_OldGenesis_ is a Dwarf Fortress mod by Deon, with loads of additions by TomiTapio.
Mod's roots go back to "DF Complete" by Deon, 2009. OldGenesis carried on Genesis 34.11 in fall 2012 while Deon went into an all-new Genesis 4.
No third party utilities are required to run the mod.
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listing the stuff that's not in Vanilla DF.
- Adventurer crafting: just read reaction_wanderer.txt please.
- Our Workshops and their reactions:
Kiln: make a piece of an instrument, I guess from clay.
bonfire workshop by Warlord255: start a grassfire on purpose. Burn outdoor invaders! (or controlled soil-room of grass)
"Ignite large fire" very hot
"Ignite small fire"
train crutchwalking at its own workshop "Training Crutch".
Anatomical theater:
"train wound dressing"
"train suturing"
"train bone setting"
"train surgery"
Weight set:
train weights (shield)
train weights (armor)
Training dummy: sword, spear, axe, hammer, mace.
Swimming pool:
add ice (does nothing; just for fun)
Swim (swimming skill)
Play rockball at rockball field (throwing skill, they throw boulders for sport)
Obstacle course: train dodging
Philosopher's garden:
debate yourself(judging intent)
meditate(concentration)
perform a comedy (comedy skill)
perform a drama (console skill)
Screw press:
"melt ice to bucket" reaction by Malecus
"press water from plants", into bucket, reaction by Malecus
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Kitchen:
"bake bread" from flour, needs BREAD_MAT plant-cheese.
"make candy", needs CANDY_MAT plant mill-product (sugarcane, sweet pod, crystal cane)
"feed meat to pets", for getting rid of excess tons of meat.
"feed fat to pets", just vanish it
"feed tallow to pets", just vanish it
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Stonecutter/grinder:
Only the easily-workable stones EDGEDWEAPONROCK can be used for most of these.
"cheating rock pick", make a pick without metals. For emergencies.
"craft rock anvil"
"grind rock salt". Salt mineral into foodcomponent. (leaf of hidden plant 'saltfromminerals'.)
"grind non-economic rocks (10)" junk stones away, small chance of finding useful ore.
"craft rock axe"
"craft rock maul"
"craft rock mace"
"craft rock club"
"craft rock spear" a "crude spear" less-sharp weapon.
"craft rocktip bolts (50)" stone-age tech (uses ROCKTIP plant's wood)
"craft rocktip arrows (50)" stone-age tech (uses ROCKTIP plant's wood)
Craft rock animal trap
Craft rock chain
Craft rock crutch
Craft rock mechanism
Craft rock mechanism (magma safe)
Craft rock blocks (magma safe)
Craft cement blocks
Craft rock menacing spike
Craft rock serrated disc
Craft rock giant axe blade
Craft rock corkscrew, difficult
Craft rock spiked ball
Craft rock splint
Craft rock traction bench
Craft rock tube section
Craft rock vials
"craft rock bucket" (I've seen one on television, good for hot coals)
"craft rock flasks". It's like stone mugs, but flask/canteen shape.
Cut obsidian into gem
Cut large gem into gems
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Charcoal furnace: convert cheap (value 1) wood into charcoal, convert nice wood into charcoal, convert best wood into charcoal.
"charcoal from cheap wood" 2 units of charcoal from 22-40 kg haulful of wood.
"charcoal from nice wood"
"charcoal from best wood"
Smelter:
iron ore into coarse iron, which needs further refining.
"make coke from peat"
"make coke from anthracite"
"make coke from bituminous coal"
"make coke from lignite"
"make brass bars (use ore)"
"make brass bars (use bars)"
"make bronze bars (use ore)"
"make bronze bars (use bars)"
"make pig iron bars" iron + coal -> pig iron
"make white bronze bars" CuNi, 3 copper 1 nickel -> 4 white bronze
Finishing forge:
"hammer coarse iron" pure_iron into weapons-grade iron (improve its carbon content).
"make steel bars (using pig iron)" iron+pigiron+coal -> steel
Crucible:
"make steel bars (crucible)"
"make black steel bars" ilmenite + coal + green glass -> black steel
Magma crucible: "make red steel bars (magma)" from steel and bauxite.
Blast furnace:
> Make batch of steel bars from ore
6 iron ore boulders + 3 flux stones + 4 coal -> 6 steel bars
Requires fuel
(Furnace operating)
> Make batch of steel bars from bars
6 iron bars + 3 flux stones + 4 coal -> 6 steel bars
Requires fuel
(Furnace operating)
Alchemy:
> Create artificial rubies
3 cut clear glass + gold bar = 3 cut rubies
> Create artificial star rubies
3 cut crystal glass + gold bar = 3 cut star rubies
> Transmute aluminum into mithril
aluminum bar + brimstone boulder = mithril bar + 75% brimstone boulder
> Transmute billon into tin (2 to 1)
2 billon bars + flux boulder = tin bar + 75% flux boulder
> Transmute brass into tin (2 to 1)
2 brass bars + flux boulder = tin bar + 75% flux boulder
> Transmute cobalt into iron (2 to 1)
2 cobalt bars + flux boulder = iron bar + 75% flux boulder
> Transmute copper into gold (2 to 1)
2 copper bars + flux boulder = gold bar + 75% flux boulder
> Transmute gold into copper (2 to 1)
2 gold bars + flux boulder = copper bar + 75% flux boulder
> Transmute gold into sun gold (2 to 1)
2 gold bars + orthoclase boulder = sun gold bar + 75% orthoclase boulder
> Transmute lead into tin (2 to 1)
2 lead bars + flux boulder = tin bar + 75% flux boulder
> Transmute silver to moon silver (2 to 1)
2 silver bars + selenite boulder = moon silver bar + 75% orthoclase boulder
> Transmute zinc into tin (2 to 1)
2 zinc bars + flux boulder = tin bar + 75% flux boulder
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Furniture workshop:
craft clear glass bed (b)
craft green glass bed (B)
craft crystal glass bed (Alt+b)
craft clear glass grate (g)
craft green glass grate (G)
craft crystal glass grate (Alt+g)
craft clear glass bin (i)
craft green glass bin (I)
craft crystal glass bin (Alt+i)
craft clear glass slab (s)
craft green glass slab (S)
craft crystal glass slab (Alt+s)
craft clear glass barrel (r)
craft green glass barrel (R)
craft crystal glass barrel (Alt+r)
craft rock bed (e) - cloth on top of rock.
craft rock bin (n)
craft leather bin (l) - lighter than most wooden bins.
craft wooden millstone (m)
craft wooden quern (q)
craft wooden staff - needed for Altar of Nature
craft wooden spear - deadly enough, on wildlife
craft wooden dagger
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Kiln:
cremate bodyparts [might want to spin the animal hair into thread first]
cremate remains [vermin bodies]
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Altar of nature:
"sac rat remains, seeds" sacrifice vermin
"sacrifice ashes, wood" might get cave wood logs
"sac horns&teeth, seeds" get rare seeds
"sac bodyparts, ash&copper"
"sac more parts, wood" needs seven pieces in.
"cheese grows fungiwood" edible or rotten cheese in.
"make ice with nether-cap" uses air moisture. usually melts right away. Useful in zero-water embark?
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Altar of war:
"sacrifice copper weapon" 2% chance of legendary blacksteel weapon
"sacrifice iron weapon" 4% chance of legendary bronze weapon
"sacrifice steel weapon" 8% chance of legendary blacksteel weapon
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Minerals:
Pentlandite ore.
at the stonecutter/grinder : make cement blocks, by combining certain stones with certain sands.
much price adjustments.
- Goethite, Apatite: Goethite as a low-iron ore, appears in swampy soil; apatite as a new layer rock, with two new lead ores appearing in it.
- New metals and ores: Cobalt, Goethite (iron ore found in soil), black steel, red steel.
- Coarse iron: The iron you get from the iron ores cannot be used for weapons/armor. You have to harden it in a finishing forge
- Charcoal furnace: An effective way to make coal.
- Blast Furnace: Suited for mass-smelting.
Metals:
meteorite (good rare steel)
sun gold, elf-only
ironwood (SPELLWOOD metal), elf-only
White Bronze (CuNi, seawater corrosion resistant)
Toys:
Shaman ring, needed for building Altar of War and Altar of Nature.
Food:
Plants:
glowstring grass makes valuable thread and paper.
Blueshroom, inedible, for dye.
Biome-specific grass:
Tundra:
- polar grass, moss.
- lichen - savage region.
Not freezing:
- sparkly grass, transparent grass - good regions.
- wormy tendril, oily grass - evil regions.
- thorny grass - savage region.
- fungal eyestalks - savage evil region.
Grassland: meadow grass.
Forest: forest grass.
Savanna: savanna grass.
Swamp, marsh: swamp grass.
Mountains: highland grass.
Desert/badlands: pebble plant.
Caverns 1: cave moss, floor fungi.
Caverns 2: red moss, purple moss.
Caverns 3: crystal lichens, glassy moss.
Trees by TomiTapio:
Animals:
Pekyt, sort of cave sheep that can be farmed for ToughLeather.
Giant Floater by Vorthon
Monsters:
Bronze Statue (tough, small, slow)
Tangparral monk (adventuring melee human)
X monk (adventuring melee human)
Z monk (adventuring melee human)
Dwarf castes:
Stone Clan: Stone Clan dwarves are the most frequent caste of the mountain dwellers. They have thick skin and muscles and they almost lack pain receptors in these tissues. Also their bones are hard and heal quickly, so the frequent cave-ins they cause is not a big deal for them.
Jade Clan: Jade Clan dwarves has announced their caste by themselves. They do not possess magical powers or twisted bodies, actually they are common dwarves. But their learning abilities and mental stats make other dwarves' to look like idiots. They carefully pick new members of their caste and share their knowledge and secrets with them. They often take roles of nobles and scholars.
Obsidian Clan: Obsidian Clan dwarves possess a fire spirit of an ancient origin. They are great metalsmiths and furnace operators.
Shroom Clan: It is said that if you eat too many mushrooms and drink too much mushroom wine, your baby will be a Mushroom dwarf. These guys are extremely cheerful, sometimes even maniacal and crazy. They cannot learn as fast as other dwarves, but they can give births to multiple babies and they mature very fast. Their lowered vision doesn't stop them from trying to get anywhere you do not want them, just to see what's up with that place.
Moss Clan: It is said that Moss Clan dwarves can live anywhere. While it's not totally true, they can be good settlers in savage areas. They do not catch diseases as easy as other dwarves and their flesh heals at a lightning speed, making them easier to survive in location with a constant outside threat.
Steel Clan: Steel Clan dwarves are rarely born to a family which was blessed by a god. They take longer to mature, but they always become great heroes and strong leaders. Nobody saw a sick steel dwarf either, it looks like they just ignore any disease they encounter. Their body emanates power, and even deep wounds regenerate magically fast.
Aspid Clan: It's unknown what caused the appearance of Aspid Clan dwarven caste. Some say they were some cultists worshipping a great snake god, some say they were affected by a forgotten beasts' poison. In any case, nowadays it's possible to meet dwarves which bear the mark of the snake.
Deep Clan: It is said that Deep Clan are born to a family which was cursed by a god or an ancestor spirit. These bold beardless dark skinned abominations are paranoid and malevolent. Their body is weaker than of a dwarf, but they cannot conduct a disease. They rarely make friends and are doomed to be outcasts of the dwarven society. However they are usually good wood-, bone- and stonecrafters.
Shield Clan: The combatant mindset of Shield Clan dwarves lets them learn the ins and outs of combat quicker than their fellows. Their legs however can never be as swift as the fastest of other castes.
Domple Clan: Unfortunately, some dwarves will never realize the glory of metalworking or stonecrafting. They are slow of mind, haphazard of beard, and childlike in thought. Their blades will never strike true and even the goats will laugh at them. Learning is not for them, but they don't get distracted from their hauling duty. They are addressed as a "clan" by others with humor.
Hey, I have noticed you set different TISSUE properties for the dwarven castes. I think you always override them on a creature level and end up with the values of the last defined caste for the entire creature class.No. Almost every single token can be applied to only one caste. The only ones that aren't are things like [NAME:] or something.
I tried to give a caste iron skin and ended up a whole ironskinned race.
Thanks for your great mod
No. Almost every single token can be applied to only one caste. The only ones that aren't are things like [NAME:] or something.
I have discovered a reason for a lot of crashes in worldgen! In the entity files for the beastmen and the serpentfolk you have [GENERATE_DANCE_FORMS] or other music tags but not the required [GENERATE_MUSICAL_FORMS]. After removing the tags from both files, it did no longer crash when genning a world. Tried around 10 times now.Thanks for testing!
And what should the darkdwarf entity accomplish? They just generate pantheons, but I have not seen a single creature in the legend files.
Are sieges in? I've been playing the same fort for like two years in game and haven't had anything occur.. But I did retire the fort a couple of times to move in some adventurers.. Not sure if that affected itOldGenesis should get more sieges than vanilla, since we have more hostile civs. Two years is pretty short, get to 85 dorfs first.
This is the continuation of the old thread, updated and maintained by TomiTapio, and you can see the version of the game in the thread title.
There appears to be a glitch when trying to make black steal. It will not let me make some even though I have all the components needed to make it.Hmm, I gotta keep an eye on that when I do the testing.
There appears to be a glitch when trying to make black steal. It will not let me make some even though I have all the components needed to make it.Hmm, I gotta keep an eye on that when I do the testing.
The recipe ispossibly it might require a certain type of coal, not sure.Spoiler (click to show/hide)
STONE:NO_SUBTYPE:STONE:ILMENITE
should be BOULDER:NONE:INORGANIC:ILMENITE
2016-05-25: updated to 0.43.03
- vanilla: helve(tool handle) and stone axe, new adventurer crafting reactions.
adventure mode new stuff: 'b' to build a workshop, 'x' menu inside carpenter workshop to do carpentry.
'g' grab menu to fell a tree. You need an axe. 'g' grab branch from tree to make a helve(handle).
Sharp rock+helve=axe. (have both hands free before grab stones from ground.) ('r'emove branch from backpack to get into hand.)
- OldGenesis adventurer crafting hack: "assemble stone b axe" makes a battleaxe from the helve+sharp. Only a battleaxe can fell a tree (vanilla bug).
- black steel making should work now, thanks to new user Paranoid Alaskan and Meph for helping with the issue.
- removed basic work and weapon skills from all dwarves, had too many boring mason/blacksmith/engraver immigrants.
- added "redja wolf", in deserts and tropical. At 14-20 kg it is much smaller than basic wolf (max 55 kg F, 80 kg M).
- gemstone golems cannot jump. Ettins cannot jump or have dodge skill (super bad coordination what with two heads).
- Minotaurs cannot jump. Minotaur movement and attack speed boosted.
- elephant and forest elephant soundmessages added.
- parsnip's alcohol, parsnip wine, removed as too silly.
- carrots are rarer in the wild. Barley no longer in zillion biomes. Rhubarb and soybean rarer.
- Phoebus: rowan tree's berries no longer use spider-vermin tile.
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2016-07-04: updated to 0.43.04
- vanilla: paper slurrys get [STOCKPILE_GLOB_PASTE]
- the executable has problems of 'Visual C++ libraries aren't included with this release'
- 0.42.xx 's new jobs have been assigned creature graphics tiles.
eg. [PAPERMAKER:GOBLINS:0:11:AS_IS:DEFAULT] - using soapmaker 0:11 (holding a generic white)
groblin and gobline (the splinter civs of regular goblins) have graphics tiles now
graphics tilechoice of DUNGEON_NASTER removed.
- groblin and gobline ethics adjusted.
- reduced tool prices(values), do NOT get rich by selling 30 wheelbarrows/minecarts/stepladders to the dudes' camel-caravan. "too bulky, we don't want 'em"
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2016-07-12: updated to 0.43.05 (32-bit version)
- vanilla: Gorlaks can open doors, aren't using humanoid relative sizes anymore (big head allowed).
Is this mod compatible with Fortress Defense?Probably not, since OldGenesis has different weapons and armor than Fortress Defense civilizations. Different PAIN and BLEED amounts in all creatures, too. (To fix "arrow to creature's toe! it faints")
Big red letters saying WAR mean you're at war. A red dashed line means you're in some kind of permanent conflict like babysnatchers and non-babysnatchers. Which I think as far as fortress mode is concerned, is about as good as being at war.Is this mod compatible with Fortress Defense?Probably not, since OldGenesis has different weapons and armor than Fortress Defense civilizations. Different PAIN and BLEED amounts in all creatures, too. (To fix "arrow to creature's toe! it faints")
OldGenesis has plenty of hostile civs: illithids(mind flayers), centaurs, beastmen(no weapons), demons, serpentfolk, goblins, groblin(crude), gobline(more civilized).
Check when choosing an embark who your neighbours are. (red dashed line, means at war?)
Is this mod compatible with Fortress Defense?Probably not, since OldGenesis has different weapons and armor than Fortress Defense civilizations. Different PAIN and BLEED amounts in all creatures, too. (To fix "arrow to creature's toe! it faints")
OldGenesis has plenty of hostile civs: illithids(mind flayers), centaurs, beastmen(no weapons), demons, serpentfolk, goblins, groblin(crude), gobline(more civilized).
Check when choosing an embark who your neighbours are. (red dashed line, means at war?)
If you want the invaders to be stronger:
- don't build trap corridors
- don't wall off the outdoors or use drawbridges, because "foes break wall" hasn't been programmed by Toady yet
- boost enemy creature speed and natural skills (give [NATURAL_SKILL:DODGING:7] [NATURAL_SKILL:MELEE_COMBAT:5] )
How's everyone enjoying OldGenesis?
Sorry, squamous, I do not know why the civs are limited to 60 here. Don't think my custom world_gen.txt settings limit it.
@TomiTapio ??? I dont quite understand, why isnt there a 43.05 with 64bit? 43.04 is experimental, 43.05 is fully integraged. I really do hope you would add the 64bit to it, this mod is awesome but df could only goes so far in term of performance in 32, i was hoping to make mega builds with this mod but thats one of the limiting factorsAs far as I know mods don't need to be ported to 64bit versions. So you can just download the 64bit normally and the 32bit of this mod and copy all the mod files over to the vanilla one. Or maybe the reverse, there are places for mistakes in both, but either could work.
"I dont quite understand, why isnt there a 43.05 with 64bit?"Ahahaha ok, thx Tomi, its just that my compy is a potato, and i rely on 64bit structure to run games properly, especially forts with 40+ pop
- Because the 32bit and 64 bit have the same raws and graphics folders. If you are unable to copy the raws and init-settings over, don't use 64-bit DF OldGenesis, use the 32-bit "works on every pc" version.
- Because I don't want to upload SIX versions (32bit x three gfx sets, 64bit x three gfx sets)
Is there a possibility of them being made playable or added as civs in the future?If you remove [SITE_CONTROLLABLE] from dwarves' entity/civilization (who are ENTITY:MOUNTAIN), you can put
The closest ive gotten is copying the raws and data folder over a fresh 64-bit DF copy and using the dfhack beta, but it crashes when getting in game. world gen is fine, curioslyIf you copy-paste raws on top of other raws, everything breaks. Gotta delete the unwanted raws first.
I think DFHack should work on OldGenesis, since we have the same executable and same memory locations. Got different nobles and weapons and castes.I'm trying tog et it working but the SDL.dll from dfhack seems incompatible with OG
Dwarf Therapist works. But OldGenesis has been designed to not rely on DFhack. Is anyone using DFhack with OG?
[img]https://www.dropbox.com/s/e5x8q5t84ylx2fv/DF%20%20%20%20DLmLigeX0AArORy.jpg?raw=1[/img]
Yes ASCII!! Any tips on converting an ironhand save or should I just gen a new world?just use existing save. And expect many crashes and visitor_flood in 44.02. I estimate 44.03 arrives in 6 days.
- trying: dwarfblood (no syndrome cos always touching!)
Dropping by to say that blood in the veins of a creature doesn't seem to apply CONTACT syndrome to its host. Tested it both on the arena and in the fort -> no syndrome notification and no corresponding emotions respectively (until wounded by me in the name of science). I suggest adding a syndrome to dwarf blood so that the wounded dwarves (or dwarves unfortunate enough to get other dwarf's blood on them) would really loose their shit.Thanks for sciencing! Will try.
So hyped for this! Thank you.We have about 130 loyal customers of OldGenesis! Cheers! Always open for tuning tips.
Melting ice to water bucket seems to be bugged or im doing something wrong but the water just goes on the floor as a glob and the bucket is still empty after the reaction. I suppose the ice melts on its own before the reaction is done, since it is hauled inside but then whats the point because if i do the reaction outside then the water will freeze in the bucket?Thanks for the report! Can a water that is inside a bucket be frozen, I do not know. I haven't tested thoroughly~
I remember Old Genesis was my favourite way to play the game, yeeaaarsss agoooo!
I'm returning to DF!
170 kph white-throated needle-tailed swift
145-160 kph spine-tailed swift
153 frigate bird
140 kph horse-fly-insect?
135 swan_best flight
109 sailfish swim
98 antelope_best burst, hummingbird, cheetah_burst
900:300:200:100:1900:2900] 87+ kph horse burst?, ostrich burst, my_unicorn, pigeon_best_flight
900:327:218:109:1900:2900] 80 kph tiger & lion burst, cougar_burst, gazelle_burst, wildebeest_best, my_faedog, DUCKFLIGHT, biggest_bird_bustard(6-18-21kg), my_pegasus_flight, pigeon_avg, marlin swim
900:345:230:115:1900:2900] 76 kph quarter horse burst, eagle_best,
900:366:244:122:1900:2900] 72 kph elk burst, goose_sus, hare
900:375:250:125:1900:2900] 70 kph horse burst?, wolf burst, my_direwolf, tuna
900:381:254:127:1900:2900] 69 kph coyote, greyhound_max, big kangaroo, shark_best_swim
900:387:258:129:1900:2900] 68 kph dolphin burst, Banteng-cattle hybrid(fastest bovine) burst,
900:393:262:131:1900:2900] 67 kph vulture glide,
900:411:274:137:1900:2900] 64 kph ostrich run, zebra, ass, hyena, fox, camel burst, swordfish
900:432:288:144:1900:2900] 61 kph pheasant flight,
900:438:292:146:1900:2900] 60 kph giraffe burst,
900:447:298:149:1900:2900] 59 kph dog, lion, bat flight, eagle flight
900:471:314:157:1900:2900] 56 kph llama, jackal, tiger, rabbit?, bear?, polarbear_burst, my_ibex
900:480:320:160:1900:2900] 55 kph moose, rhino burst
900:498:332:166:1900:2900] 53 kph tiger shark swim,
900:507:338:169:1900:2900] 52 kph T-Rex one estimate
900:519:346:173:1900:2900] 51 kph reindeer
900:528:352:176:1900:2900] 50 kph giraffe_sustained
900:549:366:183:1900:2900] 48 kph waterbuffalo, my bulldog, _deer_, warthog, wolverine, _bear_, cat, lynx, horse gallop (for 3km, not burst), eagle/crow sus, gazelle_sus, barracuda
900:585:390:195:1900:2900] 45 kph human_best_burst, my_dragon_flight
900:612:408:204:1900:2900] 43 kph DF_rabbit, my_guineafowl, my_grizzly
900:627:418:209:1900:2900] 42 kph greater roadrunner (who can still fly)
900:657:438:219:1900:2900] 40 kph donkey, turkey, elephant_tinyburst, gorilla_tinyburst, wombat, camel_sustained_run, biglizard_burst, duck_flight_relaxed, eland_slowestantilope_b
900:675:450:225:1900:2900] 39 kph DF_human burst
900:683:468:237:1900:2900] 37 kph
900:687:474:244:1900:2900] 36 kph gentoo penguin swim,
900:691:482:251:1900:2900] 35 kph medium dinosaur,
900:695:489:258:1900:2900] 34 kph minke whale burst swim,
900:699:497:266:1900:2900] 33 kph
900:703:505:274:1900:2900] 32 kph crippled_coyote, crocodile swim, hippo run, bighorn sheep, blue whale, penguin swim, my_dragon_run, my_spaniel
900:707:513:283:1900:2900] 31 kph DF_cavy_rodent, yak?
900:711:521:293:1900:2900] 30 kph DF_dwarf, my_goblin, alpaca?
900:714:529:303:1900:2900] 29 kph amphibian_best run, rabbit, house sparrow flight (quite slow),
900:722:545:325:1900:2900] 27 kph cow?
900:726:553:338:1900:2900] 26 kph jerboa bouncy rat,
900:730:561:351:1900:2900] 25 kph sheep, 3ton_elephant_burst_or_sustained, my_crundle, my_demon
900:734:568:366:1900:2900] 24 kph raccoon_burst, capybara, manatee_swim, sea turtle, honeybee,
900:738:576:382:1900:2900] 23 kph [wildfire spreading speed]
900:742:584:399:1900:2900] 22 kph my_cavy, eland_sustain, Beluga whale swim
900:746:592:418:1900:2900] 21 kph
900:750:600:439:1900:2900] 20 kph big_elephant burst, penguin_swim, dugong_swim_burst,
1161:938:716:462:2200:3300] 19 kph goat, squirrel, roadrunner_run, turkey run, snake_best_burst, butterfly_migration_average,
1422:1127:831:488:2500:3700] 18 kph DF_pig, T-Rex walk upper estimate, 18.7 human marathon winners,
1683:1315:947:516:2800:4100] 17 kph, crocodile burst 11-14-17-18,
1945:1504:1062:548:3100:4500] 16 kph horse lope gait, elephant seal swim, ghost crab walk,
2206:1692:1178:585:3400:4900] 15 kph dolphin cruise, my_mummy
2467:1880:1294:627:3700:5300] 14 kph chicken?, humpback whale cruise,
2728:2069:1409:675:4000:5700] 13 kph otter swim,
2990:2257:1525:731:4300:6100] 12 kph my_iron_statue
3251:2446:1640:798:4600:6500] 11 kph snake_best
3512:2634:1756:878:4900:6900] 10 kph big_elephant sustain,
4122:3330:2541:975:5411:7233] 9 kph 8.8 average female marathoner sustain,
4732:4026:3327:1097:5922:7567] 8 kph duck walk, American woodcock flight is world's slowest, wolf_travelspeed
5341:4723:4112:1254:6433:7900] 7 kph 6.7 fastest beetle
6561:6115:5683:1755:7456:8567] 5 kph cockroach, raccoon swim
1.77 kph spider
9000:8900:8825:8775:9500:9900] 1 kph
0.24 kph sloth
kit: pick one of top 3
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:691:482:251:1900:2900] 35 kph
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:675:450:225:1900:2900] 39 kph
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph BIPED
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [SWIMS_INNATE]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [STANCE_CLIMBER][NATURAL_SKILL:CLIMBING:15]
lizard:[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
vanilla human:
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph BIPED
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:5341:4723:4112:1254:6433:7900] 7 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph, NO DATA
worm:
[GAIT:WALK:Crawl:2900:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
[GAIT:CRAWL:Crawl:2900:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
monkey:
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:711:521:293:1900:2900] 30 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2206:1692:1178:585:3400:4900] 15 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[NATURAL_SKILL:CLIMBING:15]
[SWIMS_INNATE]
big python:
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA [SWIMS_INNATE]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:1]
[NATURAL_SKILL:COORDINATION:1]
[SKILL_RATES:125:60:12:120] ---set 125% xp for most skills--- because fps death always looming
[SKILL_RATE:MINING:158:60:12:120]
[SKILL_RATE:DETAILSTONE:92:60:12:120]
[SKILL_RATE:CARPENTRY:48:60:12:120] --nerfed Jan 2018. Nerfer further from 60% to 48%.
[SKILL_RATE:STONECRAFT:72:60:12:120] --unlimited raw materials, just like mining and engraving.
[SKILL_RATE:BONECARVE:48:60:12:120] --don't be elite. Gloomer clan loves bones tho.
[SKILL_RATE:HERBALISM:48:60:12:120] --dwarves aren't good at plant identifying.
[SKILL_RATE:APPRAISAL:24:60:12:120] -- one trade was from zero to proficient, adjusted.
[SKILL_RATE:COOK:8:60:12:120] --8% of vanilla. Dwarves aren't good cooks. They should be exporting metal items, not 9000 euro chef salads.
[SKILL_RATE:BREWING:180:60:12:120] --180% of vanilla.
[SKILL_RATE:DODGING:175:60:12:120]
[SKILL_RATE:MELEE_COMBAT:175:60:12:120] --the primary xp points of combat.
[SKILL_RATE:RANGED_COMBAT:138:60:12:120]
[SKILL_RATE:SNEAK:160:60:12:120] --for hunters
[SKILL_RATE:CRUTCH_WALK:165:60:12:120]
[SKILL_RATE:ARMOR:360:60:12:120]
[SKILL_RATE:SHIELD:360:60:12:120]
[SKILL_RATE:AXE:175:60:12:120]
[SKILL_RATE:DAGGER:175:60:12:120]
[SKILL_RATE:SPEAR:140:60:12:120]
[SKILL_RATE:HAMMER:175:60:12:120] --simple weapons at 145%, halberds and foreign not.
[SKILL_RATE:MACE:175:60:12:120]
[SKILL_RATE:GRASP_STRIKE:165:60:12:120]
[SKILL_RATE:STANCE_STRIKE:135:60:12:120]
[SKILL_RATE:WRESTLING:90:60:12:120] --135 was way much, got talented from 8 pages of giant ant.
[SKILL_RATE:CROSSBOW:125:60:12:120]
[SKILL_RATE:BOW:88:60:12:120]
[SKILL_RATE:DRESS_WOUNDS:115:60:12:120]
[SKILL_RATE:DIAGNOSE:80:60:12:120]
[SKILL_RATE:SURGERY:85:60:12:120]
[SKILL_RATE:SET_BONE:90:60:12:120]
[SKILL_RATE:SUTURE:120:60:12:120]
[SKILL_RATE:KNOWLEDGE_ACQUISITION:95:60:12:120] --student SKILL; one can embark with military teacher.
[SKILL_RATE:WRITING:55:60:12:120]
[SKILL_RATE:PROSE:55:60:12:120]
[SKILL_RATE:POETRY:55:60:12:120]
[SKILL_RATE:READING:55:60:12:120]
[SKILL_RATE:SPEAKING:55:60:12:120]
[SKILL_RATE:LEADERSHIP:95:60:12:120]
[SKILL_RATE:TEACHING:95:60:12:120]
[SKILL_RATE:KNAPPING:144:60:12:120]
[SKILL_RATE:MILITARY_TACTICS:120:60:12:120]
[SKILL_RATE:GELD:55:60:12:120]
[SKILL_RATE:DANCE:35:60:12:120]
[SKILL_RATE:MAKE_MUSIC:75:60:12:120]
[SKILL_RATE:SING:55:60:12:120]
[SKILL_RATE:CRITICAL_THINKING:62:60:12:120]
[SKILL_RATE:LOGIC:75:60:12:120]
[SKILL_RATE:MATHEMATICS:95:60:12:120]
[SKILL_RATE:ASTRONOMY:55:60:12:120]
[SKILL_RATE:CHEMISTRY:75:60:12:120]
[SKILL_RATE:GEOGRAPHY:85:60:12:120]
[SKILL_RATE:OPTICS_ENGINEER:95:60:12:120]
[SKILL_RATE:FLUID_ENGINEER:95:60:12:120]
[SKILL_RATE:PAPERMAKING:105:60:12:120]
[SKILL_RATE:BOOKBINDING:95:60:12:120]
Qiviut is stronger and warmer than sheep's wool, and softer than cashmere wool. Wild muskoxen have qiviut fibers approximately 18 micrometres in diameter. Females and young animals have slightly finer wool. Unlike sheep's wool, it does not shrink in water at any temperature, but this means that it also is not useful for felting.
It is most commonly used for hats and scarves, and is among the softest wools. It is very expensive; a high quality knitted scarf can cost more than 300 U.S. dollars,[6] but will last over 20 years with good care.
Hi, would this mod work properly in the linux version if I just snag the data and raw folders? Thanks.Yeah, the raws, graphics tiles, init files should work fine in the Linux and Mac versions, the init.txt and d_init.txt may need some looking at.
Is this a consequence of the mod, a bug, or what?Hmm.. haven't tested myself, too much DPS loss on opening up the circus :-=)
Is there a way I can use this mod in tandem with Peridexis starter pack?(for Ironhand tiles version, ascii version is easier to copy over to that starter pack)
I would like to at least have DFhack, Soundsense, Dwarf Therapist and Quickfort.
How do I do this?
Is there a way I can use this mod in tandem with Peridexis starter pack?(for Ironhand tiles version, ascii version is easier to copy over to that starter pack)
I would like to at least have DFhack, Soundsense, Dwarf Therapist and Quickfort.
How do I do this?
You'll need data/art/ironhand.png, data/init configs that command the game to use ironhand.png and turn graphics on, and the subfolders of the "raw" folder (which contain animal and person graphics, and all the moddable data).
I use Dwarf Therapist myself, and Soundsense should be easy to set up, it just reads the gamelog.txt every 1 second.
Short version: delete starter pack's "raw", put OldGenesis "raw" folder there, copy tileset png to data/art, edit init to use the tileset png.
Heh, a minor OldGenesis bug/feature: "bonfire-bound codex". On fire forever. Material from Warlord255's Bonfire mod.I believe Warlord released a fix for that. In any case, slapping [SPECIAL] on the bonfire material RAWs should fix that problem if you want something quick and easy.
Burns the wagon it arrives in. A truly magical tome!
hey there, i wonder how i can extract all the necessary information about bonfire from this mod?Warlord255 has bonfire mod 2.0, it has install instructions: http://dffd.bay12games.com/file.php?id=13653
i managed to get the building and the reaction into a vanilla df, but its not generating smoke mhh what am i missing?
[MATERIAL_TEMPLATE:PLANT_ALCOHOL_TEMPLATE] --vanilla, average drinking goodness
[STATE_COLOR:ALL_SOLID:BROWN]
[STATE_NAME:ALL_SOLID:frozen alcohol]
[STATE_ADJ:ALL_SOLID:frozen alcohol]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:alcohol]
[STATE_ADJ:LIQUID:alcohol]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:boiling alcohol]
[STATE_ADJ:GAS:boiling alcohol]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:4]
[SPEC_HEAT:2440]
[IGNITE_POINT:10800]
[MELTING_POINT:9850]
[BOILING_POINT:10150]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:789]
[LIQUID_DENSITY:789]
[MOLAR_MASS:20000]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[ALCOHOL_PLANT]
[SYNDROME] --new with 0.42.01. Medium quality, Tomi's tunings:
[SYN_NAME:inebriation]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_NAUSEA:SEV:35:PROB:40:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
[CE_DIZZINESS:SEV:15:PROB:60:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:35:PROB:70:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_ERRATIC_BEHAVIOR:SEV:55:PROB:30:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_IMPAIR_FUNCTION:SEV:20:BP:BY_TYPE:BREATHE:ALL:PROB:20:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:35:FACET:CONFIDENCE:35:FACET:POLITENESS:-45:FACET:THOUGHTLESSNESS:45:PROB:100:SIZE_DILUTES:START:60:PEAK:180:END:1380:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:18:PROB:90:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:12:PROB:80:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AFFECTION:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AROUSAL:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:ELATION:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:FREEDOM:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HOPE:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HAPPINESS:SEV:8:PROB:40:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[MATERIAL_TEMPLATE:LOUSY_ALCOHOL_TEMPLATE] --Feb 2018 by Tomi, no positives from crap alcohol
[STATE_COLOR:ALL_SOLID:RED]
[STATE_NAME:ALL_SOLID:frozen rotgut]
[STATE_ADJ:ALL_SOLID:frozen rotgut]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:rotgut]
[STATE_ADJ:LIQUID:rotgut]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:boiling alcohol]
[STATE_ADJ:GAS:boiling alcohol]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:2] was 1 but it's... needed In Dwarf-Land.
[SPEC_HEAT:2440]
[IGNITE_POINT:10800]
[MELTING_POINT:9850]
[BOILING_POINT:10150]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:789]
[LIQUID_DENSITY:789]
[MOLAR_MASS:20000]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[ALCOHOL_PLANT]
[SYNDROME] --rotgut, lousy
[SYN_NAME:rotgut drinking]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_NAUSEA:SEV:95:PROB:80:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
[CE_DIZZINESS:SEV:55:PROB:90:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:35:PROB:90:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_ERRATIC_BEHAVIOR:SEV:55:PROB:90:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_IMPAIR_FUNCTION:SEV:20:BP:BY_TYPE:BREATHE:ALL:PROB:20:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:35:FACET:CONFIDENCE:35:FACET:POLITENESS:-45:FACET:THOUGHTLESSNESS:45:PROB:100:SIZE_DILUTES:START:60:PEAK:180:END:1380:DWF_STRETCH:4]
[MATERIAL_TEMPLATE:FINE_ALCOHOL_TEMPLATE] --Feb 2018 by Tomi, more positives, whiskey, rum, vodka
[STATE_COLOR:ALL_SOLID:YELLOW]
[STATE_NAME:ALL_SOLID:frozen spirits]
[STATE_ADJ:ALL_SOLID:frozen spirits]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:spirits]
[STATE_ADJ:LIQUID:spirits]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:boiling spirits]
[STATE_ADJ:GAS:boiling spirits]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:6] boosted. medium is 4.
[SPEC_HEAT:2440]
[IGNITE_POINT:10800]
[MELTING_POINT:9850]
[BOILING_POINT:10150]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:789]
[LIQUID_DENSITY:789]
[MOLAR_MASS:20000]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[ALCOHOL_PLANT]
[SYNDROME] --new with 0.42.01. Best quality, Tomi's tunings:
[SYN_NAME:lovely alcohol]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_NAUSEA:SEV:35:PROB:20:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
[CE_DIZZINESS:SEV:55:PROB:20:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:35:PROB:10:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_ERRATIC_BEHAVIOR:SEV:55:PROB:30:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:25:FACET:CONFIDENCE:25:FACET:POLITENESS:-25:FACET:THOUGHTLESSNESS:25:PROB:100:SIZE_DILUTES:START:10:PEAK:220:END:1780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:22:PROB:100:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:12:PROB:80:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AFFECTION:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AROUSAL:SEV:8:PROB:80:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:ELATION:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:FREEDOM:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HOPE:SEV:8:PROB:65:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HAPPINESS:SEV:8:PROB:55:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:CARING:SEV:12:PROB:60:SIZE_DILUTES:START:10:PEAK:120:END:280:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:DELIGHT:SEV:12:PROB:100:SIZE_DILUTES:START:10:PEAK:120:END:280:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:PLEASURE:SEV:12:PROB:100:SIZE_DILUTES:START:10:PEAK:120:END:280:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:RELIEF:SEV:12:PROB:100:SIZE_DILUTES:START:10:PEAK:120:END:280:DWF_STRETCH:4]
[REACTION:SEW_SUEDE_TOYS] 2019-04
[NAME:sew suede toys]
[BUILDING:LEATHER:CUSTOM_SHIFT_T]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE]
[REACTION_CLASS:SUEDE]
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
[PRODUCT:35:1:TOY:ITEM_TOY_BOAT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_DICE_AND_TRACK_BOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MEDALLION:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MINIDEPOT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_PLAYNOBLE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:38:1:TOY:ITEM_TOY_BALLSET:GET_MATERIAL_FROM_REAGENT:A:NONE] - juggling balls / play balls filled with sand or dirt or hay or wool.
[PRODUCT:35:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use cheapest leather to make toys for the little ones. Also shoes.]
[DESCRIPTION:One suede in, various toys out, maybe three in total.]
[REACTION:CRAFT_BARKSTRIP_TOYS] 2019-04
[NAME:craft barkstrip toys]
[BUILDING:LEATHER:CUSTOM_SHIFT_B]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE]
[REACTION_CLASS:BARKSTRIPS_LEATHERLIKE]
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
[PRODUCT:40:1:TOY:ITEM_TOY_BOAT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:35:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:40:1:TOY:ITEM_TOY_MEDALLION:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MINIDEPOT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_PLAYNOBLE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use bark strips to make toys for the little ones. Also shoes.]
[REACTION:SEW_SUEDE_GEAR] 2019-04, random output so don't need friggin' 10 different reactions.
suede clothes. waterskin! Suede shoes. quiver. suede gloves, ITEM_ARMOR_SHIRT ITEM_ARMOR_VEST ITEM_ARMOR_HOOD ITEM_HELM_CAP ITEM_PANTS_PANTS skirt.
[NAME:sew cheap suede items]
[BUILDING:LEATHER:CUSTOM_SHIFT_S]
[REAGENT:A:2:SKIN_TANNED:NONE:NONE:NONE:NONE]
[REACTION_CLASS:SUEDE] don't waste the armortype leather on these things.
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
[PRODUCT:9:1:HELM:ITEM_HELM_HOOD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:HELM:ITEM_HELM_CAP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:ARMOR:ITEM_ARMOR_SHIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:ARMOR:ITEM_ARMOR_VEST:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:GLOVES:ITEM_GLOVES_GLOVES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:PANTS:ITEM_PANTS_PANTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:PANTS:ITEM_PANTS_SKIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:12:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:12:1:FLASK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:12:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use two cheap thin leather to make shoes, pants, other clothes, waterskins, quivers, backpacks]
[REACTION:SEW_FUR_CLOTHES] 2019-04, random output so don't need friggin' 10 different reactions.
[NAME:sew luxury fur items]
[BUILDING:LEATHER:CUSTOM_SHIFT_F]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] maybe two??
[REACTION_CLASS:FUR_LEATHER] don't waste the armortype leather on these things.
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
[PRODUCT:15:1:HELM:ITEM_HELM_HOOD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:ARMOR:ITEM_ARMOR_SHIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:ARMOR:ITEM_ARMOR_VEST:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:ARMOR:ITEM_ARMOR_CAPE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:ARMOR:ITEM_ARMOR_DRESS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:GLOVES:ITEM_GLOVES_MITTENS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:PANTS:ITEM_PANTS_PANTS:GET_MATERIAL_FROM_REAGENT:A:NONE] good for cold regions
[PRODUCT:8:1:PANTS:ITEM_PANTS_SKIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:5:1:FLASK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:7:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use two cheap thin leather to make shoes, pants, other clothes, waterskins, quivers, backpacks]
==============================================================================
[REACTION:CRAFT_LEATHER_ARMOR_PROPER] 2019-04, use only thick leathers.
[NAME:leather armor from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_A]
[REAGENT:A:2:SKIN_TANNED:NONE:NONE:NONE:NONE] use 10 kg
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:ARMOR:ITEM_ARMOR_LEATHER:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use two thick leather to make a leather armor.]
[REACTION:CRAFT_LEATHER_HIGHBOOT_PROPER] 2019-04
[NAME:leather boots from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_O]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] use 5 kg
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:SHOES:ITEM_SHOES_BOOTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:100:1:SHOES:ITEM_SHOES_BOOTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use thick leather to make two high boots.]
[REACTION:CRAFT_LEATHER_GAUNTLET_PROPER] 2019-04
[NAME:leather gauntlet from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_G]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] use 5 kg
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:GLOVES:ITEM_GLOVES_GAUNTLETS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:100:1:GLOVES:ITEM_GLOVES_GAUNTLETS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use thick leather to make two leather gauntlets.]
[REACTION:CRAFT_LEATHER_HELM_PROPER] 2019-04
[NAME:leather helm from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_H]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] use 5 kg
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:HELM:ITEM_HELM_HELM:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:100:1:HELM:ITEM_HELM_HELM:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use thick leather to make two leather helms.]
----notyet REACTION:CRAFT_BARKSTRIP_GEAR] 2019-xx. buckler? shoe? quiver. backpack. cap.
Paging everyone, OldGenesis 12e all three tileset versions are out now.
What the heck should I use the tar and turpentine for? Tar can be glue but what can the dorfs glue?
Paging everyone, OldGenesis 12e all three tileset versions are out now.
What the heck should I use the tar and turpentine for? Tar can be glue but what can the dorfs glue?
there is a way for me to add more animal persons for the game without crashing?Some of OldGen anatomy might be non-standard (especially gender-specific parts), but I don't see how that could cause a crash. We have 20 animal persons in OG currently.
i tried to mess with the raws to add some animal persons variants for the already existing animals, but the game crashes on the world gen.
2019-06-xx: OldGenesis version 44.12f
note: if you have many barkstrips-leather, the caravans will telepathically know this, and they won't bring proper leather. Order hide/leather/fur from the mountainhomes.
note: wood weighs 19 to 41 kg per haulful.
- wooden(and all) bolts and arrows boosted about 5%, they were too weak vs alpaca legs.
- heavy sweating syndrome, limited to jade, posh, gloomy castes. (used to include stone male and shroom)
- masonry basics added to male moss dwarves(already smelting), carpentry added to female moss dwarves(already mining). Stone clan kept at no-base-skills.
gem cutting added to posh male dwarves, alchemy to posh female dwarves.
- dwarves learn woodcrafting slower. (at start of embark, cut 20 trees and command "carve finest wood items".)
- metal ore frequencies adjusted.
Creatures:
- more armadillos.
- fewer pigeon infestations.
- ghouls made more common, freq 17 way too rare. Ghouls don't "EQUIPS" anymore.
- tiger, white tiger, jaguat got [AMPHIBIOUS].
- pig, warthog, goat, horses, zebra, cow, buffalo, water buffalo, yak to buildingdestroyer. Keep them in their pens, not in the tavern.
- Groblins breed more.
- centaur recruit icon fixed.
- muscle and bone tissue bleed a tiny bit more. A bit more pain in muscle damage.
- wooden crude daggers only "bruise the fat" of cave tortoise leg? Oh dear. Gotta adjust.
TODO goodwood mechanisms.
todo forge shield of bolt-approved metal.
`Boneca cook' has created a masterpiece rabbit skull totem!
Tun Lolumavuz has become a Bone Carver.
You have struck prase opal!
Faba Saltoaccipiter, Keeper Scholar is visiting.
Deler Kirdomas, Furnace Operator cancels Cremate bodyparts: Needs 2 CREMATION CREMATION_MAT-producing body part.
`Thi dusk', Dusk Elf Spearman is aware of his surroundings again.
`Ingi domp', Trapper cancels Get Provisions: Resting injury.
The chimpanzee flounders in the water!
`Boneca cook' has created a masterpiece giant anole skull totem!
`Boneca cook' has created a masterpiece chimpanzee skull totem!
Shorast Nolonul has engraved a masterpiece!
`Ered HERO' has engraved a masterpiece!
x2
Equus Rectuslocus, Keeper Scholar is visiting.
Foederatus Remittosudo, lady consort is visiting.
`Ered HERO' has engraved a masterpiece!
x2
x3
x4
x5
Shorast Nolonul has engraved a masterpiece!
The keeper swordsman strikes the vile scorpion in the abdomen with her The Unbelievable Treating Injuries, tearing the fat and bruising the muscle and bruising the guts!
The vile scorpion looks sick!
The vile scorpion stands up.
The keeper swordsman strikes the vile scorpion in the left first foot with her The Unbelievable Treating Injuries and the injured part explodes into gore!
An artery has been opened by the attack!
The force twists the left first leg!
The keeper swordsman strikes the vile scorpion in the right third leg with her The Unbelievable Treating Injuries, fracturing the chitin!
The keeper swordsman strikes the vile scorpion in the abdomen with her The Unbelievable Treating Injuries, tearing the fat and bruising the muscle and bruising the guts!
The vile scorpion looks even more sick!
The keeper swordsman punches the vile scorpion in the left third leg with her right hand, tearing the fat and bruising the muscle!
The keeper swordsman strikes the vile scorpion in the left first foot with her The Unbelievable Treating Injuries, tearing apart the fat and bruising the muscle!
The keeper swordsman punches the vile scorpion in the left first foot with her left hand, tearing apart the fat and bruising the muscle!
The force bends the left first leg!
The keeper swordsman strikes the vile scorpion in the right first leg with her The Unbelievable Treating Injuries, fracturing the chitin!
The vile scorpion vomits.
The keeper swordsman strikes the vile scorpion in the right first foot with her Anatomies For The Beginning Practitioner and the injured part explodes into gore!
An artery has been opened by the attack!
The keeper swordsman scratches the vile scorpion in the right third leg, fracturing the chitin and bruising the muscle!
A tendon has been torn!
The vile scorpion retches.
The keeper swordsman kicks the vile scorpion in the abdomen with her right foot and the injured part explodes into gore!
An artery has been opened by the attack!
The keeper swordsman strikes the vile scorpion in the right first leg with her The Unbelievable Treating Injuries, tearing the fat and bruising the muscle!
The keeper swordsman strikes the vile scorpion in the cephalothorax with her The Unbelievable Treating Injuries, chipping the chitin!
The vile scorpion stands up.
The keeper swordsman attacks the vile scorpion but She jumps away!
The keeper swordsman strikes the vile scorpion in the right third leg with her Anatomies For The Beginning Practitioner, fracturing the chitin!
The vile scorpion snatches the keeper swordsman in the left foot with her right pincer, but the attack is deflected by the keeper swordsman's (iron high boot)!
The vile scorpion latches on firmly!
The keeper swordsman strikes the vile scorpion in the abdomen with her Anatomies For The Beginning Practitioner, chipping the chitin and denting the fat!
The keeper swordsman breaks the grip of The vile scorpion's right pincer on the keeper swordsman's left foot.
The vile scorpion attacks the keeper swordsman but She jumps away!
The keeper swordsman strikes the vile scorpion in the cephalothorax with her The Unbelievable Treating Injuries, fracturing the chitin!
The vile scorpion stings the keeper swordsman in the right upper arm, bruising the muscle through the x(forest spider silk cape)x!
The keeper swordsman strikes the vile scorpion in the cephalothorax with her The Unbelievable Treating Injuries and the injured part is crushed!
`Boneca cook', Bone Carver cancels Make Totem: Needs unrotten totemable body part.
`Ingi domp', Trapper cancels Clean Self: Well dry.
Shorast Nolonul has engraved a masterpiece!
The keeper swordsman strikes the ratwoman in the upper body with her The Unbelievable Treating Injuries, bruising the fat!
The ratwoman misses the keeper swordsman!
The keeper swordsman misses the ratwoman!
The ratwoman grabs the keeper swordsman by the nose with her right lower arm!
The keeper swordsman strikes the ratwoman in the left hand with her The Unbelievable Treating Injuries, bruising the muscle!
The force pulls the left wrist!
The ratwoman bites the keeper swordsman in the left hand, but the attack is deflected by the keeper swordsman's (copper left gauntlet)!
The keeper swordsman strikes the ratwoman in the right foot with her Anatomies For The Beginning Practitioner, bruising the fat!
The ratwoman throws the keeper swordsman by the nose with The ratwoman's right lower arm!
The ratwoman releases the grip of The ratwoman's right lower arm from The keeper swordsman's nose.
The ratwoman punches the keeper swordsman in the lower body with her right hand, but the attack is deflected by the keeper swordsman's (®copper breastplate¯)!
The keeper swordsman's head skids along the ground, bruising the muscle!
The keeper swordsman has been stunned!
The ratwoman punches the keeper swordsman in the left upper leg with her left hand, bruising the muscle through the (rope reed robe)!
The keeper swordsman slams into an obstacle!
The keeper swordsman stands up.
The ratwoman kicks the keeper swordsman in the right eye with her left foot and the injured part explodes into gore!
The force bends the head, tearing apart the fat!
Deler Kirdomas, Furnace Operator cancels Store Item in Stockpile: Interrupted by a ratwoman.
The keeper swordsman strikes the ratwoman in the left lower leg with her The Unbelievable Treating Injuries, bruising the fat!
The keeper swordsman misses the ratwoman!
The ratwoman punches the keeper swordsman in the lower body with her left hand, but the attack is deflected by the keeper swordsman's (®copper breastplate¯)!
The ratwoman charges at the keeper swordsman!
The ratwoman collides with the keeper swordsman!
The keeper swordsman is knocked over!
The keeper swordsman stands up.
The keeper swordsman attacks the ratwoman but She jumps away!
The ratwoman grabs the keeper swordsman by the x(forest spider silk cape)x with her right upper arm!
The keeper swordsman strikes the ratwoman in the neck with her Anatomies For The Beginning Practitioner, bruising the fat!
The ratwoman punches the keeper swordsman in the left upper leg with her left hand, but the attack is deflected by the keeper swordsman's (copper mail shirt)!
The force bends the left hip, tearing apart the muscle and tearing apart the muscle!
The keeper swordsman falls over.
The ratwoman releases the grip of The ratwoman's right upper arm on the keeper swordsman's x(forest spider silk cape)x.
The keeper swordsman misses the ratwoman!
The ratwoman grabs the keeper swordsman by the (®copper breastplate¯) with her left lower arm!
The ratwoman releases the grip of The ratwoman's left lower arm on the keeper swordsman's (®copper breastplate¯).
The keeper swordsman misses the ratwoman!
The ratwoman punches the keeper swordsman in the left lower arm with her right hand, but the attack is deflected by the keeper swordsman's (copper left gauntlet)!
The force twists the left elbow, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been torn and a tendon has been torn!
The keeper swordsman attacks the ratwoman but She jumps away!
The ratwoman kicks the keeper swordsman in the left lower leg with her right foot, but the attack is deflected by the keeper swordsman's (iron high boot)!
The force twists the left knee, tearing apart the muscle and tearing apart the muscle!
The keeper swordsman misses the ratwoman!
Pax Ringorfulmen, Keeper Swordsman: I've been injured badly. This leaves me so shaken.
The ratwoman kicks the keeper swordsman in the lower body with her left foot, but the attack is deflected by the keeper swordsman's (®copper breastplate¯)!
The keeper swordsman attacks the ratwoman but She jumps away!
The ratwoman grabs the keeper swordsman by the tongue with her right upper arm!
The keeper swordsman strikes the ratwoman in the right upper leg with her Anatomies For The Beginning Practitioner, but the attack glances away!
The ratwoman releases the grip of The ratwoman's right upper arm on the keeper swordsman's tongue.
The ratwoman bites the keeper swordsman in the lower lip, tearing apart the skin through the x(rope reed robe)x!
The ratwoman latches on firmly!
The keeper swordsman strikes the ratwoman in the right upper arm with her Anatomies For The Beginning Practitioner, bruising the muscle!
Pax Ringorfulmen, Keeper Swordsman: I have improved my mace. I am very satisfied.
The ratwoman shakes the keeper swordsman around by the lower lip and the lower lip collapses!
A tendon in the skull has been torn!
The ratwoman grabs the keeper swordsman by the fourth toe, right foot with her right lower arm!
The keeper swordsman misses the ratwoman!
The ratwoman releases the grip of The ratwoman's right lower arm on the keeper swordsman's fourth toe, right foot.
The ratwoman grabs the keeper swordsman by the fourth finger, right hand with her left upper arm!
The keeper swordsman's attack is interrupted!
The ratwoman releases the grip of The ratwoman's left upper arm on the keeper swordsman's fourth finger, right hand.
The keeper swordsman misses the ratwoman!
Pax Ringorfulmen, Keeper Swordsman: I have improved my fighting. I am very satisfied.
The ratwoman bites the keeper swordsman in the upper left back teeth, tearing apart the lower lip's skin through the X(rope reed robe)X!
The ratwoman latches on firmly!
The keeper swordsman misses the ratwoman!
The ratwoman shakes the keeper swordsman around by the upper left back teeth and the severed part sails off in an arc!
The upper left back teeth is ripped away and remains in The ratwoman's grip!
The ratwoman lets the Pax Ringorfulmen's upper left back tooth drop away as She attacks.
The ratwoman bites the keeper swordsman in the left upper leg, but the attack is deflected by the keeper swordsman's (steel chain leggings)!
The force twists the left hip!
The keeper swordsman misses the ratwoman!
The ratman punches the keeper swordsman in the lower body with his right hand, but the attack is deflected by the keeper swordsman's (®copper breastplate¯)!
The ratwoman scratches the keeper swordsman in the upper body, but the attack is deflected by the keeper swordsman's (®copper breastplate¯)!
The keeper swordsman misses the ratwoman!
The ratman kicks the keeper swordsman in the neck with his right foot, bruising the muscle through the XX(rope reed robe)XX!
The ratwoman bites the keeper swordsman in the lower left back teeth, tearing apart the lower lip's skin!
The ratwoman latches on firmly!
The keeper swordsman misses the ratwoman!
Ratman: Has the tide turned? I must press on!
The ratwoman shakes the keeper swordsman around by the lower left back teeth and the severed part sails off in an arc!
The lower left back teeth is ripped away and remains in The ratwoman's grip!
The keeper swordsman misses the ratman!
The ratman punches the keeper swordsman in the head with his right hand, but the attack is deflected by the keeper swordsman's (steel helm)!
The force twists the neck, tearing apart the fat!
The ratwoman grabs the keeper swordsman by the first toe, left foot with her right hand!
The ratwoman releases the grip of The ratwoman's right hand on the keeper swordsman's first toe, left foot.
The keeper swordsman attacks the ratman but He jumps away!
The ratwoman grabs the keeper swordsman by the right upper arm with her right lower arm!
The keeper swordsman is unable to break the grip of The ratwoman's right lower arm on The keeper swordsman's right upper arm!
The keeper swordsman misses the ratwoman!
The ratwoman kicks the keeper swordsman in the left eye with her left foot, bruising the left eyelid's skin through the X(forest spider silk cape)X!
The force twists the head, tearing apart the fat!
The keeper swordsman misses the ratwoman!
The ratwoman locks the keeper swordsman's right shoulder with The ratwoman's right lower arm!
Ratwoman: I have improved my fighting. That was satisfying.
The ratwoman bends the keeper swordsman's right upper arm with The ratwoman's right lower arm and the right shoulder collapses!
A ligament in the right shoulder has been torn and a tendon has been torn!
The keeper swordsman loses hold of the Anatomies For The Beginning Practitioner.
The keeper swordsman loses hold of the The Unbelievable Treating Injuries.
The ratman kicks the keeper swordsman in the lower body with his right foot, but the attack is deflected by the keeper swordsman's (®copper breastplate¯)!
The ratwoman releases the joint lock of The ratwoman's right lower arm on the keeper swordsman's right upper arm.
The keeper swordsman is no longer stunned.
The ratwoman releases the grip of The ratwoman's right lower arm on the keeper swordsman's right upper arm.
The ratwoman grabs the keeper swordsman by the second finger, right hand with her left hand!
`Udil hero', Peasant cancels Store Item in Stockpile: Interrupted by a ratwoman.
[CREATURE:MONK_DODGING] by TomiTapio July 2011. Based on Deon's Nord humans.
[DESCRIPTION:(Size 70, humanoid) Duki monks are masters of dodging, ducking, evasion, footwork and sidestepping. They are members of a bizarre human sect that has decreed that ducks will one day rule the world.]
[NAME:duki monk:duki monks:duki monk]
[CASTE_NAME:duki monk:duki monks:duki monk]
[CREATURE_TILE:'M'][COLOR:7:3:1]
[AT_PEACE_WITH_WILDLIFE]
[ALL_ACTIVE]
[BIOME:ANY_DESERT]
[BIOME:SWAMP_MANGROVE]
[BIOME:SWAMP_TROPICAL_FRESHWATER]
[BIOME:SWAMP_TROPICAL_SALTWATER]
[BIOME:MARSH_TROPICAL_FRESHWATER]
[BIOME:MARSH_TROPICAL_SALTWATER]
[BIOME:SWAMP_TEMPERATE_SALTWATER]
[BIOME:MARSH_TEMPERATE_SALTWATER]
[LARGE_ROAMING][LARGE_PREDATOR]
[FREQUENCY:5]
[POPULATION_NUMBER:1:2]
[CLUSTER_NUMBER:1:1]
[NOFEAR][CANNOT_UNDEAD]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NOT_BUTCHERABLE] --but still world has its leather :(
[NOPAIN][TRANCES][PRONE_TO_RAGE:4] --this line added due to them mostly fleeing after being spotted.
[INTELLIGENT][CANOPENDOORS][LOCKPICKER]
--MISCHIEVIOUS] --maybe this also causes them to flee a lot. Yes, removing mis. made them fight not flee.
[VIEWRANGE:33] 33 x 2.5 meters = 77.5m
[EQUIPS] --no weapons, yes clothes, how?
[TRAPAVOID] --extremely well trained.
[CURIOUSBEAST_EATER][CURIOUSBEAST_GUZZLER] --forces them to approach the fort
[AMBUSHPREDATOR][LIKES_FIGHTING]
[PETVALUE:2000] --you can't cage them anyways. Unless unconscious on cagetrap.
[PREFSTRING:dodging skills]
[PREFSTRING:killer kicks]
[PHYS_ATT_RANGE:STRENGTH:2000:2200:2300:2500:2700:3500:3900]
[PHYS_ATT_RANGE:AGILITY:650:950:1150:1250:1350:1550:2250] +
[PHYS_ATT_RANGE:TOUGHNESS:750:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:150:600:800:900:1000:1100:1500] -
[MENT_ATT_RANGE:PATIENCE:650:950:1150:1250:1350:1550:2250] +
[NATURAL_SKILL:BITE:0]
[NATURAL_SKILL:DODGING:16] --their specialty
[NATURAL_SKILL:WRESTLING:3]
[NATURAL_SKILL:STANCE_STRIKE:7] --equally good punch and kick.
[NATURAL_SKILL:GRASP_STRIKE:7]
[NATURAL_SKILL:MELEE_COMBAT:9]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:7]
[NATURAL_SKILL:SNEAK:6]
[NATURAL_SKILL:DISCIPLINE:2] to fix cowardice
[SOUND:ALERT:35:1500:VOCALIZATION:prance to show off:shows off its skills and smiles derangedly:quiet chanting]
[SOUND:PEACEFUL_INTERMITTENT:30:23000:VOCALIZATION:envision the coming battle:looks menacing:quiet foreign chanting]
[SOUND:PEACEFUL_INTERMITTENT:30:18000:VOCALIZATION:envision the coming battle:smiles eagerly:sounds of unarmed training]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph BIPED whatever
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [SWIMS_INNATE]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [STANCE_CLIMBER][NATURAL_SKILL:CLIMBING:15]
[CASTE:MALE]
[MALE]
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE:MALEGEN]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE:FEMALEGEN:2BREASTS]
[SELECT_CASTE:ALL]
[BODY_DETAIL_PLAN:THINSKIN_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:4000]
[BODY_SIZE:1:168:17500]
[BODY_SIZE:18:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:95:105:110:125:130:150:160]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:85:95:105:110:125:130:150]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:50:70:85:95:100:110]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:40:50:60:70:100:110]
[APP_MOD_NOUN:teeth:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:20:80:100:105:115:125:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[MAXAGE:80:100]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[BABY:1]
[CHILD:27]
[HOMEOTHERM:10067]
[SWIMS_INNATE]
[SELECT_CASTE:MALE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TL_COLOR_MODIFIER:FLAX:1:GOLD:1:RED:1:CHESTNUT:1:GOLDENROD:1:BRASS:1]
[TLCM_NOUN:hair:SINGULAR]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:40:0:70:0]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:70:0:90:0]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyebrows:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyelashes:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]
[TSU_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]
[TSU_NOUN:beard:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]
[TSU_NOUN:moustache:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]
[TSU_NOUN:sideburns:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:PEACH:1:DARK_PEACH:1:BEIGE:1:PALE_PINK:1:TAN:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_AZURE:1:IRIS_EYE_GREEN:1:IRIS_EYE_BLUE:1:IRIS_EYE_DARK_BLUE:1:IRIS_EYE_BROWN:1:IRIS_EYE_DARK_GREEN:1:IRIS_EYE_EMERALD:1:IRIS_EYE_FERN_GREEN:1:IRIS_EYE_GRAY:1:IRIS_EYE_LIGHT_BLUE:1:IRIS_EYE_LIGHT_BROWN:1:IRIS_EYE_MIDNIGHT_BLUE:1]
[TLCM_NOUN:eyes:PLURAL]
best wood into mechanisms, 2019-07
[REACTION:CRAFT_GOODWOOD_MECHANISM]
[NAME:mechanism from best wood]
[BUILDING:FURNITURE_WORKSHOP:NONE] this workshop has the steam-bending and wood carving tools.
[REAGENT:A:1:WOOD:NONE:NONE:NONE] [REACTION_CLASS:GOODWOOD]
[PRODUCT:100:1:TRAPPARTS:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:MECHANICS]
best wood into bolts, 2019-07
[REACTION:CRAFT_GOODWOOD_BOLTS]
[NAME:bolts from best wood]
[BUILDING:FURNITURE_WORKSHOP:NONE]
[REAGENT:A:1:WOOD:NONE:NONE:NONE] [REACTION_CLASS:GOODWOOD]
[PRODUCT:100:15:AMMO:ITEM_AMMO_BOLTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:WOODCRAFT] tiny details, not carpentry
light wood into furniture: <20 kg haulful into: bucket, bin, cabinet, chest(not a strongbox). stepladder, bookcase, pedestal. 2019-07
[REACTION:FURNITURE_FROM_LIGHT_WOOD]
[NAME:furniture f light wood]
[BUILDING:FURNITURE_WORKSHOP:NONE]
[REAGENT:lig:1:WOOD:NONE:NONE:NONE] [REACTION_CLASS:LIGHTWEIGHT_WOOD]
total want two items from the percentages.
[PRODUCT:29:1:BIN:NONE:GET_MATERIAL_FROM_REAGENT:lig:NONE]
[PRODUCT:33:1:BUCKET:NONE:GET_MATERIAL_FROM_REAGENT:lig:NONE]
[PRODUCT:27:1:CABINET:NONE:GET_MATERIAL_FROM_REAGENT:lig:NONE]
[PRODUCT:29:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:lig:NONE] [PRODUCT_TOKEN:chest]
[PRODUCT:21:1:TOOL:ITEM_TOOL_STEPLADDER:GET_MATERIAL_FROM_REAGENT:lig:NONE] [PRODUCT_TOKEN:stepladder]
[PRODUCT:21:1:TOOL:ITEM_TOOL_BOOKCASE:GET_MATERIAL_FROM_REAGENT:lig:NONE] [PRODUCT_TOKEN:bookcase]
[PRODUCT:21:1:TOOL:ITEM_TOOL_PEDESTAL:GET_MATERIAL_FROM_REAGENT:lig:NONE] [PRODUCT_TOKEN:pedestal]
[SKILL:CARPENTRY]
light wood into crafts: <20 kg haulful into: shoes, 2019-07
[REACTION:FURNITURE_FROM_LIGHT_WOOD]
[NAME:crafts f light wood]
[BUILDING:FURNITURE_WORKSHOP:NONE]
[REAGENT:A:1:WOOD:NONE:NONE:NONE] [REACTION_CLASS:LIGHTWEIGHT_WOOD]
total want three items from the percentages.
[PRODUCT:19:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:FIGURINE:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:BRACELET:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:TOOL:ITEM_TOOL_SCROLL_ROLLERS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:19:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:SPLINT:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_PUZZLEBOX:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_BOAT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_CHESSBOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_GO_BOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_CUBESET:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_SPINNING_TOP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_ARCHITECTSET:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:WOODCRAFT]
[REACTION:BURN_SMASH_TOYS] 2019-07
[NAME:burn and smash toys]
[BUILDING:KILN:CUSTOM_SHIFT_T] xxx verify
[REAGENT:toy1:3:TOY:NONE:NONE:NONE:NONE] [REACTION_CLASS:WOOD]
[PRODUCT:35:1:BAR:NONE:ASH:NONE]
[PRODUCT_DIMENSION:150]
[SKILL:SMELT]
[DESCRIPTION:Three toys in, maybe ash out.]
[PROFILE]
[TITLE:ULTIMATE 3800 CAVEBOYS]
[SKILL:1:MASONRY:1]
[SKILL:1:STONECRAFT:1]
[SKILL:1:BONECARVE:1]
[SKILL:1:AXE:1]
[SKILL:1:SHIELD:2]
[SKILL:1:MELEE_COMBAT:1]
[SKILL:1:DODGING:2]
[SKILL:2:WOODCUTTING:1]
[SKILL:2:WOODCRAFT:1]
[SKILL:2:STONECRAFT:1]
[SKILL:2:BONECARVE:1]
[SKILL:2:APPRAISAL:1]
[SKILL:2:ORGANIZATION:1]
[SKILL:2:RECORD_KEEPING:1]
[SKILL:2:MELEE_COMBAT:1]
[SKILL:2:DODGING:2]
[SKILL:3:MASONRY:1]
[SKILL:3:BREWING:1]
[SKILL:3:CLOTHESMAKING:1]
[SKILL:3:GLASSMAKER:1]
[SKILL:3:DIAGNOSE:1]
[SKILL:3:APPRAISAL:1]
[SKILL:3:ORGANIZATION:1]
[SKILL:3:RECORD_KEEPING:1]
[SKILL:3:DODGING:1]
[SKILL:3:MECHANICS:1]
[SKILL:4:CARPENTRY:1]
[SKILL:4:LEATHERWORK:3]
[SKILL:4:SPINNING:1]
[SKILL:4:MELEE_COMBAT:1]
[SKILL:4:DODGING:1]
[SKILL:5:FORGE_WEAPON:3]
[SKILL:5:FORGE_ARMOR:2]
[SKILL:5:SHIELD:1]
[SKILL:5:MELEE_COMBAT:1]
[SKILL:5:DODGING:2]
[SKILL:5:MECHANICS:1]
[SKILL:6:CLOTHESMAKING:2]
[SKILL:6:PROCESSPLANTS:1]
[SKILL:6:HERBALISM:1]
[SKILL:6:SHIELD:1]
[SKILL:6:CARPENTRY:1]
[SKILL:6:DESIGNBUILDING:1]
[SKILL:6:MELEE_COMBAT:1]
[SKILL:6:DODGING:2]
[SKILL:7:DIAGNOSE:2]
[SKILL:7:SURGERY:3]
[SKILL:7:SET_BONE:2]
[SKILL:7:SUTURE:1]
[SKILL:7:DODGING:2]
[ITEM:3:WEAPON:ITEM_WEAPON_PICK:INORGANIC:COPPER]
[ITEM:17:SEEDS:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:SEED]
[ITEM:17:SEEDS:NONE:PLANT_MAT:GRASS_TAIL_PIG:SEED]
[ITEM:15:SEEDS:NONE:PLANT_MAT:BUSH_QUARRY:SEED]
[ITEM:1:CLOTH:NONE:CREATURE_MAT:SHEEP:HAIR]
[ITEM:11:DRINK:NONE:PLANT_MAT:GRASS_TAIL_PIG:DRINK]
[ITEM:3:POWDER_MISC:NONE:INORGANIC:PLASTER]
[ITEM:9:DRINK:NONE:PLANT_MAT:MUSHROOM_HELMET_PLUMP:DRINK]
[ITEM:1:CHAIN:NONE:CREATURE_MAT:SHEEP:HAIR]
[ITEM:13:SEEDS:NONE:PLANT_MAT:gray lichen:SEED]
[ITEM:24:WOOD:NONE:PLANT_MAT:BIRCH_SILVER:WOOD]
[ITEM:17:SEEDS:NONE:PLANT_MAT:POD_SWEET:SEED]
[ITEM:1:THREAD:NONE:PLANT_MAT:GRASS_TAIL_PIG:THREAD]
[ITEM:3:BOULDER:NONE:INORGANIC:GRANITE_RED]
[ITEM:10:BOULDER:NONE:INORGANIC:MARBLE]
[ITEM:12:BOULDER:NONE:INORGANIC:BRIMSTONE]
[ITEM:12:LIQUID_MISC:NONE:LYE:NONE]
[ITEM:9:POWDER_MISC:NONE:INORGANIC:SAND_WHITE]
[ITEM:13:BOULDER:NONE:INORGANIC:ORTHOCLASE]
[ITEM:13:BOULDER:NONE:INORGANIC:SELENITE]
[ITEM:1:POWDER_MISC:NONE:INORGANIC:QUICKLIME]
[ITEM:4:BOULDER:NONE:INORGANIC:MARBLE_FINE]
[ITEM:10:BOULDER:NONE:INORGANIC:FIRE_CLAY]
[ITEM:23:WOOD:NONE:PLANT_MAT:TOWER_CAP:WOOD]
[ITEM:2:WEAPON:ITEM_WEAPON_DAGGER:INORGANIC:COPPER]
[ITEM:1:ANVIL:NONE:INORGANIC:COPPER]
[ITEM:10:SEEDS:NONE:PLANT_MAT:GRASS_WHEAT_CAVE:SEED]
[ITEM:5:BOULDER:NONE:INORGANIC:BAUXITE]
[ITEM:1:CHAIN:NONE:CREATURE_MAT:ALPACA:HAIR]
[ITEM:10:BAR:NONE:INORGANIC:COPPER]
[ITEM:18:WOOD:NONE:PLANT_MAT:CONIFER_PINE_BLACK:WOOD]
[ITEM:8:THREAD:NONE:CREATURE_MAT:SHEEP:HAIR]
[ITEM:2:WEAPON:ITEM_WEAPON_SPEAR:INORGANIC:COPPER]
[ITEM:3:WEAPON:ITEM_WEAPON_DAGGER:INORGANIC:COBALT]
[ITEM:30:WOOD:NONE:PLANT_MAT:PINE:WOOD]
[ITEM:1:TOY:NONE:INORGANIC:PEWTER_LAY]
[ITEM:2:WEAPON:ITEM_WEAPON_AXE_HAND:INORGANIC:COPPER]
[PET:1:SHEEP:MALE:STANDARD]
[PET:2:SHEEP:FEMALE:STANDARD]
[PET:2:RABBIT:FEMALE:STANDARD]
[PET:2:RABBIT:MALE:STANDARD]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Charm]
[CDI:USAGE_HINT:ATTACK]
[CDI:INTERACTION:CHARM]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:7]
[CDI:VERB:charm beings around you:charms beings:NA]
[CDI:TARGET_VERB:feel sluggish:looks sluggish]
[CDI:MAX_TARGET_NUMBER:A:5]
[CDI:WAIT_PERIOD:100]
[INTERACTION:CHARM]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_AFFECTED_CLASS:GENERAL_POISON]
[IT_MANUAL_INPUT:creature]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_NAME:charming]
[CE_NUMBNESS:SEV:20:PROB:100:START:0:END:150:BP:BY_CATEGORY:ALL:MUSCULAR_ONLY]
[CE_DIZZINESS:SEV:1000:PROB:100:START:0:PEAK:30:END:480]
[CE_UNCONSCIOUSNESS:SEV:1000:PROB:100:START:0:PEAK:30:END:480]
[CE_PARALYSIS:SEV:10000:PROB:100:RESISTABLE:MUSCULAR_ONLY:START:0:END:60]
but the spell is not making any effect on any creature. can you help? do you know what i'm doing wrong?Interaction syndromes and "Venom" syndromes are different. Venom syndromes are given in doses. Interactions act like they are being given by the smallest creatureAh, thanks for that. I just tried [CE_PARALYSIS:SEV:10000:PROB:100:START:0] in the arena and it worked.
Someone did testing on the paralysis syndrome with interactions, 8999 and lower just makes avg size creatures "numb" where as 9000 + is full body paralysis. I would also throw in a CE_ADD_TAG:NOBREATHE in too so target doesn't soffocate, unless that is your plan
`Udi crimi', Fishery Worker is aware of his surroundings again.
Tulon Adiluzar, Metalsmith cancels Pen/Pasture Stray Rabbit Pup (Tame): Dangerous terrain.
The metalsmith flounders in the water!
The weather has cleared.
`Etu hurt', Mason cancels Charcoal from cheap wood: Handling dangerous creature.
Degel Kosothuker, Miner cancels Give Food: No food available.
Ber Zulbanturel, Miner cancels Give Food: No food available.
Ast Zonsazir, bookkeeper cancels Give Food: No food available.
`Sta crip', Butcher is stricken by melancholy!
The Stray Rabbit (Tame) has been slaughtered.
`Udi crimi', Fishery Worker has slipped into depression...
`Udi crimi', Fishery Worker cancels Fish: Too depressed.
Farmer's Workshop toppled by Bull.
A raccoon has stolen a *elm crude spear*!
A raccoon has stolen a *walnut crude spear*!
A raccoon has stolen a +elm crude spear+!
A raccoon has stolen a +walnut crude spear+!
The Stray Rabbit (Tame) has been slaughtered.
Trade Depot destroyed by Bull.
reaction_training
[OBJECT:REACTION]
[REACTION:TRAIN_SHIELD]
[NAME:train weights (shield)]
[BUILDING:WEIGHT_SET:CUSTOM_S]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:SHIELD]
[REACTION:TRAIN_ARMOR]
[NAME:train weights (armor)]
[BUILDING:WEIGHT_SET:CUSTOM_A]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:ARMOR]
[REACTION:TRAIN_SWORD]
[NAME:train with sword]
[BUILDING:TRAINING_DUMMY:CUSTOM_W]
[REAGENT:A:1:WEAPON:ITEM_WEAPON_SWORD_SHORT_TRAINING:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_SWORD_SHORT_TRAINING:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:SWORD]
[REACTION:TRAIN_SPEAR]
[NAME:train with spear]
[BUILDING:TRAINING_DUMMY:CUSTOM_S]
[REAGENT:A:1:WEAPON:ITEM_WEAPON_SPEAR_TRAINING:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_SPEAR_TRAINING:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:SPEAR]
[REACTION:TRAIN_AXE]
[NAME:train with axe]
[BUILDING:TRAINING_DUMMY:CUSTOM_A]
[REAGENT:A:1:WEAPON:ITEM_WEAPON_AXE_TRAINING:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_AXE_TRAINING:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:AXE]
[REACTION:TRAIN_HAMMER]
[NAME:train with hammer]
[BUILDING:TRAINING_DUMMY:CUSTOM_H]
[REAGENT:A:1:WEAPON:ITEM_WEAPON_HAMMER_TRAINING:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_HAMMER_TRAINING:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:HAMMER]
[REACTION:TRAIN_MACE]
[NAME:train with mace]
[BUILDING:TRAINING_DUMMY:CUSTOM_M]
[REAGENT:A:1:WEAPON:ITEM_WEAPON_MACE_TRAINING:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_MACE_TRAINING:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:MACE]
[REACTION:PLAY_ROCKBALL]
[NAME:play rockball]
[BUILDING:ROCKBALL:CUSTOM_R]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:3:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:92:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:THROW]
[DESCRIPTION:Get sweaty by tossing rocks. Trains throwing.]
[REACTION:TRAIN_DODGE]
[NAME:train dodging]
[BUILDING:TRAINING_OBSTACLE:CUSTOM_D]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:95:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:DODGING]
[REACTION:MEDITATE]
[NAME:meditate]
[BUILDING:PHILOSOPHER_GARDEN:CUSTOM_M]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:90:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:CONCENTRATION]
[DESCRIPTION:Clean the depths of your filthy mind. Trains concentration.]
[REACTION:DEBATE]
[NAME:debate with yourself]
[BUILDING:PHILOSOPHER_GARDEN:CUSTOM_D]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:JUDGING_INTENT]
[REACTION:PERFORM_COMEDY]
[NAME:perform a comedy]
[BUILDING:THEATRE:CUSTOM_C]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:COMEDY]
[DESCRIPTION:Write punny jokes, paint stripes in your beard.]
[REACTION:PERFORM_DRAMA]
[NAME:perform a drama]
[BUILDING:THEATRE:CUSTOM_D]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:CONSOLE]
[DESCRIPTION:Drama trains consoling skill. Armok doesn't need your words.]
[REACTION:TRAIN_SWIMMING]
[NAME:train swimming]
[BUILDING:POOL:CUSTOM_S]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
-no food use.
[PRODUCT:95:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:SWIMMING]
[REACTION:CLEAN_POOL]
[NAME:clean swimming pool]
[BUILDING:POOL:CUSTOM_C]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:90:1:BOULDER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:CONCENTRATION]
[DESCRIPTION:Clean the swimming pool for our visitors to enjoy. Trains concentration.]
[REACTION:ICE_TO_POOL]
[NAME:add ice to swimming pool]
[BUILDING:POOL:CUSTOM_I]
[REAGENT:A:1:BOULDER:NONE:WATER:NONE]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
--no skill, hauling.
Oh cool. This gives me an idea for a mod :)If it's about archeology with fossils hidden all around that your dwarves can restore, that might already exist... ;)
awesome. link?Oh cool. This gives me an idea for a mod :)If it's about archeology with fossils hidden all around that your dwarves can restore, that might already exist... ;)
[REACTION:temp_a] maybe have caused a crash?
[NAME:carve bone toys jewelry]
[BUILDING:FURNITURE_WORKSHOP_OTHER:CUSTOM_C]
[REAGENT:bone_A:3:NONE:NONE:NONE:NONE] [ANY_BONE_MATERIAL][UNROTTEN][USE_BODY_COMPONENT] --must command bodycomp otherwise uses bone crafts.
[REAGENT:crematable_junk_B:1:NONE:NONE:NONE:NONE] [USE_BODY_COMPONENT] [REACTION_CLASS:CREMATION]
[REAGENT:bodypart_junk_C:1:NONE:NONE:NONE:NONE] [USE_BODY_COMPONENT]
[REAGENT:CONSUMEMEALS:3:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:15:1:SCEPTER:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] [PRODUCT_TOKEN:scepter]
[PRODUCT:10:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:16:1:TOY:ITEM_TOY_WAGON:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:5:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:10:1:TOY:ITEM_TOY_HAMMER:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:5:1:TOY:ITEM_TOY_MEDALLION:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:2:1:TOY:ITEM_TOY_BALLSET:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_SPINNING_TOP:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:2:1:TOY:ITEM_TOY_SHAMANRING:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:5:1:TOY:ITEM_TOY_CATAPULT:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_SMOKINGPIPE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] pipe from bone
[PRODUCT:17:1:RING:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] [PRODUCT_TOKEN:ring]
[PRODUCT:17:1:EARRING:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] [PRODUCT_TOKEN:earring]
[PRODUCT:11:1:AMULET:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] [PRODUCT_TOKEN:amulet]
[PRODUCT:17:1:BRACELET:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[SKILL:BONECARVE]
[DESCRIPTION:Toys and jewelry from three bones, crematable bodypart, other bodypart.]
[REACTION:temp_b]
[NAME:build large bone things]
[BUILDING:FURNITURE_WORKSHOP_OTHER:CUSTOM_SHIFT_C]
[REAGENT:bone_A:4:NONE:NONE:NONE:NONE] [ANY_BONE_MATERIAL][UNROTTEN][USE_BODY_COMPONENT] --must command bodycomp otherwise uses bone crafts.
[REAGENT:crematable_junk_B:1:NONE:NONE:NONE:NONE] [USE_BODY_COMPONENT] [REACTION_CLASS:CREMATION]
[REAGENT:bodypart_junk_C:1:NONE:NONE:NONE:NONE] [USE_BODY_COMPONENT]
[REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:13:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] [PRODUCT_TOKEN:chair]
[PRODUCT:19:1:ARMORSTAND:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:13:1:TOOL:ITEM_TOOL_PEDESTAL:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] [PRODUCT_TOKEN:pedestal]
[PRODUCT:15:1:TOOL:ITEM_TOOL_SCROLL_ROLLERS:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:15:1:TOOL:ITEM_TOOL_BOOK_BINDING:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:17:1:SPLINT:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:22:1:FIGURINE:NONE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[PRODUCT:2:1:TOY:ITEM_TOY_SMOKINGPIPE:GET_MATERIAL_FROM_REAGENT:bone_A:NONE] pipe from bone
[PRODUCT:2:1:TOY:ITEM_TOY_CATAPULT:GET_MATERIAL_FROM_REAGENT:bone_A:NONE]
[SKILL:BONECARVE]
[DESCRIPTION:From four bones, crematable bodypart, other bodypart -- Chair, pedestal, armor stand, splint, figurine, scroll rollers, smoking pipe.]
EDIT: Switched back to my original two-caste testing creature. I gave them NATURAL_SKILL:FORGE_WEAPON:2 and FORGE_ARMOR - got a crash upon hitting embark. Took it back out and was able to embark without problems. As best I can tell, this is what's triggering the crash.
EDIT 2: Added natural smithing skill to vanilla dwarves, with no other changes to creature or entity. Crash on embark.
2020-02-07: OldGenesis version 47.02a.
- 47.02 vanilla: dwarves now have tag [MINING_UNDERWORLD_DISASTERS]. animal person legless got petting interaction.
- latest executable has not fixed the "embark crash if certain NATURAL_SKILL".
- allowed demon civ to dig too deep.
(lazy goblins and scavengers will not dig too deep. Centaurs and beastmen never dig. Keeper humans and elves won't dig deep.)
- illithids' slaves can dig too deep.
- nords can dig too deep, being stubborn.
- fewer barkstrips leather from the correct trees. Were too plentiful.
- sphene changed to a gem (instead of stone).
- black bear attacks, through clothes it only "tears the fat"... third bite, finger, tears wrist artery. Made the bite and scratch a little faster. "bear fury"
- red frog bites bruising lungs and heart?? Seems wrong. Oh, it was 12 kg. Halved to 6 kg size now.
- d_init.txt: temple and guild hall requests: changed from 10 and 25 folk to 8 and 22 folk thresholds.
- kangaroo embark value doubled, it's like a deer.
- oh, we already have a dungeon master dorf graphics tile.
- beaver bite boosted.
- dwarf castes: dutifulness changes. Shroomer high assertiveness. Jade low dutifulness.
[REACTION:FURNITURE_FROM_BEST_ROCK] best stone wood into furniture: 2020-02
[NAME:furniture f best rock]
[BUILDING:GRINDER:NONE]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE] [REACTION_CLASS:CARVE_SMOOTH]
[PRODUCT:16:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:16:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:BED:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:CABINET:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:COFFIN:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:ARMORSTAND:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:WEAPONRACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
sum 100. No bookcase or slab.
[SKILL:MASONRY]
[DESCRIPTION:From finest stones: beds, thrones, tables, cabinets, coffers, coffins, armor stand, weapon rack.]
[REACTION:FURNITURE_FROM_ANY_ROCK]
[NAME:furniture f any rock]
[BUILDING:GRINDER:NONE]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE] --WORTHLESS_STONE_ONLY] want ore ones too.
[PRODUCT:16:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:16:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:BED:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:CABINET:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:COFFIN:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:ARMORSTAND:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:WEAPONRACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
sum 100. No bookcase or slab.
[SKILL:MASONRY]
[DESCRIPTION:From any stones: beds, thrones, tables, cabinets, coffers, coffins, armor stand, weapon rack.]
[REACTION:MAKE_CLAY_TOYS] Feb 2020
[NAME:make clay toys]
[BUILDING:KILN:CUSTOM_T]
[REAGENT:clay:1:BOULDER:NONE:NONE:NONE] [HAS_MATERIAL_REACTION_PRODUCT:FIRED_MAT]
[PRODUCT:2:1:TOY:ITEM_TOY_SHAMANRING:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT] inspired from source shape, rare
[PRODUCT:6:1:TOY:ITEM_TOY_BOAT:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:9:1:TOY:ITEM_TOY_AXE:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_HAMMER:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_MINIFORGE:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_CHESSBOARD:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_GO_BOARD:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:8:1:TOY:ITEM_TOY_MASK_GOLEM:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_CUP:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:8:1:TOY:ITEM_TOY_WAGON:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_SPINNING_TOP:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_ARCHITECTSET:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[PRODUCT:6:1:TOY:ITEM_TOY_MASK_ANIMAL:GET_MATERIAL_FROM_REAGENT:clay:FIRED_MAT]
[FUEL]
[SKILL:POTTERY]
We have 78 folks who have downloaded .03 OldGenesis.I suggest make grimeling from plant material and blizzard men made from ice, also blizzard men may change weather. Small kobolds/gremlins/gnomes, big trolls/blizzard men/ogres/ettins/cyclops/giants, different-bodied maneras/harpies/merpeople must have weapons for them. Like ogre will use scythe or long shaft versus humans.
Got any requests for balance tweaks or creature adjustments? Or new toys, or uses for tar?
Anyone done arena testing with OldGenesis weapons, is some blade too strong?
---------- Find in Files ----------
> Searching for the string 'recite'...
.gamelog demon beakdog siege kild all.txt(9968,62): Eshtan Moruliden, expedition leader: I saw a stone dwarfette recite Starvations and the Obscure Quake at The Cobalt Oats. I am not filled with delight.
.gamelog demon beakdog siege kild all.txt(9972,58): Eshtan Moruliden, expedition leader: I saw a aspid dwarf recite Courteous Coal. No, I'm not interested.
.gamelog demon beakdog siege kild all.txt(10166,51): Lokum Kelaval, Architect: I saw a stone dwarfette recite Key and Nothing More at The Cobalt Oats. It's boring.
.gamelog demon beakdog siege kild all.txt(10295,50): Aban Libaddumat, Farmer: I saw a stone dwarfette recite Key and Nothing More at The Cobalt Oats. It's boring.
.gamelog demon beakdog siege kild all.txt(10296,51): Lokum Kelaval, Architect: I saw a stone dwarfette recite Key and Nothing More at The Cobalt Oats. It's boring.
.gamelog demon beakdog siege kild all.txt(10383,54): Lor Kolnal, outpost liaison: I saw a stone dwarfette recite Key and Nothing More at The Cobalt Oats. I am not filled with delight.
.gamelog demon beakdog siege kild all.txt(10423,54): Lor Kolnal, outpost liaison: I saw a stone dwarfette recite The Birth of Shock at The Cobalt Oats. I feel some delight.
.gamelog demon beakdog siege kild all.txt(12096,42): ` tun crip', Planter: I saw a jade dwarf recite The Nightmares and Moment. I am not filled with delight.
.gamelog demon beakdog siege kild all.txt(20979,47): Ral Gosmermeng, Recruit: I saw a shield dwarf recite We See Goose at The Cobalt Oats. It isn't boring.
.gamelog demon beakdog siege kild all.txt(20982,49): `Moru dep mil', Herbalist: I saw a shield dwarf recite We See Goose at The Cobalt Oats. I am not filled with delight.
.gamelog demon beakdog siege kild all.txt(24503,44): Olon Idadag, hammerer: I saw a dunedweller recite Contained Apogee at The Cobalt Oats. I feel some delight.
.gamelog demon beakdog siege kild all.txt(27993,56): Ushrir Eraltathtat, Marksdwarf: I ssssaw a dunedweller recite The Truthssss and Malodor at The Cobalt Oatssss. I feel sssome delight.
.gamelog demon beakdog siege kild all.txt(29705,41): `Mor mil', Thresher: I saw a sylvan elf recite Horse and the Shark at The Cobalt Oats. I am not filled with delight.
.gamelog demon beakdog siege kild all.txt(29706,55): `Duc stee mil', militia commander: I saw a sylvan elf recite Horse and the Shark at The Cobalt Oats. I am not filled with delight.
.gamelog demon beakdog siege kild all.txt(30643,43): Zefon Otamerith, Poet: I saw a sylvan elf recite Horse and the Shark at The Cobalt Oats. I feel some delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(1269,63): Melbil Alathoshur, thoughtbearer: I ssaw a ssshield dwarfette recite The Incontinent Violatorss at The Consstructive Belliesss. I feel ssssome delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(5809,47): Zefon Ubbulatzul, Farmer: I saw a dunedweller recite The Incontinent Violators at The Constructive Bellies. I am not filled with delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(5810,53): Bembul Belalzon, Pump Operator: I saw a dunedweller recite The Incontinent Violators at The Constructive Bellies. I feel some delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(6401,61): Sibrek Meskubuk, Animal Dissector: I saw a demon of cruelty recite And You Sang 'Romance!' at The Constructive Bellies. It's interesting.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(6402,54): Muthkat Lalgoden, Engraver: I saw a demon of cruelty recite And You Sang 'Romance!' at The Constructive Bellies. There's not much to admire here.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(7515,44): Iden Bomrekavuz, Miner: I saw a posh dwarf recite Contained Apogee at The Constructive Bellies. I feel some delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(7718,50): Obok Urvaddeg, Recruit: I saw a demon of cruelty recite The Truths and Malodor at The Constructive Bellies. I feel some delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(7720,48): Shom Adilunal, Clerk: I saw a demon of cruelty recite The Truths and Malodor at The Constructive Bellies. I feel some delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(7722,53): Bembul Belalzon, Wrestler: I saw a demon of cruelty recite The Truths and Malodor at The Constructive Bellies. I feel some delight.
.gamelog r1 sand titan of fireballs kild EVERYONE .txt(7759,56): Zutthan Emcilob, Swordsdwarf: I saw a demon of cruelty recite The Truths and Malodor at The Constructive Bellies. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(7546,66): `hunt furna', Furnace Operator: I ssssaw Bomrek Classssphussshed recite My Friend Boulder. I enjoyed that.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(11993,44): Iton Kolalath, Farmer: I saw a stone dwarf recite Smuts Ever Onward. I enjoyed that.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(11994,44): Asob Konosison, Miner: I saw a stone dwarf recite Smuts Ever Onward. I am not filled with delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(11995,52): `Steel hero', militia captain: I saw a stone dwarf recite Smuts Ever Onward. I am not filled with delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(11997,48): Sodel Risenostuk, Recruit: I saw a stone dwarf recite Smuts Ever Onward. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(12000,48): Kivish Momuzetas, Recruit: I saw a stone dwarf recite Smuts Ever Onward. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(12004,48): `Mason guest', Speardwarf: I saw a stone dwarf recite Smuts Ever Onward. I am not filled with delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(12005,59): Tulon Lolorfarash, militia commander: I saw a stone dwarf recite Smuts Ever Onward. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(12735,58): Shom Nokgolalath, Animal Trainer: I saw a deep dwarfette recite My Friend Boulder. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(13623,41): Likot Rulushdoren, Farmer: I saw a nord recite Smuts Ever Onward at The Spice of Rooms. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(14361,44): Asob Konosison, Miner: I saw a aspid dwarf recite Smuts Ever Onward. I am not filled with delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(14362,54): Adil Kalanmomuz, dungeon master: I saw a aspid dwarf recite Smuts Ever Onward. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(14371,47): Asob Oddomdatur, Recruit: I saw a aspid dwarf recite Smuts Ever Onward. I feel some delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(16245,51): Vucar Cattenokol, Weaver: I saw a stone dwarfette recite My Friend Boulder at The Spice of Rooms. I am not filled with delight.
.gamelog r1-deeltedsave coke no ore, animated armor too strong.txt(22804,56): `Sta smith', captain of the guard: I saw a steel dwarf recite The Birth of Fiends at The Spice of Rooms. It's interesting.
.gamelog r2 crash .txt(2178,51): `Uva mil', expedition leader: I saw a dunedweller recite The Unswerving Shocks at The Inky Oily Nuts. I find this somewhat admirable.
.gamelog r3 83pop 570k.txt(3972,45): Dishmab Lularathel, shaman: I ssssaw a nord recite Charcoal Fold at The Eater of Floorss. I feel sssome delight.
.gamelog r3 83pop 570k.txt(12343,56): Lokum Mezumletmos, Woodcutter: I saw a steel dwarfette recite The Lilac of Glimmers. It's interesting.
.gamelog r3 83pop 570k.txt(12691,39): Edzul Koganalis, Weaver: I saw a nord recite Pusses Swift at The Eater of Floors. It's interesting.
.gamelog r3 ehh.txt(1120,50): Erush Kollegon, Clothier: I saw a moss dwarfette recite Disembowelment and the Useless Clefts at The Brunch of Gears. I feel some delight.
.gamelog r3 ehh.txt(21225,45): Morul Asttirist, Farmer: I saw a white naga recite Disembowelment and the Useless Clefts at The Brunch of Gears. I am not filled with delight.
.gamelog r3 ehh.txt(21877,49): Litast Sherikathel, Hunter: I saw a stone dwarf recite Nourishing Bow at The Brunch of Gears. It's interesting.
.gamelog r3 ehh.txt(23537,42): `Uzo mil', Miner: I saw a posh dwarfette recite The Cruel Poetry at The Brunch of Gears. I feel some delight.
.gamelog r3 ehh.txt(24345,48): Unib Zanorkeskal, Engraver: I saw a moss dwarf recite The Cruel Poetry at The Brunch of Gears. I am not filled with delight.
.gamelog r3 ehh.txt(24348,55): Ilral Kilrudreg, Animal Dissector: I saw a moss dwarf recite The Cruel Poetry at The Brunch of Gears. I am not filled with delight.
.gamelog r3 ehh.txt(24455,42): Unib Zanorkeskal, Engraver: I saw a nord recite The Cruel Poetry at The Brunch of Gears. I am not filled with delight.
.gamelog r3 ehh.txt(24456,42): Kadol Abirineth, Herbalist: I saw a nord recite The Cruel Poetry at The Brunch of Gears. I feel some delight.
.gamelog r3 ehh.txt(24539,42): Unib Zanorkeskal, Engraver: I saw a nord recite Disembowelment and the Useless Clefts at The Brunch of Gears. I am not filled with delight.
.gamelog r3 ehh.txt(24774,40): `Uzo doc', Doctor: I saw a stone dwarf recite Charcoal Fold at The Brunch of Gears. It's really boring.
.gamelog r3 ehh.txt(24775,52): Dishmab Alatharros, Beekeeper: I saw a stone dwarf recite Charcoal Fold at The Brunch of Gears. I feel some delight.
.gamelog r3 ehh.txt(24959,51): Ezum Sazirmozib, Fish Cleaner: I saw a posh dwarf recite Nourishing Bow at The Brunch of Gears. It's interesting.
.gamelog r3 way too many tantrum deaths .txt(5347,42): Zas Nakisdodok, Metalsmith: I saw a nord recite Pusses Swift at The Spice of Blockading. It's interesting.
.gamelog r3 way too many tantrum deaths .txt(5348,40): Led Nanirerib, Performer: I saw a nord recite Pusses Swift at The Spice of Blockading. It's interesting.
.gamelog r3 way too many tantrum deaths .txt(5349,37): `Loge cip', Lye Maker: I saw a nord recite Pusses Swift at The Spice of Blockading. It's interesting.
.gamelog r3 way too many tantrum deaths .txt(6403,49): Ustuth Gostcatten, Hunter: I saw a shield dwarf recite Disembowelment and the Useless Clefts at The Granite Devourer. I feel some delight.
.gamelog r3 way too many tantrum deaths .txt(12352,48): Ilral Kilrudreg, Axedwarf: I saw a stone dwarf recite Nourishing Bow at The Spice of Blockading. It's interesting.
.gamelog r3 way too many tantrum deaths .txt(12353,56): Atir Stelidrith, Marksdwarf: I ssssaw a sssstone dwarf recite Nourisshing Bow at The Ssspice of Blockading. I feel ssssome delight.
.gamelog r3 way too many tantrum deaths .txt(12594,51): Ilral Kilrudreg, Animal Dissector: I saw a keeper recite The Sun Sets on Watches at The Spice of Blockading. I am not filled with delight.
.gamelog r3 way too many tantrum deaths .txt(15458,43): Libash Kegethatir, Engraver: I saw a nord recite Slowly It Foretells at The Spice of Blockading. I feel some delight.
.gamelog r3 way too many tantrum deaths .txt(15459,41): Olon Onulabras, Carpenter: I saw a nord recite Slowly It Foretells at The Spice of Blockading. I really enjoyed that!
.gamelog r3 way too many tantrum deaths .txt(15462,42): Zefon Bertilesh, Herbalist: I saw a nord recite Slowly It Foretells at The Spice of Blockading. I am not filled with delight.
.gamelog r3 way too many tantrum deaths .txt(16186,48): Zon Tiristgisek, Engraver: I saw a aspid dwarf recite Disembowelment and the Useless Clefts at The Spice of Blockading. I feel some delight.
.gamelog r3 way too many tantrum deaths .txt(16187,54): Udib Gusilan, militia commander: I saw a aspid dwarf recite Disembowelment and the Useless Clefts at The Spice of Blockading. I feel some delight.
.gamelog r3 way too many tantrum deaths .txt(18534,48): `Gesh mil', Dancer: I ssaw a ssstone dwarfette recite It Musst Have Been Ssstrike at The Sssspice of Blockading. I feel sssome delight.
.gamelog r3 way too many tantrum deaths .txt(18537,50): Ast Mebzuthudiz, Trader: I saw a stone dwarfette recite It Must Have Been Strike at The Spice of Blockading. I am not filled with delight.
Hi, thanks for uploading the mod. XD Trying it out for the first time so wanted to check. Does this have DF Hack?, and i just install fully by itself no need to also download DF 47.04?Thanks! It's 70% by Deon and 30% by me. Deon drew the creature graphics! (link: Deon's 2008-2016 mods http://dffd.bay12games.com/who.php?id=22 )
[REACTION:CRAFT_WOOD_QUIVER] --new 2017-12
[NAME:craft 3 wooden quivers]
[BUILDING:FURNITURE_WORKSHOP_WOOD:CUSTOM_U]
[REAGENT:A:1:WOOD:NONE:NONE:NONE]
--REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:3:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:5:1:SKIN_TANNED:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE] 5% chance of bark strips.
[SKILL:CARPENTRY]
[REACTION:CRAFT_WOOD_BACKPACK] --new 2017-12. Finnish tradition has tuohireppu, backpack made of birch bark strips. One 21-44 kg haulful of wood into two backpacks.
[NAME:craft 2 wooden backpacks]
[BUILDING:FURNITURE_WORKSHOP_WOOD:CUSTOM_P]
[REAGENT:A:1:WOOD:NONE:NONE:NONE]
--REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:100:2:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:CARPENTRY]
[REACTION:CRAFT_WOOD_BAG] --new 2018-06. Surely a wooden box can hold flour or sand. Use precious wool for hospital and clothing, not sand-carrying.
[NAME:barkstrips bags f logs] four flour-bags from one birch log. Instead of four bags from four rhinos.
[BUILDING:FURNITURE_WORKSHOP_WOOD:CUSTOM_A]
[REAGENT:A:1:WOOD:NONE:NONE:NONE]
[REACTION_CLASS:FLEXIBLE_BARK] strict requirement
[PRODUCT:100:4:BOX:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE] that new leatherlike. Cannot command straight bag-of-material-wood, as any BOX-type made from wood will become a chest.
[SKILL:CARPENTRY]
[REACTION:GET_BARKSTRIPS_ANYLOGS] 2018-06. a lowquality-leather from any 8 trees; wasteful. The dwarves' plywood.
[NAME:barkstrips f any 8 logs]
[BUILDING:FURNITURE_WORKSHOP_WOOD:CUSTOM_Z]
[REAGENT:whateverwood:8:WOOD:NONE:NONE:NONE]
--REAGENT:CONSUMEMEALS:1:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
two leather come out
one chair comes out, instead of INTACT LOGS REFUND.
one table comes out
one bin comes out
maybe wood shavings.
[PRODUCT:70:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:whateverwood:NONE]
[PRODUCT:70:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:whateverwood:NONE]
[PRODUCT:70:1:BIN:NONE:GET_MATERIAL_FROM_REAGENT:whateverwood:NONE]
[PRODUCT:80:2:SKIN_TANNED:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE]
[SKILL:CARPENTRY]
[DESCRIPTION:Two lowquality-leather from any 8 logstacks.]
[REACTION:GET_BARKSTRIPS_PROPER] 2018-06. a lowquality-leather from trees that have IRL bark crafts: birch, silver birch, yellow birch, cherry, black ash, tulip poplar, cedar, white pine.
barkcloth and papercloth IRL, see https://en.wikipedia.org/wiki/Barkcloth
[NAME:barkstrips from proper]
[BUILDING:FURNITURE_WORKSHOP_WOOD:CUSTOM_B] b for barkstrips.
[REAGENT:birchlike:1:WOOD:NONE:NONE:NONE] one UNSTRIPPED correct logstack goes in, five suedelike leather and chance of chair/chest/table.
[REACTION_CLASS:FLEXIBLE_BARK] strict requirement
--REAGENT:CONSUMEMEALS:1:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals. XXX saw it use seeds bag as food!
[PRODUCT:17:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:17:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:7:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:9:1:BIN:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:100:3:SKIN_TANNED:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE] --five was too many. four was too many.
[SKILL:CARPENTRY]
[DESCRIPTION:A leather from trees: birch, silver birch, yellow birch, cherry, black ash, tulip poplar, cedar, white pine.]
[DESCRIPTION:One logstack goes in, four bark strips, and chance of chair/chest/table.]
[DESCRIPTION:Great for shoes and backpacks and containers.]
==============================================================================
[REACTION:SEW_SUEDE_TOYS] 2019-04
[NAME:sew suede toys]
[BUILDING:LEATHER:CUSTOM_SHIFT_T]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] 2 kg source material.
[REACTION_CLASS:SUEDE]
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use glue/woodpegs/bonepegs instead of valuable thread. Or leather strips thru holes.
-xx "FOOD" used ore and stone... REAGENT:CONSUMEMEALS:1:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:20:1:TOY:ITEM_TOY_DICE_AND_TRACK_BOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MEDALLION:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MINIDEPOT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_KIDBADGE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE] small hoops filled with something, maybe wood core.
[PRODUCT:45:1:TOY:ITEM_TOY_BALLSET:GET_MATERIAL_FROM_REAGENT:A:NONE] juggling balls / play balls filled with sand or dirt or hay or wool.
[PRODUCT:38:1:TOY:ITEM_TOY_DOLL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:27:1:TOY:ITEM_TOY_MASK_ANIMAL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:35:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use cheapest leather to make toys for the little ones. Also shoes.]
[DESCRIPTION:One suede in, various toys out, maybe three in total.]
[REACTION:CRAFT_BARKSTRIP_TOYS] 2019-04
[NAME:craft barkstrip toys]
[BUILDING:LEATHER:CUSTOM_SHIFT_B]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] [REACTION_CLASS:BARKSTRIPS_LEATHERLIKE]
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
-xx "FOOD" used ore and stone... REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:40:1:TOY:ITEM_TOY_BOAT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:35:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:40:1:TOY:ITEM_TOY_MEDALLION:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MINIDEPOT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_KIDBADGE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use bark strips to make toys for the little beardlings. Also shoes.]
buckler? chest armor. shoe, mailmitten, quiver. backpack. cap. flour bag.
[REACTION:CRAFT_BARKSTRIP_GEAR] 2019-04
[NAME:craft barkstrip equipment]
[BUILDING:LEATHER:CUSTOM_B]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] [REACTION_CLASS:BARKSTRIPS_LEATHERLIKE] probably 2.3 to 3.3 kg birchbark.
--xx maybe require wooden blocks as well?
-xx "FOOD" used ore and stone... REAGENT:CONSUMEMEALS:2:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:6:1:HELM:ITEM_HELM_CAP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:HELM:ITEM_HELM_HELM:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:GLOVES:ITEM_GLOVES_MAIL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:19:1:ARMOR:ITEM_ARMOR_LEATHER:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:SHIELD:ITEM_SHIELD_BUCKLER:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:SHIELD:ITEM_SHIELD_SHIELD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:15:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] bark strips bag.
[PRODUCT:22:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:SHOES:ITEM_SHOES_BOOTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use bark strips to make shoes, caps & helms, backpacks, bags, quivers, chest armor, pairs of mail mittens, shields, bucklers.]
[REACTION:SEW_SUEDE_GEAR] 2019-04, random output so don't need friggin' 10 different reactions. Variable size suedes in, so to speak.
[NAME:sew suede clothes]
[BUILDING:LEATHER:CUSTOM_SHIFT_S]
[REAGENT:A:2:SKIN_TANNED:NONE:NONE:NONE:NONE] 2 x 2 kg in.
[REACTION_CLASS:SUEDE] don't waste the armortype leather on these things.
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
-xx "FOOD" used ore and stone... REAGENT:CONSUMEMEALS:1:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:11:1:HELM:ITEM_HELM_HOOD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:HELM:ITEM_HELM_CAP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:ARMOR:ITEM_ARMOR_SHIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:ARMOR:ITEM_ARMOR_VEST:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:ARMOR:ITEM_ARMOR_CAPE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:14:1:GLOVES:ITEM_GLOVES_GLOVES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:14:1:PANTS:ITEM_PANTS_PANTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:PANTS:ITEM_PANTS_SKIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:12:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:16:1:FLASK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:12:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use two cheap thin leather to make pants, skirts, shoes etc. and waterskins, quivers, backpacks.]
[REACTION:SEW_FUR_ITEMS] 2019-04, random output so don't need friggin' 10 different reactions.
[NAME:sew luxury fur items]
[BUILDING:LEATHER:CUSTOM_F]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE]
[REACTION_CLASS:FUR_LEATHER] don't waste the armortype leather on these things.
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
--REAGENT:CONSUMEMEALS:1:FOOD:NONE:NONE:NONE:NONE] --slow the reaction and consume settlement's meals.
[PRODUCT:15:1:HELM:ITEM_HELM_HOOD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:ARMOR:ITEM_ARMOR_SHIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:ARMOR:ITEM_ARMOR_VEST:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:ARMOR:ITEM_ARMOR_CAPE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:ARMOR:ITEM_ARMOR_DRESS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:GLOVES:ITEM_GLOVES_MITTENS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:PANTS:ITEM_PANTS_PANTS:GET_MATERIAL_FROM_REAGENT:A:NONE] good for cold regions
[PRODUCT:8:1:PANTS:ITEM_PANTS_SKIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_DOLL:GET_MATERIAL_FROM_REAGENT:A:NONE] tiger fur doll
[PRODUCT:8:1:TOY:ITEM_TOY_MASK_ANIMAL:GET_MATERIAL_FROM_REAGENT:A:NONE] tiger fur animal mask
[PRODUCT:5:1:FLASK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] not so good, fur waterskin.
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] luxury
[PRODUCT:7:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] luxury
[SKILL:LEATHERWORK]
[DESCRIPTION:Use one fur to make hoods, capes, mittens, pants etc. and waterskins, quivers, backpacks.]
[DESCRIPTION:And the occasional animal mask and doll for the little ones.]
The first issue is some of my dwarves have become arsonists, while chopping trees they have started bonfireshee hee hee, some wildlife, when killed, will drop a bonfire material, thus simulating a wild forest fire. I know not how woodcutting would start a fire.
The second issue i encountered was Bonfires are set as a Stone according to Warlord's Bonfire mod. This also means they are available to be cut by the jeweler. Making every stone for cutting, i didn't notice until it was too late that my jeweler had produced a Bonfire Cabochon that burned the workshops down and left a cut Bonfire gem that could not be moved or removed and burned eternally.Most epic a mishap; I better not fix such happy accident. The fortress is not a safe place, heh.
The second instance as more my fault as i didn't pay attention to what i designated for cutting, but before i sink another 30+ hours into a fort, is there any kind of edit i can do to the raws/ini to address the arsonist tendency?I guess one can change the two bonfire materials to not start fires, by changing their fixed temperature.
Snatcher! Protect the children!
The beech crude spear strikes the deamon thief in the right lower arm, tearing the muscle through the x({large helmet snake suede cape})x!
The spinning conglomerate crude maul misses the deamon thief!
The +limonite crude maul+ strikes the deamon thief in the upper body, tearing apart the skin and bruising the muscle and bruising the right lung through the X({large helmet snake suede cape})X!
The deamon thief jumps away from The spinning beech crude spear!
The -beech crude mace- strikes the deamon thief in the left wing, tearing the skin through the XX({large helmet snake suede cape})XX!
Linnake Jadekelaa, Clothier cancels Drink: Interrupted by a deamon thief.
Hautaholvi Juoksuhautakarkea, Glassmaker cancels Render fat: Interrupted by a deamon thief.
Uurna Messiohut, expedition leader cancels Brew drink from plant: Interrupted by a deamon thief.
Haarniska Melakultaus, Weaver cancels Store Item in Stockpile: Interrupted by a deamon thief.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
Peili Elolinnake has become a Recruit.
Kahva Tuoksusaarto has become a thoughtbearer.
Linnake Jadekelaa has become a Recruit.
Kauppias Kuihdutaito has become a Recruit.
Siirappi Linnaruuvipenkki has become a Marksdwarf.
`Tie mil' has become a Hammerdwarf.
Teras Kristallijarkytys has become a Recruit.
Mela Teatterisandaali has become a Macedwarf.
Haarniska Melakultaus has become a Halberdier.
`Mus doc' has become a hammerer.
`Lat smith' has become a Recruit.
`Taito mil' has become a Swordsdwarf.
`Pallk mil' has become a manager.
Tera Pyoralaulu has become a sheriff.
`Tima mil' has become a militia commander.
The recruit strikes the deamon thief in the right hand with her -copper pick-, tearing the muscle and bruising the bone!
A ligament has been torn and a tendon has been torn!
The force bends the right wrist!
The recruit strikes the deamon thief in the upper body with her -copper pick-, tearing the muscle and bruising the liver!
`Taito mil', Swordsdwarf cancels Pickup Equipment: Interrupted by a deamon thief.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
Kauppias Kuihdutaito, Recruit cancels Pickup Equipment: Interrupted by a deamon thief.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The recruit attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
Haarniska Melakultaus, Halberdier: The battle rages... I laugh in the face of death!
`Lat smith', Recruit: In the midst of conflict... I laugh in the face of death!
Linnake Jadekelaa, Recruit: The battle rages... I laugh in the face of death!
The recruit stands up.
The thoughtbearer attacks the deamon thief but She jumps away!
The thoughtbearer slashes the deamon thief in the right upper arm with his *iron short sword*, tearing apart the skin through the XX({large helmet snake suede cape})XX!
The XX({large helmet snake suede cape})XX breaks!
The *iron short sword* has lodged firmly in the wound!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The thoughtbearer pulls on the embedded *iron short sword*.
The thoughtbearer gains possession of the *iron short sword*.
The thoughtbearer attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The thoughtbearer misses the deamon thief!
The thoughtbearer attacks the deamon thief but She jumps away!
The swordsdwarf attacks the deamon thief but She jumps away!
The thoughtbearer misses the deamon thief!
The swordsdwarf punches the deamon thief in the left upper leg with his right hand, tearing the skin and bruising the muscle through the ({large spider silk trousers})!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier bashes the deamon thief in the right upper leg with the shaft of his +iron spear+, tearing apart the skin through the ({large spider silk trousers})!
The force twists the right hip!
The swordsdwarf stands up.
The halberdier misses the deamon thief!
The halberdier stands up.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
Siirappi Linnaruuvipenkki, Marksdwarf cancels Pickup Equipment: Interrupted by a deamon thief.
The macedwarf bashes the deamon thief in the upper body with her *limonite crude maul*, tearing apart the skin and bruising the heart!
The recruit stands up.
The macedwarf attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The macedwarf bashes the deamon thief in the left hand with her *limonite crude maul*, tearing apart the skin and bruising the muscle!
Maleficus Araneamundus, Deamon Thief: I have improved my dodging. That was satisfying.
The marksdwarf attacks the deamon thief but She jumps away!
The thoughtbearer stands up.
The marksdwarf misses the deamon thief!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The hammerdwarf attacks the deamon thief but She jumps away!
The recruit stands up.
The marksdwarf misses the deamon thief!
The marksdwarf attacks the deamon thief but She jumps away!
Mela Teatterisandaali, Macedwarf: I brought somebody to rest in bed. I'm very sympathetic.
The marksdwarf misses the deamon thief!
The thoughtbearer attacks the deamon thief but She jumps away!
The marksdwarf attacks the deamon thief but She jumps away!
Kahva Tuoksusaarto, thoughtbearer: I'm nervous.
Linnake Jadekelaa, Recruit: I don't feel nervous.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The thoughtbearer stands up.
Kahva Tuoksusaarto, thoughtbearer: I'm uneasy.
The recruit misses the deamon thief!
The halberdier attacks the deamon thief but She jumps away!
Linnake Jadekelaa, Recruit: No, that's not annoying.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The recruit misses the deamon thief!
The thoughtbearer attacks the deamon thief but She jumps away!
The marksdwarf misses the deamon thief!
The thoughtbearer misses the deamon thief!
The marksdwarf attacks the deamon thief but She jumps away!
The hammerdwarf misses the deamon thief!
Kahva Tuoksusaarto, thoughtbearer: It's annoying.
The macedwarf misses the deamon thief!
The recruit stands up.
The hammerdwarf attacks the deamon thief but She jumps away!
Linnake Jadekelaa, Recruit: This isn't confusing.
The recruit attacks the deamon thief but She jumps away!
Kahva Tuoksusaarto, thoughtbearer: This is confusing.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The recruit attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The macedwarf bashes the deamon thief in the right lower leg with her *limonite crude maul*, tearing apart the skin through the ({large spider silk trousers})!
Maleficus Araneamundus, Deamon Thief: I have improved my observation. That was satisfying.
The macedwarf stands up.
The thoughtbearer stands up.
The halberdier stands up.
The macedwarf stands up.
The marksdwarf stands up.
The recruit stands up.
The marksdwarf stands up.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
The macedwarf stands up.
The thoughtbearer stands up.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
The halberdier attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
The manager strikes the deamon thief in the left hand with his (black bronze pick), tearing the muscle and bruising the bone!
A sensory nerve has been severed, a ligament has been torn and a tendon has been torn!
The force twists the left wrist!
The deamon thief loses hold of the {linen bag}.
The halberdier misses the deamon thief!
The manager attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The hammerdwarf stands up.
`Pallk mil', manager: I'm not uneasy.
The recruit stands up.
`Pallk mil', manager: No, that's not annoying.
The manager strikes the deamon thief in the left upper leg with his (black bronze pick), tearing the muscle and bruising the bone through the x({large spider silk trousers})x!
A tendon has been torn!
The force bends the left hip!
The deamon thief falls over.
`Pallk mil', manager: This isn't confusing.
The manager strikes the deamon thief in the upper body with his (black bronze pick), tearing the muscle and tearing the liver!
The halberdier stabs the deamon thief in the lower body with his +iron spear+, tearing the muscle and tearing the guts through the X({large spider silk trousers})X!
The deamon thief looks sick!
The +iron spear+ has lodged firmly in the wound!
The thoughtbearer stands up.
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The halberdier stabs the deamon thief in the left upper arm with his +iron spear+, chipping the bone and chipping the left shoulder's bone through the XX({large spider silk cape})XX!
A tendon has been torn!
A ligament in the left shoulder has been torn and a tendon has been torn!
The force twists the left shoulder!
The manager strikes the deamon thief in the upper body with his (black bronze pick), tearing the muscle and tearing the liver!
The halberdier stabs the deamon thief in the lower body with his +iron spear+, tearing the muscle and tearing the spleen through the XX({large spider silk trousers})XX!
The manager punches the deamon thief in the left upper leg with his right hand, tearing the skin and bruising the muscle through the XX({large spider silk trousers})XX!
The force twists the left hip!
The deamon thief vomits.
The halberdier stabs the deamon thief in the upper body with his +iron spear+, tearing the muscle and tearing the right lung!
The deamon thief is having trouble breathing!
The manager strikes the deamon thief in the lower body with his (black bronze pick), tearing the muscle and tearing the left kidney through the XX({large spider silk trousers})XX!
The XX({large spider silk trousers})XX is ripped to shreds!
The XX({large spider silk cape})XX is ripped to shreds!
The halberdier stabs the deamon thief in the right lower arm with his +iron spear+, chipping the bone!
A sensory nerve has been severed, a ligament has been torn and a tendon has been torn!
The force twists the right elbow!
The halberdier punches the deamon thief in the head with his left hand, tearing the skin!
The force bends the neck!
Haarniska Melakultaus, Halberdier: No, that's not annoying.
The manager strikes the deamon thief in the right hoof with his (black bronze pick), but the attack glances away!
The force twists the right ankle!
The halberdier stabs the deamon thief in the lower body with his +iron spear+, tearing the muscle and tearing the lower spine's nervous tissue!
A tendon in the lower spine has been torn!
The +iron spear+ has lodged firmly in the wound!
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The manager punches the deamon thief in the head with his left hand, tearing the skin!
The force twists the neck!
The halberdier stabs the deamon thief in the left hand with his +iron spear+, tearing the muscle!
Maleficus Araneamundus, Deamon Thief: I have improved my armor. That was satisfying.
The manager strikes the deamon thief in the lower body with his (black bronze pick), tearing the muscle and tearing the guts!
The deamon thief looks sick!
The (black bronze pick) has lodged firmly in the wound!
Haarniska Melakultaus, Halberdier: This isn't confusing.
The halberdier bashes the deamon thief in the left wing with the shaft of his +iron spear+, tearing apart the skin!
The manager pulls on the embedded (black bronze pick).
The manager gains possession of the (black bronze pick).
Kauppias Kuihdutaito, Recruit cancels Get Provisions: Interrupted by a deamon thief.
The halberdier stabs the deamon thief in the left upper leg with his +iron spear+, chipping the bone and chipping the left hip's bone!
A tendon has been torn!
A ligament in the left hip has been torn and a tendon has been torn!
The +iron spear+ has lodged firmly in the wound!
The force pulls the left hip!
The manager strikes the deamon thief in the right hand with his (black bronze pick), tearing the muscle and bruising the bone!
A ligament has been torn and a tendon has been torn!
The force pulls the right wrist!
The deamon thief passes out from exhaustion.
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing the muscle, tearing the brain connections, chipping the skull and tearing the cerebrum!
A tendon in the skull has been torn!
The deamon thief looks sick!
The force twists the neck!
The manager strikes the deamon thief in the head with his (black bronze pick), tearing the muscle and tearing the brain connections!
The force pulls the neck, bruising the skin!
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing the muscle and chipping the skull!
A tendon in the skull has been torn!
The +iron spear+ has lodged firmly in the wound!
The force bends the neck, bruising the skin!
The manager strikes the deamon thief in the head with his (black bronze pick), tearing the muscle, tearing the brain connections!
A tendon in the skull has been torn!
The (black bronze pick) has lodged firmly in the wound!
The force twists the neck, tearing apart the skin!
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing apart the muscle, chipping the skull and tearing the brain connections!
A tendon in the skull has been torn!
The force bends the neck, bruising the skin!
The manager pulls on the embedded (black bronze pick).
The manager gains possession of the (black bronze pick).
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing apart the muscle, fracturing the skull and tearing the cerebrum!
A tendon in the skull has been torn!
The deamon thief looks sick!
The force pulls the neck, bruising the skin!
The manager strikes the deamon thief in the head with his (black bronze pick), tearing apart the muscle and tearing the cerebellum!
The (black bronze pick) has lodged firmly in the wound!
Peili Elolinnake has become a Miner.
Kahva Tuoksusaarto has become a thoughtbearer.
Linnake Jadekelaa has become a Clothier.
Kauppias Kuihdutaito has become a Engraver.
Siirappi Linnaruuvipenkki has become a Bone Carver.
`Tie mil' has become a Gelder.
Teras Kristallijarkytys has become a Wood Burner.
Mela Teatterisandaali has become a Stonecrafter.
Haarniska Melakultaus has become a Weaver.
`Mus doc' has become a hammerer.
`Lat smith' has become a Weaponsmith.
`Taito mil' has become a Miner.
`Pallk mil' has become a manager.
Tera Pyoralaulu has become a sheriff.
`Tima mil' has become a militia commander.
Haarniska Melakultaus, Weaver: Death is all around us. I am not upset by this.
Kauppias Kuihdutaito, Engraver: Death... I am not upset by this.
Siirappi Linnaruuvipenkki, Bone Carver: Death... This is truly horrifying.
Mela Teatterisandaali, Stonecrafter: Death is all around us. This is truly horrifying.
`Pallk mil', manager: Death... This isn't distressing.
`Pallk mil', manager: Our time in The Universe of Prophecies is so brief... This does not scare me.
Kauppias Kuihdutaito, Engraver: Gruesome wounds! This does not scare me.
Siirappi Linnaruuvipenkki, Bone Carver: Gruesome wounds! This does not scare me.
Haarniska Melakultaus, Weaver: So easily broken... This does not scare me.
Mela Teatterisandaali, Stonecrafter: How fragile we are... Begone fear!
`Lat smith', Weaponsmith cancels Forge iron battle axe: Needs 1 iron bars.
Siirappi Linnaruuvipenkki, Bone Carver: I put on a well-crafted item. I'm content.
Kauppias Kuihdutaito, Engraver: I got caught in a miasma. It'll take more than that to disgust me.
--sounds.. loudness/distance (squares), commonness (1000 for alarm, 10k peaceful).
[SOUND:ALERT:50:1550:VOCALIZATION:shout ferociously:shouts in rage:a dwarven battlecry]
[SOUND:ALERT:40:1800:VOCALIZATION:shout fiercely:shouts in rage:a dwarf raging]
[SOUND:ALERT:35:2100:VOCALIZATION:shout hah!:shouts in rage:a muffled dwarven battlecry]
[SOUND:PEACEFUL_INTERMITTENT:45:80000:VOCALIZATION:cough:shouts:a dwarven shout] --very rare but long-distance
[SOUND:PEACEFUL_INTERMITTENT:25:180000:VOCALIZATION:ponder the futility of it all:looks very sad:insane gibbering in the distance] --very rare
[SOUND:PEACEFUL_INTERMITTENT:24:27000:VOCALIZATION:sneeze:sneezes:a sneeze]
[SOUND:PEACEFUL_INTERMITTENT:7:25000:VOCALIZATION:burp:burps:a low burp]
[SOUND:PEACEFUL_INTERMITTENT:7:214000:VOCALIZATION:spit:spits:somebody spitting]
[SOUND:PEACEFUL_INTERMITTENT:15:9500:VOCALIZATION:mumble a curse:talks:dwarven conversation]
[SOUND:PEACEFUL_INTERMITTENT:10:39500:VOCALIZATION:think about lovely ales:talks about beer prices:ale-related conversation]
[SOUND:PEACEFUL_INTERMITTENT:10:59500:VOCALIZATION:think about the best beers:jabbers on and on about rope reed:talk about spirits]
[SOUND:PEACEFUL_INTERMITTENT:15:89500:VOCALIZATION:think about slaying something:complains about the recent deaths:overhear talk about deaths]
[SOUND:PEACEFUL_INTERMITTENT:14:21000:VOCALIZATION:pray to Armok:prays to Armok:a prayer to Armok]
[SOUND:PEACEFUL_INTERMITTENT:11:144000:VOCALIZATION:wonder about Armok's beard:blasphemes against Armok:blaspheming against Armok]
[SOUND:PEACEFUL_INTERMITTENT:13:28000:VOCALIZATION:pray:prays:a dwarven prayer]
[SOUND:PEACEFUL_INTERMITTENT:13:29500:VOCALIZATION:slouch:prays:a dwarven prayer to the stone]
[SOUND:PEACEFUL_INTERMITTENT:4:26000:VOCALIZATION:sigh:sighs:a sigh] --shortest distance/loudness
[SOUND:PEACEFUL_INTERMITTENT:16:17000:VOCALIZATION:swear:swears:somebody swearing]
[SOUND:PEACEFUL_INTERMITTENT:11:19000:VOCALIZATION:mutter:mutters:somebody muttering]
[SOUND:PEACEFUL_INTERMITTENT:7:88000:VOCALIZATION:comb your beard:combs hir beard:footsteps]
[SOUND:PEACEFUL_INTERMITTENT:14:82000:VOCALIZATION:stumble:stumbles briefly:uneven footsteps]
[SOUND:PEACEFUL_INTERMITTENT:8:18000:VOCALIZATION:grunt:grunts:a grunt]
[SOUND:PEACEFUL_INTERMITTENT:8:18000:VOCALIZATION:grumble:grumbles:somebody grumbling]
[SOUND:PEACEFUL_INTERMITTENT:6:72000:VOCALIZATION:pick your nose:picks hir nose:a quiet cough]
[SOUND:PEACEFUL_INTERMITTENT:6:18000:VOCALIZATION:cough:coughs:a quiet cough]
[SOUND:PEACEFUL_INTERMITTENT:6:25000:VOCALIZATION:scratch your head:scratches an itch:footfalls]
[SOUND:PEACEFUL_INTERMITTENT:7:91000:VOCALIZATION:lick your lips:gnaws on a fingernail:a quiet cough]
[SOUND:PEACEFUL_INTERMITTENT:14:145000:VOCALIZATION:have a coughing fit:suffers a coughing fit:a nasty coughing fit]
[SOUND:PEACEFUL_INTERMITTENT:9:106000:VOCALIZATION:straighten your clothes:straightens hir clothes:a fabric sound]
Yeah, some veteran modders, whom I respect, didn't like the phallus/testes/groin/womb/breast combat damage.How back genitals to all creatures, but not install other this mod's features?
They didn't add much to the game. Now wildlife, that random chance starts a grassfire, that's good.
ps.
Adjusted blood spatter syndrome to be less aggravating. Rolled a bad world too few dorfs:I like ape echoes.Spoiler (click to show/hide)
pps. check out my unpublished VILLAGANDERS village sim (Windows Java, OpenGL cubes) on my Twitter: https://twitter.com/hashtag/Villaganders?src=hashtag_click
Also mentioned in my DeviantArt https://www.deviantart.com/tomitapio/journal/My-Villaganders-village-game-porting-to-Android-684054128
ppps. If you made a cool creature, that is not stronger than a minotaur, I might add it to OldGenesis. Vorthon got the Giant Cave Floater here.
How back genitals to all creatures, but not install other this mod's features?It's not modular, you have to do copy-paste modding on the creatures. To put them on "all creatures of vanilla" takes probably 35 minutes.
Thanks!How back genitals to all creatures, but not install other this mod's features?It's not modular, you have to do copy-paste modding on the creatures. To put them on "all creatures of vanilla" takes probably 35 minutes.
Find every row in every creaturefile that has "[BODY:" string.
*pictures dwarves with spears hurting a male giant*
Version 44.12e and earlier, has the gendered organs, file http://dffd.bay12games.com/download.php?id=14371&f=DF44_12e_OldGen_ascii.zipSpoiler (click to show/hide)
Quick question about the Advanced Furniture Shop, how does one make a lamp?Thanks for asking!
Haven't had a single successful world gen on ironhand build 64 or phoebus, does world gen just not work? is it that im running the game from my ssd instad of my hard drive? the game struggles to find a seed it's happy with, and when it finally starts passing time it crashes at about 12-15 years world age.It used to crash, it is fixed in OldGenesis 47.04cplus. Download at http://dffd.bay12games.com/who.php?id=1538
Sali Linnaketahti, beard doctor cancels Give Food: No food available.
The Minotaur Ibeta Espeteususu Aldur Kari has come! (size 1.47 tons) A mighty humanoid with the head of a bull and stinking brown fur. As heavy as three horses. Master of wrestling and removal of limbs.
The minotaur gores the stray lamb in the right front hoof with his left horn and the severed part sails off in an arc!
The stray lamb falls over.
The minotaur kicks the stray lamb in the left front leg with his left foot and the injured part explodes into gore!
An artery has been opened by the attack!
The minotaur grabs the stray lamb by the left front hoof with his right upper arm!
The minotaur releases the grip of The minotaur's right upper arm on the stray lamb's left front hoof.
The minotaur punches the stray lamb in the right eye with his right hand and the injured part collapses into a lump of gore!
The force twists the head and the upper spine splits in gore!
An artery has been opened by the attack!
A tendon in the upper spine has been torn!
The Stray Lamb (Tame) has been found dead.
The minotaur grabs the hoary marmot pup by the head with his left hand!
The minotaur gores the hoary marmot pup in the lower body with his left horn, bruising the muscle and bruising the guts!
The hoary marmot pup is propelled away by the force of the blow!
The minotaur punches the hoary marmot pup in the upper body with his right hand, bruising the muscle and bruising the liver!
The hoary marmot pup's right front leg skids along the ground, bruising the muscle!
The minotaur gores the stray ewe in the right front hoof with his left horn and the severed part sails off in an arc!
The minotaur grabs the stray ram by the right front leg with his left hand!
The minotaur punches the stray ram in the right front leg with his right hand and the injured part is smashed into the body, an unrecognizable mass!
An artery has been opened by the attack!
The minotaur punches the stray large horse in the right rear leg with his left hand, bruising the bone!
The minotaur grabs the stray large horse by the teeth with his left hand!
The minotaur gores the stray large horse in the left rear hoof with his left horn and the severed part sails off in an arc!
The stray large horse falls over.
The stray large horse is unable to break the grip of The minotaur's left hand on The stray large horse's teeth!
The minotaur releases the grip of The minotaur's left hand on the stray large horse's teeth.
The minotaur grabs the stray large horse by the left front hoof with his left lower arm!
The minotaur releases the grip of The minotaur's left lower arm from The stray large horse's left front hoof.
The minotaur grabs the stray large horse by the right rear hoof with his right hand!
The minotaur releases the grip of The minotaur's right hand on the stray large horse's right rear hoof.
The minotaur grabs the stray large horse by the head with his right hand!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand and the part splits in gore!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand and the part splits in gore!
Ibeta Espeteususu Aldur Kari, Minotaur: I have improved my wrestling. That was satisfying.
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur scratches the stray large horse in the left eye, tearing it apart!
The force pulls the head, tearing apart the hair and denting the skin!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur gores the stray large horse in the upper body with his right horn, bruising the muscle and bruising the left lung!
The stray large horse is having trouble breathing!
The minotaur bites the stray large horse in the lower body, tearing the muscle and bruising the guts!
The stray large horse looks sick!
The minotaur latches on firmly!
The minotaur shakes the stray large horse around by the lower body, tearing apart the lower body's skin and denting the fat and denting the lower spine's bone!
A tendon in the lower spine has been torn!
The stray large horse vomits.
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gores the stray large horse in the lower body with his right horn, bruising the muscle and bruising the guts!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur punches the stray large horse in the head with his right hand, bruising the muscle and shattering the skull!
The force bends the neck, tearing apart the skin and denting the fat!
A tendon in the upper spine has been torn!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur punches the stray large horse in the right rear hoof with his left hand and the severed part sails off in an arc!
The minotaur gores the stray large horse in the neck with his left horn and the injured part is smashed into the body, an unrecognizable mass!
An artery has been opened by the attack!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur scratches the stray large horse in the lower body, tearing the muscle and bruising the guts!
The stray large horse looks sick!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The stray large horse misses the minotaur!
The minotaur gores the stray large horse in the upper body with his right horn, bruising the muscle and bruising the liver!
The minotaur gores the stray large horse in the right rear leg with his right horn, fracturing the bone!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gores the stray large horse in the left front leg with his left horn, fracturing the bone!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gores the stray large horse in the upper body with his right horn, bruising the muscle and bruising the heart!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gores the stray large horse in the lower body with his left horn, bruising the muscle and bruising the stomach!
The minotaur collapses and falls to the ground from over-exertion.
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
Ibeta Espeteususu Aldur Kari, Minotaur is no longer enraged.
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The stray large horse is unable to break the grip of The minotaur's right hand on The stray large horse's head!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The stray large horse misses the minotaur!
The minotaur gores the stray large horse in the lower body with his right horn, bruising the muscle and bruising the guts!
The stray large horse looks sick!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The minotaur gouges the stray large horse's right eye with The minotaur's right hand, tearing it apart!
The stray large horse misses the minotaur!
The minotaur gouges the stray large horse's left eye with The minotaur's right hand, tearing it apart!
The stray large horse passes out from exhaustion.
The minotaur gores the stray large horse in the head with his right horn and the injured part collapses into a lump of gore!
An artery has been opened by the attack!
The stray large horse looks sick!
Kaupunki Palatsihauta, Guineahen (Tame) has been found dead.
The Stray Large Horse (Tame) has been found dead.
The minotaur stands up.
The minotaur punches the mason in the lower body with his right hand, bruising the muscle and bruising the guts through the x(raccoon fur trousers)x!
The mason looks sick!
The mason is propelled away by the force of the blow!
The minotaur has become enraged!
The minotaur punches the mason in the right lower leg with his left hand, bruising the muscle through the (pig tail dress)!
The mason's right lower leg skids along the ground, bruising the muscle through the XX(raccoon fur trousers)XX!
The mason vomits.
The mason slams into an obstacle!
The mason retches.
The minotaur gores the mason in the left foot with his left horn, bruising the muscle through the (sheep wool shoe)!
The mason retches.
The minotaur grabs the mason by the right lower arm with his left upper arm!
The minotaur locks the mason's right elbow with The minotaur's left upper arm!
The minotaur bends the mason's right lower arm with The minotaur's left upper arm and the right elbow collapses!
A ligament in the right elbow has been torn and a tendon has been torn!
The minotaur releases the joint lock of The minotaur's left upper arm on the mason's right lower arm.
The minotaur releases the grip of The minotaur's left upper arm on the mason's right lower arm.
The minotaur grabs the mason by the right upper arm with his right upper arm!
The minotaur locks the mason's right shoulder with The minotaur's right upper arm!
The minotaur bends the mason's right upper arm with The minotaur's right upper arm and the right shoulder collapses!
A ligament in the right shoulder has been torn and a tendon has been torn!
The minotaur releases the joint lock of The minotaur's right upper arm on the mason's right upper arm.
The minotaur releases the grip of The minotaur's right upper arm on the mason's right upper arm.
The minotaur grabs the mason by the (rope reed right glove) with his left lower arm!
The minotaur releases the grip of The minotaur's left lower arm on the mason's (rope reed right glove).
The minotaur gores the mason in the right foot with his right horn, bruising the muscle through the (sheep wool shoe)!
`Sinett dephero', Mason: I'm very nervous.
The minotaur gores the mason in the right lower arm with his right horn and the injured part collapses!
An artery has been opened by the attack!
The force bends the right elbow, shattering the bone and shattering the bone!
A ligament has been torn and a tendon has been torn!
The minotaur scratches the mason in the head, tearing apart the muscle, bruising the skull!
An artery has been opened by the attack!
A tendon in the skull has been torn!
The mason has been knocked unconscious!
The force twists the neck, tearing apart the skin and bruising the muscle!
A tendon in the upper spine has been torn!
The minotaur grabs the mason by the (-beaver hair bracelet-) with his left lower arm!
The minotaur gores the mason in the head with his right horn and the injured part collapses!
An artery has been opened by the attack!
The mason looks even more sick!
The minotaur collapses and falls to the ground from over-exertion.
The minotaur stands up.
Ibeta Espeteususu Aldur Kari, Minotaur: Death is all around us. This is truly horrifying.
Ibeta Espeteususu Aldur Kari, Minotaur is no longer enraged.
`Sinett dephero', Mason has been found dead.
The minotaur punches the stray ewe in the right rear leg with his left hand and the injured part explodes into gore!
An artery has been opened by the attack!
The minotaur grabs the stray ewe by the lower body with his right upper arm!
The minotaur throws the stray ewe by the lower body with The minotaur's right upper arm!
The stray ewe's right front hoof skids along the ground!
The stray ewe's lower body skids along the ground, bruising the muscle and bruising the pancreas!
The stray ewe's right front leg skids along the ground, bruising the muscle!
The stray ewe's tail skids along the ground, bruising the muscle!
The stray ewe slams into an obstacle!
The minotaur kicks the stray ewe in the right front hoof with his left foot and the severed part sails off in an arc!
The minotaur grabs the stray ewe by the left front leg with his left lower arm!
The minotaur punches the stray ewe in the left rear leg with his right hand and the injured part is smashed into the body, an unrecognizable mass!
An artery has been opened by the attack!
The minotaur releases the grip of The minotaur's left lower arm on the stray ewe's left front leg.
The minotaur kicks the stray ewe in the upper body with his right foot, bruising the muscle and bruising the liver!
The stray ewe is propelled away by the force of the blow!
The minotaur has become enraged!
The stray ewe's upper body skids along the ground, bruising the muscle and bruising the left lung!
The stray ewe slams into an obstacle!
The minotaur grabs the stray ewe by the right front leg with his right hand!
The minotaur releases the grip of The minotaur's right hand on the stray ewe's right front leg.
The minotaur grabs the stray ewe by the teeth with his right hand!
The minotaur releases the grip of The minotaur's right hand on the stray ewe's teeth.
The minotaur grabs the stray ewe by the head with his right hand!
The minotaur gouges the stray ewe's right eye with The minotaur's right hand and the skull splits in gore!
A tendon in the skull has been torn!
The minotaur bites the stray ewe in the right rear leg and the severed part sails off in an arc!
Ibeta Espeteususu Aldur Kari, Minotaur is no longer enraged.
Ibeta Espeteususu Aldur Kari, Minotaur: Death... I feel very uneasy.
Lippu Pyydystasali has become a Marksdwarf.
`shitkiller dep' has become a Elite marksdwarf.
`lohk mil' has become a Wrestler.
`sivu dep' has become a Pikedwarf.
`opus dep' has become a Wrestler.
Alus Hanskaripottele has become a thoughtbearer.
Verkko Tyokalukirkas has become a Recruit.
Pysti Pyorakanta has become a Recruit.
Mela Alasinmetalli has become a broker.
Palkki Nuolikarkea has become a militia commander.
The expedition leader misses the minotaur!
The minotaur grabs the expedition leader by the right upper arm with his right hand!
The minotaur gores the expedition leader in the right upper arm with his right horn and the injured part is smashed into the body, an unrecognizable mass!
An artery has been opened by the attack!
The force pulls the right shoulder, shattering the bone and shattering the bone!
A ligament has been sprained and a tendon has been strained!
The expedition leader punches the minotaur in the right lower arm with his left hand, tearing the skin and bruising the fat!
The minotaur takes the expedition leader down by the right upper arm with The minotaur's right hand!
The broker misses the minotaur!
The expedition leader stands up.
The minotaur releases the grip of The minotaur's right hand on the expedition leader's right upper arm.
The minotaur grabs the expedition leader by the first toe, left foot with his left lower arm!
The minotaur charges at the expedition leader!
The expedition leader looks surprised by the ferocity of The minotaur's onslaught!
The minotaur collides with the expedition leader!
The expedition leader is knocked over and tumbles backward!
Mela Alasinmetalli, broker: I cannot just stand by. This might require an answer.
The expedition leader stands up.
The minotaur grabs the expedition leader by the upper right back teeth with his left lower arm!
The expedition leader misses the minotaur!
The minotaur bites the expedition leader in the tongue, tearing apart the left cheek's skin through the x(mule leather robe)x!
The force bends the head, tearing apart the skin and denting the muscle!
A tendon in the skull has been strained!
The pikedwarf misses the minotaur!
The broker misses the minotaur!
The minotaur takes the expedition leader down by the upper right back teeth with The minotaur's left lower arm!
The pikedwarf misses the minotaur!
The minotaur punches the expedition leader in the lower body with his left hand, bruising the muscle and bruising the guts through the (cave croc hide trousers)!
The expedition leader looks sick!
The expedition leader is propelled away by the force of the blow!
The minotaur releases the grip of The minotaur's left lower arm from The expedition leader's upper right back teeth.
The minotaur has become enraged!
The minotaur bites the expedition leader in the head and the injured part is torn apart!
An artery has been opened by the attack!
A tendon in the skull has been torn!
The expedition leader has been knocked unconscious!
The expedition leader looks even more sick!
The broker misses the minotaur!
The expedition leader's left hand skids along the ground and the part splits in gore!
An artery has been opened by the attack!
The pikedwarf misses the minotaur!
The minotaur grabs the pikedwarf by the left lower leg with his left hand!
The pikedwarf misses the minotaur!
The minotaur gores the pikedwarf in the neck with his right horn and the injured part is smashed into the body, an unrecognizable mass!
An artery has been opened by the attack!
The pikedwarf loses hold of the -bark strips buckler-.
The pikedwarf loses hold of the -copper dagger-.
The pikedwarf falls over.
The pikedwarf misses the minotaur!
The broker punches the minotaur in the right upper leg with her left hand, tearing the skin and bruising the fat!
The expedition leader slams into an obstacle!
The peasant punches the minotaur in the right upper arm with her left hand, tearing the skin!
The minotaur punches the pikedwarf in the left foot with his left hand and the injured part collapses into a lump of gore!
An artery has been opened by the attack!
The force pulls the left ankle, tearing apart the muscle and denting the bone and tearing apart the muscle and denting the bone!
A ligament has been torn and a tendon has been torn!
The elite marksdwarf punches the minotaur in the right lower leg with his left hand, tearing the skin and bruising the fat!
The force twists the right knee!
The broker misses the minotaur!
The pikedwarf misses the minotaur!
The minotaur releases the grip of The minotaur's left hand on the pikedwarf's left lower leg.
The peasant misses the minotaur!
`sivu dep', Pikedwarf: Those injuries... Begone fear!
The militia commander misses the minotaur!
The elite marksdwarf misses the minotaur!
`shitkiller dep', Elite marksdwarf: Can it all end so quickly? This does not scare me.
The minotaur grabs the peasant by the left hand with his left lower arm!
The peasant's attack is interrupted!
The peasant misses the minotaur!
Keihas Viininuoli, Peasant: Death... This is truly horrifying.
Linna Kesaasema, Administrator has been found dead.
Mela Alasinmetalli, broker: Death... This is truly horrifying.
Palkki Nuolikarkea, militia commander: Death is all around us. This is truly horrifying.
The minotaur locks the peasant's left wrist with The minotaur's left lower arm!
The pikedwarf misses the minotaur!
The militia commander punches the minotaur in the lower body with her right hand, tearing the skin!
The recruit misses the minotaur!
The broker punches the minotaur in the right upper arm with her right hand, tearing the skin and bruising the muscle!
The force pulls the right shoulder!
The minotaur bends the peasant's left hand with The minotaur's left lower arm and the left wrist collapses!
A ligament in the left wrist has been torn and a tendon has been torn!
The minotaur releases the joint lock of The minotaur's left lower arm on the peasant's left hand.
The militia commander punches the minotaur in the right upper arm with her left hand, tearing the skin and bruising the fat!
The force twists the right shoulder!
Ibeta Espeteususu Aldur Kari, Minotaur: Death is all around us. This is truly horrifying.
The elite marksdwarf punches the minotaur in the upper body with his left hand, tearing the skin and bruising the fat!
The minotaur releases the grip of The minotaur's left lower arm on the peasant's left hand.
`sivu dep', Pikedwarf: Death... I feel very uneasy.
The peasant misses the minotaur!
The pikedwarf misses the minotaur!
The minotaur grabs the pikedwarf by the (pig tail right glove) with his left hand!
The peasant punches the minotaur in the upper body with his right hand, tearing the skin!
Rotko Sormususva, Peasant: How fleeting life is... Begone fear!
The swan misses the minotaur!
The broker punches the minotaur in the left upper arm with her right hand, tearing the skin and bruising the muscle!
The minotaur bites the pikedwarf in the lower body, tearing the muscle and tearing apart the pancreas through the X-bark strips armor-X!
The minotaur latches on firmly!
Keihas Viininuoli, Peasant: Our time in The Windy Dimension is so brief... Begone fear!
Mela Alasinmetalli, broker: Can it all end so quickly? Begone fear!
The pikedwarf misses the minotaur!
The militia commander punches the minotaur in the left upper leg with her left hand, tearing the skin!
The swan bites the minotaur in the right upper leg, tearing the skin and bruising the fat!
The recruit strikes the minotaur in the right upper leg with her (red steel pick), tearing the muscle!
The minotaur falls over.
The peasant punches the minotaur in the lower body with his right hand, tearing the skin and bruising the fat!
The elite marksdwarf kicks the minotaur in the head with his left foot, tearing the skin and bruising the fat!
The force twists the neck!
The peasant punches the minotaur in the left foot with her right hand, tearing the skin and bruising the fat!
The force twists the left ankle!
The militia commander punches the minotaur in the upper body with her left hand, tearing the skin and bruising the fat!
The minotaur shakes the pikedwarf around by the lower body and the lower spine collapses!
An artery in the lower body has been opened by the attack!
A tendon in the lower spine has been torn!
Pysti Pyorakanta, Recruit: So easily broken... Begone fear!
Palkki Nuolikarkea, militia commander: Our time in The Windy Dimension is so brief... Begone fear!
The swan bites the minotaur in the left foot, denting the fat!
The broker punches the minotaur in the left foot with her right hand, tearing the skin and bruising the muscle!
The minotaur strikes the peasant in the left lower arm with his (pig tail right glove), bruising the bone through the (spider silk cape)!
The peasant punches the minotaur in the left lower arm with his left hand, tearing the skin and bruising the fat!
Rotko Sormususva, Peasant: Death... This is truly horrifying.
The elite marksdwarf punches the minotaur in the right upper arm with his left hand, bruising the fat!
The swan bites the minotaur in the left upper leg, denting the fat!
The militia commander punches the minotaur in the left upper leg with her left hand, tearing the skin and bruising the fat!
The force pulls the left hip!
The peasant punches the minotaur in the lower body with her right hand, tearing the skin and bruising the fat!
`shitkiller dep', Elite marksdwarf: I have improved my observation. That was not satisfying.
The recruit misses the minotaur!
`sivu dep', Pikedwarf has been found dead.
Keihas Viininuoli, Peasant: I've been wounded. That's very annoying.
The broker punches the minotaur in the left hand with her right hand, tearing the skin and bruising the muscle!
The force pulls the left wrist!
The minotaur strikes the peasant in the left upper leg with his (pig tail right glove), bruising the muscle through the (rope reed trousers)!
The swan bites the minotaur in the left hand, denting the fat!
The elite marksdwarf kicks the minotaur in the left lower arm with his left foot, tearing the skin and bruising the muscle!
The force bends the left elbow!
The recruit misses the minotaur!
Mela Alasinmetalli, broker: Death is all around us. This is truly horrifying.
The peasant punches the minotaur in the upper body with his right hand, bruising the fat!
The militia commander punches the minotaur in the upper body with her right hand, tearing the skin and bruising the fat!
The peasant punches the minotaur in the left lower arm with her right hand, tearing the skin and bruising the fat!
Pysti Pyorakanta, Recruit: Death... This is truly horrifying.
The minotaur strikes the peasant in the left foot with his (pig tail right glove), bruising the muscle through the x(coyote fur shoe)x!
Verkko Tyokalukirkas, Recruit: Death is all around us. This is truly horrifying.
The recruit kicks the minotaur in the right foot with her right foot, tearing the skin and bruising the fat!
The force twists the right ankle!
The broker punches the minotaur in the right foot with her right hand, tearing the skin and bruising the muscle!
The force bends the right ankle!
Palkki Nuolikarkea, militia commander: Death is all around us. This is truly horrifying.
The peasant punches the minotaur in the right lower arm with his right hand, tearing the skin and bruising the muscle!
The force pulls the right elbow!
The swan bites the minotaur in the left upper leg, tearing the skin and bruising the fat!
The elite marksdwarf punches the minotaur in the left foot with his left hand, tearing the skin and bruising the muscle!
The force bends the left ankle!
Keihas Viininuoli, Peasant: It's irritating.
The recruit misses the minotaur!
The militia commander punches the minotaur in the upper body with her right hand, tearing the skin and bruising the fat!
The minotaur attacks the peasant but He jumps away!
The broker punches the minotaur in the head with her right hand, tearing the skin and bruising the fat!
The force pulls the neck!
The recruit strikes the minotaur in the right upper arm with her (red steel pick), tearing the fat!
Ibeta Espeteususu Aldur Kari, Minotaur: Death... I feel very uneasy.
The peasant kicks the minotaur in the head with her right foot, tearing the skin and bruising the fat!
The force pulls the neck!
The militia commander punches the minotaur in the head with her right hand, tearing the skin and bruising the fat!
The swan bites the minotaur in the lower body, tearing the skin and bruising the fat!
The recruit kicks the minotaur in the right lower arm with his left foot, tearing the skin and bruising the fat!
The broker punches the minotaur in the left lower arm with her right hand, tearing the skin and bruising the muscle!
Palkki Nuolikarkea, militia commander: Linna Summerposts is dead. I cannot give in to sadness.
The minotaur strikes the peasant in the upper body with his (pig tail right glove), bruising the muscle and bruising the right lung through the x(giant toad suede dress)x!
The elite marksdwarf punches the minotaur in the upper body with his left hand, tearing the skin and bruising the fat!
Mela Alasinmetalli, broker: It's annoying.
Rotko Sormususva, Peasant: I was haunted by a ghost. This is truly horrifying.
Keihas Viininuoli, Peasant: I'm nervous.
The swan bites the minotaur in the upper body, denting the fat!
The peasant punches the minotaur in the lower body with her right hand, tearing the skin and bruising the fat!
Pysti Pyorakanta, Recruit: I cannot just stand by. This might require an answer.
The broker punches the minotaur in the lower body with her left hand, bruising the fat and bruising the pancreas!
`shitkiller dep', Elite marksdwarf: I have a part in this. There is no need to feel vengeful.
The recruit strikes the minotaur in the left lower arm with her (red steel pick), tearing the fat!
The minotaur strikes the peasant in the left lower leg with his (pig tail right glove), bruising the skin through the X(giant toad suede dress)X!
The elite marksdwarf punches the minotaur in the lower body with his left hand, bruising the fat!
The minotaur looks sick!
The recruit chops the minotaur in the left hand with his -silver hand axe-, tearing the muscle!
A sensory nerve has been severed!
The militia commander kicks the minotaur in the left hand with her left foot, bruising the muscle!
The force bends the left wrist!
The peasant punches the minotaur in the left upper leg with his left hand, tearing the skin and bruising the fat!
Palkki Nuolikarkea, militia commander: It's annoying.
The peasant punches the minotaur in the lower body with her right hand, tearing the skin and bruising the fat!
The minotaur misses the peasant!
Ibeta Espeteususu Aldur Kari, Minotaur: I have improved my armor. That was satisfying.
The swan bites the minotaur in the right lower leg, tearing the skin and bruising the fat!
The swan latches on firmly!
The elite marksdwarf punches the minotaur in the right foot with his left hand, tearing the skin and bruising the fat!
The force twists the right ankle!
The recruit chops the minotaur in the left upper arm with his -silver hand axe-, tearing the muscle!
An artery has been opened by the attack!
The force bends the left shoulder!
The recruit strikes the minotaur in the right hand with her (red steel pick), tearing the muscle!
The (red steel pick) has lodged firmly in the wound!
The militia commander punches the minotaur in the upper body with her right hand, bruising the fat!
The minotaur loses hold of the (pig tail right glove).
The peasant kicks the minotaur in the left lower leg with his right foot, tearing the skin and bruising the fat!
The broker kicks the minotaur in the left lower leg with her left foot, tearing the skin and bruising the muscle!
The force bends the left knee!
The minotaur breaks the grip of the swan's beak on The minotaur's right lower leg.
Rotko Sormususva, Peasant: I have a part in this. This might require an answer.
The peasant punches the minotaur in the left lower leg with her right hand, tearing the skin and bruising the fat!
The elite marksdwarf punches the minotaur in the lower body with his left hand, tearing the skin and bruising the fat!
Pysti Pyorakanta, Recruit: I have improved my mining. That was satisfying.
Mela Alasinmetalli, broker: This is my fight too. This might require an answer.
The minotaur attacks the peasant but He jumps away!
The recruit punches the minotaur in the left upper leg with his right hand, tearing the skin and bruising the fat!
The peasant kicks the minotaur in the right upper leg with his left foot, tearing the skin and bruising the fat!
The force bends the right hip!
The swan bites the minotaur in the right upper leg, tearing the skin and bruising the fat!
The minotaur attacks the peasant but He jumps away!
The recruit pulls on the embedded (red steel pick).
The recruit gains possession of the (red steel pick).
The militia commander kicks the minotaur in the right lower arm with her left foot, tearing the skin and bruising the fat!
The force bends the right elbow!
The peasant punches the minotaur in the right foot with his right hand, bruising the muscle!
The peasant punches the minotaur in the right lower arm with her right hand, bruising the fat!
Keihas Viininuoli, Peasant: I feel very uneasy.
The elite marksdwarf punches the minotaur in the lower body with his right hand, bruising the fat!
The broker punches the minotaur in the lower body with her right hand, bruising the fat!
The swan bites the minotaur in the thumb, left hand, tearing the skin and bruising the muscle!
The swan latches on firmly!
The recruit punches the minotaur in the left foot with his left hand, bruising the fat!
The force bends the left ankle!
The recruit strikes the minotaur in the right hand with her (red steel pick), chipping the bone!
A motor nerve has been severed, a ligament has been torn and a tendon has been torn!
The (red steel pick) has lodged firmly in the wound!
The force bends the right wrist!
The minotaur passes out from exhaustion.
Palkki Nuolikarkea, militia commander: This is confusing.
The wrestler kicks the minotaur in the right upper arm with his left foot, bruising the muscle!
The force twists the right shoulder!
Verkko Tyokalukirkas, Recruit: It's annoying.
The militia commander punches the minotaur in the head with her left hand, tearing the skin and bruising the fat!
The force bends the neck!
The swan shakes the minotaur around by the thumb, left hand, tearing apart the thumb, left hand's skin and denting the fat!
The recruit chops the minotaur in the head with his -silver hand axe-, tearing the muscle!
The force bends the neck!
The recruit pulls on the embedded (red steel pick).
The recruit gains possession of the (red steel pick).
The peasant punches the minotaur in the head with his left hand, but the attack glances away!
The force pulls the neck!
The swan shakes the minotaur around by the thumb, left hand, tearing apart the thumb, left hand's skin and denting the fat!
The peasant punches the minotaur in the head with her right hand, but the attack glances away!
The force pulls the neck!
The broker punches the minotaur in the head with her right hand, bruising the muscle!
The force pulls the neck!
The swan bites the minotaur in the head, denting the muscle!
The swan latches on firmly!
The elite marksdwarf punches the minotaur in the head with his left hand, bruising the muscle!
The minotaur looks sick!
The force pulls the neck!
Pysti Pyorakanta, Recruit: I have improved my observation. That was satisfying.
Keihas Viininuoli, Peasant: I've been injured badly. This has shaken me.
The recruit strikes the minotaur in the head with her (red steel pick), tearing the muscle, tearing the brain connections and tearing the cerebellum!
The (red steel pick) has lodged firmly in the wound!
The force pulls the neck!
`shitkiller dep', Elite marksdwarf: I'm uneasy.
The militia commander punches the minotaur in the head with her right hand, but the attack glances away!
The force bends the neck!
The peasant punches the minotaur in the head with her right hand, but the attack glances away!
The force twists the neck!
The wrestler punches the minotaur in the head with his right hand, but the attack glances away!
The force pulls the neck!
The peasant punches the minotaur in the head with his left hand, but the attack glances away!
The force twists the neck!
The recruit chops the minotaur in the head with his -silver hand axe-, tearing the muscle!
The force pulls the neck!
The broker punches the minotaur in the head with her right hand, bruising the muscle, bruising the brain connections!
The force twists the neck!
The swan shakes the minotaur around by the head!
The elite marksdwarf punches the minotaur in the head with his left hand, but the attack glances away!
The force bends the neck!
The recruit pulls on the embedded (red steel pick).
The recruit gains possession of the (red steel pick).
The peasant punches the minotaur in the head with her right hand, but the attack glances away!
The force pulls the neck!
The marksdwarf bayonets the minotaur in the head with her (red steel crossbow), tearing apart the muscle and tearing the cerebellum!
The force twists the neck!
The swan shakes the minotaur around by the head!
The wrestler punches the minotaur in the head with his left hand, but the attack glances away!
The force bends the neck!
The militia commander punches the minotaur in the head with her left hand, but the attack glances away!
The force bends the neck!
The recruit strikes the minotaur in the head with her (red steel pick), tearing apart the muscle, chipping the skull and tearing the cerebrum!
A tendon in the skull has been torn!
The minotaur looks sick!
The (red steel pick) has lodged firmly in the wound!
Why do you need to wall off cleaned shafts?
Fps mainly, I used to play dwarf fortress on and off for 2 years now and every single time my fort would get bogged down to 3 fps within 5 years. Did some research and seems like main offender is pathfinding, specifically cleaned out z levels with added 31x31 stockpiles in them ( 961 possible hauling jobs per tick x however many stockiples I set as " Everything pile, just dump it all here " hurray! ).
I know about traffic zones but it's safer to simply block access so pathfinding algorithm doesn't have to calculate it. If you want a cheatier way, you can also create rock walls with dfhack tiletypes followed by revflood on the fortress side. It also turns the area to unexplored.
Playing mainly with 2x2 embarks and generously abusing quantum stockpiles atm. 50 year old fort with 170 dwarves. Fps go down to 20 only when 3 different caravans are in with their 100 traders, other times it's a respectable 40.
I only understand a thing or two from raws, and I know that they use the tags LOCAL_CREATURE_MAT:ICEBREATH:TRAILING_VAPOR_FLOW. Is ICEBREATH a modded tag? In which raw is it?*uses code editor's "find string in many files" feature*
I hope I am not too bothersome with this request! Thanks in advance!
I only understand a thing or two from raws, and I know that they use the tags LOCAL_CREATURE_MAT:ICEBREATH:TRAILING_VAPOR_FLOW. Is ICEBREATH a modded tag? In which raw is it?*uses code editor's "find string in many files" feature*
I hope I am not too bothersome with this request! Thanks in advance!
ah, the frost wyrm has [USE_MATERIAL_TEMPLATE:ICEBREATH:COLDBREATH_TEMPLATE], so the material is not inside the creature.
it's in material_template_faerun,you could add it to the end of vanilla's material_template_default.txt.Spoiler (click to show/hide)
Thanks for downloading OldGenesis!
ps. I quite like my Pekyt, the cave sheep that has rhino-hide instead of wool. And the goblin adventurer creature. Faedog, meh, too rare.
The dog breeds might be good for copying over, mastiff bulldog spaniel.
this reminds me, I should make the wandering human monk monsters more frequent. Baldur monk, duki monk, tangparral monk.
[CREATURE:ELF_BARD] by TomiTapio 2020. Used Yeti(known to become poet guest) as template.
[DESCRIPTION:(size 70) An elegantly dressed elven wanderer, carrying several musical instruments and books and some nasty bread.]
[NAME:elf bard:elf bards:elf bard]
[CASTE_NAME:elf bard:elf bards:elf bard]
[CREATURE_TILE:'E'][COLOR:6:0:0]
[CREATURE_CLASS:MAMMAL]
[CHILD:18][BABY:1][MULTIPLE_LITTER_RARE]
[NATURAL]
[ALL_ACTIVE]
[BIOME:ANY_TEMPERATE_FOREST]
[BIOME:SHRUBLAND_TEMPERATE]
[BIOME:SAVANNA_TEMPERATE]
[BIOME:GRASSLAND_TEMPERATE]
[LARGE_ROAMING][LARGE_PREDATOR]
[FREQUENCY:27][DIFFICULTY:1]
[POPULATION_NUMBER:1:4]
[CLUSTER_NUMBER:1:3] okay can have more than one lollygagging around.
[INTELLIGENT]
[LOCAL_POPS_PRODUCE_HEROES] --elf bard
[NATURAL_SKILL:DISCIPLINE:2] to fix cowardice
[MEANDERER]
[FANCIFUL]
[BONECARN]
[PREFSTRING:silly dances and prances]
[NATURAL_SKILL:WRESTLING:2]
[NATURAL_SKILL:DODGING:6] slippery dancer
[NATURAL_SKILL:GRASP_STRIKE:4] light jabs to opponent's nose.
[NATURAL_SKILL:SWORD:2]
[NATURAL_SKILL:SPEAR:2]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:3]
[NATURAL_SKILL:MELEE_COMBAT:1] low bard experience
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:519:346:173:1900:2900] 51 kph biped
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:4732:4026:3327:1097:5922:7567] 8 kph [SWIMS_INNATE]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:4732:4026:3327:1097:5922:7567] 8 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:4732:4026:3327:1097:5922:7567] 8 kph [STANCE_CLIMBER][NATURAL_SKILL:CLIMBING:15]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[CASTE:MALE]
[MALE]
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[SELECT_TISSUE:HAIR]
[INSULATION:300]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[USE_MATERIAL_TEMPLATE:TEARS:TEARS_TEMPLATE]
[USE_MATERIAL_TEMPLATE:SPIT:SPIT_TEMPLATE]
[SECRETION:LOCAL_CREATURE_MAT:TEARS:LIQUID:BY_CATEGORY:EYE:ALL:EXTREME_EMOTION]
[CAN_DO_INTERACTION:PET_ANIMAL]
[CDI:ADV_NAME:Pet animal]
[CDI:USAGE_HINT:GREETING]
[CDI:BP_REQUIRED:BY_TYPE:GRASP]
[CDI:VERB:pet:pets:pets]
[CDI:TARGET:A:SELF_ONLY]
[CDI:TARGET:B:TOUCHABLE]
[CDI:TARGET_RANGE:B:1]
[CDI:MAX_TARGET_NUMBER:B:1]
[CDI:WAIT_PERIOD:20]
[BODY_SIZE:0:0:10000]
[BODY_SIZE:1:168:16000]
[BODY_SIZE:16:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:100:510]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:2:2]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:7]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[EQUIPS]
[PROFESSION_NAME:LASHER:halberdier:halberdiers]
[PROFESSION_NAME:MASTER_LASHER:elite halberdier:elite halberdiers]
[CANOPENDOORS]
[HOMEOTHERM:10067]
[SWIMS_INNATE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AZURE:1]
[TLCM_NOUN:eyes:PLURAL]
Uploaded my current Ironhand-OldGneissesis world, Reh Gion Thi Riteen, with ten forts played. Enjoy.
Just...
normal cave activities... umber hulks, cave trolls, green devourers, we get a lot of cripples. We don't put Supreme Trap Corridors, traps are too strong.
First someone, like this SMITH, becomes depressed, and gets punished for crimes -- more broken limbs.
Oh out of water, cancel hospital, those who can walk go get ale. Ones wailing in hospital after it's undesignated, are clearly Crip and named so, and should be removed from the Four Squads (initial seven, metalarmor skilled, leatherarmor skilled, archers)
Creatures:
- rabbits run faster now, at fox speed 64 kph.
- creeping eye was way too rare, 12 freq. Now 80 freq.
- troglodyte attacks are faster; brute fury.
- forest cat kitten renamed to forest kitten.
- a Thunderbird was mostly uselesss versus lambs and rams. Skills boosted.
- a,b,c snapping turtle prices adjusted.
- coyote pup sprite's purple fixed.
- tiger boosted a little.
- yeti and sasquatch attack faster.
- giant floater nerfed some, was way deadlier than ogre or tiger or ettin.
- molemarians given rank-2 fighting skills, had none.
- deep crow boosted.
- air mephit reduced once again, too deadly for a mephit, deadlier than many FBs.
Other:
- the three coal minerals, made slightly rarer.
- REMEMBER; must build large stationary instruments (b-I), in inn or temple. Not in library hehe.
- mint tea value up, was under 40 per barrel. 3->7.
- black steel and red steel value up.
- name of sterling silver shortened to "ling silver", too long for UI.
- bark strips reaction includes leggings.
- galena ore gives fewer units.
- error: sun gold spiked mace to pekyt(hard-skinned cave sheep) leg: only bruises muscle. Spiked mace boosted.
2021-02-02: OldGenesis version 47.05a
Creatures:
- rabbits run faster now, at fox speed 64 kph.
- creeping eye was way too rare, 12 freq. Now 80 freq.
- troglodyte attacks are faster; brute fury.
- forest cat kitten renamed to forest kitten.
- a Thunderbird was mostly uselesss versus lambs and rams. Skills boosted.
- a,b,c snapping turtle prices adjusted.
- coyote pup sprite's purple fixed.
- tiger boosted a little.
- yeti and sasquatch attack faster.
- giant floater nerfed some, was way deadlier than ogre or tiger or ettin.
- molemarians given rank-2 fighting skills, had none.
- deep crow boosted.
- air mephit reduced once again, too deadly for a mephit, deadlier than many FBs.
Other:
- the three coal minerals, made slightly rarer.
- REMEMBER; must build large stationary instruments (b-I), in inn or temple. Not in library hehe.
- mint tea value up, was under 40 per barrel. 3->7.
- black steel and red steel value up.
- name of sterling silver shortened to "ling silver", too long for UI.
- bark strips reaction includes leggings.
- galena ore gives less.
- error: sun gold spiked mace to pekyt leg: only bruises muscle. Spiked mace boosted.
---------------------------------------------------
2021-02-13: OldGenesis version 47.05b
- muscles bleed a bit more (27 to 31). Fat bleeds more.
- blood spatter stress increased and alcohol happy decreased, due to dorfs being too happy.
Creatures:
- ghouls changed from 40kph run to 20kph run.
- Umber Hulk reduction, they should not be demigods that defeat 8 skilled dorfs.
Civs:
- banditry to zero in many civs.
It happened. A mercenary came to join, in 47.05 version. (orc maceman)
Civilized World Population
7429 Orcs
935 Nords
2517 Keepers
10455 Sylvan elves
9384 Dusk elves
3964 Dunedwellers
6839 Scavengers
134 Beastmen
14194 Centaurs
64 Deamons
4789 Kobolds
12235 Dwarves
2345 Goblins
2594 Goblines
141 Groblins
11 Illithids
9571 Snakemen
Total: 87601
Sites
1: Loveakaivos, "Notchedmine", cave
1 red dragon
5 helmet snakes
88 bats
73 spiders
2: Fumiisa, "The Least Shaft", cave
5 pekyts
47 cave fireflies
67 spiders
3: Lebovoena, "Washdeeps", cave
5 ratmen
54 bats
25 cave fireflies
4: Caverna Servus, "The Cave of Slaves", cave
2 thunderbirds
4 rabbits
55 bats
39 cave fireflies
5: Arquatusforamen, "The Jaundiced Holes", cave
4 spear-nosed bats
93 bats
39 cave fireflies
6: Mogukngogngo Ongkosm Sposlar, "Climaxmine the Clam of Rapidity", cave
5 cave beetles
35 cave fireflies
38 cave swallows
25 bats
7: Yathacafafi, "Shamefulgutter", cave
1 thunderbird
2 mud snakes
60 bats
72 spiders
42 cave fireflies
8: Exemplumumbra, "Patternshadows", cave
1 thunderbird
5 mud snakes
46 cave fireflies
9: Jainiburiximilto Ilugaldu, "Boneshells the Sandaled Spite", cave
1 hydra
3 pekyts
43 cave swallows
61 spiders
91 bats
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin spearman doomed zombie bites the posh dwarf trader doomed zombie in the upper body, tearing the fat and bruising the muscle and fracturing the middle spine's bone and bruising the nervous tissue!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the head with his right foot, bruising the muscle!
The force pulls the neck, tearing apart the skin and denting the fat!
A tendon in the upper spine has been bruised!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the stone dwarfette miner doomed zombie in the right upper leg with his left hand, bruising the muscle!
The brewer punches the grobliness Mace Lord doomed zombie in the left lower leg with her left hand, bruising the fat!
`Kik hero', Shield Dwarf Tanner doomed zombie has been found dead.
Uvash Cugganzaneg, Posh Dwarf Trader doomed zombie has been found dead.
Tirist Avuzbetan, Stone Dwarfette Miner doomed zombie has been found dead.
Erith Tulondeduk's corpse charges at the militia captain!
Erith Tulondeduk's corpse collides with the militia captain!
They tangle together and fall over!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The broker necromancer gestures!
The posh dwarf trader doomed zombie shudders and begins to move!
The shield dwarf tanner doomed zombie shudders and begins to move!
The stone dwarfette miner doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The militia captain stands up.
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the upper body with his left hand, bruising the muscle!
The gray beastman wrestler doomed zombie claws the shield dwarfette stonecrafter doomed zombie in the left lower leg, tearing the muscle!
The stone dwarfette miner doomed zombie punches `Smit mil''s corpse in the left lower leg with her left hand, bruising the muscle!
The force twists the left knee, bruising the muscle and bruising the muscle!
The shield dwarf tanner doomed zombie grabs the groblin maceman doomed zombie by the first finger, left hand with his right upper arm!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie grabs the shield dwarf tanner doomed zombie by the second finger, left hand with his left upper leg!
The militia captain chops Erith Tulondeduk's corpse in the lower body with his (+red steel hand axe+), tearing apart the muscle and spilling her rotten guts!
Erith Tulondeduk's corpse punches the militia captain in the right upper leg with her right hand, bruising the fat through the (-pig tail cape-)!
The groblin spearman doomed zombie scratches the posh dwarf trader doomed zombie in the left lower arm, tearing the fat and bruising the bone!
The brewer punches the grobliness Mace Lord doomed zombie in the right lower arm with her left hand, bruising the muscle!
Moldath Satast, Weaver: Our time in The Absolute Plane is so brief... This does not scare me.
Uvash Cugganzaneg, Posh Dwarf Trader doomed zombie has been found dead.
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the shield dwarf tanner doomed zombie in the lower body with his right hand, bruising the muscle and bruising the guts!
`Smit mil''s corpse punches the stone dwarfette miner doomed zombie in the left hand with her left hand, bruising the skin!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
`Uri hero', Shield Dwarfette Stonecrafter doomed zombie has been found dead.
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the head with his left foot, bruising the muscle and bruising the brain connections!
The force bends the neck, tearing apart the skin and bruising the fat!
The gray beastman wrestler doomed zombie claws the groblin maceman doomed zombie in the head, tearing the muscle!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the right upper leg with his left hand, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The brewer punches the grobliness Mace Lord doomed zombie in the left upper leg with her right hand, bruising the skin!
The groblin maceman doomed zombie punches the gray beastman wrestler doomed zombie in the upper body with his left hand, tearing apart the skin and bruising the heart!
The broker necromancer vomits.
The militia captain chops Erith Tulondeduk's corpse in the left upper leg with his (+red steel hand axe+) and the severed part sails off in an arc!
Erith Tulondeduk's corpse punches the militia captain in the lower body with her right hand, bruising the fat through the (-pig tail cape-)!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The broker necromancer gestures!
The posh dwarf trader doomed zombie shudders and begins to move!
The shield dwarf tanner doomed zombie shudders and begins to move!
The stone dwarfette miner doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The groblin spearman doomed zombie scratches the posh dwarf trader doomed zombie in the upper body, tearing the fat and bruising the muscle and bruising the middle spine's bone!
The gray beastman wrestler doomed zombie bites the groblin maceman doomed zombie in the right upper leg, tearing the muscle!
The stone dwarfette miner doomed zombie punches `Smit mil''s corpse in the right lower arm with her right hand, bruising the muscle!
The force bends the right elbow, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been sprained and a tendon has been strained!
The groblin maceman doomed zombie grabs the shield dwarfette stonecrafter doomed zombie by the thumb, left hand with his right lower arm!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the shield dwarf tanner doomed zombie in the right lower leg with his left hand, bruising the muscle!
`Leathh mil', militia captain: I was attacked by the dead. I am not upset by this.
The shield dwarfette stonecrafter doomed zombie punches the groblin maceman doomed zombie in the left lower leg with her right hand, bruising the muscle!
The force pulls the left knee, bruising the muscle and the bone and bruising the muscle and the bone!
A ligament has been bruised and a tendon has been bruised!
The obsidian dwarf metalsmith doomed zombie misses the grobliness Mace Lord doomed zombie!
The groblin maceman doomed zombie punches the shield dwarfette stonecrafter doomed zombie in the lower body with his left hand, bruising the muscle and bruising the right kidney!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The militia captain chops Erith Tulondeduk's corpse in the right foot with his (+red steel hand axe+) and the severed part sails off in an arc!
`Smit mil''s corpse misses the stone dwarfette miner doomed zombie!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the left upper arm with his right hand, bruising the muscle!
The brewer punches the grobliness Mace Lord doomed zombie in the left hand with her left hand, bruising the skin!
The gray beastman wrestler doomed zombie attacks the groblin maceman doomed zombie but He scrambles away!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the stone dwarfette miner doomed zombie in the left lower leg with his left hand, bruising the muscle!
The groblin maceman doomed zombie scratches the gray beastman wrestler doomed zombie in the left eye, tearing it!
Uvash Cugganzaneg, Posh Dwarf Trader doomed zombie has been found dead.
`Kik hero', Shield Dwarf Tanner doomed zombie has been found dead.
Tirist Avuzbetan, Stone Dwarfette Miner doomed zombie has been found dead.
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
Erith Tulondeduk's corpse attacks the militia captain but He jumps away!
The brewer punches the grobliness Mace Lord doomed zombie in the left lower arm with her left hand, bruising the fat!
The broker necromancer retches.
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the right upper arm with his left hand, bruising the muscle!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the lower body with his right foot, bruising the muscle and bruising the guts!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
`Uri hero', Shield Dwarfette Stonecrafter doomed zombie has been found dead.
The broker necromancer gestures!
The posh dwarf trader doomed zombie shudders and begins to move!
The shield dwarf tanner doomed zombie shudders and begins to move!
The stone dwarfette miner doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The militia captain chops Erith Tulondeduk's corpse in the lower body with his (+red steel hand axe+), tearing apart the muscle!
The (+red steel hand axe+) has lodged firmly in the wound!
The groblin spearman doomed zombie scratches the posh dwarf trader doomed zombie in the right upper arm, tearing the fat and bruising the bone!
Uvash Cugganzaneg, Posh Dwarf Trader doomed zombie has been found dead.
The shield dwarfette stonecrafter doomed zombie punches the groblin maceman doomed zombie in the lower body with her right hand, bruising the fat and bruising the pancreas!
The stone dwarfette miner doomed zombie punches the groblin maceman doomed zombie in the right lower arm with her left hand, bruising the fat!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the stone dwarfette miner doomed zombie in the upper body with his left hand and the injured part collapses!
Tirist Avuzbetan, Stone Dwarfette Miner doomed zombie has been found dead.
The brewer punches the grobliness Mace Lord doomed zombie in the right lower arm with her left hand, bruising the fat!
The gray beastman wrestler doomed zombie bites the groblin maceman doomed zombie in the left lower arm, fracturing the bone!
The gray beastman wrestler doomed zombie latches on firmly!
The shield dwarf tanner doomed zombie punches the groblin maceman doomed zombie in the right lower arm with his left hand, bruising the muscle!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the upper body with his right hand, bruising the muscle!
The groblin maceman doomed zombie punches the gray beastman wrestler doomed zombie in the left lower arm with his left hand, fracturing the bone!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
Erith Tulondeduk's corpse punches the militia captain in the left eyelid with her right hand, bruising the skin through the (-pig tail cape-)!
The force pulls the head, tearing apart the hair and bruising the skin!
The shield dwarfette stonecrafter doomed zombie punches the groblin maceman doomed zombie in the left foot with her right hand, bruising the muscle!
The force bends the left ankle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the shield dwarfette stonecrafter doomed zombie in the left lower arm with his left hand, fracturing the bone!
Litast Vamokfath, broker necromancer: This is my fight too. There is no need to feel vengeful.
The militia captain pulls on the embedded (+red steel hand axe+).
The militia captain gains possession of the (+red steel hand axe+).
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The flying {+cherry bolt+} strikes Erith Tulondeduk's corpse in the guts, tearing it!
The groblin maceman doomed zombie grabs the shield dwarf tanner doomed zombie by the left hand with his right upper leg!
The shield dwarf tanner doomed zombie's attack is interrupted!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the right foot with his left foot, bruising the muscle!
The force twists the right ankle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The brewer punches the grobliness Mace Lord doomed zombie in the neck with her left hand, bruising the fat!
The broker necromancer gestures!
The posh dwarf trader doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the left upper arm with his right hand, bruising the skin!
The groblin maceman doomed zombie punches the shield dwarf tanner doomed zombie in the upper body with his right hand, bruising the muscle and shattering the left true ribs!
The militia captain is no longer stunned.
The militia captain chops Erith Tulondeduk's corpse in the right lower leg with his (+red steel hand axe+) and the severed part sails off in an arc!
The posh dwarf trader doomed zombie attacks the groblin spearman doomed zombie but He rolls away!
Erith Tulondeduk's corpse misses the militia captain!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
`Leathh mil', militia captain: I have improved my observation. That was not satisfying.
The gray beastman wrestler doomed zombie claws the shield dwarfette stonecrafter doomed zombie in the left foot, tearing the muscle!
A sensory nerve has been severed!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin spearman doomed zombie kicks the posh dwarf trader doomed zombie in the lower body with his left foot, bruising the muscle and bruising the guts!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the upper lip with his left hand and the injured part collapses!
The force bends the head, tearing apart the skin!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The militia captain chops Erith Tulondeduk's corpse in the upper body with his (+red steel hand axe+) and the injured part is cloven asunder!
A tendon in the middle spine has been torn!
The brewer punches the grobliness Mace Lord doomed zombie in the left lower leg with her right hand, bruising the muscle!
The force pulls the left knee!
The gray beastman wrestler doomed zombie claws the groblin maceman doomed zombie in the upper body, tearing apart the muscle and bruising the liver!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie grabs the gray beastman wrestler doomed zombie by the right upper arm with his right upper arm!
The groblin maceman doomed zombie punches the gray beastman wrestler doomed zombie in the upper body with his left hand!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the left cheek with his right foot and the injured part collapses!
The force bends the head, tearing apart the skin and bruising the fat!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
Uvash Cugganzaneg, Posh Dwarf Trader doomed zombie has been found dead.
The broker necromancer gestures!
The posh dwarf trader doomed zombie shudders and begins to move!
The shield dwarf tanner doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie claws the groblin maceman doomed zombie in the upper left back teeth and the lower lip is torn apart!
The force pulls the head, tearing apart the hair and bruising the fat!
The shield dwarf tanner doomed zombie punches the groblin spearman doomed zombie in the head with his left hand, bruising the muscle!
The force pulls the neck, tearing apart the skin!
The posh dwarf trader doomed zombie attacks the groblin spearman doomed zombie but He scrambles away!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the left lower arm with his left hand, bruising the muscle!
The force twists the left elbow!
The groblin maceman doomed zombie punches the shield dwarfette stonecrafter doomed zombie in the right upper arm with his left hand, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
`Uri hero', Shield Dwarfette Stonecrafter doomed zombie has been found dead.
The groblin maceman doomed zombie punches the shield dwarf tanner doomed zombie in the left lower leg with his right hand, bruising the bone!
The brewer punches the grobliness Mace Lord doomed zombie in the lower body with her left hand, bruising the fat!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
Litast Vamokfath, broker necromancer: This is my fight too. There is no need to feel vengeful.
The gray beastman wrestler doomed zombie claws the groblin maceman doomed zombie in the right lower arm, tearing the muscle!
The groblin maceman doomed zombie punches the gray beastman wrestler doomed zombie in the left lower leg with his left hand, fracturing the bone!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The posh dwarf trader doomed zombie misses the grobliness Mace Lord doomed zombie!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the right upper leg with his left foot, bruising the skin!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The brewer punches the grobliness Mace Lord doomed zombie in the right upper arm with her right hand, bruising the fat!
The broker necromancer gestures!
The shield dwarf tanner doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The militia captain chops the grobliness Mace Lord doomed zombie in the left hand with his (+red steel hand axe+), tearing apart the muscle!
Many nerves have been severed!
The (+red steel hand axe+) has lodged firmly in the wound!
The shield dwarfette stonecrafter doomed zombie punches the groblin maceman doomed zombie in the lower body with her right hand, bruising the muscle and bruising the guts!
The shield dwarf tanner doomed zombie punches the groblin maceman doomed zombie in the right lower leg with his left hand, bruising the muscle!
The groblin maceman doomed zombie misses the shield dwarfette stonecrafter doomed zombie!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie grabs the shield dwarf tanner doomed zombie by the fourth toe, right foot with his left upper leg!
The gray beastman wrestler doomed zombie claws the groblin maceman doomed zombie in the left upper leg, tearing the muscle!
The force bends the left hip!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the shield dwarfette stonecrafter doomed zombie in the right lower leg with his left hand, bruising the muscle!
The groblin maceman doomed zombie releases the grip of The groblin maceman doomed zombie's left upper leg on the shield dwarf tanner doomed zombie's fourth toe, right foot.
The shield dwarf tanner doomed zombie punches the groblin maceman doomed zombie in the left upper arm with his left hand, bruising the muscle!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the left upper arm with his right hand, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie misses the shield dwarf tanner doomed zombie!
The brewer punches the grobliness Mace Lord doomed zombie in the left lower leg with her right hand, bruising the fat!
The force pulls the left knee!
The stray lamb stands up.
The militia captain pulls on the embedded (+red steel hand axe+).
The militia captain gains possession of the (+red steel hand axe+).
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The gray beastman wrestler doomed zombie bites the groblin maceman doomed zombie in the left lower arm, tearing the muscle!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the right upper arm with his right foot, bruising the muscle!
The force twists the right shoulder!
The groblin maceman doomed zombie punches the gray beastman wrestler doomed zombie in the left paw with his left hand and the injured part collapses!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the shield dwarf tanner doomed zombie in the left lower leg with his right hand, bruising the muscle!
The broker necromancer gestures!
The shield dwarf tanner doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The militia captain chops the grobliness Mace Lord doomed zombie in the left foot with his (+red steel hand axe+), tearing apart the muscle!
A motor nerve has been severed!
The gray beastman wrestler doomed zombie attacks the groblin maceman doomed zombie but He rolls away!
The shield dwarfette stonecrafter doomed zombie grabs the groblin maceman doomed zombie by the lower body with her right hand!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The shield dwarf tanner doomed zombie punches the groblin maceman doomed zombie in the right upper leg with his left hand, bruising the muscle!
The force bends the right hip!
The groblin maceman doomed zombie punches the gray beastman wrestler doomed zombie in the right paw with his left hand, jamming the bone through the right ankle's muscle and shattering the right ankle's bone!
The brewer punches the grobliness Mace Lord doomed zombie in the right lower arm with her left hand, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the shield dwarf tanner doomed zombie in the right lower arm with his left hand, fracturing the bone!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the lower body with his left hand, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The groblin maceman doomed zombie punches the shield dwarfette stonecrafter doomed zombie in the right hand with his left hand, bruising the muscle!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the right lower leg with his right foot, bruising the muscle!
Dumat Sakzulkudust, Brewer: I have improved my striking. I am very satisfied.
The militia captain chops the grobliness Mace Lord doomed zombie in the left lower arm with his (+red steel hand axe+), tearing apart the muscle!
A motor nerve has been severed!
The (+red steel hand axe+) has lodged firmly in the wound!
The force pulls the left elbow!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The brewer punches the grobliness Mace Lord doomed zombie in the left foot with her right hand, but the attack glances away!
The force twists the left ankle!
The posh dwarf trader doomed zombie punches the grobliness Mace Lord doomed zombie in the right upper leg with his right hand, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
`Uri hero', Shield Dwarfette Stonecrafter doomed zombie has been found dead.
The broker necromancer gestures!
The shield dwarf tanner doomed zombie shudders and begins to move!
The shield dwarfette stonecrafter doomed zombie shudders and begins to move!
The gray beastman wrestler doomed zombie shudders and begins to move!
The militia captain pulls on the embedded (+red steel hand axe+).
The militia captain gains possession of the (+red steel hand axe+).
The gray beastman wrestler doomed zombie grabs the shield dwarfette stonecrafter doomed zombie by the thumb, left hand with his right lower leg!
The groblin maceman doomed zombie punches the shield dwarfette stonecrafter doomed zombie in the left lower leg with his left hand, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The militia captain chops the grobliness Mace Lord doomed zombie in the right upper leg with his (+red steel hand axe+), tearing apart the muscle!
Many nerves have been severed!
The groblin maceman doomed zombie punches the shield dwarf tanner doomed zombie in the left upper arm with his left hand, fracturing the bone!
The gray beastman wrestler doomed zombie grabs the groblin maceman doomed zombie by the second toe, left foot with his right lower leg!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
The brewer punches the grobliness Mace Lord doomed zombie in the right upper leg with her right hand, but the attack glances away!
The obsidian dwarf metalsmith doomed zombie kicks the grobliness Mace Lord doomed zombie in the right lower arm with his left foot, bruising the muscle!
The grobliness Mace Lord doomed zombie strangles the obsidian dwarf metalsmith doomed zombie's throat!
`Kik hero', Shield Dwarf Tanner doomed zombie has been found dead.
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle!
The force twists the neck, tearing apart the skin!
The recruit grabs the dehmon axeman by the fifth toe, left hoof with her left upper arm!
The recruit releases the grip of The recruit's left upper arm on the dehmon axeman's fifth toe, left hoof.
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his right hand, bruising the muscle and bruising the cerebellum!
The force twists the neck, tearing apart the skin and bruising the fat!
The recruit grabs the dehmon axeman by the second finger, left hand with her native silver crude maul!
The recruit grabs the dehmon axeman by the left lower leg with her right upper arm!
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle, bruising the brain connections and bruising the cerebellum!
The force pulls the neck, tearing apart the skin and denting the fat!
A tendon in the upper spine has been bruised!
The recruit releases the grip of The recruit's right upper arm on the dehmon axeman's left lower leg.
The recruit grabs the dehmon axeman by the left lower arm with her left lower arm!
The recruit locks the dehmon axeman's left elbow with The recruit's left lower arm!
The recruit bends the dehmon axeman's left lower arm with The recruit's left lower arm and the left elbow collapses!
A ligament in the left elbow has been torn and a tendon has been torn!
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his right hand, bruising the muscle, bruising the skull!
The dehmon axeman looks sick!
The force pulls the neck, tearing apart the skin and denting the fat!
A tendon in the upper spine has been bruised!
The dehmon axeman vomits.
The recruit releases the joint lock of The recruit's left lower arm on the dehmon axeman's left lower arm.
The recruit releases the grip of The recruit's left lower arm on the dehmon axeman's left lower arm.
The recruit grabs the dehmon axeman by the fifth toe, right hoof with her left lower arm!
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle and bruising the cerebellum!
The force bends the neck, tearing apart the skin and bruising the fat!
The recruit releases the grip of The recruit's left lower arm on the dehmon axeman's fifth toe, right hoof.
The recruit grabs the dehmon axeman by the right horn with her *bark strips buckler*!
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle!
The force pulls the neck, tearing apart the skin!
The recruit grabs the dehmon axeman by the ({large cobalt mail shirt}) with her left upper arm!
The recruit releases the grip of The recruit's left upper arm on the dehmon axeman's ({large cobalt mail shirt}).
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle!
The dehmon axeman looks sick!
The force bends the neck, tearing apart the skin and bruising the fat!
The recruit grabs the dehmon axeman by the upper left back teeth with her *bark strips buckler*!
The recruit grabs the dehmon axeman by the ({large cobalt mail shirt}) with her left lower arm!
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle and bruising the cerebellum!
The force pulls the neck, tearing apart the skin and denting the fat!
A tendon in the upper spine has been bruised!
The recruit releases the grip of The recruit's left lower arm on the dehmon axeman's ({large cobalt mail shirt}).
The recruit grabs the dehmon axeman by the lower front teeth with her native silver crude maul!
The recruit grabs the dehmon axeman by the thumb, left hand with her right lower arm!
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle, bruising the skull!
The force bends the neck, tearing apart the skin and denting the fat!
A tendon in the upper spine has been bruised!
The recruit releases the grip of The recruit's right lower arm on the dehmon axeman's thumb, left hand.
Zoin Gutzutzyearriko, Dehmon Axeman: I was close to a waterfall. This is delightful!
The recruit grabs the dehmon axeman by the ({large cobalt mail shirt}) with her right lower arm!
The recruit releases the grip of The recruit's right lower arm on the dehmon axeman's ({large cobalt mail shirt}).
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his left hand, bruising the muscle and bruising the brain connections!
The force twists the neck, tearing apart the skin and bruising the fat!
The recruit grabs the dehmon axeman by the fourth toe, right hoof with her left upper arm!
The recruit releases the grip of The recruit's left upper arm on the dehmon axeman's fourth toe, right hoof.
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his right hand, bruising the muscle, bruising the brain connections and bruising the cerebellum!
The force pulls the neck, tearing apart the skin and bruising the fat!
The recruit grabs the dehmon axeman by the nose with her *bark strips buckler*!
The recruit grabs the dehmon axeman by the first finger, right hand with her *bark strips buckler*!
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his right hand, bruising the muscle!
The force bends the neck, tearing apart the skin and bruising the fat!
The recruit grabs the dehmon axeman by the second finger, left hand with her left lower arm!
The recruit releases the grip of The recruit's left lower arm on the dehmon axeman's second finger, left hand.
The goblin adventurer trapper bitter one punches the dehmon axeman in the head with his right hand, bruising the muscle!
The force bends the neck, tearing apart the skin and bruising the fat!
Musca Septensmaleficus, Deamon Maceman: I was close to a waterfall. I'm very content.
Rigoth Uzollikot has become a Weaver.
`Lor hero' has become a militia captain.
Rigoth Uzollikot, Weaver: I have improved my armor. That was not satisfying.
The goblin adventurer trapper bitter one stands up.
Rigoth Uzollikot, Weaver: I must withdraw!
Bomrek Ablelimush, Planter has been possessed!
Sakzul Eshimineth has become a Macedwarf.
Rith Lolorarros has become a Macedwarf.
Edem Egenatir has become a Recruit.
Imush Limulildom has become a Macedwarf.
Ral Lazkubuk has become a Marksdwarf.
Rigoth Uzollikot has become a Recruit.
Sodel Rovodgemsit has become a mayor.
Medtob Morulstukos has become a Recruit.
Zas Logemlinem has become a Speardwarf.
`Lor hero' has become a militia captain.
Tirist Riseniton, broker is throwing a tantrum!
The deamon spearman stabs the speardwarf in the upper body with her ({iron jagged spear}), tearing the muscle and tearing the liver through the x(dog of Rakust leather coat)x!
The ({iron jagged spear}) has lodged firmly in the wound!
The speardwarf punches the deamon spearman in the lower body with his left hand, but the attack is deflected by the deamon spearman's ({large cobalt mail shirt})!
The deamon spearman pulls on the embedded ({iron jagged spear}).
The deamon spearman gains possession of the ({iron jagged spear}).
The speardwarf strikes at the deamon spearman but the shot is blocked!
Zas Logemlinem, Speardwarf: `Gode milbow' is really dead. I am not feeling sad right now.
The deamon spearman bashes the speardwarf in the upper left back teeth with the shaft of her ({iron jagged spear}) and the lower lip is crushed!
The force twists the head, tearing apart the skin!
The speardwarf misses the deamon spearman!
The deamon spearman attacks the speardwarf but He jumps away!
The speardwarf attacks the deamon spearman but She jumps away!
The deamon spearman stabs the speardwarf in the lower body with her ({iron jagged spear}), tearing the muscle and tearing apart the right kidney through the x(hemp cloak)x!
The ({iron jagged spear}) has lodged firmly in the wound!
The speardwarf strikes at the deamon spearman but the shot is blocked with the ({iron shield})!
The deamon spearman pulls on the embedded ({iron jagged spear}).
The deamon spearman gains possession of the ({iron jagged spear}).
Zas Logemlinem, Speardwarf: It's irritating.
The deamon spearman attacks the speardwarf but He jumps away!
The speardwarf attacks the deamon spearman but She jumps away!
Zas Logemlinem, Speardwarf: I'm very nervous.
The speardwarf misses the deamon spearman!
Zas Logemlinem, Speardwarf: I feel very uneasy.
The deamon spearman stabs the speardwarf in the left lower leg with her ({iron jagged spear}), fracturing the bone through the XX(hyena suede dress)XX!
A ligament has been torn and a tendon has been torn!
The ({iron jagged spear}) has lodged firmly in the wound!
The force pulls the left knee, bruising the muscle and bruising the muscle!
The speardwarf falls over.
The deamon spearman pulls on the embedded ({iron jagged spear}).
The deamon spearman gains possession of the ({iron jagged spear}).
The deamon spearman stabs the speardwarf in the head with her ({iron jagged spear}), tearing the muscle, fracturing the skull, tearing the brain connections and tearing the cerebrum through the x(hemp hood)x!
A tendon in the skull has been torn!
The speardwarf has been knocked unconscious!
The speardwarf looks sick!
The force twists the neck, tearing apart the skin!
The deamon spearman stabs the speardwarf in the head with her ({iron jagged spear}) and the injured part is cloven asunder!
An artery has been opened by the attack!
A tendon in the skull has been torn!
Malitia Horreodolositas, Deamon Spearman: So easily broken... This does not scare me.
Zas Logemlinem, Speardwarf has been found dead.
The deamon spearman attacks the macedwarf but He jumps away!
The deamon spearman strikes at the recruit but the shot is blocked!
The recruit misses the deamon spearman!
The recruit strikes at the deamon spearman but the shot is deftly parried by the ({iron jagged spear})!
The deamon spearman stabs the recruit in the head with her ({iron jagged spear}), tearing the muscle and tearing the cerebellum through the x(buffalo leather hood)x!
An artery has been opened by the attack!
The recruit has been knocked unconscious!
The ({iron jagged spear}) has lodged firmly in the wound!
The force twists the neck, tearing apart the skin and bruising the fat!
The macedwarf strikes at the deamon spearman but the shot is blocked with the ({iron shield})!
The recruit loses hold of the (-moon silver dagger-).
The recruit loses hold of the *bark strips shield*.
The *argillite crude maul* strikes the recruit in the right upper arm and the injured part is smashed into the body, an unrecognizable mass!
An artery has been opened by the attack!
The force twists the right shoulder, shattering the bone and shattering the bone!
A ligament has been sprained and a tendon has been strained!
The *argillite crude maul* strikes the recruit in the left upper leg, fracturing the bone through the x(cougar fur cloak)x!
The force bends the left hip, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been torn and a tendon has been torn!
The +bituminous coal crude maul+ strikes the recruit in the lower body, bruising the muscle and bruising the guts through the X(cougar fur cloak)X!
The recruit looks sick!
The -argillite stone axe- strikes the recruit in the lower body, bruising the muscle and bruising the guts through the XX(cougar fur cloak)XX!
The recruit looks sick!
The +argillite stone axe+ strikes the recruit in the upper body, bruising the muscle and shattering the right false ribs through the (spider silk coat)!
The argillite stone axe strikes the recruit in the upper body, bruising the muscle and bruising the right lung through the XX(cougar fur cloak)XX!
The XX(cougar fur cloak)XX breaks!
The recruit is having more trouble breathing!
The deamon spearman strikes the recruit in the left upper arm with her ({iron shield}), bruising the fat through the x(swan suede robe)x!
The recruit strikes at the deamon spearman but the shot is deflected by the ({iron jagged spear})!
The deamon spearman strikes the recruit in the head with her ({iron shield}), bruising the muscle and bruising the cerebellum through the x(dama gazelle suede hood)x!
The recruit loses hold of the (®black steel curved pike¯).
The recruit misses the deamon spearman!
The macedwarf strikes at the deamon spearman but the shot is blocked with the ({iron shield})!
The recruit misses the deamon spearman!
The deamon spearman strikes the recruit in the lower body with her ({iron shield}), bruising the muscle through the (hemp cloak)!
The recruit misses the deamon spearman!
The *argillite crude maul* strikes the recruit in the upper body, bruising the muscle, jamming the left false ribs through the heart and tearing apart the heart!
A major artery in the heart has been opened by the attack!
The *argillite crude maul* strikes the recruit in the right lower leg, fracturing the bone through the (spider silk dress)!
The XX(otter fur trousers)XX breaks!
The force twists the right knee, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been sprained and a tendon has been strained!
The +bituminous coal crude maul+ strikes the recruit in the nose, bruising the skin through the (spider silk coat)!
The force bends the head, tearing apart the skin and denting the fat!
A tendon in the upper spine has been strained!
The -argillite stone axe- strikes the recruit in the right hand and the injured part is cloven asunder!
An artery has been opened by the attack!
The force bends the right wrist, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been sprained and a tendon has been strained!
The +argillite stone axe+ strikes the recruit in the lower body, bruising the muscle and bruising the pancreas through the (spider silk coat)!
The argillite stone axe strikes the recruit in the lower body, bruising the muscle and bruising the guts through the (spider silk coat)!
The deamon spearman stabs the recruit in the left lower leg with her ({iron jagged spear}), fracturing the bone through the x(hemp cloak)x!
A ligament has been torn and a tendon has been torn!
The force twists the left knee, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been bruised and a tendon has been bruised!
The recruit misses the deamon spearman!
Rigoth Uzollikot, Recruit: I've been injured badly. This leaves me so shaken.
The macedwarf attacks the deamon spearman but She scrambles away!
The recruit strikes at the deamon spearman but the shot is blocked with the ({iron shield})!
The deamon spearman stands up.
The recruit misses the deamon spearman!
Medtob Morulstukos, Recruit: Lorbam Clasproared is really dead. I am not feeling sad right now.
Edem Egenatir, Recruit has been found dead.
The deamon spearman stabs the recruit in the lower body with her ({iron jagged spear}), tearing the muscle and tearing the guts through the x(spider silk cloak)x!
The recruit looks sick!
The ({iron jagged spear}) has lodged firmly in the wound!
The recruit misses the deamon spearman!
The recruit vomits.
Rigoth Uzollikot has become a Wrestler.
The recruit misses the deamon spearman!
The recruit retches.
The deamon spearman stabs the wrestler in the right lower leg with her ({iron jagged spear}), fracturing the bone through the X(hemp cloak)X!
A ligament has been torn and a tendon has been torn!
The XX(mink fur dress)XX breaks!
The ({iron jagged spear}) has lodged firmly in the wound!
The force bends the right knee, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been bruised and a tendon has been bruised!
The macedwarf misses the deamon spearman!
Rith Lolorarros, Macedwarf: Can it all end so quickly? This does not scare me.
The wrestler misses the deamon spearman!
The deamon spearman pulls on the embedded ({iron jagged spear}).
The deamon spearman gains possession of the ({iron jagged spear}).
Rigoth Uzollikot, Wrestler: I have improved my observation. That was satisfying.
The macedwarf attacks the deamon spearman but She jumps away!
Rigoth Uzollikot, Wrestler: I'm nervous.
Rith Lolorarros, Macedwarf: I have improved my observation. That was satisfying.
The macedwarf stands up.
The recruit misses the deamon spearman!
The deamon spearman stabs the recruit in the left lower arm with her ({iron jagged spear}), tearing the muscle through the X(spider silk dress)X!
The ({iron jagged spear}) has lodged firmly in the wound!
The deamon spearman pulls on the embedded ({iron jagged spear}).
The deamon spearman gains possession of the ({iron jagged spear}).
Rith Lolorarros, Macedwarf: Edem Giftdyes is dead. I am not feeling sad right now.
Rigoth Uzollikot, Wrestler: I'm very irritated by this.
The recruit retches.
The deamon spearman stabs the recruit in the upper body with her ({iron jagged spear}), tearing the muscle and tearing the right lung through the X(hemp robe)X!
The recruit is having trouble breathing!
The ({iron jagged spear}) has lodged firmly in the wound!
The recruit misses the deamon spearman!
The deamon spearman pulls on the embedded ({iron jagged spear}).
The deamon spearman gains possession of the ({iron jagged spear}).
The recruit misses the deamon spearman!
The recruit retches.
The deamon spearman bashes the recruit in the right foot with the shaft of her ({iron jagged spear}), bruising the muscle through the (spider silk shoe)!
The force bends the right ankle, bruising the muscle and bruising the muscle!
Rigoth Uzollikot, Wrestler: I feel very uneasy.
The macedwarf misses the deamon spearman!
The deamon spearman stabs the macedwarf in the left lower leg with her ({iron jagged spear}), fracturing the bone through the x(llama wool cloak)x!
A sensory nerve has been severed, a ligament has been torn and a tendon has been torn!
The force bends the left knee, bruising the muscle and bruising the muscle!
The macedwarf misses the deamon spearman!
Rigoth Uzollikot, Wrestler: That's very annoying.
The recruit stands up.
The macedwarf attacks the deamon spearman but She jumps away!
The recruit stands up.
Imush Limulildom, Macedwarf: Edem Giftdyes is dead. I am not feeling sad right now.
The macedwarf stands up.
Medtob Morulstukos, Recruit: I've been injured badly. I feel hopeless.
Rigoth Uzollikot, Wrestler: I have improved my wrestling. That was satisfying.
The deamon spearman strikes at the militia captain but the shot is blocked!
The militia captain punches the deamon spearman in the head with her right hand, but the attack is deflected by the deamon spearman's ({®large cobalt masked helm¯})!
The force bends the neck, bruising the skin!
The deamon spearman strikes at the militia captain but the shot is deftly parried by the (+®red steel hand axe¯+)!
Imush Limulildom, Macedwarf: I've been injured badly. This leaves me so shaken.
`Lor hero', militia captain: Thossse injuriesss... Thissss doess not ssscare me.
The militia captain strikes at the deamon spearman but the shot is easily parried by the ({iron jagged spear})!
The deamon spearman strikes at the militia captain but the shot is blocked with the ðbark strips shieldð!
Medtob Morulstukos, Recruit has been found dead.
Rigoth Uzollikot, Wrestler has been found dead.
The militia captain attacks the deamon spearman but She jumps away!
Malitia Horreodolositas, Deamon Spearman: I have improved my dodging. That was satisfying.
The deamon spearman strikes at the militia captain but the shot is blocked!
The militia captain attacks the deamon spearman but She jumps away!
The deamon spearman strikes at the militia captain but the shot is blocked!
`Lor hero', militia captain: I have improved my ssshield. That wassss not ssatisssfying.
The militia captain strikes at the deamon spearman but the shot is parried by the ({iron jagged spear})!
The deamon spearman strikes at the militia captain but the shot is narrowly deflected by the (+®red steel hand axe¯+)!
Malitia Horreodolositas, Deamon Spearman: I have improved my spear. That was satisfying.
The militia captain kicks the deamon spearman in the left wing with her left foot, but the attack glances away!
`Lor hero', militia captain: I have improved my axe. That wasss not ssssatissssfying.
The deamon spearman strikes at the militia captain but the shot is blocked with the ðbark strips shieldð!
The militia captain chops the deamon spearman in the lower body with her (+®red steel hand axe¯+), tearing apart the muscle and tearing apart the pancreas through the x({large cobalt mail shirt})x!
An artery has been opened by the attack!
The (+®red steel hand axe¯+) has lodged firmly in the wound!
The deamon spearman has become enraged!
The deamon spearman misses the militia captain!
The militia captain pulls on the embedded (+®red steel hand axe¯+).
The militia captain gains possession of the (+®red steel hand axe¯+).
Malitia Horreodolositas, Deamon Spearman: I have improved my fighting. That was satisfying.
The deamon spearman strikes at the militia captain but the shot is blocked with the ðbark strips shieldð!
`Lor hero', militia captain: I have improved my fighting. That wassss not sssatisssfying.
The macedwarf kicks the deamon spearman in the lower body with his right foot, but the attack is deflected by the deamon spearman's x({large cobalt mail shirt})x!
The militia captain chops the deamon spearman in the right wing with her (+®red steel hand axe¯+) and the severed part sails off in an arc!
The deamon spearman attacks the militia captain but She rolls away!
The militia captain stands up.
The macedwarf punches the deamon spearman in the right upper leg with his right hand, but the attack is deflected by the deamon spearman's X({large cobalt mail shirt})X!
The force bends the right hip!
The deamon spearman stabs the macedwarf in the left hand with her ({iron jagged spear}), tearing apart the muscle through the x(spider silk left mitten)x!
Many nerves have been severed!
The force pulls the left wrist!
The deamon spearman loses hold of the ({large iron high boot}).
The militia captain chops the deamon spearman in the left upper leg with her (+®red steel hand axe¯+) and the severed part sails off in an arc!
The deamon spearman falls over.
The deamon spearman misses the militia captain!
The militia captain strikes the deamon spearman in the lower body with her ðbark strips shieldð, but the attack is deflected by the deamon spearman's XX({large cobalt mail shirt})XX!
The XXðbark strips shieldðXX breaks!
The macedwarf punches the deamon spearman in the lower body with his right hand, but the attack is deflected by the deamon spearman's XX({large cobalt mail shirt})XX!
The deamon spearman attacks the militia captain but She scrambles away!
The militia captain stands up.
The macedwarf punches the deamon spearman in the left wing with his right hand, tearing the skin and bruising the fat through the XX({large cobalt mail shirt})XX!
The militia captain punches the deamon spearman in the left lower arm with her right hand, but the attack is deflected by the deamon spearman's ({large black bronze left gauntlet})!
The force twists the left elbow, bruising the muscle and bruising the muscle!
Malitia Horreodolositas, Deamon Spearman: I have improved my observation. That was satisfying.
The deamon spearman attacks the macedwarf but He jumps away!
The macedwarf punches the deamon spearman in the right hand with his right hand, but the attack is deflected by the deamon spearman's ({large black bronze right gauntlet})!
The force twists the right wrist!
The macedwarf hacks the deamon spearman in the right lower arm with his (moon silver great axe), tearing apart the muscle through the x({large black bronze right gauntlet})x!
An artery has been opened by the attack!
The (moon silver great axe) has lodged firmly in the wound!
The militia captain chops the deamon spearman in the upper right back teeth with her (+®red steel hand axe¯+) and the lower lip is cloven asunder!
The (+®red steel hand axe¯+) has lodged firmly in the wound!
The force bends the head, tearing apart the skin!
The deamon spearman loses hold of the ({iron shield}).
The militia captain pulls on the embedded (+®red steel hand axe¯+).
The militia captain gains possession of the (+®red steel hand axe¯+).
`Lor hero', militia captain: I don't feel glum.
Rith Lolorarros, Macedwarf: I'm nervous.
`Lor hero', militia captain: Thiss issn't confussssing.
Rith Lolorarros, Macedwarf: I feel so glum.
The militia captain stands up.
Rith Lolorarros, Macedwarf: I feel very uneasy.
`Lor hero', militia captain: No, that'ss not annoying.
Rith Lolorarros, Macedwarf: I've been wounded. That's very annoying.
Dastot Stigazreg, Peregrine Falcon (Tame) has been found dead.
Rith Lolorarros, Macedwarf: I have improved my fighting. That was not satisfying.
Rith Lolorarros, Macedwarf: No, that's not annoying.
The macedwarf stands up.
Rith Lolorarros, Macedwarf: Edzul Cudgelkindled is really dead. I am not feeling sad right now.
`Lor hero', militia captain: Sstukoss Oldpaged iss really dead. I am not feeling ssssad right now.
Rith Lolorarros, Macedwarf: Vucar Lulloil is dead. I am not feeling sad right now.
Tirist Riseniton, broker has calmed down.
The dehmon axeman misses the marksdwarf!
The marksdwarf hacks the dehmon axeman in the neck with his (meteoric battle axe), tearing apart the skin through the x({large pig tail cape})x!
The dehmon axeman misses the marksdwarf!
The marksdwarf hacks the dehmon axeman in the right tusk with his (meteoric battle axe) and the severed part sails off in an arc!
The marksdwarf strikes at the dehmon axeman but the shot is blocked!
The dehmon axeman attacks the marksdwarf but He jumps away!
The marksdwarf attacks the dehmon axeman but He rolls away!
The dehmon axeman misses the marksdwarf!
The marksdwarf hacks the dehmon axeman in the left lower arm with his (meteoric battle axe), tearing apart the muscle through the X({large pig tail cape})X!
The dehmon axeman loses hold of the ({black bronze shield}).
The dehmon axeman attacks the marksdwarf but He jumps away!
The marksdwarf hacks the dehmon axeman in the right lower leg with his (meteoric battle axe), tearing apart the skin through the x({large cobalt high boot})x!
The dehmon axeman misses the marksdwarf!
The dehmon axeman loses hold of the x({large cobalt high boot})x.
The marksdwarf hacks the dehmon axeman in the left hoof with his (meteoric battle axe) and the severed part sails off in an arc!
The dehmon axeman misses the marksdwarf!
The marksdwarf hacks the dehmon axeman in the left tusk with his (meteoric battle axe) and the severed part sails off in an arc!
The dehmon axeman misses the marksdwarf!
The dehmon axeman strikes at the marksdwarf but the shot is blocked with the *bark strips shield*!
The marksdwarf hacks the dehmon axeman in the left hand with his (meteoric battle axe), but the attack is deflected by the dehmon axeman's x({large iron left gauntlet})x!
The dehmon axeman misses the marksdwarf!
The marksdwarf attacks the dehmon axeman but He scrambles away!
The dehmon axeman misses the marksdwarf!
The marksdwarf hacks the dehmon axeman in the right lower leg with his (meteoric battle axe), tearing apart the skin through the X({large cobalt high boot})X!
Ral Lazkubuk, Marksdwarf: This is confusing.
The marksdwarf hacks the dehmon axeman in the left lower leg with his (meteoric battle axe), tearing apart the skin through the ({large iron chain leggings})!
The dehmon axeman bites the marksdwarf in the right lower leg, fracturing the bone through the X(giant loon suede trousers)X!
A tendon has been torn!
The force twists the right knee, tearing apart the muscle and bruising the bone and tearing apart the muscle and bruising the bone!
A ligament has been sprained and a tendon has been strained!
The marksdwarf falls over.
The dehmon axeman strikes at the marksdwarf but the shot is blocked with the *bark strips shield*!
The marksdwarf attacks the dehmon axeman but He scrambles away!
Ral Lazkubuk, Marksdwarf: I'm uneasy.
The dehmon axeman attacks the marksdwarf but He rolls away!
The marksdwarf hacks the dehmon axeman in the right hand with his (meteoric battle axe), tearing apart the skin through the x({large iron right gauntlet})x!
The dehmon axeman strikes at the marksdwarf but the shot is blocked with the *bark strips shield*!
The dehmon axeman attacks the marksdwarf but He scrambles away!
Ral Lazkubuk, Marksdwarf: It's annoying.
Ral Lazkubuk, Marksdwarf: I'm glum.
Ral Lazkubuk, Marksdwarf: I'm very nervous.
Ral Lazkubuk, Marksdwarf: I'm very irritated by this.
Ral Lazkubuk, Marksdwarf: I've been injured badly. This leaves me so shaken.
Ral Lazkubuk, Marksdwarf: It's annoying.
The dehmon axeman misses the marksdwarf!
The marksdwarf attacks the dehmon axeman but He rolls away!
The dehmon axeman attacks the marksdwarf but He scrambles away!
The marksdwarf hacks the dehmon axeman in the right upper leg with his (meteoric battle axe), but the attack is deflected by the dehmon axeman's ({large iron chain leggings})!
The dehmon axeman strikes at the marksdwarf but the shot is blocked with the *bark strips shield*!
The dehmon axeman attacks the marksdwarf but He scrambles away!
Zoin Gutzutzyearriko, Dehmon Axeman: I have improved my fighting. That was satisfying.
The dehmon axeman grabs the marksdwarf by the (pig tail shoe) with his right upper leg!
The marksdwarf hacks the dehmon axeman in the left lower leg with his (meteoric battle axe), tearing apart the skin through the x({large iron chain leggings})x!
The dehmon axeman releases the grip of The dehmon axeman's right upper leg on the marksdwarf's (pig tail shoe).
The dehmon axeman misses the marksdwarf!
The marksdwarf slaps the dehmon axeman in the lower lip with the flat of his (meteoric battle axe) and the injured part explodes into gore!
The force twists the head, bruising the skin!
The dehmon axeman misses the marksdwarf!
The marksdwarf strikes the dehmon axeman in the upper body with the pommel of his (meteoric battle axe), but the attack is deflected by the dehmon axeman's x({large black bronze mail shirt})x!
The dehmon axeman attacks the marksdwarf but He scrambles away!
The marksdwarf hacks the dehmon axeman in the left lower arm with his (meteoric battle axe) and the injured part is cloven asunder!
An artery has been opened by the attack, many nerves have been severed, a ligament has been torn and a tendon has been torn!
The force pulls the left elbow!
The dehmon axeman misses the militia captain!
The militia captain chops the dehmon axeman in the right upper leg with her (+®red steel hand axe¯+), tearing apart the skin through the X({large black bronze mail shirt})X!
The dehmon axeman misses the militia captain!
The dehmon axeman loses hold of the XX({large cobalt high boot})XX.
The militia captain chops the dehmon axeman in the right hoof with her (+®red steel hand axe¯+) and the severed part sails off in an arc!
The dehmon axeman misses the militia captain!
The militia captain chops the dehmon axeman in the right eye with her (+®red steel hand axe¯+), tearing apart the right eyelid's skin through the XX({large pig tail cape})XX!
The XX({large pig tail cape})XX is ripped to shreds!
The force bends the head, bruising the skin!
The dehmon axeman misses the militia captain!
The militia captain chops the dehmon axeman in the upper body with her (+®red steel hand axe¯+), tearing apart the muscle and tearing apart the right lung through the XX({large black bronze mail shirt})XX!
An artery has been opened by the attack!
The dehmon axeman is having trouble breathing!
The dehmon axeman misses the militia captain!
Zoin Gutzutzyearriko, Dehmon Axeman: I have improved my wrestling. That was satisfying.
The dehmon axeman misses the militia captain!
The militia captain chops the dehmon axeman in the right lower arm with her (+®red steel hand axe¯+) and the injured part is cloven asunder!
An artery has been opened by the attack, a motor nerve has been severed, a ligament has been torn and a tendon has been torn!
A ligament in the right elbow has been torn and a tendon has been torn!
The force bends the right elbow, shattering the bone and shattering the bone!
A ligament has been bruised and a tendon has been bruised!
The dehmon axeman attacks the militia captain but She jumps away!
The militia captain slaps the dehmon axeman in the lower lip with the flat of her (+®red steel hand axe¯+), tearing apart the skin and bruising the muscle!
The force pulls the head, bruising the skin!
The dehmon axeman misses the militia captain!
Zoin Gutzutzyearriko, Dehmon Axeman: I have improved my armor. That was satisfying.
The militia captain chops the dehmon axeman in the left upper leg with her (+®red steel hand axe¯+), tearing apart the muscle through the XX({large black bronze mail shirt})XX!
A sensory nerve has been severed!
The XX({large black bronze mail shirt})XX is ripped to shreds!
The dehmon axeman misses the militia captain!
Stodir Cattenkodor, Peasant is throwing a tantrum!
Stodir Cattenkodor, Peasant has calmed down.
Goden Mamotuzol, Pump Operator has slipped into depression...
A red fox has stolen a ðlong turkey guts exquisite saladð!
there have been two "murder dorf for crafting" events.
APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:walk speed:jog speed:run speed:sprint speed:stroll speed:creep speed
170 kph white-throated needle-tailed swift
145-160 kph spine-tailed swift
153 frigate bird
140 kph horse-fly-insect?
135 swan_best flight
109 sailfish swim
98 antelope_best burst, hummingbird, cheetah_burst
900:300:200:100:1900:2900] 87+ kph horse burst?, ostrich burst, my_unicorn, pigeon_best_flight
900:327:218:109:1900:2900] 80 kph tiger & lion burst, cougar_burst, gazelle_burst, wildebeest_best, my_faedog, DUCKFLIGHT, biggest_bird_bustard(6-18-21kg), my_pegasus_flight, pigeon_avg, marlin swim
900:345:230:115:1900:2900] 76 kph quarter horse burst, eagle_best,
900:366:244:122:1900:2900] 72 kph elk burst, goose_sus, hare
900:375:250:125:1900:2900] 70 kph horse burst?, wolf burst, my_direwolf, tuna
900:381:254:127:1900:2900] 69 kph coyote, greyhound_max, big kangaroo, shark_best_swim
900:387:258:129:1900:2900] 68 kph dolphin burst, Banteng-cattle hybrid(fastest bovine) burst,
900:393:262:131:1900:2900] 67 kph vulture glide,
900:411:274:137:1900:2900] 64 kph ostrich run, zebra, ass, hyena, fox, camel burst, swordfish
900:432:288:144:1900:2900] 61 kph pheasant flight,
900:438:292:146:1900:2900] 60 kph giraffe burst,
900:447:298:149:1900:2900] 59 kph dog, lion, bat flight, eagle flight
900:471:314:157:1900:2900] 56 kph llama, jackal, tiger, rabbit?, bear?, polarbear_burst, my_ibex
900:480:320:160:1900:2900] 55 kph moose, rhino burst
900:498:332:166:1900:2900] 53 kph tiger shark swim,
900:507:338:169:1900:2900] 52 kph T-Rex one estimate
900:519:346:173:1900:2900] 51 kph reindeer
900:528:352:176:1900:2900] 50 kph giraffe_sustained
900:549:366:183:1900:2900] 48 kph waterbuffalo, my bulldog, _deer_, warthog, wolverine, _bear_, cat, lynx, horse gallop (for 3km, not burst), eagle/crow sus, gazelle_sus, barracuda
900:585:390:195:1900:2900] 45 kph human_best_burst, my_dragon_flight
900:612:408:204:1900:2900] 43 kph DF_rabbit, my_guineafowl, my_grizzly
900:627:418:209:1900:2900] 42 kph greater roadrunner (who can still fly)
900:657:438:219:1900:2900] 40 kph donkey, turkey, elephant_tinyburst, gorilla_tinyburst, wombat, camel_sustained_run, biglizard_burst, duck_flight_relaxed, eland_slowestantilope_b
900:675:450:225:1900:2900] 39 kph DF_human burst
900:683:468:237:1900:2900] 37 kph
900:687:474:244:1900:2900] 36 kph gentoo penguin swim,
900:691:482:251:1900:2900] 35 kph medium dinosaur,
900:695:489:258:1900:2900] 34 kph minke whale burst swim,
900:699:497:266:1900:2900] 33 kph
900:703:505:274:1900:2900] 32 kph crippled_coyote, crocodile swim, hippo run, bighorn sheep, blue whale, penguin swim, my_dragon_run, my_spaniel
900:707:513:283:1900:2900] 31 kph DF_cavy_rodent, yak?
900:711:521:293:1900:2900] 30 kph DF_dwarf, my_goblin, alpaca?
900:714:529:303:1900:2900] 29 kph amphibian_best run, rabbit, house sparrow flight (quite slow),
900:722:545:325:1900:2900] 27 kph cow?
900:726:553:338:1900:2900] 26 kph jerboa bouncy rat,
900:730:561:351:1900:2900] 25 kph sheep, 3ton_elephant_burst_or_sustained, my_crundle, my_demon
900:734:568:366:1900:2900] 24 kph raccoon_burst, capybara, manatee_swim, sea turtle, honeybee,
900:738:576:382:1900:2900] 23 kph [wildfire spreading speed]
900:742:584:399:1900:2900] 22 kph my_cavy, eland_sustain, Beluga whale swim
900:746:592:418:1900:2900] 21 kph
900:750:600:439:1900:2900] 20 kph big_elephant burst, penguin_swim, dugong_swim_burst,
1161:938:716:462:2200:3300] 19 kph goat, squirrel, roadrunner_run, turkey run, snake_best_burst, butterfly_migration_average,
1422:1127:831:488:2500:3700] 18 kph DF_pig, T-Rex walk upper estimate, 18.7 human marathon winners,
1683:1315:947:516:2800:4100] 17 kph, crocodile burst 11-14-17-18,
1945:1504:1062:548:3100:4500] 16 kph horse lope gait, elephant seal swim, ghost crab walk,
2206:1692:1178:585:3400:4900] 15 kph dolphin cruise, my_mummy
2467:1880:1294:627:3700:5300] 14 kph chicken?, humpback whale cruise,
2728:2069:1409:675:4000:5700] 13 kph otter swim,
2990:2257:1525:731:4300:6100] 12 kph my_iron_statue
3251:2446:1640:798:4600:6500] 11 kph snake_best
3512:2634:1756:878:4900:6900] 10 kph big_elephant sustain,
4122:3330:2541:975:5411:7233] 9 kph 8.8 average female marathoner sustain,
4732:4026:3327:1097:5922:7567] 8 kph duck walk, American woodcock flight is world's slowest, wolf_travelspeed
5341:4723:4112:1254:6433:7900] 7 kph 6.7 fastest beetle
6561:6115:5683:1755:7456:8567] 5 kph cockroach, raccoon swim
1.77 kph spider
9000:8900:8825:8775:9500:9900] 1 kph
0.24 kph sloth
kit: pick one of top 3
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:691:482:251:1900:2900] 35 kph
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:675:450:225:1900:2900] 39 kph
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph BIPED
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [SWIMS_INNATE]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [STANCE_CLIMBER][NATURAL_SKILL:CLIMBING:15]
lizard:[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
vanilla human:
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph BIPED
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:5341:4723:4112:1254:6433:7900] 7 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph, NO DATA
worm:
[GAIT:WALK:Crawl:2900:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
[GAIT:CRAWL:Crawl:2900:NO_BUILD_UP:0:LAYERS_SLOW:STRENGTH:AGILITY]
monkey:
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:711:521:293:1900:2900] 30 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2206:1692:1178:585:3400:4900] 15 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[NATURAL_SKILL:CLIMBING:15]
[SWIMS_INNATE]
big python:
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA [SWIMS_INNATE]
A couple of quick questions. What am I supposed to do with microcline and the other soft rocks like that? Am I supposed to be able to grind them up at the stonecutter? Because I didn’t get that to work yet (might be my fault).We don't have a soft rocks(zeolite, porous) category, got translucent and
Also are arachnids supposed to shoot webs? I have fought many of them and have yet to see a web. I was imagining setting up a GCS style silk farm using them, but so far I didn’t see any webs being shot at all. Have I just been very (un)lucky?Hmm, vanilla GCS has [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Spray web]
s "grind non-economic rocks (10)" not working? That's the destroying and maybe find little bit ore.
Under "which stones allowed/reserved" settings you might have to enable the use of microcline in basic Mason shop.
The good stones are auto-used by "furniture f best rock" "carve fine rock bucket" "carve fine rock items" etc.
Hmm, vanilla GCS has [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Spray web]
and I guess our Arachna never got the update when CDI:s got added. (being rare, and I don't do webber farms). Adding to Arachna now.
Silk has been plentiful to me, from the insect sized cave spiders, Spinners and the other one.
Civilized World Population
18739 Orcs
4818 Nords
6919 Keepers
315 Sylvan elves
7796 Dusk elves
4221 Dunedwellers
2318 Scavengers
18 Beastmen
11436 Centaurs
3248 Deamons
845 Kobolds
3321 Dwarves
6066 Goblins
4227 Goblines
2799 Groblins
41 Illithids
7127 Snakemen
Total: 84254
Sites
1: Actiocicatrix, "Actscarred", cave
4 giant earthworms
33 bats
60 spiders
77 cave swallows
2: Hiiviarpi Pidatyskyvytonsyvyys, "Slinkscarred the Incontinent Depths", cave
1 red dragon
4 spear-nosed bats
32 cave fireflies
24 bats
3: Tatuointikaiku Huumorilyo, "Tattooechoes the Humorous Punches", cave
1 ratman
1 mummy
74 spiders
46 cave fireflies
27 bats
4: Sudarfira Amenabetera, "Whispercracked the Light Jaws", cave
4 helmet snakes
90 bats
35 cave fireflies
5: Mugsnol Slubokgo Exam, "Prowlsewers the Roof of Amusement", cave
3 rabbits
40 cave fireflies
51 spiders
64 bats
6: Ngozongzospu, "The Trite Umbra", cave
4 mud snakes
66 spiders
98 bats
7: Ibgor, "Pebblepits", cave
1 red dragon
3 pekyts
30 cave swallows
56 spiders
8: Otzadokinde, "Ultracavern", cave
1 frost wyrm
2 spear-nosed bats
24 cave fireflies
62 bats
92 spiders
ps. ohh-kayy... this site has garbage grass, all the bunnies ducks horses sheep are starving despite large grass area. Chop chop.
[PERMITTED_REACTION:ICE_TO_WATER] --by Malecus
[PERMITTED_REACTION:PRESS_PLANTS_WATER] --by Malecus
[PERMITTED_REACTION:MILK_TO_WATER] --by TomiTapio
[PERMITTED_REACTION:DESTROY_NASTY_FROM_BUCKET] --by TomiTapio
[PERMITTED_REACTION:DESTROY_NASTY_FROM_BARREL] --by TomiTapio
[PERMITTED_REACTION:MAKE_CEMENT_BLOCKS]
stonecutter's / grinder's workshop:
[PERMITTED_REACTION:CRAFT_ROCKTIP_ARROWS]
[PERMITTED_REACTION:CRAFT_ROCKTIP_BOLTS]
[PERMITTED_REACTION:ROCK_GRINDING]
[PERMITTED_REACTION:CRAFT_ROCK_ANIMAL_TRAP]
[PERMITTED_REACTION:CRAFT_ROCK_ANVIL]
[PERMITTED_REACTION:CRAFT_ROCK_BUCKET]
[PERMITTED_REACTION:CRAFT_FINE_ROCK_BUCKET] 2020-04
[PERMITTED_REACTION:CRAFT_ROCK_CHAIN]
[PERMITTED_REACTION:CRAFT_ROCK_CRUTCH]
[PERMITTED_REACTION:CRAFT_ROCK_ENORMOUS_CORKSCREW]
[PERMITTED_REACTION:CRAFT_ROCK_GIANT_AXE_BLADE]
[PERMITTED_REACTION:CRAFT_ROCK_MECHANISM]
[PERMITTED_REACTION:CRAFT_ROCK_MECHANISM_MAGMASAFE]
[PERMITTED_REACTION:CRAFT_ROCK_BLOCKS_MAGMASAFE]
[PERMITTED_REACTION:CRAFT_ROCK_MENACING_SPIKE]
[PERMITTED_REACTION:CRAFT_ROCK_PICK]
[PERMITTED_REACTION:CRAFT_ROCK_SERRATED_DISC]
[PERMITTED_REACTION:CRAFT_ROCK_SPIKED_BALL]
[PERMITTED_REACTION:CRAFT_ROCK_SPLINT]
[PERMITTED_REACTION:CRAFT_ROCK_TRACTION_BENCH]
[PERMITTED_REACTION:CRAFT_ROCK_TUBE_SECTION]
[PERMITTED_REACTION:CRAFT_ROCK_FLASKS]
[PERMITTED_REACTION:CUT_OBSIDIAN_GEM]
[PERMITTED_REACTION:CUT_LARGEGEM_GEM]
[PERMITTED_REACTION:CUT_ROCKSALT] mineral salt into edible saltcrystal plant leaves.
[PERMITTED_REACTION:CRAFT_ROCK_AXE]
[PERMITTED_REACTION:CRAFT_ROCK_MAUL]
[PERMITTED_REACTION:CRAFT_ROCK_SPEAR]
[PERMITTED_REACTION:CRAFT_ROCK_MACE]
[PERMITTED_REACTION:CRAFT_ROCK_CLUB]
[PERMITTED_REACTION:CARVE_PREC_AMULET]
[PERMITTED_REACTION:CARVE_PREC_RING]
[PERMITTED_REACTION:CARVE_PREC_EARRING]
[PERMITTED_REACTION:CRAFT_CRUDE_ROCK_ITEMS]
[PERMITTED_REACTION:CRAFT_FINE_ROCK_ITEMS]
[PERMITTED_REACTION:CRAFT_TL_TOYS] 2021-03
[PERMITTED_REACTION:CRAFT_TL_ITEMS] 2021-03
[PERMITTED_REACTION:CRAFT_FINE_KITCHENWARE] 2020-04 mug jug pot bowl bucket
kitchen
[PERMITTED_REACTION:BAKE_BREAD] those that have BREAD_MAT
[PERMITTED_REACTION:MAKE_CANDY] those that have CANDY_MAT (sugarcane, sweet pod, crystal cane)
[PERMITTED_REACTION:FEED_ANIMALS_MEAT]
[PERMITTED_REACTION:FEED_ANIMALS_FAT]
[PERMITTED_REACTION:FEED_ANIMALS_TALLOW]
OldGenesis nature and war altars
[PERMITTED_REACTION:SACRIFICE_NATURE1]
[PERMITTED_REACTION:SACRIFICE_NATURE2]
[PERMITTED_REACTION:SACRIFICE_NATURE3]
[PERMITTED_REACTION:SACRIFICE_NATURE4]
[PERMITTED_REACTION:SACRIFICE_NATURE5]
[PERMITTED_REACTION:SACRIFICE_NATURE6]
[PERMITTED_REACTION:SACRIFICE_NATURE7] make ice
[PERMITTED_REACTION:SACRIFICE_WAR1]
[PERMITTED_REACTION:SACRIFICE_WAR2]
[PERMITTED_REACTION:SACRIFICE_WAR3]
[PERMITTED_REACTION:SACRIFICE_WAR4]
kiln
[PERMITTED_REACTION:CREMATE_BODY_KILN]
[PERMITTED_REACTION:CREMATE_REMAINS_KILN]
furniture workshop
[PERMITTED_REACTION:CRAFT_ANY_GLASS_TOYS] 2020-02
[PERMITTED_REACTION:CRAFT_STONE_BED]
[PERMITTED_REACTION:CRAFT_STONE_BIN]
[PERMITTED_REACTION:CRAFT_LEATHER_BIN] in furniture shop, any leather
[PERMITTED_REACTION:SEW_SUEDE_BIN] in leather workshop, only cheapest animal leather.
[PERMITTED_REACTION:CRAFT_STONE_BARREL] hardcoded reaction, a rock pot
[PERMITTED_REACTION:CRAFT_WOOD_MILLSTONE]
[PERMITTED_REACTION:CRAFT_WOOD_QUERN]
[PERMITTED_REACTION:CRAFT_WOODEN_STAFF]
[PERMITTED_REACTION:CRAFT_WOODEN_MACE]
[PERMITTED_REACTION:CRAFT_WOODEN_CLUB]
[PERMITTED_REACTION:CRAFT_WOODEN_SPEAR] that starter stabby
[PERMITTED_REACTION:CRAFT_WOODEN_DAGGER]
[PERMITTED_REACTION:CRAFT_WOOD_QUIVER]
[PERMITTED_REACTION:CRAFT_WOOD_BACKPACK]
[PERMITTED_REACTION:CRAFT_WOOD_BAG]
[PERMITTED_REACTION:CRAFTS_FROM_GOODWOOD] incl dagger and shoe
[PERMITTED_REACTION:TOYS_FROM_GOODWOOD]
[PERMITTED_REACTION:CRAFT_GOODWOOD_MECHANISM]
[PERMITTED_REACTION:CRAFT_GOODWOOD_BOLTS]
[PERMITTED_REACTION:FURNITURE_FROM_LIGHT_WOOD]
[PERMITTED_REACTION:CRAFTS_FROM_LIGHT_WOOD]
[PERMITTED_REACTION:CARVE_BONE_TOYS]
[PERMITTED_REACTION:CRAFT_BONE_FURNITURE]
[PERMITTED_REACTION:FURNITURE_FROM_BEST_ROCK]
[PERMITTED_REACTION:FURNITURE_FROM_TL_ROCK]
[PERMITTED_REACTION:FURNITURE_FROM_ANY_ROCK]
[PERMITTED_REACTION:BURN_SMASH_TOYS]
[PERMITTED_REACTION:BURN_FURNITURE_TO_CHARCOAL] 2020-03
[PERMITTED_REACTION:GET_BARKSTRIPS_ANYLOGS] N whatever to 1 leather. use if you have way too much logs. Or when real desperate for leather.
[PERMITTED_REACTION:GET_BARKSTRIPS_PROPER] one correct logstack(birch) to N leather.
[PERMITTED_REACTION:SEW_SUEDE_TOYS]
[PERMITTED_REACTION:SEW_SUEDE_GEAR] basic clothes from thinskin-animals
[PERMITTED_REACTION:SEW_FUR_ITEMS] luxury fur clothes
[PERMITTED_REACTION:SEW_FUR_TOYS]
[PERMITTED_REACTION:CRAFT_BARKSTRIP_TOYS]
[PERMITTED_REACTION:CRAFT_BARKSTRIP_GEAR] starter armor
[PERMITTED_REACTION:CRAFT_LEATHER_ARMOR_PROPER] cow neck leather to cuirboulli armor
[PERMITTED_REACTION:CRAFT_LEATHER_HIGHBOOT_PROPER]
[PERMITTED_REACTION:CRAFT_LEATHER_GAUNTLET_PROPER]
[PERMITTED_REACTION:CRAFT_LEATHER_HELM_PROPER]
Silver and brass helper weapons and trapcomps, quite better than wooden ones:
[PERMITTED_REACTION:FORGE_SILVER_MACE]
[PERMITTED_REACTION:FORGE_SILVER_WARHAMMER]
[PERMITTED_REACTION:FORGE_SILVER_CRUDE_SPEAR]
[PERMITTED_REACTION:FORGE_SILVER_DAGGER]
[PERMITTED_REACTION:FORGE_SILVER_HANDAXE]
[PERMITTED_REACTION:FORGE_SILVER_CORKSCREW]
[PERMITTED_REACTION:FORGE_SILVER_SPIKEDBALL]
[PERMITTED_REACTION:FORGE_SILVER_SPIKE] too valuable, 3000!
[PERMITTED_REACTION:FORGE_SILVER_WOODCLUB]
[PERMITTED_REACTION:FORGE_BRASS_MACE]
[PERMITTED_REACTION:FORGE_BRASS_WARHAMMER]
[PERMITTED_REACTION:FORGE_BRASS_CRUDE_SPEAR]
[PERMITTED_REACTION:FORGE_BRASS_CORKSCREW]
[PERMITTED_REACTION:FORGE_BRASS_SPIKEDBALL]
[PERMITTED_REACTION:FORGE_BRASS_SPIKE]
[PERMITTED_REACTION:FORGE_BRASS_WOODCLUB]
Aluminum armor:
[PERMITTED_REACTION:FORGE_ALUMINUM_MAIL]
[PERMITTED_REACTION:FORGE_ALUMINUM_COIF]
[PERMITTED_REACTION:FORGE_ALUMINUM_GREAVES]
[PERMITTED_REACTION:FORGE_ALUMINUM_LOWBOOT]
[PERMITTED_REACTION:FORGE_ALUMINUM_GAUNTLET]
Metal trap blunts:
[PERMITTED_REACTION:FORGE_GOLD_WOODCLUB]
[PERMITTED_REACTION:FORGE_TIN_WOODCLUB]
[PERMITTED_REACTION:FORGE_LEAD_WOODCLUB]
Luxury beds by Deon Incorporated:
[PERMITTED_REACTION:FORGE_ADAMANTINE_BED]
[PERMITTED_REACTION:FORGE_ALUMINUM_BED]
[PERMITTED_REACTION:FORGE_BILLON_BED]
[PERMITTED_REACTION:FORGE_BLACK_BRONZE_BED]
[PERMITTED_REACTION:FORGE_BLACK_STEEL_BED]
[PERMITTED_REACTION:FORGE_BRASS_BED]
[PERMITTED_REACTION:FORGE_BRONZE_BED]
[PERMITTED_REACTION:FORGE_COARSE_IRON_BED]
[PERMITTED_REACTION:FORGE_COBALT_BED]
[PERMITTED_REACTION:FORGE_COPPER_BED]
[PERMITTED_REACTION:FORGE_ELECTRUM_BED]
[PERMITTED_REACTION:FORGE_GOLD_BED]
[PERMITTED_REACTION:FORGE_IRON_BED]
[PERMITTED_REACTION:FORGE_MITHRIL_BED]
[PERMITTED_REACTION:FORGE_MOON_SILVER_BED]
[PERMITTED_REACTION:FORGE_NICKEL_BED]
[PERMITTED_REACTION:FORGE_NICKEL_SILVER_BED]
[PERMITTED_REACTION:FORGE_FORGE_PEWTER_FINE_BED]
[PERMITTED_REACTION:FORGE_FORGE_PEWTER_LAY_BED]
[PERMITTED_REACTION:FORGE_FORGE_PEWTER_TRIFLE_BED]
[PERMITTED_REACTION:FORGE_PLATINUM_BED]
[PERMITTED_REACTION:FORGE_RED_STEEL_BED]
[PERMITTED_REACTION:FORGE_ROSE_GOLD_BED]
[PERMITTED_REACTION:FORGE_SILVER_BED]
[PERMITTED_REACTION:FORGE_STEEL_BED]
[PERMITTED_REACTION:FORGE_STERLING_SILVER_BED]
[PERMITTED_REACTION:FORGE_SUN_GOLD_BED]
[PERMITTED_REACTION:FORGE_ZINC_BED]
[PERMITTED_REACTION:DISMANTLE_WOOD_BED]
[PERMITTED_REACTION:DISMANTLE_WOOD_CABINET]
[PERMITTED_REACTION:DISMANTLE_WOOD_COFFER]
[PERMITTED_REACTION:DISMANTLE_WOOD_CAGE]
[PERMITTED_REACTION:DISMANTLE_WOOD_BARREL]
[PERMITTED_REACTION:DISMANTLE_STONE_BED]
[PERMITTED_REACTION:DISMANTLE_STONE_CABINET]
[PERMITTED_REACTION:DISMANTLE_STONE_COFFER]
[PERMITTED_REACTION:PERFORM_COMEDY]
[PERMITTED_REACTION:PERFORM_DRAMA]
[PERMITTED_REACTION:MEDITATE]
[PERMITTED_REACTION:DEBATE]
[PERMITTED_REACTION:PLAY_ROCKBALL]
[PERMITTED_REACTION:TRAIN_SWIMMING]
[PERMITTED_REACTION:CLEAN_POOL]
[PERMITTED_REACTION:ICE_TO_POOL]
[PERMITTED_REACTION:TRAIN_DODGE]
[PERMITTED_REACTION:TRAIN_SWORD]
[PERMITTED_REACTION:TRAIN_SPEAR]
[PERMITTED_REACTION:TRAIN_MACE]
[PERMITTED_REACTION:TRAIN_AXE]
[PERMITTED_REACTION:TRAIN_HAMMER]
[PERMITTED_REACTION:TRAIN_SHIELD]
[PERMITTED_REACTION:TRAIN_ARMOR]
[PERMITTED_REACTION:TRAIN_WOUNDDRESSING]
[PERMITTED_REACTION:TRAIN_SUTURING]
[PERMITTED_REACTION:TRAIN_BONESETTING]
[PERMITTED_REACTION:TRAIN_SURGERY]
[PERMITTED_REACTION:TRAIN_CRUTCHWALKING]
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
[PERMITTED_REACTION:BLACK_STEEL_MAKING]
[PERMITTED_REACTION:STEEL_MAKING_PATTERNWELD]
[PERMITTED_REACTION:STEEL_MAKING_PATTERNWELD_MAGMA]
[PERMITTED_REACTION:HARDEN_IRON]
[PERMITTED_REACTION:HARDEN_IRON_MAGMA]
[PERMITTED_REACTION:STEEL_MAKING_CRUCIBLE]
[PERMITTED_REACTION:STEEL_MAKING_MAGMA_CRUCIBLE]
[PERMITTED_REACTION:RED_STEEL_MAKING_MAGMA_CRUCIBLE]
[PERMITTED_REACTION:BLACK_STEEL_MAKING_MAGMA]
[PERMITTED_REACTION:STEEL_MAKING_BATCH]
[PERMITTED_REACTION:STEEL_MAKING_BATCH_MAGMA]
[PERMITTED_REACTION:STEEL_MAKING_BATCH_BARS]
[PERMITTED_REACTION:STEEL_MAKING_BATCH_MAGMA_BARS]
[PERMITTED_REACTION:CHARCOAL_BURNING_BASIC]
[PERMITTED_REACTION:CHARCOAL_BURNING_FAIR]
[PERMITTED_REACTION:CHARCOAL_BURNING_GOOD]
[PERMITTED_REACTION:MAKE_TAR_AND_TURPENTINE]
--unravel clothes into thread, 2019-02
[PERMITTED_REACTION:THREAD_FROM_SOCKS]
[PERMITTED_REACTION:THREAD_FROM_SHOES]
[PERMITTED_REACTION:THREAD_FROM_TROUSERS]
[PERMITTED_REACTION:THREAD_FROM_BRAIES]
[PERMITTED_REACTION:THREAD_FROM_SKIRT]
[PERMITTED_REACTION:THREAD_FROM_SKIRT_LONG]
[PERMITTED_REACTION:THREAD_FROM_HOOD]
[PERMITTED_REACTION:THREAD_FROM_TURBAN]
[PERMITTED_REACTION:THREAD_FROM_GLOVES]
[PERMITTED_REACTION:THREAD_FROM_COAT]
[PERMITTED_REACTION:THREAD_FROM_SHIRT]
[PERMITTED_REACTION:THREAD_FROM_CLOAK]
[PERMITTED_REACTION:THREAD_FROM_CAPE]
[PERMITTED_REACTION:THREAD_FROM_TUNIC]
[PERMITTED_REACTION:THREAD_FROM_TOGA]
[PERMITTED_REACTION:THREAD_FROM_VEST]
[PERMITTED_REACTION:THREAD_FROM_DRESS]
[PERMITTED_REACTION:THREAD_FROM_ROBE]
[PERMITTED_REACTION:THREAD_FROM_KIMONO]
Is there a way to run this with Masterwork?I'm afraid not.
Speaking of grassfires, I keep running into random bonfires on the surface.It's a feature -- certain wildlife has rare castes with itemcorpse: bonfire logs. To simulate randomstart grassfires and ANGRY GOOSE GODS.
Is this expected behaviour with the crashes and everything? I'm tentatively assuming it isn't, but I'm not sure.World gen crashes on me sometimes; nothing major though.
It's probably an incomplete or overzealous merge because I'm trying to make it work with Vettlingr
[SYNDROME] --new with 0.42.01. Medium quality, Tomi's tunings:
[SYN_NAME:inebriation]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_NAUSEA:SEV:35:PROB:60:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
[CE_DIZZINESS:SEV:15:PROB:40:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:95:PROB:10:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_ERRATIC_BEHAVIOR:SEV:59:PROB:50:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_IMPAIR_FUNCTION:SEV:20:BP:BY_TYPE:BREATHE:ALL:PROB:20:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:35:FACET:CONFIDENCE:35:FACET:POLITENESS:-45:FACET:THOUGHTLESSNESS:45:PROB:100:SIZE_DILUTES:START:90:PEAK:280:END:1080:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:18:PROB:30:SIZE_DILUTES:START:10:PEAK:120:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:12:PROB:20:SIZE_DILUTES:START:10:PEAK:320:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AFFECTION:SEV:8:PROB:20:SIZE_DILUTES:START:10:PEAK:120:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AROUSAL:SEV:8:PROB:10:SIZE_DILUTES:START:10:PEAK:120:END:680:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:ELATION:SEV:8:PROB:17:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:FREEDOM:SEV:8:PROB:17:SIZE_DILUTES:START:10:PEAK:220:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HOPE:SEV:8:PROB:12:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HAPPINESS:SEV:8:PROB:10:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
negative for stress balance:
[CE_FEEL_EMOTION:EMOTION:NERVOUSNESS:SEV:395:PROB:85:START:10:PEAK:30:END:180:DWF_STRETCH:2]
lousy carrot wine etc:
[SYNDROME] --rotgut, lousy
[SYN_NAME:rotgut drinking]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_NAUSEA:SEV:95:PROB:90:SIZE_DILUTES:START:220:PEAK:480:END:1000:DWF_STRETCH:4]
[CE_DIZZINESS:SEV:155:PROB:90:SIZE_DILUTES:START:20:PEAK:240:END:600:DWF_STRETCH:4] for ataxia
[CE_UNCONSCIOUSNESS:SEV:35:PROB:10:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4] too weak to unconscious you.
[CE_ERRATIC_BEHAVIOR:SEV:55:PROB:90:SIZE_DILUTES:START:80:PEAK:120:END:320:DWF_STRETCH:4]
[CE_IMPAIR_FUNCTION:SEV:20:BP:BY_TYPE:BREATHE:ALL:PROB:80:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:35:FACET:CONFIDENCE:35:FACET:POLITENESS:-45:FACET:THOUGHTLESSNESS:45:PROB:100:SIZE_DILUTES:START:60:PEAK:180:END:1380:DWF_STRETCH:4]
whiskey and rum and other finest:
[SYNDROME] --Best quality alcohol, Tomi's tunings: Less chance in 2021-02 tuning.
[SYN_NAME:lovely alcohol]
[SYN_IDENTIFIER:INEBRIATION]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[SYN_INJECTED]
[SYN_NO_HOSPITAL]
[SYN_CONCENTRATION_ADDED:100:1000]
[CE_UNCONSCIOUSNESS:SEV:55:PROB:5:SIZE_DILUTES:START:120:PEAK:480:END:1200:DWF_STRETCH:4]
[CE_CHANGE_PERSONALITY:FACET:BASHFUL:-50:FACET:PRIVACY:-50:FACET:BRAVERY:25:FACET:CONFIDENCE:25:FACET:POLITENESS:-25:FACET:THOUGHTLESSNESS:25:PROB:100:SIZE_DILUTES:START:10:PEAK:220:END:1780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:EUPHORIA:SEV:22:PROB:30:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AFFECTION:SEV:8:PROB:15:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:AROUSAL:SEV:8:PROB:10:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:ELATION:SEV:8:PROB:15:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:FREEDOM:SEV:8:PROB:25:SIZE_DILUTES:START:10:PEAK:220:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HOPE:SEV:8:PROB:15:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:HAPPINESS:SEV:8:PROB:25:SIZE_DILUTES:START:10:PEAK:120:END:780:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:DELIGHT:SEV:39:PROB:20:SIZE_DILUTES:START:10:PEAK:120:END:480:DWF_STRETCH:4]
[CE_FEEL_EMOTION:EMOTION:RELIEF:SEV:32:PROB:40:SIZE_DILUTES:START:10:PEAK:220:END:580:DWF_STRETCH:4]
negative for stress balance: WHAT IF THE BOOZE RUNS OUT?
[CE_FEEL_EMOTION:EMOTION:NERVOUSNESS:SEV:195:PROB:20:START:10:PEAK:30:END:180:DWF_STRETCH:2]
Yeah the raws are not compatible with Lazy Newb raws changes, if it has any.
Well, lazy newb launcher might work with OldGenesis, but I don't recommend it; just edit the Options in init.txt and d_init.txt manually.
DFHack should work but I've never tried it.
Dwarf Therapist is just install the program into a folder, and find and put
v0.47.05_graphics_win64.ini into Therapist's data/memory_layouts/windows folder.
ps. oooh a Blizzard Man bard guest.
I've started porting Genesis to the Premium version. It will take a lot of time, considering the complexity of raw replacement and graphics, but there's already progress.
My main issue with the time it will take is this:
- Each caste needs separate graphic declaration for each bodypart and item overlay.
- Each new item needs a separate graphic declaration for each creature that can wield/wear it.
It will be tough. But I will try my best.
2022-xx-xx: OldGenesis version 47.05f
Minerals and metals:
- pegmatite and dacite and olivine[olivine gabbro] from value 0 to 2. Orthoclase too.
- conglomerate (round 2mm gravel sandstone) from 0 to 1. Has been carved in history.
- feldspar and talc stay at zero value, don't craft from it, maaany better stones available.
- Alunite to 1, and will appear more in Rhyolite.
- Andesite from 0 to 2 value.
- black diorite(value 3) more common. Diorite from 0 to 1 value.
- copper from 7 to 8.
- aluminum ore rarer.
Animals:
- tiger and jaguar petvalue up due to rarity and pretty.
- a HYDRA is very strong, 11 tons of maiming. You should try ballistas against it. Made more common.
- single copper bolt to ETTIN foot topples 6.3 ton Ettin, fractured bone. This should not happen. Ettin size increased.
- what, three stone-fall traps kill a Dread Troll? Uncool.
- redja wolf (desert 20kg wolf) made 3x more common.
- soft turtle & gelatinous cube made more common.
- ROC boosted again.
- grizzly bear value up from 1000 to 5800. (mount)
- giant earthworms reach 290 kg size much sooner than 40 years.
- hare, rabbit, skunk: from suede-leather to fur-leather.
- Thunderbird boosted.
- sloth to give suede instead of armor-leather.
- gelatinous cube nerfed a little; was stronger than many titans.
- molemarians (molerat centauroids) from 110 kg to 130 kg.
Civs:
- boost beastman and serpentfolk babymaking. EVIL tag removed as it may limit biome too much.
- more appraisal skill to dwarf castes.
- centaurs breed more.
- dwarf alcohol happiness down a tiny bit, to get more tantrums.
- lizardmen salamander fireballs less often. (instead of every 30 ticks hurl 15-tile-range fire)
- deamon civ combat skills up, since they attack in 4-5 person squads only.
Other:
- language files checked for SUK, FUQ, FUK, FAC, A2NUS, A2NAL. Had too many Fuqua visitors.
Latin and Japan improvements.
- world gen mineral scarcity from 760 to 1200. Ores were too plentiful in my opinion.
- TIP: if a blood-raining zone, have trading depot indoors.
- toughtooth cane be cremated in the kiln, finally.
At some point I'll upload old-DF 0.47.05f, which is just balance tuning over 05e.Would you mind sharing that with me once it's done, and can I use it?
Bug report: undead echidna corpse, 10 kg, is unkillable. 50+ pages of combat report. Squad of 9 have silver and bronze weapons. Two dwarves dead.Sounds like the vanilla echidna bug (https://dwarffortresswiki.org/index.php/Echidna#Bugs).
Only its "upper body" takes hits and it can not bleed out.
Thanks. All those are now cannot_undead tagged.Bug report: undead echidna corpse, 10 kg, is unkillable. 50+ pages of combat report. Squad of 9 have silver and bronze weapons. Two dwarves dead.Sounds like the vanilla echidna bug (https://dwarffortresswiki.org/index.php/Echidna#Bugs).
Only its "upper body" takes hits and it can not bleed out.
Is that what cannot_undead does?Thanks. All those are now cannot_undead tagged.Bug report: undead echidna corpse, 10 kg, is unkillable. 50+ pages of combat report. Squad of 9 have silver and bronze weapons. Two dwarves dead.Sounds like the vanilla echidna bug (https://dwarffortresswiki.org/index.php/Echidna#Bugs).
Only its "upper body" takes hits and it can not bleed out.
Wow, an illithid/mindflayer "outpost mind poet" guest! It... is... disgusting.