Bay 12 Games Forum
Dwarf Fortress => DF General Discussion => Topic started by: Aquillion on May 03, 2011, 04:08:17 am
-
Does anyone have the old movies that Toady released before Dwarf Fortress itself came out? Humancamps, the one where Toady Kills Norndarnòrn, things like that, the ones of Toady playing the game which covered the basic 2D gameplay over the course of several seasons?
-
I would be very interested in seeing these.
-
Yar.
-
I too would be interested in seeing these.
-
I'd like to see as well
-
I've been her since... always. And even I haven't seen this. So yea, interested.
-
This is the only one I've seen, (http://mkv25.net/dfma/movie-1-tragicmule) and I guess that's not one of the pre-release ones.
-
This is the only one I've seen, (http://mkv25.net/dfma/movie-1-tragicmule) and I guess that's not one of the pre-release ones.
This one is from the Z-axis release. I think he means the movies before the public release of DF in 2006.
-
I don't have them on this computer, and I couldn't find them on the server, but they are probably rotting off on a CD someplace, maybe. I can see what turns up.
-
This is the only one I've seen, (http://mkv25.net/dfma/movie-1-tragicmule) and I guess that's not one of the pre-release ones.
So the only video we have of Toady playing DF is him showing us how to methodically drown animals?
(http://img.ie/images/64b83.png) (http://img.ie/)
-
no, there were quite a handfull of short videos like tragedy mule in the long void between 2d and 3d versions, as new features were being developed and demonstrated. but pre-release videos would be long before that time, and much before Markavian put up the map archive and added video functionality.
Heck, I wasn't even here when 2D mode had the undead invasions. I'm going to go out on a limb and say that anyone who remembers that, they were probably a B12 fan before DF was even announced, which could easily be something like 10 years? I'm not really sure.
-
I think the undead invasions never made it to the public release. I started playing just a couple months later and they weren't in the game anymore.
-
based on our registration dates, i guess it could only be like five years, then.
So who did the early pre-alpha releases go to, then? Armok 1 and LCS community members, i suppose?
-
Maybe real life friends of Toady.
The public release was June or July 2006, I think. I started playing around August, and registrated a month later.
-
I don't have them on this computer, and I couldn't find them on the server, but they are probably rotting off on a CD someplace, maybe. I can see what turns up.
Doesn't look like they are on any of the 2005 CDs. I'll see if anything else turns up.
-
November 2004 had some. They are old enough to not be in a compatible format, but I had a little player ready.
http://www.bay12games.com/dwarves/dfmovies2004.zip
When you load movies with it, you have to include the cmv extension. So you'd type g to load, then "bigd.cmv", for instance.
-
What are the flashing tiles surrounding the elves in elfdeath.cmv?
-
That's the magical effect that goes on while they are animating trees. Some trees march up from the bottom in the last third of the movie.
-
I wish dragons were powerful as the dragon in bigd.cmv still.
-
I feel we have neglected a video of a very powerful megabeast here (http://www.youtube.com/watch?v=2PJqC6Wbt80)...
-
These are really awesome.
I recall you mentioning the humans making campfires before, but it was cool seeing it on the screen. It would be neat seeing the underground animal people camps do something similar in the future.
Also, seeing the animated trees produce logs on death made me chuckle.
-
These are really cool.
I especially liked the elves animating trees. It seems like a sweet concept.
I also like the uberness of the dragon.
-
Nice little treasure trove of DF videos. ^_^
-
That's the magical effect that goes on while they are animating trees. Some trees march up from the bottom in the last third of the movie.
OMG I GOING TO FAINT!
-
Why doesnt DF run that fast now? :(
-
Ha, I wanted elves to be able to animate trees. And necromancer elves to raise logs.
-
I think the undead invasions never made it to the public release.
Necromancers that can raise the undead are in the game
Oh, how far Dwarf Fortress has come.
-
Ooo, thanks, Toady!
EDIT: Hmm, some of the ones I was thinking of aren't there... I vaguely recall a bunch of seasonal ones from a bit later tracking the progress of an entire fort, showing how to set up a farm, etc... oh well.
-
Why doesnt DF run that fast now? :(
it does if you record a video and play it back.
-
Does anyone have the old movies that Toady released before Dwarf Fortress itself came out? Humancamps, the one where Toady Kills Norndarnòrn, things like that, the ones of Toady playing the game which covered the basic 2D gameplay over the course of several seasons?
Do you know what Tolkiens, Gygax and Arneson have in common? They are all time travelers, they went to the future and played the full version of Dwarf Fortress and wrote an AAR.
-
Do you know what Tolkiens, Gygax and Arneson have in common? They are all time travelers, they went to the future and played the full version of Dwarf Fortress and wrote an AAR.
The reason they took time to "write" their books was really so they could remove all the Dwarf Fortress references.
-
Yeah, like renaming Adamantine to Mithril, seriously, it's too plain obvious not to notice.
-
Ooo, thanks, Toady!
EDIT: Hmm, some of the ones I was thinking of aren't there... I vaguely recall a bunch of seasonal ones from a bit later tracking the progress of an entire fort, showing how to set up a farm, etc... oh well.
I think I found those too. I'll see if they still work in a bit.
-
Wow! Amazing to see how far DF has come ^.^
But why were the magical elves removed? And what were the yellow goblins in 'fight'?
-
Wow! Amazing to see how far DF has come ^.^
But why were the magical elves removed? And what were the yellow goblins in 'fight'?
While the game was never publicly released with that sort of stuff, my understanding is that the 'magical' stuff in prerelease DF versions was all tightly scripted -- eg. you'd get the dead rising once as a scripted invasion on the fourth year or something. This was eventually taken out because it didn't work well with Dwarf Fortress' goal of making a dynamic world where events like that would occur 'organically' -- it tied the game too tightly to telling one story, rather than letting it be a fantasy universe simulator that naturally produced its own stories.
-
... and now it's getting to the point where those things do happen organically. Holy Crap.
-
This makes me so excited for the new magic stuff coming up. I'm not even joking but this game has consumed so much of my time I haven't even though about playing another game for a solid 6 months.
-
With the secrets coming,I'll finally transform that huge pile of useless FB tallow pile into gold,muhahahahahahahahahaha!
-
With the secrets coming,I'll finally transform that huge pile of useless FB tallow pile into gold,muhahahahahahahahahaha!
Knowing this game, your ability is just as likely to turn it into gnomeblight or kitten spleen.
-
Or the gold will still have the syndromes attached....
-
I recall you mentioning the humans making campfires before, but it was cool seeing it on the screen.
Humans make campfires in the current release. Those campers.
Why doesnt DF run that fast now?
Depends. Did you look at all the videos? Some were deliberately sped up to show a lot within fewer frames (which you can tell by all the skipped frames), but most run at the speed I get with a fresh fort.
And what were the yellow goblins in 'fight'?
I believe those would be Spearmasters. I may have the color wrong.
--Rexfelum
-
>.>
<.<
Watching...
-
I have the ones from 2005 now (one year before the first release). I think these run in the currently released version, rather than the standalone exe for the 2004 movies. Put them in "data/movies" and press semi-colon from the title menu.
The files here are all fairly large (3 to 5MB). I'm not sure if I've numbered them correctly.
1 (http://www.bay12games.com/dwarves/pre_movies/2005_01_huntbug.cmv)
2 (http://www.bay12games.com/dwarves/pre_movies/2005_02_huntbugb.cmv)
3 (http://www.bay12games.com/dwarves/pre_movies/2005_03_huntbugc.cmv)
4 (http://www.bay12games.com/dwarves/pre_movies/2005_04_huntbugd.cmv)
5 (http://www.bay12games.com/dwarves/pre_movies/2005_05_huntbuge.cmv)
6 (http://www.bay12games.com/dwarves/pre_movies/2005_06_huntbugf.cmv)
7 (http://www.bay12games.com/dwarves/pre_movies/2005_07_huntbug7.cmv)
8 (http://www.bay12games.com/dwarves/pre_movies/2005_08_huntbug8.cmv)
9 (http://www.bay12games.com/dwarves/pre_movies/2005_09_huntbug9.cmv)
10 (http://www.bay12games.com/dwarves/pre_movies/2005_10_spring10.cmv)
11 (http://www.bay12games.com/dwarves/pre_movies/2005_11_spring11.cmv)
12 (http://www.bay12games.com/dwarves/pre_movies/2005_12_summer12.cmv)
13 (http://www.bay12games.com/dwarves/pre_movies/2005_13_summer13.cmv)
14 (http://www.bay12games.com/dwarves/pre_movies/2005_14_autumn14.cmv)
15 (http://www.bay12games.com/dwarves/pre_movies/2005_15_autumn15.cmv)
16 (http://www.bay12games.com/dwarves/pre_movies/2005_16_winter16.cmv)
17 (http://www.bay12games.com/dwarves/pre_movies/2005_17_winter17.cmv)
18 (http://www.bay12games.com/dwarves/pre_movies/2005_18_spring18.cmv)
-
Ooo. Thanks, Toady. That brings back memories.
Hrm, the first huntbug eventually gives me a compression error once I've let it play a while... though that might just be me, since I know my computer's been having inexplicable compression errors with DF stuff. The DF map archive chokes on it, too, though... hrm. Can anyone else manage to upload these to the DF map archive? Probably we'd have to contact them to try and get any but the first, since they don't normally accept uploads above 1 MB. But they seem like they're of enough historical interest to be worth trying to get them in there, if we can.