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Author Topic: Murderflood: resurrection (Ardentdikes IIIv2) Preparing the reboot...  (Read 32543 times)

Taupe

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Careful, long text ahead. this is where info and link on the previous iteration of murderflood are kept. This information is NO LONGER RELEVANT, but you may want to refer to it or check the links out of curiosity or something. So here it is:


*   *   *   *   *   *

**This is a new thread, since the original's OP has wandered into the bees pit and never came out. Most of this post is taken directly from this page over here. The first three turns are written there**


Murderflood

Spoiler: The location (click to show/hide)
Spoiler: Welcome to....... (click to show/hide)

☼Quotes☼



Spoiler: Backstory (click to show/hide)

DF Version: 0.40.12 0.40.13 0.40.24
Tileset: ASCII Who fucking cares...


Moltenchannels has fallen! It is time for Ardentdikes III, the next entry in the series. Welcome to:
Murderflood the Fiery Enchanted Hell-Dike of Terror

Ardentdykes Principles
1. Must have a device to flood the fort with magma.
2. Ludicrously dangerous deathtraps that kill everyone are AWESOME
3. Construction should be aboveground when possible. That’s why it’s a 5x5.
4. We need dykes. Build moar dykes!

General rules:
1. Each player has one in-game year to run the fortress.
2. Each player has two weeks of real time to finish their turn. This timeframe may be changed if deemed necessary. Take as much time as necessary to complete the turn, but give regular updates,Make sure you try and stick to this timeframe, so the fort doesn't die of inactivity, lest we throw you into the bees pit while you sleep.
3. Once the previous' players turn ends, you have 72 hours to begin your turn before we throw you into the bees pit AND then into the eternally-burning-zombie-forgotten-beast-ridden cavern. You won't get free sandwiches there.
4. If you changed the tileset in your save by replacing the raws, specify it when posting the save.
5. Try not to kill the fortress.


Player List:
1. CaptainArchmage (complete) (Part 1) (Part 2) (Part 3 + Save)
2. Ghills (skipped)
3. Triaxx (complete) (Part 1) (Part 2) (Part 3) (Part 4) (Part 5) (Part 6) (Part 7) (Part 8 + 9) (Conclusion + save)
4. Taupe (complete)
(Part 1) (Part 2) (Part 3) (Part 4) (Part 5) (Part 6) (Part 7 + 8 ) (Part 9 + save)
5. notquitethere (skipped)
6. UristMcKiwi (complete) (Part 1) (Part 2) (Interlude 1) (Interlude 2) (Part 3) (Interlude 3) (Part 4) (Part 5 + save)
7. MDFication (skipped)
8. Darkrider2 (skipped)
9. Tonnot98 (skipped)
10. Deus Asmoth (complete)
11. Maxcat61 (skipped)
12. Notquitethere (skipped)
13. TheFlame52 (complete!)
14. Triaxx2 (complete!)
15. Zuglarkun (complete!)
16. jwoodward48df (missing in action)
17. FearfulJesuit (skipped)
18. Tonnot98 (skipped)
19. Pearofclubs (skipped)
20. Taupe (in progress)
21-Urist McKiwi
22-Deus Asmoth
23-TheFlame52
24-Gwolfsky
25-Ghills
26-Dumbestdorf
27-Zuglarkun
« Last Edit: August 26, 2015, 12:04:21 pm by Taupe »
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Taupe

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Re: Murderflood: resurrection (Ardentdikes III)
« Reply #1 on: March 11, 2015, 10:27:02 pm »

*reserved space*

notquitethere

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Re: Murderflood: resurrection (Ardentdikes III)
« Reply #2 on: March 11, 2015, 10:37:31 pm »

I'm still interested in taking a turn... when my life is a bit less crowded.
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Taupe

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Re: Murderflood: resurrection (Ardentdikes III)
« Reply #3 on: March 11, 2015, 10:40:54 pm »

You've been added to the queue. 5 turns means 10 months in this place, you should have enough time to get your life together, or start a new one from scratch.

TheFlame52

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #4 on: March 12, 2015, 04:06:38 pm »

Turn and dorf plz

Urist McKiwi

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #5 on: March 12, 2015, 04:11:38 pm »

I've got a day or so of hectic postgraduate Fun planned (project I was planning to do for a course got buried in paperwork and I had to switch to a backup....so I'm 1-2 weeks behind on it as a result), but then I should be able to.....um....read through 14 pages of very slow updates on the old thread and see where things are. Then I can get started. :)
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Taupe

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #6 on: March 12, 2015, 04:32:41 pm »

TheFlame, you have been added to the turn list, altho you are already dorfed as the king's cousin and royal blacksmith. I still need to include an updated dwarfing list, which I'll do at the same time i decide to index the various turns from the old fort. Expect the thread to be progressively more in order over the upcoming weeks, as I update the copy-pasted OP with up-to-date infos.
« Last Edit: March 12, 2015, 04:38:12 pm by Taupe »
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Deus Asmoth

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #7 on: March 12, 2015, 05:16:20 pm »

It may be worth checking who on the turn list is still interested as well.
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Look elsewhere, reader. There is nothing for you here.

Triaxx2

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #8 on: March 12, 2015, 07:21:41 pm »

I'll be happy to take another turn at the very end.
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Zuglarkun

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #9 on: March 13, 2015, 07:53:57 am »

Requesting for a turn.
« Last Edit: March 13, 2015, 08:00:40 am by Zuglarkun »
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Taupe

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #10 on: March 13, 2015, 01:51:37 pm »

You've been added. I'm currently in the process of contacting the incoming overseers ahead of time, so we can get them up to date should they want to play, or skip them should they have forsaken this place. I've also added myself to the list of players for a second go, but I'll postpone if new players want to give this a shot.

Editing of the old OP is progressing slowly. If you stumble upon worthy quotes to include in the appropriate section, do point them out.
« Last Edit: March 13, 2015, 01:53:20 pm by Taupe »
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Urist McKiwi

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #11 on: March 14, 2015, 09:17:04 pm »

Right! I've downloaded 0.40.24 and the savefile. I'll need to read up the history before really starting to play....



.....Hmm. This place seems relatively simple compared to endgame Moltenchannels. It is, however, a complete mess lacking any structure. It's going to take a while to sort things out a bit. A few questions I do have though:


1. Where are the levers for the drawbridges in the walls?
2. Are there any breaches in the outer defences?
3. What were we supposed to be doing here again? No, really, I've forgotten.....eh, screw it. What do people think about towers?*



*And walls, if we're lacking defenses that can keep us alive.
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Taupe

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #12 on: March 14, 2015, 09:29:53 pm »

1-I believe each lever is next to the drawbridge it activates, in the inner courtyard. Look for small ortoclase structures next to the walls.

2-The wall seems to be well-placed, but you'll want to make it double and add a second level/fortification to defend against climbers.

3-Our objectives were to build a magma dyke, but also to build only aboveground when possible. most of my turn was dedicated to the construction of the warehouse (i suggest setting the barracks on the second floor) as well as making the dinning hall and finishing the first big housing building. We still lack tons of windows in that building, but at least people now have beds.

Urist McKiwi

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #13 on: March 15, 2015, 04:17:14 pm »

3rd Granite, 103. Murderflood.

Urist McKiwi VI looked up at the tree. "Hmmph".

He raised the axe, to start work....

"Urist! Urist McKiwi!"

Startled by the voice behind him, he spun on the spot.....and tripped over a root. "OOF!"


"Ah....eh...sorry sir. let me help you up..."

"That....will not be necessary," boomed McKiwi, "what is it?"

"The election, sir!"

"Election?"

"The...one yesterday....."

"I don't remember an election......"

"Well, you won it on the run-off....Gnott stood down"

"Gnott? Gnott.....I should know this....."

"....."

"...oh, yes...Gnott. Fine fellow, if a bit...well...you know the word....looking at yourself.....you know...."


"Vain?"

"No, no, not at yourself...sort of....at yourself.....ah..."

"Introspective?"

"YES! That's the one. Bit too much, if you ask me. No need for all that nonsense. "

"I'm not really sure Gnott is really-"

"So! I'm in charge now, yes?"

"Ah....Yes, sir."

McKiwi looked back at the tree. He really didn't like leaving a job unfinished like this.

"Alright. I'll be in shortly"
-------------------------------------------

My stats are perfect for this endeavour:




Truly, nothing can go wrong.

Edit: Did I mention that the elves are annoyed at us? Yeah, that's not gonna change, I don't think.
Edit2: Did I really spell "Gnott" with a Q? I should really start eating breakfast before writing these posts....
« Last Edit: March 15, 2015, 05:04:52 pm by Urist McKiwi »
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Taupe

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Re: Murderflood: resurrection (Ardentdikes IIIv2)
« Reply #14 on: March 15, 2015, 09:52:29 pm »

*placeholder*
« Last Edit: August 26, 2015, 12:03:58 pm by Taupe »
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