dfworldtinker <region> <export|import> <file>
dfworldtinker region1 export -
dfworldtinker 1 export exportfile.txt
dfworldtinker 1 import modifiedfile.txt
Link or it didn't happen.
And from what I see here, I sincerely hope that it DID happen. :)
Simple command line tool for...
Drop in the DF folder, open a command prompt , and run it.
WOAH,
what a funky tool you, have there.
ok for those who dont know how to use it,
ill do a step by step guide.
1. download,
2.copy or cut. into your, DF folder.
3. for win 7 users. Push and hold the Win Key+R
4. type in cmd.
that should open a command prompt window.
5. go to your DF folder in my case its
C:\Users\Stephen\DF
so the command is, cd C:\Users\Stephen\DF (used mine as an example)
where my letter C: is refers to the hard drive letter your DF file is located.
6. then type, dfworldtinker.exe 1 export exportfile.txt push enter
7. there you go it has been created.... (where 1 is is the region you want to edit)
8. if you have edited the file then you go: dfworldtinker.exe 1 import exportfile.txt
and thats all folks..
did you, put the rest of the command line in?
and are you on win7/vista or xp?
ok, try typing in dfWorldTinker.exe instead of dfworldtinker.exe (i renamed my one you see)
[REACTION:FREE_COKE]
[NAME:free coke baby!]
[BUILDING:SMELTER:NONE]
[PRODUCT:100:10:BAR:NO_SUBTYPE:COAL:COKE][PRODUCT_DIMENSION:150]
[SKILL:SMELT]
[PERMITTED_REACTION:FREE_COKE]
FREE_COKEIt must be on it's own line, it must come after the existing reactions, and it must be in all capital letters.
wine tinker.exe region4 export - > region4
Reading Region region4 at .\data\save\region4\world.sav
Error: world file version unsupported: 25.5
im just taking a wild stab in the dark as to be frank.. i really dont like linux (im not slamming it or w/e) but it could be because of your arrow.
try like this
wine dfworldtinker 4 export exportfile.txt
wine tinker.exe region4 export region4.txt
Reading Region region4 at .\data\save\region4\world.sav
Error: world file version unsupported: 25.5
@Aramco::
This give you raw, no-safety, no-limits editing of the files data. When you replaced the sandy clay entry with with adamantine, there became two entries for adamantine in the list. DF got all kinds of screwy. You need to swap the two entries, thereby replacing all the adamantine veins with sandy clay (makes HFS not so fun). Remember, that's just playing around. The real intent is to add new tags to the save game's reactions and workshops sections, so that you can play mods without re-gen. Eveything else is just left in to let anyone experiment.
@Artanis00::
I uploaded a new version to DFFD. It now has a 'force' variant for both commands, to let you circumvent any warnings/errors. Give it a try.
I come from a unix background, but I don't have a linux development machine right now, and I have not been impressed with DF linux versions in the past. Not impossible, my in-progress world viewing tool is intended to be cross platform from the start.
This thing is just a cheap hack that I shared.
I uploaded a new version to DFFD. It now has a 'force' variant for both commands, to let you circumvent any warnings/errors. Give it a try.
I come from a unix background, but I don't have a linux development machine right now, and I have not been impressed with DF linux versions in the past. Not impossible, my in-progress world viewing tool is intended to be cross platform from the start.
This thing is just a cheap hack that I shared.
So, if I replace the thing that says SANDY_CLAY_LOAM with RAW_ADAMANTINE, all of my sandy clay loam will become adamantine?Yeah, it's a duplicate entry bug, you can make it by yourself by wrong raws in slightly modded df too.
EDIT: Hmmm... Every tile of soil on my map flashed between every stone, mineral, and gem type in the game. Why?Spoiler (click to show/hide)
you can do that armaco........
type in
dfworldtinker.exe 1 export export1.txt
or
dfworldtinker.exe 2 export export2.txt
etc...
Interesting thing I just noticed: when you switch a layer with sand (e.g.: sandy clay loam for red sand) you will get bags of sandy clay loam in caravans. I assume this is because the game tracks which layers in sites are sand, so when you swap the two, the game starts putting the new layer material in bags (and existing bags would probably switch as well).
Interesting thing I just noticed: when you switch a layer with sand (e.g.: sandy clay loam for red sand) you will get bags of sandy clay loam in caravans. I assume this is because the game tracks which layers in sites are sand, so when you swap the two, the game starts putting the new layer material in bags (and existing bags would probably switch as well).
This also happens when you simply add the sand token to all of the soil layers, before gen of course. I do that so I don't have to take hours to find the perfect site. The side effect is you get merchants bringing bags of peat and so forth.
any hope for a .18 version?
The instructions for use are clearly stated in the first post. If you cannot determine how to use this with the information given, this tool is not for you.
It seems the last release of DF World Tinker was for v0.31.16.
Has anyone tried to use this with something more recent?
I'm trying to help update the Community Mods and utilities list (http://www.bay12forums.com/smf/index.php?topic=28829.0), which currently lists a number of outdated mods and utilities that do not work with recent DF versions.
I need to ask: Is an update of DF World Tinker in the works? Is it something considered? ???
I need to ask: Is an update of DF World Tinker in the works? Is it something considered? ???