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Messages - Android

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1
Could be: Range, firing arcs (bow mounted weapons in particular), combat settings (if you've set a ship to Defense mode, its lasers will ONLY target projectiles), etc. Make sure all your ships are properly targeted.

None of those are the problem...

edit: someone on the TI discord says its a graphical bug, the lasers are in fact shooting but are just not visible for bug reasons.

2
How come in a battle where I have several ships with lasers against a single enemy, only a single ship of mine fires it's laser at the enemy?

3
Okay, how does one design a "good" ship for a given tech available? I guess I dont really know what I am looking for in terms of stats, nor weapon combos? For reference, its about mid 2030's in my current game.

4
Other Games / Re: Terra Invicta - 4x XCom; Early Access
« on: September 29, 2022, 10:47:41 am »
AI just did something I find pretty incredibly smart in my game. One of the Servants councilors crit failed a sabatoge mission against me and was captured, so I dialed up 3 hostile takeovers the next turn against that councilor. I guess it was able to see something was going down, and dismissed the councilor on the spot before the hostile takeovers completed.

5
Other Games / Re: Dual Universe: Space Sandbox MMORPG - Beta out
« on: September 12, 2022, 02:25:21 pm »
My opinion was they had to wipe because of all of the economy changes that have taken place. Free money just for logging in yada yada

6
Other Games / Re: Shores of Hazeron (new thread with the last updates)
« on: March 02, 2022, 10:28:20 am »
Well I cant remember my login info at all

7
Other Games / Re: Dual Universe: Space Sandbox MMORPG - Beta out
« on: July 07, 2021, 03:00:44 pm »
Im still keeping an eye on this thread, let me know if and when it becomes worthwhile to take a look at again

8
Other Games / Re: Mount & Blade II: Bannerlord
« on: June 18, 2021, 12:53:45 pm »
So have they got around to fixing some of the perks that were outright non-functional, EG the one that lets you use full-size bows on horseback?

That particular one is fixed. Some other perks are still non-functional, but the description tells you if it isnt working now as well.

9
Other Games / Re: Dual Universe: Space Sandbox MMORPG - Beta out
« on: December 09, 2020, 03:45:44 pm »
Cool, now all they need is a way for people without factories to make money and the game is on the right track

10
Other Games / Re: Dual Universe: Space Sandbox MMORPG - Beta at Aug 27th
« on: October 21, 2020, 03:23:16 pm »
... you would see far larger benefits from simply installing redundant machines.

dragdeler knows my thoughts already, but I think that's one of the biggest problems with the game right now. Industry is too cheap, and that fails to make the market meaningful.

11
Cool. I'll look into grabbing a VR accessory then when I put my new rig together. What headset are you using?

And do you think a current or last generation Zen2 or 3 cpu + probably a 2070'ish equivalent graphics card would have enough power to pull it off in VR? I'm kinda assuming it would be a bit of overkill to tell you the truth, but I've got a pretty open budget for my new box.

Im using a rift s. That setup would be adequate for VR but I'd recommend waiting another month or two because we are still mid release cycle on new graphics cards and at around the $500 range there will be good options coming very shortly. I'm using a 2070 right now, and it still leaves me wanting more power in other games with VR support that demand more. Facebook isnt demanding I connect a facebook account for my rift s YET but in a few years it will be. I will probably switch headsets around that time.

12
Any bay12ers tried out Star Wars: Squadrons with a VR setup? I know the game is a little early in its cycle, but it looks like the sort of thing that would get me to buy-in on a proper setup (about to buy a new PC anyway). Or would it be a horrible motion sickness simulator par excellance? (I don't actually get much motion sickness in real life, so I think I'd be fine for a few combat rounds in VR, even with a fast moving game)

Its pretty good in VR. Amazing to be able to track an enemy by turning ones head. Havent gotten motion sick at all in Squadrons.

13
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: October 12, 2020, 06:44:46 pm »
I still dont really understand new ground units, their HQ and logistic capacities, and just designing formations in general.

14
Other Games / Re: Dual Universe: Space Sandbox MMORPG - Beta at Aug 27th
« on: September 22, 2020, 12:48:04 pm »
Closest to that would just be to join dragdeler and myself on his hexes. I'm Enlis1 ingame if you want to add me. One of us can pick you up.

15
Other Games / Re: Dual Universe: Space Sandbox MMORPG - Beta at Aug 27th
« on: September 06, 2020, 08:13:49 pm »
If you cant find anyone else interested, I guess I would take it. But I probably wouldnt be the best candidate for it.

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