-Given that they've started work on another game too, it's feeling like this.
I'm sorely tempted to use my one-time refund on this if it's still pretty bad at release.
I honestly get the impression that Chucklefish would rather NOT be developing Starbound they would rather be developing their many other projects. That they were excited and honestly believed in it but then they kept hitting walls and kind of feel like it is just sapping them creatively.With feedback like this [which is pretty constructive o-o], don't they have the same voices operating on the forums they browse pretty much?
SURE a lot of the slow development is because they worked on having the game playable and thus they are working on stuff that doesn't enhance gameplay so it is painfully slow.
But I don't know... they just send me too many... hints so to speak.
But no there is no reason we should just assume "everything will work out" at this point because their dialog suggests you shouldn't.
At this point we are playing the "Lets hope Starbound is a good game ANYWAY" game... like it was for Terraria or controversially Minecraft.
At least for the people who aren't "It has blocks, that is all I need" but those people would be happy if they immediately stopped development RIGHT NOW! They don't benefit from the game's fully development anyhow.
And this isn't me trying to hate on the game. I am just being realistic.
The team cannot accomplish what they promise, and we're supposed to just keep assuming everything will work out because... because.In all honesty though, that assumption is always for the best as we infer the team will always be working forward and progressing on what they made--that assumption originates from the idea stated here, as well as the unspoken notion of a developer's rule to 'try and learn from mistakes to build the best out of it.'
well that AND this is "Terraria in Space" given that the three armor sets are for Ranged, Melee, and Magic.
-snip-Given that they've started work on another game too, it's feeling like this.
I'm sorely tempted to use my one-time refund on this if it's still pretty bad at release.
With feedback like this [which is pretty constructive o-o], don't they have the same voices operating on the forums they browse pretty much?The team cannot accomplish what they promise, and we're supposed to just keep assuming everything will work out because... because.In all honesty though, that assumption is always for the best as we infer the team will always be working forward and progressing on what they made--that assumption originates from the idea stated here, as well as the unspoken notion of a developer's rule to 'try and learn from mistakes to build the best out of it.'
...Which comes along with feedback. :P
I wonder how they're going though.
well that AND this is "Terraria in Space" given that the three armor sets are for Ranged, Melee, and Magic.
While I guess I can't say they aren't just copying Terraria, it's not like Terraria was the first one to use that set-up? Like, I'm still super unimpressed with Starbound's balance and pacing right now. I'll give the update a chance, see if they rebalanced things well, and then decide how much I should resent their game design chops.
Steam. They pretty much give each account one refund without any hassle. Any more than that and they start making it hard (oftentimes they have to, though, because of laws. Depends on where you live).-snip-Given that they've started work on another game too, it's feeling like this.
I'm sorely tempted to use my one-time refund on this if it's still pretty bad at release.
What's this about a one-time refund?
Although, whether or not that'll be possible given how when I ordered it I did so off the Starbound website instead of Steam...
well that AND this is "Terraria in Space" given that the three armor sets are for Ranged, Melee, and Magic.
While I guess I can't say they aren't just copying Terraria, it's not like Terraria was the first one to use that set-up? Like, I'm still super unimpressed with Starbound's balance and pacing right now. I'll give the update a chance, see if they rebalanced things well, and then decide how much I should resent their game design chops.
Can you name another game that did that set up?
What’s this? Well, I’m not telling you.
At least they've given us a framework that modders can do many things with. Haven't played unmodded in a long while now.
Last a checked about a month ago they were actually tearing apart and rebuilding the game engine. There's nothing new, and another developer or two left. Same story, they promise someday something will happen and it hasn't.I think it's interesting that that's what Terraria did. Released game, "We're gonna make it interesting later!" Then updated it with honestly more of the same stuff, just more of it, and then left. Starbound is doing pretty much the same thing, except Starbound even started out with broken tiers... They've also pushed out ANOTHER game that I can't even think of the name, but has "official terraria content" and as soon as I saw that I was like "Oh wait, let's not."
I wish I could unfollow this goddamn thread. :/ Mostly because I love the game and I don't want to hear the complaining.You can chose to not open up a thread at all you know.
I have not been keeping up with this...and I have not played it in a very long time. Any way to see a list of changes from a few months back til now?
I'm another one that sat this on the far, far back burner of my 22-burner stove, and recently decided to come back and see if there's any more flesh on its less-than-Terraria skeleton :> So here's this: community.playstarbound.com/index.php?threads/nightly-builds-not-launching-check-here-first.81537/ since I also couldn't launch a nightly to save my life.. And let me dig for the other link.. http://starbounder.org/Version_History/Nightly for a somewhat complete list of things added to the nightly build..
EDIT: Not sure why that first link isn't showing up clickable.. Googling it should work, anyway :D
It's just... alright, there's this fuckin' scifi porn game, right? In this game, you go down to the center of a planet, and you end up having no gravity, because you're in the middle of the planet so all the planet's mass is gravity-ing you from all around equally, instead of just from underneath. That was some cool-ass scifi-feeling shit. From a porn game. I got that 'scifi' kinda feeling more from that dumb porn game than I ever got from Starbound.
I can dig that dev-quote that said that the game could be published as a 1.0 version... about a year ago.At this point they need to start pushing for the stable release cause they really added a ton of features into the game like Dungeon Shields and Novakids.
Yeah.
This game is a train-wreck.
Wait, the nightlies have Novakids?Yes, Novakids have been added to the game with I think 4-5 tiers of their sets.
Is it really only 6 months since that last major update? Feels more like a year to me...I just sorta guessed at that figure. I know they just celebrated a year since Early Access release.
And I can no longer launch the game, it claims to be missing bits... well done :/
I can dig that dev-quote that said that the game could be published as a 1.0 version... about a year ago.It's a train wreck for missing it's release date?
Yeah.
This game is a train-wreck.
I can dig that dev-quote that said that the game could be published as a 1.0 version... about a year ago.It's a train wreck for missing it's release date?
Yeah.
This game is a train-wreck.
I'm disappointed in the lack of stable updates (mainly given the fact that they're using early access), but I really don't understand how everyone despises Starbound now. It's making steady progress with daily blog posts that actually have some content in them, they're nearing 1.0/stable release, and people are still hating on it for their "lack of updates" and a supposed PR fiasco a while ago.
Nobody is saying Starbound wasn't fun. The issue is that the devs promised, didn't deliver, and then treated the community like shit for daring to question them. The shitstorm would have been so much smaller if they'd just kept working on the damn game.
Stuff
Strawman detected. Bias detected.
That said, I don't know why I'm particularly surprised that an overhyped re-do of an overhyped game that languished in post-release development hell full of bad decisions had similar problems except worse. At least Terraria had a stable full release before they started piling on unbalanced grindy crap to make it feel longer.
Nobody is saying Starbound wasn't fun. The issue is that the devs promised, didn't deliver, and then treated the community like shit for daring to question them. The shitstorm would have been so much smaller if they'd just kept working on the damn game.
Stuff
Strawman detected. Bias detected.
That said, I don't know why I'm particularly surprised that an overhyped re-do of an overhyped game that languished in post-release development hell full of bad decisions had similar problems except worse. At least Terraria had a stable full release before they started piling on unbalanced grindy crap to make it feel longer.
Nobody is saying Starbound wasn't fun. The issue is that the devs promised, didn't deliver, and then treated the community like shit for daring to question them. The shitstorm would have been so much smaller if they'd just kept working on the damn game.
That's pretty idiotic. The developers are still making a game. That's like looking at something someone's in the middle of cooking, then complaining that it doesn't taste like how the person said it would taste like when done.
Nobody is saying Starbound wasn't fun.U-uh, I would say that, actually. Digging is tediously long, crafting is annoying, combat's kinda derpy, there's no sense building because you leave world lickity-split and your house isn't attacked like it is in Tereearaara. I've not got very far, so I can't speak too in-depth on boss critiques, but I know I loathed the penguinship fight. Iunno if it's different now, but shooting an aerial boss with the absolute worst bow in the game while it spawns assholes to gang up and help it shit on you was not a good time.
The 1.0 release post was taken waaay too out of context. They said it was closer than they initially thought but they are nowhere near still to that release. I highly, highly doubt this game will we be dumped like Spacebase. Considering how active nightly is being updated and the continuous dev blogs pushed out. Now, as I said the game has nearly doubled since initial. Its long overdue for a stable release but they are still trying to finish large parts of the environment chunks making the worlds very unique from each other.
Its essentially upto that point. As far as I remember the quest system has been in place with the needed mod parts and the creature gen has been isolated to certain worlds now.The 1.0 release post was taken waaay too out of context. They said it was closer than they initially thought but they are nowhere near still to that release. I highly, highly doubt this game will we be dumped like Spacebase. Considering how active nightly is being updated and the continuous dev blogs pushed out. Now, as I said the game has nearly doubled since initial. Its long overdue for a stable release but they are still trying to finish large parts of the environment chunks making the worlds very unique from each other.
It's going to hit like a DF update I bet. All at once and with hundred of bugs with twelve bugfixing updates in quick succession.
I can dig that dev-quote that said that the game could be published as a 1.0 version... about a year ago.It's a train wreck for missing it's release date?
Yeah.
This game is a train-wreck.
I'm disappointed in the lack of stable updates (mainly given the fact that they're using early access), but I really don't understand how everyone despises Starbound now. It's making steady progress with daily blog posts that actually have some content in them, they're nearing 1.0/stable release, and people are still hating on it for their "lack of updates" and a supposed PR fiasco a while ago.
they were finally forced to actually draft a design document after they had to tear out and rewrite half the game engine. :-\
Uh, no. A year ago, in a clearly alpha unfinished state, the developer said "hey, it's playable right now, heck I could even release it as-is and call it 1.0!"Except they didn't.
I really, really don't want to see that "anyone who hasn't uninstalled this game and denounced chucklefish yet is a fool" crap again. Let's just keep the discussion to the game, eh?
No one's saying that right now. But it actually got that bad at one point, and spilled over into here a bit.I really, really don't want to see that "anyone who hasn't uninstalled this game and denounced chucklefish yet is a fool" crap again. Let's just keep the discussion to the game, eh?
Heh, we are getting (or have gotten to) the point where people are willfully ignoring what the other side of the argument is saying. It's all downhill from here.
That's an instigating comment thank you. Its still already obvious the current state of the game is, this thread can only exist as long as the dev blogs keep coming in. Showing up and ramblin about the same shit of how much "the devs are asshats" and "the game is garbage for shit" that happened months ago. Its the exact crap of whenever someone mentions a early access game in the Sales Thread and I see 20 replies of "OH FUCK THAT, EARLY ACCESS, INSTANT POO, NEVER BUY".I really, really don't want to see that "anyone who hasn't uninstalled this game and denounced chucklefish yet is a fool" crap again. Let's just keep the discussion to the game, eh?
Heh, we are getting (or have gotten to) the point where people are willfully ignoring what the other side of the argument is saying. It's all downhill from here.
I spent like 20 dollars or something and got 96 hours of gameplay in. I think its great, and I think when its done it'll be even better.
It does the building aspect better than Terraria, I'd say. So, so many things to place and decorate with! Once I start raking in the pixels, my adventuring is mostly to acquire furniture and interesting blocks.
There is actually a mod for customisable ships, though it's mostly just making the ship area one big empty box and allowing you to destroy your starting ship, but it's still cool."Just"
There's also a massive music mod, as well as a Bee mod and a few other things.
Blank post?Hotlink protection, it looks like. I suppose we should just be glad that Bulbapedia just blocks external links instead of substituting shock images.
There is actually a mod for customisable ships, though it's mostly just making the ship area one big empty box and allowing you to destroy your starting ship, but it's still cool."Just"
There's also a massive music mod, as well as a Bee mod and a few other things.
That mod was responsible for something like 85% of my playtime in Starbound after I got bored with the annoying, repetitive grind and lack of updates.
Or would that be space plantdicks? Floral no undersssstand.
I am actually pretty happy that people are starting to talk about what is so good about Starbound in measurements other then Time.
I am actually pretty happy that people are starting to talk about what is so good about Starbound in measurements other then Time.
Time is a perfectly fine measurement. I got 96 hours of entertainment out of 20 dollars. Most games I play don't come near that. I'm not saying its the only thing that is important, but I have a hard time taking people seriously when they complain about a game sucking when they have hundreds of hours in it.
...The thing is, though, Neo, those things you were talking about, not being in measure of time?
They took a whole bunch of time. It's time spent enjoying the game, not grinding. I've spent probably close to 100 hours in skyrim now, and none of it was grindy. Time enjoyed is totally a valid measure of worth.
And if you're having fun during those hours, what's the problem? It's not like you *need* to spend money on it. I mean, when I was younger, I spent hours playing Tetris; also no grind, and not much more complexity than most modern "freemium" games....The thing is, though, Neo, those things you were talking about, not being in measure of time?
They took a whole bunch of time. It's time spent enjoying the game, not grinding. I've spent probably close to 100 hours in skyrim now, and none of it was grindy. Time enjoyed is totally a valid measure of worth.
Then you have Candy Crush, you don't grind in that game. You just play.
And if you're having fun during those hours, what's the problem? It's not like you *need* to spend money on it. I mean, when I was younger, I spent hours playing Tetris; also no grind, and not much more complexity than most modern "freemium" games....The thing is, though, Neo, those things you were talking about, not being in measure of time?
They took a whole bunch of time. It's time spent enjoying the game, not grinding. I've spent probably close to 100 hours in skyrim now, and none of it was grindy. Time enjoyed is totally a valid measure of worth.
Then you have Candy Crush, you don't grind in that game. You just play.
The resemblance to Space Peeni is far too noticable.There is actually a mod for customisable ships, though it's mostly just making the ship area one big empty box and allowing you to destroy your starting ship, but it's still cool."Just"
There's also a massive music mod, as well as a Bee mod and a few other things.
That mod was responsible for something like 85% of my playtime in Starbound after I got bored with the annoying, repetitive grind and lack of updates.
Or would that be space plantdicks? Floral no undersssstand.
Maaaaaaaaan. That picture has got me really itching to play again. I suppose I could just load up with mods and enjoy until the next release...
As though I didn't already have too many games to play and not enough time to play them.......
time, and whether or not you had fun.
time, and whether or not you had fun.
Yeah basically. I definitely put some indie games on the same level of enjoyment as some "Game of the Year" AAA games.
It's very much a 4-1X game. eXplore eXploit eXpand (eXterminate). Exploration and growth are an intrinsic part of the game, and that's the fun part.
I can't imagine you're one for sandboxes, Neonivek :P
Those are Open World Western RPGs and not sandboxes. A great example of a sandbox is the powder game (http://dan-ball.jp/en/javagame/dust/).
Minecraft is a pretty sandboxxy world with fun limitations. Heck DF, though a simulation at its core, is still very much a sandbox. There's no plot except what you want to make, and no win conditions that end your game.
Can you build anything, anywhere, in whatever shape or form you please? Mold the game world to your whim?
An "open world" game does not necessarily imply a true sandbox. In a true "sandbox", the player has tools to modify the world themselves and create how they play. Generally open world games still enforce many restrictions in the game environment, either because of absolute technical limitations or in-game limitations (such as locked areas) imposed by a game's linearity.
You've linked your own demise there...Quote from: That Selfsame PageAn "open world" game does not necessarily imply a true sandbox. In a true "sandbox", the player has tools to modify the world themselves and create how they play. Generally open world games still enforce many restrictions in the game environment, either because of absolute technical limitations or in-game limitations (such as locked areas) imposed by a game's linearity.
Skyrim is Open World- Because you can go anywhere from game start.
Minecraft is a Sandbox- because the game says 'Here's your tools - shape your world'.
It makes you feel like a kid in a sandbox.
Hence the term, sandbox.
But I don't doubt there'll be someone disagreeing soon, so I'm gonna chalk this one down to cultural differences.
Wasteland, released in 1988 by Interplay Productions, is another important pioneer in open-world game-play. The game features a large open world, where the player's actions have a permanent and persistent effect, keeping areas in the state that the player leaves them in. It had a non-linear game-play, where the player could explore much of the world from the beginning, and tackle quests and missions in any order, with the quests often having multiple possible solutions. The player also has the ability to interact with the world in other ways, using tools like ropes and shovels, to progress; an early example of true sand-box style game-play.
But I don't doubt there'll be someone disagreeing soon, so I'm gonna chalk this one down to cultural differences.
But you don't craft worlds in Starbound.Imagine if you could.
And now that's my quest if I ever get back into starbound.You know, of all the things in the game, one of the ones I liked most was the coordinate system. It felt like a more intimate sort of sharing DF gen parameters or Minecraft seeds. I'd actually be really interested if they could set things up so that multiplayer servers would generate independent universes as opposed to the identical SP ones, so that coordinate sharing would be a much more community-oriented thing for those.Actually, this could be quite neat.
I can already imagine a band of players going in a huge quest in search for the secret coordinates to a treasure-filled planet that was discovered by a lone player who left a long time ago.
And now that's my quest if I ever get back into starbound.You know, of all the things in the game, one of the ones I liked most was the coordinate system. It felt like a more intimate sort of sharing DF gen parameters or Minecraft seeds. I'd actually be really interested if they could set things up so that multiplayer servers would generate independent universes as opposed to the identical SP ones, so that coordinate sharing would be a much more community-oriented thing for those.Actually, this could be quite neat.
I can already imagine a band of players going in a huge quest in search for the secret coordinates to a treasure-filled planet that was discovered by a lone player who left a long time ago.
Make a massive temple where at the end lies coordinates to my treasure trove.
didn't they have plans(lol for this company) to scrap the coordinate system to put into place one that's more linear, but easier to shoehorn a story into? I remember that being a big outcry on the Steam forums
Hey, here's a video made by CF with some of the new features of the patch that is being pushed to unstable next week* . I'm a bit surprised by the ocean stuff, to name one thing.I'm willing to bet we won't see it till at least January, but I'm looking forward to it nonetheless. Still a bit iffy about the staves but oceans? NPC space stations? HELL YEAH.
https://www.youtube.com/watch?v=4Sz2zr3pZEo&feature=youtu.be (https://www.youtube.com/watch?v=4Sz2zr3pZEo&feature=youtu.be)
*believe at your own risk, will probably delay like, a lot
It makes me horribly, deeply sad when people humph and moan and group up and whine about starbound, sad to the core.Not about the game, about the company. The game has been excellent in most respects if it's taken independently of CF and their clusterfuck of PR disasters, delays, &c.
oceans? NPC space stations? HELL YEAH.
Wait, is this pushing to STABLE release soon? That's kind of very exciting.
You know, I hate to be all anti-fun here (even though I've probably been anti-fun throughout this whole topic) but like, why would people go on a hunt for this treasure planet? There's no cool gear slots, people blaze through the tiers so anything but last-tier stuff is silly and last-tier stuff is already capable of handling just about anything, money doesn't really buy anything. All I can imagine that players might want to loot from the place is furniture and unique bricks, which presumably would be easier gotten from just running across random world's surfaces and tossing them for whatever surface-swag exists, and I can't imagine the 'adventure of finding it' would be much more interesting, since the majority of it would involve running around your spaceship while the game loads new worlds. It just feels like so much of the stuff is impactless cosmetic stuff auhh.And now that's my quest if I ever get back into starbound.You know, of all the things in the game, one of the ones I liked most was the coordinate system. It felt like a more intimate sort of sharing DF gen parameters or Minecraft seeds. I'd actually be really interested if they could set things up so that multiplayer servers would generate independent universes as opposed to the identical SP ones, so that coordinate sharing would be a much more community-oriented thing for those.Actually, this could be quite neat.
I can already imagine a band of players going in a huge quest in search for the secret coordinates to a treasure-filled planet that was discovered by a lone player who left a long time ago.
Make a massive temple where at the end lies coordinates to my treasure trove.
It makes me horribly, deeply sad when people humph and moan and group up and whine about starbound, sad to the core.
Starbound is fun.
It's vast, huge beyond compare,
There's so, so much to do, So many places to see, So many things to find
So many quirky little lightning-spewing fire-breathing oiks to whack.
I still can't play nightly, as it still claims to be missing files... Any advice?
And I feel that people have a right to complain, as long as they're being constructive and staying within forum rules.
But, it seems like whenever someone posts a complaint there, they immediately get harassed by fans who nitpick and belittle their comments and concerns. They gang up on them. But, they're clever and do it in a way that mostly stays within forum rules.
I'm saying that there seems to be a rabid fanbase on the official forums - people who jump on anyone who dares to make a critical comment. They can even make such people feel unwelcome to the point that they don't come back. It's sad, because they're hurting feelings and making a bad situation worse.
And I feel that people have a right to complain, as long as they're being constructive and staying within forum rules.
But, it seems like whenever someone posts a complaint there, they immediately get harassed by fans who nitpick and belittle their comments and concerns. They gang up on them. But, they're clever and do it in a way that mostly stays within forum rules.
I'm saying that there seems to be a rabid fanbase on the official forums - people who jump on anyone who dares to make a critical comment. They can even make such people feel unwelcome to the point that they don't come back. It's sad, because they're hurting feelings and making a bad situation worse.
It's not the fans. I could care less about their rabid fanbase. I have personally had posts I made with legitimate, level-headed criticisms I've made on their forums and on reddit deleted without warning by the admins because criticism was "creating an unhealthy environment" and "instigation".
This is what makes people bitter.
This is one, (http://store.steampowered.com/app/238240/) but there are probably others.Isn't that the same people?
Nope.And Terraria is from ReLogic, but a lot of the Terraria team worked on Starbound. So...?
Edge of Space is from "Handyman Studios" and published by "Reverb Publishing", while Starbound is by Chucklefish.
So, they answered the question.Nope.And Terraria is from ReLogic, but a lot of the Terraria team worked on Starbound. So...?
Edge of Space is from "Handyman Studios" and published by "Reverb Publishing", while Starbound is by Chucklefish.
so people I play with will finally appreciate my weird tendency to become the cook/support role in every game ever.They never will. Nobody respects REMFs even in vidya gaems. :P
They never will. Nobody respects REMFs even in vidya gaems. :PExcept for PoGs.
I don't think I'll really miss hunger that much. The new food buff system they're introducing means that food will be a little more meaningful, rather than a "oh I see my bar is low I'd better shove something down my throat" kind of deal. It also makes food more useful for COMBAT, so people I play with will finally appreciate my weird tendency to become the cook/support role in every game ever.
All in all, I'm liking the look of the update. Can't wait for January.
I love that ban logic. Anything referring to bans is bannable. Mentioning reporting someone is bannable. Mentioning not getting along is bannable.
Apparently a lot of people are getting banned and threads being deleted on their steam forums. Seems like CF is trying to remove negativity from the steam forums in preperation of the big "Stolen From Our Talented Modders Koala" patch.
Apparently a lot of people are getting banned and threads being deleted on their steam forums. Seems like CF is trying to remove negativity from the steam forums in preperation of the big "Stolen From Our Talented Modders Koala" patch.I hate to be the supposed "fanboy defender" (Why do I always do this for just about everything ever) but that seems like a bit of a drastic claim. Is there any proof that they A.) Had content from mods in the next patch (They probably do, but this is more of a good thing) and B.) Didn't have permission from the modders? (even then, they don't need permission, though it would be bad if they didn't get it)
Apparently a lot of people are getting banned and threads being deleted on their steam forums. Seems like CF is trying to remove negativity from the steam forums in preperation of the big "Stolen From Our Talented Modders Koala" patch.
But are they downvoting negative reviews?
*Checks*
See nothing too bad.
More companies should follow suit. See how much happier people are without dissent.
All they know is how to renounce Chucklefish the demon and bait the mods into banning them then post pictures of their ban and pretend they weren't doing it.
I think it is more an exaggerated claim that mostly speaks about how a lot of the content from patches come from the modding community, sometimes even dwarfing the Chucklefishes own content.
It would be a fair comment if it wasn't such a hyperbole.
All this talk about Starbound has made me install and play Terraria again :)Why not? Starbound is still a bit dissatisfying in its current state, so I've been playing a lot of Terraria. Boy that game has a lot of stuff in it. I hope that Starbound will have that same form of long-lasting progression, where there always seems to be something else for you to find or unlock or craft or kill. Sandbox games (Minecraft comes to mind) where the content is a bit samey so you've seen pretty much everything within a few hours of gameplay and are then left with nothing really unique or fun to discover aren't my favorite.
Some screens of the new race option:Spoiler: Alien Alpaca packin’! (click to show/hide)Spoiler: Alien Alpaca jumping sweet jumps! (click to show/hide)Spoiler: Alien Alpaca playing video games and cooking! (click to show/hide)
I love this game :D
Most likely a mod.Some screens of the new race option:Spoiler: Alien Alpaca packin’! (click to show/hide)Spoiler: Alien Alpaca jumping sweet jumps! (click to show/hide)Spoiler: Alien Alpaca playing video games and cooking! (click to show/hide)
I love this game :D
What! :o Is that real, or a mod?
Most likely a mod.Some screens of the new race option:Spoiler: Alien Alpaca packin’! (click to show/hide)Spoiler: Alien Alpaca jumping sweet jumps! (click to show/hide)Spoiler: Alien Alpaca playing video games and cooking! (click to show/hide)
I love this game :D
What! :o Is that real, or a mod?
By the way does anybody know how can I insert an hiperlink inside a string so it becomes clickable?, I dont remember how to do it .
[url=http://www.google.ca/]Google yo![/url]
By the way does anybody know how can I insert an hiperlink inside a string so it becomes clickable?, I dont remember how to do it .Code: [Select][url=http://www.google.ca/]Google yo![/url]
.ca
By the way does anybody know how can I insert an hiperlink inside a string so it becomes clickable?, I dont remember how to do it .Code: [Select][url=http://www.google.ca/]Google yo![/url]
Quote.ca
Filthy Canadian.
Code: [Select][url=http://www.google.ca/]Google yo![/url]
The artists have too much time on their hands. Blame them not the coders.Was just going to say this. I'm assuming that while the artists are waiting for the coders to impliment they more in depth features, they're just going wild on assets.
Check their website. They were the opposite of 'no news'.No news = good news. Therefore they were bad news? :P
It seems like the Unstable version have been updated.At this point I've waited so long that a little more waiting won't hurt me.
Made me a Novakid (no mods installed) so that's confirmed.
Now to wait until it moves on to Stable. (Or just play on the unstable if you cannot wait (like me).)
Does anyone who played nightly/current unstable know how to actually interact with the Penguin Bay? It implies they have the quest item needed after repairing the hull, but attempting to interact with it seems to do nothing.Spoiler: Spoiler maaybe? (click to show/hide)
Ya. I think the biggest downfall of early access is that game developing seems to have long periods of boring background work that you never see with normally produced games. It's like, a game is in development for 3-4 years from a big studio with tonnes of people, but if we get early access right in the alpha stages, we get upset if we don't get a v1.0 in a year. This is why I avoid early access now too.
I see nothing but complaints about this on the steam forums. People are calling it a 'tech demo' and a waste of money. They say it was released for sale before its worth buying and then people were lied to about new features. They basically did a money grab. I would not spend money on this for the forseeable future.
It's not quite that cut-and-dry. Chucklefish hasn't released an update since Q1, has been doing a horrible job of managing the community, and originally promised feature completion in 2014. People shouldn't be quite so angry, but there's certainly something to be upset about.I see nothing but complaints about this on the steam forums. People are calling it a 'tech demo' and a waste of money. They say it was released for sale before its worth buying and then people were lied to about new features. They basically did a money grab. I would not spend money on this for the forseeable future.
Okay. Glad to know.
It's like the public doesn't understand game/software development and like to fit reality to their biases so they can whine or something.
It's not quite that cut-and-dry. Chucklefish hasn't released an update since Q1, has been doing a horrible job of managing the community, and originally promised feature completion in 2014. People shouldn't be quite so angry, but there's certainly something to be upset about.
But yeah, people weren't actually lied to about features, since the game isn't done yet. Chucklefish isn't evil or anything; they just promised more than they could deliver.
It's not quite that cut-and-dry. Chucklefish hasn't released an update since Q1, has been doing a horrible job of managing the community, and originally promised feature completion in 2014. People shouldn't be quite so angry, but there's certainly something to be upset about.
But yeah, people weren't actually lied to about features, since the game isn't done yet. Chucklefish isn't evil or anything; they just promised more than they could deliver.
Exactly this. And I cannot think of a single game that has ever delivered exactly what was in the original design document. It's not all sunshine and roses, but the blowup has been exaggerated to the point of parody.
I see nothing but complaints about this on the steam forums. People are calling it a 'tech demo' and a waste of money. They say it was released for sale before its worth buying and then people were lied to about new features. They basically did a money grab. I would not spend money on this for the forseeable future.
Okay. Glad to know.
It's like the public doesn't understand game/software development and like to fit reality to their biases so they can whine or something.
Really,
if the product is not in a state you where you find it enjoyable, do not part with your money.
If you buy promises, don't be surprised when you receive an empty box.
He isn't promising a product.He's really not. Honestly, we're lucky to have him share his work at all. It's not like he has to, but I'm glad he does.
I'm reminded of the old cliché about kids enjoying empty boxes more then what was inside, but I don't know how that fits into the metaphor.Really,
if the product is not in a state you where you find it enjoyable, do not part with your money.
If you buy promises, don't be surprised when you receive an empty box.
Well, you don't have to be happy with the empty box.
I'm reminded of the old cliché about kids enjoying empty boxes more then what was inside, but I don't know how that fits into the metaphor.Really,
if the product is not in a state you where you find it enjoyable, do not part with your money.
If you buy promises, don't be surprised when you receive an empty box.
Well, you don't have to be happy with the empty box.
I work in software development. I know how 'development works' Arguing that is word play to say 'pay us now and then shut up about it and go away until we say its done and if we vanish on you and deliver shit, too bad for you, this was a 'donation'.
I'm reminded of the old cliché about kids enjoying empty boxes more then what was inside, but I don't know how that fits into the metaphor.Really,
if the product is not in a state you where you find it enjoyable, do not part with your money.
If you buy promises, don't be surprised when you receive an empty box.
Well, you don't have to be happy with the empty box.
And hey, at least they're not Sony. After that whole fiasco I don't think I'll ever buy a Sony product that isn't second hand.Something wrong with Sony? O_o
I'm reminded of the old cliché about kids enjoying empty boxes more then what was inside, but I don't know how that fits into the metaphor.Really,
if the product is not in a state you where you find it enjoyable, do not part with your money.
If you buy promises, don't be surprised when you receive an empty box.
Well, you don't have to be happy with the empty box.
Yeah, some high up Sony Excecutive incompany email accounts got hacked and leaked. They were not pretty. The current CEO is... not exactly a sterling silver individual.
And then there's the whole caving in to North Korea thing. That was kind of pathetic.
They've even hired a scandal adviser, although their choice is... interesting.
It was the price of a cheap dinner for me, and I've gotten enjoyment out of it so far and am excited about the features they are adding.
Chucklefish isn't evil or anything; they just promised more than they could deliver.Isn't there a saying about confusing evil with incompetence or something?
his new game looks amazing, for a Minecraft clone.
Could somebody make a new thread? The person who posted this one is banned, so we're never, ever going to get any OP changes. "We have lift off" seems a bit silly, since the game has been out for almost a year, and servers can't be added to the OP.
his new game looks amazing, for a Minecraft clone.
Can you link to this, please? I can't seem to find it on google and I'm interested.
That's a Cube World clone. It would be a Minecraft clone if Notch had ever bothered to make an RPG.his new game looks amazing, for a Minecraft clone.
Can you link to this, please? I can't seem to find it on google and I'm interested.
http://playstaxel.com/
I wouldn't call it a Cube World clone. The style is similar, but the focus is on farming, puzzles, and exploration; there may not even be combat.That's a Cube World clone. It would be a Minecraft clone if Notch had ever bothered to make an RPG.his new game looks amazing, for a Minecraft clone.
Can you link to this, please? I can't seem to find it on google and I'm interested.
http://playstaxel.com/
Could somebody make a new thread? The person who posted this one is banned, so we're never, ever going to get any OP changes. "We have lift off" seems a bit silly, since the game has been out for almost a year, and servers can't be added to the OP.
Not a bad idea. I'll see about doing it.
Starbound stable update to be released today, 6PM GMT. (http://playstarbound.com/hark-a-stable-update-v-upbeat-giraffe/#more-2989)It is released.. I think?
:DDDDD
It is released.. I think?