"Welcome to Boarpaints! Oh, no, ignore the gory charred mess all over the gate, it's perfectly safe here with zero chance of unicorn-assisted forcible ventilation, gibbering insanity or dwarf-induced, catastrophic melting of everything."
(http://i.imgur.com/tQgshPq.png)
Prologue:A battered rat leather journal lies at your feet. Unmarked and yellowed from years of age, it seems strange, as if it was from sort of more primitive era. Unbeknownst to you, you stand before the history of one of the strangest, one of the most impossible artifacts of our time.
You pick it up, open it and begin reading.
"24th Opal 1453
Today we finally arrived at our embark site and man, I have to say that this is some weird, messed up place. I mean, I know we call it the hills of plague for a reason, but something seems... off. The rest of the lads feel uneasy too. I suppose the King has his reasons to send us here, but damn. What the hell does he want with this place??
25th Opal 1453
The miners began digging into the mountain today, and after going through no more than 20 urists, they found this... thing. I've never seen anything like it in my entire life, its like a doorway, but with no door. Gives me the creeps, that's what it does.
28th Opal 1453
That doorway thing that I was talking about earlier? Damn thing started glowing purple today. Gives me the creeps, thats what it does. We're gonna stay far, far away from it.
29th Opal 1453
I woke up today, and the fortress was... gone. Nothing here is any way recognizable. And everyting looks... flat.
Something has gone horribly wrong.
!!THROWBACK FORTRESS!!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The difference between 2D and 3D dwarf fortress is simply staggering. With the introduction of v0.30, caverns were introduced, the dwarven economy was removed, and the entire game's systems were given a complete overhaul.
So my proposition is that we go back to the days of Boatmurdered and give ol' v0.23a a go again! Will we survive? Will we prosper? Who am I kidding, we're all going to die horribly. But we can give it a try!
Overseer Rules:
Please make updates in character! It makes the thread
more pleasant to read.
The more screenshots in your updates, the better.
Please make sure to make some sort of way to let us know you're alive after your turn starts! If you do not make any posts for 72 hours while it is you turn you will be skipped! In addition, if you don't make a post within 24 hours of the last save being posted, you will also be skipped.
If I have to remind you to keep the thread notified three times, you will be immediately booted out of the turn list. I'm sorry, but I've had to remind people about this too any times now.
No using exploits! They cheapen the whole succession experience!
No using custom tilesets! Some people don't know how to uninstall them and if you fuck up our display tiles you'll have hell to pay.
No digging up the adamantine until we are well and truly fucked! We don't want a premature endgame!
EDIT: We are using a patched .exe developed by quietust to deal with some annoying bugs. It is highly reccomended that you use it. To use it, simply replace your dwarf fortress exe with the one in the link below:
USE IT (http://dffd.bay12games.com/file.php?id=11887)
Player List
Finished Turn Aborted Midway Skipped Current
DolosusDoleus 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6879446#msg6879446) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6889823#msg6889823) save (http://dffd.bay12games.com/file.php?id=11880)
jwoodward48df 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6898030#msg6898030) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6899351#msg6899351) 3 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6901061#msg6901061) save (http://dffd.bay12games.com/file.php?id=11894)
KingMurdoc 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6901196#msg6901196) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6912742#msg6912742) 3 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6913732#msg6913732) save (http://dffd.bay12games.com/file.php?id=11914)
EyoyaBosan 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6916197#msg6916197) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6917998#msg6917998) 3 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6919942#msg6919942) save (http://dffd.bay12games.com/file.php?id=11920)
Zanzetkuken The Great 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6929735#msg6929735) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6931881#msg6931881) 3 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6941999#msg6941999) save (http://dffd.bay12games.com/file.php?id=11958)
Gwolfski
TheImmortalRyukan
snow dwarf
Arcvasti 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6958602#msg6958602) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6960691#msg6960691) 3 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6962622#msg6962622) 4 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6969372#msg6969372) 5 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6976371#msg6976371) 6 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6982818#msg6982818) 7 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6993089#msg6993089) 8 (http://www.bay12forums.com/smf/index.php?topic=156873.msg6999060#msg6999060) save (http://dffd.bay12games.com/file.php?id=12033)
Gwolfski 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7006688#msg7006688) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7007880#msg7007880) save (http://dffd.bay12games.com/file.php?id=12083)
snow dwarf
MoonyTheHuman 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7021971#msg7021971)
El Rey De Los Monos 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7036463#msg7036463)
Edward Tohr 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7041655#msg7041655) save (http://dffd.bay12games.com/file.php?id=12132)
Imic
Kleanea 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7049063#msg7049063) save (http://dffd.bay12games.com/file.php?id=12145)
Vuohijumala 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7064141#msg7064141) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7072126#msg7072126) save (http://dffd.bay12games.com/file.php?id=12200)
TheImmortalRyukan
snow dwarf
NCommander 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7078502#msg7078502) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7078678#msg7078678) 3 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7078705#msg7078705) 4 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7078795#msg7078795) 5,6,7,8 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7084195#msg7084195) save (http://dffd.bay12games.com/file.php?id=12248)
Gwolfski 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7104538#msg7104538) save (http://dffd.bay12games.com/file.php?id=12271)
snow dwarf
Dozebom Lolumzalis
ApatheticExcuse 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7125531#msg7125531) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7126783#msg7126783)
KingMurdoc
NCommander 1 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7306793#msg7306793) 2 (http://www.bay12forums.com/smf/index.php?topic=156873.msg7306848#msg7306848) save (http://dffd.bay12games.com/file.php?id=12626)
Dorfing List
peregarret:None Specified:None Specified:None Specified
Everybody else on the turnlist. Titles can be found by going through the unit list.
Please put dorfing requests in the form
(Name):(Profession):(Job Title):(Gender)
If you don't have a preference for a field, replace it with "None Specified"
All overseers will be automatically dorfed.
Presenting.... our embark preparations!
(https://lh5.googleusercontent.com/iNb3dZA3TdtMvoOiBe34mZvAsu35lGCDQEI8NUOJr-71LfrOoeD6Hze1QTqNOxk-81Hdb_G88uZUecf4_JD6gsskPPNc4q2AsoIANh5c2VH3UTVJ7XQF6TOeOBQHcUyebYgdK1N-)
(https://lh3.googleusercontent.com/-lYZeO_48FCZRlt6g9gXrqGvEZjYIHxFYHfIUTKfm5PdfZtbyBfvU6vzE4zH_lUzQZayS-8Mr-0aYi1ybWx1x-RP_CVRH2a9LnmpbfSTGhB_YmRVY5DwpPo5VU9G4JRc9Jdgdgp6)
(https://lh4.googleusercontent.com/-V45lCwz4fOsaL_mt1CtBnGV5tevLzhEuFBH3Fzyf5sF_bM1i3FF9FFg20QygLA8PWa9a8tb96Frynz1hiTNiKN5ovMNT7k9HkXg2nwIUTNfGVK_biNZ9O-jYSYHew5qDS8uikUS)
(https://lh5.googleusercontent.com/qdM0otiM1y3pe5kjbcQHMCokepvd7d-6IOS1I3TWclfJk4icAVN7GTvWGERP1Uy2bo7qWdr0yIP9G8Ly6jyYWL_wtCqY_XKww7H2y4aVFqc3NfM0QRBdPIuNgblNU7LuWQmOTgxs)
(https://lh5.googleusercontent.com/hMVLJcGc6ibaAwNvHyocqttvwofujYOUqHs92EDYn0nAlgI6C2woUz26XDZn6IDHO0olwb0-rKMzZrygeWRo5LU7pxiqkZHh9KAOZyh8YB8X2Xb64FbTBBoXBcVZr7QgIwCCHQq0)
(Not shown: a point in metalsmithing)
(https://lh6.googleusercontent.com/zOAuUGTANXUnZZydm4pGUmTDas5i17KP5VlZ09TGIs5tPcNyFFBY7AIwrI6W4FaonUj2nNG3ERvoD8oidoPkCz0qZrFCRLksDGNftwh1qAdNAeR-ZFLYYcH6HlkBbU_84Xh-llsc)
(https://lh5.googleusercontent.com/LGumO-KkNz7I4LCigeUzfCl03iZ5NlKyEv_2IHK8audFdeQvl9f42vRUeyDnBCzjsfnPnMpLjlwE1ybNJjPKLb5wOeaIe7D704ECm3pXzZ1B9q1jgdL0gCN1or1o7R9xaRCC-MOH)
(https://lh3.googleusercontent.com/si2xaxpuMkpKflCOyI3Xaoa3SB3eMPVlTFi_lx-vyi0ypKTuKg8YtNEZHWLIR89XiDSV5oxnkqSyficu-5SII8uaqRpPSYERuAQQSGMgWv8TmJso3dCYXp-hVoQd3INH5IxTfRCy)
If you willing to take a complete noob sign me up
You're hired!
What he said. I personally enjoy it when noobs play succession games, because it makes the entire thing more interesting.
TURN 1.... COMMENCE!!!!
1st Granite:
All the lads are scared out of their minds and I don’t blame em’. Everything about this armok-forsaken place is different. The mountain goes on and on, upwards forever, a sheer rock face, climbing up into the heavens. The trees are short and stunted, only yielding a single log when felled.
But what scares me most of all is that I recognize it, from stories that me mum told me when I was but a wee lad.
When Armok forged the earth, he has gone through a vast multitude of changes to his mighty creation, through his servant The Toad. We are nowhere any dwarf has been in millions of years, or in millions of universes.
And we are in that strange, forbidding realm where the most forsaken of fortresses lay: Boatmurdered.
I remember me mum telling me that once to be able to farm, dwarves had to dig into the mountain itself to harness a mighty underground river.
(https://lh4.googleusercontent.com/ZY29DgOtQmVSXYvp7QP-ksWVmVo1HqbY4SMcI5u1UWNTIO9Az0pRsJCgQUc58um93bFHGVsj_YsWKPGjx8grpdbOraKYKn5e_fEgvIZ2uAC3f6yfSVJQ7nIFC5panr5v_F2QP3jN)
If we are to survive, we shall have to have to rely on our strength and wits alone.
While we dig into the mountain, I order the rest of the lads to chop down the lads to cut down the trees and to build some basic workshops so that we can survive while we carve out holdings for ourselves.
(https://lh3.googleusercontent.com/k1c2C_CWhdeL-3xBoaiDJ2-2t7CuFguKwoSon-Oqz71OsAv4q4lkkyO1wiixZYjgZZAcKMSDE_yCkPdL6Zdxam2l1ab4QSTIBzGKLr1JmqpLqz02h5uEvM-xdVojzqYJod5lccym)
13th Granite
While digging today, my pick broke through the last layer of stone, finding the mighty underground river and confirming my fears. The river, fast and swift tumbled past the stones. When I looked into it, it seemed to drop down into the depths forever.
(https://lh6.googleusercontent.com/yvGr8fcxHM-Si-pzMyD4slo6E-dwLvaB7lsUFz-TgqiUEbP8uSPLO_jXG3gbkq7xZ4Pi6xjCd3kJQmK3KW1luxWUZSlrwtPrNltYVgAGBOPvtzq1SM08raLCIw-KDkEAGtr_aXh-)
Because there is no soil here to be found, I order a group of rooms to be built near the river so that we may grow something before the food runs out.
(https://lh3.googleusercontent.com/SOA6DIVp0VVl1mUfa0ke4bkpWhrEo9VRLaPTKVj8pA1bIKiIb0j1upZDTXtzK2A2JDWQu5RHcgMO6VXyzNcyyGypGqKUqW4X2awnK1P8GSKGqljMImjBLDyEroi0aqYt9XEkMBJx)
Today, the lads outside reported that there was a herd of unicorns outside. According to my Urist’s Guide to Fortressing, these beasts are capable of goring a dwarf to death before they have a chance to react. Truly terrifying beasts.
(https://lh6.googleusercontent.com/dVZ4UlqaBRes4jdDUxoMctX3zEPOT6376k6nyEjvp7U-tilYnyTp5rmsrEPjZ8y1PzMwg7U_DX9QZ1BhfapU_9DIhQvuOJCgfkCkJaF7-tk1AsmSU3rz5Uu6YeckIT8GH83YcYwz)
25th Slate:
Construction of the farms and storage areas is proceeding nicely. Soon, we will be able to gorge ourselves on mushrooms instead of all this horrible horse meat.
(https://lh3.googleusercontent.com/yAsAqNDNe8FtLr3giy45qwlIrFtATihROLTWNw68g3T8hLqGcoAc4IPOZXNuFr8kjC_kRLsN-m6usTq4w6jblW7LLhSOqj-Vd0JraJmQ8Ro3jZNVkDl0uHy1cINafe0gZKfHRd7G)
12 Felsite:
The farms have finally been dug out of the mountain, and all we have to do now is wait for the mighty river to flood and muddy the rocks, as me mum told me they used to do.
(https://lh5.googleusercontent.com/D1lmonr86HmG82lu-pduZb_18Vd1HaF7cYZ4rWq8DpJKiyUzZhCqoBvhf2BBp35tEdcuVyoMOoANebUOh9G1OoueYl2Sea4uZ-B-pXUU6IazvrNTIn5-GDo45gmbL6IdZa3I-939)
23rd Felsite:
Jwoodward and I have started cutting out a few storage rooms. Small, because me mum used to tell me that, the mountain would collapse in on itself when one dug too much at once. Truly bizarre.
(https://lh5.googleusercontent.com/K7nZcgs9dcqrhG68MQr-fJosIQZ-q2RJmWIiL68veVXSLWRWpYC_wBNVF2cXiMKcK3qlyVLs8P2oDzmeonRoiwiYwp63xtIeESpAaay1RPeVnuXAAMvI3JcqIaCwgrCR2iicVR04)
11th Hematite:
The cave river overflowed today, gushing massive amounts of water into the farms and our cavern. jwoodward, choosing to take a nap in the middle of the corridor, was almost swept into the stream.
(https://lh6.googleusercontent.com/oIeZj66iyw-SgQDwnJCs8X0BVu6-y3orjyB3_MBg1eDdh_9y2OR9ufOTc3IYH-5-VTjKmncmFchE-tJlMAM91ZQtjfVxJoPHxoBst3ippBBDgMrfydJd4P36nXjeF_BoYxPeMl5b)
Fortunately, we we able to build farms on the freshly muddied rock.
(https://lh6.googleusercontent.com/oUhxnrLxR26gnpOTyVshRLFO5napZjkTaX9NbhVINCnJh_BC8IT4k5kKBw0wp79ELBAe2GJM2DEuO2_2F8nSAK651lZiP0nqfJZ2wAHmjPD-_HfltO--_3IMQlUR6Dp7HQq1Rk37)
8th Malachite
The lads finally finished building the bridge crossing the mighty stream. I hope no one crosses it during one of those floods.
(https://lh5.googleusercontent.com/8iqXLIoTYgnI0OYvoT7bFWGcW9FM015wl9VLiCNXDMwwMvN8lS_Oc6SbISvj1meBVYfpQndiKOIixouYUJnTiktWR8ZUO3Jcfw3O3Yl08Zjlpz70R20UPJglU-PS--U-14_O7QCm)
11th Malachite
Today our good friend back from the mountainhome, Gwolfski, fell out of the sky carrying an anvil. After waking him up, he revealed that we had left our anvil back at the capital, and he had come to deliver it to us. However, when he approached that damn portal that took us here, it sucked him in and transported him to this place.
(https://lh3.googleusercontent.com/4gIZ1sfD2XnwsmwQEpTgv0sbGSkF796x1eyygckOP5aB_FHqYWkWgn_F4Ustm6qyjgEhF8W2pyVGJzosH-T5DxILACegmpq1-19sBH27BbQajXSXVkUG52es-tFtvOkoHTmzAB3p)
Now that I think of it, what of all the migrants that mountainhome will send to us? Will they also be sent to the portal, and sucked here to this past realm? Only time will tell.
(https://lh6.googleusercontent.com/vQhdOeVFnM0hJ23Yr9wXoia4OcdJqExcTl8Lr-N0qYQbaEWYzlje1OtPnVX0SJWP05ERJIzvERPKTwVP2Zaz5_e-_8vfupdsAQdqVS4EsP-mJaQm5C0jul_oQhlOOQCsYhzJTvN7)
17th Malachite:
Today EyoyaBosan walked on over to me and suggested that we build a couple of bridges over the cave river to prevent anyone from being knocked off and sent careening into that bottomless pit. I put his suggestion into effect immediately. I shall call it the B.L.T (Bridge-Lever Thingamabob).
(https://lh5.googleusercontent.com/EGPZVlgR5J7WlTAInerLHLv_fc2sxR1NlGH_WT2o00KElgB70e9lvnEYz7WgUecswaXco8cMJxm2xAHMkjHcspcYiGBg2cE5k2LuNOlUIsYhUwaZNgsUAau9f2ltcG9ZAdtT6Ut6)
9th Galena:
While attempting to get our first batch of booze brewed, imic said that he couldn't do it, for there were no barrels available. Upon closer inspection, it was because Mr. Frog, our resident carpenter, was busy sleeping in the refuse pile.
(https://lh6.googleusercontent.com/KXC7Wyg2zDvAM9Aux7-tFxBXn-MsAIzF_C3kJj5dWY3j44qE6_eMeRrxwDn7tctHTDJtbI34gDGwV5y1zDi0yVC-h7OmfAApWkgpuWMtc6ANXjF4DK9NgbkWF3NQGHr9Wt4Z_snb)
Dude needs to get some help.
2nd Limestone:
Mr. Frog finally stopped sleeping in the trash pile and made a few barrels before going on break. However, he made just enough barrels for us to brew our first batch of alcohol. Armok be praised!
(https://lh4.googleusercontent.com/r17UJKt6NjMlt3aTkeYyn2WZYwG4b_wx_oCcNWfLteYUHNlc4TX-V7webzDTAyWIV1KX2ON7MINu8L_1ASYhpSVmEAXZ9YWuGMJXQZqtccLb61cl4tdX0k2m6_9s6fxG3g5JZPwg)
4th Limestone:
I ordered a bridge to be built, removing us from the outside world in case things start to go awry. After the lads finished building it, I got jwoodward to install a lever in our makeshift dining hall so that there will always be someone available to pull it if things go wrong.
(https://lh4.googleusercontent.com/3_uES3UN_95e8_7ldSJx1I1X1ZZa9eEQEwRVGcy8jXAtzqw8mc342_ckH59TlZSlpRsFCKBDszkfbOv0BMhTYbe2nM4CL6K2QMGl--slp20VqFmhvBAUpRjR0k3YQ69g2IfhIcTN)
Dorfing and turn lists updated.
15th Limestone:
A couple of merchants just arrived at the outskirts of the fortress today. Oddly enough, it seemed like they expected to find a fortress here. How the hell they knew about it beats me, cause as far as I can tell we’re out in the middle o’ nowhere, and nobody we know knows where we are.
(https://lh3.googleusercontent.com/lYQuAQEBb5gmDB1Ftg1zYpsvTUe0vS51suaDPcFtHTXSghamDPE_xr2A0vJo61WfZvm-p0YIDBuEcxJOPTx-AHcbiXXhcbRpLT9UKO_9duJcbhKZ8atO92cFfleRPvvLKc9bvdXc)
(https://lh6.googleusercontent.com/gFq15_xrWbdiEcVXTtdBkeq1a9PcGgnwqxWf2cty7KCWmHyKaJ4KOsdJ47Iz8paLro4eJbR8jjxwX1Ce-NJX4Nn4WCT_o6XE4tGNzFw4LX-YY-VZNFFGSbtnOo0_qeXB4XjsA6F7)
The only things they actually had were five spools of cloth, ten plump helmets, some cave fish and some leather. The only other thing that happened was that they shoved a piece o’ parchment in me hands sayin' “HAVE YOU REMEMBERED TO PRAISE THE KING TODAY?”
(https://lh3.googleusercontent.com/BCV_nvEgRxGpnqgOafAMqcMm0tOHaTG-VP4aBC3Y2WrT-K5eecp0UpDi6Xh7iDGR5p6W_cw3EUtVIgFmOT1RYyLgobuB7CjT950vwFdtPCaTEnB37Q9nqyYUhTn8UdNC_GtuTSkw)
Just a question: what kind of goddamn merchants only carry that much around with them? Hell, I’m just glad that now whatever civilization out there knows about us. I traded them four buckets for all of their plump helmets.
7th Sandstone
The B.L.T has finished construction. This lever connects to those two bridges blocking the river. I would highly suggest not pulling that lever for any reason.
(https://lh5.googleusercontent.com/J5M-fUkdGDWUshcsNtq5pWSGj-XdgF_Qv6q21sgTZ-inz3rFCv-Ybj-oUa8Wtw6W-c01LT0Ko5nhRT1mnrlMqfEgfSX9s5V7tvQGo7SjJfdVKIbO2pVRz7lr7UnzdHkX0w5R4wtu)
In addition, the lever in the dining room is connected to the bridge outside. As me mum used to say, ye can never be too careful.
(https://lh4.googleusercontent.com/dcxcRV1MNErST8E8jRiaDrwadl4z0qZxsnbigVojb6Lo1GlunyFfJYuC0eW0lmeyuUquCAzkJEIiVfPWB87Tu3HQHiIXSyRtkdJw6yaNidGmXa2Tinfhmjc2hJxRmpD2W2oYyVgW)
16th Sandstone
From me mum’s stories, I know that humans used to only trade if a fortress had long, wide roads on which they could drive their wagons. Even if it is only a myth, a road would be good for attracting some immigrants, now that this place’s mountainhome knows about us.
(https://lh6.googleusercontent.com/qrwwH99qFb98g06cJlxCfSm7lMWLlj8rnG4TNl0ze9Epa02rUbok_JWjPHfO1Pu-PgQpDjS1lAgQgrKOVS-gE7RdD4h7DLWp4fQZ4S9tP3I1Tvf4tG6VC1f3mx3KGqSOCJvWndqr)
1st Moonstone:
Winter is upon us. The farms have dried up, and the nights grow cold outside. Hopefully we have enough food to survive until spring comes again.
(https://lh6.googleusercontent.com/km1HRmbdAzkXvVQQsnGg8dns8FxrKnTRzx8uPQjTy-3EPabfoxfgGTX0JlyTdxOPasvqw4ad08Erc_ZxIHNcP8znAI9ET5fCGwraaYiZcVaB-MAyma_6QQ_XGgPZvjXDskuggquH)
(https://lh5.googleusercontent.com/czNif8Rzf10TwXm3mAdizEIwTc-3Hk4HjDtMpIbnunwck3w_xfJR1ubiKi-DT5GapFj4pxdgsj2wwbIIet2Xo8P9i2tEJ81ZnyulBOH0EEnhhtwb3ZeoAXXAMswR0hOfOd-YiRW8)
8th Timber:
We needed some more wood for beds and barrels, so Mr. Frog goes out to chop down some trees.
(https://lh6.googleusercontent.com/YsXqFjl8chc0pqu_LMkFzR_DwQLWh8m-ulOGbKVoyA6VwR_AVvlsFZFzCAkCXC5wHSgdxBhyFCn_uz49YVSGj4FuZOsSk-UkXPZmxxH--VlPd_oZdyxrvFryRRfF2uv34DHqoG5g)
16th Timber:
Today, a scream was heard from outside the fortress! As we all rushed to see what happened, it turned out that Mr. Frog had accidentally provoked the unicorns as he was cutting down trees.
(https://lh3.googleusercontent.com/oN4NCnLLHs5KmIw5hCXGBiti22RnAiMiJ-_5xs2JPYNHKZuprPnX0sOQhixmW2yB7ZoUnWDSHx2qp6tKJOQzQlKnREHwq4pELoVUGf6JLmokhhTQC3el5efxSeZ6z3mNke9M-5D6)
Thankfully, he didn’t get so close to the unicorns as to provoke their ungodly wrath. We won’t be so lucky next time.
(https://lh3.googleusercontent.com/2JEWqzJcpGHaWZsZfGb-7vVs-io2y-rrCitjkqcGxru95UFAFGnK9tOP6IMhu6OmbUF9QvuJfO4uO7n9lB3_Apq_COa4qthClsCsHa3bBOZAKQXyJiqjeUTe13_FT_1WZwp5_GGQ)
10th Opal
Because the farmers had nothing to do, EyoyaBosan decided to throw a party. While I would normally be fine with this, everybody rushed into the room, cancelling whatever it was we were doing. Goddamnit, we NEED those roads!
(https://lh5.googleusercontent.com/9TPv_fK1dg82GLSN63-BImMJL9fHyrhvFGaHhJLlBBK37lfpT5xsGRvIhm4_Dv9Upgjw5pc0tyCgjCfVNLuu_mjh8bbvczD7cIKeBPs_SZf078ZMO9Wr6x0oJnHDAmRVr-Pgjarn)
4th Obsidian:
Parties. Nothing but parties. EyoyaBosan and Zanzetkuken have been throwing endless parties ever since that first one in Opal. I can’t think, I can’t sleep, I can’t even think! Quiet down ye bastards!
1st Granite:
Spring has arrived. In ancient dwarven tradition, fortress management will be turned over to another dwarf. About time too. Now I’ll have plenty of time mining to think to myself.
I will break us out of this place. I will see my family again.
(https://lh5.googleusercontent.com/9hEgSrI1vzmEXkORTxVF-pUliMPNZ6eUIM0tfhpLahcD276jTZk9tFPFUXlHNZ2xVDCKcCXQQHn73HRAId37Slw9oKCGF4cZ2MCwA4acxKbkDqi5xu6yugZbmRjP2SSgda_5MJ-8)
There you go! The save goes up tomorrow, after I've sufficiently satisfied my OCD with the hex.
And so it begins...
"Hey Eyoya," a fellow dwarf said to me as we passed in the hallway, "Did you know that "GULLIBLE" is written on the ceiling?"
I looked up, at which point they chuckled and said "Haha, got you; there's no such thing as a ceiling! Now, as forfeit, you have to be overseer!"
Damn! I can't believe I fell for that old trick! Well, I may as well make the most of it, I suppose. At least as overseer I can start as many parties as I like.
~~~~
Now, let's see how our fair fortress of Boarpaints is faring...
(http://i.imgur.com/PjY5b4a.png)
(http://i.imgur.com/9eoGoPy.png)
After the recent unexpected freak lava flooding incident, our strength stands at fourteen dwarves and one kitten. We have no military whatsoever. Though generally okay on food, our alcohol stocks are dangerously below optimal partying levels.
Despite all that, and despite the 24 vicious, bloodthirsty unicorns baying at our doors, I'm optimistic. I mean, it's simply such a lovely time of year, isn't it? The rich smell of fertile mud drifts down the corridors...
(http://i.imgur.com/K3ca2lj.png)
...Visitors from afar appear on the horizon...
(http://i.imgur.com/IspMyBC.png)
...And the entrance hall is full of sneaking vermin. Oh.
(http://i.imgur.com/2LMPRxJ.png)
One kobold made a run for it and escaped empty handed. Another was trampled to death by the approaching elven caravan's mule.
(http://i.imgur.com/oKmtlj4.png)
The third escaped with some dog bone bolts.
(http://i.imgur.com/IFALWks.png)
Well, so long as they keep their thieving hands off our booze, I honestly don't mind.
~~~~
Disappointingly, the elves brought almost nothing of any possible use or value.
(http://i.imgur.com/7EFAHKJ.png)
I tried to trade them a unicorn bone encrusted idol in return for that strawberry wine, but the snooty little so-and-sos turned their noses up at it.
(http://i.imgur.com/KhDbIbn.png)
Gentle? Really? Displaying my characteristic dwarven tact and diplomacy, I demanded that they hand over the alcohol if they know what was good for them.
(http://i.imgur.com/CWDO0vv.png)
Well, I think that went well.
~~~~
After the elven caravan departed for greener pastures, things quietened down a little. Poor El Rey, who'd lost several friends and family in the tragic accidental lava flood of '55, lost her mind.
(http://i.imgur.com/vakkgcA.png)
Gwolfski II was found to be locked in her room for reasons unknown, so was allowed out and given a stiff drink and a new job as a metalsmith.
Finally, towards the end of Slate, some friendly faces finally appeared from the west.
(http://i.imgur.com/Kbo8KVN.png)
Wait, are those-- Oh god, run you fools! Run!
(http://i.imgur.com/uYBfGL4.png)
By some miracle, those white maned avatars of death spared the migrant band and everyone made it inside without incident. The fortress now stands at a hearty population of 36 souls.
In a brief moment of lucidity between nonsensical babblings, El Rey organised a party.
(http://i.imgur.com/qcWKGLs.png)
I attended, but she kept asking me how a raven is like a writing desk, and other such silly things.
(http://i.imgur.com/RuojVX0.png)
That's the last time I'm going to a party hosted by a mad person.
Sorry the images are a bit huge. I only noticed after I'd already uploaded everything.
The saga continues...
After our population nearly doubled, life in Boarpaints has become much more lively. Spirits are high, and even the bloodthirsty unicorns don't seem quite such a threat as they once did. In fact, a hunter from the recent migrant wave even slayed two single handedly!
(http://i.imgur.com/acKvYB9.png)
This is cause for celebration!
(http://i.imgur.com/GTvlEAp.png)
This was definitely the most intense party I've ever been to. In fact, El Rey partied so hard she stopped gibbering and keeled over dead.
(http://i.imgur.com/xkEnhZK.png)
~~~~
The turn of the seasons brought troublesome news: the one horned menace claimed the life of a new carpenter.
(http://i.imgur.com/YTXtVvV.png)
Curse them! There was also some strange noises from near the river, but I'm sure it's nothi--
(http://i.imgur.com/y3YjRsU.png)
(http://i.imgur.com/IWo5hEC.png)
Well gosh, that was a bit of a surprise. I was only a few tiles away and was briefly knocked unconscious by the blast. Thankfully, no one was hurt, but I shall have to be a little more careful in future; all of the farms were destroyed, along with most of our seeds. We should still have enough plump helmet spawn to see us through, I think.
~~~~
The human caravan arrived -- right in the middle of a swarm of unicorns!
(http://i.imgur.com/jmAzCCU.png)
Though spared by the horned horses from hell, an either very brave or very stupid kobold attempted to rob the caravan just as it neared the gates. It ended fairly predictably for him.
(http://i.imgur.com/TAWeMX4.png)
A second, however, leapt from near the bridge and managed to knock the wheel off the second wagon in line. It collapsed into a heap of wood and trade goods.
(http://i.imgur.com/nHA3vGx.png)
Without even having started trading, the entire caravan upped and left. I muttered a curse to myself as I watched all the wagons and donkeys loaded with exotic booze trundling away over the horizon. Enough mercy. The kobolds will pay for this, mark my words.
~~~~
While I was busy working out by trial and error what each of the unmarked levers in the fortress did (and coming rather close to causing another accidental lava flood -- haha, whoops!) a possessed gem cutter lost his mind.
(http://i.imgur.com/8TI4YZF.png)
He had been clamouring for rough gems -- of which we had several, but apparently none would do. It could be to do with his personal preference for emeralds (of which I could find none), or it could just be the fickle nature of the spirits. I suppose now we shall never know.
Meanwhile, TheImmortalRyuken II was accosted by no fewer than four batmen, but successfully escaped with no more than a slight shoulder injury.
(http://i.imgur.com/8phsZg5.png)
They later met a grisly end in a line of stone-fall traps. Such is life.
~~~~
Towards late summer, a certain engineering project finally reached completion: a sleek, shiny steel bridge arcing across the magma flow to the dark rock wall on the other side, opening the way to the glorious unknown beyond.
(http://i.imgur.com/PsosPWS.png)
What lies deeper -- thick veins of precious ore? Walls of glittering gems? Or even the heavenly blue metal of legends?
(http://i.imgur.com/XJh5mUK.png)
(http://i.imgur.com/ADB2M1n.png)
Oh. Is that it? Well, that's a little disappointing.
~~~~
(OOC) To be honest, I really know very little about HFS in the early versions. How screwed are we, exactly?
Don't worry, I didn't mine any adamantine. That's not to say I didn't end the fortress, of course.
Well, that was rather an anticlimax, wasn't it? I was expecting somewhat more than just a glowing hole in the ground. Perhaps we should just call it a day, unless th-- Hmm? What was the sound?
(http://i.imgur.com/WOgxAPS.png)
If I'm not mistaken...
(http://i.imgur.com/s2M2jud.png)
...it almost sounded like...
(http://i.imgur.com/kNjdV4Z.png)
A PARTY!
(http://i.imgur.com/8PVpmIM.png)
Look! We've even got some VIP special guests!
(http://i.imgur.com/uM9O3Zz.png)
Gosh, you lot really don't seem to be in the party spirit, do you?
(http://i.imgur.com/oLYDTCp.png)
C'mon you big bunch of primitive common sacks, let's go "station" ourselves in the meeting hall, where all of the fun is happening!
(http://i.imgur.com/jJibAgY.png)
Wow, the dancefloor is on fire! And so are the bedrooms!
(http://i.imgur.com/05zjSdI.png)
And the main corridor!
(http://i.imgur.com/xPwUHo9.gif)
Even this carpenter is on fire! Actually, now that I look closely, quite a lot of things are on fire. In fact, I suspect I might be slightly on fire myself.
(http://i.imgur.com/Kz1HIg3.png)
Oh, is it over already? Everyone seems to have gone home for the night.
Well, this party has been a blast, but I'm feeling a little exhausted. If you don't mind, I think I'll just have a bit of a lie down over here.
(http://i.imgur.com/H09kNOD.png)
(http://i.imgur.com/KrHM6pE.png)
~~~~
(OOC) Well, I think that's the third community fortress I've been in that has fallen during my turn. I swear I'm actually quite good at this game! Most of the time!
Anyway, how shall we continue? I have a backed up save from mid-summer, not long before the breach, or alternatively we can reclaim. From what I understand reclaims in v0.23 are more fun, as you can bring a lot more dwarves with you.
Ok! time to whip this fort into shape!
first, we need a bookkeeper and a broker (i also didnt do a practice fort, so expect chaos as i learn the diffrence between modern and non modern df)
(http://s33.postimg.org/9rn56aamn/screenshot_Fri_May_27_16_57_44.png) (http://postimage.org/)
Well thats just wondeful, both of these are unrelated
(http://s33.postimg.org/g6kdkzy33/screenshot_Fri_May_27_17_03_08.png) (http://postimage.org/)
(http://s33.postimg.org/e595sbvpr/screenshot_Fri_May_27_17_07_57.png) (http://postimage.org/)
upload pic (http://postimage.org/)
i regret touching those dreadful gates
(http://s33.postimg.org/r2iby75n3/screenshot_Fri_May_27_17_44_29.png)
Death is all around us!
(https://s33.postimg.org/t22smusm3/screenshot_Sat_May_28_09_50_32.png) (https://postimg.org/image/t22smusm3/)
(https://s33.postimg.org/86l3pclsr/screenshot_Sat_May_28_09_47_37.png) (https://postimg.org/image/86l3pclsr/)
I think opening the main one was a biiiiiiig mistake, rollback!
Ok! time to whip this fort into shape!
first, we need a bookkeeper and a broker (i also didn't do a practice fort, so expect chaos as i learn the difference between modern and non modern df)
(http://s33.postimg.org/9rn56aamn/screenshot_Fri_May_27_16_57_44.png) (http://postimage.org/)
Well that's just wonderful, both of these are unrelated
(http://s33.postimg.org/g6kdkzy33/screenshot_Fri_May_27_17_03_08.png) (http://postimage.org/)
(http://s33.postimg.org/e595sbvpr/screenshot_Fri_May_27_17_07_57.png) (http://postimage.org/)
More will be appended as i work on the writeup
Really high quality update, Tohr. Did a crop of the fort image you provided and added a couple red markings as to where large 3-wide connections between the two section could go using a red rectangle (as well as a couple markings as to new entrances to a possible dorm area we could make from the original crypts, and one 3 wide section that is strangely blocking a hall and is unmined.) Might be something the next person could do.
(http://i.imgur.com/MKCJvRd.png)
Ooh, neat, it's my turn. Expect the first post by Wednesday, if not sooner. During my turn I'm going to try to face down the greatest menace known to the dwarves of 0.23a:
EDIT: wtf how do i menu
EDIT:
(http://i.imgur.com/urupSyz.png)
Unhappy nobles? Intolerable.
EDIT: wtf how do i resize the window
EDIT: wtf are these defenses
(http://i.imgur.com/rPOhzrh.png)
In a rare display of mercy, the unicorns only beat poor Ducim *mostly* to death.
(http://i.imgur.com/CKBWXdJ.png)
I expanded the farming area, and put some stockpiles nearby for more efficiency. The fortress hovered near starvation/soberness for much of my first two seasons of play. The horse herd was culled significantly to deal with this (I killed mostly males though so there shouldn't be much long term population damage).
(http://i.imgur.com/INZK3HJ.png)
I completely redid everyone's skills, redid every profession name, and shortened a few nicknames (Though really, I should have just set it so nicknames replace the entire name. I forgot you could do this until just now). This finally fixed the food and alcohol shortage problems, as the fort now has 17 dedicated farming(fields) dwarves, and a dedicated brewer. There aren't any more issues with untrained masons and carpenters turning out poor quality goods, either. Also, every dwarf with military skills was put in the military and activated. Whoever takes over the fort will have to micromanage the planters' skills during winter (or just let them party for four months!)
Here's what the rest of the relevant sections of the unit list:
(http://i.imgur.com/DRke5po.png)
(http://i.imgur.com/JkvssNs.png)
(http://i.imgur.com/hdIOE5K.png)
(http://i.imgur.com/jQyFPZ5.png)
(http://i.imgur.com/2dXKZe8.png)
I made a jail, so the sheriff can dispense justice.
(http://i.imgur.com/Jm6znY3.png)
The dwarven caravan got attacked by unicorns and ran off the map. I traded a few falling apart garments for all of the elves' goods. The humans had a higher price in discarded clothes, but it was pretty easy to buy them out too.
(http://i.imgur.com/iqg34D4.png)
I expanded the noble apartments area, and assigned rooms, so the nobles are mostly happy now.
(http://i.imgur.com/S02IudM.png)
I started running out of places to put coffins after the first several dozen.
(http://i.imgur.com/rAzfYxr.png)
The new entrance. Pull up one or both draw bridges to force invaders through either the trap tunnel, or, if they can destroy buildings, the magma weapon. I was in the process of building a new road so merchants have a slightly shorter path. Ideally, the new road will be lined by channels so merchants don't get killed by unicorns.
I also slightly expanded the magma smelter/furnace area. On the whole, though, the fortress is still a giant disorganized mess.
Here's the full map: (direct link: http://i.imgur.com/g5iyRgL.png (http://i.imgur.com/g5iyRgL.png))
(http://i.imgur.com/g5iyRgL.png)
Lost in Boarpaints - Random rambling of Vuohijumala put on paper, vol. I
1st - 7th of Limestone
I don't get it. They want me to be the overseer? I know nothing about running this place! There's propably something fishy about this.. The reason I came here in the first place was because I was promised a sheriff's vacancy. But they drafted me into the military instead! At least I'm the boss in my squad.. I guess I have to get on with it. Someone said we need to create more stuff, so we can trade it for other stuff. Fine, let's try creating some crafts. Some of the nobles also came to me and said we need coins, because they're real handy and fancy doing trade with. I check the forges and they're all busy doing barrels out of copper.
Out of copper. What the hell? Aren't they heavy as ****? Maybe there's a reason, which I just fail to understand. I shout at our smiths to mint some coins when they have the time.
Now what else? There's loads of hematite in the cavern walls.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/minerals_zpspna0fkdp.jpg)
Miners are doing busy work and they've already dug up quite much. Some random fellow comes to me and points out that this hole seriously needs supports, or else it might collapse. Yeah! Exactly what I was thinking too! Everyone, build some supports now!
I order about everything possible made. Trousers, mechanisms, barrels etc. At least I'll leave an impression of efficiency.
A child passed out for some reason. He seems to have a broken wrist. Why, I have no idea!
I cannot fathom why we sleep in such cramped quarters. As I'm the overseer now, I might as well improve my quality of living a bit at least and order a new room made.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/room_zpshgteoroj.jpg)
Right, now that kid with wrist problems is throwing a tantrum at our gate. Apparently he has also lost his mother.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/child2_zps0x57f8df.jpg)
Quite sad. Well - wait what was that? Something rumbled a bit. That's unsettling..
---
8th-21st of Limestone
The river floods! The mad kid throws a tantrum again! And actually nothing happens.. except that there's a sudden, huge rumbling as a cavern section collapses! It was the one that was just recently mined. Why hasn't anyone built those supports yet?! Thankfully no-one was under it..
(http://i650.photobucket.com/albums/uu226/Vuohijumala/collapse_zpsh1oatfg6.jpg)
A caravan arrives! Now, where was our trade depot again and what did we have for trade..
Apparently the caravan people wanted to witness the beautiful sight of unicorns and went south straight at them. One of their guards ran into their midst and is swinging her axe furiously at the creatures.. and the monohorns flee!
And then one of them has it enough and gives Tekkud a lesson. One of our Tekkuds also comes also at the scene, then decides to run away.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/caravan_zpsz7atokmw.jpg)
---
22nd of Limestone - 24th of Sandstone
A KOBOLD THIEF!
(http://i650.photobucket.com/albums/uu226/Vuohijumala/kobbo_zpsgw4jdz3r.jpg)
He gets seen and runs straight towards the caravan.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/kobbo2_zpseo0fhzur.jpg)
Then another one pops out of thin air! He runs into the fort, but stumbles into Ruykan. He kills the filthbag with three shots. Well done! Clearly I've taught you well.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/kobbo3_zpsugam2ty4.jpg)
Apparently the caravan didn't bring anything useful. Except food. Well, I guess we'll never have too much food. Old, nearly rotten clothing and some other stuff are thrown at them and they gladly accept.
We also have a pile of money literally littering the floor.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/coins_zps1v2fqtgx.jpg)
Weren't these things supposed to be valuable? Yet they've been dumped to the ground at some random place. Why did we mint them in the first place? The nobles are furious. Not at this thing though, apparently one of our masons is going to prison for not filling up a mandate. Serves you right, slacker! Why didn't you cut those rubies in time!
Migrants! Seven new persons! Miner, mechanic, hunters, a carpenter, a peasant with no skills at anything.. I guess we should fit them in somewhere. The peasant seems to be fairly willing to learn something new after I beat him with a crossbow had a constructive conversation with him. We need more smelters, so he's going to try his luck with that.
---
1st-28th of Timber
New month, still no idea what I really should do. We have fair amounts of resources, but I guess we could try searching for more metals. That means it's time to dig, boys! We pass the eerie chasm and designate mining locations. There's at least sapphires here, along with some eerie looking holes in the ground..
An antman appears! ..somewhere. There's a rock on one of our traps. Maybe he's hiding under it?
And then we have found it! The metal of metals they say! The miners seem to be a bit anxious, though. They were already a bit reluctant to dig past the farthest chasms. The demon attack some years ago seems to have stirred up quite much superstition around here, so apparently no one wants to touch that cyan stuff...
(http://i650.photobucket.com/albums/uu226/Vuohijumala/adaman_zpsy3zimhdy.jpg)
Sibrek Tekkuderar has claimed a craftsdwarfs workshop for a special project of her.
Nobles demand a ban on cage export. Pshaw. They really don't seem to have anything important to do. Sibrek also is helplessly looking around his workshop. I guess he needs something. Apparently there's no wood around in the stockpiles anymore. We'll have to fix that.
---
1st -25th of Moonstone
The very first day of winter starts with a ruckus. Blasted unicorns! Our trapper Tun was out filling his waterskin and got brutalised. I am very tempted to open certain floodgates, but some reason in me decides not to. At least Tun shot one of the bastards before passing out.. He seems to have lost an eye in the conflict with these disfigured horses.
Wait, now they are inside our perimeter! Tun follows them and is getting hurt again. Time to go for some hunting!
We arrive at the gates and the monohorns begin their flight. Fire at will! Oh, we already ran out of arrows.. Fetch some more!
Finally we get one of them. Sibrek starts doing his work. Back to normal business.
..and then Edëm is ambushed, again by unicorns! We're going to save him! Apparently he gets away without injuries, but we're still going to shower the creatures with arrows, just in case.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/unicorns_zpsk3er1m45.jpg)
Sibrek finally finishes her work. She has created a jet mug. Spectacular!(?)
(http://i650.photobucket.com/albums/uu226/Vuohijumala/jetmug_zps2j5avvoe.jpg)
---
26th of Moonstone - 9th of Opal
Almost two weeks without incidents, now Eshtân, one of our trappers is brutally murdered! I hear some dwarves admire unicorns, I think the only good unicorn is a dead unicorn. Squads, scramble! We're going to make them pay.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/eshtaniskill_zpsjg3wsenb.jpg)
..why does everyone have to go and loot our dead? The unicorns are still there you fools!
(http://i650.photobucket.com/albums/uu226/Vuohijumala/dontgothere_zpsedk0b22y.jpg)
And then a fisher is killed! These creatures are on a rampage! Some of them have been given names by us already!
(http://i650.photobucket.com/albums/uu226/Vuohijumala/death_zpsnhi3dujx.jpg)
Our squads come to aid, but the bastards still manage to slaughter one of our peasants. That's it. NO ONE GOES OUT ANYMORE.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/deathagain_zpshp2wkayi.jpg)
So, how's it going out there with the unicorns? You've killed a few? Great! Sorry, I might have fallen asleep just for a moment.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/asleep_zpsspq74ko6.jpg)
We're letting everyone go out again. We station our squads to shield everyone gathering bodies.
---
10th Opal - 26th of Obsidian
We're running low on drinks! Why is only one of our stills in use?! Double the production, double the booze!
Nothing is happening anymore. Which is great, actually. Finally we have things going fairly smoothly around here and the monohorns haven't caused trouble now. More mineral mining is ordered.
THEN AN INJURED GIANT TOAD APPEARS and SCARES A FISHER! ..then it passes out. The closest person with an axe shall go and finish it off.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/toad_zpsgwka95bt.jpg)
---
28th of Obsidian
Spring arrives! There were no migrants this winter, but I believe we can expect them to arrive next spring. I guess we could also build more traps around here. There was also something else in my mind, but I can't remember what. Well, whatever. I'm halfway through my overseership. I shall go and get a drink.
Lost in Boarpaints, vol. II - Confusions and monetary mayhem - Vuohijumala ramblings continued
1st - 15th of Granite
Oh look at all these sweet puppies! How adorable! There's an other pack as well! There's quite a lot of them running around actually.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/puppies_zps63u2qwn1.jpg)
Sibrek drops the jet mug. Why? What? Why is it a thing everyone's muttering about now?
(http://i650.photobucket.com/albums/uu226/Vuohijumala/drop_zpsbgonwyey.jpg)
Bomrek, our engraver has made some art.. which is certainly not something that looks like it would boost any morale.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/artses_zpsvmlxrsji.jpg)
King Murdok and Gwolfski seem to have finished off quite a few horned buggers out there. Good job!
(http://i650.photobucket.com/albums/uu226/Vuohijumala/killunicorns_zpsjg9gmeye.jpg)
---
16th of Granite - 17th of Slate
Elves! They arrive with.. two pack animals. I really wouldn't call that a caravan.. and bugger, it's those darn kobolds again! The first manages to escape, but runs into Onyx keeping a lonely watch at the bridge. The second one is ripped to shreds in a narrow corridor by an army of dogs and puppies..
(http://i650.photobucket.com/albums/uu226/Vuohijumala/theeves_zpsa7suodpb.jpg)
I have to admit. We do have a bit too many dogs going around.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/ohdog_zpsjyivrmw0.jpg)
I don't want to slaughter any puppies! Maybe we'll just finish off a few female dogs.. Oh, we apparently seem to have caged some goblin thieves also. They shall rot in their cages for all eternity.
What do you mean I haven't ordered any farm plots be built? Do I specifically need to order you all to do that? You're saying we don't have a growing food supply at the moment? Oh Armok.. Go! Make farms!
The elves leave. Whatever. They're really only good for trash disposal anyway.
---
18th of Slate - 8th of Felsite
Our smith Tun is taken by a mood! Hopefully he's going to craft something useful. He's a smith and all.
Oh my, we've got a proper migrant wave!
(http://i650.photobucket.com/albums/uu226/Vuohijumala/nevls_zpspie6guqq.jpg)
There's one who claims to be a mayor, thus the new headperson here. Didn't see you build this place.. She's also put up a royal guard, and they are seeking recruits. I wonder if I'm eligible..
Oh, and then there's this one fellow who keeps making notes of all our stocks and is also acting like a big boss, demanding more coins to be minted before he's even made it to the fortress. And of course, they both demand separate offices and dining rooms and such.. I guess we'll have to carve something for these buggers too.
Then there's a large bunch (16!) of random people. One of them knows how to smith, at least a bit. He was the only useful one it seems.
While I try to show the newcomers what our fortress is all about, our nobles come to me and say we are now supposed to start using the coins we've minted. What for, I ask? To buy stuff.. made by us? To pay a rent? What the ****? Why should I pay you for living in the room I've dug for myself?? Well, technically it was Nil who dug it but let's not sway away from the point. This is an outrage! Do you have any legitimate reasons on why we should do this? Tell me why we shouldn't just shower you fellas with bolts already?
Then they say something about work and motivation, and how a monetary system is essential to ensure no-one starts slacking around. They also say that I'm a truly valuable individual here at Boarpaints, as I'm putting my life in line for the defence of our fortress and the protection of our ways. I am? They also say that's a reason why I shall get a larger pay than a common, lazy worker, who can just sit inside the safety of our walls without sacrifice. Well, yeah, that sounds about correct! All these bums and loiterers should be thankful I'm around here! For some reason though, they won't let me in the royal guard.. They say they have already selected "appropriate" dwarves for the job, but they again state that my service is very special and important, and that no-one else would be that special and important at commanding our squad. Well, you've got that right there! I guess these nobles aren't such a bad bunch, eh? I knew I was special!
When we finally get some order here with the newcomers, we're sad to find out that Tun doesn't seem to find the items he wants. He needs some rough gems, I'd like if he could tell me which gems.. There are some exposed clusters visible, let's try mining some of them.
---
9th of Felsite - 10th of Hematite
A trapper dies! He ventured a bit too far..
(http://i650.photobucket.com/albums/uu226/Vuohijumala/trapperiskill_zps9gmxzyqp.jpg)
Tun has disappeared from the forge. I guess he's found the item he needs.
Another still shall be built. We're again running low on booze!
Tun is again missing something! Apparently it's a gem again. I'm starting to fear the look in his eyes.. Maybe we should start searching deeper for gems that are not available at the moment.
While inspecting the walls, I suddenly stumbled upon this grand hall someone has built here! I don't remember ordering anything like this. It looks like it's made for a king!
(http://i650.photobucket.com/albums/uu226/Vuohijumala/kingsoffice_zpswqmsifzg.jpg)
"Indeed it does", says our Trade Minister who's suddenly appeared next to me. Apparently, the order came from the nobles. Hey, I'm the overseer here! What's this thing about ordering stuff done without consulting my authority?
"How's your account?", he asks.
"Uhh, why? Well, right now I don't have much money"
"Are you going to pay your rent? I understand you have a good quality room. It must not be very cheap.."
"Umm, no. It's not."
"Remember that we will have to take some measures if you fail to provide the payment in time.."
"Uhhuh."
Blast it! I hate these fellows again!
"Are we expecting someone?", I ask. The Trade Minister gives a short glare and leaves. I don't like this at all.
---
11th of Hematite - 10th of Malachite
Humans arrive, and they have a proper caravan!
A guild representative also comes to discuss about trade. I really don't know what we need, but I'll just name commodities at random.
We're getting quite desperate with Tun. We've mined many different kinds of gemstones, but none of them have appeased him. He doesn't react to anyone anymore. He's just staring at his anvil..
*2 days later*
Right. Tun snapped. We couldn't get him the gem he desperately wanted, and he responded with throwing his cow pet into the magma. Guards! Come quick!
(http://i650.photobucket.com/albums/uu226/Vuohijumala/meltingcow_zpsfa9hbfkj.jpg)
The cow that went in flames also had offspring following her, and that calf gave Tun a lesson in exchange and kicked him unconscious. It keeps battering him.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/battleisfight_zpscamskdic.jpg)
The battle rages. The calf falls over from over-extertion. Tun awakens and passes out periodically. No clear winner is emerging yet. The fighting is so furious(?), that no-one dares to go near the two. This situation is not quite ideal, as Tun was practically the only dwarf here to have even some kind of skill in smithing.. We have that newcomer, but his skills are not that impressive..
Nil, the miner rushes in and ends the conflict with a well-aimed swing from his pick. Tun is really dead. This is truly horrifying..
(http://i650.photobucket.com/albums/uu226/Vuohijumala/mineriskiller_zpsptxcaamw.jpg)
The caravan merchants announce that they'll be leaving soon. Right! Trading! How did I forget about it?! I must rush to the depot immediately..
At least the unicorns can be of some use to us.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/unicorntotem_zpsknqa9q2g.jpg)
We bought food and drinks. A few animals also. Sold random stuff. All's good.
---
11th of Malachite - 27th of Galena
Mistem is unhappy. She was just maimed and left to wither by the unicorns. We might as well ban hunting completely, as all wildlife here apparently has a horn.
(http://i650.photobucket.com/albums/uu226/Vuohijumala/maimedmistem_zpsvmkuw0fl.jpg)
Rakust, crafter has a mood! Hopefully this won't end as bad as the previous one.
Rakust hauled three stones of marble into his workshop and began a construction! Well, that was easy!
Rakust created a marble crown worth of 9600*! I guess it looks nice. A marble crown. Hmm..
(http://i650.photobucket.com/albums/uu226/Vuohijumala/crown_zpskfqsoadl.jpg)
Well, we were all a bit poor some time ago, but now we're quite much bathing in money! At first everyone seemed to go bankrupt, but now even the lowest classes have far more money than they have to pay for. I really don't understand this thing they call economy and how it works, but I guess it's nice. At the moment, at least.
Ral has given birth to a boy! Congratulations! There's no merrier place to grow up in as Boarpaints.
28th of Galena
I hear there's a tomb being built next to the great hall. To whom, I yet again wonder?
(http://i650.photobucket.com/albums/uu226/Vuohijumala/tomb_zps81f3oy4w.jpg)
The word about the discovery of adamantine might have travelled quite far, I guess. Is.. our king coming? Are we really building a new mountainhome here? Nah! Just look at this place. I'd be surprised if the king would even make it alive through the fields roaming with unicorns.. There's some fuss going on. Ah, it's time to select a new overseer? Hey, I can volunteer continue as an overseer! Didn't I do good? You're not going to choose me? Why not?! Blast you all! ...
.....
Autumn is here!
---
Here's the save again: http://dffd.bay12games.com/file.php?id=12200
Catching up on this. Good grief, you guys are the best. Sign me up for another turn.
Also, if I understand this correctly, you used magma, which set the fortress on fire. (Obviously.) Then to put out the fire, you used magma. Then to put out the magma, you used water. Then to get rid of the water, you used magma.
It's like Doomforests' Bigger Fish, but with elements! Hehahahahaheh!!
In Doomforests, they had a forgotten beast problem, which they solved with trolls and goblins. This turned into a goblin-and-troll problem, which was solved with vampires. This in turn became a vampire problem, which grew into a vampire cult problem, which they solved with several countercults, which are currently threatening to push Doomforests past Supercritical Cult Density, at which point every dwarf will belong to five cults at once. This will probably be solved by killing almost everybody. Which is obviously a problem.
*This is a lightly burnt leather bound book. It looks out of place amidst it's surroundings, perhaps because the pages are made from materials you don't recognize. It appears to be a journal of some kind, but the first half of the pages are missing.*
...I ran through the lichen coated caverns, ducking roots and oversized insects alike. The entrance had been sealed by the giant, sonofabitching boulder that had crashed through the temple when I picked up the idol - of that I was certain - so my only hope was to simply escape my pursuers, then try to find some crevice or collapsed sinkhole that would lead back to the surface. The laughter of the dark wizard echoed behind me, seeming to keep pace with my frantic footsteps.
I should have known better than to have come on this expedition. "You can't instruct archeology and lore unless you've spent some time witnessing it first hand," my idiot superior had said, "I'm leading a small outing to some ruins in the Hills of Loathing. You should come along - you may just learn something." I tried some well-reasoned arguments as to why my place was here, but he'd have none of it. Sure didn't make me feel too badly for him when he pulled the wrong lever at the Second Seal and got dropped into a pit to whothefuck knows where.
So anyway, here I was, the last survivor of our simple, small outing, running for my life through ruins older than the Mountainhomes, demons and zombies and the devil knows what else hot on my tails. I had nearly lost hope when I rounded a corner and slammed face first into possibly the most frightening looking slab of adamantine I'd ever lain eyes on. Admittedly, it was the only adamantine I'd ever laid eyes on, but let's not get muddled up in the little details. I rebounded off it like poor Urist had off the whirling minecarts that had assailed us at the entrance to the Third Seal, and felt a tingle of energy roll through my body as I landed unceremoniously in the dirt. Recovering, I finally reopened my eyes (they were closed because I was worried about the dust I'd stirred up getting in them, not because I was absolutely terrified I'd just run in to some forgotten beast and was about to meet my end), and took in the glory of what was in front of me full on.
I do not exaggerate when I say it was a truely horrifying sight. Whatever hands had worked the metal were surely not Dwarven, for it was covered in grotesque visages quite unlike those found in even the most depraved of fortresses. It took me several moments of inspection to realize that this was not merely a giant piece of the world's most valuable metal simply left here willy nilly, but infact, it was a massive door.
It was at that moment I realized I'd been unable to hear my pursuers for several minutes - mostly because the cacophony of their pursuit suddenly resumed. It occured to me that they must nearly be opon me, and that the devil I knew was likely far, far worse than the devil I didn't in this instance. Unless something far worse was on the other side of this portal, it seemed I would be safe there - even these foul monsters could not penetrate adamantine. Taking a deep breath, I reached into the mouth of one of the vile icons on the door, where I somehow knew a handle must be found, and pulled. The door opened with almost supernatural ease, and with far less hesitation than, in retrospect, I should have had, I stepped through it into the darkness. I last remember hearing the laugh of the necromancer sounding around me, and then I was falling, and falling, and falling.
I don't know how long I fell for. I'm sure I passed out from fear it was a while, as I eventually grew bored, and decided to take a nap. I'd need my strength for whatever awaited me at the bottom, assuming I survived the fall. I was awoken not by the wet crack of my legs shoving themselves into my chest cavity, but by the gentle sunlight and calm air of the above ground.
Two things quickly became apparent to me - something was very, very different about the sky here. I still can't quite place my finger on it, but it's somehow... less than the sky I know. The second was that the calm air had a decidedly unpleasant stench to it, that of unwashed dwarves, stale ponds, and dead trees, all mixed with the slightest hint of sulfur. Looking around, I realized I was at the foot of possibly the largest cliff I have ever seen - it seemed to stretch forever into the dull sky. My hopes leapt as I noticed a bridge leading into the cliff face, showing the telltale signs of sturdy dwarf construction. I ran towards the fortress, overjoyed at having landed so fortuitously infront of my salvation.
"YOOPT! YOOPT! WUH YOPT WAN?" The cry came from directly in front of the entrance, more specifically from one of the filthiest, most pathetic looking dwarves I've ever seen. "WUH YOPT WAN? I RUN!" Before I could say a word, he dropped his load of stones and fled back into the fort. I was puzzled, to be frank, and decided that it would be more prudent to sit and wait to see if he came back than to follow him inside, lest there be something amiss in the fort. I was about to get up and make my way inside when the dwarf reappeared, a slight less pathetic if no less filthy companion following cautiously behind him.
"Good day, sirs.." I began, but was quickly cut off by the second dwarf.
"Oi, yeh moron. That's not a goblin. That's a fancy dwarf. One what bathes and eats sometimes." he barked to the first dwarf, swatting him on the back. "Git back to loading them stone traps or we'll both be troll food." The first dwarf scampered away, stopping only to pick up his load of stone. "Yeh gotta to excuse him. He ain't quite right in the head. Dunno what happened meself, but I think 'e took a good whack to the noggin while setting one of them traps."
(http://i68.tinypic.com/mjpc8o.jpg)
"I see, it's quite alright." I replied. "I appear to be a little lost, good sir. Could you by chance tell me where we are?"
"Ya mean yeh don't know? Yeh don't know about the best fortress ever to grace dwarfdom?! Yer at BOARPAINTS, ya fool. We've got the finest of doors, traps, and dining rooms in all the kingdom, not to mention the finest of dwarves, if I do say so meself. We've even got some of the finest of the fine admantine! I truely am ecstatic to live in such a wondrous place."
(http://i65.tinypic.com/29f6lvl.jpg)
I let out a breath I hadn't realized I was holding. Fine goods, fine company, and even glorious adamantine. Truely, I'd found a sanctuary. "Thank Litsat I've found your fortress. You must muster your forces and bar your fine doors, for I may have been persued here by a deadly foe!"
The dwarf glanced over my shoulder in a disturbingly unconcerned fashion. "Yeh mean them unicorns? Don't worry much about that, they know to stay away from here. DON'T YEH, YEH STUPID BASTARDS!"
(http://i64.tinypic.com/rjl4cl.jpg)
((OOC: About four pages of that.))
I whirled around, trying to figure out who exactly he was yelling at, but saw nothing. It was beginning to occur to me that my welcoming party was perhaps playing some kind of joke on me.
"My good dwarf, this is of the utmost seriousness. I have reason to believe that I'm being pursued by a necromancer and his minions, and they could be..."
"Well, I dunno anything about that. Why don't yeh come have a drink and calm yer teats?"
"SIR," I was beginning to grow annoyed, "If you don't have any interest in defending the fortress, then point me to your guard Captain. This is no laughing matter."
"Can't," he replied, "dunno where we stuck him anymore."
"What?"
"E's over there someplace, but I dunno which one no more." he gestured behind him vaguely. "I'm off to find me that drink."
With nothing else to do, I followed him into the fort. The only words I could truely find to describe what awaited me inside are simple: WHAT THE UTTER FUCK HAPPENED HERE? The halls were a mess, items and bone strewn about, and utterly deserted. We passed workshops, quarters, and stores, which in any other fort would have been bustling with life, but here were decrepit, empty, and coated with a thin layer of ash and dust, betraying how long they'd been silent. I did not have much time to take in my surroundings as my guide moved at a brisk pace, and for that I was almost thankful. Finally, we arrived at what I took to be the dining room, and my host produced two mugs of some foul brew that resembled liquor seemingly from thin air.
"There now, much better," he said, taking a swig, "Now tell me why yeh are so worked up again."
I gave him a quick recount of the events that had led me here, during which he nodded and hmmed as though he held complete comprehension and that what had happened to me was a simple part of daily life. After I finished, he took another pull of his drink.
"So, yeh say yeh fell. No wonder yeh's so loopy. I meself get pretty shook up sometimes too, always trippin' over all this shite and fallin' on me face." He kicked away one of the many empty mugs littering the floor, as if for emphasis.
I sunk my face into my hands. "No, I mean I fell as if through some kind of magic portal. When I awoke, here I was."
He smiled knowingly. "Yeh, I know all about how falling can seem magic, and about wakin' up some place I wasn't before. Why, just the other day I had a little much of the ol' spirit here and nearly tumbled in the chasm. Woke up OUTSIDE of all places. Dunno what happened there."
I had pretty much given up on this particular conversation. "I see. Say, is there by chance a doctor here I could speak to? I think I may have hurt my head during the fall."
"Doctor? Well, I dunno anything about that."
"You know, a medical professional? The fellow who helps the sick?"
"Oh. Well, I gotta bucket and some water if that'll make you feel better. It's what we usually do for fool dwarves who've gotten themselves sick."
Ugh. "How about your mayor? Surely he might be able to shed some light on how I got here."
"OH!" he exclaimed, "Yeh, we had one of thems. Think e's over near the guard cap'n, if'n you can find him." He gestured behind him vaguely again. It finally dawned on me that he was gesturing to one of the many coffins that lined the dining room in a rather morbid form of decoration.
"Wait, you mean to say he's dead? And buried right next to where you eat?!"
"Well, I know e's a deadie. I dunno if e's in one of these, or over there," he pointed back at the way we'd come, "or over there," he pointed behind him, "or someplace else I's forgot. E's around somewhere though, 'less 'e burned up. Dunno what good it'll do yeh to find him though."
(http://i67.tinypic.com/2vj1jti.jpg)
"What about your manager?"
"Dead."
"Your trader?"
"Dead."
"A NOBLE, EVEN?"
His face lit up. "OH YEAH. They's dead too." He grinned slightly disturbingly.
"Well, you said you had the finest of dwarves here. Where are they?"
"Well, I's here still, and I's about the finest folk I've ever met, if I do say so meself. And ol' Loopy ain't so bad, even if he ain't much for conversation."
"Wait, are you saying everyone else is dead?"
"Yup. Gotta couple-a horses here someplace, and a whack of them goblin invaders caged up somewhere too, but 'sides that it's just me an' Loopy."
What. The. Fuck. "WHAT THE FUCK. HOW DID THIS HAPPEN?" I'm not ashamed to admit that I was beginning to lose my grip. The story he told didn't help, and I'm fairly sure I was in shock for most of it. I did catch mention of killed unicorns, never-ending sieges, and some kind of horrible, horrible event involving fire, followed by a massive flood. When I came back to reality, he was just finishing his tale.
"...and that's why I ain't ever gonna touch one of them levers again." he slugged down the last of his drink. "Anyway, think that about covers it. So now it's just Loopy, them horses, and meself."
(http://i64.tinypic.com/27xqmav.jpg)
"Holy goddess. Why didn't you just dig up, away from the fires?" My mind was reeling. There's no way this disaster could have actually happened.
"Up? Yeh mean north? We done that. How'd yeh think we got the pretty magma out to kill the unicorns?"
"No, up! As in towards the sky!" I gestured at the crude ceiling above us. It suddenly occurred to me that I'd seen no upwards stairs, or anything leading to the passages that were surely below us.
"HAH!" he bellowed out a laugh, "That'sa good joke. Yeh can't dig the sky."
"No, I mean..." I struggled to think of a way to explain such a simple concept. "When you dig mines, you dig down. When you dig to escape something below you, such as whatever the fuck happened here, you dig up, which is the opposite."
He thought for a moment, then looked at me with a soft smile, as if I was a child or a simpleton. "Yeh know, yeh can dig mines north and east too, not justa the south. Yeh can even go to the west a ways if you start far enough back towards the east."
The conversation carried on this way for a while, but I could not seem to get him to understand the basic concept of three dimensional space, be it through examples of simple illustrations. Finally, it was as though a lightbulb came on, and he lept up without a word, dashing down the hall. Shortly he returned with a charred piece of parchment.
"'Ere it is! Yeh ain't the first to talk about these "ups" and "downs"." He thrust the parchment under my face. A quick glance revealed it to be a journal of some kind, but he quickly whisked it away again and continued "And now 'ere you are, and we can get the fort up into fort-shape again!"
After he calmed down, he explained that there had previously been several dwarves present who'd understood the concept of three dimensions, as well as being unsure as to how they'd arrived, and that they'd been elevated to a position known as "Overseer", responsible for the direction of the fortress. Under them, it had prospered.
"Least till I got into them levers." My host looked sheepish. "Anyway, ways I see it, yeh can be the overseer and fix the troubles we've been havin'."
And so, I somehow found myself the Overseer of Boarpaints, in charge of a brain damaged simpleton who I was told was a farmer of some sort, and likely the most obnoxiously optimistic leather worker I'd ever encountered. Untill I could ascertain what had happened to me, it seemed to be as good a position as any to be in. My first act was to take count of exactly where the fortress stood in terms of supplies.
(http://i66.tinypic.com/2yz9zxx.png)
My second act was to sketch out a quick map of the fortress, with the help of my new companion NCommander, who despite his exuberance and seeming ignorance of the situation we were in, proved surprisingly familiar with every inch of the fortress itself.
(http://i66.tinypic.com/330wpqh.jpg)
My third act was to get some rest. I was going to be very busy for the foreseeable future.
((OOC: This post is gameplay light because I'm going to need a bit of time to figure out what the fuck is going on in this place. The pictures do not do this place justice - to put it bluntly, this is a beautiful, terrifying clusterfuck of a fort and I'm pretty sure touching anything at this point will result in killing the two guys who are left - BTW, if anyone wants to be dwarfed, there's a perfectly good braindamaged invalid staggering around and I'd be happy to oblige. Tomorrow, I'm going to work on figuring out the godawful mess of levers going on here, then I think I'm just going to lock everyone behind the river and wait for migrants. I might even break down and read the thread because I have no idea how else I'm going to figure out what's going on here.))