I'd put that down to the few people who have been banned since then not being around anymore.Toady moderates the forum overall. Along with the people listed as "moderators" under each sub-forum. Check out Toady's posts, most are 'cleaned up several posts, please play nice' kind of remarks.Yes, but it would seem that it's certainly not that bad. A couple to a small handful a month. For a forum of this size, that's really rather impressive. If you go far back enough with his posts, you'll find that a good many years ago he was having to do a whole lot more moderation on the forums.
Do such people exist?I am sure some do, but who amongst them would volunteer themselves for such a position.
this article (http://www.npr.org/2008/03/31/89233955/dan-ariely-takes-on-irrational-economic-impulses)
enlightened dictatorship is extremely efficient
Politics results in more bans than anything else besides actual spambots.And religion...
Amen to that, comrade. And would you like to buy a rolex?Politics results in more bans than anything else besides actual spambots.And religion...
I think it's because Dwarf Fortress fills a small niche, and so people on these forums are generally very much like one another -- we hardly argue and when we do we keep it civil, even in the politics threads, to a significant extent.That's because most people with any sort of real value to bring have long since gone away from this game which stopped being much of a game while not going anywhere for several years.
I think it's because Dwarf Fortress fills a small niche, and so people on these forums are generally very much like one another -- we hardly argue and when we do we keep it civil, even in the politics threads, to a significant extent.That's because most people with any sort of real value to bring have long since gone away from this game which stopped being much of a game while not going anywhere for several years.
So yes, you're stuck with mostly people who don't have any axes to grind. Savour its uninspiring glory, mmh mmh!
Dude, its a game, not your super cool special secret club. The hell is a "true nerd" anyway? I've honestly seen more people identifying themselves as "true nerds" be bullies and exclusionary assholes than any dudebro or "normie".
Dude, its a game, not your super cool special secret club. The hell is a "true nerd" anyway? I've honestly seen more people identifying themselves as "true nerds" be bullies and exclusionary assholes than any dudebro or "normie".
I don't think CaBL is saying that he chooses those 'clubs' himself, as his post is not discussing people who call themselves 'true nerds' but those whom their personality shows to be so. There is certainly a difference between them, and CaBL is arguing that DF's automatically sorts a large portion of people by virtue* of its complexity.
* ...That's a virtue, right?
Dude, its a game, not your super cool special secret club. The hell is a "true nerd" anyway? I've honestly seen more people identifying themselves as "true nerds" be bullies and exclusionary assholes than any dudebro or "normie".
I don't think CaBL is saying that he chooses those 'clubs' himself, as his post is not discussing people who call themselves 'true nerds' but those whom their personality shows to be so. There is certainly a difference between them, and CaBL is arguing that DF's automatically sorts a large portion of people by virtue* of its complexity.
* ...That's a virtue, right?
While I get that, my disagreement is with the idea that people drawn to difficult or complicated games are inherently nicer and more welcoming - you only have to look as far as the Dark Souls community to see the opposite.
After thinking it over more, its possible that the inherent non-competitive nature of dwarf fortress, especially the "Losing is Fun" philosophy, prevents a lot of the dick measuring fights for nerd cred that causes drama and toxicity in other gaming communities.*CABL rubs his temple* That is... That is actually a really good point. Communities of the games with singleplayer-only, or sometimes even just a focus on singleplayer, tend to be polite. Paradox community, while being overzealous about defending some bad practices of PDX, is a really polite and helpful community. ... But then again, Paradox games are pretty damn niche.
After thinking it over more, its possible that the inherent non-competitive nature of dwarf fortress, especially the "Losing is Fun" philosophy, prevents a lot of the dick measuring fights for nerd cred that causes drama and toxicity in other gaming communities. So maybe it is the nature of the game that keeps the forums asshole free, who knows. Definitely food for thought!This is definitely part of it. It's also a thinking man's game, which leads to a decidedly more genteel community. Note how infamous someone like Obok Meatgod is, whereas his sort of antics would be a sad fact of life in most other places. Contrast with Space Station 13, which has a playerbase downwards of 3000 and at least two popular ERP servers (one of which is dedicated especially to vore,) and another one full of aspiring Klan members.
Dude, its a game, not your super cool special secret club. The hell is a "true nerd" anyway? I've honestly seen more people identifying themselves as "true nerds" be bullies and exclusionary assholes than any dudebro or "normie".To be fair, he only said "true nerds" in the TL;DR section.
I think the main reason the boards don't need moderators is cause Toady is both insanely dedicated to the community and also a really nice person - that rubs off on the people who choose to stick around.