Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: MonkeyMarkMario on November 30, 2019, 07:29:34 pm

Title: World of Monsters(SG)
Post by: MonkeyMarkMario on November 30, 2019, 07:29:34 pm
You wake up in a world of monsters. What do you wake up as?
A. Blobs/Slimes: Gelatinous creatures that are easiest to kill, and most prevalent
B. Zombies: Rotting, fleshy, undead remains of non-monster creatures
C. Forgotten: Non-monster creatures that have outlived the rest of their group by at least 100 turns and have not joined another one since
D. Dire Wolfs: Wolves only in name, their size and ferocity is unmatched by their cousins


This is the starting phases, will wait at least 24 hours before next update. Feel free to ask questions, tho be warned I am mostly making this up as I go.
Title: Re: Wolrd of Monsters(SG)
Post by: Shadowclaw777 on November 30, 2019, 07:44:17 pm
A
Title: Re: Wolrd of Monsters(SG)
Post by: Glass on November 30, 2019, 07:44:53 pm
at least 100 turns
"Turns"?

I'm going to vote either C or D, depending on what our options are as a "forgotten", whatever that means.
Also, are things like golems not permitted? Because being, say, a magic-powered clockwork/steampunk anything would be fairly awesome in my opinion.
Title: Re: Wolrd of Monsters(SG)
Post by: MonkeyMarkMario on November 30, 2019, 07:54:05 pm
at least 100 turns
"Turns"?
After character creation time is in turns(at least for now)

I'm going to vote either C or D, depending on what our options are as a "forgotten", whatever that means.
Also, are things like golems not permitted? Because being, say, a magic-powered clockwork/steampunk anything would be fairly awesome in my opinion.
Your just have to vote for forgotten to see the options  :D
Maybe later on the Golems.
Title: Re: Wolrd of Monsters(SG)
Post by: Glass on November 30, 2019, 08:00:52 pm
My vote is C, then.
Title: Re: Wolrd of Monsters(SG)
Post by: The Canadian kitten on November 30, 2019, 08:44:17 pm
D
Title: Re: Wolrd of Monsters(SG)
Post by: UristMcRiley on November 30, 2019, 08:49:42 pm
D
Title: Re: Wolrd of Monsters(SG)
Post by: King Zultan on December 01, 2019, 02:13:04 am
D
Title: Re: Wolrd of Monsters(SG)
Post by: Devastator on December 01, 2019, 02:20:48 am
D
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 01, 2019, 01:05:40 pm
A
Title: Re: World of Monsters(SG)
Post by: Leonardo8 on December 01, 2019, 06:18:02 pm
D
Title: Re: World of Monsters(SG)
Post by: Glass on December 01, 2019, 06:21:02 pm
We get the point, we're playing as a dire wolf. MMM, just post the turn already.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 01, 2019, 07:14:56 pm
Ok so Dire Wolf it is then.

Right you are a Dire Wolf. Now are you male or female? Also What is your life stage?
A. Alpha: if male: leader of the pack, if female: the leaders mate; only place to go is down, keep your allies close and your rivals dead
B. Beta: one day in the hopefully near future you will become the Alpha, tho be careful you don't get taken down
C. Delta: up, is better, down is not that far away;
D. Gamma: only place to go is up, choose your fights carefully you gammas make up the weaker meat-shields(at least your supposed to)
E. Pup: you were just born and are locked as a pup for 5 turns, at which point you become a Gamma; useful for minmaxers who want to have the longest(or shortest) run; pups do not see combat except when the den is under attack


One more character creation post after this than the main game will start. 24hrs or unless a clear winner.
Title: Re: World of Monsters(SG)
Post by: Glass on December 01, 2019, 07:16:22 pm
I say either C or E.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 01, 2019, 07:17:26 pm
I say either C or E.
Remember to choose male or female as well.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 01, 2019, 07:45:37 pm
Female E
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 02, 2019, 04:48:29 am
Male E
Title: Re: World of Monsters(SG)
Post by: NRDL on December 02, 2019, 04:52:12 am
Male E

Let's Bigby Wolf this shit
Title: Re: World of Monsters(SG)
Post by: Outsider on December 02, 2019, 06:18:03 pm
We get the point, we're playing as a dire wolf. MMM, just post the turn already.
Chill out bro. It's not that deep.

Let's go with . . .

Male E

Would like to see where the minmaxing can go.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 02, 2019, 06:39:04 pm
Ok so Male Dire Wolf Pup it is.

Right that is why you don't remember anything, you were just born today. Or was it yesterday? It doesn't matter, what matters is how big is the pack and den that you were born into?
A. small den(room for 25); pack size: 13 the Alpha pair, 1 pair of Beta, 8 male pups, and 1 female pup
B. medium den(room for 50); pack size: 29: the Alpha pair, 2 pairs of Betas, 1 pair of Deltas, 18 male pups, and 3 female pups
C. large den(room for 100)pack size: 43; the Alpha pair, 3 pairs of Betas, 3 pairs of Deltas, 1 pair of Gammas, 18 male pups, and 9 female pups


Next update will be the start of your journey as a male Dire Wolf pup.

Would like to see where the minmaxing can go.
Oh boy, what did I get myself into?!?!
Title: Re: World of Monsters(SG)
Post by: NRDL on December 02, 2019, 06:52:33 pm
A. Small Den
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 02, 2019, 07:11:28 pm
A
Title: Re: World of Monsters(SG)
Post by: Glass on December 02, 2019, 07:27:20 pm
+1 to the small den, A.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 02, 2019, 07:28:20 pm
A
Title: Re: World of Monsters(SG)
Post by: Shadowclaw777 on December 02, 2019, 07:29:18 pm
A
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 02, 2019, 08:52:21 pm
A
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 03, 2019, 02:21:43 am
A
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 03, 2019, 12:32:31 pm
Clearly you all want the small den and smallest pack.

You are a Dire Wolf pup, born into a small den with a pack of 13 Dire Wolfs, including you. Your den is in the middle of a forest. Winter is coming to a close and the to adult males are getting ready to go hunting for food for the pack. As you are the strongest pup the Alpha leaves you in charge of the den. They expect to be done hunting for in 3 sub-turns, tho could take as long as a turn.

What do you do?

Spoiler: some explanations (click to show/hide)

And so your journey begins.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 03, 2019, 02:03:27 pm
practice hunting by iniziating Play hunts with the pups
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 03, 2019, 02:03:58 pm
practice hunting by iniziating Play hunts with the pups
+1
Title: Re: World of Monsters(SG)
Post by: Leonardo8 on December 03, 2019, 03:23:20 pm
practice hunting by iniziating Play hunts with the pups
+1
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on December 03, 2019, 04:53:06 pm
practice hunting by iniziating Play hunts with the pups
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 03, 2019, 05:16:28 pm
Turn: 1.1:
You spend a mini-turn doing play hunts with the other pups. Luckily there were no accidents and everyone came out stronger for it, you also got better leading others. +1 strength; +1 leadership
You impressed the Alpha female with tenacity. + 1 Charisma; relationship discovered: mother(Beta female); relationship updated: impressed(1/10)Alpha female

Continue doing play hunts with the other pups? If yes how long?
If no then what next?

Spoiler: Personal Stats (click to show/hide)
Spoiler: more explanation (click to show/hide)

Well you all wanted the most min-max, well here it is.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 03, 2019, 07:32:44 pm
Spend the next time with playful sneaking games
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 03, 2019, 08:04:15 pm
Spend the next time with playful sneaking games
+1
Title: Re: World of Monsters(SG)
Post by: Glass on December 03, 2019, 08:19:26 pm
Spend the next time with playful sneaking games
+1
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 03, 2019, 10:51:48 pm
Spend the next time with playful sneaking games
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on December 03, 2019, 11:01:45 pm
Spend the next time with playful sneaking games
+1
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 03, 2019, 11:47:39 pm
Turn 1.2:
You spend a sub-turn playing hide and seek with the other pups. Unfortunately, or maybe fortunately, you were not found a few times. +1 Stealth; Some of the other male pups decided to hang out with you after the games to find out how you did it. +5 friends(male pups)

Continue playing sneaky games, how long?
Play hunts with the other pups, how long?
Hang with Friends, how long?
Something else?

Spoiler: Personal Stats (click to show/hide)

You can do as many thing as you want, the updates will be longer(both story wise and turn wise). Also you can specify if you want to spend longer doing one thing or the other.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 03, 2019, 11:59:34 pm
Spend the next 2 sun turns hanging with friends
Title: Re: World of Monsters(SG)
Post by: Shadowclaw777 on December 04, 2019, 12:04:01 am
Spend a entire turn solo hunting, to improve our own tracking and self-reliance skills
Title: Re: World of Monsters(SG)
Post by: Glass on December 04, 2019, 12:08:18 am
Spend a entire turn solo hunting, to improve our own tracking and self-reliance skills
Nah, that's not how wolves hunt.
Instead, we should spend the turn hunting with our friends - ourselves as the leader, of course. We'll develop our bond with them, get better at hunting (which you always need), develop our leadership, etc.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 04, 2019, 12:09:23 am
Spend a entire turn solo hunting, to improve our own tracking and self-reliance skills
Nah, that's not how wolves hunt.
Instead, we should spend the turn hunting with our friends - ourselves as the leader, of course. We'll develop our bond with them, get better at hunting (which you always need), develop our leadership, etc.
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on December 04, 2019, 12:10:49 am
Spend a entire turn solo hunting, to improve our own tracking and self-reliance skills
Nah, that's not how wolves hunt.
Instead, we should spend the turn hunting with our friends - ourselves as the leader, of course. We'll develop our bond with them, get better at hunting (which you always need), develop our leadership, etc.
+1

+1
Title: Re: World of Monsters(SG)
Post by: Devastator on December 04, 2019, 01:10:19 am
I think we should play at pushing each other over.  Just one subunit, we can rotate through games until we get tired.  Then sleep.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 04, 2019, 10:17:45 am
Spend a entire turn solo hunting, to improve our own tracking and self-reliance skills
Nah, that's not how wolves hunt.
Instead, we should spend the turn hunting with our friends - ourselves as the leader, of course. We'll develop our bond with them, get better at hunting (which you always need), develop our leadership, etc.
+1

+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 04, 2019, 03:01:48 pm
Turn 1.3:
The Alpha and Beta males have yet to come back from their hunt. So you decide to going hunting with your new friends. Leaving one of the other male pups in charge.

Your hunting party found 12 rabbits, and ended up capturing 6. You work a bit on your leadership(1/3) and develop some hunting skill. New skill: Hunting(Dabbling){at this skill level you have shown some interest in said skill(no bonus)}
Considering that is one rabbit for each of you, you decide to head back.

When you get back the Alpha and Beta males are just getting back from their hunt as well. It looks like they each have 2 elk, with your 6 rabbit there is enough food to feed the pack for the rest of the turn. The Alpha is disappointed in you for heading out, tho congratulates you on your hunt, the Beta male is proud of you. New relationships: Alpha male(impressed(1/10)), Beta male(father)
Your friends are happy to have spent time learning and hunting with you.


Turn 1 is over, Choose Turn 2's actions:
Go out hunting
-With friends(50% chance){improve leadership, hunting, and friends}
-With the Alpha male(25% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang with Friends{improve friends, get more friends}
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

With hunting the Alpha has to approve it. As for food, it is calculated per turn not sub-turn, with the combined hunt your pack got 26 food and ate 23 food for turn 1.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 04, 2019, 03:08:27 pm
spend a turn Playing sneaky games
Title: Re: World of Monsters(SG)
Post by: Shadowclaw777 on December 04, 2019, 03:12:25 pm
Spend a turn hunting with friends

(I think you forgot that we spent a month hunting...)
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 04, 2019, 03:49:08 pm
Spend a turn hunting with friends

(I think you forgot that we spent a month hunting...)
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 04, 2019, 04:17:59 pm
(I think you forgot that we spent a month hunting...)
No I didn't, did you notice that last update finished off turn 1. If you specify a turn in the middle of a turn it completes the turn. Sorry if this wasn't clear.
Also fwi: 16 sub-turns make-up 1 turn, so if you really want to min-max. . .
Title: Re: World of Monsters(SG)
Post by: NRDL on December 04, 2019, 05:10:47 pm
Playfight with our fellow pups, we need to become strong as an individual if we want to succeed as a monster, not just as an ordinary wolf.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 04, 2019, 06:38:10 pm
Playfight with our fellow pups, we need to become strong as an individual if we want to succeed as a monster, not just as an ordinary wolf.
+1 though once we have established ourselves er should also be cunning in tactics
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 04, 2019, 07:29:46 pm
Playfight with our fellow pups, we need to become strong as an individual if we want to succeed as a monster, not just as an ordinary wolf.
+1 though once we have established ourselves er should also be cunning in tactics
+1
Title: Re: World of Monsters(SG)
Post by: Leonardo8 on December 04, 2019, 08:05:11 pm
Playfight with our fellow pups, we need to become strong as an individual if we want to succeed as a monster, not just as an ordinary wolf.
+1 though once we have established ourselves er should also be cunning in tactics
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 05, 2019, 12:16:55 am
Turn 2.1:
The Alpha and Beta males again go out to hunt, leaving you in charge again. After they leave you organize some play fights with the out pups, arena style. Your strength and cunning help you get to the top, unfortunately for you you did not win, You got 2nd place so you were close. Unfortunately you and 3 others got too injured to do anything for the next few sub-turns(3 sub-turns skipped for recuperating). Your willingness to fight on impressed the Alpha female and the female pup.
The Alpha and Beta males came back with 6 elk, more than enough food for the turn. The Alpha male was impressed with the news he heard of you.
New skill: Tactics(Dabbling); Strength improved(1/3); New relationship: female pup: impressed(1/10)


Turn 2.1 is over, Choose Turn 2.2's actions:
Go out hunting
-With friends(50% chance){improve leadership, hunting, and friends}
-With the Alpha male(25% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang with Friends{improve friends, get more friends}
Play fight
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

You can choose to do more that one thing.
PS. When you become an adult your stats will receive a boost.
Title: Re: World of Monsters(SG)
Post by: NRDL on December 05, 2019, 12:20:08 am
Fuck it, let's wrestle with the adults. Go big or go...something.
Title: Re: World of Monsters(SG)
Post by: Glass on December 05, 2019, 12:29:25 am
Fuck it, let's wrestle with the adults. Go big or go...something.
Nonono, let's get our friends together and ambush the alpha male!
Title: Re: World of Monsters(SG)
Post by: NRDL on December 05, 2019, 12:38:26 am
Yeah, but that doesn't net us enough individual benefits. Our wolf has to be the biggest and the strongest.
Title: Re: World of Monsters(SG)
Post by: Glass on December 05, 2019, 12:43:56 am
How about we do the group ambush and then afterwards attempt a solo wrestling match?

Or should we do a solo ambush that goes into wrestling?
Title: Re: World of Monsters(SG)
Post by: Devastator on December 05, 2019, 01:31:39 am
No sense in fighting all the time, if we waste lots of time hurt, it won't help us.  Lets mix it up through the lot of them, and then concentrating on what we're good at after a while.  Some playfights, some playhunts, some actual hunts, some sneaking.

I don't think we need to be the biggest.  Being the second best at everything makes for a good leader.
Title: Re: World of Monsters(SG)
Post by: Glass on December 05, 2019, 01:34:30 am
Being the second best at everything makes for a good leader.
Except leadership. We want to be best at leadership by a fair margin.

But yeah, your suggestion is reasonable.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 05, 2019, 03:41:47 am
Play hunts
My reasoning is that we Train all vital skills increase food and we make Friends.
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 05, 2019, 04:08:25 am
Fuck it, let's wrestle with the adults. Go big or go...something.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 05, 2019, 10:20:00 am
I think we should play sneaky games To improve our stralth
Title: Re: World of Monsters(SG)
Post by: Shadowclaw777 on December 05, 2019, 10:06:37 pm
Fuck it, let's wrestle with the adults. Go big or go...something.
+1
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 05, 2019, 10:39:53 pm
Fuck it, let's wrestle with the adults. Go big or go...something.
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 06, 2019, 09:22:14 pm
Turn 2.2:
You decide to ask the adults to wrestle. The Beta male, your father, said he would be proud to personally train. He was careful to not injure you too badly, you did get some scratches and bruises. You definitely felt stronger, you also hurt all over, but its worth it, you hope. +1 Strength +Tactics(1/3)
You were too sore to do anything for a sub-turn after words.


Turn 2.2 is over, Choose Turn 2.3's actions:
Go out hunting
-With friends(50% chance){improve leadership, hunting, and friends}
-With the Alpha male(25% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang with Friends{improve friends, get more friends}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Took a while to figure out how I wanted training to go.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 06, 2019, 10:11:05 pm
Playing sneaky games{improve stealth, and friends}
Title: Re: World of Monsters(SG)
Post by: NRDL on December 06, 2019, 10:19:44 pm
Playing sneaky games{improve stealth, and friends}

+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 06, 2019, 10:24:40 pm
Playing sneaky games{improve stealth, and friends}

+1

+ 1
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 07, 2019, 02:06:00 am
Playing sneaky games{improve stealth, and friends}

+1

+ 1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 07, 2019, 09:17:25 pm
Turn 2.3:
You decide to play some sneaky games with the other pups. You get some experience, not as much as you could have but some. You get closer to your friends, you didn't gain any new ones, tho you are sure that you might next time. The female pup was barely impressed.


Turn 2.3 is over, Choose Turn 2.4's actions:
Go out hunting
-With friends(50% chance){improve leadership, hunting, and friends}
-With the Alpha male(25% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang with Friends{improve friends, get more friends}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Finalized how stats, skills, and friends improve; I hope.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 07, 2019, 10:00:36 pm
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 07, 2019, 10:04:59 pm
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}

+1
Title: Re: World of Monsters(SG)
Post by: Glass on December 07, 2019, 10:49:43 pm
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}

+1
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on December 07, 2019, 11:26:11 pm
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}

+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 07, 2019, 11:58:08 pm
Turn 2.4:
You decide to have some mock fights with the other pups. Just like last time you got injured and still fought through. Surprisingly you were the only one to get injured, maybe it has to do with the way you pushed the others to really defend themselves. Because of that you make decent progress improving your strength. You even increase your skill in tactics to novice{at this skill level you have gained some basic understanding of said skill(+1 bonus)}. Your tenacity has gotten the other male pups to start considering you a friend. While your tenacity impresses the other male pups, the female pup and adults are not as impressed as you would hope.
The Turn is over half gone and another hunt will be happening in 6 sub-turns.


Turn 2.4 is over, Choose Turn 2.5's actions:
Go out hunting
-With friends(50% chance){improve leadership, hunting, and friends}
-With the Alpha male(25% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang with Friends{improve friends, charisma, and ??}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Generally a hunt only happens once a turn. Also you have all the other male pups as friends, so that's good.
Title: Re: World of Monsters(SG)
Post by: Devastator on December 08, 2019, 12:10:30 am
Lets just hang out for now.  We got hurt again, and I like the look of that ???
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 08, 2019, 12:27:11 am
Go out hunting with friends
Title: Re: World of Monsters(SG)
Post by: Glass on December 08, 2019, 01:26:32 am
Let's just hang out this sub-turn, and we can go hunting afterward.
Title: Re: World of Monsters(SG)
Post by: NRDL on December 08, 2019, 01:37:34 am
Yes, let us rest. So we can continue to grow STRONK.
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 08, 2019, 02:26:18 am
Yes, let us rest. So we can continue to grow STRONK.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 08, 2019, 08:44:45 am
Go out hunting with friends
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 10, 2019, 09:46:21 pm
2 for hang, 2 for rest, and 2 for hunt; rest and hang are the same so 4 for hang and 2 for hunt; hang it is
Turn 2.5:
You decide to hang out with friends for a bit. You find our that the pup that beat you in the arena fight has the same strength as you and is the Alpha's son and is not too pleased with his father liking you over him. You were able to talk the others into seeing your way. 3 of your friends became close friends(3X as likely to support you against your enemies, opponents, and rivals). 1 friend became an enemy. +1 Charisma


Turn 2.5 is over, Choose Turn 2.6's actions:
Go out hunting
-With friends(50% chance){improve leadership, hunting, and friends}
-With the Alpha male(25% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ??}
-Adults{improve adults, charisma, and ??}
-Enemies{improve charisma, chance to decrease enemies, and ??}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Added in a enemy/rival system, as long as you have more allies than enemies you should be fine.
Also as your stats and skills increase new options will unlock.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 10, 2019, 09:48:58 pm
Play hunts with the other pups{improve strength, leadership, and friends}
Title: Re: World of Monsters(SG)
Post by: NRDL on December 10, 2019, 09:52:23 pm
Play hunts with the other pups{improve strength, leadership, and friends}

+1 Yeah boi, let's show this Alpha's kid who's boss.
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 10, 2019, 10:23:27 pm
Play hunts with the other pups{improve strength, leadership, and friends}

+1 Yeah boi, let's show this Alpha's kid who's boss.
+ 1
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 11, 2019, 03:35:09 am
Play hunts with the other pups{improve strength, leadership, and friends}

+1 Yeah boi, let's show this Alpha's kid who's boss.
+ 1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 14, 2019, 01:09:32 am
Turn 2.6:
You organize a play hunt with the other pups, your enemy does not join in. Your strength and leadership increase by 1 each and you realize that you could do even more things if you start planing.


Turn 2.6 is over, Choose Turn 2.7's actions:
Go out hunting
-With friends(50% chance){improve leadership, hunting, and friends}
-With the Alpha male(25% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ??}
-Adults{improve adults, charisma, and ??}
-Enemies{improve charisma, chance to decrease enemies, and ??}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(50% chance){begin thinking ahead}(progress:0/??)
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Title: Re: World of Monsters(SG)
Post by: Glass on December 14, 2019, 01:18:51 am
Plan, and also try to reconnect with the pup that doesn't like us. Maybe we don't need to be friends, but we can at least not be actively antagonistic.
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 14, 2019, 02:49:15 am
Plan, and also try to reconnect with the pup that doesn't like us. Maybe we don't need to be friends, but we can at least not be actively antagonistic.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 14, 2019, 08:58:39 am
plan for the future(50% chance){begin thinking ahead}(progress:0/??)
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 22, 2019, 01:39:14 am
Turn 2.7:
You attempt to start planing, but you get distracted with the pup that hates you. So you try to reconnect with him and he just get upset. You do improve your charisma and discover that by being a better talker you are getting better chances at doing things that would require communication. You also gained a new skill: Persuasion(Dabbling){1/3}


Turn 2.7 is over, Choose Turn 2.8's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ??}
-Adults{improve adults, charisma, and ??}
-Enemies{improve charisma, chance to decrease enemies, and ??}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(55% chance){begin thinking ahead}(progress:0/??)
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Because of the shortness of the update and the time since the last one I allowed 2 actions in 1 sub-turn.
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 22, 2019, 05:50:17 am
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 22, 2019, 08:09:18 am
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}

+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 22, 2019, 11:46:53 am
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}

+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 23, 2019, 08:25:42 pm
Turn 2.8:
You decide that it has been awhile since you played a sneaky game, so you set one up. You really increase your stealth and get closer to your friends. You also learn a new skill: sneak(Dabbling){1/3}
You take a few days to play hunt with the other pups. Your strength gets better, your leadership increases, and you learn a bit about hunting. Your skill increases have impressed the female pup and your friends. Your enemy really does not like you doing better than him.


Turn 2.8 is over, Choose Turn 2.9's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ??}
-Adults{improve adults, charisma, and ??}
-Enemies{improve charisma, chance to decrease enemies, and ??}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(70.5% chance){begin thinking ahead}(progress:0/??)
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Changed how stats and skills improve chance to plan for the future, it is now easier(not guaranteed but not basically a coin flip).
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 23, 2019, 08:59:30 pm
plan for the future(70.5% chance){begin thinking ahead}(progress:0/??)
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 24, 2019, 03:31:38 am
Hang/talk with
-Enemies{improve charisma, chance to decrease enemies, and ??}
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 24, 2019, 04:52:32 am
plan for the future(70.5% chance){begin thinking ahead}(progress:0/??)
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 25, 2019, 02:24:44 pm
Still waiting on more votes, until then here's an interlude.
Interlude:
The Adult males:
"Your son has gathered quite the following from the other pups."

"Yes he has, I think he might be gunning for Alpha soon."

"We will see, I still have hope in my son."

The Adult females:
"You son and my daughter would make a fine pair."

"I agree, let's try to nudge them closer together."

"Agreed."

Elsewhere:
"Are you sure the den is nearby?"

"Yes sir, scout report Dire Wolf pups were sighted in the area."

"How many?"

"At least 5."

"Any adults with them?"

"No sir."

"Send word for the hunters and woodworkers stay clear of the area."

"Shale we send some soldiers to wipe them out."

"Not yet, let's wait until we see some adults. Then we strike."

"Yes sir."

It looks like your hunting trip last turn drew some attention.
Title: Re: World of Monsters(SG)
Post by: Glass on December 25, 2019, 04:59:07 pm
plan for the future(70.5% chance){begin thinking ahead}(progress:0/??)
+1
Also +1.

And it occurs to me that I don’t actually know what we hunt during those trips.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 25, 2019, 05:08:31 pm
And it occurs to me that I don’t actually know what we hunt during those trips.
It's in the associated updates, tho the recap: your hunting team brought back 6 rabbit and the adults 8 elk(2 then 6).
Title: Re: World of Monsters(SG)
Post by: Glass on December 25, 2019, 05:13:35 pm
And it occurs to me that I don’t actually know what we hunt during those trips.
It's in the associated updates, tho the recap: your hunting team brought back 6 rabbit and the adults 8 elk(2 then 6).
Ok, so we're not hunting people. I was worried that that may be why they were looking for us.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 25, 2019, 05:29:39 pm
And it occurs to me that I don’t actually know what we hunt during those trips.
It's in the associated updates, tho the recap: your hunting team brought back 6 rabbit and the adults 8 elk(2 then 6).
Ok, so we're not hunting people. I was worried that that may be why they were looking for us.
No, you were just spotted by a REDACTED scout.
REDACTED=human
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 25, 2019, 07:47:07 pm
plan for the future(70.5% chance){begin thinking ahead}(progress:0/??)
+1
Also +1.

And it occurs to me that I don’t actually know what we hunt during those trips.
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on December 26, 2019, 10:29:37 am
plan for the future(70.5% chance){begin thinking ahead}(progress:0/??)
+1
Also +1.

And it occurs to me that I don’t actually know what we hunt during those trips.
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 26, 2019, 05:16:29 pm
Turn 2.9:
You start to plan for the future, getting some progress and learning how to be a planer. New skill: Planner(2.5/5){Novice}; Plan for the future progress: 5.5/10


Turn 2.9 is over, Choose Turn 3/3.1's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ??}
-Adults{improve adults, charisma, and ??}
-Enemies{improve charisma, chance to decrease enemies, and ??}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(70.5% chance){begin thinking ahead}(progress:0/??)
Write in{improve ??}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

And thus turn 2 is over and a very productive turn it was.
Title: Re: World of Monsters(SG)
Post by: Glass on December 26, 2019, 05:17:54 pm
I say we try to at least lessen our enmity with the alpha's pup. Maybe we can't be friends, but we can at least be not antagonistic.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 26, 2019, 06:02:05 pm
I say we try to at least lessen our enmity with the alpha's pup. Maybe we can't be friends, but we can at least be not antagonistic.
So this?
Hang/talk with Enemies{improve charisma, chance to decrease enemies, and ??}
Title: Re: World of Monsters(SG)
Post by: Devastator on December 26, 2019, 06:06:32 pm
I don't really think it's that big of a deal.. with the excess of boy pups, and that there's only two families here, we're likely to split up and find other packs when we're adults, and so won't have to live together.
Title: Re: World of Monsters(SG)
Post by: Glass on December 26, 2019, 06:13:37 pm
Fair enough.
Court the female pup, then? Or, try to impress her, I guess.
Title: Re: World of Monsters(SG)
Post by: Devastator on December 26, 2019, 07:11:30 pm
I wouldn't mind being the lucky one that doesn't have to go, but we'll probably have to impress her and then beat our rival in a fight.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on December 26, 2019, 09:11:52 pm
Court the female
Title: Re: World of Monsters(SG)
Post by: NRDL on December 27, 2019, 12:08:04 am
Court the female

+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 27, 2019, 05:37:30 am
Court the female

+1
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 27, 2019, 01:08:46 pm
Court the female

+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 27, 2019, 02:11:55 pm
Turn 3.1:
The adult males go out to hunt again, tho maybe they will bring enough food back to not have to hunt next turn. Meanwhile your thoughts on the future have made you realize that maybe you should court the female pup. It is safe to say that you 2 have gotten close.


Turn 3.1 is over, Choose Turn 3.2's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(70.5% chance){begin thinking ahead}(progress:5.5/??)
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

It won't be so much a split off with the extra boys, they will just have to find females and bring them back or be content with not having a mate(or killing someone else for their mate).
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on December 27, 2019, 02:33:13 pm
Hang/talk with female pup(the female){improve relation, charisma, and ???}
Title: Re: World of Monsters(SG)
Post by: King Zultan on December 28, 2019, 04:55:06 am
Hang/talk with female pup(the female){improve relation, charisma, and ???}
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on December 28, 2019, 06:55:54 am
Hang/talk with female pup(the female){improve relation, charisma, and ???}
+1

+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on December 28, 2019, 11:37:10 am
Hang/talk with female pup(the female){improve relation, charisma, and ???}
+1

+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on December 31, 2019, 05:54:02 pm
Turn 3.2:
You spend more time with female and get better at persuasion.


Turn 3.2 is over, Choose Turn 3.3's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}back by sub-turn 6
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(70.5% chance){begin thinking ahead}(progress:5.5/??)
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Might not seem like a lot happens each sub-turn, maybe finishing the plan for the future route might lead to more happenings.
Title: Re: World of Monsters(SG)
Post by: NRDL on January 01, 2020, 12:59:11 am
Play fight, again. Lets get STRONK.
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 01, 2020, 02:15:30 am
Play fight, again. Lets get STRONK.
+1 Soon all the strength will be ours!
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 03, 2020, 09:15:24 pm
Turn 3.3:
You organize another arena style fight, your enemy does not join in this time. You feel yourself get stronger as you fight. You of course won the fight. You get closer to one of friends during one fight after you won against him for 1st place.
More play fights, strength improves and relationships get better.


Turn 3.3 is over, Choose Turn 3.4's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}back by sub-turn 6
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(70.5% chance){begin thinking ahead}(progress:5.5/??)
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ
Title: Re: World of Monsters(SG)
Post by: Glass on January 03, 2020, 09:38:34 pm
I suggest doing either a play hunt with our friends or socializing with the female pup (she's at 9/10, it won't take much).
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 04, 2020, 01:38:05 am
Hang/talk with-female pup(the female){improve relation, charisma, and ???}
Lets get that number to a 10!
Title: Re: World of Monsters(SG)
Post by: NRDL on January 04, 2020, 10:10:42 am
+1 to increasing relationship meter with female pup.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 08, 2020, 06:19:50 pm
Turn 3.4:
You decide to spend time with the female pup, hoping that you can get her to be more than close with you. And boy did she warm up to you fast. You can wait until mating season, well actually you can your a Dire wolf, not an animal(it is commonly believed that Dire Wolves are very intelligent creature, rivaling even humans in intelligence, considering this is a fantasy setting I am going to say that they are). You defiantly have gain more charisma while wooing the female pup. She suggest that you start thinking about the future.


Turn 3.4 is over, Choose Turn 3.5's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}back by sub-turn 6
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
plan for the future(70.5% chance){begin thinking ahead}(progress:5.5/??)
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

You all like how I am subtlety telling you all that you need to plan for the future?  ;)

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ
Title: Re: World of Monsters(SG)
Post by: Glass on January 08, 2020, 06:23:19 pm
:p
Yes, conduct formulation of courses of action for temporal locations further along the time axis, then.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on January 08, 2020, 09:05:56 pm
:p
Yes, conduct formulation of courses of action for temporal locations further along the time axis, then.
Yes, +1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on January 09, 2020, 05:55:24 am
:p
Yes, conduct formulation of courses of action for temporal locations further along the time axis, then.
Yes, +1
+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 09, 2020, 06:02:07 am
:p
Yes, conduct formulation of courses of action for temporal locations further along the time axis, then.
Yes, +1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 10, 2020, 12:56:55 am
Turn 3.5:
You decide to take the hint that everything is giving you and Plan for the Future! You finally figure it out, you need goals and to work toward those goals. You also need to plan out your actions. Maybe it's time for you to start organizing your time.

Plan for the future finished, Planner now Adequate(at this skill level you have shown the basic understanding of said skill){X1.25 bonus}
You can now set goals, when a goal is completed you gain fame. If a goal can no longer be completed for whatever reason you lose fame(yes can go negative). Goals can be anything you want, the bigger/harder the goal the bigger the payoff in fame.  Enough fame will draw followers to you. Beware of too much negative fame, your own pack will seek to out you.
You can also plan your time more effectively, meaning 2 actions can be made every sub-turn. The more actions you plan out the better(action geared toward your goal get you Planing skill's bonus).


Turn 3.5 is over, Choose Turn 3.6's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}back by sub-turn 6
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Organize your Time(68% chance){Start using your time more efficiently}(0/??)
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Let's see those goals and those plans.

PS If you have questions just ask, either here or on discord(I prefer this way so I can answer it faster).
Title: Re: World of Monsters(SG)
Post by: Glass on January 10, 2020, 01:38:52 am
Goal 1: become alpha
Goal 2: conquer or otherwise assimilate another pack
Goal 3: have children
Goal 4: earn the respect, if not the friendship, of our rival
Goal 5: beat the current Alpha in a fight
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on January 10, 2020, 01:42:26 am
Goal 1: become alpha
Goal 2: conquer or otherwise assimilate another pack
Goal 3: have children
Goal 4: earn the respect, if not the friendship, of our rival
Goal 5: beat the current Alpha in a fight
Supporting all of these goals, also play fight the Adults
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 10, 2020, 01:50:32 am
Goal 1: become alpha
Goal 2: conquer or otherwise assimilate another pack
Goal 3: have children
Goal 4: earn the respect, if not the friendship, of our rival
Goal 5: beat the current Alpha in a fight
All valid goals and very nice one to.

Supporting all of these goals, also play fight the Adults
So your fighting the females(the males have yet to return) also you can now do 2 actions per sub-turn now.
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 10, 2020, 03:22:49 am
Goal 1: become alpha
Goal 2: conquer or otherwise assimilate another pack
Goal 3: have children
Goal 4: earn the respect, if not the friendship, of our rival
Goal 5: beat the current Alpha in a fight
Supporting all of these goals, also play fight the Adults
+1 And hang with the female pup.
Title: Re: World of Monsters(SG)
Post by: NRDL on January 10, 2020, 08:53:30 pm
Goal 1: become alpha
Goal 2: conquer or otherwise assimilate another pack
Goal 3: have children
Goal 4: earn the respect, if not the friendship, of our rival
Goal 5: beat the current Alpha in a fight
Supporting all of these goals, also play fight the Adults
+1 And hang with the female pup.
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 13, 2020, 01:11:49 am
Turn 3.6:
You decide on 5 goals and decide to hang with the female pup and solidify your relationship with her. At this point you can't improve your relationship with the female pup and you both agree that when mating season comes you will be joined together and she will help you in your goals. The males came back and they brought back 20 food worth of prey, you didn't exactly pay attention as you challenged the Alpha to a fight, he laughed at you and said when you came of age and still wished to fight for the Alpha position you both would fight than. You asked your dad to practice fighting and he agreed. You bet your father and for the first time you feel as if he wasn't holding back, your parents are defiantly impressed with your progress and the Alpha certainly looked impressed.

Overall changes: Tactics and Persuasion improve to Adequate, minor improvement in Strength and Charisma, female pup will be your mate, Alpha male slightly impressed, +20 food


Turn 3.6 is over, Choose Turn 3.7's actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}
Playing sneaky games{improve stealth, and friends}
Play hunts with the other pups{improve strength, leadership, and friends}
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Organize your Time(68% chance){Start using your time more efficiently}(0/??)
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

I let you fight the male adults sense they were coming back this sub-turn anyway(I forgot they were ::)).
Title: Re: World of Monsters(SG)
Post by: Glass on January 13, 2020, 01:17:09 am
Organize our time and talk with our enemy. Maybe also wrestle with him?
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 13, 2020, 02:22:05 am
Organize our time and talk with our enemy. Maybe also wrestle with him?
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on January 13, 2020, 06:29:52 pm
Organize our time and talk with our enemy. Maybe also wrestle with him?
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 15, 2020, 01:48:54 am
Turn 3.7:
You organize your time and realize that you can add to your plans and squeeze in another action per sub-turn. You also realize that you could organize your actions by category. You have become quite skilled at planing. You than talk with your enemy and he has come to terms with you being better than him. He is now neutral to you. Has you earned his respect or has he become your friend? Not quite on the friend tho he coming to terms with you being his better could be construed to earning his respect. So yes goal achieved

Overall changes: Planner jumped past Competent(at this skill level you have gained some intermediate knowledge of said skill(+2 bonus)) straight to Skilled(at this skill level you have shown the intermediate knowledge of said skill(X2 bonus)); minor improvement in Persuasion and Charisma; +1 action per sub-turn; a goal was completed giving 1.1 Fame


Turn 3.7 is over, Choose Turn 3.8's actions:
Strength based actions:
Go out hunting
-With friends(56% chance){improve leadership, hunting, and friends}
-With the Alpha male(31% chance){improve hunting, and impress Alpha male}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}

Stealth based actions:
Playing sneaky games{improve stealth, and friends}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}

General actions:
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

I organized the actions based on the main stat used/improved and have given each goal a difficulty(in parenthesis) which will give a multiplier for fame upon completion.
Title: Re: World of Monsters(SG)
Post by: Glass on January 15, 2020, 02:12:16 am
Play sneaky games and go hunting with our friends, and speak with the adults.
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 15, 2020, 04:19:30 am
Play sneaky games and go hunting with our friends, and speak with the adults.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on January 15, 2020, 10:54:42 am
Play sneaky games and go hunting with our friends, and speak with the adults.
+1
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on January 15, 2020, 11:24:25 pm
Play sneaky games and go hunting with our friends, and speak with the adults.
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 16, 2020, 12:57:26 am
Turn 3.8:
You talk to the adults, specifically the Alpha to see if your friends out hunting. He tells you that you can, tho he would like to talk with you first. You readily agree and you both talk about what your plans are and where you see the pack in a year or so down the road. Your father joins in at one point and you get closer to the both of them.
Next you tell your friends that your going hunting, they are all excited. You tell them that first we got to practice being sneaky so we can capture the prey. You all get in the mood of being sneaky and you all get closer from it.
When you all were done with the sneaky games for practice the hunting began. The first day you were out you found nothing. The second day you found, and caught 17 rabbits, you all rested for a day and on the way back found and caught another 5 rabbits. All this meat slowed your team down and you returned home 3 days later. Everyone congratulated your team on a successful hunt.

Overall changes: Alpha male slightly impressed; Stealth increased to 3; Hunting increased from Dabbling to Novice; Leadership slightly improved; Your friends almost become closer; +22 food


Turn 3.8 is over, Choose Turn 3.9's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}

Stealth based actions:
Playing sneaky games{improve stealth, and friends}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}

General actions:
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Anytime you leave the nest time will increase faster(eg you spent longer than a sub-turn hunting).
Title: Re: World of Monsters(SG)
Post by: Glass on January 16, 2020, 01:23:36 am
Play hunt and wrestle with friends, then see about wrestling with the alpha.
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on January 16, 2020, 01:28:19 am
Play hunt and wrestle with friends, then see about wrestling with the alpha.
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on January 16, 2020, 02:21:24 am
Play hunt and wrestle with friends, then see about wrestling with the alpha.
+1
Let's get that strength +1
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 16, 2020, 02:49:35 am
Play hunt and wrestle with friends, then see about wrestling with the alpha.
+1
Let's get that strength +1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 20, 2020, 05:14:17 pm
Turn 3.9:
You decide that organizing a play hunt is an order, the other pups aren't as enthused so soon after a hunt. Tho you get closer to your friends, so close in fact that 2 of your close friends become loyal(loyal friends and follows will help you against you enemies). The play hunt turns into a wrestling contest between you and your friends, you get stronger and better at tactics in the contest and at the end you all get closer. Afterwards you go up to the Alpha and persuade him to wrestle you, for the first time since your birth you see a mixed look of shock, awe, and fear on the Alpha's face when you both come out of the fight. No you did not beat him, but he did not beat you either and he was not throwing his punches. you can feel the taste of victory is close.

Overall changes: 1 friend->close friend; 2 close friends->loyal friends; Alpha male really impressed; Strength increased to 5; Leadership slightly increased;  Tactics increased from Adequate to Competent;


Turn 3.9 is over, Choose Turn 3.10's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}


Stealth based actions:
Playing sneaky games{improve stealth, and friends}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}

General actions:
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Title: Re: World of Monsters(SG)
Post by: Glass on January 20, 2020, 05:54:10 pm
Let's chat with our friends, listen in on the adults' plans for the pack (intention is to increase leadership; maybe we can also try to do it without them knowing we're listening?), and try to wrestle the alpha again (or the other adults, if they don't want to wrestle us again right now).
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 21, 2020, 05:38:55 am
Let's chat with our friends, listen in on the adults' plans for the pack (intention is to increase leadership; maybe we can also try to do it without them knowing we're listening?), and try to wrestle the alpha again (or the other adults, if they don't want to wrestle us again right now).
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on January 22, 2020, 02:44:13 am
Let's chat with our friends, listen in on the adults' plans for the pack (intention is to increase leadership; maybe we can also try to do it without them knowing we're listening?), and try to wrestle the alpha again (or the other adults, if they don't want to wrestle us again right now).
+1

+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on January 22, 2020, 07:44:24 am
Let's chat with our friends, listen in on the adults' plans for the pack (intention is to increase leadership; maybe we can also try to do it without them knowing we're listening?), and try to wrestle the alpha again (or the other adults, if they don't want to wrestle us again right now).
+1

+1
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on January 22, 2020, 10:42:30 pm
Let's chat with our friends, listen in on the adults' plans for the pack (intention is to increase leadership; maybe we can also try to do it without them knowing we're listening?), and try to wrestle the alpha again (or the other adults, if they don't want to wrestle us again right now).
+1

+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 28, 2020, 04:10:49 pm
Turn 3.10:
You talk with your friends and one of your friends get closer. Best of all your former enemy has finally become a friend. After catching up with your friends and making a new one you go sneakily listen in on the adults. Unfortunately you were caught and told to leave, by the alpha of all people. Well actually that makes sense, you told him that you just wanted to wrestle and were told that there would be no wrestling for the rest of the turn.

Overall changes: 1 friend->close friend; 1 neutral->friends; charisma and persuasion slight increased; decrease in adult relations


Turn 3.10 is over, Choose Turn 3.11's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}Alpha forbids it


Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}

General actions:
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Failure can limit you, but without risk there is no reward.
Title: Re: World of Monsters(SG)
Post by: King Zultan on January 29, 2020, 10:02:07 am
Lets wrestle and play sneaky games with or friends, then hang out with our friends.
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on January 29, 2020, 12:17:58 pm
Lets wrestle and play sneaky games with or friends, then hang out with our friends.
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on January 30, 2020, 01:50:43 am
Lets wrestle and play sneaky games with or friends, then hang out with our friends.
+1

+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on January 31, 2020, 04:46:07 pm
Turn 3.11:
You spend this entire time playing games with your friends.

Overall changes: 1 friend->close friend; 2 close friends->loyal friends; charisma, strength, stealth, and tactics slight increased;


Turn 3.11 is over, Choose Turn 3.12's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}Alpha forbids it


Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}

General actions:
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
A simple update.
Title: Re: World of Monsters(SG)
Post by: NRDL on February 01, 2020, 04:58:31 am
Let's go out hunting with friends.
Title: Re: World of Monsters(SG)
Post by: King Zultan on February 01, 2020, 06:04:01 am
Let's go out hunting with friends.
+1 Also hang out with the female pup.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on February 01, 2020, 06:19:54 am
Let's go out hunting with friends.
+1 Also hang out with the female pup.
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on February 01, 2020, 09:41:44 pm
Let's go out hunting with friends.
+1 Also hang out with the female pup.
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on February 04, 2020, 01:40:08 am
Turn 3.12:
You were able to just barely talk the Alpha into letting you go hunting, the caveat only taking his son. Remember the one that didn't like you at first, ya that one, just the 2 of you and you must be back by next turn. You talk to the female pup before you leave to let her know, she appreciates being kept in the loop about your life(relationship can't get higher). You and the other male pup set out to hunt. You find 18 rabbits the first day out, tho with this many it is slow going getting back and you return the next day.

Overall changes: Leadership increased to 4; Hunting increased to Adequate; Strength slightly increased; friends barely increased; +18 food


Turn 3.12 is over, Choose Turn 3.13's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Play fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}Alpha forbids it


Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}

General actions:
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

You are limited on actions right now due to your age, remember time skips are an option(you can have actions be on 'repeat' for time skips). I do not expect anyone will use the time skip option(who doesn't like to micro-manage/min-max).
Title: Re: World of Monsters(SG)
Post by: Glass on February 04, 2020, 01:45:55 am
Stealthy games and talk with the adults and our friends.
Title: Re: World of Monsters(SG)
Post by: King Zultan on February 04, 2020, 06:25:30 am
Stealthy games and talk with the adults and our friends.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on February 04, 2020, 06:58:23 am
Stealthy games and talk with the adults and our friends.
+1
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on February 04, 2020, 10:17:07 pm
Stealthy games and talk with the adults and our friends.
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on February 10, 2020, 04:54:58 pm
Turn 3.13:
You talk your friends into playing stealthy games and really showed everyone how to be sneaky. Everyone, adults and pups, gather together to talk the rest of the turn away.
The Adults inform everyone that this next turn will be going faster as the pups are trained(4 updates for this next turn only as we gear up to be an adult, all training rolls will be doubled to make up for it)

Overall changes: Charisma increased to 5; Stealth increased to 4; Persuasion increased to Competent; friends and adults slightly increased; -23 food


Turn 3.13 is over, Choose Turn 4's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Train Strength{improve strength, ???}

Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}
Train Stealth{improve stealth, ???}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}
Train Leadership{improve leadership, ???}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Train Charisma{improve charisma, ???}

General actions:
Overall training{improve all stats, ???}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

To increase the pace of the game and push it forward I am accelerating the speed of the turns. Remember you can choose multiple actions.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on February 10, 2020, 04:56:52 pm
Train stealth and leadership
Title: Re: World of Monsters(SG)
Post by: Superdorf on February 10, 2020, 05:15:11 pm
Go on a couple hunts with our buddies... then it's time to try and wrestle the Alpha again.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on February 10, 2020, 08:07:48 pm
Go on a couple hunts with our buddies... then it's time to try and wrestle the Alpha again.
+1
Title: Re: World of Monsters(SG)
Post by: Glass on February 10, 2020, 08:17:40 pm
Go on a couple hunts with our buddies... then it's time to try and wrestle the Alpha again.
+1
Also +1.
Title: Re: World of Monsters(SG)
Post by: NRDL on February 10, 2020, 08:30:21 pm
Go on a couple hunts with our buddies... then it's time to try and wrestle the Alpha again.
+1
Also +1.
+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on February 11, 2020, 09:33:37 am
Go on a couple hunts with our buddies... then it's time to try and wrestle the Alpha again.
+1
Also +1.
+1
+1
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on February 11, 2020, 01:06:01 pm
Go on a couple hunts with our buddies... then it's time to try and wrestle the Alpha again.
+1
Also +1.
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on February 18, 2020, 10:04:49 pm
Turn 4.1:
You request to the alpha to allow you to take the other pups out hunting. He not only allows it but tells you if you come back with an elk you will be giving a spot as a beta male when you grow up. Not being one to be denied what is rightfully yours you spend the next 10 sub-turn hunting by yourself, you finally manage to bring back not just 1 but 6 elk. When you get back everyone is impressed that you managed that by yourself, the alpha is a little mad that you lied to him and did not take the other pups. He does not accept your wrestle offer.

Overall changes: strength slightly improved, hunting almost gets to the next level +30 food


Turn 4.1 is over, Choose Turn 4.2's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Train Strength{improve strength, ???}

Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}
Train Stealth{improve stealth, ???}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}
Train Leadership{improve leadership, ???}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Train Charisma{improve charisma, ???}

General actions:
Overall training{improve all stats, ???}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
The reason you went out by yourself was because you rolled a 100 on convincing the alpha and with an offer like that you failed the instinct roll, tho you managed to bring back the max elk you could carry.
Title: Re: World of Monsters(SG)
Post by: NRDL on February 18, 2020, 10:44:23 pm
Train stealth by playing sneaky games.

Title: Re: World of Monsters(SG)
Post by: Glass on February 18, 2020, 10:47:27 pm
Train stealth by playing sneaky games.
But also train strength. We're pretty close to increasing our rank there.

Hmn...
Also, goals.
Title: Re: World of Monsters(SG)
Post by: King Zultan on February 19, 2020, 07:41:55 am
Train stealth by playing sneaky games.
But also train strength. We're pretty close to increasing our rank there.

Hmn...
Also, goals.
  • Find the largest predator in the forest (or wherever it is that we are) and defeat it.
  • Become famous/infamous beyond just our pack.
  • Be given a nickname that causes anyone who hears it to think of power, even if they don't specifically know it's ours.
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on February 27, 2020, 02:10:54 pm
Turn 4.1:
After that hunt you decided to work on new goals worthy of a Dire Wolf. You decide to play sneaky games with your friends. You get a little better at sneaking and you and your friends start to cement your friendship. Next you train your strength and get a little stronger. You also think you could start to learn new skills.

Overall changes: strength increase by 1, stealth slightly improved, friends slightly improved, skill learn discovered


Turn 4.2 is over, Choose Turn 4.3's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Train Strength{improve strength, ???}

Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}
Train Stealth{improve stealth, ???}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}
Train Leadership{improve leadership, ???}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Train Charisma{improve charisma, ???}

General actions:
Overall training{improve all stats, ???}
Learn Skill(write in){learn a new skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Decided to give you guys a new option since I haven't updated in awhile(you would have gotten it at turn 5 so you get it slightly earlier). Also you get the bonus that planner skill gives you if you actually make a plan.
Title: Re: World of Monsters(SG)
Post by: Glass on February 27, 2020, 02:45:46 pm
Learn Skill: Performance.
Essentially, our other skills and abilities will certainly help us build our reputation, but you need to be able to show things off in a way that will actually grab attention if you want a reputation to really develop and grow.
It's also useful for getting people to do what we want - if we can manipulate how we appear to people, we can drive them toward certain actions that we want them to do, potentially without them even knowing we wanted that output.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on February 27, 2020, 03:14:38 pm
Learn Skill: Performance.
Essentially, our other skills and abilities will certainly help us build our reputation, but you need to be able to show things off in a way that will actually grab attention if you want a reputation to really develop and grow.
It's also useful for getting people to do what we want - if we can manipulate how we appear to people, we can drive them toward certain actions that we want them to do, potentially without them even knowing we wanted that output.
+1
I know we just hunted, but next time hunting is needed, let’s focus on sneaking towards our prey
Title: Re: World of Monsters(SG)
Post by: Glass on February 27, 2020, 05:44:18 pm
Learn Skill: Performance.
Essentially, our other skills and abilities will certainly help us build our reputation, but you need to be able to show things off in a way that will actually grab attention if you want a reputation to really develop and grow.
It's also useful for getting people to do what we want - if we can manipulate how we appear to people, we can drive them toward certain actions that we want them to do, potentially without them even knowing we wanted that output.
+1
I know we just hunted, but next time hunting is needed, let’s focus on sneaking towards our prey
Ah, and also, we should train our leadership. We’ll be Alpha soon enough, we should make sure we’re ready by then.
Title: Re: World of Monsters(SG)
Post by: King Zultan on February 28, 2020, 05:16:02 am
Learn Skill: Performance.
Essentially, our other skills and abilities will certainly help us build our reputation, but you need to be able to show things off in a way that will actually grab attention if you want a reputation to really develop and grow.
It's also useful for getting people to do what we want - if we can manipulate how we appear to people, we can drive them toward certain actions that we want them to do, potentially without them even knowing we wanted that output.
+1
I know we just hunted, but next time hunting is needed, let’s focus on sneaking towards our prey
Ah, and also, we should train our leadership. We’ll be Alpha soon enough, we should make sure we’re ready by then.
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 02, 2020, 09:15:22 pm
Turn 4.3:
You decide to learn the skill Performance(this can be used and improved by clowning around and trying to show off another skill(or talent) to someone else) it starts at Dabbling(1/3). You next train your leadership and realize that training skills is also a thing you can do.

Overall changes: Skill learned Performance(Dabbling){1/3}; leadership greatly increased; skill training discovered


Turn 4.3 is over, Choose Turn 4.4's actions:
Strength based actions:
Go out hunting
-With friends(58% chance){improve leadership, hunting, and friends}
-With the Alpha male(33% chance){improve hunting, and impress Alpha male}
Fight/wrestle
-with pups{improve friends, strength, tactics, and impress others}
-with Adults{improve strength, tactics, and impress others}
Train Strength{improve strength, ???}

Stealth based actions:
Playing sneaky games{improve stealth, and friends}
Spy on adults{not caught: improve stealth; caught: decrease adult relations, denied actions for the rest of the turn}
Train Stealth{improve stealth, ???}

Leadership based actions:
Play hunts with the other pups{improve strength, leadership, and friends}
Train Leadership{improve leadership, ???}

Charisma based actions:
Hang/talk with
-Friends{improve friends, charisma, and ???}
-Adults{improve adults, charisma, and ???}
-Enemies{improve charisma, chance to decrease enemies, and ???}
-female pup(the female){improve relation, charisma, and ???}
Train Charisma{improve charisma, ???}

General actions:
Overall training{improve all stats, ???}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Next update is the last update as a pup.
Title: Re: World of Monsters(SG)
Post by: Superdorf on March 02, 2020, 10:28:40 pm
Time to end this childhood with a bang.

Train Strength. Wrestle the alpha.
Title: Re: World of Monsters(SG)
Post by: NRDL on March 02, 2020, 10:32:01 pm
Time to end this childhood with a bang.

Train Strength. Wrestle the alpha.

+1
Title: Re: World of Monsters(SG)
Post by: Glass on March 02, 2020, 11:13:46 pm
Time to end this childhood with a bang.

Train Strength. Wrestle the alpha.

+1
+1. But also try to make a show of it.
Though be gracious, of course, whether we win or (somehow) lose.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 02, 2020, 11:17:56 pm
Time to end this childhood with a bang.

Train Strength. Wrestle the alpha.

+1
+1. But also try to make a show of it.
Though be gracious, of course, whether we win or (somehow) lose.
+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 03, 2020, 06:17:15 am
Time to end this childhood with a bang.

Train Strength. Wrestle the alpha.

+1
+1. But also try to make a show of it.
Though be gracious, of course, whether we win or (somehow) lose.
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 04, 2020, 06:40:52 pm
Turn 4.4:
You decide to train up your strength to get ready for your fight against the Alpha. As the turn's end draws near you make a big show about asking the Alpha to wrestle. He obliges you. [Alpha 8(roll)+6(strength)=14 vs MC 3(roll)+6(strength)+2(mods)= 11] Unfortunately for you, you failed to defeat the Alpha, though you do make a big show about it. The Turn ends and all the pups reach adulthood, your friends are made Gammas and you are made a Delta(thanks to you taking leadership over the other pups rather easily). You and your mate get joined officially. New Choice are available.

Overall changes: Performance increased to Novice; Tactics almost get to the next level; Strength greatly increased; -23 food; many options changed and some added


Turn 4.4 is over, Choose Turn 5's actions:
Strength based actions:
Organize a hunt{++food, +hunting}
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}
Train Leadership{+leadership}

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse{possible conception}
Train Charisma{+charisma}

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

So now that you are an adult you have less time to yourself. As such I will NOT be processing each update as sub-turns(unless there are major events). So please choose FOUR(4) actions, if you make a plan you could have more(a plan would be giving details on what you want to happen, you only get the bonus that the Planner skill gives if you make a plan(the bonus goes to EACH item in the plan)).

If you have any questions please ask.
Title: Re: World of Monsters(SG)
Post by: NRDL on March 04, 2020, 06:44:46 pm
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 04, 2020, 06:50:30 pm
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
Please have 4 actions ready for the turn, you only have one.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 04, 2020, 06:52:44 pm
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
+ explore + train stealth + train strength
Title: Re: World of Monsters(SG)
Post by: Detoxicated on March 05, 2020, 02:58:05 am
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
+ explore + train stealth + train strength
+1
Title: Re: World of Monsters(SG)
Post by: Glass on March 05, 2020, 03:05:17 am
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
+ explore + train stealth + train strength
+1
Train strength and stealth before going hunting. Aside from that, yeah, +1.
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 05, 2020, 04:02:40 am
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
+ explore + train stealth + train strength
+1
Train strength and stealth before going hunting. Aside from that, yeah, +1.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 05, 2020, 07:36:03 am
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
+ explore + train stealth + train strength
+1
Train strength and stealth before going hunting. Aside from that, yeah, +1.
+1
Yes, train strength and stealth before the hunt, (not sure if +1ing the addendum would be considered a double vote or not)
Title: Re: World of Monsters(SG)
Post by: Detoxicated on March 05, 2020, 12:20:38 pm
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
+ explore + train stealth + train strength
+1
Train strength and stealth before going hunting. Aside from that, yeah, +1.
+1
Yes, train strength and stealth before the hunt, (not sure if +1ing the addendum would be considered a double vote or not)
Let's go find the biggest monster/animal we can solo in the forest, and bring it down.
+ explore + train stealth + train strength
+1
Train strength and stealth before going hunting. Aside from that, yeah, +1.
+1
Yes, train strength and stealth before the hunt, (not sure if +1ing the addendum would be considered a double vote or not)
+1
Unity is power
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 09, 2020, 12:52:14 am
Turn 5.1:
You begin your adult life with training your strength. After the defeat at the claws of the Alpha you know you need more strength and possibly more stealth. (str: 4; ste: 2)You train for a few days and feel yourself getting stronger and sneakier. You decide to go seek out the biggest monster or animal you can find in the forest that you could solo and defeat it. You end up exploring while your at it. You travel 9 days to the south discovering an Elvish camp with 5 hunter/warriors. They have not noticed you do you engage?

Overall changes: Strength and Stealth slightly increased;


Turn 5.1 is over, Choose Turn 5.2's action(s):
Attack Elvish camp(write up a plan of sorts)
Leave the area(pick direction or defaults to home)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Well you wanted to find something worthy of you and this is all you have found so far. Make your plans.
Title: Re: World of Monsters(SG)
Post by: Devastator on March 09, 2020, 02:18:26 am
Stalk them for a few days and see when they leave to hunt.  If we want to be reknown as a horrific monster, we should see if we can ambush one of them while it's out hunting.

Basically, take out one that's hunting, and then sneak in and take out a couple more.  Hopefully two of them will leave at a time, leaving three in the camp.

After we take out the wandering one, we can then sneak up and maybe get another one or two inside the camp, following up by howling loudly to scare the last one off.  One has to get away if we're going to be famous.


A hunting camp should also contain a large amount of food, so we can both gorge ourselves and take plenty back.
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 09, 2020, 02:44:29 am
Stalk them for a few days and see when they leave to hunt.  If we want to be reknown as a horrific monster, we should see if we can ambush one of them while it's out hunting.

Basically, take out one that's hunting, and then sneak in and take out a couple more.  Hopefully two of them will leave at a time, leaving three in the camp.

After we take out the wandering one, we can then sneak up and maybe get another one or two inside the camp, following up by howling loudly to scare the last one off.  One has to get away if we're going to be famous.


A hunting camp should also contain a large amount of food, so we can both gorge ourselves and take plenty back.
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on March 09, 2020, 03:09:26 am
Stalk them for a few days and see when they leave to hunt.  If we want to be reknown as a horrific monster, we should see if we can ambush one of them while it's out hunting.

Basically, take out one that's hunting, and then sneak in and take out a couple more.  Hopefully two of them will leave at a time, leaving three in the camp.

After we take out the wandering one, we can then sneak up and maybe get another one or two inside the camp, following up by howling loudly to scare the last one off.  One has to get away if we're going to be famous.


A hunting camp should also contain a large amount of food, so we can both gorge ourselves and take plenty back.
+1

+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 09, 2020, 05:24:26 am
Stalk them for a few days and see when they leave to hunt.  If we want to be reknown as a horrific monster, we should see if we can ambush one of them while it's out hunting.

Basically, take out one that's hunting, and then sneak in and take out a couple more.  Hopefully two of them will leave at a time, leaving three in the camp.

After we take out the wandering one, we can then sneak up and maybe get another one or two inside the camp, following up by howling loudly to scare the last one off.  One has to get away if we're going to be famous.


A hunting camp should also contain a large amount of food, so we can both gorge ourselves and take plenty back.
+1

+1
+1
Title: Re: World of Monsters(SG)
Post by: Glass on March 09, 2020, 08:39:51 am
Stalk them for a few days and see when they leave to hunt.  If we want to be reknown as a horrific monster, we should see if we can ambush one of them while it's out hunting.

Basically, take out one that's hunting, and then sneak in and take out a couple more.  Hopefully two of them will leave at a time, leaving three in the camp.

After we take out the wandering one, we can then sneak up and maybe get another one or two inside the camp, following up by howling loudly to scare the last one off.  One has to get away if we're going to be famous.


A hunting camp should also contain a large amount of food, so we can both gorge ourselves and take plenty back.
+1

+1
+1
Good plan. +1
Title: Re: World of Monsters(SG)
Post by: Detoxicated on March 09, 2020, 09:17:27 am
Stalk them for a few days and see when they leave to hunt.  If we want to be reknown as a horrific monster, we should see if we can ambush one of them while it's out hunting.

Basically, take out one that's hunting, and then sneak in and take out a couple more.  Hopefully two of them will leave at a time, leaving three in the camp.

After we take out the wandering one, we can then sneak up and maybe get another one or two inside the camp, following up by howling loudly to scare the last one off.  One has to get away if we're going to be famous.


A hunting camp should also contain a large amount of food, so we can both gorge ourselves and take plenty back.
+1

+1
+1
Good plan. +1
Pyramid Worthy Plan +1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 10, 2020, 03:12:10 am
Turn 5.2:
3 days, that is how long it takes for one of them to leave by themselves. (Stealth: You: 4+3(roll)+2= 9 vs Elf Hunter: 3+9= 12) You attempt to ambush the Elf hunter but they catch on and get the drop on you. (Strength: You: 6+7(roll)+2= 15 vs Elf Hunter: 3+5= 8 ) Fortunately you are able to out maneuver the Elf and kill him. you return to watching the camp and watch as 2 more leave to check on the noise that your brawl caused. (Stealth: You: 4+2(roll)+2= 8 vs Elf hunters: 1+10= 11) Once again you attempt to sneak upon them and fail as they turn toward you. (Strength: You: 6+8(roll)+2= 16 vs Elves: 2+3= 5 and 2+8= 10) You kill one with ease and the other one gets close to death. He howlers for help and the other 2 arrive(17) one of them shots you with an arrow for 1hp(11 left). (Strength: You: 6+3(roll)+2= 11 vs Elves: 2+4= 6, 4+8= 12, and 2+2= 4)You finish off the one guy and quickly turn around to get the others when another arrow hits you for 1hp again(10 left). You rush right into the one that is not shooting you and kill him. You then try to intimidate the last one to leave (You: 8 vs Elf: 3) and watch with pride as the last Elf flees in panic.

After that battle you head to their camp and find 4 rabbits, 1 deer, and 2 elk. You can take 6 prey total back to the den. HP regens at 10% max hp /sub-turn(can devour a fallen enemy for 1d10 hp regen or eat food for 1d5 hp regen), max hp is strength*2.

Overall changes: Strength and Stealth slightly increased; Gain Skill Intimidate(Dabbling){1/3}; a goal was completed giving 1.1 fame


Turn 5.2 is over, Choose Turn 5.3's action(s):
Return home
-with food(state what)
-with no food
continue exploring and make a note of this location(pick direction)
something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

What will you do I wonder.
Title: Re: World of Monsters(SG)
Post by: Devastator on March 10, 2020, 03:29:02 am
Go consume one of the dead elves, and find something in the middle of their camp to pee on.  Eat some of the deer, if we're hungry.  Lets head back with both elk the leftover deer, and three rabbits, eating the rest of the deer along the way.
Title: Re: World of Monsters(SG)
Post by: NRDL on March 10, 2020, 03:50:50 am
Go consume one of the dead elves, and find something in the middle of their camp to pee on.  Eat some of the deer, if we're hungry.  Lets head back with both elk the leftover deer, and three rabbits, eating the rest of the deer along the way.

+1. Do we still have room for one more suggestion, or does this count as 4?
Title: Re: World of Monsters(SG)
Post by: Devastator on March 10, 2020, 03:53:36 am
I wouldn't mind doing some more exploring if we've got time for one more action.
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 10, 2020, 03:54:04 am
I think we should bring the dead elves back with us to prove we're a bad ass.
Title: Re: World of Monsters(SG)
Post by: Devastator on March 10, 2020, 04:07:27 am
That's a possibility too.  I don't mind doing that, although we should bring those two elk back too.
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 10, 2020, 04:20:37 am
Lets eat the deer to heal ourselves, then dag the two elk and four elves back to our cave.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 10, 2020, 05:59:47 am
Lets eat the deer to heal ourselves, then dag the two elk and four elves back to our cave.
+1
Title: Re: World of Monsters(SG)
Post by: Glass on March 10, 2020, 08:59:52 am
Lets eat the deer to heal ourselves, then dag the two elk and four elves back to our cave.
+1
+1 to this. And also mark our territory on the camp.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on March 10, 2020, 12:19:00 pm
Lets eat the deer to heal ourselves, then dag the two elk and four elves back to our cave.
+1
+1 to this. And also mark our territory on the camp.
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 11, 2020, 02:06:44 pm
Turn 5.3:
You know that you have some injuries so you devour the deer (4) and regain your health. After ward you mark this camp with your scent so you can find it later and other know you were here. After that you take the rabbits and elk back home.

Some trees are starting to loose their leaves. Fall has started.

Overall changes: HP back to full; -0.5 food


Turn 5.3 is over, Choose Turn 6's action(s)(FOUR actions available):
Strength based actions:
Organize a hunt{++food, +hunting}
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}
Train Leadership{+leadership}

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse{possible conception}
Train Charisma{+charisma}

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Your actions per turn are based on your leadership.
Title: Re: World of Monsters(SG)
Post by: Superdorf on March 11, 2020, 02:36:27 pm
- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.
Title: Re: World of Monsters(SG)
Post by: Glass on March 11, 2020, 03:33:51 pm
- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.

+1 to all that.
Title: Re: World of Monsters(SG)
Post by: NRDL on March 11, 2020, 04:40:32 pm
- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.

+1 to all that.

+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 11, 2020, 05:00:49 pm
- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.

+1 to all that.
+1
+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 12, 2020, 03:00:12 am
- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.

+1 to all that.
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 13, 2020, 08:35:52 pm
Turn 6.1:
You decide to organize a hunt with your friends. You didn't have far to go, the next day your hunting party brings back 36 small prey(rabbit, squirrels, etc) and 1 elk. You decide to wrestle your friends since you got back so soon and then hang with your spouse. Next you organized an exploration to the south, mostly to see if the Elves have established their camp. 9 days later you smell them, 10 distinct Elvish smells. You have 3 of the Deltas with you, do you engage?

Overall changes: Strength and Leadership increased by 1; Hunting increased to Competent; Tactics increased to Skilled; 1 close friend became loyal; +41 food;


Turn 6.1 is over, Choose Turn 6.2's action(s):
Attack Elvish camp/outpost(write up a plan of sorts)
Leave the area(pick direction or defaults to home)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Will you fight or not? That is the question.
Title: Re: World of Monsters(SG)
Post by: Superdorf on March 13, 2020, 08:38:36 pm
AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD
Title: Re: World of Monsters(SG)
Post by: Glass on March 13, 2020, 08:44:54 pm
Can we get an assessment of the deltas' abilities before making the decision?

I mean, I agree, use the element of surprise and RIP AND TEAR, but I'd like to know how our companions are likely to fare.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 13, 2020, 08:48:41 pm
Can we get an assessment of the deltas' abilities before making the decision?

I mean, I agree, use the element of surprise and RIP AND TEAR, but I'd like to know how our companions are likely to fare.
I will roll a d6 for each one of their strengths(or any other stat that is necessary).
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 13, 2020, 08:53:13 pm
AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD

+1
Title: Re: World of Monsters(SG)
Post by: NRDL on March 13, 2020, 09:02:47 pm
AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD

+1

+1 to Big Bad Wolf-ing
Title: Re: World of Monsters(SG)
Post by: The Canadian kitten on March 14, 2020, 12:50:25 am
AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD

+1

+1 to Big Bad Wolf-ing
+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 14, 2020, 02:28:25 am
AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD

+1

+1 to Big Bad Wolf-ing
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 19, 2020, 11:10:10 pm
Turn 6.2:
10 Elves vs 4 of you(3 of the Gammas and you a Delta), you don't need to think just charge! [Surprise! You: 7+4=11, G1: 4+3=7, G2: 1+2=3, G3: 5+6=11; 33 vs Elves: 28] You all charge and take out half of the Elves before they know what's hitting them. [Defend: Elves 21 vs Dire Wolves: 7+8=15] One of the Gammas(G1) is at death door(2hp). [Charge: Dire Wolves: 9+7+4=20 vs Elves: 17] 3 more Elves fall to your attack. [Elves moral: what moral; Elves flee: 12 vs NO survivors: 27; no escape] the Elves attempt to flee in panic, but your pals and you have encircled them. Unfortunately they realize too lat and are slaughtered before they have any chance to defend themselves.

After the battle you survey the camp and see that a tower has begun to be erected in the center of it. Where the Elves attempting to place an outpost here to protect against you? How foolish. Also most of their food is veggies, yuck.

Overall changes: Strength and Leadership slightly increased;


Turn 6.2 is over, Choose Turn 6.3's action(s):
Return home
-with food(the bodies of our enemies count right?)
-with no food
continue exploring (pick direction)(would end the turn outside of the den limiting actions)
something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Had this almost done written up and then my PC crashed and I lost all the work. Sorry if this is not as good as it could be but I just got disappointed after the crash.
Title: Re: World of Monsters(SG)
Post by: Superdorf on March 19, 2020, 11:13:48 pm
Had this almost done written up and then my PC crashed and I lost all the work. Sorry if this is not as good as it could be but I just got disappointed after the crash.

Absolutely understood. Is miserable, losing a post.

Homeward bound, with the bodies of the slain in tow!
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 19, 2020, 11:28:11 pm
Let;s let our injured eat before we head somewhere, there is plenty of food
Title: Re: World of Monsters(SG)
Post by: Glass on March 19, 2020, 11:41:14 pm
Let;s let our injured eat before we head somewhere, there is plenty of food
+1, but we head home once that's done.

Nah
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 19, 2020, 11:42:17 pm
Let;s let our injured eat before we head somewhere, there is plenty of food
+1, but we head home once that's done.
+1
Title: Re: World of Monsters(SG)
Post by: NRDL on March 20, 2020, 01:52:05 am
Let;s let our injured eat before we head somewhere, there is plenty of food
+1, but we head home once that's done.
+1
+1
Title: Re: World of Monsters(SG)
Post by: Devastator on March 20, 2020, 02:45:47 am
No exploring further?  No knocking down the tower?

Let the wounded eat, and then continue exploring to the west.  Have some fun trying to push down the tower first.
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 20, 2020, 03:05:10 am
No exploring further?  No knocking down the tower?

Let the wounded eat, and then continue exploring to the west.  Have some fun trying to push down the tower first.
+1 Tear it down!
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 20, 2020, 07:35:58 am
No exploring further?  No knocking down the tower?

Let the wounded eat, and then continue exploring to the west.  Have some fun trying to push down the tower first.
+1 Tear it down!
+1
Title: Re: World of Monsters(SG)
Post by: Glass on March 20, 2020, 08:02:28 am
No exploring further?  No knocking down the tower?

Let the wounded eat, and then continue exploring to the west.  Have some fun trying to push down the tower first.
+1 Tear it down!
+1
Oh wait right the tower. Derp.
Let our wounded partake of one or two elves while we investigate the tower in a wolvenly manner.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 20, 2020, 08:39:38 am
No exploring further?  No knocking down the tower?

Let the wounded eat, and then continue exploring to the west.  Have some fun trying to push down the tower first.
+1 Tear it down!
+1
+1
Oh wait right the tower. Derp.
Let our wounded partake of one or two elves while we investigate the tower in a wolvenly manner.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on March 30, 2020, 08:05:08 pm
Turn 6.3:
Your wounded member eats 2 Elves to replenish his strength. Then you all proceed to tear down the partially built tower. Then you decide to explore to the west. Ending the turn just coming across a slime grove(~50-60 slimes of various sizes). If you choose to attack you know that you cannot eat slimes to regain hp and they could easily surround you and wipe out your party, also slimes don't count to your rank up.

Overall changes: -13.5 food


Turn 6.3 is over, Choose Turn 7.1's action(s):
Return home(would take half a turn giving you 2 actions to be able to do once back)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack slime grove(requires an extremely well thought out plan and some good rolls)
Scout the grove out more(gives better intel on number and sizes of the slime as well as the extent of the groves boundaries)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

Sorry about the wait, had no gumption to update my games. If you have any questions on the mechanics of slimes please ask(these are NOT your normal rpg slimes).
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on March 30, 2020, 08:08:13 pm
scout out the grove. Do not engage
Title: Re: World of Monsters(SG)
Post by: Glass on March 30, 2020, 08:08:19 pm
I say watch the slimes for a bit, then return home.
Title: Re: World of Monsters(SG)
Post by: NRDL on March 30, 2020, 09:43:48 pm
scout out the grove. Do not engage
+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on March 31, 2020, 03:39:22 am
scout out the grove. Do not engage
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 02, 2020, 05:19:29 pm
Turn 7.1:
You scout out the grove being careful not to engage. It take your group 2 days to scout it completely and discreetly. You discover that there are 57 slimes total with the average(level) being 1.6(39 at 1; 13 at 2; 1 at 3; 1 at 4; 1 at 5; 2 at 6), the grove extends out to about 1.5 acres and the slimes are expanding it daily. There is nothing in the grove except a grayish substance which the slimes excrete as they move.

Overall changes: intel on slimes grove


Turn 7.1 is over, Choose Turn 7.2's action(s):
Return home(would take half a turn giving you 2 actions to be able to do once back)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack slime grove(requires an extremely well thought out plan and some good rolls)
Scout the groves defenses(gives better intel on capabilities of the slime as well as how fast the rest of the slimes respond)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

How will you proceed, I wonder.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 02, 2020, 05:30:13 pm
Which way did we go to get to the grove? Continue in that direction
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 02, 2020, 05:32:51 pm
Which way did we go to get to the grove? Continue in that direction
You all went west from the Elven outpost, which was south of your den(your group is about 8 sub-turns from the den).
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 02, 2020, 05:49:53 pm
Which way did we go to get to the grove? Continue in that direction
You all went west from the Elven outpost, which was south of your den(your group is about 8 sub-turns from the den).
thanks Continue Westward
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 03, 2020, 06:36:07 am
Which way did we go to get to the grove? Continue in that direction
You all went west from the Elven outpost, which was south of your den(your group is about 8 sub-turns from the den).
thanks Continue Westward
+1


Also I think we should do something about the slimes at some point.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 03, 2020, 09:32:48 am
Which way did we go to get to the grove? Continue in that direction
You all went west from the Elven outpost, which was south of your den(your group is about 8 sub-turns from the den).
thanks Continue Westward
+1


Also I think we should do something about the slimes at some point.
sure, but we are not equipped right now
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 03, 2020, 09:40:13 am
Which way did we go to get to the grove? Continue in that direction
You all went west from the Elven outpost, which was south of your den(your group is about 8 sub-turns from the den).
thanks Continue Westward
+1


Also I think we should do something about the slimes at some point.
sure, but we are not equipped right now
I meant in the future, I think if we brought the whole pack we could take them.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 03, 2020, 10:02:49 pm
Turn 7.2:
You decided to continue exploring west past the slime grove. 3 days later you encounter another Dire Wolf den. The leader comes out to you with his guards(a couple gammas and a delta) demanding to know were you come from and who you are.

Overall changes: new Dire Wolf pack discovered(unknown numbers)


Turn 7.2 is over, Choose Turn 7.3's action(s):
Return home(would take a little over half a turn giving you 2 actions to be able to do once back)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack them(requires an extremely well thought out plan and some good rolls)
Proceed to diplomacy this Alpha(might gain an ally, might gain some enemies)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

Just a quick update were you discover some new Dire Wolves.
Title: Re: World of Monsters(SG)
Post by: Glass on April 03, 2020, 10:04:13 pm
Diplomacy! And also try to get an eye for how they are while we do so.
Title: Re: World of Monsters(SG)
Post by: NRDL on April 03, 2020, 10:46:32 pm
Diplomacy! And also try to get an eye for how they are while we do so.

+1 to not picking a fight, making new friends, and acquiring new information.
Title: Re: World of Monsters(SG)
Post by: Devastator on April 04, 2020, 12:17:28 am
Totally should pick a fight.  Just not now.
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 04, 2020, 02:55:11 am
Diplomacy! And also try to get an eye for how they are while we do so.

+1 to not picking a fight, making new friends, and acquiring new information.
+1
Title: Re: World of Monsters(SG)
Post by: Superdorf on April 04, 2020, 02:55:51 am
Diplomacy! And also try to get an eye for how they are while we do so.

+1 to not picking a fight, making new friends, and acquiring new information.
+1
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 04, 2020, 08:13:10 am
Diplomacy! And also try to get an eye for how they are while we do so.

+1 to not picking a fight, making new friends, and acquiring new information.
+1
+1
+1 Diplomacy is good
Title: Re: World of Monsters(SG)
Post by: Detoxicated on April 04, 2020, 10:18:54 am
Totally should pick a fight.  Just not now.
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 05, 2020, 12:08:59 am
I was starting to write up the update and realized something: you don't have a name yet. If you wish to give yourself a name now you can. You can also name your pack if you wish. In fact you can name anyone and everyone in your pack if you wish(not necessary just your name, the pack name, and maybe the Alpha's name(the Alphas might know each other).
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 05, 2020, 01:09:34 am
Our name: Nikolai Ivonovich Lavachouski
Pack’s name: Named Whispers
Alpha’s name: Aximilli Kenneth Robespierre
Title: Re: World of Monsters(SG)
Post by: Superdorf on April 05, 2020, 03:26:18 am
Huh. Can we talk?
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 05, 2020, 03:33:12 am
Probably in our own spacial wolf language.

Also our name is bob, our pack name is bob, and our alpha's name is bob, as everything is bob!
Title: Re: World of Monsters(SG)
Post by: NRDL on April 05, 2020, 06:23:45 am
I feel like picking a name for ourself shouldn't really matter to us. The name given to our wolf by the people we'll inevitably drive to terror and despair should be the ones to give us a moniker.
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 05, 2020, 06:46:43 am
I feel like picking a name for ourself shouldn't really matter to us. The name given to our wolf by the people we'll inevitably drive to terror and despair should be the ones to give us a moniker.
+1 I like the sound of that.
Title: Re: World of Monsters(SG)
Post by: Glass on April 05, 2020, 09:13:55 am
I feel like picking a name for ourself shouldn't really matter to us. The name given to our wolf by the people we'll inevitably drive to terror and despair should be the ones to give us a moniker.
+1 I like the sound of that.
+1, this is kinda a thing I was going for with some of the goals a while back.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 05, 2020, 01:30:39 pm
I feel like picking a name for ourself shouldn't really matter to us. The name given to our wolf by the people we'll inevitably drive to terror and despair should be the ones to give us a moniker.
+1 I like the sound of that.
+1, this is kinda a thing I was going for with some of the goals a while back.
no one did thst yet. We need a name to call ourselves so in diplomacy we can say “I am _____”
Title: Re: World of Monsters(SG)
Post by: Glass on April 05, 2020, 01:38:15 pm
We're wolves. Dire wolves, but still. We're probably recognized by scent, for tribe, and by body language, for rank.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 05, 2020, 01:52:37 pm
by body language, for rank.
body language and size for rank but yes.

So the consensus seems to be no name, until named by mortals. Ok will start writing the update soon.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 05, 2020, 06:26:26 pm
Turn 7.3:
You inform this Alpha that your pack is from the northeast, about half a turn away. You are a Delta in your pack(no need to let them know you are a smaller pack as you can see as many males in this pack as there is Dire Wolves in your pack). You tell him your leading a group that is exploring and meeting the neighbors, speaking of you ask him if he knows about the slime grove to the east, he informs you that they pick off the stragglers where they see them. Your group is allowed to stay for just a couple days. You notice that they have more females here.

Overall changes: Dire Wolf pack numbers figured out(14 males(1 Alpha(duh), 5 Betas, 3 Deltas, and 5 Gammas), 22 females); Charisma barely improves


Turn 7.3 is over, Choose Turn 7.4's action(s):
Return home(would take a little over half a turn giving you 2 actions to be able to do once back)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack them(requires an extremely well thought out plan and some good rolls)
Request females(might gain females)(any option would require you to head home)
-Diplomatically
-Through Coercion
-Just steal them
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

Just a quick update were you discover more about the new Dire Wolves.
Title: Re: World of Monsters(SG)
Post by: Glass on April 05, 2020, 06:49:15 pm
Diplomatically request females. If they show signs of disliking the idea, back off; no need to needlessly aggravate them.

Maybe request a friendly wrestle? Nothing on the line (officially; no need to say that reputation might be affected), but it could be good training and tell us about their tactics.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 05, 2020, 06:53:03 pm
Diplomatically request females. If they show signs of disliking the idea, back off; no need to needlessly aggravate them.

Maybe request a friendly wrestle? Nothing on the line (officially; no need to say that reputation might be affected), but it could be good training and tell us about their tactics.
no wrestling.

Ask about what Stranglers are
Title: Re: World of Monsters(SG)
Post by: Glass on April 05, 2020, 06:55:20 pm
Ask about what Stranglers are
They meant stragglers, from my understanding.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 05, 2020, 07:03:36 pm
Ask about what Stranglers are
They meant stragglers, from my understanding.
in that case, ask if they can give information about what lies north, west, and south of their pack location
Title: Re: World of Monsters(SG)
Post by: NRDL on April 05, 2020, 07:10:33 pm
Ask if there are any threats in the area to their den, and offer to eliminate them if possible.

Who knows, maybe dire wolves give out quests when they don't want to do something themselves.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 05, 2020, 11:51:41 pm
Ask about what Stranglers are
They meant stragglers, from my understanding.
Fixed that little typo.
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 06, 2020, 05:26:52 am
Ask about what Stranglers are
They meant stragglers, from my understanding.
in that case, ask if they can give information about what lies north, west, and south of their pack location
Might also want to ask whats to the east as well.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 06, 2020, 05:52:27 am
Ask about what Stranglers are
They meant stragglers, from my understanding.
in that case, ask if they can give information about what lies north, west, and south of their pack location
Might also want to ask whats to the east as well.
we just came from there, it’s the slimes
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 06, 2020, 05:56:18 am
Just because we came from that direction doesn't mean we saw everything there.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 06, 2020, 05:46:30 pm
Turn 7.4:
You have a whole slew of questions and such to talk about with your cousins. First on the list is asking for females, [Char:9+2.5+4=15.5 vs 3+3=6] you explain how your party members don't have mates and part of this expedition was to help them find mates. The Alpha agrees to let you take 3 females with you for mate for the Gammas under you.
Next on the block was asking if there was anything in the area that they would like you to eliminate on the way back home. You were told that they have every thing under control in the area.
Next you ask about anything in the four cardinal directions from their den. [Char:1+2.5+4=7 vs 3+7=10] They are annoyed that you keep wanting to mess with their hunting grounds. You are asked to leave. You were planning to head home anyway so you go back along the path that you came from and reach the den.

The Alpha congratulates you on discovering another Dire Wolf pack and getting some females from them. He is also a little worried about the Slimes and the Elves, though considering that both are closer to the other pack is fine leave both alone for now.

Overall changes: Gained 3 females; Persuasion somewhat improves; Charisma slightly improves; leadership barely improves; -19 food


Turn 7.4 is over, Choose Turn 8's action(s)(FIVE actions available):
Strength based actions:
Organize a hunt{++food, +hunting}
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}
Train Leadership{+leadership}

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse{possible conception}
Train Charisma{+charisma}

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Great roll on getting females, bad on everything else.
Title: Re: World of Monsters(SG)
Post by: Glass on April 06, 2020, 06:28:32 pm
Hmn...

Train strength and charisma, wrestle with superiors, train performance, and organize a hunt with our friends.
Title: Re: World of Monsters(SG)
Post by: NRDL on April 06, 2020, 06:30:20 pm
Hmn...

Train strength and charisma, wrestle with superiors, train performance, and organize a hunt with our friends.

+1 sounds like a plan. We still need to become the strongest Dire Wolf.
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 07, 2020, 03:44:04 am
Hmn...

Train strength and charisma, wrestle with superiors, train performance, and organize a hunt with our friends.

+1 sounds like a plan. We still need to become the strongest Dire Wolf.
+1 Soon we will have all the strength.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 12, 2020, 03:20:05 pm
Turn 8:
You decide that some training of strength and charisma is in order. For strength 'attack' trees and rocks, for charisma you talk to your reflection in the watering hole nearby. You feel that you could have done better at training then what you did, but it works. Next you wrestle with your superiors at the same time, you are able to keep up with them for awhile and then you bow out due to exhaustion. You than train performance by 'dancing' or something, your not sure how but it really really works and you get really good at preforming. In fact you do so well at training that you get the skill trainee(improves training rolls).

After all your training you decide to organize a hunt with your friends. You take 5 of your friends and go out hunting. 2 days later your group comes back with 28 elk. Food aplenty.

Overall changes: Performance increased to Adequate; Charisma, Leadership, and Strength slightly improves; Tactics slightly improves; Trainee gained as a skill; +121 food


Turn 8 is over, Choose Turn 9's action(s)(FIVE actions available):
Strength based actions:
Organize a hunt{++food, +hunting}
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}
Train Leadership{+leadership}

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse{possible conception}
Train Charisma{+charisma}

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Of course the training crit is for performance training.
Title: Re: World of Monsters(SG)
Post by: Glass on April 12, 2020, 03:46:01 pm
Lol, wonderful.

Wrestle with our friends, spy on the alpha, socialize with the females we got from the other pack, train our, um, training, and let's see about organizing a trade group to the other pack, food supplies for information. We've got enough food that it'll probably go rotten before we finish it, we may as well get something for it.
Title: Re: World of Monsters(SG)
Post by: Detoxicated on April 12, 2020, 04:35:25 pm
organize an Exploration with your Buddies
Talk with the spouse
Spy on a Beta
Learn about weakspots in direwolves
Train strength
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 12, 2020, 04:48:56 pm
organize an Exploration with your Buddies
Talk with the spouse
Spy on a Beta
Learn about weakspots in direwolves
Train strength

+1
Title: Re: World of Monsters(SG)
Post by: NRDL on April 12, 2020, 04:57:56 pm
organize an Exploration with your Buddies
Talk with the spouse
Spy on a Beta
Learn about weakspots in direwolves
Train strength

+1

+1
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 14, 2020, 03:31:09 am
organize an Exploration with your Buddies
Talk with the spouse
Spy on a Beta
Learn about weakspots in direwolves
Train strength

+1

+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 15, 2020, 04:54:16 pm
Turn 9.1:
You decide to train your strength some more, you have some trouble with your strength training as you realize that winter is upon you all. You go talk with your spouse and she informs you that she thinks she is pregnant. Great, you'll be a father soon. You decide to learn about weak spots on dire wolves. You only figure out the basics: jugular, head, etc. Frustrated with your training and learning you spy on your father and he discovered you sneaking about around him and told you that it was cute when you were a pup but not now.

You were really not happy and decided to go exploring with 2 of your friends, you head west and discover more Dire Wolves, just 3 days away. There Alpha comes out with his honor guard(2 deltas and a Beta) Wanting to know if you come from the pack to the east and how you all are doing? It figures that they know about your pack being so close.

Overall changes: Stealth, and Strength barely improves; new Dire Wolf pack discovered(unknown numbers)


Turn 9.1 is over, Choose Turn 9.2's action(s):
Return home
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack them(requires an extremely well thought out plan and some good rolls)Too close to your den to risk a war and knows where you live
Proceed to diplomacy this Alpha(might gain an ally, might gain some enemies)
-in general
-propose trade(write in what)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

This turns train rolls were crap.
Title: Re: World of Monsters(SG)
Post by: Superdorf on April 15, 2020, 04:56:38 pm
We are indeed from over that way. We are well; how about you?
Title: Re: World of Monsters(SG)
Post by: Glass on April 15, 2020, 04:58:25 pm
We are indeed from over that way. We are well; how about you?
Yes, attempt diplomacy.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 15, 2020, 05:00:41 pm
We are indeed from over that way. We are well; how about you?
Yes, attempt diplomacy.
+1 also Proceed to diplomacy this Alpha(might gain an ally, might gain some enemies)
-in general
Title: Re: World of Monsters(SG)
Post by: NRDL on April 15, 2020, 06:59:39 pm
We are indeed from over that way. We are well; how about you?
Yes, attempt diplomacy.

+1 to diplomaceh
Title: Re: World of Monsters(SG)
Post by: Devastator on April 15, 2020, 07:37:08 pm
Do diplomacy, but try to arrange for a spar or two.  We're strong, but how strong are we, comparing to other wolves?
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 16, 2020, 04:04:13 am
We are indeed from over that way. We are well; how about you?
Yes, attempt diplomacy.

+1 to diplomaceh
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on April 28, 2020, 04:34:11 pm
Turn 9.2:
[char: 2+9=11 vs 2+10=12]You proceed to do diplomacy and learn what not to talk about with other packs and what is fine to talk about. You could not arrange a spar quite yet, tho you think that they might be up for something latter.

Overall changes: Charisma barely improves;


Turn 9.2 is over, Choose Turn 9.3's action(s):
Return home(would start next turn)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack them(requires an extremely well thought out plan and some good rolls)Too close to your den to risk a war and knows where you live
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

I have been playing a lot of DnD lately(mostly as GM) so haven't had time to update.
Title: Re: World of Monsters(SG)
Post by: NRDL on April 28, 2020, 04:59:53 pm
Seek out the biggest, strongest game that we can hunt. That way we can eat it, and become bigger and stronger ourselves.

Title: Re: World of Monsters(SG)
Post by: Glass on April 28, 2020, 06:52:37 pm
Seek out the biggest, strongest game that we can hunt. That way we can eat it, and become bigger and stronger ourselves.
+1, but don't pass up on other potential prey on the way. Our companions could also use the practice.
Title: Re: World of Monsters(SG)
Post by: King Zultan on April 30, 2020, 03:32:01 am
Seek out the biggest, strongest game that we can hunt. That way we can eat it, and become bigger and stronger ourselves.
+1, but don't pass up on other potential prey on the way. Our companions could also use the practice.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on April 30, 2020, 12:32:29 pm
Seek out the biggest, strongest game that we can hunt. That way we can eat it, and become bigger and stronger ourselves.
+1, but don't pass up on other potential prey on the way. Our companions could also use the practice.
+1
+1
Title: Re: World of Monsters(SG)
Post by: Detoxicated on May 01, 2020, 06:20:25 am
Seek out the biggest, strongest game that we can hunt. That way we can eat it, and become bigger and stronger ourselves.
+1, but don't pass up on other potential prey on the way. Our companions could also use the practice.
+1
+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on May 03, 2020, 07:22:56 pm
Turn 9.3:
You set out to improve your hunting and strength by hunting the biggest prey you can find in the forest. 2.5 days later you find a herd of elephant 53 strong.

How do you proceed?

Overall changes: found elephants


Turn 9.3 is over, Choose Turn 9.4's action(s):
Return home(would start next turn)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Attack
-the group(requires an extremely well thought out plan and some good rolls)
-pick off one or two stragglers(do able without a plan)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

This is the first time I have rolled for a massive creature since adding them.
Title: Re: World of Monsters(SG)
Post by: Glass on May 03, 2020, 08:59:42 pm
you find a herd of elephant 53 strong.

How do you proceed?
Um.

Overall changes: found elephants
Well that's a fucking understatement.
Title: Re: World of Monsters(SG)
Post by: Devastator on May 03, 2020, 09:10:01 pm
..how big are direwolves?
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on May 03, 2020, 11:15:30 pm
you find a herd of elephant 53 strong.

How do you proceed?
Um.

Overall changes: found elephants
Well that's a fucking understatement.
I'm the king of under statements.  :D

..how big are direwolves?
About the size of a grizzly bear.

Remember just continuing on exploring or returning home are valid options. You don't have to fight an elephant.
Title: Re: World of Monsters(SG)
Post by: Glass on May 03, 2020, 11:36:46 pm
We're not fighting the elephants.
I don't care if we would fight an elephant, we don't have the option of fighting an elephant.

Watch, and if there's one that's notably falling behind - and not a child, grabbing a baby will likely end with us dead at the parents' feet - then we may be able to harry it, slow it down further so that it's completely separated from the pack, and then try to actually kill it. Don't take any unnecessary risks.
Title: Re: World of Monsters(SG)
Post by: NRDL on May 03, 2020, 11:43:03 pm
Definitely go after the weakest of the herd. Any bigger elephant goes after us, lead them on a merry chase and try to exhaust them.
Title: Re: World of Monsters(SG)
Post by: Devastator on May 04, 2020, 02:30:37 am
Yeah, lets see if we can pick one off with our buddies.  If we can get chased by an elephant, lets see if we can do the old 'one runs, the other two harry' maneuver.
Title: Re: World of Monsters(SG)
Post by: King Zultan on May 04, 2020, 04:06:56 am
Definitely go after the weakest of the herd. Any bigger elephant goes after us, lead them on a merry chase and try to exhaust them.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on May 04, 2020, 11:00:09 am
Go after one that is farthest away from the others
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on May 14, 2020, 03:49:00 pm
Turn 9.4:
[smallest amount of elephants grouped: 13; number at back: 1]You inform the others that the one at the back of the herd is the one your targeting. You employ a hit-and-run/harassment tactic to draw the elephant farther away from the pack. [Dire Wolves: 12+4+2=18 vs Elephant: 4]It works and after the course of a few hours the rest of the elephants are away and you bring the hammer down. [Dire Wolves: 5+3+9=17 vs Elephant: 19]The elephant refuses to go down without a fight and uses her tusks to toss one of your buddies into a rock hurting him a bit. [Round 2: 15+3+11=29 vs 14]You all get serious and stop playing when that happens and take down the elephant using a bit more skill and making sure to stay away from those tusks.

The elephant would bring back 20 food worth of produce for the pack if you take it back whole. What now? Also who gets credit for the kill?

Overall changes: strength and stealth slightly increase; tactics slightly increase


Turn 9.4 is over, Choose Turn 9.5's action(s):
Return home(would start next turn)
-With elephant whole(+20 food stocks)
-After feasting on some of it(+15 food stocks)
-Leave without it(can be taken with feasting)
Continue exploring (pick direction)(would go until encounter, could end the turn outside of the den limiting actions)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: exploration party (click to show/hide)

Sorry this took so long, I've been toying with how to do this battle.
Title: Re: World of Monsters(SG)
Post by: Glass on May 14, 2020, 05:32:48 pm
Eat some, and bring the thing back. Maybe we'll be able to do something with the tusks? At the very least, an elephant skeleton will be suitably intimidating to visitors.
Regarding who gets credit: we should get credit for organizing the whole affair, and therefore get more credit, but ultimately it should, like, a 50-25-25 split. Maybe 60-20-20.
The point is it's mainly us, but the others aren't neglected.
Title: Re: World of Monsters(SG)
Post by: King Zultan on May 15, 2020, 03:19:21 am
Eat some, and bring the thing back. Maybe we'll be able to do something with the tusks? At the very least, an elephant skeleton will be suitably intimidating to visitors.
Regarding who gets credit: we should get credit for organizing the whole affair, and therefore get more credit, but ultimately it should, like, a 50-25-25 split. Maybe 60-20-20.
The point is it's mainly us, but the others aren't neglected.
+1
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on May 15, 2020, 12:37:24 pm
Whoever is damaged, eat however much will heal the, bring the rest back

Everyone gets equal credit, as we all worked to kill it
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on May 20, 2020, 12:55:06 am
Turn 9.5:
You decide to have a feast and bring back what remains. When you return you bash in the glory that this kill give you, be sure to of course give some credit to your friends who were with you. They have expressed their loyalty to you and with it you might be able to get them as a personal squad permanently. Just a couple more kills of worthy opponents and you feel that you will rise naturally to the rank of your father. You also realize that you are halfway through your first winter, some options might not be available or have limited success.

Overall changes: leadership and charisma barely increase; -9 food


Turn 9.5 is over, Choose Turn 10's action(s)(FIVE actions available):
Strength based actions:
Organize a hunt{++food, +hunting}(all rolls halved and time increased by 2)
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}(all rolls halved and time increased by 2)
Train Leadership{+leadership}
Create a personal squad(must be taken with: Convince the Alpha to let you have a personal squad)

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse{possible conception}
Train Charisma{+charisma}
Convince the Alpha to let you have a personal squad

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

And we are back to regular turns? Also a new couple of options to expand your control over the pack.
Title: Re: World of Monsters(SG)
Post by: Devastator on May 20, 2020, 01:14:50 am
Learn a new skill:  Scouting.  It'll help us avoid ambushes and travel places with less chance of detection.

I want to go travel to a city, kill someone in the streets, and live to tell the tale.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on May 20, 2020, 01:25:26 am
Learn a new skill:  Scouting.  It'll help us avoid ambushes and travel places with less chance of detection.

I want to go travel to a city, kill someone in the streets, and live to tell the tale.
Interesting idea, please add 4 more actions to do this turn(you have a total of 5 actions).
Title: Re: World of Monsters(SG)
Post by: King Zultan on May 20, 2020, 04:21:25 am
Learn a new skill:  Scouting.  It'll help us avoid ambushes and travel places with less chance of detection.
Talk/Hang with{+Charisma}
-Spouse{possible conception}

Train Stealth{+Stealth}
Fight/wrestle{+strength, +tactics}
-with friends

Train Strength{+Strength}
Title: Re: World of Monsters(SG)
Post by: NRDL on May 20, 2020, 06:13:29 am
Learn a new skill:  Scouting.  It'll help us avoid ambushes and travel places with less chance of detection.
Talk/Hang with{+Charisma}
-Spouse{possible conception}

Train Stealth{+Stealth}
Fight/wrestle{+strength, +tactics}
-with friends

Train Strength{+Strength}

+1
Title: Re: World of Monsters(SG)
Post by: Glass on May 20, 2020, 07:38:25 am
Learn a new skill:  Scouting.  It'll help us avoid ambushes and travel places with less chance of detection.
Talk/Hang with{+Charisma}
-Spouse{possible conception}

Train Stealth{+Stealth}
Fight/wrestle{+strength, +tactics}
-with friends

Train Strength{+Strength}

+1
+1 as well
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on May 28, 2020, 11:02:07 pm
Learn a new skill:  Scouting.  It'll help us avoid ambushes and travel places with less chance of detection.
Talk/Hang with{+Charisma}
-Spouse{possible conception}

Train Stealth{+Stealth}
Fight/wrestle{+strength, +tactics}
-with friends

Train Strength{+Strength}

+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 04, 2020, 06:07:34 pm
Turn 10:
You start off the turn learning a new skill, scouting(discover hidden traps and ambushes easier(+/- to exploration) it starts at dabbling. You then spend some time training your strength and stealth and get a lot more sneakier and a bit stronger. To test how your strength has improved you wrestle with your friends. [wrestle: You: 8+3.5=11.5 vs Friend1: 1+1.5=2.5; Friend2: 2+1.5=3.5; Friend3: 3+2.5=5.5; Friend4: 1+2=3; Friend5: 7+2.5=9.5; Friend6: 3+2.5=5.5; Friend7: 3+0.5=3.5]Most of your friends are pushovers so it wasn't much of a challenge, only 1 of your friends even came close to tiring you and you still beat him. You did learn a bit in the way of tactics but since there was no challenge strength-wise you barely feel any stronger after that.

The long winter month was tiring(mentally and physically) with all the training and wrestling. So you decide to spend some time with your spouse near the end of the month. She is definitely pregnant and next turn will see you both as parents.

Next turn is still winter, which seems off.

Overall changes: stealth increases by 1; strength and charisma barely increase; tactics slightly increased; -19 food


Turn 10 is over, Choose Turn 11's action(s)(FIVE actions available):
Strength based actions:
Organize a hunt{++food, +hunting}(all rolls halved and time increased by 2)
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}(all rolls halved and time increased by 2)
Train Leadership{+leadership}
Create a personal squad(must be taken with: Convince the Alpha to let you have a personal squad)

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse{be at the birth of your offspring}
Train Charisma{+charisma}
Convince the Alpha to let you have a personal squad

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

I really need to stop procrastinating on the updates so they aren't almost a month between each.
Title: Re: World of Monsters(SG)
Post by: Glass on June 04, 2020, 06:39:22 pm
We're almost there for strength, leadership, and charisma.

Let's wrestle with our superiors - maybe even with the alpha, though not for rank - try to convince the alpha to let us have a personal squad and, if successful, go assemble one (the friend who actually managed to challenge us a bit is definitely in if yes), of course be with our spouse when she has birth, and finally do some more scouting training.
(If we don't get permission to make a personal squad, we should still spend some time assessing our packmates' skills for future reference.)
Title: Re: World of Monsters(SG)
Post by: NRDL on June 04, 2020, 06:39:46 pm
We're almost there for strength, leadership, and charisma.

Let's wrestle with our superiors - maybe even with the alpha, though not for rank - try to convince the alpha to let us have a personal squad and, if successful, go assemble one (the friend who actually managed to challenge us a bit is definitely in if yes), of course be with our spouse when she has birth, and finally do some more scouting training.
(If we don't get permission to make a personal squad, we should still spend some time assessing our packmates' skills for future reference.)

+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 04, 2020, 06:51:54 pm
(If we don't get permission to make a personal squad, we should still spend some time assessing our packmates' skills for future reference.)
On the topic of your packmates' skills, I have been slowly(read just started) filling out everyone's stats(skills are more MC focused things tho if you train someone in something they could train that skill and someone else and so on and so forth) would you all be interested to have them in the pack stats spoiler as you figure them out. Unless one of you want to make a chart/table that's fine as well.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on June 04, 2020, 06:55:38 pm
I think we should train our weaker pack mates in strength without hurting them. We didn’t injure anyone during our wrestling, did we?
Title: Re: World of Monsters(SG)
Post by: Devastator on June 04, 2020, 07:28:05 pm
I'd recommend going two-on-one for strength training.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 04, 2020, 07:35:33 pm
I think we should train our weaker pack mates in strength without hurting them. We didn’t injure anyone during our wrestling, did we?
When you are wrestling you generally try not to hurt each other too much, generally the injures from wrestling heal before the next turn(Tho if they roll a 1 they might be a little sore going into the next turn).
Title: Re: World of Monsters(SG)
Post by: King Zultan on June 05, 2020, 04:00:47 am
We're almost there for strength, leadership, and charisma.

Let's wrestle with our superiors - maybe even with the alpha, though not for rank - try to convince the alpha to let us have a personal squad and, if successful, go assemble one (the friend who actually managed to challenge us a bit is definitely in if yes), of course be with our spouse when she has birth, and finally do some more scouting training.
(If we don't get permission to make a personal squad, we should still spend some time assessing our packmates' skills for future reference.)

+1
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 08, 2020, 09:19:32 pm
Turn 11:
You start off the month by asking the Alpha and Beta if they would like to wrestle and they agree. [wrestle: You:3+3.5=6.5 vs Alpha: 5+5=10; Beta: 2+7=9]You get trounced by your superiors, so much so that you humbly request of the Alpha to set up your own personal squad [Convince: You: 9+2.5=11.5 vs Alpha: 3+4=7]he agrees, convincing himself that it is only because he likes you. you then go about setting up you squad, putting the guy how put up a fight last turn and the 2 other guys that took down the elephant with you.

After that victory, ya the defeat was a victory just to get your squad, you tell yourself. Anyway, after all that you get word that your mate is going into labor and you quickly rush to her side, a couple hours later and you see that you have 4 daughters. Later in the month The Alpha female and the Beta female also give birth, more than doubling your pack size and making the den a little cramped. You decide to do some Scout training to get ready to move if necessary.

The long winter is over and spring has arrived. The Alpha is entertaining ideas for den expansion or new den spots.

Overall changes: strength increases by 1; leadership and charisma barely increase; scout leveled up; tactics slightly increased; 19 new pups; a goal was completed giving 0.8 fame; -57 food


Turn 11 is over, Choose Turn 12's action(s)(FIVE actions available):
Strength based actions:
Organize a hunt{++food, +hunting}
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}
Train Leadership{+leadership}
Discover the stats of your personal squad

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse
Train Charisma{+charisma}

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Den actions:(These options are mutually exclusive and ONLY available this turn)
Explore for a bigger den
Expand current den

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: personal squad (click to show/hide)

Wow your pack is growing those were some very good growth rolls, just to let you all know every turn turns I will roll for growth and it's based on the rank of the females involved(only females that have been adults and in the pack for at least 5 turns are counted). Also as your pack grows I will not be keeping track of who is related to who(though if someone wants to just ask and I'll send you the rolls).
Title: Re: World of Monsters(SG)
Post by: Glass on June 08, 2020, 09:34:35 pm
Pack growth is good, but it also means we very much need more food. Let’s go on a hunt, while also looking for potential den locations.
Before going, of course, we should evaluate our squad’s capabilities, and maybe get them better organized (combination of training them and training our tactics skill).
Title: Re: World of Monsters(SG)
Post by: Superdorf on June 08, 2020, 09:37:26 pm
In no particular order:

- Be present for the birthing of our offspring.
- Organize a grand hunt with our friends.
- Take our personal squad and scout our surroundings for a larger den-site.
Title: Re: World of Monsters(SG)
Post by: Glass on June 08, 2020, 09:39:10 pm
In no particular order:

- Be present for the birthing of our offspring.
- Organize a grand hunt with our friends.
- Take our personal squad and scout our surroundings for a larger den-site.

You... seem to be a bit late.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 08, 2020, 09:40:22 pm

- Be present for the birthing of our offspring.

Sorry that was an action from last turn, not valid this turn as it already happened, unless you mean to spend time with them and/or your mate.

Edit: ninja'd by Glass.
Title: Re: World of Monsters(SG)
Post by: Superdorf on June 08, 2020, 09:44:56 pm
Ah man, I was looking at the wrong turn-- just the other two things, then.

Let’s go on a hunt, while also looking for potential den locations.
Before going, of course, we should evaluate our squad’s capabilities, and maybe get them better organized (combination of training them and training our tactics skill).

+1, is what I'm saying here. :P
Title: Re: World of Monsters(SG)
Post by: King Zultan on June 09, 2020, 01:47:05 am
Ah man, I was looking at the wrong turn-- just the other two things, then.

Let’s go on a hunt, while also looking for potential den locations.
Before going, of course, we should evaluate our squad’s capabilities, and maybe get them better organized (combination of training them and training our tactics skill).

+1, is what I'm saying here. :P
+1
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 10, 2020, 05:11:41 pm
Turn 12:
You start off the turn by evaluating the capabilities of your squad. You discover that they are all equal in stealth, one of them is better at talking to others then the rest, 2 are the same leadership ability. Only 1 has any skills and the skill is in hunting, in fact he is the same as you in hunting. Next you train them in leadership, they get a bit better at leading. Then you train your own tactics with them following through with your commands. You improve your tactics to the next level, but just barely.

Next you go hunting, 3 days later you find and take out most of a warren of rabbits just to feed your pack, 43 food. You also look for potential den locations, it takes you 6 day, and passing up many tiny and small locations, to find 2 decent sized location(cap of 50 pop) 1 about 2 days travel to the south, the other about 1 day travel to the north. You get back and inform the Alpha of the locations. The Alpha decides the closer one to the north will be this year's den.

Overall changes: leadership increases by 1; scout and hunting barely increase; tactics leveled up; -14 food


Turn 12 is over, Choose Turn 13's action(s)(SIX actions available):
Strength based actions:
Organize a hunt{++food, +hunting}
-With superiors
-With friends{+leadership}
-With spouse
Fight/wrestle{+strength, +tactics}
-with superiors
-with friends
Challenge superior{possible rank up, possible death}
-Alpha
-Beta
Train Strength{+Strength}

Stealth based actions:
Spy on{+stealth, +intel}
-write in
Capture prey{+food, +stealth}
Train Stealth{+Stealth}

Leadership based actions:
Organize exploration{+leadership, +area intel}
Train Leadership{+leadership}
Train your squad's stats{+random stat for squad mates}
Train your squad's skills(write in){give said skill to squad mates}

Charisma based actions:
Talk/Hang with{+Charisma}
-Friends{+friends}
-Superiors{+relations}
-Spouse
Train Charisma{+charisma}

General actions:
Overall training{+random stat}
Learn Skill(write in){learn a new skill}
Train Skill(write in){improve said skill}
Write in{improve ???}

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)
Spoiler: personal squad (click to show/hide)

A correction: growth rolls are every 10 turns.
Also remember you now have 6 actions for a turn.
Also Also if you become Alpha you get to keep options for the den and get more options.
Title: Re: World of Monsters(SG)
Post by: Superdorf on June 10, 2020, 05:20:53 pm
Wrestle our squad. We shall grow strong together.
Our food supplies grow thin-- it's time for more decisive measures. Organize a hunt with our superiors.
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 10, 2020, 06:44:57 pm
Reminder: you have 6 actions, if you are going to repeat an action please make it clear that you are repeating an action and how much it is being repeated.
Title: Re: World of Monsters(SG)
Post by: Devastator on June 10, 2020, 08:14:13 pm
Visit that nearby den of direwolves to find someone foreign to wrestle with.
Title: Re: World of Monsters(SG)
Post by: King Zultan on June 11, 2020, 02:25:16 am
Wrestle our squad. We shall grow strong together.
Our food supplies grow thin-- it's time for more decisive measures. Organize a hunt with our superiors.

Hang out with our spouse.
Train leadership.
Train stealth.
Hang with our squad.
Title: Re: World of Monsters(SG)
Post by: Naturegirl1999 on June 11, 2020, 08:47:49 am
Wrestle our squad. We shall grow strong together.
Our food supplies grow thin-- it's time for more decisive measures. Organize a hunt with our superiors.

Hang outOrganize a hunt with our spouse.
Train leadership.
Train stealth.
Hang with our squad.

Why not have a hunt with superiors and a hunt with our spouse? Or can we not do two hunts int the same turn?
Title: Re: World of Monsters(SG)
Post by: MonkeyMarkMario on June 11, 2020, 07:52:49 pm
You can do as many hunts as you want. Also your squad will always head out with you unless you order them not to.