Nice to hear, i've been doing some abstracting and i think i have a decent build running with my own goblin modifications & orcfort features running to a standard that doesn't alienate vanilla too much.
So hopefully with the current build of ethics and values I have running, they should either be buddies for being on the same babysnatcher team or each other's favorite enemies at least due to some parallel and opposite views of things , plans being to jump into control of one or the other try them out then run combat scenarios back and forth with raids, if a productive relationship with goblins can be achieved in play (trading, spending more than a season not killing each other, picking up the other race's mercenaries), then it may end up being a constructive step to adopting this for the vanilla gameplay implementation to split up the features between the two races (Orcs trade rubies, goblins trade ash glass etc)
- I really like the plant options its nice to have a little something extra.
Enclosed is what i have so far of entity code, with no particular orcfort reactions included but notable additions, it doesn't really tell you a lot without supporting context but it hopefully supports what im saying in the above paragraph.
[ENTITY:TAIGA]
[SITE_CONTROLLABLE]
[ALL_MAIN_POPS_CONTROLLABLE]
[CREATURE:ORC]
[TRANSLATION:GOBLIN]
[DIGGER:ITEM_WEAPON_PICK]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_AXE_GREAT]
[WEAPON:ITEM_WEAPON_HAMMER_WAR]
[WEAPON:ITEM_WEAPON_SWORD_SHORT]
[WEAPON:ITEM_WEAPON_SWORD_2H]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_MACE]
[WEAPON:ITEM_WEAPON_BOW]
[AMMO:ITEM_AMMO_ARROWS]
[WEAPON:ITEM_WEAPON_MAUL]
[ARMOR:ITEM_ARMOR_BREASTPLATE:COMMON]
[ARMOR:ITEM_ARMOR_LEATHER:COMMON]
[ARMOR:ITEM_ARMOR_CLOAK:UNCOMMON]
[ARMOR:ITEM_ARMOR_TUNIC:COMMON]
[ARMOR:ITEM_ARMOR_ROBE:COMMON]
[HELM:ITEM_HELM_HELM:COMMON]
[HELM:ITEM_HELM_CAP:COMMON]
[GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
[GLOVES:ITEM_GLOVES_GLOVES:COMMON]
[SHOES:ITEM_SHOES_SHOES:COMMON]
[SHOES:ITEM_SHOES_BOOTS:COMMON]
[SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
[SHOES:ITEM_SHOES_SOCKS:COMMON]
[PANTS:ITEM_PANTS_PANTS:UNCOMMON]
[PANTS:ITEM_PANTS_GREAVES:COMMON]
[PANTS:ITEM_PANTS_LEGGINGS:COMMON]
[PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
[SHIELD:ITEM_SHIELD_SHIELD]
[TOOL:ITEM_TOOL_NEST_BOX]
[TOOL:ITEM_TOOL_JUG]
[TOOL:ITEM_TOOL_LARGE_POT]
[TOOL:ITEM_TOOL_STEPLADDER]
[TOOL:ITEM_TOOL_SCROLL_ROLLERS]
[TOOL:ITEM_TOOL_SCROLL]
[TOOL:ITEM_TOOL_BOOKCASE]
[TOOL:ITEM_TOOL_PEDESTAL]
[TOY:ITEM_TOY_AXE]
[CLOTHING]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:5]
[CURRENCY:GOLD:15]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:TEMPLE:NAME_BUILDING_TEMPLE]
[SELECT_SYMBOL:LIBRARY:NAME_BUILDING_LIBRARY]
[SELECT_SYMBOL:REMAINING:UGLY]
[CULL_SYMBOL:ALL:DOMESTIC]
[CULL_SYMBOL:ALL:FLOWERY]
[CULL_SYMBOL:ALL:HOLY]
[CULL_SYMBOL:ALL:PEACE]
[CULL_SYMBOL:ALL:NEGATOR]
[CULL_SYMBOL:ALL:GOOD]
[CULL_SYMBOL:ALL:EVIL]
[STONE_PREF]
[METAL_PREF]
[ANIMAL]
[ANIMAL_CLASS:ORC_ANIMAL]
[ANIMAL_FORBIDDEN_CLASS:GOOD_PET]
[ANIMAL_ALWAYS_MOUNT]
[ANIMAL_ALWAYS_WAGON_PULLER]
[ANIMAL_ALWAYS_SIEGE]
[ANIMAL_ALWAYS_PET]
[ANIMAL_ALWAYS_PACK_ANIMAL]
[ANIMAL]
[ANIMAL_TOKEN:DIRE_WOLF]
[ANIMAL_ALWAYS_PRESENT]
[ANIMAL]
[ANIMAL_TOKEN:STEPPE_AUROCHS]
[ANIMAL_ALWAYS_PRESENT]
[ANIMAL]
[ANIMAL_TOKEN:SQUIG]
[ANIMAL_ALWAYS_PRESENT]
[USE_EVIL_PLANTS]
[USE_EVIL_WOOD]
[USE_ANIMAL_PRODUCTS]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[ABUSE_BODIES]
[WILL_ACCEPT_TRIBUTE]
[RELIGION:PANTHEON]
[RELIGION_SPHERE:STRENGTH]
[RELIGION_SPHERE:SACRIFICE]
[RELIGION_SPHERE:DISCIPLINE]
[RELIGION_SPHERE:VICTORY]
[RELIGION_SPHERE:HUNTING]
[RELIGION_SPHERE:VALOR]
[SPHERE_ALIGNMENT:WAR:500]
[ART_FACET_MODIFIER:GOOD:0]
[ART_FACET_MODIFIER:OWN_RACE:316]
[FRIENDLY_COLOR:5:0:1]
[DEFAULT_SITE_TYPE:CITY]
[LIKES_SITE:CITY]
[TOLERATES_SITE:DARK_FORTRESS]
[TOLERATES_SITE:CITY]
[SELECT_SYMBOL:CIV:NAME_ENTITY_KINGDOM]
[SELECT_SYMBOL:SITE:NAME_ENTITY_TOWN_FOUNDER]
[START_BIOME:TUNDRA]
[START_BIOME:TAIGA]
[BIOME_SUPPORT:TUNDRA:3]
[BIOME_SUPPORT:TAIGA:3]
[BIOME_SUPPORT:GRASSLAND_TEMPERATE:2]
[BIOME_SUPPORT:SHRUBLAND_TEMPERATE:2]
[BIOME_SUPPORT:ANY_TEMPERATE_FOREST:1]
[BIOME_SUPPORT:ANY_DESERT:1]
[SETTLEMENT_BIOME:GRASSLAND_TEMPERATE]
[SETTLEMENT_BIOME:ANY_TEMPERATE_FOREST]
[SETTLEMENT_BIOME:SHRUBLAND_TEMPERATE]
[SETTLEMENT_BIOME:DESERT_ROCK]
[SETTLEMENT_BIOME:DESERT_BADLAND]
[PROGRESS_TRIGGER_POPULATION:2]
[PROGRESS_TRIGGER_PRODUCTION:2]
[PROGRESS_TRIGGER_TRADE:2]
[PROGRESS_TRIGGER_POP_SIEGE:3]
[PROGRESS_TRIGGER_PROD_SIEGE:0]
[PROGRESS_TRIGGER_TRADE_SIEGE:0]
[SIEGER]
[ACTIVE_SEASON:SUMMER]
[BABYSNATCHER]
[MAX_STARTING_CIV_NUMBER:100]
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:140]
[BEAST_HUNTER]
[SCOUT]
[MERCENARY]
[SET_SCHOLARS_ON_VALUES_AND_JOBS]
[SCHOLAR:HISTORIAN] // Somebody has to scribe the battles (Orcfort - "History? Wotz dat?)
[SCHOLAR:DOCTOR] //Somebody has to fix the injured (Orcfort - "Stitch it on with da nailz tiz gud as new")
[SCHOLAR:MATHEMATICIAN] // Somebody has to count the dead (Orcfort - "I stopped da counting when i run out of fingers")
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:GELDER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:MILKER]
[PERMITTED_JOB:SHEARER]
[PERMITTED_JOB:SPINNER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:PLANTER]
[PERMITTED_JOB:HERBALIST]
[PERMITTED_JOB:BREWER]
[PERMITTED_JOB:POTASH_MAKER]
[PERMITTED_JOB:LYE_MAKER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:ARCHITECT]
[PERMITTED_JOB:DIAGNOSER]
[PERMITTED_JOB:BONE_SETTER]
[PERMITTED_JOB:SUTURER]
[PERMITTED_JOB:SURGEON]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:GLAZER]
[PERMITTED_JOB:STRAND_EXTRACTOR]
[PERMITTED_BUILDING:SOAP_MAKER]
[PERMITTED_REACTION:TAN_A_HIDE]
[PERMITTED_REACTION:RENDER_FAT]
[PERMITTED_REACTION:MAKE_SOAP_FROM_TALLOW]
[PERMITTED_REACTION:BREW_DRINK_FROM_PLANT]
[PERMITTED_REACTION:PROCESS_PLANT_TO_BAG]
[PERMITTED_REACTION:MAKE_PLASTER_POWDER]
[PERMITTED_REACTION:MAKE_QUICKLIME]
[PERMITTED_REACTION:MAKE_MILK_OF_LIME]
[PERMITTED_REACTION:MAKE_PARCHMENT]
[PERMITTED_REACTION:MAKE_SCROLL]
[PERMITTED_REACTION:GLAZE_JUG]
[PERMITTED_REACTION:GLAZE_STATUE]
[PERMITTED_REACTION:GLAZE_LARGE_POT]
[PERMITTED_REACTION:GLAZE_CRAFT]
[PERMITTED_REACTION:BITUMINOUS_COAL_TO_COKE]
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
[WORLD_CONSTRUCTION:BRIDGE]
[ETHIC:KILL_ENTITY_MEMBER:ONLY_IF_SANCTIONED]
[ETHIC:KILL_NEUTRAL:PERSONAL_MATTER]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:ACCEPTABLE]
[ETHIC:TORTURE_FOR_FUN:MISGUIDED]
[ETHIC:TORTURE_ANIMALS:APPALLING]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PUNISH_EXILE]
[ETHIC:LYING:APPALLING]
[ETHIC:VANDALISM:PUNISH_REPRIMAND]
[ETHIC:TRESPASSING:PUNISH_REPRIMAND]
[ETHIC:THEFT:PUNISH_REPRIMAND]
[ETHIC:ASSAULT:PUNISH_REPRIMAND]
[ETHIC:SLAVERY:PERSONAL_MATTER]
[ETHIC:EAT_SAPIENT_OTHER:PERSONAL_MATTER]
[ETHIC:EAT_SAPIENT_KILL:MISGUIDED]
[ETHIC:MAKE_TROPHY_SAME_RACE:SHUN]
[ETHIC:MAKE_TROPHY_SAPIENT:MISGUIDED]
[ETHIC:MAKE_TROPHY_ANIMAL:JUSTIFIED_IF_NO_REPERCUSSIONS]
[VALUE:LAW:0]
[VALUE:LOYALTY:30]
[VALUE:FAMILY:15]
[VALUE:FRIENDSHIP:-10]
[VALUE:POWER:50]
[VALUE:TRUTH:10]
[VALUE:CUNNING:-10]
[VALUE:ELOQUENCE:-15]
[VALUE:FAIRNESS:-15]
[VALUE:DECORUM:-30]
[VALUE:TRADITION:30]
[VALUE:ARTWORK:0]
[VALUE:COOPERATION:-15]
[VALUE:INDEPENDENCE:30]
[VALUE:STOICISM:15]
[VALUE:KNOWLEDGE:-15]
[VALUE:INTROSPECTION:-15]
[VALUE:SELF_CONTROL:-15]
[VALUE:TRANQUILITY:-30]
[VALUE:HARMONY:-10]
[VALUE:MERRIMENT:0]
[VALUE:CRAFTSMANSHIP:15]
[VALUE:MARTIAL_PROWESS:50]
[VALUE:SKILL:15]
[VALUE:HARD_WORK:-15]
[VALUE:SACRIFICE:30]
[VALUE:COMPETITION:30]
[VALUE:PERSEVERANCE:50]
[VALUE:LEISURE_TIME:0]
[VALUE:COMMERCE:0]
[VALUE:ROMANCE:-20]
[VALUE:NATURE:15]
[VALUE:PEACE:-50]
[BANDITRY:25]
[LOCAL_BANDITRY]
[GENERATE_WIND_INSTRUMENTS]
[GENERATE_PERCUSSION_INSTRUMENTS]
[GENERATE_DANCE_FORMS]
[LAND_HOLDER_TRIGGER:1:80:5000:50000]
[POSITION:MONARCH]
[NAME_MALE:great clanfather:great clanfathers]
[NAME_FEMALE:great clanmother:great clanmothers]
[NUMBER:1]
[ALLOWED_CREATURE:ORC:ALL]
[SPOUSE_MALE:chief consort:chiefs consort]
[SPOUSE_FEMALE:chieftess consort:chieftesses consort]
[SUCCESSION:BY_HEIR]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MILITARY_GOALS]
[PRECEDENCE:1]
[RULES_FROM_LOCATION]
[REQUIRES_MARKET]
[MENIAL_WORK_EXEMPTION]
[MENIAL_WORK_EXEMPTION_SPOUSE]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[EXPORTED_IN_LEGENDS]
[DETERMINES_COIN_DESIGN]
[COLOR:5:0:1]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:8]
[MANDATE_MAX:4]
[REQUIRED_BOXES:10]
[REQUIRED_CABINETS:5]
[REQUIRED_RACKS:5]
[REQUIRED_STANDS:5]
[REQUIRED_OFFICE:10000]
[REQUIRED_BEDROOM:10000]
[REQUIRED_DINING:10000]
[REQUIRED_TOMB:10000]
[POSITION:GENERAL]
[NAME:high warlord:high warlords]
[NUMBER:1]
[SQUAD:10:bodyguard:bodyguards]
[APPOINTED_BY:MONARCH]
[RESPONSIBILITY:MILITARY_STRATEGY]
[COMMANDER:LIEUTENANT:ALL]
[PRECEDENCE:50]
[MENIAL_WORK_EXEMPTION]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:2]
[REQUIRED_BOXES:2]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:3]
[REQUIRED_STANDS:3]
[REQUIRED_OFFICE:500]
[REQUIRED_BEDROOM:250]
[REQUIRED_DINING:250]
[REQUIRED_TOMB:1]
[POSITION:LIEUTENANT]
[NAME:great-warlord:great-warlords]
[NUMBER:AS_NEEDED]
[SQUAD:10:veteran warrior:veteran warriors]
[APPOINTED_BY:GENERAL]
[PRECEDENCE:100]
[MENIAL_WORK_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:1]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:2]
[REQUIRED_STANDS:2]
[REQUIRED_OFFICE:100]
[REQUIRED_BEDROOM:100]
[REQUIRED_DINING:100]
[MILITARY_SCREEN_ONLY]
[POSITION:CLAN_LEADER]
[NAME:clan leader:clan leaders]
[SITE]
[NUMBER:1]
[RULES_FROM_LOCATION]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MEET_WORKERS]
[RESPONSIBILITY:MILITARY_GOALS]
[RESPONSIBILITY:LAW_ENFORCEMENT]
[PRECEDENCE:110]
[DO_NOT_CULL]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[POSITION:WARCHIEF]
[NAME:warchief:warchiefs]
[SITE]
[NUMBER:1]
[SQUAD:10:clanguard:clanguards]
[APPOINTED_BY:CLAN_LEADER]
[RESPONSIBILITY:MILITARY_STRATEGY]
[COMMANDER:SERGEANT:ALL]
[PRECEDENCE:120]
[DO_NOT_CULL]
[DUTY_BOUND]
[POSITION:SERGEANT]
[NAME:troop leader:troop leaders]
[SITE]
[NUMBER:AS_NEEDED]
[SQUAD:10:warrior:warriors]
[APPOINTED_BY:WARCHIEF]
[PRECEDENCE:200]
[DO_NOT_CULL]
[DUTY_BOUND]
[MILITARY_SCREEN_ONLY]
[POSITION:EXECUTIONER]
[NAME:grim executioner:grim executioners]
[SITE]
[NUMBER:1]
[RESPONSIBILITY:EXECUTIONS]
[EXECUTION_SKILL:HAMMER]
[APPOINTED_BY:CLAN_LEADER]
[PRECEDENCE:150]
[DO_NOT_CULL]
[COLOR:0:0:1]
[DUTY_BOUND]
[ACCOUNT_EXEMPT]
[MENIAL_WORK_EXEMPTION]
[PUNISHMENT_EXEMPTION]
[DUTY_BOUND]
[DEMAND_MAX:1]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_BEDROOM:100]
[REQUIRED_DINING:250]
[POSITION:SHAMAN]
[NAME:shaman:shamans]
[SITE]
[NUMBER:1]
[REQUIRES_MARKET]
[RESPONSIBILITY:HEALTH_MANAGEMENT]
[APPOINTED_BY:CLAN_LEADER]
[PRECEDENCE:160]
[DO_NOT_CULL]
[COLOR:5:0:0]
[REQUIRED_OFFICE:100]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_BEDROOM:100]
[REQUIRED_DINING:100]
[POSITION:HOARDMASTER]
[NAME:hoardmaster:hoardmasters]
[SITE]
[NUMBER:1]
[REQUIRES_MARKET]
[RESPONSIBILITY:MANAGE_PRODUCTION]
[RESPONSIBILITY:ACCOUNTING]
[APPOINTED_BY:CLAN_LEADER]
[PRECEDENCE:160]
[DO_NOT_CULL]
[COLOR:5:0:0]
[DUTY_BOUND]
[DEMAND_MAX:1]
[REQUIRED_OFFICE:100]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_BEDROOM:100]
[REQUIRED_DINING:100]
[POSITION:SPEAKER]
[NAME:clanspeaker:clanspeakers]
[SITE]
[NUMBER:1]
[RESPONSIBILITY:TRADE]
[REQUIRES_MARKET]
[APPOINTED_BY:CLAN_LEADER]
[PRECEDENCE:170]
[DO_NOT_CULL]
[COLOR:5:0:0]
[DUTY_BOUND]
[POSITION:OUTPOST_LIAISON]
[NAME:clan liaison:clan liaisons]
[NUMBER:1]
[RESPONSIBILITY:ESTABLISH_COLONY_TRADE_AGREEMENTS]
[RESPONSIBILITY:TRADE]
[APPOINTED_BY:MONARCH]
[PRECEDENCE:80]
[MENIAL_WORK_EXEMPTION]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[ACCOUNT_EXEMPT]
[DO_NOT_CULL]
[COLOR:7:0:1]
[DUTY_BOUND]
[DEMAND_MAX:3]
[REQUIRED_BOXES:3]
[REQUIRED_CABINETS:2]
[REQUIRED_RACKS:2]
[REQUIRED_STANDS:2]
[REQUIRED_OFFICE:1500]
[REQUIRED_BEDROOM:1500]
[REQUIRED_DINING:1500]
[POSITION:DIPLOMAT]
[NAME:warspeaker:warspeakers]
[NUMBER:1]
[RESPONSIBILITY:MAKE_INTRODUCTIONS]
[RESPONSIBILITY:MAKE_PEACE_AGREEMENTS]
[RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
[APPOINTED_BY:MONARCH]
[PRECEDENCE:70]
[DO_NOT_CULL]
[COLOR:7:0:1]
[MENIAL_WORK_EXEMPTION]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:3]
[REQUIRED_BOXES:3]
[REQUIRED_CABINETS:2]
[REQUIRED_RACKS:2]
[REQUIRED_STANDS:2]
[REQUIRED_OFFICE:1500]
[REQUIRED_BEDROOM:1500]
[REQUIRED_DINING:1500]
[POSITION:WARLORD]
[NAME_MALE:warlord:warlords]
[NAME_FEMALE:warlord:warlords]
[SPOUSE_MALE:lord:lord]
[SPOUSE_FEMALE:lady:lady]
[SITE]
[REQUIRES_MARKET]
[LAND_HOLDER:1]
[LAND_NAME:a strong clan]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MILITARY_STRATEGY]
[RESPONSIBILITY:MILITARY_GOALS]
[SUCCESSION:BY_HEIR]
[NUMBER:AS_NEEDED]
[PRECEDENCE:20]
[MENIAL_WORK_EXEMPTION]
[MENIAL_WORK_EXEMPTION_SPOUSE]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[COLOR:5:0:0]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:4]
[MANDATE_MAX:3]
[REQUIRED_BOXES:6]
[REQUIRED_CABINETS:4]
[REQUIRED_RACKS:3]
[REQUIRED_STANDS:3]
[REQUIRED_OFFICE:2500]
[REQUIRED_BEDROOM:2500]
[REQUIRED_DINING:2500]
[REQUIRED_TOMB:2500]
[POSITION:WATCHER]
[NAME:watcher:watchers]
[SITE]
[NUMBER:1]
[RESPONSIBILITY:LAW_ENFORCEMENT]
[APPOINTED_BY:CLAN_LEADER]
[REPLACED_BY:BLOODGUARD]
[PRECEDENCE:130]
[DO_NOT_CULL]
[COLOR:1:0:1]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_OFFICE:100]
[REQUIRED_BEDROOM:100]
[REQUIRED_DINING:100]
[POSITION:BLOODGUARD]
[NAME_MALE:bloodguard:bloodguards]
[NAME_FEMALE:bloodguard:bloodguards]
[SITE]
[RESPONSIBILITY:LAW_ENFORCEMENT]
[RESPONSIBILITY:BUILD_MORALE]
[SQUAD:10:clanguard:clanguards]
[APPOINTED_BY:WARLORD]
[PRECEDENCE:80]
[MENIAL_WORK_EXEMPTION]
[PUNISHMENT_EXEMPTION]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[COLOR:5:0:0]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:2]
[MANDATE_MAX:1]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:3]
[REQUIRED_STANDS:3]
[REQUIRED_OFFICE:500]
[REQUIRED_BEDROOM:500]
[REQUIRED_DINING:500]
[REQUIRED_TOMB:500]
[POSITION:FORCED_ADMINISTRATOR]
[NAME:overseer:overseer]
[CONQUERED_SITE]
[FLASHES]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[KILL_QUEST]
[EXPORTED_IN_LEGENDS]
[DETERMINES_COIN_DESIGN]
[MENIAL_WORK_EXEMPTION]
[SLEEP_PRETENSION]
[PUNISHMENT_EXEMPTION]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[COLOR:5:0:0]
[MANDATE_MAX:2]
[DEMAND_MAX:3]
[PRECEDENCE:65]
[NUMBER:1]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
[RESPONSIBILITY:MEET_WORKERS]
Edit - Fixed the mistakes *eventually though many more edits*
Not sure if you followed the developement, but if you build stuff with Obsidian, you get this (lower room):
(https://i.imgur.com/fMXC0ws.png)
I think that suits orcs, considering that the walls are the orc walls from Warcraft. :D
(So, yeah, in case you didnt know: Individual materials can have their own sprites now)
Dwarfs get a very small reduction to stress vulnerability I think (their stress vulnerability median is 45 rather than the nominal 50). I should probably tweak substantially a number of orcs' PERSONALITY traits, but right now they only have a very small boost to ASSERTIVENESS and EXCITEMENT_SEEKING.
Orcs have slightly lower than normal empathy, which one might think make them slightly more resilient on average to strangers' deaths, although any effect this has is probably more subtle than the Personality traits would be.
Neither of these should be particularly large effects.
I doubt the orcs' cultural values will have much effect but if anyone is interested they are:
[VALUE:LAW:-30]
[VALUE:LOYALTY:30]
[VALUE:FAMILY:30]
[VALUE:FRIENDSHIP:0]
[VALUE:POWER:50]
[VALUE:TRUTH:0]
[VALUE:CUNNING:15]
[VALUE:ELOQUENCE:-15]
[VALUE:FAIRNESS:-15]
[VALUE:DECORUM:-30]
[VALUE:TRADITION:30]
[VALUE:ARTWORK:0]
[VALUE:COOPERATION:-15]
[VALUE:INDEPENDENCE:30]
[VALUE:STOICISM:0]
[VALUE:KNOWLEDGE:-15]
[VALUE:INTROSPECTION:-15]
[VALUE:SELF_CONTROL:-15]
[VALUE:TRANQUILITY:-30]
[VALUE:HARMONY:0]
[VALUE:MERRIMENT:15]
[VALUE:CRAFTSMANSHIP:15]
[VALUE:MARTIAL_PROWESS:50]
[VALUE:SKILL:0]
[VALUE:HARD_WORK:-15]
[VALUE:SACRIFICE:15]
[VALUE:COMPETITION:15]
[VALUE:PERSEVERANCE:15]
[VALUE:LEISURE_TIME:15]
[VALUE:COMMERCE:0]
[VALUE:ROMANCE:-20]
[VALUE:NATURE:15]
[VALUE:PEACE:-50]