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Messages - Funk

Pages: [1] 2 3 ... 411
1
Theres been a lot of lore dumping, i mean a lot, when was the last time Susan was named on TV?

2
Inbreeding, or all Anime art models are 99% the same 6 faces and porn.


3
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 02, 2024, 12:40:05 am »
Why was algebra taught with out reference to Al-Jabr?

4
DF Suggestions / Re: Top-down rewrite in no-tile, continuous 3D
« on: April 26, 2024, 11:16:12 pm »
You what a flying pig to carry you to the moon and then you can bed the moon princess and win the super moon lottery too?
One thing at a time, and goals that might happen.

5
So manor lords came out and it great, great at being a medieval manor manager.

Not great at battles or people management, but a good city builder. 

6
Forum Games and Roleplaying / Re: (SG) Penal Governor
« on: April 23, 2024, 02:27:26 pm »
Given the whole "will be stripped of noble bloodline" thing for not doing things with Lady Mercury the proper way... well, that leaves doing it the proper way.
+1

7
head down to the second floor, sneaking. If I see the skeleton, and he doesent see me, throw a knife into his skull!
You slowly enter the second floor, its cooler and you can see two doors, one north and the other east.

-----------------
Shoot skeleton with crossbow
( Skeleton d12 =8, HP = 8
yYou 2d6 = 6,5 +1 combat =12)

Ads the walking bones shuffle forwards to kill once more, you wash no time and let lose with your crossbow.
The bolt shatters a dry bone as it hits. (Skeleton HP - 4)


Cast Zone of Life on the doorway to the room with the skeleton, sealing it in. Then shoot it from a distance with my crossbow.

As a crossbow bolt flys past your ear, you cast the charm and repel the spark of undeath.
The skeleton recoils from the door way as mark it with the wards.
 
Go help that guy fight the skeleton.

the skeleton hisses at you as it struggles to advance trapped by the spell.
You raise your axe and smite its skull from the bony shoulders in single blow.

I throw a rock and cast ignite projectiles or whatever on all the ranged attacks. 
As Big Bob takes his axe to the skeleton , you hurl a lose stone from the floor at the skeleton, casting the magic to turn it ablaze  as you do so.
The stone glows as it melts to glowing larva.
Big Bob ducks  as the tone slams into the wall in front of him, the larva spashs across the room and sets the wooden sarcophagus a flame.

As you stand with the others by the flames, you hear distant chanting and slow drum beat from the outside.

------------------
I think i need a way to put thing in order better.
Second the mapping software has changed what the doors and some things look like.
 
Spoiler: The pyramid (click to show/hide)
Spoiler: The pyramid Level 2 (click to show/hide)

Adventures
==========
Spoiler: Big Bob , King Zultan (click to show/hide)

Spoiler: Loot (click to show/hide)

8
Forum Games and Roleplaying / Re: Hero Saga Noir
« on: April 17, 2024, 10:30:48 pm »
Vice: paranoid
+1 they are out to get us...

9
Other Games / Re: RimWorld - basically the sci-fi Dwarf Fortress
« on: April 17, 2024, 10:24:44 pm »
The issue is that the basic engine is already getting slow and creeks under the load, a new engine would be able to do thing like space ships, vehicles, larger maps an so on from the start.

10
Other Games / Re: How did you last die?
« on: April 17, 2024, 10:07:04 pm »
Laser blast of the undemocratic automaton scum.
Spoiler (click to show/hide)

11
Open and loot the crates with finesse, then check the weapons. If any of them look especially strong or somewhat mystical looking, while fitting in with my arsenal, snag it!
Help loot the room and the weapons.
Share in looting any cool weapons and anything else not nailed down enough.
Continue Looting!

1

You open a crate and find it full of bronze arrow heads, green with Verdigris.
The next crate is full of lead sling shots.
Then you try the weapons, Jhonny Steals picks up an axe and give it a few practice swing, then as they shadow spar and pull a blow, the shaft snaps and the axe head fly's off.

A close inspection of the weapons shows them all to be decayed and aged into uselessness.
 Leif Eiriksson is engaged in takeing every thing worth carrying an not nailed to floor, unfortunately little of the items are worth taking.
But they make do with crudely hacking the fitting from the rusted swords, collecting small bag full of fittings.
+ 10GP


let's finish exploring level 1, before venturing forth. Open the door on the lower left.

You slowly push the door open to find a dimly lit room, then in the shadows red glowing eyes flash and skeleton warrior staggers to life before you.


Spoiler: The pyramid (click to show/hide)
Spoiler: The pyramid Level 2 (click to show/hide)

Adventures
==========
Spoiler: Big Bob , King Zultan (click to show/hide)

Spoiler: Loot (click to show/hide)
[/quote]

12
General Discussion / Re: what tv shows are you currently watching?
« on: April 15, 2024, 09:34:06 pm »
Fallout.
Its much better then halo at takeing its world and useing it, sets are great and there a real feel that it is set in a fallout wasteland.

13
Quickly loot the other small sarcophagus before joining the rest of the group.


6
You reach the  small sarcophagus after the others, they have picked over them but you dig in deeper, unwrapping the mummy's.
In the dry jerky like ears you find a golden earning. +10 GP
Then you head after the others.
---------------

If there's something in the sarcophagi, though, I can repel undead so it shouldn't be that dangerous.
oh, ok then.
We should open the large sarcophagus. Not me specifically, I'm a frail old lady who would pull something trying to open the thing, but one of the young people in the party.

Then let's head through the top door on the left.
Go over and help with the large sarcophogi.
(yeah I did, middle door)

Carefully help them loot the large sarcophogi...lean down to avoid any traps that may come out!

--------------

With care you work to open the heavy stone lid of the large sarcophogi.
As it open you feel a draft, under the light of flickering touch you can see that the sarcophogi is hone not to a body or urn but stairs leading downwards.

Unsure of where to go next or maybe unwilling to enter this new danger, you leave the large chamber and trace your steps backwards.
At the junction you take the left side pasage way and open the north door.
it creaks opens, its ages hinges rusty, in side you find a few crates and dust covered table, under the dust and cobwebs you find a few weapons.

 

Spoiler: The pyramid (click to show/hide)
Spoiler: The pyramid Level 2 (click to show/hide)

Adventures
==========
Spoiler: Big Bob , King Zultan (click to show/hide)

Spoiler: Loot (click to show/hide)

14
I open and loot the sarcophagus, stabbing anything moving inside.

((How fast do spell points regenerate?  Also, can my set-projectiles-on-fire spell work on thrown items?

Spell points regenerate only on resting and i mean a 12 hours sleep on a full belly kind of rest.
Yes you can set fire to thrown items.

15
Go over and open up one of the sarcophagi.
Push open just one, just a little, to see if there's anything good in there. I feel lucky.

You open the nearest sarcophagi, in side you find a dried out skeleton wrapped in bandages, there flesh dried out like jerky.
From under the folds of the wrapping you spy a golden chain.   +50GP

Just push in the more on Center positions, and push in where the doors would be off center on the sides, then enter. Stay guard otherwise.
You mean Open the centre door?

ENter the middle door. Stay clear of the sarcofagi for now.
The middle door is probably the safest option, yes. If there's something in the sarcophagi, though, I can repel undead so it shouldn't be that dangerous.

You head forwards, opening the middle door and head into a small chamber, to the right is a large sarcophagi, clearly the resting place of some ancient lord or ruler.


Spoiler: The pyramid (click to show/hide)

Adventures
==========
Spoiler: Big Bob , King Zultan (click to show/hide)

Spoiler: Loot (click to show/hide)

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