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DF Dwarf Mode Discussion / Intel's new processor = massive FPS boost
« on: November 08, 2011, 05:43:41 am »
I'm just posting this to report that switching from Core 2 Quad Q9550, the best Core 2 processor, to Sandy Bridge i7 2600K, has raised FPS of my fortress from 65 to 180, almost to three times what it was. I was for quite some time thinking that switch won't bring a lot of improvement to one-thread tasks, but it will.

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DF Dwarf Mode Discussion / Dwarf Fortress Prospector
« on: September 12, 2010, 03:53:12 pm »
I wrote a program today to replace prospector from dfhack. It's better in a way that it shows how exactly materials listed look in-game, it shows some properties of them and material value, and in tooltip windows it shows pictures of these stones from real life (it's always a hassle to look these things up). It reads everything from raw files so mods will probably work as well. Program itself is very raw, and I'm (yet) open to suggestions. Here are some screenshots:

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Download: DFFD

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19k for a spiked steel ball? What the hell? Is this some sort of bug or what? Why need for metal crafts then, if you can make so much money from just trap components?

4
I'm using Phoebus graphics set and desginated visible walls for some reason look like floor tiles, which is very annying since it's hard to tell whether a tile was mined out or not. Visible ones look like designations though. Is this how it's intended or did I plant some glitch in raw files? See picture.

Spoiler (click to show/hide)

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