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Author Topic: Adventure Modding  (Read 945 times)

Snake_Eyes

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Adventure Modding
« on: November 29, 2012, 09:55:13 pm »

I made my first changes to the raws. I made all the metals available for armament and now items such as Tin Helm, Lead Arrow, Aluminium Gauntlet, Brass Sword appear alongside copper, iron, bronze (still have yet to find anything made from steel) as random materials.

The next change was to edit humans to not have as varied physical characteristics, it just was annoying how many gods had weird shaped heads. It is not perfect but it works a lot better at giving slight distinctions.

Next I am looking at trying to add some wildlife and extra materials to the game. I have seen some existing mods that are pretty cool, so I am going to try to base them off some existing mods.

I also have been looking at changing the ConLang in the game as the RNG and names I find poor. I also like conlangs as an idea, so I have been thinking about that as a mod that does not affect game play.

Anyone use many mods when playing?
:D Snake_Eyes
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