Bay 12 Games Forum

Other Projects => Other Games => Play With Your Buddies => Topic started by: Akhier the Dragon hearted on July 19, 2013, 05:11:10 pm

Title: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on July 19, 2013, 05:11:10 pm
GAME NAME: Bay12GamesRound15 (http://www.llamaserver.net/gameinfo.cgi?game=Bay12GamesRound15)
MAP: Shahrivar (http://forum.shrapnelgames.com/attachment.php?attachmentid=12148&d=1353354557)
ERA: Early
MOD: CBM1.94 (http://forum.shrapnelgames.com/showpost.php?p=810939)
Time Allowance: 48 hours
GRAPHS: ON
SITE FREQUENCY: 50
HALL OF FAME: 15
RENAME: On

PLAYERS:
Akhier the Dragon hearted - Tien Chi
bulborbish - Ermor
EuchreJack - Marverni
Boski - Lanka
Jarod Cain - Mictlan
Mrhappyface - Caelum
Antur Il Palazzo - Abysia
Burnt Pies gman8181 - Helheim
sum1won - Yomi
E. Albright - Atlantis



Previous rounds: 1 (http://www.bay12forums.com/smf/index.php?topic=44348.msg849721#msg849721), 2 (http://www.bay12forums.com/smf/index.php?topic=46012.msg908706#msg908706), 3 (http://www.bay12forums.com/smf/index.php?topic=60235.msg1357467#msg1357467), 4 (http://www.bay12forums.com/smf/index.php?topic=63361.0), 5 (http://www.bay12forums.com/smf/index.php?topic=65222.0), 6 (http://www.bay12forums.com/smf/index.php?topic=72919.msg1797235#msg1797235), 7&7.5 (http://www.bay12forums.com/smf/index.php?topic=103575.0), 8 (http://www.bay12forums.com/smf/index.php?topic=112126.0), 9 (http://www.bay12forums.com/smf/index.php?topic=115427.0), 10 (http://www.bay12forums.com/smf/index.php?topic=118516.0), 11 (http://www.bay12forums.com/smf/index.php?topic=120941.0), 12 (http://www.bay12forums.com/smf/index.php?topic=124958.0), 13 (http://www.bay12forums.com/smf/index.php?topic=125655.0), 14 (http://www.bay12forums.com/smf/index.php?topic=125670.0)

Spoiler: How does MP work? (click to show/hide)

Useful links:
The wiki (http://dom3.servegame.com/wiki/Main_Page), with loads of useful information, including strategy guides. Keep in mind that as a unit/spell/item reference might not be compatibile with modded game data.
Dom3 on Shrapnel Forums (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
Mod Inspector (http://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?selectmods=1)

Llama Server (http://www.llamaserver.net/), which is the automatic hosting server for our game.
Llama Server's map and mod browser (http://www.llamaserver.net/mapModBrowser.cgi)

Shamelessly stolen fromv ScriptWolf who stole if from Palazzo :P ( with his say so* )

*referring to the orignator known as Palazzo in reference to the original theft by the one known as ScriptWolf, The OP does not claim any legality to his theft until approval is or is not given in the future.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: EuchreJack on July 19, 2013, 05:44:55 pm
I might be interested.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 19, 2013, 06:25:03 pm
   If you want to join alls good though with a game ending I will probably be able to get enough people so don't feel pressured to play if you don't want to.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Mrhappyface on July 19, 2013, 11:25:01 pm
Early Era CBM 1.94?
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 20, 2013, 12:03:23 am
   Unless a couple of others want something else Early Era and CBM are now in the lead with 1 vote to each. As I implied it will take two votes in  either category to change that. Basically the current leader wins ties.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: bulborbish on July 20, 2013, 12:11:27 am
I would also like to play in this. I will also support Early Era and Graphs ON. No opinions on mods though, so I abstain.

EDIT: Also, would like to pre-emptively claim the nation of Ermor, if nobody minds.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 20, 2013, 12:19:09 am
Welcome aboard then!
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: EuchreJack on July 20, 2013, 04:29:18 am
Oh, I'm interested in playing, it's just that I might have to vanish in September.

I'd also be interested in at least CBM, or possibly a mod like Forbidden Friendship that builds upon CBM.

No preference on era.  Still trying to decide on nation.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 20, 2013, 04:54:06 am
   Cool welcome aboard. It will be sad if you vanish in September but as long as you tell us before you do it won't be a problem.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: EuchreJack on July 20, 2013, 06:03:56 am
Since Marverni seems to be Dom3 Scotland, I'll play that with the best pretender ever: Duncan MacLeod of the Clan MacLeod!  There can be only one!

Note: My pretender may vary from the image of an immortal in the same way that a frenchman with a katana varies from the image of a highlander, but I'm certain we all can forgive both.   :P

If we go with a different era, I'll play a different nation, obviously.  I also still have no preference for era, despite calling an early era nation if we go with that time period.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Boksi on July 20, 2013, 03:13:55 pm
I probably shouldn't, but eh, I'm going to join. Prefer late era, but if we're going to go with early era I'll play as Lanka.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Antur on July 20, 2013, 03:16:46 pm
If you're ok with someone who's completely new to multiplayer i'd be happy to join this. I'll promise i'll try my best to at least be more annoying than AI :P
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 20, 2013, 04:24:33 pm
   Welcome all and Antur, you won't be as annoying as the AI because you have something I like to call intelligence. Also I myself am still relatively new to the whole multiplayer thing. A lot of people are recently.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Jarod Cain on July 20, 2013, 04:38:56 pm
If we're playing EA I'll play Mictlan.
-J-
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: bulborbish on July 20, 2013, 04:39:12 pm
To be fair, I am also on my first Multiplayer Game
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 20, 2013, 07:46:49 pm
   A lot of people recently started joining in on the Dom3 games here. Thats why there are currently 3 or 4 active games running at anytime rather than 1 or 2 that used to be happening. Also Welcome to the game Jarod.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Mrhappyface on July 20, 2013, 08:56:04 pm
I want to be Amurrica Caelum if that's okay.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 20, 2013, 08:59:18 pm
Since your the first to ask for it sure.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Burnt Pies on July 20, 2013, 11:19:01 pm
I'll sign up for this one. Not sure on nation yet.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 20, 2013, 11:43:25 pm
   No problem though nations are first come first server. Don't let that rush you though because its better to go with a thought out second choice then a hastily made first choice.

Edit:Also we are up to 8 people with this of which 2 have not decided nation. Do we want to do an 8 player game, go for 10, or maybe hold out for 12? We have 8, 10 should be easy to get, and 12 or more may be a problem. Also we need a map soon.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: bulborbish on July 20, 2013, 11:59:01 pm
Well, pre-emptively may want to put this out as a warning, as well as a recommendation for amount of players.

Firstly, I would like to play in a 10 player game, though it may rise the wrath of some elder players that will crush us all.

Secondly, I may have to bow out of this should my current dominions issues continue, mainly that Dominions is crashing every time I attempt to create a pretender god after I update the game to the most modern patches. I'll keep working on it for a couple of days, and It I don't find a solution by the 23rd I'll bow out so you can get on with it

... unless I don't need the most recent patch to run CBM and submit viable turns, which I suppose is unlikely but not impossible.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Mrhappyface on July 21, 2013, 12:08:58 am
Push magic sites to max
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 21, 2013, 12:44:45 am
@bulborbish
   Since the llama server has updated I will assume its needed. Have you tried doing a clean install then applying the update? Also is it giving errors and if so what are they?

@Mrhappyface
   I am against raising it to max as that is overpowered. Early's default site frequency is 45 (while Middle is 40 and Late is 35 if your wondering about those). I am willing to boost the frequency to 50 on your request and if enough other people want 55 I will pump it up to there but thats about as high as I will go. If you have problem with gems then maybe you should try searching more. I have found that even in the Late Era there tends to be a lot of sites laying around. Some tips is that wastes and swamps have the highest frequency of magic sites while a farm has the lowest (it actually lowers the chance of having a site by 20) though to note it takes only the biggest modifier so a waste swamp has the same chance of a swamp farm (I don't know if these are valid combinations they are just examples). Basically if you cant afford to search extensively then check the wastes and swamps first then everything but farms next.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: bulborbish on July 21, 2013, 07:03:56 am
@Akhier

I've done multiple clean installs at this point to try and fix the issue. Unfortunately, it just crashes, so I also have to determine it on my own. I'm tempted to clean install and install each patch 1 at a time.

FAKEEDIT: As a base, 3.27 works. Reporting progress as I work up.

REALEDIT: ...and it crashes as soon as I move to patch 3.28. Odd. Given that the full screen mode also screws up, I'm going to assume it is related to that issue.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Mrhappyface on July 21, 2013, 09:41:09 am
50 is good. I just don't like it when the game's early-mid phase gets dragged on.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Burnt Pies on July 21, 2013, 09:50:49 am
I'll take Helheim, if that's ok?
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Antur on July 21, 2013, 11:43:29 am
Nice to hear i won't be the only one new at this.

I'll play as Abysia if nobody objects.

@blueorbish
Assuming you're playing on windows have you tried running it through some compatibility modes or installing to different directories (that's 3.29 thing though) ? Looking at the patch notes 3.28 added some performance upgrades for windows so it could be it.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: sum1won on July 21, 2013, 12:38:35 pm
Can I join as Yomi?
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: bulborbish on July 21, 2013, 01:34:31 pm
@blueorbish
Assuming you're playing on windows have you tried running it through some compatibility modes or installing to different directories (that's 3.29 thing though) ? Looking at the patch notes 3.28 added some performance upgrades for windows so it could be it.

Miracles. Everything cleared up. I suspect it was a combo of my 64 bit machine and Windows 8 that disabled it, but now it works fine. Therefore, I am good to go again.
Title: Re: Dom3 Round 15 - Looking for Players and Deciding Era, Map, and Mods
Post by: Akhier the Dragon hearted on July 21, 2013, 04:33:41 pm
@Burnt Pies, Antur, and sum1won
You all have the nations you wanted.

@bulborbish
Congratulations on getting it working. I am glad you will be able to participate.

@Mrhappyface
50 is fine

@All
We still need a map and the player count is up to 9 so we are still looking for one more player though we can run with 9 if needed.

Edit: About how many provinces per a player do we want?
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: Mrhappyface on July 21, 2013, 05:46:35 pm
2 or 3 would be good.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: Akhier the Dragon hearted on July 21, 2013, 05:49:12 pm
   As example the small random map has 10 provinces per a player. This is not starting which will be one but rather the total count of provinces in the map. IE with 10 players in a small random map there would be 100 provinces.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: bulborbish on July 21, 2013, 06:00:04 pm
To be honest I would prefer a map with around 12-14 provinces per player, so I guess a map with 120-140 provinces. Assuming we don't have a water player, maybe 1 water province per player.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: Akhier the Dragon hearted on July 21, 2013, 06:48:06 pm
   A smaller map may be interesting. Most times it seems people just want a big map. Also if we don't have a water nation do we want something where its just some single province lakes splattered around or an actual "sea" with all the water tiles put together.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: bulborbish on July 21, 2013, 07:30:23 pm
Yeah, I just like playing Medium size maps, to be honest. Cozy but not CRAZY.

And I was thinking scattered lakes too. Just so we can abuse use some of the fun water summons.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: Akhier the Dragon hearted on July 21, 2013, 07:42:02 pm
   Now I just need to find such a map or randgen till I get what we want. If anyone knows of a good cozy map for 9-10 people suggestions are appreciated.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: EuchreJack on July 21, 2013, 07:52:07 pm
If we have no water nation, I'm fine with no water provinces.  Submarine warfare isn't my specialty.  Captain Nemo I'm not.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: Akhier the Dragon hearted on July 21, 2013, 08:10:15 pm
   Yes it would be nice but I don't want to cut out the water queens which can only be summoned underwater.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: EuchreJack on July 21, 2013, 08:11:12 pm
Good point.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: bulborbish on July 21, 2013, 10:19:36 pm
Ok, I just went through every map on llama server. None of them really appealed to me, which makes me think that wanting a medium sized map may be an issue, especially for 10 players (most maps seemed to be set up for either 8 or 12 players. Water also seemed to be too concentrated on the maps I thought we're good province wide to allow people to cook up goodies in private.

To be honest, I also am wondering if we should have a wrap map. It does keep the dynamic more interesting, and will probably add more fun to the planning in the game.

Leaving me to this suggestion: should we go and run map gen looking for some good setups? If so, we can agree on the map gen settings and have everyone gen a couple until we find a satisfactory map.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: Akhier the Dragon hearted on July 21, 2013, 11:04:27 pm
   Hmm, the biggest problem I have with using a random map is at that point I would probably just make my own map even if it wouldn't be as pretty. For now since we are technically waiting for a person still I think we should just let others try and find a good map. There are other resources out there for Dom3 maps. Of course your welcome to randgen some maps to see if you find anything cool looking.
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: E. Albright on July 22, 2013, 04:37:38 am
I'd be willing to get in on this. As far as nations go, if you want to deal with a seafaring nation, I'd be game for Atlantis. If you prefer to keep it entirely terrestrial, I could be persuaded to settle for Vannheim. I'm good with Early, CBM, graphs, renaming, and 50 magic. As to maps... hmm. What about Shadowshore (120/13), Map For Old Kings (135/18), or Plane of Rusty Nails 10 + 1 (143/12)? If you can take something bigger, Greece Stain 9 + 1 (181/18) looks decent too...

[Edit: All map suggestions made with having an aquatic nation in mind. If we don't have one, more lakeish lands become reasonable to consider...]
Title: Re: Dom3 Round 15 - Looking 1 more Player and still need a Map
Post by: Akhier the Dragon hearted on July 22, 2013, 05:32:45 am
   We don't mind an aquatic nation. It was just that no one had taken one yet so we had to plan for the instance of someone not wanting to have one. I will slate you down for Atlantis. As for the maps I will check them.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: Il Palazzo on July 22, 2013, 05:37:21 am
Ooh, it's E.Albright! And he's playing Atlantis. I'm almost tempted to elbow my way in with Niefel :P
But I shan't. I'll just watch.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: Akhier the Dragon hearted on July 22, 2013, 05:52:04 am
   11 isn't that much more then ten and if you can suggest a medium sized map that looks good and you can find a download link for it still then I will gladly offer up this game to you as another land through which to conquer.

NinjaEdit: Just to make it clear your invited and maybe you know of a map which works and you can provide a download link for as that would be helpful.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: Il Palazzo on July 22, 2013, 06:04:41 am
Nah. My first ever dom3 MP game was locking horns with E.Albright's Atlantis(in round 1), so there's that sentiment, but I really don't want to get myself involved in another game.
Cheers though. And watch out for the seafood.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: Akhier the Dragon hearted on July 22, 2013, 06:10:51 am
Aw and I was hoping to christen all these new players in the fires of war against you. :P

   Anyway sad you won't be joining in but here's to this being a good game to watch. Maybe my second time behind the wheel of EA Tien Chi will find me a better Dom3 player then my first game. I figure if I actually have a plan for mid and end game I will be infinitely better but thats beside the point.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: Antur on July 22, 2013, 03:13:57 pm
No idea about the balance but Shadowshore looks pretty awesome.
The Old Kings map is not a wraparound right ? And i guess starting in the middle would be weird.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: E. Albright on July 22, 2013, 05:34:02 pm
I feel slightly lazy picking Atlantis again, but I haven't done a multiplayer since the Quadrillion-Man Army of Marverni made its bid for power in round 6. So yeah, I'm a bit rusty, and Atlantis is like a comfy old glove.

All the maps I suggested have a working download link on Llamaserver or here (http://koti.kapsi.fi/elmokki/dom3/maplist/). Old Kings is actually Land of Legends (which is non-wrap, yeah), doh. I'm partial to Shadowshore, but any of those looked more-or-less reasonable... although none will be a treat to play as an aquatic. Indeed, I could very well get locked into a loss on worldgen.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: Akhier the Dragon hearted on July 22, 2013, 05:57:48 pm
   The Shadowshore map looks good. If no one complains I think we will use that. The coloring may take a bit to get used to but the layout is fine and as long as your alright with it Albright seeing as your the water nation then we should be good.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: bulborbish on July 22, 2013, 06:04:54 pm
Roughly 13 provinces per player...

Ok, I'm cool with the Map. also scatters about enough water to allow people to make grabs at the Water Queens that aren't Atlantis.
Title: Re: Dom3 Round 15 - Deciding Map
Post by: EuchreJack on July 23, 2013, 12:32:13 am
What version of CBM are we using?
Title: Re: Dom3 Round 15 - Deciding Map
Post by: Akhier the Dragon hearted on July 23, 2013, 12:51:35 am
   The latest one which should be 1.94 and if its not I will need to check the newest one before I can decide. I will be updating the OP once I gather the needed links.

Edit: I updated the OP with links to CBM1.94 and the map
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Mrhappyface on July 23, 2013, 01:00:44 am
What level are indies at?
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 01:18:50 am
   Default. I won't mess with that setting because if I make it easier then the people who are good will just stomp them and conquer more map then they should be allowed for game balance. If I make it harder for those who are good enough to deal with that then the newer players would end up having a hard time just leaving their home province and create basically the same problem of making the indies easier except slower. I find that because default is default everyone has about equal experience with it and knowledge from singleplayer transfers somewhat easier for the early game indy stomping then mid and late game does.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: EuchreJack on July 23, 2013, 01:35:11 am
I'd be interested in a slightly larger, slightly more colorful map.

Playing a test game on Shadowshore, I found that I started with only three starting border provinces, two west and one east.  The eastern province had hordes upon hordes of undead.  I was pretty much cut off from eastern expansion.  Also, there aren't a lot of forest provinces, and far too many swamp provinces, from what I've seen.  Overall, the map seemed a little too cramped for my liking.

Of course, I can work around these problems if I'm the only player who would prefer a different map, above all I'm flexible.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 01:52:09 am
   It is a small map. It sits right between small and medium as far as the randgen that comes with the game is concerned and it was picked because a few people in the game wanted to try a smaller map rather then big. I went along with it as while big maps are fun I am in round 14 and that map is overdose on large maps.
   As for starting with only 3 neighboring provinces that just should not be. I know this may seem like a stupid question but are you sure it was only 3? If you press 8 the game will show you all province connections. I ask because I just setup a couple of games with 10 people on the map and the only person to get only 3 border provinces was Atlantis and looking at it I think they have a lot to work with though they need to do something early on to really take advantage of their position. I will open up the map in the editor and see what I can see though so we might be able to fix this if it is something.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: EuchreJack on July 23, 2013, 01:56:44 am
I'm sure it was 3.  I've opened up a subsequent game, and started with a generous 5 provinces in all directions, so it was probably bad luck.

I'm mainly just asking to wait on map decision until you hear from the other half of the players (only 6 have commented thus far).  If those other four love the map, I'm certainly fine with it.

EDIT: Unrelated, but anyone know how to get javelins to work?  My nation is heavily dependent on them working properly, but I just can't get my soldiers to use them.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 02:12:24 am
   On the map you got luck screwed. There are exactly 2 provinces that have only 3 border provinces and can be started in, 60 and 111(this one technically has 4 but one is a water tile). Also I am waiting for the others to chime in. Thats why the game isn't up yet. I generally let at least a day pass or until everyone has commented until I finalize anything as important as the map.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: EuchreJack on July 23, 2013, 02:26:19 am
   On the map you got luck screwed. There are exactly 2 provinces that have only 3 border provinces and can be started in, 60 and 111(this one technically has 4 but one is a water tile). Also I am waiting for the others to chime in. Thats why the game isn't up yet. I generally let at least a day pass or until everyone has commented until I finalize anything as important as the map.

I believe it was province 106.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Burnt Pies on July 23, 2013, 02:28:02 am
I don't mind too much about the maps, they all look good from here.

How exactly do I install the CBM? just unzip it into my dom3 folder?
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 02:38:45 am
Huh, your right I missed that one.

@Burnt Pies
   In your Dom3 folder there should be a folder called mods. That is where you unzip it. Once you have done that you can enable the mod from the games main menu with preferences -> Mod preferences then clicking on Conceptual Balance Mod 1.94 and the text should change to include next to its name (enabled). After that you can just go back to the main menu and play. When playing a saved game it will auto enable all mods that it uses and disables anything it doesn't so when you create your pretender and start any practice games you will need it enabled but if you otherwise don't need it and want to play vanilla you won't have to remind yourself to turn it on when you get the rounds next turn. If you want I can make a video showing how to do it.

Edit: Actually I will just make a video as well so I can link it in the OP and all my future games I Admin
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: EuchreJack on July 23, 2013, 03:09:13 am
I might have to change my nation.  It appears that Marverni commanders might lose all their troop assignments after successful battles, messing up sieges a bit.  I'll have to do a little more research, but this might slow down my pretender creation if I need to change nations.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 03:14:40 am
   No problem. The llama server is having a little trouble at the moment so we would not be able to start the game right away anyway. Also since we already have everyone signed up as long as you aren't trying to take someone else's nation anythings fair game though I will give everyone a day to respond and potentially change their nations if you change theirs just to be fair.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: EuchreJack on July 23, 2013, 03:23:47 am
I'm actually trying to get some clarification as to whether or not the bug exists and if so how it will affect playing Marverni. 

As is common, the process of learning a nation makes one fall in love with that nation, so I'm tempted to continue with Marverni even with the bug.  But I need more information before I can commit to that.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 03:27:10 am
No problem, it happens.

   Also to anyone in general and somewhat aimed at Burnt Pies. I have my video on how to install Dom3 mods up though unlisted. If any of you want to take a look at it and tell me what you think and if there is anything that can be improved I would be grateful. Its only a couple minutes and a half long and you can watch it here (http://www.youtube.com/watch?v=1_HvceSYTlQ).
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: EuchreJack on July 23, 2013, 04:06:48 am
Province 117 also only has three starting neighbors.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 04:44:37 am
Well I guess I just need to go over all the provinces again then
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Boksi on July 23, 2013, 08:20:31 am
Right now my only problem is getting a good set of titles for my pretender.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: bulborbish on July 23, 2013, 11:23:28 am
I have the perfect set of Titles for my god.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: E. Albright on July 23, 2013, 01:24:03 pm
If you want I can go through and make a version of the map with #nostart for all of the three-land-neighbor provinces (and two-sea-neighbor ones; those are basically an economic death sentence for me). Or we can do a different map. I'm certainly not adverse to something larger - this is cramped - or more colorful. This size of a map is actually reasonably painful for an aquatic player unless it's designed for more than one such nation.

Eucre:

I've had the troop assignment "issue" happen with other nations, though since I only just got with the times and updated from 3.27 yesterday, I don't know how widespread it is.

Also, what do you mean "get javelins to work"? Are you talking just how to use them optimally, because they autofire when your troops who have them charge. For optimal use, drop a Strength of Boars on turn 1 - or if you're really nasty, that plus Wind Guide and Flaming Arrows, if you can swing it. Your Javelineers, Marverni Barechests, and Eponi will gleefully fling both of their javelins as they close, and you should have a few less foemen waiting to meet you. If you need extra time (for e.g. Communing), have them Hold and Attack, and/or hold off the Strength of Boars until the other boosters are up.

[Edit: it probably goes without saying that if you're doing the above missile boosters, it behooves you to bring at least a small contingent of slingers - I'd say no less than twenty or thirty thousand - with the many body of your troops. Although honestly, with that many spells going, you might as well go for a cool million.]
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: Akhier the Dragon hearted on July 23, 2013, 03:25:53 pm
   A fixed map would work but if people want a bigger brighter map I have no preference either way so make a suggestion and we will see what others think of it.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 23, 2013, 05:46:55 pm
Well, some brighter/bigger options: Cradle of Dominion (199+22, non-w/a), Urraparrand (145+35, w/a (obviously)), Bladelands (164+45, non-w/a), Shalbanta (165+47, w/a), or Sharivar (Sombre version, 168+12, non-w/a, very pretty). I also would again point to Plane of Rusty Nails (143+12, w/a), which really isn't bigger, but it's brighter and may seem bigger for being wrap-around.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 23, 2013, 06:37:24 pm
I'll advocate for Cradle of Dominion (22 provinces per nation) or

Urraparrand (16 provinces per player) for a wrap around and scattered lakes (thus giving more people other than Atlantis a shot at summoning the Elemental Queens of water)
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Mrhappyface on July 23, 2013, 09:05:54 pm
Cradle of Dominion please.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Boksi on July 23, 2013, 09:22:03 pm
Cradle seems a bit too big for me.

Sure, I'd benefit from a smaller map because my sacreds are good for rushing, but they're also good for indie-stomping and with 22 provinces per player I'll be able to gobble up a huge chunk of territory with them.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: sum1won on July 23, 2013, 09:29:59 pm
Cradle is Too Damn Big.  22 provinces a player is a LOT.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: gman8181 on July 23, 2013, 10:11:30 pm
PTW because I like stalking dominions threads ;D
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Akhier the Dragon hearted on July 23, 2013, 10:40:45 pm
   Honestly picking the map has been the hardest part every single time I have run a round of Dom3 here. Anyway the following is what we have so far for votes on maps:

Cradle of Dominion - 1.5 for and 2 against
Urraparrand - .5 (wanting two things means I split your vote)

With that technically Urraparrand is in the lead as it has more votes for then against but thats not really fair. Also since its on the last page I will remind of some suggested maps to look at
Well, some brighter/bigger options: Cradle of Dominion (199+22, non-w/a), Urraparrand (145+35, w/a (obviously)), Bladelands (164+45, non-w/a), Shalbanta (165+47, w/a), or Sharivar (Sombre version, 168+12, non-w/a, very pretty). I also would again point to Plane of Rusty Nails (143+12, w/a), which really isn't bigger, but it's brighter and may seem bigger for being wrap-around.
Title: Re: Dom3 Round 15 - Almost Ready to Start
Post by: EuchreJack on July 24, 2013, 04:57:29 am
Also, what do you mean "get javelins to work"?

I mean work period.  Approximately half the time, my troops neglect to throw their javelins entirely.  I think it might have to do with foes engaging in melee prior to them being thrown.  With range of ten (usually, its based on strength), many foes can go from out of range to melee in a single move.

While I love the javelins, and can see several tactics with them, they are all contingent on them actually being thrown.  Any advice on making sure this happens?

Cradle seems a bit too big for me.

Sure, I'd benefit from a smaller map because my sacreds are good for rushing, but they're also good for indie-stomping and with 22 provinces per player I'll be able to gobble up a huge chunk of territory with them.

Don't worry Boski.  If you take too many territories, we'll just gang up on you like you did me last game.   :P
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Akhier the Dragon hearted on July 24, 2013, 05:09:35 am
   If the problem is getting them to throw before the enemy closes into melee then you should expirament with placement of the squad and use of decoys. Place a small squad of damage sponges in front of the guys and see if that stops the enemy before them so you can throw your javalins.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: EuchreJack on July 24, 2013, 05:24:07 am
   If the problem is getting them to throw before the enemy closes into melee then you should expirament with placement of the squad and use of decoys. Place a small squad of damage sponges in front of the guys and see if that stops the enemy before them so you can throw your javalins.

Good idea.  I've been experimenting with damage sponges anyways, to better leverage my unarmored troops, so I'll keep your idea of decoys in mind for javelin use as well.  Thanks!
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 24, 2013, 08:00:49 am
I will put my full support for Urraparrand now, see how unpopular Cradle of Dominions is.

As a reminder, Urraparrand has 16 provinces per land player, and the waters are scattered, making it possible to have a non-Atlantean summon Water Queens.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Antur on July 24, 2013, 08:48:19 am
I'm ok with Urraparand,but i'll check the other maps later today.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 24, 2013, 10:45:39 am
As a reminder, Urraparrand has 16 provinces per land player, and the waters are scattered, making it possible to have a non-Atlantean summon Water Queens.

I really don't think Water Queens should really be a significant deciding factor for initial map choice. If I'm not still alive when research gets there, water layout is irrelevant. And if I am, you just need to smash and grab (or "rent") a water province for a turn or three - the exact same calculus I need to use if I want a Fire King or Air Queen. All this assumes, of course, that the land is given strictly unto yinz, and the water unto me. Which I've never seen held to hard and fast.

That said, my incentives are sufficiently different in map choice that I'm not going to vote unless we deadlock - my opinion has already been taken into consideration in that I didn't propose any maps where an aquatic nation couldn't at least scrape by.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: EuchreJack on July 24, 2013, 11:11:30 am
That said, my incentives are sufficiently different in map choice that I'm not going to vote unless we deadlock - my opinion has already been taken into consideration in that I didn't propose any maps where an aquatic nation couldn't at least scrape by.

On a related note, since my interests in a slightly larger map with color and better expansion options have been taken into consideration, I also won't be voting, allowing E. Albright to be the tiebreaker since he has been so helpful in map selection.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 24, 2013, 12:02:26 pm
Eucre: in re: javelins, remember that a Holy-3 priest (which is very easy for Marverni to achieve) can add an extra 4 Str with Strength of Boars. I usually see two volleys even if I just have them charge willy-nilly at the enemy. The other thing to remember is that if you have a large enough formation, the rear ranks will throw their javelins even if the front line is in combat.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: EuchreJack on July 24, 2013, 12:54:32 pm
Overall, I'm not impressed with the reliability of javelins, but thanks for the advice.  Ranks for my troops plus Strength of Boars for important battles.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 24, 2013, 01:42:55 pm
If we do go with  Urraparrand - and this shouldn't be taken as a vote for it - I would suggest following the map's recommendation and setting Gold to 150%. My 2¢.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 24, 2013, 01:49:27 pm
I've always viewed javelins on a troop as a bonus, not a core feature. They're nothing I'd base strategies around.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: sum1won on July 24, 2013, 10:57:17 pm
Tossing in a split vote for Sharivar or plane of rusty nails.  I feel silly voting for a 40+ water map with only one water nation.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 25, 2013, 01:56:31 pm
Just Throwing out that I'll be preparing a few random gen worlds as alternatives if we don't commit to a map to add more samples for players.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Mrhappyface on July 25, 2013, 02:13:42 pm
Rusty Nails sounds good if we're not doing Cradle.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 25, 2013, 06:48:29 pm
I will through my complete support behind the Land of Rusty Nails, so we can get on with sending in our silly completely serious pretenders.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Akhier the Dragon hearted on July 25, 2013, 06:57:38 pm
   Okay this has gone on for a bit now and it seems that the rusty nails one is winning at the moment  so unless someone speaks out against it then soon as someone gives me a link to it (yes I am too lazy to go and find it myself  :P) we will use it.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 25, 2013, 07:31:39 pm
   Okay this has gone on for a bit now and it seems that the rusty nails one is winning at the moment  so unless someone speaks out against it then soon as someone gives me a link to it (yes I am too lazy to go and find it myself  :P) we will use it.

Link-fu (http://koti.kapsi.fi/~elmokki/dom3/maps/rustynails.zip)

This was the first link I found.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 25, 2013, 07:34:25 pm
Hmm... well. I'm going to put in a measured speaking-against from my POV, plus a word of caution for you landlubbers. There's no #nostart provinces, so for me, 5/12 start positions are economic death sentences. The breakdown is 4 1-neighbor, 1 2-neighbor, 3 3-neighbor, 3 4-neighbor, and 1 6-neighbor provinces. Despite this, all but the 6-neighbor share borders with at least 2 - but usually 5-6 - coastal provinces (my favorite is the 1-neighbor with 7 coasts). So if we play it unmodified, I have a worse-than-even chance of getting set up to starve for gold and resources, while the potential to drown in hostile dominion is more-or-less a given. I'm not saying I can't play like this, but I am saying that Plane is the single least hospitable of all the maps I purposed.

Also, it's not a huge map, but it is a VERY open one. There's almost no chokepoints out on land. It's wide open, which is at once dull, annoying, and ugly. So do take that into consideration.

If our choices are reduced to something Plane-sized, I'm going to vote against it in favor of Sharivar.

[Edit: doing my part in the fight against innumeracy. I.e., I can't count.]
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Akhier the Dragon hearted on July 25, 2013, 07:45:32 pm
   I don't care either way map wise but if you want to fix the rusty nails maps and we chose to use it I will gladly use your fix.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 26, 2013, 01:11:35 pm
Okay, so, let's just have everybody do a fresh, new vote then. No splitting your vote, no voting both for and against. Just everyone lay out their highest preference from all the maps that currently have any support whatever, and if we tie we can run off the top two contenders. No sitting out the vote would be nice, too, so I'll start.

Voted: E. Albright, Burnt Pies, bulborbish, Antur.

Vote tally as of 1805 28 July 2013 (UTC):
Code: [Select]
Cradle of Dominion    0
Plane of Rusty Nails  0
Shadowshore           1
Shahrivar             2
Urraparrand           1
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 26, 2013, 01:11:52 pm
I'll vote Sharivar.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Burnt Pies on July 26, 2013, 01:55:43 pm
I'll vote for Shadowshore. Sharivar looks a bit too big.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 26, 2013, 04:16:00 pm
I'll vote Urraparrand
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Antur on July 26, 2013, 06:00:51 pm
I'll go with Sharivar.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: EuchreJack on July 26, 2013, 06:05:44 pm
Could somebody upload a copy of the Sharivar map so I can decide on it?  I can't seem to download it from llamaserver, and I can only find misspelled versions online, which I don't know if they're right or not.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 26, 2013, 06:24:47 pm
Shahrivar (Sombre version) (http://forum.shrapnelgames.com/showpost.php?p=813791).
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: EuchreJack on July 26, 2013, 07:26:49 pm
Thanks!
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 28, 2013, 10:14:15 am
So, have we decided on Sharivar?
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 28, 2013, 01:05:42 pm
Most of the players haven't chimed in yet, and since it's the weekend, I'd be reluctant to conclude that this is because they agree...

Voted: E. Albright, Burnt Pies, bulborbish, Antur.

Vote tally as of 1805 28 July 2013 (UTC):
Code: [Select]
Cradle of Dominion    0
Plane of Rusty Nails  0
Shadowshore           1
Shahrivar             2
Urraparrand           1
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Boksi on July 28, 2013, 01:38:52 pm
Personally, I just don't give a shit.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Jarod Cain on July 28, 2013, 03:45:08 pm
Personally, I just don't give a shit.
That is pretty much my sentiment.
-J-
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Akhier the Dragon hearted on July 28, 2013, 04:05:08 pm
   Well we have 7 of 10 players give their opinion so far (2 of which don't care) so Sharivar is in the lead. This has gone on long enough though so I through my vote behind Sharivar and if no one express hate for the map I will setup the game on Monday at EST midnight.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: bulborbish on July 28, 2013, 04:19:06 pm
I will also change my vote to Shahrivar, bringing it's votes to 4 and, with what votes remain, give it majority status.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: Mrhappyface on July 28, 2013, 07:47:59 pm
Shahrivar sounds good.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: EuchreJack on July 29, 2013, 09:36:15 am
I haven't had enough time to fully experiment with the Shahrivar map, hence my not voting.  But I'm ok with continuing, as what I've seen looks promising.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: E. Albright on July 29, 2013, 12:01:06 pm
Well, Eucre, I'll give you my experience with a few play-throughs on it over the years. It's got a few pre-placed "landmark" sites, so there's that. Nothing ultra-major, but it does give character. It's got a small, localized sea, so you 'lubbers won't get the full "playing an aquatic" experience (if you've ever played a good water nation, you know what I'm talking about). There are some chokepoints splitting up the map, so it's not a total free-for-all, but at the same time it's got wide open plains in the southeast so wide blitzing can occur, too. Oh, and it's pretty.
Title: Re: Dom3 Round 15 - Still messing around with maps
Post by: EuchreJack on July 29, 2013, 01:32:55 pm
Well, I've played against Il Palazzo as R'lyeh, so I've certainly had the playing against a good water nation experience.  I understand quite well.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: Akhier the Dragon hearted on July 30, 2013, 12:17:39 am
   Games up now. The following is the settings and such. If you notice anything wrong tell me and I will fix it.

GAME NAME: Bay12GamesRound15 (http://www.llamaserver.net/gameinfo.cgi?game=Bay12GamesRound15)
MAP: Shahrivar (http://forum.shrapnelgames.com/attachment.php?attachmentid=12148&d=1353354557)
ERA: Early
MOD: CBM1.94 (http://forum.shrapnelgames.com/showpost.php?p=810939)
Time Allowance: 48 hours
GRAPHS: ON
SITE FREQUENCY: 50
HALL OF FAME: 15
RENAME: On

PLAYERS:
Akhier the Dragon hearted - Tien Chi
bulborbish - Ermor
EuchreJack - Marverni
Boski - Lanka
Jarod Cain - Mictlan
Mrhappyface - Caelum
Antur - Abysia
Burnt Pies - Helheim
sum1won - Yomi
E. Albright - Atlantis
Title: Re: Dom3 Round 15 - Pretender Time
Post by: jameshank1 on July 30, 2013, 06:40:06 am
If this game is not full or you need an alternate.  Keep me in mind.  I'll happily jump in with EA Fomoria.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: sum1won on July 30, 2013, 10:36:23 am
I'm still in, but just wanted to point out that Dom4 is coming out in 1 month, if anyone wants to make a surprise game for that.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: ThtblovesDF on July 30, 2013, 10:45:51 am
Hanging around to watch, just fyi.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: E. Albright on July 30, 2013, 01:14:28 pm
Hmm. Having spent some time these past two weeks screwing around with the most recent 0.04 changes to CBM, I must conclude that CBM is not very well playtested. There are a couple of weaker nations out there that got nominal boosts that actually play out as nerfs, primarily because the combat AI doesn't know when or how to use (or more pointedly, stop using) certain spells they added. *sigh*
Title: Re: Dom3 Round 15 - Pretender Time
Post by: Boksi on July 30, 2013, 11:07:32 pm
It's rather funny, when I think about it. While we were still deciding on a map, I generated my pretender over a hundred times in search of a specific title. I didn't find it.

When we had finally decided to pick Sharivar, I resigned myself to another session of generating the same pretender 50+ times in search of that one title.

I got it on my first try.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: EuchreJack on July 31, 2013, 10:39:38 am
Pretender sent.  Duncan MacLeod has joined The Game!
Title: Re: Dom3 Round 15 - Pretender Time
Post by: E. Albright on July 31, 2013, 02:03:08 pm
So we're just waiting on Fearless Leader, then. Hopefully Akhier acts swiftly, so I'm delivered from the temptation to continue to tweak and second-guess my Pretender submission...
Title: Re: Dom3 Round 15 - Pretender Time
Post by: Akhier the Dragon hearted on July 31, 2013, 05:28:03 pm
   Sorry will be up soon. I fell asleep last night(early this morning(okay not that early this morning)) when I should have been doing it.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: bulborbish on July 31, 2013, 07:07:17 pm
The Pretenders of the World:

For Abysia we have Jeff, He who tempers the Spirit, Patron of Languages, the Undeceivable God
For Atlantis we have Graght gik'Phell, Prince of Writing and Speech, Sword of Balance, Commander of Truth
For Caelum we have "Life, Libert, and the pursuit of Burger", the Far Traveler, God of Arcane Mysteries, Lord of Heavenly Fires
For Ermor we have Jack Noir, the One Always at the Shoulder, the Undecievable God, King of Terror
For Helheim we have Supreme Overlord James, God of the Hunt, Patron of Languages
For Lanka we have Punk Rock, Guardian of the Tablets of Destiny, Lord of Strength, God of the Rock
For Maverni we have Duncan MacLead, God of Many Names, He who is at the center, King of Courage, Patron of Soldiers, King of Kings
For Mictlan we have Cain, the Rock, the Watcher of the Gallows, Bane of Man, Patron of Soldiers, the Evil Prince
For Tien'chi we have Garden Decoration, the Afterthought, Guardian of the Bridge, Symbol of Unchallenged Victory
and last, but certainly not least, we have for Yomi Jefferson, God of Gods, the God above all, Patron of Herbalists, Patron of Languages, King of the Oni.

Now, Jack Noir, Arch-Agent of Ermor, would like to remind you that he is a humble agent of the Ermorian Monarchy, and only heads the Bureaucracy of Ermor.


EDIT: Also as a reminder to everyone - Diplomacy should be managed through the forum PMs
Title: Re: Dom3 Round 15 - Pretender Time
Post by: E. Albright on July 31, 2013, 07:57:53 pm
So let's see: just by patronage and pretension, we've already theological beefs between:
Did I miss anything?
Title: Re: Dom3 Round 15 - Pretender Time
Post by: Akhier the Dragon hearted on July 31, 2013, 08:07:58 pm
   Heh, my pretender has unchallenged victory over the garden and the decorative bridge over the small pond in it. Truly he is the center piece of many a garden party.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: E. Albright on July 31, 2013, 09:59:16 pm
Annnnnnnnd... fluff:

Spoiler (click to show/hide)
Title: Re: Dom3 Round 15 - Pretender Time
Post by: EuchreJack on July 31, 2013, 10:16:18 pm
I'll see your fluff, and raise you some intro music (http://www.youtube.com/watch?v=Jz-uwk7LJrw).
Title: Re: Dom3 Round 15 - Pretender Time
Post by: bulborbish on July 31, 2013, 10:30:47 pm
Oh, we're doing some fluff

Spoiler: Ermor Fluff (click to show/hide)
Title: Re: Dom3 Round 15 - Pretender Time
Post by: EuchreJack on July 31, 2013, 10:57:09 pm
Oh, we're doing some fluff

Spoiler: Ermor Fluff (click to show/hide)

With that, I can honestly say that no power scares me more than Ermor, land of those who wish they were dead.   :P
Title: Re: Dom3 Round 15 - Pretender Time
Post by: bulborbish on July 31, 2013, 11:32:30 pm
Oh, we're doing some fluff

Spoiler: Ermor Fluff (click to show/hide)



With that, I can honestly say that no power scares me more than Ermor, land of those who wish they were dead.   :P
There is a reason for Mid and Late Era.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: E. Albright on August 01, 2013, 12:01:21 am
Pffft. The children of Gnaghaut do not fear the Ermorians. Let them try to bring their meddlesome bureaucracy into our realm; we will laugh as their triplicate memorandums despairingly run and inevitably bleed out in the salty sea of the tears of would-be bureaucrats who came before them.
Title: Re: Dom3 Round 15 - Pretender Time
Post by: EuchreJack on August 01, 2013, 12:35:31 am
Pffft. The children of Gnaghaut do not fear the Ermorians. Let them try to bring their meddlesome bureaucracy into our realm; we will laugh as their triplicate memorandums despairingly run and inevitably bleed out in the salty sea of the tears of would-be bureaucrats who came before them.

You only say that because their parchments dissolve when wet!
Title: Re: Dom3 Round 15 - Pretender Time
Post by: Mrhappyface on August 01, 2013, 02:26:28 am
The time has come! I will spread my teachings of liberty and justice! Ice cold beverages and mammoth burgers will rain upon the blessed, and lightning and ice on those who dare threaten our livelihood! The eagles of Caelum will bring freedom to all of you!
Title: Re: Dom3 Round 15 - Pretender Time
Post by: Antur on August 01, 2013, 03:28:07 am
How do i rename units ? Unless poo-flinger is common lankan surname :P
Title: Re: Dom3 Round 15 - Pretender Time
Post by: Mrhappyface on August 01, 2013, 03:32:55 am
Click on your unit.
Press r
Type in something obscene
Congragulations, you've renamed your commander!
Title: Re: Dom3 Round 15 - Pretender Time
Post by: sum1won on August 02, 2013, 10:19:09 pm
requesting a delay.  currently on a trip with probable lack of dominions until monday.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 02, 2013, 10:31:40 pm
   Delay was applied and title of thread was changed to note the game had actually started. Unrelated but I figure some of you might have noticed I had yet to actually note that we had started.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Antur on August 05, 2013, 06:41:25 pm
Just me or the map feels big ? Still no signs of neighbors...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Boksi on August 05, 2013, 07:39:22 pm
Just me or the map feels big ? Still no signs of neighbors...
I'm already seeing black candles!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 05, 2013, 08:43:37 pm
Just me or the map feels big ? Still no signs of neighbors...
I'm already seeing black candles!

You're seeing more than that.  You and I are neighbors!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: bulborbish on August 06, 2013, 12:00:02 am
Already have a few treaties going on right now, actually. Map seems appropriate size.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on August 06, 2013, 12:30:02 am
Just spotted my first neighbour, too. Hello, Boksi!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 06, 2013, 01:51:36 am
   I feel lonely. Though that might be just having some powerful indies making me take a more roundabout route.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: ThtblovesDF on August 06, 2013, 04:32:21 am
Maybe it won't be another game of "rush the newbs, whoever eats the most wins"
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 06, 2013, 08:05:43 pm
Next turn should be processing soon, Boski and I just submitted our turns (as neighbors, we had to exchange promises of eternal peace and friendship prior to submitting our turns).

EDIT: New turn is out, enjoy!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on August 06, 2013, 10:42:45 pm
I had an indie province without anyone in it.  Anyone know what causes this?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 06, 2013, 10:44:45 pm
   Extreme luck? That or if someone was right next to it besides you they may have attacked and failed but still taken out the commander there.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Karlito on August 06, 2013, 11:07:21 pm
Or if it rebelled away from an existing player's empire.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on August 06, 2013, 11:08:17 pm
Hmph, all these fire sites. They are of little use for me other than cooking mammoth burgers and hotdogs.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 06, 2013, 11:33:35 pm
   Remember that they can be turned into other gems with alchemy though it might be more worth your time if you can find someone not near you who wants fire and has gems you want and will trade 1 for 1.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on August 06, 2013, 11:57:26 pm
Or if you're desperate, you can have the aforementioned cookout and sell the mammoth burgers for 15g per gem's worth of 'em.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on August 09, 2013, 12:18:38 am
I'll be away until sunday evening this weekend. Already got my current turn in, but if the deadline for next turn is any time before monday the 12th, could I get a 12 hour extension for it? I suspect I'll be fine, just making sure.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on August 09, 2013, 12:22:54 am
Bah, finance troubles. Unfortunately, I can't raise the debt ceiling or print more money.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 10, 2013, 10:39:51 am
   Well bad luck guys. My computer blew its power supply so 2 to 6 business days till a new one. It should arrive early next week but until that happens I won't be able to do much of anything as the computer I am using to post this doesn't have Dom3 on it. Sorry to put the kibosh on this rapid early game play till sometime early next week but life happens even to the best of us sometimes.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on August 10, 2013, 09:27:38 pm
No problem, I can wait. Hell, I may be having my internet turned off next week. But I should still be able to play via tethering.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 13, 2013, 02:23:55 pm
I am back and will get my turn in later tonight once I get all the update and emails sorted out.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on August 18, 2013, 08:14:30 pm
No guarantee on how frequently (or if) I shall regenerate these, but for now, here's a status update as of Turn 10, for those of you following along at home:

Spoiler: Provinces (click to show/hide)
Spoiler: Forts (click to show/hide)
Spoiler: Income (click to show/hide)
Spoiler: Gem Income (click to show/hide)
Spoiler: Research (click to show/hide)
Spoiler: Dominion (click to show/hide)
Spoiler: Army Size (click to show/hide)

Spoiler: Hall of Fame (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 19, 2013, 02:22:22 am
EDIT: Nevermind, I got my turn, and it has been submitted.

Duncan MacLeod is sad to report that Burek's City Guard has abandoned Marverni for the ultimate job offer: Permanent service in the Netherworld.  They shall be missed by all.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 21, 2013, 06:49:21 am
I seem to be having trouble with Llamaserver again.  It's acting like I just asked it out: It's not talking to me any more.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on August 21, 2013, 01:32:57 pm
Well it's better than the blood nations outright ruining mercenaries.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 21, 2013, 11:46:04 pm
Well, I got a resend, again.  My turn is now in.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 23, 2013, 10:20:43 pm
Looks like the turn needs to be extended: Not only have I yet again not received my turn, but half the players haven't submitted turns.

Damn, I wish Llamaserver would start working for me again.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on August 24, 2013, 12:32:17 am
I didn't intend to stale, but llama apparently didnt process my earlier turn :/
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 25, 2013, 08:19:26 am
If Llamaserver doesn't start working better, I'll probably go AI.  I really don't need to "request turn resend" five times a day for three days in order to get my turn.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on August 26, 2013, 10:40:53 am
Lanka, Marverni and Tien Chi still haven't sent in their turns. Lanka's been staling for a while, probably due to getting a terrible starting position and ridiculous Indies nearby, Marverni's Euchrejack, and Euchrejack's having problems with Llamaserver, but I don't know why Tien Chi's not got their turn in yet.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 26, 2013, 12:59:19 pm
   Its called college is starting. I literally have my first class starting in a matter of hours. Things should settle down and I won't miss anything hopefully. The week before was unusually chaotic
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on August 26, 2013, 02:04:52 pm
Ok, just wondering. Good luck with college.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 27, 2013, 07:57:48 pm
Finally, I got my turn.  I'm still undecided as to whether or not to go AI.  I might also switch email accounts, if I could remember how that worked, as it might improve things.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on August 27, 2013, 08:14:31 pm
   Changing your email works with you PMing me the new address you want the turns sent to and using my super secret admin password I switch it.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 27, 2013, 08:45:13 pm
Alright, I sent you the new email.  Hopefully, a change of address will fix things.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on August 29, 2013, 02:48:20 pm
I'm glad to say the new email is functioning properly.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on August 30, 2013, 10:38:55 pm
Trading Fire Gems for Astral or Air.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 01, 2013, 08:43:49 pm
I'll be perfectly honest, my enthusiasm for this game just dropped a bit, while my distraction level simultaneously ramped up. I'm not saying I'm bailing, mind you. I'll stick it out to the bitter end. But still.

Obviously, this has nothing to do with pre-orders getting access to the Dom4 beta today...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 06, 2013, 01:23:22 pm
Any objection to the admin turning Lanka AI?  They've staled for 9 turns straight.
http://www.llamaserver.net/doAdminAction.cgi?game=Bay12GamesRound15&action=showstales

note that this is a feature anyone can look out whether or not they are admin.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 06, 2013, 01:31:19 pm
Since they have stalled since basically the beginning as long as no disagrees I will turn them AI.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 07, 2013, 01:43:20 am
I think we should hear from Boski first, or at least try to communicate with Boski before doing something so drastic.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 07, 2013, 01:54:31 am
   I was actually expecting Boski to have appeared in the thread. Probably just doesn't have the obsession I have with responding and so doesn't have the forum send emails the second someone replys to a thread that is being followed. I don't do anything as drastic as AI a nation without first trying to contact a person. Anyway Boski has logged onto the forum since Sum1won posted so when I do send off a PM there is a decent chance of response.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on September 07, 2013, 02:21:02 am
Speaking as Boksi's neighbour, it's quite obvious why they gave up: The indies in that area are Insane. I got a scout over there in time to see an expansion party get chewed up by what was probably one of the weaker indy groups in the area, and that was a group of Lanka's blessed sacred demon-thingies. I've just started looking that way myself, in fact, and I'm finding my expansion groups are getting chewed up by these guys. Seriously bad luck.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 07, 2013, 01:34:58 pm
It sounds like this map could have used a little more review before we picked it, then.  Given there were provinces that were undefended or close to it, and provinces that blocked blessed palashankas.  (SP?)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 07, 2013, 05:05:34 pm
Unless the map on Llamaserver doesn't match the one it links for download, that wasn't the map's fault. There's nothing whatsoever in the .map file in re: units. Empty and overfull provinces would appear to be "presents" from the RNG...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on September 08, 2013, 07:39:22 am
Speaking as Boksi's neighbour, it's quite obvious why they gave up: The indies in that area are Insane. I got a scout over there in time to see an expansion party get chewed up by what was probably one of the weaker indy groups in the area, and that was a group of Lanka's blessed sacred demon-thingies. I've just started looking that way myself, in fact, and I'm finding my expansion groups are getting chewed up by these guys. Seriously bad luck.
Yup, that's why I stopped my expansion awhile ago. Though hopefully I should be able to change that soon.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 08, 2013, 09:21:23 am
In the Dom4 beta forum on Desura, someone posted a screenshot of a independent province with around 360 elephants; the dev team response was that this sort of thing was an infrequent bug with province stocking that's been around since Dom3...  :o
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on September 09, 2013, 12:04:43 am
Hello, Marverni!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 09, 2013, 04:25:00 am
Hello, Marverni!

Howdy, Helheim!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on September 09, 2013, 04:54:06 am
Oh, wrong nation beginning with M.

I meant Mictlan.

Oops.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on September 09, 2013, 07:49:46 am
Heh, Howdy.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 12, 2013, 09:49:18 pm
Turning myself AI.  There are now 3 permastaling players, and the game's no fun like that.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 12, 2013, 11:24:07 pm
I'll be perfectly honest, I'm rather concerned by that as well, and if you're pulling the plug it's even more of a concern. I think the lot of us need to talk about whether the game is/is becoming untenable.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 13, 2013, 12:16:57 am
Certainly not for me.  I've still got indies to kill, and stalling Lanka isn't really significant.  By the way, which three players are permastaling?

To summarize: While many players have zombified, the survivors are strong (mostly).  The fight is still going strong.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 13, 2013, 01:52:03 am
By the way, which three players are permastaling?
http://www.llamaserver.net/doAdminAction.cgi?game=Bay12GamesRound15&action=showstales
Only Abysia seems to be a problem, which makes me think sum1won overreacted.

I can sub for Abysia(or even Lanka) by the way.

In other news, round 14 needs a sub for MA Ulm. There's six players left, with four 100+ provinces superpowers, of which Ulm is one. They've got a bunch of artifact-equipped Iron Angels flying around, and are currently fighting Marverni.
Defnitely a late game.

Here's the situation:
http://www.llamaserver.net/showScores.cgi?game=Bay12Round14
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 13, 2013, 03:39:12 am
   First of all Il Palazzo, if you just want Abysia I can switch it over to you as it is not like it has been stalling long, Lanka is an option as well. Just confirm which you would like and its all good.
   Next, I will be turning Lanka AI. This is not up for discussion though with how few places it has I assume no one minds not that it would matter in this case. Also I will be PMing bulborbish and finding out if he is quitting. If so I will try to find a solution.

Turning myself AI.  There are now 3 permastaling players, and the game's no fun like that.
   I don't like it when early game someone gives up and starts stalling but it happens. What I won't stand for is someone who seems to be in a reasonable circumstance and then having a hissy fit because of people stalling and turning themselves AI with basically no warning. With when you posted and when I went to bed it would have been quite possible for me to miss your post and wake up to a nation being turned AI which isn't really an action you can undo without undoing the whole turn. We have a person who is willing to take up one of the stalling players places and another staller will be AIed. The final one I will deal with and make it work. If you want you can not turn AI as the game is still in the early stages and with a bit of luck could become a major player. Anyway if your submitted turn was not to turn AI and you where going to do it next then thats fine, you gave us warning if a little poorly worded but if the turn was to turn yourself AI please consider that its something that should be brought up in thread.

   Also as a general statement to anyone who may want to play in my future games. I have up until now been easy going with letting things slide and I probably should not have. This will change and I will have rules covering things like unannounced stalling and such. Up until recently I haven't needed to but sadly that seems to have changed.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 13, 2013, 03:54:14 am
   First of all Il Palazzo, if you just want Abysia I can switch it over to you as it is not like it has been stalling long, Lanka is an option as well. Just confirm which you would like and its all good.
Oh, I'd prefer Lanka, for the challenge/masochism factor, but the game needs a human player for Abysia more than it does for Lanka.

Abysia it is, then.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on September 13, 2013, 07:00:08 am
Looking at the stats, I'm in last place if not close to last. But I'm still playing and will hopefully start wave two of expansion here soon. Just how things go when most of your units are sacred or slaves.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 13, 2013, 09:56:56 am
I'm not quitting because I think I might lose- I'm next to one of the staling players (Ermor), who in fact started staling as soon as I stopped his drive towards my capital.  That is a good position for me to be in from a winning perspective, but not from a having fun perspective.  I quit because the game was progressing incredibly slowly (It took us a month and a half to get through 17 turns!) and wasn't being managed. (More than 1/4 of players permastaling is not "a few"). 

I'm glad that you're now interested in managing the game, but I'm both insulted and disappointed that your management response is to accuse me of throwing a hissy fit.  What I am getting from this is that wandering away and abandoning the game is somehow more acceptable than definitively quitting. If the first is acceptable, then that means that this is a casual enough commitment that the second should be as well. 

The submitted turn was to turn myself AI.  The turn has not yet hosted.  Awaiting your response.  Also, I can't redo my turn for another 12 hours (when I get home), so I pretty much have to wait anyways to redo it.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 13, 2013, 10:25:05 am
   I don't mind that you considered turning AI. What I called a hissy fit was that you decided to do something and announce it with almost no chance to respond while in a position that was not a bad one. Also all things considered a turn every other day is not all that slow for a game though we tend to get a little farther into the game first. I mostly chocked it up to school starting in general for causing all these stalls.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 13, 2013, 10:29:38 am
From what I see, the slow pace was mostly due to Lanka stalling 11 turns out of 18. With that out of the way, and Ermor going the same route, I think(let's be honest here, he's got 2 provinces and stalled for three turns), it should progress much faster.

It's good to remember that we can't do much about other people acting irresponsibly. We can only try to make sure we are doing the right thing. Somebody acting childish or selfish ought not to absolve us from doing the same.

Multiplayer games are all about the social aspect. Let's all make sure everybody is having fun.


Now, sum1won, it's too bad we're separated by that awful mountain range. I'd love to spice up your gaming experience a little. :P

I hope you're stay around. If not enemies, we'll make natural allies - there's a world of territory to split between the two of us before we turn on each other.[/cocky Palazzo]
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 13, 2013, 04:41:43 pm
   Ermor will be AIed. sum1won, just post when you have sent your turn and I will get Ermors in so everything can progress.

Edit: as soon as I get the damn password from bulborish
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 13, 2013, 06:45:06 pm
Welcome aboard Il Palazzo!

Is it too early to form the Anti-Il Palazzo Alliance?   ;D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 13, 2013, 10:08:13 pm
AI turn rescinded.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 14, 2013, 11:10:08 am
Edit: as soon as I get the damn password from bulborish
Perhaps it'd be faster to force hosting each turn once all but Ermor submitt their turns, and let sum1won conquer what's left of it. It's not like Ermor simply stalling till the end rather than going AI would present any unfair advantage to anyone at this point.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 14, 2013, 03:30:55 pm
Edit: as soon as I get the damn password from bulborish
Perhaps it'd be faster to force hosting each turn once all but Ermor submitt their turns, and let sum1won conquer what's left of it. It's not like Ermor simply stalling till the end rather than going AI would present any unfair advantage to anyone at this point.

Agreed.  I doubt the AI is going to do much.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 14, 2013, 03:42:25 pm
Sigh, it happens.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 14, 2013, 08:12:41 pm
Standings as of Turn 20:

Spoiler: Provinces (click to show/hide)
Spoiler: Forts (click to show/hide)
Spoiler: Income (click to show/hide)
Spoiler: Gem Income (click to show/hide)
Spoiler: Research (click to show/hide)
Spoiler: Dominion (click to show/hide)
Spoiler: Army Size (click to show/hide)

Spoiler: Hall of Fame (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 14, 2013, 10:02:16 pm
   Good new, I got the password so the game is now all good to go. Also if anyone starts stalling again you better be in this thread telling me why or better yet, you should have asked for an extension.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 15, 2013, 07:38:56 am

Jeff hasn't left his tower since late spring.

The rumours could no longer be dismissed as mere enemy propaganda. The forges of Smouldercone ran to a halt having no more orders to process, while the commanders camped their armies idly among increasing confusion in the chain of command.
Mormareg knew of his deity's melancholy spells, but he has never seen him go full-on hikikomori on his people. What kind of prophet would he be to witness the One True God do this to himself and not at least try to help.

It was early autumn when he saddled the fastest salamander from the stables, instructed his aide to keep his departure a secret from the restless troops, and hurried to the capital under the cloak of blazing sun. Five days later he passed the gates of Abysia, his steed's flame exhausted and his brow clouded with worry.

He found Jeff in the basement of the Divine Tower. A carpet of webs covered the chamber floor like foam extruded by a confused sea. It's white expanse broken by grooves cut in the soft fabric by a shuffling gait of the Divine Being. Now he understood the gossip circulating around the castle - his master was indeed surfing the web.

He Who Tempers the Spirit, Patron of Language, the Undeceivable God was sitting with his back bent, staring blankly into a crystal sphere. Colorful images shifted within the glass. Images of naked bodies writhing in extasy, and little cats speaking in some sort of mock-vernacular. The figure of Jeff barely moved, as if pretending he was still aslone in the chamber.
Mormareg cleared his throat and spoke:

"Oh Lord, I come before thine eternal grace, for I must needs speak unto thee these words.
The land is suffering great plagues for thee are not guiding thine flock. The fires of Smouldercone are nigh-extinguished and the people crave thine guidance.
Whyfor hast thou secluded thyself in these chambers? Whence has thine spirit wandered to, to be kept away from thy children?"

To which Jeff replied with squeaking voice, as if trying to remember how to control his vocal cords after long disuse:

"Child, I love thee, for you are my chosen one. And yet, there is scarcely a thought I harbour for other matters of this kingdom, for I am bereft of a meaningful connection to those I should guide.
Behold. My fire magic is frail and weak. Scarcely a handful of fireflies answer my command, for fire is not my forte. Look upon the Anathemats, gaze upon the Annointed. Can they not cast flares and fireballs as if by mere afterthought? Are they not made unto fire and flame and not unto my likeness? Truly, I say to you, it is only this trinket of a ring on my divine finger that prevents my holy beard from catching flames!
Woe unto me, for I know not what I am doing here."

"And cast your gaze upon the Warlocks. Do they not bring me virgins of blood pure and skin as if made of alabaster? Have I not my cellars full of their drugged bodies crying for my attention?
Alas, woe betide me twice, for I have never cared for a virginal hymen. Know not I would what to do with them. Truly, never did I care for the joys of blood magicks, nor dabbled have I in breeding creatures of nether planes and fiery descent. Thus the second part of my flock is as alien to me as wings are to a shambler from the depths of Atlantean sea."

"Indeed, I could not fathom in my long solitary meditation, what was I thinking when I decided to choose your people to lead them to glory.
As if a sham, I feel. Ungainly and unwanted. Verily, a joke of a Pretender is I.
And lo, the shame grows unchecked, unbriddled. It is growing unto me exponentially, and I know even not what does it mean."

Mormareg patiently waited out the flood of depressed navel-gazing, and proposed:

"Oh Lord, thy must not allow thyself to dwell too much upon matters petty and base. Thy divine form needs a hobby, a simple ritual to occupy thy godly mind. May thy will guide just one army to do thy bidding in the morning. May thine hands craft a sorcerous appliance in the evening.
Small steps are the key, for they are small and easy to take.
Do cast off the shackles of the webs, disconnect the crystall ball. Thy form needs a breath of fresh air. Forsooth, my lord, thy need to get out more. Come."

And with loving care, Mormareg helped his god to wash and shave, dress in clean clothes, and face the blazing Abysian sun. And even though it nearly blinded him, Jeff felt a new life creeping into his extremities, determined to do more and think less.

Thus a new Jeff was born. Same as the previous one, yet completely different. And as a fiery autumn morning dawned over the forges of Smouldercone, it seemed as if the rest of the world trembled.

"And rightfuly so", said Jeff to no one in particular.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 15, 2013, 02:19:49 pm
Good transition Il Palazzo!

   Good new, I got the password so the game is now all good to go. Also if anyone starts stalling again you better be in this thread telling me why or better yet, you should have asked for an extension.

I should warn you: My internet connection isn't the best, and I'm generally find a 48 hour turn limit to be hectic.  I'd appreciate a little observation of the turn processing along with a minor (24 hour) extension if I somehow don't manage to get my turn in on time.  As an example: I had completed my turn over 12 hours ago, but hadn't gotten around to uploading it until recently.  In return, I guarantee that everyone will know when I'm ready to bow out of the game and I won't intentionally stall due to indifference.  I've played (and lost) on this forum enough times that I can be trusted.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 15, 2013, 07:14:59 pm
Within her stark cell beneath the Grey Cathedral, Exarch Kosuth flared angrily. This would not do. Her desk filled most of the cramped space, and piles of reports from every corner of the Principality filled most of her desk. A small pile of delicate sharkskin scrolls sat in one corner, but the rest of the surface was covered with the garish coral tablets favored by the repulsive greenskins and fishmen. She flared again, this time resignedly, and resumed her grueling task. The Matrons each sent a scroll reporting their progress in freeing the muckdwellers and mouthbreathers from the local tyrants who styled themselves kings. Her Holy Grace sent three scrolls detailing the latest developments in Her ongoing campaign to root out the heretics - She cared for little else, truth told - and said little about what mattered most. There was no scroll from Lord Githu, but that was to be expected. That insolent larva grew more brazen every day, but his reckoning would come soon enough. The Lord-Commander had concluded pacts with the savages of Ermor behind her back, but that problem was vanishing swiftly into the rapacious jaws of the mountain devils' dragon-king. More troubling was his other defiance: his treaty with the Jaffian fire-demons.

Exarch Kosuth gnashed her maw, and shifted on her seat to regard the rough map stretched across the cell wall. The fire-demons had claimed all the lands south of Nearun, and as far east as the frontiers of the shadow-lands of Hel. So far, they had not encroached upon the shores, but that could not last. Their lands were barren and dessicated, while the Naerun Sea overflowed with moisture and life. The hulking Matron flared to herself again. How could that fool have concluded a peace with them? Yes, the Seekers reported that the shadow-reavers in the east held more lands than them, and so far the Abyssians had respected that imbecile's treaty, but that could not last. Especially not if the report from Her Holy Grace's pet mageling was true. The simpering larva claimed to have read in the night sky of an ancient evil rousing itself within the Abyssian heartland, one that had not been seen in this land for generations. The missive he'd sent had seemed almost maddened, with frantic warnings of how "the stars are right"; of how a sly usurper would take the place of the Prince of the Black Legions; of how all the lands of the world would be bathed in blood and fire by this untrustworthy pretender to godhood, as it had been so many times before. She wanted to dismiss the young fool, but she could not. Her own inquiries had been full of troubling portents as well.

Kosuth croaked a sigh. The traitorous Githu may have damned all of the Atlantian people. If the Coral Guard had marched straight south as Her Holy Grace had ordered, the otherworldly usurper would have found only a broken shell of a kingdom about it when it swallowed the soul of the Abyssian Demon-Prince. Well, Githu's day would come. The Prince of Atlantis would soon enough see the treason of the Coral Guard's commander, and the moment His favor was withdrawn the Matrons would catch the worm up and stake him on a reef. Until that day, though, all she could do was to order the armies of Atlantis to brace themselves against the firestorm brewing to the south. And pray. Truth will tell, and the Sword will strike Balance. Reaching for a blank scroll and the cumbersome basalt wand needed to inscribe it, the Matron-General of Naerun resumed the lonely chore of empire.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 16, 2013, 01:43:38 am
   D1 sighed at his desk. He struggled to recall what he was once known as before the change but could not. He was truly just another gear in the system he had accidentally created. Being short of power but wanting a better position he had not all that long ago claimed to have found where the nation's god had hid himself after the pan whats his face had conquered all other gods. How could he have known that the god had actually hidden himself in the small gardens fountain? Well neither here nor there for the bureaucracy must go on. Luckily he had managed to get himself a posh gig at the main office that other nations foolishly called their capital. Others might call him a research slave seeing as he never got to leave the building but with news that not only had the eastern expansion found yet another gods territory, but a god that had been thought to have lost all will seems to have been taken by a frenzy of action of late. He chuckles to  himself as he realizes that those fools who looked down on him would soon be sent to the front lines to face any such threat. Lets see them laugh when they have to fight the demons and other such sundry types while he got to sit back in a cooled room (just one of the advantages of being closely tied to death magic is the deathly chill that follows one even in the hottest of summer months)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 16, 2013, 04:23:29 pm
Duncan MacLeod, Highlander of Marverni, gazed over the corpses of his most recent battle to restore order.  Suddenly, he gazed further.  What was that in the sky?  Was it a flock of geese?  The kites of small children?  Superhumans from planet Krypton?  Squinting, Duncan noticed winged men.  Smiling gently, MacLeod cupped his hands to his mouth and shouted the following refrain:

"Greetings Caelum!"


P.S.: Good Bye Lanka, we're coming for you.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 16, 2013, 06:19:22 pm
Life, Liberty, and Pursuit of Burger yawned as he began checking his morning ether mail.
"Abyssian Topic gift card, Tien Chi pickup coupon, a million gold from a Machakan prince, blah blah...Wait, what is this? Seems to be addressed from Olypha, sender...Marveni?" He squinted as he opened up the image on his frost mirror.
Spoiler (click to show/hide)
Ashamed at Duncan's powerful frame, LLaPoB looked down upon his body. He could use a bit of working out he admitted, despite the Eagle Kings insisting that his "jolly" figure and that his booming laughs would make the chicklets delighted. The inevitable roast whole mammoth and eagle eggnog in the upcoming week would put him even more behind in his failing exercise routine.
Maybe if I put my elliptical bike in front of my frost mirror, he mused to himself.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 16, 2013, 11:30:15 pm
Awesome picture, I only wish I could take credit for it.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 17, 2013, 04:17:59 am
Lol, Mrhappyface :D

By the way, isn't 72h hosting period a bit of an overkill this early in the game?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 17, 2013, 07:59:28 am
Funny you should say that, boomed Jefferson to the quailing Thaumaturg.  But I'm not sure why you persist in arguing that a centralized Imperial Theocracy should rule over our republic.  There's no reason to believe that states are obliged to respect the laws of an unconstitutional government, and it may in fact be a moral duty to oppose such!  Now, the fireball you just threw is an interesting counterpoint, but the use of force doesn't actually prove your position.  Also, I am a dragon, so I feel obliged to thank you for lunch.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 17, 2013, 08:45:45 am
-"No, no, and for the love of me no. Jefferson is not my son!" cried Jeff in outrage, his ears redder than demonbred's arse cheeks. Wisps of steam visibly raising all around his frail form. "He must have been drinking water with that Fishman ambassador again" thought Togmarogv "It gets to his head too much".
Aloud he said
-"But my Lordship, you have to admit that the name is pretty telling. It spells Jeff-er-son".
-"Are you bloody mad?" rethorically asked the sagely god. "Have you been dreaming of R'lyeh again or what? This is so dumb it's beyond offensive. Besides, what is that 'er' thing in the name, how do you explain that? Can't you see it's bollocks?"
-"Oh, that must be some Oni genitive or something. Or just a meaningless grunt, these mountain demons are not known for their scholarly aptitude."
-"This is a bunch of vacuous flatulence! I have never consorted with lizards, reptiles, fishmen, birdmen, slugs, bacteria nor any other species. I haven't even laid with a regular human woman! I'm a bloody virgin. There, I said it."
-"You're a blood virgin?"
-"NO, a regular virgin you densest of my subjects. How can I be a father to anything but what I leave in the lavatory?"
-"What about that lava woman that used to spend nights in your room? Maybe you got drunk one night and don't remember the conclusion of your hidden tryst?"
-"There had been no trysts! That lava child was underage, and a honest working woman. I mean child! She had been my lava lamp before we got will'o'the wisp lightening installed. Don't you dare insinuate I took her honour!"
-"So, maybe it was an immaculate conception? Via spores or a sexy thought?"
-"Aaargh!! This is... I don't even... FUCK! Listen, you dumb charcoal, I hereby vow to kill Jefferson, how's that for paternal love, eh? How does this fit into your cardhouse narrative?"
Togmarogv was awe-sticken
-"You'd kill your own son?"
-"HE IS NOT MY SON!"
-"But you said paternal..."
-"GET OUT OF MY ROOM! OUT! OUUUT!"
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 17, 2013, 12:36:21 pm
Two days later, during a particularly bad ashstorm, a seedy-looking tengu stopped by with a homerolled cigarette and pounded on Jeff's door.  "Gotta delivery for a 'Jeff.'  Sign here."

Spoiler (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 17, 2013, 12:55:03 pm
Son, you haven't forgotten to send your turn in, have you?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 17, 2013, 01:24:43 pm
Can't get to it for another couple hours.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 17, 2013, 07:31:37 pm
Blah blah blah. Nothing unusual this turn than shitty unrest events.  :(
Spoiler (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on September 17, 2013, 07:42:19 pm
Come on guys where was all this creativity in the previous rounds? I'm getting jealous now.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 17, 2013, 08:29:07 pm
Well. Speaking for myself, I've laid it on thick ever round I've participated in.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 17, 2013, 08:53:36 pm
   Bay12 Dom3 roleplay tends to be spontaneous and comes in spurts. Sometimes something causes someone to do a bit of it then everyone starts following suit.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 19, 2013, 07:37:28 am
Gone through sunday on job interviews/traveling for such.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 19, 2013, 04:14:36 pm
LLaPoB felt a tug in his gut. At first, he thought that was the after effects of the 12 Days of Caelian Festivity, but it was different. As if both a crisis has been averted and accelerated.
He knew. Calling together the Eagle Kings and the few Seraphine (one has lost his eyesight after eyeballing too much eggnog) into his chamber. Folding their wings and sitting themselves upon the armchairs of snow, they listened intently for it must be news truly dire.
"Gentlemen...Ermor has fallen."
Gasps errupted from the congregation and then devolved into arguing.
"The first empire!"
"Destroyed completely-"
"Truly it must be lies spread by their spies...
"-those foul magics like those loathsome Harabs!"
LLaPoB raised his hand and took a bite from his flaming Jaguar taco.
"SWILLENS!" he mumbled, and a sharp smell of ozone and flecks of cheesy meat permeated the frozen chamber.
"ETS TWOO! URMOAR HAS FALLN." He paused for a moment to wipe his mouth on his robe. "It's true, Ermor has fallen. We need to plan accordingly, and accelerate our research efforts." He waved his hand again, and the air and frost condensed into a miniature thundercloud. "But it won't be long now..."

Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 19, 2013, 10:00:30 pm
The Seeker finally cornered Ctalou alone in the workshop beneath his tower after a tedious two days of stalking him throughout the city. The old mage did not look pleased when she slipped through the door, but nor did he rebuke her or chase her out. Glancing once more into the corridor to assure herself they were alone, she whispered the question she was charged with.

"Is it true? The human kingdom on the northern shore has fallen?"

Ctalou resumed working the coral before him. "It is," he croaked softly. "But it was not the Usurper's doing. You can tell the Council that I am sure of this. I have seen no further sign of He Who Shall Not Be Named."

The young Seeker hissed angrily. "You're sure? You sit in this dank pit of basalt, yet you're sure of what transpires half a world away? The Council will not accept that answer. We know He has risen. You would have us believe that the fall of ancient Ermor so soon after was coincidence?"

Ctalou heaved his shoulders in a dismissive gesture the Seeker knew well from her time beyond the shores. The old shambler was a strange one, even for a mage. He had not traveled as widely as some of the reef dwellers, but he was still sometimes shockingly human in his mannerisms. A quirk of his age, she supposed. She waited. After a few minutes more of tinkering with the unformed mass of coral on his worktable, he gave a croaking sigh, and spoke once more.

"It
was a coincidence. I have read the entrails of a dozen sharks, and all were clear that He is not in the north. Ermor fell to hubris and the dragon-king of Yomi. Tell the Council I would - indeed, I do - stake my life on it. Tell them to keep their eyes fixed on the near enemy, and cease worrying about the Usurper. It was never His way to move so openly. Now go, and do not return this month. I have seen deep ones skulking about this district more and more this winter..."

The young Seeker made a quick bow and quickly departed the coral tower. The Council would not be pleased with his message, but that was not her problem. After a few moments' pause to be sure no agent of Church or crown was watching the gate of the King-in-waiting's cramped tower, she slipped out into the darkness and lost herself in the city.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 20, 2013, 07:12:32 pm
I miss un-AI empowered Lanka.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 20, 2013, 08:24:58 pm
Classification: DECLASSIFIED
Codename: 9 Volt
Proposal:
Our researchers have been experimenting with the amplification and projection of electricity through the manipulation of highly ionized gas. We believe that we can recreate lightning that can strike both accurately and long distances.
Project Report:
Simply called the Lightning Bolt, this spell involves negatively ionizing a column of air approximately 30 meters above the target. This creates an artificial pathway for both positive ascending and negative descending ions from the air, allowing a strong current to be established that lasts several milliseconds.   It is not necessarily "true" lightning, but this spell recreates its destructive force quite effectively. Also, while this is not an elementary cantrip, this spell can be cast efficiently in conjunction with the spell "Storm Power", as the abundance of ionized air allows much material to work with...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 22, 2013, 12:58:37 pm
Classification: DECLASSIFIED
Codename: Pinion
Proposal:
Our researchers have been experimenting with the application of air diamonds to lighten heavy loads. One theory is that this can be applied to armor that would otherwise restrict easy spellcasting.
Project Report:
Called the "Feather Scale" the armor works on similar principles to the research tool "Owl Quill". By cutting the diamond through bursts of heavy electrical current, the fragments are then woven in between the chain links of the armor after the initial forging. The weight has been proven to not only been successfully canceled by the application of the air gems,  but actually conferring some of its weightless properties to the wearer. It is nonetheless quite effective for spellcasting as it offer much more protection that a simple robe. However, the sudden increase in freedom of movement may be disconcerting at first and requires some training to become used to it. It has been noted that the armor has minimal usefulness upon mounted troops, as the armor does not confer its properties beyond its wearer.

These X-COMesque info blurbs are fun.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 23, 2013, 03:36:35 am
I can see Akhier is doing his Great Wall-mart of China routine again.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 23, 2013, 04:15:07 am
   No, I can't do that with this age because it lacks the mage with all random magic picks. This is a similar but different tactic.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 23, 2013, 01:34:01 pm
Happy Adventures in Jome!
Spoiler (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 24, 2013, 05:01:30 am
-"RRRAAAGH!!! FIRRRE! KILL! GRAAA!!!" screamed Tovagrog.
-"O.k., stop it, stop it. I get what you mean." said Margrael. "Was that really how we used to do it?"
-"By all means, the recollections are quite vivid, my friend - hold on" the Burning One paused to dispatch another unnamed Hellheimian serf with a lazy swing of his morningstar "As I was saying, we seem to have done things differently back home."
-"Golly, by Jeff, you might be right. Must be something about the weather."
-"What, the unheat?"
-"Yeah, it makes us drowsy. And, I don't know, mellow." Margrael kicked aside charred remains of a huskarl, "And what's that white stuff anyway?"
-"Haven't you listened during the orientation meeting? It's why we're fighting this war. To stop its unchecked proliferation."
-"Dreadfull stuff. Makes everything look so... monochrome."
Across the battlefield, a squad of militia started to rout.
-"Oh, hey, what are these guys doing? Why are they running the wrong way?"
-"Maybe they forgot something, how should I know? That's that priest's bunch, aren't they?"
-"Yeah. Look how funny they look wading through the white stuff."
-"That was at least mildly racist. There's no reason to bellitle these folks just because they can't radiate heat..."
The conversation continued lazily throughout the day.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on September 24, 2013, 11:17:30 am
"So, what's on the agenda, then?" asked Supreme Overlord Jones.
"Well, there's the ongoing crushing of Lanka to the southeast, a few uppity peasants pissed off that we keep stealing their virgins, and, um, the completely unprovoked attacks from Abysia in the southwest." replied Silicara, his amazonian priestess.
"Let's start from the top then, what's going on in La-... Wait. Unprovoked attacks from Abysia? Are they being rude again? I hate personal attacks."
"Uhm, no. It's more legions of them marching across our lands, maiming and burning all the provincial defenders they could find."
"Oh. I don't suppose we've sent them a polite message asking them to stop?"
"Not yet, oh Lord. Our efforts so far have been devoted to... well... we haven't made any efforts yet."
"Well, let's sort that out, hey? First up, tell that chap we have stationed on the roof of wossname's palace to leave them a note asking them to stop, and then let's start martialling some defences."


"There is another issue, Lord. The opinion polls are in, and the majority of foreigners seem to agree that 'Supreme Overlord Jones' is a rather aggressive and worrying name."
"I know it is, damnit, but 'respects agreed upon borders and doesn't start unwarranted wars for no reason Jones' really doesn't have the same ring to it, however damn true it is."

"Say, what is wossname's name anyway?"
"Reports all say he calls himself Jeff, Lord."
"Oh. Do you remember if he had a son?"
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 25, 2013, 01:08:12 am
   The game has been hopping along. Glad to see that once we cleared up all the stalling the game became quite active again though I must admit I am sad to see its the only active game on Bay12 at the moment. Though technically 14 still alive even if its doing its best impression of Han Solo.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 25, 2013, 02:37:44 am
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 25, 2013, 04:59:30 am

-"A missive from Mr Jones! A missive!" cried the chancellor bursting into Jeff's office.
-"GIVE IT TO ME RIGHT NOW!" shouted the Divine sage, knocking down his chair as he rose.
But it was too late. A handful of ashes, pleasantly aglow with the last of flickering flames was all that remained of what might once have been an exquisite scroll. No doubt bearing important news. "Thank you." Jeff's voice was more resigned than sarcastic. "That'll be what, fifth this month? Perhaps you could run a tiny bit faster next time?"
-"But M'lord! The faster I run the faster it burns."
-"Hmm. Perhaps you could try walking slowly?" pondered the god.
-"We've tried that already. Didn't work."
-"Damn. Wait, maybe the emissary knows what was in it?"
-"It might be difficult to find out. He died of heatstroke in our guest chambers."
-"Oh, for the love of me! We really need to figure out how to solve this issue. My fantastic powers of diplomacy will go to waste if I won't be able to talk with anyone but the fishmen."
-"About that, here's a note from the Big Fish. Just arrived." said the chancellor handing over a coral tablet, a bit charred at the edges.
-"Now that's technology, if you ask me. That's the problem solving attitude. That's the engineering spirit." mused the Lord of Abysia as he scanned the lines carved into the tablet. "Very good. Everything appears to be in order. Get me the Atlantean emissary, I want him to carry a message for me."
-"Eh, M'lord, it might be difficult. He died..."
-"...of heatstroke?" sighed Jeff. "We really need to build some accomodations for these guys."
For the time being, the sage decided to turn his mind to more immediate matters: "So, what's for supper?"
-"Huskarl&horse casserolle and fried fish."
-"Well, that's at least one bright side to it all right there."
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on September 25, 2013, 08:10:43 am
The High Priest of the Sun was worried as he climbed the steps up the Great Pyramid. While the other nations of the world encroached on his own small nation, the continual sacrifices had done nothing more than extend the dominion of his master. As he knelt before the bloody altar and his attendants brought forth a sacrifice he prayed for a sign. When the heart upon the brazier's coals he received the answer he sought. Immediately the smoke from the heart filled the room with darkness and he heard a deep rumbling growl. Blinking, there was a shifting of a great weight before him and he dropped to his knees.

"Speak your name priest." Commanded a dry voice.

"Omacatl Lord Cain! Your servant!"

"My servant you are, but Cain I am not. He has sent me to you as herald, seer and prophet. I am to prepare these lands to receive Him."

The priest immediately prostrated himself on the floor. "Your commands are His great Lord! How shall we know you?"

He felt another great shifting before him and then was blinded by dazzling light that swept away the darkness. "Raise your eyes and gaze upon me. I am called Bhudev and will be from this point on, your master."

Omacatl looked up and blinked taking a moment to get used to the light and gasped. Before him curled around the altar sat a great Serpent of the Sun.

-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 25, 2013, 08:12:21 am
Neighbors of the double A alliance beware!  Quite a dangerous alliance, that should be squashed before it divides the world between them.

Il Palazzo, famous winner of all but one Dom3 game on this forum.

E. Albright, that guy that actually defeated Il Palazzo.

Beware!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 25, 2013, 01:27:59 pm
When the courier brought news of the Queen's decision, Exarch Kosuth seethed, and smashed several century-old coral sculptures. Githu. Githu! The traitor's arrogance knew no bounds! This was not the end of it. The Queen would see sense, understand that the Usurper was the true enemy of Atlantis, and Githu would use his sly maw for nothing but screeching in agony for the rest of his painfully short life.

She didn't get truly angry until the next courier arrived, with a brash requisition from the Coral Guard for a full squad of Living Pillars to serve as messengers and errand-boys - there had apparently been some unfortunate incidents involving heatstroke and spontaneous combustion with the ichtyids and shamblers previously sent to Abyssia...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 27, 2013, 07:13:50 am
-"So, you're saying the orders to stand down didn't reach him on time, which in his brilliant little brain meant it's ok to not only brutally murder our firend's and ally's trusted servant, but do so with such a zeal that he wasted his yearly fire ruby allowance AND burned half of his own woodsmen in the process? Is that more or less correct?" The chamberlain did his best to avoid Jeff's sight. The Lord of Abysia felt depleted of all empathy towards his flock at this point. "Children, they're all little children. Big, fiery, demonic children with too much power and too little sense to keep it restrained." Aloud he said. "Bring me coral tablets and a chisel."
-"At once, M'lord!" muttered the usher as he scurried away.
"And lube," thought Jeff. "Lots and lots of lube. This is going some get some extra effort to appease the Fish."
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 27, 2013, 07:20:27 am
Next on Couple's Therapy Extreme: Matron Mother and Jeff Sr!  Can they reconcile their marriage?  How will this affect their son, Jefferson?  Stay tuned and find out!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 27, 2013, 11:19:11 am

Tape playing
Interviewer:So what is your story, Life, Liberty, and Pursuit of Burger?
LLaPoB: Where do you want to start?
Interviewer: Preferably your childhood. Were you adopted by an evil wizard?
LLaPoB: No, nothing like that. My parents were a bit strict, but fair. We lived in a relatively quiet suburb.
Interviewer: In the shadowlands of the darkest dream?
LLaPoB: It got a little dark in my room since it was closer to the center of the house. I had those glow-in-the-dark star stickers on my ceiling. But no, it was a small suburb in a farming community.
Interviewer: Ah, but you must have been bullied by your peers and you must have been secretly studing the magic arts, in an attempt to gain revenge upon them when you become the one true GOD!
LLaPoB: Hey, who's telling my life story? I never had an abusive childhood, I grew up in an ordinary town, I WASN'T adopted unlike my brother, and I-
Interviewer: Your brother?
LLaPoB: Yes, my brother. He always was sort of weird. Playing with fire, eating small animals, being a general nuisance. I heard he changed his name to Joseph, or something  like that. Maybe it was Jotaro?
Interviewer: Speaking of names, what is your true name? Or do you wish to keep that a secret from the listeners?
LLaPoB: Ah, my name? It's just Sam Brewer. Life, Liberty, and Pursuit of Burger is what the Caelians call me after I opened up my restaurant bar up in the mountains. *laughter* And they called me crazy for building one there.
Interviewer: Your restaurant?
LLaPoB: Don't tell me you haven't been to Spenta Bar and Burgers? I heard they're opening up a chain underwater to serve those fish folk! It really took off when the Eagle Kings became regulars. They always talked about how great it was before the Big Guy came and grounded them. I always listened to them, and when they looked especially down, I said my bit and they cheered up. I guess my family brew helped too.
Interviewer: So why aren't you running your restaurant chain now?
LLaPoB: Because I sold it. I only own the original, up near the Palace of the Eagle Kings.
Interviewer: But the revenues...
LLaPoB: *Laughter* Look, you think I was born into phenomenal cosmic power and divinity? Nah, I used the proceeds from the sale to fund my education into the magic arts. Divinity doesn't come cheap you know, and neither do textbooks. *Laughter*
Tape cuts off
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 27, 2013, 03:54:08 pm
The Grey Cathedral was only somber on the outside. Though the death of one of the highest Matrons of the realm, who had been a fixture in the Church hierarchy for over three centuries, was a great loss and nominally called for a period of mourning, within the basalt walls there was a poorly-concealed current of excitement. Matron Azatoth had not been greatly loved by the shallow mothers, and she had been outright hated by the reef-dwelling Seekers. The Matrons mourned her, true, but their grief was overshadowed by their glee at the other news arriving from the south. The conniving and presumptuous Baron of Aelonia had swallowed his own puffer, and died a hot, dry death abandoned by his soldiers in the muddy wastes. The sister who brought the tale back to the Basalt City recounted how in the end he had sniveled and begged, recanting his faith and offering his fealty in exchange for his life - a laughable offer that not even fire demons would entertain. It was a far more convincing tale than the Coral Guard's ridiculous story of their Lord-Commander charging alone into a block of twenty Burning Ones to buy the Matron time to escape.

As always, Truth had told and Balance had been struck. The Queen could hardly still deny the folly of the alliance with Abyssia. Since the King and his elders remained sequestered in the depths with the Dark Crystal, the recalcitrant officers of the Coral Guard had been the only breakwater standing against uncontested rule by the Matrons. With their contemptible leader fallen victim to his own treacherous schemes, there was little chance that the cowed remnants would dare speak against the Church's counsel. From smoke and shadows, a new dawn was breaking over the Naerun Sea.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on September 29, 2013, 01:41:49 pm
I just wanted to say that it's a very pretty map we're playing on. It doesn't look like it on the first sight, but the little details give it much character.
Does it have preset magic sites? The ones I find seem to match the graphics for a given province, or is that just a coincidence?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on September 29, 2013, 05:02:11 pm
Looking through the provinces, I think you're right, at least for the most part.  There might be some element of randomness- I can't figure out if there is a logo for the centaur-chariot recruitment, for example.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on September 29, 2013, 05:21:43 pm
There are definitely random sites around, but there're also a lot of preset sites on this map. Pretty much anything sparkly or interesting is likely to be a site already discovered and waiting.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 29, 2013, 06:18:07 pm
Honk Honk!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on September 29, 2013, 09:15:15 pm
Shahrivar always was one of my favorite maps. It's drawn with a clean, vibrant style that you really don't see on pretty much any other map I can think of, and it really is full of all sorts of little details.

As to known sites, as stated above you can generally just look for sparklies. The Llamaserver version we're using is modified to remove/replace some sites which gave casting bonuses or recruitable mages. The remaining sites are as follows:

Spoiler: Shahrivar known sites (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 30, 2013, 03:19:39 am
   Well things seem to have gotten interesting for me. Of course its bad because my armies are not in the right place. Its good though because it mean that the rest of my border is defended.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 30, 2013, 03:21:33 am
   Well things seem to have gotten interesting for me. Of course its bad because my armies are not in the right place. Its good though because it mean that the rest of my border is defended.
Huh?  ???

By the way, whenever I see your fortress total, I think it's a misprint or something.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 30, 2013, 03:25:44 am
   Something fluttered into one of my provinces and decided to stay so I will have to kick it out. I blame the clown. As for my fortresses its a nifty thing this round but when its the Middle era Tien Chi has a mage that has only random paths so each one can recruit a mage. It let me dominate the research in a previous round though of course that matters little when you can't leverage it.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 30, 2013, 03:34:15 am
   Something fluttered into one of my provinces and decided to stay so I will have to kick it out. I blame the clown. As for my fortresses its a nifty thing this round but when its the Middle era Tien Chi has a mage that has only random paths so each one can recruit a mage. It let me dominate the research in a previous round though of course that matters little when you can't leverage it.

In any round, I think forts in almost any province lets you dominate.  It is very much a sleeping dragon technique.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 30, 2013, 03:40:28 am
   No it just makes you harder to kill. If a person doesn't know how to leverage it this many can be a detriment.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on September 30, 2013, 12:00:45 pm
Spoiler (click to show/hide)
I wouldn't recommend using it against your neighbor's dog or picket fence though.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on September 30, 2013, 03:48:46 pm
   While stuff like that does help in making it hard on a person the biggest problem comes after the enemy takes a provinces with a fortress. It basically means they automatically get a strong border where if they can defend it means they can just take on provinces at a time, slowly eating an empire bit by bit.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on September 30, 2013, 04:23:00 pm
   While stuff like that does help in making it hard on a person the biggest problem comes after the enemy takes a provinces with a fortress. It basically means they automatically get a strong border where if they can defend it means they can just take on provinces at a time, slowly eating an empire bit by bit.

Well, it all varies.

For instance, low resource provinces offer much less recruitment potential.

More importantly, mages researching in a fortified province can't assist the province defense, which means province defense of a fortified province generally loses more than unfortified province defense, unless you take your mages off research duty.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on October 01, 2013, 07:36:13 pm
I'm really itching (metaphorically of course) for a chance to hop into another round of Dominions right now. Should anyone start up a round (preferably Dominions 4) I'd love to join in.

Hell, I'd even sub *shivers* for another player right now.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 01, 2013, 07:53:55 pm
   I think people are basically holding their metaphorical breath till Dom4 is out and about. Once this round finishes I would probably start another but chances of someone else starting a new round is low. Especially since the last couple rounds besides this one have ended because of catastrophic player loss.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on October 01, 2013, 08:02:35 pm
True. Eh, well I suppose my patience will simply have to hold out for a while longer. Hopefully llamaserver will be hosting Dom 4 games as well in the near future.

I wonder how we'll organize the whole team play thing... Palazzo, you have to work alone. :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 01, 2013, 09:17:55 pm
True. Eh, well I suppose my patience will simply have to hold out for a while longer. Hopefully llamaserver will be hosting Dom 4 games as well in the near future.

I wonder how we'll organize the whole team play thing... Palazzo, you have to work alone. :P
Oh, I'm certain ol' Palazzo could add a lot to a game by serving as a lieutenant player on a team.  Probably be the only time you ever see a player deliberately betray their team...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 01, 2013, 09:29:08 pm
I wouldn't mind if I play with a team that has 4 major blesses.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on October 01, 2013, 09:51:22 pm
Alas you can't betray your own team. I literally don't think the mechanics allow it.

In regards to a bless team... I might be interested. Really I'm looking forward to trying everything. Used to be all about scales and big armies for me but recent games have led me to reconsider. I've been playing a few single player games, taking bad scales (even death) and really high astral and death magic lately and it's kind of fun looking for ways to creatively utilize less troops and more creative national magic to beat back the hordes of enemy nations set to the highest difficulties. It's... really hard early on but once you get a good foothold on territory it can devolve into a really easy game.

Still with actual human players, I'm curious how it would work. I figure the lack of early game expansion might be balanced by easier access to late game stuff. Usually I feel uncomfortable going with bless nations but that could be fun too.

Palazzo and other experienced players, share your knowledge with us! What's your general guide line(s) for playing a successful game?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 01, 2013, 10:40:15 pm
The quad-bless thing is doable, and a master lich or dragon sporting that is a scary thing... but it'd be hard with humans on a medium+ map, as you're essentially taking Ermor-style scales (and a dormant pretender) to afford it. You're throwing all your hopes into a blitz. Beyond the awful-and-getting-worse income, you're going to get the worst of the devs' recent efforts to make sure bad scales have teeth, event-wise, so you don't exactly have a long game to work with.

Still, it's entertaining to churn out the nightmare sacreds with Mictlan or a giant nation, hehehe...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 02, 2013, 01:32:14 am
Alas you can't betray your own team. I literally don't think the mechanics allow it.

I'm sure Il Palazzo can find a way to betray his team, game mechanics be damned.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 02, 2013, 09:09:08 pm
For dominions generally:
Have a strategy of sorts for the long-term.  Make sure you can expand to at least 10 provinces within the first year or so- figure out how your nation can effectively expand, and ensure one of those strategies is enabled.  (ie, for Yomi, I dislike their gold-expensive troops for early expansion, so I started with a SC pretender) and have at least one midgame strategy and lategame strategy in mind.  Have an idea of how you might counter the most common early strats, or at least blunt them. (astral nation with no significant SC counters?  Research horror mark.  Now you've got a deterrent, if not an effective weapon.) Research and gems are somewhat more important than gold later on, but gold has its uses.  After that, play dynamically, not too conservatively, or you will fall further behind.  Don't give up from setbacks, and shift your guns.  For fighting any player that you can't take out in one go (and you usually won't be able to do so) have more than one strategy planned, as a player can make hanging on to the same one very expensive.  Surprising your opponent with an innovative strategy can be helpful, and at a certain point, you might even start researching specific spells specifically to deal with certain threats - like MindHunt to deal with a non-astral invader, or witherbones v. Ermor or c'tis.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 02, 2013, 10:34:39 pm
Horrors got nerfed. :'(
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 02, 2013, 10:54:50 pm
Many of them are worse.  Some of them are better.  I do agree that they won't kill off an SC nearly as effectively anymore.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 02, 2013, 11:28:39 pm
PC crashed. Give me 24 hours please.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 02, 2013, 11:29:56 pm
Time given
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 03, 2013, 12:36:55 pm
Ah. So. I see my first instinct was right after all, then. Fool me once, etc. If you want war, Il Palazzo, you'll find I can be quite accommodating.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 03, 2013, 12:39:59 pm
Ah, Akhier is back to his silly birds and castles tactics!  8)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 03, 2013, 01:00:00 pm
Ah. So. I see my first instinct was right after all, then. Fool me once, etc. If you want war, Il Palazzo, you'll find I can be quite accommodating.
It was a pragmatic decision. After all, all wars in Dominions are preemptive.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 03, 2013, 01:44:12 pm
Ah, Akhier is back to his silly birds and castles tactics!  8)
   To be fair the castle thing has been out and about for the past few pages. As for the birds its a nice quick swipe I can do. I actually don't have that many A2 mages or your place would have been covered in the things.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 03, 2013, 10:57:55 pm
Sorry for the delay, but I'm going to need another one until Sunday. I have to go to Georgia for a bit.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 03, 2013, 11:06:32 pm
Postponed
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 04, 2013, 12:09:31 am
Ah, Akhier is back to his silly birds and castles tactics!  8)
   To be fair the castle thing has been out and about for the past few pages. As for the birds its a nice quick swipe I can do. I actually don't have that many A2 mages or your place would have been covered in the things.

Birds Vs. Birds, The Ultimate Battle!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 04, 2013, 11:07:26 am
I personally liked the battle between a bunch of ghouls and how one eagle king zapped them all with lightning. Speaking of eagle kings, someone got neat artwork of one from the Invision forum.
Spoiler (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 05, 2013, 09:00:41 pm
Thanks for waiting.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 10, 2013, 03:37:01 am
Last time I asked I got no response, so I'll ask again. Do we really need a 72h hosting period?
It's a small map, so doing your turns doesn't take that long. 48h would be well within reason, even 36h.
Right now nearly everyone seems to be procrastinating their submissions until the last 12h.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 10, 2013, 03:41:29 am
I prefer a 72h hosting period.  I've always found that Llama time seems to go much faster than real time.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 10, 2013, 10:40:30 am
   I changed it to 72 when someone mentioned they would have trouble with 48. Even at the current length I had to extend it a couple times already. Also I have needed the 72 myself because of college.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 10, 2013, 06:42:25 pm
Standings as of Turn 30:

Spoiler: Provinces (click to show/hide)
Spoiler: Forts (click to show/hide)
Spoiler: Income (click to show/hide)
Spoiler: Gem Income (click to show/hide)
Spoiler: Research (click to show/hide)
Spoiler: Dominion (click to show/hide)
Spoiler: Army Size (click to show/hide)

Spoiler: Hall of Fame (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 10, 2013, 08:09:17 pm
For those following along at home, see below for a rough snapshot of the map as of turn 30. It would be confusing that I managed to screw up the colors and make Abysia look like T'ien Ch'i, but fortunately I also managed to make T'ien Ch'i look like dear, departed Ermor, so it's all good.

Accuracy not guaranteed, use at your own risk.

Spoiler: Shahrivar at war (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 11, 2013, 03:26:46 am
Accuracy not guaranteed, use at your own risk.
This lack of accuracy apparently includes marking several of your own provinces as belonging to other players.
Once again you employ your cunning treachery to mislead your neighbours into thinking you're weak and frail. Woe is them who believe thine lies.

Here's a more accurate depitction of at least the bits I know of:
Spoiler (click to show/hide)
That blue blot in Hel's territory is not going to last as it's just a single scout besieging their capital. On the other hand, there is probably more blue on the beaches of Yomi.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 11, 2013, 03:36:17 am
   The map completely misrepresents my eastern front. I don't have such a solid line. Its mostly just various pokes into bird land along with some loss in there. I must admit though that every time I look at the graph for forts I smile a little.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 11, 2013, 06:56:19 am
Not to mention that probably 4 of the provinces marked as mine belong to Tien Chi.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 11, 2013, 07:22:48 am
Lanka still exists, principally in lands attributed to me.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 11, 2013, 12:35:34 pm
Just realized that there are no swamps on this map, meaning I can't summon any Nushi.  That will make developing water magic difficult.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 11, 2013, 04:44:17 pm
Inidently, if anyone wants to sub for a late-game MA pythium (CBM), looking for one for one of my games.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 11, 2013, 06:32:30 pm
This lack of accuracy apparently includes marking several of your own provinces as belonging to other players.
Once again you employ your cunning treachery to mislead your neighbours into thinking you're weak and frail. Woe is them who believe thine lies.

Heh. Tell me more about how I misrepresented the strategic situation in the south, oh Prince of Liars. Frail is actually a quite good choice of description; the amount of daylight between "occupying" and "holding" is quite relevant.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 11, 2013, 08:11:15 pm
Spoiler: Fluffly Interlude (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 11, 2013, 09:27:21 pm
War in the north!
Why would fish worry about what's out of the ocean? It's not like the sky will fall on them or something...
(http://i.imgur.com/EJiUP0A.jpg)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 12, 2013, 02:07:23 am
Congrats to T'ien Chi and Atlantis for the re-emergence of your gods!  I'm sure your neighbors are thrilled...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 12, 2013, 10:14:45 am
Llama is broke from Dominion 4 changes.  Hope it gets well soon.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 12, 2013, 04:00:05 pm
Spoiler: Fluffly Interlude (click to show/hide)
Something was very, very wrong. No amount of percussive mainentance could remove the static interference from Jeff's 25 inch, widescreen Hitachi crystal ball.
"What a piece of junk! I thought Yomi products were supposed to last longer that the Ti'en Ch'i crap. I thought I was buying quality there!"
Master d'Abysia was in danger of losing transmission of the Caelian Burger Brother show, and the dreadful prospect rapidly eroded his usually calm demeanour. Suddenly, the static abated slightly, only to reveal a shapeless form coalescing in the swirling vortices and eddies of the interference patterns.
"Bwhoa?" sagely inquired Jeff. Then a realisation struck. "I know this nasty mug. It's the Fish! It's the hateful begilled overlord of Atlantis, and he's spoiling my prime time evening entertainment with his unlicensed transmissions! He's gone too far this time. There will be blood, there will be blood!"
The unquotable curses rang in the caves of Smouldercone throughout the better part of the night.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on October 12, 2013, 05:16:18 pm
Looking at that map just reinforces what I thought previously.
My nation's anthem is now Stealers Wheel's Stuck in the Middle.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 13, 2013, 08:31:41 am
Llama is working again.  Good Llama.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 14, 2013, 09:27:02 am
Go home and be a family man, Tien Chi!
(http://i.imgur.com/5TXQVwd.jpg)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on October 14, 2013, 02:29:06 pm
That's one heck of a storm. That Wrathful skies or something else?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 14, 2013, 03:08:51 pm
   I don't know what it is on his side but on my side its defeat from lack of remembering to put gems on my dang communion masters or if not the reason I lost it is the reason I lost worse then I should have.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 16, 2013, 05:10:56 pm
The Tourism Board of Marverni is proud to announce that Land of Semi-Scotsman will be opening its newest theme park shortly!

Next turn, we bring you Lankaland!   Bask in the glory of this deceased country!  Gaze in awe at the 100 foot gold statue of Duncan MacLeod crushing an ape demon thingy (only slightly smaller than that famed God Himself)!  Visit the many cemeteries of the Redead!

Lankaland!  Now safe for your teenage daughter to visit, probably no more chance of abduction.  Throw money at me today!

Opposing gods actually not welcome in my latest conquest, please stay out.   :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 16, 2013, 11:03:22 pm
Gah, Llamaserver's hiccups to updating to Dom4 has taken a turn for the strange! May need an extension.

"Your 2h file seems to be for a different turn number to the one the game's currently on. The 2h file is for turn 32, while the game is now on turn 1381981270."
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 16, 2013, 11:21:52 pm
Well, it did claim we all stalled last turn, so I'm hardly surprised it's not sailing smoothly. Even if you appear alone in enjoying this particular hiccup.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 16, 2013, 11:26:24 pm
Better safe then sorry so postponement has been done
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 17, 2013, 05:33:51 pm
Looks like it might be working now. The turn number is back to normal at least.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 17, 2013, 10:40:54 pm
Darn, those fishes killed one of my priestesses.
I always wondered, how do those Living Pillars move in that armor anyways?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 18, 2013, 12:19:17 am
Don't skip leg day, yo.

Spoiler: Don't be this guy (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 18, 2013, 03:41:42 am
Spoiler: Don't be this guy (click to show/hide)
It's not a guy, dude. It's the (arguably) better kind of mermaid.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 18, 2013, 05:22:37 am
"Guy" has had non-gender-specific common usages for quite a while, even if it also has usages bearing a definite implication of masculinity. In my experience, the phrase "don't be the/that guy" falls into the former "gender-neutral-by-way-of-default-masculine" catergory...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 18, 2013, 05:30:33 am
I thought gender-neutral usage is restricted only to plural "guys", the singular having distinctly masculine connotation.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 18, 2013, 12:23:41 pm
Must you fellows carry your battle to this realm as well?  :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 18, 2013, 02:18:42 pm
The singular typically has a masculine connotation, but not exclusively, and an idiomatic example like "the/that guy" behaves more like the fourth definition here (http://www.merriam-webster.com/dictionary/guy) since its referent is an archetypical and abstract entity. Though I suppose you could also argue that this typically-exemplary usage makes its quantity a bit fuzzy too.

In any case, I think we can all agree that - gender firmly to one side - while this ichtyid is blessed with gams that would quicken the water-flow over anyone's gills, it hardly has the thews to make a living as a Pillar.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 18, 2013, 03:23:32 pm
Spoiler: The Tale of Pyremaniac (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 18, 2013, 03:54:45 pm
LLaPoB looked up from his bodybuilding magazine at the arriving Eagle King. The Pretender was learning about the "Living Pillar" workout session where the elite Atlantean guards perform squats and deadlifts at Bathypelagic pressure while in full Basalt armor. The summoned Great Hawks suggested that he look more into exercise, since he's been spending most his days researching. Due to their rather uncanny intellect yet lack of manners, they weren't afraid of speaking their mind to him, which couldn't be said of even the Eagle Kings. If they had to come to deliver a message, it certainly wasn't good. He reluctantly tore his gaze away from the centerfold of a shambler to look upon the king-mage.
"My lord, the fellow Kings have convened to give a suggestion to our recent troubles in the north..."
"Bah, don't act so aloof. We lost a battle!" LLaPoB snatched the scroll from the King's arm. "Whatever this scroll says-oh. Oh my. That DOES sound like a good idea. Ahahaha!"
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 19, 2013, 11:26:14 am
Actually doing some research, Basalt guards tend to die from encumbrance pretty fast. Guess the reason why they stay so still is because they don't want to move around.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 19, 2013, 06:53:17 pm
Given that Pillars are cap-only and very resource-intensive, they're not something you'd want to build a strategy around. Still, an earth blessing at least frees them of their most obvious handicap, though they're still slower than a frozen slug on a salt flat.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 20, 2013, 04:29:43 pm
It took 3 dead eagle kings to take back Jome. A decisive victory.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 20, 2013, 04:36:07 pm
   Haven't looked yet but if your talking about the place I think you are congratulations! After turns of pumping a few points of PD into it and hiring bevies of monkeys with stones you have breached it and taken back one of the places I have taken.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 20, 2013, 04:38:08 pm
Yes, who knew it took 3 semi-divine beings from an earlier age with some of the most powerful magics and some proper scripting and positioning available to defeat a few humans and monkeys?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 20, 2013, 05:04:07 pm
   Don't forget those monkeys had stones and from what I hear they can break bones which is really bad for birds. What with their hollow structure and all.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 20, 2013, 05:41:01 pm
Meanwhile in Abysia, the new fashion trends point to trench warfare as the new "thing". Every warlord wants to dual-wield a couple of spades, and most Anathemats agree that sitting idly in self-dug moist holes while the winter rages on all around them is the shit. Oh joy.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on October 20, 2013, 07:25:05 pm
Gman weeps pitifully at the lack of dominions 4 games starting.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on October 20, 2013, 08:05:59 pm
Fitting Music (http://www.youtube.com/watch?v=sH_6iFYiryY)


That is all.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 20, 2013, 08:55:15 pm
Well, we ARE at the stage where we're throwing up our super high-budget cutting edge experimental weapon technology.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 20, 2013, 10:30:42 pm
Welcome to the game, Mr. Cain!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 21, 2013, 08:34:10 pm
As traditional for newly formed republics, we are totally invading Canada the North.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 21, 2013, 09:26:33 pm
Wait, who are you invading?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 21, 2013, 10:10:34 pm
As traditional for newly formed republics, we are totally invading Canada the North.
Wait, who are you invading?
Based on E. Albright's map, I'd say the map border.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 23, 2013, 02:24:22 pm
There won't be a red sun over paradise while I'm still here.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 23, 2013, 03:05:46 pm
Sharivar Classifieds

Matrimonial

Seeking polygamous marriage of convenience to take on the bad weather.
Will pool astral gems with other concerned parties in favour of an honest, well-endowed astral mage.
Gender, shape, political affiliation not an issue(unless a fish).
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 23, 2013, 03:11:15 pm
You can take your ball and play indoors. The pyre will be fine.  :D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 23, 2013, 03:17:50 pm
Will you reimburse me for lost taxes, though?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 23, 2013, 03:21:29 pm
Well if it's comfort, EVERYONE lost income. Including yours truly.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 23, 2013, 03:33:05 pm
Everyone but... who? Everyone but The Fish, of course. A.K.A. Jeff's sworn enemy, the Bane of Dryness, whose many underwater provinces provide him with a steady income of warmachine grease. Thus you have revealed yourself as the enemy of all that is Abysian. We will no longer serve your vile Caelian burgers nor fries in our fast food restaurants, or at least will rename them to Freedom Fries or something.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 23, 2013, 04:10:19 pm
No, not the burgers!
http://www.youtube.com/watch?v=46XoD6RjkjY
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 23, 2013, 04:49:40 pm
Everyone but... who? Everyone but The Fish, of course. A.K.A. Jeff's sworn enemy, the Bane of Dryness, whose many underwater provinces provide him with a steady income of warmachine grease. Thus you have revealed yourself as the enemy of all that is Abysian. We will no longer serve your vile Caelian burgers nor fries in our fast food restaurants, or at least will rename them to Freedom Fries or something.

You're lucky.  Caelum announced itself our enemy through a futile attack.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 23, 2013, 05:25:37 pm
I see the Prince of Lies is at it again. I'll have you know this turn I lost well over 1% of my income - 1%! - and if you count the siege I lifted, it was over 5%.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 23, 2013, 05:34:23 pm
I see the Prince of Lies is at it again. I'll have you know this turn I lost well over 1% of my income - 1%! - and if you count the siege I lifted, it was over 5%.
I'm afraid you won't get much sympathy with those numbers.  Just look at the graphs.

And while I'm no friend to Abyssia, I note that most of their magic is seriously hindered by Perpetual Storm.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 23, 2013, 05:42:11 pm
Well I did not think about that. Make it rain, Atlantis!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 23, 2013, 06:37:50 pm
In the interests of full disclosure, Duncan MacLeod the Storm Giant has grown three feet since Perpetual Storms was cast.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 23, 2013, 06:51:34 pm
Don't worry your heads everyone, no one is now capable of sending ICBA (intercontinental ballistic arrows) or nasty birds to attack you all. :)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 23, 2013, 07:12:38 pm
I'm afraid you won't get much sympathy with those numbers.  Just look at the graphs.

While this is true, the graphs show gross income, not net. As the commander of the largest army (comprised almost exclusively of a mix of chaff and expensive fish out of water), I'm losing far, far more than 5% of my net income*.

On the subject of rain, I'm a bit upset that vicinity of Atlantis is marked by slightly cold weather rather than slight warmth. Were rain easier to come by, Abysia would not be whining about trench warfare...

*Yes, of course I understand this applies to all of us. And I'm not suggesting that Atlantians are as put out by the current inclement weather as all the mouthbreathers. I'm just saying that the graphs make my situation look rosier than it actually is.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 23, 2013, 07:39:00 pm
Well it IS February in-game. I guess it snows even in Abyssia.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 24, 2013, 07:24:22 am
Well it IS February in-game. I guess it snows even in Abyssia.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 25, 2013, 07:59:41 am
Hi!  If there is anyone who hasn't ever reached the Late Game before and would like to see what it looks like, a game is looking for a sub for a (strong) losing position on the groghead forums.  PM me for details.

Already got a (temp) sub. 
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on October 25, 2013, 10:20:11 am
*Shakes fist angrily* That sub position should have been mine. :P

Edit: Well actually I don't have a forum account there, so eh.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 25, 2013, 01:38:31 pm
Would the sub mind introducing themselves?  I want to know who's taking over the Yomi Technomancers.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 25, 2013, 02:19:40 pm
Its a separate game, and they aren't subbing for me.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 25, 2013, 04:18:11 pm
Due to the lack of other options, I'm considering casting dispel myself. I need people to share the burden in astral gems. I'm sure as hell not going to selflessly burn all of mine to fix the world economy.

Pledge your pearls, fellas.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 25, 2013, 11:03:11 pm
Don't be fooled, it's not the world economy that the Abysians want to save, but their relentless and cruel march of conquest! Would you want to spend all your money on asbestos and fire extinguishers under their cruel rule? I would think not.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on October 26, 2013, 01:00:25 am
Can't.  Gotta save up for a necklace.  (also, no astral access)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 26, 2013, 02:35:20 am
   I can't cast dispel and all my gems are going into not dieing. I think I might have just hit a break point and hopefully I will be able to rush to the research I need to defend my home better. Also my one mage needs glasses, like seriously. He managed to miss with a spell by like the whole map.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 26, 2013, 10:40:25 am
Give me your air gems everyone!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on October 26, 2013, 10:55:33 am
Sounds like a bad deal to me. Pass.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 26, 2013, 11:09:38 am
Jeff demands gifts of appeciation for his noble deed.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on October 26, 2013, 11:46:39 am
Helheim has no astral pearls. Do you take payment in heads? We seem to have a few lying around.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 26, 2013, 12:01:52 pm
For my selfless deed, I take everything including cold, hard cash and trinkets. Also bad poetry praising Jeff and ridiculing Atlantis.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 26, 2013, 12:05:05 pm
Well if air nations want a battle boost, then send me some gems to restart the storm.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 26, 2013, 01:17:18 pm
Its hard to use Air mages that don't exist. (IE they cost money just to make it clear, Tien Chi is something of an everything nation (except for blood))
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on October 26, 2013, 04:02:33 pm
Thanks Jeff!

You said words are enough, right?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on October 26, 2013, 04:28:44 pm
Thanks Jeff!
Is this representative of the style of poetry in Marverni? If so, it is very... succinct. While I can see how it could be interpreted as praising Jeff, I see no mention of Atlantis being ridiculed. Unless one is meant to read between the lines... only there is just one line. One specification it certainly does match, is being bad.
What I think you're doing here, is pulling old Jeff's pisser, an activity he is unaccustomed to experiencing in his venerable age.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 27, 2013, 01:20:48 pm
Beneath summer stars
Leal Jeff shall teach wet fools to
Cry "något gick fel"
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 27, 2013, 04:18:34 pm
Every time you take a bite into Caelian's delicious triple mammoth burgers, an eagle cries with joy, in knowledge that the consumer is knowing the flavor of Caelian freedom.
(http://i.imgur.com/NxlTsxo.jpg)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on October 27, 2013, 05:38:08 pm
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 28, 2013, 10:05:10 pm
Tien  Chi, why are you doing this?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on October 30, 2013, 12:05:09 pm
I'm going to be away at a LARP event over the weekend. I'll be able to get this turn in tomorrow, but I'm not going to be able to play after that until tuesday next week. Sorry.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 30, 2013, 01:09:57 pm
Tien  Chi, why are you doing this?
   Because you started it? Because you rained on my parade? Because I honestly did not expect it to work? Because it was the nearest KFC?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on October 31, 2013, 07:48:41 pm
HAHA!
I am a wind of destruction!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on October 31, 2013, 09:35:15 pm
   Your an annoying parrot to the side. If you really want destruction in your name be more like Yomi who just took my cap. Dang rain of stones blasting my mages to pieces.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 02, 2013, 03:53:12 pm
I'm going to be away at a LARP event over the weekend. I'll be able to get this turn in tomorrow, but I'm not going to be able to play after that until tuesday next week. Sorry.

Looks like the game needs to be extended by 48 hours (current deadline is only barely Monday, so it really needs two days).
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on November 05, 2013, 02:23:35 pm
Fellas, Jeff's gonna need an extension (wink, wink).
But seriously, I'm unable to send my turn due to faulty internet connection. The issue should be fixed tomorrow or the day after, hopefully. Sorry for the delay.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 05, 2013, 06:43:33 pm
EDIT: Yay extension!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on November 06, 2013, 08:08:39 am
Ta. All sorted now.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 06, 2013, 12:01:58 pm
I also submitted my turn.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on November 06, 2013, 10:24:08 pm
Well, that was fun. I went AI. Good news is that Llamaserver updated to Dom4.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on November 07, 2013, 05:16:56 am
Run away! Run away! Oh god, they are coming.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on November 07, 2013, 09:16:27 pm
Well, that was fun. I went AI. Good news is that Llamaserver updated to Dom4.
Hooray! Can't wait to play!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 08, 2013, 12:53:21 am
AFAIK, llamaserver still isn't updated to Dom4. The llamaserver message says it's 1-2 weeks out, and llama's post on the Invision Dom3Mod board concurs.

Which is a shame, because the more time I spend playing Dom3 after playing Dom4, the less patience I have for Dom3. And for CBM. But mostly Dom3 and its assorted little "quirks" that got fixed. But also for CBM and its sloppy kitchen-sink philosophy. Well, okay, which bothers me more is a distinction I vacillate on from moment to moment, though really, there's no reason I can't just be really annoyed with both...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Mrhappyface on November 08, 2013, 01:01:56 am
Huh, I sent a pretender for a Dom4 game already and it said it was received.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on November 09, 2013, 05:55:12 pm
Lol, I don't remember ever wasting so many gems as in this game.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 09, 2013, 06:55:30 pm
Hey, c'mon, chin up! At least 85 of those gems you're writing off as "wasted" still have a chance to be put to good use.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 09, 2013, 07:46:44 pm
I can sympathize.  I lost a similar number of gems in AI Caelum's counterattack.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on November 10, 2013, 06:35:31 am
Heh, let me just say the ninja turtles getting caught were not the biggest of many pointless gem sinks I have managed to stare into with amused terror.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 11, 2013, 07:21:54 pm
Speaking of valuable stuff going missing, anybody know what happened to the Dom3 Wiki (the good one)?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on November 11, 2013, 07:30:35 pm
You mean this?

http://web.archive.org/web/20101110111734/http://dom3.servegame.com/wiki/Main_Page
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 11, 2013, 09:31:53 pm
You mean this?

http://web.archive.org/web/20101110111734/http://dom3.servegame.com/wiki/Main_Page

Oh yeah, that's the stuff!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 12, 2013, 10:47:58 am
Standings as of Turn 40:

Spoiler: Provinces (click to show/hide)
Spoiler: Forts (click to show/hide)
Spoiler: Income (click to show/hide)
Spoiler: Gem Income (click to show/hide)
Spoiler: Research (click to show/hide)
Spoiler: Dominion (click to show/hide)
Spoiler: Army Size (click to show/hide)

Spoiler: Hall of Fame (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on November 15, 2013, 06:00:59 pm
Was the turn just extended?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 15, 2013, 06:55:50 pm
Looks like it was by 24h, yeah.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on November 16, 2013, 04:27:21 am
Which is weird since I don't remember extending it...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 16, 2013, 04:51:28 am
Turn deadline hasn't changed over the past few days, it was always today late evening.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on November 16, 2013, 02:53:40 pm
"Hello! Please find the attached turn file - Yomi turn 41 for the game Bay12GamesRound15.

The next 2h file is due in by 22:19 GMT on Friday November 15th."

Definitely extended at some point
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 16, 2013, 06:12:55 pm
Are you still with us, Burnt Pies? That's two stales in a row; has Helheim gone the way of Ermor and Lanka?

(On an unrelated note, Llamaserver is reporting that it's ready to host Dom4 games. As I'm always one for overextending myself, I'll go ahead and start a recruitment thread for a game of that...)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on November 16, 2013, 07:29:56 pm
Hepl! I'm getting violently murdered, and my only ally has vamoosed!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on November 18, 2013, 04:54:46 pm
Holy crap, that might be the sharpest dropoff on an army graph I've seen.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 18, 2013, 05:07:47 pm
Well, I can't speak for anyone else, but I only killed ~275 Abysians this past turn, so the dropoff does seem a bit steep.

[Edit: Nvm. I looked at the numeric charts for this and last turn, and that was a drop of 601 "army size", so the slope actually seems pretty much what you'd expect.]
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on November 19, 2013, 07:26:53 pm
   Sorry for delaying the game so much. I won't be rolling back. Its my own fault with missing the turn and I just let time get away from me.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on November 19, 2013, 10:13:09 pm
No worries.  Someone else submitted their turn with only an hour or so left.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 20, 2013, 02:56:53 pm
*Whistles innocently*
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 20, 2013, 05:50:09 pm
*Whistles guiltily*
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 23, 2013, 06:51:21 pm
Hmm, so. We're an hour and a half past hosting time with Helheim unsubmitted, but the turn unprocessed. Hmm.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 23, 2013, 08:07:55 pm
Hmm, so. We're an hour and a half past hosting time with Helheim unsubmitted, but the turn unprocessed. Hmm.

I'm not sure how that is working, but I'm willing to wait a bit longer.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on November 23, 2013, 08:48:25 pm
Well, the ideal would obviously be for the last outstanding turn to swoop in and submit itself. But yeah, I'm not in a hurry. Gives me more time to waffle about my nation selection for the Dom4 game before I have to buckle back down and set to work dragging my heels on turn 44 submission.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on November 26, 2013, 05:49:05 pm
Considering the time constraints that holidays cause I will be postponing the turn till maybe Saturday.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on November 26, 2013, 07:05:31 pm
Thanks!  :D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on November 30, 2013, 10:53:54 am
Can we either check in with Helheim, since BurntPies is definitely taking turns in the dom4 game, or find a sub, as Helheim is currently a significant power?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 01, 2013, 10:55:08 am
Aye, we can't go on like this much longer w/o permanently distorting the balance in the game - I'd argue we need something to change pretty much immediately. We have a willing sub in the form of Gman if Burnt Pies is no longer interested in continuing, though for continuity the ideal is of course if Burnt Pies were able to resume actively reigning in Hel.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 01, 2013, 07:34:41 pm
I have PMed him as of before he stalled this turn. No answer so what do you all want to do?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Burnt Pies on December 01, 2013, 07:49:00 pm
Sorry, guys. Kinda lost interest and keep forgetting to get my turn in atm. I can't see it getting much better any time soon, so it's probably better if you get a sub for me.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 01, 2013, 09:27:45 pm
Will sub in Gman than
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 02, 2013, 11:34:53 am
Ran into a bit of bad luck today. Laptop computer screen has decided to not work for me and I won't be able to get it looked at until at least this Thursday. If you want to wait for me or find another sub, I'm fine either way. Still completely willing to play, just need to get the issue sorted out first.

Sorry about the inconvenience.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on December 02, 2013, 04:00:39 pm
Yes! We need you. I need you! Somebody help me stop Atlantis, damnit.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 02, 2013, 08:21:14 pm
Huh, I must have forgotten to update the OP when you joined. What nation are you again Il Palazzo?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 02, 2013, 08:26:10 pm
Whoah, whoah, whoah. You spent an entire year turning the Questrian mudflats into the Abysian equivalent of Woodstock instead of waging war on the Atlantian invaders, but when one or two of your Burning Man hippies die you're suddenly all about pulling together for victory and overcoming the Fish Who Walks? Make up your mind.

Lieutenant Trast
Auxiliary Kennel-Master 2nd Class, Acting Merovian Minister of Defense (deposed), Adjunct Governor of Merovia (deposed), Lord-Protector of Merovia (deposed), the once and future Prince of the Free Principality of Merovia
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 02, 2013, 09:33:46 pm
Computer has been dropped off at my local computer repair shop. I informed them the importance of having said computer fixed at an expedient rate as the fate of the cosmos may rest in the balance. They then assured me that their best men (and women?) would be working on it.

But yeah, it's getting looked at. I'll keep you all updated as they keep me updated and we'll see how this all works out.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on December 03, 2013, 04:56:13 am
Huh, I must have forgotten to update the OP when you joined. What nation are you again Il Palazzo?
I'm Jeff d'Abysia!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 05, 2013, 03:00:59 pm
Alright, the problem is just with my screen. A new part is being ordered.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 06, 2013, 05:18:06 pm
We're 12h to hosting - do we need the turn pushed back?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on December 06, 2013, 05:49:22 pm
Do push it back. I need to talk to my new ally about the Super Secret Strategic Stuff before submitting mine.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 06, 2013, 05:53:26 pm
I can't submit turns and am restricted to accessing internet on an ipod or friend's computer, so assuming you want me to be the sub still, I would sadly need an undefined extension until my computer is repaired.

As I said in the previous post, the part is being ordered and due to my lack of tech savviness, it shall be repaired after at a shop.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 06, 2013, 06:29:42 pm
Screw incremental postponement. Finals demand my time thus postponed till weekend.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 07, 2013, 07:28:46 pm
*Sigh*
Two weeks for them to to fix it for free or I can have it fixed in about a week if I pay an extra $60.
I have no money really and I just feel very frustrated.

Guess I could try and download dominions on my friend's computer and I know he'd be okay with that but I still wouldn't be able to access it on Monday through Thursday.

So frustrated with the whole thing.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 07, 2013, 07:44:32 pm
   Bad luck man. If no one minds I can postpone the game for a good long bit of time or just postpone as needed. I personally don't mind waiting as next week is finals so at least for that bit I probably don't have time to do my turn anyway.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 07, 2013, 09:36:14 pm
I'm ok with an extended wait.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 07, 2013, 09:37:40 pm
As am I.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on December 14, 2013, 05:53:10 am
I'm fine with waiting. I'll just keep an eye on things for when we startup again.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 14, 2013, 02:07:11 pm
I should have computer access by the upcoming Wednesday, just FYI.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 15, 2013, 09:43:32 am
You mean I have less than a week to get my turn submitted?!?!?

NOOOOOOOOOOOOOOOOOOOO!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 15, 2013, 11:59:03 am
To be fair it is delayed till next sunday so you can wait till then ;)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 15, 2013, 01:02:00 pm
To be fair it is delayed till next sunday so you can wait till then ;)
Or not.  ;D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 19, 2013, 01:45:30 pm
So Gman, how are the technical difficulties these days?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 19, 2013, 01:50:09 pm
Actually the computer still isn't fixed but a relative of mine was kind enough to lend me their computer. I was planning to have the turn done either by tonight or tomorrow.

Also, Death Scales and Drain? Ouch.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 21, 2013, 12:15:26 pm
All you lazy gits who haven't submitted your turns yet need to get cracking!!!

*cough*
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 21, 2013, 01:34:44 pm
All you lazy gits who haven't submitted your turns yet need to get cracking!!!

*cough*

Talking to yourself again?   :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 21, 2013, 07:44:51 pm
I have no idea what you're talking about. Why, I submitted my turn with a good 10-11h to spare.

[Edit: make that 34-35h to spare. Go. Me!]
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 22, 2013, 06:57:10 am
And we are reborn!

As a Christmas present, could we have a turn extension?  :D

Actually the computer still isn't fixed but a relative of mine was kind enough to lend me their computer. I was planning to have the turn done either by tonight or tomorrow.

Also, Death Scales and Drain? Ouch.

Let us know when you have regular computer access so we can spam you with friend requests.   :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 23, 2013, 04:25:24 pm
Well I do have regular access through the borrowed computer so by all means feel free to shower me with friend requests should you feel so inclined.

Edit:
Hate to ask but can we have the turn extended to 26th instead of the 25th. It's a little hectic as is.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 24, 2013, 04:17:28 pm
It's already been extended to the 28th as seen here (http://www.llamaserver.net/gameinfo.cgi?game=Bay12GamesRound15).
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on December 24, 2013, 05:28:28 pm
Ah, thanks. That's a genuine relief.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 24, 2013, 05:35:48 pm
I noted that it said the 25th and said **** that noise
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 30, 2013, 05:14:41 pm
   Well a new patch is apparently arrived for Dom3. You can of course get it from the Dom3 page. (http://www.illwinter.com/dom3/index.html) In other news this patch hates my game. It applies correctly for everything but the dom3.exe which it says it was denied access to. I tried moving it around and doing a number of other access denied fixes and even did a fresh install and tried from that but no dice. With a bit of looking around its probably something to do with Windows hating me or something and since the clean install didn't work I probably need someone to get me the patched exe.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Delta Foxtrot on December 30, 2013, 06:20:55 pm
They're still working on this game?

So that's where my Dom4 patch went :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 30, 2013, 06:36:06 pm
   I expect a couple more patches will be forthcoming as is because they don't seem like a place that drops something as soon as they have a newer game. Many people still play Dom3 and so they still somewhat support it. They would not have bothered getting it on steam if it wasn't true. I listened to a podcast I follow interview one of the original people who made the game and he sounded like a really cool guy.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on December 30, 2013, 06:54:07 pm
The other thing with additional patches for Dom3 is that there's still substantial code/resource overlap with Dom4, as is kinda telling if you look at the changelog for this one.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 30, 2013, 09:51:28 pm
Which makes me worried that the new patches will fix more than they break, sigh.

Course, Llamaserver requires us all to have the most-up-to-date version, so we've got no choice.

So, epic question: Will Patches destroy this epic game?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 30, 2013, 09:53:24 pm
   Well a new patch is apparently arrived for Dom3. You can of course get it from the Dom3 page. (http://www.illwinter.com/dom3/index.html) In other news this patch hates my game. It applies correctly for everything but the dom3.exe which it says it was denied access to. I tried moving it around and doing a number of other access denied fixes and even did a fresh install and tried from that but no dice. With a bit of looking around its probably something to do with Windows hating me or something and since the clean install didn't work I probably need someone to get me the patched exe.

Sounds like you need to disable read-only access to your dom3.exe file, and probably set the file to always run as administrator.  I got the patch to install properly with Windows 7.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on December 31, 2013, 02:11:53 pm
   I did disable read-only and I ran the patch as admin. I also copied the whole folder to desktop and a few other places and tried it in those places. Some other people have had this problem with previous patches. It seems somewhat random and is probably just some strange combo of stuff that couldn't be tested for.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on December 31, 2013, 03:15:47 pm
You might try re-downloading the patch.  Other than that, I'm out of ideas.  I think I once had to download somebody else's dom3.exe file due to problems with the patch, so I can sympathize.  Llamaserver seems to be down.  I was probably going to ask for an extension anyways (everyone recovering from their hangovers on the due date of Jan 2nd, right?  ;D ).
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on January 01, 2014, 11:32:11 pm
I hope to, but I seem to have lost my dom3 flashdrive, and I had a physical copy of dom3.  Still have my CD and manual, but that's in VA...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on January 02, 2014, 04:33:19 pm
I'll have my turn up probably tomorrow.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on January 06, 2014, 06:39:57 am
What's the news here, eh? Is there still any willingness to continue, or is quiet descent into oblivion the final fate of dom3 games?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on January 06, 2014, 12:12:59 pm
   Well I can't play the current save because of patch madness though that could probably be fixed and sum1won currently only has the game if he goes to another state. Basically I don't see any reason we couldn't continue but we keep having longer and longer waits in between turns because of life happening. I enjoy the game and will keep trying to play it but as is I see one of the deaths that plague this type of game coming, that of the eternal turn that never ends up happening and I would much rather have a clean finish so if everyone wants it to end we can do that.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on January 06, 2014, 07:00:20 pm
I just got the game.  It was on an old desktop, so i got it and patched it up.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on January 06, 2014, 08:48:22 pm
What are your estimates on patch madness Akhier?

For several reasons, I'd like to see this game reach a more definite resolution, not least of which is that I suspect this will be the last Dom3 game on our forums, and I haven't the money for Dominions 4 (and probably won't for a while, and once I have the money, I won't have the time, because the time is being used to make the money...)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on January 06, 2014, 09:10:56 pm
   I estimate it at stalled for the last three days as I haven't really been able to do anything on my computer because of real life (can't wait for vacation can be over, I have to do way to much and want to get back to the easy living that is school). I was planning on getting one of you to send me their patched exe. If one of you would like to volunteer it could probably be all fixed up soon enough
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on January 06, 2014, 09:15:08 pm
Well, I for one could use an extra day or two anyways, although I'd like to get back to at least once and hopefully twice a week.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on January 07, 2014, 01:58:04 pm
Well, if budgets are tight it's very possibly still totally irrelevant, but GamersGate has Dom4 on sale for 7.82€/11.9$ for the next 15 hours yet...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on January 08, 2014, 10:30:57 am
I apparently didn't attach the .2h file before leaving for work.  Can I get a (short) extension?  I'll be home ~2 hours after the current deadline.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on January 09, 2014, 09:01:04 pm
Just to note my game problems have been fixed so the game can go on.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on January 11, 2014, 11:20:49 pm
I'm slightly fascinated by the fact that we're on turn 48 and the Independents still have 8 provinces... and their army size is right below the 4th largest in the game.

(Yes, I know those two facts are very much related.)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on January 12, 2014, 11:31:03 am
I'm slightly fascinated by the fact that we're on turn 48 and the Independents still have 8 provinces... and their army size is right below the 4th largest in the game.

(Yes, I know those two facts are very much related.)
Just to clarify, you're blaming me, right?  :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on January 13, 2014, 09:16:15 pm
This is the first Dom round I've ever played where I'm actually concerned about being Dom killed :-\.

Admittedly I wasn't even looking for it until I started considering immortals in my army. Then I realized why my predecessor had so many priests lying around ::).
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on January 13, 2014, 09:44:57 pm
Well, I think you're predecessor designed a pretender with a relatively weak dominion.  And was at war with Atlantis, hence why they're obviously were/are? trying to dominion kill you.

And... (Whistles innocently)  :o .....
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on January 13, 2014, 10:37:12 pm
Hey, now. Don't even try to throw blame for that onto me. Atlantis has never engaged in dominion kill, Atlantis' temples are not weaponized, and there is no reason beyond respect for the sanctity of the grounds for barring inspectors in them.

(Seriously, any concentration of temples and preaching by Atlantis in the vicinity of Helheim is nothing more or less than the thin azure line between the faith of our mothers and boar worship. So don't you even be tryin' to cast blame for Burnt Pies' foibles and geographic misfortune onto the Grey Catherdral, Mr. Eight-Sixty-Five-Dominion...)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on January 15, 2014, 08:34:09 pm
The United States of Maverni are willing to enter into nuclear temple reduction negotiations, provided other realms are willing to enter on a good faith basis.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on January 15, 2014, 08:50:43 pm
We don't have such a great dominion score that it'd make sense for us, but we've been doing our best to curb the Tien Chi temples that they stuck in nearly every damn fort.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on January 19, 2014, 02:56:04 am
Could we have a 24 hour extension?  I've got more time on Monday than Sunday to work on my turn.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on January 19, 2014, 03:02:28 am
You may have a 48 hour extension as Monday isn't a good day for me
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on January 20, 2014, 11:56:24 pm
I think a dominion death is inevitable for me at this point. To be honest I think it was pretty unavoidable here before I even came along. I've seen it happen enough on my early single player games to recognize the chart trends :P.

Anyway fear not, for the few turns I remain, I shall do my best to do something interesting.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on January 22, 2014, 08:23:30 am
Raarhglebargle! The Wrath of Jeff!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on January 22, 2014, 08:44:24 am
You shall pay in blood for the twelve Atlantians your foul lightening slew!

(Although let's be completely honest - the odds are pretty good they were just sea dogs...)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on January 28, 2014, 12:03:54 am
Does anyone else put together most of their turns drunk? :P

I fret to think of what could have been accomplished in past games had I not been in a delirious state of intoxication as is the case right now. :D

But hey, at least I get my turns in on time. 8)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on January 29, 2014, 10:38:42 pm
Sorry, this week has been quite busy for me.  I haven't even looked at my most recent turn.  Could I please have an extension until Saturday?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on January 30, 2014, 03:24:21 am
Extension provided
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on February 05, 2014, 03:11:33 pm
Whoops, sorry. Really thought I had sent the turn in for some reason.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on February 05, 2014, 04:13:04 pm
   Two stalls in one turn is a bit much. Gman already posted but I want Jarod to post why he missed as well or more specifically I want him to post to prove he is still following as I don't want to end up with another long series of stalled turns filled with stales.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on February 06, 2014, 02:56:15 pm
Are there really still 10 indy provinces?  WHY??? I'm guessing it has something to do with the indies being the third or fourth strongest player by army size.  (Nearly tied with marveni!)

Also, Mictlan has submitted a turn this round, so we can assume they are still active.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on February 06, 2014, 07:09:08 pm
Aye, I'm given to assume that if Lanka was pinned down by these long-lived indies they really can't be blamed for having given up so early on, though I haven't put scouts into position to see these mythical beasts first-hand.

Can I ask Marverni to preserve a screencap of these glorious monsters right now so their full majesty can be appreciated, if only at a later date when showing them off won't invite swarms of indie hunters descending upon them?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on February 06, 2014, 09:08:49 pm
Yeah, I don't think we need to worry about Mictlan.  With turns lasting a week and JarodCain's limited involvement, it's entirely possible that we won't hear from Mictlan for quite some time even with regularly-submitted turns.

So I would say it's premature to count them out just yet.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on February 08, 2014, 06:30:33 pm
May I point out how impressed I am with the speed with which Helheim has bolstered their nearly-expired dominion? I mean, not that they had a choice if they didn't want to be et by boarish/damp candles, but still.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on February 08, 2014, 09:36:36 pm
I dedicate this song to Atlantis and Yomi both having an income of 99 gems! (http://www.youtube.com/watch?v=14IRDDnEPR4&feature=kp)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on February 08, 2014, 09:50:23 pm
EJ: Called it before I clicked.

GMan: see, this is why we can't have nice things.

(And by "this", I mean lack of communication, and by "nice things" I mean coordinated joint firefighting campaigns.)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on February 08, 2014, 10:33:09 pm
Whoops, those golems clearly weren't intended for size 5 Warriors of the Deep :P.

In all honesty I kind of figured you'd just have better things to do than mop up the few meager remaining Abysian territories.

Eh, well it's all fine by me if it's fine by you. They would have expired their primary usefulness after the Abysian campaign anyway. I just wanted to progress things along to open up those delicious global slots. :D

Edit:

May I point out how impressed I am with the speed with which Helheim has bolstered their nearly-expired dominion? I mean, not that they had a choice if they didn't want to be et by boarish/damp candles, but still.
Haha, I won't be fielding immortals any time soon but it is indeed a welcome recovery. All thanks to the power of friendship and blood sacrificing. :D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on February 08, 2014, 11:19:59 pm
Whoops, those golems clearly weren't intended for size 5 Warriors of the Deep :P.

In all honesty I kind of figured you'd just have better things to do than mop up the few meager remaining Abysian territories.

The only size 5 troops on the field were the Atlantian royalty skulking in the back; even the Living Pillars up on the line were only size 3, so I'm kinda surprised the golems didn't do better. Especially since that was the Atlantian Plague Corps, who's been rotting from the inside out for going on two years after a few months of starvation early in the the War of of the Tides, not to mention their subsequent sojourn in a disease province...

The few remaining meager Abysian territories includes their capital all the way on the far west of the map, which has a nasty infestation of Jeffs and researchers that we haven't managed to root out yet, so just ignoring it in favor of doing other things is unfortunately not an option.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on February 08, 2014, 11:25:19 pm
Weird, I thought I remembered them being size 5 when I played Atlantis last. :-\
Clearly I should actually look at these things in game instead of just blurting things out but that's what happens when you're drinking. :P

Anyway... Yeah go ahead. Like I said, I just want the globals gone and at this point I'm far too lazy to move out more golems into position anyway.

All hail the new management regime!
Just don't build more temples please! :)

Edit:

No I'm not surprised they lost though. As diseased and wounded as your army was, it was still composed mostly of units with high strength and golems are pathetic in regards to attack and defense themselves, so it was easy for your units to get in and perform multiple attacks that could bypass the golem's decent protection. Those golems were in no way designed for that fight (or anything other than crushing province defense and mostly empty castles.)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on February 08, 2014, 11:37:28 pm
Let me just say that, despite skepticism of the utility of Living Pillars mooted earlier in this thread, I've found them to be extremely solid troops, albeit nothing I'd even momentarily consider building a bless strategy around. They may be slow, and expensive, and high-fatigue, but between their high HP, fire/frost immunity, obscene-by-EA-standards prot, excellent morale, slightly-higher-than-avg MR, and magic weapons, they're perfectly respectable heavy infantry.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on February 09, 2014, 09:26:06 am
Tell me about it. They're the perfect anti-Abysia infantry at the very least.

I did try to design a line of SCs to replace my rapidly burning-out armies, but none of the options I could muster were even remotely viable to stand against those humongous blobs of living pillars. Etheralness is out, high prot is barely useful, fire is out the question.
The only vaguelly sensible attempt at creating flying corps of Zmeys had been thwarted by the utter failure to remove the perpetual bad weather. Ugh.

If only Jeff had made different educational choices in his early days, he wouldn't be today complaining of all that dampness around his home. Alas, it's so much harder to learn new things when you're all crooked by too many worries spread over too many days, and what's left of your hair is as white as unicorn's seminal fluid.

Life can bite you in the arse, let me tell you that. Even my son doesn't talk to me any more, the ingrate.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on February 11, 2014, 02:38:37 pm
Yomi is interested in purchasing blood slaves in bulk, and is glad to offer to pay in cash, gems, or forged items.  Only nature and water gems are in short supply.

Looking at you, Abysia, Vanheim, and Mictlan, although we accept blood slaves from all folks.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on February 11, 2014, 05:08:41 pm
Son, you'll get nothing from me. I disown you.


And you, Atlantis, I'm dissapointed in your cheap temple-planting strategy. Are you that afraid of Mighty Jeff's last stand? Do you fear you may underestimate my potential and end up like your dumb bird just did?
I understand, I would be afraid of my great might too. Still, I am dissapoint.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on February 11, 2014, 06:56:40 pm
Son, you'll get nothing from me. I disown you.


And you, Atlantis, I'm dissapointed in your cheap temple-planting strategy. Are you that afraid of Mighty Jeff's last stand? Do you fear you may underestimate my potential and end up like your dumb bird just did?
I understand, I would be afraid of my great might too. Still, I am dissapoint.
And I'm impressed by this new word "dissapoint".  Like a merger of dissing and disappoint!  A great way to belittle one's foes!  I salute the Great Il Palazzo, even in this, his final hour.

Yomi is interested in purchasing blood slaves in bulk, and is glad to offer to pay in cash, gems, or forged items.  Only nature and water gems are in short supply.

Looking at you, Abysia, Vanheim, and Mictlan, although we accept blood slaves from all folks.
Maybe if you hadn't stolen my Gift of Health, you might have some spare nature gems.   >:(
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on February 11, 2014, 07:44:20 pm
And you, Atlantis, I'm dissapointed in your cheap temple-planting strategy. Are you that afraid of Mighty Jeff's last stand? Do you fear you may underestimate my potential and end up like your dumb bird just did?
I understand, I would be afraid of my great might too. Still, I am dissapoint.

One does not calmly and patiently dismantle something by precipitating. Also, you may not have noticed, but Atlantian temples are traditionally constructed with no less than one lightening rod per square ell, so I think we can safely say that you have no one to blame but yourself for their prevalence.

And that "dumb bird", as you call the fleshling shell worn by- erm, the noble Roc known as Gug'lanna the Visitor (that translates to Smiley Humanfriend in the Tongue of the Rocs), could not bear to see the unimaginable suffering of the poor Abysian people, left without guidance and starving while their selfish master feasts and frolics in his pleasure palace. As any higher being would do, Smiley sacrificed its very mortal body so as to provide the long-suffering Abysian peasants with a 2000-piece bucket of fricasseed birdflesh.

(It's only a pity Smiley wasn't a fish; those peasants should be fattening up their lean, stringy brains, not their useless fleshy trunks...)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on February 11, 2014, 07:56:49 pm
I'm definitely developing alzheimer's or something.

Freaking sleep deprivation and work related stress adding up; I could have sworn I submitted the turn.

This is totally unlike me guys, I'm really sorry. :-[

Edit:

It's not really a huge deal because I'm still waiting for a siege to finish anyway and I'm lacking any real post siege plans at the moment :-\.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on February 12, 2014, 05:51:48 am
And I'm impressed by this new word "dissapoint".  Like a merger of dissing and disappoint!  A great way to belittle one's foes!  I salute the Great Il Palazzo, even in this, his final hour.
Yes, that was absolutely on purpose and very clever of me, and had nothing to do with me not knowing how to spell properly.




Cheeky git.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on February 14, 2014, 12:46:31 am
Wait, I just got an email that the turn is due?  But now it's due monday?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on February 14, 2014, 01:33:41 am
Its called a stealth extension
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on February 14, 2014, 07:49:51 am
   Two stalls in one turn is a bit much. Gman already posted but I want Jarod to post why he missed as well or more specifically I want him to post to prove he is still following as I don't want to end up with another long series of stalled turns filled with stales.
Still here, I stalled out on the previous turn due to mandatory training at work and being unable to get home in time. I haven't posted much due to both not having much to say and being websensed at work (which was where I was able to regularly check the forums). But, I'm still around and am mostly trying to fix some internal realm problems.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on February 16, 2014, 02:47:09 am
Wait.  Crap.  Teleported onto the wrong province by one.  Sorry about that, Mictlan.  Can offer you blood gold.  Or a lightless lantern.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on February 16, 2014, 10:08:35 am
Wait.  Crap.  Teleported onto the wrong province by one.  Sorry about that, Mictlan.  Can offer you blood gold.  Or a lightless lantern.
Why not both?  Surely, Mictlan is entitled to that.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on February 18, 2014, 01:53:55 am
Life is busy, I'm going to need an extension by about 48 hours.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on February 18, 2014, 05:20:31 pm
Wait.  Crap.  Teleported onto the wrong province by one.  Sorry about that, Mictlan.  Can offer you blood gold.  Or a lightless lantern.
I'll take whatever gold you feel is appropriate.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on February 23, 2014, 12:08:36 pm
sent 280 gold this turn.  Should cover income loss and a fair amount of PD.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on February 25, 2014, 03:32:25 am
Lately, I've been working during the week 9-5 EST (which equals an end time of 10 GMT, dangerously close to our deadline), and hanging out with friends on Tuesday nights.  So, Wednesday deadlines don't work for me, sorry.  Could I have a 24hr extension please?

For future reference, this is my last week, so it might not be an issue in the future.  Just wanted to explain why I'm always asking for an extension from the Wednesday due dates.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 04, 2014, 04:13:37 pm
...and then there were seven...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on March 04, 2014, 04:21:34 pm
Huh, why is there a solar brilliance at my fortress?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 04, 2014, 04:29:27 pm
The True Firebird autocast it.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on March 04, 2014, 04:40:26 pm
   Huh, I managed to last quite a while with only a single province. I will continue to admin but we probably want someone else admining who is actually playing the game so if someone would volunteer that would be nice.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 06, 2014, 07:03:57 am
If none of the minor powers are champing at the bit to take the helm, the other major powers have kindly proclaimed "not it" and voluntold me to fall on my sword. So while hardly enthusiastic about doing so, I'm willing to take over admin responsibilities.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on March 06, 2014, 07:10:23 am
Hey, I can take the admin duties! For as long as I'm in play :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 06, 2014, 11:34:44 am
While that would kick the can down the road for as long as it takes flickering 26 candles to sputter out, it might be better to find a longer-term solution...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on March 06, 2014, 07:36:06 pm
   My long term solution is to make you both beholden to the power! Truly it is a wise decision with no possible negative outcomes! Also since I am not stopping my administration when you do any tricky admin things probably for the best that you post it here because if someone asks for a extension we don't need three people all extending it.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 07, 2014, 02:51:09 am
Three admins and three extensions means three times the extension, right?  ;D

Ok, I'll get back to working on my turn now... :'(  ;D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 07, 2014, 04:34:27 pm
...and then there were five.

Even though it meant blindness for any number of my troops, I figured Jeff deserved a more climactic send-off than being preached to death. Honestly, given the balance of power and immediate momentum when the war started, I really didn't think I was going to survive it. Although once Abysia got stuck on the Questrian tarball and Her Holy Grace drew Her line in the sand between Urd and Runia, things did start looking up surprisingly fast.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on March 07, 2014, 04:45:49 pm
Anyone got earth gems they're willing to sell? We can discuss pricing through pm.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on March 07, 2014, 04:56:47 pm
Oh, let us weep, forever weep,
Our eyes shall never welcome sleep.
He's gone, he's gone! His loss deplore
And we shall never see him more.


Today we've learned again that Abysia is a one-trick pony. If you don't design your pretender for diversification further down the line, you're bound to become a sitting duck.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 11, 2014, 07:59:10 pm
Llama sez we should have score charts updating normally again next turn.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 13, 2014, 09:43:17 am
LT 3h to hosting and two turns outstanding; I kicked this down the road 12h.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 13, 2014, 02:07:53 pm
Thx, I sort of forgot, sorry.

Turn submitted, processing!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on March 13, 2014, 08:22:10 pm
Hey, traveling from now through sunday.  I'll take my flash drive, but a general extension would be nice.  Ditto over to 401
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 13, 2014, 08:31:49 pm
How much do you need? Are we talking something like 0500GMT Monday, or moreso 0500GMT Tuesday? I.e., will you be able to get it in Sunday night, or will you need Monday?
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on March 13, 2014, 08:43:51 pm
should be able to get it in sunday night- I return sunday afternoon.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 13, 2014, 08:44:54 pm
I'll push both to 0500 Monday then.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 16, 2014, 08:41:54 pm
We've two nations outstanding at under 5h to go. Call me a pessimist, but I'm extending 24h.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on March 16, 2014, 08:47:54 pm
I already did the turn and I'll submit it in like 30 minutes when I get to my computer.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 16, 2014, 09:13:00 pm
Yeah, I'm wrapping my turn up now.  It's probably no secret that Yomi and I have maxed out our research, so I'm busy trying to find things for my hundreds of research mages to do.

I just sent like 40 of them unescorted to take an indy province from 30 troglodytes.  I figured "hey, what's the worse that could happen, they all die and I don't have to pay their wages any more?"

And none of them died.

So, at the risk of giving out Marverni national secrets, that is my explanation for the last two turns taking forever.  Once I get more permanent jobs for the pure research mages (patrollers perhaps?), they'll hopefully be a bit quicker.

EDIT: Turn submitted.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 18, 2014, 10:05:10 pm
Sorry, but looking at my schedule, I'm going to need a 24 hour extension.  Sorry.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on March 18, 2014, 10:37:10 pm
Postponed, is no problem.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 18, 2014, 10:38:26 pm
Erp, I just did a 24h extension. Ah, the too-many-cooks problem rears its head already...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Akhier the Dragon hearted on March 18, 2014, 10:44:50 pm
   Not really. The only thing I do have to advise on is if a turn rollback is needed to be done post first that your going to do it and wait a few minutes before you do it then check the thread again.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 18, 2014, 11:04:12 pm
Well, yeah. Anything as drastic as a rollback would be handled with far more fanfare, teeth-gnashing, and prior discussion. Rollbacks are best treated as being way more difficult and serious than they actually are, with lots of pedantic lecturing and paranoid warnings. That's been my policy for handling them in Round 401, anyway, and we've weathered two of them without batting an eye so far.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 19, 2014, 02:04:28 pm
I remember in one game we restarted to avoid a rollback.  Granted, it was like turn three, but still...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on March 19, 2014, 02:13:39 pm
...This is the last time I enter and submit a turn via a touchpad.

yeah, you can have gems for that, euchrejack.  On the upside, your tart is in a better place now.  probably.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 20, 2014, 05:58:44 am
...This is the last time I enter and submit a turn via a touchpad.

yeah, you can have gems for that, euchrejack.  On the upside, your tart is in a better place now.  probably.

Considering the nature of tarts, probably not.  :P
I'll be expecting a semi-generous gem delivery shortly (also lost the province, by-the-by).
EDIT: On the bright side, the dead tart didn't have any equipment, so you certainly saved some gems there!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 22, 2014, 04:49:32 pm
Thanks for the gems sum1won!  More than asked for, definitely fair compensation.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 27, 2014, 09:11:58 pm
Postponed 6h. Helheim?

[Edit: Postponed 18h more.]
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on March 28, 2014, 02:02:40 am
Haha, what is doing your turn right before it's due at 3 AM not a thing anymore?

Edit: Sorry Atlantis but your dominion is killing me :(. I mean, obviously your not the only one but looking at graphs and temple placement, you are definitely the greatest contributor.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 28, 2014, 03:36:05 am
Well, in fairness, I have exactly one province without a temple in it, so it's not like I was singling you out with my over-exuberant proselytizing. But this was not entirely unexpected.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on March 30, 2014, 08:14:43 pm
I think we all need an extension.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on March 30, 2014, 08:26:25 pm
I'll push it out 24h.

...and oops. I accidentally changed the hosting interval to 24h instead of postponing 24h, realized my error, did the extension, and then fixed the hosting interval. Which, um, means we all just got a 72h extension. Please don't take advantage of all of it unless you reeeeeeeeeeally need it...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on March 30, 2014, 08:30:04 pm
I've totally got this, just like last time ;D.

Just don't expect it until 3ish hours before the deadline.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on April 03, 2014, 03:02:56 pm
Sorry but this time I will need an extension. Won't have access to my dominions computer until tomorrow.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 03, 2014, 03:10:06 pm
How long will you need? Is 24h enough, or will you need more than that?

(24h will be pushed in the mean time.)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on April 03, 2014, 03:43:01 pm
24 should be sufficient. I'm aiming to get back 18 hours from now.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 04, 2014, 06:09:47 pm
Spoiler: Fluff (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 10, 2014, 04:35:47 pm
Are we going to extend the deadline b/c of Llamaserver issues?

Trying to decide whether to hunker-down and prepare my turn, or not.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Delta Foxtrot on April 10, 2014, 04:42:14 pm
Quote from: llamabeast
Yes, it will check its email and see all received files before it does any hosting. Maybe I will be able to turn the email checking back on before Saturday, we'll see.
- Source (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/dominions-405-bugs/page/2#966836)

So there should be no reason not to do your turn.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 10, 2014, 05:41:59 pm
Quote from: llamabeast
Yes, it will check its email and see all received files before it does any hosting. Maybe I will be able to turn the email checking back on before Saturday, we'll see.
- Source (http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/dominions-405-bugs/page/2#966836)

So there should be no reason not to do your turn.
Well, except personal laziness.  :P
Eh, I got an hour to spare, should be plenty of time.

EDIT: Turn submitted!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 10, 2014, 08:16:28 pm
Well, I actually tried to do an extension, but it wasn't processed. That kinda makes me nervous, and probably means I need to hunker down and do my turn too, even if we theoretically have 'til Saturday before the server gets fixed.

Although the server claims the listed time is not the scheduled host time when you try to postpone, so IDK, delays may yet process...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 11, 2014, 01:20:13 am
Well, the extension wouldn't be processed if the system was down.

The whole "Server may get fixed earlier" worried me into submitting my turn.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on April 12, 2014, 12:43:21 pm
"I received an e-mail from you, but unfortunately there seems to be a problem with it.

Your 2h file seems to be for a different turn number to the one the game's currently on. The 2h file is for turn 70, while the game is now on turn 1397409367."


So we've probably staled a few times.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on April 12, 2014, 01:00:06 pm
Well, in that case, I've certainly been dominion killed. :P
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 12, 2014, 05:20:24 pm
Well, in that case, I've certainly been dominion killed. :P
In that amount of time, none of us would be around.  :P

Atlantis, Llamaserver is back online, so you can submit your turn now.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 12, 2014, 07:05:11 pm
I'll get in in sometime in the next couple hours. Sorry about the (ridiculous) delay.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 12, 2014, 08:51:03 pm
Thanks for picking up the pieces of Helheim and running with them, gman8181. That was a brief but decidedly unpleasant war, and if I hadn't had an IWIN switch handy, there was certainly no guarantee I'd have won.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: gman8181 on April 12, 2014, 09:35:13 pm
Ouch, yeah one hell of a quick dominion kill right there :o.

It was fun though. I should have attacked sooner to overcome the weak dominion I had. It would have been nice to see the war play out a little longer but I'm kind of glad it's over. I'm not much of a fan of subbing other people's nations. I'm rather particular about what paths and scales I take and having a strong dominion of at least 8 or 9.

Anyway, I'll see you next round. Thankfully it'll be Dominions 4 instead of 3. :D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on April 15, 2014, 12:38:48 am
Can I grab an extension?  This turn is going to be a long one, since it looks like I need to redeploy now that the second front has disappeared.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 15, 2014, 12:50:24 am
Pushed 24h. Lemme know if you need longer.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 15, 2014, 07:53:45 pm
I could use an extra 24 hrs.  Tommorow's a busy day.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 15, 2014, 08:46:51 pm
Consider my arm twisted. Pushed 24 more.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on April 15, 2014, 09:36:28 pm
While we're at it, I could use 50 bucks.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 16, 2014, 11:04:09 am
While we're at it, I could use 50 bucks.
If you get 100, could you lend me 50?  ;D
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 16, 2014, 11:29:58 am
Look, if you guys can figure out a way to make me giving you money bring me the same deep-rooted visceral satisfaction that putting off doing my turn brings, you'll be on your way to fabulous wealth.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on April 16, 2014, 11:41:43 pm
submitted my turn, but llamaserver isn't recognizing it.  Hopefully temporary.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 17, 2014, 11:34:34 pm
Well, that was certainly a chaotic land grab by all...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 20, 2014, 08:07:38 am
I'm taking a 24h extension - I thought I'd be able to undertake this ordeal earlier in the weekend, but haven't been able to, and won't be able to today, either.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 20, 2014, 10:58:58 am
I sort of forgot when the deadline was, so no problems with me.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on April 20, 2014, 12:21:19 pm
No worries.  This turn was an unholy mess.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 25, 2014, 12:03:02 am
Sorry for the delay again. I thought I'd be able to get to this tonight - indeed, I pushed back the deadline a little rather than begging off 'til tomorrow earlier because "I'll be able to get to it a little later" - but I need to push it to tomorrow. It'll be done before tomorrow night.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 28, 2014, 05:37:21 pm
EucreJack? You good or you need more time? I mean, I'd not be one to talk about promptness, given that I only just forced myself to sit down and take the miserable* 60-90 minutes necessary to do my turn (and I still probably missed stuff)...

Spoiler: * (bellyaching) (click to show/hide)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 28, 2014, 07:44:12 pm
I'd be happy to call this game a 3-way-tie...

But I'll still submit a turn by the extended deadline.  My personal life is more busy (and interesting) then last August, and I sometimes lose track of the turn deadlines.

I might be willing to concede a Gold Metal sum1won, Silver Metal EuchreJack, and Bronze Metal E. Albright approximation if it means I don't have to do my turn...  :P

EDIT: And a Finalist Ribbon for Jarod Cain, who's still submitting turns and we can't be bothered to eliminate prior to calling it.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 28, 2014, 08:21:04 pm
Honestly, that sounds wonderful to me if it's okay with sum1won. The game still has some room for interesting maneuvering, but the grind-to-fun ratio has been swelling for quite a while now. I'll push back the deadline a bit longer so as to let sum1won have a chance to weigh in and maybe spare you the Hell of Turn 74...

Edit: yeah, Jarod definitely needs recognized for still playing despite his strategic position. Lesser men would have gone AI a long, long time ago...
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on April 28, 2014, 08:29:11 pm
We can do that.  I had a blitz I was building up to once a key tart stopped calling the dead, but if you all want to call it now, I'm fine, and will even tell you what it was!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 28, 2014, 08:42:20 pm
And I was about to finally shift from delaying tactics to defensive actions - and from there maybe even counterattacking! - but I'll take my third place and be glad for the end. Good game, good game.

I'll close it out on Llamaserver.

If we're doing post-game hand-tipping and wrap-up, might I inquire if either of you wish-happy fellows had laid hands on the Sunderer (https://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?mod=CB1.94.dm&page=unit&panes=unit+2916@20@5&unitq=sunderer)? I was (depressingly) still two turns from being wish-capable, but he was at the top of my wishlist. Not sure he've been worth it, but still, I'm pretty sure he'd've been at least as useful as anything else I could wish for, and more useful than a lot of things.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 28, 2014, 10:22:07 pm
Hadn't even heard of the Sunderer.

Ok, Elemental Court Count Time!

I had two Air Queens, one Fire King, and one Earth King.  Overall, I had enough astral income to wish every fourth turn, although I often wasn't sure how to best leverage it.

I'll also admit my nation was sort of a paper tiger towards the end, one that thankfully held up.  While I certainly had a reservoir of tarts (I could reliably summon two per turn, and the real limiter on Restore Soul was nature gems), armaments were scarce.

Good game all, I'm happy to consider myself a solid second place competitor, and keep my speculations of future grandeur to myself, lol.

I might have to acquire Dom4, if it really helps with the microhell.

As I delete the Llamaserver page, I feel a gigantic weight being lifted.  I thank you all.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: sum1won on April 28, 2014, 11:01:29 pm
I also didn't know about the sunderer.  I had one king of fire, and one queen of air (which I stole from atlantis).  I was spamming tartarians - could summon probably 3 a turn (maybe 4?), but like euchrejack, I couldn't make them all sentient.  That said, I was stockpiling deathgems for a planned alphastrike, and Dai Oni make good enough SC platforms as it is, so I really only just summoned 1-2 a turn.  My alphastrike plan was to open up with a couple of apocalypses once my wisher/tartarian was ready, and then use the corpses to mass summon undead and take as many forts as I could within a round, since most of atlantis's forts just had 100 or 150 defense.  I figured the apocalypses would also kill off Atlantis's chaff hordes and a large number of druids and gutaters, while cutting off what I saw as Marveni's main edge (excellent but expensive recruitable everywhere druids)


I think the new strategy that paid off the best was forging a bunch of stone spheres that let you scry every round, and use those to get good intelligence.  That was how I was able to identify Atlantis's best provinces for volcano/black death, and why I moved in clumps of 5-10 provinces in terms of targeting. 
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 28, 2014, 11:16:26 pm
Can't say for sure how effective killing off my mages would have worked.

Pros: Dead mages means I have to recruit more.

Cons: Dead mages means no wages for the bulk of my mages that I considered "useless" (aka anything not a druid).  Needless to say, my offensive strategy would have been "mass all gutaters and stargazers on the border and hope most die".

Among the fun super weapons that never were:
GoR Iron Dragon
GoR Gargoyle with Stone Sword (petrifies radius, but since gargoyle already stone is immune)

The fact I hadn't much else other than arming tarts sort of says a lot, although I believe I had the lion's share of the greatest artifacts.
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Jarod Cain on April 29, 2014, 07:50:01 am
Good game guys, as much as a pain as it was by the end I at least know what my problems were. Sadly they started with the routing of my starting army on turn three which essentially stalled any sort of expansion. I'm still surprised that my capitol (my last territory) wasn't assaulted immediately. Most of my army had been annihilated and what I had were some scraps from neighboring territories. After that siege started, anything I got was what I could summon or create.
-J-
Title: Re: Dom3 Round 15 - Game in Progress
Post by: E. Albright on April 29, 2014, 08:17:07 am
I lost the research game beating Abysia (and then Helheim), so I wasn't ready to fight a "real" war. The alpha strike plan you proposed would have been a decent one, but it might not have paid off quite as fully as you'd hoped, because we'd have been battling for the corpses, and there was the matter of my mobile thug/junior-SCs which you never got to see much of. Even if those only slowed down things, in the deep south 10-candle Wrath would have thinned the shambling hordes quickly (though not necessarily quickly enough, although if the apocalypse didn't axe enough of my omnipresent coral priests, the baying hordes would have quickly staged a comeback). Still, it would have swung the odds a lot further into your favor.

Since I wasn't ready for the endgame I didn't have tarts - I was, like wishing, two turns from getting those online. I'd actually been forced to experiment with CBM tart-alternatives - Asynja (https://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?mod=CB1.94.dm&page=unit&panes=unit+2890@20@5&unitq=asynja&unittype=6&unitgen=1) aren't bad (or great) if they get the right paths (which they often don't). I was about to start rolling out Ember Lords (https://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?mod=CB1.94.dm&page=unit&panes=unit+2886@20@5&unitq=ember%20lord&unittype=6&unitgen=1), since I was swimming in rubies, and while again, they're poor cousins to tarts, I'm actually curious how those would have fared. Underwater, I didn't get a chance to test out how packs of Great Kraken (https://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?mod=CB1.94.dm&page=unit&panes=unit+2887@20@5&unittype=6&unitgen=1&unitq=great%20kraken) would handle tartarians, but I suspect if they could catch them alone or even in pairs they'd do a pretty nasty number on them with a minimal amount of gems spent. Hmm, digging around on the mod inspector I suppose the actual top of my wishlist should have been this guy (https://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?mod=CB1.94.dm&page=unit&panes=unit+1349@20@5&unittype=6&unitq=devou), but its uniqueness and lack of mobility would have made it of limited value. Interestingly, in Dom4 they were changed to a one-nation pretender, but the unique label was dropped, so their utility as wish-fodder has increased, hehehe...

Elemental Royalty role call? In the end, I was reduced to the three Queens of Water and one King of Earth. None of them saw action, though the queens were mostly only good for defense.

I have no doubt I'd have lost had we continued, though by forcing Yomi to slog through a micromanagement hell to finish me I might have managed to tip the scales to Marverni. Which is typical; Atlantis is kingmaker, but not king.

A list of my best strategic/tactical coups through the game must include the invaluable 100 diamonds I sunk into Caelum's second casting of Perpetual Storm - that was so useful I might well have re-cast it had the birds died sooner. It probably was the nail in the coffin for Abysia; cryptic utterances (and observances of visible gem expenditures) from Il Palazzo suggested that he tried repeatedly to knock it down, and it was probably cast at 250+. The other big revelation for me, one that I wish I'd've realized sooner, was the humble Coral Priest. Recruited for 45g in any ocean or coastal castle with a temple, half of them have W1, which is enough to spawn endless hordes of filthy sea dogs - a surprisingly useful talent - or eventually skulk around in battle freezing hearts. They also had the effect of supercharging my research; had I realized CBM gave Atlantis something like this before the game started, I'd've swapped my not-so-useful Res3 with my Mag1, and it might have been a very different game. Might have.

Still, this was my 3rd or 5th MP game, depending on whether you count a lonely 1v1 duel and my abortive participation in Round 2, so I think I did pretty well. It was definitely a learning experience; I had no real grasp of how to properly use battlemages when we started, and Abysia forced me to teach myself that skill on the fly...

Edit: for CBM 1.94 games, the Sunderer is almost certainly the best wishable unit out there for general purpose use. However, while much less useful than a slightly-scaled-down Grigori, the other two units (https://dom3-mod-inspector.googlecode.com/svn/branches/i-s-u/index.html?mod=CB1.94.dm&page=unit&panes=unit+2918@20@5:unit+2917@333@1:unit+2916@644@-2&unittype=6&nation=17&unitnat=1) that are summoned with him by Open the Seal aren't awful either. Probably not worth a wish, but they might be under certain circumstances, as they have good paths and some special abilities to balance their shattered souls.

Incidentally, I'm inclined to wonder if their analogs in Dom4 would be worth wishing for. It may be a bug that God Vessels won't Defect if they're not GoR'd, but even as non-commanders God Vessels/Legions of Gods (https://dom4editor.googlecode.com/svn/trunk/inspector/index.html?page=unit&panes=unit+2498@20@5:unit+2501@541@-3&showids=1&sitekey=Rarity&sitecomp=3&siteval=4&spellnat=1&unitgen=1&unitq=god&unittype=4) are pretty damned nasty things.

Edit 2: EucreJack, I'd say the micro is cut down a fair amount in Dom4. Not a ton, but it's noticeable. A lot of the non-micro-altering changes make the game more enjoyable as well, too. I'd say it would certainly be worth grabbing one of these times Gamer's Gate or suchlike does another 50% off sale, and I'm not just saying that 'cause I wanna play with you again in the future... ;)
Title: Re: Dom3 Round 15 - Game in Progress
Post by: Il Palazzo on April 29, 2014, 08:35:52 am
A list of my best strategic/tactical coups through the game must include the invaluable 100 diamonds I sunk into Caelum's second casting of Perpetual Storm - that was so useful I might well have re-cast it had the birds died sooner.
Well done indeed!
Title: Re: Dom3 Round 15 - Game in Progress
Post by: EuchreJack on April 29, 2014, 05:14:03 pm
Edit 2: EucreJack, I'd say the micro is cut down a fair amount in Dom4. Not a ton, but it's noticeable. A lot of the non-micro-altering changes make the game more enjoyable as well, too. I'd say it would certainly be worth grabbing one of these times Gamer's Gate or suchlike does another 50% off sale, and I'm not just saying that 'cause I wanna play with you again in the future... ;)

With, against, same diff right?  :P
But I'm honored that you think I brought something to the game.