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Other Projects => Other Games => Topic started by: Dariush on June 26, 2012, 02:57:59 am

Title: Warframe - F2P Sci-fi L4D-like
Post by: Dariush on June 26, 2012, 02:57:59 am
Have you read that title? Did a maniacal grin paint itself onto your face? No? You're a liar, get outta here. Yes? Okay, here you go.
Quote
“Set in the far reaches of outer space during a new Dark Age, WARFRAME introduces the Tenno, a race on the brink of extinction after being enslaved by the Grineer for centuries. Players enter WARFRAME on the cusp of the Grineer’s victory over the Tenno until they begin to arm themselves with WARFRAMES – an ancient exo-skeletal technology only they can operate. Hidden within the Orokin Derelicts of a lost civilization, new WARFRAMES lie dormant and undiscovered. These artifacts are the Tenno’s only hope for survival.”
That's the entirety of the availible description. :( Also, there is an... uh... 3D screenshot (http://www.youtube.com/watch?v=gh_1FveRn_8) and a possibility to reserve a nickname RIGHT NOW (https://www.playwarframe.com/?ref=86183510). So get to it.

Referral links (please use those):
Keff - https://www.playwarframe.com/?ref=86236907 (https://www.playwarframe.com/?ref=86236907);
Mono124 - https://www.playwarframe.com/?ref=86235634 (https://www.playwarframe.com/?ref=86235634);
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BuriBuriZaemon on June 26, 2012, 04:52:55 am
Interesting. Signed up as Elsior.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: X-03 on June 29, 2012, 02:28:47 am
I'm now known as Mistfader, just like almost every other game I joined since approximately February-April.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Dariush on July 05, 2012, 11:52:37 am
Quote
Congratulations – You’re in the Closed Beta!

Because you got your friends on board, you’ve made VIP level on the Closed Beta list. You’ll be one of the first to play WARFRAME!

The Closed Beta starts this fall on PC.

We’ll let you know about system specs and official Closed-Beta start day when we’ve got everything ready to go – you’ll receive the game download link in an e-mail from us.

In the meantime, make sure to check WARFRAME’s Facebook and Twitter for updates on the game while we continue building the official website at www.playwarframe.com

See you soon in game!

The Warframe Team
Thanks to everyone who signed up using my link! :D
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on July 05, 2012, 01:54:48 pm
I signed up, not even sure if I'll have the inclination to try out the beta when it comes out.

If I may suggest, having some others who definitely want in for the beta to have their chance at referrals.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Dariush on July 05, 2012, 02:02:33 pm
Sure. Give me your link and I'll add it to OP.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Keff on July 05, 2012, 02:21:10 pm
This looks interesting. My link: https://www.playwarframe.com/?ref=86236907
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: neotemplar on July 05, 2012, 03:09:21 pm
I signed up in case it looks cool, albiet my full play name is generally never taken. (neotemplarvellum)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on July 05, 2012, 06:50:35 pm
I signed up, and am now known as malicious_pear. No, I don't know what made me use that name.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mono124 on July 05, 2012, 06:53:56 pm
Signed up, known as... Mono124. Heh.

Link if yall wanna help me: https://www.playwarframe.com/?ref=86235634
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: ScriptWolf on January 04, 2013, 07:53:32 am
FREE KEYS!!!

get free keys here now! - only 2904 keys left !


http://www.freemmostation.com/giveaways/warframe-closed-beta-giveaway/
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Baneling on January 04, 2013, 08:58:54 am
First impressions, having gone through the tutorial and poked around the menus.

One: I hope there's never PvP because unless you pay to "go pro" you can't upgrade your weapons as much, and I'm talking upgrades, not side grades - flat increases to damage, RoF, clip size etc.

Two: It might just be me, but the skills don't seem to work. I'll play a bit more and see what's what, but the skill in the tutorial wouldn't activate for me, which was rather irritating.

Three: Urghhhh mouse sensitivity in menus. It can't be changed, and it's really slow, so it's annoying to navigate things when you have to drag your mouse all the way across the mouse pad again and again.

Four: Controller vibration won't turn off, which is irritating, because it means I have to rest my controller on top of my hat so it isn't vibrating against my PC tower next to the desk. Oh well.

Okay, some more things after having played the first mission.

Grenades are bullshit. There's no indication they're there and they're likely to instakill you, which means spending a revive or going back to the last checkpoint, which can often be quite far back. Revives are purchased using the realmoneys currency, platinum.

It's horribly cover-based, with no actual cover mechanics. You will be hiding behind walls, angling the camera to see your enemies and shoot at them while they can't shoot at you.

The game has a class-system in the form of different exo suits. Buying exo suits costs Platinum.

I honestly can't enjoy this game. It just has too many points like this that all add up to it being bleh. I know, beta is beta, but if it's this bad now, what are the chances it'll be even semi-decent when it's released?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: ScriptWolf on January 04, 2013, 10:26:49 am
me and dom3k are having loads of fun

one : it wont go pvp i think its just co-op

two: skills are working fine for us

grenades ? that's in here i did not know never used them :P

also i don't think you really should use cover me and dom have not we run in and chop shit to little bits.

also the frames can also be bought with ingame money
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on January 04, 2013, 04:43:06 pm
First impressions, having gone through the tutorial and poked around the menus.

One: I hope there's never PvP because unless you pay to "go pro" you can't upgrade your weapons as much, and I'm talking upgrades, not side grades - flat increases to damage, RoF, clip size etc.

Two: It might just be me, but the skills don't seem to work. I'll play a bit more and see what's what, but the skill in the tutorial wouldn't activate for me, which was rather irritating.

Three: Urghhhh mouse sensitivity in menus. It can't be changed, and it's really slow, so it's annoying to navigate things when you have to drag your mouse all the way across the mouse pad again and again.

Four: Controller vibration won't turn off, which is irritating, because it means I have to rest my controller on top of my hat so it isn't vibrating against my PC tower next to the desk. Oh well.

Okay, some more things after having played the first mission.

Grenades are bullshit. There's no indication they're there and they're likely to instakill you, which means spending a revive or going back to the last checkpoint, which can often be quite far back. Revives are purchased using the realmoneys currency, platinum.

It's horribly cover-based, with no actual cover mechanics. You will be hiding behind walls, angling the camera to see your enemies and shoot at them while they can't shoot at you.

The game has a class-system in the form of different exo suits. Buying exo suits costs Platinum.

I honestly can't enjoy this game. It just has too many points like this that all add up to it being bleh. I know, beta is beta, but if it's this bad now, what are the chances it'll be even semi-decent when it's released?
some of these issues are really not issues. (some of these may be just me repeating scriptwolf)

one: Well it says co-op, so hopefully no pvp. I agree with you on this one.
two: most likely just a beta bug, because it worked fine for me.
three: I haven't noticed anything too irritating with the menu sensitivity, but I guess that's personal taste.
four: can't you disconnect your controller?
I haven't noticed any grenades, just mines. I don't doubt their existence, but they aren't common. Also, revives are refilled daily for free. (or pay to refill)
You aren't playing the game right if you're constantly in cover. They give you the roll and slide for a reason, and that reason is to dodge or get in close, and to shoot on the move, respectively. Also, most classes seem to have at least one "mobility skill," like Excalibur's super jump. One last bit of rant, you can pay to instantly get more frames, or ingame credits to get the blueprints.

my god I need to control my rants better
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: fenrif on January 04, 2013, 06:18:47 pm
I may be being stupid here, but when I get my free key where do I put it? I made an account and did the email activation... And now I can't find anywhere to enter the key. :S

Edit: Nevermind, found a link in the FAQ. D'oh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zecro_The_Scourge on January 05, 2013, 05:58:39 am
Even more keys: http://www.mmobomb.com/giveaway/warframe-beta-keys
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on January 05, 2013, 09:25:31 pm
I may be being stupid here, but when I get my free key where do I put it? I made an account and did the email activation... And now I can't find anywhere to enter the key. :S

Edit: Nevermind, found a link in the FAQ. D'oh.
don't feel stupid, I struggled with what the heck I was supposed to do with the key.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Evilsx on January 06, 2013, 02:48:42 am
I am having fun with this, just loving everything about it :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: ukulele on January 08, 2013, 06:41:01 pm
Fun game so far, i just played a few hours but id say it has some kind of potential.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Evilsx on January 08, 2013, 07:48:08 pm
I am hope/betting that this will be put on stream :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Professor Zephyr on January 10, 2013, 08:52:37 pm
You know what this thread is missing? Even MORE beta keys

http://www.mmorpg.com/giveaways.cfm/offer/406/Warframe-Beta-Key-Giveaway-Event.html

I also have 3 keys from being extraordinarily weak-willed and buying into the founders section; I am mildly ashamed, but if someone would prefer to get one direct from me, rather than make an account with MMORPG.com for whatever reason: I can accommodate 3 of you. Just post on this thread that you want/need one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: werty892 on January 10, 2013, 09:26:13 pm
I would be interested about one of those keys :D
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: ukulele on January 10, 2013, 11:14:59 pm
I dont know if its just me or what, but it looks like the game its a little too easy, most of the time it looks like a competition to see who can kill the things faster and get to the loot faster, cooperation its not even needed.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Koliup on January 11, 2013, 09:50:17 pm
So, is it just me, or does Corpus spawn too many guys on Solo?
I've literally encountered two shockwave moas+7 regulars at once. In a a crowded area. Luckily I managed to use my blade slash and escape. But god damn. There should not be that many walkers. Hell, you can't even clear a fucking room at higher difficulty without five more showing up after you've killed the last four. That, and the Excalibur's dash doesn't go through walkers, making them a goddamn slog. Shockwave Moas are also a huge pain in the ass. And could do without shields; when they corner you, and four regular Moas are there to back them up? You die. No question.
It's just ludicrous. Yes, they're supposed to be the drone swarm guys, I get that. But can we at least be able to clear a room on solo without being swamped by them?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Professor Zephyr on January 13, 2013, 11:31:29 am
Where are you fighting Corpus? On every mission I've done in Venus they seem manageable. Granted, I usually run away after taking a few down because that seems to be the most effective way to survive.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on January 13, 2013, 12:42:23 pm
I dont know if its just me or what, but it looks like the game its a little too easy, most of the time it looks like a competition to see who can kill the things faster and get to the loot faster, cooperation its not even needed.
well, you need two people to open a door occasionally, does that count as teamwork?

In all seriousness, it does seem to be a solo "charge in and murder things" game where occasionally you and a teammate both start swinging for the same guy. It does get a bit more difficult the farther you go, so having back up helps.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Koliup on January 13, 2013, 02:40:47 pm
Where are you fighting Corpus? On every mission I've done in Venus they seem manageable. Granted, I usually run away after taking a few down because that seems to be the most effective way to survive.
Venus. I like to clear rooms. But sometimes I try to clear a room and they just keep pumping ever increasing amounts of walkers in.
Since you've been running, I have to ask: have you ever looked behind you and seen a horde of robots? Because that's what inevitably follows me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Professor Zephyr on January 14, 2013, 07:17:07 pm
I am an aggressive runner, so yes. I think at certain points the level AI goes "time to drown the player with enemies" and it NEVER stops. Usually its in the second half (after you reach your objective but before you escape), so I imagine it is an intentional gameplay mechanic.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Geen on January 14, 2013, 07:28:39 pm
This looks interesting, if it'll run on Vista I'll take a key.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BuriBuriZaemon on February 03, 2013, 04:22:30 am
Does anyone know if the dev going to do server wipe after beta is over?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: micelus on March 25, 2013, 04:27:22 am
A little bit of necromancy.

Warframe has gone Open Beta. (https://warframe.com/news/welcome-warframe-open-beta)

Accompanying it is Update 7 which amongst other things adds sentinels (basically pets), stealth attacks, two new warframes, a snow environment, rebuilt mod system and a 'survival' mode of sorts.

While I can't account for taste, I'd say that the game even at its current state is highly entertaining and I'd recommend trying it. Or not. You'll regret not being a space-ninja though.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jarod Cain on March 25, 2013, 05:07:55 am
I downloaded it yesterday, so far I've played one match. Will probably start learning the ins and outs over the week. SN: JarodCain
-J-
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shadowlord on March 25, 2013, 09:00:42 am
I tried this a few days ago, and initially quit because I ran into something like 5 bugs in 5 minutes, one of which the developers probably thought was a feature: when I entered the first mission it dropped me into one in progress, gave me no instructions, and ended it a couple minutes later because the person who was already there was about to finish it when it dropped me in. I can't recall the other bugs I ran into at the time now.

I gave it another try a few minutes later, and had a hacking terminal refuse to function properly and continually trigger security alerts, on top of the fact that at no point had the game ever given any kind of instructions on how to operate said terminals. I attempted to repeatedly use the same hacking terminal (and why not?), and it kept failing to work, and eventually it gave me a puzzle with no center piece, and I just quit right then and uninstalled it.

One person I know kept praising it up and down, so I reinstalled it a couple days later to give it another try, and played by myself to avoid drop-in-the-middle-of-games, and it worked fine that time, but there was nothing compelling about it at all. It was completely boring and uninteresting, the UI was flashing things that didn't matter at me, it didn't tell me important things that it should have been telling me, and was telling me unimportant things instead, and the gameplay wasn't the least bit interesting either. There wasn't anything fun or interesting going on, it was just skinner boxes with a bad UI and bugs, glowy red balls appearing on my character and exploding randomly, and only dying if I let several enemies reach melee range.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on March 27, 2013, 03:06:11 pm
Very fun game, the only thing you can't buy with in game money are more character slots and inventory slots, but with the premium money they give you at start that's more then enough.  In game name is TienIsCoolX for whoever wants to play.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on March 27, 2013, 07:50:11 pm
I've been having some issues with updating this game. I've tried numerous times a day for around a week, contacted support several days ago, but still nothing. I'm not sure what it is, but it's a bit dissapointing. Planetside 2 isn't updating, either (but that I'm used to that by now). Maybe my computer just dislikes sci-fi games.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on March 29, 2013, 01:54:36 am
Had a go of this last night, got through all of Mercury and about half of Saturn.  Seems like a pretty fun game. 

It did kinda just drop you in blind to figure it all out for yourself, with only a very limited instruction/tutorial, which isn't great in a multiplayer game where there's pressure not to hold things up for the other players in your squad while you run the wrong way or whatever, but it didn't take too long to get the hang of it (and I guess I coulda played solo to start with). 

It all ran smoothly, and I didn't really encounter any bugs (or if I did, I didn't realise) - I did get the missing centrepiece on the hacking, but I think that was maybe just I had the wrong terminal?  I dunno - lack of tutorial issue there.  The relatively short matches gave the whole thing a "just one more" hook for me, and the equipment 'leveling' and mod upgrades was a kinda cool feature. 

It does seem like it'll get pretty repetitive and grindy fairly quickly though (felt like I spent way too long as level '0'), but hey it's free so I consider it worth playing until it gets to that point.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: majikero on March 29, 2013, 08:52:44 am
The lack of tutorial kinda annoys me. Especially the part where I fell down to a storage room and you have to wall run up the wall. Took us a while to figure out how.

There's also the security lasers that blocks the door died many times there. You have to destroy security cameras to deactivate them and if your teammates triggers them in other rooms, your screwed or wait it out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on March 29, 2013, 12:30:01 pm
Hah yeah, I also got stuck in a room like that with a buddy.  We didn't even know you could wall run up so we just quit.  It seems like farming that boss on Mercury is a great way to make quick money... and also an easy way to find one of the most important mods for your Warframe.  The mod's called redirection, it gives you 50% extra shielding per level that you upgrade it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Girlinhat on April 03, 2013, 10:32:33 am
BUMP!

Started playing this, it's pretty fun, and also on Steam (don't know if it was when the thread was new), still in beta-whatever, but core game is complete, at least it appears to me.

A word to noobs on the frames:
Excalibur is a kind of "superhero" frame, leap great heights, power attacks, etc.
Loki seems to be a kind of subterfuge/stealth type, what with being able to flat out go invisible among other skills.
Mag is a melee/crowd control maestro, the one I'm using, with aoe melee killer moves, the ability to bring enemies into melee range, and the pretty fancy "bullet magnet" that makes all shots hit.

I'm currently running a Mag with Snipetron, spent my starting 50 platinum on the frame and weapon booster, so I'm rocking +30% crit rate and +10% crit damage.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on April 03, 2013, 12:40:36 pm
Note for new players:  Warframe slots and equipment slots are the ONLY things you can't buy with in game credits.  Best to spend it on those if you don't want to spend any money down the line.  50 platinum gets you 1 extra warframe slot and 4 equipment slots, which gives you enough gear variation down the line.

The orikin reactors/catalysts may be tempting to buy with platinum but they come up as alerts all the time it seems.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Megaman on April 03, 2013, 12:50:51 pm
Signed up as Iranian.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Girlinhat on April 03, 2013, 12:54:24 pm
Note for new players:  Warframe slots and equipment slots are the ONLY things you can't buy with in game credits.  Best to spend it on those if you don't want to spend any money down the line.  50 platinum gets you 1 extra warframe slot and 4 equipment slots, which gives you enough gear variation down the line.

The orikin reactors/catalysts may be temping to buy with platinum but they come up as alerts all the time it seems.
While technically true, warframe components come rarely at high levels, so you'll be stuck with your starting frame for a long time unless you spend on it.

Also, how do the alert works?  And has anyone utilized the Multishot mod?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: majikero on April 03, 2013, 01:10:31 pm
I use multi-shot mod on my Lex Pistol. It gives a chance to shot a second bullet. For shotguns, it adds more pellets to the shot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on April 03, 2013, 01:25:28 pm
You have to unlock an area for an alert to pop up for you.  Alerts with a question mark are the ones that give good blueprints.  You guys should join this group, it will notify you to any worthwhile alert missions: http://steamcommunity.com/groups/WFAlerts

Go ahead and add me on steam and in game; name's TienIsCoolX.  I'll gladly bring you guys into any good alerts if I'm on.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Girlinhat on April 03, 2013, 04:25:00 pm
I've been powering in a sniper rifle.  Got like 30% crit, 10% crit damage, some 15% extra ammo, and 20% electric damage.  Currently like level 12 gun with an Orokin.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on April 03, 2013, 06:44:33 pm
Took me a couple days to realise I could upgrade mods, and now that I have that's added an extra hook to offset the repetitiveness.  Plus I never have any money anymore :p

Got my Excalibur to level 30 mostly modded for survivability, but no reactor blueprint as yet to expand it further, and too busy unlocking maps to farm for another frame's blueprints.  Unlocked maybe half the map/missions so far, give or take.  Currently sporting a rank 23 Strun modded for +45% damage, +60% multishot, and +45% fire damage, though I have my eye on +puncture, just not sure if I can fit it in (plus I could really do to improve its reload speed).  Secondary is a Lex pistol, modded for damage, multishot, and armour pierce.  I don't melee much - got a Cronus with +rate of fire and some other stuff, I forget.

For some reason since I switched from my Mk1-Braton to the Strun, my damage % in the post-match report has been significantly lower, even though I reckon I'm killing things as often and as fast.  I'm still pretty newbie so my judgement may just be way off, but it never seems to align with how it seemed like I was doing during the match.  Not that it really matters since it's all co-op and all, but I don't like to think (or look like) I'm not pulling my weight.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on April 06, 2013, 11:26:49 am
Unfortunately there is some issues with their server hardware, but this is weird since this isn't the first time I've seen this kind of error on a game...well at the very least I remember mechwarrior online having very similar issues. https://forums.warframe.com/index.php?/topic/24331-server-issues-april-6th-ongoing (https://forums.warframe.com/index.php?/topic/24331-server-issues-april-6th-ongoing)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on April 06, 2013, 11:47:07 am
There's speculation it's a DDoS attack, though I'm not sure if that's founded on anything other than people love to speculate.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on April 06, 2013, 11:53:23 am
Actually, its one of the server equipment has failed causing it to try to redirect to the others causing it to seem like a DDoS, now if its possible for someone or a group to fry hardware remotely then this might actually be an attack.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neyvn on April 07, 2013, 03:09:33 am
Kinda disappointed that the OP didn't name the thread...
Space Ninjas IN SPACE!!!
Cause that is generally what this is, which is awesome in itself...
Been playing this like crazy with a few friends, Shotgun wielding Flame owns all...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on May 01, 2013, 01:43:45 pm
I'm stuck in the alert with a couple of randoms, one of whom has been afk for 20+ minutes, and so we can't trigger the Jackal fight.  I was planning to just log in, do the alert, then log off again :/

(thanks for highlighting that it was the Glaive alert though)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on May 01, 2013, 02:41:31 pm
Had to leave and get screwed out of it, didn't have the time to stay in on the off chance they came back.  Oh well, I guess I had enough to be getting on with already - had just finished building my first new warframe and a new gun.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on May 04, 2013, 08:23:40 pm
Just started this, Username is Seriyu. Initially was very unimpressed but then I turned motion blur off and WOW, it's like night and day. Still in the first area, been mostly soloing to get the hang of it. If you add me PM me on B12/steam when you do so I know it's you and not some random guy.

Any advice? Seems like a lot of weapons are locked to me since I'm still only rank one. Already used all my starter plat on warframe slots because I like my variety.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on May 04, 2013, 10:01:27 pm
I will be sure to keep that webpage open, thank you! Seems to be mostly skill based so I'm not really sure what I was expecting to get in terms of advice in hindsight. :P

Back to rampaging through soldiers as a tiny EVA-01.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: bluejello on May 05, 2013, 04:25:02 pm
well, I am playing and having fun,  learnt how to wall-jump and wall-run fairly quickly, sprint and jump at the wall, not jump into the wall.

completed the first area, IGN is bluejello,  steam name is bluejello42 if anyone wants to add me

Also, crash in the loading screen after a misson, lost connection to host and now I am just stuck in the screen, animations are going but nothing else.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on May 05, 2013, 11:36:47 pm
I was there for that one with Claxus!

It was pretty great. Do all the alert missions have a different setting? I noticed there was a ton of infested "props" hanging around in that map,  was that just normal for that planet or do alert missions actually look different?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: TwilightWalker on May 06, 2013, 04:18:18 am
So that weekend event (which was server-wide) has been completed, and you can now simply kill 1 Fusion MOA to apply for the prize. (Until 12PM Monday EDT.)

The Fusion MOAs spawn in Europa defense missions. (Eligor, Baal, not sure if there's more.)

The Prize is 100k credits and a Frost Prime blueprint. (Essentially it's Frost but with slightly improved stats, a special skin/helmet, and comes pre-potato'd. [Meaning it has x2 mod capacity by default.])

And here's a picture of him: (With a new scythe weapon?!?!?)
Spoiler (click to show/hide)

\ \

If you don't have Europa/Eligor unlocked, I could always drag you there, but I'm not sure exactly how much weight I can carry on a mission like that. It'd be at least worth trying, though.

Hahaha, I wish I could have someone to drag me through that, I've been going at it slowly, still stuck in the first 'zone.'
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on May 06, 2013, 04:39:10 am
I did it earlier with Claxus, it wasn't too bad honestly. You can weaken it for him, I think. He just has to get the finishing shot. (also my username is Seriyu, Art; I am still low level add me if you want a shootin buddy okay bye)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: TwilightWalker on May 06, 2013, 05:21:25 am
Hah, added. Maybe I'll manage to get it, maybe not.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sensei on May 07, 2013, 03:57:05 pm
So, I joined up as Achenar, seems pretty neat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on May 07, 2013, 09:58:35 pm
That looks pretty sharp actually.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sensei on May 08, 2013, 12:48:33 am
Inb4 everyone's deciding what the best warframes are because they win duels.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on May 08, 2013, 04:11:35 pm
To be fair they're already kind've doing that with PvE. :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 14, 2013, 09:56:33 am
So this game is way more fun than I gave it credit for when I was reading reviews on it.

Yeah the levels are fairly redundant but the action is quick, the customization is crunchy and features/new challenges seem to get dolled out on a pretty regular basis.

Going to work on my Excalibur for a while yet before switching to Ashe and/or Loki. Now that I'm about to hit the 20s, levels and heavy-units are getting quite tough.

Couple questions if anyone knows:

-When do blueprints start to show up? I've seen all of one so far and I'm pretty sure you're guaranteed to get that blueprint at a certain point.
-Sentinels? Have to be built from a blue print if you don't want to pay cash for it? When do you start seeing the blueprints for those?
-The laser security gates. I've found a work around (crouch+slide at the last second seems to let you glitch through them.) How are you SUPPOSED to get through those gates though? They're super, super annoying especially when you usually have to go through them twice in one level.

I think the game is pretty solid for only still being in beta. The random level design really works (even if it becomes a nonsensical labyrinth at times) and there seems to be a ton of room for the game to grow.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: KoE on May 14, 2013, 10:08:22 am
I'm fairly certain blueprints only drop (sporadically) from bosses, alerts, or buying them from the market (with credits). Blueprints for the Banshee warframe's components can show up as an end-of-mission reward any time, I think.

Some blueprints are only available in the market, which include the full Warframe (bosses drop the blueprints for three component parts; systems/helmet/chassis) and I'm fairly certain that's the only place you can get the blueprints for a sentinel. This is true of most weapons too I think (very few of which don't have a blueprint you can buy for credits)

Laser security gates only pop up if a Corpus camera sees you. Look around for a red light on the walls or ceiling somewhere and then shoot it. Also, since you're playing Excalibur, Slash Dash is a means of bypassing them that's intentional I think. (Most movement abilities and decoy-type abilities can go through or block the lasers)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on May 14, 2013, 10:36:00 am
There's a twitter feed (https://twitter.com/WarframeAlerts) that tells you the current alert and what reward it gives, and someone set up another (https://twitter.com/Warframe_Alerts) that just displays the ones with a non-money reward (which can be a blueprint).  (or you can just ask in chat about the current alert - but only the ones with a "?" in the reward might be a blueprint).

Also, the Warframe wiki (http://warframe.wikia.com/) generally lists the source(s) for the blueprint of any given item on that item's page.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 14, 2013, 10:41:43 am
I knew Slash Dash and Super Jump get through, I was looking for a resource-free method. Like I said, crouching jumping at the last second often lets you glitch through the lasers without getting hit.

Disappointing to hear about blue prints. While I get the reasoning, there's a whole lot of game that has nothing to do with boss fights. And the mods are becoming pretty redundant at this point.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Descan on May 14, 2013, 10:55:59 pm
Hmm.

I gave this a try, two hours.

Invisibility was fun to play around with, too bad it didn't last long enough.

Just didn't... Feel like I was doing any thing. I didn't know when I was really hitting anything in melee, I had no idea if I was being effective, and I didn't know if I was getting a kill or if my team-mate was.

Not enough feedback for me to feel like it's worth the effort.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on May 15, 2013, 04:03:17 am
Big tip, turn off motion blur in the options. I felt the same way about "did I actually hit that thing or what" until I turned it off. it got a lot better after that.

I'm not really playing anymore but still.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Descan on May 15, 2013, 08:27:24 am
Yeah I turned it off, still had the same problem of "What am I doing wrong? What am I doing RIGHT?! ICAN'TTELL ;_;"
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 15, 2013, 09:28:05 am
The tale of your exploits will be told by the cartwheeling, bifurcated corpses of your foes filling the air.

Also thanks for the slide attack recommendation, it didn't even occur to us to try it. (Although now that we know about the cameras it's less of an issue.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neyvn on May 15, 2013, 11:33:57 am
If you have an Android Phone...
Try this...
http://tinyurl.com/axkqpsz
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 23, 2013, 04:55:12 pm
Quote
SO Update 8 is literally about to launch in like any minute.

Whhhheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

Seriously enjoying Warframe. The best F2P experience I've had in the last couple of years. Got my Excalibur and preferred weapon sets maxed, just got my Shade Sentinel Built, Ash Warframe is about 2 days out...

I simply can't wait to see how they grow the game. It's so fertile for gameplay ideas and even just expanding on what they already do (random mission parameters, for example) can only make the game better.

My only wish is that, aesthetically, they'd make more Warframes that look like Excalibur, and less Warframes that look like people wearing alien armor over their clothes. None of the other Warframes manage to look half as cool as the Excalibur. It's like they started with one aesthetic and then someone on the art team said "You know what? Let's NEVER do that again and make all these (very bizarre and over-dressed) Warframes instead. The Excalibur actually looks like an Alien Suit. The rest look like armor with a strange-looking helmet on.

Also, my friends and I have taken to pronouncing the game as WRFRM!!!!!!!!!! Because space ninjas are too intense for vowels.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 23, 2013, 06:16:30 pm
Not quite that huge. But very substantial.

Oi vey the constructions are pricey. Even w/o a hefty credit cost, it wants 65,000 of some materials. The Forma costs are steep as shit consider how they drop and what else they get used for. Clearly it's balanced for a 50 person clan. Not sure our 6-person clan can pony up for most of this stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on May 25, 2013, 08:05:02 am
Yeah, very expensive. We're like 5 and it will likely take us WEEKS to build anything. Well, at least we have an end-game goal.
We dumped months worth of ressources into it and we have our first corridor 26% done. Damn.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Isdar on May 25, 2013, 12:23:23 pm
I signed up as Isdar, I heard we have a clan? Whats the name?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: mattie2009 on May 25, 2013, 05:57:19 pm
to be honest, if I didn't already have a clan (albeit a fucking tiny one with 3 people in it) I'd join the Bay12 one, but the fact that I'd have no say in the design of our secret research clubhouse would annoy me quite a bit, considering I'm a petty bastard who really likes designing things, and had a really nice design for it all mapped out and such.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Isdar on May 26, 2013, 02:47:29 am
So far, I have enjoyed the game, but the coop part of the game feels a little lackluster, it seems that you dont really need your teammates to help you kill the mobs. The only time you need them is when you get downed or you need to open a door. But I guess the coop part of the game gets more important on higher levels?

Anyway, my ingame name is Isdar, so send me a friend request if you want.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 26, 2013, 04:24:47 am
So far, I have enjoyed the game, but the coop part of the game feels a little lackluster, it seems that you dont really need your teammates to help you kill the mobs. The only time you need them is when you get downed or you need to open a door. But I guess the coop part of the game gets more important on higher levels?

Late levels start becoming very difficult solo. Defense missions past 30 are pretty much right out, because you simply can't keep the objective's HP up under all the incoming fire. You might get through a wave or two, but it's a losing battle.

High level bosses are an issue solo because they'll eat up stupid amounts of ammunition, and almost all of them will chew through your shields in melee, one way or another. I don't think I can even solo the Hyena, with my maxed out Exacalibur and best weapons. His shield regen is simply too high for one person to deal with, and he unloads on you as soon as he gets a clear line of fire.

Other higher level missions can be touch and go. I've soloed most of the game up to the outer rim systems (Pluto, Sedna, Eris). That's where missions can start going pear-shaped pretty quickly. The game starts throwing ridiculous numbers of guys at you, and all the BS interrupter enemy types start drilling you, while the trash hoses you down with automatic weapons. You have to be very tactical playing solo at Lvl 30+.

So yeah. The only mission I've had any trouble with, with a group of friends, is Kiste on Ceres. It's a mobile defense mission that seems hard coded to throw epic shit tons of Grineer at you. The last objective is very, very hard to keep alive, and people with sub 30 Warframes will get taxed heavily for playing stupid. On the plus side, you can easily pull 3000+ experience a run out of that map.

Other than that, Defense missions can just go on, and on, and on....based on the map, it can get harder sooner or later, but eventually that shit gets out of hand, even for a group of 4 people on voice comms with maxed out Warframes.

Groups are basically required if you want to see the game at its most intense (I think you tend to get more loot overall as well.) Solo does a pretty damn good job of it, but things are at their craziest on a Defense mission at Wave 20 or more.

Finished my Ash Warframe. The bug where Shuriken does nothing 50% of the time when I'm not hosting the game is really annoying. I can't tell yet if Blade Storm is really a replacement for Slash Dash. It takes so freaking long to complete. Solo, I can see it being very handy. In a group, people seem to be done killing stuff and moving on by the time I come out of it.

It also has TWO polarity slots for two, incredibly rare, incredibly specific mods. Grrrrrr. If I"d had this frame prior to Update 8 and Forma Upgrades, I'd probably have ditched it already.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on May 26, 2013, 03:59:57 pm
'L4D-like' is the last thing I'd label this game.  My +600 hours in L4D 1+2 says so.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Spaghetti7 on May 26, 2013, 04:01:42 pm
'L4D-like' is the last thing I'd label this game.  My +600 hours in L4D 1+2 says so.
I think as linked as the two get is they are co-op FPSs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 26, 2013, 04:18:55 pm
'L4D-like' is the last thing I'd label this game.  My +600 hours in L4D 1+2 says so.
I think as linked as the two get is they are co-op FPSs.

And there is something vaguely L4D-ish about party members falling behind, getting mobbed and having the choice to go back and save them or not. Some levels turn into full on sprints for the evac point, either for speed or because there's just too many enemies to deal with.

Starting to dig the finer points of the Ash Warframe. Shuriken is actually pretty good, when you're the host. Ash doesn't lend itself to the blind fury killing spree like the Exacalibur, but it has way, way more survivability.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on May 27, 2013, 02:32:01 pm
Eh, the thing is, there is no compulsion to stick together.  When you actually do stick together, its cause you are all going in the same direction and actually keeping up.  Really, if someone goes down, they are likely going to die and be dead weight the rest of the round, if they don't have any more 'resurrects'.  Cause more then likely, the reason you went down is what is going to take down another ally if they foolishly try to pick you up.
Individual skill matters much more then the 'team'.
Maybe that is my impression from the lower levels.  (I'm up to Saturn.)

If it is going to be similar to something, it would be Borderlands.  Moar bullets... or chopping in some cases is what gets the job done.

Also, wall jumping, did not know how to do that, at all.  Some random told and showed me how, took me a while to get it.  (I actually got stuck somewhere cause of that in a previous game(other party members finished the match without me) and another time, went around the long way while everyone else wall jumped.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 28, 2013, 01:44:00 am
Higher level play does encourage you to stick together a bit more. Opening a door, getting yanked off your feet by a Scorpion, and hosed down with automatic fire from Grineer Troopers and a Heavy, makes you thankful your team is right behind you. In truth, you end up sticking together more late game because you're penned in from all sides by enemies. Part of the issue is there's very little incentive to take your time. Missions are intended to played fast and repeatedly. Hopefully the Void Missions slow people down a bit...but I kinda doubt it.

Most people are trained to fly through missions as fast as possible. They spear through to the objective, leaving a lot of guys on the flanks and rear. It's not unusual for me to see 1 person missing the evac every other game when doing online play, simply because they fell behind and got bogged down or got lost. When you can reach the objective in 3 minutes, and finish the mission in under 8, mistakes cost. In the end though, yeah, the game is mostly about your power fantasy, and everything else that isn't something you're killing becomes a blur.

That said, I've been pretty good at saving people at the last second during defense missions with Ash, popping Smoke Cloud and rezzing them. The team play is there, but it's the kind of thing you need people on voice comms to coordinate. The action is simply to fast and chaotic for your average pubby to pick it up or notice above the insanity. Defense missions at the higher levels/waves also require more coordination from the whole team to keep going. Basic stuff like "cover all the angles, get people rezzed, focus on the big guys" ect...

I think the weakest point of the game right now is boss fights, and the fact end level content is based on completely random drops (or spending money.) The majority of boss fights are pretty boring, just repeatedly hosing down a guy with weapons fire until he dies. Jackal and Hyena, and one other guy are the only bosses I've fought that require much movement or are even interesting to shoot at. The drops aren't reasons to keep farming them either. Once you've farmed for the Warframe pattern that's pretty much it other than the occasional run for a rare material drop. Everything else awesome is dropped by Alert Missions with ? rewards only. And even if they add stuff like void keys to boss drops, they'll be lost among all the other possible rewards. So much of the game's progression hinges on the RNG and it's almost spastically random sometimes.

Anyways, I'm poping they focus on way better boss fights for the future, because there are lots and lots of opportunities to do interesting ones, including large raid-style bosses. And that's what will at least keep them playable even if the reward schema is kind of borked for people at the end game. They need more bosses like the Dark Stalker. That guy usually provides an interesting challenge when he shows up, because he forces you to move around or die where you stand.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on July 02, 2013, 01:31:56 am
(http://i.imgur.com/1I5QjXu.gif?1?4851)

I'm downloading this as we speak, as I'm at the nadir of my traditional summer "I'm not doing anything at this exact moment to further my future oh my god my life is wasted I'm gonna die" blues and need something to distract my brain until I start my new job and get back to college.

Does anyone still play?  Is there a B12 clan and is it still active?  Any tips for someone who only has a vague idea of what this game is? 

Ooh!  Are there any PvP elements?  I was a big fan of the Double Agent missions in Global Agenda, which played out similarly to what this seems to be:  Four high level players working their way through a semi-random Left 4 Dead style mission.  But, in addition, two players were placed in the game as enemies and had to fight the agents until the time expired or they left, defeated.

Also, what warframe do you guys recommend to start out?  I picked the Mag.  I thought the Tenno would have a samurai vibe from the screenshots and stuff I saw early on but judging by Lotus apparently they're Canadian.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on July 02, 2013, 03:32:39 am
First of all, welcome to the game! Mag isnt exactly great as of now (most of her abilities are worthless), but that should change. The starting levels are going to show you most of the missions in the game, and if good ol' Captain Vor is kind enough to drop the Cronus blueprint (purple glowy ball), you can try the Foundry. The starting weapons are not really good, so look in the market for interesting weapons. The blueprints can be bought for credits and you can craft them from that.
If you're interested I can guide you a bit, but beware my awful french accent ^^
One of the perks of doing missions with high level players is that you can go anywhere (almost), and unlock high level missions.
If you're short on credits, do the alerts. They're worth quite a bit sometimes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 02, 2013, 11:38:52 am
It's all about finding the Warframe that matches your play style. Basically, you have the melee frames and the "spell caster" frames. Everyone can use every gun and every weapon, so that's not really a guide on what to play.

Personally, Excalibur is the easiest to use and probably one of the most effective just on the basis of how their ability works. Being able to zip 50 yards in a straight line and do sick damage to trash along the way is pretty good, especially against the Infested. Not so great/cost efficient against bosses. Either way, it's a great get out of trouble move that also happens to own face.

I prefer Ashe because Shuriken is basically a couple thousand damage to two targets that you don't have to aim, and you can spam the shit out of it. Smoke Bomb both as an escape tool and because you can do crit damage all day long with your melee while invisible. I tend to use it when I get surrounded, then I make sushi from all the guys attacking me. I also use it so I can rez people without getting dog piled by all the stuff that just dropped them. Very handy. Blade Storm is also good for mass swarms of guys, particularly because you become invulnerable the whole time it's working. It's only downside, compared to something like Slash Dash, is how long it takes the ability to finish executing.

Mag/Frost/Volt/Ember/Banshee/Nyx/Saryn all have more or less spell-based abilities, aoe, some abilities that combo off each other. Their abilities can really stick it to bosses when used correctly. If you want to hit the highest levels of defense missions, you need at least one of these guys running around, IMO.

Trinity is a healer/support warframe, although I've heard it can make a pretty badass heal tank too.

Rhino is tanky. He's slower but way more durable, can rush around and smash guys out of his way.

Vauban is just kind of quirky. He's kind of a spell caster but his abilities are rather more indirect. He's got his uses though.

So I like I said, pick one that plays to your interests. I like staying alive more than anything, so Ashe is a pretty good fit for me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on July 02, 2013, 01:09:33 pm
Frost is rather tanky, too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on July 06, 2013, 11:39:16 pm
I'm working on the Ember warframe right now, Mag isn't leaving a good impression.  It'll be a while though, so in the meantime I'm also working on getting Paris and a Bronco.  Almost got Paris but god damn I've done like five Venus missions in a row without a single polymer or circuit.  That's all I need too, 200 circuits and 180 or so polymers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on July 07, 2013, 12:17:32 am
God, are there any decent frames you can get early on?

Seriously though, any suggestions for a decent frame of the same vein as ember that I can get reasonably early?  This is assuming I don't say fuck it and go play a game that doesn't feel like work.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on July 07, 2013, 02:26:59 am
Fwiw, the first (and so far only) frame I managed to construct was the Rhino and it seems fairly good.  It did involve a bit of grinding to get the Rubedo needed though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on July 07, 2013, 06:51:50 am
Hmmm...

Now that I've figured out polarities and mod fusion I might stick with Mag at least for now, it looks like it's been getting some attention.  Pull now grabs multiple enemies which can set you up for some giant crushes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rez on July 07, 2013, 08:41:08 am
I think the weakest point of the game right now is boss fights, and the fact end level content is based on completely random drops (or spending money.)

Everything else awesome is dropped by Alert Missions with ? rewards only. And even if they add stuff like void keys to boss drops, they'll be lost among all the other possible rewards. So much of the game's progression hinges on the RNG and it's almost spastically random sometimes.

Yup.  I really want to like this game, cause the theme is cool and the gameplay is decent and getting better.  The grind is nearly unbearable though, precisely because it is so random.  If you care to and were particularly unlucky, you could play hundreds of hours without getting what you need to progress.  Drop rates on vital mods and stuff were abysmal, though DESteve said he was going to look at them after people punked him hard on the forums about it.

Time to update and see if I get any BP drops after 4 or 5 boss runs.  If not, put it away for a couple more months, hoping they listen to the community telling them that progression needs to not be random.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 07, 2013, 04:19:21 pm
FWIW, look at it this way.

It's not like the grind is done in any way that impedes your normal activities in the game. The game is about runnin', shootin', jumpin' and lootin'. So whether you're grinding defense missions for Rubedo, grinding Boss missions for a BP, or just grinding for mods and void keys, yer grinding. Grinding for BPs is ultimately easier because a) the boss drop tables are about 3 to 5 items and b) Materials drop in regular, known quantities. Consider that grinding for a particular rare mod is way, way less predictable. I had to do a serious 4 to 5 hour grind session to get the Ashe BPs (which I'd actually gotten once already but a mislabeled item confused me.) Once you've done it, it's done. The rest pretty much comes in the normal course of play.

My issue with the game still currently remains that everything in it right now, even Void Missions, still feel like the training for something more. The end game hinges on new content, and in particular, new drops and/or progression systems that get introduced. Forma, Polarity and the Guild Hall are all some nice long-term goals to play toward...but if you're a 1 Warframe kinda guy, you start running out of things to be motivated to do. The only true challenge I've run into was doing a Tower III Void Key mission. Those guys were ridiculously hard and your weapons did fuck all for damage. So that was really fun, by way of comparison to say a boss fight, which is scripted to be hard.

But I don't know if the game has much of a future if it can't evolve beyond its current form of corridors, dudes and killing. The pieces are all there for them to iterate on it and make more refined gameplay experiences and scenarios. It's a matter of whether they make the time to do it, or get stuck in a loop of endlessly trying to crank out more of the same content to keep the F2P engaging. Like, an open, non corridor-based level would be pretty awesome to run around in.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hemmingjay on July 15, 2013, 12:25:22 pm
I have finally joined in on this game and dropped a $20 so I could play with fun weapons right away. After 5 missions I really like it, what I don't like is when I get grouped up with some speed racer character who decides to forget any measure of stealth or strategy and blazes through ahead of everyone else and refuses to communicate. It sort of seems like it misses the point, so I typically just play on my own, losing out on good old co-op.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on July 15, 2013, 12:35:30 pm
Stealth seems to only work till the first time the enemy is alerted, then you are punished for going too slow... by being slowed down even more. By way of 'lockdowns'.  Some maps/areas seem to have a huge/unlimited spawn pool, while others are limited.
Which probably teaches players to go fast or get overrunned/take more time then necessary.  Don't worry, a few will probably stop to loot.  (Special loot isn't shared on pickup, each player has to individually grab it themselves.)

And yea... communication doesn't really matter at all, at least for the early missions.  Which I think I'm still at, last I checked.  I stopped playing, mostly cause I can't find any random groups to run with for progression.  It is very boring going solo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 15, 2013, 01:00:13 pm
Guys seem to stop coming after you've killed ~300 or more of them.

I generally only enjoy the game most with friends, because at least you can communicate whilst speed running. Basically, the only reasons NOT to speed run are: a) you want to open every container because you need materials and b) you want to farm as much affinity as possible.

I'd like to take more time in missions and fully explore levels, the game currently just doesn't give you compelling enough reasons to do it. Playing fast keeps the difficulty up and keeps me focused, otherwise it's all too easy to drift off course or stop paying attention.

Later on in game, once you hit level 35+ enemies, speed running becomes a lot more dangerous. Not impossible, by any means, but tough enough to sometimes punish people who are way, way too far ahead.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on July 15, 2013, 03:06:38 pm
Thinking of getting this, does it take a very powerful computer?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 15, 2013, 03:11:30 pm
Nah. Mid-spec for today should be able to pretty much max it out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on July 15, 2013, 03:15:00 pm
Sounds good, cause i'm like, meh spec from 3 years ago.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on July 16, 2013, 07:32:24 am
Alrighty, Signed up as Facekillz058, now waiting for the update to finish.
Am I correct in assuming we have a clan?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on July 16, 2013, 09:20:02 am
I got a decent way in before I got disillusioned.  I was really into getting the Rhino, but Jackal was dropping the chassis every single time, and Jupiter Golem wasn't dropping any of the thing I needed, and I needed tons of Rubedo for my weapons, and I started to think ahead about what I'd do after I got Rhino, and there was just more of the same thing but with a different grind goal.

It was like when I quit playing Monster Hunter.  I'd just spent what felt like my entire life getting the Cephalos Mail and that ridiculous looking blue greatsword, and then as soon as I was done I was just working on a new set of armor.  I can handle a treadmill as long as I don't realize I'm on it.  Once I'm aware of the treadmill I can no longer enjoy a game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 16, 2013, 10:24:43 am
Partially why I backed off quite a bit from playing too. I'm looking for the content to be delivered in new ways, so the grind isn't quite so in your face obvious.

Also, they completely sissified the sound effects for both my Burston and my Afuris. Afuris used to sound amazing, like a piece of heavy machinery destroying itself and spitting chunks of hot metal everywhere. Now? It sounds like a fully automatic .22. BS.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on July 17, 2013, 07:24:12 am
Can any of you guys recommend the Fang? It looks half decent looking at it's stats, but that thought has come back to bite me before.

I'm also trying to figure out what Frame I plan on using later in the game. I'm thinking either Frost, or that Poison one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on July 17, 2013, 11:02:04 am
Frost is more tanky, very useful for defence with the Orb, but also able to deal lots of damage with Avalanche.
Saryn is faster, and more focused on dealing damage. Her first ability create a spore you can shoot to spread it. Her ultimate is an above average nukebutton. And she has an ability which greatly enhance her melee damage. As she is focused on DOT, the mod enhancing power duration is a MUST. She has a lot of health, too.

Fang is quite good, or so I heard. It is very very fast but deals low damage. But wiki says it's armor piercing and that's great against grineer and ancients. Less so against light infested like chargers, which kinda sucks. Could go well with saryn. Is better since Pressure point has been severely buffed up. Fury is a must.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on July 18, 2013, 07:24:13 am
I actually just barely got a Pressure Point mod last night.
Melee is going *puts on sunglasses* smashingly well.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on July 25, 2013, 07:41:35 pm
Is anyone interested in a bay12 clan or some void missions runs because A: I can't do the void runs solo and B: the new pricing system will let use make a dojo without insane grinding.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Knave on July 25, 2013, 08:21:24 pm
I wouldn't mind having a Bay12 clan to run with!

Hmm... May have just created a Bay 12 Clan. Currently crafting dojo key.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on July 25, 2013, 08:54:48 pm
Alright just so you know I have 8 or so formas rotting around if you need any to build stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on August 02, 2013, 02:43:49 pm
All right so if anyone is still playing this I'm going to start a clan if you want in sent a friend to Lightforger22 in game and I will invite you after the key is done I have enough formas to get a research lab going right off the bat. Also what do you guys want the name to be as bay 12 is taken.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on August 07, 2013, 09:11:59 pm
Alright if anyone is playing at this just post your warframe name in the thread and I will send you a invite I got all the labs up and running for the clan and research for energy weapon is going on right now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 08, 2013, 12:17:42 am
I know it's a little hypocritical say now but....

Man they nerfed THE FUCK out of the costs for building. I'm running a 10 person? clan, and I can afford to build everything myself with oodles of mats left over (after dropping $30 on platinum so I don't have to farm for eternity to earn Forma, something I said I wouldn't do. ><)

I mean, I wasn't playing enough as it is to meet tough reqs. But 1500 credits to build something? I have 500,000. 1050 alloy? I've got 30k. I guess in the end it doesn't really matter, but a two person clan can build everything without even specifically farming for it (other than the Forma.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: ductape on August 08, 2013, 01:39:42 am
All right so if anyone is still playing this I'm going to start a clan if you want in sent a friend to Lightforger22 in game and I will invite you after the key is done I have enough formas to get a research lab going right off the bat. Also what do you guys want the name to be as bay 12 is taken.

I think there is a Bay 12 group already, hence the name is taken, yeah?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jelle on August 11, 2013, 06:26:26 am
So this game seems pretty sweet. Ingame name is Jelletje, feel free to invite me to the bay 12 group.

I completed all the mercury missions but now I seem to be stuck on the first venus one. Completed it about 4 times but the proceeding ones remain locked, what gives? It completed normally now, bizarre...
Also, how do I unlock my powers?

Finally warframe reccomendations! I took mag as starting frame, the trinity, saryn and nyx seem interesting as well. I prefer high accuracy weaponry with high skill ceiling, if that's relevant.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rez on August 11, 2013, 12:09:56 pm
You should have cards for them in your warframe mods section.  If you don't, then you'll have to farm them.  Or DE has a secondary skilling system for new players.  Once you get enough affinity points on your frame, you should be able to equip them.

Pretty much everyone has a rhino, frost, or vauban.  Rhino is absolutely fantastic, best generalist frame in-game imo.  Frost is broken for grineer and corpus missions.  Vauban is broken for infested missions.  All the frames you like are GRRLS!  But they're all good.  The only frame I would suggest not even building to try is banshee.  Godawful health and shield stats and skills that are effectively useless in defense and non-stealth missions.  Even in stealth, you can take loki instead.  You might want to wait on frost if you find groups to do void missions with; there's a frost prime frame in the void.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rez on August 11, 2013, 01:13:50 pm
Well that's precisely it.  For sonar to be great, you need to get lucky and have the point be somewhere you can even shoot.  Meanwhile, other frames have CC and damage skills that can clear or stall entire rooms.  Maybe I'd like her if I potato'd the frame, but her skills are too situational for me to bother with when I only have 2 other frames.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: micelus on August 11, 2013, 06:41:01 pm
Mind adding me on the Bay12 group? Name is micelus.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on August 11, 2013, 06:57:01 pm
Invites send if any of you want to do arid fear missions clan or not, send a whisper to me I have some keys laying around.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 11, 2013, 06:58:58 pm
Personally, I prefer the melee Warframes like Excalibur, Ash or Rhino. As was said, their abilities are effective at clearing whole waves of guys and/or helping you stay alive.

That said, all the caster classes (except maybe Mag) synergize really well with the group, and I think they're almost necessary to do Defense Missions beyond Wave 15. I suppose they maybe fixed it by now, but I watched a Nyx literally mind control an entire wave of Infested on Wave 15. We just sat back and watched all the Ancients beat the shit out of each other while we had to literally do nothing.

So yeah, in terms of personal performance I think the Melee frames are superior. (With Excalibur being the easiest to use and the having the most straightforward, straight up damage abilities.) In terms of group performance, the Caster frames are better.

Quote
I prefer high accuracy weaponry with high skill ceiling, if that's relevant.

This has almost zero to do with Warframes and pretty much everything to do with Weapon choice. Warframes and their powers are weapon-agnostic; their powers and statistics do not synergize with your weapon choice hardly at all. Sure, Loki is useful for people who like sniping because you can pop invis and shoot without being bothered. Or using Banshee and a Sniper weapon (although it sounds like it's highly random whether or not get you the full benefit out of it.) And yes, most of the Caster Warframes (except Frost and a specific way to play Trinity) are more flimsy so you can't play as recklessly.

But generally all powers do one thing that has no bearing on shooting your gun. And weapon choices aren't restricted by Warframe.

My "high accuracy, high skill ceiling" friend prefers the Lex as his main weapon. It's basically a hand cannon that does ridiculous damage on crit, but you have to pick your shots and be methodical. Powers.....they just don't work like that. The only real "skill" in using powers is say, Excalibur's Super Jump. It requires skill to use right because the jump trajectory is so silly that you'll often misjudge where you need to jump from, making the whole exercise pointless. MOST powers don't require a great deal of aiming, timing or judgment on when to use them. Half of them are AOEs, self-guided or self buffs. There's usually your "Cheap" 25 Power ability that's meant to be spammed (Pull for Mag I think, Slash Dash for Excalibur, Shuriken for Ash.) Then you typically have 1 to 2 utility powers. (Smoke Bomb, Teleport for Ash, Radial Blind and Super Jump for Excalibur.) Then you'll have an ultimate that will take most of your power for some big, AoE damage effect. (Blade Storm for Ash, Radial Javelin for Excalibur, and typically whatever crazy AoE powers the Caster frames are packing.)

The Warframes are all very balanced, in the context of PvE where they all kickass in their own highly specific way.

The Warframe you probably don't want to play is Excalibur, as their powers are very straightforward, require little skill and truly, Slash Dash is the only power worth equipping IMO. Straight damage to all targets in a 30x5 meter radius, you just pass through bad guys AND you're invulnerable? It basically renders Radial Blind useless for anything but rezzing, because Slash Dash does damage, hits everything in a path bar nothing and can be spammed to get you out of trouble in a flash.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 11, 2013, 11:25:32 pm
Sure. People hardly play. The clan was formed in a whirlwind of two weeks when everyone is playing. But there's still a couple people doing things and a nice clan hall with all the research.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on August 14, 2013, 10:18:09 pm
If anyone's playing, name's Neutromancer.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on August 14, 2013, 11:26:40 pm
Naxza if your look for some one to play with add me to your friends I'm on far to much and maybe we can do some void missions. I have some lower level ones and can help you get the frames you want. If you haven't seen other post my in-game name is Lightforger22.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 10, 2013, 07:08:56 pm
I've started playing again! And things either got very hard in my absence or I'm incredibly rusty. Right now I can't clear some venus missions (I am soloing them) with a 7-9 level when my warframe is like..... 17 or so. Clearly something is up! I've tried stalling out and just killing everything that shows up (which takes.... seemingly hours by the way), I've tried rushing stuff and meleeing it and it all ends with me dead. Am I doing something wrong inparticular? Should I grind up new gear? I've got an excalibur, Latron, Lato and Bo. I've got a few recipes waiting, notably one that just needs morphics, but I am having no luck finding them on mercury.

And while I'm here for help, Grineer are giving me a terrible time, what's the secret? Headshots seem to be the only thing that phases them through that armor. Is it my weapons or is there something I'm missing?

Thanks in advance.

EDIT: Oh also, if the B12 clan is still active I'd like an invite!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on September 10, 2013, 07:15:54 pm
was there a skull on these missions? (on the map)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on September 10, 2013, 07:23:14 pm
I don't know if the game specifically has been refactored for this stuff but....

You're aware of using Forma to re-polarize your Warframe and weapons right? I don't know if everything got scaled up to account for the fact you can truly max out your Warframe and gear now, but that might explain why things feel tangibly harder than they did months ago.

Setting that aside, basically all weapons have damage mods that just give them straight +damage. Then you have the elemental mods (Fire, Electricity, Ice, Armor Piercing) that all add additional damage. THEN you have the multi-shot Mods (for guns) that do exactly that. Those damage mods are what keeps your gear "leveled" with the missions you're doing. A gun with no damage mods isn't a viable weapon past a certain point, regardless of how much other fancy shit it has.

So if you don't have ANY of that shit....yeah. Things might be kinda rough. It's very random what you'll get in terms of mods (I think I was Rank 12 or so on my first Warframe before I ever saw a health mod drop), so evaluating exactly why you're struggling is tough...because it's all a matter of what you DON'T have. (Do you have the health and shield capacity mods even remotely leveled? Those are basically your "leveled" stats for your Warframe, so if you don't have them or are behind in leveling them, the game will feel more difficult.)

The combination of not enough health/shields and weapon damage for the missions you're doing can make them very, very hard to do.

As for Grineer, Armor Piercing is the way to go. Fire can be helpful too because enough of it will cause them to panic. The basic strategy for Grineer is to pick them off from distance and let them come to you. Don't put yourself in the middle of a room full of Grineer or you will feel it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 10, 2013, 07:29:25 pm
Okay, I have absolutely no straight damage boosts (besides crit damage and a random north wind) yet so that would certainly be most of it. I do have vitality, but no shield boost, so that's a thing too. I'll go grind out mods in that case, thank you!

And no, no skull.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on September 10, 2013, 07:42:15 pm
The core +damage mod is the most important, it actually modifies the weapon's base damage, where as Fire, Ice, Elec. and AP all add damage based on the weapon's damage. So a 100 dmg gun with a +20% Weapon Damage mod...means the Fire Mod that adds 20% Fire damage would add more damage to each shot from a weapon with a Weapon Damage mod...versus one without.

Also research your Warframe's basic stats. You might find, for example, that the low armor on many Warframes make the Armor mod a poor choice versus other mods (Sprint Speed, Power Damage, Power Range, Energy Cost Reduction, ect....) Or for example, you might find your WF has a sick base health but crappy base shield....making you question if it's even worth it to use the Shield Capacity mod. Health is pretty much non-negotiable though, unless you've got insane shield values and never let your shield drop.

My advice for grinding mods is the lower level defense missions. Go to Wave 15 on those and you can walk out with 10+ mods easily. Granted, most of those will not be for your Warframe or mods you're interested in using, but they're all grist for Fusion so you can level the mods you are using. As a plus, Defense Missions tend to offer either Void Keys or some of the good mods (read as: damage and elemental mods) as the wave rewards. There is also a loose correlation between mission level and the kinds of mods you get....but it's very hard to pin down.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 10, 2013, 07:51:56 pm
Very good to know! I did just recall getting a vitality mod as a finish reward from the defense mission on venus.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on September 15, 2013, 09:52:22 pm
In case you weren't following the update news update 10 come out on the 13th. If you what to try out warframe again and see the new derelict set or kill the new golem boss now you can. The clan I'm running also has the new research underway. If you want a invite to the clan, hunt golem or just get some help ingame send a friend invite to Lightforger22.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 15, 2013, 11:55:41 pm
I'll add ya but I'm in a guild already with a friend of mine. I'm willing to help out with whatever though! Likewise if there are any new guys (I'm up to earth so I can at the very least stampede through mercury and venus pretty easily) go ahead and add me, I'd be happy to help, although I can't host typically.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: raptorfangamer on September 17, 2013, 12:58:04 pm
Been playing this on and off from time to time. Haven't got really far because the stuff just scales HARD into needing other people to play.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on September 17, 2013, 01:11:51 pm
no, not really. I can do pretty much everything except the defence missions on my own. But then again, I have pretty high-level stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on September 17, 2013, 02:26:34 pm
I ended up having to drop the game entirely because I couldn't solo the higher level missions and I get such horrible latency in almost all matchups that there really isn't a point in playing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on September 17, 2013, 04:00:32 pm
Well I now have all of Nekro's parts so if anyone wants to fight the golem without the grind pm me here or ingame. About solo the real trick is only a few frames can do it well mainly Loki, Ash or Nyx. Also make sure to take your time and bring a ammo-efficient weapon and even then half the mission you will need to rush past large mobs. The game has a issue with scaling as with high level mods/weapons solo is easy but as you getting the mods it's a pain in the ass.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on September 22, 2013, 04:11:36 pm
So watching their livestream, I'll need to correct what I said above.

Coming in future changes, elemental weapon damage, enemy armor, all this stuff is going to change.

First off, enemies are going to get varying armor levels and immunities/vulnerabilities based on type, not race. So within the Grinner race you'll have heavy armor guys, medium armor guys, even no armor guys. Some will be weak to fire, others immune to electricity....ect...

Second, elemental damage will no longer be a straight damage add, giving you 100% chance to ignite and cause damage and stun. Instead, some (maybe all?) of this stuff will proc off crit rate. Armor Piercing will no longer add damage that bypasses armor, but will be rolled into the actual weapon damage, making a % of the weapon damage armor piercing.

So it's going to be a lot less clear on what's the optimal build. It will be highly weapon specific. Weapons with high crit rates that don't require an extra mod will have more room for damage mods. Enemies will variably less vulnerable to stuff and you'll be seeing your elemental effects less often, so it's going to take longer to kill stuff.

Lots and lots of mechanical changes coming down the pipe.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on September 22, 2013, 04:52:46 pm
I certainly hope the effectiveness of mods won't be based on crit chance, because some weapons actually have 0% crit rate, while a soma can go up to 87.5%.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on September 22, 2013, 05:02:08 pm
I certainly hope the effectiveness of mods won't be based on crit chance, because some weapons actually have 0% crit rate, while a soma can go up to 87.5%.

Well, one of the devs mentioned fire specifically. I think? they said they're going to do a weapon review in light of the crit changes. But I for one kiind of like it because now it's not "have six damage mods and a couple mods to correct weapon deficiencies." It kind of takes the game closer to an MMO style rather than an arcade style, mechanically speaking, where these advantages are good in the longer term, rather than immediately awesome. Because they were having to balance the game against the reality that player damage simply went up, and up and up with every new weapon or feature, because of how all those mods calculated damage.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 24, 2013, 07:06:57 pm
Yeah, I intially thought "hey doesn't this make crit weapons king" but it does at least open slots for alternative mods that aren't widely used on weapons with low crit. It also gives crit a bit more of a boost for melee and sidearms which is good too, aren't crit "builds" pretty useless outside of rifles with high crit like soma/grakata, because the crit mods on rifles are so much better then the rest?

At the very least it's less of a no brainer to slap on damage mod then fill it with as many elemental damage mods as possible. Less armor on some enemies should help a lot to let the lower damage on average compete too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 27, 2013, 05:15:06 am
It's time for me to type up a big guide thing about warframe because it has captivated me and it's kind've what I do once that happens.

I saw someone mentioning soloing being hard earlier on in the thread (A few posts ago I think, in fact), and don't get me wrong, it is. Especially early on. As a solo person I figured I'd throw out some info.

First off, solo is an entirely different game from team play. A lot of the advice you hear in regards to pretty much anything can only partially apply or indeed not at all apply! First off, let's go through some mods you're going to NEED for solo play. All of these also apply to team play but given most solo people start off early, since running through missions with three people that can decimate an entire room in a heartbeat doesn't tend to be very fun, it's probably good advice for anyone that's just starting out as well. If you see these mods, grab them and never let them go.

- Redirection. You need a lot of shields. Shields are king in this game, mostly because they regen. Those health pickups you find lying around in early zones will become inadequate fast.

- Vitality. I'll admit this one is perhaps not a huge deal, ESPECIALLY in team play, but if you tend to play recklessly there's nothing wrong with getting a vitality mod and ranking it up a bit. It improves the buffer between shields running out and death, and the health pickups, while woefully inadaqute, do provide some refreshment if you don't get knocked around too bad.

- Fast Deflection. Again, not strictly nessecery, but all the survivability you can get helps in solo play, and your shields regenerating faster reduces the chance of a horde of grineer plowing into your hiding place and generally making a mess of things.

-Armor Piercing damage mods. Sundering Strike, No Return, Piercing Shot, Flechette. In solo play you don't have the benefit of three other people to hose down an enemy if your weapon can't get through the armor. Do your research, IE if your weapon does armor ignore damage then don't bother, but otherwise it's not a bad idea. It won't make all of your damage go through, and it'll still technically add damage to armor ignore weapons (for now), but an elemental mod or base damage mod will generally do you better for damage, a full mechanics chat will have to wait.

Small list huh? There are more mods you want, notably base damage and elemental damage, but this'll get you through earth, where "Uniques", like grineer heavy gunners and such, show up and on to semi advanced content if you've got the fingers for it. If not, don't be afraid to go back and grind up your mods, especially redirection.

Now on to the actual info, more of a list of hints because it's obviously hard to write a full on guide for a randomly generated game.

First off, get.... 15k I think? And buy the Braton. Not the Braton MK-1, the braton. The braton is sooooo much better then the braton MK-1 you start with, it's the difference between night and day. This is your first priority. You may also consider replacing the Lato and Skana but they aren't quite as big a deal. I'd say priority after that would be Skana first (get something that can hit multiple enemies! IE not a single non greatsword), then Lato.

Second, especially if you are in an infested mission, DO NOT GET CORNERED IN ONE OF THOSE LITTLE CLOSETS WITH LOCKERS. I know, they're filled with loot and credits, but make sure you've got the area fairly cleared out. If more then two or three people follow you in there, that closet may just become your tomb.

Third, more of a new guy hint again, bladed weapons do 3x damage to small infested units and MOA when the shields go down. That is... quite a lot, and a pretty big reason why Orthos is probably one of the best melee weapons. Don't be afraid to switch your Bo or whathaveyou out for a bladed weapon if you're going into a nasty infested mission or if MOA are giving you grief.

Fourth,  MOA's often will run straight into your cover and shoot you to death with no care for their personal safety. Don't just run away from them, kill them if you've got the shields. They will run out of MOAs, then you can pick them off or just go ape on them, if most of their force was MOAs, which can be the case surprisingly often.

Fifth and final. USE COVER. This is something that takes some people some time to get used to (understandably, you see the term space ninja and think you're supposed to blitz around and shoot everything to death), and it's very important for solo play. Almost nonexistant in team play. Use the left side of doors (the game only let's you target the right side of the screen with aiming, so it' sgotta be the left) You can actually hide behind either side of doors, use the H key to switch which side you can see! (Thanks to Biowrath, and a runner up thank you to Naxza.), to poke around and shoot things to death. If the AI derps out, this can be an easy death to a grineer heavy gunner or other unique.

And I'll leave the new folk with more info, if you intend to solo for a while, get ash or loki or rhino as a frame first. If you started with loki you're in a good place, if not, well all the starting frames are fantastic, some are just better for solo play. The cloak on both of them makes soloing much easier, and gives you an easy out if you need to get out of situation that's bad and getting worse. Ash tends to do more damage then loki, but loki's got the best sprint speed in the game and generally good ways to run through levels without needing to kill much of anything. I personally grabbed Ash, although he's apparently hell to farm for. Rhino has huge armor and uses iron skin and becomes immortal and then kills everything with stomp. Rhino in my opinion is a little rediculous at this point but he's still an excellent solo option. Rhino in general is better for reckless play, Ash and Loki reward caution.

So yeah, just figured I'd throw out some info in case people were looking into this with update 10 just out. The early game can be very frustrating, doubly so if you decide to solo. Might make some more later. IGN is Seriyu, if anybody needs anything, although I may not always be able to run with you, I should be good to go most of the time. I am not in the B12 guild, just as a heads up. For any veterans of the game, please feel free to shout at me if I got anything wrong in the thread.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Biowraith on September 27, 2013, 09:17:56 am
Use the left side of doors (the game only let's you target the right side of the screen with aiming, so it' sgotta be the left
Actually you can switch which side you target - default keybind is 'h'.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on September 27, 2013, 10:02:11 am
Quote
-Armor Piercing damage mods. Sundering Strike, No Return, Piercing Shot, Flechette. In solo play you don't have the benefit of three other people to hose down an enemy if your weapon can't get through the armor. Do your research, IE if your weapon does armor ignore damage then don't bother, but otherwise it's not a bad idea.

As of right now, this is not strictly true. AP Mods add armor piercing damage to the weapon, in addition to whatever damage they already do.

When the Damage/Armor overhaul changes happen, THEN your statement will be accurate. Currently though, it works in a counter-intuitive way.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on September 27, 2013, 10:08:07 am
Quote
-Armor Piercing damage mods. Sundering Strike, No Return, Piercing Shot, Flechette. In solo play you don't have the benefit of three other people to hose down an enemy if your weapon can't get through the armor. Do your research, IE if your weapon does armor ignore damage then don't bother, but otherwise it's not a bad idea.

As of right now, this is not strictly true. AP Mods add armor piercing damage to the weapon, in addition to whatever damage they already do.

When the Damage/Armor overhaul changes happen, THEN your statement will be accurate. Currently though, it works in a counter-intuitive way.
Not really counter intuitive. It adds +90% of your base damage (at max level) as armor piercing damage. So you deal 190% damage, 90% being armor-piercing.

By the way, armor piercing and armor ignore are two different things. Armor ignore is just... well it ignore armor, while armor piercing is "elemental damage" and ennemies can be more or less resistant to hit. Grineers, in particular, are weak to it, and corpus crewmen's head is too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 27, 2013, 04:43:23 pm
That "switch the side you aim on" thing is AMAZING and thank you for telling me about it. I'll definitely throw it in there.

As for AP, all correct but the long and short of it is "Armor Piercing mods help you kill armored enemies". I added a little "doesn't make your entire weapon ignore armor, will still add damage to armor ignore" note, but a full explanation will probably have to wait whenever I get the urge to write a long winded guide post about mod mechanics. :P

Use the left side of doors (the game only let's you target the right side of the screen with aiming, so it' sgotta be the left
Actually you can switch which side you target - default keybind is 'h'.

Beat me to it!

I'm rather envious of new players, actually- there's so much new content from when Warframe opened up that I feel like I've missed out on a lot of the excitement of new releases, weapon variety, etc. since I've been playing for so long.

Then again, I wouldn't have me an Ignis if I restarted, now would I? Pchoooooo~

Yeah, I started sometime shortly after open beta, and the game has really grown a pretty huge amount since then. DE has made some controversial changes and really in my opinion they've dealt with them pretty well. (I still don't think the stamina nerf in update 10 was THAT big a deal, they really kinda got a ridiculous amount of grief for it)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on September 29, 2013, 04:59:46 pm
Just figured I'd drop in and mention galatine is pretty amazing to anyone hanging around. Double the charge damage of orthos, poor normal attacks, charge time is rediculous. Rewards kiting enemies around and nailing them with the charge. You can also sprint during the charge. I'm quite liking it!

Also maybe another long ole guide thing tonight. Thinking either mod mechanics or some more direct info on coping with the early game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on September 29, 2013, 07:08:32 pm
Just figured I'd drop in and mention galatine is pretty amazing to anyone hanging around. Double the charge damage of orthos, poor normal attacks, charge time is rediculous. Rewards kiting enemies around and nailing them with the charge. You can also sprint during the charge. I'm quite liking it!

Also maybe another long ole guide thing tonight. Thinking either mod mechanics or some more direct info on coping with the early game.
Yeah, it's great, but I favour normal attacks even though charge attacks are infinitely superior, so I'll stick with my Orthos.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 10, 2013, 10:15:49 pm
I obviously didn't get around to that guide so yeah.

But there's another patch out, corrupted mods, from the new orokin derelicts, involving a ton of hoohah with keys that gimp you and etcetcetc. They're all pretty fantastic, it's opened up a lot of possibilties! It's no armor 2.0 but it's pretty great.

Just figured I'd drop in and mention galatine is pretty amazing to anyone hanging around. Double the charge damage of orthos, poor normal attacks, charge time is rediculous. Rewards kiting enemies around and nailing them with the charge. You can also sprint during the charge. I'm quite liking it!
Yeah, it's great, but I favour normal attacks even though charge attacks are infinitely superior, so I'll stick with my Orthos.


A great normal attack weapon is the dual ethers (not the dual ether daggers), as a person that largely prefers normal attacks as well. I've also heard good things about Fang prime and Kogake doesn't seem too bad, as someone that potatoed one. Although orthos seems like a good general purpose weapon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 10, 2013, 10:27:53 pm
Dual Ethers here. After using them I won't use any weapons that are single target only, not when I can rend 3 guys every strike with armor ignoring normal attacks. Tried the Kogake, slow and single target. Meh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on October 10, 2013, 11:11:13 pm
is this game any good now?

I tried it when it was new and it was... well, let's just say easy. Very easy. Special abilities were a non-issue, teamwork was non-existent, and it was basically just a race to see who could kill stuff the fastest.... or a literal race due to someone ignoring all the monsters and just running to the end to finish the map in 30 seconds.

Which was a shame because it seemed to have a lot of potential, what there was of a backstory seemed very interesting, and the pay2win level seemed acceptable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 11, 2013, 12:05:40 am
Still that way, for the most part. It's a better game with friends than with pubbies. High level missions are definitely tougher now though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on October 11, 2013, 02:35:41 am
they recently released the Vaults. They contain very interesting mods, but to access it you need one of four special keys (you don't know which one before getting to the vault), and these keys give you insane debuffs, and you can only have one of them on you at all time.

So either you go alone and try to survive with a -75% health/shield/damage / -50% speed debuff (your pick), and a 25% chance to actually enter the vault, or you find some friends and cooperate to survive and open the vault (if you bring all four keys, you're assured to have the good one)

People are currently whining that they are killing solo play and rushers (even though there were complains about co-op not being encouraged and rushers being annoying), and (and I am flabbergasted by this one) that the dragon keys affect you outside the derelict (where you find the vaults)... Just unequip the damn thing...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 11, 2013, 02:49:45 am
As a big solo man myself I can tell you, the key runs are totally easier then any late game mission could ever be. (Hobbled is probably the best solo run key by the way, although I do tend to take things slow. Maybe look into focusing your frame on health or shields respectively, and taking the key for the value you didn't pump up if you can't stand going slow.) I don't know if I'll ever have enough ammo to punch through high end armor. On top of those corrupted mods, wait for it, making high end content easier for soloers. Admittantly it makes it easier for party play too, but it is... ya know, a party game.

If vaults is what's making them cry foul then they clearly have no idea what they're talking about.

is this game any good now?

I tried it when it was new and it was... well, let's just say easy. Very easy. Special abilities were a non-issue, teamwork was non-existent, and it was basically just a race to see who could kill stuff the fastest.... or a literal race due to someone ignoring all the monsters and just running to the end to finish the map in 30 seconds.

Which was a shame because it seemed to have a lot of potential, what there was of a backstory seemed very interesting, and the pay2win level seemed acceptable.

The issue you likely ran into was, you started, went into a party mission, and then a ton of people that were miles ahead of you in character progression crushed the competition and ran ahead of you and generally made it into a "follow the big guy" game. Not much has been done to stop that I don't think. I think they're planning on introducing a conclave rating (Gear score, basically, along with being PvP weight class) matchmaking sorta thing, but I don't think it's out yet. Might be? I don't run parties a lot for precisely that reason, so I don't know.

They have updated a lot of bosses, and some of them are as a result, pretty damn brutal now! Captain Vor (boss of the first planet) will mess you up solo I hear. I still die to him with tricked out weapons on my solo runs sometimes. (admittantly I'm on an unleveled warframe, but still)

Solo play is genuinely pretty hard, likewise if you've just got a friend or two who are also interested, everyone being at the same level helps quite a bit, although the first two planets are still fairly easy, to ease people into things. It's possible to grind out mods and make almost everything trivial but that takes quite a length of time. As Nenjin said, it really is basically a "bring friends or solo" game. The fun is being a crazy space ninja and blowing things up with reckless abandon, and having people around to enjoy that with helps a lot. Being able to go your own pace also helps a lot! I know I like sifting through lockers and containers for goodies, which makes the average random run quite upset.

So yeah. It's gotten harder, but if you play online you probably won't notice it sometimes, depending on who you get hooked up with.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on October 11, 2013, 03:04:20 am
the last update apparently improved matchmaking, but with your average gear rank, not conclave rating (because it wouldnt make sense to use PvP rating for PvE matchmaking). I pretty much never play online so I truly have no idea.

Vor's upgrade is awesome. If you don't have mid/high level gear he'll be a difficult, rewarding boss. I miss mercury nightmares, Vor in nightmare difficulty was the single most thrilling boss match I had yet, the Raptor being a close second with his instakill rocket rain of death.
Admittedly I have yet to take on Lephantis, the latest BOSS. He's huuuge. Can't wait.

Also farming bosses have been lessened: they now all drop their blueprints at the end of the mission, with a 100% chance of dropping one. So instead of 20+ runs for a warframe, you're down to half a dozen. Very happy of that, I could finally stop killing the poor vor for his awesome pistol.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 11, 2013, 03:27:28 am
Yeah, that is great. Kinda wish I'd waited to farm volt for the change, but oh well. And Lephantis is amazing. Bring friends, and a leveled infested Bane/Expel/Cleanse! He's got a ton of HP, and you can't melee him at all. Very cinematic fight.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on October 12, 2013, 02:11:00 am
Just tried it again (I'm not past mercury yet). Matchmaking seems more balanced, it used to pair me with some guy that melted grenier.. grineer... aliens just by walking next to them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 12, 2013, 05:35:42 pm
eyyy, welcome back! If you need help with anything, add me in game (username is Seriyu), I'll bring some low end weapons to keep me from blowing everything up too fast. (although I think that's really only a risk in the first three planets or so at this point)

I should probably get to writing up that mod mechanics guide.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Isdar on October 12, 2013, 05:43:33 pm
Also farming bosses have been lessened: they now all drop their blueprints at the end of the mission, with a 100% chance of dropping one. So instead of 20+ runs for a warframe, you're down to half a dozen. Very happy of that, I could finally stop killing the poor vor for his awesome pistol.
So they lessened the grind a little? Fucking awesome. I guess I should start playing again then, if anyone wants to add me as a friend, my  ingame name is the same one as here.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 12, 2013, 06:07:36 pm
Well most of the game is still "get levels in weapons", outside of being a generally awesome space ninja flipping around and decapitating space marines but all of the "run a boss that takes five minutes for a chance at a BP drop that probably isn't even what you want" has been greatly lessened yes. Easily cuts the new frame farm in half.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Isdar on October 12, 2013, 06:28:35 pm
Well most of the game is still "get levels in weapons", outside of being a generally awesome space ninja flipping around and decapitating space marines but all of the "run a boss that takes five minutes for a chance at a BP drop that probably isn't even what you want" has been greatly lessened yes. Easily cuts the new frame farm in half.
The leveling up of weapons dont bother me so much, mostly because I felt I was actually progressing. But the boss farming for BP's killed the game for me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 12, 2013, 06:45:49 pm
I've never had a problem farming for things I really wanted. It's Mastery I find to be the real grind. "Want to use this awesome thing we just released? Well, first you'll have to spend hours and hours grinding this crap you don't want and cramps your style."

A friend says he views it like the tutelage of a ninja, having to learn all the tools of the trade. That works, thematically. But so many weapons and frames are tailored to taste, in style and in function, that there's just so much shit out there I don't have any interest in using.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 12, 2013, 06:52:40 pm
Yeah, it seems like everyone has a different farm they're willing to put up with. I personally can't stand BP grind, but I have no issue with mastery grind.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on October 12, 2013, 06:57:09 pm
Mastery level 4 is enough for about everything really (except some clantech weapons, where level 7 or even 8 is required).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 12, 2013, 07:17:49 pm
I think it only goes up to seven yes. I still grind out weapons because I like doing it because I'm wierd. I've started only grinding out one weapon at a time though, so some of my maxed out weapons get some love. It helps that I haven't really found a gun I like like, although I'm liking the look of the boltor, and not just because it's armor ignore! A lot of the clan weapons look neat too. Still researching that stuff though.

EDIT: Oh, for anyone that adds/gets added by me, note I don't have a mic to use, and I turn the mic input off. I'm still fairly competant, but if there's something you want done specifically you might tell me before the fact. :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 12, 2013, 09:22:59 pm
So, mod mechanics. Let me just preface this by saying, due to the mechanics of the game, if you spend enough time on anything, it will eventually become a beast. So mods remain relevant through the entire game.

Mods will, in general, boost things by a percentage. Due to this, base stats are king. Keep this in mind.

First thing you need to know for weapon mods. If you find any of the mods Serration, Hornet Strike, Point Blank, Killing blow or Pressure point, never let them go. They boost base damage, apply before every other damage type, and as a result multiply later mods. Secondarily, mods called "multishot" mods are there. They add a chance for your gun to shoot more then one bullet at no cost to you. For shotguns, it increases the amount of pellets per shot by the percentage listed. So a 120% multishot mod would make any non shotgun weapon shoot an extra bullet all the time with a 20% chance of a third bullet. For shotguns it'll increase the amount of pellets by 120%. Multishot mods are amazing for shotguns, and almost equally amazing for every other weapon. They are the primary reason that guns can outdo melee so heavily. Pretty much any multishot mod is a godsend and they should be getting onto your weapon, after base damage mods, ASAP. Expect to work for them. After this, bane/expel/cleanse/smite apply right after the previous mods (known as base damage mods, these mods are tpically known as "banes"), and as a result are also of a decent priority. After THAT, elemental damage mods apply. Some of the new corrupted mods boost, I believe, base damage even more, but it's possible they apply after base damage but before banes. These are just educated guesses.

Despite all this above chatter, elemental damage mods are not useless! Far from it. Armor Piercing (for all intents and purposes an element) should always be on any weapon that doesn't armor ignore, and even on some that do (Namely, anything that does physics impact damage. A select few grineer units will still apply armor to that damage type.). After that, cold damage tends to be preferred for burning through shields, and primarily, the slow. From there it's up to you. Elec will stun corpus reliably as long as their shields aren't up, fire will stun grineer sort've reliably and apply a very weak DoT (I think). The DoT is honestly not worth considering, if it exists at all.

On to crit mods. Crit chance increasers are a multiplier. Not a direct increase. So a fully leveled crit mod will not give you 100% crit chance. It will double your current crit chance. As a result, crit weapons tend to have 15-20% crit chance at base. More if you're getting into broken stuff like Soma and Strun Wraith. Crit chance is a definite factor in weapons. Crit damage works like anything else, and I believe is applied at the tail end of the damage modifications, with elemental damage, so it doesn't multiply anything, it stands alone. Note weapons also have a base crit damage multiplier! Some weapons are definitely made to be crit machines.

Honestly, stacking damage is about all you need to do with most weapons. For less standard weapons, like say, grakata, you might need to put an ammo booster and a recoil reducer on it to get it to a good place. Just look at what your weapon does, and compensate for what you don't like! For instance, the lex has rediculous recoil. I personally don't mind it, but if you do, pistol stabalizer! Boom! Sure, it doesn't do as much damage as it could, but you enjoy using it more, and that's the point.

You don't have to use the super mega kill everything weapons except, maybe, in high end missions, and even then, if you don't want to, the only problem is that your weapon doesn't have enough forma on it. (You can get forma for free from orokin void missions in the form of blueprints, and log in rewards.)

So yeah! That covers Weapon mods. Warframe mods... well I can go over them quick.

Again, base stats are key. Don't use an armor mod if your warframe has 10 base armor, don't use a shield increasing mod if your warframe has base 100 shields (well okay, maybe you should, but this is like the only mod it applies to) etc.

The exceptions to this are ability power increasing mods. There is an ability power mod for everyone. Don't use your abilities for offense? Get an effeciency mod! Use them for offense? Get a power mod! Use abilities? Get an energy increase mod! This is what the majority of your warframe slots will be used for, just because most warframes use abilities, and the abilities tend to be their most powerful parts.

You could make a case for particular builds for stuff like berserker (melee builds love it), fury (more energy is always great, taking health damage not so much. Pair with a vitality mod and an armor mod for a maybe decent not cookie cutter build!), equilibrium, so on, but by and large you want ability boosters if you want something nice and easy to use. There are alt builds, but even those will tend to slot SOME ability boosters. Another small hint, you don't have to slot ALL your abilties. Most frames don't, in fact! Excalibur's will rarely slot super jump, Mag's don't tend to slot bullet attractor OR shield polarize (they're both good skills, mags have just become enormous damage cannons lately, so they'd rather put those points to more killing) etc. Don't be afraid to remove skills you never use! Just be sure to try them out before you decide they're useless.

So that's that. Another guide sometime in the future maybe. Going over specific frames? I could do that. We'll see.   
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 16, 2013, 08:37:02 pm
Public Service announcement. If you've been using heavy impact, chances are, You've been using it wrong. (http://www.youtube.com/watch?v=DFGKWxYs-Aw)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: PrimusRibbus on October 16, 2013, 08:53:00 pm
Public Service announcement. If you've been using heavy impact, chances are, You've been using it wrong. (http://www.youtube.com/watch?v=DFGKWxYs-Aw)

Holy balls. That's going to get nerfed so hard.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 16, 2013, 10:46:14 pm
Yeah. It's things like Heavy Impact, and basically every new Warframe they add, that are really killing my appreciation of the game. There's nothing like seeing 15 dudes coming, and then watching a team mate kill them all with one ability, one move or one button press. I just stand back and watch all the EXP numbers light up. It basically destroys any illusion that the game rewards skill. The whole point of AoE was that it was supposed to be an oh shit kind of thing. It's why they won't give us grenades.  But who the fuck needs grenades when your landing does more AoE damage than half of your abilities? Now I just watch one guy clean up every wave from 1 to 10 doing stuff like this, and it just bores me to tears. Sure, it's easy leveling. At the cost of the game seeming like it has any balance what so ever.

Which is why I still solo everything short of defense, survival and alerts. Playing solo is the only way I can enjoy the finesse the game offers. Otherwise it's just a zerg rush of AOE.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 16, 2013, 11:44:02 pm
Honestly I feel playing it that way is pretty great. I do it that way myself.

With that said, the game does have one glaring balence issue that anyone that's been to late game has seen. Armor scales up way too hard. Armor 2.0 will likely fix that (if it doesn't it litterally has no purpose so I'd hope it will). It won't make the game harder, but it will pave the way for (again hopefully) making end game content that supports having four tenno and actually challenges them. I don't think the "press 4, hundreds die" thing is going away any time soon just due to the nature of zerg rush being the most threatening thing to a group, but hopefully once armor 2.0 is out of they way they can focus a bit more on end game content.

There's a warframe up for discussion in the design council (Saw it on reddit, look here for it (http://www.reddit.com/r/Warframe/comments/1olpzi/new_warframe_design_council_post/), be warned, the warframe subreddit is unreasonably grumpy about every little thing) that looks promising in the 4 kills everything regard though, a berserker warframe. the ult makes you immune to damage and amps up your melee damage. If you don't kill everything nearby (no idea what "nearby" means exactly) you take all the damage you took and probably immediately keel over. That would take some effort for your everything dies button. Maybe they're using it to test the waters for alternate ability formats. (for those that dislike reddit, the other two abilities they have decided are Take a percentage of your shields off, AoE cone burst in front of you using the amount taken as damage, and intimidate an enemy and give a percentage of your own? the enemies? not sure, armor and give it to the surrounding tenno, along with reducing their stamina consumption.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 25, 2013, 01:59:14 am
So I'm a little late on this (started on Wednesday), but WAR HAS BROKEN OUT


Basically here's how it works, every planet has battle pay. This can be anything from Potatoes to morphics for grineer, and primarily credits for corpus, although they've put forth some potatoes and blueprints (vauban helmet blueprint up now actually), when you fight five successful battles for a planet on one side, you get their battle pay. The missions are exterminate missions with a special map, and a ton of just stuff going on. You periodically hear missles impact the ship, explosions, alarms, the stage is always on fire, the screen shakes periodically etc. If you fight for the other side, it adds one point to the battle pay for that side, and reduces the battle pay for the other side should you have any. So stick to one side per planet at the very least. When a planet is conquered by the grineer, it changes the race on that planet to grineer, when it's defended it stays corpus. I would be surpised if this doesn't leak into phobos as well, with corpus being on the offensive. This thing has a week to play itself out, then a winner is declared, judged by how many factions own planets. The most win. It's looking a little leaning towarrds grineer now, but if nothing else it's a good source of credits rare mats, and the occasional potato/hard to find BP.

Naturally there are end event rewards, detailed here. (https://forums.warframe.com/index.php?/topic/122841-update-1050-the-gradivus-dilemma/) So yeah. Take out the corpus to get the tenno they took back, or help the corpus and prevent the grineer from holding an even larger amount of space? Also preventing the whole enslavement of entire star systems thing. It's kinda fun honestly! Missions are fairly hard for exterminate, corpus got a new unit with a flux rifle that just melts through you, and the grineer have more flame launcher troops then you can shake a stick at. Soloing is difficult at best with all the fire pits around, and even team matches tend to get chaotic.

So yeah. That's happening. Go to mars to participate!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on October 25, 2013, 08:55:41 am
Woo! We teamed up last night for WARRRR, and I got at least 100k creds out of it. And hopefully an orokin reactor and another 100k, but haven't logged in since to check.

Why is it that the Link power protects you sometimes but other times you get dead anyway?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 26, 2013, 08:54:36 am
So I can verify that this event is indeed awesome. The battles in each level is something I've been wanting in Warframe from the beginning. The shaking, the alarms, the impacts, the outright battle between both sides, it's a delicious amount of chaos.

As for the specifics of the event itself, it's pretty much like other WF events. It's pretty grindy and the rewards are soso. (Running 5 missions to earn an Orokin Cell, when your chances of getting it from a single boss run are better? Hrmmm.....) The credits are nice though. I suppose if you really crave the end of event rewards, it's worth doing your 25 runs. I can't imagine doing 100 runs though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on October 26, 2013, 04:59:06 pm
As for the specifics of the event itself, it's pretty much like other WF events. It's pretty grindy and the rewards are soso. (Running 5 missions to earn an Orokin Cell, when your chances of getting it from a single boss run are better? Hrmmm.....) The credits are nice though. I suppose if you really crave the end of event rewards, it's worth doing your 25 runs. I can't imagine doing 100 runs though.

5 missions for one cell? Actually, more like a pack of 5 cells. Or an Orokin REACTOR, which is way more valuable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 27, 2013, 12:02:15 am
Serious, corpus 4 lyfe. Also yes, when a side is offering rareish resources, they tend to be in groups of 3 to 5. Still not a huge amount, but enough to be worth it if you favor a particular side.

Looks like grineer are pulling ahead, but corpus honestly had a pretty good comeback for a few shining moments. So close to being even in score again...

Rewards have kind've dropped off since the double reactor (and forma that I missed) yesterday, but more feldiron/mutagen is never a bad thing if you have clantech you need made. Although there is a Vauban systems vs vauban helmet on tharsis for anyone still looking for his parts! There was a chassis before, but it seems to be the most common part. Also of note is the team restores available on arcadia are a repeatable blueprint that makes 10 at a time, so they're actually pretty good!

Overall the event is pretty good, but the mechanics could use some fiddling with. Like... being able to shift the balance of a planet significantly somehow, for one! As is the steamroll effect is just too strong. It's nice that counter offensives can go on though.

In either case I'm not complaining about all these potatoes. A lot of people are assuming when new sargas ruk and alad V go in as bosses, they'll drop brakk/detron parts, so I doubt we'll lose those end reward weapons permanantly. And even if the grineer win, the machete is clearly the superior (looking) weapon, so I won't be toooo heartbroken.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on October 27, 2013, 02:36:50 pm
It's chassis vs system, helmet was earlier.

Grineer are this close to win two more nodes AND repel the two corpus counter offensives going on.

I went with grineer, because lore.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 28, 2013, 08:57:01 am
By the by, go to the market now and buy the halloween color palette. It's one credit. Not platinum, credit. Basically free, and it retires in four days.

It's more colors. Who doesn't love that?

WHY DID I FORGET TO MENTION THAT, thank you for picking up after my memory Naxza! It's got some pretty great reds, yellows and greens in it. Highly reccomended.

It's chassis vs system, helmet was earlier.

Grineer are this close to win two more nodes AND repel the two corpus counter offensives going on.

I went with grineer, because lore.

He means vauban helmet/system/chassis, I actually finished my vauban because of the war! Hooray beard robot.

War ends in two days presuming they don't intend to end it early due to inactivity. The entire thing has slowed down considerably. At least get those 25 runs for the wraith machete! Wraith/Vandal weapons don't tend to pop up very much, if at all, and if I'm correct so far have been limited exclusively to events. Also it looks amazing. The Brakk and Detron are confirmed to show up later on at some point or another, this is just early access. So yeah, 25 is the big point to hit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 28, 2013, 09:15:54 am
Meanwhile....Nightmare missions....O...M....F....G. Even without the mutators that completely fuck you, it's insanely hard. We've barely made it out of a 7 minute Nightmare Survival, the lowest level one available. It's a lot of fun, Warframe definitely changes tone when you're the hunted instead of the hunter.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 28, 2013, 09:27:55 am
Quote
Nightmares are extremely fun, at least until you get the one that nixes your shields and drains your energy.

Yep. That one in particular is the kiss of death. But even then, last night we kept trying to be cocky and go for the 10 minute reward when we had something like Low Grav/Enemy Damage....and the game would quickly show us between minute 6 and minute 8 how unprepared we were for that shit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on October 28, 2013, 04:58:11 pm
Meanwhile (also in rage thread):

My warlord is being a dick.

In our clan dojo in warframe, one of us claimed an elevator, because he likes to play with it. Going up&down for hours, you see...
So, being an Architect, I am able to put a message on the message board officially instating this room as his. Totally harmless, right?
Our warlord apparently ranted about it and deleted the message. Furthermore, he refused to temporarily instate me as warlord. I proposed that because I have a fuckton of cash and I could pay the 150 platinum necessary to put a custom clan logo. On the basis that I would instantly kick him...

I put it back as this: "Super Ethical Fun Ride #[name of the player who claimed it] #yolo #swag #illuminatiworldwideconspiracy"

Then I went to the most remote part of the dojo, a lone reactor somewhere, put a sigil hidden on the far wall and a message on the console reading like that: "Social HQ of the Rebellion".

He deleted the message (not the sigil though) and demoted so I am no longer able to place rooms, decorations or room messages.

The only one of us he's still listening to sent him a link from LetMeGoogleThatForYou: Humor.

He's still thinking that we're conspirating against him and refuse to change his mind.

We bought every single weapon blueprint available and are preparing for all out war.

He basically made the conspiracy real by being obsessed about it and being a paranoid, humorless dick.


As soon as he reinstate me as Architect, I'm sooo demolishing all the dojo, refund everyone, and leg it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 28, 2013, 05:36:05 pm
If you need a clan, I can toss you an invite. Practically no one is ever on, we don't do anything organized, but we've got a mostly-complete clan hall and no drama.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on October 30, 2013, 12:01:29 pm
Guess I'll update and see what's new and if the latency problems I've been having are fixed.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on October 30, 2013, 04:08:00 pm
Nevermind, the drama ended.
And so did the event, we're awaiting update with the weapons.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 30, 2013, 11:43:02 pm
Weapons released! Machete Wraith is pretty boss, Brakk is apparently a bronco esque shotgun pistol. Log in and get them quick, because if something bugged out and you didn't get them, you have ten days to let support know. And DE's support is notoriously kind, so really all you need to do is let them know, especially with something widespread like this. Maybe a screenshot of the inventory with no weapon in it to speed things up or somethin.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on October 31, 2013, 09:14:42 am
I got a Hate scythe thing blueprint from Santa Stalker, should I bother building it? I've read everywhere it has really lame reach...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 31, 2013, 09:17:57 am
Is pretty quick though, and does good damage. Might be AP? I dunno.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 31, 2013, 07:01:15 pm
Seems servicable enough just from the stats. I know for a fact it doesn't stack up to Orthos/Galatine, but nothing does, so that's not a big deal. It's definitely a charge attack weapon, so build for that. (charge attack damage is 4x that of normal attack damage, and the charge attack pierces defense) Crit stats seem average to low.

Melee weapons eventually fall off hard before the end game (they're working on it, I personally think this is why we've seen an influx of high powered melee weapons, trying to figure out what would make them tick exactly in endgame), so it's more important to use what you want to use. Or use Dual Zorens (the Machete Wraith with fury on it is good too) for "Zorencoptering", which is jump, slide in mid air, melee attack. You rocket forward at a pretty incredible speed. Pretty great way to gain momentum in a hurry.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 31, 2013, 07:08:22 pm
Yeah, a friend got the Galatine and its charge rate goes from agonizingly slow, to as fast as a single-handed weapon's normal attack, with max charge speed mods. Thousands of damage. Guys, up to 5, go flying like God just smacked them with a baseball bat. In a race against the Infested, him vs. my Dual Ethers (which are infested rending machines), he still beat me out by 100 kills, even at Rank 20. It's to the point now where he even 1 shots Ancients. Needless to say I'll be building one. I hate weapons that are only effective when charging (why I like the Dual Ethers so much.) But the power is hard to ignore. That + Smoke Bomb and I'll be doing red crits in 10k+ range.

Their plans for melee are about trying to integrate charged attacks into normal attacks to make flowing combos. The animations look pretty good, but I don't know if I'm quite sold on the idea, unless you can break out of those animations easily.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on October 31, 2013, 07:12:49 pm
Trust me, I am basically on your side with this. I much prefer normal attack weapons myself, and yeah,  I can say, even despite this, the galatine is totally worth it and very fun.

And yeah, the "op I attacked one too many times oh god I'm being eaten by infested" effect is pretty strong. I wonder if you can block cancel? I should give that a try.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on November 01, 2013, 04:22:29 am
So what I'm reading is that I should scrap my Gram just about every melee I use and build a Galatine.
Sounds like a good enough idea, I suppose.

EDIT: Also, just got the last part of Frost Prime I need, :D
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 01, 2013, 05:29:41 am
Use what you want to use, most anything can be made viable! With that said, if you were going for gram because "hell yes greatsword" as opposed to "hell yes laser greatsword", then galatine may well be up your alley anyway!

Also I just got the last part of frost that I needed. It's like a wierd pseudo co incidence. I also just realized I'll have two frames building simultaneously tomorrow. That blueprint drop change really helped, wow.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on November 01, 2013, 07:27:25 am
I need to hurry up and win a plat discount so I can get more frame and weapon slots, I'm fresh out.
And I already had a Gram, :D I've played over 120 hours.
I'll probably switch over to the Galatine. I don't really have a reason not to, and it looks a lot better than the Gram, IMO.
Besides, it can send groups of people flying homerun style.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 03, 2013, 04:20:59 am
So there's a few things to note that we hammered out over several days of playing.

Nightmare Missions - There's no reason to do high level ones, and absolutely no reason to do high level Nightmare Survival except for the XP or challenge. The end of mission reward in ANY Nightmare mission is fixed, it will be those dual effect mods. Run Nightmares til you get the ones you want then forget them.

Survival is basically the most efficient way to play the game. XP, Mods, Mats, Keys, even cash. About the only thing you won't get doing them are Patterns.

There's no benefit to fusing mods together to make a single, higher level mod...before you fuse into an existing mod to level it. You actually make less mod xp in the end and spend more money. The amount you get for fusing an unidentical, non-matched polarity, base level mod is MORE than you get for higher levels of it. So you may get 40 for just fusing the lowest level one, then 60 for the next level, 80, 100.....The downside is, you spend large chunks of cash fusing off 20 mods at the end of a 15 minute survival.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jelle on November 03, 2013, 05:12:19 am
Is this still an event simulator with horific game balance?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 03, 2013, 01:07:11 pm
-fusion stuff-
If we speak in "energy" needed, it works like this:
-Unco are worth and need 2x more energy to level than common, rares 3x.
-Each level needs twice as many energy to get to than the previous.
-Each time a mod level up, it is worth 1.5x more energy, not 2x.
-When the mod you're fusing with another is different, but has the same polarity, it brings 0.5x the energy it's worth.
-When the polarities don't match, it's 0.25x.
-Fusion cores are simply mods with all the polarities.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 20, 2013, 10:20:51 pm
Armor/Damage/[Words] 2.0 is out!

There's a rundown here on the forums - https://forums.warframe.com/index.php?/topic/132366-information-on-damage-20/ (http://Pretty huge changes)

Short version, weapons have been split into three damage types, puncture, slash, and impact. Base damage mods raise all those damage values. Elemental mods Add elemental damage to your weapon. Elements can combine into other elements when their effects proc, on crit. This can be done between weapons IE hit once with a sword, lights them on fire, shoot them with an ice handgun, blast effect procs.

The various damage types have different effects, I don't remember all of them, they're in the post. Armor strength has been reduced drastically.

Codex is also out, allowing you to kind've take pictures of enemies to get drop info. A lot like pokemon snap.

There's a bunch of other things too, but that's the big stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 21, 2013, 12:05:08 am
Wow, yeah, lots of changes. Full screen map (thank god), Trading Mods and Keys in the Dojo, new UI (again) that I don't really like (again) but that will perhaps grow on me like the last iteration did. (What was wrong with the previous icon styles? I really dislike the look of these new ones, although the fully integrated options bar is nice, finally, everything all in one place.)

Some mod tweaks. Warframe skins. The Hunt for Alad V event. Several new bosses. A couple new weapons (shotguns it seems, and the Grineer Whip.) The new Berzerker Warframe Valkyre.

This is a damn big update. The core of it though, I dunno, I need more time with it. But it seems to have failed at its initial goal of reducing rainbow builds. There's even more reasons to pile more elements on your weapons. Sure, they've eliminated contradictory effects like burning guys being frozen, or frozen guys starting on fire. But they haven't really removed the reasons for putting 4 different elemental mods on your weapons. They've just reduced the # of effects you get out of it, and moved the proc effect to its own attribute separate from everything else. But that doesn't change the fact that highest damage = most effects, for the most part. In terms of DPS, I think stacking as many elements as you can after you've done the critical ones will still be tops. Half the elemental effects are fluff when guys will be dead in less than 2 seconds. Maybe it will matter more in high level play, where all this stuff will really be put to the the test. (Time to do some Void runs I think.)

Proc rate of elemental effects is now based on the "status chance" of a weapon, and it's something you can mod for. So hurray for not binding it to crit, although this means most enemies won't be paralyzed when you shoot them with a face full of fire unless you mod for it. It also adds yet another mod competing for space in your build. Which isn't necessarily a bad thing, but for most people it will probably mean they just rarely see their procs (see above why that won't matter for the majority of play.)

On top of that, they've changed the level scaling as well. Lvl 40 now = Lvl 100 from before. I was fighting level 15 guys earlier, but it was hard to really suss out how armor has changed. It's going to take a while to feel out how things are, because you still can't trust the math on the Arsenal page.

It's a lot to take in. Honestly, I think the most important thing out of this besides armor is the level scaling. Right before the last patch, people were posting videos of 5 hour survivals against 2000 level enemies. Clearly the game didn't have long-term balanced dialed in, and between the two changes I believe they're attempting to do that. But I think they're going to be doing a lot of tweaking on Thing 2.0. Because you can't upend game balance like that without breaking quite a few things. And all these changes are only a couple months in the making, on top of all the other Warframe updates.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 21, 2013, 12:47:22 am
Yeah it's definitely rough around the edges, but all in all it's a step in the right direction. There's also a corpus gatling pistol in there.

Hard to say if rainbow builds have really been hurt that much, but even if they haven't I'm just enjoying being able to force lightning mobs of dudes to death with volt outside of mercury and venus. Honestly I wouldn't be surprised if there was a minor shock nerf eventually, you can really clear out a room with it now.

Oh, also, Soma has had it's crit marginally reduced, and gorgon and hek got a huge crit buff to 50% base. Soma nerf - good, Gorgon buff - good (it has some pretty terrible base damage, and it's out of the shop too so I guess that's a thing too) Hek buff - whut? I was under the impression that if you were using it like a shotgun instead of trying to kill dudes from across the room, it was actually pretty brutal already.

But the beauty of the new update is that I don't really care that hek might be the new strun wraith, because I can do what I want with my weapons for the most part, because armor isn't thwarting all my attempts at doing things that aren't Soma + Acrid + Dual Ichors.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 21, 2013, 01:19:44 am
the 50% crit rates were unintended and fixed with the 10.0.1 hotfix.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 21, 2013, 01:36:27 am
Oh, good! Did that include the Soma?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on November 21, 2013, 08:33:14 pm
Hey if there's still a clan (any clan :P) I'd like an invite, in-game name is Neutromancer.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 21, 2013, 09:24:42 pm
I tossed you an invite.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on November 22, 2013, 01:05:23 am
I tossed you an invite.

Cool thanks!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on November 24, 2013, 12:50:00 pm
So apparently the grakata is now good for procing elemental damage with an average proc rate of 2 per second with stock. The sobek is also a good for a shotgun if you want elemental procs...my only question is if the status effect scale with damage...if it is then those special weapons that do elemental damage as base are the ones to go for.

as for the volt...I really like it now, just with its abilities alone allows for me to keep up in terms of damage with others in tier 2 survival
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on November 24, 2013, 03:45:32 pm
Hey, could I also get an invite to the clan? My username is malicious_pear (what I was thinking at the time is a mystery to even me.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on November 24, 2013, 05:17:32 pm
This is a damn big update. The core of it though, I dunno, I need more time with it. But it seems to have failed at its initial goal of reducing rainbow builds. There's even more reasons to pile more elements on your weapons. Sure, they've eliminated contradictory effects like burning guys being frozen, or frozen guys starting on fire. But they haven't really removed the reasons for putting 4 different elemental mods on your weapons. They've just reduced the # of effects you get out of it, and moved the proc effect to its own attribute separate from everything else. But that doesn't change the fact that highest damage = most effects, for the most part. In terms of DPS, I think stacking as many elements as you can after you've done the critical ones will still be tops. Half the elemental effects are fluff when guys will be dead in less than 2 seconds. Maybe it will matter more in high level play, where all this stuff will really be put to the the test. (Time to do some Void runs I think.)

If anything rainbow build is more powerful now.

We lost AP damage, but we gained poison mods. Blast (fire + ice) and corrosion (poison + electricity) have no weaknesses at all, so it's like everything is turned into AP damage.

Meanwhile the physical damage split that's supposed to force you to specialize your weapons is a joke. With +360% anti-everything elemental damage, it's meaningless - even with a 100% puncture damage weapon vs infested you only lose something like 10% overall damage.

On top of that, the +physical mods are TERRIBLE, like... unbelievably bad. They only scale off their particular damage (elemental mods scale off total damage) and are only +30% (elemental are +90%) except concussion rounds for some reason which is +60%. On top of that, the physical damage is specialized, unlike the above anti-everything elemental damage. I honestly don't know why these mods exist, they are just noob traps since the only people who will use them are people who don't know better.

I don't know what they were trying to do with damage 2.0, but unless it was to make one uber build that works on every gun vs every enemy (because that's what we got) they failed miserably.

(granted it's still better then the old system where anything that was not AP damage was worthless, I guess)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 24, 2013, 07:09:04 pm
Yeah, my friend has identified Magnetism/Fire as the combination which gives you only additional damage, and suffers no penalties against any enemies of any configuration.

I mean, they've opened the game up to specialized builds for sure....but those require specialized scenarios to be meaningful. They said they want future difficulty to hinge more on these specialty damage types and armor, rather than levels. (Which is always trivialized by damage growth.) So we'll be seeing missions where every guy's gun does 100% Freeze Damage, or where they heal from taking Fire damage, ect.... Specialized missions requiring specialized builds, requiring you to have farmed your butt off and collected every single last mod so you can be flexible.

Hey, could I also get an invite to the clan? My username is malicious_pear (what I was thinking at the time is a mystery to even me.)

Done.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on November 24, 2013, 10:57:08 pm
Magnetism loses 25% damage to flesh, since it's eating two elements that's effectively 45% less base damage against flesh. Fire is +75% vs flesh so it covers it, however it's inefficient. You're also missing out on an element completely, lowering your damage by 90% (of base, not total). To make it worse, most of the bonus from magnetism is only against shields, which not everything has and which tend to be lower then a unit's health bar (usually much lower).

Corrosion + blast uses all 4 elements and has no penalties at all. Also, the units who have the biggest life bar tend to have armor and corrosion has +75% vs armor. Blast is even arguably the most useful proc (not that procs are reliable enough to base anything on).

Making missions require specialized builds is just inverse WoW-style gear gating (instead of elemental resists, it's elemental damage). You must have x level heated charge mod to proceed.... ugh  ::). it's also *incredibly* penalizing to new players (especially because of how RNG the game is), meanwhile old players already have everything maxed out so they just slot whatever and go. Not good for the game (imo).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 25, 2013, 12:00:48 am
It's their idea for high-level gameplay. There's a crap ton of mandatory farming that has to be done by every player to do it. So I don't think it changes much in that regard. And if there's one thing WF doesn't lack at this point, it's a derth of things to do besides the one big thing. You graduate from farming all available mods to doing the Void, then Nightmare, then Orokin Derelicts. So. By the time you're ready to fight (what are now) level 80 enemies immune to everything but fire and that shoot pure ice, you'll have a lot of what you need. I just question if that's really going to be fun, or if it's going to be like Nightmares or Derelicts: something you suffer though then rarely do again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 25, 2013, 05:41:11 am
Yeah, warframe has always been about farming, one way or the other. I think overall damage 2.0 has accomplished the original goal of it, which was to make all (or at least most) weapons viable into the end game. Armored enemies are still troublesome but they're by and large the minority, unless you go into grineer.

The new goal of removing rainbow builds... yeah it hasn't done it. It's still very easy to stack elements in such a way as to have a combination that has no downsides. I'm sure they'll work on it, but until then Corrosive and Magnetic are very good combined elements. To give them credit, even though rainbow builds are still about, lining up your elements with the enemy your fighting now has a noticible benefit. Before it was really only noticeable on the infested, for me at least, and now I definitely feel it if I don't set up for a particular enemy type in a high end mission.

Weapons like Vectis and Soma I presume can still get around that.

Annnnd for anyone that's joined the guild, I am not in it! If you'd like to get in touch for whatever reason, my username is Seriyu. I'm usually up for doing whatever.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on November 25, 2013, 09:30:18 pm
I hardly care about setting my loadout up in a right way, because I'm still using excalibur and stock weapons (other than lato vandal and cronus). I'm currently grinding up enough credits to build a Bo, because I was stupid and spent the majority of my money trying to figure out what transmuting mods did. Also, anyone use Rhino? His abilities seem pretty good, and I'd probably setting up as a tank, because I keep getting downed during boss fights.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 25, 2013, 09:43:48 pm
Rhino is considered one of the best Warframes in game right now. "Best" in the mind of players at large is "kills shit" and "doesn't die." Has a rush attack, an AoE stomp and is hard as shit to kill. Usually never gets knocked down. It's basically Excalibur but slower, less mobile and way, way tougher. With the right mods, most of his downsides are negligible.

Just finished building mine today, in fact.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sinlessmoon on November 25, 2013, 11:32:21 pm
Oh man, I haven't played this since Alpha.

Methinks its time to patch this and get back into it!

Anything a person who remembers pretty much nothing from it needs to know?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 26, 2013, 12:37:58 am
Wasn't playing in alpha...

But I imagine not a ton has really changed. Core gameplay is still the same pretty much. You can basically level and re-level frames and weapons now, changing polarity slots so you can eventually fill all 8 mod slots and still have capacity left over. Everything relating to gameplay can still be earned without paying a dime, you're just at the mercy of the RNG. Way more frames. Tons of weapons. There's a crap ton of mission types now versus then. Survival is the new hotness, just non-stop enemies of every increasing levels, as long as you can stay alive or keep the O2 going. There's essentially 3 classes of mods these days: mods that drop from the enemies found across the normal star map; mods only found in Nightmare missions; and mods found in missions that require keys to access. Keys you get from doing stuff like Endless Defense or Survival. There's guilds and guild dojos where you can buy special blueprints or duel or trade mods and keys.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 26, 2013, 01:19:09 am
I hardly care about setting my loadout up in a right way, because I'm still using excalibur and stock weapons (other than lato vandal and cronus). I'm currently grinding up enough credits to build a Bo, because I was stupid and spent the majority of my money trying to figure out what transmuting mods did. Also, anyone use Rhino? His abilities seem pretty good, and I'd probably setting up as a tank, because I keep getting downed during boss fights.

As Nenjin said, rhino is fantastic. Iron skin will keep you safe easily in early missions, and still provides a comfortable cushion against attacks later on. Stomp is among the best ultimates (skills that cost 100 energy base) in the game. Roar is a decent support skill. I have nothing nice to say about rhino charge, it's pretty meh. Vanguard helmet gets rid of his one downside. Rhino is busted in a lot of ways, and while I keep expecting him to get nerfed, he does not get nerfed. If you want a nice solid frame that can do anything easily, rhino is your guy. Vanguard helm will probably be hard to get a hold of as it's alert only, so until then your run speed will be rather slow.

Also if I may make a suggestion, look into replacing your braton-MK1 with a normal braton ASAP. It's a lot better and a well modded braton can easily make it to the end game, moreso now that armor has been nerfed. To boot you can just buy it with credits, you don't need to build it. One of the few weapons you can do that with.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 26, 2013, 09:28:55 am
Oh man, I haven't played this since Alpha.

Methinks its time to patch this and get back into it!

Anything a person who remembers pretty much nothing from it needs to know?
If "alpha" means "before update 7", then everything short of "space ninjas killing stuff" changed.
First, the talent tree you might remember is GONE, replaced by the mod system. Damage 2.0 happened, making all weapons specialized.
There is several new planets, bosses have been revamped (not all of them yet), there is like 16 warframes now, and more than a hundred weapons. Void stuff happened, gear changed a lot, there is a codex in game now, and tons of other stuff, including clans and research.
Treat it as a whole different game is the best advice I can give you.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on November 26, 2013, 07:42:58 pm
*snippity-do*
Also if I may make a suggestion, look into replacing your braton-MK1 with a normal braton ASAP. It's a lot better and a well modded braton can easily make it to the end game, moreso now that armor has been nerfed. To boot you can just buy it with credits, you don't need to build it. One of the few weapons you can do that with.
... There's a difference between Braton mkI and just straight up Braton? Boy, that's news to me. On the upside, I just managed to start crafting a Bo, so that'll be a little thematically amusing with excalibur :P. I also have Rhino chassis blueprints, so that'll probably be my next project.

Also, one last thing. I don't really understand clans and the dojo. The MOTD says something about the great hall, but I have no clue how to go there.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on November 26, 2013, 10:02:01 pm
To go to you clan hall you need to craft a Clan Key, which you use like a void key to go to your clan hall, except it isn't consumed on use.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 27, 2013, 12:07:51 am
You buy the clan hall key from the Market IIRC.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 27, 2013, 01:10:48 am
... There's a difference between Braton mkI and just straight up Braton? Boy, that's news to me. On the upside, I just managed to start crafting a Bo, so that'll be a little thematically amusing with excalibur :P. I also have Rhino chassis blueprints, so that'll probably be my next project.

Also, one last thing. I don't really understand clans and the dojo. The MOTD says something about the great hall, but I have no clue how to go there.

Yep! It's the only case of "Assault rifle - MK1 / Assault rifle this one is better for no reason" so don't get too discourgaed by it, but braton just does more damage in general. MK-1 isn't as bad as it used to be but it's still worse, and it's well worth upgrading it.

And yeah, you should just be able to look in your foundry to find the key needing to be built. Mostly needs simple to find stuff, if I recall you can get all the mats on mercury and venus.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 27, 2013, 01:27:33 am
Honestly, with damage 2.0 Mk.1 does only slightly less damage than the regular braton (17 versus 20), but those damages are reparted differently (2.5/4.25/10.2 versus 6.6/6.6/6.8), making the Mk.1 specialised against infested (about 22 damage) when the regular braton is a jack-of-all-trades (about 24 damage after resistances). But the regular braton is STILL better than the Mk.1 versus infested, and by the time you even meet infested you are up to, what, earth?
It also have a ridiculously small status chance (1% versus 5%) and lower crit rate (5% versus 10%)
Mk.1 also have a slower rate of fire and higher precision. Precision doesn't matter much, but the slower RoF further decimates the Mk.1 DPS.

Holy crap, I read the wiki for this, and turns out the Mk.1 is crappier than ever. Get a regular braton, NOW.
Guaranteed DOUBLED DPS against grineer, unmodded.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 27, 2013, 09:48:09 pm
Wait, really?

I've just finished all of Earth and I'm still using the starting equipment, except the sword. I've swapped out my Skana for a Cronus the second I got it. My MK.1 is rank 26 now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 27, 2013, 10:20:25 pm
mmhmm. Basically with the new damage system, MK-1 does mostly slash damage innately. Slash is good against infested, but infested are also highly resistant to the other physical types. Grineer are mostly armor type and the light grineer are flesh. Slash is also good against flesh, so that's a minor point in it's corner for the grineer planets, but puncture is good against armor, so a puncture weapon would do better. Impact is good on shields, and as such good on corpus, but corpus aren't... terribly threatening right now, although moas have gotten a notable buff and are kind've nasty.

Braton has equal damage types which makes it a good all around weapon that can be modded to fit any situation, whereas MK-1 has a notable advantage against infested, which can be a good thing! It's certainly more then it had pre update 11! But most people just use a slash based melee weapon for infested, as they tend to swarm around you.

SO I guess in summary, MK-1 is certainly a fine weapon, and it can get you farther then it used to, but once you've got it leveled for the mastery, unless you desperately want to avoid using bladed melee weapons and/or have an attachment to the MK-1 specifically for whatever reason, the Braton will serve you better in the long run.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 27, 2013, 10:57:40 pm
Plus, after Earth is where the curve starts to hurt for real reals. You will feel it especially if you're soloing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 27, 2013, 11:00:33 pm
Yep! Pre update 11, earth was where I started suddenly and terribly dying even though I knew what I was doing. Lua is particularly brutal, and if you're soloing I would highly reccomend not soloing for it. It is rediculous.

Also, for people interested in lore, look at the excalibur codex entry! Also the stalker codex entry is here. Got it from reddit.

Spoiler: Stalker lore (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 27, 2013, 11:28:33 pm
I never got a chance to look into the lore much, especially since you don't seem to be told much in missions themselves, but apparently this game is something of a sequel to darkSector. Granted, darkSector as I played it was nothing like what it was originally meant to be. It looks like it was originally supposed to be like a single-player version of Warframe, going by the original trailers.

Anyways, I've just gotten myself a titan extractor! Shame you can only deploy one at a time. And since it looks like I'll be hitting a difficulty curve soon, I'll have to look into replacing my Braton A.S.A.P., but first I'm trying to get myself a Rhino. I just watched one steamroll Everest on Nightmare Mode.

E: Or not, turns out one of the materials I'll need is all they way on Neptune.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on November 27, 2013, 11:43:45 pm
I still don't quite know what the background this game has, other than the little I've pieced together. I'm actually rather disappointed that the other warframes on have their shop descriptions for codex entries.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 28, 2013, 05:39:59 am
*snip*
E: Or not, turns out one of the materials I'll need is all they way on Neptune.

If you can manage to get a hold of an orokin tower key, control modules drop there at a decent rate, and the tier 1 keys are much much easier then neptune. They drop rarely from defense mission wave rewards and survival missions at 15 minutes (they're currently a touch bugged and levels are scaling up at a pretty rediculous pace in them, though so I'd reccomend not trying that now)

And LORE. I am a lore nerd. I will elaborate on Warframe lore! There's not a lot of it so far.

Spoiler: Warframe Lore (click to show/hide)

I do believe DE intends to expand the codex, I'm certainly hoping they flesh out the warframe entries more myself.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 28, 2013, 07:14:44 am
Infested were used as a bio-weapon by the Orokin in the war against the Sentients, who are speculated to be machines but honestly nothing is known about them. They failed, then the tennos came back from the void with the results described in Stalker's codex entry.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 28, 2013, 11:53:12 am
I guess it's not so much a sequel as much as it is "what this should have been in the first place", but I've noticed a few things that were inspired by both the original concept and the actual game. I actually have no idea how dark sector would even fit into the lore, I only heard that the developers made references to it before. Which is expected, really, since they made both games.

There's a page that lists the known references (http://warframe.wikia.com/wiki/Category:Dark_Sector_Reference) on the wiki if anyone's interested.

Anyways, I finally got an Orthos, I'll have to level it a bit to fit mods on it though. Also, do Titan Extractors heal on their own, or do I have to make new ones to replace those that break?

*snip*
E: Or not, turns out one of the materials I'll need is all they way on Neptune.

If you can manage to get a hold of an orokin tower key, control modules drop there at a decent rate, and the tier 1 keys are much much easier then neptune. They drop rarely from defense mission wave rewards and survival missions at 15 minutes (they're currently a touch bugged and levels are scaling up at a pretty rediculous pace in them, though so I'd reccomend not trying that now)

I have a Tower I Mobile Defense Key, but I have no idea how the ranking system works for them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 28, 2013, 01:55:39 pm
Quote
Also, do Titan Extractors heal on their own, or do I have to make new ones to replace those that break?

You've got to make a new one. Currently there is no way to do anything with damaged Extractors. So you might as well send busted ones off to die. They aren't even necessarily pulling in enough resources to sometimes to cover their own construction (not really a problem if you've been playing a while but....)

DE is aware of the shortcomings, so changes are probably coming soon. Primarily that we'll be able to run more than 1 at a time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 28, 2013, 07:52:33 pm
Yeah, that's the thing. They've said in the past that warframe is not a direct sequel timeline wise, but... they've also said in the much more distant past that it is. Soooo we're not really sure! Probably isn't for now, anyway.

Infested were used as a bio-weapon by the Orokin in the war against the Sentients, who are speculated to be machines but honestly nothing is known about them. They failed, then the tennos came back from the void with the results described in Stalker's codex entry.

Also yeah, this is almost certainly true.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 29, 2013, 04:23:35 am
Incidentally, a member of the dev team of warframe died recently. We don't know who it is and asking/speculating is banhammer-worthy.
This week's livestreams (prime time and such) are delayed.
Condolences thread are hidden to prevent disrespectful speculation, but are still readable by the staff (who appreciate greatly, or so I've been told by the mod who hid my thread)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 29, 2013, 10:47:55 am
Wow, major bummer.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 29, 2013, 03:16:35 pm
Seriously.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mrhappyface on November 29, 2013, 10:14:02 pm
Actually, it seems that it was one of their family members, not one of the dev team.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 29, 2013, 11:22:38 pm
Not much better, but at the risk of sounding like an insensitive jerk, it's at least nice to know that game development will not be effected in the long term.

On another note, Valkyr is pretty awesome, and while you can't really play her ike a berserker, the theme certainly works thematically at least. Paralysis is a nice quick 5 energy stun, good for prepping an enemy for melee (although the stun could stand to be a little longer I think).

Hysteria, much like bladestorm seems to be more flash then effectiveness, but I could see it being positively brutal in some situations. Stomp outdoes it like always but what DOESN'T stomp outdo? Especially now that molecular prime got the range on the explosions nerfed.

Ripline honestly seems kind've eh, but maybe I'm just a cold hearted jerk that doesn't enjoy zipping around through the air gunning people down from the sky.

I regularly forget warcry exists, but it seems to be a pretty amazing buff if you can deal with the increased attck speed (seriously, why does every single weapon take a single step forward on a normal attack? It makes excessive attack speed more of a hindrence then a help when you're constantly stepping past the enemy to savage the air), as it buffs it by like 50%. Armor goes up a pretty significant amount too, I believe also 50%. Lowers enemy speed by 20%. Maybe valkyr is meant to be the "anti armor nerf frame", for lack of a less horrid phrase. I could get along with that.

But yeah valkyr is a fun and perfectly effective frame if you've got the stuff to make a health build work (vitality, steel fiber, probably vigor, equilibrium is really nice and maybe mandatory now too, quick thinking + rage if you're feeling a little cheaty)!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 30, 2013, 12:47:29 am
Took me forever, but I finally completed a tower solo! I probably should have just asked someone for help. But I got myself a Boar Prime schematic from it. No other parts for it, unfortunately. Plus it seems like every mod I got in that tower was for sentinels.

I had to play pretty conservatively to get through it, and I was really feeling the strain on my Lato; it could barely chip the Corrupted's health. But I've replaced my Braton with a Burston, which works pretty well at mid-range. Too much recoil to fight long-range effectively, though. The Orthos is pretty good too, if a bit slow for my liking. No polarity slots though, which kind of sucks.

On a side note, I've seen a few Valkyr running around, and it seems that most people use ripline for mobility than for offense.

E: Wow, didn't read the last few replies. If I was able to I'd offer my condolences.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 30, 2013, 01:16:46 am
I will back up the burston as a weapon that un deservedly gets a bad wrap. I loved it while I had it. The hind is a pretty direct upgrade if you ever feel it slowing down.

And another thing I forgot to mention about Valkyr's ult is that you can control it, and as such focus down big targets, unlike most other ults in the game. A valkyr focusing on a single target does more damage then basically any other ability in the game, even without power mods.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on November 30, 2013, 09:34:13 am
On another note, Valkyr is pretty awesome, and while you can't really play her ike a berserker, the theme certainly works thematically at least. Paralysis is a nice quick 5 energy stun, good for prepping an enemy for melee (although the stun could stand to be a little longer I think)

Heh, I think you're the only person who thinks so, I've heard most other people say it's pretty much the new worst frame. I don't have it so I can't really judge, but between super, super low shields and the massive armor nerf from damage 2.0 I can understand where they are coming from.

(seriously, why does every single weapon take a single step forward on a normal attack? It makes excessive attack speed more of a hindrence then a help when you're constantly stepping past the enemy to savage the air)

In your options is something like "melee lock" or "melee assist" or something like that, it helps a lot with the stepping past your enemy thing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 30, 2013, 09:56:21 am
hmm, you know I hadn't thought about that.I actually haven't run into the super high aspd issue yet, so it'll be interesting to see how much that helps! It certainly does with hysteria.

And yeah, she's fragile... ish, but with a good steel fiber it's not too bad. I could see it crumpling in high end survival and defense, but not a lot of frames do amazingly well there either. I'm inclined to think it's just people not used to health as opposed to shields. To be fair it can be quite a shock! I ran an ash health build before valkyr came out, so I've had practice for a while.

Hysteria does rediculous damage, and unlike other ults has a use beyond crowd control! Whether that use is... useful while packing a soma/other big stuff is another question entirely, but it's enough for me!

But yeah, as long as armor works as it does now in 2.0, Valkyr will never get really amazing. She could probably use a health buff, at least up to 150 I'd say. I don't think DE understands, as much as I love them, how much health builds have to fight uphill to be even vaguely even to a shield build.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on November 30, 2013, 12:45:06 pm
They seem to have forgotten that health does not regenerate like shields.... and also they nerfed the red orb drop in the same patch that introduced valkyr.

Meanwhile they also nerfed the blue orb drop (and made blue orbs from chests only give 25 not 50) so you can't even really justify giving up E-siphon for whatever the health regen aura is called.

They should probably just add a moderately common personal-only slow health regen mod. Would solve some of the problems anyway, and more mod variety is better (not my idea, stolen from the official forum)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 30, 2013, 01:21:01 pm
more mod variety is meh, knowing that there is, for ten slots, four abilities, two to four health/shield mandatory mods, and two to four power mods. In fact there is NO ROOM whatsoever for "fun mods". Maybe you'll be able to stick a heavy impact or a speed mod or two, but that's it.

This needs to be solved.

As for health tanking, the DC warned DE that Valkyr needed a health regen, most likely by lifesteal, or she wouldn't be viable. She didn't get a lifesteal, and guess what? She's deemed to be one of the worst warframes yet (behind V1 Mag).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on November 30, 2013, 02:40:08 pm
Wait, what? Either flavor of Mag is amazing. Pull becomes amazing when modded in any way, shield polarize is useful even to the furthest reaches of the hardest tower, magnetize allows EVERYONE to do more damage to one target, and crush is your typical panic button nuke. Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.

Mag got buffed a lot a little while ago.

Pull used to do no damage and just sort of teleport one enemy to your feet. Polorize (iirc) didn't damage enemy shields before, or didn't explode them when it damaged them, or something like that I forget exactly.

Considering the other two skills aren't really that great (bullet attractor makes headshots harder and costs way, way too much for the effect and crush is just sort of middle of the road because it locks you in place and the damage is not amazing) mag was decidedly below average.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on November 30, 2013, 04:09:59 pm
One thing I will give Valkyr is that they look pretty cool. Can't comment on anything else, because I neither have it, nor any frame beside Excalibur for reference.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 30, 2013, 04:24:53 pm
Quote
Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.

Time for a rant.

I really dislike player discussions of Warframe balance sometimes. Because the discussion boils down to one thing most of the time: does it kill better than X?

And while the game doesn't do the best job of making other questions relevant, I feel like most Warframes get written off because one or two Warframes happen to be more effective at some stuff.

Ex: Ash. Yes, he's not as killtacular as Rhino or Nova. But "A short cloak?" How about "A cheap invisibility that can be used constantly, makes your Galatine do ~8k crits all day long while it's active, and keeps you alive even during the 30th minute of T3 Survival." Bladestorm may not be great but when modded right, it's like 30 to 45 seconds of invulnerability WHILE you're DPSing. Shuriken and Teleport may not be worth it, but again, it's about context. What are you doing? If you're just facerolling Apollodorous, yes, those skills are not worth it and Rhino or Nova dominates.

T3 Tower Survival? Heh. Nova gets her ass handed to her because her ability doesn't scale. Iron Skin gets vaporized in one volley. Trinity is useless in lower level missions because no one needs help with shields or health. But in a different context, she's essential.

So yeah. I'd wish when people talk about Warframe balance, context was as important a consideration as how many d00ds you can one-button-kill.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on November 30, 2013, 04:28:38 pm
So I did the first mission and now I'm rank 30 in everything and have thirty million credits.

What the fuck just happened.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 30, 2013, 04:29:39 pm
So I did the first mission and now I'm rank 30 in everything and have thirty million credits.

What the fuck just happened.

Sounds like Beta happened.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on November 30, 2013, 04:31:49 pm
Wait, what? Either flavor of Mag is amazing. Pull becomes amazing when modded in any way, shield polarize is useful even to the furthest reaches of the hardest tower, magnetize allows EVERYONE to do more damage to one target, and crush is your typical panic button nuke. Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.

Mag got buffed a lot a little while ago.

Pull used to do no damage and just sort of teleport one enemy to your feet. Polorize (iirc) didn't damage enemy shields before, or didn't explode them when it damaged them, or something like that I forget exactly.

Considering the other two skills aren't really that great (bullet attractor makes headshots harder and costs way, way too much for the effect and crush is just sort of middle of the road because it locks you in place and the damage is not amazing) mag was decidedly below average.
Pull used to be single-target, no damage. Basically Valkyr's Ripline, but without the damage and without the spider-man stuff. Polarize did damage ennemy shields, but was single target and did little. Bullet attractor was way smaller and didn't explode on ennemy death, being flat out detrimental past a certain skill level as ennemies' weak point couldn't be targeted. Crush was OK, but didn't ignore armour (it still doesnt, but before damage 2.0, anything that wasn't armor ignore was crap past a certain level).
So pull was buffed to be multi-target (pull V2), then the V3 did damage. RIDICULOUS, armor ignore damage, on a HUGE range. Add the +25% range helmet, a max stretch and overextended, and pull was a spammable machine gun of death, killing EVERYTHING within 150 meters. Then it was nerfed back to acceptable levels.

SPACENINJA'd:
So I did the first mission and now I'm rank 30 in everything and have thirty million credits.

What the fuck just happened.
WTF indeed. first mercury mission?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 30, 2013, 06:54:31 pm
Quote
Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.

Time for a rant.

I really dislike player discussions of Warframe balance sometimes. Because the discussion boils down to one thing most of the time: does it kill better than X?

And while the game doesn't do the best job of making other questions relevant, I feel like most Warframes get written off because one or two Warframes happen to be more effective at some stuff.

Ex: Ash. Yes, he's not as killtacular as Rhino or Nova. But "A short cloak?" How about "A cheap invisibility that can be used constantly, makes your Galatine do ~8k crits all day long while it's active, and keeps you alive even during the 30th minute of T3 Survival." Bladestorm may not be great but when modded right, it's like 30 to 45 seconds of invulnerability WHILE you're DPSing. Shuriken and Teleport may not be worth it, but again, it's about context. What are you doing? If you're just facerolling Apollodorous, yes, those skills are not worth it and Rhino or Nova dominates.

T3 Tower Survival? Heh. Nova gets her ass handed to her because her ability doesn't scale. Iron Skin gets vaporized in one volley. Trinity is useless in lower level missions because no one needs help with shields or health. But in a different context, she's essential.

So yeah. I'd wish when people talk about Warframe balance, context was as important a consideration as how many d00ds you can one-button-kill.

Yeah, I can agree with that. Every frame is viable, they've been good about that much. And to be fair, having made a Soma, damage 2.0 really has made at least most "paste everything nearby in a matter of seconds" weapons at least have some kind of downside. (namely it has low impact damage and as a result has issues with shields, unless you blow two slots on magnetic damage) A notable exception is Vectis, which is still one shotting everything just as easy as it used to.

So I guess, ultimately, use what frame you want to use, rather then chasing some kind of optimum frame, unless you're going into super high end (like, half an hour or more) survival/defense. And even then, with some tweaking, I'm willing to bet you can still be useful, if even not ulting and killing everything constantly.

(I really wish they'd bake health and shield increases into frame levels more though. As is redirection/vitality just eats a slot out of nesscessity.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on November 30, 2013, 07:01:07 pm
Been having fun with my Trinity, although she doesn't have powerful offensive abilities, sometimes it just feels the team is winning only because I'm making them invulnerable.

But playing with random people who have no idea and KEEP KILLING your vampired target is really annoying.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 30, 2013, 07:06:02 pm
Trinity is great, and much like valkyr is actually a huge gameplay shift between her and the other frames. She's actually one of the two or three frames that can really make a health build work, just because of health vampire. I think she has 10 armor, soooo the point of using a health build is kind've in question, but you can certainly do it! Link is also a great alternative to the usual "everything dies" skill type.

I really just like any frame that has good usage of melee.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Yoink on November 30, 2013, 10:12:35 pm
My friend has this on his PS4, so I've been playing it a bit.
Not enough to really know the ins-and-outs of it, but enough to realise it's pretty damn fun. Been playing a MAG with the starting gear... currently crafting a better (?) sword. Chucked a few handy upgrades (products of my ninja looting skills) on all my stuff as well.
How does the PS4 version stack up against the PC one?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on November 30, 2013, 10:21:02 pm
Trinity is great, and much like valkyr is actually a huge gameplay shift between her and the other frames. She's actually one of the two or three frames that can really make a health build work, just because of health vampire. I think she has 10 armor, soooo the point of using a health build is kind've in question, but you can certainly do it! Link is also a great alternative to the usual "everything dies" skill type.

I really just like any frame that has good usage of melee.

Actually I don't use health vampire at all, just energy vampire or whatever the name is, then spam Heal/Invulnerability as much as i can.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on November 30, 2013, 11:18:48 pm
My friend has this on his PS4, so I've been playing it a bit.
Not enough to really know the ins-and-outs of it, but enough to realise it's pretty damn fun. Been playing a MAG with the starting gear... currently crafting a better (?) sword. Chucked a few handy upgrades (products of my ninja looting skills) on all my stuff as well.
How does the PS4 version stack up against the PC one?

PS4 is the PC version, but an update behind. It'll be coming along any time now, then you get to deal with the new damage system! (It's pretty good, if a bit of change shock) When the PS4 version gets caught up/when sony gives the go ahead, they'll activate the "rainbow bridge" and let PS4 and PC players play together.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 01, 2013, 04:32:09 am
I'm currently in love with the Ignis.

First off, it has great ammo efficiency. Extra effective against light infested and, surprising, moderately so against most stuff. The biggest downside, isn't that big of a deal. It shoots deceptively farther than the graphics makes you think it does.

And then there's the way it works mechanically. Its cone of fire is aoe fire. Around that cone is an aoe of explosive damage. Using Heavy Caliber, you can jack the base damage up to like 360% or something insane. The penalty to accuracy actually increases the spread of the initial cone. Add Firestorm on top of that, and the explosive damage at the edge of the cone widens.

The attack cuts through corners, floors and ceilings. I was hitting guys in another hallway from me entirely in a Grineer Survival. This is without Metal Auger on, which as far as I can tell doesn't add anything to the weapon. When you start modding in different elements, the thing clocks in over 1000 combined damage.

It's just pure ownage, walking forward torching everything in front of you. Damage against Grineer falls off around level 35 or so, but I've yet to fully max the weapon out (on my 4th Forma for it I think.) Damage against Infested stays good for much higher than that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on December 01, 2013, 04:39:27 am
put in elements in the following order in the ignis: heat, cold, electricity, toxin. what that will do is make it so your ignis will shoot both blast and corrosive element making it very good against grineer...key thing is getting pathogen rounds which can be tough.

you can also set up it for other enemies.
corpus: heat, toxin, cold, electric
infested...you could leave it with just fire...or use: heat, electric, cold, toxin.

if you want to set it up so its good vs everything then just put heat and electric to make radiation, this damage type has no negetives.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 02, 2013, 12:54:50 pm
So how in the hell does one get Forma? OMFGLazerGunsPewPew needs a trading post.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 02, 2013, 12:57:45 pm
There's a couple ways:

-Log in rewards
-Alerts (usually ones that last a day and are part of the livestream hype)
-Events (probably even rarer that they hand out Forma)
-Tower Mission Rewards
-Tower Survival Rewards

And buying it with platinum. Which honestly, next to Reactors and Catalysts, is the #1 reason to buy plat.

Your best bet is to run Tower I or II Survival. Go to 30 minutes and you're almost guaranteed to see 1 Forma blueprint before it's over.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on December 02, 2013, 03:46:55 pm
clan tech is expensive...i didn't realise that a weapon like the ogris requires 5 detonite that you can only build one at a time...meaning it takes 195k credits and 84 hours(3.5 days) to craft it...while I hope de doesn't go more overboard with this, i suspect they will with the next step being weapons that use more then one research items.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Evilsx on December 02, 2013, 06:01:40 pm
Is their an Bay12 Clan?
I been playing this an while and want to play with people here.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 02, 2013, 06:53:24 pm
On the forma note, note that if you can manage it, which is a big if, tower 3 keys drop forma blueprints more then half the time. It's a really good way to get forma, but at the same time they are positively packed with ridiculously high level enemies.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 02, 2013, 07:05:12 pm
Is their an Bay12 Clan?
I been playing this an while and want to play with people here.

Not as far as I'm aware of. I started a clan with a group of RL friends, and have been taking in refugees ever since :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 02, 2013, 07:33:28 pm
I just won a 50% off coupon for platinum in the daily rewards roulette.

I don't know if I should buy some. Should I?

(http://i.imgur.com/LIsqBlt.png)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Facekillz058 on December 02, 2013, 08:11:59 pm
Buy, because you'll never win a discount again, :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 02, 2013, 08:18:06 pm
At this point I think I've sunk $60 into Warframe. So, I think it's worth the money you choose to spend. If you don't go blowing it on complete Warframes, weapons and color packs, you can make plat last a looong time. Only buying it for Forma, Catalysts and Reactors can make a little bit of plat last a while.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 02, 2013, 08:30:14 pm
For $30 I can get 1000p, which I think would last quite a while if I only spent it on things I can't otherwise get though credits. But my deal lasts almost 2 days, so I have some time to mull it over.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 02, 2013, 08:58:08 pm
There's a 75% off plat coupon, but it's fairly rare, never seen one. 50% off is decent.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 03, 2013, 01:49:09 am
I've got -50% fairly often. Which is kind of bad since I have ~2800 founder plat leftover  :P
I'd rather get orokin catalysts, but those are super-rare.
Never saw the -75% myself.
I should be able to sell the coupon ingame, that would net me some mods I think :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 03, 2013, 06:02:05 pm
Shame coupons aren't transferable. Oh well, I got 1k plat now. Not sure what to spend it on.

Also got myself a Rhino. Takes a while to build warframes, even if you have all the components ahead of time. I'm going to have to grind a bit though, level one frames are pretty fragile.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 03, 2013, 06:31:45 pm
GO to appolodorus (survival) on mercury, it's pretty easy to survive to 10 or 15 minutes solo even with a lvl 1 frame and that will hopefully get you enough exp to fit your redirection (or whatever the shield mod is called) and you're good from there.

100% of exp from kills made with your warframe powers go to the frame so spam spam spam those powers once you can equip them

At this point I think I've sunk $60 into Warframe. So, I think it's worth the money you choose to spend. If you don't go blowing it on complete Warframes, weapons and color packs, you can make plat last a looong time. Only buying it for Forma, Catalysts and Reactors can make a little bit of plat last a while.
.

Buying forma is kind of a waste unless you want it RIGHT NOW for some reason. T3 void missions have a 33% chance to drop a BP, and any void survival missions have a decent chance at forma/forma BP. If you farm any sort of prime equipment or frame you will probably end up with more forma then you can ever use.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 03, 2013, 06:42:47 pm
Shame coupons aren't transferable. Oh well, I got 1k plat now. Not sure what to spend it on.

Also got myself a Rhino. Takes a while to build warframes, even if you have all the components ahead of time. I'm going to have to grind a bit though, level one frames are pretty fragile.
Slap a max level  V-polarity aura on him, max level iron skin, some redirection to boot, and bam, done, you have an unranked frame with 500 shields and 1200 iron skin HP.
Also you may buy the Vanguard helmet for Rhino. 45 plat IIRC, +25% speed. Makes him one of the fastest frames ironically.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on December 03, 2013, 06:44:23 pm
If you really need forma tell me I can take you through a T3 or T2 survival to get you a bunch of forma. Also if you need a rarer mod I will give you some for free and I can give you a V aura if you don't have one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 03, 2013, 06:46:37 pm
V auras are like EVERYWHERE (as in: nearly all frames have a V-polarity aura slot), but there is only TWO V auras: rifle damage and melee damage...
All the aura mods bar three or four are - polarity...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 03, 2013, 06:49:50 pm
Quote
Buying forma is kind of a waste unless you want it RIGHT NOW for some reason. T3 void missions have a 33% chance to drop a BP, and any void survival missions have a decent chance at forma/forma BP. If you farm any sort of prime equipment or frame you will probably end up with more forma then you can ever use.

Uh, no. Been farming for Prime stuff for the last month and a half. I'm pretty confident on what the drop rate is, and it's not high enough to meet my needs.

So far I've used.....over 30 Forma, excluding what it took to build the Dojo (which I ponied up almost entirely myself, TYVM.) When you factor in needing to farm keys, the RNG, the credits and the mats for Forma BPs....buying them makes plenty of sense. Yes, it's a choice to pay for the convenience and pain removal. I'm already farming the void as it is and every Forma gets made and used pretty much as soon as I get it. And rather than rotating a bunch of crappy weapons until I do get some Forma....I'd rather just spend some plat to buy it, and keep on with the weapon I'm currently paying attention to.

And yeah. V is a worthless polarity slot for most Warframes. What's really annoying is most frames start with a V in the Aura slot....which gives you exactly two choices: Rifle Amp or Steel Charge. Forget that Energy Siphon, Rejuvenation and the Ammo Auras are the only ones people use.

On the other hand, for weapons, V is the most important slot bar none.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on December 03, 2013, 09:08:32 pm
well...I just got a forma(not blueprint) as a log in reward...so maybe it isn't that rare...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 03, 2013, 09:14:46 pm
Acquired Vanguard Helm. Became Fat NinjaTM.

Also, I've only ever gotten two forma blueprints. One was from an alert mission yesterday, and the other was a log-in reward a few days ago. I made one, but I'm still missing one neural sensor to make the other. Other than sensors, I'm actually set for a few forma blueprints, materials-wise.

Also, the only aura I have is shotgun scavenger. Which is a - polarity.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 03, 2013, 09:38:21 pm
V slots aren't so bad on warframes. Some frames get a whole lot out of attack power, and provoked, while it relies on you dying, actually provides a pretty hefty attack boost. Continuity is nice too, and is inexplicibly a V.

I do agree that all the best auras are bar though. I still don't forma aura slots because it's a neat little encouraged "passive" for the warframe.

Also yeah, Vanguard helmet removes rhino's one downside. You are now an incredible monster.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 03, 2013, 11:41:43 pm
I've only just noticed that the kestrel has two polarities. I've never noticed them sitting in the bottom right corner slots. I've been wasting so many potential mod points. Also, it rag-dolls almost everything it hits, which is hilarious.

I just completed an exterminate mission against Infested solo. I was hoping to stealth my way through, but those things are practically psychic. At least they are kind enough to come at me in a nice, mostly straight line. Outside of getting absolutely mobbed by a massive group, the only challenge I get from them is when an ancient is hiding around the corner buffing them or hindering me.

E: Just noticed that I got a free mod with my platinum. Shred is a rifle mod that adds 5% firerate and 0.2 puncture for each rank. Looks like I finally have a use for fusion cores, since I doubt I'll be finding others like this very often.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 04, 2013, 12:12:21 am
Shred can also be found in nightmare missions, but bypassing the RNG is always nice. Nightmare missions in general are great for mods! But yes, Shred is a particularly good nightmare mod. 
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 04, 2013, 01:31:22 am
I don't think shred is particularly good myself.

11 power gets you only 30% increased fire rate - speed trigger gives you 60% for 9 power.

Shred gives you punch through as well.... but I've never found that particularly useful. It sounds nice, but it's just too expensive/not worth the mod slot for what you get.

Edit: I admit I never maxed my shred out to test it though
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on December 04, 2013, 01:34:43 am
punch through is really great for groups of enemies as the bullet will go through the enemy in front when they die so you can mow things down faster instead of wait till each enemy goes down...its better for machine guns really.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 04, 2013, 04:38:06 am
punch through is freaking awesome.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 04, 2013, 05:06:48 am
Also of note; Punch through will go through allies too. So if you run missions and people are always getting in the way of your gun shots because "I PLAY LIKE A SOLO PLAYER FOR SEEMINGLY NO REASON BUT TO SPITE EVERYONE AROUND ME"? There you go!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 05, 2013, 01:43:21 pm
I think I've managed to die more in the clan Dojo than I have in the actual game by this point. Wallrunning kills.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 05, 2013, 02:27:48 pm
How....how have you died in the Dojo?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 05, 2013, 02:30:41 pm
Skill.

But seriously, in the main hall, if you climb into one of the recesses at the side and run up the wall at the edge of it then dash sideways you fling yourself out of the map.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 05, 2013, 02:40:58 pm
Skill.

But seriously, in the main hall, if you climb into one of the recesses at the side and run up the wall at the edge of it then dash sideways you fling yourself out of the map.

Huh. I did that all the time out of boredom, never gone through the map.

Although it seems like map piercing issues have really gone up as of late.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 12, 2013, 01:33:12 am
New update, the invasion system from the events is now permanent, systems randomly get invaded and you get rewards for helping one side or the other. Infestation totally removed from the map, now they only come in infested invasions.

Damage 2.0 reworked (is it damage 2.5 now?). Blatently stolen from the official forums:

Spoiler (click to show/hide)

TL;DR version: magnetic, viral, and gas nerfed into the ground. Slash, heat, and electric nerfed fairly bad. Everything else is... reasonably well balanced Corrosive + blast still king.

I don't even know what they were thinking because it looks like a real mess to me now.

Edit: mag got trolled hardcore, because all her abilities do magnetic damage everything (except robots) is 75% resistant.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on December 12, 2013, 01:52:08 am
yea...that change...is all kinds of crazy...here I was thinking yea, great step in the right direction...now its corpus crewman are the hardest to fight since they have shield, flesh and that helmet that absorbs ANY aoe and makes it as if the damage is only applied to there. But realy? magnetic doing nothing special to robots yet somehow effects armor? I could have seen them tweak the numbers, not feed it through a random number generater. Regardless I was wonder why my ignis was doing half damage to infested compared to before the patch...which they also nerfed the ignis by removing the ability to modify the color of the flame.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 12, 2013, 04:41:05 am
that helmet that absorbs ANY aoe and makes it as if the damage is only applied to there.
So THAT'S why my ogris sucked against crewmen!

On topic, this change suck major d*ck. WTF?

Impact: Since it's mostly a melee/shotgun damage, the infested bonus is nice. But the flesh malus is weird since most non-infested melee units are shield/flesh. It should be a malus on armor I think.

Puncture: No real problem here. Carry a puncture primary and an impact secondary and you're sorted. Mostly. I think that's what is intended.

Slash: OMG WHY? The Slash damage was here to deal with INFESTED, on MELEE. 1.0 bladed weapond dealt 3x damage to light infested, and slash followed that.

Cold: Meh.

Electric: Electric used to be THE anti-corpus damage of 1.0, and remained second to magnetic in 2.0. Now it's just garbage.

Heat: Infested bonus removed, flesh bonus nerfed to the ground, malus added: garbage.

Toxin: Before it was just a worse Heat, now it's the only single elemental that doesn't suck. +25% armor is nice, infested bonus won't say no. Overall it's good versus infested AND grineer, but is the single rarest elemental ever. Thank you DE!

Blast: The new magnetic, yeah. Ogris is gonna wreck corpus.

Corrosive: Balanced now, I think. All hail Corrosive Blast!

Gas: It... Could be good against crewmen? It ignore shields so there's that.

Magnetic: Heavy nerf. Still somewhat efficient against corpus... Wait, -75% flesh? NEVERMIIIND.

Radiation: Cool improvement.

Viral: Forget it.

PREDICTION: A lot of whine, corrosive blast all over the place, and radiation against the infested.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 12, 2013, 06:39:52 am
So basically this is not a good time to be a Mag who near exclusively uses melee damage?

Yaaay.

After playing a bit, yup, mag is basically useless now.

I burn 100 energy using Crush and kill about 3 of the 10 enemies I lifted, the rest of which are then set on their feet and commence shooting at me while I'm still mid animation.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 12, 2013, 05:08:53 pm
Quote
which they also nerfed the ignis by removing the ability to modify the color of the flame.

Wait what? That's got to be a bug, since they specifically patched the weapon to allow you to change the color of the flame.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 12, 2013, 05:29:51 pm
Quote
which they also nerfed the ignis by removing the ability to modify the color of the flame.

Wait what? That's got to be a bug, since they specifically patched the weapon to allow you to change the color of the flame.
In fact, the flame now change appearance depending on the elemental damage. I have radiation AND IT LOOKS AWESOME
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 12, 2013, 07:04:09 pm
I understand the reasoning, but I'd much prefer it being colorized like all other weapon energy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 12, 2013, 07:41:32 pm
They just completely redid the resistances AGAIN.  ???

I'm not sure if this is accurate but here we go: http://warframe.wikia.com/wiki/Damage_2.0#Overview_Table

All penalties from basic elements have been removed (except -25% vs robotic from viral) and most of the penalties from the combined elements have been lowered or completely removed.

Basically:

Corrosive + blast is still lazy anti-everything. It's only penalty (-25% armor on blast) is canceled out by +75% armor on corrosive

Magnetic + gas is best vs infested, -25% to flesh on gas makes it kind of meh as a general use though. It might be better against corpus then corrosive+blast depending on the shields to flesh ratio on crewmen, but I doubt it makes very much of a difference.

Viral + radiation is ok vs grineer. I don't know if the +50% vs flesh offsets the armor bonus on corrosive or not (depends on the ratio of armored to unarmed units I guess).

Special note: radiation went from +75% against infested to -50%, talk about a wild swing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 12, 2013, 08:11:05 pm
They really made Slash unappealing. Likewise, Impact is now King. Puncture is still good, although mildly penalized against shields.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 12, 2013, 08:29:20 pm
I dunno, -25% flesh on impact kind of stinks since that's all grineer and half corpus, meanwhile infested don't have shields at all so the shield bonus is wasted.

Similarly slash gets +25% vs flesh, so all grineer and half corpus - -15% vs armor is not too bad, and -25% vs robots.. well at least most robots don't have much health.

I think the physical damage types are reasonably well balanced now even if they do feel kind of strange.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 13, 2013, 12:48:41 am
Flesh is only half corpus, all grineers are Ferrite Armor. No exception.

And crap slash killed melee and a bunch of weapons. Most impact primaries are shotgun, and I have none of that.  :-\
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 13, 2013, 01:02:17 am
Flesh is only half corpus, all grineers are Ferrite Armor. No exception.

And crap slash killed melee and a bunch of weapons. Most impact primaries are shotgun, and I have none of that.  :-\

Armor uses whatever is under the armor too - so if you get a 25% bonus vs flesh, you still get that bonus (minus what the armor absorbs) against grineer.

So slash is -15% vs armor but +25% vs flesh... overall you're actually getting a small 6% bonus to damage. (actually I'm not sure if it's multiplicative or additive, if it's just additive you get a +10% bonus vs grineer)

Meanwhile, robotics tend to have low health under the shields (fusion/corrupted MOAs and those riders they release being the exceptions) so the robotics penalty is not quite as painful as it seems.

Edit: That means impact's penalty also applies to grineer. Also, if all grineer are armored (I didn't remember for sure offhand) then corrosive + blast and viral + radiation do the same damage overall to grineer.... making viral + radiation totally pointless since it's got a ton of negatives and the only positive is +25% vs robotics... too bad about that -25% vs shields (all robotics are shielded afaik).

Edit2: As of today's hotfix/patch (Dec. 14) this might longer be true.

Quote
- Fixed  armor resistances stacking onto health - armor resists are applied the armor value instead.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 17, 2013, 05:45:59 pm
Attention clan members:

We're going to take a shot at getting a clan emblem uploaded. Everyone cross your space fingers and pray we don't get rejected :P

(http://i.imgur.com/iaobuIb.png)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 18, 2013, 05:08:27 pm
Needs more beer, axes, dwarf beards, and decapitated goblins.

(nah I'm not even in your clan so ignore me)

Also, I was wrong about the dec. 14th update - previously corrosive gave you armor ignore... for example if an enemy armor had say, 80% damage reduction due to armor, corrosive would ignore 75% of that and so only 5% of your damage would be reduced. The dec 14th patch eliminated that and now it's just a flat multiplier like everything else.

Which means.... armor scaling is once again out of control on high level armored units (the exact problem damage 2.0 was supposed to solve) only now all our AP damage sources have been removed so.... yeah.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: LeoLeonardoIII on December 18, 2013, 05:12:32 pm
Attention clan members:

We're going to take a shot at getting a clan emblem uploaded. Everyone cross your space fingers and pray we don't get rejected :P

(http://i.imgur.com/iaobuIb.png)
Is it my imagination or are those hands both making the "female masturbation" motion, which harmonizes nicely with the heart beneath and the lotus-type shapes above?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 18, 2013, 05:21:22 pm
Does it? Does it really? Hrrmmmmmmmmmmmmmmm...............

Quote
Which means.... armor scaling is once again out of control on high level armored units (the exact problem damage 2.0 was supposed to solve) only now all our AP damage sources have been removed so.... yeah.

We were able to 3-man T3 Defense, but it was rough. Doing like 3 to 10 damage a hit vs. Corrupted Heavies. If it weren't for the couple of Galatines we had, we wouldn't have finished probably.

So yeah, Armor 2.0 is way broke. Hopefully the fix comes this week.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 18, 2013, 05:56:21 pm
They've confirmed armor going wild on tenno was not intended and they're gonna work on fixing it yes. It's also still not as bad as pre damage 2.0 because it is not litterally a brick wall preventing anyone without an armor piercing weapon from progressing ever.

It's only really really bad on grineer heavies anyway.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 18, 2013, 06:00:59 pm
They've confirmed armor going wild on tenno was not intended and they're gonna work on fixing it yes. It's also still not as bad as pre damage 2.0 because it is not litterally a brick wall preventing anyone without an armor piercing weapon from progressing ever.

It's only really really bad on grineer heavies anyway.

It's pretty much anything with Armor. Grineer Corrupted foot soldiers are also a bitch to kill, but you notice it less because they don't have 10k HP.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on December 18, 2013, 09:01:55 pm
Attention clan members:

We're going to take a shot at getting a clan emblem uploaded. Everyone cross your space fingers and pray we don't get rejected :P

(http://i.imgur.com/iaobuIb.png)

This looks ALOT like goatse.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 18, 2013, 09:07:33 pm
No way. Like, the hands? Those symbolize the togetherness of the Tenno, united under the Lotus emblem. And the upside down heart is symbolic of, like, the love our clan has for one another under such violent circumstances.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on December 18, 2013, 09:26:59 pm
I just saw at an HP Total Care icon at my house and that also looks like Goatse.  Maybe I'm going insane.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Geneoce on December 18, 2013, 09:40:07 pm
There's a Bay12 clan?

What? When?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 18, 2013, 09:55:38 pm
It's not really a Bay12 clan, as I guess other Bay12 groups around here are imagined. It's a clan I started with a bunch of RL friends, and some of their friends, only a handful of which still play consistently. So it's just a clan for refugees who don't already have one, so they can get access to research and trade and shiz. If you want an invite, post your handle.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 19, 2013, 01:32:49 am
(http://i.imgur.com/8Y2MB2sl.jpg)

Giggity.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 19, 2013, 01:48:03 am
New update, we have to save the forest from the evil grineer by.... scanning plants and making anti-toxin, then putting the anti-toxin in a machine and defending it for a while.

....great just what I wanted to do, run around an empty map with the codex scanner searching for rare plants. That totally seems like a fun space-ninja thing to do  ::) ::) ::)

Meanwhile to get the best score, you MUST have the rarest anti-toxin, and you MUST group with 3 other people who also have it because score is not cumulative. Very, very annoying.

New frame, hope he's better then valkyr. Some new guns. They nerfed armor scaling, but buffed grineer damage... not sure how it all works out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 19, 2013, 01:56:18 am
Yeah, the new event is pretty much crap. Even the 50 point reward doesn't motivate me. (Ooohh, 4x Toxin/Status Chance combo mods. Because that's what the kids want. Status Chance.)

Oberon looks pretty cool. But looks can be deceiving given how each Warframe usually has at least one ability that isn't great, or is mechanically broken. His ult is kinda "wut?" though. So it's a radial AoE that makes enemies drop....health orbs. That feels pretty tacked on so the ability has something to distinguish it from all the other radial AoEs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Light forger on December 19, 2013, 03:03:27 am
Fyi the score is based off you best run not you total score so you need 4 people with rare anti-toxins to get the final reward. Would anyone be interested in grouping together and doing a 4 rare run? But on the bright side you only need to do one run.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 19, 2013, 04:20:18 am
The non-cumulative part is infuriating for someone like me. I exclusively play solo because of my connection (and the game's shitty optimisation).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 19, 2013, 07:09:17 am
I just can't wait until we get survival missions on the tileset and the Grineer cut off the life support to Earth.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 19, 2013, 10:05:07 am
Already happens on phobos! :P

I'm torn on the event. It's neat, I like the concept of scanning being useful past codex entries, but it definitely needs polish.

The amount of runs you need to find the rare plants is ridiculous to boot (I died after I found one earlier today and I am still angry). Ultimately I'd say the invasions were better then this, there was at least constant progress there.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 19, 2013, 11:30:43 am
I found the night jadeleaf in my first run, two were literally on the first room. The day one is however trickier to find... 13 runs later I can't find a single one. And after that I'll have to attend a looong, hard, certainly laggy as hell defence mission.
Why can't I just do ten minimal runs? D:
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 19, 2013, 02:37:30 pm
So I'm assuming the antitoxin we need is the one that requires all 4 components?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 19, 2013, 05:27:32 pm
Well it looks like they totally reworked damage 2.0 AGAIN (this is what, the 5th time?)

http://warframe.wikia.com/wiki/Damage_2.0

TL;DR version: each enemy type now has 4 separate resistances - for example grineer are now "cloned flesh", some have "ferrite" armor and some have "alloy" armor, and then there's "machinery"

As expected, it's totally different then the previous version - for example last time gas had a 75% bonus against infested, now it has no bonus against any infested type.

At this point I don't even really care anymore. it's too complicated now, I'm just going to throw whatever on and hope for the best, because there's no point figuring it out they will only change it again.

In other news, you can link it to your steam account if you have one and get some skin rewards from the steam Christmas sale. Note that you can just buy the skins directly from the steam marketplace, so you don't need to dick around with the cards if you don't want to.

EDIT: apparently jadeleaf always shows up near the water, and usually in the first area. So search the first area, and if you don't find any quit and restart the map. Much faster then searching the whole thing
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 19, 2013, 06:00:44 pm
Luckily the good people of the internet have already collated the data and done our thinking for us: https://forums.warframe.com/index.php?/topic/151069-how-to-build-in-115/

So basically 1 weapon/elemental combo will be good for 3/4 armor types per faction. Unfortunately, stuff like Grineer Napalms are weak against shit that is worthless against most others. So....yeah.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 19, 2013, 06:20:43 pm
And DE once again tries their best to enforce their "switch weapons mid combat" ideal on unwilling players.
People will just find the one build that has the less maluses and run with it for each faction.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 19, 2013, 07:00:39 pm
It looks like there's a new vermillion anti-toxin. It requires four times as many ingredients as a lapis anti-toxin, and apparently it is worth 100 points. According to the wiki, anyways.

Also, I've noticed that some regular Grineer soldiers are wearing antlers for Christmas.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 19, 2013, 07:02:29 pm
Some of the containers have been changed into piles of christmas presents too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 19, 2013, 08:00:07 pm
E: I've found my answers.

Got myself a lapis anti-toxin just now. Will it get used up if I enter Cicero with it, or do I have to use it at the injector?

It's used up when it's put into the injector, but the game can tell if you enter the map with it, and someone will have to pony-up an anti-toxin to continue.

Also, would it be okay to join a bunch of randoms or should I look for a group to do it with?

Only one other person knew what they were doing. The other two didn't even know what a codex scanner was. One of them had only just started playing today.

And while I'm still on pointless questions, is it just me, or does Oberon look like a satyr? I guess it would make sense for the king of the fairies to look like a Fae.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 19, 2013, 09:50:17 pm
He is indeed a satyr! Has hooves and everything. Has paladin-esque abilities. I'm still working on my lapis, but once I get it done (gotta wait for night to roll around again) I'd be happy to join you, if you didn't manage to finish it off. IGN is Seriyu, I can letcha know in game when I've got it ready.

As added insurance I have a potatoed penta, so I will not be running a non overkill build like I do for most stuff, as apparently you LOSE THE ANTI TOXIN IF YOU FAIL, and this plant hunting is slowly killing me. I originally intended to get a vermillion antitoxin and round up some B12ers for a charity run but I don't know if I'll live through getting the plants for that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 19, 2013, 10:00:36 pm
Unfortunately I was the only one with an anti-toxin, so I had to use my lapis to beat the mission. I'm stuck waiting until night rolls around as well. But at least I'm guaranteed that badge reward :P

So far I've found a couple of sunlight lilies and two sunlight jades while doing a few extra solo runs through Cicero. I'm beginning to believe the people that say the jades only grow near water, though I've found the lilies growing just about everywhere.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 19, 2013, 10:12:46 pm
Jades definitely grow near water, it's the lillies that are driving me nuts, I'm always worried I'm missing one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 19, 2013, 11:05:47 pm
Another tip, if you are not the host then left mouse button on the scanner does not make it zoom in. Just mash it every half second or so and everything in range will stay highlighted. I don't even bother shooting anymore, I just run around mashing the scanner and let everyone else kill everything.

I finally got enough plants for lapis antitoxin but now I'm deathly afraid of being trolled when it comes time to do the mission since it took probably 4+ hours to find them all... so I'm torn if I should just keep scouring the map for 3 more of each to get the vermillion or not.

Very, very frustrating event, I hope they never do anything like it again... I'd rather go back to grinding 100 of the exact same mission for the reward tbh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 19, 2013, 11:22:45 pm
You're welcome to come along on my run whenever that happens. The defense is very hard to solo, from what I hear.

EDIT: Although if you do end up making a vermillion letting some of us on the train couldn't hurt!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 20, 2013, 03:38:58 am
Thanks for the offer but I got impatient and just went for it, thankfully no-one was trolls and we finished the mission just fine.

Amusing note, I only had like 2 - 3 mission quits before this, and after quitting to farm the first room for jadeleaf I now have just under 10% quit rate o_0
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 20, 2013, 04:52:31 am
Eyyy, congratulations! Got my last jadeleaf, so I can make a lapis! I might end up trying to make a vermillion to reduce the chance of things going terribly wrong.

Was the defense particularly hard? I heard it could get nasty later on into it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 20, 2013, 05:27:54 am
Hard to say since I had two rhinos spamming stomp, which makes most things pretty easy  :P. Unfortunately I forgot to check what level the enemies ended at, but I think it was mid-30's. The new damage scaling got pretty harsh near the end, but other that it didn't seem too terrible.

Near the end they can kill the tower pretty fast so you might want to consider a frost to spam snowglobe for the last 5% - 10% or something. You only have to protect the part with the consoles and the tubes and such, so it should all fit inside a snowglobe.

We has the outside version and the unbroken bridge was an excellent chokepoint that most of the enemies tried to cross, made it a lot easier. Not sure how the inside one would work out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 20, 2013, 05:32:23 am
Very good to know! I'll polish off my potatoed frost's levels in preparation then. Thanks!

30 or so is around an orokin derelict, rough but not super bad in most cases, but they're also grineer, so they have armor. Hmmmm.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on December 20, 2013, 06:04:05 am
Just be careful, the damage buff the enemy received is pretty strong at high levels so they hurt a LOT more then you might expect. Eviscerators getting the bleed proc in particular - I've seen 40+ damage per bleed tick, ouch (and shields won't block it  >:( )

Might want to run a few high level (30+) grineer missions to get used to it, because you go down a lot faster then you're used to (or at least I did).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 20, 2013, 12:12:41 pm
So anyone interested in doing a Cirtine/Topaz run? Want to go for the 50 point reward before investing in the 100 point one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 21, 2013, 11:09:25 pm
I could help you out if you're still doing it! I'm mostly in this for the mods too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 22, 2013, 06:28:06 am
UncleWalrus and I both have the 15 point antitoxin, so we need two people with the 10 point ones.
We'll probably be going for a vermillion run after that if you want in too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: syvarris on December 22, 2013, 09:26:35 am
If you still want a fourth person, I'd love to get in on that.  I've got lots of sunlight threshcones, although I don't remember whether that makes a ten-point or fifteen point thing.  In-game name is Ktas.

I'm not really sure how helpful I'll be for the defense.  I can solo most level 15-20 missions, but I don't play defense much, and I'm not sure if it'll transfer well.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 22, 2013, 09:41:56 am
Indeed still needing a fourth person. Now we just need to figure out a time we're all online at once :P

Also, anyone else having trouble with Alad V today? I've been in his mission about 9 times and between Zanuka falling off the map and him not spawning at all I haven't been able to finish one of them :|
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: syvarris on December 22, 2013, 10:32:38 am
I'm available at pretty much any time today or tomorrow, as long as I get a few hours warning.

Haven't done Alad V today, but I do know he's the only boss I haven't been able to solo so far.  I can down him, but Zanuka's shields recharge way too fast.  Especially with Alad blinding me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 26, 2013, 01:21:37 am
oh shit, well add me whenever you like Darkling Wolf! Seriyu in game. Got my 100 point done but I've got no beef with helping out B12ers.

Also I'm pretty sure the mot recent buff to Alad V broke him in some fashion. Pretty sure it's a noted issue, but it's christmas so the fix got put off.

I am impressed with Alad V, they made a boss that isn't invincible all the time that's still challenging! It's kind've in an irritating way, but something's gotta give.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on December 26, 2013, 05:16:23 am
I have a spare Lapis I'm not going to use, if anyone needs it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 26, 2013, 06:34:45 am
I am impressed with Alad V, they made a boss that isn't invincible all the time that's still challenging! It's kind've in an irritating way, but something's gotta give.
Eh, with the right team comp he's piss weak. I can instakill him and drain a good chunk of Zanuka's health with an unoptimized Shield Polarize, then I just need a Rhino Stomp or a Snowglobe to prevent Zanuka from rezzing him.


On a good note, finally got my Blind Rage card, now I just need Fleeting Expertise and an industrial volume of Rare 5 Fusion cores and I'm set for 12 hour Corpus Survival runs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 29, 2013, 02:30:21 am
Finally got on and accepted your request Ktas! Sooo I'm ready to help if you guys haven't finished.

I am impressed with Alad V, they made a boss that isn't invincible all the time that's still challenging! It's kind've in an irritating way, but something's gotta give.
Eh, with the right team comp he's piss weak. I can instakill him and drain a good chunk of Zanuka's health with an unoptimized Shield Polarize, then I just need a Rhino Stomp or a Snowglobe to prevent Zanuka from rezzing him.

Shield polarize really does neuter the entire fight, during the balance back and forth I kind've wondered why they didn't just make them immune to shield polarize.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 29, 2013, 09:15:14 am
Sent you an invite, my IGN's Kyratzes.  I have a Vermillion Antitoxin that I'm willing to use so nobody else needs to bring one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: syvarris on December 29, 2013, 10:14:29 am
Ehh, my wifi pretty much died a couple of days ago.  So I'm probably out for running Cicero, or really any online stuff in the near future.  I'll probably complete Cicero by using my friend's wifi, and joining one of those "need help with vermillion run" people in recruiting.

Mostly, I added you so once I do have consistent wifi, I can play with a B12er in normal missions or something.  By the way, does anyone have a list of usernames posted in this thread?



In other news, I've recently made a Rhino frame.  It's my second frame, after my starter Loki(Which is potato'd and maxed).  Even with only a few ranks, it is freaking durable, to a massive extent.  However, I really miss invisibility- I have some nice efficiency mods on my Loki, and I can stay cloaked for obscene amounts of time.  Plus Rhino is really slow by comparison; I have a rush mod on my Loki, on top of its natural speed.

In short: Rhino is pretty much the exact opposite of Loki.  Completely different playstyle.  But it's fun.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 29, 2013, 04:10:18 pm
Oh yeah, Rhino is a real tank when played right. A maxed Iron Skin greatly increases his survivability as well.

And with a Vanguard helmet, he becomes one of the fastest frames in the game, only taking a minor penalty to his ability power.

He's impossible to stop if played well. Sort of like the Kool-Aid man, if the Kool-Aid man was a homicidal space ninja.



I might be on later, I'm not positive yet. I have some family obligations to tend to.

My username is BlackFlyme, if anyone wants to know.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 29, 2013, 05:28:09 pm
Fair warning though. Iron Skin does not scale well against Lvl 30+ damage. A barrage of Corpus lasers at 35 will shred Iron Skin.

So. Just don't let its performance at lower levels go to your head.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 31, 2013, 06:43:27 am
Sent you an invite, my IGN's Kyratzes.  I have a Vermillion Antitoxin that I'm willing to use so nobody else needs to bring one.

Gotcha! If you manage to get a team together without me showing up, feel free to go ahead, I have my 100 now. I'll try to show up tomorrow though!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on December 31, 2013, 08:10:28 am
Managed to get a group together to do it yesterday, thanks anyway though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on December 31, 2013, 07:35:33 pm
No prob! Sorry I've been MIA so much, I've been out of it the past few days. If you need an extra guy for anything else in the future feel free to drag me along. :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MaximumZero on January 02, 2014, 10:34:57 pm
People at work have been bugging me to get in on this, so I'm going to give it a shot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on January 03, 2014, 08:33:49 pm
Delightful! Don't be afraid to ask the thread if you have questions, it's very confusing and hard to understand early on.

(also to wallrun you jump into a wall, straight at the wall for running UP it and at an angle to run along the wall

this will be very important later and generally if you see long white marks on a wall it's a sign that you should try running along that wall in that direction)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on January 11, 2014, 10:05:57 am
To bump this thread, melee 2.0 and update 12 are right around the corner! Details about melee 2.0 include...

-Special THINGS that unlock as you level melee weapons

-Equipping the melee weapon as you do a gun (we don't lose the quick E attack in melee 2.0, switching to melee is just "melee mode"). complete with deflecting/blocking bullets with it while it's out

-General buffs for melee (note, just due to the nature of melee it will probably never beat a good gun, but melee 2.0 should probably at least not actively gimp you for trying to play a melee oriented style)

-Combo system (including combos for charge attacks)

-Blocking is actually useful in some respect

-various stances for melee weapons, including attack types (they specifically brought up a forward thrust attack you could do to break through guards)

Pretty sure it's coming with update 12, but it's only been implied, not confirmed. And as I recall, it was a similar situation with damage/armor 2.0 (implied it'd be coming with update 10, came out update 11). So take that with a pinch of salt!

As someone that wants melee to be useful so so bad, I am very excited for this.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on January 12, 2014, 01:40:52 pm
I never figured out what blocking did at all
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on January 12, 2014, 01:55:32 pm
If you have your gear modded right, it reflects 100% of the damage the enemy dealt back to it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on January 12, 2014, 02:01:32 pm
I believe it's 96%, not 100%. You need a mod for that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on January 12, 2014, 02:14:35 pm
I never figured out what blocking did at all

I haven't really used it much, but without mods it just reduces melee damage and deflects some bullets while draining stamina.

With mods, it can reflect damage back to your attacker and may knock down melee attackers. There's also a mod that allows you to automatically block, but only if you aren't doing an action (reloading, attacking, jumping, etc.) and you must be facing your attacker.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: coolio678 on January 12, 2014, 08:25:53 pm
Thanks for the tips, everyone!

also, I finally got rhino systems being made in the foundry at the time of writing, so I'll have myself a shiny new warframe by tomorrow night.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on January 13, 2014, 06:28:56 pm
I think the thing I found most disappointing about melee was the fact that I couldn't even deflect enemies' melee attacks by blocking.

I hope a parrying system for perfect-blocking all damage is one of the things they implement in melee 2.0.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on January 14, 2014, 10:30:39 pm
I never figured out what blocking did at all

It drains your stamina! ba dum pssh

In all seriousness that's about all it does right now. It's a terrible idea to use it at all.

I think the thing I found most disappointing about melee was the fact that I couldn't even deflect enemies' melee attacks by blocking.

I hope a parrying system for perfect-blocking all damage is one of the things they implement in melee 2.0.

Dunno if a timing based system is going in; With DE's latency woes that seems like a good way to make blocking needlessly fiddly. Might have a "block now for extra reduction", thing, with a wide window for doing it, but I doubt perfect blocks removing all damage will get in, besides the bullet deflection thing that was mentioned, which sounds like a passive.

And just in case this has inspired anyone to try a blocking focused build? Don't. I've tried. Even a reflection/reflex guard build does absolutely pitiful damage.

In other melee news, the contest to make melee weapon concepts has finished up, and I'm linking a reddit thread because I don't know where the on forum thread is.

Not all of these are guarenteed, mind you, (http://www.reddit.com/r/Warframe/comments/1v861x/melee_concept_submission_winners/) the design council will vote on 3 to win, but any submission submitted could potentially be turned into a weapon!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on January 14, 2014, 11:01:35 pm
According to the wiki, blocking is bugged and literally does nothing (except waste stamina) - no melee damage reduction, no bullets deflected, nothing. It's just totally broken and has been for who knows how long.

I can't confirm that myself, but if it does do anything the effect is so minimal it's not noticeable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 14, 2014, 11:09:00 pm
Auto parry definitely works though, according to a friend that messed around with the mod.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on January 14, 2014, 11:18:32 pm
It definitely plays the animation, I tried block focused builds once upon a time, although I can't say I really noticed any meaningful amount of damage reduction.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Evilsx on January 14, 2014, 11:20:42 pm
Question: Is there an Bay 12 Clan right now?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 14, 2014, 11:37:08 pm
No.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BurnedToast on January 14, 2014, 11:53:21 pm
Auto parry definitely works though, according to a friend that messed around with the mod.

It does the animation, yes

If it reduces damage, it's by so little it simply makes no difference

(also it's *incredibly* annoying)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Evilsx on January 15, 2014, 12:26:00 am
Auto parry definitely works though, according to a friend that messed around with the mod.

It does the animation, yes

If it reduces damage, it's by so little it simply makes no difference

(also it's *incredibly* annoying)
Incredibly annoying is an understatement, it stop all actions which you where doing and stops you from firing your guns for 5 seconds
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on January 15, 2014, 02:10:51 am
Question: Is there an Bay 12 Clan right now?
I have my own clan, but I've no idea about an actual dedicated Bay12 one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 05, 2014, 12:55:06 pm
Update 12 Preview: https://forums.warframe.com/index.php?/topic/172633-warframe-update-120-highlights/

Zephyr: Making Loki and other rushers look like bitches since 2014.

Curious what the new domination game mode is, but I suspect it's not going to vary greatly. Probably built on the guts of Endless Defense.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on February 05, 2014, 06:51:43 pm
For anyone wondering where melee 2.0 is, they've mentioned it'll be a few weeks after Update 12. We're almost there though!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Something Evil on February 05, 2014, 09:45:46 pm
Looking forward to mele 2.0. Maybe I'll actually have a reason to use my mele weapon as something else than an exp magnet.

Also, Zephyr looks legitimately interesting, potentially even useful, which is more than one could say about poor Valkyr and Oh-Boring-One. Admittedly, it depends on how her 2 and 3 scale, and/or if her 2 stacks with Heavy Impact. Her 4 looks all around nice, tho. Basically a slightly better Vortex. It might come in really handy if it has a half-decent proc chance and allows you to drag a clump of Grineer heavies together, throw some Corrosive into the mix and let them lose armor.

Edit: Except it looks absolutely absurd: http://puu.sh/6LDca.jpg
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on February 05, 2014, 10:50:15 pm
Valkyr's actually getting a damage buff to hysteria AND doubling her armor. She's steadily getting better.

Honestly she was pretty great beforehand in my opinion, this is just a step up. 600 armor (+ steel fiber) gives her more armor then most grineer heavies, and hysteria is basically a full heal if you use it with anyone meaty even vaguely nearby. If she's not viable now I'll eat my hat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 05, 2014, 11:07:37 pm
The problem isn't that she can't hold her own, the problem is Hysteria isn't any fun to use. The damage buff should at least help, but it's still an ability with a crappy animation for an attack that prevents you from using anything besides ripline to deal with guys you can't punch. Don't get me wrong. I love a 45 second invincibility and heal per punch. But it's still not a fun ability to use, and even with the buff, the damage will not be amazing. Conceptually Hysteria has some problems. It's not a sane power to use against like-level enemies because if you can't kill it, it will kill you. So for example, bosses will drop you if they're in their 20s or so, because they've got the toughness and scaling to reduce Hysteria down to the point where you can't kill them with it, ergo, you drop like a sack of potatoes. I'm not saying you SHOULD be able to drop a boss with Hysteria alone. But as an ultimate, it has significant issues that are more than just how much damage it does. The whole Warframe is built around that power conceptually, so when it's not as good as it could be, it shows.

And Paralysis is still, hands down, one of the worst damage skills in the game.

Personally, I like Zephyr's helmet. I gather the original design was for it to be a male warframe.

The servers are currently shitting themselves and dying. I wouldn't plan on trying to play the update for a while.

Full patch notes. Tons of fixes: https://forums.warframe.com/index.php?/topic/172913-update-12-zephyr-rises/
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on February 05, 2014, 11:28:22 pm
I enjoy using Hysteria! This'll get into balance discussion and I get cranky when I do that though, so I'll just agree to disagree here.

I won't argue that paralysis is completely terrible though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Something Evil on February 06, 2014, 12:37:39 am
It's not that Valkyr isn't viable. The new changes address her primary problem, her basically nonexistent survivability outside Hysteria.

Her problem is that she doesn't DO anything.

The game has, admittedly, tons of balance problems, especially with damage scaling, but the issue is that Valkyr, Oberon, Saryn etc have little to bring to the table.

Okay. You can make yourself invulnerable, heal from mele strikes and gain a mele damage bonus?
Yeaaaah. My Penta-using Trin would like a word with you.

I've said this in the Warframe forums and I'll say it here.

Due to enemies always knowing where you are (bar on a stealth frame, and good luck playing 4 of those in a long defense or survival), the level design being constrictive and enemies being able to take out massive chunks of health/shields when they get over lvl40, the entire metagame revolves almost solely around damage negation: CC abilities, invulnerability and damage canceling. It's why everyone and their dog in Recruitment wants Trins, Vaubans and/or Frosts. It's actually why I've got faith that Zephyr will be viable from the get-go due to her 3 and 4 which fit into the current metagame nicely. I was actually bouncing a Warframe idea off The Darkling Wolf a while ago and something akin to her 3 came up.

Valkyr herself isn't "bad". There's plenty of spots where I would see her being useful. In other games.

Again, I'll say the same thing here as I've said there. Fixing the systemic failings of the metagame would require a massive reworking of what Warframe actually is, and perhaps it isn't worth it. Bringing frames into alignment with the metagame, however, can be done. Make Decoy and Molt not useless and give other frames more inventive or at least convoluted cheap CC. Give more frames party-wide damage amps, because zapping one perma CC'd Bombard for half a minute until it decides to relent and fall over dead is the antitheses of fun. Fix damage scaling on abilities etc.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 06, 2014, 11:32:33 pm
Quote
Okay. You can make yourself invulnerable, heal from mele strikes and gain a mele damage bonus?
Yeaaaah. My Penta-using Trin would like a word with you.

Except at higher levels, invulnerability is worth gold. Granted, she can't do anything with it at higher levels because enemies will crush her after the 45 seconds of flailing. But if staying alive is a necessity, Hysteria is pretty helpful.

And really, you have to separate frames from weapons. Almost no damage abilities scale. They do flat, inconsequential damage at higher levels compared to best possible combination weapon. So yes, while Valkyr has nothing in that department that really helps (a minor armor debuff, a good melee attack speed buff that no one tries to take advantage of) so do very few other frames. I'm not saying she's a great frame. But I think she can hold her own in higher level games, much like Ash. But again like Ash, because she doesn't have one of the in-demand powers, she's considered trash.

Quote
(bar on a stealth frame, and good luck playing 4 of those in a long defense or survival)...

Actually, a friend and I have worked out some Smoke Screen/Bladestorm Ash builds that would pretty easily allow us to stay invis or permanently Bladestorming as long as we need. Haven't put it to practical application though since they essentially killed infested survival.

Quote
... the level design being constrictive and enemies being able to take out massive chunks of health/shields when they get over lvl40, the entire metagame revolves almost solely around damage negation: CC abilities, invulnerability and damage canceling. It's why everyone and their dog in Recruitment wants Trins, Vaubans and/or Frosts....

Frost just got Snow Globe switched to a health pool instead of a timer, like Rhino's Iron Skin. So, he's now officially "worthless."

Other than that I agree with your overview of the situation.

Quote
Again, I'll say the same thing here as I've said there. Fixing the systemic failings of the metagame would require a massive reworking of what Warframe actually is, and perhaps it isn't worth it. Bringing frames into alignment with the metagame, however, can be done. Make Decoy and Molt not useless and give other frames more inventive or at least convoluted cheap CC. Give more frames party-wide damage amps, because zapping one perma CC'd Bombard for half a minute until it decides to relent and fall over dead is the antitheses of fun. Fix damage scaling on abilities etc.

But I absolutely disagree with this sentiment. The metagame we have is the product of poor balancing and no real plan for the future. Doubling down on the current metagame, which I believe we've arrived at by accident rather than some sort of deliberate planning on the part of DE, will lead to the game stagnating because it can't go anywhere other than new ways to CC and finding ways to trivialize challenges. Because that's what the current metagame is: trivializing enemies who are otherwise too broken to fight on even terms. That's not really the game I want to play, one of hosing down level 200 enemies with clip after clip after clip who are slowed, confused and vortex'd. It's almost starting to be an MMO RPG at that rate. The range of acceptable Warframes and Weapons would only get narrower.

Damage and enemy scaling needs to be brought into alignment so all frames make sense on a fundamental performance level. Right now scaling makes no sense after level 40 some odd because DE is afraid of the guys who are doing survivals so long they're encountering lvl 8000 enemies. DE is afraid of them making their game look like a joke (for fucks sake, they gained so much xp the game displayed it in scientific notation. Do you think DE ever planned on that happening?)

And do you want to know why these things are happening? 

Quote
inventive, convoluted, cheap CC

Enemy and Damage Scaling is the real root of the problem. DE simply hasn't thought that far ahead even though probably 80% of their playerbase has run up against the soft level cap. So they're currently treading water by leaving higher level scaling ridiculous so most of the playerbase can't exploit the shit out of their game. Which is why it's all about Trinities, Novas, Vaubans and up until a day ago, Frosts. Breaking the game post-40 is really the only challenge left to a lot of people not farming. Meanwhile, DE spends the bulk of their energy doing the weekly update schedule and filling a game already loaded up with content with yet more crap to farm, or live testing a new event idea, so they can continue to tread water.

There's talk they've started thinking about the end game, but I wish we didn't have to wait for it before we get a damage scale that makes sense. Because of the over-reliance on CC, what people consider good is very narrow and the different nuances of what frames can do are completely lost in the noise of NERF THIS or BUFF THAT. The metagame is broken and it's going to continue to be broken until they address the underlying things that are driving player behavior.

----

Meanwhile, Interception is pretty meh. As predicted, it's built on the framework of Endless Defense. 4 points, you stand in them to capture them and the enemy captures them if you're not standing inside when they are. Guys trickle in while completion bars fill up, and when one side gets 100, the round is over and you vote like ED to stay or go. If you hold all 4 points, it takes like 4 minutes.

Unfortunately, there are too few enemies to entertain 4 players. Everyone just kinds of stands on their cap point and shoots guys as they come in, with one side or spawn getting a disproportionate number of guys. You can't leave the circle because the instant you do and there's a guy standing in it, the capture counter has to go all the way down....then all the way up....then all the way back down, adding a good 45 seconds to the end of the round each time it happens. So you have to stay in your circle. If people decide to run hot laps around the arena, it takes closer to 8 to 10 minutes.

On the flip side, I've heard it's difficult to impossible to solo. Classic DE balance.

It's a decent start but it needs a lot more tweaking, because anything less than Survival levels of activity isn't going to get played by me much.

In another classic example of DE balance, The Ties That Bind Darvo mission. Actually kind of amusing, Darvo acting like a 15 year old kid getting balled out by his dad in front of his friends. But the new model Hyenas in the mission? Not so amusing. It's a level 10 - 15 mission, and 4 of these things just absolutely spam the shit out of you with every elemental combination under the sun. Fire to knock you down and ignite you, cold to slow you, electricity fields scattered everywhere, an energy and shield drain attack, all of it AOE. These guys fucking dog piled me and three other pubbies, all decked out, and we spent about 8 minutes running around snapping off a couple shots between chain rezzing each other like crazy. There were so many particle effects on my screen my FPS took a big hit throughout the entire fight.

I'd actually failed the mission once prior and beaten the Hyenas with relative ease....when it was just me and one other guy. Ah DE. When are you guys going to test anything before going live with it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on February 07, 2014, 05:39:39 am
Quote
Okay. You can make yourself invulnerable, heal from mele strikes and gain a mele damage bonus?
Yeaaaah. My Penta-using Trin would like a word with you.

Except at higher levels, invulnerability is worth gold. Granted, she can't do anything with it at higher levels because enemies will crush her after the 45 seconds of flailing. But if staying alive is a necessity, Hysteria is pretty helpful.
The point he was making there is that Trinity, if correctly built and now especially with the fact that you can get Natural Talent again, can keep the entire team invulnerable permanently, so personal invulnerability really doesn't bring much to the table.

As for stupid scaling, I have to agree, when you get into really high end levels its kind of hilarious, the rest of the team is expending all of their ammo to kill a single ridiculously powerful enemy, then I just stroll over and use shield polarize to kill everything in the room because lol infinite damage scaling with no target cap.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 07, 2014, 01:52:34 pm
Corrupted Mods really changed what's possible in game, and DE didn't have the foresight to see what it was going to do the metagame. With mods like Narrow-minded, you can really break the game through constant application of powers. Trinity has long been known to be an invulnerability tank and it was just made more powerful by corrupted mods.

And honestly, endless group invulernability? Is that really the standard we want to hold the rest of the game up to? Where is there any room for variance or fun when you're contending with that level of trivializing the game?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 07, 2014, 06:58:04 pm
So they talked about a boatload of stuff in Devstream 22...

A lot of it relating to the endgame.

1. Items that level up with excess experience (ie when your Warframe is rank 30) called lenses. There's the Warrior Lens and others. Leveling them up unlocks sort of passive abilities that are independent of your Warframe. You can equip as many of these things as you have Mastery rank. When equipped, they allow you to "Focus" during a level, gaining all the benefits of your chosen perks, for a short duration. You can only do it once per level.

2. Faction rep grinds for items. Yep, you knew it was coming. Corpus, Grineer and other faction reputation that goes up and down based on what you do. Maxing it out in either direction will make you a hated foe of the faction, or they'll give you gear like weapons and cosmetics and stuff. They also mentioned something about earning favors from factions.

3. Badlands/Solar Rail. Here's where it gets quirky. So there will be these inaccessible areas in each sector called Badlands. What they're about or you do there, they were kind of nebulous on (better resources, rarer drops, hard to find enemies....so like a farming...zone?) But to get to these areas, a clan or clan alliance has to build a "Solar Rail" to travel to it. Once one is built, that's it, no more in the sector. The Clan can set a tax that everyone has to pay (except people and clans they excluded with a finer grained control system) if they want to travel to the Badlands in that sector. If another clan gets sick of this deal, they can build their own Solar Rail, and challenge the other clan for the right to ownership of the passage. An invasion style mission is kicked off, and the side players choose to fight for ultimately gets control of the Solar Rail.

...Not exactly what I was thinking in terms of an endgame. There's certainly plenty of long-term grinding mechanics of what people will be doing with their time.....but there's a lack of that epic experience to work towards. On the plus side at least mastery will finally have a use, and we're not just grinding for more Warframes and weapons. Still, there's something missing from the equation.

In other news, the star map will be going away in favor of hubs where players can walk around and talk to each other and interact before going on missions, along with emotes, animations and trading booths.

Also they're devising a range of "Warframe Neutral" powers that any frame can equip, to compliment your chosen playstyle.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on February 08, 2014, 06:47:05 am
Endgame would be a hard thing to do with the current state of things. They really need to get a power standard for frames/weapons worked out and stick with it, then progress towards endgame. I mean, I've resigned to the fact that this is a grind game, and that's fine, honestly, the game is fun enough to play if you're not forced to run the same mission over and over again to make any forward progress on the grind. And that's all we've got right now.

I'd think they can't make it worse. Clan warfare always results in drama, which is something to point at and gawk, at least. And with 4chan/Something Awful around that's always gonna end up being something.

Factions could be interesting if they expand on them and make them more then a "now you're pals with the grineer, you get mega grineer gun" and that's it. Maxed out faction rep unlocking special, hopefully more complex then "kill all mans" missions against other factions, for instance. Long ish more "raid-ey" missions. I can't think of any specific examples because it's 5:45 in the morning but you get the idea.

I'd also like to say that the point capture thing has a lot of potential if they can get it worked out, but yeah, right now it's way too easy to dominate. The most recent one I did involved me standing in place while a vauban used teslas to basically camp all the spawns.

I litterally stood there and gained a weapon level now and then. If they can get enemy groups to force tenno out of position and force the rest of the team to respond in some manner, someone mentioned drop ships, for instance, that would just dump a group of grineer on a point for you to deal with suddenly, things could get interesting fast. As of now, it is perhaps the most purestrain (if not time efficient) farming that I've ever seen.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 08, 2014, 04:52:48 pm
I still think Survival is a more efficient and fun way to farm. You'll get more mods, more exp and generally be less bored. You even make better cash rewards, on average.

That said, after doing 3 rounds of Interception with friends last night, Handspring was the reward. I've been looking for that mod basically since I started playing. So as much as I've hated on Interception, it did me a solid. All the mods offered were rares, so...I dunno if it's the place to be to get rares now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on February 09, 2014, 02:58:52 pm
Yeah, honestly, survival is really fun? But there's nothing wrong with making them all viable options. I don't mind survival, but I much prefer "normal" missions for more questionably useful parkour shenanigans.

And yeah, I am a total supporter of clan drama, as long as you keep a safe distance it can be entertaining get involved in or just watch.

Meanwhile, codex 2.0

Not really. (https://www.youtube.com/watch?feature=player_embedded&v=Fw94bRlG-VQ)

TopHatandMonocle on reddit (I think, I know it's his username, not sure if it's his reddit username), made it, and it's great.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 09, 2014, 04:24:21 pm
Quote
Yeah, honestly, survival is really fun? But there's nothing wrong with making them all viable options. I don't mind survival, but I much prefer "normal" missions for more questionably useful parkour shenanigans.

Survival is pretty much everything that makes WF good, condensed down into one mission type.

It's got the spawn rate.
It's got the challenge (eventually.)
It's got the lack of down time.
It's got the rewards. (Affinity, sicks amounts of materials and mods.)
It's got the longevity so you can play as long as you feel like it.

For people that are always going to have one rank 15 or greater item on them, most missions not Survival are simply over too fast, too easily. I remember when I first started playing, a high enough level Exterminate was tough. But no longer.

It's not that I think Survival is the ultimate mission and nothing is ever going to be better than it....but in order for new mission types to really be desirable to play by players, it has to at least reach survival's level of intensity and rewards. Or Survival needs to get nerfed, and that ain't happening.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 07, 2014, 06:38:30 pm
So, recent event was very easy (hijack, literal mobile defense, objective moves through the stage, using your shields as fuel, public reaction seems to be "too easy, but fun".

The recent livestream was "hijacked" by vay hek near the end to announce that the event was getting harder!

and his voice actor and animation is greaaaaaat holy shit (https://www.youtube.com/watch?v=wOygJJ7Zudk)

still no melee 2.0 but any time now really
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 07, 2014, 08:52:34 pm
and his voice actor and animation is greaaaaaat holy shit (https://www.youtube.com/watch?v=wOygJJ7Zudk)

That. Was. Awesome.

It actually made me want to go play.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on March 08, 2014, 03:19:11 am
Everyone on the official forums seems to agree so far: that was awesome. :D
I have yet to try the hard mode but trust me I will. As soon as I managed to farm the 6 fragments I need (you got 2 per mission so that's not bad. Plus, the intercept mission just got a whole lot harder O_o)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 08, 2014, 04:57:23 am
The hard mode is actually pretty rough! Had a level 40 bombard in there, so it's definitely not a walk in the park.

If you can keep things under control and open gates (you have to open them manually via alarm panels) quickly, it's not too bad, but if you get bogged down anywhere things get ugly fast.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 08, 2014, 07:04:16 pm
That was pretty awesome, in a confusing way, since i don't really know a lot about this game. The little bit I played of it so far was interesting though. Any tips?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 08, 2014, 07:43:32 pm
Life is speed.

Speed is death.

Death is life.

There really isn't a lot to say about the game that isn't readily apparent. Buy the Braton if you're still using the MK-1 Braton. It's pretty much just a straight upgrade over it. For best leveling/mods, Survival missions can't be beat. Alerts are a good way to get cash and some uncommon things (helmet blueprints, non-purchasable/non-droppable weapon blue prints.) Careful though, the level ranges can vary wildly between missions. Most Warframes parts and blueprints are acquired from fighting bosses.

Spend your first 50 platinum on an Orokin Reactor or Catalyst. Higher level weapons are Mastery Rank locked, and Mastery Rank comes from the first time you level a new weapon, Warframe or Sentinel to 30, each planet you explore (i.e. beat successfully) and a couple other things. Most public groups want to get through the mission as fast as they can, so expect that when playing with pubbies. If you want to stop and smell the gross Grineer clouds of atmosphere, play solo. Invasions are good ways to get lots of cash built up in the early game.

The mods to focus on to get your gear "level appropriate" are Redirection/Vitality (Warframe), Serration/Split Barrel (Primary Rifle, Shotguns and Snipers have some of their own mods), Hornet Strike and Barrel Diffusion (Secondary Weapon), Pressure Point (Melee, some weapons benefit from other mods more than Pressure Point, which affects the normal swing damage amount.) Once those are leveled, you can very quickly overpower lower level missions as soon as you can fit them on your Warframe.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 08, 2014, 09:31:45 pm
Another decent thing to spend starting plat on is warframe/weapon slots. Warframe slots are generally more valuble, but if you're the type of person to find and stick with a single frame/set of weapons, having a potato might be worth it.

Pretty much everything else nenjin said is spot on. If you're in a bad situation, get out of it!

I'd also reccomend soloing a bit until you get on your feet or you may get inadvertantly carried to late game planets and have no idea what to do because the matchmaking is atrocious. I've heard it's been improved, but I'm not a low level anymore! Nor do I co op very often.

If you need any help with anything, feel free to add Seriyu. I generally just kinda putz around anyway.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 08, 2014, 09:41:47 pm
I'd already found out about the solo thing, the first mission I had on mercury ended with some guy appearing in it partway and rushing off, leaving me wondering why there were no enemies around unless you counted assorted containers. :)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 08, 2014, 10:11:04 pm
Yeah, that's the unfortunate truth of the matter. Survival and Defense are a lot more enjoyable in groups!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on March 09, 2014, 05:53:14 pm
If you're looking for a clan, OMFGLazorGunsPewPew could always use more members. We've kind of fallen behind on Tenno lab research on account of me hardly playing anymore, but we've most of the other stuff done.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 09, 2014, 05:59:39 pm
Likewise, I'll toss you an invite if you want one to Finger Blasters. I think our clan research is pretty much done, although there's a few rooms we haven't built yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BuriBuriZaemon on March 09, 2014, 06:16:08 pm
I played this long time ago (perhaps a year) but am considering a comeback. I don't have a lot of things acquired. What would you advise a beginner to do first? I believe I chose Volt as my starter.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 09, 2014, 06:17:03 pm
Start doing progression from the last lowest level place you left off. (Mercury --> Venus --> Earth ...)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BuriBuriZaemon on March 09, 2014, 08:17:02 pm
Call me ignorant but I didn't even realise the progression is based on the distance of the planets relative to the sun! Somehow I feel so overwhelmed playing this game especially with all the new updates. I shall watch some tutorial videos first. I must say the Tenno designs are really impressive and make the game feel original.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 09, 2014, 09:14:56 pm
I've got a normal Braton at Venus (Killed the Mercury boss, got a message saying I got 25k credits, and the braton was about that much in the market), I've gotta say I like it far better than the MK1.

@nenjin, DarklingWolf: Since I know both of you sorta, and I don't know how the clans work, what would there be difference if I picked between the two?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 10, 2014, 12:44:16 am
Clan halls are constructed by players, so both halls will likely have a different layout, but mechanically there's not much of a difference between them besides what they may have researched.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on March 10, 2014, 12:47:50 am
Note that you will still be able to access both dojos, you'll just be able to join one at will while needing to be invited to the other. And you'll only be able to buy weapons/frames from the first.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on March 10, 2014, 02:54:29 am

But yeah, if Nenjin's clan has more research I'd say go for them, seeing as the only two active members of my clan are currently on hiatus from the game because World of Warcraft, so research isn't progressing much.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Stuebi on March 10, 2014, 04:17:21 am
I've tried it a good year or so back, maybe even more, but from what I recal there wasnt much to go around and the Servers were very unstable.

Im curious tough, how does the whole Warframe thing work? Can you unlock different guys by playing, or do you have to buy them? I've watched a few Vids and there seems to be a lot of variation when it comes to the Frames and their equipment. I'd actually be interested to try it sometime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neonivek on March 10, 2014, 05:06:11 am
So is the genetic elitism a real theme of the game or is it something that the game is oblivious to

Quote
Im curious tough, how does the whole Warframe thing work? Can you unlock different guys by playing, or do you have to buy them? I've watched a few Vids and there seems to be a lot of variation when it comes to the Frames and their equipment. I'd actually be interested to try it sometime

You grind and grind and then grind some more.

First you buy the recipe for the warframe (expensive), this will set you back a few hours, then you get the components which should be all across the world, then you start building it where you have to wait (probably a few days) until it is done.

Ohh and I forgot you need to level up the warframe individually as well and the weapons that synergize with it best (but to admit few Warframes ever really need different weapon loadouts... if any)

Mind you, I am making it sound WAAAY worse then it actually is. I mean in essence a warframe is an entirely new class and as far as free2play "We don't want you to buy anything ever" this is actually not so bad. Just get a bunch of friends and unlock warframes together. You will have a blast! (heck I had fun when I did it... It would have been more fun if I wasn't outleveled to the point where I was completely unhelpful... but the thought is still there)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 10, 2014, 05:44:41 am
I've tried it a good year or so back, maybe even more, but from what I recal there wasnt much to go around and the Servers were very unstable.

Im curious tough, how does the whole Warframe thing work? Can you unlock different guys by playing, or do you have to buy them? I've watched a few Vids and there seems to be a lot of variation when it comes to the Frames and their equipment. I'd actually be interested to try it sometime.

I'm gonna go ahead and explain this too, because I thiiink it's gotten more convinient since Neovnivek played. It really did used to be a ton worse.

You buy the blueprint (few thousand credits, not that hard to come by anymore with invasions and tower keys), fight a boss (kinda grindy, but it's improved VASTLY from the past as a BP drop is now guarenteed, can take as little as an hour, maybe less if you're quick and have a good team) several times to get Blueprints for all the warframe parts (helmet, chassis, systems), spend resources and money to build the parts, wait for them to finish, spend the parts, an orokin cell, and about 30k credits (again, that's like three invasions/orokin tower keys, a good deal more significant, but not really a "farm all week" situation these days), wait 3 days, done.

The game very much operates on a pay for convinience (and cosmetics) model, but almost everything (if not everything) is available in game for free, you just have to grind for it. Cosmetics are Pay only, but honestly the starting pallette and the holiday palettes you'll accumulate over time are nice.

So is the genetic elitism a real theme of the game or is it something that the game is oblivious to

I think you're referring to the grineer, in which case, yes, the grineer are intensely xenophobic on a "enslave other races" level, and are clones of clones of clones, and as a result have decayed, and need big full body suit things to do anything. This is why heavy units are so huge, also why they're all wrinkly. The plot is addressing it more lately, but as of now warframe's plot is mostly an "out of game research" sorta thing, so you don't really see a ton of it in game. Mostly in boss dialogue in special event missions/assassination missions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 10, 2014, 08:58:50 am
Quote
@nenjin, DarklingWolf: Since I know both of you sorta, and I don't know how the clans work, what would there be difference if I picked between the two?

Biggest difference would be Finger Blaster's sweet and totally inoffensive Clan Badge.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BuriBuriZaemon on March 11, 2014, 03:19:24 am
So just to confirm we can even assemble Prime Warframe without spending real cash??
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 11, 2014, 03:38:11 am
Yep! Probably some of the longest grinding in the game, (unless you get lucky), on the highest end content (still not too bad if you're tricked out) but very possible. Be sure to check the void drop charts here (http://warframe.wikia.com/wiki/Orokin_Void) for where the parts drop. Also note, that while prime frames look nice, their only benefit is one pre applied forma, which, ya know, isn't nothing, but I personally think that unless you like how the prime looks, it's not worth the time.

Although it is worth noting leveling up a prime frame will give you mastery even if you've leveled up the non prime counterpart.

Also worth noting - Prime weapons actually have statistical benefits over their non prime counterparts and as a result are fantastic. Some significantly so. Normal latron is eh at best, Boltor is pretty good but nothing particularly amazing. Latron prime is the second best gun in the game, with boltor prime taking top slot.

So yeah, to summarize, with some farming, prime frames and weapons are very possible, prime frames mostly look nice, prime weapons are a notable upgrade from non prime weapons.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on March 11, 2014, 04:45:03 am
So just to confirm we can even assemble Prime Warframe without spending real cash??
You can only get primes from the Void, they're not purchaseable.

On note of the event, christ that was easy, I knew it wasn't going to be amazingly hard, but that was a bit rediculously easy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: TwilightWalker on March 11, 2014, 07:02:41 am
You can only get primes from the Void, they're not purchaseable.
Nope. (https://warframe.com/prime-access)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 11, 2014, 09:23:08 am
Quote
Normal latron is eh at best, Boltor is pretty good but nothing particularly amazing. Latron prime is the second best gun in the game, with boltor prime taking top slot.

Mmmm no.

Top three DPS weapons are, last I checked:

1. Synapse
2. Soma
3. Supra

Although "best" is a pretty individual opinion when it comes to what you use in WF.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neonivek on March 11, 2014, 09:24:32 am
I like to use the Latron mostly because I really dislike full auto weapons and I wanted something with a bit of range.

I actually find I do missions entirely with my secondary pistol.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 11, 2014, 09:53:59 am
I like to use the Latron mostly because I really dislike full auto weapons and I wanted something with a bit of range.

I actually find I do missions entirely with my secondary pistol.

Secondary can easily get you through a whole mission, the only limiting factor becomes ammo which can be dealt with if you choose to mod for it. They're balanced to basically be the equal of primary weapons once they're modded.

Some of my favorite weapons are actually secondaries. Although right now I'm in love with the Supra. I love watching other players come to a halt when they see me unload 90 rounds in 3.5 seconds and mow down an entire hallway of guys.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neonivek on March 11, 2014, 09:57:29 am
Yeah but what am I using my primary for if I just hate it?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 11, 2014, 10:05:30 am
WF is all about finding guns and weapons that feel good to use and are at least semi-competitive in DPS. (Pretty much all weapons are competitive with enough mods on them.)

But yeah. There is basically no real reason for having two ranged weapon types after you've gotten enough mods to make one of them worthwhile, as one modded weapon with the ammo mutation mod can carry you through a whole mission.

There's an argument to be made for having two weapons configured for different challenges, but it's a pretty weak argument. Even with the variability of armor types between enemies in the same level, once your damage is high enough, those differences become miniscule.

Basically, WF scales terribly and a lot of the mechanical influence is only felt strongly at lower levels. Once you in the upper levels of Warframes, Weapons and mods, scaling and balance flies apart at the seams. In any other game this would be a crippling flaw, but since Warframe is essentially the Cheetos and Mountain Dew of co-op 3rd person shooters....no one really complains. At the end of the day it's about loot, looking badass and going fast.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on March 11, 2014, 11:45:45 am
I do most missions without using my weapons at all lately. Perk of sticking to mostly Corpus missions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 11, 2014, 01:12:13 pm
but since Warframe is essentially the Cheetos and Mountain Dew of co-op 3rd person shooters....no one really complains. At the end of the day it's about loot, looking badass and going fast.

This... Does not make me feel happy about how much I've played the game, but it's so damn true.
I-I think I need a shower.

There's a lot of room for WF to become something more.....but as long as its built on a framework of repeatable missions and low failure rates.....it's essentially always going to be the non-PvP equivalent of CoD. For a while after damage scaling there was flirting with something approaching real difficulty...but the bulk of the playerbase rejects most things that they can fail at. (See: Master Rank 7 --> 8 test.) I hope in time they learn to refine what they have so far to produce some missions that you can't simply spam your way through. But even their "end game" seems like it's going to be built on the same premise: run this mission 100 times, kill hundreds of enemies in under 10 minutes, rinse and repeat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 11, 2014, 07:45:57 pm
DPSframe seems to think latron prime (presuming you fire at full speed and never miss a shot which is... kind've an extreme requirement) is above soma.

In either case, yeah, this doesn't matter much because anyone minmaxing to the level of not enjoying what they're using on warframe is missing the point entirely.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on March 11, 2014, 09:16:13 pm
I really like Latron, because I kinda like planning my shots instead of firing semi-blindly. I used to go with the longbows but my finger hurts from all the button holding you need to keep it nocked.

But I'm definitely going to get a Soma too at some point, seems boss. There's definitely something chillaxing about just firing bursts without a care.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 11, 2014, 10:36:15 pm
Bow note - Bows have been MASSIVELY buffed recently, they're actually pretty great if you prefer to aim now. Crit mods a must.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Stuebi on March 12, 2014, 03:08:52 pm
So I played ita gain today, and I remembered why I didnt really ahve a good look at it about a year ago. It keeps whining at me for having "strict Nat". I Opened the Ports the Game told me to, and I played a few matches with other people, so I guess it works. Its actually a lot of Fun, even if I have the distinct feeling that im weaker than im supposed to be. Should I grind on the very first planet for a while, before moving on? Is there a set Level I should reach before going towards Venus? Im running around with pretty basic gear, and dissapointingly, Melee weapons all cost Platinum, so im probably stuck with the starting sword for a while. I went for the Excalibur frame back in the day, dunno if thats the problem, but im going down like a wet towel in a lot of missions. The very first boss downed me thrice before I finally got him together with two others.

Also, if anyone wants to toss me a Clan invite, i'd be grateful.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on March 12, 2014, 04:49:52 pm
You can get blueprints for most of the weapons from the store, just look in the blueprints section. What times are you online? I can see about boosting you through some stuff to get your level up.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 12, 2014, 04:57:27 pm
@Stubei

1. No need to grind each planet. Just beat it once.
2. There is no set level you should be. The difficulty gradient is steeper for new, ungeared players. But literally your first Rank 30 weapon loaded with mods should make it an easy challenge. If you're absolutely intent on grinding your WF or weapon to 30 on Mercury, do online missions for Apollodorous. It's where everyone goes with their forma'd warframes or weapons to level them initally, so you're guaranteed to have OP teammates that will help you rake in boatloads of Affinity and Mods.
3. There are some melee weapon blueprints you can buy with credits (last I checked.) Galatine is by far the most powerful melee weapon in the game, and you can buy the BP with credits. Buy the Braton if you haven't already, too.
4. Excalibur is a fine choice for a starting frame, or as a frame to just use indefinitely. Won't kill everything on the screen, but has two great oh shit buttons and Super Jump can be fun to use in combination with Heavy Impact.
5. Bosses are kind of BS in the beginning. They're targeted at geared and leveled players for the most part. They have phases and junk to stop leveled players from completely steam rolling them. Some of them are bugged too. So don't sweat not being able to solo bosses. Boss runs will always be faster and easier with more people.
6. PM your in-game name to me if you want an invite.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on March 12, 2014, 05:17:23 pm
Bow note - Bows have been MASSIVELY buffed recently, they're actually pretty great if you prefer to aim now. Crit mods a must.

When did this happen? My Paris Prime has kicked ass for a long time already. What's changed?

Just recently, I forget exactly when. SOmetime in update 12.

They were okay, earlier, but they tended to fall off in long survival/defense from what I understand. THey got a huge damage buff and a huge crit buff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on April 09, 2014, 04:57:31 pm
Melee 2.0 + Update 13 today! Including the clan war stuff, new weapons, vay hek, etc.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 09, 2014, 05:08:04 pm
Melee 2.0 + Update 13 today! Including the clan war stuff, new weapons, vay hek, etc.
Eventually.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Isdar on April 09, 2014, 05:19:05 pm
Melee 2.0 + Update 13 today! Including the clan war stuff, new weapons, vay hek, etc.
Eventually.
Very soon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 09, 2014, 06:08:30 pm
Melee 2.0 + Update 13 today! Including the clan war stuff, new weapons, vay hek, etc.
Eventually.
Very soon.

Sauce?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on April 09, 2014, 08:06:24 pm
They've put up several trailer videos on their youtube account, and steve notes in the trailer that they just need to fix a few bugs and fix spelling errors and such, so yeah. Today for sure! Maybe a very tenuous definition of today, but within hours!


Trailer! (https://www.youtube.com/watch?v=Nt8bVNEnDxg&feature=youtu.be)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 09, 2014, 08:08:06 pm
They've put up the update video.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 09, 2014, 11:23:19 pm
I see. Haven't been playing WF lately or reading the forums, so I'm way behind on info.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 09, 2014, 11:41:03 pm
Well, basically the forums are going crazy because late U13/Melee 2.0, etc. Gifs are involved. It'll probably be out tomorrow.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 09, 2014, 11:43:23 pm
Well, basically the forums are going crazy because late U13/Melee 2.0, etc. Gifs are involved. It'll probably be out tomorrow.

Otherwise known as every patch day on the WF forums.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on April 10, 2014, 01:25:52 am
It's out now! A metric load of changes, entirely too many to put into one post on B12. Changelog is on the forums as always.

Lotta stuff! Whooooole lotta stuff! Like 20-30 stance mods! A lot of work went into this.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Isdar on April 10, 2014, 02:36:48 am
Wonder if melee is actually usefull now, instead of just being a "oh shi-" thing.

PS. Ingame name is Isdar if anyone want to add me to their friend list.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on April 10, 2014, 10:53:46 am
The whole update is pretty much locked behind a RNG grindwall, so there's that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on April 10, 2014, 04:25:42 pm
Actually, melee weapons have been heavily buffed and changed with the update. I ran a 20-30 minute solo apollodorus with just an almost unmodded bo. All the flashy stuff is mods, but not all of them are rare!

Behold! (https://docs.google.com/spreadsheet/lv?key=0AnM4PDSzbIn_dFpfLTRyUlBCNVlGSUl2T3E4WW1NX2c&toomany=true#gid=0)

Some guy on reddit put it together. Notably the dual dagger stance from kela de thaym is a common mod. I have high hopes for the katana stance too, since it's on a new enemy, to boot, but I have no proof. Similarly some of them aren't hooked up to any enemy, and as such they either drop from containers, and theory has it, maybe from alerts.

So yeah! Smash containers and find a nice simple one to find to get started I suppose. I'm definitely with Naxza, though. Melee 2.0 has definitely improved melee combat, they just put all the neat stuff behind mods, and really, that's not a huge deal. Stance mods just change the animation, and maybe boost damage a tad. They're not a huge deal.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 10, 2014, 06:25:40 pm
So DE, in their infinite fucking wisdom, made it impossible to bind FIRE WEAPON and the new, equipped MELEE ATTACK to the same input. The logic....boggles the mind. IT FUCKING BOGGLES.

Having your gun out and having your melee weapon out are mutually exclusive states. They can't happen at the same fucking time! This logic is clearly present because you can map channeling and fire weapon to the same button, Left Mouse Button. And yet the new dedicated melee attack? Why, just put it on the fucking keyboard! Everyone uses WASD, there's no conceivable way that anyone would ever want melee and shooting to share the same input!

This update can KMA until they fix that. Jesus DE. Way to think it through. Even the concept of holding down Channeling while doing allll the other Warframe things is ill conceived.

-Edit-

And if you bind Block to RMB, you lose your quick melee attack when your gun is out. This kind of stinks of the design starting from a Dual Shock Controller (which DE says "plays great") and trying to figure out how to awkwardly shoehorn in the PC controls in the 11th hour.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kaian-a-coel on April 11, 2014, 05:07:25 am
Actually, melee weapons have been heavily buffed and changed with the update. I ran a 20-30 minute solo apollodorus with just an almost unmodded bo. All the flashy stuff is mods, but not all of them are rare!

Behold! (https://docs.google.com/spreadsheet/lv?key=0AnM4PDSzbIn_dFpfLTRyUlBCNVlGSUl2T3E4WW1NX2c&toomany=true#gid=0)

Some guy on reddit put it together. Notably the dual dagger stance from kela de thaym is a common mod. I have high hopes for the katana stance too, since it's on a new enemy, to boot, but I have no proof. Similarly some of them aren't hooked up to any enemy, and as such they either drop from containers, and theory has it, maybe from alerts.

So yeah! Smash containers and find a nice simple one to find to get started I suppose. I'm definitely with Naxza, though. Melee 2.0 has definitely improved melee combat, they just put all the neat stuff behind mods, and really, that's not a huge deal. Stance mods just change the animation, and maybe boost damage a tad. They're not a huge deal.
1) containers never drop mods (except in the Void, very occasionaly)
2) rarity of mods in the codex does not correlate well with actual drop rate. People report doing 50 runs or more for Kela (reported to drop a common stance) without seeing it drop. These people outnumber those who actually dropped it 12 to 1. So yeah.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on April 11, 2014, 04:54:05 pm
Yeah, the drop tables have since been changed. Don't listen to that table anymore! I will say chargers drop a furax/ankyros stance, so if you really want one it's fairly easy to get. Just run a few invasion sets.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on April 18, 2014, 05:16:32 pm
Started really getting into this game recently and started crafting new equipment only yesterday, but I still have a noob question:
Where is the market where I can sell things for platinum? I heard you can access it once you're rank 2, but it's still unclear where I need to go to do that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 18, 2014, 05:18:14 pm
Started really getting into this game recently and started crafting new equipment only yesterday, but I still have a noob question:
Where is the market where I can sell things for platinum? I heard you can access it once you're rank 2, but it's still unclear where I need to go to do that.

...think you might have been trolled.

AFAIK (and I don't engage in trading) there's a trade channel and you arrange to visit someone's dojo or have them visit your dojo.

I could be wrong since I don't pay attention to it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on April 18, 2014, 05:25:42 pm
Yeah, you can trade stuff for Plat via the trading post in a Dojo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on April 18, 2014, 05:38:32 pm
Ah, so I'd need to create a clan and make a dojo and trading post?

Guess that'll take a while... :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on April 18, 2014, 05:46:36 pm
I was a big fan of this for quite a while, however like most of these kinda games I got sorta bored just doing the runs to try to get the different bits of kit. Also, any lag pretty much killed it instantly, so playing with my friends who had less good internet connections was kinda difficult.

Any big new improvements in the last 3 months?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on April 18, 2014, 05:53:38 pm
You can use someone else's dojo, you just arrange the trade in trade chat then go to their Dojo and sell them the crap.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 18, 2014, 07:46:04 pm
By the way, if any of you bought a blueprint for Ether Daggers before they were retired, now might be a good time to make 'em. They're dual daggers that do primarily slash damage (only weapon of its kind!) and, as dual daggers, come out fast and hit harder than they really ought to.

At rank ten without a potato or stance, I was keeping up just fine against level 25 or so Infested. Absolutely wonderful.

From what I'm reading all melee pretty much hits hard even without mods.They were almost useless without them prior to Melee 2.0.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 18, 2014, 07:50:42 pm
By the way, if any of you bought a blueprint for Ether Daggers before they were retired, now might be a good time to make 'em. They're dual daggers that do primarily slash damage (only weapon of its kind!) and, as dual daggers, come out fast and hit harder than they really ought to.

At rank ten without a potato or stance, I was keeping up just fine against level 25 or so Infested. Absolutely wonderful.

From what I'm reading all melee pretty much hits hard even without mods.They were almost useless without them prior to Melee 2.0.
I heard people complaining about how the galantine was so unawesome and terrible now the day after Melee 2.0, so I'm guessing it was just overreacting people if everything hits fairly hard now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on April 18, 2014, 07:55:11 pm
Since melee 2.0, I've found that my (noobish and few, I admit) ranged weapons can't really hold a candle to my melee....

I probably just haven't gotten my hands on a good primary yet, though. Still a nub, after all - don't even have a second 'frame.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 29, 2014, 09:39:21 pm
So I tuned back into this for the moment. Several incremental things.

You can have a Kubrow pet now. They look ridiculous.

New Warframe is Mirage. Something to do with Light/Shadow. Their first ability is some sort of super broken passive depending on what lighting they're standing in.

Total UI overhaul. It's terrible. From the planetary system map to the Arsenal page, it's pretty awful. It's like the UI artist just went "Fine then, FUCK YOU" and made it all white boxes. And who can blame them? This is like the 5 or 6th UI they've tried, and the current UI is a skeleton of bits and pieces people didn't hate.

That said, one part I like is that now a lot of menus are done in screen, so your Tenno projects the options menu in front of them and their head follows your mouse cursor. That effect is pretty cool, until something gets cut off on the screen.

The whole player hub has become a thing now instead of just a screen now too. You get your own fuckin' ship, man. Which a friend of mine dubbed the Hate Chamber because it's so tiny and you can tersely pace around in it like you're pissed off. Your Arsenal, mods, codex, galactic map, foundry and market are all there in this tiny 1 Tenno ship, complete with an AI you wish would put a sock in it. There's a new tutorial that shows off all this and gives a proper story-like introduction to being a Tenno. Grineer bad, Grineer capture Tenno, Tenno kill all Grineer, something something tech something something 2 missions something something DARVO something something missions something something Boss Fight. Nothing you don't already know.

Lots of audio changes to core SFX and stuff.

Few other changes to Dark Sectors ect...but I haven't read too deeply into it.

If you haven't played WF in a few months, it will look dramatically different than the last time you saw it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on July 29, 2014, 10:57:41 pm
Gameplay still basically boils down to run around killing everything with pull until pull stops one shotting things, then start using Shield Polarise instead.

I should really probably play something other than Corpus Survival.

WRT the new UI, I fucking hate the new sector map, not really bothered by anything else.

Also if you slide before opening the menu your frame'll get it's massive bonce out of the way.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 30, 2014, 09:11:24 am
I like the new UI, not sure what nenjin is on about. Mods interface is messy, but everything else is fine to me. Also, they threw Loki out of the starter selection, so now if you start you get Excalibur, volt, or mag.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on July 30, 2014, 09:29:56 am
I like the new UI, not sure what nenjin is on about. Mods interface is messy, but everything else is fine to me. Also, they threw Loki out of the starter selection, so now if you start you get Excalibur, volt, or mag.

BOOOOOO!!! Loki was my starter and I loved him. Really good for solo play which I was pretty much exclusively. He's actually the only one who is actually sortof a ninja.

It's probably a better mix though although I still hate mag regardless.

 
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 30, 2014, 09:30:52 am
You forgot Ash if you're looking for ninjaframes. :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on July 30, 2014, 09:34:57 am
Pff, Mag masterrace. You go play over in the dirt, I'll be here on hour three of survival exploding rooms full of enemies.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on July 30, 2014, 09:35:51 am
You forgot Ash if you're looking for ninjaframes. :P

True!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 30, 2014, 09:46:39 am
Mag was indeed kinda nice when I played with it during the prologue. But I don't remember where you get mag, I'd need a new warframe slot to actually have it anyway, and Excalibur works for me most of the time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 30, 2014, 09:49:41 am
I like the new UI, not sure what nenjin is on about. Mods interface is messy, but everything else is fine to me.

Warframe originally had this cool, bio-organic look to a lot of the game, including the UI. Each iteration has gotten successively more pedestrian, until we've come to flat white boxes.

The new system map is atrocious. Sure, it's accessible, but DE still doesn't understand what information people want presented. (For example, why is it so hard to add an icon for each mission type so we don't have to mouse over every single planet to find the kind of mission we're interested in.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 30, 2014, 10:03:58 am
Well, I don't have an argument there on the map, that would be nice. But for someone who has no idea what this old UI looked like (just the current diegetic spaceship one and the previous ninja-in-space with menus one), this one is more interesting to look at.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on July 30, 2014, 01:57:46 pm
Haven't played in a while, but, uh, is Galatine still complete crap, or did they give it a buff since the melee 2.0 update?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 30, 2014, 02:02:42 pm
Haven't played in a while, but, uh, is Galatine still complete crap, or did they give it a buff since the melee 2.0 update?

Galatine was never crap, unless you were doing the normal swing.

It was the single highest charge swing damage in the game prior to Melee 2.0. With maxed out charge speed and charge damage mods mods, a fully charged Galatine swing would drop Lvl 40 guys on Tier 3 Void Defense in one hit. It was eventually the only thing that even had a prayer of killing Heavies and Ancients at that level.

Now that Charge Swinging is completely gone in Melee 2.0, I don't know what its damage scale looks like.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on July 30, 2014, 02:06:46 pm
Pretty sure it's basically useless now, it's been booted off it's pedestal of flavour of the month, not sure what people are using now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 30, 2014, 02:12:38 pm
I like the Dual Ether, but thats just me. Its probably not anywhere near the superawesome somethingorother darkling wolf is describing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on July 30, 2014, 02:17:03 pm
I just stick with the dual Zoren. Between Spazjumping and Zorencoptering I can cross most tiles in about a second.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on July 30, 2014, 05:28:02 pm
dual ichors are actually better for that now, if you can bother to get the research goin for em. Nami Skyla might also be great for coptering?

Also yeah, galatine is... in a wierd place. On one hand it gets a special stance (I think?), that results in pretty big AoE, but it's damage is greatly reduced. melee 2.0 slapped around a lot of heavy weapons pretty badly. Faster weapons are now vastly better however. The dragon nikana/dakra prime are both solid candidates for "best melee weapon" these days. dragon nikana flinches every hit, which has obvious uses, and dakra is just pure dps.

I will also say what old UI's looked like did not strike me as "bio organic" in the slightest.

It actually struck me as "it took me fifteen minutes and a consultation by a person that played the game to figure out how to equip a weapon" in the first iteration. Second, and longest lived, iteration was actually pretty nice and a good situation to be in, which if this is what you're referring to, I totally agree. And I believe this is the third iteration, which basically seems to be the same thing but with less fancy and more boxes.

So I guess what I'm saying is if nenjin came in with the second iteration (I forget precisely when it went up, Sometime between update like... 9 - 11, I suppose I can agree.

The space map is totally shit right now though, I can agree with that. Ring of words! What mission is what? Where's the first mission? What are the types? Levels? Mouse over for all this!

I came in after a long hiatus to that and it was genuinely kind've hard to see what was what. That may be more the small type, to be fair, but that shouldn't be happening either.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 30, 2014, 10:28:05 pm
Yeah I guess it would be second iteration. I think I started about 6 months or so after release. But since I started, this is the 3rd UI I've seen, so that makes at least 4 UI makeovers.

And maybe bioorganic wasn't the right description. It just seemed less new age tech. Warframe had a very alien vibe to me when I first started, but it's been getting less and less so as time has gone on.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neonivek on July 30, 2014, 10:30:25 pm
I kind of miss charge shots... maybe they will introduce a style with them later... though I have yet to find a style mod.

I do find melee combat to be rather inconvenient in how it is executed but whatever.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on July 31, 2014, 06:45:26 pm
Yeah I guess it would be second iteration. I think I started about 6 months or so after release. But since I started, this is the 3rd UI I've seen, so that makes at least 4 UI makeovers.

And maybe bioorganic wasn't the right description. It just seemed less new age tech. Warframe had a very alien vibe to me when I first started, but it's been getting less and less so as time has gone on.

New age sounds a lot more accurate, for sure. I admit they're going strange places with the UI.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NobodyPro on October 11, 2014, 12:44:31 am
I just started playing this game and it's fantastic. I love the speed. I love the music. I love the fact that a weapon I thought was kinda useless (Kunai-Mk1) became absurdly powerful because of some upgrades I found. My only problems with it is that the movement can get a bit fiddly at times (trying to deliberately fall into a vent is a nightmare) and running the game in fullscreen is causing UI bugs.

Edit: Wow. High level excavation has Serious Sam levels of enemies being thrown at you.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on October 13, 2014, 02:14:42 pm
Yeah... I really liked the game at first too, but it quickly became dull.
Excuse my ranting. I had to get that out there, though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 13, 2014, 03:18:23 pm
Those are all pretty legitimate complaints. Honestly, the most fun I had in WF was when I started, and had zero mods. You have to play tactically, seek cover, ect...Once you're modded out and 90% of the game turns into a speed run, the remaining 10% difficulty is as you described it: insane HPs, insane damage output, more enemies.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neonivek on October 13, 2014, 03:32:34 pm
Quote
•Stealth is... not an option. It's nearly nonexistent. "If we're space ninjas, why do we all go in guns blazing?"

I always assumed because we aren't Ninjas we are basically a strike force meant to clear out entire rooms before anyone notices.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Karkov on October 13, 2014, 03:41:27 pm
So is client Mirage still horribly broken?  I know they were throwing out a few fixes on that behalf, but I haven't been keeping up with it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rez on October 13, 2014, 09:17:27 pm
The sell for the original game idea had a bigger stealth focus and, you might notice, lotus will talk about how you haven't been detected when you're in the level and haven't gotten into a real fight with anyone.

I've gone fast, killed fast, and ground fast, but, imo, there wasn't enough variety to keep me grinding just to check out another weapon that has to be leveled before it is as good as my current one.

Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 13, 2014, 09:37:58 pm
WF for me retains its fun on pretty much just one level now: sheer murder. The new mods, the new 'frames, the "new" weapons....all just there to stop the game from basically being an arena murder simulator.

There's still some fun to be had optimizing your Warframe and tweaking each weapon's set up to its top performance....but at the top level WF just doesn't deliver a variety of challenges to keep that fun train rolling down the tracks. The Arch-Wing update is going to be yet another distraction from WF's core issue: its gameplay hasn't changed at all. Nothing has been added that has elevated it from a run and gun shooter. Better stealth, better missions, are all supposed to be gateways into taking WF's gameplay to the next level.....but each new event is just a rehashing of what we're already doing, and the game goes nowhere. Arch-Wing is just going to add another disconnected facet of the game, instead of making the running, the shooting, the level navigation, better and more meaningful. I like WF still but it feels like it's been in stasis since I started playing it. Clan Halls, Kuboro, Melee 2.0, Arch-Wing, the half dozen new mission types....all of it has felt like a distraction from putting the last pieces into the core gameplay that complete it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 13, 2014, 09:44:56 pm
I've gotta agree on the melee 2.0 bit there. Its fun (and pretty cool), but unless you're solo (and getting the non-existent stealth bonus) you get to a point where you might as well pull out your gun instead because the damn alert is set off and you can only melee so many opponents at once before you're getting shot down by the other buggers over there that you probably should've shot first (or its a survival map and you get lolnope'd by the cluster of rocket-firing grineer because you have dual melee out instead of a gorgon wraith or somethin.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NobodyPro on October 14, 2014, 09:43:04 am
  • Difficulty = more HP and damage from enemies (and more enemies). Yes, I know, all MMOs are guilty of this, but I found it especially blaring in Warframe. "Oh. I see. My weapon, which previously punched through enemies in one shot, appears to take 3 hits to kill these guys who look exactly the same. Fantastic."
  • Enemies seem incapable of missing with ranged weapons no matter how fast you're moving, which renders dodging pretty useless.
  • Stealth is... not an option. It's nearly nonexistent. "If we're space ninjas, why do we all go in guns blazing?"
I'll have to disagree with you on these points. The increase in health also accompanies the introduction of new types of enemies (Lancers -> Troopers -> Hellions etc.) that have new strengths, weaknesses, and patterns. I just got to Mars and I already hate Corpus Technicians and their damn drones. On top of that, higher-tier gear has stats to match the increase in health, providing upgrades instead of just sidegrades.

Enemies are ridiculously inept at shooting at moving targets. When I was invited to an excavation alert on Ceres I found that the best way to contribute was to grab a power core and just sprint (and slide, wall-run, roll-jump etc.) through the crowds of Grineer until I reached an excavator.

Stealth is definitely an option, especially if you're running solo. Enemies have barely any peripheral vision, both the Paris and the Kunai are silent weapons and there are mods to 'muffle' other weapons, and Tenno have the Ninja Run perk. Whether other players will actually realise that you're trying to be stealthy is another matter.

The sell for the original game idea had a bigger stealth focus and, you might notice, lotus will talk about how you haven't been detected when you're in the level and haven't gotten into a real fight with anyone.
I imagine that has to do with clearing a room without triggering the alarms. The alarms let every enemy know your exact location and increase the spawn rate on anything but Extermination. I've found that a semi-stealthy approach can make a mission much easier.

EDIT: That said, the core gameplay definitely needs tweaking. The controls can feel unresponsive at times, especially when sprinting and/or blocking is involved. I'd love the logic behind whether you were going to climb a ledge or backflip off it was reversed. I'd like it if the hostages in Rescues didn't act like dopey children. I'd really like to buy the soundtrack. (https://www.youtube.com/watch?v=w7Wfk6su9NA&index=23&list=PLTTHakyFGvV3-ESc_JmUa1k_eBsL92aJ_)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on October 14, 2014, 09:47:43 am
Yeah, a group of players all running stealth is amazing fun. Running around popping enemies before they get a chance to react, tackling any who manage to make a run for the alarm beacon and stabbing them in the spine.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on October 14, 2014, 11:37:37 am
@NobodyPro

- My Rhino (once I got it) had terrible health compared to my high-level Loki and died three times faster. Had to grind it.
- 99.9% of players don't care about even TRYING to run stealth, so it really isn't an option unless you play solo.
- If you claim you weren't taking constant damage while sprinting/wallrunning/rolling through those Grineer... just... no. I have attempted the same thing on numerous occasions, and it was my shields and health that saved me, not the fact that their shots were missing.
- Dodging actually halves damage you take while you're rolling (makes no sense), so it's not pointless, but why would they implement a damage reduction if the point was to avoid getting hit in the first place. The answer is because enemies have aimbot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on October 14, 2014, 01:44:07 pm
I don't have many problems evading enemy fire while running through a crowded room, the occasional shot will get through, but generally nothing that would worry me. Cant comment on stealth since frankly I am not very good at it in WF :(
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on October 14, 2014, 03:51:48 pm
Something must have changed since I played, because I know I sprinted everywhere I went, and it was basically constant damage as long as I was within line of sight of any enemies.

EDIT - I'm sorry again for my ranting. I tend to be overcritical of games that have left me butthurt somehow, and Warframe ended up being one of those simply because it didn't live up to my excessively high standards.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rez on October 14, 2014, 07:34:46 pm
IIRC, there is a stamina bar now.

I, too, have strong opinions and high expectations of games; it's a good thing and far too many gamers accept major or minor flaws in places where there is no excuse for them (such as the dogshit menus that oblivion and skyrim had).  Just remember than disagreements about VIDEO GAMES aren't worth being mad or mean over.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 25, 2014, 12:10:41 pm
Archwing is here. (https://forums.warframe.com/index.php?/topic/328727-warframe-archwing/)

And this patch is a doozy. Tons of things added. Syndicates. Making WF abilities level with the frames instead of being mods. Mods to alter specific WF ability performance. More customization. Just a ton of shit. Check it out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on November 12, 2014, 10:59:01 pm
Got back into the game right before Archwing. Used to feel meh towards it, now I can't get enough. Started the Twelfth Bay, finished first room in the Dojo, Reactor will be under construction as soon as a Forma finishes construction.

I don't know if anyone else started up a Bay12 clan, mine is open to any/all.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on November 12, 2014, 11:04:44 pm
I just started getting (back) into this game, and I would be interested in joining the clan. Soooo much has changed, I barely even recognize anything anymore XD

Unfortunately I have the same problem with this game as I do with Payday (but not as extreme). I'm afraid to play online because I feel like I'd be a fifth wheel or just hinder everyone else somehow.

So how do I join the clan? (My name is OzyTheSage in game. I really need a better internet handle)

EDIT: I'm also curious to know... I see a lot of missions have levels associated with them. How do I know which levels are appropriate for me to handle?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 13, 2014, 12:03:46 am
Finger Blasters is open to invites, but there are not a lot of active players. Basically, it's a clan to join when you want the researched items it offers. No idea what the status of the Twelfth Bay is. If you want an invite Ozy, just let me know.

Quote
EDIT: I'm also curious to know... I see a lot of missions have levels associated with them. How do I know which levels are appropriate for me to handle?

Mission level roughly corresponds to the level of your Warframe and weapons. And while you cap out at 30, the enemy levels go a bit higher. (I think T4 Void is like 30 to 40?) Anyways, you can usually play missions a couple levels above your Warframe/Weapon levels and do alright. Solo it's a bit harder, but in a group setting it should be no problem, because most pubbies can pick up the slack.

As for feeling like a 5th wheel, I really would not worry about it. No one pays that close attention to group play in WF because everyone is too busy rushing. And if 1 group member pulling less than their weight breaks a public game....chances are none of you should have been doing it in the first place. Solo is the way to play to familiarize yourself with the game, level layouts, ect......online groups are the way to get shit done. Generally I solo the progress missions, and do public groups for Survival (for the experience) and Alerts (because the high level ones can tend to get a little crazy.) Low level voids I run solo for the cash, and reserve the high level voids for playing with friends.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 13, 2014, 12:05:51 am
Well, I could answer that about the levels, Ozy. (Or I could fakeedit and be ninja'd in the space ninja thread by nenjin)
I figured out what they were (in a general way) after some solo void attempts (Excalibur/gorgon wraith/lato/dual ethers, all maxed, assorted mods in varied levels of fusededness). Tower I Exterminate's level range was very doable with heavy blocking and lots of melee attacks. Tower II Exterminate's level range was on the edge of doable and required lots of drawing out individual heavy gunners to counter-minigun at, or an abundance of radial blind. (Rejuvenation aura helped tremendously with me actually completing that thing alone)

Things near 30 are going to get tough, and above 35 nearly killed me, intenuiso, and a third guy before we escaped that mission in success. Things under 10 should be, with some extra help or a bit of strategy, doable by anything, even nearly-unranked frames.

Don't rush for the limbo quest archwing missions as soon as you get the odonata, you just get slaughtered in your unrankedness. Found that out the hard way :/
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NobodyPro on November 13, 2014, 12:24:14 am
Mind Control got a huge buff. Now I can finally use it outside of solo runs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on November 13, 2014, 12:32:26 am
I'm not 100% sure what all that game-speak was about. I didn't play much back when I did so I didn't get very far.

Go ahead and invite me to whatever clan happens to be playing. I'm probably too low level to do much with your guys though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 13, 2014, 12:41:34 am
I used 3 maxed-rank weapons, the warframe I started with (which had gotten to 30 several returns to the game ago), and two void keys, and ended up finding out that with a lot of power uses or strategery, I could get through roughly half (ish) the level numbers solo, assuming its an exterminate mission and not something that requires me to defend something other than myself, since the rejuvenation aura can/will heal my health given enough time and shields.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 13, 2014, 12:50:36 am
I go at Warframe in spurts. Playing intensely for a few weekends, then stop for a month or two. I enjoy it but the larger game is pretty much dead to me. I've done most and gotten most of what I care about. I try to check out each major update but, can't really say the game has actually moved forward in the couple years I've been playing it now. A lot has changed, but gameplay hasn't really felt like it's advanced in a while. But still, it's just fun to high-speed murderalate with friends, the game still excels at that. Or power leveling those who need it. You can basically get to 30 in 1 night on all your weapons and Warframe just doing Apollodorus Survival all night, when you're with Rank 30 people who can go 50 minutes or longer each run. 85k, 100k experience or more per run doing that.

I'll toss you an invite Ozy. If you change your mind, no worries, FB is basically just a guild to have a guild and the amenities they offer. Our Clan Hall pretty much as everything at this point I think.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on February 15, 2015, 12:57:09 pm
*Cast Regeneration*

idk if anyone else is still interested in playing but I did make a bay12 clan (Twelfth Bay) and have been working on building up a Dojo. Currently in the process of acquiring a forma for an energy lab.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 15, 2015, 01:26:44 pm
I've been playing around with space ninja things, yeah. Been hanging around the reddit clan though, since it was easy to rejoin to access labs and stuff. Might join you eventually int.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on February 15, 2015, 01:59:45 pm
Cool. I just realized Ozy was interested but had no way to contact me.

My in-game name is inuit_ones, send me a friend request and/or message me if you're looking to play.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on February 16, 2015, 07:11:00 am
I still hop in every now and then to keep my clan updated with research, waiting until the devs decide to stop nerfing everything into the ground and adding rediculous new alerts before I start playing properly again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulufaic on February 17, 2015, 10:48:05 am
I just started playing a few days ago and HOLY FUCK THIS IS AWESOME I'M A SPACE NINJA IN SPACE!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 17, 2015, 10:52:35 am
I just started playing a few days ago and HOLY FUCK THIS IS AWESOME I'M A SPACE NINJA IN SPACE!
Who'd you pick to start with?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulufaic on February 17, 2015, 11:59:04 am
I just started playing a few days ago and HOLY FUCK THIS IS AWESOME I'M A SPACE NINJA IN SPACE!
Who'd you pick to start with?
Excalabur, since I wanted to go with a more up-front fighty kinda dude since the others seemed more caster and utility.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 17, 2015, 12:40:08 pm
He is definitely the fighterdood. Slash dash is alright, radial blind is all of the useful utility, super jump...has very limited aerial invisibility, I guess?, and radial javelin stabs things that need to be stabbed quickly.

Volt is more about zapping things and wooshing away quickly afaik, and Mag (besides pull, which is always useful for knocking them all down and sometimes blowing up ospreys, as well as crush) is better off fighting the Corpus and stealing their shields.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on February 17, 2015, 12:42:03 pm
Mag is also adorable, she's so tiny.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 03, 2015, 06:47:36 pm
So I found out this (http://clarvel.github.io/TennoTyper/) was a thing today. Pretty neato, though from where I'd found it apparently its not perfect because phonetics.
Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 03, 2015, 07:02:39 pm
An entire written language based on swords. Tenno, you do not disappoint.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Nighthawk on March 03, 2015, 08:45:39 pm
Damn, this is way cooler than cursive. Why don't they teach this in elementary school?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: jocan2003 on March 19, 2015, 09:25:41 pm
Soooo another game i will never understand why i never played this game before, anyway any B12 cave/kingdom around? Kinda would lie to stick with ninja dwarf to be honest.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on March 20, 2015, 01:32:02 am
Soooo another game i will never understand why i never played this game before, anyway any B12 cave/kingdom around? Kinda would lie to stick with ninja dwarf to be honest.

I'm around and started a new game quite recently, I've been playing quite a bit - my name on it is: Retropuchout

I have to say, whilst I enjoy it a lot, the grinding does get a bit much at times - especially as the drop rate for rare stuff seems to have been massively nerfed. It used to be that pretty much every defence (15) or survival I played through I'd have a couple of good rare mods/items, whereas now I've gone through a good 10-20 and not seen anything useful. I've never got into the whole dojo thing though, and I hear there's a lot going on with that so I'll check it out soon

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 20, 2015, 02:01:46 am
I just started playing a few days ago and HOLY FUCK THIS IS AWESOME I'M A SPACE NINJA IN SPACE!
Who'd you pick to start with?
Excalabur, since I wanted to go with a more up-front fighty kinda dude since the others seemed more caster and utility.
Good choice, yeah. Now that Loki's not a starter any more, there's a pretty strong argument to be made that Excalibur is far and away the best of the starters. He's simple to learn for new players, solid up through mid-level play even running solo as long as you're careful and mod for survivability, and can even hold his own in the late-game with a certain sort of build (i.e. oriented around maximizing Radial Blind first, not dying second, and everything else can eat it).

The main thing to keep in mind is that DPS-oriented builds will slowly but steadily fall off as you advance up to high-level content, while CC only gets better by comparison. Radial Blind isn't the best CC out there, but when you're modding with it in mind Excalibur's a solid frame because you've got a bit of beef to back it up.

That said, what I'm planning on doing (and what is generally good advice for just about everyone) is to wait for your daily reward to give you a decent discount on plat and pick up a bit (you only need 25 on top of the starter 50 you get for free) so that you can buy a Loki from the market. It's only 75 plat (compared to newer frames which are ~375ish), comes with a slot and a potato (each normally 20 plat), so you're basically getting a fully kitted out frame for 35 plat, and the Loki is one of the best for endgame content thanks to Radial Disarm (and his other abilities, mainly the invisibility, are still useful at that level, unlike Excalibur's two damaging abilities). There are other frames with better CC, but none come as cheap as that.  :P

--

On an unrelated note: RIP my Dual Ethers. I love them but I'm going to have to shove them in a locker labeled 'Infestation Invasions only' once I finish the last couple levels on them, since they're becoming increasingly useless. Guess I'll have to find something else to copter with until I hit my 8th mastery rank. Any suggestions?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 20, 2015, 10:14:02 am
Its not my favorite weapon (Tempo Royale most fun stance), but the Tipedo's alright for going woosh. Personally I could care less about the coptering ability of my melee, directional melee tends to be more useful and the scindo prime has a nice solid-feeling one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 20, 2015, 10:36:32 am
Heh, it's mostly for the sake of keeping up with the pace on usual pubstomp runs, and for speedrunning solo missions that I don't want to try fighting through (seriously, finally bothered to do those Archwing quest missions and I lost three of my revives to those fucking Orokin surprise-stunlock-instadeath lasers, and resolved the situation by coptering over the entire platforming area).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 20, 2015, 10:51:13 am
Meanwhile apparently U16 is out, which means Chroma(tic dragon) frame, the new relay bits & pvp, the raid thing, and some other misc things. Update notes here. (https://forums.warframe.com/index.php?/topic/420448-warframe-sanctuary/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 20, 2015, 11:54:00 am
Thanks for the tips.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on March 20, 2015, 11:14:59 pm
Is there a bay12 clan?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 21, 2015, 12:07:31 am
So, two things I've learned about Chroma, and one unrelated bit:
With a combination of buffs from himself, he can outarmor non-hysteria Valkyr temporarily.
He needs what feels like randomly chosen other warframe bits instead of orokin cells to craft the parts. Which is going to be annoying.

The third bit is Synthesis Target rep gains don't count against Simaris' cap, only using it like a codex scanner does. (maybe the sigil affects it too, I dunno)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 21, 2015, 04:03:24 pm
Ah, hell. Back to the old "Strict NAT Detected. UPnP malfunctioning. Please forward..." &c. bullshit on each of the three connections I've played on, despite being from three different ISPs, with three different modems, each with UPnP enabled and (with UPnP both activated and deactivated) alternatively with all relevant ports forwarded (as well as forwarding through Windows Firewall), even while all firewalls are down.

And I'm stuck on progression because Augustus was made to be physically impossible to solo, as none of the points are within visual range of each other, one is stuck on an elevated platform, and another is in a dead-end at the opposite end of the map from the others. Now I remember why I stopped playing, fuckin' DE and their shitty peer-to-peer matchmaking. Not about to pay for a VPN for one game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 21, 2015, 11:30:06 pm
I've had all of one p2p issue, and it was yesterday and cleared up in the hotfix.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 22, 2015, 11:45:58 am
Maybe I'll try uninstalling and reinstalling. Don't even have this with other games that use P2P matchmaking.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 23, 2015, 04:59:43 pm
Well, apparently redownloading through Steam did something. I still get the same errors, but I can find a squad about 50% of the time when I go into queue in a populated cell.

Also the game apparently decided to make it up to me, since on my first grind on Augustus I got a pair of Vicious Frost and Volcanic Edge mods literally back to back, as well as two of the three Oberon BPs. I'll take it, haha.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 23, 2015, 05:03:35 pm
Probably not if you're getting the same errors, but maybe its your ping setting. I know if the ping limit is set too low it breaks the matchmaker entirely, so I left mine on 325.

Also the game apparently decided to make it up to me, since on my first grind on Augustus I got a pair of Vicious Frost and Volcanic Edge mods literally back to back
Fancy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 23, 2015, 05:09:36 pm
Nah, it's the same shit about uPnP and Strict NAT. Either I've just got a full trio of shitty ISPs which somehow don't cause similar issues even on other P2P networked games, or it's DE's fault, given that it kept happening even when I ditched the router, plugged directly into the modem, forwarded all ports associated with WF, and took down all of my firewalls. I know which one I'm inclined to attribute it to, at any rate. S'not like it'll keep me from playing when I can, though, heh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 25, 2015, 05:30:30 pm
Oh hey, free potato'd Dex Dakra and Dex Furis if you've been around for a good while. Cheers, everyone!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 25, 2015, 05:54:19 pm
Oh hey, free potato'd Dex Dakra and Dex Furis if you've been around for a good while. Cheers, everyone!
Or if you already had the Dex Furis from last year, free potato'd Dex Dakra and a free weapon slot + 5k credits. :)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 25, 2015, 06:34:05 pm
Heh, true enough.

Though if I'd picked it up last year, I'd keep the second pair, since there are a couple different ways to build it and it's a fun gun despite the ammo issue.

e: Woo, got the raw potato drop I needed, Oberon's cooking away.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 08, 2015, 05:06:09 pm
Bumping! It's not necroing, this thread is still alive!

Anyway, who else saw the Latron Prime bubble happening? I was grinding bits and pieces for my Rhino Prime, and was casting around for a cheap prime weapon to go with him, lo and behold I find out about the Latron Prime.

A few days after it gets taken off the rewards tables.

Queue "WTS LATRON PRIME SET 400p". Really? Luckily the Warframe community has some decent souls in it, a good soul sold me a full set for 15p.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 08, 2015, 05:14:15 pm
Yeah, shit was funny watching the market scramble when the announcement about Frost Prime went out.

I'm happy, managed to pick up a max-rank Split Chamber for my Paris Prime for 25p, saves so much time and effort that can go into ranking up my other stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 08, 2015, 05:17:17 pm
I also got into the side business of selling R5 Gold cores, I seem to get them every drop, and I'm not too worried about ranking without them (more R5 silvers then i could shake a stick at). Also, another kind soul sold me a cheap Shred to go on my nice shiny Latron Prime so it can pierce, for 4p. I love the Warframe community sometimes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 08, 2015, 05:21:42 pm
Latron Prime is reminding me of Oberon.

"Huh, so Oberon comes from this planet? Might as well put him together for whenever I get around to having a free slot, he sounds cool..."
-And then he gets scattered across the galaxy Solar System like, a week after I got him.

"Huh, so we have most of the parts for this thing. Instead of ducats, I wonder if we can convince a T3 key out of recruit chat."
-Many weeks later, the bubble.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 08, 2015, 05:28:31 pm
Heh, this is true. Speaking of Oberon, is it me or did they buff him hardcore? His smite is a guaranteed knockdown/radiation proc, the orbs now track targets, hollowed ground removes debuff procs and increases armor, the over time heal of renewal is boosted, and to top it off, reckoning now adds a small blind proc on any nearby enemies who didn't get reckoned. Srsly, I built him as a MR 2 newbie after farming many early defenses because I thought that was the way to really farm the good stuff (it's not, but it did max affinity with many things) but then I shelved him for the longest time, and now, Boom.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 08, 2015, 05:31:25 pm
Lol, I wish I'd known. I've farmed up close to 7 or 8 LPs in my time. Gave a full pattern set away to my brother when he started just so he could roll with a prime weapon. I never even cared to build it for myself.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 08, 2015, 07:37:32 pm
Yeah, Oberon got buffed to pretty good levels. He's also absurdly easy to farm now that he drops from Eximus units. I've got 4-5 copies of each part blueprint sitting in my inventory after I made him. Just run Augustus six or seven times for a good duration and you'll have all the parts plus a load of T4 keys.

The saddest part about Strict NAT bullshit? You will never ever get to use any of your Defense/Mobile Defense keys, so just use them to make dragon keys for Derelict.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 10, 2015, 05:34:48 pm
The Blackout event is up for the next few days. First mission: blue tater blueprint. Second mission: gold tater blueprint. Third mission: emblem/sigil/whatevs. The third tops out at level 80, the first starts at around level 15.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 10, 2015, 06:02:27 pm
The Blackout event is up for the next few days. First mission: blue tater blueprint. Second mission: gold tater blueprint. Third mission: emblem/sigil/whatevs. The third tops out at level 80, the first starts at around level 15.
Also, its a combination Deception/Exterminate mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 10, 2015, 06:23:19 pm
Pretty easy, though, as long as your team isn't stupid. Just run in circles around a semi-open area as a group stun-locking them all with melee, and make sure to have a Loki or Valkyr to revivebot.

Actually, I ran them with nothing but my Brutal Tide Obex on my Loki and didn't need to stealth except when reviving, 'cause Infinite Knockup Works.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 10, 2015, 06:28:32 pm
Revive? The group I'd been in didn't need reviving, we ended up with warcry & vortex. Until the second one, anyway. Did need some reviving there.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 10, 2015, 08:18:10 pm
Yeah, on the second and third, I meant. A lot of builds get auto-downed if they're hit at that point.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 13, 2015, 01:36:47 pm
Didn't realize some prime items were taken out of the void rewards table. Wish I had known before turning in all of my prime parts for ducats.

Slightly related, how much do you think an entire set of Frost Prime blueprints would cost in a trade?

Also wouldn't mind joining a clan, if we have one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 13, 2015, 02:14:56 pm
Didn't realize some prime items were taken out of the void rewards table. Wish I had known before turning in all of my prime parts for ducats.

Slightly related, how much do you think an entire set of Frost Prime blueprints would cost in a trade?

Also wouldn't mind joining a clan, if we have one.
Significantly more than before, but less than a week or two ago.

Also we don't really have a clan. We're all over the place.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 13, 2015, 04:16:47 pm
Significantly more than before, but less than a week or two ago.

Also we don't really have a clan. We're all over the place.

Kind of got that vibe from when I discovered that it has been discontinued. I see prices in the market chat, but it still seems to vary a bit. I saw people trying to sell sets for between 200 and 450 platinum. Which is a shame, since I almost had a full set when I was dumb and dumped my primes.

Skimming the thread a bit, it seems like we are scattered about.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 13, 2015, 04:55:58 pm
Yeah, I'm in a little group of 30-40ish called Raging Barbarians, mostly because their leader invited me after a match and they had pretty much everything researched. The main things to look for in a group are: a) most/all clantech researched and b) not a member-clan of ICE, because fuck those assholes, their battlepay baiting, and their 99% taxes. They're just Eclipse 2: Shitlord Boogaloo, even if you don't think that it's suspicious that DE servers got DDOSed right during crucial Solar Rail fights that gave them control over major DS nodes.

RE: Discontinued Prime stuff. I'unno where prices are pegged at exactly, but IIRC a lot of the inflation was on console, not PC. WFT Pro (http://wftrading.net/wft-pro/) pegs the parts at a range from 20p (Helmet) to 50p (Systems) on the low end, and their prices generally highball things anyways, as I'm usually able to buy parts at or below their "Low" listings.

Just yesterday I picked up all the components for a Latron Prime (which was also discontinued at the same time) for 10p per part and 13p for the Receiver, which falls into that same "Low" range at WFTP, for 43p total for one of the best weapons in the game which no longer drops parts.

So yeah, if you are discerning and haggle properly you should be able to pick up Frost Prime for 200p or less; I'm planning on getting it myself soon.

Keep in mind that once you're at the endgame it's relatively easy to earn plat; a maxed Serration, Vitality, &c. (or any core 10-dot mod, really) will sell for several hundred plat easily, considering how much time and credits it takes to make them (though, naturally, endgame players have relatively little to do with all of the credits and trash rares that accumulate).

--

Also folks, just a couple days until the trader shows. If you're really desperate to scrape together some ducats now's the time to start grinding Void missions or buying cheap parts.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 13, 2015, 05:12:49 pm
Luckily I've got a few arcane helmets I'll never put to use. I'll probably make a post on the trading forums to see if anyone is interested, and hopefully I'll have enough to get something. Though I guess I'll have to join a clan to be able to trade, won't I?

If anyone here is interested, here is what I have:
Spoiler (click to show/hide)

E: Got 150p for the whole set. I think that's good. Is it good? I'm still new to this whole trading thing. Kind of surprised that someone wanted Flux. I'd consider selling my last two helms, but I don't want to let them go.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 13, 2015, 06:01:35 pm
You either have to be in a clan, or be invited by someone who is, to trade. Easier to just have both involved be in a clan, that way it doesn't matter who invites who, just that an invite happens. (or trade with people in the same clan, which involves less invites and more just meeting)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 13, 2015, 06:43:46 pm
I've started expanding my branch of CSW on Warframe, just 3 people so far but things look promising. All Bay12'ers are free to join, as I've based our core values around casual play and camaraderie, which is basically how most Bay12 guilds/clans are. We don't have much built, but we do have a trading post, so feel free to join just to use it. I'm on a serious Warframe kick now that I've got the Boltor Prime and can actually hold my own in T1-T3 things as Oberon (working on getting a Prime Warframe). I'm working on getting a nice clan emblem to rally behind, but uploading one is 150p and buying it is another 30p! What?! Also, I'm attempting to GIMP the thing (emblem) together, but with a lack of success.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 13, 2015, 06:56:07 pm
Random note: Emblems can now be used on both shoulders/sentinel-emblem-spots/kubrow-emblem-emplacements. Dunno when they fixed that, but its nice for people with more than one event emblem.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 13, 2015, 09:38:18 pm
One thing to take note of: once you upgrade your barracks size you're stuck paying the increased costs for the clan even if you aren't over one of the lower population caps.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 13, 2015, 11:00:49 pm
One thing to take note of: once you upgrade your barracks size you're stuck paying the increased costs for the clan even if you aren't over one of the lower population caps.

Yep. Which is why I've never taken Finger Blasters beyond a Shadow Clan.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on April 16, 2015, 06:00:10 pm
Those Grineer Maniacs were ridiculous.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 16, 2015, 06:44:04 pm
The first two missions weren't bad. The third was a living hell.

My squad hid in places where the maniacs couldn't reach and just whittled away at them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on April 16, 2015, 07:28:04 pm
BTW on clan note I created the Twelfth Bay clan we have 9 members and a trading post in terms of clantech only have an energy lab up and just started Dera research today. Also most of our members have been inactive for a while. 

I just started getting (back) into this game, and I would be interested in joining the clan. Soooo much has changed, I barely even recognize anything anymore XD

Unfortunately I have the same problem with this game as I do with Payday (but not as extreme). I'm afraid to play online because I feel like I'd be a fifth wheel or just hinder everyone else somehow.

So how do I join the clan? (My name is OzyTheSage in game. I really need a better internet handle)

EDIT: I'm also curious to know... I see a lot of missions have levels associated with them. How do I know which levels are appropriate for me to handle?

Also sorry Ozy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 16, 2015, 07:48:44 pm
I wouldn't mind an invite. My name in-game is BlackFlyme, just like on here.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on April 16, 2015, 07:49:57 pm
Yeah, I haven't played in a while so if you had to boot me that's fine.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 17, 2015, 08:49:51 am
Not going to leave my current clan, but if you ever need someone to fill out a squad just send a message my way.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 17, 2015, 12:51:47 pm
Trader is up. Orcus Relay, on Pluto.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 17, 2015, 06:41:21 pm
Didn't realize some prime items were taken out of the void rewards table. Wish I had known before turning in all of my prime parts for ducats.

Slightly related, how much do you think an entire set of Frost Prime blueprints would cost in a trade?

Also wouldn't mind joining a clan, if we have one.
In updated reference to this with real examples, it took me about two minutes sitting in trade chat to get this deal:
Spoiler (click to show/hide)

That's about the lowest the set's going for at the moment.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 17, 2015, 07:08:09 pm
I'm trying to decide if $20 is a complete rip off or well within the scope of what it costs to buy shit with Plat in WF. I suppose if you stack that against Prime Access, it's a pretty square deal.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 17, 2015, 07:40:07 pm
Yeah, the overall impact of a Prime frame is pretty damn high on how your progress goes; most of them are cheaper, too, especially if you buy piecemeal instead of as a set. Frost P is only that bad because it's discontinued and only selling as a set; you can pick up most things for 50% or less as individual parts.

Also, Rending Strike (http://warframe.wikia.com/wiki/Rending_Strike) alert on Venus! Nightmare mod time is a go.

Man, just barely got mine. Went through 10+ squads with brand new players, ragequitters, &c. and lost all my Loki revives, then got lucky with a squad who knew what they were doing and a good excavator spawn. I miss them being only Exterminate and Assassination. :c
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 18, 2015, 06:24:50 am
Yeah, the overall impact of a Prime frame is pretty damn high on how your progress goes; most of them are cheaper, too, especially if you buy piecemeal instead of as a set. Frost P is only that bad because it's discontinued and only selling as a set; you can pick up most things for 50% or less as individual parts.

Also, Rending Strike (http://warframe.wikia.com/wiki/Rending_Strike) alert on Venus! Nightmare mod time is a go.

Man, just barely got mine. Went through 10+ squads with brand new players, ragequitters, &c. and lost all my Loki revives, then got lucky with a squad who knew what they were doing and a good excavator spawn. I miss them being only Exterminate and Assassination. :c

I had a similar experience with the Rending Strike alert, until I went all leader-mode and told them to wait up on the roof we spawned until a second excavator drop zone showed up in a nice, protected corner. Then I instructed them to SPAM YOUR CCs! and we were all basically Rhinos so we just rotated using stomp until the excavator was done, then we hightailed it to extract. I died, but all it takes is one lone survivor to make it there and we all win, and by god he made it. It was a good day.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 19, 2015, 01:37:52 am
Finally finished the chroma quest, though I don't quite know how to get a volt helm blueprint to finish it up.

That last defense mission was brutal. Tried it solo a few times, which all failed. I got lucky enough to be paired with someone for the mission, and just barely completed it after trying it with them twice. Frost's snowglobe wasn't large enough to cover the artifact, but trying it with Nyx made it a lot easier, thanks to chaos.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 19, 2015, 07:32:24 am
Volt is clantech. You need 15k credits and a clan dojo with the helmet researched, you can also pick up Zephyr and Banshee this way. (you also need to build it afterwards, of course)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on April 19, 2015, 01:22:28 pm
My clan has pretty much gone inactive so my brother and I might be looking for a clan soon if that does not change.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 19, 2015, 03:29:19 pm
Ah, I guess I'll have to see if the clan dojo has researched it yet. I can't seem to enter the dojo though. I have a clan key, but it says I'm not a high enough rank to enter without another person already in the dojo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 19, 2015, 03:32:01 pm
Ah, I guess I'll have to see if the clan dojo has researched it yet. I can't seem to enter the dojo though. I have a clan key, but it says I'm not a high enough rank to enter without another person already in the dojo.
I didn't even know that was a thing. I don't see why 'can enter dojo whenever' would need rank.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 19, 2015, 05:28:33 pm
My advice in that situation would be to find a clan that isn't run by tossers.  :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on April 19, 2015, 06:56:04 pm
Ah, I guess I'll have to see if the clan dojo has researched it yet. I can't seem to enter the dojo though. I have a clan key, but it says I'm not a high enough rank to enter without another person already in the dojo.

I am really glad I promoted you to Officer status today. I should probably also edit the ranks -_-
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on April 19, 2015, 07:14:34 pm
I picked this up recently and have been enjoying it a lot, although finding squads for missions to grind through getting planets' missions is miserable. I'm stalled out midway through Saturn because some of these missions are just impossible to solo and nobody shows up to squad after 10 minutes of waiting.

On another note, how hard is it to get the Dread Blueprint off the Stalker? It's a neat weapon but it seems pretty hard to kill.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 19, 2015, 07:23:23 pm
You have to beat Stalker for there to be a chance of a blueprint dropping. The stalker flees at low health, which can make finishing it difficult, but it will still have a chance to drop a rare mod or other item. I've only gotten one blueprint off it, which was a dread. Though I've only ever killed it a couple times.

The grind will get a bit easier as you rank up and get access to better equipment. Finding a squad for some areas is a major pain though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 19, 2015, 07:28:14 pm
Not all of his mods are rare either. (molten impact, y u drop so often from him?)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on April 19, 2015, 07:40:31 pm
Follow up question: I've been marked by him, but I've played quite a bit since being marked and he hasn't show up yet. Does he only show up on particular missions, or have I just been unlucky?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 19, 2015, 07:49:00 pm
Randomly shows up, preceded by flicking and a message or two by him. Same as the other assasins and the evil perrin moa attack squad.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 19, 2015, 07:52:51 pm
He's got a pretty low chance of spawning. According to the wiki, it's something like this:

Spawn Chance = 1.5% + (0.5% × P); P = Number of Cell members.

Not sure what Cell Members means though. Might be how many people are in the party?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on April 19, 2015, 07:57:29 pm
Huh, that is pretty low. I guess I'll see if I can find a party of Stalker hunters at some point then. No way am I paying $60 for one blueprint.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 19, 2015, 08:00:19 pm
I got it by accident, to be honest. Playing stuff, suddenly stalker, a success later and me and this other guy end up pretty dang excited we got a dread.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 19, 2015, 09:12:45 pm
Just play normally, there's not much point hunting him until you've got the gear to insta-gib him.

As for soloing: You pretty much need squadmates for Defense and Mobile Defense missions, barring a handful of builds that require you to have a fully outfitted set of specialized gear that you need planetary progression (or loads of plat) to get in the first place. Your best bet is to get a Loki, mod for power duration, efficiency, and reserves, get Energy Siphon, and stealth your way through everything.

Loki's top-tier for a reason: enemies don't target you when you're invisible, and Radial Disarm hard-counters a lot of nasty stuff. Better still, a Loki's the ideal way to spend your starter plat + a little extra: 75p gets you a Loki from the marketplace with a potato already installed (meaning that the actual cost of the frame is 55p) -- it's the only thing apart from potatoes that's worth buying on the market.

I specifically avoid recommending Rhino because he's so easy to play. A lot of bad players turn him into a crutch, never learn to play without facetanking, and then can't pull their weight in the endgame when he falls off. Learning to play with a super-squishy frame vastly improves your skills because you'll either learn or keep dying over and over.

--

On another note, look into this (http://warframe.wikia.com/wiki/User_blog:Utheraptor_the_First/Utheraptor%27s_Ultimate_Weapon_Ladder). He hasn't updated it for the latest changes yet, but it's still mostly accurate (and the Synoid Gammacor continues to be beast anyways) and gives you a very good idea of what to aim for. Some of the God-tier and Tier 5 list items are discontinued, Primes, Syndie gear, &c. that you're not going to get without spending plat or getting to mid-late game, but some like the Marelok, Galatine and Vectis are available and easy to make pretty much right off the bat, even if you don't have a clan, don't play Void missions, don't play Invasions, &c.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 19, 2015, 09:40:29 pm
If you don't want to be stealthy with Loki (I haven't played as him, but I've seen plenty of good loki do as well as FD says), then get Oberon or Valkyr built for sturdiness. The former has a team heal and generally is well rounded with higher than average armor (which still won't keep you alive if you don't get out of the way of the flying death, but it'll give you a bit more of a chance to do so compared to excal or other normal-armor-or-lower frames), though he's harder to put together than before. Put together one of the casters like Mag or Nova if you don't get a Loki for the squishy-practice.
The latter requires getting to Themisto (and a good deal of power duration/efficiency w/ steel fiber and vitality wouldn't hurt), but can survive a crapton of things without hysteria on, and nearly anything away from a nullifier with it on. Good for emergencies and survival extraction, good in general if you know when not to rely on hysteric invincibility, terrible if you dislike melee weaponry.

I'd second the rhino avoid. Also get a pair of Aklex, I had a reccomendation to do so from someone in this thread before and they are a spectacular secondary to have on hand if you don't have the rep or the palt for a synoid gammacor.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 19, 2015, 11:32:51 pm
Yeah, Valkyr's a solid frame for just about everything, the main downside is that you have to reach Salad Cinco to get her, which can be difficult if you need to solo everything.

An additional Loki plug: His Decoys are actually superb tools. With boosts to efficiency they'll end up costing something like 5 energy and last for 20+ seconds. They're not the best way to keep enemies off of a pod or excavator (you'll want Vauban for that), but they're infinitely spammable and I've seen them peel entire waves off of the pod in Void Defense missions. If you plant them in a spawn/chokepoint from long range you can keep enemies bottled up there practically indefinitely.

Also, Uncle Vauban is a good pickup if you want that CC action. Just remember that if you're plastering Tesla grenades all over a Valkyr right before she runs into a big crowd of mobs you aren't being Uncle Vauban if they aren't all on her ass. Ditto goes for using Bounce for anything except trolling.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on April 19, 2015, 11:50:23 pm
I'm still just chilling in Nyx because I've only had a couple pieces of Oberon drop and can't get to/kill the bosses that drop the frames I want. The weapons guide is pretty useful though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 20, 2015, 09:15:06 am
The easy way to get Oberon is to run that one Interception on Venus that everybody does to grind out T4 keys. Just find a squad and run for 20 minutes or so, you'll usually get at least one part, and I've had up to 4. It doesn't take long to get to the point where pretty much every spawn group has one or two potential drops, and the map is small enough that you're unlikely to miss them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 20, 2015, 12:27:43 pm
I had a spare Orokin Reactor i just slapped onto my Oberon, and I love it. Now I can attach a maxed Vitality and Steel Fiber plus Rage to make Oberon into a gat-dang super hulk with horns. I already enthused over his recent buffs, but again, its really awesome. He's crept up to become my main, even overtaking my super modded Mag Prime (Greedy Pull!) and my similarly pimped out Rhino Prime.

EDIT: I forgot to support the "avoid Rhino" advice. Rhino is a great secondary to have on hand for Nightmare events and vault runs, but it's also true that you may end up falling on Iron skin as a crutch instead of learning to peel off aggro and take cover. I feel a good beginner warframe for learning these Volt, his kit is flexible, powerful and teaches you to use your abilities (aka GIT BEHIND THIS SHIELD!) to survive. Mag is also good, but you might just start spamming pull, which isn't great until you trick her out with mods.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 20, 2015, 12:59:27 pm
Most of what I thought when trying Volt was 'freaking hell, why is the guy with the shield so squishy.'  Felt like Nyx was more durable than he was until I got enough space to put both redirection and vitality on. Thats not a thing against him, I'm jsut not very good at volt.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on April 20, 2015, 05:34:12 pm
Alright, I've basically just started. Finished up the Vox missions, and have now been told, Fly free, young Tenno. Is that what I should be doing, or is there anything specific I should focus on to get a leg up?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on April 20, 2015, 05:55:59 pm
Hell, my poor little Mag is still stuck with only the inner four worlds (not even any moons, really) because I just can't ever seem to find groups doing the interceptions or excavations on any Earth, Mercury, Venus or Mars (tho' Corprus present their own set of difficulties.)  Generally kills my desire to keep going.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 20, 2015, 06:01:41 pm
beorn:
Find a clan that has some stuff researched, if you want to try working towards clantech weapons (if any of them are available at your mastery rank). Clans are also good for trading posts, though you probably won't have the credits or the normal plat to trade for a bit.

Go forth and pillage the star chart for loot work through the star chart in some direction, look at the wiki and see if theres another frame you'd like and where it drops. Level up your tutorial-acquired weaponry and Excal/Mag/Volt (whichever you'd picked).

Grab as many mod drops as you can without risking too much damage at once; you'll likely end up with a variety of mods. If possible, you want to look out for these in particular, they aren't that rare but they're plenty helpful: Vitality, Redirection, Serration, Hornet Strike, Pressure Point, and lastly any elemental damage mods you find along the way. Mods that look like they have cracks on them are 'damaged' versions, which work exactly the same, just with a lower cap.

Don't spent plat on revives ever. Get warframe slots, or weapon slots, or like FD suggests, get a pre-potato'd Loki. Theres generally a catalyst (or a reactor) alert for sometime after a devstream, so with patience comes free useful items (...in blueprint form).

Hell, my poor little Mag is still stuck with only the inner four worlds (not even any moons, really) because I just can't ever seem to find groups doing the interceptions or excavations on any Earth, Mercury, Venus or Mars (tho' Corprus present their own set of difficulties.)  Generally kills my desire to keep going.
I certainly wouldn't mind doing an interception there if you needed help (they're rather nice for bows as far as I've played of them), while excavations are a bit more difficult I'd still help if you were on and asked.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on April 20, 2015, 06:08:57 pm
I probably won't have any actual opportunity to play for a couple weeks, but if I haven't decided to give up by then I'll try to get your attention.  I'm not hugely skilled at stealthy play, but I am a hell of a gunner (with my pathetic Mk-1 Braton...and my Vasto.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 20, 2015, 06:10:55 pm
Alright, I've basically just started. Finished up the Vox missions, and have now been told, Fly free, young Tenno. Is that what I should be doing, or is there anything specific I should focus on to get a leg up?

There's a couple ways you can get going:

1. Play each mission in sequence and unlock each sector, whether solo or with a party.

2. Find the best XP mission to run til you max out your first frame and weapon.

3. Play with others and skip around to whatever they're doing.

#1 is my preference. It's how I started the game, way back when. It also, with the current state of the game, makes the most sense. You:
1. Do missions that are level appropriate for the most part.
2. Get access to all missions so you will see all alerts that are currently available. You don't see alerts for missions you haven't run.
3. Try each type of mission until you get the general sense of how the game works.
4. Get access to the Archwing missions (not required but there if you want to do it.)
5. You make a decent amount of resources as a cushion against future crafting needs.
6. You get a shot at the entire bevy of mods the game offers, by fighting all the different enemies in each sector.
7. You make decent money to support fusion and crafting.
8. Get the full benefit of WF's story, such as it is.

#1 has some drawbacks:

1. It takes awhile to get through every mission on every planet.
2. Leveling is vastly slower compared to other methods, even if you're running to finish missions quickly. Milking missions for XP just makes each mission take longer, as well.
3. Some missions are harder than others. That means some missions can be beaten solo, and some honestly cannot.
4. Going along with that, getting help on missions means there's got to be someone else trying to play that mission. And many, many missions in game are essentially ghost towns. It wasn't this way when I started playing, most missions had 1 or 2 people playing them at all times. Now, with the variety of activities in game, there simply aren't people doing many of the missions. So you can hit a roadblock to progressing further.

#2 is perhaps the more practical, if boring, way to play. It ensures that whatever you're doing, you've got capacity in your gear and WF for the mods that will allow you to have a fighting chance in almost any area of the game. This method requires just one thing:

1. Play Apollodorus Survival.
2. I haven't played in a few months, but for the game's life since Survival went in, this is hands down the best paying mission for XP, even when compared against higher level Survival missions against tougher enemies yielding more XP.
3. The reason is the spawn rate. Even at the lowest level of xp possible, the sheer # of enemies that get killed in a 45 minute game outstrips the XP that you can get anywhere else, short of doing game-breaking things.
4. Apollodorus is one of those missions, due to the XP, that always has people playing it. You will never want for teammates when running it.
5. In a 45 minute run of Apollodorus, supported by players with leveled Warframes, you will make 10k experience, easy. That's 1/3rd of your levels for your Warframe, Primary and Secondary, in one run. I think you need to run Apollodorus like that 20 times or so to max out everything out from level 1.
6. Having higher level weapons and a warframe allows you to cram more mods and more higher leveled mods in, which makes you more effective. "Getting leveling out of the way" is how I feel about WF and weapon levels. You gotta have that stuff maxed out before you can really see what's possible. So leveling up in Apollodorus in some ways smooths out the difficulty of the later missions, because as soon as you get cool stuff you can put it in.

Downsides:

1. It'll be tough for you. By 45 minutes, the guys you're figthing are like Level 25 or 30, there's rocket launchers, napalm, hordes of grineer choking doorways...it's a nightmare for a newbie. So my advice would be to stay alive as long as possible until they finish, but do not blow your revives because you will be dying a lot. Even if you die and don't revive, as long as you stay in the level until it ends successfully, you get all the same rewards.
2. It's drudgery. At least for me, because I've played that level hundreds of times now. For me it takes 30 minutes to just get interesting. For you, it will be tough throughout. FWIW, Survival is by far the most entertaining mission type, in my book, even if it ends up boring because you've ground at it so much. But it is by far the easiest way to level up, regardless of what level your WF or weapons are at.
3. The selection of mods and crafting materials will be limited. You'll get crap loads of it, no doubt, but the mods you'll really want probably aren't going to drop there, and while tons of low level crafting mats is nice, a good variety is more desirable. Apollodorus kind of puts you in limbo, where you're leveling up like mad, but you're not getting much else that's useful to you.
4. The money is not that great for the time you're putting in.

#3 Pal around doing other people's stuff. How a lot of players get pulled into game. You end up doing stuff like Void runs, Derelicts, Boss runs, and whatever the cool kids are doing these days. This is unfortunately the least effective way to play IMO. It does have advantages, like:

1. You get to see what the rest of the game looks like a lot earlier than playing solo.
2. You can get some lucky drops early on, which, if you pour all your resources into them, can give you an early starting weapon that is great, or land you a crucially important mod.
3. Sort of like #2, but you can get a lot of blueprints for other WFs quickly this way.
4. The money can be great, as you're getting solid infusions of 2000+ credits with every higher level mission.
5. You can get access to a variety of mods that you wouldn't see until much later with the other two methods.
6. The XP can be pretty good, depending on what you're doing. Not as good as Apollodorus, but better than playing each mission one a time yourself.
7. You'll be surrounded by competent, geared players and generally the only thing you'll need to worry about is not getting left behind.

Downsides:

1. Getting pwn'd. It'll happen when you've got sub level 10 weapons and Warframe with few mods and are trying to hang in a level 30 mission. If you don't like being left behind, murdered by strong opponents and always playing catch up, this method is not for you.
2. No personal progress, really. I can't remember exactly how it works now, but basically you doing a mission you didn't have access to before in a group either unlocks just that mission, or it doesn't even unlock. So you won't be getting access to the vastness of the map and all it offers if, for example, you just run void missions with friends instead of playing the rest of the game.
3. Even though there's no hard and fast limit to how much of the map you actually do, there is unavoidably some of it, and most likely all of it, to be done. WF is the kinda game where you have to plan to do the things that will get you what you want, whether it's mods, materials, blueprints or quests. So, always following someone else's lead can get you lots of things, but necessarily what you want or need at the time.

---

Just remember this about WF: it's all about more Warframes, more weapons, more mods, more gear, more crafting materials. There's no real story to be lived, actual gates to be keyed for or plateaus to reach. The lack of strong objectives and goals can be kind of off putting for some people until they realize that the game is all about going "I wanna play Nekros. With an Ogris. Modded with X, Y and Z. What do I need to do?"
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 20, 2015, 06:19:49 pm
45 minutes in appolodorus is almost certainly 30s not 25s, although there might be a bunch of 25ish enemies hidden somewhere, unkilled. Most people seem to either want to bolt for the extraction at 25, or they drag it out until they're getting slammed and then try pushing towards extract instead. Sometimes valkyr is the only one left standing on our side by the time extract room is reached (with a bunch of soon-levelled shooty weapons and a maxed scindo prime) but hey, thats what valkyr is good at.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 20, 2015, 06:28:16 pm
That's when it's fun though! We've held out for over an hour before I think, but at that point there's so many missile launchers that you're getting chained knocked down by the so you can't even stand up.

Typically it's been me and a friend playing Ash and just Bladestorming non-stop after 45 minutes.

I really hate the flat nature of the experience total though. Higher level Survival missions ramp up in intensity much faster, the enemies aren't 1-shot kills for 20 minutes...but the XP simply isn't as good for the time you're able to put in.

Like I said, leveling is an inconvenience to me now. I've leveled so much stuff that trudging back to Apollodorus feels like going to prison.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on April 20, 2015, 10:00:11 pm
The easy way to get Oberon is to run that one Interception on Venus that everybody does to grind out T4 keys. Just find a squad and run for 20 minutes or so, you'll usually get at least one part, and I've had up to 4. It doesn't take long to get to the point where pretty much every spawn group has one or two potential drops, and the map is small enough that you're unlikely to miss them.
Maybe I'm just blind, but I think venus is the only planet I have unlocked that *doesn't* have an interception mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 20, 2015, 10:02:15 pm
An additional note: for the sake of the sanity of everyone you will ever play with... don't play Spy missions without understanding how they work. If you do, the first time or two don't actually go into the terminal mazes until someone has cleared them. Have a good stock of ciphers crafted and in your gear. There are few things as frustrating as running a Spy mission and failing on the last terminal because someone YOLO'd and set off the alarm because they didn't know what they were doing (rather than because they were fast enough to get to the terminal and cipher it regardless).

The easy way to get Oberon is to run that one Interception on Venus that everybody does to grind out T4 keys. Just find a squad and run for 20 minutes or so, you'll usually get at least one part, and I've had up to 4. It doesn't take long to get to the point where pretty much every spawn group has one or two potential drops, and the map is small enough that you're unlikely to miss them.
Maybe I'm just blind, but I think venus is the only planet I have unlocked that *doesn't* have an interception mission.
Yeah, sorry, I was wrong -- it's Mars, the Augustus node. I keep mixing up the two because I don't play them much any more except for good alerts. :I
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 20, 2015, 10:05:41 pm
Venus and Mars aren't that hard to tell apart though. One has Gallium and the other one doesn't :p
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on April 21, 2015, 04:02:18 pm
Okay, I need some advice here. In about two or three weeks I'll be going back onto a connection I know is bad for Warfame; it's got Strict NAT because of ISP dickery, but it's my only option. What this means is that past that point I won't be able to connect to ~97% of people for playing missions or trading. I've still got a decent chunk of plat from when I got a good discount on my daily, and I need to spend almost all of it, barring a small reserve for potatoes.

What do I need to pick up in preparation for long-term solo play? Both in terms of things that will make it much easier, and things that are basically impossible to get playing solo but also highly desirable.



e:

Looooool. Had a visit from Stalker-senpai on a solo mission. When he poofed in, he did so on the little ledge outside the railing on a walkway over a pit and was stuck there until he died.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 23, 2015, 05:11:00 pm
New operation up, will last for about a week. Rewards include a sigil, some mods, and a colourful quanta.

A Space Nigerian Prince has been asking for help from many people. For just a small portion of your credits, he will be able to claim his throne that lies within the Void.

Also, people seem to have misunderstood what the red text in chat was teasing us about, as it was poking fun of Darvo, and his entire stock sold out fairly quick.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 23, 2015, 05:31:24 pm
The mods are for impact damage. I'm not sure if anything I have actually produces enough impact damage to be worth using them, but hey, event mods. Maybe I'll be able to actually get a buzz kill without a ridiculous plat price for once! (probably not, since trade chat will get flooded with the damn things.) And it gives me a chance to try out the quanta.

Edit: Holy cow the base crit chance on the new weapon. 35%, 2.5x multiplier
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on April 23, 2015, 05:41:06 pm
Is it still the case the physical damage mods blow compared to the Elemental, because they don't scale off the modified weapon damage?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 23, 2015, 06:24:01 pm
I believe they scale off of their own damage type only, rather than the total weapon damage.



I'm not quite certain on how to stun the droids for the operation, but it doesn't seem to matter, since people seem to want to destroy the droids, rather than do the operation.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 23, 2015, 06:37:11 pm
Pub groups are for obvious objectives. Trying to scan synthesis targets or hold onto riot moa variants is too complex for them. ::)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 23, 2015, 08:28:10 pm
Solo valkyr on europa, smallest offering, 100 points. Heres what I've found out:

Ground slam the bursa to stun it (if you don't have a more reliable cc), make sure it can see you (the transfer bugs out for a bit if its blinded or loki is being sneaky), do not smash it until you get the red message on screen. Do so immediately when it does, unless in a group. No clue when to do it in a group, it only worked 1 out of 4 times I tried to group for it in clan. Solo has much quicker transfer time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 23, 2015, 09:19:59 pm
There appears to be more than a few bugs with this operation.

These include such fun things as only the host earning any points after a successful mission; people who have been knocked down by bursas being unable to get back up; and having multiple offerings being consumed if you have more than one of a kind in your inventory, even though you will still only get the points for one of them. Getting hit a second time with a knockdown or getting killed may fix being stuck though.

Also, for some reason a lot of people have been falling through the floor in the Europa tilesets. Dying from that and reviving or even using the unstuck command may not work.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 24, 2015, 12:01:59 pm
The event keeps getting stuck for me: 100% transfer then the thing just freezes. No verify stage. It's getting kinda frustrating. Me wanty the beam gun with the potato and slot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 24, 2015, 12:20:09 pm
At least people have been getting better at doing this. Slowly. Maybe all the trolls got bored of being assholes or something.

There's still the odd "i thot u wer supost 2 kill it :-((" or people forgetting to turn off their sentinel weapon or bring their dog, and have those kill it.

Defense missions become a lot more annoying when the thing you are defending wants to kill you. Whose idea was it to strap an ATM to a tank?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 24, 2015, 12:51:05 pm
Honestly its simpler to do the event with solo valkyr. (or solo frost, apparently. But I don't have a frost.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on April 24, 2015, 04:26:32 pm
Finally got my shiny new Quanta. The event was cool enough, but man it started out soooo buggy (still is if you're unlucky). I tried it out a bit, and put a split barrel mod on it, more pew pew beams of death. I also invested some of my winnings towards the new grineer grenade launcher, the Tonkor (queue Tonka Tough jokes), because it's explode on impact, which officially makes it sound pimp even if it probably isn't.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 25, 2015, 02:58:12 pm
Saryn is pretty fun to play with. Feels sorta like Oberon or what I see people do with Nova, but with a thematic reason to use shamrock pallete orange as a main color for once and much better armor than nova.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 12, 2015, 06:14:59 pm
New event. New tileset, which the event takes place in. New weapons.

I don't know where the primary blueprint can be obtained, but the secondary and melee blueprints are in the market.

This is a sided event. Who will you help; everyone's favourite two-faced zombie Salad V, or our newer entry, Nigerian Void Prince Nef Anyo, the Prophet of Profit?

I don't quite like either of the offered rewards.

E: Also, with the new invasion mode interface for choosing a side, I can't seem to actually click on a side. I can press the mouse as often as I want, but it does nothing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 12, 2015, 07:18:42 pm
If the blueprint isn't in the market, either its clantech (and appears to be according to wiki, assuming you meant the new bow), or it has some other method of showing up like the miter and its lol boss reward shenanigans.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 12, 2015, 07:30:01 pm
Daikyu is reseached in Tenno lab. Atomos and the new melee are on the market.

Looks ike Salad gets the first win. I hope so too, I don't want a new Dera.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 12, 2015, 07:34:41 pm
I don't want a new karak. At best it sounds bland. At worse it sounds useless to me, I don't need a quick-firing weapon that has to reload often because it can't hold enough clip for what it sounds like, and the rest is very eh. At least the dera is a laser rifle, I already have the gorgon wraith if I really want to spray bullet everywhere, and that gun at least has respectable clipsize.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 12, 2015, 07:36:16 pm
Yeah, I came across it while checking progress in the lab, and started it as well. Researching things feels so slow.

And damn does V ever have a lead on Nef. At the time of posting it's roughly 5.3% Nef, 94.6% V.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 12, 2015, 07:50:48 pm
Dera Vandal! Damn! I already have a regular one with shock camo, six forma, and a potato! Aaugh!
We probably won't get it anyway because durrhitscanmustbebetterweapon. (Or people siding with Alad more. But probably the former)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 12, 2015, 08:02:16 pm
It is bland as fuck, as far as I've seen and heard argued. The best thing I've heard about it is 'it shoots pretty well for a poor man's grineer braton'.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 12, 2015, 08:02:40 pm
We get the Karak if Salad Fingers wins? I can't get online until Thursday at the soonest, so I'unno what to expect there.

Salad wins, we get a karak. Nerf wins, we get a dera. No matter whose side you choose, you still get the winning side's weapon.

Hopefully some more rewards appear when new operation segments open up. I can't say I'm too interested in either reward, aside from the extra equipment slot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 12, 2015, 08:10:37 pm
I think probably my biggest reason for wanting the Karak is that we just got a Corpus weapon.

Edit: derp typo
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 12, 2015, 09:16:35 pm
So people are misunderstanding the description of the rewards and flipflopping all over the place to get a reward.

Sigh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on May 13, 2015, 02:44:22 pm
The flame wars that stared in region chat over this new event have been quite heated, both about the guns themselves and the "lore". Personally the lore never really attracted me to the game so I'm about the guns. In that regard, I prefer the Karak Wraith, mostly cuz Wraith versions have more damage and stuff, but the Dera Vandal might have upgraded overall stats other than damage, like upgraded critical chance and clip/ammo reserves. So I'm on the fence about which one to support, I'd be happy with either one to be honest. Alad V is ahead by a mile, at 5 to 0.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 13, 2015, 03:09:58 pm
It's worth noting that if you switch sides midway through your completions counter gets reset. Also the enemy in one of the possible Alad missions is a Manic Bombard. pls no.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 13, 2015, 03:46:26 pm
It's worth noting that if you switch sides midway through your completions counter gets reset. Also the enemy in one of the possible Alad missions is a Manic Bombard. pls no.
Manic Bombard is not worry-causing. Easier to kill than normal manic.

Edit: Navy looks (http://gyazo.com/013e9c13a4be9e9d20cac7a6c530f156) pretty nice with the default silver.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 13, 2015, 07:05:42 pm
Doublepost just incase anyone here particularly needs fusion cores and isn't afraid of messing with their event progress (or improving it of you already were supporting Nef): As of this post, Nef Anyo's side of the event is offering 25x Rare cores as opposed to Alad's 20x uncommon cores. He's actually winning a round so far as a result.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on May 13, 2015, 08:08:36 pm
Doublepost just incase anyone here particularly needs fusion cores and isn't afraid of messing with their event progress (or improving it of you already were supporting Nef): As of this post, Nef Anyo's side of the event is offering 25x Rare cores as opposed to Alad's 20x uncommon cores. He's actually winning a round so far as a result.

When i saw the rewards my first thought was 'well played DE'. I did bite because i do need the cores. Even though i haven't tried the Karak i still hope it wins as the Dera projectiles are too slow for my taste.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on May 14, 2015, 09:24:49 am
It seems Alad had too much of a lead, as now Nefs rewards are completely dwarfing Alads and he's catching up in score. I'm still in the Alad camp however. Either way, 6 more days of insanity.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on May 14, 2015, 01:52:36 pm
Man, I wish this'd come a week or three earlier so that I could have played multiplayer. :I
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 14, 2015, 05:35:56 pm
New tactical alert. Den of the Kubrow. Prize is a Strun Wraith.

It's an extermination mission on Earth. The entire map is shrouded in fog, and you earn points by killing feral kubrow.

Even if you don't care for the strun, you should at least log in to get a free kubrow starter kit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 14, 2015, 05:47:41 pm
It's also Melee only. Bring your jat kitties and send dogs flying!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 14, 2015, 06:01:29 pm
Animal cruelty has never been so rewarding!

The first reward is the strun, at 100 kubrows. The second reward is at 300, and is the bite mod and the typical emblem reward. Haven't gotten there yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 14, 2015, 06:07:09 pm
Nef Anyo is either crazy or desperate. Probably both, Catalyst blueprint reward for supporting him this round, Alad is giving only credits.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 14, 2015, 06:09:28 pm
DE that's so unfair. I have to break my rules because I'm always out of potatos and the aformentioned Jat Kit is missing one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 14, 2015, 06:14:36 pm
It's worth noting that if you switch sides midway through your completions counter gets reset.
Only if you had one completion. Having excess completions past 4 is basically buffer space for competitive rewards.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 14, 2015, 06:34:17 pm
I guess DE didn't expect everyone to immediately jump into bed with Salad & Cheese, and were forced to pull out the big guns.

No matter who wins, we are probably going to get bit in the ass anyways.

Hopefully this round won't end before I get back home.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 14, 2015, 06:42:00 pm
Deathsnacks' site is estimating ~100 minutes ETA. You probably got time, BF.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 14, 2015, 11:08:12 pm
Next up on Nef Anyo's reward train is a gold potato.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on May 14, 2015, 11:41:09 pm
The salt in chat is hilarious.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on May 15, 2015, 12:08:54 am
The real salt in chat will be in 5 days when you will see even more ridiculous stuff thrown up there and everyone is frantically trying to swing to the side they want.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 15, 2015, 12:24:10 am
The real salt in chat will be in 5 days when you will see even more ridiculous stuff thrown up there and everyone is frantically trying to swing to the side they want.
I've got around 7/4 in favor of Nef. Taking into account Alad's tendency to sneak off with the more neutral rounds, I don't think I'm in any huge trouble of losing my reward checkbox unless we actually start to gain on the possibility of Dera vandal.

Chat on the otherhand will be hilarious if its anything like what you're saying, and probably the subreddit comments too. Even moreso if they sneak frost prime/latron prime parts into the lategame round rewards, though that seems a bit farfetched.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on May 15, 2015, 06:12:49 am
Alad's going to surprise everyone by offering frost prime parts 4 rounds in a row, i can already see it happening. TBH, I dislike the way the rewards are skewing now. I mean sure, you need to keep the event lively, but it's become about farming rather than doing the event for lore or to support the weapon you want, so people keep switching sides and DE keeps making Nef drop extremely valuable rewards.

But between Alad V and Nef Anyo I choose.....Tyl Regor. Dude's a bro, we're wrecking his shit and he don't even care. And that voice.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 15, 2015, 05:59:27 pm
Event is currently ground to a halt as far as progress goes. Nef tied it up this morning, and since then the current tiebreaker round (20 uncommon cores vs 50k credits) has been glacially slow yet in Nef's favor. Deathsnacks' site is estimating the round will last into tomorrow at the current rate (17 hours from now, specifically), and theres a tiny bit of talk about how the Strun Wraith's super simple access might've nuked some of the interest in the Karak Wraith.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 15, 2015, 06:25:08 pm
Quote
TBH, I dislike the way the rewards are skewing now. I mean sure, you need to keep the event lively, but it's become about farming rather than doing the event for lore or to support the weapon you want, so people keep switching sides and DE keeps making Nef drop extremely valuable rewards.

TBH, all their events where factions oppose each other have felt this way. Battle pay, when that first started, left me feeling this way. I'd rather do nothing all day long than kill Infested, but the rewards had me killing Grineer or Corpus half the time because the skew was so off.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: inteuniso on May 16, 2015, 01:10:49 am
Event is currently ground to a halt as far as progress goes. Nef tied it up this morning, and since then the current tiebreaker round (20 uncommon cores vs 50k credits) has been glacially slow yet in Nef's favor. Deathsnacks' site is estimating the round will last into tomorrow at the current rate (17 hours from now, specifically), and theres a tiny bit of talk about how the Strun Wraith's super simple access might've nuked some of the interest in the Karak Wraith.

BTW recommendations on killing 100 kubrows? It seems a mite difficult.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on May 16, 2015, 04:01:32 am
Event is currently ground to a halt as far as progress goes. Nef tied it up this morning, and since then the current tiebreaker round (20 uncommon cores vs 50k credits) has been glacially slow yet in Nef's favor. Deathsnacks' site is estimating the round will last into tomorrow at the current rate (17 hours from now, specifically), and theres a tiny bit of talk about how the Strun Wraith's super simple access might've nuked some of the interest in the Karak Wraith.

BTW recommendations on killing 100 kubrows? It seems a mite difficult.

A good melee weapon that swings low. Obex did not work very well, my dragon Nikatana did. If you dont have a good melee weapon then I would go for a high damage power. When trying my obex did not work well, I just took out the groups with ash's bladestorm. Sayrn or any other frame with heavy damage powers should do the trick if modded well.

I originally used the Obex so I could hit the dens without destroying them and spawn some more. Also I would backtract on occasion and check any den I left behind and if they seemed out of spawns before it seems they would eventually start respawning after a few minutes. I got the first 100 in four missions, with the last two doing 35 and 40-something.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 16, 2015, 11:26:46 am
Interestingly, while tempo royale on scindo prime would just smash the dens in one go, hysteria left it with enough health to spawn more kubrow. But yeah, bring more people. Also bring a scanner if you want, you cna keep it equipped and use the quick melee key to attack if you are using the scanner to spot kubrow dens.

Also that event round from yesterday is still going. At this rate we'll get the dera vandal just due to stalling or slow progress, which would be silly but not terrible at all.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 16, 2015, 01:58:23 pm
And nobody who wasn't doing every single round in the first couple days of the event would be able to get one. Great work DE.

EDIT: At long last that round has ended. Now Alad is actually paying more.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 16, 2015, 05:32:34 pm
Event is back in motion. 9-8 favoring nef, eta for the current node (50k vs 75k) is ~2 hours.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 16, 2015, 07:53:52 pm
There's an invasion on pluto with sweet rewards. Catalyst vs Reactor.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on May 17, 2015, 10:01:08 am
Promo code DENOFKUBROW valid until the 18th. Gives four days of double credit rewards.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 20, 2015, 07:02:51 pm
Alad won. Everyone who participated gets a free potato'd karak wraith.

On the bright side, it's an extra inventory slot and a free potato'd karak. On the downside, it's a karak.

Anyone participate in conclave? I find it a bit hectic. Especially free-for-all. It usually feels like I'm getting curbstomped regardless of which mode I try, and the maps get old fairly quickly.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: etgfrog on May 21, 2015, 02:07:43 pm
So that was something, a nightmare intercept alert, no shield and level 40 grineer with quite a few exterminus appearing. So many deaths and requests for taxis to there.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 21, 2015, 02:20:27 pm
What nightmare mod was it for?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 21, 2015, 04:11:12 pm
There were a couple today. There was a Wildfire, that was a defense I think. There was also a Fortitude, which was a brutal interception.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on May 21, 2015, 08:34:26 pm
So, I need advice. Currently, I'm running a Nyx, but that's mostly for the Mastery. It feels so weak after slaughtering everything with Shock spam. I started with a volt, and absolutely love it, such that a volt prime is on the short list of things to go for. What frame should I get after I max Nyx? I was thinking Mag, as its prints are easily farmed and I'm pretty sure I have all the resources already, but I'm not too sure.

Edit: Nightmare Mod is available on earth right now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 21, 2015, 08:40:02 pm
If you liked Volt for the 1 spam, I strongly recommend Oberon. His 1 is one of the most fun spammable nukes. Also, Ember, although she kinda sucks.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 21, 2015, 08:51:47 pm
Oberon is great and I'd certainyl second him. You can spam 1, but also you have a heal (though it drains energy whether or not its helping, since the healbits have to reach everyone to help), and his 4 is a greatly entertaining radial slam with slight blind for nearby non-slammed enemies. And with Rage you can quickly build up for an emergency heal (or reckoning, but you should probably heal first imo.)

Mag mostly pulls enemies about in amusing (but still damaging) fashion and crushes them with the length of Crush's animation (or if you want to be meta, pulls everything, produces overshields occasionally, and sometimes crushes.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 21, 2015, 09:27:17 pm
Getting Mutalist Alad keys is a pain. I've done about a half-dozen runs so far, and only gotten the Mesa Helmet.

Would it be better to just trade all my junk prime parts and buy mesa in the market?

Farming mutagen samples is also difficult. Rarely seems to drop on Eris, though it isn't too bad in derelicts. With the affinity/resource booster in affect for the next little while, anyone who has been meaning to farm may want to take advantage of it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 21, 2015, 09:48:16 pm
I don't have much issue getting mutagen samples. Put on my nek/mesa/gmag/frost, get the missing parts, run ODD for 40 minutes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 21, 2015, 09:59:49 pm
Mutagen samples and detonite injectors get in the way of stuff I need more of most of the time anyway, I've ended up with plenty.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 21, 2015, 10:05:43 pm
Barring the recent farming I've been doing in ODD, I've never actually gotten any mutagen samples. A couple masses from invasions is about it.

I discovered this when I tried to contribute to research in the bio-lab.

And I managed to get a Mesa system blueprint. Now I just need to wait for invasion to offer enough coordinates, and hope I can get the chassis. At only a one-in-three chance per run, it will not be a fun task. The RNG is strong in this one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 03, 2015, 10:10:16 pm
Double post, but I finally got a Mesa! It's fun, but I am way too used to tanky frames now, so I'm shit at surviving.

Also, 16.7 incoming. TL:DR of it is a new tileset on Earth, new augments for Limbo and Saryn, and the kunai and the paris are getting a graphics upgrade.

https://warframe.com/news/new-spy-vaults-preview
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on June 03, 2015, 10:51:41 pm
Oooh, updates. Whee.

Kinda sad they fixed Excavation mode, was so hilariously easy and fun when the excavators would never die.

Thoughts on the Nyx, now that its maxed out. Mind control is great for specific high value targets, assuming you are skilled enough to keep track. I tend not to be, but do notice the difference in tagging an eximus unit over a basic grunt. Of course, even tagging a grunt draws some fire from you. The 2 power is nigh useless, being a rather weak 3 target attack, but it has its minor uses in dealing with long range foes. Chaos is, well, chaotic. It covers a massive area and makes foes attack each other. However, I'm not entirely sure of how effective it is. When I used it, I noticed little difference. However, I've seen other Nyx's use it and utterly decimate foes. Not sure what I'm doing wrong. Now, absorb. This is beastly. 25 energy to start, causes a big AOE around yourself, and makes you immune to pretty much everything while it runs. Extremely spammable, and an amazing thing to drop if your shields get low, as you regen while its running. Definitely at least as potent as Volt's shock, if not more so despite the lack of range.

Currently leveling Ember with a Grakata, and I must say, the only thing I want at the moment is a Metal Auger mod. The thing is such a bullet hose that the only problem so far is that most corpses absorb half a burst of bullets before they fall down.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on June 04, 2015, 09:58:33 am
Mesa's actually really hard to kill. Press 3, and realize that you take 0 damage with it on.

Re: Metal Auger. It's never, ever better than Shred. There's nothing that needs the extra meter or so of punch through and doesn't benefit from fire rate.

As far as Nyx goes, the secret is -% duration. As it turns out, the base length of Chaos is utterly insane, so you wind up casting it in one room then not having it up when you need it. Reducing duration reduces cooldown with it, so you can spam it and actually have everybody you need affected by it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 04, 2015, 04:24:11 pm
Re: Metal Auger. It's never, ever better than Shred. There's nothing that needs the extra meter or so of punch through and doesn't benefit from fire rate.
High fire-rate weapons (like say, the freeze ray gun) do not need to drain ammo quicker for the same effect. You will just have a useless gun faster.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on June 04, 2015, 05:20:59 pm
The ability to empty ones clip faster never hurt anybody. The benefit of Auger over Shred is either nothing or 1 extra body, depending on your angle, and you're going to have trouble finding 4 bodies lined up for that sometimes-benefit to ever actually apply.

On another note, new Paris-flavored scythe is out. Tenno lab clantech, respectable damage (70, mostly puncture, some slash). 2x 20% crits, 1.1 attack speed. Not the best thing in the world, but best scythe by a long shot, and it'll be pretty respectable with the scythe-exclusive mod coming soon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 04, 2015, 06:07:28 pm
New tactical alert as well. Melee-only Corpus capture missions.

50k creds at three points, 25 fusion cores at 6, and a catalyst blueprint at 9. Not sure if there is anything after that.

I kickstarted the Anku research as well, so that's something to look forward to trying out. It looks cool, at least.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on June 04, 2015, 06:43:02 pm
Shred is in the vast majority of cases (and probably all practical cases) better, just because especially as you get into higher end stuff enemies get absurdly tanky and your ammo economy is secondary to making sure those heavies focused on mini gunning you to death die as soon as possible, and you were probably gonna have to reload a time or two in the process of killing them anyway.

With that said Augur has some uses with non auto weapons and hallways in the void, when enemies are stacking up in a big line? single shot, big damage weapon, aim for the head, you'll probably hit a few other heads and certainly a few other torsos and probably kill a bunch of dudes. Metal Augur pays dividends when everyone's all stacked up and there's a huge density of dudes, the issue is that doesn't really happen most of the time. It's usually one or the other.

Buuut even then metal augur is like 15 mod points for a niche use that shred basically fills slightly less efficiently, so it's definitely only used when you really want to make a railgun that can potentially kill like eight people in one shot. That is a totally viable reason in my book. :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 04, 2015, 08:56:03 pm
New tactical alert as well. Melee-only Corpus capture missions.

50k creds at three points, 25 fusion cores at 6, and a catalyst blueprint at 9. Not sure if there is anything after that.

I kickstarted the Anku research as well, so that's something to look forward to trying out. It looks cool, at least.
Wave 10 is to fight the new Juggernaut infested.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 04, 2015, 09:11:32 pm
That thing absolutely devours ammo. And drops the component pieces for some new type of gear.

Pods that attract infested. I don't personally see myself farming for something like that, though I suppose it could be useful.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on June 04, 2015, 10:18:44 pm
It seems like the Behemoth has bullet damage against it capped. Paris P fully modded was doing 100 damage with and without Mesa's 1 charges. However, Mesa's 4 did full damage so that's definitely the way to go.

It's still not nearly as horrid as fucking Mutalist moas. Tar and Swarms might actually be the single most obnoxious enemy types in the game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Seriyu on June 05, 2015, 02:02:03 am
That thing absolutely devours ammo. And drops the component pieces for some new type of gear.

Pods that attract infested. I don't personally see myself farming for something like that, though I suppose it could be useful.

New gear is some kind of pod that attracts enemy attention, and he drops the BP for it. Enemies will shoot at it until it's destroyed, it sounds like it's only supposed to work on infested but it currently seems to work for everything but.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 05, 2015, 11:47:19 am
Bursas are also spawning in that mission. No idea if the void gifts still work but they do have some rare drops.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 05, 2015, 01:47:17 pm
Still called bursas, or riot moas?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 05, 2015, 01:58:28 pm
Still bursa, last I saw one. It was a drover.

Was sitting in a doorway, spamming its knockdown bullshit. Nice not to be on the receiving end of that for once.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on June 06, 2015, 03:12:26 pm
I realize shred is better, but I'm not QUITE able to handle a nightmare mission yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on June 06, 2015, 04:41:19 pm
Nightmare missions aren't actually that difficult. It's important to know that nightmare alerts are 100% no shields mode, but if you choose a regular nightmare mission on the map, it can be any of vampire mode (health drain over time but it can't kill you and you gain a lot of hp on kills), energy drain mode (exactly what it sounds like), or fog mode (hard to see but no other downside). If you catch a nightmare exterminate or something similarly easy, I strongly recommend jumping on the chance to get the mods. There's not that many nightmare mods, and the only one that's worth having that's rare to drop is a shotgun mod.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 30, 2015, 07:41:04 pm
PSA: Mag Prime, Boar Prime, and Dakra Prime will be removed from the Void soon. Get 'em while you can.

Also: New Prime incoming. Not known when though. Sneak Teaser Here. (https://forums.warframe.com/index.php?/topic/483025-prime-access-coming-soon-teaser/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on June 30, 2015, 09:05:21 pm
Almost certainly not soon. We just had two male prime frames, which means two female prime frames are coming, probably Trinity for at least one other. Where did you see anything about Nekros Prime?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 30, 2015, 09:35:17 pm
https://forums.warframe.com/index.php?/topic/483025-prime-access-coming-soon-teaser/

I thought it looked like Nekros. Might be Ash. That's what people seem to think anyways. I don't know.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on June 30, 2015, 09:40:29 pm
It's Ash. Coming with Vectis P and Carrier P. Coming out presumably on the 7th or so, when Mag & co go into the vault.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 03, 2015, 10:24:25 am
New Nightmare mode mod drops now as well. (or you can buy them if you really wanted to, they've replaced the previous reward mods on the buyplatinum page)
One for reload speed/punchthrough for shotguns, one for Loot radar/Enemy radar on a sentinel where you probably have extra space anyways or on a kubrow where you probably don't (though you lose the effect if either dies), one for sprint speed and armor which sounds like a nice addition if I had anywhere to actually put it on valkyr.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 24, 2015, 01:35:59 pm
Current devstream is being awesome as hell.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 31, 2015, 10:37:34 am
So if the forums are not crashed, you can see the U17 notes here. (https://forums.warframe.com/index.php?/topic/498793-update-17-echoes-of-the-sentient/)

Edit: So how 'bout that shotgun buff (http://i.imgur.com/2r94uYc.jpg)? ;)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on July 31, 2015, 02:34:28 pm
The new parkour system is going to take some getting used to; I can't seem to move as fluidly and many of the actions just drop your momentum.

New weapons and frames is always a plus but I have so much left to try already (MR 12 and still haven't built a Rhino or Soma Prime).

The new Kubrow kennel upgrade is nice; to anybody thinking of dumping plat, just know that it's available from the Tenno lab.

Many shotguns now obliterate the entire map, re-balance expected.

Blocking seems to be messed up with the removal of stamina. Every time I tried blocking it would stop one round and then deactivate. Not much use against rapid fire or shotguns.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 31, 2015, 03:05:31 pm
Slide-jump-double jump is pretty fluid for me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on July 31, 2015, 05:00:05 pm
There's now Twin Grakatas. They're a secondary.

You can have Prakata primary and Twin Grakatas secondary to have THREEEE GRAKATAAA
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 31, 2015, 06:30:44 pm
There's now Twin Grakatas. They're a secondary.

You can have Prakata primary and Twin Grakatas secondary to have THREEEE GRAKATAAA
People were asking for a grakata gunblade earlier, so that you can use FOUR GRAKATA.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on July 31, 2015, 10:04:39 pm
Really liking the Frost changes, personally.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on August 01, 2015, 11:47:19 am
I never realised that i needed Gallium so much until I started messing around with dojo weaponry. I went to build the Lanka and found I need 20 Gallium but only had 18.
Through my 800 hour Warframe career it's not a resource I felt compelled to pursue; I must have either not built weapons that needed it, or gained it at a rate that met my needs. I checked out the Warframe wiki and some Lone Tenno said that after the update Ophelia on Uranus was dropping Gallium at a good rate.

The Lone Tenno said he hadn't used a pilfering Hydriod but I do have one in my arsenal, so I gave that a bash. I think my Gallium needs are filled for a while.

After the run (25 minutes), the star of the show wasn't the Gallium. Tellurium now drops from the aquatic missions, which is nice. It gets better though, I ended with nearly four hundred mods.
Not sure if DE are trying to encourage aquatic maps or the new mobs have wonky drop rates.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on August 01, 2015, 11:52:14 am
I'm guessing the new submersible sections that use your archwing are why tellurium is dropping. Not that you need too much tellurium for recipes. Could probably get some archwing mods from them as well.

Though the submersible sections aren't fun. Movement under water is too slow, I think.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on August 01, 2015, 11:52:57 am
Were they the new mods or not so new mods?
Also, there was a lex prime buff apparently. Woo :)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on August 01, 2015, 11:59:31 am
Were they the new mods or not so new mods?
Also, there was a lex prime buff apparently. Woo :)

I got 23 Piercing Step and 1 Patagium.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on August 01, 2015, 12:23:26 pm
So someone found a concealed explosives (https://www.youtube.com/watch?v=1YMMC_YpePs) mod. It looks like it beats the attica for most explosions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kilakan on August 01, 2015, 12:32:35 pm
PTW and ask:
Is there a bay12 guild for warframe by any chance?  Also what platforms do you guys play on most frequently?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on August 01, 2015, 12:44:32 pm
There are a few b12 things, but for the most part we're wherever we are. I'm in the huge reddit clan because it was easy to find and has easy access to clantech stuff, for example.

PC.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on August 01, 2015, 12:47:39 pm
So someone found a concealed explosives (https://www.youtube.com/watch?v=1YMMC_YpePs) mod. It looks like it beats the attica for most explosions.

Glorious. I just finished the first run on Hikou Prime yesterday and was mulling over using potato and forma. I'd probably still end up using my beloved Furis though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on August 14, 2015, 09:06:34 pm
So there is some sort of new scannable item hidden in various tilesets.

More than fifty different ones to find.

Your reward is a poem that contains some lore. And a little toy-thing that you can place in your ship.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on September 04, 2015, 09:05:58 pm
If you're sitting on syndicate rep or have a bunch of medallions, now is a good time to cash it all in. Syndicate primaries are fetching a good amount of plat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on September 17, 2015, 11:14:17 pm
Boop. New Quest, gives an exilus adapter. Help Darvo free a friend of his. Said friend has also replaced the insignia-taker in the Steel Meridian base in relays.

Special Event weekend, too. Will give rewards including potatoes, and Twin Wraith Vipers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on September 18, 2015, 12:35:39 am
PSA: Mag Prime, Boar Prime, and Dakra Prime will be removed from the Void soon. Get 'em while you can.

Also: New Prime incoming. Not known when though. Sneak Teaser Here. (https://forums.warframe.com/index.php?/topic/483025-prime-access-coming-soon-teaser/)
AHAHA, I knew my hoarding would come in handy. Bought up a full set of Mag Prime parts before I left the connection that let me play multiplayer (have they optimized it yet to avoid NAT issues?) in preparation for that move.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on September 18, 2015, 06:18:35 am
Boop. New Quest, gives an exilus adapter. Help Darvo free a friend of his. Said friend has also replaced the insignia-taker in the Steel Meridian base in relays.

Special Event weekend, too. Will give rewards including potatoes, and Twin Wraith Vipers.

It's possible to farm parts and blueprint for a desirable secondary in this quest too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 18, 2015, 06:39:35 am
No, they fixed the g3 spawn. Also I'd heard of nat fixes ages ago, FD. Dunno how effective they were.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on September 18, 2015, 03:09:18 pm
No, they fixed the g3 spawn.

I'm surprised they didn't just nerf Necros to fix the issue.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 18, 2015, 10:09:09 pm
So among other probably more important things (Earth/brawler frame, monkey king frame later, arcames getting a screen away from the crafting menu, modular corpus you defeat with headshots), Pre-corpus Valkyr still looking awesome and Hysteria as a toggle ability were in devstream 60. And ripline was sped up I guess.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on September 24, 2015, 10:58:19 pm
Doot. Ash prime access bundles are ending next week. Expecting new prime in a few weeks. Forums think it's Trinity.

Also, we seem to be getting some new weapons that players in the Chinese version of the game already have. We got the ninkondi nunchucks, and now the spira throwing daggers. Now we just need to wait for (to my knowledge) kunai prime, nikana prime, and Excalibur Umbra.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on September 25, 2015, 08:54:04 am
Doot. Ash prime access bundles are ending next week. Expecting new prime in a few weeks. Forums think it's Trinity.


Talk on the town is that Sicarus, Ember and Glaive are being removed from the drop tables.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 29, 2015, 01:00:48 pm
Doot. Ash prime access bundles are ending next week. Expecting new prime in a few weeks. Forums think it's Trinity.


Talk on the town is that Sicarus, Ember and Glaive are being removed from the drop tables.
Talk on the town was spot on.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sensei on September 29, 2015, 05:47:56 pm
So, I haven't played since wayyy back in early beta when you'd be unable to finish missions sometimes because of doors not opening.

Is now a good time to get back in?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 29, 2015, 06:12:26 pm
So, I haven't played since wayyy back in early beta when you'd be unable to finish missions sometimes because of doors not opening.

Is now a good time to get back in?
You still rarely get that bug in groups, but yeah, now is alright. Next week maybe better, since 17.5 stuff incoming.

How far back is that way back though? Because since I've started (somewhere around the tethras doom event, more or less) they've added space dogs, space(/underwater) jetpacks, let you equip your melee besides quick attack, space hub objects (including an often amusingly-stocked fortnightly trader who probably does not have what you want), more stuff, more clantech, got rid of ability mod cards, added a utility slot (to acquire), deleted super jump and replaced it with awesome new excal ult, changed frost in a pretty alright way, reworked ember controversially, added a raid and rebuilt pvp for some reason, replaced coptering with parkour, made armor more useful for non-valkyr warframes during those changes (or just started with it in chroma's case), buffed shotguns a lot, and added one fancy cape and a pile of other assorted cosmetics. Also quests are a thing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Karkov on September 30, 2015, 03:56:29 pm
Hmm... Sounds like I should take a foray back into this myself.

Is the raid that weird hydra monster that I vaguely remember?  I can't recall what the rewards were...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 30, 2015, 04:23:05 pm
Thats the upcoming new boss/raid boss, if you mean the one on the Jodas Precept hype page. The first raid boss is none other than Vay Hek.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on September 30, 2015, 04:29:54 pm
Hearing "hydra monster" made me think of lephantis, initially.

It was not quite as bad as I believed the fight to be.

Lephantis currently gives the parts to make Nekros. The current raid gives some sort of enhancement for cosmetics, called 'arcanes'.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Karkov on September 30, 2015, 04:53:59 pm
I believe Lephantis was the one that I was thinking of.  I remember taking it on and dealing with Desync and only 3 players at one point, thank the heavens that the Hallway of Mirrors was broken back then.

I definitely need to boot this back up and just be a cyborg ninja that's not Raiden for a while.  I haven't even seen anything about this "Jodas Precept", so I am completely out of the loop on that.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 30, 2015, 05:44:45 pm
Well you aren't exactly out of the loop, thats jsut the name of the page about the new U17.5 stuff. Any actual details won't be until whenever that comes out. Guesses were for tomorrow last I checked though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 01, 2015, 09:30:59 pm
Double post to mention 17.5 is up (https://forums.warframe.com/index.php?/topic/536207-update-175-the-jordas-precept) and with it, the pre-corpus valkyr skin. It'll be available for 14 days apparently, which is similar to how the previous special skins like nemesis nyx were released. Also the geomancer/brawler frame Atlas, the J-3 Golem boss return, archwing changes for the better, a pair of piles of pve & pvp changes, an even bigger pile of fixes...and new landing crafts?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on October 01, 2015, 09:41:45 pm
Is the derelict still totally worthless while the void is incredibly diluted? The grind for gear I wanted and getting nothing but goddamn void keys and fusion cores is what forced me away.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 01, 2015, 11:18:56 pm
Juggernauts are a pain in the ass. We have to farm them for the new quest.

Derelict is still fairly ignored when you aren't looking for a small handful of drops, as far as I know.

And there was a rather quick hotfix because they accidentally added the new prime parts to the void a week early.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 02, 2015, 01:29:32 pm
New tac alert for catalyst & snipetron bps.

But don't try it right now, the servers are ded.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jopax on October 02, 2015, 04:22:40 pm
I just completed it. It's ok as far as alerts go, but the difficulty spike on the last mission is retarded. You go from breezing trough the first two missions to getting oneshotted repeatedly by lvl 30 mooks.

Also fuck Vay Hek, fuck him with a fuy of a thousand suns. The most retarded fight in the history of ever.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 02, 2015, 04:55:44 pm
You always get a spike on the extra tac alert part, though. Thats why they get called endurance.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 06, 2015, 04:42:36 pm
Updoot. Lobster Prime, Dual Prime Kamas, and Kubrow Prime now available.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 15, 2015, 07:25:45 pm
Bump because event. Fomorian is gon' destroy a Relay this weekend. Maybe.

Also, does anybody still actually play? The clan hasn't had anyone on other than me for at least a month.

Also also, the boar is back. Blueprint drops off of lancers in Uranus, and the weapon itself can be bought in the market.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 15, 2015, 08:05:49 pm
I'm still in the reddit clan, mostly because alliance chat is amusing. Also Sonicor is best wrist-mounted crossbow sonic ragdolling device, limited range be damned. Goes well with lots of things. Atlas' punch also goes well with lots of things, but in a more direct way.

Any post about the event, or was it in a video-thingie that hek interrupted again?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 15, 2015, 08:11:04 pm
I don't see anything on the forums. Maybe I'm just blind.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 15, 2015, 08:14:28 pm
Haven't played in months. I imagine I'll be back at some point. I guess I feel like the longer I delay the more stuff they add that must be collected and ground for, etc... that I get a little unenthusiastic just thinking about it. A brief glance seems like they've just continued to add side stuff. Like, there's a an actual customizable drop ship now?

The evolution of gameplay I've always been waiting for hasn't seemed to materialize yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 15, 2015, 08:30:25 pm
Not customizable at this point, unless you like being interior/exterior designer for the liset's paint scheme. The alternate landing craft (mantis) just gives you a different looking exterior and alternate effect on air support charges, that being getting a multiple-use health restore pod dropped in. The liset's effect is a anti-security beacon that automatically fixes alarms/lockdowns/cameras and stalls rescue or alert timers until the beacon times out. Theres a 10 minute cooldown on using the charges, you need to build the charges (they come in sets of 10), and it involves a new clantech segment you have to build (or buy), exactly like how the incubator upgrade segment works.

Its basically just an extra thing you could stick in your gear slots.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 16, 2015, 11:32:54 am
Fomorian's already been destroyed. Damnit.

I wanted that Imperator Vandal, but RNGesus decided I was not worthy of all the parts.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 16, 2015, 12:01:56 pm
I already have the imperator vandal anyways. But good for the not losing another relay.

Edit from reddit: Well thats cool I guess. (https://twitter.com/rebbford/status/654788635095527426)
Double Edit: Baro be selling Tempo Royale, go get it. Awesome heavy weapons stance. 385 ducats, 175k credits. On Pluto relay.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 21, 2015, 06:48:42 pm
Heads up for people who care about kubrow things: double chesa imprint alert is up until Monday (12pm EDT), since apparently the egg type generation was bugged.
Also the ignis got redesigned and buffed a bit, and the added some sort of dual axes thingie.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 30, 2015, 12:38:27 pm
Halloween tactical alert up. Lots of Halloween themed skins as well, plus a jack-o-lantern auxiliary attachment, Halloween colour picker, and some bat-wing shoulder pads.

Also up is the Jordis Trial. Key blueprint is in the market. And a new thrown weapon, the Cerata. It is a toxic-based weapon that can be researched in the bio-lab of the dojo.

For those wondering about the Void Trader, he is offering a Primed Target Cracker, a Prisma Grakata, and a Halloween skin for the Dark Sword.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 30, 2015, 01:28:10 pm
As the owner of a five forma Ignis...

Squeeeee~

From the forums:
Ignis change

Damage: 10.0 ► 27.0 Heat

Status chance: 10% ► 25%

Magazine: 100 ► 150

Ammo: 540 ► 750

Punch Through: 0 ► 2m

Sweet baybeh Jeesus. This bitch gon' do so much gas damage.

Sweet Jebus. I remember when Ignis used to own everything, then they nerfed it. It's a return to the glory days! Might have to log in just to check it out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 30, 2015, 01:50:05 pm
The Cerata is weird, reading about it. It does toxin damage, but it does puncture damage when thrown. You need a toxin mod to make it do toxin damage on throw.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shadowgandor on November 03, 2015, 06:03:38 am
I'm still in the reddit clan, mostly because alliance chat is amusing. Also Sonicor is best wrist-mounted crossbow sonic ragdolling device, limited range be damned. Goes well with lots of things. Atlas' punch also goes well with lots of things, but in a more direct way.

Any post about the event, or was it in a video-thingie that hek interrupted again?

How did you join the Reddit clan? I'd love to join a clan and I frequent Reddit quite often. I'm not super active in game as I work fulltime, but I usually can play for about 30 minutes to an hour a day :)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on November 03, 2015, 06:11:49 am
OMFGLaserGunsPewPew is also available for anyone intredasted, I think we have most of the carp researched at this point. We also have roofkoi, roofkoi are best koi.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shadowgandor on November 03, 2015, 06:25:07 am
That also sounds good. Interested in a new player? I'm MR3, started playing last week
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: The Darkling Wolf on November 03, 2015, 06:30:46 am
Anyone who wants to join is welcome, gimme your IGN and a time you play at and I'll pass it on to the dude who can actually invite you. (PC's bricked at the moment, so I can't do so myself)

The clan itself is fairly tiny, just been me and one other dude for the longest time, we recruited another guy recently though I think
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shadowgandor on November 03, 2015, 07:26:35 am
My IGN is either Shadowgandor or Fiddlesnarf7. I should be available in 6 hours from this point on for about 3-4 hours.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2015, 11:44:12 am
Saryn deluxe skin is out, along with the rework complaint generator. Same sort of limited time skin as before.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 13, 2015, 06:38:02 pm
New weapon is out: the Mios.

We've known about it for a while, but know we know more. I thought it looked like some over-sized greatsword like in some JRPG when I first stumbled upon it on the Warframe wiki, before we knew anything about it beyond its appearance. Then when I saw its blade could move independently from its hilt, I had very slim hopes for a new "scissor" type weapon.

Its a Blade and Chain weapon. Good reach, good damage, good status, decent crit, I think. Built in the Bio Lab, and its stance drops off of Scorpions.

Also Void Trader: Prisma Veritux, Primed Pistol Gambit, Primed Rifle Ammo Mutation, and Primed Shotgun Ammo Mutation.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 18, 2015, 01:21:31 pm
So if anyone really, really wants the Misa prime syandana & some plat, it'll be part of this. (https://k46.kn3.net/taringa/1/1/5/8/7/3/9/xgummylutionsx/8FA.jpg)
If you just want Frost Prime (Or the new and totally not misspelled Laton Prime) however, he'll be in the drop table for roughly a month starting that date while also annoying the fuck out of price-raising trade chatters.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 24, 2015, 08:11:24 pm
Minor news bump: Wukong tomorrow, U18/Archer on the 2nd, return of premium skins.
Quote from: Gamespot article
In addition, Digital Extremes will offer a new Palantine Rhino Deluxe Skin as part of this weekend sale. The sale also sees the permanent return of other skins that were previously available only through limited-time offers. These are listed below.

    Proto-Armor Excalibur
    Proto-Glaive Weapon Skin
    Nyx Nemesis
    Valkyr Gersemi
    Saryn Orphid
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Dansmithers on November 29, 2015, 01:27:24 am
ptw
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 03, 2015, 06:50:38 pm
U18 is live for download. Patch notes. (https://forums.warframe.com/index.php?/topic/568455-update-18-the-second-dream/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 04, 2015, 01:07:45 am
Not gonna spoil anything about the new quest, beyond mentioning that it gets you a weapon and an emblem. Nice sword. Some people are saying it is the new best weapon for the one-handed sword category. The new stance mod will likely be painful to get a hold of though. Rare drop off of uncommon enemies that can be difficult to deal with. Haven't found any information on it beyond that, so no idea if it is worth it.

The new greatsword is, well, great. No idea how to get it though. Still waiting on the rest of the new weapons to finish cooking in the dojo labs, so I can't comment on those. And I'm a little annoyed by the randomness of the new Frame's parts. They are rewarded from Spy missions, so I imagine there will be a lot of grinding those ahead.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 04, 2015, 09:05:57 am
The new greatsword (aside from the giant bundle its a part of) is supposedly a new stalker drop, like the dread. Which sorta sucks, but alright.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on December 04, 2015, 04:18:04 pm
Any opinions on the end of quest reveal?
Something like this needed doing to explain the frame swapping, and the origin of the Tenno had already been made known in the lore.

Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 07, 2015, 08:31:28 pm
So I'm catching up on all my quests.....

And seriously, what the fuck is up with the Limbo Theorem's Excavation mission? I'm getting torn apart.

The Archwing Interception I thought was hard considering my Archwing shit is like Lvl 20. It was tough but I made it.

Meanwhile, the fucking excavation? RUINING me. My best frame, my best weapons, nothing. These guys shoot like they're level 60+. The Excavator goes down in seconds, which I'm used to. But I'm literally getting gunned down as I just try and defend. Is this mission tuned to just be extra fucking stupid and difficult? I've never played a 22-30 mission that fucked me up this bad.

Edit

This is fucking ludicrous. They're gunning down excavators within seconds of spawning. You know what I love? Hidden difficulty tweaks. Why not just label the fucking mission 50+ and be done with it? Why the FUCK do you stick a mission like this on a lower level planet? At least require or fucking mention a group would be a good idea.

I've played 800 hour of this shit and never have I seen something this outrageously unfair.

Edit 2

I finally managed to beat it solo by switching to Nyx, speccing for Max Range/Max Efficiency and just spammed Chaos. Still took about 2 or 3 games to get it right. None of the quests I've done in WF have been this lop-sided on damage. If it was damage heavy they made sure you knew it. None of this "dies in 2 bullets, kills you in 3" stuff. Christ I was running those 3-in-one seasonal missions with level 60 Exitus, and even they weren't hitting me this hard. At least I got lucky and got it only my 5th or 6th excavator. Now to see how much of a pain in my ass the rest of this will be....tbh I don't even really care about Limbo, I just want to tick the quests of my to-do list. And it was going swimmingly til now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on December 08, 2015, 09:37:24 am
So I'm catching up on all my quests.....

And seriously, what the fuck is up with the Limbo Theorem's Excavation mission? I'm getting torn apart.

The Archwing Interception I thought was hard considering my Archwing shit is like Lvl 20. It was tough but I made it.

Meanwhile, the fucking excavation? RUINING me. My best frame, my best weapons, nothing. These guys shoot like they're level 60+. The Excavator goes down in seconds, which I'm used to. But I'm literally getting gunned down as I just try and defend. Is this mission tuned to just be extra fucking stupid and difficult? I've never played a 22-30 mission that fucked me up this bad.

Edit

This is fucking ludicrous. They're gunning down excavators within seconds of spawning. You know what I love? Hidden difficulty tweaks. Why not just label the fucking mission 50+ and be done with it? Why the FUCK do you stick a mission like this on a lower level planet? At least require or fucking mention a group would be a good idea.

I've played 800 hour of this shit and never have I seen something this outrageously unfair.

Edit 2

I finally managed to beat it solo by switching to Nyx, speccing for Max Range/Max Efficiency and just spammed Chaos. Still took about 2 or 3 games to get it right. None of the quests I've done in WF have been this lop-sided on damage. If it was damage heavy they made sure you knew it. None of this "dies in 2 bullets, kills you in 3" stuff. Christ I was running those 3-in-one seasonal missions with level 60 Exitus, and even they weren't hitting me this hard. At least I got lucky and got it only my 5th or 6th excavator. Now to see how much of a pain in my ass the rest of this will be....tbh I don't even really care about Limbo, I just want to tick the quests of my to-do list. And it was going swimmingly til now.
I'm not sure when excav missions went in, but there was a bug for a while that excavators wouldn't take damage. They might have balanced it for that, then fixed the bug.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 08, 2015, 10:05:09 am
Have you tried having a frost around for excav? It does excellent things for the pods surviving.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 08, 2015, 10:10:52 am
Never got around to playing Frost, wasn't really my style. Which was why I was annoyed. I get irritated with WF missions where you can't beat it with your frame of choice.

Especially when it claims to be a 22-30 mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on December 08, 2015, 01:20:21 pm
It's a game designed to be played in squads. 2 players might be double the enemies, but being able to be in a group is an invaluable resource.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 08, 2015, 01:22:19 pm
It's a game designed to be played in squads. 2 players might be double the enemies, but being able to be in a group is an invaluable resource.

Considering I've completed every quest up until now solo...

I don't honestly care except I don't like buffing enemy damage on a low level mission. That's crap. Make the mission the appropriate level so I don't spend 2 hours wondering why the fuck each bullet is doing between 70 and 150 shield damage and health.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on December 08, 2015, 01:30:10 pm
I think before I quit, I was trying to do Chroma's defense mission solo and it just wasn't happening. Some frames just can't solo stuff. Valkyr is always an option.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jopax on December 08, 2015, 01:40:02 pm
Have you considered using specter consumables to help out? Not sure if you can have multiple of them active at the same time, but having something like a blitz eximus to keep the masses cc-ed for the most part is of great help.

And yeah, considering it's a heavily team based game doing stuff solo isn't generally an option. Give pubbies a try, they aren't all that bad for the most part :D
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 08, 2015, 03:48:22 pm
Hard to do that for quests that launched a year ago and no one is playing them now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: raptorfangamer on December 09, 2015, 12:47:54 pm
So i've recently gotten a better net and have been using it to see what games I can now play around with, one of these is warframe.
I think I made a post before in this thread on Map 1.0 when I was super nooby and had a hard time with an infested mobile defense mission on earth...
I'm still not endgame material but I'm trying to get there.

My net might be able to handle north america but haven't made any big test besides some pubs.
Name's Raptorfang if anybody wants to play.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shadowgandor on December 14, 2015, 06:06:50 am
If anyone needs help doing quests, send me a message. I'm Shadowgandor in game and have endgame weaponry (fully forma'd Tonkor, Torid and Buzlok. Fully forma'd Kohnak (? The cluster rocket launcher secondary) and Despair) and most warframes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 14, 2015, 11:23:37 am
Well I played about 40 hours of WF this weekend. Mostly caught up on quests. Finally got through the Second Dream (holy crap that was a long series of quests to get here.)

Spoiler (click to show/hide)

Meanwhile, Sorties are turning out to be kinda fun, actually. After so many hundreds of hours farming no-threat opponents, it's actually refreshing to do a mission where the enemies are stupidly hard....and win! 20 minutes on Lvl 80-100 survival? No sweat. Even solo'd the Spy Missions in the Eximus Stronghold...talk about Stealth Gameplay, it took me almost 40 minutes to do it undetected by anyone. It's a whole different game when you're only a couple bullets away from dead.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 18, 2015, 07:43:13 pm
I had the silly idea of attempting a Warframe themed overhaul mod for Dwarf Fortress. Not going to happen anytime soon though.

Anyways, new frame and weapon. Nezha's parts are available as Sortie rewards, and may be traded. Can't seem to find anyone to buy the systems from at the moment though. Shaku nunchaku. Requires Ninkondi to make, and can be researched in the dojo. Plus new Loki skin, including a skin for the Scimitar landing craft, and for dual kama.

Finally, it's festive time. Festive skins are back, with some being only one credit, and others requiring plat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on December 18, 2015, 09:45:09 pm
Finally made time to try conclave for the first time.

It seems I'm not as nimble as I thought, I can't aim, and have zero situational awareness. 
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 18, 2015, 09:52:19 pm
Sounds like pvp then, yep. At least my experience in it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on January 08, 2016, 04:50:40 pm
Exilus adapter blueprint gift. Extra mod slot for your favorite frame. Today only
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 08, 2016, 10:23:51 pm
Thanks for the heads up.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: SharpKris on January 09, 2016, 11:55:01 am
So many new things i can't make heads or tails of the game atm
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 09, 2016, 11:59:26 am
Make a list? Maybe we can explain some of them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on January 09, 2016, 01:20:24 pm
I've done pretty much everything (save Jordas Precept and a few quests or something) so I'd be pretty happy to explain. On that note, I'm just a touch frustrated that I can't make myself play much these days- I love the concept, I like the space ninja in space thing, but there's just nothing left to do except dump forma into bitas and run void devence to get more forma.

Well, I mean, I COULD stock up on syndicate medals for the next time that a fun toy is added to the syndicates, but that's also kind of grueling.

Well, the downside to a game about grinding for grind is once you've grinded to the point you now need to grind, you've already grinded all the grind you needed too, and the devs need to add more grind to the end-grind to justify all that grinding.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on January 09, 2016, 02:43:40 pm
I basically restarted recently, and the early game grind isn't bad. Right now I'm focused on maxing weapons and frames to find what weapons fit me, (omg the amprex is hilarious even if it doesn't seem to scale to high end well) and as long as I plan what my next step is, I never really run into a wall where I'm just grinding resources. I will say that some pairs of weapons suck, and without extra slots, its much more annoying to put one away and make a different one to level. Forma are annoying, but I think I'm gonna do the void for a while to find prime parts to sell and formas.

My one protip, argon is easy to find in void defence, but make sure to make everything you can with it, just to save hassle later. For instance, I built a bunch of random frame parts when I last farmed it, even though I'm not gonna use em soon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 09, 2016, 05:17:21 pm
I've done pretty much everything (save Jordas Precept and a few quests or something) so I'd be pretty happy to explain. On that note, I'm just a touch frustrated that I can't make myself play much these days- I love the concept, I like the space ninja in space thing, but there's just nothing left to do except dump forma into bitas and run void devence to get more forma.

Well, I mean, I COULD stock up on syndicate medals for the next time that a fun toy is added to the syndicates, but that's also kind of grueling.

Well there's...

Spoiler (click to show/hide)

My basic approach to WF has been ignore it for months, pop back in, play intensely for a week or two then go back to other games until they've rolled out a significant chunk of content. The unfortunate thing is WF has never really nailed long-term play. Playing WF is like eating potato chips. They're delicious, you love them, but then you eat a whole bag and feel sick and give it a few months before you buy another bag.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on January 11, 2016, 02:39:57 pm
Fossa Nightmare run today, Jackal is an easy nightmare mission if you want to farm it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Evilsx on January 11, 2016, 06:16:14 pm
Finally getting back into this game once more after a long break from it and finding it on the PS4 for free.

Just a question to everyone here and that is which of the new warframes would you recommend to try and get because I want to try out the new stuff but I don't want to grind for a useless Warframe by chance.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 11, 2016, 06:46:38 pm
Chroma feels like there's enough going on to justify getting it. You're an absolute brick shithouse of a tank. Your 4 power being a turret is....a thing. The two buff powers are nice although keeping them both up for a good duration can be tough. Getting the elemental damage type of your WF Energy color is a cute gimmick. But if you're looking for big, flashy powers ala Nova or even Rhino, that is not Chroma. His damage powers seem to have a smaller, shorter scope than virtually everyone else's.

Mirage feels like a waste of effort. I'm sure modded and maximized her abilities might be fun and/or effective, but frankly the disco ball is a crappy 4 power unless you're in a super confined space. She's got a self buff that's mostly invisible in its effect (passive this, passive that) and booby trapping objects that can be interacted with is the kind of non-direct damage dealing that I think makes for a shitty frame.

Haven't had the motivation to try out Limbo. On paper they seem like a support class, that when used right can totally WTF break the game. Leveling them up seems like a drag though and TBH I've not yet noticed their presence in a game.

Haven't even tried Equinox, but it seems like another of those "not so flashy but with really good self buffs" Warframes. Put another way, it's another warframe where I think gimmick trumps effectiveness. Although if you want a highly customizable (between Offense/Defense) Warframe with very few frills, Equinox might be one to try.

I simply don't have the will to grind for Atlas. Can't remember if you can only get the parts from the Trial mission or not, but, fighting that fucking thing which constitutes the mission to get the parts, using an Archwing that isn't developed, takes 20 minutes. Completing that quest solo with my Archwing was an ordeal. There is no way I'm grinding for that. Basically if I have to group to accomplish the grind it's not a grind I'm interested in. I can't say much for Atlas as a frame, I don't see it that often. But his 4 power summons a giant golem that stomps around and fights, and that I always try to gun down when I see it because I think it's an enemy.

Wukong I'm still getting the mats together for the blueprints in the Dojo. The mats only come from Alerts and drops the Grineer tileset (I think they're rare.) It requires enough and they drop enough I'm not interested in getting it. Can't say much about him other than he seems like an Ash-esqe warframe with a focus on melee.

And the latest one Nezha, you have to grind a billion Sorties and get lucky to get the parts for it. Considering you only get one chance per day at a drop for it....if I was playing 24/7 for months, I'd get it. In a two week span of putting in good hours? Not even close. What I've seen about the WF so far is that it leaves a trail of neon shit on my screen, the effectiveness of which is hard to gauge but the annoyance factor is not.

As a side note on Wukong and Nezha, they're both WFs made specifically for the launch in China, offered as starter frames to them. So the obnoxious grind to get them is basically to keep them rarer for a while so Chinese players don't feel slighted.

TBH the # of frames I haven't bothered to try is quite high. I only got the ones mentioned above because there were quests for them and there was no mucking around grinding for the parts (just for the parts to build the parts ><) I suppose that's why I'm only now MR 10.

Anyways, if you haven't done the Stolen Dreams, Natah and Second Dream quests, I would. It is a strong indication of where WF wants to head in the future I think. (Cinematics and story-structured gameplay.) Trying to get friends caught up on the quests to unlock the new gameplay would make me recommend you do it sooner rather than later. You can effectively play months and months without unlocking the newest gameplay if you ignore quests and continue to just farm (as anyone playing since beta has sort of been trained to.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on January 11, 2016, 07:45:55 pm
Just be careful with using Cataclysm near the excavators on Excavation missions. It can apply to other mission types as well, but excavators need the most maintenance. You can't grab pickups in the Rift, and any items you can actually physically carry, e.g.: Excavator Power Cells, will be forcefully dropped.

I wouldn't say that there are any frames that are 'useless'. Though some are definitely more situational than others.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 11, 2016, 07:53:21 pm
Quote
Limbo's a bit like this.

Sounds like a whoooollllleeeeee lot of work compared to "Press 4 to win" Ash, Nova, others. Now, in high level gameplay he does sound useful because those are extreme conditions requiring extreme, broken measures. But again, there are less temperamental frames and powers for that. (Nyx comes to mind.)

Quote
Secondly, the Limbo Theorem quest isn't easy.

Isn't easy? It's a goddamn nightmare even with a Press 4 to win frame. I solo'd the whole thing and I've got to say, those Excavations were the most frustrating thing I've ever had to do in WF. (I erupted about it a page or so ago actually.) The Arch Wing Interceptions were, by comparison, 1000x easier even with a shit Archwing, but that's entirely due to the AI in Archwing Interception being garbage.

But thanks for reminding me how much I loathed doing the quest to get the frame I haven't even used yet.

Quote
If anything, he's -the- hipsterframe and you've probably never played with him.

I have but since he didn't banish me I didn't notice what he did. The world all kind of looks the same to you when you're Bladestormin' 24/7.

Quote
I wouldn't say that there are any frames that are 'useless'. Though some are definitely more situational than others.

Some frames wreck and some frames support a group in a very specific mission type or at a certain difficulty level. But seriously, some are almost useless IMO. I like Zephyr, but I'm not sure she brings anything to the table other than the player's own enjoyment of the flight and gravity mechanics. Her 4 power is practically detrimental to the team even at max damage. I've yet to get the syndicate mod that would remove its biggest problem: the fact you can't do shit to the guys being hit by it.

In a game that for me has become about repetitive grinding easy stuff, playing a WF with nuance that doesn't do speed gameplay well, or can't kill 25 dudes in 3 seconds with the push of a button, just isn't going to get my time. If WF had more evolved gameplay where that nuance had a real place in the grand scheme of the design, it'd be a different story. But as long as WF is based around recyclable missions where you have to kill hundreds of dudes, what matters is how fast a WF kills shit. I suppose I'm just jaded because the days when anything less than Lvl 30 being a challenge are long behind me. So the entire game is either too easy, or winnable by the skin of your teeth or the right combination of frames together with the right mission type.

TBH, after doing sorties for a couple weeks, I'd welcome more consistent higher level gameplay like that, where shit is on a knife's edge. As it is, you're in for at least a 20 minute grind on Survival before enemies get that tough, and that's just more of the same we've all been doing since beta.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 12, 2016, 10:43:23 am
I haven't tried any of the chinaframes because they don't really sound that interesting tbh; I've already got two melee-favored frames in Valkyr and Atlas, I don't need a third. Or a loki-level of flimsy sounding buffer. But I can cover Atlas, at least somewhat.

He's got high armor and his 1 can chain-punch things in the face pretty solidly. If you keep the chain up it can cost next to no power to cast. This is also his most interesting power imo aside from his 4, which starts out without enough duration to be worth the power cost but can be of somewhat use later. It summons two rock elementals basically, size and power based on power strength. They sometimes throw rocks at enemies. Petrify does...something, and he's also got a small wall-building ability like a discount Frost.

Also for limbo, I've seen people ignore the assasin part and use high-range cataclysm as a nuking bubble that only shows up long enough to catch everything in range. Sorta like if M.Prime was an attack instead of a debuff that explodes.

As for Ivara who was not in nenjin's list of newframes, I had some plat at the time and didn't bother to grind for them as a result, since they sounded pretty cool. But you get them from Spy missions, so if you can't be bothered to stealth you probably don't want this one anyway. She's all about archery and/or stealthery. First ability has a very useful cloaking arrow (stick it to something, get cloaking field. Eventually expires. Applies to all teammates inside it.) Theres also a zipline arrow (which is nifty) and a couple other ones I haven't tried as much. The 2 lets you control a projectile. Any of them. Needs a lot of efficiency to not just burn up your reserve though, even if you start with a ton of max energy to begin with. 3 is a no-sprinting toggleable self-invis with a headshot bonus, which also lets you pickpocket enemies you are for some reason standing incredibly close to. Shooting loud weapons temp. breaks the invis but doesn't cancel it. Most fast movement will cancel it though.

Her 4 is essentially Exalted Bow. You brough some multishot quick-charging bow? You get a whole ton of extra multishot and can either not charge for vertical sprays or charge for horizontal ones. Affected by a lot of primary weapon mods including thunderbolt so if you brought something that charges slowly theres probably no point in trying horizontal shots. Only drains energy per shot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on January 12, 2016, 07:40:23 pm
Nezha's not bad, actually. Aside from his less than stellar health and shield pools.

First power, Fire Walker, drops a trail of flames as you run, draining energy while activated. It hurts enemies and removes debuffs from allies.

Second power, Blazing Chakram, allows him to throw that big ring on his back, and can activate the power a second time to teleport to the ring. If your Fire Walker is active, it will cause an explosion when you teleport through the ring. It also causes a healing burst if the enemy is killed shortly after being hit with the ring.

Third power, Warding Halo, is a bit like Rhino's Iron Skin, essentially acting as bonus health until destroyed. It gives you a short invulnerability time, and any damage dealt to the halo during that time is added to the buffer. It also harms and staggers enemies that are adjacent to you. A bit too close, I think. Capping at 2m, even stretch mods won't help too much.

Final power, Divine Spears, impales enemies within its radius, pinning them and opening them up for ground finishers for a period. When the duration is up, the enemies take damage a second time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on January 18, 2016, 06:31:22 pm
Corrosive Projection alert up now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neyvn on January 20, 2016, 08:35:40 am
Phew... I like my Excalibur Prime Frame... Easy kills with my Awesome Galitine...
THOUGH, I now realize why my Rifles are always shit. I don't have the Serration  (http://warframe.wikia.com/wiki/Serration)mod for them, thus their damage output is always TINY, anyone got a SPARE one? Low rank is fine with me, actually great. I am having difficulty getting it to drop...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shadowgandor on January 20, 2016, 11:10:30 am
Phew... I like my Excalibur Prime Frame... Easy kills with my Awesome Galitine...
THOUGH, I now realize why my Rifles are always shit. I don't have the Serration  (http://warframe.wikia.com/wiki/Serration)mod for them, thus their damage output is always TINY, anyone got a SPARE one? Low rank is fine with me, actually great. I am having difficulty getting it to drop...

I think I might have a spare one. I'm Shadowgandor in game, you can have it for free if I have one :)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Neyvn on January 20, 2016, 11:48:33 am
Phew... I like my Excalibur Prime Frame... Easy kills with my Awesome Galitine...
THOUGH, I now realize why my Rifles are always shit. I don't have the Serration  (http://warframe.wikia.com/wiki/Serration)mod for them, thus their damage output is always TINY, anyone got a SPARE one? Low rank is fine with me, actually great. I am having difficulty getting it to drop...

I think I might have a spare one. I'm Shadowgandor in game, you can have it for free if I have one :)
Hey mate, Thanks a ton... I be AUSGrizzly ingame myself. It would make leveling my Primaries easier I can tell you that much... ^_^
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on January 20, 2016, 05:10:39 pm
Phew... I like my Excalibur Prime Frame... Easy kills with my Awesome Galitine...
THOUGH, I now realize why my Rifles are always shit. I don't have the Serration  (http://warframe.wikia.com/wiki/Serration)mod for them, thus their damage output is always TINY, anyone got a SPARE one? Low rank is fine with me, actually great. I am having difficulty getting it to drop...

I think I might have a spare one. I'm Shadowgandor in game, you can have it for free if I have one :)
Hey mate, Thanks a ton... I be AUSGrizzly ingame myself. It would make leveling my Primaries easier I can tell you that much... ^_^
I have 8 spares if you need one.

Edit: Ingame name of Beortrix.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on January 25, 2016, 10:20:06 pm
New Event: Shadow Debt. Will be up for about a week.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 31, 2016, 08:52:11 pm
End of the event has arrived, will last for 3 days. Come defend a mobile Alad V and get a Vulkar Wraith, then have a try at the endurance mode defense (50 energy maximum mode, same mobile salad) where you get a chance at the entire pool of event mods (except the accuracy ones, apparently?) every 5 waves via Misery spawn. 15 total waves of that also gives you a skin for the Lacera.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on January 31, 2016, 08:56:36 pm
Not a fan of our defense objectives becoming mobile. The AI doesn't quite grasp 'self-preservation'.

I tried a Limbo to rift him. It doesn't work. Not sure if that is a 'fix' or if it is because Al is a boss-type character.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: TherosPherae on January 31, 2016, 11:16:07 pm
Not a fan of our defense objectives becoming mobile. The AI doesn't quite grasp 'self-preservation'.

I tried a Limbo to rift him. It doesn't work. Not sure if that is a 'fix' or if it is because Al is a boss-type character.
It does work, just at 1/10th the duration. Apparently making the defence target invincible for a minute was deemed too strong for Limbo.

Also not a fan of objectives becoming mobile. Brother, friend, pubbie and I were 35 waves in, had blasted Misery mostly to bits and planning on extracting once we had cleaned up the rest of the mess, but Alad decided he needed to go commit honorable sudoku and charged out of the three-thousand frost globes that had been placed around the map. We chase after him, get TPK'ed, and then he gets mobbed to death by shadows. Mission lost, nothing gained except a meager pile of credits.

Fuck you, Alad, you suicidal dickmonger.

(also not a fan of the fact that one shadow can just arbitrarily turn your abilities off without any indicator when so many frames are based around needing abilities to get by, it seems like cheap bullshit)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 31, 2016, 11:52:41 pm
How the crap did you get to 35, we barely got to 15.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: TherosPherae on February 01, 2016, 12:35:31 am
How the crap did you get to 35, we barely got to 15.
Ivara Sleep Arrow spam + execution via Redeemer was my contribution, friend brought Mirage + Synoid Simulor for massive damage, brother brought Frost along for extra defensive capability, and there was a Nekros whose main job was to Desecrate the mod-dropping boss after he died and occasionally drop Terrify or Shadows of the Dead.

To be honest, our biggest mistake was probably bringing the Nekros instead of Valkyr or some other tank; the extra drops are nice, but they're not so nice if you fail the mission after like an hour and a half. (Plus Ivara can get you double mod drops anyways with Prowl, so...)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on February 01, 2016, 12:47:09 am
That defense mission is definitely high on the annoying list. A boss level character, running around unarmed and stupidly around the arena. I know the zanuka may or may not have been destroyed storywise, but not even a gun and cover?

Still, was an interesting event. I used a Trinity spamming blessing to get the gun.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on February 01, 2016, 12:09:46 pm
Pls no bully Nekros. :v
It was being expected to be a desecrate bot constantly that was the final straw that made me quit. Terrify and Shadows become disgusting with high duration and strength but noooo, you have to run max efficiency and natural talent so people can get more loot they don't care about.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 01, 2016, 12:35:40 pm
Natural talent yes plz, because nekros is not the quickest caster (besides soul punch). But I've seen a fair number of shadows nekros (even shadow link shadows sometimes), most of the desecrate plz nekros' I've seen have been using Despoil. Or they've been ignoring that guy in chat asking them to come and desecrate their stuff since they ran away from the group.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on February 01, 2016, 03:04:54 pm
Shadows Nekros doesn't actually cast that often because his stuff lasts forever, so Natural Talent isn't a must. It winds up being a tradeoff between it, Steamline + blind rage 10, Power Drift, [Primed] Flow + blind rage 10, and Equilibrium. 3 out of the 4 alternatives let you get more power strength which you double dip on so they're really good, and equilibrium is just sick for keeping up your energy pool.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: TherosPherae on February 01, 2016, 05:23:45 pm
Pls no bully Nekros. :v
It was being expected to be a desecrate bot constantly that was the final straw that made me quit. Terrify and Shadows become disgusting with high duration and strength but noooo, you have to run max efficiency and natural talent so people can get more loot they don't care about.
Oh, I'm not denouncing Nekros - he's definitely good when built properly. I'm just saying that he's not as tanky as other frames and maybe if we had had one of those tankier lads we would have survived the TPK and managed to save Alad's suicidal ass. (Although I'll always have a bit of a grudge against shadow-link Nekroses for turning entire sections of the map into a massive visual clusterfuck, but they're still not as bad as Hot Pink Ember so there's that I guess)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 01, 2016, 06:43:18 pm
Like a Valkyr, perhaps? ;)
I spent the last 3 waves of a 15 wave endurance run group of me/excal/limbo/4th guy who left at wave 10 slide attacking ALL THE THINGS (in hysteria if possible, if not fudge Violence and his pvp-Silence ability), so that limbo could keep being credit to team with 28 total revives and excal helped somewhere.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on February 01, 2016, 06:53:41 pm
So I've started to play this again, and I am just realizing that I've basically been playing the game wrong. I used to just progress through all the missions as they were unlocked, and ended up moving on to new and harder planets without getting vital mods that are basically required. Just the other day I got Hornet Strike which is the pistol damage mod so now my pistols actually do damage, and I got 'redirection' which actually gives you more shields. I'm actually starting to manufacture my own weapons too now that I know where to get all the parts for them.

I still don't have the shotgun damage mod, and I have maybe half of the elemental mods. I was able to use transmutation to get Pathogen Rounds, which gives toxic damage to pistols, using four of the 50 or so vitality mods I had, so I think I lucked out there. I wish I had toxic damage for my rifle though, then I could actually mod in more damage types.

At the moment I'm just leveling up a few trash weapons to 30 so I can ditch them forever. I haven't tried playing actual co-op yet because I don't like the feeling of leeching off everyone else who are probably much better equipped/skilled than me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 01, 2016, 07:05:10 pm
Rifle toxic damage is relatively easy to find with a little luck, you just need a reasonably leveled frame, a gun or melee you like, and a tower I key. Corrupted Lancers are pretty common dudes.
Alternately according to the wiki, higher-level corpus enemies also drop them, or you could transmute it. Probably better off fusing your pile of vitalities into one great one instead of transmutation though, vitality is just as good as redirection is as a mod choice, though some frames prefer one or the other just from base stats.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on February 01, 2016, 07:38:05 pm
That's the thing, when I first tried the orokin derelict earlier in the week my weapons were so weak that it was a slog, even tier 1, kept running out of ammo. I should be able to go through them a bit more easily now. Last time I went I think I got a mod that's really coveted... split chamber? Something like that.

EDIT: Never mind, it was Volcanic Edge. I forget where I got my Split Chamber, must have been ages ago.

EDIT 2: Oh, and I just had some guy called Stalker appear and basically oneshot me, so that was cool.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 02, 2016, 05:34:44 pm
One week left for Trini Prime Access.

Warframe forum hivemind mostly thinks it'll be Saryn Prime next.

Maybe we'll finally get the last few weapons that are still Chinese exclusive.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 02, 2016, 05:50:18 pm
Theres more weapons left?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 02, 2016, 06:00:44 pm
Kunai Prime, Nikana Prime, an auto-crossbow, a unique Penta (or just a Penta skin), and some sort of staff, according to the Warframe Wiki (http://warframe.wikia.com/wiki/WARFRAME_%28China%29).

And Excalibur Umbra.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on February 02, 2016, 07:14:36 pm
That's the thing, when I first tried the orokin derelict earlier in the week my weapons were so weak that it was a slog, even tier 1, kept running out of ammo. I should be able to go through them a bit more easily now. Last time I went I think I got a mod that's really coveted... split chamber? Something like that.

EDIT: Never mind, it was Volcanic Edge. I forget where I got my Split Chamber, must have been ages ago.

EDIT 2: Oh, and I just had some guy called Stalker appear and basically oneshot me, so that was cool.
Stalker is a dick that has like a 1% chance to appear on a given mission for each person that has his mark. You get his mark by killing bosses. He's annoyingly strong, and counters pretty much every warframe ability. A team can generally take it out, solo its extremely tough. The good news is that it will only kill you once in a mission. Some good drops, at least.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 02, 2016, 07:19:23 pm
He can counter abilities because one of his is literally called Dispel. It dispels everything.

Theres also Shadow Stalker, who acts differently, still has Dispel, and only has a chance to show up post-Second Dream.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 04, 2016, 07:37:13 pm
Tenno Reinforcements today.

Staticor: Radiation-dealing secondaries, with a charge-trigger. Hadouken guns, basically.
Porta Armour: circle-themed cosmetic armour.
Plus some Ability Augment mods for Atlas and Equinox.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 04, 2016, 07:40:08 pm
Does Hadoken actually have a u in it?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 04, 2016, 07:41:20 pm
Google says yes and no. I dunno.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 04, 2016, 11:55:41 pm
Bump because some of you may want to check your codexes for leaks. I was wrong. It's Spira Prime, not Kunai. They spin.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 11, 2016, 07:45:22 pm
Triple post, woo!

Tactical Alert, Divine Will. This boss fight is painful.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on February 11, 2016, 08:34:28 pm
What do you mean by 'leaks'? Am I going to have a strange puddle inside the Liset?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 11, 2016, 08:42:29 pm
Things were in the codex before they were supposed to be.

Update 18.4.8 (https://forums.warframe.com/index.php?/topic/605807-hotfix-1848/) claimed to have fixed it. It was wrong.

Quote
Fixed Prime Spoilers from being shown to eager eyes  (still spoiling, apparently)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 11, 2016, 09:24:24 pm
Just fought that boss. It's suped-up version a really old boss I think they discontinued a couple years ago. I had zero idea what was going on, except that I kept getting missiled.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 11, 2016, 09:29:12 pm
You gotta kill the bursa-moas, and then hack them once they are downed. They then drop the Razorback's shields for a few seconds, letting your squad unload.

And those missiles can hit Limbo; even in the Rift. I've tried.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on February 11, 2016, 10:21:38 pm
Valykr is your friend here. It can basically tank forever with good efficency and duration.

Edit: Boss drops the corrupted Vor toxin mods for weapons, as well as the 120% rare puncture damage mods that aren't dropped anywhere, for the endurance mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Besserwisser on February 14, 2016, 07:24:34 am
I think you have to get the bursas down by hacking the lasers infront of them. At least that's how we did it and we finally managed to beat it. Frustrating boss. One guy left half-way through.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on February 14, 2016, 07:27:43 am
I am so, so close to Rhino, I just need Rubedo, Plastids (I think?) and Orokin cells. I have enough credits to make him, but other than that, yay.


Is there a Bay12 clan?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on February 14, 2016, 02:34:56 pm
I am so, so close to Rhino, I just need Rubedo, Plastids (I think?) and Orokin cells. I have enough credits to make him, but other than that, yay.


Is there a Bay12 clan?
For your early cell needs, captain for on mecury works for the random handful you'll need.  Rubedo, I have no idea, but plastids run survival or defense with a nekros. There is generally someone hosting a plastic farm because of the absurdity of them.

There is no bay 12 clan, I think. Im in a fairly inactive clan that has most research done. Will see if there is room in it for more people.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 14, 2016, 03:57:27 pm
B12 is spread across a bunch of clans, we don't have one last I heard.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 16, 2016, 04:17:48 pm
Prime time, Prime Access up for Saryn Prime.

Saryn, Spira, Nikana, Syndana, and a Sigil.

Unknown parts are in:
T3 (2 pieces) Capture
T3 (1 piece), and T4 (1 piece) Exterminate
T1, T3, and T4 Mobile Defence (1 piece each),
and T1 and T3 Survival (1 piece each, both on rotation C).
Will update as parts are found.

Saryn:
Blueprint: T3 Exterminate
Systems: T2 Exterminate

Notable entry in the hotfix update:
Quote
Infested Sorties will no longer generate Hijack Sortie Missions because their tiny baby claws are too small to reach the core.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 04, 2016, 02:34:54 pm
Update time (https://forums.warframe.com/topic/618642-update-185-sands-of-inaros-%C2%A0/), Now with Sandframe, lighting changes everywhere, space cats, new landing craft and different Stalker mechanics. Also the Flameblades now actually have flame blades flame axes. Close enough.
Quote
The Stalker will no longer appear to attack players wearing a Warframe under Rank 10.
The Stalker’s blueprint drop chance has been increased to 50%.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: HedgehogOfTrog on March 04, 2016, 05:33:10 pm
If anyone wants to play on a semi-noob-Rank 3 level (or just with one) I would love to do some joint Warframing ^^
I'm Rwlyraa on Steam, EU based if that counts in WF.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 04, 2016, 08:23:05 pm
I don't know what this update did, but the game is basically a slideshow for me now, and I can't seem to be able to stay connected in multiplayer for more than five minutes before being shunted back into my ship.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 10, 2016, 08:24:34 pm
Boop. One Thousand Cuts. Melee only. 25 Energy Max. Win a Machete.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 10, 2016, 08:46:04 pm
Well I can tell already, there won't be much in the way of loki in this event, there isn't enough energy for his stealth shenanigans. And my inaros is gonna be finished tomorrow anyway.

Also is it literally machete, or is it the sheev or some other event-dagger?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on March 10, 2016, 08:48:59 pm
Rhino would be good for that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 10, 2016, 09:00:59 pm
Literally the old Machete.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 10, 2016, 10:03:02 pm
Sorry, the Machete is pure Blueprint.

But you also get Blue and Gold Potato Blueprints as well. And an Emblem.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 10, 2016, 10:10:03 pm
Thar be hints of the slash mod set showing back up tomorroooow. (https://www.reddit.com/r/Warframe/comments/49vvni/so_this_happened_slash_mods_tomorrow/d0vatsv)
[cue panic in trade chat about buzz kill]
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on March 11, 2016, 12:16:06 pm
Baro confirmed selling slash mod set (also cosmetics, inaros quest, primed heavy trauma), he'll be on mercury for two days. Come get them now if you've got any interest in them, before he leaves and trade chat makes them really expensive again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 16, 2016, 07:50:06 pm
Crossbow. Weaker than Attica, but with more status. Zhuge is its name.

Also Nezha helmet.

Plus a teaser in our Liset. And people talking about :redtext:.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Sergius on March 20, 2016, 09:48:25 pm
Getting back into the game.

All this new ship stuff is kewl.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 22, 2016, 07:22:51 pm
Tenno Anniversary. Log in while you can, for three Dex-type weapons. Sybarus, Furis, and Dual Dakra.

Also discount on proto-skins for Excal and the Glaive, plus Nyx Nemesis skin.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on March 28, 2016, 08:21:34 am
PTW.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 30, 2016, 07:53:42 pm
New skins for Oberon, Paris, and Ack & Brunt.

Also new Sortie Mission type. An Assassination against a level 100 boss.

Also also, Sortie Season 6 starts tomorrow.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 01, 2016, 11:53:45 am
Hey guys. I bet you need an ammo drum, right? One from an hour-long eris survival alert with lv.60-100 infested?

You also get a credit for it!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: uber pye on April 01, 2016, 05:09:45 pm
Hey guys. I bet you need an ammo drum, right? One from an hour-long eris survival alert with lv.60-100 infested?

You also get a credit for it!

sounds like fun!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 01, 2016, 05:30:27 pm
It's a broken ammo drum. And at one point Juggernauts will start spawning.

So many failed attempts at this already.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 29, 2016, 08:07:24 pm
Operation Rathuum.

Get a Wraith Furax. Also, new weapon: Dual Khomaks.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on April 29, 2016, 10:00:28 pm
Also, a bunch of mods for weapons, some rather nice by their look. Including one for the nukor that might possibly turn it into a heal beam. Also the Jat Kittag gets a molecular prime effect on kill with its mod. However, grinding them is insane. Every run at the boss takes 5 tier 3 fights after beating her once.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on April 30, 2016, 02:21:45 pm
Event updates:
Kela fight point requirement adjustment 'in progress'.
Other useful details (https://forums.warframe.com/topic/643410-notice-operation-rathuum-event-faq/#comment-7197724)

The Sobek mod is pretty spectacular. (https://www.youtube.com/watch?v=4q8hikxqBkY)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on April 30, 2016, 02:49:03 pm
The Sobek mod is pretty spectacular. (https://www.youtube.com/watch?v=4q8hikxqBkY)
I once considered getting a Sobek. I got that mod, and have now changed my mind.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 03, 2016, 08:13:25 pm
Saryn Prime Access is ending on May 10th.

New Prime frame soon, maybe? I got no guesses as to who's getting their golden trim next.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 03, 2016, 09:14:54 pm
Saryn Prime Access is ending on May 10th.

New Prime frame soon, maybe? I got no guesses as to who's getting their golden trim next.
It was revealed at the pax devstream, and later the wf youtube channel: Vauban.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 03, 2016, 09:43:18 pm
Ah. Found the trailer video.

https://www.youtube.com/watch?v=lm6DS3IDYqI

So it looks like it will be releasing with Fragor Prime and AkStiletto Prime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on May 11, 2016, 09:48:24 pm
A fomorian has shown up. 75k reward for first bit of damage, and can farm imperator vandel parts from it for archwing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 17, 2016, 01:36:42 pm
Vauban Prime is up, Loki Prime is out
Another not-yet-U19-update (https://forums.warframe.com/topic/649037-update-18120-vauban-prime/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 01, 2016, 08:09:06 pm
Free Forma for logging in for the next few days.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on June 01, 2016, 11:01:21 pm
Thanks for the heads up.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on June 02, 2016, 12:45:58 pm
Also, mag and volt got a rework, general reaction is meh but both are still decent. Mag is no longer an instant win against corpus, but instead performs better against gri,eer and infested. Volts speed got a rework to no longer automatically troll people with uncontrolled speed nearby, and its shield can be picked up to make a big portable riot shield. Capacitance got a rework to give it crowd control as well.

Also, all weapons, frames, and companions now have base mod space equal to either their rank, or your mastery rank, whichever is greater. This is before potatoes are taken into account, so a potatoes weapon on a Mr 12 person has 24 mod capacity.

Finally. A few frames got a bit of a needed need. Exalted blade has damage drop off, and hysteria increases energy cost a bit as it goes on. Both are still completely usable, just no longer entirely overpowered.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 02, 2016, 01:50:04 pm
Hysteria change is not that notable compared to the EB one. Also, beorn forgot to mention this stuff:

Peacemaker slightly nerfed in exchange for buffs from secondary mods.
Blessing now limited to shared affinity range. Icon added to show how many people are in that range of you. Derptrins trying to die for max blessing DR are now just derp, since blessing DR now works with power strength and caps at 75%.

Energy costs finally added to abilities screen, praise the void.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on June 03, 2016, 04:41:17 pm
Also, we both forgot to mention that basically everyone has a passive now, ranging from the useful and flavorful(Nekros heals 5 HP when an enemy dies near him) to QoL that should be a warframe mod(Mag is now a vacuum when bullet jumping) to wtf (Oberon recruits animals to his side, and Nyx disarms enemies on ability use. Mind control is after its over, everything else is when it hits. Even chaos.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 08, 2016, 09:51:38 pm
New update. New weapon.

Dark Split-Sword. It's a Greatsword. Except when it is a Dual Sword.

It depends on which Stance mod is equipped, as it accepts both Heavy Blade and Dual Sword stances. Though you can't switch between the two mid-mission, which is a bit of a shame.

Weapon-Switching like that or a-la Bloodborne would be awesome.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on June 08, 2016, 10:50:57 pm
but muh redeemer tho
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 15, 2016, 10:26:01 pm
So while Lunaro is fun, wait for them to fix it up some. Its a bit rough atm.

Also, have some U19 news. (https://forums.warframe.com/topic/659575-the-war-within-less-wait-more-update/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tarquinn on July 09, 2016, 01:15:24 am
The new update, Specters of the Rail, is out now for PC.

Official forum thread (https://forums.warframe.com/topic/668132-update-specters-of-the-rail/)

Youtube (https://youtu.be/PHiy3i_My2U) highlight reel on official channel

Void keys are gone, the whole system has been redone.
Cat companions.
New star chart.
Redone marketplace.

Much more as well. Still a bit buggy, DE has been hotfixing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on July 09, 2016, 01:52:43 am
Can you go into more detail about the void? How are prime drops handled? One of the big reasons I quit (Right around when movement got changed to remove coptering) was because getting the drops you wanted from the void was miserable.

Is leveling gear to 30 still painfully time consuming, or has something been done to make it easier/less painful?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tarquinn on July 09, 2016, 02:15:01 am
Can you go into more detail about the void? How are prime drops handled? One of the big reasons I quit (Right around when movement got changed to remove coptering) was because getting the drops you wanted from the void was miserable.

There are new missions named Void Fissures. They come in 4 tiers as the old void, however they are just like alerts that occur in random system missions. Void keys are now Void Relics. You now equip a relic on your ship, then run the void fissure. You can see in the interface exactly what drops from each. It's still a table, however there is another resource now to collect that is used in a new segment in your ship to increase the chance of getting the exact reward you desire.

In the void fissure mission, there is a void tear. You activate it, which spawns a nasty bunch of enemies that drop the resource to close the tear. In practice, it works just as an excavation mission. At extraction, it rolls the loot table for each equipped relic, then you can choose 1 reward from the up to 4. If a player doesn't have a relic equipped, they don't get a reward. It can be ridiculously difficult at the moment. Nullifiers will spawn right on your head, which kills all your abilities. Madness. I've had 6 nullifiers with 2 ancient healers hiding in bubbles and bunch of low stuff with 2 bursas for good measure. I expect some changes.

Is leveling gear to 30 still painfully time consuming, or has something been done to make it easier/less painful?

Your MR now plays a role in new gear. You'll have twice your MR to use for mods. So if you're MR10, a new weapon/frame will start 20/30 instead of 0/30. The item will still be level 0 however, and you'll have to level it to 30 as usual.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on July 09, 2016, 03:05:19 am
The void missions being alerts sounds super frustrating. I remember how long it took me to get my vauban set, and that has guaranteed drops. Is it better than it sounds?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tarquinn on July 09, 2016, 03:17:39 am
Is it better than it sounds?

Yes. The missions are always available, it uses normal star chart missions, the type chosen may change. They're accessible in the same window you're used to with alerts. Invites aren't necessary like it was with keys, you can make your private party or you can jump into a public run if you like.

Alerts themselves have been changed as well. They've trimmed down the rotation from about 15 days to 10 days. Deception missions and archwing defense have been removed from the game completely.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 09, 2016, 03:31:39 am
Quote
New star chart.

19th time's the charm, eh?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 09, 2016, 05:48:41 am
Alerts is the wrong word for it. Fissures are more like syndicate missions. They are on X node for a certain amount of time (seemed to be 2 hours, followed by a new one showing up). While they are there you can do the mission as often as you want. Its honestly easier to just look throUgh the patch notes than look through various explainations people have tried to make
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: KoE on July 09, 2016, 11:24:57 am
(disclaimer: the items are no longer actually called 'keys', though all your keys were converted into whatever the hell they are.)

I feel like the most important part for someone who quit due to the abysmally miserable void drop pools is that, if you're in a party all looking for the same thing you get four chances because each person who brought a 'key' gets to roll on the table, and everyone gets to choose which of the drops they want. (And to be clear, you can all choose the same thing). If you choose someone else's drop (for example, when literally everybody still rolls orthos prime handles grumble grumble) that person gets a few bonus Void Fissures.

Void Fissures drop from the enemies you fight while activating the void tear, and can be used to upgrade your 'keys' and shift the drop chances towards the rare end of the pool, which I assume is practical if you only have a few of that key and want to maximize your chances.

I'm not sure how easy it is to get keys - presumably just like old times, so 'sorta grindy'  - but overall the new system is a massive improvement. My buddy literally bought plat when it was on sale so he could buy Nova Prime Systems - which could only be obtained by a grueling 20 minute grind of garbage-tier infested in the Orokin Derelicts at a drop chance of 'fuck you'%, with the other stuff in the drop pool being not-Prime-parts meaning you weren't even getting ducats for doing the missions.

We got it while we were going for something else in the hour and a half we played last night, though that was admittedly because it was a common drop in the same pool as one of the Mag Prime parts. The worst situation you can find yourself in now is needing something rare from a high-tier key, but that's infinitely better than anything in the Derelict, and uproariously better than most of the Void Missions. If I never do Void Survival for 20 minutes again, it will be too soon.

It's worth noting that as of last night Sorties appear to literally be broken, and nullifiers were allegedly tidied up to have more consistent effects, but the real takeaway is they now pop Frost's bubble if they touch it so have fun doing high-level anything-you-need-to-defend! (And no, Excavators still do not scale).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on July 09, 2016, 10:08:18 pm
Alert. Survival. Mars. Corpus. Melee only. Enemies level 200 to 9,999.

Seriously. Haven't tried it yet. Prize is crispy Gold Potato.

Tried it. No shields either. And no level 200 enemies. They start at 9,999.



Also, next up for Priming is Nekros, Galatine, and Tigris.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kilakan on July 10, 2016, 10:54:42 am
That sounds like a jat-kitag and inaros alert to me.  Should be fun, really hope it's still on when I get off work.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on July 10, 2016, 11:13:31 am
The alert has one more thing: the players are invulnerable. The problem is getting enough life support to make it to the end, as the enemies can't really be killed in direct combat. Covert Lethality (single dagger) coupled with a finisher-enabling power such as Excalibur's, Inaros' or Equinox's kills them, as does using a heavy weapon to knock them out of bounds. If neither is available, opening lockers and breaking boxes might give just enough LS to pass the mission.

It's soloable, and causing very much salt on the Warframe forums for requiring a 'cheese' strategy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on July 10, 2016, 11:29:47 am
I feel a nekros with shadows of the dead might work. If you can get some kills to start with.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 10, 2016, 11:32:13 am
The alert has one more thing: the players are invulnerable. The problem is getting enough life support to make it to the end, as the enemies can't really be killed in direct combat. Covert Lethality (single dagger) coupled with a finisher-enabling power such as Excalibur's, Inaros' or Equinox's kills them, as does using a heavy weapon to knock them out of bounds. If neither is available, opening lockers and breaking boxes might give just enough LS to pass the mission.

It's soloable, and causing very much salt on the Warframe forums for requiring a 'cheese' strategy.
I just used Saryn p and beat the shit out of things with spore/toxin lash. Managed to kill all of one enemy and knocked one out of bounds. Ran out of ls seconds after the mission completed, extracted just fine. Also opened a lot of boxes and lockers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on July 10, 2016, 12:15:37 pm
A high speed EV trin could probably slaughter things. Just tried and it does decent damage. Just don't have the super specced out zero duration style yet.

Edit: Turns out a platoon of eximus rollers spawning before you deactivate life support stops everything else from spawning. And because of armor scaling, they will never die.

Edit2: Valkyr's rip line is very effective in getting crewmen into bottomless pits. Not so much the moa's and of course ospreys dont get touched.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on July 10, 2016, 08:22:34 pm
Getting to the fissures is hell for a MR3 guy though (such as myself)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 10, 2016, 09:14:08 pm
Getting to the fissures is hell for a MR3 guy though (such as myself)
You just gotta get more of the map done.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on July 10, 2016, 09:21:50 pm
About that. The 'gift from TennoCon' alert is stopping me from getting to Ceres and Phobos. I need to do that node (Aries) to move on, but because of the event, I cant.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on July 10, 2016, 11:30:29 pm
In the last version it was possible to ignore an alert or other event on a mission to play it in normal mode. There is probably still a way to do it, but I haven't found it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 10, 2016, 11:35:40 pm
I'd chalk it up to new-patch bugs if you can't select between missions.

Meanwhile, I got 3/4ths of Mag P in one night, and didn't have to spend most of it in survivals. Relic system is pretty nice if you've got a group of people around and a little luck.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on July 10, 2016, 11:47:14 pm
is there a bay12 clan?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 11, 2016, 06:53:13 am
is there a bay12 clan?
No, were scattered about.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 13, 2016, 06:33:58 pm
Finally got my first Prime Weapon.  Shame its after they revamped the system to be way easier to get them, and its one of the easiest to get (Paris Prime).

So far I'm enjoying the new star chart.  Seems like a lot of the areas I was in before became a lot easier though.  What was a level 20 or so planet is now level 10 or 15.  I've also cheesed each transit miniboss with a Tonkor to the face so far.

I'm considering just buying the Hydroid frame.  No one runs the boss fight needed to get his parts, because the fight ain't all that great and you get rewarded with Hydroid of all things.  I doubt anyone has spare blueprints to trade, either.  20 bucks tho, probably just wait until a 50% off daily reward rolls around.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 13, 2016, 06:39:43 pm
No one trades hydroid parts because its neither a prime nor nehza. Parts that are neither can't be traded.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on July 13, 2016, 07:24:51 pm
Vay hek is pretty easy with a high power non explosive weapon. I can six shot his terra frame with a sancti tigris. Are you on pc?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on July 13, 2016, 07:29:51 pm
I am rather curious how the upcoming Tigris Prime will compare to the murder-cone that is the Sancti Tigris.

But Vay Hek isn't too hard if you are properly leveled and kitted out. His face is the only vulnerable part at the beginning, and even then, it's only when he's blaring his propaganda horn. The biggest problem with the Terra Frame is standing still while Orbital Drones have spawned.

That and his shock bullshit stealing all your energy. That's just a pain in the ass to deal with.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 13, 2016, 07:44:11 pm
It'll be Nekros Prime, Fragor Greatsword, and Superior Tigris most likely. Theres the boltor/telos boltor/boltor prime set to relate it to.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on July 13, 2016, 10:37:01 pm
Don't forget, sancti has the very potent aoe attack that restores health. Any high end mission, that thing practically constantly spams itself. Tigris prime is going to have to be pretty buff to beat that.

And yes, any boss with gimmicky invincibility is excessively frustrating. It rather fight a horde of hyenas then a single lech kril
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 13, 2016, 10:48:39 pm
For real. Did Lech Kyril the other night for the junction unlocks and fuck me if 4 warframes fighting him for 20 minutes straight couldn't get him to stage 2. Shooting all the hoses off his backpack didn't seem to do anything. I detest invulnerability bosses.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on July 14, 2016, 01:20:33 am
A easy way to cheese the transit minibosses is by taking a punch through weapon and hiding behind a pillar (so far tested only with Earth - Mars junction). Done with Rhino and lv30 Paris Mk1. I have found out that punch through only veers projectiles off to the right if the reticle isn't on the enemy. If the reticle is on the cover you're shooting through. it'll veer off.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on July 14, 2016, 08:51:06 am
For real. Did Lech Kyril the other night for the junction unlocks and fuck me if 4 warframes fighting him for 20 minutes straight couldn't get him to stage 2. Shooting all the hoses off his backpack didn't seem to do anything. I detest invulnerability bosses.
Mutalist cernos modded for corrosion. The gas clouds hit every target in them, and I'm pretty sure those hoses count as a separate target. And the massive corrosion spam will bring his health bar down to red pretty fast. I actually wonder if a Mutalist cernos isn't the new hidden status hose.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on July 21, 2016, 05:58:23 pm
I actually got all the parts for my archwing, and the materials to build it.  What an asinine slog tho', excavations are a headache.  Killed Jackal today too, that wasn't very enjoyable either.  I like the rail specters, those are interesting little duels.  Even had some luck clearing out missions on Earth, Mars, and Venus.  Maxxed out Mag, Skana, and my Mk-1 Braton.  Actually had fun on some alerts.  All in all I'm glad that I decided to give the game another chance, but I'm not looking forward to having to drop cash for more slots for equipment, as tomorrow my weapons slots will be filled.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 21, 2016, 06:14:22 pm
You start with some plat, best thing to use that on is weapon slots. Or warframe slots.
Aside from that, you don't have to drop cash if you throw enough effort and prime parts at trade chat.
The simpler way to get small amount of plat (you only need 12 for a pair of weapon slots) would be to take some of those prime junk offers that are like, 5 parts for 6 plat. But this assumes you aren't going to use those parts, or use them for ducats.

The better way would be trying to sell something worth a decent amount, but that requires actually finding the things to begin with.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on July 27, 2016, 02:01:11 am
I lucked out and got 75% off platinum for a daily reward, so for $12.50 I got around 1k plat.

Does anyone have any advice for the 3rd mastery test (melee), I don't appear to be able to manage it at the moment, the grineer shield guys keep wrecking me (not to mention that they are massively overleveled and knock down 810 shields in about 3 shots.)  I've got a maxxed Skana with some decent mods, a Chronus at rank 17 with very mediocre mods, and an unranked Scindo.  Also my only warframe is still Mag.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on July 27, 2016, 03:01:08 am
I lucked out and got 75% off platinum for a daily reward, so for $12.50 I got around 1k plat.

Does anyone have any advice for the 3rd mastery test (melee), I don't appear to be able to manage it at the moment, the grineer shield guys keep wrecking me (not to mention that they are massively overleveled and knock down 810 shields in about 3 shots.)  I've got a maxxed Skana with some decent mods, a Chronus at rank 17 with very mediocre mods, and an unranked Scindo.  Also my only warframe is still Mag.
Rhino absolutely wrecks that test. Iron skin kicks ass.
Jump, look towards ground, melee. Should knock them to the ground. Ground finisher move should do it.
I used dual heat swords at lv 17
If in doubt, run and replenish.


2nd level of any relay will take you to Cephalon Simaris. There's an anticlockwise staircase with mastery test practices.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on July 27, 2016, 08:14:42 am
I lucked out and got 75% off platinum for a daily reward, so for $12.50 I got around 1k plat.

Does anyone have any advice for the 3rd mastery test (melee), I don't appear to be able to manage it at the moment, the grineer shield guys keep wrecking me (not to mention that they are massively overleveled and knock down 810 shields in about 3 shots.)  I've got a maxxed Skana with some decent mods, a Chronus at rank 17 with very mediocre mods, and an unranked Scindo.  Also my only warframe is still Mag.
Rhino absolutely wrecks that test. Iron skin kicks ass.
Jump, look towards ground, melee. Should knock them to the ground. Ground finisher move should do it.
I used dual heat swords at lv 17
If in doubt, run and replenish.


2nd level of any relay will take you to Cephalon Simaris. There's an anticlockwise staircase with mastery test practices.

Pretty sure you can't use powers any more.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 27, 2016, 09:00:12 am
Max out pressure point, throw in elementals, max the scindo since its probably got more damage if you have a stance for it. Use lots of slide attacks or knock them down with ground slams
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on July 27, 2016, 11:36:02 am
I don't have a stance for the Scindo, my Skana has some elementals and a maxxed stance that can also be applied to the Chronus (if I go ahead and max that),  I'll grind some exterminations and see if I can get the Scindo up to a useful level.  I do have a maxxed pressure point to use, so that isn't a problem.  I've had some luck with ground slams, but I can't reliably pull off slide attacks (fingers don't respond correctly.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 27, 2016, 11:41:36 am
If you don't have a stance for it then probably better off with the maxed single swords & stance, since it lets you fit in more mods. A big melee fight isn't a difficult MR test like the dang solo interception at mr15 anyway, at least.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on July 27, 2016, 11:44:21 am
Well, honestly the main problem is that I get killed, because they rip off my shields in three shots, then gang stomp me with their shield bash.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on July 27, 2016, 12:01:22 pm
If surviving is the problem, bring both redirection and vitality. Jump over them for dodging or bulletjump over them for minor damage. Rolling has damage reduction. Knock them all down with Pull.

Also, you can do practice tests in Simaris' room. What level are they anyway? I don't remember there being difficult to kill enemies in any MR tests, just problems with time limits.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: sjm9876 on July 27, 2016, 12:18:18 pm
For survivability with mag, you really want to be building redirection, more as less as high as reasonably possible. You can get a huge amounts of shields that can handle most stuff. Vitality is alright, but doesn't have the synergy redirection has with mags naturally large shield pool.

Pull and ground slams are the best ways to deal with shield enemies I found. Following up with ground finishers is useful if you got everyone who has a shot on you.

((Disclaimer: Haven't played in a while, but this should still be good advice hopefully.))
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 30, 2016, 12:10:50 pm
Acolytes are appearing this weekend.
So many invasions...must collect all the mods...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on July 31, 2016, 07:34:39 pm
Got past the mastery test, those pillars make for a good way to deliver ground strikes safely.  The various baddies were all level 15, and inflicted entirely too much damage, losing 810 shields in three shots (I had ample opportunity to count), then getting shield stomped into the dirt  is in no way a pleasant experience.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on August 03, 2016, 07:35:01 pm
Updoot. New Nova Asuri skin. Comes with a new skin that fits all Polearm weapons, and a new Syndana.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 19, 2016, 12:51:38 pm
https://forums.warframe.com/topic/688644-the-silver-grove/ (https://forums.warframe.com/topic/688644-the-silver-grove/)

Silver Grove update is here!

-Titania, a new frame. Unleash the butterflies!
-Glyphs. Get your graffito on.
-Quest. Do all the things.
-Weapons. At least 2 new ones! Pew pew!
-Boss fight. Raptor's now raptorier than ever!
-Fusion Core revamp. More simpler, more better.
-Frame Augments! New mods for Nyxie, Nezzie, and Altasie! Available at a syndicate near you.
-PvP Updates! New maps and stuff, yay!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on August 19, 2016, 02:09:47 pm
Also, you get endo and credits back for any partial-levels on mods you had before. Legendary cores are unchanged.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 23, 2016, 01:17:43 pm
https://forums.warframe.com/topic/691098-the-silver-grove-hotfix-3-nekros-prime/ (https://forums.warframe.com/topic/691098-the-silver-grove-hotfix-3-nekros-prime/)

Nekros Prime has arrived!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on August 23, 2016, 02:32:37 pm
But Nekros still sucks. thank mr.de

Also, why are they vaulting items still? Wasn't the point of the relic system to add space to the rotations?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 23, 2016, 04:44:10 pm
Artificial scarcity is a thing. Since people trade plat for items, and plat costs real money, they continue to have an incentive to vault stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 25, 2016, 10:20:09 am
Trader arrives in 1 day. Time to farm some prime parts!

Edit: He's here! 4 Electric mods, all of which I needed. Yay!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 02, 2016, 02:53:26 pm
Golden Potato mission is up. I thought it was particularly fun~
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 02, 2016, 03:55:00 pm
I'm too poor for Baro :(, as I usually don't have millions of credits lying around.  Probably because I'm not at sorties/endgame yet.  I did get the Inaros quest from him, which I still need to murder some Bursas for.

Speaking of which, I still need to track down a Nova Prime chassis to trade.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 03, 2016, 02:44:02 pm
Another fun mission up, for Silver Potato this time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 09, 2016, 04:19:59 pm
Trader is back! Prisma Dual Cleavers, and slashing mods!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on September 09, 2016, 04:20:54 pm
Broccoli Tier is here once more. Need the rare Slash mods? I sure do, and I'm too low on plat to bug the shitlords trying to sell these mods for 1k.

Sweeping Serration, Buzzkill, and Maim for sale. As well as Primed Slip Mag, Prisma Dual Cleavers, and a bunch of random cosmetics.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Wyrdean on September 14, 2016, 04:42:13 pm
Wish war within would hurry up....
Seems like More wait less update....
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 14, 2016, 06:56:52 pm
Well we have had more update.

Just, not the most interesting one yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on September 20, 2016, 06:04:09 am
Syndicate melee weapons are here. They have unique abilities and work in a different way to the primary and secondary abilities.

Some are okay, others are terrible. I don't think these will be seen in typical loadouts as much as say, Vaykor Hek or Sancti Tigris (or the vacuum-bubble-bomb launcher, the name escapes me).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on September 20, 2016, 09:15:58 am
Synoid simular. Actually, some of the melee weapons seem extremely overpowered, and others are horrible. The corpus syndicates one, the lecta, doubles credit drops from enemies killed with it. Telos Boltace does a MASSIVELY large aoe whenever you spin attack. The hammer from suda makes a single specter at a time when you kill a for with a channeled attack. The
 Magister  does a healing wave on a charge attack, the dark dagger reduces your visibility, and the last one does a radial blind once you block enough attacks. At least until the nerf hits, the boltace is the clear winner, and I've heard good things about the Magister and dagger so far.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 30, 2016, 09:46:19 am
Tactical Alert is up. 3 days, chance to get an exilus adapter, a couple of potatoes, and an emblem.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 06, 2016, 03:55:21 pm
The Vacuum Within has arrived.

Vacuum is now available for all sentinels. Not as a mod, but as a passive. Holy shit are people up in arms about it. Not because the range is a pitiful 6m, but because it nerfs the Carrier.

The Carrier's Vacuum precept has automatically been changed for everyone, into a mod that allows your weapons to carry more ammo and convert any other ammo type for your weapons.

Edit: Hotfix just now. Vacuum now a mod again, available for all sentinels. /Edit

Also a new Machete weapon: the Gazelle Gazal. There's also Gazal decorative armour and a Gazal skin for the Djinn, showing what the sentinel looked like before it became infested.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 06, 2016, 04:36:02 pm
I have mixed emotions on that. One the one hand, it's good because I got sick of using Carrier. For high-energy use builds there's pretty much no other Sentinel to get the job done than Carrier. My infinite Bladestorm Ash build relies on it.

On the other hand....wtf is Carrier supposed to be about now? He does what two other weapons mods would already accomplish, with one mod?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 06, 2016, 05:33:40 pm
Pretty much, yea. But better to use one mod on a sentinel than four mods for two weapons, I guess.

DE is still experimenting, and said that it's still open to changing things around.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on October 06, 2016, 05:40:20 pm
I don't even have carrier and I'm pissed off. I'm working my way towards getting him, yes, but I don't actually have him.
It just feels like the grinding that went towards getting the parts I do have is now a waste.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 06, 2016, 06:08:58 pm
I heard that instead of 6 meter vacuum, they opted to keep the (12m) vacuum mod but made it applicable to any sentinel.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 06, 2016, 06:17:47 pm
I heard that instead of 6 meter vacuum, they opted to keep the (12m) vacuum mod but made it applicable to any sentinel.

They had it as a passive 6m yesterday, but reintroduced the mod today. Probably going to change a few more times until they figure out what pisses off the least amount of people.

Hope that kubs and kavs will get vacuum. Little reason to use one of the furry bastards at the moment. Especially since they still decay every day.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 06, 2016, 06:40:34 pm
Kubs and Kavs are meant for people who want Tamagachi in their Warframe. So I'd be surprised if they got it.

If they really cared, they should have just taken out the Vacuum mod and increased the default pickup radius of all Warframes. I think it's 1m now, maybe 2. They should have just made it 5 and given Carrier another purpose in life.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 06, 2016, 08:19:13 pm
Smeeta Kavat can double things you need to actively pick up, like Syndicate medallions and statues and stars and such.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 06, 2016, 08:35:28 pm
those cat-based red crits tho
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 06, 2016, 09:10:48 pm
I heard that instead of 6 meter vacuum, they opted to keep the (12m) vacuum mod but made it applicable to any sentinel.
And thus carrier is now part of the useless sentinels group, along with shade & co. Except not quite. Ammo conversion without using weapon mod slots is convienient.

Helios/stealthbrow/lootcat still better companions though.
The decay isn't even relevant if you have any amount of spare credits, unless you don't have the upgraded incubator. Just put your space animal away before the daily login/syndicate rep reset ticks over (or any time you aren't going to play the next day), and then bring them back out next time and spend the 10k credits if you aren't gonna wait the length of one moderate length survival mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 06, 2016, 09:14:09 pm
Hey now, Shade's useful. If you don't mind hugging an enemy's ass, since the stealth range is pretty poor.

Djinn also has the ability to buff the Gazal Machete when it uses Fatal Attraction, so in that one incredibly narrow instance, it's useful. Until it dies from every enemy targeting it because of Fatal Attraction.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 06, 2016, 09:19:56 pm
Shade was useful until stealthbrow.
Stealthbrow not only has better stealth range and health (and shields, and armor if you manage to have space for all three), it also can has lifesteal mod and revives. And can open random lockers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 07, 2016, 01:27:21 pm
As an outsider, this vacuum argument is pretty funny. I don't use carrier any more, haven't since I got a Huras.

Most of the arguments made are that collecting the drops slow down the game. I'm just not seeing it. Most of the mission types, I just 'beast mode' through, never bother with containers or lockers unless they are directly in my path. Static missions like defence, survival, and interception give ample opportunity to just walk over to shit that drops. If you absolutely need a rare resource drop then chances are you will farm a boss that has it high on the loot table, or you will do a DS survival with a loot frame.

Another argument is that an item has clipped through the floor or wall. That isn't a vacuum issue.

The vacuum luxury should be a point of consent. If you are constantly out of ammo or energy and can't make it through the pack of enemies to get the drops, look at your build first.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on October 07, 2016, 01:49:43 pm
I think Vacuum would be a luxury, if the standard collection radius weren't so godawful. As it is, the game has the tools to quickly run through areas while feeling like a badass, but if you do you miss out on all of the loot that's the reason to do the levels in the first place.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 07, 2016, 02:21:14 pm
I think Vacuum would be a luxury, if the standard collection radius weren't so godawful. As it is, the game has the tools to quickly run through areas while feeling like a badass, but if you do you miss out on all of the loot that's the reason to do the levels in the first place.

The reason to run through the levels quickly IS to feel like a badass, certainly that's the way I play. If I want a particular flavour of loot, I'll head to a place where it drops and loiter there until I get my fill. Acquisition of basic resources isn't difficult with even a cursory attitude to loot collection. Animal Instinct has been a better mod for me for collecting any mods that drop, and now endo too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 07, 2016, 02:23:51 pm
Animal Instinct is excellent.
And really, you aren't going to miss many drops without vacuum unless you're playing survival. People run all over the place there.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 07, 2016, 02:25:50 pm
As an outsider, this vacuum argument is pretty funny. I don't use carrier any more, haven't since I got a Huras.

Most of the arguments made are that collecting the drops slow down the game. I'm just not seeing it. Most of the mission types, I just 'beast mode' through, never bother with containers or lockers unless they are directly in my path. Static missions like defence, survival, and interception give ample opportunity to just walk over to shit that drops. If you absolutely need a rare resource drop then chances are you will farm a boss that has it high on the loot table, or you will do a DS survival with a loot frame.

Another argument is that an item has clipped through the floor or wall. That isn't a vacuum issue.

The vacuum luxury should be a point of consent. If you are constantly out of ammo or energy and can't make it through the pack of enemies to get the drops, look at your build first.

In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.

And that's not even addressing the meta of pickups in a 45 or 50 minute survival match.

Like I said, there's a reason my build need Carrier. When you're pressing 4 10 times a minute and blowing through 300 energy to do so, it's nice to auto pick up that energy as your ability plays out instead of having to run around and hunt it down.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 07, 2016, 02:54:20 pm
I think making vacuum a mod is the best solution. Then again, I started playing like Monday  (after having completed the tutorial a year ago and then stopped). Already had a carrier, though, since some high-level friends got me playing again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 07, 2016, 03:03:16 pm
As an outsider, this vacuum argument is pretty funny. I don't use carrier any more, haven't since I got a Huras.

Most of the arguments made are that collecting the drops slow down the game. I'm just not seeing it. Most of the mission types, I just 'beast mode' through, never bother with containers or lockers unless they are directly in my path. Static missions like defence, survival, and interception give ample opportunity to just walk over to shit that drops. If you absolutely need a rare resource drop then chances are you will farm a boss that has it high on the loot table, or you will do a DS survival with a loot frame.

Another argument is that an item has clipped through the floor or wall. That isn't a vacuum issue.

The vacuum luxury should be a point of consent. If you are constantly out of ammo or energy and can't make it through the pack of enemies to get the drops, look at your build first.

In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.

And that's not even addressing the meta of pickups in a 45 or 50 minute survival match.

Like I said, there's a reason my builds need Carrier. When you're pressing 4 10 times a minute and blowing through 300 energy to do so, it's nice to auto pick up that energy as your ability plays out instead of having to run around and hunt it down.
...but what will you do when they eventually nail down a good rework for Bladestorm? Though at the rate its taking we might actually get War Within before it happens.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 07, 2016, 03:04:38 pm
Quote
...but what will you do when they eventually nail down a good rework for Bladestorm? Though at the rate its taking we might actually get War Within before it happens.

Cry, I suppose?

TBH Ash is the only Warframe that has ever been able to keep my attention, between the aesthetics and the performance of their abilities.....ok, really just Bladestorm. Because the rest I could take or leave for the most part.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 07, 2016, 04:18:40 pm
In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.

Those post game stats of the carrier user include all the pickups they acquired whether they needed them or not. Dropped 10 energy? don't worry, carrier will scoop that 50 orb. Shot two rounds from your primary and then did a safe reload? Don't worry, carrier will scoop up that full mag. It did collect those 50 units of alloys though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 07, 2016, 04:33:46 pm
I compare with friends on the stuff that matters. Neurodes, Neural Sensors, blah blah. The ones using Carrier always walk out with more resources than the ones that don't. It doesn't particularly matter for me, who has been playing long before the resource rework, but for new players it can make a difference.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 07, 2016, 05:09:53 pm
In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.

Those post game stats of the carrier user include all the pickups they acquired whether they needed them or not. Dropped 10 energy? don't worry, carrier will scoop that 50 orb. Shot two rounds from your primary and then did a safe reload? Don't worry, carrier will scoop up that full mag. It did collect those 50 units of alloys though.

Eh, usually energy balls and ammo aren't that scarce to begin with.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 07, 2016, 05:27:32 pm
In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.

Those post game stats of the carrier user include all the pickups they acquired whether they needed them or not. Dropped 10 energy? don't worry, carrier will scoop that 50 orb. Shot two rounds from your primary and then did a safe reload? Don't worry, carrier will scoop up that full mag. It did collect those 50 units of alloys though.

Eh, usually energy balls and ammo aren't that scarce to begin with.

The point was that those pickups inflate the count of a vacuum users final tally on the post mission screen.

I compare with friends on the stuff that matters. Neurodes, Neural Sensors, blah blah. The ones using Carrier always walk out with more resources than the ones that don't. It doesn't particularly matter for me, who has been playing long before the resource rework, but for new players it can make a difference.

The new resource system seems to give an abundance of basic crafting mats, and to honest, I doubt a new tenno will be ploughing through a level at the same speed as you or I so any rares would unlikely be missed. If a new player gets put in a mission with several veterans I'm sure they would take the time to waypoint drops, I certainly do.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 07, 2016, 05:31:40 pm
Actually, the inclusion of resource cache's makes resource gathering incredibly easy, even without carrier. Finding a couple of Orokin Relays or whatever they're called for orokin cells or Argon clusters makes it so much more convenient. Just treat resource runs like syndicate medallion runs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 07, 2016, 06:50:32 pm
Actually, the inclusion of resource cache's makes resource gathering incredibly easy, even without carrier. Finding a couple of Orokin Relays or whatever they're called for orokin cells or Argon clusters makes it so much more convenient. Just treat resource runs like syndicate medallion runs.

Too slow, IMO. I can make two runs in the time it takes me to ransack one full level. Only when it comes to stupidly rare stuff like Argon Crystals does it seem to be worth it. I've yet to find a cache of any variety that had a drop that made me consider the time spent worth it.

But to get back to Energy, I don't really find it common at the rates I consume it. I can go from literally inexhaustible energy due to collection through Carrier, to being out of energy when Carrier is destroyed. The difference is that big, even with the Void Discipline regen, even with stacked Energy Siphon thrown in, even with a now 350 soon to be 400 Energy pool. I can go through that much energy with ease. What stops me from draining myself completely is teleporting around the area with Bladestorm and Vacuuming up the energy drops from guys I kill, and that other people have killed earlier.

It's ridiculous overkill for perhaps 60% of the game. But when there are higher level sorties where guys do sick damage, you get no shields, 60+ minute survival, etc and so forth, being able to endlessly teleport around and deal damage while invincible has carried whole games for me. Again, what allows me to spam 4 an entire game is ultimately that energy pickup through vacuum. The whole thing drops in efficiency by like 50+% when you remove that element from the equation.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on October 07, 2016, 07:06:42 pm
The main problem with my build is that I run out of ammo. A lot. Very quickly.
I run Rhino + Grakata + twin vipers (working on replacing with twin Grakata) + Gelatine.
What's better than one grakata? TWOO GRAKATA. I will one-up the mighty Clem and have TREE GRAKATA


Am going to need (and I mean NEED) primed pistol mutation. And something to grab as much ammo as possible. Already my Grakata main is forma'd twice, tato'd once and has max firerate mod. It burns through a whole clip very quickly.
Twin vipers haven't been modded that much. I do, after all, intend to replace them with the holy twin grakata. Nonetheless, they burn through the ammo veeery quickly. brrrt.
The main grakata has got rifle ammo mutation on it, so it gradually replenishes it's ammo as I run around.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on October 07, 2016, 07:15:55 pm
If you can, try to buy a Prisma Grakata. The most satisfying bullet hose experience in the game, bar none.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 07, 2016, 07:22:39 pm
Actually, the inclusion of resource cache's makes resource gathering incredibly easy, even without carrier. Finding a couple of Orokin Relays or whatever they're called for orokin cells or Argon clusters makes it so much more convenient. Just treat resource runs like syndicate medallion runs.

Too slow, IMO. I can make two runs in the time it takes me to ransack one full level. Only when it comes to stupidly rare stuff like Argon Crystals does it seem to be worth it. I've yet to find a cache of any variety that had a drop that made me consider the time spent worth it.

I do agree. It doesn't make much sense for it, except perhaps for plastids, argon, and cells. Even without full ransacks, the fact that you can find guaranteed resource drops on speed runs is just useful. Though it'd be nice if more frame powers broke canisters.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 07, 2016, 07:24:52 pm
Grakata's and Gremlins are both fun but the ammo ruins you in higher level gameplay. When all weapons and abilities are doing shit damage and you have to do tons of it, you need amazing melee fallback or in exhaustible, damaging Warframe powers. I've played some games with a Vauban that took an eternity because we had the CC down pat but nowhere near the damage output we needed. I mean, I love the Soma, it's my go to weapon. But even it doesn't hold up against crazy high level enemies.

I wonder when they're simply going to introduce ammo regeneration. It seems like the next natural step.

I do agree. It doesn't make much sense for it, except perhaps for plastids, argon, and cells. Even without full ransacks, the fact that you can find guaranteed resource drops on speed runs is just useful. Though it'd be nice if more frame powers broke canisters.

I forget, doesn't one of the Kats or Kubs open containers for you? Or maybe a Sentinel. Probably wouldn't matter if they can't do it while you're moving at speed.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 07, 2016, 07:37:56 pm
I do agree. It doesn't make much sense for it, except perhaps for plastids, argon, and cells. Even without full ransacks, the fact that you can find guaranteed resource drops on speed runs is just useful. Though it'd be nice if more frame powers broke canisters.

I forget, doesn't one of the Kats or Kubs open containers for you? Or maybe a Sentinel. Probably wouldn't matter if they can't do it while you're moving at speed.
I know Carrier, ironically, has a Synthesis mod that pops containers for you, but I've never heard of anyone using it. I know there is a Kubrow mod that unlocks lockers. But I think thats it. Mostly I just want World on Fire to target canisters as well as enemies.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 07, 2016, 08:23:14 pm
I wonder when they're simply going to introduce ammo regeneration. It seems like the next natural step.
Its in archwing/titania's razorwing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 08, 2016, 04:14:11 am
The main problem with my build is that I run out of ammo. A lot. Very quickly.
I run Rhino + Grakata + twin vipers (working on replacing with twin Grakata) + Gelatine.
What's better than one grakata? TWOO GRAKATA. I will one-up the mighty Clem and have TREE GRAKATA


Am going to need (and I mean NEED) primed pistol mutation. And something to grab as much ammo as possible. Already my Grakata main is forma'd twice, tato'd once and has max firerate mod. It burns through a whole clip very quickly.
Twin vipers haven't been modded that much. I do, after all, intend to replace them with the holy twin grakata. Nonetheless, they burn through the ammo veeery quickly. brrrt.
The main grakata has got rifle ammo mutation on it, so it gradually replenishes it's ammo as I run around.
Doesn't the Carrier mutate ammo now? My friends were talking about this freeing up space previously used by Rifle Mutation in their builds.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 08, 2016, 09:29:21 am
It does. Carrier is now a Universal Ammo Pack (plus sentinel vacuum)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 16, 2016, 10:29:44 am
Huh. Silly me. Just occurred to me that my NAT issues might have been because of my network hardware - for a couple different reasons I was playing through a router hooked into the modem. Got that compressed down to a single combination-piece when my connection was upgraded. Just redownloaded and I can connect perfectly well now.

Shame the game looks even more dead, though, apart from alerts and whatever the current meta farm missions might be. At least Soma Prime, Synoid Gammacor, and Dual Ichor are both individually OP and good coverage of damage types if you mod them all properly, so solo runs should be dead simple if I really have to. Also I apparently got Loki Prime together some time before I quit, but I still need to level it. (And Mag Prime, but from what I hear it's at the bottom of the trash bin these days).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 16, 2016, 12:05:19 pm
(And Mag Prime, but from what I hear it's at the bottom of the trash bin these days).
No that would still be normal mag. Mag P gets all the neat magnetize videos that may or may not be practical.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 16, 2016, 04:17:58 pm
Man i have somehow acquired a Nezha but I have absolutely no idea of how to play him. Any tips?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 16, 2016, 05:02:29 pm
Man i have somehow acquired a Nezha but I have absolutely no idea of how to play him. Any tips?
I mostly see nezha go fast and forget friction is a thing. Or they use that bubble thing and spear thing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 16, 2016, 05:17:38 pm
Quote from: miauw62 link=topic=112182.msg72c19663#msg7219663 date=1476652678
Man i have somehow acquired a Nezha but I have absolutely no idea of how to play him. Any tips?

Rhino took cocaine and needs to go fast

Nehza's warding halo works just like Iron Skin and the burning spears work mostly like a worse Stomp.  Firewalk is basically a boost to run even faster that might hurt something at some point.  The chakram marks enemies so when they die they fart healing energy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 16, 2016, 09:06:24 pm
Shame the game looks even more dead, though, apart from alerts and whatever the current meta farm missions might be.

Yeah, if you're just picking random planets, many of them have very low activity. However, alerts, syndicates, relics, raids, keys, sorties, and any events, all typically fill within seconds, even at odd hours in the middle of the night or early morning. The game is not dead, it just has a lot of maps that are significantly less rewarding than a lot of other maps.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 16, 2016, 09:16:17 pm
Nah, just needed to go back and do all the unlocking-quest crap and net-crawl a bit since it looks like a lot of the farm nodes have moved. Too lazy to bother looking for taxis any more.

The new void content... on the one hand, quick and easy is nice, no chance of wasting 40m because someone fucked up. On the other hand, I actually liked the gameplay aspect of high-level tower play. Took a lot more effort than speeding through the new stuff to last through the non-extermination ones long enough to get good shots at quality rewards. I guess the artifact thingies do drop a hell of a lot more than keys ever did, but my hindbrain is still annoyed by the fact that you can drop four of them per mission (rather than one person putting up a key) and still get nothing but trash.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 18, 2016, 05:33:31 pm
Corrosive Projection alert up on Uranus right now.

e: Looooool. Just got my first Stalker pop on a random alert mission. He dropped the Dread BP. So much for needing to get into an organized farming party with 4x death mark. :V
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 20, 2016, 08:33:05 am
Corrosive Projection alert up on Uranus right now.

e: Looooool. Just got my first Stalker pop on a random alert mission. He dropped the Dread BP. So much for needing to get into an organized farming party with 4x death mark. :V
One of the recent patches fixed g3, zanuka, and stalker spawning, and/or just upped their rate. Syndicate hit squads are still fairly rare, but those aren't that important.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 20, 2016, 01:47:29 pm
I was wondering about that. I tried farming him with a four-man back in the day for a while but never got a spawn.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 20, 2016, 04:22:01 pm
I've had the Stalker pop up a couple times, despite the fact that I have hardly farmed any bosses... Lech Krill for Frost and PHORID for Fieldrons, yet I've seen him twice.

The first time he wrecked me because I wasn't careful, and the second time he popped up while some Corpus mall cops were beating me to death, gave a look of approval and left when they finished.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 20, 2016, 04:37:06 pm
Corrosive Projection alert up on Uranus right now.

e: Looooool. Just got my first Stalker pop on a random alert mission. He dropped the Dread BP. So much for needing to get into an organized farming party with 4x death mark. :V
One of the recent patches fixed g3, zanuka, and stalker spawning, and/or just upped their rate. Syndicate hit squads are still fairly rare, but those aren't that important.
Also, dread is probably the most common bp drop from him now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 20, 2016, 05:20:23 pm
I mean, it always felt that way, even though they claimed all the BP rates were equal. People reporting stuff like 20+ Stalker kills with no BPs, getting 7-8 Dreads and no Hate or Despair, all that fun stuff. Though apparently that's still the case, there are people with data less than a year old showing ~33% BP drop rate, and <10% drop rate for non-Dread BPs. Was mostly just happy because I've already got my Paris Prime riding the Forma train and have a lot more Red Veil grinding to go before Rakta Cernos. Don't really want any of the others as much.

I've had the Stalker pop up a couple times, despite the fact that I have hardly farmed any bosses... Lech Krill for Frost and PHORID for Fieldrons, yet I've seen him twice.

The first time he wrecked me because I wasn't careful, and the second time he popped up while some Corpus mall cops were beating me to death, gave a look of approval and left when they finished.
Yeah, that's been my experience about half the time, getting blindsided because I didn't see where they spawned in. The other half, of course, is them showing up right in the middle of a four-man farm and getting killed before they even stand up.  ::)

It's really, really easy if you're running a CC-heavy 'frame like Frost, completely trivializes some of them (Stalker in particular).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 20, 2016, 06:21:54 pm
The dread's pretty good tho
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 20, 2016, 09:17:43 pm
Lol, this update. Win ten rounds of a crappy PvE arena shooter mode (which basically means play ten rounds) and you get a free exilus adapter.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 20, 2016, 11:05:13 pm
You can also bet credits on how many points you can score. A pitiful amount of credits, though. Plus the more you bet, the more debuffs you play with. Maxes at two, but having half-health or half-shields sucks. Also the mobs drop new mods.

Supposedly this is just an open trial for an actual arena to be released later.

Also, new infested scythe, and another round of Tennogen items.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 20, 2016, 11:48:51 pm
The main problem with it is honestly the scumbags that not only bet on the gold option but keep collecting after 20. Even 10 is risky if you've got someone just trying to cheese it and screw people over.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 21, 2016, 06:19:00 am
I mean, it always felt that way, even though they claimed all the BP rates were equal. People reporting stuff like 20+ Stalker kills with no BPs, getting 7-8 Dreads and no Hate or Despair, all that fun stuff. Though apparently that's still the case, there are people with data less than a year old showing ~33% BP drop rate, and <10% drop rate for non-Dread BPs. Was mostly just happy because I've already got my Paris Prime riding the Forma train and have a lot more Red Veil grinding to go before Rakta Cernos. Don't really want any of the others as much.

I've had the Stalker pop up a couple times, despite the fact that I have hardly farmed any bosses... Lech Krill for Frost and PHORID for Fieldrons, yet I've seen him twice.

The first time he wrecked me because I wasn't careful, and the second time he popped up while some Corpus mall cops were beating me to death, gave a look of approval and left when they finished.
Yeah, that's been my experience about half the time, getting blindsided because I didn't see where they spawned in. The other half, of course, is them showing up right in the middle of a four-man farm and getting killed before they even stand up.  ::)

It's really, really easy if you're running a CC-heavy 'frame like Frost, completely trivializes some of them (Stalker in particular).

Have they changed it so that frame abilities affect Stalker now?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 21, 2016, 08:03:55 am
Huh, apparently they don't. I'd assumed they'd changed that because of how slow he was about standing up (since he spawned inside my Frost Globe), but apparently he's just even slower to get up than I remembered.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 21, 2016, 12:29:01 pm
Baro has Quanta Vandal this round. 450 ducats, 300k credits.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 23, 2016, 08:54:05 am
Eh, they released two more difficult (and profitable) versions of the Index, and they're ok I guess?

You don't really lose anything even if you dont meet your point goal, you just dont get your reward so vOv. Not sure how that works with the mod rewards? Anyway, you can just play on Medium (outside of Endurance) and basically always get to your point goal.

this gif alone makes the update worth it tho (https://i.imgur.com/hnHgbar.mp4)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 23, 2016, 10:00:52 am
We Katamari Damacy now
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 25, 2016, 10:30:27 pm
I've just realized... Hek truly is the best weapon in the game. Not because it's strong or anything (well yes), but because when you use a heavily upgraded one in low-level missions all the enemies go flying all Team Rocket-like when you shoot them. If you've got some punch-through, crowds of trash can magically disappear or explode into clouds of credit-confetti. The closer you are, the stronger the effect; a point blank shot will propel ragdolls so hard that they'll bounce off of walls 20 meters away and come back to you. It's beautiful.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 25, 2016, 10:43:26 pm
Its even got a good sound effect.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on October 25, 2016, 10:45:00 pm
Guys, you got it all wrong. You need THREE GRAKATA!
Seriously, gosh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 25, 2016, 10:47:28 pm
Guys, you got it all wrong. You need THREE GRAKATA!
Seriously, gosh.
Four Grakata.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 25, 2016, 11:20:41 pm
Be Kurt Wimmer, master the Grakata-kata.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: ThtblovesDF on October 26, 2016, 03:14:45 am
So I started playing this and there are so many "Oh I should've known this before" moments... most recently, the seller in the bazzar littarly telling me I coulda put my Stars in the Sculptures before selling them - after I turned em into endo already anyway... Or that you can get a "taxi" to alerts you need...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 26, 2016, 06:42:49 am
Well, you can, but good luck finding one these days.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 26, 2016, 07:44:59 am
I've just realized... Hek truly is the best weapon in the game. Not because it's strong or anything (well yes), but because when you use a heavily upgraded one in low-level missions all the enemies go flying all Team Rocket-like when you shoot them. If you've got some punch-through, crowds of trash can magically disappear or explode into clouds of credit-confetti. The closer you are, the stronger the effect; a point blank shot will propel ragdolls so hard that they'll bounce off of walls 20 meters away and come back to you. It's beautiful.
tbh the penta is pretty great for this too. it even works all the way up to sedna, in my experience.

Well, you can, but good luck finding one these days.
i'll happily taxi people around, i have most missions except for eris. theOperand in-game, although i live in europe so timezones :v

and putting stars in sculptures is super unintuitive. you have to actually open up the pretty full-screen view of your sculpture and then click the empty sockets, which took me ages to figure out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 26, 2016, 11:22:59 am
Hek plus Sonicor (or Kulstar) plus Bullet Dance Redeemer and you can have all of the blasts you want.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 26, 2016, 01:04:49 pm
Well, you can, but good luck finding one these days.
i'll happily taxi people around, i have most missions except for eris. theOperand in-game, although i live in europe so timezones :v

and putting stars in sculptures is super unintuitive. you have to actually open up the pretty full-screen view of your sculpture and then click the empty sockets, which took me ages to figure out.

Honestly "unintuitive" is a good description of most of the game. Definitely one of those titles where you have to have a wiki page open in the background until you've internalized all the important stuff.

And speaking of old problems that still exist, one of the Earth tileset evac zones... Hoo boy, they still haven't fixed the broken collision on that. It's the one where you run down the stairs and S-path to the large circle, with a loot-room on a path to both the left and right. Next time you're on a team mission that ends on that chunk, try jump-rolling into the side of that main round platform below the lip, right where you'd go if you jumped off the stairs instead of following the catwalk. You go straight through, there's a bit that you can stand on that'll reset your fall-recover position to be down there inside the wall, and there's overhead collision to make it extra-difficult to jump out.

If you do it on the far side of the platform you can get entirely underneath and inside and become trapped right below the surface.

And yeah, I'll taxi people as well if you happen to catch me while I'm on, but TBH I don't think I have anyone added. Name's the same in WF as here, sans the space.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 26, 2016, 02:23:35 pm
Oh, there's a blue tater invasion that just popped up, folks.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 26, 2016, 02:28:01 pm
the war within leaked to be coming out november 9th??
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 26, 2016, 02:30:11 pm
the war within leaked to be coming out november 9th??
Its confirmed to november, but the 9th I haven't heard about.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 26, 2016, 03:01:47 pm
Hopefully sooner rather than later, we need an endgame to replace endless t4 survival.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 26, 2016, 04:10:24 pm
the war within leaked to be coming out november 9th??
Its confirmed to november, but the 9th I haven't heard about.
Reddit is saying that an article contained that date, but it was edited out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: ThtblovesDF on October 27, 2016, 02:33:26 am
So I lucked out by getting a -75% platinum cost thing (days ago, going back now I woulda spend 21 € on 2200 instead of 10 € on 1000 ) and got some platinum to spare. Any recommendations? I was already told about the market site and I need some primed mods, but they seem awefully expensive...

Currently working on the Jat Hammer thing, apperently it is good according to some tier lists.

And you can mod-mods? Is this stuff ever explained in all the pop ups I click past? Ahhaaa....

This is also the first game that promisses me a bonus... if I log in once daily for 60 days - thats some long term commitment.


I kinda like it though. Like Diablo with more grind? Sadly all the missions everyone does to be effective seem to be grind/xploit based (Defense with afk & done champs, Surival with nekros, etc etc)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on October 27, 2016, 02:38:11 am
Unlike every other game, it doesnt reset if you miss a day... or a year...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 27, 2016, 02:41:41 am
Try not to buy from the in-game market. If you can craft an item, you should craft it rather than buy it. Same for resources; most can be farmed easily enough.

Though yea, people will try and squeeze plat out of you in trades.

Jat-Kittag is real good. Staggers enemies often and deals decent damage.

You can't mod mods. You're limited to increasing their ranks with Endo.

Quite a few games offer log-in rewards I think. Mostly MMOs that make you work for it in my experience by doing inane shit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 27, 2016, 06:43:02 am
The only things you should ever buy with plat from the game itself are weapon and warframe slots. Everything else runs the gamut from "ripoff" to "total ripoff". Maybe buy a color sheet or two if you want to fashionframe. Other than slots and cosmetics (and setting up a clan and dojo), everything can be achieved in-game. In truth, you can even get those from playing the game by farming salable items and trading them to less patient players for plat.

What that plat's mainly there for now is getting your hands on stuff that's been vaulted, and on short-cutting access to mods that only drop from high-level content. Post-Tower void play (i.e. relics) is absurdly easy both directly and to guide yourself to getting what you want.

Under no circumstances should you ever buy taters, forma, weapons, &c. with plat. Massive waste, you'll only ever be short on anything early on.

Also yeah the login bonus counter doesn't reset if you miss a day. There's much more than that 60 day reward. This January(?) we're going to be coming up on the first access to Primed Vigor for those who've logged in for 400 days since the system was changed to this.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 27, 2016, 11:53:02 am
With bought plat, I'd say the 3 for just over the cost of 1 forma bundle is a nice start, since you don't just get forma thrown at you constantly in void missions anymore. But only once, forma aren't exactly rare or expensive to craft. Like FD said, you should use most of it only on slots. You want lots of slots. Don't waste it on rushing things.

Also, go to your arsenal and look at how the the non-tennogen capes/syandanas look while you've got some plat. Get one if you like it enough. Maybe get a palette if holiday palettes like shamrock aren't the colors you want. Don't bother with armor sets unless you have more plat than you know what to do with, or that one time when hunhow's gift was half off.

Alsoooo, don't expect to trade for primed mods. Not only do you have to deal with trade chat's love of huge prices, but you have to dump 1 million credits in trade tax each. Just build up ducats and wait for baro to cycle to non-shit inventory.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 27, 2016, 11:59:17 am
I spend plat on forma when I just can't be assed to farm for it. Once you have that "go to" weapon forma'd up, there isn't really a pressing need for more. It's just pain-removal at that point.

Especially when I'm only playing a couple days a month or something. It's just easier to buy Forma that it is to remember to sign into claim it from the Foundry.

If you're playing WF full-time, yeah, there's little reason to buy anything other than slots. Even with like 1000 plat in my bank I wouldn't buy WF's or weapons.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 27, 2016, 01:00:49 pm
Honestly if you run relic missions even semi-regularly you'll be rolling in ducats and forma. I'd say on average it's a three-way split: either someone rolls an item that you want for the sake of making it, or someone rolls a forma, or nobody rolls either so you take the one that sells for the most ducats. The relic system really hit prices hard; Soma Prime as a full set sells for 40-80 plat now; I remember when many of the parts sold for more than that individually. But it makes sense, you can reliably farm out any prime item in 10-20 fast runs of easy missions, assuming you have all the relics you need and are willing to wait for exterminate/sabotage/capture.

But yeah, what Aklyon said, treat yourself to a syandana. The Asa looks great on everything, but maybe I'm biased.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 27, 2016, 01:26:53 pm
Getting the relics is the hard part for some of the primes, though (the nikana prime is basically all rare parts iirc). You have to do a ton of excavations or spies. (Not that I mind doing excavation, it's quite fun)

Anyway I just bought a bunch of plat and bought a million slots and the standard saturated palette. TIME FOR SWAG
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 27, 2016, 01:46:21 pm
Don't forget syndicate relic bundles. They're quite nice, and you can stock up rep with medallions until a prime set you want gets unvaulted/released.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 27, 2016, 02:13:39 pm
Halloween update is live.

Go here (https://warframe.com/halloween) and log in for a free blue tater.

Double affinity weekend Oct. 28-31.

Day of the Dead skins and glyphs. The usual holiday palette for 1cr, and another cosmetic for the same.

Special Nightmare Tactical Alert.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 27, 2016, 04:49:09 pm
It's not a free potato, actually. I got a Forma... And appartently some people got some free cosmetics. That said, it seems that there's also a 7-day resource booster on the drop table, so could be worse...

Meanwhile, the Time Attack is sort of hard. I've gotten 645 as my highest score, really need an organised team :/
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on October 27, 2016, 04:56:03 pm
I got a boltor skin
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 27, 2016, 05:00:00 pm
It's not a free potato, actually. I got a Forma... And appartently some people got some free cosmetics. That said, it seems that there's also a 7-day resource booster on the drop table, so could be worse...

Meanwhile, the Time Attack is sort of hard. I've gotten 645 as my highest score, really need an organised team :/
I got a three day resource booster, I think. Was on the phone so hard to tell. Edit: Nope it was a 7 day. Still. I have 132 Orokin Cells. I'm not hurting for resources.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 27, 2016, 05:36:38 pm
Yeah, looks like a random drop. Shame for the folks who got boosters, that sucks. Lucky on the ones who got skins.

The third stage of the event gives a yellow tater, and there are nightmare mode missions up all weekend with guaranteed(?) mod drops, so there's that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on October 27, 2016, 05:38:38 pm
Yeah, looks like a random drop. Shame for the folks who got boosters, that sucks. Lucky on the ones who got skins.

The third stage of the event gives a yellow tater, and there are nightmare mode missions up all weekend with guaranteed(?) mod drops, so there's that.
I hope they've brought nightmare missions back permanently. And yes, any nightmare mode mission automatically gives you a random nightmare mod. They're worth it, so if you find an easy mission, say exterminate, capture, or assassination, it can pay to spam it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 27, 2016, 07:27:07 pm
Wasn't sure if they were giving guaranteed mods for the event is all.

Had one of >those< moments doing a solo Loki run on a Vampire extermination mission when I ran out of stealth in the middle of desperately whacking a crowd of Grineer stuck in a little cubby-hole so that they couldn't hit the alarm and spawn more. I killed them all, restealthed, and then saw a Powerfist just casually patrolling past. He'd apparently walked right by where I was eviscerating six or seven of his buddies, less than a meter away, and didn't hear anything, much less notice that he was in a splash zone. And then I stabbed him. :V

Moments like that make the game what it is.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on October 28, 2016, 12:35:00 am
I'm pretty sure Nightmare mode is back, permanently. And the Nightmare mode missions are in three "tiers" according to their difficulty (eg planet) and each tier has separate reward lists.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 28, 2016, 12:54:10 am
New Nightmare mods, too. I think one for each difficulty?

Got a new one called Chilling Reload, which is for shotguns. Adds 60% Cold damage and increases reload speed by 40%, which is pretty good.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 04, 2016, 03:10:05 pm
Baro's got Primed Continuity and Flow this time. Also a new one, Primed Cryo Rounds, which is almost totally worthless right now.

That and the Primed Pedestal for 1 million cr each. :V
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 04, 2016, 03:11:59 pm
i cant think of something that screams warframe more than this (https://i.redd.it/uqxw8myizmvx.jpg)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on November 04, 2016, 03:27:20 pm
And all I can hear is Doctor Evil demanding one million dollars.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 04, 2016, 04:04:44 pm
Seekrit Orokin technorergy developed to make other Orokin jealous of their fabulous bling.

Takes 14,000 Neural Sensors to make.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 04, 2016, 04:29:59 pm
Apparently you can't remove them from your ship right now, either.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on November 04, 2016, 04:32:10 pm
So this is, in fact, Doctor Evil demanding one million dollars?  Complete with insane, over the top plan?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 04, 2016, 04:44:36 pm
By the way, I built Inaros and it's a ridiculously fun frame. That's all I have to say.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on November 04, 2016, 05:39:02 pm
You know, the useless-item-for-a-huge-price thing is a pretty common device in managing a virtual economy, as it removes currency from the system for some artificial deflation. However, as credits can't be traded to other players, that's probably not the reason in this case.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 04, 2016, 05:46:23 pm
Baro's got Primed Continuity and Flow this time. Also a new one, Primed Cryo Rounds, which is almost totally worthless right now.

That and the Primed Pedestal for 1 million cr each. :V
He's also got all this stuff. (http://imgur.com/a/XFxQU)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 04, 2016, 06:08:36 pm
Most of it's pretty shit though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 04, 2016, 06:32:41 pm
Most of it's pretty shit though.
Might as well mention it anyway, its a pretty large baro.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on November 04, 2016, 07:09:50 pm
Primed Sands of Inarros when
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ai Shizuka on November 05, 2016, 02:05:36 am
I just installed this and played a few hours (level 14-16 on the initial warframe and beginners weapons). Very enjoyable so far.
But.
Is this one of those games in wich you level up your stuff to get more advanced stuff to level up and start farming even more advanced stuff?
The combat is very interesting, but the missions already feel quite repetitive.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 05, 2016, 04:28:47 am
Is this one of those games in wich you level up your stuff to get more advanced stuff to level up and start farming even more advanced stuff?

Sort of...most of the different weapons and frames are side-grades. Some are more meta than others, but generally any weapon can be viable in endgame with the proper mods.
A great deal of the longevity of the game comes from leveling up different pieces of gear, but you do it so that you'll have more variety of toys to choose from. Not so that you'll be strong enough to unlock the next piece and then the next and the next...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 06:33:07 am
Practically everything is stronger than the Mk-I weapons, but other than that, theres only a couple weapons which would still be bad if forma'd.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on November 05, 2016, 06:38:19 am
Practically everything is better primed.
Even better is that primed items can be made with no moneys spent.


In other news, ny Nekros finished crafting today, and I have 1/3 parts of Trinity prime (plus BP) but only 6 plat when slots cost 12 each.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 06:49:06 am
Practically everything is better primed.
Even better is that primed items can be made with no moneys spent.


In other news, ny Nekros finished crafting today, and I have 1/3 parts of Trinity prime (plus BP) but only 6 plat when slots cost 12 each.
I can throw you 6 plat later when I'm on if you still are. I've got that much to spare. Same name as here.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 05, 2016, 06:51:23 am
Aren't warframe slots 20p each?

Speaking of Trinity Prime, got my parts for that cooking. Ash Prime is a couple days out from finishing.

As for weapons, without needing to deal with T3-4 endless survival and defense you can easily do most content with a Mk.1-Braton, provided you're willing to waste a tater and 3-4 forma on it. Almost anything can be viable, and when it comes to warframes almost anything is on its own. Though it kinda hurts that the starters are only 1/3 on good frames now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on November 05, 2016, 06:55:45 am
Iunno, paris mk.1 serves me p. well.


But... TWWOOO GRAKATA has served me better...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 07:04:00 am
Aren't warframe slots 20p each?

Speaking of Trinity Prime, got my parts for that cooking. Ash Prime is a couple days out from finishing.

As for weapons, without needing to deal with T3-4 endless survival and defense you can easily do most content with a Mk.1-Braton, provided you're willing to waste a tater and 3-4 forma on it. Almost anything can be viable, and when it comes to warframes almost anything is on its own. Though it kinda hurts that the starters are only 1/3 on good frames now.
The only easily-argued bad starter is mag, and you can clear that up by...being very particular about your build and not doing things solo. Excal is still excal and speedframe is still speedy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on November 05, 2016, 07:56:58 am
Iunno, paris mk.1 serves me p. well.
Say that again once you've tried the real Paris.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 07:59:29 am
Iunno, paris mk.1 serves me p. well.
Say that again once you've tried the real Paris.
Or the Paris Prime, or the Dread, or pretty much any non-daikyu bow.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on November 05, 2016, 08:18:58 am
Speaking of Dread, I had my first non-dying encounter with Stalker the other day. Unfortunately, no BP dropped. Am waiting to get Dread before advancing to the quest where Stalker's gear changes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 08:24:00 am
Speaking of Dread, I had my first non-dying encounter with Stalker the other day. Unfortunately, no BP dropped. Am waiting to get Dread before advancing to the quest where Stalker's gear changes.
Doesn't matter. Stalker will continue to appear to drop dread every other time and almost never drop hate, despair, or molten impact, even when he gets the War bp added to the drop chances and his shadow stalker loadout.

Plus, you need to have Second Dream done (along with Sedna Junction) to play War Within. Which is next week. (https://www.reddit.com/r/Warframe/comments/5b8c4y/war_within_confirmed_next_week_at_pax_aus/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 05, 2016, 08:43:58 am
There's really no point in staying with Mk1 weapons when you can just buy the blueprints for their regular versions from the market :v

But I haven't found a primary weapon that I really liked yet, so I've just been staying with melee. The Quanta is ok, but not that good against stuff that isnt Corpus. Apart from that... Everything seems sort of meh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 09:04:50 am
If your Quanta (Vandal) is only ok, you probably haven't used the alt-fire. Its a pretty nice weapon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 05, 2016, 01:43:18 pm
Aren't warframe slots 20p each?

Speaking of Trinity Prime, got my parts for that cooking. Ash Prime is a couple days out from finishing.

As for weapons, without needing to deal with T3-4 endless survival and defense you can easily do most content with a Mk.1-Braton, provided you're willing to waste a tater and 3-4 forma on it. Almost anything can be viable, and when it comes to warframes almost anything is on its own. Though it kinda hurts that the starters are only 1/3 on good frames now.
The only easily-argued bad starter is mag, and you can clear that up by...being very particular about your build and not doing things solo. Excal is still excal and speedframe is still speedy.
Excal is great, natch. Mag is trash compared to most frames (and Prime, as I've been finding, is playable at best). Volt is pretty bad right now as well, though Volt Prime's advantages make him decent. The problem is with his incoherent kit. Passive and 2 are all about being sanic fast, 3 is all about being slow and tanky/buff-like, 1 is a sorta decent CC, 4 is completely counterintuitive (as you have to build for negative power strength if you want it to be effective, especially against high-level enemies).

Basically if you want to use all of his kit, you need Efficiency, Duration, Range, and (negative) Strength. Compare to (say) Loki: even if you want to use his entire kit, you need at most Efficiency, Duration, and Range. If you just want to perma-stealth or just want to spam CC, all you need is Eff/Dur or Eff/Range. With Volt you basically ignore half his kit. 2 is great, but 3 counteracts both 2 and the passive. 1 is okay, but loses all its damage if you mod for 4 (which has vastly better CC), and ability damage is mostly shit anyways outside of certain frames and situations.

He really needs some love, is what I've saying. Not a bad frame, but an ability rework to fix the ability rework needs to happen, and he deserves a sprint speed buff (because seriously, a frame all about being speedy gonzales with 1.0? wat)

Of course I completely understand why Loki isn't a starter frame any more, that's basically just giving clever players the keys to do an end-run around 85% of the game's difficulty.

There's really no point in staying with Mk1 weapons when you can just buy the blueprints for their regular versions from the market :v

But I haven't found a primary weapon that I really liked yet, so I've just been staying with melee. The Quanta is ok, but not that good against stuff that isnt Corpus. Apart from that... Everything seems sort of meh.
That's pretty normal for early on, most of the guns available from the get-go are kinda crap. That said, here are two lists of suggestions. Both stuff you can get now/soon and Prime/Syndicate stuff you'll need to run relic missions/grind points for.

[Primaries]
[Secondaries]

Melee: Use whatever you like/is mission appropriate. I have no goddamn clue what's meta now apart from maybe the one-shot stuff still being popular and Covert Lethality daggers being niche but loved among certain crowds.

That's all just stuff I've used and enjoyed/done well with. Not exhaustive, definitely not anything like a meta tier list.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 02:08:18 pm
Stuff I'd add to that list:
[Primaries]
Opticor:ML6. Clantech. Its a giant goddamn laser cannon. Its awesome (if a bit slow to fire). Ammo efficient.

[Secondaries]
Normal Lex: Easier to get without relics or plat. Otherwise go for the prime, Lex P is great.
Kulstar: ML4. Needs a Kraken to craft (the kraken is crap anyway). Fun clusterbomb launcher for when you want explosives but don't want to use your primary slot. Don't shoot anywhere near yourself, you'll blow yourself up. Works on just about everything, at least as far as I've tried.

Melee: Use whatever the heck you want, its probably good if its not a machete. Redeemer with the Bullet Dance stance is fun. Heliocor is more pub-friendly to your scanning adventures than helios, but a bit harder to get. Heavy weapons are popular.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on November 05, 2016, 02:59:55 pm
I highly recommend the redeemer for a melee weapon, if only for melee only sorties. Having a gun is very useful, and the spira isn't that great, at least when I tried it. Also, the telos boltace is a rather interesting melee as well.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on November 05, 2016, 03:11:03 pm
Note about the Redeemer: even though it's a huge shotgun, it's completely silent, and does get the 4x stealth damage multiplier even at range. It's surprisingly good for sneaky assassinations.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 05, 2016, 03:53:35 pm
Eh, right now I'm using the Broken War because it has a builtin Catalyst. I'm trying to build a Nikana Prime (which is slow but double resources means double traces which is good for relic farms), but I could use another good one-handed prime sword because I like Crimson Dervish. I also want to make a Galatine P but it's mastery 13 ;_;7

As for primaries, I have built the Tonkor and Penta. Penta seemed better, though, despite still being a little underwhelming. Tonkor has very little ammo and a long reload. But they're both indirect fire, not really what I'm looking for. I'm two parts  (not the rare ones) away from a Soma Prime, which seems good. I'll try some of the other ones you listed, I've got a clan with all tech, so that's good. Also, I'm trying to build a Vectis Prime because I found the Vectis pretty fun, even if it's not very good.

As for secondaries, my main problem is that I don't currently want to invest in secondary mods, I've got primaries to do.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 04:11:11 pm
Besides Serration/(Primed) Point Blank/Hornet Strike, most weapon dps mods aren't especially expensive to max, really. Like, to the point where those mods are usually the only ones that aren't maxed on my favorite weapons.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 05, 2016, 06:23:11 pm
Yeah, but I'd rather save up my Endo to max my Vitality or Steel Fiber, or my recently acquired P Flow and soon to be acquired once I have one mil so my friend can trade it to me P Continuity
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 06:28:12 pm
...you can get a p continuity right now, though. From Baro. For pretty cheap.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 05, 2016, 07:01:35 pm
Yeah, but I'd rather save up my Endo to max my Vitality or Steel Fiber, or my recently acquired P Flow and soon to be acquired once I have one mil so my friend can trade it to me P Continuity

Consider that it takes redonkulous amounts of Endo to level up those skills for meager returns. The damage scaling from Serration is far more useful for what you spend. Health scales poorly to high level damage, as does armor. In truth damage eventually does too given hard enough enemies, but generally I've found damage > survivability for the vast majority of the game.

Quote
Soma Prime: ML6 Regular Soma is kinda shit. This is a crit machine that also does decent status. Gonna take a lot of forma and rare mods to get it fully set up, though. Ammo-hungry.

Wut? Soma Prime is great, but the regular Soma is not shit by any extent of the imagination, especially considering what else you can buy blueprints for at the Mastery Rank. It's still a crit monster, it's still a status chance monster. Just less so than Soma Prime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on November 05, 2016, 07:19:50 pm
Twin Grakata with maxed lethal torrent and maxed gunslinger. You know not the meaning of ammo-hungry
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 05, 2016, 07:32:43 pm
Yeah, sorry, I was just speaking without thinking, relative to having used Soma P as one of my go-to primaries for a long time. Soma's still a good weapon, it's just that Soma Prime is more so Soma seems relatively bad in comparison. It's one of those cases where I would suggest avoiding using forma/blue tater on an otherwise good weapon because you're going to be able to get a flat upgrade before long. Get the mastery points out of it, sure, but if you're running relics at all you'll probably have most of Soma Prime ready by the time you hit MR6 and will be able to hop into that quite soon.

And bluuuuurgh at the 100rd magazine. The 200-rounder burns down fast as it is, and you still have to deal with the 3s reload. That's what kills Soma for me at higher enemy levels, it's much harder to keep up the fire when you're trying to keep objectives clear alone or something. Would rather just take something ammo-efficient like Latron P or a shotgun at that point, pop stuff with a shot or two.

Also, miauw, like nenjin said: defensive mods are mostly pointless to level. Get Vitality and Redirection to R5-6, which is good enough for keeping frames alive while you level them. I'd suggest keeping Vitality on everything mostly because there are certain types of attack that go after your health directly, but aside from special cases (like armor on Valkyr) you should be dumping defensive mods in favor of power-related stuff. Kill faster and CC everything, because weapon damage and CC scale much, much higher and harder than defense. You reach an enemy level point where you get one-shotted even if you've got a warframe full of R10 defensive mods.

That said, you can usually get away with two on most frames. Some actually want more, some you really need the extra slot or two for maximizing abilities. R10 is seriously expensive, IIRC my only R10 at the moment is Serration (which is hands-down the first R10 you should cap out).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 05, 2016, 07:45:46 pm
I don't get all the hate for Mag.
Polarize, with Shield Transfer mod, is basically god-mode, giving her massive overshields. Against shielded enemies it also does a lot of damage with a huge radius.
Magnetize + a fully auto shotgun, or any high-dps gun with a large clip, will devastate any bosses or elites without specific hotboxes.
Crush serves as a wide-area stun, which creates an opening for reviving allies, and is better than nothing if you accidentally bring Mag against Infested.

Overall Mag is one of my favorite frames.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 05, 2016, 07:46:14 pm
R10 vitality is nice, R7-8 serration is pretty decent.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 06, 2016, 12:05:01 am
30-45% damage more on your primary is a hell of a lot more valuable than 80-120% more HP on your frame, IMO, if you're talking about which to max first. Dead enemies don't shoot back and that health isn't going to be more than 100-150 on most frames. Speed, mobility, and effective ability use are the cornerstones of staying alive, whether that's sitting inside an unbreakable Frost shield for 50 rounds of defense or moving around like a goddamn pinball to avoid fire. Doesn't matter if you've got maxed Vitality, Redirection, Fast Deflection, Steel Fiber, and Vigor all on, if you're letting yourself get shot by level 100+ enemies you're going to melt fast, and your important abilities are going to be crap because you don't have the mods you need for them.

Yeah, get that vitality maxed eventually. But R6 is cheap while giving you a bit under 2/3rds of the benefit of R10 without sucking up tens of thousands of endo.

I don't get all the hate for Mag.
Polarize, with Shield Transfer mod, is basically god-mode, giving her massive overshields. Against shielded enemies it also does a lot of damage with a huge radius.
Magnetize + a fully auto shotgun, or any high-dps gun with a large clip, will devastate any bosses or elites without specific hotboxes.
Crush serves as a wide-area stun, which creates an opening for reviving allies, and is better than nothing if you accidentally bring Mag against Infested.

Overall Mag is one of my favorite frames.
caveat: 1amish rambling

Mag's... a sad story, honestly. She used to be goddamn good, but got nerfed into the ground.

Polarize with Shield Transference caps at 1,200(? IIRC)pts of overshield. For low-level speedrunning that's overkill. For serious work that's barely enough to eat a couple shots, and it doesn't even get the benefit of armor. The general "but at least she's still okay against Corpus" is a sad state to be in, considering that you can completely trivialize shields in the same way with a weapon, leaving your frame open to be something that contributes more generally. Not only her 1, but also her 4, which is supposed to be a high-damage AoE nuke.... it's frankly underwhelming.

Like, compare Crush to (say) Avalanche. 3000 base damage of one of the most narrowly useful types and a knockdown that has a cast+cooldown of over 3 seconds versus 1500 damage up front + hard CC for base 8s + 40% armor reduction(!!!) which is increased by power strength(!!!!!), followed by 400 damage nukes and guaranteed slow procs for anything left alive... with a slightly lower cast time.

Or compare Magnetize to Molecular Prime. Granted, the former is a 2 and the latter is a 4, but still, MP hits an area with ~8x the radius for twice as long and applies a heavy slow to all targets and has higher finisher nukes.

That's the problem with Mag right now. They fucked her up enough that she's mediocre at best even at what she does and can be replaced with a weapon. One of the best uses for her (stripping shields in conjunction with a MP, ironically) can be accomplished almost as easily by the Nova taking a Magnetic-specced Amprex. She's good against the least dangerous enemy type, but not even particularly great versus them.

Here's an example: Magnetize strips armor. Great. We love armor stripping, it's the most important thing in the game. Problem is, it strips flat armor rather than percentages, and only if they've already lost their shields. 400 base max damage. So assume Grineer, no shields. A level 50 Bombard. 500 base armor becomes a bit under 2,800. Now go to level 100 and you're at a bit under 8,300. Avalanche is stripping ~3,300. Maxed Corrosive Projection on one person is stripping 2,480. A single corrosive proc is stripping 2,066. Magnetize is still stripping 400.

Basically her CC was nerfed to shit (because it was pretty damn good, at one point she was queen of CC spam thanks to Pull), and her damage can't scale even into the baby levels covered by sorties, and even for low-level stuff you can just run Ember or whatever to instagib everything. She has decent single-target damage amp... in a gamestate where other frames have as good or better buffs and other good stuff going for them.

Excal, Frost, &c. got reworks and are generally in good places now. Mag just kept getting nerfed. It's tragic. :|

Also underlines very handily what I've been saying, though. To be effective you need some combination of mobility, CC, and damage, and whatever you have must scale well if you're going to use it for anything other than milk runs. Corrosive is king of Damage 2.0 because it has a permanent percentage-based debuff to the most powerful enemy stat in the game, which is powerful in turn because it scales like motherfucker in terms of piling on effective HP. Shields are trivial because they aren't affected by armor. Thus, magnetic damage is incredibly niche and not entirely necessary; notably, Corpus have a number of units which have armor, so corrosive is also the most important elemental proc against them at high levels.

It's not a healthy situation, but that's how it is. Mag is kinda bad right now and probably needs a rework, and the game is mostly babymode easy stuff that you can easily clear even with absolute rubbish gear, except for the handful of remnants of challenging content where you need equipment for highly specific purposes if you're not going to climb into someone else's backpack for the duration.

And yeah, this is in no way a "don't play what you like" post, because it's pretty easy to play literally anything and do decently right now (again, partly because staying mobile is the most important part of staying alive, unless you're Frost or Inaros or something). It's just that it does Mag a disservice to pass this off as a good state for her when it's gotten to the point where there are cracks about how she's Warframe's Irelia. And to be fair, there's a world of difference between "kinda bad" and the garbage trap weapons that exist only to waste your time and effort. :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 06, 2016, 04:14:09 am
...you can get a p continuity right now, though. From Baro. For pretty cheap.
From the Orcus relay. Which requires ML8. I'm 7 :P

Also "unless you're Frost or Inaros or something" guess which two frames I play almost exclusively at the moment. :P

And i guess the thing about ranking up Vitality is right, but Serration is uncommon so it costs even more to max. Hieracon runs do give plenty of Endo, though...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on November 06, 2016, 04:23:24 am
...you can get a p continuity right now, though. From Baro. For pretty cheap.
From the Orcus relay. Which requires ML8. I'm 7 :P

Also "unless you're Frost or Inaros or something" guess which two frames I play almost exclusively at the moment.
Rhino and Volt?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 06, 2016, 08:04:47 am
...you can get a p continuity right now, though. From Baro. For pretty cheap.
From the Orcus relay. Which requires ML8. I'm 7 :P

Also "unless you're Frost or Inaros or something" guess which two frames I play almost exclusively at the moment. :P
Ice Chroma and Assimilate Nyx?

I actually got an Assimilate augment yesterday, it makes Rage/QT Nyx amusingly effective at not dying and max-range nyx a chaos-throwing ball of tank.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 06, 2016, 11:42:16 am
...you can get a p continuity right now, though. From Baro. For pretty cheap.
From the Orcus relay. Which requires ML8. I'm 7 :P

Also "unless you're Frost or Inaros or something" guess which two frames I play almost exclusively at the moment. :P

And i guess the thing about ranking up Vitality is right, but Serration is uncommon so it costs even more to max. Hieracon runs do give plenty of Endo, though...
Fair enough, haha! But yeah, it really can't be overstated how important Serration is to max. I'd call it without hesitation the most universally important mod in the game.

And thank fuck nobody read all that crap I spilled out while half-asleep.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: uber pye on November 10, 2016, 12:23:59 am
I got all the parts i need for a tigeris prime yay!

to bad its lock behind MR13 and im MR 12 boo.

but still any good builds for it? i hear status is good.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 11, 2016, 11:08:06 pm
(http://i.imgur.com/AD0cIGr.png)
Update has arrived. (https://forums.warframe.com/topic/715768-update-19-the-war-within/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 12, 2016, 05:49:40 am
Redtext is always so quippy.

Anyways, I'm at a complete loss at where to find the pieces for a Blueprint given at the end of TWW. Or where to find the blueprints for the weapons carried by the new Onion Knights. Something about a new type of alert for the new component type, according to the patch notes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 12, 2016, 06:26:09 am
Have you checked the market?

Alternatively, maybe those alerts will drop the weapon bps :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 12, 2016, 06:50:59 am
Primary and secondary weapons are in the Market. Melee has to be researched in the Dojo, using the new Unobtanium resource.

Also, none of the new weapons are Teshin's dual katanas, which is a shame. They've been something of a tease since Teshin was introduced.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 12, 2016, 12:27:37 pm
Redtext is always so quippy.

Anyways, I'm at a complete loss at where to find the pieces for a Blueprint given at the end of TWW. Or where to find the blueprints for the weapons carried by the new Onion Knights. Something about a new type of alert for the new component type, according to the patch notes.
Some people on reddit found blades on kuva fortress missions, I think.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 12, 2016, 01:14:59 pm
Yeah, I found a blade while playing the quest, even!

Also, the kuva fortress moves around the map, which is neat.

E:
I'm also really enjoying the new endless fissures. It's a good way to open relics, to get relics, *and* to farm xp/resources.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 13, 2016, 04:44:07 pm
Oh man, I am super salty now that I know I missed Argon Scope coming back by something like three months.

On an unrelated note:
Spoiler: DE fiks gaem plz (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 13, 2016, 05:09:52 pm
Was trying to do the Orokin Princinple Challenge Agility Test so I could unlock the Sedna Relay and start TWW.

That's when I realized the jump button on my mouse is completely broken.

Guess I won't be trying that for another week at least.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 13, 2016, 10:50:56 pm
Riven Mod: "Synthesize a Simaris target without using traps or abilities while having a Hobbled Dragon Key equipped alone."

Yeah, fuck you too, DE.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 18, 2016, 10:37:46 pm
Oh boy. Finally got around to it, and it's a) for the Opticor (which I don't use and have no interest in), b) has -Puncture (the Opticor's primary physical type), and c) has +ammo capacity, +cold, and +status duration. None in meaningful amounts. Oh boy, not even worth rerolling that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 18, 2016, 11:24:19 pm
I know a lot of the game is RNG, but Riven mods are straight up bullshit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on November 19, 2016, 12:25:43 am
Oh boy. Finally got around to it, and it's a) for the Opticor (which I don't use and have no interest in), b) has -Puncture (the Opticor's primary physical type), and c) has +ammo capacity, +cold, and +status duration. None in meaningful amounts. Oh boy, not even worth rerolling that.
Refills are entirely random what you get. It doesn't just chAnge numbers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 19, 2016, 07:46:33 am
Oh boy. Finally got around to it, and it's a) for the Opticor (which I don't use and have no interest in), b) has -Puncture (the Opticor's primary physical type), and c) has +ammo capacity, +cold, and +status duration. None in meaningful amounts. Oh boy, not even worth rerolling that.
Refills are entirely random what you get. It doesn't just chAnge numbers.
I know. Hence the first bit. I don't have the Opticor and don't particularly want it.

Though I might waste Kuva rerolling anyways since sorties now appear to have a drop table that looks something like "2k Endo: 90%; Lens: 9%; anything else: 1%".
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on November 19, 2016, 12:59:37 pm
I've been lucky enough to get two riven mods from sorties which gives me three including the reward from TWW. Two of them are for sentinel weapons.

I haven't used a sentinel since kubrows were released, and both the mods are for sentinels i never bothered levelling.

Even if i did use sentinels there wouldn't be much tangible feedback from equipping the mods. The sentinel gets to have all the fun. I would have been happier with a riven for one of the truly garbage weapons so at least i could see it perform in a different manner and possibly create some build to make it viable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 19, 2016, 01:10:46 pm
Huh, I thought sorties only rewarded 2k endo. You learn something new every day! /s
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 22, 2016, 07:44:16 pm
Valkyr Prime, Venka Prime, Cernos Prime, and much Banshee Salt.

Apparently the Cernos fires multiple arrows at a time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 22, 2016, 08:00:58 pm
It was only a matter of time before Warframe went the route of truly randomized (as in Diablo-esqe) rewards. I'm surprised it took them this long. Goals for WF have always been highly predictable I feel like. You know what you're getting for a mod, all you have to do is put the endo into making it better. With Riven mods now the grind becomes more open-ended, drip feeding rewards instead of grinding for a specific weapon and getting your drop and being done. I sort of expect we'll see more of this kind of content in the future. Consider what the game would be like if weapons and gear rolled their stats semi-randomly (Weapon A could roll X to Y Puncture value, Z to W Slash damage and S to T Impact.) Imagine crafting a weapon multiple times so you get a better roll on it. Maybe even apply that to WFs in a less dramatic fashion.

I'd be a little? disappointed if WF went that route. If only because I've rarely felt the real compulsion to go chase something down. After about 300 hours in Warframe, I had everything a Young Tenno could want. A maxed WF, my choice of preferred weapons, leveled mods, keys, resources, a Dojo, blah blah blah. So I mostly would go after new things just as an excuse to play the game. Optimizing, after getting the mods you needed. So when something new came out I'd be like "Ok, let's go get this dumb stuff so I can look cool jumping sideways and shooting a gun."

Randomized rewards as a design philosophy would be a pretty big shift from what WF has been, and bring it much closer in line with other games where randomization vis-a-vis optimization is the order of the day. I dunno if it'd really improve my gameplay but it would give me something a little more recognizable to shoot for every time I log on. And it'd definitely slow the player base down a little bit and give them something to do between big content updates that is on going rather than a checklist of stuff to get done.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 22, 2016, 08:30:53 pm
Mmmm yeah, remember when leveling was actually a thing? You didn't tear everything apart like wet tissue paper? You had to use cover?!?! Passive energy regeneration almost didn't exist anywhere?

I'm not sure it would be a magical experience for me to do it all over again though. I can't unplay WF. (What that that was something possible to do as a gamer. Developers and publishers would laugh themselves all the way to the bank.)

Quote
it leaves us wanting and jaded

I dunno. I like how Warframe handles, how it plays. How it feels. But there is something so....I dunno, just casual feeling about the whole game. It's always felt that way. With the exception of super redonkulously difficult sorties or events, nothing really ever seems to matter in WF. And I've always disliked that, despite enjoying the game overall. (No other online game I've played I think, even paid sub MMOs, offers you the depth of customization and personalization that WF offers.) I think it's always come down to the game feeling and playing like an arena shooter, rather than a boots on the ground (sometimes literally) MMO. You know in the back of your head that WF is still largely a static, lifeless SP game with mulitplayer connectivity. Even when leveling up and being reasonably challenged, there was always this fuck off casualness clinging to the game.

Put it another way. I started playing Tom Clancy's The Division a few weeks ago with my roommate. I know, I know, it's pretty much the definition of tacticool covershooting wank. And I would have never bought it initially had my roommate not constantly cajoled me into getting it.

It's a decently fun game actually (if you can stomach Ubisoft collectathon games combined with a multiplayer covershooter.) It uses essentially a Diablo System for all its gear and character abilities (rarity levels, varied damage and attributes, you can freely switch around your skills and perks at any time.) It's an easy game to go "Yeah I don't really care let's just shoot some stuff", because Ubi doesn't have a lot of experience with MMOs, or even MMO-lite games. The point of this is....I feel almost like I care more about what I have, what I want to improve on and how I perform more in The Division, a game I've put 76 hours into hold in some contempt for its theme, versus Warframe, which I've put 1000+ hours into and whose theme I'm onboard with (Space Ninjas don't give a fuuuuuuucccccckkkkk.)

Am I just brainwashed by decades now of the same familiar gameplay, so I can't truly appreciate WF's uniqueness? Maybe. Or maybe there is a fundamental element of "it just doesn't honestly matter" in WF they can't get rid of, no matter how horizontally the game expands or they refine the initial crude systems the game started with. Or maybe, just sort of like with Early Access titles, I am simply jaded and no matter how much polish they put on the game I'm always going to see the underlying, basic skeleton of the game I was constantly waiting for to "grow up."

Or maybe it's just the fact I've never felt immersed in WF. Too fast, too janky at times, too cray cray at others. Immersion is the point at which I buy into the illusion.

If I ever feel immersed in WF, it's when I'm playing solo and going after less than speedy objectives (like finding caches or Challenge Rooms or w/e.) When I slow the game down to my own natural pace, I start becoming immersed. That's ultimately I think the way I want to play it. It's just not what the game is tuned for, or what is actually most fun about it. But it's what'd make me care the most or take it the most seriously. Get into the lore. Exploring for exploration's sake. Taking the long view. Gettings invested in mechanics. But all that shit is just noise when it's SPRINT SLIDE JUMP SLASH KILL PRESS 4 SUPER JUMP PLUNGING ATTACK MELEE MELEE MELEE MELEE SSSSSSSSSSHHHHHHHHHHHHHHHHHHOOOOOOOOOOOOOOOOOOTTTTTTTTTTTTTTTTTTTT PRESS 4 WWWHHHHEEEEEEEEEEEEE all the live long day. Keeping up that level of intensity of play is fun, and engaging but it's not immersive to me. When most of the game is streaking by so fast you almost can't make it out, it's hard to give a fuck about anything else but going fast or putting rounds on target.

Going back to the Division, the slower, cover-based gameplay actually lets me stop and reflect and absorb the game and the experience and give myself a chance to get immersed. In a way I think group gameplay spoiled the kind of game WF could be for me. Because there's no way I'd give up the speed I enjoy now for the pacing I truly want.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 22, 2016, 11:30:25 pm
The entire UI gets fucked royally whenever there's a Host Migration now. Just random nonsensical shit up on my screen once it returns me to the level.

This is really getting annoying.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on November 22, 2016, 11:44:20 pm
It's the reward system. You're rewarded between poorly and moderately for completing a mission, and between not at all and barely for anything else. This naturally gives way to just rushing to the end as fast as possible because that's the only way you get any sort of reward. If the game forced you to slow down and take in the scenery, that would just feel shitty as hell because you're just being kept away from the one positive feedback in the skinner box. If there was any reward at all just for handling enemies being forced to stop and kill them wouldn't feel that bad.

When I played back when the void still existed, Sabotage missions were the only ones I actually enjoyed running. I ran endless msisions because those were the only ones that gave decent rewards most of the time, but Sabs engaged me as a player to do more than just run to the end, kill a dude, done, if I wanted to, and it rewarded me fairly for doing so.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on November 23, 2016, 12:23:30 am
I'd run Survival primarily because, given enough time, the game finally scaled to where you were at and then beyond. 50+ minutes on high level infested missions is just wall to wall assholes to kill and its glorious, especially for me. Then you go up another level threshold and suddenly the damage is very very real and you gotta play a lot tighter. Up another level threshold and you're in one shot territory.

Yet even that was underpinned by 40 minutes of trivial boredom. And I ran so much Apollodorus to grind out XP that I started getting sick even at the thought of doing survival.

But I don't think I agree about being rewarded better resulting in less obsession with speed running. People speed run because they enjoy the rush and the game is built for it. I think optimizing the grind is an important but maybe secondary part of it. So giving out chunkier rewards would just result in people getting more rewarded for the same behavior. To me it's just a function of the game handling and the optimal enemy bullet sponginess vs. their numbers to produce the right conditions for gotta go fast. When a blurt from your best gun can kill 1, 5, even 10 guys at a time and that's what the game builds itself around, that's what the meta becomes, is running around doing that as fast as possible. And when you know most of those enemies aren't going to pile up at your back and threaten you, or will spawn endlessly no matter how many you kill, there's not much motivation to spend more time with them than you need to unless the mission mandates it. I'm not a speed runner in games by nature, it's just not my style. Yet even I gotta go fast in WF, because it just feels right and because most of the time there's little point to doing otherwise.

That said I remember back when my friends and I were scrubs around Update 10 maybe? and doing high level voids we weren't ready for, we'd all be hunkered down in cover together trying to snap off shots and not get our faces taken off. Powers, energy? Useless at that level of difficulty. And it was actually a little fun. I think if a) levels were smaller b) the average enemy was way tougher and c) there were fewer of them you might get slower pacing out of the game. But WF is pretty much known at this point for its fuck off yuge tilesets and dozens and dozens of enemies spawning at a time or being lined up for you to knock over. To really change that to produce slower pacing feels pretty impossible at this point.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 23, 2016, 01:00:53 am
Actually I could sorta buy them going that route with the Operator stuff, getting to the point where you have Operator-only (or forced split) missions. The mechanic feels really wonky as it stands, but it's a possibility. Another would be point-capped missions where you could only have a certain value worth of mods equipped on your gear.

Honestly the real problem is that the game doesn't scale well. The way armor works means that for high-level content you have to orient entirely around removing or ignoring armor (while other enemy types are still basically just trash to a properly modded weapon). The only real difficulty comes from mobs eventually getting to one-shot range, and that's... well, it's one type of challenge. But it's a bullet hell sort of challenge where the only way the player can lose is if the game floods them with too many threats to process or they make a mechanical error. WF would be well-served by having an armor revamp in Damage 3.0 (which could allow for high-end content to be balanced differently), and from more "quality" type enemies who are just plain bastards to kill in a way that isn't nullified by 4x Corrosive Proj and doesn't take the form of constant teleporting and one-shot attacks.

That's where I hope they're going with the Stalker plotline, eventually fighting Warframe-type opponents outside the Conclave that are as agile and dangerous as players (or at least something resembling that). Y'know, instead of Stalker and his fanboys who just teleport in and halfheartedly dash around until they get gibbed or run away.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on November 23, 2016, 01:15:38 am
For this reason I like the rail spectres. Some are ermagerd-stoopid easy and others are ermagers-stooped hard, but many of them feel just right. Imagine facing three or four player-difficulty spectres at once to clear a room before moving to the next room and facing 6 harder ones.


Also a peeve of mine in this game: Sniping. Very very few tilesets are optimal for sniping in WF. Yes, you have got some on Earth and Mars and whenever you're planetside, but even then a better effect could have been gained from SMGing across the map (or have I just Twin Grakata'd wrong?)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on November 23, 2016, 07:17:43 am
Honestly I wish the level range in Kuva Fortress was something like 50-70 instead of the 30-40 it is right now. That's one of the big problems in WF right now, I feel, there's a lack of rewardingly repeatable high-level content (even if high levels aren't *super* engaging, the armor bullet sponge thing isn't too bad until you get to 70+, i feel). You just get one sortie each day and the bugged-ass raids and that's it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 23, 2016, 12:07:58 pm
Well, outside of endless things like hieracon, the 'high level enemies' right now is lv40 according to the starchart. Considering what they were described as (and what you have to have completed to get access to it in the first place!) I'd be perfectly fine with the kuva fortress being 50+, since like miauw said, the only other high-level things are the two raids (one mostly working that I've finished once, one broken as fuck and fixed every other update or so), and one sortie which probably doesn't give you a riven mod.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 03, 2016, 03:15:09 pm
New mouse, so I finally got through the War Within.

Spoiler (click to show/hide)

Aaannndddd they updated Bladestorm. Had to happen. I'm kinda sad but I knew BS was too good for clearing trash. Now you essentially have to aim it, and you can choose when to activate it, so in some ways it's more useful. But the couple of seconds you're mousing around marking targets can definitely get you killed in higher level gameplay.

Just wondering if anyone else's Press 4 to win skills are going to get the nerf hammer.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 03, 2016, 03:16:32 pm
Eh, they left his real high-end clearing tool pretty much untouched though. The Bladestorm nerf just makes him less optimal for farming runs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 03, 2016, 04:12:52 pm
New mouse, so I finally got through the War Within.

Spoiler (click to show/hide)

Aaannndddd they updated Bladestorm. Had to happen. I'm kinda sad but I knew BS was too good for clearing trash. Now you essentially have to aim it, and you can choose when to activate it, so in some ways it's more useful. But the couple of seconds you're mousing around marking targets can definitely get you killed in higher level gameplay.

Just wondering if anyone else's Press 4 to win skills are going to get the nerf hammer.
They've given Excal a better ult and put his old one on 3, reworked saryn, reworked bladestorm, redid mag & volt for some reason, tweaked hysteria. The answer is eventually.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 03, 2016, 05:48:21 pm
Eh, they left his real high-end clearing tool pretty much untouched though. The Bladestorm nerf just makes him less optimal for farming runs.

If you're talking about SS, it's actually a buff other than the duration nerf. Being able to use it without stopping is great.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: miauw62 on December 03, 2016, 06:33:31 pm
New mouse, so I finally got through the War Within.

Spoiler (click to show/hide)

Aaannndddd they updated Bladestorm. Had to happen. I'm kinda sad but I knew BS was too good for clearing trash. Now you essentially have to aim it, and you can choose when to activate it, so in some ways it's more useful. But the couple of seconds you're mousing around marking targets can definitely get you killed in higher level gameplay.

Just wondering if anyone else's Press 4 to win skills are going to get the nerf hammer.
They've given Excal a better ult and put his old one on 3, reworked saryn, reworked bladestorm, redid mag & volt for some reason, tweaked hysteria. The answer is eventually.
On the other hand, Banshee got skipped for Prime twice, so... :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 03, 2016, 07:18:57 pm
Eh, they left his real high-end clearing tool pretty much untouched though. The Bladestorm nerf just makes him less optimal for farming runs.

If you're talking about SS, it's actually a buff other than the duration nerf. Being able to use it without stopping is great.

Nah, Teleport. Covert Lethality Fatal Teleport instakill spam still works just as well as ever (save for the usual exceptions that can't be finisher'd), and the SS QoL buff is just gravy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 03, 2016, 08:20:28 pm
New mouse, so I finally got through the War Within.

Spoiler (click to show/hide)

Aaannndddd they updated Bladestorm. Had to happen. I'm kinda sad but I knew BS was too good for clearing trash. Now you essentially have to aim it, and you can choose when to activate it, so in some ways it's more useful. But the couple of seconds you're mousing around marking targets can definitely get you killed in higher level gameplay.

Just wondering if anyone else's Press 4 to win skills are going to get the nerf hammer.
They've given Excal a better ult and put his old one on 3, reworked saryn, reworked bladestorm, redid mag & volt for some reason, tweaked hysteria. The answer is eventually.
On the other hand, Banshee got skipped for Prime twice, so... :P
Valkyr prime is the one I'd wanted, tho :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 03, 2016, 09:12:20 pm
Kind of annoying how they're not giving Valkyr Prime different abilities, though, considering that Valkyr's current state is supposed to be a direct result of Salad V's experiments.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 03, 2016, 10:02:50 pm
Kind of annoying how they're not giving Valkyr Prime different abilities, though, considering that Valkyr's current state is supposed to be a direct result of Salad V's experiments.
They're already making two new frames atm, three would be worse for all of them.
Also, it could just be he made them worse.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 16, 2016, 05:58:48 pm
Spear-gun is here. Javlok spews fireballs, and explodes when thrown. Get the parts from Grineer Prostitutors Prosecutors, and research it in the Chemlab. Or buy it in the market.

Event for today only. Snowball fight in Conclave. Your loadout consists only of your frame and new and unique winter-themed throwing daggers and spear-scythes.

Oh yea, and there's an ugly-ass new skin for Kavats. Ever wanted a degenerate Hyekka instead of our current regal (sometimes) cat-beasts? Because that is literally what is on offer.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 22, 2016, 03:08:38 pm
Another update, with a new frame. Nidus is an infested frame.

Also new quest, and two new infected weapons. One's a rifle to be researched in the Bio Lab, and the other can be built from Kogake for our newest Sparring-type melee weapon.

Also, the rifle requires 5,000 Mutagen samples for research. No, that's not a typo. Contribution requirements are getting a bit much, DE.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on December 22, 2016, 03:09:30 pm
Especially when Mutagen Samples drop in one place in the whole goddamn galaxy. I've been running Distillers for 2 weeks in Eris and haven't gotten a single one yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 22, 2016, 04:17:12 pm
Another update, with a new frame. Nidus is an infested frame.

Also new quest, and two new infected weapons. One's a rifle to be researched in the Bio Lab, and the other can be built from Kogake for our newest Sparring-type melee weapon.

Also, the rifle requires 5,000 Mutagen samples for research. No, that's not a typo. Contribution requirements are getting a bit much, DE.
Is that in ghost clan research amounts, or higher?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 22, 2016, 04:32:06 pm
Yea, that's Ghost clan numbers. Sorry, should have specified. Javlok needs 1,000 Detonite Ampules as well. Again, that's just as a Ghost.

Also, trolls abound in the new quest. It's the Index's kill-and-cap game mode again, but you have to win by no more than a specified amount of points. Assholes wait until the last minute to dump 20+ points in to guarantee a fail.

Even one point over the margin fucks you, because the AI can't play for shit. You could go solo, but the specters you get play even worse than the enemy.

The new Nidus farm spot/mission type is a bit shit, too. It's like a Defense mission with three nodes to defend, mixed with survival in that you are reliant on enemy drops to sustain the three nodes. Nidus parts have around a 14% chance to drop on Rotation C, meaning four rounds to get a chance to win a part, while we also have a much higher chance to win garbage like Common-type mods or up to 80 Endo. Apparently this mission is a part of the Jordas Verdict Trial that was just clipped out into its own mission type, despite that every part of the JV Trial is still (supposedly) bugged to shit in ways that literally prevent you from completing it, with some of these still in the mission. Stuff like enemies not dropping anti-serum or not even spawning at all.

One good bug that came out of this is that if someone leaves at the end of a rotation, it gives tricks the game into skipping a rotation, giving you a free reward. Sometimes destroyed consoles will still work as well, so long as you keep feeding them serum.

I got all Nidus parts through sheer dumb luck. I'll never touch this mission node again. Unless they take out some of the trash rewards. It's a really good source of relics, but getting 80 Endo after four rounds, or a damned Common mod, is really grating.

Nidus himself, on the other hand, is incredibly fun, and very powerful. He can actually snowball, and is viable late-game. I hope they go back and make older frames more viable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 30, 2016, 05:58:59 pm
Bumping. People may have noticed a form of Space Aids going around. It's because of Nidus, and a special interaction he has in the infested room of our Orbiter.

It grows, and reaches max size after about a week. Here's what you do with it:
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 30, 2016, 06:55:31 pm
They also mentioned they'll probably fix up the model after the holidays.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 30, 2016, 07:20:12 pm
I hope so.
Spoiler (click to show/hide)

Plus everything about the thing seems rushed. Typos and incorrect images and such.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on January 12, 2017, 02:22:17 am
Just came back to this game for about a week now, after playing it for a month back in 2014.  Right now holding off on buying plat until I get a 50 or 75 off coupon.  Can anyone on here spot me 24 platinum so I can get some more weapon slots? (I've been leveling weapons to 30 and it feels so bad to sell them after).  I'll give back the platinum when I get a coupon to buy a platinum package.

Also, do we have a B12 clan?  Or what clan are most people in?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on January 12, 2017, 02:25:39 am
I dunno if I've got 12 for a pair of weapon slots, but I do have some plat.


Out of curiousity, what did you do with the 50(?) you started with?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Tnx on January 12, 2017, 03:03:40 am
I had bought one extra frame slot and the rest weapon slots. 
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: cerapa on January 14, 2017, 09:52:17 am
I could give you 24 if you still need it. Bought a bunch with a 75% off coupon a while back. So I can afford to loan some out.

On a similar note, does anyone have a Rage they are willing to part with? Valkyr is really fun, but running out of energy sucks.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mookzen on January 14, 2017, 09:58:56 am
Should I try this game?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: cerapa on January 14, 2017, 10:00:05 am
I'd say so. It's a bit grindy, but the gameplay is fun.

It's free, so you don't lose anything by trying it out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 14, 2017, 12:01:37 pm
Yeah.
Also, I think the answer to the clan thing was 'no, we're scattered all over the place' last time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on January 18, 2017, 07:01:42 am
As a heads up, they will be removing the credit cost to convert statues into Endo. They will not be refunding old statues that were converted though.

https://forums.warframe.com/topic/751302-ayatan-for-endo-credits-a-small-change/#comment-8315019 (https://forums.warframe.com/topic/751302-ayatan-for-endo-credits-a-small-change/#comment-8315019)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 27, 2017, 04:49:27 pm
Baro is here with the rare stances again.
And also a relic.

The relic has Aklex prime parts.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on January 27, 2017, 05:40:46 pm
Should I try this game?

It's fun if you've got a few friends to play with (even one is fine) and start at roughly the same time - it's a bit grindy, but very good quality for F2P and the gameplay is fun. It gets a bit grindy though, so you need a friend along for the ride to get through those bits.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 27, 2017, 06:24:32 pm
The game is eminently playable solo, and the bar for team work is so low for 98% of game activities that there is little problem grouping up with randos for the harder stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on February 01, 2017, 07:26:19 pm
New helmets for Ivara and Inaros. Also new Glyphs, including a decorative one for our ship, and a new Conclave mode.

Also new event, for the new Conclave mode.

Quick-Steel. A free-for-all with Nikana and Hikou only. Nikana only has one normal attack though, and it's an insta-kill spinning leap. Near-always insta-kills, anyways.

Shuriken can also be thrown in multiples now by pressing alt-fire. Though only in Quick-Steel mode, as far as I can tell.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Anvilfolk on February 02, 2017, 01:06:43 pm
I'm playing this really casually. Does anyone know of a LGBT+ friendly group that mostly uses voicechat that are on evenings EST?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on February 10, 2017, 06:23:44 pm
Valentine colour palette is back on sale for 1c. It's good if you need pink through to white.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 10, 2017, 06:59:47 pm
Valentine colour palette is back on sale for 1c. It's good if you need pink through to white.
Also acolytes until the 14th.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on March 03, 2017, 06:32:47 pm
New mission type, escort. Combines excavation and rescue tasks. Basically you are herding kittens whilst trying to keep their food bowls full.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 05, 2017, 01:10:42 am
That's one way to describe it. It's a part of an event, so no guarantee it will stay for long. Also shares drops with Derelicts, regardless of planet. Great for Mutagens. Doesn't make up for Hema though.

Also Banshee Prime, along with Helios Prime and Euphoric Euphora Prime, a type of Secondary with a shotgun blast as its Alt-Fire.M'Lotus
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on March 24, 2017, 04:05:37 pm
New frame along with all the other accessory bits that involves such as new weapons of each type. Also a bajillion other changes including; rebalance of rubbish weapons, limbo rework, new enemies, and lots of interface rework. Other stuff too.

Edit. Forgot to mention. It's Dex equipment time. Free slots and stuff for all.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 24, 2017, 05:16:41 pm
There's also some sort of clan ascension system. I dunno what it's for, but doing it gave me a ton of endo.

Anyone whose in Twelth Bay may wanna log in to give that weird new shrine a visit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on March 24, 2017, 05:31:25 pm
Edit. Forgot to mention. It's Dex equipment time. Free slots and stuff for all.

Time for me to start playing this thing again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on April 05, 2017, 08:58:11 pm
New Deluxe Chroma skin. Includes a Buster Sword skin.
Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 04, 2017, 07:38:13 pm
New meme Operation.

Ambulas is back, and bursa than ever. Also Supra Vandal. It's not very super.

Like the last event, it's a clan one, so requirements for rewards are based off of clan size. More reasonable requirements this time around, at least. Or at least I haven't seen as many complain this time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 04, 2017, 08:01:18 pm
Hey I like the Supra...wish it did more base damage though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 04, 2017, 08:23:22 pm
Compared to regular Supra, Vandal has:

5 More Accuracy, 13.3
120 More Rounds per Magazine, 300
Same Crit Chance, 2.5%
Same Crit Multiplier, 1.5x
Same Status Chance, 5%
Same Fire-Rate, 12.5/s
Same Reload Speed, 3s
Same Damage, 45, 4.5I, 33.8B, 6.7S
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 04, 2017, 09:16:22 pm
New meme Operation.

Ambulas is back, and bursa than ever. Also Supra Vandal. It's not very super.

Like the last event, it's a clan one, so requirements for rewards are based off of clan size. More reasonable requirements this time around, at least. Or at least I haven't seen as many complain this time.
This one is not so much clan event as it is 'If you have a clan then your clan rank determines how quickly you can unlock the Supra Vandal'. All the animo beacon rewards are personal.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 04, 2017, 10:31:10 pm
There is an Ambulas Clan Trophy set, plus Clan XP for that new XP system they implemented.

Though the requirement for the top tier trophy/XP reward is lower than what you need to try for the Supra.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 12, 2017, 03:42:19 pm
Razorbutt Armada. Need to grind archwing missions to get the cipher needed for the event. Prize for killing 3 Razors is 200,000 creds and a blue potato.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 12, 2017, 04:32:11 pm
Razorbutt Armada. Need to grind archwing missions to get the cipher needed for the event. Prize for killing 3 Razors is 200,000 creds and a blue potato.
Also, theres a Gift of the Lotus alert for a potato as usual, and the new high-level challenge companion thingie to it, which gives 3 Nitains if you can beat some lv90ish corpus defense.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 12, 2017, 04:47:02 pm
Yeah, but Lotus Gift is every weekend, IIRC.

That Design Council Challenge is a pain though. Pretty much nothing but Sapper Osprey and eximus Nullifiers in that defense mission. Then The Sergeant boss shows up at the end of the last wave, but he's the easiest part of the mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kilakan on May 12, 2017, 05:18:00 pm
I got like 1000 oxium from that nitian challenge.  Wish I could do it repeatedly, so many osprey's spawned.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 12, 2017, 05:21:11 pm
Yeah, but Lotus Gift is every weekend, IIRC.

That Design Council Challenge is a pain though. Pretty much nothing but Sapper Osprey and eximus Nullifiers in that defense mission. Then The Sergeant boss shows up at the end of the last wave, but he's the easiest part of the mission.
GotL is every devstream weekend, not every week.

As for the Corpus Challenge, I'd brought my duration Trin and my Kulstar. Except for the last wave which I'm pretty sure was purely sapper ospreys and eximus, it was probably the most tanky person on the team.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 15, 2017, 02:01:27 pm
Why did nobody mention that there is now a bard-frame with customizable music? Time to suit up once again...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 15, 2017, 02:43:22 pm
Why did nobody mention that there is now a bard-frame with customizable music? Time to suit up once again...
Because it was on the launcher?

Or because no one remembered to mention the update here.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on May 15, 2017, 05:53:34 pm
Now is the time to buy orokin catalyst, reactors, and formas they are 55% off, as well as the Nidus collection.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 15, 2017, 11:50:32 pm
Does that actually make the formas worth it over the forma bundle, though?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 25, 2017, 02:17:44 pm
Lotus just announced the double-loot weekend has begun!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on May 25, 2017, 02:34:44 pm
And by that you mean, double resource?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on May 25, 2017, 02:41:18 pm
And by that you mean, double resource?
Deathsnack's tracker says yes, double resource.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 25, 2017, 10:31:42 pm
New Rapier; The Endura. It's a pokey-status weapon.

Also, expect Oberon Prime in about a week. With Sybarus and Silva/Aegis Prime.

Silva's now a mace coated in flames, rather than a blade made of fire.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 29, 2017, 12:49:02 pm
Ash, Vectis and Carrier primes are going in the vault tomorrow! Last chance to get them while you can!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 23, 2017, 09:29:44 pm
(http://i.imgur.com/DDpRrkh.png)

This has literally been going on for days, with multiple clems per second.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 24, 2017, 09:10:52 am
Are you saying region chat broke? :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 24, 2017, 09:20:20 am
ThunderClem, Blessed Grakata of the Kuvaseeker.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 24, 2017, 10:00:32 am
ThunderClem, Blessed Grakata of the Kuvaseeker.
[ThunderClem, Blessed Grakata of the Kuvaseeker] you say?

https://www.warframe.com/chains-of-harrow (https://www.warframe.com/chains-of-harrow) In other news, harrow next week. Make sure you have the Mot (Void) node unlocked if you want the quest, and do war within if you haven't already. Also new guns, new way to use guns, new rivens, slightly more riven chance, earth graphics buff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 26, 2017, 07:34:07 pm
Fomorian is up! Chance to save a relay and earn a blue potato.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: SquatchHammer on June 26, 2017, 08:01:13 pm
Note, I dont play this game.

All is Clem, Clem is all.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on June 26, 2017, 08:29:47 pm
I've actually started playing this game recently. First started sometime back in 2013 but never made any progress and only played on and off every few years.
No idea what this fomorian thing is. I'm so out of the loop.

E: Last time I played fusion cores were used to upgrade mods, but apparently at some point they replaced them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 26, 2017, 08:39:26 pm
Formorians are basically miniextensions of the eyes of blight event. Omega isotopes, archwing, pewpew, don't get rekt by the laser, etc.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 26, 2017, 08:40:15 pm
Fomorians are basically giant Death Stars come to destroy relays, which are basically social hangout spots.

Fusion Cores were replaced with Endo. They've all been converted automatically, so you still have your Core equivalent.

In other news, people are getting really antsy for Harrow. And salty about a possible Hydroid Prime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 26, 2017, 08:55:33 pm
No idea what this fomorian thing is. I'm so out of the loop.

Relays are social hubs. When they were originally released, each planet had one. Then there was an event where one of the bad guys built a bunch of massive battleships called Fomorians, and sent them to attack the relays. The Tenno rallied to save the relays, but we were not strong enough, and about half of them got destroyed forever.
More recently the Invasion game mode was expanded with a gauge for the opposing factions which fills as Tenno support them. When one of the gauges fills, it triggers a mini-repeat of a past event, such as in this case where a single Fomorian has appeared to attack one of the relays again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on June 26, 2017, 09:39:17 pm
I wonder what will happen if all of the relays are forever asplode...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on June 26, 2017, 09:41:36 pm
They'll probably not allow that to happen. Relays host a number of important things that I don't think anyone's willing to put in the effort to move.

Quests, the bi-weekly rare-item trader, etc.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 26, 2017, 11:11:26 pm
Fomorians are basically giant Death Stars come to destroy relays, which are basically social hangout spots.

Fusion Cores were replaced with Endo. They've all been converted automatically, so you still have your Core equivalent.

In other news, people are getting really antsy for Harrow. And salty about a possible Hydroid Prime.
He's in theory next, but its too soon after Fern Prime to be hydroid.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on June 26, 2017, 11:49:11 pm
I got back into this.  Currently have Volt, Rhino, Frost, and Mesa, and only frost still ranking up.  Mesa is fucking crazy, with power efficiency and good pistol mods her 4 just deletes crowds and big guys alike.  Killed hyena pack in two seconds, almost strong enough to one-shot sentients.

I think the lore is pretty neat but the gameplay is just so at odds with it.  They went too over the top with warframe powers, it's a little silly to hear the Lotus telling you to watch out for increased patrols cause you're in a high-security facility while your squad is blitzing through at 50 miles an hour obliterating dozens of corpus a second.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 27, 2017, 12:17:17 am
I recently finished my Volt Prime and have been enjoying him. Sprint through maps like The Flash, then when I need to stop I can pop invulnerable shields that also make my own guns stronger! And if things get hairy, massive aoe stun that lasts practically forever AND gives my team overshields.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 28, 2017, 11:31:42 pm
Chains of Harrow - Out Now! (https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on June 29, 2017, 01:43:42 am
More specifically... (https://youtu.be/p2HXpeUh2QY)

Plus many more changes. (https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 29, 2017, 11:28:10 am
I wonder what will happen if all of the relays are forever asplode...

It wouldn't surprise me if they had some sort of event waiting in the wings to construct new relays.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on June 30, 2017, 03:46:15 am
I suppose it depends on what you want out of the game? I'm not super lategame pro MLG myself, but I like collecting stuff. I want to complete the mastery levels for all the weapons and preferably collect as many of the weapons and frames and mods as possible. Although super trash items I might throw out if I can easily get them later.

I suppose right now the main reason to come back is to get the new warframe that came out? Unless you just like playing the game for the sake of playing the game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on June 30, 2017, 04:06:06 am
Holy shit, that's a lot of patch notes. I like how co-op doors are referred to as friendship doors among other little touches- sure seems like DE is listening to its community.

The community can be -super- bitchy about things though, particularly its subreddit. I'unno. Curious thing to balance, innit?

Admittedly, though there's a few quests, raids, mastery, etc still to do, I feel like I've done most of the game. Much as I want to come back, I don't know that I have a reason to. Unless I play an alt account to unlock everything again, I dunno. Not sure if that's fun. Is that fun?

The new quest is very short and literally a filthy frank video.

Spoiler (click to show/hide)

And that's basically all the new content.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 30, 2017, 11:41:27 am
The new quest is very short and literally a filthy frank video.

Spoiler (click to show/hide)

And that's basically all the new content.

I settled in for an evening of running through the quest. Done in less than an hour. We can now redo quests so I can check if I missed anything.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on June 30, 2017, 12:02:02 pm
The quest isn't the huge timesink, its the harrow systems.
Chassis is literally just run some fissures and you will eventually pick one (or two, or four) up from dead corrupted enemies in the mission just like oberon parts from eximi.
Neuroptics are kuva fortress spy, which can be ivara'd until it works.
Systems is hidden in Defection rot C, on Neptune or Saturn. Phobos defection has less chance to get it instead of a relic.

Also, today is baro day. He brought the Aklex Prime relic again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on July 08, 2017, 06:59:34 am
I don't get to flail my e-peen around much, but... I got Harrow systems on my first run. Wasn't even trying, just soloed it to get the feel of the defector mission again. Spy mission only took two runs, and I'm getting more chassis than I know what to do with.
Buoyant on this success, I took a stab at Tyl. Finally got that last Equinox bp that has eluded me for what feels like forever.

Turned my attention to Nidus. Yeah. RNG can go fuck itself. I'm not getting that frame without paying. Also, pubs have funny ideas of what 'Keep station A fed' means.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on July 09, 2017, 04:06:14 am
Nidus wasn't too terrible when I did it. Then again, when I did it, the mission was bugged.



Tennocon came and went. https://www.warframe.com/news/tennocon-announcement-recap

DE announced everything. No, seriously, they announced some batshit insane things.

There's a copy of the last hour wrap-up on the official YouTube channel, found here. (https://www.youtube.com/watch?v=uohenXQOKrE)

Umbra's in the next major quest.

Next Prime is Hydroid, with Ballistica and Nami Skyla Prime.

Next new Frame will be based off of glass.

Custom melee weapons. It'll be a mix-and-match system, but you can name them.

Weapons and armor for the Operator.

Open World Gameplay Expansion, called Plains of Eidolon. 17 Minute demo here. (https://youtu.be/CuKYFVoK73A) Tons of stuff. The area is 9km squared. (https://twitter.com/sj_sinclair/status/883839481685659649)

More that wasn't mentioned in the recap includes:

Playing as Stalker (https://www.youtube.com/watch?v=QyTPo01WHno&feature=youtu.be). Whether it's just a Con-Only thing or will be implemented as a possibility remains to be seen.

Art Panel Leaks (http://imgur.com/gallery/uCMpY), showing us a fiery Kusarigama, some of the customizable melee options.

More leaks (https://twitter.com/CaptainDumac/status/883726670791888896), including new armours and weapons, as well as some sort of zombified Grineer, and finally the ability to colour Wraith and Vandal items.

Kind of surprised my YouTube feed isn't flooded with Warframe Streamers recapping the convention. I can only find a handful of videos at the moment.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Insanegame27 on July 09, 2017, 06:08:59 am
Custom melee weapons sounds interesting, at least.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: SkyMarshal on July 22, 2017, 10:59:11 pm
Out of curiosity, do we have a Bay12 clan?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 23, 2017, 06:11:04 am
Swear that gets asked like once a page. :P

Last I checked, no. I keep a Shadow Clan around if anyone just desperately wants access to Clan Research.

Although I'm going to be doing the Ascension Ceremony soon and with how much stuff I've built, it should be a doozy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cthulhu on July 23, 2017, 06:44:42 pm
Stalker sounds kind of cool but it's gonna suck because the game's balance is completely shot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 23, 2017, 08:39:17 pm
Why not just get rid of a bunch of people who have been inactive?
I'm not in the clan anymore myself, just part of a 'research' clan that has pretty much all research done but is only a ghost clan(?)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 23, 2017, 10:14:13 pm
Why not just get rid of a bunch of people who have been inactive?
I'm not in the clan anymore myself, just part of a 'research' clan that has pretty much all research done but is only a ghost clan(?)

I probably should and go down to a Ghost clan. TBH some of them are RL friends, some of them are friends of friends. And I didn't want a returning friend to find themselves out of a clan. But after this long it's probably over due. Plus it makes the Ascension Ceremony tougher to do when you don't have enough people to level up.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 23, 2017, 10:21:41 pm
If they're RL friends etc. I'm sure they'll understand. It wouldn't really cost anything to add them back into the clan if they do return.

E: Trying to join public missions, 2 open squads, always puts me in by myself instead of letting me join the two open squads. If the squads are not open just don't say there are open squads game...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 02, 2017, 09:20:16 pm
Invasion on Ceres today has a choice of golden or blue potato.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 02, 2017, 11:17:48 pm
I got a free frost prime for having free twitch prime for having free amazon prime.

primeprimeprimeprime
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on August 03, 2017, 07:13:40 am
So the new bow is like the dread in base crit chance, like the daikyu in charge requirement, but except instead of slash or straight arrows it has innate ammo mutation, wide aoe cold proc, and explosions.

I'm not sure if the corpus actually understand how bows work, but it looks awesome.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 21, 2017, 08:59:46 pm
In celebration of real life events, The Lotus put up a mission today where players can earn the Total Eclipse mod. It's up for another 15 hours.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 08, 2017, 09:44:01 pm
Baro Ki'Teer is here! And this week he's selling a lovely display that can be placed in your ship to show off your codex paintings!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on September 08, 2017, 09:46:01 pm
Too bad you can only show off your codex paintings to yourself unless you're a youtuber or streamer or some such.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 08, 2017, 09:51:44 pm
Theres also a Prisma Angstrum.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on September 20, 2017, 02:59:42 pm
You can get a free Frost Prime and syndana right now.

Basically go to Twitch, start your free Amazon prime trial to get a free Twitch prime trial, then claim the Warframe rewards (and also the other ones like the Overwatch crates if you like), throw a streamer you like your free sub, and then go to Amazon and cancel the free trial after you've claimed everything.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on September 20, 2017, 03:28:11 pm
You can get a free Frost Prime and syndana right now.

Basically go to Twitch, start your free Amazon prime trial to get a free Twitch prime trial, then claim the Warframe rewards (and also the other ones like the Overwatch crates if you like), throw a streamer you like your free sub, and then go to Amazon and cancel the free trial after you've claimed everything.
Thats existed for a few months now, actually.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 06, 2017, 09:33:02 pm
It's that time again!

Baro Ki'Teer has arrived, bearing fire mods for pistols and melee, crit mods for shotguns, and energy mods for frames. Also a Prisma Skana!

In other news, the massive Plains of Eidolon update is expected within the next week!
Title: Re: Warframe - Plains of Eidolon
Post by: Ozyton on October 06, 2017, 09:49:38 pm
Don't get the fire mods, they're available from spy missions. Do get the primed mods, they're exclusive to Baro as always. Can't say anything about the two weapons because I don't like fist weapons, but apparently the Obex are super fast, and the Skana can be... decent with the augment mod I've heard. If nothing else, they're pretty and can be used to get mastery ranks if that's what you're after.

I haven't been following the PoE update very closely, but it does seem to make the game play a lot differently just not having corridors to grind mobs in. Is it really only 5 kilometers (not sure where I got that figure)? ARMA 3's island (http://i.imgur.com/2HYqGAy.jpg) was roughly 270km², and someone transposed PoE's estimated size over Skyrim's map (http://i.imgur.com/HYpvPBu.png) to give scale. Considering you can just archwing through a lot of it I wonder just how long it'll take for you to explore everything.
Title: Re: Warframe - Plains of Eidolon
Post by: marples on October 07, 2017, 11:58:44 am
I haven't been following the PoE update very closely, but it does seem to make the game play a lot differently just not having corridors to grind mobs in. Is it really only 5 kilometers (not sure where I got that figure)? ARMA 3's island (http://i.imgur.com/2HYqGAy.jpg) was roughly 270km², and someone transposed PoE's estimated size over Skyrim's map (http://i.imgur.com/HYpvPBu.png) to give scale. Considering you can just archwing through a lot of it I wonder just how long it'll take for you to explore everything.

I don't think the small size is much of an issue. If you take a look at the Arma map, there is a whole lot of 'not much' going on, and the big spaces are helpful for certain types of warfare that you don't get in Warframe. Also, depending on the reception, this is something that DE can gradually increase by adding open areas to different planets.

On a side note, how does the map size of Just Cause line up with the examples in that image? Always felt like I was traveling for days in that game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 07, 2017, 02:13:09 pm
The enemies also get harder if you go further away from cetus without doing a bounty, supposedly.

Also if you haven't heard already, they're rebuilding the focus system (https://imgur.com/a/9XnC5), refunding all your focus (so you can respend it on new nodes) and refunding your lenses to your inventory in case you want to build the new Greatest [Focus] Lens (name pending) from cetus. or you can just reinstall them in what you want.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 07, 2017, 02:16:10 pm
I was originally going to go with Madurai or Unairu, until I found out that Zenurik was the meta with its energy regen. That's going away, so maybe I should have stuck with my original feeling...
There's also a glass-themed Warframe, Gara (https://www.youtube.com/watch?v=UM0KhiQVOa0), coming out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 07, 2017, 02:23:46 pm
I was originally going to go with Madurai or Unairu, until I found out that Zenurik was the meta with its energy regen. That's going away, so maybe I should have stuck with my original feeling...
There's also a glass-themed Warframe, Gara (https://www.youtube.com/watch?v=UM0KhiQVOa0), coming out.
not so much going away as much 'turning into a bubble'.

They showed it off on the most recent Prime Time, you dash and a bubble appears. Move through the bubble and leave it and you get (at max rank) 5/s for 30sec, or you can stay in the bubble and just have it going until the bubble expires.

Gara's quest/bp is gonna be delayed a week due to schedueling, but the parts will be in PoE and they'll be in the market immediately due to being functional even if the quest isn't quite readied.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 07, 2017, 06:17:57 pm
Also if you haven't heard already, they're rebuilding the focus system

I'm assuming this will be the end of perma-invis builds.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 07, 2017, 06:23:20 pm
Also if you haven't heard already, they're rebuilding the focus system

I'm assuming this will be the end of perma-invis builds.
Yep. Unless loki/ivara. Look in the imgur link above.
Title: Re: Warframe - Plains of Eidolon
Post by: Folly on October 07, 2017, 11:25:13 pm
Can't say anything about the two weapons because I don't like fist weapons, but apparently the Obex are super fast

Thanks for mentioning the Obex! I almost missed that one. I've been using the regular Obex for my anti-corpus build, and wishing I had an improved version for a while now.
Title: Re: Warframe - Plains of Eidolon
Post by: Ozyton on October 08, 2017, 12:37:34 am
A bit off topic... but I went and collected all of the cephalon fragments just for the sake of collecting them and to maybe get a little bit of cool lore and concept art, since I haven't even touched that part of the codex and didn't want to until I had all of the missing parts.

I... got a bit more than I bargained for.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 12, 2017, 05:03:21 pm
UPDATE IS GO (https://forums.warframe.com/topic/854253-warframe-update-22-plains-of-eidolon/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 12, 2017, 05:16:20 pm
Woo!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on October 12, 2017, 05:56:19 pm
What I'm hoping for next (though of course I'm not hoping too hard, dev team's got a long list of priorities I imagine) is to give the Tenno the ability to just stroll about a ship, killing whoever they come across and stealing whatever they want.

Like a standard "On a ship" mission, except there's no specific mission objective.

(Maybe have the player stumble across rooms where they faction keeps their loot, and have them do a sort of "mini-mission" to get at the loot a la standard missions?)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 13, 2017, 10:25:18 am
So I played one mission the other day, the lowest level one from whatshisface (can't remember right now) and so far I'm pretty impressed. It basically acted as three mini-missions in a row, but in between the segments you were allowed to fuck around and do whatever you wanted. First there was a defense mission, then an interception of some sort, and finally a capture mission. The enemies were only level 8 or so but it was still fun and there was a lot of stuff going on to keep it exciting.

I still have to farm some things on the start chart however which is unfortunate since I rely on public matches to do things, but everyone is too busy playing on the Plains to do star chart stuff.

Chroma and Gara are the only warframes I don't have IIRC, but while I have Saryn and Ash prime I still want their normal versions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 13, 2017, 02:12:59 pm
I tried to play about an hour after the patch hit and the lag made it 100% unplayable. I guess it's probably settled by now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on October 13, 2017, 06:03:48 pm
So with this new update, is the open world bit the main bit of the game, or is it still the same except a certain area?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 13, 2017, 06:13:09 pm
So with this new update, is the open world bit the main bit of the game, or is it still the same except a certain area?

Main game is the same. This new stuff is a different way of approaching missions and environment.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Dohon on October 14, 2017, 08:32:47 am
I have come to ask some advice from the bay12 hivemind. I'm a new player to Warframe and I feel a bit ... overwhelmed when I opened up the marketplace. So much Frames and weapons and goodies ...

I dropped some credits on the Rhino frame blueprint and am slowly grinding my way to Venus (where the boss drops the parts for the frame). Is the Rhino a good frame to have? And what weapon makes for a good mix with that frame? I'm a big fan of slow and tanky, with high damage / low fire-rate weaponry (and hammers and axes!). But I have no idea on how to go about attaining that "goal".
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on October 14, 2017, 11:20:28 am
Rhino's main focus is on toughness and surviving damage.

Rhino Charge charges forward, with subsequent charges inflicting extra damage. Good for if you need to get close to a target, so good with shotguns and melee.

Iron Skin is the bread and butter of Rhino, as it creates what is essentially an extra health bar. While Iron Skin is up, the ability will take damage, and not Rhino. Good to have ready to use if you find yourself under a lot of fire at once.

Roar is a damage buff for you and all your allies. I don't really use it, but if you want to kill people faster, go for it.

Rhino Stomp is a stomp that inflicts heavy damage. Any enemies not killed will be suspended in the air for a few seconds, allowing you to shoot them safely and easily.

With the exception of Rhino Charge, none of his abilities are particularly good or bad with certain weapons.

I don't know how to exactly go about making a slow but powerful build, but some mods I would recommend you put on all your weapons and ammo:

Shotguns: Point Blank. This mod provides a 90% damage boost once maxed out.

Assault Rifles: Serration. This mod provides a 165% damage boost once maxed out.

Pistols: Hornet Strike. This mod provides a 220% damage boost once maxed out.

Melee: Pressure Point. This mod provides a 120% damage boost once maxed out.

All Warframes: Redirection and Vitality. Redirection will boost shields by 440% once maxed out, while Vitality increases health by the same amount once maxed out. No real reason not to get either of these.

Elemental mods on weapons will also help greatly, but there are too many to list here.

Additionally, certain weapons (like the Soma) have stats good enough for crit builds to be possible.

It all comes down to personal preference in the end, though if you always have the damage-boosting mod you should be fine.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 14, 2017, 01:27:30 pm
New Twitch Prime loot: Soma Prime and Scindo Prime, until Oct. 31st. Go use the free trial to get those (and the older Frost Prime offer if you haven't done that).

Don't have experience with Scindo P, but Soma P is fantastic.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shooer on October 14, 2017, 03:18:33 pm
Or if you have amazon prime you can link your amazon account with a twitch.  Amazon prime comes with twitch prime.  While you're there you can throw a stream or two in the background and earn free stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 14, 2017, 07:15:13 pm
I have come to ask some advice from the bay12 hivemind. I'm a new player to Warframe and I feel a bit ... overwhelmed when I opened up the marketplace. So much Frames and weapons and goodies ...

I dropped some credits on the Rhino frame blueprint and am slowly grinding my way to Venus (where the boss drops the parts for the frame). Is the Rhino a good frame to have? And what weapon makes for a good mix with that frame? I'm a big fan of slow and tanky, with high damage / low fire-rate weaponry (and hammers and axes!). But I have no idea on how to go about attaining that "goal".

Azywing's post is pretty accurate. I'd also like to add that, since you are a new player, I would not recommend leveling mods like Serration and Vitality (or any mod with a high level cap, really) up to max, since doing so requires more endo and credits than it's worth for a new player. Keep them at around mid-level until you get to places where farming endo and such is less painful. You'll also use less capacity which leaves room for other mods.

Rhino is a great frame for newer players, and if you like being tanky he's perfect for you. Iron Skin stacks strength with your armor, so throw Steel Fiber on your Rhino along with Intensify if you have it.

If you like shotguns, like me, you're in luck! Shotguns in Warframe are pretty great (unlike many games...) and a few of them are actually considered top-tier weapons. To start with you'll probably want to go with the MK1-Strun, as it's cheap and doesn't require you to wait for it to build in the foundry. In fact, I'd say you should grab all of the MK1 weapons just so you can try them out, level them, and then get rid of them once you get them all to 30.

Once you're done with the Strun you'll probably want to try out the Tigris, which is a dual-trigger double-barrel shotgun that fires when you push the trigger and again when you release it; you'll have to wait until mastery rank 4 to get it though, so start leveling those MK1 weapons.

The other shotgun you'll probably want to go after is the Hek, which you can get a pretty sweet syndicate mod for later on which makes it extremely powerful. It also has a syndicate version that isn't quite as powerful per shot but has twice the magazine capacity. Unfortunately in order to get the Hek you're going to need to be in a clan with the weapon researched disregard that, I had owned items hidden so I didn't see it in the market, it just requires MR4, while the Vaykor Hek requires you to level the Steel Meridian syndicate to its highest level and then spend 125,00 syndicate standing to get it, which is going to take forever for a new player.

If you want to add me my IGN is Ozyton.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shooer on October 14, 2017, 08:48:11 pm
I'll throw in and say that the Rhino is a upgrade for new players.  I actually quit the game after a few hours the first time I played, just wasn't fun.  Came back a few months later and got the Rhino and the Strun and actually started having fun.

Then I got the Valkyr and started having even more fun.  Valkyr's ult ability is becoming a invulnerable, vampire wolverine.  Nothing stops me from just sitting on top of bosses and just taping E until it's dead.

I would suggest finding a ghost clan to join as well.  Most clans will have everything researched and you can just throw 15k credits down to get a BP for a wide range of weapons.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on October 14, 2017, 09:43:29 pm
In fact, I'd say you should grab all of the MK1 weapons just so you can try them out, level them, and then get rid of them once you get them all to 30.

To add on to Ozy's quote, ranking up a weapon to rank 30 will get you all the mastery points possible from that weapon, which is then used to increase your mastery rank once you have enough. This is sometimes known as "mastery grinding." The Mastery system means you have to vary your arsenal, either by expanding your weapon and Warframe slots or by selling Warframes and weapons once you get them to rank 30.

Weapons that are very weak are referred to as "Mastery fodder", because they're so weak they're not useful for anything else. Hopefully don't use those weapons.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on October 15, 2017, 04:03:40 am
For slow but powerful, I'd recommend the bows, such as Paris and Cernos. They take practice to use effectively, but are great for crit builds and headshotting beause of their high base damage. Remember to charge them fully before firing so that they can pierce enemies and thin cover. Modding them also takes some thought, as they use the same mods as rifles, but differently. Reload speed lets you fire uncharged shots faster, while fire rate lets you charge shots faster.

If you want a technical weapon, try something like the Penta. Manual-triggered grenades that do a lot of damage on impact but bounce in a random direction after hitting an enemy, so you need to either time your triggers to right after the hit or just fire all five grenades into an area to blow them all up at once for area damage. Note that while your explosives don't damage friendlies, they do damage you, which can mean an instant death if you mod for damage.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on October 16, 2017, 03:42:59 pm
So with this new update, is the open world bit the main bit of the game, or is it still the same except a certain area?

Main game is the same. This new stuff is a different way of approaching missions and environment.

As in, is the whole setup different or is it still the 'galaxy map with missions' setup? I get that it'll still be the same old shooty-looty in terms of actual gameplay
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 16, 2017, 03:53:14 pm
The galaxy map with the tileset-based missions still exists, but fairly early on you unlock Cetus and the Plains. On the plains you can either free-roam with enemies becoming tougher the further out you get, or you can get 'bounties' which are basically a set of objectives you need to complete. You're still going to be playing star map missions when you want to do things like grinding bosses, materials, or affinity and the like, but the plains are a nice change of pace.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Dohon on October 17, 2017, 07:43:18 am
Thanks for all the info on the rhino and "slow-and-tanky", folks!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: spazyak on October 17, 2017, 07:49:51 am
How does one unlock plains? Returning to play this, have not played since beta.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shooer on October 17, 2017, 10:21:04 am
It's the forth mission on earth.  Hard to miss since it's location is marked differently than others.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 17, 2017, 10:31:08 am
You have to go to the node called Cetus first, it's a lobby like relays are so you'll know it by how there are a million lobbies available when you select it.

By the way, I have a friend who just started playing the game. He wants to get all the Twitch Prime stuff, which he redeemed before the game was even finished installing. We went through the (lengthy) tutorial yesterday but he still can't find his stuff. What do you actually have to do before he gets the loot in his inbox?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 17, 2017, 10:59:27 am
Ugh. Got a melee riven with the "level 30+ defense with 0 objective damage" unlock.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 17, 2017, 01:39:47 pm
Ugh. Got a melee riven with the "level 30+ defense with 0 objective damage" unlock.

Fucking hate that one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 17, 2017, 05:49:53 pm
Not too bad, you just need a frost, a lot of energy, and a bunch of spectres.

or to be more reliable, a squad instead of spectres.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 17, 2017, 06:30:47 pm
Yeah, I haven't forma'd my Frost P for a while so I'll get it eventually. Just a pain finding a squad for a defense that don't all charge off trying to kill stuff in the spawns, and running energy siphon on a solo is inefficient and tricky with the polarities the way they are.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 17, 2017, 08:29:44 pm
And I thought the riven I just got was bad (scan a Simaris target without using abilities or traps while wearing a Hobbled Dragon Key). I hate defense missions.

Anyone have insight about my friend's problem? At this rate I might end up asking on the actual Warframe forums...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 17, 2017, 10:07:45 pm
Defense itself isn't bad unless it's a high-level tower mission that's at 40 rounds or something and you have an idiot in the cell. It's expecting there to be zero damage even to the shield.

S'like, we asked for difficult content, not tedious content.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 17, 2017, 11:16:44 pm
Just checked how people do the synthesis riven and saw Limbo mentioned. If other people are willing to carry you through 30+ waves of defense you could just hang out in the rift I guess?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 18, 2017, 03:55:24 pm
Nah I just went to Hydron, it's 30-40 and heavily farmed for relics. Second time in got a helpful group who swapped over to Banshee, Inaros, &c. to help fast-clear five waves. Guess what I got when it unveiled.

(https://i.imgur.com/6sPgZzc.png)

You'd struggle to think of a way to make a worse Riven mod. Definitely rerolling my crappy Opticor one before this, lul. Probably just going to hang onto it as a joke until I'm capped out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 18, 2017, 06:44:11 pm
The melee combo multiplier is strange.  The timer by default lasts a fly's fart, but there's a (kinda hard to get) mod to make the duration actually exist.  And then the combo requirements go up exponentially for some reason.

I went in a survival mission using only a sword with the combo mod among other mods.  The mission went on like 15 20 minutes or so, and through the whole mission I strung a combo of hits and got up to a x5 multiplier or so (like 500+ hits?), not that it really mattered much.  Coulda just shot them or something.

I guess in a roundabout sorta way my damage scaled alongside the enemies getting stronger over time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 18, 2017, 07:10:16 pm
Most people seem to like Body Count to increase their combo timer, but Drifting Contact only lasts 2 seconds shorter, takes less drain, increases your status chance, and is actually available to farm.

There's mods that increase your critical chance the higher your combo is, plus a mod that increases your attack speed with each critical hit. I put it on my Fragor Prime while leveling it and I was swinging it hilariously quickly.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on October 18, 2017, 07:17:03 pm
I didn't know there were any other combo mods.  I only have body count and that +attack speed on crit mod (Berzerker?).  Which is usually enough to make melee halfway okay.

I for one enjoy using my Galatine with its stance mod that allows me to spin around like a dummy, until my warframe gets dizzy somehow.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: NullForceOmega on October 19, 2017, 09:09:00 am
I really, really like the idea behind Plains of Eidolon, but I HATE the execution of the area so badly that I cannot even adequately express just how much anger it causes me.  The area could use a few solid balance passes, with special attention to objective survivability and Grineer air power/infantry omnipresence.  It is bad enough to be dealing with continuous ground reinforcements without having three or more hostile aircraft strafing my objectives (escorts/consoles) endlessly.  And the automated turrets are simply asinine especially the damned mortars.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 19, 2017, 05:12:20 pm
Just rerolled my Opticor riven to (maxed) +215% crit chance, +70% infested damage, -30% reload speed on my first reroll. Not quite the god-tier +crit chance/damage some people have, but not bad. Guess that makes up for the pang sword one. If the +infested applies to the PoE Sentients that's gonna be my go-to probably.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on October 19, 2017, 10:51:58 pm
Sentients are not infested. No idea where you got that idea.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 20, 2017, 06:58:19 am
Misremembered my lore, since I haven't touched WF for months. For whatever reason I was thinking that the Orokin had had better luck with the Infested than they actually did and that most/all of the Sentients in the Origin system had been overtaken (given that only Tenno are actually able to resist it).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 20, 2017, 08:05:16 pm
Oh for fuck's sake. Another day, another Riven unveiling, another pile of crap. This time it's for the Deth Machine Rifle.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 21, 2017, 03:45:39 am
A warning, there's a bug where you can try but fail to hand in Brilliant Eidolon Shards to Maroo for Endo.

It shits out an error message if you try, and flags an automated response to full-ban you. Like, IP ban and locks you out of the support system type perma-ban.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 21, 2017, 10:45:56 am
Came here to say that. Also be warned that some people are reporting that they're turning in their brilliant shards for focus and not getting anything.

In other news, some Warframe streamers are doing new account achievement farming. As long as your twitch account is linked to Warframe and you're in the stream you get free shit. Including Vectis Prime, which is pretty damn nice now that PoE is out. Comes with a slot and tater, too, seems like.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 21, 2017, 11:01:12 am
I tried both yesterday shortly after the hotfix and it worked just fine, sounds like something broke overnight.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 21, 2017, 11:18:54 am
Yeah, it happened today, and there are folk who did it before today saying they didn't get banned.

A mod over on the WF forums acknowledged that it was happening and is trying to get in touch with DE.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 21, 2017, 12:43:07 pm
https://mobile.twitter.com/GooseDE/status/921747501975265280 (https://mobile.twitter.com/GooseDE/status/921747501975265280)

DE just tweeted, bans will be reversed.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 27, 2017, 09:41:52 pm
Relay event is up. Blue potato and 200k monies reward.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 27, 2017, 10:24:40 pm
Timer looks like it's still rigged. Enjoy your dozens of not-receiver rewards and dealing with the endless clueless morons who fly straight into every trap and can't find the entrance.  :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Niveras on October 28, 2017, 04:32:29 pm
Anyone recommend a newb-friendly clan for a terrible player?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 29, 2017, 10:55:56 am
None?  :P

Less flippantly, there's basically no gameplay reason to be in a clan apart from research and trading, which only really starts to matter after you're already decently experienced, enough to just build your own solo dojo. If you're new there's not much you'll be doing that requires more organization than the average matchmade pug. Otherwise, check recruiting chat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 29, 2017, 01:52:00 pm
To expand upon the above, Clan's are very important for research, and not much else. You basically just join so you can buy all the nice weapons offered in the shops at the clan dojo. And there should be plenty of clans in the recruiting channel offering fully unlocked shops to anyone who joins.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on October 29, 2017, 02:22:37 pm
I guess I'll make the usual offer of "Finger BLASTERS is a place to be if you just need the research." Actually post here if you want an invite as I haven't downloaded the update yet and am not sure when I'll next be in the mood for WRFRM.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Niveras on October 29, 2017, 02:24:23 pm
None?  :P

Less flippantly, there's basically no gameplay reason to be in a clan apart from research and trading, which only really starts to matter after you're already decently experienced, enough to just build your own solo dojo. If you're new there's not much you'll be doing that requires more organization than the average matchmade pug. Otherwise, check recruiting chat.

I'm not looking so much for people to play with (it is easy enough to find public groups for things, and I doubt I'll be doing anything end-game/challenging) but moreso a place that I can ask dumb questions that isn't the ridiculously spammy region chat.

Or at least questions that are too complex to google, or too simple for a permanent response to exist on the Internet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on October 29, 2017, 04:03:10 pm
Try going on the forums if the question doesn't need to be immediately answered.

Just be careful, there's more than your daily recommended dose of sodium on those boards.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 29, 2017, 05:00:25 pm
You could also either consult the wiki (http://warframe.wikia.com/wiki/WARFRAME_Wiki) or google "Warframe <whatever it is you need to know>. Most of the time it will just take you to the forum or wiki but sometimes it can find stuff on reddit or other places too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Niveras on October 30, 2017, 06:29:50 am
You could also either consult the wiki (http://warframe.wikia.com/wiki/WARFRAME_Wiki) or google "Warframe <whatever it is you need to know>. Most of the time it will just take you to the forum or wiki but sometimes it can find stuff on reddit or other places too.

Yes, that is what I've been doing. The issue, as I say:

Quote
Or at least questions that are too complex to google, or too simple for a permanent response to exist on the Internet.

For example, where would I learn about the going price on item trades (in platinum)? Is it worth my time to sell non-prime parts, even if no prime variant exists (i.e. is there a market for it at all, or do people just collect and build non-prime items themselves). Do people buy just blueprints?

The market will always fluctuate so finding answers relating to it isn't easy and they're not guaranteed to be useful.

There are other questions (that aren't solved by wiki or google) that have come up that I don't recall at the moment as well.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shooer on October 30, 2017, 09:45:55 am
The only thing people trade is Prime parts and rare mods.  You can get the prices by just going to Maroo's Bazaar and seeing what people are selling stuff for.

Regular BPs are either A) Easy to farm or B) Can just be bought with credits.  There's not much of a chance for a market for those.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on October 30, 2017, 09:54:22 am
People also buy and sell syndicate weapons.

https://warframe.market/ (https://warframe.market/) for a cross-section of prices.

Region chat is usually pretty good about basic questions. Otherwise, use the wiki.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on October 30, 2017, 10:30:49 am
People will also trade rivens (veiled or unveiled, though good luck sellnig a terrible unveiled riven), gems, and fish that require special bait.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on November 03, 2017, 08:52:01 pm
Three gift of lotus up atm. Blue and gold potatoes, also a rifle riven. Good times.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 03, 2017, 09:00:17 pm
Baro Ki'Teer is back! This time with 4 primed mods, including Pistol Mag Capacity, Pistol Crit Damage, AR ammo conversion, and Shotgun ammo conversion. Also a Quanta Vandal.

In other news, the Lotus has been complaining about a mysterious meteor lately...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on November 03, 2017, 10:48:02 pm
Does anybody know what the deal with this meteor is? I haven't really touched the Plains with the exception of the Gara quest.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 03, 2017, 11:29:06 pm
It's to tease for an upcoming event.

From what I gather, there may be infested variants of the Zaws coming with it, and the ghoul-Grineer? It's mostly speculation though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 03, 2017, 11:48:17 pm
Someone got a close-up view of it. It's an infested rock.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 04, 2017, 10:02:26 am
Stuff happened yesterday. (https://forums.warframe.com/topic/872974-devstream-100-overview/)

Next warframe is cat and whipframe, Meteor is for an event next week, Focus is getting reredone, Bounties gonna give more rewards.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Niveras on November 04, 2017, 04:18:22 pm
It's to tease for an upcoming event.

From what I gather, there may be infested variants of the Zaws coming with it, and the ghoul-Grineer? It's mostly speculation though.

I haven't been following things in the slightest, but it seems strange to me that the plains - that is, the open-world map type - would be Grineer only. I'm somewhat expecting that this may open a new map, or variant, with infested? And eventually another with the corpus.

But that is pure guesswork, I could be completely wrong.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 04, 2017, 05:01:50 pm
Well, Earth is a grineer planet. If it was on Venus or something, we'd have corpus about.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 15, 2017, 01:08:15 pm
The Boil has burst, and infested are spilling onto the Plain. I've not yet noticed any quests or further events of interest regarding these infested.

Also, I finally started doing the Plains stuff. I'm enjoying the faction grind, and looking forward to crafting my first Zaw.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 15, 2017, 01:27:42 pm
The Boil has burst, and infested are spilling onto the Plain. I've not yet noticed any quests or further events of interest regarding these infested.
Really (https://forums.warframe.com/topic/876895-live-pc-operation-plague-star/)? Because there was a big obvious announcement earlier in the patch notes. And a much less obvious one in the redtext pre-update.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Wiles on November 15, 2017, 09:15:33 pm
Currently if you use the code FN6B-8RML-MLH6-GM2N in the market you get a Vectis Sniper Rifle + a skin for it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 15, 2017, 09:46:19 pm
The Boil has burst, and infested are spilling onto the Plain. I've not yet noticed any quests or further events of interest regarding these infested.
Really? (https://forums.warframe.com/topic/876895-live-pc-operation-plague-star/)? Because there was a big obvious announcement earlier in the patch notes. And a much less obvious one in the redtext pre-update.

Yeah, I had not initially looked at either of those sources. Apparently the new mission is at the top of the existing Cetus bounties list, and the new rewards are from the mask vendor.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 15, 2017, 11:34:16 pm
Rewards include cetus resources (like wisps), normal snipetron, ether daggers, fulmination mod, sacrifice mod, and buyable built formas.

Also infested zaw parts and two exodias.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on November 15, 2017, 11:39:53 pm
Plus a reusable blueprint for creating gear that boosts the points you get from the Operation. An additional, different type of booster can be researched in the clan dojo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on November 15, 2017, 11:51:14 pm
How long do these events usually last? I've been kinda burnt out of Warframe after nearly a solid month of farming mastery.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 15, 2017, 11:56:33 pm
Plague Star lasts until the 27th at 2pm ET
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on November 16, 2017, 06:29:58 am
Small tip, don't stand on the boil.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 16, 2017, 09:36:56 am
Small tip, don't stand on the boil.

...Or try to rescue people who stand on the boil. Or try to rescue those people...yeah, my squad had all four down before we learned our lesson.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 17, 2017, 10:01:50 am
Baro Kiteer is back!
This week he has all 3 rifle bane mods, melee toxic mod, and a sentinel regen mod. Also the Mara Detron.

I need almost all of it, and have no monies...time to farm!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: amjh on November 17, 2017, 10:41:07 am
Vayjie <3 boil, number one ship.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 17, 2017, 01:52:53 pm
Do keep in mind re: Plaguestar:

1. The Zaw blueprints are not reusable (though they're confirmed to return in later events). Get multiple.

2. They just drastically reduced the standing cost to get to max level. It's <10k total for all levels now. They also made the sacrifice cost way more bearable, it's just common PoE resources instead of forma and neurodes now. They're refunding those to those who already ranked up, and your ranks are automatic if you had enough standing before the change.

3. If you're not already done with the PoE grind, those high-end resources are fucking amazing. Stock up. 3k standing forma can wait until you've got 20+ of each.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on November 17, 2017, 02:28:17 pm
It's super-duper efficient. The mission itself is pretty bland, at least until you're spewing out 4 not-lephantises at the end, but the standing gain is actually absurd. It's 1 forma per mission, or 4 rare PoE resources, or 2 zaw bits.

Also, the not-lephantises are so lazily made it wraps around from awful all the way to amazing. Pilfer and Desecrate work on them, and so does Rhino stomp. Lephantis's AI was not made to handle floating.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 17, 2017, 06:05:38 pm
Ugh. Bad enough that it's full of leeches who just expect one person to dump all 8 of the additives every time, just had to deal with a session where three MR3-4s all dropped with me and I didn't notice until they all started dying in the defense stage to the trash grineer. By the third not-Lephantis they were all out of revives (mostly from jumping onto the middle of the boil repeatedly). Just... >.<

E: Also, note that Baro has Axi A2 relics in stock again. That's the one with the Axlex BP and Link in them. Best to hop on now while folks are running radshares for 'em, I got two links and one BP in the first three runs I did. Links are good plat, too, when it's been a while since the A2s cycled through.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Wiles on November 18, 2017, 11:33:58 am
I think I saw you on an axi relic run in the void last night, Dice.

Anyway, I'm looking for some advice in regards to the higher level content. I have never attempted sorties because I don't want to be a burden on my team - but I'm not really sure at what point I should be able to take that stuff on. I have some prime weapons that I've potatoed and forma'd once. The highest level stuff I have done are void missions - I find I can kill stuff there easily but I can get 1-shot if I am not careful. Because of my propensity towards dying I usually have been playing Octavia so I can spend most of the mission invisible to avoid damage.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 18, 2017, 12:58:58 pm
Sorties are not that big of a deal. Squads usually don't mind leeches, as long as they don't lag behind too much or trip the alarms during stealth missions. Raids are the endgame content where everyone really needs to pull their weight.
Any sort of crowd-control frame will allow you to be an asset to your team. Most prime weapons are viable, though mods are what really let any weapon excel. Try to bring damage types suited for the enemies you are facing that day.

Also, Gift from the Lotus, blue potato alert for the next 2 hours!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Wiles on November 18, 2017, 03:35:46 pm
Thanks. I tried a sortie and like you said, it wasn't that big of a deal. Though in the last mission I did feel a bit like a leech, but I brought some CC like you suggested and that helped keep the other leeches alive so the one guy who knew what he was doing could do most of the heavy lifting. :P

Looks like I'll have to put some work into my primary, because it took longer than I was comfortable with to kill grineer in the last mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 18, 2017, 10:09:29 pm
Come to think of it, I think we did cross pathes, Wiles.

Doesn't have to be your primary, secondaries get better mods. And yeah, don't stress too much about not being prepared, as long as it's not raid-level content. If you're not going down every fifteen seconds, accidentally/"accidentally" trolling an objective/farm setup, or sitting AFK, you're fine. Half the time you'll only be feeling like you're underperforming because someone thinks playing press4frame with Ember is going to impress people.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on November 18, 2017, 10:24:10 pm
Sortie Spy when it comes up is best done without a pub group, though. You've gotta actually do the hacking thing, no ciphers, and get all three vaults.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on November 18, 2017, 11:06:58 pm
The aerial support charges with liset mean you can usually bail an idiot pub out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 19, 2017, 09:06:11 am
Not if you're in a vault on one side of the map and they're in a vault on the far side of it. Because the extra time ain't gonna let you get there fast enough, usually, and you can't expect the sort of moron that flubs spy and doesn't have the tile knowledge to just rush it down to manage to complete it under pressure.

Sortie Spy is solo-only unless you're in a pre-made. The bit of time saved by having three competent people do the vaults at the same time is lost many times over by having some retard run straight into the first alarm with his Rhino and fail the mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 19, 2017, 10:44:26 pm
I still can't believe people are being butthurt about the obvious joke being a joke.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on November 19, 2017, 10:55:55 pm
I wasn't aware there were still people who didn't skip the intro cutscene.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 29, 2017, 08:03:40 pm
Razorback Armada is here!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 05, 2017, 03:24:19 pm
Next Prime announced. (https://www.warframe.com/news/mirage-prime-access-begins-december-12) Mirage Prime, Akbolto Prime, and Kogake Prime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 07, 2017, 05:09:32 pm
(https://i.imgur.com/Ffxniou.jpg)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on December 07, 2017, 08:03:54 pm
Update notes. (https://forums.warframe.com/topic/891096-plains-of-eidolon-update-2260/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 13, 2017, 01:23:13 am
Update is here.

First, and most importantly,
Mirage Prime brings with her the Kogake Prime and Akbolto Prime. Kogake Prime doubles the damage of the original and gains a massive status chance, while Akbolto Prime gains huge crits.

Saryn Prime, Nikana Prime and Spira Prime have gone into the vault. Sadly I needed exactly 1 more part for each of these. Six radiant relic runs resulted in none of the parts I needed. Fortunately, the trading channel was kind, and I was able to trade my excess parts for the ones I needed. Now I've got three Primes slowing being 3D-printed in my forge.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 21, 2017, 02:58:16 pm
Acolytes are up. Only Angst right now, at 99.1% currently.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 22, 2017, 02:17:06 am
A fairly substantial patch. A bunch of new Grineer minibosses on the plains. Also several new weapons, including a new melee weapon type, fans. Also Damage 2.5(which looks awful) has been pushed to 2018 after the holiday break.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 23, 2017, 03:45:18 pm
Torment, the Argon Scope one, is up right now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on December 24, 2017, 02:38:50 am
I've never been around for any of the acolyte things before. How long do they typically stay up? I've been trying to farm Torment for roughly 6 hours and still no argon scope and it'd suck to miss out since that seems to be a mod everybody wants.

I bet I've also been missing a bunch of stuff from Baro Ki'Teeer during my absence
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 24, 2017, 02:51:20 am
Looks like this time around DE swapped the global health pool for a preset decaying one. You've got a bit under three days for each one by my calculation, and a new one shows up at 3:15 PM EST each day. Torment isn't even below 80% after 12 hours up, he normally is dead before that, so it's gotta be a fixed rate, especially since they drop at the same rate whether hidden or not.

Also some speculation that their node visibility is on a timer, since it seems to come up in roughly the same intervals. That, and it seems like they're showing up a whole lot on a limited set of nodes. Mostly Akkad, Hydron, Spy nodes, and low-level exterminations, so I kinda suspect even the nodes aren't random, as that looks a lot like a mix of easy-but-not-rushable and "here newbies, learn the basics of some of the usual starchart stumbling blocks if you want loot".

Basically there's not much rush this time around, and you can run 3-4 missions for each period of visibility since they don't get instantly gibbed whenever they appear. It's ~4% drop rate for Argon Scope and Memeing Strike, but without true global healthpools that's actually a realistic goal. Even if you miss 'em, the market is crashing hard now that people know about the change to the event.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on December 24, 2017, 09:14:37 am
One issue I am having with the Acolyte mods is that sometimes, despite defeating them and visibly grabbing the unidentified mod... it just vanishes on mission completion. It's really quite annoying.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on December 24, 2017, 02:06:14 pm
Violence just appeared, he drops spin-to-win.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 24, 2017, 10:15:01 pm
Feeling the holiday cheer, I got my Memeing Strike in ~12 runs and picked up a spare Argon Scope to sell down the line yesterday. Gotta love DE fixing it so they're not gone in six hours.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on December 24, 2017, 11:08:38 pm
It took all day but I finally have Maiming Strike and Argon Scope.

Eventaully I should go look at what the Cetus events are. I haven't really touched PoE yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 25, 2017, 12:39:07 am
It's spoiler-heavy lore with a big turn of events. You can watch the cutscene on YT if you don't want to fight Grineer zambies.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on December 25, 2017, 12:59:43 pm
The update also silently added a new quest to the game, you need both Chains of Harrow and the personal quarters to do it. I won't say more because of massive spoilers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on December 25, 2017, 01:18:41 pm
I noticed that too, only by stumbling into it. Ever since Second Dream (or more specifically when I actually started paying any attention to the lore, which happened after I had already played that quest) this game has been one surprise after the other.
I won't say more because of massive spoilers.
I will say that it's not so much a quest as it is a teaser of sorts for what will likely be a huge quest coming in the future.

In other news, I finally stopped going for quests or bounties or acolytes or leveling specific weapons or whatever and simply just dropped into the PoE without any quests active. Ran around for... I'd say maybe an hour or two, just fishing and mining and occasionally doing one of the incursions. I can understand why they front-loaded this stuff for newer players despite making you wait so long for Second Dream, it's liberating being able to go do your own thing without having to complete a specific objective, and good for when you get burned out doing the same missions again and again. I'll have to drop in again some other time, for now I still want that stuff from the event. Shame I completely skipped the first event.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on December 25, 2017, 10:38:11 pm
There any clans you're part of that have open slots?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 25, 2017, 11:41:26 pm
If you just need research, I've got pretty much everything except Biolab ('cause fuck grinding samples) unlocked on my solo Ghost clan.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on January 10, 2018, 10:33:08 pm
Hey, I got back into this game again. Do we have a Bay12 clan?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on January 12, 2018, 10:17:17 am
Baro Kiteer is back!
This week he brought 2 (terrible) wraith weapons, and 5 primed mods!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 12, 2018, 01:40:54 pm
Vulkar Wraith isn't the worst thing, but since everyone who used that promo code got a free vectis a couple months ago it doesn't really stand out either.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 12, 2018, 07:49:30 pm
I want to like the PoE content, but in truth it just feels like the bastard child of DE's traditional mission design and sorties, set in an open world backdrop. (Which is cool and different and refreshing for WF but it can't carry everything itself.) I started? to get interested in the PoE, before I started doing missions and realized that the vast majority of it is a faction grind via a fishing, mining and Radiate farming grind. It's much speedier once you get the Archwing lander segement but eh......between sorties and void fissure farming, I don't have much inclination to spend my time on the plains versus doing those other activities. The set mods are somewhat enticing, but having them earned essentially via the sortie system kills my enthusiasm for grinding for them. Just like it did for the big ticket items in sorties.

I really wish they'd start adding more interesting scripting to their garden variety rando-generated missions. I felt like were starting to get there, with invasions, reactor breaches, stalker and faction attacks, all that cool dynamic stuff. But they've since seemed to have moved away from that kind of thinking.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on January 12, 2018, 08:32:15 pm
There's two main problems with PoE as I see it. Normally you'd have the open overworld with players entering instanced missions/areas directly from it. In PoE it's a separate side area with multiple load screens between it and normal missions. Moreover, the economy is totally disconnected from the rest of the game-time spent in PoE is essentially zero progression for the larger game, and almost everything you get within it is tied to the whole Operator + Focus mechanic, which is already divisive and boring.

Basically once you get the few good mods and the novelty wears off there's no real reason to ever go there unless you want to be a masochist and grind out all the top gear for your Operator which you'll almost never use outside of PoE.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on January 12, 2018, 08:56:19 pm
Moreover, the economy is totally disconnected from the rest of the game-time spent in PoE is essentially zero progression for the larger game, and almost everything you get within it is tied to the whole Operator + Focus mechanic, which is already divisive and boring.

I have to disagree with this assessment. We've already got a wide variety of weapons that can easily kill any standard enemy; there would be little point in adding more of the same. Operators, focus and AMP's are divisive mechanics, but that is necessary to keep the game from getting stale. The Teralysts give us more varied combat dynamics, which gives us incentive to invest time and effort in the new systems. Going forward there will be more bosses like the Teralysts who require operators working in coordiation with frames, so that we have even more content to explore.

My only complaint about PoE is the giant bushes and grasses that obscure my line of sight every time I try to shoot something. Seriously, how can we start a petition to fire whatever dumbass game designer thought that feature would make the game more fun?

Also, blue and gold potato alerts are up now!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on January 13, 2018, 09:48:03 am
Operators are a problem. Obviously, they remove players from the central power fantasy of Warframe. Why are you playing WF? Probably because you really enjoy being a zippy space ninja with guns and superpowers flying around like a 'roided out acrobat. Being forced to exit that and go kid-mode where you're slow and only do maybe two things is excruciating. They can make Focus and Operators as OP as they like when you've ground out most of the trees, but that won't change the fact that they're boring and at odds with the core gameplay flow of WF. Also just a tad ironic that you're basing an argument on gameplay diversity when Operators are literally only used for energy-botting outside of missions where you're required to use their dash or beam to do a thing.

Warframe ran for years without the basic gameplay becoming boring, and a big part of that is because DE put in a lot of effort to make sure that weapons and 'frames were as distinct as possible with as many viable options as possible. Frankly, they did a good job-despite most 'frames fitting into a handful of ability "roles", they look unique and handle in very distinctly individual ways. Weapons are slightly less well-off, but only really because some early weapons (looking at you, burst rifles) have been left by the wayside. You can have 60+ weapons forma'd out that you use regularly and barely any of them will closely overlap with the "feel" of each other.

There's also the lore problem. Regardless of whether this has actually been planned or not, Operators were a massive change-up in how we view our characters, and not a good one. WF, like most open RPGs, allowed a very large range of diversity in terms of how players viewed their characters. We knew something was going on because of all the hints of an in-game equivalent to the player as a controlling factor and discrete identity, but it was largely left up to the player to interpret that lore and envision their character.

TSD told players "whatever you imagined was wrong, you are all now whiny immortal teenagers who are massively hypocritical, also you now have to play chunks of the game as immobile insta-dead fleshbags instead of using your Warframes". Yes, you can turn off the godawful voice lines. That doesn't mean that TSD and TWW, however good they might have been otherwise for lore and gameplay, didn't completely trash the notion of player control over characters. That, even more than the crappy mandatory Operator mode, is why Operators and Focus are so widely hated.

It's a shitty grind, players are forced to stop doing the stuff they enjoy and use a wonky system that's equal parts dull and OP (seriously, the energy regen is basically mandatory now) if they want to complete content, all player agency is stripped from the creative construction of characters (oh boy, we get to choose which shitty hairstyle and latex suit our space-kid gets to brood in!), and all of this crap is taking time that could have instead been used to rework underperforming weapons and 'frames, build new content that you can actually play with your WF and progress in the larger game with, &c.

It's not that there is "no" progress in PoE. It's that all of the progress is tied to a shitty mechanic that a big chunk of the playerbase despises, in no small part because it feels like DE is trying to cram it down our throats while ignoring other things that need to be done. They can't even walk it back, it's been too long since TSD and too much content is based off of the Operators. I just hope that The Sacrifice is going to be giving up space-kid in exchange for an Umbra.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on January 13, 2018, 06:17:26 pm
There's also the lore problem. Regardless of whether this has actually been planned or not, Operators were a massive change-up in how we view our characters, and not a good one. WF, like most open RPGs, allowed a very large range of diversity in terms of how players viewed their characters. We knew something was going on because of all the hints of an in-game equivalent to the player as a controlling factor and discrete identity, but it was largely left up to the player to interpret that lore and envision their character.

Spoiler (click to show/hide)

If we're talking just about gameplay DE have put themselves in a pretty bad spot. How do you make both the Warframe gameplay and the Operator gameplay good? To me I probably would have been fine if the operator was simply a 'fifth ability' that was independent of your warframe, kind've how it was before, but it's a bit too late to turn back now that they'd gone down this road. Most of the unique buffs and debuffs seem to be related either to Void mode (which seems rather pointless to me IMO), the blast, and the dash. The range on the blast is extremely short which means you have to be within punching distance of enemies, and that's not exactly a place the Operator can survive for long. The Dash is relatively short range to be used as an attack, but it's at least longer than the blast. It would be better if instead of a narrow line of effect whatever effect is tied to it is sent out in a wave to hit multiple targets or have it be an AOE at the end like the energy dash is now. Void mode... again, I don't really see the purpose of this?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on January 13, 2018, 07:39:24 pm
Void mode (which seems rather pointless to me IMO)...The range on the blast is extremely short which means you have to be within punching distance of enemies, and that's not exactly a place the Operator can survive for long.
That is the point of Void Mode, so you can sneak up to an enemy's face and blast it without them being able to hit you back. Dropping into the void not only makes you invisible, you are also invulnerable. It's also great for reviving allies in the middle of a firestorm, escaping danger when things get ugly, and of course sneaking through spy missions without a stealth-frame.

The Dash is relatively short range to be used as an attack, but it's at least longer than the blast. It would be better if instead of a narrow line of effect whatever effect is tied to it is sent out in a wave to hit multiple targets or have it be an AOE at the end like the energy dash is now. Void mode... again, I don't really see the purpose of this?
The dash is heavily augmented by Focus trees, and varies significantly between trees. As a Naramon main, my dash has greatly increased radius, and also opens enemies to finishers which deal even more damage than usual finishers; I use it all the time against heavy heavy enemies that I don't have the right damage type for. Other trees can turn the dash into a wide area crowd-control, or a straight up fireball of death, or even a means of rapid transportation.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cyroth on January 14, 2018, 01:28:08 am
IMO Operator mode is one of the most awesome things in Warframe. I'm in love with my Vazarin/Naramon Operator.

I can dash across all but the largest rooms in the game faster then a friggin modded Nezha.
I can quickly rush up to a Nullifier while invisible, turn into Warframe again and kill them in melee range without having to deal with their shields or get one-shotted by their stupid Lankas first.
I can rez people or hack consoles while completely invulnerable.
I can make other people invulnerable while they do stuff. Protective Dash is so awesome once ranked up, it defies words.
I've saved more then one objective with Guardian Shell while Limbo/Frost were down.

Once you get used to constantly switching forms the stuff you can pull off is incredible.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 14, 2018, 02:46:00 am
Personally I dislike Operator mode as a separate mode. I wish it felt better integrated. I know I could switch, void dash away from enemies, over insanely long jumps, yadda yadda. I just don't feel the inclination, I'd rather these things be better integrated in to your warframe. The Operator doesn't feel action-y, it feels like it's on a leash. Whereas your warframe does not. Points for timing and execution aside, it's just not something I think about or want to do that often with the bevy of movement abilities I already have.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on January 14, 2018, 04:17:41 am
99% of the time I've seen operator, it's been for one of 4 reasons. A, zenurik energy dash. B, safely reviving teammates. C, crossing large distances in PoE. D, killing eidolons. It's never used as an alternative strategy type deal, just for very specific, single niches.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 14, 2018, 10:07:38 am
99% of the time I've seen operator, it's been for one of 4 reasons. A, zenurik energy dash. B, safely reviving teammates. C, crossing large distances in PoE. D, killing eidolons. It's never used as an alternative strategy type deal, just for very specific, single niches.
Also E. Kuva siphons, F. Someone leveling up an amp, and G. People messing around in low level alerts
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on January 17, 2018, 01:13:05 am
There's also the lore problem. Regardless of whether this has actually been planned or not, Operators were a massive change-up in how we view our characters, and not a good one. WF, like most open RPGs, allowed a very large range of diversity in terms of how players viewed their characters. We knew something was going on because of all the hints of an in-game equivalent to the player as a controlling factor and discrete identity, but it was largely left up to the player to interpret that lore and envision their character.

Spoiler (click to show/hide)

By my recollection the current justification is that

Spoiler (click to show/hide)

Only problem is, that doesn't mesh with the realities of how Operator mode handles. Never mind that pretty much all Tenno culture developed after Warframe standardization when they thought they were the 'frames or some shit.

That's honestly my biggest issue with Operators, the sheer contrivance of it. Would have made far more sense for the survivors of the 10-0 Incident to have been transformed into post-human digital minds augmented by space magic using the 'frames as remotes and energy channels. Would have even worked with the old 5 being a vague projection of a human form. Instead we get unaging psychic teenagers with the whole "lol Margulis brainwashed us so well that we're still intensely hypocritical about how our war crimes are the only acceptable ones and slavishly devoted to the Sentient puppeting a simulacrum of her corpse" thing going on.

Feels like they wanted a dry run on their hair textures to see if they could get away with NPCs who were neither helmeted nor bald TBH.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 17, 2018, 11:23:05 am
I'd have been ok with lore like that.

I agree the Operators feel contrived. Someone wanted to channel the japanese kid-powering a mecha theme, and that's that. Then they parlayed that in to some kind of weird motherhood fetish storyline that I have been sick of since before Operators were even a thing.

Which makes me lel at the most recent quest:

Spoiler (click to show/hide)

The look on the Operator's face during that whole thing was priceless. Like someone was strangling their puppy right in front of them.

Another thing I dislike about it is.....when it was just your warframe, you had no face to emote with. You had to sit through the quests whether you liked them or not, but at least you felt like you had some say over your own reaction to this stuff, because your own face was just in your imagination.

Now, with Operators, DE is better able to tell us how we're supposed to feel. As far as our own identity with our WF and Operator, DE is like "No, you must revere the Lotus. You must treat her like your mommy. You must give a shit about her storyline, the things she says, the stuff that happens to her."

I'm fine doing the quests. Just don't make me party to all this weepy, emo, lost-childhood bullshit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 17, 2018, 12:02:41 pm
Quote
Would have made far more sense for the survivors of the 10-0 Incident to have been transformed into post-human digital minds augmented by space magic using the 'frames as remotes and energy channels.
Tenno being a big pile of Cephalons would be pretty interesting, but don't particularly mind the current operators either way, though. Its getting DE to make the lore be more than a bunch of random history scattered between a bunch of collectibles, and thats the part I like.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on January 17, 2018, 07:42:43 pm
Quote
Would have made far more sense for the survivors of the 10-0 Incident to have been transformed into post-human digital minds augmented by space magic using the 'frames as remotes and energy channels.
Tenno being a big pile of Cephalons would be pretty interesting, but don't particularly mind the current operators either way, though. Its getting DE to make the lore be more than a bunch of random history scattered between a bunch of collectibles, and thats the part I like.

Except that the lore as random shit hidden in levels has redoubled of late with all these bullshit statues, music fragments, &c., in combination with railroaded GMPC-loaded quests where we lose control of our character's opinions and emotions. Old lore was good lore because it was subtle, showed rather than told, and left a lot up to the player. Remember, most of the early evidence we had for Warframes having some trace of personality came from codex entries on certain ones.

I was a little ticked during TSD but thought that once we sealed the space-kid back into the orbiter that would be the end of it. Everything since then has been a downhill spiral. Lore bullshit aside, still nobody uses Operators except 1) when it's a mission type that forces you to use them to progress, and 2) for the overpowered energy regen.

It's telling when it's been years since TSD launched and DE still can't make people use them unless they slap on immensely overpowered abilities or lock endgame loot behind them. They don't fit with the gameplay or the lore and desperately need a major overhaul. It's why I'm still hoping that The Sacrifice will kill the fucking kids.

I'd have been ok with lore like that.

I agree the Operators feel contrived. Someone wanted to channel the japanese kid-powering a mecha theme, and that's that. Then they parlayed that in to some kind of weird motherhood fetish storyline that I have been sick of since before Operators were even a thing.

Which makes me lel at the most recent quest:

Spoiler (click to show/hide)

The look on the Operator's face during that whole thing was priceless. Like someone was strangling their puppy right in front of them.

Another thing I dislike about it is.....when it was just your warframe, you had no face to emote with. You had to sit through the quests whether you liked them or not, but at least you felt like you had some say over your own reaction to this stuff, because your own face was just in your imagination.

Now, with Operators, DE is better able to tell us how we're supposed to feel. As far as our own identity with our WF and Operator, DE is like "No, you must revere the Lotus. You must treat her like your mommy. You must give a shit about her storyline, the things she says, the stuff that happens to her."

I'm fine doing the quests. Just don't make me party to all this weepy, emo, lost-childhood bullshit.

Worst part is, the emo bullshit didn't even need to happen. It literally only exists because DE decided "oh BTW the space kids forgot that the game wasn't real life". Never mind that they're all centuries-old supersoldiers who built up a discrete culture that emphasizes personal balance and compartmentalization of emotion, as soon as they pop out of the pods they forget all of that and start acting like a mix of spoiled brat and school shooter.

You're right on the money, it feels like someone high up at DE was on an anime kick and pushed this crap through.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Wiles on January 18, 2018, 08:35:32 am
The plot in Warframe reminds me of the stereotypical hollywood western sets, it's all a facade. But operators could be sentient space mould for all I care, as long as I get to be a super space ninja I am happy. :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on January 18, 2018, 02:36:22 pm
That's precisely the problem. They decided to try to tell a single-player story in an MMO, and they took a really poor route to do so. I don't ever recall anyone complaining about the story/gameplay segregation before this shit started piling up, even early on when you didn't even go back to the orbiter to walk around between menus.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 18, 2018, 04:54:46 pm
It's also like.....ok, new content is great, right?

Except this last quest was literally running through hallways where nothing is happening so you can sit through a cutscene where they desperately want you to care about what's going on.

I know some people like lore. I do, generally. But not this lore. Tell me about the universe. Stop telling me about the fucking Lotus, I just. Don't. Give. A. Fuck. She is only central to the WF plotline because they made her a central part of it, the axis on which everything tilts. It could be anyone though. Ordis could be the vehicle where all this universal knowledge is given to you. Or half of the other dozen characters they introduced, from Maroo to Tenshin to any of the other side characters.

I honestly think it's this way for the following reason: RebeccaDE is the voice of the Lotus. She's one of the OG members of DE. She's personally been there since the start, both providing the voice for the Lotus and having input on the direction the story goes. And I think it's long past time that the game stop making her a center piece. She's a talking head that gives out missions, and that's all I've ever really seen her as. As gameplay elements have expanded in WF, of course the Lotus' bits have had to expand but it's always felt very focused on her whereas it should be focused on...Oh, I dunno......the goddamn universe and the Tenno. But nooooooooooooooooooooooooooooooooooooo. We have to have stories about her daddy issues. We have to have stories where she talks someone or something off a ledge after we've shot it 120 times in the face. As Operators the whole "mom" angle was played and now they're doubling down on it. She's got to be at the center of everything. "Oh is it it time for a new lore story? What did the Lotus do now, and/or what part of her previously unwritten backstory am I supposed to care about now?"

Just get the damn Lotus out of my face already. I keep thinking after every story update that THIS is the time when she's going to retreat in to the background and the game can actually be about the Tenno. Instead our story and destinies are forever, obnoxiously, yoked to her story.

Like, I half expect if RebeccaDE ever has a baby in RL, we're going to have a WF story to celebrate it, where the Lotus is pregnant with the ubermensch Tenno, because she's the fucking Lotus and the game's story is really her story, and we're just there to bask in its emo-glory.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 18, 2018, 05:08:54 pm
The most recent thing isn't a quest though. Its just in the quest category because they don't have a cutscene one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on January 18, 2018, 05:26:14 pm
It had a meta impact on the story. That to me is a quest, even if the quest was "walk down this boring ass series of corridors for 4 minutes before we give you a cutscene." And I mean, having to build your personal quarters segment so you can have a cutscene that advances the storyline might as well be a quest.

Not that actual quests have sometimes been any better.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on January 18, 2018, 08:07:58 pm
Now that you mention it, were any of the child voice actors the developers kids? I noticed at some point they started using more child voice acting and I suspect that's the reason why.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on January 18, 2018, 11:26:42 pm
I like the Operators. Their actual mechanics.... eeehhhhh.

I feel like it'd have been fine for them to serve as The Lotus' mission control replacement, and maybe show up in certain non-combat walkarounds. I just really don't see why slow-moving, fragile kids would walk into combat when they have a remote-controlled power armor that could do that already.

Just make them space barbies.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on January 19, 2018, 01:19:00 am
I just really don't see why slow-moving, fragile kids would walk into combat when they have a remote-controlled power armor that could do that already.

As a Warframe rampages through the Grineer Sealab, a daring Flameblade engages his short-range teleportation engine to blink out of existence and reappear an instant later right behind the frame. The Flameblade sinks his Basolk into the frame's back, but strangely the blade penetrated almost too easily. Ripping the Basolk out with a yank, the Flameblade is mystified to see that the frame is a hollow shell, with no operator inside. Void energy crackles behind the Flameblade, and a Tenno emerges, the AMP on his wrist already extended and glowing with energy which promptly discharges, ripping the Flameblade's torso apart before he even realizes what has happened.
Across the room, a Hellion saw the entire proceedings unfold, and is already unleashing a barrage of rockets which envelop the Tenno's vulnerable flesh in scorching fire. As the flames die down, there are only a few fading sparks of void energy where the Tenno's corpse should be. Re-materializing safely within the Warframe once more, the Tenno invokes the Frame's Magnetic Field Generator, causing the Hellion's second volley to reverse course in midair, returning to destroy the same Hellion who fired them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on January 19, 2018, 09:31:19 am
Dude, operators don't get inside warframes to control them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on January 19, 2018, 11:25:52 am
Holy shit there's so much wrong with that that I don't know where to start.

Wait, yes I do: warframes are meat robots, synthetic tissue over a living endoskeleton.

Like, dude, that's what all of these crappy quests have been about: the operators are psychic space wizards who use astral projection to remote-control the warframes, which are just cyborgs built around lumps of technocyte biomass. They're the Orokin's second attempt to weaponize the technocyte. The only reason earlier lore like with Salad V and Valkyr treated them as if the consciousness were actually housed in the warframe is because DE is full of shit when they said all this Operator lore was planned out from the start the operators of those frames were total scrubs who got captured when they didn't have any other frames and didn't know how to pull the plug, or something stupid like that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on January 19, 2018, 01:45:52 pm
Well then how do you explain the frames becoming invulnerable to damage when the operator is out? 0_o
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on January 19, 2018, 04:04:21 pm
Well then how do you explain the frames becoming invulnerable to damage when the operator is out? 0_o
Space magic. Obviously.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on January 19, 2018, 06:56:10 pm
I mean, it could also be that there’s a secondary consciousness in the Warframes themselves, like how the Warframe saved the Operator’s ass in Second Dream with no prompting. It would also explain Valkyr being pissed off despite being a power armor.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on January 19, 2018, 07:00:49 pm
I'm not 100% sure about this but I thought the thing from Second Dream was the operator controlling the frame. The first time that happened though I did think it was the Warframe itself, but I think the implication is that the operator had gotten strong enough to perform transference without using the pod chair thingy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on January 19, 2018, 08:46:31 pm
Iunno, the Operator seemed to be shitting their pants too hard to control the Warframe.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on January 19, 2018, 09:11:51 pm
There's already been lore implications that warframes have some sort of personality of their own. I think it was in the codex entries for Rhino and... Mag, maybe, that were big ones. Also supported by 'frames having sexes and unique animation sets, which often convey quite a bit of character.

That's why my own opinion has always been that the creation of the original warframes involved some sort of fusing or subsuming of an individual, and that everything else is copies of that (Primes) or copies of copies (contemporary frames).

Well then how do you explain the frames becoming invulnerable to damage when the operator is out? 0_o
Because it would be really shitty gameplay if using an ability they're trying desperately to force people to use left your warframe totally vulnerable to damage in addition to deactivating defensive abilities. Let's be real: people already never use operators when they're not forced to. If using the operator meant that you were basically guaranteed to die, do you think that would change?

I believe there's also a line of thought that "damage" to the 'frame is actually just force-feedback transferred to the operator, either as physical pain or reduction in the quality of their connection (maybe both), hence why you never need to repair frames and can instantly revive on your own--treat the latter as being something like a hard-reset on your link. Thus, when you're in kid-mode, you're using all of your bandwidth to maintain the projection, so stuff hitting the frame doesn't even ping on your senses.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on January 19, 2018, 10:45:55 pm
Well, regardless of how you want to interpret the lore, I maintain that my scenario was 100% accurate in terms of effective gameplay functionality. You can absolutely do the things I described in game, and the operator can be useful once you understand their strengths and weaknesses.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on January 21, 2018, 01:54:47 pm
I spent the last week hunting down all of the Kuria. Then I spent about an hour collecting all the Thousand-Year Fish. Now I have two pretty new trophies for my cabin. I've also been farming cryotic for fish trophies, so my decoratingframe is coming along nicely~

Also, the Ghoul event is back already. I'm trying to get all the lore pieces this time around, but it's slow going.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cyroth on January 30, 2018, 06:23:29 am
I love how the Forum explodes because of the Arca Plasmor nerf, even though in my experience it didn't actually change anything.

Even without headshots it still one-shots pretty much everything (that isn't a Bombard, Ancient, Nox or Gunner) in Sortie 1 and 2 and is a reliable two-shot kill on almost everything in Sortie 3 (except for the former, again). And I don't even own Prime Mods for shotguns, my Plasmor rivven is meh (projectile speed, status chance, + Corpus damage) and I'm mostly Trinity, so no damage buffs there as well.
Pretty sure with a Prime Point Blank, a damage/multishot rivven or one of the Frames with boosted damage it would one-shot everything thats not one of the heavies mentioned above, even in Sortie 3.

The only things I can think off that are really negatively impacted by it are Harrows and maybe endless missions where you'll now sooner reach levels where you can no longer reliably kill stuff (and in my experience people cheese anything past level 100 anyways, so it doesn't really matter even there).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on January 30, 2018, 03:55:52 pm
I love how the Forum explodes because of the Arca Plasmor nerf, even though in my experience it didn't actually change anything.

Some people will just complain about any nerf, even if a weapon was overpowered from the start (cough* synoid simulor cough*). But there was a bug around briefly when the update hit that changed it from original headshot damage, to 0 damage on a headshot. It was intended to change the Arca so its damage was not multiplied on a headshot, but for a small period of time the Arca Plasmor did absolutely nothing on a headshot. (Wonder if a programmer accidentally did Headshot Damage Multiplier = 0, instead of 1, lol).

It feels fine to me now, but for a brief period it became terrible because enemies (even low-to-mid) would shrug off that hit to the head.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on January 30, 2018, 05:45:56 pm
For someone who hasn't played the game much recently in what way did they nerf the Arca Plasmor?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cyroth on January 30, 2018, 08:22:09 pm
For someone who hasn't played the game much recently in what way did they nerf the Arca Plasmor?

Ability to make headshots was removed, so it deals bodyshot damage even if you hit the head.
Properly modded it still murderizes 85% of everything you'll ever see with bodyshots, so whatevers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on January 30, 2018, 08:44:16 pm
THat's a shame, one of my favorite things about that gun was being able to headshot and entire hallway of enemies in one shot, though I can kind've understand why they thought that might have been too powerful considering how little skill it took for such a large reward. It was still incredibly satisfying...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on January 31, 2018, 02:16:01 pm
I only saw them fixing it doing no damage on headshot in the last patch, where was this?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cyroth on January 31, 2018, 02:51:08 pm
Yeah, I got it wrong before. They didn't remove the ability to deal headshots, they just removed the headshot modifier so headshots deal the same damage as bodyshots while still counting as a headshot.
The means the nerf does even less then I thought it did, as Harrows buffs and "on headshot"-mods will still trigger.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on January 31, 2018, 03:11:10 pm
I've been enjoying the cornith shotgun myself.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 05, 2018, 10:49:36 pm
Massive reorganization of weapon MR requirements alongside a huge wave of buffs to underperforming weapons. (https://forums.warframe.com/topic/916505-dev-workshop-weapons-mastery-ranks-and-stats/)

As a taster:

Latron Prime:
    Mastery Rank increased from 0 to 10
    Damage increased from 85 to 90
    Status Chance increased from 25 to 26%
    Critical chance increased from 15% to 22%
    Critical damage increased from 2.5x to 2.8x

Tiberon:
    Mastery Rank increased from 4 to 10
    Status chance increased from 2.5% to 16%
    Critical chance increased from 5% to 26%
    Critical damage increased from 2x to 2.4x
    Damage decreased from 60 to 44

Twin Rogga:
    Mastery Rank increased from 8 to 9
    Damage increased from 40 to 47
    Status chance increased from 15% to 33%

Prisma Gorgon:
    Mastery Rank increased from 4 to 10
    Status chance increased from 5% to 15%
    Critical chance increased from 15% to 30%
    Critical Damage increased from 2x to 2.3x
    Damage decreased from 25 to 23


Holy fucking shit. It's what we've been waiting years for.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on February 05, 2018, 11:14:25 pm
It's nice to see some of the weapons get some buffs. It'd be nice to see them go back and add some things that they have in more recent weapons such as different firing sounds when the magazine is nearly empty. As someone who played Planetside 2 quite a bit having that audio cue is really nice. I also liked the idea of the Strun's reload mechanic where you load one at a time, but I'm afraid the Corinth(?) is going to simply be better because it has that pump action feel I like.

Seems they buffed the Stradavar too. That's a gun that I love the look of but haven't gotten to really use extensively yet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 05, 2018, 11:38:18 pm
Quote
Supra
Mastery Rank increased from 7 to 12
Status Chance increased from 5% to 22%
Critical chance increased from 2.5% to 20%
Critical damage increased from 1.5x to 1.8x
Increased Projectile Speed
Increased accuracy while aiming
Damage decreased from 45 to 36

Oh baby. I think it may end up hurting the Supra since its damage was mediocre at higher levels already....but crits and procs and faster projectile speed along with better ADS accuracy is going to make it insanely good at everything before that.

Quote
Sicarus
Status chance increased from 5% to 6%
Critical chance increased from 15% to 16%
Recoil decreased while aiming
Damage decreased from 40 to 30

This seems like kind of a nerf though. 1% status and crit and reduced recoil while aiming doesn't justify a 25% reduction in damage IMO.

Quote
Kulstar
Mastery Rank increased from 4 to 5
Changed contact damage from Explosion to Impact
Added guaranteed Knockdown to contact damage
Contact damage increased from 175 to 200
Radial damage increased from 200 to 300
Status chance increased from 10% to 19%
Critical chance increased from 5% to 17%
Critical damage increased from 2x to 2.3x
Ammo capacity decreased from 30 to 12
Improved projectile trail FX of the bomblets after the initial explosion
Added recoil
Decreased accuracy

Jesus christ....The Kulstar is a weapon so powerful, so fucking dangerous I can only use it on Inaros and even he can easily blow himself to pieces with it. The ammo reduction hurts but my god....an overall increase in damage, crit chance and damage and status chance? Mmmmaaayyyybbbbeee changing its base damage to Impact will nerf it down pretty hard but I'm expecting this thing will wreck even harder now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 06, 2018, 12:03:36 am
This seems like kind of a nerf though. 1% status and crit and reduced recoil while aiming doesn't justify a 25% reduction in damage IMO.
Nominally all the changes seem to be aimed at bringing weapons up to par with others in the same MR range. Since most are getting an MR increase, most are getting pretty heavy buffs. Sicarus is supposed to be in the 0-3 range with stuff like the Seer, Lato, and Furis, so it sorta makes sense from that perspective. Helps that only a couple things got tapped like that.



By the by, folks, if you want to get ahead of the curve on Rivens for stuff that wasn't popular or very good, do it now. Managed to snag an unrolled crit chance + other eh stuff Tiberon riven for 35p.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 06, 2018, 12:09:13 am
It doesn't mention anything about the bomblets damage type, nenjin. Thats just for whatever you smack in the face with the primary projectile with.

Also, Kulstar is great for bless/link trin
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 06, 2018, 12:11:43 am
Also they more than doubled the base damage on Tysis. I've already got a riven for it that's something stupid like +440% damage. Don't even need the status procs against most starchart content after this.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: choppy on February 06, 2018, 01:41:23 pm
So I have a question. Does the open world section that they added in more intensive of your computer than normal warframe?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 06, 2018, 02:49:45 pm
So I have a question. Does the open world section that they added in more intensive of your computer than normal warframe?

Yes, in my experience

At least there's a lot of lag when I first enter the plains.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on February 06, 2018, 03:29:24 pm
It chokes a bit as it streams in data without a loading screen. Usually when you cross the threshold of the door though it smooths out.

But I just bought a 1070 so YMMW.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 06, 2018, 04:03:25 pm
I often muse if my operator would be better off lugging my lex prime around instead of that silly amp thing she waves around.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on February 06, 2018, 05:46:41 pm
Operator, are you enjoying the pew?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cyroth on February 07, 2018, 09:09:49 am
Quote
Supra
Mastery Rank increased from 7 to 12
Status Chance increased from 5% to 22%
Critical chance increased from 2.5% to 20%
Critical damage increased from 1.5x to 1.8x
Increased Projectile Speed
Increased accuracy while aiming
Damage decreased from 45 to 36

Holy...
With the augment it will have 42% base stat.
Put virus or corrosion on it and it will rapeify everything.

Especially since the semi-good crit and high fire rate will cause a good few slash proccs with Hunters.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on February 07, 2018, 11:08:50 pm
Did any of you mention that Loki Prime and Ember Prime were unvaulted for a limited time? That would have been nice to know earlier.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cyroth on February 07, 2018, 11:27:10 pm
Yeah, since yesterday I think.
They'll stay unvaulted for 2 months as far as I know (until mid-april), so a lost day won't make much difference.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 08, 2018, 08:07:03 am
Frost Prime as well.

Of course there's no accessory pack, as usual. GG DE losing money.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on February 08, 2018, 08:31:57 am
Operator, are you enjoying the pew?

Yes (https://www.youtube.com/watch?v=wVna6jd_-rM)

I also fished enough value to hit the Ostron daily cap in under a hour with a resource booster. Nice.

I'm trying to up the operator I figured focus (sorta) and quills standing but getting wisps to build an amp is still a bottleneck.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on February 08, 2018, 10:21:55 am
Wisps sucked when I first started farming them...but by the end, I was grabbing them up fairly quickly. I suggest getting max loot radar on your frame, going to the plains at night(they spawn more at night), hopping in an archwing and doing a quick lap around all the lakes before resetting at Cetus and repeating. You should average 5 wisps in under 10 minutes, and can farm all you need for the most expensive AMP in a couple of nights.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 09, 2018, 06:44:20 pm
Baro's shop is full of suck this week.  Fire element with status chance mods, a sonicor(?) weapon skin, and the prisma skana, along with a set of armor/syndana for your frame.  I got the syndana.

Baro is probably my favorite character though.  Such an asshole sometimes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 10, 2018, 12:23:39 am
Update is live.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 10, 2018, 10:57:34 am
Prisma Skana is slight worse than Broken War statistically but looks far better, so it's the better weapon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on February 11, 2018, 12:05:24 am
3 Golden Potato alerts for the next 36 hours!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on February 12, 2018, 04:06:39 am
Boltor P is now a big status weapon, Mag's 4 has any use.

And they buffed the Lanka again, the mad men!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on February 13, 2018, 01:05:25 am
Whew, it was actually a fair bit faster than I imagined it would take but I ground out all of the vaulted stuff and they're being crafted in the foundry now. Now I can get back to playing Factorio with friends >__>
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MantisMan on February 13, 2018, 08:32:44 pm
I often muse if my operator would be better off lugging my lex prime around instead of that silly amp thing she waves around.

I assume the Mod Magic is some kind of Void Magic that needs to be channeled by a Warframe holding it in order to work. It's a simple enough headcanon if you stick to a certain level range.

I don't know what the canon difficulty of the game is. Sometimes you can stand around getting shot and just walk at enemies, other times you get one-shot no matter how tanky you build.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on February 14, 2018, 04:40:22 am
In medias, we see the tennos fight through the regular troops and struggle against elites so I'd guess forces are around level 40-50. Or 30 if those previous tennos were lightly equipped and we are mopping up with elite gear.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 25, 2018, 10:49:53 pm
Had never bothered with the Teralyst before. Went on tonight to run the single Teralyst bounty, ended up with a cell that went for the trifecta capture and did it. Had never bothered with raids before either. Got an Arcane Energize from literally the first time I had ever done something that can drop it. I think the chance is 4.95% on a Hydro capture right now. Top fuckin' kek. I hear DE is changing Arcanes to work more like mods soon, too. Got an Aegis from the Gaunt, but god shields and shield-related stuff are still so questionable. :/
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 25, 2018, 11:12:09 pm
The sorties keep giving me zaw rivens, and I don't feel like collecting twenty bear asses in order to craft a zaw.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Aklyon on February 26, 2018, 10:29:07 am
They're taking arcanes off cosmetics and onto two arcane-shaped slots in your mod screen, yeah.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on March 14, 2018, 05:04:54 pm
Annual reminder for the anniversary free dex stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on March 14, 2018, 11:28:07 pm
Annual reminder for the anniversary free dex stuff.

Clarity (https://www.warframe.com/anniversary)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on March 14, 2018, 11:33:05 pm
Odd, it mentions a syandana but I don't have it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on March 15, 2018, 03:43:46 am
Odd, it mentions a syandana but I don't have it.

It's a bug, players reported seeing an empty alert and crashing when trying to enter. Should be fixed in a day or two.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on March 28, 2018, 12:19:00 pm
ive been getting back into this game recently, thanks to a stream i watch, and i've created a new clan, the FailClan! the people who got me into it again are new and so's the clan, but anyone's free to join.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on April 07, 2018, 07:56:17 pm
Baro KiTeer is back! He brought several useful prime mods, and some fashion swag.
My new noggle looks great in my Orbiter!

It also seems that the Index was updated at some point. No more feeding the enemy team points to run down the clock. Just reach the point threshold and collect your credits. Or, stay for additional rounds to collect more credits, without wagering more of your own! These changes make it significantly easier to farm the credits needed to buy Baro KiTeer's phat lewtz.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on April 21, 2018, 04:51:35 am
New onslaught mode has arrived, along with the new warframe. BP for the frame come in rotation c of the onslaught mode.

Baro has brought the supra vandal, a highly recommended weapon for those who don't have much of an arsenal.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: h3lblad3 on April 21, 2018, 08:20:22 am
Supra Vandal is MR14, so I'd expect you to have a bit of an arsenal by now. I'll actually have to wait for next time he brings it, sadly, since I'm only MR13.

And yipes, they've had to bugfix the hell out of the new game mode.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on April 22, 2018, 04:10:23 pm
Warframe has become my Deus Ex.

That is to say, I'm installing it yet again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 15, 2018, 02:42:07 pm
New stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on June 15, 2018, 03:49:12 pm
New stuff.
Yeah, Sacrifice is out. It's good, though nowhere near what everyone's hype turned it into.

Umbra's unique mechanics also confirm some theories on future content.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 15, 2018, 05:06:51 pm
Free tea set decoration, claimable until July 20 (https://www.warframe.com/promocode?code=OLDFRIEND)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on June 15, 2018, 07:19:36 pm
Limbo Prime with Destreza and Pyrana Prime coming out on the 19th, they are vaulting Nekros Prime, Tigris Prime, and Galatine Prime as well.

Guess I should really go get that last Nekros Prime part I need.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: kilakan on June 17, 2018, 09:46:09 am
Anyone who doesn't have all of those definitely should get all of them.  If you are having problems with relics hit me up on discord kilakan#9164, I still have an absurdly large bank of relics that I'd be willing to open for bay12'ers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on June 20, 2018, 04:03:33 pm
Oddly enough, I feel the best thing about the new updates is that the toggle sprint button is actually a toggle sprint option instead of a 'yeah it'll be on for a while until you do specific actions I guess' option.

The new UI looks nice, but I sorely miss some of the functionality of the old UI. I liked being able to be in a menu and then open another menu to look at something else for a second. Now I have to mash Escape until the menu comes up, closing whatever menu I was already looking at. It was also nice seeing the entire squad's loadout without having to manually scroll over each party member to see if they're taking the correct relic to a fissure mission, for example.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Micro102 on June 28, 2018, 06:36:56 am
Posting to watch and ask if there is a Bay12 clan.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mesa on June 28, 2018, 05:02:55 pm
Posting to watch and ask if there is a Bay12 clan.


Same.
My current clan that my (very kind and helpful!) friend invited me to is...kind of dead, and that doesn't feel right.



Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on June 28, 2018, 05:04:30 pm
There may be a bay12 clan but you may be better off joining one of the many 'research' clans and just adding Bay12 people to your friends list.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on July 06, 2018, 06:11:07 pm
Looks like there will be a livestream of Tennocon tomorrow. Did they livestream any of the previous ones?

The factory I work at printed some waterless tattoos of the Lotus, I'm guessing it's for the convention. I might go see if there's leftovers on Monday.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on July 06, 2018, 06:25:21 pm
Looks like there will be a livestream of Tennocon tomorrow. Did they livestream any of the previous ones?

The factory I work at printed some waterless tattoos of the Lotus, I'm guessing it's for the convention. I might go see if there's leftovers on Monday.

I think it's just a devstream done whilst at Tennocon. If you watch it on twitch, you get a free ash prime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mesa on July 07, 2018, 02:04:48 am
Looks like there will be a livestream of Tennocon tomorrow. Did they livestream any of the previous ones?

The factory I work at printed some waterless tattoos of the Lotus, I'm guessing it's for the convention. I might go see if there's leftovers on Monday.

I think it's just a devstream done whilst at Tennocon. If you watch it on twitch, you get a free ash prime.


You gotta have your Twitch account linked with your Warframe one. A trivial task, but still.
Mildly excited, both for the news but also for the free Ash Prime (as someone who lacks Ash, or any Primes to begin with, it's a pretty sweet deal!).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 07, 2018, 10:00:57 pm
Today was really crazy for logging in. When I tried in the morning it took a while to finally recognize my password, and when I tried after the show the game failed checking for updates several times and then I had additional problems logging in again.

Clearly someone should have provisioned more servers...

Anyway, as of a few minutes ago I have still not gotten my Ash Prime, but there is some red text indicating that issues with this are known and being worked on so I suspect it will show up sooner or later.

As for the show itself... Lots of stuff. Lots of very cool stuff. I can't wait to try the railjack out.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 07, 2018, 10:20:35 pm
I didn't bother watching the show, was busy with a different game. I did log in to craft a forma and check out Baro but apparently Baro isn't here.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 07, 2018, 10:40:09 pm
Baro is there, but only if you bought a special item from the market before today. Apparently he is selling every item he has ever sold at any point, all at once.

Oh, in other news: Nyx Prime and Rhino Prime are confirmed to be unvaulted soon!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mesa on July 08, 2018, 04:53:06 am
While I'm not going to shame those who didn't watch the TennoLive show...Holy damn it was totally worth it.
The full stream (https://www.youtube.com/watch?v=cutWz4Jnh_U) (and neatly cut-up parts of it) are up on YT, but in short:




No ETAs were given for basically any of this, but I wouldn't expect them to come out for quite a while still, especially the Railjack and New War, but it's still very exciting to see where the game is heading. I haven't been this hyped up for anything in absolute forever, and it's extremely great to be able to feel that way again!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Wiles on July 08, 2018, 07:01:52 am
I know it's probably not going to happen but if my pc account unlocks would transfer over to the switch I'd be so happy. Otherwise I'll probably never touch it because I have too much time (and a bit of money) invested on one platform already.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 08, 2018, 08:04:48 am
This sounds like what the Archwing should have been to begin with.

As cool as this sounds, how do you benefit from using one over an Archwing?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on July 08, 2018, 03:25:35 pm
You don't have nauseating movement and get shot out of the sky constantly. Let me count the ways in which I hate archwing, not least of all the fact that it behaves wildly differently in every single different variation. Space archwing controls differently from sharkwing controls differently from plains flight and all of them are miserable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 08, 2018, 03:38:45 pm
He sold...everything? D:

Just when I got a good grakata riven mod and was looking for a prisma grakata...  Wish I knew about it beforehand.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 08, 2018, 03:59:24 pm
I gotta applaud this as pushing toward unifying all the types of gameplay in Warframe, something I've been waiting for them to do for a long time. Archwing may not be good but maybe when it's tied more closely to other gameplay than essentially being optional or mission only, they'll work on it more. Although this is DE we're talking about. They've made so many systems now it's hard to expect any one of them to get a mechanics or content pass. Like, with Venus, with the PoE ever have more content?

Didn't expect the FTL thing, which looks pretty great. I gotta give it to DE. I may not always agree with the look or the format or the difficulty or the mechanics or, well, a lot of the directions they have gone in WF. But they're constantly pushing the boundaries of the game outward and I respect that, even if it does come with a fairly heavy dose of grindy mechanics and content.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 08, 2018, 04:10:05 pm
Venus plains is cool and all but I thought Earth Plains kinda sucked.

I just hate how the objectives are miles apart.  Its just not fun to traverse because most of the movement WF is built around doesn't really work in a wide open field.  Just bullet jump for an hour straight.  Its even worse if you try multiplayer, now your team is a km away waiting for you or someone else.  I've tried faster frames like volt or zephyr but its still just miserable.

Not to mention most of the stuff you could get out of it requires more work out of just the Plains.  If something requires a normal resource there's probably a dozen things I could do on the starchart to work towards getting that resource.  Meanwhile if I want to build a spear it requires thousands of standing, many fish brains, a bunch of alloys, and a partridge in a pear tree, which can only be found bumbling on the plains, at specific places and specific times often enough.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 08, 2018, 04:37:47 pm
Baro is there, but only if you bought a special item from the market before today. Apparently he is selling every item he has ever sold at any point, all at once.
It's not a special item in the market, it's for people who bought the Tennocon Digital Ticket.

Though to be honest, you'd need to grind like hell to make that Baro truly worth it.

Meanwhile, we plebs will get regular Baro next friday.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 08, 2018, 09:25:26 pm
I'm not sure why people complain about movement on the PoE, the place is so small you can cross it *very* quickly simply by bullet jumping. On the archwing it is absolutely trivial to get where you are going.

Anyway, this morning I decided to grind the blueprints from the bosses of the low level planets I had finished long ago. I now have 6 warframes being constructed, to add to my current 9. Sadly, I have no free warframe slots, so I can see lots of platinum grinding in my future.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 08, 2018, 09:30:49 pm
Sure, bullet jumping a million times.  My hand ends up hurting after doing a handful of bounties.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 09, 2018, 12:31:46 am
Will be less of an issue when the Back To The Future Hoverboards are in.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 09, 2018, 02:25:54 am
Can't you also use your archwing in the plains, as well as hijack grineer dargyns?

Best part of the reveal was definitely We All Lift Together!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 09, 2018, 10:35:44 am
It looks like the official solution to the broken Ash Prime Twitch drop (https://forums.warframe.com/topic/980271-the-great-tennocon-2018-ash-prime-drop-fix/?page=17) is in. Not sure how long it will take before it goes into effect.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on July 09, 2018, 11:09:02 am
Oh, in other news: Nyx Prime and Rhino Prime are confirmed to be unvaulted soon!

Rhino Prime are confirmed to be unvaulted soon!

Rhino Prime

Oh my god yes. I will get that fantastic bastard and never ever switch warframe ever again until Rhino Umbra.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 09, 2018, 04:57:23 pm
Oh my god yes. I will get that fantastic bastard and never ever switch warframe ever again until Rhino Umbra.

My thoughts exactly :P I love Rhino, and I can't imagine how much more awesome a prime version with a reactor installed will be.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 09, 2018, 06:09:30 pm
Oh I missed that. Nyx Prime is the only non-recent warframe I'm missing right now (aside from excal prime obviously), so it'll be good to finally finish that off.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on July 10, 2018, 06:47:45 pm
The factory I work at printed some waterless tattoos of the Lotus, I'm guessing it's for the convention. I might go see if there's leftovers on Monday.

As promised. I couldn't find any at work, but I did check my drawers at home, and found I already took some about two-to-three weeks ago.

Spoiler (click to show/hide)

I got some leftover Dragon Quest ones somewhere around here as well. Edit: nope, can't find those ones.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 12, 2018, 01:28:12 am
So I joined a random clan, and the next thing I know I'm carefully arranging bamboo fountains in a Japanese garden. Help.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 12, 2018, 01:48:45 am
So I joined a random clan, and the next thing I know I'm carefully arranging bamboo fountains in a Japanese garden. Help.

Don't you mean a Tenno garden?

Anyway, I finally finished Chains of Harrow (which is one of the worst quests in the game IMHO), and I am about half done with The Sacrifice. I still have the other terrible quest (The Glast Gambit) left to do as well.

Chains of Harrow sucks because it tries to be scary (I hate scary), but if you mute the audio the "scary" goes away and it just becomes annoying. Glast Gambit starts kinda cool, but it quickly becomes a long punishing slog of Index missions, where losing costs you 3-4x what a lost Index mission normally would cost.

Anyway, last night I crafted a 111 amp, just so I wouldn't have to use that horrid starting amp anymore. I have never been so grateful for a piece of equipment, as it made the final battle of Chains of Harrow and most of The Sacrifice much easier than they would have been. Comparing how it went to, say, Octavia's Anthem, and the difference in difficulty is huge. In Octavia's Anthem killing even two sentients was a massive pain with a great deal of time wasted waiting for my amp to recharge, now power is not a problem and damage is much better.

I kinda wish I had saved for a 212 instead, but this one works and was possible to build several days (possibly around a week) before I could have made a 212.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 12, 2018, 04:58:18 am
I don’t really recall Harrow being difficult per se. The only reason I struggled was because
Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Lich180 on July 12, 2018, 06:45:15 am
Any amp is better than the mote amp. A 1-1-1 is a good start, though.

I farmed Cetus and Quills rep for 2 weeks just to be able to make a 2-1-2 my first amp. Got most of the parts for a 3-2-3 amp, just need Cetus Wisps. Been lazy and haven't bothered. I don't get to Cetus often enough when it's night to catch fish or hunt eidolons so the amp I have is good enough for now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 12, 2018, 07:45:25 am
Any amp is better than the mote amp. A 1-1-1 is a good start, though.

I farmed Cetus and Quills rep for 2 weeks just to be able to make a 2-1-2 my first amp. Got most of the parts for a 3-2-3 amp, just need Cetus Wisps. Been lazy and haven't bothered. I don't get to Cetus often enough when it's night to catch fish or hunt eidolons so the amp I have is good enough for now.
3-2-3 is good outside of Eidolon hunts too. The alt-fire is an AoE blast that is pretty good against regular enemies. Great if you are farming Hydron with trash weapons and a Nox shows up.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 12, 2018, 08:40:09 am
I don’t really recall Harrow being difficult per se.

I never said it was difficult, just annoying. Invulnerable enemies that attack you constantly while you do something? That is just obnoxious.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 12, 2018, 03:24:39 pm
I don't use operator enough to justify making a new amp though. I ended up cheesing that one fight in The Sacrifice pretty hard so I did it just fine using the default amp.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 13, 2018, 12:44:38 am
Ok so here's a stupid question I feel better asking here than in warframe itself.  It just seems that people in-game consider it so obvious I never got a straight answer from region chat despite asking twice on two separate occasions.  What the hell does the 2-1-2 and 1-1-1 mean?  That combined with people saying certain builds suck while others don't confuses me to no end.

I'm guessing the numbers designate different amp parts, but not only do I not see any numbers in their names that would indicate to me which is which, I don't see any extreme stat differences between the parts that would indicate that one would be any better than another.

My current amp is a Raplak Prism, Pencha Scaffold and Clapkra Brace, btw.  Since I don't know how the numbers work I don't know if it's terrible or not :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 13, 2018, 12:47:10 am
1 2 or 3 is what order they are in in the shop, or what order you unlock them from standing or whatever.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 13, 2018, 12:51:42 am
Oh of course, I had not thought to look at the numbers in regards to the order they are in the shop.  That actually makes a lot of sense now.  Thanks :)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mesa on July 13, 2018, 11:24:52 am
It's that, but it's probably a shorthand people use because the actual names themselves are...not exactly easy to memorize.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Lich180 on July 13, 2018, 05:07:06 pm
Yeah the numbering system for amps refers to the level of the parts. The 1 is the basic level, 2 middle and 3 the best, and I believe it goes scaffold-brace-prism. So instead of a raplak pencha juutni amp it's a 2-1-2 for example.

I probably got the numbers wrong, as I'm going by memory right now, but that gives you the gist of the code.

Certain combinations do suck, as they aren't as optimized as a 2-1-2 or 3-2-3. Those are the most powerful combinations, and most eidolon hunters use those. The others are... Less optimal.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 13, 2018, 08:49:41 pm
So after comparing now that I know, the one I have is 1-1-1 I guess I should not be surprised. 

The one I was building towards just out of guesses from the descriptions in the shop of what sounded cool seems to be 2-1-3.  I'm guessing there are reasons the shotgun prism does not pair well with the crit brace, so I'll just change to 2-1-2 then, since I have all those blueprints already anyway.

Thanks for the info y'all :)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 14, 2018, 02:28:39 am
If you want more info on what works and why, this forum thread (https://forums.warframe.com/topic/924749-new-to-amp-construction-fear-no-more/) may help.

And this reddit thread. (https://www.reddit.com/r/Warframe/comments/7sih3w/213_vs_223_amp/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 14, 2018, 03:09:48 am
So I got annoyed with the rando clan I joined, since I didn't actually know anybody in it, and nobody communicated much.

Anybody from here got a clan I could join?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 14, 2018, 05:09:46 am
I'm in nVbs. They have a 14 day kick rule, so they tend to be pretty active. Not the best clan by any means (I basically picked the best sounding clan that was advertising in recruiting chat the day I needed one). The have a discord, everything is researched, etc. (there is a requirement that you be at least MR 6)

I don't have a Discord invite link handy, but if you find me in game (IGN: MiloLC) I can direct you to a clan officer.

TL;DR Not the best clan, but active and otherwise not bad. Maybe someone else has a better one?

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 14, 2018, 11:37:25 am
I've maintained Finger BLASTERS as a clan for wayward Tenno. We have like 3 active members now, myself included, we're level zero and awaiting enough people online to do the Ascension ceremony.

We've got probably 80? percent of the clan research done.

So if you want an invite to a clan just for that purpose lemme know. I'll be out of town until next Saturday but I can toss you an invite then.

IIRC Akylon is also part of a fairly active clan.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 14, 2018, 03:49:49 pm
Isn't it a bad idea to ascend when you're a smaller clan? Research costs more resources if you do.

The clan I'm in in what's called a research clan. Everything is unlocked but nobody really talks.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 14, 2018, 05:35:58 pm
Greater clan tier, yes. Greater clan level, no.

Clan tier sets you maximum member count. Level is based on how much research you have done. You don't actually gain the level you have reached until the Ascension ceremony, which IIRC gives all members who participate a ton of Endo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 14, 2018, 10:39:28 pm
I'll be honest, the main thing I'm looking for in a clan is a place to chillax and do some interior decorating.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 14, 2018, 10:44:19 pm
I just made my own clan, I can research what I want and skip what I don't. Outside of nitan the resources are not difficult to obtain in bulk.  When I want to socialize I just make jokes and comments in region chat :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 15, 2018, 03:52:28 am
and do some interior decorating.

Well... The one I'm in may be a bad fit then. The dojo is overdecorated to the point of being incredibly ugly. Let me put it this way: You spawn in a snow drift with snowmen to either side, the room has purple lighting, and there is nonsensically placed junk all over.

I almost left straight away after seeing the dojo, but ended up deciding that poor taste can be forgiven in the name of having active players.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 18, 2018, 01:13:30 am
I got a complete lex prime set, if anybody wants to buy it off me. (I'm not high enough level for it)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on July 18, 2018, 06:04:54 am
So I joined a random clan, and the next thing I know I'm carefully arranging bamboo fountains in a Japanese garden. Help.
Did you at least grow lots of potatoes and cabbages? (https://www.reddit.com/r/Warframe/comments/8zpeio/can_anyone_tell_me_what_master_rank_level_we/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 18, 2018, 09:55:07 am
Oh, I wish.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 18, 2018, 03:34:51 pm
I got a complete lex prime set, if anybody wants to buy it off me. (I'm not high enough level for it)
You will be high enough level eventually.
Otherwise, Warframe Market (https://warframe.market/).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 18, 2018, 03:50:28 pm
I've tried buying and selling to folks on that site but just end up getting no response, or people telling me they already sold the item.  Maybe I've just been getting particularly unlucky but I've been having better luck on the normal ingame trade chat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 18, 2018, 04:25:55 pm
I've tried buying and selling to folks on that site but just end up getting no response, or people telling me they already sold the item.  Maybe I've just been getting particularly unlucky but I've been having better luck on the normal ingame trade chat.
You've been pretty unlucky. I manage to make a sale more often than not.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 18, 2018, 10:11:35 pm
I got a complete lex prime set, if anybody wants to buy it off me. (I'm not high enough level for it)
You will be high enough level eventually.
Otherwise, Warframe Market (https://warframe.market/).
In the short term, the sweet sweet plat would be more useful for me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 18, 2018, 11:32:37 pm
The Lex Prime is IMHO the second best sidearm in the game, with the Aklex Prime being #1. I actually have two of them, just waiting till the day I hit MR 15 and can make the Aklex... Sadly, I'm MR 12 right now :(

The Riven I got from TWW is MR 15 as well. The day I take that MR 15 test will be like Christmas, all the cool toys will come out :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on July 19, 2018, 03:16:21 am
The Aklex Prime is inferior due to its imperfect precision while still keep a slow rate of fire, so I recommend you to keep one Lex Prime aside.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Wiles on July 19, 2018, 07:13:23 am
Aklex prime is far superior to the Lex prime! This is fashion frame after all, and if you abide by the rule of cool 2 guns are better than 1.  :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 19, 2018, 08:19:09 am
I personally like the Pandero! Sure, the Lex/Aklex hits like a truck, but the Pandero still hits pretty hard, but with almost no recoil and a super fast reload. Even better is that the Pandero's secondary fire fans the hammer, which makes the Lex's damage look like nothing in comparison. Also gets rid of nullie bubbles right away :P

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 19, 2018, 09:27:47 am
The Lex Prime is IMHO the second best sidearm in the game, with the Aklex Prime being #1. I actually have two of them, just waiting till the day I hit MR 15 and can make the Aklex... Sadly, I'm MR 12 right now :(

The Riven I got from TWW is MR 15 as well. The day I take that MR 15 test will be like Christmas, all the cool toys will come out :P
I must contest this.  The Prime AkStiletto is the best.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 19, 2018, 04:02:46 pm
You know how they made it so single handed pistols can be used in conjunction with glaives? It'd be cool if they did something similar but with one handed swords or other one handed weapons.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 19, 2018, 10:06:02 pm
The Lex Prime is IMHO the second best sidearm in the game, with the Aklex Prime being #1. I actually have two of them, just waiting till the day I hit MR 15 and can make the Aklex... Sadly, I'm MR 12 right now :(

The Riven I got from TWW is MR 15 as well. The day I take that MR 15 test will be like Christmas, all the cool toys will come out :P
I must contest this.  The Prime AkStiletto is the best.
Nothing beats the badassness of the Marelok's firing animation.  Except maybe a combination of a Marelock and a kestrel.


Well, I suppose the staticor comes close, considering it is literally a kamehameehadoken thrower.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on July 19, 2018, 10:07:50 pm
Akstiletto is great but unless you're packing ammo lunches your teammates will hate you.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: spazyak on July 19, 2018, 10:10:41 pm
I've been having fun with a Soma Prime with maxed out speed trigger and shred as well as crit boosts and increased clip size. Though I do run out of ammo quite quickly if I am not careful.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 19, 2018, 10:13:40 pm
So I got a bow for the first time.

Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 19, 2018, 10:15:06 pm
I was going to say wrong meme, but turns out it's the right one. Spoiler it, though, it's going to be hell on phone users.

Also might as well crosspost what I said on the own thread:
I did it. I actually did it. With only my best friend and the idiot bots, I ran the index for 1 full hour, braved the bullshit unkillable, unstunable osprey and defeated John Prodman (who is utterly immune to Covert Lethality).

Build used was two Ash Primes with fatal teleport, armed with rivened Panthera, AkStilleto Prime, and Sheev with covert lethality.

Spoiler: The Proof (click to show/hide)

My hands are aching, but holy crap it is done.

Warframe
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 19, 2018, 10:21:42 pm
The index is one of the things I have not even touched even though I got access to it long ago.  I hear it's like an arena thing but if you join a pug everybody expects you to know what you are doing, which I do not, thus I never even touched it.

Anything I should know?  I figure I may as well take a crack at it soon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 19, 2018, 10:46:27 pm
You win by getting 50/75/100 points (depending on mode), every enemy you kill drops a point that you walk over to collect. The objective marker is the goal where you drop points off. The time limit is increased by 10 seconds for every point you drop off, decreased by 10 for every point the enemy mobs drop off. Play the 50 point count mode to start with; the 75 point count mode is more efficient but not by much & is much more difficult. Not many people bother with the hardest mode.

There's only two things you need to know:

If you want to be able to do Index yourself or pick up points in a pub game, I highly recommend bringing Rhino (Nezha works too). Carrying more than a couple points removes almost all your HP/shield, while Rhino's iron skin stays just as strong. He's the only one who can tank hits while carrying a ton of points. If you don't have Rhino or Nezha and you're new, I highly recommend letting other people pick up the points. Almost everyone will be playing Rhino anyway.

The other thing you need to know is that the enemies get slightly stronger every time someone enters the goal, so people won't want you to turn in very low amounts of points unless it would win the round or the time is about to expire. Usually people try to pick up 10-20 before making a goal.

everybody expects you to know what you are doing, which I do not, thus I never even touched it.

I was in the same position as you, but it seems like the game has been simplified so it's a lot harder to screw up. As long as you aren't constantly dying or turning in single-digit points, you're fine.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 19, 2018, 11:13:20 pm
Excellent, good to know.  While I don't have either of those frames I find my Zephyr is surprisingly tanky impervious to harm with turbulence up. (who needs hp or shield when the enemy literally can't hit you with bullets and yer fast enough to avoid melee?) so I may try my first few rounds with her.  If that does not work out it should be trivial to farm up a Rhino at MR 14.

Thanks for the advice!  I knew what the wiki had told me but those details about mobs getting stronger for every entry into the goal and the not bothering with the highest tier bit is stuff that I had not seen mentioned anywhere and I probably would have run foul of more than once during my learning.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 19, 2018, 11:26:27 pm
I hear that index is mainly played to get utter shit-tons of credits.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 20, 2018, 12:06:58 am
Yeah, the Index blows everything out of the water when it comes to credits. I actually think it's broken... I mean, I got a credit booster from my daily tribute and ran the Index for 40 minutes or so. Went from 100k to 1.8m. I suppose it's both the Index being too lucrative and other missions being too stingy; there's not really a reason one specific mission on Neptune should earn credits at 500x the rate of the average mission elsewhere. If I spend 40 minutes in a survival or a defense, I dont think 100k credits is too much to ask for. As it is, 90% of my income comes from a couple index matches per week.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 20, 2018, 01:01:07 am
Yea after gaining confidence from the advice I brought my Corinth/Opticor toting zephyr into index, ran about 6 or 8 times and now I'm at 2.4 mil credits.  I am indeed correct about the enemies not being able to do a damn thing to a zephyr with turbulence up.  Even with it not up just bullet jumping around taking portshots is enough to avoid 99% of the damage sent my way.  I don't think most of them even know what the opticor targeting marker means.  Only one who dodges it I think is just scripted to dodge when he's looked at and the rest just stand there with drool hanging out of their mouths before taking a BFG to the face.

As long as you know where the health and energy pickups are you will dominate.  I like conclave, this is like conclave, except you don't have to make a special loadout for it and your opponents are as smart as particularly dumb blocks of wood.  The only challenge at all is that they outnumber you 2 or 3 to 1.  I might have a new favorite mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on July 20, 2018, 02:52:52 am
The Lex Prime is IMHO the second best sidearm in the game, with the Aklex Prime being #1. I actually have two of them, just waiting till the day I hit MR 15 and can make the Aklex... Sadly, I'm MR 12 right now :(

The Riven I got from TWW is MR 15 as well. The day I take that MR 15 test will be like Christmas, all the cool toys will come out :P
I must contest this.  The Prime AkStiletto is the best.
Nothing beats the badassness of the Marelok's firing animation.  Except maybe a combination of a Marelock and a kestrel.


Well, I suppose the staticor comes close, considering it is literally a kamehameehadoken thrower.

Dual Grakatas with fire rate mods: "Hold my beer!"
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 20, 2018, 03:19:32 am
RE: Turning in points during Index missions: If you do the math there are only two amounts worth turning in: 5 and 15. Turing 10 in is exactly like turning 5 in twice (5 gives 2 bonus points, 10 gives 4), turning in 20 three times ends up giving less bonus than turning in 15 four times. If you cannot safely carry 15 points, then turn in at 5, otherwise try for 15. (bonus points are capped at 20, so tuning in 25 gives the same bonus as 20)

The only exception to this rule is when you are trying for time, not maxing your points. If trying to go for as long as possible (to get John Prodman), turning in as little as possible is best.

Whatever you do, don't be the guy who carries too many and dies. Unless you really know what you are doing and are properly geared, swallow your pride and turn in at 5, you will make more money that way.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mesa on July 20, 2018, 05:39:39 am
In all fairness, credits is all The Index is good for (as important as they may be) - any other resources need to be gotten elsewhere. So it's not like you can just do that a bunch of times and never need to farm anything ever again.
[shrug]
Now if there was an equally efficient way to gain tons of Endo...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 20, 2018, 07:46:38 am
Now if there was an equally efficient way to gain tons of Endo...
There are a few options:
- Doing the archwing timed race mission in Phobos over and over. It gives less endo than the other options, but if you have any weapon that's not the imperator and the experimental flight mode on, you can finish it in about two minutes or less.
- Vodyanoi: The highest level Rathuum gives a lot of endo if you can not get massacred.
- T3 Excavations: They can give a ton of endo, and also enough cryotic for all those items that need bullshit quantities of it (weeps in Vauban Prime). Since you'll be staying a while here, you'll want either Limbo or Wukong.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ygdrad on July 20, 2018, 09:37:57 pm
Now if there was an equally efficient way to gain tons of Endo...
There are a few options:
- Doing the archwing timed race mission in Phobos over and over. It gives less endo than the other options, but if you have any weapon that's not the imperator and the experimental flight mode on, you can finish it in about two minutes or less.
- Vodyanoi: The highest level Rathuum gives a lot of endo if you can not get massacred.
- T3 Excavations: They can give a ton of endo, and also enough cryotic for all those items that need bullshit quantities of it (weeps in Vauban Prime). Since you'll be staying a while here, you'll want either Limbo or Wukong.

I usually just go for infested excavation and go with Vauban. If endo is what you're after you shouldn't be staying long either way but rather run 2 excavators and leave since reward rotation is AABC and only rotation A gives endo. Vauban with high duration is great because you can just pop your bastille and/or vortex to stop the infested from reaching the excavators and you can leave for the exit early as long as your bastille has the duration needed to cover the remainder of the excavator's time. With going for only 2 excavators and leaving quickly you're looking at rather short runs with an average of 200 endo per run or 100 endo average per excavator, staying long term is only 50 endo average per excavator. There's a reason Vauban Prime requires cryotic, he's really good at excavation.

I'd still rather do rathum with a full group with 2+ desecrate Nekros and slash weapons, ridiculous endo income with a good group. 2 nekros for loot, a nidus to spam pull and control enemies, a trinity to keep everyone topped off, but if you have a good loadout you don't need the trin.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 22, 2018, 03:03:35 pm
Japa, still want an invite? I'm back in town now. I can promote you to the level you'll be able to scratch your interior decorator's needs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 22, 2018, 09:48:02 pm
Sure, my warframe name is jonillo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 22, 2018, 11:14:21 pm
Says you're still in a clan.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 22, 2018, 11:20:17 pm
Yeah, I'll leave the clan when I'm home from work. (The clan I left re-invited me the next day, which is nice because I got a phat amount of endo from the ascension ceremony)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 23, 2018, 08:23:35 am
Says you're still in a clan.
Try again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 23, 2018, 09:10:13 am
Sorry, crashed out for the night after that last message. I will get you an invite when I'm home from work.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on July 23, 2018, 04:45:41 pm
The Aklex Prime is inferior due to its imperfect precision while still keep a slow rate of fire, so I recommend you to keep one Lex Prime aside.
Yeah but it looks fucking amazing and lets you use the Perla dual pistol skin (which, incidentally, is hilarious on all machine pistols as it makes them look like revolvers... but they retain their natural recoil animation).

Speaking of, if any of y'all that I'm halfway familiar with need Axlex Prime links and BPs, I've still got a few sets kicking around that I'll toss your way for favorable prices (i.e. 50p-ish) in lieu of haggling with people in trade chat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 23, 2018, 04:56:15 pm
As long as we're on the topic, anyone got any Soma Prime Parts? I think I just need the receiver to complete it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 23, 2018, 05:40:07 pm
Invite is sent. I'll promote you later on tonight.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 24, 2018, 07:18:05 pm
Promoted. FWIW, not many people pay attention to things that need contributions beyond clan research. And since you're new you're probably strapped for materials and cash. So if there's something you started you'd like help with, let me know. Outside of the big ticket resources like Forma or Orokin Cells or Cryotic or Kuva or Oxium, I've got plenty of other stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 25, 2018, 12:21:34 pm
So, how are the relic farms going everyone?

I basically have everything from the Lith relics, and I'm working on farming up the Meso relic. This is very slow sadly...

Speaking of "almost everything": As a special offer to Bay12 members, I'll trade a Rhino Prime Neuro BP for a Scindo Prime BP. Straight trade one for the other, no plat or anything. Both items are uncommon drops from the Lith relic, but the Rhino part is worth about 10p more (I just don't feel like messing with trades). First come, first serve. (I'll probably be online in a bit less than an hour, IGN is MiloLC)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 25, 2018, 12:26:08 pm
I haven't done much relic farming lately. I find it pretty damn dull even though it's 1000x better than old relic farming.

Mostly doing PoE stuff. I'd like to have a Zaw built and maybe an upgraded Amp before Fortuna and all the rest of that noise drops.

Yes I know that's pretty backwards in terms of what actually matters in WF, but eh. All the stuff I actually want is vaulted these days and just amassing stuff to sell so I can buy a single Mod every few weeks off of Baro just doesn't motivate me to log on and do something. Plus I feel like you need to actually grind to get the complete set of relic items you need. Casually doing it just results in 30 half complete WFs and weapons that you eventually need a spreadsheet to figure out what you need to complete them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 25, 2018, 05:01:50 pm
Relics are ass.  Every prime I own is the result of just opening them randomly and just so happening to get all the parts of a set.  If I consciously go for something and actually refine relics I never get what I'm looking for.  Then I run out of the one relic I need or the void resource to refine them, so I have to grind that for a while instead.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 25, 2018, 05:51:22 pm
I had just gotten caught up on all the primes/relics at the beginning of the year when they suddenly released a new prime warframe. By the time I got that sorted out another one was coming out. I doubt I'll ever really be able to keep up with it with how infrequently I play.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on July 25, 2018, 08:58:43 pm
Relics are ass.  Every prime I own is the result of just opening them randomly and just so happening to get all the parts of a set.  If I consciously go for something and actually refine relics I never get what I'm looking for.  Then I run out of the one relic I need or the void resource to refine them, so I have to grind that for a while instead.
Still better than towers.

Granted, the ability to target specific drops is pretty much the only way relics are better than towers, but still. Even if the trace grind is one of the aspects of the game designed to encourage buying resource boosters.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 25, 2018, 10:05:13 pm
When it comes to traces I just blow through some capture fissures with relics I don't need. If you don't get someone top drop a part you need or a rare part you can usually at least get a forma out of it. As long as people aren't screwing around you can do capture missions pretty damn quick.

Speaking of capture missions, I just found out that you can get the relics for the unvaulted stuff from Void capture missions (except for axi relics) which means roughly 1 relic per 1-2 minutes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 25, 2018, 10:12:34 pm
For farming fissures, I find that certain mission types are way better than others, when it comes down to efficiency. Unfortunately, a lot of people don't realise that and go for Defence and Survival instead. Mind you, Defence can be good if there is one or more frames like Mesa, Reverberating Quake Banshee, Saryn or a nuke-build Limbo, who all do really well in these sorts of missions (as long as they remember to let enemies get corrupted first, which some don't).

But the ones to open relics real fast? Capture (but you have to run straight for extraction once you do the capture and get the reagents), Interception, and Excavation.

'Course, it helps that I like both Interception and Excavation and am damn good at the former.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 25, 2018, 10:16:47 pm
I enjoy defense missions more, primarily because I don't feel like I'm just bullet jumping past all the content.  But yea capture missions are definitely the quickest.  I find it's a balance between enjoyment and doing it as efficiently as possible.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 25, 2018, 10:19:36 pm
Survival seems like a good idea, but I've often failed to collect enough traces by the 3rd rotation to open a relic. It's annoying because people spread out during survival, and so the drops spread out, and I swear the drop rate on traces starts to tank the higher the waves go. Between those two things, I find myself scrambling to collect traces instead of killing stuff.

So yeah, I'd rather run 1 capture mission at a time than have to make pressured relic decisions and choices during survival, and spend most of the match chasing down traces.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 25, 2018, 10:29:47 pm
Survival seems like a good idea, but I've often failed to collect enough traces by the 3rd rotation to open a relic. It's annoying because people spread out during survival, and so the drops spread out, and I swear the drop rate on traces starts to tank the higher the waves go. Between those two things, I find myself scrambling to collect traces instead of killing stuff.

So yeah, I'd rather run 1 capture mission at a time than have to make pressured relic decisions and choices during survival, and spend most of the match chasing down traces.
Frankly, the thing that makes survival the worst to do relics is because you only crack open one relic every five minutes. This is rivalled only by Mobile Defence because the Lotus is a terrible hacker who takes too long.

Spy missions can be pretty fast too, but I only run those solo or with my best friend because it's so easy to mess up and ruin everything if you haven't burned the vaults into your memory.

But, and this is the most important thing: you should play whatever mission you find fun. I just find survival to be the least fun endless mission around, so opening relics at a snail's pace in them makes it even worse.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on July 25, 2018, 10:32:44 pm
Spy missions are dope solo. I love figuring out new tilesets. There's only one type that I haven't figured out how to consistently do undetected, and that's one where you need to do extreme parkour, apparently.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 25, 2018, 10:39:04 pm
I too enjoyed doing Spy missions solo. The rare time I feel like you get to appreciate WF at a moderate pace. But once you know the layouts they're a little less fun to do. Operators also trivialize a good chunk of the obstacles now. Or you play Loki.

But Survival is straight up the most enjoyable mission type to me. Bathing in the endless murder stream is to me the best part of WF outside of the movement. Exterminate, Capture, Excavation, Assassination, Interception, Sabotage...all the other missions are things to be blown through as fast as possible. Mobile Defense is spicey for 3 minutes three times and it's over, and Defense has the long pauses between enemies or when one of them glitches out and you have to hunt them down.

Survival though.....that's where the game is the spiciest. At 45 minutes on almost any map, the game is throwing everything it can at you and the spawns are so thick there are guys to kill every time you turn around. Dodging, rolling, gliding, all while shooting or meleeing your guts out, it's glorious. It's the only time I've ever felt the game even remotely comes close to having a sense of balance. Everything else is either far too easy and not threatening, an annoying boss fight, or level 100+ enemies where everything but the most broken combos fall apart. "At level" survival once you've survived enough waves to get things rolling is where how good your gear is and how well you move come together and you actually get in to a flow state. The only downside is the time you have to invest in the mission to get it to that point....but high enough level gameplay keeps the challenge semi-relevant until you get there.

By comparison I find pretty much every other mission type a necessary waste of my time or wholly focused on just getting to where you're going as quickly and stylishly as possible. No other mission type lets me get into that WF flow state for a satisfying amount of time except Survival or very, very high level endless variants, all of which will usually have a failure point other than being overwhelmed as part of the bargain.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 26, 2018, 01:28:32 am
I love Spy, Survival, and Capture. Spy and Survival for the reasons you mentioned, and Capture because of how quickly I can get the objective out of the way and just explore.

Defense missions could be fun, but between builds that kill enemies as they spawn in and the enemy AI getting stuck constantly, I tend to avoid playing them for anything other than game-y affinity farming on Hydron or Helene. DE should think about teleporting stuck mobs to you instead of making you track down each one - that alone would be a huge improvement.

Regardless, all of the endless modes are pretty fun if you get the right group together and progress far enough that the challenge & rewards are more exciting. The problem is that almost no pub group will want to go that far, so if you can't bring your own friends you're not likely to experience that very often.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on July 26, 2018, 04:13:13 am
For some reason I'm still kind of waiting for a game mode where you can just go wild on an endless randomly-generated ship. No oxygen meter to worry about like in Survival, mind. Just you, enemies, and your weapons.

Implementing such a possibility would probably result in all sorts of problems I probably don't even know exist, but hey, a guy can dream, right?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on July 26, 2018, 06:19:58 am
I mean, nobody's stopping you from killing random Grineers in the Plains of Eidolon.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 26, 2018, 03:12:43 pm
Yea but that's not randomly generated, and at night little unkillable bastards show up to ruin your day along with big unkillable bastards that just like to wander into you and fuck up your shit while you are minding your own business fishing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 26, 2018, 10:41:01 pm
On a whim, I decided to transmute rare index mods. I got Healing Return and Condition Overload. Holy shit, this is highly unlinkely.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 26, 2018, 10:43:29 pm
If you mean the little sentient dudes, they are most definitely killable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 27, 2018, 02:50:30 am
I forget annotations don't show up on some browsers :P  I am aware that they can be killed with 5, but I didn't want to spoilz.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 27, 2018, 08:35:39 am
On a whim, I decided to transmute rare index mods. I got Healing Return and Condition Overload. Holy shit, this is highly unlinkely.

Nice! That is super lucky.

Reminds me of how my first riven (the free one you get from a quest) ended up being three perfect mods for one of the most meta weapons. Didn't have a good downside to go with it (rivens with a penalty have stronger positive attributes), but it was the perfect way to jumpstart my account!

Sadly that was the only time I ever got a good riven, but we won't talk about that :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on July 27, 2018, 12:15:24 pm
On a whim, I decided to transmute rare index mods. I got Healing Return and Condition Overload. Holy shit, this is highly unlinkely.

Nice! That is super lucky.

Reminds me of how my first riven (the free one you get from a quest) ended up being three perfect mods for one of the most meta weapons. Didn't have a good downside to go with it (rivens with a penalty have stronger positive attributes), but it was the perfect way to jumpstart my account!

Sadly that was the only time I ever got a good riven, but we won't talk about that :P

Just keep plugging away. You're going to have your work cut out for you farming Kuva to reroll good ones to good stats anyways, so you've got a grace period for that since you got lucky. I've got Opticor and Vectis ones from drops... but I also had ~50 rivens that ranged from so-so off-meta weapons I like to sentinel weapons (over and fucking over). In my experience a desirable stat spread usually takes 30-40 rerolls.

Also, Baro has Primed Target Cracker and Primed Heated Charge this week. Get you some.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 27, 2018, 12:40:00 pm
On a whim, I decided to transmute rare index mods. I got Healing Return and Condition Overload. Holy shit, this is highly unlinkely.

Nice! That is super lucky.

Reminds me of how my first riven (the free one you get from a quest) ended up being three perfect mods for one of the most meta weapons. Didn't have a good downside to go with it (rivens with a penalty have stronger positive attributes), but it was the perfect way to jumpstart my account!

Sadly that was the only time I ever got a good riven, but we won't talk about that :P

Just keep plugging away. You're going to have your work cut out for you farming Kuva to reroll good ones to good stats anyways, so you've got a grace period for that since you got lucky. I've got Opticor and Vectis ones from drops... but I also had ~50 rivens that ranged from so-so off-meta weapons I like to sentinel weapons (over and fucking over). In my experience a desirable stat spread usually takes 30-40 rerolls.

Also, Baro has Primed Target Cracker and Primed Heated Charge this week. Get you some.
He's also got got Primed Quick Draw (which is as new as it gets, didn't even exist prior to this) and Primed Slip Magazine, which you should get for the novelty. Also Prisma Dual Cleavers, which is a pretty good dual sword.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mesa on July 27, 2018, 04:23:02 pm
We have a Tactical Alert on our hands (apparently the first one in 1.5 years? Surely the first time I see one)!


Proxy Rebellion - three (and a bonus fourth) lengthy missions where you only fight Corpus proxies and get sweet rewards for each one, including the super-sweet-and-super-elusive Rift Sigil for the final, bonus mission. But also Endo, an Exilus Adapter, Orokin Cataclyst+Reactor, and a whole bunch of credits to boot.

(Some of) My friends have already done it and I'm now kind of struggling because it's deceptively tough (and a slog, really - 20 waves of defense followed by 3 rounds of interception followed by 20 minutes of surival followed by 20 rounds of defense).


It lasts for 3 days.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 27, 2018, 04:35:29 pm
The rift sigil is a cosmetic thing right? I might give it a pass just because I'm still trying to collect primes. I just tried the first one though because I figured a level 15-20 defense mission would be easy. Well, it was easy since I had a nuke frame but they keep throwing hyenas at you, one which can oneshot you if you let it get too close. This is obviously designed to be played in a group.

E: what is 'mission score'?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 27, 2018, 04:48:04 pm
The rift sigil is a cosmetic thing right? I might give it a pass just because I'm still trying to collect primes. I just tried the first one though because I figured a level 15-20 defense mission would be easy. Well, it was easy since I had a nuke frame but they keep throwing hyenas at you, one which can oneshot you if you let it get too close. This is obviously designed to be played in a group.

E: what is 'mission score'?

Usually when there is an event, the game is totaling the amount of time/collections/kills/whatever you've done in the event missions. At the end of the event mission scores are totaled on an individual basis to determine what yor reward will be (if there's something given at the end of the event), and more importantly, on a clan basis to decide what special commemorative statue or junk each clan is awarded.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 27, 2018, 06:01:31 pm
The proxy rebellion defense missions are absolutely the worst. 20 waves long, stacked with Energy Drain Eximus units, and deceptively difficult compared to the stated difficulty. They can be completely pretty easily if you know what you're getting into (i.e bring energy restores and any defensive frame, or bring a trinity into a pub), but losing a half hour into the defense because you didn't know what was up ahead of time is a real killer. I had a full squad and we still had to leave on enemy alive multiple times while the point regenerated.

The things I'll do for a catalyst, though...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 27, 2018, 06:17:40 pm
I did them all just recently.  As I said earlier I like defense so those were not that hard for me.  (Play Zephyr, stand by the defense objective, hit 3, laugh as nothing can hit either you or the defense objective for 30 seconds, repeat.)

The Interception mission was mad easy.  So much that my pug group thought it was bugged, they were only attacking my point, and they would only come one or two at a time.  And as I was packing an opticor which is capable of hitting damage numbers in the tens of thousands, there was literally no difference in time to kill between a moa and a hyena.  Everything was just one shot.  So we were basically just chatting through the whole match and watching a BFG fire every few seconds.

Only one I really had trouble with was the survival one, and even that probably would have been a cakewalk if I had bothered to swap out my opticor for a decent crowd weapon like a corinth or something.  You definitely want a party for them.  But you don't really need a lot of cohesion a Pug group is plenty good enough.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: spazyak on July 27, 2018, 07:40:37 pm
The defense missions (especially the last one) were hell, two frosts primes and a trinity still made it hard difficult to do.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Mesa on July 27, 2018, 08:04:11 pm
So far it went:
- Defense was absolutely hellish and took me like four attempts (in public, but still).
- Interception was a total cakewalk, but frankly after being so frustrated with the Defense one I appreciated the relief.
- Survival was...a bit chaotic towards the end, but manageable.


I still need to do the bonus Defense one because I gotta snag that Rift Sigil, but I'm not looking forward to that...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 27, 2018, 08:06:01 pm
Starting to grind for Axi relics... man, I forgot how much of a pain it is to only get one every ~20 minutes or so, and then most likely you won't even get the correct one. The interception PUGS I ran were pretty good at least.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 28, 2018, 11:54:55 am
The hardest part of the first defense was listening to the others whine while my Inaros demolished stuff with his Hek.

The Intercept was so trivial it wasn't even funny. I brought Limbo, but basically din't bother to use his abilities. We still lost a few points because some dumbass pubs can't understand the concept of defending a point.

Survival was pretty easy, once again with Inaros. Nothing special, I even took the opportunity to level up my operator Amp.

The last defense I brought Limbo again, and while a little harder than the first, it was still pretty trivial.

I don't exactly have the best gear, or even all that good of gear. My best weapon is far and away my Hek, and that only does about 22k damage (no primed mods or rivens and it is a few forma short of what I want it to be). As for warframes, once again no primed mods, or even Umbral mods, at least in the ones I used.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Lich180 on July 28, 2018, 12:36:39 pm
I used Trinity Prime on the first defense, Limbo on interception and Inaros on the survival. The first defense people complained about not having enough energy despite my use of EV. Interception was cake, and survival I got stuck in a stair at the 6 minute mark and people kept reviving me so I couldn't respawn and get unstuck.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on July 28, 2018, 01:01:34 pm
You can cancel being revived and die immediately by holding the interact key (default: X) while in bleedout.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 28, 2018, 01:04:47 pm
Type /unstuck
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Lich180 on July 28, 2018, 01:07:31 pm
I tried to use /unstuck, and it didn't work. Tried to hold the "die and revive" button, and it didn't work. Sometimes the controls on PS4 bug and hold a button down, usually R2 which is what happened to me, because I would always start drawing in enemies automatically to use them to revive.

Very annoying.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 28, 2018, 02:58:31 pm
1 - 3 was trivial.

4 I failed on the 4th wave because we had like, no defensive cordon. Came back a second time with a competent Frost and yeah, while we went down a few times each we didn't really struggle.

It's basically just Corpus Defense at the sortie level, with Hyenas added in.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 28, 2018, 03:07:24 pm
The main threat of those missions are the magnetic hyenas. I managed to do the 4th one in the first go by going wild with Mesa's peacemaker, which was what kept the artifact from falling given that the party was Mesa (myself), Loki Prime, Nidus, and Inaros.

The two defence missions are also great to farm weapon/warframe levels, too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 28, 2018, 03:13:03 pm
In any high level Corpus mission, the most dangerous thing hands down are those mines the Osprey's throw down that project the circular blue light. You can safely ignore those things for pretty much the entire game, but once you get in to the high 80s, and those bastards throw multiples of them together on the ground, you can end up taking several hundred damage the instant you step inside the circles. Most people fail to realize the damage scaling on those things until it's so high that they can go from full health to dead and be like "What killed me?" And very few people take the time to shoot them. They can single handedly wipe a team on defense by dropping 3 or 4 of those on top of the artifact.

By contrast the hyenas's energy drain and various AoE attacks do suck, but they're essentially a DPS check and most people know to focus fire them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 28, 2018, 03:19:08 pm
In any high level Corpus mission, the most dangerous thing hands down are those mines the Osprey's throw down that project the circular blue light. You can safely ignore those things for pretty much the entire game, but once you get in to the high 80s, and those bastards throw multiples of them together on the ground, you can end up taking several hundred damage the instant you step inside the circles. Most people fail to realize the damage scaling on those things until it's so high that they can go from full health to dead and be like "What killed me?" And very few people take the time to shoot them. They can single handedly wipe a team on defense by dropping 3 or 4 of those on top of the artifact.
Further, even if you can survive that, your sentinel probably will die on the spot. Fortunately, you can shoot them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 28, 2018, 03:20:33 pm
The odds were against us tenno, but we did it
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on July 28, 2018, 03:20:38 pm
In any high level Corpus mission, the most dangerous thing hands down are those mines the Osprey's throw down that project the circular blue light. You can safely ignore those things for pretty much the entire game, but once you get in to the high 80s, and those bastards throw multiples of them together on the ground, you can end up taking several hundred damage the minute you step inside the circles. Most people fail to realize the damage scaling on those things until it's so high that they can go from full health to dead and be like "What killed me?"
You can shoot the sappers to destroy them, even before they've sent out their first pulse.

My personal woe was energy leech ospreys, that blend in with the others and drain your energy just by existing. They're luckily rare in normal play, but I spent most of the alert with no energy because there was always one somewhere that I didn't immediately prioritize since my gun of choice (Kulstar) isn't great against fliers and ospreys are generally fairly low-threat enemies.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on July 28, 2018, 03:24:28 pm
As an aside, Kulstar may be my favorite weapon in the game for sheer destructive power. Modded to the gills the damage on Kulstar is incredibly high. It was straight berzerk before they nerfed it. Pity I can only really use it on Inaros because I will invariably suicide with it on any other warframe at some point during the mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on July 28, 2018, 03:26:53 pm
I use Kulstar with Zephyr. Firing from the air both widens the area the bomblets fly over, and reduces the chance of self-damage.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on July 28, 2018, 04:53:35 pm
If you really want to deal with mine and sapping ospreys, bring Loki. Radial Disarm permanently prevents them from using their special attacks. Same goes for all robotic units, IIRC including both Mutalist MOA variants and the Mutalist Osprey.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 28, 2018, 06:40:22 pm
Loki is really good; after the enemies get a bit tanky and one-button mapwipes stop working, I love having a loki in my squad for that disarm. Sure, he trivializes spy, but that ability alone makes him absolutely precious on high level grineer/corpus defense. I very rarely come across loki players, though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on July 28, 2018, 08:58:03 pm
Is there anything that Loki isn't good at?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on July 28, 2018, 09:18:54 pm
He got a bad rep, mainly back around the period where he was a starter, because bad Loki players are heavier than almost anything else since he's one of the squishiest frames around and his stealth requires more care than the bulk of "press to win" abilities. Hence jokes about "Loki mains" even though the bulk of the playerbase weren't around when that was a thing.

FWIW I think I can fairly call myself a Loki main, given that ~20% of my playtime is on Loki and ~25% is on Loki Prime. The real reason why Loki/Loki P is great is because he is the best-balanced frame in the game. This is attested to by his changelog--more specifically, how empty it is. He was one of the eight frames present in Closed Beta. Over the ~6ish years since CBT, he has been present in maybe five or six changelogs. Those were all sound/visual/ability scripting bugs. To my knowledge there has never been a balance change made to Loki, other than the addition of Radial Disarm when warframes moved from three to four abilities, and the patching of his CBT ability to Switch Teleport with defense objectives.

Loki has never been buffed or nerfed directly. He is the quintessence of balance as far as warframes are concerned.

Decoy is occasionally useful as a distraction, and as the 1-3 combo to circumvent Spy barriers, AoE zones, and (before the parkour rework) wide gaps. Not great, but most frames have an ability which is so utterly worthless it will only ever be used if someone accidentally fat-fingers the key. Loki's worst ability still has marginal utility.

Invisibility is, as I suggested before, the perfect damage avoidance ability from a balance standpoint, because it relies on the player continuing to pay attention and play smart. If you fuck up while you're invisible by walking into an AoE/nullifier/skaterboi/near a teammate who is busily drawing fire, you get punished. If you don't watch your timer, you get punished. It gives you a lot of latitude to pull off sneaky stuff, but still imposes limitations which help keep gameplay engaging that frames like Ivara, Rhino, and Limbo lack.

Switch Teleport is useful for bypassing Spy obstacles in conjunction with Decoy, removing Ancient Healers from blobs of enemies, teleporting dangerous enemies off cliffs, getting idiot downed teammates out of dangerous places so they can be revived, rapid movement even with Movement 2.0, moving escort objectives around (including eidolon lures), &c. It's not spectacular, but it's a solid multi-purpose utility.

Radial Disarm, with or without the augment, is one of the most effective mass CC abilities in the game, and scales infinitely as it ignores enemy level, armor, &c. It also lacks the damage necessary to serve as a cheese nuke for focus/affinity farming. If you do use ID, he doubles as a Nyx without the chance of random Bombard rockets gibbing you.

That's Loki in a nutshell. He's not the best at anything, but he's good at almost everything. He can break a lot of content, but never bereft of risk and only if you keep playing carefully. That's why he has never been nerfed, and why he hasn't been buffed despite being overshadowed by a lot of power creep (which often has been nerfed despite being more recent).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Twinwolf on July 28, 2018, 09:49:34 pm
So, my take away from the three tactical alert missions I did (I *might* do the last but I got basically everything I cared about).

Defense: Tedious but not bad. The artifact never took HP damage because due to a combination of going in with a level 24 Frost Prime and having six full energy restores as it leveled to max and allies having energy restore things, I had a snowglobe around it at all time. The most threatening thing was running out of ammo.

The Intercept was a joke and I am honestly thinking there may have been some kind of glitch with the spawn. I was literally able to read the whole time because no enemies spawned at the point I was supposed to defend.

Survival was hell. One random who decided that this was the perfect thing to grind his level 7 squishy frame of some variety on died four times real quick. I don't know how it came to it but the rest of us were running on barely any energy and ammo after 5 minutes. Most of the mission was spent running between life support pods and picking off enemies as we managed to get a bit of ammo or energy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 28, 2018, 10:33:36 pm
I use Kulstar with Zephyr. Firing from the air both widens the area the bomblets fly over, and reduces the chance of self-damage.
I use a corinth with zephyr.  Zephyr's actually capable of jumping high enough and aim gliding long enough to really rain destruction with the corinth's alt fire, and thats without her 1.  If you bother to use her 1 from the ground you can stay up there at almost perfect alt fire height a good 10 seconds or more before you even start falling back down.  Corinth is good with that too, though more just so you can reliably shoot over obstacles the opticor can't just shoot through.  I really do need to try the kulstar though, I haven't really worked with enough explosive weapons.

Combine that with her turbulence, and maybe even an aviator mod and she becomes damn near unkillable in the air and she can stay in the air a REALLY long time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on July 29, 2018, 12:39:27 am
Took me about 4 or 5 tries but I beat the first Tac Alert mission.  Ended up running (good ol) Rhino and an amprex.  The randos I ended up with were two Trinities and a Frost (lucky snowglobe and infinite power basically).

Turns out I don't need to worry exactly which asshole is draining my energy if my amprex nukes the whole group in short order.  Also, I noticed most of the enemies funnel through the lower northwest area (north being the short staircase directly in front of the artifact), so chain damaging the majority of the waves is super easy.  Stomp also freezes the hyenas so they can't juke and me and my team can just melt them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 29, 2018, 02:53:35 am
Public Service Announcement: During a high level survival mission, if you see a group of enemies "dancing" in place next to an Inaros, don't run up and kill them! They are healing you and everyone around. If you subsequently die, don't expect the Inoros who's health farm you just destroyed to come to your rescue either.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 29, 2018, 06:01:52 pm
Whew. I finally have every prime except for the founders exclusive stuff. Now I just need to farm some orokin cells to actually build the stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on July 29, 2018, 06:25:38 pm
Any frames that surprised you with how fun or dull they are compared to what you expected?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on July 29, 2018, 08:44:32 pm
Starting to grind for Axi relics... man, I forgot how much of a pain it is to only get one every ~20 minutes or so, and then most likely you won't even get the correct one. The interception PUGS I ran were pretty good at least.
Strongly, strongly recommend farming excavations for axi relics. You get a rotation C every 4-5 minutes if you're playing decently instead of every 20+ minutes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: hops on July 29, 2018, 08:45:43 pm
Public Service Announcement: During a high level survival mission, if you see a group of enemies "dancing" in place next to an Inaros, don't run up and kill them! They are healing you and everyone around. If you subsequently die, don't expect the Inoros who's health farm you just destroyed to come to your rescue either.
So that's why Inaros players hate Mesa.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 29, 2018, 09:11:50 pm
Any frames that surprised you with how fun or dull they are compared to what you expected?
To be frank I've mostly just been collecting the frames, I haven't actually used or even properly built (forma'd) them up except for a handful. Thing is different frames are good for different missions but I do find myself using Rhino or Nova the most. Rhino because I don't have to worry much about being killed and Nova because it makes the enemies that much easier to kill.
Strongly, strongly recommend farming excavations for axi relics. You get a rotation C every 4-5 minutes if you're playing decently instead of every 20+ minutes.
The unvaulted frames and weapons only drop from void missions, so unless you're going to bring a drill to an orokin tower...

What I ended up doing after getting sick of Survival (Mot) was just repeatedly run the sabotage mission and it gave me the relics I needed. Then I ran PoE for another relic I needed and thankfully had just barely enough to get all the parts I needed for the 8 or so relics that had dropped.

In any case, I don't have to worry about relics until they announce the next prime. The only frame I'm missing now is Khora.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on July 29, 2018, 10:43:18 pm
Any frames that surprised you with how fun or dull they are compared to what you expected?
I literally researched and got zephyr planning on using her as MR fodder.  Then she became my favorite frame.  Favorite enough that when DE released zephyr prime I straight up bought her because I was being very stingy with my money with them before then and felt they deserved the cash.  I like rhino more than I expected to, though he still kinda feels meh, he just happened to be easy to farm and someone suggested a tanky frame for index.

Nyx is a disappointment to me, I can't help but feel her 1 is actively detrimental to the team (sure it will fight for you for awhile, but on something like a defense mission that's one mob people can't hurt and ignore, and then forget about when the mind control wears off.) and her 4 is only situationally useful. 

Hydroid also seems fun potentially but really seems like he has redundant moves.  I can spawn cannons to wipe a room of grineer or I can spawn hentai to do it.  There seems to be little practical diffrence between the two, and hydroid lacks the defensive kit Zephyr has. (oh he can turn into a puddle, zephyr can become invincible AND still shoot)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 30, 2018, 12:27:38 am
Strongly, strongly recommend farming excavations for axi relics. You get a rotation C every 4-5 minutes if you're playing decently instead of every 20+ minutes.
The unvaulted frames and weapons only drop from void missions, so unless you're going to bring a drill to an orokin tower...

The sabotage is far and away the best place to get the unvaulted relics.

Mot has an 11.11% chance to drop the Axi S3, but rotation C only shows up ever 20 minutes. The sabotage mission can be completed in 4.5 minutes or less with randoms, and has a 5.88% chance of giving that relic. Basically you have half the chance per mission, but it only takes a quarter as long.

If you take a good "racing frame" and solo the mission, you can probably shave the time down to less than 4 minutes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on July 30, 2018, 03:09:07 am
Speedrunning the captures on solo is also a good way to grab the relics, getting one per 1 or 2 minutes with good parkour. Ukko can get you a Neo at 6%.

Edit: I just made a speed volt prime, holy crap this is fun.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on July 30, 2018, 07:23:47 am
Speedrunning the captures on solo is also a good way to grab the relics, getting one per 1 or 2 minutes with good parkour. Ukko can get you a Neo at 6%.

Edit: I just made a speed volt prime, holy crap this is fun.
Remember to use negative range on your speed build.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on July 30, 2018, 11:45:12 am
Choosing to run rift spy missions is also a good choice, as a relic is one of the rewards for getting the alarms. It won't be as high tier as the one used for the mission, but then again even low level relics can still have desirable parts that will sell.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 30, 2018, 04:48:31 pm
Void capture doesn't drop axi relics though, which is why you do sabotage. I wasn't even using Volt and it took roughly 2 minutes (IIRC? Seems kinda low considering you have to defend some consoles) to do solo and that was using Octavia with an Ignis Wraith.

Now that I have all the primes I'm not sure what to farm for next. I could farm for Khora but I don't reel like it right now. I might try to raise standing with the Quills and Cetus...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 02, 2018, 04:45:21 pm
You know how they made it so single handed pistols can be used in conjunction with glaives? It'd be cool if they did something similar but with one handed swords or other one handed weapons.
So I'm watching a video Youtube recommended, and apparently this is now going to be a thing in the new Melee 3.0 update. Channeling is being removed and the channeling button is now a heavy attack (although I still have a 'secondary fire' button that's only used by a handful of weapons, DE. What's with that?) and many channeling type abilities are going to be combined with the block key. Damage won't scale with your combo counter and instead your combo will be 'channeled' into heavy attacks you do. Right now they're saying this will reset the counter back to 0 but that would kinda suck to have to build a counter just to do 1 attack.

I don't really use melee all that much but do you guys have any opinions on what they're going to do with melee 3.0? For some reason I thought that they were working on damage 3.0 right now with status procs working differently than they do now...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on August 02, 2018, 08:42:21 pm
There will supposedly be a devstream tomorrow that's actually going to demonstrate the details of it. 

From what little of glaives I used I like that I can use those with 1 handed pistols, for style points.  but I'm really not sure of the practical difference between that and just quick melee.  As even with a lex prime in one hand and a kestrel in another it just uses the quick melee combos and not my stance combos, at that point I really don't see the point.  I guess I can charge the kestrel throw and knock them down?  But why bother doing that and not be able to melee for a few seconds when I can just shoot my lex prime and be done with it?

I am hoping to see what's going on with that devstream, because to my knowledge no-one really using channeling outside showing off, no-one really uses power attacks except by accident while chaining their stance combos, and unless they let you use stance mods on melee while dual wielding there does not seem to be a point in any of that.  Biggest practical difference I see is your combo counter not increasing your base melee attack anymore, and even that they are upping weapon stats to compensate.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 02, 2018, 09:18:00 pm
Channeling sucks.  Its a lot of mod investment, and most channeling mods make channeling cost even more.  Normal old damage mods are almost as good, and buff all of your attacks, even the not channeled ones.  Which will be a lot, because channeling costs a massive amount over time.  Channel Blocking is almost worth it because it blocks 100% but any rapid fire weapon will also drain all energy.

And the energy eaten by channeling is just better spent on using abilities.  I could channel, or I could cast CC and do a melee finisher for basically the same damage.  Or I could cast exalted blade and have a better energy based sword.  Or I could Roar and buff me and everyone else's damage.  Or I could cast Turbulence and not die.  Etc.  The only real reason anyone channels is to use the Life Strike mod to heal.

The honest problem with the combo counter is that without (very rare) mods it does basically nothing.  It goes from X to 0 in about a second.  To actually fix that you either need Acolyte mods or the new and much less expensive Gladiator Mod set.  Then you can carry it from fight to fight and the combo counter does something.  Even so with Body Count I went a good long Infested survival with some 500 melee hits and only getting like x3 damage.  After a while it just takes forever to grow because the required hits quickly grow exponentially into absurdity.  If it didn't drain near instantly without mods the system would probably be alright.

Like, drain a handful of melee hits per second after a few seconds of no melee hits.  Have Body Count or equivalent slow the drain or make it longer before the drain starts.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 02, 2018, 11:28:02 pm
I only use channeling for the life stealing/healing mods. But I will leave it on for a while to fight, I build most of my warframes with very deep energy pools. (Thanks Primed Flow!)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 03, 2018, 12:09:04 am
With a full channeling setup, channeling only does roughly the same damage as a crit setup...but unlike crit setup, channeling becomes worthless the instant a mana-drain elite enters the area. So yeah, not particularly well balanced.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on August 03, 2018, 02:13:13 am
I don't like the combo counter at all; from a design standpoint it makes no sense to me. Combo counters are usually in games to reward a well timed series of varied, chained attacks. Warframe's melee doesn't have timed attacks, and instead of rewarding variety, it rewards doing the same thing over and over until the end of the mission. You could argue that Warframe's combo counter is the exact antithesis of what a combo counter usually stands for.

I don't know all of what they have planned with melee 3.0, but I feel like it won't be enough. It needs a complete overhaul; having such clunky melee combat in a game where I roleplay a robot ninja is just a sin, especially considering how they absolutely nailed movement. Quick, responsive attacks that flow seamlessly together with both my movement and the rest of my arsenal... I can dream, right?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on August 03, 2018, 05:02:30 am
Combo counters are usually in games to reward a well timed series of varied, chained attacks. Warframe's melee doesn't have timed attacks, and instead of rewarding variety, it rewards doing the same thing over and over until the end of the mission. You could argue that Warframe's combo counter is the exact antithesis of what a combo counter usually stands for.

That's only half true. The weapon stances have combos which need measured and well timed button presses to pull off, and some moves later in the combo will add numerous bonus strikes which can rapidly boost the combo counter. Also there are counter moves, but the opportunities to use them in normal combat are rare.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 03, 2018, 09:49:40 am
There will supposedly be a devstream tomorrow that's actually going to demonstrate the details of it. 

From what little of glaives I used I like that I can use those with 1 handed pistols, for style points.  but I'm really not sure of the practical difference between that and just quick melee.  As even with a lex prime in one hand and a kestrel in another it just uses the quick melee combos and not my stance combos, at that point I really don't see the point.  I guess I can charge the kestrel throw and knock them down?  But why bother doing that and not be able to melee for a few seconds when I can just shoot my lex prime and be done with it?
The thing about pairing glaives with one-handed pistols is that you can throw the glaive immediately instead of having to do a standard quick attack first before you can throw. And unlike the quick attack, if you are using glaive prime for example, you can also use any special abilities it may have (glaive prime's explosion, for instance).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on August 03, 2018, 03:03:01 pm
Ah I don't have a glaive prime, I only have the regular glaive and a kestrel, and I potato'd the kestrel and my first dropped riven was for it, so I feel attached to it. 

I imagine then in the same vein the kestrel's throw probably does not do it's guaranteed knockdown from quick attack then.  Honestly never tested, it's got so much damage on the thing the throw one shots anything I'm brave enough to bring it against.

Darn I didn't wake up in time for the devstream talking about it. Looks like you can catch the rerun here https://www.twitch.tv/videos/292671499##
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 03, 2018, 08:29:17 pm
I don't like the combo counter at all; from a design standpoint it makes no sense to me. Combo counters are usually in games to reward a well timed series of varied, chained attacks. Warframe's melee doesn't have timed attacks, and instead of rewarding variety, it rewards doing the same thing over and over until the end of the mission. You could argue that Warframe's combo counter is the exact antithesis of what a combo counter usually stands for.

I don't know all of what they have planned with melee 3.0, but I feel like it won't be enough. It needs a complete overhaul; having such clunky melee combat in a game where I roleplay a robot ninja is just a sin, especially considering how they absolutely nailed movement. Quick, responsive attacks that flow seamlessly together with both my movement and the rest of my arsenal... I can dream, right?

They're half-assing it as usual.

Spinning is getting gutted (including Maiming Strike and the rivens that do the same thing). Reach mods are getting gutted (with a buff to base range which will inevitably not be enough to compensate). The combo counter is getting gutted--it now only applies to a single heavy attack and is reset after. They're presumably also killing Blood Rush and Weeping Wounds. This is being "compensated" for by a buff to base damage that we all know won't be sufficient.

They're also removing channeling for the time being because they don't know how to make it useful for general use, which incidentally means that Life Strike is dead until that's resolved.

So essentially Melee 3.0 is removing every useful application of melee and leaving us with a situation where the tip-top of melee meta is back to the handful of half-decent stances. Expect to see the return of Broken Bull heavy blades and Volt speed-spam.

See, here's the thing: melee is, in abstract, far less viable than gunplay or ability spam. In low level content it means having to run up to every single enemy that you can one-shot. In high level content it means having to get close to things that can insta-down you, constantly. The melee meta around slide-spinning with memeing strike in conjunction with using Blood Rush + Berserker oriented around mobility more than anything else. You can still expect to see slide-spinning after Melee 3.0 if they don't completely destroy it for that simple reason: most melee in Warframe, a game built around an extreme degree of player mobility, is highly immobile. In high level content, standing still means dying. Most melee forces you to stand still. Allowing dodge-cancels out of attack animations won't resolve that.

The other two current melee metas are the handful of good stances (which all have a universal trait: they provide a fair degree of mobility and forward momentum), and Life Strike in conjunction with tank builds (which can heal so rapidly that you can survive up to fairly high level content). There's also Chromatic Blade and endless Hysteria builds, but those are fundamentally ability builds which only incidentally involve melee (and as such are both very mobile).

Note that the only other time there has been a melee meta as strongly defined as slide-spinning was back before they removed coptering. It wasn't even particularly good in terms of combat, but it provided an extreme degree of mobility in a time when melee was glacial and even normal movement was quite slow compared to the current movement system.

This is going to keep happening until all melee is brought up to the same degree of mobility that you can achieve with guns and abilities. When there's no good high-mobility melee meta, people will just use whatever stance is best/Volt and mostly ignore it. When there is one, that will be used until it's nerfed. It's not a problem with MS, with slide attacks, or with the combo counter, it's a problem with standard melee and the overwhelming majority of stances being absolute dogshit that kill your clear speeds and kill you if you're fighting anything dangerous.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 03, 2018, 10:21:09 pm
So essentially Melee 3.0 is removing every useful application of melee and leaving us with a situation where the tip-top of melee meta is back to the handful of half-decent stances. Expect to see the return of Broken Bull heavy blades and Volt speed-spam.

See, here's the thing: melee is, in abstract, far less viable than gunplay or ability spam. In low level content it means having to run up to every single enemy that you can one-shot. In high level content it means having to get close to things that can insta-down you, constantly. The melee meta around slide-spinning with memeing strike in conjunction with using Blood Rush + Berserker oriented around mobility more than anything else. You can still expect to see slide-spinning after Melee 3.0 if they don't completely destroy it for that simple reason: most melee in Warframe, a game built around an extreme degree of player mobility, is highly immobile. In high level content, standing still means dying. Most melee forces you to stand still. Allowing dodge-cancels out of attack animations won't resolve that.

They're removing the timed attacks from stances, giving them all the same simple combos. The only differences between them will be the hitboxes, which should make them all similarly viable in different situations.

Regarding mobility, they are making changes on that front as well. Firstly, blocking will be highly effective on all weapons, both mitigating damage and also building the combo gauge as you get shot. Then you can chain from a block directly into an initiator, that leaps forward while attacking, allowing you to more effectively engage distant enemies. And if you really need to be moving around, you can now do slam-attacks diagonally, accurately smashing down on groups of distant enemies. So there will definitely be more options for getting around.

About channeling, their current plan is to replace it with what is essentially a super saiyajin mode that has it's own resource bar which gets filled from melee combat. So once you're charged up you can set yourself on fire and do bonus damage on every attack for a while. Though this option is still in the early design phase and subject to change.

They mentioned that all weapons will have their damage adjusted with consideration to range and speed. So long glaives will hit far and fast, clearing trash easily but not being super effective against meatshields. Greatswords will hit far and hard, but slowly so their overall dps is only modest. Daggers will have small range, but hit fast and hard for better sustained dps. The fact that they are taking these things into consideration makes me optimistic that we will end up with weapons that are balanced and situationally useful.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 04, 2018, 12:35:42 am
So once you're charged up you can set yourself on fire

Finally, Ember gets the buff she needed.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 04, 2018, 04:36:49 am
<snip>

Wow... Someone didn't actually watch the dev stream.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 04, 2018, 07:37:48 am
<snip>

Wow... Someone didn't actually watch the dev stream.

Did you? All they've done is add animation cancelling and bring things up to the level of current good stances. It's a step in the right direction, but it's a grain of rice compared to the baguette of the high-mobility melee they're killing. Not to mention that the dash, the aerial slam, &c. in the dev build all looked really slow and floaty. And the ranges were exactly as bad as I expected.

This would have been a big improvement to melee if they released it in 2014.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on August 04, 2018, 03:10:31 pm
Maybe I just have not seen any of the high mobility melee you've mentioned but even what they did with the war in their example is far more mobile than any melee+stance that I have used.  Maybe I'm not in on the meta or endgame but I bring my polearm zaw in on melee only sorties as a zephyr and don't have a significant amount of trouble staying alive even without her evade buff up.  It seems like any movement at all is enough to avoid the vast majority of damage and every weapon they showed in that devstream moves much more during their attacks than my zaw does.

As for life strike I recall someone on the dev stream saying quite a few times that channeling mods are going to be converted into the new system.  I'll admit I am slightly worried that they will move stuff like life strike to only trigger on heavy attacks, but from what they teased on the new channeling system coming I imagine it's a temporary measure until they roll it into that. 

It seems like you are throwing out all of these massive quality of life improvements, melee suitability improvements, and attempts to bring melee weeapons back in line with one another out the window just because a few mods are going to work differently.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 05, 2018, 01:53:20 pm
I'm betting channeling mods will simply effect duration for the "on fire" mode. That is what makes the most sense.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 06, 2018, 09:01:18 pm
Razorback shenanegans over at the saturn relay.  Get yourself a blue potato, or a fancy grineer weapon for some reason.

Also, stalker's groupies are slated to show up later in the week.  I found this (https://acolyte.draak.online/?platform=pc) to try and track them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 06, 2018, 09:12:42 pm
That's nice. Too bad MHW is coming out soon so Warframe is probably going on the back burner for a while.

I've never actually done any of the fomorian/razorback things before. Dunno if I can be bothered. I am a bit curious to find out what DE plans to do in the unlikely event all of the relays get knocked out.

I was farming some focus in Onslaught on the off chance that I got all the Khora parts. Turns out I didn't have to grind all that much. Seems I'm one of the luck ones, I've heard people who had to run that mission more than they did when farming Nidus. On top of that I got Mesa a few months ago in 4 runs which is also apparently pretty lucky.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on August 06, 2018, 10:23:10 pm
I've never actually done any of the fomorian/razorback things before. Dunno if I can be bothered. I am a bit curious to find out what DE plans to do in the unlikely event all of the relays get knocked out.
From what I heard on region chat in the past, I do not have a real good source on it, there is apparently an event that is set to start if one more relay is destroyed on PC.  Supposedly if that event triggers we'll be getting something that allows the community to rebuild the relays.  Supposedly that code is downright ancient though, and people after it was mentioned started discussing if it would even still work.

Again, I have no source on this, just people talking about it in region, but enough people were talking about it to make me think it may be legit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on August 07, 2018, 07:38:36 am
From what I understand, DE controls these invasions so that they die on schedule. I recall a few where during prime times there was no damage being done,or off times when it gets hammered hard. Dont forget that at least one relay has to exist, as new players require a visit to simaris.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 07, 2018, 09:39:50 am
Razorback shenanegans over at the saturn relay.  Get yourself a blue potato, or a fancy grineer weapon for some reason.
The Gorgon Wraith is pretty good if you can reduce it's rate of fire. Also the Razorback drops some fancy mods.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on August 07, 2018, 02:15:39 pm
Razorback shenanegans over at the saturn relay.  Get yourself a blue potato, or a fancy grineer weapon for some reason.
The Gorgon Wraith is pretty good if you can reduce it's rate of fire. Also the Razorback drops some fancy mods.

Any reason why you'd want to reduce its RoF? I guess it would make the ammo economy less horrible, but I imagine the whole point of the gun is to proc status as quickly as possible. Plus you'd be spending longer within the 10-round spoolup time, which reduces the RoF & status even more.

Razorback was a bit disappointing, I didn't like being forced to do archwing to build ciphers. I ended up picking up some resource boosters so I only had to run archwing once to get enough ciphers to build the Gorgon Wraith. I don't think the gun itself is going to be all that useful considering how outclassed it is by the Prisma version, but I'm happy I got it!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on August 07, 2018, 02:56:23 pm
i found myself spending an unhealthy amount of time trying to make "Heat of the Moment" by asia on octavia's mandachord.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 07, 2018, 03:23:49 pm
Razorback shenanegans over at the saturn relay.  Get yourself a blue potato, or a fancy grineer weapon for some reason.
The Gorgon Wraith is pretty good if you can reduce it's rate of fire. Also the Razorback drops some fancy mods.

Any reason why you'd want to reduce its RoF? I guess it would make the ammo economy less horrible, but I imagine the whole point of the gun is to proc status as quickly as possible. Plus you'd be spending longer within the 10-round spoolup time, which reduces the RoF & status even more.
This also applies to other gorgon variants and the soma, but the reason is that you get more control over the weapon wasting less shots after the enemy is already dead. I use a corrupted mod, whose name I forget, that lowers RoF while increasing raw damage for this. Lower RoF also helps managing the recoil, making sure you land more shots. Back during Plague Star my prisma gorgon was the weapon I used to absolutely destroy the max-level hemocytes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on August 10, 2018, 04:11:19 am
Okay, so, Gara. Is it just me or is she busted?
I feel like she's Frost if you put Frost through a decade of power creep. The only downside is that you have to pay attention to a 30s cooldown, while Frost just casts bubble a dozen times and goes AFK.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 10, 2018, 08:11:25 am
Frost can't go afk in any content where you actually need him rather than use him to be extra lazy. Gotta be casting globe every four seconds in high level content because even the absorbed health from level 100+ enemies won't keep it up long.

As for Gara, she became strictly inferior to Frost as a defensive frame when Mass Vitrify got nerfed. Remember, it used to be invulnerable just like Snow Globe always has been, except it was invulnerable for the full (long) duration rather than the first four seconds. That on top of it blocking enemies entirely rather than just blocking fire from outside and slowing (+freezing with the augment) ones that walked inside. She was the definition of power creep and got nerfed for a reason.

She's in a decent spot right now. 90% DR is right up there with the other frames that are survivable but not outright invincible--still strictly inferior to Rhino, Limbo, Inaros, Frost (on defense), Wukong, (effectively) Oberon, &c., but about as good as post-nerf Trinity, Mesa, Nova, &c. and she has mid-tier area defense and single-target ability damage.

The Splinter Storm -> Mass Vitrify -> Shattered Lash damage buff is... eh. Yeah, technically and hypothetically infinite scaling, but it's very short ranged and takes a shitload of casts of three separate abilities to get damage numbers that you can get from a single cast on a number of other frames. And, functionally speaking, it's not really infinite scaling in a practical sense because you're not going to have the time or energy to recast the full sequence enough to deal with high level enemies. High level content is all about CC abilities in conjunction with weapons precisely because most damage abilities just can't be used efficiently against health pools measured in millions (much less against armor if you don't have 4x corrosive projection).

Bear in mind that the nuke from hitting the wall with the lash doesn't scale well. It's only good for killing low level trash, and there are a pile of better nukes out there. The explosion range doesn't get very big even if you max range at the expense of strength.

Before the nerf she was absolutely busted, even worse than Limbo for making defense objectives trivial.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 10, 2018, 01:07:27 pm
Got two rare mods from two different acolytes last night in just two runs. I'm told the odds of that are like 1 in 600 something.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on August 10, 2018, 03:05:09 pm
I've been trying to get argon scope for hours straight now.  That's the only one I'm interested in since I have this deeply trained inbuilt need to aim before I fire any weapon.  I'll aim down sights a shotgun before I fire it, I just don't do hipfire, even though I'm sure there are plenty of situations that call for it.

The argon scope actually has a chance of turning that into an advantage, all I need to do is get a headshot every 9 seconds, which seems easy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 10, 2018, 04:01:04 pm
I'll aim down sights a shotgun before I fire it
As far as I know this actually tightens the spread of the pellets if only slightly, and shotguns have a decent range in this game anyway so that's perfectly viable. Shooting from the hip is awkward but there are times when being able to move quicker while shooting is better. Or if you use the Stradavar I guess.

I think I actually have all of the acolyte mods from the alst time they showed up but it's nice that they're becoming more readily available.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on August 10, 2018, 04:22:34 pm
Frost can't go afk in any content where you actually need him rather than use him to be extra lazy. Gotta be casting globe every four seconds in high level content because even the absorbed health from level 100+ enemies won't keep it up long.

I think that just depends on how you build your Frost, a maxed out power/eff build (with stretch for usability) has around 500,000 HP worth of bubble in one use of an energy pizza. My bad frost build has around half that, and that's enough to sit around and let twenty level 100 bombard eximus units fire at me for a few minutes without much worry. I think Fleeting Expertise is the real difference between having a virtually indestructible bubble and one that requires constant recasting.

As for Gara, you're probably right, I have to actually take her into some sorties 2/3's to put her into perspective. I really want to see how far you can scale the explosion damage with a good riven though - I could get up to about 400% extra increased damage on it if I had a good skana riven, which should let the wall kill anything that isn't armored even in sortie content. Right now it takes about 8 vitrify explosions before my splinter storm starts oneshotting level 100 unarmored mobs, so I'm hoping that would speed it up. That's if I understand Gara correctly - her splinter storm damage is based off her wall damage, which is based off her shattered leash damage, which is based off your melee mods. Really convoluted!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 10, 2018, 07:05:02 pm
I've been trying to get argon scope for hours straight now.  That's the only one I'm interested in since I have this deeply trained inbuilt need to aim before I fire any weapon.  I'll aim down sights a shotgun before I fire it, I just don't do hipfire, even though I'm sure there are plenty of situations that call for it.

The argon scope actually has a chance of turning that into an advantage, all I need to do is get a headshot every 9 seconds, which seems easy.
I've actually given up on farming it (and other rare mods that I don't have) and instead am focusing on getting a bunch of blood rushes to max rank to trade for plat, because they are worth as much as an unranked argon scope.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 10, 2018, 07:05:43 pm
Isn't Blood Rush going to go bye bye, along with all the other combo counter stuff when they update melee again?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 10, 2018, 08:02:03 pm
Isn't Blood Rush going to go bye bye, along with all the other combo counter stuff when they update melee again?
Maybe, but for now it fetches 100 plat if ranked to max.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 10, 2018, 08:41:19 pm
Isn't Blood Rush going to go bye bye, along with all the other combo counter stuff when they update melee again?

The combo counter will still exist, but serve a different function

The viability of these sorts of mods though still exists in the realm of "We don't know yet"
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on August 25, 2018, 03:27:14 am
Revenant is out, along with the Phantasma shotgun, an armor set, and a kavat armor set. Phantasma's blueprint is purchased from the market for 25,000 Credits.

To start Revenant's quest, you need to have at least rank Observer in the Quills. Go to Cetus and buy a new mask off of the mask seller, Nakak. In order to be able to advance the quest and obtain Revenant's blueprint, you will need to have the rest of Revenant's parts made, the blueprints of which can be farmed in Konzu's bounties.

Spoiler: Crafting Requirements (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 25, 2018, 05:24:45 pm
I farmed up Revenant last night, the nueroptics were hell. From what I have heard he is very... mediocre. Not bad, not good, just kinda on the low end of OK.

At least he isn't a "tour of plains resources" like Gara.

Anyway, 70 hours until I can level him and then never use him again until he gets a rework or prime.

EDIT: Last night there were a ton of people running around with him, It must be nice to have more plat than brains... Not that I would spend it on him anyway :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on August 26, 2018, 06:55:08 am
Or maybe some people just like to support their favourite game financially. Mind blown.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 26, 2018, 09:37:05 am
Warframe is one of the few games where I have spent significantly more money than I felt I needed to, just because of the overwhelming number of hours of playtime I'd already gotten out of it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 26, 2018, 05:29:01 pm
EDIT: Last night there were a ton of people running around with him, It must be nice to have more plat than brains... Not that I would spend it on him anyway :P

Instead I spurged 10 dollars on getting Atlas.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 26, 2018, 06:35:38 pm
EDIT: Last night there were a ton of people running around with him, It must be nice to have more plat than brains... Not that I would spend it on him anyway :P

Instead I spurged 10 dollars on getting Atlas.
Atlas is not hard to farm, the trick is having literally any arch-weapon that is not the Imperator. That, you see, is because the Imperator is absolute trash. Once I did that, archwing in general became so much more enjoyable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 26, 2018, 08:37:27 pm
Double post but I think this deserves a bump: the new Phantasm shotgun is outrageously good. I was melting level 80 ancient healers with it just a bit earlier.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 27, 2018, 03:46:47 am
Yup, the new shot gun is awesome! When I'm not killing myself with it...

The primary fire is kinda boring, but the altfire is a blast... Literally. With its high status chance, you can proc various effects on whole groups, assuming you don't just blow them up.

Atlas is not hard to farm, the trick is having literally any arch-weapon that is not the Imperator. That, you see, is because the Imperator is absolute trash. Once I did that, archwing in general became so much more enjoyable.

The first (and so far only) time I killed that boss I only had the base equipment and no good mods. Twas a long hard slog. Nowadays I'm sure it would go much better, simply due to better builds and a new weapon.

I rather like archwing, but I don't play it much because it can be hard to find a group.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on August 27, 2018, 04:28:09 am
Yea archwing is fun once you get the hang of it.  I can see why it gets so much hate though, it's very hard to control at first.  Especially if you turn on experimental flight for the first time.  My first time on experimental flight was the first videogame to make me feel sick in a long time, they aren't kidding when they said they wanted to make it the default but didn't because it made playtesters feel ill.

That said once you get the hang of it you can navigate through that archwing corpus ship tileset pretty fast with it on, you just have to get the hang of 'up' and 'down' being meaningless constructs created by the non experimental flight users :P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Twinwolf on August 27, 2018, 07:16:27 am
I honestly enjoy the archwing a lot even using the basic gear for it. I'm sure it'd be better with non-starting gear, but I have no idea where to get it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: chevil on August 27, 2018, 07:38:34 am
In my opinion the biggest weakness of archwing is that there are like 4 archwings and 10 arch-weapons. And getting these is not easy.
Not a lot of stuff for a game about getting stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Criptfeind on August 27, 2018, 08:51:04 am
Whoops, wrong thread. Jesus cript.  :-[
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 27, 2018, 09:05:23 am
I honestly enjoy the archwing a lot even using the basic gear for it. I'm sure it'd be better with non-starting gear, but I have no idea where to get it.
The Odonata and Veritux is fine, but you can get more archwings (and a few weapons) at the dojo, plus archwing weapon parts at every syndicate. You may need to trade.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on August 27, 2018, 11:12:06 am
Does anyone play Conclave all that much anymore? I tried to do a little of it but all I got was one match with someone who actually knew what to do and this trounced me for almost the entire match.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: spazyak on August 27, 2018, 01:40:48 pm
I have a friend who plays nothing but conclave. I play a bit from time to time too.

I find I almost always get beat by a bunch of valkitties and excalibros.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 27, 2018, 04:34:33 pm
Even at best of times archwing is rather meh.  Would rather just play normal old Warframe, or Omega Boost on the PS1.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on August 27, 2018, 05:01:58 pm
They haven't figured out how to make Archwing as cool and pleasurable to play as regular 'ol Warframe. Until they figure that out, and have missions that capitalize on those features, Archwing is always going to feel like a chore.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 28, 2018, 06:32:10 am
I started playing again after taking a break for a while. Did some quests yesterday, then logged on today and had a...special visitor, in my orbitor. That was alarming.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on August 28, 2018, 06:50:26 am
Don't worry about the visitor. It shows up randomly and is probably not real. Probably.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 28, 2018, 09:09:59 am
hey, kiddo.

(they're from completing Harrow's quest IIRC)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 28, 2018, 10:26:52 am
He just wants to know how you're doing, kiddo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 28, 2018, 01:01:48 pm
Well, I have managed to get what Steam claims is the rarest achievement in the game (even rarer than the achievement for getting to MR 30 :/ Damn hackers.) Honestly it wasn't even hard.

What was it? Finding all the caves on the plains.

All but one cave was found while doing bounties, since they are close to Grineer bases. The last one was a short side trip away to investigate a dark spot on the map.

Kinda pointless, but it isn't like I spent much time on it...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 28, 2018, 03:25:24 pm
Whenever my visitor showed up I was in the middle of bullet jumping downstairs so I completely missed what was going on until I noticed the subtitles...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 30, 2018, 09:58:07 am
Frost can't go afk in any content where you actually need him rather than use him to be extra lazy. Gotta be casting globe every four seconds in high level content because even the absorbed health from level 100+ enemies won't keep it up long.

I think that just depends on how you build your Frost, a maxed out power/eff build (with stretch for usability) has around 500,000 HP worth of bubble in one use of an energy pizza. My bad frost build has around half that, and that's enough to sit around and let twenty level 100 bombard eximus units fire at me for a few minutes without much worry. I think Fleeting Expertise is the real difference between having a virtually indestructible bubble and one that requires constant recasting.
That sounds off. My rough calcs by memory make the max eff+power+armor build out to around 800k HP from a full large energy pizza if you're not wasting anything.

Of course that's not a realistic build. You need range for the bubble to not be shit. You need Corrosive Projection at that level of play rather than Growing Power. Relying on pizza spam to keep your energy up rather than running Primed Flow and spamming kiddo mode energy regen is more vulnerable to getting caught without the energy to recast when needed. You also miss out on Chilling Globe, which is IMO an absolutely vital part of his kit for high level play, since it's a coinflip for not getting gibbed if something slips through. Most importantly, it's less efficient than casting every four seconds.

The really important thing to remember is that if you're pressing 3 every time the invulnerability is about to be up, you're stacking globe health far more efficiently. It's invulnerable for 4 seconds no matter how much you spam the ability, and globe health is irrelevant when it's invulnerable. It's much more important to have a good bubble size and Chilling Globe just in case, especially for high level content. A single Lv100 Corrupted Bombard can put out ~11k damage per shot. A Lv155 one can do 25k per shot. A Lv.155 Corrupted Heavy Gunner can output over 11k DPS and will continue to do so until it dies or is CCed. A Lv.100 one will still do a respectable 5.6k DPS.

In a large mob of Lv100+ enemies, six digit globe health will melt like butter in the sun. You'll need to recast so often that it would be more efficient and less prone to failure to just recast every 4 seconds instead of spamming it and trying to catch it before the health pool goes down.

Of course this is all predicated on playing Frost in something equivalent to T4D. These days there's no actual challenge in the game, and certainly no objective-based missions difficult enough to require Frost or a similar frame to be played in a hyperefficient manner. You can basically run whatever you like in anything and do okay if you know how to play the game and aren't running a full loadout of unleveled gear with no taters or forma.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 30, 2018, 03:24:49 pm
New live event is running through September 13th. Let's rebuild the Relays!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 31, 2018, 02:31:57 am
I'll be done with it in about an hour an a half... Except I'm going to bed, so I'll actually be done with it sometime tomorrow.

The three hour timer for each part is massively inconvenient.

The rewards sound nice though. Rumor has it as: A unique pistol, veiled pistol riven, and an assortment of cosmetic crap.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on August 31, 2018, 03:19:32 am
Cannot build the relay part through the android app, what the poo ? Now I have to wait until I can get ingame again twice.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 31, 2018, 07:56:49 am
I've had multiple defection missions just bug out.  The refugees can't path to extraction so they just run around in a circle.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 31, 2018, 08:23:58 am
I've had multiple defection missions just bug out.  The refugees can't path to extraction so they just run around in a circle.
Don't do the Phobos one. It bugs out all the time.

I got to disagree on the 20 minutes thing though. You can easily go for rotation C in about 10 if you ain't solo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on September 01, 2018, 07:56:49 am
Defection has a bad rep, but it is actually easy.

You need to manage the power cell drops though, and more importantly, you need to make sure to keep the medi-boosters topped off and the crew moving.

It took me three missions running to 24 each time to get the part.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on September 01, 2018, 08:19:43 am
I lucked out so hard getting Harrow, Ivara, and Nidus parts, as all were pretty much one run hits. Khora is fucking me over though. I think much of the problem is that I'm not running the mission as often as I think I am. Also a reluctance to run the mission due to no mats dropping. I'm indifferent about the new frame, and I'm willing to aquire it organically, same as I did with Gara.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on September 01, 2018, 08:49:49 am
I just take Equinox and heal 'em along. Good at least for one of the two squads that spawn in multiplayer, but I didn't really trust the rest of the team to pull their weight with the other one. That's probably the crux of my issue with it- solo takes years, and squads don't excel.
Oberon or Limbo with his 1's augment ares also another way to easily do defection. I usually duo them, so I don't need to be at the mercy of pubs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on September 01, 2018, 10:41:51 am
Quick question - does anyone have a clan with an open spot?

I got kicked for inactivity again from the one I was in...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on September 01, 2018, 10:58:55 am
The clan I'm in has like two active players, and I'm one of them. The other is nenjin, I believe.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on September 01, 2018, 02:56:40 pm
Aye and my play time has dropped off of late. Post your character name, I'll get you an invite.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on September 02, 2018, 11:37:41 am
My character name is AzyWng, same as the one on my profile.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 03, 2018, 01:07:06 pm
I got Wukong today.  He's pretty stylish but its a shame he's basically a worse Valkyr.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on September 03, 2018, 01:35:15 pm
I got Wukong today.  He's pretty stylish but its a shame he's basically a worse Valkyr.
You're not supposed to play him like Valkyr. His thing is that he can become pretty much immortal. He's, along with Limbo, is one of the few frames capable of doing 1h+ endless missions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on September 03, 2018, 02:02:52 pm
Invited.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 04, 2018, 11:58:44 am
I gave a random MR4 player a free Hek syndicate mod yesterday.  Why not?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on September 04, 2018, 03:37:25 pm
At most they are like 10p, and it only takes a day to get the rep back, so yeah, why not? If the guy has a Hek that mod will help him out a *lot*.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on September 04, 2018, 06:30:50 pm
Some dude gave me the Trinity Prime set the first week after I started playing.
I had no idea how much it costed back then. Kept playing on my Rhino for a while anyway.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on September 04, 2018, 08:11:31 pm
If I wasn't so strapped for plat all the time... That said I give away common mods all the time, anything that isn't worth the bother to sell.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 05, 2018, 06:52:34 pm
I finished the turnins a few days ago for the sweet noggle and new pistol. Did not realize until today that I could actually go to the relay to earn an orbiter skin!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on September 06, 2018, 01:45:26 am
Three day credit booster for the weekend (https://www.warframe.com/news/looking-for-some-extra-credit)

Except it isn't really a booster. You can combine it with a booster for absolutely ridiculous gains.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on September 06, 2018, 03:33:23 am
I think your link is broken.  https://www.warframe.com/news/looking-for-some-extra-credit  I think is what yer looking for.  Though it's such a short article your info actually says more than it does.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on September 06, 2018, 12:23:31 pm
Hmm... Not sure how that happened, but it is fixed now. Thanks.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 06, 2018, 12:33:03 pm
Index time
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on September 07, 2018, 09:11:28 pm
Planned Nezha changes:
Pretty huge for him in my opinion, he became both a pretty strong support frame as well as virtually invulnerable. He's also even better at speedrunning because Fire Walker is so much more energy efficient, and no matter how you play him the cast time reduction makes him buttery smooth.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 08, 2018, 11:55:02 am
Nehza is one of my favorites.  Its nice that the chakram will be more useful, and warding halo seems like an ok compromise.

I never use his fire trail tho.  I have maxed out -friction on Nehza (because memes) so just thinking about tapping crouch flings me along the ground faster than running already.  Also, you practically have to bump into people to hit them with the trail.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on September 08, 2018, 01:21:24 pm
Yeah the fire trail's AoE makes it pretty hard to use offensively.

I mostly just use it for the speed. I like stacking sprint speed on Nezha, it feels like his slide speed is impacted by how fast he's going when he crouches so stacking -friction or +sprint ends up with pretty similar results. Sprint is just a lot easier to control, if you slide into an obstacle he sticks to it until his momentum runs out, and that takes a long time if you have a lot of -friction.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 08, 2018, 03:02:07 pm
I do it because its funnier, not because its better : P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on September 11, 2018, 01:04:32 pm
Woo,

Looking forward to running around with my Nezha again. Changes 'sound good' so far, but DE has a tendency to take things a couple steps too far.

Such as nerfing Ember into the ground, and then making Saryn better at the reason Ember was nerfed then Ember ever actually was. heh.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 12, 2018, 08:25:00 am
Valkyr Prime is to be vaulted soon.

I never got her damn systems blueprint to drop.  I popped at least 20 of the relics, that I upgraded to radiant, but I still just got dumb bronze drops.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on September 12, 2018, 09:13:27 am
I imagine the Nyx/Rhino unvaulting will end together with Valkyr's time in the rotation. Still need to grab some parts of the Cernos, Venka, Hikou, Ankyros and one damn part for Nyx herself.

The void unvault drops are absolutely horrible. Can't ever get those relics.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 12, 2018, 11:14:59 am
I'm still missing half of Limbo and Pyrana primes. Time to farm!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 14, 2018, 07:59:27 pm
Gift of the Lotus! 2 potato alerts for the next 18 hours.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on September 20, 2018, 07:59:32 am
Since no one has mentioned it: Plague Star is back. Also, folks poked around the Codex and found out a new mod: Primed Charged Shell; so expect that on Baro when he arrives.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on September 21, 2018, 06:29:43 pm
I need another 18 Nyth and 12 Murkray livers to max out my Magus Vigor and Husk arcanes...time to farm some infested monstrosities!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on September 21, 2018, 07:16:35 pm
Baro when? Baro now. Baro with Supra Vandal and the newly released Primed Charged Shell. 850 duck hats for the two.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on September 22, 2018, 08:09:01 am
Baro when? Baro now. Baro with Supra Vandal and the newly released Primed Charged Shell. 850 duck hats for the two.
Fortunately I already had the Supra (it's really good), so my shopping list is Primed Charged Shell and Prova Vandal. Already grabbed the mod, currently scrounging for prime parts.

On other news, I think the vault end on this mondays, which sucks because I'm still missing stuf since it's nearly impossible to get the relics to drop from the void.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 02, 2018, 04:19:21 pm
Balor Fomorian event rerun. You have just under 4-days to earn a blue potato!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on October 02, 2018, 06:26:50 pm
Balor Fomorian event rerun. You have just under 4-days to earn a blue potato!
After about a month complete. I was actually hoping for a Fomorian + Razorback simultaneous event.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 06, 2018, 01:56:18 am
Baro KittyEar (http://warframe.wikia.com/wiki/Baro_Ki%27Teer) is here! This week he has 8 primed mods, lots of vanity items, and some Halloween stuff!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 06, 2018, 01:28:41 pm
Does anyone even use those bane/etc. mods? I can't really ever be bothered to switch my loadouts that extensively
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on October 06, 2018, 01:32:56 pm
Does anyone even use those bane/etc. mods? I can't really ever be bothered to switch my loadouts that extensively
It's usually not worth doing it, because you could place more useful mods in the spot the faction mod would take.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on October 06, 2018, 02:58:16 pm
The only time I think I might use one is the Grineer bane mod on my dedicated plains loadout... but I don't think those mods are very useful otherwise. Heck, half the time a mission will have multiple factions in it anyway.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 06, 2018, 08:59:43 pm
I have different faction loadouts that I use for sorties, and most of them use bane mods. It's a seperate multiplier that can absolutely boost your dps, though mainly with the Primed variants; the basic bane mods are about equal to using other mods that work universally.

I mostly build melee weapons for specific factions though, and only occasionally primary guns. The few secondaries that I use are all generic weapons that will kill anything, so I won't bother buying these mods.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on October 06, 2018, 09:16:13 pm
I just build weapons to kill as well as they can and the sheer damage lets me ignore faction resistances. Why have multiple loadouts when you can just demolish pretty much anything up to level 100?

And for folks at or above 100 there's always the Covert Lethality Sheev + Inaros combo.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on October 07, 2018, 03:07:23 am
My loadouts only belong into two categories; the ones that can get through grineer armor and the ones who don't. It's the only defense that need any thinking to get through. I really like to take my banshee in sorties and lay sonar, remove the armor and slap a viral on enemies, bombards are not so though afterwards.

To be honest I'd like to see DE review the shields and ancients to make them proper threat, not necessarily making them as durable as grineers considering their abilities but at least something so they don't melt against the same stick we use on the grineer.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 08, 2018, 05:07:04 pm
Razorback is razorBack! 4.5 days to earn a blue potato.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on October 10, 2018, 09:10:26 pm
Does anyone even use those bane/etc. mods? I can't really ever be bothered to switch my loadouts that extensively
It's usually not worth doing it, because you could place more useful mods in the spot the faction mod would take.

From the Wiki

"The damage increases from faction damage mods affect the base damage of a weapon, instead of adding additional 'elemental' damage. Faction damage mods stack multiplicatively with other mods, thus increasing all damage."

Essentially when hitting a target the bane mod increase comes into play, and then elemental damage comes in based on top of that, meaning that the bane mods can actually be superior then additional elemental mods depending on the build.

It does not show that change on the statistics screen for the weapon, but some of the online weapon builders well show you the effect it will have on dps. I use an excel document, but I understand that http://warframe-builder.com/ is pretty popular.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 12, 2018, 06:12:21 pm
Big update today.

Elite Alerts, called Arbitrations, are now available. Big prizes, but you only get one life. It also introduces a new resource that can be traded with the Arbiters of Hexis. In order to participate, you must have completed the star chart.

Two new weapons, the Pupacyst and the Falcor, are researched in the Infested and Corpus Dojo Research rooms respectively. There's also a new Zastra Dual Dagger and Kludgekil Machete skins.

The log-in rewards have been altered; bigger payouts, options to choose from, and milestone prizes every 50 days. Your payout should be modified by the number of days you've logged in.

The Dojo now has a sandbox room you can place, as well as 41 new sfx to use. There's also 7 new Captura scenes that can be bought from the main six syndicates, and Simaris. Simaris also offers new precepts for Dethcube and Shade.

The gear wheel is unlimited now, as is the number of Kubrow Eggs we can pick up at a time. We can also equip more than one Dragon Key at a time, though that's a bug.

There's also Chimera, a new miniquest. In order to start it, you must have finished The Sacrifice.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 12, 2018, 06:13:50 pm
Infinite Archwing launchers! Yay!

Also, new melee sound effects in advance of Melee 3.0!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on October 12, 2018, 06:26:45 pm
I missed that part. Lots of little changes and fixes in this update. Apparently they messed up some Operator suits though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on October 12, 2018, 07:21:26 pm
Big update today.

Elite Alerts, called Arbitrations, are now available. Big prizes, but you only get one life. It also introduces a new resource that can be traded with the Arbiters of Hexis. In order to participate, you must have completed the star chart.

Two new weapons, the Pupacyst and the Falcor, are researched in the Infested and Corpus Dojo Research rooms respectively. There's also a new Zastra Dual Dagger and Kludgekil Machete skins.

The log-in rewards have been altered; bigger payouts, options to choose from, and milestone prizes every 50 days. Your payout should be modified by the number of days you've logged in.

The Dojo now has a sandbox room you can place, as well as 41 new sfx to use. There's also 7 new Captura scenes that can be bought from the main six syndicates, and Simaris. Simaris also offers new precepts for Dethcube and Shade.

The gear wheel is unlimited now, as is the number of Kubrow Eggs we can pick up at a time. We can also equip more than one Dragon Key at a time, though that's a bug.

There's also Chimera, a new miniquest. In order to start it, you must have finished The Sacrifice.
But wait, there's more! Finishing Chimera gets you a new weapon (as a bluprint that costs ONE THOUSAND DUCATS) with a very interesting gimmick: each time you forma it (the gimmick caps at 5 formas) it's level cap is pushed by 2. So you can have a level 40 weapon and yes it counts for MR.

The Arca Plasmor projectiles now bounce, too.

Finally, there are now Simaris-sold precepts for both the Dethcube and the Shade, both good.

There's probably more stuff, but I likely forgot them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 13, 2018, 03:23:51 am
One other noteworthy point, the new Arbitration mode drops new mods, which have some interesting potential...

Quote
Sharpshooter (Sniper): +15 Energy on Headshot Kill
Cautious Shot (Unique): -90% Self Damage, -15% Total Damage
Power Donation (Aura): -30% Power Strength, +30% Power Strength for teammates
Vigorous Swap (Warframe): On Equip: +165% damage for 3s, +100% Holster Speed
Rolling Guard (Warframe): On Dodge: Become invulnerable for 3s and remove all Status Effects. 7s cooldown.
Adaptation (Warframe): When Damaged: +10% resistance to that Damage Type for 20s. Stacks up to 90%.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 13, 2018, 07:27:51 am
Some of those new mods seem op as fuck. Also sad that multiple dragon keys is a bug rather than a feature.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on October 13, 2018, 07:13:50 pm
I'm pretty sure multiple keys equipped at once is being left in. Well, for now.

Steve on the subject:
https://clips.twitch.tv/HappyEasyBeefPermaSmug
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 19, 2018, 07:29:00 am
Halloween has come to Warframe!

Day of the Dead skins are available in the shop now. A jack-o-lantern hat and seasonal color palette are just 1 credit each!

A tactical alert is scheduled to start later today, with a sigil and Dread skin as prizes!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on October 19, 2018, 10:13:02 am
Baro's also here. I might as well post his inventory now and throw in some comments (and do again in the future if people really want it)

(Picture taken from imgur, not my own screenshot)
(https://i.imgur.com/CMzKWOz.jpg)

Not too great for me since the only non-cosmetic I am missing from that selection is the Veritux, but awesome stuff for newer players with the shock mods and the Vulkar.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 20, 2018, 02:44:32 am
Fortuna has been confirmed for PC this November! (https://www.warframe.com/news/fortuna-coming-to-pc-in-november)

For Tuna!!!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on October 20, 2018, 01:30:43 pm
I farmed up the duck hats needed to buy the shock mods and the sniper rifle last night, I still need to do the archwing weapon, but I have time for that this morning.

The shock dual-stats are the best items he has this time by far. I finally have all 4 shotgun dual-stats, which means I can finish my 100% status Sancti Tigris build. Basically it isn't much different than it was, just with 2k more radiation damage.

Just to put the finishing touches on the day, I did an Arbitration and managed to not only get a over 6k endo, but a statue and (drumroll) Adaptation. My Umbral Inaros has now officially reached silly levels of tankyness. To make things even better, I slotted it into my Gara build as well. TBH she really doesn't need it, but 90% DR from her 2 stacked with up to 90% DR from the mod should make her tankiness also reach silly levels. For now I dropped Augur Reach (I think that is the right name, the lesser range mod), but I need to look the build over again. Range is really important for Gara, albeit a little less so than duration and efficiency IMHO. She really needs a few more forma.

While farming duck hats I blundered into the last Oberon Prime and Nekros Prime parts I was missing. I never did a proper build for either, seeing as I refuse to waste potatos and forma on non-prime frames, but my Nekros was already pretty tough. I'm pretty sure I'll put Adaptation and Health Conversion on my proper build, which should make him into a solid tank as well. A tank Nekros could be useful in Arbitration survival or any number of other missions where more loot would be useful.

To make a long story short, I had a very productive day of farming.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 21, 2018, 03:43:56 am
The recent Devstream included an alert for a pistol Riven. Mine turned out to be for Pyranha, and Pyranha Prime just happens to be my current favorite weapon! Also, it came with a decent roll of +250% damage +100% cold. I had to add 4 Forma to get the new mod setup in place, but this sidearm is now melting everything I point it at. Such glorious carnage~
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on October 24, 2018, 11:23:53 am
There appears to be a new redeemable code for Warframe (PC only for now, I imagine console folks will be able to redeem it around the time Fortuna is arriving on consoles): SOLARISUNITED. It seems to give you a sigil called "We All Lift Together".
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on October 24, 2018, 07:15:25 pm
There appears to be a new redeemable code for Warframe...SOLARISUNITED. It seems to give you a sigil called "We All Lift Together".

Thanks! Also...
We All Lift Together (https://www.youtube.com/watch?v=mPTCq3LiZSE)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on October 25, 2018, 07:16:22 pm
We All Lift Together (https://www.youtube.com/watch?v=mPTCq3LiZSE)
No, no, We All Praise Together (https://www.youtube.com/watch?v=nWdPLnn9rWw)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 03, 2018, 05:16:16 pm
Baro Ki'Teer (https://warframe.fandom.com/wiki/Baro_Ki%27Teer?page=91) is in.

Notable from his selection this week is Primed Quickdraw, which can be a game-changer for many sidearms. I definitely recommend picking one up if you don't already have.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 03, 2018, 10:54:04 pm
The Fortuna ARG Discord (https://discord.gg/lifttogether) now has a proper invite link. No more "expires in one hour". If you wanted in but could never get a link in time, now is your chance.



If there is anyone here that needs I clan I am a recruiter for a good sized (~300 people) one. You need to be MR 6 and there is a 14 day inactivity kick, but all research is done and we even have Ignis Wraith.

If you are interested add me in game (I go by MiloLC). Don't forget to add a message stating you are from Bay12, otherwise I'll probably ignore you :(

Speaking of Ignis Wraith: Anyone who wants one but is already in a clan can feel free to add me and ask for one, I give them away all the time (make sure you meet the MR requirement first!).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 04, 2018, 10:40:11 am
Speaking of Ignis Wraith: Anyone who wants one but is already in a clan can feel free to add me and ask for one, I give them away all the time (make sure you meet the MR requirement first!).

I would appreciate that. I'll add you and hit you up next time I'm on, since I didn't get it for my solo clan during PD.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 04, 2018, 06:14:28 pm
Just got a message from the ARG...

Spoiler (click to show/hide)

Translates to...

Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 05, 2018, 06:43:56 pm
The update will probably hit tomorrow.

https://www.youtube.com/watch?v=Q29Q7qsKtkY
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 05, 2018, 07:54:51 pm
Definishly this week sometime.

https://www.warframe.com/fortuna/info (https://www.warframe.com/fortuna/info)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 07, 2018, 10:01:25 pm
Tonight's ARG events have led to at least 47 very busy instances of Cetus, all crowded with Tenno sitting around hoping to be visited by some mysterious wanderer...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 08, 2018, 08:53:03 am
A couple of messages on Steve's Twitter last night indicate it will be releasing today (as in "we hope to release today"), and that update size will be ~3GB.

The redtext cult will be out in force.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 08, 2018, 12:55:07 pm
Just posted to the ARG:

Quote
I'm so grateful for you all - thank you for participating here and caring about Warframe. Our team is so excited for you to play the Fortuna update on PC (today)! Console teams already pounding on integrations.
The download is huge. Be warned. 3+GB. We pulled out all the stops. Venus is huge and this art will be the basis of the Corpus facelift across the whole game!
I'm gonna kick up a stream in a bit because I think we're getting close, but team is hard core testing and polishing and bug fixing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 08, 2018, 03:51:33 pm
(https://i.imgur.com/w7sKG3n.jpg)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on November 08, 2018, 07:53:20 pm
Enjoying fortuna so far.  Went on a bounty where I was apparently supposed to protect a corpus vehicle.  I one shot it with my corinth the moment it arrived instead.  Every other 'protect the thing' mission has you unabl;e to damage it yourself or you have to damage it a little bit first before you have to protect it.  I suppose everyone gets a learning curve.

Love the k drive.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on November 08, 2018, 08:20:16 pm
I know nothing about Fortuna but the theme song (https://www.youtube.com/watch?v=vLmRoF2hf0o) and it's probably the first time Warframe manages to hype me this much. Gonna save the robotic proletariat in a few minutes now, just have to throw the steel meridian out the windows first
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Lich180 on November 08, 2018, 08:29:20 pm
That song has been stuck in my head off and on for ages.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 08, 2018, 08:30:34 pm
Promo codes from the ARG:
EARSON
TERMINALBIGFLIP
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jopax on November 09, 2018, 06:58:37 am
So how is this to get back into now?

Did they introduce something to guide returning players for a bit? Because I tried getting back into this about a year or so back and I was completely lost and unable to figure out most of the new stuff and changes and quickly gave up in frustration.

I've considered starting a new account but that'd mean losing some of the cool shit I've gotten and having to grind trough again to get most of it back and I'm not sure how willing I am to sink a couple hundred hours into this just to be where I was some two years back when I originally stopped playing due to burnout.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 09, 2018, 07:44:44 am
Brozime (a Warframe Streamer/Youtuber) has said he will be doing another "free to play" run sometime in the near future. Basically when he does these runs he makes a new character and runs through the game until said character is into the beginning of end game content (without spending any money). This serves as a sort-of "super tutorial", with all kinds of hints and tips for new and returning players. If you find getting (back into) into Warframe to be a daunting prospect waiting until he starts his run and following along will make it very easy.

I'll try to post here when he starts, but it could be weeks or months from now. If you look around on youtube you can probably find the videos from his last such run, even though they are old they are still very useful (new ones would cover PoE and Fortuna).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on November 16, 2018, 09:24:19 am

(credit for image goes to reddit user Lord_Dust_Bunny.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 16, 2018, 12:54:40 pm
I've been using my Prisma Angstrum on Orb Valis missions lately. It's super fun hovering above the battlefield with my Archwing, watching squads of Terrans warp in, sending a barrage of missiles in their general direction and watching the bodies fly.

Tempo Royale stance is definitely my first choice for greatswords. Every other attack creates a shockwave that ragdolls enemies in a wide area and pops them straight up in the air. I'm usually able to slice them in two before they hit the ground. Used this recently as I leveled my Gram Prime and Paracesis.

On a note unrelated to Baro, I'm very impressed with the Corpus overhaul. Now we've got mechas leaping at Tenno and spitting out crowd-control effects, Terrans flying around with jetpacks, guys throwing down sentry turrets, a GTA style wanted system, tanky hoverbots that spit out smaller attackbots, giant spiderbots that refuse to die, new varieties of gunships and dropships, and much more. It feels hectic and fun, in a way the Corpus never did before.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on November 17, 2018, 05:00:14 pm
Just got the spoiler greatsword. I have stanced it with tempo royale from the last baro kiteer, and put it on an eternal war valkyr.  I have completed the build by playing a heavy metal version of "The world Revolving" from deltarune on an infinite loop while meleeing hydron.  It is glorious. 

I am a blender. A spinning exploding blender.  And Grineer blend.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on November 17, 2018, 06:29:15 pm
Just got the spoiler greatsword. I have stanced it with tempo royale from the last baro kiteer, and put it on an eternal war valkyr.  I have completed the build by playing a heavy metal version of "The world Revolving" from deltarune on an infinite loop while meleeing hydron.  It is glorious. 

I am a blender. A spinning exploding blender.  And Grineer blend.
Want even more awesome? Sink 5 formas into that baby. It gets extra special.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on November 23, 2018, 08:09:53 am
...have you guys tried the Staticor? I'm 800h into Warframe and I just now decided to put one together, expecting something a little memey like the Sonicor.

Instead I got the best weapon in the game. This thing clears entire screens in under a second with no downtime or self-damage. I thought the Ignis Wraith was a little too good for clearspeed, but this is on a whole different level. Did I mention this is on a secondary?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 23, 2018, 02:42:25 pm
The staticor used to be good, but a few patches ago they suddenly buffed its radius from 2m to 8m... Now it is one of the best guns in the game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on November 23, 2018, 05:15:31 pm
I made a bay12 guild because the other one I was in had like two active members. Anybody want in?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on November 23, 2018, 07:25:59 pm
Did I mention this is on a secondary?

Warframe has a long history of secondaries being the top dog.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on December 18, 2018, 03:00:25 pm
Fortuna part two is out, as well as Baruuk, the pacifist frame. Mesa P is still to come. Forum post with patch notes. (https://forums.warframe.com/topic/1044890-fortuna-the-profit-taker-update-242/)

New weapons, new mods, new conservation animals, new amps, new cosmetics, new bounties, archwing weapons on the ground, and a Nyx an Titania rework.

Seems some placeholders may have been left in as well.
Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on December 18, 2018, 03:34:24 pm
In reference to previous discussion about the Staticor: Its range has gone back to 2m, AND charging your shots to boost the radius now makes it deal self damage like launcher weapons. Talk about adding insult to injury. Oh well, I guess it goes back to just being "pretty decent" now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 18, 2018, 07:16:15 pm
Also, seasonal stuff is in the marketplace. Several fluff items available for 1 credit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on December 19, 2018, 01:28:05 am
Oh good, I can finally pull it out.

(https://i.imgur.com/4KGJet4l.png)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on December 19, 2018, 01:31:50 am
I have to say it "Mess-a" like that faux Gman from "Hunt Down The Freeman"
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 14, 2019, 05:50:45 pm
So I picked this game up again with my level 20 Mag.  Up to Fortuna and these level 10 guys are freaking bullet sponges already.  Plus, they hurt.

What do?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 14, 2019, 06:49:30 pm
So I picked this game up again with my level 20 Mag.  Up to Fortuna and these level 10 guys are freaking bullet sponges already.  Plus, they hurt.

What do?
Skip Orb Vallis for a while, work the start chart. Terra Corpus enemies are seriously hard.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 15, 2019, 11:33:07 am
So I picked this game up again with my level 20 Mag.  Up to Fortuna and these level 10 guys are freaking bullet sponges already.  Plus, they hurt.

What do?
Finish your starchart, fill out your mod/weapon/frame collection. The open-world content is mostly scaled for later on.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 15, 2019, 01:48:25 pm
In actual news: the newest patch introduced someone named Nora Night talking over the Orbital's radio.

The wiki (Fandom scum though it might be) has all the transcriptions (https://warframe.fandom.com/wiki/Nora_Night).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on February 15, 2019, 03:16:09 pm
Aaand default volume is loud enough for the audio to sound slightly bitcrushed.

Wonderful.

So, any ideas what she's gonna do?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 15, 2019, 11:06:03 pm
Oh, I just figured out the earth thing. 
The actual mission is level 5, but the free roam area murders new people. 

Didn't talk to the mission person for second step, rushed outside.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 15, 2019, 11:10:55 pm
late lunch for Konzu
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on February 15, 2019, 11:14:42 pm
Ditch Mag. It is super squishy and it takes a lot of experience to play properly. And even then it is not that great.
Just assemble a Rhino. Best warframe to learn the ropes with.

Also make sure you employ the right wf and weapon mods and upgrade them to max where possible. I've noticed that this is not obvious to new players although it is absolutely essential.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on February 16, 2019, 01:30:09 am
weapon mods and upgrade them to max where possible. I've noticed that this is not obvious to new players although it is absolutely essential.

A lot of mods are perfectly viable without the last one or two upgrades. Especially early on when you don't have forma's available to unlock full mod capacity.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 16, 2019, 01:33:59 am
Hating on mag is a meme
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 16, 2019, 02:18:31 am
Joined the 30 minute event.  Didn't realize it was a high level event.  Enemies are all lvl +30 or something.

The whole time, I just collected loot and held block, skating through corridors of enemies.  My teammates hard carried me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on February 16, 2019, 03:58:02 am
Last I checked Mag was made good and now ember is the new trash tier waifu.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on February 16, 2019, 07:03:57 am
Oh man, they butchered Ember so badly.

I mean she needed some adjustments, but they nerfed her into the ground. Her 2 ability is really the main reason to use her now, otherwise they made her ultimate a close ranged ability while keeping her defenses weak enough that a mid range shotgun blast would drop her fully modded in a hit in high level play.

Not to mention that 'overheat' mechanic is nothing like what the fans were clamoring for. Halve the range over 10 seconds to double the damage and energy cost? eeew.  Her level clearing was annoying, but was never really good for more then mid level play, with the exception of the knockdown augment. They should have just redesigned the ability from scratch, and a dev look at the Heat status effect would have been nice as well.

In comparison Nezha had a good rework IMO though, I like how that turned out. Nyx had some good positive changes, with her 2 and 4 getting some needed adjustments, though her Mind Control ability is still hampered by the terrible minion A.I., and Titania had some small, but rather nice adjustments. It is nice to actually be able to pick stuff up in Razorwing without smacking into walls repeatability trying to touch something just right.

Been using a ton of Chroma lately, got serious about taking on the Eidolons and I started using him to solo them. Doing my best rank up the arcane that gives the chance to ignore Toxic effects, which is generally my biggest bain in the arbitration alerts.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on February 16, 2019, 07:34:56 am
Ember was nerfed because she was too good at ruining low level content for people who actually wanted to play the game. Also, she was good for AFK farming, and anything that can be used to AFK a mission will be nuked from orbit by DE for good reason.

Ember basically needs to be redesigned.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 16, 2019, 11:02:27 am
Ditch Mag. It is super squishy and it takes a lot of experience to play properly. And even then it is not that great.
Just assemble a Rhino. Best warframe to learn the ropes with.

Also make sure you employ the right wf and weapon mods and upgrade them to max where possible. I've noticed that this is not obvious to new players although it is absolutely essential.
Rhino is a crutch, because you never learn how to jump shockwaves or avoid damage.

Mind you, I'm not saying to stick with Mag, because while Mag is not trash, despite the meme, she is still hard to use and requires some hard-to-get mods. Get Frost on Ceres if you can. Or Excalibur on Mars.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on February 16, 2019, 12:00:02 pm
I’ve probably asked this at least a few times before, but how can I get weapon and warframe slots without spending money?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 16, 2019, 12:28:06 pm
1.Farm prime items
2.Sell prime items
3.??????
4.Profit !

Also it's official, I can solo the teralyst

Edit : Anyone saying Rhino is bad ain't a true player. Rhino is endgame mvp by very, very far. My own stable is something like :
1. Rhino for pretty much anything as no warframe can compete in his sheer WMD brute power
2. Necros Prime for framing and when I'm too lazy to move my mouse
3. Ash prime for sneaky sneaky missions
4. Escalibur Umbra with antiarmor weaponry for the teralyst

And I'm forever stuck at MR14 because there is litterally no point in any other gear
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 16, 2019, 12:32:21 pm
Not just prime items. Some mods sell for a lot when maxxed out. A max-ranked Blood Rush (you can get it from Lua Spy) goes for at least 80 plat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on February 16, 2019, 01:49:22 pm
Edit : Anyone saying Rhino is bad ain't a true player. Rhino is endgame mvp by very, very far.

I think it was less saying Rhino is bad and more that he teaches bad habits. Unless your future armory is just going to be Nezha, Rhino and Inaros, you probably don't want to get too used to being invincible and CC immune early on. I also think Rhino is so powerful during the starchart that he ruins what little challenge the game has to offer, but that's just my personal take. Other than that he's definitely really good, but I think most people are better off with Inaros once you start hitting sorties. No setup, no enemies or mission modifiers that can shut you down, and a better stun. Rhino is incredible in Arbitration, though.

Anyway, here's what I've found to be "the best" for common activities:

-Inaros or Rhino for anything with challenging damage.
-Rhino for Index.
-Ivara for Spy.
-Nezha for anything that can be sped up by running faster (especially Capture and Rescue).
-Titania any damage-gated bosses (especially Lephantis).
-Zephyr or Titania for Vallis/Plains freeroam and bounties.
-Nekros for farming drops and Kuva.
-Banshee for low-level Defense and Exterminate.
-Gara for high level Defense.
-Gara or Limbo for Mobile Defense.
-Nova or Limbo for Interception.
-Saryn for Sanctuary Onslaught.
-Trinity for Defection.

There's definitely some less common activities (very long survivals, eidelons, orb spiders, etc) with their own best frames and there's nothing wrong with using any frame for any job, the above is just a safe bet.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on February 16, 2019, 01:52:29 pm
A lot of mods are perfectly viable without the last one or two upgrades. Especially early on when you don't have forma's available to unlock full mod capacity.
True! But when I first started playing I didn't even use mods much for a while. Wish someone explained me how upgrading a damage mod was basically better than getting a better weapon back then.
Hating on mag is a meme
Hey, I absolutely dig Mag. My point is that she is squishy and pretty specialized thus not a very good frame for a new player.
Rhino is a crutch, because you never learn how to jump shockwaves or avoid damage.

Mind you, I'm not saying to stick with Mag, because while Mag is not trash, despite the meme, she is still hard to use and requires some hard-to-get mods. Get Frost on Ceres if you can. Or Excalibur on Mars.
I like Rhino because he is tough and actually versatile. You can learn to avoid damage in tough missions without getting revived by team mates every tweny seconds.
I do think Excalibur is an extremely satisfying frame so I will second that. But Frost? He's good in defensive missions but is he fun to play overall? I don't think so, too slow and bland.
I’ve probably asked this at least a few times before, but how can I get weapon and warframe slots without spending money?
There are two relaible ways to earn plat for new-ish players.
1. Rivens! Do sorties every day. Collect riven mods. Sell them for plat. Don't unveil them.
pistol rivens go for 25pl, melee and rifle maybe 35-40pl, shotgun at least 80pl.
2. Relics! Farm relics, run fissure missions. Sell the good stuff on warframe market (https://warframe.market/).
Exchange relic trash for ducats and buy good mods from Baro. Sell them for plat later.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 16, 2019, 02:23:01 pm
So far... The only ability I use for Mag is her pull. 
The rest just seem to be energy hogs when the enemy are not guaranteed to drop blue balls and they can just keep on endlessly spawning.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 16, 2019, 04:10:35 pm
collecting and completing ayatan statues also fetches a pretty plat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on February 16, 2019, 04:44:06 pm
Hating on mag is a meme
Hey, I absolutely dig Mag. My point is that she is squishy and pretty specialized thus not a very good frame for a new player.

Mag is only squishy if you're doing her wrong...which a new player absolutely might. Once you mod for max shields and know to use her ulti for overshields as needed, she is one of the more survivable frames in the game. And of course mind the toxin damage when fighting Infested, at least until you can acquire an immunity to it with arcanes.

As for calling her specialized, this was largely addressed in her rework. Polarize is now effective against both shields and armor. Magnetise is only effective against projectiles, but that covers a pretty large chunk of the available content. Pull is only effective against trash that can be ragdolled, but again that's a pretty large chunk of what you do in this game. I consider Mag entirely viable in most missions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 16, 2019, 06:19:17 pm
I think it was less saying Rhino is bad and more that he teaches bad habits. Unless your future armory is just going to be Nezha, Rhino and Inaros, you probably don't want to get too used to being invincible and CC immune early on. [...] No setup, no enemies or mission modifiers that can shut you down, and a better stun. Rhino is incredible in Arbitration, though.

I'll be honnest, I never use the stun. Nor do I use the roar (unless asked to by teammates). I use Rhino for his 2 and only for his 2. This is just incredible and pretty much unmatched by any other warframe. Valkyr has a nice invincibility ultimate, but it's an ultimate, it's time limited, and it sticks her with a notabily bad exalted weapon (in terms of range, which is incredibly important in endgame melee).

Rhino is just immune to damage if used well. He lacks good offensive abilities, and his support is just a flat increase in damage, none of them being exactly good. But paired with a good riven enhanced zaw spear and a headshot-crit sniper rifle for heavy game, I have yet to meet any challenge I cannot overcome with him that is not specifically made against this kind of build. I could solo the tera with him if it wasn't time limited for instance, it's just night impossible without ripping the monster out of its armor which forces me to switch frame.

Rhino rolls over the endgame like it's not a thing. Arbitrations or Simaris simulation do not pose any challenge to me at this point.

But really my post is to say ; just because Rhino is framed (haha) as a begginer warframe doesn't means he's not good for endgame. You can get a rhino early on, with the certitude it will still be usable for 1000 odd hours of gameplay

Quote
There's definitely some less common activities (very long survivals, eidelons, orb spiders, etc) with their own best frames and there's nothing wrong with using any frame for any job

Word
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on February 16, 2019, 07:12:02 pm
Mag is only squishy if you're doing her wrong...which a new player absolutely might.
Which was my point.
As for calling her specialized, this was largely addressed in her rework. Polarize is now effective against both shields and armor.
O_O I missed that change. Nice!
I'll be honnest, I never use the stun. Nor do I use the roar (unless asked to by teammates). I use Rhino for his 2 and only for his 2.
He lacks good offensive abilities, and his support is just a flat increase in damage, none of them being exactly good.
(https://media.giphy.com/media/wVcNP3TnXbl84/giphy.gif)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 16, 2019, 07:52:16 pm
Really? Only for the 2? All it takes is one sneaky scrambus and down you go. Not to mention that Rhino is a great buffing frame. It's like picking Mesa and ignoring all her abilities to spam Peacemaker. Or Frost and his bubble, and so on.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 16, 2019, 08:20:45 pm
I never met a scrambus I can't one-shot, and iron skin only costs 50. Null bubbles are...lowkey a problem because I have to bump on them a couple times, but unless they are very high level, I just jump on it and rely on my massive bigass iron fibered armor to one shot the dude (corpus have no armor = critbase weapon fodder) then relaunch my iron skin. No problem at all. IF they are high level, I need to stun them with my plague arcaned zaw before hammering the bubble out.

That's the thing with Rhino : even without his overpowered iron skin, he's still an iron cookie to chew, and even if you can somehow remove it, it's dirt cheap to relaunch

But yeah, the other abilities of Rhino are just lackluster :

His 1 is just a way to move faster and/or to knock down opponents. It's made obsolete by the plague arcane and it costs half an iron skin to use. It's arguably usable when chained, but come on. How many iron skin do you need to waste just to make use of a bad skill.
His 3 ... is just a damage buffer. My damages are already insane and scale up with the enemies. Enemy HP is not what stops you at high level ; what stops you is enemies OSing you or insane grineer armor
His 4 is good, but like all abilities, is stopped by the same thing that stops Iron Skin, namely the null bubbles. It costs 2 iron skins and I will always get more value of 2 single iron skins than of a moderately effective crowd control
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 16, 2019, 08:37:31 pm
Eh, as a noobie joining into high level games... I find that melee is the best way to deal any damage. 
It also allows you to 1v1 most things that don't have anti-melee skills, since you effectively stunlock them.

As for survival, standing still will usually get you killed.  Keep moving, bring out your melee weapon and hold block if you are in a firefight.  You don't want to be in a firefight.

Get carried.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: spazyak on February 16, 2019, 08:47:18 pm
For a noobie in survival:
Get the whole twitch prime and amazon thing, you can do a free trial for it if you need to and grab Trinity prime.
Play Trinity
Run around
spam 2,1,3 in that order
run off and hit 4 if you are in dire straights.
Your team will love you
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on February 16, 2019, 08:58:35 pm
I think you're missing some actual endgame experience, Cathar. It's sort of obvious if you say that you one-shot everything and see no utility in strong CC abilities and a straight damage buff.
Iron skin is actually Rhino's least valuable ability once you learn to play and start to rely on your skill rather than armour.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on February 16, 2019, 09:42:06 pm
Rhino's Charge gains a lot of usefulness when augmented, as it can multiply the effect of Iron Skin several fold.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on February 16, 2019, 09:45:57 pm
Multiply it how? Increase the durability of it somehow or something?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 16, 2019, 09:48:30 pm
I think you're missing some actual endgame experience, Cathar. It's sort of obvious if you say that you one-shot everything and see no utility in strong CC abilities and a straight damage buff.
Iron skin is actually Rhino's least valuable ability once you learn to play and start to rely on your skill rather than armour.

I'm talking level 300 enemies, but I'm aware some players go further

Edit : Just launch iron skin when you're in the middle of enemy fire, you won't need the synergy with charge as enduring fire shortly after casting boosts the value of your iron skin.

I really see no point in "strong CC". Plague Arcane gives you all the CC you need, except if you are surrounded, in which case you already did something wrong. Plague arcane bypasses null bubbles, Rhino Stomp doesn't. The only use I see for Rhino Stop is, you are surrounded by enemies that cannot kill you within casting time, which is not a situation you should ever find yourself in, in endgame.

As for damage buffs...seriously 20% damage increase for a limited time does not even start to compare with the value you get from a crit based weapon which multiplies your output by 10 or so. If it was valkyr's increased strike rate, yeah why not. But for 1.5 the cost of an iron skin, you certainly don't get 1.5 of its value, that's for sure.

Edit2 : But maybe you need some proof I know what I'm talking about, so ...
(https://steamuserimages-a.akamaihd.net/ugc/954104669459322305/6AC5EEF21E7D29FC8AFC9ED4F53D33E7FE80010E/?imw=1024&imh=577&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 16, 2019, 10:10:51 pm
As for damage buffs...seriously 20% damage increase for a limited time does not even start to compare with the value you get from a crit based weapon which multiplies your output by 10 or so. If it was valkyr's increased strike rate, yeah why not. But for 1.5 the cost of an iron skin, you certainly don't get 1.5 of its value, that's for sure.
A max-level Rhino gives 50% damage increase base. It can go higher based on your Power. Furthermore, the damage is MULTIPLICATIVE, so it's extra good. Taking an example from the wiki, if you use a max-ranked intesify, roar and shoot with a weapon that normally deals 250 damage per shot, it will deal 412.5 damage instead. And that's for your whole damn team. This ALSO affect ability damage (not ability strength, just damage), meaning that you can turn allied warframes that can deal big damage with ability into even bigger room-clearers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 16, 2019, 10:11:50 pm
I think you're missing some actual endgame experience, Cathar. It's sort of obvious if you say that you one-shot everything and see no utility in strong CC abilities and a straight damage buff.
Iron skin is actually Rhino's least valuable ability once you learn to play and start to rely on your skill rather than armour.

I'm talking level 300 enemies, but I'm aware some players go further

Edit : Just launch iron skin when you're in the middle of enemy fire, you won't need the synergy with charge as enduring fire shortly after casting boosts the value of your iron skin.

I really see no point in "strong CC". Plague Arcane gives you all the CC you need, except if you are surrounded, in which case you already did something wrong. Plague arcane bypasses null bubbles, Rhino Stomp doesn't. The only use I see for Rhino Stop is, you are surrounded by enemies that cannot kill you within casting time, which is not a situation you should ever find yourself in, in endgame

I'm seriously inclined to doubt your experience when you're dismissing damage buffs and CC panic buttons as worthless and championing pretty much the only damage mitigation ability where the augment is required for any sort of dangerous play.

(Stomp isn't for you, it's for when you need to save someone who screwed up.)

Regardless, the fundamental problem with Rhino is that he's a newb trap: good enough to let anyone with half a brain walk over starchart content, only to trip when they start hitting skillchecks that require them to know how to avoid damage without pressing 2. He's my go-to frame for when I want to be maximum lazy and just spin through maps without really paying attention, but I almost never take him for anything that requires real thought (or useful abilities).

The only real role Rhino fills other than "I'm lazy and potentially selfish depending on whether I built any range" is the damage buffer for Eidolons if you don't like Chroma.

In real endgame there are two gods: hard CC and not getting hit. Rhino prevents people from figuring out the latter by letting them get away with slow reactions, bad positioning, mistiming, &c. in ways that most other frames don't... but only up until the point where any mistake will get you oneshot.

Honestly I'm just sad that T4D/T4S aren't a thing any more. Nothing now combines the incentives of greed and difficulty the way long tower runs did. :/
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 16, 2019, 10:24:53 pm
Multiply it how? Increase the durability of it somehow or something?

Charge augment gives you bonus armor when you charge people.  Iron Skin scales off of your armor.

Although if your going through the trouble of getting rhino augments, the Iron Skin one that lets you shed/reset it on command is better IMO.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 16, 2019, 10:33:05 pm
Such aggressivity and pettiness is uncharacteristic of bay12. Please doubt my experience as much as you want, even tho I layed down the rationale and gave you a screenshot of my magnifiscent achievement poster, but understand that if you can lie to other, lying to yourself only ampers your own progression. Sure, if you know better, that's good for you. Do better, you have all my support.

I mean I know it is possible to play a Rhino with heavy focus on skill, you just don't factor in the opportunity cost. Yeah you can put a ton of mods to make roar a viable skill, at the cost of another mod, more useful, that doesn't cost you 75 energy every time you want to hit something. Yeah, you can spam roar/stomp every ten seconds, if you're paired with a Nekros or have a team of players who use energy regen aura, at the cost of being paired with more useful frames in endgame.

Now warframe is a game where you can custom working builds pretty much how you want. If you can make a skill rhino work in endgame, franckly it's all for the better but that's not what I do.

I do prefer to use Rhino as I layed it before you ; as an unstoppable tank which, paired with a critbased weapon, can cut through pretty much anything.

As for "Rhino who doesn't support etc". I'm not playing as a support, I'm playing as a tank/carry. If a player fucked up that bad he needs to rely on another player ultimate to stay alive, that's not the fault of the tank, really.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on February 16, 2019, 11:11:55 pm
Iron Skin and Roar both benefit from the same Ability Strength mods, so it's not like you have to choose one or the other. Even with conservative mods, Rhino's Roar should still more than double the damage output of the entire team's weapons and abilities. If that's just not your preferred playstyle then fine, you gotta do you. But objectively speaking, you are selfish and inefficient.

The only viable excuse I can see for playing Rhino and not keeping Roar up fulltime is mana. But it is extremely rare for me to see an endgame team that doesn't have at least one manafeed, much less an effective team.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 16, 2019, 11:19:32 pm
I have a range/power stomp build for the lols, mostly so I can clear tiles in a single button press on lower level missions.

Personally I almost never use Roar.  Half of it is cause I forget about it entirely, but also because my weapons are pretty fucking devastating without any buffs, wielded by any frame.  If damage is really an issue, either its cause the gun isn't fully leveled modded right, or its because of enemy level scaling probably with metric tons of armor, in which case just taking corrosive guns or projection is probably a better investment of resources.

Enemies already die near instantly, so I rarely even notice a dmg buff from rhino or mesa.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 16, 2019, 11:42:38 pm
Iron Skin and Roar both benefit from the same Ability Strength mods, so it's not like you have to choose one or the other. Even with conservative mods, Rhino's Roar should still more than double the damage output of the entire team's weapons and abilities. If that's just not your preferred playstyle then fine, you gotta do you. But objectively speaking, you are selfish and inefficient.

The only viable excuse I can see for playing Rhino and not keeping Roar up fulltime is mana. But it is extremely rare for me to see an endgame team that doesn't have at least one manafeed, much less an effective team.
You still gotta throw on some range to make Roar effective as a team buff. Goodness knows randoms have a hard time staying in affinity range, let alone the sort of Roar range you get if you don't slap on a bit extra. The only time I really feel comfortable without is when I'm running with a cell of people I trust to stick close when I need to refresh.

Such aggressivity and pettiness is uncharacteristic of bay12. Please doubt my experience as much as you want, even tho I layed down the rationale and gave you a screenshot of my magnifiscent achievement poster, but understand that if you can lie to other, lying to yourself only ampers your own progression. Sure, if you know better, that's good for you. Do better, you have all my support.
Pointing out mistakes in your reasoning isn't aggressive or petty.

I mean I know it is possible to play a Rhino with heavy focus on skill, you just don't factor in the opportunity cost. Yeah you can put a ton of mods to make roar a viable skill, at the cost of another mod, more useful, that doesn't cost you 75 energy every time you want to hit something. Yeah, you can spam roar/stomp every ten seconds, if you're paired with a Nekros or have a team of players who use energy regen aura, at the cost of being paired with more useful frames in endgame.
Using more than one ability on your frame isn't a "heavy focus on skill", it's "knowing how the frame works". Roar scales off of AbStr, which I would hope you're using on Rhino. You honestly don't even need duration, I run with 75% on my general-purpose build and that's still 22.5s on Roar. If you actually take Primed Cont you're out at 39s. The default duration is 30s. It's this lack of basic knowledge about the kit of one of the most popular frames, which you profess to use extensively, which makes people doubt your experience.

That aside, in any sort of mission environment where IS is actually necessary to stay alive, you're going to be manually refreshing that every 10s or so anyways (varying based on how good you are at dodging).

Now warframe is a game where you can custom working builds pretty much how you want. If you can make a skill rhino work in endgame, franckly it's all for the better but that's not what I do.
Yes, in most normal content you can run basically anything and get away with it. Nobody's telling you not to.

I do prefer to use Rhino as I layed it before you ; as an unstoppable tank which, paired with a critbased weapon, can cut through pretty much anything.
In real endgame content there's no such thing as either an unstoppable tank or purely crit weapon-based DPS. Thanks to how scaling works, you eventually hit a tipping point where if you're not either not being hit or in an invulnerable state you will die, and enemy EHP scales to the point that you need viral+slash procs and similar types of infinite/high scaling in your cell's bag of tricks to keep killing things.

The only thing that's changed is that there's no longer any real incentive to run missions for 3+ hours.

As for "Rhino who doesn't support etc". I'm not playing as a support, I'm playing as a tank/carry. If a player fucked up that bad he needs to rely on another player ultimate to stay alive, that's not the fault of the tank, really.
Please for the love of god don't think about WF in MOBA terms. It really, really does not transfer over. Especially in terms of "ultimates". If I ever catch someone talking about "holding" Blessing I'm going to reach through their screen to slap them.


An aside: Frost was and still is the god of defense spam because you can refresh globe without needing to cancel it. As long as your cell can keep killing dudes before they get inside and you don't run out of energy, you stay invulnerable forever.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 16, 2019, 11:57:54 pm
But objectively speaking, you are selfish and inefficient.

The only viable excuse

Stopping you right there, I have no excuse to give to you. I'm saying it works and it does. Jesus christ.

Edit : Seriously, doubt me. You don't have to believe me, but having to reexplain everything ten times is becoming bothersome.

You do not need Stomp if you have plague arcane. I can stunlock everyone I want, whenever I want, and not pay the 100 energy fee for that. Yes, you come accross a tipping point against armored ennemies at some point, no, roar won't do shit against it.

As for enemy EHP, it's mostly a product of armor. Shield and HP proper scale innefisciently, making the grineer totally overpowered in HL without the proper equipment. That's basic stuff. You get corrosive projection when you go against grineer, and EHP goes down, but I totally fail to understand the relevance of that point here. You need to deal with armor, sure.

Also I missed this
Quote
and enemy EHP scales to the point that you need viral+slash procs and similar types of infinite/high scaling in your cell's bag of tricks to keep killing things.

Viral is ok, safe for opportunity cost. It gives you 1 high value attack per ennemy, then it's totally useless, and leaves you with a 50% HP enemy you have to deal with, with one proc on your tool shed becoming dead weight.
Slash was extremely good due to a bug that allowed every pellet to proc when fired from a shotgun with 100% status chance. So you fire a tigris loaded to the mouth with multifire, and there you go, everything dies. This has been patched out and caused the rise of the sea level. Slash by itself does, over time 30% (don't quote me on the number) of the damages of the attacked that proc'd it. When your base attack is reduced, so is the output of slash proc. In effect, it's a flat 30% damage increase, when it procs, and when it does proc it means it won't proc anything else, making it subpar to, for exemple, a 30% increase in attack speed, which does the same thing, except it keeps your combo bar growing and depending on your build, can have effects you're looking for. Not saying viral+slash is bad, plague arcane deals viral damage and my zaw deals mostly slash, but I do not rely on their procs to be effective.

In my experience, crit weapons scale far, far, far better than status based weapons. Feel free to disagree. I'm not even saying my way of playing is the best, I'm saying it works wonders which is factually correct, and you'll pardon me for disliking being called names for that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on February 17, 2019, 07:21:27 am
I'm talking level 300 enemies
Dude, do you claim you can consistently one-shot 300 level enemies?
Please share your loadout because you're probably the first person to reach those results.
As for damage buffs...seriously 20% damage increase for a limited time does not even start to compare with the value you get from a crit based weapon which multiplies your output by 10 or so. If it was valkyr's increased strike rate, yeah why not. But for 1.5 the cost of an iron skin, you certainly don't get 1.5 of its value, that's for sure.
The buff is 50% unmodded. 120% on an average Rhino build. Both ranged and melee weapon damage. For all four frames. For a minute.
This is probably the best party buff in the game.
Edit2 : But maybe you need some proof I know what I'm talking about, so ...
(https://steamuserimages-a.akamaihd.net/ugc/954104669459322305/6AC5EEF21E7D29FC8AFC9ED4F53D33E7FE80010E/?imw=1024&imh=577&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true)
Not so much proof as actual knowledge.
If you're not grossly exaggerrating your reults, your build must be insane. I really want to see it and go try one-shot some 300 level mooks.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 17, 2019, 07:27:55 am
No, I can kill level 300 mobs before I run into problems. That's my hard limit, or so it was last time I tested it. In my last arbitration survival I came to OS level 140 grineers and never ran into any problem. If it gives an indication of my power level.

This is probably the best party buff in the game.

And I don't use it, but for sure, I'll take screens next time I'm logging in, probably this afternoon. Actually it bothers me more than it should. Have them right now instead and judge to your heart content.

So, the frame has a maxxed out armor and is meant to take the bullet I can't always avoid :
(https://steamuserimages-a.akamaihd.net/ugc/954104669461110200/5B91263342C7715B4211D7E8C9E6917021DC7A70/)

The vectis uses the "last bullet in charger does insane damages" mod, while having a single bullet charger in case I need a damage burst. I'm not satisfied with it and it can use some tweaking, but I use it against bosses and it works just fine.
(https://steamuserimages-a.akamaihd.net/ugc/954104669461110785/58056C8E5DC4887B04AA9478773CFAEAB9E11D0C/)

And the rivened cyath is what the whole build is made around. Riven adds critical damages, brute damage and range, while reducing status chances
(https://steamuserimages-a.akamaihd.net/ugc/954104669461111377/ABDE6E3EC9DD111005DC551D07D336A572F73916/)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 17, 2019, 10:07:52 am
Quote
and enemy EHP scales to the point that you need viral+slash procs and similar types of infinite/high scaling in your cell's bag of tricks to keep killing things.

Viral is ok, safe for opportunity cost. It gives you 1 high value attack per ennemy, then it's totally useless, and leaves you with a 50% HP enemy you have to deal with, with one proc on your tool shed becoming dead weight.
So you also don't understand how viral works, okay.

One viral proc reduces target current and max HP by 50%. Against something with 1k HP, that's not much. Against something with 5 million HP, you're effectively doing 2.5mil damage with a single proc. That's why percentage-based stuff is good: it never stops scaling. General rule of thumb is that scaling damage and debuffs start mattering when you stop being able to kill things by breathing on them.

Furthermore, it ignores the most common types of damage mitigation (armor, shields, ability nullification). Viral is the single most efficient and reliable status proc in the game.

Slash was extremely good due to a bug that allowed every pellet to proc when fired from a shotgun with 100% status chance. So you fire a tigris loaded to the mouth with multifire, and there you go, everything dies. This has been patched out and caused the rise of the sea level. Slash by itself does, over time 30% (don't quote me on the number) of the damages of the attacked that proc'd it. When your base attack is reduced, so is the output of slash proc. In effect, it's a flat 30% damage increase, when it procs, and when it does proc it means it won't proc anything else, making it subpar to, for exemple, a 30% increase in attack speed, which does the same thing, except it keeps your combo bar growing and depending on your build, can have effects you're looking for. Not saying viral+slash is bad, plague arcane deals viral damage and my zaw deals mostly slash, but I do not rely on their procs to be effective.
You also don't understand how slash works. I know how the shotgun bug went, and that was not why people used slash.

First: it, like viral, ignores the most common types of damage mitigation. Let me give you the straight numbers: a Lv.150 corrupted bombard has ~5.17mil EHP. It only has ~96k actual HP. A viral proc will reduce that to ~48k. All it takes then is one or two good slash procs to kill it (or a bunch of small ones from Soma P or whatever). With a pure crit build you would run out of ammo before you killed that single enemy. Even with a corrosive build it'll take far longer to strip the majority of that armor.

This is why Dread has always been so heavily used relative to other bows: you can pretty easily set up a oneshot build that can kill enemies on that level of scaling with one pull (or two, if you get unlucky with your procs). This is also why the Atterax memeing strike build was so busted before they nerfed a bunch of aspects of it: you could sweep through maps hitting entire rooms with red crit slash procs; anything that didn't die outright just from the high combo counter red crits would die from the bleeds.

In my experience, crit weapons scale far, far, far better than status based weapons. Feel free to disagree. I'm not even saying my way of playing is the best, I'm saying it works wonders which is factually correct, and you'll pardon me for disliking being called names for that.

Then your experience is sharply limited to relatively easy content. Endgame has always been about a mix of crit, status, and CC. Crit isn't bad, but crit alone falls off hard. You use the higher raw damage from crit in conjunction with the various forms of damage mitigation reduction/removal/avoidance to kill things efficiently.

And, past a certain point, you can't oneshot much of anything without highly specific builds. Yeah, sure, my rivened AS Opticor can hit six figure damage numbers, but that doesn't make it efficient in most use cases.

pre-e: re: screenshots:

#1. Bullshit. Complete and utter bullshit. My Rhino P has more armor than that and IS starts falling off by ~round 3 of High Index.

#2. "It works against bosses" is not "it stays efficient up to very high levels". This is my Eidolon hunter when I get bored of Vectis P:

(https://i.imgur.com/OQSCjC5l.png)

Yeah, it can do 6-figure damage to rando mid-level enemies, but I wouldn't use it for anything serious because it's too situational.

#3. Aaand I can hit near-equivalent stats with a 1-forma no-Riven Guandao. Again, anything can be a low-level blender.

Man, this really isn't about "your stuff sucks", it's about you overstating how useful it is against difficult content combined with telling people to walk into the Rhino newb trap.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 17, 2019, 10:13:09 am
Of course opticor is situational, do you really need to write a novel to tell me that? Good lord.
My build is not situational and works against everything the game has to offer. Sure, it can't be used to show how big your dick is by allowing you to waste three hours of your time in god knows what survival mission, but doing so is idiotic to begin with, and very far from new player considerations anyway.

Quote
#1. Bullshit. Complete and utter bullshit. My Rhino P has more armor than that and IS starts falling off by ~round 3 of High Index

I can do 10 rounds of high level index without breaking a sweat, maybe the frame aint the problem.


Edit 3: Holy shit I'm tired. You're right. For some reason I had Simaris' simulation in mind. Gomen. I survived one hour on the index, but I had a good team, and it was before that "rounds" updates, you'd keep playing until you ran out of time.

Edit : Yes, I know my vectis sucks balls. I'll give you that, and I screened it for the sake of honesty. I need to tweek it a lot but I feel I can make something out of it. Until then, it is acceptable for the function I give to it.

Edit 2 : Correct me if I'm wrong, but about damage mitigation ; do people really try to work around having to use corrosive projection ? It's straightforward and strips the enemy of his armor. Are you completely sure that slash procs ignore armor ? As for ability nullification, I am totally unaffected, and shield scales up really badly. Shield is just additional HP that have no mitigation on, and do not warrant me to try to go around. I'm better served by just eating it. The only relevant damage mitigation to me is armor.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 17, 2019, 10:45:44 am
Toxic procs ignores shields, but not armour.

Slash procs ignores shields AND armour. It is basically pure damage.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 17, 2019, 11:08:24 am
Aight, need to check some stuff then. Really if I'm wrong, it's for the best.

Okay, just for the sake of disclosure, please tell me how much you spent on that game. A rough estimation would suffice. If you're a f2p player, I'll say straight up I'm impressed. If you're whaling your way to HL and, on that basis, discouraging players from builds that can carry them during 1k odd hours of game, much less so.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on February 17, 2019, 04:51:14 pm
Shield is just additional HP that have no mitigation on, and do not warrant me to try to go around. I'm better served by just eating it. The only relevant damage mitigation to me is armor.

If you want to criticize shields in comparison to armor, that's completely fair. Armor has a synergy with hp that shields simply can't match when getting hit hard.
But it is worth noting that Shields regenerate in a way that hp does not. A shield frame who gets hurt only has to drop out of combat for a few seconds and he's ready to go again, where hp builds are reliant on uncommon orb drops or unique frame abilities when they need to recover.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on February 17, 2019, 05:48:08 pm
While that's true, the default shield recharge speed is awfully slow, as well as having to drop combat in a game with largely infinite combat missions being somewhat ineffective. HP recovery is really not an issue - Life Strike and Healing Return make any build with significant life and a decent melee weapon practically immortal, while Medi-Ray allows you to begin every engagement at full HP. Shields are rarely used currently, and those frames that do use it almost all have a way to quickly or instantly recharge their entire shield without any investment (i.e Mag or Trinity).

Shields really should recharge much faster, but the main issue is the incredible power of armor scaling (which you mentioned) and lifesteal.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on February 18, 2019, 01:10:39 am
#1 best source of healing in the game, is Magus Elevate. Lifesteal works, but only up to a point, Medi-Ray is too slow.

As for health vs shields: Shields are better at low level content where you take lots of minor chip damage. Health is better at mid levels where you take real hits. Not getting hit is the only option at high levels, since enemies will friggin one-shot you. The number of players who actually play anything high level is really low though.

As for crit vs status: Crit is better at low to mid levels since you just one-shot everything. Once you can no longer one-shot everything you need status. Of course by that point you also need a carefully constructed group or you will just get shot and die.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 18, 2019, 03:13:35 am
But if I use my amprex I get both : D
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 18, 2019, 03:28:29 am
When you can't kill Trinity at the Junction normally cause her bow basically 2-3 shots you and 100 headshot damage from a charged bow shot barely moves the shield bar.

Solution is fisticuffs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 18, 2019, 05:24:37 am
If you want to criticize shields in comparison to armor, that's completely fair. Armor has a synergy with hp that shields simply can't match when getting hit hard.
But it is worth noting that Shields regenerate in a way that hp does not.

True, I was talking about enemy shields, which do not regenerate. You can make shields working on your frames, but corpus can't really. For enemies, it's a question of EHP, the higher you go in enemy levels, the more value they get from their armor. Their shields also increase, but can't really keep up, which make the HL grineer much, much stronger than their corpus counterpart. You can always chew through shield, not so much through armor
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 18, 2019, 08:22:00 am
If you want to criticize shields in comparison to armor, that's completely fair. Armor has a synergy with hp that shields simply can't match when getting hit hard.
But it is worth noting that Shields regenerate in a way that hp does not.

True, I was talking about enemy shields, which do not regenerate. You can make shields working on your frames, but corpus can't really. For enemies, it's a question of EHP, the higher you go in enemy levels, the more value they get from their armor. Their shields also increase, but can't really keep up, which make the HL grineer much, much stronger than their corpus counterpart. You can always chew through shield, not so much through armor
Enemy shields do regenerate, but unless there's a shield osprey or similar it takes a long, long time. There are a few exceptions like the Eidolons and the Profit-Taker, of course, where it doesn't regen on its own.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on February 18, 2019, 01:13:54 pm
The main issue with shields as health for the enemy is magnetic exists, which pretty much removes the shields flat out, or toxin and slash procs simply bypass them anyway.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 18, 2019, 08:40:29 pm
Seriously?  This game dropped a buncha lvl 35 enemies on top of me. In a lvl 10-15 map.
At the very least, drop level appropriate enemies.  Some players are actually newbie geared.

(Syndicate stuff.)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on February 19, 2019, 06:00:24 am
Just tumble along. You don't have to kill every enemy on the map. Well, unless its a defence mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on February 19, 2019, 06:16:20 am
And even if you do need to kill it, level 35 isn't that high: sustained headshots from any weapon, even unmodded, will kill them in reasonable (if inefficient) time, as long as the primary damage type is right (piercing for Grineer, impact for Corpus, slash for infested). Get behind cover if you can't take their hits and you'll be fine.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 19, 2019, 10:44:33 am
Meh, is those flying things, kinda hard to melee and they tend to group up and focus fire, unlike other types. 
I was leveling some random gear, so damage output is plink plink plink.  It was a capture the control points map.

Made some random I was with quit.  So I quit out too.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on February 19, 2019, 12:17:14 pm
Wait, did the screen flash black with some ghost noises beforehand? If so, that might have been a syndicate death squad. They're just a thing that happens, a bunch of high-level enemies that start appearing once you, or someone else in your cell, has angered a syndicate. They work just like the other assassins, but only the one they're after gets the voicelines, annoyingly.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on February 19, 2019, 01:01:38 pm
If that is a death squad, they absolutely focus fire. They're only after the person who has pissed off the syndicate. I forget if they're hostile automatically to all players or only after they get shot by the non target.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 19, 2019, 01:59:29 pm
If that is a death squad, they absolutely focus fire. They're only after the person who has pissed off the syndicate. I forget if they're hostile automatically to all players or only after they get shot by the non target.
They're hostile to everyone.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on February 19, 2019, 03:52:07 pm
*pile of infected ancient healers intensify*
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on February 20, 2019, 06:52:13 am
mfw forum trolling actually reminds me that true type damages are a thing
(https://steamuserimages-a.akamaihd.net/ugc/954104669471634907/B2BD411E1464B6EEA250764F98E4002A809215FF/)

If I farm more combos I'm sure I can take it to seven digits
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on February 22, 2019, 03:10:34 pm
Info up on Nightwaves, (https://forums.warframe.com/topic/1063459-nightwave-the-wolf-of-saturn-six-a-farewell-to-alerts/) the system replacing alerts.

Will be adding things like daily/weekly challenges over seasonal stories. Standing earned in the season is similar to factions in that it can be exchanged for rewards. This should make it easier for people to pick up specific mods and other items they are looking for. (I remember building the original Vauban back in the day. You were lucky if you caught any of his parts available when they might only appear for a few hours in a month).

Interesting tidbits.
Addition of Inventory Slots to reward system (!)
Nitain Extracts will come in bundles of 5 (!)
Formas from rewards will now be built.


Also some new details on the Melee System Changes (https://forums.warframe.com/topic/1063446-melee-changes-phase-1/).
Interrupted combo's will be resumable.
Better ground slams.
Spiffy new melee fx.
Blocking is now automatic against enemies you are facing.
Channelling shall continue to exist, but be bound to alt-fire in melee mode.
Melee mode is an optional toggle for those who want to continue to use it.
Melee changes being introduced in phases, no longer planned on a by weapon basis.

Nightwave's sound like a straight up improvement, and its about time that melee got some additional love.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on February 22, 2019, 03:46:14 pm
If that is a death squad, they absolutely focus fire. They're only after the person who has pissed off the syndicate. I forget if they're hostile automatically to all players or only after they get shot by the non target.
They're hostile to everyone.
The one that sends the flying bots are pretty nasty.  Definition of bullet sponge.  I spent a whole game just being chased around by them and whittling them down as my one other teammate screwed around with the objectives.  (drill extraction)

Compared to the ball rolling one, those things at least die within a reasonable time frame.


/consistently joins lvl +25 games or 'nightmare' games to be carried by other players for the loot
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on February 23, 2019, 07:51:59 pm
Info up on Nightwaves, (https://forums.warframe.com/topic/1063459-nightwave-the-wolf-of-saturn-six-a-farewell-to-alerts/) the system replacing alerts.

Will be adding things like daily/weekly challenges over seasonal stories. Standing earned in the season is similar to factions in that it can be exchanged for rewards. This should make it easier for people to pick up specific mods and other items they are looking for. (I remember building the original Vauban back in the day. You were lucky if you caught any of his parts available when they might only appear for a few hours in a month).

Addition of Inventory Slots to reward system (!)
Nitain Extracts will come in bundles of 5 (!)
Formas from rewards will now be built.

Wow, that's three moderate-to-major annoyances out of the equation.

Inb4 they introduce a new Hema grind which requires 10k Nitain at Ghost resource costs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on February 23, 2019, 09:39:40 pm
Info up on Nightwaves, (https://forums.warframe.com/topic/1063459-nightwave-the-wolf-of-saturn-six-a-farewell-to-alerts/) the system replacing alerts.

Will be adding things like daily/weekly challenges over seasonal stories. Standing earned in the season is similar to factions in that it can be exchanged for rewards. This should make it easier for people to pick up specific mods and other items they are looking for. (I remember building the original Vauban back in the day. You were lucky if you caught any of his parts available when they might only appear for a few hours in a month).

Addition of Inventory Slots to reward system (!)
Nitain Extracts will come in bundles of 5 (!)
Formas from rewards will now be built.

Wow, that's three moderate-to-major annoyances out of the equation.

Inb4 they introduce a new Hema grind which requires 10k Nitain at Ghost resource costs.

Shhhh. Don't mention such things!

Last time I got myself to purchase a gun with plat, because screw that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on February 28, 2019, 05:58:12 pm
So, the new alert system, Nightwave is out. It's pretty neat. It also added a new Stalker-like Miniboss, the Wolf of Saturn Six... who I've yet had to attack me, but I hear is a huge bullet sponge (no invicibility phases though, thankfuly).

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on February 28, 2019, 09:11:24 pm
Ohhh. Legendary Core! I got one once, piles of plat... Those things sell for *at least* 300p At the time that was a huge amount for me, all the slots I could use for months.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on March 01, 2019, 09:18:44 am
I think one of the rewards in the new Nightwave system outright is slots... haven’t tried it though, so I can’t confirm.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 01, 2019, 10:00:07 am
I think one of the rewards in the new Nightwave system outright is slots... haven’t tried it though, so I can’t confirm.
It is.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: spazyak on March 01, 2019, 05:53:42 pm
That sounds really cool. I know what my goal is now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on March 01, 2019, 08:17:50 pm
So right, since I am still with my starting warframe and don't really expect to get another any time soon, good idea to throw 20 plat for the mod upgrade thing?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 01, 2019, 08:22:50 pm
So right, since I am still with my starting warframe and don't really expect to get another any time soon, good idea to throw 20 plat for the mod upgrade thing?
The Orokin Reactor? Maybe. It helps a lot, but you need to be aware it's a one time deal (also there might be one for grabs due to devstream?)

It's not that hard to get a second warframe, though. Rhino is on Venus, as stated earlier (just don't use him as a crutch) or Gara, who is amazing, and can be built only with early Cetus stuff.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on March 01, 2019, 08:44:07 pm
In general, it's prudent to save Orokin Reactors for Primed frames, or new frames who are not likely to get a primed variant any time soon.
But if you like your current frame and don't expect to get primes any time soon, then yeah, unlocking it's full potential is a significant power boost.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: beorn080 on March 01, 2019, 11:26:51 pm
If you have the mods to fill it. If you just started, you may not, and even if you do, they may not be all that great. I would save your plat, honestly. If you need a new frame, I believe pretty much every boss except for Vor on mercury drops parts, so just plow your way to another boss and have at em.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: nenjin on March 02, 2019, 05:04:31 am
My rule of thumb starting out was always: plat is for slots. If you're not buying yourself a nice chunk of plat, it's a pretty inefficient use of them to spend them on Catalysts and Reactors.

Although maybe with this new thing, they won't be like the only premium thing you can't grind out in game anymore.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on March 02, 2019, 07:23:48 am
Don't buy what you can easily farm! Nightwave offers you a guaranteed Orokin Reactor in the shop (can purchase it with Creds).
Don't put a Reactor in your starting frame. Ew! Build something decent.

Spend plat on slots early on. That's an investment you won't ever regret.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 02, 2019, 12:05:44 pm
So right, since I am still with my starting warframe and don't really expect to get another any time soon, good idea to throw 20 plat for the mod upgrade thing?

No. There are plenty of easy ways to get potatoes (including the new nightwave system and devstream rewards), save your plat for slots. Don't start dropping potatoes and forma until you've played enough stuff to get a better idea of what you enjoy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on March 02, 2019, 03:04:24 pm
Don't put a Reactor in your starting frame. Ew! Build something decent.

Excalibur is a starter frame, and is an absolute monster that can carry you through the star chart and beyond. He is overshadowed now by Umbra (heh), but that is some distance away for a newb, and he comes with a reactor already installed. Dropping your first gold potato on Excalibur is not a bad decision.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 02, 2019, 03:22:49 pm
I don't really understand these 10x relic Lotus Gift events.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 02, 2019, 05:57:21 pm
I don't really understand these 10x relic Lotus Gift events.
It's a sort of unvault for Saryn
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 02, 2019, 06:27:14 pm
I don't really understand these 10x relic Lotus Gift events.
It's a sort of unvault for Saryn

If only there were some sort of way to guarantee relic rewards for solo players.  If I had a plat for every time I got a bronze drop from a radiant relic, I just just buy the damn prime access and excise myself from this dumb system.

I kinda preferred when Lotus Gifts were consistently gold/blue potatoes.  Now its rivens I either can't use or can't be assed to build the weapon for, or relics that have a massive chance to contain nothing of note.  Potates were always useful.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shooer on March 02, 2019, 08:08:54 pm
Seeing as I have two of each and at least 6 blueprints for each.  I'm fine with them cycling in rewards other than potatoes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 02, 2019, 08:21:59 pm
I kinda preferred when Lotus Gifts were consistently gold/blue potatoes.  Now its rivens I either can't use or can't be assed to build the weapon for, or relics that have a massive chance to contain nothing of note.  Potates were always useful.
You could just sell the veiled rivens. Pistol and Melee Rivens usually go for 15 to 20 plat, while a shotgun can go all the way to 50 plat. Think of them as small plat drops for you if you are not interested in actually using them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 03, 2019, 01:44:07 am
... for solo players ...

There is what you are doing wrong. Run radshares or something, don't try to crack relics solo, you murder your odds of getting the good stuff.

EDIT: The fastest way to ruin Warframe for yourself is insisting on playing solo. The game is not designed for it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 03, 2019, 02:06:24 am
Relics are literally the only thing you are practically forced to group up for.  As in you must not have randoms.  Other than maybe the spiderbosses, the now defunct raids, and the nightwave challenge that asks for a friend.  And the Hema but fuck that gun.

What I mean by solo is my both friends list and clan are empty.  Vast majority of the game easily accommodates that.

Honestly most of the prime stuff I actually have, I got by just opening relics at random and just picking from the four choices for shit I don't currently have.  Every time I've tried to game it and try to get something deliberately it takes like 20 fully refined relics, if it drops at all.  Its never worth the time and effort, and feels no better than the primes I got at random.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 03, 2019, 02:42:12 am
... for solo players ...

There is what you are doing wrong. Run radshares or something, don't try to crack relics solo, you murder your odds of getting the good stuff.

EDIT: The fastest way to ruin Warframe for yourself is insisting on playing solo. The game is not designed for it.
I played from ~2013-2016 almost entirely solo. It's perfectly workable for 90-95% of the content in the game, in some ways more and others less than it used to be.

In particular it's reasonable now that you have 4 self-revives per mission rather than per day.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on March 03, 2019, 03:36:53 am
Excalibur is a starter frame, and is an absolute monster that can carry you through the star chart and beyond. He is overshadowed now by Umbra (heh), but that is some distance away for a newb, and he comes with a reactor already installed. Dropping your first gold potato on Excalibur is not a bad decision.
It is. He'll delete that frame in a few weeks of playing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on March 04, 2019, 11:53:04 am
/gets hard carried in level 40 missions

These alerts or whatever probably should tell you the level of the mission.  Since I click those and it throws me into the match, without giving the info.
But, I'm fine with the free loot and carry.

On another note, recently encountered people who set up this nearly invisible barrier, you can't shoot into it, but you can shoot out.  Took me a lot of bullets to figure out that there was something there and my game wasn't bugged.
It also has this ambient sound when you stand inside it.  It gets old really fast.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 04, 2019, 12:10:05 pm
/gets hard carried in level 40 missions

These alerts or whatever probably should tell you the level of the mission.  Since I click those and it throws me into the match, without giving the info.
But, I'm fine with the free loot and carry.

On another note, recently encountered people who set up this nearly invisible barrier, you can't shoot into it, but you can shoot out.  Took me a lot of bullets to figure out that there was something there and my game wasn't bugged.
It also has this ambient sound when you stand inside it.  It gets old really fast.
Likely Frost's bubble with a stupid colour that makes it hard to tell its there.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on March 04, 2019, 12:47:22 pm
Yeah it can be hard to see if Frost sets their energy color to black. It's actually preferable to other colors because of how easy it is to see in and out of it; with any other color it becomes fairly opaque if you have more than a single bubble down. It shouldn't be nearly invisible though, it's just a slightly smokey glass color. You might want to check your gamma settings!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on March 04, 2019, 12:53:23 pm
Eh, really, its just I didn't see it at first because I did not know it was a thing.  Now I can recognize it.


Some games, I can just not bother fighting and just focus on collecting loot, let allies spam their persistent yuge area abilities to get all the kills.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on March 04, 2019, 03:13:22 pm
Oh no, guys. This is probably not a benevolent Frost's bubble but rather Limbo's bubble of ultimate annoyance.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Shooer on March 04, 2019, 03:55:21 pm
Limbo was my first guess.  Forst bubbles are pretty obvious in comparison.  All glowy, angled and snowy.  Limbo bubble is just a color filter.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 04, 2019, 04:09:54 pm
PSA: If you are running the 60m survival for the weekly, don't bring limbo!

Being in the rift shuts off your aura mod, and you will want everyone, or at least most everyone, to have Corrosive Projection. High level Grineer with their armor still on are a bitch to kill, and survival without using life support is all about how fast you can kill near a nekros.

The "perfect party" for this is Frost or Gara, Nekros, Hydroid (with augment) or a second Nekros, and Oberon. Frost or Gara to protect the extractors, Nekros to make more life support drops, Hydroid to make more life support drops, and Oberon to keep everyone alive.

If you are all really good at this kind of thing, then you really don't need my advice do whatever you think is best, but this group is good for people who are having trouble.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 04, 2019, 04:13:30 pm
An alternative strategy to deal with the brick-tier Grineer you'll be facing is either Inaros or other blinding warframe plus daggers with covert lethality. Gets a bit boring, but does the job.

Grineer are also nice because unlike Corpus or Infested, I think all of their units have execution animations.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 04, 2019, 08:07:30 pm
Oh no, guys. This is probably not a benevolent Frost's bubble but rather Limbo's bubble of ultimate annoyance.
Limbo was my first guess.  Forst bubbles are pretty obvious in comparison.  All glowy, angled and snowy.  Limbo bubble is just a color filter.

On another note, recently encountered people who set up this nearly invisible barrier, you can't shoot into it, but you can shoot out.  Took me a lot of bullets to figure out that there was something there and my game wasn't bugged.
It also has this ambient sound when you stand inside it.  It gets old really fast.

That's a Frost bubble, probably with pure black energy color like I use. It's next to invisible on a lot of tilesets.

For the record, the reason you use pure black energy on certain frames (Frost, Gara, &c.) is because any even slightly bright or colorful energy color will turn their barriers nearly opaque, which makes it a massive pain in the ass to use them effectively. Frost bubble in particular is completely blinding if you're inside one with a bright color, since it also has that blizzard effect inside. Black energy color completely removes the "snow" streaks and turns it into a soapbubble.

Of course, Frosts who don't pop their own bubbles when they're no longer being used (and there's energy to spare) are annoying.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 04, 2019, 10:04:18 pm
Does the game even tell you you can pop your globes with 1?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 05, 2019, 01:39:59 am
Nope, just like it never tells you how Gara can combine her 1, 2, and 4 into the Ultimate Combo of Infinite Damage. If you think I'm joking about the "infinite" part, I'm not. There is a 2 billion DPS cap, but...

Pretty much every warframe that has synergy in their ability kit doesn't have that synergy explained in game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on March 05, 2019, 04:44:39 am
That's a Frost bubble, probably with pure black energy color like I use.
He said there's an ambient sound when you stand inside it. Frost bubble doesn't have it, Limbo's does.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 05, 2019, 11:25:51 am
Actually, Frost's bubble does have sound.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 05, 2019, 06:26:36 pm
That's a Frost bubble, probably with pure black energy color like I use.
He said there's an ambient sound when you stand inside it. Frost bubble doesn't have it, Limbo's does.
Yes it does. I should damn well know, considering how much time I used to spend inside the things. There's a "rushing wind and snow" blizzard-y sound in the background while you're inside one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on March 05, 2019, 08:58:08 pm
The last Devstream said that they will be adding a detailed preview button to every warframe ability. I suppose we will see how detailed they get.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rose on March 06, 2019, 09:01:39 am
They did share a screenshot of the mods window showing how your abilities are effected.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 08, 2019, 04:46:08 am
Major update just dropped, together with a new event.

There are two parts to this one:

The first is a 14 day event to seal fissures with the reward being a Opticor Vandal for 100 fissures sealed. Due to bonuses you only actually need 58 fissures sealed, assuming you do a full set of 4 with each coolant canister. If you do one set of 4 every day you won't quite finish in time, but if you do 2 sets for a few days you should finish without issues. I was a able to do a set of four fissures (seven points) in about 20m solo with Gara or Frost.

The second part is scanning a bunch of items and unlocking a door. The door won't open until enough people do the scans, and once it is open it will somehow lead to another orb fight that drops the parts for Hildyrn, as well as several other valuable items. Here is a map of all the items that need to be scanned. (https://docs.google.com/document/d/1p6FWFqbTvs2KIWNI3IdBIqHYprOkkt9cugxD7-iaVZI/preview)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 08, 2019, 06:45:11 am
I think Nightwave might've killed Warframe for me.

It's just... busywork. Busywork operating on Fear Of Missing Out, because if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards. And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.

And now Hildrin is locked behind Vox Solaris' max rank... who is locked behind Solaris United max rank.

I guess I'm just tired of the game and the whole Live Service business.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on March 08, 2019, 09:48:22 am
Quick question- how do I get the parts needed to construct the cipher used to stop the Formorian fleet?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 08, 2019, 12:10:12 pm
if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.

You only need to do like 60% of them. IIRC, you can miss like 13k points a week and still top out.

And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.

DE has said multiple time he will become more common as the event goes one, supposedly by the end he will be showing up more often than not.

In any case, most of the challenges boil down to "just play the game", so unless you expect to get everything without logging in?

Quick question- how do I get the parts needed to construct the cipher used to stop the Formorian fleet?

Do any mission on the planet being attacked. Enemies there will drop the parts. See the wiki for exact details. (https://warframe.fandom.com/wiki/Fomorian_Sabotage)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 08, 2019, 01:00:56 pm
if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.

You only need to do like 60% of them. IIRC, you can miss like 13k points a week and still top out.

And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.

DE has said multiple time he will become more common as the event goes one, supposedly by the end he will be showing up more often than not.

In any case, most of the challenges boil down to "just play the game", so unless you expect to get everything without logging in?
Mostly that I sometimes can't login for a while, resulting in me potentially missing out on stuff, making me frustrated. I'd rather play at my own pace than be forced to play at the pace DE wants me to.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on March 08, 2019, 02:23:25 pm
So. New melee system as part of a number of changes to melee, (https://forums.warframe.com/topic/1063446-melee-changes-phase-1/) which includes:

No more holding F to switch to melee. As soon as you hit the melee attack button, you'll not only perform a melee attack, but also have your melee weapons equipped and at the ready! At least until you press the aim or fire button, which will switch you back to whatever weapon you were holding previously.

Speaking of which, channeling now uses the alt-fire button (Middle Mouse Button by default on PC). Not sure if that changes anything major, it's just a button movement to allow the changes in how melee combat works.

You can now interrupt a melee combo with most forms of movement, and, if you resume attacking quick enough, you can keep your combo going! This may or may not make it past Phase 1.

Ground slams can now be aimed. Rather than going straight down, you can now slam towards your crosshairs - which lets you use air attacks more easily.

Blocking is now automatic, apparently.

So, what do you think of the changes?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Zangi on March 08, 2019, 03:06:55 pm
How to channel?

As a casual scrub, the changes seem to be fine.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on March 08, 2019, 04:39:30 pm
Took about three or four hours but I got the Opticor Vandal. It is... interesting. Only 40% of the damage of the base one, but charge time is 0.6 instead of 2 seconds, 10% more status chance, 4% more crit, 0.1x more crit damage, slightly faster reload and a magazine of 8 instead of 5. Only got a few ranks with it, but I look forward to seeing what I can do with mods to it.


Also, Void Trader has
(New) Prisma Grinlok
Prisma Obex
Prisma Dual Cleaver
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 08, 2019, 09:50:33 pm
How to channel?

As a casual scrub, the changes seem to be fine.

On PC, mouse 3 toggles channeling.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on March 08, 2019, 10:17:35 pm
if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.

You only need to do like 60% of them. IIRC, you can miss like 13k points a week and still top out.

And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.

DE has said multiple time he will become more common as the event goes one, supposedly by the end he will be showing up more often than not.

In any case, most of the challenges boil down to "just play the game", so unless you expect to get everything without logging in?
Mostly that I sometimes can't login for a while, resulting in me potentially missing out on stuff, making me frustrated. I'd rather play at my own pace than be forced to play at the pace DE wants me to.

There has always been stuff in warframe that you will miss out on if you can't log in enough. Why is this different? If anything, this is more flexible. At the end of this week, I will have missed three of the elite rewards due to being a solo player, and not being able to play for a solid 60 minutes. I'm still on track to get max rewards with all the other tasks just by playing mostly normal, and it was only the simaris targets that made me differ in my usual routine. (some of the daily tasks did make me swap some weapon mods).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 08, 2019, 10:46:37 pm
if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.

You only need to do like 60% of them. IIRC, you can miss like 13k points a week and still top out.

And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.

DE has said multiple time he will become more common as the event goes one, supposedly by the end he will be showing up more often than not.

In any case, most of the challenges boil down to "just play the game", so unless you expect to get everything without logging in?
Mostly that I sometimes can't login for a while, resulting in me potentially missing out on stuff, making me frustrated. I'd rather play at my own pace than be forced to play at the pace DE wants me to.

There has always been stuff in warframe that you will miss out on if you can't log in enough. Why is this different? If anything, this is more flexible. At the end of this week, I will have missed three of the elite rewards due to being a solo player, and not being able to play for a solid 60 minutes. I'm still on track to get max rewards with all the other tasks just by playing mostly normal, and it was only the simaris targets that made me differ in my usual routine. (some of the daily tasks did make me swap some weapon mods).
I suppose I am simply tired of the whole Live Service model.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on March 09, 2019, 02:40:09 am
I don't like this running train model either but I will keep my judgment for the end. It did made me reach out and do stuff with friends however so it's seems like a plus.

It seems that DE is aware that the objectives are too time consuming for being side activities but we will not see fixes before the second season.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on March 09, 2019, 02:58:42 am
Don't you just hate it when they keep adding free content non stop and you just don't have time to experience and farm everything there is.
Can't they just curb their creativity and release a funny looking mount every few months and sell it for real money like normal people.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 09, 2019, 09:21:17 am
Don't you just hate it when they keep adding free content non stop and you just don't have time to experience and farm everything there is.
Can't they just curb their creativity and release a funny looking mount every few months and sell it for real money like normal people.
Passive-aggressiveness does not suit you
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on March 09, 2019, 09:22:35 am
Don't you just hate it when they keep adding free content non stop and you just don't have time to experience and farm everything there is.
Can't they just curb their creativity and release a funny looking mount every few months and sell it for real money like normal people.

That's not it at all - they could add all the free content they want and no one would complain.

It's the way that they're changing the model to 'login every day/devote this much time to the game or else lose out on loads of stuff' rather than trying to entice people back to play because they want to that people dislike.

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 09, 2019, 09:41:14 am
Don't you just hate it when they keep adding free content non stop and you just don't have time to experience and farm everything there is.
Can't they just curb their creativity and release a funny looking mount every few months and sell it for real money like normal people.

That's not it at all - they could add all the free content they want and no one would complain.

It's the way that they're changing the model to 'login every day/devote this much time to the game or else lose out on loads of stuff' rather than trying to entice people back to play because they want to that people dislike.


It also gets a little personal for me because I've had to actually order my best friend to stop playing the game because he's got an addictive personality and nightwave is close enough to a battle pass that it causes him to compulsively play instead of, say, sleeping.

On my part however, I think I am mostly tired of the game and will thus be stopping.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 09, 2019, 11:03:30 am
I'm not sure how you could "compulsively play" nightwave, since I finished all the weeklies in 3 hours. (It would have been 2, but a bug with Limbo bit me in the ass on the first 60m survival attempt)

As for the new event: Calculations show you can max it out in less than 3h ("the perfect group" could do it in 45m theoretically).

In short, there is new content, yay, but there isn't enough new content to really go hard on.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on March 09, 2019, 11:07:00 am
I'm not sure how you could "compulsively play" nightwave, since I finished all the weeklies in 3 hours. (It would have been 2, but a bug with Limbo bit me in the ass on the first 60m survival attempt)
That's because you don't have actual compulsions. It's the sort of thing you need to see to understand. For instance, sure you can do all weeklies in two hours. But then there's farming the prisoners and the wolf. So a compulsive person just keeps trying. And trying. And trying. And then its suddenly morning and they haven't slept at all. Because they physically could not stop. Same thing goes for undisputable garbage like lootboxes (fortunately absent from the game).


EDIT: I should note that the example given above is NOT a hipothetical one. It actually happened to said friend.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 09, 2019, 04:46:44 pm
I'd be hard pressed to call nightwave 'content' per say.

Its just doing existing content, just for a different reason.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 09, 2019, 08:08:52 pm
It's requiring you to play content on their terms instead of yours.

If more of it lined up like the 3x Assassination weekly with the Razorback event I might feel better about it.

In other news, melee is totally fucked. No quick melee = melee is slow and you always get stuck in combos and startup animations = slide attack is going to be king again. For all the noise about making melee smoother and more integrated, it was really an improvement to gunplay (as you don't need to hold weapon swap to get back out of melee). Melee will continue to be fucked until we get some form of quick melee back and/or DE finally gives us true melee integration with full melee that doesn't sap momentum anywhere and combos that don't lock you into lengthy, grounded animations.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 09, 2019, 08:42:15 pm
In other news, melee is totally fucked.

I really couldn't agree with this less. Melee right now is awesome, smooth and fluid, with no weird disconnect between a halfassed "quick melee" and full on proper melee mode.

One of the biggest improvements is being able to quickly pull a gun, burn down a nullifier, and go straight back to mowing things down with a heavy blade.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 09, 2019, 09:47:03 pm
Melee 2.90210's success really seems to depend on what melee you're using.

Jat Kittag really shines, as it can take full advantage of the new slam aiming, and its crushing ruin stance isn't that awful to have "always on".  Quick melee would have been largely the same, and you deliberately have to do combos that override your movement.

The Prisma Obex I just acquired can only be described as "fucky".  The "just punching" quick melee is gone, and even pressing E just once yanks you a meter forward, probably past whatever you intended to punch anyway.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 09, 2019, 10:45:44 pm
In other news, melee is totally fucked.

I really couldn't agree with this less. Melee right now is awesome, smooth and fluid, with no weird disconnect between a halfassed "quick melee" and full on proper melee mode.

One of the biggest improvements is being able to quickly pull a gun, burn down a nullifier, and go straight back to mowing things down with a heavy blade.

Quick melee overwhelmingly had faster, smoother animations with less momentum loss than any "full" melee stance for the same weapons. It's only a positive change if you actually used full melee, which a great many of us didn't.

They didn't even need to remove quick melee to implement this system, but they did anyways.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on March 10, 2019, 10:13:59 am
I'm not much of a melee weapon user, but I do have to admit that going from "quick melee" to "your melee weapon's combo depending on what stance mod you have" has proven rather jarring, especially with the staff stances (the one I had equipped on my Amphis caused me to slide several meters forward at the end).

Charged attacks don't really feel any more powerful than regular melee attacks, though that's more to do with the amount of damage melee inflicts than anything else.

The automatic blocking is kind of cool (note that abilities like Iron Skin will prevent it from occurring)? I dunno how effective it's going to be as a defensive tactic, though.

The ability to aim melee slams is really nice, though hitting aerial enemies with a melee weapon (drones, namely) remains difficult. More often than not I've tried to hit them with a slam attack only to fall right past them.

They didn't even need to remove quick melee to implement this system, but they did anyways.
I suppose the alternative to "immediately enter the full melee mode" would be "quick melee attack, and then enter full melee mode"?

In any case, this is just the first phase of melee changes, so maybe wait to see the entirety of the changes before you analyze how and why they're totally fucked. For all I know, the devs might drop two or three of these changes before the month is out (though I dunno how likely that actually is).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 10, 2019, 04:54:48 pm
They didn't even need to remove quick melee to implement this system, but they did anyways.
I suppose the alternative to "immediately enter the full melee mode" would be "quick melee attack, and then enter full melee mode"?

In any case, this is just the first phase of melee changes, so maybe wait to see the entirety of the changes before you analyze how and why they're totally fucked. For all I know, the devs might drop two or three of these changes before the month is out (though I dunno how likely that actually is).
Nah, just not remove quick melee. You can bind quick melee to one button and full melee to another. Quick melee does exactly what it did before: queue a single fast melee attack and automatically swap back to your active primary/secondary at the end of the animation. Full melee does what it does after the update.

That way you can launch a quick hit without slowing down and rapidly switch between gunplay and full melee combo attacks. Best of both worlds. Increased granularity of control is a good thing for players.

This current system is for melee what forcing people to complete a reload once it starts would be for guns: wonky, annoying, and occasionally disruptive enough to get you in trouble.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Cathar on March 10, 2019, 09:40:58 pm
Not gonna lie, I'm very, very afraid of DE's good ideas concerning melee. If they were to just not touch it ever and revert to the time when right clicking would not switch back to ranged weapon, I'd not mind at all.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 10, 2019, 10:07:03 pm
help clem
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on March 10, 2019, 10:18:29 pm
I saw the Wolf for the first time today, and it was when I was doing Clem's mission. I only got him down to about half health. He just kept knocking Clem down in a few hits, and I kept getting distracted trying to get Clem back up so he wouldn't bleed out and fail my mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 11, 2019, 12:32:25 pm
Wolf is the bobiest of sponges.

I've heard radiation is the best versus him, but good luck taking radiation everywhere.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 11, 2019, 05:13:34 pm
He's honestly a chump. I just spun around him in circles with Volt 2 + Guandao until he eventually died.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on March 11, 2019, 08:03:56 pm
He's honestly a chump. I just spun around him in circles with Volt 2 + Guandao until he eventually died.

He's not hard per se, just that he has a million and one health and a laundry list of immunities for no apparent reason.  Guess they didn't what him to poof in and instantly fucking die like stalker does these days.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on March 11, 2019, 09:09:50 pm
Now now stalker does not instantly die.

He's invincible for like 3 seconds.  Just enough time for every Hek, Corinth, Tigris, Exergis, Arca Plasmor, Vectis, Rubico, Opticor, Velocitus, Daikyu and Glaive in a 4 mile radius to line up a shot on him.:P
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 11, 2019, 10:49:52 pm
Better yet, you can still load him down with slash procs during his invincibility phase, so he basically explodes when he becomes vulnerable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on March 14, 2019, 08:14:04 pm
New orb mother is out, and it is a blast!

First time though I soloed it in 54m, second time was with a group and we did it in 22m. Solo is... Time consuming. It isn't hard, it just takes a while.

First time I took Inaros, Rubico Prime, and a Catchmoon. The plan was to poke around a bit and take a look at deck 12. The boss fight was not really planned, but I had prepared a bit just in case I got stuck in it anyway.

Second time I took a Tomb Finger instead of the Catchmoon, since that was better for the longer ranges.

Build matters little as long as you are a bit tanky and can kill coolant spooders.

The fight goes like this:
1) Head to Deck 12, and go to the balcony in the far left corner of the main room, use the machine.
2) Shoot the rocks under the spooder's feet, then shoot the weak point in her side.
3) Grab canisters and throw them at the remaining weak points, then shoot them once you get the ice off. Focus on one at a time.
4) Run outside.
5) Shoot the little spooders before they cool off mommy. When she opens fractures you can put the canisters the coolant spooders drop into the fractures to get thermia canisters that you throw at mommy to make her heat faster.
6) When she overheats, jump onto her to get a cutscene of you ripping a bit off her. Shoot where the bit was.
7) Goto 5 until dead.

In the last phase she cools herself off periodically (you need to throw thermia to overheat her), but each cycle she heats faster/more so even if you suck you will get it sooner or later. When she dies, there is big boom so grab your loot and run.

EDIT: You only need one Dilute Thermia to start the fight. That is, one for the whole squad. This means that if you run 4 fractures with a squad of 4, you get the stuff needed to fight the boss 8 times (since there is a booster in effect right now, without the booster it is 4 times).

EDIT 2: A short video with the highlights of the fight. (https://www.youtube.com/watch?v=00JnNCfWNxk)

EDIT 3: Stream excerpt of the whole fight with a lot more detail and better strats. (https://www.youtube.com/watch?v=PehHzNHefx4)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on March 16, 2019, 06:12:08 pm
So, there is a catalyst/forma invasion going on right now. It looks they are pretty common, at least one per week.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 17, 2019, 05:16:37 pm
Thermia/Exploiter got extended because of the matchmaking bug.

For those not yet aware, in addition to the new frame and footstep-trail cosmetics, the Exploiter Orb also drops dozens of OV gem/fish resources. That, and you can insta-clear the first phase when she drops with Nova's 2, since it breaks all the vents at once.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 18, 2019, 09:14:26 pm
Yep, the Nova bypass was patched out today. Not really surprised, but it's a shame that the immediate response to "A frame almost never used for boss fights has a niche application in one?" is "BETTER REMOVE IT!"

On another note, popped this from today's sortie. Christ.

(https://i.imgur.com/ol3sqIQ.png)

I already loved the good ol' oneshot Dread build, and this is pretty much perfect for it in terms of stats (though not stat values, but I'm not about to complain there as they're not awful either).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on March 19, 2019, 06:13:03 am
That's a great malus for a Dread riven though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on March 20, 2019, 02:54:39 am
I'm not a big fan of multishot on bows. The extra damage is nice when both arrows land, but it really hurts long range accuracy if I can't tell where the arrow/s will land, especially when I already have to account for drop.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on March 20, 2019, 05:26:01 am
I'm not a big fan of multishot on bows. The extra damage is nice when both arrows land, but it really hurts long range accuracy if I can't tell where the arrow/s will land, especially when I already have to account for drop.
Multishot is mandatory for the oneshot Dread built. It's oriented around fishing for a simultaneous slash + viral proc on the same headshot; that Riven pushes it up to a guaranteed two arrows and >60% chance of three, which makes it much more reliable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on April 18, 2019, 04:14:35 pm
Holiday themed cosmetics are available in the market for a limited time only!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on April 22, 2019, 04:14:54 am
So it is "1hr Kuva with friends" again. What is the current meta dream-team for that? Nekros, Gara - definitely. Khora/Hydroid with a pilfering augment possibly? And as a final touch may be Disarm Loki for a complete snoozefest?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on April 22, 2019, 12:53:58 pm
I would go Nekros, Oberon, Frost/Gara, and something DPSy. Probably Mesa, Khora (with whip build not looter), Rhino... Any good DPS or support that can kill stuff.

Hydroid is a bad idea, he is too slow and is CC that doesn't pull enemies in. In short he makes you kill slower. Loot Khora would work, but TBH you don't need more than Nekros to keep air topped up if you kill fast enough. Therefore, you only need Nekros for air.

Oberon makes it easier to stay alive. Not strictly needed, but very nice anyways.

As for Frost vs Gara, it depends on what you like. If you have a Mesa, Frost is the one to pick IMHO since everyone can "chill" inside the bubble and let Mesa do murder.

For the last slot, someone that fills a gap is a good pick. For Nekros/Oberon/Frost, Mesa is great. If you replace Frost with a Gara, someone more supportish may be nice (assuming Gara is DPSing in addition to protecting). Alternatively a second DPS can compliment Gara well.

DO NOT TAKE LIMBO! He seems like the perfect protector, just hide in the bubble and Mesa everything, but currently he is bugged and turns aura mods off. You will want a full set of Corrosive Projection, as it makes everything much easier. To keep your air up you need to keep killing quickly. Armor makes you kill slower.

So, personal team for me would be Nekros/Frost/Oberon/Mesa Nekros makes air, Frost keeps bullets away, Oberon makes it so you don't have to pay attention, and Mesa murders everything.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on April 22, 2019, 01:22:33 pm
I'm sick of even thinking about the damn nightwave
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on April 30, 2019, 04:34:42 pm
Razorback is up! Chance to earn a tasty blue potato~


In other news, I recently unlocked Garuda and kinda love her. She has high armor, distance-closing abilities, and lifesteals that allow her to play as a very effective Shadowknight. Alternatively one can go full Ability Power and roleplay a Bloodmage, bleeding entire maps of enemies to death, then sacrificing her own health to restore mana and nuke everything again twice as hard! Muah hah hah hah!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on April 30, 2019, 08:06:10 pm
She is AFAIK, the only viable energy tank. You put minimum health on her, and rely on lots of armor, Primed Flow, Quick Thinking, and Adaptation to stay alive. She is tanky AF that way, plus you get full effect from her passive at all times.

Basically at mission start you press 3, 3, 5, 5, 3, 3 and you have full energy, no health, and are good to go (I have Magus Elevate on my operator). With this setup her 2 is pretty worthless, since Elevate is faster and doesn't need "help" from an enemy. Without Elevate, her 2 can serve the same purpose, just slower.

The reason you don't want any health mods on, is so health orbs, Elevate, and other forms of healing are worth more energy. You will be at no health at all times anyway.

At first it can be a bit scary being at 2 health all the time, but you won't die unless you stand there like an idiot. All in all, a unique frame that is fun to play and has some good abilities.

EDIT: Some people say you should run health and Rage or Hunters Adrenaline, but IMHO that wastes one of her main strengths (her passive).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on April 30, 2019, 09:16:31 pm
Some good ideas there, thanks! I'll have to play around with her setup some more~
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 03, 2019, 03:01:33 pm
Baro Ki'Teer (https://warframe.fandom.com/wiki/Baro_Ki%27Teer) is here!
Also, a 24h blue potato alert from the Lotus!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 10, 2019, 05:58:13 pm
Wolf assassination missions are up for the next 3 days! Great opportunity to farm his amazing hammer, and probably the last opportunity for a while. Also you can get some Nitain and a cosmetic sigil on the first clears.

Wolf has a ton of health and armor, and is resistant to most elements, and immune to status. It's recommended to bring critical radiation weapons, and/or ways to strip armor without status procs. Valkyr with claws modded for radiation can easily facetank him in her invulnerable ulti. Short of that, you may want to bring someone with a ton of armor, or lifeleech setup because he hits hard.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on May 10, 2019, 07:34:55 pm
Actually, the wolf was just nerfed before this alert. He can now be targeted by most abilities and is a lot weaker than he was. In particular Mesa can target him now, and he is effected by CC.

His little helpers are a bigger issue really, they hit like trucks. As long as you can stay upright he isn't too hard.

I use a general purpose Rhino build, with a heavy blade (slash/viral), and catchmoon (radiation). At mission start you put up iron skin, then use the 1-2 combo to get a much fatter iron skin off the first or second group of enemies. From there just mow down the little guys with the heavy blade. When you reach the boss room roar and then burn him down with the catchmoon.

Mesa also works very well, although if you aren't good with her you can die easy.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on May 11, 2019, 07:48:17 am
I honestly haven't played in a long while, and I feel kind of bad about it. Warframe is a lovely game, but the power trip gameplay just got boring to me. Beating a mission doesn't make me feel like I accomplished anything, there's no real reward once you've gathered enough resources, and acquiring new weapons just becomes tedious after a while. That last bit in particular really bugged me - I managed to acquire just about every weapon but ended up giving up once I realized just how samey the 200-some weapons I tried actually were. If you've played with a single bow, shotgun, sniper, launcher, rifle, etc. you've basically played with all of them. Melee weapons in particular are really bad about this, there's a metric ton of them and they all feel exactly the same.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on May 11, 2019, 10:01:14 am
I managed to acquire just about every weapon but ended up giving up once I realized just how samey the 200-some weapons I tried actually were. If you've played with a single bow, shotgun, sniper, launcher, rifle, etc. you've basically played with all of them. Melee weapons in particular are really bad about this, there's a metric ton of them and they all feel exactly the same.

If you mean that you press the button and stuff down range takes damage, then sure, the weapons are all the same. If you can't feel a difference between a Buzlok and a Panthera, then I'm not sure what DE needs to do.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Rex_Nex on May 11, 2019, 12:02:19 pm
Sure, but calling out the Buzlok is cherry picking one of Warframe's only real unique weapons. The Panthera just feels like a bolt gun, which admittedly is just a side effect of its unique trait (the hovering saw) being terrible. I mean, do weapons like the Cernos, Paris, Dread or Daikyu feel different? The Gorgon, Soma, and Supra? The Snipetron, Vulkar, and Rubico? The Tiberon, Sybaris, and Quartakk? The Magnus, Marelok, Lex, or Vasto? Not to mention the entire Prime/Prisma/Dex/Wraith variation system which just adds dozens of variations to weapons that already just stat tweaks of existing weapons.

I put 1k hours into Warframe and hit MR21 or something, so there's definitely magic there, but the game is heavily suffering from its lack of playstyle variety in both weapons and abilities. There's only really one way to play Warframe as it is, and no weapon or ability supports differing playstyles enough to be even remotely worth exploring.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on May 11, 2019, 01:10:37 pm
Sure, but calling out the Buzlok is cherry picking one of Warframe's only real unique weapons. The Panthera just feels like a bolt gun, which admittedly is just a side effect of its unique trait (the hovering saw) being terrible. I mean, do weapons like the Cernos, Paris, Dread or Daikyu feel different? The Gorgon, Soma, and Supra? The Snipetron, Vulkar, and Rubico? The Tiberon, Sybaris, and Quartakk? The Magnus, Marelok, Lex, or Vasto? Not to mention the entire Prime/Prisma/Dex/Wraith variation system which just adds dozens of variations to weapons that already just stat tweaks of existing weapons.

I put 1k hours into Warframe and hit MR21 or something, so there's definitely magic there, but the game is heavily suffering from its lack of playstyle variety in both weapons and abilities. There's only really one way to play Warframe as it is, and no weapon or ability supports differing playstyles enough to be even remotely worth exploring.

Buzlok is hardly cherry picking. There are weapons which can chain damage between enemies, drop munitions that spam bullets, kill enemies through walls, anchor enemies in place, deploy area denial effects, tag enemies, and, for some reason, make enemies get gigantism.

The feel of the weapons is on a spectrum, and whilst the Soma and Supra may be on that range, there is no way you can tell me that you use a Soma in the same way that you do a Supra. If I use a soma, I'm dishing out crit headshots faster than Oprah Winfrey gives away cars. With a Supra, everybody gets stat procs, and not just the guy that I'm aiming at.

Dismissing stat variations as the same weapon is a mistake on your part.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on May 11, 2019, 01:57:55 pm
TBQH you really do spend like half your mod capacity on the same dozen or so mods for all your equipment.  You're never not going to use serration and split chamber.  Then you chose between status or crit, which as a decision is just based on what base stats the gun has in the first place.  If its crit you must use the +crit chance and +crit damage mods, then you fill in the rest with element damage.  If its status then you go the 60/60 elements.

Same for modding warframes.  Half goes to health, armor, and/or shields, and the rest for modding ability stats.  Sprinkle in some energy mods.

The fact that you mod equipment using basically the same flowchart really homogenizes a lot of the game.  Yeah, there's weapon unique mods out there but most of them are rarely worth specing for outside of whimsy.

I mean, honestly with both the supra and soma I'm just going to open fire at a large group of enemies and then they fall over.  Yeah they achieve that in vastly different ways but either way ideally enemies die in like a second.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 11, 2019, 02:41:13 pm
While it's true that some mods are essential or intuitive, there is a bit of room for variation. With shotguns you can mod for a wider spread to clear rooms, or a more narrow spread to focus single targets; explosives and flamethrowers have a similar option. Guns with projectile travel time you might choose projectile speed to increase effective range, or opt for more damage at closer ranges. You can also sacrifice some damage to add a silencer, reducing the attention your frame will draw so you can stay alive longer. With snipers you can choose to mod for extra headshot damage if you plan to line up every shot, or just more regular damage if you plan to be spamming body shots.
Overall, the system certainly could have been designed better, but I feel like it does allow for enough variation to be interesting.


Anyway, I recently built Hildryn and Baruuk.

Hildryn can go Ability Duration and strip enemy shields and armor while cleansing ally debuffs, or Ability Strength to create auras that destroy nearby trash mobs while nuking stronger enemies with her unique pistol, or Ability Range to hard-CC large groups of enemies and keep them still for easy headshots. My complaint is that no matter how specialized, none of these options are top-tier compared to other frames. And building a hybrid dilutes her powers to the point they feel pretty weak even in mid-game.

Baruuk can mod for Ability Range and become immune to ranged attacks while also putting rooms of enemies to sleep. With Ability Strength he can disarm lots of enemies, and pull out a melee weapon that shoots projectiles similar to Excalibur, though with a much wider radius. As a crowd-control frame he is somewhat weak; the sleep takes a few seconds to kick in, and breaks when the enemies take damage. His ability weapon is good at clearing trash, but in single-target damage it is significantly outperformed by regular melee weapons; also the ultimate takes time and effort to charge, which can be inconvenient. His most effective option is probably using his high armor and bullet-immunity to play as a survival frame, but an utterly average health pool make this option underwhelming as well.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on May 11, 2019, 08:07:26 pm
do weapons like the Cernos, Paris, Dread or Daikyu feel different?
Yes. Cernos and its variants are speed-bows, Dread feels chunky, Daikyu feels like a longbow.

Quote
The Gorgon, Soma, and Supra?
Gods, yes. Gorgon is a minigun-rifle, Soma is a precision assault rifle, Supra is an on-demand bullet hose.

Quote
The Tiberon, Sybaris, and Quartakk?
Also yes. Tiberon is a proper variable-rate battle rifle, Sybaris is a cowboy lever-action repeater, Quartakk is a space-M16.

Quote
The Magnus, Marelok, Lex, or Vasto?
Most certainly. Magnus is a piece of shit, Marelok is a sawed-off lever-action rifle, Lex is a hand-cannon, and Vasto is a double-action revolver.

Just in terms of how they feel. Man, you really didn't pick good examples, which kinda suggests you're one of those people who passively MR-ground most of the gear in the game without using it much. If you're wanting same-y comparisons, go for stuff like Braton/Karak, Grinlock/Sybaris, Boar/Strun, Attica/Zhuge, or the whole set of dual machine pistols.

Honestly it's a little hard to come up with genuine feel-alikes, which says DE did a pretty good job with weapon variation, considering how many there are. Granted, a decent chunk are borderline-useless gimmick weapons and variants that feel unique but fill the same role worse than other weapons of their class.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on May 11, 2019, 08:34:04 pm
Same for modding warframes.  Half goes to health, armor, and/or shields, and the rest for modding ability stats.  Sprinkle in some energy mods.

If you are modding your warframes this way, you will have some very bad builds.

EDIT: To be clear, I can think of at least 4-5 warframes that don't take *any* armor, health, or shield mods at all. Mesa, for example, takes Quick Thinking, Primed Flow, and maybe Adaptation as your only survivability mods.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Greiger on May 11, 2019, 10:40:02 pm
I do agree to a point about many weapons seeming very samey (every melee weapon indeed feels almost exactly the same with only some variations attributed to stances) but I don't feel much sameyness with the guns. 

The quartakk is my go to unscoped semi auto just because it fires all it's shots at once per trigger pull instead of as a distinct burst.  The daikyu is my favorite bow because it actually feels like the shots have weight behind them, even if you could mod most other bows to have comparable dps, the daikyu forces you to slow your shots down and be careful with your aim because unlike the other bows it must be fully drawn to fire.  The corinth is my favorite shotgun because it has the spread of a shotgun while still being reasonably damaging downrange.

On paper they seem very similar I suppose, but the primaries at least have very distinct styles to them within the same class.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on May 11, 2019, 10:41:20 pm
I don't have adaptation, as I never feel like 100%-ing the star chart for arbitrations.  Its kinda a meme from what I heard, as somebody thought 90% resist was a good idea.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 12, 2019, 12:37:52 am
every melee weapon indeed feels almost exactly the same with only some variations attributed to stances

I'm going to have to disagree on this one. You've got slow heavy weapons, light fast weapons, weapons that specializing in slide-attacks, weapons that specialize in slam attacks, throwing weapons, gunblades, assassination weapons, weapons with big hitboxes for clearing swarms, weapons with small hitboxes for focusing single targets, shields, and fist weapons that for some reason launch enemies into space. Melee has lots of variety.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on May 12, 2019, 01:12:40 am
Its kinda a meme from what I heard, as somebody thought 90% resist was a good idea.

Adaptation is incredible. Almost every frame that is tanky enough to take a few hits can make use of it to become vastly tougher.

It doesn't work on everything by any means. Many frames are too squishy to make good use of it, some have interactions that make it useless, some simply don't need it enough to justify spending a mod slot. The ones that can use it however...

A few examples:
* Limbo can't really use it, since he is squishy and has better ways of staying alive.
* Rhino never uses it since it doesn't work with Iron Skin.
* Inaros goes from "really tanky" to "immortal god".
* Gara can use it together with her 2 to get 99% DR.

Like most good warframe mods how useful it is depends on the frame. I use it on ~1/4 of my frames.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on May 12, 2019, 05:52:02 am
Mesa, for example, takes Quick Thinking, Primed Flow, and maybe Adaptation as your only survivability mods.

Eeeeeeeh. Mesa is really not a good candidate for QT. Mesa already gets 95% DR from Shatter Shield, that's the sort of case where you use Vitality and Adaptation. (Obviously you take Primed Flow in all cases.)

If you wind up in a situation where you're getting drained by QT on Mesa you're probably going to die regardless, because it means you went into Peacemaker somewhere dumb.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 15, 2019, 03:42:58 pm
I finally dusted off my Titania and updated her mods. I got her into a reasonably functional build that uses her exalted weapon with channeled lifesteal. I love zipping between enemies, and feel like Sonic's theme (https://www.youtube.com/watch?v=yfGjLIPRgDA) should be playing every time I dive into a swarm of baddies. It's great fun, but suffers from bad mana drain. Without any manafeed in the group, she is reliant upon Rage to restore mana, which works fine while there are enemies attacking; but if she doesn't get attacked long enough to run out of mana then she reverts out of pixie form which kills her survivability and often results in getting 1-shotted.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 18, 2019, 03:09:43 am
Baro Ki'Teer is back, with a selection of prime mods and prismatic weapons!
https://warframe.fandom.com/wiki/Baro_Ki%27Teer (https://warframe.fandom.com/wiki/Baro_Ki%27Teer)

Also, big patch coming next week. Featuring new game mode, new frame, new weapons and mods, new story quest, and a remastered tileset.
https://www.warframe.com/news/the-jovian-concord (https://www.warframe.com/news/the-jovian-concord)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on May 18, 2019, 12:00:37 pm
Came back to this game after a long break and discovered that Nightwave has more than just four rewards.

Feck.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on May 18, 2019, 12:24:25 pm
yeah, ive not logged into warframe for a while. i dropped in a bit when the plains opened up but now we have 2 open maps with custom melee AND custom guns! im so confused, how do i get started? how did this guy get a pet moa? a trip to the wiki illuminated a few of these questions but wow, i've got a lot of work ahead of me. i was also working on vauban prime, which i still have to do quite a lot of nitrain grinding on
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on May 18, 2019, 12:40:27 pm
... how do i get started? ...

You are going to want rep... Lots of it. Easiest way to max the rep for the open world factions is to go all Steve Irwin and get an interest in wildlife.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 18, 2019, 01:32:07 pm
Came back to this game after a long break and discovered that Nightwave has more than just four rewards.
Feck.
Nightwave phase 1 is also ending tomorrow. There will be a break before Phase 2 starts, but the plan is to make quests a bit easier to complete, rewards a bit easier to earn, and make it possible to get rewards from previous phases somehow.

Easiest way to max the rep for the open world factions is to go all Steve Irwin and get an interest in wildlife.
I recommend Equinox if going this route, as her sleepy-time spell makes capturing wildlife a breeze. I've heard that Ivara can do the same, though I can't vouch for her as she is the one frame I don't yet have...

Also, it doesn't hurt to run some bounties for faction. There are a lot of frame parts and mods that can only be earned through these missions, as well as being one of the easiest sources of lenses.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on May 18, 2019, 01:46:43 pm
I recommend Equinox if going this route, as her sleepy-time spell makes capturing wildlife a breeze. I've heard that Ivara can do the same, though I can't vouch for her as she is the one frame I don't yet have...
Note that using powers disqualifies you from getting a perfect capture worth a bit more reputation. I usually find it easy enough to just jump to a high place downwind of the animal and patiently snipe.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on May 18, 2019, 02:08:09 pm
Came back to this game after a long break and discovered that Nightwave has more than just four rewards.
Feck.
Nightwave phase 1 is also ending tomorrow. There will be a break before Phase 2 starts, but the plan is to make quests a bit easier to complete, rewards a bit easier to earn, and make it possible to get rewards from previous phases somehow.

As long as weapon and warframe slots are available rewards, I'll be there.

I wonder if/when the titular "Wolf of Saturn Six" is gonna return...

New melee works by tapping the melee button - this both performs a quick melee attack and immediately causes you to switch to your melee weapon. From here, you can do your usual wombo combos, depending on what stance mod you have equipped.

You can now aim your aerial attacks, which will now cause you to shoot towards the ground in the direction of your choice, rather than causing you to shoot straight down towards the ground.

Blocking is now automatic. Simply have your melee weapon out and face the person you're attacking, reducing the amount of damage you receive.

Alt-Fire (Middle Mouse Button by default on PC) is Channeling, I believe.

To swap back to guns, either aim or fire (Right and Left Mouse Buttons by default on PC), which will cause you to fire and immediately swap back to guns again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 18, 2019, 02:41:44 pm
I recommend Equinox if going this route, as her sleepy-time spell makes capturing wildlife a breeze. I've heard that Ivara can do the same, though I can't vouch for her as she is the one frame I don't yet have...
Note that using powers disqualifies you from getting a perfect capture worth a bit more reputation. I usually find it easy enough to just jump to a high place downwind of the animal and patiently snipe.
I've gotten many perfect captures using Equinox powers.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: IcyTea31 on May 18, 2019, 02:48:37 pm
Then the wiki is wrong. I know I missed a perfect capture when I accidentally threw a fireball as Ember, even though it was right after luring, before the critter was anywhere near to hear it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on May 18, 2019, 08:40:32 pm
yeah, ive not logged into warframe for a while. i dropped in a bit when the plains opened up but now we have 2 open maps with custom melee AND custom guns! im so confused, how do i get started? how did this guy get a pet moa? a trip to the wiki illuminated a few of these questions but wow, i've got a lot of work ahead of me. i was also working on vauban prime, which i still have to do quite a lot of nitrain grinding on

Don't worry too much about the last one, Vauban is pretty much garbage tier right now. He's one of the likely candidates for the next few reworks.

Kitguns (the modular secondaries) are well-worth building out, and max crit is pretty much best across the board. Tombfinger is a handcannon, Rattleguts is a machine pistol that doesn't suck, Catchmoon is a mini-Arca Plasmor, and the last one is not very good. Super-exploitable too; reliable red crit builds are perfectly doable with an appropriate riven.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on May 19, 2019, 04:58:18 am
During one of the recent (within last two months) they stated that Vauban was at the top of the list for a complete kit rework after whoever they had.

This might be one of the few games where I wish they would rework more existing player content (warframe/weapons) then adding more. That said, full force on those cinematic quests please, the second dream blew away my expectations of the game entirely.

Still, I feel like they they keep shoveling old equipment under the bus with new content. I wish they would raise the priority on updating older equipment/frames, and listen better to community feedback after a huge change to help each frame better find its niche.

Ives had quite a few favorites fall to the curb over the years. I understand when a nerf (or at least an adjustment) is needed, but I tend to think DE either overreacts or misses the point that makes the community unhappy. I mean, noone will ever be truly happy with adjustments in a mmo, but sometimes it feels like DE will decide to ignore all player feedback on something for years at a time before fixing it.



Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on May 19, 2019, 08:42:22 am
The problem isn't entirely vauban, its the fact that CC hardly matters when we can apply the "dead" status effect to entire rooms in a second or so.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on May 19, 2019, 10:43:32 am
Decided to return to the game. Frankly I needed the break. I also think I was approaching the game with the wrong mindset, more focused on getting everything than just... having fun.

Still, I hope Nightwave 2 won't be as crappy as the first one was.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on May 19, 2019, 05:18:33 pm
The problem isn't entirely vauban, its the fact that CC hardly matters when we can apply the "dead" status effect to entire rooms in a second or so.
Yeah, it's not just Vauban, it's all CC. The combination of basically nobody playing long missions any more, DE filling every spawntable and boss fight with ability nullification/immunity/dispels, and the advent of a bunch of powerful nuke builds mean that every frame and weapon oriented around CC is dead in the water. Nyx is in just as bad a state as Vauban, and her kit is fine... apart from the overwhelming majority of important enemies ignoring it, and direct damage frames killing them before she can apply it when they aren't.

That said, Vauban would be garbage even if there were a big CC rework, since he's also in the state of "anything I can do someone else can do better".
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 19, 2019, 06:01:26 pm
Vauban is unique in that his Vortex clusters enemies while also being persistent, allowing him to cast and then go do other things while the vortex continues to suck in any enemies who get close enough. I consider this enough to set him apart from other frames.
The problem is that his Bastille serves the same role as Vortex but without the clustering, and his other two abilities are both underperforming damage-dealers with additional underwhelming CC tacked on. Vauban also has weak survival stats and no abilities that can boost his survival, and no form of health or energy regen. Without at least one of these things, he has difficulty keeping up in any higher gameplay.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on May 21, 2019, 05:40:23 am
So, as I'm terribad at (E)SO, I've tried to cap my daily focus on Helene. With a huge success (20 waves at 10 minutes gaining about 50k focus without booster!), despite the fact that many people prefer to leave when they see me spamming miasma. I've even started to message squad about if they are comfortable with me nuking the map. Received mixed responses, but most don't mind and are glad for receiving free affinity.

Also, amusingly, I've found quite a few people that does not know how affinity distribution works ingame. They assumed that they are not receiving "exp" if they are not killing things themselves. After an educational trip to the affinity wiki page there was a big "wow, so you are actually granting us a load of free xp? Why?!". It was so funny!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on May 21, 2019, 09:20:34 am
spamming miasma.

Whoa there. Saryn was "reworked" several times, so if you haven't used her in a while or were told how to play her by someone who didn't keep up with the times it could explain why you are bad at ESO.

How to Saryn in ESO:

First a few tips.
* Melee. Get a good heavy blade, since melee is much, much better than a gun (on Saryn) for several reasons:
    1) You need to be on the move at all times. A warframe with its feet on the ground and not sliding or in a melee combo is a warframe losing health.
    2) Heavy blades or polearms can nuke large groups due to their insane range with full build.
    3) Your 3 works even better with melee.
* Use your 1! Your other abilities are nice, but if you only ever cast one ability make it your 1.
* Get a set (or two) of Magus Elevate. It is much easier to farm than it used to be and it is the best/fastest source of free healing in the game.
* You *need* Zenurik Energizing Dash focus node *or* a Trinity in the party. Since you can't count on a trin and/or probably don't want to be dependent on some random to know how to play trin properly, you need Zenurik.

When you go through the portal cast your 3 the instant you can. As soon as this is done, cast your 1 on a nearby enemy. If you are fast enough you will still be in the brief invulnerability period. As soon as you cast your 1, melee the enemy you cast it on. The instant you have the first batch of spores spreading, tap 5, void dash, and tap 5 again to start regenerating energy. This should give you a solid start to the zone.

From here you just need to stay alive, melee lots of enemies, and keep spreading spores (your 1). Keep your 3 up to help melee damage and make it so that you only have to hit an enemy to spread the spores rather than kill them. This will matter by zone 5 or 6 when enemy armor starts getting thicker. If you are getting shot a lot drop your 2. If you are having trouble with healing you can put the augment on your 2 and use it for healing as well, it is really good (I don't use it now, but I used to and it is very nice). Every time your Energizing Dash runs out make sure to refresh it, you will need the energy.

Last and certainly least, you can use your 4 to nuke the map. It will have all the impact of a wet fart unless you have spores on all the targets though. Where your 4 really comes into its own though is spreading spores on the larger tiles. To do this, you get the spores started then nuke the center with your 4. This spreads spores to the edges assuming the spore carriers in the center die under the effects of your 4.

If you do all this and still die, then the solution is almost certainly to keep moving! Monitor your health and make sure to keep it topped up.  Move, move, move! Bullet jump, slide, roll, glide, anything but run on the ground. Melee. Melee constantly. If you see a group shooting you, melee them! Not only will you auto-block shots while you charge in, but they can't shoot you when they are dead! Since you should be in the air a *lot*, melee ground slams into groups are pretty OP.

Now, a while ago Saryn's 4 was a real nuke and could clear the map all by itself. I still sometimes see a Saryn player who thinks that still works and wonders why "Saryn is so bad nowadays".

For a good build and some info on the abilities see Brozime: https://www.youtube.com/watch?v=suaJSJnUYqM

My build is very similar, but not quite identical to his. I have watched Brozime on stream as he just *bullied* ESO many a time, and it still took quite a while for me to figure out how to do it myself.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on May 22, 2019, 06:35:10 am
I've watched countless videos about ESO, I've built my Saryn partly for ESO (no Sacrifice mods as I've not done it yet) and I've done everything you've mentioned above. It's just my actions are slow, or I cannot react fast enough or anything. I seem to die (exhaust my revives actually) at zone 4 or 5 while having about 10-20k focus gained overall. So, yes, I'm bad at it and I know it.

While acting in defense it is all completely different. You can safely spam miasma up until wave 10 at least (while maintaining zenurik) and it still oneshots most of the map, then, when it stops doing that, do a combo spore-kill-miasma afterwards until wave 20 where I prefer to quit. And it gains me about 60k focus for a 15 minutes on Helene. All with other players happily dancing near the pod or doing laps collecting loot.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: frostshotgg on May 22, 2019, 07:37:31 am
Saryn in ESO is almost exclusively about spore damage, not miasma. Miasma is just for spreading your spores so the damage keeps going up.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 22, 2019, 01:42:39 pm
Starting from midgame onward you really need some sort of defensive plan in place on any frame you plan to use. That may be a buff they can maintain, a heal, CC, stacked health/shield boosts, armor, or some combination of those things.

I'm no expert on Saryn builds, but it looks like her best bet would be stacking Vigor/Vitality for health pool and then as much Armor as she can reasonably fit while still maintaining her Ability Strength and Range. Then either operator arcanes/focus for healing or a lifesteal melee weapon to counter any damage you do take.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on May 22, 2019, 02:42:57 pm
Actually, no you don't. As long as you don't get literally one-shot (which will happen eventually no matter what you do), just being fast is generally enough.

You need to play squishy frames (or frames built squishally) very differently from tanky ones. However, if you play tanky ones like you play squishy ones you basically become immortal baring a mistake.

Not that I don't build survivability into my frames, just that you need a lot less than some people think. Every survivability mod you add reduces the amount of mods you can add that actually matter.

My Sayrn has Adaptation and Vitality. That is it. I'm thinking about pulling Adaptation since it doesn't get as much use as I thought it would.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on May 24, 2019, 03:04:02 pm
48 hour Gift from the Lotus missions are up, with nitain and both potatoes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: BlackFlyme on May 24, 2019, 10:37:05 pm
I don't know what exactly happened, by my helmet's emissive broke:

Spoiler (click to show/hide)

The new game mode seems alright, and the boss is mostly functional so far. I've already ground out Wisp's parts. Farming hexenon will probably be longer, since my best run was after a half-hour in Disruption, and I walked away with only about ~150 of the stuff.

My work also printed some temporary tattoos of Stalker. Probably for Tennocon.

Spoiler (click to show/hide)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on May 25, 2019, 04:50:19 am
Titania and Nova gave me some good completion times on the new boss. I enjoy the new game mode, but are there any increased rewards for running simultaneous defense? I've only managed to activate two stations at once whilst playing solo, as they tend to be in two groups each several hundred metres apart.

The tileset rework looks and feels fantastic, and I'm interested to see what the +x% gore mechanic on the new mods does.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on May 26, 2019, 04:22:39 am
I've acquired Octavia recently and she is an amazing frame for the lazy people like me. Defenses be like 'drop mallet, use amp and dance in a corner while everything dies', exterminations be like 'become invisible, drop mallet+resonator, move from marker to marker, never fire a single shot'. I'm regularly the top damage in a group while I stopped using weapons completely.

The top-lvl bounty in Plains where I struggled in Rhino solo (even dying a few times per bounty completion!) is now not a problem at all.

The main problem is suddenly realizing that nobody dies around you. Oh, I forgot to refresh a mallet! And it is a diefest again.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: JimboM12 on May 26, 2019, 10:14:55 am
octavia is fun, a solid support frame with her passive and her aura slot fits a energy siphon nicely so she can keep her party spamming. oh, and trying to mimic songs on her manchacord is like making songs on mario music maker, so i literally spent hours trying to make Heat of the Moment by asia on there and Dave's Theme from maniac mansion.

but my main frame (hehe pun) is Mag Prime. she was the first prime i ever grinded for wayyy back when the game first was getting big. she was actually rather common and cheap, i had 5 whole sets of her bps back in the day (which i shoulda kept, darn past me!). she can strip shields and armor, her pull makes grinding lazy and her 4 can stun and boost overshield.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on May 26, 2019, 12:37:54 pm
Octavia annoys me as you just see everyone furiously teabaging for invisibility.  And the music buffs proc off of the melody and not the actual beat of the music.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on May 26, 2019, 01:09:31 pm
Octavia is arguably the best dps in the entire game, so keep that in mind. She can just destroy entire rooms without much effort.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on May 26, 2019, 06:42:27 pm
I also have two umbral builds in mind (one with HUGE range and a bit low duration (23 sec mallet), another with a bit less range and higher duration, also they share same polarities, so I can exchange them freely according to difficulty and openness of areas), just haven't completed Sacrifice yet. And starving without Endo. What is the third best source of Endo, excluding arbitrations and Vodyanoi? Plat-buying ayatans?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 07, 2019, 05:59:21 pm
Gift of the Lotus is up. Blue potato, Nitain, and Steel Charge.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 19, 2019, 03:12:10 pm
Wukong Update (https://forums.warframe.com/topic/1104200-the-jovian-concord-update-2520/) is here!
Also we're in the middle of a Plague Star. Great chance to farm some Formas!
And Nightwave Intermission recently started as well!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on June 19, 2019, 09:50:39 pm
The next prime is almost certainly Atlas, followed by Wukong. If you don't want to put resources into base Wukong, his prime should be here this fall.

The rework seems to take him up from "worst frame in the game" to somewhere around "mediocre" or "possibly good" (not sure where exactly he falls yet, but he isn't at top tier even now).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on June 19, 2019, 10:51:17 pm
at least his non defy abilities actually do something now.

if only chroma's 1 and 4 did something.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on June 20, 2019, 03:06:20 am
Yeah, he has an interesting kit and he is worth using, but none of his abilities are great. He falls into the same general category as most of the frames in the game: Not bad enough to be bad, but with nothing to make him stand out.

Honestly, if the way the armor bonus he gets from his 2 was changed he would be near the top of the "sea of good enough", but as it is he falls in the same general tier as Atlas (near the bottom-middle of said sea) and for the exact same reason (armor bonus has a cap that is too low).

I'll do a full build on his prime and probably use him a good bit when I want a change of pace, but he won't make my top ten.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on June 20, 2019, 04:57:27 am
Is Wukong the only frame right now with a proper taunt? I mean there is a few ability there that draw attention for the enemies but it always bugged me that the tanks in this game only had survivability for themselves, and that CC (that no one wanna use now) was the only way to allow squishy frames to live.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 20, 2019, 05:48:43 am
Is Wukong the only frame right now with a proper taunt? I mean there is a few ability there that draw attention for the enemies but it always bugged me that the tanks in this game only had survivability for themselves, and that CC (that no one wanna use now) was the only way to allow squishy frames to live.

Defy isn't a full taunt, it's just a big spike in threat, other frame abilities like ironskin and absorb would still be competing for the damage if all were cast at the same time. Things like mallets, maggots, decoys, and molts will all gather higher threat than frames, including the frames that didn't cast them.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on June 20, 2019, 07:19:49 am
Even as Inaros you don't want to get shot. By the time you get 4-5 rotations in on an arbitration, getting hit smarts considerable. Better to avoid damage where possible.

Honestly, that is the biggest difference between a casual Warframe player and an expert: Knowing how to avoid getting shot. Anyone can look up good builds, but knowing how to stay alive is harder. Of course, no matter how good you are, at some point any hit will just oneshot you. Playing past that point is less about fancy movement and killing things quickly in priority order, and more about hunkering down in a frost bubble while CCing everything.

The second biggest thing that makes an expert is knowing how to make your own (good) builds. Looking up builds is one thing, but knowing why those builds are made the way they are means you can tweak them to fit your personal preferences or situation. Better yet, you can look at a set of stats and know what mods go in, no need to look anything up at all.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on June 20, 2019, 09:40:35 am
Sometimes I think Warframe Builder need to remove the scoring for build popularity. Clearly there is too many who go there to copy the first entry and call it a day.

For example, every time I go to the Index there is the same Iron Skin rhinos who proceed to collect too many index points and die. So much for optimization.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on June 20, 2019, 09:48:55 am
Sometimes I think Warframe Builder need to remove the scoring for build popularity. Clearly there is too many who go there to copy the first entry and call it a day.

For example, every time I go to the Index there is the same Iron Skin rhinos who proceed to collect too many index points and die. So much for optimization.
I've pretty much given up on doing public runs on the index because of folks doing that.

Still remember this one Rhino who decided to insult me because I grabbed one point when... we needed one point to finish and he had around 15.

So now I just do solo runs when I need credits.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on June 20, 2019, 06:12:19 pm
Really? I don't think I've ever had problems with pub high index.

Of course it probably helps that I do the IS carrier role and tryhard point collecting, so there's not much the randos can do to fuck up worse than specters would.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 20, 2019, 09:16:02 pm
I've never had problems with pubs in any game mode, except ESO. ESO the host leaves after first wave every single time, and other players leave after second or third wave 90% of the time. Farming the later rotation rewards is basically impossible unless i come prepared to solo the whole thing, which takes all the fun out of it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on June 20, 2019, 09:34:09 pm
Index simply wouldn't be index if my rhino cannot cosplay as an oxygen atom.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on June 21, 2019, 03:58:56 am
It's not fun to go in ESO with the same Saryn setup but at least if the team quit mid way you can still reach wave 8 by yourself.

I don't feel that there is much space to optimize index in public anyway. If I cash in 5 by 5 it last a couple minutes, if I let someone collect plenty it also last a couple minutes. With a premade team it's another story ofc.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on June 21, 2019, 07:34:30 am
That's why you don't collect if you can't do 15 caps. 5 caps are almost as bad as 20+.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on June 21, 2019, 10:24:38 am
Best tactics for index are for all players to group in one place and let the AI come to you. Wait until a bunch of drops develop, then let the AI pick it up. If you kill them at that point, they drop what they picked up, plus kill drop, as well as any quantity bonus. When there's enough crap on the floor just have something like a revenant or wisp deliver them.

Getting a pub to do this is like herding cats. I still see lone pubbies in survival that are four or five rooms away from the main killing room.

I generally don't go near index unless it's a double credit weekend; and when it is I usually make a day of it with a booster.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on June 21, 2019, 04:49:21 pm
Okay I got to try Newkong and I can't believe what I'm saying but Wukong is now fun, and powerful. Wow.

Especially the new defy that I am sure we can turn into a good nuke, it's only kinks is that is depends on the AI who decide to not shoot you sometimes and it only hit within line of sight. But it is potentially a room clearer. You can also abuse it in the void by running it on lasers.

Anyway, the free specter is okay, the ultra fast cloud walk is good and the staff actually has a range now.

One "downside" however, it need all the stats. So you can not just min/max power or something and call it a day.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on June 21, 2019, 06:40:35 pm
Don't get me wrong, there's some nice stuff in there, but the 1,500 armor cap on Defy and the limited charges on the passive are Atlas-tier bad. The real juice would be in Cloud Walker... except that it locks you out of parkour and a whole lot of other stuff.

He'll be good, but only if and when they nerf every other frame in the game down to that level.

At least it's not bad, he has a full usable kit now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on June 21, 2019, 08:28:51 pm
The passive can't be too strong, it is a passive after all.
His 1 is dumb (as in: AI dumb), but still not bad for a 1 all things considered.
Cloud Walker is *real good*. It is faster than bullet jumping, and with a good build it is an excellent heal.
The cap on Defy sucks. Otherwise it is a decent ability, and the cap isn't *that bad*.
His 4 is great, at last it is free of the terribad combos it had before.

He isn't top tier, but he is solidly in the "good enough" category. Earlier I said he was Atlas tier, but after trying him out some more I'm no longer sure that is true. He has some similar effects as Atlas, but getting to them is easier and more consistent. In short, he is somewhere above Atlas, but below the real "meta" frames.

One "downside" however, it need all the stats. So you can not just min/max power or something and call it a day.

Not true! None of his abilities care about range at all. Duration and strength are the big ones for him. Efficiency is good, but not to the point where you need to build for it (just don't tank it).

Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on June 21, 2019, 09:13:01 pm
I played around in Simulacrum with the specter, and found Vectis and Synapse far more effective than any of my other weapons. So I'm currently in the process of burning some of the Forma I earned in the Plague Star event to optimise my Synapse and looking forward to seeing how it performs in real missions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Boltgun on June 22, 2019, 04:21:03 am
Not true! None of his abilities care about range at all. Duration and strength are the big ones for him. Efficiency is good, but not to the point where you need to build for it (just don't tank it).

Defy use range for the slam but I get the idea. I tried it in the simulacrum and it can clear clumps of level 100 enemies but at a super random rate. You need the enemy AI to comply to build enough damage.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on June 22, 2019, 10:34:10 am
4 uses range for more melee reach, if you wanna meme.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on June 22, 2019, 02:47:43 pm
4 uses range for more melee reach, if you wanna meme.

I watched a guy (Brozime) test that on stream. Range does not effect melee reach.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 05, 2019, 02:23:09 pm
Tennocon is tomorrow!
Tune in to their livestream to get a Lotus Ephemera and a Loki Nekros Prime!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on July 05, 2019, 02:52:17 pm
Tennocon is tomorrow!
Tune in to their livestream to get a Lotus Ephemera and a Loki Prime!
It's Nekros Prime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 05, 2019, 04:48:06 pm
To be clear, you get the Lotus Ephemera for watching tennocon for at least 30m before the 6pm main event, and you get Nekros Prime for watching during the main event.

The Lotus Ephemera has been released to a few warframe partners already, and it looks super good.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 06, 2019, 02:34:05 pm
Promo codes from the livestream:
SIMARISCREDITS
SIMARISDUCATS
SIMARISDISPLAY
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 06, 2019, 04:11:22 pm
Promo codes from the livestream:
SIMARISCREDITS
SIMARISDUCATS
SIMARISDISPLAY
Too bad the warframe site seems to be overloaded.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jopax on July 06, 2019, 04:26:27 pm
Also seems to be a Nekros Prime for everyone who watches the stream trough Steam for half an hour.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 06, 2019, 05:00:38 pm
Too bad the warframe site seems to be overloaded.

You can redeem codes from the market console in game.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 06, 2019, 05:07:07 pm
Too bad the warframe site seems to be overloaded.

You can redeem codes from the market console in game.
Thanks for this.

I'll be posting a summary of everything I saw through the streams today if someone else doesn't beat me to it, since I know some folks just don't want or can't see streams.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jopax on July 06, 2019, 06:06:29 pm
So the gist I got from the Railjack stuff (still in progress on the stream btw) is that you'll essentially be playing a space ninja that's playing a space pirate with their own ship and stuff. That sounds pretty cool tbh.

Edit:

Also Shadow of Mordor in space.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 06, 2019, 06:25:10 pm
So the gist I got from the Railjack stuff (still in progress on the stream btw) is that you'll essentially be playing a space ninja that's playing a space pirate with their own ship and stuff. That sounds pretty cool tbh.

You play a space ninja pirate ghost wizard mercenary robot, who also dabbles in fishing and wildlife conservation. Also probably a few other things I'm forgetting.


Nightwave 2.0 and Wukong Prime are going live now!
From the looks of things, Railjack and Graphics Engine 2.0 are both close, and likely to arrive soonish. Can't wait!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Jopax on July 06, 2019, 06:31:02 pm
Didn't seem to have gotten the Nekros tho, or atleast, no notification of it either on the WF site or on Steam itself, or twitch, despite having the stream open both on steam and twitch? CBA clearing up space to download the game itself atm so I might have it and not know it :S
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 06, 2019, 06:35:52 pm
Cinematics from the livestream:

New Player Intro (https://www.youtube.com/watch?v=AGZpUH2FczE)
Duviri Paradox (https://www.youtube.com/watch?v=g7y2Gyx-qJ8)

Mag is getting an augment or rework to use the abilities shown.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 06, 2019, 07:23:44 pm
I seriously thought the oldperator (yes, I am going there) was Hayden Tenno while seeing the Duviri trailer. But I guess that's because Hayden is just a really generic-looking action hero.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 06, 2019, 09:25:38 pm
Was anyone else online when the redtext started? I swear, Region chat was scrolling at 100 lines per second!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 07, 2019, 12:01:32 am
I was too busy watching tennolive (which was absolutely awesome BTW).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 08, 2019, 11:00:25 am
Two other trailers from Tennocon:

The New War (https://www.youtube.com/watch?v=9pEb9I-Oblo)
Nightwave Season 2 (https://www.youtube.com/watch?v=IE4NKDRwYtQ)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 19, 2019, 02:12:24 pm
The latest Nightwave chapter came with an event. Missions available for the next 3 days where you can get Exilus Adapter, Pistol Riven, Blue and Gold potato, a Syandana and an Emblem.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 19, 2019, 02:35:12 pm
IIRC, Proxy Rebellion has nothing to do with nightwave. It has happened before.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 19, 2019, 02:43:49 pm
IIRC, Proxy Rebellion has nothing to do with nightwave. It has happened before.
Pretty much.

Speaking of Nightwave, I guess I'm having terrible luck because I've yet to see a single Devotee show up. Fortunately it's not like the last one where there was gear that can only obtained from them, but still.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on July 19, 2019, 10:02:30 pm
IIRC, Proxy Rebellion has nothing to do with nightwave. It has happened before.
Pretty much.

Speaking of Nightwave, I guess I'm having terrible luck because I've yet to see a single Devotee show up. Fortunately it's not like the last one where there was gear that can only obtained from them, but still.

I saw a devotee because I forgot to swap out of public and had a new player join; only noticed he was in the mission when his downed marker popped up. It stayed to fight after rezzing the guy, but it was at the same level as the mission mobs so it died pretty quick. Collector types may want to get scans in whilst they can.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 20, 2019, 12:25:04 am
I was playing Banshee and stopped to type with predictable results, so I got to see one.

Banshee is real squishy if you build her the way I have, but she sure is fun to play. Just stay on the move at all times, keep stuff dying faster than it can kill you, and she can go pretty far.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 20, 2019, 11:58:39 am
Bit of an odd request. I have a friend or two I tried to get into this game a while back but they bounced off because of the incredibly lengthy tutorial. They're thinking of giving it another shot, but I haven't played since a few months before the second open world thingy came out. So can anybody summarize any important changes since then? Namely anything that would have an effect on early game stuff so I'm not giving them bad information.

For example: I remember trying to play with a different friend just getting into the game and they got stuck at Cetus for hours because you're supposed to enter the mission and immediately leave in order to progress. It's not obvious you have to do something like that though, and it's not very intuitive either.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 20, 2019, 01:05:31 pm
Don't bother with the open worlds early on. Instead focus on making progress on the starchart.
Farm Rhino, then focus on working twords the resources needed to build him. Even if they like their starter, having a second option in a few days is really nice.
The basic Vectis is a very good weapon for new players.
Do Spy missions and void missions where possible. Void missions for all the sweet mods that drop from some of the containers and spy missions for other mods, in particular base damage mods and dual-stats. For a new player getting a solid suite of basic mods quickly is pretty critical.

If you are playing with your friends carry one poorly modded weapon and one good one on a support frame of some kind. Use the crap weapon most of the time and keep an eye on your kills (tab) so you don't get ahead of them. Only use the good weapon if things are going badly to salvage the situation.
As for what frame to use: Oberon with Phoenix Renewal is pretty good, as is Wisp if you only use your health buff. Trin is another great option since you can also give them energy. Basically it sucks to die so just being there and keeping them alive can make things a little easier. Trin is arguably the best new player carry frame because you can top off their energy and therefore let them use their abilities more.

Be very careful using your operator lest you spoil things. This is a reason to use Oberon actually, you probably hop out into your operator to revive normally, but with a new player or two you probably don't want to do that so having a frame that is on the tankier side doesn't hurt. If you are fast you can probably use Zenurik without anyone catching on, and if they do see a flash of operator in void mode you can probably just wave it off as a ability they unlock later.

See also:
Brozime's latest FTP run (https://www.youtube.com/watch?v=F3KQnkFx-Rs). This is a series of a experienced player starting over with a new account to get a feel for the new player experience.
Week 1 (https://www.youtube.com/watch?v=CmZpf5OOB88)
Week 2 (https://www.youtube.com/watch?v=c84N_ZCKkYU)
Week 3 (https://www.youtube.com/watch?v=LOxLgEzgxpI)
Week 4 (https://www.youtube.com/watch?v=TeQeGW9y1Ac)
Week 5 (https://www.youtube.com/watch?v=-nbz6ak1Je8)
(linked videos are the recaps, full stream archives are also available if you have huge amounts of time)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 20, 2019, 03:22:06 pm
???
Thanks for the advice but I was asking a different question.

For what it's worth last time I played with them I was using the pistol that microwaves enemies because it's funny seeing enemies bloat up like some Garry's Mod shenanigans. I don't think the low rank enemies do enough damage to my frame to warrant unleashing kiddo mode so not worried about that.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 20, 2019, 03:33:30 pm
There is really nothing that can change that will matter to a new player unless it is fundamental game mechanics. Weapons totally change? No problem, enemies are so weak that as long as you don't die you can fumble through anyway. Warframes totally change? Also no problem. New players don't have the mods to really make the frames work anyway.

Best I can do to answer the question is a dump of current best practice advice for new players and those playing with them.

EDIT To be 100% clear, last I knew there were no "gotchas" so long as you pay attention to your objectives! People trying to figure out what to do would be well served by paying attention to the mission.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 23, 2019, 11:11:52 pm
So far the most confusion has come from how to get the junctions to work right. Apparently they have missions unlocked at various parts on the star chart so they didn't progress through the game the intended way. Took a while to figure out you need to play missions until there's a path going from one junction to the next.

Also just checked out Orb Vallis by myself today. Seems pretty cool, and I saw that you can have a tiny moa buddy so that's pretty much what I'm grinding for next.

Annoyingly, some weird person keeps talking to me over the comms, I assume it has something to do with the Night Wave update, but it's jarring that this person appears out of nowhere with no introduction or explanation. It appears I missed out on my chance to get some stuff which is a shame, I think there was a color pallet I wanted...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Reyn on July 24, 2019, 09:13:44 am
They've said the plan is to make previous rewards available in future Nightwave seasons. Don't remember if it's by hitting prestige (over rank 30 in Nightwave) or if they'll just randomly add the rewards in the Nightwave shop for ludicrous amounts of tokens (see Wolf beacon as an example).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 24, 2019, 06:57:59 pm
Annoyingly, some weird person keeps talking to me over the comms...

Shame on you, for Nora Night is delightful~
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on July 24, 2019, 07:20:26 pm
They've said the plan is to make previous rewards available in future Nightwave seasons.

The plan as I understand it is for nightwaves to rotate. Someday the Wolf of Saturn Six will come back, but probably not for a few years.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on July 24, 2019, 07:24:52 pm
Maybe so, but so far it's been incredibly distracting when I'm trying to listen to both her and my friends talking at the same time. Not only that but the fact that she appeared out of nowhere doesn't help, most of the time when something like that happens you have to do a little quest to unlock it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on July 24, 2019, 07:38:17 pm
Maybe so, but so far it's been incredibly distracting when I'm trying to listen to both her and my friends talking at the same time. Not only that but the fact that she appeared out of nowhere doesn't help, most of the time when something like that happens you have to do a little quest to unlock it.
She had some buildup before Nightwave 1 started.

While I think her voice actress is superb, I also think that her challenge completion lines are... not so much. Fortunately you can make them rare by disabling the mission hint dialogues (will also get rid of the Lotus telling you stuff you already know) in the options.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on July 24, 2019, 09:48:36 pm
*pets Kubrow*

“The once and future. Bad. Ass.”

That’s the only thing that really bothers me about Nora - the fact her challenge completion lines don’t really match some of the challenges.

I mean, how is catching rare  fish supposed to be “acting [the equal of our foe]”?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 03, 2019, 03:03:05 pm
Kela de Thaym is throwing a party...
https://www.youtube.com/watch?v=bIhByGFMoO4 (https://www.youtube.com/watch?v=bIhByGFMoO4)

Event up for the next 9 days. There's a noggle statue in it for participants!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 03, 2019, 04:00:45 pm
Also double credit booster active, which stacks if you already have a credit booster for 4x moneys
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 04, 2019, 04:17:38 am
For those who somehow missed it: The event that is running right now awards pearls. You can turn these pearls in for a few nice cosmetics at Nakak in Cetus. Also, there is a time limited color palette for sale in the market (for 75p).

One little problem: You get 50 pearls from each run of the last mission, and you need a few thousand pearls to buy everything. If you play the mission over and over as fast as you can it will take ~7 hours. Right now, you "win" as long as you get at least a tie, so the best method to farm the mission is to play solo, start the mission, and go climb a rock or stand on top of the tree in the middle where they can't get to you and just let the timer run down with a 0-0 score.

It is expected DE will "fix" the mission monday or tuesday, and judging by what was said on the forums ([DE]Rebecca: "Only the most dedicated Soakers get the highest tier (optional and cosmetic) rewards."), they will likely fix the AFKing without fixing the grind. Better hurry up and farm anything you want now before it gets truly cancerous.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 04, 2019, 08:46:06 am
Is it me or is the color pallet kinda terrible/ I got it because they were giving it away before really looking at it. Now any time I want to change colors it's the first pallet selected by default. I liked having Classic as the default pallet since you can get a general idea of what different colors would look like on various parts.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on August 04, 2019, 09:57:08 pm
Just realized it's possible to dual-wield a secondary weapon and a throwing melee

And I love it

That is all

Also, yeah, I don't like the color palette very much either, but I got it because completion...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 05, 2019, 03:00:22 am
the color pallet
the color palette

To be 100% clear: There are *two* color palettes in this event. "Beach" is bought for pearls from Nakak and is notable for having a true white. "Rollers" is bought for 75p from the market and has some nice oranges and browns as well as other colors.

Both palettes are time limited, so get them now unless you want to wait till next year.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on August 05, 2019, 07:44:19 am
A true white? I thought some of the other color palettes (like the 4th of July one) already had white in them...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 05, 2019, 12:24:28 pm
Several palettes have a true white, but Beach is, IIRC, the only one you can currently get without plat. Most palettes with a white are either timelimited and have not returned since their introduction (Red/White/Blue, Bastille) or cost plat (Classic Saturated).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 05, 2019, 03:56:37 pm
I'm more a fan of darker tones anyhow with more saturated or brighter accents.

Wish there was a decent teal/sea green color, DE seems to only want to give really bright or really saturated greens it seems. Grineer comes close but those are mostly olive.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on August 06, 2019, 07:07:34 am
I'm more a fan of darker tones anyhow with more saturated or brighter accents.

Wish there was a decent teal/sea green color, DE seems to only want to give really bright or really saturated greens it seems. Grineer comes close but those are mostly olive.
Isn't the Ki'teer palette full of teals?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 06, 2019, 09:52:32 pm
So I'm doing what I do every time I return to this game and catch up on farming all the prime stuff I missed while I was gone. I'm getting rather frustrated though, I only have a few AXI relics to get parts from and the rare redeemer part refuses to drop no matter how many radshares I do. Even more frustrating however is trying to get the rare Gram Prime Handle. I'm trying to find radshares for it but EVERYBODY is only doing intact sharing to get the common Wukong part. I finally found a radshare and the rare part didn't drop, but the one part everybody is trying to intshare dropped on the first try... Also, there's an uncommon Tipedo drop from that relic that you need 2 of so you would think that radshares would be more common.

I have never experienced anything like this before in this game. Did everyone in the community all decide to intentionally make the Gram part more rare so they can sell it or something???

E: To add on to the frustration witht the gram prime relic, whenever I do find some people to do radshares with we get people who come into the group expecting an intshare even though we specifically say radshare in the advertisement. What the hell?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 07, 2019, 03:52:03 am
Look the part up on warframe.market, it may be surprisingly cheap. Gram Prime Handle for example is less than 20p. You are probably better served farming something else that you can sell for plat and buying the last few parts you need.

Selling prime parts for plat is rarely worth it BTW. Rare parts that are vaulted (or new parts just released) are about the only items worth anything. Better to trade them in for ducats and buy sellable stuff from Baro if you want to make plat from relics without waiting for a long time. If you don't mind waiting farming rare parts and then holding them until a while after the item in question is vaulted can be a real gold mine. However only the rare quality parts are ever worth much. Sets are worth the most of course, but a set is only rarely worth much more than the sum of its rare parts.

What isn't worth selling is often worth buying. Farm the easy to get stuff, make an attempt at the harder stuff, then just buy it from people who are desperate for plat if it takes too long to get.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 07, 2019, 04:01:38 pm
I have already decided I'm just going to buy the redeemer part because I'm sick of farming relics by now, but as long as I still have relics to maybe have a shot at actually getting the part then I'm going to use those first before resorting to using platinum.

Honestly I'm not worried at all about making platinum via selling things.

E: I just looked and apparently Wukong Prime Neuroptics, which is a COMMON drop from this relic, as in easy to get, is worth 40 platinum... more than the RARE part for this relic. This is pretty damn absurd, why would you pay 40 platinum for something you have a very good change of getting without trying? I don't get it.

If I sell the spare I have I can pay for getting the things I'm missing. =/

E2: HA, finally found a group and got the rare part. Suck it. Still need the tipedo parts though...
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 07, 2019, 07:38:16 pm
Redeemer Prime is probably also heavily undervalued because melee 2.9 completely ruined gunblades. The autoblock, which procs all the damn time, cancels your shots.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 07, 2019, 07:41:49 pm
When Void Traces are plentiful, the common/uncommon/rare drops all have about the same chances of dropping. The rarity of the relic and the demand of the part are what drive the price.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 08, 2019, 03:39:40 pm
Now that I've got that venting out of the way I must say that the UI changes have been overall pretty good since last I played. It they must have updated the loadout screen since yesterday since before it was just a list with names but now it looks more like the current inventory screen. The removal of the menu button from the top left is still the biggest change that I disapprove of, since it was nice being able to access it from any screen. Currently you have to keep mashing escape to back out of any screen you're currently in until it lets you open the menu.

Apparently there's a returning (new to me) event going on where you can get an opticor vandal. Finished my prime grind just in time... though I still need to get a million orokin cells
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on August 08, 2019, 06:51:36 pm
I don't think I've ever gotten all chunks of a prime on purpose.  Like actually refining relics has been mostly a waste of time.

I'll just run random relics (because I have a million these days of just vaulted shit) and pick whatever of the 4 I don't currently have.  Then suddenly I have equinox prime.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on August 12, 2019, 12:40:53 pm
Hi all,
Just got back into this - any active players/clan around that I could join?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 13, 2019, 06:46:19 am
I could probably get you into the clan I'm in, but we have some pretty strict requirements and we may be full at the moment.

Requirements are MR 14+ & 350h+ in game (not Steam) hours. Also it is a Moon clan (1000 people) and rules are pretty strict (You get kicked after 10 days inactive for example).

If you are just looking for a clan to hang out in for a few weeks before going back to other games, Phantom Vanguard is probably not for you.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on August 13, 2019, 02:52:50 pm
I may be able to invite you to Archangels legion when I get back - but they’re fairly strict as well.
15 days inactive will result in a kick, and new members are on a probationary period where they cannot buy clan research blueprints.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 13, 2019, 04:28:53 pm
I'm lucky since the clan I'm in is a shadow clan with pretty much everything unlocked all the time. I go inactive for months at a time and I still haven't been booted yet, and I don't even really talk to anyone in it, hehe. Unfortunately I believe it is full as well since going over a certain player count will mean it's no longer a shadow clan and will make research and such more difficult for the people who do contribute.

Also lucky, because after 1060 hours of playtime Stalker finally dropped War. Still can't get Zanuka to drop the last Detron piece I need though.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Retropunch on August 13, 2019, 05:19:52 pm
Yeah really, really not looking for a strict clan - just wondered if there was a casual B12 clan as I know there was at some point. Warframe is the kinda game I love jumping into a few times a week, put down for a few weeks, and then come back to.

I also don't want to join a clan with probation periods and all the rest - it starts to feel a bit too much like work, and I can't stand when people get all high and mighty about their standing within guilds and all that - it's a grinding game; you've literally just sat still for longer than me.

If there's a B12 clan around or a nice relaxed clan (or someone fancies starting one) - I'd love to join!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 13, 2019, 06:41:23 pm
I've been doing the Nightwave and learned what the 'recovered' objectives meant. So I've been doing them but the two it wants me to do now are kill Profit-Taker and do 3 perfect runs of Index in a row. I've only done Index solo so that's probably impossible without a good group, and I don't think I'm able to take on Profit-taker just yet... and a third objective isn't popping up for some reason.

Is there a way to check what week of the Nightwave we're on and what the objectives I've missed are?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Reyn on August 14, 2019, 01:48:36 am
Each week the challenges are posted on reddit, so you can dig through there.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Fire and Glory on August 15, 2019, 06:59:42 am
I've been doing the Nightwave and learned what the 'recovered' objectives meant. So I've been doing them but the two it wants me to do now are kill Profit-Taker and do 3 perfect runs of Index in a row. I've only done Index solo so that's probably impossible without a good group, and I don't think I'm able to take on Profit-taker just yet... and a third objective isn't popping up for some reason.
We can try to do the Index runs together if you want, I've gotten to that Nightwave objective as well and two people would be a lot better than one.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 15, 2019, 04:36:58 pm
Index is easy. Just go into low-risk with Gara, drop your ring around the Tenno goal, and keep it refreshed until you finish. All you really need is one competent-ish teammate to score points.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Fire and Glory on August 15, 2019, 07:52:25 pm
Still need someone else to do 3 rounds with while I sit around guarding the point or vice versa, pretty tough when you're this late to the nightwave thing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 15, 2019, 08:33:58 pm
I did mine with pubs when the objective was fresh, something you probably can't do now that people queuing for random index matches no longer need that nightwave.

The party was pretty standard, two Rhinos, two Mesa. The objective itself was straightforward, just keep one Mesa by the point and let the others roam around killing stuff. If a Mesa did murder, they marked the points and a Rhino grabbed it. Basically exactly like normal index, but with a little care.

EDIT: I was "the one Mesa by the point", but TBH I didn't really stay on the point, just in the general area so I could get there in a hurry in case a Rhino died or something. I stayed on that half of the map basically.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 15, 2019, 08:59:27 pm
Still need someone else to do 3 rounds with while I sit around guarding the point or vice versa, pretty tough when you're this late to the nightwave thing.
It's really not. Just go into a public match with a frame that can defend the friendly point and you'll be fine as long as you don't do high-risk (since people usually only go one or two rotations there). Index is always populated at least a little bit.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Fire and Glory on August 15, 2019, 09:22:08 pm
Still need someone else to do 3 rounds with while I sit around guarding the point or vice versa, pretty tough when you're this late to the nightwave thing.
It's really not. Just go into a public match with a frame that can defend the friendly point and you'll be fine as long as you don't do high-risk (since people usually only go one or two rotations there). Index is always populated at least a little bit.
Not around NZ sadly, it's usually empty aside from the occasional Rhino in high risk.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 16, 2019, 06:40:00 am
Still need someone else to do 3 rounds with while I sit around guarding the point or vice versa, pretty tough when you're this late to the nightwave thing.
It's really not. Just go into a public match with a frame that can defend the friendly point and you'll be fine as long as you don't do high-risk (since people usually only go one or two rotations there). Index is always populated at least a little bit.
Not around NZ sadly, it's usually empty aside from the occasional Rhino in high risk.
Go into gameplay settings and change your region to a more populated one. You'll probably need to increase your ping limit and play around the edges of your normal time, but it'll get the job done.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on August 16, 2019, 11:45:26 am
Requirements are MR 14+ & 350h+ in game (not Steam) hours.

I had a check, and there's nearly a 900 hour difference between my ingame and steam played time.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 16, 2019, 02:04:34 pm
Pretty sure steam counts time time spent updating the game (the launcher) but that's still a pretty huge difference
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Reyn on August 16, 2019, 03:16:39 pm
Ingame time counter goes up only in missions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on August 16, 2019, 03:52:43 pm
In-game counter is only mission time. Steam counts all time that the game is active.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on August 16, 2019, 09:43:20 pm
I forgot to ask... before melee 3.0 you used to be able to channel your melee attacks to trigger things like life strike... but how do you activate it after they removed that? I still see lots of mods that reference channeling and I don't see a button to channel in my keybinds.

E: Nevermind I found it. Apparently the melee channel button is... the same button as my melee? Why? It doesn't even work form what I can tell if it's set up like that.... Oh, it's also a toggle now
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on August 28, 2019, 05:13:55 pm
Nightwave Season 2 complete!

(https://i.imgur.com/p7a7K4W.jpg)
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on August 29, 2019, 02:43:50 pm
Steve is live on twitch! (https://www.twitch.tv/de_steve) Mainline update is today!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on September 25, 2019, 07:06:51 pm
For those who have not finished the nightwave.

Season 2 ends on Oct 13.

Atlas, Tekko, and Dethcube (With Deth Machine Rifle) Primes are coming on Oct 1st.

It also sounds like they will be discussing the state of Ember and Vauban during the Devstream on Oct 4.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on September 26, 2019, 05:23:17 pm
And here I am, not received the Monkey Prime Neuroptics (common drop, my god!) from all my 10 (yeah, right, TEN!) Axi G2 relics. I give up. RNG is killing me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on September 26, 2019, 05:37:50 pm
Expected relics opened to get one is ~6 (90% chance of getting at least one), to have a 99% chance to get at least one you need to crack 13.

RNG can be that way sometimes.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on September 26, 2019, 05:47:04 pm
Are you at least running radshares? If you are... then yeah, that really sucks. Dunno if I've opened that many relics in a radshare and not gotten the part, at least not with axi relics.

E: apparently they're streaming something. Do you still get random crap from watching the streams? I don't really care for watching streams but I do sometimes care for getting random crap
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on September 27, 2019, 02:20:45 pm
Got three rivens for a login bonus.

Woo Staticor Riven

38.2% Electricity
18% Dmg Infested
32.2% Fire Rate

Hrm... Curse it's low disposition.

Oh, a crappy sobek mod? Guess i'll reroll a few times...

293.5% Damage
189.3% Multishot
-62.9% projectile speed

Oh that was a nice reroll. Might do an Acid Shell build.

Last One for Dokrahm. (I think my first Zaw Riven ever, with over fifty of them.)

10.3s Combo Duration
113.8% Critical Chance
-62.4% Finisher Damage.

Hrm. Not sure if I should reroll or not.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on September 27, 2019, 08:12:50 pm
Last One for Dokrahm. (I think my first Zaw Riven ever, with over fifty of them.)

10.3s Combo Duration
113.8% Critical Chance
-62.4% Finisher Damage.

Hrm. Not sure if I should reroll or not.

My gut sez go crit with the blood rush (?) mod that gives +Crit per combo multiplier.  That blade can go Heavy Blade or scythe, so I'd go heavy blade with the whirlwind stance for the memes.  It'd be basically most other melee builds anyway, but hey.

-Finisher damage should be negligible unless you were going inaros, ash, or maybe excal.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on September 27, 2019, 11:06:35 pm
Dokram is, IMHO, the best zaw. The heavy blade version even has a name that many people use: Kamacuras Reaper (https://www.youtube.com/watch?v=6LObNr_lXDw) Brozime may have coined the name, but it is amazing how far it has spread.

My version has more crit, and less status, but Brozime's version is probably better in the end. Either way, in it murders everything. I do not have a Dokram riven, but I kinda want one. -finisher doesn't matter at all on something that isn't a dagger, and daggers have that instant death mod.

In short, that isn't the best possible roll, but it is a very good one. Replace Drifting Contact with it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: marples on October 26, 2019, 10:37:36 am
Halloween event is up, and is an easy way to get a free forma and blue potato as well as a spooky bat ephemera. The game mode plays out like a survival, but uses the lantern mode seen in the last nightwave boss.

There are extra resources to be gained from replaying the missions and tracking down the hidden caches.

Probably worth playing to get the stuff from the initial runs of the stages, but I'm not going to farm the caches.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on October 26, 2019, 11:48:30 am
What do you even get from the caches? Anything unique or just things like orokin cells?

I tried to get the ephemera once with PUGs and got a score of 506. I'm not sure if there are any decent strategies, but I tried using speedva to get the enemies to come into the light faster. My friend says he did it with someone who used a nekros to keep them healed and Mesa to kill everything
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AVE on October 26, 2019, 11:56:32 am
I've successfully completed a first try run of bat ephemera survival with a buff-nidus plus the maim equinox built into eff/range/duration. There also was two other random pub members, but I've not even noticed what frames they were because my equinox was carrying a lantern and between slideattacking and recasting maim when there was too many red triangles in the radius of lantern (which was happening very often, I nearly run out of energy because of that) I was too busy to notice something else.

Also, I nearly botched a run two times and after looking into score and noticing that I already had 950+ I happily scurried to the exit. That was so much adrenaline that my hands were shaking a whole minute afterwards.

P.S. The caches were utter trash for my runs (125 kuva, 2500 credits, some random resources like rubedo, etc), but people in reddit got some forma, universal medallions and the day of the dead sigil is also obtainable through the caches only.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on October 26, 2019, 02:23:59 pm
I used two sets of anti-toxin arcanes on a speeva to get my ephemera. Infested are trivial so long as you keep moving, and the toxin immunity means you can focus on killing and not avoiding all the gas clouds.

Lots of enemy radar helps a ton as well, not to mention playing with fullscreen map.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on November 01, 2019, 06:28:39 pm
Update 26 is out. Nemesis Kingpin System is in.

As I looked at the page for my first Kuva Lich he told me,
"As you were hacking my limbs off, I thought to myself 'I really don't like this person'.

9/10 Will Dismember Again.

I kind of want to do the thing where you can make them an Ally, but he has Kuva Twin Stubba and I think I only get those if I kill him, and I really want those.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on November 01, 2019, 07:21:50 pm
So it's Shadow of Mordor now?

Apparently I only had enough arbitrary arbitration points to buy one of the Grendel things. Gonna have to grind out some more of those I guess.

E: I just saw that there are weapon exilus slots now which accept ammo mutation mods. I already use Helios but I imagine Carrier is even less useful now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 01, 2019, 09:27:04 pm
E: I just saw that there are weapon exilus slots now which accept ammo mutation mods. I already use Helios but I imagine Carrier is even less useful now.

There is only 1 exilus slot, and there are several other very useful mods that can fit in it.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 01, 2019, 11:33:55 pm
Kuva litches are cool, but expect to do a lot of Kuva flood missions to get the relics you need, to get the special mods you need to kill them. The grind to get the mods, and then the grind to identify the ones you actually need to kill the litch are both fairly long. Expect 2-3 hours of play to kill a single litch, and a lot longer to get the mods.

Melee is a lot different now too. Broken War, Silva and Aegis, Gram, Galatine, etc are on the rise. Range is shorter for the longest stuff, but the short stuff is now longer so more weapon types are viable. Zaws are worse. Condition Overload is just a situational replacement for Primed Pressure Point now, basically ruining all status melees. Blood Rush is still good, but not as good. Spin-to-win is dead. Covert Lethality is useless now, ruining daggers completely. Basically everything you though you knew about melee is changed.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 02, 2019, 01:56:11 am
Zaws are worse. Condition Overload is just a situational replacement for Primed Pressure Point now, basically ruining all status melees.

Exsqueeze me? My CO Zaw staff kills max-level heavies in the simulator in under a second. It is neither useless nor worse than pre-update. I'm also toying around with a CO Shaku and finding it highly effective.
You might make the argument that CO is now relatively worse than other builds; I can't comment on that, as I haven't had enough time to experiment with everything yet. But CO is definitely very viable right now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 02, 2019, 07:29:43 am
I hear this a lot from people who can't math and don't realize just how strong their melee was before CO got destroyed.

CO now stacks with Pressure Point. Not AFTER Pressure Point, with. To make things even worse, CO no longer stacks with itself so the damage increase is linear. Instead of being the savior of status weapons, it is now a situationally better PPP.

The following math is how much of a damage increase Primed Pressure Point is in a build that also contains Condition Overload:
Code: [Select]
0 procs: PPP is 2.65x increase
1 proc: PPP is a 1.75x DPS increase
2 procs: PPP is a 1.485x DPS increase
3 procs: PPP is a 1.359x DPS increase
4 procs: 1.285x
5 procs: 1.236x
5 procs: 1.201x
...
11 procs 1.116x
12 procs: 1.107x
13 procs: 1.099x
14 procs: 1.093x
15 procs: 1.087x
16 procs: 1.081x
As you can see, by the time you get 3 or so procs on a target, PPP is no longer worth the slot. It still adds damage, but other mods (say, an elemental) add more. You don't run PPP and CO in the same build for the same reason you don't run Serration with Chroma, and why Hornet Strike is more and more optional on Mesa's Regulators the higher her strength goes.

Now, PPP is a good mod. A replacement for it on status weapons can't be *bad*, but compared to what it was CO is dead. Crit melee is almost universally better than status melee now. Status can still scale a little better at high levels, but for the levels most people will see (say, under 150, possibly higher) crit is simply better.

So, your staff zaw may seem fine, but it doesn't scale nearly as well as it used to and its top damage is way lower. My status zaws are noticeably worse feeling and some of my crit zaws were also hit hard.

For example, I had a crit dokrahm that I used with a hybrid build (basically a crit build with one less element and CO) for ESO Saryn. This build now feels way less powerful. It still kills stuff, but not as fast or hard as before. I dropped CO for another element and it feels a little better, but it still is not what it was.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 02, 2019, 08:07:47 am
Going off the math the Dev's showed in the patch notes, CO should be stronger compared to before with 1-3 status, and weaker after that. Yes, of course this means that at the upper ranges it's potential damage numbers are much lower now. But those numbers were entirely excessive for nearly all practical game content. In sorties and arbitrations the time-to-kill is going to be faster with the new math, and honestly I think that's more than we should have expected now that the long overdue nerfhammer has found this previously broken mod.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on November 02, 2019, 05:32:59 pm
So, uh... I'm having trouble telling what areas I'm actually likely to find Kuva Lich-related stuff in. I've got a Lich now (His name is "REE FUGG", which honestly just sounds like a rage-related meme) and I haven't really seen much of him so far besides him stealing my resources occasionally.

Sometimes I get some notification in the middle of a mission about how "this one will evolve or die" or something like that, like the first time made a Kuva Lich, but then nothing appears to happen.

Similarly, I can't seem to find any of the levels where the Kuva Lich has influence, so I can't find the Kuva Lich's thralls. Is there an icon or something that I'm missing somehow?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 02, 2019, 08:05:06 pm
Honestly I don't even mind the slide hybrid meta dying a horrible death, because stance melee is actually fun and useful now. Blind Justice is insanely mobile. I used Dakra Prime for the first time in four or five years. Jat Kittag is back on the menu. Daggers now serve a purpose beyond using RDD for the passive. My Guandao behaves like it used to with old quick melee.

Yeah, CO+WW+MS+BR+Berserker was insanely powerful. Yeah, it got nerfed into the ground and basically none of those mods are worth running outside of a couple edge cases any more. If that's the price we have to pay for the rest of melee to be enjoyable and useful, and for DE to fucking finally rein in power creep, it's worth it. Having that "I win" safety net did nothing except make people lazy and sloppy.

Now, there are issues with the update. Ember's 2 is way too damn energy hungry. They need to make 3 reset the meter fill rate as well as draining the meter, because as it is it fills back up almost instantly. 3 being restricted to LoE makes it dogshit in enclosed tiles. 4 being limited to a visual cone is weird and annoying.

Kuva liches appear to have migrated heavily from the original concept and now exist mostly to force you to grind so that you can grind so that you can grind.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 02, 2019, 09:40:23 pm
Ember's 2 doesn't use energy at all. Unless... Unless you let your meter hit the cap, then it uses a bunch. Originally it was going to go "boom" in a big  radial explosion and use all your energy if you let it do that, so be thankful DE changed their mind and went with a stiff energy drain instead.

You need to mix using your 3 in to keep your meter under control. Use your 4 to get the meter filling fast, then use your 3 just enough to keep it mostly under control. Basically you juggle your energy and heat all the time, it is a very active play style.

You say her 3 needs to reset the rate, which tells me you don't use it enough. It does reset the rate by about the same amount her 4 boosts it. If it is filling too fast, cast 3 again to slow it down.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: AzyWng on November 03, 2019, 08:50:50 am
Kuva liches appear to have migrated heavily from the original concept and now exist mostly to force you to grind so that you can grind so that you can grind.
i thought that was what plenty of updates were

But yeah, don't know how to actually do stuff with the Liches at the moment. Again, maybe it's something really obvious that I'm missing.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Teneb on November 03, 2019, 08:58:43 am
One thing I like about the new heavy attacks is that it combos really well with the glaives... because the glaive throw is a heavy attack. It means those mods that used to be for channeling are now damn good with glaives.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 03, 2019, 01:17:50 pm
I dunno...channeling was really convenient because it could be done any time.
Heavy Attacks require close-range fighting to build the gauge. Glaive throws require long-range enemies. It really only works if you are fighting some enemies up close, and then just happen to have a distant enemy when your combo gauge is ready. It feels less practical to me.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on November 03, 2019, 01:54:59 pm
I don't think I used channeling outside of the lifesteal mod.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 04, 2019, 12:04:06 am
Ember's 2 doesn't use energy at all. Unless... Unless you let your meter hit the cap, then it uses a bunch. Originally it was going to go "boom" in a big  radial explosion and use all your energy if you let it do that, so be thankful DE changed their mind and went with a stiff energy drain instead.

You need to mix using your 3 in to keep your meter under control. Use your 4 to get the meter filling fast, then use your 3 just enough to keep it mostly under control. Basically you juggle your energy and heat all the time, it is a very active play style.

You say her 3 needs to reset the rate, which tells me you don't use it enough. It does reset the rate by about the same amount her 4 boosts it. If it is filling too fast, cast 3 again to slow it down.

Quick question: have you playtested, or are you just going by the patchnotes? Because I was running an efficiency/duration build with Energy Siphon, Arcane Energize, Primed Flow, Hunter Adrenaline, and Zenurik tree active and  would still go through a full tank in less than a minute despite quintuple-dipping regen. The amount of energy you need to spend on 3 to keep your 2 meter down if you're casting 4 at all is ruinous. It was bad to the point that I could double-tap 3 and the 2 meter build rate was so high that it was back to 90% in two or three seconds, and continued to build at that rate until deactivated.

Here's why it's a problem: two casts of Inferno require three casts of Fire Blast to neutralize the build rate increase. Pre-efficiency that's 425 energy to press 4 twice with no negative effects on your 2. If you're trying to kill things with the former while maintaining survivability, you get caught in an energy drain death spiral. The correct answer to this problem shouldn't be "Don't cast Inferno".

Kuva liches appear to have migrated heavily from the original concept and now exist mostly to force you to grind so that you can grind so that you can grind.
i thought that was what plenty of updates were

But yeah, don't know how to actually do stuff with the Liches at the moment. Again, maybe it's something really obvious that I'm missing.

Oh no, it's bad.

1. Grind random Grineer starchart missions to get your lich started without randoms gibbing it before you activate it (it's the glowing red one with an icon over it).
2. Realize you've made a mistake as red covers the starchart, important loot gets stolen, and you see that the "reward" for hours of grind will be a 22% magnetic Kraken.
3. Grind kuva siphons for that 30% chance of getting a relic. Watch the relic get stolen. Repeat.
4. Grind fissures for traces to rad the new relics.
5. Grind your choice of survival or rescue with the new relics. Get 15 adapter BPs/kuva/ambers/riven shards for every one mod. Wish you'd done this part before activating the lich. Repeat until you have one of each.
6. Grind thrall missions for no rewards except tiny amounts of progress for the extra grind layer disguised as a puzzle, or until you get lucky with your guesses. It isn't going to be the latter.
7. Grind for lich encounters so that you can guess which order the set you need has to be in. Never get any because other people don't kill their own so yours can't spawn.
8. Finally kill the damn thing. Get your choice between a probably trash weapon that you need to forma 5 times for mastery or a specter that doesn't do much, almost never shows up, and sometimes starts trying to kill you while invulnerable.
9. Accidentally start another one ten minutes later.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on November 04, 2019, 01:16:46 am
7. Grind for lich encounters so that you can guess which order the set you need has to be in. Never get any because other people don't kill their own so yours can't spawn.

Happens freaking constantly.

Killed my first one, Got 33% Radiation Twin Stubbas. Nice since the Stubba did not actually have a normal Twin version, so it's a new gun essentially, and it seems to be pretty decent.

It would really be nice if you could get the boss to go away, without actually killing you if you do not have the order figured out and equipped yet, specially when you get the super annoying ones. Mine just had two teleport abilities, which made it super annoying to fight him, but some of them have some nasty attacks and when getting one at the start of a survival or defense just makes the whole thing frustrating if someone refuses to get rid of theirs.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 04, 2019, 07:22:12 pm
Quick question: have you playtested, or are you just going by the patchnotes?

Playtested. Honestly I never had energy issues at all and I only have 130% efficiency. It says is costs 50 energy to cast her 3, but it doesn't *feel* like it. I have a rank 1 Energize, but no Flow. The build is a pretty balanced one, with everything buffed up a little and nothing tanked. A very general and generic build really.

The way I played is as follows: I would cast my 4 once, maybe twice to get my meter building. When it almost hit cap I would cast 3 once. From then on I would cast 3, and then shortly after cast 4, sometimes the other way around. The idea was to hit a group with my 3 and then follow up with my 4. My meter would be rising fast enough that by the time I was ready to unload on another group it would almost be at cap again (so pretty damn fast). If I had to move a bunch before casting my 4 again I would sometimes need to cast my 3 to keep things under control, effectively wasting it. If there was a delay, like the end of a defense wave, I would sometimes cast 3 once or twice to dump my meter and get it climbing very slowly.

You need to be very active and keep and eagle eye on your meter. I just ran a mission as her right now to make sure I wasn't forgetting anything. I ran out of energy *once* because I wasn't paying attention and let it sit at max for a while when I was typing in clan chat. The only issue is that when you get below a certain amount of energy you can no longer dump heat, and so are doomed to run out if you don't cycle your 2. However, that only happens if you forget to keep zenurik up or let your meter sit at max for a while.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Flying Dice on November 04, 2019, 09:36:22 pm
Okay, so you were playing a fairly low-leveled static-objective mission and letting the burn kill pretty much everything. That's why you weren't running into problems. As soon as you start trying to use it in missions where you need to stay mobile with enemies that won't just all die to the burn passively, you'll start running into energy problems. That's like gauging how often you need to recast Molecular Prime based on a low-level solo interception where you go out of your way to avoid killing anything that you don't need to.


In other news, possibly the biggest stealth buff brought by the melee changes is to the Daikyu. Specifically, to Amalgam Daikyu Target Acquired. Now that non-blender melee is good again, that 3% flat lifesteal on nikanas is bonkers. That's guaranteed infinite sustain as long as you don't get oneshot and can stay in melee range of something. Been playing it on my PR Oberon P and it's kinda gross, especially considering that Blind Justice is now stupidly good and Nikana P is sitting in a nice spot right now.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: deoloth on November 05, 2019, 02:11:25 pm
Hotfix Adjustments.

Some notables changes

Thralls have a small chance to drop Kuva or a Requiem Relic on death, R Relics drop more off Kuva Siphon missions, and they adjusted murmer rate.
Quote
"Tweaked the Requiem Murmur discovery requirements for each hint to reduce initial ramp-up:
Instead of each Murmur requiring the same amount of Hints, the first and second Murmur require 60% of what they used to, with the last Murmur requiring 140%
Excess Murmur progress now carries over to the next Murmur to allow for faster Murmur discovery.
Testing a Requiem on a Lich now advances Murmur progress by roughly 10x more than a Thrall on average."

Well at least I can be 'Baned', back brokened, by a Lich for a better reason now.
Spoiler (click to show/hide)
They are still looking at feedback for frames but increased Vauban's casting speeds.
Out of the blue made a change to Nyx so her bolts reduce movement speed on her ability strength now.

You will be able to merge duplicate Kuva Weapons, since some can roll with better stats, moving over Forma and Exilus to the one you want to keep.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on November 05, 2019, 06:24:33 pm
Okay, so you were playing a fairly low-leveled static-objective mission and letting the burn kill pretty much everything.

That is a pretty big assumption to make. Also not true. I was using her abilities to soften groups and clear fodder before moving in with melee to clear the (armor-less and greatly weakened) heavy stuff. Dive in, press 3, roll back, press 4 (her 4 covers an area in your view, not a circle around you), roll forward and melee anything still standing.

There was a guy in our clan arguing the same thing you are last night. Several of us were trying to tell him otherwise but he kept insisting we were all somehow wrong. I have come to the conclusion that there are at least a few people who simply can't figure out how to make new Ember "work".

You will be able to merge duplicate Kuva Weapons, since some can roll with better stats, moving over Forma and Exilus to the one you want to keep.

This announcement is pretty awesome. Since each weapon goes to 40 with 5 forma and has 4k mastery, just like Paracesis, leveling a "bad" one is a massive wast of resources. Never needing to worry about a better roll making you regret that investment is *huge*.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on November 22, 2019, 05:12:46 pm
Rising Tide (https://forums.warframe.com/topic/1144842-rising-tide-update-261/) update is here! Quest to acquire your own Railjack! Donate to build your clan's drydock! Create a new cephalong friend! Enjoy the view from your newly remodeled Orbiter! Archwings now 100% more blinky!
Also double xp weekend!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 06, 2019, 05:47:21 pm
Baro has arrived, with some decorations and holiday glyphs on top of his usual weapons and primed mods.

Also for the next 20ish hours there are Alerts for a Blue Potato, Zaw Riven, and Gauss Hat.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: wereboar on December 06, 2019, 07:24:55 pm
Anyone here built a railjack? Impressions?
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 06, 2019, 07:27:13 pm
I finished my Railjack a couple days ago.
To be clear, the quest to build them is implemented, but the function to use them is not yet implemented.

As to the quest, it had a small amount of interesting lore, and gave me incentive to play daily and grind resources for about a week, but was otherwise unremarkable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 12, 2019, 10:26:12 pm
In the middle of the Video Game Awards, Warframe launched Empyrean (https://forums.warframe.com/topic/1151428-empyrean-update-27/)!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Ozyton on December 13, 2019, 12:12:11 am
Was going to play with friends earlier, but the game glitched after we did the sortie and it was showing us as offline and we couldn't join each other.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 13, 2019, 12:51:35 pm
After running a few Railjack missions, I think I can safely say that this new game mode is a lot of fun. There are always at least one too many fires to frantically run around trying to put out, and it encourages teamwork and communication much more than anything that came before.

Unfortunately, Railjack is also nowhere near ready for live servers. Of the 10 missions I played, 9 of them ended in game-breaking bugs. It seems this one was rushed out the gate for the live event launch.

EDIT: 2 hotfixes later Railjack is relatively playable. Most missions are bug-free, and the bugs that do show up are not game-breaking.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: milo christiansen on December 14, 2019, 12:17:46 pm
I ran a bunch of bug-free missions today, and then a rather buggy one. People getting stuck places mostly, although one guy had a giant kavat running around the ship (that was really cool, the getting stuck was not).
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on March 24, 2020, 08:03:15 pm
Operation: Scarlet Spear (https://forums.warframe.com/topic/1178095-operation-scarlet-spear-2730/) has arrived!
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on July 17, 2021, 10:53:53 am
Tennocon (https://www.warframe.com/tennocon) begins within the hour!

Edit:
Tennocon finished.
Big news, Warframe is coming to Mobile, and crossplay will be added for PC/Mobile/Switch/Playstation/Xbox.
Some recap area being added to relays, showing highlights of the history of Warframe's lore.
The New War is coming, with the biggest questline for Warframe to date. Including a chance to play as some iconic characters, and new heroes of the Grineer and Corpus factions.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: Folly on December 18, 2021, 02:19:11 pm
The New War has arrived!

Also I'd like to note, for anyone who has not played in a while, Railjack got an overhaul and most agree it is much better than it was at launch. There have also been numerous quality and balance passes for all parts of the game in recent months, and the changes are quite noticeable.
Title: Re: Warframe - F2P Sci-fi L4D-like
Post by: MrRoboto75 on December 18, 2021, 06:13:50 pm
it should be noted railjack n necromechs were made cheaper to build before the new!war update released, as you'll need them to do the quest.