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Reader count!  Do you read TLCM?  If so, pick your favorite character below!

Misty Kolnazom, the Greatest Cheesemaker Ever!
Reg Pashmad the Recruit
Gruzzlus Holt the Captain
Plumpy the Plump Helmet Man
Kulet Lokunnomel the Nun
Enir Twigappears the Overseer
Darkerdaffodil the Elf
Maynard the Mule
Other
Iron Owl the Iron Knight

Pages: 1 ... 74 75 [76] 77 78 ... 348

Author Topic: The Littlest Cheesemaker - Updated 12/07/2022  (Read 1788352 times)

Dwarfy

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1125 on: July 21, 2014, 03:07:42 pm »

Timeline so far:

  • Get up
  • Escape room via vandalism
  • Engage in sneakanigans
  • Confront father/overlord
  • Yield to father/overlord
  • Engage in some more sneakanigans
  • Escape safe home in journey for glory and cheese
  • Fall on face; repeat until bottom of the hill
  • Catch up with caravan
  • Engage in conversation with non-sapient creature
  • Engage in conversation with somewhat more sapient creatures
  • Be amazed by religion via friendly old nun
  • Be horrified by religion via blood-covered nun
  • Engage in more conversation with sapient creatures
  • Be told to shut up and given the hand
  • Engage in sass silence the future

Estimated time passed: 2-4 hours
Estimated distance traveled: 11.29 DUMs (Dwarven Units of Measurement)
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"Necromancy is sort of like Jaywalking. It's not illegal, just frowned upon."

Alev

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1126 on: July 21, 2014, 03:09:00 pm »

They're Kilourists. Not DUMs. We measure everything in Urists. Temperature, weight, distance, what have you.
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Nail

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1127 on: July 21, 2014, 03:27:06 pm »

Oh yes, I remember the old DU vs. Urist wars. The whole mountainhome was in uproar: they were trying to instate this new system of standardized units for every little thing, when it's so much easier to measure everything with just one unit. You won't end up confusing units either! Oh yes what a quaint notion it was.
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Dwarfy

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1128 on: July 21, 2014, 03:52:28 pm »

They're Kilourists. Not DUMs. We measure everything in Urists. Temperature, weight, distance, what have you.

Conversion:
11.29 DUMs = 4.95 Kilourists

There!
My apologizes for the utilization of a massively antiquated system, my olde bones simply steer me wrong at times.
Well, now indeed the measurement is so wonderfully clear and meaningful to all parties involved, no longer arcane!
I'm glad for the sake of forumkind that this matter has been dealt with promptly, and thank you profusely for your sage advice.
Now in order to not be taken as offensively sarcastic but merely sarcastic in a goode-spirited sort of way, I shall include the addendum of a 'smile-y face'.
=]
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Nail

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1129 on: July 21, 2014, 04:12:22 pm »

So one KiloUrist is exactly 2.2808080 repeated ad infinitum DUMs.
What a beautiful coincidence.
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Rexfelum

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1130 on: July 21, 2014, 05:25:43 pm »

Estimated distance traveled: 11.29 DUMs (Dwarven Units of Measurement)

Conversion:
11.29 DUMs = 4.95 Kilourists

I missed the exciting (and no doubt intellectually stimulating) debate over units of measure, so I'm still trying to pick things up.  Are we talking distances on a fortress-scale map?  Adventurer scale travel map?  I presume it wasn't one of them fancy-shmancy zoomed-halfway adventurer travel maps, as those were a more recent creation.

--Rexfelum
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expwnent

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1131 on: July 21, 2014, 10:51:32 pm »

We really need to stop using urists as the unit of measure for everything. It can get confusing real fast if you're not careful.
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Alev

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1132 on: July 21, 2014, 11:17:43 pm »

We really need to stop using urists as the unit of measure for everything. It can get confusing real fast if you're not careful.
Dwarves are confusing and stupid. That's why we don't Note what the 200 levers all packed into one room are.
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Arcvasti

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1133 on: July 21, 2014, 11:18:51 pm »

We really need to stop using urists as the unit of measure for everything. It can get confusing real fast if you're not careful.
Dwarves are confusing and stupid. That's why we don't Note what the 200 levers all packed into one room are.

"If trial and error was good enough for your grandparents, its good enough for you."
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Julien Brightside

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1134 on: July 22, 2014, 02:42:55 am »

"The merchants are coming. Pull the lever for the welcoming bridge. It is placed near the pour lava on everything lever."

mate888

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1135 on: July 22, 2014, 03:33:53 pm »

-snip-
Good. Now you'll go to Hell. Are you happy now, you soulless sig thief? You... Kobold impersonator?! ARE YOU HAPPY?!


I only wanted a pretty sig to bring home to my family... You don't know how hard it is to be a Kobold!
I... Sorry. I didn't knew. Here. Take this sig, I don't need it.
*Two months later*
"Honey! Why is a kobold war party on our backyard?!"
"Oh, god dammit, DARLING! BRING THE IMPALING SPEAR"
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

Nail

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1136 on: July 22, 2014, 03:42:24 pm »

I usually place a stockpile of goods for kobolds to steal, just so i can have fun with their rading parties.
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mate888

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1137 on: July 22, 2014, 04:15:39 pm »

I usually place a stockpile of goods for kobolds to steal, just so i can have fun with their rading parties.
I love this forum. Is recomforting to know there's people as sadist as me out there.
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

MeimieFan88

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1138 on: July 22, 2014, 04:34:41 pm »

PTW
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Dwarfy

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #1139 on: July 22, 2014, 05:08:20 pm »

I usually place a stockpile of goods for kobolds to steal, just so i can have fun with their rading parties.
I love this forum. Is comforting to know there's people as sadist as me out there.
I love it because we essentially just had a welcoming party for a new poster that included verbal assault and ended with discussions of Kobold-based charity and its suitability to entice trainingdummy raiding parties. Really speaks for the psychological effects of the game really.

Spoiler (click to show/hide)
Anyways, neither here nor there! Carry on, all!
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"Necromancy is sort of like Jaywalking. It's not illegal, just frowned upon."
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