Obligatory puzzles. Lots and lots of obligatory puzzles.
...I like how the (expanded) manual is a stretch goal. I've always kind of assumed that manuals were a given...
Well, there went all the stretch goals so hes adding more. Looks like its going to blow away his expectations for crowdfunding.
...I like how the (expanded) manual is a stretch goal. I've always kind of assumed that manuals were a given...
I only actually read the manual after playing through the first time, so there might be more little changes, but the game edits the manual. Check the last page and see if it corresponds to your ending. ;)
I only actually read the manual after playing through the first time, so there might be more little changes, but the game edits the manual. Check the last page and see if it corresponds to your ending. ;)
Um...
I just compared my good ending manual and a fresh manual and they're exactly the same. A note from your friend: don't get too cocky.
...I guess furries can make good games.
I wasn't expecting to like this $10 much, but I do and I'm only done with the prologue :(Spoiler: Question about Toriel - Do not open if you haven't played (click to show/hide)
It is weird but this is probably one of the few games where the "kill everyone" side is probably more interesting in my opinion.
The only other game like that was Soul Nomad where the "Demon Mode" had 10 times the better writing and made you wonder where the heck the writing was when you played the game through the first run.
Though... the "love everyone" side is a lot more funny.
Spoiler (click to show/hide)
Spoiler (click to show/hide)Spoiler (click to show/hide)
I need time to recover before I go through as a genocidal maniac.
Doesn't true pacifist require two runs?
Oh. I somehow got the impression a reset was required.Doesn't true pacifist require two runs?
Nope. Once you finish normal pacifistSpoiler (click to show/hide)
There are some changes depending what order you do things, as characters can kinda remember how you acted in previous lives or something like that...hard to go into without spoiling.
asgore is so toughTalk three times to reduce his attack and defense.
help meee
I wasn't expecting to like this $10 much, but I do and I'm only done with the prologue :(Spoiler: Question about Toriel - Do not open if you haven't played (click to show/hide)
This game is incredible. Everyone should play it. The end.]: )
-snip-
5. I died 11 times, all of which were against bosses, and all of which were due to the game messing with me unexpectedly.Spoiler (click to show/hide)
I know. That's exactly how I felt.Spoiler: Full Genocide spoilers (click to show/hide)
For example, the event where you need to memorize piano notes
Luckily for monsterkind, I'm terrible at dodging Undynes spears.Me too. Luckily once you fail that fight enough times you know the Green Heart shield patterns by heart...once you can do those almost perfectly it's a lot easier to win while getting bashed by a few spears.
2. Genocide: didn't beat, but about 3 hours to get to the point where I quit. It was about an hour until I actually quit. It'd probably be two or three more before I went on. I didn't really want to do that anyway.I saw a video of someone doing that true final boss battle and noped out of there.
I wonder if the boss's name is apologizing to everyone because Toby had to include them somehow anyway due to the payment (but at least did so in a very out of the way, secret, obscure place). Or maybe I'm reading into it too much.
Spoiler (click to show/hide)
Spoiler (click to show/hide)Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler: Datamine meta spoiler (click to show/hide)
Super-meta discussion:Spoiler (click to show/hide)Spoiler: Genocide Final Boss (click to show/hide)
I love the game over screen, though. "Stay determined!" is like the best message that they could put there for the bad times.
EDIT: Get dunked on...
Spoiler: Datamining (click to show/hide)
Undertale _is_ nothing but spoilers! :(
Spoiler (click to show/hide)
Super-meta discussion:Spoiler (click to show/hide)Spoiler: Genocide Final Boss (click to show/hide)
I love the game over screen, though. "Stay determined!" is like the best message that they could put there for the bad times.
EDIT: Get dunked on...Spoiler (click to show/hide)
That's basically why he's being a dick.,
Super-meta discussion:Spoiler (click to show/hide)Spoiler: Genocide Final Boss (click to show/hide)
I love the game over screen, though. "Stay determined!" is like the best message that they could put there for the bad times.
EDIT: Get dunked on...Spoiler (click to show/hide)
That's basically why he's being a dick.,Spoiler (click to show/hide)
People are less good at memorizing tunes than they think they are.Spoiler: Spoilers up through Waterfall (click to show/hide)
Spoiler (click to show/hide)
Interesting. You know how the game comments if you try to name the fallen child after a main character? It also comments if you name them "Bratty" "Catty" "Gerson" or "Temmie" but gives you the usual yes and no instead of go back.Try gaster
I did.Interesting. You know how the game comments if you try to name the fallen child after a main character? It also comments if you name them "Bratty" "Catty" "Gerson" or "Temmie" but gives you the usual yes and no instead of go back.Try gaster
So I beat the game once. Pacifist.First off, who was the final boss? This is an important question.
Considering second pacifist run, but it sounds like it'd be a little tedious and samey.
Does much change? Would I be better off just watching a video?
Also, any estimate on how quickly you can get through the game if you've already done it once?
First off, who was the final boss? This is an important question.Spoiler (click to show/hide)
First off, who was the final boss? This is an important question.Spoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)
First off, who was the final boss? This is an important question.Spoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)
EDIT: I just thought of something,Spoiler (click to show/hide)
Also, any estimate on how quickly you can get through the game if you've already done it once?
First off, who was the final boss? This is an important question.Spoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)
EDIT: I just thought of something,Spoiler (click to show/hide)
I'm still having a bad time. Somebody help.Spoiler: Genocide Final Boss (click to show/hide)
Seriously though, I've been at this for so long, I need to return to real life.
I'm still having a bad time. Somebody help.Spoiler: Genocide Final Boss (click to show/hide)
Seriously though, I've been at this for so long, I need to return to real life.Spoiler (click to show/hide)
I LOVE YOU AND I DID IT.Spoiler (click to show/hide)
Sorry for the double post, but this is simply amazing enough to warrant it: https://soundcloud.com/dragonxvi/bones-to-pick-undertale-boss-medley
Some guy (who I think also worked on Homestuck music) made a medley of all the boss themes and it is now the theme track to my life.
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.
So, who are your favorite monsters? Mine would have to be Shyren and Vulkin. And for some reason, Whimsalot.HOi.
After my sixty third tracked attempt at beating Muffet, I am drawing closer to giving up on pacifism and just killing her. This is a good pain.Spoiler: my life (click to show/hide)
After my sixty third tracked attempt at beating Muffet, I am drawing closer to giving up on pacifism and just killing her. This is a good pain.Spoiler: my life (click to show/hide)Spoiler (click to show/hide)
i actually... don't get the issue with muffet? How people find her difficult, that is.
It's basically taking the bullet hell mentality and applying it to something like a rhythm game. Instead of making sure you catch the bullets, just make sure you dodge them. Ignore any bullets that are not currently on your lane. If you find a path to go through, do it.
If that vision blindness causes the Muffet fight to be difficult then I have some serious doubts to whether you can actually beat the game.i actually... don't get the issue with muffet? How people find her difficult, that is.
It's basically taking the bullet hell mentality and applying it to something like a rhythm game. Instead of making sure you catch the bullets, just make sure you dodge them. Ignore any bullets that are not currently on your lane. If you find a path to go through, do it.
Half of my vision is permanently blurry to the point of blindness and I get dizzy when things start moving incredibly fast. Most parts of this game so far have been fine, but Muffet turns on all the 'get dizzy and die' switches in my head.
It really is a good pain. Muffet is a good pain.
Some portions of Hotlands Core boss is disorienting, in the neutral run. While they dont shoot circles of doom, they do shoot a bunch of semi offsync obstacles, and the special attack portions involve them firing at you using a patterned floral circle thingy.
and as they said, rapid circle fireball boss after that guy.
thoughSpoiler: truespoilers do not open (click to show/hide)Spoiler: SPOILERIFFIC (click to show/hide)
Global plot spoilers, Webm comedy (https://www.youtube.com/watch?v=xyBOGXSiRg8)it's so beautiful
Spoiler: spoilers man (click to show/hide)
I find it really interesting that so many people seem to hate on this game because it's popular. Like they think it's undeserved because the art sucks or it's RPG maker-made.
They're so willing to talk shit about a game they've never played, but assume is tripe. It's depressing actually.
Look at this shit for example: https://www.reddit.com/r/pcgaming/comments/3nulgr/the_indie_game_undertale_is_currently_ranked_by/
Everyone refuses to believe Undertale could actually, legitimately, be a good game.
I find it really interesting that so many people seem to hate on this game because it's popular. Like they think it's undeserved because the art sucks or it's RPG maker-made.Undertale wasn't made in RPG maker.
They're so willing to talk shit about a game they've never played, but assume is tripe. It's depressing actually.
Look at this shit for example: https://www.reddit.com/r/pcgaming/comments/3nulgr/the_indie_game_undertale_is_currently_ranked_by/
Everyone refuses to believe Undertale could actually, legitimately, be a good game.
The Undertale demo/Kickstarter came out a long time before FNaF. It's based more on games like Earthbound and SMT.
there aren't too many unanswered questions
just sorta weird secrets
Yea, the game never explains much in regards to him/her.Spoiler (click to show/hide)
We are going to get gag comics at some point. In any case though it's definitely not that you're going to get answers in a sequel, any ambiguities are there for you to work through yourself.Yea, the game never explains much in regards to him/her.Spoiler (click to show/hide)Spoiler (click to show/hide)
Spoiler: It makes some sense though, considering that (click to show/hide)
I reset after 25.
Toby said/implied more than once that a huge concept of the game is punishing completionist gameplay, IE playing just to get to know all interactions, all items, etc, while forgoing the characters and the universe the game takes place in.
In regards to flowey:Spoiler (click to show/hide)
No plans for a sequelCool to see he liked Ghost Trick, that's my favourite game. Like Undertale the gameplay and story were well-linked.
http://existentialgamer.com/interview-toby-fox-of-undertale
So my experience with the game.I might just leave my playing of the game at that, I experienced most of what the game has to offer.Spoiler (click to show/hide)
Unless its something like wait with the game open for an hour before the dialog option appears again, I'm not sure how to continue.Spoiler (click to show/hide)
Hm...had the game open while I was elsewhere, nothing when I got back...hm...Spoiler (click to show/hide)
The game isn't really about the random encounters anyway. Its far more about the bosses and the plot/characters. After a while they do get kinda ehhh, but unlike other jrpg style games, random encounters are far less important unless you're trying to do a genocide run.
Oh I get that, but when you're walking around and trying to find and do stuff in a game like this, constantly having to do the same encounters over and over again for no real reason just gets tiresome. It's like, haha, yeah, I talked to this thing until it went away like 20 times already.....
If you can tell me that occurs less overall than in the demo, I might still give it a try.
Played the demo of this. I've been tempted a couple times to buy it. But the combat with wandering monsters is fun two or three times and then it's just a drag. I can't really see that being super enjoyable.
Spoiler: genocide (click to show/hide)
Spoiler: genocide (click to show/hide)Spoiler: Pictured Below: Putnam (click to show/hide)
So. This game's a thing that I played yesterday.Spoiler: Spoilers inside. (click to show/hide)
Spoiler: Spoilers inside. (click to show/hide)
The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay. It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).That does make sense. There are no puzzles, you skip most of Hotland, and aside from the two bosses every fight after the Ruins is a one-hit sort of affair. If you can do the bosses reliably, you'll have a huge advantage.
The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay. It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).Well, technically it's fastest to do a 'genocide that falls off the wagon right at the end' neutral run, so you don't have to farm random encounters at the end or face the geno bosses.
Spoiler (click to show/hide)
So I beat it.HahahahahaSpoiler (click to show/hide)
Something I noticed after a botched Genocide Run...Spoiler (click to show/hide)
Enough people went and said things about this game and how it has psyche elements, so I saw a couple of pertainent endings on youtubes.Spoiler: So to make sure I got the ultimate gist (spoilers, I presume) (click to show/hide)
but the date with papyrus
But yeah, while they're definitely meant to be ambiguous, it's worth noting that the only articles of clothing picked up that are strongly gendered tend to the feminine - a tutu and a ribbon. On the other hand, that may be because the gendering of clothing tends to go one way these days (plenty of women's clothing, but not nearly as many articles that are thought of as inherently masculine), or it may be because the image of a dude in a tutu is supposed to be hilarious, depending on your personal degree of Liberal Progressiveness etc. And since they're just picked up off the ground, I'm surely overanalyzing, and maybe the Cowboy Hat gives them a run for their money.Spoiler (click to show/hide)
Uh. Is there a term for that?I personally call it "being above gender roles restrictions (and not just pretending to, while simultaneously trying to enforce them in a different way, a la tumblr)". Congratulations, btw, for achieving full realization that gender roles restrictions are, in a word, bullshit.
Spoiler: Not really spoilers, JUST DRAMATIC EFFECT (click to show/hide)
Spoiler: Not really spoilers, JUST DRAMATIC EFFECT (click to show/hide)Spoiler: wait long enough in battle (click to show/hide)
I take it you've never sent Temmie to college, either. :P
I'm not even going to touch the part where we're trying to guess the sexuality of monsters based on comedic dating segments wherein a skeleton hides a gift-wrapped plate of spaghetti under his hat.Also all the monsters explicitly are not romantically interested in the player character at any point.
Well, theyre all monsters, even most of the main characters. The humans are distinctly labeled as such, and we only ever really see 1 in flesh. The generic monsters don't have enough backstory to display much interests outside of their 'gimmick'. Except tsunderplane and aaron. They like you, and themselves.
Who else has seen the Undertale Halloween Hack (http://scarodactyl.tumblr.com/post/131788653150/as-many-of-you-probably-know-theres-an-early-copy)?
First Pacifist Undyne fight. ARGH
Fourth try now...Spoiler (click to show/hide)
lol no way is that guy a jesus allegoryOr so Toby wants you to think...
that would be edgy as shit
this game isn't really edgy
-snip-
the most exciting part of this is were talking about 8-12 yr old Chara and Frisk.
Are all the souls prepuescent children?
I've literally put less than 2 hours of thought into all of this stuff, which does seem way more than I should've.-snip-
I think you're putting way, way too much thought into this. A lot of what you've said has been stretching any sort of reasoning you could be making to the breaking point.
A lot of the stuff you've put together isn't even coincidence at this point, it's setting the goalposts and manipulating the data to say what you want to say. Especially the letter substitutions.
You do make a good point, though. You sound like an ultraconservative Christian talk show host.
Look at what undertale is. Not hard to get fuel for their fires here.. Most Religious talk shows arent looking to understand/analyse their targets, they draw their alegories from superificial remarks. Like 'Mettaton is a mini-game' is even assuming they even get that far into it.Well the one I've seen was talking about how Sans was clearly evil because of looking like a skeleton. Superficial remarks indeed.
I have a Mettaton-shaped hole in my Mettaton-shaped heart.
In other news, SANS YOU CHEATING F*********
I have a Mettaton-shaped hole in my Mettaton-shaped heart.
In other news, SANS YOU CHEATING F*********Spoiler: stay determined (click to show/hide)
I'm feeling bummed now. This is like when I finished Firefly... I just want more. :(
Wow it must look silly without any investment, build or context.tee hee. Except Im not ignorant to the plot
That came off a loooot more snarky than I intended, sorry.Wow it must look silly without any investment, build or context.tee hee. Except Im not ignorant to the plot
So I just saw the true pacifist ending.
And no. Not for me.
:'(I'm terrible this morning.whoa, can you turn down the snark a bit??
speaking of megalovaniai don't think i have ever unironically liked the use of a kazoo before this
http://vagabond-number.tumblr.com/post/131983936114/behold-the-fusion-of-three-violin-metal-and
Spoiler (click to show/hide)
The game itself is a thing, but that ending was also a thing.
speaking of megalovania
http://vagabond-number.tumblr.com/post/131983936114/behold-the-fusion-of-three-violin-metal-and
Same dude also did Bonetrousle (https://www.youtube.com/watch?v=kXg35Kv7oyw), which, well... really, really fits.
also what's with the "meme game" thinghonestly if you want my best guess
Undertale really, really appeals to Explorershow
Undertale really, really appeals to Explorershow
there's almost nothing in it to explore; with the sole exception of time-travel dialog changes (and Fun-related stuff), it's linear as fuck.
I mean it hasn't been two months since release and people has literally datamined everything that was in it. And it's not a whole lot of stuff.
I'd say that Socializers are the ones that get the biggest "appeals to" rank. This game is really centered around (virtual) socialization. It rewards socialization really well, too.
So undertale songs in the game itself are differently pitched.. Hmm.
Which songs have been pitched differently aside from Death By Glamour?
Undertale really, really appeals to Explorershow
there's almost nothing in it to explore; with the sole exception of time-travel dialog changes (and Fun-related stuff), it's linear as fuck.
I mean it hasn't been two months since release and people has literally datamined everything that was in it. And it's not a whole lot of stuff.
I'd say that Socializers are the ones that get the biggest "appeals to" rank. This game is really centered around (virtual) socialization. It rewards socialization really well, too.
Eh, you're probably right. I've been second-guessing myself since I wrote it, anyway.
The point is made, though: the game really doesn't appeal to all tastes, and there are some people who will take offense to that, especially when it gets shoved in their faces.
The genocide route has a bunch of story and character development on it.
Well, its not the datamining itself thats bad, me thinks, its just the fact people are posting the stuff that got found out because of it on the internet, and there's a message by toby among the game's sound files expressively asking people to not post the secrets they find online for everyone to see, or else he won't make any more secrets :vThis message, when I learned about its existence, incidentally made me more inclined to search/post secrets on the internet. Yay for reverse psychology?
Undertale is a story as much as a bullet-hell game
That kind of makes it not bullet hell by definition.So bullet purgatory, then?
"Bullet hell" doesn't have "hell" in it's name for no reason, you know.
? No, you're just sorta slow. The controls are perfectly responsive.
Yes. The game is designed around you moving slowly like that.
As a mild curiousity, you do pacifist and get no XP, yea?
And you lose 1 xp for 'killing' napstablok there.
So can you go negative?
As a mild curiousity, you do pacifist and get no XP, yea?
And you lose 1 xp for 'killing' napstablok there.
So can you go negative?
Note the gag I sorta made there. "I still don't know what experience points are". You get -1 experience point for beating him, not -1 EXP.
Yes. The game is designed around you moving slowly like that.
And to be more specific: I'm fairly sure that there are exactly two enemies in the game who you cannot avoid being damaged by.Spoiler: Pacifist (click to show/hide)
working out REALLY (https://www.youtube.com/watch?v=6G25mJSJoGg&index=1&list=PL0cP8Js03dUHm-K2n10B9GQQvInTD-P9j) well
Yes. The game is designed around you moving slowly like that.
And to be more specific: I'm fairly sure that there are exactly two enemies in the game who you cannot avoid being damaged by.Spoiler: Pacifist (click to show/hide)
Doesnt sans cause unavoidable damage by throwing you around?
i just started a genocide run
this is worse than omega flowey already, in a way.
im not sure i can do this
A terrified kid killing someone out of self preservation is terrible. An omnicidal kid killing someone with absurd damage in a single hit is funny, empowering, and terrible.
Though in some ways I feel like the death animations on a neutral run are worse, particularly Undyne.
i just started a genocide run
this is worse than omega flowey already, in a way.
im not sure i can do this
Just wait, man.Spoiler (click to show/hide)
Though in some ways I feel like the death animations on a neutral run are worse, particularly Undyne.
Oh, you meant to fight the true last boss. I was just talking about Flowey, although now I think of it not having a save file does seem like it might have an effect on some dialogue in that part too.
So with that discussion about Bible allegories, some Youtube comment just made a very good point:Spoiler (click to show/hide)
I played Genocide just so I could kill Temmie.
I had to tell someone.
*The world has passed into the age of emptiness.
I'm just getting to the end of pure peaceful andSpoiler (click to show/hide)
Cue a really slowed down version of Flowey's Theme. (https://youtu.be/uK0CTU_ThUM)
I'm just getting to the end of pure peaceful andSpoiler (click to show/hide)
No offense Son but that last sentence in your spoiler looks a little... drunk. >.>
As much as I love Undertale, there is one thing I just can't like: Temmie's. They just aren't funny to me.
I met Temmie, but I simply figured it was just another enemy!
As much as I love Undertale, there is one thing I just can't like: Temmie's. They just aren't funny to me.
"Oh look! The weird cat like creature messes up grammar and capitalization! I love it so much"
Funny/weird characters are good for a story, but Temmie just felt lik forcing a meme on the playerbase.
Aside from hating Temmie, the game itself is really good. Just don't go down Genocide or you will have a bad time. ;)
As much as I love Undertale, there is one thing I just can't like: Temmie's. They just aren't funny to me.
"Oh look! The weird cat like creature messes up grammar and capitalization! I love it so much"
Funny/weird characters are good for a story, but Temmie just felt lik forcing a meme on the playerbase.
Aside from hating Temmie, the game itself is really good. Just don't go down Genocide or you will have a bad time. ;)
the one person who actually put decent effort into Undertale.
I have finally beaten the game on full peaceful.Spoiler (click to show/hide)
Here's a spoilery kind of question. Please avoid any actual plot spoilers here though and just give me an idea.Spoiler (click to show/hide)
Spoiler (click to show/hide)
Here's a spoilery kind of question. Please avoid any actual plot spoilers here though and just give me an idea.Spoiler (click to show/hide)
It is not an asshole game.Counter-point: Flowey.
It is not an asshole game.Counter-point: Flowey.
It actually does seem different from most games that make you feel bad for doing bad things in that it never tells to to kill anything. Not killing things is the correct option, and it makes sure to tell you this.
Well, I did all the things afterwards and such.
Did you pay Alphys a visit?
Did you pay Alphys a visit?
yes
I like that the game actually doesn't hammer you for killing people. Sans will say he understands self defense if you haven't butchered everything in your path. He only startsYeah the game is actually super relaxed about judging you morally.Spoiler (click to show/hide)
Spoiler (click to show/hide)
The first thing I did in this game was basically murdering everyone (and by that I began my genocide route) and it turned out that undertale is a very sad game but mainly in genocide route.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
For what it's worth, Undertale taught me not to give up. In the meta sense, Toby Fox just tried publishing his first commercial game and gave it his all. End result is that everyone got to play an emotional game which gave them the DETERMINATION to push through life and its many facets.Seeing the success of an indie dev, knowing the one day he will eat the cheese, it fills you with determination.
As for me, the sight of Toby succeeding makes me think there is still hope for aspiring artists to excel, and thus made me give a review of my skillset and try to improve it.
From fatalism to optimism that I'll be able to do anything if I give my mind to it. And so, that is why I like Undertale so much.
papyrus = pure waifuSpoiler (click to show/hide)
papyrus = pure waifuSpoiler (click to show/hide)Spoiler (click to show/hide)
papyrus = pure waifuSpoiler (click to show/hide)Spoiler (click to show/hide)
Spoiler (click to show/hide)
papyrus = pure waifuSpoiler (click to show/hide)Spoiler (click to show/hide)Spoiler (click to show/hide)
That still doesn't make sense. Am I in the game? Who is he talking to at the end of genocide?
Spoiler (click to show/hide)Spoiler (click to show/hide)
Spoiler (click to show/hide)
my youtube comments and some stuff i've seen on reddit suggests that a lot of people just, uh, don't know that leitmotifs were a big thing way before undertale
like yes undertale has great usage of it, very great
but like
i've seen people complain about it, accuse it of being lazy
i really want to do a few leitmotif videos for, like, final fantasy X or something, like one for suteki da ne and one for to zanarkand etc.
just to be like
"dude undertale didn't invent this"
oh, and at least undertale mostly actually has new pieces of music for different situations, how many times does organization XIII (https://www.youtube.com/watch?v=n5ydhcIhLbM) or sora's theme (https://www.youtube.com/watch?v=IZfMFyrJ2kA) show up in kingdom hearts goddamn
The secrets you can get via trickery also look a lot like those spooky urban legends.
Spoiler (click to show/hide)
It's not just homestruck, I think the motif is sort of Toby's signature at this point. It'll probably pop up again in his future games.
It's not just homestruck, I think the motif is sort of Toby's signature at this point. It'll probably pop up again in his future games.
Basically, yeah. (https://www.youtube.com/watch?v=IpF93JeQRrc)
undersaleI see what you did there.
Finally beat this game, I don't have to give a damn about spoilers any more! What a trip the ending was...Spoiler (click to show/hide)
I have two playthroughs, by accident. I switched computers without backing up my save, after getting to a certain snail farm. My first playthrough ISpoiler (click to show/hide)
I have two playthroughs, by accident. I switched computers without backing up my save, after getting to a certain snail farm. My first playthrough ISpoiler (click to show/hide)
Spoiler (click to show/hide)
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Finally beat this game, I don't have to give a damn about spoilers any more! What a trip the ending was...Spoiler (click to show/hide)
I have two playthroughs, by accident. I switched computers without backing up my save, after getting to a certain snail farm. My first playthrough ISpoiler (click to show/hide)Spoiler (click to show/hide)
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So like, yeah. This is definitely also my GotY.It also wins the award for generating the most spoiler tags ever. >.<
Dodging things is fun.
Dodging things is fun.Spoiler (click to show/hide)
Welp someone got a no-hit on Photoshop Flowey, if it wasn't already mentioned earlier.That fight...
Apparently it took them 96 hours total to get trained/lucky enough to give him a bad time.
Welp someone got a no-hit on Photoshop Flowey, if it wasn't already mentioned earlier.That fight...
Apparently it took them 96 hours total to get trained/lucky enough to give him a bad time.Spoiler (click to show/hide)
That fight...Spoiler (click to show/hide)
Also, in case anyone wasn't aware, there's some funny fan content for underatle on youtube.
https://www.youtube.com/watch?v=pDIMMmnNeKM
They can be a tiny bit spoilery. This (https://www.youtube.com/watch?v=4TzVOLOROkM) is more spoilery, and also not really funny per se, but you should watch it anyway if you already know what's up.
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I just fell in music-love
https://www.youtube.com/watch?v=0V7Acy1XOhc
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Pretty grimdark, but awesome.Spoiler (click to show/hide)
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Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.I think that's all of us, Putnam.
Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.I think that's all of us, Putnam.
This game is awesome.
Aaaand that's going to the laugh thread!Seeing the success of Undertale fills you with Determination.Did I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.I think that's all of us, Putnam.
This game is awesome.
You mean the 'beating a dead horse' thread? :P
If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.
You mean the 'beating a dead horse' thread? :P
If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.
You mean the 'beating a dead horse' thread? :P
If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.
You mean the 'beating a dead horse' thread? :P
If there's one thing I could remove from the fanbase, it would be the '(everything) fills you with determination' meme. It's probably the worst video game meme ever, and that's including 'arrow to the knee'.
I used to be filled with Determination like you, until I took an arrow to the knee.
I'll see myself out. Tell goatmom I love her.
Personally, I find the infinite copying of "you're gonna have a bad time" more irritating than sticking "fills you with determination" onto everything.
also hi
also hi
Personally, I find the infinite copying of "you're gonna have a bad time" more irritating than sticking "fills you with determination" onto everything.
also hi
Youtube comments on megalovania videos:
69% people posting variations on "have a bad time"
29% people arguing about how much they hate people who bring up homestuck on Undertale versions
2% people bringing up homestuck on undertale versions
Trival question for the lot of ye: what sort of anime do you think Undyne and Alyphs like? Correct me if I'm wrong, but I don't think any specific titles were named.
Gurren Lagann of course. (https://youtu.be/50wVIZDo5Mc) What else did you expect?Fun fact: I know someone whose entire way of interacting with people was defined by Gurren Lagann. As in, their close friend knew them before and after they watched the show and can confirm.
Trival question for the lot of ye: what sort of anime do you think Undyne and Alyphs like? Correct me if I'm wrong, but I don't think any specific titles were named.
hey don't speak for everyoneDid I ever mention how unbelievably happy I am that this game got big? By the time I had beaten it, I was expecting its fandom to be like Homestuck's, but even more niche. I knew it would be a game that I would recommend to everyone who had every played video games, but I didn't expect it to get big.I think that's all of us, Putnam.
This game is awesome.
A lot of people just haven't seen a game with concepts like this before. Most people are familiar with the heavily watered-down concepts of choice and meaning presented by modern AAA games, with only passing awareness of older games that might have had the same interesting ideas because of various issues like them being too dated to get into or outright unavailable.
Undertale is simple and elegant enough to get into easily, and yet it's basic structure manages to dig deep into an engaging story, and it's all put together beautifully with a nice retro style. The game is hardly perfect, but no game is. Hell, no art is perfect. But it's something people just don't get to see every day, at least not in the large-scale market, it's accessible, and if you can connect to the story, it really does a good job of hooking you.
Also the music is godlike. I know people who don't like the game and listen to the music anyway because sweet baby Jesus, Toby can build some tunes.
https://www.youtube.com/watch?v=IarF06JKANg
ASGORE cover. <3 <3
Spoiler: Not sure what the thread policy on spoilers is (click to show/hide)
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Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.It's not the whole problem, actually. It's that I'm way too sensitive for emotional sappy-happy shit in terms of how it effects me, and Undertale's emotional up-down swings are so powerful that they literally make me break down. I never could watch any horror movies because of that, as well...
As for AAAs, I wouldn't say there's complete stagnation.
Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.It's not the whole problem, actually. It's that I'm way too sensitive for emotional sappy-happy shit in terms of how it effects me, and Undertale's emotional up-down swings are so powerful that they literally make me break down. I never could watch any horror movies because of that, as well...
I get what you mean. This tendency of mine to watch things that are cynical is shaping me to be cynical, and this usually results in a "realization" that, surprise, causes me to break down like I never achieved anything of worth at all, among a host of other reasons.Not to mention if you're not into emotional sappy-happy shit, you probably won't like it either.It's not the whole problem, actually. It's that I'm way too sensitive for emotional sappy-happy shit in terms of how it effects me, and Undertale's emotional up-down swings are so powerful that they literally make me break down. I never could watch any horror movies because of that, as well...
A wonderful and charming animation about everyone's best friend, Flowey. (https://youtu.be/HG-RWA1kbk0)
(Neutral run spoilers, beware, etc)
Legend of Dragoon (1997?) has timing-based attacks. You set your character's main combo outside of combat and then in combat when you attack there's a series of timed button presses to execute the combo. More complex combos are stronger than simpler but not if you can't actually complete them. It adds a nice skill element to the gameplay which is good because magic and other alternate combat actions are pretty limited.
Go in unspoiled. Tell him nothing.
fun fact: this remix (https://www.youtube.com/watch?v=797NpAJcULQ) is literally just an unfinished MIDI i made (https://dl.dropboxusercontent.com/u/13790475/Hopes%20and%20Dreams.mid) with a soundfont applied on top
you can tell it's unfinished because those fast arpeggios partway through are not even in the song
fun fact: this remix (https://www.youtube.com/watch?v=797NpAJcULQ) is literally just an unfinished MIDI i made (https://dl.dropboxusercontent.com/u/13790475/Hopes%20and%20Dreams.mid) with a soundfont applied on top
you can tell it's unfinished because those fast arpeggios partway through are not even in the song
Guy didn't even bother to program attacks, decays and vibrato. What a mess.
E: As for remixes, I have no idea where to take this. (http://vocaroo.com/i/s1jyGx92TEYm)
Go in unspoiled. Tell him nothing.
+1
Though, I would mention to him that the game starts off a bit slow. If he's a little bored by the Ruins, assure him the game picks up a afterwards in both difficulty and story.
Go in unspoiled. Tell him nothing.
+1
Though, I would mention to him that the game starts off a bit slow. If he's a little bored by the Ruins, assure him the game picks up a afterwards in both difficulty and story.
+1 again. If anybody tells you to "play it X way", my advice is to curse their bloodlines to the last generation, throw something at them, and then play it Y way just to spite them.Spoiler: No, seriously, this is spoilery, dont read if you haven't played. (click to show/hide)
Go in unspoiled. Tell him nothing.
+1
Though, I would mention to him that the game starts off a bit slow. If he's a little bored by the Ruins, assure him the game picks up a afterwards in both difficulty and story.
+1 again. If anybody tells you to "play it X way", my advice is to curse their bloodlines to the last generation, throw something at them, and then play it Y way just to spite them.Spoiler: No, seriously, this is spoilery, dont read if you haven't played. (click to show/hide)Spoiler (click to show/hide)
Innovation is valuable when it comes to increasing variety but I think Undertale's key strengths are that it's funny and that it has compelling characters. It would be good even if it didn't try to do anything clever with the medium.
Just because the dev worked on it doesn't mean I have to experience it :PSpoiler: I have no idea what even constitutes a spoiler anymore (click to show/hide)
-snip-I am actually okay with this. It only bugs me when folks approach it with a completionist mindset because they want to experience all the content for whatever reason, but at the same time insist on rejecting that very content because it isn't being friendly. If you're happy to take the game for what it is, and you for what you are, that's great.
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On a (very glitchy) related note:Possibly intentional, if one of the comments is to be believed.
https://www.youtube.com/watch?v=qDVYODBCnS0
I guess this is an easter egg, since there's a part involving a switch puzzle in Hotlands where Alphys says she'll help you with the timing. She calls on the third switch, and her text doesn't get stuck.
The fact that the game freaks the fuck out when you flip the third switch suggests that that part was specifically programmed as a special case rather than that particular room doing that being a special case.Freaks the fuck out?
So I just got this game, and skipped to the end of this giant comment block to avoid any spoilers.Spoiler (click to show/hide)
Trying out a randomizer.
The ruins theme is now sans trombone playing over and over.
I am pleased.
I don't know if anyone posted this crossover comic yet: http://sirartwork.tumblr.com/post/134926529353/the-crossover-that-no-one-asked-forStill not a Serious Punch.
I don't know if anyone posted this crossover comic yet: http://sirartwork.tumblr.com/post/134926529353/the-crossover-that-no-one-asked-for
I don't know if anyone posted this crossover comic yet: http://sirartwork.tumblr.com/post/134926529353/the-crossover-that-no-one-asked-forFlowey continues to live out his role as downer Deadpool.
"nah i'd rather just play the game"
Hey, you can totally no-hit Omega Flowey. That attack just pops up if you spend too long in the zone where his regular attacks can barely hurt you at all. Pretty sure he later posted a No-Hit for the fight.Yes. The game is designed around you moving slowly like that.
And to be more specific: I'm fairly sure that there are exactly two enemies in the game who you cannot avoid being damaged by.Spoiler: Pacifist (click to show/hide)
Interesting thought I had today:
What if the final boss of a Genocide Run in Hard Mode is Chara?
A battle between player and character would give Fox the ultimate chance to screw with the gameplay in new, terrifying ways (which he'd love, I'm sure).
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It's stated explicitly in no uncertain terms, and then it goes into detail on the exact conditions of when it does and doesn't happen. Not really an implication.i forgot if it was implied or directly stated so i just went with implied so nobody could ask me "where exactly does it say that?"
Also, if nobody in the next 24 hours reads this post and says "hey i haven't played the game yet", can we stop talking in spoilers it's in the damn thread title
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It fits. There's no evidence to suggest that any of that is specifically true, but none of it disagrees with canon either.Spoiler (click to show/hide)
I know it's not even close to canon but it will never not be canon to me.
It fits. There's no evidence to suggest that any of that is specifically true, but none of it disagrees with canon either.Spoiler (click to show/hide)
I know it's not even close to canon but it will never not be canon to me.Spoiler (click to show/hide)
While it's certainly an interesting idea,Spoiler (click to show/hide)
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I believe that Frisk is literally a reincarnation/reanimation of Chara, and they just lie about their identity in the pacifist route.
Frisk is sort of the odd one out, which is one of the reasons I'm not quite sure I believe (s)he's entirely human. But that's just headcanon.
There is the theory that Frisk is the zombie of Chara's corpse. It's a silly theory, but it's not completely nonviable.The tile puzzles could be considered dangerous with those piranhas and all, and there's the electricity wall puzzle. You also get knocked out after the fall in Waterfall. Maybe nothing particularly physically deadly, but there's certainly physical danger.
As far as we're aware, though, nothing in the game is physically dangerous. The falls all have some kind of padding at the bottom, the monsters all attack with magic or magical weapons, and from what I recall, you aren't even allowed to put Frisk into a scenario where their physical body is in peril.
I've decided to stop using spoilers because, well, it is in the topic and it's making it a bit of a pain to read through the thread.
If your SOUL does become unusable after death, and this is unusual, then just imagine how Asgore would feel after he kills frisk.
He didn't want to fight, and it was all in vain anyway...
meeeeeeeeeeeeeeeeeeeeeeeeeeeeIf your SOUL does become unusable after death, and this is unusual, then just imagine how Asgore would feel after he kills frisk.
He didn't want to fight, and it was all in vain anyway...
who gave you the right
(http://i.imgur.com/Tc3OC0H.png)Its kind of hilarious how the sprites for Gaster and the Gaster Followers were blatantly drawn in 30 seconds in paint.
Gaster blaster. (get it?)
Nice. Did you make that, or is it something more sinister... ;)
...someone on /r/underminers discovered a new easter egg in undertale?? (https://www.youtube.com/watch?v=rOTU46VPdUc&feature=youtu.be)
I don't the exact time he posted it, so unless we know when, let's just wait until tomarrow to make sure we wait 24 hours.https://twitter.com/tobyfox/status/1057987819765936128
I finished it. Don't see what's so special about this one. Speaking as a pretty diehard Undertale fanatic in the past.Spoiler (click to show/hide)
Just to clarify I usedI finished it. Don't see what's so special about this one. Speaking as a pretty diehard Undertale fanatic in the past.Spoiler (click to show/hide)
:/ i strongly disagree with every single sentiment you have stated in this post. Like, diametrically, totally opposed, on every aspect. I find it hard to believe that you played the same game as I did?
Also chara was a fucking tryhard edgy loser kid who showed up for like ten seconds at the end of the boring path.
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I don't really feel compelled to play this at all, whatever it is, and I was a huge Undertale fan. I'm glad Toby more or less came out and said that he can't make another game like Undertale and that he's not trying to do that. It's not the kind of game that can really have a sequel as such.
But if he really wants it to be something different, I don't know why it would be related at all.
I guess the answer is "wait and see."
I think toby is underselling himself there. Undertale is something special to me, but it's nothing so special that no other game can make me feel the same way again. Deltarune is sort of a continuation of that. Just a game that's good enough to feel exciting in a way that most games don't.
I don't know why you'd think that Undertale is a game that can't have a sequel. Because this very much is a sequel to Undertale. If you liked Undertale, then you will like this too. If for some reason you worship Undertale as your god, I guess you'll never appreciate another game ever again.
And the reason why Deltarune is related to Undertale, if it's supposed to be a seperate game? To give feels to people who have played Undertale.
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Can you actually not kill anyone? But surely the game plays differently if you attack everyone and never spare or actThere's only one route in the game atm.
we keep thinking this is an alt verse from undertale, but what if its the other way round? what if this is the core and undertale was the alt game?Every universe is an alt verse of every universe. It's redundant.
I didnt even realise you could go south from the school the first time I played, hahah.
I didnt even realise you could go south from the school the first time I played, hahah.
Huh, I didn't consider this either. You mean at the beginning of the game, right?
So, do you think Asgore's landlord "C" is a new character? If so, why did it not write its whole name?
That vaguely reminds me of how weird the wording was for the fate of the monsters in the "true lab." Alphys injected monsters that "had fallen down" with determination, but... uh... come to think of it, even if that was a cute euphemism for monsters that had an unfortunate accident and died, I'm kind of wondering how she injected dust with determination.I don't know if this information was in the lab or it had to be obtained via datamining, but there is/was a lab console that explained what falling down was. Basically it's dying of natural causes. When Monsters get too old or sick they fall into a coma. Then in a matter of weeks they properly die and turn into dust. Alphys was basically looking for a cure for death.
That vaguely reminds me of how weird the wording was for the fate of the monsters in the "true lab." Alphys injected monsters that "had fallen down" with determination, but... uh... come to think of it, even if that was a cute euphemism for monsters that had an unfortunate accident and died, I'm kind of wondering how she injected dust with determination.I don't know if this information was in the lab or it had to be obtained via datamining, but there is/was a lab console that explained what falling down was. Basically it's dying of natural causes. When Monsters get too old or sick they fall into a coma. Then in a matter of weeks they properly die and turn into dust. Alphys was basically looking for a cure for death.
Deltarune: The Fuck Gang is here to take your lunch money, nerds
Anybody know how long the turnaround on episode 2 is expected to be? I figure a lot of the time for this one must've been building the mechanics, I'm hoping there'll be a faster pace considering the length of the game, hopefully most of the backend stuff stays the same and it's just a matter of writing and assets.Toby tweeted about it shortly after the release. (http://www.twitlonger.com/show/n_1sqn3p9)
He was too soft to do what needed to be done, basically. He could have eaten the first human soul to show up, use that power to cross the barrier, and kill 6 more humans on the surface, gaining enough power to break the barrier. But he didn't want to go on a killing spree, so instead he just waited, and had humans killed as they fell down.
Test it and let us know. :)If I actually had the game I would try.
Hey, in Undertale, if you fight sans until he falls asleep, but instead of moving the box you quit the game, does sans note that you did that?
S-snowy...
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S-snowy...
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Spoiler: Possible interpretation of Ch.2 ending (click to show/hide)