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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: GreatWyrmGold on June 28, 2013, 10:54:21 pm

Title: 2D Tribe
Post by: GreatWyrmGold on June 28, 2013, 10:54:21 pm
You are a tudy, a species of little translucent creatures. They are herbivorous, using mouthparts with little "blades" on the end to bite off chunks of food. On either side of their mouths is a pair of little dextrous tendrils, moved by filling or emptying small chambers separated by little valves and lined with nerves. They have an incomplete gut and move themselves by wiggling their short, thick bodies, and can "jet" by emptying their stomachs; however, they mostly drift in currents.

They are also intelligent and two-dimensional.

(http://i39.tinypic.com/mb7nd2.jpg)

Your little band of six tudies has found what they think might be a good long-term home. There is a little forest of kilp to the left, with some little tems to the right and with the kilp forest. It's also close enough to the surface that there will be plenty of life, but at the bottom so that there is shelter from the current. On the subject of shelter, there is the most important characteristic of the area: A cave. Caves provide shelter from all sorts of predators, and the muck many have is the place where bown--a slow-growing plantlike stalk that only grows in cave muck and that is the best tool-handle material. It's a great spot for a home.

-----

Tudy Claiming/Wait Listing Sheet:
Name: Tudy names are composed of sounds a human can make without the tongue, due to their lack of a similar organ.
Personality: How your tudy reacts to various situations.
Distinctive Traits: What makes you look different from normal. (Be reasonable.)
Agility: A stat which determines how well you dodge.
Cleverness: A stat which determines how well your tiny brain works.
Dexterity: A stat which determines how well you can use your tendrils.
Endurance: A stat which determines how well you how well you can deal with extended periods of exertion.
Toughness: A stat which determines how many HP you have.
Strength: A stat which determines how much damage you deal.

You have 15 points to spend on Stats. Each must be at least 1 and cannot be above 5.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 28, 2013, 10:54:38 pm
Tudies:
Spoiler: Ah (click to show/hide)
Spoiler: Aiio (click to show/hide)
Spoiler: Iboa (click to show/hide)
Spoiler: Koh (click to show/hide)
Spoiler: Morb (click to show/hide)

Waiters:
Spoiler: Kehe (click to show/hide)
Spoiler: Yawa (click to show/hide)
Spoiler: Kha (click to show/hide)
Spoiler: Ieeleewee (click to show/hide)
Spoiler: Som (click to show/hide)
Spoiler: Uou (click to show/hide)
Spoiler: Wuihansh (click to show/hide)
Spoiler: Eeea (click to show/hide)
Spoiler: Myaam (click to show/hide)
Spoiler: Hgagh (click to show/hide)
Spoiler: Ooogah (click to show/hide)

The Dead:
Spoiler: Xom (click to show/hide)
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 28, 2013, 10:55:16 pm
Index of Knowledge

Rules
Spoiler: Basic Rules (click to show/hide)
Spoiler: Combat (click to show/hide)
Spoiler: Movement (click to show/hide)
Spoiler: Points (click to show/hide)
Spoiler: Time (click to show/hide)

Creatures
Spoiler: Blue Floaters (click to show/hide)
Spoiler: Fyfs (click to show/hide)
Spoiler: Tudies (click to show/hide)

Plants
Spoiler: Bown (click to show/hide)
Spoiler: Kilp (click to show/hide)
Spoiler: Tem (click to show/hide)

Tools
Spoiler: Tool List (click to show/hide)
Spoiler: Weapons (click to show/hide)

Other

Spoiler: Map: (click to show/hide)
Title: Re: 2D Tribe
Post by: Xantalos on June 28, 2013, 11:49:31 pm
Name: Xom (pronounced by letting air hiss past the back of your throat, followed by 'om')
Personality: Randomly generated each turn Domineering, agressive, shrewd
Distinctive Traits: Slightly larger than normal, reddish in color
Agi: 1
Cle: 2
Dex: 1
End: 3
Tou: 3
Str: 5
Title: Re: 2D Tribe
Post by: draco1234 on June 29, 2013, 01:08:16 am
Name: Aiio
Personality: Very cautious, prefers to think well before acting, quite easily spooked
Distinctive Traits: slightly darker colouration, with longer than normal cilia
Agility: 3
Cleverness: 4
Dexterity: 3
Endurance: 1
Toughness: 2
Strength: 2
Title: Re: 2D Tribe
Post by: cattouchdis on June 29, 2013, 02:16:10 am
Sound enjoyable

Name: Iboa
Personality: Likes to rush in and then think up ways to get out because they shouldn't of rushed in, or rather, hopes one of these days won't have to think up a way to get out.
Distinctive Traits: Has a third tendril that has a little less dexterity than the other two.
Agility: 5
Cleverness: 3
Dexterity: 3
Endurance: 1
Toughness: 1
Strength: 2
Title: Re: 2D Tribe
Post by: MonkeyHead on June 29, 2013, 02:32:03 am
Name: Norb
Personality: Incredibly curious and investigative. Always wants to know "why".
Traits: Longer tendrils, elongated "body"

Agility:2
Cleverness:5
Dexterity:2
Endurance:2
Toughness:2
Strength: 2
Title: Re: 2D Tribe
Post by: Cheesecake on June 29, 2013, 03:44:24 am
Reserved.
Title: Re: 2D Tribe
Post by: TopHat on June 29, 2013, 04:20:32 am
Name: Che'He.
Personality: cowardly and selfish.
Traits: Slightly smaller than normal Tudies.

Agi: 3
Cle: 3
Dex: 3
End: 3
Tuf: 2
Str: 1
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 29, 2013, 07:24:43 am
This...got a lot more attention that I expected.

Aiio, Iboa, and Xom are all great. Norb and Che'He will need to wait until they have names that they can pronounce, like Morb or Ke'He. Hopefully by the time they do that and one more person shows up, I'll have a more complete rules post.
Title: Re: 2D Tribe
Post by: MonkeyHead on June 29, 2013, 07:40:10 am
Fine, Morb it is then :P
Title: Re: 2D Tribe
Post by: scapheap on June 29, 2013, 08:56:02 am
Name: Ah
Personality: Protective, gullible, friendly, follower.(in order so he will protect if a friend in danger, he can't be tricked out of that.)
Distinctive Traits: double the size of a normal tudy(or just bigger then one)
Agility: 2
Cleverness: 1
Dexterity: 2
Endurance: 3
Toughness: 4
Strength: 3
Title: Re: 2D Tribe
Post by: miauw62 on June 29, 2013, 12:11:35 pm
Name: Koh
Personality: Fatherly and intelligent, will gather up information trough experimentation and careful study.
Distinctive Traits: Has tendrils that are a bit longer than normal
Agility: 2
Cleverness: 5
Dexterity: 3
Endurance: 2
Toughness: 2
Strength:  1
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 29, 2013, 03:34:20 pm
This little band numbers six: Koh, the elder of the group; Ah, glad to help whomever he can; Iboa, always rushing ahead; Morb, the curious youngling; Aiio, a cautious counterpoint to these two; and Xom, the rival of Koh and most aggressive of the group.
The six have arranged themselves, preparing to make a new life. Whatever preparations they want to make today, they will need to make soon, for the day is closing and only an ahr remains before darkness. In the dark, tudies need rest for the day ahead, and to avoid the creatures that stalk in the darkness...

0.3.1
(http://i42.tinypic.com/2qcoxo5.jpg)

What will you do?
Title: Re: 2D Tribe
Post by: MonkeyHead on June 29, 2013, 03:48:16 pm
Shelter... shelter is good.

Build some kind of rudimentary nest in the lowest point of the cave from twigs

Title: Re: 2D Tribe
Post by: draco1234 on June 29, 2013, 04:48:29 pm
From what I can see, the three main things we need are food, shelter and defence.  So may I suggest that two of us look for food, one of us gathers sticks, one of us gathers binding, one of us gathers pebbles, and the last one stockpiles/prepares defence.  I will gather some food for the group.

Aiio: Gather food from the nearby Kilp

Edit: It might be easier if I add my name to the post
Title: Re: 2D Tribe
Post by: Tomcost on June 29, 2013, 05:07:10 pm
Plain and simple PTW. Might join when you start to die get eaten
Title: Re: 2D Tribe
Post by: cattouchdis on June 29, 2013, 05:08:03 pm
Assist Aiio with gathering food
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 29, 2013, 06:34:04 pm
Plain and simple PTW. Might join when you start to die get eaten
I'm also perfectly willing to have more than six tudies in the tribe, if the tribe looks for more members or something.
Title: Re: 2D Tribe
Post by: Octobomb on June 29, 2013, 06:44:23 pm
I'll observe for now. Maybe I'll join later, so PTW too. Looks fun!
Title: Re: 2D Tribe
Post by: Tomcost on June 29, 2013, 06:49:34 pm
My tudy:

Spoiler: Jawa (click to show/hide)
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 29, 2013, 07:13:59 pm
It strikes me that the "J" would be hard for tudies to pronounce...

I should actually put a waitlist spot.
Title: Re: 2D Tribe
Post by: Xantalos on June 29, 2013, 07:27:10 pm
Patrol around the map, looking for intruders.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 29, 2013, 07:28:28 pm
If you are gathering stuff, where will you put it? There's already pebbles lying around...
Title: Re: 2D Tribe
Post by: Tomcost on June 29, 2013, 07:39:07 pm
It strikes me that the "J" would be hard for tudies to pronounce...

I should actually put a waitlist spot.
If you feel that the "J" doesn't match, remove it. Not that that consonant consonant matter much anyway.
Title: Re: 2D Tribe
Post by: Xantalos on June 30, 2013, 02:21:15 am
It strikes me that the "J" would be hard for tudies to pronounce...

I should actually put a waitlist spot.
If you feel that the "J" doesn't match, remove it. Not that that consonant consonant matter much anyway.
Pronounce it as 'y'.
If you are gathering stuff, where will you put it? There's already pebbles lying around...
...
Action being changed.
Title: Re: 2D Tribe
Post by: draco1234 on June 30, 2013, 04:25:48 am
If you are gathering stuff, where will you put it? There's already pebbles lying around...

are there pebbles lying around within the cave?  if so I guess we really don't need to gather them or binding, as they are already there :S  could we store the food and sticks we gather in the cave though, ready for the night?

Edit: also, is there any way we could make a barricade or some such at the entrance?
Title: Re: 2D Tribe
Post by: scapheap on June 30, 2013, 05:06:27 am
Ah shall find out what the white power is.
Title: Re: 2D Tribe
Post by: miauw62 on June 30, 2013, 05:51:21 am
Gather some rocks and store them in the cave.
Title: Re: 2D Tribe
Post by: MonkeyHead on June 30, 2013, 07:08:58 am
If you are gathering stuff, where will you put it? There's already pebbles lying around...

are there pebbles lying around within the cave?  if so I guess we really don't need to gather them or binding, as they are already there :S  could we store the food and sticks we gather in the cave though, ready for the night?

Edit: also, is there any way we could make a barricade or some such at the entrance?

((Barricade was second on my to do list after a shelter, with some kind of trapping third))
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 30, 2013, 10:10:29 am
Ah shall find out what the white power is.
...The what?
Title: Re: 2D Tribe
Post by: scapheap on June 30, 2013, 10:22:41 am
Ah shall find out what the white power is.
...The what?
Spoiler (click to show/hide)
Title: Re: 2D Tribe
Post by: Tomcost on June 30, 2013, 10:24:03 am
I imagine that they are peebles.
Title: Re: 2D Tribe
Post by: draco1234 on June 30, 2013, 10:25:31 am
I agree, they are probably pebbles.  I doubt GreatWyrmGold would add something on the map and not at least mention it.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on June 30, 2013, 10:29:07 am
Ah shall find out what the white power is.
...The what?
Spoiler (click to show/hide)
Oh. Those are, indeed, pebbles, and they look more gray to me.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 01, 2013, 01:22:42 pm
I would like to be added to the waiting list :)

Name: Kha
Personality: Normally passive, likes to think things out first.
Distinctive Traits: Orange Hue to body, floats about wierd.
Agility: 2
Cleverness: 4
Dexterity: 3
Endurance: 2
Toughness: 2
Strength: 2

Edit: I can't do math apparently lol, had 17 points instead of 15.
Title: Re: 2D Tribe
Post by: scapheap on July 01, 2013, 01:29:33 pm
okay Ah help with food gathering.
Title: Re: 2D Tribe
Post by: mastahcheese on July 01, 2013, 04:41:08 pm
This is just too adorable to pass up.
Spoiler (click to show/hide)
Title: Re: 2D Tribe
Post by: BeforeLifer on July 02, 2013, 01:44:37 pm
Come on Wyrm, cant take that long to write up the results :P
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 02, 2013, 03:41:29 pm
Mostly it's me forgetting to start.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 02, 2013, 03:54:52 pm
Mostly it's me forgetting to start.
Lol, well start then! :P
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 02, 2013, 08:04:11 pm
Mostly it's me forgetting to start.
Lol, well start then! :P
By the time you posted this, I just needed to add the critters to the map. And decide on fyf design.

Shelter... shelter is good.

Build some kind of rudimentary nest in the lowest point of the cave from twigs
You chew off a stick from a bown and drop it in the cave to start the nest. As you chew, you are hit with a pebble. It is annoying.

Aiio: Gather food from the nearby Kilp
You do so.

Assist Aiio with gathering food
You help.

Patrol around the map, looking for intruders.
Hm...that Fif looks intrudery...

okay Ah help with food gathering.
More food!

Gather some rocks and store them in the cave.
You toss some rocks in the cave.

(http://i44.tinypic.com/2u4ofuo.jpg)

Rolls should be coming eventually. Now let me write up combat rules...
Title: Re: 2D Tribe
Post by: BeforeLifer on July 02, 2013, 08:40:22 pm
Can't wait for this to get going :) Should be fun, also I think you missed me in the waiting list lol.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 02, 2013, 08:50:58 pm
Can't wait for this to get going :) Should be fun, also I think you missed me in the waiting list lol.
Probably.

Adding.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 02, 2013, 09:03:50 pm
Can't wait for this to get going :) Should be fun, also I think you missed me in the waiting list lol.
Probably.

Adding.
Ty :)
Also whats that orange thing?
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 02, 2013, 09:35:35 pm
What, Xom?
He's...special.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 02, 2013, 09:51:46 pm
Ah ok, missed the part about him being red lol.
But then again when it comes about to me to join in ill be purple XD
Title: Re: 2D Tribe
Post by: draco1234 on July 03, 2013, 06:35:34 am
Hmm, according to the info page, Fyfs are predatory, but prefer to hunt blue floaters.  I think we'll be fine as long as we leave it alone, though we should probably keep a distance due to the toxins the blue floaters can give out.

Drop harvested food (mine and the others if possible) into the cave
Title: Re: 2D Tribe
Post by: miauw62 on July 03, 2013, 06:39:40 am
Don't drop the food. You'll probably be able to bring it with you to the cave.

Retreat to the cave.
Title: Re: 2D Tribe
Post by: draco1234 on July 03, 2013, 07:12:59 am
Don't drop the food. You'll probably be able to bring it with you to the cave.

Retreat to the cave.

I meant to bring it into the cave, I just worded it oddly :S
Title: Re: 2D Tribe
Post by: miauw62 on July 03, 2013, 07:29:32 am
Ah.
Title: Re: 2D Tribe
Post by: MonkeyHead on July 03, 2013, 11:50:38 am
Keep building that nest, using sticks and the rocks that are being thrown in.
Title: Re: 2D Tribe
Post by: cattouchdis on July 03, 2013, 05:20:03 pm
Head into the cave to and help with the nest
Title: Re: 2D Tribe
Post by: scapheap on July 03, 2013, 05:26:38 pm
Ah.
Yes?

Bring more food
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 03, 2013, 05:53:08 pm
Do you want to gather more food or take what you already have to the cave?
Title: Re: 2D Tribe
Post by: scapheap on July 04, 2013, 07:55:30 am
Do you want to gather more food or take what you already have to the cave?
Second one.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 04, 2013, 10:14:55 am
While we wait for Xantalos, here's a little something to show the thought I put into the game:
(http://i40.tinypic.com/9ks5s1.jpg)
It's a diagram of a tudy. I suppose I'll wait on typing up the explanations until we have another slow day.

Anyways, what would you like to see next as far as 2D biology goes?
Title: Re: 2D Tribe
Post by: Tomcost on July 04, 2013, 10:20:19 am
Hmmm, bown, maybe?

Anyway, the cuteish feeling this game had has just dissapeared with that image. Good job. Now we need cellular levels of gore!
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 04, 2013, 10:21:58 am
I'm game to sketch out a 2D cell, although that doesn't seem as interesting as a 2D organism.
Title: Re: 2D Tribe
Post by: Tomcost on July 04, 2013, 10:28:34 am
Well, I guess that blue floaters would be interesting, then.

Will the combat be HP based? or, say: the fif bites the tudy, damaging the mitochondrion! The tudy is having problems to process energy!
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 04, 2013, 10:29:59 am
Tudies aren't microscopic. I haven't figured out their exact size, but they're at least thumb-sized.

It'll be HP-based. Thanks for reminding me to write that up, though.
Title: Re: 2D Tribe
Post by: Tomcost on July 04, 2013, 10:33:11 am
Tudies aren't microscopic. I haven't figured out their exact size, but they're at least thumb-sized.
So, they are more like bugs. I thought that they were like cells. Anyway, it remembers me of Pikmin. But less cute. And and in water.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 04, 2013, 10:37:13 am
And two-dimensional.
Title: Re: 2D Tribe
Post by: MonkeyHead on July 04, 2013, 01:53:54 pm
Can we hide by going edge on then, or is the world also 2d?
Title: Re: 2D Tribe
Post by: Xantalos on July 04, 2013, 01:57:23 pm
Derp.
Shepard others inside the cave, pronto!
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 04, 2013, 02:47:48 pm
Can we hide by going edge on then, or is the world also 2d?
I'm not sure what you mean.
The entire universe is, indeed, 2D.
Title: Re: 2D Tribe
Post by: mastahcheese on July 04, 2013, 04:59:44 pm
Can we hide by going edge on then, or is the world also 2d?
I'm not sure what you mean.
The entire universe is, indeed, 2D.
In the Paper Mario games, you can abuse the physics by "flipping" sideways, and becoming invisible, but since the world is 2D as well, that's not possible.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 04, 2013, 09:20:21 pm
Let me put it this way: It works about as well as a person trying to hide from the cops by rotating on the 4th dimension.
Title: Re: 2D Tribe
Post by: MonkeyHead on July 05, 2013, 12:04:40 pm
Let me put it this way: It works about as well as a person trying to hide from the cops by rotating on the 4th dimension.

That would probably work really well.

(http://upload.wikimedia.org/wikipedia/commons/5/55/8-cell-simple.gif)
Title: Re: 2D Tribe
Post by: Xantalos on July 05, 2013, 01:24:12 pm
Let me put it this way: It works about as well as a person trying to hide from the cops by rotating on the 4th dimension.
But I do that all the time.
Edited post to attack.
Title: Re: 2D Tribe
Post by: draco1234 on July 05, 2013, 02:07:23 pm
Let me put it this way: It works about as well as a person trying to hide from the cops by rotating on the 4th dimension.
But I do that all the time.
Edited post to attack.
Are you sure you want to be attacking that thing by yourself? with no weapons?
Title: Re: 2D Tribe
Post by: Xantalos on July 05, 2013, 02:14:15 pm
Let me put it this way: It works about as well as a person trying to hide from the cops by rotating on the 4th dimension.
But I do that all the time.
Edited post to attack.
Are you sure you want to be attacking that thing by yourself? with no weapons?
I don't even know what it is! I haven't even seen it! Plus suicidal confidence.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 05, 2013, 02:48:31 pm
Let me put it this way: It works about as well as a person trying to hide from the cops by rotating on the 4th dimension.

That would probably work really well.

(http://upload.wikimedia.org/wikipedia/commons/5/55/8-cell-simple.gif)
If you actually could do it...

Turn coming.
Title: Re: 2D Tribe
Post by: draco1234 on July 05, 2013, 02:57:11 pm
Let me put it this way: It works about as well as a person trying to hide from the cops by rotating on the 4th dimension.
But I do that all the time.
Edited post to attack.
Are you sure you want to be attacking that thing by yourself? with no weapons?
I don't even know what it is! I haven't even seen it! Plus suicidal confidence.

(http://i44.tinypic.com/2u4ofuo.jpg)

It's the big blue thing at the top.
Title: Re: 2D Tribe
Post by: Xantalos on July 05, 2013, 03:12:41 pm
NOPE
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 05, 2013, 04:07:15 pm
Drop harvested food (mine and the others if possible) into the cave
Retreat to the cave.
Bring more food
Half of the band retreats into the upper cave, watching the fyf.

Keep building that nest, using sticks and the rocks that are being thrown in.
Head into the cave to and help with the nest
The nest is improved.

Derp.
Attack predator!
Good thing I worked out the combat rules!
[3-1+1v4] Xom attempts to bite the mighty creature, but it moves out of the way!
[4v5-1] The fyfs turns its head and bites Xom! [6+4+6+3+10=29 damage] He is swallowed in a single gulp! Really, this was predictable.

0.3.3
(http://i39.tinypic.com/zvoity.jpg)

-----

RIP Xom. Your death was easily avoidable.
Anyways. One less mouth to feed, right?
Title: Re: 2D Tribe
Post by: Xantalos on July 05, 2013, 04:10:39 pm
Curses! And I just altered my action a bit ago, too.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 05, 2013, 04:14:47 pm
Must have been after I finished most of the turn.
Title: Re: 2D Tribe
Post by: scapheap on July 05, 2013, 04:28:24 pm
Morn his passing, then watch till the beast leave.
Title: Re: 2D Tribe
Post by: draco1234 on July 05, 2013, 04:30:14 pm
Soo, how much food have we got stored?

Start sharpening the pebbles we gathered, ready for weapon-making
Title: Re: 2D Tribe
Post by: cattouchdis on July 05, 2013, 04:39:48 pm
Start harvesting the "bown" in the cave for sticks
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 05, 2013, 05:21:32 pm
Soo, how much food have we got stored?
Three "bites," each of which is worth 2 NP. Also worth noting: All the rocks and most of the pebbles have been built into the "nest," and hence you would need to partly disassemble it. And, while we're at it, do you mean "rocks" or "pebbles"?
Title: Re: 2D Tribe
Post by: draco1234 on July 05, 2013, 05:39:56 pm
is there a difference?  And if the rocks are being used i'll use the pebbles
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 05, 2013, 05:44:47 pm
The differences are size and what they can be used for. Sharp rocks are useful for picks, sharp pebbles for knives and spears.
Title: Re: 2D Tribe
Post by: mastahcheese on July 05, 2013, 08:39:32 pm
Float in from off-screen to join the tribe
It's so crazy it might work!
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 05, 2013, 08:45:00 pm
Maybe if the people in the tribe were to explore off-screen...

And you'd probably anger the fyf.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 05, 2013, 09:23:08 pm
Float in from off-screen to join the tribe
It's so crazy it might work!
Lol any chance i could do that too :P
Title: Re: 2D Tribe
Post by: mastahcheese on July 05, 2013, 09:30:23 pm
Float in from off-screen to join the tribe
It's so crazy it might work!
Lol any chance i could do that too :P
Oh, better yet.
Form second Tudy Tribe off-screen
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 05, 2013, 09:36:16 pm
Float in from off-screen to join the tribe
It's so crazy it might work!
Lol any chance i could do that too :P
Oh, better yet.
Form second Tudy Tribe off-screen
No.

Non-player tudy tribes might show up later, but not for a while. Certainly not player-controlled ones.
Title: Re: 2D Tribe
Post by: mastahcheese on July 05, 2013, 11:35:45 pm
dang it.
Title: Re: 2D Tribe
Post by: MonkeyHead on July 06, 2013, 01:49:49 am
Right, I am banking on that bvig fucker not fitting in the cave properly... we should mob it if it tries to get in here, otherwise I recon leaving it alone while we work in the cave is a good idea - it might even feed on the floaters if we are lucky, even though it might have got a taste for us already...

Remove a weapony looking stick from the nest and take up an ambush point near the cave mouth
Title: Re: 2D Tribe
Post by: Xantalos on July 06, 2013, 02:25:09 am
Waitlist:
Name: Som
Personality: Domineering, agressive, shrewd
Distinctive Traits: Slightly larger than normal, reddish in color
Agi: 1
Cle: 2
Dex: 1
End: 3
Tou: 3
Str: 5
Xom happened to be a twin.
Title: Re: 2D Tribe
Post by: squidgen on July 06, 2013, 11:09:33 am
Name: Uou
Personality: Curious, but not a risk taker. Likes to observe things from a distance.
Traits: Uou is a very dark green color, and his tentacles are slightly larger than usual
Agi:3
Cle:3
Dex:4
End:2
Tou:2
Str:1
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 06, 2013, 09:17:20 pm
2D Biology: Explained! Episode 1, Tudies
(http://i40.tinypic.com/9ks5s1.jpg)

Here we have a diagram of a tudy, in far more detail than any tudy knows at this point and greater than their pictures will ever show. That being said, it's still a pretty simplistic drawing of an admittedly simple organism.

Tudies could quite accurately be described as a number of connected, fluid-filled compartments. Most of these are simply the body (light green), which is a mixture of cells, intercellular fibers, and a gel-like solution that forms the main body of the tudy. This gel diffuses nutrients and such through the body, meaning there is no need for a circulatory system (which could not exist in a 2D creature). The outer covering of the tudy is a fairly tough and durable sheath, called the skin. The main other barrier to the body compartments are the spicules (thin brownish lines), which hold everything in place.
The most important compartments are the muscles (thick blue lines, long blue ovoids), which allow the tudy to move. When the muscles get the appropriate signal, the cells around the edge deform, causing the muscle to contract and squeeze out some of the fluid within to the non-muscle tissue on a given side. Typically, this is the side towards the complementary muscle. The tissue becomes saturated and gives up some of the fluid to the complimentary muscle, which expands. Thus, tudies can wiggle their bodies, move their tentacles, and so forth.
There are four yellow patches that catch your eye. The first two, towards the top of the picture and the front of the tudy, are the eyeballs (bright yellow circles), which see. The lenses and ocular fluid serve to focus images onto the retina (red lines). The other two, towards the bottom and in the tudy's tail, are fat bodies (tannish blobs). These blobs of adipose tissue store energy between meals.
The last bits of internal tudy anatomy are all related. Firstly are the two glands/ovaries (dark purple circles), located adjacent to the stomach. They mostly release digestive chemicals (purple) into the stomach, breaking down food (dark green) until it is ready to be absorbed by the body. They also release "eggs," which develop into haploid larvae (light green thing). The larvae are released at a specific time each year, within a few days of each other just after the hottest part of the year. The larvae meet each other and combine before growing into new tudies, feeding on plankton and such near the surface. More important is the brain dark blue circle), located near the posterior end of the tudy and being a modified gland. Most of the "nervous" signals are chemical in nature, being pumped along the nerve bundles and nerves (lavender lines) to their destinations.
Let's wrap this up with some external anatomy! The most notable characteristics may be the jaws, little muscular bits of body tipped with sharp blades (dark green semi-triangles) that slice into plants and animals alike. The jaws are built from the base, and are made in layers such that when a bit breaks off, it's still sharp. Behind the jaws is the throat, notably the throat-spur (dark green triangle). The throat holds the stomach closed when the tudy isn't swallowing anything. The other contender for "Most Notable Feature" is, of course, the tudy's tentacles. Each is capable of consciously bending only crudely, mostly just swinging it left or right. There is a "hand" at the end of each tentacle, used for grasping objects. Finally, there are little hairs, which are used to sense vibrations in the water, acting somewhat similarly to Terran fishes' lateral lines. They allow for communication by vibrating the vestigial jet chamber in the rear of the tudy.

Tudy psychology and such may be discussed in a future 2D Science: Explained! update.

Next time, on 2D Biology: Explained: The Bown!
(http://i41.tinypic.com/fbexb7.jpg)
Care to make suggestions for future 2D Science: Explained! updates? I can do just about anything from astronomy to hypothetical future technology, if you like.
Title: Re: 2D Tribe
Post by: mastahcheese on July 06, 2013, 10:03:01 pm
That. Was. Amazing.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 06, 2013, 10:10:12 pm
*Applause*
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 06, 2013, 10:10:47 pm
*bows*
Title: Re: 2D Tribe
Post by: Squill on July 06, 2013, 10:22:10 pm
*more applause and also a request to be waitlisted.*
Name: Wuihange
Personality: Curious, if not a tad bit distracted at times
Distinctive Traits: Slightly wrinkled and a just a tad bit grey
Agi: 2
Cle: 5
Dex: 3
End: 2
Tou: 1
Str: 2

Title: Re: 2D Tribe
Post by: miauw62 on July 07, 2013, 03:59:05 am
*Applause*
Title: Re: 2D Tribe
Post by: Squill on July 07, 2013, 07:21:42 am
Oh hey, I just got the name! Tudies!
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 07, 2013, 08:04:16 am
Glad to hear it.

To clarify why I was passing time with the 2D Science: Explained! lesson, we still need an action from miawu, and a clarification for draco (specifically, rocks or pebbles?)
Title: Re: 2D Tribe
Post by: draco1234 on July 07, 2013, 08:30:23 am
I edited my post to say pebbles (specifically the ones we didn't make into the nest)
Title: Re: 2D Tribe
Post by: Tomcost on July 07, 2013, 09:04:46 am
*Applause*
Nice description.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 07, 2013, 09:44:50 am
*Applause*
Nice description.
Thanks :)
Title: Re: 2D Tribe
Post by: Aseaheru on July 07, 2013, 10:02:00 am
Waitlist?
Spoiler (click to show/hide)
Title: Re: 2D Tribe
Post by: Tomcost on July 07, 2013, 10:04:43 am
*Applause*
Nice description.
Thanks :)
That awkward moment when you have to say that the compliment was directed to GWG...
Title: Re: 2D Tribe
Post by: BeforeLifer on July 07, 2013, 11:58:14 am
*Applause*
Nice description.
Thanks :)
That awkward moment when you have to say that the compliment was directed to GWG...
:(
Title: Re: 2D Tribe
Post by: flabort on July 07, 2013, 05:36:33 pm
That awkward moment when you have to say that the compliment was directed to GWG...
That sig-able text.
Title: Re: 2D Tribe
Post by: Squill on July 07, 2013, 05:50:06 pm
Also, last night when I read GWG's comment about 4D police escape it may or may not have been the best thing I have ever read.
Title: Re: 2D Tribe
Post by: Tomcost on July 07, 2013, 05:56:51 pm
That awkward moment when you have to say that the compliment was directed to GWG...
That sig-able text.
What? I got sigged? I don't know what to say, really. I don't think that the text deserved to be sigged anyway, but thanks.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 07, 2013, 06:48:59 pm
Also, last night when I read GWG's comment about 4D police escape it may or may not have been the best thing I have ever read.
Thank you.
I'm glad that this flat little game has managed to open up so many...attempt to be witty when tired doesn't end well.
Title: Re: 2D Tribe
Post by: Cheesecake on July 08, 2013, 12:47:40 am
Waitlist please.

Name: Myaam
Personality: Over-reactive. God-Complex.
Distinctive Traits: Has a tendril-shaped head.
Agility: 2
Cleverness: 4
Dexterity: 5
Endurance: 1
Toughness: 2
Strength: 1
Title: Re: 2D Tribe
Post by: Aseaheru on July 08, 2013, 01:07:53 am
Cant really move in the fourth direction.

Well, you can speed up or slow your movement. speed it up anyways.
Title: Re: 2D Tribe
Post by: Lukeinator on July 08, 2013, 10:39:25 am
Waitlist
Name:Hgagh
Personality:paranoid.
Distinctive traits:Has a smell like rotten tomatoes.
Agility:3
Cleverness:2
Strength:4
Endurance:4
Dexterity:2
Title: Re: 2D Tribe
Post by: Gamerlord on July 08, 2013, 10:53:42 am
Waaaaitliiiiiiist.

Name: Ooogah
Personality: Cowardly. Very, very cowardly.
Distinctive Traits: Missing right eye.
Agility: 3
Cleverness: 5
Dexterity: 4
Endurance: 1
Toughness:1
Strength: 1
Title: Re: 2D Tribe
Post by: mastahcheese on July 08, 2013, 11:01:29 am
Distinctive Traits: Missing right eye.
Does he have a 2D eye patch?
Title: Re: 2D Tribe
Post by: Gamerlord on July 08, 2013, 11:03:27 am
Distinctive Traits: Missing right eye.
Does he have a 2D eye patch?
...
Perhaps.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 08, 2013, 01:17:47 pm
How would that even work?


Where is miawu and what do the myriad waitlisters think Koh should do?
Title: Re: 2D Tribe
Post by: miauw62 on July 08, 2013, 01:55:35 pm
Shit, I forgot my turn. Sorry guys :/
Take a stick from the right-topmost bown and throw it down to the nest.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 08, 2013, 03:10:16 pm
Morn his passing, then watch till the beast leave.
The fyfs munches a couple Blue Floaters and lazily swims off.

Start sharpening the pebbles we gathered, ready for weapon-making
You need another mym.

Start harvesting the "bown" in the cave for sticks
Shit, I forgot my turn. Sorry guys :/
Take a stick from the right-topmost bown and throw it down to the nest.
You do. Sticks added to the stockpile.

Remove a weapony looking stick from the nest and take up an ambush point near the cave mouth
You snag a stick and wait.

0.3.5
(http://i44.tinypic.com/oss7s7.jpg)
Yes, the blood dissipated fast. I didn't feel like doing a gradual gradient. That, and I realized after I finished the last turn's pic that it didn't fit tudy biology.
Title: Re: 2D Tribe
Post by: draco1234 on July 08, 2013, 03:13:22 pm
well, in that case:

continue to sharpen pebbles
Title: Re: 2D Tribe
Post by: cattouchdis on July 08, 2013, 04:03:43 pm
Make a twig from a stick and, if possible, make a sharp pebble.
Title: Re: 2D Tribe
Post by: mastahcheese on July 08, 2013, 04:35:27 pm
What art program do you use for this, by the way?
Title: Re: 2D Tribe
Post by: BeforeLifer on July 08, 2013, 06:42:16 pm
What art program do you use for this, by the way?
MS paint?
Title: Re: 2D Tribe
Post by: mastahcheese on July 08, 2013, 06:57:31 pm
What art program do you use for this, by the way?
MS paint?
That's what I'm guessing, that's all I ever use.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 08, 2013, 08:01:00 pm
What art program do you use for this, by the way?
Plain ol' Paint. And lots of patience...
Title: Re: 2D Tribe
Post by: Lukeinator on July 08, 2013, 10:03:51 pm
I wonder if my Hgagh's smell attracts fyfs.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 09, 2013, 09:39:41 am
What art program do you use for this, by the way?
Plain ol' Paint. And lots of patience...
And lots of copy/cut and paste XD
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 09, 2013, 07:13:04 pm
Less than you'd think...
Title: Re: 2D Tribe
Post by: BeforeLifer on July 11, 2013, 03:53:31 pm
Bump
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 11, 2013, 05:07:09 pm
I've misplaced the assorted files for 2D Tribe. Sadly. I'll see if I can recover them.
Title: Re: 2D Tribe
Post by: BeforeLifer on July 11, 2013, 06:36:42 pm
I've misplaced the assorted files for 2D Tribe. Sadly. I'll see if I can recover them.
Can't you just take the images back off of this thread? Or is there stuff that we don't know about?
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 11, 2013, 06:43:30 pm
One image I was working on for a future science thing, and the "base" for the home.

Also, I'm not sure how good the image quality would be.

Still...
Title: Re: 2D Tribe
Post by: mastahcheese on July 14, 2013, 06:24:39 pm
Sooo....

How's it coming?
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 07:11:22 pm
Windows 8 Paint doesn't work like older Paint. Besides, I started planning a new illustrated game, and while this is a neat concept, I never really...felt it. It feels like this is going to be a stale RtD before too long, a dancing bear with one dance.

Let's stop it while it's still good, so we remember it as it was, not as it would become.
Title: Re: 2D Tribe
Post by: mastahcheese on July 14, 2013, 07:12:42 pm
Sounds fair. It was good while it lasted.
Title: Re: 2D Tribe
Post by: Aseaheru on July 14, 2013, 07:15:38 pm
Wait. Windows 8? people are still getting that POS?
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 07:18:04 pm
It's not a new-new computer.

And I think it updated to 8.something-or-other.
Title: Re: 2D Tribe
Post by: Aseaheru on July 14, 2013, 07:20:05 pm
I am saddened for you. Sorry to say it, but I really am.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 07:26:13 pm
About which part?
Title: Re: 2D Tribe
Post by: Aseaheru on July 14, 2013, 07:40:04 pm
That you have windows 8.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 07:57:42 pm
Ah. Why?
Title: Re: 2D Tribe
Post by: Aseaheru on July 14, 2013, 08:00:24 pm
Compared to windows 7? Its shit. Hell, It may just barely be worse than vista.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 08:00:53 pm
Never used 7.
Title: Re: 2D Tribe
Post by: Aseaheru on July 14, 2013, 08:02:06 pm
What did you have before?
Title: Re: 2D Tribe
Post by: BeforeLifer on July 14, 2013, 08:02:21 pm
Never used 7.
You missed out on soooo much man.
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 08:09:32 pm
Such as?
Title: Re: 2D Tribe
Post by: Aseaheru on July 14, 2013, 08:35:22 pm
Sanity. What did you use before now?
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 08:36:46 pm
I'm not sure.
Title: Re: 2D Tribe
Post by: Aseaheru on July 14, 2013, 08:40:19 pm
Shiny start button or relatively flat start button? The desktop look similar?
Title: Re: 2D Tribe
Post by: GreatWyrmGold on July 14, 2013, 09:04:18 pm
Shiny, I think.

Similar to what?
Title: Re: 2D Tribe
Post by: Aseaheru on July 15, 2013, 02:14:33 pm
Gadgets.

Sounds like you had vista, well, windows seven was sorta like vista but not idiotic and twice as fast.
Title: Re: 2D Tribe
Post by: Bob:KingOfSeagulls on May 22, 2015, 03:58:50 pm
Bump, this is too cool to leave behind.
Title: Re: 2D Tribe
Post by: Hawk132 on May 22, 2015, 04:09:33 pm
GWG was banned about a year ago. It's very unlikely that this will be continued.
Title: Re: 2D Tribe
Post by: FallacyofUrist on May 22, 2015, 04:21:29 pm
Pity, it looks nice.
Title: Re: 2D Tribe
Post by: Generally me on May 22, 2015, 05:05:18 pm
GWG was banned about a year ago. It's very unlikely that this will be continued.
What was he banned for
Title: Re: 2D Tribe
Post by: Hawk132 on May 22, 2015, 05:36:42 pm
Quote from: Moderation Log
GreatWyrmGold      June 15, 2014       Ban       Fighting/lack of self control

I don't know what it was exactly, since I wasn't really active on the forums back then. I do know that he liked to argue about things for no reason.
Title: Re: 2D Tribe
Post by: ATHATH on May 22, 2015, 05:38:58 pm
GWG was banned about a year ago. It's very unlikely that this will be continued.
What was he banned for
I think he perpetuated one too many multi-page arguments. Personally, I don't approve of the permanent ban, but the mods' rule cannot be defied. I wonder if he is still on the forums, using an alt.
Title: Re: 2D Tribe
Post by: Coolrune206 on May 22, 2015, 06:45:21 pm
GWG was banned about a year ago. It's very unlikely that this will be continued.
What was he banned for
I think he perpetuated one too many multi-page arguments. Personally, I don't approve of the permanent ban, but the mods' rule cannot be defied. I wonder if he is still on the forums, using an alt.
Voodoo... I'm- he's not here anymore. Hehehe.
Title: Re: 2D Tribe
Post by: Furtuka on May 22, 2015, 06:48:03 pm
GWG was banned about a year ago. It's very unlikely that this will be continued.
What was he banned for
I think he perpetuated one too many multi-page arguments. Personally, I don't approve of the permanent ban, but the mods' rule cannot be defied. I wonder if he is still on the forums, using an alt.
He was warned 7 times and outright ignored them, that ban was in no way unwarranted. In all honesty the forum atmosphere has improved since he was banned. As sad as it is, he started to go power crazy near the end, even if he was kinda cool early on when he first joined.

GWG was banned about a year ago. It's very unlikely that this will be continued.
What was he banned for
I think he perpetuated one too many multi-page arguments. Personally, I don't approve of the permanent ban, but the mods' rule cannot be defied. I wonder if he is still on the forums, using an alt.
Voodoo... I'm- he's not here anymore. Hehehe.
Not funny
Title: Re: 2D Tribe
Post by: FallacyofUrist on May 22, 2015, 06:50:32 pm
I noticed him a lot in the older games I read over before joining this forum.
Title: Re: 2D Tribe
Post by: Generally me on May 23, 2015, 04:27:50 am
Yeah I've read basically all of the old games. And he is in more than half of them. Kinda a shame he seemed okay from what I read.
Title: Re: 2D Tribe
Post by: miauw62 on May 23, 2015, 05:55:09 am
He got in a LOT of huge arguments over nothing much and participated in basically every forum game ever. Used to have the highest postcount on the entire forum.
I guess he was an OK dude when he wasnt getting worked up over stuff.

E:
Wait, I'm in this game? I totally forgot about that, somehow. Only noticed this because i have notify turned on on this thread.