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Other Projects => Other Games => Topic started by: Moghjubar on June 24, 2013, 03:46:24 pm

Title: Undertale: Spoilers! Its whats for dinner!
Post by: Moghjubar on June 24, 2013, 03:46:24 pm
Warning: So many spoilers in this thread, YOU HAVE BEEN WARNED DONT PUSH THE BUTTONS PLAY IT BLIND!

---OLD---

http://www.kickstarter.com/projects/1002143342/undertale

Undertale is kind of a twist on a traditional rpg in which you can talk your way out of just about everything.  It has kind of a Mother vibe, and, well, you can check out the demo yourself here: http://www.undertale.com/

It has some kind of 'dodging attacks' mechanism as well, where you fly around a small box dodging stuff when enemies attack.  Its fairly simplistic otherwise and seems to be more about the overall environment the game takes place in.  You play a kid that has fallen down a hole into monster land and into an otherwise kill-or-be-killed environment where you can either fight your way around or talk and make friends.

At time of this post, its already been funded, I think on the first day?  A pretty low funding goal though.

Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Levi on June 24, 2013, 03:51:15 pm
Quote
Obligatory puzzles. Lots and lots of obligatory puzzles. 

Awesome.  I love the obligatory ones best.  :D

Sounds kind of neat, although I'm not sure I like the art style.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Neonivek on June 24, 2013, 04:05:32 pm
Ranting related to the kickstarter itself and not the game.

Spoiler (click to show/hide)
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Aoi on June 24, 2013, 04:12:56 pm
...I like how the (expanded) manual is a stretch goal. I've always kind of assumed that manuals were a given...
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Neonivek on June 24, 2013, 04:14:33 pm
...I like how the (expanded) manual is a stretch goal. I've always kind of assumed that manuals were a given...

It is possible it means with a lot of fluff... Think of it like a oldschool Blizzard manual like the ones for Diablo or StarCraft.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: freeformschooler on June 24, 2013, 05:04:51 pm
This game is so, so, so good. And it's only a demo right now. My friends said to play it a few days ago, but I didn't. Glad this thread popped up as a remindr.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Moghjubar on June 25, 2013, 10:27:12 am
Well, there went all the stretch goals so hes adding more.  Looks like its going to blow away his expectations for crowdfunding.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Mephisto on June 25, 2013, 11:15:59 am
Well, there went all the stretch goals so hes adding more.  Looks like its going to blow away his expectations for crowdfunding.

There's no possible way (http://www.kickstarter.com/projects/doublefine/double-fine-adventure) this can come back to bite him in the ass later.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Neonivek on June 25, 2013, 05:14:54 pm
Once again SOO MUCH RESPECT for the games that actually had no stretch goals.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Cerol Lenslens on June 25, 2013, 09:12:46 pm
...I like how the (expanded) manual is a stretch goal. I've always kind of assumed that manuals were a given...

Having played the demo and read the original manual several times, there's probably a bit of a reason for this:

1) There is indeed a lot of fluff - characters described who then haunt the other pages and stuff like that. So the 'expanded' manual may just have more fluff and be more entertaining.

2) The game screws with the manual.

I only actually read the manual after playing through the first time, so there might be more little changes, but the game edits the manual. Check the last page and see if it corresponds to your ending.  ;)

So, for said stretch goal, it is not inconceivable that what he's expanding is the interactivity between these two - something that actually requires a bit more coding in the actual game.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: freeformschooler on June 25, 2013, 09:43:09 pm
I only actually read the manual after playing through the first time, so there might be more little changes, but the game edits the manual. Check the last page and see if it corresponds to your ending.  ;)

Um...

I just compared my good ending manual and a fresh manual and they're exactly the same. A note from your friend: don't get too cocky.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Knirisk on June 25, 2013, 09:47:58 pm
I only actually read the manual after playing through the first time, so there might be more little changes, but the game edits the manual. Check the last page and see if it corresponds to your ending.  ;)

Um...

I just compared my good ending manual and a fresh manual and they're exactly the same. A note from your friend: don't get too cocky.

Spoiler (click to show/hide)
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Moghjubar on June 25, 2013, 10:59:51 pm
Apparently if you get the super bad ending, the manual gets kinda creepy or something.

Theres like 2 main endings, with 2 additional modifications... plus the main antagonist can apparently save as well and knows if you save scum to go back and get a good ending after getting a bad one.

Edit: ok, maybe more than 2 modifications
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Moghjubar on July 05, 2013, 09:13:58 pm
They are at around 30k right now... and it seems stretch goals are starting to get a bit weird (alarm clock app of characters that set off the alarm in quirky ways).
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Lectorog on July 16, 2013, 08:33:46 pm
I just found and played this demo, having read this topic at the time of its posting. Strange how things work out.

The stretch goals are getting pretty silly. Comics at $45000, which very well may or may not be reached. The creator is surprisingly willing to devote extra time to this project, considering he estimates it'll take a year to finish the game.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: quinnr on July 16, 2013, 11:37:27 pm
I like non-violent (or anti-violent) games. They seem to work well and are an interesting new take.

As for stretch goals, I think that it depends on the project. Like, for a pen-and-paper RPG earlier this year, there were stretch goals to translate more content if the money allowed, as well as get cool people to make some kind of homebrew stuff for the game. That was pretty neat. For video games, though, I don't know if it works as well...
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Lectorog on July 17, 2013, 12:17:15 am
Stretch goals simply don't work for a lot of projects. For example, if you get enough money to work on the project two months longer than expected, it's still not a good idea to delay the release date for two months, extra content or not. It's hard to decide what to do with extra funding though. It's not like most people are happy just pocketing it.
Title: Re: Undertale (Kickstarter): rpg about not fighting?
Post by: Delta Foxtrot on July 17, 2013, 08:19:04 am
I don't think it's the developer's fault that people insist on shoving them more money than what they can sensibly use. On that note, does Kickstarter (or other similar crowdfunding sites) have a system that prevents you from getting more than your specified amount?
Title: Re: Undertale (Release Date Set! Sept 15)
Post by: Moghjubar on August 22, 2015, 05:58:41 pm
Update on this: Apparently the game is basically finished and is now slated for a September 15th release, barring major issue.
Title: Re: Undertale (Release Date Set! Sept 15)
Post by: Moghjubar on September 16, 2015, 01:16:37 pm
Well, played thru the mercy path (~12 hours, apparently also missed some possible things).  Game gets kinda crazy near the end.  So much that spoilers would absolutely ruin, including talking about stuff AFTER the ending, due to the games quirkiness with saves and character knowledge.

Damn good game.  (now to murder everyone because I can. Ha. Ha.)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: BigD145 on September 20, 2015, 11:37:04 am
I played the demo long enough to die and hit on goat mom. She took it graciously. I really want this game on a portable console.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: miauw62 on September 20, 2015, 04:45:35 pm
From what I've seen seen of both games, which is very little, this seems similar to LISA.

From what I've HEARD, however, they're both great. Amazing soundtrack.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Rex_Nex on September 21, 2015, 03:16:42 pm
Yeah, I was really surprised at how good this game was. I came into it not knowing a single thing (basically someone virtually plopped the game into my lap) and came out very happy! The intro was really strong and is probably one of the quickest I've ever had a game go from introducing a character to me loving them. I think the midgame lost a bit of its luster compared to the beginning or end, but the bosses remained super fun throughout. Plus, yeah, that soundtrack. I don't think the multiple endings are enough to get me to keep replaying it, but just experiencing and getting better at fighting the bosses (and listening to the music!) might make it worthwhile.

...I guess furries can make good games.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: BigD145 on September 21, 2015, 03:36:34 pm
...I guess furries can make good games.

Armello? Dust Elysian Tail?
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Rex_Nex on September 21, 2015, 03:44:14 pm
Haven't played Armello. Dust was a decent enough game, but I don't know if I'd call it good in the same way Undertale is good.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Neonivek on September 21, 2015, 09:29:05 pm
It is weird but this is probably one of the few games where the "kill everyone" side is probably more interesting in my opinion.

The only other game like that was Soul Nomad where the "Demon Mode" had 10 times the better writing and made you wonder where the heck the writing was when you played the game through the first run.

Though... the "love everyone" side is a lot more funny.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 22, 2015, 01:01:40 am
I wasn't expecting to like this $10 much, but I do and I'm only done with the prologue :(

Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: ZebioLizard2 on September 22, 2015, 01:57:27 am
I wasn't expecting to like this $10 much, but I do and I'm only done with the prologue :(

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Rex_Nex on September 22, 2015, 10:59:23 am
There's actually a much more important reason she's tending those flowers!

Yay vagueness.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 22, 2015, 02:35:01 pm
Warning: Game may contain Dog Marraige.

Best random sign in any game.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 22, 2015, 08:39:57 pm
warning: i cried for the first time in a good few years because of this game

It is weird but this is probably one of the few games where the "kill everyone" side is probably more interesting in my opinion.

The only other game like that was Soul Nomad where the "Demon Mode" had 10 times the better writing and made you wonder where the heck the writing was when you played the game through the first run.

Though... the "love everyone" side is a lot more funny.

I'm pretty sure the tone shift is intentional.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 22, 2015, 09:16:39 pm
Man, I didn't go into this knowing what to expect, but this got dark.

Spoiler (click to show/hide)

The whole game is giving me a very Cave Story-esque vibe. Especially the final boss..

EDIT: WTF that ending wtf
EDIT2: WTF.

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 22, 2015, 09:58:19 pm
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 22, 2015, 10:06:26 pm
Okay, so I've finally finished the "true" ending and I'm putting this down as best game this year so please go pick it up if you are able. I really didn't think I was going to like it, but missing out would have been a serious mistake. So many feelings, and the gameplay is good, too.

I need time to recover before I go through as a genocidal maniac.

Also, the game takes only about 6 hours to play, if you aren't terrible at videogames ;)
-----------------------

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 22, 2015, 11:39:07 pm
I need time to recover before I go through as a genocidal maniac.

Shit, man, me too. It's the strangest thing.

Or not. It's definitely intentional.

EDIT: Oh, related: since I mentioned that I cried but didn't mention what exactly triggered it, here's the part:

Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Egan_BW on September 23, 2015, 08:34:03 pm
Yup, this is pretty good.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 24, 2015, 12:16:01 am
also, fun fact: Flowey's laugh was used a couple months before the demo's release in Toby's song The Lordling (https://homestuck.bandcamp.com/track/the-lordling) about a minute in, a leitmotif for Caliborn/Lord English in Homestuck. Here, it's termed as *annoying laughter*.

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: UristMcDwarf on September 24, 2015, 12:39:33 am
game is fun, don't understand how endings work.

i understand you get different endings depending on if you don't kill anything or kill everything or do a mix of both but apparently the endings intertwine and weave and you have to play through the game like 4 times (which im not opposed to) but apparantly savescumming for the endings causes stuff to happen if you like reload your save or something and like ugh
 someone explain
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 24, 2015, 12:43:02 am
Definitely not 4. I've only need two to get all three endings.

First ending: didn't kill anything, rushed through the game.

Second: actually still the first ending's save, just backtracked to befriend everyone and do some stuff in a place.

Third: haven't done it yet, don't quite have the heart to I think. But I want to have a bad time so bad I love bullet hell so much.

...Wait, there is something like a fourth, isn't there? Hmm. I guess you do need three.

But not four.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Vgray on September 24, 2015, 12:59:42 am
Doesn't true pacifist require two runs?
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 24, 2015, 02:27:43 am
Doesn't true pacifist require two runs?

Nope. Once you finish normal pacifist
Spoiler (click to show/hide)

There are some changes depending what order you do things, as characters can kinda remember how you acted in previous lives or something like that...hard to go into without spoiling.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 24, 2015, 10:32:54 am
the instructions i got were not that since i failed to do more things

you're just told EVERYTHING you need to do to get true pacifist, which depends on what you failed to do in the first place
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Vgray on September 24, 2015, 01:10:04 pm
Doesn't true pacifist require two runs?

Nope. Once you finish normal pacifist
Spoiler (click to show/hide)

There are some changes depending what order you do things, as characters can kinda remember how you acted in previous lives or something like that...hard to go into without spoiling.
Oh. I somehow got the impression a reset was required.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: UristMcDwarf on September 24, 2015, 01:22:35 pm
asgore is so tough
help meee
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 24, 2015, 01:31:00 pm
fight

that's about it

his mittenhand fire attack is pretty easily dodged by going parallel to the fireline once they start moving

i honestly don't remember any of his other attacks
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 24, 2015, 01:44:48 pm
asgore is so tough
help meee
Talk three times to reduce his attack and defense.

For the circles flying in towards the center: make sure to stay close to the center, don't move towards the outside at all.
For mitten hands: move as close to edges as possible, keep going in circles. Probs the easiest attack.
Scythe is self explanatory.
The one with exclamation marks, you have to alternate which side you go on to avoid the death in the center.
That's all that comes to mind at the moment. I think you can also use
Spoiler (click to show/hide)
to reduce the amount of damage he does, if I recall correctly.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: UristMcDwarf on September 24, 2015, 01:47:58 pm
alright i took him down and then
Spoiler (click to show/hide)
what do I do now?
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 24, 2015, 01:57:12 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Nirur Torir on September 24, 2015, 02:46:41 pm
Spoiler: (minor)Asgore battle (click to show/hide)


Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 24, 2015, 02:56:35 pm
Man, I started the Genocide run. The game has been so easy...at least until now. Defeating
Spoiler (click to show/hide)
is proving to be like impossible :(
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Qmarx on September 24, 2015, 03:32:58 pm
If you're having a bad time
Spoiler (click to show/hide)

I'm always willing to help a friend out.  :)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 24, 2015, 03:55:20 pm
okay having read both the spoilers

uh

no you're not talking about the same thing
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Qmarx on September 24, 2015, 04:27:19 pm
I wasn't expecting to like this $10 much, but I do and I'm only done with the prologue :(


In the room with the artifact call her.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Moghjubar on September 24, 2015, 10:36:18 pm
Man, I'm just now going thru the soundtrack and really listening to the stuff because in the game I was mostly busy NOT DYING to really listen to the tracks.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: BigD145 on September 24, 2015, 11:50:59 pm
So much spoiler. I need to avoid this topic
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: umiman on September 25, 2015, 02:04:43 am
This game is incredible. Everyone should play it. The end.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Rex_Nex on September 25, 2015, 02:47:01 am
Even if the entire game was just the final Mettaton showdown, it'd be worth playing XD
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Catastrophic lolcats on September 25, 2015, 03:11:39 am
This game is incredible. Everyone should play it. The end.
]: )
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 25, 2015, 11:45:47 am
there's a reviews section on the store now

“The puzzles aren't particularly impressive.”
10/10 – Destructoid (http://www.destructoid.com/review-undertale-312265.phtml)

“I have a couple of issues with the user interface.”
10/10 – PCInvasion (https://steamcommunity.com/linkfilter/?url=http://www.pcinvasion.com/undertale-review)

“If there’s a criticism to be had, it’s that sometimes Toby Fox doesn’t know when to let a joke go.”
10/10 – The Jimquisition (https://steamcommunity.com/linkfilter/?url=http://www.thejimquisition.com/2015/09/undertale-review-a-determined-effort/)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: umiman on September 25, 2015, 01:01:52 pm
I really want to expound more on how much I enjoy this game so I will:

1. I don't normally like to play something other than a human (or dwarf) male. I dislike being an elf, or a girl, or a little teeny baby girl. It's not because of racism or sexism or what have you but mostly because I don't connect with them at all. So I approached this game with a lot of hesitation when I saw you were a little girl and you would end up dating other characters. Oh ho... I was so wrong. This game is so good.

2. Why is the music so bleeding good?! How did one guy even do all this?! Listen to this (https://www.youtube.com/watch?v=7WDFUcjWARU)!!!! This game is so good.

3. Why are the characters so loveable!? Who is this Tobyfox dude? Why is he so talented?! How can he write, direct, and make music so well? I seriously love every single character, even those who I thought were just standard boring tropes like a certain skeleton. All all these hilarious events that the game has to help you connect to each character. They're so good. This game. Is. So. Good.

4. Why are all the enemies so adorable?! They're so nice! I love them all! I'm going to enjoy killing them all the next round through too! They all have personalities and features and they all interact with each other and the battles are so unique and incredible. This game is... so good.

5. The boss fights. Holy hell. The boss fights. It just keeps breaking what you're expecting to happen. There's really no holds barred whatsoever. Prepare to suspend your conventions because this game will break them. I frigging loved it when at one point you literally jump outside the screen to survive, except the screen stretches to accommodate you. Did I mention this game is so good? Because it's so good.

6. Doges. Doges. So many doges. And Temmie. Hoi! (https://www.youtube.com/watch?v=rNlyF43Te6U) How can one game be so good? Because the game is so good.

7. I seriously love how the game both knows it is a game and goes by that, but also wants you to operate in the game using common sense instead of typical game logic. So you are constantly stuck between trying to figure out if you should approach a situation like it's a game or if you were making that decision for real. It keeps you on your feet and makes the choices and actions real because you're no longer going through the motions like any standard RPG. It's so good. This game is so good.

8. The game constantly reacts to everything you do, in every way and in all manner of creative styles. It's glorious. The game will break everything from the fourth wall to your brain as it validates your actions, both in the game and when you think you can outsmart it. Trust me on this. Also don't trust the save system heh. It's all very organic and really pulls you into the experience as you make the playthrough unique to yourself. It couldn't be gooder if it tried because this game is so good.

9. The graphics suck. 1/10. But the artstyle is 13/10. Cause the game is so good. Also apparently it was made in one of those game maker things? Even gooder still.

10. This game is so good. I don't say this lightly, but this might be my favorite RPG of all time. It could arguably be my favorite game of all time. Except it can't because that title belongs to Dwarf Fortress. So it's one of my favorite games of all time. Do you know why?

tl;dr





Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: BigD145 on September 25, 2015, 01:58:21 pm
I should have bought the soundtrack/game bundle.

(http://33.media.tumblr.com/f420426fc8d7ca92b730b75183f68613/tumblr_n7xtqqDJvY1roizhzo1_r1_500.gif)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Neonivek on September 25, 2015, 03:43:22 pm
Looking at how her butt inflates... are we suuuure she is a human?
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: umiman on September 25, 2015, 04:07:31 pm
I'm not even sure if she's a child. She certainly doesn't act like one.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 25, 2015, 04:09:27 pm
-snip-

1. Huh. I always assumed the player was female, too. It's sorta vague though. I'm pretty sure it's intentionally vague.


2. Also did lots of music for Homestuck. By lots of music I mean about half the music I have on my hard drive is either made by him or remixes of his work.

In fact, I kept trying to go through Dogsong in my head, but it ended up segueing into another song. I tried to remember the other song before remembering, oh, another Toby Fox song.


3. just a guy who makes music for Homestuck and earthbound romhacks and... the best RPG released on steam apparently??? (http://store.steampowered.com/search/?term=#sort_by=Reviews_DESC&tags=122&page=1)

I actually liked his music but had some WEIRD subconscious dislike of the guy somewhere in my mind... not sure where that came from, Undertale utterly ruined it for me, I cannot dislike anyone who could write these characters

4. *plane noises*

5. I died 11 times, all of which were against bosses, and all of which were due to the game messing with me unexpectedly.

Spoiler (click to show/hide)

6. *car vrooming*

7. Yeah, it's great how everything seems to follow the rules... except specifically when they break.

Spoiler: Yeah all endings (click to show/hide)

8. I did some things differently from most people, so I'm constantly having to correct them on stuff because a lot of people who give instructions give them as if it were them playing, which leads to a different playthrough than others. It's beautiful.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Empty on September 25, 2015, 04:27:12 pm
I just noticed a 3d turial smashing into a wall in the steam trailer.
I haven't seen that in the game. Is that just a teaser? :P
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 25, 2015, 04:53:03 pm
Probably not actual game footage?

(actual disclaimer at the bottom)

EDIT: Giant Bomb gave it 5/5

...i think that means it has absolutely perfect critic reviews across the board now

EDIT: Just decided to play through Hard Mode


EDIT 2: A good chunk of the way through a genocide run now

Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: umiman on September 25, 2015, 11:54:52 pm
I can't do it. I can't bring myself to kill everyone after that ending. Especially after they tell me what the consequences of me doing such a thing will be.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 26, 2015, 12:43:11 am
I know. That's exactly how I felt.

Spoiler: Full Genocide spoilers (click to show/hide)

Spoiler: Everything spoilers (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Nirur Torir on September 26, 2015, 08:52:44 am
5. I died 11 times, all of which were against bosses, and all of which were due to the game messing with me unexpectedly.

Spoiler (click to show/hide)

Spoiler: Asgore fight (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Moghjubar on September 26, 2015, 10:27:38 am
Finally went back to do genocide run, WHEEW
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Witty on September 26, 2015, 11:04:23 am
this game is pretty good

I have nothing else to add really, definitely get it if you're on the fence (as if this thread wasn't proof of that enough)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Sergarr on September 26, 2015, 12:43:20 pm
I dunno, I just can't force myself to like the game with zero people posting angry rants about how much this game sucks. I just, you know, feel that a game that has got only positive reviews can't actually be good? It's like an OCD or something.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: TempAcc on September 26, 2015, 03:02:39 pm
Welp, just finished a true pacifist run, credits and all, and I'm never touching that save ever again to preserve everyone's hapiness :v

I'll just watch no mercy runs on youtube I guess.

Also, there are a few interesting things hidden in the game that you can get by editing certain game's files.

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 26, 2015, 04:37:19 pm
oh my god i managed to get through a gigantic chunk of a pacifist run without dying and using exactly one recovery item and ended up dying to a goddamn tsunderplane

Spoiler: EDIT (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Qmarx on September 26, 2015, 05:21:30 pm
I know. That's exactly how I felt.

Spoiler: Full Genocide spoilers (click to show/hide)

Go ahead, use the savegame I posted.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Rex_Nex on September 26, 2015, 05:29:55 pm
Some things that bugged me, since I already said how great the game was:

Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 26, 2015, 05:50:02 pm
Spoiler: Endgame neutral (click to show/hide)

For example, the event where you need to memorize piano notes

That's totally optional, though. I technically did it in my current run, but I haven't actually utilized the thing you get from it.

Also, the damn song can't get out of my head, so I don't have to memorize anymore.

Spoiler: LITERALLY EVERYTHING (click to show/hide)

EDIT: Okay, replayed it!

Playtimes so far:

1. Pacifist: 8 hours
2. Genocide: didn't beat, but about 3 hours to get to the point where I quit. It was about an hour until I actually quit. It'd probably be two or three more before I went on. I didn't really want to do that anyway.
3. Pacifist run Deux: 4.5 hours. Cut 3.5 hours off by basically knowing everything already I think.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 27, 2015, 12:56:31 am
I finally beat Undyne in Genocide run. That fight was hard ;/ (And yes, I know I'm going to have a bad time later. Just let me have this.)

If anyone else is having trouble, I highly recommend equipping both the Torn Notebook and Goggles so that you can get through the spears easier.

The moment when the "!" for encounters turns to a smiley face was SO CREEPY.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Vgray on September 27, 2015, 01:17:22 am
Luckily for monsterkind, I'm terrible at dodging Undynes spears.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 27, 2015, 01:22:33 am
Luckily for monsterkind, I'm terrible at dodging Undynes spears.
Me too. Luckily once you fail that fight enough times you know the Green Heart shield patterns by heart...once you can do those almost perfectly it's a lot easier to win while getting bashed by a few spears.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: umiman on September 27, 2015, 01:40:44 am
2. Genocide: didn't beat, but about 3 hours to get to the point where I quit. It was about an hour until I actually quit. It'd probably be two or three more before I went on. I didn't really want to do that anyway.
I saw a video of someone doing that true final boss battle and noped out of there.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 27, 2015, 01:56:15 am
yeah, I tried a bit more today

managed to get fairly far this time
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: MC Dirty on September 27, 2015, 05:34:20 am
Man, this game is so good. Finished True Pacifist a few days ago. Probably one of the funniest games I've ever played. And the soundtrack is fantastic.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Trapezohedron on September 27, 2015, 05:51:11 am
undertale is simply the first game i will surely say i will never want to play again



if you know what i mean
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 27, 2015, 04:41:03 pm
jesus okay i backed up my save before quitting my genocide run so I could keep fighting that dude and

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: umiman on September 28, 2015, 02:41:49 am
Man, I never thought I'd feel bad for

Spoiler (click to show/hide)

of all things. But genocide is really messed up.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Sonlirain on September 28, 2015, 06:10:47 pm
Ok so i just learned that Samael (a dragon furry artist drawing fetish art) as actually a secret boss in this game.
Youtube comments under footage of the hero fightig him are on fire "because furries".

OH WELL.
If you end up fighting a dagon waving his butt at you you know who to blame :P

*HINT*
Blame furries.
*HINT*

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: UristMcDwarf on September 28, 2015, 09:41:02 pm
i normally try to be tolerant of furries and stuff, but undertale isn't really the place for a fetish OC, furry or no.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Moghjubar on September 28, 2015, 09:49:58 pm
I wonder if the boss's name is apologizing to everyone because Toby had to include them somehow anyway due to the payment (but at least did so in a very out of the way, secret, obscure place).  Or maybe I'm reading into it too much.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: UristMcDwarf on September 28, 2015, 10:07:14 pm
I wonder if the boss's name is apologizing to everyone because Toby had to include them somehow anyway due to the payment (but at least did so in a very out of the way, secret, obscure place).  Or maybe I'm reading into it too much.

it's kinda a pun. he starts the encounter by running into you and stating "I'm so sorry!"
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Vgray on September 28, 2015, 11:40:42 pm
I've been wondering, is it actually possibly to change your armor after Papyrus asks you what you're wearing? I guess this would involve not equipping the Faded Ribbon until then.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 28, 2015, 11:46:10 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Vgray on September 29, 2015, 12:04:31 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Qmarx on September 29, 2015, 03:57:35 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)

It's a videogame, always check behind the waterfall.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: TempAcc on September 29, 2015, 07:13:03 am
Despite knowing most of the plot by now, one thing still bothers me:

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 29, 2015, 10:45:27 am
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: TempAcc on September 29, 2015, 05:55:47 pm
I see (https://www.youtube.com/watch?v=GFxVmYXr-s0).
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Vgray on September 29, 2015, 06:38:39 pm
Oh...those are conveyor belts in Alphys's Lab? I did sorta wonder where she actually slept.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: TempAcc on September 29, 2015, 07:43:19 pm
She sleeps in a bed that conveniently folds into a perfect cube shape.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 29, 2015, 08:50:50 pm
okay so

Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 29, 2015, 09:06:37 pm
I'M HAVING A BAD TIME.


Oh hey, on the third try I survived the first round of combat with 1 health. Maybe it'll die in one hit like most of the things do to a full Love character?

...

oh my.
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 29, 2015, 09:10:21 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Leafsnail on September 29, 2015, 09:13:10 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 29, 2015, 09:31:42 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: quinnr on September 30, 2015, 01:23:16 am
Spoiler (click to show/hide)
Spoiler: Genocide Final Boss (click to show/hide)

I love the game over screen, though. "Stay determined!" is like the best message that they could put there for the bad times.

EDIT: Get dunked on...
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Trapezohedron on September 30, 2015, 08:18:53 am
Spoiler: Datamine meta spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: TempAcc on September 30, 2015, 08:56:51 am
Spoiler: Datamine meta spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Leafsnail on September 30, 2015, 09:05:23 am
Spoiler: Datamining (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: TempAcc on September 30, 2015, 09:07:22 am
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Trapezohedron on September 30, 2015, 09:13:14 am
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: umiman on September 30, 2015, 10:12:08 am
Spoiler (click to show/hide)
Spoiler: Genocide Final Boss (click to show/hide)

I love the game over screen, though. "Stay determined!" is like the best message that they could put there for the bad times.

EDIT: Get dunked on...
Super-meta discussion:
Spoiler (click to show/hide)

That's basically why he's being a dick.,
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: TempAcc on September 30, 2015, 10:38:51 am
Spoiler: Moar meta (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: h3lblad3 on September 30, 2015, 10:48:40 am
This whole thread has become nothing but spoilers. The title to it should be "Undertale: Nothing but Spoilers".
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Putnam on September 30, 2015, 10:59:16 am
Spoiler: Datamining (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Leafsnail on September 30, 2015, 11:44:10 am
Spoiler (click to show/hide)
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Moghjubar on September 30, 2015, 01:24:43 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: UristMcDwarf on September 30, 2015, 02:53:41 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: quinnr on September 30, 2015, 03:22:35 pm
I was supposed to be taking notes in class but I just doodled instead.


...I later wrote the definition of the word "curtilage" but that was it.


Undertale _is_ nothing but spoilers! :(
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on September 30, 2015, 03:32:28 pm
Undertale _is_ nothing but spoilers! :(
Title: Re: Undertale: Merciful kid or Psychotic murderer of monsters?
Post by: Qmarx on September 30, 2015, 03:36:43 pm
Spoiler (click to show/hide)

Toby's confirmed that the variable is bugged - it should be capitalized in the ini file but isn't, so the game never reads it properly.

It gets a random value on each playthrough, the initial idea seems to be that players would have a small chance of seeing something weird and creepy that other people wouldn't. 

The capitalization will be fixed in the next patch.


Toby also said that there is very little in the game files that's unused, but only to share things once you figure out how to get there from within the game.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on September 30, 2015, 03:41:12 pm
Spoiler (click to show/hide)
Spoiler: Genocide Final Boss (click to show/hide)

I love the game over screen, though. "Stay determined!" is like the best message that they could put there for the bad times.

EDIT: Get dunked on...
Super-meta discussion:
Spoiler (click to show/hide)

That's basically why he's being a dick.,
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on September 30, 2015, 03:51:25 pm
Spoiler (click to show/hide)

EDIT:

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on September 30, 2015, 04:04:27 pm
Spoiler (click to show/hide)
Spoiler: Genocide Final Boss (click to show/hide)

I love the game over screen, though. "Stay determined!" is like the best message that they could put there for the bad times.

EDIT: Get dunked on...
Super-meta discussion:
Spoiler (click to show/hide)

That's basically why he's being a dick.,
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on September 30, 2015, 04:04:49 pm
People are less good at memorizing tunes than they think they are.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on September 30, 2015, 04:14:11 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on September 30, 2015, 07:25:53 pm
Sooo... question. How flowey acts after you do a genocide run?
I mean he does appear to remember reloads and the previous game so he should remember a complete genocide as well.
Is he terrified of the player when you start a new game or acts smug as always?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on September 30, 2015, 07:35:46 pm
are we just not spoiling things anymore

just in case

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on September 30, 2015, 08:09:10 pm
Well i'll do the spoilers as well then.
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Moghjubar on September 30, 2015, 08:56:51 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on September 30, 2015, 10:00:25 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on September 30, 2015, 10:17:14 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on September 30, 2015, 10:26:33 pm
I love this game, but I have one problem.
Is the Steam cloud save keeping thing working for anyone else? It would be nice to be able to play on the other computer.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on September 30, 2015, 10:27:57 pm
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on October 02, 2015, 12:56:53 am
Interesting. You know how the game comments if you try to name the fallen child after a main character? It also comments if you name them "Bratty" "Catty" "Gerson" or "Temmie" but gives you the usual yes and no instead of go back.

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on October 02, 2015, 03:03:51 am
Interesting. You know how the game comments if you try to name the fallen child after a main character? It also comments if you name them "Bratty" "Catty" "Gerson" or "Temmie" but gives you the usual yes and no instead of go back.
Try gaster
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on October 02, 2015, 03:53:45 am
Interesting. You know how the game comments if you try to name the fallen child after a main character? It also comments if you name them "Bratty" "Catty" "Gerson" or "Temmie" but gives you the usual yes and no instead of go back.
Try gaster
I did.

On an unrelated note, I am shocked that so many people (people meaning LPers I have been watching.) have trouble with Dogamy and Dogaressa's axe attack. My first instinct was to go down. I still got hurt quite a bit before I cinched the timing mind you...
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on October 02, 2015, 03:24:27 pm
So I beat the game once. Pacifist.

Considering second pacifist run, but it sounds like it'd be a little tedious and samey.

Does much change? Would I be better off just watching a video?

Also, any estimate on how quickly you can get through the game if you've already done it once?
First off, who was the final boss? This is an important question.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on October 02, 2015, 03:53:03 pm
First off, who was the final boss? This is an important question.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: quinnr on October 02, 2015, 03:57:49 pm
I'm still having a bad time. Somebody help.

Spoiler: Genocide Final Boss (click to show/hide)

Seriously though, I've been at this for so long, I need to return to real life.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on October 02, 2015, 04:16:13 pm
First off, who was the final boss? This is an important question.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

EDIT: I just thought of something,

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: ZebioLizard2 on October 02, 2015, 04:43:40 pm
First off, who was the final boss? This is an important question.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

EDIT: I just thought of something,

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 02, 2015, 05:37:16 pm
Also, any estimate on how quickly you can get through the game if you've already done it once?

took me 4 1/2 hours
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: darkflagrance on October 02, 2015, 06:21:24 pm
First off, who was the final boss? This is an important question.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

EDIT: I just thought of something,

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 02, 2015, 09:01:11 pm
I'm still having a bad time. Somebody help.

Spoiler: Genocide Final Boss (click to show/hide)

Seriously though, I've been at this for so long, I need to return to real life.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: quinnr on October 02, 2015, 09:04:35 pm
I'm still having a bad time. Somebody help.

Spoiler: Genocide Final Boss (click to show/hide)

Seriously though, I've been at this for so long, I need to return to real life.

Spoiler (click to show/hide)
Spoiler: More boss troubles (click to show/hide)

I'm at 15 hours logged in game. The actual story bits only took me...probably like 10 max to go through twice.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 02, 2015, 09:25:49 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: quinnr on October 02, 2015, 10:00:20 pm
Spoiler (click to show/hide)
I LOVE YOU AND I DID IT.

MY LIFE. IT CAN NOW BE COMPLETED.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: quinnr on October 04, 2015, 03:01:07 am
Sorry for the double post, but this is simply amazing enough to warrant it: https://soundcloud.com/dragonxvi/bones-to-pick-undertale-boss-medley

Some guy (who I think also worked on Homestuck music) made a medley of all the boss themes and it is now the theme track to my life.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on October 04, 2015, 04:42:36 am
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 04, 2015, 10:14:28 am
Sorry for the double post, but this is simply amazing enough to warrant it: https://soundcloud.com/dragonxvi/bones-to-pick-undertale-boss-medley

Some guy (who I think also worked on Homestuck music) made a medley of all the boss themes and it is now the theme track to my life.

Yeah, that's Malcolm Brown IIRC, who is one of the only 4 people with a song in Homestuck in the last 2 years (http://www.mspaintadventures.com/soundcredits.html) (and one of the only 3 who's had a full song in Homestuck in the last 4 years)

he said he didn't include napstablook but to be fair spider dance is a different arrangement of that theme anyway
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: UristMcDwarf on October 04, 2015, 11:27:20 am
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.

whimaslot and woshua
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cerol Lenslens on October 04, 2015, 12:04:43 pm
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.

I'm pretty cool with all of them... except that one guy. You know the one.

...


...


*ditches Jerry*
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: UristMcDwarf on October 04, 2015, 12:08:26 pm
im having a
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on October 04, 2015, 12:42:16 pm
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on October 04, 2015, 01:26:33 pm
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.
HOi.

Temmie.

Edit: Also Miss Ahuhuhuhu~ (https://www.youtube.com/watch?v=7WDFUcjWARU)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: UristMcDwarf on October 04, 2015, 02:34:12 pm
here, look at these.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: quinnr on October 04, 2015, 07:35:38 pm
So apparently if you name yourself after the main character from Cave Story, beautiful things happen.

I was actually going to do this but then decided to put my actual name, and now I'm really disappointed.

http://imgur.com/a/qwxCD

Edit: JK, it's a Reddit Fake, but a REALLY GOOD ONE and you should look at it anyways.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on October 04, 2015, 08:46:51 pm
Yeah, I heard about that "easter egg" a while ago and found it pretty convincing. I mean, after seeing a lot of what this game had to offer, I was ready to expect just about anything. Sadly, Quote's a copyrighted character so I doubt Toby Fox had the royalties to pay for his inclusion. Regardless, whoever made that did a great job of matching the game's style.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on October 05, 2015, 06:51:02 am
To be hnest i don't think he'd have to. Did CD Project had to pay money for "including" an assasin in TW2?
I doubt it  :P
And chancess are ubisoft wouldn't even want those royalties and told them to sod off instead.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 05, 2015, 05:58:40 pm
After my sixty third tracked attempt today at beating Muffet, I am drawing closer to giving up on pacifism and just killing her. This is a good pain.

Spoiler: my life (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on October 05, 2015, 06:01:16 pm
After my sixty third tracked attempt at beating Muffet, I am drawing closer to giving up on pacifism and just killing her. This is a good pain.

Spoiler: my life (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 05, 2015, 06:50:17 pm
After my sixty third tracked attempt at beating Muffet, I am drawing closer to giving up on pacifism and just killing her. This is a good pain.

Spoiler: my life (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 05, 2015, 07:08:22 pm
i actually... don't get the issue with muffet? How people find her difficult, that is.

It's basically taking the bullet hell mentality and applying it to something like a rhythm game. Instead of making sure you catch the bullets, just make sure you dodge them. Ignore any bullets that are not currently on your lane. If you find a path to go through, do it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 05, 2015, 07:15:21 pm
You're warned in advance on the nature of the next series of bullets. Some patterns are a bit hard to predict (like the more complex ones involving donuts), but really, she's not that hard when you get used to it (and have a few healing items to spare). I actualy drank my spider cider beforehand and didn't have it for the fight, but it didn't matter since her fight is rather fun.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 05, 2015, 07:16:51 pm
i actually... don't get the issue with muffet? How people find her difficult, that is.

It's basically taking the bullet hell mentality and applying it to something like a rhythm game. Instead of making sure you catch the bullets, just make sure you dodge them. Ignore any bullets that are not currently on your lane. If you find a path to go through, do it.

Half of my vision is permanently blurry to the point of blindness and I get dizzy when things start moving incredibly fast. Most parts of this game so far have been fine, but Muffet turns on all the 'get dizzy and die' switches in my head.

It really is a good pain. Muffet is a good pain.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on October 05, 2015, 09:25:38 pm
Have you tried filling up your inventory with lots of healing items and just tanking the battle? If you are doing a pacifist run and still have 20 Max HP, the best items you can bring are an inventory full of Bicicles. As long as you only use them when you have less than 10 HP, you'll be able to take full advantage of the 11 HP they give you. And with 8 of them, that will let you heal 11 HP 16 times.

Another thing, IMO the hardest attack to avoid is when you have to climb upwards to dodge the giant spider's attacks. For those turns, I would bribe Muffet to lower her attack.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on October 06, 2015, 12:12:39 am
i actually... don't get the issue with muffet? How people find her difficult, that is.

It's basically taking the bullet hell mentality and applying it to something like a rhythm game. Instead of making sure you catch the bullets, just make sure you dodge them. Ignore any bullets that are not currently on your lane. If you find a path to go through, do it.

Half of my vision is permanently blurry to the point of blindness and I get dizzy when things start moving incredibly fast. Most parts of this game so far have been fine, but Muffet turns on all the 'get dizzy and die' switches in my head.

It really is a good pain. Muffet is a good pain.
If that vision blindness causes the Muffet fight to be difficult then I have some serious doubts to whether you can actually beat the game.

The boss fights that come after that only get harder.

While you can just spam healing items for almost every boss in the pacifist one, there's one major one that you actually have to beat.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 06, 2015, 12:17:21 am
Hmm. I can only think of one equal to or more disorienting than Muffet in that playthrough, and I wouldn't worry much.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on October 06, 2015, 12:32:04 am
This guy has lost to Muffet 63 times (by his count) and you expect him to beat Mr Entire Screen is Fireballs Moving In A Fast Circular Motion?

At least he's not doing genocide.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 06, 2015, 02:13:42 am
I passed it on try 78. Turns out covering my bad eye helped a lot. As soon as I put cloth over it, a lot of the dizziness went away.

It just took a lot of
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on October 06, 2015, 09:05:52 am
Some portions of Hotlands Core boss is disorienting, in the neutral run. While they dont shoot circles of doom, they do shoot a bunch of semi offsync obstacles, and the special attack portions involve them firing at you using a patterned floral circle thingy.

and as they said, rapid circle fireball boss after that guy.

though


Spoiler: SPOILERIFFIC (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 07, 2015, 01:27:04 am
Some portions of Hotlands Core boss is disorienting, in the neutral run. While they dont shoot circles of doom, they do shoot a bunch of semi offsync obstacles, and the special attack portions involve them firing at you using a patterned floral circle thingy.

and as they said, rapid circle fireball boss after that guy.

though


Spoiler: SPOILERIFFIC (click to show/hide)

Spoiler: spoilers man (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on October 07, 2015, 07:19:40 am
Global plot spoilers, Webm comedy (https://www.youtube.com/watch?v=xyBOGXSiRg8)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Evilsx on October 07, 2015, 07:53:37 am
I just started fighting the flower
Spoiler (click to show/hide)

Edit:
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 07, 2015, 04:15:07 pm
Global plot spoilers, Webm comedy (https://www.youtube.com/watch?v=xyBOGXSiRg8)
it's so beautiful
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: h3lblad3 on October 07, 2015, 04:19:17 pm
Spoiler: spoilers man (click to show/hide)
Spoiler: for Aedel (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on October 07, 2015, 05:54:34 pm
I find it really interesting that so many people seem to hate on this game because it's popular. Like they think it's undeserved because the art sucks or it's RPG maker-made.

They're so willing to talk shit about a game they've never played, but assume is tripe. It's depressing actually.

Look at this shit for example: https://www.reddit.com/r/pcgaming/comments/3nulgr/the_indie_game_undertale_is_currently_ranked_by/

Everyone refuses to believe Undertale could actually, legitimately, be a good game.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 07, 2015, 07:58:53 pm
it's probably the most presentable of the particular class of media that homestuck made infamous, the kind based around character interaction that encourages fanworks
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on October 07, 2015, 08:26:11 pm
I find it really interesting that so many people seem to hate on this game because it's popular. Like they think it's undeserved because the art sucks or it's RPG maker-made.

They're so willing to talk shit about a game they've never played, but assume is tripe. It's depressing actually.

Look at this shit for example: https://www.reddit.com/r/pcgaming/comments/3nulgr/the_indie_game_undertale_is_currently_ranked_by/

Everyone refuses to believe Undertale could actually, legitimately, be a good game.

To be honest i personally think of it as a sort of evolved form of Five nights at Freddy's.
You have a bunch of recognisable and unforgettable characters and a convoluted storyline for the internet to pick apart.
That along with a load of different endings depending on who you kill or spare and even different endings only availble after you finished the game oncein a certain way.
Not to mention the game itself going meta all the time.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 07, 2015, 10:10:17 pm
The Undertale demo/Kickstarter came out a long time before FNaF.  It's based more on games like Earthbound and SMT.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 07, 2015, 10:25:03 pm
also the characters in undertale are... uh, actually characters instead of literal living props
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on October 08, 2015, 12:54:44 am
I find it really interesting that so many people seem to hate on this game because it's popular. Like they think it's undeserved because the art sucks or it's RPG maker-made.

They're so willing to talk shit about a game they've never played, but assume is tripe. It's depressing actually.

Look at this shit for example: https://www.reddit.com/r/pcgaming/comments/3nulgr/the_indie_game_undertale_is_currently_ranked_by/

Everyone refuses to believe Undertale could actually, legitimately, be a good game.
Undertale wasn't made in RPG maker.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 08, 2015, 07:27:06 am
To be honest, I actualy thought Undertale was kinda ehhhhh way back before I played the demo and noticed it had potential and seemed legitimally kinda interesting, and then the full game went well beyond my expectations and became one of my favorites.
This is mostly because of the association with homestuck (something I've tried and found kinda meh) and the fact I always take indie nostalgia trip games with a grain of salt after I've played Space Funeral (which is pretty meh, IMO).

Of course, I didn't bash the game, but the only reason I actualy played it is because supergreatfriend played the demo and found it to be interesting.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on October 08, 2015, 09:25:22 am
The Undertale demo/Kickstarter came out a long time before FNaF.  It's based more on games like Earthbound and SMT.

True. However the mechanism that mae it popular is the same.
A non straightforward storyline and a load of unanswered questions for the players to discuss on the internet while waiting for the sequel.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 08, 2015, 10:14:38 am
there aren't too many unanswered questions

just sorta weird secrets
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: ZebioLizard2 on October 08, 2015, 11:39:52 am
there aren't too many unanswered questions

just sorta weird secrets
Spoiler (click to show/hide)

I'd say there's a few unanswered questions, but it mostly has to do with backstory rather then anything fully presented by the game itself.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 08, 2015, 11:53:44 am
Yea, the game never explains much in regards to him/her.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 08, 2015, 02:18:38 pm
Spoiler (click to show/hide)

i feel my sins crawling on my back
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 08, 2015, 06:09:33 pm
Retsupurae did a review on Undertale that will prob help to combat the wave of odd negative reviews it is getting. (https://www.youtube.com/watch?v=oql8G2eGrV8)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 08, 2015, 11:20:40 pm
Spoiler: Pacifism (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 08, 2015, 11:34:42 pm
I don't think there are any plans to make a sequel.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 08, 2015, 11:38:18 pm
There are plans to maybe make another game that takes place in the same universe.

The game will also be patched to allow music to play for those with cyrillic/korean/etc. characters in their folder names, make sure that the game only notifies you of that comedian once and make sure to properly let you have Fun.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 09, 2015, 04:01:30 am
We are going to get gag comics at some point.  In any case though it's definitely not that you're going to get answers in a sequel, any ambiguities are there for you to work through yourself.
Yea, the game never explains much in regards to him/her.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cerol Lenslens on October 09, 2015, 05:21:53 am
We are going to get gag comics at some point.  In any case though it's definitely not that you're going to get answers in a sequel, any ambiguities are there for you to work through yourself.
Yea, the game never explains much in regards to him/her.

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Robosaur on October 09, 2015, 06:39:43 am
In Undertale, where you can make decidedly amoral decisions
Spoiler (click to show/hide)
.

However, her presence is much more appreciated in games like XCOM, where the aliens have no Mercy button, and you are fighting for the sake of the human race.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on October 09, 2015, 11:16:37 am
No plans for a sequel
http://existentialgamer.com/interview-toby-fox-of-undertale
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 10, 2015, 04:19:07 am
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on October 10, 2015, 11:07:12 am
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: quinnr on October 10, 2015, 03:51:49 pm

8 TIMES? That boss killed me...well, let's just say it took literally hours.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 10, 2015, 03:57:32 pm
I reset after 25.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 10, 2015, 04:11:58 pm
Toby said/implied more than once that a huge concept of the game is punishing completionist gameplay, IE playing just to get to know all interactions, all items, etc, while forgoing the characters and the universe the game takes place in.

In regards to flowey:

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on October 10, 2015, 05:48:43 pm
I reset after 25.

Spoiler (click to show/hide)

Toby said/implied more than once that a huge concept of the game is punishing completionist gameplay, IE playing just to get to know all interactions, all items, etc, while forgoing the characters and the universe the game takes place in.

In regards to flowey:

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 10, 2015, 06:12:18 pm
No plans for a sequel
http://existentialgamer.com/interview-toby-fox-of-undertale
Cool to see he liked Ghost Trick, that's my favourite game.  Like Undertale the gameplay and story were well-linked.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Wysthric on October 10, 2015, 11:36:09 pm
Just watched a Neutral / Pacifist Playthrough of this. (Person did a Neutral then the save transferred to the end of the game so all he had to do was the sidequests)

The last Hour / Hour Thirty actually made me cry.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 11, 2015, 12:19:18 am
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 11, 2015, 02:07:50 am

Daily reminder that Name is pure.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 11, 2015, 02:16:16 am
yeah that's probably close enough to genocide spoilers to be worth worrying about
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: etgfrog on October 15, 2015, 02:12:37 pm
So my experience with the game.
Spoiler (click to show/hide)
I might just leave my playing of the game at that, I experienced most of what the game has to offer.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 15, 2015, 02:33:13 pm
If you didn't progress past Omega Flowey, you missed a lot of what the game has to offer. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: etgfrog on October 15, 2015, 02:54:43 pm
Spoiler (click to show/hide)
Unless its something like wait with the game open for an hour before the dialog option appears again, I'm not sure how to continue.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on October 15, 2015, 04:11:43 pm
So my experience with the game.
Spoiler (click to show/hide)
I might just leave my playing of the game at that, I experienced most of what the game has to offer.

Spoiler (click to show/hide)

With being said, good luck with seeing what the rest of the game has to offer! The neutral ending you mentioned is my favorite ending, but the one you haven't seen yet is pretty good as well.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 15, 2015, 04:19:46 pm
Spoiler (click to show/hide)
Unless its something like wait with the game open for an hour before the dialog option appears again, I'm not sure how to continue.

Did you kill Flowey instead of spare him? He tells you how to continue, and Sans gives you hints in the phone call.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: etgfrog on October 15, 2015, 05:05:40 pm
Spoiler (click to show/hide)
Hm...had the game open while I was elsewhere, nothing when I got back...hm...
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: nenjin on October 15, 2015, 05:58:51 pm
Played the demo of this. I've been tempted a couple times to buy it. But the combat with wandering monsters is fun two or three times and then it's just a drag. I can't really see that being super enjoyable.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 15, 2015, 06:01:24 pm
The game isn't really about the random encounters anyway. Its far more about the bosses and the plot/characters. After a while they do get kinda ehhh, but unlike other jrpg style games, random encounters are far less important unless you're trying to do a genocide run.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: nenjin on October 15, 2015, 06:06:45 pm
The game isn't really about the random encounters anyway. Its far more about the bosses and the plot/characters. After a while they do get kinda ehhh, but unlike other jrpg style games, random encounters are far less important unless you're trying to do a genocide run.

Oh I get that, but when you're walking around and trying to find and do stuff in a game like this, constantly having to do the same encounters over and over again for no real reason just gets tiresome. It's like, haha, yeah, I talked to this thing until it went away like 20 times already.....

If you can tell me that occurs less overall than in the demo, I might still give it a try.

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 15, 2015, 06:26:02 pm
4 or 5 times at most AFAIK
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Rex_Nex on October 15, 2015, 06:26:45 pm
There are two or three zones where it's a problem. One in the starting zone, where there's just a bunch of moldsmals and frogs. Another time in the caves, especially where you have to find your way in the dark. There's probably one more area that bugged me, but I can't recall where it is.

Overall it is an issue, and I recall being very annoyed by it while going through one of the zones, but it really fades away for most of the game as you only have to deal with one, usually-new enemy per zone.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on October 15, 2015, 06:28:21 pm
Oh I get that, but when you're walking around and trying to find and do stuff in a game like this, constantly having to do the same encounters over and over again for no real reason just gets tiresome. It's like, haha, yeah, I talked to this thing until it went away like 20 times already.....

If you can tell me that occurs less overall than in the demo, I might still give it a try.

From experience, I never found the encounter rate to be annoying. It's not nearly as bad as games like Earthbound Zero or Pokemon, where it's possible to take two steps then enter a battle. Even when I was running back and forth to see the new enemies, it always took me a good 15 seconds to find a battle.

Not to mention, the game won't penalize you for fleeing battles and after you finish an area you cannot encounter enemies there anymore.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 15, 2015, 10:21:21 pm
Played the demo of this. I've been tempted a couple times to buy it. But the combat with wandering monsters is fun two or three times and then it's just a drag. I can't really see that being super enjoyable.

Spoiler: apparently spoilers (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on October 15, 2015, 10:54:45 pm
Put that in spoilers.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 16, 2015, 11:54:50 pm
Spoiler: genocide (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 17, 2015, 12:54:26 pm
Spoiler: genocide (click to show/hide)
Spoiler: Pictured Below: Putnam (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on October 17, 2015, 01:00:37 pm
Spoiler: genocide (click to show/hide)
Spoiler: Pictured Below: Putnam (click to show/hide)
Spoiler (click to show/hide)
High ammount of edge beyond this point.
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 18, 2015, 10:05:20 am
I bought the soundtrack last night just so I could listen to the track that plays when you reach Asgore's castle whenever I wanted. That song is so good.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on October 18, 2015, 11:01:16 am
PTW.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TherosPherae on October 18, 2015, 11:43:59 pm
So. This game's a thing that I played yesterday.

Spoiler: Spoilers inside. (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 18, 2015, 11:57:49 pm
Yes. Yes, a lot of stuff changes. Differences mount as you approach the end. Your combat experiences will be very similar, but the story in which they're embedded will be fairly different, by my understanding.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on October 19, 2015, 12:18:18 am
To put it lightly, completion of a pure pacifist run and befriending everyone leads to the best ending and some 30-1hr bonus play value.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 19, 2015, 01:19:07 am
So. This game's a thing that I played yesterday.

Spoiler: Spoilers inside. (click to show/hide)

ACT has some of the best parts of the game, and pacifist has some new stuff

It also has

Spoiler (click to show/hide)

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on October 19, 2015, 06:37:26 am
Spoiler: Spoilers inside. (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 19, 2015, 09:10:01 am
There's a fair amount of new Dialogue on the Pacifist route, I didn't find it too boring after having done a neutral run.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 19, 2015, 09:20:42 am
Lots of dialogue unique to that path, another date scene, new enemies, more plot bits, new bosses, etc. In comparison, a genocide run gets you less stuff and no conclusion. Genocide runs are far less interesting overall, with the only redeeming bit being the unique boss battle.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 19, 2015, 09:38:02 am
The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay.  It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 19, 2015, 11:26:45 am
The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay.  It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).
That does make sense. There are no puzzles, you skip most of Hotland, and aside from the two bosses every fight after the Ruins is a one-hit sort of affair. If you can do the bosses reliably, you'll have a huge advantage.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on October 19, 2015, 02:04:03 pm
The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay.  It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).
Well, technically it's fastest to do a 'genocide that falls off the wagon right at the end' neutral run, so you don't have to farm random encounters at the end or face the geno bosses.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 19, 2015, 05:44:27 pm
one of the geno bosses
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 20, 2015, 02:22:24 am
Spoiler (click to show/hide)

e: actually nevermind, it looks like in the past week there's been some neutral runs that are a couple of minutes faster.  It seems incredibly close in any case.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 20, 2015, 02:27:03 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 20, 2015, 02:30:32 am
It just takes practice.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 20, 2015, 02:38:12 am
I guess, but screw doing a second genocide run. :P I might do a third True Pacifist run simply because I enjoy the last boss fights of the neutral and TP runs. Sans is more frustrating than anything, and a genocide run is sort of a one and done deal anyway.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 20, 2015, 06:59:39 am
Eh, I never understood the point of speedruns, specially in a game like undertale, but eh, if you want to do it :v
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 20, 2015, 10:16:01 am
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 20, 2015, 11:30:56 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on October 20, 2015, 12:02:48 pm
So I started this game on a computer that I don't get much access to, under the impression that Steam would magically keep my save. Does anyone know of a way to transfer a save from one computer to another?
Because if not, I think I'll start over and do a genocide run.  :)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 20, 2015, 12:29:07 pm
Operating system? As I recall, in Windows, you'll need to take the Undertale folder from your <stuff>/AppData/Local folder.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on October 20, 2015, 12:37:39 pm
From OSX to Windows, disfortunately.

EDIT: Is work!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on October 26, 2015, 11:29:35 pm
So I beat it.
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on October 26, 2015, 11:34:39 pm
So I beat it.
Spoiler (click to show/hide)
Hahahahaha
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: birdy51 on October 27, 2015, 10:42:25 pm
Something I noticed after a botched Genocide Run...

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 27, 2015, 10:49:29 pm
Something I noticed after a botched Genocide Run...

Spoiler (click to show/hide)

Spoiler (click to show/hide)


Spoiler (click to show/hide)

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: MrRoboto75 on October 28, 2015, 12:16:30 am
Smells like Temmie Flakes
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: ZebioLizard2 on October 29, 2015, 08:26:46 am
Ah weavers comics are always..interesting on the topic of undertale.

However I certainly missed the snowball thing, I just thought it an amusing little sidetrack.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DoomOnion on October 29, 2015, 09:08:52 am
It's been a week since I beat the game. I still can't get over this. I think about everyone at least once a day, and I listen to the soundtrack all the time.
This game has filled me with DETERMINATION.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on October 29, 2015, 08:52:05 pm
Crap I just saw Flowey.
I thought I reduced you to a fine paste dammit.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on October 29, 2015, 09:25:22 pm
Enough people went and said things about this game and how it has psyche elements, so I saw a couple of pertainent endings on youtubes.

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 29, 2015, 09:43:21 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 29, 2015, 10:17:22 pm
Enough people went and said things about this game and how it has psyche elements, so I saw a couple of pertainent endings on youtubes.


Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on October 29, 2015, 10:53:33 pm
Neat.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on October 30, 2015, 12:22:32 am
The main character is not given a gender, as a note.

It's my headcanon that they have a really bad case of Schrodinger's Genitals, quantum observation effect and all.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on October 30, 2015, 12:26:09 am
Its clearly a she I thought?  I saw they kept it ambiguous, but based on the rest of the game I gradually got the firm impression its a female by cannon.

Well, I guess the peaceful ending cleared it up more than thought.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 30, 2015, 12:27:20 am
You're supposed to name the fallen child after yourself, as a note. The main character is not given a gender because the main character is whatever you want them to be.

Yeah, they're called "they" through the whole game, you may notice. Mettaton just calls everyone "gorgeous".

I named them Putnam and still thought of them as a girl for most of the game, basically until something more personally relatable came up.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 30, 2015, 12:33:31 am
I admit, I may have goofed when I named them Dongs, but on the other hand I absolutely did not.

But yeah, while they're definitely meant to be ambiguous, it's worth noting that the only articles of clothing picked up that are strongly gendered tend to the feminine - a tutu and a ribbon. On the other hand, that may be because the gendering of clothing tends to go one way these days (plenty of women's clothing, but not nearly as many articles that are thought of as inherently masculine), or it may be because the image of a dude in a tutu is supposed to be hilarious, depending on your personal degree of Liberal Progressiveness etc. And since they're just picked up off the ground, I'm surely overanalyzing, and maybe the Cowboy Hat gives them a run for their money.

woopwoopwoopwoopwoop
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on October 30, 2015, 12:35:34 am
Manly Bandanna.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on October 30, 2015, 12:37:39 am
Ah! Right! I forgot! Thank you.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on October 30, 2015, 01:23:30 am
but the date with papyrus and the ballot shoes and the fact that the bandana was MANLY as opposed to 'biker's', 'extreme', 'macho', etc.

that gender embibment was made for a reaspn, and while yes the character is ambiguous and its clear the  designers werent excluded nonstraight options even the cooking scene w/undeath is one of platonic bonding.

it seems that, on a razor, it is female/neutral.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 30, 2015, 01:30:40 am
but the date with papyrus

it seems a bit odd to assume papyrus is straight when the one drunk rabbit girl is the only unambiguously straight character in the game

and for that matter undyne the only unambiguously gay one??

huh, ain't that interesting

(the rabbit girl wants "h-h-h-hot guys" and Undyne mentions one area is "great for meeting girls")
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 30, 2015, 01:35:58 am
Don't forget the other date Frisk can go on with a lesbian. Anyway, canon or not, I choose to believe both Frisk and Chara are female. It makes the True Pacifist last boss's dialogue make more sense to me. That is, that Asriel had a crush on Chara and that's why '(Chara is) the only person that's fun to play with anymore'.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 30, 2015, 01:38:37 am
and alphys is unambiguously bisexual...

or maybe she just really likes people who can lift her up both literally and emotionally

also, about that reasoning for thinking of as female:
Spoiler: true pacifist (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on October 30, 2015, 01:42:09 am
thats the word I wanted that I didnt know until just now!

Again, ambiguity of the game aside, examine the dino-scientist Aphlys..  The game suggests, no matter what else, that she is at the least bisexual, more likely pansexual.  Considering the crushes we know she has (from that quiz show) it once again hints at a female protagonist on a razor.

I cant remember the 4th choice, but it was Dont Know, undyne, and Player for the other three. :v

I cant remember specific male-male references, but I see several male/female, ambiguous, and female/female relationships.

Im not trying to violate the game now, but I see what I think is a pattern to the relationships in the game.

pedit: okay
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on October 30, 2015, 01:43:48 am
Male/male, two guards in Hotland.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 30, 2015, 01:45:12 am
How is Alphys bi? Is it something Mettaton says if you pick 'Mettaton' or 'Asgore' for his final question? I always picked Undyne and Mettaton confirms Alphys is crushing on her super hard; otherwise, unless I'm forgetting something, Alphys's preferences go unstated (which is good. Undertale would suffer if that was pushed super hard like Bioware does their one note characters).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on October 30, 2015, 01:48:45 am
Alphys is confirmed to crush on both Undyne and Asgore, though I'm not sure if you can get that confirmation in the same run-through. I'm pretty sure you can, though.

Alphys also makes flirtatious comments about Toriel, which gives more credence that she's not very choosy. Asgore's the only male she's confirmed to have a crush on, though, as far as I'm aware.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on October 30, 2015, 01:50:39 am
I just realized that I'm not consistent with the player character at all. I basically switch between male and female whenever it seems... right, at the moment. I think I'll go with that, for the player character that is. Like, as a thing. S/he feels.

Uh. Is there a term for that?

It's actually really fascinating how basically all my feelings on the player character are things that I'm projecting... but this is not something I feel at all. I never even thought of anything like that until I just now tried articulating in full my opinions on the player character's gender.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 30, 2015, 01:53:30 am
Huh. Guess I'll try that option on my next run; I might go neutral to see what that's about, and I like the Your Best Nightmare fight anyway.

As for Putnam's spoiler a few posts back, I like the fact that Undertale is very concrete on what's going on and the events that lead up to it, but still leaves a lot of things about the game up to player interpretation. It's very well done.

Edit @Putnam: genderfluid, I think. Ask Cinder? They know more about it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 30, 2015, 09:21:30 am
The player character is of ambiguous gender, the idea is you get to choose it yourself.  Similarly exactly what they say and do is kept vague so you can imagine what you were doing in that place.  There's a joke about it in the So Cold fight.

"Chara" is you.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on October 30, 2015, 10:04:05 am
Yea, the main character has no definite gender so the player can project themselves on them more easily
Spoiler (click to show/hide)
Anyway, why does everyone love to throw infinite labels around instead of just going with "x character likes y character" :v? Why does it matter? Is this tumblr now, where its apparently impossible for a character to exist without a creepy analysis of their sexual orientation and the respective labelling?
And ye, its confirmed that Alphys had a massive crush on both undyne and asgore. She get togheder with undyne because she reciprocates it (in her own way).

Also, I never understood the whole papyrus+metatton ship thing. They don't even interact during the game, and while papyrus seems to want to meet metatton, it may just be because he's the underground's resident superstar. Also don't understand the whole toriel+sans thing, they just seem to be great friends, akin to undyne and papyrus, who clearly really like eachother but in a fraternal, brotherly way.

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on October 30, 2015, 01:24:53 pm
I 100% thought that the character was a girl when I played it. I don't even know why.

I always find pictures depicting her as a boy feeling very strange to me. It's like someone Rule 63'd her.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on October 30, 2015, 01:37:08 pm
But yeah, while they're definitely meant to be ambiguous, it's worth noting that the only articles of clothing picked up that are strongly gendered tend to the feminine - a tutu and a ribbon. On the other hand, that may be because the gendering of clothing tends to go one way these days (plenty of women's clothing, but not nearly as many articles that are thought of as inherently masculine), or it may be because the image of a dude in a tutu is supposed to be hilarious, depending on your personal degree of Liberal Progressiveness etc. And since they're just picked up off the ground, I'm surely overanalyzing, and maybe the Cowboy Hat gives them a run for their money.

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on October 30, 2015, 02:14:35 pm
The skeleton obviously has no concept of dating tho.
Or maybe he has but it's what a 6 year old would imagine dating to be like :P

And hey canon segments are canon comedic or not. People were doing the same thing with MLP back in the day and they did it with Undertale now.
Not a big suprise really.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on October 30, 2015, 02:46:00 pm
I don't really think the game has "clicked" with me yet. I'm just past Mettatons bombs.
...maybe? ... apart from Toriel...
Undyne did make me uncomfortable, though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on October 30, 2015, 03:28:55 pm
I didn't even know this level existed.
Spooky.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BluarianKnight on October 30, 2015, 07:43:47 pm
So. I sadly have to bring up a topic I find is the most important part of this game.
Not the feels.
Or genocide.
Or pacificist.
Or ANY of the ending.
..But..
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on October 30, 2015, 08:13:16 pm
Uh. Is there a term for that?
I personally call it "being above gender roles restrictions (and not just pretending to, while simultaneously trying to enforce them in a different way, a la tumblr)". Congratulations, btw, for achieving full realization that gender roles restrictions are, in a word, bullshit.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: etgfrog on October 30, 2015, 09:34:11 pm
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulufaic on October 30, 2015, 09:57:34 pm
My sis just got this game and has been playing it non-stop.  I just looked over her shoulder while she was in the middle of a battle.



My sister is going to have a bad time.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BluarianKnight on October 30, 2015, 10:13:13 pm

WHAT IS THAT
HOW
MY GOD
SWEET JESUS
PRAISE ALMIGHTY
OHSWEET
AH.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 30, 2015, 10:19:39 pm
I take it you've never sent Temmie to college, either. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DoomOnion on October 30, 2015, 10:24:50 pm
I take it you've never sent Temmie to college, either. :P

WOA!! Thas ALOT o muns!!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 30, 2015, 10:30:38 pm
I didn't find the Temmie village the first time through the game, so I made it a point to find it and get the armor on my second TP run. They're right. Temmie Armor DOES make the game too easy. XD
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on October 30, 2015, 10:51:21 pm
I still don't get how you're supposed to get that much money without ending up hating the game. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on October 30, 2015, 10:52:19 pm
I'm not even going to touch the part where we're trying to guess the sexuality of monsters based on comedic dating segments wherein a skeleton hides a gift-wrapped plate of spaghetti under his hat.
Also all the monsters explicitly are not romantically interested in the player character at any point.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on October 30, 2015, 10:54:25 pm
@Egan_BW: Selling Dog Residue over and over, and also catching as many friendliness pellets as you possibly can to lower the price. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on October 30, 2015, 10:57:52 pm
Well, theyre all monsters, even most of the main characters.  The humans are distinctly labeled as such, and we only ever really see 1 in flesh.  The generic monsters don't have enough backstory to display much interests outside of their 'gimmick'.  Except tsunderplane and aaron.  They like you, and themselves.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: ZebioLizard2 on October 31, 2015, 04:09:35 am
Well, theyre all monsters, even most of the main characters.  The humans are distinctly labeled as such, and we only ever really see 1 in flesh.  The generic monsters don't have enough backstory to display much interests outside of their 'gimmick'.  Except tsunderplane and aaron.  They like you, and themselves.

Some do if you talk to them a few points in the game, after you beat the boss of an area they tend to hang around their zones talkable.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on October 31, 2015, 04:16:31 pm
Remember how I said I beat it earlier? Well, I didn't really beat it then. But now I have!
So, that's a pretty good game, huh?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on October 31, 2015, 09:02:59 pm
Welp, I spent like 12 hours playing this yesterday. Now I'm an emotional wreck; probably haven't been this messed up by a story in a game since Hatoful Boyfriend.

Damn good soundtrack though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on October 31, 2015, 10:38:03 pm
Who else has seen the Undertale Halloween Hack (http://scarodactyl.tumblr.com/post/131788653150/as-many-of-you-probably-know-theres-an-early-copy)?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on October 31, 2015, 10:51:22 pm
Who else has seen the Undertale Halloween Hack (http://scarodactyl.tumblr.com/post/131788653150/as-many-of-you-probably-know-theres-an-early-copy)?

Wasn't that confirmed a fake?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 01, 2015, 03:51:07 pm
it looks more like a showoff of spritework to me than a "fake"

it's pretty good spritework too
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 02, 2015, 06:43:53 am
...
Man, that ending was pretty disappointing.

Spoiler (click to show/hide)

E:
N E V E R M I N D
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 02, 2015, 06:49:25 am
Have fun with Your Best Nightmare. And remember... you don't have to kill anyone in this game. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 02, 2015, 06:50:49 am
jesus fuck

alright that was a cool ending

i'm by no means good enough to do a pacifist run though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on November 02, 2015, 07:09:59 am
Man up. You have a ton of health and free heals so it's not like that section of the game is particularly tough. Oh. And you still aren't at the ending of the game yet.

Never mind. Apparently you did man up. And doing a Pacifist run is amazingly easy, I don't know what you're talking about.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 02, 2015, 07:11:52 am
I've done two pacifists and a genocide run, and I suck at bullet hells. I'm pretty sure anyone can do a pacifist run if I can. Just remember to save the pie from the beginning for the last fight since it'll lower Asgore's attack, as does talking to him three times. It makes that fight easier. I also prefer the Burnt Pan weapon for pacifist runs when you can get it, since the +4 HP from items it gives is pretty nice and you aren't going to be attacking until Asgore anyway.

Finally, if you're really having trouble and dying a lot, save up 2k and visit Temmie. She'll make pacifist runs a joke.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 02, 2015, 07:14:25 am
i mean that from my neutral-ish run perspecdtive and not knowing how the other runs would work, pacifist seems really hard, what with having 10 hp throughout the entire game.

but people in irc say it isnt so hey lets do this.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on November 02, 2015, 07:34:13 am
10 HP? I'm pretty sure it's 20. Which is admittedly enough to only take three or four serious hits before dying, so loading up on healing items is definitely a priority for boss battles. I'm not the greatest at bullet hells either but I never died to a boss more than one time. Most of their patterns are easy to dodge after you've seen them once.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 02, 2015, 08:17:11 am
Also, with only 20 HP, Bisicles are more or less the best healing item in the game. 11 HP (15 with the Burnt Pan) and you can eat them twice, so you basically have double the inventory space and they're fairly cheap for how much they heal, given your low max HP.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: etgfrog on November 02, 2015, 08:46:18 am
You can also use an inn to get to 30 hp.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 02, 2015, 11:24:58 am
It's 20 HP and pacifist is really no harder than neutral AFAIK. I'd say ASGORE is still the hardest boss in the run and his damage is proportional to how much health you have anyway.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on November 02, 2015, 01:08:21 pm
First Pacifist Undyne fight. ARGH

Fourth try now...

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 02, 2015, 01:41:40 pm
Hard Mode is HARD. And entirely too short. Please tell me it's not just another cruel jape; I want a full playthrough of that!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 02, 2015, 04:12:57 pm
It probably is a cruel jape. The 'hard mode' version of the game we have now points to it being a big joke.

Buuuut... there is a lot of popular demand for it, and I've heard quite a few rumors and hearsay that suggest that Toby might actually be putting it together.

So, in summary, don't get your hopes up, but do make your voice heard.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 02, 2015, 04:21:55 pm
First Pacifist Undyne fight. ARGH

Fourth try now...

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Also, finished my pacifist run. Somebody told me to pack bisicles, which turned out to be a great idea. I used all except one for Asgore.
Somehow, the Undyne date managed to be more hilarious than the Papyrus date.
I did forget to talk to Asgore more than once and to give him the pie. But eh.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on November 02, 2015, 04:33:23 pm
You don't give him the pie, you just eat it in front of his face and the smells weaken his resolve. Though obviously that doesn't matter anymore, since you just finished the run.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 02, 2015, 04:37:36 pm
Congratz man. ^^^ You did go through the lab and everything right?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 02, 2015, 04:38:51 pm
The lab and everything?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 02, 2015, 04:43:28 pm
pacifist

didn't kill anyone? open the game again, head back out of the CORE
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 02, 2015, 04:44:37 pm
Yeah, there's another date with Alphys you have to go on to get the true ending. Undyne should give you a letter if you go back to Snowdin to talk to her.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 02, 2015, 04:49:11 pm
Ah, alright then.

E: idea: meet the pyro with MC as pyro and other classes as monsters.

E2:

AAAAAA
I THOUGHT THIS WAS GOING TO BE THE BEST ENDING BUT THIS IS VERY OMINOUS.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on November 02, 2015, 05:11:08 pm
I've got an Undertale-shaped hole in my Undertale-shaped heart!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 05, 2015, 12:08:07 pm
I was fucking around with Undertale's basic plot in my head and I've made a certain "discovery": most big in-game characters seems to represent at least one of seven cardinal sins as their major character trait:

sans - gluttony/sloth combined
Undyne - pride
Alphys - lust
Muffet - greed
Mettaton - envy
Asgore - wrath
I've got nothing on Papyrus and Toriel, though. I guess pride/sloth?

It's pretty interesting that Undertale's "cave" in which the whole game is contained could be thus easily interpreted as a metaphor for hell, and the true pacifist ending would actually result in hordes of demons monsters brutally conquering the surface after they drop all the friendly masks they donned on while trying to make you complete their plot of breaking the doors of hell by giving in to all deadly sins, while genociding everyone in there gets the whole world to ascend to heaven right away a la Second Judgement, explaining why the world gets "destroyed" at the end of genocide route.

I'm really fucking sure that's very much not the intended reading of the game plot, though. And I must be one fucked up in the head individual for even thinking about it that way.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 05, 2015, 12:11:00 pm
how is muffet a big character and not napstablook
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 05, 2015, 12:14:13 pm
Who's Napstablook, that depressive ghost? I dunno, does depression count as a deadly sin?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on November 05, 2015, 12:16:09 pm
Because some significant reaching is going on to fit characters into the seven sins. Also Undyne is totally Wrath, while Papyrus is Pride. I'm not certain what sin Asgore did, but it definitely wasn't Wrath. He was too reluctant to go out and kill enough humans to break the barrier after all.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 05, 2015, 12:19:25 pm
His theme is literally Bergentrückung. (https://en.wikipedia.org/wiki/King_in_the_mountain) Sloth.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 05, 2015, 12:21:28 pm
He wasn't sloth, but maybe Pride.  Pride is why he's trying to collect people's souls to exterminate mankind.  Pride is why his wife left him.


I think you're trying too hard to fit characters into these archtypes.  Im sure there is significance to it, but I don't think its as cut and dry as:  Each character is one sin.  Too many characters.  Too many bosses.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 05, 2015, 12:59:46 pm
I've realized that in the middle already, that's why I've put in "at least one of" clause. Me making dumb mistakes at this point is not unusual, I haven't slept for 36 hours.

No but really this seems to be a thing that should have been talked about since the first days. I mean just look at Asgore he's like literally looking like the devil, what with the BIG RED TRIDENT and general goat-like appearance. I've even seen the comparisons being made, I've just never saw them being logically continued to the rest of the game and game's characters. Probably because everyone were too busy searching for Gaster stuff.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 06, 2015, 10:56:37 am
Okay, after I've slept for like 12 hours and been awake for half a day, something has been keeping bothering me about what I wrote last. There was something missing, some kind of finishing touch, that would make it more than just an off-the-wall speculation, but what it could be? And then it came to me as a frikking Revelation:

tl;dr Toby if you really did it on purpose you're a crazy CRAZY bastard by trolling everyone with obvious "Gaster" bait while hiding the real Final Mystery of the Undertale on the FRIKKING SURFACE.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 06, 2015, 11:01:49 am
lol no way is that guy a jesus allegory

that would be edgy as shit

this game isn't really edgy
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 06, 2015, 11:09:27 am
lol no way is that guy a jesus allegory

that would be edgy as shit

this game isn't really edgy
Or so Toby wants you to think...

(it's all a ruse man)

(no but seriously, someone please explain it to me how can this be a mere coincidence, because it's obviously not true, but I'm really at a loss at how to explain it otherwise)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on November 06, 2015, 11:21:56 am
The answer is that this is a mere concidence, but the human mind if obsessed with finding patterns and so you are unable to dismiss it as a concidence. After all, your methodology is rather sloppy (shifting only the first two letters? Applying (4/22) instead of (3/23)?), and is Toby did hide something like that in his game I would expect it to be much obvious/clearly than that. The Gaster stuff was found via fiddling with the game's variables and the symbology/wordplay of everyone's names is relatively clear when you figure them out. Chara = Gfsus is too convoluted to be anything but a concidence.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 06, 2015, 12:02:33 pm
Then how do you explain Asgore being clearly a stand-in for devil, what with his goat-like appearance and the red trident?

He could've chose literally anything else, there are plenty of archetypes for a "king under the mountain" - but no, Toby chose the devil-like appearance and devil-like weapon. Why would he choose it if he didn't want to make a cave seem like an allegory for hell?

And from that allegory, everything else starts to really make sense. Like why Sans is the most difficult opponent in the game - because he's a stand-in for sloth, laziness - your worst opponent, when you're a fanatic crusader (i.e. you on the Genocide route).

It always arrive without you noticing it - hence why he can "teleport" around.

It never goes away for long when you "defeat" it - hence why he dodges your direct attacks.

It always adapts to your mental paradigms - hence why Sans's damage ignores your armour.

You literally need to break your human bounds to finally defeat it - hence why you need to literally break all the game rules in order to defeat him.

Yes, it's probably just a coincidence. But personally, I like that coincidence. It gives some inside on the twisted vision of religious fanatics. Even if coincidental, it's still quite educational.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 06, 2015, 12:09:47 pm
Toriel could be interpreted as greed, wanting to keep Frisk with her...?

Also, announcing that they would collect human souls to smash the barrier appeared to me as less pride and more him not wanting to see his people despair for all eternity.
Asgore being the devil does seem rather likely.

other people are probably right, though.
asgore = the devil does sort of make sense, thinking about it... but does it go as far as all characters being cardinal sins...? probably not :v
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 06, 2015, 12:14:06 pm
the most exciting part of this is were talking about 8-12 yr old Chara and Frisk.

Are all the souls prepuescent children?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 06, 2015, 12:19:49 pm
-snip-

I think you're putting way, way too much thought into this. A lot of what you've said has been stretching any sort of reasoning you could be making to the breaking point.

A lot of the stuff you've put together isn't even coincidence at this point, it's setting the goalposts and manipulating the data to say what you want to say. Especially the letter substitutions.

You do make a good point, though. You sound like an ultraconservative Christian talk show host.

the most exciting part of this is were talking about 8-12 yr old Chara and Frisk.

Are all the souls prepuescent children?

That's a distinct possibility. The clothing all fits Frisk pretty well, and adult humans would probably have a much easier time cutting through the underground.

It's also very likely that everyone who fell into Mt. Ebott was trying to escape from something in their lives the only way they knew how: Mt. Ebott is a place of myth and legend, something that would draw in children who don't really have any other options for getting away from themselves.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 06, 2015, 12:33:00 pm
-snip-

I think you're putting way, way too much thought into this. A lot of what you've said has been stretching any sort of reasoning you could be making to the breaking point.

A lot of the stuff you've put together isn't even coincidence at this point, it's setting the goalposts and manipulating the data to say what you want to say. Especially the letter substitutions.

You do make a good point, though. You sound like an ultraconservative Christian talk show host.
I've literally put less than 2 hours of thought into all of this stuff, which does seem way more than I should've.

Also note that I do not believe in Christianity. Like, at all. This is all just some stuff I've invented after I've seen in the news about some Conservative religious person (Pat Robertson) say that Undertale is evil. Then I thought "hey what's the most evil and twisted way I can re-interpret the plot if I was a fundamentalist" and I guess I've succeeded, perhaps too well.

please don't take it (the theory) seriously, I was just trying to have some !!Fun!!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 06, 2015, 12:36:11 pm
Look at what undertale is.  Not hard to get fuel for their fires here..  Most Religious talk shows arent looking to understand/analyse their targets, they draw their alegories from superificial remarks.  Like 'Mettaton is a mini-game' is even assuming they even get that far into it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 06, 2015, 12:44:41 pm
Look at what undertale is.  Not hard to get fuel for their fires here..  Most Religious talk shows arent looking to understand/analyse their targets, they draw their alegories from superificial remarks.  Like 'Mettaton is a mini-game' is even assuming they even get that far into it.
Well the one I've seen was talking about how Sans was clearly evil because of looking like a skeleton. Superficial remarks indeed.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SOLDIER First on November 06, 2015, 01:18:33 pm
mettaton > all of our lives
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 06, 2015, 01:29:57 pm
I have a Mettaton-shaped hole in my Mettaton-shaped heart.

In other news, SANS YOU CHEATING F*********
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Willfor on November 06, 2015, 08:26:50 pm
https://www.youtube.com/watch?v=trSY8qEapbU
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on November 06, 2015, 08:55:06 pm
I have a Mettaton-shaped hole in my Mettaton-shaped heart.

In other news, SANS YOU CHEATING F*********

Spoiler: stay determined (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 07, 2015, 02:08:35 am
I have a Mettaton-shaped hole in my Mettaton-shaped heart.

In other news, SANS YOU CHEATING F*********

Spoiler: stay determined (click to show/hide)

That's pretty great. Now I'm filled with determination for my actual bedtime.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 07, 2015, 02:35:27 am
Spoiler: Genocide Spoilers (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 07, 2015, 10:31:53 pm
sans gonna give it to ya (https://www.youtube.com/watch?v=Lk0eqHLw60U)

GET DUNKED ON (https://www.youtube.com/watch?v=_MCcKyyptuM)

(I got dunked on. Still haven't beat him. STILL DETERMINED)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: birdy51 on November 08, 2015, 12:03:27 am
I had a bad time.

But I had Determination and pushed through. Now there will be only good times.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Wirevix on November 08, 2015, 03:12:55 am
I cleared the game on True Pacifist run in my first go (played the whole thing in one night because I couldn't possibly put it down), didn't actually use the "Attack" command at any point in the game except for when it's mandatory on Asgore, and even managed to blunder my way into getting a few yellow-text endings for minor monsters in the credits.  (Aaron's will never not make me laugh.)  Temmie Armor + Frying Pan let me finish almost all the bosses in one try, even with me being rather crummy at bullet-dodge.  I think the boss I redid most was actually the married dog couple way in the beginning, hurrrrrrr... I still don't know what's the actual intended method of getting through their double-cleaver move.  Hit me every time.

In some ways, I'm sad I went full-blown Pacifist for my first playthrough, because I know I will never, ever be able to do a Genocide run now--there's no way I could have the heart to fight any of these characters.  Even the minor monsters without dialog are too dear to me at this point, haha.  So I'll never get to have the !!joy!! of fighting Sans and such, but ah well.  I'm too happy with the ending I got to want to change anything.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 08, 2015, 03:26:31 am
You have to slide under the cleavers.

Dogi kill just about everyone the first four or five times, weirdly enough. I never had a problem, but the vast majority of people have, from what I've seen.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 08, 2015, 07:52:49 am
You sort of have to go under them, but if you dont place your soul SOUL exactly right they still hit you when they come back down.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: h3lblad3 on November 08, 2015, 10:44:10 am
Not actually that hard. Beat them fairly handily in my first try. Straight down when the axes show up, move to the other side of one when they meet, come back when they separate.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 08, 2015, 09:29:02 pm
oh my god the remix of "Determination" that plays when you sleep in the Snowed Inn is a sample straight out of Earthbound

ghost fight uses the earthbound soundfont too, the most obvious example being the lead instrumentation in Venus Live! (https://www.youtube.com/watch?v=dGGXF0TjXCY)

Spoiler: True Pacifist (click to show/hide)

Oh, and there's also this (https://sleepytimejesse.bandcamp.com/track/fallen-down). Fallen Down was written as part of a tribute album after sleepytimejesse made the first Earthbound soundfont available on the internet. That song works with every damn soundfont. (https://dl.dropboxusercontent.com/u/13790475/fallen_lttp.ogg)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Edmus on November 09, 2015, 07:39:19 am
I'm feeling bummed now. This is like when I finished Firefly... I just want more. :(
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 09, 2015, 09:09:25 pm
I'm feeling bummed now. This is like when I finished Firefly... I just want more. :(


Spoiler (click to show/hide)

Still can't beat Sans, but at least his theme has been kazoo'd (https://www.youtube.com/watch?v=CdaduOiiR10) for my battling pleasure.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on November 10, 2015, 01:30:26 pm
Spoiler (click to show/hide)

The whole comic is here (http://starfleetrambo.tumblr.com/post/132858450158/ur-right-saitama-frisk-and-the-pine-twins-in-a) but it has some spoilers.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 10, 2015, 01:39:54 pm
It is getting increasingly difficult (https://www.youtube.com/watch?v=GPBBo1neb2U) for me to WANT to kill Sans, even supposing I was good enough to do the deed. I think I won't go through with the Genocide route... I just want to defeat my nemesis first.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 10, 2015, 02:35:16 pm
So I just saw the true pacifist ending.

And no.  Not for me. 
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Edmus on November 10, 2015, 02:48:38 pm
Wow it must look silly without any investment, build or context.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on November 10, 2015, 03:02:05 pm
Spoiler (click to show/hide)
I for one am happy I'm not the only person who keeps reading papyrus' dialog in skeletor's voice.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 10, 2015, 03:06:13 pm
Wow it must look silly without any investment, build or context.
tee hee.  Except Im not ignorant to the plot
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Edmus on November 10, 2015, 03:52:33 pm
Wow it must look silly without any investment, build or context.
tee hee.  Except Im not ignorant to the plot
That came off a loooot more snarky than I intended, sorry.
Edit: And now I feel that came off as snarky too. :/ I'm terrible this morning.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 10, 2015, 04:38:42 pm
So I just saw the true pacifist ending.

And no.  Not for me.

lol i love that one of the more popular negative steam reviews was a lot like this

like "wow this game is really huggy and hand-holdy and tumblr and shit" even though like 50% of the game's content is very pointedly not that
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 10, 2015, 04:42:36 pm
Spoiler (click to show/hide)

The game itself is a thing, but that ending was also a thing.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 10, 2015, 04:44:00 pm
...Huh? I don't see how that's related to the timeline concept.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 10, 2015, 04:46:28 pm
I could swear it is, but maybe Im putting stock into things like This (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/HetaOni).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Edmus on November 10, 2015, 04:48:01 pm
I'm terrible this morning.
whoa, can you turn down the snark a bit??
:'(
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 10, 2015, 05:22:22 pm
You don't have to do any repeating friendship stuff unless you go through the entire game several times. Each person you can befriend has a unique thing (or a few, for some) to do with them, you never have to repeat them, and in fact, if you don't like the character, you don't even have to speak with them much outside of their personal arcs.

There's nothing in the game you ever really have to repeat, and even the stuff you can choose to repeat generally throws in something new and interesting unless you're going to some old shop you moved on from a long time ago. The game even includes a decent amount of time-saving quick travel stuff for that.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 10, 2015, 05:44:23 pm
Imo the first neutral "ending" felt more climatic than the true pacifist ending. Both were pretty good, though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on November 10, 2015, 06:11:39 pm
speaking of megalovania

http://vagabond-number.tumblr.com/post/131983936114/behold-the-fusion-of-three-violin-metal-and
i don't think i have ever unironically liked the use of a kazoo before this

or whatever type of liking it is when somebody plays cruel angel's thesis on a kazoo as a joke, where the actual sound isn't at all good but it's a funny juxtaposition

it actually works here, somehow, is my point
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 10, 2015, 06:35:19 pm
Same dude also did Bonetrousle (https://www.youtube.com/watch?v=kXg35Kv7oyw), which, well... really, really fits.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 10, 2015, 09:03:45 pm
Spoiler (click to show/hide)

The game itself is a thing, but that ending was also a thing.

You're not really supposed to get the same ending over and over, nor do most endings end up there.

Spoiler (click to show/hide)

speaking of megalovania

http://vagabond-number.tumblr.com/post/131983936114/behold-the-fusion-of-three-violin-metal-and
Same dude also did Bonetrousle (https://www.youtube.com/watch?v=kXg35Kv7oyw), which, well... really, really fits.

MY LIFE IS NOW COMPLETE.

Well, no, I'm still looking for a decent Undertale desktop. There's gotta be a good one of Sans being a Big Damn Hero somewhere...
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 10, 2015, 09:06:17 pm
Yeah, if you play your cards right you only ever need to fight each boss once to see nearly everything the game has to offer.

EDIT: People are starting to obliviously post datamined stuff online. I say obliviously because I'm pretty sure they don't actually know it was datamined. I know because I'm a dirty hacker. It's... not altogether surprising that it's happening, but it's very slightly disheartening.

EDIT 2: also what's with the "meme game" thing

like this is a meme game like homestuck is a meme comic, it MAKES them memes

i can think of... a meme reference in this game. like, just the one

unless you count various earthbound stuffs as memes, which by definition you should BUT
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on November 10, 2015, 11:06:56 pm
also what's with the "meme game" thing
honestly if you want my best guess

it has superficial qualities associated with a particular culture, but because it's so difficult to pin down what exactly bothers them about a thing they don't like, they go with the first thing to come to mind as obnoxious - their memes

now, "bauglir," you might be saying, "virtually every online community has memes of some kind"

and that's true, but it's very easy to look at the spray of memes emanating from any given community and, because you lack the context or familiarity with what spawned them, conclude that the memes are all the community is, and that therefore the community is one built on memes, and that's what really binds it together and so on and so forth

your memes are okay, because they're just a reflection of the underlying ideas of your community; their memes are cancer, because they're just a veneer hiding the lack of any underlying ideas in their community - it's all they are, so they're the "meme group"

now, as to why people see only one Other community out there to get the moniker without creating undue confusion, i don't know

perhaps my own ideas on how the big social cleavage of folks with a gaming identity lies along the value placed on empathy are correct instead of my own particular breed of tribalism and smugness, or more likely there's some other, better, explanation out there, or just possibly it's evidence that i'm oversimplifying and just generally wrong about this whole thing
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 10, 2015, 11:15:03 pm
Nah, tribalism and smugness sounds pretty accurate, with a healthy dollop of "it's popular therefore it sucks."
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on November 10, 2015, 11:23:58 pm
So undertale songs in the game itself are differently pitched.. Hmm.

Which songs have been pitched differently aside from Death By Glamour?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 10, 2015, 11:24:14 pm
Once upon a time, a guy called Bartle posted a taxonomy of gamer types. If this sounds familiar, that's because Extra Credits did a few episodes on it recently. Bartle's taxonomy is mostly built around multiplayer games, but it also applies pretty well to singleplayer.

I'd go over the terminology, but it's honestly on Wikipedia if you don't already know it and I don't want to type that much.

Undertale really, really appeals to Explorers, to a lesser degree to Achievers and Socializers.

Unfortunately, it not only doesn't usually appeal to Killers, it actively makes their preferred path the worst one.

This means, generally, that there's an entire subset of people who really can't get into the game. And, unfortunately, when you've got what's essentially an in-joke this big, people sometimes get pissed that they can't really participate.

At least, that's my take on it, and it's honestly only a part of the story. There's a lot more that factors in, like more subtle personal preferences and preconditioned perceptions, but I think this at least plays a big part of it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 10, 2015, 11:39:40 pm
Undertale really, really appeals to Explorers
how

there's almost nothing in it to explore; with the sole exception of time-travel dialog changes (and Fun-related stuff), it's linear as fuck.
I mean it hasn't been two months since release and people has literally datamined everything that was in it. And it's not a whole lot of stuff.

I'd say that Socializers are the ones that get the biggest "appeals to" rank. This game is really centered around (virtual) socialization. It rewards socialization really well, too.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on November 10, 2015, 11:47:22 pm
Oh, I should mention that post isn't meant to say "If you don't like Undertale, this is how I think you think." More, "If you would describe Undertale as just a meme game, this is how I think you think." There's tons of reasons not to like the game, including the very simple "It just doesn't have anything that appeals to me" that needs no further substantiation.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 10, 2015, 11:50:26 pm
Undertale really, really appeals to Explorers
how

there's almost nothing in it to explore; with the sole exception of time-travel dialog changes (and Fun-related stuff), it's linear as fuck.
I mean it hasn't been two months since release and people has literally datamined everything that was in it. And it's not a whole lot of stuff.

I'd say that Socializers are the ones that get the biggest "appeals to" rank. This game is really centered around (virtual) socialization. It rewards socialization really well, too.

Eh, you're probably right. I've been second-guessing myself since I wrote it, anyway.

The point is made, though: the game really doesn't appeal to all tastes, and there are some people who will take offense to that, especially when it gets shoved in their faces.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 11, 2015, 12:30:04 am
So undertale songs in the game itself are differently pitched.. Hmm.

Which songs have been pitched differently aside from Death By Glamour?

Snowy, Dogbass, Hopes and Dreams off the top of my head.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on November 11, 2015, 06:17:40 am
Toriel's theme and some of Undyne's themes also differ heavily in pitch from the versions used in the actual game.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 11, 2015, 09:51:09 am
It's not just a matter of pitch.

Toby seems to have made a bunch of 'base' songs which are included on the soundtrack, but in the game itself, all of them have modified tempo to fit the mood and game.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 11, 2015, 10:05:22 am
... I had no idea the wrong number song was a Fun thing. I got it the first time I went into that room on my True Pacifist run.

Also, putnam, what do you mean by datamining stuff?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on November 11, 2015, 10:20:50 am
He means editing the game's files directly, which can net you
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 11, 2015, 10:22:42 am
I don't think I really get why that's bad :v
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on November 11, 2015, 10:34:23 am
Well, its not the datamining itself thats bad, me thinks, its just the fact people are posting the stuff that got found out because of it on the internet, and there's a message by toby among the game's sound files expressively asking people to not post the secrets they find online for everyone to see, or else he won't make any more secrets :v
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 11, 2015, 12:51:04 pm
Undertale really, really appeals to Explorers
how

there's almost nothing in it to explore; with the sole exception of time-travel dialog changes (and Fun-related stuff), it's linear as fuck.
I mean it hasn't been two months since release and people has literally datamined everything that was in it. And it's not a whole lot of stuff.

I'd say that Socializers are the ones that get the biggest "appeals to" rank. This game is really centered around (virtual) socialization. It rewards socialization really well, too.

Eh, you're probably right. I've been second-guessing myself since I wrote it, anyway.

The point is made, though: the game really doesn't appeal to all tastes, and there are some people who will take offense to that, especially when it gets shoved in their faces.

No, I'd say it's definitely Explorers who would find the most joy in this game. The game actively rewards you for going everywhere and talking to everything, multiple times, in varying circumstances (including backtracking) just to see what changes. I'd hardly call it linear; sure, it's not an open-world game, but there's a LOT of different ways to get from the start to the finish, including different cutscenes, boss battles, and character interactions based on your choices. Things change the most in Genocide mode, with the entire premise of that playthrough being "what horrible things will you do just to see something new?" A game doesn't have to be as sprawling as Skyrim or DF to appeal to Explorers.

Yeah, Socializers get fun out of this game, but it's in the context of Exploring; they aren't using this game to form guilds or collaborative play experiences or anything, they're using it as water cooler talk to discuss the neat things they've discovered in the course of playing the game, all the little Easter eggs and conversations and observations that their playstyle produced which somebody elses may not have.

It's worth noting that Bartle's Taxonomy was originally made to describe MUD players. The traditional definition of a Killer or Socializer doesn't really apply to Undertale, since Undertale has no multiplayer component.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on November 11, 2015, 01:05:51 pm
Bartle's test isn't applicable (or at least not completely applicable) to many modern games and/or pretty much anything that isn't a MUD/MMO type game, since the definitions of "killers" and "socializers" rely mostly on multiplayer experiences. Some games go well beyond the scope of Bartle's taxonomy, too, like minecraft and games in which one of the main goals is to create stuff, which is strange since creating persistent stuff has been something that was possible on MUDS before it became a thing on any other kind of multiplayer game.

But if I have to use it, I'd define undertale as a game that caters mostly to explorers, like monk12 said, and achievers, since the entire point of a genocide run is fighting extra hard bosses for bragging rights and not much else.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 11, 2015, 01:10:57 pm
Im apparently a Killer with a side of exploring.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on November 11, 2015, 01:44:52 pm
The genocide route has a bunch of story and character development on it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 11, 2015, 01:50:17 pm
The genocide route has a bunch of story and character development on it.

It kinda reminds me of that one jerk from Firefly, who was all "I'm going to torture you to get to know you better."
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 11, 2015, 11:17:03 pm
Well, its not the datamining itself thats bad, me thinks, its just the fact people are posting the stuff that got found out because of it on the internet, and there's a message by toby among the game's sound files expressively asking people to not post the secrets they find online for everyone to see, or else he won't make any more secrets :v
This message, when I learned about its existence, incidentally made me more inclined to search/post secrets on the internet. Yay for reverse psychology?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on November 11, 2015, 11:25:08 pm
That seems a bit mean. Not everyone's even capable of datamining: some people's understanding of computers are just enough to run a game and not much else. Others don't necessarily have the time or patience for it.

Undertale is a story as much as a game, and stories deserve to be shared. Most of the mined data is story-relevant, isn't it? I mean, if it's not, that's one thing, but if it is, well, it deserves to be passed around.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 11, 2015, 11:28:49 pm
i don't see anything wrong with looking stuff up that's been datamined, only posting about it unsolicited on public forums

I'm perfectly willing to talk about stuff that is either definitely not in the game or definitely in the game. If there's any ambiguity about that, I probably won't talk about it. There are examples I've seen of all three (definitely in, definitely not, unsure). I probably won't come up with any without being asked.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on November 12, 2015, 12:37:06 am
Undertale is a story as much as a bullet-hell game
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 12, 2015, 12:47:08 am
It's not "bullet hell" though. It's more like those "space shooter" type of games.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 12, 2015, 12:47:24 am
It's a bullet hell, just the easiest damn bullet hell you've ever played.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 12, 2015, 12:50:20 am
That kind of makes it not bullet hell by definition.

"Bullet hell" doesn't have "hell" in it's name for no reason, you know.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TherosPherae on November 12, 2015, 12:58:35 am
That kind of makes it not bullet hell by definition.

"Bullet hell" doesn't have "hell" in it's name for no reason, you know.
So bullet purgatory, then?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on November 12, 2015, 01:29:57 am
i would describe the dogi as at least some sort of bullet limbo
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 12, 2015, 01:57:38 am
At at least one point this game is definitely a bullet hell, with emphasis on hell :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on November 12, 2015, 02:03:13 am
The controls are sluggish, so it is hell.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 12, 2015, 02:06:09 am
? No, you're just sorta slow. The controls are perfectly responsive.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 12, 2015, 02:19:09 am
Yeah, the only knock I'll give this game is the inability to make Frisk move above a casual stroll. I know a lot of the point is to take your time, but you think s/he would at least jog when Undyne is chasing, and it would make backtracking a little less tedious.

Then again I belong to the 'gotta go fast' school of thought. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on November 12, 2015, 09:16:58 am
? No, you're just sorta slow. The controls are perfectly responsive.

You draaaaaag your heart around in the box. I know it shouldn't be too twitchy but getting out of the way of things takes quite a bit of time. This is very prevalent in Asriel's fight. You can turn on a dime, but then you have to wait as you hold down the key to move across the box.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 12, 2015, 10:55:49 am
Yes. The game is designed around you moving slowly like that.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: ZebioLizard2 on November 12, 2015, 11:37:11 am
You move like the slow mode for some bullet hell games, though without the twitch speed option due to the fact you don't really need it, mostly the precision.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on November 12, 2015, 11:40:17 am
There actually is a "slow down" option in the game. Try pressing and holding "X".
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 12, 2015, 11:42:17 am
Yes. The game is designed around you moving slowly like that.

And to be more specific: I'm fairly sure that there are exactly two enemies in the game who you cannot avoid being damaged by.

Spoiler: Pacifist (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 12, 2015, 03:34:47 pm
YES! FINALLY beat Sans! I am a confusing mixture of elated and depressed!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 12, 2015, 09:17:51 pm
decided to record myself playing the final genocide boss fight to test out my recording setup and see if it records undertale fine

it worked out way better than expected (obvious genocide run spoilers) (https://www.youtube.com/watch?v=PQCf8XvGWmo)

the recording was a bit flubbed (the microphone wasn't turned up enough), but the gameplay went way better than I expected
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 16, 2015, 02:57:23 am
working out REALLY (https://www.youtube.com/watch?v=6G25mJSJoGg&index=1&list=PL0cP8Js03dUHm-K2n10B9GQQvInTD-P9j) well

also: i like how toby's actually succeeded pretty well at guilting dataminers into not spoiling the game, the only things I'm really sure they've spoiled are the names of all the Gaster-related stuff (Gaster Blasters, mkid_goner, mystery_man, gaster followers)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 16, 2015, 05:40:20 am
As a mild curiousity, you do pacifist and get no XP, yea?

And you lose 1 xp for 'killing' napstablok there.

So can you go negative?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on November 16, 2015, 07:17:22 am
I believe that the 1 xp you lose from defeating Napstablok is different from the EXP you could get during the game. So the answer is probably no, you can't go negative. I think.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 16, 2015, 11:29:34 am
As a mild curiousity, you do pacifist and get no XP, yea?

And you lose 1 xp for 'killing' napstablok there.

So can you go negative?

Note the gag I sorta made there. "I still don't know what experience points are". You get -1 experience point for beating him, not -1 EXP.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on November 16, 2015, 11:31:40 am
As a mild curiousity, you do pacifist and get no XP, yea?

And you lose 1 xp for 'killing' napstablok there.

So can you go negative?

Note the gag I sorta made there. "I still don't know what experience points are". You get -1 experience point for beating him, not -1 EXP.

EXtreme Prejudice
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on November 16, 2015, 01:34:50 pm
Yes. The game is designed around you moving slowly like that.

And to be more specific: I'm fairly sure that there are exactly two enemies in the game who you cannot avoid being damaged by.

Spoiler: Pacifist (click to show/hide)

It's totally avoidable.  Just hard to do.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SalmonGod on November 16, 2015, 09:05:55 pm
PTW
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 16, 2015, 10:47:02 pm
working out REALLY (https://www.youtube.com/watch?v=6G25mJSJoGg&index=1&list=PL0cP8Js03dUHm-K2n10B9GQQvInTD-P9j) well

Impressive, sir!

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on November 19, 2015, 06:52:18 pm
Yes. The game is designed around you moving slowly like that.

And to be more specific: I'm fairly sure that there are exactly two enemies in the game who you cannot avoid being damaged by.

Spoiler: Pacifist (click to show/hide)

The only points in the game where you are required to take damage are both all three are scripted.
Spoiler (click to show/hide)
Every single other attack in the game can be avoided.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: pisskop on November 19, 2015, 06:54:58 pm
Doesnt sans cause unavoidable damage by throwing you around?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on November 19, 2015, 06:56:06 pm
Doesnt sans cause unavoidable damage by throwing you around?

Forgot about him. That too. So the three points where you have to take damage are all scripted.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 20, 2015, 11:15:04 am
i just started a genocide run
this is worse than omega flowey already, in a way.

im not sure i can do this
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 20, 2015, 08:00:36 pm
i just started a genocide run
this is worse than omega flowey already, in a way.

im not sure i can do this

Just wait, man.

Spoiler (click to show/hide)

Though in some ways I feel like the death animations on a neutral run are worse, particularly Undyne.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on November 20, 2015, 09:52:05 pm

Though in some ways I feel like the death animations on a neutral run are worse, particularly Undyne.
A terrified kid killing someone out of self preservation is terrible. An omnicidal kid killing someone with absurd damage in a single hit is funny, empowering, and terrible.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TherosPherae on November 20, 2015, 11:52:46 pm
i just started a genocide run
this is worse than omega flowey already, in a way.

im not sure i can do this

Just wait, man.

Spoiler (click to show/hide)

Though in some ways I feel like the death animations on a neutral run are worse, particularly Undyne.
Spoiler (click to show/hide)
;-;
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 21, 2015, 01:31:59 am
I think I need to go for the Dog Ending, Silent Hill 2 style. I've yet to do a neutral run anyway. Plus it might be fun to be a dick and
Spoiler: Spoiler I guess? (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on November 21, 2015, 05:20:22 am
somewhat unrelated but why is this a thing (https://www.youtube.com/watch?v=4yq5WGTH-lM)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 21, 2015, 05:22:27 am
there are so few legitimate MIDIs around that a bunch of the dumb MIDI soundfont "remixes" that show up use my MIDIs

i mean someone released a new hopes and dreams midi and that one's been used BUT

it still bothers me that people do things that, uh, lazily?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 21, 2015, 05:28:54 am
Oh, yeah. Gratz on the no save run, Putnam. What happens if you go peaceful?
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 21, 2015, 05:43:45 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 21, 2015, 05:46:13 am
Why two runs? Wouldn't you only need one to beat Asgore?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on November 21, 2015, 05:56:59 am
Since after I beat him I would have never saved, I need to start a new run all over since I have no save to reload.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on November 21, 2015, 06:15:45 am
Oh, you meant to fight the true last boss. I was just talking about Flowey, although now I think of it not having a save file does seem like it might have an effect on some dialogue in that part too.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: werty892 on November 21, 2015, 08:57:27 pm
I played Genocide just so I could kill Temmie.

I had to tell someone.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on November 22, 2015, 12:17:20 am
Oh wow I didn't realize Flowey even calls you out if you watch a video of a genocide run. There is no escape.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on November 22, 2015, 02:54:21 am
Oh, you meant to fight the true last boss. I was just talking about Flowey, although now I think of it not having a save file does seem like it might have an effect on some dialogue in that part too.

Spoiler (click to show/hide)

It says something like that.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: AlleeCat on November 24, 2015, 02:44:13 pm
I watched a Genocide run the other day. Sans is a bad-ass, time travelling mofo.
Spoiler (click to show/hide)
Also, I found out that if you kill Toriel and then reset, some stuff changes a little.
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on November 24, 2015, 03:52:36 pm
Sans has cracked my top 5 favorite video game protagonists, which is remarkable considering he's an NPC.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on December 06, 2015, 06:48:14 am
So with that discussion about Bible allegories, some Youtube comment just made a very good point:
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on December 06, 2015, 09:00:55 pm
So with that discussion about Bible allegories, some Youtube comment just made a very good point:
Spoiler (click to show/hide)

Welp, that's my new headcanon.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 06, 2015, 11:42:55 pm
I collected these over on that one website over a few weeks. One guy seems to be modding Undertale into DF.

http://imgur.com/a/AwWn0
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 06, 2015, 11:51:45 pm
I only haven't bothered because I don't think I could do the game justice with a DF mod. yeah, that's right
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 06, 2015, 11:53:20 pm
*The world has passed into the age of emptiness.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BluarianKnight on December 07, 2015, 10:42:58 am
I played Genocide just so I could kill Temmie.

I had to tell someone.

I SHALL DESTROY YOU AND EAT YOUR OWN CORPSE YOU MONSTER.

*joke aside as I am not being serious above plz dont kill me*

I have actually spoiled the legitimate entire game to myself and have barely played it. I might do a single run just to find Temmie and experience the pure joy of those fuzzy creatures.
Also, to get the Temmie Armor legitimately.. as quickly as possible. Then to beat the game with it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on December 08, 2015, 09:12:17 pm
*The world has passed into the age of emptiness.


But Nobody Came (http://www.bay12forums.com/smf/index.php?topic=46033.msg921455#msg921455).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on December 08, 2015, 09:16:44 pm
Cue a really slowed down version of Flowey's Theme. (https://youtu.be/uK0CTU_ThUM)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on December 08, 2015, 09:25:24 pm
I'm just getting to the end of pure peaceful and
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 08, 2015, 09:29:26 pm
I'm just getting to the end of pure peaceful and
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Cue a really slowed down version of Flowey's Theme. (https://youtu.be/uK0CTU_ThUM)

oh yeah I made a video showing all the uses of flowey's leitmotifs (https://www.youtube.com/watch?v=vDaVfyj0VTE)

...SUPER HEAVY SPOILERS HAHA
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 08, 2015, 09:30:23 pm
I'm just getting to the end of pure peaceful and
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on December 08, 2015, 09:50:09 pm
On a different note, why does everyone always draw Muffet as an adult in fan art? I realize she looks kind of tall with her long legs, but at least according to the original creator's Twitter she's a "lil' baby spider".

More importantly, I wonder how all of her many, ahem, "fans" would feel about knowing she's probably about the same age as, or possibly even younger than, the protagonist.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on December 08, 2015, 09:57:18 pm
Let's be honest here. This is the internet we're talking about. Toby saying that Muffet is actually a little kid will change pretty much nothing as everyone will ignore his words in favour of their own opinions/viewpoints. Except for a specific portion of the 'fans' who would certainly be overjoyed at this news, but that goes without saying.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on December 08, 2015, 10:12:36 pm
About that pure ending and lab funtimes.
Spoiler (click to show/hide)

No offense Son but that last sentence in your spoiler looks a little... drunk. >.>

Cleaned it up. I have no idea how i managed to not see that letter diarrhea. I blame being up and writing posts past 4 am. Thanks.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 08, 2015, 10:15:09 pm
No offense Son but that last sentence in your spoiler looks a little... drunk. >.>
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: noirscape on December 11, 2015, 02:19:09 pm
As much as I love Undertale, there is one thing I just can't like: Temmie's. They just aren't funny to me.

"Oh look! The weird cat like creature messes up grammar and capitalization! I love it so much"

Funny/weird characters are good for a story, but Temmie just felt lik forcing a meme on the playerbase.

Aside from hating Temmie, the game itself is really good. Just don't go down Genocide or you will have a bad time. ;)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on December 11, 2015, 02:32:47 pm
The main reason Temmies are in the game is because they're, well, Temmie's. The one who did the most work on the game besides Toby himself kind of deserves her mention, even if the Temmies themselves are little more than a temporary (and not really necessary) distraction from the darker themes of Waterfall.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on December 11, 2015, 03:13:06 pm
As much as I love Undertale, there is one thing I just can't like: Temmie's. They just aren't funny to me.

I didn't enjoy the Temmies too much either but I thought they were a cool homage. Since the MOTHER series had such a huge influence on UNDERTALE, Toby Fox probably added them to the game as a reference to the Mr. Saturns. Like the Mr. Saturns, they have unintelligible dialogue, goofy music and an entire town dedicated to them.

Similarly, LISA: The Painful RPG was influenced by the MOTHER series and it had the Fishmen and Fishmen Town.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 11, 2015, 04:04:05 pm
I loved Undertale but I just couldn't get into LISA, and I think the reason why is because I loved the simple combat system of Undertale, and the one in LISA was annoying as hell (it was like a very poor version of Legend of Legaia's if I remember correctly).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Oneir on December 11, 2015, 05:40:53 pm
Also, while Temmies might be a bit lol random (MOTHER homage aside), they're also pretty well-segregated. If you don't want to endlessly resell things for mad profits, you barely have any reason to interact with them at all.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: birdy51 on December 11, 2015, 05:47:59 pm
I only knew they existed during my third run-through... I met Temmie, but I simply figured it was just another enemy!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 11, 2015, 10:41:04 pm
Someone beat No Hit Runs to the punch, on [FINAL NEUTRAL RUN SPOILERS] boss.

https://www.youtube.com/watch?v=pL5STXqyBK4
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Qmarx on December 12, 2015, 02:46:53 am
I met Temmie, but I simply figured it was just another enemy!

Special Enemy Temmie is here to defeat you!!!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 17, 2015, 03:12:39 am
http://taxiderby.tumblr.com/post/135354499621/hi-i-made-playable-undertale-tribute-made-from

This is an absolutely lovely fan fight someone made. I strongly suggest it.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 17, 2015, 04:03:48 am
I honestly considered betrayal killing her for being difficult (seven deaths).

Then I spared her anyway.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on December 17, 2015, 10:42:46 am
...

I 'defeated' her first try. It involved getting very lucky with the bombs though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TempAcc on December 17, 2015, 11:51:55 am
Lisa the Joyful isn't as good as previous game, me thinks. Its basically Lisa the Painful RPG without any companions to recruit and you basically play with only one character for the entire game, which is kind of dumb in these kind of rpgs. It does conclude the plot for buddy, brad, rando and buzzo, though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on December 17, 2015, 03:14:29 pm
Yeah, LISA: The Joyful wasn't nearly as good as LISA: The Painful for me either. I enjoyed how The Painful progressively changed tone as it went on, but the constant doom-and-gloom of The Joyful was a bit of a turn-off for me. It's a really great conclusion to the series and wraps everything up nicely, though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BluarianKnight on December 17, 2015, 04:07:42 pm
As much as I love Undertale, there is one thing I just can't like: Temmie's. They just aren't funny to me.

"Oh look! The weird cat like creature messes up grammar and capitalization! I love it so much"

Funny/weird characters are good for a story, but Temmie just felt lik forcing a meme on the playerbase.

Aside from hating Temmie, the game itself is really good. Just don't go down Genocide or you will have a bad time. ;)

..Ehh.. Temmies, like said before, are a reference to the one person who actually put decent effort into Undertale. They've become a fan classic, and are also a good reference to Mr. Saturn.

..They are a fan favorite to many, and I'm somewhat surprised you haven't been ratted out yet.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 17, 2015, 04:28:00 pm
As much as I love Undertale, there is one thing I just can't like: Temmie's. They just aren't funny to me.

"Oh look! The weird cat like creature messes up grammar and capitalization! I love it so much"

Funny/weird characters are good for a story, but Temmie just felt lik forcing a meme on the playerbase.

Aside from hating Temmie, the game itself is really good. Just don't go down Genocide or you will have a bad time. ;)

the one person who actually put decent effort into Undertale.

???

and i don't mean "who is temmie", i mean "wow are you implying the rest of the game has no effort put into it"
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on December 17, 2015, 09:21:08 pm
I have finally beaten the game on full peaceful.

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 17, 2015, 09:43:24 pm
Offering 3 copies of undertale to the christmas thread.

The catch is, due to Steam restrictions, you must be on one of the countries to sign up so i can trade it when you win. Go visit and sign up on Aristabulus' thread if you want a chance to win!

(Philippines, Malaysia, Singapore, Thailand, Indonesia. No, I don't get why Vietnam isn't there.)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on December 17, 2015, 10:05:28 pm
I have finally beaten the game on full peaceful.

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Spoiler: Yellow Names (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 17, 2015, 10:55:20 pm
Here's a spoilery kind of question.  Please avoid any actual plot spoilers here though and just give me an idea.

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on December 17, 2015, 10:58:50 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 17, 2015, 11:03:30 pm
Here's a spoilery kind of question.  Please avoid any actual plot spoilers here though and just give me an idea.

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on December 17, 2015, 11:06:43 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 18, 2015, 01:03:40 am
Here's a spoilery kind of question.  Please avoid any actual plot spoilers here though and just give me an idea.

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on December 18, 2015, 02:29:14 am

Spoiler: No Judgment Here (click to show/hide)

Spoiler: Judgment Here (click to show/hide)

To answer your question, I don't feel it's that serious (you might), I don't think it ruins experience, and I don't think you'd want to delete anything, but I would recommend doing it second.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 18, 2015, 10:48:55 am
That's what I wanted to know.

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on December 18, 2015, 11:18:23 am
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 18, 2015, 02:54:51 pm
There is nothing you can do that will prevent you from doing anything in future resets ever. This is not that kind of game. It is not an asshole game.

Seriously, holy shit people are quick to call it an asshole game for shit that doesn't exist.

Not talking about anyone here, but it's really common.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on December 18, 2015, 04:37:08 pm
It is not an asshole game.
Counter-point: Flowey.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 18, 2015, 05:19:49 pm
It is not an asshole game.
Counter-point: Flowey.

For those people who are quick to get scared or have triggers to [highlight text] horrific abominations, the Photoshop Flowey/Omega Flowey fight is a kick in the shins and not everyone can get past it because it's frakkn creepy.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on December 18, 2015, 05:44:07 pm
I silently judge people for going full-on pacifist in their first run instead of doing what feels natural :v
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on December 18, 2015, 06:15:03 pm
But, but, what if going full pacifist is what feels natural for someone? Are they wrong for being inclined towards non-violence over violence?

I personally really liked the idea of 'the game where no one has to die'. It's what drew me in, and I can proudly say I didn't kill anyone, even by accident.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on December 18, 2015, 07:17:25 pm
I'll admit I went full pacifist first time through, just because that's The Thing I can do in this game and no other.

And because I can, I had to.

And we all know where that thought leads.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: bluejello on December 18, 2015, 07:21:38 pm
yea, I did it because the game let me, one of the few things I knew  before playing.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Criptfeind on December 18, 2015, 09:01:08 pm
Well, I just played the game for the first time today, and got what I think is probably the pacifist ending. It was pretty natural, since one of the first things your told in the game is to not hurt anyone. Although the big king guy was really hard (for certain definitions of the word hard I guess) to fight because of that, but otherwise, if you just go along with it you're not really incentivized to hurt anyone ever.

(Edit: Well, actually, you are told to hurt one other guy, the robot, but not in the normal way I guess)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 18, 2015, 09:11:21 pm
You still have some things to take care of. Why don't you pay Papyrus a visit before you fight the king?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Criptfeind on December 18, 2015, 09:23:38 pm
Well, I did all the things afterwards and such.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 18, 2015, 09:37:31 pm
It actually does seem different from most games that make you feel bad for doing bad things in that it never tells to to kill anything. Not killing things is the correct option, and it makes sure to tell you this.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 18, 2015, 09:41:49 pm
It actually does seem different from most games that make you feel bad for doing bad things in that it never tells to to kill anything. Not killing things is the correct option, and it makes sure to tell you this.

I like that the game actually doesn't hammer you for killing people. Sans will say he understands self defense if you haven't butchered everything in your path. He only starts
Spoiler (click to show/hide)

Well, I did all the things afterwards and such.

Did you pay Alphys a visit?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Criptfeind on December 18, 2015, 09:42:55 pm
Did you pay Alphys a visit?

yes
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 18, 2015, 09:45:18 pm
Did you pay Alphys a visit?

yes

You got the pacifist ending, yeah

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 18, 2015, 09:46:50 pm
I like that the game actually doesn't hammer you for killing people. Sans will say he understands self defense if you haven't butchered everything in your path. He only starts
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Yeah the game is actually super relaxed about judging you morally.
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Vgray on December 18, 2015, 11:18:44 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 18, 2015, 11:45:20 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 19, 2015, 12:28:33 am
I like hwo it encourages you to be pacifist by presenting you with interesting characters you care about. 

Spops failed at making you care because it forced you to kill them and they were all square-jawed call of duty mans.

That game's doing something different though, by adhering so closely to the standard tropes it exposes how heinous a lot of the shit you do in those games is.  Far Cry 2 is similar but not as in your face; the inherent difficulty of the game and the sandbox nature of it lets you do a lot of things that would be war crimes in real life, and it never rubs it in your face.

It lets you stick with the Dragunov instead of buying the Barrett because the Barrett kills in one shot and that means you can't shoot people trying to help their friends.  It doesn't comment on what you're doing.  If you don't realize that you've become a war criminal and a worse influence on the country than any of the game's "villains" then that's your thing.

It doesn't force you to shoot people and then say you're bad when you do it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aleksanderus on December 19, 2015, 06:20:05 am
The first thing I did in this game was basically murdering everyone (and by that I began my genocide route) and it turned out that undertale is a very sad game but mainly in genocide route.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: AlleeCat on December 19, 2015, 03:00:58 pm
Undertale is an emotional game, period. Even the True Pacifist route gets pretty heartbreaking.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 19, 2015, 03:51:34 pm
Special Ops is different, largely because it's a linear game.
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sonlirain on December 19, 2015, 05:57:59 pm
The first thing I did in this game was basically murdering everyone (and by that I began my genocide route) and it turned out that undertale is a very sad game but mainly in genocide route.

If you ask me killing Undyne on normal is sadder.
Genocide kinda lets you distance yourself (in and out of universe) so it does not hurt as much. Normal is where the feels are at.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 20, 2015, 01:13:12 am
I headcanonned it to be different.

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on December 20, 2015, 01:23:08 am
Huh?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 20, 2015, 01:56:18 am
I saved the day (https://s-media-cache-ak0.pinimg.com/736x/28/06/75/2806751687eb616171670fb3c600265b.jpg)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 20, 2015, 11:33:16 am
It's interesting how strongly people react to the genocide route.  I've never really seen anything else like it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Fniff on December 20, 2015, 01:26:09 pm
I certainly had a reaction just from reading a let's play of it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 20, 2015, 03:55:03 pm
I hipstered pretty hard about the game for a long time.  So many maymays.

There's obviously a reason it got memed so hard though, it's great.

All I mean by what I posted was that I saved a copy of my true pacifist save before I did genocide, so I can pretend they're all safe and happy.  The sense of responsibility towards those pixels is really intense, there really is nothing like it.  I found myself making bets with the bosses, like "If you can beat me this time, I'll reset and do a true pacifist run"

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Fniff on December 20, 2015, 04:41:12 pm
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About the headcanon...
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 20, 2015, 05:47:45 pm
My headcanon which I sort of gleaned from
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For a long time I've wanted to write a horror story that...  I dunno how to really put it.  I want to write a story that acknowledges the "transactional nature" of reading, as your freshman critical theory professor might put it.  That reminds the reader that he has a part in the story too.  Talking to the reader directly and encouraging him to do what readers usually do: filling in blanks, creating the details of the scenery, etc.

Create one of those agonizing dramatic irony moments and telling the reader to insert himself into the story and warn the character.

And through all of that, gently reminding the reader that by reading it he's actualizing what happens, that all the bad things that happen to the characters are happening because he's reading it.  If he just put the book down it'd all go away, but he won't of course.

But it'd take a lot of work to do that in a way that wasn't overbearing or gimmicky.  Still mulling it over.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on December 20, 2015, 06:10:44 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 20, 2015, 06:33:03 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 20, 2015, 06:43:09 pm
For what it's worth, Undertale taught me not to give up. In the meta sense, Toby Fox just tried publishing his first commercial game and gave it his all. End result is that everyone got to play an emotional game which gave them the DETERMINATION to push through life and its many facets.

As for me, the sight of Toby succeeding makes me think there is still hope for aspiring artists to excel, and thus made me give a review of my skillset and try to improve it.

From fatalism to optimism that I'll be able to do anything if I give my mind to it. And so, that is why I like Undertale so much.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on December 20, 2015, 06:45:09 pm
papyrus = pure waifu

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Willfor on December 20, 2015, 06:48:30 pm
For what it's worth, Undertale taught me not to give up. In the meta sense, Toby Fox just tried publishing his first commercial game and gave it his all. End result is that everyone got to play an emotional game which gave them the DETERMINATION to push through life and its many facets.

As for me, the sight of Toby succeeding makes me think there is still hope for aspiring artists to excel, and thus made me give a review of my skillset and try to improve it.

From fatalism to optimism that I'll be able to do anything if I give my mind to it. And so, that is why I like Undertale so much.
Seeing the success of an indie dev, knowing the one day he will eat the cheese, it fills you with determination.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 20, 2015, 07:50:51 pm
papyrus = pure waifu

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 20, 2015, 07:53:09 pm
papyrus = pure waifu

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 20, 2015, 07:59:56 pm
It helps if you remember that "Chara" is not their actual name.  You are meant to name them after yourself.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 20, 2015, 08:00:56 pm
That still doesn't make sense.  Am I in the game?  Who is he talking to at the end of genocide?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Nirur Torir on December 20, 2015, 08:08:12 pm
papyrus = pure waifu

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 20, 2015, 08:15:05 pm
papyrus = pure waifu

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 20, 2015, 08:19:51 pm
That still doesn't make sense.  Am I in the game?  Who is he talking to at the end of genocide?
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on December 20, 2015, 08:20:19 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 20, 2015, 08:35:14 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 20, 2015, 08:55:47 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 20, 2015, 09:30:07 pm
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It didn't occur to me until just now but if this game had come out when the graphics suggest it would've come out, the genocide ending would've been one of those spooky rumors your friend told you about at lunch, that if you stay in the first room nad kill all the monsters everything gets scary and everybody's dead.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 21, 2015, 09:25:38 am
The secrets you can get via trickery also look a lot like those spooky urban legends.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 21, 2015, 10:07:48 am
I'm dragging one of Putnam's posts from the WTF thread over here since it's relevant to this thread and I wanted to comment on it. Actually, I just wanted to talk about the excellent music in Undertale and found an excuse. :P Also, this is going to be a somewhat spoiler heavy post, so just look over it if you wanna.

my youtube comments and some stuff i've seen on reddit suggests that a lot of people just, uh, don't know that leitmotifs were a big thing way before undertale
like yes undertale has great usage of it, very great
but like
i've seen people complain about it, accuse it of being lazy
i really want to do a few leitmotif videos for, like, final fantasy X or something, like one for suteki da ne and one for to zanarkand etc.
just to be like
"dude undertale didn't invent this"

oh, and at least undertale mostly actually has new pieces of music for different situations, how many times does organization XIII (https://www.youtube.com/watch?v=n5ydhcIhLbM) or sora's theme (https://www.youtube.com/watch?v=IZfMFyrJ2kA) show up in kingdom hearts goddamn

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on December 21, 2015, 10:12:20 am
The secrets you can get via trickery also look a lot like those spooky urban legends.
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 21, 2015, 10:17:50 am
Fox's previous work on Homestuck also contains a lot of leitmotifs/musical callbacks.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 21, 2015, 10:28:10 am
While I don't doubt it, I stopped following Homestuck about the time the previous generation (Dirk's crew IIRC) was introduced and I haven't listened to any of the soundtracks outside of a few flashes early on, so I wouldn't know. Although speaking of his work on Homestuck, I am a little disappointed that Sans's theme is Megalovania. It's a good track and all, but I was a bit... sort of... :-\ when I learned it had been used before.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 21, 2015, 11:12:00 am
Megalovania was in his Earthbound hack as well, I guess it's just a recurring theme for him in general.  I think the Undertale one is significantly improved.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 21, 2015, 11:12:58 am
I managed to follow it through the troll arc to where the other people came back, I stopped somewhere around when Gamzee was killing everybody, at that point I just couldn't be assed anymore.

I thought it was best when it was funny, in the first couple chapters.  After that who even knew what the fuck was going on anymore.

Is Megalovania from homestuck?

Anybody who thinks leitmotifs are lazy is pretty dumb, though. 

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DoomOnion on December 21, 2015, 11:47:22 am
It's not just homestruck, I think the motif is sort of Toby's signature at this point. It'll probably pop up again in his future games.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on December 21, 2015, 11:59:56 am
Megalovania is originally from an Earthbound romhack Toby made, iirc.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 21, 2015, 12:47:34 pm
It's in S: Wake and one of the interactive game segments I think.

e: Megalovania vs Vriska's theme would be a good example of musical callbacks
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 21, 2015, 02:49:50 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 21, 2015, 03:40:23 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on December 21, 2015, 04:42:11 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 21, 2015, 05:09:03 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 21, 2015, 05:58:37 pm
toby actually reused one song from homestuck, though it's unfinished: Patient (https://www.youtube.com/watch?v=HNdCAUpmXws), a remix of Doctor (http://homestuck.bandcamp.com/track/doctor-2).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cerol Lenslens on December 21, 2015, 09:03:13 pm
It's not just homestruck, I think the motif is sort of Toby's signature at this point. It'll probably pop up again in his future games.

Basically, yeah. (https://www.youtube.com/watch?v=IpF93JeQRrc)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 21, 2015, 09:05:45 pm
It's not just homestruck, I think the motif is sort of Toby's signature at this point. It'll probably pop up again in his future games.

Basically, yeah. (https://www.youtube.com/watch?v=IpF93JeQRrc)

It also got used in one other Earthbound Romhack.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 21, 2015, 09:06:22 pm
Nope, that was a fangame. Toby also didn't compose that particular version.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 22, 2015, 05:41:30 pm
undersale 20% off
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Nighthawk on December 22, 2015, 05:44:49 pm
undersale
I see what you did there.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 22, 2015, 05:46:58 pm
don't worry i just stole it off of reddit
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: kaijyuu on December 25, 2015, 11:41:02 am
Finished Undertale about a week ago. Been musing on it since.


I've seen many, many things try to guilt you for killing mooks in video games. Yes, that goomba probably had a family somewhere. That soldier you shot is some kid who just wanted to protect people. Etc etc.

Undertale is by far the most effective at actually conveying that message I've seen. Why? Because you're not shown a dehumanized enemy and berated afterward; you're shown a person from the get go and rewarded with friendship if you extend mercy. Positive reinforcement.

It's true that in real life we should extend empathy to people we don't know anything about. But to actually get that message across, it needs to be shown that there is in fact a person within those faceless individuals we can so easily dismiss.


In closing, temmietale is gud game. Tem out of Tem. You're gonna have a good time.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on December 25, 2015, 12:30:24 pm
Bunnies should be able to take bunnies for walkies, right? RIGHT?!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on December 25, 2015, 03:51:37 pm
Yeah I think the charm and personality of the enemies when you spare them is critical to the game's effectiveness.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on December 25, 2015, 08:18:31 pm
It's what makes it effective for sure.  Spec Ops is again the one I usually think of on the other side, though I think the intent is different there.  There the facelessness of the characters makes it closer in feel to a regular shooter, underscores just how fucked up (https://www.youtube.com/watch?v=eHC8qgqZBsk) the things you're doing in most shooters are. 

"Boom, nailed it, what an appropriate thing to say after shooting a man in the head." - Dunkey
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Fniff on December 25, 2015, 09:53:38 pm
Nathan Drake is wide open for parody and I wonder why no one has done it yet. This scene is waiting to happen:
Spoiler (click to show/hide)
Over the course of the game, your sociopathic attitude and lack of empathy alienate your allies until you are forced to face down not only the evil villain but also a lynch mob composed of the families of the people you murdered and your former allies, who think you're actually worse then the villain.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on December 27, 2015, 04:46:23 pm
So, basically the plot of Dishonored, only done well?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on December 28, 2015, 03:21:52 am
Finally beat this game, I don't have to give a damn about spoilers any more!  What a trip the ending was...
Spoiler (click to show/hide)

I have two playthroughs, by accident.  I switched computers without backing up my save, after getting to a certain snail farm.  My first playthrough I
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 28, 2015, 03:24:21 am
Finally beat this game, I don't have to give a damn about spoilers any more!  What a trip the ending was...
Spoiler (click to show/hide)

I have two playthroughs, by accident.  I switched computers without backing up my save, after getting to a certain snail farm.  My first playthrough I
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Oneir on December 28, 2015, 09:10:00 am
I have two playthroughs, by accident.  I switched computers without backing up my save, after getting to a certain snail farm.  My first playthrough I
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 28, 2015, 10:06:15 am
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Oneir on December 28, 2015, 04:46:25 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 28, 2015, 04:49:51 pm
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Totalbiscuit gave Undertale his #1 game of the year, btw.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 28, 2015, 04:54:10 pm
Thanks for the backup Putnam.

And yeah, I'm not surprised anyone would pick it, but I'm not sure if it's my #1 of 2015. I've played some good games this year... It's certainly up there, though.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: AlleeCat on December 28, 2015, 05:42:25 pm
It's definitely mine.

Also, I figured it out because I fled the first time, and then it told me when I came back "Is there a way you can show mercy without fighting or running away?"
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on December 28, 2015, 06:23:38 pm
Its mine, because in the end I'd prefer 4 hours of mind blowing entertainment to 50 hours of good entertainment.  (Although it took me much more than 4 hours for Undertale; that was my logic for liking the original Portal).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Oneir on December 28, 2015, 06:58:27 pm
Spoiler (click to show/hide)
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 28, 2015, 07:11:39 pm
Ah, so the problem of deducing too hard and/or assuming what you did is the only way to do it.

This isn't unique to you at all, this is where like 95% of the myths in the undertale community come from. It's a gigantic problem. This game takes into account of a lot of situations in very smart ways, so it might seem like it's reacting to something very specific when it's actually more general.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cerol Lenslens on December 29, 2015, 01:12:23 am
Finally beat this game, I don't have to give a damn about spoilers any more!  What a trip the ending was...
Spoiler (click to show/hide)


Just be prepared for

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on December 29, 2015, 07:50:38 am
i made this and i dont know why, enjoy:

(http://i.imgur.com/X7ZCzev.gif)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 29, 2015, 08:12:57 am
we need a frakkin like button
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 30, 2015, 12:35:23 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Arcvasti on December 30, 2015, 12:56:27 am
I have two playthroughs, by accident.  I switched computers without backing up my save, after getting to a certain snail farm.  My first playthrough I
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on December 30, 2015, 01:12:22 am
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: MrRoboto75 on December 30, 2015, 01:23:25 am
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Farce on December 30, 2015, 01:45:58 am
So like, yeah.  This is definitely also my GotY.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Oneir on December 30, 2015, 08:37:43 am
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Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Nighthawk on December 30, 2015, 11:13:00 am
So like, yeah.  This is definitely also my GotY.
It also wins the award for generating the most spoiler tags ever. >.<
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on December 30, 2015, 04:30:36 pm
Almost all the bosses are great at making you reevaluate the base mechanics of the game, sometimes (Toriel, Undyne) in very fundamental "this is not how I expect RPGs to work" kinds of ways.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on December 30, 2015, 07:28:53 pm
They make you reevaluate a lot more things than the mechanics. Like your life... and your sense of ethics.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on December 30, 2015, 07:32:22 pm
Well, yes, but that's true of the game as a whole. Gameplay wise, the bosses are the best bit.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 30, 2015, 07:37:35 pm
Dodging things is fun.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on December 30, 2015, 08:52:03 pm
Dodging things is fun.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 30, 2015, 08:59:23 pm
Dodging things is fun.

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Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BFEL on December 30, 2015, 10:02:43 pm
Welp someone got a no-hit on Photoshop Flowey, if it wasn't already mentioned earlier.
Apparently it took them 96 hours total to get trained/lucky enough to give him a bad time.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on December 31, 2015, 03:56:34 am
Welp someone got a no-hit on Photoshop Flowey, if it wasn't already mentioned earlier.
Apparently it took them 96 hours total to get trained/lucky enough to give him a bad time.
That fight...

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on December 31, 2015, 04:00:41 am
Welp someone got a no-hit on Photoshop Flowey, if it wasn't already mentioned earlier.
Apparently it took them 96 hours total to get trained/lucky enough to give him a bad time.
That fight...

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on December 31, 2015, 07:11:26 am
Oh, OK.  That makes me feel better about doing that fight in one go... after I died repeatedly and quickly to the initial "holy shit".

Edit:

Also, in case anyone wasn't aware, there's some funny fan content for underatle on youtube.
They can be a tiny bit spoilery.  This (https://www.youtube.com/watch?v=4TzVOLOROkM) is more spoilery, and also not really funny per se, but you should watch it anyway if you already know what's up.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on December 31, 2015, 10:42:32 am
That fight...

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on December 31, 2015, 04:00:16 pm
Also, in case anyone wasn't aware, there's some funny fan content for underatle on youtube.
https://www.youtube.com/watch?v=pDIMMmnNeKM

They can be a tiny bit spoilery.  This (https://www.youtube.com/watch?v=4TzVOLOROkM) is more spoilery, and also not really funny per se, but you should watch it anyway if you already know what's up.

There's a lot of good community stuff out there, but Parent Teacher Conference is pretty much exactly how I imagine the postgame of True Pacifist, and Stronger Than You is why Sans is my hero.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on December 31, 2015, 07:05:15 pm
That fight...

Spoiler (click to show/hide)

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on December 31, 2015, 07:21:17 pm
That fight...

Spoiler (click to show/hide)

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on December 31, 2015, 07:45:08 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on January 01, 2016, 05:03:52 am
That fight...

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SalmonGod on January 01, 2016, 07:31:52 pm
Must share...

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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on January 01, 2016, 07:51:17 pm
The fact that it features BOTH "Flower is having a bad time" and the jump from 10-11 is great.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: freeformschooler on January 01, 2016, 10:38:18 pm
the jump from 9 to 10 was the best part
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 03, 2016, 04:30:33 pm
I just fell in music-love

https://www.youtube.com/watch?v=0V7Acy1XOhc
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 03, 2016, 04:57:27 pm
I just fell in music-love

https://www.youtube.com/watch?v=0V7Acy1XOhc

did you know? toby fox made a brodyquest (https://www.youtube.com/watch?v=ygI-2F8ApUM) remix of megalovania a few years back

oh yes (https://www.youtube.com/watch?v=ANOZouxJMmo)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on January 03, 2016, 05:07:11 pm
for vat reason
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 05, 2016, 07:01:52 pm
I just got the True Pacifist end. I managed to avoid spoiling myself on anything before getting into Undertale (other than the fact that pacifism was totally doable and something about genocide runs changing bits of the ending), so that's good! Now I can actually check out all the spoilery stuff that's been posted.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 08, 2016, 10:32:41 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 08, 2016, 10:36:35 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on January 08, 2016, 10:49:16 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on January 08, 2016, 11:11:53 pm
Just finished my second True Pacifist run. Went all the places, did all the things, made all the phone calls. Didn't get full golden endings since I didn't encounter a couple enemies in my pseudo speedrun, but GOOD ENOUGH. Never gonna touch this save file again!

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 08, 2016, 11:30:01 pm
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Rolepgeek on January 09, 2016, 05:43:31 pm
Speaking of the Overworld, I had a thought/idea for a comic/ending or the like.

It's...sorta depressing, though. In some ways, even more so than the Genocide ending. Though I haven't really thought of it's true ending yet, so... I dunno.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: itisnotlogical on January 09, 2016, 05:56:07 pm
Spoiler (click to show/hide)

If there's a sequel, I hope it's a complete break, maybe featuring monsters elsewhere. The game pretty comprehensively covers everything that there is to cover about all the characters.

Spoiler (click to show/hide)

If there is an expansion on the game, I'd honestly prefer the DLC route. A full sequel wouldn't have quite the same impact as the original game, since the original game kinda already did the whole "you don't have to kill anybody, but you can reach multiple endings by killing or not killing certain people" thing.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on January 09, 2016, 07:10:01 pm
A       -themed DLC would make me so happy, even though it would probably be against the whole point.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Arcvasti on January 09, 2016, 11:22:16 pm
I'd totally play Floweytale, set before the events of Undertale playing the eponymous character.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 10, 2016, 12:09:06 am
Do you really have to spoiler the name of the very first NPC you meet? :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: itisnotlogical on January 10, 2016, 12:09:19 am
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Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on January 10, 2016, 12:33:40 am
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Pretty grimdark, but awesome.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 10, 2016, 12:43:27 am
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 10, 2016, 11:13:27 pm
Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 10, 2016, 11:21:48 pm
Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.
I think that's all of us, Putnam.
This game is awesome.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Moghjubar on January 11, 2016, 12:26:03 am
Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.
I think that's all of us, Putnam.
This game is awesome.

Seeing the success of Undertale fills you with Determination.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 11, 2016, 06:15:26 am
Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.
I think that's all of us, Putnam.
This game is awesome.
Seeing the success of Undertale fills you with Determination.
Aaaand that's going to the laugh thread!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on January 11, 2016, 06:40:01 am
You mean the 'beating a dead horse' thread? :P

If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 11, 2016, 06:45:18 am
It still was vaguely humorous.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on January 11, 2016, 07:55:34 am
I'd rather purge all of the reddit thread memes instead.

They're all FOREBODEN.

ok sheesh. yee haw
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on January 11, 2016, 11:46:07 am
You mean the 'beating a dead horse' thread? :P

If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.

I dunno, "The Cake is a Lie" got pretty grating by month six. At least being filled with determination is vaguely inspiring.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: MrRoboto75 on January 11, 2016, 01:03:24 pm
You mean the 'beating a dead horse' thread? :P

If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.

determination fills you with determination (to not laugh)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Moghjubar on January 11, 2016, 03:14:21 pm
You mean the 'beating a dead horse' thread? :P

If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.

I used to be filled with Determination like you, until I took an arrow to the knee.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on January 11, 2016, 04:16:00 pm
Oh, right, I forgot about the cake. Yeah that one was pretty shit too.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Tawa on January 11, 2016, 04:31:43 pm
Personally, I find the infinite copying of "you're gonna have a bad time" more irritating than sticking "fills you with determination" onto everything.

also hi
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on January 11, 2016, 04:46:12 pm
You mean the 'beating a dead horse' thread? :P

If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.

I used to be filled with Determination like you, until I took an arrow to the knee.

One can only eat cake if they take an arrow of determination to the knee.

I'll see myself out. Tell goatmom I love her.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: MrRoboto75 on January 11, 2016, 05:06:33 pm
I'll see myself out. Tell goatmom I love her.

*chooses 'flirt' option
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 11, 2016, 05:08:46 pm
Personally, I find the infinite copying of "you're gonna have a bad time" more irritating than sticking "fills you with determination" onto everything.

also hi

Youtube comments on megalovania videos:

69% people posting variations on "have a bad time"
29% people arguing about how much they hate people who bring up homestuck on Undertale versions
2% people bringing up homestuck on undertale versions
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BlackFlyme on January 11, 2016, 05:16:26 pm
also hi

hOI!!!
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 11, 2016, 05:41:16 pm
Personally, I find the infinite copying of "you're gonna have a bad time" more irritating than sticking "fills you with determination" onto everything.

also hi

Youtube comments on megalovania videos:

69% people posting variations on "have a bad time"
29% people arguing about how much they hate people who bring up homestuck on Undertale versions
2% people bringing up homestuck on undertale versions

you forgot the weird group of people who seem to think that Toby composed for Earthbound when he was a toddler
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Fniff on January 11, 2016, 06:10:21 pm
Trival question for the lot of ye: what sort of anime do you think Undyne and Alyphs like?  Correct me if I'm wrong, but I don't think any specific titles were named.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: USEC_OFFICER on January 11, 2016, 06:12:32 pm
Gurren Lagann of course. (https://youtu.be/50wVIZDo5Mc) What else did you expect?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on January 11, 2016, 06:56:27 pm
Trival question for the lot of ye: what sort of anime do you think Undyne and Alyphs like?  Correct me if I'm wrong, but I don't think any specific titles were named.

Well, if TvTropes is to be believed then Alphys is a fan of Tokyo Mew Mew by another name, while Undyne makes reference to an anime that sounds suspiciously like Code Geas.

Not having watched either of them, I can't judge how likely it is. I can't think of much that ties Undyne to Gurren Lagann that can't be explained by conventions of the genre, but I'm sure if she saw the in-universe equivalent she'd love it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 11, 2016, 07:00:50 pm
Gurren Lagann of course. (https://youtu.be/50wVIZDo5Mc) What else did you expect?
Fun fact: I know someone whose entire way of interacting with people was defined by Gurren Lagann.  As in, their close friend knew them before and after they watched the show and can confirm.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: ZebioLizard2 on January 11, 2016, 08:56:26 pm
Trival question for the lot of ye: what sort of anime do you think Undyne and Alyphs like?  Correct me if I'm wrong, but I don't think any specific titles were named.

It seems like she mentions big giant fighting robots (Tons of examples), princess knights (There's a bunch here as well), and weird niche stuff like Fighting Milkmen (Pick a widget series)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 11, 2016, 09:07:43 pm
and mind control, but that's just mew mew kissy cutie
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on January 11, 2016, 09:19:00 pm
So! Cartoons with Gun's, or Cartoons with Sword's?

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Rolepgeek on January 11, 2016, 09:39:00 pm
Hm.

There is a suspicious lack of remixes combining Dummy!/Ghost Fight and MEGALOVANIA.

Does anyone know of one that I just haven't been able to find?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 11, 2016, 09:40:52 pm
Isn't Dummy! already more or less a remix of Ghost Fight?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 11, 2016, 09:49:36 pm
That's why Dummy/Ghost Fight and not Dummy, Ghost Fight.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 11, 2016, 09:50:31 pm
Ohhh I get it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on January 11, 2016, 09:57:56 pm
There is a lack of Dummy! electroswing.

Had I the skills I'd get to it myself.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on January 11, 2016, 11:51:57 pm
Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.
I think that's all of us, Putnam.
This game is awesome.
hey don't speak for everyone

I'm still staying by my personal opinion that this game is bad for me.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on January 12, 2016, 01:11:14 am
That's what he thinks, so I guess he's kind of right but yeah, not everyone does like the game.

I value the game more for its direction than anything; if you don't develop a liking to the characters, you will never like Undertale, period. Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.

It just so happens that Toby's sincerity shows here clearly, and I appreciate that, for what it is; for being inspirational to many people.

It's not daily you get to see someone pour out their emotions and people think it's the best game ever, for some reason.

One that is done by an indie dev, no less.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on January 12, 2016, 01:19:37 am
A lot of people just haven't seen a game with concepts like this before. Most people are familiar with the heavily watered-down concepts of choice and meaning presented by modern AAA games, with only passing awareness of older games that might have had the same interesting ideas because of various issues like them being too dated to get into or outright unavailable.

Undertale is simple and elegant enough to get into easily, and yet it's basic structure manages to dig deep into an engaging story, and it's all put together beautifully with a nice retro style. The game is hardly perfect, but no game is. Hell, no art is perfect. But it's something people just don't get to see every day, at least not in the large-scale market, it's accessible, and if you can connect to the story, it really does a good job of hooking you.

Also the music is godlike. I know people who don't like the game and listen to the music anyway because sweet baby Jesus, Toby can build some tunes.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 12, 2016, 01:39:04 am
since i always like the opportunity to post this video, here's a live performance by Toby and Erik "Jit" Scheele (https://youtu.be/wMk-jNAuwWY?t=224)

also IIRC this was Toby (https://soundcloud.com/geminisuns/penumbra-phantasm-live-2012) on piano as well (I'm fairly sure, the part of Penumbra Phantasm you hear at the start lines up perfectly with the unreleased song, of which we have 8 seconds)

And by some mild induction, he probably played piano in this song too (http://homestuck.bandcamp.com/track/moonsetter)

wait why am I posting songs where he plays piano

whatever, he also does in Last Goodbye
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on January 12, 2016, 10:17:55 am
A lot of people just haven't seen a game with concepts like this before. Most people are familiar with the heavily watered-down concepts of choice and meaning presented by modern AAA games, with only passing awareness of older games that might have had the same interesting ideas because of various issues like them being too dated to get into or outright unavailable.

Undertale is simple and elegant enough to get into easily, and yet it's basic structure manages to dig deep into an engaging story, and it's all put together beautifully with a nice retro style. The game is hardly perfect, but no game is. Hell, no art is perfect. But it's something people just don't get to see every day, at least not in the large-scale market, it's accessible, and if you can connect to the story, it really does a good job of hooking you.

Also the music is godlike. I know people who don't like the game and listen to the music anyway because sweet baby Jesus, Toby can build some tunes.

The guy can impromptu a Touhou soundtrack, for one.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Neonivek on January 12, 2016, 10:20:18 am
Triple As are shallow and overly simple only because they are trying to appeal to everyone.

That is why they are what they are. They will never be "good as a whole" ever again because the market has changed where the "General audience" includes the bland grey that is "everyone" because games are no longer a niche market.

So it isn't quite fair to give Undertale a game that tried to appeal to an audience of select people, and thus was the best it could be... to a Triple A which needs to appeal to everyone and thus is muted.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on January 12, 2016, 10:32:33 am
True. They spent seventy bajillion hiring Troy Baker for the lead role and making a dumb marketing campaign* for the game, so they have to dumb it down as much as possible so even the Dew-and-Doritos crowd will buy it and they can turn a profit. :P

Yeah, that was somewhat sarcastic, but I do agree with your point Neo. AAA games can be fun but they do often get a bit... samey.

EDIT AFTER NEO'S EDIT: I guess I'm just old, but I miss the days when games were a niche market. The PS1, for example, was rife with a lot of experimental and unique games. Clocktower, Parappa, LSD Dream Simulator, Monster Rancher, Bushido Blade, Symphony of the Night innovating the 'metroidvania' genre. Hell, Klonoa was a good take on platformers, and had (in my opinion) one of the saddest endings in a game ever.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Neonivek on January 12, 2016, 10:37:05 am
Well it is about risk. Your not going to spend that much money on something that isn't a already proven product are you?

Heck I'd probably go as far as to say that no Triple A will ever be a rather original product. Well depending on how much I stretch that definition... Destiny was kind of unique even if it was a shooter RPG ala Mass Effect.

It is why Kickstarted projects like this are nice, because the audience pays for the risk.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on January 12, 2016, 12:24:24 pm
The reason Undertale is even getting compared to AAAs is because it's sold nearly 870k copies. Talking silly business things like profit margin, there is some speculation that it's actually outperformed some major AAA titles like GTAV (and by that, I mean I read an article on IGN that said it 'may have had a higher profit margin than GTAV' while looking up the sales figures).

As for AAAs, I wouldn't say there's complete stagnation. The 'good old stuff' sells a lot better than experimentals. This is true for everything, not just Call of Duty. Those old-school 2D Marios they've come out with for the Wii and WiiU, Mario Kart, Pokemon, all of them benefit heavily in the sales department from being basically the same. People cry for new stuff, but most people are only willing to put money out for stuff that there's public awareness of.

Undertale caught on not necessarily because it's a good game, but it caught on because people who have massive followings, game critics and let's players, all found it and decreed it was a good game. Marketing means basically everything, and a lot of cult classics weren't official classics because they didn't have the market appeal to pull off the big stuff.

Nintendo, unlike many other companies that do AAA, does try to innovate in ways that aren't 'trying to get more mass-market appeal', but they have to spend a lot of time making the next Mario platformer to raise the funds.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 12, 2016, 02:18:48 pm
https://www.youtube.com/watch?v=IarF06JKANg

ASGORE cover. <3 <3

Edit:

Undyne's genocide theme remix <3 <3 <3
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on January 12, 2016, 02:27:53 pm
https://www.youtube.com/watch?v=IarF06JKANg

ASGORE cover. <3 <3

https://www.youtube.com/watch?v=LUcovUfA9So

\m/ ASGORE COVER \m/

E: (https://dmdokuro.bandcamp.com/album/undertale-the-underground-radio)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: kaijyuu on January 12, 2016, 05:14:08 pm
So the wife and her brother made a neat pillow.

You're gonna have a bed time. (http://foiledyetagain.tumblr.com/post/137132086982/youre-gonna-have-a-bedtime-sans-pillow-finished)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 12, 2016, 07:05:13 pm
A wonderful and charming animation about everyone's best friend, Flowey. (https://youtu.be/HG-RWA1kbk0)
(Neutral run spoilers, beware, etc)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 12, 2016, 07:37:28 pm
Re: triple A vs Undertale
My opinion on AAA games is that they're hamstrung by their own massive production costs.  Who would buy a AAA game that looks as good or worse than the previous generation?  So so much money needs to get dumped into graphics, and now that near photorealistic virtual humans are a thing, into actors.  So they need to charge a lot, and they need to appeal to a large audience and a reliable one.  Innovation in AAA games tends to be going one step further than the inspiration went... which I can actually respect.

I think its interesting people are calling out Nintendo as innovators because Nintendo has finds new answers to "why is this game better than the past" besides graphical fidelity.  Usually gimmicky motion controls or adding other screens but I would point out that they aren't married to expensive graphics in the way that other developers are.  Nintendo has cheaper production values and a core cast of characters and series that can reliably bring fans in on recognition or nostalgia, and this means they can risk releasing a stinker without ruining their own finances.  They also understand you can have new graphics without having better graphics (*cough* Wind Waker *cough*)

What I like about video games is that the existence of AAA games doesn't prevent the niche/Indy games from existing; I think they both co-exist nicely.  One thing that I've always found odd about AAA games is they'll list half a hundred graphics designers and then have a story that reads like a programmer wrote it and a generic soundtrack.  Indy games can still compete by pushing the envelope along other directions than the AAA games are.  Name a AAA game with a better soundtrack than FTL, Frozen Synapse or, well, Undertale.  Name a AAA game that's funnier than Undertale.  Even if you have an answer you had to think about it didn't you?

Anyway, Undertale... I would actually describe Undertale as a mass appeal game.  The main character is designed to be androgynous, racially ambiguous, and (despite explicitly being a child) to act in a way that blends multiple age groups.  The puzzles are old-style filler that exists to provide a breather from the main aspect of the game which is why they are easy.  The no mercy run is hidden away and in the neutral run the monsters aren't trying very hard to kill you at the start.  The first two bosses
Spoiler (click to show/hide)
and the monsters in the first area are comically harmless; two of them can be spared on the first turn, one of them heals as much as they hurt and the remainder have generous/obvious spare conditions.  Basically, its designed so even people who don't play video games can still enjoy it.  That being said, I'm not sure Toby exactly expected oodles of cash for doing this; I think it was more about an ethic of inclusiveness.  It certainly worked either way...
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Arcvasti on January 12, 2016, 08:57:27 pm
Plus the Temmie Armour goes down in price each time you die and makes the game a LOT easier if you buy it. And you can easily do that by buying Cloudy Glasses and then reselling them before you even get to Undyne. Even though its a bullet hell, its not really a hardcore one[Unless you go out of your way to have a bad time].
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 12, 2016, 09:25:52 pm
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Rolepgeek on January 12, 2016, 09:35:00 pm
It's a story.

It's a really well written one, and it's one where you have agency and replay value and it's really intriguing, but you don't play Undertale for the gameplay. You play it for the story. Toby made Frisk ambiguous gender and race because neither gender nor race of the single human in the game are relevant. They're a kid. And while they can display a surprising amount of charity, that's easily chalked up to the age of their SOUL.

I wouldn't say the tutorial area being easy is really a meaningful way to say the game's designed to be easy. It's not particularly hard, that's true, but again, it's for the story.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Arcvasti on January 12, 2016, 10:21:52 pm

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 13, 2016, 12:49:57 am

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 13, 2016, 01:07:23 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sergarr on January 13, 2016, 01:16:04 am
Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.
It's not the whole problem, actually. It's that I'm way too sensitive for emotional sappy-happy shit in terms of how it effects me, and Undertale's emotional up-down swings are so powerful that they literally make me break down. I never could watch any horror movies because of that, as well...
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Neonivek on January 13, 2016, 01:22:36 am
As for AAAs, I wouldn't say there's complete stagnation.

The way I see it is that the Triple As are the "Too expensive to fail" titles that are low risk.

There is innovation but that is what the cheaper titles do. They are made to inform what Triple As will sell.

It isn't that innovation is gone so much that it isn't the Triple As job to innovate. Triple A's perfect what is already there. It is why Triple As are mostly made up of sequels, clones, and spinoffs with few exceptions (Destiny being one)

---

It is why I say it is unfair to compare a Kickstarted game to a Triple A in that respect.

Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.
It's not the whole problem, actually. It's that I'm way too sensitive for emotional sappy-happy shit in terms of how it effects me, and Undertale's emotional up-down swings are so powerful that they literally make me break down. I never could watch any horror movies because of that, as well...

I can understand that... in my current state I can't watch things that are too depressing... because it just makes me depressed.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on January 13, 2016, 07:49:26 am
Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.
It's not the whole problem, actually. It's that I'm way too sensitive for emotional sappy-happy shit in terms of how it effects me, and Undertale's emotional up-down swings are so powerful that they literally make me break down. I never could watch any horror movies because of that, as well...
I get what you mean. This tendency of mine to watch things that are cynical is shaping me to be cynical, and this usually results in a "realization" that, surprise, causes me to break down like I never achieved anything of worth at all, among a host of other reasons.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on January 13, 2016, 08:54:39 am
What's so great about innovation?  Mirror's Edge was innovative and it also sucked.

Likewise, there isn't really anything innovative about the core gameplay of something like counterstrike, but the formula is good and the places where it does innovate (like the economy) are well thought out and add useful, interesting dynamics to the core experience.

Innovation on its own doesn't mean much.  There's a reason certain gameplay formulas appear over and over. 
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on January 13, 2016, 09:06:08 am
I somewhat agree. For example, lockpicking mechanics. A lot of games have tried a lot of different ways to pick locks, to 'innovate' the minigame as it were... and universally they all pretty much suck. If I had my choice of lockpicking mechanics for every game from now on, it would just be the one from Neverwinter Nights, where you just click 'unlock' and wait a few seconds. :P

At the same time, innovation can be good. I can't think of another turn-based RPG with combat as engaging as Undertale. I'm sure if another fifteen games rolled around with the same style of timing based attacking (although this goes back to at least Super Mario RPG, and there are probably older games that I don't know about. Still, combined with the next point it feels fresh) and bullet-hell defending I would get sick of it, but right now I'm much happier with this than I am with, say, FFXIII's battle system.

A wonderful and charming animation about everyone's best friend, Flowey. (https://youtu.be/HG-RWA1kbk0)
(Neutral run spoilers, beware, etc)

Also this is a cool animation.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Leafsnail on January 13, 2016, 09:17:26 am
Innovation is valuable when it comes to increasing variety but I think Undertale's key strengths are that it's funny and that it has compelling characters. It would be good even if it didn't try to do anything clever with the medium.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulhu on January 13, 2016, 09:25:32 am
Legend of Dragoon (1997?) has timing-based attacks.  You set your character's main combo outside of combat and then in combat when you attack there's a series of timed button presses to execute the combo.  More complex combos are stronger than simpler but not if you can't actually complete them.  It adds a nice skill element to the gameplay which is good because magic and other alternate combat actions are pretty limited.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on January 13, 2016, 10:07:00 am
@Cthulu: I meant the SNES Super Mario RPG, not Paper Mario. Anyway, I never got to play Legend of Dragoon beyond a demo disc that came with... either PSM or OPM? I don't remember, it's been almost two decades.

@Leafsnail: That's a valid point, but I think the gameplay still has to be engaging. For example I've heard people consistently praise LISA, but I didn't get very far because the gameplay bored me (Brad's fighting style was a poor imitation of Legend of Legaia's Arts system and the only companion I'd gotten up to the point I quit was worthless. Also, not a fan of KB&M-only controls for most games).
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 13, 2016, 10:56:52 am
Legend of Dragoon (1997?) has timing-based attacks.  You set your character's main combo outside of combat and then in combat when you attack there's a series of timed button presses to execute the combo.  More complex combos are stronger than simpler but not if you can't actually complete them.  It adds a nice skill element to the gameplay which is good because magic and other alternate combat actions are pretty limited.

2000. It's one of the few RPGs I can actually tolerate playing due to this, alongside UNDERTALE, Super Mario RPG and Paper Mario. I also could tolerate Final Fantasy X since its turns aren't a black box.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Djohaal on January 13, 2016, 12:13:31 pm
On the undertale remixes business, I'm quite annoyed at one thing. The mediocre idiots who want to jump into the bandwagon and get youtube views, go, grab two remixes or a base tune, and overlay them in any shitty sound editor, and upload the resulting cacophony as "Dual Mix". And that crap poisons youtube's search for remixes made by people who actually have talent.

On the upside, I am finding lots of nice Mettaton fanart that isn't rule 34.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 13, 2016, 12:17:37 pm
fun fact: this remix (https://www.youtube.com/watch?v=797NpAJcULQ) is literally just an unfinished MIDI i made (https://dl.dropboxusercontent.com/u/13790475/Hopes%20and%20Dreams.mid) with a soundfont applied on top

you can tell it's unfinished because those fast arpeggios partway through are not even in the song
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: YaW on January 13, 2016, 02:13:34 pm
Any advice for someone that has yet to start the game?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on January 13, 2016, 02:18:00 pm
Go in unspoiled. Tell him nothing.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on January 13, 2016, 04:32:04 pm
Go in unspoiled. Tell him nothing.

+1

Though, I would mention to him that the game starts off a bit slow. If he's a little bored by the Ruins, assure him the game picks up a afterwards in both difficulty and story.

On a similar note, the only thing my (now-obsessed) friend knew going into UNDERTALE was my reaction to the incredibly-shocking final boss. I completely flipped out in our Steam chat and screamed "WORSE THAN GIYGAS!!!" but refused to tell him anything past that. In the end, I think that might've been the biggest catalyst for him trying out the game. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on January 13, 2016, 06:04:32 pm
fun fact: this remix (https://www.youtube.com/watch?v=797NpAJcULQ) is literally just an unfinished MIDI i made (https://dl.dropboxusercontent.com/u/13790475/Hopes%20and%20Dreams.mid) with a soundfont applied on top

you can tell it's unfinished because those fast arpeggios partway through are not even in the song

Guy didn't even bother to program attacks, decays and vibrato. What a mess.

E: As for remixes, I have no idea where to take this. (http://vocaroo.com/i/s1jyGx92TEYm)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 13, 2016, 08:39:09 pm
fun fact: this remix (https://www.youtube.com/watch?v=797NpAJcULQ) is literally just an unfinished MIDI i made (https://dl.dropboxusercontent.com/u/13790475/Hopes%20and%20Dreams.mid) with a soundfont applied on top

you can tell it's unfinished because those fast arpeggios partway through are not even in the song

Guy didn't even bother to program attacks, decays and vibrato. What a mess.

E: As for remixes, I have no idea where to take this. (http://vocaroo.com/i/s1jyGx92TEYm)

The NES soundfont that i found online comes with like 5-6 variations of each instrument with various attacks, decays and vibratos each, it's pretty good

like here's a couple examples i recorded in it:

a mashup of the O-man theme from Yume Nikki and MOTHER's 8 melodies (https://dl.dropboxusercontent.com/u/13790475/omanmelodies.ogg), which I just happened to have the NES soundfont selected for when I recorded

a fallen down 8-bit thing I made to make fun of lazy remixes (using a MIDI i made myself, which sorta ruins the point) (https://dl.dropboxusercontent.com/u/13790475/fallen_down_8bit.mp3)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Trapezohedron on January 13, 2016, 08:56:52 pm

is that by any chance Magical8bit?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 13, 2016, 09:03:02 pm
literally called "The NES soundfont", if you're referring to the soundfont
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cerol Lenslens on January 13, 2016, 09:03:22 pm
Go in unspoiled. Tell him nothing.

+1

Though, I would mention to him that the game starts off a bit slow. If he's a little bored by the Ruins, assure him the game picks up a afterwards in both difficulty and story.

+1 again. If anybody tells you to "play it X way", my advice is to curse their bloodlines to the last generation, throw something at them, and then play it Y way just to spite them.

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 13, 2016, 11:04:03 pm
Go in unspoiled. Tell him nothing.

+1

Though, I would mention to him that the game starts off a bit slow. If he's a little bored by the Ruins, assure him the game picks up a afterwards in both difficulty and story.

+1 again. If anybody tells you to "play it X way", my advice is to curse their bloodlines to the last generation, throw something at them, and then play it Y way just to spite them.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on January 13, 2016, 11:08:50 pm
Same here, Sirus. Whenever total pacifism is possible in a game (and I don't mean like 'have your party members kill everything while you do nothing', I mean 'only fighting when there is clearly no other option' :P) I always like to do it first. If it's in a game, then that means the makers of it planned for it to be the more interesting choice, plot-wise. Or at least, that's what I think.

Eeeexcept in Metal Gear Solid. I enjoy all the hijinx you can get up to and aside from final score pacifism is (mostly, MGS3 had some boss rewards) meaningless in those games anyway. :P
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 13, 2016, 11:32:37 pm
i made this soon after i played the game (https://dl.dropboxusercontent.com/u/13790475/Brotel.ogg)

not sure why i did it but i did
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: PrivateNomad on January 14, 2016, 12:36:12 am
If any of you hang on the Forum Games and Roleplaying subforum, I need help with an Undertale game (http://www.bay12forums.com/smf/index.php?topic=154597.0). One of our main players isn't active anymore and I'd like a good, active roleplayer to play their character, pretty please. At least until Trapezohedron becomes active again.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: itisnotlogical on January 14, 2016, 02:11:06 am
Go in unspoiled. Tell him nothing.

+1

Though, I would mention to him that the game starts off a bit slow. If he's a little bored by the Ruins, assure him the game picks up a afterwards in both difficulty and story.

+1 again. If anybody tells you to "play it X way", my advice is to curse their bloodlines to the last generation, throw something at them, and then play it Y way just to spite them.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Neonivek on January 14, 2016, 03:13:58 am
Innovation is valuable when it comes to increasing variety but I think Undertale's key strengths are that it's funny and that it has compelling characters. It would be good even if it didn't try to do anything clever with the medium.

It is still innovative in its own storytelling.

Innovation isn't just something gameplay has, even story has it.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: YaW on January 14, 2016, 05:24:00 am
Welp, thanks a lot, I'm gonna get into it without knowing anything! I'll tell you what I think about it once I've played it a little.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 14, 2016, 10:16:40 pm
Just because the dev worked on it doesn't mean I have to experience it :P

I ain't no completionist.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 14, 2016, 10:25:48 pm
In fact, I think that's outright the intended message.

Toby also refuses to put in achievements because he doesn't want to encourage any particular action.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on January 14, 2016, 10:47:26 pm
Just because being a completionist makes me an extradimensional eldritch monstrosity doesn't mean I shouldn't complete everything.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Bauglir on January 15, 2016, 01:35:31 am
-snip-
I am actually okay with this. It only bugs me when folks approach it with a completionist mindset because they want to experience all the content for whatever reason, but at the same time insist on rejecting that very content because it isn't being friendly. If you're happy to take the game for what it is, and you for what you are, that's great.

although spoiler much?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Rolepgeek on January 15, 2016, 01:43:01 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: itisnotlogical on January 15, 2016, 02:01:20 am
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 15, 2016, 04:55:30 pm
Spoiler: Ending spoilers(ish?) (click to show/hide)

Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: SeriousConcentrate on January 15, 2016, 05:09:53 pm
Huh. I did not know THAT was a thing you could do.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 15, 2016, 05:32:01 pm
Now I'm curious about how many other scenes can glitch out by pressing Space...
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 15, 2016, 06:01:40 pm
Based on the quantity of screenshots, mostly just that one.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on January 15, 2016, 08:48:30 pm
On a (very glitchy) related note:

https://www.youtube.com/watch?v=qDVYODBCnS0
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 15, 2016, 08:55:23 pm
On a (very glitchy) related note:

https://www.youtube.com/watch?v=qDVYODBCnS0
Possibly intentional, if one of the comments is to be believed.

Quote from: windspank530
I guess this is an easter egg, since there's a part involving a switch puzzle in Hotlands where Alphys says she'll help you with the timing. She calls on the third switch, and her text doesn't get stuck.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 15, 2016, 09:02:09 pm
The fact that the game freaks the fuck out when you flip the third switch suggests that that part was specifically programmed as a special case rather than that particular room doing that being a special case.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Cthulufaic on January 16, 2016, 06:11:21 pm
my sister does genocide runs for fun.
please send help.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on January 16, 2016, 07:34:51 pm
The fact that the game freaks the fuck out when you flip the third switch suggests that that part was specifically programmed as a special case rather than that particular room doing that being a special case.
Freaks the fuck out?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 16, 2016, 08:05:24 pm
https://www.youtube.com/watch?v=ocBtQ76tMJo
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: miauw62 on January 16, 2016, 08:54:28 pm
jfc
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on January 16, 2016, 09:43:10 pm
As in real life, conveyor belts + cellphones = bugs.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Puzzlemaker on January 16, 2016, 10:35:50 pm
So I just got this game, and skipped to the end of this giant comment block to avoid any spoilers.

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 16, 2016, 10:45:53 pm
Yes.  It knows.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 16, 2016, 10:46:39 pm
So I just got this game, and skipped to the end of this giant comment block to avoid any spoilers.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 16, 2016, 10:48:14 pm
...Sirus?  Did you INTEND to do that?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 16, 2016, 10:54:20 pm
Do what?

YOU SAW NOTHING
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 16, 2016, 11:26:55 pm
Flowey didn't see anything either.  Totally.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Noel.se on January 19, 2016, 03:29:44 pm
Trying out a randomizer.

The ruins theme is now sans 's trombone playing over and over.

I am pleased.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: monk12 on January 19, 2016, 03:42:10 pm
Trying out a randomizer.

The ruins theme is now sans trombone playing over and over.

I am pleased.

That's actually hilarious.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 20, 2016, 11:48:39 am
Update. Few bugfixes, made blue attacks more colorblind friendly, made piano puzzle more tonedeaf friendly, removed or changed the various "pls don't datamine" messages from the game's files (I figure since the game got WAY popular WAY fast so it's a moot point already, since most everything's been discovered legit).

To be exact, abc_123_a.ogg was replaced with a much weirder message (http://vocaroo.com/i/s0BgtvCTf94X) and the "pls don't datamine" sprite was replaced with some Earthbound dialogue when you say your favorite food is "bepis" (http://i.imgur.com/YNC8cwr.png).

Spoiler: Spoiler additions (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: umiman on January 20, 2016, 06:04:23 pm
I don't know if anyone posted this crossover comic yet: http://sirartwork.tumblr.com/post/134926529353/the-crossover-that-no-one-asked-for
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Sirus on January 20, 2016, 06:09:01 pm
I don't know if anyone posted this crossover comic yet: http://sirartwork.tumblr.com/post/134926529353/the-crossover-that-no-one-asked-for
Still not a Serious Punch.
(yay stupid crossovers)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 20, 2016, 06:09:55 pm
I don't know if anyone posted this crossover comic yet: http://sirartwork.tumblr.com/post/134926529353/the-crossover-that-no-one-asked-for

FLASGRANT SYSTEM ERROR COMPUTER OVER
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 20, 2016, 06:11:01 pm
virus=very yes?
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 20, 2016, 06:18:53 pm
I don't know if anyone posted this crossover comic yet: http://sirartwork.tumblr.com/post/134926529353/the-crossover-that-no-one-asked-for
Flowey continues to live out his role as downer Deadpool.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 21, 2016, 01:44:05 am
everything about this game is designed in such a way that no dwarf fortress mod made out of it could be interesting in any way grumble grumble

in fact, it's designed in such a way that it and all that it contains basically only works as a bullet hell JRPG, since every single game mechanic is an in-universe thing
(which is why totalbiscuit likes it so much)
so this game is the first time I've thought about making a mod and honestly just said:
"nah i'd rather just play the game"
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 21, 2016, 02:00:56 am
"nah i'd rather just play the game"

*record scratch*
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 21, 2016, 02:04:56 am
"the game" here meaning Undertale

I'd much rather just play Undertale than try to make a mod out of it because doing so won't help me understand *anything* better
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 22, 2016, 07:43:06 pm
Yes. The game is designed around you moving slowly like that.

And to be more specific: I'm fairly sure that there are exactly two enemies in the game who you cannot avoid being damaged by.

Spoiler: Pacifist (click to show/hide)
Hey, you can totally no-hit Omega Flowey. That attack just pops up if you spend too long in the zone where his regular attacks can barely hurt you at all. Pretty sure he later posted a No-Hit for the fight.

But yeah,
Spoiler: danger danger danger (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBronzePickle on January 22, 2016, 08:23:54 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Putnam on January 22, 2016, 09:04:07 pm
AFAIK pacifist speedruns don't die even once. At least, the current WR never gets to 0 HP.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Chromatic Wasp on January 22, 2016, 09:23:45 pm
Interesting thought I had today:
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on January 22, 2016, 09:41:13 pm
Spoiler: FINE, MEATLING (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Tawa on January 22, 2016, 10:25:53 pm
You might wanna spoiler that. Maybe.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: TheBiggerFish on January 22, 2016, 10:37:26 pm
I finished.

True Pacifist.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Aedel on January 22, 2016, 10:41:36 pm
Interesting thought I had today:
What if the final boss of a Genocide Run in Hard Mode is Chara?

A battle between player and character would give Fox the ultimate chance to screw with the gameplay in new, terrifying ways (which he'd love, I'm sure).

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Fniff on January 23, 2016, 01:18:28 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Egan_BW on January 23, 2016, 01:52:04 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Fniff on January 23, 2016, 03:04:32 am
Spoiler: This spoils OFF (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 23, 2016, 04:03:15 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: EnigmaticHat on January 23, 2016, 04:42:28 am
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Chromatic Wasp on January 23, 2016, 10:00:24 am
Spoiler: This spoils OFF (click to show/hide)

You say that like it's a bad thing.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 23, 2016, 01:25:41 pm
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on January 23, 2016, 01:34:53 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: Dorsidwarf on January 23, 2016, 01:36:05 pm
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: DragonDePlatino on January 23, 2016, 01:40:27 pm
Huh. I didn't notice that. I generally keep songs minimized but that's an interesting touch.
Title: Re: Undertale: Its dangerous to go alone, take Spoilers
Post by: BigD145 on January 23, 2016, 04:02:18 pm
Undertale is spoilerific.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBronzePickle on January 23, 2016, 09:41:19 pm
The main thing about Undertale is that from within the first thirty seconds of it handing you the controls, it throws information and characters that are central to the storyline at you, and within five minutes you are making decisions that have direct consequences on the outcome of the game. By fifteen minutes in, you've gotten through possibly the slowest part of the game and have probably been hit with one of the biggest 'holy shit' moments in the game (though certainly not the biggest).

More importantly, the game itself is dense with information, and learning how to navigate this information is key to getting the results you want. There are always clues to how to progress, but the best clues are subtle. The fact that the game is filled with secrets really encourages you to test things out and explore, though, so it's rarely a matter of 'missing' the clues so much as not understanding them.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: EnigmaticHat on January 26, 2016, 03:13:58 am
(http://41.media.tumblr.com/452259c63e112840f095ad5b1f88f18e/tumblr_nylh67nmqY1scuau3o1_500.jpg)

Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on January 26, 2016, 03:18:09 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: monk12 on January 26, 2016, 12:21:03 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Comrade P. on January 26, 2016, 12:26:21 pm
Spoiler: Re: Monster Kid (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: EnigmaticHat on January 26, 2016, 04:53:43 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: birdy51 on January 26, 2016, 04:57:26 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: EnigmaticHat on January 26, 2016, 04:59:13 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: birdy51 on January 26, 2016, 05:16:02 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: USEC_OFFICER on January 26, 2016, 05:16:40 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on January 26, 2016, 06:37:47 pm
They were in at launch. The patch added no new enemies anywhere.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on February 02, 2016, 01:47:38 am
Was watching an LP just now and something struck me. Probably old news, but whatever.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: itisnotlogical on February 02, 2016, 05:32:04 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Comrade P. on February 02, 2016, 06:03:33 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Cthulhu on February 02, 2016, 10:35:03 am
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TempAcc on February 02, 2016, 10:47:36 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on February 02, 2016, 10:59:55 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: itisnotlogical on February 02, 2016, 11:03:22 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on February 02, 2016, 11:07:17 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TempAcc on February 02, 2016, 11:17:09 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: miauw62 on February 02, 2016, 11:55:34 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on February 02, 2016, 12:02:35 pm
It's stated explicitly in no uncertain terms, and then it goes into detail on the exact conditions of when it does and doesn't happen. Not really an implication.

Also, if nobody in the next 24 hours reads this post and says "hey i haven't played the game yet", can we stop talking in spoilers it's in the damn thread title
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: BigD145 on February 02, 2016, 12:07:52 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Comrade P. on February 02, 2016, 12:13:12 pm
Undertale thread: we've got spoilers for days.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: miauw62 on February 02, 2016, 12:14:05 pm
It's stated explicitly in no uncertain terms, and then it goes into detail on the exact conditions of when it does and doesn't happen. Not really an implication.

Also, if nobody in the next 24 hours reads this post and says "hey i haven't played the game yet", can we stop talking in spoilers it's in the damn thread title
i forgot if it was implied or directly stated so i just went with implied so nobody could ask me "where exactly does it say that?"
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on February 02, 2016, 12:25:51 pm
Gerson says it in his second set of dialogue.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBronzePickle on February 02, 2016, 02:50:06 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on February 02, 2016, 03:21:41 pm
Spoiler (click to show/hide)

I know it's not even close to canon but it will never not be canon to me.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Rolepgeek on February 03, 2016, 12:38:10 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: EnigmaticHat on February 03, 2016, 01:03:48 am
Spoiler (click to show/hide)

I know it's not even close to canon but it will never not be canon to me.
It fits.  There's no evidence to suggest that any of that is specifically true, but none of it disagrees with canon either.

Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on February 03, 2016, 02:32:49 am
Spoiler (click to show/hide)

I know it's not even close to canon but it will never not be canon to me.
It fits.  There's no evidence to suggest that any of that is specifically true, but none of it disagrees with canon either.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: EnigmaticHat on February 03, 2016, 02:57:21 am
Oh... that's possible too.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBiggerFish on February 03, 2016, 07:16:25 am
It's not impossihle.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBronzePickle on February 03, 2016, 11:46:40 am
While it's certainly an interesting idea,
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on February 03, 2016, 11:57:44 am
While it's certainly an interesting idea,
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBronzePickle on February 03, 2016, 12:12:52 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: BigD145 on February 03, 2016, 12:53:20 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: monk12 on February 03, 2016, 12:56:56 pm
Spoiler (click to show/hide)

You find the ribbon at the bottom of a pit. Perhaps those falls were much more dangerous before Toriel started putting piles of leaves from her tree down there.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on February 03, 2016, 01:59:19 pm
Either that or Frisk has some really high ranks in Acrobatics. None of the later falls seem to hurt them either.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on February 03, 2016, 03:55:01 pm
Frisk is never hurt by anything other than magic attacks directly to the SOUL. Either nothing in the game is physically dangerous, or Frisk's body is invulnerable thanks to Determination or something.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBronzePickle on February 03, 2016, 04:49:16 pm
There is the theory that Frisk is the zombie of Chara's corpse. It's a silly theory, but it's not completely nonviable.

As far as we're aware, though, nothing in the game is physically dangerous. The falls all have some kind of padding at the bottom, the monsters all attack with magic or magical weapons, and from what I recall, you aren't even allowed to put Frisk into a scenario where their physical body is in peril.

I've decided to stop using spoilers because, well, it is in the topic and it's making it a bit of a pain to read through the thread.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: itisnotlogical on February 03, 2016, 05:28:22 pm
How does ASGORE get the souls if he doesn't personally kill the children? Souls disappear pretty shortly after the death of the owner, exploding into fragments. Nobody mentions carrying any sort of soul-capturing apparatus.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: BlackFlyme on February 03, 2016, 05:34:28 pm
Human souls last longer outside their body than monster souls.

Monsters can absorb souls, so chances are the can expel them if needed.

Every monster is effectively a soul-capturing apparatus.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBronzePickle on February 03, 2016, 06:16:08 pm
Those tubes seem perfectly capable of holding SOULs.

More importantly, it's mentioned in some of the lore that human SOULs don't fade away like monster SOULs. I'm pretty sure it's either implied or outright stated that a human SOUL is eternal.

Frisk is sort of the odd one out, which is one of the reasons I'm not quite sure I believe (s)he's entirely human. But that's just headcanon.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on February 03, 2016, 06:30:32 pm
I believe that Frisk is literally a reincarnation/reanimation of Chara, and they just lie about their identity in the pacifist route.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on February 03, 2016, 06:47:44 pm
I believe that Frisk is literally a reincarnation/reanimation of Chara, and they just lie about their identity in the pacifist route.

If that were the case, the Post Genocide Pacifist ending would be meaningless (The pacifist ending but with pictures of the other people crossed out and Chara instead of Frisk
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: BlackFlyme on February 03, 2016, 06:51:45 pm
Frisk is sort of the odd one out, which is one of the reasons I'm not quite sure I believe (s)he's entirely human. But that's just headcanon.

I just assumed it was Flowey destroying your soul when you died, to prevent the monsters from getting a seventh soul and being able to leave the underground.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: itisnotlogical on February 03, 2016, 07:07:18 pm
Once Frisk is dead though Flowey can just reset. I think he said that his powers only stopped working when Frisk showed up.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on February 03, 2016, 07:09:18 pm
I assumed that Frisk's soul breaking on death was just a representation of Game Over; their soul lives on, but outside of the True Pacifist ending they lack the determination to re-form it. Thus, they can no longer invoke their will and have no choice but to reset.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Aedel on February 03, 2016, 07:28:33 pm
Nobody ever said human souls never shattered. Just that they never disappeared. Monsters are attacking your SOUL after all, not your body which would be counter initiative if they wanted it intact.

They probably glue them back together with magic.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on February 03, 2016, 07:36:18 pm
If your SOUL does become unusable after death, and this is unusual, then just imagine how Asgore would feel after he kills frisk.
He didn't want to fight, and it was all in vain anyway...
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on February 03, 2016, 07:40:10 pm
...I wonder if maybe Frisk's soul shatters due to resetting. Before they entered the Underground, only Flowey had that ability and he didn't have a soul in the first place It might explain why the screen goes black once death occurs. If Frisk didn't have that power his soul might have simply been floating, available to stick in a jar.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Rolepgeek on February 03, 2016, 10:09:26 pm
There is the theory that Frisk is the zombie of Chara's corpse. It's a silly theory, but it's not completely nonviable.

As far as we're aware, though, nothing in the game is physically dangerous. The falls all have some kind of padding at the bottom, the monsters all attack with magic or magical weapons, and from what I recall, you aren't even allowed to put Frisk into a scenario where their physical body is in peril.

I've decided to stop using spoilers because, well, it is in the topic and it's making it a bit of a pain to read through the thread.
The tile puzzles could be considered dangerous with those piranhas and all, and there's the electricity wall puzzle. You also get knocked out after the fall in Waterfall. Maybe nothing particularly physically deadly, but there's certainly physical danger.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: birdy51 on February 03, 2016, 10:24:16 pm
Sometimes I fail Papyrus' shock maze to make him feel better about life...

But then, I also ended up beating the terrible colored tile maze and Hotland. It's not easy, but it's possible with enough DETERMINATION.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: xaritscin on February 13, 2016, 05:38:02 pm
played the game, it really reaches your heart, i cant believe it tbh. the soundtrack specially is really good. and speaking about it, i've just noticed something.

https://www.youtube.com/watch?v=GMR447uES9A

that song is only put for a small scene in the game and even then it gets you. turns out is one of the best soundtracks in the whole game just put backwards.... Toby, you motherfucking genius......
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on March 02, 2016, 05:02:13 pm
(http://i.imgur.com/Tc3OC0H.png)

Gaster blaster. (get it?)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on March 02, 2016, 06:25:41 pm
Nice. Did you make that, or is it something more sinister... ;)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Chromatic Wasp on March 02, 2016, 10:12:37 pm
If your SOUL does become unusable after death, and this is unusual, then just imagine how Asgore would feel after he kills frisk.
He didn't want to fight, and it was all in vain anyway...

who gave you the right
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on March 02, 2016, 10:16:00 pm
If your SOUL does become unusable after death, and this is unusual, then just imagine how Asgore would feel after he kills frisk.
He didn't want to fight, and it was all in vain anyway...

who gave you the right
meeeeeeeeeeeeeeeeeeeeeeeeeeee
i gave it to myself
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: EnigmaticHat on March 02, 2016, 11:13:51 pm
(http://i.imgur.com/Tc3OC0H.png)

Gaster blaster. (get it?)
Its kind of hilarious how the sprites for Gaster and the Gaster Followers were blatantly drawn in 30 seconds in paint.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on March 02, 2016, 11:33:00 pm
The gaster followers have pretty nice sprites.

I think they're all sorta intentionally evocative of Yume Nikki, so they gotta have the look.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on March 03, 2016, 01:40:13 pm
Nice. Did you make that, or is it something more sinister... ;)

Yeah. MS paint and a search history irrevocably filled with demonic skulls.

Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: TheBiggerFish on October 05, 2016, 08:16:01 pm
Not to necro, but:

...someone on /r/underminers discovered a new easter egg in undertale?? (https://www.youtube.com/watch?v=rOTU46VPdUc&feature=youtu.be)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on October 31, 2018, 11:18:09 am
Absolutely to necro, but deltarune (https://www.deltarune.com)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on October 31, 2018, 11:22:10 am
I should check that when I get to a real computer. Use spoiler tags please.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on October 31, 2018, 12:20:49 pm
Ah yes.  Maybe I'll be able to play this time without spoiling things for myself first.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: KingofstarrySkies on October 31, 2018, 01:25:04 pm
I HAVE MANY THOUGHTS THAT I WILL NOT SPEAK OF

... we aughta respect the whole 'dont talk about it for 24 hours' thing tho
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on October 31, 2018, 03:57:27 pm
I...I had the word "Librarby" running through my head all day today  :o

It is Halloween and I am officially spooked.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: ggamer on October 31, 2018, 04:47:45 pm
when is that 24 hour limit up anyway? I wanna discuss the FUCK outta this little program here
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: BigD145 on October 31, 2018, 05:16:18 pm
NO SPOILERS

Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: ggamer on October 31, 2018, 05:23:38 pm
Also, don't use the uninstaller! per Toby on twitter it apparently deletes the entire directory your game is in, and since the default is your program files...
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on October 31, 2018, 05:40:45 pm
Holy shit. That's really bad.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: MCreeper on October 31, 2018, 05:50:00 pm
From what i have read, it deletes the folder uninstaller is in (which is, obviously, game folder), so as long you not install it in crazy ways in crazy places(because, for reals, who ever installs their damn games directly in folder with something else?), all is fine. No?

Edit: I actually tested it.  :P
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on October 31, 2018, 08:21:58 pm
just downloading it makes me feel like im spoilering something, jesus.

this shouldn't be a spoiler really, but does the installer say something than Delta Rune? just being sure im not downloading hardcore spyware due to the file name.

ha! even asking that feels like a spoiler.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: birdy51 on October 31, 2018, 08:42:04 pm
You're going to be alright with the download. I'm still respecting the spoiler-free week thing with that I think. Right? Right!?!
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on October 31, 2018, 09:06:52 pm
I seem to have gotten through it. That's all I'll say here.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: BluarianKnight on November 01, 2018, 01:01:51 am
I won't say much, but, it's very good.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: ggamer on November 01, 2018, 01:19:01 pm
I think it's safe to say we could put some discussion under spoiler tags now that enough time has passed, right?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 01, 2018, 01:38:42 pm
I don't the exact time he posted it, so unless we know when, let's just wait until tomarrow to make sure we wait 24 hours.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: ggamer on November 01, 2018, 01:51:52 pm
I don't the exact time he posted it, so unless we know when, let's just wait until tomarrow to make sure we wait 24 hours.
https://twitter.com/tobyfox/status/1057987819765936128
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: umiman on November 01, 2018, 02:09:10 pm
I finished it. Don't see what's so special about this one. Speaking as a pretty diehard Undertale fanatic in the past.

Spoiler (click to show/hide)

I think I'm just old now and I don't care as much any more. Maybe we'll see when the full game comes out. Music is still good though.
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on November 01, 2018, 02:42:31 pm
I finished it. Don't see what's so special about this one. Speaking as a pretty diehard Undertale fanatic in the past.

Spoiler (click to show/hide)

:/ i strongly disagree with every single sentiment you have stated in this post. Like, diametrically, totally opposed, on every aspect. I find it hard to believe that you played the same game as I did?

Also chara was a fucking tryhard edgy loser kid who showed up for like ten seconds at the end of the boring path.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: umiman on November 01, 2018, 03:18:08 pm
I finished it. Don't see what's so special about this one. Speaking as a pretty diehard Undertale fanatic in the past.

Spoiler (click to show/hide)

:/ i strongly disagree with every single sentiment you have stated in this post. Like, diametrically, totally opposed, on every aspect. I find it hard to believe that you played the same game as I did?

Also chara was a fucking tryhard edgy loser kid who showed up for like ten seconds at the end of the boring path.
Just to clarify I used Chara because I couldn't remember what the protagonist's name actually was. So I used Not Chara.

I wasn't actually referring to Chara because I do think they're boring and one dimensional. But I guess that's the point of that character.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on November 01, 2018, 03:21:02 pm
The Undertale protag's name was Frisk, just for the record. And I'm pretty sure the new playable character isn't supposed to be Frisk at all:

Spoiler: Endgame spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Arcvasti on November 01, 2018, 07:34:23 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: WillowLuman on November 01, 2018, 07:40:03 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on November 01, 2018, 07:44:17 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: WillowLuman on November 01, 2018, 08:47:35 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on November 01, 2018, 08:50:56 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Arcvasti on November 01, 2018, 09:00:11 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: birdy51 on November 01, 2018, 09:19:53 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: WillowLuman on November 01, 2018, 11:18:56 pm
Toby Fox has released a Q&A: http://www.twitlonger.com/show/n_1sqn3p9
Best read after having played for yourself, mind.

Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 02, 2018, 12:35:23 am
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EDIT: Oh yeah! I had more things to say!
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Rex_Nex on November 02, 2018, 02:42:10 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: WillowLuman on November 02, 2018, 02:59:15 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 02, 2018, 03:13:11 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on November 02, 2018, 07:30:02 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 02, 2018, 12:26:29 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: ZebioLizard2 on November 02, 2018, 01:36:02 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on November 02, 2018, 01:59:31 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner
Post by: pikachu17 on November 02, 2018, 03:04:39 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: heydude6 on November 02, 2018, 03:39:01 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Senator Jim Death on November 02, 2018, 03:51:59 pm
I don't really feel compelled to play this at all, whatever it is, and I was a huge Undertale fan. I'm glad Toby more or less came out and said that he can't make another game like Undertale and that he's not trying to do that. It's not the kind of game that can really have a sequel as such.

But if he really wants it to be something different, I don't know why it would be related at all.

I guess the answer is "wait and see."
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 02, 2018, 04:10:59 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 02, 2018, 04:32:06 pm
I don't really feel compelled to play this at all, whatever it is, and I was a huge Undertale fan. I'm glad Toby more or less came out and said that he can't make another game like Undertale and that he's not trying to do that. It's not the kind of game that can really have a sequel as such.

But if he really wants it to be something different, I don't know why it would be related at all.

I guess the answer is "wait and see."

I think toby is underselling himself there. Undertale is something special to me, but it's nothing so special that no other game can make me feel the same way again. Deltarune is sort of a continuation of that. Just a game that's good enough to feel exciting in a way that most games don't.
I don't know why you'd think that Undertale is a game that can't have a sequel. Because this very much is a sequel to Undertale. If you liked Undertale, then you will like this too. If for some reason you worship Undertale as your god, I guess you'll never appreciate another game ever again.

And the reason why Deltarune is related to Undertale, if it's supposed to be a seperate game? To give feels to people who have played Undertale.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Senator Jim Death on November 03, 2018, 04:09:32 pm

I think toby is underselling himself there. Undertale is something special to me, but it's nothing so special that no other game can make me feel the same way again. Deltarune is sort of a continuation of that. Just a game that's good enough to feel exciting in a way that most games don't.
I don't know why you'd think that Undertale is a game that can't have a sequel. Because this very much is a sequel to Undertale. If you liked Undertale, then you will like this too. If for some reason you worship Undertale as your god, I guess you'll never appreciate another game ever again.

And the reason why Deltarune is related to Undertale, if it's supposed to be a seperate game? To give feels to people who have played Undertale.

I guess that what I meant was that Undertale felt complete, even in its incompleteness. It feels like sort of a thing that stands by itself.

But I felt the same way about Undertale before the full game came out: even with the demo, I didn't really understand it and didn't care much for it. The full release completely changed my mind about the game--literally 180 degrees of difference, from "nothing special" to "yeah this is my #1 game now"--which is why I'm taking the same approach here. Here's some demo that I'm not going to understand and probably won't like, so I'll just wait for the full game and trust in Toby's ability or luck or whatever it is to pull the thing together. It worked pretty well last time around, and since he seems to be aiming at a release sometime in the next few years I'll probably just forget about it until it releases.

If this had dropped a few years ago, I would be reacting completely differently and be super excited. My life situation is different now, so for me (if no one else) the timing is pretty much perfect.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 03, 2018, 04:41:28 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Chiefwaffles on November 04, 2018, 04:16:41 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 04, 2018, 09:41:53 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 04, 2018, 12:51:35 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Urist McScoopbeard on November 04, 2018, 01:43:15 pm
Haven't finished the chapter yet, BUT--may I suggest that we are all putting the cart before the horse here? I am usually Mr-Judge-Sequels-Harshly (not a sequel I know, but very similar), but in this case--considering that like... 0% of Undertale's charm was in the first part of the game, I say let's wait and see. A lot of the same vitriol(in some instances)/criticism I am reading here is kind of what the uninitiated think about Undertale--until they actually play it and finish it.

Regardless of how connected this game will be to Undertale, it's certainly looking like it's going to be taking a lot of its storytelling cues from it--and Toby got that slow burn style.

EDIT: Having played further on... seems pretty darn good to me?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 04, 2018, 01:53:39 pm
Nonetheless, deltarune chapter 1 is much more of a complete product in itself than the undertake demo was. It has its own story ark, which does get largely resolved while leaving room for more.

What I'm saying is that even if the project is never completed, chapter 1 can be fairly treated as its own work. Given that it'll be a long time before the rest is released, I'll be treating it in that light.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 04, 2018, 04:16:55 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on November 04, 2018, 07:55:29 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 04, 2018, 11:18:22 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 04, 2018, 11:55:56 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: WillowLuman on November 05, 2018, 12:32:18 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Farce on November 06, 2018, 08:37:21 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 06, 2018, 09:25:06 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 07, 2018, 01:12:48 am
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Post by: Putnam on November 07, 2018, 04:50:12 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Farce on November 08, 2018, 12:18:01 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 08, 2018, 10:57:30 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: WillowLuman on November 08, 2018, 12:41:39 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 08, 2018, 02:07:22 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 08, 2018, 02:15:00 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 08, 2018, 02:56:21 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 08, 2018, 05:49:32 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Farce on November 09, 2018, 07:32:56 am
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Post by: Sirus on November 09, 2018, 05:27:48 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 09, 2018, 05:28:04 pm
CHAOS, CHAOS!
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 09, 2018, 05:32:03 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: birdy51 on November 09, 2018, 06:09:04 pm
Ohp! Ohp! Ohp! Ohp! Ohp!

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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 09, 2018, 06:11:46 pm
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Post by: birdy51 on November 09, 2018, 06:20:59 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on November 09, 2018, 06:31:53 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 09, 2018, 07:43:22 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on November 09, 2018, 10:13:28 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Farce on November 11, 2018, 10:34:33 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on November 13, 2018, 06:25:32 am
Quote
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 13, 2018, 07:53:56 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Sirus on November 13, 2018, 07:57:23 pm
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 13, 2018, 08:01:16 pm
Has enough time passed now to stop with the spoiler tags? Spoilers is in the thread title, and presumably anyone interested has already downloaded the thing.

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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 13, 2018, 11:40:57 pm
I don't know.  Yeah, probably, although I'll be a good boy for one more post at least.

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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Cthulhu on November 15, 2018, 09:14:02 am
I didnt lose once through the whole game, playing pacifist.  I dont know if i have the heart to play genocide again
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on November 15, 2018, 09:23:28 am
Oh, in this game you can't kill anyone even if you try. One enemy can't even be beaten by attacking!
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 15, 2018, 09:38:15 am
Yeah, I'm really curious how that's going to end up playing out by the end of the game.  The theme is kind of repeatedly beaten into us that choices don't matter, which has to be even more significant later on.

Unrelated, but I saw a theory floating around that Sans is a darkner instead of a monster.  It would explain some of the strangeness around him, but it doesn't really jive with Papyrus clearly being a monster unless they aren't actually brothers.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Cthulhu on November 15, 2018, 09:46:47 am
I dont like theories that rely on later developments.  Its too easy to make shit up as you go and then just plug the new shit back into the old and then be like "look at my continuity, look at these interconnections."  Homestuck was really bad about that.

Like when toby fox was making undertale he wasnt thinking about connections to the next game hed make years later.

Can you actually not kill anyone?  But surely the game plays differently if you attack everyone and never spare or act
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 15, 2018, 11:15:39 am
I'm pretty sure you get different dialogue and maybe a slight change to the ending if you attack people instead of sparing them, but nobody actually dies.  They all just run away I believe.

And I agree with you that trying to retroactively justify strangeness is usually a bad idea, but supposedly Toby originally wanted to make Deltarune and ended up making Undertale instead, and has had the plot in mind since 2012 or something like that.  Of course, that's no guarantee that nothing changed during that time or that he originally planned for there to be a link like that, not to mention that he's explicitly stated that Undertale and Deltarune aren't the same universe.

Maybe he just got some inspiration for the mechanics for darkners from Sans.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: umiman on November 15, 2018, 02:51:36 pm
Can you actually not kill anyone?  But surely the game plays differently if you attack everyone and never spare or act
There's only one route in the game atm.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Cthulhu on November 15, 2018, 04:32:26 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on November 15, 2018, 05:19:00 pm
The only difference is that if suzie (or you) beat up more than a few people, you get the ending where Ralsei pacifies the King and you run away from angry minions. If you manage to keep her thrashings at bay then Lancer and a horde of minions burst in and throw the king in jail. Then you get a short walkaround to talk to some notable characters.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 15, 2018, 05:22:48 pm
Does anyone think that putting the egg in the fridge and then later finding two is creepy? Especially considering the egg stays with you to Home Town?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 15, 2018, 05:47:54 pm
we keep thinking this is an alt verse from undertale, but what if its the other way round? what if this is the core and undertale was the alt game?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 15, 2018, 06:59:11 pm
What exactly would that mean? Would Undyne\Alphys be referenced if that were the case?
It seems to me that Sans would not have the talk options he does if that were the case, either.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: umiman on November 15, 2018, 08:08:32 pm
we keep thinking this is an alt verse from undertale, but what if its the other way round? what if this is the core and undertale was the alt game?
Every universe is an alt verse of every universe. It's redundant.

The foundation of every story and every plot of human history is an alt universe of our universe and for all intents and purposes we probably are just the alt universe of another alt universe. Every second that splits, every thought that differentiates, every choice and decision brings to birth an alt universe of our alt universe to a neverending tree of akasha.

There's no discernible origin. We are all just pages of an infinite book, some further from a nonexistent middle than the other and some closer.

Sorry what were we talking about again?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: birdy51 on November 15, 2018, 11:04:08 pm
I think the anagram analogy is probably most apt. They are reflections on the same world and theme, but are designed to complement each other, rather than one being the 'true reality'. Or something. It is kind of weird to see most of the old characters not having the weight of being imprisoned beneath the earth looming over them.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on November 16, 2018, 06:47:54 am
I didnt even realise you could go south from the school the first time I played, hahah.

Also I named Onionsan to Asriel II because why not
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 16, 2018, 09:14:56 am
I didnt even realise you could go south from the school the first time I played, hahah.

Huh, I didn't consider this either.  You mean at the beginning of the game, right?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on November 16, 2018, 10:24:43 am
I didnt even realise you could go south from the school the first time I played, hahah.

Huh, I didn't consider this either.  You mean at the beginning of the game, right?

no, the post-game town walkaround
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 16, 2018, 10:35:20 am
Oh, okay.  I was worried I'd missed another 50 bits of dialogue by exploring town at the beginning of the game when you're supposed to be in school.  :)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 16, 2018, 11:46:20 am
you can what
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on November 16, 2018, 02:00:06 pm
oh fun fact: the Fun Gang existed in 2014-2015 (https://twitter.com/tobyfox/status/1063270097110949888) (warning: ending spoilers for DELTARUNE and maybe even spoilers for later chapters??) which means that Undertale's "fun" values were almost definitely a reference to Deltarune from the start
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 16, 2018, 02:27:58 pm
So, do you think Asgore's landlord "C" is a new character? If so, why did it not write its whole name?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 16, 2018, 02:35:22 pm
I can't think of any old characters it could be, so probably someone new.  Maybe unimportant too, but I'm curious if they'll factor into the dynamic between Asgore and Toriel.  I'm really curious what awful thing happened that caused them to split up in this world, since he probably hasn't been murdering kids this time.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 16, 2018, 03:26:57 pm
Actually he never did it last time either, and that actually part of her anger, wasn't it?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 16, 2018, 03:52:51 pm
I could be badly misremembering, but I'm pretty sure the hallway of coffins in his basement were filled with kids he killed for their souls, since he needed seven to have the power to break the seal and let the monsters go.  I thought Toriel hated him because he was willing to kill innocent kids for that.

They also had personality clashes I think, but I think the murdering part is what broke the proverbial camel's back.  Well, that plus Chara and Asriel dying.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 16, 2018, 03:57:26 pm
He was too soft to do what needed to be done, basically. He could have eaten the first human soul to show up, use that power to cross the barrier, and kill 6 more humans on the surface, gaining enough power to break the barrier. But he didn't want to go on a killing spree, so instead he just waited, and had humans killed as they fell down.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 16, 2018, 04:09:14 pm
Ah, yes, you're right.  Wow, my memory is even worse than I thought.

That vaguely reminds me of how weird the wording was for the fate of the monsters in the "true lab."  Alphys injected monsters that "had fallen down" with determination, but... uh... come to think of it, even if that was a cute euphemism for monsters that had an unfortunate accident and died, I'm kind of wondering how she injected dust with determination.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on November 16, 2018, 04:25:42 pm
So, do you think Asgore's landlord "C" is a new character? If so, why did it not write its whole name?

Carol Holiday, the mayor of the town, wife of Rudy Holiday, mother of Noelle Holiday, the real main character.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: heydude6 on November 16, 2018, 04:53:08 pm
That vaguely reminds me of how weird the wording was for the fate of the monsters in the "true lab."  Alphys injected monsters that "had fallen down" with determination, but... uh... come to think of it, even if that was a cute euphemism for monsters that had an unfortunate accident and died, I'm kind of wondering how she injected dust with determination.
I don't know if this information was in the lab or it had to be obtained via datamining, but there is/was a lab console that explained what falling down was. Basically it's dying of natural causes. When Monsters get too old or sick they fall into a coma. Then in a matter of weeks they properly die and turn into dust. Alphys was basically looking for a cure for death.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Urist McScoopbeard on November 16, 2018, 10:24:48 pm
Undertale: A sassy child defeats the ultimate evil using only the powers of love and friendship

Deltarune: The Fuck Gang is here to take your lunch money, nerds
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Cthulhu on November 16, 2018, 10:27:05 pm
That vaguely reminds me of how weird the wording was for the fate of the monsters in the "true lab."  Alphys injected monsters that "had fallen down" with determination, but... uh... come to think of it, even if that was a cute euphemism for monsters that had an unfortunate accident and died, I'm kind of wondering how she injected dust with determination.
I don't know if this information was in the lab or it had to be obtained via datamining, but there is/was a lab console that explained what falling down was. Basically it's dying of natural causes. When Monsters get too old or sick they fall into a coma. Then in a matter of weeks they properly die and turn into dust. Alphys was basically looking for a cure for death.

That was in the game, I remember it.

Anybody know how long the turnaround on episode 2 is expected to be?  I figure a lot of the time for this one must've been building the mechanics, I'm hoping there'll be a faster pace considering the length of the game, hopefully most of the backend stuff stays the same and it's just a matter of writing and assets.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 16, 2018, 10:46:43 pm
"999 years" - Toby Fox

Massively misquoting, of course. :P
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on November 17, 2018, 01:49:40 am
Deltarune: The Fuck Gang is here to take your lunch money, nerds

dont forget its sister organization, the dark fuck gang.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Mini on November 17, 2018, 09:54:50 am
Anybody know how long the turnaround on episode 2 is expected to be?  I figure a lot of the time for this one must've been building the mechanics, I'm hoping there'll be a faster pace considering the length of the game, hopefully most of the backend stuff stays the same and it's just a matter of writing and assets.
Toby tweeted about it shortly after the release. (http://www.twitlonger.com/show/n_1sqn3p9)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 17, 2018, 02:51:32 pm
It's a little disheartening to know that Toby may not finish the project for lack of time and help, but it's understandable.  Game development is completely soul sucking, and this is a comparatively massive project.  That whole webpage actually read like it was written by someone who was already thoroughly exhausted.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: WillowLuman on November 18, 2018, 09:15:51 pm
He was too soft to do what needed to be done, basically. He could have eaten the first human soul to show up, use that power to cross the barrier, and kill 6 more humans on the surface, gaining enough power to break the barrier. But he didn't want to go on a killing spree, so instead he just waited, and had humans killed as they fell down.

Not even kill them really, he could have gathered 6 souls from humans who were dying anyway.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: FallacyofUrist on November 19, 2018, 01:07:17 am
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: NRDL on November 19, 2018, 01:29:30 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: USEC_OFFICER on November 19, 2018, 08:03:16 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 19, 2018, 11:26:58 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 19, 2018, 11:31:13 am
Though things from DELTARUNE being necessary to understand things from UNDERTALE is made slightly more likely by the fact that Toby has been planning this game since before UNDERTALE.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on November 19, 2018, 01:19:23 pm
But Sans and Papryus are brothers. Wouldn't Papyrus be a Darkner too?
I think monsters in Deltarune may bleed, otherwise why would Susie think Lancer saying he'd turn them into blood is cool?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 19, 2018, 02:18:44 pm
Yeah, the thing with Papyrus would be a problem unless they aren't actually brothers.  Papyrus is clearly an ordinary monster in Undertale since he turns to dust.

The thing with Susie is kind of up in the air.  On one hand, we haven't seen a monster die in Deltarune, so we don't know for sure that they don't have blood or turn to dust still, but there's also an NPC in town that asks Kris if it "hurts to be made of blood," so there's evidence that monsters don't have blood in Deltarune.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 19, 2018, 02:42:58 pm
Well... if you want to get into spooky Gaster theorizing, Sans and Papyrus can still effectively be "brothers" while having very different underlying natures, due to being different aspects of Gaster from when he overdosed on science.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on November 19, 2018, 07:42:44 pm
All the mentions of blood in DELTARUNE are made by people pointing out that humans have blood (a monster talking to Kris), by someone who doesn't know that monsters don't (Lancer and his bucket) or referring to a darkner's blood in particular (Lancer's blood, in this case, in the endgame).

Determination doesn't give monsters blood: Undyne overdoses on it in both genocide and neutral, when you kill her. It just makes monsters melt.

The timeline of DELTARUNE vs UNDERTALE is such that I know for a fact that all of the following things in UNDERTALE are explicit DELTARUNE references:

1. All of the fun events, as reference to the Fun Gang, which had come into form in late 2014-early 2015, including:
  a. The Gaster Followers
  b. Clam girl/goner clam, who tells you about her neighbor's kid, Suzy
  c. The wrong number song, whose singer is calling for "G..."
  d. The sound test, which features Gaster's Theme, called mus_st_him in the game files, followed up in DELTARUNE by ANOTHER HIM
  e. Goner Kid, who talks about how terrifying it is that the world just goes on without them, then asks you to forget about them,
  f. "Mystery Man", fun value 66, almost certainly gaster, given...
  g. Nightmare, an amalgam of a snowman and Ice-E who shows up on the Monster Kids Word Search (yes, I do believe this is a DELTARUNE reference, see spoilers)
2. Room #66, Entry #17, featuring Gaster (typer #66 in the code) going on about the DARK; also in the files is battle data for Gaster, all of whose battle values are variants on 666.
3. Following up on 1b., if you've talked to Clam girl and heard about Suzy, Sans's workshop has a poorly drawn picture of three smiling people with "don't forget." written on it. Don't Forget is the name of the theme of DELTARUNE.

Here is what I suspect is a reference to DELTARUNE, and thus may be spoilers:

Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on November 19, 2018, 10:16:05 pm
Yeah, that's more or less the theories that I read about Sans being a darkner, or at least having come from Deltarune first.  It makes a lot of sense, but only time will tell how much of it is true.  If Toby ever tells us, that is.  This is one of those sorts of things where telling too much can give answers nobody wanted, and make the whole thing worse than it was.

Also, this talk of Gaster has me wondering if or how much he has to do with the "demon" at the end of Undertale's genocide route.  "Chara" there tells you that they are more or less a personification of your violence, but with all of the references between Gaster, 666 and now souls in Deltarune, it makes me wonder if there's more to it.  Could Gaster have been the one to possess Kris after Kris tears out their soul at the end of Deltarune?  Could he be Chara?  Or some other meta representation or relation to the player?

Well, I guess it's possible that the being talking to you at the start of Deltarune during the "vessel's" creation isn't Gaster, or he has nothing to do with your soul or your possession of Kris, but it makes me wonder.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on November 19, 2018, 10:33:21 pm
ANOTHER HIM certainly would seem to imply that whatever's talking to you at the start is DELTARUNE's version of Gaster.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on December 11, 2018, 04:33:06 pm
Question about the prophet's line "Then, her heart pounding... The EARTH will draw her final breath. Only then, shining with hope, three heroes appear at world's edge.", has Earth ever been name dropped before in either game, what exactly does it mean? Is the current planet not Earth, and Earth was already destroyed? Is the EARTH not literally Earth, but rather some sort of rock elemental? And for that matter the preceding line "Then her heart pounding..." is kind of wierd if it isn't a living being. And the "only then" suggests it has already happened. Did Chara successfully destroy the Earth after Genocide, but missed this planet?

Also, I heard that it was specifically said in Our Town that they worship The Angel, but I don't t remember running into such dialogue.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on December 11, 2018, 04:46:56 pm
I don't recall seeing anything about what their religion is like, aside from it being hinted that they drink wine in some communion like ceremony.

The prophecy part is pretty strange and vague still, but I think it's probably just flowery language and not implying that the Earth is alive in any kind of capacity in universe.  It could be a reference to Chara destroying the world or universe though, in a different timeline.  It might sync up with what Sans says about timelines starting and ending in Undertale.  Perhaps this is just one of those timelines.

Speaking of Sans, I was rewatching the fight with him and it occurs to me that there are at least two times in Undertale, and probably more that I'm forgetting, where he speaks in a different font than Comic Sans, uses proper punctuation and doesn't have his characteristic voice.  I used to think he was just being uncharacteristically serious in those moments, and that may be all it is, but Deltarune's overtones related to possession make me wonder if there might be more going on with Sans in those moments.  Probably not.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Qmarx on January 02, 2019, 03:00:27 am
Anyone seen these videos yet?

Kenny's Quest (https://www.youtube.com/watch?v=30SYBrsqaCY)
The Deltarune Thanksgiving Hack (https://www.youtube.com/watch?v=wYTRyWOaUX0)
The Darkness Is Everywhere (https://www.youtube.com/watch?v=dB8xO5XxA70)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on January 11, 2019, 03:34:39 pm
Hey, in Undertale, if you fight sans until he falls asleep, but instead of moving the box you quit the game, does sans note that you did that?
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on January 11, 2019, 03:44:55 pm
Test it and let us know.  :)

More seriously, I've never seen anyone note it, so I doubt he does.  Although, come to think of it, if you quit during the fight and return, does Sans count it as a death when he taunts you on the next attempt?  I'm guessing the game updates the "killed by Sans" counter at the gameover screen, so probably not.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on January 11, 2019, 03:54:01 pm
Test it and let us know.  :)
If I actually had the game I would try.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on January 23, 2019, 10:57:45 am
This is kind of random and out of left field, but I've been pondering on it a bit for the last few days.  Has there been any theory mongering about why Lancer doesn't have a walking animation?  From what I can recall, he's the only character who moves in the game that doesn't have one, and while I'd dismiss it in any other game, every tiny detail gets so scrutinized in Undertale and Deltarune that I wonder if it is significant somehow.

Maybe the intention was just that he's such a weird kid he slides around everywhere instead of walking.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on January 23, 2019, 04:05:44 pm
Actually,  Rouxls Kaard has no walk animation either. No idea why he does not, but Lancer could be intentionally acting like his second dad. Or Rouxls is his actual dad.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on January 23, 2019, 07:22:03 pm
That's a good point.  I was going to counter that he only appears through portals, but after the second fight with K. Round he does appear to just slide away.  I guess it's plausible that Lancer is just emulating him.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Putnam on February 01, 2019, 08:44:17 am
Hey, in Undertale, if you fight sans until he falls asleep, but instead of moving the box you quit the game, does sans note that you did that?

Nope.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on September 07, 2019, 12:13:17 pm
Sans is in Smash, as a mii costume.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on September 18, 2021, 02:59:45 pm
Deltarune chapter 2 is out. Have not tried it yet, figured I'd let you guys know.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: BigD145 on September 18, 2021, 07:35:01 pm
Chapter 1 and 2 are free. 3-5 will be paid. On Steam and Itch, consoles later.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Scripten on September 18, 2021, 07:38:06 pm
Having finished it, it's another very solid chapter in the series. Might even be my favorite of what we have so far.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on September 19, 2021, 08:09:34 am
is good
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: AzyWng on September 19, 2021, 10:53:53 am
I think the arcade game was one of my favorite early parts - especially what happens when you win.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on September 19, 2021, 08:12:15 pm
S-snowy...
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Scripten on September 20, 2021, 01:31:28 pm
S-snowy...

Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on September 20, 2021, 02:02:34 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on September 20, 2021, 02:05:51 pm
Spoiler (click to show/hide)
Spoiler (click to show/hide)

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Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on September 20, 2021, 03:08:02 pm
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on September 20, 2021, 03:12:52 pm
Spoiler (click to show/hide)
Spoiler (click to show/hide)

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Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: pikachu17 on September 20, 2021, 03:20:10 pm
Spoiler: SnowGrave spoilers (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on September 20, 2021, 04:34:08 pm
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler: edit (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on September 22, 2021, 11:47:22 am
Great chapter, first third drags a bit but the other part more than makes up for it

Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on September 22, 2021, 11:43:38 pm
I'm quite enjoying it so far, though 3 hours in and I'm not entirely sure how much is left.  It feels like I'm getting close to the end.

Chapter 2 feels noticeably harder than I remember chapter 1 being.

Spoiler (click to show/hide)

Spoiler: Edit (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Akura on September 24, 2021, 04:16:03 pm
Finished Chapter 2 this morning. Had a few extra hours in the morning since an incoming storm+cold front caused an air pressure wave that woke me up(and gave me a massive headache for most of the day) and I had nothing better to do until going to work. Didn't get the bonus boss though. There's one or two other things I missed that the game doesn't let you go back for once you go past it. And after finishing on PC, the Switch version updated on the ride home.


Spoiler: Edit (click to show/hide)
Spoiler (click to show/hide)

S-snowy...



Spoiler: +1 for Goatmom though (click to show/hide)

Spoiler: edit (click to show/hide)

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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on September 24, 2021, 05:13:27 pm
[snip!]

Spoiler: misc. spoilers! (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on September 24, 2021, 05:58:45 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on September 24, 2021, 09:22:57 pm
Spoiler: snowgrave! (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on September 25, 2021, 12:06:32 am
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on September 25, 2021, 12:14:59 am
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Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Akura on October 04, 2021, 09:33:02 am
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on October 04, 2021, 12:00:00 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Akura on October 05, 2021, 03:35:59 pm
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on October 05, 2021, 04:02:17 pm
Spoiler (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Imic on October 19, 2021, 08:47:06 am
I just want to say that I absolutely loved Deltarune chapter 2. Like... Jesus christ, I loved basically everything about it.

I remember that when work on Deltarune was starting I think, Toby warned that he didn't think he was ever going to be able to top Undertale, or make something that made people feel the same emotions that Undertale did. In my opinion, Deltarune so far has done everything Undertale did well... possibly even better. It's genuinely hilarious, it has the same depth of storytelling, it gives the players the same guilt trip over their actions, if not even worse than Undertale did because of the way it's handled differently, the music is as boppin as ever...

Toby Fox went into Deltarune with an enormous amount of experience from Undertale, as well as a reasonable budget, and a production team to help him. I don't wanna heap expectations that can't be met onto the poor guy, but god, I think that Deltarune could easily top Undertale if it keeps going the way it is.

Thank you for coming to my Fangirly TED talk.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on October 19, 2021, 09:13:32 am
I couldn't agree more and at this point I'll be shocked if Deltarune doesn't end up topping Undertale in every conceivable way.  It's already getting close just 2 chapters in.

Has it been long enough we no longer need spoiler tags?  I think so.

Anyway, Spamton alone is clear evidence that the story is going to be deep, impactful and full of even more mindscrew than Undertale's metafictional elements.  I genuinely felt bad for him in the end, and he was an anthropomorphized spam email of all things.

Now, if we really want to get into stuff that I can't wait to see, it's what happens after Snowgrave.  Part of me feels like somehow we're going to get a twist and it'll go back to Deltarune chapter 1's mantra that our choices don't matter and Berdly will be okay, but maybe Toby has something bigger planned.

And... hmm... I wonder if that's Undertale preaching to me about wanting to see what happens but being too much of a coward to do it myself.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: JimboM12 on October 19, 2021, 10:43:46 am
nah im getting this feeling the "normal plot" we have little effect over, im talking the normal route where berdly is fine and noelle gains regular self-esteem.

but the weird route feels distinctly like we threw the normal plot off the rails. from the tone, the situations, we basically hijacked the story and the limitations placed on our movements and abilities... by manipulating someone into being our weapon that explicitly uses an ability that bypasses the game; it freezes. enemies can run normally but not when we use snowgrave.

that leads to another thing: we are rescuing less darkners to bring to our town. both i bet have an effect on the plot further down that we just dont know yet.

it also feels wayyyy more evil then undertale's no mercy mode, and i fucking love and dread it.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Akura on October 19, 2021, 10:44:48 am
I'm sure there's going to be something major going forward from that route.

Spoiler (click to show/hide)

While looking a few things up on the wiki, I realized something else.

Spoiler: Knight speculation (click to show/hide)
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on October 19, 2021, 10:56:10 am
Hm, about the TwistedSword, I don't think that you can have the ThornRing at the end of chapter unless you do nearly all of snowgrave but don't actually murder Falco. Since to kill him Noelle has to have the ring equipped, and after the fight she immediately leaves the party, which means you don't have the ring any more.

So either in future chapters Noelle joins your party again, or you get the ring back some other way, or the TwistedSword is obtained through that weird method.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Telgin on October 19, 2021, 11:11:29 am
The idea that Snowgrave is throwing the story off its rails is one I've seen suggested in a few places and does seem to fit what we're shown.  I guess if the notion of an unchanging story is a central element to Deltarune, possibly as a subversion of Undertale, allowing the player to change the story as a matter of "breaking" the game would ironically fit.

Spoiler: Knight speculation (click to show/hide)

This is amusing but probably a bit too out there.  Probably.

I thought it would be ironic if it were Asgore, since the closet specifically mentions a large person could hide in it, but... well, I guess we'll see in a few years.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Egan_BW on October 19, 2021, 12:07:30 pm
I do enjoy how some of the paths in undertale and deltarune give the feeling you might sometimes get when a rare glitch happens... you did something you're not expected to, and see things you're not supposed to.
Title: Re: Undertale: Spoilers! Its whats for dinner!
Post by: Dorsidwarf on October 20, 2021, 05:05:07 am


Spoiler (click to show/hide)