Name: PhobotosSooooo....
Age: no
Class: Forger of Dreams
Race: Minor God
Skills: Dream Magicks
Hometown: Hypnos' Dream Palace
Yeah Phobotos was the Greek god of surreal dreams and impossible objectsWut? How does that work? What impossible objects?
He would send dreams of inventions and such to inspire the great scholars of the age.Yeah Phobotos was the Greek god of surreal dreams and impossible objectsWut? How does that work? What impossible objects?
Edited my sheet.So I noticed.
I was thinking that he could but it would be hard and he would mostly just attack sleeping monsters.Name: PhobotosSooooo....
Age: no
Class: Forger of Dreams
Race: Minor God
Skills: Dream Magicks
Hometown: Hypnos' Dream Palace
He can do funky things with dreams, then? Can he make people fall asleep to? That'd probably be real handy, considering what he is.
Which would make combat boring. Or it would but it's time for an introduction toI was thinking that he could but it would be hard and he would mostly just attack sleeping monsters.Name: PhobotosSooooo....
Age: no
Class: Forger of Dreams
Race: Minor God
Skills: Dream Magicks
Hometown: Hypnos' Dream Palace
He can do funky things with dreams, then? Can he make people fall asleep to? That'd probably be real handy, considering what he is.
Name: S'kvirr the InconsistentCan you give me an example of how this would work?
Age: Ageless, appears to be around 35
Class: Paradox Mage
Race: Bipedal reptile-thing (not a lizardman, most definitely not)
Skills: Time Paradoxes
Strength: 6
Speed: 9
Hometown: Personal refuge dimension outside of time and space
For example, calling a future self to help with something in the present, then later in the future get called to the past to help with something; this would be the predestination paradox, the paradox being a future event affecting the present. Or calling someone else from the past, poisoning them and sending them back, to retroactively make a fight with that person easier. I plan to add more types of paradoxes to my skills later, such as spatial paradoxes, as you mentioned new skills can be gained.Time ParadoxesCan you give me an example of how this would work?
Sleep and enter The Collective Unconscious to see what kind of sleeping things are around.3. You fall asleep. You fail to enter The Collective Unconscious, however
Exist in the past as well as the present. Prelive recent events as past self. Try to remember and understand what's going on.4. You successfully enter the past while still existing in the present. You watch your past self faint, and dissolve into glowing dust. [Mysterious Magical Forces=4] You then faint and return to your present self's body.
Ignore these strange beings, gotta continue training. Start punching and kicking trees with the softest bark.5. You start hitting the bark. Congratulations, you now have +1 STR.
start a fire in the center of the clearing6. Congratulations you started a fire. You meant a forest fire, right? oops.
Can't cook without fire!
Pray to the god of knowledge... Thoth, for example. Try to find reasons for me being here. Maybe it's divine mission or something of similar-epic scale?2. You pray to Thoth, but nothing happens.
Get up, climb up a tree3. You get up. Unfortunately, you find yourself incapable of climbing a tree, due to none of them having sufficiently low hanging branches.
I try harder completely unaware of the fire.2. You once again fail to enter the collective unconscious.
Unravel time to observe the threads of fate for any weirdness, then weave it back to normal. I might have chosen a slightly overpowered character, already messing with reality by turn 2.2vs3. Time does not like being unraveled, and you fail to do so. Maybe when you're on better terms with time.
Start sprinting in any direction until I find a water source.6. You start sprinting in a random direction to find a water source. You eventually find one, but you're a little over 5km away from the clearing.
douse the fire with conjured sauce!3. You conjure some sauce. Unfortunately, your aiming sucks and you hit Phobotos instead.
((Why did I have a feeling something like that would happen?))
"Hm... Nothing. Beside firre. Stop. Firre?"
"Oh great Thlaloc, benevolent god of water, hear thy ardent believer! Send a rain to subdue Xolotl, Quetzalcohuātl brother, who reigns freely in those fires!"
Sadly, I don't have expendable children to sacrifice to Tlaloc. But for a small-scale wonder simple prayers would probably suffice.
Sigh at the forest fireYou sigh at the forest fire.
((Is the fire close to where I am?))
Head back, try to lead the others to water source.
"Oh shit! How long has that been on fire?"1. You attempt to summon large amounts of dream sand. You set yourself on fire instead.
I summon large amounts of dream sand.
Give the past a visit and put out the fire when it's still small. The paradox here is that without the fire, I'd have no reason to visit the past to put it out, in which case I would have reason...4. Congratulations, you visit the past and put out the fire while it's still small. Time does not feel like dealing with paradoxes, though, and instead creates an alternate universe in which you don't put out the fire
((Is the fire close to where I am?))4.You head back, only to see the fire has been put out. You tell the others about the water source anyway.
Head back, try to lead the others to water source.
make an awesome roasted vegetable dish using the fire, the sauce on the other guy's head, and the plants around meAuto-fail. You attempt to make a roasted vegetable dish, but since the fire doesn't exist anymore, you kinda can't roast the vegetables.
Maybe this bucket is endless?.. Try this hypothesis! Now!6. You check if the bucket is endless. It is, but your experiment involved throwing it in the air. It bounces off your head. Ouch.
Walk away from the fire to less on fire places5. You walk towards the water source that martial artist told you about. Along the way, you find 10 gold lying on the ground. No, I don't know how it got there either.
I try to summon some dream sand to put myself out.3. You summon dream sand. Unfortunately, it lands around a tree instead. Learn to aim better.
Break into 8 different timelines, in which I go explore one compass direction each, then bring the timelines together and return to the clearing.1. Time does not feel like dealing with your shit, and demotes you to a Blue Mage instead.
Before heading back to the water source, climb a tree, get a view of the surrounding landscape.5. You climb the tree and get a nice view of the surroundings. Here's a hint; it's a forest. There's trees as far as the eye can see (so not very far then). There's also a strange fruit with swirly patterns on it at the top of the tree.
wander towards the water source. Take in the surroundings.6. You break into a sprint and quickly reach the water source. You are Exhausted now, though. This means that you may only do basic actions such as looking around etc.
Go and search for proper sacrifice for benevolent Tlaloc. Animals would suffice. For now.4. You walk around the forest, and find a sleeping deer beside a tree.
(Sunday was busy)3.You find a long bendy piece of wood. Unfortunately, since you don't have any string, you can't make anything.
Make a bow, can't be a ranger without bows(or animal sidekick, but baby steps)
What kind of a Blue Mage am I now, exactly? I can think of multiple things for that to mean,Final Fantasy/8-bit Theater style, where you copy each and any spell or attack you are hit with.
stop drop and roll5. You stop, drop and roll, succesfully putting out the fire.
Walk to the indeterminate water source. Look for a decent spot for a camp. The clearing would be great, but it's too far from water.1. You start walking, but trip over a stone after two steps. You now have Light Bruising on your hands. For the next 2 turns, -1 to any actions that require hands.
EDIT2: ((Oh, it seems I did get to keep my skills for time paradoxes, looking at the edited character sheet.))
Head to water source. Meet up with the others.3. You head to the water source. Unfortunately, nobody is there yet.
Look aroundAuto-success. You look around. There is a small lake beside you, and trees as far as the eye can see.
Time for a sacrifice! Creep closer, slash tendons in its legs, then proceed with ritual.4. You creep closer, and slash the deers tendons. You then proceed to scarifice it to Tlaloc.
Go find a sheep/vine/something that can be made into string5. You find a rather strong, but thin vine. You then make it into string.
I gather my dreamsand into dream vials (only capable of holding dream related items.)6. You gather big clumps of dream sand, and place them into the dream vials. Unfortunately, you also add in some dirt into them, which is somehow not falling out.
Hang my head in shame for the demotion and the fall. Continue walking to the water source, look at it long enough to determine whether it's a spring, a brook, an oasis or whatever.Auto-success. You hang your head in shame. 6. You decide to run to the water source, and, upon arrival, find that you are Exhausted. Can only perform basic actions during your next turn.Spoiler: OOC (click to show/hide)
Do push-ups until others arrive.4. You begin doing push-ups. +1 to strength.
Find materials to make a fishing pole of some sort2. You fail to find any of the materials necessary for any sort of fishing pole.
"Thaks for you blessing, Tlalok! thanks for your pray, Mixcoatl! In the name of Tezcatlipoca, let us proceed, brothers!"5. You search for your 'brothers', and find them at the oasis. Along the way, you found a fruit with odd swirl patterns on it.
Lisardman looked around - only to find no one in the vicinity.
"Er... Brothers?"
Search for others. If gods wish it, I will find them.
((And so good rolls made me into aztec priest))
Combine string and stick to make bow4. You combine the vine and stick. Congratulations, you are now the proud owner of a bow.
((Hope it wouldn't be impossible task like kicking one or two minor gods out from the sky...))(("Impossible" is such a relative word. Give me an hour and I'll make a plan for anything.))
((Heh, yeah. More "impossible" the task - more fun dealing with it. I just don't want to receive "hunt for badgers in my name" on 3. That would be a downer.))((Hope it wouldn't be impossible task like kicking one or two minor gods out from the sky...))(("Impossible" is such a relative word. Give me an hour and I'll make a plan for anything.))
I walk to the water source and mix the fruit dreamsand and water in a Dream Vials to make Dream Nectar.((You don't have any fruit.))
Fine I look for fruit as I walk and do that if I find any.I walk to the water source and mix the fruit dreamsand and water in a Dream Vials to make Dream Nectar.((You don't have any fruit.))
3. You reach the water source. Unfortunately, you don't find any fruit.Fine I look for fruit as I walk and do that if I find any.I walk to the water source and mix the fruit dreamsand and water in a Dream Vials to make Dream Nectar.((You don't have any fruit.))
Introduce myself now that we're stopping for a while after the initial chaos. Look for a good spot to meditate on, but don't meditate yet.Auto-success. You introduce yourself. 3. You find a decent spot for meditation.
"Call me S'kvirr. Some also call me Inconsistent due to my views on the order of the world. Up until a moment ago I was tearing the rules of the multiverse apart, but alas, Time itself was insulted by my ironically broad understanding of the Paradox and turned me into a mere Blue Mage. I may be able to figure out any spells thrown at me, and maybe, just maybe, I can tap into some of my former power. And no, lizardman, I am not one of your kind even though I may seem like one."
((I just realized I could retcon the demotion by stopping myself from trying to split the timeline for exploration, but this gives a good reason for my character to be weak in the beginning.))
"Hello all, nice to meet you, can't really talk right now..."2. You try to continue, but are unable to do so.
Keep doing push ups.
Collect consumable materials3. You manage to find an apple and some herbs. That's it.
"Huh, lizard people. Don't see that everyday. I don't know about all this timey wimey gods and stuff. I'll do what I do best. COOK
"It's just your opinion. Gods ways are unpredictable, and it can be revealed that you're my blood brother in addition to the brother-in-religion during this quest. Who knows?"1. Not only does Quetzalcoatl refuse to answer your prayer, but somehow lightning strikes you. You are now Paralyzed.
Now, with everyone in place, time to pray for guidance once more.
Quetzalcoatl, god of wisdom, answer my prayer, show us the way!
((Hope it wouldn't be impossible task like kicking one or two minor gods out from the sky...))
Gather straight(-ish) sticks and small stones and fastson them into crude arrows6. You gather a large amount of straightish sticks and some vaguely triangle shaped stones. Unfortunately, that includes that 500kg rock beside the river. You are now Weighed Down(cannot move).
I steal Sarrak's Fruit and make my Dream Nectar.2. You fail to take Sarraks fruit. Allow me to rephrase that. You failed to steal the fruit from a Paralyzed person. Man you suck.
"I'ma take this kay. I'll pay you in Dream Nectar. It may help you enter a religious trance or some shit I don't know."
Meditate. Seek to restore some of my power.Auto-fail. Time does not feel like giving you your powers back.
"Whew, I'm beat. Say, does anyone know where we actually are? I'm itching for a fight, and there's not a whole lot out here.5. You start searching for food and find; apple x1, swirl-patterned fruit x1, herbs x2.
Start searching around for food, and signs of creatures other than us.
Examine the pool of water1. You fail to do so, and fall in instead. You are now Drowning (must attempt swimming action, dies after 3 turns)
Oh well, guess gods don't like being spoke to on regular basis...Auto-success. You wait for the paralysis to wear off. You can move again.
Wait for paralysis to wear off.
Drop the 500 kg rock and combine sticks and2. You attempt to drop the 500kg rock, but it sticks to you like super glue. You still cannot move.stonesrocks
Kerr'tan watched in amusement at several failed attempts of theft.You give the fruit to the 'dreamperson'. 3. You find some herbs. You're not entirely sure about the healing part, though.
"...Well, whatever. Take it."
Give my fruit to the dreamperson. Search for healing herbs.
"Thanks man."4. You make 3 vials of Dream Nectar, using the swirl-patterned fruit. It looks somewhat different compared to the usual stuff you make though. Maybe the fruit was magical? You give one to Kerr'tan, one to S'kvirr, and keep one for yourself.
I make Dream Nectar and if I have more than one vial give one to Kerr'tan and if I have three use one to help S'kvirr by placing him in a dream trance.
Meditate. Ask Time to provide a quest for me to prove myself.6. You meditate, attempting to communicate with Time. You meditate a bit harder than you should've though, and are now communicating with Eldritch beings from outside the universe, though.
"Geez, you suck at swimming..."2. You attempt to dive in, but trip over your own feet. You're still on dry land, though.
Dive in to help drowning person.
Swim back to land3. You swim. You're still not on land, though. Ah well, at least you're not drowning anymore.
((At least I didn't have that massive rock in my inventory))
I use my Dream Nectar to help me enter the Collective Unconscious and search the area for sentient beings (this includes animal intelligence and upward.)3. You drink the Dream Nectar. You feel different, compared to what usually happens when you drink Dream Nectar. Not only that, you fail to enter the Collective Unconscious.
Keep meditating. Talk with the eldritch beings. "Hello. I appear to have taken my trance to the wrong level, but I come with questions. With whom am I talking? With what am I talking? How can I get to Time's favour? What do I need to do to gain the favour of Time? Can I trust you? Can you be trusted? Is the sky of Earth blue when it is day? Is the sky of Earth blue when it is day?" ((Repetition and illogical questions because it is best to be sure about reliability when dealing with eldritch beings.))1. You fail to continue to meditate. Just before you are pulled back, you caught a glimpse of the Eldritch beings face. You are now Insane(50% chance of your action being something completely different. Lasts for 5 turns.).
I will not give up! Go and help the swimming person, if it's the last thing I do!6. You help your chef to get on dry land. You are now Exhausted(cannto do anything other than look around).
Get to dry land.Erm, no. You're already on dry land.
Test them! Where was that tripping person? Treat his leg using healing paste!2. You fail to treat the 'tripping' person.
Pull off rock1. You fail to do so, and instead are Crushed by the rock (Cannot attempt any action other than talking. Will die after 3 turns.).
"Why, thank you."((Are you gonna actually post an action? Or are you skipping this turn?))
1. You fail to do so, and instead are Crushed by the rock (Cannot attempt any action other than talking. Will die after 3 turns.).
(('laughs'. forgot all about that. Now we're just waiting for Froggy. I'm giving him an hour.1. You fail to do so, and instead are Crushed by the rock (Cannot attempt any action other than talking. Will die after 3 turns.).
((Perhaps that's the reason))
(('laughs'. forgot all about that. Now we're just waiting for Froggy. I'm giving him an hour.((Well, I'm about to fight insanity, so whatever the result, there will be a change to that.))
By the way, has anyone noticed that despite the name, no one's actually fought anything, let alone monsters?))
Shake the horrors off; I have done and will do, not just seen and will see, weirder things.3. You partially shake the horrors off. You are now Crazy(50% chance of doing completey different action. Lasts for 2 turns.).
Rest. Try to get some sleep.Auto-fail. You try to go to sleep, but you've got a gut feeling that something will happen soon.
"Oh great... Mighty Quetzalcoatl, thy serv pries your strength once more! Assist me in saving this 'uniquely unlucky person' from his impending demise!"3. Quetzalcoatl igores you, and instead you push off the rock with pure brute strength. You are now Exhausted.
Grab 500 kg of rock. Throw it off of a crushed person with god's help (or without it, if need be!).
Find some of that swirly fruit everyone keeps yabbering about2. You kinda fail at that. Then again, it might require an epic success while doing something else to get it. Probably.
"Why, thank you."4. You thank Sarrak.
I start a fire for the creation of Dreamglass.6. Ooh, another forest fire. This'll be amusing.
(I not going to die in 2 turns, right?)((The rock's not on you anymore, so no.))
I begin forging Dreamglass for my SlumberOS display.5. You forge 3 pieces of Dreamglass.
Ponder the mystery of the Paradox. ((Skip action, can't afford any risks with craziness.))You ponder the mysteries of your Childhood instead.
Gather as much energy as possible, even in the presence of a new forest fire.1. You fail, and throw yourself into the fire instead. You are now on Fire(will die in 5 turns).
MAKE AN AWESOME ROAST USING THE FIRE5. Using the fire, and whatever ingredients you had, you make an awesome Roast. Not only that, it seems edible!
Rest beside the rock.3. You rest beside the fire instead.
Make arrows with rock and sticks2. You fail, due to not possesing any string.
I forge the Dreamglass in to a SlumberOS display.5. Instead, you somehow make a complete SlumberOS tablet.
"Oh, but isn't fire delicious? That sweet, atonal taste in my tail, people screaming in green, such happiness."You skip the action.
Skip action by babbling non-sequitur sentences similar to above.
((I'm not sure if sudden synesthesia mixed with hazy memories of possibly nonexistent childhood counts as insanity, but what the carp, who cares?))
((Wait, I'm too exhausted too even MOVE, and yet I somehow manage to throw myself directly into the fire?)) ???3. You're halfway out of the fire.
"You guys mind helping THE GUY WHO'S ONE FIRE HERE?!"
Try to get out and put self out, exhaustion and auto-fail be damned. Privately prepare for the end.
"I didn't even get to fight any monsters..."
Throw the burning man into the lake6. You throw him, and yourself into the lake. You're both Drowning though.
"Stand still!"5. You spray a crapton of water on top of the drowning NRDL. On a positive note, you also put out the fire.
Use the ENDLESS bucket of water on 'fireman'. Mwahaha.
Look for vines to use as string2. You can't find any.
I use the SlumberOS to do a full diagnostic on the effects of the Dream Nectar that is currently in my system.Auto-success. The SlumberOS read: Unidentified Magical Power is gained. Random Weakness(appears to be mist) is also gained. Contact with mist causes one to lose all strength and magical power.
"Wait, why did I say a staccato elephant bluely walked the humans to the delirious water? That doesn't make sense. It does look like the humans are drowning, though, so maybe I should do something."5. You grab a long stick and pull them out of the water.
Grab a long stick and help Meron and Hamm back on dry land with it.
Eat the Swirly patterned fruit.Auto-success. You eat the swirl-patterned fruit. You feel a strange power bubbling within you.
Learn how to swim!Auto-fail. You can't, on account of having just been dragged ashore.
Grab the charred, drowning, exhausted person out of the water.Auto-fail. They're not in the water anymore.
"SlumberOS: Do a search through the Collective Unconscious looking for data that matches what you have on my ability.""22 similar matches to power. No perfect matches can be found."
"Sometimes, a simple and straightforward solution is the best."
Return to meditation, ponder the simplicity of heroism.
"Sometimes, a simple and straightforward solution is the best."4. Yo return to your meditation.
Return to meditation, ponder the simplicity of heroism.
"Thank you for saving my life...all of you."5. You start punching a tree. Upon contact, your fist bursts, and turns into something black, and sand-like. You can sorta control the stuff, too.
What the hell did I just eat?
Start punching and kicking trees, see if this shows what the fruit did.
find materials to make a weapon!4. You find a stick and some sharp rocks.
Drink dream nectar to go into magical trance for better contact with divine powers.3. You drink the dream nectar. Nothing happens though. You don't even feel any new magical powers.
Use grass as strings4. You tie the rocks to the sticks using grass. You now have arrows x9.
"Report data found on closest mach.""Closest match is able to push objects at high-speed through contact with his palm."
Meditate. Retry getting a quest from Time.3. You meditate, but Time refuses to talk to you.
"What the..."2. The ash moves around a bit, but doesn't reform into your hand.
Reform fists using ash.
Make a spear!4. You make a spear.
Perhaps, it still acted, hm? Try to contact random aztec god to question him.2. You try, and fail, to contact a random Aztec god to question him.
Go hunt a monsterAuto-fail. There don't appear to be any monsters in the vicinity.
Offer Space, Time's good friend, a favour in exchange for help in mollifying Time. Ask Space if Space wants to call in said favour immediately in the form of a quest.((What do you mean by that?))
((I'm having a bit of pronoun trouble with personifications of concepts, any ideas?))
Keep trying. My hands must be reformed, no matter what.((More or less, yeah.))
((So, does my character's power work like sandman, then? At least, I can make my hands as sifty or as dense as I want?))
Quivering Palm technique go!1. You don't know what that is, but you slam your palm against a tree. Ouch.
Offer Space, Time's good friend, a favour in exchange for help in mollifying Time. Ask Space if Space wants to call in said favour immediately in the form of a quest.2. Space rejects your offer. Mutters something about having too many minions already.
((I'm having a bit of pronoun trouble with personifications of concepts, any ideas?))
Keep trying. My hands must be reformed, no matter what.3. Your hands are reformed. They're still made of ash, though.
((So, does my character's power work like sandman, then? At least, I can make my hands as sifty or as dense as I want?))
Sharpen a stone some more so that I have a rock-knife1. You don't have anything to sharpen it with. Oh, and you drop the rock on your hand. Somehow.
Go search some hallucinogenic mushrooms. After all, I need them for a proper contact.4. You find some hallucinogenic mushrooms.
Connect with nature and gain a wolf pet3. You connect with nature, but get a slug pet instead.
I begin using Dreamsand Dreamglass and some rocks to make Dreamite Alloy.Auto-fail. You don't posses either of those things.
Move on to asking a quest from Logic.5. Logic gives you a quest ((which is in the newly-implemented quest spoiler)) which, upon completion, will give you logic powers. That is to say, the ability to apply logic to things that shouldn't be possible, negating and even wiping out their existence.
"Seriously, I haven't been or will be that bad. All I've done and will do is break every law you guys have tried and will try to set in the multiverse, come on!"
((EDIT: Added temporal flexibility.))
Start punching trees with my new ash hands.3. You punch rocks instead. Surprisingly, your hands don't scatter again upon contact. They're still made of ash, though.
Find more cooking ingredients!2. Lol, nope. No ingredients for you.
Eat mushrooms while meditating to stone myself into the god-realm. Preferably without entering berserk rage and slaughtering everybody in the vicinity...4. You do so, and your soul is now in the god-realm. Specifically, the Aztec section.
I summon more Dreamsand and look for rocks.6. You summon enough dream sand to bury yourself. On top of yourself. You are now Crushed.
Ask around the Realm of Ideas for the whereabouts of this Orb. Start with Knowledge.5. You ask Knowledge about the whereabouts if this Orb. Knowledge claims it is in the domain of Ignorance.
Shit, I could have sworn I posted.Auto-fail. You try, but there don't appear to be any.
Find some monsters to fight.
Collect some bark from some trees4. You get some bark.
Wander in search for the quest-giver.Auto-fail. There ain't no quest givers aroun' here.
((First one looks better in my opinion. As for mapping: if you have time - please, do it.))
Wander east6. You wander east. And east. And east some more, until you read the other side of the ... Oh my god, you're on an Island!.
(First one better)