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Author Topic: Competition- An evolutionary suggestion game  (Read 102127 times)

Tomcost

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Re: Competition- An evolutionary suggestion game
« Reply #60 on: May 05, 2013, 12:55:26 pm »

we need sight, or really good senses. we are a hunter. a hunter needs senses to hunt. there is no need to say more

10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #61 on: May 05, 2013, 12:56:35 pm »

we need sight, or really good senses. we are a hunter. a hunter needs senses to hunt. there is no need to say more
Nah we don't.

We're a moving anemone. The flytraps of the sea. We let the food come to us, rather than the other way around. Besides, our primary food source are sessile sea creatures.
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Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #62 on: May 05, 2013, 12:58:35 pm »

We don't neccesarily need sight, but we need some precise detection method. Pressure sensing might be good. I think sight could be replaced by some sort of 360 degree sensing system, possibly like a radio scanner.

10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #63 on: May 05, 2013, 12:59:52 pm »

We can also work with the electrical pulse of others synapses
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Eotyrannus

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Re: Competition- An evolutionary suggestion game
« Reply #64 on: May 05, 2013, 12:59:53 pm »

we need sight, or really good senses. we are a hunter. a hunter needs senses to hunt. there is no need to say more

I already rolled. Guess what? :P
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Tomcost

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Re: Competition- An evolutionary suggestion game
« Reply #65 on: May 05, 2013, 01:00:21 pm »

There aren't going to be sessile creatures all the time. Everybody evolves. The sessile ones will soon be exterminated by others. That's why we should think fowards and develop better hunting senses. Anyway, if it is not sight, let it be something like shark's perception of magnetic fields.

((nija'd 2 times))

10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #66 on: May 05, 2013, 01:01:52 pm »

There will always be coral reefs. One does not simply eliminate the basis of the food pyramid.
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Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #67 on: May 05, 2013, 01:03:16 pm »

Let me fetch a memetic picture.

Eotyrannus

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Re: Competition- An evolutionary suggestion game
« Reply #68 on: May 05, 2013, 01:10:51 pm »

EVOLUTION ATTEMPTS: Senses- 1+1.5=2, Speed- 5, Size- 5, Camo- 5

(dice still hates you)

The greater-tentacled swimemone is far larger than its ancestor, at half a metre long. It has developed the classic camouflage of marine animals, the black-top-white-underside. Small grooves on the side of its body, originally for detecting pressure, have deepened and largely replaced the pouch-gills inside of the body. These gills also help it speed up, as it can squeeze water through them to act as a small and simple jet. It has evolved simple fins as well, letting it swim or stop far faster.

The symbiotic tentaclets and tentablob have also evolved. The adult form is called the nestblob, and serves as a sort of base for the greater swimemone. They are guarded fiercely by both types of tentaclet that swarm around it, and swimemones form their territory around it. The tentaclets are called guidelets, and are the main reason that the swimemone hasn't been outcompeted by the rapidly-invading predators of further lands. Different species of swimemone also exist, but they have switched to sight instead of symbiots, due to their need to avoid other predators.

GENERATION 5:
Greater-tentacled swimemone
A black-and-white fish-like animal with a tentacled head that swims over the surface of the reef, hunting for food. They swim with their finned foot, and use their fanged tentacles to attack and kill their prey. They grow up to 50 centimetres long, and their offspring are called tentaclets.
SENSES: It has a sense of touch that lets it figure out if it's touching food, and a fair sense of smell/taste. Symbiotic guidelets help it hunt live prey.
REPRODUCTION: It lets out male cells when they form swarms, and growths grow on the area of the body derived from the bases of the tentacles. Younger animals are mostly male, and older animals are female, due to the pressures of swimming while pregnant. Tentaclets follow their mother until they can be dropped off at a nestblob. They eat mucus that the nestblob creates (although the nestblob sometimes takes either type of larva to supplement its diet) and, when they are large enough, swim with a suitable guidelet to form a territory.
MOVEMENT: They move by rippling their foot, swimming like a fish. Sacs of carbon dioxide keep them buoyant. They also have simple jets on their side-gills.
EATING: It impales nearby blobs and digests them by drawing them into the tentacles.
PREDATION: Not hunted by many creatures, due to its toxins and size. Some species of jawworm, however, are able to feed on the occasional tentaclet without dying horribly. Most creatures are on the menu.
COMPETITION: Swimemones are still mostly hunters of slow-moving blobs, and so stay out of the niche of the jawworm. They have outcompeted the carnivorous crawlers.
ENVIRONMENT: A shallow sub-tropical sea. Layers upon layers of various types of blobs have built massive networks of reefs. Tentablobs grow above the rest, filtering food from the open water, while crawlers of various species create ditches and clear space. Aciblobs fill the majority of space for animal life, burrowing and swimming and crawling on the seafloor. Flapworms have migrated from the open ocean, and are efficient filter-feeders and danger-avoiders. Jawworms have also arrived recently, and hunt free-swimming animals. Nestblobs are two metres or so wide, and form the base of the territory of swimemones.
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Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #69 on: May 05, 2013, 01:18:04 pm »

Increase senses. Then increase senses. Then increase senses. After that, we'll evolve better senses.

GreatWyrmGold

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Re: Competition- An evolutionary suggestion game
« Reply #70 on: May 05, 2013, 01:31:44 pm »

Specifically, electrical senses.
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kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #71 on: May 05, 2013, 01:53:51 pm »

Electrical and pressure senses. and carapace.
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Sensei

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Re: Competition- An evolutionary suggestion game
« Reply #72 on: May 05, 2013, 02:49:44 pm »

Yeah, let's evolve some catfish-style electrical sensors.
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flame99

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Re: Competition- An evolutionary suggestion game
« Reply #73 on: May 05, 2013, 03:37:14 pm »

Evolve electrical senses. Evolve spade-like appendages to allow for digging.
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Tomcost

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Re: Competition- An evolutionary suggestion game
« Reply #74 on: May 05, 2013, 03:41:54 pm »

So many alternatives...

Lets go for speed and senses. We will get better at hunting.

Also, should we evolve a more complex mouth? Or will we use tentacles forever?
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