MMORTD
we will be using what I assume to be standard RTD Rules.
Name:(self explanatory)
Class:(put the name of your class here, including the number in parentheses next to it.)
HP:(self explanatory; multiply the number in parentheses next to your class name by two and insert that as your max HP.)
Status:(list any status effects applicable on your character and their effects in parentheses next to its name)
Skills:(list the name and description of all skills that you have here)
Inventory:(self explanatory)
Warlock(4)
Blademaster(5)
Witch(4)
Inquisitor(5)
Gladiator(6)
Archer(4)
Senshi(6)
Cleric(5)
I will be taking 5-6 characters.
IC Thread (http://www.bay12forums.com/smf/index.php?topic=179610.msg8356254#msg8356254)
Charsheets:
-Name: Ahrian Mist
Class: Witch(4)
HP: 8/8
Status:
Skills: hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
Inventory: -Broom: 2h, melee, special, bashing(0), skill:{[dual]whoever wields this broom and sits on it has a flying speed.
-amulet: special, skill:{[active] you may invoke the powers of this amulet to gain a medium I force shield which absorbs damage. 3 turn cooldown after duration.}
-Name: Blackhat
Class: Witch(4)
HP: 8/8
Status:
Skills:
-hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
Inventory:
-Broom: 2h, melee, special, bashing(0), skill:{[dual] whoever wields this broom and sits on it has a flying speed.}
-talisman: special, skill:{[active] you may use this skill on a biological corpse, and said corpse becomes a cadaver under your control. You may only have one of these active at a time.}
-Name: Hobo Bob
Class: Blademaster (5)
HP: 10
Status:
Skills: Quick blades: [passive]
Inventory:
Scythe: melee, heavy, slashing(3)
Sword: melee, slashing(2)
-Name: Raymond II of Palominos
Class: Inquisitor(5)
HP:10
Status:
Skills:
Smite- [active] you can deal holy(2) damage to one target of your choice within sixty feet of you and is within ten feet of a solid surface
Inventory:
-Inquisitor’s mace: melee, heavy, bashing(3)
-revolver: ranged, multiattack(2), interchangeable, piercing(2)
Cold Storage:
-Name: Aka Shuiro
Class: Senshi(6)
HP: 12/12
Status: N/A
Skills: Weapon Mastery
Inventory: Scimitar(Mainhand), Shield(Offhand)
-Name: Theodore
Class: Cleric
HP: 10/10
Status:
Skills:
- [Divine Blessing] [Pick one target, for a medium duration the target deals an extra holy (0) damage with its melee attacks. 3 turn cooldown]
Inventory:
- [Heavy Mace] [Heavy, 2 Handed, Bashing (3), Stun (33%)]
- [Holy Symbol] [Special, Skill: (Repel) All targets within 5ft of Theodore take holy (0) damage; 2 turn cooldown]
Name: Vanguard
Class: Inquisitor [5]
HP: 10
Status: N/A
Skills:
- Holy Conviction:
Inventory:
interesting.
Name: Ahrian Mist
Class: Witch(4)
HP: 8/8
Status:
Skills: hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
Inventory: -Broom: 2h, melee, special, bashing(0), skill:{[dual]whoever wields this broom and sits on it has a flying speed.
-amulet: special, skill:{[active] you may invoke the powers of this amulet to gain a medium I force shield which absorbs damage. 3 turn cooldown after duration.}
I'll be filling in more as more as the setting gets more fleshed out.
Name: Aka Shuiro
Class: Senshi(6)
HP: 12/12
Status: N/A
Skills: N/A
Inventory: TBD
That's a lot of reserved posts. What are you up to?
Name: Blackhat
Class: Witch(4)
HP: 8/8
Status:
Skills:
Dark Haze (Spell which causes colors and shapes nearby to bleed and become unclear. Less subtle and effective than proper invisibility, but can remain active while attacking.)
Firecracker (Spell to sling a sparkly spark which bursts on contact making a bright flash and concussion.)
Inventory:
Black Hat (A dark wool hat with a huge brim, shadowing one's face.)
Ashwillow Vial (Strong oral sedative refined from a certain rare flower.)
Name: Hobo Bob
Class: Blademaster (5)
HP: 10
Status:
Skills:
Inventory:
Name: Raymond II of Palominos
Class: Inquisitor(5)
HP:10
Status:
Skills:
Inventory:
Here are the skills/starting weapons:
Name: Raymond II of Palominos
Class: Inquisitor(5)
HP:10
Status:
Skills:
Inventory:
Name: Vanguard
Class: Inquisitor [5]
HP: 10
Status: N/A
Skills:
- Holy Conviction:
Inventory:
For the inquisitors:
Skills (pick one):
-Smite: [active] you can deal holy(2) damage to one target of your choice within sixty feet of you and is within ten feet of a solid surface
-Blessed aura: [passive] all melee attacks you make deal an extra holy(0) damage.
Equipment (pick one of each type):
Main weapons:
-Inquisitor’s mace: melee, heavy, bashing(3)
-Inquisitor’s sword:melee, slashing(2)
Sub weapons:
-revolver: ranged, multiattack(2), interchangeable, piercing(2)
-holy knife: melee, holy(0), slashing(1)
That's a lot of reserved posts. What are you up to?
Name: Blackhat
Class: Witch(4)
HP: 8/8
Status:
Skills:
Inventory:
interesting.
Name: Ahrian Mist
Class: Witch(4)
HP: 8/8
Status:
Skills:
Inventory:
I'll be filling in more as more as the setting gets more fleshed out.
For the Witches:
Skills (pick one):
-hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
-poison darts [active] upon use, make a ranged attack agains one target. On a hit, this skill deals piercing(1) damage and has a low chance to inflict poison on the target.
Weapons (pick one of each type):
Main weapons:
-Broom: 2h, melee, special, bashing(0), skill:{[dual]whoever wields this broom and sits on it has a flying speed.
Sub weapons:
-amulet: special, skill:{[active] you may invoke the powers of this amulet to gain a medium I force shield which absorbs damage. 3 turn cooldown after duration.}
-talisman: special, skill:{[active] you may use this skill on a biological corpse, and said corpse becomes a cadaver under your control. You may only have one of these active at a time.}
-wand: special, skill:{[active] upon using this skill, you may make a ranged attack against one target. On a hit, you deal lightning(2) damage to it. 2 uses, 1 turn cooldown.}
Name: Aka Shuiro
Class: Senshi(6)
HP: 12/12
Status: N/A
Skills: N/A
Inventory: TBD
For the Senshi:
Skills (pick one):
-weapon mastery:[passive] you gain a small bonus to the damage of all attacks that deal slashing or piercing damage.
-blood vengeance: [active] you use blood magic to cause the blood in a targets body to temporarily boil. Deal null(1) damage to one target of your choice. This target must have blood. You may take one damage to cause this attack to be able to target any creature once. 4 turns cooldown
Weapons (pick one of each):
Main weapons:
-zweihander: 2h, melee, slashing(3)
-scimitar: melee, slashing(2)
Sub weapons:
-shuriken: ranged, slashing (1)
-shield: defensive(1), shield bash
Name: Hobo Bob
Class: Blademaster (5)
HP: 10
Status:
Skills:
Inventory:
For the blademaster:
Skills: (pick one)
-quick blades: [passive]you may make an extra attack when wielding a one handed melee weapon that deals slashing damage.
-spinning attack: [active] you may make one attack against all enemies within melee range. 2 turn cooldown.
Weapons (pick one of each type):
Main weapons:
-Sword: melee, slashing(2)
-Polearm: melee, reach, heavy, slashing(2)
-Scythe: melee, heavy, slashing(3)
Sub weapons:
-sword: melee, slashing(2)
Please mark down all things you pick on your character sheet, then you will be officially in and the game can start.
Name: Aka Shuiro
Class: Senshi(6)
HP: 12/12
Status: N/A
Skills: Weapon Mastery
Inventory: Scimitar(Mainhand), Shield(Offhand)
updated character sheet
Name: Ahrian Mist
Class: Witch(4)
HP: 8/8
Status:
Skills: hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
Inventory: -Broom: 2h, melee, special, bashing(0), skill:{[dual]whoever wields this broom and sits on it has a flying speed.
-amulet: special, skill:{[active] you may invoke the powers of this amulet to gain a medium I force shield which absorbs damage. 3 turn cooldown after duration.}
Description: small, white-haired kitsune. highly timid. prefers wearing pastel blues.
Name: Blackhat
Class: Witch(4)
HP: 8/8
Status:
Skills:
-hex [active] upon use, the user of this skill can inflict, for a medium length of time, unholy(0) damage on the target each turn, and the target takes an extra unholy(0) damage. 3 turns after duration expires cooldown.
Inventory:
-Broom: 2h, melee, special, bashing(0), skill:{[dual] whoever wields this broom and sits on it has a flying speed.}
-talisman: special, skill:{[active] you may use this skill on a biological corpse, and said corpse becomes a cadaver under your control. You may only have one of these active at a time.}
Name: Hobo Bob
Class: Blademaster (5)
HP: 10
Status:
Skills: Quick blades: [passive]
Inventory:
Scythe: melee, heavy, slashing(3)
Sword: melee, slashing(2)
Name: Theodore
Class: Cleric
HP: 10/10
Status:
Skills:
- [Divine Blessing]
Inventory:
- [Heavy Mace] (Heavy, 2 Handed)
- [Holy Symbol]
Name: Raymond II of Palominos
Class: Inquisitor(5)
HP:10
Status:
Skills:
Smite- [active] you can deal holy(2) damage to one target of your choice within sixty feet of you and is within ten feet of a solid surface
Inventory:
-Inquisitor’s mace: melee, heavy, bashing(3)
-revolver: ranged, multiattack(2), interchangeable, piercing(2)
Done.
Name: Theodore
Class: Cleric
HP: 10/10
Status:
Skills:
- [Divine Blessing]
Inventory:
- [Heavy Mace] (Heavy, 2 Handed)
- [Holy Symbol]
Name: Theodore
Class: Cleric
HP: 10/10
Status:
Skills:
- [Divine Blessing] [Pick one target, for a medium duration the target deals an extra holy (0) damage with its melee attacks. 3 turn cooldown]
Inventory:
- [Heavy Mace] [Heavy, 2 Handed, Bashing (3), Stun (33%)]
- [Holy Symbol] [Special, Skill: (Repel) All targets within 5ft of Theodore take holy (0) damage; 2 turn cooldown]