“Set in the far reaches of outer space during a new Dark Age, WARFRAME introduces the Tenno, a race on the brink of extinction after being enslaved by the Grineer for centuries. Players enter WARFRAME on the cusp of the Grineer’s victory over the Tenno until they begin to arm themselves with WARFRAMES – an ancient exo-skeletal technology only they can operate. Hidden within the Orokin Derelicts of a lost civilization, new WARFRAMES lie dormant and undiscovered. These artifacts are the Tenno’s only hope for survival.”That's the entirety of the availible description. :( Also, there is an... uh... 3D screenshot (http://www.youtube.com/watch?v=gh_1FveRn_8) and a possibility to reserve a nickname RIGHT NOW (https://www.playwarframe.com/?ref=86183510). So get to it.
Congratulations – You’re in the Closed Beta!Thanks to everyone who signed up using my link! :D
Because you got your friends on board, you’ve made VIP level on the Closed Beta list. You’ll be one of the first to play WARFRAME!
The Closed Beta starts this fall on PC.
We’ll let you know about system specs and official Closed-Beta start day when we’ve got everything ready to go – you’ll receive the game download link in an e-mail from us.
In the meantime, make sure to check WARFRAME’s Facebook and Twitter for updates on the game while we continue building the official website at www.playwarframe.com
See you soon in game!
The Warframe Team
First impressions, having gone through the tutorial and poked around the menus.some of these issues are really not issues. (some of these may be just me repeating scriptwolf)
One: I hope there's never PvP because unless you pay to "go pro" you can't upgrade your weapons as much, and I'm talking upgrades, not side grades - flat increases to damage, RoF, clip size etc.
Two: It might just be me, but the skills don't seem to work. I'll play a bit more and see what's what, but the skill in the tutorial wouldn't activate for me, which was rather irritating.
Three: Urghhhh mouse sensitivity in menus. It can't be changed, and it's really slow, so it's annoying to navigate things when you have to drag your mouse all the way across the mouse pad again and again.
Four: Controller vibration won't turn off, which is irritating, because it means I have to rest my controller on top of my hat so it isn't vibrating against my PC tower next to the desk. Oh well.
Okay, some more things after having played the first mission.
Grenades are bullshit. There's no indication they're there and they're likely to instakill you, which means spending a revive or going back to the last checkpoint, which can often be quite far back. Revives are purchased using the realmoneys currency, platinum.
It's horribly cover-based, with no actual cover mechanics. You will be hiding behind walls, angling the camera to see your enemies and shoot at them while they can't shoot at you.
The game has a class-system in the form of different exo suits. Buying exo suits costs Platinum.
I honestly can't enjoy this game. It just has too many points like this that all add up to it being bleh. I know, beta is beta, but if it's this bad now, what are the chances it'll be even semi-decent when it's released?
I may be being stupid here, but when I get my free key where do I put it? I made an account and did the email activation... And now I can't find anywhere to enter the key. :Sdon't feel stupid, I struggled with what the heck I was supposed to do with the key.
Edit: Nevermind, found a link in the FAQ. D'oh.
I dont know if its just me or what, but it looks like the game its a little too easy, most of the time it looks like a competition to see who can kill the things faster and get to the loot faster, cooperation its not even needed.well, you need two people to open a door occasionally, does that count as teamwork?
Where are you fighting Corpus? On every mission I've done in Venus they seem manageable. Granted, I usually run away after taking a few down because that seems to be the most effective way to survive.Venus. I like to clear rooms. But sometimes I try to clear a room and they just keep pumping ever increasing amounts of walkers in.
Note for new players: Warframe slots and equipment slots are the ONLY things you can't buy with in game credits. Best to spend it on those if you don't want to spend any money down the line. 50 platinum gets you 1 extra warframe slot and 4 equipment slots, which gives you enough gear variation down the line.While technically true, warframe components come rarely at high levels, so you'll be stuck with your starting frame for a long time unless you spend on it.
The orikin reactors/catalysts may be temping to buy with platinum but they come up as alerts all the time it seems.
So that weekend event (which was server-wide) has been completed, and you can now simply kill 1 Fusion MOA to apply for the prize. (Until 12PM Monday EDT.)
The Fusion MOAs spawn in Europa defense missions. (Eligor, Baal, not sure if there's more.)
The Prize is 100k credits and a Frost Prime blueprint. (Essentially it's Frost but with slightly improved stats, a special skin/helmet, and comes pre-potato'd. [Meaning it has x2 mod capacity by default.])
And here's a picture of him: (With a new scythe weapon?!?!?)Spoiler (click to show/hide)
\ \
If you don't have Europa/Eligor unlocked, I could always drag you there, but I'm not sure exactly how much weight I can carry on a mission like that. It'd be at least worth trying, though.
SO Update 8 is literally about to launch in like any minute.
So far, I have enjoyed the game, but the coop part of the game feels a little lackluster, it seems that you dont really need your teammates to help you kill the mobs. The only time you need them is when you get downed or you need to open a door. But I guess the coop part of the game gets more important on higher levels?
'L4D-like' is the last thing I'd label this game. My +600 hours in L4D 1+2 says so.I think as linked as the two get is they are co-op FPSs.
'L4D-like' is the last thing I'd label this game. My +600 hours in L4D 1+2 says so.I think as linked as the two get is they are co-op FPSs.
I think the weakest point of the game right now is boss fights, and the fact end level content is based on completely random drops (or spending money.)
Everything else awesome is dropped by Alert Missions with ? rewards only. And even if they add stuff like void keys to boss drops, they'll be lost among all the other possible rewards. So much of the game's progression hinges on the RNG and it's almost spastically random sometimes.
All right so if anyone is still playing this I'm going to start a clan if you want in sent a friend to Lightforger22 in game and I will invite you after the key is done I have enough formas to get a research lab going right off the bat. Also what do you guys want the name to be as bay 12 is taken.
I prefer high accuracy weaponry with high skill ceiling, if that's relevant.
I certainly hope the effectiveness of mods won't be based on crit chance, because some weapons actually have 0% crit rate, while a soma can go up to 87.5%.
Use the left side of doors (the game only let's you target the right side of the screen with aiming, so it' sgotta be the leftActually you can switch which side you target - default keybind is 'h'.
-Armor Piercing damage mods. Sundering Strike, No Return, Piercing Shot, Flechette. In solo play you don't have the benefit of three other people to hose down an enemy if your weapon can't get through the armor. Do your research, IE if your weapon does armor ignore damage then don't bother, but otherwise it's not a bad idea.
Not really counter intuitive. It adds +90% of your base damage (at max level) as armor piercing damage. So you deal 190% damage, 90% being armor-piercing.Quote-Armor Piercing damage mods. Sundering Strike, No Return, Piercing Shot, Flechette. In solo play you don't have the benefit of three other people to hose down an enemy if your weapon can't get through the armor. Do your research, IE if your weapon does armor ignore damage then don't bother, but otherwise it's not a bad idea.
As of right now, this is not strictly true. AP Mods add armor piercing damage to the weapon, in addition to whatever damage they already do.
When the Damage/Armor overhaul changes happen, THEN your statement will be accurate. Currently though, it works in a counter-intuitive way.
Use the left side of doors (the game only let's you target the right side of the screen with aiming, so it' sgotta be the leftActually you can switch which side you target - default keybind is 'h'.
Beat me to it!
I'm rather envious of new players, actually- there's so much new content from when Warframe opened up that I feel like I've missed out on a lot of the excitement of new releases, weapon variety, etc. since I've been playing for so long.
Then again, I wouldn't have me an Ignis if I restarted, now would I? Pchoooooo~
Just figured I'd drop in and mention galatine is pretty amazing to anyone hanging around. Double the charge damage of orthos, poor normal attacks, charge time is rediculous. Rewards kiting enemies around and nailing them with the charge. You can also sprint during the charge. I'm quite liking it!Yeah, it's great, but I favour normal attacks even though charge attacks are infinitely superior, so I'll stick with my Orthos.
Also maybe another long ole guide thing tonight. Thinking either mod mechanics or some more direct info on coping with the early game.
Just figured I'd drop in and mention galatine is pretty amazing to anyone hanging around. Double the charge damage of orthos, poor normal attacks, charge time is rediculous. Rewards kiting enemies around and nailing them with the charge. You can also sprint during the charge. I'm quite liking it!Yeah, it's great, but I favour normal attacks even though charge attacks are infinitely superior, so I'll stick with my Orthos.
is this game any good now?
I tried it when it was new and it was... well, let's just say easy. Very easy. Special abilities were a non-issue, teamwork was non-existent, and it was basically just a race to see who could kill stuff the fastest.... or a literal race due to someone ignoring all the monsters and just running to the end to finish the map in 30 seconds.
Which was a shame because it seemed to have a lot of potential, what there was of a backstory seemed very interesting, and the pay2win level seemed acceptable.
Also farming bosses have been lessened: they now all drop their blueprints at the end of the mission, with a 100% chance of dropping one. So instead of 20+ runs for a warframe, you're down to half a dozen. Very happy of that, I could finally stop killing the poor vor for his awesome pistol.So they lessened the grind a little? Fucking awesome. I guess I should start playing again then, if anyone wants to add me as a friend, my ingame name is the same one as here.
Well most of the game is still "get levels in weapons", outside of being a generally awesome space ninja flipping around and decapitating space marines but all of the "run a boss that takes five minutes for a chance at a BP drop that probably isn't even what you want" has been greatly lessened yes. Easily cuts the new frame farm in half.The leveling up of weapons dont bother me so much, mostly because I felt I was actually progressing. But the boss farming for BP's killed the game for me.
Public Service announcement. If you've been using heavy impact, chances are, You've been using it wrong. (http://www.youtube.com/watch?v=DFGKWxYs-Aw)
As for the specifics of the event itself, it's pretty much like other WF events. It's pretty grindy and the rewards are soso. (Running 5 missions to earn an Orokin Cell, when your chances of getting it from a single boss run are better? Hrmmm.....) The credits are nice though. I suppose if you really crave the end of event rewards, it's worth doing your 25 runs. I can't imagine doing 100 runs though.
By the by, go to the market now and buy the halloween color palette. It's one credit. Not platinum, credit. Basically free, and it retires in four days.
It's more colors. Who doesn't love that?
It's chassis vs system, helmet was earlier.
Grineer are this close to win two more nodes AND repel the two corpus counter offensives going on.
I went with grineer, because lore.
Nightmares are extremely fun, at least until you get the one that nixes your shields and drains your energy.
-fusion stuff-If we speak in "energy" needed, it works like this:
I tossed you an invite.
This is a damn big update. The core of it though, I dunno, I need more time with it. But it seems to have failed at its initial goal of reducing rainbow builds. There's even more reasons to pile more elements on your weapons. Sure, they've eliminated contradictory effects like burning guys being frozen, or frozen guys starting on fire. But they haven't really removed the reasons for putting 4 different elemental mods on your weapons. They've just reduced the # of effects you get out of it, and moved the proc effect to its own attribute separate from everything else. But that doesn't change the fact that highest damage = most effects, for the most part. In terms of DPS, I think stacking as many elements as you can after you've done the critical ones will still be tops. Half the elemental effects are fluff when guys will be dead in less than 2 seconds. Maybe it will matter more in high level play, where all this stuff will really be put to the the test. (Time to do some Void runs I think.)
Hey, could I also get an invite to the clan? My username is malicious_pear (what I was thinking at the time is a mystery to even me.)
I hardly care about setting my loadout up in a right way, because I'm still using excalibur and stock weapons (other than lato vandal and cronus). I'm currently grinding up enough credits to build a Bo, because I was stupid and spent the majority of my money trying to figure out what transmuting mods did. Also, anyone use Rhino? His abilities seem pretty good, and I'd probably setting up as a tank, because I keep getting downed during boss fights.
Oh man, I haven't played this since Alpha.If "alpha" means "before update 7", then everything short of "space ninjas killing stuff" changed.
Methinks its time to patch this and get back into it!
Anything a person who remembers pretty much nothing from it needs to know?
*snippity-do*... There's a difference between Braton mkI and just straight up Braton? Boy, that's news to me. On the upside, I just managed to start crafting a Bo, so that'll be a little thematically amusing with excalibur :P. I also have Rhino chassis blueprints, so that'll probably be my next project.
Also if I may make a suggestion, look into replacing your braton-MK1 with a normal braton ASAP. It's a lot better and a well modded braton can easily make it to the end game, moreso now that armor has been nerfed. To boot you can just buy it with credits, you don't need to build it. One of the few weapons you can do that with.
... There's a difference between Braton mkI and just straight up Braton? Boy, that's news to me. On the upside, I just managed to start crafting a Bo, so that'll be a little thematically amusing with excalibur :P. I also have Rhino chassis blueprints, so that'll probably be my next project.
Also, one last thing. I don't really understand clans and the dojo. The MOTD says something about the great hall, but I have no clue how to go there.
*snip*
E: Or not, turns out one of the materials I'll need is all they way on Neptune.
*snip*
E: Or not, turns out one of the materials I'll need is all they way on Neptune.
If you can manage to get a hold of an orokin tower key, control modules drop there at a decent rate, and the tier 1 keys are much much easier then neptune. They drop rarely from defense mission wave rewards and survival missions at 15 minutes (they're currently a touch bugged and levels are scaling up at a pretty rediculous pace in them, though so I'd reccomend not trying that now)
Also, do Titan Extractors heal on their own, or do I have to make new ones to replace those that break?
Infested were used as a bio-weapon by the Orokin in the war against the Sentients, who are speculated to be machines but honestly nothing is known about them. They failed, then the tennos came back from the void with the results described in Stalker's codex entry.
On another note, Valkyr is pretty awesome, and while you can't really play her ike a berserker, the theme certainly works thematically at least. Paralysis is a nice quick 5 energy stun, good for prepping an enemy for melee (although the stun could stand to be a little longer I think)
(seriously, why does every single weapon take a single step forward on a normal attack? It makes excessive attack speed more of a hindrence then a help when you're constantly stepping past the enemy to savage the air)
Wait, what? Either flavor of Mag is amazing. Pull becomes amazing when modded in any way, shield polarize is useful even to the furthest reaches of the hardest tower, magnetize allows EVERYONE to do more damage to one target, and crush is your typical panic button nuke. Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.
Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.
So I did the first mission and now I'm rank 30 in everything and have thirty million credits.
What the fuck just happened.
Pull used to be single-target, no damage. Basically Valkyr's Ripline, but without the damage and without the spider-man stuff. Polarize did damage ennemy shields, but was single target and did little. Bullet attractor was way smaller and didn't explode on ennemy death, being flat out detrimental past a certain skill level as ennemies' weak point couldn't be targeted. Crush was OK, but didn't ignore armour (it still doesnt, but before damage 2.0, anything that wasn't armor ignore was crap past a certain level).Wait, what? Either flavor of Mag is amazing. Pull becomes amazing when modded in any way, shield polarize is useful even to the furthest reaches of the hardest tower, magnetize allows EVERYONE to do more damage to one target, and crush is your typical panic button nuke. Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.
Mag got buffed a lot a little while ago.
Pull used to do no damage and just sort of teleport one enemy to your feet. Polorize (iirc) didn't damage enemy shields before, or didn't explode them when it damaged them, or something like that I forget exactly.
Considering the other two skills aren't really that great (bullet attractor makes headshots harder and costs way, way too much for the effect and crush is just sort of middle of the road because it locks you in place and the damage is not amazing) mag was decidedly below average.
So I did the first mission and now I'm rank 30 in everything and have thirty million credits.WTF indeed. first mercury mission?
What the fuck just happened.
QuoteHell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.
Time for a rant.
I really dislike player discussions of Warframe balance sometimes. Because the discussion boils down to one thing most of the time: does it kill better than X?
And while the game doesn't do the best job of making other questions relevant, I feel like most Warframes get written off because one or two Warframes happen to be more effective at some stuff.
Ex: Ash. Yes, he's not as killtacular as Rhino or Nova. But "A short cloak?" How about "A cheap invisibility that can be used constantly, makes your Galatine do ~8k crits all day long while it's active, and keeps you alive even during the 30th minute of T3 Survival." Bladestorm may not be great but when modded right, it's like 30 to 45 seconds of invulnerability WHILE you're DPSing. Shuriken and Teleport may not be worth it, but again, it's about context. What are you doing? If you're just facerolling Apollodorous, yes, those skills are not worth it and Rhino or Nova dominates.
T3 Tower Survival? Heh. Nova gets her ass handed to her because her ability doesn't scale. Iron Skin gets vaporized in one volley. Trinity is useless in lower level missions because no one needs help with shields or health. But in a different context, she's essential.
So yeah. I'd wish when people talk about Warframe balance, context was as important a consideration as how many d00ds you can one-button-kill.
Trinity is great, and much like valkyr is actually a huge gameplay shift between her and the other frames. She's actually one of the two or three frames that can really make a health build work, just because of health vampire. I think she has 10 armor, soooo the point of using a health build is kind've in question, but you can certainly do it! Link is also a great alternative to the usual "everything dies" skill type.
I really just like any frame that has good usage of melee.
My friend has this on his PS4, so I've been playing it a bit.
Not enough to really know the ins-and-outs of it, but enough to realise it's pretty damn fun. Been playing a MAG with the starting gear... currently crafting a better (?) sword. Chucked a few handy upgrades (products of my ninja looting skills) on all my stuff as well.
How does the PS4 version stack up against the PC one?
Is their an Bay12 Clan?
I been playing this an while and want to play with people here.
At this point I think I've sunk $60 into Warframe. So, I think it's worth the money you choose to spend. If you don't go blowing it on complete Warframes, weapons and color packs, you can make plat last a looong time. Only buying it for Forma, Catalysts and Reactors can make a little bit of plat last a while..
Shame coupons aren't transferable. Oh well, I got 1k plat now. Not sure what to spend it on.Slap a max level V-polarity aura on him, max level iron skin, some redirection to boot, and bam, done, you have an unranked frame with 500 shields and 1200 iron skin HP.
Also got myself a Rhino. Takes a while to build warframes, even if you have all the components ahead of time. I'm going to have to grind a bit though, level one frames are pretty fragile.
Buying forma is kind of a waste unless you want it RIGHT NOW for some reason. T3 void missions have a 33% chance to drop a BP, and any void survival missions have a decent chance at forma/forma BP. If you farm any sort of prime equipment or frame you will probably end up with more forma then you can ever use.
Skill.
But seriously, in the main hall, if you climb into one of the recesses at the side and run up the wall at the edge of it then dash sideways you fling yourself out of the map.
that helmet that absorbs ANY aoe and makes it as if the damage is only applied to there.So THAT'S why my ogris sucked against crewmen!
which they also nerfed the ignis by removing the ability to modify the color of the flame.
In fact, the flame now change appearance depending on the elemental damage. I have radiation AND IT LOOKS AWESOMEQuotewhich they also nerfed the ignis by removing the ability to modify the color of the flame.
Wait what? That's got to be a bug, since they specifically patched the weapon to allow you to change the color of the flame.
Flesh is only half corpus, all grineers are Ferrite Armor. No exception.
And crap slash killed melee and a bunch of weapons. Most impact primaries are shotgun, and I have none of that. :-\
- Fixed armor resistances stacking onto health - armor resists are applied the armor value instead.
Attention clan members:Is it my imagination or are those hands both making the "female masturbation" motion, which harmonizes nicely with the heart beneath and the lotus-type shapes above?
We're going to take a shot at getting a clan emblem uploaded. Everyone cross your space fingers and pray we don't get rejected :P
(http://i.imgur.com/iaobuIb.png)
Which means.... armor scaling is once again out of control on high level armored units (the exact problem damage 2.0 was supposed to solve) only now all our AP damage sources have been removed so.... yeah.
They've confirmed armor going wild on tenno was not intended and they're gonna work on fixing it yes. It's also still not as bad as pre damage 2.0 because it is not litterally a brick wall preventing anyone without an armor piercing weapon from progressing ever.
It's only really really bad on grineer heavies anyway.
Attention clan members:
We're going to take a shot at getting a clan emblem uploaded. Everyone cross your space fingers and pray we don't get rejected :P
(http://i.imgur.com/iaobuIb.png)
I am impressed with Alad V, they made a boss that isn't invincible all the time that's still challenging! It's kind've in an irritating way, but something's gotta give.Eh, with the right team comp he's piss weak. I can instakill him and drain a good chunk of Zanuka's health with an unoptimized Shield Polarize, then I just need a Rhino Stomp or a Snowglobe to prevent Zanuka from rezzing him.
I am impressed with Alad V, they made a boss that isn't invincible all the time that's still challenging! It's kind've in an irritating way, but something's gotta give.Eh, with the right team comp he's piss weak. I can instakill him and drain a good chunk of Zanuka's health with an unoptimized Shield Polarize, then I just need a Rhino Stomp or a Snowglobe to prevent Zanuka from rezzing him.
Sent you an invite, my IGN's Kyratzes. I have a Vermillion Antitoxin that I'm willing to use so nobody else needs to bring one.
I never figured out what blocking did at all
I never figured out what blocking did at all
I think the thing I found most disappointing about melee was the fact that I couldn't even deflect enemies' melee attacks by blocking.
I hope a parrying system for perfect-blocking all damage is one of the things they implement in melee 2.0.
Auto parry definitely works though, according to a friend that messed around with the mod.
Incredibly annoying is an understatement, it stop all actions which you where doing and stops you from firing your guns for 5 secondsAuto parry definitely works though, according to a friend that messed around with the mod.
It does the animation, yes
If it reduces damage, it's by so little it simply makes no difference
(also it's *incredibly* annoying)
Question: Is there an Bay 12 Clan right now?I have my own clan, but I've no idea about an actual dedicated Bay12 one.
Okay. You can make yourself invulnerable, heal from mele strikes and gain a mele damage bonus?
Yeaaaah. My Penta-using Trin would like a word with you.
(bar on a stealth frame, and good luck playing 4 of those in a long defense or survival)...
... the level design being constrictive and enemies being able to take out massive chunks of health/shields when they get over lvl40, the entire metagame revolves almost solely around damage negation: CC abilities, invulnerability and damage canceling. It's why everyone and their dog in Recruitment wants Trins, Vaubans and/or Frosts....
Again, I'll say the same thing here as I've said there. Fixing the systemic failings of the metagame would require a massive reworking of what Warframe actually is, and perhaps it isn't worth it. Bringing frames into alignment with the metagame, however, can be done. Make Decoy and Molt not useless and give other frames more inventive or at least convoluted cheap CC. Give more frames party-wide damage amps, because zapping one perma CC'd Bombard for half a minute until it decides to relent and fall over dead is the antitheses of fun. Fix damage scaling on abilities etc.
inventive, convoluted, cheap CC
The point he was making there is that Trinity, if correctly built and now especially with the fact that you can get Natural Talent again, can keep the entire team invulnerable permanently, so personal invulnerability really doesn't bring much to the table.QuoteOkay. You can make yourself invulnerable, heal from mele strikes and gain a mele damage bonus?
Yeaaaah. My Penta-using Trin would like a word with you.
Except at higher levels, invulnerability is worth gold. Granted, she can't do anything with it at higher levels because enemies will crush her after the 45 seconds of flailing. But if staying alive is a necessity, Hysteria is pretty helpful.
Yeah, honestly, survival is really fun? But there's nothing wrong with making them all viable options. I don't mind survival, but I much prefer "normal" missions for more questionably useful parkour shenanigans.
and his voice actor and animation is greaaaaaat holy shit (https://www.youtube.com/watch?v=wOygJJ7Zudk)
Im curious tough, how does the whole Warframe thing work? Can you unlock different guys by playing, or do you have to buy them? I've watched a few Vids and there seems to be a lot of variation when it comes to the Frames and their equipment. I'd actually be interested to try it sometime
I've tried it a good year or so back, maybe even more, but from what I recal there wasnt much to go around and the Servers were very unstable.
Im curious tough, how does the whole Warframe thing work? Can you unlock different guys by playing, or do you have to buy them? I've watched a few Vids and there seems to be a lot of variation when it comes to the Frames and their equipment. I'd actually be interested to try it sometime.
So is the genetic elitism a real theme of the game or is it something that the game is oblivious to
@nenjin, DarklingWolf: Since I know both of you sorta, and I don't know how the clans work, what would there be difference if I picked between the two?
So just to confirm we can even assemble Prime Warframe without spending real cash??You can only get primes from the Void, they're not purchaseable.
You can only get primes from the Void, they're not purchaseable.Nope. (https://warframe.com/prime-access)
Normal latron is eh at best, Boltor is pretty good but nothing particularly amazing. Latron prime is the second best gun in the game, with boltor prime taking top slot.
I like to use the Latron mostly because I really dislike full auto weapons and I wanted something with a bit of range.
I actually find I do missions entirely with my secondary pistol.
but since Warframe is essentially the Cheetos and Mountain Dew of co-op 3rd person shooters....no one really complains. At the end of the day it's about loot, looking badass and going fast.
This... Does not make me feel happy about how much I've played the game, but it's so damn true.
I-I think I need a shower.
Bow note - Bows have been MASSIVELY buffed recently, they're actually pretty great if you prefer to aim now. Crit mods a must.
When did this happen? My Paris Prime has kicked ass for a long time already. What's changed?
Melee 2.0 + Update 13 today! Including the clan war stuff, new weapons, vay hek, etc.Eventually.
Very soon.Melee 2.0 + Update 13 today! Including the clan war stuff, new weapons, vay hek, etc.Eventually.
Very soon.Melee 2.0 + Update 13 today! Including the clan war stuff, new weapons, vay hek, etc.Eventually.
Well, basically the forums are going crazy because late U13/Melee 2.0, etc. Gifs are involved. It'll probably be out tomorrow.
Actually, melee weapons have been heavily buffed and changed with the update. I ran a 20-30 minute solo apollodorus with just an almost unmodded bo. All the flashy stuff is mods, but not all of them are rare!1) containers never drop mods (except in the Void, very occasionaly)
Behold! (https://docs.google.com/spreadsheet/lv?key=0AnM4PDSzbIn_dFpfLTRyUlBCNVlGSUl2T3E4WW1NX2c&toomany=true#gid=0)
Some guy on reddit put it together. Notably the dual dagger stance from kela de thaym is a common mod. I have high hopes for the katana stance too, since it's on a new enemy, to boot, but I have no proof. Similarly some of them aren't hooked up to any enemy, and as such they either drop from containers, and theory has it, maybe from alerts.
So yeah! Smash containers and find a nice simple one to find to get started I suppose. I'm definitely with Naxza, though. Melee 2.0 has definitely improved melee combat, they just put all the neat stuff behind mods, and really, that's not a huge deal. Stance mods just change the animation, and maybe boost damage a tad. They're not a huge deal.
Started really getting into this game recently and started crafting new equipment only yesterday, but I still have a noob question:
Where is the market where I can sell things for platinum? I heard you can access it once you're rank 2, but it's still unclear where I need to go to do that.
By the way, if any of you bought a blueprint for Ether Daggers before they were retired, now might be a good time to make 'em. They're dual daggers that do primarily slash damage (only weapon of its kind!) and, as dual daggers, come out fast and hit harder than they really ought to.
At rank ten without a potato or stance, I was keeping up just fine against level 25 or so Infested. Absolutely wonderful.
I heard people complaining about how the galantine was so unawesome and terrible now the day after Melee 2.0, so I'm guessing it was just overreacting people if everything hits fairly hard now.By the way, if any of you bought a blueprint for Ether Daggers before they were retired, now might be a good time to make 'em. They're dual daggers that do primarily slash damage (only weapon of its kind!) and, as dual daggers, come out fast and hit harder than they really ought to.
At rank ten without a potato or stance, I was keeping up just fine against level 25 or so Infested. Absolutely wonderful.
From what I'm reading all melee pretty much hits hard even without mods.They were almost useless without them prior to Melee 2.0.
I like the new UI, not sure what nenjin is on about. Mods interface is messy, but everything else is fine to me. Also, they threw Loki out of the starter selection, so now if you start you get Excalibur, volt, or mag.
You forgot Ash if you're looking for ninjaframes. :P
I like the new UI, not sure what nenjin is on about. Mods interface is messy, but everything else is fine to me.
Haven't played in a while, but, uh, is Galatine still complete crap, or did they give it a buff since the melee 2.0 update?
Yeah I guess it would be second iteration. I think I started about 6 months or so after release. But since I started, this is the 3rd UI I've seen, so that makes at least 4 UI makeovers.
And maybe bioorganic wasn't the right description. It just seemed less new age tech. Warframe had a very alien vibe to me when I first started, but it's been getting less and less so as time has gone on.
•Stealth is... not an option. It's nearly nonexistent. "If we're space ninjas, why do we all go in guns blazing?"
I'll have to disagree with you on these points. The increase in health also accompanies the introduction of new types of enemies (Lancers -> Troopers -> Hellions etc.) that have new strengths, weaknesses, and patterns. I just got to Mars and I already hate Corpus Technicians and their damn drones. On top of that, higher-tier gear has stats to match the increase in health, providing upgrades instead of just sidegrades.
- Difficulty = more HP and damage from enemies (and more enemies). Yes, I know, all MMOs are guilty of this, but I found it especially blaring in Warframe. "Oh. I see. My weapon, which previously punched through enemies in one shot, appears to take 3 hits to kill these guys who look exactly the same. Fantastic."
- Enemies seem incapable of missing with ranged weapons no matter how fast you're moving, which renders dodging pretty useless.
- Stealth is... not an option. It's nearly nonexistent. "If we're space ninjas, why do we all go in guns blazing?"
The sell for the original game idea had a bigger stealth focus and, you might notice, lotus will talk about how you haven't been detected when you're in the level and haven't gotten into a real fight with anyone.I imagine that has to do with clearing a room without triggering the alarms. The alarms let every enemy know your exact location and increase the spawn rate on anything but Extermination. I've found that a semi-stealthy approach can make a mission much easier.
EDIT: I'm also curious to know... I see a lot of missions have levels associated with them. How do I know which levels are appropriate for me to handle?
I just started playing a few days ago and HOLY FUCK THIS IS AWESOME I'M A SPACE NINJA IN SPACE!Who'd you pick to start with?
Excalabur, since I wanted to go with a more up-front fighty kinda dude since the others seemed more caster and utility.I just started playing a few days ago and HOLY FUCK THIS IS AWESOME I'M A SPACE NINJA IN SPACE!Who'd you pick to start with?
Soooo another game i will never understand why i never played this game before, anyway any B12 cave/kingdom around? Kinda would lie to stick with ninja dwarf to be honest.
Good choice, yeah. Now that Loki's not a starter any more, there's a pretty strong argument to be made that Excalibur is far and away the best of the starters. He's simple to learn for new players, solid up through mid-level play even running solo as long as you're careful and mod for survivability, and can even hold his own in the late-game with a certain sort of build (i.e. oriented around maximizing Radial Blind first, not dying second, and everything else can eat it).Excalabur, since I wanted to go with a more up-front fighty kinda dude since the others seemed more caster and utility.I just started playing a few days ago and HOLY FUCK THIS IS AWESOME I'M A SPACE NINJA IN SPACE!Who'd you pick to start with?
Also the game apparently decided to make it up to me, since on my first grind on Augustus I got a pair of Vicious Frost and Volcanic Edge mods literally back to backFancy.
Oh hey, free potato'd Dex Dakra and Dex Furis if you've been around for a good while. Cheers, everyone!Or if you already had the Dex Furis from last year, free potato'd Dex Dakra and a free weapon slot + 5k credits. :)
The Blackout event is up for the next few days. First mission: blue tater blueprint. Second mission: gold tater blueprint. Third mission: emblem/sigil/whatevs. The third tops out at level 80, the first starts at around level 15.Also, its a combination Deception/Exterminate mission.
Didn't realize some prime items were taken out of the void rewards table. Wish I had known before turning in all of my prime parts for ducats.Significantly more than before, but less than a week or two ago.
Slightly related, how much do you think an entire set of Frost Prime blueprints would cost in a trade?
Also wouldn't mind joining a clan, if we have one.
Significantly more than before, but less than a week or two ago.
Also we don't really have a clan. We're all over the place.
One thing to take note of: once you upgrade your barracks size you're stuck paying the increased costs for the clan even if you aren't over one of the lower population caps.
I just started getting (back) into this game, and I would be interested in joining the clan. Soooo much has changed, I barely even recognize anything anymore XD
Unfortunately I have the same problem with this game as I do with Payday (but not as extreme). I'm afraid to play online because I feel like I'd be a fifth wheel or just hinder everyone else somehow.
So how do I join the clan? (My name is OzyTheSage in game. I really need a better internet handle)
EDIT: I'm also curious to know... I see a lot of missions have levels associated with them. How do I know which levels are appropriate for me to handle?
Didn't realize some prime items were taken out of the void rewards table. Wish I had known before turning in all of my prime parts for ducats.In updated reference to this with real examples, it took me about two minutes sitting in trade chat to get this deal:
Slightly related, how much do you think an entire set of Frost Prime blueprints would cost in a trade?
Also wouldn't mind joining a clan, if we have one.
Yeah, the overall impact of a Prime frame is pretty damn high on how your progress goes; most of them are cheaper, too, especially if you buy piecemeal instead of as a set. Frost P is only that bad because it's discontinued and only selling as a set; you can pick up most things for 50% or less as individual parts.
Also, Rending Strike (http://warframe.wikia.com/wiki/Rending_Strike) alert on Venus! Nightmare mod time is a go.
Man, just barely got mine. Went through 10+ squads with brand new players, ragequitters, &c. and lost all my Loki revives, then got lucky with a squad who knew what they were doing and a good excavator spawn. I miss them being only Exterminate and Assassination. :c
Ah, I guess I'll have to see if the clan dojo has researched it yet. I can't seem to enter the dojo though. I have a clan key, but it says I'm not a high enough rank to enter without another person already in the dojo.I didn't even know that was a thing. I don't see why 'can enter dojo whenever' would need rank.
Ah, I guess I'll have to see if the clan dojo has researched it yet. I can't seem to enter the dojo though. I have a clan key, but it says I'm not a high enough rank to enter without another person already in the dojo.
Hell, my poor little Mag is still stuck with only the inner four worlds (not even any moons, really) because I just can't ever seem to find groups doing the interceptions or excavations on any Earth, Mercury, Venus or Mars (tho' Corprus present their own set of difficulties.) Generally kills my desire to keep going.I certainly wouldn't mind doing an interception there if you needed help (they're rather nice for bows as far as I've played of them), while excavations are a bit more difficult I'd still help if you were on and asked.
Alright, I've basically just started. Finished up the Vox missions, and have now been told, Fly free, young Tenno. Is that what I should be doing, or is there anything specific I should focus on to get a leg up?
The easy way to get Oberon is to run that one Interception on Venus that everybody does to grind out T4 keys. Just find a squad and run for 20 minutes or so, you'll usually get at least one part, and I've had up to 4. It doesn't take long to get to the point where pretty much every spawn group has one or two potential drops, and the map is small enough that you're unlikely to miss them.Maybe I'm just blind, but I think venus is the only planet I have unlocked that *doesn't* have an interception mission.
Yeah, sorry, I was wrong -- it's Mars, the Augustus node. I keep mixing up the two because I don't play them much any more except for good alerts. :IThe easy way to get Oberon is to run that one Interception on Venus that everybody does to grind out T4 keys. Just find a squad and run for 20 minutes or so, you'll usually get at least one part, and I've had up to 4. It doesn't take long to get to the point where pretty much every spawn group has one or two potential drops, and the map is small enough that you're unlikely to miss them.Maybe I'm just blind, but I think venus is the only planet I have unlocked that *doesn't* have an interception mission.
Dera Vandal! Damn! I already have a regular one with shock camo, six forma, and a potato! Aaugh!We probably won't get it anyway because durrhitscanmustbebetterweapon. (Or people siding with Alad more. But probably the former)
We get the Karak if Salad Fingers wins? I can't get online until Thursday at the soonest, so I'unno what to expect there.
It's worth noting that if you switch sides midway through your completions counter gets reset. Also the enemy in one of the possible Alad missions is a Manic Bombard. pls no.Manic Bombard is not worry-causing. Easier to kill than normal manic.
Doublepost just incase anyone here particularly needs fusion cores and isn't afraid of messing with their event progress (or improving it of you already were supporting Nef): As of this post, Nef Anyo's side of the event is offering 25x Rare cores as opposed to Alad's 20x uncommon cores. He's actually winning a round so far as a result.
It's worth noting that if you switch sides midway through your completions counter gets reset.Only if you had one completion. Having excess completions past 4 is basically buffer space for competitive rewards.
The real salt in chat will be in 5 days when you will see even more ridiculous stuff thrown up there and everyone is frantically trying to swing to the side they want.I've got around 7/4 in favor of Nef. Taking into account Alad's tendency to sneak off with the more neutral rounds, I don't think I'm in any huge trouble of losing my reward checkbox unless we actually start to gain on the possibility of Dera vandal.
TBH, I dislike the way the rewards are skewing now. I mean sure, you need to keep the event lively, but it's become about farming rather than doing the event for lore or to support the weapon you want, so people keep switching sides and DE keeps making Nef drop extremely valuable rewards.
Event is currently ground to a halt as far as progress goes. Nef tied it up this morning, and since then the current tiebreaker round (20 uncommon cores vs 50k credits) has been glacially slow yet in Nef's favor. Deathsnacks' site is estimating the round will last into tomorrow at the current rate (17 hours from now, specifically), and theres a tiny bit of talk about how the Strun Wraith's super simple access might've nuked some of the interest in the Karak Wraith.
Event is currently ground to a halt as far as progress goes. Nef tied it up this morning, and since then the current tiebreaker round (20 uncommon cores vs 50k credits) has been glacially slow yet in Nef's favor. Deathsnacks' site is estimating the round will last into tomorrow at the current rate (17 hours from now, specifically), and theres a tiny bit of talk about how the Strun Wraith's super simple access might've nuked some of the interest in the Karak Wraith.
BTW recommendations on killing 100 kubrows? It seems a mite difficult.
Re: Metal Auger. It's never, ever better than Shred. There's nothing that needs the extra meter or so of punch through and doesn't benefit from fire rate.High fire-rate weapons (like say, the freeze ray gun) do not need to drain ammo quicker for the same effect. You will just have a useless gun faster.
New tactical alert as well. Melee-only Corpus capture missions.Wave 10 is to fight the new Juggernaut infested.
50k creds at three points, 25 fusion cores at 6, and a catalyst blueprint at 9. Not sure if there is anything after that.
I kickstarted the Anku research as well, so that's something to look forward to trying out. It looks cool, at least.
That thing absolutely devours ammo. And drops the component pieces for some new type of gear.
Pods that attract infested. I don't personally see myself farming for something like that, though I suppose it could be useful.
There's now Twin Grakatas. They're a secondary.People were asking for a grakata gunblade earlier, so that you can use FOUR GRAKATA.
You can have Prakata primary and Twin Grakatas secondary to have THREEEE GRAKATAAA
Were they the new mods or not so new mods?
Also, there was a lex prime buff apparently. Woo :)
So someone found a concealed explosives (https://www.youtube.com/watch?v=1YMMC_YpePs) mod. It looks like it beats the attica for most explosions.
PSA: Mag Prime, Boar Prime, and Dakra Prime will be removed from the Void soon. Get 'em while you can.AHAHA, I knew my hoarding would come in handy. Bought up a full set of Mag Prime parts before I left the connection that let me play multiplayer (have they optimized it yet to avoid NAT issues?) in preparation for that move.
Also: New Prime incoming. Not known when though. Sneak Teaser Here. (https://forums.warframe.com/index.php?/topic/483025-prime-access-coming-soon-teaser/)
Boop. New Quest, gives an exilus adapter. Help Darvo free a friend of his. Said friend has also replaced the insignia-taker in the Steel Meridian base in relays.
Special Event weekend, too. Will give rewards including potatoes, and Twin Wraith Vipers.
No, they fixed the g3 spawn.
Doot. Ash prime access bundles are ending next week. Expecting new prime in a few weeks. Forums think it's Trinity.
Talk on the town was spot on.Doot. Ash prime access bundles are ending next week. Expecting new prime in a few weeks. Forums think it's Trinity.
Talk on the town is that Sicarus, Ember and Glaive are being removed from the drop tables.
So, I haven't played since wayyy back in early beta when you'd be unable to finish missions sometimes because of doors not opening.You still rarely get that bug in groups, but yeah, now is alright. Next week maybe better, since 17.5 stuff incoming.
Is now a good time to get back in?
As the owner of a five forma Ignis...
Squeeeee~
From the forums:
Ignis change
Damage: 10.0 ► 27.0 Heat
Status chance: 10% ► 25%
Magazine: 100 ► 150
Ammo: 540 ► 750
Punch Through: 0 ► 2m
Sweet baybeh Jeesus. This bitch gon' do so much gas damage.
I'm still in the reddit clan, mostly because alliance chat is amusing. Also Sonicor is best wrist-mounted crossbow sonic ragdolling device, limited range be damned. Goes well with lots of things. Atlas' punch also goes well with lots of things, but in a more direct way.
Any post about the event, or was it in a video-thingie that hek interrupted again?
In addition, Digital Extremes will offer a new Palantine Rhino Deluxe Skin as part of this weekend sale. The sale also sees the permanent return of other skins that were previously available only through limited-time offers. These are listed below.
Proto-Armor Excalibur
Proto-Glaive Weapon Skin
Nyx Nemesis
Valkyr Gersemi
Saryn Orphid
So I'm catching up on all my quests.....I'm not sure when excav missions went in, but there was a bug for a while that excavators wouldn't take damage. They might have balanced it for that, then fixed the bug.
And seriously, what the fuck is up with the Limbo Theorem's Excavation mission? I'm getting torn apart.
The Archwing Interception I thought was hard considering my Archwing shit is like Lvl 20. It was tough but I made it.
Meanwhile, the fucking excavation? RUINING me. My best frame, my best weapons, nothing. These guys shoot like they're level 60+. The Excavator goes down in seconds, which I'm used to. But I'm literally getting gunned down as I just try and defend. Is this mission tuned to just be extra fucking stupid and difficult? I've never played a 22-30 mission that fucked me up this bad.
Edit
This is fucking ludicrous. They're gunning down excavators within seconds of spawning. You know what I love? Hidden difficulty tweaks. Why not just label the fucking mission 50+ and be done with it? Why the FUCK do you stick a mission like this on a lower level planet? At least require or fucking mention a group would be a good idea.
I've played 800 hour of this shit and never have I seen something this outrageously unfair.
Edit 2
I finally managed to beat it solo by switching to Nyx, speccing for Max Range/Max Efficiency and just spammed Chaos. Still took about 2 or 3 games to get it right. None of the quests I've done in WF have been this lop-sided on damage. If it was damage heavy they made sure you knew it. None of this "dies in 2 bullets, kills you in 3" stuff. Christ I was running those 3-in-one seasonal missions with level 60 Exitus, and even they weren't hitting me this hard. At least I got lucky and got it only my 5th or 6th excavator. Now to see how much of a pain in my ass the rest of this will be....tbh I don't even really care about Limbo, I just want to tick the quests of my to-do list. And it was going swimmingly til now.
It's a game designed to be played in squads. 2 players might be double the enemies, but being able to be in a group is an invaluable resource.
I've done pretty much everything (save Jordas Precept and a few quests or something) so I'd be pretty happy to explain. On that note, I'm just a touch frustrated that I can't make myself play much these days- I love the concept, I like the space ninja in space thing, but there's just nothing left to do except dump forma into bitas and run void devence to get more forma.
Well, I mean, I COULD stock up on syndicate medals for the next time that a fun toy is added to the syndicates, but that's also kind of grueling.
I've done pretty much everything (save Jordas Precept and a few quests or something) so I'd be pretty happy to explain. On that note, I'm just a touch frustrated that I can't make myself play much these days- I love the concept, I like the space ninja in space thing, but there's just nothing left to do except dump forma into bitas and run void devence to get more forma.
Well, I mean, I COULD stock up on syndicate medals for the next time that a fun toy is added to the syndicates, but that's also kind of grueling.
Limbo's a bit like this.
Secondly, the Limbo Theorem quest isn't easy.
If anything, he's -the- hipsterframe and you've probably never played with him.
I wouldn't say that there are any frames that are 'useless'. Though some are definitely more situational than others.
Phew... I like my Excalibur Prime Frame... Easy kills with my Awesome Galitine...
THOUGH, I now realize why my Rifles are always shit. I don't have the Serration (http://warframe.wikia.com/wiki/Serration)mod for them, thus their damage output is always TINY, anyone got a SPARE one? Low rank is fine with me, actually great. I am having difficulty getting it to drop...
Hey mate, Thanks a ton... I be AUSGrizzly ingame myself. It would make leveling my Primaries easier I can tell you that much... ^_^Phew... I like my Excalibur Prime Frame... Easy kills with my Awesome Galitine...
THOUGH, I now realize why my Rifles are always shit. I don't have the Serration (http://warframe.wikia.com/wiki/Serration)mod for them, thus their damage output is always TINY, anyone got a SPARE one? Low rank is fine with me, actually great. I am having difficulty getting it to drop...
I think I might have a spare one. I'm Shadowgandor in game, you can have it for free if I have one :)
I have 8 spares if you need one.Hey mate, Thanks a ton... I be AUSGrizzly ingame myself. It would make leveling my Primaries easier I can tell you that much... ^_^Phew... I like my Excalibur Prime Frame... Easy kills with my Awesome Galitine...
THOUGH, I now realize why my Rifles are always shit. I don't have the Serration (http://warframe.wikia.com/wiki/Serration)mod for them, thus their damage output is always TINY, anyone got a SPARE one? Low rank is fine with me, actually great. I am having difficulty getting it to drop...
I think I might have a spare one. I'm Shadowgandor in game, you can have it for free if I have one :)
Not a fan of our defense objectives becoming mobile. The AI doesn't quite grasp 'self-preservation'.It does work, just at 1/10th the duration. Apparently making the defence target invincible for a minute was deemed too strong for Limbo.
I tried a Limbo to rift him. It doesn't work. Not sure if that is a 'fix' or if it is because Al is a boss-type character.
How the crap did you get to 35, we barely got to 15.Ivara Sleep Arrow spam + execution via Redeemer was my contribution, friend brought Mirage + Synoid Simulor for massive damage, brother brought Frost along for extra defensive capability, and there was a Nekros whose main job was to Desecrate the mod-dropping boss after he died and occasionally drop Terrify or Shadows of the Dead.
Pls no bully Nekros. :vOh, I'm not denouncing Nekros - he's definitely good when built properly. I'm just saying that he's not as tanky as other frames and maybe if we had had one of those tankier lads we would have survived the TPK and managed to save Alad's suicidal ass. (Although I'll always have a bit of a grudge against shadow-link Nekroses for turning entire sections of the map into a massive visual clusterfuck, but they're still not as bad as Hot Pink Ember so there's that I guess)
It was being expected to be a desecrate bot constantly that was the final straw that made me quit. Terrify and Shadows become disgusting with high duration and strength but noooo, you have to run max efficiency and natural talent so people can get more loot they don't care about.
That's the thing, when I first tried the orokin derelict earlier in the week my weapons were so weak that it was a slog, even tier 1, kept running out of ammo. I should be able to go through them a bit more easily now. Last time I went I think I got a mod that's really coveted... split chamber? Something like that.Stalker is a dick that has like a 1% chance to appear on a given mission for each person that has his mark. You get his mark by killing bosses. He's annoyingly strong, and counters pretty much every warframe ability. A team can generally take it out, solo its extremely tough. The good news is that it will only kill you once in a mission. Some good drops, at least.
EDIT: Never mind, it was Volcanic Edge. I forget where I got my Split Chamber, must have been ages ago.
EDIT 2: Oh, and I just had some guy called Stalker appear and basically oneshot me, so that was cool.
Fixed Prime Spoilers from being shown to eager eyes (still spoiling, apparently)
I am so, so close to Rhino, I just need Rubedo, Plastids (I think?) and Orokin cells. I have enough credits to make him, but other than that, yay.For your early cell needs, captain for on mecury works for the random handful you'll need. Rubedo, I have no idea, but plastids run survival or defense with a nekros. There is generally someone hosting a plastic farm because of the absurdity of them.
Is there a Bay12 clan?
Infested Sorties will no longer generate Hijack Sortie Missions because their tiny baby claws are too small to reach the core.
The Stalker will no longer appear to attack players wearing a Warframe under Rank 10.
The Stalker’s blueprint drop chance has been increased to 50%.
Hey guys. I bet you need an ammo drum, right? One from an hour-long eris survival alert with lv.60-100 infested?
You also get a credit for it!
The Sobek mod is pretty spectacular. (https://www.youtube.com/watch?v=4q8hikxqBkY)I once considered getting a Sobek. I got that mod, and have now changed my mind.
Saryn Prime Access is ending on May 10th.It was revealed at the pax devstream, and later the wf youtube channel: Vauban.
New Prime frame soon, maybe? I got no guesses as to who's getting their golden trim next.
Can you go into more detail about the void? How are prime drops handled? One of the big reasons I quit (Right around when movement got changed to remove coptering) was because getting the drops you wanted from the void was miserable.
Is leveling gear to 30 still painfully time consuming, or has something been done to make it easier/less painful?
Is it better than it sounds?
New star chart.
The alert has one more thing: the players are invulnerable. The problem is getting enough life support to make it to the end, as the enemies can't really be killed in direct combat. Covert Lethality (single dagger) coupled with a finisher-enabling power such as Excalibur's, Inaros' or Equinox's kills them, as does using a heavy weapon to knock them out of bounds. If neither is available, opening lockers and breaking boxes might give just enough LS to pass the mission.I just used Saryn p and beat the shit out of things with spore/toxin lash. Managed to kill all of one enemy and knocked one out of bounds. Ran out of ls seconds after the mission completed, extracted just fine. Also opened a lot of boxes and lockers.
It's soloable, and causing very much salt on the Warframe forums for requiring a 'cheese' strategy.
Getting to the fissures is hell for a MR3 guy though (such as myself)You just gotta get more of the map done.
is there a bay12 clan?No, were scattered about.
For real. Did Lech Kyril the other night for the junction unlocks and fuck me if 4 warframes fighting him for 20 minutes straight couldn't get him to stage 2. Shooting all the hoses off his backpack didn't seem to do anything. I detest invulnerability bosses.Mutalist cernos modded for corrosion. The gas clouds hit every target in them, and I'm pretty sure those hoses count as a separate target. And the massive corrosion spam will bring his health bar down to red pretty fast. I actually wonder if a Mutalist cernos isn't the new hidden status hose.
I lucked out and got 75% off platinum for a daily reward, so for $12.50 I got around 1k plat.Rhino absolutely wrecks that test. Iron skin kicks ass.
Does anyone have any advice for the 3rd mastery test (melee), I don't appear to be able to manage it at the moment, the grineer shield guys keep wrecking me (not to mention that they are massively overleveled and knock down 810 shields in about 3 shots.) I've got a maxxed Skana with some decent mods, a Chronus at rank 17 with very mediocre mods, and an unranked Scindo. Also my only warframe is still Mag.
I lucked out and got 75% off platinum for a daily reward, so for $12.50 I got around 1k plat.Rhino absolutely wrecks that test. Iron skin kicks ass.
Does anyone have any advice for the 3rd mastery test (melee), I don't appear to be able to manage it at the moment, the grineer shield guys keep wrecking me (not to mention that they are massively overleveled and knock down 810 shields in about 3 shots.) I've got a maxxed Skana with some decent mods, a Chronus at rank 17 with very mediocre mods, and an unranked Scindo. Also my only warframe is still Mag.
Jump, look towards ground, melee. Should knock them to the ground. Ground finisher move should do it.
I used dual heat swords at lv 17
If in doubt, run and replenish.
2nd level of any relay will take you to Cephalon Simaris. There's an anticlockwise staircase with mastery test practices.
I heard that instead of 6 meter vacuum, they opted to keep the (12m) vacuum mod but made it applicable to any sentinel.
I heard that instead of 6 meter vacuum, they opted to keep the (12m) vacuum mod but made it applicable to any sentinel.And thus carrier is now part of the useless sentinels group, along with shade & co. Except not quite. Ammo conversion without using weapon mod slots is convienient.
I think Vacuum would be a luxury, if the standard collection radius weren't so godawful. As it is, the game has the tools to quickly run through areas while feeling like a badass, but if you do you miss out on all of the loot that's the reason to do the levels in the first place.
As an outsider, this vacuum argument is pretty funny. I don't use carrier any more, haven't since I got a Huras.
Most of the arguments made are that collecting the drops slow down the game. I'm just not seeing it. Most of the mission types, I just 'beast mode' through, never bother with containers or lockers unless they are directly in my path. Static missions like defence, survival, and interception give ample opportunity to just walk over to shit that drops. If you absolutely need a rare resource drop then chances are you will farm a boss that has it high on the loot table, or you will do a DS survival with a loot frame.
Another argument is that an item has clipped through the floor or wall. That isn't a vacuum issue.
The vacuum luxury should be a point of consent. If you are constantly out of ammo or energy and can't make it through the pack of enemies to get the drops, look at your build first.
...but what will you do when they eventually nail down a good rework for Bladestorm? Though at the rate its taking we might actually get War Within before it happens.As an outsider, this vacuum argument is pretty funny. I don't use carrier any more, haven't since I got a Huras.
Most of the arguments made are that collecting the drops slow down the game. I'm just not seeing it. Most of the mission types, I just 'beast mode' through, never bother with containers or lockers unless they are directly in my path. Static missions like defence, survival, and interception give ample opportunity to just walk over to shit that drops. If you absolutely need a rare resource drop then chances are you will farm a boss that has it high on the loot table, or you will do a DS survival with a loot frame.
Another argument is that an item has clipped through the floor or wall. That isn't a vacuum issue.
The vacuum luxury should be a point of consent. If you are constantly out of ammo or energy and can't make it through the pack of enemies to get the drops, look at your build first.
In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.
And that's not even addressing the meta of pickups in a 45 or 50 minute survival match.
Like I said, there's a reason my builds need Carrier. When you're pressing 4 10 times a minute and blowing through 300 energy to do so, it's nice to auto pick up that energy as your ability plays out instead of having to run around and hunt it down.
...but what will you do when they eventually nail down a good rework for Bladestorm? Though at the rate its taking we might actually get War Within before it happens.
In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.
In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.
Those post game stats of the carrier user include all the pickups they acquired whether they needed them or not. Dropped 10 energy? don't worry, carrier will scoop that 50 orb. Shot two rounds from your primary and then did a safe reload? Don't worry, carrier will scoop up that full mag. It did collect those 50 units of alloys though.
In a game about mass farming rare materials to craft shit, maybe take a look at the post-game stats of people that do use Vacuum and those that don't.
Those post game stats of the carrier user include all the pickups they acquired whether they needed them or not. Dropped 10 energy? don't worry, carrier will scoop that 50 orb. Shot two rounds from your primary and then did a safe reload? Don't worry, carrier will scoop up that full mag. It did collect those 50 units of alloys though.
Eh, usually energy balls and ammo aren't that scarce to begin with.
I compare with friends on the stuff that matters. Neurodes, Neural Sensors, blah blah. The ones using Carrier always walk out with more resources than the ones that don't. It doesn't particularly matter for me, who has been playing long before the resource rework, but for new players it can make a difference.
Actually, the inclusion of resource cache's makes resource gathering incredibly easy, even without carrier. Finding a couple of Orokin Relays or whatever they're called for orokin cells or Argon clusters makes it so much more convenient. Just treat resource runs like syndicate medallion runs.
I do agree. It doesn't make much sense for it, except perhaps for plastids, argon, and cells. Even without full ransacks, the fact that you can find guaranteed resource drops on speed runs is just useful. Though it'd be nice if more frame powers broke canisters.Actually, the inclusion of resource cache's makes resource gathering incredibly easy, even without carrier. Finding a couple of Orokin Relays or whatever they're called for orokin cells or Argon clusters makes it so much more convenient. Just treat resource runs like syndicate medallion runs.
Too slow, IMO. I can make two runs in the time it takes me to ransack one full level. Only when it comes to stupidly rare stuff like Argon Crystals does it seem to be worth it. I've yet to find a cache of any variety that had a drop that made me consider the time spent worth it.
I do agree. It doesn't make much sense for it, except perhaps for plastids, argon, and cells. Even without full ransacks, the fact that you can find guaranteed resource drops on speed runs is just useful. Though it'd be nice if more frame powers broke canisters.
I know Carrier, ironically, has a Synthesis mod that pops containers for you, but I've never heard of anyone using it. I know there is a Kubrow mod that unlocks lockers. But I think thats it. Mostly I just want World on Fire to target canisters as well as enemies.I do agree. It doesn't make much sense for it, except perhaps for plastids, argon, and cells. Even without full ransacks, the fact that you can find guaranteed resource drops on speed runs is just useful. Though it'd be nice if more frame powers broke canisters.
I forget, doesn't one of the Kats or Kubs open containers for you? Or maybe a Sentinel. Probably wouldn't matter if they can't do it while you're moving at speed.
I wonder when they're simply going to introduce ammo regeneration. It seems like the next natural step.Its in archwing/titania's razorwing.
The main problem with my build is that I run out of ammo. A lot. Very quickly.Doesn't the Carrier mutate ammo now? My friends were talking about this freeing up space previously used by Rifle Mutation in their builds.
I run Rhino + Grakata + twin vipers (working on replacing with twin Grakata) + Gelatine.
What's better than one grakata? TWOO GRAKATA. I will one-up the mighty Clem and have TREE GRAKATA
Am going to need (and I mean NEED) primed pistol mutation. And something to grab as much ammo as possible. Already my Grakata main is forma'd twice, tato'd once and has max firerate mod. It burns through a whole clip very quickly.
Twin vipers haven't been modded that much. I do, after all, intend to replace them with the holy twin grakata. Nonetheless, they burn through the ammo veeery quickly. brrrt.
The main grakata has got rifle ammo mutation on it, so it gradually replenishes it's ammo as I run around.
(And Mag Prime, but from what I hear it's at the bottom of the trash bin these days).No that would still be normal mag. Mag P gets all the neat magnetize videos that may or may not be practical.
Man i have somehow acquired a Nezha but I have absolutely no idea of how to play him. Any tips?I mostly see nezha go fast and forget friction is a thing. Or they use that bubble thing and spear thing.
Man i have somehow acquired a Nezha but I have absolutely no idea of how to play him. Any tips?
Shame the game looks even more dead, though, apart from alerts and whatever the current meta farm missions might be.
Corrosive Projection alert up on Uranus right now.One of the recent patches fixed g3, zanuka, and stalker spawning, and/or just upped their rate. Syndicate hit squads are still fairly rare, but those aren't that important.
e: Looooool. Just got my first Stalker pop on a random alert mission. He dropped the Dread BP. So much for needing to get into an organized farming party with 4x death mark. :V
Also, dread is probably the most common bp drop from him now.Corrosive Projection alert up on Uranus right now.One of the recent patches fixed g3, zanuka, and stalker spawning, and/or just upped their rate. Syndicate hit squads are still fairly rare, but those aren't that important.
e: Looooool. Just got my first Stalker pop on a random alert mission. He dropped the Dread BP. So much for needing to get into an organized farming party with 4x death mark. :V
I've had the Stalker pop up a couple times, despite the fact that I have hardly farmed any bosses... Lech Krill for Frost and PHORID for Fieldrons, yet I've seen him twice.Yeah, that's been my experience about half the time, getting blindsided because I didn't see where they spawned in. The other half, of course, is them showing up right in the middle of a four-man farm and getting killed before they even stand up. ::)
The first time he wrecked me because I wasn't careful, and the second time he popped up while some Corpus mall cops were beating me to death, gave a look of approval and left when they finished.
I mean, it always felt that way, even though they claimed all the BP rates were equal. People reporting stuff like 20+ Stalker kills with no BPs, getting 7-8 Dreads and no Hate or Despair, all that fun stuff. Though apparently that's still the case, there are people with data less than a year old showing ~33% BP drop rate, and <10% drop rate for non-Dread BPs. Was mostly just happy because I've already got my Paris Prime riding the Forma train and have a lot more Red Veil grinding to go before Rakta Cernos. Don't really want any of the others as much.I've had the Stalker pop up a couple times, despite the fact that I have hardly farmed any bosses... Lech Krill for Frost and PHORID for Fieldrons, yet I've seen him twice.Yeah, that's been my experience about half the time, getting blindsided because I didn't see where they spawned in. The other half, of course, is them showing up right in the middle of a four-man farm and getting killed before they even stand up. ::)
The first time he wrecked me because I wasn't careful, and the second time he popped up while some Corpus mall cops were beating me to death, gave a look of approval and left when they finished.
It's really, really easy if you're running a CC-heavy 'frame like Frost, completely trivializes some of them (Stalker in particular).
Guys, you got it all wrong. You need THREE GRAKATA!Four Grakata.
Seriously, gosh.
I've just realized... Hek truly is the best weapon in the game. Not because it's strong or anything (well yes), but because when you use a heavily upgraded one in low-level missions all the enemies go flying all Team Rocket-like when you shoot them. If you've got some punch-through, crowds of trash can magically disappear or explode into clouds of credit-confetti. The closer you are, the stronger the effect; a point blank shot will propel ragdolls so hard that they'll bounce off of walls 20 meters away and come back to you. It's beautiful.tbh the penta is pretty great for this too. it even works all the way up to sedna, in my experience.
Well, you can, but good luck finding one these days.i'll happily taxi people around, i have most missions except for eris. theOperand in-game, although i live in europe so timezones :v
Well, you can, but good luck finding one these days.i'll happily taxi people around, i have most missions except for eris. theOperand in-game, although i live in europe so timezones :v
and putting stars in sculptures is super unintuitive. you have to actually open up the pretty full-screen view of your sculpture and then click the empty sockets, which took me ages to figure out.
the war within leaked to be coming out november 9th??Its confirmed to november, but the 9th I haven't heard about.
Reddit is saying that an article contained that date, but it was edited out.the war within leaked to be coming out november 9th??Its confirmed to november, but the 9th I haven't heard about.
It's not a free potato, actually. I got a Forma... And appartently some people got some free cosmetics. That said, it seems that there's also a 7-day resource booster on the drop table, so could be worse...I got a three day resource booster, I think. Was on the phone so hard to tell. Edit: Nope it was a 7 day. Still. I have 132 Orokin Cells. I'm not hurting for resources.
Meanwhile, the Time Attack is sort of hard. I've gotten 645 as my highest score, really need an organised team :/
Yeah, looks like a random drop. Shame for the folks who got boosters, that sucks. Lucky on the ones who got skins.I hope they've brought nightmare missions back permanently. And yes, any nightmare mode mission automatically gives you a random nightmare mod. They're worth it, so if you find an easy mission, say exterminate, capture, or assassination, it can pay to spam it.
The third stage of the event gives a yellow tater, and there are nightmare mode missions up all weekend with guaranteed(?) mod drops, so there's that.
Baro's got Primed Continuity and Flow this time. Also a new one, Primed Cryo Rounds, which is almost totally worthless right now.He's also got all this stuff. (http://imgur.com/a/XFxQU)
That and the Primed Pedestal for 1 million cr each. :V
Most of it's pretty shit though.Might as well mention it anyway, its a pretty large baro.
Is this one of those games in wich you level up your stuff to get more advanced stuff to level up and start farming even more advanced stuff?
Practically everything is better primed.I can throw you 6 plat later when I'm on if you still are. I've got that much to spare. Same name as here.
Even better is that primed items can be made with no moneys spent.
In other news, ny Nekros finished crafting today, and I have 1/3 parts of Trinity prime (plus BP) but only 6 plat when slots cost 12 each.
Aren't warframe slots 20p each?The only easily-argued bad starter is mag, and you can clear that up by...being very particular about your build and not doing things solo. Excal is still excal and speedframe is still speedy.
Speaking of Trinity Prime, got my parts for that cooking. Ash Prime is a couple days out from finishing.
As for weapons, without needing to deal with T3-4 endless survival and defense you can easily do most content with a Mk.1-Braton, provided you're willing to waste a tater and 3-4 forma on it. Almost anything can be viable, and when it comes to warframes almost anything is on its own. Though it kinda hurts that the starters are only 1/3 on good frames now.
Iunno, paris mk.1 serves me p. well.Say that again once you've tried the real Paris.
Or the Paris Prime, or the Dread, or pretty much any non-daikyu bow.Iunno, paris mk.1 serves me p. well.Say that again once you've tried the real Paris.
Speaking of Dread, I had my first non-dying encounter with Stalker the other day. Unfortunately, no BP dropped. Am waiting to get Dread before advancing to the quest where Stalker's gear changes.Doesn't matter. Stalker will continue to appear to drop dread every other time and almost never drop hate, despair, or molten impact, even when he gets the War bp added to the drop chances and his shadow stalker loadout.
Excal is great, natch. Mag is trash compared to most frames (and Prime, as I've been finding, is playable at best). Volt is pretty bad right now as well, though Volt Prime's advantages make him decent. The problem is with his incoherent kit. Passive and 2 are all about being sanic fast, 3 is all about being slow and tanky/buff-like, 1 is a sorta decent CC, 4 is completely counterintuitive (as you have to build for negative power strength if you want it to be effective, especially against high-level enemies).Aren't warframe slots 20p each?The only easily-argued bad starter is mag, and you can clear that up by...being very particular about your build and not doing things solo. Excal is still excal and speedframe is still speedy.
Speaking of Trinity Prime, got my parts for that cooking. Ash Prime is a couple days out from finishing.
As for weapons, without needing to deal with T3-4 endless survival and defense you can easily do most content with a Mk.1-Braton, provided you're willing to waste a tater and 3-4 forma on it. Almost anything can be viable, and when it comes to warframes almost anything is on its own. Though it kinda hurts that the starters are only 1/3 on good frames now.
There's really no point in staying with Mk1 weapons when you can just buy the blueprints for their regular versions from the market :vThat's pretty normal for early on, most of the guns available from the get-go are kinda crap. That said, here are two lists of suggestions. Both stuff you can get now/soon and Prime/Syndicate stuff you'll need to run relic missions/grind points for.
But I haven't found a primary weapon that I really liked yet, so I've just been staying with melee. The Quanta is ok, but not that good against stuff that isnt Corpus. Apart from that... Everything seems sort of meh.
Yeah, but I'd rather save up my Endo to max my Vitality or Steel Fiber, or my recently acquired P Flow and soon to be acquired once I have one mil so my friend can trade it to me P Continuity
Soma Prime: ML6 Regular Soma is kinda shit. This is a crit machine that also does decent status. Gonna take a lot of forma and rare mods to get it fully set up, though. Ammo-hungry.
I don't get all the hate for Mag.caveat: 1amish rambling
Polarize, with Shield Transfer mod, is basically god-mode, giving her massive overshields. Against shielded enemies it also does a lot of damage with a huge radius.
Magnetize + a fully auto shotgun, or any high-dps gun with a large clip, will devastate any bosses or elites without specific hotboxes.
Crush serves as a wide-area stun, which creates an opening for reviving allies, and is better than nothing if you accidentally bring Mag against Infested.
Overall Mag is one of my favorite frames.
...you can get a p continuity right now, though. From Baro. For pretty cheap.From the Orcus relay. Which requires ML8. I'm 7 :P
Rhino and Volt?...you can get a p continuity right now, though. From Baro. For pretty cheap.From the Orcus relay. Which requires ML8. I'm 7 :P
Also "unless you're Frost or Inaros or something" guess which two frames I play almost exclusively at the moment.
Ice Chroma and Assimilate Nyx?...you can get a p continuity right now, though. From Baro. For pretty cheap.From the Orcus relay. Which requires ML8. I'm 7 :P
Also "unless you're Frost or Inaros or something" guess which two frames I play almost exclusively at the moment. :P
Fair enough, haha! But yeah, it really can't be overstated how important Serration is to max. I'd call it without hesitation the most universally important mod in the game....you can get a p continuity right now, though. From Baro. For pretty cheap.From the Orcus relay. Which requires ML8. I'm 7 :P
Also "unless you're Frost or Inaros or something" guess which two frames I play almost exclusively at the moment. :P
And i guess the thing about ranking up Vitality is right, but Serration is uncommon so it costs even more to max. Hieracon runs do give plenty of Endo, though...
Redtext is always so quippy.Some people on reddit found blades on kuva fortress missions, I think.
Anyways, I'm at a complete loss at where to find the pieces for a Blueprint given at the end of TWW. Or where to find the blueprints for the weapons carried by the new Onion Knights. Something about a new type of alert for the new component type, according to the patch notes.
Oh boy. Finally got around to it, and it's a) for the Opticor (which I don't use and have no interest in), b) has -Puncture (the Opticor's primary physical type), and c) has +ammo capacity, +cold, and +status duration. None in meaningful amounts. Oh boy, not even worth rerolling that.Refills are entirely random what you get. It doesn't just chAnge numbers.
I know. Hence the first bit. I don't have the Opticor and don't particularly want it.Oh boy. Finally got around to it, and it's a) for the Opticor (which I don't use and have no interest in), b) has -Puncture (the Opticor's primary physical type), and c) has +ammo capacity, +cold, and +status duration. None in meaningful amounts. Oh boy, not even worth rerolling that.Refills are entirely random what you get. It doesn't just chAnge numbers.
it leaves us wanting and jaded
New mouse, so I finally got through the War Within.They've given Excal a better ult and put his old one on 3, reworked saryn, reworked bladestorm, redid mag & volt for some reason, tweaked hysteria. The answer is eventually.Spoiler (click to show/hide)
Aaannndddd they updated Bladestorm. Had to happen. I'm kinda sad but I knew BS was too good for clearing trash. Now you essentially have to aim it, and you can choose when to activate it, so in some ways it's more useful. But the couple of seconds you're mousing around marking targets can definitely get you killed in higher level gameplay.
Just wondering if anyone else's Press 4 to win skills are going to get the nerf hammer.
Eh, they left his real high-end clearing tool pretty much untouched though. The Bladestorm nerf just makes him less optimal for farming runs.
On the other hand, Banshee got skipped for Prime twice, so... :PNew mouse, so I finally got through the War Within.They've given Excal a better ult and put his old one on 3, reworked saryn, reworked bladestorm, redid mag & volt for some reason, tweaked hysteria. The answer is eventually.Spoiler (click to show/hide)
Aaannndddd they updated Bladestorm. Had to happen. I'm kinda sad but I knew BS was too good for clearing trash. Now you essentially have to aim it, and you can choose when to activate it, so in some ways it's more useful. But the couple of seconds you're mousing around marking targets can definitely get you killed in higher level gameplay.
Just wondering if anyone else's Press 4 to win skills are going to get the nerf hammer.
Eh, they left his real high-end clearing tool pretty much untouched though. The Bladestorm nerf just makes him less optimal for farming runs.
If you're talking about SS, it's actually a buff other than the duration nerf. Being able to use it without stopping is great.
Valkyr prime is the one I'd wanted, tho :POn the other hand, Banshee got skipped for Prime twice, so... :PNew mouse, so I finally got through the War Within.They've given Excal a better ult and put his old one on 3, reworked saryn, reworked bladestorm, redid mag & volt for some reason, tweaked hysteria. The answer is eventually.Spoiler (click to show/hide)
Aaannndddd they updated Bladestorm. Had to happen. I'm kinda sad but I knew BS was too good for clearing trash. Now you essentially have to aim it, and you can choose when to activate it, so in some ways it's more useful. But the couple of seconds you're mousing around marking targets can definitely get you killed in higher level gameplay.
Just wondering if anyone else's Press 4 to win skills are going to get the nerf hammer.
Kind of annoying how they're not giving Valkyr Prime different abilities, though, considering that Valkyr's current state is supposed to be a direct result of Salad V's experiments.They're already making two new frames atm, three would be worse for all of them.
Another update, with a new frame. Nidus is an infested frame.Is that in ghost clan research amounts, or higher?
Also new quest, and two new infected weapons. One's a rifle to be researched in the Bio Lab, and the other can be built from Kogake for our newest Sparring-type melee weapon.
Also, the rifle requires 5,000 Mutagen samples for research. No, that's not a typo. Contribution requirements are getting a bit much, DE.
Should I try this game?
Valentine colour palette is back on sale for 1c. It's good if you need pink through to white.Also acolytes until the 14th.
Edit. Forgot to mention. It's Dex equipment time. Free slots and stuff for all.
NewThis one is not so much clan event as it is 'If you have a clan then your clan rank determines how quickly you can unlock the Supra Vandal'. All the animo beacon rewards are personal.memeOperation.
Ambulas is back, and bursa than ever. Also Supra Vandal. It's not very super.
Like the last event, it's a clan one, so requirements for rewards are based off of clan size. More reasonable requirements this time around, at least. Or at least I haven't seen as many complain this time.
Razorbutt Armada. Need to grind archwing missions to get the cipher needed for the event. Prize for killing 3 Razors is 200,000 creds and a blue potato.Also, theres a Gift of the Lotus alert for a potato as usual, and the new high-level challenge companion thingie to it, which gives 3 Nitains if you can beat some lv90ish corpus defense.
Yeah, but Lotus Gift is every weekend, IIRC.GotL is every devstream weekend, not every week.
That Design Council Challenge is a pain though. Pretty much nothing but Sapper Osprey and eximus Nullifiers in that defense mission. Then The Sergeant boss shows up at the end of the last wave, but he's the easiest part of the mission.
Why did nobody mention that there is now a bard-frame with customizable music? Time to suit up once again...Because it was on the launcher?
And by that you mean, double resource?Deathsnack's tracker says yes, double resource.
ThunderClem, Blessed Grakata of the Kuvaseeker.[ThunderClem, Blessed Grakata of the Kuvaseeker] you say?
No idea what this fomorian thing is. I'm so out of the loop.
Fomorians are basically giant Death Stars come to destroy relays, which are basically social hangout spots.He's in theory next, but its too soon after Fern Prime to be hydroid.
Fusion Cores were replaced with Endo. They've all been converted automatically, so you still have your Core equivalent.
In other news, people are getting really antsy for Harrow. And salty about a possible Hydroid Prime.
I wonder what will happen if all of the relays are forever asplode...
Holy shit, that's a lot of patch notes. I like how co-op doors are referred to as friendship doors among other little touches- sure seems like DE is listening to its community.
The community can be -super- bitchy about things though, particularly its subreddit. I'unno. Curious thing to balance, innit?
Admittedly, though there's a few quests, raids, mastery, etc still to do, I feel like I've done most of the game. Much as I want to come back, I don't know that I have a reason to. Unless I play an alt account to unlock everything again, I dunno. Not sure if that's fun. Is that fun?
The new quest is very short and literally a filthy frank video.Spoiler (click to show/hide)
And that's basically all the new content.
Why not just get rid of a bunch of people who have been inactive?
I'm not in the clan anymore myself, just part of a 'research' clan that has pretty much all research done but is only a ghost clan(?)
You can get a free Frost Prime and syndana right now.Thats existed for a few months now, actually.
Basically go to Twitch, start your free Amazon prime trial to get a free Twitch prime trial, then claim the Warframe rewards (and also the other ones like the Overwatch crates if you like), throw a streamer you like your free sub, and then go to Amazon and cancel the free trial after you've claimed everything.
I haven't been following the PoE update very closely, but it does seem to make the game play a lot differently just not having corridors to grind mobs in. Is it really only 5 kilometers (not sure where I got that figure)? ARMA 3's island (http://i.imgur.com/2HYqGAy.jpg) was roughly 270km², and someone transposed PoE's estimated size over Skyrim's map (http://i.imgur.com/HYpvPBu.png) to give scale. Considering you can just archwing through a lot of it I wonder just how long it'll take for you to explore everything.
I was originally going to go with Madurai or Unairu, until I found out that Zenurik was the meta with its energy regen. That's going away, so maybe I should have stuck with my original feeling...not so much going away as much 'turning into a bubble'.
There's also a glass-themed Warframe, Gara (https://www.youtube.com/watch?v=UM0KhiQVOa0), coming out.
Also if you haven't heard already, they're rebuilding the focus system
Yep. Unless loki/ivara. Look in the imgur link above.Also if you haven't heard already, they're rebuilding the focus system
I'm assuming this will be the end of perma-invis builds.
Can't say anything about the two weapons because I don't like fist weapons, but apparently the Obex are super fast
So with this new update, is the open world bit the main bit of the game, or is it still the same except a certain area?
I have come to ask some advice from the bay12 hivemind. I'm a new player to Warframe and I feel a bit ... overwhelmed when I opened up the marketplace. So much Frames and weapons and goodies ...
I dropped some credits on the Rhino frame blueprint and am slowly grinding my way to Venus (where the boss drops the parts for the frame). Is the Rhino a good frame to have? And what weapon makes for a good mix with that frame? I'm a big fan of slow and tanky, with high damage / low fire-rate weaponry (and hammers and axes!). But I have no idea on how to go about attaining that "goal".
In fact, I'd say you should grab all of the MK1 weapons just so you can try them out, level them, and then get rid of them once you get them all to 30.
So with this new update, is the open world bit the main bit of the game, or is it still the same except a certain area?
Main game is the same. This new stuff is a different way of approaching missions and environment.
Ugh. Got a melee riven with the "level 30+ defense with 0 objective damage" unlock.
None? :P
Less flippantly, there's basically no gameplay reason to be in a clan apart from research and trading, which only really starts to matter after you're already decently experienced, enough to just build your own solo dojo. If you're new there's not much you'll be doing that requires more organization than the average matchmade pug. Otherwise, check recruiting chat.
You could also either consult the wiki (http://warframe.wikia.com/wiki/WARFRAME_Wiki) or google "Warframe <whatever it is you need to know>. Most of the time it will just take you to the forum or wiki but sometimes it can find stuff on reddit or other places too.
Or at least questions that are too complex to google, or too simple for a permanent response to exist on the Internet.
It's to tease for an upcoming event.
From what I gather, there may be infested variants of the Zaws coming with it, and the ghoul-Grineer? It's mostly speculation though.
The Boil has burst, and infested are spilling onto the Plain. I've not yet noticed any quests or further events of interest regarding these infested.Really (https://forums.warframe.com/topic/876895-live-pc-operation-plague-star/)? Because there was a big obvious announcement earlier in the patch notes. And a much less obvious one in the redtext pre-update.
The Boil has burst, and infested are spilling onto the Plain. I've not yet noticed any quests or further events of interest regarding these infested.Really? (https://forums.warframe.com/topic/876895-live-pc-operation-plague-star/)? Because there was a big obvious announcement earlier in the patch notes. And a much less obvious one in the redtext pre-update.
Small tip, don't stand on the boil.
I won't say more because of massive spoilers.I will say that it's not so much a quest as it is a teaser of sorts for what will likely be a huge quest coming in the future.
Moreover, the economy is totally disconnected from the rest of the game-time spent in PoE is essentially zero progression for the larger game, and almost everything you get within it is tied to the whole Operator + Focus mechanic, which is already divisive and boring.
There's also the lore problem. Regardless of whether this has actually been planned or not, Operators were a massive change-up in how we view our characters, and not a good one. WF, like most open RPGs, allowed a very large range of diversity in terms of how players viewed their characters. We knew something was going on because of all the hints of an in-game equivalent to the player as a controlling factor and discrete identity, but it was largely left up to the player to interpret that lore and envision their character.
Void mode (which seems rather pointless to me IMO)...The range on the blast is extremely short which means you have to be within punching distance of enemies, and that's not exactly a place the Operator can survive for long.That is the point of Void Mode, so you can sneak up to an enemy's face and blast it without them being able to hit you back. Dropping into the void not only makes you invisible, you are also invulnerable. It's also great for reviving allies in the middle of a firestorm, escaping danger when things get ugly, and of course sneaking through spy missions without a stealth-frame.
The Dash is relatively short range to be used as an attack, but it's at least longer than the blast. It would be better if instead of a narrow line of effect whatever effect is tied to it is sent out in a wave to hit multiple targets or have it be an AOE at the end like the energy dash is now. Void mode... again, I don't really see the purpose of this?The dash is heavily augmented by Focus trees, and varies significantly between trees. As a Naramon main, my dash has greatly increased radius, and also opens enemies to finishers which deal even more damage than usual finishers; I use it all the time against heavy heavy enemies that I don't have the right damage type for. Other trees can turn the dash into a wide area crowd-control, or a straight up fireball of death, or even a means of rapid transportation.
99% of the time I've seen operator, it's been for one of 4 reasons. A, zenurik energy dash. B, safely reviving teammates. C, crossing large distances in PoE. D, killing eidolons. It's never used as an alternative strategy type deal, just for very specific, single niches.Also E. Kuva siphons, F. Someone leveling up an amp, and G. People messing around in low level alerts
There's also the lore problem. Regardless of whether this has actually been planned or not, Operators were a massive change-up in how we view our characters, and not a good one. WF, like most open RPGs, allowed a very large range of diversity in terms of how players viewed their characters. We knew something was going on because of all the hints of an in-game equivalent to the player as a controlling factor and discrete identity, but it was largely left up to the player to interpret that lore and envision their character.Spoiler (click to show/hide)
Would have made far more sense for the survivors of the 10-0 Incident to have been transformed into post-human digital minds augmented by space magic using the 'frames as remotes and energy channels.Tenno being a big pile of Cephalons would be pretty interesting, but don't particularly mind the current operators either way, though. Its getting DE to make the lore be more than a bunch of random history scattered between a bunch of collectibles, and thats the part I like.
QuoteWould have made far more sense for the survivors of the 10-0 Incident to have been transformed into post-human digital minds augmented by space magic using the 'frames as remotes and energy channels.Tenno being a big pile of Cephalons would be pretty interesting, but don't particularly mind the current operators either way, though. Its getting DE to make the lore be more than a bunch of random history scattered between a bunch of collectibles, and thats the part I like.
I'd have been ok with lore like that.
I agree the Operators feel contrived. Someone wanted to channel the japanese kid-powering a mecha theme, and that's that. Then they parlayed that in to some kind of weird motherhood fetish storyline that I have been sick of since before Operators were even a thing.
Which makes me lel at the most recent quest:Spoiler (click to show/hide)
The look on the Operator's face during that whole thing was priceless. Like someone was strangling their puppy right in front of them.
Another thing I dislike about it is.....when it was just your warframe, you had no face to emote with. You had to sit through the quests whether you liked them or not, but at least you felt like you had some say over your own reaction to this stuff, because your own face was just in your imagination.
Now, with Operators, DE is better able to tell us how we're supposed to feel. As far as our own identity with our WF and Operator, DE is like "No, you must revere the Lotus. You must treat her like your mommy. You must give a shit about her storyline, the things she says, the stuff that happens to her."
I'm fine doing the quests. Just don't make me party to all this weepy, emo, lost-childhood bullshit.
I just really don't see why slow-moving, fragile kids would walk into combat when they have a remote-controlled power armor that could do that already.
Well then how do you explain the frames becoming invulnerable to damage when the operator is out? 0_oSpace magic. Obviously.
Well then how do you explain the frames becoming invulnerable to damage when the operator is out? 0_oBecause it would be really shitty gameplay if using an ability they're trying desperately to force people to use left your warframe totally vulnerable to damage in addition to deactivating defensive abilities. Let's be real: people already never use operators when they're not forced to. If using the operator meant that you were basically guaranteed to die, do you think that would change?
I love how the Forum explodes because of the Arca Plasmor nerf, even though in my experience it didn't actually change anything.
For someone who hasn't played the game much recently in what way did they nerf the Arca Plasmor?
Supra
Mastery Rank increased from 7 to 12
Status Chance increased from 5% to 22%
Critical chance increased from 2.5% to 20%
Critical damage increased from 1.5x to 1.8x
Increased Projectile Speed
Increased accuracy while aiming
Damage decreased from 45 to 36
Sicarus
Status chance increased from 5% to 6%
Critical chance increased from 15% to 16%
Recoil decreased while aiming
Damage decreased from 40 to 30
Kulstar
Mastery Rank increased from 4 to 5
Changed contact damage from Explosion to Impact
Added guaranteed Knockdown to contact damage
Contact damage increased from 175 to 200
Radial damage increased from 200 to 300
Status chance increased from 10% to 19%
Critical chance increased from 5% to 17%
Critical damage increased from 2x to 2.3x
Ammo capacity decreased from 30 to 12
Improved projectile trail FX of the bomblets after the initial explosion
Added recoil
Decreased accuracy
This seems like kind of a nerf though. 1% status and crit and reduced recoil while aiming doesn't justify a 25% reduction in damage IMO.Nominally all the changes seem to be aimed at bringing weapons up to par with others in the same MR range. Since most are getting an MR increase, most are getting pretty heavy buffs. Sicarus is supposed to be in the 0-3 range with stuff like the Seer, Lato, and Furis, so it sorta makes sense from that perspective. Helps that only a couple things got tapped like that.
So I have a question. Does the open world section that they added in more intensive of your computer than normal warframe?
Supra
Mastery Rank increased from 7 to 12
Status Chance increased from 5% to 22%
Critical chance increased from 2.5% to 20%
Critical damage increased from 1.5x to 1.8x
Increased Projectile Speed
Increased accuracy while aiming
Damage decreased from 45 to 36
Operator, are you enjoying the pew?
I often muse if my operator would be better off lugging my lex prime around instead of that silly amp thing she waves around.
Annual reminder for the anniversary free dex stuff.
Odd, it mentions a syandana but I don't have it.
New stuff.Yeah, Sacrifice is out. It's good, though nowhere near what everyone's hype turned it into.
Posting to watch and ask if there is a Bay12 clan.
Looks like there will be a livestream of Tennocon tomorrow. Did they livestream any of the previous ones?
The factory I work at printed some waterless tattoos of the Lotus, I'm guessing it's for the convention. I might go see if there's leftovers on Monday.
Looks like there will be a livestream of Tennocon tomorrow. Did they livestream any of the previous ones?
The factory I work at printed some waterless tattoos of the Lotus, I'm guessing it's for the convention. I might go see if there's leftovers on Monday.
I think it's just a devstream done whilst at Tennocon. If you watch it on twitch, you get a free ash prime.
This sounds like what the Archwing should have been to begin with.
As cool as this sounds, how do you benefit from using one over an Archwing?
Baro is there, but only if you bought a special item from the market before today. Apparently he is selling every item he has ever sold at any point, all at once.It's not a special item in the market, it's for people who bought the Tennocon Digital Ticket.
Oh, in other news: Nyx Prime and Rhino Prime are confirmed to be unvaulted soon!
Rhino Prime are confirmed to be unvaulted soon!
Rhino Prime
Oh my god yes. I will get that fantastic bastard and never ever switch warframe ever again until Rhino Umbra.
The factory I work at printed some waterless tattoos of the Lotus, I'm guessing it's for the convention. I might go see if there's leftovers on Monday.
So I joined a random clan, and the next thing I know I'm carefully arranging bamboo fountains in a Japanese garden. Help.
Any amp is better than the mote amp. A 1-1-1 is a good start, though.3-2-3 is good outside of Eidolon hunts too. The alt-fire is an AoE blast that is pretty good against regular enemies. Great if you are farming Hydron with trash weapons and a Nox shows up.
I farmed Cetus and Quills rep for 2 weeks just to be able to make a 2-1-2 my first amp. Got most of the parts for a 3-2-3 amp, just need Cetus Wisps. Been lazy and haven't bothered. I don't get to Cetus often enough when it's night to catch fish or hunt eidolons so the amp I have is good enough for now.
I don’t really recall Harrow being difficult per se.
and do some interior decorating.
So I joined a random clan, and the next thing I know I'm carefully arranging bamboo fountains in a Japanese garden. Help.Did you at least grow lots of potatoes and cabbages? (https://www.reddit.com/r/Warframe/comments/8zpeio/can_anyone_tell_me_what_master_rank_level_we/)
I got a complete lex prime set, if anybody wants to buy it off me. (I'm not high enough level for it)You will be high enough level eventually.
I've tried buying and selling to folks on that site but just end up getting no response, or people telling me they already sold the item. Maybe I've just been getting particularly unlucky but I've been having better luck on the normal ingame trade chat.You've been pretty unlucky. I manage to make a sale more often than not.
In the short term, the sweet sweet plat would be more useful for me.I got a complete lex prime set, if anybody wants to buy it off me. (I'm not high enough level for it)You will be high enough level eventually.
Otherwise, Warframe Market (https://warframe.market/).
The Lex Prime is IMHO the second best sidearm in the game, with the Aklex Prime being #1. I actually have two of them, just waiting till the day I hit MR 15 and can make the Aklex... Sadly, I'm MR 12 right now :(I must contest this. The Prime AkStiletto is the best.
The Riven I got from TWW is MR 15 as well. The day I take that MR 15 test will be like Christmas, all the cool toys will come out :P
Nothing beats the badassness of the Marelok's firing animation. Except maybe a combination of a Marelock and a kestrel.The Lex Prime is IMHO the second best sidearm in the game, with the Aklex Prime being #1. I actually have two of them, just waiting till the day I hit MR 15 and can make the Aklex... Sadly, I'm MR 12 right now :(I must contest this. The Prime AkStiletto is the best.
The Riven I got from TWW is MR 15 as well. The day I take that MR 15 test will be like Christmas, all the cool toys will come out :P
I did it. I actually did it. With only my best friend and the idiot bots, I ran the index for 1 full hour, braved the bullshit unkillable, unstunable osprey and defeated John Prodman (who is utterly immune to Covert Lethality).
Build used was two Ash Primes with fatal teleport, armed with rivened Panthera, AkStilleto Prime, and Sheev with covert lethality.Spoiler: The Proof (click to show/hide)
My hands are aching, but holy crap it is done.
Warframe
everybody expects you to know what you are doing, which I do not, thus I never even touched it.
Nothing beats the badassness of the Marelok's firing animation. Except maybe a combination of a Marelock and a kestrel.The Lex Prime is IMHO the second best sidearm in the game, with the Aklex Prime being #1. I actually have two of them, just waiting till the day I hit MR 15 and can make the Aklex... Sadly, I'm MR 12 right now :(I must contest this. The Prime AkStiletto is the best.
The Riven I got from TWW is MR 15 as well. The day I take that MR 15 test will be like Christmas, all the cool toys will come out :P
Well, I suppose the staticor comes close, considering it is literally a kamehameehadoken thrower.
Now if there was an equally efficient way to gain tons of Endo...There are a few options:
Now if there was an equally efficient way to gain tons of Endo...There are a few options:
- Doing the archwing timed race mission in Phobos over and over. It gives less endo than the other options, but if you have any weapon that's not the imperator and the experimental flight mode on, you can finish it in about two minutes or less.
- Vodyanoi: The highest level Rathuum gives a lot of endo if you can not get massacred.
- T3 Excavations: They can give a ton of endo, and also enough cryotic for all those items that need bullshit quantities of it (weeps in Vauban Prime). Since you'll be staying a while here, you'll want either Limbo or Wukong.
Says you're still in a clan.Try again.
The Aklex Prime is inferior due to its imperfect precision while still keep a slow rate of fire, so I recommend you to keep one Lex Prime aside.Yeah but it looks fucking amazing and lets you use the Perla dual pistol skin (which, incidentally, is hilarious on all machine pistols as it makes them look like revolvers... but they retain their natural recoil animation).
Relics are ass. Every prime I own is the result of just opening them randomly and just so happening to get all the parts of a set. If I consciously go for something and actually refine relics I never get what I'm looking for. Then I run out of the one relic I need or the void resource to refine them, so I have to grind that for a while instead.Still better than towers.
Survival seems like a good idea, but I've often failed to collect enough traces by the 3rd rotation to open a relic. It's annoying because people spread out during survival, and so the drops spread out, and I swear the drop rate on traces starts to tank the higher the waves go. Between those two things, I find myself scrambling to collect traces instead of killing stuff.Frankly, the thing that makes survival the worst to do relics is because you only crack open one relic every five minutes. This is rivalled only by Mobile Defence because the Lotus is a terrible hacker who takes too long.
So yeah, I'd rather run 1 capture mission at a time than have to make pressured relic decisions and choices during survival, and spend most of the match chasing down traces.
On a whim, I decided to transmute rare index mods. I got Healing Return and Condition Overload. Holy shit, this is highly unlinkely.
On a whim, I decided to transmute rare index mods. I got Healing Return and Condition Overload. Holy shit, this is highly unlinkely.
Nice! That is super lucky.
Reminds me of how my first riven (the free one you get from a quest) ended up being three perfect mods for one of the most meta weapons. Didn't have a good downside to go with it (rivens with a penalty have stronger positive attributes), but it was the perfect way to jumpstart my account!
Sadly that was the only time I ever got a good riven, but we won't talk about that :P
He's also got got Primed Quick Draw (which is as new as it gets, didn't even exist prior to this) and Primed Slip Magazine, which you should get for the novelty. Also Prisma Dual Cleavers, which is a pretty good dual sword.On a whim, I decided to transmute rare index mods. I got Healing Return and Condition Overload. Holy shit, this is highly unlinkely.
Nice! That is super lucky.
Reminds me of how my first riven (the free one you get from a quest) ended up being three perfect mods for one of the most meta weapons. Didn't have a good downside to go with it (rivens with a penalty have stronger positive attributes), but it was the perfect way to jumpstart my account!
Sadly that was the only time I ever got a good riven, but we won't talk about that :P
Just keep plugging away. You're going to have your work cut out for you farming Kuva to reroll good ones to good stats anyways, so you've got a grace period for that since you got lucky. I've got Opticor and Vectis ones from drops... but I also had ~50 rivens that ranged from so-so off-meta weapons I like to sentinel weapons (over and fucking over). In my experience a desirable stat spread usually takes 30-40 rerolls.
Also, Baro has Primed Target Cracker and Primed Heated Charge this week. Get you some.
The rift sigil is a cosmetic thing right? I might give it a pass just because I'm still trying to collect primes. I just tried the first one though because I figured a level 15-20 defense mission would be easy. Well, it was easy since I had a nuke frame but they keep throwing hyenas at you, one which can oneshot you if you let it get too close. This is obviously designed to be played in a group.
E: what is 'mission score'?
In any high level Corpus mission, the most dangerous thing hands down are those mines the Osprey's throw down that project the circular blue light. You can safely ignore those things for pretty much the entire game, but once you get in to the high 80s, and those bastards throw multiples of them together on the ground, you can end up taking several hundred damage the instant you step inside the circles. Most people fail to realize the damage scaling on those things until it's so high that they can go from full health to dead and be like "What killed me?" And very few people take the time to shoot them. They can single handedly wipe a team on defense by dropping 3 or 4 of those on top of the artifact.Further, even if you can survive that, your sentinel probably will die on the spot. Fortunately, you can shoot them.
In any high level Corpus mission, the most dangerous thing hands down are those mines the Osprey's throw down that project the circular blue light. You can safely ignore those things for pretty much the entire game, but once you get in to the high 80s, and those bastards throw multiples of them together on the ground, you can end up taking several hundred damage the minute you step inside the circles. Most people fail to realize the damage scaling on those things until it's so high that they can go from full health to dead and be like "What killed me?"You can shoot the sappers to destroy them, even before they've sent out their first pulse.
I use Kulstar with Zephyr. Firing from the air both widens the area the bomblets fly over, and reduces the chance of self-damage.I use a corinth with zephyr. Zephyr's actually capable of jumping high enough and aim gliding long enough to really rain destruction with the corinth's alt fire, and thats without her 1. If you bother to use her 1 from the ground you can stay up there at almost perfect alt fire height a good 10 seconds or more before you even start falling back down. Corinth is good with that too, though more just so you can reliably shoot over obstacles the opticor can't just shoot through. I really do need to try the kulstar though, I haven't really worked with enough explosive weapons.
Starting to grind for Axi relics... man, I forgot how much of a pain it is to only get one every ~20 minutes or so, and then most likely you won't even get the correct one. The interception PUGS I ran were pretty good at least.Strongly, strongly recommend farming excavations for axi relics. You get a rotation C every 4-5 minutes if you're playing decently instead of every 20+ minutes.
Public Service Announcement: During a high level survival mission, if you see a group of enemies "dancing" in place next to an Inaros, don't run up and kill them! They are healing you and everyone around. If you subsequently die, don't expect the Inoros who's health farm you just destroyed to come to your rescue either.So that's why Inaros players hate Mesa.
Any frames that surprised you with how fun or dull they are compared to what you expected?To be frank I've mostly just been collecting the frames, I haven't actually used or even properly built (forma'd) them up except for a handful. Thing is different frames are good for different missions but I do find myself using Rhino or Nova the most. Rhino because I don't have to worry much about being killed and Nova because it makes the enemies that much easier to kill.
Strongly, strongly recommend farming excavations for axi relics. You get a rotation C every 4-5 minutes if you're playing decently instead of every 20+ minutes.The unvaulted frames and weapons only drop from void missions, so unless you're going to bring a drill to an orokin tower...
Any frames that surprised you with how fun or dull they are compared to what you expected?I literally researched and got zephyr planning on using her as MR fodder. Then she became my favorite frame. Favorite enough that when DE released zephyr prime I straight up bought her because I was being very stingy with my money with them before then and felt they deserved the cash. I like rhino more than I expected to, though he still kinda feels meh, he just happened to be easy to farm and someone suggested a tanky frame for index.
Strongly, strongly recommend farming excavations for axi relics. You get a rotation C every 4-5 minutes if you're playing decently instead of every 20+ minutes.The unvaulted frames and weapons only drop from void missions, so unless you're going to bring a drill to an orokin tower...
Speedrunning the captures on solo is also a good way to grab the relics, getting one per 1 or 2 minutes with good parkour. Ukko can get you a Neo at 6%.Remember to use negative range on your speed build.
Edit: I just made a speed volt prime, holy crap this is fun.
You know how they made it so single handed pistols can be used in conjunction with glaives? It'd be cool if they did something similar but with one handed swords or other one handed weapons.So I'm watching a video Youtube recommended, and apparently this is now going to be a thing in the new Melee 3.0 update. Channeling is being removed and the channeling button is now a heavy attack (although I still have a 'secondary fire' button that's only used by a handful of weapons, DE. What's with that?) and many channeling type abilities are going to be combined with the block key. Damage won't scale with your combo counter and instead your combo will be 'channeled' into heavy attacks you do. Right now they're saying this will reset the counter back to 0 but that would kinda suck to have to build a counter just to do 1 attack.
Combo counters are usually in games to reward a well timed series of varied, chained attacks. Warframe's melee doesn't have timed attacks, and instead of rewarding variety, it rewards doing the same thing over and over until the end of the mission. You could argue that Warframe's combo counter is the exact antithesis of what a combo counter usually stands for.
There will supposedly be a devstream tomorrow that's actually going to demonstrate the details of it.The thing about pairing glaives with one-handed pistols is that you can throw the glaive immediately instead of having to do a standard quick attack first before you can throw. And unlike the quick attack, if you are using glaive prime for example, you can also use any special abilities it may have (glaive prime's explosion, for instance).
From what little of glaives I used I like that I can use those with 1 handed pistols, for style points. but I'm really not sure of the practical difference between that and just quick melee. As even with a lex prime in one hand and a kestrel in another it just uses the quick melee combos and not my stance combos, at that point I really don't see the point. I guess I can charge the kestrel throw and knock them down? But why bother doing that and not be able to melee for a few seconds when I can just shoot my lex prime and be done with it?
I don't like the combo counter at all; from a design standpoint it makes no sense to me. Combo counters are usually in games to reward a well timed series of varied, chained attacks. Warframe's melee doesn't have timed attacks, and instead of rewarding variety, it rewards doing the same thing over and over until the end of the mission. You could argue that Warframe's combo counter is the exact antithesis of what a combo counter usually stands for.
I don't know all of what they have planned with melee 3.0, but I feel like it won't be enough. It needs a complete overhaul; having such clunky melee combat in a game where I roleplay a robot ninja is just a sin, especially considering how they absolutely nailed movement. Quick, responsive attacks that flow seamlessly together with both my movement and the rest of my arsenal... I can dream, right?
So essentially Melee 3.0 is removing every useful application of melee and leaving us with a situation where the tip-top of melee meta is back to the handful of half-decent stances. Expect to see the return of Broken Bull heavy blades and Volt speed-spam.
See, here's the thing: melee is, in abstract, far less viable than gunplay or ability spam. In low level content it means having to run up to every single enemy that you can one-shot. In high level content it means having to get close to things that can insta-down you, constantly. The melee meta around slide-spinning with memeing strike in conjunction with using Blood Rush + Berserker oriented around mobility more than anything else. You can still expect to see slide-spinning after Melee 3.0 if they don't completely destroy it for that simple reason: most melee in Warframe, a game built around an extreme degree of player mobility, is highly immobile. In high level content, standing still means dying. Most melee forces you to stand still. Allowing dodge-cancels out of attack animations won't resolve that.
So once you're charged up you can set yourself on fire
<snip>
<snip>
Wow... Someone didn't actually watch the dev stream.
I've never actually done any of the fomorian/razorback things before. Dunno if I can be bothered. I am a bit curious to find out what DE plans to do in the unlikely event all of the relays get knocked out.From what I heard on region chat in the past, I do not have a real good source on it, there is apparently an event that is set to start if one more relay is destroyed on PC. Supposedly if that event triggers we'll be getting something that allows the community to rebuild the relays. Supposedly that code is downright ancient though, and people after it was mentioned started discussing if it would even still work.
Razorback shenanegans over at the saturn relay. Get yourself a blue potato, or a fancy grineer weapon for some reason.The Gorgon Wraith is pretty good if you can reduce it's rate of fire. Also the Razorback drops some fancy mods.
Razorback shenanegans over at the saturn relay. Get yourself a blue potato, or a fancy grineer weapon for some reason.The Gorgon Wraith is pretty good if you can reduce it's rate of fire. Also the Razorback drops some fancy mods.
This also applies to other gorgon variants and the soma, but the reason is that you get more control over the weapon wasting less shots after the enemy is already dead. I use a corrupted mod, whose name I forget, that lowers RoF while increasing raw damage for this. Lower RoF also helps managing the recoil, making sure you land more shots. Back during Plague Star my prisma gorgon was the weapon I used to absolutely destroy the max-level hemocytes.Razorback shenanegans over at the saturn relay. Get yourself a blue potato, or a fancy grineer weapon for some reason.The Gorgon Wraith is pretty good if you can reduce it's rate of fire. Also the Razorback drops some fancy mods.
Any reason why you'd want to reduce its RoF? I guess it would make the ammo economy less horrible, but I imagine the whole point of the gun is to proc status as quickly as possible. Plus you'd be spending longer within the 10-round spoolup time, which reduces the RoF & status even more.
I'll aim down sights a shotgun before I fire itAs far as I know this actually tightens the spread of the pellets if only slightly, and shotguns have a decent range in this game anyway so that's perfectly viable. Shooting from the hip is awkward but there are times when being able to move quicker while shooting is better. Or if you use the Stradavar I guess.
Frost can't go afk in any content where you actually need him rather than use him to be extra lazy. Gotta be casting globe every four seconds in high level content because even the absorbed health from level 100+ enemies won't keep it up long.
I've been trying to get argon scope for hours straight now. That's the only one I'm interested in since I have this deeply trained inbuilt need to aim before I fire any weapon. I'll aim down sights a shotgun before I fire it, I just don't do hipfire, even though I'm sure there are plenty of situations that call for it.I've actually given up on farming it (and other rare mods that I don't have) and instead am focusing on getting a bunch of blood rushes to max rank to trade for plat, because they are worth as much as an unranked argon scope.
The argon scope actually has a chance of turning that into an advantage, all I need to do is get a headshot every 9 seconds, which seems easy.
Isn't Blood Rush going to go bye bye, along with all the other combo counter stuff when they update melee again?Maybe, but for now it fetches 100 plat if ranked to max.
Isn't Blood Rush going to go bye bye, along with all the other combo counter stuff when they update melee again?
EDIT: Last night there were a ton of people running around with him, It must be nice to have more plat than brains... Not that I would spend it on him anyway :P
Atlas is not hard to farm, the trick is having literally any arch-weapon that is not the Imperator. That, you see, is because the Imperator is absolute trash. Once I did that, archwing in general became so much more enjoyable.EDIT: Last night there were a ton of people running around with him, It must be nice to have more plat than brains... Not that I would spend it on him anyway :P
Instead I spurged 10 dollars on getting Atlas.
Atlas is not hard to farm, the trick is having literally any arch-weapon that is not the Imperator. That, you see, is because the Imperator is absolute trash. Once I did that, archwing in general became so much more enjoyable.
I honestly enjoy the archwing a lot even using the basic gear for it. I'm sure it'd be better with non-starting gear, but I have no idea where to get it.The Odonata and Veritux is fine, but you can get more archwings (and a few weapons) at the dojo, plus archwing weapon parts at every syndicate. You may need to trade.
That sounds off. My rough calcs by memory make the max eff+power+armor build out to around 800k HP from a full large energy pizza if you're not wasting anything.Frost can't go afk in any content where you actually need him rather than use him to be extra lazy. Gotta be casting globe every four seconds in high level content because even the absorbed health from level 100+ enemies won't keep it up long.
I think that just depends on how you build your Frost, a maxed out power/eff build (with stretch for usability) has around 500,000 HP worth of bubble in one use of an energy pizza. My bad frost build has around half that, and that's enough to sit around and let twenty level 100 bombard eximus units fire at me for a few minutes without much worry. I think Fleeting Expertise is the real difference between having a virtually indestructible bubble and one that requires constant recasting.
I've had multiple defection missions just bug out. The refugees can't path to extraction so they just run around in a circle.Don't do the Phobos one. It bugs out all the time.
I just take Equinox and heal 'em along. Good at least for one of the two squads that spawn in multiplayer, but I didn't really trust the rest of the team to pull their weight with the other one. That's probably the crux of my issue with it- solo takes years, and squads don't excel.Oberon or Limbo with his 1's augment ares also another way to easily do defection. I usually duo them, so I don't need to be at the mercy of pubs.
I got Wukong today. He's pretty stylish but its a shame he's basically a worse Valkyr.You're not supposed to play him like Valkyr. His thing is that he can become pretty much immortal. He's, along with Limbo, is one of the few frames capable of doing 1h+ endless missions.
Baro when? Baro now. Baro with Supra Vandal and the newly released Primed Charged Shell. 850 duck hats for the two.Fortunately I already had the Supra (it's really good), so my shopping list is Primed Charged Shell and Prova Vandal. Already grabbed the mod, currently scrounging for prime parts.
Balor Fomorian event rerun. You have just under 4-days to earn a blue potato!After about a month complete. I was actually hoping for a Fomorian + Razorback simultaneous event.
Does anyone even use those bane/etc. mods? I can't really ever be bothered to switch my loadouts that extensivelyIt's usually not worth doing it, because you could place more useful mods in the spot the faction mod would take.
Does anyone even use those bane/etc. mods? I can't really ever be bothered to switch my loadouts that extensivelyIt's usually not worth doing it, because you could place more useful mods in the spot the faction mod would take.
Big update today.But wait, there's more! Finishing Chimera gets you a new weapon (as a bluprint that costs ONE THOUSAND DUCATS) with a very interesting gimmick: each time you forma it (the gimmick caps at 5 formas) it's level cap is pushed by 2. So you can have a level 40 weapon and yes it counts for MR.
Elite Alerts, called Arbitrations, are now available. Big prizes, but you only get one life. It also introduces a new resource that can be traded with the Arbiters of Hexis. In order to participate, you must have completed the star chart.
Two new weapons, the Pupacyst and the Falcor, are researched in the Infested and Corpus Dojo Research rooms respectively. There's also a new Zastra Dual Dagger and Kludgekil Machete skins.
The log-in rewards have been altered; bigger payouts, options to choose from, and milestone prizes every 50 days. Your payout should be modified by the number of days you've logged in.
The Dojo now has a sandbox room you can place, as well as 41 new sfx to use. There's also 7 new Captura scenes that can be bought from the main six syndicates, and Simaris. Simaris also offers new precepts for Dethcube and Shade.
The gear wheel is unlimited now, as is the number of Kubrow Eggs we can pick up at a time. We can also equip more than one Dragon Key at a time, though that's a bug.
There's also Chimera, a new miniquest. In order to start it, you must have finished The Sacrifice.
Sharpshooter (Sniper): +15 Energy on Headshot Kill
Cautious Shot (Unique): -90% Self Damage, -15% Total Damage
Power Donation (Aura): -30% Power Strength, +30% Power Strength for teammates
Vigorous Swap (Warframe): On Equip: +165% damage for 3s, +100% Holster Speed
Rolling Guard (Warframe): On Dodge: Become invulnerable for 3s and remove all Status Effects. 7s cooldown.
Adaptation (Warframe): When Damaged: +10% resistance to that Damage Type for 20s. Stacks up to 90%.
There appears to be a new redeemable code for Warframe...SOLARISUNITED. It seems to give you a sigil called "We All Lift Together".
We All Lift Together (https://www.youtube.com/watch?v=mPTCq3LiZSE)No, no, We All Praise Together (https://www.youtube.com/watch?v=nWdPLnn9rWw)
Speaking of Ignis Wraith: Anyone who wants one but is already in a clan can feel free to add me and ask for one, I give them away all the time (make sure you meet the MR requirement first!).
I'm so grateful for you all - thank you for participating here and caring about Warframe. Our team is so excited for you to play the Fortuna update on PC (today)! Console teams already pounding on integrations.
The download is huge. Be warned. 3+GB. We pulled out all the stops. Venus is huge and this art will be the basis of the Corpus facelift across the whole game!
I'm gonna kick up a stream in a bit because I think we're getting close, but team is hard core testing and polishing and bug fixing.
Just got the spoiler greatsword. I have stanced it with tempo royale from the last baro kiteer, and put it on an eternal war valkyr. I have completed the build by playing a heavy metal version of "The world Revolving" from deltarune on an infinite loop while meleeing hydron. It is glorious.Want even more awesome? Sink 5 formas into that baby. It gets extra special.
I am a blender. A spinning exploding blender. And Grineer blend.
Did I mention this is on a secondary?
So I picked this game up again with my level 20 Mag. Up to Fortuna and these level 10 guys are freaking bullet sponges already. Plus, they hurt.Skip Orb Vallis for a while, work the start chart. Terra Corpus enemies are seriously hard.
What do?
So I picked this game up again with my level 20 Mag. Up to Fortuna and these level 10 guys are freaking bullet sponges already. Plus, they hurt.Finish your starchart, fill out your mod/weapon/frame collection. The open-world content is mostly scaled for later on.
What do?
weapon mods and upgrade them to max where possible. I've noticed that this is not obvious to new players although it is absolutely essential.
Ditch Mag. It is super squishy and it takes a lot of experience to play properly. And even then it is not that great.Rhino is a crutch, because you never learn how to jump shockwaves or avoid damage.
Just assemble a Rhino. Best warframe to learn the ropes with.
Also make sure you employ the right wf and weapon mods and upgrade them to max where possible. I've noticed that this is not obvious to new players although it is absolutely essential.
Edit : Anyone saying Rhino is bad ain't a true player. Rhino is endgame mvp by very, very far.
A lot of mods are perfectly viable without the last one or two upgrades. Especially early on when you don't have forma's available to unlock full mod capacity.True! But when I first started playing I didn't even use mods much for a while. Wish someone explained me how upgrading a damage mod was basically better than getting a better weapon back then.
Hating on mag is a memeHey, I absolutely dig Mag. My point is that she is squishy and pretty specialized thus not a very good frame for a new player.
Rhino is a crutch, because you never learn how to jump shockwaves or avoid damage.I like Rhino because he is tough and actually versatile. You can learn to avoid damage in tough missions without getting revived by team mates every tweny seconds.
Mind you, I'm not saying to stick with Mag, because while Mag is not trash, despite the meme, she is still hard to use and requires some hard-to-get mods. Get Frost on Ceres if you can. Or Excalibur on Mars.
I’ve probably asked this at least a few times before, but how can I get weapon and warframe slots without spending money?There are two relaible ways to earn plat for new-ish players.
Hating on mag is a memeHey, I absolutely dig Mag. My point is that she is squishy and pretty specialized thus not a very good frame for a new player.
I think it was less saying Rhino is bad and more that he teaches bad habits. Unless your future armory is just going to be Nezha, Rhino and Inaros, you probably don't want to get too used to being invincible and CC immune early on. [...] No setup, no enemies or mission modifiers that can shut you down, and a better stun. Rhino is incredible in Arbitration, though.
There's definitely some less common activities (very long survivals, eidelons, orb spiders, etc) with their own best frames and there's nothing wrong with using any frame for any job
Mag is only squishy if you're doing her wrong...which a new player absolutely might.Which was my point.
As for calling her specialized, this was largely addressed in her rework. Polarize is now effective against both shields and armor.O_O I missed that change. Nice!
I'll be honnest, I never use the stun. Nor do I use the roar (unless asked to by teammates). I use Rhino for his 2 and only for his 2.
He lacks good offensive abilities, and his support is just a flat increase in damage, none of them being exactly good.(https://media.giphy.com/media/wVcNP3TnXbl84/giphy.gif)
I think you're missing some actual endgame experience, Cathar. It's sort of obvious if you say that you one-shot everything and see no utility in strong CC abilities and a straight damage buff.
Iron skin is actually Rhino's least valuable ability once you learn to play and start to rely on your skill rather than armour.
As for damage buffs...seriously 20% damage increase for a limited time does not even start to compare with the value you get from a crit based weapon which multiplies your output by 10 or so. If it was valkyr's increased strike rate, yeah why not. But for 1.5 the cost of an iron skin, you certainly don't get 1.5 of its value, that's for sure.A max-level Rhino gives 50% damage increase base. It can go higher based on your Power. Furthermore, the damage is MULTIPLICATIVE, so it's extra good. Taking an example from the wiki, if you use a max-ranked intesify, roar and shoot with a weapon that normally deals 250 damage per shot, it will deal 412.5 damage instead. And that's for your whole damn team. This ALSO affect ability damage (not ability strength, just damage), meaning that you can turn allied warframes that can deal big damage with ability into even bigger room-clearers.
I think you're missing some actual endgame experience, Cathar. It's sort of obvious if you say that you one-shot everything and see no utility in strong CC abilities and a straight damage buff.
Iron skin is actually Rhino's least valuable ability once you learn to play and start to rely on your skill rather than armour.
I'm talking level 300 enemies, but I'm aware some players go further
Edit : Just launch iron skin when you're in the middle of enemy fire, you won't need the synergy with charge as enduring fire shortly after casting boosts the value of your iron skin.
I really see no point in "strong CC". Plague Arcane gives you all the CC you need, except if you are surrounded, in which case you already did something wrong. Plague arcane bypasses null bubbles, Rhino Stomp doesn't. The only use I see for Rhino Stop is, you are surrounded by enemies that cannot kill you within casting time, which is not a situation you should ever find yourself in, in endgame
Multiply it how? Increase the durability of it somehow or something?
Iron Skin and Roar both benefit from the same Ability Strength mods, so it's not like you have to choose one or the other. Even with conservative mods, Rhino's Roar should still more than double the damage output of the entire team's weapons and abilities. If that's just not your preferred playstyle then fine, you gotta do you. But objectively speaking, you are selfish and inefficient.You still gotta throw on some range to make Roar effective as a team buff. Goodness knows randoms have a hard time staying in affinity range, let alone the sort of Roar range you get if you don't slap on a bit extra. The only time I really feel comfortable without is when I'm running with a cell of people I trust to stick close when I need to refresh.
The only viable excuse I can see for playing Rhino and not keeping Roar up fulltime is mana. But it is extremely rare for me to see an endgame team that doesn't have at least one manafeed, much less an effective team.
Such aggressivity and pettiness is uncharacteristic of bay12. Please doubt my experience as much as you want, even tho I layed down the rationale and gave you a screenshot of my magnifiscent achievement poster, but understand that if you can lie to other, lying to yourself only ampers your own progression. Sure, if you know better, that's good for you. Do better, you have all my support.Pointing out mistakes in your reasoning isn't aggressive or petty.
I mean I know it is possible to play a Rhino with heavy focus on skill, you just don't factor in the opportunity cost. Yeah you can put a ton of mods to make roar a viable skill, at the cost of another mod, more useful, that doesn't cost you 75 energy every time you want to hit something. Yeah, you can spam roar/stomp every ten seconds, if you're paired with a Nekros or have a team of players who use energy regen aura, at the cost of being paired with more useful frames in endgame.Using more than one ability on your frame isn't a "heavy focus on skill", it's "knowing how the frame works". Roar scales off of AbStr, which I would hope you're using on Rhino. You honestly don't even need duration, I run with 75% on my general-purpose build and that's still 22.5s on Roar. If you actually take Primed Cont you're out at 39s. The default duration is 30s. It's this lack of basic knowledge about the kit of one of the most popular frames, which you profess to use extensively, which makes people doubt your experience.
Now warframe is a game where you can custom working builds pretty much how you want. If you can make a skill rhino work in endgame, franckly it's all for the better but that's not what I do.Yes, in most normal content you can run basically anything and get away with it. Nobody's telling you not to.
I do prefer to use Rhino as I layed it before you ; as an unstoppable tank which, paired with a critbased weapon, can cut through pretty much anything.In real endgame content there's no such thing as either an unstoppable tank or purely crit weapon-based DPS. Thanks to how scaling works, you eventually hit a tipping point where if you're not either not being hit or in an invulnerable state you will die, and enemy EHP scales to the point that you need viral+slash procs and similar types of infinite/high scaling in your cell's bag of tricks to keep killing things.
As for "Rhino who doesn't support etc". I'm not playing as a support, I'm playing as a tank/carry. If a player fucked up that bad he needs to rely on another player ultimate to stay alive, that's not the fault of the tank, really.Please for the love of god don't think about WF in MOBA terms. It really, really does not transfer over. Especially in terms of "ultimates". If I ever catch someone talking about "holding" Blessing I'm going to reach through their screen to slap them.
But objectively speaking, you are selfish and inefficient.
The only viable excuse
and enemy EHP scales to the point that you need viral+slash procs and similar types of infinite/high scaling in your cell's bag of tricks to keep killing things.
I'm talking level 300 enemiesDude, do you claim you can consistently one-shot 300 level enemies?
As for damage buffs...seriously 20% damage increase for a limited time does not even start to compare with the value you get from a crit based weapon which multiplies your output by 10 or so. If it was valkyr's increased strike rate, yeah why not. But for 1.5 the cost of an iron skin, you certainly don't get 1.5 of its value, that's for sure.The buff is 50% unmodded. 120% on an average Rhino build. Both ranged and melee weapon damage. For all four frames. For a minute.
Edit2 : But maybe you need some proof I know what I'm talking about, so ...Not so much proof as actual knowledge.
(https://steamuserimages-a.akamaihd.net/ugc/954104669459322305/6AC5EEF21E7D29FC8AFC9ED4F53D33E7FE80010E/?imw=1024&imh=577&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true)
This is probably the best party buff in the game.
So you also don't understand how viral works, okay.Quoteand enemy EHP scales to the point that you need viral+slash procs and similar types of infinite/high scaling in your cell's bag of tricks to keep killing things.
Viral is ok, safe for opportunity cost. It gives you 1 high value attack per ennemy, then it's totally useless, and leaves you with a 50% HP enemy you have to deal with, with one proc on your tool shed becoming dead weight.
Slash was extremely good due to a bug that allowed every pellet to proc when fired from a shotgun with 100% status chance. So you fire a tigris loaded to the mouth with multifire, and there you go, everything dies. This has been patched out and caused the rise of the sea level. Slash by itself does, over time 30% (don't quote me on the number) of the damages of the attacked that proc'd it. When your base attack is reduced, so is the output of slash proc. In effect, it's a flat 30% damage increase, when it procs, and when it does proc it means it won't proc anything else, making it subpar to, for exemple, a 30% increase in attack speed, which does the same thing, except it keeps your combo bar growing and depending on your build, can have effects you're looking for. Not saying viral+slash is bad, plague arcane deals viral damage and my zaw deals mostly slash, but I do not rely on their procs to be effective.You also don't understand how slash works. I know how the shotgun bug went, and that was not why people used slash.
In my experience, crit weapons scale far, far, far better than status based weapons. Feel free to disagree. I'm not even saying my way of playing is the best, I'm saying it works wonders which is factually correct, and you'll pardon me for disliking being called names for that.
#1. Bullshit. Complete and utter bullshit. My Rhino P has more armor than that and IS starts falling off by ~round 3 of High Index
Shield is just additional HP that have no mitigation on, and do not warrant me to try to go around. I'm better served by just eating it. The only relevant damage mitigation to me is armor.
If you want to criticize shields in comparison to armor, that's completely fair. Armor has a synergy with hp that shields simply can't match when getting hit hard.
But it is worth noting that Shields regenerate in a way that hp does not.
Enemy shields do regenerate, but unless there's a shield osprey or similar it takes a long, long time. There are a few exceptions like the Eidolons and the Profit-Taker, of course, where it doesn't regen on its own.If you want to criticize shields in comparison to armor, that's completely fair. Armor has a synergy with hp that shields simply can't match when getting hit hard.
But it is worth noting that Shields regenerate in a way that hp does not.
True, I was talking about enemy shields, which do not regenerate. You can make shields working on your frames, but corpus can't really. For enemies, it's a question of EHP, the higher you go in enemy levels, the more value they get from their armor. Their shields also increase, but can't really keep up, which make the HL grineer much, much stronger than their corpus counterpart. You can always chew through shield, not so much through armor
If that is a death squad, they absolutely focus fire. They're only after the person who has pissed off the syndicate. I forget if they're hostile automatically to all players or only after they get shot by the non target.They're hostile to everyone.
The one that sends the flying bots are pretty nasty. Definition of bullet sponge. I spent a whole game just being chased around by them and whittling them down as my one other teammate screwed around with the objectives. (drill extraction)If that is a death squad, they absolutely focus fire. They're only after the person who has pissed off the syndicate. I forget if they're hostile automatically to all players or only after they get shot by the non target.They're hostile to everyone.
Info up on Nightwaves, (https://forums.warframe.com/topic/1063459-nightwave-the-wolf-of-saturn-six-a-farewell-to-alerts/) the system replacing alerts.
Will be adding things like daily/weekly challenges over seasonal stories. Standing earned in the season is similar to factions in that it can be exchanged for rewards. This should make it easier for people to pick up specific mods and other items they are looking for. (I remember building the original Vauban back in the day. You were lucky if you caught any of his parts available when they might only appear for a few hours in a month).
Addition of Inventory Slots to reward system (!)
Nitain Extracts will come in bundles of 5 (!)
Formas from rewards will now be built.
Info up on Nightwaves, (https://forums.warframe.com/topic/1063459-nightwave-the-wolf-of-saturn-six-a-farewell-to-alerts/) the system replacing alerts.
Will be adding things like daily/weekly challenges over seasonal stories. Standing earned in the season is similar to factions in that it can be exchanged for rewards. This should make it easier for people to pick up specific mods and other items they are looking for. (I remember building the original Vauban back in the day. You were lucky if you caught any of his parts available when they might only appear for a few hours in a month).
Addition of Inventory Slots to reward system (!)
Nitain Extracts will come in bundles of 5 (!)
Formas from rewards will now be built.
Wow, that's three moderate-to-major annoyances out of the equation.
Inb4 they introduce a new Hema grind which requires 10k Nitain at Ghost resource costs.
I think one of the rewards in the new Nightwave system outright is slots... haven’t tried it though, so I can’t confirm.It is.
So right, since I am still with my starting warframe and don't really expect to get another any time soon, good idea to throw 20 plat for the mod upgrade thing?The Orokin Reactor? Maybe. It helps a lot, but you need to be aware it's a one time deal (also there might be one for grabs due to devstream?)
So right, since I am still with my starting warframe and don't really expect to get another any time soon, good idea to throw 20 plat for the mod upgrade thing?
Don't put a Reactor in your starting frame. Ew! Build something decent.
I don't really understand these 10x relic Lotus Gift events.It's a sort of unvault for Saryn
I don't really understand these 10x relic Lotus Gift events.It's a sort of unvault for Saryn
I kinda preferred when Lotus Gifts were consistently gold/blue potatoes. Now its rivens I either can't use or can't be assed to build the weapon for, or relics that have a massive chance to contain nothing of note. Potates were always useful.You could just sell the veiled rivens. Pistol and Melee Rivens usually go for 15 to 20 plat, while a shotgun can go all the way to 50 plat. Think of them as small plat drops for you if you are not interested in actually using them.
... for solo players ...
I played from ~2013-2016 almost entirely solo. It's perfectly workable for 90-95% of the content in the game, in some ways more and others less than it used to be.... for solo players ...
There is what you are doing wrong. Run radshares or something, don't try to crack relics solo, you murder your odds of getting the good stuff.
EDIT: The fastest way to ruin Warframe for yourself is insisting on playing solo. The game is not designed for it.
Excalibur is a starter frame, and is an absolute monster that can carry you through the star chart and beyond. He is overshadowed now by Umbra (heh), but that is some distance away for a newb, and he comes with a reactor already installed. Dropping your first gold potato on Excalibur is not a bad decision.It is. He'll delete that frame in a few weeks of playing.
/gets hard carried in level 40 missionsLikely Frost's bubble with a stupid colour that makes it hard to tell its there.
These alerts or whatever probably should tell you the level of the mission. Since I click those and it throws me into the match, without giving the info.
But, I'm fine with the free loot and carry.
On another note, recently encountered people who set up this nearly invisible barrier, you can't shoot into it, but you can shoot out. Took me a lot of bullets to figure out that there was something there and my game wasn't bugged.
It also has this ambient sound when you stand inside it. It gets old really fast.
Oh no, guys. This is probably not a benevolent Frost's bubble but rather Limbo's bubble of ultimate annoyance.
Limbo was my first guess. Forst bubbles are pretty obvious in comparison. All glowy, angled and snowy. Limbo bubble is just a color filter.
On another note, recently encountered people who set up this nearly invisible barrier, you can't shoot into it, but you can shoot out. Took me a lot of bullets to figure out that there was something there and my game wasn't bugged.
It also has this ambient sound when you stand inside it. It gets old really fast.
That's a Frost bubble, probably with pure black energy color like I use.He said there's an ambient sound when you stand inside it. Frost bubble doesn't have it, Limbo's does.
Yes it does. I should damn well know, considering how much time I used to spend inside the things. There's a "rushing wind and snow" blizzard-y sound in the background while you're inside one.That's a Frost bubble, probably with pure black energy color like I use.He said there's an ambient sound when you stand inside it. Frost bubble doesn't have it, Limbo's does.
if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.
And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.
Quick question- how do I get the parts needed to construct the cipher used to stop the Formorian fleet?
Mostly that I sometimes can't login for a while, resulting in me potentially missing out on stuff, making me frustrated. I'd rather play at my own pace than be forced to play at the pace DE wants me to.if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.
You only need to do like 60% of them. IIRC, you can miss like 13k points a week and still top out.And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.
DE has said multiple time he will become more common as the event goes one, supposedly by the end he will be showing up more often than not.
In any case, most of the challenges boil down to "just play the game", so unless you expect to get everything without logging in?
How to channel?
As a casual scrub, the changes seem to be fine.
Mostly that I sometimes can't login for a while, resulting in me potentially missing out on stuff, making me frustrated. I'd rather play at my own pace than be forced to play at the pace DE wants me to.if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.
You only need to do like 60% of them. IIRC, you can miss like 13k points a week and still top out.And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.
DE has said multiple time he will become more common as the event goes one, supposedly by the end he will be showing up more often than not.
In any case, most of the challenges boil down to "just play the game", so unless you expect to get everything without logging in?
I suppose I am simply tired of the whole Live Service model.Mostly that I sometimes can't login for a while, resulting in me potentially missing out on stuff, making me frustrated. I'd rather play at my own pace than be forced to play at the pace DE wants me to.if you do not do every single damn challenge you might as well kiss goodbye to the higher rewards.
You only need to do like 60% of them. IIRC, you can miss like 13k points a week and still top out.And then there's the Wolf himself. Who supposedly pops up as a boss. I say supposedly because I've never seen him.
DE has said multiple time he will become more common as the event goes one, supposedly by the end he will be showing up more often than not.
In any case, most of the challenges boil down to "just play the game", so unless you expect to get everything without logging in?
There has always been stuff in warframe that you will miss out on if you can't log in enough. Why is this different? If anything, this is more flexible. At the end of this week, I will have missed three of the elite rewards due to being a solo player, and not being able to play for a solid 60 minutes. I'm still on track to get max rewards with all the other tasks just by playing mostly normal, and it was only the simaris targets that made me differ in my usual routine. (some of the daily tasks did make me swap some weapon mods).
Don't you just hate it when they keep adding free content non stop and you just don't have time to experience and farm everything there is.Passive-aggressiveness does not suit you
Can't they just curb their creativity and release a funny looking mount every few months and sell it for real money like normal people.
Don't you just hate it when they keep adding free content non stop and you just don't have time to experience and farm everything there is.
Can't they just curb their creativity and release a funny looking mount every few months and sell it for real money like normal people.
It also gets a little personal for me because I've had to actually order my best friend to stop playing the game because he's got an addictive personality and nightwave is close enough to a battle pass that it causes him to compulsively play instead of, say, sleeping.Don't you just hate it when they keep adding free content non stop and you just don't have time to experience and farm everything there is.
Can't they just curb their creativity and release a funny looking mount every few months and sell it for real money like normal people.
That's not it at all - they could add all the free content they want and no one would complain.
It's the way that they're changing the model to 'login every day/devote this much time to the game or else lose out on loads of stuff' rather than trying to entice people back to play because they want to that people dislike.
I'm not sure how you could "compulsively play" nightwave, since I finished all the weeklies in 3 hours. (It would have been 2, but a bug with Limbo bit me in the ass on the first 60m survival attempt)That's because you don't have actual compulsions. It's the sort of thing you need to see to understand. For instance, sure you can do all weeklies in two hours. But then there's farming the prisoners and the wolf. So a compulsive person just keeps trying. And trying. And trying. And then its suddenly morning and they haven't slept at all. Because they physically could not stop. Same thing goes for undisputable garbage like lootboxes (fortunately absent from the game).
In other news, melee is totally fucked.
In other news, melee is totally fucked.
I really couldn't agree with this less. Melee right now is awesome, smooth and fluid, with no weird disconnect between a halfassed "quick melee" and full on proper melee mode.
One of the biggest improvements is being able to quickly pull a gun, burn down a nullifier, and go straight back to mowing things down with a heavy blade.
They didn't even need to remove quick melee to implement this system, but they did anyways.I suppose the alternative to "immediately enter the full melee mode" would be "quick melee attack, and then enter full melee mode"?
Nah, just not remove quick melee. You can bind quick melee to one button and full melee to another. Quick melee does exactly what it did before: queue a single fast melee attack and automatically swap back to your active primary/secondary at the end of the animation. Full melee does what it does after the update.They didn't even need to remove quick melee to implement this system, but they did anyways.I suppose the alternative to "immediately enter the full melee mode" would be "quick melee attack, and then enter full melee mode"?
In any case, this is just the first phase of melee changes, so maybe wait to see the entirety of the changes before you analyze how and why they're totally fucked. For all I know, the devs might drop two or three of these changes before the month is out (though I dunno how likely that actually is).
He's honestly a chump. I just spun around him in circles with Volt 2 + Guandao until he eventually died.
I'm not a big fan of multishot on bows. The extra damage is nice when both arrows land, but it really hurts long range accuracy if I can't tell where the arrow/s will land, especially when I already have to account for drop.Multishot is mandatory for the oneshot Dread built. It's oriented around fishing for a simultaneous slash + viral proc on the same headshot; that Riven pushes it up to a guaranteed two arrows and >60% chance of three, which makes it much more reliable.
I managed to acquire just about every weapon but ended up giving up once I realized just how samey the 200-some weapons I tried actually were. If you've played with a single bow, shotgun, sniper, launcher, rifle, etc. you've basically played with all of them. Melee weapons in particular are really bad about this, there's a metric ton of them and they all feel exactly the same.
Sure, but calling out the Buzlok is cherry picking one of Warframe's only real unique weapons. The Panthera just feels like a bolt gun, which admittedly is just a side effect of its unique trait (the hovering saw) being terrible. I mean, do weapons like the Cernos, Paris, Dread or Daikyu feel different? The Gorgon, Soma, and Supra? The Snipetron, Vulkar, and Rubico? The Tiberon, Sybaris, and Quartakk? The Magnus, Marelok, Lex, or Vasto? Not to mention the entire Prime/Prisma/Dex/Wraith variation system which just adds dozens of variations to weapons that already just stat tweaks of existing weapons.
I put 1k hours into Warframe and hit MR21 or something, so there's definitely magic there, but the game is heavily suffering from its lack of playstyle variety in both weapons and abilities. There's only really one way to play Warframe as it is, and no weapon or ability supports differing playstyles enough to be even remotely worth exploring.
do weapons like the Cernos, Paris, Dread or Daikyu feel different?Yes. Cernos and its variants are speed-bows, Dread feels chunky, Daikyu feels like a longbow.
The Gorgon, Soma, and Supra?Gods, yes. Gorgon is a minigun-rifle, Soma is a precision assault rifle, Supra is an on-demand bullet hose.
The Tiberon, Sybaris, and Quartakk?Also yes. Tiberon is a proper variable-rate battle rifle, Sybaris is a cowboy lever-action repeater, Quartakk is a space-M16.
The Magnus, Marelok, Lex, or Vasto?Most certainly. Magnus is a piece of shit, Marelok is a sawed-off lever-action rifle, Lex is a hand-cannon, and Vasto is a double-action revolver.
Same for modding warframes. Half goes to health, armor, and/or shields, and the rest for modding ability stats. Sprinkle in some energy mods.
every melee weapon indeed feels almost exactly the same with only some variations attributed to stances
Its kinda a meme from what I heard, as somebody thought 90% resist was a good idea.
Mesa, for example, takes Quick Thinking, Primed Flow, and maybe Adaptation as your only survivability mods.
... how do i get started? ...
Came back to this game after a long break and discovered that Nightwave has more than just four rewards.Nightwave phase 1 is also ending tomorrow. There will be a break before Phase 2 starts, but the plan is to make quests a bit easier to complete, rewards a bit easier to earn, and make it possible to get rewards from previous phases somehow.
Feck.
Easiest way to max the rep for the open world factions is to go all Steve Irwin and get an interest in wildlife.I recommend Equinox if going this route, as her sleepy-time spell makes capturing wildlife a breeze. I've heard that Ivara can do the same, though I can't vouch for her as she is the one frame I don't yet have...
I recommend Equinox if going this route, as her sleepy-time spell makes capturing wildlife a breeze. I've heard that Ivara can do the same, though I can't vouch for her as she is the one frame I don't yet have...Note that using powers disqualifies you from getting a perfect capture worth a bit more reputation. I usually find it easy enough to just jump to a high place downwind of the animal and patiently snipe.
Came back to this game after a long break and discovered that Nightwave has more than just four rewards.Nightwave phase 1 is also ending tomorrow. There will be a break before Phase 2 starts, but the plan is to make quests a bit easier to complete, rewards a bit easier to earn, and make it possible to get rewards from previous phases somehow.
Feck.
I've gotten many perfect captures using Equinox powers.I recommend Equinox if going this route, as her sleepy-time spell makes capturing wildlife a breeze. I've heard that Ivara can do the same, though I can't vouch for her as she is the one frame I don't yet have...Note that using powers disqualifies you from getting a perfect capture worth a bit more reputation. I usually find it easy enough to just jump to a high place downwind of the animal and patiently snipe.
yeah, ive not logged into warframe for a while. i dropped in a bit when the plains opened up but now we have 2 open maps with custom melee AND custom guns! im so confused, how do i get started? how did this guy get a pet moa? a trip to the wiki illuminated a few of these questions but wow, i've got a lot of work ahead of me. i was also working on vauban prime, which i still have to do quite a lot of nitrain grinding on
The problem isn't entirely vauban, its the fact that CC hardly matters when we can apply the "dead" status effect to entire rooms in a second or so.Yeah, it's not just Vauban, it's all CC. The combination of basically nobody playing long missions any more, DE filling every spawntable and boss fight with ability nullification/immunity/dispels, and the advent of a bunch of powerful nuke builds mean that every frame and weapon oriented around CC is dead in the water. Nyx is in just as bad a state as Vauban, and her kit is fine... apart from the overwhelming majority of important enemies ignoring it, and direct damage frames killing them before she can apply it when they aren't.
spamming miasma.
Is Wukong the only frame right now with a proper taunt? I mean there is a few ability there that draw attention for the enemies but it always bugged me that the tanks in this game only had survivability for themselves, and that CC (that no one wanna use now) was the only way to allow squishy frames to live.
Sometimes I think Warframe Builder need to remove the scoring for build popularity. Clearly there is too many who go there to copy the first entry and call it a day.I've pretty much given up on doing public runs on the index because of folks doing that.
For example, every time I go to the Index there is the same Iron Skin rhinos who proceed to collect too many index points and die. So much for optimization.
One "downside" however, it need all the stats. So you can not just min/max power or something and call it a day.
Not true! None of his abilities care about range at all. Duration and strength are the big ones for him. Efficiency is good, but not to the point where you need to build for it (just don't tank it).
4 uses range for more melee reach, if you wanna meme.
Tennocon is tomorrow!It's Nekros Prime.
Tune in to their livestream to get a Lotus Ephemera and aLoki Prime!
Promo codes from the livestream:Too bad the warframe site seems to be overloaded.
SIMARISCREDITS
SIMARISDUCATS
SIMARISDISPLAY
Too bad the warframe site seems to be overloaded.
Thanks for this.Too bad the warframe site seems to be overloaded.
You can redeem codes from the market console in game.
So the gist I got from the Railjack stuff (still in progress on the stream btw) is that you'll essentially be playing a space ninja that's playing a space pirate with their own ship and stuff. That sounds pretty cool tbh.
IIRC, Proxy Rebellion has nothing to do with nightwave. It has happened before.Pretty much.
IIRC, Proxy Rebellion has nothing to do with nightwave. It has happened before.Pretty much.
Speaking of Nightwave, I guess I'm having terrible luck because I've yet to see a single Devotee show up. Fortunately it's not like the last one where there was gear that can only obtained from them, but still.
Annoyingly, some weird person keeps talking to me over the comms...
They've said the plan is to make previous rewards available in future Nightwave seasons.
Maybe so, but so far it's been incredibly distracting when I'm trying to listen to both her and my friends talking at the same time. Not only that but the fact that she appeared out of nowhere doesn't help, most of the time when something like that happens you have to do a little quest to unlock it.She had some buildup before Nightwave 1 started.
the color pallet
the color palette
I'm more a fan of darker tones anyhow with more saturated or brighter accents.Isn't the Ki'teer palette full of teals?
Wish there was a decent teal/sea green color, DE seems to only want to give really bright or really saturated greens it seems. Grineer comes close but those are mostly olive.
I've been doing the Nightwave and learned what the 'recovered' objectives meant. So I've been doing them but the two it wants me to do now are kill Profit-Taker and do 3 perfect runs of Index in a row. I've only done Index solo so that's probably impossible without a good group, and I don't think I'm able to take on Profit-taker just yet... and a third objective isn't popping up for some reason.We can try to do the Index runs together if you want, I've gotten to that Nightwave objective as well and two people would be a lot better than one.
Still need someone else to do 3 rounds with while I sit around guarding the point or vice versa, pretty tough when you're this late to the nightwave thing.It's really not. Just go into a public match with a frame that can defend the friendly point and you'll be fine as long as you don't do high-risk (since people usually only go one or two rotations there). Index is always populated at least a little bit.
Not around NZ sadly, it's usually empty aside from the occasional Rhino in high risk.Still need someone else to do 3 rounds with while I sit around guarding the point or vice versa, pretty tough when you're this late to the nightwave thing.It's really not. Just go into a public match with a frame that can defend the friendly point and you'll be fine as long as you don't do high-risk (since people usually only go one or two rotations there). Index is always populated at least a little bit.
Go into gameplay settings and change your region to a more populated one. You'll probably need to increase your ping limit and play around the edges of your normal time, but it'll get the job done.Not around NZ sadly, it's usually empty aside from the occasional Rhino in high risk.Still need someone else to do 3 rounds with while I sit around guarding the point or vice versa, pretty tough when you're this late to the nightwave thing.It's really not. Just go into a public match with a frame that can defend the friendly point and you'll be fine as long as you don't do high-risk (since people usually only go one or two rotations there). Index is always populated at least a little bit.
Requirements are MR 14+ & 350h+ in game (not Steam) hours.
Last One for Dokrahm. (I think my first Zaw Riven ever, with over fifty of them.)
10.3s Combo Duration
113.8% Critical Chance
-62.4% Finisher Damage.
Hrm. Not sure if I should reroll or not.
E: I just saw that there are weapon exilus slots now which accept ammo mutation mods. I already use Helios but I imagine Carrier is even less useful now.
Zaws are worse. Condition Overload is just a situational replacement for Primed Pressure Point now, basically ruining all status melees.
0 procs: PPP is 2.65x increase
1 proc: PPP is a 1.75x DPS increase
2 procs: PPP is a 1.485x DPS increase
3 procs: PPP is a 1.359x DPS increase
4 procs: 1.285x
5 procs: 1.236x
5 procs: 1.201x
...
11 procs 1.116x
12 procs: 1.107x
13 procs: 1.099x
14 procs: 1.093x
15 procs: 1.087x
16 procs: 1.081x
As you can see, by the time you get 3 or so procs on a target, PPP is no longer worth the slot. It still adds damage, but other mods (say, an elemental) add more. You don't run PPP and CO in the same build for the same reason you don't run Serration with Chroma, and why Hornet Strike is more and more optional on Mesa's Regulators the higher her strength goes.Kuva liches appear to have migrated heavily from the original concept and now exist mostly to force you to grind so that you can grind so that you can grind.i thought that was what plenty of updates were
Ember's 2 doesn't use energy at all. Unless... Unless you let your meter hit the cap, then it uses a bunch. Originally it was going to go "boom" in a big radial explosion and use all your energy if you let it do that, so be thankful DE changed their mind and went with a stiff energy drain instead.
You need to mix using your 3 in to keep your meter under control. Use your 4 to get the meter filling fast, then use your 3 just enough to keep it mostly under control. Basically you juggle your energy and heat all the time, it is a very active play style.
You say her 3 needs to reset the rate, which tells me you don't use it enough. It does reset the rate by about the same amount her 4 boosts it. If it is filling too fast, cast 3 again to slow it down.
Kuva liches appear to have migrated heavily from the original concept and now exist mostly to force you to grind so that you can grind so that you can grind.i thought that was what plenty of updates were
But yeah, don't know how to actually do stuff with the Liches at the moment. Again, maybe it's something really obvious that I'm missing.
7. Grind for lich encounters so that you can guess which order the set you need has to be in. Never get any because other people don't kill their own so yours can't spawn.
Quick question: have you playtested, or are you just going by the patchnotes?
"Tweaked the Requiem Murmur discovery requirements for each hint to reduce initial ramp-up:
Instead of each Murmur requiring the same amount of Hints, the first and second Murmur require 60% of what they used to, with the last Murmur requiring 140%
Excess Murmur progress now carries over to the next Murmur to allow for faster Murmur discovery.
Testing a Requiem on a Lich now advances Murmur progress by roughly 10x more than a Thrall on average."
Okay, so you were playing a fairly low-leveled static-objective mission and letting the burn kill pretty much everything.
You will be able to merge duplicate Kuva Weapons, since some can roll with better stats, moving over Forma and Exilus to the one you want to keep.