- fixed two errors in the succubus quickguide.
- added dftool utility.
- added options for kobolds, enable/disable any workshop in the GUI.
- added options for orcs, enable/disable any workshop in the GUI.
- added option for kobolds: PICKS! (disabled by default).
- added poison vat, archive, carpets, banner, display case and campfire to kobolds.
- updated the-earth-strikes-back to newest version and enabled it again by default.
- removed standardized-bones from GUI, as it causes crashes when butchering historic-figures.
- fixed several duplicate hotkeys for workshops in dwarf mode.
- fixed errorlog about missing items in Grimlockes weapon and armor pack.
- fixed bug in hermit mode that prevented playing as a dwarfish hermit.
- added bookbinding, quicklime, parchments, etc to hermit mode.
- Set multilevel of TWBT to 0 as default; since people have been reporting crashes because of it.
- removed cave-fish-man, narwhale-man, orca-man, cuttlefish-man, octopus-man, sperm-whale-man, nautilus-man and squid-man from hermit creatures, since they air-drown.
- added patreon rewards, nicknames as engravings and items.
- release test-version of MDF for 43.03 with dfhack and therapist, but no TWBT.
(I thought changing graphics didn't effect the current save)It does not update current saves, which is not the same as not affecting them. The raws stay the same, the tileset changes, so if you load a save, please use the same tileset you generated it with. Otherwise everything is wrong.
Nother bug in 1.06; I turned on Earth Strikes Back, and awakened stones don't work. In the previous version, I had a Miner get mauled by a Granite almost immediately. In this version however, I have received the announcement twice, but no critter appeared.Is this in the main build or the experimental build? I haven't had a chance to test drive 1.06 yet (and won't be able to tonight, real life won't leave me alone), but hopefully I can troubleshoot tomorrow.
Well, in the release before this one I had the same problem. Haven't encountered any living stone yet on this release.Ditto, and I'm using the experimental build (1.06). In the previous version, Awakened Stone appeared immediately following the announcement of 'incurred wrath'.
Said something about create-unit not being a valid command or something, and if it helps, I also got a message saying that "dtools/reaction-trigger is not a recognized command"
Well, in the release before this one I had the same problem. Haven't encountered any living stone yet on this release.The dtools one is harmless (it's a typo in the Kobold mode initialization, but the typo is in a duplicated line). The create-unit one of the culprit. Do you get the same message if you type create-unit -help in the console? When I get a chance to sit down with MW I'll check exactly what scripts are where. Quite a lot changed in the TESB update, and the readme file might not have been clear enough for Meph to figure out where everything needs to be.
Said something about create-unit not being a valid command or something, and if it helps, I also got a message saying that "dtools/reaction-trigger is not a recognized command"
I love how toady basically invalidated the workflow plugin
Nothing changed with workflow, but the new version of DF as of 0.43 has a new work manager screen where you can add conditions, standing orders, repeating jobs, etc and even specify by material and restrict to specific workshops. It's pretty nice.I love how toady basically invalidated the workflow plugin
Been out of the loop for a few weeks whats changed with workflow?
I don't know exactly how Patreon works, but I think there is a "donate per release" option. Maybe you should consider that, Meph.And charge people four times a month instead of once?
Hello!The Dwarves are the most in-tune with the earth so only they have access to the Tribute workshop (any race can learn the divine Secret of peace with living stone because gods are gods). Other races can trap Awakened Stones and train them... Just be aware that they don't breed.
@Dirst Perhaps it's just that I can't find the workshop, but in MWDF2016 I can't find the tribute workshop when I'm playing Orcs or Succubi. Haven't checked yet with other races, and I definitely have all of the mod enabled in the GUI. In both modes I do actually get attacked by living stone, and find hidden gems, have pet rocks, and have the option to plant gem vines.
Where should I check to see what's wrong?
malwarebytes that shit pronto
if it helps, I scanned a newly downloaded copy of the release and didn't find any virus so its more likely you were infected from a different vector and this wasn't the origin point.malwarebytes that shit pronto
Thanks Fairin, got my windows defender to do a complete sweep of my programs and eliminated all traces of the newest download, sadly I do not know if i can enjoy MDF now if that utility gives me viruses :(
I could check again but atm the details of the location of this are from dwarf mockup, which is a utility included in the testing download, though it isnt anywhere in the others, currently until i feel like its a risk i can afford i will not touch it :Dif it helps, I scanned a newly downloaded copy of the release and didn't find any virus so its more likely you were infected from a different vector and this wasn't the origin point.malwarebytes that shit pronto
Thanks Fairin, got my windows defender to do a complete sweep of my programs and eliminated all traces of the newest download, sadly I do not know if i can enjoy MDF now if that utility gives me viruses :(
(http://i.imgur.com/wUps9Fn.png)That's hilarious, but it's also a bug. I'll have to look into that. I did notice that sometimes tame Awakened Stones would get in fights with tame Pet Rocks, but the fights were so short I couldn't see the Pet Rocks. Thanks, now I have an idea where to look.
43.03, is this supposed to happen? It's the first encounter with anything related to TESB creature spawning for this fortress.
It depends. People can set their own monthly donation cap. I guess it doesn't really matter as long as the releases are consistently every week.I don't know exactly how Patreon works, but I think there is a "donate per release" option. Maybe you should consider that, Meph.And charge people four times a month instead of once?
FYI: You'll save about 30MB per upload/download if you switch to 7-zip instead of RAR.I tried that once to save some bandwidth when distributing minecraft modpacks. The headache of dealing with the flood of "What is a .7z file?!" I got wasn't worth the savings to me. ymmv
Same. Mod was 7z before.FYI: You'll save about 30MB per upload/download if you switch to 7-zip instead of RAR.I tried that once to save some bandwidth when distributing minecraft modpacks. The headache of dealing with the flood of "What is a .7z file?!" I got wasn't worth the savings to me. ymmv
Same. Mod was 7z before.FYI: You'll save about 30MB per upload/download if you switch to 7-zip instead of RAR.I tried that once to save some bandwidth when distributing minecraft modpacks. The headache of dealing with the flood of "What is a .7z file?!" I got wasn't worth the savings to me. ymmv
Same. Mod was 7z before.FYI: You'll save about 30MB per upload/download if you switch to 7-zip instead of RAR.I tried that once to save some bandwidth when distributing minecraft modpacks. The headache of dealing with the flood of "What is a .7z file?!" I got wasn't worth the savings to me. ymmv
That is what "Let me Google that for you" solves, http://lmgtfy.com/?q=What+is+a+.7z+file%3F! (http://lmgtfy.com/?q=What+is+a+.7z+file%3F!)
Really, if people can't figure out what a file extension is, do you want their bug reports?
It's hard to really describe how exhausting helping the ignorant is to someone who hasn't experienced it. As you said, it's worth paying slightly more to avoid it entirely and use something more commonly known.
figured out through trial and error that it is not -civ_id or -civid, it is infact -civId with a captial I that i cant see cause i'm blind in rl, now for the new funness, the -name command doesnt want to work ><
I'm getting a persistent crash around the third season, I believe it's when it's when the trade caravan arrives. Has happened with several worlds and for some reason I can't get past that point. I've tried with and without TWBT. I've checked the error log, but all I'm getting is some mythical beast not being geldable.... Which happens when I boot up the save, not at the crash.Please upload the save. Persistent crashes I have hopes to fix. I assume its 1.06 playing as dwarves?