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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2213188 times)

Reudh

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Guys, I'm letting you know in case you don't seem my thread about it, we need to get our petition pants on and pretend like we've got democratic freedom.

http://imgur.com/a/KuERk#
https://www.eff.org/issues/tpp

Take it elsewhere, bro. This is the spearbreakers thread, not the "oh god the transpacific partnership" thread.

CaptainMcClellan

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Guys, I'm letting you know in case you don't seem my thread about it, we need to get our petition pants on and pretend like we've got democratic freedom.

http://imgur.com/a/KuERk#
https://www.eff.org/issues/tpp

Take it elsewhere, bro. This is the spearbreakers thread, not the "oh god the transpacific partnership" thread.
XD About Spearbreakers, have I already signed up for the turn list?

TheBiggerFish

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*poke*
There was activity, and then there wasn't...
Has anyone been doing anything?
*looks at Talvieno expectantly, as if expecting some writing*
((Seriously, write more Vanya.  Please.))
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Splint

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The thread has ups and downs in activity like this.

CaptainMcClellan

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The thread has ups and downs in activity like this.
Yep. This is one of the biggest zombie threads on the forums and I am its least valuable contributor. I contribute a lot of nothing that merely serves to mark its tiny spasms of movement in between lumbering after the fresh brain of a new reader. Yet, since I actually did write a tiny short story for it over a year ago, I still technically count as being a contributor... All of which to say, have no fear, this thing will start moving again when it feels like.

Splint

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No sweat on a damn thing.

And yeah, this thread is probably one of the biggest zombies ever. Even pulping us didn't keep us down! Fitting though, considering what a massive thorn in our side necromancers were.

TheBiggerFish

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The thread has ups and downs in activity like this.
Yep. This is one of the biggest zombie threads on the forums and I am its least valuable contributor. I contribute a lot of nothing that merely serves to mark its tiny spasms of movement in between lumbering after the fresh brain of a new reader. Yet, since I actually did write a tiny short story for it over a year ago, I still technically count as being a contributor... All of which to say, have no fear, this thing will start moving again when it feels like.
I certainly hope it feels like moving soon.
And that Talvieno is driving.
MORE VANYA STORY.  DEW EET.

Ooh, ninja.
Yep, the necromancers.
They live.
And they keep this thread alive.
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Splint

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On that note, time to shill elf invasion. Going to be making a release on it tomorrow with functioning jungle horrors (probably going to rename them to cave/forest/jungle beasts,) display cases, and rival dwarves battling you, taking advantage of the invasion to strengthen their hold on region minerals and dwarf-made trade rights. I'd appreciate the people to play test it.

TheBiggerFish

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On that note, time to shill elf invasion. Going to be making a release on it tomorrow with functioning jungle horrors (probably going to rename them to cave/forest/jungle beasts,) display cases, and rival dwarves battling you, taking advantage of the invasion to strengthen their hold on region minerals and dwarf-made trade rights. I'd appreciate the people to play test it.
...Hoo boy.
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Splint

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On that note, time to shill elf invasion. Going to be making a release on it tomorrow with functioning jungle horrors (probably going to rename them to cave/forest/jungle beasts,) display cases, and rival dwarves battling you, taking advantage of the invasion to strengthen their hold on region minerals and dwarf-made trade rights. I'd appreciate the people to play test it.
...Hoo boy.

What, don't like the prospect of fighting dwarves as greedy as ours? :P

Man, I wish there was a setting to trigger constant attacks after you discover adamantine (everyone you're in conflict with wants that metal!)

TheBiggerFish

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On that note, time to shill elf invasion. Going to be making a release on it tomorrow with functioning jungle horrors (probably going to rename them to cave/forest/jungle beasts,) display cases, and rival dwarves battling you, taking advantage of the invasion to strengthen their hold on region minerals and dwarf-made trade rights. I'd appreciate the people to play test it.
...Hoo boy.

What, don't like the prospect of fighting dwarves as greedy as ours? :P

Man, I wish there was a setting to trigger constant attacks after you discover adamantine (everyone you're in conflict with wants that metal!)
Also, no, I was thinking about what I'd do if I had unlimited coding skillz.  I'd have THEM start a fortress.  On YOUR map.
There's a trigger on adamantine, if the Toady One didn't remove it and I understand how the old triggers for king acquisition worked.
Heck, I KNOW there's a trigger, it pops the message.
So set up something that looks for that being called up.
And then mess with siege parameters or something.
« Last Edit: July 06, 2015, 02:37:15 pm by TheBiggerFish »
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Splint

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On that note, time to shill elf invasion. Going to be making a release on it tomorrow with functioning jungle horrors (probably going to rename them to cave/forest/jungle beasts,) display cases, and rival dwarves battling you, taking advantage of the invasion to strengthen their hold on region minerals and dwarf-made trade rights. I'd appreciate the people to play test it.
...Hoo boy.

What, don't like the prospect of fighting dwarves as greedy as ours? :P

Man, I wish there was a setting to trigger constant attacks after you discover adamantine (everyone you're in conflict with wants that metal!)
Also, no, I was thinking about what I'd do if I had unlimited coding skillz.  I'd have THEM start a fortress.  On YOUR map.
There's a trigger on adamantine, if the Toady One didn't remove it and I understand how the old triggers for king acquisition worked.
Heck, I KNOW there's a trigger, it pops the message.
So set up something that looks for that being called up.
And then mess with siege parameters or something.

What your thinking of is the initial discovery of a vein/spire and it causing a premature king arrival.

TheBiggerFish

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On that note, time to shill elf invasion. Going to be making a release on it tomorrow with functioning jungle horrors (probably going to rename them to cave/forest/jungle beasts,) display cases, and rival dwarves battling you, taking advantage of the invasion to strengthen their hold on region minerals and dwarf-made trade rights. I'd appreciate the people to play test it.
...Hoo boy.

What, don't like the prospect of fighting dwarves as greedy as ours? :P

Man, I wish there was a setting to trigger constant attacks after you discover adamantine (everyone you're in conflict with wants that metal!)
Also, no, I was thinking about what I'd do if I had unlimited coding skillz.  I'd have THEM start a fortress.  On YOUR map.
There's a trigger on adamantine, if the Toady One didn't remove it and I understand how the old triggers for king acquisition worked.
Heck, I KNOW there's a trigger, it pops the message.
So set up something that looks for that being called up.
And then mess with siege parameters or something.

What your thinking of is the initial discovery of a vein/spire and it causing a premature king arrival.
Ah.
At the same time, it DOES show a message when you strike adamantine.
You can check if it's happened and increase siege stuff accordingly, maybe.
Maybe.
I don't know if it actually leaves a record of being called or not.
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Splint

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Still, if any of you have any suggestions, I'm game for'em if they aren't too hard to do fit. NOth that it'd get done quickly, since I'm working on a picture I owe someone

TheBiggerFish

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Still, if any of you have any suggestions, I'm game for'em if they aren't too hard to do fit. NOth that it'd get done quickly, since I'm working on a picture I owe someone
My suggestion: Try and figure out how to do the constant sieges...Until the Clown Car.  Then everybody stays away.  NO caravans.  Clowns are scary.
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