Bay 12 Games Forum

Dwarf Fortress => DF Community Games & Stories => Topic started by: Beenoc on November 07, 2012, 04:27:42 pm

Title: Necrothreat III, whatever that is
Post by: Beenoc on November 07, 2012, 04:27:42 pm
GO DOWN FOR NECROTHREAT III I DON'T KNOW
Title: Re: Namedgravel (Kabasen): A Community Fortress
Post by: Beenoc on November 07, 2012, 04:59:04 pm
Nothing to see here, folks.
Title: Re: Namedgravel (Kabasen): A Community Fortress
Post by: Raul on November 07, 2012, 05:00:12 pm
I can't see any of the pictures :-\
Title: Re: Namedgravel (Kabasen): A Community Fortress
Post by: Beenoc on November 07, 2012, 05:06:43 pm
Yeah, no image hosting site likes me today. Photobucket, Imageshack, just nope :( Due to this, I'm probably gonna just not even bother with this as a community fortress. So yeah.

FORTRESS CLOSED

(and in four years, will this become the new necrothreat? yea right)
Title: Re: Ignore this failure of a community fortress XD
Post by: Valrandir on November 08, 2012, 09:56:51 am
Add me to the end of the list I would like a turn.
A CLOSED fortress should be fun.
Title: Re: Ignore this failure of a community fortress XD
Post by: Beenoc on November 08, 2012, 04:33:22 pm
I wish lo. We need to stop posting, I still have foolish dreams of this becoming Necrothreat 2 in a few years.
Title: Re: Ignore this failure of a community fortress XD
Post by: BFEL on December 15, 2014, 10:13:16 am
OFFICIAL NEW NECROTHREAT HAS BEGUN!

THE HIGH LORD THREADROMANCER (who realized just now it looks like I'm romancing threads) HAS DECLARED IT TO BE SO!
Title: Necrothreat III
Post by: apiks on December 15, 2014, 11:45:10 am
Necrothreat III
In the Hall of Legends



Player list:
Spoiler: Cycle 1 (click to show/hide)
Spoiler: Cycle 2 (click to show/hide)

Gamedragon/Emma - 93 (http://www.bay12forums.com/smf/index.php?topic=118805.1380)
NAV - 94 (http://www.bay12forums.com/smf/index.php?topic=118805.1395;topicseen), 95 (http://www.bay12forums.com/smf/index.php?topic=118805.1410;topicseen)
Gwolfski - 106 (http://www.bay12forums.com/smf/index.php?topic=118805.1575), 107 (http://www.bay12forums.com/smf/index.php?topic=118805.1590)
TheFlame52
Highmax28 - 108 (http://www.bay12forums.com/smf/index.php?topic=118805.msg7165815#msg7165815), 109 (http://www.bay12forums.com/smf/index.php?topic=118805.msg7168294#msg7168294), 110 (http://www.bay12forums.com/smf/index.php?topic=118805.1635), 111 (http://www.bay12forums.com/smf/index.php?topic=118805.msg7187653#msg7187653)

Note and legend:
Spoiler (click to show/hide)



Rules:
Spoiler (click to show/hide)

Origin of Necrothreat:
Spoiler (click to show/hide)

Embark site:
Spoiler (click to show/hide)

Savegames:
Spoiler (click to show/hide)

Hall of Necrothreat Fame:
Spoiler (click to show/hide)

Poems:
The shadow of a former me (http://www.bay12forums.com/smf/index.php?topic=118805.msg6432154#msg6432154)
The last fight of Arx (http://www.bay12forums.com/smf/index.php?topic=118805.msg6452185#msg6452185)
After I die (http://www.bay12forums.com/smf/index.php?topic=118805.msg6623858#msg6623858)

Mod:
 Teh LOLmod v1.7 (http://www.bay12forums.com/smf/index.php?topic=132175.0)


The Fall of Necrothreat I
Spoiler (click to show/hide)

The Fall of Necrothreat II
Spoiler (click to show/hide)

Necrothreat I (http://www.bay12forums.com/smf/index.php?topic=19244.msg3564784#msg3564784)
Necrothreat I PDF (http://dffd.bay12games.com/file.php?id=12470)
Necrothreat II (http://www.bay12forums.com/smf/index.php?topic=120751.0)
Necrothreat II PDF (http://dffd.bay12games.com/file.php?id=12471)
Necrothreat IV (http://www.bay12forums.com/smf/index.php?topic=19308.0;topicseen)
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 15, 2014, 11:49:47 am
Huzzah! May Necrothreat sear through this dried husk of a thread!
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on December 15, 2014, 12:09:04 pm
*Vomits on the front steps*

Yup.
It's round 3 time.
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on December 15, 2014, 12:11:07 pm
Im interested in what this is.  :)  so ptw for now.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 15, 2014, 12:37:35 pm
The new post has been updated. FLOOD IT FOLKS!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 15, 2014, 12:40:59 pm
I'll take a turn!
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on December 15, 2014, 12:41:53 pm
Yea, why not.  I want

IN
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on December 15, 2014, 12:47:51 pm
Dwarf meeeee.
As anything, really
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 15, 2014, 12:50:06 pm
I'll take a turn!

Post updated.

Yea, why not.  I want

IN

Post updated. X2

Dwarf meeeee.
As anything, really

We shan't see a turn from the cheese maker? : (
Title: Re: Ignore this failure of a community fortress XD
Post by: Cptn Kaladin Anrizlokum on December 15, 2014, 12:50:31 pm
May I be dwarfed as well?
As an armoursmith or engraver please...
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 15, 2014, 12:51:04 pm
He has no regular computer access :/

Also, DWARF you? What is this word you speak of?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 15, 2014, 12:51:43 pm
Forumite meeeee.
As anything, really

May I be forumited as well?
As an armoursmith or engraver please...

FTFY
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on December 15, 2014, 01:26:53 pm
Put me on the turn list!
And forumite me as the drunkest forumite please!
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on December 15, 2014, 01:49:04 pm
That wasn't four years. :P

PTW.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 15, 2014, 06:03:44 pm
Your gana need a doctor...
or at least a dwarf dressed up as one...
Just dwarf me as a medi dwarf Ima wait for a turn for a bit
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 15, 2014, 06:04:48 pm
I don't think we could survive another of your turns, Sprin....:P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 15, 2014, 06:06:39 pm
Mark my words... This fort won't be screwed over come my turn...
Tho afters debatable...
I assume you've all heard I accidently flooded my last fort >_>
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 15, 2014, 06:09:06 pm
Draft me into your ranks as the militia captain as the only sword user in the entire fortress again, but in lieu of the story, I shouldn't show up until migrants appear :P

PRAISE BE THE GREAT HIGH LORD THREADEROMANCER AND HIS DIVINE WICKEDNESS! ;D
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 15, 2014, 06:10:59 pm
Im actually thinking me and jenny shouldn't be doctors this time... hmmm perhaps we should be butchers and see what happens, its the same thing really :p just rename our profesions doc and nurse
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 15, 2014, 06:14:26 pm
Oh, shoot, I forgot the story. Hrrrm. I could just do my turn as a non-Dwarfy turn until migrants show up, assuming they haven't in Apiks' turn.

Poor Jenny. Such a sad woman. First time I saw her, she was having her head bashed in by a minotaur. She died, rose from death as a severed head, and joined the zombie melee.

Good times :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Elephant Parade on December 15, 2014, 06:49:42 pm
Forumite me, please.
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on December 15, 2014, 06:51:03 pm
Oh noes.  I demand a forumite crossbowdwarf in the heaviest of armours, and a sidearm.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 15, 2014, 06:58:40 pm
I'm not sure when I'll get the time to play, but throw me on a waitlist. I won't be able to join for awhile, but I will when I can
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on December 16, 2014, 01:13:36 am
Perfect!

...

I'll stay out of the waitlist, but I wouldn't mind being forumited as Orange, profession name Wizard.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 16, 2014, 03:57:10 am
Alrighty then. Your forumites will have to wait for a bit though since the starting 7 are already taken as to follow the story of the last one. I'll forumite you when the migrants come. Once I sort some final things with the mod, I'll get this show on the road!
Title: Re: Ignore this failure of a community fortress XD
Post by: Pyrefly on December 16, 2014, 07:40:46 am
Did you guys just resurrect a community fortress? If I was competent in any way in fortress mode, I'd join.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on December 16, 2014, 07:51:25 am
For the third time, I believe. Hence Necrothreat.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on December 16, 2014, 07:58:19 am
/me teleports in

I would like a turn~
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 16, 2014, 03:37:42 pm
Did you guys just resurrect a community fortress? If I was competent in any way in fortress mode, I'd join.

You honestly think we're in any way competent? :P

Join in! The waters are luke warm and full of syringes!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 16, 2014, 03:43:43 pm
Did you guys just resurrect a community fortress? If I was competent in any way in fortress mode, I'd join.

You honestly think we're in any way competent? :P

Join in! The waters are luke warm and full of syringes!
You say this when apiks claims he's no good at DF and saves us all from a Haxxor Thread Necromancer, Sprin has no idea what he's doing 99% of the time, and I still think moats are a good idea (btw, they aren't). No one is too incompitent for Necrothreat! Hell, the only thing that makes us interesting is the amount of effort most of us puts into the storyline, because Necrothreat as a whole is locking everyone away in a shoddily put together hole for years and maintaining that hole
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 17, 2014, 12:50:16 pm
Hey I have no idea what im doing only 100% of the time!

(Im not bad at fortress mode its just that necrothreat burns my brain)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 17, 2014, 12:54:00 pm
Hey I have no idea what im doing only 100% of the time!

(Im not bad at fortress mode its just that necrothreat burns my brain)

That goes for all of us though
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 17, 2014, 01:10:14 pm
Wouldn't be necrothreat if it wasn't a complimation of bad ideas!
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on December 17, 2014, 01:17:29 pm
Exactly. We might be idiots, but this ain't our first rodeo. We've done this before, and we will do it again.

/me raises a mug of non-alcoholic alcohol

A TOAST TO NECROTHREAD
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 17, 2014, 01:22:13 pm
Exactly. We might be idiots, but this ain't our first rodeo. We've done this before, and we will do it again.

/me raises a mug of non-alcoholic alcohol

A TOAST TO NECROTHREAD
*raises his non-alcoholic booze in agreement*

TO NECROTHREAD AND NECROTHREAT!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 17, 2014, 02:15:12 pm
*raises ginger ale*

Necrothread!
Title: Re: Ignore this failure of a community fortress XD
Post by: Ruhn on December 19, 2014, 08:38:35 pm
I would like a male Mason.  If possible I would like to be in a 1-forumite squad and use a Mace.

Let it begin.
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on December 19, 2014, 10:28:16 pm
Dwarf me as a glassman. I want to forge my own furniture out of beautiful glass of all kinds.

Also, I might be in for a turn, but I'll see how much time I've got when my approx. turn rolls around.

Fools! You think I have bad ideas?! I only have good ideas! Mwahahahaha!
(Refer to the entire purpose of my turn in Doomforests for such ideas)
Title: Re: Ignore this failure of a community fortress XD
Post by: Yoink on December 19, 2014, 10:34:28 pm
I'm not sure what's going on, but dorf me!
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on December 19, 2014, 10:37:21 pm
Also, can we get a change to the topic name? This fort doesn't seem like a failure to me.

*Participates in toast with a glass if wine. Wine so fine it's not even there. It's basically grape juice.*
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 19, 2014, 10:46:12 pm
Also, can we get a change to the topic name? This fort doesn't seem like a failure to me.

*Participates in toast with a glass if wine. Wine so fine it's not even there. It's basically grape juice.*
The OP needs to be edited, but I don't know if they've been on since they posted this
Title: Re: Ignore this failure of a community fortress XD
Post by: Elephant Parade on December 19, 2014, 10:52:45 pm
They were last active May 4th.

...But they posted on the 7th? What?

Edit: Oh, the 7th of 2013.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 19, 2014, 11:29:57 pm
I've contacted the OP. If they decide to grace us with their presence, the OP will be updated. Until then, we're rolling with this!
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on December 19, 2014, 11:53:19 pm
I think the title is quite appropriate.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 20, 2014, 01:55:57 pm
Ha, suppose it is appropriate :P

Is the first year ready to be rolled out, Apiks?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 20, 2014, 03:39:07 pm
I was out of town for two weeks. I'm coming back this Monday so I'm hoping I can get the first update rolling by then. Since I usually donmy turns in 1-3 updates, I should be done by next week.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 21, 2014, 02:34:37 am
Necrothreat is bes fortress, we shall always be remembered for generarions of DF players! (Cause we'll beat anyone who forgets >_>)
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on December 21, 2014, 10:56:18 am
What's a forget? I don't have any of that...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 22, 2014, 01:53:04 pm
Geh whens the first update!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 22, 2014, 01:59:55 pm
Geh whens the first update!

Soon. Soon. Do not despair for it comes.
Title: Re: Ignore this failure of a community fortress XD
Post by: Archereon on December 22, 2014, 02:43:24 pm
I have no idea how LOLmod works, so sign me up, I should be perfect.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 22, 2014, 02:58:32 pm
Indeed. It's the fort of the desperate and the succor of the ignorant.
Title: Re: Ignore this failure of a community fortress XD
Post by: jesternario on December 23, 2014, 05:04:39 am
So, this is what you guys do? You just take an old thread and necro it until it turns into a thread worthy of one of the battle failed forts?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 23, 2014, 07:23:30 am
Oh, it runs far deeper than that. The second Necrothreat wasn't a necroed thread but an original one. If you check out the new main post of this thread, there's a spoiler at the top where I wrote how this fortress came into being. Somehow down along the lines a lot of story was added and shizz.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 24, 2014, 10:43:40 pm
Necrothreat season 3
only on Bay12 and Bay12 on demand
Title: Re: Ignore this failure of a community fortress XD
Post by: Archereon on December 25, 2014, 03:04:39 pm
Merry necromancer Christmas forumites! (Incidentally, I hope we embark on an evil biome)

Hopefully we can get this thing started some time soon. Also, if we can't find the OP to change the title of this thread, we should ask Toady if he'd be willing to change it. I feel like more people will notice this if the title was amended, and as everyone knows, more cooks makes the =Plump helmet stew= more FUN!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 25, 2014, 03:15:44 pm
I've been celebrating Christmas so that's the reason I cite as not having started it yet  :P. It doesn't really matter if we can change the title, really. The title isn't THAT bad because people want what they are told they can't have. (the title telling them to ignore it? LET ME SEE!) On the original Necrothreat it took a few months before the title was changed so it's not that bad.
Title: Re: Ignore this failure of a community fortress XD
Post by: Archereon on December 25, 2014, 03:38:51 pm
I've been celebrating Christmas so that's the reason I cite as not having started it yet  :P. It doesn't really matter if we can change the title, really. The title isn't THAT bad because people want what they are told they can't have. (the title telling them to ignore it? LET ME SEE!) On the original Necrothreat it took a few months before the title was changed so it's not that bad.

Obviously Christmas Day is usually exempt, but immediately afterwards, things tend to be quiet for a bit.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 25, 2014, 05:09:11 pm
A Necrothreat Christmas

It was a night before christmas and all through the fortress... Everything was dead and what wasn't dead yet was being tormented by reanimated limbs of thoes who are...

Merry christmas necrothreaders :3
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 25, 2014, 05:14:08 pm
I just realized I still haven't wished Merry Christmas.

Merry Christmas to ye all high lord threadromancers!
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on December 25, 2014, 07:05:10 pm
Merry Christmas, guys! =D

Gonna be a fun time here in Necrothreat III/whatever it's actually going to be called.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 26, 2014, 12:26:00 am
Merry late christmas people!
Title: Re: Ignore this failure of a community fortress XD
Post by: Fabulous death bringer on December 28, 2014, 11:35:03 pm
Greeting Fourmites!

I Fabulous Death Bring, The bringer of all the fabulous deaths, have been told to ask to become a fourmite, with the profession of a jeweler! And Then the name "Death Quartz" if at all possible.... please.

And if this has been any way insulting or our of my bounds, yell at Highmax, it was his idea.
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on December 29, 2014, 10:05:25 am
On the subject of Dorfing, I'd like to be a miner/architect or engraver.  We should come up with fun titles for ourselves as well. I've got "Doom Designer", "Picture Manufacturer", and "Stoneworks Champion." If you have anything else that works, I'll be glad to hear it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Dorsidwarf on December 29, 2014, 10:46:03 am
Forumite me as the first unnamed forumite to have a mood, then give me the profession "Peasant"
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 29, 2014, 11:46:23 am
Ha! The master smith of moods has come again! :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Fabulous death bringer on December 29, 2014, 05:43:58 pm
Honestly can wait to see if my guy dies or not..... i wonder how pitiful it will be
maybe dye in a bed due to a broken hipbone, or broken hand.....
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 29, 2014, 08:58:36 pm
Honestly can wait to see if my guy dies or not..... i wonder how pitiful it will be
maybe dye in a bed due to a broken hipbone, or broken hand.....
I almost died that way, and then I was released back into the front lines
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on December 30, 2014, 09:42:10 am
And I healed from a broken spine. Don't worry, Sprin will take care of you.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 30, 2014, 09:49:13 am
Yep.

Nav, even when spineless, turned out to be the bravest of us all.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on December 30, 2014, 10:07:23 am
And then I got killed by a vampire a month after I dwarfed myself. :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Archereon on January 02, 2015, 04:58:30 pm
So the holidays are come and gone.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 02, 2015, 05:31:22 pm
First off I would like to apologize for the delay, there is no way to justify my broken promise of doing it before New Year's Eve.

I would like to explain that I had to disappear for a week (and it still isn't over too!) and will be back on the 5th, the day which I hope to do my turn in one day. At worst, I'm going to do everything in my power to finish my turn on the 6th.
Title: Re: Ignore this failure of a community fortress XD
Post by: Fabulous death bringer on January 02, 2015, 07:19:58 pm
Good luck
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 03, 2015, 06:01:51 am
Can I be added to a forumiting queue? As a mason, for preference. I may take a turn later, too.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 04, 2015, 08:49:00 pm
It's beginning. The thing that slowed it down the most was making sure the latest version of Teh LOLmod (http://www.bay12forums.com/smf/index.php?topic=132175.0) worked. I've confirmed it. It does. We're so screwed.

I am currently generating the world. We will have 3 embark sites to vote for. All of them include a tower so be wary.


Note: To all new arrivals, it isn't a bad idea to do a speedrun read on Necrothreat I (http://www.bay12forums.com/smf/index.php?topic=19244.msg3564784#msg3564784) (which happens to have a PDF file if you choose, and Necrothreat II (http://www.bay12forums.com/smf/index.php?topic=120751.0) (which will soon have a PDF file). This is a very roleplay heavy fort and the beauty lies in it as well as the shenanigans of the internet. As for the forumiting, your order might come slower than expected due to story.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 04, 2015, 08:55:09 pm
IT LIVES!

Also, throw me into that list of turns, my time for doing this is fine now
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 04, 2015, 10:04:01 pm
In the beggining there were seven brave forumites that held the tide against all odds.
The minions of the Dark Lord Ur themselves trembled at their sight and ferocity.
But at the end, Ur himself came in the form of a head, bellowing the cry of victory for his forces.
Necrothreat was no more. The world was on the brink of disaster without even knowing.

Since then:

251 years have passed since the Great tragedy that led to the reshaping of the world.
251 years have passed since the Great battle at the gates of Necrothreat against the Necrothreaders.
251 years have passed since the Great sorrow of Armok for the losses of Necrothreat.

The world has since been reshaped and the survivors of the old races have rebuild, ready to forgo their ancient creed
and create a new one. It was exactly 251 years after the reshaping of the World from Armok's sorrow that those that
perished at the battle of Necrothreat were revived at the First of Granite.

Greater than before they were. Prepared and ready this time for the impending doom.
Their machines of war growled of magma and steel. It was a fortress made to withstand all sieges.
The first and last line of defense against the awoken Dark Lord Ur.

But that was not even their greatest glory. Their glory laid in the fact that they did the impossible.
They killed a god. Banished him from the graces of their will. Legends say that his name was Armok.
Then they did the impossible again.

The strongest of warriors of Necrothreat died, leaving only the oldest and most wise in the realm of the living.
But peace did not come to them. The Dark Lord stripped them from the right of death and imprisoned them in his realm.
Time did not exist in that place. Infinite pain was theirs, lost in limbo as they were. All was lost for them. Ur's haunting eyes on them always.

Willpower prevailed in the end and one of them found the others. Awoke them from their dreamless sleep in this abyss and gathered an army.
An army greater than any the living had seen, for this was an army of the greatest dead. They charged him in his tower of doom. The seat of his power.
And they beat him. It was a battle of undead against dead and the dead had prevailed. Ur's head rolled. He was no more. The dead once more became the living.

That was not the end the wisest among them knew, for the Dark Lord's students yet lived and spread chaos. And so they persisted.
But in the end the rivaling Necrothreaders created an alliance and attacked Necrothreat with everything. Carnage ensued with no winning side.
The land was in tatters. Black and ashen as it could be. The rivers, corrupted with unholy blood, now ran red.

It was then that the mightiest and wisest of them decided that this could go on no longer.
Miners worked day and night. Stills supplied a seemingly endless amount of booze. Darkness did not exist in Necrothreat. Then they were done.
Legends say that the land was a sea of light for miles, scorching everything in their path with unhindered speed. Rivers of blood were now rivers of magma.

And so the siege was over. The war was over. The necrothreaders were no more. Only weak remnants remained hidden throughout the world.
Then they came. From the bowels of the earth, an army of fire and darkness came. Necrothreat was breached and nearly everyone was dead in the blink of an eye.
That day they perished. A foe unknown now laid before the world with nobody to oppose him. The world was on the brink of unknowing disaster again.

However this was not the end as we saw it. Stories say that not everyone died with fire and sword at the great purge of Necrothreat.
Two survived, now ripping the fabrics of space and time. Both vanquished foes were yet again alive at their apex. They had not forgotten their hatred.
This is where our telling begins...


This is a story
of Greatness and Sadness,
of Tragedy and Glory,
of Forumites and Necrothreaders,
and this is their story.



Chapter III of the Necrothreat Chronicles





*Excerpt from a maddened forumite.*

"Where are the Forumites I once knew,
The swords, the axe, the mace?
Oh where are they, the brave and true,
That I had loved to see.

The halls now ring silently
Cursing lack of life.
Oh where, oh where are they?
My heart with woe is rife.

Where once great pillars sweeping rose
Bejewelled in light and gold,
There now is naught, not even foes-
Their works have  long been turned to mould.

A shade, I walk between the rooms
Where once sang bards with merriment;
Ah, how I long to hear their haunting tunes,
But oh, they’re gone, their beauty’s spent.

No more shall I be cast adrift
For I am here inside the Fort
Of Forumites, where long I dwelt
In blazing ball, in flow’ring court.

I turn my back from this drear place,
A tear is in my eye-
They’re gone, the Forumites,
An age has passed, I watched it die.

No more is bravery an art,
No longer NAV is drunk on joy.
We were the last alive to see
A place the gods could not destroy.

“Where are my friends,” I sigh
And in the sky the sun begins to climb.
“Where did they go?” I whisper; cry,
Distraught, a second time.

Behind is Necrothreat,
Ahead the whole of life and light,
But I would throw it all to hell,
For one more glimpse, a single sight….

Of halls that gleam and glitter white,
Then red, then green, then blue!
Of faces harsh and hard,
But nonetheless honest and true.
Mayhap also I would see the land
Around turn green, fertile and ripe,
But more I’d love to see the men,
The ones who fought for what was right.
And then I’d see the people live,
And walk, and talk-just live their lives!
Oh what I’d give to see that sight
With these two weary eyes."


Credit to Th4DwArfY1 for the poem. If you want more of them, check out Necrothreat II (http://www.bay12forums.com/smf/index.php?topic=120751.0).
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 04, 2015, 10:17:22 pm
WE ARE THE FOURMITES OF NECROTHREAT! THE FORCES OF UR AND THEIR FURY WILL NEVER OUST US!
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on January 04, 2015, 10:23:02 pm
It liiiiives!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 04, 2015, 11:52:48 pm
As tradition dictates, we must choose on an embark site between 3 possible candidates. Choose now, forumites!

World Map (https://i.imgur.com/IBcPWq0.png)


Embark #1 (https://i.imgur.com/JkXDDtO.png)
Embark #2 (https://i.imgur.com/zJF1Zpv.png)
Embark #3 (https://i.imgur.com/ptH52T0.png)

Embark #1 Neighbours (https://i.imgur.com/ZPJ2tr3.png)
Embark #2 Neighbours (https://i.imgur.com/4mZtsSf.png)
Embark #3 Neighbours (https://i.imgur.com/8Pe9sxY.png)


I myself am not given a vote. If we come to an impasse on the embark sites, then a new world will be genned and new embark sites given.

Edit: Added Embark site neighbours.
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on January 05, 2015, 12:01:19 am
I vote for The Fabulous Murk.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 05, 2015, 12:17:36 am
I don't like any of them at all, and I would vote for a redo on the world gen, but if no one agrees, I'll go with the shrubland, the Plains of Assembling. I'm not a fan of deep clays and soils... Not with an aquifer present
Title: Re: Ignore this failure of a community fortress XD
Post by: Pencil_Art on January 05, 2015, 01:14:35 am
Neighbors?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 05, 2015, 02:10:38 am
Here you go.

Embark #1 Neighbours (https://i.imgur.com/ZPJ2tr3.png)
Embark #2 Neighbours (https://i.imgur.com/4mZtsSf.png)
Embark #3 Neighbours (https://i.imgur.com/8Pe9sxY.png)

I must say though. Even though I cannot vote myself, if we're not going to generate a new world, Embark #1 seems the worst in my eyes.
Title: Re: Ignore this failure of a community fortress XD
Post by: Lord_lemonpie on January 05, 2015, 08:28:03 am
Ptw
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 05, 2015, 11:29:51 am
Now I have no idea what to pick. The neighbours for the last one have the necrothreaders... Argh!
Title: Re: Ignore this failure of a community fortress XD
Post by: Archereon on January 05, 2015, 12:43:05 pm
I vote for embark 3.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 05, 2015, 04:01:47 pm
Apiks, why u give us three aquifers?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 05, 2015, 04:14:50 pm
Apiks, why u give us three aquifers?

I cri every time.


Serious: Blame the world. No towers were without any, surprisingly. This is why I would advocate generating a new one.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 05, 2015, 04:16:36 pm
Apiks, why u give us three aquifers?

I cri every time.


Serious: Blame the world. No towers were without any, surprisingly. This is why I would advocate generating a new one.
I second this
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 05, 2015, 04:19:29 pm
Apiks, why u give us three aquifers?

I cri every time.


Serious: Blame the world. No towers were without any, surprisingly. This is why I would advocate generating a new one.
I second this
Thirded.
Title: Re: Ignore this failure of a community fortress XD
Post by: Lord_lemonpie on January 05, 2015, 04:25:59 pm
Apiks, why u give us three aquifers?

I cri every time.


Serious: Blame the world. No towers were without any, surprisingly. This is why I would advocate generating a new one.
I second this
Thirded.
Fourded
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on January 05, 2015, 05:44:11 pm
Two in favour of embark three, three in favour of new world generation.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on January 05, 2015, 09:30:19 pm
Two in favour of embark three, three in favour of new world generation.
Make that 4.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on January 05, 2015, 09:51:00 pm
Apiks, why u give us three aquifers?

I cri every time.


Serious: Blame the world. No towers were without any, surprisingly. This is why I would advocate generating a new one.
I second this
Thirded.
Fourded
Fifthed.
Title: Re: Ignore this failure of a community fortress XD
Post by: Yoink on January 05, 2015, 09:53:43 pm
Embark three.
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on January 05, 2015, 10:08:50 pm
Embark 2.


  Embark 3 is a second choice
Title: Re: Ignore this failure of a community fortress XD
Post by: Fabulous death bringer on January 05, 2015, 10:15:22 pm
I am still too nood to vote, so I will be happy with what ever you guys choose
Title: Re: Ignore this failure of a community fortress XD
Post by: Alev on January 05, 2015, 11:32:01 pm
PTW
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 09, 2015, 03:13:16 am
Right. The winner through voting would be the generation of a new world. I have done so a few times and for a new vote, these seem the most appropriate, unless you want me to keep generating new worlds.

World Map (https://i.imgur.com/yMo0wEj.png)

Embark #1 (https://i.imgur.com/utbuhOd.png)
Embark #2 (https://i.imgur.com/Zbp3BgB.png)
Embark #3 (https://i.imgur.com/3AVw4Lp.png)

Embark #1 Neighbors (https://i.imgur.com/WYQkTex.png)
Embark #2 Neighbors  (https://i.imgur.com/TshHnQ2.png)
Embark #3 Neighbors (https://i.imgur.com/PzzhWxl.png)

Well then. May the voting resume.
Title: Re: Ignore this failure of a community fortress XD
Post by: Pencil_Art on January 09, 2015, 03:27:40 am
Embark 1 looks good, though it has one less neighbor then Embark 3.
Title: Re: Ignore this failure of a community fortress XD
Post by: Lord_lemonpie on January 09, 2015, 04:23:44 am
I vote for Embark 1
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 09, 2015, 09:30:34 am
Embark 1. Let's hope for bears and wolves!
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on January 09, 2015, 10:24:34 am
Embark 3.

  Why is it so important to not have the aquifer?
Title: Re: Ignore this failure of a community fortress XD
Post by: Archereon on January 09, 2015, 10:32:17 am
Embark 1
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on January 09, 2015, 10:33:50 am
Embark Numbah One
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 09, 2015, 01:13:01 pm
Embark the First.
Title: Re: Ignore this failure of a community fortress XD
Post by: Dorsidwarf on January 09, 2015, 02:21:00 pm
Embark 3
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 09, 2015, 03:38:12 pm
Enbarque one
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on January 09, 2015, 04:54:39 pm
Embark One sounds like the "safest" bet, but knowing the forumites...
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on January 09, 2015, 06:03:58 pm
Why is it so important to not have the aquifer?
Aquifers are a pain in the arse.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 09, 2015, 08:11:56 pm
Why is it so important to not have the aquifer?
Aquifers are a pain in the arse.

Actually, it's due to Necrothreat I and my epic fail. That and they're a pain in the extension of your back.

Anyways, so far Embark 1 seems to be the clear winner. I'm going to keep the voting going for a bit more to see if somebody hasn't voted yet or wants to change their vote.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 09, 2015, 08:15:26 pm
EMBARK #4! :P

This time, I think we can prevent the death of Toady One
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on January 11, 2015, 10:03:45 pm
I vote Embark #1. Um... Can I have a turn?
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on January 11, 2015, 10:06:33 pm
This time, I think we can prevent the death of Toady One
Doubt it.

Sign me up for a turn.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 11, 2015, 10:42:57 pm
Alrighty then. Added to the player waitlist.

Embark #1 seems to be the winner! I shall promptly begun my turn!
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on January 12, 2015, 05:32:04 pm
Eagerly awaiting the instantly fatal Magnificent results!

It's time to party, forumites.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 13, 2015, 01:02:40 pm
LETSA GO A CHUU CHUU TRAIN!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on January 14, 2015, 12:42:28 am
If no one goes insane by the end of this I will be sorely disappointed.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on January 14, 2015, 12:59:10 am
I shall promptly begun my turn!
GET ON WITH IT
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 14, 2015, 11:19:57 am
WHAT THE REINDEER HOARDING, CAT LORD SAID!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 14, 2015, 11:42:39 am
I shall promptly begun my turn!
GET ON WITH IT
GET ON WITH IT!
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on January 15, 2015, 04:02:49 am
I'm going to wait patiently, unlike these insufferable whiners over here.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 15, 2015, 04:05:34 am
Really, the only reason it's being slow is due to the fact that my exams just start.

However, I did start doing it yesterday but came at a writing hurdle and am currently trying to sort that out. One thing is sure though. IT WILL COME!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 15, 2015, 04:43:30 pm
I shall promptly begun my turn!
GET ON WITH IT
GET ON WITH IT!

GET ON WITH IT!

(Yes I joined the band wagon)
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 15, 2015, 10:39:47 pm
Take your time, there's no rush.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 15, 2015, 11:36:25 pm
Take your time, there's no rush.
*psst! We're quoting monty python*
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on January 16, 2015, 12:19:14 am
/me hands highmax a herring.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on January 16, 2015, 08:37:45 pm
/me throws Orange Wizard into the Gorge of Eternal Peril
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 17, 2015, 11:50:50 am
*uses Mastahcheese for a living organ donation
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on January 19, 2015, 10:13:46 am
YES, GET ON WITH IT

CAN I GET A YEEAAAAARGH?
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 19, 2015, 10:18:27 am
/me YEEAAAAARGH!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 19, 2015, 01:24:16 pm
YEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH.

*Dainty cough*
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 19, 2015, 01:44:15 pm
I think ya broke it DwArfY
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on January 19, 2015, 08:13:39 pm
YES, GET ON WITH IT

CAN I GET A YEEAAAAARGH?

Wait, are we pirates now?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 19, 2015, 09:53:39 pm
YES, GET ON WITH IT

CAN I GET A YEEAAAAARGH?

Wait, are we pirates now?
Well, we aren't berserkers...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 20, 2015, 08:22:39 am
Exams... almost... over. So close.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 20, 2015, 09:12:52 am
Exams... almost... over. So close.
Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on January 20, 2015, 10:14:39 am
Exams... almost... over. So close.
Spoiler (click to show/hide)
I was totally expecting the Monty Python army saying "Get on with it!"
:P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 20, 2015, 01:15:13 pm
I couldn't find one that works when I posted earlier
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 23, 2015, 12:55:37 pm
I... uhm... don't know how to say this. My computer got infected and I had to do a reinstall of my PC. The world on which we were going to play on is now gone.
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on January 23, 2015, 12:56:51 pm
NOOOOES!!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 23, 2015, 04:01:35 pm
WE MUST RECREATE THE WORLD!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 23, 2015, 04:06:21 pm
Indeed. Again.

*Sigh*

NecrothreatIII has already been reanimated twice, and it hasn't even been born yet!
Title: Re: Ignore this failure of a community fortress XD
Post by: Ruhn on January 23, 2015, 04:40:45 pm
Every false start is another failed community fortress.  This thread is racking up the points.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 23, 2015, 05:36:27 pm
Every false start is another failed community fortress.  This thread is racking up the points.
WHOOT! This is already the deadliest fortress yet!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 23, 2015, 05:45:32 pm
Deadest fortress yet.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on January 23, 2015, 08:13:54 pm
PTW
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on January 23, 2015, 10:08:06 pm
NecrothreatIII has already been reanimated twice, and it hasn't even been born yet!
That would be an interesting thing to tell it when it gets older.

"Where do babies come from?"
"UUUUUUUHHHMMMMMMMMMMMMMMM"
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 24, 2015, 05:37:55 am
Well, when a mommy and a daddy love each other very much but don't want a child, and a necromancer wants them to have a child...

/me claws eyes out.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 24, 2015, 09:31:36 am
So this chapter of necrothreat begins with the reanimation of one thread, then the death of two worlds before we even embarked...

Man, Apiks the Forumite has had some weird adventures with blowing up worlds
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 24, 2015, 10:05:07 am
I like to think that Sprin had something to do with it. Would ease the burden on my mind a little.
Title: Re: Ignore this failure of a community fortress XD
Post by: Fabulous death bringer on January 24, 2015, 12:52:31 pm
This is weird, but as much as i would love a turn, i can only foresee a few thigns happeneing


1) i get overwheled to the point ever one dies

2) df conitues to take pity on me and never SEND ANYTHING REMOTLY EXCITING

in my 3 fortress, my first one was the hardest btu still almost too easy. I hade an invastion come and i killed one person and they all fleed

my next 3, 1 of stupidity, 1 of depression and 1 from injuries.
and in my ost current gmae the only death is becausae i ran out of drink and hte water froze, and to make htings easier
i had 2 trolls walk in to my fortress and they DIDNT ATTACK ANY ONE, and my draves left them alone till the military saw them

i don't get why df takes it easy on me......
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 24, 2015, 01:00:21 pm
It will not be option two.

Well, when a mommy and a daddy love each other very much but don't want a child, and a necromancer wants them to have a child...

/me claws his eyes out.

May I please join you in the clawing?
Title: Re: Ignore this failure of a community fortress XD
Post by: Fabulous death bringer on January 24, 2015, 01:02:30 pm
You never know..........................................................
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 24, 2015, 01:15:09 pm
It will not be option two.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 24, 2015, 01:27:11 pm
Well, when a mommy and a daddy love each other very much but don't want a child, and a necromancer wants them to have a child...

/me claws eyes out.

May I please join you in the clawing?

Feel free. Maybe if you also go blind we'll be able to get rid of the idea.



So are you just going to generate another world and hope for the same parameters, or what?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 24, 2015, 02:28:31 pm
I'm just going to generate a new world. No need to make it more complex than required.
Title: Re: Ignore this failure of a community fortress XD
Post by: Ruhn on January 28, 2015, 12:53:46 pm
It might be time to make some Dwarf Fortress memes.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 28, 2015, 01:16:10 pm
It might be time to make some Dwarf Fortress memes.
This fortress is a DF meme in itself. I wouldn't be surprised if we made a few viral memes
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 28, 2015, 01:40:46 pm
(http://www.mememaker.net/static/images/memes/4014006.jpg)

Well, we have at least one meme now :P
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on January 28, 2015, 01:41:18 pm
I love this, and I haven't even played yet :P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 28, 2015, 01:54:03 pm
Spoiler (click to show/hide)

In homage to our great Mastah
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 28, 2015, 02:27:05 pm
Spoiler (click to show/hide)

Yes, I'm no good at image editing, but meh.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 28, 2015, 02:40:23 pm
Spoiler (click to show/hide)

For all of us. Let the memes begin!
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on January 28, 2015, 11:25:06 pm
Spoiler (click to show/hide)

In homage to our great Mastah
I'm taking this as my avatar.
I'd take the second one Highmax made, but it won't work as an avatar for some reason.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 29, 2015, 12:58:15 am
Spoiler (click to show/hide)

For all of us. Let the memes begin!
Rad.

Hmm, I don't see BFEL in that picture  :P
Also, HOW DARE YOU MAKE US ALL ELVES!?!?!?!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 29, 2015, 06:43:06 am
Spoiler (click to show/hide)

For all of us. Let the memes begin!
Rad.

Hmm, I don't see BFEL in that picture  :P
Also, HOW DARE YOU MAKE US ALL ELVES!?!?!?!
It was originally from a D&D page where Mastahcheese is an eladrin (aka high elf) so it made sense at the time
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on January 30, 2015, 08:04:41 pm
We here at Necrothreat are very proud of our shapeshifting abilities.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on February 01, 2015, 01:44:52 pm
/me turns into a BronzeApple

I don't know what you mean.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 04, 2015, 08:27:15 pm
Apiks! Are we starting a new world gen soon or what?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 05, 2015, 12:16:11 pm
*Gets steadily more tetchy*

Don't make me have a fell mood.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on February 05, 2015, 05:39:38 pm
*Gets steadily more tetchy*

Don't make me have a fell mood.
*Pokes dwarfy repeatedly*
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on February 06, 2015, 11:44:01 am
/me repeatedly opens and slams the door
Title: Re: Ignore this failure of a community fortress XD
Post by: Ruhn on February 06, 2015, 12:39:34 pm
Close the front door.  And don't open it again.  Haxxorz are our there, and trolls too.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 06, 2015, 01:44:20 pm
*Gets steadily more tetchy*

Don't make me have a fell mood.
*Pokes dwarfy repeatedly*

*Twitches*
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 12, 2015, 06:05:49 pm
Spoiler (click to show/hide)

Prequel - Necrothreat 2.75

1st of Obsidian - 124
We've been traveling for a long while now, almost a month and we've hit a crossroads. Even though I did remember to bring a map of the area and the way to it, sprin found it a good idea to mix the maps up with his own. I question his sanity more and more often... Regardless, I know he means well, but we got all the maps mixed up and I cannot figure out which one is the one we're headed to. I think we'll camp here for the night and I'll have the others vote on this. I really don't want to get us lost in the woods after that incident back in the forest where sprin thought it was a good idea to take a shortcut through the woods that had that pack of giant wolves. No, we're taking the road until we KNOW its a safe bet.

*****

Toady One went before the party of forumites with a bundle of rolled up papers and laid them on the ground, handing each and every one out. "I want you guys to pick which one we're going to. From a mistake I made, I don't remember which one is the one we're taking. Luckily, we can pick which one; we're perfectly in the middle of the world right now and we can go whichever way you guys decide on. I'm hoping you all can come up with a decision before sunrise, as we're voting after breakfast. We're staying here for the night, so look them over, think about it, and get some rest. We still got a long way ahead and the rear end of winter to deal with." And with that, the great Toady One went off to untie the pack animals so they can rest for the night as well...

The Adorable Hills
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The Fed Hills
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The Forests of Copper
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The Hill of Kindling
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The Hills of Matching
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The Jungles of Grinding
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The Murk of Acting
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The Spread Blizzard
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The Teal Forest
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The Waves of Humility
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Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on February 12, 2015, 06:10:27 pm
1)  The Spread Blizzard!
2)  The Teal Forests!
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on February 12, 2015, 06:30:19 pm
Voting for The Spread Blizzard because it sounds kinky.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 12, 2015, 07:12:00 pm
Truly, the orange is a juicy fruit.

But not the Dwarf! No! To him, the Jungles of Grinding is just a name. No connotations whatsoever. Hrmm.

Anyway, I vote Jungles of Grinding.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on February 13, 2015, 12:46:35 am
+1 for the spread blizzard.
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on February 13, 2015, 03:16:54 pm
If we want to live dangerously, we can go to The Spread Blizzard.

If we want to be relatively safe (which, knowing us, isn't that much), we can go to The Murk of Acting.

Cast my vote to whichever of the two is higher come time for the game to start.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 13, 2015, 05:34:36 pm
If we want to live dangerously, we can go to The Spread Blizzard.

If we want to be relatively safe (which, knowing us, isn't that much), we can go to The Murk of Acting.

Cast my vote to whichever of the two is higher come time for the game to start.
I like the murk of acting because of the neighbors and how many different ones we have. I don't like it because its a swamp and I don't like swamp biomes

I like the spread blizzard because of its biome because a) it reminds me of my home here in canada, and b) wolves. I don't like the spread blizzard because we're missing out on goblins... And the idea of frost trolls and necrothreaders as a NATION scares me.

Sadly, I still can't pinpoint any of the locations of the necrothreaders
Title: Re: Ignore this failure of a community fortress XD
Post by: Cptn Kaladin Anrizlokum on February 13, 2015, 05:36:40 pm
Yeah, let's go to the spread blizzard.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on February 13, 2015, 06:00:33 pm
Yeah, let's go to the spread blizzard.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 13, 2015, 06:49:46 pm
I'll let voting go until monday in case some stragglers are missing out on the voting. But the Blizzard seems it will be our option if this line of voting keeps up
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 15, 2015, 01:33:04 pm
I do believe that Spread Blizzard will win at this rate.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 15, 2015, 01:39:17 pm
(Gonna start early to get the ball rolling. The Spread Blizzard is the way we're going)

2nd of Obsidian, 124
Well, they voted, and we decided on the Spread Blizzard. Its going to be a cold trip on this end. At least on the way, we can cut some trees down for logs... I think we'll need them in a tundra. Apiks seems... A little off. I think I'll let him rest in the cart for a bit, he's been looking sick for the past little trek. The same goes with Sprin, except he seems more edgy. Jenny doesn't say much on that, but I'll keep an eye on them. We need their skills if we're to endure this cold they decided on. I hope we can make this a place of glory in the name of all forumites.


NECROTHREAT III - THE REVIVAL

15th of Granite, 125
We made it! After a month and a half of extra wandering, we made it! Its cold, barren and the snow is up to my knees, but its now our home. Apiks did say the name should be Necrothreat, and everyone agreed. We've already begun unpacking and Apiks and I are on our way to do some mining to get some shelter out of this damn cold. I didn't realize this until now, but the dirt here under the snow, is red. This is usually an ill omen, but we'll make it through whatever comes our way!

28th of Granite, 125
Good news, we have finally gotten our farms up and running and we have finally struck stone! In the meantime, as apiks and I were digging, he seemed... Distracted. As if he was contemplating something. Everytime I talked to him, he brushed me off as he mumbled to himself. Something about changing things? I don't know honestly. On the bright side, I just struck gold and hematite. We'll have metal goods soon enough!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 15, 2015, 01:50:23 pm
Huzzah! First post!

Took us long enough, but no matter how far you bury it, Necrothreat always rises!

Or....eh....according to that post, digs deeper. :P
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on February 15, 2015, 03:49:27 pm
Maybe Toady will live this time.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 15, 2015, 03:52:18 pm
It rises again!
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on February 15, 2015, 04:10:10 pm
GOLD AND IRON
GOLDEN IRON!?

I DEMAND GOLDEN IRON THRONE
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 15, 2015, 04:12:29 pm
II has turned into a noble mandating Golden Iron Thrones.Oranges
He must be...stopped.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 18, 2015, 12:51:11 am
We should sacrifice toady for the sake of consistancy
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 18, 2015, 01:08:32 am
We should sacrifice toady for the sake of consistancy

Pretty sure Apiks would murder you if he saw you trying anything of the sort, lol.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 18, 2015, 02:49:55 pm
What Toady can't acend into godhood if hes alive
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on February 18, 2015, 03:58:15 pm
Here's how we keep Toady safe: we make loads of soap.

Trust me, it's saved a whole fortress twice.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 18, 2015, 05:27:55 pm
I second this soap idea
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 18, 2015, 09:07:38 pm
Things should be normal until highmax arrives. I'll post by tomorrow, I'm still recovering from a nasty cold that's been screwing with me for the past few days. I enjoy the compliments of a better voice when i get sick, but then again, I don't like a splitting headache and the feeling of pain in my back that reminds me of what I would feel if I ever got hit by a car... Or more recently, a baseball bat as its getting gradually better
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 19, 2015, 09:55:00 pm
10th of Slate, 125 - Jenny's Work, and fell news
I took a break with apiks and just before he got to sit down with our beer, Jenny stood up and declared she had created a masterwork bed! Congratulations Jenny! Even though this isn't your expertise, you're doing a fine job! Keep up the excellent work!

Spoiler (click to show/hide)

In other news, I forgot to mention that a couple days ago, we ran into a cavern. We sealed the only stair down off and made sure our stairs went around it.

Spoiler (click to show/hide)

21st of Felsite, 125 - Dehydration sets in
We just received word that our two lolcats that we brought with us died of dehydration. I've made up my mind; we're opening up the caverns. We need drink for the animals we brought, and we haven't heard about anything in the caverns... Yet...

END OF SPRING
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 19, 2015, 10:21:48 pm
I prepose we create a hyper elevator through the...

You know we should mod it later so clowns are renamed spam
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 20, 2015, 06:40:50 am
I prepose we create a hyper elevator through the...

You know we should mod it later so clowns are renamed spam

We already have Spam ammo though.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 20, 2015, 10:20:45 am
Dang I forgot maybe clowns could be viruses or banner ads
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 23, 2015, 12:09:21 pm
18th of Malichite, 125 - Doge Gets Naked and the Well
We had some problems with the creation of the well, but its up now. We had some Naked Mole Dogs show up. Our Doges seem to be dealing with them though.

Spoiler (click to show/hide)

In other news, we got some migrants! Huzzah! Two farmers, a weaver, a ranger, a fishery worker, a milker, a woodcrafter, a tanner, and a cheese maker! Apiks seems to be looking out for someone. Maybe he's the reason some of these people have gotten word of us so quickly? I'll have to give a toast to him later tonight. He seems more and more agitated as we work, especially now that we got more free time. At this point, during the gathering at the well, I realized. We have a LOT of dogs...

Also, those naked mole dogs seem to be forming... I don't think they're happy that our doge killed one of their own...

In other, better, news, we're getting the bedrooms all carved out as well as the stockpiles. No more going out in that blasted cold, its the warm belly of the earth for us!

END OF SUMMER
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 25, 2015, 11:53:09 pm
10th of Limestone, 125 - Caravan, Cloth, and Moving Indoors
Good news, a caravan from the mountainhomes have arrived. Bad news, we are completley unprepared for them and don't have many goods to trade yet. I told some people to rush things to the depot, but as soon as the merchants began unpacking, the trade depot caught fire. I don't know how, and I don't know why, but the depot is on fire. We'll just leave that be for awhile...

In other news, we got a cloth industry going on and we're getting some stuff moved inside as we build some bridges as a gateway. Apiks seems to grow more agitated, and I don't blame him. That burning depot is something we need to look into right away.

***(Seriously apiks, look into that. I see a pool of liquid fire. That's not supposed to be there. Why is there a pool of liquid fire in my trade depot?)***

EDIT:
The outpost Liason and I talked after the depot caught fire. I told them to bring all the wood they can carry, some doges, plump helmets and wolverine leather (you never know when you'll need leather). In turn, they asked us for warhammers, anvils, windows, backpacks, and thread. I'm certain pig tail thread can be supplied, especially at a 187% mark-up. Also, the merchant's wagons are missing... And their horses... And the merchants themselves. I locked the upstairs door until the fire goes away. Then we'll survey the wreckage. Unfortunatley, I don't know where NAV is and I hope he's not outside making booze...

20th of Limestone, 125 - Wreckage and Angry Merchants
Apiks came with me as we opened the door. NAV came inside with booze in his hand as smoke started to clear out. The fire was over, but there was several merchants unaccounted for and a lot of stuff left on the ground with a very crispy trade depot as well as well as a note saying that the merchants left. More animals died in that fire, but thankfully, no fourmites did (although the merchants don't seem to be so lucky). We tore down the burnt depot and began the final set of moving things inside. This isn't going to be a good sign for the mountainhome... Apiks then turned to me and told me he needs to talk to me at a later time, and he needs to talk with everyone present. When I asked what it was, he rushed off! I hope that he didn't catch something nasty during the cart ride here... Elves are known to give insanity and cats...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 26, 2015, 01:34:49 am
Hey, don't ask me! At this point I'm not surprised by anything that happens. It wouldn't that much of a stretch for a flask of alchemical fire to have broken, lol.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on February 26, 2015, 01:37:18 am
Hey, don't ask me! At this point I'm not surprised by anything that happens. It wouldn't that much of a stretch for a flask of alchemical fire to have broken, lol.
It's totally your fault for the flaming depot.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 26, 2015, 07:20:31 am
It was an assassination attempt by Sprin!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 26, 2015, 07:47:50 am
Maybe the sun was so strong that the reflected light from the assumed ice managed to set fire to something easily flammable?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 26, 2015, 10:51:13 am
Maybe the sun was so strong that the reflected light from the assumed ice managed to set fire to something easily flammable?
I don't think wagons burn that easily
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 26, 2015, 11:04:45 am
Maybe the sun was so strong that the reflected light from the assumed ice managed to set fire to something easily flammable?
I don't think wagons burn that easily

Hey! You didn't think that a wagon could catch fire from nothing but it did.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 26, 2015, 11:12:46 am
Maybe the sun was so strong that the reflected light from the assumed ice managed to set fire to something easily flammable?
I don't think wagons burn that easily

Hey! You didn't think that a wagon could catch fire from nothing but it did.
We'll make note of this for later. For now, we're gonna have to cut trees in the caverns to get resources. You get the modders to look at the trade depot catching fire
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 26, 2015, 11:21:38 am
By that you mean "We have absolutely no flippin' idea why the trade depot randomly caught on fire since it shouldn't even have anything to do with the mod since the only thing it changes that relates to fire is necrothreaders and their ilk."
Title: Re: Ignore this failure of a community fortress XD
Post by: The Big D on February 26, 2015, 04:20:04 pm
I remember a thread where a guy was running one of his own mods, and the same thing happened. The depot exploded. I believe the cause was a leather that had its boiling point too low and exploded as soon as the wagon unloaded. Check to see if boiling/melting temps aren't screwed up in some way.

Also, may I take a dorf forumite? Big D, hammerforumite, male. Preferably bone plate over steel chain.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 26, 2015, 05:34:24 pm
I remember a thread where a guy was running one of his own mods, and the same thing happened. The depot exploded. I believe the cause was a leather that had its boiling point too low and exploded as soon as the wagon unloaded. Check to see if boiling/melting temps aren't screwed up in some way.

Also, may I take a dorf forumite? Big D, hammerforumite, male. Preferably bone plate over steel chain.
There is a hammerfourmite that came in during the first wave of Migrants. I'll post his status as well as the others once I find a suitable image hosting site. So far, I think Imigur seems to be my best bet as my photobucket is maxed out
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on February 26, 2015, 07:18:26 pm
Photobucket is terrible anyway.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 26, 2015, 07:28:58 pm
Photobucket is terrible anyway.
It was the only one I saw at the time.
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on February 27, 2015, 04:44:42 pm
I would like a forumite as well. As in Doomforests, I will be Le Grand Soaper and keep us all clean.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 28, 2015, 05:53:00 am
HERETIC
Title: Re: Ignore this failure of a community fortress XD
Post by: Karevos on February 28, 2015, 06:19:28 am
Yup. Real dwarf sweat and stink. This is proof of hardwork laborer.
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on February 28, 2015, 10:24:51 am
Although the smell could attract unwanted attention, I agree. Hardworking dwarves are distinguished by the smell of sweat. However, the true powers of soap have yet to be discovered by this batch of workers. "Keeping them clean" might as well just be a cover-up.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 28, 2015, 10:30:06 am
Is this like the 5th time our forts have caught on fire? I remember spontanious combustion on our last embark
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 28, 2015, 11:06:32 am
Is this like the 5th time our forts have caught on fire? I remember spontanious combustion on our last embark
Necrothreat has a problem with spontaneous combustion. This is the first time that it's happens on the inside however. I'm also certain this is the fastest time that the fortress has caught fire in all the forts, which is a record less then 1 year.

The best part is I can't tell if that's a DF thing or a necrothreat thing. Things tend to catch fire and burn randomly in regular DF, I'm just usually not seeing it most of the time because dont usually weaponize Fire.
Title: Re: Ignore this failure of a community fortress XD
Post by: Bobnova on February 28, 2015, 03:53:26 pm
You know you're in trouble when Drunk Fortress's fortresses spend less time on fire than yours.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 28, 2015, 05:20:50 pm
Join Necrothreat the hotest new craze sinc- AEMOKS BEAR THE FORT IS ON FIRE AGAIN RUN FOR YOUR LIVES!

O no! MY PRIZED FAMILLY xXWool SockXx! *runs into fire*
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 01, 2015, 03:35:50 am
...And that was the last time we heard from Sprin.

A day later

"I FOUND THEM, HAHAHAHA. DO YOU LIKE MY NEW HAIRSTYLE?"
Title: Re: Ignore this failure of a community fortress XD
Post by: The Big D on March 01, 2015, 05:07:20 am
You know you're in trouble when Drunk Fortress's fortresses spend less time on fire than yours.
Sigged
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 03, 2015, 12:17:26 am
10th of Sandstone, 125 - Ill Omens, A Hero's Arrival, and Apiks' Confession
Apiks stopped digging out the graveyard for the burnt corpses of animals we found, and he stopped, dropped his pick and ran off! I chased him, wondering what was going on and he halted right at the gate, staring into the distance. Some migrants have arrived, but apiks seemed keen at looking at each new arrival. There was a total of 11 that arrived, which was a miner, a trapper, a glazer, three fishery workers, a farmer, a maceman, two children and their father, who was a swordsman. Apiks gazed on towards the swordsman and whispered to himself loud enough for me to hear:

"He's here."

*********************************************************************************************************

Apiks ran up to the swordsman, who was watching his children as they approached the fortress.

"Highmax!" Apiks shouted

The swordsman looked up, and apiks gasped as the familiar swordsman looked at him with the only eye he had left. A massive gash from what appeared to be from a monster of some sort seemed to have ripped it out, but he still looked the same, albiet a change in hairstyle. Where before it was long and flowing, Highmax's hair was now short and well kept.

"Who are you? And how do you know my name?"

Toady One caught up at this time, and saw the two standing on the hill, both staring each other down, Apiks at a loss for words and Highmax standing firm.

"I have a lot of explaining to do. Toady One, if you would be so kind as to gather the others, I have something I would like to tell the others."

Toady One nodded and began shouting to the others to meet at the well, the current gathering hall, new arrivals as well.

****************************************************************

Hours passed, and everyone had gathered at the meeting hall. Toady One stood before them and begun talking.

"Ladies and Gentlemen, I'm sure you're all wondering why I've called this meeting, but rest assured, I'm certain Apiks is willing to fill us in on thi-"

He was cut off as Apiks stood before the others and shouted at the crowd.

"Forumites of Necrothreat! You all know me as Apiks, first and foremost, and I beg of you all to hear me out! I may sound like a madman at this, but I come from a different reality, where events that occur ended with disaster for us all. I was fortunate enough that in that world, I had access to magic from a time before time, and transported myself to this reality. Where now, we stand amidst a tundra, back then, we were in a hilly plains with an aquifer as our main setback. Things had come and passed, and the fortress fell, where all had died, and due to Armok's mercy or his mailice, many of us were returned to the world and reborn again where we once again, formed a second necrothreat. And due to many events, Armok had left us a monster amidst us, who was his pawn until the fortress had renounced him. He was the third major hero of Necrothreat and managed to right many wrongs that happened to us. Armok forsook us and damned us, sending us vampire spawn to slaughter us from the inside, and this hero protected us when he finally achieved his full freedom and learned to harness the powers of Armok, the blood god.

There was also, a second hero, excluding myself, where I had seen the rise and fall of all Necrothreats and made it through them all, there was one forumite who was always a universal constant. He was well renown as a hero from the first rise of Necrothreat for his strength and his dedication. He was the only one who, through vigorous trials, suffered through almost as much torture and trials as the third hero. He was sent to the abyss where all reanimated and deceased of our lands go, and there, he rallied an army and led a crusade against the god that controlled the damned; the First High Lord Threadromancer, Ur. Ur was the reason why Necrothreat had fallen in the first place, and his influence grew when the second coming was literally forged on top of the old world, where Ur had conquered and turned into a savage land of death and suffering. No life was there save for the damned souls there. Most of those I see here were told to me served in that battle and in the end, left for the afterlife. Only one rejected a final respite; the Slayer of Ur, the Guardian of Necrothreat:

Highmax."

The two children of the Swordsman gasped as his wife glared at him. Highmax's single eye showed pure shock and awe.

"Don't you remember? You were the great slayer! The great hero and warrior! You led the great armies of the damned and marched upon the Dark Tower deep within the old world! You suffered in that god forsaken fortress where you slew your own self during your time as an undead when the third hero saved you. How can you forget slaying many of the demons that brought the end of the second world, in fact one being the father of Ur!"

Apiks ran up and grabbed Highmax by his collar and shook him.

"HOW CAN YOU FORGET YOUR LEGACY!? YOUR MAGICAL PROWESS! YOUR BRIGHT BLUE BLADE!"

A heavy shove knocked apiks away, as Highmax's one-eyed glare stared at him.

"I'm an ex-adventurer. I'm a godless warrior who only wishes the best on his family before I die. I have never fought a demon, or slew a necromancer by the name of Ur. You're a madman!"

Toady One stepped in and stayed Highmax's now furious death glare.

"Hold your tongue, Highmax. I believe him. Apiks, what of the fate of the others? Mastahcheese, BFEL... Myself?"

Apiks heart sunk.

"Mastahcheese and BFEL die in the old world and die in the second world as well, only at the end of their journey to finally achieve a final respite. You... You died... And not just by any normal means, you die because I sent you to your death... I told you do a simple task for me and you drowned as you trapped yourself. And then on the last battle for the first Necrothreat... You return... And you slay NAV..."

Apiks swallowed in guilt and shame as he told this. Everyone was silent for almost a minute, until Toady One broke it, with a solemn look upon his face.

"... Tell me then, Apiks; what caused the end of the homes?"

Apiks gulped as he turned his gaze towards Sprin, who's face seemed to be full of mad joy. He was the only one smiling during this entire ordeal.

"The first fort was destroyed by Ur himself as the fortress fell and they all died. The second one... Was destroyed when on of our own broke into what we thought was a cleansed old world. Upon doing so, they released the horrors of the old world and awoke Ur's father, who was one of the first and strongest demons in existance. I do not know who did it, but it forced me to transport myself to this reality, as all died around me. Sadly, I cannot prove anything with this, as I seem cut off from the timeless magic. In fact, only Highmax and the third hero should have access to it at all, as Highmax learned his from spellbooks and devotion to learning, and the third heros came from the gods.

I have no proof, but I beg of you all to hear my plea! We must prepare ourselves for countless enemies, and the possibility of the return of Ur in this world! Even the possibility of Armok himself destroying us must be understood!"

Toady One nodded.

"We will do so at once."
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 03, 2015, 02:54:28 am
Huh. Would you look at that? Toady's a more understanding fellow than you might've imagined. I'm surprised Apiks didn't mention Sprin though.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 03, 2015, 03:19:13 am
Huh. Would you look at that? Toady's a more understanding fellow than you might've imagined. I'm surprised Apiks didn't mention Sprin though.
Technically, no one knows Sprin is trying to kill everyone except Sprin and MAYBE Jenny. They just know Sprin is a mad idiot that happens to lead the fortress into the ground
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 03, 2015, 05:20:05 am
Huh. Would you look at that? Toady's a more understanding fellow than you might've imagined. I'm surprised Apiks didn't mention Sprin though.
Technically, no one knows Sprin is trying to kill everyone except Sprin and MAYBE Jenny. They just know Sprin is a mad idiot that happens to lead the fortress into the ground

Okay but I thought Apiks would mention that Sprin also has knowledge of what happened. Or would that ruin his authenticity with Sprin being mad and all?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on March 04, 2015, 06:46:58 pm
I thought I was signed up for a turn?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 05, 2015, 04:42:12 am
I thought I was signed up for a turn?

Pretty sure you were not. In fact, I'll even quote what you posted.

PTW
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on March 05, 2015, 04:54:25 am
I was though, right?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 05, 2015, 05:20:41 am
I was though, right?

Yes, you are in the turn list in the first page of the thread.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on March 05, 2015, 09:16:19 am
And since we're on the topic, I'd like to make a forumiting wish. Is the admin dwarf spoken for?

And I'd like to take a turn. I think I'll have time, but if I don't I'll just pass it on when it comes.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 05, 2015, 09:58:44 am
And since we're on the topic, I'd like to make a forumiting wish. Is the admin dwarf spoken for?

And I'd like to take a turn. I think I'll have time, but if I don't I'll just pass it on when it comes.
The only administrative dwarf that we have isn't an admin (its Sprin with diagnoser) but I'll look for one with admin skills for you
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on March 05, 2015, 10:08:08 am
Can I be forumited as the bookkeeper, when one is acquired, then?

In the absence of a person who actually deals with books, I will settle for accounting and claim to misunderstand the name.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 05, 2015, 10:19:20 am
Arx, you in fact, have a turn already. One which tells me that you'd take it if you could (as denoted by the question marks). So when your turn comes about, I will ask you whether you wish to take it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on March 05, 2015, 10:27:54 am
Ah, okay. I misinterpreted the question mark as uncertainty over whether or not I wanted a turn at all.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 14, 2015, 02:48:22 pm
((Just went through the entire thread and forumiting everyone who requested it or requested a turn. We now have a population of 2 unnamed forumites, dorisdorf to be added when one of our unnamed get a fell mood, and a massive population of 25 named forumites. Also, for everyone who wanted a mason or something else we didn't have, I had to put you as something else and then add the job to the list.))

15th of Sandstone, 125 - Getting to Know Forumites
After the speech apiks made, I decided to take it upon myself to get to know the others of the place. It took a long while, but I managed to learn almost everyone by name. I even wrote down their profession and their current jobs.

Spoiler (click to show/hide)

We have a wonderful community starting to form, and I'm glad I'm starting to get to know the others. If apiks is right, then my time may come soon. We also got our barracks up and running, and thanks to apiks' revealing, I decided to put Highmax as the Commander. If he was a hero in this old world, and a once adventurer in this world, then he must be destined for greatness. Him and Big D are part of a two man group that will consist of our army for now until we can find a sparring partner for Fabulous Death Bringer (Armok that's a mouthful to say).

***LATER...***

Good news. Pisskop, our ranger, was testing out his crossbow but ran out of ammo, which lead a giant rat into our fortress! Luckily, Highmax proved his worth by using a freshly made obsidian shortsword to cleave the beast's head. Score one more to his kill list. Luckily, no one was hurt.

I also discovered our greatest problem: our severe lack of wood. We need wood to make many things here. Beds, obsidian swords (its the best we have right now), charcoal, cages, barrels and bins. We absolutely need these to maximize our potential. Sadly, we're on a huge shortage of wood and because the merchants burned, we couldn't get wood from them. Our only hope right now is to harvest as much as we can in the caverns without jeopardizing our safety.

I feel a deep cold as the snowstorm marks the begining of winter...

END OF FALL
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on March 14, 2015, 02:52:27 pm
NAV isn't a Master Brewer?

HOW DARE YOU.
Title: Re: Ignore this failure of a community fortress XD
Post by: Dragoneye on March 14, 2015, 05:45:11 pm
Can I be forumited? It doesn't matter which one it is.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 14, 2015, 06:24:19 pm
Every forumite forumited? At this rate it'll be a load of name events when shit goes down?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on March 14, 2015, 06:35:35 pm
NAV isn't a Master Brewer?
I can't tell but I think either me or Nav is brewing currently.
Title: Re: Ignore this failure of a community fortress XD
Post by: Ruhn on March 15, 2015, 04:40:28 pm
Fall, 125
My new home of Necrothreat is slowly becoming something.  Since we have few beds I've been sleeping on the floor mostly, which is OK.  Being out of the sun and rain is the main thing.  I'm a little worried about the speech Apiks gave, but if things go bad I'll do my part to help the community fight back.  For now I will help put up some buildings we need.

----
(https://i.imgflip.com/ivxx0.jpg)
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 15, 2015, 06:06:10 pm
(https://i.imgflip.com/ivzyy.jpg) (https://imgflip.com/i/ivzyy) (https://imgflip.com/memegenerator)

In memory of the first Th4DwArfY1.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on March 15, 2015, 07:22:18 pm
Ha! Next time I get on a computer I'm sigtexting those memes.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on March 15, 2015, 08:10:56 pm
Oh, by the way grand threadromacer, here's an image for you to use with future threads. I found it randomly in an ancient thread.

(http://i.imgur.com/eF1WP14.jpg)
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 15, 2015, 08:30:42 pm
That is the most beautiful thing I've ever laid eyes upon *sheds manly tear*.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on March 15, 2015, 10:42:28 pm
What thread? It looks familiar.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on March 15, 2015, 10:53:20 pm
this one (http://www.bay12forums.com/smf/index.php?topic=136758.0). I found it through Avis's sigtext by accident.

Running a search for it, I also found it in a post in the "Complete Deinonychus skeleton found" thread, also posted by I2amroy.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on March 17, 2015, 08:22:22 am
Oh, btw, forummite me and put me at the end of the queue.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 17, 2015, 08:24:56 am
I've put you the end of the queue for the list.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 18, 2015, 12:00:01 am
Apiks, you're up after me, right? Looks like you're going to have a handful with the fourmites that are named.

Expect the next update to be the last, winter is going to consist of GTFO of the caverns and training
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on March 18, 2015, 12:11:31 pm
I thought I was next?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 18, 2015, 12:46:34 pm
I thought I was next?

Nope. You're right after Archereon.

Apiks, you're up after me, right? Looks like you're going to have a handful with the fourmites that are named.

Expect the next update to be the last, winter is going to consist of GTFO of the caverns and training

No. After you Pisskop begins his turn. Lore or no, this is a succession fortress and it will function as one.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 19, 2015, 08:58:28 am
*Comes back with third degree burns*

I forgot am I on the list?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 19, 2015, 10:40:26 am
*Comes back with third degree burns*

I forgot am I on the list?

Nope. You must've not made a request to be. I'll add you though. Who better to end our existence than the mad doctor?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 19, 2015, 05:59:03 pm
A mushroom named delorus
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 25, 2015, 03:37:04 am
9th of Moonstone, 125 - Winter Soldiers
I had decided that several people will start to make up our militia force and created a specialized training regime that I learned back home. It involves two soldiers always on duty so they will practice against one another and better each other through rivalry. Since Big D, Fabulous Death Bringer (from now on, I'm just going to call him Bringer) and Highmax himself are the only ones with military experience, we need new recruits to take over. Hell, I'm tempted to go join myself. I have created six pairs that will be our first group of warriors. We have Highmax and Big D as our first and our head group who will be one of two group who will not stop training. The second group is lead by Bringer. The rest of the choices I asked Apiks who he recognized from the old world that were well reknown as heroes besides Highmax. He told me Rhun was one that was a decent hammer and axe user, but his true calling was his leadership skills that saved the fortress during its worst times. I also decided apiks will be my advisor of sorts now, though I think in this case, seer or prophet is a better term. He also aided me in deciding the next eight who will be on shift duty. They will spend three months on training and on duty and three months off. There will be two groups for each, so there will always be four groups ready to fight. The only problem we have right now is weapons; we don't have many. We got some from the burned caravan, and an obsidian sword for Highmax, but our resources are so limited, so we have to be careful. I had some more swords made and some ban hammers, but that is about all we can have in terms of weapons. Otherwise, everyone keeps complaining about a stockpile problem, but I don't know what it is.

12th of Moonstone, 125 - Vengeance from Beyond the Grave
Well, we discovered that those merchants didn't disappear, but they did indeed die in the flames. How do we know this? One of them had their ghost appear and begin haunting our people. I'm having some slabs engraved in their honor, but I hope these ghosts don't turn violent. And this is one of many that may show up...

21st of Moonstone, 125 - A Dilemma
Well, we have good news and bad news. The good news is, we found Magma. The bad news is, its surrounded by a cavern that seems to be infested with Crundles. My stress levels are starting to get overwhelming with this whole leadership thing. I may have one of the others become overseer so I don't have the stresses of being expedition leader and deciding the fate of the fortress and my training all at once. Also, apiks has given me the finalized list for his recommendations for the army, though he admits to me that many here are unfamiliar faces or are reknown for something else. NAV was the only other one he highly recommended, but NAV is our booze maker. He was apparently a well known archer in his time, and one who was very bold. Otherwise, our military is the following:

The Elite Squad - Highmax(Cmdr) and Big D
The Bringers of Death - Bringer (Cpt) and Rhun
Psychotic Saviors - PsychoAngel(Cpt) and Arx
The Masked Madmen - 4Maskwolf(Cpt) and Sprin
The Fighters - Toady One(Cpt) and Lord Lemonpie
Booze Brawlers - NAV(Cpt) and Pisskop

I think I regret letting the captains name their own squads... Anyway, I have officially enlisted into the army, though Apiks is against it in all aspects. I have decided that if I am going to die, then I'll do what I can to prevent it. This means that if I have to learn to use a sword, I will learn. I'll learn to protect myself, so that I won't die. And I won't get killed in a mining accident this way either.

6th of Opal, 125 - Laid to Rest
We engraved some memorials finally and laid them down in memory of the caravans. We even had some memorials engraved for the wagons and their animals ((OOC: Why can I engrave memorials for wagons?)). We also sealed up the caverns. We have enough wood for beds and some extra bins and barrels. We should be fine for now in silk as well, as IronTomato has worked tirelessly to get us plenty of cloth. I asked him to make some shirts and trousers for us, but he hasn't gotten around to it yet. The miners (Armok, its weird to not say "we" anymore) have begun digging out a special forge room now that we have access to magma. I doubt it will be finished by the time the year is over, but I'm certain that we will have it designed and carved out before. In Obsidian, I'm going to run by the others for a vote for overseer, as my duties are starting to become overwhelming. Apiks has also seemed to have taken interest in Orange who claims to be a wizard. He also takes Highmax with him when he talks to Orange, though I do not know why. Apiks' behaviour has become... Erratic recently. He seems to be talking about "setting things right". I don't think I desire to know what he's planning on, though I do trust his judgement.

23rd of Opal, 125 - Rhun's Fey Mood
Rhun seemed to suddenly stop training one day and walk off towards the mason's workshop and kicked off Talveno. He then started screaming for tanned hide and then for rocks. After a strange bashing of items, he created a table that he called "ImmortalitySave". Its literally a regular looking table with donkey leather circling it. On another note, I'm trapped after I got convinced in helping making the forges. Also, they can't seem to build any of the smelters. Maybe they need magma before being placed? I hope someone moves that floodgate before we're stuck in here and die...

17th of Obsidian, 125 - Good News and Freedom
I was stuck in that hole until the 9th of Obsidian, but I made it out. The Wizard seemed to have saved us from a death of thirst. However, we have discovered that Crundles are somehow getting inside the fortress, but we don't know how, and we don't know where. On a brighter note, the forges are complete and only need fueling now. As we speak, its filling up with magma and the smelters and forges will be finished. We have one smelter finished so far, but the rest are in the designing process. Slowly but surely, the magma is powering the smelter, as the forge starts to slowly flicker with power. In other news, its only a matter of time before the voting begins.

1st of Felsite, 126 - Smelters, Spring and Under New Management
Well, its been a long run. The smelters are now fully operational, with the Wizard and The Flame volenteering to run the smelters until we find professionals. In the meantime, production is high, and morale is up. Spring is finally in the air, though the snowstorms tell us otherwise. The voting has already begun by the time I'm writing this. I'm going to leave this book for all to read it, and this will be passed down to all overseers to write their own adventures as overseer and write the events that occur. So far, from what I've counted so far, we may have Pisskop as our new overseer, but there is still more to it then that. I hope apiks will assist whoever takes over my position and share his wisdom and knowledge with them. For now, it is time for me to train.

Our fortunes rise and fall together, future overseers,

Toady One

((Save will come in an edit, its currently uploading))

EDIT:
http://www.mediafire.com/download/wv1yv56c1ur41na/Necrothreat_III_Save.zip (http://www.mediafire.com/download/wv1yv56c1ur41na/Necrothreat_III_Save.zip)
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on March 25, 2015, 04:07:13 am
stuff!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 25, 2015, 08:23:00 am
As per Necrothreat tradition, everything's always quiet in the first year, external threats-related. I don't know about you folks, but I can feel the calm before the storm.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 25, 2015, 12:21:42 pm
As per Necrothreat tradition, everything's always quiet in the first year, external threats-related. I don't know about you folks, but I can feel the calm before the storm.
I think the crundles are our biggest concern right now. We got a small task force in training, a Fallout vault style gateway, and our corpse pile is buried deep inside the fortress. We also got smelters and forges in the making, and we're in pretty good condition.

Well... For the first year, its good...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 30, 2015, 02:00:50 pm
The Masked Madmen - 4Maskwolf(Cpt) and Sprin

There is something wrong with this squad...
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 30, 2015, 02:25:13 pm
The Masked Madmen - 4Maskwolf(Cpt) and Sprin

There is something wrong with this squad...

I don't know what you're talking about ;D
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 31, 2015, 05:46:14 pm
Im not given the rank "doctor"
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on March 31, 2015, 05:50:10 pm
*Cough*

Your turn NAV, chip chop! :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Ruhn on March 31, 2015, 06:39:05 pm
Moonstone, 125
So I've started training with one they call "Fabulous Death Bringer".  It's a pretty cool handle, and I'm going to pay attention and try to quickly become worthy to be called a "bringer of death" as our new squad says.

Opal, 125
I just built the greatest table evar!  The edges are all covered in leather, as well as the first few inches of the table top.  It is super comfortable to sit at because my elbows are resting on the leather as I eat or play cards.  With so few luxories right now I think everyone else will want to hang out at it too!  "Immortality Save" sounded like a good name at the time; it may not make us immortal but the leather will really soften the blow if someone trips and falls onto it.  It also reminds me of video games for some reason.

Obsidian, 125
They say a vote is coming up soon.  I like NAV's drinks, maybe that's a good enough reason?  But maybe it would be best to have someone who isn't training half the year...
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 02, 2015, 01:55:23 pm
Soon
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 02, 2015, 03:06:59 pm
Soon
(http://i1.kym-cdn.com/photos/images/newsfeed/000/117/103/tumblr_l8eexgsw341qa1id2o1_500.jpg)

Dw4rfY is gonna kill me...
Title: Re: Ignore this failure of a community fortress XD
Post by: Orange Wizard on April 02, 2015, 06:43:21 pm
I love how this fort has turned into a few people posting memes endlessly while waiting for turns.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on April 02, 2015, 06:51:25 pm
Hey, can I be put on the turn list? I asked but was never put on.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 02, 2015, 08:07:09 pm
I love how this fort has turned into a few people posting memes endlessly while waiting for turns.
Well, NAV is known for really good posts but he DOES take awhile to do it.

Last post I remember him doing in Necrothreat I involved a giant spider invading the fortress and how NAV planned to... I can't remember his intent was to kill it or capture it, but it was the plan to do SOMETHING to it
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 03, 2015, 12:09:57 am
At this point I think we're all used to it, really. Still. GET ON WITH IT, NAV!

Hey, can I be put on the turn list? I asked but was never put on.

I have added you to the turn list now. You were not added before due to not specifically asking to be so. No worries now on that though!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 04, 2015, 05:55:36 am
(http://assets.enjin.com/wall_embed_images/1428084729_jpjha.jpg)

To pass the time here is me dressed as the easter bunny
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 04, 2015, 09:10:39 am
Mad scientist requirements:

Cuts people up with chainsaws. Check.
Annihilates fortresses with ease. Check.
Laughs maniacally. Check.
Dresses as the Easter Bunny. Check.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 04, 2015, 09:47:51 am
Mad scientist requirements:

Cuts people up with chainsaws. Check.
Annihilates fortresses with ease. Check.
Laughs maniacally. Check.
Dresses as Combines himself with a rabbit to become the Easter Bunny. Check.

Fixed that for ya
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 04, 2015, 09:00:52 pm
Sigd
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 06, 2015, 02:46:47 pm
You know,this may be the longest running fortress in real time. It takes so long for us to get a turn posted (both on my end and on NAV's). This may be really interesting to watch how many people come on the thread to see the madness that is necrothreat III.

I also had an insane idea. We Necro Necrothreat IV inside the original Necrothreat or Necrothreat II (because we know by the time Sprin begins his turn, its game over (damned easter bunny))
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 06, 2015, 06:37:56 pm
Siged
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 06, 2015, 06:41:34 pm
Highmax: Sigforumite and Swordforumite supreme.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 06, 2015, 11:19:28 pm
Highmax: Sigforumite and Swordforumite supreme.

I think that makes me Sigfriend?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 11, 2015, 06:11:53 am
Sig- damn no more fit
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on April 11, 2015, 07:33:02 am
Go to the sigtext you fool.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 11, 2015, 07:43:04 am
Be enlightened.

Also, NAV, any progress?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 11, 2015, 07:33:30 pm
Journal of NAV, spring 126

3rd Granite:
   Some idiot left a crundle corpse the the central staircase. Now the entire staircase is completely filled with miasma. I hope this doesn't cause a tantrum spiral.
Spoiler (click to show/hide)

13th Granite:
   A Elven merchant caravan has arived. I ordered a new trade depot to be constructed, made of stone this time so it won't burn down. I also appointed Fabulous Death Bringer as our manager/capitalist/beancounter.

   We killed those elves and took their stuff. Well, Sprin and Fabulous Death Bringer did all the work. Accurate name.

7th Slate:
   The miners've been doing a lot of good work lately. They dug out a brand new manufacturing sector so we can move the workshops out of that cramped little room. They also expanded the dining hall and made room for the kitchen and still. Built the still out of solid electrum, gonna be a pleasure to brew in.
Spoiler (click to show/hide)

17th Slate:
   Migrants! 28 of them, including two weaponsmiths.
   Oh, and Apiks is too much of a wimp to haul corpses.

20th Slate:
   One of the new weaponsmiths spotted a vein of adamantine deep within the magma sea.

6th Felsite:
   The Miners dug out a small hospital for Sprin in the shape of a syringe. Still needs to be furnished before anyone gets hurt.

Spoiler (click to show/hide)

   Ordered all our dogs, doges, and courage wolves to be trained as fearsome warbeasts.

7th Felsite:
   Some hauler went into a fey mood. I wonder what he'll make?

14th Felsite:
   Just a useless wooden amulet.

15th Felsite:
   Even more Adamantine! And much more accessible. BFEL found it while harvesting wood.

27th Felsite:
       Oh no, I was so busy training that I forgot to brew. WE'RE ALL OUT OF BOOZE!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 11, 2015, 07:36:34 pm
....................
............
......
...
.
AHHHHHHHH NO BOOZE?!?!
YOU'RE MEANT TO BE OUR MASTER BREWER
AHHHHHH
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 11, 2015, 10:30:02 pm
HOW CAN I WOKR IN CIRCUMSTANCES LIKE THIS? DRINK WATER? WHAT AM I? A TREE-HUGGER?
AAARGH.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 11, 2015, 10:49:25 pm
Just please don't pull a sprin and get greedy with the blue stuff...

Awesome update BTW. Short, sweet and full of laughs
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on April 11, 2015, 11:31:44 pm
Just please don't pull a sprin and get greedy with the blue stuff...
DAMN IT SPRIN THAT'S MY JOB!  I'M THE ONE WHO UNLEASHES HELL, NOT YOU!  DO YOU UNDERSTAND!

:P
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 12, 2015, 05:25:38 am
4mask, look at your avatar. You're not what unleashes hell, you are what is unleashed.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 12, 2015, 10:52:49 pm
Sprin holds the title because he ended both Necrothreats in some way. I don't think that's a title you want...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 13, 2015, 08:56:06 am
SPRIN THE DESTROYER
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 18, 2015, 04:10:37 pm
(http://i.imgur.com/qAR6og1.png)
(http://i.imgur.com/WgBSs9p.png)
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 18, 2015, 04:14:08 pm
You may have forgotten text :P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 18, 2015, 04:58:39 pm
The blue stuff is enough. I'm not sure if he save scummed for that pillar though...
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on April 18, 2015, 05:11:31 pm
By the looks of it he just played it safe and dug out everything that couldn't make a solid 4x4 of adamantine.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 19, 2015, 12:16:02 pm
No savescuming in Necrothreat

Whatever happens happens for eternity!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 19, 2015, 03:22:33 pm
No savescuming in Necrothreat

Whatever happens happens for eternity!
I do admit I savescummed once in necrothreat and that was during the part digging for my own adamantine because I saved, checked if a block was ok to mine, save,repeat, and hope I didn't get too deep. Luckily, I didn't hit anything and engraved it over in hopes someone *stares at Sprin* didn't dig into it
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 19, 2015, 04:13:34 pm
Don't worry guys there was no savescumming, just very careful mining.

We have the militia fully equipped with iron, we're brewing booze much faster than we can drink it, we're mining tons of adamantine, and there's no sign of invaders yet. Things are going way too perfectly.

Edit:
Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 19, 2015, 10:55:13 pm
Wait, we're doing all this and this is the worst it sends us? Oh how I pity the next few people to take over the fort.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 19, 2015, 11:39:35 pm
Please tell me that's in the caverns and I remembered to seal the well...
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 20, 2015, 06:14:27 pm
Journal of NAV, autumn and winter 126

8th  Limestone:
   Opeya the forgotten beast managed to kill a single forumite. The woodcutter Tosid managed to get in a few good hits with his axe before Opeya wrestled him to the ground and stomped on his head. Then the militia arrived and managed to slowly chip away at it without suffering more than a few bruises. Lemonpie struck the final blow, splitting it in half with a spear thrust.
Spoiler (click to show/hide)

11th Limestone:
   A woodcutter went into a possessed mood. She took a chunk of obsidian to a craftdwarf workshop then started demanding cut gems. I had to quickly order a workshop set up and some amethyst cut. Udil finished collecting her supplies and she's now working on the artifact.

18th Limestone:
   A Forumite caravan from the mountainhomes has arrived. According to the proxxy absolutely nothing of note has happened in the outside world this past year. Oh, and the value of fish has really gone up.

Spoiler (click to show/hide)

OKAY WHOS SMART IDEA WAS IT TO SET THE TRADE DEPOT ON FIRE AGAIN?

20th Limestone:
   Udil finished her artifact. Another useless trinket.

Spoiler (click to show/hide)

   Most of the merchants and one of our less important forumites burned to death in the fire.

14th Opal:
   Another useless artifact.
Spoiler (click to show/hide)

   The adamantine mine runs 17 levels deep and shows no signs of stopping. We have enough to equip an army.

18th Opal:
   A magma crab attacked. It was no match for our war doges.
   
Spoiler (click to show/hide)

7th Obsidian:
   The forumites spotted another forgotten beast. It quickly fled back into the darkness.
Spoiler (click to show/hide)

13th Obsidian:
   My year as overseer is almost done, might as well party.
(http://i.imgur.com/5DRiphp.png)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 20, 2015, 06:27:08 pm
Huzzah! A year goes by without half the fort being overrun by zombies!

... Oh god... I think I just screwed the next player over...
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 20, 2015, 06:33:03 pm
Here's the save. (http://dffd.bay12games.com/file.php?id=10786)

I think invaders are very rare in 40.24, unfortunately.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 20, 2015, 08:03:25 pm
Here's the save. (http://dffd.bay12games.com/file.php?id=10786)

I think invaders are very rare in 40.24, unfortunately.
I hope to compensate, the armies are larger
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 21, 2015, 11:01:55 am
Ha! Nice save. Also, the Trade Depot going alight is obviously the work of the Traitor, Sprin.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 21, 2015, 01:26:41 pm
Probably a time distortion caused by The Toady One being alive.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 21, 2015, 02:32:04 pm
Probably a time distortion caused by The Toady One being alive.
I think Sprin's plan so far is to set it on fire when merchants arrive and set him on fire. I'm 90% certain we're gonig to have problems with any traders late if they aren;t of our race
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 21, 2015, 03:50:42 pm
Probably a time distortion caused by The Toady One being alive.
I think Sprin's plan so far is to set it on fire when merchants arrive and set him on fire. I'm 90% certain we're gonig to have problems with any traders late if they aren;t of our race

Build the Trade Depot in a different place with impervious to fire material?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 21, 2015, 04:14:52 pm
Probably a time distortion caused by The Toady One being alive.
I think Sprin's plan so far is to set it on fire when merchants arrive and set him on fire. I'm 90% certain we're gonig to have problems with any traders late if they aren;t of our race

Build the Trade Depot in a different place with impervious to fire material?
I think its just something they're carrying in the trade depot causes fire. I DID see molten stuff at one point, so...

WAIT A SECOND

Does this mean Forumites actually try to trade MAGMA!?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 24, 2015, 06:29:52 pm
. . .
Why does everyone think Im destroying everything?
. . .
*Working on fusion bomb*
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 27, 2015, 08:56:30 am
It would appear that IronTomato has been struck with an illness! He will be unable to take helm of the fortress. PsychoAngel shall be notified at once!
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on April 27, 2015, 09:27:14 am
It would appear that IronTomato has been struck with an illness! He will be unable to take helm of the fortress. PsychoAngel shall be notified at once!
Not ill, just not feeling well.

I am sorry Necrothreat. I have let you down again.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 27, 2015, 10:27:22 am
It would appear that IronTomato has been struck with an illness! He will be unable to take helm of the fortress. PsychoAngel shall be notified at once!
Not ill, just not feeling well.

I am sorry Necrothreat. I have let you down again.

At least he didn't leave the door open...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 28, 2015, 06:18:48 am
Yeah speaking of which...
I think the doors open...
Title: Re: Ignore this failure of a community fortress XD
Post by: PsychoAngel on April 28, 2015, 04:07:51 pm
Sorry guys, don't think I'll be able to do my turn here. Hopefully I might be able to in the future (keyword: hopefully). Make bunches of soap for me. ;D
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 28, 2015, 04:09:59 pm
I think it's a bad time of the year for it. Personally I won't be able to take my turn if it comes before the 18th June, when my exams are over. I propose a temporary freeze, unless there are enough people exam-less who can take their turn?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 28, 2015, 05:13:13 pm
So.... Who will take the torch? Apiks? Mastahcheese? Arx? Anyone but Sprin?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 28, 2015, 05:27:35 pm
I shall contact Archereon to see if he might be able to. If he and Arx are unable to, I will consider a freeze if nobody steps up.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on April 29, 2015, 09:50:43 am
If nobody else can do it, I guess I'll just suck it up and take the wheel. I shall redeem self! Possibly!
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on April 29, 2015, 10:09:01 am
I can do it, but only starting from next week and after I finish my OPPRESSION TOWER turn. I didn't expect them to end up on top of each other like this @_@
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 29, 2015, 07:30:14 pm
Whoever it is, the next turn will be !!Fun!!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 30, 2015, 11:56:27 am
Sign me up pls!!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 01, 2015, 05:41:44 am
If something changes for Arx I can always step up and have my turn now.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 04, 2015, 07:49:44 am
I may be able to take my turn later today if you really need someone to take it.

I don' have a hidden agenda what are you insinuating?
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on May 04, 2015, 08:38:24 am
I may be able to take my turn later today if you really need someone to take it.

I don' have a hidden agenda what are you insinuating?
NO GO AWAY I'M GOING BEFORE YOU SO I CAN ACTUALLY HAVE A TURN.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 04, 2015, 10:03:49 am
Due to a lack of reply I would have to ask you, Arx, to take the turn and lead us. I think I've given people enough time to reply as it is. If you really can't do it now, you could opt in to give gamedragon a go.

IronTomato, I understand how you might feel. I'll just put you at the end of the list and hope when your turn comes (as the rate of turns comes is already slow enough) you'll be good to go.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on May 04, 2015, 01:19:57 pm
Cool. I actually have my laptop now, I'll start playing tomorrow afternoon. With a little luck I'll finish my turn on the weekend and not have wrecked the fort.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on May 05, 2015, 11:47:32 am
Excerpts from the Journal of Arx Stizashkikrost, Wielder of the Spear

Granite the First:

I chose to believe that the admin had no facilities because she was recently appointed, not out of, say, lack of respect or lack of realisation that we had an admin. And speaking of administration, why does our capitalist seem to know nothing about capitalism...?

Granite the Second:

(http://img.ie/images/2015/05/05/bd26d961aae9be2e84723f2df47f9785.png)

Nine thread zombies came a callin'. I have no idea what the appropriate response to this situation is or where the lever to seal the gate is.

Granite the Third:

Intensive research revealed that the most likely candidate to seal the fortress was near the main stairwell. I ordered the lever pulled, but unfortunately pisskop's lolcat was standing on the bridge at the time. She may live, but, uh, that's gonna leave a mark. And unsealing the gate is gonna leave no mark. Uh, sorry pisskop.

Granite the Fourth:

Since the necroed threads are safely (I hope) locked out and I don't see lava pouring out anywhere, I've given the order for business to continue as usual. So the admin's getting quarters, and I've had a bunch of blocks ordered so we can put the marksforumites to some use with towers.



a) I'm probably even less competent than the norm.
b) Damn you, NAV.
c) My next update should be longer. I spent most of the time on this one working out where everything was and trying to decide on the best course of action for the thread zombies.
d) The next update will hopefully be on Thursday.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 05, 2015, 11:50:32 am
Man, you got some real bad luck, getting thread zombies the moment you start. If you or subsequent overseers need help with dealing with the zombies and necrothreaders and other mod-related stuff, you should check out the previous necrothreats. For now, being locked off is good.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 05, 2015, 12:22:21 pm
Hows the army looking? Hopefully we have some that are more competent this time around
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on May 05, 2015, 12:35:45 pm
Hows the army looking? Hopefully we have some that are more competent this time around

Only if you mean the skill level 'Competent'. They're not in a state where I'd be willing to pit them against zombies, given the general nature of zombies in DF2014. I'm just going to go with staying locked down and hoping for some kind of improvement, deus ex machina, or making it Gamedragon's problem next turn.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 05, 2015, 01:18:18 pm
If we really hope and pray, maybe goblin Claus will come
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 06, 2015, 09:12:32 pm
I asked for a chaincleaver!

Its a chainsaw made of cleavers
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 06, 2015, 09:46:11 pm
I asked for a chaincleaver!

Its a chainsaw made of cleavers
I asked for sword-chucks
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on May 07, 2015, 12:55:50 pm
e) The next update will actually be on Saturday.

I have a test tomorrow and 'look like I ate a zombie for breakfast', apparently. So yeah.

I asked for a chaincleaver!

Its a chainsaw made of cleavers
I asked for sword-chucks

...are these requests I should be thinking about?



Edit: Well, DF and my memory do not want to play nicely today. I'm going to have to see if I can make it work without chewing over a gig of memory tomorrow, but if I can't do it by Monday I'll hand over to Gamedragon, IronTomato, or whoever else is available. Sorry guys.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 11, 2015, 07:08:29 am
. . .
Yes
. . .

Trust me Im a madscientis/doctor/fithdemensionalbeing/easterbunny
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on May 11, 2015, 12:29:37 pm
Yeah, I couldn't make it work and don't have time right now. It's probably for the best that someone else takes over - if they have a great desire for zombies, I can upload the save, but the zombies should show up anyway.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on May 11, 2015, 02:56:59 pm
I think that would make it GameDragon's turn?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 11, 2015, 04:10:24 pm
It does appear so I've downloaded the save and will start shortly unless someone else desperately wants to play this turn.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 11, 2015, 05:02:25 pm
As far as I can see right now we just need somebody to finish his turn and get things moving. As said before, for tips on how to handle the fortress, read backwards. Real backwards.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 13, 2015, 06:38:05 am
Just remember my chain cleaver!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 16, 2015, 06:22:05 am
IS ANYTHING HAPPENING YET!?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 16, 2015, 09:41:44 am
IS ANYTHING HAPPENING YET!?
GIVE ME A SECOND, I'M STILL WORKING ON THE SWORD CHUCKS AND A BALLISTA THAT SHOOTS SWORDS AND EXPLODES INTO SMALLER SWORDS THAT EXPLODE!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 16, 2015, 06:04:57 pm
Apparently Thread Necromancer/Zombies breathe fire. I didn't know that I do now though at the cost of Pisskop and Flame's son... Why did nobody tell me I was married to IronTomato?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 16, 2015, 09:24:06 pm
Apparently Thread Necromancer/Zombies breathe fire. I didn't know that I do now though at the cost of Pisskop and Flame's son... Why did nobody tell me I was married to IronTomato?

Uhh.... Hi? :-[

And Threadromancers don't breathe fire. The Thread Zombie must've been the body of a l33t gam3r, THEY breathe fire
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on May 17, 2015, 06:45:52 am
Don't worry. No one knows they're married to IronTomato.

Until it's too late.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 17, 2015, 07:26:46 am
Pretty sure High Lord Threadromancers can use fire though. I went through hell to try to put them back in the game so that might've happened...
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 17, 2015, 10:58:33 am
Pretty sure High Lord Threadromancers can use fire though. I went through hell to try to put them back in the game so that might've happened...
If we have a high lord threadromancer, we got bigger problems then a bunch of thread zombies.

Didn't Talveno, the mad god of Necrothreat's world, create them in his own image? Where they can fly, shoot a fireball per finger they had and raise dead as the tougher, Thread Zombies?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 17, 2015, 03:31:22 pm
Pretty sure High Lord Threadromancers can use fire though. I went through hell to try to put them back in the game so that might've happened...
If we have a high lord threadromancer, we got bigger problems then a bunch of thread zombies.

Didn't Talveno, the mad god of Necrothreat's world, create them in his own image? Where they can fly, shoot a fireball per finger they had and raise dead as the tougher, Thread Zombies?

About half sounds correct. When I did some tests in the arena they could fight a dragon head-on.
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on May 17, 2015, 05:09:27 pm
I think it's likely that there's a few of the gamers in there that I made.

Which means they can throw fire, destroy buildings, and probably a few other things I forgot I gave them.

Oh yeah, they can turn invisible. Good luck with that.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 17, 2015, 05:23:24 pm
I think it's likely that there's a few of the gamers in there that I made.

Which means they can throw fire, destroy buildings, and probably a few other things I forgot I gave them.

Oh yeah, they can turn invisible. Good luck with that.

Are they HAxxors or is that some secret new race of gamers that we have yet to discover?
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on May 17, 2015, 06:31:19 pm
I think it's likely that there's a few of the gamers in there that I made.

Which means they can throw fire, destroy buildings, and probably a few other things I forgot I gave them.

Oh yeah, they can turn invisible. Good luck with that.

Are they HAxxors or is that some secret new race of gamers that we have yet to discover?
No, the haxxors were made by someone else.
The gamers have like 5 or 6 different castes that can all do different things.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 17, 2015, 07:23:23 pm
I think it's likely that there's a few of the gamers in there that I made.

Which means they can throw fire, destroy buildings, and probably a few other things I forgot I gave them.

Oh yeah, they can turn invisible. Good luck with that.

Are they HAxxors or is that some secret new race of gamers that we have yet to discover?
No, the haxxors were made by someone else.
The gamers have like 5 or 6 different castes that can all do different things.
So l33t and MMO gamers are the only ones I saw. Now I need to go do soime adventure mode runs to murder one of each 8)
Title: Re: Ignore this failure of a community fortress XD
Post by: mastahcheese on May 17, 2015, 08:11:03 pm
So l33t and MMO gamers are the only ones I saw. Now I need to go do soime adventure mode runs to murder one of each 8)
L33t are the worst, and have pretty much every power.
MMO are the most common, and the weakest.
RPG can break buildings, and I think something else?
FPS can throw fireballs.
I think there's another one or two.
Title: Re: Ignore this failure of a community fortress XD
Post by: Talvieno on May 20, 2015, 04:09:09 pm
Pretty sure High Lord Threadromancers can use fire though. I went through hell to try to put them back in the game so that might've happened...
If we have a high lord threadromancer, we got bigger problems then a bunch of thread zombies.

Didn't Talveno, the mad god of Necrothreat's world, create them in his own image? Where they can fly, shoot a fireball per finger they had and raise dead as the tougher, Thread Zombies?
A mad god?  :o Truly, I am honored.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on May 20, 2015, 04:40:09 pm
A mad god? No. The mad god? Certainly.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 21, 2015, 02:30:35 am
Meanwhile how fare the adventures, Gamedragon?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 21, 2015, 04:34:59 pm
Has my chain cleaver come in yet?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 22, 2015, 04:51:29 pm
Meanwhile how fare the adventures, Gamedragon?

Not much has really happened, to be honest. Those besieging us just left after a while, they did leave two zombies though, and I'm currently in the process of releasing the clowns so that they can act as a guard-dog. I'm being careful though, mostly.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 22, 2015, 05:13:05 pm
Journal of the Year 127


2nd of Granite

We were besieged by some Necrothreaders today. I decided to send out a few expendable brave forumites to test how strong they are.

Spoiler (click to show/hide)

I don't think we'll be able to fight them.

10th of Granite

I decided that ordering our military to fight the Thread Zombies and their ilk was too dangerous and so I decided to see if the old stories of horrors hidden within the earth are true.

Spoiler (click to show/hide)

I ordered a tunnel to be dug so that we could release the horrors to guard us. I'm absolutely sure that nothing could go wrong.

27th of Granite

The tunnel was nearing completion when, *BOOM*, the besiegers left, they just, left. I decided to continue working on the tunnel because who knows when they'll return, but because it's now of less, importance I decided to do some home renovation.

Spoiler (click to show/hide)

You see, IronTomato and I are getting a little tired of having to live in a cramped bedroom like all the other forumites. Don't we deserve better? I ordered our bedroom to be extended after the extensions have been dug out I will get the walls engraved and maybe dig out a few magma pools to brighten the room.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 22, 2015, 05:15:01 pm
Since when did necrothreat become fallout? Unless you plan on murdering everyone with the clowns, I don't think that's a good idea at all.

We want to TRY to go long, not blow it up as soon as we can
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on May 22, 2015, 05:37:42 pm
I must admit, I'm looking forward to my turn. No devastating crowd of Forumite-seeking flesh to contend with...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 22, 2015, 10:29:38 pm
At this point anything goes, really, as long as it lasts us.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on May 23, 2015, 02:16:22 am
I strongly suggest not releasing hell, since that would lower the FPS a lot.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 23, 2015, 02:36:06 am
I strongly suggest not releasing hell, since that would lower the FPS a lot.
Plus, it's what Sprin WANTS. And I'm pretty sure bridges aren't safe from the clown's destroy everything clause. Plus magma, fire, gaseous, and probably even dust clowns mean nastiness for us
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 23, 2015, 06:58:59 am
I agree with releasing hell. Just let me know when your doing it so I can run away giggling like a school girl prepare for the demon releasing festivle and promote your amazing decision making!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on May 29, 2015, 09:34:25 am
dorf me as mechanic pls

PS when is next turn?

PPS can somebody summarise the history of the fort (or i'll do it)

PPPS i cant summarise
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 30, 2015, 07:30:44 am
Yes heres the history of our fort. . .

Spontainious combustion!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 30, 2015, 09:58:09 am
Yes heres the history of our fort. . .

Spontainious combustion!

Just know that the brief history is:

Necrothreat: lost toady one, chaos turned into the biggest cluster-fuck of madness involving the death of many forumites. The major survivors were Apiks' wife (the leader figure), Sprin (who caused the game to end, SOMEHOW...), myself (the "guardian"), Talveno (the madman genius), and NAV (the boozmaster). We lost because someone launched a head and it landed on a platform no one can reach.

Necrothreat II: to put it lightly, we got kicked off in the second year with a monster known as the haxxor threadromancer that ended up causing a series of deaths and reanimation of many. Enter Dw4rfY1 and his battle against Armok and madness, myself against Ur, the high lord threadromancer in the first fort as i made my way trying to end the madness, and Apiks starts to take the role of being the eldest being, and whenever he dies, his memories are passed to his next of kin, making sure there always is an Apiks the Father. This one ended with Sprin opening up HFS trying to ressureect Jenny, his nurse.

Necrothreat III: having turned to a new plane of existence where toady one is still alive, Apiks and Sprin both try their best to change the timeline for the better and for worse (respectively). Sprin remembers everything and so does Apiks, but sprin's main goal now is to end all Necrothreats to end the madness, whereas Apiks is trying to change it so they survive
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on May 30, 2015, 10:42:30 am
Also, Highmax is a swordsforumite with the odd mystical power.

Oh, and reindeer farms.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 30, 2015, 11:03:50 am
Also, Highmax is a swordsforumite with the odd mystical power.

Oh, and reindeer farms.
says the slave of Armok who has his own power
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on May 30, 2015, 12:32:36 pm
thanks.

what about the turn?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 30, 2015, 05:53:47 pm
2nd of Slate

Lord Lemonpie seems to have become strangely attached to her spear. She's lugging it around calling it her "little Idithikil Nomistomus".

Spoiler (click to show/hide)

I do not know how her husband feels about this.

4th of Slate

I should probably deal with that ghost hanging around.

Spoiler (click to show/hide)

In completely unrelated news, Jenny and apiks are going out.

17th of Slate

We have a possessed dwarf, Captain Kaladin Anrizolokum.

19th of Slate

Captain Kaladin Anrizolokum has begun work.

23rd of Slate

The artifact was completed today. It was... Kind of disappointing.

Spoiler (click to show/hide)

5th of Felsite

Who left a Magma Crab in the magma forges?

Spoiler (click to show/hide)

6th of Felsite

It is done. I've done it. The fortress is safe.

7th of Felsite

I... I had a dream last night. I... I was told that to open the tunnel and let the horrors out would destroy us. Everything was prepped, everything was ready and I was going to send a single miner down to open it and sacrifice himself, but, the dream stopped me. I went to apiks and told him of my dream and he told me to listen to it. So I'm not going to release the horrors at least... Not yet.

Spoiler (click to show/hide)

23rd of Felsite

I really should deal with that ghost.

Spoiler (click to show/hide)

1st of Hematite

I woke up today to the smells and sounds of Summer. The birds tweeting, the flowers smelling and the stench of rotting bodies that refuse to die.

Spoiler (click to show/hide)

2nd of Malachite

I finally dealt with the ghosts. Yep, ghosts, plural. There were apparently two ghosts hanging around, but I dealt with them. In other news, the undead are still hanging around and their numbers have grown, there are now about 90 just hanging around.

3rd of Malachite

Everybody has a bed now. Even the babies.

Spoiler (click to show/hide)

4th of Malachite

A titan has come. If we are lucky him and the zombies will wipe each other out.

Spoiler (click to show/hide)

8th of Malachite

My prayers were answered. Sort of... The titan and zombies did indeed fight but... Well, let's just say I'm not going to go picking a fight with the zombies anytime soon.

2nd of Galena

I see Polar Bear.

Spoiler (click to show/hide)

Not much has actually happened in the way of news. The zombies are still there and so we can't go outside so instead I've been organising the place, adding a few stockpiles and building doors. Lots of doors.

6th of Galena

We've run out of booze.



Okay, I'm going to try and finish my turn today so I'm just going to update this post as things come along.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on May 30, 2015, 06:12:43 pm
You kill us, Sprin, I steal your woman.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 30, 2015, 06:17:03 pm
Oh god... Sprin has an even more reason to slay us all now
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 30, 2015, 07:05:29 pm
So yeah, I decided to not release the clowns and destroy everyone. I did, however, decide to leave the tunnel intact and unblocked just in case we need it.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 30, 2015, 07:09:35 pm
So yeah, I decided to not release the clowns and destroy everyone. I did, however, decide to leave the tunnel intact and unblocked just in case we need it.
I say flood it with magma. The less things we leave lying around, the less chance Sprin has to kill us all.

I'd rather not see goblin Claus come because the Easter bunny summoned him
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 02, 2015, 07:49:10 am
In completely unrelated news, Jenny and apiks are going out.

Whens my turn again *twitchy smilly face*
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 02, 2015, 07:51:56 am
Since Mastahcheese has gone AWOL, I'm pretty sure turn after...

Guys, it's the doomsday clock all over again...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 02, 2015, 07:53:34 am
O Aipiks...
Do keep Jenny good company tell my turn *twitchy eye* Then I'll have a present for you :)
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on June 02, 2015, 09:35:55 am
Don't you dare kill the fort before I have a chance to play.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 02, 2015, 09:49:31 am
No worries, Sprin. She's only a hostage. If you play nice I'll play with her nicely. Wait, that didn't come out right.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 02, 2015, 10:00:43 am
Don't you dare kill the fort before I have a chance to play.

I make no promises.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 02, 2015, 01:13:43 pm
Sprin is the destroyer?

sounds nice....

*scheming, plotting and various other evil things*

I'm TOTALLY not going to try to help Sprin with destroying the fort!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 02, 2015, 01:42:24 pm
Hah, like that's hard. We've got plenty of baddies trying to kill us I don't think we particularly care for them. Heroes though, now that's a different topic.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 02, 2015, 01:44:19 pm
I meant real, exploding vulcanos and soap meteorites.

oh, and i love cats. cat farm, anyone?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 02, 2015, 01:47:45 pm
Cat farm - killed by Necrothreaders.
Soap meteorites - we Forumites are so dirty, it would take soap planets to make a dent in it.
Volcanoes - Been there, done that, wiped out the Necrothreaders with it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 02, 2015, 02:05:45 pm
YOU WILL SEE!!!

YOU SHALL ALL BEND BEFORE THE WRATH OF GWOLFSKI, FOUNDER OF CREWEDGEARS AND THE BEST OVERSEER OF N00BFORT!!! MWA HA HA HA!!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 02, 2015, 02:17:09 pm
In Necrothreat I one of the overseers styled themselves as a god. I think we're going to be having a repeat. Just make sure I don't have to come and save you.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 02, 2015, 02:34:55 pm
In Necrothreat I one of the overseers styled themselves as a god. I think we're going to be having a repeat. Just make sure I don't have to come and save you.

dont worry, ill just probably flood half the fort... with magma, and the other-with cats.

YAY!! i got reply #400!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 02, 2015, 03:53:49 pm
Ok theres an art to destroying the fort just flooding with magma won't end it, theres gata be motive or an uncontrolable accident. Just mindless magma flooding will just have us do the last save!

Tho the cat idea is briliant
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 02, 2015, 04:08:56 pm
im useless at plumbing, so theres a possibility taht will happen

all hail the cat-god!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 02, 2015, 10:19:54 pm
The Easter bunny is worshipping the cat God! Flee!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 03, 2015, 04:39:26 am
Well there ARE lolcats in the mod so yeah.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 03, 2015, 11:53:53 am
So who would honestlly miss Apiks if he just happened to get impaled one day?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 03, 2015, 11:55:18 am
We are NOT sacrificing him to the cat gods
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 03, 2015, 11:58:22 am
Apiks can't die, remember? Unless you kill my entire line, in which case I'd have to find a way through an alternate timeline.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 03, 2015, 12:16:59 pm
Remember when Necrothreat was just death and despair and less about multiple universe theory?
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on June 03, 2015, 12:34:41 pm
Remember when Necrothreat was just death and despair and less about multiple universe theory?
'Twas a simpler time.

/me sips from a mug of magma.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 03, 2015, 12:40:58 pm
So who would honestlly miss Apiks if he just happened to get impaled one day?

not me
Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 03, 2015, 01:52:02 pm
WAit. If apiks dies... Does that make Jenny the new apiks!? :o
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 03, 2015, 01:54:50 pm
WAit. If apiks dies... Does that make Jenny the new apiks!? :o
what?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on June 04, 2015, 09:44:21 am
yep
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 05, 2015, 07:25:35 am
Whens update
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on June 05, 2015, 07:44:43 am
Whens update
4evar
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on June 06, 2015, 04:44:03 pm
Whens update

Today.



14th of Galena

I found out today that Highmax is missing his left eye.

23rd of Galena

I gave birth to a girl!

1st of Limestone

It's the first day of Autumn and the zombie are still here. I don't think they're leaving anytime soon unfortunately.

19th of Limestone

I decided it might be fun to hollow out the mountain today. So I gave the miners their orders and sent them on their way.

5th of Timber

Goslings have hatched!





Right so, I didn't get the entire year finished last week like I'd hoped to but I should be able to get it all done either today or tomorrow.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 06, 2015, 04:46:09 pm
You just noticed I'm missing that eye? I should mention in real life, my mother is actually blind in one eye, so its hilarious that I'm missing one
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 07, 2015, 04:14:26 pm
That was a very shit update xD
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on June 08, 2015, 02:57:34 am
That was a very shit update xD

I know. Nothing is really happening though and that severely limits my updating possibilities.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 08, 2015, 04:43:27 am
A two-year calm before the storm period? In every Necrothreat a 1-year peace period was accompanied by massive issues to the next player. This is surprising. Wondering if the climate and remote location has something to do with it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on June 08, 2015, 05:15:59 am
Well, there are zombies.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on June 08, 2015, 05:54:42 am
Around 95 in fact and they don't look like they'll be leaving anytime soon.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 08, 2015, 06:43:08 am
Some stuffs gana go down in Necrothreat...
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 08, 2015, 07:27:36 am
Break the siege when we have a good sized army of strong units :P
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on June 08, 2015, 07:45:01 am
Use crossbows, shoot from behind fortifications. What metals do we have?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 08, 2015, 08:39:03 am
Use crossbows, shoot from behind fortifications. What metals do we have?
One butt-ton of silver if I recall...
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on June 08, 2015, 09:43:10 am
SILVERBOLTSPAM TIME
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 08, 2015, 10:14:48 am
how many turns : weeks since start?

(tahts a ratio)(as in 2:1)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 08, 2015, 11:57:20 am
Don't fight the zombies tell after my turn is my onlly request
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 09, 2015, 04:02:14 am
my request is that i wish for a at least 1/2 working fortress when its my turn

, oh, and hurry up pls
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 09, 2015, 04:04:33 am
my request is that i wish for a at least 1/2 working fortress when its my turn

That's a rather tall order, considering Sprin is before you.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 09, 2015, 05:32:23 am
my request is that i wish for a at least 1/2 working fortress when its my turn

That's a rather tall order, considering Sprin is before you.

thats why i asked for 1/2 of one
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 09, 2015, 06:08:14 am
You get 1/4 and you'll love every second of it
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 09, 2015, 08:08:00 am
You get 1/4 and you'll love every second of it

deal
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 09, 2015, 09:15:02 am
Gods save us...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 10, 2015, 08:43:44 am
Gods save us...
Ima take a holiday see yah in a couple days
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 13, 2015, 06:00:25 am
hello?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on June 13, 2015, 07:19:49 pm
17th of Timber

I may have accidentally gotten OW killed.

20th of Timber

Someone punched the Cheesemaker who killed OW in the face and his face exploded.

1st of Moonstone

Sprin is our newest Grand Master Swordsman.

1st of Granite

Well my turn's up here's (https://www.mediafire.com/?44q0boqw6ctqjjh) the save. Good luck to the next overseer we have a bunch of zombies and no booze!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 13, 2015, 08:31:16 pm
Does that mean I'm up there with him? Or am I legendary?

And please tell me that we don't have a tantrum spiral on our hands...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 15, 2015, 02:02:19 am
Gods help us, it seems that we've finally reached Sprin's Turn.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 15, 2015, 07:59:26 am
Gods save us...
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 15, 2015, 03:04:48 pm
yay! sprins turn!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 15, 2015, 03:09:59 pm
Sprin... behave...

I want my turn :P

Am I next? Exams over in 2 days!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 15, 2015, 04:10:38 pm
Sprin... behave...

I want my turn :P

Am I next? Exams over in 2 days!

If you take it before he does, it's yours!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 15, 2015, 04:13:55 pm
Wasn't trying to take his place :P

Just looking forward to the freedom to take a turn.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 15, 2015, 04:15:30 pm
Wasn't trying to take his place :P

Just looking forward to the freedom to take a turn.

If Sprin hasn't finished his holiday by the end of your exams, then you're bumped and it's you instead of him. However he would be after you,.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 16, 2015, 05:45:58 am
Still on my holiday he can go before me
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 17, 2015, 02:11:01 pm
Okay, started! All who want to be Forumited, be they new or dead ones, apply below!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 18, 2015, 05:05:55 am
i want to be someone that likes cats.  *demented cackling*
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 18, 2015, 05:32:04 pm
I wonder what will happen the year before me, hope its interesting
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 18, 2015, 05:59:46 pm
It'll be spent making it Sprin-proof hopefully... Otherwise, it's time to start the next file for Necrothreat IV
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 19, 2015, 02:59:30 am
It'll be spent making it Sprin-proof hopefully... Otherwise, it's time to start the next file for Necrothreat IV

i'm not worried. after all, he DID promise 1/4 of a fortress!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 19, 2015, 06:52:43 am
It'll be spent making it Sprin-proof hopefully... Otherwise, it's time to start the next file for Necrothreat IV

i'm not worried. after all, he DID promise 1/4 of a fortress!
It's like someone saying they'll give you the entirety of the town when he's burnt half of it and said person claims to be the Easter bunny. It's not worth it man!

Not to sound like a jerk to you Sprin, but your track record of being insane is longstanding
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on June 19, 2015, 06:58:42 am
Plus I think insane mathematics is slightly different to mostly-sane mathematics thus meaning that Sprin's definition of 1/4 is most likely different to most people's definition of 1/4 is.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on June 19, 2015, 07:00:03 am
Hehehehe.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on June 19, 2015, 07:51:29 am
Is it even possible to create a truly unkillable fortress? Even proof against the deliberate sabotage of the overseer? I can think of a way to do it with DFhack, but no other way.

1. Obtain melancholic vampire
2. Accuse vampire of murder
3. Imprison vampire
4. Deconstruct cage
5. Use gm-editor to change the vamp's container to container #-1
6. You now have an invincible fortress!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 19, 2015, 08:25:37 am
Why does everyone think my turns gana be bad? Maybe it will bring in a new era of prospirity! Or you know ddstroy the multiverse.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 20, 2015, 12:47:27 pm
i want to be someone that likes cats.  *demented cackling*

Unfortunately, no such exist. However, we do have someone who likes Bogeymen for their terror inspiring antics.

You are now that someone.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on June 20, 2015, 12:50:21 pm
However, we do have someone who likes Bogeymen for their terror inspiring antics.

You are now that someone.

Heh. Appropriate.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 20, 2015, 07:06:58 pm
I'm scared
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 21, 2015, 05:51:34 am
We're all gana die and I blame Aipiks!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 21, 2015, 05:54:41 am
We're all gana die and I blame Aipiks!

Three years and you still can't get my name right. Good times.

How are things, DwArfY? Anything of note?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 21, 2015, 06:08:48 am
It's going slowly. I have limited use of a laptop.


Will give an update soon though.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 21, 2015, 04:24:48 pm
We're all gana die and I blame Aipiks!

Three years and you still can't get my name right. Good times.

How are things, DwArfY? Anything of note?

Hey Ive been spelling it right, you spell it wrong!
Title: Re: Ignore this failure of a community fortress XD
Post by: MarcAFK on June 21, 2015, 09:44:20 pm
Dorf me! Somehow I'm still currently alive in !!Drunkfort!! But I'm sure that won't last long.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 21, 2015, 10:21:23 pm
I can't tell who's more insane:

Sprin or the new people who join this game knowing full well that this place is a nightmare...
Title: Re: Ignore this failure of a community fortress XD
Post by: MarcAFK on June 22, 2015, 12:18:21 am
It's been too long without a screenshot laden update, I'm tempted to grab the save and have at it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 22, 2015, 05:19:52 am
I guess I have henchmen then 0_o
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 22, 2015, 08:53:12 am
It's been too long without a screenshot laden update, I'm tempted to grab the save and have at it.
I would suggest not.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 22, 2015, 04:41:30 pm
1st Granite
My new abode comes into view. A dark, squat thing with no windows. From within the sound of toiling emerges, mixed with the sound of cursing and expletives. I inhale, and the scent of sweat and rotten corpses fills my nose. I smile. Smells like a Forumite Fortress.
Spoiler (click to show/hide)

I enter through the gates with the other migrants, a drab collection of the defeated and the weary. As we file in, tools drop to the floor in a clatter, and they turn to face us. Eyes sunk deep into hollow skulls glare suspiciously as we tramp by, but where the others slouch, I stand tall. Where their eyes are hardened and made empty by hardship and loss, mine look around with a lively gleam. They notice, and stare at me whilst whispering amongst themselves. One of their number hurries forward and stands before me, his solemn face softened by a grin.

“My name is Apiks. I have seen the rise and fall of the Fortresses of the Forumites. Where the winds of time have blown, I have been there. My pickaxe has hewn the bedrock of more lands than I care to remember, and everywhere that axe has swung there have been enemies to our lands. Each time, the fort falls. Each time, blood has flown like a river through our land. It stains my pick, bathes my friends, and suffocates us. Memories grow vague with time, but yours stands clear. You are Th4DwArfY1 – Puppet, Weaver of the Red Flame. You are our hope, and our fear. Stand with us, friend. Stand with us, warrior.”
Spoiler (click to show/hide)

I laugh, hard and bitter. My beard shakes with each intake of breath, and though I try to stop, I cannot seem to. They look at me, and I look back. I stare into the eyes of these Forumites, these ghosts, and laugh. Apiks frowns, and hefting his pickaxe blends with the crowd, which parts respectfully before him. Controlling my merriment I continue onwards, until the strange Forumite reappears with an unusual person standing beside him. His single eye blazes like a furnace, and while I stare in shock it passes through my mind that his look holds enough spirit and energy to more than make up for what the others lack. He grunts as he looks at me, reaches behind his back and pulls forth a blade. As it comes into view, it seems to glow blue as a Sapphire until I shake my head. Then, it is black as coal and sharp as any blade has a right to be. With a grunt, he throws the blade to me and I catch it with my one good arm.

“You lost an arm before you came to us,” he says, and I nod. “You are in the last bastion of the Forumites, the last home that we have. Whether you believe the story of Apiks, you will learn to use that blade, and you will learn to lead, and to Ur’s Domain with your laughter. We play a bigger game than that. Step forward, your people need you. Stand tall, or we will break.” His gaze sweeps over the other newcomers, and then the other people of the fort. “This is true for you all. We will stand, or we will bend. And we Forumites were not made for bending!” They raise their fists in silent salute, and turn back to their work. “I am Highmax. Remember my name.” His one good eye blazes at me for a moment, and then he turns to leave. Weak at the knee, I head deeper into my new home and, as I assume from what the Swordsman said, my new command.
----

Probably more tonight, and if not, more tomorrow. This is just a small intro.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 22, 2015, 11:04:25 pm
The more we do this, the more my forumites reminds me of Odin... Except replace gungir with Tyrfing
Title: Re: Ignore this failure of a community fortress XD
Post by: MarcAFK on June 23, 2015, 06:48:41 am
Great start.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 25, 2015, 05:25:00 pm
2nd Granite
Deep below the rock of Necrothreat is a pool of molten rock. Streams of pure light blast from its surface and have a crazy, courtly dance on the roof of the ceiling many levels above. I look into the seething mass and feel an affinity for the shifting liquid. Utterly changeable, and yet constant. A liquid which rejects other fluids. It reminds me of myself.
 
 The moans of the dead plagued me in my sleep. They lie in wait beyond the gates of the fortress, and their sibilant whispers taunt me with tales of what has been and what will be. They prophesy a time when Forumites are nothing but shadows of their current forms, doomed to wander the wastes for ever. I cannot let this happen. Necrothreat will stand! As such, I have ordered a corpse disposal system to be implemented. The living rock will be fed with the corpses of our foes, and Armok will thank us for the sacrifice. Already I feel like I can hear him, like a roll of thunder on the horizon. Our fort will truly be blessed.
Spoiler (click to show/hide)

8th Granite

No more migrants have appeared since my arrival, but I intend to keep hoping. As such, I ordered the listless excuses for flesh to mine out a new bedroom wing. May Armok send us more Forumites, that Necrothreat can rise from the ashes!
Spoiler (click to show/hide)

15th Granite

Again, my sleep was plagued with visions. There is something about this place – the very walls speak to me. And what’s beyond them…what’s beyond them is even worse. The wastes of Necrothreat stretch on, barren of life, void of kindness or warmth. Just the gaping jaws of the undead. Apiks and Highmax inform me that they are outriders of Ur’s forces, a mere trifle compared to those of the old Necrothreat. I scorn their superstitious nonsense of other worlds, but can’t help but quake at the idea of more of these beasts.

There can’t be more, can there?

Regardless, I shall stop it. My eyes are red and itchy, my beard unkempt and dishevelled. This lack of sleep is driving me insane. Only yesterday I found myself telling one of the Forumites that we should build a military based on War Reindeer. Needless to say, he stalked off muttering about the insane overseer. Not that he knows of the stresses of the station, of course. With a name like Mastahcheese, he could only be a lowly cheese maker, not the stuff of leaders. I mentioned this to Apiks over a pint of NAV’s golden new vintage, which I ordered mass produced, and he rubbed his chin thoughtfully.

“War Reindeer, you say? Why, I’ve not heard of such a thing since….” He looked at me shrewdly, then turned back to his beer. “Well, for a long time. And you thought of it yourself? Interesting… Still, we have none. What we need is more Forumites on the field, a united army to stand against the foul beasts.” I nodded. He was right. Conscription must begin. The machines of war must have their fuel, and We. Must. Stand.

18th Granite
Today I stumbled on a scene from a nightmare. Blood stained walls, axes used as surgical instruments and foul miasma. This was what greeted me in Necrothreat’s Hospital. I demanded of the doctor his name, and with a gleam of his teeth he told me. Sprin. I asked him why he was keeping this place of healing in such a state, and he laughed maniacally and said “to heal you must destroy. To heal you must destroy” over and over again. They tell me he is cracked, and I look at him critically. Blood shot eyes, foul breath, tangled beard. In short, every bit the mad doctor. But then his nurse comes sweeping in and starts tending to the sole patient, and he lights up. The mad glint in his eye fades to adoration, the hacksaw I had not noticed clutched in his hand was set on a table, and he went over to assist her. She smiled as he laid a hand on her shoulder, and continued to deftly wrap bandages around the patient. I marvelled at the relationship between the two, the bloodstained Forumite and the innocent girl, and felt a form of hope blossom in me. If, even in the dark vaults of Necrothreat, a love like this could blossom it may be that we can stand against the promised tides of undead. Perhaps this, the last bastion of the Forumites, could survive after all.

A scream tore me from my thoughts, and I looked at the patient. His head was being held by the nurse, who I now know to be Jenny, and his wounds being…tended….by Sprin. The card at the foot of the bed displaying his name read.
Spoiler (click to show/hide)

 May the eternal smithy of Armok light his way to recovery, and his life be long. With a last look around the dismal healing place, I left with screams still echoing behind me. Unlucky sod.

20th Granite

By now the Forumites have accepted me as their leader. After weeks of empty stares and passive greetings, I have finally become a part of the tapestry of life here. The exponential increase of NAV-grade booze during my reign may have helped matters, but whatever the cause I am now partial to their conversations – where before they fell silent, now when I come to drink in the Aleroom they continue their conversations. Far from being dull, the range of discussion, the depth of talk, and the general ambience of togetherness was a surprise. I decided never again to look in a Forumite’s eyes and call them vapid and lifeless. Vibrant life, it seems, dwells just beneath the surface, waiting for an opportune moment to rise. Most talk centred around the enigmatic figure of Highmax, the Swordmaster who loathes the blade. The one who sees but has one eye. A Warrior God among men. Some speak of NAV with admiration, others of Apiks with respect, and yet others of me with a tinge of reluctant acceptance, but with Highmax a cocktail of emotion surfaces in the speech of these common beings. And where there is such awe, there has to be some motivation…I tried to delve into the tale, and this is what I heard, related to me on a gust of yeasty breath from a fellow Forumite:

“Highmax was a solitary being. He arrived a migrant, like yourself, and was hailed as a brother by the Loremaster, Apiks. But none truly know his past, even himself to hear Apiks speak of it. One thing is certain, though, and that is that he is a fighter. In whatever battle that cost him his eye, he seems to have gained knowledge of the mystic arts.” Here, the inebriated Forumite hiccupped and mumbled something about wanting more drink, before turning back to me. “Shining swords he bears. Shining blue. Don’t know how, but it must be the loss of his eye. Everyone says so.”

“But what is more amazing is this – he hates the Way of the Blade and all it stands for. He stands in the fighting yards and watches others fight, a frown of displeasure wrinkling his time-weathered face. In his hand, he grips his own sword. Some have even said they can hear the leather groaning when he clutches it. And that is what truly makes him something. The Forumites who bear a sword or axe against the undead hordes for the sake of glory and a legendary death are a dime to a dozen. To have a man who clutches the thing he hates day and night, just to protect his home? That is something. To have a person who uses his anger and his hatred to fuel him, to protect his home, his very love? To stand against the undead hordes, even though it kills him to do so? That is what it is to be a true Forumite. To be Highmax.” Suddenly, the talker didn’t seem so drunk. A gleam of sobriety lurked deep within his bloodshot eyes. “There are some things all men should fear. An angry woman is one, a debt to an enemy another, but worst of all to his foes is the man who has been driven to the fight against his will, for he will battle twice as hard, and shed twice as much blood.”
Spoiler (click to show/hide)

21st Granite
Buoyed be tales of warfare, I attempted to build a Zombie killing zone where the death of our ancestors could be avenged.
Spoiler (click to show/hide)

One of the fort’s previous leaders hollowed out the hill of Necrothreat, revealing the bare loam beneath the ground. Red like blood, but also flame. Hopefully it is an omen of the destruction the Forumites will wreak on this ground. But not yet….we need more recruits. Helping us on this point is Captain Kaladin, whose good news buoyed the spirits of everybody in the fortress. Everybody was enamoured by the child and its antics, and Kaladin sat beaming with her precious child throughout all the praise. Truly, good things do come in small packages.
Spoiler (click to show/hide)

25th Granite
Mastahcheese was pressed into the army in a more conventional fashion. Conscripted to the ranged squad, he proved to be a natural with the crossbow. Apiks and Highmax insist he had a place in Old Necrothreat, that he was a figure of awe and myth. His Reindeer were the pride of the fort. At the mention of Reindeer, I gave a start, but quickly shrugged it off as coincidence. Mastahcheese, too, found the tale a bit steep and laughed when informed of his place. Nevertheless, he gripped his crossbow with ruthless determination. We have the makings of a marvellous recruit.
Spoiler (click to show/hide)

2nd Felsite
NAV approached me today in my office with a keg of beer. With a contented sigh, he settled beside me and said nothing, just poured out two mugs of his frothy concoction. Not one to thirst when there is drink to be had, I seized my mug and took a long draught, settling back afterwards with a sigh. It had been a tough few days, organising the running of such a large fort when I can barely see to my own needs. With a small smile, he settled back as well. Minutes past, and then he began to speak. “I wish to join the military. I’m a brilliant brewer – or so I’ve been told – but I cannot stand by and let my home be threatened. I wish to set aside the brewery for the training yard, and serve my brothers in arms. Can you do this for me?”

I nodded solemnly and, with a strange sense of foreboding, entered him on a list of recruits. “What weapon would you prefer?” Grim-faced, he responded immediately.

“Crossbow.”
Spoiler (click to show/hide)


15th Felsite
One of our number has been struck by a strange mood! When informed, I heard Apiks mutter under his breath that “he had better make a door.” Confused, I went to check on the Forumite. May his crafting bring much joy to the fort!
Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on June 25, 2015, 05:31:57 pm
15th Felsite
One of our number has been struck by a strange mood! When informed, I heard Apiks mutter under his breath that “he had better make a door.” Confused, I went to check on the Forumite. May his crafting bring much joy to the fort!
Spoiler (click to show/hide)

If my husband goes insane draft me into a solo suicide squad.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 25, 2015, 05:36:19 pm
Gotcha!

Hopefully he won't.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 25, 2015, 05:45:39 pm
Though this blade of mine I would willingly cast aside for a hammer or a plow, I will do what I must. I gave up adventuring because I learned of how much I hated conflict; instead I took a wife, raised a family, and I was happy. But now that the undead menace comes knocking on our door, I will protect my family with my last breath...
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on June 26, 2015, 12:02:05 am
And hopefully, Armok willing, you don't start killing them after your last breath.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 26, 2015, 03:24:55 am
Did anybody notice that NAV has once again taken up the crossbow? Are we going to reiterate him drinking and shooting on the battlefield again?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 26, 2015, 11:32:10 am
Did anyone notice that I had a living patient?
Strange times indeed
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 26, 2015, 01:46:51 pm
Did anyone notice that I had a living patient?
Strange times indeed
Sigtexted.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 27, 2015, 07:41:21 am
My life is complete *dies* *comes back to life* o yeeeeeah I do that...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 27, 2015, 11:45:20 am
I wonder which is better, Necrothreat or Game of Thrones?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 27, 2015, 11:51:54 am
Necrothreat has less boobs and more madness. Necrothreat gets it for me!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 27, 2015, 11:54:24 am
Maybe to increase our ratings we should add a boob mod

Cause we all know if we want the massess to watch us we gata add some tits mamories and boxums
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 27, 2015, 12:00:43 pm
I'm not sure... It would be weird seeing Jenny with big boobs...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 27, 2015, 01:25:25 pm
Sorry, Sprin. I don't want undead boobs to be slapping me to death. Wait, I do want that. CALL THE MODDERS!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 27, 2015, 02:30:28 pm
Sorry, Sprin. I don't want undead boobs to be slapping me to death. Wait, I do want that. CALL THE MODDERS!

that is a horrivle stupid useless undwarfy elvish--- actualy, it sounds ok. it sounds excellent, in fact!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 27, 2015, 04:10:38 pm
Should we do a poll for adding tits to the mod?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 27, 2015, 04:43:28 pm
I would vote against. No need to lean in the direction of vulgarity.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 27, 2015, 05:05:14 pm
The onlly reason we'd do it is to see someone get smothered by zombied versions
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 27, 2015, 05:10:17 pm
I think that proves my point  :D
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 27, 2015, 05:15:08 pm
Do remember that I have no control over this thread. And before we vote I think it best to think how it would be incorporated. I fully support the addition of wieners and titties as undead parts that kill us.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 27, 2015, 05:22:01 pm
I fully oppose it. It would completely ruin it....
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 27, 2015, 05:28:19 pm
I'm against. That means more shit that gets lopped off when I kill them with my sword
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on June 27, 2015, 05:35:39 pm
Besides, the Benevolent Toad would reach from his watery Necrothreat grave and frown upon us :P
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 27, 2015, 05:36:31 pm
I thought we were just having fun. For any actual additions within the mod it'd have to be proposed and agreed by a majority of people, without a vote from me.

On that note can we add feminazis?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 28, 2015, 06:23:33 am
The feminazi strikes the forumite on the discostick with her flame sword, it goes sailing in an arc. It turned into frankindick and attacks the feminazi

But yeah Feminazis is and idea
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 28, 2015, 08:01:48 am
I think we're walking into offensive territory with that one. I think Grammar Nazi would be better fitting?

Plus, we still need that spambot race...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 28, 2015, 10:58:54 am
We're just disscussing this while we wait for dwarfys update.

I wonder what Aipaks cup size is
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on June 28, 2015, 11:55:03 am
We're just disscussing this while we wait for dwarfys update.

I wonder what Aipaks cup size is

I'm guessing I'm an A-, because you know, I'm a man.

Th4DwArfY1, please hurry.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 28, 2015, 04:30:36 pm
Well didn't apkas turn into his wife a few times
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on June 29, 2015, 03:48:45 am
you know what, sprin never spelt apiks right....
or apiks cant spell is own name....
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on June 29, 2015, 09:45:23 am
Given that apiks is a term that is used to do a fuck ton of things but not say a word about it, I think sprin is just being terrible with spelling (or he changes his name a lot)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on June 29, 2015, 11:50:19 am
Aipks just spells his name wrong
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 02, 2015, 07:36:00 am
Whats a good Necrothreat themed pick up line
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 02, 2015, 08:15:35 am
Whats a good Necrothreat themed pick up line
Call me irontomato because I'll leave you wide open
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 02, 2015, 08:26:33 am
Like a Necrothreader, you will die a thousand times tonight.

(Die here being used as it is often seen in Shakespeare, meaning..eh..sexual ecstacy.)

Also, Highmax: 0_o
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on July 02, 2015, 08:36:46 am
It's impossible to kill my... organ.

/me eyebrows.



Oh, don't worry. If you put it down, it'll rise again pretty soon.

/me eyebrows.



I haven't read enough of the previous forts to get all the references, alas.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 02, 2015, 08:40:35 am
You'll want me to call you sprin after we're through, cause I'll make you go crazy
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on July 02, 2015, 09:15:01 am
Baby, if I was cut in pieces I'd still come for you.

(Goddamned body parts)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 02, 2015, 09:27:00 am
I must be Highmax, I want to stick my sword in you

Tasteless as fuck XD
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 02, 2015, 11:39:25 am
Hey baby its ok... Im a doctor.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 02, 2015, 12:25:46 pm
Nice xxxsockxxx, let's f@$#
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on July 03, 2015, 05:56:19 pm
Whats a good Necrothreat themed pick up line
Call me irontomato because I'll leave you wide open
Booyah.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 03, 2015, 05:57:25 pm
UPDATE
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 03, 2015, 06:24:58 pm
Whats a good Necrothreat themed pick up line
Call me irontomato because I'll leave you wide open
Booyah.
You're welcome
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 04, 2015, 07:38:03 am
UPDATE
Updating today. Just whenever I get on a laptop.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 06, 2015, 05:07:40 pm
And we never heard from him again
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 06, 2015, 05:09:52 pm
Hey, my laptop isn't working atm. I'm scrounging off a relative who lives nearby. But no worries, I have most of the update done. Sorry for the delay :/
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 06, 2015, 08:52:12 pm
You forget that he takes the most time becuase he makes the most intricate stories up as he plays. One days worth of story could be placed into the span of other peoples entire turns (unless its apiks, who pulled the record for the least amount of info recorded with a big fat 0)
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on July 07, 2015, 03:54:41 am
You forget that he takes the most time becuase he makes the most intricate stories up as he plays. One days worth of story could be placed into the span of other peoples entire turns (unless its apiks, who pulled the record for the least amount of info recorded with a big fat 0)

(Hey, that wasn't even in Necrothreat. And when it did happen, it happened because the rules were so confusing to me I opted for not saying anything >_>)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 08, 2015, 09:12:55 am
Are you sure it isn't me who puts little information about what happens during my playthrough and its the next person who trys to figure out what the fuck I was doing
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 09, 2015, 08:32:33 am
We want an update!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on July 09, 2015, 03:40:26 pm
Sprin just wants his turn so he can wreck things. With that said, update, yarr!!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on July 09, 2015, 03:45:00 pm
Th4DwArfY1 got a new computer. He said so in the happy thread. So soon we will be one step closer to Sprin's turn.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 09, 2015, 04:55:15 pm
Doomsday clock is ticking and Dwarfy will be between me and the destruction of necrothreat

Hurry up Dwarfy I miss you D:
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on July 09, 2015, 05:07:01 pm
Doomsday clock is ticking and Dwarfy will be between me and the destruction of necrothreat
excuse me, u promised me 1/4 of a fortress!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 09, 2015, 06:00:19 pm
cleaning up sprin's mess is a job no one can handle. The best DF player will be the one to make the fortress survive after he has a full turn
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 09, 2015, 08:22:24 pm
Doomsday clock is ticking and Dwarfy will be between me and the destruction of necrothreat
excuse me, u promised me 1/4 of a fortress!!!

Destory 3/4 of the fortress*

Ive onlly ever completed 1 turn and it destroyed Necrothreat 2 usually I stop partway through due to some IRL things, like my weekend dismemberment class... or school, or work, or just can't be assed >_>
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on July 10, 2015, 02:56:59 am
That's a testament to how badly you wreck Necrothreat, Sprin. You don't even need a full turn to kill us.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on July 10, 2015, 05:43:01 am
Th4DwArfY1 got a new computer. He said so in the happy thread. So soon we will be one step closer to Sprin's turn.

Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 10, 2015, 06:04:53 am
 :P

I didn't have word. Downloaded libre. Went to sleep. Woke up. Will finish update now.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on July 10, 2015, 06:18:00 am
Just as I'm about to go to sleep. Thanks.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 10, 2015, 09:36:24 pm
26th Felsite

Pounding in the depths, the sounds of rasp and file, as IronTomato toils in the bowels of the land. The Forumites pass by like drifting smoke as, devoted to his work, he engraves, cuts and purifies the stone. Blue reflects in his eyes as the final stroke is done and, after days of hard labour, he wipes his sweat drenched brow. It is finished. Known by Apiks as the “Dooropener,” IronTomato redeems his soul by contributing defence to the fort, a place to leave weapons in times of peace and a place to get them in times of war. All hail IronTomato, and the divine Weapon Rack Gamlatning!
Spoiler (click to show/hide)

28th Hematite

I am down in the deepest parts of the fortress inspecting the construction of the corpse disposal system. With a frown, I note how the entrance to the magma tube provides a flight path to the arterial halls of the fort. Shuddering, I think of wings and claws in the dark, bloody beaks and terrified Forumites, but there is nothing to be done. A bridge will have to be made, but other matters press on my mind. The undead, a monument to the rot which infests the fort inside and out, still call out through mouths that hang unhinged to their chests. Thin, plaintive wails echo through our halls, and the children cower behind their mother’s skirts. The Doges hang their tails in shame and slink from place to place. They are stealing our spirit, the very fire which drives us to great dreams. Gone are the hopes for mighty crafts, now only hopes of survival remain. Only IronTomato dared show creativity, thought to break from the rut our foe has cast us into. They must be dealt with. The dead must die for us to rise.

A hollow boom sounds, breaking my reverie. Chips of stone rain down, and I stand amazed as a kaleidoscope of colours rays out from the very ground at my feet. It comes from the magma. It shoots through the stone like thread through cloth, and dazzles my eyes. I sit down heavily, the sword I won from Highmax falling from my grasp. It lies dull and unfaithful on the ground, staring at me like a baleful eye. I shake my head and close my eyes. A figure rises from the red. So very red. In its hand it clasps a boulder made of pulsating, semi-molten rock, and each eye holds a furnace of hate and maliciousness. With a gasp I press myself prostrate.

“All…all hail…Armok, God of Blood.”

The mouth opens, a dark chasm framed by burning vermillion. The cavern rumbles and more stones pour from the ceiling, and I realise that he is laughing at me. A hard core of stubborn rebelliousness rises from my stomach, and I stare at him before realising to whom I was showing my rage. The very god of that emotion. Meekly, I bow my head to him and swallow my anger. Formless, the being flows as a blazing line towards me, stopping in front of me, turning my entire existence into the many, varied hues of red that make up his being. Like blood, magma drips from the silhouette, and I scream. And scream. He is like a torch, and I the fuel. He is the sun, and I the unfortunate comet on a collision course. His fire burns through me, and I feel the ground beneath my cheek. In a foetal position, I fall into a deep and dark dream, with red flashing the lurid likeness of Armok at me with every turn. Through mazes of thorns and spires of glass, the Red God follows me. Finally, all thoughts leave me but a pulsing face. The mouth opens, and eyes of fire blaze with derision.

“WORM. WE MEET AGAIN. FROM THE FIRE I RISE. THE FIRE INTO WHICH YOU CAST ME. BUT I HAVE SEEN YOUR MIND, AND YOU ARE NO LONGER THAT BEING, THE ONE WHO WAS TEMPERED BY MY FIRE INTO A THING OF UNIMAGINABLE FORTITUDE. YOU HAVE LOST THE SPINE ADVERSITY GAVE YOU. BUT I AM BACK, AND I WILL EXACT SUCH VENGEANCE ON YOU AS WILL CAUSE THE STARS TO WEEP IN FLAMING TEARS. I AM ARMOK. GOD OF BLOOD. I WILL BE YOUR UNDOING.”

The face blazes with sudden ferocity, and the eyes narrow. “BUT YOU WILL BE OF USE TO ME YET. I HAD INTENDED TO SMITE YOU WHERE YOU STAND WITH A BOULDER OF MY OWN FLAME, BUT I SEE NOW. THERE IS A CHAIN, AND YOU ARE BUT ONE LINK. I WILL NOT BREAK YOU, I WILL TURN YOU AGAINST YOUR FELLOWS. GO FREE, BUT REMEMBER. YOU ARE UNDER MY COMMAND. YOU ARE MY CREATURE. TO SEE MY POWER, YOU HAVE BUT TO LOOK FROM THE FORTIFICATIONS OF THIS PUNY BASTION. YOUR ENEMIES ARE MINE ALSO. REMEMBER.

A dark whirlpool arises in my consciousness, and in it a hand of flame. It grabs me, sears my inner most being, and I fall…fall…fall.
 
When I wake, it is to the cool and dank hospital of Sprin, head of the medical services. Wailing echoes from the walls, but as a counterpoint rises a tune speaking of the longings we have that can never be fulfilled. Sung in a high, sweet voice that sooths the mind and relaxes muscles, conjuring images of the highest of peeks and deepest of chasms. The words, the bare skeleton of the full song, were as such:

Great mountains sweep the western sky
Beneath the rivers of the heights
And who can see their peaks, not I
For I will never see those lights.

Our fathers find the mines their home,
And toil to dig the deeper down
So that they cleave the earth’s bare stone
And place their gems on gleaming crown.

But never was this dream my own, not I
Who sees the bird above and dreams
That once, just once the vaults of sky
Would feel the strain of my own wings.

And while my brothers, sisters, friends
All scorn my heart its fancied flight
I wish yet, with a strength that never ends
That I could see that far off sight!

For though we toil beneath the earth,
We miss the things the birds can see;
Forget the gold and gems, they hold no worth
Compared to Western Cliffs and heaving sea.

The singing gets nearer, and as it does I can identify the singer – Jenny. Sprin himself is no where to be seen, but I do not mind. Jenny is a perfect glimpse of an innocent Forumite, the rose that grows out of the blood of the hospital. She heals the heart as well as the body, and I do not doubt for a second that she made that song up herself. I look at my hands, scarred and pitted with my efforts to master the sword, and calloused. A fighter's hands, a hauler's hands – not a writer's hands. I envy her  that talent, envy her very soul. For I now know mine once again carries a mark, the Touch of Armok. Apiks was right. Highmax was right. They all were right. Silent tears course, nigh imperceptible, down  my cheeks and stream into my beard. They were all right – Necrothreat has more to concern it than just mere zombies. When the messenger boy, Timeless Bob, runs into the room I am not surprised when he, in a panting breath, issues his message.

“The Undead are gone. Sentries report seeing them fall back in terror. Unsure of cause. What are our commands?”

With a sigh, I beckon him closer and say, struggling to speak through a throat constricted by the flame of Armok, “Open the gates. The surface belongs to the Forumites once more. Strike the earth.”


2nd Malachite
The gates open with a heavy groan, the rust and decay of years weighing heavily on its timber frame. The walls around are rough dirt supports, devoid of decoration or embellishment. People that come in here are not meant to see the wealth of the fort – they are meant to see the grim certainty of death. Those that once swarmed outside scorned that message, and yet they never managed to get a foothold in the Forumite fortress. A warm glow of pride surprises me as, with a final gasp, the gates collapse open.

The Forumites look out at the sky. Behind me, Jenny gasps. After a while, she starts humming the tune of her song, and I smile. A gleaming band of golden light snakes in and touches each of our faces, the assembled military might of the fortress, including the medics. Some avert their gaze, startled by the bright light, and others embrace it with open arms. Faces besmirched by soot and toil look into the rays and feel its heat stir them. Limbs weighted by duty and work loosen and move more freely, hearts relax. Smiles beam to meet the striving light of the sun, and I can't help but think that it is a new start for the fortress.

Until a horn blast breaks the silence.
Spoiler (click to show/hide)
All faces turn to stone, the brief light extinguished. A horn for the undead. They rise from a nearby hill, a puny two-strong force – the last of the Undead which had so plagued our land. The weed was killed by Armok, aye, but these roots survived, dead Necrothreaders, most deadly of all the Forumites' foes. A wave ripples through the military ranks at the gate, and two lines of attack are made. One is headed by Arx, Master of the Spear. The other is commanded by his pupil, Lord Lemonpie, a student who quickly became as skilled as his teacher. The creak of leather and groan of metal pervades the area as the Forumites wait for the...there! A movement at the gate, a stealthy limb stretching through pale and waxy in the noon day sun. Worms and maggots writhe about the joints, and as the face appears the pestilent eyes seem to swivel independent of any conscious thought. The squads stiffen. Then, with a roar, they surge forward.

Swinging my sword with wild abandon, I try to land a hit on one of them. The foe weaves in and out, mocking my attempts with the squeltch of bone and grind of teeth. But not so with Arx, whose spear dances like a snake on the dunes. Muscles moving in the subtle dance of action, Arx feints and dodges, weaves and strikes with a wild abandon honed by years of hard training. Lord Lemonpie stands close, his spear a whirling shield of steel. The battle falls to a dull sounding in my ears, and I stop trying to gain advantage on the foe – my skill is not needed here. I am dead weight. Likewise, the new recruits fall back, their spines not yet tempered for the heat of war. Highmax, Arx, and Lord Lemonpie stay, the Guardians of the Halls facing the Necrothreaders over a gap of some few feet. Highmax bears a sword which glows blue with a mystic flame, Arx stands with a spear clenched firm and ready. Lord Lemonpie smiles, and beckons with a crooked finger to the ancient foe of his race.

Battle is joined with a clash as of the hammer hitting the anvil. Arx's spear darts in and out of armour, cutting and  stabbing where the undead least expect it. For their part, the dead Necrothreaders weave through the bars of weapons with grace and skill. Highmax sweeps ones feet out from under it with a blinding arc of his blade, and Arx stabs downwards with all his force. Brain matter, decomposing even before it leaves the skull, flies out in all directions.
Spoiler (click to show/hide)
With a feral grin, the slayer turns to the remaining beast. But even as his spear is raised, Lord Lemonpie executes a move that, though I stood nearby, I could not fully understand. One moment the Necrothreader stood, a testimony of the suffering the undead had put us through. The next, a spear had blazed a line like lightning into its chest, cleaving the vital organs from the rest of the body. The unrecognisable mass falls back, never to get up again.
Spoiler (click to show/hide)

With the legendary spear Idithokil Nothistomus was Necrothreat freed from the shadow and death and returned to the light of day.

------------------------
Sorry about the short post for such a long wait. On the plus side, I should update more often now. Also, that was weird. For once the undead left Necrothreat of their own accord. Maybe they didn't like the smell. :P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 10, 2015, 10:02:51 pm
I think they got bored and left. Who wants to stand near a fortress of forumites, who probably haven't bathed in years, for several months just to get a rush of killing them?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on July 12, 2015, 06:30:54 am
Glad to know we can hold our ground.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 13, 2015, 06:08:40 am
I like how in all of Necrothreat one person still has their sanity. And its an NPC

Perhaps... Jenny is the onlly one who can end the madness?

Hmmmmmm
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 13, 2015, 08:58:17 am
And she's the only thing stopping Sprin from going mad. I sincerely hope she doesn't die, or we all will, heh.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 13, 2015, 05:34:43 pm
I feel we need some charecter art for Jenny. Any volunteers?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 13, 2015, 06:39:20 pm
Just draw sprin trying so hard to saw someone in half but a short, cute lady giving him puppy eyes
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 15, 2015, 12:09:21 pm
I wonder if forumites are short or tall I never actually bothered to check if they are still short sturdy creatures of drink and industry
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on July 15, 2015, 12:58:39 pm
I think they are, but I'm remembering from my abortive turn and that was a while ago.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 15, 2015, 02:37:44 pm
Last I checked we're fond of bay12, not drink and industry
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on July 15, 2015, 10:24:44 pm
Though we are also very fond of drink and industry.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 15, 2015, 10:46:18 pm
Of course! We're just known to be fond of bay12 more
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 21, 2015, 03:51:28 pm
UPDATE
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on July 22, 2015, 03:15:30 am
UPDATE
UPDATE
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on July 22, 2015, 06:46:45 am
UPDATE
UPDATE
UPDATE!
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on July 22, 2015, 09:48:03 am
UPDATE
UPDATE
UPDATE!
UPDATE 8)
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on July 22, 2015, 01:02:04 pm
All the forumites are jealous of my rack.

UPDATE
UPDATE
UPDATE!
UPDATE 8)
UPDATE
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 22, 2015, 04:11:06 pm
Ahhhhhh damn

Forgot to post before I left. On holiday. Back tomorrow. Update soon!

Well, bollocks.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 22, 2015, 11:48:44 pm
All the forumites are jealous of my rack.

UPDATE
UPDATE
UPDATE!
UPDATE 8)
UPDATE
UPDATE
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 23, 2015, 11:38:59 am
All the forumites are jealous of my rack.

UPDATE
UPDATE
UPDATE!
UPDATE 8)
UPDATE
UPDATE
UPDATE!!! T_T
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on July 28, 2015, 04:02:44 pm
All the forumites are jealous of my rack.

UPDATE
UPDATE
UPDATE!
UPDATE 8)
UPDATE
UPDATE
UPDATE!!! T_T
UPDATE! geebus
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on July 28, 2015, 04:08:07 pm
Things have been hectic on the farm since holiday - apparently things fall to pieces after a week away. Posting soon, I swear. Please don't lynch me :/
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on July 28, 2015, 07:14:30 pm
I thought we were in the process of lynching sprin?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on July 29, 2015, 11:49:18 am
All the forumites are jealous of my rack.

UPDATE
UPDATE
UPDATE!
UPDATE 8)
UPDATE
UPDATE
UPDATE!!! T_T
UPDATE! geebus
UPDATE!!!!!!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 02, 2015, 06:41:20 am
I thought we were in the process of lynching sprin?

I never leave home without my lynchin' gear
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 02, 2015, 11:38:02 am
Why don't we just do an iron maiden made of chainsaws?

I was watching super beard bros doing SAW the game and they had that in there. Would work if we had enough chainsaws
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 04, 2015, 03:44:01 pm
We have chainsaws for a variety of things
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 04, 2015, 07:59:07 pm
We need to make a chariot with chainsaws on the sides with a big chainsaw pulling it by ripping the ground apart to propel it forward
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 05, 2015, 02:48:59 pm
We need to make a chariot with chainsaws on the sides with a big chainsaw pulling it by ripping the ground apart to propel it forward
I second this project
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on August 05, 2015, 03:01:58 pm
/me clears throat.

UPDATE
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 05, 2015, 03:03:30 pm
If it helps, the next update will be interesting. And probably tomorrow, assuming the cows don't break for it again.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on August 05, 2015, 04:23:08 pm
We need to make a chariot with chainsaws on the sides with a big chainsaw pulling it by ripping the ground apart to propel it forward
I second this project
i third this
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 07, 2015, 12:34:21 pm
We need to make a chariot with chainsaws on the sides with a big chainsaw pulling it by ripping the ground apart to propel it forward
I second this project
i third this
I fourth this
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 08, 2015, 09:24:06 pm
The gates have finally opened, and I know I should be feeling the joy of the moment. But I do not. My happiness has crystallised within my breast, for I can see the sun, and yet not go outside and enjoy it. They are always there, always screaming for me to come out, so that they can get me. Bring me to Armok, for whom I'm just a link in the chain to be forged as he sees fit. In the past I am told that I stood tall against his might, threw him into a magma flow which burned and scorched even him. The power of axle and water, magic and might threw him into such a web of power it rocked him from our world, and brought him...here. What happened to the Armok that was part of this world, I cannot even guess, but I know what he meant regardless. The Forumites cannot afford to lose even one link of the chain which holds us to this plane. We are not meant to go outside, no. Red, blue, white… how can these colours stand against the blood of a god?

And yet, we must. We must prevail. Though we but stand as a candle flame stands before the wind, we must flare higher and brighter than ever before. Old Necrothreat should be looked down on from our civilized centre, with fountains and shaded walks. But first...we need the outside. To show the gods we won't bend. That we have the fortitude, the strength, the courage to go on. I am told I once held force to bring down a deity. I am told so. And yet my hands tremble even trying to lift the latch on my bedroom door. But let the tides of undead and haxxors come, they shall find them steady enough on the hilt of a sword.

2nd Limestone
Not all share my zeal for a new start. Yoink, the resident hospital bed inhabitant since my arrival, has now refused to even clean himself.
Spoiler (click to show/hide)

I asked Sprin to see to the matter, but he only laughs in my face. The brute. He should be punished, but I dare not. His eyes shine with a fervour, barely tempered with love. I looked with jealousy at the expression in his eyes – to feel a love that could shake the mountainhome to the ground at its lowest point is something I would give much to possess. Sprin made the entirety of Necrothreat Jenny's tomb, punctured the bowels of the earth in mourning her. The world burned in fire because he could no longer see it whole without her- and part of me appreciates that. Part of me wants that. With disgust, I shake my head to dispel memory and look up at the ceiling of my bedroom. Drip. Drip. Drip. Drops from the ceiling have been falling for some time now, and in each one I see a world, a fortress. Drop. Drop. Drop. I hold out my hand, and a droplet falls onto it, explodes, fractures, dies. With a sigh, I stand up and start the orders for an above ground stronghold to stand as a girdle around my droplet, for though the earth gets nearer, I shall make the drop harder than the earth, harder than fire.

A whisper tickles the back of my mind. Fire is my element – fire eradicates water before it even sees the ground.
Spoiler (click to show/hide)

Another siege. Another fight for the upper land. My sword's not in my grasp...the bedroom door seems much more welcome, but the people are looking at me, Sprin walks past with a sneer of cold command, Jenny brushes her hand against my arm with concern in her eyes – how did I get to the hospital from my room? - Yoink is glaring at me from his unwashed face. A voice that holds the crack of the whip and fire wove through my mind, my mind, or is it mine? I'm now in the dining room, and still they look at me, but no, I know they don't look at me. They look through me, looking for a hero that only the tales of Apiks keep alive. I am no hero – I am me, better than some, worse than most. The Forumites follow me though, so I shout at them to man the newly made stations, repel the enemy, leave the crypt as no bar. They hurry to obey. I hurry to my room, closing the door. My sword rests on the inside of the door, and as it did – although I knew it not at the time – in the times of old Necrothreat, my hand reaches for the pen instead to pour the pains of the mind into the page and lock them there.

I live within the shadow of a former me
Who had the seas as his to command,
Who waved his hand and saw gods shake,
Who shook himself, before standing, gritting, living.

I am not he. I stand behind the window, looking in,
I could be him, I know, but I just quake
I'm full of sin – they tell me how he used to win,
He fought the gods for the Fort's sake.

Highmax strove with his sword, Apiks with spoken word
He held them both together, wielded both word and sword
And I'm not he. I have neither the blade, or what Apiks said-
I am just me, and shadows jump in my inner thoughts,
And each one says “you can't do this
Your dreams will vanish.”

Stay back, the shadows of the past I never lived!
I cannot live in shoes I've never seen,
His steps are in the sand, I'm in the tide
Of what is and what could have been.

They tell me that he lived just as I now live,
A leader of this fortress full of death
And kept his head when all about was doom,
But I'm not that, I'm all that's left.

Do not ask a shell to hold gold,
Don't ask me to help you,
I'm not ready, I can't do it,
The things they say are true
Of just a dream, an ideal already sold.

So true. The words hold the truth of the matter, as they always do. My hand is too callused by sword and pick to wield the pen as it should, but the words… the words remain the same. We will fight the enemy, give no quarter, but they are not the real enemy. These are just the front lines of a bigger plot, a larger army. If we cannot drive this token force back, we have no place in this world.

As if to mock me, a knock on the door is swiftly followed by Timeless Bob, running in with a message for me once again. Panting, he holds his grime-stained missive up – a scout's report, baring a description of the enemy  to instil terror in even the most hardened veteran.
Spoiler (click to show/hide)

Necrothreaders are here. Scourge of a thousand forts, beast of myth and legend. In the Old Tales of Apiks they rarely featured, but the common Forumite has much to say on the matter. They shoot lightning and fire, have powers over your mind, can raise the dead. Some of it is even true. With a sigh, Th4DwArfY1 picks up the face of a fortress leader and ties it on firmly, so firmly no one could see any gap to the man beneath. “Let's go then.” Timeless Bob nods, awed, and follows the leader through the door. To another battle. Another bloody battle in a long line of them.

3rd of Limestone
A day of waiting on the enemy, who stand in steaming ranks beneath the Necrothreat rain. A day's reprieve, as it were – the work on the surface had many forumites exposed to the enemy, who are dangerously close to the main gate. I will not go outside to assist them, and indeed very nearly would not leave the gate open for them. For the good of the many, the gates should be closed. I am about to give the order when Apiks approaches, pickaxe slung over his shoulder, anger blazing in his eyes. A gleam of white appears on the blade of the pick, and as it fades there seems to blaze with new light within the depths of his eyes. With a sharp gesture, he indicates the many people in the outside rain, and also the line of beasts rotting at their stations who seem to be waiting on some foul officer to order them forward.

“Well, Leader of our Fort. Will we leave our people to die in agony while we cower in the grottos of our people, our arched halls and our smoky furnace rooms? Will we protect the body of the fort and let its soul die?" I look at him, and see a picture of a Forumite in the full of his rage. His jaw knots and clenches, twisting his beard. Beneath his beetled brows, a furnace blazes in each eye. He intimidates me, yes, but also causes a similar emotion to rise – the stubbornness of those hewn from the rock, our blessing and our curse. It is all I can do to hold down my sharp retort and simply nod instead.

With a grunt, Apiks throws down his pick. It falls with a loud clang and clatter, and all around turn to see what is happening. Spreading his arms, he addresses himself to the room at large- “this is the pick of Apiks, and with it I shaped the walls in which you live. I am the gate builder, wall raiser, and storyteller of Necrothreat. Close the gate and kill our spirit. Close the gate and kill me, if you wish it. I will return for my pick when I have gathered all those outside.” With that he bulls into the storm of rain and bestial howls. The others look at each other, and the muscles that work the levers relax. The doors, it would appear, were going to stay open whether I wished it or not. All I can do is grind my teeth and order the military into position. We were going to need them.
Spoiler (click to show/hide)

And that is how it came to be that as the rain lashed down and the beasts howled, our military saw its first real action. The fortress rested at our backs like an enormous shadow, while before us the stain of the undead crept ever closer. Ur's forces, some whisper with halting breaths. The force which caused the First Fort to fall. A small, gleaming line of heroes is all that stands between the fort now and that force – Mastah with war reindeer, Ruhn and Arx with their spears. Me and highmax with our swords. As we stand and wait for the hammer stroke, Apiks hurries towards us with the last of the citizens. Fire. Death. Destruction. The Necrothreaders have arrived. The civilians run past, scared, the pick of Apiks glowing as a marker to show them the way. The Forumite himself is wreathed in fire, mouth open in a silent scream. Before my eyes, flesh is stripped back, skeleton laid bare, soul flees. Here dies Apiks, Father of Forts. Here dies Apiks, my friend. A pit opens in my heart, and I look into the face of death. The face of a Necrothreader, who killed Apiks. My mind can't process the information, the colours of the battlefield seem drab. But deep within, down below the waves of despair, is a molten core of anger and hate. This is what I nurse as the bones of a brilliant and wise Forumite crumble to ash in front of me. This is what I bring to life, help surge through the despair. They have destroyed part of us, but the dead of Necrothreat have a habit of rising stronger and more fierce because of it. Grimly, I level my sword at the beasts and prepare for the assault.

It takes a day to come.

4th Limestone
A battalion of Trolls are the first to break ranks, running to the rough hewn fortifications with a zeal for death. They climb over once thought to be secure walls and drop amidst our confused men, casting about with heavy limb and sharpened horn. Battered troops begin to give way before the surprise attack…. And then an arc of blue blood streaks through the air. Highmax claims his first kill. A limb flies into the air, and terrified Trolls start backing away. Sprin whirls like a dervish, his blade a part of him, tears streaming down his face as he slices through skin with a surgical precision. He goes through the forms of the Sword Dance with an efficiency and beauty which inspires the troops, but still he cries. Does he cry for the death he is dealing? Is it possible that Sprin can emphasise, can care? Is it the death of Apiks or his foes which saddens him?
Spoiler (click to show/hide)

Regardless, the beasts are on the run. With a vicious grin, I give pursuit, the Forumites falling in behind us. From each throat rises the chant of a nation in thrall to anger and hatred. From each throat rises a lament for the death of Apiks. The meek come forward and find they have the strength and courage of a lion. The crippled find new strength in their limbs. In each mind pulses the thought – “Apiks will be avenged!” The thrill of the fight gives everything vivid colours, each droplet of blue blood the sheen of a diamond. I have not felt this alive for many years, and all it took was for death to look me in the face. Weapons brandished, we force the beasts back over the walls to whence they came. The first wave is repulsed. Now to wait on the second wave, the thread zombies and Necrothreaders. The true test of our fervour.

As the Trolls are repulsed, the Necrothreaders burn the ground surrounding the resting place of Apiks.
Spoiler (click to show/hide)
His pick still gleams on the ground, and I have left it there for now. It gives the men strength and courage. Gwolfski curses from the back of our lines and jostles for position with Sprin, but even in him a surge of Patriotism is kept alight at the sight of the lone pick. He curses loud and long, but when he passes by that place, you can often see a suspicious gleam to his eyes. Now his curses are directed at the Necrothreaders, not Sprin or the rest of us. He will be a stout warrior, if we can drag him from his forge long enough. Strong muscles built at the anvil bode well for his strength behind a hammer, smelting alloys of blood and bone rather than separating Tetrahedrite in the glum depths.

For now there is the problem that comes with too much fire – as Highmax once noted, the Trade Depot of our fort has the odd ability to spontaneously erupt into fire. I suspect undead intervention in this case, for fire is ever the bringer of death. Like blood, the flames roil in our fort's entrance, so fierce I lock our military behind closed doors. We huddle in the dark of the earth and hear the boom and crackle of fire through the door. We hear the door to the fowl shelter splinter with a flurry of sparks, and the sounds of death as the flames feed on their small bodies, making an offering to their master, Ur. We hear the sounds of death be replaced by the sounds of a facsimile of life as they rise, scorched of their life to haunt us in our time of battle. NAV, hand on his crossbow, raises his tankard of ale. “A toast to the Forumites, hiding in their hole! A toast to us!”
Spoiler (click to show/hide)

The sound of flames die down, but they are now reflected fiercer than ever in the sound of NAV's anger. Dashing his cup against the wall, he pushes open the door, letting warmth and light bathe us. The sound of the undead grows louder, and I look at NAV, silhouetted in the dark doorway, the only man amongst us. The flames flicker strangely in Sprin's eyes, disconcertingly. As one, the Crossbow Battalion, the Drunken Brawlers, toss down their customary cups and join NAV. The rest of us wait longer, listen to their calls, the sound of bolt on flesh. The sound of men at work. Louder than them all, NAV shouts so the walls shake. “Take up your weapons against the foe! Attack!”

As the sound of a scuffle rises to a fever pitch, Fabulous Death Bringer stands up, drawing the eyes of all. From his side he lifts his mace, with which he has a legendary skill. With a few practice swipes, he    gives a curt nod to his squad. They rise from the huddle, and somewhat reluctantly follow their commander as he strolls boldly out the door. The sounds of battle get noticeably louder, and the clarion call of the Death Bringer's voice lifts the spirits of all. Standing, I order the remaining men up and outside, gesturing at Highmax and his fellow legendary weapon wielders. His hollow eye gazes at me balefully, full of shadows and doubts, knowledge and death. “Apiks will be avenged,” comes the hoarse whisper, for my ear alone. I clasp his shoulder as he starts to pass. “Yes, he will be.”

Like a snake, the tendrils of flame dart and billow about the figure of shadow standing in the centre of the room. His cloak seems to be made of shadow brought to life, his guttural commands fill the troops with dread. He gazes on us, and then breathes on us. In his breath the true meaning of heat and death is revealed, as more burning tendrils writhe to join their scorching fellows. The maelstrom of flame could only be beaten down by many Forumite feet, and already still bodies lay in pools of blood. The price of our inaction. The Necrothreader turns its gaze on us, and with a smile raises hands. Hands that burn red and hot and dangerous. A red hand and a black smile. Diving and weaving, the military forces its way closer to the being of destruction, dodging deadly bolts of fire as they go. Soon, my fellows are engaged in battle of their own. I see Mastahcheese struggle in battle, but when he turns his eyes are gone, and in their place are pits of dark flame. A vicious smile splits his face as I stare in horror until with the sound of grinding bones he clumsily pushes his way into the crowd once more.

A scream wells up in me, a cry of anguish and despair. The muscles in my jaw bunch and clench, and a rage I've never felt the like of before wells up inside me, taking control. The beast moves like quicksilver, like smoke. Bolts fall around it like rain, swords and axes clash against each other instead of becoming embedded in its flesh. On the peripheral, I see Mastahcheese vanquished and sent screaming into the void, and his undead torment pierces my heart with sadness. Another titan has fallen. With renewed hate, I dance the Sword Dance with the beast, dodging flame and death. In the end, it is undone by it own hubris, as such fiends so often are. Pausing to gloat over a fallen foe, it turns its back on the Booze Brawlers – a deadly mistake. A flight of arrows hastily falls around it, causing the air to ripple with their passage and force, and one shot strikes true and deep. Blood splatters my face, brain matter flies through the air. With disgust, the Forumites move back from the stench, as of Brimstone, which rises like a malignant spirit from the corpse. With renewed hope, we attack the remaining undead, forcing them after their dark master into the void.
Spoiler (click to show/hide)

The armies of night had better beware. The tramp of angry footsteps echo in our halls, the cleansing shine of steel gleams in its corridors. Our halls resound with the cries of our injured, but also with our war cries. Mastahcheese is dead. Apiks is dead. The military has taken a large hit, our very backbone has been struck, but instead of caving beneath the blow we merely reel, and then stand again. For we are the stuff of mountains. We will be the nightmare of our undead nightmares. Rest in peace, Mastahcheese. Your war reindeers champ at the bit for revenge, as do your comrades in war. Steely faced Forumites face the door to the farm, a place where the humble planters and diggers passed peacefully in by gone days. Its edges are cracked and peeling, the only sign of the recent trouble. I go forward and open the door, and silently the avengers pour through the portal, casting themselves selflessly on the enemy. Thread zombies and a Necrothreader to raise their foul corpses and spur them on. Flame wreaths him, he laughs, he laughs, and everything stills around me.

This is not rage. This is not loathing. This is the stillness of a winter night with ice forming on the water buckets. This is the patient breath of a hunter, drawn in and out in puffs of white gossamer. If the fire of hate could be frozen and drawn into something patient and calm, that would be what this is. The clatter of war falls from my ears, and all that  is left is me and the arrogant attacker. A gleam of blue tells me that Highmax is near, that I have a companion in this time of madness. Toady One nods at me grimly from the other side, his eyes seeming to see into the heart of my emotion. The final Necrothreader's smile wanes as he sees the blood of his partner splattered on our faces, and becomes a rictus snarl of hate. The fight begins.

Like a snake, I swipe in with my sword, a dark gleam offset by Highmax's blue and Toady's silver. As metal clashes against metal, I sweep low, striking at the vulnerable parts. Around me the sounds of battle pitch to higher levels, rise and fall like the sea, but for me only the ice and the kill remain. Slicing, cutting, jabbing, I manage to land a blow on his legs. His blood splurts in a red geyser, a fountain of rubies. Certainty fades to fear in his eyes as he crumples forward, hamstrung. A gleam of other blades surround me in a protective net as Highmax and Toady hold off others, even throw the odd shot at the Necrothreader, but for me only one thing remains. The blood stained fiend in front of me. A second heart beat pounds like a fevered drum inside me, and each pulse is accompanied by the thought “revenge,” “revenge,” “revenge.” With a prayer to on high, I gather my darkly gleaming blade and pound it hard against the Necrothreader's helm, which rings with the clear, sharp sound of a bell. Stunned, the Necrothreader cries out, and I shout over the sound of the ringing helm, “I will have my revenge!” and stab its exposed foot, revelling in the sight of its tortured flesh and sundered skin. It drops its lash, the scourge it most likely used on its Forumite slaves, and tries to curl inward. I laugh at the pitiful wisp of shadow in front of me, and prepare the killing blow. Like a shadow falling from above, my blade pierces its leg once more, and a moan of pain rises from my nearly vanquished foe. Prepared to take of its head in one fell swoop, I stand over it, blink away the sweat in my eyes…

...and am on my back, the Necrothreader forcing me down, ripping my sword away from hands curled into fists with determination. Without the sword's weight, the fatigue I  have been hiding hits like a sledge hammer, and I gasp. Sprin will have some work fixing me after this trip...if he gets the chance. Twin points of darkness gleam above me, its eyes. I remember the quicksilver movements of its brother, and curse myself for a fool. I should not have fallen for its ruse. I should have...what I should have done seems uncertain. Its eyes grow larger as my concentration slips, becoming maelstroms which seem to suck at my very soul. Vaguely, I hear ringing, see Highmax beset by Thread Zombies, Toady running to his aid… like a black curtain, the veil of sleep rushes towards me, the release of self, maybe death. Beyond its black borders the land of the dead stretches onwards, calm and still and welcome. Devoid of passion or war. I sink towards it with a kind of relief. In a hissing gasp, the beast above me says “I win this war, fool. Ur shall rise again, we shall rise again. Join your friends in death and be done.”

But I can't die yet; the ice in me won't allow it. My very matter protests against it. With the last of my strength, I claw the Necrothreader with my nails, finding gaps in its armour by some chance or divine guidance. The beast howls and rolls off me, and I surface from the dark dream it had been spinning, gasping like a fish fresh off the line. My hand goes almost automatically to my sword, and I raise my arms through a force of sheer will. I stagger forward, then collapse to the bloodstained floor once more, one knee to the ground and using my sword as a staff to keep balance. Blood trickles crust my beard, congealed and sticky, and my arms are so leaden I doubt I could lift them if I were offered the Mountainhomes as a reward. The lasher Necrothreader bends towards me once more, armour rent and cloak torn, foul blood streaming from its many wounds. Its eyes come closer, look deeper, try to steal my soul once more. Fire kindles in my legs and arms once more as with a guttural cry of “I will have my revenge!” my sword once more flies straight and true, punching through the foe's gorget like it was tin, puncturing the sweet flesh beneath. Once more Necrothreader blood spews and coats the cobbles of Necrothreat. Swiftly, with the speed of a striking cobra, I wrench it free and embed it in the black iron of the thing's breatplate. I fall into darkness with its screams echoing in my head, bouncing and jarring, shrill and discordant. Even in my exhausted state it sounds like the finest music, and I go with a smile on my face.
Spoiler (click to show/hide)

Highmax looks on as his friend falls to the ground in a heap, his dark blade jutting from the chest of his prey. Having ascertained that Th4DwArfY1 breathes,  he advances with a threateningly spinning blade, Toady fending off the surrounding thread zombies. A crossbow wielding beast tries to stand up to him, and Highmax looks on with cool respect as Toady deftly twirls his blade and sends limbs flying across the room.
Spoiler (click to show/hide)

He quickly dispatches the last of the gibbering fools with the other troops as Highmax advances forward, cool respect turning to flaring hatred as he approaches the prone Necrothreader. Armour rent in many places, blood flowing like a river, and skin as pale as alabaster. It was clear he did not have long left. Still whirling his blades, he quickens his pace until he is right beside the wheezing man, diminutive now without his aura of power. “You killed my friend in this attack. Apiks. You will die knowing his name, I swear.” The blades whirl faster, splitting the air with a whine as they pass through. Spitting blood, the Necrothreader gasps, saying “Only distraction...real attack...not this easy..fool.” Its guttural speech comes to a close with the coughing of more blood. The blades sing a higher pitched tune, and it looks into the empty, gaping hole of an eye. Highmax's whole eye seems to glow with an inner fire, but this one...shadows writhe and spin within those murky depths. Somewhere deep within that husk of a person, death felt the cold, clammy hand of fear. With a smile like a knife, Highmax sweeps the flat end of his blade up, caving in the skull of his foe. Blood explodes with flesh, and any semblance of life the corpse once had is drained away.

Highmax looks over the bloody carnage of the battlefield and through the fortifications to the dark mountains, where the setting sun paints a gleam of rouge on the peaks. He speaks without meaning to speak, mouthing words he feels to the very core of his being. His hand fidgets on the hilt of his sword, and his beard rises and falls as he speaks. “This was just a lackey for others. The force that ordered the attack, that caused Apiks' death is still out there. I cannot just stand by. I will have my revenge.” A stray beam of light from the baleful sun escapes through a chink in the mountains and bathes the Forumite in red, red like blood. “I will have my revenge.”
Spoiler (click to show/hide)
-----

I've been saying I'd update soon for ages. I feel genuinely bad about that, and thanks for all your...eh, let's call it patience, shall we? At the very least your tolerance. If it helps, I wasn't enjoying myself when I didn't have time to work on it.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 08, 2015, 10:22:55 pm
I'm glad we now have some badasses to mess with anyone. I'm utterly scared if the mention of a greater force arriving...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on August 09, 2015, 06:50:32 am
Well there goes I for the gazillion time. Time for a reforumiting.

Sprin shows emotions at death? That must be a mistake.

And of course the trading depot goes up in fires again.

Battle is over and we barely won. We need new automated defences I'd reckon or a better strategical position than just attacking them in the open.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 09, 2015, 08:58:19 am
SPRIN! WHERE IS THE CHAINSAW CHARRIOT WE WERE WORKING ON?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on August 09, 2015, 09:54:21 am
Excellent update. Ya got everyone equipped with addy yet?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 09, 2015, 10:01:58 am
Thanks!

And almost everyone. At least, most weapons are candy, but the armour is falling behind. Plus, the odd Forumite still carries obsidian swords, myself being one.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 10, 2015, 01:43:58 am
It's a better kind of black and blue. And aren't obsidian swords as good as steel? Or was it iron?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 10, 2015, 08:05:14 am
They're as good as steel.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 10, 2015, 10:15:52 pm
Im excited that I will be begining my turn. Soon... heh heh HAHAHAHAHAHA
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on August 10, 2015, 10:21:31 pm
Here dies Apiks, Father of Forts. Here dies Apiks, my friend.
WAit. If apiks dies... Does that make Jenny the new apiks!? :o

Oh dear, don't tell Sprin.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 11, 2015, 06:16:39 am
Too late
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 11, 2015, 04:59:23 pm
Alrighty! I was given the deadline of today in which to post the save, so here (http://dffd.bay12games.com/file.php?id=11048) it is. The last update from me will be tomorrow or Friday, as I'll be busy getting results and making arrangements Thursday.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on August 11, 2015, 06:26:56 pm
And so it is finally Sprin's turn. The blood god help us.

Sprin, while it is your turn, I would like to ask you to wait for your updates until Th4DwArfY1 posts his final update, so the continuity isn't broken. You can still play on the save, just write your logs somewhere on your PC and post them after Th4DwArfY1 posts his.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on August 12, 2015, 07:55:50 am
remember to leave a quarter of the fortress for me!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 12, 2015, 11:53:15 am
You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny menYou can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny menYou can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny menYou can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men You can not catch the bunny men

-this phrase has been repeated over and over throughout the halls of Necrothreat-
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 12, 2015, 12:16:32 pm
Has anyone ever compared Sprin to the Joker? It seems a natural conclusion :P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 12, 2015, 07:59:25 pm
Has anyone ever compared Sprin to the Joker? It seems a natural conclusion :P
Sprin is better than the Joker
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on August 13, 2015, 12:13:47 am
The Joker was based off Sprin. The Joker can only hope to attain Sprin's level of insanity.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 13, 2015, 12:37:16 am
I think in our Fort, Sprin is Deadpool, Apiks is wolverine, Th4DwArfY1 is batman, highmax is thor, mastahcheese is aquaman of the land, NAV is punisher, BFEL is Joker, talveno is ironman and everyone else happens to be Kenny from South Park (because you die and come back about as often as him).
Title: Re: Ignore this failure of a community fortress XD
Post by: Ruhn on August 13, 2015, 11:55:52 am
Sounds about right.  The spear maidens Sulin and Solon outlived all my various named characters combined.  I should download this save to see about Ruhn's status.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 14, 2015, 01:03:28 pm
I wonder what I shall do for my turn... hmmmm
Oooh I like that idea lets do it
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 15, 2015, 07:43:24 am
Two Sprins stand at a table in the dimlly lit clinic
"We've worked very hard this year preparing for this years plan, soon everything will come together and hopefully end this cycle" said Sprin 1
"Yes and we have you to thank for it" said Sprin 2
A man walked in with a white bunny suit
"No one will catch the bunny men" said the man in the suit.
"And no one will ever find out"
The three men begin to laugh in unison

(Written in a car out of bordom and proboblly very poor made to be a filler tell dwarfy finishes his last updoot)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 16, 2015, 04:13:05 pm
Talk for gods sake Im bord!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on August 16, 2015, 10:29:08 pm
Where's that update I keep expecting?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 17, 2015, 06:13:36 am
Dwarfy I would like to start
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 17, 2015, 11:52:47 am
Imgur isn't working, and I've waited a while but still down. Have places to be, so I'll post it like this and add images later.


--------------------


I wake from my sleep, restlessly turning, blood stained and feeling filthy to the core of my being. Necrothreader's black ichor covers me from head to foot, and my already dark blade has been suffocated in its oily darkness. Of course, I am in the hospital, again. It seem to be like a second home to me, with Yoink's disturbed and indecipherable mutterings seeming like a home-coming all in themselves. Sprin seems in his element, gliding about the room laughing as he polishes scalpels and brandishes bone saws, while Jenny sits in the corner, shadows wrapping her like a cloak. I blink and rub the grime from my eyes, and she comes into focus, slightly closer, a half-smile on her face.

Groaning, I tumble out of my bed, landing unceremoniously in my night garb, now stained with the filth of the battle. The fool who put it on me obviously didn't know what he was at, and I pluck at the fabric with annoyance. Standing, I face the two. Sprin acts as if I do not exist, while Jenny simply keeps watching me. I proceed to pull clothes over the night dress. Something is off with the Maiden of the Fortress – something not right. I remember her songs and her laughter, not this gloomy contemplation. A knock at the door intrudes over the rasp of Sprin's blades, and as it flies open I forget everything except the crazed Forumite before me. He holds a book carefully tucked under his arm, tattered and burned from fire, stained with gore. His one eye gleams with frenzied excitement, and his other… well, suffice to say it did not gleam, not unless the void itself could reflect light.

“There is an attacker, Dwarfy. Come quickly – the forges of hell itself spat this one onto the field. The Necrothreaders” he swallows and adjusts his grip on the book “the Necrothreaders were telling the truth. Their leader is here, the Lord High Threadromancer.  He has come, and shadow comes with him. His wings seem to swallow the sun, the grass withers beneath the blast of their flight. Hurry.” His sword gleams as he pulls it free, and as does mine. Blue and black blades pierce the air. Mine takes a reddish tinge as I funnel my anger into the weapon, use it to calm and clear my mind.

“Let's go.”

[Image saying that a Lord High Threadromancer has appeared]

The upper fortress is in chaos. Forumites shout and jostle for position, dead corpses in view of the Fortifications rise and shamble after them. Highmax clears a path through them, blue light welling around him like lighting out of a clear summer's day. His face relaxes as he fights, taking revenge on the undead for the death of Apiks. I feel his pain, desire revenge, but first we have to see what we are up against. Going to the fortifications, I look across the barren land. It is scorched, that land, red sand oozing up through sparse patches of charred grass like blood from a wound. Prowling the ash gardens are fingers and hands, heads and torsos. But on the horizon, there is a patch of red. My sword pulses in counterpoint, jerking in my hand. It comes closer. Tongues of flame spear nearby undead like it is sport. A mule's head the military had been having sport with, as it could not be destroyed, is torn apart before my eyes like paper. Warmth washes over the Fortifications, warmth and the smell of Sulpher. Praying on high for help, I shout for the gates to be shut.

There is no way to contain such fury, such strength. Death from on high on our very doorstep. With a resounding thud, the doors slam shut for the second time. Children wail, warriors grimace, workers stare distraught as the last chink of sky is sealed away once more. I shout at them, order them to move. The depleted military acts quickly to control the public, except Arx. Spear in hand, he had stared with the rest as the doors started to shut, then quick as an eel slid through the gap and onto the field of red, red sand. The door slams behind him. His helm in place, he takes a step towards the living flame, which coalesces into the figure of a man. A man of darkness, surrounded by vermilion whips of light. A man the god of undeath had forged upon an anvil of misery.

Arx carries the spear lightly in his hand, and his tread is light. He goes to fight with the spirit of old Necrothreat, when the boldest and most brave of us had left the safety of the walls to spit in the face of death and flame. When the greatest of us had walked, and songs had resounded in the halls for their honour. This is the spirit, not of bravery or courage, but of hope and stubborness with which he goes to fight. The fiery figure smiles, and in his hand too there is a spear. Like the rising sun it shines, and shoots forward to explode at the feet of the hero. Arx jumps the fiery bolt, rolling on the ashen ground. From inside the fort, we hear the sound, feel the tremor and pray for Arx. With my view at the Fortifications, I shake my head sadly. He does not stand a chance.

With fingers barely fleshed, the hands of the dead writhe towards him, gripping at his ankles. One stab. Two. Three. They are wrested from the control of Ur's magic and sent into the void, and a smile of pleasure comes over the face of the warrior. This is his last dance, and he wants to take every step with care. A final roar reaches us as he throws himself into the flame. His spear bursts alight, its tip turns cherry-red. His clothes ignite, and he cries out in pain, but still comes forward. The arrogant look on the High Lord is wiped clean, its hands are raised…. And the spear strikes home, hitting the beast in the leg. A roar of rage echoes, and a cheer rises from the ragged people of the Fort. Only I see what happens next.

Hands reaching down, the High Lord Threadromancer grabs Arx. The hands melt through the metal helm, and beads of molten metal spray. The hands sink further, and Arx is no more. His body slumps to the ground and is consumed by flame, the wound in the beast's leg seems already to be healing. Like it were cauterised. We inflicted a minor wound to a great beast, and lost one of our finest warriors in the process. Hanging my head, I leave the Fortifications behind, watching the glare of fire on the walls of Necrothreat. Arx died a hero with resolution in his heart, but still we need to defend ourselves from this threat.


1st Granite
His face was turned toward the flame
And spear was in his hand
When Arx left us to fight the beast
Upon the blood-red sand.

And on his helm, a jewel fair
To light the way within beast's lair
Was lit, a beacon, lightning fierce
To light our faces, show our tears.

Long fought he in our wars, his spear agleam
And habergeon of adamantine fair
Was on his breast, blue was each ring
And silver in his hair.

Alas for us, he went away
Into the light of day.
We cry, we cry to see him go
But he needs not our woe.

For with his courage, and his pride
He smote upon the doors of fate -
He saw the dogs of death, and smiled,
And ordered them to wait.

Arm stretched, his flesh on fire
We watched him fade away.
Never again his like are we to see
Beneath the light of day.

For where he walked, the dead did quake
And tremble as they wept,
For he was firm and lived for us,
Then died for Necrothreat.

So the bards sing when asked, for the death that he defied, and that single injury that he dealt before his death. Remember him as you would remember your own dead son, for he saw each and every one of us as family. Remember him and his comrades, all the ones who died to keep the walls of Necrothreat stationed by the staunch Forumites. Most of all, remember our creed: We will stand!

This day, needless to say, is not one of celebration. After the death of Arx, we tried once more to think of a way to defeat the outside threat, with no hope. A Necrothreader tried to creep in through the back entrance, but by the grace of our own ingenuity we managed to seal it in. Now, the wails as it storms in the room of its capture shake the fortress, and kept us up throughout the night. Only Sprin and Jenny seem unaffected, both smiling widely and moving through the forms of surgery and patching back together the flesh of the living. They have asked me to visit them, and that is where I go to now, despite the protestations of Highmax. His nose seems to be more and more deep within the pages of that gore-stained book, but I don't pry. Each deals with grief in his own way. The torches on the walls flare as I walk further into the bowels of the fortress, and then the door arises from the smoke-haze they create.

Opening the door, I first see Yoink, lying on his bed. He seems to be gesturing at me, but from his chin to the crown of his head is wrapped in bandages, and he can no longer open his mouth to speak. “What is the meaning of this,” I demand of Sprin and Jenny. They stand together at the corner of the room, each with a smile on their face. Jenny never struck me as intimidating before, but now she practically radiates danger. What has been happening down here?

Sprin is the first to answer. “The reign of Th4DwArfY1 is over. Now begins the reign of Sprin, the reign of the doctor. I have shed blood on the battlefield for you, and now I want my reward, your place.” I suddenly wish Highmax were here, that he wasn't immersed in his book, but if wishes were reindeer, Mastah would ride as they say.” My sword leaves its sheath with a clear ringing sound, and lights up the room as it does. Sprin looks on with bemused indifference, and I funnel my disgust and distrust into my blade. It shines with a faint red light, bathing us in its glow, and my words come clipped and fast.

“I will not give into you, Sprin. You cannot overpower me. Your skill in the sword dance is great, but I...I have other powers at my command, such as would make the flesh peel from your skull and leave bare all the mysteries you possess. You will not take this fortress, by hook, bolt or sword. It is not going to be under the command of one such as you. If you submit now, I will leave here and grant you a pardon for this treason. If you stand in my way…” the sword pulses darkly red with each beat of my heart, illustrating my point.

Sprin merely looks on, still smiling, still arrogant. Slowly Jenny rises from her place beside him, and I see she carries in her hand the pick of Apiks. It has no rock dust on it now – it has been cleaned and polished, made like an ornament it would seem. Apiks would be shocked and disgusted to see his beloved pick treated as a bauble. I sneer at her. “You cannot defeat me, even with that. It is a mighty tool, but only when wielded by Apiks, by the founder of forts. You are not he.”

The pick rises and starts to shine. White, white like a starburst fills my eyes, and I hear myself muttering “no, no it cannot be” over and over under my breath. Tendrils of darkness weave through the light, a stain of darkness on a blank canvas. The red of my sword flickers and dies, my resistance drains beneath the gaze of Jenny, who I had considered my friend, and friend to the Fort. The light fades, but leaves behind a faint haze of whiteness over my eyes.

Jenny stands in front of me, a smile on her face. “Now, this is what we are going to do. You will step down and hand the position to Sprin, as a reward for his prowess on the field of battle. You will declare him a national hero, and….”

[Image of Jenny's info thing saying she would "love all masters toppled"]

Thus ends the reign of Th4DwArfY1.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on August 17, 2015, 12:04:20 pm
Dum, dum, duum.

For those that are confused, Apiks is immortal and changes bodies when he dies. I reckon this is similar to the original Apiks duo (Apiks husband and Apiks wife) since Apiks and Jenny were lovers?
Seems like a dangerous Apiks though. It might even be Apiks wife and not Apiks husband who died.

However it is, it is now Sprin's turn. Gods have mercy.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on August 17, 2015, 12:11:53 pm
;_;7

I refuse to cower like a dog, buried already in a locked fort! The only way to go is spitting in Sightblinder's eye to the last day.

As ways to die go, that's not a bad one.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 17, 2015, 06:45:04 pm
Ha, you were like a black veiled Aielman!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on August 18, 2015, 11:56:48 am
i'm so glad i read wheel of time before joining necrothreat

it took me 13 months to get through the whole thing

so worth it though
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 18, 2015, 03:03:34 pm
Once again for I learn the magics.

Now I'm 99% certain Sprin is going to open the gates and he's going to try to kill us all and fail by some dumb luck or lucky shot
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 19, 2015, 09:09:05 am
HmhmhahHAHAHAHAHAHAHAHA ITS MINE ALL MINE TO CONTROL!
I SHALL BEGIN CONSTRUCTION ON MY GREATEST INVENTION TO END THE NECROTHREAT MULTIVERSE AND END THE CYCLE ONCE AND FOR ALL!! THE FOOL AIPIKS IS DEAD AND HIGHMAX IS AWAY THERE IS NO ONE WHO CAN STOP ME! HAHAHAHAHHAHAHAH!
. . .
No one can catch the bunny men...
No one...

-Thus begins the tale of the mad docotr-
(Plz note sprin is not 100% aware of how your immortality works, or maybe he does Im not even sure at this point)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 19, 2015, 01:56:48 pm
Werrs the save again?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 19, 2015, 02:36:10 pm
Alrighty! I was given the deadline of today in which to post the save, so here (http://dffd.bay12games.com/file.php?id=11048) it is. The last update from me will be tomorrow or Friday, as I'll be busy getting results and making arrangements Thursday.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 20, 2015, 12:00:26 am
Forts dead
The end
. . .
You can go home now
. . .

(Jk)
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on August 20, 2015, 06:44:56 am
Forts dead
The end
. . .
You can go home now
. . .

(Jk)

Of course you're joking, you promised me a quarter of the fortress.:)
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on August 22, 2015, 06:32:38 pm
How's progress, mad doctor? In how many universes have you killed us already?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 22, 2015, 10:41:56 pm
Im having a small problem that should be resolved monday

A rift in reality opened up in my bedroom and *hmgffmgmfff*
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 24, 2015, 10:02:34 pm
Ok might have concoured scandinavia on accident... after tomorrow is my weekend and I'll do the entire year in one sitting so plenty of fun.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on August 25, 2015, 12:40:09 am
You did what to Scandinavia?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 25, 2015, 02:07:05 am
I can't tell if he said conquered or something worse.

Either way, my inner Viking is channeling me to rage...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 25, 2015, 06:17:15 pm
Its alright most vikings are still querelling over who should be king while not actually working to overthrow my regime.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 26, 2015, 06:28:33 pm
I swear to god world conquest is strait up cocain for me... I took over Ireland and parts of russia reformed Pagenism and created a merchant republic... and I still haven't gotten to the fort like a dum...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 26, 2015, 06:51:46 pm
Alright starting right now and nothing will stop me
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 26, 2015, 07:25:20 pm
A wierd door is found deep below the fortress which reads

"DO NOT ENTER SECRET PLIT FOR THE OBERSEER SPRIN ALONE TRESSPASSERS WILL BE SUBJECT TO EXPEREMENTATIAN"

Jenny has been found dead with BFEL... What...  Your fate shall now be sealed... The population droped from 81 to 72.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 26, 2015, 08:04:47 pm
Alright no ones doing any work... Tho lucklly some elves were willing to give us some food so we won't be starvong anymore
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on August 26, 2015, 09:01:02 pm
I guess appointing Sprin to Overseer wasn't one of my best ideas as Jenniks.

And did Sprin make a reference to Crusader Kings?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 26, 2015, 09:08:12 pm
No Im talking IRL you'll hear about it in the news... No wait nevermind I covered it up #forOdin
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on August 27, 2015, 01:29:14 am
No Im talking IRL you'll hear about it in the news... No wait nevermind I covered it up #forOdin

HAIL ODIN ALLFATHER! :P

I'm also very scared of what he;s going to do...
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 27, 2015, 03:25:25 am
Same. Some death at least.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 27, 2015, 07:33:11 am
Well I start the fort and 10 people died... wait... 14 now if you count elves... wait... I also killed most of the dogs cause for some reason I thought they killed Jenny tho after it was done I checked the combat logs to find the theory was incorect, but now we won't starve! And I hear the livers they serve at the cafiteria are a good source of vitamen A. Just ahhh... Onlly take one serving.

Ive also begun constructiom on "The Device" which could theoreticlly transport the user to any demension, I just need Toady one to dig it out and suffer a fatal accident. I think he knows to much cause he onlly got two walls dug
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on August 28, 2015, 01:36:28 am
The device? Interdimentional portal? This will be interesting.
Just don't dig to hell yet.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on August 28, 2015, 10:48:14 am
The yet is an interesting comment on Sprin's personality :P

I eagerly await more news of this "device," Sprin! There is a 10/10 chance it will be made out of a mixture of dead bunny rabbits and the bones of your enemies.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 28, 2015, 07:56:14 pm
I like how people comment on the device but not the mass genocide of dogs.

Or you know 10 people instantlly dieing when I start up the game but I assumed we allready knew that would happen.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on August 28, 2015, 10:14:58 pm
Anyone with a name die?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 29, 2015, 06:13:17 am
Jenny BFEL
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on August 29, 2015, 06:35:06 am
How is it that we have players before you doing their best not to kill us and some of us still die, then you come along and everybody decides it's time to dance with a necrothreader?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on August 29, 2015, 07:33:45 am
I duno... maybe its all YOOOOOUUUUR fault!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 01, 2015, 08:51:56 pm
Where's that update, Sprin?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 04, 2015, 07:38:36 am
Was gana have one yesterday but I got called into work on my day off broke a button off my pants missed the bus have a really bad chafe do to having to be outside in the heat for 3 hours walking and I had to come into work today (with the bad chafing) So the update may take some time... Also I think I accidentlly killed a goose during the dog genocide.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 05, 2015, 09:02:44 pm
May just upload the save as is tell I feel up to the task. Or if you can hold out tell my day off tuesday your call.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 06, 2015, 12:42:00 am
I don't mind waiting till tuesday to see what destruction Sprin has wrought.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 06, 2015, 02:44:28 am
Even with the current save I don't think there's much left.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 06, 2015, 11:00:33 am
Dammit. Just when I was building the outer defenses and making a corpse disposal system :P
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 09, 2015, 12:15:17 pm
SPRIIIIIIIIIIN!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 10, 2015, 10:34:28 am
A child made a bracelet and no one will do any work its been a slow year ;-;

O and there maaaay be a bit of a miasma problem

Theres definatlly a miasma problem

Yeeeeah someone will kill someone.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 10, 2015, 01:17:28 pm
When you said 1/4 of the place is functioning, I wasn't expecting you to tell everyone to stop working and sit on their asses
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 10, 2015, 08:08:28 pm
IKR I just want to construct an objrct that will destroy existance across demensions
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 10, 2015, 09:24:32 pm
Cool story bro
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 10, 2015, 09:36:16 pm
Its that attitude that got us going 2/3 of a year with little progress! It took that long to open and close one gate! Whats wrong with everyone!? Ive gotteb rid of some peoples hauling jobs but they still rather sit and starve to death! There are two more missing people on top of the 11 or so confirmed deaths by unknown sources AND TODY ONLLY DUG TWO BLOCKS OF THE "DEVICE"!

O but we have a shiny braclet... :3
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 10, 2015, 09:54:51 pm
Damnit sprin! Stop locking doors!
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 10, 2015, 11:35:44 pm
EVERYONE! GET TO WORK!

How shiny is the bracelet, whats it made of?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 11, 2015, 03:36:06 am
Have you checked the civ alert? It may have been on.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 11, 2015, 07:41:58 am
Have you checked the civ alert? It may have been on.

. . . You tell me this information NOW!? T_T
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 11, 2015, 07:43:20 am
EVERYONE! GET TO WORK!

How shiny is the bracelet, whats it made of?
An 8 year old made it if I remember I'll look into it.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 11, 2015, 08:10:28 am
Have you checked the civ alert? It may have been on.

. . . You tell me this information NOW!? T_T
Hey, it could be worse!

Did you forget Ur's head!?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 11, 2015, 05:42:05 pm
Yes I did
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 12, 2015, 09:20:06 pm
Everything should be done by tomorrow assuming Im not an idiot and do something stupid like I did tonight. >_>
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 13, 2015, 08:15:18 pm
The lird high threadromancer Sear Nesoreht had come! The ultimate form of threadromancer! Bewere Its deadlieness to everything!

Also the population is down to 40 somehow

http://dffd.bay12games.com/file.php?id=11132
I request a PM when the device is finished.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 13, 2015, 09:48:20 pm
Who's still alive?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 13, 2015, 10:20:35 pm
Damnit Sprin you didn't mention that of the 40 survivors 25 of them are children.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 13, 2015, 10:27:43 pm
Well played, forumites. Well played. We can go home now.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 13, 2015, 10:29:25 pm

Whoever's next, could I please be redorfed? Preferably as someone dual wielding shields.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 13, 2015, 10:32:23 pm
Toady being alive is a fucking miracle. The guy survived a cave in were he nearly dehydrated and starved to death.

Seriouslly how the hell do I accomplish this and I usually can't finish an entire year

Can we list my achievments this turn in a nice orderlly format? Cause even Im unsure what exactlly I did. If I keep this up theres never gana be a proper succession fort Idd be aloud to play other then Necrothreat.

Remember when I destroyed the first Necrothreat in year two

Spoiler (click to show/hide)
I feel my turns are best experienced with as little context as possible as people DL the save and see what I fucked up.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on September 14, 2015, 01:07:56 am

Whoever's next, could I please be redorfed? Preferably as someone dual wielding shields.
I'm dead too. Can I be re-dwarfed as someone who has a grudge against Sprin.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 14, 2015, 04:21:25 am
Toady being alive is a fucking miracle. The guy survived a cave in were he nearly dehydrated and starved to death.

Seriouslly how the hell do I accomplish this and I usually can't finish an entire year

Can we list my achievments this turn in a nice orderlly format? Cause even Im unsure what exactlly I did. If I keep this up theres never gana be a proper succession fort Idd be aloud to play other then Necrothreat.

Remember when I destroyed the first Necrothreat in year two

Spoiler (click to show/hide)
I feel my turns are best experienced with as little context as possible as people DL the save and see what I fucked up.

The answer - everything :P
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 14, 2015, 05:42:58 am
Sprin is the nuclear to Necrothreat. Every time it's a lost chapter of Necrothreat. How do you do it, Sprin? It must be a talent at this rate.

I'd like to be reforumited for the gazillion time as well. I'm impressed at everyone that survived.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 14, 2015, 06:23:40 am

Whoever's next, could I please be redorfed? Preferably as someone dual wielding shields.
I'm dead too. Can I be re-dwarfed as someone who has a grudge against Sprin.

I regret to inform you they're all dead.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 14, 2015, 07:56:06 am
Is anyone else curious how the fuck I survive my turns?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 14, 2015, 09:29:03 am
You call this survival?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 14, 2015, 09:47:21 am
I'm sad my badass forumite died.

Reforumite me as the best swordsforumite that's available. If no one claimed the slayer and he's a sword user, I'll take him.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 14, 2015, 11:50:07 am
I lived! The joy.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 14, 2015, 07:03:52 pm
I lived! The joy.
From the looks of things barely. You're missing an arm.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 14, 2015, 11:13:07 pm
Is there ANY indication of what the fuck he did?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 15, 2015, 06:41:35 am
*Looks at the piles of corpses.*

I think these might count as some form of evidence :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 15, 2015, 09:06:33 am
You'll never catch the bunny men
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 15, 2015, 09:09:35 am
You call this survival?

Well Im not dead so... Yeah.
Maybe try looking at the announcments and combat reports and try and piece together stuff.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 16, 2015, 01:53:39 pm
Whos turn is it now?
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on September 16, 2015, 01:55:35 pm
Whos turn is it now?

Pisskop or TheFlame52.

Edit: also, whilst glorious death in battle is acceptable, can I be reforumited? As a spear user again if possible.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 16, 2015, 01:58:46 pm
gimme gimme

Okay, I've loaded the save.

HOW THE FUCK DID YOU MANAGE TO GET SO BAD SO QUICKLY!? There's something called a High Lord Threadomancer flying around, breathing fire, and fighting with the undead he raises. There are random statues scattered all over as if by a bomb and the surface is on fire. Wait, that isn't the surface, that's underground, the entire level was carved out. There's an unbuilt fortress out front with a partially dug out moat. Corpses lay everywhere, among them my zombie's body. My body and my arm have their own separate names! Strangely, despite the necromancers, there are no undead around but ghosts. We must have killed the last, me, right before the new year.

In stockpiles, well-made adamantine armor lies next to superior copper armor and grown wood armor. This fort has reached adamantine and it's only year 4. We have magma forges but no actual forges - it looks like we were chased out by magma crabs. Stuff is just scattered everywhere, placed wherever there was room. There's an eternally flaming amulet spewing smoke. Coffins are everywhere.

Our dwarves are children, wounded, or wounded children. Or dead, don't forget dead. Every single forumite is stressed and horrified at seeing everyone they know and love die. We have one doctor, Sprin, and he's much better as a legendary swordsforumite. Despite several legendaries, the miltary is still in shambles. We don't have the forumites to spare. We have 7 workers, 7 military, and 26 children and wounded.

Also, I was a woman. Was.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 16, 2015, 07:40:57 pm
I'm... A Genie...
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 16, 2015, 07:44:17 pm
(http://i.imgur.com/hlUyIFm.png)

Forgotten beast in the third cavern. Hopefully it can't get to us.

(http://i.imgur.com/j0bx2Gp.png)

WAIT WHAT OH SHIT

Someone left a door open and the fucker flew right in! SPRIN YOU DICKWEED

SEND IN EVERYONE

(http://i.imgur.com/L4SZ1qt.png)

IT'S HIM OR US BOYS

Yep, it's him. Everyone is dead. I've locked the doors to keep him out of the rest of the fort.

(http://i.imgur.com/Q6I5YG2.png)

SPRIIIIIIIIIIIIIIIIIIIIIIIIIIN!

WAIT A GODDAMN MINUTE

(http://i.imgur.com/EBw92iQ.png?1)

After he burned everyone to death, the High Lord ressurected them. But he doesn't get along with the corpses he resurrects. So he started fighting them.

Even in death, Necrothreader Slayer saved us all.

(http://i.imgur.com/Y2Kuz3L.png)

We have five soldiers left. I'm sending them to kill the flaming corpses.

(http://i.imgur.com/B5rOJyr.png?1)

THAT'S A LOT OF ZOMBIES

(http://i.imgur.com/kE1y8RH.png)

They're dead? Nobody touched them... Oh right, in DF2014 zombies can burn to death. Well, that solves that.

We're down to ten dwarves - 5 civilians, 5 military.


(http://i.imgur.com/JhD6Hcr.png)

I found a burned pond turtle wandering around.

...

Okay, so now that the chaos is over, I've possessed the gem cutter. It's a woman. Of course.

We need several things. Coffins for one, we need to bury our dead. The ghosts are becoming a problem. Another thing is barrels, our food is rotting in the butcher's shop. We also need more dwarves, but with a siege outside and our oldest child is eight.

I've made Talvi a doctor and she patched up our dwarves. Now all our dwarves can work. I've made a few dwarves masons and we've started making coffins. Myself included. I also made someone a carpenter and they made enough barrels to store everything we have in.

I've designated a dumping area and begun dumping the ridiculous amounts of junk we've collected into the magma. It's slow going, as it's a long walk, there's a lot of junk, and we only have 5 dwarves to do everything.

I've ordered the reconstruction of the forges, but I don't know what I'm going to do with them yet. They're mainly just to seal the holes in the floor.

Most dwarves are buried now and almost all the ghosts are gone, besides the ones with bodies that have burned away. I haven't started slabbing ghosts yet.

(http://i.imgur.com/lkDWbSB.png)

I've been possessed by a ghost.

(http://i.imgur.com/JUVlqCv.png)

He made me beat up a few animals. I'm probably going to be punished, but not badly.

Wait! Dwarfy! No! Please! The ghost made me do it!

(http://i.imgur.com/2zGiGOz.png)

(http://i.imgur.com/KQP9GhG.png)

And then there were nine.

...

I am once again just a soul. I have a choice to make. Should I continue to be the benevolent guiding force, even after being slain in cold blood by one I tried to help? Should I destroy those who destroyed me, take vengeance for wrongs done against me? Or should I simply do nothing, and leave the fortress to its own devices? I must think on this a while...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 16, 2015, 11:30:08 pm
Yeah... I don't think I have that many words left. We get better each time and die earlier too.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 17, 2015, 06:33:58 am
This fortress is going to need a hero...

Apiks, get your ass in there
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 17, 2015, 11:42:46 am
Thankfully "evil Apiks" Jenny is dead. Not thankfully, evil "destroys a fort everytime Jenny dies" Sprin is still around.

Also, brilliant turn Flame! Did I honestly beat you to death for animal rights? :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on September 17, 2015, 11:48:12 am
So what I'm getting from this is that Arkham Necrothreat needs a hero, we need more fire, and Dwarfy is a literal militant vegan.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 17, 2015, 03:17:16 pm
Evil Apks was amazing for the 30 seconds he was alive during my turn
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 17, 2015, 03:19:21 pm
So was I right the game is over or is it possible to fix this mess?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 17, 2015, 03:25:05 pm
Prolly you gata try
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 17, 2015, 04:07:21 pm
It's possible to fix this mess. Also Sprin is dead, he's one of the dwarves that burned to death. It was his own fault for leaving a door unlocked, anyway.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 17, 2015, 04:39:39 pm
I would like to make an amendment to one of the memes.

Welcome to Necrothreat!

Remember to Close Lock the door behind you
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 17, 2015, 05:25:47 pm
In my defense I turned the lock the wrong direction
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 17, 2015, 05:45:47 pm
It was probably IronTomato anyway :P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 17, 2015, 10:02:49 pm
Sprin, you cause so much chaos and destruction that you keep the old stories of Dwarf Fortress being the hardest game ever alive and real
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 18, 2015, 08:25:08 pm
Sprin, you cause so much chaos and destruction that you keep the old stories of Dwarf Fortress being the hardest game ever alive and real

I love this game
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 18, 2015, 08:54:48 pm
I've come to a decision: I'm going to try to save the fort. Update tomorrow, hopefully.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 18, 2015, 09:49:48 pm
I've come to a decision: I'm going to try to save the fort. Update tomorrow, hopefully.

Godspeed...
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 19, 2015, 05:15:14 am
I spent my turn building defenses, keeping people alive. Sprin takes a few IG months and utterly crushes my plans. Good work :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 19, 2015, 05:25:21 am
Yep

You should have spent your time sprin proofing
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 19, 2015, 09:50:58 am
He kept you at bay for a bit with the citizen alert, but unless he literally created a fallout vault, it was inevitable
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 19, 2015, 04:32:41 pm
He kept you at bay for a bit with the citizen alert, but unless he literally created a fallout vault, it was inevitable

If he never brought it up we'd prolly all be alive, its all Dwarfies fault! Hang him!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 19, 2015, 04:41:07 pm
....dammit, this sounds exactly like Forumite/Dwarven justice. Blaming someone other than the perpetrator....

Well, I'm gonna run now. Bye.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 19, 2015, 04:44:34 pm
Aren't you the Hammerer/Sheriff?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 19, 2015, 04:46:43 pm
Didn't think so? I think I was just the head of a melee squad I made at the start of my turn out of everyone who wasn't essential. Flame will know, though.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 19, 2015, 05:33:09 pm
Didn't think so? I think I was just the head of a melee squad I made at the start of my turn out of everyone who wasn't essential. Flame will know, though.

Doesn't matter hes dead now

*a hung Dwarfy is hanging in the dining room*
You'll never catch the bunny men!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 19, 2015, 05:39:28 pm
Obviously you forgot it's the neck you hang people from, hehe. Instead you hanged me from the arm. Lost the arm, kept my head.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 19, 2015, 05:46:02 pm
What were you honestlly expecting I never went to medical school, Im just a doctor!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 19, 2015, 08:39:01 pm
Slabbed two ghosts, including the one that got me killed. Made someone else mayor analogue. There's a way into the third cavern from the fort but I can't find it. Three months pass quickly sealed in a mountain.

Godspeed.

SAVE: http://dffd.bay12games.com/file.php?id=11144
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 19, 2015, 10:17:58 pm
Did you check the floodgates and the well? I don't remember if I put it on the third or second cavern layer
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 20, 2015, 08:43:57 am
What a mess.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 20, 2015, 08:51:20 am
It was a child that got out, though, nothing got in. So wherever the hole was is accessible to dwarves.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 20, 2015, 08:54:18 am
It was a child that got out, though, nothing got in. So wherever the hole was is accessible to dwarves.

it could be the dodging-thru-walls bug.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 20, 2015, 08:58:18 am
He got back in, though.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 20, 2015, 10:39:10 am
Probably that opening I made that leads to the caverns. You may want to look around the areas I put hotkeys on. One of them should mark the well
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 20, 2015, 11:47:25 am
Things sure went well when I was away.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 20, 2015, 11:59:36 am
Things sure went well when I was away.

Its all his fault! Get him
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 20, 2015, 12:50:22 pm
No, I sealed that little tunnel up with a wall. There's no way the kid could have gotten out that way.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 20, 2015, 03:07:16 pm
Was the magma sealed off? I don't remember if it was necrothreat or a different fort where third layer caverns had the forges
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 20, 2015, 04:31:08 pm
Shit, I dunno. I do know that the FB that showed up ended up dying on the surface of all places, its corpse is sitting outside the gate. It saved two of our military dwarves, who went to fight it instead of the High Lord.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 20, 2015, 04:45:52 pm
That high lord is still out there!?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 20, 2015, 05:32:58 pm
Dammit people, pay attention! The High Lord was killed by the corpse of Necrothreader Slayer after his sacrifice!

By the way, there are 6 named forumites, 4 unnamed adults, and 9 total adults. One named forumite is a child.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 20, 2015, 06:45:59 pm
Well we need a sprin an aplks and a Highmax and a DWARFY
and other people of importants
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 20, 2015, 07:05:55 pm
Who's next on the list?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 20, 2015, 10:01:48 pm
Who's next on the list?

Gwolfski will have a go at saving this mess. If he does not succeed, my divine intervention will be required.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 21, 2015, 06:06:32 am
He got a 1/4 like I promised
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 21, 2015, 06:24:31 am
Pretty sure you have him 1/10th if the population drop is correct
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 21, 2015, 01:48:42 pm
Kids don't count as people, so yeah, 1/10th.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 21, 2015, 03:29:16 pm
Kids don't count as people, so yeah, 1/10th.

Thats close to 4
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 21, 2015, 10:10:22 pm
It's over a half of a quarter left...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 22, 2015, 08:22:45 am
There is a quater in that sentence you didn't spcify a quater of what part how was I supposed to know you wanted a whole quater instead of a half of a quarter?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 22, 2015, 09:01:54 am
Stop quarrtering!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 22, 2015, 09:54:49 am
Can we draw and quarter sprin?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 22, 2015, 10:32:02 am
There is a quater in that sentence you didn't spcify a quater of what part how was I supposed to know you wanted a whole quater instead of a half of a quarter?

i said
Quote
1/4
which means one full quarter
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 22, 2015, 11:06:16 am
There is a quater in that sentence you didn't spcify a quater of what part how was I supposed to know you wanted a whole quater instead of a half of a quarter?

i said
Quote
1/4
which means one full quarter

Mistakes were made just be happy you got SOMETHING!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 22, 2015, 01:30:03 pm
So what did we all learn?

Don't trust Sprin. He doesn't live up to his deals.

Don't underestimate Sprin's destructive capabilities. He can do more damage in a few months than most people do on purpose in a year.

Sprin also works only with Jenny. When she's dead, expect shit to go down in flames
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 22, 2015, 02:02:33 pm
this place is a madhouse STOP. where is everybody STOP help STOP.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 22, 2015, 02:16:12 pm
Since when did we have telegrams?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 22, 2015, 03:33:49 pm
dunno
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 22, 2015, 03:38:47 pm
Who's next on the list? Hurry it up!

...

I'm thinking of making an indestructible succession fort. I'll cage a vampire, then gm-editor it so the vampire is contained in nothing. The vampire will still be there, inaccessible, untouchable, and the fort will be unkillable. Even Sprin can't kill it!

Abandoning is cheating.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 22, 2015, 03:40:06 pm
Who's next on the list? Hurry it up!

...

I'm thinking of making an indestructible succession fort. I'll cage a vampire, then gm-editor it so the vampire is contained in nothing. The vampire will still be there, inaccessible, untouchable, and the fort will be unkillable. Even Sprin can't kill it!

Abandoning is cheating.

look, fixing sprins madness takes time. saturday?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 22, 2015, 09:16:25 pm
Who's next on the list? Hurry it up!
...

I'm thinking of making an indestructible succession fort. I'll cage a vampire, then gm-editor it so the vampire is contained in nothing. The vampire will still be there, inaccessible, untouchable, and the fort will be unkillable. Even Sprin can't kill it!

Abandoning is cheating.

You and I both know I'll find a way.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 23, 2015, 04:51:41 am
You'll probably spam the map to death so the savegame refuses to even load.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 23, 2015, 07:29:16 am
Aipiks, you and I both know Im a fucking god!
Bills got nothing on my power
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 23, 2015, 10:06:31 am
Oh god...

Only the Toad God can save us...

WE HAVE TO KEEP TOADY ONE ALIVE!

And don't you dare kill him on purpose Gwolf!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 23, 2015, 11:52:43 am
Kill him on purpose
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 23, 2015, 11:56:11 am
Sprin screwed you over in his deal! The last thing you want to do is support him! :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 23, 2015, 11:57:14 am
I need Toady alive too
IIIII need to sacrifice him to start the device
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 23, 2015, 12:49:17 pm
Make your mind up, Sprin! :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 23, 2015, 01:38:32 pm
nahp
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 23, 2015, 04:47:28 pm
Gwolfski, you are bad at doing turns quickly.

Sprin, you're like Terry but a person. You two would get along. Conversely, fuck you.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 23, 2015, 05:10:05 pm
Gwolfski, you are bad at doing turns quickly.

Sprin, you're like Terry but a person. You two would get along. Conversely, fuck you.
Fuck you Im amazing
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 23, 2015, 11:42:45 pm
Gwolfski, you are bad at doing turns quickly.

Sprin, you're like Terry but a person. You two would get along. Conversely, fuck you.
Fuck you Im amazing
He's fucked, you're fucked, I'm fucked, we're alllllll fucked.

Did you forget this is necrothreat?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 24, 2015, 04:08:58 am
If there's any consolation, we are all going to die in weird and wonderful ways. And then brought back to life in even weirder ways, simply so the cycle can continue.

For the Forumites. For the Gods of Blood and Undeath. For !!SCIENCE!!.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on September 24, 2015, 05:03:51 am
I didn't die in an interesting way, at least I assume I didn't. I probably died in a very boring way, I probably died while running away.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 24, 2015, 05:18:24 am
I didn't die in an interesting way, at least I assume I didn't. I probably died in a very boring way, I probably died while running away.

Necrothreat in a nutshell.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on September 24, 2015, 06:01:30 am
Shouldn't that be: Sprin will fuck your shit no matter how unfucked it was before?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 24, 2015, 08:02:42 am
Shouldn't that be: Sprin will fuck your shit no matter how unfucked it was before?
No, I'm pretty sure that's just Sprin's motto
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 24, 2015, 08:48:54 am
Shouldn't that be: Sprin will fuck your shit no matter how unfucked it was before?
No, I'm pretty sure that's just Sprin's motto

Siged
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 24, 2015, 10:56:43 am
I think you need to invest in the sig thread
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 25, 2015, 07:25:12 am
Update!
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 25, 2015, 07:49:49 am
You've got the fate of the fortress on your shoulders Gwolfski. Update!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 25, 2015, 07:55:45 am
Or do we need Alpks to do it so we don't resort to eating eachothet to survive?
Cause Im already eating Dwarfy"s arm
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 25, 2015, 08:07:19 am
Or do we need Alpks to do it so we don't resort to eating eachothet to survive?
Cause Im already eating Dwarfy"s arm

KILL IT! HE'S TURNED ELF!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 25, 2015, 11:07:10 am
update today(25/9/2015) round 21:00 GMT time
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 25, 2015, 03:13:32 pm
O come on you never once thought what it tasted like?
Im telling you right now it prolly tastes like a cow cross bred with vodka.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 25, 2015, 03:18:34 pm
Im already eating Dwarfy"s arm
But that was my favourite arm!  :(

Also,
Sigtexted.

Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 25, 2015, 03:28:50 pm
Journal of Gwolfski, the only relatively-sane person here.

This place is a disaster. the children outnumber us
Spoiler (click to show/hide)
. What happened here?

We have a military. That is useless. we are sealed in and we need all the beards we can get to make this place look proper.

There is a necrothreader
Spoiler (click to show/hide)
locked somewhere. Because of him, nobody sends us caravans. Or maybe its all the undead?
Spoiler (click to show/hide)

I have to remove them. I ordered a trap built.
Spoiler (click to show/hide)

Some dwarf also went weird. wonderful.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on September 25, 2015, 03:33:01 pm
I am amazed I have survived. Wow.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 25, 2015, 03:49:53 pm
Start forging copper spears or whatever. What we lack in quality we can make up for in quantity.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 25, 2015, 03:57:10 pm
Right, start forging copper spears when we have a huge stockpile of adamantine ones. Unless you mean for traps, that's reasonable.

Can I be reforumited please?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 25, 2015, 03:59:42 pm
any prefarances?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on September 25, 2015, 04:02:26 pm
Yeah, I meant for traps.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 25, 2015, 10:16:56 pm
I was gonna roll with Iron Serraded Discs, but that would shred them and make more undead
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on September 26, 2015, 12:30:56 am
any prefarances?
How about Rakust?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 26, 2015, 04:53:10 am
ok
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 26, 2015, 05:42:36 am
Man Im still thinking of vodka cows
HOW HAS NO ONE DONE THIS!?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 26, 2015, 07:05:44 am
I was gonna roll with Iron Serraded Discs, but that would shred them and make more undead

That is a good idea!  :P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 26, 2015, 08:57:36 am
At least we aren't smelting cows...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 26, 2015, 04:32:17 pm
At least we aren't smelting cows...
We should
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 26, 2015, 05:13:41 pm
I TRAPPED THE NECROTHREADER !!!!!!!!!!!!!! 8) 8) 8) 8) 8)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 26, 2015, 07:54:48 pm
With the amount of sunglasses, it just gave me an idea.

For the next update for gamerz, we need to give them air horns instead of ranged weapons.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on September 27, 2015, 05:32:48 am
I TRAPPED THE NECROTHREADER !!!!!!!!!!!!!! 8) 8) 8) 8) 8)

We live? We live!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 27, 2015, 08:57:04 am
drat. he cant be caged...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 27, 2015, 02:28:22 pm
And now we're fucked
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 27, 2015, 02:30:16 pm
And now we're fucked

dont worry, i planned for this. PANIC!!!!!!!!!!!!!!!!!!!!!!

Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 27, 2015, 03:21:25 pm
Oh dear god. We're atom smashing a Threadromancer
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 27, 2015, 03:22:14 pm
Oh dear god. We're atom smashing a Threadromancer

that would have been a good iedea.. sadly, its too late.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on September 27, 2015, 03:23:29 pm
Then you set the bridge trap backwards! It should go up and then come down where you're trapping them
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 27, 2015, 04:06:30 pm
too dangerous for a fort with 8 dwarves.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 27, 2015, 05:43:25 pm
I thought we had 9
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 28, 2015, 11:03:32 am
or 9.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 28, 2015, 11:28:56 am
Something your not telling us?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 28, 2015, 11:53:26 am
a lot of stuff. for example the artifact.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 29, 2015, 03:42:17 pm
When we get to page 2 its about time we had an UPDATE!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on September 29, 2015, 03:54:08 pm
i promise update tommorrow. i swear.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on September 30, 2015, 05:06:20 pm
i promise update tommorrow. i swear.
WE'RE WAITING
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 01, 2015, 02:30:30 am
Today is tomorrow. Please do not get mad at me till after 9:00 pm
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 01, 2015, 07:10:07 am
When is 9pm your time? Its 8:09am in Windsor, Ontario right now
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 01, 2015, 09:47:58 am
Greenwich mean time
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 01, 2015, 01:50:24 pm
18:50

We're waiting.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on October 01, 2015, 02:06:42 pm
It's been over forty-eight hours since you said you'd update tomorrow! :P

[Waiting Intensifies]
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on October 01, 2015, 02:34:01 pm
ff course it all makes sense Gwolfski has super long days Venus has super long days GWOLFSKI IS AN ALIEN FROM VENUS! we know your secret gwolfski you want to sTEAL OUR MEMES AND COUNTERFEIT OUR BRAINS! well thats not happening i have a tinfoil hat and a crowbar and hot sauce come get me you xeno scum and please update thx
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 01, 2015, 02:35:20 pm
When the aliens attack, I want to share a bunker with NAV.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 01, 2015, 05:20:57 pm
When the aliens attack, I want to share a bunker with NAV.

I feel betrayed
My bunkers better
Its vault tech approved
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 01, 2015, 06:43:15 pm
I'll stick with NAV because if I recall, he's closer to me geographically
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 02, 2015, 02:35:48 am
Yeah, it's only 6 in Venus.

Makeshift report

The trap is going along nicely. It is almost ready for test....
How is the necro supposed to get there?

Some time later....

The new trap is almost ready. It will use some of our doges to lure you he necro.

(in an alternate timeline, necrothreader killed someone, walked in to stun trap and got squashed. Then it crashed)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 02, 2015, 07:03:20 am
O hey I destroyed another reality
Good job me
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 02, 2015, 07:15:17 am
Oh god... He can conquer the world of savescumming...
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 02, 2015, 04:01:41 pm
More detailed update:

Apart from the above, we are improving our situation. I have reclaimed the farms and we have brewed some booze. I have scrounged a small amount of wood from places. However, the noble wants large jems, and although I've ot it on repeat, not a single gem has been made. luckily, we do not have a justice system
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 02, 2015, 04:03:17 pm
Am I still alive?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 03, 2015, 06:15:29 am
Nope
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 03, 2015, 06:20:55 am
All of you should just calm down. And Gwolfski, do you believe you can start wrapping your turn up so we keep moving down the line?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 03, 2015, 06:37:55 am
i believe i can pass it on Sunday. Am in process of update/final trap system.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 04, 2015, 02:39:35 am
It is official: We have atom-smashed a necrothreader!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 04, 2015, 05:54:46 am
The things we do for death.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 04, 2015, 05:58:04 am
we also got two elf ambushes that spawned literally in my cagetraps
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 04, 2015, 06:34:31 am
Elves? The bloody tree hugging hippies are attacking us?

Hahahahaha. No.

We have thrown back the legions of death and repelled the anger of gods. An elf with a stick isn't going to beat us.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 04, 2015, 06:53:18 am
Well this IS Necrothreat
People just randomlly droped dead while I was playing
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 04, 2015, 07:00:01 am
nearly lost toady there.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on October 04, 2015, 08:40:50 am
You're doing Armok's work saving this fortress. Have you broken the siege so we can get migrants?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 04, 2015, 09:31:47 am
You're doing Armok's work saving this fortress. Have you broken the siege so we can get migrants?

well, necrothreder is dead but we still have siege tag. I think it is all the undead. i am in process of caging them. they shall be stripped, the elves shall be atom-smashed while the dwarves will bw buried in magma. unless...... hmmm.. that is tempting..... why didnt Sprin think of this?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 04, 2015, 11:20:08 am
Undead don't melt in magma. Encased, but not burned
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on October 04, 2015, 11:23:14 am
Undead don't melt in magma. Encased, but not burned

I think that's been fixed as of DF2014. Not certain. though.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 04, 2015, 12:12:12 pm
You're doing Armok's work saving this fortress. Have you broken the siege so we can get migrants?

well, necrothreder is dead but we still have siege tag. I think it is all the undead. i am in process of caging them. they shall be stripped, the elves shall be atom-smashed while the dwarves will bw buried in magma. unless...... hmmm.. that is tempting..... why didnt Sprin think of this?
Cause no one did shit through a majority of my turn
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on October 04, 2015, 12:43:14 pm
Undead don't melt in magma. Encased, but not burned
I think that's been fixed as of DF2014. Not certain. though.
I did some literal !!SCIENCE!! on this. Fire now pulps body parts, making it effective against undead. That's how the High Lord killed the corpses he raised.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 04, 2015, 02:13:52 pm
since i have almost saved this place, i extend my time till save due.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 04, 2015, 03:00:30 pm
since i have almost saved this place, i extend my time till save due.
Denied
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 04, 2015, 03:35:46 pm
Undead don't melt in magma. Encased, but not burned
I think that's been fixed as of DF2014. Not certain. though.
I did some literal !!SCIENCE!! on this. Fire now pulps body parts, making it effective against undead. That's how the High Lord killed the corpses he raised.
Really?

I wish it was available earlier when I was stuck in a terrifying volcano with a magma cannon that DIDN'T WORK.

I regret everything in that fort...
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 04, 2015, 03:43:32 pm
it might be too soon to tell if the fortress is safe, but ive broken the siege.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 04, 2015, 03:44:11 pm
it might be too soon to tell if the fortress is safe, but ive broken the siege.
So does this mean you're on our side now and turned against sprin? Or is there an ulterior motive?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 04, 2015, 04:05:09 pm
well.... lets just say im on my side.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 04, 2015, 04:55:42 pm
well.... lets just say im on my side.

Now we need someone to do a photoshop of "A NEW CHALLENGER HAS APPEARED!" with your avatar as the blacked out shadow
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 04, 2015, 04:56:58 pm
well.... lets just say im on my side.

Now we need someone to do a photoshop of "A NEW CHALLENGER HAS APPEARED!" with your avatar as the blacked out shadow
If photoshop wasn't expensive Ide do it.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 04, 2015, 04:59:29 pm
I'm poor regardless.

I wish mastahcheese was still around... He has some amazing art skills...
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 04, 2015, 05:26:43 pm
And poetry skills.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 04, 2015, 06:54:41 pm
(https://puu.sh/kyNeZ/45b1ba8ef9.jpg)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 04, 2015, 06:56:07 pm
Huge, but fantastic. I love it
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 06, 2015, 02:54:48 pm
date is upped tomorrow probably
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 06, 2015, 07:39:02 pm
Anyone know a shanty
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 08, 2015, 02:27:31 am
 know I'm lagging behind the time, but fixing up a fortress is hard work!

Report

The zombies have been caged, stripped and (mostly) dumped. The elves ate for my pet project. Also, the elf graphics are weird. I'll try and fix them. We have had two artifacts I think.  The bedrooms have been expanded and fitted with cabinets. Our stonecrafter is now making masterpieces! I told him to make some coffers now. The expanded rooms are now fitted with cabinets and will soon be fitted with coffers. Some dogs and doges have been slaughtered and most of them caged. It raised my fps a bit. Sprin's ghost is floating around in one place. Do not slab him. Children can go and learn from him how to murder the entire fortress be a doctor. I am almost ready to claim the surface. Just need to weed out those hippies.
Damn. Half of it got accidently replaced byb here when copinghere.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 08, 2015, 05:44:53 am
Being a doctor has its benefits. Like immortality
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 08, 2015, 05:46:38 am
The Immortal Easter Bunny Doctor of Necrothreat.

Dear gods, let it not be so.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 08, 2015, 07:26:02 am
More like The Immortal Easter Bunny Doctor Mascot of Necrothreat.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 08, 2015, 07:29:09 am
Goddamn easter bunnies... Always rising from the dead... And hacking people up with chainsaws... And hiding chocolate eggs that you can't find...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 08, 2015, 08:23:36 am
O thoes were yours? I thought they were apcijfjfjd's.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 09, 2015, 02:41:30 am
...... I think this is all of the cutoff part.

I dumped most if the zombies into lava after stripping them. The elves see for my pet project. I am in late summer now. I hope I can clean the place up before the traders come.used to be on 6-7fps, now on about 12. Killing the zombies and caging animals helped.

Also, there is a graphics issue with the elves. They look weird. Will try digging in the raws later. Also, I have no idea what the three microcline levers do. I also don't know which one opens the front gates. I'll just make a new one. We have a LOT of masterwork mechanisms. Weapon traps? We also have a sort of working bridge trap. You just need to seal of the other tunnels and unblock the entrance. I also suggest adding a bridge before the doors.

Dwarves load the cage traps but will not dismantle them. :(
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 09, 2015, 07:04:06 am
Try notes.

Shift and n.

If they're any of my levers, they will be labelled. Anyone who doesn't label is a heathen.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 09, 2015, 07:13:18 am
I deleted all notes
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 09, 2015, 08:27:33 am
I'm a heathen.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on October 09, 2015, 10:25:06 am
Labelling levers takes all the fun away.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 09, 2015, 10:26:16 am
I'm a heathen and I STILL use notes!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on October 09, 2015, 02:13:06 pm
Labelling levers takes all the fun away.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 09, 2015, 02:32:32 pm
I'm surrounded by heathens! Except one heathen who, surprisingly, isn't a heathen!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 09, 2015, 04:03:27 pm
Labelling levers takes all the fun away.

The notes are there for those who want longevity. No one is forcing you to read the notes (or follow them) :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 09, 2015, 04:57:24 pm
all enemies caged. building snowless farm. aboveground farm under ground. fps is shit.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on October 09, 2015, 05:32:58 pm
Stick me back on that turn list. I can't remember if I asked before.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 09, 2015, 10:33:01 pm
I think you need to do something with the captured enemies...
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on October 09, 2015, 11:31:47 pm
Arena? Arenas are good. We can watch fights and bet on them and stuff.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 10, 2015, 01:10:51 am
10$ says something goes wrong with the arena and we release the threadromancer into the fort
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 10, 2015, 04:12:24 am
threadromancer is flat. couldnt cage him. i think i need webs or gm-editor

Place is undergoing a cleanup and save upload shortly.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 10, 2015, 06:13:00 am
Is every enemy in NT stupidlly OP? Our own forumites are a danger to themselves
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 10, 2015, 06:19:26 am
corpses reanimate here?

NAV dorfed

save up earth tommorrow, to be followed by update venus tomorrow
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 11, 2015, 04:42:18 pm
save:http://dffd.bay12games.com/file.php?id=11207
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 11, 2015, 04:47:48 pm
save: http://dffd.bay12games.com/file.php?id=11207
FTFY
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 11, 2015, 05:28:29 pm
What's it look like? Better than how Sprin left it?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 11, 2015, 06:57:22 pm
Is it really possible to make it worse?
Corection, Is it possible to make it worse and have people still be alive?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on October 11, 2015, 06:58:06 pm
Well, it was better after my turn, so HOPEFULLY it's better after Gwolfski's.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 12, 2015, 01:15:53 am
Well, it was better after my turn, so HOPEFULLY it's better after Gwolfski's.

if by better you mean no siege then... yes.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 14, 2015, 11:57:06 am
Update
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 14, 2015, 02:00:27 pm
Update: No pictures cos i have sh*t internet upload speed right now.

'It looked like all this place needed was a sane person. All the zombies have been dealt with, except 5 in a cages somewhere. When we were finishing that, an elf ambush came. they are all caged now. {The elves are for my project DO NOT TOUCH 'EM!! MY elves.} I have also smoothed and enlarged some of the rooms. Our stonecarver has become legendary, as the cabinets and chests and doors are coming up as masterpieces. Oh yeah, all the rooms should have a cabinet now.

We were almost out of booze! Fortunately, we have lots of apples for cider. I ordered meals to be made, but most of them rotted before someone stockpiled them.

The jewelers workshop is surrounded by heaps of cur gem, in my quest to satisfy the {former} admins demands for large gems.

I have ordered candy dug out, trusting only the note that said safe. It was! someone just needs to smelt it. Oh, seal up the entrance to tthe caversn after the candy is hauled. the entrance is beside the forges.

Somoene needs to finish the bridge at the main entrnce and link o the lever south of it.'

EDIT: add me to turn list
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 14, 2015, 04:18:18 pm
I'm just waiting for IronTomato to reply to see if he takes his turn. If not then I will contact 4maskwolf. If not that then Pisskop and so on.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 14, 2015, 04:20:29 pm
When will we see apiks take the mantle?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 14, 2015, 04:35:01 pm
When my turn comes, obviously. I'm just hoping it doesn't take so long that my exams start, again.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 14, 2015, 07:12:16 pm
All according to plan
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 15, 2015, 02:28:43 am
I opened the caverns some place. Don't remember where tho.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on October 17, 2015, 10:46:57 am
/me wakes up and starts shuffling through papers quickly

I'M PAYING ATTENTION I SWEAR

I probably shouldn't do this because I still don't have any good internet and won't be able to post most of the time (which is why it took so long for me to reply, and I also have no idea what's been going on lately).

Necrothreat, I'm sorry I let you down. A third time.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 17, 2015, 10:49:18 am
Don't let the door hit you on your way out.






:P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 17, 2015, 10:52:37 am
It's not going to hit him if it's left open
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on October 17, 2015, 10:53:54 am
While we're discussing turns, I should have fixed the problems that stopped me from taking a turn last time. Can I be put back on the list, please?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 17, 2015, 11:00:00 am
Could you put me on the list, too? By the time it gets to my turn, I'll be able to say whether it's physically possible for me to do it.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 17, 2015, 11:08:52 am
Do not worry about not being able to take your turn. Circumstances force every person. It is commendable that you chose to not try regardless of your circumstance and possibly failing due to them. When your issues are solved, if you're still interested, hit me up again to add you to the list.

Everybody who has requested a turn has been added to the turnlist. At this rate I might have to do a Cycle 2 again like in Necrothreat II.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on October 17, 2015, 11:11:26 am
Could you please add me too?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on October 17, 2015, 02:49:36 pm
Could you please add me too?
Me too, please.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 17, 2015, 04:01:37 pm
Alright, I'll take my turn.  Prepare for DEATH!

While I'm at it, does anyone know how to make the version of Dwarf Fortress for Mac take up more than 1/4 of the screen even on maximum size?

Edit: I FINALLY FOUND HOW TO FIX IT!  HOORAY FOR ACTUALLY DOING A SEARCH ON THE FORUM!

Edit 2: ...So upon downloading the save, are you sure you uploaded the proper save, Gwolfski?  There's still a siege going on on my screen.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 17, 2015, 06:09:51 pm
But are there any enemies outside, that's the real question. As far as we're concerned, we're always at siege.

Check the unit list and good luck with this.

Edit: Everybody that has requested a turn has been added to the turnlist. For easier reading of the main post, the turns have now been separated into two cycles.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 17, 2015, 06:10:59 pm
But are there any enemies outside, that's the real question. As far as we're concerned, we're always at siege.

Check the unit list and good luck with this.

Oh yes.  All of the undead and the necrothreader are still there and not in cages or dead.  Perhaps I was given a midyear save?  The current date is 3 Felsite 130.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 18, 2015, 04:09:43 am
abort that, i ll give you current save now, sorry. should have better organiastion

http://dffd.bay12games.com/file.php?id=11207
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 18, 2015, 05:20:17 am
you should check for holes and tidy up the mess. Might help.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 18, 2015, 07:37:17 pm
Collator’s Note: What follows is an overseer log recovered from the ancient fortress of Necrothreat III.  The purported writer is one “4maskwolf” Vabokedem, who, if other historical records recovered are correct, was a former soldier at the time of the writing, which has been dated to  the decade of the 130’s.  Unlike many other accounts of the fortress which have been proven to be false, however, this document lines up with known facts from the time period and is believed to deal with the years of 130 and 131, although there is no hard evidence to support this supposition.  If this text is to be believed, it provides insight into the goings-on in the fortress during a crucial time in its development.



Just a little introduction. Now time to figure out what the hell is going on in this fortress.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 19, 2015, 02:59:43 am
Ha, nice start.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 19, 2015, 05:52:47 am
Overseer log of 4maskwolf Vabokedem, 14 Galena

Today, the great Gwolfski, savior of Necrothreat, chose to turn over operations of our once-mighty fortress to me.  While I am truly honored at our wise administrator’s choice, I am left with a great burden placed upon my unworthy shoulders.  My usefulness in this fortress has long since passed, as we no longer have great need for my skills as a miner or a soldier in this struggle to survive the great losses that have been inflicted upon us.  Perhaps that is why Gwolfski turned over control to me, so that I may be of some use once more.

Collator’s Note: Reliable historical records indicate that Gwolfski ended his direct control over the fortress by autumn of 130, so the date provided herein by the author is believable.  However, prior to the discovery of this document it was widely believed that Th4DwArfY1 Oslanmeng, the global moderator, had taken control in an effort to strengthen the fortress defenses and await new migrants.  This claim throws doubt upon that belief, and evidence for that theory was scant to begin with, as caravan records to not indicate any forummite presenting themself as the local leader during this time.

As part of my new job, I was given a full accounting of the available resources, including the food stores.  I was startled to find that we only had enough drink for 16 dwarves and requested that Gwolfski brew some more booze as soon as possible.  I also asked him to issue a work order for socks at the next available moment, since he is also our local manager.

Overseer log of 4maskwolf Vabokedem, 23 Galena

Our booze stocks are now up slightly, and I have tried to cancel or rearrange jobs in such a way that my fellows and I can spend out time dealing with the large number of hauling jobs we have left to us.  While the others may consider it demeaning work, it is something I can do to help the fortress and, thus, a great job for me.  I hope my fellows may someday view it as I do.

Overseer log of 4maskwolf Vabokedem, 12 Limestone

With a heavy heart, I have ordered the sealing off of the lower levels of the fortress, including the forge levels.  While the loss of those forges is a blow, it is but a temporary one: I need time to look over the fortress plans to better discern how to ensure their safety from the surface.  When that is completed, I will reopen the forges.  A caravan has arrived today, hopefully marking a new dawn for us here in Necrothreat.  There is little we truly need at the moment, but I hope Gwolfski will speak with them nonetheless.

Overseer log of 4maskwolf Vabokedem, 21 Limestone

There have been a few delays in dealing with the caravan, although I have assured them we will speak with them as soon as possible.  In the meantime, I believe I have isolated the trouble spots regarding the forge levels and have sealed them off, while also opening up the main entrance to the forge levels.

Collator’s Note: Caravan records from the time do indicate that they were held up in their negotiations with the fortress of Necrothreat, although the source of these issues were either never recorded or have been lost in repeated copying of old records.



Jeebus this place is a nightmare to find anything in.  The main fortress is all well and good, but with all of the weird side projects, random tunnels to the surface, and ridiculous number of access shafts to the forge levels I have exactly fuck-all idea where the security breaches could be.  I think I've sealed most of the external entrances but given the complexity of this place god only knows whether I've gotten all of them.  I still think I need to fix a couple of cavern breaches, but that can wait until a bit later since there's so much work to be done.  Having nine working dwarves and 25 children is a major hassle, since the kids are only good for harvesting crops.

Speaking of harvesting crops, I shut down our farming operations for the time being, there is simply too much other shit to deal with and we've got plenty enough food as-is.  All engraving and mining I could see was also deactivated, since apparently most of the dwarves have engraving active and we've got quite a few miners amongst the remaining dwarves.  I think I killed a few other odd jobs that were queued up as well, like the creation of a random windmill and a door placement that wasn't immediately necessary.  Oh, and I removed a whole bunch of zones, like those silly pond zones and all plant gathering zones.

I feel like I'm going to have to start slaughtering animals soon, since we have far too many, but there's not enough dwarves around to do the butchering itself, much less haul all the byproducts away.  I've had to futz with labors a bit to make sure that everyone stopped doing useless shit and started being useful, mostly messing with hauling permissions to allow them to haul food and whatnot.  I think Gwolfski and Pisskop are still stressed, but they're dealing with it fairly well, no outbursts or anything.

I now know how some of the overseers of Headshoots felt, and it is glorious!  I'm amazed the fortress is in the state it is and still survived, and I can't tell whether I want to go back and read what happened or keep it a mystery for myself.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 19, 2015, 06:41:44 am
You want to know what happened? I'll tell you what happened. Sprin happened. Standard Necrothreat event.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 19, 2015, 06:51:11 am
You want to know what happened? I'll tell you what happened. Sprin happened. Standard Necrothreat event.
Riiiiiiiiiiiiiiiight yeah forgot about that.

Speaking of Sprin, his ghost is wandering around the fortress right now.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on October 19, 2015, 07:59:53 am
Yeah, I happened to sprin and his flaming zombie sacrificed itself to kill a High Lord.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 19, 2015, 09:35:14 am
Sprin: Alive, the scourge of the fort.
         Dead and united with Jenny, undead saviour of the fort.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 19, 2015, 09:51:42 am
The important question:

Does toady one yet live?
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 19, 2015, 09:58:52 am
The important question:

Does toady one yet live?
Yes he does.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 19, 2015, 11:05:03 am
do not slab sprin.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 19, 2015, 11:51:42 am
The important question:

Does toady one yet live?
Yes he does.

Wow.
That's an achievement.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 19, 2015, 12:29:24 pm
The important question:

Does toady one yet live?
Yes he does.

Wow.
That's an achievement.

WHY WON'T HE FUCKING DIE
A cave colapsed on him my playthrough and he didn't even get a scratch.

No matter requesting to be slabed
Also am I on the list for a 2nd turn?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 19, 2015, 01:13:58 pm
sure ya don't wanna haunt the hospital, sprin?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 19, 2015, 01:47:09 pm
I've added Sprin to the turnlist again. Gods help us. Somebody has to make this place Sprin-proof.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 19, 2015, 01:55:02 pm
I've added Sprin to the turnlist again. Gods help us. Somebody has to make this place Sprin-proof.
How am I supposed to Sprin-proof it when I don't even know how he fucked it last time?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 19, 2015, 02:12:10 pm
hell probabl fuck it anoteher way.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 19, 2015, 02:47:33 pm
sure ya don't wanna haunt the hospital, sprin?

Point but to be honest it sounds like dead me is out of charecterlly helpful dead... Its wierd...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 20, 2015, 06:16:21 am
I've added Sprin to the turnlist again. Gods help us. Somebody has to make this place Sprin-proof.
How am I supposed to Sprin-proof it when I don't even know how he fucked it last time?

The same way you prep for nuclear halucaust. Pointlesslly cause the worlds going to be too eradiated to suport human life.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 20, 2015, 07:49:46 am
I've added Sprin to the turnlist again. Gods help us. Somebody has to make this place Sprin-proof.
How am I supposed to Sprin-proof it when I don't even know how he fucked it last time?

The same way you prep for nuclear halucaust. Pointlesslly cause the worlds going to be too eradiated to suport human life.

Does this happen to all your fortresses, Sprin?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 20, 2015, 04:14:15 pm
Actually... It doesn't... My longest fort lasted almost a century... I got really borde with it tho and my average fort ends in 20 years. I play really long games.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskedwolf on October 20, 2015, 04:19:50 pm
Actually... It doesn't... My longest fort lasted almost a century... I got really borde with it tho and my average fort ends in 20 years. I play really long games.
Average... fort...

I lose interest in the average fort after a year lolz.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 20, 2015, 05:27:41 pm
Actually... It doesn't... My longest fort lasted almost a century... I got really borde with it tho and my average fort ends in 20 years. I play really long games.

How in Armok's blood do you kill us every time then? Does 20 years equate to 20 days in Sprin's mind?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 20, 2015, 05:32:00 pm
My longest fortress was I think 10 years? I don't remember how long Dragonlord the Bloody Age of Artifice lasted... It's somewhere on the forums.

My average fort lasts 4-8 years before I get bored
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 20, 2015, 05:33:02 pm
Mine lasts maybe ten years, and then FPS or boredom inevitably kills it.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on October 20, 2015, 05:50:52 pm
Bastiongate turned 48 today.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 20, 2015, 06:27:38 pm
Actually... It doesn't... My longest fort lasted almost a century... I got really borde with it tho and my average fort ends in 20 years. I play really long games.

How in Armok's blood do you kill us every time then? Does 20 years equate to 20 days in Sprin's mind?

Theres a difference between doing a fort for a year and doing it for nearly a century. the difference is if I watch a podcast while Im working on it.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 20, 2015, 07:43:22 pm
Does it have so many cataclysmic events as you have given us?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on October 20, 2015, 09:18:52 pm
My forts last for a month, occasionally two.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 20, 2015, 09:39:15 pm
My forts last for a month, occasionally two.
Do I dare ask?

Also, for reference, I don't use danger rooms, and I always have an army of mostly melee soldiers, with a fuck ton of cage traps littering the map. Sometimes I have traps with 10 saw blades in each in a row of 6 with 3 columns (or vide versa, depending on how my gate is set), but I had a nasty incident where a siege ran into it and they got clogged up, so I don't rely on traps anymore.

I also tend to have an animal army. My best fortress (not my longest) had a huge army of highly trained giant wild boars I sent after an army. I called them the War Bacon. They lost all their fat though when a dragon came and set fire to everything, but they stayed away from the fire being enclosed in a stone building (no idea how that happened).
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on October 20, 2015, 11:43:11 pm
My forts last for a month, occasionally two.
Do I dare ask?
Boredom occasionally. Also, forgetting that food and drinks are important and deciding to make rock crafts and beds.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 21, 2015, 06:39:59 am
Does it have so many cataclysmic events as you have given us?
Sometime mass flodding when I get to the "build massive luxorys" phase. My Arenas are notorious for thier spike traps and flooding mechanics. If you want I can start a side fortress build it up and show you what one of my playthroughs looks like.

One time I got the king 2 years after starting, that was my greatest achievment.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 21, 2015, 07:13:19 am
If you post it here, you should call it the Saga Of Sprins, and everyone in the fort is a dead incarnation of yourself and the females are all Jenny incarnations.

I'd be like making Valhalla :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 21, 2015, 11:43:25 am
Sprinhala!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 22, 2015, 07:28:56 pm
Update damnit!
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 22, 2015, 07:40:06 pm
Update damnit!
Sorry...

Will work on it now.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 22, 2015, 08:19:35 pm
K thx ♡ u
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 22, 2015, 08:21:34 pm
I think it's time I started working on Necrothreat II PDF format. Necrothreat II should be the one with the largest word count to rival a novel I reckon.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 22, 2015, 08:22:56 pm
Are we famous yet?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on October 22, 2015, 08:48:39 pm
Well we're in the hall of legends so yeah we're pretty famous, at least on this forum.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 22, 2015, 09:06:23 pm
We have like 8 side stories and then the story as a whole. I tend to write lengthy as well, which doesn't help
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 23, 2015, 05:33:28 am
All Necrothreats are in the hall apart from this one.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 23, 2015, 11:57:28 am
All Necrothreats are in the hall apart from this one.

yeah. im gonna suggest it.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 23, 2015, 02:50:55 pm
Update damnit!
Sorry...

Will work on it now.

*coughs*
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 23, 2015, 04:18:13 pm
Update damnit!
Sorry...

Will work on it now.
*coughs*
If I wasn't working on it, I'd have already dropped the project by now.  I'm also very busy.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 23, 2015, 09:21:24 pm
Overseer log of 4maskwolf Vabokedem, 1 Sandstone

There is no signs of any newcomers on the horizon, and the caravan gave noncommittal responses when questioned on the matter.  I do hope some new members join us, there’s a  lot of work here and we can’t do this alone.

Overseer log of 4maskwolf Vabokedem, 3 Sandstone

Trading was finished today, with Gwolfski returning to work getting the fortress back in order.  Apparently we purchased all of the anvils they were offering in exchange for a variety of trinkets that happened to be lying near the depot when the merchants initially arrived.  Not entirely sure why we need the anvils, but I suppose there’s no such thing as enough anvils.

Overseer log of 4maskwolf Vabokedem, 5 Sanstone

Pisskop found a magma crab crawling about the surface yesterday, and today one of the war dogs sniffed it out and killed it.  Apparently nobody has sealed the surface shaft to the smithing levels yet, which gave the magma crabs a way out.  Now I’ll need to run a sweep of the lower levels before any forging operations initiate, not that anything forge-related was going to happen anytime soon anyways.  At least there is one more thing I can do for the fortress.

Overseer log of 4maskwolf Vabokedem, 8 Sandstone

So there’s another ghost in the fortress, other than Sprin’s.  Apparently we never buried one of the masons, because he is getting uppity and smashing things.  Better put that ghost to rest before things happen that would be better left unsaid.

Overseer log of 4maskwolf Vabokedem, 19 Sandstone

With the vast improvement in our stockpiles of beer, I have ended booze production for the time being.  I have also instructed every dwarf except Gwolfski to take up every hauling labor: while it may be demeaning, there is still much to be done, and we need all the hands we can get.

Overseer log of 4maskwolf Vabokedem, 8 Timber

Today, the ghosts were finally put to rest.  Between all of the other jobs we’ve had to do, that one simply fell to the wayside until IronTomato decided he’d had enough and put the slabs up in a quick break between hauling jobs.  There’s still so much to do and not enough dwarves to do it, but we must have patience to enter into our glorious new future.

Speaking of our future, I have seen no sign of any migrants approaching, and I fear that none will come this season.

Collator’s Note: Unfortunately, there is no way to prove or disprove this claim about migrants, as all migration records from this time were lost during the fall of the mountain home during the Necromancer Wars of the 200’s.  Nevertheless, based on what records we do have of Necrothreat itself, it should not surprise any scholar of Necrothreat history that migrants decided to stay well away from the fortress during this time.



A fairly boring update, all in all.  Besides having the pants startled off me when I saw three magma crabs crawling out of the to-be-sealed staircase, nothing really happened.  I keep messing with job permissions to ensure the completion of jobs that need most done, but I think right now it's just the long slog until things are cleared up enough to begin actual fortress operations once more.  And preferably about thirty more dwarves, but let's not be greedy.

Interesting, it gave me the bland no migrants message instead of the "too scared" message, so I'll have to guess we simply haven't generated enough wealth to convince people to come?  Not surprising, there's been incredibly little wealth generation during my turn due to, you know, cleaning up operations.

Edit:
Spoiler: Next time! (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 23, 2015, 10:41:29 pm
Overseer log of 4maskwolf Vabokedem, 18 Timber

I’ve put some construction orders in place to deal with a few more security breaches I found, or rather, created, during some surface-level expansion projects.  One bridge and one wall, which will hopefully be completed at some point, but everyone is busy doing their own things right now.

Overseer log of 4maskwolf Vabokedem, 2 Moonstone

An army of thread zombies led by necrothreaders arrived at the worst possible time.  We have by no means plugged the holes in the external defenses to allow us to seal off the whole fortress in case of an emergency, and tough decisions must be made.  I have elected to seal off all external sources of attack and wall off entrances to the fort proper, but this will mean we lose most of the outer fortress on the surface level and that bizarre trap hallways setup that has been partially dismantled.  Unfortunately, this is how it must go, because otherwise the whole fortress is forfeit to our enemies.  This move feels cowardly, but in order to arm ourselves for war once more I would need to find where our armor and weapon storages are.  If I can do so, we shall go to war one last time.

Overseer log of 4maskwolf Vabokedem, 7 Moonstone

Under the command of Toady One, three of the four elite soldiers of Necrothreat are preparing to take the fight to the enemy.  It is myself and NAV supporting Toady One, with Pisskop, the least skilled of the elites, taking reserve duty to guard the civilians in case we fall.  Hopefully, once we sally forth, the wall will be built behind us so that if we fall, the fortress may live on.

Collator’s Note: The log cuts off here, so we can only assume that 4maskwolf was not successful in his attempt to sally forth from the fortress.  We can only assume that upon his death, another took his place in the fight for survival.



So, should I call it good there, or continue on in a different style for the remainder of my turn?  I'm game for either, honestly.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 23, 2015, 10:51:31 pm
I swear to god, if we lead toady one to his death, we're all screwed
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 23, 2015, 10:55:31 pm
I swear to god, if we lead toady one to his death, we're all screwed
All three deployed soldiers perished in battle, although Toady One held out the longest.  It might have behooved me to read up on my foes and learn that Necrothreaders could spit fire before I pulled that stunt, because then I wouldn't have done it, but ah well...

The former depot area, the surface-level barracks, the chicken coop, and the archer room got torched as part of that battle.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on October 23, 2015, 11:18:26 pm
Well I'm enjoying your writing a lot so I vote you keep going. Sucks that we lost Toady though.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 23, 2015, 11:40:16 pm
Game Over: we didn't save Private Ryan Toady One
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 24, 2015, 01:56:19 am
Game Over: we didn't save Private Ryan Toady One
(http://i.imgur.com/G038KBj.jpg)

Edit: I must say, it's highly inauspicious to be the one to kill Toady.  I guess I get seven years bad luck.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 24, 2015, 09:39:11 am
We go by turn timers here, not by character lifes. If the overseer wants to hand down command after his character death, he may do so. However he can also continue to finish his turn. It is his choice.

Toady One lasted so long I'm impresed, honestly. Let's just hope his undead corpse is not the end of us.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 24, 2015, 06:24:27 pm
Following the death of 4maskwolf, there was no clear leadership in Necrothreat.  The sole surviving founder, ToadyOne, had been slain alongside NAV and 4maskwolf in their valiant attack on the Necrothreaders besieging them.  Gwolfski, while ostensibly the admin, was in no state to take control of all operations.  Within the walls of the fortress, locked out of their external defenses, were six adult forummites and twenty-five children, all living in fear that the invaders would break in and kill them.  The only forummite with a large amount of weapon experience was Pisskop, gamer commander and hammer lord.  The global moderator, Th4DwArfY1, was also a swordsdwarf who could be recruited in case of emergencies.  But with the loss of their three champions, none of the dwarves were inclined to sally forth and do battle.

This is part of what has been dubbed the “Dark Period” of Necrothreat.  While it was indeed dark for the dwarves that lived trapped in their own home, the name truly refers to the lack of any clear documentation on Necrothreat during this time period.  While certain parts of the Dark Period have slowly had light shed upon them, there is no surviving record of several months following the death of the fortress champions, leaving historians guessing what exactly went on within the bowels of the fortress.

No surviving record, however, does not mean no record.  This is the diary of a child, long since lost to history, that tells of these dark days in Necrothreat.  This child is Wolf, the child of the original 4maskwolf, who had died over a year previous to the section of the diaries we shall now read.  Perhaps, in reading this, it is possible to gain a more full understanding of Necrothreat.




Speaking of the undead corpses, actually, they attack the necrothreaders, so they never survive very long (since corpses can now burn).
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 24, 2015, 08:02:24 pm
I suppose it's time we made them fire immune again. It'd solve our necropest problem but we'd be stuck with zombies. Or alternatively we could fix them so they don't fight. The alternative is to call it some story magic from the previous Necrothreats and continue as we are.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on October 24, 2015, 08:49:42 pm
Reredorfing please! Probably as a kid.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 25, 2015, 04:37:04 am
you f*cking idiots. I save the place and you mess it up again.I know Sprin, but you?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 25, 2015, 05:42:21 pm
HeheheheHAHAHAHAHAHHAHAHA TOADY ONE IS DEAD HAHAHA!
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 25, 2015, 08:41:44 pm
HeheheheHAHAHAHAHAHHAHAHA TOADY ONE IS DEAD HAHAHA!
So what you're saying is I killed god, myself, and some random chump all at once by setting them on fire?

Damn, fire is more useful than I thought.  Too bad I'M DEAD AND CAN'T TAKE ADVANTAGE OF THIS KNOWLEDGE!
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 26, 2015, 08:34:38 pm
Sorry ya'll, I ran out of time to finish my turn.  Here's the current save: http://dffd.bay12games.com/file.php?id=11231
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 27, 2015, 06:19:39 am
So whats everyone going to be for Halloween?
Im going to be Sheogorath! Deadric Prince of Madness.
Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 27, 2015, 08:05:27 am
So whats everyone going to be for Halloween?
Im going to be Sheogorath! Deadric Prince of Madness.
Spoiler (click to show/hide)
I'm going as Carl from Hotline Miami.

No, not jacket wearing the Carl mask, it's Carl himself. The guy who you find dead by getting his balls shot off? That Carl
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 27, 2015, 08:37:41 am
No Halloween for me. Probably just going to chill.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 27, 2015, 09:09:29 am
No Halloween for me. Probably just going to chill.
Netflix and chill? :P

Here's a picture of my costume. Replace the black shirt with a white one and that's it

Spoiler: Big Image (Sorry!) (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on October 27, 2015, 09:14:52 am
Aye.  Ive picked it up.  Let me get familiar and clear away my own work.

  I must confess my ignorance to the most recent fortress happenings.  33 are left alive, 6 of working age.  A siege is inside the hollowed out mound entrance, but I am as yet unsure why they dont path into the depths.

Sounds like heroic amnesia is in order for the surviving pisskop.

Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on October 27, 2015, 09:20:59 am
  I must confess my ignorance to the most recent fortress happenings.  33 are left alive, 6 of working age.  A siege is inside the hollowed out mound entrance, but I am as yet unsure why they dont path into the depths.

I think 4mask conceded that portion but managed to wall off the rest of the fort.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 27, 2015, 09:25:06 am
Last time heroic amnesia happened, 4maskwolf happened.  :P
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on October 27, 2015, 10:01:46 am
How is population even an issue right now? I haven't started a lasting fort of my own in a long time, but back when I was really into the game I got migrant waves of 80 or 100 dorf at a time, but now we're stuck with 30. I would say that the game hates us, but I feel like if that were really true we'd be getting migrant waves like mine.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on October 27, 2015, 10:09:59 am
The migrants probably don't come because of the constant sieges.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 27, 2015, 11:36:17 am
That or we just suck...

It's probably that...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 27, 2015, 11:48:07 am
Would you live in this fort?
I gurentee any migrants we get have a death sentence somewere.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 27, 2015, 12:12:49 pm
i hate you (not you, sprin). it. I fixed it. you  it again. *sniff* :'(
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 27, 2015, 03:10:11 pm
  I must confess my ignorance to the most recent fortress happenings.  33 are left alive, 6 of working age.  A siege is inside the hollowed out mound entrance, but I am as yet unsure why they dont path into the depths.

I think 4mask conceded that portion but managed to wall off the rest of the fort.
Yep.  You see that staircase in that mound level?  That's the main way into the fortress.  Anywhere you see walls in the first few levels of the fortress is me putting up static defenses they can't get through, because I didn't have the ability to seal them off from the entirety of the upper levels because they arrived right as I had finished the "tear down" section of my remodeling.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 27, 2015, 04:52:42 pm
emmmm..... might be good time to mention the candy shaft is connected to the fortress in several places. i think one was quite hidden.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on October 27, 2015, 04:56:16 pm
It's also connected to the outside of the fort courtesy of me.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 27, 2015, 06:21:43 pm
We're not even on year 10 and it's already a disaster zone...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 27, 2015, 11:09:38 pm
I think we're doing alright actually.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 27, 2015, 11:28:59 pm
It's all your fault sprin! We give you something nice and manageable, and you slit it's throat and fuck the wound so much that it pukes the spawn of hell and then leave it barely alive and have us fix it.

At least we have fun fixing this nightmare :P

(And by us, I mean apiks and co.)
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 28, 2015, 04:56:01 am
it is 4wolfs fault! at least Sprin left the fort sealed!

put me on the turn list again if i not there

Edit: grammer
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 28, 2015, 09:57:49 am
it is 4wolfs fault! at least Sprin left the fort sealed!

put me on the turn list again if i not there

Edit: grammer

You are on the list. And even if you weren't, I doubt we'd last all the way to Sprin's turn. Even if we did, that is likely to be the last turn.

Note for the next overseer. Right now we are in desperate need of migrants. Prioritize survival of adults. Ideally just try to make the siege go away on its own.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 28, 2015, 11:06:33 am
You may want to figure out a way to make sure theres a chance too make them survive to semi adulthood.

Tho I do want to see a group of children forumites try and survive in this hell hole.
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 28, 2015, 07:56:49 pm
It's also connected to the outside of the fort courtesy of me.
Don't worry, I sealed that one.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on October 29, 2015, 02:20:06 pm
It's also connected to the outside of the fort courtesy of me.
Don't worry, I sealed that one.
I fixed that.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 29, 2015, 03:38:25 pm
It's also connected to the outside of the fort courtesy of me.
Don't worry, I sealed that one.
I fixed that.
I prolly broke it again
Title: Re: Ignore this failure of a community fortress XD
Post by: 4maskwolf on October 29, 2015, 09:40:21 pm
It's also connected to the outside of the fort courtesy of me.
Don't worry, I sealed that one.
I fixed that.
I prolly broke it again
So, if I'm reading this right: Gamedragon broke it, IronTomato fixed it, Sprin broke it again, and then I fixed it again?  Because I know I fixed that, that's how the magma crabs got outside.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on October 29, 2015, 09:40:49 pm
... Maybe?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 29, 2015, 11:55:35 pm
As far as I know, if it ain't broke, don't fix it.

When it was my turn at first, it wasn't broken. and then you guys tried to fix it, and look what happened. I'm kind of glad I'm unable to take a turn, or this would be a disaster to repair...
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on October 29, 2015, 11:59:21 pm
Ill 'fix' it.  I noticed some awfly big addi pillars :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 30, 2015, 03:31:44 am
Ill 'fix' it.  I noticed some awfly big addi pillars :P

now look, you will void the warranty if you dig into them candy
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on October 30, 2015, 04:30:38 am
Just be careful if digging into candy. My tunnel isn't exactly secure and even if you do accidentally break into hell and manage to seal away the clowns they will get out because of my shoddy craftsdwarfship.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 30, 2015, 04:39:50 am
all the safe candy has been mined. we dont wanna die by fps.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on October 30, 2015, 04:51:09 am
From the flow of the conversation, we're doomed.

Where's that update?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 30, 2015, 04:52:39 am
from the flow of conversation, we will have some fun.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 30, 2015, 05:56:29 am
So ahh anyone on borde for either A) sacrificing the children to apease me or B) locking them away tell they come of age that we can legally make them work
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 30, 2015, 06:21:06 am
C) build a Sprin proof bastion,then do A

D) build a Sprin proof bastion, then lower the working age and do B)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 30, 2015, 07:15:13 am
Sprin proof is a lie
Sprin resistant is the proper term
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 30, 2015, 11:07:30 am
I know!!!!!

nothing but a cave in will smash this open!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 30, 2015, 03:02:59 pm
Do you REALLY want to test me?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on October 30, 2015, 03:11:01 pm
yep. Just let me move to a parrallel universe or even further
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on October 31, 2015, 12:39:02 pm
I apologize, but I dont think I can find the time to play this out and type up a worthy report :{
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on October 31, 2015, 02:58:28 pm
Could do what I do
Fuck all post little to nothing upload the save and see how people react
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on October 31, 2015, 09:16:52 pm
Could do what I do
Fuck all post little to nothing upload the save and see how people react
NO.

No more pulling an apiks!

At least do as Th4DwArfY1 did and do the report after uploading the save
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 01, 2015, 01:25:39 am
It's more important to make a decision than hesitate. Whether you want to play without a report, try to do both or give the savegame to the next person, it's your choice, but do make a decision.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 02, 2015, 12:28:20 pm
So... I spent 50 bucks to make a prop for Halloween. I just finished it today.
And im waiting for an update
Title: Re: Ignore this failure of a community fortress XD
Post by: pisskop on November 02, 2015, 02:00:41 pm
:(

I got a couple group projects shoveled on me.  I didn't get farther than reorganizing and playing a week.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 02, 2015, 07:36:53 pm
So... I spent 50 bucks to make a prop for Halloween. I just finished it today.
And im waiting for an update
Ouch... There's always next year!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 03, 2015, 08:18:32 am
So... I spent 50 bucks to make a prop for Halloween. I just finished it today.
And im waiting for an update
Ouch... There's always next year!
Judging by how easy it is for me to destroy everything, Ide make no gurentees
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 03, 2015, 10:27:36 am
So... I spent 50 bucks to make a prop for Halloween. I just finished it today.
And im waiting for an update
Ouch... There's always next year!
Judging by how easy it is for me to destroy everything, Ide make no gurentees
I thought it was only fortreses
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 03, 2015, 12:39:32 pm
So... I spent 50 bucks to make a prop for Halloween. I just finished it today.
And im waiting for an update
Ouch... There's always next year!
Judging by how easy it is for me to destroy everything, Ide make no gurentees
I thought it was only fortreses
My power trancends reality.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 06, 2015, 07:05:26 am
(https://i.imgflip.com/tpujg.jpg)
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 08, 2015, 03:38:11 pm
*Punches a thread zombie in the face*

This is what with happen to the living unless I get a update/slave soon, Pisskop.

The onus is on you....

:P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 10, 2015, 06:22:25 am
Sprin is unpleased
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 10, 2015, 08:44:25 am
I just realised I said slave instead of save.

Meh, still works, heh.

Also, update!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 11, 2015, 07:30:07 am
Fuck it, I'll be out exploring the wastes.
Call me when there is an Update
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 11, 2015, 07:32:55 am
If you stare at the waste, just be sure the waste isn't staring back.

Though it is a good time for such a journey. Everyone knows April is the cruellest month.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 11, 2015, 10:02:12 pm
Hey, the hobbits left the shire in the fall, why can't we leave for the wastes in the autumn?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 13, 2015, 07:10:04 am
So while I was out in the Boston wastes. I found a... Very large stockpile of mininukes and a Fatman... You can imagine what happened next.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 13, 2015, 07:21:58 am
And it was said on that day, Sprin had enough firepower to wipe out Boston a second time.

Sadly enough, he stood too close to his first explosion and killed himself.

The end!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 13, 2015, 04:06:00 pm
And it was said on that day, Sprin had enough firepower to wipe out Boston a second time.

Sadly enough, he stood too close to his first explosion and killed himself.

The end!

Actually the Brotherhood of Steel took it all, had to make do with onlly 3 mini nukes.

Also I don't have a fatman anymore, I think I droped it somewere. Theres prolly a REALLY happy raider out there now.

Im a really bad Brotherhood of Steel Initiate.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 13, 2015, 06:24:49 pm
Since Pisskop could not take his turn, it falls to TheFlame52 to try and accomplish that duty. Apologies for the wait, I was quite busy.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 14, 2015, 07:12:33 am
Its ok Fallout 4 kept us busy

Or well at least me, not sure who else on the thread owns it. But its good, don't listen to thoes doom sayers who didn't actually play the game and just saw that perks and skills were changed or thoes wierd people who are really mad the main char has a wife in the begining.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 14, 2015, 12:03:47 pm
Out of curiosity, how did you react to beginning in something that was already a nuclear waste and knowing you hadn't contributed to it?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 14, 2015, 12:43:31 pm
We all know somehow it was all my fault

Mcprotagonist WAS in the militery prior to the war.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 15, 2015, 03:03:52 pm
I was camping this weekend. I'll start.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 16, 2015, 03:29:54 pm
Well, after a problem with a corrupt file, I got the save going again.

The good news is the siege is broken.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 16, 2015, 11:28:17 pm
And there was much rejoicing

<insert unenthusiastic yay>
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 17, 2015, 03:35:38 am


<insert unenthusiastic yay>
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 17, 2015, 04:45:47 am
Now, now. I'm sure thing's will look brighter before the end.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 17, 2015, 07:12:44 am


<insert unenthusiastic yay>
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 17, 2015, 03:52:20 pm
The bad news is there's a new siege and zombies and elves are working together. The good news is that we're not going to need to worry about that much longer.

NOW WHERE'S THE LEVER THAT OPENS THE ZOMBIE TRAP
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 17, 2015, 04:04:48 pm
The bad news is there's a new siege and zombies and elves are working together. The good news is that we're not going to need to worry about that much longer.

NOW WHERE'S THE LEVER THAT OPENS THE ZOMBIE TRAP

which trap? my dropping bridge trap or something else?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 17, 2015, 04:14:57 pm
When theres something strange
In the neighborhood
Who you gana call?
GHOST DOCTOR!
*guitar solo*
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 17, 2015, 04:53:33 pm
When theres something strange
In the neighborhood
Who you gana call?
GHOST DOCTOR!
*guitar solo*
I ain't afraid of no ghost!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 17, 2015, 05:16:27 pm
When theres something strange
In the neighborhood
Who you gana call?
GHOST DOCTOR!
*guitar solo*
I ain't afraid of no ghost!

If you're seeing things running through your head
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 17, 2015, 05:56:30 pm
The good news is we don't have to worry about the siege any more!
The bad news is that it's because IronTomato and Flame III are the only ones left alive.
The good news is we have food and drink for a while, IronTomato has a pick, and the zombies can't get to us.
The bad news is that Flame is on break.

Full report this evening. Can I have another year to get things back into shape or do I have to pass on the save with two dwarves?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 17, 2015, 06:16:56 pm
What the blazes did you do?! If you can fix it by taking another year, do so. If not, I'll see what i can do.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 17, 2015, 06:30:51 pm
Uhhh... I may have unleashed hell to fight the undead. It may have worked a little too well.

The fort right now consists of Flame's room, a brewer's workshop, the place where a kitchen used to be which is now a food stockpile, the room next to Flame's, a tunnel, and some rocks. Right now I'm digging a farm room to plant the two cave wheat seeds I found in the brewer's workshop. Flame just came off break.

I can fix this.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on November 17, 2015, 07:00:46 pm
you actually did it you unleashed hell you hooligan
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on November 17, 2015, 07:32:55 pm
Uhhh... I may have unleashed hell to fight the undead. It may have worked a little too well.

The fort right now consists of Flame's room, a brewer's workshop, the place where a kitchen used to be which is now a food stockpile, the room next to Flame's, a tunnel, and some rocks. Right now I'm digging a farm room to plant the two cave wheat seeds I found in the brewer's workshop. Flame just came off break.

I can fix this.
Hey! That was my idea! Did you use the tunnel I had prepared or was that too well fixed and then subsequently broken and subsequently fixed?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 17, 2015, 08:05:54 pm
Well... Flame managed to do more damage then I did... Fuck time to kill flame.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 17, 2015, 08:10:16 pm
When theres something strange
In the neighborhood
Who you gana call?
GHOST DOCTOR!
*guitar solo*
I ain't afraid of no ghost!

If you're seeing things running through your head
Who can you call?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 17, 2015, 08:45:17 pm
Flame's Journal

So at first, things went well. The necrothreaders decided to kill each other. I sent out the military to kill the remaining zombies and we won, though not without cost.

(http://i.imgur.com/AE3m8Ns.png)

We got migrants, several waves. They bumped our population up to around 70. I put a few dwarves in the military. I even had enough dwarves to make a whole squad of crossbowmen. I opened up the second cavern because we had no wood and a forumite needed it for a mood.

(http://i.imgur.com/B68eSa0.png)

A forgotten beast got in through the top of the forges - I found the hole afterwards.

(http://i.imgur.com/m9SCTge.png)

Things were pretty calm. I had some bins made and such. A weresquirrel came and infected a dwarf, but said dwarf was killed. I dumped/melted all the junk. I also had roasts made - remember this.

Then the undead showed up.

(http://i.imgur.com/ocvsdLN.png)

Well, Pisskop and Dwarfy can handle it, right? They did last time. I'll send them out. Let no man say forumites cower behind their walls! Also I don't think our walls are cower-able. They've got a lot of holes.

(http://i.imgur.com/gIj6jxW.png)

Uhhh... Dwarfy is sleeping and Pisskop is oblivious. Oh well, one necromancer already burned himself to death. Pisskop can handle one necromancer and a few zombies, right?

(http://i.imgur.com/kpCKIuu.png)

(http://i.imgur.com/JvvJESx.png)

And elves? What?

(http://i.imgur.com/QKmNLmr.png)

Oh boy, Pisskop isn't fighting back. He's just dodging and blocking. He's uninjured so far, but experience tells me he'll die eventually. But here comes Dwarfy, to the rescue!

(http://i.imgur.com/yHCzFDx.png)

He's getting tired...

(http://i.imgur.com/x9zT3eu.png)

He's on the ground now...

(http://i.imgur.com/wKARsI7.png)

His one remaining hand is gone...

(http://i.imgur.com/pxgB4Lw.png)

The zombies and elves have him surrounded...

(http://i.imgur.com/c7MpYBY.png)

Killed by his own disembodied hand. The irony.

(http://i.imgur.com/2OXd6T9.png)

Meanwhile, Pisskop is starting to vomit. The sun is getting to him.

(http://i.imgur.com/8Cy9YT1.png)

The rest of the zombies are ganging up on him now.

(http://i.imgur.com/UJTv19A.png)

He's snapped out of it! But it's too late. He's already paralyzed. It's only a matter of time until he's dead.

(http://i.imgur.com/lsD9hXB.png)

They're tearing him up...

(http://i.imgur.com/EhSSlDL.png)

He's fallen unconscious!

(http://i.imgur.com/dsdS49x.png)

He finally suffocated. But his sacrifice has brought us time to seal the gates. Let's hope they hold.
...
Oh shit! They're getting in! Send out the crossbowmen! They can use the tunnels to their advantage!
...
The crossbowmen are dying. Despite the hundreds of bolts available, their quivers are empty. They are cut down with ease.

(http://i.imgur.com/U2FR5yg.png)

Even in death, our citizens fight for us. The other necromancer is killed by one of his own corpses.

(http://i.imgur.com/MZ3X65F.png)

Bim, the half-trained spearman, makes a desperate last stand.

(http://i.imgur.com/33iS0b0.png)

He dies, but he takes a few with him.

(http://i.imgur.com/7DM1OlD.png)

Gwolfski spends his last bit of strength taking a zombie with him. A wounded engraver, crawling away, turns back and attacks the zombies chasing a child. Alas, the zombies catch the child anyway. The last two crossbowmen team up to try to kill a zombie with 15 kills, but it kills them both.

I've locked myself in my room and barricaded the door. May Armok have mercy on my soul.

The day seems lost. But not yet. Ingiz had a pick. Ingiz had an enemy. Ingiz had a plan.

Ingiz's pick struck the blue stone. It was slow going. He hadn't had much practice. He hoped the zombies wouldn't find him here. The pick struck an opening.

(http://i.imgur.com/zA9ernb.png)

Ingiz turned and ran. Up the twisting stairs, past the boulders of blue rock already mined, away from the terrible things behind. He turned right when he should have turned left. Something heavy struck him in the back of the head, propelling his corpse thirty feet down the hall.

(http://i.imgur.com/9Ji5WOF.png)
(http://i.imgur.com/ZeR2FK0.png)

Engraved on the wall of Flame's room
I fled to my room when the zombies entered the fort proper. I hear screams through the door. The screams are replaced by even more horrible sounds. I hear the breathing of huge things. I hear them smashing furniture. I barricade the door just in case. I think I'm the only one left alive. I think I'll elect myself admin.
...
I'm getting thirsty.
...
Wait... Is that the sound of a pick?

"oh hello flame"
"hi tomato how did you find me"
i remembered you lock yourself in your room and dug towards it
i locked myself in the still

can i have some booze
yes

okay now we need to barricade the doors
okay get some boulders and stack them
now what
oh hey theres a cook shop next to the still maybe theres food
i will dig a hole


quick lock the door
okay now barricade the door
hey there is food
lets get rid of the cook shop and just put food here
good idea but we need pots to put the food in
also i am taking a break now because i am admin
okay i will make a workshop and pots
hey after that you should dig out into the next room
okay

okay the doors locked and barricaded

good this is my room now you can have the old one
okay

hey are those seeds
cave wheat seeds
if you dig east there is soil and we can plant them
also i am done with break

hey i dug out the room with soil
but its too cold to plant cave wheat

oh well we can do it later
i am going to sleep now
okay i will engrave walls
okay

hey i had a dream we were killed by ghosts
we should make slabs

okay you make the slabs and i engrave them

engrave these dwarves
okay
now put them over here
now the ghosts are gone

yay we wont die from ghosts now



you actually did it you unleashed hell you hooligan
It seemed like a good idea at the time

Hey! That was my idea! Did you use the tunnel I had prepared or was that too well fixed and then subsequently broken and subsequently fixed?
Nah, I had to dig a new tunnel. I don't know what you're talking about.

Well... Flame managed to do more damage then I did... Fuck time to kill flame.
fuck you sprin
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 17, 2015, 09:56:11 pm
Well fuck you too

Have fun repopulating the fort with tomato!
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on November 17, 2015, 10:16:35 pm
Next version of Teh Lolmod will have tomato people
Title: Re: Ignore this failure of a community fortress XD
Post by: Nyxalinth on November 17, 2015, 10:32:54 pm
Next version of Teh Lolmod will have tomato people

Guess I'm only a spudboy, looking for that real tomato...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 18, 2015, 04:40:03 am
So lemme get this straight. You managed to fix us up, get horders of migrants that we desperately needed then decided that we had to fight the enemy we've been avoiding for three forts and when you failed at that you thought that releasing Hell would be the better choice of death, despite what happened in Necrothreat II?

You most definitely gotta try to fix it now.

Rule number 1 of Necrothreat. Never fight a battle you aren't sure to win.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 18, 2015, 06:37:37 am


Rule number 1 of Necrothreat. Never fight a battle you aren't sure to win. you'll always lose.

Edited*
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 18, 2015, 10:34:04 am
I think you guys better look into the dwarven chess system. We could win this yet!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 18, 2015, 10:41:47 am
I'm dead. So don't slab me.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 18, 2015, 02:54:08 pm
So lemme get this straight. You managed to fix us up, get horders of migrants that we desperately needed then decided that we had to fight the enemy we've been avoiding for three forts and when you failed at that you thought that releasing Hell would be the better choice of death, despite what happened in Necrothreat II?

You most definitely gotta try to fix it now.

Rule number 1 of Necrothreat. Never fight a battle you aren't sure to win.
See, the thing is, I fought the same enemy and won earlier in the same turn! And none of this would have been a problem if Pisskop hadn't decided to go oblivious, or if Pisskop and Dwarfy had decided to show up at the same time, or if someone hadn't turned the whole surface fort into a goddamned maze of impossible-to-decipher tunnels!

Also I never read Necrothreat II.

Next version of Teh Lolmod will have tomato people
Flame and Tomato are both widowers. Also, 10 migrants showed up.

...

I will save this fort and make it better and more amazing than any of you could have dreamed! I'll conquer hell and dine on demon! I'll smite the necrothreaders and necromancers and elves so hard their grandchildren will feel it! I'll make Necrothreat a household name! Just you wait!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 18, 2015, 03:44:54 pm
If you manage to do that then you'll be in the Necrothreat Hall of Fame (which is lacking new entries for some reason).
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 18, 2015, 03:56:44 pm
can you get the migrants profiles?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 18, 2015, 04:57:45 pm
If you manage to do that then you'll be in the Necrothreat Hall of Fame (which is lacking new entries for some reason).

Hang on, flame managed to do more damage then me and THATS not Hall of Fame material?

Pfffffffft
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 18, 2015, 05:01:15 pm
(http://i.imgur.com/MrC9vI3.png)

Tomato! The listening tubes! Is that... Voices? New voices?
Holy shit! Flame! I hear my parents! We're digging a tunnel to the surface NOW!
Okay, dig it over by the farm plot!
Everyone! Get in here! Down the hole! Go go go! Is that everyone?
Everyone but the animals!
Forget them! I'll wall it up! There. That was exhausting. I'm taking a nap.

(http://i.imgur.com/5uQfwPO.png)

So after that chaotic scramble, we've acquired 10 more members to our little hole. And a war doge that came down the hole with them. Some else might think that's a good thing, but Tomato and I could handle all the work, so this is just more mouths to feed. We're running dangerously low on booze.

(http://i.imgur.com/q3wj3tT.png)

Apparently we've also acquired Tomato's parents and younger brother as well. I can imagine how that conversation went.
"Hello son! How are the wife and kids!"
"Dead."
*silence*
Anyway, I've compiled a list of things we need to do, in rough order of importance:
1. Acquire more food and booze
2. Acquire wood for beds (or just beds)
3. Liberate and secure more rooms
4. Get other resources
5. Start a new military - half our new migrants have military skills
6. Beat back the demons

(http://i.imgur.com/e8QB54r.png)

Speaking of beating back the demons, this is a sketch of the dining hall from the Booze Room Peep-Hole. All those demons are trying to smash an artifact table, the last remaining piece of furniture from the old dining hall.

(http://i.imgur.com/hgp6jFy.png)

Doesn't look like much, but it's weathering the beatings of 30-some demons without a scratch. Immortalitysave. Fitting name. Wonder who made it? They're dead now, but their legacy lives on.

Anyway, with all those demons sitting there, you'd think we could drop a floor on them or something. But unfortunately to do that we'd have to dig through part of the bedrooms, which are, you guessed it, demon-controlled. You can also see in the sketch

We've made a couple of room acquisitions lately. First, this crafting hall:

(http://i.imgur.com/Nnj1T7Q.png)

This netted us wood, most importantly, but also blocks, some metal, some space, and some raw adamantine, which could be useful someday. There's also a few slabs we can right and a giant cave swallow skeleton we can get some bones from.

Then the blocks we gained let us acquire this room:

(http://i.imgur.com/kpVUr8T.png)

It's got plenty of food and booze to last us a while, plus one bed we don't have to make. You can also see the animals pressed up against the wall, which somehow managed to get past the demons to get there. Gives me hope we can pull one over on them, that does.

can you get the migrants profiles?
Maybe later when there are more than 12 dwarves and we have some hope. I don't want to dwarf unnecessarily. Also I can't be arsed.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 18, 2015, 06:03:06 pm
That was an entertaining read. I imagine tomato's face. The future still looks bleak though.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 18, 2015, 08:31:12 pm
That was an entertaining read. I imagine tomato's face. The future still looks bleak though.
Another wave of migrants got in, barely. Also I'm going to use a catapult to ruin some demons' days. Hopefully it works, and if it does, I think I may have a solution to our little demon problem.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 19, 2015, 06:40:38 am
Sooo....

You simultaneously managed to lose the most amount of Forumites in one turn, and also somehow get all the migrants that all the other turns didn't have.

I don't know whether to congratulate you or throw you to Sprin :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 19, 2015, 10:38:19 am
Do both.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 19, 2015, 11:35:45 am
I 2nd that idea

I think Flame will be a key factor in determining the fate of the Necrothreat multiverse
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 19, 2015, 03:08:57 pm
Sooo....

You simultaneously managed to lose the most amount of Forumites in one turn, and also somehow get all the migrants that all the other turns didn't have.

I don't know whether to congratulate you or throw you to Sprin :P
You think I won't be able to take Sprin? I got him killed last turn, remember. And if you go by other forts, I'm also Flame Chaosbane Voidgod Terryslayer Hellforged Indomitable Fuckyou.

I 2nd that idea

I think Flame will be a key factor in determining the fate of the Necrothreat multiverse
Hell yeah I will. I've already reclaimed almost the entire fort, killed over half the demons, and brought our population to 25 dwarves. You think I can't save this fort even harder than I doomed it? Just give me one more year and it'll look amazing.

And by the way, the bottom level of the fort where you stuck that lever is flooded with magma now. The demons smashed a door. Care to tell what the lever did?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 19, 2015, 07:34:32 pm
Requesting flames turn extension ends now, the fortress has been restabilised.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 19, 2015, 07:38:04 pm
Yeah, ok. The !!FUN!! is over, I'm getting bored. Let me do my write-up for today and I'll turn over the save. bythewaywe'reundersiegeagain
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 19, 2015, 07:43:13 pm
Perfict :p
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 19, 2015, 08:40:57 pm
(http://i.imgur.com/VoQuhhq.png)

My aide informs me we're being attacked by Necrothreaders. Good. Maybe our two enemies will kill each other. They're moving very slowly toward the fort. They seem to be led by a troll, which is good because he'll lead them to the same thing the demons are trying to wreck - Immortalitysaves the artifact table.

(http://i.imgur.com/AD8cvBK.png)

One particularly brave and/or stupid thread zombie is trying to kill a Banshee of Fire. He wasn't doing shit at first, just getting all his clothes burned off, but he's getting gradually better.

(http://i.imgur.com/i2Muevk.png)

Oh shit! He killed it! That's something that only a couple of our resident Forgotten Beasts could manage! But that troll got hit shit pushed in by a bunch of demons, along with about half the invaders, so the rest are leaving. Including our pikemaster friend. Oh well.

(http://i.imgur.com/a0SNJzg.png)

uh

(http://i.imgur.com/O7eQ1cG.png)

(http://i.imgur.com/FaZ3jJA.png)

Anyway, we got some migrants, bringing our total up to 21 dwarves.

(http://i.imgur.com/fqz75oc.png)

Unfortunately, not all of the migrants survived. A fishery worker got smashed by a giant flying scorpion the other dwarves are calling N-something. Said scorpion is now flying around on the surface, killing random ravens.

(http://i.imgur.com/wyFSrYi.png)

Gamers. They shot some ravens and left. Too bad they didn't decide to kill the scorpion.

(http://i.imgur.com/jkONKOO.png)

I tried to kill some demons that somehow ended up in the clothier's shop a while back with a catapult. It didn't work, they kept dodging.

(http://i.imgur.com/tPWHCqY.png)

Ghosts keep plaguing the fortress,

(http://i.imgur.com/t6qVtM3.png)

but we slab 'em as fast as they come.

(http://i.imgur.com/fY5wVGM.png)

Gwolfski's ghost also showed up, telling us not to slab him.

(http://i.imgur.com/PJpthEV.png)

That just made the dwarves slab him even faster. They were afraid he'd try to do something about it, but nothing happened. ((OOC: Sorry man, I know what you said, but your ghost was haunting my dwarves and they've got enough unhappiness in their lives as it is.))

(http://i.imgur.com/mQbI8bT.png)

A butcher got a mood. He made a wood ring.

(http://i.imgur.com/GdZ9OzO.png)

A dwarven caravan came, but they can't get in, luckily for them. The proxy, however, managed to get in while we were making an acquisition and talk to the new admin, who the dwarves picked over me. He told the proxy not to come back for a few years. He ran around the safe zone for a while before getting out during the next acquisition. I hope he's okay.

(http://i.imgur.com/AVHTUCR.png)

So yeah, those acquisitions? They were of parts of the bedroom hallways - specifically the parts directly above Immortalitysaves. Because I have a plan.

(http://i.imgur.com/CsxnlQh.png)

Awww yeah! It worked!

(http://i.imgur.com/INjm0Yn.png)

(http://i.imgur.com/s2bjlgj.png)

(http://i.imgur.com/jXdcWAm.png)

(http://i.imgur.com/0cOQIOX.png)

I dropped a floor down on top of the whole area, smashing the demons! The floor fell 4 levels before being stopped by the brace we built. If my pre-operation count was correct, we smashed 56 demons - every demon in the fortress proper! The dwarves quickly went to work securing the fortress from the demons still lurking around.

(http://i.imgur.com/uIdJSf6.png)

During the confusion, more migrants arrived. Several were killed by Scorpi-N and other demons. We barely managed to wall away the forges before the demons down there flooded up and wrecked everything we worked for. After the fort was secure and everything was battened down, we had 25 dwarves.

From there it was mostly hauling, processing, burying bodies, slabbing the ghost of Bim, who murdered our blacksmith, and other chores. Our marksdwarves, now outfitted with proper equipment, managed to kill the two demons from the clothier's shop. Unfortunately, the whole area is now flooded with toxic blood and can't be unsealed.

Eventually Tomato and I managed to make enough coffins to bury all the bodies, both from the attack and from the demons wrecking all our old coffins. We also began butchering some of the dead demons. May their flesh make us stronger, their bones make us tougher, their leather make us harder!

(http://i.imgur.com/Uxlohag.png)

A bone carver, who was making bolts so our marksdwarves could train, got a strange mood. He made a forum post out of demon bone. That post is this post. I borrowed it.

(http://i.imgur.com/0Q3QCyy.png)

Also, more Necrothreaders arrived. Apparently this time they brought the cavalry, because there were a lot more of them this time. After a battle that claimed a good 30 Necrothreaders and trolls, they managed to kill Scorpi-N. The fight was pretty awesome - a massive cloud of smoke and fire obscured the battle, while random limbs and dead Necrothreaders would come flying out. Now the remaining 40-ish are just hanging around, taking potshots at ravens.

There were some other interesting things, but I forget.

SAVE: http://dffd.bay12games.com/file.php?id=11284

Suggestions:
 - Make some more furniture. There are literally no doors, cabinets, tables, chairs, etc. and the dwarves are sleeping in a glorified dormitory.
 - Make the military stronger. Strong enough to take on the demon hordes and win.
 - Alternatively, plan up some devious traps to kill them. Immortalitysaves is in a stockpile somewhere. Just make sure there's no way it can backfire, like the trap under the northeast hill did.
 - Reclaim the forges or make new ones. Keep in mind the magma sea is full of demons.
 - Try to keep the dwarves from getting too unhappy. They're getting pretty stressed from seeing all their friends and family dead while burying all the corpses.
 - Don't let our dwarves die, get more dwarves. IronTomato's entire family is here pretty much, so he and I will be very unhappy if they died.

Don't let my efforts be in vain! And stick me back on that turn list!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on November 19, 2015, 09:30:47 pm
You are one glorious bastard Flame. A glorious fucking bastard.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on November 19, 2015, 09:58:52 pm
Nice.
Reforumiting please again.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 20, 2015, 01:16:50 am
*claps*

I nominate Flame for the hall of fame spot
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 20, 2015, 06:52:12 am
Really well done.

I support that nomination. Does anybody disagree?
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on November 20, 2015, 06:57:08 am
Nope. Fifty-six demons in one shot is an acceptable kill rate. :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 20, 2015, 07:37:45 am
Really well done.

I support that nomination. Does anybody disagree?
I disagree...
I have no reason or evidence to justify it
 Im just really salty I never got a spot in it. :c

GG Flame
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 20, 2015, 08:47:32 am
If you wrote a bit more on your turns so we could actually know what happened and have a valid reason to initiate you in the hall, you might make it (I honestly think that's the only reason you're not in there. We simply don't know what you did except that it happens every time it's your turn.)  :P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 20, 2015, 08:49:04 am
If you wrote a bit more on your turns so we could actually know what happened and have a valid reason to initiate you in the hall, you might make it (I honestly think that's the only reason you're not in there. We simply don't know what you did except that it happens every time it's your turn.)  :P
He's not wrong
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 20, 2015, 08:50:56 am
Ha! I loved that turn. Well done!

Also, the list of other titles you had from other forts....You killed T-t-t-terry? I'm s-s-sorry, didn't know what I was up against, sir.

:P
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 20, 2015, 09:43:01 am
Ha! I loved that turn. Well done!

Also, the list of other titles you had from other forts....You killed T-t-t-terry? I'm s-s-sorry, didn't know what I was up against, sir.

:P
Terry?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 20, 2015, 09:44:14 am
*Shudders*

Terry.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 20, 2015, 12:41:50 pm
If you wrote a bit more on your turns so we could actually know what happened and have a valid reason to initiate you in the hall, you might make it (I honestly think that's the only reason you're not in there. We simply don't know what you did except that it happens every time it's your turn.)  :P
Fair point, flame gets HoF
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 20, 2015, 02:51:23 pm
If you wrote a bit more on your turns so we could actually know what happened and have a valid reason to initiate you in the hall, you might make it (I honestly think that's the only reason you're not in there. We simply don't know what you did except that it happens every time it's your turn.)  :P
He's not wrong
Sorry. This is what happens when I procrastinate on writing updates. I forget what I was going to write about. I should make notes next time.

Ha! I loved that turn. Well done!

Also, the list of other titles you had from other forts....You killed T-t-t-terry? I'm s-s-sorry, didn't know what I was up against, sir.
Terry?
Terry was what we called the various glitches and bugs that plagued Deathgate and its successors. In true Bay 12 form, said abomination made an account and started posting on the forums. Someone gave him a dwarf too. We all chose colors and aspects. I chose order and light, the opposite of Terry. Then during my turn I forced Terry's dwarf to stand in a room and get stabbed to death with repeating spikes. He never got another dwarf. Check my sig for more info.

You are one glorious bastard Flame. A glorious fucking bastard.
*claps*

I nominate Flame for the hall of fame spot
Really well done.

I support that nomination. Does anybody disagree?
Nope. Fifty-six demons in one shot is an acceptable kill rate. :P
I disagree...
I have no reason or evidence to justify it
 Im just really salty I never got a spot in it. :c

GG Flame
Hell yeah!

On an unrelated note, I just got finished having a snack of cookies and water.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on November 20, 2015, 03:06:35 pm
Yeah Flame deserved HoF.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 20, 2015, 03:17:57 pm
If you wrote a bit more on your turns so we could actually know what happened and have a valid reason to initiate you in the hall, you might make it (I honestly think that's the only reason you're not in there. We simply don't know what you did except that it happens every time it's your turn.)  :P
He's not wrong
Sorry. This is what happens when I procrastinate on writing updates. I forget what I was going to write about. I should make notes next time.

That was directed at Sprin, I think you're well on your way into the hall of Necrothreat fame.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 20, 2015, 03:54:04 pm
I killed the fort with severed hands
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 20, 2015, 04:15:31 pm
That's not really that noteworthy, though. Anyone could kill the fort with severed hands. If you had killed the fort with severed hands and then defeated said severed hands with nothing but dwarven ingenuity and some dead cats, then you can get into the hall of fame.

Also, a plan I'm going to implement in any succession fort I plan on playing more than one turn:
1. First turn, train everyone as novice masons.
2. Dwarves produce lots of artifact furniture.
3. Second turn, scatter artifact furniture around the fort.
This means that if the fort is taken over by demons/forgotten beasts, they'll get distracted by the artifact furniture and will be much easier to kill with traps. Immortalitysaves may not have saved the fort, but it sure made my job a hell of a lot easier.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 20, 2015, 05:19:10 pm
You weren't there man, you don't know the wierd joy of watching a handless dwarf strangle himself.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 20, 2015, 05:20:29 pm
You weren't there man, you don't know the wierd joy of watching a handless dwarf strangle himself.

You mean horror, right? Please tell me you mean horror.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 20, 2015, 05:33:20 pm
You weren't there man, you don't know the wierd joy of watching a handless dwarf strangle himself.

You mean horror, right? Please tell me you mean horror.

Ahhhhh.... Yeah Horror
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 20, 2015, 07:00:08 pm
You weren't there man, you don't know the wierd joy of watching a handless dwarf strangle himself.
Actually, I was. Sort of. Remember how Dwarfy got killed by his own severed hand?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 21, 2015, 07:07:15 am
You weren't there man, you don't know the wierd joy of watching a handless dwarf strangle himself.
Actually, I was. Sort of. Remember how Dwarfy got killed by his own severed hand?
O yeeeeeah...

Would you like a career in the exciting world of Necrothreat Doctoring?
Im taking on aprentices!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 21, 2015, 10:10:02 am
I'm already better at doctoring than you are! I was the tech support for most of my turn until a diagnoser showed up!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 21, 2015, 11:21:57 am
Sprin just can't catch a break
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 21, 2015, 12:46:16 pm
I hope you relise your all fucked come my turn :)

My sig v
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 21, 2015, 01:37:13 pm
I hope you relise your all fucked come my turn :)

My sig v

I belive that's why Flame is after you.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 21, 2015, 02:40:15 pm
And I will unfuck your shit no matter how fucked it was before. I've saved many forts. This will not be the last.

I've slain demons, undead, husks, necromancers, abominations against logic and creatures of pure madness. I've tamed hell and made it my bitch. And I'm coming for you, Sprin.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 21, 2015, 04:00:41 pm
HAHAHAHAHAHA YOU ACTUALLY THINK YOU HAVE A CHANCE!?
IM THE MAD DOCTOR SPRIN DRAGON! IVE DESTROYED LEGIONS OF DROW NAKED WITH A BIT OF GLOWING WOOD, IVE KILLED KINGS WITH MY BARE HANDS, IVE DESTROYED ENTIRE FORTRESSESS WITHOUT SO MUCH AS TOUCHING A KEY!!
AND YOU THINK YOU HAVE WHAT IT TAKES TO DEFEAT ME!? HAHAHAHAHAHAHA IM SORRY BUT THAT JUST GOLDEN PONY BOY!

Enjoy your temporery peace while you have it...

Try as you might tho, one thing is certain... You can not catch the Bunny Men :3

You have 7 fortress years to prepare, then you will feel the full extent of my wrath. Assuming of course there are no setbacks... mwhahaHAHAHAHAHA!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 21, 2015, 04:47:58 pm
You have 7 fortress years to prepare, then you will feel the full extent of my wrath. Assuming of course there are no setbacks... mwhahaHAHAHAHAHA!

7 years to prepare for Sprin's glorious return! Hurry! Build a great battle-hospital!

Were those doctor weapons like scalpels implemented?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 23, 2015, 09:03:09 am
Whos turn is it now? Akps?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 23, 2015, 09:34:22 am
Aye, it is mine. I will get to it soon, don't you worry your heads on that. I'm just a bit scared to open the save though.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 23, 2015, 01:02:01 pm
Wimp
We've suffured worse
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 23, 2015, 01:29:30 pm
Wimp
We've suffured worse
Just because you caused it, doesn't mean you actually suffered from it
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 23, 2015, 02:08:26 pm
Wimp
We've suffured worse
Just because you caused it, doesn't mean you actually suffered from it
Pffft technicalities
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 23, 2015, 02:37:40 pm
Dude, just remember - don't unwall anything and it'll go fine.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 23, 2015, 04:18:41 pm
Me just after I die:

Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 24, 2015, 08:54:41 pm
So Ide like to announce that I am running for president.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 25, 2015, 02:00:28 am
So Ide like to announce that I am running for president.
everybody vote for Sprin!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 25, 2015, 04:00:38 am
Dear lord. Can you imagine the Dark Age that would lead to? Future historians would look back at that period in history, shudder, look around at the wasteland they're living in, and be glad no records survived.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 25, 2015, 06:08:54 am
Dear lord. Can you imagine the Dark Age that would lead to? Future historians would look back at that period in history, shudder, look around at the wasteland they're living in, and be glad no records survived.

What historians? This isn't Dwarf Fortress. We'd all be dead!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 25, 2015, 06:16:31 am
O come on, Ide be better then Trump and Hillary.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 25, 2015, 06:45:03 am
TheFlame52 has been initiated in the Hall of Necrothreat Fame. Congratulations! Well done!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 25, 2015, 09:31:48 am
aww yiss get wrecked non-hall of famers
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 25, 2015, 11:12:26 am
aww yiss get wrecked non-hall of famers
Congrats on making it!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 25, 2015, 11:23:11 am
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 25, 2015, 11:58:28 am
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 25, 2015, 01:53:58 pm
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 25, 2015, 08:01:18 pm
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.

I get dibs on first turn
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 26, 2015, 03:52:35 am
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.

I get dibs on first turn
I get dibs on second turn
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 26, 2015, 07:57:06 am
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.

I get dibs on first turn
I get dibs on second turn
Gwoski can be my vice president when Im elected.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 26, 2015, 08:23:27 am
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.

I get dibs on first turn
I get dibs on second turn
Gwoski can be my vice president when Im elected.
Don't listen to him! Remember the last time you two cut a deal?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 26, 2015, 10:00:57 am
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.

I get dibs on first turn
I get dibs on second turn
Gwoski can be my vice president when Im elected.
Don't listen to him! Remember the last time you two cut a deal?
Hey there was 1/4 of my turn left that he got to use, the deal went well and 1/4 the fort survivedm Sure it was mainlly children but it was STILL 1/4
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 26, 2015, 10:39:51 am
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.

I get dibs on first turn
I get dibs on second turn
Gwolfski can be my vice president when Im elected.
Don't listen to him! Remember the last time you two cut a deal?
Hey there was 1/4 of my turn left that he got to use, the deal went well and 1/4 the fort survived Sure it was mainly children but it was STILL 1/4
I trust... Well not trust.... But have a similar mindset, AKA 'Fuck the world with style', to Sprin.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 26, 2015, 12:46:55 pm
I must say, though, reclaiming the fort would have been a far more arduous process without Immortalitysaves. Thanks, whoever put that there.
I'm tempted to suggest that we bring up the original necrothreat for necrothreat IV and have it as a reclaim

If all else fails, we can always just go back in time and use the savegame after the first year (my year) and play from then onwards.

I get dibs on first turn
I get dibs on second turn
Gwolfski can be my vice president when Im elected.
Don't listen to him! Remember the last time you two cut a deal?
Hey there was 1/4 of my turn left that he got to use, the deal went well and 1/4 the fort survived Sure it was mainly children but it was STILL 1/4
I trust... Well not trust.... But have a similar mindset, AKA 'Fuck the world with style', to Sprin.
Siged
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 28, 2015, 09:26:32 am
Alright! It's time I got this thing going after a bit of a delay. Anybody who wants to be forumited say so! The spots are limited so first come first serve!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 28, 2015, 10:36:00 am
Alright! It's time I got this thing going after a bit of a delay. Anybody who wants to be forumited say so! The spots are limited so first come first serve!
I'll come back as Highmax, but not as Toady
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on November 28, 2015, 10:47:05 am
I'll come back as NAV, but not as Threetoe
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 28, 2015, 11:23:58 am
The Old One's Reign


"I AM REBORN! From the belly of the universe I come again to fight against ignorance and what would have us chained and stripped of any notion of freedom. NO! That ends from this day on."

I look at the arrogant wretch spread bellow me. TheFlame52, Flame of Necrothreat they call him. I call him fool. A fool that would replace on enemy with the next. We, on the brink of annihilation, thanks to this man and all before him. I came to the decision that without my hand in guidance directly this fort would prosper, but I see those were just idle fantasies.

The determined eyes of the man called the Flame gaze into mine. Contact does not break, fury seeps through me. The forumites behind him begin to cower but he does not break his sight. I open my mouth and a booming voice comes out

"Your job is done here, leader of the destroyers."

He closes his eyes and turns away, not a word from him. In the other rooms banshees and other fiendish beings can be heard screeching against the sudden voice that drowned the fort.


Obsidian 21st, 132

First thing's first. What is with the layout of this place? Get rid of all the stockpiles, except the ones in the workshops and create a centralized stockpile place. Yes! Start hauling you louts! And why am I sleeping with you in bed? Not enough wood for beds you say? Eh, I suppose that's a good reason. Also what's with the gaping hole in the middle of the top stockpile room? Patch it up right away. No idleness in my fortress. Come on, get to it, IronTomato! Your family ain't gonna move itself.

I have brought back Highmax28 as the gamer captain in a squad of crossbowmen. Knowledge fills in his eyes and he nods to me knowingly. He went immediately to target practice to test out his newly acquired skills.

An immediate order of making wheelbarrows for all the hauling has been issued. Seeds have begin being put down for the next time we need food

Obsidian 26th, 132

The scream of children! Who brought them here?! I'll have his head for dooming them to this infernal hell.

28th of Obsidian

It would seem that the Flame of Necrothreat does have some skill. He seems eager to follow my orders quickly. It's the least he can do for this hell.

Spoiler (click to show/hide)

1st of Granite

Spring has arrived. I have returned NAV among our ranks. He is now in Highmax28's squad as a fellow crossbowman. It is just like his old self, drinking and shooting. We smile at each other and promise future success. I have told them not to tell the truth to the others, to avoid panic spreading at my powers.

I might not have mentioned it, but I am in Highmax28's squad of crossbowmen. I do not want to send unwitting victim to their deaths so soon after coming. I have exempted Flame III from hauling duty as he has more important things to do in my name.

4th of Granite

I faced the leaders of the Elves in the cages from which they were trapped. They dared me. They called me things. Apparently in their lore I am a big monster and they taunted me with it, without knowing who I am. They do now.  Their leader is dead. I released one and sent him to the others. I do not know if he survived. One thing I know is that

The siege is broken.

Our multitude of undead enemies are still at our gates though.

Bed time has been rationed. We no longer sleep together. Maybe in the same bed, but not at the same time.

6th of Granite

It has happened again. Flame III has created another masterpiece in my grand plan. Maybe he isn't as bad as I thought.

Spoiler (click to show/hide)

11th of Granite

I stood before the avatar of death. He looked at me and cackled.

I waved my hand, and lo, he was gone. The Necrothreader and a large chunk of his forces are gone. Only a small remnant sit. The fiends from the underground still roam parts of the fortress. If only it wasn't for that meddling flame. A trade Depot has been issued to be built.


On the other hand he did it again.

Spoiler (click to show/hide)
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 28, 2015, 11:38:25 am
I blame whoever dug all those tunnels in the northeast hill.

A project for you: Dig out and collapse the whole northeast hill. If you don't do it I will.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 28, 2015, 11:43:21 am
I blame whoever dug all those tunnels in the northeast hill.

A project for you: Dig out and collapse the whole northeast hill. If you don't do it I will.

Yeah, what's with that part of the fort being closed off and all? All the elves there seem to be caged, what's so dangerous there?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 28, 2015, 12:02:07 pm
It's a fucking maze is what. It looks like it was made by a drunken madman. There are dozens of ways an enemy could get in, which is what happened during my turn.

I reread Headshoots and their non-euclidean tunnels reminded me of this fort.
Title: Re: Ignore this failure of a community fortress XD
Post by: Nakéen on November 28, 2015, 12:16:33 pm
Hi there ! May I be forumited ?
If possible, I would like my custom profession to be "Scientist".
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 28, 2015, 01:04:42 pm
The Old One's Reign

13th of Granite

It would seem the elves either did heed my warning, or  they are planning something. An elven caravan has come upon us in peace! However we are trapped and the bridge will not budge as well as the trade depot is not ready. I must rectify this immediately.

Spoiler (click to show/hide)

15th of Granite

Oh, the horror! I found NAV's skeleton. I don't think he would like to see this.

Spoiler (click to show/hide)

22nd of Granite

The Trade Depot is ready. The bridge is functional. The Traders are coming. You can hear the wails of the denizens of the underworld at night, but we must press on. We need more people.

I have brought Sprin back, as much as I regret it already, he is the only one with any knowledge of the arts of healing. We need him. To lessen the extent of his destruction, he is now a woman.

Nakéen the admin who brought order while Flame was busy telling people what to do has introduced himself to me. He seems like an okay fellow. Although he dubiously calls himself a scientist, I wonder if he does have such skills.

23rd of Granite

A new challenger approaches. A megabeast of ghastly origins has been spotted. However I believe it to be stuck in the caverns. Let us hope I am correct.

Spoiler (click to show/hide)

24th of Granite

ALERT, ALERT. AN UNDEAD MARKSFORUMITE HAS ESCAPED ITS CAGED WHEN IT WAS TRIED TO BE MOVED TO THE TRADING DEPOT. I REPEAT...
Send in the full military! Even one can wreck us! Quarantine the Stockpile room! Level Red! A forumite just died!

Spoiler (click to show/hide)


"Sir!"

"YES, WHAT IS IT?"

"A baby has been found dead, sir."

"Oh for the love of... LOCKDOWN!"

NOW I SHALL.... aargh...

Spoiler (click to show/hide)

Journal of Nakéen



25th of Granite

Apiks, Nav, Highmax28 and almost all of our military died. I heard of it too late. When I came they were already dead. I beat it into mince pieces. They're dead. They're dead because I was late.

Spoiler (click to show/hide)





We are now down to 16 forumites. When Nakéen came with an amadantine battle axe, he wrecked it into pieces, albeit too late. Sorry to the ones that got forumited and died right off, heh.

Some scientist you are, Nakéen.

I have no idea how it escaped. I tried moving it from the stockpile to the trading depot and it just started its murdering spree with an ak-47.
Title: Re: Ignore this failure of a community fortress XD
Post by: Nakéen on November 28, 2015, 01:14:49 pm
Some scientist you are, Nakéen.

I call this live testing ;)
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 28, 2015, 01:18:42 pm
SHIT

Atom-smash the remaining cages. It's the only way to be sure.
Title: Re: Ignore this failure of a community fortress XD
Post by: Nakéen on November 28, 2015, 01:30:03 pm
I have no idea how it escaped. I tried moving it from the stockpile to the trading depot and it just started its murdering spree with an ak-47.
Re-reading your report I noticed this.

Did you mean that you tried to trade it ? Dwarves will release hostile creatures from cage before moving the cage to the depot, so that may have been the problem.

Apart from this, I can only think of a really stealthy gremlin or something.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 28, 2015, 01:34:49 pm
I have no idea how it escaped. I tried moving it from the stockpile to the trading depot and it just started its murdering spree with an ak-47.
Re-reading your report I noticed this.

Did you mean that you tried to trade it ? Dwarves will release hostile creatures from cage before moving the cage to the depot, so that may have been the problem.

Apart from this, I can only think of a really stealthy gremlin or something.

Yeah, I thought about trading our worries away. Apparently that was the wrong decision.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on November 28, 2015, 04:18:05 pm
Don't you dare make fun of me after this.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 28, 2015, 06:06:51 pm
pls dont un-exist the elves. i want to use them.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 28, 2015, 06:48:44 pm
pls dont un-exist the elves. i want to use them.
That settles it.

ATOM SMASH THEM
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 29, 2015, 01:39:19 am
Akps... Did you really try selling cage zombies? Even Im not incompetent enough to make that mistake.

Speaking of me, am I alive again?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on November 29, 2015, 06:43:37 am
pls dont un-exist the elves. i want to use them.
That settles it.

ATOM SMASH THEM

leave the females pls?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 29, 2015, 08:30:26 am
Akps... Did you really try selling cage zombies? Even Im not incompetent enough to make that mistake.

Speaking of me, am I alive again?

Yeah, you were busy hauling things when this happened and I issued a lockdown burrow to keep anyone out of the military outside of the stockpiles room (which is now at the gate area for those who have played). All of the stockpiles, except the stone and wood stockpiles in the workshop area, have been removed and new ones created in a centralized place.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 29, 2015, 11:48:50 am
Akps... Did you really try selling cage zombies? Even Im not incompetent enough to make that mistake.

Speaking of me, am I alive again?

Yeah, you were busy hauling things when this happened and I issued a lockdown burrow to keep anyone out of the military outside of the stockpiles room (which is now at the gate area for those who have played). All of the stockpiles, except the stone and wood stockpiles in the workshop area, have been removed and new ones created in a centralized place.
I know its been a long time since I played, but I guarantee I won't even recognize the fort I started and established pretty early on
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 29, 2015, 09:04:50 pm
The Old One's Reign


27th of Slate, 133

(https://puu.sh/lDBNg/f2819ee504.png)

"I HAVE RETURNED FROM DEATH ITSEFL! I HAVE BROUGHT FRIENDS TOO! Tell me! What has happened since I was gone? Eh, most of us died? What are you laughing at, Sprin? It'll be fine. It's a mistake that won't be repeated. Now don't look at me like that, Flamie. Just stick and live. Also, Nakéen, good job. I heard what you did. Amazing skill."

From 15 people, form which almost a third is children, we now up to 25.


2nd of Felsite, 133

"What is it, Nakie? Wait, what? Sprin gave birth to a girl? He did the delivery himself? He seems enamored in the child? He's calling her Jenny? I guess he finally lost it. A good idea to bring her back though."

(http://puu.sh/lDBYC/92307af6ec.png)


4th of Felsite, 133

Spoiler (click to show/hide)

It's somewhere in the caverns with a load of Crundles. Here's hoping it dies.

A few hours later.

"What? Another one? Stop pestering me with such small details. We're isolated from everything."

Spoiler (click to show/hide)

An hour later.

"I apologize Nakéen, but we need you to fill other jobs. Let me do this admin thing for you, okay? There's always work for you to do! Like saving Necrothreat, eh? Eh? A few of the folks I brought along are peasants by the way. Draft them into the crossbow military, would ya? Just be the Gamer Commander you've always wanted to be!"

IronTomato has also been stripped of his bean counting abilities and replaced with a proficient person. I am sad to announce that nobody could replace Sprin.


7th of Felsite

"Lemme guess. Another one? Yeah, thought so."

Spoiler (click to show/hide)

The military has been revived. Flame is killing it with the masterwork beds and bins. The fool that left for the mountains has disappeared. This is why we don't go out alone, children.




Things are looking better. Everybody that leaves the fortress and goes to the north mountain from the outside of the fortress never returns. No reports, nothing. I chaotically use burrows when the gate is open, but some don't listen. We've lost a few good men and children thanks to this. It's like a horror story lives up there.

I'm taking new forumiting again for those that want. This time we have a bit more of a choice I think. Also, the forgotten beasts are fighting each other.
Title: Re: Ignore this failure of a community fortress XD
Post by: Nakéen on November 29, 2015, 10:30:28 pm
--------------
Journal of Nakéen

24th of Granite

What is it this time ? An emergency order ? Can't you see I'm busy experimenting ? It seems a "test subject" is on the loose, I see. Bah, according to my calculations, the rest of the military should be more than enough a match to it.

It seems I misjudged the lethality of the "test subject" : it took care of most of our military.

Interesting, yet saddening. This may be a one of a kind situation, if one of them took care of so many, then it means the undead properties recorded by my predecessors may be wrong. Alright, I need to gather some valuable data on the properties of the undead flesh to compare them to the theories.
Let's not be hasty and carefully choose a suitable measurement tool.

This well-done *adamantine battle axe* should do the thing, let's go then.

25th of Granite

So this is the "test subject". What a carnage is surrounding the undead forumite, I think I should re-evaluate the safety precautions of this experiment.

Ah, it took notice of me. Let's engage it then.

Undead flesh is still vulnerable to adamantine, what a relief. Though I didn't manage to...

Ah ! Please do not interrupt me while I am noting some results ! Take another axe swing you ruffian !

So as I was saying, I didn't manage to sever one its limbs, yet. It proves undead materials are stronger than expected, huh.
Ah ! Like I said, stop interrupting me ! So where were we... ah, the axe is lodged into its hand.

Give this back to me please. Good. Let's resume the experiment.

Tsk, its flesh is harder than I thought. I tried to take a bite of its leg, but it was far harder than I thought. Nearly broke an incisive.
The taste is unchanged though, what a relief. I take note.

Note : subject flesh is effectively more resistant than before undeath, taste remains unchanged.

Let's go on to the next phase of the exp... Ouch ! That actually hurt more than I calculated. I hate strength measurement tests.
Note : physical strength of the subject has clearly increased.

Now for the last phase of the experiment. Let's see how many hits left before it stops moving and how the subject behave without some limbs...


Ah, *pant* that was a really -phew- interesting experiment. Wait. Where is apiks ?

"He went down during the outbreak", said a random forumite I didn't even look at.

Damn. Look like science will have to wait a little.

27th of Slate

Apiks took his time to reincarnate. I had to run the fortress for a whole month ! One. Whole Month.
One whole month during which I was too busy to experiment ! Thankfully he is back, and I can finally go back to science.
He even brought some forumites with him.

4th of Felsite

Apiks was kind enough to assign some of the newcomers to me. I can't wait to collect more data with them !

Also Sprin gave birth recently, the event caught my attention. He named the newborn girl Jenny and seem strangely interested in it.
What an interesting fellow, I heard he call himself a mad doctor. This statement isn't untrue, Sprin seems to show a sufficient lack of ethics to be qualified mad. If he really is a mad doctor, then I hope this girl is not part of his experiments.

--------------
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 30, 2015, 08:52:46 am
Migrants and FBs... Huzzah...

I don't know if it was obvious, but I want reforumiting
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on November 30, 2015, 11:18:09 am
Quote
"What is it, Nakie? Wait, what? Sprin gave birth to a girl? He did the delivery himself? He seems enamored in the child? He's calling her Jenny? I guess he finally lost it. A good idea to bring her back though."

I will hug her and kiss her and name her Jenny, and in 16 years I'll merry her in Gorgia.

I'll file this success in bio engineering under "Gone off the deep end"
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 30, 2015, 11:22:26 am
Quote
"What is it, Nakie? Wait, what? Sprin gave birth to a girl? He did the delivery himself? He seems enamored in the child? He's calling her Jenny? I guess he finally lost it. A good idea to bring her back though."

I will hug her and kiss her and name her Jenny, and in 16 years I'll merry her in Gorgia.

I'll file this success in bio engineering under "Gone off the deep end"

Will definitely be weird when I do bring back the real Jenny.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on November 30, 2015, 02:29:13 pm
I firsted the Hall of Legends thingumy. The month has been up for a while, so any stickler to the law can't get at us :P
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 30, 2015, 02:47:07 pm
The Old One's Reign


We are now up to 44 forumites. The military is very healthy. A siege is upon us yet again however it does not matter as they are murdering each other and are almost done.

Largely this year was uneventful, as is customary during my turns. Everything has been centralized and order has been established. Traders have come and gone. The demons are breeding.





Alright. I'm done. Fort's looking much better now.

A few tips for the next person. Fully equip the military. Right now two leggings are the most important. Get the metal production back up. Do not open up any walls without being 100% sure that you can take on what's inside. Keep training the military. Don't open the gate without a good reason. Migrants and traders are good reasons. When you open it, assign everybody to the Burrow "Home" so they don't go up the mountain and go missing, as often happens. Making the dining room bigger would also be a nice idea. Watch the drinks. Good luck.

Savegame (http://dffd.bay12games.com/file.php?id=11302)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on November 30, 2015, 05:11:50 pm
At least you didn't pull an apiks on us. You suck at holding your namesake :P
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on November 30, 2015, 06:56:14 pm
At least you didn't pull an apiks on us. You suck at holding your namesake :P

Don't remind me, please. I had updates lined up all the way to Sandstone when I lost all the progress.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 01, 2015, 01:32:44 pm
So have we spontaniouslly combusted yet?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 01, 2015, 01:41:52 pm
im starting 2morrow
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 01, 2015, 04:07:46 pm
Good luck ;)
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 01, 2015, 05:09:50 pm
Good luck ;)
certainly, I will succeed in my tasks. (er.... of saving the fortress again that is....)
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on December 02, 2015, 02:41:56 am
Hey guys, in case you didn't notice a new version is out. And this version, well... Apparently it doesn't break saves.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 02, 2015, 03:32:56 am
Hey guys, in case you didn't notice a new version is out. And this version, well... Apparently it doesn't break saves.

YES!!!!!!;;!!!!!!! However, I don't think I can play it without multilevel view and twbt.....
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 02, 2015, 07:23:52 am
Hey guys, in case you didn't notice a new version is out. And this version, well... Apparently it doesn't break saves.

YES!!!!!!;;!!!!!!! However, I don't think I can play it without multilevel view and twbt.....
 
We should keep Necrothreat in its current version for the rest of our Fort for consistancy sake.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 02, 2015, 10:11:57 am
I don't think I care, really. The current new version must be pretty buggy. Waiting for it to fix things would be a smart idea.

On the other hand if anybody wants to play with it, feel free.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 03, 2015, 08:28:03 pm
Crashes, crashes everywere.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 04, 2015, 08:03:14 am
Where's my update?!?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 04, 2015, 08:10:12 am
what update? still have ages to go. and this place is a mess. I will grow strawberries.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 04, 2015, 08:11:16 am
Ah, good plan. A strawberry a day keeps the undead away!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 04, 2015, 09:37:28 am
The fort does go by the years very slowly I've noticed after a decade of playing. I got rid of a bit of the lag with traffic zones, but it's still there.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 05, 2015, 07:20:09 am
gah
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 06, 2015, 12:37:09 pm
AN UPDATE WOULD BE NICE!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 06, 2015, 01:01:40 pm
AN UPDATE cancels appear: Save file not found

lost a bit of progress ,update 2morrow
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 07, 2015, 05:15:58 pm
SMALL update as no time:

dorfed myself. dug new room for me. search for strawberry faram iniciated. this is a mess
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 08, 2015, 04:39:45 pm
And everyone died!
The End
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 08, 2015, 05:03:05 pm
And everyone died!
The End
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 08, 2015, 05:20:05 pm
From
And everyone died!
The End

From time slowing down. Also known as FPS death.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 08, 2015, 06:23:14 pm
Necrothreat can NOT die from FPS death...
Thats too bland for our hyginks
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 09, 2015, 03:38:52 am
It us in fps coma. It will wake up soon when I clean my good computer
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 11, 2015, 10:38:42 am
The time of forgotteness draws near.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 11, 2015, 11:49:04 am
I HAVE FOUND THE STRAWBERRY PLACE!!!!!!!!!

ahem. i am attemting to reclaim another are and seal of my old fps crunching trap.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 13, 2015, 05:54:04 pm
Before anyone says anything!

The new avatar is a Dark Elf not a Pansy Elf

Was a sketch someone did looslly based off a char of mine, thought it looked good to use >_>
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 13, 2015, 06:30:49 pm
*Looks confused*

It's Sprin....but elf. It's elf....but Sprin. It's Sprin...but elf...................
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 13, 2015, 07:11:33 pm
Before anyone says anything!

The new avatar is a Dark Elf not a Pansy Elf

Was a sketch someone did looslly based off a char of mine, thought it looked good to use >_>
Still bloody elf scum :P
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on December 13, 2015, 10:04:38 pm
It don't have a beard so it's still a Pansy Elf!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 13, 2015, 10:20:37 pm
All are elf.

'Tis a sad day.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 13, 2015, 10:26:38 pm
It don't have a beard so it's still a Pansy Elf!
I have to keep shaving my beard off for the worst reasons...

Job interviews, halloween costume, presentations, etc... My face feels naked after every time I do it
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 14, 2015, 08:28:44 am
This Elf was made by Sprin

Think very hard what hes capable of

He succesfully arrested a paladin without using his arms

He gave his worst enemy diarea

He infused himself with a magical demon skull on accident

He had two people trying to murder him, of which he was fully aware, did apsalutlly nothing and his two would be murderers died anyway
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 14, 2015, 09:16:03 am
You should remember what I was capable of...

*remembers the spontaneous combustion of the fields*

... Ok, it isn't much honestly
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 14, 2015, 09:21:51 am
What's next? Making a tree farm? Actually that isn't a bad idea, considering our wood supply.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 14, 2015, 10:56:02 am
You should remember what I was capable of...

*remembers the spontaneous combustion of the fields*

... Ok, it isn't much honestly

Did we ever figure out why Necrothreat spontaniouslly combusts?

Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 14, 2015, 03:53:47 pm
You should remember what I was capable of...

*remembers the spontaneous combustion of the fields*

... Ok, it isn't much honestly

Did we ever figure out why Necrothreat spontaniouslly combusts?
I think it had to do with some sort of flammable projectile we have causing the caravans to set fire when its unloaded into the depot.

I was referring to necrothreat II where the fields at like 3 times during my two turns just burned everything
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 14, 2015, 05:06:07 pm
LOVELY WARM DELICIOUS ELF BLOOD!!!!! MORE BLOOD!!!!!!!!!!! BLOOD FOR THE BLOOD GOD!!! SKULLS FOR SPRINS THRONE!!!!!!!!!!! HAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!

Ahem. the elven caravan came. It didnt leave.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 14, 2015, 05:56:32 pm
Dirty free loaders

they're starting to smell bad
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on December 15, 2015, 03:23:35 pm
I don't really understand the massive amount of elf hate on these forums.

I regard elves as I would the spider in the corner. He doesn't bother me, and does me a small service catching insects. But if he does, I will brush him aside like the insect he is. Same with elves. I buy the animals they bring and give them some bone crafts in return. But if they start pestering me with tree caps or suchlike, then they get the axe.

By the way, elven diplomats are back in 0.42.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 15, 2015, 03:55:47 pm
Well in that elfs defense he lives underground and eats mushrooms in the world hes from

Way more dwarfy then elvish

Like Cacame

If Cacame had a demon skull
And was prone to spontanious combustion

And trust me in that world dwarves acted more like elves
 -_- disgraceful
All druidry and shaving. No beards and drinking.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on December 15, 2015, 07:36:18 pm
Part of my non-hatred of elves probably comes from Yonali Smithwings, in my sig. She embodied everything good about elves in my eyes. Cunning, fearlessness, and sheer numbers. Her army outnumbered her enemies' by at least 2 to 1 every battle. And on top of that, she managed to exterminate the dwarves in her world. Not anyone can do that.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on December 15, 2015, 08:16:27 pm
Elves are alright. Their treeshaping is actually really rad and they trade cool war animals. They are extremely overrated in fantasy in general though.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on December 15, 2015, 08:18:38 pm
I prefer Dwarf Fortress elves to most fantasy elves. Mainly because they eat their fallen enemies, and that is metal as fuck.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 16, 2015, 12:54:39 am
I always hated elves, regardless of lore.

They're always stuck up, even in Norse lore where they first came from, and they always shat on dwarves for their craftsmanship. Then there's like a hundred kinds of elves from dark elves, sylvan elves, etc. that it just seems over-elfed.

Too many elves. Gotta kill them all ;D
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 16, 2015, 05:19:51 am
I actually like fantasy elves in some settings and not DF elves. Something about them not letting me cut all the wood I want to fuel my industrial passion for power I imagine.  :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 16, 2015, 03:50:33 pm
Highmax doesn't understand how elfy the dwarves were and how dwarfy dark elves were in that world...

I HAD NO CHOICE!

DWARVES INVENTED DRUIDRY FOR ARMOKS SAKE
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 16, 2015, 05:54:27 pm
Highmax doesn't understand how elfy the dwarves were and how dwarfy dark elves were in that world...

I HAD NO CHOICE!

DWARVES INVENTED DRUIDRY FOR ARMOKS SAKE
What dwarves? No dwarves in my books have done that
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 16, 2015, 07:49:52 pm
Highmax doesn't understand how elfy the dwarves were and how dwarfy dark elves were in that world...

I HAD NO CHOICE!

DWARVES INVENTED DRUIDRY FOR ARMOKS SAKE
What dwarves? No dwarves in my books have done that

IT WAS BAZARO WORLD
THEY WERENT REAL DWARVES
AND DARK ELVES WERENT REAL ELVES
I SWEAR TO GOD ITS ALMOST AS IF THEY SWAPED ROLES!

DARK ELVES LIVED UNDERGROUND DRANK BOOZE GREW BEARDS AND ATE MUSHROOMS!
DWARVES GREW TREES WERE SOBER AND SHAVED! THEY FUCKING SHAVED!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on December 16, 2015, 09:37:07 pm
More importantly, they were sober.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 16, 2015, 09:38:36 pm
Why haven't we lynched sprin yet? :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 16, 2015, 10:46:21 pm
Why haven't we lynched sprin yet? :P
Im a 5th demensional being so even if you kill me theres like some wierd demension were I didn't die and it manifests itself in the demension of my choosing.
I guess...
I duno I just destroy fortressess and make up bullshit excuses for the sake of sounding somewhat cool...

Anyway thoes sober shaven druid "dwarves" don't exist here, so we're fine.
Purged with magma

Better question is why we haven't lynched Flame, he says elves are useful. The DF variety thats really onlly good as a sub par fuel source when coal is scarce and all the trees are already on fire.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 17, 2015, 08:30:53 am
I AM A GENIUS!!!!!!!!!!!!!! I had an old abandoned superproject that I abandoned, and now we have wood!!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on December 17, 2015, 11:32:38 am
Better question is why we haven't lynched Flame, he says elves are useful. The DF variety thats really onlly good as a sub par fuel source when coal is scarce and all the trees are already on fire.
I killed you once already, don't make me do it again.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 17, 2015, 11:52:10 am
Better question is why we haven't lynched Flame, he says elves are useful. The DF variety thats really onlly good as a sub par fuel source when coal is scarce and all the trees are already on fire.
I killed you once already, don't make me do it again.
HAHAHAHAHAHAHA HE STILL THINKS HE CAN WIN XD

There is no 2nd place in the game of sprin, you either die, or you die a little bit later.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 17, 2015, 12:42:23 pm
constrcution is comg along nicely. so are the new dining rooms
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on December 17, 2015, 01:18:59 pm
HAHAHAHAHAHAHA HE STILL THINKS HE CAN WIN XD

There is no 2nd place in the game of sprin, you either die, or you die a little bit later.
We're both on the same dwarf number, so that makes us even.

Also I made it into the Hall of Fame and you didn't.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 17, 2015, 03:19:23 pm
Sprin doesnt need a Hall, for he is truly unique and the only one fit to jeer at our puny lives!!!!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 17, 2015, 08:36:33 pm
(https://i.imgflip.com/vymed.jpg)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 17, 2015, 08:36:44 pm
HAHAHAHAHAHAHA HE STILL THINKS HE CAN WIN XD

There is no 2nd place in the game of sprin, you either die, or you die a little bit later.
We're both on the same dwarf number, so that makes us even.

Also I made it into the Hall of Fame and you didn't.
I THOUGHT I made it in, but I was mistaken. Reason being was Highmax the Sword-Enthusiast from Necrothreat I was made fun of for liking swords and then he killed a bunch of trolls and such by himself without a problem, plus he killed a lot of people in Glidesnarls
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 17, 2015, 09:12:56 pm
HAHAHAHAHAHAHA HE STILL THINKS HE CAN WIN XD

There is no 2nd place in the game of sprin, you either die, or you die a little bit later.
We're both on the same dwarf number, so that makes us even.

Also I made it into the Hall of Fame and you didn't.
I THOUGHT I made it in, but I was mistaken. Reason being was Highmax the Sword-Enthusiast from Necrothreat I was made fun of for liking swords and then he killed a bunch of trolls and such by himself without a problem, plus he killed a lot of people in Glidesnarls
I also killed alot of people
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 17, 2015, 10:16:32 pm
HAHAHAHAHAHAHA HE STILL THINKS HE CAN WIN XD

There is no 2nd place in the game of sprin, you either die, or you die a little bit later.
We're both on the same dwarf number, so that makes us even.

Also I made it into the Hall of Fame and you didn't.
I THOUGHT I made it in, but I was mistaken. Reason being was Highmax the Sword-Enthusiast from Necrothreat I was made fun of for liking swords and then he killed a bunch of trolls and such by himself without a problem, plus he killed a lot of people in Glidesnarls
I also killed alot of people
I killed Ur. I killed the one thing who defeated you
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on December 18, 2015, 12:01:18 am
Is defeating the one who defeated Sprin really a good thing?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 18, 2015, 12:52:23 am
Is defeating the one who defeated Sprin really a good thing?
Sprin hasn't been able to kill me directly yet.

By the logic that I killed Ur, I can destroy Sprin because he destroyed Sprin
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 18, 2015, 07:06:33 am
Is defeating the one who defeated Sprin really a good thing?
Sprin hasn't been able to kill me directly yet.

By the logic that I killed Ur, I can destroy Sprin because he destroyed Sprin

HAHAHAHAHAHAHAHAHA
UR DIDN'T ABUDE BY THE SAME RULES YOU AND I HAVE TO FOLLOW
YOU HONESTLLY THINK YOU HAVE A CHANCE!?
XD
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 18, 2015, 11:12:43 am
Sprin's last incarnation was better with the sword than Highmax's last incarnation...
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 18, 2015, 11:37:31 am
Sprin's last incarnation was better with the sword than Highmax's last incarnation...
I'm not sure how since Sprin and my forumite was in the military in the same group and highmax was a competent swordsforumite...
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on December 18, 2015, 12:08:28 pm
Technically, Sprin was killed by a High Lord, rose from the dead, killed the High Lord, and burned to death. Still counts.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 18, 2015, 12:37:18 pm
How am I not in the Hall of Fame for that?
Tough crowd
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 18, 2015, 07:06:30 pm
You know what I'm glad about?

We don't have evil clouds that turn our forumites into husks. Because the last thing we need in Necrothreat is the true zombie appocolypse
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 19, 2015, 05:25:29 am
i should update arouns sunday-monday
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 19, 2015, 05:46:35 am
You better. I can't decide whether I want to take a peek at what you screwed up.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 19, 2015, 06:04:28 am
You better. I can't decide whether I want to take a peek at what you screwed up.

didnt screw anything yet..... but the chamber with dead demon and catapult is giving me ideas.....
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 21, 2015, 08:23:28 am
Everyone while we wait for an update
Tell us your favorite moment in the history of Necrothreat!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 21, 2015, 09:28:06 am
Obviously when it's your turn, you fuck it up and we have to fix it. It's the most painful period.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 21, 2015, 11:54:38 am
Favourite moment for me was the trade depot randomly catching fire.

We still don't really know why it happens
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 21, 2015, 12:40:59 pm
That time when everyone died
Or maybe that time where everyone died
Possiblly when everyone died I duno tho
WAIT its DEFINATLLY the time when everyone died!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 21, 2015, 05:16:57 pm
ahem i forgot my imgur password. so no pics.

But: We are catapulting raw adamantine at demons.
      I am considering using children as bait.
       demon mess.
      forum post difficulties amdate.
       also im reusing the old thingy in front of the entrance, also necrothreat sign.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on December 22, 2015, 02:35:15 pm
Instead of raw adamantine you should be catapulting lead, silver, gold or platinum ores. More weight = more damage.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 22, 2015, 02:36:35 pm
Instead of raw adamantine you should be catapulting lead, silver, gold or platinum ores. More weight = more damage.
I think silver is best for this?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 22, 2015, 03:34:26 pm
i am aware, but be aware most of out ores are in a room full of demons, and anyway al theraw cndy that wasw not there has been amde into blocks by accident for my welcome to necrothreat sign
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 24, 2015, 04:45:15 pm
Twas the night before Necorthreatris
And all through the fort
Everything was on fire
Including the horse
The spinal cords were hung by the magma pits with glee
Was it sprins fault? Maybe... proboblly... most definatlly...
(Feel free to continue this)
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 25, 2015, 10:21:21 am
MY graet trap is useless. wonbderfull!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on December 25, 2015, 10:57:09 am
MY graet trap is useless. wonbderfull!
Merry Christmas says Goblin Claus
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 25, 2015, 09:19:39 pm
Merry late Xmas 🎅! Report and save probably tomorrow.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 26, 2015, 03:10:11 pm
...... Flame...... do you want another dwarf...... just ...... yeah.. sorry...

On the plus side , i have managed to recover about half our ingots! (the other half are in the magma reservoir)
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on December 27, 2015, 06:37:20 pm
Yes, gimme a smith.

Also, is IronTomato still alive? He's the only pre-Crisis dwarf left.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on December 28, 2015, 01:11:08 am
Yes, gimme a smith.

Also, is IronTomato still alive? He's the only pre-Crisis dwarf left.
Apparently I've been way more busy than I thought, because I don't even know what this "Crisis" is.

Also, with my luck, I probably died from starvation 30 seconds after I was added in and I only exist as a hallucination in the minds of the dwarves.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 28, 2015, 03:41:28 am
Yes, gimme a smith.

Also, is IronTomato still alive? He's the only pre-Crisis dwarf left.
Apparently I've been way more busy than I thought, because I don't even know what this "Crisis" is.

Also, with my luck, I probably died from starvation 30 seconds after I was added in and I only exist as a hallucination in the minds of the dwarves.

Nope, you were well and alive during my turn. In fact, after Toady One died, you became the oldest member of Necrothreat III. If you're still alive, it means you still have that title.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 28, 2015, 06:17:25 am
I think you're still alive.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 28, 2015, 08:23:08 am
Worry not. Even if you aren't, you'll probably be brought back to life... as an undead.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 28, 2015, 07:04:53 pm
ahh !!!! demons! they glitch!!!!!! I have literaly tracked down the entire fortress wide places, and it IS selaed, and they still get in!!!!!!!
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on December 28, 2015, 07:13:49 pm
Oh no. Necrothreat is transform into Demonthreat.

How many are inside?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 29, 2015, 04:32:36 am
None, as I quicksave every five minutes .
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 29, 2015, 02:45:37 pm
THATS IT!!!!!!!!!!

I'm sealing off the stairs. RIP dorfs.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on December 30, 2015, 05:16:54 pm
They're Forumites. They can dig out again, anyway :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 30, 2015, 05:39:13 pm
They're Forumites. They can dig out again, anyway :P
they are dead. I'm sorry. :'( :'(
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 31, 2015, 02:21:40 pm
(http://i.imgur.com/ALVcWFU.png)

god save us all.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on December 31, 2015, 06:19:58 pm
I don't want to say this, but I said you'd kill us all.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 31, 2015, 06:26:07 pm
I don't want to say this, but I said you'd kill us all.
ehmmm..... look at this:(http://i.imgur.com/n89Hw9B.png)(http://imgur.com/9RJRn3W.png)(http://i.imgur.com/uSs0mBx.png)
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on December 31, 2015, 06:31:10 pm
Oh yeah, that was happening in my turn too. Did you by any chance unseal the caverns? There are demons in all of them. They're breeding in there.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on December 31, 2015, 06:45:52 pm
i have noticed, and demons also can warp and stuff, so about 5 dorf forumites died, including you nr III ( you are Flame IV now)
so i just dig another staircase. and yeah, we have a back door into hell. literrally, it also serves as a drain for S the magma forges.


-EDIT-

Oh, and Sprin is an axe wielding madman now. :D
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on December 31, 2015, 10:55:31 pm
Of course
This is of no surprise
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on January 01, 2016, 12:26:20 pm
Demons do not warp. I don't know what you're doing, but the demons are getting in through a hole.

Didn't you make that maze in the northeast hill, too?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 01, 2016, 07:00:13 pm
Flippin eck

Bring back Flame. At least when he scorched us, it was the remedial fire of the Phoenix.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on January 01, 2016, 07:29:19 pm
I swear it wasn't my fault, it was whoever made that stupid labyrinth in the northeast hill. The zombies got in through there.
Title: Re: Ignore this failure of a community fortress XD
Post by: chaotic skies on January 01, 2016, 09:30:04 pm
I'm going to come back to this later, and I'm going to go deal with my own fort. At the moment I have a horrible starving problem (Ironically, I ran out of plump helmets), everything is oversized, just breached the caverns, and oh look the entire military isn't wearing any pants.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 02, 2016, 06:42:25 am
I swear it wasn't my fault, it was whoever made that stupid labyrinth in the northeast hill. The zombies got in through there.

It was sealed, so much unless you pulled some levers, it was sealed.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 02, 2016, 07:03:04 am
Is it my turn yet?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 02, 2016, 07:44:27 am
Almost, I'll be finished by two days time.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 04, 2016, 07:13:00 pm
Whats my axes name and is it made out of baby candy
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 04, 2016, 07:14:58 pm
we are working on it.

anyway,  nobody wanted to haul the stuff for the dining hall project to special stockpiles, so i just built them there. they can be deconstructed quite quickly in time of need.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 05, 2016, 03:37:39 pm
Must be a nice dinning room
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 05, 2016, 03:39:42 pm
OH, it is! complete with surprises and fun of the !! sort!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 05, 2016, 05:28:42 pm
Were goat kills dwarf. Time passes. Sprin notrices said weregoat,  so the game cops on.

Sprin wielding copper chainsaw vs Weregoat wielding a glove!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on January 05, 2016, 07:08:01 pm
6 on goat
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 05, 2016, 07:15:17 pm
It seems that they day in which Necrothreat has been hijacked by goats has finally come upon us.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 05, 2016, 08:02:50 pm
It seems that they day in which Necrothreat has been hijacked by goats has finally come upon us.
Still better than capybaras
Title: Re: Ignore this failure of a community fortress XD
Post by: Nakéen on January 05, 2016, 08:08:48 pm
It seems that they day in which Necrothreat has been hijacked by goats has finally come upon us.
Still better than capybaras

Fuck capybaras. Lost more than one early fortresses to these monsters. :(
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 05, 2016, 09:42:44 pm
My problem was giant badger packs... And the regular badger packs...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 06, 2016, 08:41:57 am
Were goat kills dwarf. Time passes. Sprin notrices said weregoat,  so the game cops on.

Sprin wielding copper chainsaw vs Weregoat wielding a glove!

100 dwarfbucks on the goat
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 06, 2016, 09:05:14 am
The goat is injured,idk how, sprin hasnt touched it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 06, 2016, 10:12:28 am
The goat is injured,idk how, sprin hasnt touched it.

This happens to me alot more often then it should... Am I a wizard?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 06, 2016, 12:27:27 pm
He uses the force. Sprin = Darth Vader.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 06, 2016, 01:01:27 pm
He uses the force. Sprin = Darth Vader.
Sprin is secretly a failed space marine, pass it on!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 06, 2016, 05:48:34 pm
He uses the force. Sprin = Darth Vader.
Sprin is secretly a failed space marine, pass it on!

There will be zero doubt I shot first
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 07, 2016, 04:48:09 am
http://dffd.bay12games.com/file.php?id=11624
i have issues at home, so i willl be inactive.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 07, 2016, 04:54:13 am
Downloading now. Let's see what awaits...

Edit: Oh yeah also happy birthday Necrothreat III.

Edit: Okay, so I think the best way to describe the situation is to say that Sprin's in the moat with a dead body and a weregoat, we have nearly fifteen hundred 'Dead/Missing', I have no idea where anything is, and are we sure we aren't leaking demons through the magma smelters? Also I don't see how I can possibly stop Sprin becoming a dead body at this point.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 07, 2016, 06:10:06 am
Good luck, mate. I can only hope you manage to perservere through the lag.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 07, 2016, 07:02:56 am
Good luck, mate. I can only hope you manage to perservere through the lag.

Running at ~15 FPS right now. Not too bad.

So anyway, there's good news and there's bad news. The good news is, somehow Sprin lived. The bad news is, somehow Sprin lived. :P
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 07, 2016, 07:04:30 am
Bollocks.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 07, 2016, 08:21:30 am
"I remember dying. It seemed like a good idea at the time.

I don't remember being female. At least I still seem to be handy with a spear. Thanks, uh, Keskulvarnesh. Sorry 'bout the mind control thing.

Sprin was just killed by a pedobear weregoat. I think he suffocated after it transformed back. I don't know why he was fighting it - maybe it looked at Jenny funny? I've ordered its death before it transforms again and we have more problems. I'll be there personally.

I see a lot of slabs, but no tombs. Do they even bother burying people here anymore?"


So yeah, there's good news and there's bad news. I thought Sprin made it out but he capped it. Probably suffocation, because the pedobear was untransformed when he died. I can't find any actual graves, just slabs. I've re-forumited myself replacing Mistêm Keskulvarnush, a Spearmaster.

Sprin, I assume you'll want reforumiting.

I still have no idea what's going on, but slightly less so.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 07, 2016, 08:36:34 am
Bollocks.
Bollocks
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 07, 2016, 12:02:45 pm
Necrothreat truly is a baptism of fire.

Good luck!

Also, the following is a tradition if you're confused. Usually there's a "well" in front, but traditions must adapt or die :P

Bollocks.
Bollocks
Bollocks.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 11, 2016, 03:24:52 am
Bollocks.
Bollocks
Bollocks.
Bollocks
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 11, 2016, 06:48:53 pm
Bollocks.
Bollocks
Bollocks.
Bollocks
Bollocks.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on January 11, 2016, 07:14:01 pm
Bollocks.
Bollocks
Bollocks.
Bollocks
Bollocks.
Bollocks.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 11, 2016, 07:25:38 pm
Bollocks.
Bollocks
Bollocks.
Bollocks
Bollocks.
Bollocks.
Bollocks.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 12, 2016, 03:43:58 am
Come to Necrothreat, they said. Idyllic holiday, they said. Bollocks, I say.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 13, 2016, 02:04:36 pm
Updoot
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 14, 2016, 03:26:03 am
Apocalyptic music? Check. (https://www.youtube.com/watch?v=9M_8asTJOH0)

Cup of coffee? Check.

Lots of time? Check.

(https://img.ie/images/2016/01/14/df59463311c02bc52035802bb834e639.png)



"17th Sandstone,
Necrothreat.
Day 4 of my captivity.

Does no-one stay gone here? One of the traders has announced that she is Sprin, and has begun practicing medicine. She's never had anything to do with it before. Oh well. It can't possibly be worse than before. She's not even male!"


I've reforumited Sprin as one of the dubiously useful Traders we seem to have floating around.

(https://img.ie/images/2016/01/14/ebe36dab77a0647c678e5e05a5305c56.png)

Hope you don't mind the gender too much...

"I've ordered the manufacture of a large number of blocks to build up our fortifications, above and below. I have no idea what's going on in this place, but I will have it shaped up if I can.

I also have miners working on cleaning up the outside of the hollowed-out slopes."


I think this screenshot aptly summarises my response to trying to understand the fort's layout:

(https://img.ie/images/2016/01/14/ac38fef77a24004a4807810778d12032.png)

I'm glad we have a manager, because I have no idea where the mason's worksops are.

"Weeks later, I've found the tombs. I'm glad we have them. Some of them even seem to be empty.

The work outside on cleaning up the slopes is much slowed by cave adaption. I'm sure it'll be fine.



23rd Sandstone,
Necrothreat.
Day nine of my captivity.

Ghostly... horse? What?




27th Sandstone,
Necrothreat.
Day thirteen of my captivity.

I've ordered piles upon piles of rotten food cleared out of the trade depot. The whole room was filled with miasma. I've also designated another food stockpile, since clearly the first wasn't big enough.

I discovered a long wall along one side of the site. I don't know what to make of that. I also discovered a shaft from the surface down to the living levels. I don't know what it was for, but now it's a statuary. The cave adaption situation is untenable. I'm having it walled at the top for security."



(https://img.ie/images/2016/01/14/a007d34d560a7adfcc4bd4e43a7b4404.png)

This is efficiency! Or it would be, if pretty much everyone weren't a) cave adapted b) thirsty (dunno why) c) stressed or d) lugging a huge chunk of rock.

(https://img.ie/images/2016/01/14/40ec293a58f4c412bec10b6017e71b64.png)

Back to work, slacker!

"Not even a day, and the statuary is already a lovely shade of vomit. The colour of progress!



4th Timber,
Necrothreat.
Day twenty of my captivity.

I've ordered statues scattered around the hallways. They'll get in the way, but we need the morale boost. The statuary is successfully attracting forumites. Hopefully that cuts back on the vomiting. I'm also putting together some more bedrooms. I'm pretty sure we don't have enough.

So far nothing's gone seriously wrong. Holding thumbs for that to continue."


It's slow going. I've been playing for a couple of hours now, and that's as far as I've got, partly because I've been spending a lot of time paused, partly because the FPS isn't great.

Sorry about the wait for the update. I may or may not have bought the new Age of Kings expansion and logged over fifty hours in the last week or so.

Any requests for the next update?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 14, 2016, 07:16:00 am
I am now confused as to what's going on. When I left it there were masons, plenty of beds (I made sure of that) and drink.

Reforumite me, please!
Title: Re: Ignore this failure of a community fortress XD
Post by: Klitri on January 14, 2016, 09:38:08 am
PTW, but shouldn't of this been moved to its own thread?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 14, 2016, 09:41:51 am
I miss my danglly bits... *sigh*
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 14, 2016, 09:58:14 am
PTW, but shouldn't of this been moved to its own thread?
It's a recurring joke. Check out Necrothreat I and you'll understand the context
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 14, 2016, 10:23:33 am
PTW, but shouldn't of this been moved to its own thread?

Nevar!

I miss my danglly bits... *sigh*

Sorry 'bout that. On the plus side, you might die again! :D

I am now confused as to what's going on. When I left it there were masons, plenty of beds (I made sure of that) and drink.

Reforumite me, please!

Lotsa beds, just not built. There might be bedrooms I'm missing, but I don't think so. We're not badly out, I don't think, but it's better to be sure. We have mason's workshops, I just can't find them, and there's a ton of drink. I don't know why I was seeing a couple thirsty forumites. Not vampires, I checked.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 14, 2016, 12:16:55 pm
I am now confused as to what's going on. When I left it there were masons, plenty of beds (I made sure of that) and drink.

Reforumite me, please!
I was in the process of relocating the bedrooms to stone rooms from dirt rooms (again)
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 14, 2016, 01:25:27 pm
I am now confused as to what's going on. When I left it there were masons, plenty of beds (I made sure of that) and drink.

Reforumite me, please!
I was in the process of relocating the bedrooms to stone rooms from dirt rooms (again)

Oh. Well, haha, funny story...
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 15, 2016, 04:29:18 pm
lol...

Reforumiting please.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 17, 2016, 11:12:40 pm
Im wondering how lady sprin is doing
Prolly trying to resurect Jenny
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 18, 2016, 06:54:15 am
Im wondering how lady sprin is doing
Prolly trying to resurect Jenny

((Again))
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 18, 2016, 08:40:40 am
(https://img.ie/images/2016/01/14/df59463311c02bc52035802bb834e639.png)



Im wondering how lady sprin is doing
Prolly trying to resurect Jenny

(https://img.ie/images/2016/01/18/b5789a135f8802250a21bddf4666f63d.png)



"8th Timber,
Necrothreat.
Day 24 of my captivity.

Two more forumites are claiming to be others reborn."

(https://img.ie/images/2016/01/18/5e1fe27b35fd15ed3e322b8e13b63d75.png)

(https://img.ie/images/2016/01/18/95b2ccf6c73466ffcd03656daa4877ac.png)

"At least they haven't started to practise professions they have no skill in... yet.



"10th Timber,
Necrothreat.
Day 26 of my captivity.

There's a raw adamantine bridge defending this pillbox. I can't find a lever for it. What? Just... what? I am growing concerned for the sanity of previous managers."


Edit: whoops, there's more coming. I hit tab-space instead of alt-tab-space, thus posting instead of unpausing DF.

Edit: dammit, massive headache outta nowhere. I'll get back to this, just... not right now.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 18, 2016, 02:13:28 pm
Yah know... I think I can use my new boobs to my advantage!
AIPKS
*jumps up and down*
Giiiiiiive me freeeee stuuuuuff!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 18, 2016, 04:32:04 pm
I've seen the fall and rise of fortresses past. I have given my knowledge from heir to heir. Tens of thousands upon years and just as many alternate realities. I have battled death itself and come out on top. The gods themselves fear to whisper my name, the wise and old they call me. The mystery of the world.

And you're trying to seduce me to give you free stuff. Yep, sounds like Necrothreat.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 18, 2016, 05:27:01 pm
LOL. Hows the fort? Any zombie sieges? You know the walled complex outside? In the lower right corener, set of levers for bridges. Also connected underground, but not sealable yet!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on January 18, 2016, 06:22:04 pm
Hey, I made that complex! What did you do to my creation?!

Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 18, 2016, 09:06:07 pm
So is it working aipks?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 18, 2016, 10:00:32 pm
Try twerking maybe he's an ass man
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 18, 2016, 10:51:22 pm
Try twerking maybe he's an ass man
Maybe he's gay? DAMNIT SPRIN, YOU LOST YOUR ADVANTAGE!
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 18, 2016, 11:49:54 pm
Maybe he's ASEXUAL Duh duh DUH!!!!!

Edit: Except he had a wife back in Necrothreat 1.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 19, 2016, 12:53:47 am
LOL. Hows the fort? Any zombie sieges? You know the walled complex outside? In the lower right corener, set of levers for bridges. Also connected underground, but not sealable yet!

All quiet, so far. I think I know what you mean.

Hey, I made that complex! What did you do to my creation?!

Not much, as far as I can tell. If you're talking about what I think you are, it's much the same. Probably. I'm working on the second floor right now.

Try twerking maybe he's an ass man
Maybe he's gay? DAMNIT SPRIN, YOU LOST YOUR ADVANTAGE!
Maybe he's ASEXUAL Duh duh DUH!!!!!

Edit: Except he had a wife back in Necrothreat 1.

Is DFHack considered unsporting? If so, don't look.

Spoiler (click to show/hide)

Regular updates may or may not resume shortly, we'll see.

Edit: oh yeah, Sprin and Iron are both NAV's kids. Just FYI.

(https://img.ie/images/2016/01/19/1e9a8510ee21056717796d0cd0360d91.png)

Builds character, kid. You'll thank me later.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on January 19, 2016, 01:46:58 am
Yah know... I think I can use my new boobs to my advantage!
AIPKS
*jumps up and down*
Giiiiiiive me freeeee stuuuuuff!
Now daughter I will not be tolerating this behaviour under my roof.
Oh wait free stuff carry on.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 19, 2016, 01:48:14 am
My point wasn't that I wasn't interested in other people romantically. My point was that I've had more than enough action throughout my lives.

But, yes, I like backsides.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 19, 2016, 04:34:06 am
*Twerks*
Freeeeeeeee stuuuuuuuff
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 19, 2016, 10:12:49 am
My point wasn't that I wasn't interested in other people romantically. My point was that I've had more than enough action throughout my lives.

Butt, yes, I am an ass man.
He doesn't care about anything anymore.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 19, 2016, 02:04:49 pm
Hey, I made that complex! What did you do to my creation?!

Well, i rebuilt it. I designed the central tower, for one thing. And theres a shooting tower (unfinished, best wall off underground tunnel) above that.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on January 19, 2016, 02:53:40 pm
Cut out the sexual stuff before the thread gets pruned.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 19, 2016, 03:05:18 pm
I don't think passing jokes are grounds for getting pruned. In fact I think that discussion stopped a few posts ago. If you're referring to it being roleplaying, I don't think it's erotic enough to overpower its status as a joke.

Am I the only one that has no idea what tower you folks are talking about?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 19, 2016, 03:31:31 pm
I don't think passing jokes are grounds for getting pruned. In fact I think that discussion stopped a few posts ago. If you're referring to it being roleplaying, I don't think it's erotic enough to overpower its status as a joke.

Am I the only one that has no idea what tower you folks are talking about?
I don't even know what has happened anymore. I guarantee that if I look at it again after all the shit that has gone done, considering how much work I did in year 1, this place will look like a shit storm
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on January 19, 2016, 04:40:54 pm
used to be a bunch of walls in front off the entrance
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 20, 2016, 01:04:53 pm
For all we know we changed Embark sights in the middle of the chaos with no one knowing
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 20, 2016, 07:15:27 pm
For all we know we changed Embark sights in the middle of the chaos with no one knowing
As far as I know, we're not even in the same world anymore. I left it all nice and tidy for you guys and you somehow managed to screw it up.

This is the mystery and the beauty of Necrothreat...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 22, 2016, 11:07:44 am
Necrothreat
No other fortress like it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 28, 2016, 02:17:20 pm
Wonderin' if we'll get an update this week
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 28, 2016, 02:31:14 pm
Prolly. Been doin' stuff, washing dogs, and stuff. I've got some ideas for tomorrow, so I'll play then.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on January 29, 2016, 04:19:06 am
Am I the only one that has no idea what tower you folks are talking about?

This one:

Spoiler (click to show/hide)

It's just outside the underground part of the fort.

So anyway, it just got exciting again.

(https://img.ie/images/2016/01/29/435faa6cc7c6435a08e0fa3fcd961fe2.png)

A bunch of thread zombies and a troll hammerman, apparently.

There is only one solution here!

(https://img.ie/images/2016/01/29/b4eb66b1b4bc5ad598ce7efa267d5755.png)

Or rather, all the levers. I think I know which two I want. Hopefully those two are the only ones I need.

Luckily, they're not moving much yet. I'm hustling everyone into the fortress, and I've stationed our militia just behind the entrance so as to catch them if something goes wrong.

This is what faces us:

(https://img.ie/images/2016/01/29/b09ae58f818d88c7a11ab0411cd635fe.png)

Oh, right, they're still coming.



Tired and sick, Minkot swings her pick with an energy born of bitterness. Anger at the world, anger at death and the dead that were not dead. It has been a long few years for her, separated from loved ones and witnessing death on a near-daily basis. The stench of rot fills her nostrils by day, and the screams of the dying tear through her dreams by night. This is her only relief: to be one with her tools, and to strike each blow at the earth as though it is the poisoned spring from which all her trouble flows.

As she sweeps the sand away from the base of the cliff, the silence is shattered by the sound of a horn from the watchtower. Dizzied by the sun and the noise, she staggers away from the work site and squints up the hill. Thread zombies march over the rise, dozens of them. Behind them, a skeletally thin monster covered in matted hair raises a silver maul and utters an unholy roar, a mob of gray-furred trolls grunting and barking behind him.

The horn sounds again and, blinded and vomiting, Minkot turns to claw her way towards safety. She stumbles and falls, but props herself up with her pick and shambles into a trot again. She rounds the corner of the keep, but the troll with the hammer is charging down the slopes with all the speed and ferocity of a frenzied predator. Panicked, she readies her pick and readies herself for the inevitable onslaught. She is wracked with cramps, but doubled over and on her knees she still crawls on toward safety. A bridge falls, and the troll smells the caverns and the fortress. Both home and prey. It changes targets. Minkot does not see. She finally makes it to the clear ground of the keep, and rises to her feet. She walks into the fortress, swaying and blinking at the sudden relief from the harsh light of the sun.

Elsewhere, the bridge that fell slams shut again. The opportunistic trolls that rushed forward are hurled off their feet, striking the floor with sickening cracks. The cave echoes with their howls, as the floor is spattered teal with blood. Bare bone glistens in the low light of the pit.

The other trolls run. Dwarves everywhere move to pull levers, desperately trying to seal the keep off from the rest of the fortress and keep them out. The militia ready their weapons where they wait in the main hall, knowing there will soon be bloodshed.

Screams ring out through the fortress. A troll has clawed its way through a crevice in the wall. The military elites charge. The crossbowmen remain behind to cover the entrance hall. The fate of the fortress may rest on whether the bridges are closed in time.




Okay, so there was a gap I hadn't noticed and I assumed some of the trolls were trapped. Oops. On the plus side, they're unarmed and barely armoured, so the Elite Squad should make short work of them. And a whole bunch of them got quite badly injured by the bridge.

I can't work out how to close any of the bridges except the one that's labeled. One of the levers doesn't even seem to do anything.

This wasn't exactly what I was planning on doing today. :P

There are about sixty enemies, the majority trolls.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on January 29, 2016, 05:46:10 am
Welcome to Necrothreat, just in case you missed the sign.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on January 29, 2016, 08:55:58 pm
I TOLD YOU THERE WERE RANDOM GAPS EVERYWHERE

SEE IT WASN'T MY FAULT THE NECROTHREADERS GOT IN DURING MY TURN
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on January 29, 2016, 09:11:15 pm
Are we reading the same signs? Cause the one I found said

DANGER DANGER
NECROTHREAT
DANGER
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on January 30, 2016, 12:46:53 am
Are we reading the same signs? Cause the one I found said

DANGER DANGER
NECROTHREAT
DANGER
I think that was the sign I saw when I saw the sign that said "Silent Hill ---> Raccoon City <---" and turned around
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 07, 2016, 05:53:28 pm
Yes, yes, this is all fine and dandy about signs, however what is the current state of the fort?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 07, 2016, 05:54:13 pm
Ha, I was just about to post something similar when you ninja'd.

Also, who's next in the list?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 07, 2016, 11:48:16 pm
Ha, I was just about to post something similar when you ninja'd.

Also, who's next in the list?
Some guy with a dark tower picture from the looks of i- oh... I think its you :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on February 08, 2016, 12:18:08 am
Varsity has been keeping me busy, but to summarise: Some trolls got in, the elites butchered them. A crossbowman got in somehow, the elites slaughtered it. The trolls are treating up the keep, but I'm not sending out the elites because there are zillions. I did to seal the fort, though.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 08, 2016, 03:46:45 am
Excellent.

It sounds like during my turn the death toll will be high.

Be prepared to lose your favourite players in a G.R.R. Martin inspired orgy of death.
Title: Re: Ignore this failure of a community fortress XD
Post by: jimboo on February 08, 2016, 07:24:13 am
I can't work out how to close any of the bridges except the one that's labeled. One of the levers doesn't even seem to do anything.


Ctrl+M when 'q'uerying a lever (or any building) will show all linked mechanisms. Very good when taking an old fort, or for succession forts, especially when some lever is linked to deadly contraptions.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 08, 2016, 08:42:57 am
Excellent.

It sounds like during my turn the death toll will be high.

Be prepared to lose your favourite players in a G.R.R. Martin inspired orgy of death.
As long as we have some left over, we should be fine
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 08, 2016, 01:46:51 pm
Excellent.

It sounds like during my turn the death toll will be high.

Be prepared to lose your favourite players in a G.R.R. Martin inspired orgy of death.
As long as we have some left over, we should be fine
Martins got nothing on the horrors that Necrothreat is capable of producing. Not even death will stop us from this torcher.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on February 08, 2016, 08:26:59 pm
Ctrl+M when 'q'uerying a lever (or any building) will show all linked mechanisms. Very good when taking an old fort, or for succession forts, especially when some lever is linked to deadly contraptions.
U WOT M8 THAT'S AMAZING

I could have saved myself so much trouble knowing that.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 13, 2016, 01:31:02 pm
"And Sprin said let there be an update Im bord"
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on February 13, 2016, 02:03:17 pm
Seriously, whoever is playing, get on with it.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on February 13, 2016, 03:46:43 pm
Yeah, been busy. Sorry. There'll be an update tomorrow.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 13, 2016, 03:53:14 pm
Better be.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 13, 2016, 06:29:13 pm
Better be.
You see, Arx has more grip on us than we have on Arx.

What's the worst we can do? Spam? Annoy? It really isn't that big of an incentive with threats... I'd try bribery, but I'm poor
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 13, 2016, 06:31:03 pm
How about.... adding special Sprin weapons as a threat? (the ones that were deemed too cool for Sprin-like dwarves to use, ie scalpels, bonesaws...)
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on February 14, 2016, 05:28:03 am
"15th Moonstone,
Necrothreat.
Day sixty of my captivity.

This place is more like a colander than a fortress. There's a barely blocked passage I'm having walled up. Doors won't hold trolls for long, although they seem to be distracted right now...

17th Moonstone,
Necrothreat.
Day sixty-one of my captivity.

The trolls have broken down the doors. The wall-off could not be finished in time. I've called in the elites."




I really don't seem to have the time or energy to deal with the siege right now, guys, sorry. There seem to be leaks all over the show, and I just can't muster up the momentum to deal with everything. I'll post up the save soon, if it's not an issue that not too much game time has passed.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 14, 2016, 05:43:17 am
You are free to do so if you so wish. Hope everything goes well with your life, Arx.

For those wondering why I don't use authority to speed up the game, the answer is lag. It's bad enough to warrant increasing the play period by a few times as is often happening.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 14, 2016, 07:41:27 am
Who is next? I wanna turn!! I'm bored!!!! I wanna save this sh*thole!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 14, 2016, 09:24:06 am
Once the save is posted it will be Th4DwArfY1's turn if he accepts. If not then NAV.

The person before Arx was you, Gwolfski. Save this shithole from what? Yourself?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on February 14, 2016, 09:37:34 am
Hah! Also, did we ever find out who dug all those random tunnels in the northeast hill?

EDIT: It was either Gwolfski or 4maskwolf, since it happened between my first two turns.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 14, 2016, 10:13:35 am
me. they aint random. precisely calculated, in fact!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 14, 2016, 10:14:07 am
The person before Arx was you, Gwolfski. Save this shithole from what? Yourself?

so much timepassed i assumed it was in bad shape.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on February 14, 2016, 11:53:57 am
me. they aint random. precisely calculated, in fact!
GODDAMNIT GWOLFSKI YOU ARE THE SOLE REASON I ALMOST LOST THE FORT
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 14, 2016, 01:04:30 pm
They were sealed...
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on February 14, 2016, 09:30:36 pm
4maskwolf is partially at fault then, since some were unsealed when I got the save. In fact, the whole top floor was filled with undead that had gotten in. I tried to seal everything once the undead were gone, but apparently I missed a hole and they got in.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on February 14, 2016, 09:42:49 pm
Normally I'd offer to finally take a turn and actually contribute to this for once, but I think this situation is just a little bit beyond my abilities.

How do you guys always manage to do this to yourselves?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on February 14, 2016, 09:53:52 pm
Hey, man, don't sell yourself short. Your dwarf is the only dwarf still living that survived the Great Purge.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 14, 2016, 10:29:57 pm
Normally I'd offer to finally take a turn and actually contribute to this for once, but I think this situation is just a little bit beyond my abilities.

How do you guys always manage to do this to yourselves?

Im... not sure...
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 14, 2016, 11:29:43 pm
I would take a turn if it wasn't for my mother banning gaming in my house
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 15, 2016, 02:07:44 am
I would take a turn if it wasn't for my mother banning gaming in my house
poor you. play in the shed.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on February 15, 2016, 10:00:47 am
Want us to rescue you?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 15, 2016, 10:09:25 am
I would take a turn if it wasn't for my mother banning gaming in my house

Why? Did you fail a test?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 15, 2016, 10:24:11 am
I would take a turn if it wasn't for my mother banning gaming in my house

Why? Did you fail a test?
Nope. Long story short, mother claims it's the reason why I'm an addict. It isn't

Meanwhile, I was doing fantastic with everything when I had them to reward myself after doing all my work and stuff. Now I have nothing to enjoy myself with at all and she wonders why I'm miserable. There is literally nothing to do at home and she complains when I'm not home.

And I'm not getting enough hours to even think about moving out yet.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on February 15, 2016, 10:52:42 am
Normally I'd offer to finally take a turn and actually contribute to this for once, but I think this situation is just a little bit beyond my abilities.

How do you guys always manage to do this to yourselves?

Hey, this isn't my fault!

Anyway, the save is uploading.

Important Stuff:

There are thread zombies in the fort. Not entirely sure where they're coming from, but assume nowhere's safe. They seem to mostly be on the upper levels.

The Elite Squad is deployed next to the main stairway in a dinky little room. That is because that room has two doors to the outside, and they are currently being beaten on by loads and loads of trolls. I only got the passage half walled off in time.

On the surface, there's a shaft leading down to a statue garden. The depth makes it pretty safe, but the wall around it should be finished up ASAP anyway.

The ramps near the fort on the surface are all designated for removal for security reasons, so if all the miners disappear, they've probably gone to work on that. Just reprioritise whatever else you want done to take precedence (or wait).

We have a crapton of adamantine. Have fun with it. Be careful ordering the construction of rock blocks.

Any other stuff that seems like my fault, quiz away.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 15, 2016, 10:58:46 am
I would take a turn if it wasn't for my mother banning gaming in my house

Why? Did you fail a test?
Nope. Long story short, mother claims it's the reason why I'm an addict. It isn't

Meanwhile, I was doing fantastic with everything when I had them to reward myself after doing all my work and stuff. Now I have nothing to enjoy myself with at all and she wonders why I'm miserable. There is literally nothing to do at home and she complains when I'm not home.

And I'm not getting enough hours to even think about moving out yet.

wots your poison
booze? weed? methamphedamines?
Caffine? I have a coffee problem, its soooooooooo goooood~
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 15, 2016, 11:06:52 am
I would take a turn if it wasn't for my mother banning gaming in my house

Why? Did you fail a test?
Nope. Long story short, mother claims it's the reason why I'm an addict. It isn't

Meanwhile, I was doing fantastic with everything when I had them to reward myself after doing all my work and stuff. Now I have nothing to enjoy myself with at all and she wonders why I'm miserable. There is literally nothing to do at home and she complains when I'm not home.

And I'm not getting enough hours to even think about moving out yet.

wots your poison
booze? weed? methamphedamines?
Caffine? I have a coffee problem, its soooooooooo goooood~
Isolation, food and being an asshole. I'm the most undwadfiest dwarf-lover; I haven't drank in my life yet, never smoked, never used either. Still ended up in rehab
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 15, 2016, 11:10:00 am
Keep on topic please.

Th4DwArfY1 are you good to go?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 15, 2016, 11:13:33 am
Keep on topic please.

Th4DwArfY1 are you good to go?
I actually thought he had the save the whole time honestly.

Shows you how much I keep up...

Also, quick question Arx, and perhaps most important:

How many are still alive?
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on February 15, 2016, 11:18:30 am
I would offer to save the fort, but I can't unleash hell a second time. :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 15, 2016, 11:37:41 am
i'm bored.... {aka i would like to save the fort.}
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on February 15, 2016, 11:42:53 am
Also, quick question Arx, and perhaps most important:

How many are still alive?

55. Morale is dropping, though.

i'm bored.... {aka i would like to save the fort.}

You literally just had a turn.



Here's (http://dffd.bay12games.com/file.php?id=11777) the save.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on February 15, 2016, 12:00:24 pm
i'm bored.... {aka i would like to save the fort.}

You literally just had a turn.

it was much over a month ago!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 15, 2016, 01:20:11 pm
Ive been waiting for my turn

Game will proboblly be destroyed by then.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 17, 2016, 01:53:11 pm
Keep on topic please.

Th4DwArfY1 are you good to go?

Yep. I've work to do tonight - will start tomorrow.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 27, 2016, 02:43:08 pm
Is the lag that bad?

Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 27, 2016, 06:54:28 pm
Is the lag that bad?
Or is it that boring?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 27, 2016, 08:38:40 pm
Oh, £$*&%.

It was neither. I completely forgot. *Hits head repeatedly.* Okay. I've remembered it now. Had a lot of uni work anyway. Will work extra long on it, as I have tomorrow off, so some progress will be had.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 28, 2016, 09:03:46 am
Lawl
This is why I didn't go to collage

Well that and debt
Title: Necrothreat III
Post by: TalonisWolf on February 28, 2016, 01:37:09 pm
  I still have to draw a Reindeer Calvary for you Necrothreat folks, right? I have a list that's mangled, stained, mildly burnt, faded and everything, but I think that's what it says.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 28, 2016, 01:51:20 pm
I think that's what it was, yes. Similar to how you had that elf lord in the Hobbit movie with his reindeer, but with Mastahcheese.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on February 28, 2016, 02:07:01 pm
I miss Mastahcheese.
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on February 28, 2016, 02:22:03 pm
I miss Mastahcheese.
I do too.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 28, 2016, 02:38:44 pm
I think that's what it was, yes. Similar to how you had that elf lord in the Hobbit movie with his reindeer, but with Mastahcheese.
I thought I did that?

I miss Mastahcheese.
I do too.
I think we all do...
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on February 28, 2016, 04:03:28 pm
Yep.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on February 28, 2016, 05:41:17 pm
I don't remember much about what the painting was for. Reindeer are supposedly Mastahcheese's forte though and I thought this was from when Highmax28 went to the other world to defeat Armok and eventually recruited the dead Mastahcheese and his cavalry.

Yes, a whole forum misses him, the damned sod.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 28, 2016, 06:52:57 pm
I meant the image where I shittily pasted his face on thranduil and posted the rest of the original forumites on him.

Sadly, I didn't have the original Sprin image...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on February 29, 2016, 01:38:24 pm
Were did mastacheese even go?

Also niether do I, sorta went crazy for a bit and messed with my pictures for a bit. No idea were I found the old one.
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on February 29, 2016, 02:25:40 pm
Were did mastacheese even go?

A whole bunch of heavy IRL stuff, some of it forum related. He might be back some time, he might not.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on February 29, 2016, 02:27:16 pm
Were did mastacheese even go?

A whole bunch of heavy IRL stuff, some of it forum related. He might be back some time, he might not.
Hard to say. The man's been missing for almost a year now...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 01, 2016, 09:32:57 pm
Were did mastacheese even go?

A whole bunch of heavy IRL stuff, some of it forum related. He might be back some time, he might not.
Hard to say. The man's been missing for almost a year now...

Well best of luck to him I suppose.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 08, 2016, 07:39:46 pm
All in favor of skiping to the next person say aye!

AYE!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on March 08, 2016, 07:55:13 pm
If you want. I've been having a lot of problems getting very far into the fort, as there are...many points of entry, doors which trolls just breeze through, and a Necrothreader as well. Without the Necrothreader it would be fine, but it keeps burning EVERYBODY, including troops. Maybe it's time somebody else took a look at it. :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Imic on March 10, 2016, 07:24:28 am
actually nevermind.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 13, 2016, 07:28:03 pm
So whats going on?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 13, 2016, 07:37:43 pm
Dw4rfY gives up I think and wants someone else to take over? Did I get that right?
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on March 13, 2016, 07:41:20 pm
/me begins to perspire
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 14, 2016, 12:10:31 am
Finally
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on March 14, 2016, 02:07:04 am
so its nav now..
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on March 15, 2016, 12:08:58 pm
So it is. Where can I find the latest save?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on March 15, 2016, 03:38:39 pm
http://dffd.bay12games.com/file.php?id=11624
i have issues at home, so i willl be inactive.

Last save link I could find. correct me if im wrong.

Now: The tower yoke. There probably will be a siege. Lower right corener, second floor, set of levers. Left one is left bridge(to the otside) right one is the right bridge(inside)
Title: Re: Ignore this failure of a community fortress XD
Post by: Arx on March 16, 2016, 03:23:30 am
Here's (http://dffd.bay12games.com/file.php?id=11777) the save.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 21, 2016, 02:57:07 pm
Ahhhhhhhg Im waiting for my tuuuuurn can we get an update sometime in my lifetime?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on March 21, 2016, 04:00:18 pm
Alright alright an update's coming. Sorry I got distracted by things.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 21, 2016, 06:26:34 pm
Alright alright an update's coming. Sorry I got distracted by things.
Considering you're running the Hall of Legends now, as well as doing other things, I'm surprised yo have time to do this
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 22, 2016, 07:11:09 pm
Nav is magical, what can we say?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on March 24, 2016, 01:24:44 pm
Sorry guys my girlfriend's over for a week so I probably won't get much done. Feel free to bump me down a turn.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 25, 2016, 07:26:33 am
The main post has been updated and a slight change to the rules has been added. The 1 week period for each player is now strictly enforced with at most 2 days between two players (for posting of the save, recommendations from the previous overseer and such.) In the case when a player has made progress but not the full year, if they want they have the option of passing on whatever progress they have made.

Nav has been booted one turn down and the turn order is now at Gamedragon.



Also here are my recommendations to avoid FPS death. Close HFS and avoid it like the plague. Atom smash everything we absolutely don't need. In the worst case we can destroy items to fix the lag through DFHack. Population should be capped in the future.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on March 25, 2016, 12:56:28 pm
Also here are my recommendations to avoid FPS death. Close HFS and avoid it like the plague. Atom smash everything we absolutely don't need. In the worst case we can destroy items to fix the lag through DFHack. Population should be capped in the future.

Sprin is coming soon.... So these might be pointless... just sayin'.
Title: Re: Necrothreat III
Post by: Emma on March 25, 2016, 03:23:36 pm
Necrothreat III
4. You must play with Dwarf Fortress Version 42.06 and with Teh Lolmod (Should be in the savefile).
So, we're no longer using 40.24 but are now using the latest version. I'm just checking to make sure I don't screw up anything important.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 25, 2016, 03:25:46 pm
Yes. The reason for that change is because v0.40.24 is save compatible with v0.42.06! So we're good!
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on March 26, 2016, 07:27:00 pm
Dear Armok, the lag is real. An update will probably, hopefully, come tomorrow or late today. I think I've made it so that the only immediate threat is starvation, and I retract my previous statement. The lag isn't that bad.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on March 27, 2016, 07:59:46 am
Seriously, starvation? How?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 27, 2016, 08:05:04 am
The coprses of necrothreaders producing the combined power of a thousand suns I imagine.

I too, would like to know how.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on March 27, 2016, 11:40:40 am
They trapped the undead and demons in the food stockpile
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on March 27, 2016, 02:32:02 pm
I decided that the risk of starvation was less dangerous than the combined risk of demons, devils and necro-threaders. As a result, I walled the dwarves off from the rest of the fortress. We no longer have a DPM (Deaths per minute) of two and have water, but no food. A few animals followed the dwarves but I can't butcher them because they're pets. I'm planning on tunneling into the food stockpiles and walling it off before any assorted horrors can enter.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on March 27, 2016, 03:51:10 pm
After that, dig a small farm in some available soil.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on March 27, 2016, 05:18:17 pm
That's the plan. Another part of the plan is actually labeling every single lever that I make, hopefully this part of the fort will be slightly less disorganised.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on March 27, 2016, 06:27:27 pm
add me to turn list!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 28, 2016, 06:19:46 pm
You have been added, assuming the fortress survives that long.

How goes the fortress, Gamedragon?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on March 28, 2016, 06:23:41 pm
Gwolfski II is now Gwolfski III and I don't know where Sprin is. Does that paint a pretty picture? More seriously, I should get an actual update out today or tomorrow.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on March 28, 2016, 10:08:34 pm
*You find a pillow with a picture of sprin on it*
Theres a note on it

"I'm not up to anything suspicious!"
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on March 29, 2016, 04:29:18 am
*You find a pillow with a picture of sprin on it*
Theres a note on it

"I'm not up to anything suspicious!"

Oh dear...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on March 31, 2016, 02:02:18 pm
Just a heads up to Gamedragon. You have one day remaining of your turn before the 2 day grace period to post your save and perhaps discuss happenings.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on March 31, 2016, 09:51:29 pm
Just a heads up to Gamedragon. You have one day remaining of your turn before the 2 day grace period to post your save and perhaps discuss happenings.

Yeah, I'm aware. I'm going to have to play through tonight to finish, I had far less time to play then I thought I would.

Well, I decided to just play until Spring (as I wanted sleep) and so my turn ends! This is what happened:



When I opened the save dwarves were dying at a rate of around 2 a minute. I though this was a problem so I dug out a seperate part of the fort and kept about 47 dwarves there. I tunneled first down to the caverns and walled off the area we dug into so that we had a source of water. After this I managed to dig into the food stockpiles.

Once we were at the stockpiles our first major problem had been solved, we wouldn't starve to death. I knocked down two of the three doors and set walls up in their places. I couldn't knock down the third though, as a troll corpse was lumbering next to it. This is a problem that will have to be solved. While most dwarves were in the stockpiles I sent the miners down to our hastily made fort to begin digging some true stockpiles/workshops/bedrooms.

While they were doing this they were attacked. By a fucking forgotten beast. All three of our miners died, you lived well Flame IV and IronTomato. IronTomato also died well, before his death he managed to strike the beast three times, twice in the skull and once in the spine. I hastily constructed another wall and waited until the beast went away. After it left I took the wall down and blocked the passage to the caverns completely. Our current situation is grim. We only have food for a year or so and booze is even less populous. I suggest taking the fort back one room at the time by tunneling into rooms and then quickly sealing them off.

Oh, one more thing. I found two messages from Sprin, they are as follows:

"This is not a door, its a wall... DON'T QUESTION ME! <3 Sprin"

"DO NOT ENTER THE SECRET PLOT FOR THE OVERSEER SPRIN ALONE TRESPASSERS WILL BE SUBJECT TO EXPERIMATATIN"

Sprin has died (ha!) but someone might want to deal with this.



Sorry for the lack of pictures, shitty internet is a great curse. The save will be uploaded tomorrow.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 02, 2016, 12:12:59 pm
Im not hiding any hentai behind that wall
What makes you think that?

I TOLD YOU ITS NOT A DOOR
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on April 04, 2016, 01:04:31 am
Riiiiiiight. I'm sure we all believe you Sprin. It's not like you've ever lied to us before. And here is the save. (http://dffd.bay12games.com/file.php?id=11916)
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 04, 2016, 01:21:33 am
So NAV is next and then Sprin... Remember the deal, Sprin! Or else....
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 04, 2016, 01:19:49 pm
YOU BETTER BRING THE MAGAZINES BACK IN ONE PIECE IF I LOAN THEN TO YOU
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 04, 2016, 02:56:15 pm
The other deal...
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 04, 2016, 06:39:23 pm
Alright. I have lots of time now, downloading the save and starting my turn. Wish me luck :)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 04, 2016, 08:20:16 pm
Godspeed, NAV
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 05, 2016, 01:20:14 pm
The other deal...

Yah know the point of being a sneaky trickster/schemer is being sneaky

Might as well announce to everyone we're working together at this point :D
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 05, 2016, 02:11:52 pm
The other deal...

Yah know the point of being a sneaky trickster/schemer is being sneaky

Might as well announce to everyone we're working together at this point :D

Ah well, Was intending to do so later. Too late now, Nobody will stop the bunny men. Or strawberries.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 05, 2016, 02:38:11 pm
Spoiler (click to show/hide)
That's the fort, or at least the part we have control of. Nice place eh?

The zombies can't seem to get through locked doors so it shouldn't be too hard to expand. Just need to be careful. First we'll reclaim a nearby farm plot.

Also things are looking kinda strange lately. All the soil, stone, and ores look completely foreign unknown types, random objects get scrambled, and plants all look like the wrong plant to I have to brew by smell.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 05, 2016, 02:42:19 pm
somebody didn't change the tileset properly...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 05, 2016, 02:43:40 pm
I like how we were kicked out of our own fortress and now have to reclaim high-value targets as if it's something amazing in the first place built by the ancients. Sounds pretty hellish.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on April 05, 2016, 02:58:26 pm
1. That was the part of the fort I retook first during the Great Purge.
2. You don't have it as easy as I did. You don't have any demons left to unleash on the zombies.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 05, 2016, 03:57:38 pm
Also the game's running at 2 fps  :'(
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on April 05, 2016, 04:00:43 pm
Does Dwarf Fortress run better on Macs than it does on Windows? I'm asking because I had no problem with FPS.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 05, 2016, 04:09:55 pm
I got some bedrooms and that farm plot reclaimed, twas as simple as forbidding some doors and a bit of mining. Next up is the main workshop area; then we should have a sorta functional fortress.

The extra pathfinding from the larger area might be causing the lag. or maybe it's cause I'm using a dying second hand computer running vista.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 05, 2016, 04:11:39 pm
I got 2fps on an old laptop running windows XP with Doomforests. Cant be that bad.
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 06, 2016, 07:25:17 pm
We've seized the means of production! Necrothreat can be called a proper mountain home again.

Retaking the fortress is proving easier than expected so far, mostly thanks to Apiks's thorough knowledge of it's labyrinthine like corridors and some technique he calls "sonar" to see through walls. Just make sure there's no zombies, lock a few doors and dig a small tunnel. We're working on barricading the all the doors now just in case somebody decides to be rude and barge in. Raw adamantine barricades since some goof thought it was a good idea to carve our precious precious addy into blocks, at least we'll be safe.

No one export any crossbows. Exporting crossbows is illegal now. Okay?
"But how are we supposed to export crossbows when we can't even reach any caravans?"
You're not. Any more questions?




I'm not exactly sure why but the FPS went up to a much more playable 13  :)
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 06, 2016, 07:41:14 pm
Huzzah!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 06, 2016, 07:55:44 pm
We can't have NAV exporting his beloved drinking companion the crossbow now, can we?

Those adamantine blocks are a funny goof up.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 06, 2016, 11:33:08 pm
We can't have NAV exporting his beloved drinking companion the crossbow now, can we?

Those adamantine blocks are a funny goof up.
I just saw the blocks...
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 07, 2016, 01:25:28 am
that was me... I wanted to build a candy statue or something, and i forgot to re-reserve it.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 10, 2016, 08:22:49 pm
Helpful reminder that time is ticking.

That said, any new progress, NAV?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 11, 2016, 10:44:59 pm
A group of migrants came, poor lost forumites with nowhere else to go. Three ran and sealed themselves in the keep while the other 6 were being eaten alive. Took a while but the miners managed to dig a connecting tunnel and welcome the dehydrated sods it. Not a single useful skill between them but more hands are always welcome.

Gwolfski sentenced himself to prison for failing to make an earring. I think he's just lazy. Sorry but we don't have a prison so he just constantly complains that he can't reach our prison. Then he threw a tantrum and started punching people and breaking shit. Thankfully no one was actually injured and no crucial doors that keep the zombies out were broken or he'd be the first one eaten. Now no one cares and he's back to work.

The fortress steadily reclaims expands and fortifies. All the easy and useful areas are secure and all the doors are well barricaded so nothing can knock them down. We're digging new rooms now that are less essential but still important to stop forumites from getting depressed. By the way we have no wood and that's a problem if we ever want to make anything out of wood or much more importantly forge any metal.

A VILE FORCE OF DARKNESS HAS ARRIVED
Over 100 thread zombies and about 30 or so trolls. Not a siege we have any chance of fighting. They immediately go single file into a small twisting tunnel in the hillside. What's their plan?

((I'll add some pictures tomorrow.))
((Does anyone want to be forumited?))
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 12, 2016, 01:26:41 am
Dop check someone didint unseal the sealed tunnel
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 12, 2016, 08:53:43 am
Their pathfinding seems to think they have found a way to their goal, which is generally the forumites, so check where the tunnel in the hill leads to.

Today is the last day of your turn, NAV. I recommend you post your save file tomorrow. I doubt anybody really minds it not being a full turn since the lag does kind of make that hard.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 12, 2016, 09:34:45 am
And Sprins next isn't he?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 12, 2016, 10:08:07 am
Yes he is and no god can save us from that.
Title: Re: Ignore this failure of a community fortress XD
Post by: Imic on April 12, 2016, 10:36:49 am
Fourmite me as a male miner who has problems.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 12, 2016, 11:35:13 am
I would like to humbly request a pm when the save is uploaded, Sprin, remember the magazines.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 12, 2016, 07:42:01 pm
Hickory dickory dock
Necrothreat ran up the clock
The clock struck one
And Necrothreat fell
Hickory dickory dock
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 12, 2016, 08:09:03 pm
Well it turns out they just wanted to slaughter and cook all our livestock for us. How nice of them! I was worried for a while there.

Here's the save. (http://dffd.bay12games.com/file.php?id=11944) Have fun Sprin! Good luck with your Device.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 13, 2016, 12:43:04 am
Actually ,my oroginal dorfs deaD, s0 all this is pointless ahwell

Go ahead Sprin
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 13, 2016, 07:25:17 am
I don't think you quite understand how memories work in Necrothreat. If I can make people recall who they were through magic, then Sprin can get your old brain and put it inside a new body.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 13, 2016, 08:57:58 am
In fact Im two steps ahead of you
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 13, 2016, 10:03:16 am
Ok, Sprin, please perform a bloody brain surgery operation to get me a dwarf!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 13, 2016, 10:41:14 am
I wonder what would happen if I placed your brain within my brain...

Lets find out!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 13, 2016, 01:17:29 pm
I wonder what would happen if I placed your brain within my brain...

Lets find out!

YAY!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 13, 2016, 11:18:12 pm
Well it turns out they just wanted to slaughter and cook all our livestock for us. How nice of them! I was worried for a while there.

Here's the save. (http://dffd.bay12games.com/file.php?id=11944) Have fun Sprin! Good luck with your Device.
I swear, NAV's optimistic approach to this makes it seem much more comedic than it should be
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 15, 2016, 11:36:35 am
hehhehehehehe
Citizens of Necrothreat!
I ASK YOU ALL
WHO BE YOUR CHAMPIONS!?
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on April 15, 2016, 11:44:44 am
Imic! Imic the miner!
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 15, 2016, 11:51:41 am
*Apiks puts his hands on his face and shakes his head*
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 15, 2016, 01:10:15 pm
Saferoom?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 15, 2016, 10:29:43 pm
Quietly shushes the gwoski in his brain
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 16, 2016, 07:34:54 pm
So ah... Just Imic? No one else?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 16, 2016, 08:03:16 pm
As you are our overseer I vote for Sprin to be our supreme Champion of Carnage.
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 16, 2016, 08:24:55 pm
I vote Apiks as Champion of Lore
Highmax as Champion of Sword-work
NAV as Champion of Booze
Mastah as Champion of Reindeer
Gwolfski as Champion of Insanity
Talonis as Champion of Art
Talvieno as Champion of the Script
IronTomato as Champion of the Gate
and, last but not least,
Ruhn as Champion of Axe-work.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 17, 2016, 01:22:33 pm
I vote Apiks as Champion of Lore
Highmax as Champion of Sword-work
NAV as Champion of Booze
Mastah as Champion of Reindeer
Gwolfski as Champion of Insanity
Talonis as Champion of Art
Talvieno as Champion of the Script
IronTomato as Champion of the Gate
and, last but not least,
Ruhn as Champion of Axe-work.

There we go, thats a list of champions!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 17, 2016, 02:09:37 pm
And Sprin, Champion of Necrothreat!
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on April 17, 2016, 02:19:45 pm
What about me? I'm in the Hall of Fame but I'm not a champion?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 17, 2016, 02:22:30 pm
I think you will notice that people who have in some way doomed us are not in Th4DwArfY1's list, like Sprin.  :P
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 17, 2016, 02:51:22 pm
TheFlame53, Champion of the Forge!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 17, 2016, 03:34:40 pm
Forever shall a flame flicker in the dark bowels of Necrothreat, ever shining and ever present, providing illumination for those few poor fools who remain and resistance to those which lurk in the shadows.

TheFlame52, Champion of Hope
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on April 17, 2016, 03:38:51 pm
Aw yeah.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 18, 2016, 01:59:51 am
I love it.

I'm hoping Sprin doesn't murder us all...
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 18, 2016, 02:11:26 am
I love it.

I'm hoping Sprin doesn't murder us all...

Stop getting your hopes up.  What is the highest amount of Sprin overseerships survived by a fortress?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 18, 2016, 09:45:11 am
I think mostlly children
No idea why

Update should be sometime wensday when I have off from work.
What happens during it will depend on our great champions!
*chuckles*
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 18, 2016, 09:58:55 am
I shall defend the inside of the safe room near the forges. Inside behind a locked door.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 20, 2016, 09:21:41 am
I ah.... can't remember what version of DF we were using 0-0
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 20, 2016, 09:37:23 am
Latest
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 20, 2016, 10:23:31 am
Everything is on fire!

I can't even access the stuff I built ages ago
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 20, 2016, 10:35:01 am
Everything is on fire!

I can't even access the stuff I built ages ago
Probably for good reason...
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 20, 2016, 10:38:55 am
the dining rooms were off to the side so you can probably easily reach 'em with mining and walling.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 20, 2016, 10:43:01 am
On it

will be done in about a year with the 1fpm

Holy wow is it bad...
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 20, 2016, 12:02:19 pm
On it

will be done in about a year with the 1fpm

Holy wow is it bad...
I may take a look at the save with some buddies to discern what the hell is going on
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 20, 2016, 05:25:43 pm
Yeah... this is unplayable...

I've kept it running all day and nothings been accomplished...
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 20, 2016, 06:44:45 pm
I checked the save to see how things are. I tried various methods of increasing FPS, however none of them worked and some aren't even viable because of the game version.

There is no immediate way to remove the lag. As it is on my PC it ran at ~20 FPS and took 5-10 minutes to pass 4-5 days.

My only explanation is that HFS has been contained with a wall. There is a known bug that seriously decreases FPS if HFS is blocked. Removing the block might help, however I think you can imagine what other issues we currently have or might arise from such an action.


As it is the only options are to either push through the lag or *gulp* call it a Necrothreat.
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 20, 2016, 06:58:23 pm
Well

we could make our finishing story off of my little project... if someone is interested >_>


Our champions sit in a room with three levers

one lever will destroy their current bodies but allow the rest of the fort to survive

one will destroy the rest of the fort while the champions live out the rest of their lives

and the third will destroy everything

/   /    /

I'm not 100% which one does which so choose well
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 21, 2016, 12:38:05 am
I'll take up the save and try to fix what little we have left. I may need more than a week to remedy the situation though.

If all else fails, I'm going to look towards the DF help thread where the masters reside.

Can I get your save posted, or was no progress made?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 21, 2016, 12:55:16 am
2nd option please.

and i'll bw eilling to pickup the save, even with 1 fps.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 21, 2016, 01:25:47 am
Highmax and I may have found a solution. We will soon try it out. It may involve a bit of cheesing, however I think it's worth it just to make it playable.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on April 21, 2016, 01:51:30 am
Highmax you haven't linked to my save in the Sort-of OP. And I'm not a champion so fuck you guys, pull the first lever. I warned you about his device NAV! Why didn't you do something?
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 21, 2016, 02:05:31 am
Highmax you haven't linked to my save in the Sort-of OP. And I'm not a champion so fuck you guys, pull the first lever. I warned you about his device NAV! Why didn't you do something?

I built it. My scant updates covered it up. Also, you're not a champion so you can't decide on the levers.

Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on April 21, 2016, 02:06:56 am
I'm the little voice inside your head telling you what's right and wrong.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 21, 2016, 02:09:47 am
Highmax you haven't linked to my save in the Sort-of OP. And I'm not a champion so fuck you guys, pull the first lever. I warned you about his device NAV! Why didn't you do something?

You likely meant Apiks (me), not Highmax about the OP. It would seem that you are indeed correct that your save is missing. I have no idea why. It is possible I tried updating it but things went awry. It is now back there where it belongs.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 21, 2016, 02:11:01 am
Sorry, I've passes that stage of insanity. Only occasionally I go relatively sane and listen to that voice.
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on April 21, 2016, 02:15:03 am
Highmax you haven't linked to my save in the Sort-of OP. And I'm not a champion so fuck you guys, pull the first lever. I warned you about his device NAV! Why didn't you do something?

You likely meant Apiks (me), not Highmax about the OP. It would seem that you are indeed correct that your save is missing. I have no idea why. It is possible I tried updating it but things went awry. It is now back there where it belongs.
I did mean you, sorry.

And Armok damn it Gwolfski! You better listen this time, I enjoy life!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 21, 2016, 02:17:42 am
Go hide in the safe room by the forges then!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 21, 2016, 12:19:21 pm
I'll take up the save and try to fix what little we have left. I may need more than a week to remedy the situation though.

If all else fails, I'm going to look towards the DF help thread where the masters reside.

Can I get your save posted, or was no progress made?

Left the save on all day and I think maybe someone moved one tile

My plan was stupid anyway the forts going to be stuck in like this weird sorta standstill in time no matter what we do.
Good luck trying to fix the FPS!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 21, 2016, 12:41:23 pm
I'll hack away at the save if I can find it. Give me some time...
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 21, 2016, 12:45:50 pm
I'll hack away at the save if I can find it. Give me some time...

GO HIGHMAX!!
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 21, 2016, 12:54:14 pm
I'll hack away at the save if I can find it. Give me some time...

GO HIGHMAX!!
OH DEAR ARMOK! WHAT IN THE HELL HAPPENED!?!? Are you sure this is the same fort I left you guys with in year 1!?!?!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 21, 2016, 12:54:59 pm
I'll hack away at the save if I can find it. Give me some time...

GO HIGHMAX!!
OH DEAR ARMOK! WHAT IN THE HELL HAPPENED!?!? Are you sure this is the same fort I left you guys with in year 1!?!?!

I know right, theres an apocolypse going on upstairs and it wasn't my fault.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 21, 2016, 01:14:02 pm
So far, I've seen well over 20 devils, a dwarf corpse in a cage, a graveyard of epic proportions, a big ass crater, there's a castle protruding in the ground on the surface, there are no more hills, and I have not seen a single living dwarf without using the units screen.

Also, I realized now that because I haven't played the recent update due to recent stuff, and I have some menu options I am NOT familiar with.

Seriously, what is anything anymore?
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 21, 2016, 02:12:08 pm
That random castle is mine! Mine, I tell you!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 21, 2016, 03:08:26 pm
That random castle is mine! Mine, I tell you!
Only the first z-level is yours, I made the rest! It's a joint project!
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on April 21, 2016, 05:18:11 pm
That castle is ours, my precious! Ours!
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on April 21, 2016, 07:02:31 pm
What are the specs on you guys' computers? If mine is somehow considerably better I might be able to get something done.
Title: Re: Ignore this failure of a community fortress XD
Post by: TheFlame52 on April 21, 2016, 07:21:11 pm
I'm also willing to take the save and fuck shit up.
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 21, 2016, 07:36:55 pm
I have a 3.40 GHz processor, 16 gigs of RAM and 4 GB Video cards (SLI). The game is running at ~20 FPS which is extremely slow because to pass a single month it'd take close to a full day of leaving it running.

I have given Highmax instructions on a method which I believe will rid us of the lag. Even though it is a controversial method, the only reason I'm willing to use it is because I don't desire a death by lag to this fortress.

Yes, the fortress now looks like a true Necrothreat. The way it was meant to be.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 22, 2016, 01:10:09 am
Well, I'm after Flame.

On computers, rthe only thing that matters is the processor. number of cores dosn't matter as df is not multi-threaded.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 22, 2016, 10:45:25 am
I've been busy with class and exams. But I SHOULD be able to make progress this weekend after i finish some final assignments.

Worst timing for me, but I can do this
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 22, 2016, 11:39:19 am
WTF happened to the turn order?
Title: Re: Ignore this failure of a community fortress XD
Post by: apiks on April 22, 2016, 11:49:10 am
WTF happened to the turn order?

Nothing has happened to the turn order. Right now the fortress is on a temporary pause until the solution I have devised is actualized by highmax. Afterwards it will go to Sprin to finish his turn and things will return to normal.
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 22, 2016, 11:53:34 am
righto!
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on April 22, 2016, 02:39:09 pm
WTF happened to the turn order?

Nothing has happened to the turn order. Right now the fortress is on a temporary pause until the solution I have devised is actualized by highmax. Afterwards it will go to Sprin to finish his turn and things will return to normal.

Define "normal"
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on April 22, 2016, 03:42:05 pm
WTF happened to the turn order?

Nothing has happened to the turn order. Right now the fortress is on a temporary pause until the solution I have devised is actualized by highmax. Afterwards it will go to Sprin to finish his turn and things will return to normal.

Define "normal"

Everyone dying but at a better framerate.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on April 22, 2016, 08:56:33 pm
WTF happened to the turn order?

Nothing has happened to the turn order. Right now the fortress is on a temporary pause until the solution I have devised is actualized by highmax. Afterwards it will go to Sprin to finish his turn and things will return to normal.

Define "normal"

Everyone dying but at a better framerate.
If this works, frame rate will be repaired as will all of our problems be dealt with.

I gotta find dwarven checkers again for one solution...
Title: Re: Ignore this failure of a community fortress XD
Post by: NAV on May 04, 2016, 03:01:56 pm
It's been a while. Any progress?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 04, 2016, 06:04:17 pm
It's been a while. Any progress?
I've attempted at least 8 times to fix our problems, half of them lead to some epic stories, but all of them ended up poorly. I'm also in the process if figuring out why my laptop isn't taking a charge for the battery...
Title: Re: Ignore this failure of a community fortress XD
Post by: IronTomato on May 04, 2016, 06:43:11 pm
TBH it's probably lost the will to go on after having these strange and epic events take place in itself.
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 04, 2016, 07:11:52 pm
TBH it's probably lost the will to go on after having these strange and epic events take place in itself.
I KNOW I CAN SAVE US, DAMNIT! I JUST LACK THE KNOWLEDGE TO DO SO!

AND I WILL FIND IT! I SWEAR BY ALL THE REALITIES OF NECROTHREAT, I WILL SAVE US ALL!
Title: Re: Ignore this failure of a community fortress XD
Post by: Imic on May 08, 2016, 08:47:35 am
happy page 100 everyone!
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on May 08, 2016, 12:10:32 pm
how do you fix the problem?
Title: Re: Ignore this failure of a community fortress XD
Post by: Emma on May 13, 2016, 03:25:25 am
So if you somehow managed to miss it. 0.43 is out, it's pretty great. Any updates on the fort?
Title: Re: Ignore this failure of a community fortress XD
Post by: Sprin on May 13, 2016, 08:55:54 am
NOPE

the world is slowly reaching a heat death
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 13, 2016, 12:51:20 pm
I've been working during the week. I'm sorry about the lack of an update, but I'm still working on it. My main problem right now isn't the FPS; in fact, I'm used to this speed. No, the problem is dealing with the siege. I'm also trying to figure out what's been reclaimed...
Title: Re: Ignore this failure of a community fortress XD
Post by: Gwolfski on May 23, 2016, 12:57:34 am
Bump
Title: Re: Ignore this failure of a community fortress XD
Post by: TD1 on May 23, 2016, 08:16:40 am
Highmax, you've been on it for a while now. Are you sure you don't want someone else to take a go at it?
Title: Re: Ignore this failure of a community fortress XD
Post by: highmax28 on May 23, 2016, 10:22:56 pm
Highmax, you've been on it for a while now. Are you sure you don't want someone else to take a go at it?
I've been proven too busy. I'm gonna have to step down.

Needless to say, my attempts at tinkering with the forumite soul failed. It always went down with Sprin killing us all when I went to break the siege when I DID try things... (He mined out the hole and then enemies started pouring in to the fort)
Title: Re: Necrothreat III, whatever that is
Post by: Beenoc on June 12, 2016, 06:46:30 pm
>tfw you log in for the first time in over a year and some dump thread you tried and failed once has 101 pages and almost 50k views and is in the hall of legends

(http://www.reactiongifs.us/wp-content/uploads/2013/06/fire_community.gif)
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on June 12, 2016, 07:16:18 pm
No change it back we liked it that way
Title: Re: Necrothreat III, whatever that is
Post by: apiks on June 13, 2016, 06:08:42 am
As of now I am opening the doors to anybody willing to save this fortress from fps death by any means necesaary (yes even cheats).

The prize is either an extra turn or to be put in the hall of Necrothreat Legends if you provide a decent story.

Alternatively anything else that is in my power and reasonable.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 13, 2016, 09:00:13 am
I volunteer to meet my doom to save this! Where's my doom the save?
Title: Re: Necrothreat III, whatever that is
Post by: apiks on June 13, 2016, 09:03:10 am
I believe this would be it. (http://dffd.bay12games.com/file.php?id=11944) From NAV's turn.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on June 13, 2016, 11:04:28 am
I salute you, mutton head dingus cabáiste intin Gwolfski. May you rest in pieces succeed. Also, no renaming nobles.
God forsaken hell - berries...
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on June 13, 2016, 12:35:48 pm
I tried making the forumites better, and that didn't work.

Perhaps making the enemy weaker? Maybe also use a buttload of traps?

Also, the FPS wasn't a problem for me; it's actually how fast DF runs for me.

My problem is I don't have time since I'm rolling two jobs.

I can say this from my observations:

- trolls will dart inside when you breach, but the army will stay there
- the army has fireball throwers
- they Rez their dead often. I killed a lot, but got only a net kill count of 50 out of 400
- FB are not an issue
- the place is a sodding maze. Expect to get lost
- we're cut off from the forges still

Oh, and none of our soldiers are armed properly. They'll grab some random junk in the process of taking up arms. They're also inactive...

Whoever takes the save (Gwolfski or whoever) there's a mechanic I think who's an adept or somewhere around there Swordsforumite. I request that that forumite be forumited as Highmax
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on June 13, 2016, 02:11:20 pm
If you can't fix it I'm taking the save and going full Voidgod on it.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on June 13, 2016, 04:44:34 pm
Whatever any of you do, as long as it saves the fortress from FPS death, it works. In the worst case scenario, it will just have to die via written story for which I may have an idea how to accomplish if we get to that point.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 13, 2016, 05:41:38 pm
First off, I'll  remove unnecessary stuff. Then seal off the old passageways.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on June 13, 2016, 08:32:52 pm
First off, I'll  remove unnecessary stuff. Then seal off the old passageways.
Passageways area already sealed off. You're really stuck in isolation in... Whatever the hell that is
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 14, 2016, 02:22:51 am
Just seal everything. Results hopefully tomorrow.
Title: Re: Necrothreat III, whatever that is
Post by: NCommander on June 14, 2016, 05:41:06 pm
I may try a resurrection after my turn with breadbowl once Gwolfski is done with it. I got Doomforest back into double digit FPS with a lot of pain and DFHacking.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on June 14, 2016, 06:13:37 pm
I may try a resurrection after my turn with breadbowl once Gwolfski is done with it. I got Doomforest back into double digit FPS with a lot of pain and DFHacking.
We don't have a working version of DFHack for this. Apiks tried a few times. I just modded the raws
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 14, 2016, 06:16:01 pm
Edit: post made while not fully awake. ignore it.
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on June 14, 2016, 07:24:43 pm
I may try a resurrection after my turn with breadbowl once Gwolfski is done with it. I got Doomforest back into double digit FPS with a lot of pain and DFHacking.
No, I get to try first. Wait your turn.
Title: Re: Necrothreat III, whatever that is
Post by: Emma on June 14, 2016, 07:41:22 pm
You could try being a little more polite Flame. :-\
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 15, 2016, 02:07:30 am
Trundling along in single digits , though that's probably my old laptop. Everything shall be dumped.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on June 15, 2016, 02:32:06 am
Fort last worked with 42.06. No idea what will happen if you try the new version. Might make it unstable.

And I don't think you folks understand. Right now it's not turn order based. It's "who fixes it first" based. So all three of you can be trying to fix it at the same time. We're trying to get rid of FPS death, not play the fort properly.

As a tip, it's quite possible that HFS is responsible for the lag so try closing it up somehow. Otherwise it's all the blood, puke and other dirt things as well as items and units that are clogging.

Edit: I meant 42.06 instead of 40.06.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 15, 2016, 03:58:39 am
Sigh.
Title: Re: Necrothreat III, whatever that is
Post by: NCommander on June 15, 2016, 12:25:30 pm
I took a peak inside the fort and *HOLY $#!@#*, THE MADNESS.

A lot of the FPS death probably is being caused by wide-open areas everywhere though there are traffic designations on the map which usually help with that. The demons cause FPS due to building destroyer status. http://www.bay12games.com/dwarves/mantisbt/view.php?id=1340 which is an old bug. It is possible to DFHack out either the demons or the building destroyer flag.

That being said, the fort ran at about 11 FPS in my trials, that's distinctly playable.

Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 15, 2016, 12:49:27 pm
I'll seal hell and get a demon trap to kill the demons.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on June 15, 2016, 11:03:23 pm
I reccomend Dwarven Checkers.

And I got it to 13fps. Apiks was confused when I said it was my normal speed for DF
Title: Re: Necrothreat III, whatever that is
Post by: Nakéen on June 15, 2016, 11:09:56 pm
I reccomend Dwarven Checkers.

And I got it to 13fps. Apiks was confused when I said it was my normal speed for DF
That's above my normal speed haha.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on June 16, 2016, 03:53:19 am
Worst case scenario would probably include us pushing through the FPS in that case. I thought it playable, even if unbearably slow to progress. This whole thing started because for some players the FPS may be lower (like in Sprin's case).
Title: Re: Necrothreat III, whatever that is
Post by: Imic on June 16, 2016, 04:02:18 am
It's about time that i got around to reading about this fort. See ya in seven years.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on June 16, 2016, 06:24:43 am
It's about time that i got around to reading about this fort. See ya in seven years.
The first part won't take too long.

Expect to be reading a novel though during the second
Title: Re: Necrothreat III, whatever that is
Post by: apiks on June 16, 2016, 06:52:44 am
I liken it to reading historical notes and trying to make sense of it all.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 16, 2016, 01:17:20 pm
I'm gonna dfhack all the demon to death in a test save, if major improvements occur, I'll build a demon trap. Demon roasts, anyone?
Title: Re: Necrothreat III, whatever that is
Post by: Imic on June 16, 2016, 03:14:16 pm
I'm gonna dfhack all the demon to death in a test save, if major improvements occur, I'll build a demon trap. Demon roasts, anyone?
Mmmmm... Pass the salt.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on June 16, 2016, 04:27:41 pm
I liken it to reading historical notes and trying to make sense of it all.
That's more II than I. I was well documented. II was a recalling of like 3-5 storylines, with several happening at once
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on June 16, 2016, 05:07:24 pm
slaying all demons doubles the framerate. but we need to to take over hell, so we kill them as they come in... Sigh.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 15, 2016, 10:34:19 am
I declare the hiatus over. No solution has been presented the past month and as such, this fortress will continue under the threat of FPS death. What that means, sadly, is that people with poor computers will be unlikely to have the patience to run a full year and even with good computers it'd take some time. Regardless, some have shown that they're quite used to this speed and such the fortress will proceed as usual. Anybody wishing to take a turn have this in mind and download the latest savegame to test if you can and have the patience to run it.

That said, the turn order proceeds as usual, skipping those who cannot deal with the lag. There is a slight possibility that in the future the FPS will improve through the efforts of future overseers, and such is my hope, however until then, we march onwards.

Due to unfortunate technical circumstances, Sprin will be skipped and the next turn falls onto TheFlame52, who right now is unavailable until the 17th of July, 2016. Afterwards if he accepts the position of overseer his one-week turn will start. It is of interest to also consider the possibility of extending the one-week turn limit to two weeks due to the lag.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 15, 2016, 11:44:23 am
Could... You put me on the turn list. I am mad, I never finished reading this, and this is teh lols, but I shall tri.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 15, 2016, 12:37:44 pm
Certainly. If we let only people who were seriously dedicated to the continuity of the story and fort, we'd be stuck with a small selection of people. We're trying to enjoy each other's lols after all.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 15, 2016, 03:36:18 pm
You need to open hell up, go in, wall off the sides.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on July 15, 2016, 03:54:06 pm
We barely have the manforumite power to keep control of the land.

I don't think unleashing another flavour of hell would be productive. We simply wouldn't be capable of building that wall.

Though if we ever do, I vote naming the obligatory squad stationed down there the "Night's Watch," manned primarily by those persecuted by the legal system and nobles.
Title: Re: Necrothreat III, whatever that is
Post by: NAV on July 16, 2016, 11:37:15 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 16, 2016, 02:07:42 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 16, 2016, 03:21:02 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 16, 2016, 03:40:55 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 16, 2016, 04:38:32 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 16, 2016, 04:53:56 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
We must take our Necrothreat back again!
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 17, 2016, 12:00:47 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 17, 2016, 02:43:16 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 17, 2016, 02:45:03 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 17, 2016, 02:47:12 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 17, 2016, 04:09:15 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
Yo! Are! The duke... Of daaaaaaarkneeeees...
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 17, 2016, 04:46:06 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on July 17, 2016, 06:37:12 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...

Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 17, 2016, 10:04:54 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on July 17, 2016, 11:10:04 am
Okay, so I just got back from vacation and still have Breadbowl to get through. Can the next guy go, then me?
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 17, 2016, 11:14:56 am
Well then, Gwolfski. What say you?
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on July 17, 2016, 12:00:39 pm
If I'm not in the turn list, sign me up.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 17, 2016, 03:37:44 pm
Well then, Gwolfski. What say you?


perfect! I just finished throwback fortress!
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 17, 2016, 03:52:17 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on July 17, 2016, 03:56:51 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
Title: Re: Necrothreat III, whatever that is
Post by: TheImmortalRyukan on July 17, 2016, 04:02:12 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 17, 2016, 04:07:18 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on July 17, 2016, 04:19:29 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
Title: Re: Necrothreat III, whatever that is
Post by: TheImmortalRyukan on July 17, 2016, 04:23:52 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 17, 2016, 04:28:40 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
WHAT?!? Burn the heretic! **BLAM**
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on July 17, 2016, 05:09:13 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
WHAT?!? Burn the heretic! **BLAM**
To be more informative, there is gameplay. It just takes a while to warm up.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on July 17, 2016, 08:02:33 pm
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
WHAT?!? Burn the heretic! **BLAM**
To be more informative, there is gameplay. It just takes a while to warm up.
I'm just sitting here playing pokemon GO and watching this pyramid be erected into a monument to the god known as Toady One
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 18, 2016, 12:09:43 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
WHAT?!? Burn the heretic! **BLAM**
To be more informative, there is gameplay. It just takes a while to warm up.
I'm just sitting here playing pokemon GO and watching this pyramid be erected into a monument to the god known as Toady One
I... Wow...
Title: Re: Necrothreat III, whatever that is
Post by: NCommander on July 18, 2016, 07:38:38 am
C-C-C-C-C-C-COMBO BREAKER!
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
Just kidding
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
WHAT?!? Burn the heretic! **BLAM**
To be more informative, there is gameplay. It just takes a while to warm up.
I'm just sitting here playing pokemon GO and watching this pyramid be erected into a monument to the god known as Toady One
I... Wow...

This is a masterwork pyramid. It is encrusted with text. The text depicts humans. The humans are typing. The text refers to the great combo pyramid of 2016. There is an image in text. The image has humans crying. The image refers to the fear of President Trump. The pyramid is studded with gold.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 18, 2016, 10:12:29 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
WHAT?!? Burn the heretic! **BLAM**
To be more informative, there is gameplay. It just takes a while to warm up.
I'm just sitting here playing pokemon GO and watching this pyramid be erected into a monument to the god known as Toady One
I... Wow...
This is a masterwork pyramid. It is encrusted with text. The text depicts humans. The humans are typing. The text refers to the great combo pyramid of 2016.
There is an image in text. The image has humans crying. The image refers to the fear of President Trump. The pyramid is studded with gold.

EDit: This a version that is nicely laid out DO NOT QOUTE THIS EDIT (the part in green)

New rule: Each quote can only be one line, so the propoertions dont get screwed

Also, nice descriptio, NC
Title: Re: Necrothreat III, whatever that is
Post by: Imic on July 18, 2016, 10:52:16 am
You need to open hell up, go in, wall off the sides.
And make the demons pay for it! Make Necrothreat great again!
The Unforgotten beast Donald 'NAV' Trump has come! A toaster twisted into human form! Beware it's Politics!
#trumpforpresident
Trump... Eeeeeevil...
Heh heh... We shall rise again...
Whaddya mean... We will rise again?
Sorry,  We I shall rise again...
You are eeeeeeeevil, man. An evil engineer.
Getting killed all the time may or may not have something to do with it. Also, strawberries.
You! Are! The duke... Of daaaaaaarkneeeees...
Thank you. I shall remember to spare you when the time comes.
Ah, the Great Pyramids of Necrothreat. Truly an awe inspiring sight.
I'm getting buried and necro'd in this one!
Quote pyramids! This one is even more impressive then the one in clobbermountains.
IT SHALL NOT STOP UNTIL IT REACHES THE STARS! Also, don't screw up!
What the Actual Fuck? (I have no Idea what this is, just figures I'd put me mark on history here)
We are making a great tomb for ourselves, while honouring Trump. It's Trump tower pyramid!
Surely Necrothreat is the tomb? A confined, often underground space full of the dead? Or, in some cases, the about-to-be-dead.
So, is there actual gameplay here or what?
WHAT?!? Burn the heretic! **BLAM**
To be more informative, there is gameplay. It just takes a while to warm up.
I'm just sitting here playing pokemon GO and watching this pyramid be erected into a monument to the god known as Toady One
I... Wow...
This is a masterwork pyramid. It is encrusted with text. The text depicts humans. The humans are typing. The text refers to the great combo pyramid of 2016.
There is an image in text. The image has humans crying. The image refers to the fear of President Trump. The pyramid is studded with gold.
New rule: Each quote can only be one line, so the propoertions dont get screwed
Of couse, your strawberriness!
Title: Re: Necrothreat III, whatever that is
Post by: IronTomato on July 18, 2016, 11:26:35 am
HOLY SHIT STOP

Anyway, although I haven't been bothering to read much of Necrothreat, I've been playing DF a lot more lately and I feel like my level of skill is finally at the point where I actually might be able to do something good and not-stupid. Someone remind me what version of the game this is for so I can see how well the fort runs?
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 18, 2016, 11:34:52 am
You.... you monster! BURN THE HERETIC! **BLAM**

No serioulsy, I have no idea.
Spoiler (click to show/hide)

I put the pyramid in spoilers because of people. *Glares at IronTomato*
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 18, 2016, 01:25:46 pm
HOLY SHIT STOP

Anyway, although I haven't been bothering to read much of Necrothreat, I've been playing DF a lot more lately and I feel like my level of skill is finally at the point where I actually might be able to do something good and not-stupid. Someone remind me what version of the game this is for so I can see how well the fort runs?

Everything needed to play Necrothreat is in the rules. In this case the version we use is 42.06.
Title: Re: Necrothreat III, whatever that is
Post by: IronTomato on July 19, 2016, 06:54:38 pm
/me feels like a dumb

Thank.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 19, 2016, 11:01:38 pm
just a headsup: I probably wont be able to post today and possibly tommorow. But I'm playing.
/me feels like a dumb

Thank.
sorry, i was a bit harsh
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 20, 2016, 01:31:21 am
I can't wait to see what you accomplish, Gwolfski. I only hope it's not the end of the forumites.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 23, 2016, 04:45:39 am
minor delay, lost internet for longer than i wanted and now i have a crappy conection. so no pictures at least untill the end of the month...
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on July 23, 2016, 02:16:16 pm
Fill in the text - you can give the images whenever.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 23, 2016, 03:27:46 pm
I'm apparently using the unstable version of the starter pack. This is gonna be frustrating, as I can't download the better one. Ah well, quicksave every 5 minutes.

But progress is ongoing! I am collapsing walls and reclaiming parts of the fort.
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on July 24, 2016, 10:15:43 am
*reads through the thread.*

First time I see DF poetry in community fortress. Surprising.

Otherwise, seems like your regular evil embark labyrinthine succession. Read a lot of those, they all start to blur together.
While it claims to be heavily modded all it seems to amount to is bunch of insane firebreather necromancers sieging?

...I suppose it might be considered good by some that NCommander turn's was turnblocked by TheFlame52.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 24, 2016, 10:22:37 am
The mod itself has its own thread which you can check out for details. The High Lord Threadromancers and Necrothreaders are merely the first and most visible feature of the mod.

Currently this iteration of Necrothreat is a mess lore-wise, while the first one was your run of the mill succession fortress with a bit of flavor (it even has a PDF file for easier reading), however the second one was very lore-heavy and included a lot of reading and a lot more poetry.

The embark itself doesn't need to be evil, really. Only that it's near a necrothreader's tower for maximum suffering.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 24, 2016, 11:02:04 am
I just flooded half our candy to save half our candy. And i've regained access to the forges!
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on July 24, 2016, 11:34:50 am
That better be water-based quantum stockpile with drainage. Yay for forges, though.
Title: Re: Necrothreat III, whatever that is
Post by: IronTomato on July 24, 2016, 08:02:55 pm
My Necrothreat looks like shit. I downloaded NAV's save and everything is rainbow-colored garbage, I can't tell what anything is and the symbols are all wrong >_<

Still, even though there were like 1000 demons and zombies I could still get around 30FPS for some reason. Since I must have missed it, can someone explain to me why you guys dug into the HFS in the first place? :p
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on July 24, 2016, 08:33:07 pm
TheFlame52 disliked zombies, and made a deal with the devil. Much like Tuftedstockades, the devil was happy with this new arrangement and started a family, bringing in the new fad of surface metropolitanization in hell.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 24, 2016, 10:06:15 pm
Or someone released HFS so that the demons could fight a necrothreader siege, which did work but also backfire. I believe that is in fact what happened.
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on July 24, 2016, 10:07:30 pm
Yep, it was me. In all my years playing succession forts, that was the first time I ever released hell.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 25, 2016, 03:27:59 am
I think the save raws are set for Phoebus. In fact, I know it is, cos it works. I suggest we don't touch the raws else we break something.
Title: Re: Necrothreat III, whatever that is
Post by: IronTomato on July 25, 2016, 02:16:02 pm
I think the save raws are set for Phoebus. In fact, I know it is, cos it works. I suggest we don't touch the raws else we break something.
Tilesets, huh? How undwarfy.

/me is a pure purist of purity
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 25, 2016, 03:44:20 pm
I don't feel like spneding hours messing things up
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on July 25, 2016, 04:03:00 pm
Hours, huh? Isn't there more efficient way, like with Rubble or something?

I'm not familiar myself, though.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 25, 2016, 04:28:55 pm
I don't want to fuck stuff up.

I need to cave-in a vital passage so we can reclaim a vital passage.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on July 25, 2016, 10:51:23 pm
I use no visual mods since ironhand stopped updating.


My Necrothreat looks like shit

WELL MAYBE IF YOU DIDN'T LEAVE THE F***ING DOOR OPEN, IT WOULDN'T LOOK LIKE AN LCD TRIP! <Highmax is enraged>

*reads through the thread.*

First time I see DF poetry in community fortress. Surprising.

Otherwise, seems like your regular evil embark labyrinthine succession. Read a lot of those, they all start to blur together.
While it claims to be heavily modded all it seems to amount to is bunch of insane firebreather necromancers sieging?

...I suppose it might be considered good by some that NCommander turn's was turnblocked by TheFlame52.
Dw4rfY does a lot of poetry in our sort of down time. Sorta how I got bored and made a journey through Hell story in between turns. Necrothreat is unique in the sense how we take the incompitent and make them amazing and the competent and just utterly crush them, as well as causing havoc of the greatest proportions... VANISHING TRAP-IMMUNE ENEMIES THAT CAN REZ ENEMIES!? OF COURSE! AND SEND THAT AFTER THE GUY WHO LOVES TRAPS! <Highmax has stopped raging and goes into fetal position as he cries>
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on July 26, 2016, 05:53:00 am
I think Highmax just tapped his inner Dwarf.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 27, 2016, 12:59:34 am
There is a ghostly horse that has all it's bodyparts intact. it amuses me. it is my new pet.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on July 27, 2016, 07:13:54 am
A horse whose body is intact but is a ghost... what? Is it possessed or something?
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 27, 2016, 09:16:28 am
I dont know. the parts are white, but it is listed as undead. Threadromancer bug? We're looky we haven't corrupted yet!
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on July 27, 2016, 01:13:06 pm
Can it still go through walls or does the horse have to open doors?

When everyone was horses, did this mean that almost nobody could leave their homes?
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 27, 2016, 01:23:26 pm
It sits in a corner, immune to everything. also, the siege gave up. Castle time!
Title: Re: Necrothreat III, whatever that is
Post by: IronTomato on July 28, 2016, 12:13:55 am
also, the siege gave up.
PRAISE ARMOK \o/
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 28, 2016, 01:18:42 am
So, i; reclaimed the wood farm, sealing off the trapped zombies and trolls that stayed (4 of them).
Title: Re: Necrothreat III, whatever that is
Post by: GM-X on July 28, 2016, 04:48:26 am
I use no visual mods since ironhand stopped updating.

I've updated Ironhand for the Dark Ages mod. You would see some updates running it in vanilla too.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on July 30, 2016, 01:56:28 am
the fps is getting to me. uploading save. sorry. the caravan hasn't left yet, so you can trade tuff. i bought their wood.

edit:v http://dffd.bay12games.com/file.php?id=12313

Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on July 30, 2016, 03:15:29 am
Which means TheFlame52 is up! I think they take less death from FPS death?
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on July 30, 2016, 02:55:06 pm
I'm playing Murderflood. Skip me.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on August 02, 2016, 08:24:46 am
To not have any further delay Imic has been pushed a turn forward and it is now Th4DwArfY1's rule!

May you succeed.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on August 02, 2016, 08:27:11 am
May I....succession? :P

Alrighty. Downloading now.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on August 23, 2016, 04:03:44 pm
So....this is a bit late. I've had the save for a while but write up has been....delayed. I made a jump to Denmark, currently there. Will get write up up soon, right?

http://dffd.bay12games.com/file.php?id=12374

(I suppose I should mention that in order to keep the fort alive, I moved everyone to the outside fort and started reclaiming parts of the fortress. I suggest patching up any holes that may be there or which could occur. Also, the forges have a path designated to get to them, but the last block or two is outside the burrow. This was to make sure it wouldn't happen when I wasn't looking, so it could be blocked off quickly.

Do not open the caverns. There are....fell things in the depths.)
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on August 23, 2016, 04:26:42 pm
Oh, we know. I think the outside fort is fully self-sustainable, it even has tree farm.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on August 24, 2016, 05:14:01 am
It didn't have a dining or sleeping area. I have connected the ones already there and blocked them off.

There isn't really all that much in the way of enemies any more, but now they're there I think that they're better off. Less random paths leading outside....
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 04, 2016, 12:17:14 pm
Just got word that Necrothreat needs me to bring it back from the depths... I will do my best. Downloading the save

Highmax awakens from his eternal slumber...
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 06, 2016, 08:57:50 pm
Hey, wake up!

...Huh?


On your feet. You have work to do


... Who is that? Why is it familiar?


I didn't give up the afterlife so you can doom us all. Get up Highmax!


Highmax? Is that who I am? Everything's... Hazy...


To think you're supposed to be like me... Lazy is more like it.


Highmax opened his eyes to see himself in this black void with the odd ebb of blue magic surging to a single point that he couldn't look towards. Wincing in pain, he gets up, stiff as the dead and rubbing his head.

"Ugh... Where am I?"

Finally decided to get up? Welcome to our own little part of limbo, Highmax One-Eye.

That title was familiar to him and began to jog his memory.

He was Highmax. A former adventurer who grew weary of fighting. Taking a wife and starting a family, he set out to find refuge against the approaching undead. That was, until...

That look on your face says now you're starting to remember. Apiks told you who you are, did he not?

One-eye looked over towards the voice with a disgruntled look that quickly turned to surprise as he saw a forumite sitting before him clad in armor and carrying a blue blade that seemed to glow. He was sitting on something that he could not see, but rested his sword against the ground with his hands crossed on the end of the hilt. What stunned him most was his look; it was both himself and not himself. Features were different; his hair was a different color, and his skin was just a different shade. Not to mention the fact he had both of his eyes. But without a doubt, this was himself before him.

"What's going on!? Who are you!?"

The armor-clad figure let out a slight chuckle.

Would you believe me if I said I was you but in another world? You can call me by my titles to remove confusion. The Slayer, Ur's Bane, The First Guardian... I knew the Apiks who told you who you were... Well, who I was, to be more specific. I was hoping you wouldn't end up sharing the same fate as I.

Highmax One-Eye stood dumbfounded. Taking his silence as an answer, The Slayer stood up.

Let me put it simply. Ur was the first High Lord Threadromancer, and his power grew to the point he ascended to a state of near godhood. He destroyed Necrothreat once, before Armok re-birthed us for a second chance. Be it in his mercy or his cruel desire for more blood to be shed, I lived twice. And I was slain twice. However, I gained my true potential and saw the horrors that lurked of the old world; a world once forgotten but existed as its own layer of Hell. I was sent there, and I found the Necrothreat I once knew. And in that nightmare I was reborn as I freed my mind and soul from that place as Dwarfy destroyed my undead body. I returned, but I was slain for a third time. Then, as I found that others had been forsaken to that Hell, I rallied all those damned souls trapped in that world below the world, and I took up arms against the High Lord, and I slew him.

I was given the chance to go with those slain in the afterlife, but I stayed. I had a duty to fulfill. A duty that I must pass on to you, One-Eye. I cannot return to the world I came from, and I cannot enter your world. But you can. I am forever stuck in limbo now until you, or another Highmax, makes Necrothreat the true last bastion against the undead hordes until the armies of Ur are cleansed.

I may have slain Ur, but his spirit lives on in every necromancer and every undead monster. Until they are slain, I cannot rest. I accepted my fate when I told the great ones before me I had a duty to fulfill. Now, you must fulfill this in my stead. I will not ask you to share in my fate, but due to how I am in this state of between life and death, I can return you to the world of the living again. I will lend you all the powers I had and bestow it unto you should you agree to help me. However, the price is your family will not know it is you, though you share the same name. The only one who will recognize you is Apiks, but you will remain the stalwart defender that I once was.

I ask you to fulfill this duty for me. Will you take up the Blue Blade as I have done?


The Slayer extended his hand holding the blade out for One-Eye to take it. One-eye looked at him, then at the blade and then back at The Slayer as he saluted the Highmax of Old.

"I will carry this burden for the sake of all of us. I swear by the Blue Blade that I will avenge those who have fallen and to have you return to the afterlife you deserve."

He reached out for the blade and the Highmax of Old gave a nod of sympathy and understanding. Light blue light pulsed the room, emanating from the blade.

*badum...*

One-Eye felt a pain in his chest as he kept his grip on the blade. Another pulse.

*badum*

The Slayer looked at him but while his mouth moved, no words were heard. But he read from his lips "Godspeed, Champion One-Eye..."

*BADUM*

The pain was growing more intense and a stiffled scream was heard in the disatance as it felt like something was being ripped out of his chest

*BADUM BADUM*



Highmax jolted out of her slumber and screamed out loud, gripping her chest and gasping for air that she seemed to have none of. She laid on the hard stone floor as others walked by, not giving a moments glance at the petrified forumite woman lying on the ground. She looked at herself as best as she could and saw already that she was in a body very different that what was before. But touching her hair and where her eye would be revealed she had indeed inherited the features of her old self, with a few extra parts too many.

It's a good thing my family won't recognize me then... The shame would be too unbearable... Now to set things right.

Highmax got up and stormed to the office of Gwolfski II, who jumped at the sight of a forumite woman in mismatched peasant clothes. But in her hand was a sword, once carried by the warrior Highmax.

"Lokum!? What is the meaning of this! Get back to work! I demand you finish the proje-"

Higmax's blade pressed against the forumite's throat.

"My name is Highmax. And you have driven our people to the brink. I will no longer buy into your silly games. I am taking over this fortress, and I will NOT let you, or ANYONE kill us!"

The coup won before the hour, as Gwolfski II always kept to himself and had no guards.

Now came the reformation of the fortress. Highmax cast out Gwolfski as Admin, but kept him as Game Moderator and his previous roles, as no one else would be able to fill them. Now, as ruler, Highmax begun his total reformation and begun to fix everything that those before him had let fall apart.

A new era of Necrothreat has begun...

(http://i.imgur.com/iMiEObY.png)
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 06, 2016, 10:27:36 pm
For the first time in ever Highmax doesn't come rushing to Apiks first. My, my, how you've grown  :P
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 07, 2016, 01:10:59 am
I must say, the people did choose me. And don't even touch my offices.
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on September 07, 2016, 01:12:01 am
Well, she is ashamed. That's an interesting pick of font colors.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 07, 2016, 02:16:29 am
Journal of Gwolfski II



Oh God, that was an experience! Highmax  is back! And he kicked me out of Adminship! I'll give him a coup! The goddamn people chose me! I built the tower that saved them!

I feel better now. Hah, the fool. Now people will go to her to complain! 'Oh Admin, there's miasma / corpses / ghosts everywhere ' .

Gwolfski sat on the highest floor in the tower. This place was a stash. A barrel of strawberry wine sat there, along with a pot of assorted biscuits. All the good ones were long gone. A well-crafted AK-47 lay there. To the passersby, it looked as if it just lay there, but actually it was pointed at exactly the right angle to spray anyone who climbed up the tower with lead. Many thoughts came through the dwarf's head. Revenge mostly, bit others were there too.He looked up at the statue above him. The last one left. Now this was a good person. He wiped some of the lichen from Sprin's  stony face.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 07, 2016, 11:21:24 am
Am I dorfd?
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 07, 2016, 12:16:34 pm
Am I dorfd?
Yes you are
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 08, 2016, 12:54:09 am
Am I dorfd?
Yes you are
Good... Moohahahahahahahaha...
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on September 08, 2016, 01:34:15 am
Oh yeah, your turn is after highmax's after all :v
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 08, 2016, 08:17:13 am
Am I dorfd?
Yes you are
Good... Moohahahahahahahaha...
I swear by the three homes of necrothreat, IF YOU MESS UP MY ADMIN WORK, I WILL... Uhh... Just be mad, can't do much when it isn't my turn...

Speaking of which, fixing what you guys did to my military after turn 1 is saddening.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 08, 2016, 08:24:05 am
Am I dorfd?
Yes you are
Good... Moohahahahahahahaha...
I swear by the three homes of necrothreat, IF YOU MESS UP MY ADMIN WORK, I WILL... Uhh... Just be mad, can't do much when it isn't my turn...

Speaking of which, fixing what you guys did to my military after turn 1 is saddening.
Quote pyramid!
Also, do we have a tavern? Just curious...
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 08, 2016, 08:27:06 am
Am I dorfd?
Yes you are
Good... Moohahahahahahahaha...
I swear by the three homes of necrothreat, IF YOU MESS UP MY ADMIN WORK, I WILL... Uhh... Just be mad, can't do much when it isn't my turn...

Speaking of which, fixing what you guys did to my military after turn 1 is saddening.
Quote pyramid!
Also, do we have a tavern? Just curious...
I don't think we have anything anymore honestly. Everything is a mess
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 08, 2016, 08:39:04 am
Am I dorfd?
Yes you are
Good... Moohahahahahahahaha...
I swear by the three homes of necrothreat, IF YOU MESS UP MY ADMIN WORK, I WILL... Uhh... Just be mad, can't do much when it isn't my turn...

Speaking of which, fixing what you guys did to my military after turn 1 is saddening.
Quote pyramid!
Also, do we have a tavern? Just curious...
I don't think we have anything anymore honestly. Everything is a mess
No wonder no - one disputed your asxension to leadership... They'res no - one left to dispute it.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 08, 2016, 09:36:38 am
Am I dorfd?
Yes you are
Good... Moohahahahahahahaha...
I swear by the three homes of necrothreat, IF YOU MESS UP MY ADMIN WORK, I WILL... Uhh... Just be mad, can't do much when it isn't my turn...

Speaking of which, fixing what you guys did to my military after turn 1 is saddening.
Quote pyramid!
Also, do we have a tavern? Just curious...
I don't think we have anything anymore honestly. Everything is a mess
No wonder no - one disputed your asxension to leadership... They'res no - one left to dispute it.
I would like a turn
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 08, 2016, 10:34:54 am
Am I dorfd?
Yes you are
Good... Moohahahahahahahaha...
I swear by the three homes of necrothreat, IF YOU MESS UP MY ADMIN WORK, I WILL... Uhh... Just be mad, can't do much when it isn't my turn...

Speaking of which, fixing what you guys did to my military after turn 1 is saddening.
Quote pyramid!
Also, do we have a tavern? Just curious...
I don't think we have anything anymore honestly. Everything is a mess
No wonder no - one disputed your asxension to leadership... They'res no - one left to dispute it.
I would like a turn
Ok. I hear ye.
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on September 08, 2016, 03:48:19 pm
  I'm... not sure I want to be back. I've only read two or three posts, and I'm getting a gist that you've been kicked out of the depths, just broke a siege, there is a necromancer or worse in the mix somewheres, and are currently living on the surface like *shudders* humans.

  Am I forgetting anything?
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on September 08, 2016, 03:57:33 pm
Well, it is unusual! Usually, in such living areas you hide from the surface and live in the depths, not the other way around.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 08, 2016, 04:12:09 pm
The tower is the safest place we have. Except for flyers.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 08, 2016, 05:36:37 pm
When I'm done fixing this mess, hopefully we won't have to worry about much anymore.

I'm hoping that the forges I found didn't forbid 90% of our iron bars...
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 08, 2016, 08:54:55 pm
13th of Timber, 135
If you are reading this, then you must know the truth. My name is Highmax, and I was formerly an adventurer who arrived here when the fort seemed like a safe haven against the undead.

Now? Now it is a cesspit of disease and corruption; both of the very soil itself and of the very people who inhabit this place. I watched as Toady One fall, the great leader who lead us when this place was first established. And I watched it crumble as he passed on into the next life. I also watched as a madman summoned the demons that lived in the earth itself thinking it would save us.

Necrothreat went from the last glorious bastion of all forumite-kind to the very pit of hell that people believed would stop the undead. I will stand idle no more. Today, on the day of my resurrection return, I am taking the power from the madman Gwolfski who sits idly in his chambers, watching the world around him burn.


15th of Timber, 135
Without a struggle, Gwolfski was overthrown by my hand alone. With everyone scattered and no real standing military since his rule, Gwolfski had no choice but to surrender his seat of power. Now, it is time to muster everyone and reorganize this mess that has become of this place... Toady One had order here, and I will return this place to that order he once had. If Apiks tries to take over claiming he is the leader since he was here from the start, then gods damn his miserable soul to the abyss. He thought I was a great hero despite my loathing of combat, but now he's forced my hand; he want's a military champion, I'll give him one...

I already begun my work reorganizing the military. We have a low population, but that only means a smaller army. Eight melee soldiers including myself, and four rangers. We don't have anyone with marksman experience, so I grabbed people who don't seem to be doing much of anything.

While I may be a great warrior, we need more than just soldiers to take out this army. I need access to the forges, and from what it looks like, there is only magma and water there. It seems a trap was attempted to be spring there, but it only caused us to lose precious iron that I need for my plan.


LATER...
I can't beleive this! I completely overhaul the military and they all have the nerve to complain that they can't put away their stuff. This is going to be more than frustrating...

(Sorry for no pictures, nothing interesting happened since this is still day 1 of my takeover. Took longer than it should have to deal with this garbage dump... It's going to be tough to deal with things, but I think I can manage... Most of our metal is either sealed off, forbidden or buried under magma, our fort has too many random tunnels and there are random structures such as the random face that do nothing but cause confusion and more of a mess in here.

Also, whoever decided it was a good idea to make adamantine blocks, you're fired. Also, fire the guy who unleashed hell, and the guy who didn't bother to move stuff out of the way before breaching caverns. And Gwolfski, because he's no longer admin)

EDIT:
(WHOEVER TOLD ME THE FORGES ARE RECLAIMED, YOU'RE FIRED TOO!)
Title: Re: Necrothreat III, whatever that is
Post by: TheImmortalRyukan on September 08, 2016, 09:27:28 pm
Toady One fell

BLASPHEMY!!!!
HERESY!!!!

I Have NEVER read Necrothreat, but if it contains this heresy then so help me Armo- *A hood covers my face* *All goes dark as something hits my head*
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on September 08, 2016, 09:59:27 pm
I can't believe the fort hasn't fallen to demons yet. Also, is IronTomato still alive? If so, they're the only person left from my turn.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 08, 2016, 10:10:21 pm
Toady One fell

BLASPHEMY!!!!
HERESY!!!!

I Have NEVER read Necrothreat, but if it contains this heresy then so help me Armo- *A hood covers my face* *All goes dark as something hits my head*
Toady One was forumited turn 1, and he was killed because someone sent him on a suicide mission if I recall...

I can't believe the fort hasn't fallen to demons yet. Also, is IronTomato still alive? If so, they're the only person left from my turn.
No, but Apiks would be remembered. Trust me
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 08, 2016, 10:15:12 pm
Toady One fell

BLASPHEMY!!!!
HERESY!!!!

I Have NEVER read Necrothreat, but if it contains this heresy then so help me Armo- *A hood covers my face* *All goes dark as something hits my head*

Toady One fell in the first Necrothreat due to an... accident during my turn. Afterwards the real deal visited us to deal with a spambot now known as the great Toady One visitation.

Oh, and we killed Armok once in the second Necrothreat so...
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 09, 2016, 09:38:45 am
... Yeah.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 09, 2016, 10:30:47 am
I'll tell you why I made candy blocks. I had a dwarf trapped with only a candy stone, and I needed a stairaces.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 09, 2016, 10:41:31 am
Gwolfski. You're almost as bad as Sprin. I swear, half this mess is because of you. haha.
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on September 09, 2016, 10:43:51 am
I do know that Gwolfski's random maze near the surface is what let the necrothreaders in, which prompted my release of hell.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 09, 2016, 11:43:16 am
I do know that Gwolfski's random maze near the surface is what let the necrothreaders in, which prompted my release of hell.

IT WAS SEALED! Some [redacted] must have randomly decided to  pull my unmarked levers!
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 09, 2016, 01:50:09 pm
Its gonna be a rough ride for me to try and fix this... I'm 5 days in and I'm already getting a headache from the spam reports alone...
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on September 09, 2016, 02:33:17 pm
It's okay man, you can do this.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 09, 2016, 06:26:34 pm
It's okay man, you can do this.
WHY ARE THERE SO MANY PEOPLE COMPLAINING ABOUT BARRELS?!?!
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 10, 2016, 06:10:53 pm
It's okay man, you can do this.
WHY ARE THERE SO MANY PEOPLE COMPLAINING ABOUT BARRELS?!?!
I didn't get to making large candy pots, I'm afraid...
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 14, 2016, 10:10:30 pm
1st of Moonstone, 135
The voices stopped... I managed to end the mindless babbling about the stockpiles... Now? Now we can finally get to work. Soldiers are training, and now that the forges are dug up, we can now finally kick this into overdrive.

2nd of Moonstone, 135
(http://i.imgur.com/RrDuqOz.png)

Curse the damned and their leigons! They have already begun their attack! The Necrothreaders and the Thread zombies have sent forth their legions! We aren't prepared for this... But I will be damned if they make it inside. I think we're holed up pretty tightly. The estimated numbers are at least 100, which a force that size vastly outnumbers not only our "army" but our entire population.

(http://i.imgur.com/cFhTffo.png)

Scouts indicated that they're going this way... Why?

(http://i.imgur.com/IJaymId.png)

Oh gods... They found a way in. You can't really see it, and neither can I, but somewhere in this mess is a way in. I HAVE to find it before they're upon us!
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 14, 2016, 10:22:41 pm
6th of Moonstone, 135
This is the end... They found a way in, and scouts say Sprin charged them himself in his madness. Eight trolls were upon him as he deftly dodged them. Now? Now they gore him with their tusks and horns. Like the rabid dog he is, he fought till his last breath, swinging his laptop. But it was not enough, as one strikes him with enough force to completely shatter his spine and he passes out from pain. A good thing, as he wouldn't have felt the pain as the monsters descended upon him as his martial trance ended. They tore into his flesh and abused his body like an infant abuses his toys. Unlike the toy though, Sprin's body was fragile, and we could hear the bones snapping as they gored into him.

I now go to my fate... If I write after this, then you know I succeeded. If there is no more, and you are reading this, I pray you did not enter Necrothreat to find this short journal
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on September 14, 2016, 10:31:43 pm
*looks at images*

That's the exact same way they got in during my turn! GWOLFSKI
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 14, 2016, 11:13:30 pm
Highmax ran into the fray and was greeted with a macedwarf roaring in fury as he saw Sprin's corpse. Highmax deftly entered the fray and slew the monster with a deadly grace that none knew.

There was a moment when the warriors stood forth before the mighty trolls. Both them and the trolls stood firm, staring the other down. Highmax gripped her blue blade as the monster roared im fury.

(http://i.imgur.com/AgOkC8b.png)

And then, Highmax steps forward and does her deadly dance as her blade cuts through the troll's neck in a single strike, its head rolling across the floor as the blue blade stained itself with blood that made the blade seem to drip the metal it was borne from. This legendary blade, once held in the hands of his first body felt familiar and good to be in her hands. A light snow blew into the forgotten halls.

Highmax went as far as to disrespect one of the trolls be slashing off its limbs one by one before dealing the killing blow. One recruit, unfamiliar with the weapon he was given, proceeds to use his iron crossbow to slay a troll himself. More trolls arrived, and the warriors made their stand.

But it was not enough. Some charged forward as others, be it the work of magic or something worse, turned around and left the untrained recruits alone to die.

But they stood firm. WHile one was slain, three recruits slew five trolls and waited as backup tried to form back up. More trolls, though they were now wary of this newfound power coming for them.

However, the trolls were only the first front of this army approaching them. Despite the many trolls slain, there were still 141 soldiers and trolls to deal with that remained.

(http://i.imgur.com/b7DUyMQ.png)

The recruit left possessed by his urge to die in his sleep, leaving only one on the front lines as others ran to his aid. He was inspired by Highmax when he was alive, and he fought in a style similar to his, but with more force than grace. Covered head to toe in blood, the trolls fought eachother to get at them. But still this one stood, this warrior named Kubak. Kubak, infinate in his pride as a soldier, then took the fight to the enemy and waited in the halls for their approach, covering the halls in blood.

Then the necrothreaders arrived, and the trolls, once slain rose from the ground, screaming like wild animals. Kubak smelled the smoke as fire began to spread. By now, the others had arrived, only to be greeted by balls of fire being hurled at them.

As the smoke cleared, the now broken body of the overwhelmed Kubak lie. Another warrior had fallen.

Then the fire spread, Highmax herself was caught in the flames as more bodies rose.

Within minutes though, the warriors stood firm. Highmax, who's body now has become disfigured from melting, now stood firm and ready to fight more. But another recruit had died.

Now fueled with determination, the warriors prepared themselves for one final stand...

((Had to go to bed... Sorry folks. Also, framerate has gone to shit...))
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 15, 2016, 01:51:21 am
Evacuate me someone to the tower and seal it!
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 15, 2016, 03:54:07 am
OH ARMOK.
Title: Re: Necrothreat III, whatever that is
Post by: Sprin on September 15, 2016, 08:46:04 am
We're still alive!?
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 15, 2016, 09:52:07 am
We're still alive!?
After getting nearly roasted? Yes.

You're not though
Title: Re: Necrothreat III, whatever that is
Post by: Sprin on September 15, 2016, 11:22:36 am
When has dieing stoped me before?
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on September 15, 2016, 11:45:19 am
- Hehe, losing with tileset messups. Hard to oversee when you don't see :P

Not really awesome, though.

- Don't swing laptops!  They fragile!

- Yikes, Fires Per Second.
When has dieing stoped me before?
Always.
Title: Re: Necrothreat III, whatever that is
Post by: Arx on September 15, 2016, 12:42:01 pm
When has dieing stoped me before?
Always.

Think you misspelt 'never' there, friend.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 15, 2016, 04:11:50 pm
Am I dead?
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 16, 2016, 02:16:52 am
It's all over.
Well... Is it?
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 23, 2016, 08:05:32 pm
The Calm (https://www.youtube.com/watch?v=24i84oNPwCM)

Highmax stood alone. The others either refused to join her or stayed away in fear of her. The beats of the enemy's marching coming down that long forgotten entryway. The mad, twisted monsters held themselves up with their own horrors, fighting them the whole way. The infighting was only proof of their madness; Highmax knew that. Once they killed everyone living, they would only kill each other until Ur's forces slew themselves. While it would have been fitting to lock themselves in and wait for them to kill themselves, the smell of forumite flesh would bring them all here, and until they were gone, they would keep being hunted. They had no choice but to slay their foe here and now or die trying.

A lone troll broke the everlooming marching, its roar quickly silenced as Highmax slashed its face. She didn't give him the courtesy of screaming in pain as she mangled his face with an accuracy only she knew. The blue ichor of the troll painted her and the walls as she finally slashed through his neck. A second troll appeared, and Highmax caught its leg, but the Troll lunged its horn into her. The blow wasn't fatal, but it pulled her neck. The sheer impact damaged her spine. Now was the time where she was going to die. She dropped her blade and shield as her body seized up and the troll grabbed her.

But she wasn't done yet.

Using her only weapon left, herself, she bit down on the troll, and in pain, he reeled and let go. The troll got back into it right away and grabbed her again by her teeth this time, but to no avail. The rabid Highmax, both arms refusing to work, bites done on his head and knocks the troll out. With all of her might, she ripped into his head with her teeth, paralyzing the troll like he did to her. Blood poured from her knees, both shattered from this troll but she kept fighting. Tired, winded and feeling faint, she pressed on. The troll awoke, and with his tusks, stabbed her in the chest. Coughing up blood, Highmax kept on biting the troll. But then the worst happened. Highmax collapsed from exhaustion.

While this happened, the diplomat visitng decided to announce he left unhappy, oblivious to his inevitable demise.

(http://i.imgur.com/J9BaCK3.png)

Then, on the 15th of Moonstone, as the other soldiers came, they watched as Highmax collapsed from exhaustion for the final time as the monster ran his tusk straight through her cheek and into her skull. The people knew that order had to be put into place before the terrible announcement befell.

(http://i.imgur.com/tiyoyYC.png)
Highmax was slain (https://www.youtube.com/watch?v=QgoAN5h5r6g&index=27&list=PLA44A7D6A856FAD03)

There was no time to mourn. Only act. The soldiers were called to the front, but no one came. The horror of their champion being slain was too great as the enemy flooded into the halls and slew everyone in their path.



Apiks watched as everyone he knew die before him. He failed. He could only sit and watch as trolls tore helpless children apart and Necrothreader's rose them as soon as their hearts stopped beating, with some still screaming as they are cleaved by sword or axe before they turn on the living. The magic was all he had left, but it faded from disuse. He had one chance.

But then 'he' came... (https://www.youtube.com/watch?v=4F3vmh9xE_I&index=31&list=PLA44A7D6A856FAD03)

Blackened by ashes, his body mangled and pulped, Sprin stood before apiks. But he was not undead; far from it. His heavy breathing was indicating that, but his eyes were red and fueled by hate. A hatred that could only have been fueled by the thousands of lives he has lived and the thousands that he died only to return to this place.

"I can't let you escape apiks... I've killed you hundreds of times and I will kill you thousands more until this ends."

His voice echoed as if a thousand voices spoke low in hushed unison. Apiks knew he wasn't lying; his usual maddened demeanor was gone. This was the most serious he had gotten in both here and in Necrothreat II. But how did he-

"You cheated and made it to this world. But I will not let you do that again. You die here and now. I won't stop until all is gone. We deserved a better life... The next life... Away from them. Don't make this harder than it already is."

His one good arm raised the hammer up and was brought down with a force that was gained from his time in the army.

Damn you Highmax! Damn you! You made him grow too strong! He cursed in his mind as he brought up his pickaxe. White light glowed as a shield of pure magic blocked the hammer. The mad doctor swung his hammer quickly, and Apiks could only keep up with his magic.

The undead began to close in. He had to prepare the spell or he would join the damned. An arrow was fired and pierced the blackened forumite and he stumbled. Apiks took the opportunity to bring his pick down, striking the forumite in between his shoulder and his neck; a killing blow! But Sprin rose, gripping the pick and ripping out of himself. Apiks saw clearly now: the singed flesh killed all of his nerves, and his body was so broken that only magic would be the answer for this. The familiar maddened laugh poured out of its mouth as his hand gripped Apiks' through, an inforumite strength crushing his flesh.

"I have made it my vow to see it all end. And here it does."

The sound of his neck snapping as Sprin struck Apiks' head with his hammer. The old one died slowly as he watched Sprin smile as his body was rent by axe, sword and spear, flesh flying off his body, but his smile stayed as a purple mist flowed from his body. His laugh burned in his head, Apiks felt nothing as he saw a blade stab into his chest, and a spear slash into his belly, spilling his innards.

Apiks did the one thing he could do and tried to mimic Sprin. White mist slowly came out of his mouth and Apiks could only be aware of what proceeded afterwards as the demonic forces of hell poured out of the ground itself, finally free of their prison and destroying the undead.

One last flash of light from Apiks' magic as he made one last effort to change fate...

There was light...

And then there was darkness...

Only one thing came across his mind as the light faded...

(http://i.imgur.com/B8OKLZG.png)

END NECROTHREAT III
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 23, 2016, 08:08:32 pm
So it literally came down to the soldiers going off and leaving my forumite behind and then every single forumite afterwards that came to fight was killed. By then, the necrothreaders were already pouring in, only slowed by the fact we have very narrow corridors.

I think somewhere in there, we had a similar fate that Necrothreat I had where no one could do anything anymore, because everyone was stuck in limbo trying to drop things off in stockpiles.

I failed you all, but I also find it ironic that the one who had the first turn was the one to see it fall...
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on September 23, 2016, 09:32:29 pm
Ironic a bit indeed. Sucks about military management, though does this mean you don't desire Sprin to further take turns unless apiks does?

Reclaim?
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 23, 2016, 09:59:49 pm
Reclaim?
Feel free to try on your own; I don't think we want to try and reclaim the third... The first one seems to be most ready for that, but its outdated
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on September 23, 2016, 10:09:17 pm
Well, it's up to Imic/Apiks/Gwolfski, given them being next in that order.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 23, 2016, 10:40:47 pm
Well, it's up to Imic/Apiks/Gwolfski, given them being next in that order.
Apiks would be the one to consult mostly. Necrothreat has been his baby for the past three forts
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 24, 2016, 05:38:57 am
I would happily reclaim. I like a challenge deathwish bit of FUN.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 24, 2016, 06:24:11 am
Anybody can reclaim if they wish, however they'd have to start their own succession game or stories as a side story of the main series. Naturally any side stories or forts would have our full support.

The main Necrothreat series needs to redo the world every time due to the mod and game versions changing, staying to the latest version that way.

Necrothreat IV would be done so as well when it comes to it. "Reclaims" rob us of the ability to be with the latest versions of everything and destroy the sense of danger that if we do in fact screw the fort up as badly as we did in this one, you can't just reclaim it and be back to speed.

In the new Teh LOLmod I believe there were quite a few additions to the forumite side of everything to give us more of a fighting power, though if an overseer decides to throw everything away, that's the way things should be. (I'm looking at you, Sprin >_>)
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 24, 2016, 06:43:31 am
So then. It is done.

Well, time to necro a new thread! Btw, I want dorfing.

Any in - depth description of how this ended?
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 24, 2016, 06:48:05 am
how about his?

http://www.bay12forums.com/smf/index.php?topic=19332.0

No replies, short heading, crazy construction is what we do.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 24, 2016, 07:04:25 am
Any in - depth description of how this ended?

It's a long standing tradition for Highmax to write the endings so we can take his huge wall of text in the previous page as the canon ending. As to how it's going to fit with Necrothreat IV, that'll be up to me.

how about his?

http://www.bay12forums.com/smf/index.php?topic=19332.0

No replies, short heading, crazy construction is what we do.

What you say is true, however I think it would be best if we checked out a few threads with OPs that have been... how do I say this... active in the past 5 years.


Anyways before we head off to Necrothreat IV, first we must see if there's sufficient interest in it. Not much point in doing the game for just the sake of a few people, right? (actually there is, but let's not go there, haha)
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 24, 2016, 07:27:19 am
No, no, no. Not the right thread. We need something that has long since been renamed and edited...
Edit: ah well, this'll do.

http://www.bay12forums.com/smf/index.php?topic=36569.0

He was on three years ago. Quite an improvement.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 24, 2016, 07:37:59 am
Woah, I just said to hold your horses there, champ. We can't be threadromancing threads left and right. A bit of time needs to pass since the end of this fortress to get our wits about and for me to set things up. It might not look like it but I did have procedures regarding the threadromancing.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 24, 2016, 07:39:51 am
Woah, I just said to hold your horses there, champ. We can't be threadromancing threads left and right. A bit of time needs to pass since the end of this fortress to get our wits about and for me to set things up. It might not look like it but I did have procedures regarding the threadromancing.

Okay.
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on September 24, 2016, 08:01:13 am
The main one to ask: Any new raw tweaks planned?

And good point against reclaim. 43.05 (assuming you won't wait till artifact release) is fair bit different beast than 40.24 already.

Also, in case it gets asked, not signing up - don't really know the lolmod still, really, and haven't read threads I and II.

Still, few people...Hm. Well, there has been few people being interested, but I guess that's how it looks like right now.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on September 24, 2016, 08:02:47 am
Hang onto your horses, fleet.

It's only just been announced after all. You'll see how many are interested when the new thread is (officially :P)up.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 24, 2016, 08:08:39 am
I think we should wait for the new update, meanwhile updatin the mod with new stuff. We need to get Trump and Hillary in there somehow.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on September 24, 2016, 08:09:59 am
Just rename "Trolls" "Trumps" and "Hill Titans" "Hillary Titans."

Simples.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on September 24, 2016, 08:13:53 am
Just rename "Trolls" "Trumps" and "Hill Titans" "Hillary Titans."

Simples.

Make special 'wall' sites, which must be built by Trumps!
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 24, 2016, 08:18:37 am
Just rename "Trolls" "Trumps" and "Hill Titans" "Hillary Titans."

Simples.

Make special 'wall' sites, which must be built by Trumps!

+(infinity+1)!
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 24, 2016, 10:34:44 am
Just rename "Trolls" "Trumps" and "Hill Titans" "Hillary Titans."

Simples.

Make special 'wall' sites, which must be built by Trumps!
Take your ideas to the mod page. I think Apiks has a link in his sigtext. If not, check Apiks' opening post.

No, no, no. Not the right thread. We need something that has long since been renamed and edited...
Edit: ah well, this'll do.

http://www.bay12forums.com/smf/index.php?topic=36569.0

He was on three years ago. Quite an improvement.

+(infinity+1)!
There's a method to this. The reason we picked this one is because the OP said he didn't want this to become the next necrothreat. Secondly, we need to get a hold of the Necrothreader himself once the planning and updates are added.

Not to mention, Apiks made a PDF of necrothreat I (and I think II) when it finished, and if he wants to continue that, he will need time.
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on September 27, 2016, 10:49:32 pm
You know, if I had less of a life I'd sign up for the next Fort. I still might when I start and finish a turn for Spearbreakers II...
Title: Re: Necrothreat III, whatever that is
Post by: Carefulrogue on September 27, 2016, 11:42:54 pm
I'm certainly interested, I just don't have time right now, being involved with Sneakedtunnels.  I loved reading this for the past two years (forts II and III.)  I hope you guys can continue.
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 28, 2016, 02:25:40 am
I'm certainly interested, I just don't have time right now, being involved with Sneakedtunnels.  I loved reading this for the past two years (forts II and III.)  I hope you guys can continue.

Oh, i trust some time will pass before actually starting IV. Do you might get a chance.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 28, 2016, 03:41:09 am
You say some time but it's usually a month or so in-between forts. This time the mod is being revised to balance things out for us so the next fort might be in for quite the treat.

I'm just worried it'll start right before an update hits.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 30, 2016, 06:30:54 am
It took longer than it did with the first one, but that's because this one is absolutely amazing. The PDF file of Necrothreat II (http://dffd.bay12games.com/file.php?id=12471) has finally been released!

It flaunts a staggering 79k worth of words by itself, not counting the many pictures in it (to a total of 233 pages with pictures). It's a real treat for those of you who love reading! I've edited the entire thing to make it more legible and put everything in chronological order so you should see things in it just as they came up in the thread, so you can feel a part of it!

The link for the PDF file of Necrothreat I also seemed to be broken, so I replaced it with a dffd one which will likely not break anytime soon, haha. I should start working on the PDF file for this fortress too, though I suspect it will come quicker.

If you've always planned to read this succession game but didn't want to go through the hassle of going through the entirety of the threads, now with these PDF files it's the perfect time for you to start!

Necrothreat I PDF (http://dffd.bay12games.com/file.php?id=12470)
Necrothreat II PDF (http://dffd.bay12games.com/file.php?id=12471)
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on September 30, 2016, 11:20:30 am
I personally think we should wait for the myth update, but that might take long, I guess we can do iv and engineer a fall when/if the new version comes out.
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on September 30, 2016, 01:04:39 pm
I personally think we should wait for the myth update, but that might take long, I guess we can do iv and engineer a fall when/if the new version comes out.
No. It HAS to end naturally.

I'm pretty sure Necrothreat III got left behind in some updates anyway
Title: Re: Necrothreat III, whatever that is
Post by: Dorsidwarf on September 30, 2016, 04:22:28 pm
Why not go the whole hog and pick the fortress for Litast? (http://www.bay12forums.com/smf/index.php?topic=19308.0)
Title: Re: Necrothreat III, whatever that is
Post by: apiks on September 30, 2016, 05:24:58 pm
8 years old. Check.

OP last active today? Check.

I think we just found a winner for when we start, fellas.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on October 01, 2016, 04:53:00 am
Elt it begin... In a bit.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on October 01, 2016, 10:21:52 am
My PC actually died a few days ago. I'm hoping this won't hinder progress much.

Edit: Autocorrect screwing with me.
Title: Re: Necrothreat III, whatever that is
Post by: Enemy post on October 01, 2016, 08:19:21 pm
Looking forward to the new one.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on October 02, 2016, 04:37:09 pm
Good news; I got a hold of a PC. I'll be starting to work on seeing if everything is working for Necrothreat IV.
Title: Re: Necrothreat III, whatever that is
Post by: Dorsidwarf on October 03, 2016, 07:09:14 pm
Don't forget to ensure that only a "Litast" may be appointed baron!
Title: Re: Necrothreat III, whatever that is
Post by: highmax28 on October 03, 2016, 10:56:48 pm
Don't forget to ensure that only a "Litast" may be appointed baron!
I think we've ever had one baron, and he died really fast
Title: Re: Necrothreat III, whatever that is
Post by: apiks on October 05, 2016, 05:07:02 pm
Don't forget to ensure that only a "Litast" may be appointed baron!
I think we've ever had one baron, and he died really fast

It is of my recollection that everybody dies really fast except NAV.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on October 05, 2016, 05:11:32 pm
Something about being perpetually drunk renders him impervious to damage.

Even breaking his spine and shaking it off.
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on October 05, 2016, 05:44:19 pm
NAV... isn't he the dorf who went up in the middle of a horde of zombies, walked up to a destroyed wagon, and grabbed a barrel of beer to himself and got drunk while his brothers-in-arms fought for their lives? Or am I mixing him up with someone else?
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on October 05, 2016, 05:52:34 pm
Nope, that's the right crazy son of a forgotten beast.

Incidentally, he survived because of that. Again :P
Title: Re: Necrothreat III, whatever that is
Post by: apiks on October 06, 2016, 04:00:44 am
Ah yes, NAV, the battle drunkard. Such is his legend that he even has an engraving made of him in that moment.


To the unitiated, Engraving of Battle NAV:

https://i.imgur.com/zqGePKO.jpg
Title: Re: Necrothreat III, whatever that is
Post by: Fleeting Frames on October 06, 2016, 06:50:10 am
That's pretty impressive engraving for an ASCII game. I can see the dwarves! This picture relates to the founding of Necrothreat, I take it?
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on October 06, 2016, 06:53:45 am
It relates to the loss of a barrel of ale, a much more notable occasion.

It's from NTII.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on October 06, 2016, 07:08:06 am
Relevant exerpt from Necrothreat II, written by Th4DwArfY1.

Quote from: Th4DwArfY1
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze.... I can’t…can’t keep going. Next person…will have to take my place. My term as overseer isn't yet over…but I can’t keep going, I can’t. The Light save us all, we’ll need all the help we can get.
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on October 06, 2016, 07:05:01 pm
That's pretty impressive engraving for an ASCII game. I can see the dwarves! This picture relates to the founding of Necrothreat, I take it?

  It's related to this, actually:
NAV... isn't he the dorf who went up in the middle of a horde of zombies, walked up to a destroyed wagon, and grabbed a barrel of beer to himself and got drunk while his brothers-in-arms fought for their lives?

Title: Re: Necrothreat III, whatever that is
Post by: Enemy post on October 15, 2016, 04:08:45 pm
I just went through  the first two Necrothreats for the first time, that was a great read.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on October 15, 2016, 04:53:45 pm
I'm hoping we can recapture some of that for the next one.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on October 15, 2016, 04:58:56 pm
I'm still impressed at the length of Necrothreat I and II every time I see it. It always felt so much shorter.
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on November 17, 2016, 02:27:12 am
I still have that reindeer calvary to draw.

...

You know what? Heck with this damned painting I was paid to do. I need to nerd out for a bit. Gimme 24 hours folks.

EDIT: A rough concept has been done. Your NecrothreatTM reindeer calvary are on their way. I blame Mastercheese.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on November 17, 2016, 08:50:09 am
Necrothreat IV Trailer (https://www.youtube.com/watch?v=UsUenHJ4d2E&feature=youtu.be)
Title: Re: Necrothreat III, whatever that is
Post by: Imic on November 17, 2016, 08:58:09 am
It has begun.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on November 17, 2016, 09:35:14 am
*Drum roll*
Title: It has begun.
Post by: Imic on November 17, 2016, 10:42:06 am
It began long ago, and has continued. A cycle. Of necroed threats.
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on November 17, 2016, 08:56:26 pm
Update on that pic and sort of a proof of concept. Before I get too carried away, is there anything I should include, add or change?

Title: Re: Necrothreat III, whatever that is
Post by: TD1 on November 18, 2016, 01:06:16 am
Wow, that's some very detailed drawing, right there.

What did you use to colour it in?
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on November 18, 2016, 01:26:54 am
Good Ol' Sharpies. They defy all logic if you're trying to make just the right colour by overlapping colours, but when it works it is amazing.
Title: Re: Necrothreat III, whatever that is
Post by: Imic on November 18, 2016, 02:01:53 am
NICE!
Title: Re: Necrothreat III, whatever that is
Post by: Enemy post on November 19, 2016, 11:33:52 am
That trailer fills me with Determination.
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on November 20, 2016, 04:24:55 am
How long till Necrothreat IV, roughly? I kinda want to see if I can finish this pic before then.
Title: Re: Necrothreat III, whatever that is
Post by: apiks on November 20, 2016, 04:34:50 am
How long till Necrothreat IV, roughly? I kinda want to see if I can finish this pic before then.

Necrothreat IV starts on the 23rd of November, 2016.

Don't feel rushed.
Title: Re: Necrothreat III, whatever that is
Post by: Enemy post on November 20, 2016, 03:09:16 pm
I finished Necrothreat 3 just in time then.
Title: Re: Necrothreat III, whatever that is
Post by: Carefulrogue on November 20, 2016, 11:19:57 pm
How long till Necrothreat IV, roughly? I kinda want to see if I can finish this pic before then.

Necrothreat IV starts on the 21st of November, 2016.

Don't feel rushed.
Oh good, I though I'd miss it!
Title: Re: Necrothreat III, whatever that is
Post by: TheFlame52 on November 25, 2016, 05:30:03 pm
link plz
Title: Re: Necrothreat III, whatever that is
Post by: Enemy post on November 26, 2016, 12:51:10 pm
It hasn't started yet, I'm not sure why.
Title: Re: Necrothreat III, whatever that is
Post by: TD1 on November 26, 2016, 12:56:34 pm
Get on with it!
/me walks into the room, leaving the door open

/me pounds on the table once, NAV's mug bounces into the air

GET ON WITH IT
Title: Re: Necrothreat III, whatever that is
Post by: Gwolfski on November 26, 2016, 07:05:40 pm
EXactly!
Title: Re: Necrothreat III, whatever that is
Post by: TalonisWolf on November 27, 2016, 12:46:39 am
Get on with it!
/me walks into the room, leaving the door open

/me pounds on the table once, NAV's mug bounces into the air

GET ON WITH IT
(http://orig10.deviantart.net/83d7/f/2013/288/0/4/unsteady_dwarf_by_talonis_wolf-d6qlwjr.jpg)
(It is awesome when I can use my avatar in context)
Title: Re: Necrothreat III, whatever that is
Post by: Carefulrogue on November 27, 2016, 01:01:49 pm
Get on with it!
/me walks into the room, leaving the door open

/me pounds on the table once, NAV's mug bounces into the air

GET ON WITH IT
(http://orig10.deviantart.net/83d7/f/2013/288/0/4/unsteady_dwarf_by_talonis_wolf-d6qlwjr.jpg)
(It is awesome when I can use my avatar in context)
GET ON WITH IT
Title: Re: Necrothreat III, whatever that is
Post by: Enemy post on November 27, 2016, 02:53:15 pm
It looks like it's beginning, although Apiks is still AWOL.

http://www.bay12forums.com/smf/index.php?topic=19308.0
Title: Re: Necrothreat III, whatever that is
Post by: apiks on November 27, 2016, 03:00:58 pm
Ah, finally! There were technical issues which forced this to be delayed until today.Sadly this will likely be the last time the lord high threadromancer BFEL will reviving a Necrothreat for now.

NECROTHREAT IV HAS BEGUN. (http://www.bay12forums.com/smf/index.php?topic=19308.new#new)

An optional rule has been made mandatory so check that out.