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Other Projects => Curses => Topic started by: George_Chickens on July 23, 2017, 10:38:01 pm

Title: Game Gripes -- things that annoy you about LCS
Post by: George_Chickens on July 23, 2017, 10:38:01 pm
I love LCS, but I've been finding more and more things that frustrate me about the game, or updates that have removed something I quite enjoyed. I'm curious to the little annoyances of other players, too.

My biggest complaint has to be the removal of a ton of procedural generation. Sure, the maps were not very good, but it removed a great deal of strategy for me. What was once case the joint out > kidnap a fitting subject > interrogate them until they break or die > steal or create disguises > carefully plot my entry and exit, praying to Liberal Jesus that I'm not caught > carefully go by my exit route and escape, turned into make disguise > win.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on July 24, 2017, 03:22:02 pm
1)Car crash victims teleporting to safe houses - A bug that will never get fixed.

2)The whole "Liberal Weapons causing instant alerts" system - Pure tediousness, you have to holster weapons every time.

3)Car chases prior to updates allowing you to dodge in vehicles - FOUR vehicles with SIX conservatives each almost every time you get into a car chase? If you can't escape, it's a total party kill every single time.

4)Lack of "stealth" options for CCS Safehouses other than the Bar and Grill - Even if you stealth kill the guards somehow, you still gotta bust open the door and fight an overpowered CCS Boss. Even with a full squad, M16's, and high Rifle skill, someone will die.

5)Automatic targeting system and no option for manual targeting - Liberals do not leave Badly Wounded targets alone, even though being Badly Wounded prevents you from attacking. This results in shit like 4 Liberals blasting the crap out of a single SWAT Officer and leaving his buddy free to kill a Liberal. This is really bad at the Army Base, when your Liberals can do enough damage to cripple a tank in a single turn. Despite the tank being crippled, Liberals still shoot at it and let the other pissed-off soldiers gun them down.

6)Mistakenly attacking innocents. Pure RNG fucking you over, even at high skill. It can even happen while stealth killing, meaning that your Liberal will start backstabbing Conservatives left and right before suddenly stabbing a poor hobo in the face.

7)No ability to set combat to "less-than-lethal", as in "only shoot Conservatives in the limbs". Limb shots never kill in LCS unless they bleed to death.

8)Nerfing the "shoot up the police station to avoid raids" strategy. Now I get raided even with the police station shut down, and sieges keep messing up my squad order and which vehicles are being used by my squad. Sieges are tedious because I have to re-organize every time.

9)Lack of raids from non-police and non-CCS. The cops and CCS are the only ones who raid me. I never get raided by corporations, rednecks, or even the CIA, even with sky-high heat.

10)RNG + Datenapping. How the hell does someone in Heavy Armor with a M249 get punched out while datenaping? And why do they never kidnap with other Liberals?

11)Wasted potential with the CCS Safehouses. The CCS Bunker has an unused alternate entrance. Why not have the CCS Boss make a run for the alternate entrance (or in this case, his escape route) and potentially escape if you're too slow to catch him? Instead, CCS Boss stays and gets curbstomped by six OP Liberals.

12)Skill grinding. Even with the Skill Progression set to "Fast", it doesn't affect all skills. You'll still have to drop several dozen or so pickup lines to boost Seduction each day, for example.

13)No individual reloading outside of combat. Entire squad will reload, even if the only guy that needs to reload is using Molotov Cocktails or a Revolver and the rest of the squad has M249's. Auto-reload only happens in the middle of combat, which is suicidal.

14)Assault Rifles are the only guns that matter. Assault Rifles are king in vanilla LCS, killing armored and unarmored Conservatives just fine. Pistols will pretty much bounce off of body armor most of the time, and melee weapons like knives don't do anything, even though Kevlar doesn't protect against knife attacks in reality.

15)SMGs. Useless, have their own dedicated skill, and the magazine size is 15 rounds for some dumb reason. Magazine size should be 30 rounds like the real MP5, damn it.

16)No control is given to you when Liberals get busted prostituting. Unlike getting caught selling drugs or graffiting, your Liberals just get arrested every time with no option to run or fight.

17)Targets being too dangerous to kidnap with no factors being considered other than a "Protects Against Kidnapping" attribute in the code. I've got a M249 and Heavy Armor. This fucking Lab Tech has a wimpy syringe. Yet I can't kidnap him.

18)Compiling the game. Massively frustrating and always fails for me. Thankfully, there are .exe versions instead that require no compiling, but then I'm slightly behind on updates and can't modify any of the hardcoded stuff.

19)Disappointing C+ Gun Control. Average joes with PISTOLS and Security Guards with SMGs are the worst that you'll get at C+. Instead of, I don't know, average joes with SMGs and Shotguns and Security Guards with Machineguns. Where is my second amendment taken to the extreme? Feels like Arch-Conservative Gun Control should actually be just Conservative Gun Control.

There's more gripes about LCS, but I can't remember all of them at the moment.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on July 24, 2017, 08:47:23 pm
1)Car crash victims teleporting to safe houses - A bug that will never get fixed.
I feel a  little bit more guilty every time you mention that. ;D
5)Automatic targeting system and no option for manual targeting - Liberals do not leave Badly Wounded targets alone, even though being Badly Wounded prevents you from attacking. This results in shit like 4 Liberals blasting the crap out of a single SWAT Officer and leaving his buddy free to kill a Liberal. This is really bad at the Army Base, when your Liberals can do enough damage to cripple a tank in a single turn. Despite the tank being crippled, Liberals still shoot at it and let the other pissed-off soldiers gun them down.
I think I know how to fix this one.
18)Compiling the game. Massively frustrating and always fails for me. Thankfully, there are .exe versions instead that require no compiling, but then I'm slightly behind on updates and can't modify any of the hardcoded stuff.
There's no fixing that except a complete rewrite.
There's more gripes about LCS, but I can't remember all of them at the moment.
I'm impressed as is, you have a better knowledge of the game than I do.
20) Secret Servicemen see through disguises.  The ability to see through disguises is hard coded by creature, meaning any custom creature can only have minimal ability to see through disguises without hardcoding that as well.

I might not have yet fixed any of the issues others have brought to my attention, but I am definitely keeping track.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on July 24, 2017, 10:28:24 pm
I'm impressed as is, you have a better knowledge of the game than I do.
20) Secret Servicemen see through disguises.  The ability to see through disguises is hard coded by creature, meaning any custom creature can only have minimal ability to see through disguises without hardcoding that as well.

I might not have yet fixed any of the issues others have brought to my attention, but I am definitely keeping track.
Used to be really obsessed with the game to the point where I would literally go through the code on Github and do nothing but read it, and if I wasn't looking at the source code for fun I'd be playing or modding LCS 24/7. That phase has unfortunately been over for a while.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: TinFoilTopHat on July 27, 2017, 02:20:55 pm

14)Assault Rifles are the only guns that matter. Assault Rifles are king in vanilla LCS, killing armored and unarmored Conservatives just fine. Pistols will pretty much bounce off of body armor most of the time, and melee weapons like knives don't do anything, even though Kevlar doesn't protect against knife attacks in reality.

M249s are THE SHIT though, a squad of six people with high heavy weapons skill and M249s can easily go toe to toe with six navy seals, and will fully destroy a tank in one turn. Plus, it's easier to get a squad with high strength than high agility, because with augmentations, you can add 7 base strength to all of your Liberals and make them tanks
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on July 27, 2017, 07:12:35 pm

14)Assault Rifles are the only guns that matter. Assault Rifles are king in vanilla LCS, killing armored and unarmored Conservatives just fine. Pistols will pretty much bounce off of body armor most of the time, and melee weapons like knives don't do anything, even though Kevlar doesn't protect against knife attacks in reality.

M249s are THE SHIT though, a squad of six people with high heavy weapons skill and M249s can easily go toe to toe with six navy seals, and will fully destroy a tank in one turn. Plus, it's easier to get a squad with high strength than high agility, because with augmentations, you can add 7 base strength to all of your Liberals and make them tanks

m249s are far too rare in vanilla LCS, since you can only get them once from armories and gun control has to be C+ for you to start buying them from the department store. Assault rifles are plentiful and you can easily get more ammo by killing soldiers.

I've also got more gripes with LCS I remembered. Thanks for reminding me about the Secret Service seeing through disguises too, Isaac. That was the most bullshit thing about being stealthy in the white house, too.

22) Shutting down locations. You can't go there again for a while no matter what, and arrested Liberals can still go to trial even though the courthouse was shut down for several weeks because you went on a killing spree and slaughtered several hundred cops.

23) Almost no reason to get arrested - you get one turn to surrender, but that one turn is better spent trying to shoot the cops, bluff, or sneak past. If that one turn passes, you won't be able to surrender. Shooting the cops? I can see why you can't surrender. Trying to bluff a cop, getting blasted to near death, and still not being able to surrender? Weird.

24) Really trigger happy cops, even at L+. Failing to bluff a cop, failing to sneak by a cop, choosing to WAIT in front of a cop, trying to run away from the cops after getting caught dealing drugs? You get shot dead. Apparently, the United States never had a Fleeing Felon Rule at all. Instead of just blowing away your Liberals, why not have the cops be able to arrest in more situations? They can already insta-arrest the entire squad if they try to fight the cops while Badly Wounded ("The Police subdue and arrest the squad."), yet an unarmed liberal trying to run away or sitting there doing nothing gets a bullet between the eyes.

25) Police Negotiators turning Liberals into Conservatives. They're moderates. Shouldn't they turn Liberals moderate?

26) Inability to repair clothes in bulk. You can make Liberals do certain activities in bulk like illegal fundraising, but you can't make them all repair clothes in bulk. Any liberal can repair clothes.

27) Inability to sell damaged clothes. After raiding a location and murdering several hundred Conservatives, I end up with a ton of damaged clothes and armor cluttering my base inventory since I can't get rid of em. Why can't I just donate them to Goodwill or something?

28) Wasted potential with Computer and Writing skill. I can't have my Liberals skilled in Writing write and sell novels or something. Computer skill is primarily for illegal stuff like hacking (which got nerfed to get you raided fairly quickly IIRC) or fraud. No such thing as startling a Liberal Crime Squad blog on Tumblr or something and spreading the word, and no such thing as Liberals writing articles online on Cracked or something and getting paid for them.

29) Tediousness with the interface. No "assign all clips to liberal" (less keypresses rather than selecting the clip and then entering in the number "9" for 9 Assault Rifle Clips and then picking a Liberal) or "add/remove all liberals from vehicle" button.

30) Wasted potential with the CCS, too. The CCS can only ever do violence. The CCS will never make a Conservative Guardian to spread their own propaganda and fake news.

31) Broken "No Reply" option with hostages. You can only trade the hostage for freedom or execute the hostage. "No Reply" should just take you back to the encounter screen or something.

32) Overpowered violence. Four-plus straight years of left-wing terrorism and constantly causing nuclear meltdowns will unite the country, never balkanizing or dividing it. Martial Law will never be declared or anything, and the country will chug along just fine. Constant violence could maybe destabilize the country and result in copycat groups in the vein of the LCS popping up.

33) Juice. The best and most reliable way to get Juice is to murder a bunch of Conservatives, levelling you up FAST. Going pacifist? Got a violent army of terrorists but your Founder is mostly crime-free so that if you get arrested somehow, he's not getting executed? Have fun being stuck with low juice, since there is no cap to juice that can be earned while murdering conservatives. Meanwhile, actions like Liberal Disobedience will only get you so far.

34) Limited university skills. Not all skills can be learned at university (Terra Vitae mod fixes this IIRC), like learning Stealth, Seduction, Persuasion, etc. Maybe expand what you can learn at University, or add in an illegal, underground place that offers to teach them?

35) Lack of harassment while moving to a site. Six guys in Heavy Armor and M249's driving an obviously stolen police car around will attract no attention at all. They don't even have driver's licenses, probably.

36) The fact that you're going to see a lot of people gasping a last breath and soiling the floor in a violent playthrough of LCS (Why does almost everyone go into battle with their bowels full, given how many of them soil the floor when they die? "X gasps a last breath and soils the floor" happens a lot.), but never anyone gasping a last breath and pissing the floor. This one is a bit more minor (and I guess OCD).

37) Not sure if it counts as gameplay since it's more about development, but the fact that the Stalinist Comrade Squad will never be getting finished since the LCS community now is a shadow of what it once was. Liberal Elitist (I think he was one of the main guys working on the SCS) is gone and has been gone for a while now. Better dead than red, and I would have loved to fight some commies.

38) Lack of weapon variety for enemies. Deathsquad Officers only use M16's, for example. Thankfully, however, what weapons most conservatives can use can be edited in the "creatures.xml" file under the Art folder. That's one primary reason why I made Liberal Additions.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: SlatersQuest on July 27, 2017, 08:17:28 pm
I am going to watch this thread. I have not updated the Terra Vitae mod to the newer features of vanila LCS because I've been focusing on adding the new features that I want, although for these the end is in sight. Once all of that is done, maybe it will be time to address some of these!
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: George_Chickens on July 27, 2017, 10:41:43 pm
One other thing that bothers me is the judicial nerf. It had to happen, but having the jury full of LCS sleepers, a master lawyer who could weasel his way from the grim reaper, and a corrupted judge but STILL getting executed/life sentenced just feels wrong. You'd think some evidence would be misplaced and the trial continued for as long as they can, at least.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Azerty on July 28, 2017, 05:29:26 am
28) Wasted potential with Computer and Writing skill. I can't have my Liberals skilled in Writing write and sell novels or something. Computer skill is primarily for illegal stuff like hacking (which got nerfed to get you raided fairly quickly IIRC) or fraud. No such thing as startling a Liberal Crime Squad blog on Tumblr or something and spreading the word, and no such thing as Liberals writing articles online on Cracked or something and getting paid for them.

There's a dummied out activity about blogging.

One other thing that bothers me is the judicial nerf. It had to happen, but having the jury full of LCS sleepers, a master lawyer who could weasel his way from the grim reaper, and a corrupted judge but STILL getting executed/life sentenced just feels wrong. You'd think some evidence would be misplaced and the trial continued for as long as they can, at least.

I agree the judiciary side, while already good-ish, could be improved; a commenter suggested including police interrogations (http://www.bay12forums.com/smf/index.php?topic=48919.0) and another wanted to include appeals (http://www.bay12forums.com/smf/index.php?topic=90245.msg2537013#msg2537013).
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: George_Chickens on July 28, 2017, 06:42:12 am
I think a cool feature for the judicial system would be having your members in a highly liberal judicial system be kindly spoken to with happy words and realize that they're fighting against a system they support, whereas in a C+ one they'd be subject to a sort of salem witch trial or legally sanctioned lynching where the intent is to force out a confession for a quick execution, not to uphold the law. Having no programming skills, I can only dream. Maybe that last one would be better suited for the Stalinists.

Another gripe of mine (jeez, most of my posts about this wonderful game are just complaining about it!) is that the game progressively gets easier, too. I suppose the CCS is meant to offset this, but I find them quite easy to kill once you find the right people.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Azerty on July 28, 2017, 10:35:13 am
I think a cool feature for the judicial system would be having your members in a highly liberal judicial system be kindly spoken to with happy words and realize that they're fighting against a system they support, whereas in a C+ one they'd be subject to a sort of salem witch trial or legally sanctioned lynching where the intent is to force out a confession for a quick execution, not to uphold the law. Having no programming skills, I can only dream. Maybe that last one would be better suited for the Stalinists.

I could try, in the future, to code this, when I will have enough time.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on July 28, 2017, 10:50:00 am
32) Overpowered violence. Four-plus straight years of left-wing terrorism and constantly causing nuclear meltdowns will unite the country, never balkanizing or dividing it. Martial Law will never be declared or anything, and the country will chug along just fine. Constant violence could maybe destabilize the country and result in copycat groups in the vein of the LCS popping up.
Code: (Monthly.cpp) [Select]
case ENDGAME_CCS_DEFEATED:
      //if(publicmood(-1)>85&&presparty!=LIBERAL_PARTY)
      //   endgamestate=ENDGAME_MARTIALLAW;
 break;
   }
Code: (incldues.h) [Select]
enum endgame
{
   ENDGAME_NONE,
   ENDGAME_CCS_APPEARANCE,
   ENDGAME_CCS_ATTACKS,
   ENDGAME_CCS_SIEGES,
   ENDGAME_CCS_DEFEATED,
   ENDGAME_MARTIALLAW,
   ENDGAMENUM
};

Interesting and coincidental find on Github today. There are two places in the source code on Github where you can find a reference to something called ENDGAME_MARTIALLAW. Wasn't there a proposed "ending" to LCS many years ago where the military gets pissed off and tries to perform a coup? I would have loved to see that. Someone put this on The Cutting Room Floor's page for Liberal Crime Squad.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on July 30, 2017, 10:59:18 am
1)Car crash victims teleporting to safe houses - A bug that will never get fixed.
FIXED! LCS v4.12.1
https://www.mediafire.com/?80905657wxjg4od

And for those who want to apply the fix to their own fork instead of downloading mine:
http://www.mediafire.com/file/b545o79aysbljst/HOWTO_FIX_CAR_BUG.zip

Now to get started on the others.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on July 31, 2017, 08:18:41 pm
1)Car crash victims teleporting to safe houses - A bug that will never get fixed.
FIXED! LCS v4.12.1
https://www.mediafire.com/?80905657wxjg4od

And for those who want to apply the fix to their own fork instead of downloading mine:
http://www.mediafire.com/file/b545o79aysbljst/HOWTO_FIX_CAR_BUG.zip

Now to get started on the others.

4.12 closes after attempting to open sitemaps. Also, any changes to the XML files in 4.12.1 so I know if I need to update Liberal Additions?

One more for the list:

39) Unarmed stealth kills count as murder while Knife stealth kills don't. To test this out, get your Unarmed skill ludicrously high and find an unarmored Conservative by himself. One-punch him and the alarm will not be raised, but you will get another murder charge. Now stealth-kill a Conservative with a knife and you will not get another murder charge.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on August 05, 2017, 11:08:08 am

4.12 closes after attempting to open sitemaps. Also, any changes to the XML files in 4.12.1 so I know if I need to update Liberal Additions?


Thus far I haven't changed the manner in which XML is accessed, Liberal Additions should work fine.  I should start using the changelog instead of dropping off the latest version and then waiting until people ask before I say what's different.

That bug troubles me, because I'm not aware of any change I've made that would explain it.  I have to look into it.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Starver on August 05, 2017, 01:52:29 pm
16)No control is given to you when Liberals get busted prostituting. Unlike getting caught selling drugs or graffiting, your Liberals just get arrested every time with no option to run or fight.
Suggestion: Ability to seduce, or at least schmooze a little legal leeway by promising a bit of the action, later. In cash or kind, depending on the proclivities of the officer concerned.


(I have an (old, I forget from where) Android port on this device which I haven't touched in ages, I always seem to have something better to do and, unlike a PC, it's more awkward to Alt-Tab equivalent, and you can't have it share a screen. This is problem with Android. As is any possible awkwardness with the interface. The PC version of LCS is also not that recent, but gets occasional action anyway, when I can tile it alongside something compkementary, and maybe my organising spreadsheet that I use to keep track of progress and whims.  I must see about getting the latest version, compiling if necessary, then maybe I can make good use of this PTW post.)
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on August 05, 2017, 05:58:22 pm
1)Car crash victims teleporting to safe houses - A bug that will never get fixed.
FIXED! LCS v4.12.1
https://www.mediafire.com/?80905657wxjg4od

And for those who want to apply the fix to their own fork instead of downloading mine:
http://www.mediafire.com/file/b545o79aysbljst/HOWTO_FIX_CAR_BUG.zip

Now to get started on the others.

4.12 closes after attempting to open sitemaps.
Found and fixed the bug, same download link.  Embarrassingly careless of me, I used the art folder from an older version of LCS.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on August 05, 2017, 06:03:40 pm
16)No control is given to you when Liberals get busted prostituting. Unlike getting caught selling drugs or graffiting, your Liberals just get arrested every time with no option to run or fight.
Suggestion: Ability to seduce, or at least schmooze a little legal leeway by promising a bit of the action, later. In cash or kind, depending on the proclivities of the officer concerned.


(I have an (old, I forget from where) Android port on this device which I haven't touched in ages, I always seem to have something better to do and, unlike a PC, it's more awkward to Alt-Tab equivalent, and you can't have it share a screen. This is problem with Android. As is any possible awkwardness with the interface. The PC version of LCS is also not that recent, but gets occasional action anyway, when I can tile it alongside something compkementary, and maybe my organising spreadsheet that I use to keep track of progress and whims.  I must see about getting the latest version, compiling if necessary, then maybe I can make good use of this PTW post.)

If you'll forgive my self promotion, having fixed the car crash bug 4.12.1 is now technically the most up to date version, available with Windows executable and Visual Studio 2015 project file  (doesn't seem to work with VS 2012 or VS 2017, unfortunately).
https://www.mediafire.com/?80905657wxjg4od
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: ThunderGraham on August 12, 2017, 08:25:00 pm
2 things that bug me:

1) No armor for Death Squad uniforms. These guys are supposed to be the ultimate hardasses who will strike fear into Liberal hearts, but that's hard to believe when you'll probably be having more trouble with the armored SWAT teams.

2) The fact that the augmentation list seems... unfinished. Specifically, a handful of them are absolutely free, and one of them has a max-age requirement- but only one!

Thankfully, both are easily fixed with some XML editing- I'm glad I entered the community after XML support was implemented.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on August 13, 2017, 12:44:59 pm
2 things that bug me:

1) No armor for Death Squad uniforms. These guys are supposed to be the ultimate hardasses who will strike fear into Liberal hearts, but that's hard to believe when you'll probably be having more trouble with the armored SWAT teams.

2) The fact that the augmentation list seems... unfinished. Specifically, a handful of them are absolutely free, and one of them has a max-age requirement- but only one!

Thankfully, both are easily fixed with some XML editing- I'm glad I entered the community after XML support was implemented.

Armor for deathsquad uniforms can be modded in yourself, but now the problem is that it won't count as a valid disguise in police stations because you'll have to edit a hardcoded list of disguises and then recompile. Speaking of annoyances, I've got a few more.

40) Expensive Suits are valid disguises in the Bank, but not Expensive Dresses.

41) I find that the Teaching skill is useless, and rarely have my Liberals use it.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Starver on August 13, 2017, 01:02:03 pm
Teaching has (had?1) a sweet spot to its usefulness, around which the practical (total) gain falls off, for both parties, and only works propwrly within certain offsets of skill values that I can't immediately bring to mind but do require some coordination to make best use out of. It's not an unusual feature, but I think it's by far the most restrictive version of this kind of "learn teaching through teaching learning" that I have encountered.

I'm gonna have to refresh my memory on the details, though, when I get home. For the "BICBW" factor.


1 I have meant to update, as per recommendation, but not had time. And, between one thing and another, I can't recall the last time I went to my spreadsheet guide and actually grinded the teaching skill for all it was worth.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: ThunderGraham on August 13, 2017, 03:33:13 pm
Speaking of hardcoded stuff, the fact that Conservatives with weaponry sets based on the Gun Control status is still hardcoded is irksome. I remember a year ago when a edited creaturetypes.cpp (I think that was the file...) so cops, mercenaries, CCS goons, etc. could use the guns provided by Liberal Additions (back when Liberal Additions included a huge amount of weapons). Fun times, except for the fact that Prison Guards got broken and would more often than not cause segfaults when spawned.
On a different note, I definitely think the CCS deserves some buffing to make them more of an endgame threat. A "Confederate Gazette" that glorifies the CCS and demonizes the LCS would be a neat idea. The CCS could get hackers of their own to tap into LCS communications and, say, publish lists of LCS members (bringing down heat on your safehouses) or determine where you're going next and either tip off the cops or deploy some thugs to take care of things themselves.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on August 13, 2017, 09:40:15 pm
Speaking of hardcoded stuff, the fact that Conservatives with weaponry sets based on the Gun Control status is still hardcoded is irksome. I remember a year ago when a edited creaturetypes.cpp (I think that was the file...) so cops, mercenaries, CCS goons, etc. could use the guns provided by Liberal Additions (back when Liberal Additions included a huge amount of weapons). Fun times, except for the fact that Prison Guards got broken and would more often than not cause segfaults when spawned.
On a different note, I definitely think the CCS deserves some buffing to make them more of an endgame threat. A "Confederate Gazette" that glorifies the CCS and demonizes the LCS would be a neat idea. The CCS could get hackers of their own to tap into LCS communications and, say, publish lists of LCS members (bringing down heat on your safehouses) or determine where you're going next and either tip off the cops or deploy some thugs to take care of things themselves.

Liberal Additions still does have a huge amount of weapons (although in my opinion it's simply just overkill, you're not going to use fifty different types of revolvers because logistics is a pain in the ass AND assault rifles are superior to everything) if you download the old versions. Hardcoded weapons at Gun Control Status definitely is irksome, as is how weak the CCS is. A Confederate Gazette would be something really neat.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: pikachu17 on October 12, 2017, 04:55:22 pm
This may already be mentioned, but if there is only one kidnapable person, you will kidnap them upon pressing the kidnap button. It doesn't allow you to back out of kidnapping them.
I once accidently kidnapped a janitor because the hanging judge had a gavel.  I would have liked the option of not kidnapping someone I could easily recruit as a moderate.
Also, it should probably be possible to somehow kidnap people holding weaker weapons, like gavels and syringes. Might require RNG rolling to successfully kidnap them, but really, people holding rocket launchers can't intimidate a lab tech with a syringe?
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on October 12, 2017, 09:55:38 pm
This may already be mentioned, but if there is only one kidnapable person, you will kidnap them upon pressing the kidnap button. It doesn't allow you to back out of kidnapping them.
I once accidently kidnapped a janitor because the hanging judge had a gavel.  I would have liked the option of not kidnapping someone I could easily recruit as a moderate.
Also, it should probably be possible to somehow kidnap people holding weaker weapons, like gavels and syringes. Might require RNG rolling to successfully kidnap them, but really, people holding rocket launchers can't intimidate a lab tech with a syringe?

There's a solution to kidnapping people with weak weapons, but it requires modding. Under Weapons.xml, add the "Protects from Kidnapping" property under the Gavel and Syringe and make it say "False" instead of "True".
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: pikachu17 on October 13, 2017, 12:45:14 pm
No longer necessary.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on October 13, 2017, 08:17:55 pm
Wouldn't that protect them from kidnapping? Do you mean remove the "protects from Kidnapping" property?

Whoops. I mean setting "Protects from kidnapping" to false. By default, "Protects from kidnapping" is true on a weapon even if it is not listed. Fixed my post. Also, it really is BS how "too dangerous to kidnap" is implemented, honestly. There really should be a way to kidnap people with melee weapons if you've got a big gun like the M249 for example.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on November 01, 2017, 06:58:51 pm
...
40) Expensive Suits are valid disguises in the Bank, but not Expensive Dresses.
...
FIXED!
v4.12.4
http://www.mediafire.com/file/ckg5h13yboh4nht/LCS_v4.12.4.zip
I feel almost embarrassed that that is the only actual bug I fixed.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: EuchreJack on December 15, 2017, 03:56:27 am
37) Not sure if it counts as gameplay since it's more about development, but the fact that the Stalinist Comrade Squad will never be getting finished since the LCS community now is a shadow of what it once was. Liberal Elitist (I think he was one of the main guys working on the SCS) is gone and has been gone for a while now. Better dead than red, and I would have loved to fight some commies.

Actually, it was Servant Corp's project.  From what I recall, it didn't get finished because Servant Corp could only vaguely figure out how to get it to work.  I think Liberal Elitist may have looked at it, but since it was Servant Corp's code and xe had already left, I don't think Liberal Elitist got very far.  From what I understand, its kept in as more of a homage to their dream, without any real expectation of it getting finished.  I recall that its unlikelihood of being finished was known when it was added.

For the record, I feel that Stalinist Comrade Squad may have shows a glimmer of what was possible.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on December 19, 2017, 01:23:55 am
1) The "Conservative stares at the squad's Liberal weapons and lets out a piercing cry" mechanic is a huge gripe of mine, adding nothing but tedious bullshit and unfairness. You pretty much shouldn't even have anything bigger than a SMG equipped, even if you're in disguise. Unless you want the alarm to be INSTANTLY raised (even if Conservatives are not suspicious), rather than having the Conservatives glare at you suspiciously.

Come to a location with your badass weapons equipped, come across a Conservative, unequip the guns, let the Conservative pass by, equip the guns and ammo manually, run into yet another fucking Conservative, unequip everything, let them pass, equip guns again, repeat.

2) The lack of automatic reloading outside of combat, or even individual reloading. Liberals will gladly walk around with an empty gun or without readying a grenade until they run into combat, and then they'll reload and get slaughtered. Liberals also lack the ability to reload separately outside of combat unless you manually unequip everyone else's guns so the one guy with a shotgun or revolver can reload without the other 5 guys with a machinegun wasting their ammo.

3)This isn't as relevant as it was before since Terra Vitae has cheats built in and Isaac is working on a save editor, but the lack of debugging ability making it absolute hell to test mods properly.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: pikachu17 on December 19, 2017, 11:06:59 am
Why are you re-equipping the weapons, when you don't intend to use them? And how exactly does it make sense that people carrying BFGs around wouldn't raise any alarms?
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on December 20, 2017, 09:45:21 pm
Why are you re-equipping the weapons, when you don't intend to use them? And how exactly does it make sense that people carrying BFGs around wouldn't raise any alarms?

To clarify, it doesn't seem disguises work with weapons bigger than a SMG/shotgun. IIRC, Carrying Army Armor and wielding a M16 will still get you busted, even with high disguise. If the weapon is yellow, then no amount of disguise skill and the correct disguise seems to do anything.

When disguising, it is better to walk around with the right disguise and any weapons unequipped. If you go to the army base in Army Armor and a M16, even with high disguise, your cover will still be blown somehow, despite looking like a soldier on patrol with his service rifle.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on June 05, 2018, 07:58:02 pm
Another pet peeve of mine: Inability to assign "Repair clothing" in bulk. No reason why it shouldn't be bulk-assignable, especially during a Siege when there's not much to do but repair the TONS of damaged armor left over from the countless murder sprees my Liberals have gone on.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on June 05, 2018, 08:34:13 pm
Another pet peeve of mine: Inability to assign "Repair clothing" in bulk. No reason why it shouldn't be bulk-assignable, especially during a Siege when there's not much to do but repair the TONS of damaged armor left over from the countless murder sprees my Liberals have gone on.
It is bulk assignable.  Since the 4.12.6 release in January 2018.

A - Activate Liberals
Press Z to assign simple tasks in bulk.
7 - Repair Clothing

It kinda got buried beneath 4.12.7~4.12.14 since there was a cascade of bug fixes.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on July 12, 2018, 07:04:39 pm
Kidnapping newspapers in the Liberal Guardian never show who's been kidnapped.

Skills like Persuasion (I think), Seduction (definitely), and driving (also definitely) take WAY too long to grind, even with fast skill progression enabled. Because fast skill progression doesn't affect all the skills, just a few of them.

Could be wrong on these, since I haven't played LCS in a long time.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Toybasher on July 13, 2018, 02:22:23 pm
Why are you re-equipping the weapons, when you don't intend to use them? And how exactly does it make sense that people carrying BFGs around wouldn't raise any alarms?

To clarify, it doesn't seem disguises work with weapons bigger than a SMG/shotgun. IIRC, Carrying Army Armor and wielding a M16 will still get you busted, even with high disguise. If the weapon is yellow, then no amount of disguise skill and the correct disguise seems to do anything.

When disguising, it is better to walk around with the right disguise and any weapons unequipped. If you go to the army base in Army Armor and a M16, even with high disguise, your cover will still be blown somehow, despite looking like a soldier on patrol with his service rifle.

Agreed. It's especially annoying because I remember playing a version I can't find anywhere which made it so if a weapon was "In character" you could be spotted with it equipped without issue.

https://github.com/Kamal-Sadek/Liberal-Crime-Squad/blob/c2a0e24b7f974319e39dcaef161c51a0a59e7d5a/src/sitemode/stealth.cpp

At the bottom here it seems to list which weapons are compatible with what uniforms, and doing so turns them yellow but my cover gets blown anyway.

I dunno if it's a bug or intentional.

EDIT: I am playing the King-Drake build atm. Maybe since quite a bit of code was overhauled for it, the disguise weapon thing might have broke.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Toybasher on July 15, 2018, 11:28:07 am
Bit of a double post here but I have a big list of gripes I'd like to get out of the way, alongside suggestions for the new crime squad game Jonathan S. Fox is considering, although this is mostly a pipe dream as some of it would be a pain to code and fit more of a total remake/new game than mod.

First off, vehicles and pursuits

https://github.com/Kamal-Sadek/Liberal-Crime-Squad/blob/c2a0e24b7f974319e39dcaef161c51a0a59e7d5a/art/vehicles.xml

Currently vehicles actually DO have different stats in the game code for stuff like how fast they are, how nimble/easy to dodge with they are, and even how exposed the driver and passengers are, (and even which parts of their body are the most exposed) as well as how easy they are to shoot from. There is also an unused stat for armor thickness.

Note there is no stat for passenger capacity, you can fit 6 liberals in a bug like some sort of clown car. Vehicle damage is also not implemented.

Stolen vehicles DO attract heat but IDK if the heat is permanent or if it dissipates as it is transferred to a safehouse.

You cannot tell a liberal to stay in a car as a getaway driver. Annoying when you have a driver and they get killed during infiltration, meaning you have to have other liberals drive.

Ways to improve vehicles

Stolen status of a car is tracked better + more consequences. If a car is stolen, a chance it will be reported as such. (Maybe more valuable vehicles like a sports car and police cruiser have a much higher chance of being reported after a few days) Stolen cars not only accumulate heat, but have a chance of being recognized as stolen when arriving at a site. (As well as things like having wanted criminals driving or passengers? Or driving a police car without a uniform?) This would result in a chase. Maybe certain vehicles are bait cars or have a tracker that skyrockets heat until removed?

I'd add more stats to vehicles like capacity, (maybe for loot as well as liberals/hostages) and customization. (Either bought from a shop or DIY'd onto the car) Options could include better engine (faster car, easier to evade with?) better tires (better dodging events like fruit stands and durability?) reinforced glass (less chance of getting hit) or tinted glass (liberals cannot be recognized if wanted) as well as a way to "Clean" a stolen car. (GTA-y paint spray method? Changing license plate?)

Vehicle damage would be a thing. Not like Cataclysm where every nut and bolt can break but things like a damaged engine reducing speed and thus chance to pull away from pursuers, or damaged wheels reducing dodge change due to poor steering.

Mounted weapons like a turret for the HMMWV, (one passenger will be very exposed to enemy fire but can get 5 shots a turn like the M249?) or a mounted machine gun for the pickup.

Pursuits are fun but need more variety and differentiation between pursuers like Sieges. Maybe the police can deploy spikestrips to damage your tires, or the agents could use some sort of high-tech thing to shut your engine off, etc.

vehicles nutshell More stats, damage, customization and depth.

Political System

Currently seems alright but I dislike how seats swing between arch-conservative to Elite Liberal. I wish moderates would get elected more. I also noticed presidential elections are National Popular Vote. I would prefer they be electoral college (Bonus: Have election reform at liberal and above switch to popular vote) instead. Considering the events of the 2016 election it would be a nice thing to put in, although how you would effect other states would be hard (Red States try and stay conservative?) but it would be a nice touch.

I do not know how it works currently but it's possible supreme court nominations are always accepted. Realistically congress has to confirm them. I wish it was possible for congress (if stacked heavily against the president) to refuse to confirm a justice and leave the seat vacant.

Political Nutshell Electoral College, supreme court has to be confirmed by congress

Justice System

Only gripes I have are after a certain point (Made worse supposedly by a judicial nerf at one point in the version history. I know before that you can have liberals with black comedy levels of criminal records get not guilty verdicts) you can always get convictions (and even death I think even though lenient judges are supposed to prefer life sentences) even with a sleeper judge, liberal jury, and ace attorney. It might be a bug as I often get stuff like the prosecutor was really slick and had two liberals given a month in jail with a court appointed attorney for one vandalism charge.

I know the worse the crime the better prosecutor but I feel like petty crimes are currently prosecuted too hard. As mentioned there seems to be a cut-off (and its pretty low, too.) where no matter what you're getting jail, even with a sleeper judge and ace attorney and stacked jury and save-scumming to see if it was even possible to get a not guilty verdict.

This is especially bad with certain crimes that go on your record but do not give heat like credit card fraud or vandalism (ESPECIALLY vandalism on a site with spraypaint as each tag is one charge each for everyone in the squad and not just the one spraying, unlike the activity where you only get a charge if caught) meaning you can rack up a ton of them without really realizing it. I actually had a few credit card fraudsters get executed solely because they had hundreds of counts, again with the ace attorney and sleeper judge.

Speaking of Ace Attorneys, I do wish one could have other liberals defend them. Why do you need to have a sleeper attorney? If you can defend yourself in court we need the option to have a active LCS member show up to defend them. (Maybe if they don't have a criminal record themselves)

For liberal enough juries (I.E. one of the members flash a LCS sign or was a best friend from childhood) the worst outcome ought to be a hung jury, giving you more time to attempt a breakout. Remember all 12 juries have to say guilty beyond a reasonable doubt, so if just ONE jurist refuses to budge, the trial is hung. Maybe charges can be convicted on (or charged?) by a charge-by-charge basis, meaning you can plead guilty to have certain charges removed or downgraded, or be convicted of some crimes but not others.

Justice Nutshell More realism, less "All or Nothing" trials, and punishment that actually fits the crime instead of the death penalty being possible for petty crimes in a large enough amount. Ability to have other LCS members defend you in court.

Title: Re: Game Gripes -- things that annoy you about LCS
Post by: The Cheshire Cat on July 15, 2018, 04:50:32 pm
Political System

Currently seems alright but I dislike how seats swing between arch-conservative to Elite Liberal. I wish moderates would get elected more. I also noticed presidential elections are National Popular Vote. I would prefer they be electoral college (Bonus: Have election reform at liberal and above switch to popular vote) instead. Considering the events of the 2016 election it would be a nice thing to put in, although how you would effect other states would be hard (Red States try and stay conservative?) but it would be a nice touch.

I do not know how it works currently but it's possible supreme court nominations are always accepted. Realistically congress has to confirm them. I wish it was possible for congress (if stacked heavily against the president) to refuse to confirm a justice and leave the seat vacant.

In the thing I'm working on, this is one of the major departures I have from the original design since I also felt it was kind of lacking, especially given how both the 2000 and 2016 elections went to a candidate who lost the popular vote but won the EC (a big cause of Liberal frustration in both cases). The original game code actually DOES have states leaning Liberal or Conservative, but it only gets used as a modifier for the constitutional amendment votes.

A screenshot of this in action:
(https://i.imgur.com/L5J3cj8.png)
(Funny enough this time it actually HELPED the Liberal candidate)

Having electoral reform at L+ making it pure popular vote is interesting, but realistically a switch from the electoral college would be a constitutional amendment rather than just the result of a congressional bill or supreme court decision - and by the time you're getting constitutional amendments passed you've already won the game.

As for the supreme court, the original game code actually DOES factor in the Senate position when determining the alignment of a new judge - so even with a C+ president you might still end up with a C supreme court judge, because the senate isn't conservative enough to accept an extremist.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Toybasher on July 16, 2018, 03:35:11 pm
Very cool to see.

One other sort of gripe is if the LCS leader dies and nobody replaces them, or everyone gets wiped out the game just ends.

You CAN currently go "Underground" via the Disband feature on the laws screen. Even if the LCS is wiped out, one ought to technically still be able to "Win" if you accomplish your goals. I.E. die martyrs but still have effected the public enough the laws go elite liberal.

I.E. LCS getting crushed should cause something similar to disbanding where you can advance time until the conservative amendment passes or all laws go elite liberal rather than an immediate game over.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: cdru on July 22, 2018, 03:58:48 am
Inability to stop bleeding of hostages. I frequently had CEOs die on me by bleeding to death
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on July 25, 2018, 12:36:55 am
Very cool to see.

One other sort of gripe is if the LCS leader dies and nobody replaces them, or everyone gets wiped out the game just ends.

You CAN currently go "Underground" via the Disband feature on the laws screen. Even if the LCS is wiped out, one ought to technically still be able to "Win" if you accomplish your goals. I.E. die martyrs but still have effected the public enough the laws go elite liberal.

I.E. LCS getting crushed should cause something similar to disbanding where you can advance time until the conservative amendment passes or all laws go elite liberal rather than an immediate game over.

How about a possible "Legacy" mode in addition to that where not only does time advance, but there is a chance for a future Liberal to get inspired by the LCS and pick up where it left off? Especially if the LCS is really popular with the public.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: SlatersQuest on July 25, 2018, 01:24:04 pm
How about a possible "Legacy" mode in addition to that where not only does time advance, but there is a chance for a future Liberal to get inspired by the LCS and pick up where it left off? Especially if the LCS is really popular with the public.

Difficult to balance, but excellent idea. The problem with it is that public opinion changes fairly rapidly if the LCS isn't around, to the point that should the LCS disappear, pretty soon nobody will remember it, and those who do will dislike it. It would need some issues to experience drift in public opinion that is more gradual than others. Alternatively we could remove the LCS from public opinion altogether and make LCS popularity an entirely separate variable.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Gh0stD0g on March 17, 2019, 09:23:04 pm
I havn't played in four years, but I noticed either a bug or change I don't like in both Isaacg's 4.12.36 and Fox's 4.07.

Successful stealth kills with a knife now raise alarms, though they don't count as murder.

(If this is a glitch and anyone wants to see it, I'll happily send whatever files are needed.)

Also my gripes are
1. There's never been an expansion of other stealth kill weapons. Like silenced pistols and smg and rifles for Liberals with those skills. I also think swords, axes, clubs, and martial arts should count.

2. I understand the removal of the second safehouse, it did have a way of making things a little too easy during early gameplay, but I think it would be neat to have the option to construct new safehouses. I've learned having one safehouse and the heat generating crackhouse throws off my old playstyle way too much.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on March 18, 2019, 11:39:49 pm
I havn't played in four years, but I noticed either a bug or change I don't like in both Isaacg's 4.12.36 and Fox's 4.07.

Successful stealth kills with a knife now raise alarms, though they don't count as murder.

(If this is a glitch and anyone wants to see it, I'll happily send whatever files are needed.)

Also my gripes are
1. There's never been an expansion of other stealth kill weapons. Like silenced pistols and smg and rifles for Liberals with those skills. I also think swords, axes, clubs, and martial arts should count.

2. I understand the removal of the second safehouse, it did have a way of making things a little too easy during early gameplay, but I think it would be neat to have the option to construct new safehouses. I've learned having one safehouse and the heat generating crackhouse throws off my old playstyle way too much.

Silenced pistols can be modded in by adding sneak attack property under a pistol. Only problem is, the attack description mentions STABBING someone with a pistol, while the pistol loses a bullet. I'd assume it's the same for anything else.

Also, stealth attacks themselves are a gripe. You can't decide not to stealth attack, and failed stealth attacks result in your Liberal not being able to attack at all. So if you're not intending to be stealthy and try to attack a conservative with melee, you'll stealth attack anyways, have the conservative block the attack if you fail, and then get shot dead by the conservative.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Gh0stD0g on March 19, 2019, 02:29:44 am
Thank you Taberone, I really appreciate the explanation on how to mod this myself, I've got to admit I'm having allot of fun returning to LCS and DF and the community here makes me wish I had been active on the forums years ago.

However, you didn't touch down on the glitch I'm experiencing, successful knife stealth kills raise alarms without fail. I'm sorry to nitpick and don't mean to complain, but it's been bugging me for days now and I can't fix it with my limited experience and understanding in programming.

P.S.
I always found the fun that followed a stealth teams failure to be a part of gameplay, but now I do understand why the other melee weapons shouldn't have a stealth function. Thanks again!
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: Taberone on March 19, 2019, 05:45:25 pm
Thank you Taberone, I really appreciate the explanation on how to mod this myself, I've got to admit I'm having allot of fun returning to LCS and DF and the community here makes me wish I had been active on the forums years ago.

However, you didn't touch down on the glitch I'm experiencing, successful knife stealth kills raise alarms without fail. I'm sorry to nitpick and don't mean to complain, but it's been bugging me for days now and I can't fix it with my limited experience and understanding in programming.

P.S.
I always found the fun that followed a stealth teams failure to be a part of gameplay, but now I do understand why the other melee weapons shouldn't have a stealth function. Thanks again!

Not sure why stealth kills cause the alarm now. Haven't played LCS in a while.
Title: Re: Game Gripes -- things that annoy you about LCS
Post by: IsaacG on March 21, 2019, 11:07:53 pm
Thank you Taberone, I really appreciate the explanation on how to mod this myself, I've got to admit I'm having allot of fun returning to LCS and DF and the community here makes me wish I had been active on the forums years ago.

However, you didn't touch down on the glitch I'm experiencing, successful knife stealth kills raise alarms without fail. I'm sorry to nitpick and don't mean to complain, but it's been bugging me for days now and I can't fix it with my limited experience and understanding in programming.

P.S.
I always found the fun that followed a stealth teams failure to be a part of gameplay, but now I do understand why the other melee weapons shouldn't have a stealth function. Thanks again!

Not sure why stealth kills cause the alarm now. Haven't played LCS in a while.
On it.