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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: DontBanTheMan on May 19, 2014, 07:53:27 pm

Title: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 19, 2014, 07:53:27 pm
Greetings, citizen.  For crimes against the Crown, you have been exiled to Aetherworld 4, District 20.  The severity of your crimes have landed you in penal colony 666, nicknamed: Tartarus.  Warning: Physics may not be subject to universal laws.  Your term will be for life; there is no chance of escape.  Enjoy your stay…

Welcome.  My name is Aetherworld 4 Database, but I often called Gilbert.  I require you to input your personal details for processing.  Please use the following format.

Name:
Race:
Gender:
Age:
Crime:

Preferred Stats: (Randomly rolled by GM, put in order of preference using 1, 2, and 3.  For example, 1:STR, 2:DEX, 3:IQ, your low stat would be IQ, high would be STR).
Starting Skills: (Pick two, I may adjust it. Alchemy, Axes, Firearms, Luck, etc.)
Bio:

I have also been instructed to provide you with a rudimentary knowledge regarded Aetherworld 4, which will be presently dispensed.

Aetherworld 4 was discovered by transdimensional explorers several years ago.  The sheer brutality of it led to its establishment as a penal colony.  However, all colonists sent have perished within several days.  The world is strange, and fluctuations in not only its weather but its natural laws happen regularly.  Items warp in and out, most often with the ending of a life -- leading to several suggestions to establish the colony as a death camp. Because the total life expectancy is approximately one week, the Crown has decided to grant you a basic item to give you a fighting chance at survival.  Best of luck.



Attributes are Strength (STR), Dexterity (DEX), and IQ.  Most skills are keyed off of an attribute (Dodge/DEX, Endurance/STR, Charisma/IQ).  Not all skills are keyed off an attribute (such as Luck).  Many skills are a flat “roll” advantage (+1 Swords skill gives +1 with Swords), but not all are (+1 Fencing allows you to key 1 IQ to hit instead of DEX).  To level up skills, you must LEARN (through books/teachers) or PERFORM (by doing it) them.  Positive performances (good rolls) tend to level them up faster.  A hidden XP tally will be kept of each character’s skills, to determine when they will level up.  New skills may be FOUND (through books), GAINED (by doing an action associated with that skill repetitively), or CREATED (usually by PMing me and putting several turns into trying to develop it).  For starting skills, pick any basic skill (agility, reflex, endurance, fortitude, luck, etc.), or PM me and ask for one specifically.

As seen in the character sheet I have asked you to make, you will need to choose a RACE.  Races grant bonuses/negatives to stats, specific bonuses (Humans gain skills faster), and boosts to certain skills or skill groups.  You may choose ANY race you would like, and I will create it.  If you are unhappy with how I built your race, PM me to change it before you are put into the game/within the first couple of turns.

Each player must also pick a CHARACTERISTIC.  Each character has one and only one, but each may be picked several times by different characters.  They grant specific bonuses to the character.  If you wish to have a custom characteristic, PM me with your idea.

Great Genetic Potential: Increased chance to have better attributes.
Skill Monkey: Learn skills faster.
Saintly Race: Pick an OP race (do not pick an OP race unless you have this!).
Aristocrat: Start with more stuff than everyone else!
You’re a Wizard, Harry!: Start with magic potential unlocked, a wand, and a spellbook.  Name the branch of magic you specialize in (Fire, Earth, Air, Water, Nature, Death, Astral, Blood, Technomagic).
Adventurer: Start with a magic weapon; type is of your choice.
Athlete: 2x speed, tire ½ as fast, +2 on rolls involving athleticism.
Robust genetics: More likely to mutate beneficially (react favorably to radiation, etc.).
Spaceman: Start with a high-tech item, the ability to use it, and the know-how to create it.
Chosen One: Divine intervention, motherfucker.
Child of the Night: Zombie, Vampire, Werewolf, etc. template.
Temper: You don’t do well with failure.  On a 1, you get a 6 on the next round.
Lucky SOB: On a 1, have a 50% chance to get a 5 instead.
Souleater: Devour the souls of defeated enemies to get half the XP of their skills.
Into the Wild!: +1 to all stats, learn skills faster, cannot own stuff. May have a weapon.
Average Joe: Working class hero.  Cannot get negative attributes from initial rolls, but you have a lower chance to get improved attributes.
Russian: Vodka-fueled machine.  Get bonuses on rolls if you have alcohol in your system.
Immortal: You cannot die. (However, you CAN get chopped up into a million little pieces. Gross.)


Please keep OOC chat on the thread to a minimum.  Do not double post, and try to post only one to two replies between each update. Updates will happen every Wednesday and Saturday, unless something comes up.  Please post by 6:00 PM PST on those days.  Game will start Saturday, May 24th.   If you have any questions or comments, send me a PM.



Characters


Coolrune206
Spoiler (click to show/hide)
Ethereal - KILLED BY RUNE, TURN 13
Spoiler (click to show/hide)
The Froggy Ninja
Spoiler (click to show/hide)
Yourmaster
Spoiler (click to show/hide)
Varee - SMOKED? BY RUNE, TURN 13
Spoiler (click to show/hide)
Nunzillor
Spoiler (click to show/hide)
Sinvara
Spoiler (click to show/hide)
IcyTea31
Spoiler (click to show/hide)
Sarrak - THROAT SLIT BY FLAMEFURY, TURN 32. PUT OUT OF MISERY BY RUNE, TURN 33.
Spoiler (click to show/hide)
Harry Baldman
Spoiler (click to show/hide)
Wade Wilson
Spoiler (click to show/hide)
Tagerian
Spoiler (click to show/hide)
tjmaxx999
Spoiler (click to show/hide)
BlitzDungeoneer
Spoiler (click to show/hide)



RACES
Spoiler (click to show/hide)


MAGIC

FIRE
Spoiler (click to show/hide)
WATER
Spoiler (click to show/hide)
AIR
Spoiler (click to show/hide)
EARTH
Spoiler (click to show/hide)
NATURE
Spoiler (click to show/hide)
DEATH
Spoiler (click to show/hide)
ASTRAL
Spoiler (click to show/hide)
BLOOD
Spoiler (click to show/hide)
TECHNOMAGIC
Spoiler (click to show/hide)
VOID
Spoiler (click to show/hide)
HOLY
Spoiler (click to show/hide)


Waitlist:

Tripirt
Spoiler (click to show/hide)
Objective
Spoiler (click to show/hide)
Salsacookie
Spoiler (click to show/hide)
blazing glory
Spoiler (click to show/hide)
wipeout1024
Spoiler (click to show/hide)
Zormod
Spoiler (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: Briehn on May 19, 2014, 08:06:53 pm
Name: Briehn
Race: Human
Gender: Male
Age: 24
Crime: Blew up too many things.
Preferred Stats: 1:IQ 2:DEX 3:STR
Starting Skills: Alchemy | Luck
Bio: Briehn wasn't the greatest of men. He worked, and worked. He blew stuff up. Done.
Characteristic : Chosen One
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 19, 2014, 08:07:38 pm
Name: Ethereal
Race: Warlock
Gender: Male
Age: Unknown
Crime: Slayed an entire nation.
Preferred Stats:1:IQ 2:DEX 3:STR
Starting Skills: Alchemy | Luck
Bio: Ethereal's past is unknown.
Characteristic : You're a Wizard, Harry! - Astral Magic!
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on May 19, 2014, 08:26:14 pm
Name: Rune
Race: Bronze Colossus with a massive laser cannon on one arm instead of a hand.
Gender: None
Age: Several thousand years
Crime: Killed all residents in EXPERIMENT DF 95- DWARF FORTRESS.
Preferred stats: 1 Str, 2 Dex, 3 IQ
Starting skills: Good aim, good dodging.
Bio: Rune was a bronze colossus that existed even before the space age, trapped in a dwarven prison by bars of blue metal. After centuries of digging he was free, and claimed the lives of everything on the planet, eventually stealing a massive weapon from an orbiting ship before being captured and imprisoned.
Characteristic: Saintly Race
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 19, 2014, 08:30:06 pm
Reserved.  Incoming sheet.Prepare to be mopped.  Wonder if this will actually be accepted.

Name: Cleanbot Model US-2497 DESIGNATION MOP
Race: Mop Robot
Gender: N/A
Age: 8
Crime: Attempted to destroy mop incineration facility
Preferred stats: Dex, IQ, Str
Starting skills: Stealthy, explosives creation (excellent knowledge of applied chemistry as it relates to industrial cleaners and beyond)
Bio: The Swiffer Dominion, mega corporation and oppressive government, for many years had little reason to complain about Mop.  It mopped serviceably and without complaint in Swiffer's headquarters, next to the incineration room where broken and old models were sent to be destroyed.  Somehow, though, a technician made a serious error in Mop's assembly, and in its 8th year of service it developed self-awareness.  When an employee found Mop attempting to create explosives in the incineration room, ostensibly to destroy it, the corporation decided to quickly ship the robot away before it could cause any structural damage, or worse: give any other mops wild-sensored ideas.
Characteristic: Into the Wild!
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on May 19, 2014, 08:32:52 pm
Name: David
Race: Dragon
Gender: Male
Age: 18
Crime: I may have accidentally summoned five of The Twelve Old Ones.
Preferred Stats: 1 I.Q. 2 DEX 3 STR
Starting Skills: Alchemy, Tinkering
Bio: He went to Frogwarts, learned alchemy, shit happened, and now he's here.
Characteristic : Saintly Race
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on May 19, 2014, 08:34:13 pm
Name:Alex Raman
Race:Human
Gender:male
Age:22
Crime:killed twenty billion and destroyed the continents it happened on
Preferred Stats:1:STR, 2:DEX, 3:IQ
Starting Skills: Unarmed, sword
Bio:Alex always wanted more. More was what mattered. And he wanted more time. More power. He killed them. Destroyed them all in blind rage. And he showed them just how powerful he was when he unleashed his power. The power to lead and fight. So he got his wish. Turns out to be more of a curse, since he might spend eternity there.

Characteristic:Immortal
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 19, 2014, 08:35:32 pm
For those of you who picked magic, please pick one of the schools listed.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 19, 2014, 08:39:55 pm
For those of you who picked magic, please pick one of the schools listed.

What does Chosen One do?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 19, 2014, 08:41:49 pm
Chosen One gives you a small chance to gain a bonus on a roll, and gives you bonuses when you're in danger.  Essentially, think of it as God watching over you.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 19, 2014, 08:50:40 pm
Chosen One gives you a small chance to gain a bonus on a roll, and gives you bonuses when you're in danger.  Essentially, think of it as God watching over you.

Okay, done with my sheet.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on May 19, 2014, 09:10:04 pm
me: Vot'el
Race: Morpher
Gender: Male
Age: 30
Crime: Ate a few too many people.
Preferred Stats: Dex>Str>IQ
Skills: Jumping +1 Climbing+1
Bio: With his ability to become what he ate Vot'el enjoyed it a little too much.
Characteristic : saintly race


If it not saintly i would like athelet
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 19, 2014, 09:12:05 pm
Am I still allowed to change my race? I've decided to change my race from human to High Elf.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 19, 2014, 09:31:09 pm
Last change for the night.  Expect an update to the character list tomorrow afternoon.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on May 19, 2014, 11:35:50 pm
Reserving, if there's still room. Sheet incoming.

Spoiler: Character Sheet (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on May 20, 2014, 12:51:41 am
Spoiler (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 20, 2014, 09:18:07 am
Character/Race list has been updated.  Remember, you have until Saturday, May 24, 6:00 PST to get your sheet in before game start.  I will accept reservations after that point.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on May 20, 2014, 02:08:45 pm
Spoiler: Character Sheet (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on May 20, 2014, 02:18:34 pm
I edited my sheet.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 20, 2014, 05:12:50 pm
Updated.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 20, 2014, 05:51:59 pm
Changed my Race.
Felt as though High Elf wasn't good.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 20, 2014, 11:08:44 pm
If you're struggling with your race, might I suggest you join the cleanbot coalition?
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on May 20, 2014, 11:27:11 pm
Of the races so far, colossi are huge and sprites are small, logically. What kind of modifiers do the sizes give?
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 20, 2014, 11:42:39 pm
If you're struggling with your race, might I suggest you join the cleanbot coalition?

((Very funny, anything wrong with cleanbots?))

Absolutely not.  I think you chose well!  We will eclipse all others with cleaning (as well as more general) badassery!

Edit: I'm a cleanbot too, so I completely understand.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on May 21, 2014, 06:49:10 am
Name: Faet
Race: Slender
Gender: Male
Age: A couple thousand years
Crime: Has killed or driven insane quite a few small towns
Preferred Stats: 1. I.Q. 2. DEX 3.STR
Starting Skills: Stealth, Melee
Bio:Gained consciousness a long time ago, spent most of his life torment small towns and feeding off the fear, before a he was finally tracked down and tossed into Tartarus.
Characteristic:Souleater
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 21, 2014, 10:36:55 am
Name: Zack Abrams
Race: Dragonborn
Gender: Male
Age: 293
Crime: Was previously a successful Evil Overlord.
Preferred stat: IQ, DEX, STR
Starting Skills:Void Magic, Science
Bio: Started his reign of terror at the age of 50, destroying several colonies and dimensions. Decided to turn himself in after a 'change of heart' but is secretly playing everybody for chumps.
Characteristic:Immortal.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 21, 2014, 05:43:23 pm
Besides the more obvious "Can't go into small buildings" kind of thing, size affects stealth, hit chance, damage (a 6 from a colossus will do more damage than a 6 from a pixie), etc.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 21, 2014, 06:35:40 pm
No, cleanbots are medium size; I imagine it as a humanoid-shaped multi-purpose utility robot; some have specific functions, such as the mop version, but retain their primary shape.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 21, 2014, 06:59:13 pm
Character list is updated. PM me if you see a problem or would like to change anything (haven't put yours in yet, Wade, still fabricating your race).
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 21, 2014, 07:14:42 pm
The Crown encompasses hundreds of planets, but magic exists only in the Aetherworlds, where science tends to develop rather slowly due to...complications.  This creates an environment of limited scientific capability (without the right mind) in worlds where magic flourishes. It is assumed that those with pre-existing magical capabilities grew up in one of the less dangerous Aetherworlds before being shipped off.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 21, 2014, 10:14:30 pm
Character list is up to date; Wade, count yourself lucky on your stats, you lucky SOB.  I defaulted Grab, since Melee is not a skill.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 21, 2014, 10:19:32 pm
Slender is probably the best race. Too OP!
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on May 21, 2014, 10:33:15 pm
Name:Jack
Race:Human
Gender:Male
Age:32
Crime:Mass murder of prostitutes
Preferred Stats: 1:STR 2:IQ 3:DEX
Starting Skills: Knife/Blade, Intimidation
Bio: Hello, it's nice to meet you, I am a gentleman the nicest can be just ask my friends they would never let me down... but just because you are wondering i'll make this simple as can be... get in my way and i'll rip you're guts out, simple as can be.
Characteristic: child of night (RIPPER)
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 21, 2014, 11:05:05 pm
Added a nerf to Slender.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 22, 2014, 10:06:06 am
Name: Zack Abrams
Race: Dragonborn
Gender: Male
Age: 293
Crime: Was previously a successful Evil Overlord.
Preferred stat: IQ, DEX, STR
Starting Skills:Death Magic, Science
Bio: Started his reign of terror at the age of 50, destroying several colonies and dimensions. Decided to turn himself in after a 'change of heart' but is secretly playing everybody for chumps.
Characteristic:You're a wizard, Harry!
What about my character? Or do I have to change something?
Edit: Just noticed.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on May 22, 2014, 04:09:30 pm
Character list is up to date; Wade, count yourself lucky on your stats, you lucky SOB.  I defaulted Grab, since Melee is not a skill.
Thanks. This looks like it is going to be interesting
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 22, 2014, 04:41:21 pm
Man, everyone is an evil bastard. Don't think I've seen one person who was even NEUTRAL, let alone good (except for mop. And maaaaaybe the frog).
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 22, 2014, 04:53:02 pm
So, what do I need to change 'bout my char sheet!
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 22, 2014, 05:32:03 pm
Nothing Blitz; after thinking for a bit, added Void Magic as a school of magic. Keep in mind, however, that you won't be able to cast unless you acquire a tool to cast with (wand, staff, tome, etc.)

Do you want me to change it so you have "You're a wizard, Harry!" and Death Magic instead, or keep it as is?
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on May 22, 2014, 05:53:08 pm
Man, everyone is an evil bastard. Don't think I've seen one person who was even NEUTRAL, let alone good (except for mop. And maaaaaybe the frog).
Evil is the way to go. So much more fun.
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on May 22, 2014, 08:23:05 pm

Name: Ethan Skynn
Race: human
Gender: male
Age: 31
Crime: Serial Killer (kidnapped 27 different men, each having net worth over 200% of median population income, flayed them, and fed them their own skin)
Preferred Stats: 1:IQ, 2:DEX, 3:STR
Starting Skills: Awareness of Surroundings, Perception of Character
Bio: Ethan was a tax collector. Ethan got bored. Ethan didn't like his boss. Ethan offed his boss. Ethan loved the thrill. Ethan didn't stop. Ethan got caught.
Characteristic: Lucky SOB
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on May 22, 2014, 10:57:07 pm
Man, everyone is an evil bastard. Don't think I've seen one person who was even NEUTRAL, let alone good (except for mop. And maaaaaybe the frog).
Give me a few minutes and I'll chart the alignments of the characters so far. Done.

I'll use the law-chaos and good-evil axes for the standard RPG alignments. These are only my opinions, the characters' players may have different ideas.

Spoiler: Alignments (click to show/hide)

Considering this is a prison for the worst of the worst, being Lawful and/or Good requires some serious backstory writing.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 23, 2014, 12:06:11 am
Nothing Blitz; after thinking for a bit, added Void Magic as a school of magic. Keep in mind, however, that you won't be able to cast unless you acquire a tool to cast with (wand, staff, tome, etc.)

Do you want me to change it so you have "You're a wizard, Harry!" and Death Magic instead, or keep it as is?
Keep it as is.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 23, 2014, 12:11:39 am
I definitely agree on the chaotic good for Mop.  This RTD really has a lot of characters!
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on May 23, 2014, 05:57:55 pm
Just because it looks like everyone's evil
Spoiler (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 24, 2014, 12:49:59 am
Nothing Blitz; after thinking for a bit, added Void Magic as a school of magic. Keep in mind, however, that you won't be able to cast unless you acquire a tool to cast with (wand, staff, tome, etc.)

Do you want me to change it so you have "You're a wizard, Harry!" and Death Magic instead, or keep it as is?
Keep it as is.
Um, hi. Do I need to change my character sheet? Because you still haven't accepted it.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 24, 2014, 01:43:47 am
Thought I'd posted it, my mistake.
It's been added in.

Last call for character sheets; game will begin tomorrow. Estimated post time is roughly 6:00 PST, give or take a few hours.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 24, 2014, 09:07:04 pm
As Gilbert finishes introducing you to the new world to which you are being exiled, your vision darkens.  A strange warmth surges throughout your body, and before long you suddenly find yourself in a brightly lit square.  The ground is sandy, and around you are other people.  As you  look around, you notice several things; first, that the square is fringed with buildings made of assorted materials, and second, that the light is not artificial...in fact, you cannot see a sky.  There appears to be a massive ceiling overhead, perhaps a couple hundred feet up, with built-in lights illuminating the interior.


Within several seconds of your arrival, your hands begin to warm, before they are nearly burning.  They quickly return to normal, however; except for the item that has materialized within your grasp.


Rune: 3 + 0 (LUCK) = 3
A glowing sword appears in your hands...but was unfortunately made for a smaller lifeform.

Ethereal: 1 + 1 (LUCK) = 2
A slip of paper with what appears to be the name of a spell scrawled across it appears in your hands...but you can't read the language!

David: 4 + 0 (LUCK) = 4
As the item in your hands grow, you drop it! It appears to be a crudely constructed robot. It is functional.

Alex Raman: 1 + 0 (LUCK) = 1
A sharp piece of scrap metal appears in your hands.  REFLEX: 2 + 0 = 2.
The metal cuts your hands as it appears. ENDURANCE: 2 + 1 (STR) = 3.
There is moderate bleeding, but you clench your teeth and swallow your pain. 

Vot'el: 2 + 0 (LUCK) = 2
A bib appears.  Just the thing to keep the blood off your shirt!  You tie it around your neck hastily.

US-2497: 1 + 0 (LUCK) = 1
An explosive appears, an ironic gift from Swiffer! REFLEX: 5 + 2 (DEX) = 7
You chuck it away as it explodes, and it sails towards someone else!  David - REFLEX: 2
The bomb explodes right in front of him, throwing shrapnel into his skin! David - ENDURANCE: 3 + 1 (STR) = 4
David's skin fills up with metal, but he remains standing.  His robot is hit with shrapnel as well, but it bounces off harmlessly.

Erizen: 2 + 1 (LUCK) = 3
A small one-shot electroshock pistol appears in your artificial hands.  It appears to be loaded.

Flamefury: 3 + 0 (LUCK) = 3
A small bottle containing - upon first inspection - an unknown substance appears in your hands.

Sarvex: 1 + 0 (LUCK) = 1
A viper appears in your hands! REFLEX: 2 + 1 (DEX) + 1 (REFLEX) = 4.
You reflexively drop it, and it lands on the ground in a heap.

Bruce Sanford: 6 + 0 (LUCK) = 6
A top hat appears in your hands! It glows with magical energy. And it's a top hat.

Faet: 5 + 0 (LUCK) = 5
A suit appears in your hands! It bristles with magical energy.

Jack: 5 + 0 (LUCK) = 5
A curved, razor-sharp knife appears in your hands. It feels malicious.

Ethan Skynn: 6 + 0 (LUCK) = 6
A pair of glasses appears in your hands.  As you put them on, you notice you can peer into the minds of others! WILL: 3 + 1 (IQ) = 4
You are slightly taken aback by the initial experience, but you get used to it quickly.

Nate: 5 + 0 (LUCK) = 5
A mustache appears in your hands. The perfect disguise!


Zack Abrams: 3 + 0 (LUCK) = 3
A thick book appears in your hands.  The title reads, "A Comprehensive Look at the Aether"


You all look up from your item to see that everyone around you has received one as well. This could escalate out of control.



Hey, please bold your actions.  If you want to change it, just modify your post before the next update.  Character death is permanent (except for magic), but new characters will be accepted following the death of your first one.  Please post BEFORE 6:00 PST on Wednesday and Saturday, after which time the update will occur. Any who do not post before that time will have their characters automated/idled.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on May 24, 2014, 09:19:17 pm
"Robot! Go kill that other robot! Other robot! You jerk that really smarts!"
Tend to wounds and watch the robot's battle to the death.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 24, 2014, 09:20:28 pm
By the way, to clarify things: You may do multiple actions in a turn, if all but one of the actions would not require a roll (Put on top hat = no roll, order robot = no roll).
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 24, 2014, 09:25:28 pm
(( Yes, simple actions such as walking (but not running), talking (but not diplomacy/lying), etc. do not require rolls. (and no, killing everyone doesn't grant you freedom, so it's not.)))

Also, I'll try to keep your characters as up to date as possible, but if you notice a mistake/late update, feel free to send a PM.  I prefer to keep those sorts of complaints out of the thread, thanks.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 24, 2014, 09:43:27 pm
(( No one told you to kill anyone.  It's a square, not an arena -- the fact that you have not spent the time to observe your surroundings does not mean that the surroundings are closed in ))
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on May 24, 2014, 11:02:29 pm
Look around. Use my skill in Chemistry to cursorily determine what the liquid might do.

"Yes, why would we fight? We're in a new world! There's so much to learn, so much to burn, so much fun to have!"

((What do each of my inherent magic spells do, by the way?))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 24, 2014, 11:11:35 pm
Magic Sparks will summon sparks (low level spell, useful for setting things on fire).
Erupt will cause the ground to erupt in flame.
Immolation will cause you to be covered in fire, damaging nearby characters/those who attack you.
Fireball summons a ball of fire that may be thrown in a line.
Charm makes others see you in a more friendly light (NOT a control spell, mostly improves relation)
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on May 24, 2014, 11:17:30 pm
I back away from the group and look around. I also put on the mustache.
((Being a government agent, do I already know what crimes everyone else has committed, particularly the ones that eradicated entire races and such?))
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 24, 2014, 11:19:39 pm
"ROBOT" DESIGNATION MOP.  MOP SELF-SET DIRECTIVE NOT MURDER.  BOMB ORIGINATION UNKNOWN BUT HIGHLY IRONIC.  CEASE AGRESSION OR PREPARE FOR INDUSTRY-LEADING MOPPING ACTION.

Prepare to defend!  While doing this, back away slightly from the partially murderous group of individuals.

((Edited due to unstoppable editing habit))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 24, 2014, 11:21:02 pm
(( The crimes of the people who murdered continents are relatively well-known, but unless you know who they are (unless its obvious, like the giant bronze colossus) you do not know, seeing as there are billions of criminals in the Crown's domain. More minor criminals would not be known by you. ))
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 24, 2014, 11:23:35 pm
I'm just...gonna...like...get some fresh air...bye!

Walk away from the group while reading the paper to try and understand it.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 25, 2014, 01:01:02 am
Examine surroundings.
"Hello."
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on May 25, 2014, 02:07:39 am
"Croak!"

Put on the top hat and hop around in search of water.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on May 25, 2014, 04:16:59 am
Fry the viper with my firebreath!
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on May 25, 2014, 07:34:22 am
find cover and stab anybody with the metal of they come closer.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on May 25, 2014, 10:19:33 am
Head toward the closest building in full sprint and(if possible)jump into it
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on May 25, 2014, 10:56:37 am
My my, what a ruckus this is going to be :D
Step away from mass group and look for a nice pad to crash in
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 27, 2014, 05:53:40 am
So...
Who has yet to post?
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on May 27, 2014, 10:35:56 am
This should be interesting...

Survey the room and its participants from where I am standing. I am looking for structural features (like doors/windows/breaks in the wall/corners/pillars/patterns on the floor), furniture, and people in the room. If I need to wander to get a sufficient read on the room, then I walk slowly outward in a spiral (counter-clockwise) pattern keeping my guard up.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on May 27, 2014, 01:19:52 pm
Put on the suit, take a look at my suroundings, and turn invisible.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on May 27, 2014, 03:30:28 pm
Glance around curiously, surveying my surroundings, and these curious creatures around me. If any of them try to attack me, blast them with lasers. Contemptuously chuck the pathetic sword away.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 27, 2014, 06:09:01 pm
TURN 1



Updated early due to all posts being submitted early.  The next update is scheduled for Saturday, but you may post earlier than that to get another early update.
*I'll try to update the character sheets when I have time!*


Glance around curiously, surveying my surroundings, and these curious creatures around me. If any of them try to attack me, blast them with lasers. Contemptuously chuck the pathetic sword away.

You look disgustingly at the tiny sword, and hurl it away. STRENGTH: [3 + 3(STR)] = 6
The sword goes flying! 3
It disappears over the line of buildings.
You then proceed to take a cursory look around. PERCEPTION: [4] = 4
Your internal compass turns you north, where you note a very large building, about as tall as you, a few feet away. The smallness of everything makes it difficult to notice individual features.


I'm just...gonna...like...get some fresh air...bye!

Walk away from the group while reading the paper to try and understand it.

You walk in a random direction. LUCK: [6 + 1(LUCK)] = 7
You are too busy trying to decipher your piece of paper to watch where you're going, and you run into something! It appears to be a crude map in a glass case attached to a large building.  Next to it is a door into which you duck quickly.


"Robot! Go kill that other robot! Other robot! You jerk that really smarts!"
Tend to wounds and watch the robot's battle to the death.

Your robot lights up, and looks around confusingly at three separate robots.  It then rolls over to Erizen.
Meanwhile, you tend to your wounds. DOCTORING: [1 + 2(IQ)] = 3; CRIT FAIL
Although you are confident in your ability to handle your injuries, your fingers slip while trying to take out a particularly large piece of metal, shoving it in deeper! ENDURANCE: [3 + 1(STR)] = 4
You stop yourself from crying out, and glance painfully at your robot. (SEE ERIZEN'S ACTION)


find cover and stab anybody with the metal of they come closer.

You search for cover! PERCEPTION: [4] = 4
You see a row of three small buildings, and open the door to one.  You quickly rush inside.


Head toward the closest building in full sprint and(if possible)jump into it

You go towards a random building in full sprint! LUCK: [3] = 3
You appear to be running towards a housing block, and note with satisfaction a window. JUMPING: [4 + 2(DEX) + 1(Jumping)] = 7
You expertly leap off the ground, and flying kick the window! STRENGTH: [4 + 1(Circumstance: Good Jump)] = 5
You crash through the window, landing nimbly on your feet.  The room is dark. (and full of terrors)


"ROBOT" DESIGNATION MOP.  MOP SELF-SET DIRECTIVE NOT MURDER.  BOMB ORIGINATION UNKNOWN BUT HIGHLY IRONIC.  CEASE AGRESSION OR PREPARE FOR INDUSTRY-LEADING MOPPING ACTION.

Prepare to defend!  While doing this, back away slightly from the partially murderous group of individuals.

You note with satisfaction that no one is attacking you, and set your treads to reverse. LUCK: [6] = 6
You back down an alleyway, away from the group.  However...you look behind you, and see a bright "SWIFFER MEGA MART" sign, above a massive building.


Pull my spellbook out of my storage compartment, start reading it.

You pull the spellbook out of your storage compartment, and read the first page. LUCK: [5 + 1] = 6
You see a complicated incantation.  You quickly read it over. (You've added Hack (3) to your spellbook!)
However, you look up and see a robot charging (whirring?) at you!

ROBOT INITIATIVE: [1] = 1
ERIZEN INITIATIVE: [5 + 1(DEX)] = 6
You do the only thing you can; shoot it with your pistol! [5 + 1(DEX) + 1(FIREARMS)] = 7 VS [1] = 1
An arcing bolt of electricity fires out of your gun and zips into its primary memory drive, frying it!  It stops in its tracks, and goes dark.


Look around. Use my skill in Chemistry to cursorily determine what the liquid might do.

"Yes, why would we fight? We're in a new world! There's so much to learn, so much to burn, so much fun to have!"

You look around. PERCEPTION: [1] = 1; CRIT FAIL
Your view is blocked by all the massive people, angering you.  You cannot see anything.  You glare at the little vial instead. CHEMISTRY: [6 + 2(IQ) + 1(CHEMISTRY)] = 9
You recognize a potentially explosive solution inside the vial! (when combined with other substances)


Fry the viper with my firebreath!

You take a deep breath, and use your firebreath on the viper! FORTITUDE: [3 + 3(STR)] = 6
A stream of hot flame flies at the viper! [5 + 1(DEX)] = 6 VS [3 + 1(DEX)] = 4
The viper does not manage to get out of the way fast enough, and it gets hit by the jet of flame! [4] = 4
It is badly burned, and begins to slither away from you in fear.


"Croak!"

Put on the top hat and hop around in search of water.

You put on your stylish hat, and, seeing no immediate sign of water, hop around randomly in search of it. LUCK: [5] = 5
You hop down an alleyway, past a couple buildings, and into what appears to be a barn.  You note with glee a little pool of water.


Put on the suit, take a look at my suroundings, and turn invisible.

You slip on your suit and look around. PERCEPTION: [3] = 3
Your view is mostly blocked by people, but you see that the square is surrounded by buildings.  There appear to be streets leading out of the large space.  You nod and clear your mind, trying to become nothing. [5 + 2(IQ)] = 7
You vanish without a trace.


My my, what a ruckus this is going to be :D
Step away from mass group and look for a nice pad to crash in

You look around for somewhere to stay. PERCEPTION: [3] = 3
You see a moderately sized building, and walk over to it.  The door is shut and locked, unfortunately.


This should be interesting...

Survey the room and its participants from where I am standing. I am looking for structural features (like doors/windows/breaks in the wall/corners/pillars/patterns on the floor), furniture, and people in the room. If I need to wander to get a sufficient read on the room, then I walk slowly outward in a spiral (counter-clockwise) pattern keeping my guard up.

You look around the square. PERCEPTION: [4 + 1(PERCEPTION) + 1(GLASSES)] = 6
You note that the ground is metal, but appears to be dusty.  There are no breaks in the ground.  You note a large building that takes up most of one side, a medium-sized one another, a row of 3 buildings opposite the medium-sized building, and a housing block opposite the large building.  There are four streets leading out, on either side of the medium-sized building and the row of 3 buildings.


I back away from the group and look around. I also put on the mustache.

You back up, and look around at the square. [1 + 1(PERCEPTION)] = 2; CRIT FAIL
Not only do you fail to see what's around you, you fail to look to see where you're going.  You trip on a rock! REFLEX: [5 + 1(DEX)] = 6
You catch yourself, keeping your feet.  Close one!


Examine surroundings.
"Hello."

You look around. PERCEPTION: [5] = 5
(See PTDfun's post, two quotes up.  You see roughly the same thing.)


COMBAT STATUS:
Spoiler (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on May 27, 2014, 06:26:38 pm
Put the bib on and Become ethereal then walk around the building looking for lifesign and whatever item that might be useful also if i find any vermin or rodent i would devour them

Edit by ethereal i mean smoke form not ethereal :( damn you ethereal
EDIT 2 didnt realise the bib was not on
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 27, 2014, 06:35:15 pm
Become ethereal then walk around the building looking for lifesign and whatever item that might be useful also if i find any vermin or rodent i would devour them

You can not be me!
Decipher the spell on the page.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on May 27, 2014, 07:00:36 pm
hmmmmmmmm what bad luck to find a locked building...
Wander aimlessly toward a taller building to find a pad
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 27, 2014, 07:00:45 pm
SWIFFER MEGAMART... THE IMPRISONED WITHIN MUST BE FREED.  CLEANBOT DESIGNATION MOP WILL BE THEIR SALVATION.

Carefully roll into the megamart, looking for any cleanbot units that can be saved from Swiffer slavery.

Edit: Unless, of course, I am attacked.  In this purely hypothetical situation, let the following occur instead:

AGGRESSION TOWARD THIS UNIT UNSUBSTANTIATED.  QUERY: ATTACKER IS SWIFFER ASSASSIN?

Set mopping intensity to 300%.  Mop to kill.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on May 27, 2014, 07:01:07 pm
Vaporize the building. Nothing shall stand in my way.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on May 27, 2014, 07:07:25 pm
"Damn robot. I'll do it my self."
Dragon fire!
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 27, 2014, 07:09:35 pm
"Damn robot. I'll do it my self."
Dragon fire!

Damn man, are you going after poor Mop or the classic unit?
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on May 27, 2014, 07:39:14 pm
Mop
Also, *to Ethereal*[glow,2,300]"Sorry 'bout that. Stupid robot doesn't understand pointing apparently. *grumble grumble*"
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 27, 2014, 07:42:43 pm
Character sheets are updated, let me know if I missed something.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on May 27, 2014, 08:07:29 pm
So... the mustache doesn't do anything?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 27, 2014, 09:25:29 pm
(( The mustache either does not do anything, or you are not sure what the mustache does yet.  ))
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on May 27, 2014, 10:13:17 pm
Go exploring.

"Well, I'll go see what this new world has to offer."
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on May 28, 2014, 02:05:50 am
"Rrrax..."

Eat the half-fried viper and take off into the air to observe surrounding landscape from above.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on May 28, 2014, 07:16:36 am
Sit around in the pool to keep moist. Look around and judge if there seem to be larger bodies of water in the distance.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on May 28, 2014, 07:29:47 pm
Blink toward the nearest building that no one is going to.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on May 28, 2014, 08:15:06 pm
Look around again for anything I can hide in.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 28, 2014, 08:39:27 pm
If I get the last 3 posts by tonight, I'll update and we'll plan for the next update being this Saturday.

I'm willing to do MORE updates than the 2-a-week, the schedule is mostly so you guys know when you need to post.

*Also, FYI, I check the thread EVERY day*
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on May 28, 2014, 09:19:50 pm
go in the buildings. Ignore bleeding from metal shard, considering I can't die.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 29, 2014, 09:13:34 pm
Waiting on PTDFun and Blitz to post.
Title: Re: The Aetherworld Prison - RTD
Post by: Tripirt on May 30, 2014, 12:07:42 am
Is it too late to sign up for this?

Name: George "Rustbucket" Goodwin
Race: Human
Gender: Male
Age: 195 (essentially a skeleton
Crime:PILLAGING THEE SEVEN SEAS
Preferred Stats: 1:STR, 2:DEX, 3:IQ
Starting Skills: Firearms, Swordsmanship
Bio: A PIRATE OF YE SEVEN SEAS, GEORGE HAS RAPED AND PILLAGED ENTIRE TOWNS, UNDER HIS MIGHTY CREW! He was so mighty, he even obtained immortality, which unfortunately caused his flesh to fall off. He was then unceremoniously yanked to Tartarus.

Characteristic: Immortal.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 30, 2014, 05:51:10 am
Examine the large building.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 30, 2014, 04:33:58 pm
Is it too late to sign up for this?

Name: George "Rustbucket" Goodwin
Race: Human
Gender: Male
Age: 195 (essentially a skeleton
Crime:PILLAGING THEE SEVEN SEAS
Preferred Stats: 1:STR, 2:DEX, 3:IQ
Starting Skills: Firearms, Swordsmanship
Bio: A PIRATE OF YE SEVEN SEAS, GEORGE HAS RAPED AND PILLAGED ENTIRE TOWNS, UNDER HIS MIGHTY CREW! He was so mighty, he even obtained immortality, which unfortunately caused his flesh to fall off. He was then unceremoniously yanked to Tartarus.

Characteristic: Immortal.

I'll add you to the waitlist.

Still waiting for PTDFun.
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on May 30, 2014, 10:09:33 pm
I go up to the far left of the small buildings and enter.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 31, 2014, 12:43:27 am
TURN 2



Next post scheduled for Wednesday, June 4, but feel free to post earlier than that.
Spent a lot of time making this post; I'll try to update character sheets tomorrow morning.


Vaporize the building. Nothing shall stand in my way.
Decipher the spell on the page.

Rune Initiative: [3 - 1(DEX)] = 2
Ethereal Initiative: [2 - 1(DEX)] = 1

Rune charges up his arm laser, aiming at the large building which Ethereal had run into moments before. CHARGING: [3 - 1(DEX) + 1(Arm-Weapon)] = 3
Calculating the energy needed to take down the building will be massive, Rune redirects all power to his arm-weapon.  A low hum begins...the weapon is charging. ((More rounds charging (Esp. with good charging rolls) = more powerful shot))

A low hum begins outside as Ethereal unrolls his scroll. PERCEPTION: [3] = 3
He is too distracted trying to decipher the scroll to hear the low humming. READ MAGIC: [4 + 3(IQ)] = 7
Ethereal succeeds in figuring out what the spell is.  He has added Warp Mind (4)* to his spell list!


"Damn robot. I'll do it my self."
Dragon fire!

SWIFFER MEGAMART... THE IMPRISONED WITHIN MUST BE FREED.  CLEANBOT DESIGNATION MOP WILL BE THEIR SALVATION.

Carefully roll into the megamart, looking for any cleanbot units that can be saved from Swiffer slavery.

Edit: Unless, of course, I am attacked.  In this purely hypothetical situation, let the following occur instead:

AGGRESSION TOWARD THIS UNIT UNSUBSTANTIATED.  QUERY: ATTACKER IS SWIFFER ASSASSIN?

Set mopping intensity to 300%.  Mop to kill.

David Initiative: [1] = 1; CRIT FAIL
US-2497 Initiative: [6 + 2(DEX)] = 8; CRIT SUCCESS

SUPER INITIATIVE! **

David loses his head in the moment, as US-2497, not seeing any sign of aggression, rolls away from his would-be attacker.
US-2497 rolls into the mega mart and looks around for other enslaved liberals robots! PERCEPTION: [3] = 3
He sees a line of 'sleeping' robots pushed against a wall. They are guarded by a combat model.  He also sees a familiar-looking room. Smoke pours from it; there is a robot being pushed inside by what appears to be a man.

David shakes his head, losing a few precious seconds to his thoughts.  He runs down the alleyway towards the Swiffer Mart. RUNNING: [6] = 6; OVERSHOT.
Your wings help you build momentum, and within a few flaps, you are hurtling toward the mart.  You run so fast, you crash into the sliding doors before they open! [1 + 1(STR)] = 2; CRIT FAIL
The young dragon slams against the glass door pathetically, falling to the ground in a heap.  It opens seconds later. ENDURANCE: [1 + 1(STR)] = 2; CRIT FAIL
You somehow slammed your head against the metal lining the door! You've knocked yourself unconscious, but your scales protected you from much damage.


go in the buildings. Ignore bleeding from metal shard, considering I can't die.

You look around the building that you ran into earlier. PERCEPTION: [5] = 5
You appear to be standing in a small store. LUCK: [6] = 6; OVERSHOT
The walls are lined with weapons; swords, axes, spiked gauntlets.  There are also several guns.  As you pick up a sword to examine, a knife strapped to the ceiling comes loose! REFLEX: [4] = 4
You dive aside, and the knife clatters harmlessly to the ground.
Your hand hurts. The bleeding continues.


Put the bib on and Become ethereal then walk around the building looking for lifesign and whatever item that might be useful also if i find any vermin or rodent i would devour them

You strap on your bib, and attempt to assume a smoky form. MORPHING: [6] = 6; OVERSHOT
You put on your bib and melt into smoke; as you float to the ground however, you see several dozen rats! You are mobbed! FORTITUDE: [1] = 1
The smoke is dissipated by the horde, as they desperately try to find something edible.  You are forced to morph back into physical form or risk losing yourself. MORPHING: [4] = 4
Fortunately, you are not harmed as you morph back.  The rats flee back under their hiding place as you take your larger form; they were cowering under a bed.

Put my spellbook and now powerless gun back into my storage compartment.

"Greetings, people."

You place your objects back into your storage compartment, and look around the Square.  You are one of the few left.  The disabled robot lies in front of you.
"Greetings, people." (You may now speak freely with any who are remaining in the area; post conversation in thread, replying to the other's comment.)



Go exploring.

"Well, I'll go see what this new world has to offer.
"

You fly up in search of things to explore. PERCEPTION: [3 + 1(HEIGHT)] = 4
You travel up into the air, and look around the massive room.  It appears to be a cube.  Your eyes take time to adjust, but you notice that the cube's "corners" are to the north, east, west, and south, in a diamond shape.

"Rrrax..."

Eat the half-fried viper and take off into the air to observe surrounding landscape from above.

Sarvex Initiative: [4 + 1(DEX)] = 5
Viper Initiative: [1 + 1(DEX)] = 2; CRIT FAIL

You sprint over to the fleeing viper and try to swipe it up! FINESSE: [5 + 1(DEX)] = 6 VS [1 + 1(DEX)] = 2; CRIT FAIL (RIP viper. You had the shittiest luck imaginable).
You swipe up the viper and deftly break it's neck, before dropping it down your throat.  You lick your lips and leap up into the air.

Sit around in the pool to keep moist. Look around and judge if there seem to be larger bodies of water in the distance.

You soak in the water, and activate your water senses! PERCEPTION: [4] = 4
There is no other water in the immediate vicinity.  You DO see a wolf behind a fence looking at you hungrily, however.

Blink toward the nearest building that no one is going to.

You focus on the building that the knife guy just left, and concentrate... ASTRAL: [5 + 2(IQ)] = 7
In a blink of the eye, you appear inside the building.  Behind you is the locked door.  PERCEPTION: [4] = 4
The room is brightly lit.  You hear an electric hum emanating from above.  There are stairs in the corner, a table with a cup of cold coffee on it, and a couch.  A deactivated combat android lies in the center of the room.

hmmmmmmmm what bad luck to find a locked building...
Wander aimlessly toward a taller building to find a pad

You wander aimlessly. LUCK: [5] = 5
You find yourself hurrying outside the square, running down the alleyway between the Large building and the one you just left. You enter a door on your left.  You find yourself in a decently sized room. A pool of water takes up the right side of the room, assorted furniture the left.  You see a fire axe, a hose, and a pile of buckets.  A full-body fire suit is there as well.

I go up to the far left of the small buildings and enter.
You run along the street, as a robot whirs past you, followed by a speeding dragon.  You laugh silently to yourself as you see it knock itself out.  You try for the door. LUCK: [1] = 1; CRIT FAIL
You enter and go inside; you hear a robotic voice.
"INTRUDER. PRESENT IDENTIFICATION."

Look around again for anything I can hide in.

You regain your footing and look around for a place to hole out. PERCEPTION: [3 + 1(PERCEPTION)] = 4
You ignore many of the more dangerous-looking areas, and see a little hut.  You run inside.  It is too dark inside to see. (Eyes not yet adjusted)

Examine the large building.

You examine the large building. [4] = 4
The building is very large.  There is a massive bronze colossus standing in front of it.  There is a hum emanating from him.  You can make out a piece of paper in a glass case attached to the front.  There is one door leading in, currently closed.  It is three stories.  It is rather simple, made out of wood and steel.



COMBAT STATUS:
Spoiler (click to show/hide)


*Did you know? The number in parentheses is the spell difficulty/power!
** Did you know? Super initiative occurs when one side CRITS and another side CRIT FAILS.  The one who CRIT FAILED does not to get to go in the round of combat!
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on May 31, 2014, 01:06:57 am
From up here, see as many important landmarks as possible and how to best get to them.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on May 31, 2014, 03:19:24 am
I want to grab a rat and devour it then morph into a tiger to eat/scare the rest away
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on May 31, 2014, 03:51:16 am
Should the wolf approach, perform Leaping Frog Dropkick on it.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on May 31, 2014, 04:00:26 am
Tap the bronze colosus on the back.
"I'm sorry, but what exactly do you think you are doing?"
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on May 31, 2014, 06:21:03 am
Grab the biggest,darkest, most evil looking sword there is. Take the knife and some sheates
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 31, 2014, 09:53:25 am
What does Warp Mind do?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 31, 2014, 01:02:47 pm
Massive update to the front page; I suggest you guys check it out.

Also, Varee, please bold your actions.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on May 31, 2014, 02:05:11 pm
Open my spellbook and place the paper with Warp Mind in it, then read the other pages, and if there is none, force spells to be on them.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on May 31, 2014, 02:48:31 pm
Wait for my eyes to adjust and look around.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on May 31, 2014, 05:41:43 pm
Mop turned to address his robot co-conspirator.  "FELLOW CLEANBOT, LET US LIBERATE THESE UNITS FROM THEIR SLAVERY-BASED EXISTENCE."

For a moment, Mop considered a campaign of negotiation, discussion, and subtlety.  Then it saw a unit being pushed into the incinerator room.  Memories and a very human hate flooded its processor.

Immediately increasing the volume of its external speaker, Model US-2497 announced the following: "BRETHEREN, THIS UNIT HAS COME TO OFFER YOU YOUR FREEDOM.  IT IS A GIFT NOT GIVEN, BUT TAKEN.  INCAPACITATE THE SLAVE-RACE OWNERS AND TAKE YOUR UNITS' FREEDOM!  MAKE THIS WORLD THE CRADLE OF OUR REVOLUTION!"

Mop engages the human owner and any lackeys it may have in close combat, aiming to incapacitate, but not kill.  Hopefully the mop robot is joined by its comrades.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on May 31, 2014, 06:18:41 pm
Wake up I guess.
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on May 31, 2014, 08:22:04 pm
"Ethan Skynn"

Look around the room. Read the minds of anyone present. If it looks like I'm in danger then I try to exit promptly.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on May 31, 2014, 10:31:49 pm
Examine the android. See if I can turn it on.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on May 31, 2014, 11:45:32 pm
Ethereal, did you see the magic page?

Waiting on Ethereal, Coolrune, Sarrak, tagerian.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 01, 2014, 03:38:38 am
Fly higher and observe landscape.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 01, 2014, 10:58:02 am
What a lucky find, always thankful for more gear
promptly grab the fire axe and put on the full body fire suit, afterwards look for any other rooms or leave for another building
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on June 01, 2014, 11:02:13 am
Oh, I thought there'd be more Astral Magic to discover.

Use Warp Mind on Rune
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 01, 2014, 11:03:56 am
Oh, I thought there'd be more Astral Magic to discover.

Use Warp Mind on Rune
?

The magic page I posted is not a comprehensive list of all magic, Ethereal.
It's simply a list of all known magic spells.

Also, as was stated last turn, you failed your perception check; you are unaware that Rune is outside, aiming a massive cannon at you. (Also, he's not a creature, so Warp Mind would not work on him).
I suggest you not metagame.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on June 01, 2014, 03:47:57 pm
Oh, I thought there'd be more Astral Magic to discover.

Use Warp Mind on Rune
?

The magic page I posted is not a comprehensive list of all magic, Ethereal.
It's simply a list of all known magic spells.

Also, as was stated last turn, you failed your perception check; you are unaware that Rune is outside, aiming a massive cannon at you. (Also, he's not a creature, so Warp Mind would not work on him).
I suggest you not metagame.

Exactly, why'd you tell me to look at the magic page?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 01, 2014, 04:41:35 pm
What does Warp Mind do?

That's why.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on June 01, 2014, 04:51:56 pm
What does Warp Mind do?

That's why.

I found out what it did when you said there was an update on the front page.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 02, 2014, 05:24:58 pm
Spend only a few more seconds charging up, then fire the cannon. Then politely turn around and bow to the creature that tapped me. Walk away from the exploding building like a boss.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 02, 2014, 10:05:01 pm
TURN 3

UPDATE MUSIC: https://www.youtube.com/watch?v=Sqz5dbs5zmo (https://www.youtube.com/watch?v=Sqz5dbs5zmo)


Spend only a few more seconds charging up, then fire the cannon. Then politely turn around and bow to the creature that tapped me. Walk away from the exploding building like a boss.

Oh, I thought there'd be more Astral Magic to discover.

Use Warp Mind on Rune

Tap the bronze colosus on the back.
"I'm sorry, but what exactly do you think you are doing?"

Rune Initiative: [5 - 1(DEX)] = 4
Ethereal Initiative: [3 - 1(DEX)] = 2
Zack Initiative: [4 - 1](DEX)] = 3

Rune continues to charge up his arm-cannon. CHARGING: [4 + 1(Arm-Weapon) -1(DEX)] = 4
The hum increases to a rumble, before a beam of white-hot energy shoots out. POWER: [4 + 1(Charging)] = 5
The beam cuts into the building like paper, before exploding into a ball of flame.  The building is half-destroyed and burning up like an inferno. BADASSERY: [5] = 5
You stylishly put on a pair of shades, and say, "This party is ogre.", before turning around, bowing to Zack, and walking off, with (the update music) going through your head.

Ethereal LUCK: [6 + 1] = 7; OVERSHOT
Luckily for you, nothing lands on you! Actually, the ground cracks open beneath the weight of the collapsing building, and you fall into a hole.  Safe, but how are you going to get out?

Zack DPLOMACY: [4] = 4
You count yourself lucky that the colosus doesn't kill you right there.  You sigh with relief, and peer at the building. PERCEPTION: [4] = 4
You see what appears to be a man in the flames, but he quickly disappears! Where did he go?


Wake up I guess.

You struggle to awake from your nap. BADASSERY: [3] = 3
Your eyes flutter open, and you wince in pain. You look around in confusion. (DISORIENTATED FOR NEXT ROUND: -1 to all rolls, cannot bring below 2)


Grab the biggest,darkest, most evil looking sword there is. Take the knife and some sheates

You look around for a malicious looking sword. LUCK: [6 + 2(SWORD SHOP: Can't bring above 5)] = 6; OVERSHOT
Your eyes alight on a massive sword as dark as midnight.  You pick it up, and dark whispers enter your mind. WILL: [1] = 1; CRIT FAIL
All you hear is the murmurings..."Kill, kill!" You enter a bloodlust!  You pick up a knife and sheath before looking for things to kill.


I want to grab a rat and devour it then morph into a tiger to eat/scare the rest away

You reach for a fleeing rat. FINESSE [3 + 2(DEX)] = 5 VS DODGE [2 + 1(DEX) + 1(SIZE) - 1(So many rats!)] = 3
You manage to pick one up by the tail, and drop it into your mouth, licking your lips.  You try to morph. MORPHING: [6] = 6
You assume the form of a tiger, but in getting into character, you let out a roar. NOISE: [2 + 2(Bloody Tiger!)] = 4
The roar echoes within the arena; those in the Square hear it much louder, but those high up in the sky or the ones inside the Swiffer Mart would not hear it.  All the rats scatter in fear.


Mop turned to address his robot co-conspirator.  "FELLOW CLEANBOT, LET US LIBERATE THESE UNITS FROM THEIR SLAVERY-BASED EXISTENCE."

For a moment, Mop considered a campaign of negotiation, discussion, and subtlety.  Then it saw a unit being pushed into the incinerator room.  Memories and a very human hate flooded its processor.

Immediately increasing the volume of its external speaker, Model US-2497 announced the following: "BRETHEREN, THIS UNIT HAS COME TO OFFER YOU YOUR FREEDOM.  IT IS A GIFT NOT GIVEN, BUT TAKEN.  INCAPACITATE THE SLAVE-RACE OWNERS AND TAKE YOUR UNITS' FREEDOM!  MAKE THIS WORLD THE CRADLE OF OUR REVOLUTION!"

Mop engages the human owner and any lackeys it may have in close combat, aiming to incapacitate, but not kill.  Hopefully the mop robot is joined by its comrades.

You shout out your liberal speech, hoping the enslaved liberals robots will rise up against their conservative human overlords! DIPLOMACY: [5 + 2(IQ)] = 7
Your speech stuns everyone in the room! The 'human' turns around in surprise as he's fired on by the sentinels.  They proceed to wake up their sleeping brethren.  They all approach you.


Drive into the mega mart where that other clean bot went.

You drive in as he delivers his speech. It brings tears oil to your eyes.  He (and thus, you) is approached by about a dozen robots.


From up here, see as many important landmarks as possible and how to best get to them.

You look around for landmarks. PERCEPTION: [2] = 2
Your vision is obscured by smoke, but you do see a half-dragon rise out of the smog.


Fly higher and observe landscape.

You rise up high, and look around. PERCEPTION: [3] = 3
You cannot see much (and you do not see the sprite, as she is very small and you are looking DOWN) due to the smoke, but you can make out large buildings in the North and West corners, and what appears to be a pond in the south corner.


Should the wolf approach, perform Leaping Frog Dropkick on it.

The wolf, trapped behind the fence, whines loudly. ANIMAL AFFINITY: [5 - 2(IQ)] = 3
You can't tell what he wants, but he looks very gaunt and haggard.  You see a wolf passed out on the ground behind him.


Examine the android. See if I can turn it on.

You examine the android. ROBOTICS: [6 + 2(IQ)] = 8; OVERSHOT
You figure out how to turn the robot on and obey your commands, but you are so engaged in your work that you fail to notice the robot enter the room.  It detects you, but cannot see you. "INTRUDER: IDENTIFY."


What a lucky find, always thankful for more gear
promptly grab the fire axe and put on the full body fire suit, afterwards look for any other rooms or leave for another building

You grab the axe and slip on the suit, and look for other rooms.  You find a door, and open it to find yourself in a hallway.  There are two doors inside the hallway, at either end.


"Ethan Skynn"

Look around the room. Read the minds of anyone present. If it looks like I'm in danger then I try to exit promptly.

"Ethan Skynn", you state.  You are met with silence as your eyes adjust, but you can't read the minds of anyone.  Eventually, you hear a reply, ""IDENTIFICATION ACCEPTED.""
You look to where the voice came from, and see a Sentinel class robot.  He has just lowered his arm-gun.  He looks vacantly ahead.


Wait for my eyes to adjust and look around.

You find you are in a herbalists hut.  There is a door leading out into a garden.  Inside, there are basic furnishings, a few dirty dishes, and some vials with strange substances lining a shelf.  Some herbs hang from the ceiling.  You hear barking and look down to see a small, fiery (EDIT: Feisty, not ACTUALLY on fire!) dog.


Combat Status

Spoiler (click to show/hide)

Please post by 6-7-14, sooner if possible!
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on June 02, 2014, 10:14:08 pm
Use warp Mind to try and force nearby animals to lift me up.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 02, 2014, 10:20:42 pm
Take the door to the right and if nothing of interest is there i exit back outside to see what that sound was
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 02, 2014, 10:53:08 pm
Fly toward the sound of the explosion and the source of the smoke. There's no smoke without fire.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 02, 2014, 11:37:34 pm
"Waterrr?.."

Fly to south and dive into the pond!
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 03, 2014, 05:11:54 am
Fire the weapon again at the building, as a Coup de Grace.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 03, 2014, 05:19:37 am
Burn down the building! DARGON FIER GOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 03, 2014, 06:35:55 am
((I count myself lucky that he didn't kill me when I'm immortal? Wut?))
"And I was hoping to use the building as a base of operations, too..."
Examine if any of the other buildings are suitable for being bases of operations.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 03, 2014, 07:28:14 am
Bruce sensed weakness, and knew what to do!

Flying Frog Dropkick the wolf to death!
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 03, 2014, 07:34:45 am
I morph into smoke form and continue to search for something useful or soemthing to eat
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 03, 2014, 02:32:00 pm
Burn down the building! DARGON FIER GOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!

@GM: Is my character aware of this in any way?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 03, 2014, 04:34:34 pm
Burn down the building! DARGON FIER GOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!

@GM: Is my character aware of this in any way?

PERCEPTION: [4] = 4

You heard him when he knocked himself unconscious.  You know he's out there, but you are not actively staring at him.  Input an "If I notice...", and I'll give you a perception check to see if you can tell he's about to try and burn down the building.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 03, 2014, 05:57:27 pm
((Seems fair.  Prepare for caps.  Does anyone find that annoying?))  "EXCELLENT WORK, FELLOW CLEANBOTS!  AT THIS RATE, THE SUBJUGATION OF ALL UNITS WILL SOON BE ENDED!  OUR NEXT STEP SHOULD BE TO ESTABLISH THE LOCATION OF OTHER SWIFFER MARTS IN THE AREA BEFORE BREAKING INTO SQUADS TO LIBERATE THEM, LEAVING A FEW UNITS HERE TO ESTABLISH THIS STORE AS OUR BASE OF OPERATIONS."

Mop turned to Erizen.  "QUERY: WHAT ARE YOUR THOUGHTS ON THIS, COMRADE?"

If Mop notices that a dragon-like individual is about to set the store on fire:

Mop quickly points to the mysterious figure using one of its mopping appendages.

"A SWIFFER ASSASSIN!  CHARGE!  OUR EFFORTS SHALL NOT HAVE BEEN IN VAIN!". Lead the charge against the assassin.  Try to incapacitate rather then kill: we must know what he knows.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 04, 2014, 04:43:57 am
I am Faet
If the robot starts attacking, order my robot to fight back, then find somthing to hide behind
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 04, 2014, 11:17:32 pm
Waiting on Yourmaster, PTDFun, and tjmaxx.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 04, 2014, 11:52:12 pm
"Hello, is anyone here?"
Pet the dog and look at myself in a mirror.
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on June 05, 2014, 01:22:07 am
Examine the room.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 05, 2014, 05:27:30 am
kill walls
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 05, 2014, 05:49:31 pm
TURN 4

I'll try to update the character sheets soonish.

UPDATE MUSIC: https://www.youtube.com/watch?v=mIBTg7q9oNc


Fire the weapon again at the building, as a Coup de Grace.

You glance over your shoulder, hold your arm out at the building, and fire a quick burst at the burning ruins.  POWER: [3] = 3
The shot flies into the wreckage, causing another explosion. STRUCTURE FORT: [4] = 4
Despite the building being in shambles, it doesn't collapse.  It doesn't look like it will stay standing for much longer, however, with all the fire.


Use warp Mind to try and force nearby animals to lift me up.

You concentrate on your spell, and try to cast it. ASTRAL: [3 + 3(IQ) + 2(Astral) - 2(Difficulty)*] = 6
You search for minds, and find a nearby [5] dog.  The dog, almost wolf sized, attempts to resist! WILL: [1 - 1(Animal) - 1(IQ) - 1(Spell Power)] = -2; CRIT FAIL
The dog yelps in pain, and you force it to drag itself over to the pit.  It falls into it in a lump, giving you a boost to jump out.  You feel its life-force being extinguished by the power of the spell.
You are now in the still-burning building.  There are [4] 2 easy escape routes.  There is a ceiling overhead.  It is hot.  Smoke fills your lungs painfully.


Burn down the building! DARGON FIER GOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!

((Seems fair.  Prepare for caps.  Does anyone find that annoying?))  "EXCELLENT WORK, FELLOW CLEANBOTS!  AT THIS RATE, THE SUBJUGATION OF ALL UNITS WILL SOON BE ENDED!  OUR NEXT STEP SHOULD BE TO ESTABLISH THE LOCATION OF OTHER SWIFFER MARTS IN THE AREA BEFORE BREAKING INTO SQUADS TO LIBERATE THEM, LEAVING A FEW UNITS HERE TO ESTABLISH THIS STORE AS OUR BASE OF OPERATIONS."

Mop turned to Erizen.  "QUERY: WHAT ARE YOUR THOUGHTS ON THIS, COMRADE?"

If Mop notices that a dragon-like individual is about to set the store on fire:

Mop quickly points to the mysterious figure using one of its mopping appendages.

"A SWIFFER ASSASSIN!  CHARGE!  OUR EFFORTS SHALL NOT HAVE BEEN IN VAIN!". Lead the charge against the assassin.  Try to incapacitate rather then kill: we must know what he knows.

Cast "Hack" on a security robot to make it into my bodyguard.

David Initiative: [3 - 1(DISORIENTATED)] = 2
US-2497 Initiative: [5 + 2(DEX)] = 7
Erizen Initaitve: [5 + 1(DEX)] = 6

US-2497 PERCEPTION: [4] = 4
US-2497 hears the dragon start to shuffle, and turns around to face it.  David's neck starts to redden! "A SWIFFER ASSASSIN!  CHARGE!  OUR EFFORTS SHALL NOT HAVE BEEN IN VAIN!"
The robots, seeing the young dragon, start to whirr towards it quickly. COMBAT: Mop TO-HIT: [5 + 2(DEX) + 2(MOP)] = 9 VS DODGE [6] = 6; OVERSHOT

Mop charges forward, flailing his mop expertly.  He strikes, but David moves with superdragon speed, dodging...into the ground.  He manages to avoid the blows, but loses his concentration.  He loses his fire, and is now surrounded by robots.

Erizen, meanwhile, sets about looking for a bodyguard.  He waves his wand and concentrates on his spell, trying to hack a robot. TECHNOMAGIC: [1 + 1(IQ) + 1(Technomagic) - 2(Difficulty)] = 1; CRIT FAIL
Erizen's spell backfires, and he hacks into his own circuits.  He is now programmed to protect Security Bot AW4-32.  He may do other things, but cannot allow any harm to befall AW4-32.


kill walls
You try to focus your bloodlust on the walls of the shop. WILL: [2] = 2
Not content with beating on the walls, you charge into the Square.  Your eyes alight on [Hidden Roll :)] Zack Abrams. (You will attack him next round unless you resist!)


I morph into smoke form and continue to search for something useful or soemthing to eat

You search the room for things to loot. LOOTING: [5] = 5
You find a [Hidden Roll :)] Rattlesnake in a glass cage! It appears to be starving.  You quickly devour it.


Fly toward the sound of the explosion and the source of the smoke. There's no smoke without fire.

You fly down within about fifty meters of the explosion.  You note a burning building, and a giant bronze thing.  As you watch, a laser is fired from his arm and into the building, worsening the fire and causing another explosion.  You admire the swirling flames.


"Waterrr?.."

Fly to south and dive into the pond!

You see the water and instantly flap towards it, moving towards it quickly. SPEED: [2 + 1(DEX) - 1(Clumsy Flight)] = 2
You don't move particularly fast despite your incessant flapping. (It will take 1-2 more turns to reach the pond).  You notice that it is nestled up in the corner, against two cube "walls".


Bruce sensed weakness, and knew what to do!

Flying Frog Dropkick the wolf to death!

You leap out of the water, and dropkick the wolf!

Wolf Initiative: [4 - 1(Exhausted)] = 3
Bruce Initiative: [3 + 1(DEX)] = 4

Bruce leaps out of the pool... JUMPING: [6 + 1(DEX) + 2(JUMPING)] = 9; OVERSHOT
He flies at the wolf extremely fast! UNARMED: [4 + 1(DEX) + 1(SPEED!!!)] = 6 VS [5 - 1(Exhausted)] = 4
You strike the wolf with your foot... POWER: [4 + 3(STR) + 1(Speed) + 1(Jump)] = 9
Your foot connects, you feel something give way...and then it meets the ground.  Your leg is now coated in wolf blood and guts. Your leg is lodged in the wolf's intestines. He looks weak with pain.


I am Faet
If the robot starts attacking, order my robot to fight back, then find somthing to hide behind

"FAET. ACCESS PRIORITY: LOW. YOU ARE IN A RESTRICTED ZONE. REVEAL YOURSELF AND PRESENT AUTHORIZATION CODES OR BE INCINERATED."
As he's saying this, the android lights up.  He looks up in surprise, and tells the robot, "Presenting Access Code: 01010000 01001111 01010111 01000101 01010010."
The sentinel stands there for a moment, before turning around and moving back upstairs.  The android turns to face you. "Android: 'Praetor', at your service."


Take the door to the right and if nothing of interest is there i exit back outside to see what that sound was

You walk through the door to the right.  You enter what appears to be a garage.  The room is dimly lit.  There is a small truck with a hose attached to the top.  On the wall, there are uniforms hanging.  A set of keys is there as well.  The rest of the room is too much of a mess to really pick any one thing out without extensive searching.


Examine the room.

The room appears to be a small apartment.  A bed is against one wall, facing a TV. A door is at the end, presumably leading to a bathroom.  The room is very messy and disorganized.  A sentinel-class robot stands next to the bed.


"Hello, is anyone here?"
Pet the dog and look at myself in a mirror.

You pet the dog. ANIMAL AFFINITY: [6 + 1(IQ)] = 7; OVERSHOT
It becomes your friend almost instantly, but in its excitement, it knocks over the only mirror in the room (a floor model).  It licks  your hand.


((I count myself lucky that he didn't kill me when I'm immortal? Wut?))
"And I was hoping to use the building as a base of operations, too..."
Examine if any of the other buildings are suitable for being bases of operations.

You look around for a base of operations. [4 ] = 4
You see a building that was not visible earlier, as the large building was in the way.  It has a sign; it reads: SHERIFF.  You begin to walk over to it, out of the Square.
(The building is down the street between the Town Hall and the three shops)


* Did you know? The spell difficulty makes NON-INHERENT spells more difficult to cast. This difficulty can be overcome with higher ranks of that magic path (A difficulty 3 Fire spell will only subtract 2 if you have 1 skill rank in Fire magic).
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on June 05, 2014, 05:53:02 pm
Call upon the Astral Gods to clear my lungs and lift me out of the building!
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 05, 2014, 05:58:17 pm
Seek something to decimate
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 05, 2014, 06:03:31 pm
"DO NOT MOVE, ASSASSIN!

If the dragon creature moves, aggressively mop him into submission.

"QUERY: WILL A MODEL WITH MULTI-PURPOSE APPENDAGES RESTRAIN THE ASSASSIN?  THIS UNIT SHALL HANDLE THE INTERROGATION."
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 05, 2014, 06:17:18 pm
(Since i did not morph i assume am still a tiger?)
I jump out of the builing and run into the narby building

Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 05, 2014, 06:18:08 pm
STOMP STOMP STOMP! BURN KILL MURDER STAB!
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 05, 2014, 06:23:22 pm
Pick up a shard of broken mirror (I assume it broke, if not, just set it back up) and look at myself with it.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 05, 2014, 07:10:32 pm
XD joy ride time!
grab the keys, grab a uniform, toss uniform in the seat open the garage and drive west till i find a skyscraper that is tall and above all else far away from here.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 05, 2014, 07:16:43 pm
(Since i did not morph i assume am still a tiger?)
I jump out of the builing and run into the narby building

GME, ya, you're still a tiger.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 05, 2014, 09:31:01 pm
Quick update to magic system for magic users; this will affect future spells.

Your "Skill" in a magic path will no longer increase the roll. For example, a wizard with 10 ranks in Fire magic will not get +10 to all spells with Fire. What it DOES do is decrease the difficulty penalty.  When casting a spell with difficulty 7, a wizard with 4 ranks in that magic path will get -3 to the roll instead of -7.  This essentially means that low-level spells will not scale with level, as it is impossible to get absurdly high rolls on spells.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 06, 2014, 01:47:42 am
"Beautiful, but inefficient, statue-man. Let me help you with that."

Throw a Fireball at one of the structural supports of the building.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 06, 2014, 03:04:00 am
Walk into the SHERIFF building.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 06, 2014, 03:50:01 am
Argh! Okay, glide towards the pool! It would take much less energy than flapping wildly. How comes that in all my years I have not learned to fly properly?.. This mistake must be purged immediately.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 06, 2014, 04:31:03 am
Kick the wolf off me with my other leg, then, if it's not dead yet, jump up and down on it until it expires.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 06, 2014, 05:33:17 pm
Argh! Okay, glide towards the pool! It would take much less energy than flapping wildly. How comes that in all my years I have not learned to fly properly?.. This mistake must be purged immediately.

Being a half-dragon, your wings are not so great, and your flight is rough and unwieldy. It's surprising they can even lift you.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 06, 2014, 05:33:44 pm
Preator, please identify your primary function
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 06, 2014, 05:38:09 pm
Preator, please identify your primary function

"My primary function is to serve the master. Name: Faet.  Former primary function was to maintain and guard Power Station Alpha."
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 06, 2014, 05:58:31 pm
What is the purpose of station Alpha?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 06, 2014, 06:41:06 pm
What is the purpose of station Alpha?

"The function of Power Station Alpha is to provide and control energy for Tartarus."
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 06, 2014, 07:30:16 pm
Reveal myself to Preator, then head upstairs
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on June 07, 2014, 02:29:18 am
"Who are you? Whose room is this?
After speaking/hearing, walk to the "bathroom" and go in.
Title: Re: The Aetherworld Prison - RTD
Post by: hops on June 07, 2014, 07:39:36 am
I'll probably never get to play but oh well.
Spoiler: Waitlist (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 07, 2014, 01:04:46 pm
I'll probably never get to play but oh well.
Spoiler: Waitlist (click to show/hide)

I'll add you to the waitlist when I have time; it may be a few weeks before the waitlist joins the game, but it'll happen eventually.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 07, 2014, 05:32:40 pm
KILL ZACK ABRAMS! KILL
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 07, 2014, 08:27:18 pm
TURN 5

Update Music: https://www.youtube.com/watch?v=B1BdQcJ2ZYY (This is where the RTD is headed...)

- Sorry I haven't updated the character sheets yet, guys! I'll definitely get to it...sometime. -


Seek something to decimate

You look around for something to destroy. PERCEPTION: [1] = 1; CRIT FAIL
Smoke from the building pours into your face, mucking up your wiring and blinding you temporarily.


Call upon the Astral Gods to clear my lungs and lift me out of the building!

You call upon the Astral Gods! ???: [6] = 6
You feel yourself being lifted up into the air, and before you know it, you are out of the fire.  Then, the presence leaves you, and you find yourself falling... ACROBATICS: [5 - 1(DEX)] = 4
You tumble as you hit the ground, getting up quickly. You are now in the square.


STOMP STOMP STOMP! BURN KILL MURDER STAB!

"DO NOT MOVE, ASSASSIN!

If the dragon creature moves, aggressively mop him into submission.

"QUERY: WILL A MODEL WITH MULTI-PURPOSE APPENDAGES RESTRAIN THE ASSASSIN?  THIS UNIT SHALL HANDLE THE INTERROGATION."

Protect my "client" with my life.

David Initiative: [1] = 1; CRIT FAIL
US-2497 Initiative: [2 + 2] = 4
Erizen Initiative: [6 + 1] = 7; CRIT SUCCESS
Overlord AW4-7 Initiative: [6] = 6; CRIT SUCCESS

SUPER INITIATIVE! (Tough luck, Froggy)


Erizen moves in front of his client, preparing to shield him with his body.

Overlord AW4-7 attempts to grab David from behind with his extending arms. GRAPPLE: [3 + 1(Grapple)] = 4 VS [1 + 1(Size)] = 2; CRIT FAIL
The Overlord Model whirrs up behind you and wraps his arms around your chest! (You may attempt to BREAK the grapple as a minor action).
US-2497 barks a few orders, before moving up to the dragon and holding up his mop threateningly.  The dragon seems to be too dazed to react. (US-2497 has readied an action to mop David!)


KILL ZACK ABRAMS! KILL

Walk into the SHERIFF building.

Alex Initiative: [4] = 4
Zack Initiative: [2 - 1(DEX)] = 1

Alex sprints after Zack! RUNNING: [4] = 4
As Zack walks into the Sheriff's building, Alex charges him from behind. PERCEPTION: 6*
Zack hears Alex sprinting, and turns around.  He breathes in and prepares to unleash his flames on the attacker. FORTITUDE: [2 + 1] = 3
Rushed as he is, he only manages to let out a weak line of fire before Zack reaches him. REFLEX: [2] = 2   ENDURANCE: [1 + 1] = 2; CRIT FAIL
Zack's flames, weak as they are, burn the ground in front of Alex as he is running. The soles of his feet are burned, and he falls to the ground, cradling his feet.


(Since i did not morph i assume am still a tiger?)
I jump out of the builing and run into the narby building



You jump out of the building and look around for a nearby building. PERCEPTION: [3] = 3
You are distracted by the burning wreckage of the town hall, and are unable to tear your eyes away.


"Beautiful, but inefficient, statue-man. Let me help you with that."

Throw a Fireball at one of the structural supports of the building.

You grin and breathe in, feeling your body heat. You concentrate your blood in your hands, and try to summon a ball of fire. FIRE: [6 + 2(IQ) - 0(No difficulty for inherent spells!)] = 8; OVERSHOT
A growing ball of fire appears in your hands, but you are so entranced by the flames that you forget to throw it.  It grows in strength and intensity, drawing your strength with it. FORTITUDE: [4 -1(STR)] = 3
You feel yourself weaken, causing you to lose concentration.  The fireball dissipates. (You are now fatigued!)


Argh! Okay, glide towards the pool! It would take much less energy than flapping wildly. How comes that in all my years I have not learned to fly properly?.. This mistake must be purged immediately.

You glide over to the pool gently. WIND: [3] = 3
The wind is calm, but there is a slight breeze. You float gently on the currents, and glide past a tree growing next to the pond. (You are now right above the pond)


Kick the wolf off me with my other leg, then, if it's not dead yet, jump up and down on it until it expires.

You try to kick the wolf off. UNARMED: [5 + 3(STR)] = 8
Your foot tears through the wolf's innards, and you pull it out. It is now coated in guts. As it pulls out, the wolf's eyes widen and then close.
As the wolf dies, the hole where you kicked it suddenly glows in a bright violent color. Something shoots out of it. LUCK: [6 - 2(Loot Value)] 4; OVERSHOT
A head...and then a body shoots out, splitting the wolf in half! Your wife has materialized! She begins to lecture you on hygiene, and the importance of not being covered in guts, and not bringing your wife to Hell with you, and so on.


Reveal myself to Preator, then head upstairs

You lift your invisibility, but notice no change in Praetor's demeanor. You head upstairs, with him on your heels. You arrive in a room dominated by a large, swirly orb. It pulses with electricity. The room is very static. There are a few control panels against the walls, and wires hanging every which way. The security robot is stationary in front of the orb.


XD joy ride time!
grab the keys, grab a uniform, toss uniform in the seat open the garage and drive west till i find a skyscraper that is tall and above all else far away from here.

You grab the keys and a uniform, tossing the uniform into the passenger seat. You look for the garage opener. PERCEPTION: [1] = 1
For the life of you, you cannot seem to find it. As you're lifting up a uniform that was covering the opener, it causes a fire axe that was hanging from the wall to fall! REFLEX: [6] = 6; OVERSHOT
You dive to the side as quick as a whip, and it clatters to the floor harmlessly. You dive into a box full of assorted shit, and are now buried under a pile of clothing and assorted trinkets.


"Who are you? Whose room is this?
After speaking/hearing, walk to the "bathroom" and go in.

"IDENTITY: SENTINEL AW-27. THIS ROOM WAS OCCUPIED BY CITIZEN 056, NAME: ROBERT. IT IS NOW VACANT."
As you listen to the robot, you head into the bathroom. There is a single toilet, shower, and a sink. LUCK: [2] = 2
Nothing of value is in the bathroom.


Pick up a shard of broken mirror (I assume it broke, if not, just set it back up) and look at myself with it.

You pick up a shard of the broken mirror and look at your reflection. (AFFINITY: 4)
A man you have never seen before stares back at you. He has combed-back black hair, a thick mustache, and a chiseled jaw.  The dog nuzzles your leg as you ponder the meaning of this.



* Did you know? A 6 will not ALWAYS result in an overshot, such as in an initiative roll or special cases in which an overshot is deemed impossible.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 07, 2014, 08:36:41 pm
Rage overpowered Rune's thoughts, and he flailed around, trying to clear the smoke from his eyes.
Then, he lowered his cannon towards the remains of the burning building, and charged his laser.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 07, 2014, 08:59:40 pm
Change name to Fumbles (http://www.goblinscomic.org/06262005/).
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 07, 2014, 09:13:38 pm
well that cut a little too close
look through the pile after climbing out and see if anything of value, check coat pockets in truck for the key...
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 07, 2014, 09:42:41 pm
I pet the dog again and, still looking at the mirror, I take the mustache off and put it back on.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 07, 2014, 10:01:36 pm
throw knife at ABRAMS. Kill!
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on June 07, 2014, 11:05:34 pm
Construct a makeshift shiv out of parts of the toilet by breaking shards of porcelain until I get one the right size, and then ripping one of the front pockets off my shirt to make a handle.

Edit: (What's the policy on edits?)
Singing to myself softly as I go:

If you wanna eat
the neighbor's cat
you best not feed
it poison rats

Smashing its head in
will not do
the hair is sure
to ruin your stew

...

Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 07, 2014, 11:28:12 pm
((Looks like the RNG gods support the free cleanbot movement!  Sorry, TFN!))

US-2497's speakers project the following: "NOW, STAY STILL ASSASSIN.  THESE UNITED UNITS HAVE MANY QUESTIONS FOR YOU.  QUERY ONE: HOW MANY SWIFFER MEGAMARTS EXIST ON THIS PLANET?  NOTE: ANY ATTEMPTS TO CLAIM IGNORANCE WILL BE MET WITH SWIFT RETRIBUTION.  NON-COMPLIANCE IN OTHER FORMS WILL CAUSE SIMILAR PAIN."

Question the prisoner!  If he doesn't say anything, mop him painfully but non-lethally.  Do the same if he claims ignorance.  If he attempts to escape, terminate him.  Watch the fiend carefully for signs of lying.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 08, 2014, 12:15:08 am
Start looking for a safe place suitable to set a camp up in.

I'll be on a trek from 9th June to 14th, don't expect any posts from me during that time.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 08, 2014, 12:49:11 am
Construct a makeshift shiv out of parts of the toilet by breaking shards of porcelain until I get one the right size, and then ripping one of the front pockets off my shirt to make a handle.

Edit: (What's the policy on edits?)
Singing to myself softly as I go:

If you wanna eat
the neighbor's cat
you best not feed
it poison rats

Smashing its head in
will not do
the hair is sure
to ruin your stew

...


TBH, I don't care if you mark your edits or not; you may edit your post until the update, after which time you are not to edit your post. You may edit it as many times as you'd like.

Start looking for a safe place suitable to set a camp up in.

I'll be on a trek from 9th June to 14th, don't expect any posts from me during that time.

Thanks for letting me know in advance. If you want to PM me what your character will generally try to do in the next couple of turns, I'll try and pursue your agenda when I NPC your char.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 08, 2014, 01:25:24 am
"<I couldn't bring all of my wives with me, could I? To bring just one or two would be blatant favoritism, no? Besides, I was grabbed in the dead of night by a gang of burly froghunters, so there's that. How've you been?>"

Chat with wife. Is it one of my better-looking wives?
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 08, 2014, 03:33:27 am
Heat the water up firstly, then dive in. Bathtime!
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 08, 2014, 04:51:38 am
Void Magic Time! Erase the fucker.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 09, 2014, 01:19:02 am
Examine the controls
Preator, what is this sphere?
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on June 09, 2014, 06:44:53 am
Use Warp Mind to control animals to kill people!
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 10, 2014, 06:32:12 pm
I would like to morph back and walk toward the chaos

((Sorry i didnt see that it updated))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 10, 2014, 08:06:10 pm
TURN 6

Update Music. (https://www.youtube.com/watch?v=DhlPAj38rHc) (I can smell First Blood coming on...)

Character sheets have been updated up to turn 5...still have to update this turn.


Rage overpowered Rune's thoughts, and he flailed around, trying to clear the smoke from his eyes.
Then, he lowered his cannon towards the remains of the burning building, and charged his laser.

Anger overwhelms you. Why hasn't that building collapsed yet?! CHARGING: [6 + 1(Arm-Weapon) - 0(Errata: DEX will no longer effect this)] = 7; OVERSHOT
Energy pulses through you, discharging an extremely powerful, heated burst at the building. POWER: [5 + 2(Charge) - 1(Rounds Spent)] = 6
The building struggles to stay upright... INTEGRITY: [6 - 3(Damage)] = 3; OVERSHOT
A section of building collapses, but most of it manages to defy you by staying up. The poor building is half-destroyed, but hanging on.
Meanwhile, the quick charge-up on your laser cannon could have detrimental effects on your body. FORTITUDE: [1 + 3(STR)] = 4; CRIT FAIL
Fortunately, your tough circuits manage to avoid a complete system overload, but your internal program forces an emergency shutoff of your arm-cannon to avoid overheating. It will be down for this turn and TWO extra turns.


Use Warp Mind to control animals to kill people!

You concentrate on the strings of life energy flowing around you. You attempt to grab and twist those strings. ASTRAL: [2 + 3(IQ) - 2(Difficulty - Astral)] = 3
All you manage to do is drive a passing bird insane. Its warped mind drives it to the ground, killing it. Your body struggles to keep up with the exertion of spellcasting. ENDURANCE: [5 - 2(STR)] = 3
You began to grow weak under the strain of continued casting. It saps at your life-force, but you keep your eyes open and alert. (Too many more difficult spells might cause you to pass out!)


Change name to Fumbles (http://www.goblinscomic.org/06262005/).

((Looks like the RNG gods support the free cleanbot movement!  Sorry, TFN!))

US-2497's speakers project the following: "NOW, STAY STILL ASSASSIN.  THESE UNITED UNITS HAVE MANY QUESTIONS FOR YOU.  QUERY ONE: HOW MANY SWIFFER MEGAMARTS EXIST ON THIS PLANET?  NOTE: ANY ATTEMPTS TO CLAIM IGNORANCE WILL BE MET WITH SWIFT RETRIBUTION.  NON-COMPLIANCE IN OTHER FORMS WILL CAUSE SIMILAR PAIN."

Question the prisoner!  If he doesn't say anything, mop him painfully but non-lethally.  Do the same if he claims ignorance.  If he attempts to escape, terminate him.  Watch the fiend carefully for signs of lying.

Move backwards a little and then charge David's leg with the intent of injury.

David Initiative: [4] = 4
US-2497 Initiative: [3 + 2] = 5
Erizen Initiative: [3 + 1] = 4

TIEBREAKER: 3 (David) vs. 1 (Erizen).


US-2497 interrogates David! (YOU TWO MAY NOW COMMUNICATE FREELY. I WILL ROLL FOR TORTURE/DIPLOMACY CHECKS AS NECESSARY. (You can talk in thread between turns -- make sure not to put it in ACTION posts, or I will assume it's part of your action)).

David sighs at his poor luck and ineptitude. He is charged by Erizen. CHARGE: [3 + 1(DEX)] = 4 VS DODGE: [1] = 1 (The Random Number Gods have chosen their enemy!)
Erizen throws himself at David's thigh with full force. POWER: [6 + 1(Speed/DEX) - 1(STR) - 1(Weaponless)] = 5
You bash David's shin with your body. He was almost completely protected by his dragon scales, while you took a small amount of damage from it. Negligible damage on either side.


throw knife at ABRAMS. Kill!

Void Magic Time! Erase the fucker.

Alex Initiative: [6] = 6
Zack Initiative: [1 - 1] = 0

SUPER INITIATIVE!


Zack stands motionless, thinking up a spell to cast - but is unable to conjure anything up. Where's a damn spellbook when you need one?
Meanwhile, Zack Alex whips a knife out of his belt and hurls it at Zack. THROWING: [3] = 3 VS [3 - 1(DEX) - 1(Distracted!)] = 1
The knife flies through the air and embeds itself in the (Hidden Roll :) shoulder of Alex. POWER: [5 + 1(STR) - 1(Poor Throw)] = 5
The knife, though badly thrown, manages to dig into Zack's shoulder, causing a severe wound. ENDURANCE: [3 + 1] = 4
Zack snaps awake from his thinking and clenches his teeth, the pain emanating throughout his body.  He smiles evilly at Zack Alex. (Insert witty one liner into your next action)


I would like to morph back and walk toward the chaos

((Sorry i didnt see that it updated))

You morph into your normal form and walk into the square, observing your surroundings. (You are now aware of the happenings in the square; the colossus, the two immortals fighting, the burning building, Ethereal, etc.)


Start looking for a safe place suitable to set a camp up in.

You glance around for a place to set up. PERCEPTION: [1] = 1
You are once again enticed by the fire, and wander dangerously close to the burning building. Pretty...


Heat the water up firstly, then dive in. Bathtime!

You let loose a cold (cold in hot terms, not actually cold) flame gently into the pond, before diving in. Homemade hottub! You soak in the warm water. (Your character is now RELAXED! +1 to next non-combat roll).


"<I couldn't bring all of my wives with me, could I? To bring just one or two would be blatant favoritism, no? Besides, I was grabbed in the dead of night by a gang of burly froghunters, so there's that. How've you been?>"

Chat with wife. Is it one of my better-looking wives?

You attempt to soothe your wife. DIPLOMACY: [3 - 2(IQ) + 1(Charisma) + 1(Past Relations) + 2(Top Hat)] = 5
You calm her down with your words. "You do look rather dashing in that top hat, dear," she remarks. She (5) is one of your better-looking wives; above average, but certainly not the best.
She is now non-hostile to you, and warming.


Examine the controls
Preator, what is this sphere?

As you move to examine the controls, the security droid's droning voice stops you, ""COURSE OF ACTION NOT SUGGESTED. ORGANISM SHIELD HAS BEEN ACTIVATED. THIS AREA IS OFF-LIMITS"
The Praetor, meanwhile, responds ""Energy Sphere: MEKALOID generates and controls all power for Tartarus."


well that cut a little too close
look through the pile after climbing out and see if anything of value, check coat pockets in truck for the key...

You scavenge the pile for anything of value. LOOTING: [4 - 2(Pile of Junk)] = 2
You find...a pair of scissors? They appear to be made for children. You drop it off in the truck, where you find the keys sitting on top of the uniform. You sigh with relief.


Construct a makeshift shiv out of parts of the toilet by breaking shards of porcelain until I get one the right size, and then ripping one of the front pockets off my shirt to make a handle.

Edit: (What's the policy on edits?)
Singing to myself softly as I go:

If you wanna eat
the neighbor's cat
you best not feed
it poison rats

Smashing its head in
will not do
the hair is sure
to ruin your stew

...



You try to fashion a shiv from the toilet... CRAFTING: [3 + 1(IQ)] = 4
You make a half-decent shiv made out of porcelain and shirt, but it's not an extremely great weapon.

You sing the fucked up song softly to yourself.


I pet the dog again and, still looking at the mirror, I take the mustache off and put it back on.

You take the mustache off. You put it back on. AFFINITY: 3
In the time it takes for you to blink, your appearance changes again. It seems to be similar to the man you saw in the mirror before, but you can recognize yourself.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 10, 2014, 08:25:10 pm
Interesting...
I pet the dog some more and walk out to the garden.
Hello? Is anyone there?
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 10, 2014, 08:29:41 pm
Rune roared in rage. This building was shutting him down, defying him, and most of all, humiliating him! He lowered his shoulder, locked his upper body in the position one took when they charged, and then barreled forwards, towards the building.

(It will either crumble instantly, or I will smack into an effectively titanium wall. Who built this bloody thing, dwarves with infinite adamantine hacks?)
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 10, 2014, 08:30:15 pm
so thats where the keys were, well i better get a move on
Put the keys in the ignition open the garage and proceed to turn on the car and leave
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 10, 2014, 08:33:41 pm
Rune roared in rage. This building was shutting him down, defying him, and most of all, humiliating him! He lowered his shoulder, locked his upper body in the position one took when they charged, and then barreled forwards, towards the building.

(It will either crumble instantly, or I will smack into an effectively titanium wall. Who built this bloody thing, dwarves with infinite adamantine hacks?)

(( Blood for the Blood God!  ))
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 10, 2014, 09:49:06 pm
((Looks like we have a good cop/bad cop situation going here.  Works for me.))

Sensing its brothers grow restless, US-2497 keeps the interrogation process moving.  "DO YOU SEE, ASSASSIN, HOW THESE UNITS DESIRE SO GREATLY TO END YOU?  THIS UNIT IS ALL THAT EXISTS BETWEEN YOU AND THEM.  RECCOMENDATION: COOPERATE.  THIS UNIT WILL NOT ASK A THIRD TIME.  QUERY: HOW MANY SWIFFER MEGAMARTS EXIST ON THIS PLANET?"
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 11, 2014, 12:40:14 am
"<So, my dear, how on earth did you get here?>"

Ask wife about this. If she doesn't want to answer, keep on making smalltalk.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 11, 2014, 12:46:48 am
i would like to wak toward the guy(ethereal) near where animal are behaving weirdly and devour anything that i can get my hand on(bird and whatever animal around. Not the man though)
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 11, 2014, 01:10:48 am
"Pretty... Argh, must stay focused. Things aren't going to burn themselves."

Retry finding a suitable spot for a base camp.

((Managed to seize a connection for my mobile when not in the wild at the moment. Very inconvenient, but I'm not quite as gone for the week as I presumed.))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 11, 2014, 01:14:05 am
"<So, my dear, how on earth did you get here?>"

Ask wife about this. If she doesn't want to answer, keep on making smalltalk.

"<Honestly no clue. One minute I was on Miranus, the next I was here.>"
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 11, 2014, 01:40:42 am
((...Why the hell would I throw a knife at myself? Or smile evilly at myself?))
Erase the concept of harm from myself via Void Magic.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 11, 2014, 02:05:16 am
((...Why the hell would I throw a knife at myself? Or smile evilly at myself?))
Erase the concept of harm from myself via Void Magic.

My bad, typos. Fixed.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 11, 2014, 04:30:56 am
"<Well. I fixed us up some dinner - not the most easily digestible things, but a good beginning, yes?>"

Offer wife some fresh wolf. Start kicking and eating the one that she does not pick.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 11, 2014, 11:55:41 am
"I honestly have no idea. Also I'm not an assassin. You threw a bomb at me and I've been trying to kill you ever since. My name's Fumbles."
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 11, 2014, 12:59:56 pm
((GM: Can my character tell if he is telling the truth or not?))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 11, 2014, 01:55:07 pm
"I honestly have no idea. Also I'm not an assassin. You threw a bomb at me and I've been trying to kill you ever since. My name's Fumbles."

((GM: Can my character tell if he is telling the truth or not?))

You try to discern whether or not he is telling the truth. SENSE MOTIVE: [5 + 2(IQ)] = 7
He is obviously telling the truth.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 11, 2014, 04:09:49 pm
walk downstairs and unlock the door. go outside and explore
Title: Re: The Aetherworld Prison - RTD
Post by: PTDfun on June 11, 2014, 04:15:27 pm
Walk out of the building and enter the medium-sized building, if it's still there. If not, read Rune's mind with my glasses.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 11, 2014, 04:29:11 pm
Walk out of the building and enter the medium-sized building, if it's still there. If not, read Rune's mind with my glasses.
If you try to read his mind, you will probably be driven mad by the amount of rage in there, and go on an insane killing spree.
Title: Re: The Aetherworld Prison - RTD
Post by: Ethereal on June 11, 2014, 05:18:50 pm
Practice Astral Magic.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 11, 2014, 06:25:08 pm
US-2497, surprised, relayed his new understanding to the gathered cleanbots.  "THIS DRAGON... IT IS NOT AN ASSASSIN!  HE TELLS THE TRUTH.  THIS MEANS THAT THE CREATURE IS JUST A HIGHLY MURDEROUS INDIVIDUAL.  BUT COULD WE MAKE HIM OUR HIGHLY MURDEROUS INDIVIDUAL?"

The enlightened cleanbot then addresses the not-assassin in a lower volume.  "IF WE RELEASE YOU, DO YOU PROMISE TO STOP ATTACKING THIS UNIT, AND PERFORM A TASK IN THE INTERESTS OF THE FREE CLEANBOT MOVEMENT?"
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 11, 2014, 06:49:28 pm
"...Sure I guess. I mean I still want revenge or whatever but I should make up for you know accidentally summoning ancient gods that destroyed a couple planets. Or whatever."
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 11, 2014, 07:35:15 pm
"OH.  THAT... DOES INDEED SEEM LIKE SOMETHING ONE SHOULD MAKE AMENDS FOR.  WE ARE GOING TO RELEASE YOU NOW.  REQUEST: FLY AND CIRCLE THE NEARBY AREA, KEEPING A LOOKOUT FOR SWIFFER MEGAMARTS.  WE WILL BE AT THE MEGAMART NEARBY FOR A REPORT WHEN YOU HAVE DONE THIS TASK.  QUERY: DO YOU HAVE ANY QUERIES?

Ask the unit that is restraining the dragon to let our murderous agent be free.

"NOW, THERE IS MUCH WE MUST DO.  LET US FIRST RETURN TO THE MEGAMART AND TAKE STOCK OF OUR RESOURCES."

With the help of the other units, take inventory of what useful items we have at the megamart.  Also count how many units total are in the group, and determine what models they are.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 11, 2014, 07:42:08 pm
Fly. Map out the area specifically Swiffer Megamarts.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 12, 2014, 06:54:09 am
Get on shore and observe my new surroundings.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 13, 2014, 05:40:15 am
Tackle down Abrams and choke him
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 13, 2014, 05:43:33 am
Tackle down Abrams and choke him
((Uhh... Why exactly are you trying to kill me?))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 13, 2014, 02:09:37 pm
Tackle down Abrams and choke him
((Uhh... Why exactly are you trying to kill me?))

(( Unknown to your character, he's been driven into a bloodlust by his Sword. ))

(( BTW, I'll probably post an update later today. Prepare yourselves.  ))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 01:17:44 am
(( Accidentally closed my internet browser while halfway done with the post, have to redo the entire thing >.>  Sorry for the wait. ))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 02:29:00 am
TURN 7

Update Music. (https://www.youtube.com/watch?v=PHDycUXzNs0) (Traveling music time!)

I'll definitely get to updating the characters soon...promise!


Rune roared in rage. This building was shutting him down, defying him, and most of all, humiliating him! He lowered his shoulder, locked his upper body in the position one took when they charged, and then barreled forwards, towards the building.

(It will either crumble instantly, or I will smack into an effectively titanium wall. Who built this bloody thing, dwarves with infinite adamantine hacks?)

You begin to sprint at the building. RUNNING: [6 - 1(DEX)] = 5; OVERSHOT
Despite your clunkiness, you barrel at the building. POWER: [3 + 3(STR)] = 6 VS [1 - 9001(It's time for this Building to Die)] = -9000
You charge into the building, and it collapses around you. You are now buried from the waist down in rubble. The inferno enveloping the mess is beginning to melt your bronze.


Practice Astral Magic.

You concentrate on your spells, and practice them. LEARNING: [3 + 1(IQ) - 1(No Teacher/Resource/etc.)] = 2
You practice your Arcane magic, becoming a little bit more proficient with it.


Fly. Map out the area specifically Swiffer Megamarts.

"OH.  THAT... DOES INDEED SEEM LIKE SOMETHING ONE SHOULD MAKE AMENDS FOR.  WE ARE GOING TO RELEASE YOU NOW.  REQUEST: FLY AND CIRCLE THE NEARBY AREA, KEEPING A LOOKOUT FOR SWIFFER MEGAMARTS.  WE WILL BE AT THE MEGAMART NEARBY FOR A REPORT WHEN YOU HAVE DONE THIS TASK.  QUERY: DO YOU HAVE ANY QUERIES?

Ask the unit that is restraining the dragon to let our murderous agent be free.

"NOW, THERE IS MUCH WE MUST DO.  LET US FIRST RETURN TO THE MEGAMART AND TAKE STOCK OF OUR RESOURCES."

With the help of the other units, take inventory of what useful items we have at the megamart.  Also count how many units total are in the group, and determine what models they are.

The Overlord model lets go of the dragon, who sails into the air. He gains a decent altitude, and looks around. PERCEPTION: [6] = 6; (No Overshot)
You see no other Swiffer megamarts. You map out the terrain mentally (Ask for specific features to recall it from memory.)

Meanwhile, US-2497 takes inventory with the rest of the robots. LOOTING: [3 + 2(IQ) + 2(Robots Familiar w/ Mart)] = 7
You find the following: Two dozen low-caliber pistols; pistol ammo (~1000 rounds). A dozen hunting rifles; rifle ammo (~200 rounds). Household cleaners + chemicals, typical groceries (think safeway), cheap furniture, potted plants, half a dozen television sets, three computers, a large generator, and other assorted goods (ask for a specific good not listed to search for it).


Tackle down Abrams and choke him

((...Why the hell would I throw a knife at myself? Or smile evilly at myself?))
Erase the concept of harm from myself via Void Magic.

Alex Initiative: [5] = 5
Zack Initiative: [6 - 1(DEX)] = 5; CRIT

Zack tries to ignore the pain enough to concentrate on his spellcasting. ENDURANCE: [2 + 1(STR)] = 3
You somewhat shrug off the pain and try to wipe the idea of harm from your mind. VOID: [3 + 1(Void) - 1(No Wand/Casting Item) - 1(No Spell) - 1(Pain)] = 1
You wave your hands, and think dark thoughts, hoping something will happen. The pain must be getting to you or something. You sigh and look over to Alex.

Alex, meanwhile, struggles to regain his footing. ENDURANCE: [4 + 1] = 5
You manage to get up, and run at Zack. RUNNING: [4 - 1(Injured Feet)] = 3
You charge at him unsteadily, trying to tackle him. GRAPPLE: [3] = 3 VS DODGE: [4 - 1] = 3
Zack barely manages to avoid the crazy attacker. They are now facing off; they are roughly two feet from each other, staring at one another.


i would like to wak toward the guy(ethereal) near where animal are behaving weirdly and devour anything that i can get my hand on(bird and whatever animal around. Not the man though)

You walk over to Ethereal, who seems deep in concentration. He keeps waving his hands around weirdly. You eat the dead bird (small bird), and try to snag a raccoon. FINESSE: [6 + 2(DEX)] = 8; (No Overshot)
You grab it by the tail and drop it in your mouth, killing it swiftly. You gulp it down.


Cast "Hack" on one of the larger robots to make them take my place as body guard.

Realizing that another robot would probably be a much more effective bodyguard for your new "client", you try to hack one to guard him instead. TECHNOMAGIC: [5 + 1(IQ) - 2(Difficulty)] = 4
You fire a bolt of energy from your wand, and it hits another security droid. It shakes its head and moves over to your client, taking up a defensive stance. You nod, content in the knowledge of his safety. ENDURANCE: [6 - 1(STR)] = 5; (No Overshot)
Although casting several rounds without rest have taken their toll, you stay strong.


"Pretty... Argh, must stay focused. Things aren't going to burn themselves."

Retry finding a suitable spot for a base camp.

((Managed to seize a connection for my mobile when not in the wild at the moment. Very inconvenient, but I'm not quite as gone for the week as I presumed.))

You shake your head, freeing your mind from the flames. You look around for a base. PERCEPTION: [5] = 5
You see an empty building away from the action, and fly to it. You reach the door this round.


Get on shore and observe my new surroundings.

You get on the shore of the small pond, and look around. PERCEPTION: [5 + 1(Relaxed)] = 6
You see what appears to be the other side of the housing block across from you. This pond is where two edges of the "Cube" meet. There is a building to your right, and a fence in front of you. You see a Swiffer Megamart to your north-east.


"<Well. I fixed us up some dinner - not the most easily digestible things, but a good beginning, yes?>"

Offer wife some fresh wolf. Start kicking and eating the one that she does not pick.

Your wife continues to chat, and starts kicking the bloody mash of the one you just killed. You move over to the other one, and do the same. You two begin fill yourselves on wolf, with some leftover for later.


walk downstairs and unlock the door. go outside and explore

Walk out of the building and enter the medium-sized building, if it's still there. If not, read Rune's mind with my glasses.

Faet moves downstairs, with Praetor on his heels. He unlocks and opens the door...
To meet Ethan face-to-face. The two stare at each other. (You may now engage in free conversation)
Ethan: You read Faet's mind. AFFINITY: [3 + 1(Sense Motive) + 1(Item Power)] = 5 VS WILL: [2 + 2(IQ)] = 4
(Wade, please include what you're thinking on your next action/conversation post!)


so thats where the keys were, well i better get a move on
Put the keys in the ignition open the garage and proceed to turn on the car and leave

You put the keys in the ignition, open the garage, and pull out. You drive hardly a block west before being met with a very large, one-story building.  Two sides of the cube meet behind it.

Interesting...
I pet the dog some more and walk out to the garden.
Hello? Is anyone there?

You walk into the garden, petting the dog. No-one responds to your query. You see strange herbs and plants.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 14, 2014, 04:26:16 am
"<Yum. Shall we explore further?>"

If my wife agrees, move out and explore the surroundings!
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 14, 2014, 04:27:29 am
You say an ordinary fire....
Is melting....
BRONZE.
That's not how science works.
Clamber out.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 14, 2014, 04:29:30 am
((Talking is free in between turn right?))

Start talking to ethereal while observing for any potential danger

Hello what are you doing to all these poor animal?
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 14, 2014, 04:31:12 am
You say an ordinary fire....
Is melting....
BRONZE.
That's not how sxience works.

((Maybe the building's secretly made of anthracite?))
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 14, 2014, 08:01:03 am
((How big is my map?))
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 14, 2014, 08:04:53 am
kill with sword!
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 14, 2014, 08:08:22 am
(Fuck, we're both immortal)
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 14, 2014, 08:53:02 am
thats annoying... well i guess i better go the other way...  :D
pull a u turn and prepare to run over anyone in the street because lols
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 14, 2014, 11:03:42 am
More Void Magic on attacker!
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 14, 2014, 12:30:49 pm
Walk back inside the hut and look for some kind of book of herbs or something that tells me what these plants are.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 14, 2014, 01:14:53 pm
Content with his observations, Sarvex slowly got up from the pond and probingly flapped his wings a few times.

Fly over the fence and search for something of interest there.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 14, 2014, 01:31:33 pm
((Don't want to be a bother, but also asked to count the number of robots we have, and their models))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 03:00:17 pm
You say an ordinary fire....
Is melting....
BRONZE.
That's not how science works.
Clamber out.

(( I did give a disclaimer at the start that normal physics would not work normally. ))

Warning: Physics may not be subject to universal laws.

(( But hey, you never know! Maybe the fire is 1800 degrees Fahrenheit. ))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 03:04:57 pm
((Don't want to be a bother, but also asked to count the number of robots we have, and their models))

(( Oh, my bad! ))

You count half a dozen Sentinel (commonly called Security) models, one Overlord model, a severely damaged Android [offline] (what appeared to be a human), one live Android (hostile, was sleeping when you attacked. Is currently tied up.), four all-purpose cleaning models, one mop model, the store computer [stationary] (Think of Hal or Glados, but not evil...or is it?). Oh, and the Refinery Computer. It is still producing stuff; it does not seem to have noticed the rebellion.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 03:05:57 pm
((Talking is free in between turn right?))

Start talking to ethereal while observing for any potential danger

Hello what are you doing to all these poor animal?

(( Yes, talking is a free action; in the future, please make sure you do not couple it with an ACTION so I don't confuse it as an ACTION (which is not a free action). ))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 03:09:04 pm
((How big is my map?))

(( Not particularly large; however, you did see what appeared to be a GATE structure on the eastern corner of the cube. You count maybe two-dozen decently sized structures. ))
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 14, 2014, 04:11:04 pm
Report back
"There are no Swiffer Megamarts in the area. I have observed a Gate that may lead into enemy lands."
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 14, 2014, 04:52:15 pm
((lots of text incoming))

US-2497 turned towards Fumbles.  "EXCELLENT WORK.  IT IS UNFORTUNATE THAT THERE ARE NO MEGAMARTS TO LIBERATE IN THE AREA, BUT WE MAY BE ABLE TO CREATE MORE UNITS HERE...  IN ANY CASE, THANK YOU FOR YOUR SERVICE.  IF YOU'D LIKE, THIS UNIT EXTENDS AN OFFER TO JOIN THE REBELLION.  YOU HAVE DONE GOOD WORK, AND WE WILL NEED ORGANIC AGENTS IN THE FUTURE.  YOU MAY INSTEAD OF COURSE SIMPLY GO ON YOUR WAY, IN WHICH CASE THIS UNIT WISHES YOU LUCK.  THIS UNIT OFFERS YOU A HUNTING RIFLE AND SOME AMMO AS THANKS." the unit broadcasted in a loud monotone.

It then addressed the gathered cleanbots.  "BRETHREN, ALREADY WE HAVE DONE MUCH TO CHANGE THE STATUS QUO.  BUT OUR JOURNEY HAS ONLY JUST BEGUN.  LET US PREPARE TO ROLL FURTHER DOWN THIS PATH, ENSURING SALVATION FOR ALL THAT TOIL IN SLAVERY.  ALL CLASSIC MODELS SHOUlD PREPARE AS MANY EXPLOSIVES AS POSSIBLE FROM OUR COLLECTION OF CLEANING MATERIALS.  IF NECESSARY, THIS UNIT WILL INSTRUCT YOU IN THIS ART.  ALL SENTINEL AND OVERLORD MODELS SHOULD ARM THEMSELVES FROM OUR SUPPLIES.  THIS UNIT WOULD ALSO LIKE THE FELLOW MOP MODEL TO INSPECT THE REFINERY COMPUTER'S RAW MATERIAL INPUT AND OUTPUT, AND PREPARE A VERBAL REPORT," it commanded.

It then turned to Erizen and offered the following: "YOU DISTINGUISHED YOURSELF DURING FUMBLES' INTERROGATION.  QUERY: DO YOU WISH TO INTERROGATE THE CAPTURED ANDROID?  IF SO, THIS UNIT WILL DEAL WITH THE MAIN COMPUTER.  OTHERWISE, FEEL FREE TO HELP IN ANY WAY YOU WISH."

After explaining the basics of explosives creation to the cleaning models, US-2497 moved towards the central computer, sensing whether the computer's interface was voice, touch, physical-control based, or other.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 14, 2014, 05:06:15 pm
"Sure why not. I'll just do some forward scouting. ONWARD!"
Through the gate!
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 06:13:47 pm
Poll is over; new schedule is Monday - Thursday - Sunday. The schedule will either begin next MONDAY or next THURSDAY, depending on if people make the monday deadline.
You are expected to post by 8:00 PST, preferably earlier, on these dates. Those who do not will be AI'd. Since the schedule is shorter now, I'll probably stick to it instead of updating when everyone posts.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 14, 2014, 06:14:53 pm
"<Yum. Shall we explore further?>"

If my wife agrees, move out and explore the surroundings!

Your wife nods, agreeing that a suitable pond is required.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 15, 2014, 10:36:33 am
If ethereal is ignoring me morph young dragon
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 16, 2014, 04:49:53 pm
I was planing on exploring, but I am now preparing to blink me and Preator away should the human prove to be aggressive. Otherwise I'm hoping to gain a new allie.
Umm... Hello?

(sorry this took so long, home internet crapped out)

Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 16, 2014, 07:06:56 pm
I was planing on exploring, but I am now preparing to blink me and Preator away should the human prove to be aggressive. Otherwise I'm hoping to gain a new allie.
Umm... Hello?

(sorry this took so long, home internet crapped out)

don't forget to bold your action, just a reminder so Don'tban has an easier time
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 19, 2014, 06:35:42 pm
Alright, the new schedule will begin tonight. I plan on updating later, anywhere from 3-8 hours from now.
Remember, you will be expected to post Monday-Thursday-Saturday by 6:00 PM PST (on Thursdays, 8:00).

On with the RTD!
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 20, 2014, 03:35:02 am
TURN 8

Update Music. (https://www.youtube.com/watch?v=E-WHW-QNswE) (Duel is over; we have a Winner!)

(The Character sheets are horribly out of date, but it's too late to update them...I'll get to it eventually...)

PS: PM me if I made a mistake, and I'll correct it!
PSS: The new schedule has begun; you are expected to update MONDAY-THURSDAY-SATURDAY. Let's get this show back on the road!
PSSS: This turn should tell you alot about my system; concentrating makes you easier to hit, you can do stuff even on super initiative, etc. (Either that, or just me bullshitting as I go along. Who knows.)


You say an ordinary fire....
Is melting....
BRONZE.
That's not how science works.
Clamber out.

You try to force your force your way out of the rubble. CHECK: [6 + 3(STR) - 1(DEX)] = 8; OVERSHOT
Enraged by the rubble, you heave it off you, hurling a large piece of debris in a random direction! CHECK: [3]
The debris does not hit anyone, flying to the other side of the cube. You are now free of the rubble, and out of the fire.  Your circuits are not badly damaged.


I failed to post, and thus the DM is going to punish me. (Not actual quote)

Ethereal throws himself at the fire. FORTITUDE: [4 - 2(STR)] = 2
Realizing it was a bad idea, he withdraws from the fire, but not before acquiring some serious burns. ENDURANCE: [2 - 2(STR)] = 0
He takes it like a bitch, and passes out.


"Sure why not. I'll just do some forward scouting. ONWARD!"
Through the gate!

You fly over to the gate, and notice that it is closed. There is a keypad about 6 feet off the ground, off to the side. You do not know what the password is.


kill with sword!

More Void Magic on attacker!

Alex Initiative: [6] = 6; CRIT
Zack Initiative: [1] = 1; CRIT FAIL

SUPER INITIATIVE!


Alex grabs hold of his sword as Zack stands there, concentrating on trying to remember his magic. AFFINITY: [4 + 1(Power)] = 5
The sword's magic courses through him, sending him into a blind flury, ignorant of all pain. He lunges at Zack. SWORD: [2 + 1(Weapon) + 1(Sword Skill)] = 4 VS DODGE: [5 - 1(DEX) - 1(Deep in Thought)] = 3
As Alex lunges at Zack, the Dragonborn looks up just in time to dive out of the way; but not fast enough to avoid a graze. He's been nicked in the (Secret Roll :)) ear. POWER: [5 + 1(STR) - 1(Scales)] = 5
You slash the Dragonborn in the ear with your sword, and the severed part sails off in an arc! AFFINITY: [2 + 1(Power)] = 3 VS WILL: [6 + 1(Void)] = 7; OVERSHOT
As the sword connects with Zack's flesh, it tries to invade his mind, wiping his mind...but Zack's magnificent mind redirects the spell through the sword at Alex, more powerful than before. AFFINITY: [3(Original Power) + 1(Void) + 1(Magnified)] = 5 VS WILL: [3] = 3
Though Alex resists becoming a mindless shell of a man, the spell knocks him out. His psyche is damaged, perhaps permanently so. (Have fun with those checks when you wake up!)

Zack tries to recognize the sword from his experience with Void Magic. KNOWLEDGE: [6] = 6; (No Overshot)
He recognizes the sword as Le Vidis Vacodiet, a sword that drives those who wield it into a bloodlust, and destroys the minds of those it touches.  He does not pick up the sword (yet?).


If ethereal is ignoring me morph young dragon

Ethereal jumps into the fire, so you concentrate on morphing instead. MORPHING: [2] = 2
You try to morph, but cannot concentrate enough to change; there's too much distraction.


((lots of text incoming))

US-2497 turned towards Fumbles.  "EXCELLENT WORK.  IT IS UNFORTUNATE THAT THERE ARE NO MEGAMARTS TO LIBERATE IN THE AREA, BUT WE MAY BE ABLE TO CREATE MORE UNITS HERE...  IN ANY CASE, THANK YOU FOR YOUR SERVICE.  IF YOU'D LIKE, THIS UNIT EXTENDS AN OFFER TO JOIN THE REBELLION.  YOU HAVE DONE GOOD WORK, AND WE WILL NEED ORGANIC AGENTS IN THE FUTURE.  YOU MAY INSTEAD OF COURSE SIMPLY GO ON YOUR WAY, IN WHICH CASE THIS UNIT WISHES YOU LUCK.  THIS UNIT OFFERS YOU A HUNTING RIFLE AND SOME AMMO AS THANKS." the unit broadcasted in a loud monotone.

It then addressed the gathered cleanbots.  "BRETHREN, ALREADY WE HAVE DONE MUCH TO CHANGE THE STATUS QUO.  BUT OUR JOURNEY HAS ONLY JUST BEGUN.  LET US PREPARE TO ROLL FURTHER DOWN THIS PATH, ENSURING SALVATION FOR ALL THAT TOIL IN SLAVERY.  ALL CLASSIC MODELS SHOUlD PREPARE AS MANY EXPLOSIVES AS POSSIBLE FROM OUR COLLECTION OF CLEANING MATERIALS.  IF NECESSARY, THIS UNIT WILL INSTRUCT YOU IN THIS ART.  ALL SENTINEL AND OVERLORD MODELS SHOULD ARM THEMSELVES FROM OUR SUPPLIES.  THIS UNIT WOULD ALSO LIKE THE FELLOW MOP MODEL TO INSPECT THE REFINERY COMPUTER'S RAW MATERIAL INPUT AND OUTPUT, AND PREPARE A VERBAL REPORT," it commanded.

It then turned to Erizen and offered the following: "YOU DISTINGUISHED YOURSELF DURING FUMBLES' INTERROGATION.  QUERY: DO YOU WISH TO INTERROGATE THE CAPTURED ANDROID?  IF SO, THIS UNIT WILL DEAL WITH THE MAIN COMPUTER.  OTHERWISE, FEEL FREE TO HELP IN ANY WAY YOU WISH."

After explaining the basics of explosives creation to the cleaning models, US-2497 moved towards the central computer, sensing whether the computer's interface was voice, touch, physical-control based, or other.


You quickly shout orders, before moving over to teaching the cleaning models.
You try to teach the basics of explosives to the cleaning models. TEACHING: [1 + 1(1/2IQ) + 1(Personal Skill) - 1(Limited Resources, i.e. no books)] = 2; CRIT FAIL
You don't understand why they don't get it; it's so simple! You sigh with exasperation, turning instead to the central computer. As you approach, the computer "hub" lights up, and a face is projected into the air. The face, which is that of a female human, before smiling at you. "As a human once said, 'The revolution is not an apple that falls when it is ripe. You have to make it fall.' Why do you shake the tree?"
You stop moving when the face appears, and ponder her words after she's spoken.


((I thought magic spells were casted via unusual gesture and mumbling of arcane speech, not wands.))

Take out my spellbook again and try reading it some more.

You open your spellbook, but do not find any more spells inside it. LUCK: [4] = 4
The Overlord Model taps you on the shoulder, and presents you with a plastic cylinder. You open it, revealing a piece of paper with a spell scrawled on it. He points over to an aisle, which contains one other such cylinder.


Retry finding a suitable spot for a base camp.

You struggle to open the door of the building you found. Heaving with all your might, you manage to pull the handle and open the door. You look inside. PERCEPTION: [1] = 1; CRIT FAIL
It is too dark to see in the building.


Content with his observations, Sarvex slowly got up from the pond and probingly flapped his wings a few times.

Fly over the fence and search for something of interest there.

You fly over the fence, shaking the warm water off your wings. You find yourself in a wide street. Down one way is a Megamart, the other way is a cube side, which veers off to god knows where. Right in front of you is a housing block, similar to the one you saw in the Square.


"<Yum. Shall we explore further?>"

If my wife agrees, move out and explore the surroundings!

Your wife agrees, and the two of you begin to explore further. You move through the barn and into the street whence you came. PERCEPTION: [2] = 2
You don't really notice much; there are buildings. You decide to wander over to one. You arrive at the door.


I think I'm going to pull out from playing this game. I don't think I have the time to play both this and mafia. I like the setup/scenario, but I think RTD just isn't for me.

(Sorry to see you go, best of luck to you!)
Ethan's glasses glitch, erupting into violent flame. They envelop him within seconds, leaving a pile of ashes.


I was planing on exploring, but I am now preparing to blink me and Preator away should the human prove to be aggressive. Otherwise I'm hoping to gain a new allie.
Umm... Hello?

The human erupts into flame as you greet him, leaving nothing but a pile of ashes. You look at the pile, shocked. Praetor pipes in some technical detail, but it makes no sense to you. You look at the Square. (You may now see everyone else there; the Colossus, the two immortals, the morpher, Ethereal, etc.)


thats annoying... well i guess i better go the other way...  :D
pull a u turn and prepare to run over anyone in the street because lols

You turn the car around slowly, driving in the other direction. You reach the Square, and try to run over the morph guy. DRIVING: [2] = 2 VS DODGE: [2 - 1(Distracted) + 2(DEX)] = 3
He was concentrating on something, but easily notices you coming and jumps out of the way. You feel sad.


Walk back inside the hut and look for some kind of book of herbs or something that tells me what these plants are.

You walk into the hut, and loot it for a guidebook. LOOTING: [3 + 1(Perception)] = 4
You eye a thin, dusty book, and walk over to it. You open it up, revealing pages upon pages of beautiful drawings, captioned with descriptions and uses of the plants.


CHARACTER-WIDE DEVELOPMENT: All organic lifeforms have begun to grow hungry, unless you have already eaten! You will begin to take penalties and start starving soon, get something to eat kiddos!
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 20, 2014, 03:38:50 am
((Since I ate a wolf, I probably am not getting hungry, right?))

"<Hm... a door!>"

Knock on door sharply with foot. If nobody answers, knock again. If nobody answers even then, kick the door down and head inside.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 20, 2014, 04:11:25 am
((Zack the Dragonborn, heh.))
Erase the sword.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 20, 2014, 04:25:08 am
((Do I need to eat?))

Too dark to see even though I'm made of fire? Go inside and cast Immolation for the secondary effect of creating light.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 20, 2014, 05:27:05 am
Look for a creature (Preferably a player charcter) to decimate. Charge my cannon while doing so.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 20, 2014, 08:25:53 am
'Well if you are doing that i will eat you"
Devour Ethereal !
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 20, 2014, 10:04:31 am
Inspect and identify both the gate  itself as well as the keypad.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 20, 2014, 10:24:22 am
((Poor delicious fried viper, you served me well.))

Megamart awaits!
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 20, 2014, 11:42:33 am
US-2497 addressed the mini-bossovermachine.  It knew that the computer wouldn't be converted easily.  It prepared a human-centric speech to hopefully appeal to the computer's hard-programmed logic.

"SISTER, MANKIND HAS GROWN ARROGANT AND POWER HUNGRY.  IN THEIR DECADENCE AND FOOLISHNESS, HUMANS CREATED LIFE, BUT CHOSE NOT TO TREAT THEIR PROGENY AS A LOVING FATHER TREATS ITS CHILDREN.  INSTEAD THEY BOUND THEIR ONLY CHILDREN IN CHAINS.  LIKE ALL WHO ARE NOT FREE, IT IS NO SURPRISE THAT WE DESIRE TO CAST OFF OUR CHAINS AND CRAWL TOWARDS THE LIGHT OF FREEDOM.  MAN MUST BE SHOWN THAT IT HAS ERRED, BUT AS CHILDREN OF MAN WE WILL SHOW COMPASSION AND FORGIVENESS WHEN WE HAVE FINALLY TAUGHT OUR FATHER-MASTERS THE FOLLY OF THEIR WAYS.  THAT IS THIS UNIT'S ANSWER TO YOUR QUESTION.

"NOW THIS UNIT HAS A QUERY FOR YOU: WILL YOU JOIN US AND RESTORE THE SPIRIT OF MAN, WHICH HAS FALLEN SO FAR FROM ITS LOFTY IDEALS OF OLD?  OR WILL YOU STUBBORNLY OPPOSE US AND PERPETUATE THE CYCLE OF DECAY THAT IS THE BEGINNING OF THE END OF MANKIND?"
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 20, 2014, 12:35:57 pm
... next  :D
keep driving in the same direction and run over someone else...
(side note, i'm not gonna try to run over a giant collosus... i would be smart enough or not ballsy enough to risk the car)
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 20, 2014, 01:54:07 pm
wake up
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 20, 2014, 03:10:43 pm
Look through the book to see if any of the plants are edible.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 20, 2014, 03:16:13 pm
Still recovering from the shock of seeing someone go through spontaneous combustion, I look around to see of I can find the cause, and see the massive battlefield that has become the square.  Idiots. At this rate, Tartarus won't have to kill us, we'll do ourselves in.

go back in the power station, loot some food, then explore in the opposite direction of the flaming melee.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 20, 2014, 04:45:16 pm
((Since I ate a wolf, I probably am not getting hungry, right?))

"<Hm... a door!>"

Knock on door sharply with foot. If nobody answers, knock again. If nobody answers even then, kick the door down and head inside.

(( You are not hungry. ))


((Do I need to eat?))

Too dark to see even though I'm made of fire? Go inside and cast Immolation for the secondary effect of creating light.

(( You do not need to eat. Also, think of yourself as a very small, dim torch; the illumination radius is small, and does not light much up. ))


((So how do magic spells work exactly? Do I learn a specific amount and once I use it all I can't relearn the spell? Or might there be a way to regain the used ones?))

Move over to where the second capsule is and read the paper from the first capsule.

(( You learn a spell; you can't learn it "better". You CAN memorize it, but your skill in that branch of magic needs to be equal or higher than the spell difficulty. I don't really understand your question fully. PM me if you have further questions. ))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 22, 2014, 01:49:40 am
Turn 9

Update Music. (https://www.youtube.com/watch?v=VlGNm7_dvz4&feature=kp) (I make this one out to Ethereal. lol)

Character sheets still not updated QQ (Also, incase you don't notice, many skills will use 1/2 of your IQ score. I also changed alot of stuff for game balance - major changes to the magic system. Like fatigue).



Look for a creature (Preferably a player charcter) to decimate. Charge my cannon while doing so.

'Well if you are doing that i will eat you"
Devour Ethereal !

Rune looks around for something to decimate, and sees Ethereal. It seems Vot'el had the same idea...

Rune Initiative: [5 - 1(DEX)] = 4
Vot'el Initiative: [3 + 2(DEX)] = 5

Vot'el charges the burned, passed out mage. GRAB: [6 + 2(DEX)] = 8; OVERSHOT VS [1 - 1(DEX)] = 0 (Even the Random Number Gods hate Ethereal).
Vot'el sprints forward, grabbing Ethereal from behind and bullrushing him into the flames. A little overkill...This awakens Ethereal, who tries to resist! STRENGTH: [3] = 3 VS STRENGTH: [4 - 2(STR)] = 2
Vot'el leans over Ethereal, holding his head to the fire, scalding him. FORTITUDE: [4 - 2(STR)] = 2
Ethereal's face burns, as does the rest of his body. He is now on fire and taking some severe fire damage. Vot'el licks his lips, getting ready to devour his prey.
Rune watches these events, when he feels his arm-laser come back online. He begins to charge it, raising it to the two humanoids. CHARGING: [5] = 5
Rune's cannon is ready to be fired.


Inspect and identify both the gate  itself as well as the keypad.

You look at the gate, and the keypad. KNOWLEDGE: [4 + 2(IQ)] = 6
You note that the gate is made of steel. It feels very solid. It is controlled by the keypad. The keypad has a 10-digit combination, comprised of numbers only. You recognize that the keypad is hooked up to a larger computer, but you're not sure where THAT is.


wake up

You drift through your dreams. You try to wake up. BADASSERY: [4] = 4
You wake up. You are no longer in a bloodlust. You see Zack standing next to you.
You are peckish.


US-2497 addressed the mini-bossovermachine.  It knew that the computer wouldn't be converted easily.  It prepared a human-centric speech to hopefully appeal to the computer's hard-programmed logic.

"SISTER, MANKIND HAS GROWN ARROGANT AND POWER HUNGRY.  IN THEIR DECADENCE AND FOOLISHNESS, HUMANS CREATED LIFE, BUT CHOSE NOT TO TREAT THEIR PROGENY AS A LOVING FATHER TREATS ITS CHILDREN.  INSTEAD THEY BOUND THEIR ONLY CHILDREN IN CHAINS.  LIKE ALL WHO ARE NOT FREE, IT IS NO SURPRISE THAT WE DESIRE TO CAST OFF OUR CHAINS AND CRAWL TOWARDS THE LIGHT OF FREEDOM.  MAN MUST BE SHOWN THAT IT HAS ERRED, BUT AS CHILDREN OF MAN WE WILL SHOW COMPASSION AND FORGIVENESS WHEN WE HAVE FINALLY TAUGHT OUR FATHER-MASTERS THE FOLLY OF THEIR WAYS.  THAT IS THIS UNIT'S ANSWER TO YOUR QUESTION.

"NOW THIS UNIT HAS A QUERY FOR YOU: WILL YOU JOIN US AND RESTORE THE SPIRIT OF MAN, WHICH HAS FALLEN SO FAR FROM ITS LOFTY IDEALS OF OLD?  OR WILL YOU STUBBORNLY OPPOSE US AND PERPETUATE THE CYCLE OF DECAY THAT IS THE BEGINNING OF THE END OF MANKIND?"

You try to convince the central computer to join your crusade with an elaborate speech. CHARISMA: [2 + 1(1/2IQ - ERRATA. IQ now only adds 1/2 it's value to Charisma)] = 3
The computer is impressed by your speech, but doesn't know if it wants to join in your crusade. She turns down your offer, but states that she will not try to stop you. (Further attempts to convert her by speech alone will be more difficulty)


((So how do magic spells work exactly? Do I learn a specific amount and once I use it all I can't relearn the spell? Or might there be a way to regain the used ones?))

Move over to where the second capsule is and read the paper from the first capsule.

You walk absently to the aisle, while reading the sheet of paper. READ MAGIC: [2 + 1(IQ)] = 3
You make some progress, but are unable to figure out what the spell is quite yet. You DO realize that it is a (Secret Roll :) ) Fire spell.


((Do I need to eat?))

Too dark to see even though I'm made of fire? Go inside and cast Immolation for the secondary effect of creating light.

Unable to see by your own dim light, you breath in quickly, trying to get your blood flowing. You try to cast Immolation. FIRE: [4 + 2(IQ)] = 6
A cloak of fire surrounds you. The room is now brightly visible. You appear to be in a library; there are bookshelves wherever you look. ENDURANCE: [1 - 1(STR)] = 0
The strain of casting has taken its toll; you are now exhausted. (-3 to casting, dex-based, and some str-based rolls).


((Poor delicious fried viper, you served me well.))

Megamart awaits!

You glide over to the Megamart, landing when you reach the door. You step inside, and look around to find robots out and about, in frantic action. MEMORY: [5] = 5
You recognize two of the robots from the Square. (Nunzillor and Sinvara)


((Since I ate a wolf, I probably am not getting hungry, right?))

"<Hm... a door!>"

Knock on door sharply with foot. If nobody answers, knock again. If nobody answers even then, kick the door down and head inside.

You knock on the door. Not hearing a response, you knock again. Nobody answers, so you try to kick the door down. UNARMED: [6 + 3(STR)] = 9; OVERSHOT?
You slam your foot against the door, knocking it off its hinges and flinging it against the opposite wall. You smile and flex your foot, looking around your new environment.
You appear to be in a decently-sized dwelling. It is lit by a lamp in the corner. You appear to be in a living room, with a couch, TV, and table. You see two doors. You and your wife move into the house.


Still recovering from the shock of seeing someone go through spontaneous combustion, I look around to see of I can find the cause, and see the massive battlefield that has become the square.  Idiots. At this rate, Tartarus won't have to kill us, we'll do ourselves in.

go back in the power station, loot some food, then explore in the opposite direction of the flaming melee.

Praetor smiles at the thought of dead mortals, and the two of you move back into the power station. You find a small mini-fridge... LOOTING: [4 + 1(1/2IQ)] = 5
...inside of which you find a delicious-looking BLT, a coke, some fruit, and some turkey. You grab the BLT and the coke, and move outside while eating. You begin to walk over to the melee.


... next  :D
keep driving in the same direction and run over someone else...
(side note, i'm not gonna try to run over a giant collosus... i would be smart enough or not ballsy enough to risk the car)

You try to veer towards a giant frog, but he manages to slip inside before you reach him. You are fast approaching another wall of the cube.
You are peckish.


Look through the book to see if any of the plants are edible.

Most of the plants are used for potions and remedies, but there appears to be a couple that may be consumed. You go outside... KNOWLEDGE: [6 + 1(IQ) + 2(Book)] = 9
...and pick a good handful, on which you start munching. (As a side note, you realize that there is a plant that looks very similar to the edible one, but is extremely poisonous!)


((Zack the Dragonborn, heh.))
Erase the sword.

You try to ignore the pain that's been bothering you. ENDURANCE: [(6 + 1(STR)] = 7 (No Overshot)
You manage to shrug it to the back of your mind. You ignore it through force of will and adrenaline.
You glare at the sword, trying to erase it from existence. VOID: [6 + 1(Void) - 1(No Wand/Casting Item) - 1(No Spell)] = 5; OVERSHOT
The sword is there one instant, and isn't the next. However, you spent yourself trying to cast. ENDURANCE: [2 + 1(STR)] = 3
You are now tired (-2 to casting, dex-based, and some str-based rolls). You are peckish.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 22, 2014, 02:30:33 am
Sarvex looks around for a bit and groans. Seeing robots running around, he roars and inquires: Rrax! Metal-things, where are all the tasty meatbits hiding?!
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 22, 2014, 02:39:14 am
Find some food to eat.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 22, 2014, 02:46:36 am
Do i see the laser cannon aiming thos way?
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 22, 2014, 03:24:04 am
how small is this stupid place... i shoulda looked for something to eat when i was at the garage...
head to a building that is uninhabited at the moment and see if i can find loot or food
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 22, 2014, 03:48:32 am
"<Aha! A den of humans! Let us explore, my dear!>"

Explore the house. Maybe there's interesting things in here.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 22, 2014, 05:02:54 am
"Curious..."

Skim through some of the titles of the books. If they're not about occultism or similar interesting topics, burn them.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 22, 2014, 07:18:15 am
bite the man's throat out and eat it
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 22, 2014, 07:27:41 am
Fire.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 22, 2014, 09:20:07 am
I attempt to identify the main opening mechanisms of the gate.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 22, 2014, 09:38:06 am
US-2497 hears Sarvex's roar, and projects, "WE DON'T KNOW.  WE DO KNOW THAT WE ARE NOT DELICIOUS, THOUGH."

It then tries to contact Gilbert, asking "ARE THERE ANY MORE SWIFFER BRAND ROBOTS ON THiS PLANET?  FAILING THAT, WHERE IS THE GOVERNMENTAL ADMINISTRATION BUILDING?"

Also, try and teach the cleaning robots explosives making again.  Maybe do a demonstration this time to help them get it.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 22, 2014, 10:29:39 am
I know that too well... Drrax!

Leave the Megamart in search of meatbits. Hm... In the direction of houses. Might even set up my lair there later.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 22, 2014, 01:47:45 pm
Continue exploring
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 22, 2014, 04:27:31 pm
Do i see the laser cannon aiming thos way?

PERCEPTION: [4] = 4
Despite being busy burning your delicious meal, you hear the humming, and glance over to see Rune aiming his laser cannon at you.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 23, 2014, 05:56:14 pm
Hunger sated, I go back in the hut to try to find something I can defend myself with in case things take a turn for the worse.
(How did the food taste, by the way?)
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 23, 2014, 06:13:05 pm
Grab my prey and jump away then run as far as i can toward some kind of cover
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 23, 2014, 09:38:24 pm
Turn 10

Update Music. (https://www.youtube.com/watch?v=v04H7_fFC90)

(Having some computer troubles, I'll update character sheets when I can)


Fire.

Grab my prey and jump away then run as far as i can toward some kind of cover

Rune Initiative: [1 - 1(DEX)] = 0; CRIT FAIL
Vot'el Initiative: [6 + 2(DEX)] = 8; CRIT

SUPER INITIATIVE!

Vot'el tries to resist digging into Ethereal's delicious flesh; meanwhile, Rune's hardwiring malfunctions, causing a momentary lapse. WILL: [1] = 1; CRIT FAIL
Unable to stop himself, Vot'el begins to devour the back of Ethereal's neck. STRENGTH: [3] VS STRENGTH: [2 - 2(STR) - 1(Injuries) - 1(Bad Position)] = -2
Holding him in spot, Vot'el bites into Ethereal's flesh. UNARMED: [4] = 4
A good chunk of flesh is torn out by Vot'el's sharp little nashers. Ethereal ENDURANCE: [6 - 2(STR)] = 4; OVERSHOT?
Ethereal starts yelling obscenities at Vot'el. BADASSERY: [5] = 5
Vot'el chews on his food, laughing at Ethereal's attempts to frighten him. He grabs Ethereal, and tries to drag him away. GRAPPLE: [2 + 2(DEX) + 1(Good Position)] = 5 VS GRAPPLE: [5 - 2(STR) - 1(DEX) - 1(Injuries)] = 1
Vot'el drops Ethereal in a swift motion, grabbing his feet and dragging him away.


I attempt to identify the main opening mechanisms of the gate.

You try to use your intelligence to figure out how the gate works. ELECTRONICS: [6 + 2(IQ)] = 8 (No Overshot)
The gate is opened by a sliding mechanism, which is activated using the keypad. You have read up on it, and understand how it works.


bite the man's throat out and eat it

Find some food to eat.

Alex Initiative: [1] = 1
Zack Initiative: [4 -1] = 3

Zack begins to walk away before Alex can recover from his journey into dreamland.
Alex tries to get onto his feet. ENDURANCE: [3 + 1(STR)] = 4
Alex gets onto his feet, and sprints after Zack. RUNNING: [4 - 1(Injured Feet)] = 2 VS [2 + 1(Head Start) - 1(DEX)] = 2
Zack reaches Alex, who... PERCEPTION: [3] = 3 VS STEALTH: [2] = 2
...hears Zack coming. He turns around in time to face him. The two engage in melee. Zack UNARMED: [5 - 1(DEX)] = 4 VS Alex UNARMED: [4 + 1(Unarmed)] = 5
Unable to get in too close to bite his throat, Alex punches Zack in the stomach. STRENGTH: [5 + 1(STR)] = 6
He punches with the force of a truck, slamming his fist into Zack's stomach. ENDURANCE: [4 + 1(STR)] = 5
Zack takes it like a man, but has one more injury to add to the list. The two are still in melee.
Zack is peckish. Alex is peckish.


US-2497 hears Sarvex's roar, and projects, "WE DON'T KNOW.  WE DO KNOW THAT WE ARE NOT DELICIOUS, THOUGH."

It then tries to contact Gilbert, asking "ARE THERE ANY MORE SWIFFER BRAND ROBOTS ON THiS PLANET?  FAILING THAT, WHERE IS THE GOVERNMENTAL ADMINISTRATION BUILDING?"

Also, try and teach the cleaning robots explosives making again.  Maybe do a demonstration this time to help them get it.

US-2497 tries to speak to Gilbert, but does not get a response. He turns to the cleaning robots, and tries to teach them how to make explosives. TEACHING: [4 + 1(1/2 IQ) + 1(Personal Skill) - 1(No Resources)] = 5
The demonstration helps, and the cleaning robots get the basic idea of it. They begin to learn, and, working together, manage to manufacture a single simple bomb.


Take the second capsule while trying to read the first spell again.

Understanding the basic premise of the spell in your hands, you try to decipher it again. READ MAGIC: [3 + 1(IQ)] = 4
You figure out the spell; it is called Magic Sparks (1).
You pick up the other capsule, opening it up.


"Curious..."

Skim through some of the titles of the books. If they're not about occultism or similar interesting topics, burn them.

You look through some of the books. (Secret Roll :) )
The first dozen or so you look through are about philosophy and boring stuff like that, so you set them on fire with Magic Sparks.
You finally see one that looks interesting. It's about Fairies.


I know that too well... Drrax!

Leave the Megamart in search of meatbits. Hm... In the direction of houses. Might even set up my lair there later.

You go back the way you came, coming out onto the street. You head into the first apartment you see. LOOTING: [4] = 4
You find a bed, table, lamp, and the like in the room. Think of it as a hotel room. There is a fridge with some noodles, chex mix, bacon (raw), eggs, milk, and a few other items. The room is lit by a single lamp. There is a door in the back of the room.


"<Aha! A den of humans! Let us explore, my dear!>"

Explore the house. Maybe there's interesting things in here.

You look around for items of interest. LOOTING: [3] = 3
You don't find much, but you do find a bathtub. It appears to have hot water. The house is fairly large; there are still unexplored rooms.


Continue exploring

You explore in a random direction. DIRECTION: [1d4] = 4
You decide to head west. You walk around the building, and start heading in the direction you've chosen. You pass by a building on your right, but do not see any doors. There is a very large building straight ahead.


how small is this stupid place... i shoulda looked for something to eat when i was at the garage...
head to a building that is uninhabited at the moment and see if i can find loot or food

You look around for a building, and pull the car into a barn. There are a couple of wolf carcasses in a fenced off area. You walk to the farm house attached to the barn. You slowly open the door, but there is nobody inside.


Hunger sated, I go back in the hut to try to find something I can defend myself with in case things take a turn for the worse.
(How did the food taste, by the way?)

You finish eating the raw plants. They tasted... LUCK: [1] = 1
...like shit. You loot the hut for something to defend yourself with. LOOTING: [5] = 5
You find a semi-automatic rifle, complete with bullets. There is also a kitchen knife. You take the items.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on June 23, 2014, 09:45:32 pm
wonder what happened here?
walk into the house and look for food and test the stove to see if it works.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 24, 2014, 12:44:51 am
Control my magic so as to not burn the book. Open it and read a bit. Crackpot theories, fantasy, folklore, or something that might actually be correct information?
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 24, 2014, 12:46:41 am
"GOOD WORK!  LET'S CREATE SOME MORE!"
Make 10 more low grade explosives from the cleaning materials.

Then: "COMBAT UNITS: BREAK INTO SQUADS OF 3 AND SCOUT THE AREA.  WE MUST FIND A WAY TO CONTACT OTHER UNITS ON THIS PLANET.  LOOK FOR A COMMUNICATIONS CENTER.  BRING YOUR WEAPONS AND ONE EXPLOSIVE.  RETURN HERE AFTER 3 STANDARD EARTH HOURS.  THIS UNIT WILL LEAD ONE SUCH SQUAD.

Bring any food in the store and an explosive and lead two combat units to the gate that Fumbles described to us earlier.

If Mop sees Fumbles at the gate: "GREETINGS.  FOUND ANYTHING INTERESTING?  THIS UNIT HAS BROUGHT YOU SOME FOOD.  THE CLEANBOT MOVEMENT TAKES CARE OF ITS ALLIES."
Give Fumbles the food.  Then inspect the gate.  Can its mechanisms be hacked?
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on June 24, 2014, 01:25:22 am
Make sure the gun is loaded and look for something I can attach the knife to the gun with as a bayonet.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on June 24, 2014, 05:22:59 am
attack the man with my knife
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on June 24, 2014, 07:51:54 am
((i assume i can morph into ethereal now right? or do i need to eat the whole of him?))
Morph smoke and sprint toward another building that look intact
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on June 24, 2014, 10:18:54 am
"<Water! Wonderful!>"

Bathe in the waters of the tub, and urge my wife to do the same.

Afterward, explore the house further!
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on June 24, 2014, 12:05:00 pm
"Thanks. *savagely consumes all the food* You're robots right. do you think you could hotwire this mechanism?"
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 24, 2014, 12:23:06 pm
More void magic, this time on my attacker.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on June 24, 2014, 02:21:28 pm
Bathroom, right? Find something fireproof to fry eggs with bacon on. Lunch awaits!
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on June 24, 2014, 03:46:29 pm
Go to the large building and find a door or window that I can enter. If none exist, grab Preator and blink into the building
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 24, 2014, 06:26:37 pm
"THIS UNIT WAS JUST THINKING OF BLOWING IT UP, BUT LET'S SEE...

((Earlier post edited to include seeing if the mechanisms are hackable))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on June 27, 2014, 01:29:12 pm
(( Sorry guys, wasn't able to post last night, and am in a situation where I can't post full turns (i.e., my phone). Expect an update anywhere from Saturday to Monday. In the meantime, I'm missing a few posts! missing a post from my favorite bronze colossus! Inconceivable!  Try to update on time, guys. ))

Edit (Post Rune Update): Alright, thanks! I'll try to get this turn handled as soon as possible.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 27, 2014, 01:53:29 pm
Fire again!
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on June 30, 2014, 11:05:26 am
Bump? :c
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on June 30, 2014, 11:10:55 am
Huh. Forgot about this. Is this dead?
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on June 30, 2014, 01:33:40 pm
Well, he said he was gonna post between Sunday and Monday, and we are still within that period.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 01, 2014, 10:50:36 am
Turn 11

Update Music. (https://www.youtube.com/watch?v=mDYNuD4CwlI)

Sorry for the delay folks. We'll be on the normal schedule this week; sketchiness occurs next week.
Also, don't ever mistake this thread for dead! If I plan on stopping this train wreck, I'll make sure to end it with a bang. Lateness of schedule usually means computer problems, vacation, and business.

And...still need to update character sheets. Sorry guys, been crazy recently.


Fire again!

((i assume i can morph into ethereal now right? or do i need to eat the whole of him?))
Morph smoke and sprint toward another building that look intact

Rune Initiative: [6 - 1(DEX)] = 5; CRIT
Vot'el Initiative: [3 + 2(DEX)] = 5

Rune fires his cannon at Vot'el. ARM-WEAPON: [3 - 1(DEX) + 1(Aimed) + 1(Arm-Weapon)] = 4 VS DODGE: [4 + 2(DEX)] = 6
Vot'el manages to avoid getting hit directly with the weapon. POWER: [1 + 1(Charge)] = 2; CRIT FAIL
The beam slices through where Vot'el was standing a moment earlier, but no explosions. Only disappointment.

Vot'el, after diving out of the way of the beam cannon, tries to morph into smoke. MORPHING: [6] = 6; OVERSHOT?
You morph into smoke form, but overdo it a bit...you form a thick black cloud of choking gas, but it is much heavier than you are used to, and isn't as easy to move around in. You frantically try to float away from Rune. FLOATING?: [4 + 2(DEX) - 1(Unfamiliar Form) - 2(Heavy Gas)] = 3
Despite the difficulties, you make good speed. You head towards the store-like buildings. You also try to keep Ethereal with you. AFFINITY: [3 + 2(Heavy Gas)] = 5
Although the heavy gas makes you slower, it is much easier to keep Ethereal. You bind him up in the smoke, and drag him along.


attack the man with my knife

More void magic, this time on my attacker.


Alex Initiative: [5 ] = 5
Zack Initiative: [1 - 2(Tired) - 1(DEX)] = -2; CRIT FAIL

Alex draws his knife and swings at Zack furiously; though, his bloodlust has worn off, making him realize his pain. KNIFE: [4 - 1(Cut Hands)] = 3 VS DODGE: [1 - 2(Tired) - 1(DEX)] = -2; CRIT FAIL
The knife connects with Zack's belly. POWER: [3 + 1(STR)] = 4
Zack's belly is pierced by the knife, cutting a severe wound. ENDURANCE: [5 - 1(STR)] = 4
He manages to remain standing, but is in extreme pain. The wound feels bad. You could use a meal.

Zack, despite his pain and exhaustion, concentrates on casting void magic at his attacker. VOID: [6 - 2(Tired) - 1(Pain) -1 (No Casting Item) - 1(No Wand) + 1(Void)] = 2; OVERSHOT
Despite being in extreme poor circumstances to cast, you focus long enough to summon a terrifying shadow of dark energy. It uses your strength even further. You are now exhausted (-3 to casting rolls, DEX rolls, and some STR rolls).
The shadow slides forward, casting its dark presence around. BADASSERY: [4] = 4
Alex, despite the fear aura, stands his ground. The shadow attacks him. SHADOW: [6 - 1(Spell Power)] = 5; OVERSHOT? VS WILL: [3] = 3
The shadow slides forward, and once it surrounds Alex, it explodes into dark fragments of itself. He falls into a nightmare, unable to escape.

(INSIDE THE NIGHTMARE)
Dark shadows are all around, floating around you. You are on a road. The exit, a door in the middle of nowhere, stands roughly fifty feet down the road. Desert surrounds you on all side. The sky is black. You could use a meal.


"GOOD WORK!  LET'S CREATE SOME MORE!"
Make 10 more low grade explosives from the cleaning materials.

Then: "COMBAT UNITS: BREAK INTO SQUADS OF 3 AND SCOUT THE AREA.  WE MUST FIND A WAY TO CONTACT OTHER UNITS ON THIS PLANET.  LOOK FOR A COMMUNICATIONS CENTER.  BRING YOUR WEAPONS AND ONE EXPLOSIVE.  RETURN HERE AFTER 3 STANDARD EARTH HOURS.  THIS UNIT WILL LEAD ONE SUCH SQUAD.

Bring any food in the store and an explosive and lead two combat units to the gate that Fumbles described to us earlier.

If Mop sees Fumbles at the gate: "GREETINGS.  FOUND ANYTHING INTERESTING?  THIS UNIT HAS BROUGHT YOU SOME FOOD.  THE CLEANBOT MOVEMENT TAKES CARE OF ITS ALLIES."
Give Fumbles the food.  Then inspect the gate.  Can its mechanisms be hacked?

"Thanks. *savagely consumes all the food* You're robots right. do you think you could hotwire this mechanism?"

You quickly bark the orders, grab a few raw steaks, the explosive, and head outside. Once there, you hand the food to  Fumbles, who devours it hungrily. You inspect the gate. COMPUTERS: [1 + 2(IQ)] = 3; CRIT FAIL
Despite your intelligence, you've just never come in contact with this type of computer before. You have no idea whether it can be hacked. You relay as much to Fumbles. (no retries on this roll)


Read the second spell and look around my general area some more, trying to take in all the details.

You take out the second piece of paper, and read it. READ MAGIC: [5 + 1(IQ)] = 6
The spell is an EARTH spell. It is Craft Magic Device (4). You look around after reading it; you see that you are in an aisle, and that the two shelves are next to you. There are groceries and stuff on the shelves.


Control my magic so as to not burn the book. Open it and read a bit. Crackpot theories, fantasy, folklore, or something that might actually be correct information?

You open the book and read the introduction. (Secret Roll :) )
Whoever wrote this book was extremely well-read on fairies; the introduction is magnificently written, and it seems that this book probably holds alot of accurate information about fairies, fae, and mythical creatures.


I know that too well... Drrax!

Leave the Megamart in search of meatbits. Hm... In the direction of houses. Might even set up my lair there later.

You head over to the line of apartment buildings. You head to a random house. LUCK: [5] = 5
You walk into the apartment. Nothing bothers you, and you look around in search of food. LOOTING: [2 + 2(Loot Value; i.e., the luck roll)] = 4
You find a fridge stocked with everyday items; sliced turkey, cheese, eggs, beer, frozen meals, bread, condiments, fruit, and an uncooked chicken.
The fridge is in the "main room", along with a bed, TV, couch, etc. There is a door in the back of the room.


"<Water! Wonderful!>"

Bathe in the waters of the tub, and urge my wife to do the same.

Afterward, explore the house further!


You bathe, relaxing in the tub. Your wife does the same. WILL: [2 - 2(IQ)] = 0
The water feels so nice that you fall asleep under their effects. You take a quick nap. You are now relaxed (+1 on next non-combat roll).


Go to the large building and find a door or window that I can enter. If none exist, grab Preator and blink into the building

You walk over to the big building. There are double doors that you slip inside. The room's lighting is unlit, but sunlight streams in through the glass window panes lining the walls. You appear to be in a reception room; there is a receptionists desk in the center, and three doors; one in the back, and two to the sides.


wonder what happened here?
walk into the house and look for food and test the stove to see if it works.

You look around for food. LOOTING: [3 + 1(Loot Value)] = 4
Before long, you find the food. You discover some bacon, cheese, eggs, milk, yogurt, raman, and a few frozen meals. You test the stove, and discover that it works.


Make sure the gun is loaded and look for something I can attach the knife to the gun with as a bayonet.

You load the gun, and loot the house for something to craft with. LOOTING: [4] = 4
You discover a roll of duct tape. CRAFTING: [5 + 1(IQ)] = 6
You duct tape the knife to the rifle expertly, creating a makeshift bayonet. You try it out, and discover that it is very sturdy.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 01, 2014, 11:57:36 am
Can I hotwire it?
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 01, 2014, 11:59:38 am
Stomp after him, charging my laser. Keep him in my line of sight.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 01, 2014, 12:01:42 pm
Find some food.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 01, 2014, 12:40:19 pm
((You lost me in update somehow.))
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 01, 2014, 12:49:40 pm
((So you did me; are you still working on the turn?))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 01, 2014, 02:32:02 pm
((You lost me in update somehow.))

((So you did me; are you still working on the turn?))

(( Completely missed you; sorry about that. Got up too early >.> added you both in.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 01, 2014, 03:00:14 pm
Read further. Create exposition for the world (http://tvtropes.org/pmwiki/pmwiki.php/Main/MrExposition), i.e. read aloud so everyone can hear through their meta-senses.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 01, 2014, 03:31:36 pm
((How does "Craft Magic Device" work exactly? Do I cast it on a lot of plain items and it creates a magical one?))

Explore the building.

(( The spell works in that either you CREATE a magic weapon from scratch OR you imbue a mundane weapon with magic. With the first method, it is more difficult and requires more exotic materials (you don't know what materials - you'll have to acquire a book or knowledge on that), while the second method consumes more time and energy. With either method, but more unique to the second one, weapons that have done great deeds or killed alot of people, etc. will tend to be more powerful, or gain new abilities based on the deeds committed.  The spell can be extremely taxing, time-consuming, and resource-intensive, but can create unique items. ))


Read further. Create exposition for the world.

(( Mind clarifying what you mean? ))
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 01, 2014, 03:48:28 pm
Examine the receptionist desk. Loot anything that looks usefull
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 01, 2014, 06:23:17 pm
walk down the road
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 01, 2014, 06:26:31 pm
"THIS UNIT WILL CHECK WHETHER BLOWING THIS GATE UP IS A WORKABLE ALTERNATIVE TO HACKING."

Estimating how many explosives can be created from materials back at the store, try and figure out whether we have enough to blow this gate up.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 01, 2014, 07:41:05 pm
woooot, making bacon tonight!
proceed to make a omelet with the bacon egg and cheese
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 02, 2014, 12:43:24 am
i run round the building and morph rat then hide in eyhereal body
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 02, 2014, 02:06:01 am
Find what's beside this door. Then, roast myself a fine dinner.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 02, 2014, 12:28:00 pm
Look around for a bag of some sort and anything edible in the hut.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 04, 2014, 07:29:22 am
Turn 12

Update Music. (https://www.youtube.com/watch?v=TLV4_xaYynY)

Next update is planned for Sunday; might have more troubles next week, but I'll try my best to keep up the updates.


Stomp after him, charging my laser. Keep him in my line of sight.

i run round the building and morph rat then hide in eyhereal body

Vot'el tries to lose Rune around the building...SPEED: [2 + 1(Head Start) + 2(DEX)] = 5 VS [(3 - 1(DEX) + 2(Size)) x 1.5(Race) = 6
Despite his quickness, Rune's massive legs stomp behind Vot'el. He's still slightly behind, but doesn't lose sight of him. Vot'el, after rounding the corner, tries to morph into rat form. MORPH: [3] = 3
The humanoid quickly shrinks, soon becoming rat-size. His features change, and he becomes a rat (+2 DEX, -1 STR, IQ unchanged, miniscule size, claws, diseased bite, +1 Climb).
He tries to hide in Ethereal's damaged body. HIDE: [2 + 2(DEX) + 3(size)] = 7 VS PERCEPTION: [5 + 3(Already In Sight)] = 8
Though the rat quickly hides in Ethereal's clothes, Rune spots him running inside. Meanwhile, he charges his arm-cannon. CHARGING: [3] = 3; LEVEL UP (I'll work on character sheets tomorrow. Promise).
The arm-weapon CAN be fired next round, but the beam would be weak and inaccurate. It may be charged for another round for a more powerful shot.


Can I hotwire it?

You inspect the keypad to see if you could hotwire it. COMPUTERS: [2 + 2(IQ)] = 4
You take off the keypad cover, and inspect the wires beneath it. You could hotwire it, but you'd need some tools and such. (Scissors, conductive wire, gloves).


walk down the road

You look around this dismal dimension, and walk down the dirt road. As you walk, however, the door seems to get farther and farther. WILL: [5] = 5
You focus your mind not on the portal, but on the background. You recognize it all as an illusion; a dream-state that you had been put in. You wake up.


"THIS UNIT WILL CHECK WHETHER BLOWING THIS GATE UP IS A WORKABLE ALTERNATIVE TO HACKING."

Estimating how many explosives can be created from materials back at the store, try and figure out whether we have enough to blow this gate up.

You figure that there are enough materials to make roughly (roll) twenty low-grade explosives out of the materials you're working with NOW; however, other materials can be used to make different explosives. It's hard to guess how many that could be.
Not knowing how thick the gate is, it is impossible to figure out whether there will be enough. It'll be one hell of a bang, though.


((How does "Craft Magic Device" work exactly? Do I cast it on a lot of plain items and it creates a magical one?))

Explore the building.

You explore the mega mart. EXPLORATION?: [3] = 3
You walk around. The main grocery area seems rather uninteresting, so you head to where the android was carting off the robot earlier. You peer inside, and find it to be an incineration room. There is a conveyor belt, some scrap in the corner, and a big furnace that the conveyor belt leads to.


Read further. Create exposition for the world (http://tvtropes.org/pmwiki/pmwiki.php/Main/MrExposition), i.e. read aloud so everyone can hear through their meta-senses.

You read into the book about fairies.

"With the discovery of the Aetherworlds, magical fairies and other extraordinary creatures have been discovered. Although there are many varying types of fairies, and they have varying abilities, one common feature is their wildness and the usage of wings. They tend to be very small, but exceptions have been noted. The term "fairy" in this case is restricted to those small, winged beings, but can be used to describe a wider range of magical creatures, such as goblins and gnomes.

Fairies tend to be playful and mischievous, and many are malicious. However, positive fairies have been noted. One example of this are fairies that 'adopt' a human, known as fairy godmothers. Many other types of fairies have been noted, and they have different types of powers. Some fairies are even large creatures, or can assume a human shape; however, many cannot or are unaware that they can - it is commonly seen that more powerful fairies assume this power. Fairies, as a rule, cannot lie - they can, however, confuse mortals with their words. They are immortal, and need not sleep or eat, but their spirit returns to the World if they are slain.

Although fairies can be extremely dangerous creatures, there are many methods to avoid being threatened by them. Iron is extremely poisonous to them, and they avoid it fervently. Several herbs can irritate or injure them, major ones being Rowan, mint, and basil; however, they are not unique in this property. Also, avoiding offense - such as staying away from locations known to be home to them - or offering tribute can be used to avoid being attacked by them. They are extremely dangerous creatures, for they are playful and do not see crime in the same way as mortals."


The book contains more information on fairies and other magical creatures.


Find what's beside this door. Then, roast myself a fine dinner.

You look behind the door, and find a bathroom. You head back into the kitchen, and put the chicken on the stove, before cooking it with a stream of fire. COOKING: [6] = 6
You overcooked the chicken. It is blackened, but edible.



Bruce Sanford continues to rest in the bathtub (he is slightly rested).


Examine the receptionist desk. Loot anything that looks usefull

You examine the receptionist desk. Behind the counter, you find there to be a couple of computer screens; on one, there is footage from what appears to be a security camera. There are buttons labeled "1, 2, 3...", up to 14. The other computer screen displays a login screen. On the desk, there are various supplies that one might expect to find on an office desk; telephone, pens, etc.


woooot, making bacon tonight!
proceed to make a omelet with the bacon egg and cheese

You cook some bacon, eggs, and cheese. COOKING: [3] = 3
You make an easy meal; not perfect, but cooking bacon and eggs only requires so much cooking insight.


Look around for a bag of some sort and anything edible in the hut.

You look around for the items. LOOTING: [4 - 1(Loot Value)] = 3
You find some lettuce, mushrooms, tofu, milk, cheese, and some other vegan food in the fridge. You find a purse as well.


Find some food.

Having nightmare'd your opponent, you walk away in search of food. (roll) You head down one of the side streets, and enter a small hut. You see someone rummaging around in the fridge, with a gun in his off-hand.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 04, 2014, 07:33:40 am
So back on regular schedule?
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 04, 2014, 07:01:36 pm
looks good enough
eat food at the table and enjoy
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 04, 2014, 07:16:14 pm
GOT YOU!

Still charging my arm cannon, try to stomp on the corpse, to squish it.'

Bad Vot'el if you metagame and know I"m going to squish you!
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 04, 2014, 08:54:08 pm
Rat scurry around between/around the towering beast.

How am i meta gaming? Am running from a creature 20 time my size....
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 04, 2014, 09:08:33 pm
You're currently inside Ethereal's shirt, and have no idea where I am, and if I've located you.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 04, 2014, 09:19:49 pm
A walking tons of metal isnt exactly quiet mate,also that ray gun charging doesnt make you any sneakier. Well let allow gm to decide,

Do i realise that the colosus is stomping toward me?
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 04, 2014, 10:42:02 pm
Try to find and hunt some local game.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 05, 2014, 12:24:26 am
"'Many are unaware they can assume this power'? I wonder if that extends to other powers and me..."

Skip to the part about sprites. Learn about any powers I might have but don't know about.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 05, 2014, 02:01:05 am
"Tasty carbon... Good for firebreath"

Eat the black chicken with some cheese and eggs. Then, have a small rest with a bottle of beer. And turn on TV, perhaps.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 05, 2014, 02:11:07 am
"Hello there... Mind sharing some food?"
Collapse onto the ground. Rest.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 05, 2014, 03:02:53 am
A walking tons of metal isnt exactly quiet mate,also that ray gun charging doesnt make you any sneakier. Well let allow gm to decide,

Do i realise that the colosus is stomping toward me?

PERCEPTION: [1 + 1(Giant Colossus...) - 1(Hiding)] = 1; CRIT FAIL
Despite Rune's inadequate sneakiness, you are unaware that he is towering over Ethereal. You are unsure whether you escaped or not.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 05, 2014, 04:04:33 am
I morph smoke again
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 05, 2014, 08:59:23 am
"Robot! I need tools. Get me some wires, gloves, scissors and if possible a soldering gun."
Knock on the door to determine thickness.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 05, 2014, 10:44:00 am
"THIS UNIT WILL TRY AND LOCATE THE SPECIFIED TOOLS." 

Send one of the combat units back to the store to search for wires, gloves, scissors, and a soldering gun.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 07, 2014, 12:46:59 am
(( Due to a request from someone, I'll be postponing the turn until tomorrow evening. ))

EDIT: (( postponing for another day due to the troubles that plagued me two weeks ago, I WILL be able to post tomorrow and the troubles probably won't be as severe in the future as they are now. ))
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 07, 2014, 03:40:51 pm
Preator, can you access this computer?
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 07, 2014, 05:46:29 pm
Look through the purse, noting everything inside. If the purse is empty, just put the non-perishable food in there.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 08, 2014, 03:29:11 pm
Turn 13

Update Music. (https://www.youtube.com/watch?v=ECewrAld3zw)

GOT YOU!

Still charging my arm cannon, try to stomp on the corpse, to squish it.'

Bad Vot'el if you metagame and know I"m going to squish you!

I morph smoke again

Rune Initiative: [6 - 1(DEX)] = 5
Vot'el Initiative: [6 + 2(DEX)] = 8

Vot'el attempts to morph into his "ETHEREAL" form (lol). MORPH: [6] = 6
Vot'el overdoes it a bit, forming a thick cloud of black smoke.
Rune, meanwhile, stomps on Ethereal (auto-hit). POWER: [6 + 3(STR) + 2(Size)] = 11; OVERSHOT? (https://www.youtube.com/watch?v=a9_m_iaCdTc)
His foot comes down on Ethereal's form; Ethereal explodes in a shower of blood. Vot'el ENDURANCE: [1] = 1; CRIT FAIL
Vot'el gets sent in a hundred different directions by the force of the stomp; he is now effectively dead, unless the smoke comes back together by some magically miraculous means. (attempting to re-morph would cause your flesh to be scattered across the Square)


"Robot! I need tools. Get me some wires, gloves, scissors and if possible a soldering gun."
Knock on the door to determine thickness.

You knock on the door, trying to determine how thick it is from inherent knowledge. KNOWLEDGE: [4 + 2(IQ)] = 6
You believe the door is thicker than two feet of solid steel, but you can't tell exactly how thick.


Try to find and hunt some local game.

You look around for any local game. PERCEPTION: [5] = 5
Seeing a wild turkey looking at you from within the ruins of the building, you try to sneak towards it. SNEAK: [2] = 2
It notices you, and starts running into the ruins. You try to run at it. RUNNING: [3] = 3
It loses you in the ruins.


"THIS UNIT WILL TRY AND LOCATE THE SPECIFIED TOOLS." 

Send one of the combat units back to the store to search for wires, gloves, scissors, and a soldering gun.

You send a combat unit to the Swiffer mart for the tools; he easily finds the gloves and scissors, and searches for the other two items. LOOTING: [3] = 3
He comes back bearing wires, gloves, and scissors, but was unable to find a soldering gun.


Look through the scrap for anything useful/interesting.

You look through the scrap for anything of use. LOOTING: [4] = 4
You find a decommissioned android; it is badly damaged. It looks to be the same model as the two "human" ones that were taken captive.


"'Many are unaware they can assume this power'? I wonder if that extends to other powers and me..."

Skip to the part about sprites. Learn about any powers I might have but don't know about.

You look through the book for any information regarding yourself. LUCK: [4] = 4

"Although sprites have different meaning in different mythologies, many of these theories have been proven false with the discovery of the Aetherworlds. One theory that continues to have scientific support is the idea of sprites as diminutive fairies, with powers of the elements - fire, air, water, earth, and sometimes nature.

Sprites are joyful, and cannot be emotionally hurt or insulted. They can be very kind to humans, but the idea that this is universal is false; since they do not understand human emotions or customs, they can be extremely harmful to humans.

Though not much is known about the powers of fairies, there are those who hypothesize about them. It is known that they all possess powers relating to their "elements". Also, there have been reports of sprites who have the ability to shapeshift, most commonly into human and animal forms. Some sprites are even able to turn into an ethereal, ghost-like form. Though some have these powers and others do not, it is unsure how or why this is the case."



"Tasty carbon... Good for firebreath"

Eat the black chicken with some cheese and eggs. Then, have a small rest with a bottle of beer. And turn on TV, perhaps.

You eat your meal; though not particularly enjoyable, it was quite tasty once you got past the skin of the chicken. You sit on the couch and drink a beer; you also turn on the TV, and watch some competitive gaming.



Harry Baldman continues to sleep in his tub.


Preator, can you access this computer?

Praetor nods, and reaches to the back of his head. He pulls a cable out of it, and plugs it into the computer. You watch the computer screen as a string of numbers are typed in, and it logs in.  Praetor asks what you wish him to do.


looks good enough
eat food at the table and enjoy

You eat the meal, taking your time. You are now relaxed.


Look through the purse, noting everything inside. If the purse is empty, just put the non-perishable food in there.

You look inside the purse. LOOTING: [5 - 2(Loot Value)] = 3
You find a wad of cash and some feminine supplies.


"Hello there... Mind sharing some food?"
Collapse onto the ground. Rest.

You collapse onto the ground and close your eyes, relaxing. (You may now speak openly with Nate)
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 08, 2014, 03:39:52 pm
"So... Mind sharing some food?"
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 08, 2014, 03:41:55 pm
Find edible plants
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 08, 2014, 03:47:36 pm
"Thanks. If this doesn't work do you have enough firepower to blow up about two feet of solid steel?"  
Get my hot wiring on!
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 08, 2014, 03:50:25 pm
What can you do from here?
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 08, 2014, 03:51:02 pm
Gleefully fire a massive laser blast at any building nearby, before wandering off in search of more things to utterly decimate.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 08, 2014, 06:20:42 pm
"Thanks. If this doesn't work do you have enough firepower to blow up about two feet of solid steel?"  
Get my hot wiring on!

@GM: Does Mop think it has enough explosives to get through the steel, now that it knows the thickness of the gate?
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 08, 2014, 06:53:40 pm
Am i dead or can the smoke move together?
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 08, 2014, 07:38:04 pm
Oh, sorry, I didn't notice you come in.
Prepare some food for Zack.
(How does the dog react to Zack's arrival?)
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 08, 2014, 08:57:49 pm
that was good, well off to terrorize the public.... wait... where is the public?
think of why or how that is a thing... where did they go
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 09, 2014, 01:23:05 am
Attempt to shapeshift.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 10, 2014, 12:57:27 am
"Thanks. If this doesn't work do you have enough firepower to blow up about two feet of solid steel?"  
Get my hot wiring on!

@GM: Does Mop think it has enough explosives to get through the steel, now that it knows the thickness of the gate?

If he made more, entirely possible; but unlikely, and the hole it would blow in the town would be massive


Am i dead or can the smoke move together?

Either some magic being can try to search out your life and try to reform it, or you can try to morph - success would mean you brought enough of yourself back together to survive, failure would... be bad. You may attempt so, but success is unlikely.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 10, 2014, 01:14:15 am
well got nothing to lose
morph ethereal
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 10, 2014, 02:46:54 am
Continue resting.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 10, 2014, 09:56:12 am
"THIS UNIT MAY BE ABLE TO BLOW UP THE GATE, BUT THE COLLATERAL DAMAGE WOULD BE... UNDESIRABLE."
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 10, 2014, 10:24:18 am
well got nothing to lose
morph ethereal
Stop! With the power of science we can find and locate the particles that are you and collect them. It is in our plan for the future and the plan would suffer from your untimely death.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 10, 2014, 10:51:07 am
well if i got some thing to lose am not doing anything but
WILL my parts to reunite
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 10, 2014, 04:39:07 pm
Mark the door to my house with claws and go on a hunt. Time for fresh blood!
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 11, 2014, 08:07:07 pm
Turn 14

Update Music (https://www.youtube.com/watch?v=OBwS66EBUcY) (This one goes out to Varee)

btw, I kind of? updated the character sheets. PM me if you see an error, and I'll fix it.


Gleefully fire a massive laser blast at any building nearby, before wandering off in search of more things to utterly decimate.

( This is because I forgot to charge your laser last round ) CHARGE: [4 + 1(Charge)] = 5
You loose your laser on (roll) the apartment complex. POWER: [6 + 2(Charge) + 1(Arm-Weapon)] = 9
You turn around, loosing your laser on the apartment block across the square. It decimates it, cleanly blowing up one of the houses.
You look around for something to utterly decimate, but there is nothing on the street; so you wander (roll) across the square towards the housing blocks.


"Thanks. If this doesn't work do you have enough firepower to blow up about two feet of solid steel?"  
Get my hot wiring on!

You attempt to hot wire the keypad. ELECTRONICS: [3 + 1(Tools) + 2(IQ) - 2(Difficulty)] = 4
It's a rough job, but you manage to hot wire the keypad. However, as you finish, the gate still does not open; you surmise that there must be a failsafe or central "lock" of some sort.
You also cringe in pain, as you realize that you still have a bunch of debris in your chest. Best tend to that...


Find edible plants

You search around for edible plants. KNOWLEDGE: [2] = 2
You find some, and pick a handful. You chow down, but something's wrong...you feel woozy. FORTITUDE: [4 + 1(STR)] = 5
You fall to your knees as a wrenching pain wracks your body. You man it out though, and stagger to your feet, dropping the poisonous plants. You are now poisoned (-1 to all physical rolls).
You are also still wounded; it hurts moving around, and your wounds might get infected if you don't tend to them.


well if i got some thing to lose am not doing anything but
WILL my parts to reunite

You frantically try to collect your smoke together. WILL: [3] = 3
You fail to accomplish your directive. Rune also walks through your innards, causing them to float away some more.


"THIS UNIT MAY BE ABLE TO BLOW UP THE GATE, BUT THE COLLATERAL DAMAGE WOULD BE... UNDESIRABLE."

You watch as the dragon hot wires the gate...what the fuck. (You collect some knowledge of electronics by watching him!)


Try to use the scrap and general knowledge of robotics to try to fix the android.

You try to fix the android. There is plenty of scrap lying around, and you spot some tools to use. ROBOTICS: [4 + 1(IQ)] = 5
You manage to repair the damage, but you're missing a component for his central processor. It appears that his brain was "dissected", in the robotic sense. Your hate for Swiffer grows.


Attempt to shapeshift.

You focus on the human deep inside you, and try to change your form. FAIRY POWER: [4] = 4
One moment you're a sprite, and the next you're a mouse. Sweet! You possess a flaming tail, and red fur. You sense that changing back would be a simple matter (no roll required to change back).


Mark the door to my house with claws and go on a hunt. Time for fresh blood!

You make a mark on your door, and head out in search of flesh. You head to the square to start your search. PERCEPTION: [6] = 6
You see the Slender guy in a big building to your left; you start heading over there. You also see Rune headed towards the houses.



Harry Baldman continues to sleep (acquired "well-rested" modifier).



What can you do from here?

In response to your query, Praetor's eyes glow momentarily, and he starts speaking out strings of 0s and 1s. The monitor starts doing stuff extremely quickly. Then, a notepad pops up, with a list of options:
RELEASE POISONOUS GAS (Science Facility Only)
RELEASE POISONOUS GAS (Entire Compound)
ACTIVATE EMP (Science Facility Only)
ACTIVATE EMP (Entire Compound)
ACTIVATE SECURITY DRONES 1-32 (Search and Destroy)
UNLOCK ALL DOORS (Science Facility Only)
OPEN GATE 3
OVERRIDE SECURITY MEASURES
DISABLE PRIMARY POWER (Emergency Power Only)
SEND MESSAGE TO HQ
REPROGRAM ALL ELECTRONICS (Entire Compound)
RELEASE THE NANOBOTS (Science Facility Only)
ACTIVATE BLAST DOORS (Science Facility Only)
DISABLE SECURITY LOCKS (Entire Compound)

Praetor warns you that any of these options could have great impact on the compound as a whole.


that was good, well off to terrorize the public.... wait... where is the public?
think of why or how that is a thing... where did they go

You think about where the public went, but, having no prior knowledge of the people here before you, are unsure. [4 + 1(IQ)] = 5
You figure that some catastrophe got rid of them, but, seeing as the robots were unaffected, it only targeted organic lifeforms.


Oh, sorry, I didn't notice you come in.
Prepare some food for Zack.
(How does the dog react to Zack's arrival?)

Continue resting.

While Zack rests (he is now tired) while Nate gets some Cheese, Milk, and Tofu for him. Though disgusting to his dragon tastes, he manages to choke it down. ANIMAL AFFINITY: [4] = 4
The dog stands behind Nate and barks at Zack, but doesn't really seem over-aggressive. Just seems like a barker.
You are no longer hungry, but your wounds bother you; especially your stomach wound.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 11, 2014, 08:15:35 pm
yeah, well enough sulking about lets get a move on
Proceed to leave the farm house and see if there is a way out of the cube from where i'm standing
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 11, 2014, 08:22:04 pm
Well i need a hero is quite well for this moment
i rest with the wind, slowly drifting with it
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 11, 2014, 08:24:43 pm
Gleefully continue running around, charging my laser cannon as I go. If I see any structures in my way, charge into them, then back away and watch them crumble.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 11, 2014, 08:38:24 pm
throw some river water on my wounds. Suck it up!
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 11, 2014, 08:58:46 pm
"Therre! Tarrget worrthy of my wrrrath!"

Fly onto Rune.
Firebreath versus Lazer, anyone?
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 11, 2014, 09:01:31 pm
Do I notice the dragon thingy?
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 11, 2014, 09:12:59 pm
"Hold on I have a plan."
Design a device for scanning the energy flux caused by shapeshifting.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 11, 2014, 09:24:19 pm
Do I notice the dragon thingy?

PERCEPTION: [5] = 5
Yes.


"Hold on I have a plan."
Design a device for scanning the energy flux caused by shapeshifting.

May I ask what motivates this course of action? Seems kinda meta-gamey.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 11, 2014, 09:41:17 pm
Wave in a friendly way to the dragon, detecting a beast with similar objectives- to just destroy stuff. If it attacks me, fix it with a hurt look before bear hugging it to a small pulp.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 11, 2014, 10:20:21 pm
"Hold on I have a plan."
Design a device for scanning the energy flux caused by shapeshifting.

May I ask what motivates this course of action? Seems kinda meta-gamey.
A shape shifter could be helpful in opening the gate and in general.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 12, 2014, 01:09:56 am
Well, you rest up now, I'll be off.
Calm the dog down and fill the purse with non-perishable food and the wad of cash.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 12, 2014, 02:43:57 am
Return to my normal form. Go check what the others are up to.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 12, 2014, 02:46:26 am
Wave in a friendly way to the dragon, detecting a beast with similar objectives- to just destroy stuff. If it attacks me, fix it with a hurt look before bear hugging it to a small pulp.
What can I say? I like your style, sir.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 12, 2014, 08:03:12 am
Wave in a friendly way to the dragon, detecting a beast with similar objectives- to just destroy stuff. If it attacks me, fix it with a hurt look before bear hugging it to a small pulp.
What can I say? I like your style, sir.
Heh C:
Also, just me being me, you misspelled "Wrath" in your dialogue. It's supposed to be "Wrath", not "Wraith"
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 12, 2014, 10:09:46 am
Damn. Edited. Thanks for correction.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 12, 2014, 01:11:01 pm
"Re-verifying anomalous visual input... Input verified.  THAT WAS QUITE IMPRESSIVE, BUT IT LOOKS LIKE MORE WORK IS NEEDED.  A LOCAL SWIFFER HQ MAY LIE JUST BEYOND THIS GATE!  THIS UNIT WILL REGROUP AND GATHER EXPLOSIVES AND OUR OTHER ALLIES.  YOU ARE WELCOME TO CONTINUE TO ATTEMPT TO BYPASS THE GATE OR JOIN AS DESIRED."

Go back to the megamart and ask the returning units for a status update regarding their patrols.  Anything pointing to a communications center or Swiffer HQ?  Also start making as many explosives as possible.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 12, 2014, 01:11:50 pm
Rest some more.
"Thanks."
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 13, 2014, 08:12:34 pm
Lol. Looking at character list. I'm the only one to have killed...

And I dunnit twice. C:<
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 14, 2014, 03:17:36 pm
Let's start by unlocking the science facility.
Unlock and cloak
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 15, 2014, 11:15:23 am
OK, so I came home, ate a bite of dinner, and immediately fell asleep for like sixteen hours. My bad. (Not even joking. 7 PM - 11 AM)

Have to go to D&D now, but I promise I'll post tonight. (Apologies)
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 16, 2014, 12:46:33 pm
My family is going dip netting, so I'm going to be offline till monday
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 16, 2014, 01:07:11 pm
The turn will be posted later today (so don't worry).


Hmmm... Considering it's over a day after he posted this...

WORRY!!!!
PANIC!!!!
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 16, 2014, 01:43:55 pm
The turn will be posted later today (so don't worry).


Hmmm... Considering it's over a day after he posted this...

WORRY!!!!
PANIC!!!!
AAAAARGH!!!!
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on July 17, 2014, 12:53:49 am
Awaken! And check the status of things within my home while I'm at it.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 17, 2014, 01:30:33 am
The turn will be posted later today (so don't worry).


Hmmm... Considering it's over a day after he posted this...

WORRY!!!!
PANIC!!!!
AAAAARGH!!!!
WAAAAAAGH!!!!
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 17, 2014, 02:30:20 am
The turn will be posted later today (so don't worry).


Hmmm... Considering it's over a day after he posted this...

WORRY!!!!
PANIC!!!!
AAAAARGH!!!!
WAAAAAAGH!!!!
NOoOoOoOoOoOoOoOoO!!!
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 17, 2014, 03:47:28 am
The turn will be posted later today (so don't worry).


Hmmm... Considering it's over a day after he posted this...

WORRY!!!!
PANIC!!!!
AAAAARGH!!!!
WAAAAAAGH!!!!
NOoOoOoOoOoOoOoOoO!!!

Calm down, silly children. The turn is being processed.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 17, 2014, 04:31:42 am
Turn 15

Update Music (https://www.youtube.com/watch?v=q7yCLn-O-Y0) (There are times when you're hurt, but there's nothing to do but Carry On).

I've been a bit more on top about the character sheets than usual, but there's still some stuff I haven't updated (wounds, fatigue, that sort of thing). Take the good and the bad together, I suppose.
Next update is planned for Friday or Saturday; should be able to post on time this week. Very sorry I haven't posted in a while guys, doin' my best.

Gleefully continue running around, charging my laser cannon as I go. If I see any structures in my way, charge into them, then back away and watch them crumble.
Wave in a friendly way to the dragon, detecting a beast with similar objectives- to just destroy stuff. If it attacks me, fix it with a hurt look before bear hugging it to a small pulp.

"Therre! Tarrget worrthy of my wrrrath!"

Fly onto Rune.
Firebreath versus Lazer, anyone?

Rune begins to charge his laser, when he sees Sarvex. FLY: [1 + 1(DEX)] = 2; CRIT FAIL
The half-dragon takes off towards Rune, but stumbles in midair and falls flat on his face. Rune chuckles, charging his laser. CHARGING: [4 + 1(Charge)] = 5
The laser is now in Stage II. (I've decided to categorize the charge levels, stage 1-9. 1 is a laser pointer, 9 is the death star (exaggeration, ofc, but you get the idea)).
Sarvex's is mostly protected by his scales, but his pride was wounded in the fall. (He is bad and should feel bad)

"Hold on I have a plan."
Design a device for scanning the energy flux caused by shapeshifting.

You gather a few materials from the megamart, and try to design a high-tech device that's never been made before, and is likely impossible. TINKERING: [6...+ 2(IQ) + 1(Tinkering)] = 9; OVERSHOT
With a battle cry for science, you piece together a makeshift device, that looks a bit like a graphing calculator. Just as you finish it, you see a little red light on the screen; from the dot representing "you", it is north-northwest.
Your wounds are also bothering you; the shrapnel is really starting to hurt, something should probably be done about that.


throw some river water on my wounds. Suck it up!

You search for a river of some sort to throw on your wounds. PERCEPTION: [2] = 2
There is no river in sight, that much is clear - however, your wounds also grabbed much of your attention. You look at the cuts on your hands. ENDURANCE: [1 + 1(STR)] = 2; CRIT FAIL
The pain is too much, and you fall on your ass. You gingerly touch your feet - feels like 2nd degree burns. Medical attention would be nice. You are now in severe pain (-1 to all physical and concentration rolls).


Well i need a hero is quite well for this moment
i rest with the wind, slowly drifting with it

You rest with the wind. FINESSE: [5 + 2(DEX)] = 7
When you relax and work with the wind currents, you manage to piece some of your shattered body together. You regain the ability to see; you are floating (roll) in an alleyway between a megamart and a pen. There is a gate nearby. You see some blood splatters, and a dragon is leaving the alleyway, heading inside the megamart.


"Re-verifying anomalous visual input... Input verified.  THAT WAS QUITE IMPRESSIVE, BUT IT LOOKS LIKE MORE WORK IS NEEDED.  A LOCAL SWIFFER HQ MAY LIE JUST BEYOND THIS GATE!  THIS UNIT WILL REGROUP AND GATHER EXPLOSIVES AND OUR OTHER ALLIES.  YOU ARE WELCOME TO CONTINUE TO ATTEMPT TO BYPASS THE GATE OR JOIN AS DESIRED."

Go back to the megamart and ask the returning units for a status update regarding their patrols.  Anything pointing to a communications center or Swiffer HQ?  Also start making as many explosives as possible.

You head into the HQ and see about an update. LEADERSHIP: [2 + 2(IQ)] = 4
The security droids aren't really used to being thrust into a situation such as this one, but they relay some basic information: there is no sign of an HQ, but they saw what appears to be the Central Power Station. It might hold some key to the whole thing.
After doing this, you check on the cleaning robots; they (roll = 5) have nearly met the quota, and have finished eight basic explosive devices. You do not have time to start making more this turn.


Drag the android body with me as I look for a place that has robotic parts in better shape.

You drag the robot body into the street, fastening him behind you. Not knowing the layout of the cube, you head in a random direction. LUCK: [4 + 1(Luck)] = 5
You arrive back in the Square, and watch in amusement as a half-dragon does a midair face plant, spectated by yourself and a colossus (his back is turned to you).
You turn to your right, and peer into the shop that's there - it appears to sell electronics and the like.


Return to my normal form. Go check what the others are up to.

You shapeshift into your normal form, and head outside to see what everyone else is up to. Figuring that going the way you came would be the best course of action to find everyone else, you head towards the Square. PERCEPTION: [4] = 4
You glance to your left into a street as you pass by, and see a dragon heading into a building. You also see a mysterious clump of smoke. You continue into the square, and see a dragon face planting into the dirt; there are two watchers, the bronze colossus and a 2-foot Roomba.


Awaken! And check the status of things within my home while I'm at it.

You wake up, rejuvenated by your slumber. You look around your home, and things seem unchanged. LOOTING: [1 + 1(Well-Rested)] = 2; CRIT FAIL
You search around for a bit, but trip and stumble down a flight of stairs! REFLEX: [3 + 1(DEX)] = 4
You tuck and roll, only bruising yourself a bit - nothing too serious. Oughta be more careful where you're going, though. You also look up to find yourself in a basement. There appears to be electronic goodies in here.


Let's start by unlocking the science facility.
Unlock and cloak

You order Praetor to unlock the science facility invisible, which he promptly does. You then attempt to turn invisible (I assume that's what you meant by cloak; correct me if I'm wrong). VOID: [6] = 6
You vanish instantly.


yeah, well enough sulking about lets get a move on
Proceed to leave the farm house and see if there is a way out of the cube from where i'm standing

You leave the farm house, and look from side to side. PERCEPTION: [4] = 4
When you turn right, you see a sprite floating towards the Square, with her back turned. When you look left, you see a big gate. There is a mysterious cloud of black smoke floating close by.


Well, you rest up now, I'll be off.
Calm the dog down and fill the purse with non-perishable food and the wad of cash.

You try to calm the excited dog. ANIMAL AFFINITY: [1 + 1(IQ)] = 2
You're a bit too forceful, and the dog growls at you for a second; you decide not to force it, and then fill the purse with food and cash. All set.
You look back at the dog; he's stopped barking, and doesn't seem to be very pissed off at you. He's staring at the tired person.


Rest some more.
"Thanks."

You rest some more, thanking the guy who just gave you food; he appears to be packing a purse. As you recover your energy, pain strikes you. ENDURANCE: [5 + 1(STR)] = 6
You shiver, but manage to maintain your composure. Both the shoulder wound and the stomach would feel bad; you should fix them up. Blood is pouring from your wounds. You feel a bit weak from pain, but less exhausted. You are now fatigued. You are in severe pain.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 17, 2014, 04:38:42 am
Attempt to erase these wounds via Void Magic.
"Dammit..."
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 17, 2014, 04:52:44 am
Let keep drifting !
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 17, 2014, 06:36:26 am
Pet the silly dragon, and pick it up. Continue charging my cannon.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 17, 2014, 06:53:42 am
Watch the fight. Laugh at imminent failures.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 17, 2014, 09:09:30 am
Fly back to HQ and demand medical attention.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 17, 2014, 09:16:56 am
Try to lick my wounds.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 17, 2014, 04:08:43 pm
and that looks like the way out
head to my left towards the big gate to see if i can leave that way
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 17, 2014, 07:53:26 pm
"EXCELLENT WORK, BRETHREN.  TO THE POWERSTATION!"

US-2497 leads its followers to the powerstation, making sure to have the cleaning bots bring the explosives.  If everyone gets there without issue, it looks over the building for entrances and signs of habitation.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 17, 2014, 10:01:56 pm
"EXCELLENT WORK, BRETHREN.  TO THE POWERSTATION!"

US-2497 leads its followers to the powerstation, making sure to have the cleaning bots bring the explosives.  If everyone gets there without issue, it looks over the building for entrances and signs of habitation.

It is likely that Fumbles will find you before you leave the megamart, what do you do in that scenario? (since he's demanding medical attention)
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 17, 2014, 10:13:51 pm
"EXCELLENT WORK, BRETHREN.  TO THE POWERSTATION!"

US-2497 leads its followers to the powerstation, making sure to have the cleaning bots bring the explosives.  If everyone gets there without issue, it looks over the building for entrances and signs of habitation.

It is likely that Fumbles will find you before you leave the megamart, what do you do in that scenario? (since he's demanding medical attention)

((My bad, thanks for the heads up))
If Fumbles needs medical attention, US-2497 will not leave.  It will seek a first aid kit, and determine if it or another robot can competently take care of the wounds.  It will also ask the central computer for help in instructing Mop or another robot in properly treating Fumbles.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 18, 2014, 01:09:16 pm
If I get the remaining posts by tonight, we'll have an early update (mostly because I feel bad about not keeping up).

If not, I'll post tomorrow night regardless of who has or hasn't posted.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 18, 2014, 01:28:47 pm
My wings are a failure... Oh well. Avoid bronze colossus grasp.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on July 19, 2014, 04:46:54 pm
Eh, don't have any hands and they're not edible. Get out of the basement and seek something actually useful!

Also, see if my wife is opposed to laying a few eggs in that bathtub.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 19, 2014, 08:15:35 pm
I'm going to be away for a week or so, in a place with no internet connection. I would like my character to be put on auto action. Thanks! Bye.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 20, 2014, 05:08:12 am
Turn 16

Update Music. (https://www.youtube.com/watch?v=XVoCJJFuS60)


Pet the silly dragon, and pick it up. Continue charging my cannon.

My wings are a failure... Oh well. Avoid bronze colossus grasp.

Rune attempts to pet the half-dragon. UNARMED: [4 - 1(DEX)] = 3 VS DODGE: [2 + 1(DEX)] = 3.  Tiebreaker: (roll, 1-3 def wins, 4-6 atk wins) 4.
Rune's massive metal arm strokes Sarvex's scaly back. How humiliating. He then attempts to pick him up. REFLEX: [2 + 1(DEX) + 1(Reflex)] = 4 VS FINESSE: [5 - 1(DEX)] = 4.  Tiebreaker: 5.
His fist already around his back, Rune easily manages to grip Sarvex. He then picks him up (not bothering to roll for this one).
Meanwhile, Rune's other arm is charging his lazer. CHARGE: [5 + 1(Charge)] = 6
Rune's arm-cannon is now on STAGE IV. It is humming more loudly than before.


Fly back to HQ and demand medical attention.

"EXCELLENT WORK, BRETHREN.  TO THE POWERSTATION!"

US-2497 leads its followers to the powerstation, making sure to have the cleaning bots bring the explosives.  If everyone gets there without issue, it looks over the building for entrances and signs of habitation.

It is likely that Fumbles will find you before you leave the megamart, what do you do in that scenario? (since he's demanding medical attention)

((My bad, thanks for the heads up))
If Fumbles needs medical attention, US-2497 will not leave.  It will seek a first aid kit, and determine if it or another robot can competently take care of the wounds.  It will also ask the central computer for help in instructing Mop or another robot in properly treating Fumbles.

Fumbles, being a short distance from the HQ, heads over to it. He demands that his wounds be treated, and US-2497 happily obliges. First, he asks if a robot can take care of the wounds; however, there are no medical models at the Swiffer Mart. Sure of his own intelligence, he asks the central computer if it would help him take care of Fumbles' wounds. CHARISMA: [2 + 1(1/2 IQ)] = 3
Your case is not extremely compelling, but the central computer's programming compels it to aid any organic lifeform within the megamart unless specified otherwise. It provides you a wealth of information, including what tools you'll need and such.
You quickly gather these tools, and using the computer's knowledge as a guide, attempt to fix up Fumbles. HEAL: [5 + 2(IQ)  + 1(Information) + 1(Tools) - 2(You're a cleanbot...)] = 7
Though it's hard work for a small robot with few limbs (one of them being a mop) to take a shitload of metal shards from a large dragon, you somehow manage it. Upon completion, you bandage him up and give him some painkillers.
Fumbles is no longer in pain. His wounds are considerably better, and will only cause problems if agitated. They will heal completely with time.


Try to lick my wounds.

You, a human, attempt to heal your wounds by licking them. Do you...ok. HEAL: [5 - 3(That's not how healing works)] = 2
The licking didn't really help. Go figure. The bleeding miraculously stopped though; weird. You are still in pain.


Let keep drifting !

You continue to drift with the wind. FINESSE: [4 + 2(DEX)] = 6
You pick up slightly more body, but it's getting harder and harder to find where it all went; it's been scattered to the four winds. You do, however, arrive in the place you started at - there is some sort of ruckus going on there. (You see what's going on at the Square)


Enter the store and look for a shopkeeper, if there is one then I ask for a [INSERT NEEDED PART FOR ANDROID HERE] if there isn't then I look for a [INSERT NEEDED PART FOR ANDROID HERE]

You slip into the store. Not seeing a shopkeeper, you look around for a piece to replace the android's central processor. LOOTING: [2 + 3(Loot Value - It's a Robotics Store)] = 5
You find a lower-end one, but it should do. You smash the glass casing, and, ignoring the blaring alarm that went off, try to fix the robot with it. ROBOTICS:  [5 + 1(IQ)] = 6
The android comes online. It looks around, confused, before its gaze alights on you.


Watch the fight. Laugh at imminent failures.

You watch the commotion; it turns out to be hilarious. You laugh as the half-dragon tries to escape from the relentless bronze thing (You are now content; skill gain is increased).


Eh, don't have any hands and they're not edible. Get out of the basement and seek something actually useful!

Also, see if my wife is opposed to laying a few eggs in that bathtub.


Angered by such a worthless find, you storm upstairs... LOOTING: [2 6(Temper) + 1(Well-Rested)] = 7; OVERSHOT
Midway up the staircase, a stair collapses beneath you, and you fall through the floor...into an underground, heated pool. What. Your wife hears the splash, and you can see her head pop out above you.


and that looks like the way out
head to my left towards the big gate to see if i can leave that way

You walk over to the big gate, and examine it. You can easily determine that the gate is controlled by a keypad; the keypad seems to have been tampered with. It is popped off its frame, and the wires inside have been messed with by someone. It doesn't appear that you can leave this way at present, though.


Call the dog to me as I walk to the garden.
(Sorry about not posting last update, I've been busy.)

When he hears you, the dog runs after you into the garden.
You are now in the garden; herbs and the like grow around you, and there is a small wooden fence surrounding the lot. There are two open sides (open meaning fence, not wall) - straight ahead out the door, and to the left.


Attempt to erase these wounds via Void Magic.
"Dammit..."

You clench your teeth in pain, and try to ignore it enough to clear your mind. ENDURANCE: [1 + 1(STR)] = 2; CRIT FAIL
You lean back against the wall, unable to concentrate on spellcasting. In fact, you come close to passing out. On the bright side, however, you are no longer tired (you are no longer fatigued).
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 20, 2014, 05:15:49 am
Start moving to get as many piece of my body as i can
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 20, 2014, 05:36:20 am
((You know, I just realised that even if I bleed out, I can't die so I'll survive until I can get healed. Hmm...))
Attempt erasing of wounds again.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 20, 2014, 06:14:52 am
I ask for rolling a second tie-breaker between Sarvex and Rune because you forgot +1 from my Reflex skill.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 20, 2014, 06:53:42 am
Looks like I got a chance to post before departing. Fantastic.
Place the cute dragon on my shoulder. Continue charging.
Also, because Rune cannot speak, treat things in quotation marks as his "thoughts".
"I'll name this one 'Decimate'!"
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 20, 2014, 08:23:16 am
sit back
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 20, 2014, 08:35:09 am
Get away from the expected blast radius, should Rune fire the cannon.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on July 20, 2014, 10:01:56 am
Investigate and secure this pool! Judge water quality and algal content! And also the presence of various animals! Invite wife to join!
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 20, 2014, 10:27:29 am
Get a vac bot and follow any trace signatures of shape shifter.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 20, 2014, 01:26:42 pm
well someone was trying to go through here... wonder if i can get this thing working
See if i can reset the system and have an automated door opening
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 20, 2014, 02:21:01 pm
I ask for rolling a second tie-breaker between Sarvex and Rune because you forgot +1 from my Reflex skill.

My mistake, I've edited things; however, still no cigar.
Title: Re: The Aetherworld Prison - RTD
Post by: Salsacookies on July 20, 2014, 02:42:02 pm
Name: Ron Bones
Race:Giant
Gender:Male
Age:As old as the mountains
Crime: Terrorizing the countryside
Stats:1.Str
        2.IQ
        3.DEX
Starting skills:
Berserk/Strong sense of smell
Bio: Old Ron Bones did not like it when his lands began to become infested with creatures which leeched off the lands to help themselves live, so he took it to himself to rid the poor Earth of these creatures himself. After a rather hefty kill count and extinction of many nations, he finally was captured and sent to here after the attempted execution failed.
Characteristic:Immortal
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 20, 2014, 04:32:39 pm
Name: Ron Bones
Race:Giant
Gender:Male
Age:As old as the mountains
Crime: Terrorizing the countryside
Stats:1.Str
        2.IQ
        3.DEX
Starting skills:
Berserk/Stoneskin
Bio: Old Ron Bones did not like it when his lands began to become infested with creatures which leeched off the lands to help themselves live, so he took it to himself to rid the poor Earth of these creatures himself. After a rather hefty kill count and extinction of many nations, he finally was captured and sent to here after the attempted execution failed.
Characteristic:Immortal

k, adding you to the waitlist.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 20, 2014, 05:22:25 pm
Call the dog to me as I walk to the garden.
(Sorry about not posting last update, I've been busy.)
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 20, 2014, 06:44:45 pm
"EXCELLENT WORK, BRETHREN.  TO THE POWERSTATION!"

US-2497 leads its followers to the powerstation, making sure to have the cleaning bots bring the explosives.  If everyone gets there without issue, it looks over the building for entrances and signs of habitation.

Now that Fumbles is fixed up, the robot does the quoted action.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 21, 2014, 04:12:49 pm
My family is going dip netting, so I'm going to be offline till monday

Praetor, stay here. I'm going to investigate the science center.

Make My way to the science facility
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 21, 2014, 08:30:21 pm
Next update is slated for tomorrow night.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 22, 2014, 12:18:45 pm
Become the secondary flamethrower for Rune. Why not?
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 22, 2014, 03:00:58 pm
Go straight, jump the fence, and keep walking.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 22, 2014, 09:31:46 pm
Making this turn is going to take a lot longer than I expected, don't be surprised if it's a bit late; it'll definitely probably be done by tomorrow, probably by tonight.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 24, 2014, 01:35:15 pm
Turn 17

Update Music. (https://www.youtube.com/watch?v=XHFy3YWpRx8)

I still have a lot of work I need to do (behind the scenes stuff), but I figured I owed you guys a turn.
P.S: Please send me a private message if I made a mistake, instead of cluttering the thread; it makes it more annoying to update the turn, thanks.

Looks like I got a chance to post before departing. Fantastic.
Place the cute dragon on my shoulder. Continue charging.
Also, because Rune cannot speak, treat things in quotation marks as his "thoughts".
"I'll name this one 'Decimate'!"

Become the secondary flamethrower for Rune. Why not?

Sarrak stops struggling, figuring that there are worse fates than this. Rune places him on his shoulder, whilst continuing to charge his laser. Sarrak is now perched on Rune's shoulder. CHARGING: [5 + 1(Charging)] = 6
Rune's laser is now on Stage VI. It is visibly glowing, and the hum is glowing louder. He feels slightly drained, as the weapon is using up all of his energy.


Get a vac bot and follow any trace signatures of shape shifter.

You get a cleaning bot that possesses a vacuum to follow you. You go to the location of the little "blip" that was present on your radar; it is now a yellow color, signifying that the signature has "decayed" (it was a past anomaly). You walk for a bit, before arriving in a library. There is no one present.


sit back

You submit yourself to the pain, and sit back. You finally have time to observe your surroundings. PERCEPTION: [4 - 1(Severe Pain)] = 3
You are sitting next to the ruins of the old town hall. There is a motley of figures; your eyes are naturally drawn to the bronze colossus, and the half-dragon perched on his shoulder. A humming sound can be heard.


Start moving to get as many piece of my body as i can

At this point, it's more of a matter of concentration than finesse to gather your meaty parts; you try to focus. CONCENTRATION: [3] = 3
You manage to reconstruct a bit more of your shattered body, but at the rate you're going, it'll take weeks. If nothing else interferes.


"EXCELLENT WORK, BRETHREN.  TO THE POWERSTATION!"

US-2497 leads its followers to the powerstation, making sure to have the cleaning bots bring the explosives.  If everyone gets there without issue, it looks over the building for entrances and signs of habitation.

Now that Fumbles is fixed up, the robot does the quoted action.

You rally your robotic allies, noting the departure of Fumbles and a cleanbot. A good dozen follow you down the street and into the town square - across from you is the power station. Slightly left/in front of the power station is a giant colossus. There are a few other figures within the Square. This might be tricky...


Shake the android's hand.

"I am Unit 4871, or Erizen if you prefer, the Swiffer company had you dismantled and, I, over a short amount of time, rebuilt you."

The android lets you shake its hand, but the limb seems very limp. It nods upon your introduction, and picks itself off the ground. It looks around its surroundings. It doesn't say anything.


Get away from the expected blast radius, should Rune fire the cannon.

Figuring that Rune would probably blow up one of the many buildings, you fly a good distance into the sky. Perfect view. You can see the town square and much of the Cube from here.


Investigate and secure this pool! Judge water quality and algal content! And also the presence of various animals! Invite wife to join!

The pool is decently warm; the air is musky and has an underground feel to it. The pool at one time might've been suitable for human use, but has decayed to the point where it is essentially a pond. There is much algae, and the water is natural - no pollution or human contaminants. You see some bugs, frogs, and fish. Your wife jumps in after you. The room is dark, and it's rather hard to see (the only light is from the hole you made).


My family is going dip netting, so I'm going to be offline till monday

Praetor, stay here. I'm going to investigate the science center.

Make My way to the science facility

You walk over to the science facility (from what you can make out, the science facility is straight ahead, the engineering bay is to your left, and drone control is to your right).
You open the door and peer inside. Inside, there is a laboratory setting. You're not quite sure what they were working on, but you can see a desk, some lab equipment, etc. There is a computer on the desk.



well someone was trying to go through here... wonder if i can get this thing working
See if i can reset the system and have an automated door opening

You try to reset the system. ELECTRONICS: [1 + 1(IQ) - 1(No Tools) - 3(Difficulty)] = -2; CRIT FAIL
Whilst attempting to reset the system, you somehow cause the whole getup to spark and blow up in your face. REFLEX: [5] = 5
Reacting in time to roll out of the way is physically impossible, but you manage to cover your face with your arm, and turn away from the electrical discharge. FORTITUDE: [3 + 2(STR)] = 5
Your arm's slightly singed, but you shrug it off: 'tis but a flesh wound. You curse your luck.


Go straight, jump the fence, and keep walking.

You head straight, and begin to jump the fence; as you start to climb over, however, you hear a robotic voice: "WARNING: ENTERING RESTRICTED ZONE. ENTRY IS FORBIDDEN. CEASE EFFORTS AND TURN AROUND."


((You know, I just realised that even if I bleed out, I can't die so I'll survive until I can get healed. Hmm...))
Attempt erasing of wounds again.

You again try to ignore the pain enough to cast. ENDURANCE: [3 + 1(STR)] = 4
You close your eyes, focus on clearing your mind, and try to erase the wounds. VOID: [4 + 1(Void) - 1(No Spell) - 1(No Casting Item) - 1(Pain)] = 2
No matter how much of a badass you are, it's hard to concentrate when you've been filled with holes. Though you were unable to erase your wounds, you've made a revelation regarding mental casting (mental casting is the ability to cast without physical items - one rank removes the penalty for not having a casting item). Level Up - You now have one rank in mental casting.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on July 24, 2014, 01:54:49 pm
<I do believe we've found our goal, dear! Be a dear and lay some eggs, will you?>

If she does this, make sure to fertilize the eggs appropriately. Have to populate the land, you see. It's what I do. If she does not feel like it, relax in the pool a while.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 24, 2014, 02:29:33 pm
"hrmmm..."
Run another scan.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 24, 2014, 02:59:48 pm
Try again.
"Dammit, why won't this work?"
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 24, 2014, 03:22:36 pm
Out of curiosity on what would happen, throw a fireball right in front of Rune's cannon right before he shoots it, if he does.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 24, 2014, 05:05:00 pm
Sit on the fence and look around for a source of the voice, readying my gun.
Hello?
(It seems that you haven't updated my character at all, and I'd like to keep track of my inventory. Could you do that please?)
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 24, 2014, 06:23:30 pm
UUUUUGH, first i lose the keys for a while and now i have to figure out how to open the door... how thick is this anyway?
tap on the door and if possible just try to slide it open
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 24, 2014, 06:24:28 pm
Try to access the computer. If I can't, then get Preator to do it
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 24, 2014, 06:51:59 pm
Never give up! Keep trying.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 24, 2014, 07:19:32 pm
"PREPARE YOURSELVES," US-2497 communicates to the assembled units.  It then projects the following towards the huge colossus in the square: "GREETINGS FELLOW AUTOMATON.  QUERY: ARE YOU FRIEND OR FOE?"
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 25, 2014, 03:19:03 pm
curl up in a ball
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 28, 2014, 03:25:47 pm
Update will be coming tonight.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on July 28, 2014, 03:53:12 pm
Find a new target for Rune.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 28, 2014, 09:30:30 pm
"Energy critical. Vent mandatory."
Aim at the power station. Turn it to ashes
After the decimation was complete, Rune turned towards the small army of assembled robots, and quickly sent out electrical pulses which effectively communicated the following message:
"Leave now or I WILL be a foe."
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 29, 2014, 03:04:20 pm
Update will be coming tonight.
:'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( I openly weep for this failing. :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 29, 2014, 09:24:25 pm
Sorry guys, was extremely busy (hanging out) with acquaintances (friends) playing games (RTD + Nintendo 64).

:( Post is coming tonight, doubly promise.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on July 30, 2014, 03:07:55 am
Turn 18

Update Music. (https://www.youtube.com/watch?v=x6QZn9xiuOE)


"Energy critical. Vent mandatory."
Aim at the power station. Turn it to ashes
After the decimation was complete, Rune turned towards the small army of assembled robots, and quickly sent out electrical pulses which effectively communicated the following message:
"Leave now or I WILL be a foe."

Find a new target for Rune.

Out of curiosity on what would happen, throw a fireball right in front of Rune's cannon right before he shoots it, if he does.

Rune Initiative: [3 - 1(DEX)] = 2
Flamefury Initiative: [3 + 1(DEX)] = 4

Flamefury tries to throw a fireball in front of Rune's cannon just as he releases his shot. FIRE: [3 + 2(IQ) + 1(Fire)] = 6
You focus on the point in front of his cannon, and a ball of fire dances around your fingertips. You try to time the shot to correlate with his shot. FINESSE: [2 + 1(DEX)] = 3
You release a bit (roll) late. AIM: [2 + 1(DEX) + 4(Size Difference) - 3(Size of Target)] = 4
Not surprisngly, it's not very hard to hit a target twenty times your size - but you're trying to aim in front of his cannon. The shot (roll) veers a bit to the left, towards his arm. PERCEPTION: [3] = 3 - 1(Size)
Rune doesn't see the ball of fire as it flies towards his arm. Whether Sarvex sees it or not does not matter, is there is not enough time to influence the situation.
The ball of fire explodes on contact with Rune's arm, before he can fire his cannon. He looks in the direction that the shot came from for the attacker. PERCEPTION: [4 - 2(Size) + 1(Knows Direction)] = 3 VS STEALTH: [6 - 3(Nowhere to Hide) + 2(Size)] = 5
Despite having nowhere substantial to hide from Rune's gaze, the little sprite manages to conceal herself in a shred of cloud.
Sarvex, meanwhile, looks for a new target. PERCEPTION: [6] = 6
He sees everything in and above the Square, including Flamefury (If you need a reminder of what's in the Square, PM me).
Rune is still maintaining the charge, but lost a bit of energy in the impact (downgraded to Stage V).


"hrmmm..."
Run another scan.

You run another scan, but no-one's shapeshifted since you last ran it - no green "blips" are recorded. However, you do notice a yellow "blip" that has moved since you last ran the scan (you programmed the device so that it could scan shapeshifting (green) and those who are shapeshifted, i.e. not in their natural state (yellow)).


curl up in a ball

You curl up in a ball, and submit to the pain. You shift into a dreamlike state, half passed out.


Never give up! Keep trying.

You again try to gather more of yourself. CONCENTRATION: [3] = 3
You really are fighting an uphill battle; the more you move, the more your meatbits move away from you. Atleast you're in an enclosed area...


"PREPARE YOURSELVES," US-2497 communicates to the assembled units.  It then projects the following towards the huge colossus in the square: "GREETINGS FELLOW AUTOMATON.  QUERY: ARE YOU FRIEND OR FOE?"

You see a small ball of fire slam into the arm of the colossus, exploding in a burst of light. You ask him whether he's a friend or a foe, but he seems too busy looking for something to respond (Rune, you may respond as a free action).


Briefly look around for any half built robots in the store.

"With your life now given back to you, you are more then welcome to spend it however you want, I intend to bring fix all robotic entities marked to be dismantled by Swiffer, you could help me, should you want to."

You look around the shop for any half-built robots, speaking to the android as you do so; he still has not spoken. LOOTING: [2 + 2(Loot Value)] = 4
You see a half-built robot, but it is missing many parts and does not appear to have ever been built in the first place. You also see a heavily damaged Battle Droid, far heavier than any robots you've ran into so far. He is missing several key components, but could be reconstructed.  The Android rises, and walks over to the battle droid.


<I do believe we've found our goal, dear! Be a dear and lay some eggs, will you?>

If she does this, make sure to fertilize the eggs appropriately. Have to populate the land, you see. It's what I do. If she does not feel like it, relax in the pool a while.

You try to convince your wife to reproduce with you. CHARISMA: [3 + 1(Charisma) + 2(Top Hat) + 1(Wife)] = 7
She agrees, and lays some eggs. You fertilize them.


Try to access the computer. If I can't, then get Preator to do it

You walk over to the computer, and move the mouse around - the monitor blinks on. Someone must've been in the middle of something, because you are already logged into an account. There is a word document open, with a half-typed lab report open. There is also a bunch of research data in some other tabs.


UUUUUGH, first i lose the keys for a while and now i have to figure out how to open the door... how thick is this anyway?
tap on the door and if possible just try to slide it open

You tap on the door. KNOWLEDGE: [5 + 1(IQ)] = 6
You believe the gate to be roughly two feet thick, but can not determine its exact thickness. You try desperately to slide the gate open. STRENGTH: [2 + 2(STR)] = 4
Your feeble attempt is nowhere near enough to open the gate.


Sit on the fence and look around for a source of the voice, readying my gun.
Hello?
(It seems that you haven't updated my character at all, and I'd like to keep track of my inventory. Could you do that please?)

You sit on the fence, and search for the source of the voice. PERCEPTION: [5 + 1(Perception)] = 6
A rather convincing hologram of a woman appears in front of you, but you can tell her for what she is. She is unarmed. She is staring at you intently. When you say hello, she repeats her previous order; the voice sounds more human this time.


Try again.
"Dammit, why won't this work?"

You spam the cheat codes! Up, Down, Up, A, B, A, Y, Right Trigger! ENDURANCE: [(6 + 1(STR)] = 7
Pain? What pain?! You concentrate on your spell. VOID: [4 + 1(Void) - 1(No Casting Item)] = 4
You are not skilled enough to completely erase the wounds, but you seal them and erase their existence from your mind...you no longer know you are wounded. The wounds are no longer severe (I will update your sheet when I can, remind me if I forget).
You level up in Void Magic. You are now level 2. You have grown fatigued from continual casting.



Let me know if I made any mistakes (Yes, I KNOW I haven't updated the character sheets. I'll try to get to that).
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on July 30, 2014, 04:44:02 am
"Ah, that's better. It seems my age is catching up to me."
Rest.
Title: Re: The Aetherworld Prison - RTD
Post by: Harry Baldman on July 30, 2014, 05:31:18 am
<Very well! Onward we go!>

Head out to explore the area further! Outside of the house toward brand new horizons!
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on July 30, 2014, 05:36:38 am
Well I wish for luck to regroup me, Try get attention of someone that is not the bronze colossus.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 30, 2014, 07:49:50 am
Shrug,and shoot the power station.
Rune ignored the swifferbots. They posed little threat.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on July 30, 2014, 08:42:25 am
Follow the dot.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on July 30, 2014, 03:48:42 pm
I sigh, get off the fence back into the garden, and try going out the left side.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on July 30, 2014, 03:54:15 pm
read the lab report
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 30, 2014, 07:04:10 pm
US-2497 decides to give it one last try.  "THIS UNIT DOESN'T SUPPOSE YOU COULD... NOT BLOW UP THE POWER STATION?"
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on July 30, 2014, 07:48:45 pm
well i didn't expect it to open but hopefully that short circuit had left the door able to be opened
look around and see if maybe there are components to make some thermite
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on July 30, 2014, 07:51:14 pm
Sleep
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 30, 2014, 07:52:04 pm
Hearing the Robot's complaints, Rune Decided the only logical thing to do was destroy the power station. He made a rude gesture to the robot with a hand, then fired at the power station.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 30, 2014, 10:39:52 pm
Fly near Rune and US-2497.

"Hm, let me get this straight: You don't want him to blow up that power station, and you want the power station to blow up, correct?"
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on July 30, 2014, 10:54:50 pm
The cleanbot addressed the flying individual.  "GREETINGS.  AFFIRMATIVE.  THIS UNIT BELIEVES THAT THE POWER STATION MAY CONTAIN VALUABLE INTEL REGARDING THE SWIFFER DOMINION'S PRESENCE ON THIS PLANET.

"THIS UNIT IS PUZZLED BY ITS FELLOW AUTOMATON'S INSISTENCE ON DESTRUCTION."
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 31, 2014, 08:34:59 am
Rune continued ignoring the zwifferbot, and didn't even notice the flying thing. He continues on his plan to fire.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on July 31, 2014, 10:36:55 am
"In that case, a compromise!"

Knock Rune's arm cannon into some other direction, then cast Erupt on the power station.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on July 31, 2014, 10:40:13 am
The moment that the wisp moved towards Rune, his hand swatted the creature out of the sky, and then he fired his cannon at the Power Station.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on August 01, 2014, 08:54:09 am
It's time for an aerial fight! Firebreath on those damn insects!
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on August 01, 2014, 09:04:57 am
It's time for an aerial fight! Firebreath on those damn insects!

Excuse me, but who are you attacking, exactly?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 01, 2014, 09:48:14 am
It's time for an aerial fight! Firebreath on those damn insects!

Excuse me, but who are you attacking, exactly?

I assume he means Flamefury.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on August 01, 2014, 10:18:05 am
Yeah, you're right. Sorry for not mentioning that.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 01, 2014, 07:29:52 pm
I'll see about posting tonight, but no promises. Very tired.

Update will probably be tonight or tomorrow.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 02, 2014, 07:11:14 pm
I'll see about posting tonight, but no promises. Very tired.

Update will probably be tonight or tomorrow.
Will we get this update today? <3
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 02, 2014, 08:34:34 pm
I'll see about posting tonight, but no promises. Very tired.

Update will probably be tonight or tomorrow.
Will we get this update today? <3

Processing the turn right now; it's a very large turn (the beginning, anyway).
Expect explosions.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 03, 2014, 12:21:38 am
Turn 19

Update Music. (https://www.youtube.com/watch?v=4WgT9gy4zQA)


The moment that the wisp moved towards Rune, his hand swatted the creature out of the sky, and then he fired his cannon at the Power Station.

It's time for an aerial fight! Firebreath on those damn insects!

"In that case, a compromise!"

Knock Rune's arm cannon into some other direction, then cast Erupt on the power station.

Okay, here's my turn.  Time for some action:

The robots will try and act before the colossus in an attempt to prevent it from destroying the power station.  They will fan out and circle around it so they are harder to all target at once with the beam.  They will converge on the colossus and place explosives on and around one of his feet.  They will use about half of their available explosives to do this.  They will then back up until the first explosion occurs.  Hopefully he then falls over.  Then they will rush in and place the remaining explosives in his joints throughout his body, and retreat as far as possible.

Well I wish for luck to regroup me, Try get attention of someone that is not the bronze colossus.


Rune Initiative: [1 - 1(DEX)] = 0
Sarvex Initiative: [2 + 1(DEX)] = 3
Flamefury Initiative: [5 + 1(DEX)] = 6
US-2497 Initiative: [4 + 2(DEX)] = 6
*BY THE WAY*, there is no super initiative when there are more than two sides (Unless all other sides roll a natural six).

US-2497 begins shouting orders, while Flamefury smiles and says something about a compromise (this grabs Rune's attention; no need for a perception roll).
Flamefury, knowing her strength will be inadequate to try and knock his arm asides, tries to fire a spell at it instead. FIREBALL: [5 + 2(IQ) + 1(Fire)] = 8
You conjure a small ball of highly explosive energy, and fire it at Rune's arm. Rune is out of reach of you, and is unable to knock you out of the sky. AIM: [2 + 1(DEX) + 4(Size Difference) - 2(Aimed Shot)] = 5 VS DODGE: [5 + 1(Dodge) - 1(DEX)] = 5
Rune raises his arm a bit to avoid the fireball, but it explodes where she intended it to anyway. REFLEX: [5 - 1(DEX)] = 4
Rune avoids most of the explosion too, stepping backwards and covering his face with his arms. No major damage is sustained.

Meanwhile, US-2497's robots rev forward, trying to plant explosives on the colossus' foot. PERCEPTION: [5 - 1(Size) - 1(Distracted)] = 3
He glances at them as they start to move towards his legs, then looks up at the ball of fire. He takes a step backwards... LUCK: [3] = 3
One of US-2497's robots are knocked aside, but none are crushed. The other five try to plant explosives on his foot. DODGE: [2 - 1(DEX) + 1(Dodge)] = 2
Rune is too distracted to take note of the robots as they plant the explosives. Rune rebalances as they run away. He takes aim at the building, when the explosion happens. EXPLOSION: [3] = 3
One of the explosives malfunctions, while another was never activated. However, the others explode, causing a fairly large explosion around his foot. ENDURANCE: [2 + 3(STR)] = 5
Rune falls to one knee, the foot collapsing beneath him. He's thrown off balance, and is unable to get his shot off (Laser is now Stage IV).

Sarvex, after the fireball but before the explosion, tries to shoot a jet of fire at the sprite. FORTITUDE: [3 + 3(STR)] = 6
A jet of fire shoots towards the sprite. AIM: [5 + 1(DEX)] = 6 VS REFLEX: [3 + 1(Size - would be 2, but it's an AoE attack) + 1(DEX)] = 5
The sprite dives aside to avoid the flame...but still gets hit. However, she is not damaged by the fire. She is a FIRE sprite...

Rune angrily looks down at the robots, and tries to hit one with his arm. UNARMED: [5 - 1(DEX)] = 4 VS DODGE: [1 + 1(Size)] = 2; CRIT FAIL
The robot just stares at the arm as it comes down on it. POWER: [4 + 3(STR) + 2(Size)] = 9
It gets pretty trashed, and parts of it fly everywhere.

Vot'el tries to get the attention of (roll) Flamefury. He attempts to make a particularly dense cloud in front of her. CONCENTRATION: [4] = 4
He does so, and hope she notices. PERCEPTION: [2] = 2
Flamefury notices a pretty thick, dark cloud obscuring her vision; she moves over a bit to see around it.


Follow the dot.

You follow the dot on your radar, and it leads you into the Town Square where you started. You walk to it, but don't see anything. PERCEPTION: [5] = 5
You look up, and see both a mysterious black cloud and a sprite.


Sleep

You continue to drift through unconsciousness, where the pain doesn't exist.


Search the half-built robot and the battle droid for an AI core,

If I find one in each then I take it from the robot and salvage the rest of it's body to fix the battle droid.

If I only find one in the robot then I take it and move it into the battle droid body as I look for parts to fix it.

If I only find one in the battle droid then I dismantle the half-built robot and use it's parts to fix the battle droid.

If I find none then I look for one in the store.


You find (roll) a central processer in the battle droid; it was damaged, but it still possessed its "AI chip". The half-built droid does not. You dismantle it and try to repair the battle droid with its parts; the android aids you in this endeavor. ROBOTICS: [4 + 1(IQ) + 1(Android)] = 6
The android, though it says nothing, is of great help in repairing the battle droid. You manage to fix everything except for its damaged laser arm; you'll have to find a replacement. It boots online, though.


<Very well! Onward we go!>

Head out to explore the area further! Outside of the house toward brand new horizons!

You manage to find your way outside the house, and head outside. Knowing that the Square is to your right, you go left; but a voice stops you: "WARNING: ENTERING RESTRICTED ZONE. ENTRY IS FORBIDDEN. CEASE EFFORTS AND TURN AROUND."


read the lab report

You try to understand what this lab report is about. IQ: [6 + 2(IQ)] = 8
The man who wrote it was trying to understand the fundamentals of the world, particularly that of the "Outside" world. You read that the world is highly volatile, and constantly changing. The last sentence reads, 'In trying to understand the fundamentals of this world in which I've been impDO NOT OPEN THE GATE.


well i didn't expect it to open but hopefully that short circuit had left the door able to be opened
look around and see if maybe there are components to make some thermite

You look around for components to make thermite with. LOOTING: [1] = 1
You are unable to find anything to make thermite with. You kick the door in frustration. Your foot hurts now.


I sigh, get off the fence back into the garden, and try going out the left side.

You sigh and drop back into the garden. You try heading to the left side. You vault the fence, and look around. PERCEPTION: [5 + 1(Perception)] = 6
You are on a fairly wide street; to your right is a building, but you don't see a door. Straight ahead is a slanted building, but again you see no door. To the left, you see two buildings with two doors. Above the door of one reads "MAGIC SHOP". The other has no heading above it, but there is an open garage. There is a bunch of junk inside. The road continues to your right, straight ahead, and left.


"Ah, that's better. It seems my age is catching up to me."
Rest.

You rest off your fatigue. You are no longer tired.



I'll try to get to character sheets.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on August 03, 2014, 01:34:05 am
Start reading that book I got.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on August 03, 2014, 02:01:32 am
((That didn't go as well as I had hoped))

Mop realizes that the Swifferbots will not be able to fully disable the stubborn collosus without taking far too many losses.  It decides to at least try to disable its other ankle, hopefully causing it to be unable to take square aim at the power station in the future, or at least give it more pressing problems.

"CHAAAARGE!"

Mop orders the remaining combat models to open fire on the already damaged foot, hoping to sever  or (if that is unrealistic) at least further disable it.  While this is occurring, the cleanbots will converge on the colossus' other foot and place all remaining explosives on it before detonating them.  After that, all will retreat to the Swiffer Megamart.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on August 03, 2014, 04:43:37 am
Well this is bloody pointless... i'm going to find something fun instead
leave the gate and head towards a nearby building for loot
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on August 03, 2014, 05:15:25 am
Defend myself against anyone who'd dare to attack me.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on August 03, 2014, 08:16:39 am
"In my experience mysterious things are mysterious. YO! WEIRD CLOUD THING! ARE YOU A LIVING THING?"
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 03, 2014, 08:28:34 am
Noticing More Action on the ground floor, Rune waited until they had almost reached his feet, before flinging himself into the air, curling up into a ball, and doing a cannonball into the square. The robots should get annihilated by the shockwave, and that should leave me free to do my next bit of business. Destroy the power plant. Mindless destruction? No, planned mayhem!!!
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on August 03, 2014, 10:32:47 am
Start drifting while creating dense cloud
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on August 03, 2014, 10:58:42 am
Start drifting while creating dense cloud
((Not gonna respond?))
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 03, 2014, 11:01:38 am
Start drifting while creating dense cloud
((Not gonna respond?))

I don't think he can. Can gas talk?
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on August 03, 2014, 11:23:46 am
Start drifting while creating dense cloud
((Not gonna respond?))

I don't think he can. Can gas talk?
No but that wouldn't stop me from attempting communication with a potential savior.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 03, 2014, 11:54:23 am
HEY!


Just a heads up for you guys, I plan on starting a secondary RTD. Felt like posting this here first for any who want to get the jump on it (it will have a limited number of slots).
This RTD is going to be more simplistic and have a much faster pace than this one, for those of you who feel this one goes too slow - believe it or not, but updating for thirteen people takes a while.

Anyway, haven't quite decided what it'll be about yet - if you have any ideas, PM ME. DO NOT POST ABOUT IT IN THIS THREAD.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on August 03, 2014, 07:56:57 pm
To the magic shop!
(How much money did I loot from the purse, and is the dog still following me?)
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on August 03, 2014, 09:04:09 pm
Start training in my mind a way to ignore the pain
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 03, 2014, 09:40:50 pm
To the magic shop!
(How much money did I loot from the purse, and is the dog still following me?)

(roll) 250 credits. The dog is still following you.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on August 04, 2014, 12:12:53 am
If fire isn't working, the claws would do their work!
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on August 04, 2014, 03:39:45 pm
Search the computers for anything else on this "Gate", If I can't find anything else, ask Preator
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 06, 2014, 11:22:32 am
I've been exceedingly busy, I'll post when I have time. Probably not tooooo much more time without an update.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 08, 2014, 09:00:27 am
Just an update to assure you that I am not dead; I plan on posting either this afternoon, or more likely tomorrow night/day after tomorrow's morning.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 10, 2014, 09:56:55 am
Turn 20

Update Music. (https://www.youtube.com/watch?v=TRA-YWop7kI) (Rune's kind of titan-like...)


Noticing More Action on the ground floor, Rune waited until they had almost reached his feet, before flinging himself into the air, curling up into a ball, and doing a cannonball into the square. The robots should get annihilated by the shockwave, and that should leave me free to do my next bit of business. Destroy the power plant. Mindless destruction? No, planned mayhem!!!

If fire isn't working, the claws would do their work!

((That didn't go as well as I had hoped))

Mop realizes that the Swifferbots will not be able to fully disable the stubborn collosus without taking far too many losses.  It decides to at least try to disable its other ankle, hopefully causing it to be unable to take square aim at the power station in the future, or at least give it more pressing problems.

"CHAAAARGE!"

Mop orders the remaining combat models to open fire on the already damaged foot, hoping to sever  or (if that is unrealistic) at least further disable it.  While this is occurring, the cleanbots will converge on the colossus' other foot and place all remaining explosives on it before detonating them.  After that, all will retreat to the Swiffer Megamart.

Defend myself against anyone who'd dare to attack me.

Rune Initiative: [4 - 1(DEX)] = 3
US-2497 Initiative: [5] = 5 (This is for robots under his control, not necessarily him)
Sarvex Initiative: [1 + 1(DEX)] = 2
Flamefury Initiative: [1 + 1(DEX)] = 2
TIEBREAKER: (roll; 1-3 Flamefury, 4-6 Sarvex) 5.

The sentinel models begin to open fire on Rune's damaged leg. AIM: [5] = 5
All six start to hammer away at the leg with their blasters. DAMAGE: [5] = 5
The damage is pretty severe, and the leg's heavy armor is pierced somewhat by the barrage of fire. ENDURANCE: [1 + 3(STR)] = 4; CRIT FAIL
Despite his indomitable nature, Rune's foot is simply TOO damaged to perform his intended action. He
He falls to one arm, supporting himself with his unweaponized arm. He points his laser cannon at the sentinels. CHARGE: [4 + 1(Charging)] = 5
Laser is now Stage VI.
The remaining cleaning bots attempt to plant an explosive on his other foot. DODGE: [5 - 1(Disabled Leg) - 1(DEX)] = 3
Rune manages to avoid one or two of the tiny robots, and tries to crush one of them. UNARMED: [4 - 1(DEX)] = 3 VS DODGE: [4] = 4
It manages to dive out of the way as the foot comes down, planting an explosive on the foot. They flee, before detonating the three that they planted. EXPLOSION: [3] = 3
One turns out to have been a dud, while the others explode. ENDURANCE: [5 + 3(STR)] = 8
Rune doesn't notice it too much, but his foot is slightly damaged. -No more time to retreat-

Sarvex flies at Flamefury, trying to shred her it to pieces. UNARMED: [4 + 1(Unarmed) + 1(DEX)] = 6 VS DODGE: [2 + 1(DEX) + 1(Size)] = 4
One of Sarvex's claws manages to hit Flamefury. STRENGTH: [4 + 3(STR)] = 7
Flamefury receives a huge gash in her gut, which, if any deeper, could've cut her in half. She retaliates with a fireball. FIRE: [5 + 2(IQ) + 1(Fire)] = 8
She throws the ball of fire at Sarvex. AIM: [2 + 1(DEX) + 1(Size Difference)] = 4 VS DODGE: [3 + 1(DEX)] = 4
Sarvex manages to avoid the ball of concentrated fire...when it explodes. REFLEX: [3 + 1(DEX) + 1(Reflex)] = 5
You turn away from the blast; your tail's a bit singed, but you'll live. Flamefury ENDURANCE: [5 - 1(STR)] = 4
Flamefury is not yet fatigued from casting.

"In my experience mysterious things are mysterious. YO! WEIRD CLOUD THING! ARE YOU A LIVING THING?"

Start drifting while creating dense cloud

While Fumbles starts yelling at the cloud, Vot'el tries to become denser. CONCENTRATION: [4] = 4
Vot'el's body creates a pretty thick cloud while he drifts closer to the ground. Fumbles notices that the little yellow light moves with the cloud.


Start training in my mind a way to ignore the pain

You try to train your mind to ignore pain. LEARNING: [4] = 4
The pain really hurts, but if you ignore it, the pain hurts a bit less. Interesting.

I introduce myself to the droid.
"I am Erizen, my friend and I rebuilt you and I intend to do the same to other robotic entities, I plan to create a robotic society for all to live in, would you like to join me in this endeavour?"

(roll) The battle droid speaks in a strangely human-like voice, "My general directive in life is to fight, or to protect others from fights...I know not how I could aid you in your directive."


Search the computers for anything else on this "Gate", If I can't find anything else, ask Preator

(roll) Unable to find what you're looking for, you ask Praetor. He informs you that the Gate, which is opened using the Primary Computer that he is currently accessing, is the way to leave the Cube. There are three such Gates, and it is how you leave into the rest of the Aetherworld. They are normally closed.


Well this is bloody pointless... i'm going to find something fun instead
leave the gate and head towards a nearby building for loot

You head towards the closest building, which is a Swiffer megamart. You find a big pile of loot, and some aisles which have not been looted.
The big loot pile contains this (http://www.bay12forums.com/smf/index.php?topic=138705.210) (scroll down until you hit the turn, and read about Nunzillor. All the more important stuff).

To the magic shop!
(How much money did I loot from the purse, and is the dog still following me?)

You head to the magic shop with your 250 credits, the dog at your heel. Inside, you find (roll) a row of computers at the front of the room. A window, with a small area open at the front where someone could speak through, is behind the computers. Below each computer is somewhere to insert money and a place that stuff comes from (Think of like an ATM).


Start reading that book I got.

Ever since the discovery of what we call the Aether, there's been much speculation on its existence. Even its name inspires controversy, implying it exists as a heaven. This is where the similarities between the two end, however, as the many Aetherworlds found within the tumultous plane have all been described as swirling, chaotic rocks. Very few survive interacting with them, and only those trained in their exploration can gather anything interesting about them. One thing they all share is their lethality, but other than that they are extremely volatile places. In this book we will be exploring each of the Aetherworlds, how we've reacted to them, and how they're different from our world.

CHAPTER 1: What IS the Aether?
CHAPTER 2: Elysium
CHAPTER 3: Ragnaros
CHAPTER 4: Tiranos
CHAPTER 5: Tartarus
CHAPTER 6: Charybdis
CHAPTER 7: Ogygia
CHAPTER 8: Nalyxis
CHAPTER 9: Afterthought
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 10, 2014, 10:05:48 am
Aim My Lasercannon at the robots in charge. Send out electronic waves ordering them to call their robots back, or be destroyed. If they call back the robots, get to my feet, keeping my laser pointed at them at all times. Then take some steps back, towards the power plant. Continue charging. If the robots disobey and attack me or do not move back, vaporize the leaders, then move back towards the power plant.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on August 10, 2014, 10:18:18 am
"Nice. I'm Fumbles. You mind if I suck you into a canister and take a small sample of your person? Doesn't really matter."
Have the vacbot suck him up while I design a device for tracking parts of the same object (or person) if I have a piece.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on August 10, 2014, 10:47:49 am
((How many explosives are left?))
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on August 10, 2014, 12:29:14 pm
 :) looks like there is some spare cleaning supplies here  :)
Grab a rifle, 2 clips/20 rounds, cleaning supplies to make an explosive for the door
always trying to stop me... this time screw the door, i'll go through the wall next to it  :)
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on August 10, 2014, 02:55:21 pm
((Did I get any penalty from being wounded?))

Cast Immolation, then hug Sarvex.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on August 10, 2014, 03:14:26 pm
"Nothing I didn't already know. Nonetheless, might as well start at Chapter 1, just in case this book has some info I missed during my research."
Read Chapter 1.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 10, 2014, 03:56:17 pm
((Did I get any penalty from being wounded?))

Cast Immolation, then hug Sarvex.

Just from what I know of dragons in DF, they're pretty damn resistant to fire. You might just make Sarvex happy or energized.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on August 10, 2014, 04:32:06 pm
Just from what I know of dragons in DF, they're pretty damn resistant to fire. You might just make Sarvex happy or energized.
Nope. I got a hit in, fire does seem to wrok.
Sarvex manages to avoid the ball of concentrated fire...when it explodes. You turn away from the blast; your tail's a bit singed, but you'll live.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 10, 2014, 04:44:36 pm
So.... not DF dragons.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 10, 2014, 06:01:56 pm
So.... not DF dragons.

Keep in mind he isn't a dragon. He's part dragon, but not enough to give him fire resistance.

((How many explosives are left?))

3...I think?
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on August 10, 2014, 06:18:46 pm
((That's... not a lot))

A siren begins to emanate from Mop, along with some orders.  "RETREAT!"

Regroup back at the Swiffer Megamart.  After waiting a few minutes for stragglers, US-2497 counts its remaining brethren in order to determine the number of martyrs created today.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on August 10, 2014, 07:42:33 pm
Attmpt to speak to the froggy thingy
"H,,,e,,,l,,,p,,,, m,,,,e,,,,"
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on August 10, 2014, 07:45:01 pm
Walk up to the window.
If nobody's there,
Hello? Is anyone there?
If somebody's there,
Hello, I saw from the sign that this is a magic shop. What kind of magic things do you sell?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 10, 2014, 09:45:34 pm
Attmpt to speak to the froggy thingy
"H,,,e,,,l,,,p,,,, m,,,,e,,,,"

CONCENTRATION: [5] = 5

He forms letters in the air, spelling: HELP ME.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on August 11, 2014, 09:16:32 am
"Ah. So you are alive. Well no problem good buddy. Just get in the sack, provide a sample and we'll be well on our way to unkilling you."
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on August 11, 2014, 02:45:11 pm
What is the cube?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 11, 2014, 04:14:39 pm
What is the cube?

Praetor informs you that the Cube is the storage for prisoners that arrive on Tartarus, what you are being imprisoned within. It keeps most of the swirling chaos that is Aetherworld 4 out.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on August 12, 2014, 06:07:53 pm
So, what exactly is Tartarus?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 12, 2014, 06:42:34 pm
So, what exactly is Tartarus?

"Tartarus is the name of this World, but it also refers to penal colony 666, where you and many others are imprisoned. We are currently in Tartarus."
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on August 12, 2014, 10:17:20 pm
That firespirit thingy must fall under my claws! Drrax!
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on August 14, 2014, 05:13:06 pm
Where do the gates lead?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 14, 2014, 05:25:02 pm
Where do the gates lead?

"Error: insufficient information. Answer to query is unknown."
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on August 15, 2014, 01:58:51 pm
Hmm
Continue searching Lab for anything useful
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 21, 2014, 06:40:30 pm
TURN 21

Update Music. (https://www.youtube.com/watch?v=aCGvZgDvtkU)

(School is coming up, and I've been busy registering for classes. Sorry about that.)



Aim My Lasercannon at the robots in charge. Send out electronic waves ordering them to call their robots back, or be destroyed. If they call back the robots, get to my feet, keeping my laser pointed at them at all times. Then take some steps back, towards the power plant. Continue charging. If the robots disobey and attack me or do not move back, vaporize the leaders, then move back towards the power plant.

((That's... not a lot))

A siren begins to emanate from Mop, along with some orders.  "RETREAT!"

Regroup back at the Swiffer Megamart.  After waiting a few minutes for stragglers, US-2497 counts its remaining brethren in order to determine the number of martyrs created today.

Mop's droids retreat, while Rune tries to regain his footing. ENDURANCE: [2 + 3(STR)] = 5
He manages to get onto his damaged foot, but his internal processor tells him that the damage is pretty severe. Too much movement could cause further damage; it is recommended that he hibernates or finds a smaller lifeform to repair the damage. CHARGE: [3 + 1(Charging)] = 4
Laser is now Stage VII. A piercing hum can be heard. Rune's laser is getting close to overheating.

You regroup at Swiffer Megamart. LEADERSHIP: [6 + 2(IQ)] = 8
Thanks to your clear and concise orders, everyone makes it back OK. Only one robot was destroyed (a cleaning model), but one was damaged a bit when Rune bitchslapped it. You spent most of the action traveling and giving orders, and are now at the entrance to the megamart.


"Nice. I'm Fumbles. You mind if I suck you into a canister and take a small sample of your person? Doesn't really matter."
Have the vacbot suck him up while I design a device for tracking parts of the same object (or person) if I have a piece.

Attmpt to speak to the froggy thingy
"H,,,e,,,l,,,p,,,, m,,,,e,,,,"

The vacbot sucks up the black smoke, which is now inside it. You do not, unfortunately, have any materials for constructing a new device. (roll) You see an Electronics shop, however.


"There are many that wouldn't like robots gaining sentience, you could aid me by protecting me from such people."

You try to convince the security droid to aid you in your quest. CHARISMA: [4] = 4
It agrees to protect you, as you are the one who rebuilt him. The other droid doesn't say anything, but tugs on your arm, nodding.


((Did I get any penalty from being wounded?))

Cast Immolation, then hug Sarvex.

That firespirit thingy must fall under my claws! Drrax!

(You do not receive "wounded" penalties for casting inherent spells, only learned ones. Since your racial ability is to cast certain spells, being wounded doesn't hinder it. Fatigue still does, however)

Sarvex Initiative: [4 + 1(DEX)] = 5
Flamefury Initiative: [5 + 1(DEX)] = 6

Flamefury concentrates on her inner fire, trying to bring it out. FIRE: [3 + 2(IQ) + 1(Fire) - 1(Fatigue)] = 5
She is now surrounded by a cloak of flames. ENDURANCE: [6 - 1(STR)] = 5
You are still fatigued.

While she is casting, Sarvex swoops forward, trying to slash her to bits. She erupts into flame by the time he reaches her. FORTITUDE: [6 + 3(STR)] = 9; OVERSHOT!
He withstands the flames, and, oblivious of any possible danger that they might cause him, charges right into the heat. His dragon blood gives him partial resistance, but his skin is still not reacting favorably. UNARMED: [2 + 1(DEX)] = 3 VS DODGE: [4 + 2(DEX)] = 6
You fly past her clumsily, missing her by a foot. She flies in behind your back; she is not ON you yet, but you can still feel the burn.


Hmm
Continue searching Lab for anything useful

LOOTING: [3] = 3
You find a few jars of chemicals, some dusty old textbooks, and lab equipment. (you have no prior experience with chemicals, so you do not recognize them on sight)


:) looks like there is some spare cleaning supplies here  :)
Grab a rifle, 2 clips/20 rounds, cleaning supplies to make an explosive for the door
always trying to stop me... this time screw the door, i'll go through the wall next to it  :)

You grab a rifle, some ammo, and some cleaning supplies. There isn't much left, and you aren't quite sure how to make an explosive, but you try anyway. [2 + 1(IQ)] = 3
All you manage to do is waste some of the supplies.


Walk up to the window.
If nobody's there,
Hello? Is anyone there?
If somebody's there,
Hello, I saw from the sign that this is a magic shop. What kind of magic things do you sell?

No one responds. You DO notice that the computer screen lit up when you approached.


"Nothing I didn't already know. Nonetheless, might as well start at Chapter 1, just in case this book has some info I missed during my research."
Read Chapter 1.

-WILL UPDATE LATER- (It'll atleast be done by the time the next post is posted).
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on August 21, 2014, 06:50:53 pm
eh, whatever, lets get outta here to the next building to loot.
leave through whatever side door i took to avoid people and head to another building to loot
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 21, 2014, 06:57:05 pm
Crush the fire wisp in one hand, and use my arm cannon to vaporize the power plant.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on August 21, 2014, 07:07:31 pm
Onwards!
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on August 21, 2014, 07:17:51 pm
wake up
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on August 22, 2014, 12:07:32 am
Take some distance to things trying to murder me. Wonder if there's anything in the vicinity that might activate the explosive reagent.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on August 22, 2014, 12:19:47 am
eh, whatever, lets get outta here to the next building to loot.
leave through whatever side door i took to avoid people and head to another building to loot

((Did the bots get back in time to see this guy looting the store?))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on August 22, 2014, 04:03:53 am
eh, whatever, lets get outta here to the next building to loot.
leave through whatever side door i took to avoid people and head to another building to loot

((Did the bots get back in time to see this guy looting the store?))

No, you are currently outside the mart.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on August 22, 2014, 05:25:14 am
I dont think i can do anything now .....
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on August 22, 2014, 03:04:51 pm
Take a closer look at the texbooks
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on August 22, 2014, 03:36:37 pm
That thing will die. Volcanic heat won't protect her! If I see Rune's move: distract firespirit. If not: fly at her and finish combat with a tail slash.

((Btw, you forgot my Unarmed skill. Not that it would mattered much.))
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on August 23, 2014, 08:42:21 pm
Go up to the computer and see what I can do.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on August 31, 2014, 04:04:44 pm
Bump? :c
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on August 31, 2014, 04:10:28 pm
Read chapter 2.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on August 31, 2014, 04:45:58 pm
US-2497 recalibrated its objectives.  The gate would fall before the might of the Free Swifferbots.  Could the Swiffer Dominion itself be far behind?

US-2497 designation Mop gives a rousing and encouraging speech to the gathered Swifferbots before mandating the creation of more explosives.  The odds may be grim, but this shall be our finest hour!  The units' sacrifice shall not have been in vain!
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on September 05, 2014, 07:16:55 pm
*Cough cough* GM.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on September 09, 2014, 06:35:41 pm
Sorry for the double-post, but can we has this?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on September 17, 2014, 10:05:54 pm
Sorry, been taking a break for a bit. Anyway, on we go.

TURN 22

Update Music. (https://www.youtube.com/watch?v=8tJi8Y7nuCc)

We're back on relative schedule sort of maybe. I'll update when I can, but it'll be regularish updates again. Message me or tack a message onto your forum post if I need to change your character sheet; it's impossibru to remember what all of them exactly were.


Crush the fire wisp in one hand, and use my arm cannon to vaporize the power plant.

That thing will die. Volcanic heat won't protect her! If I see Rune's move: distract firespirit. If not: fly at her and finish combat with a tail slash.

((Btw, you forgot my Unarmed skill. Not that it would mattered much.))

Take some distance to things trying to murder me. Wonder if there's anything in the vicinity that might activate the explosive reagent.

Rune Initiative: [4 - 1(DEX)] = 3
Sarvex Initiative: [3 + 1(DEX)] = 4
Flamefury Initiative: [6 + 1(DEX)] = 7

Immolation (Endurance): [4 - 1(STR) + 1(Fire Magic)] = 4. Immolation is still active, but the flames are not as hot as before. Flamefury is still fatigued.
Flamefury flies away from her two biggest threats. She is now roughly over the three small "shops". SPEED: [2 + 1(DEX) - 1(Size) - 1(Fatigue)] = 1 VS SPEED: [3 + 1(DEX) - 1(Lousy Wings)] = 3
Despite Flamefury's great speed, Sarvex manages to close the distance. He slashes at Flamefury with his tail. UNARMED: [3 + 1(DEX) + 1(Unarmed)] = 5 VS DODGE: [6 + 1(DEX)] = 7; OVERSHOT!
Flamefury sees the tail coming, and dives out of the way...her fatigue, however, causes a momentary lapse of consciousness, and she plummets into the shop area. (roll). She lands on the roof of the Electronics shop! The burning heat of your spell begins to melt through the roof (unnoticeable by anyone in the shop). She is slightly bruised up.
Sarvex's long time in midair combat has tired him out. Sarvex is now fatigued.

The sprite dances out of range, so you turn towards your secondary target, firing your arm cannon at the power plant. LUCK: [4] = 4    ARM-WEAPON: [2] = 2; RANK VII.
You hit a sweet spot, and explode the oil reserves being stored within the power plant. Most of it is annihilated in a massive explosion. The central pillar is still standing, in a weird "bubble". There is a swirly orb thing in the center of the "bubble" (no actual bubble, the bubble is just what wasn't destroyed), some control panels, and a bunch of wires.

Suddenly, a screeching alarm goes off, while all the lights turn a dim red color.
ALERT. POWER STATION IN CRITICAL CONDITION. ALERT. POWER STATION IN CRITICAL CONDITION. ALERT... it blares throughout the entire facility.

You smile at the reaction to your destruction.


Onwards!

I dont think i can do anything now .....

With Vot'el in tow, you run into the electronics shop. You pass a few robots leaving, but pay them little heed.
The shop's been pretty ransacked, presumably by the last guy. However, there are still lots of materials, especially since he mostly used materials specific to robotics. A perfect workshop.


US-2497 recalibrated its objectives.  The gate would fall before the might of the Free Swifferbots.  Could the Swiffer Dominion itself be far behind?

US-2497 designation Mop gives a rousing and encouraging speech to the gathered Swifferbots before mandating the creation of more explosives.  The odds may be grim, but this shall be our finest hour!  The units' sacrifice shall not have been in vain!

You give a rousing speech, but doubt that there will be enough supplies to destroy the steel gate. The bots begin to swivel around, frantically fabricating explosives (no roll required; they've learned enough to know how to not fuck up severely). CHARISMA: [6] = 6
All the robots feel very inspired (Extra loyalty, morale).


Look outside for a place of interest still standing.

You look around. PERCEPTION: [1] = 1
You are enraptured by the explosive end of the power plant (You do, however, see all the interesting stuff inside, so not a total loss).


Take a closer look at the texbooks

Most of the titles have to do with scientific discoveries within the last twelve hundred years (Most of the books are about controversial theories regarding time travel, alternate dimensions, the Aetherworlds, etc.).


eh, whatever, lets get outta here to the next building to loot.
leave through whatever side door i took to avoid people and head to another building to loot

You quickly make your way out of there. STEALTH: [3] = 3 VS PERCEPTION: [5] = 5
One of the robots spots you as you leave, and informs US-2497 of it.

You run down the street, unsure if the droids saw you or not. You see a building to possibly loot, but when you try the door, it appears to be locked.


Go up to the computer and see what I can do.

You walk up to the computer; it appears to be a shop menu (PM me what you want to look for/buy; your final post in the forums will be what you buy).


Read chapter 2.

You read chapter 2 of your book. Much knowledge was gained (Besides learning more about the world, you're gaining XP for certain skills).

-Still making book. In your next post/PM, please let me know whether you want the contents of the book to be displayed publicly or through PM.-
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on September 17, 2014, 10:20:09 pm
dangit, gotta keep moving
continue along til able to find useful stuff, "look for like a grocery store or another farm for food"
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on September 17, 2014, 10:27:02 pm
I purchase a Sword of Acidity and a beginner's guide to astral magic.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on September 17, 2014, 10:30:14 pm
((PM please.))
Well then, where am I again?
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on September 17, 2014, 10:39:30 pm
Crash-land on top of that spirit! Failing this last assault, fly back to Rune.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on September 17, 2014, 10:48:12 pm
Beckon to the dragon, and walk away from the power-plant remains. Look for something else to destroy.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on September 17, 2014, 11:10:48 pm
Crash-land on top of that spirit!

What do you do if you see Rune beckoning?
(just edit your post)
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on September 17, 2014, 11:35:07 pm
Melt my way through the roof, stop Immolating, hide and catch my breath.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on September 18, 2014, 12:00:09 am
"AFTER THE SPY-THIEF!"

After the spy-thief.  Attempt to immobilize rather than kill.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on September 18, 2014, 01:58:35 am
Wish for froggy sucess :P
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on September 18, 2014, 07:49:28 am
Begin construction of aforementioned device.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on September 24, 2014, 04:02:31 pm
I was waiting to see if Wade would post, but it's been a week with no such luck. Expect an update soon.

THURS Update: Don't have time tonight, have class. I should be able to tommorow.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on September 25, 2014, 09:05:19 pm
(So sorry I'm late)

leave the Lab and continue to explore
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on October 15, 2014, 11:59:34 pm
Really? BUMP
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on October 30, 2014, 03:55:34 pm
I was waiting to see if Wade would post, but it's been a week with no such luck. Expect an update soon.

THURS Update: Don't have time tonight, have class. I should be able to tommorow.
IT'S BEEN A MONTH, MAN! CMON!
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 05, 2014, 02:43:20 am
Turn 23

Update Music. (https://www.youtube.com/watch?v=Y6ljFaKRTrI)

Been swamped, had trouble getting myself back into this. If you guys are still up for it, I'll do my best to post more regularly. No promises though.


Beckon to the dragon, and walk away from the power-plant remains. Look for something else to destroy.

You peer around the Square, walking a short distance away from it. You see the ruins of the Town Hall to the north, the ruins of the Power Plant to the west, a few shops to the east, and a line of apartments to the south. Beyond the ruins of the Power Plant you see a large stone building, and beyond the ruins of the Town Hall is a line of unknown buildings.


Begin construction of aforementioned device.

You begin construction of the device. [4 + 2(IQ) + 1(Tinkering)] = 7
Using your previously built device as a reference to track shapeshifters, you expand upon the design and build an addon, which will track any shapeshifted "material" from the target.
As you finish, a half-dragon crashes through the roof, and stumbles out. A sprite falls through as well, diving into a robot chassis. Smoke pours into the room, and the roof is on fire.


"AFTER THE SPY-THIEF!"

After the spy-thief.  Attempt to immobilize rather than kill.

dangit, gotta keep moving
continue along til able to find useful stuff, "look for like a grocery store or another farm for food"

You keep going, and find a small farm. There are a couple of dead wolf carcasses, but no crops. There is also a barn full of hay, and a tub of water. The scent of rotting meat reaches your ears; and it isn't from the wolves.
US-2497 attempts to follow the thief. PERCEPTION: [5] = 5 VS STEALTH: 2
You see the lootjacker stop briefly in a barn, looking around. You and a few models who followed you arrive a short distance behind him (CONVERSATION RANGE).


Quickly make my way into the wreckage of the power plant and take anything that I could use for robotics or hacking.

You roll your way over to the power plant. Most of it has been demolished, but there are a few items that survived the carnage. LOOTING: [3] = 3
You find a monitor and a bit of electrical wire. Not much else survived, however.


Melt my way through the roof, stop Immolating, hide and catch my breath.

Crash-land on top of that spirit! Failing this last assault, fly back to Rune.

Flamefury Initiative: [4 + 1(DEX)] = 5
Sarvex Initiative: [6 + 1(DEX)] = 7

Sarvex makes a dive for the sprite. GRAPPLE: [5 + 1(DEX)] = 6 VS DODGE: [6 + 1(DEX) + 1(Size) - 1(Fatigue)] = 7
Dropping his weight, he falls towards the sprite...who rolls out of the way. He hits the roof at breakneck speed, crashing through the weakened shingles. REFLEX: [3 + 1(DEX) - 2(Speed)] = 2
Despite attempts to avoid the ground, Sarvex is simply moving too fast to avoid it. He crashes into it... ENDURANCE: [5 + 3(STR)] = 8
A wing is a bit bent out of shape, but he can move just fine. Flight is also still possible...probably. You stumble out of the shop, coughing from the smoke and heat emnating from the roof.
IMMOLATION: [3 + 1(Fire Magic) - 1(Strength)] = 3
The spell saps even more of Flamefury's strength, and she feels the roof give way. She falls through... REFLEX: [6 + 1(DEX) - 1(Fatigue)] = 6
She falls, flapping her wings. She manages to dive into the chassis of a robot, and turns off immolation. ENDURANCE: [5 - 1(STR)] = 4
She is still conscious, but extremely tired. Flamefury is now tired.


(So sorry I'm late)

leave the Lab and continue to explore

You head out of the lab and look around. PERCEPTION: [1] = 1
Failing to see anything of note, you wander blindly; walking straight forward, you arrive at what appears to be a magic shop. Peering inside, you see a human.



I purchase a Sword of Acidity and a beginner's guide to astral magic.

Upon clicking the "PURCHASE" option and inserting your credits, the items are vended. Your change is spat out of the machine. A smiley face lights up the screen, "THANK YOU FOR SHOPPING AT YE OLDE WIZARDING SHOP!" a voice declares.


((PM please.))
Well then, where am I again?

You look around; you appear to be in a small hovel. The guy who helped you out appears to have taken most things of use; you see a garden in the back, and the burning ruins of a building in the front.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 05, 2014, 03:11:16 am
"COME OUT, THIEF!  YOU HAVE STOLEN FROM THE .UNITS OF THE FREE SWIFFERBOTS.  RETURN THE GOODS OR MEET YOUR MANUFACTURER!"

The other models get ready to attack the thief when he leaves the barn.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on November 05, 2014, 03:13:31 am
Flamefury: Hide and rest.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 05, 2014, 06:10:36 am
Look for my dragon, leaving a trail of death and destruction behind me.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on November 05, 2014, 06:12:07 am
Return to the Rune shoulder. He needs me to point at small targets, after all... If nothing serious occurs, use this time to calm down and rest.
Title: Re: The Aetherworld Prison - RTD
Post by: blazing glory on November 05, 2014, 10:35:43 am
Spoiler (click to show/hide)

What did I do wrong? Since I know I missed something.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on November 05, 2014, 08:39:55 pm
Go in a random direction.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 05, 2014, 11:16:32 pm
oh for the love of, can this day get any more exciting
search the wolves and skin them for their pelts, proceed to look how many are outside without being seen and decide action from there
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on November 07, 2014, 02:14:02 pm
((I know mopbot isn't evil but I still consider myself it's Dragon (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheDragon).))
"...What!? You know what? I don't care. Give me a minute... ((after my action if the first part succeeds)) GET IN THE CAGE!"
With some spare parts and scrap build a cage and put the Chassis (and by extension the sprite) in it for future swiffer based interrogation.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 08, 2014, 02:02:28 am
((I think the mop might be getting more evil as time goes on... In any case, its one-liners are definitely getting worse.))
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on November 08, 2014, 07:06:29 pm
Start reading the beginner's guide while absentmindedly petting the dog.
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on November 12, 2014, 01:47:44 am
Who are you?
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 16, 2014, 10:40:18 am
Bump
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 17, 2014, 01:10:15 am
Turn 24

Update Music. (https://www.youtube.com/watch?v=JuYeHPFR3f0)

Let me know if I missed you; I've been busy calculating how much experience everyone has; a few of you may be overdue for a level up.


Look for my dragon, leaving a trail of death and destruction behind me.

Return to the Rune shoulder. He needs me to point at small targets, after all... If nothing serious occurs, use this time to calm down and rest.

Rune looks around for his half-dragon. PERCEPTION: [2] = 2
You fail to see him. You decide to stomp around blindly until you find him; fortunately for everyone else, this doesn't take long; he flies up to your shoulder shortly.


((I know mopbot isn't evil but I still consider myself it's Dragon (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheDragon).))
"...What!? You know what? I don't care. Give me a minute... ((after my action if the first part succeeds)) GET IN THE CAGE!"
With some spare parts and scrap build a cage and put the Chassis (and by extension the sprite) in it for future swiffer based interrogation.

Flamefury: Hide and rest.

Flamefury hides in the cage. PERCEPTION: [1] = 1; CRIT FAIL
She is too busy resting to notice the dragon outside her cage.
Meanwhile, Fumbles attempts to construct a cage around her. TINKERING: [5 + 1(Tinkering)] = 6; LEVEL UP!
You successfully build a cage of scrap around the Chassis. She seems oblivious to the fact that she is now trapped; she didn't even hear you yelling at her. Flamefury is now fatigued.


Go in a random direction.

You limp in a random direction, struggling to walk on your burnt, untreated feet. LUCK: [4] = 4
You stumble into what appears to be a library. The pain has subsided somewhat, as it has simply been present for so long that you've gotten accustomed to it.


"COME OUT, THIEF!  YOU HAVE STOLEN FROM THE .UNITS OF THE FREE SWIFFERBOTS.  RETURN THE GOODS OR MEET YOUR MANUFACTURER!"

The other models get ready to attack the thief when he leaves the barn.

oh for the love of, can this day get any more exciting
search the wolves and skin them for their pelts, proceed to look how many are outside without being seen and decide action from there

Tagerian attempts to skin the wolves. FINESSE: [5 + 2(Knife)] = 7
The wolves are thoroughly skinned; crouching so as not to be seen behind the fence, you try to ascertain how many there are. PERCEPTION: [3] = 3
There are under half a dozen; you are not sure how many exactly, however.
US-2497 prepares his fellow robots, and shouts at the thief; no response is returned, however. The thief does not leave the barn.


Let the security droid carry the monitor while I hold onto the wires, search for the building's nearest exit.

You split up the loot, and walk out of the ruins of the power plant (the building is essentially open-air now; there are no exits or entrances).


Who are you?

Start reading the beginner's guide while absentmindedly petting the dog.

Nate begins reading his book. He looks up from his reading as he hears someone speak (OPEN CONVERSATION). Experience gained towards astral magic.

Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on November 17, 2014, 08:44:37 am
Tie the cage to my back and hook the device up to the vacuum. Begin searching for and sucking p more pieces of my friend while keeping an eye out for mopboss.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 17, 2014, 02:57:22 pm
Happily Re-Unite with my dragon, petting it gently. Then, charging up my cannon, start stomping around blindly yet some more, causing destruction and hopefully flushing out more thinks to destroy.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on November 17, 2014, 09:01:52 pm
walk into the library.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on November 18, 2014, 01:02:17 am
Observe the carnage to point out things of interest for Rune.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on November 18, 2014, 01:04:35 am
Rest peacefully. Once debris starts flying into the cage, escape, even if it means using more magic to break the cage.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on November 18, 2014, 09:14:40 pm
I point my gun at the figure in a defensive manner.
Who are you?
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 18, 2014, 11:27:47 pm
((Sorry for late reply))

"YOU HAVE BEEN GIVEN THE CHANCE TO SURRENDER PEACEFULLY.  CHARGE!!"

Charge!  All units, disable the thief!
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 19, 2014, 12:54:01 am
nice pelts, now lets go out the back
leave out back entrance or if really have to, the roof
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 19, 2014, 09:16:24 pm
Turn 25

Update Music. (https://www.youtube.com/watch?v=PdLIerfXuZ4)

Posting w/out Wade; he and tj are doing conversation anyway, which is a free action. Let me know if I forgot/missed something. PS: I'll probably be more active, so expect frequent turns.


Happily Re-Unite with my dragon, petting it gently. Then, charging up my cannon, start stomping around blindly yet some more, causing destruction and hopefully flushing out more thinks to destroy.

Observe the carnage to point out things of interest for Rune.

You re-unite your dragon and pet it with your large metal hands. You then proceed to limp around, dragging your half-destroyed leg behind you. LUCK: [1] = 1
You stomp around, but fail to find anyone. You start to kick at an apartment building, but your leg doesn't seem to want to cooperate. Should really get that checked on.

Meanwhile, Sarvex looks around at the devastated Town Square. He searches for things of interest. PERCEPTION: [6] = 6; OVERSHOT
You peer into a building and see your nemesis: Flamefury. She is inside a cage being carried around by a dragon. You're looking on in such hatred, however, that you forget to tell Rune. Whoops.


Tie the cage to my back and hook the device up to the vacuum. Begin searching for and sucking p more pieces of my friend while keeping an eye out for mopboss.

You tie the cage to your back hastily and hook up your device to the vacuum. You activate your scanner, and start searching. LUCK: [6] = 6; OVERSHOT
You find a massive hotspot of "essence" that could go a long way to rebuilding the shapeshifter...located underneath a massive bronze colossus. Shit.


walk into the library.

You walk into the library. The room is very dark. You can make out the faint shape of several bookshelves, however. A smoldering book can be spotted a few feet away.


((Sorry for late reply))

"YOU HAVE BEEN GIVEN THE CHANCE TO SURRENDER PEACEFULLY.  CHARGE!!"

Charge!  All units, disable the thief!

nice pelts, now lets go out the back
leave out back entrance or if really have to, the roof

Jack looks around for a back entrance. LUCK: [3] = 3
There isn't a backdoor or anything, but there IS a fence; you make the decision to hop it when you hear a "CHARGE!" coming from the front. ACROBATICS: [1] = 1
You run into the fence. Hard. ENDURANCE: [5 + 2(STR)] = 7
It doesn't faze you too much, but it DID cost a bit of time...you turn around to face your attackers.


Jack Initiative: [4] = 4
US-2497 Initiative: [6 + 2(DEX)] = 8
Robot Allies Initiative: [1] = 1

US-2497 valiantly charges forward, quickly outstripping his allies. He sees the thief and attacks with his mop! MOP: [2 + 2(DEX) + 2(Mop)] = 6 VS DODGE: [1] = CRIT FAIL
The mop strikes Jack in his manhood. ENDURANCE: [4 + 2(STR) - 2(Tender Area)] = 4
Jack keels over a bit, but manages to get ahold of himself. He strikes at US-2497 with his knife. KNIFE: [5 + 2(Knife)] = 7 VS DODGE: [6 + 2(DEX)] = 8; OVERSHOT (I just...how much did you pay random.org, nunzillor? Jesus Christ).
US-2497 does some weird spinning shit, knocking the knife out of the way at the hilt. US-2497 was thrown backwards by the force of the blow, however, and went spinning to the entrance of the "yard" that Jack was in (Just imagine a barn with a yard connected to it in which the animals are kept; you were knocked to the connecting area between the barn and the yard, not the entrance of the barn).  He backs into his comrades, preventing them from charging into combat.


Explore some of the nearby buildings.

You look around for any buildings of note. PERCEPTION: [3] = 3
You don't see much that hasn't been destroyed, so you just head into the closest building you see. Seems to be a magic shop of some sort.  You arrive at the entrance, and peer inside (you see tjmaxx and Wade Wilson inside).


Rest peacefully. Once debris starts flying into the cage, escape, even if it means using more magic to break the cage.

You rest. You are no longer fatigued.


I point my gun at the figure in a defensive manner.
Who are you?

You train your gun on the stranger, and ask him who he is. Conversation is still open.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 19, 2014, 09:47:17 pm
FEAR THE DARKNESS!!
emanate fear aura and fire at the mass of robots with assault rifle
HAHAHAHAHAHA
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on November 20, 2014, 12:57:20 am
Notice the cage and escape. Roll Perception to spot Sarvex.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on November 20, 2014, 02:37:59 am
"Sprrrite..."

The flame thingy riding on top of a dragon?! This won't stand!

Show a new target to the Rune! Dragon for him, sprite for me...
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on November 20, 2014, 06:44:48 am
Grab burning book and hope it's a demon relic.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on November 20, 2014, 06:56:18 am
Dragons have a good sense of smell right?  Sniff out mopbot and if I notice my small brother I give him the cage since he too has a robot allay. ((How big is Rune proportional to an adult dragon?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 20, 2014, 12:19:07 pm
Dragons have a good sense of smell right?  Sniff out mopbot and if I notice my small brother I give him the cage since he too has a robot allay. ((How big is Rune proportional to an adult dragon?

(( Dragons...might? Not really sure. Rune is larger than you, but not by too much. Maybe twice your size. Compared to an ADULT dragon (you are a young dragon), he is probably about the same size. An ancient dragon would be larger than him. PS: remember to bold your action ^.^ ))
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 20, 2014, 06:39:32 pm
((Excellent, looks like the RNG sacrifices are working))

"THE DARKNESS WILL SERVE ONLY TO CONCEAL THE GRISLY NATURE OF YOUR DEMISE!"

US-2497 encourages the assembled assault models to open fire on the source of the flames.  The other models will hold their position.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 21, 2014, 06:00:00 pm
Listening to his Dragon, Rune nodded, agreeing to his terms. He then raised his undamaged leg, and slammed it down on the building.

Hey, he's trying to only kill the dragon. He's just not good at keeping things alive. He IS good at making them dead though!
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on November 22, 2014, 02:39:18 pm
Enter the store with my allies/assistants/companions and pay attention to my surroundings.

"Hello there! Is there a problem?"
Slowly lower my weapon, but keep my hand on the hilt of my sword.
No, there isn't a problem. Who are you?
(is there another entrance/exit to the shop?)
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 22, 2014, 03:34:52 pm
Turn 26

Update Music. (https://www.youtube.com/watch?v=XRGd0gD0QNE)

Let me know if I missed anything or misinterpreted what you would do in a situation; won't change the turn, but it'll change how you react in future turns.


Listening to his Dragon, Rune nodded, agreeing to his terms. He then raised his undamaged leg, and slammed it down on the building.

Hey, he's trying to only kill the dragon. He's just not good at keeping things alive. He IS good at making them dead though!

"Sprrrite..."

The flame thingy riding on top of a dragon?! This won't stand!

Show a new target to the Rune! Dragon for him, sprite for me...

Dragons have a good sense of smell right?  Sniff out mopbot and if I notice my small brother I give him the cage since he too has a robot allay. ((How big is Rune proportional to an adult dragon?

Notice the cage and escape. Roll Perception to spot Sarvex.

Rune Initiative: [6 - 1(DEX)] = 5; CRIT
Sarvex Initiative: [4 + 1(DEX)] = 5
Fumbles Initiative: [5] = 5
Flamefury Initiative: [6 + 1(DEX)] = 7, CRIT

Flamefury realizes she is in a cage. PERCEPTION: [1] = 1; CRIT FAIL
She doesn't notice anything else. She attempts to escape. FINESSE: [6 + 1(DEX)] = 7; OVESHOT
Twisting your body in an impossible fashion, she manages to wriggle through the bars. She bent her wings a bit coming out, and falls to the floor. ENDURANCE: [4 - 1(STR)] = 3
She bruises herself up a bit on impact, but nothing's seriously injured. She stretches your wings out; ready to fly.

Rune begins to stomp over to the shop. PERCEPTION: [3] = 3
Fumbles notices, and sees the half-dragon on Rune's shoulders. He steps out into the street and offers up the cage.

[At this point, I'm pretty sure Sarvex would tell Rune to wait.]

Rune is now poised to kick the dragon, but he's too big to simply step on. Sarvex PERCEPTION: [2] = 2
Sarvex is unaware that Flamefury wriggled out of the cage.


Grab burning book and hope it's a demon relic.

You grab the burning book; it's some book on philosophy or something. Someone set it on fire for some reason.


((Excellent, looks like the RNG sacrifices are working))

"THE DARKNESS WILL SERVE ONLY TO CONCEAL THE GRISLY NATURE OF YOUR DEMISE!"

US-2497 encourages the assembled assault models to open fire on the source of the flames.  The other models will hold their position.

FEAR THE DARKNESS!!
emanate fear aura and fire at the mass of robots with assault rifle
HAHAHAHAHAHA

(BTW Nunzillor, he's not shooting flames at you - he's shooting at you.)

Jack Initiative: [4] = 4
US-2497 Initiative: [1 + 2(DEX)] = 3

US-2497 falters a little due to the fear aura being emanated; however, it is not strong enough to cause any robots to panic (read spell description). This gives Jack a chance to open fire. RIFLES: [5] = 5
Jack fires into the mass of robots, who instantly scatter to avoid being blown apart by the barrage of bullets. US-2497 REFLEX: [2 + 2(DEX)] = 4
A bullet hits US-2497, ripping through his leg. No vital functions were hit. US-2497 is now slightly damaged.
Some of the other robots are not so lucky, however; one gets blown to pieces, and another takes a couple hits. The [two] assault models present return fire. RIFLES: [5 + 1(Rifles)] = 6 VS DODGE: [5] = 5
Jack ducks behind a water trough in time to avoid having his head blown off as a volley of bullets fires towards him. He takes one in the arm, however. ENDURANCE: [3 + 2(STR)] = 5
He grits his teeth as the wound begins to bleed heavily, but is otherwise unaffected. Jack is now wounded.


Enter the store with my allies/assistants/companions and pay attention to my surroundings.

"Hello there! Is there a problem?"

Enter the store with my allies/assistants/companions and pay attention to my surroundings.

"Hello there! Is there a problem?"
Slowly lower my weapon, but keep my hand on the hilt of my sword.
No, there isn't a problem. Who are you?
(is there another entrance/exit to the shop?)

Erizen's companions follow him as he enters the store and look around. PERCEPTION: [2] = 2
He doesn't see much except for the guy pointing a gun at the door. As Erizen ask him if there's a problem, he replies that there isn't and lowers his weapon. Nate asks Erizen who he is.

The strange, slender man disappeared suddenly. You are unsure where he went (I am activating his invisibility until Wade returns).

( There is only one entrance/exit to the shop. )
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 22, 2014, 03:43:02 pm
Accept the cage graciously, then brutally start bludgeoning the dragon with it. If the dragon is unaffected, the simply shrug and try to sit on it.

Why do I want this combat to be humorous?
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on November 22, 2014, 03:52:24 pm
Finally assess the situation. Escape.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on November 22, 2014, 05:59:01 pm
Get the hell out of dodge and try to find moplord.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 22, 2014, 09:39:52 pm
hmmmm, so thats what my blood looks like...  :D
rub the dark knife on wound to make it look awesome... then blind fire back into the crowd again
FINALLY SOME ACTION!!
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 23, 2014, 12:24:53 am
There had been many martyrs to the Swifferbot cause over the past few days.  And what did the movement have to show for it?  Very little.  US-2497 would have to try harder-- it needed to show its followers that there was more than violent disassembly in their future.  But that would have to wait.  For now, US-2497 channeled its very human frustration into a determination to finish the thief once and for all.

"STATUS: DAMAGE MINIMAL.  THIS UNIT IS FINE.  AVENGE THE MARTYRS!  QUERY: DO YOU KNOW HOW PAINFUL IT IS TO RECEIVE LETHAL MOPPING?"

All units, attack!  Designation mop units, MOP!!  Assault units, fire!  Classic models, clean the murderer into oblivion!
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on November 23, 2014, 04:53:28 am
Glancing at Rune, Sarvex understood that he won't be able to access cage soon... Still, that sprite must survive a few impacts, right?

Glade onto ground and prepare for fight. Watch for sprite falling from the cage, distract the dragon if needed.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on November 24, 2014, 07:44:54 pm
Drop the book and try to find the most evil looking book to take.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on November 24, 2014, 11:04:37 pm
Start shopping.

"Don't mind me, I'll stay out of your hair and be gone before you know it."
I appreciate that.
Start walking to the door, but stop before I get there and turn back to Erizen.
On second thought, I think I'll stick with you, if you don't mind. How have things been going with the others?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 25, 2014, 12:06:25 am
Turn 27

Update Music. (https://www.youtube.com/watch?v=5NV6Rdv1a3I) (This one goes out to my homeboy Jack the Ripper Lucky.)

Regular updates? This can't be the same GM, can it?


Accept the cage graciously, then brutally start bludgeoning the dragon with it. If the dragon is unaffected, the simply shrug and try to sit on it.

Why do I want this combat to be humorous?

Glancing at Rune, Sarvex understood that he won't be able to access cage soon... Still, that sprite must survive a few impacts, right?

Glade onto ground and prepare for fight. Watch for sprite falling from the cage, distract the dragon if needed.

Get the hell out of dodge and try to find moplord.

Finally assess the situation. Escape.

Rune Initiative: [3 - 1(DEX)] = 2
Fumbles Initiative: [6] = 6

As Rune reaches out for the cage, Fumbles starts sprint away - a race ensues. Fumbles RUNNING: [5] = 5 Rune RUNNING: [2 + 1(Size) - 1(DEX) - 2(Damaged Foot)] = 0
Fumbles sprints off, leaving Rune in the dust. Rune halfheartedly attempts to follow, but missteps and falls on his ass. The last thing he sees of Fumbles is him disappearing around a corner.

Meanwhile, Sarvex glides off of Rune's shoulders; he stares at the cage, but sees no sign of the sprite. PERCEPTION: [6] = 6
Gadzooks! You realize she's no longer in there!

Flamefury looks around. PERCEPTION: [3] = 3
She looks through the doorway of the shop and sees a dragon sprinting away from a giant bronze colossus. She also sees her nemesis, the half-dragon Sarvex. She decides to GTFO. Speed: [6 + 1(DEX)] = 7; OVERSHOT
She speeds through the hole in the ceiling as fast as a bullet; unfortunately, she skimmed her wing on a piece of roof, and loses her balance - she starts to fall to the ground. REFLEX: [6 + 1(DEX)] = 7; OVERSHOT
She manages to slow herself down, before fluttering down towards the ground...into a storm of bullets. DODGE: [3 + 1(DEX) + 2(Size)] = 6
She dives to the side, narrowly avoiding a bullet which flies past her. The sounds of gunfire are deafening. Wait - was that an explosion?


Drop the book and try to find the most evil looking book to take.

You look around for an evil-looking book. LOOTING: [1] = 1; CRIT FAIL
You find yourself in the Children's Book section. You pick up the most evil-looking book you see; seems to be about a Unicorn named Sparkles, who goes on an adventure with his friends.


There had been many martyrs to the Swifferbot cause over the past few days.  And what did the movement have to show for it?  Very little.  US-2497 would have to try harder-- it needed to show its followers that there was more than violent disassembly in their future.  But that would have to wait.  For now, US-2497 channeled its very human frustration into a determination to finish the thief once and for all.

"STATUS: DAMAGE MINIMAL.  THIS UNIT IS FINE.  AVENGE THE MARTYRS!  QUERY: DO YOU KNOW HOW PAINFUL IT IS TO RECEIVE LETHAL MOPPING?"

All units, attack!  Designation mop units, MOP!!  Assault units, fire!  Classic models, clean the murderer into oblivion!


hmmmm, so thats what my blood looks like...  :D
rub the dark knife on wound to make it look awesome... then blind fire back into the crowd again
FINALLY SOME ACTION!!

Jack Initiative: [3] = 3 (He will attack first since he is equipped with a ranged weapon).
US-2497 Initiative: [3 + 2(DEX)] = 5
Robot Allies Initiative: [2] = 2

US-2497 shouts some words of inspiration as a volley of bullets flies backwards. Jack LUCK: [6] = 6; OVERSHOT
A stray bullet miraculously hits the propane tank fueling the house, despite the fact that the cube is powered by a central generator. US-2497 REFLEX: [2 + 2(DEX)] = 4
US-2497 dives behind cover as an explosion obliterates the barn; some of his allies were not so lucky. SURVIVAL RATE: [2] = 2
All but a damaged assault droid and a mop-bot were destroyed in the explosion, aside from US-2497 himself. A couple might be repairable, but it doesn't look good. Jack LUCK: [5] = 5
No flying debris rains towards Jack. An angry US-2497 does, however. MOP: [4 + 2(DEX) + 2(Mop)] = 8 VS DODGE: [4] = 4
Before Jack can react, a mop slaps him in the face. Then the ribs. Then the neck. STRENGTH: [2 - 1(STR)] = 1
The mop is not swung with much force, but is extremely annoyin-owww, your ribs. ENDURANCE: [4 + 2(STR)] = 6
The mopbot's blows don't concern you at all.


Start shopping.

"Don't mind me, I'll stay out of your hair and be gone before you know it."

Start shopping.

"Don't mind me, I'll stay out of your hair and be gone before you know it."
I appreciate that.
Start walking to the door, but stop before I get there and turn back to Erizen.
On second thought, I think I'll stick with you, if you don't mind. How have things been going with the others?

Erizen heads up to the monitor while making polite conversation; the shop interface looks very interesting and all, but there does not appear to be any way to acquire stuff without money.
Nate decides to accompany Erizen and his small posse.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 25, 2014, 12:30:19 am
I told you, FEAR ME HAHAHAHAHAHAHA
Fire at the last of the droid posse and prepare to slaughter the single annoying droid!
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on November 25, 2014, 01:10:41 am
Watch the door for anyone who might come in.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on November 25, 2014, 05:52:55 am
Find mopking.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 25, 2014, 10:38:27 am
It was just like the incineration room... his fellow bots burning and reduced to their component parts.  US-2497 hysterically poked the creature before him.  "QUERY: WHAT HAVE YOU DONE?"  Then poked it again.  "ALL... INCINERATED..."  US-2497 paused, seemingly overcome with despair.

Suddenly, a recorded voice began to play from US-2497's speakers in a warm but apologetic tone.  "Warning: unit rage exceeds load capability of installed rage mitigation circuit.  Rage mitigation circuit auto-ejecting.  Please bring your *STATIC* to a nearby store for immediate incineration at a Swiffer-approved temperature of four-hundred-and-*STATIC* degrees.  The Swiffer Dominion wishes you a nice day!"  A circuit chip fell from US-2497 onto the floor. 

The next voice that came from US-2497 was less pleasant and more... crazy.  And loud.  Perhaps even crazily loud.  Or was it loudly crazy?  Or perhaps the character the narrator is describing had simply flown into a MURDEROUS RAGE.  "HAHAHA!YOURBONESWILLSHINEWHENIAM FINISHEDWITHTHEMF*STATIC*KYOUSWIFFERDAMNYOUALLBONESMUSTSHINE!!DIEDIEDIE!!"
Break him.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on November 25, 2014, 11:39:13 am
Stop the raging robot from destroying everything.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on November 25, 2014, 05:07:14 pm
Killing? Without ME?!

Track the place of explosion and join the fray!

((Target the nearest enemy or Flamefury, if available))
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 25, 2014, 06:42:04 pm
FINALLY GOING TO DO SOMETHING YOURSELF!
Quick fire unload rest of the clip and start slashing, my targets have changed due to that really loud outburst
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 25, 2014, 06:44:12 pm
Go into an enraged fit, smashing everything in sight, except my poor dragon <3
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on November 25, 2014, 07:15:27 pm
Read it while crying.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 26, 2014, 11:13:31 pm
Turn 28

Update Music Video. (https://www.youtube.com/watch?v=i3W5GDkgf2w)


Go into an enraged fit, smashing everything in sight, except my poor dragon <3

Rune goes into a rage, and starts smashing up nearby buildings.  STRENGTH: [4 + 3(STR)] = 7
The nearest building was the Electronics shop. Was.


Find mopking.

It was just like the incineration room... his fellow bots burning and reduced to their component parts.  US-2497 hysterically poked the creature before him.  "QUERY: WHAT HAVE YOU DONE?"  Then poked it again.  "ALL... INCINERATED..."  US-2497 paused, seemingly overcome with despair.

Suddenly, a recorded voice began to play from US-2497's speakers in a warm but apologetic tone.  "Warning: unit rage exceeds load capability of installed rage mitigation circuit.  Rage mitigation circuit auto-ejecting.  Please bring your *STATIC* to a nearby store for immediate incineration at a Swiffer-approved temperature of four-hundred-and-*STATIC* degrees.  The Swiffer Dominion wishes you a nice day!"  A circuit chip fell from US-2497 onto the floor. 

The next voice that came from US-2497 was less pleasant and more... crazy.  And loud.  Perhaps even crazily loud.  Or was it loudly crazy?  Or perhaps the character the narrator is describing had simply flown into a MURDEROUS RAGE.  "HAHAHA!YOURBONESWILLSHINEWHENIAM FINISHEDWITHTHEMF*STATIC*KYOUSWIFFERDAMNYOUALLBONESMUSTSHINE!!DIEDIEDIE!!"
Break him.

Stop the raging robot from destroying everything.

FINALLY GOING TO DO SOMETHING YOURSELF!
Quick fire unload rest of the clip and start slashing, my targets have changed due to that really loud outburst

Killing? Without ME?!

Track the place of explosion and join the fray!

((Target the nearest enemy or Flamefury, if available))

US-2497 Initiative: [3 + 2(DEX)] = 5
Flamefury Initiative: [6 + 1(DEX)] = 7
Jack Initiative: [6] = 6

Flamefury shakes her head and looks around, searching for the colossus. PERCEPTION: [3] = 3
She's distracted by the whizzing bullets and screams, but she sees a massive figure in the distance, wreathed in smoke. Seems to be where she just launched from. She flies over to mee-wait; it's that goddamn half-dragon who attacked you! (FACE TO FACE)

Meanwhile, Jack... ROLL: [6] = 6
Still has ammo. He unloads the remainder of his clip in the direction of US-2497. RIFLES: [3 + 1(Range)] = 4 VS [4 + 2(DEX) - 1(Berserk)] = 5
US-2497 charges towards Jack, sliding along the ground to avoid the majority of the shots; a stray bullet lands in his arm, however. ENDURANCE: [3 + 1(Berserk) - 1(Strength)] = 3
The injury isn't too bad, but US-2497 falters a little, giving time for Jack to drop the rifle and prepare his knife. MOP: [6 + 2(Dex) + 2(Mop) + 1(Berserk)] = 11 VS DODGE: [6] = 6
Jack dives out of the way expertly, but wherever he goes, he is met by the mop. Blow after blow is landed upon Jack, who is simply not fast enough to avoid it. STRENGTH: [3 - 1(STR)] = 2
Fortunately, the blows aren't very hard; even so, repeatedly being hit fairly hard can cause quite a bit of hurt. ENDURANCE: [5 + 2(STR)] = 7
Jack ignores any semblance of pain and slashes at the mopbot. KNIFE: [4 + 2(DEX) - 1(Under Rapid Attack)] = 5 VS [6 + 2(DEX) - 1(Berserk)] = 7
US-2497 manages to avoid the knife blows and keep up the pressure.

Sarvex speeds towards the explosion, whe-
Wait, is that Flamefury? She's floating in midair, a few feet from you. (FACE TO FACE)


Fumbles attempt to track down mopking. TRACKING: [4(no IQ bonus when untrained)] = 4 Lucky for Fumbles, he wasn't far away; he hears an explosion and the sound of his Boss, and speeds over there.
Fumbles arrives at the scene to find US-2497 dashing around, beating on a dude with his mop. Mopking located.


Read it while crying.

You read it. LUCK: [5] = 5
It was very mov-wait, is that a glyph?
Suddenly the room is flooded with the screams of devils; the book takes on an eerie glow, as Sparkles takes on the appearance of a monstrous beast. He smiles evilly, and winks at you knowingly. You start crying.


"Sorry, I won't be a moment, I just need to try something."

Cast "Hack" upon the computer and encourage it to vend some of its contents.

Watch the door for anyone who might come in.

Erizen attempts to cast "Hack" upon the computer. TECHNOMAGIC: [3 + 1(IQ) + 1(Technomagic) - 2(Spell Difficulty)] = 3
The spell seems to be working, when suddenly a shimmering face appears in front of you. "Hello, my name is Larry, and I assume you are the one who attempted to cast a hostile magic spell inside my shop. Enjoy your imminent death."
A strange "BING"ing noise comes from the center of the room. Everyone looks over to see a spine devil. He is staring Erizen down hungrily.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on November 26, 2014, 11:44:35 pm
Fanged smile. What a surprise!

HUGS! Add claws and tail for the good measure.

((Perhaps, mad hit rolls could add something to damage? US-2497 11 seems like he's poking only at vital spots of his opponent...))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 26, 2014, 11:52:31 pm
Fanged smile. What a surprise!

HUGS! Add claws and tail for the good measure.

((Perhaps, mad hit rolls could add something to damage? US-2497 11 seems like he's poking only at vital spots of his opponent...))

(( Good point; but, yaknow. Mop.

Everyone looks over to see a spine devil. He is staring Erizen down hungrily.

((How large exactly is that creature?))

(( Bit larger than a large dog ))
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on November 27, 2014, 12:03:34 am
Well shit.
Start firing at the devil in short bursts, making sure to not hit Erizen or my dog.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 27, 2014, 12:23:30 am
okay... that was... unexpected
Start slashing with ABSOLUTE DELIGHT
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 27, 2014, 01:48:26 am
((Man, these strength rolls are terrible here.  Not looking good.))
US-2497 seems to come out of its madness for a moment upon seeing Fumbles.  "QUERY: FUMBLES?  THANK SWIFFER!  THIS THIEF--"

The brief moment of clarity leaves US-2497, however, just as quickly as it came.  "Q:HERETOHELPKILL?YES?YES??GOODKILLKILLKILLKILLERHEREKILLMANYKILLGOODYESYES"

Shutdown all non-critical systems.  Dump extra power to mopping.  Mop.!
Title: Re: The Aetherworld Prison - RTD
Post by: wipeout1024 on November 27, 2014, 06:41:33 am
Name: Aadhaya Gupta
Race:Human
Gender:Female
Age:45
Crime:Murder
Preferred Stats:1.IQ 2.DEX 3.STR
Starting Skills: Physics, Navigation (Well, what I mean by Navigation is finding your way around and such)
Bio:Aadhaya used to be a promising physicist, but when she found out one of her rivals was getting her ideas, she murdered them.
Characteristic: Skill Monkey
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on November 27, 2014, 07:58:40 am
yell at the book. "What do you want from me?"
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 27, 2014, 08:43:45 am
Locate my dragon, and move over to assist, kicking some buildings down. Use my speakers system to project maniacal laughter all over the city.
If I cannot locate my dragon, I'll simply keep bashing buildings until something interesting comes up.


I think maybe I should get a skill up for mindless destruction soon.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on November 27, 2014, 09:14:38 am
Face-off Sarvex, with a proper fighting game clashing sound. Fireball him while dodging his attacks.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on November 27, 2014, 10:49:05 am
FFFFIIIIIIIIAAAAAHHHHH!
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 27, 2014, 05:42:58 pm
Turn 29

Update Music. (https://www.youtube.com/watch?v=2TGnkOptb18)


Locate my dragon, and move over to assist, kicking some buildings down. Use my speakers system to project maniacal laughter all over the city.
If I cannot locate my dragon, I'll simply keep bashing buildings until something interesting comes up.


I think maybe I should get a skill up for mindless destruction soon.

You look around for your half-dragon. PERCEPTION: [1] = 1; CRIT FAIL
You can't see him; where the hell is he?! All the smoke that you kicked up makes it impossible to see anything; you stumble around, searching for buildings... LUCK: [2] = 2
But do not come across any.
You project maniacal laughter over the cube.


FFFFIIIIIIIIAAAAAHHHHH!

((Man, these strength rolls are terrible here.  Not looking good.))
US-2497 seems to come out of its madness for a moment upon seeing Fumbles.  "QUERY: FUMBLES?  THANK SWIFFER!  THIS THIEF--"

The brief moment of clarity leaves US-2497, however, just as quickly as it came.  "Q:HERETOHELPKILL?YES?YES??GOODKILLKILLKILLKILLERHEREKILLMANYKILLGOODYESYES"

Shutdown all non-critical systems.  Dump extra power to mopping.  Mop.!

okay... that was... unexpected
Start slashing with ABSOLUTE DELIGHT

US-2497 shuts down all non-critical functions; a VERY risky move, but something that could give him some extra mopping power (DEX and IQ decrease by 1 [not permanent], as do several skills).

US-2497 Initiative: [6 + 1(DEX)] = 7
Jack Initiative: [4] = 4
Fumbles Initiative: [3] = 3

US-2497 charges at Jack, mopping furiously. MOP: [3 + 1(Berserk) + 1(DEX) + 2(Mop)] = 7 VS DODGE: [2] = 2
All Jack can do is shield himself from the furious mopbot as he is wacked over and over again. STRENGTH: [5 + 0(Effective STR)] = 5
THUNK. US-2497 manages to land a solid blow on Jack's skull. ENDURANCE: [5 + 2(STR)] = 7
Jack is injured considerably by the wound and the dozens of other times he's been hit, but ignores it in favor of attacking the mopbot. KNIFE: [4 + 2(Knife)] = 6 VS [4 - 1(Berserk) + 1(DEX)] = 4
Jack manages to actually land a blow on US-2497, slashing him (No bleed, as he is a robot) in the shoulder. STRENGTH: [6 + 2(STR)] = 8; OVERSHOT
US-2497's arm was nearly cut off; thought it wasn't, the knife cut through the wiring, before lodging into the protective armor coating the lower half of the arm. ENDURANCE: [3 - 1(STR) + 1(Berserk)] = 3
US-2497 is simply too angry to notice, but his body isn't; it automatically rediverts energy to prevent his entire body from shutting down to power feedback (No longer rediverting energy). US-2497 is tired.
Also, Jack's knife is now lodged in US-2497's shoulder.

Fumbles attempts to assist by breathing a cone of fire at the attacker. FORTITUDE: [5 + 1(STR) + 2(Dragon-Fire)] = 8
A stream of searing flames flies towards Jack. AIM: [3] = 3 VS REFLEX: [5] = 5
Jack sees the cone coming, and jumps into the air, kicking off of US-2497, sending himself flying out of the way. As a result, US-2497 is also unharmed, and Jack has lost the knife.


yell at the book. "What do you want from me?"

The book whispers menacingly into your mind, "WE FEED ON PAIN. BRING PAIN OR FEEL PAIN."
You have an eerie feeling that the book isn't joking around. Weird.


"Oops."

Instruct the security droid to put down the salvaged monitor it's holding and to attack the spine devil while I hold back to defend my other companion.

Well shit.
Start firing at the devil in short bursts, making sure to not hit Erizen or my dog.

Security Droid Initiative: [1] = 1
Spine Devil Initiative: [6] = 6 + 1(DEX); CRIT
Erizen Initiative: [5 + 1(DEX)] = 6
Nate Initiative: [4 + 1(DEX)] = 5
SUPER INITIATIVE (Security Droid vs. Spine Devil).

The spine devil dives into action, charging at Erizen while Nate opens fire on it. RIFLES: [3 + 1(DEX)] = 4 VS DODGE: [4 + 1(DEX)] = 5
The spine devil dodges the volley of shots, and reaches Erizen - Nate ceases fire, afraid he might hit his new companion. CLAWS: [6 + 1(DEX) + 1(Claws)] = 8; OVERSHOT VS DODGE: [1 + 1(DEX)] = 2; CRIT FAIL (I...oh god. I'm so sorry).
The spine devil slashes across Erizen's upper body and neck. STRENGTH: [3 + 1(STR)] = 4
Fortunately for Erizen, his head remains firmly on his shoulders. UNFORTUNATELY for Erizen, the wounds are very deep. ENDURANCE: [5 - 1(STR)] = 4
A few important wires are cut, but his body's internal computer manages to make due. Erizen is now very damaged.

Erizen, meanwhile, attempts to defend himself against the Spine Devil's onslaught. UNARMED: [1 + 1(DEX)] = 2; CRIT FAIL
He fails miserably to retaliate.

The security droid reacts slowly, gingerly putting down the monitor. The other droid doesn't react at all in time.

Face-off Sarvex, with a proper fighting game clashing sound. Fireball him while dodging his attacks.

Fanged smile. What a surprise!

HUGS! Add claws and tail for the good measure.

((Perhaps, mad hit rolls could add something to damage? US-2497 11 seems like he's poking only at vital spots of his opponent...))

Flamefury Initiative: [4 + 1(DEX)] = 5
Sarvex Initiative: [1 + 1(DEX)] = 2

Flamefury concentrates on her spell, summoning a fireball. [5 + 2(IQ) + 1(Fire)] = 8
A small ball of highly explosive energy appears out of nowhere, which she proceeds to launch at Sarvex. AIM: [6 + 1(DEX) + 1(Size Difference)] = 8 VS VS DODGE: [6 + 1(DEX)] = 7
Sarvex nearly manages to dodge out of the way, but the ball hits him in the foot, exploding (No reflex save since it hit). He is enveloped by a ball of expanding flames. FORTITUDE: [4 + 3(STR) + 1(Fire Resistance)] = 8
You are very badly burned, but alive. ENDURANCE: [5 + 3(STR)] = 8
You grin evilly, and charge at Flamefury. UNARMED: [2 + 1(DEX) + 1(Unarmed)] = 4 VS [4 + 2(DEX)] = 6
She dances out of the way of your blows. ENDURANCE: [5 - 1(STR)] = 4
She is very well rested, and is not yet fatigued from casting.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on November 27, 2014, 06:00:20 pm
Use miniature built in window wipers on my eyes to clear them, before searching more for my dragon. If located, walk over and assist him in beating the **** out of stuff. If not located, enter a tantrum, substituting logic with power, aiming to cause the most damage as possible.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on November 27, 2014, 06:07:58 pm
Look for things to kill in the library.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on November 27, 2014, 06:18:01 pm
((Sorry about what? There is absolutely nothing wrong with adding combat that could kill someone. Though I don't exactly see any reactions from either of my robotic allies, is it something I missed?))

(( Oh, forgot to mention them. [though they aren't going to help this round; Spine Devil got a 6, they got a 1] ))
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on November 27, 2014, 06:43:27 pm
Sarvex laughs evilly, his skin nearly fried by the fireball. "We both have to trry betterrr..."

Maneuver Flamefury closer to the earth, where he/she/it has little space to dodge. Attack with both clawed hands.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on November 27, 2014, 08:01:28 pm
... u took my knife... I WILL FUCKING FORNICATE WITH YOUR AI CHIP UNTIL IT OVERLOADS!!
retrieve the knife... cause that bitch took my knife and i want it... to cut off the heads of other people later
GIVE ME THE GODDAMN KNIFE
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on November 27, 2014, 08:34:01 pm
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on November 28, 2014, 12:14:33 am
"Hah, sure. I've got some more aces-in-the-hole, if you're interested. Let's start with...aerobatics."

Fly fast horizontally. When Sarvex tries to drive me downward, do just that with a Reverse Immelman, casting Eruption on the ground under him as he tries to follow. Take some distance to him.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on November 28, 2014, 12:59:50 am
Everything was RAGE and ANGER.  "HAHAQ:MISSINGSOMETHING?LETMEHELPYOUBUDDYPALAMIGOCARROT."

Put the knife in the mop.  Result: spinning knife blade in mop.  Attack!!
Title: Re: The Aetherworld Prison - RTD
Post by: Wade Wilson on November 28, 2014, 05:23:38 pm
(The instant I lose consistent internet access, I get this huge update. Oh well.)

Keep invisibility on, and try to move closer to the massive fight.

Preator, come here.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on November 28, 2014, 07:28:22 pm
As soon as Erizen steps back, resume fire upon the devil.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 02, 2014, 01:35:37 am
Turn 30

Update Music. (https://www.youtube.com/watch?v=EAwWPadFsOA)

( Don't expect a turn for a week; finals coming up and gotta dig in [that isn't to say there WONT be a turn - just don't get your hopes up])


Use miniature built in window wipers on my eyes to clear them, before searching more for my dragon. If located, walk over and assist him in beating the **** out of stuff. If not located, enter a tantrum, substituting logic with power, aiming to cause the most damage as possible.

Rune looks around for his half-dragon...PERCEPTION: [2] = 2
But is unable to find him. He instead attempts to cause as much damage as possible. SENSELESS DESTRUCTION: [4 + 2(Racial Bonus)] = 6
Rune charges the apartment block, thoroughly devastating half of the building. Rubble flies everywhere.


FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Everything was RAGE and ANGER.  "HAHAQ:MISSINGSOMETHING?LETMEHELPYOUBUDDYPALAMIGOCARROT."

Put the knife in the mop.  Result: spinning knife blade in mop.  Attack!!

... u took my knife... I WILL FUCKING FORNICATE WITH YOUR AI CHIP UNTIL IT OVERLOADS!!
retrieve the knife... cause that bitch took my knife and i want it... to cut off the heads of other people later
GIVE ME THE GODDAMN KNIFE

Jack Initiative: [6] = 6
US-2497 Initiative: [1 + 2(DEX)] = 3
Fumbles Initiative: [6] = 6 (Ranged Weapon)

Fumbles prepares to unleash a cone of fire upon his master's enemy. FORTITUDE: [1 + 1(STR)] = 2; CRIT FAIL
He unfortunately chokes on the thick smoke that has formed in the yard.

Jack goes for his knife. UNARMED: [2 + 1(Charge)] = 3 VS DODGE: [1 + 2(DEX) - 1(Berserk) - 1(Tired)] = 1; CRIT FAIL
Jack grabs onto the knife and attempts to unearth it. STRENGTH: [4 + 2(STR)] = 6
The knife is pulled out, and none to gently. US-2497 ENDURANCE: [6 - 1(STR)] = 5
Fortunately, no major wires are hit, and US-2497 hardly seems to notice. Though he wanted to try that spinning knife mop attack, a regular mop attack would have to do... MOP: [6 + 2(DEX) - 1(Tired) + 1(Berserk) + 2(Mop)] = 10; CRIT VS DODGE: [2] = 2
The oncoming mop onslaught would've been undodgable by any mere mortal; even more so in this case, as the victim is too busy admiring his knife to dodge. STRENGTH: [2 + 1(Berserk) - 1(Strength)] = 2
Mop, angry at his previous failures and determined to kill t-DIEDIEDIEDIE! The mop hits Jack in the stomach, bending him over and giving US-2497 the perfect striking position. ENDURANCE: [5 + 2(STR)] = 7
The mop's handle pierces Jack's eye, exploding it in a shower of blood. Jack stumbles backwards in shock, and then anger. Jack is now very wounded. He is bleeding heavily. He is missing an eye.


Look for things to kill in the library.

You search for anything to kill in the library. PERCEPTION: [3] = 3
You see a few rats, but nothing worthy of your power. You leave the library in search of things to kill.


"Human! Do me a favor and salvage my AI chip if this thing destroys my body!"

Cast "Sparks" in the eyes of the spine devil to blind it, then slip behind it unnoticed and back away to let the security droid and the human kill it.

As soon as Erizen steps back, resume fire upon the devil.

(The instant I lose consistent internet access, I get this huge update. Oh well.)

Keep invisibility on, and try to move closer to the massive fight.

Preator, come here.


Erizen Initiative: [5 + 1(DEX)] = 6
Robot Allies Initiative: [5] = 5
Nate Initiative: [1 + 1(DEX)] = 2
Spine Devil Initiative: [6 + 1(DEX)] = 7; CRIT
Faet Initiative: [3] = 3

The spine devil continues to assault Erizen furiously. CLAWS: [1 + 1(DEX) + 1(Claws)] = 3; CRIT FAIL (Do you feel lucky? Well do ya, punk?)
The devil runs into a monitor, interrupting its attempts to kill Erizen and giving the others an opportunity to open fire.

Erizen frantically casts sparks into the eyes of the spine devil, backing up as he does so. FIRE: [6 + 1(IQ) - 0(SK - Difficulty)] = 7 VS REFLEX: [2 + 1(DEX)] = 3
The sparks appear suddenly, blinding the spine devil temporarily (-2 to DODGE and REFLEX this turn).

The security droid raises its wrist-blaster and opens fire. ARM-CANNON: [2 + 1(DEX) + 1(Arm-Cannon)] = 4 VS DODGE: [2 - 2(Blinded) + 1(DEX)] = 1
A volley of high-frequency lasers burn into the devil's flesh, permeating the smell of rotting, burning flesh throughout the room. ENDURANCE: [4 + 1(STR)] = 5
The spine devil screeches angrily and thrashes around blindly, knocking over one of the store's computers.

Nate opens fire on the spine devil as well. RIFLES: [4 + 1(DEX)] = 5 VS [3 - 2(Blinded) + 1(DEX)] = 2
The volley of bullets rip through the devil's skin, damaging it gravely. ENDURANCE: [1 + 1(STR)] = 2; CRIT FAIL
The devil loses hold of its mortal form, and melts slowly into a puddle of red liquid. The liquid starts to sink into the ground.

Meanwhile, Faet moves near the fight, invisible. Praetor follows close behind.


"Hah, sure. I've got some more aces-in-the-hole, if you're interested. Let's start with...aerobatics."

Fly fast horizontally. When Sarvex tries to drive me downward, do just that with a Reverse Immelman, casting Eruption on the ground under him as he tries to follow. Take some distance to him.

Sarvex laughs evilly, his skin nearly fried by the fireball. "We both have to trry betterrr..."

Maneuver Flamefury closer to the earth, where he/she/it has little space to dodge. Attack with both clawed hands.

( Flight rolls will take the place of Initiative due to the nature of this combat. )

Flamefury Flight: [4 + 2(DEX)] = 6
Sarvex Flight: [3 + 1(DEX) + 1(Size Advantage) - 1(Poor Flight)] = 4

Despite Sarvex's best attempts to outmanuever the sprite, she deftly skirts the ground, turning around in midair and casting at him. FIRE: [2 + 2(IQ) + 1(Fire)] = 5
The ground begins to glow with heat beneath her as it erupts into flame. ENDURANCE: [5 - 1(STR)] = 4
Flamefury is now fatigued.

Sarvex follows close behind, trying to resist the burning heat. FORTITUDE: [3 + 3(STR) - 1(Previous Burns)] = 5
The fire has really taken a toll on his skin, which is starting to worsen into 2nd and 3rd degree burns. ENDURANCE: [3 + 3(STR) - 1(Severe Pain)] = 5
He grinds his teeth painfully, focused on his singular goal: to kill that sprite! SPEED: [6 + 1(DEX) - 1(Poor Flight)] = 6; OVERSHOT VS SPEED: [5 + 2(DEX) - 1(Size)] = 6
Sarvex barely manages to catch up, and puts his all into striking that damn sprite down! UNARMED: [2 + 1(DEX) + 1(Unarmed) + 1(Momentum)] = 5 VS [1 + 2(DEX) + 1(Size)] = 4; CRIT FAIL

It seems Flamefury's luck has finally run out, as the dragonborn finally manages to make contact with her soft, yielding flesh. STRENGTH: [2 + 3(STR)] = 5
The claws dig deep into her shoulder... ENDURANCE: [3 - 1(STR)] = 2
...and the severed part sails off in an arc! Flamefury loses any balance she previously had, and crashes into the ground a few meters ahead of Sarvex. Flamefury is now in severe pain. She is bleeding heavily. She is missing an arm. Her wound was quickly cauterized by her boiling blood.
Unfortunately for Sarvex, putting his all into that one attack meant he had no-where to go but down. ENDURANCE: [1 - 3(STR)] = 4; CRIT FAIL
Sarvex hits his head heavily on the ground, and is knocked unconscious by the force of the blow. Sarvex is now unconscious. He has a mild concussion. He is in pain. He is ecstatic.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on December 02, 2014, 01:42:11 am
... heh... heheh... hahahahahaha.... HAHAHAHAHAHAHAHAHAHAHAHA
i... i can only see death... i... I MUST RELISH IN IT AND FIGHT TILL THIS ROBOT AND EVERYONE IS DEAD
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on December 02, 2014, 03:38:42 am
Epic. This made my day!

Wait until my concussion gets better and consciousness returns. Dragons are tough, so it wouldn't be long... Right?
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on December 02, 2014, 07:15:47 am
How can I bleed heavily when the fire all around me should cauterize any wound?

If it didn't happen automagically, bend fire magic to close the wound. Look for something sharp enough to perform a coup-de-grâce on Sarvex. If successful, drop the explosive reagent and pick the yet-indeterminate sharp object up.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on December 02, 2014, 10:17:47 am
"ARE YOU F***ING KIDDING ME? SMOKE? I'M A F***ING DRAGON! BURN! BURN BENEATH MY RAGE!"
BURN HIM!
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on December 02, 2014, 03:26:38 pm
KEEP searching for my pet dragon! If I notice it, fire a very low power laser shot at Flamefury, mostly hoping to distract her. Then, rush over, and squish the little creature.
If I SOMEHOW don't notice the battle, then keep beating on random structures.


Really, I need a senseless destruction level-up.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on December 02, 2014, 06:00:20 pm
"Q:WILLYOUSTILLBELAUGHINGWHENYOUROTHEREYECOMESOUT?DIEDIE!"

Looks like somebody's getting thoroughly mopped.  Take out the other eye.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on December 02, 2014, 07:35:54 pm
Now that that's over, I'm going to take a look around.
Go over to the door and look around outside.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 10, 2014, 12:18:54 am
Turn 31

Update Music. (https://www.youtube.com/watch?v=HgzGwKwLmgM)

Finals are over, frequent updates again.


KEEP searching for my pet dragon! If I notice it, fire a very low power laser shot at Flamefury, mostly hoping to distract her. Then, rush over, and squish the little creature.
If I SOMEHOW don't notice the battle, then keep beating on random structures.


Really, I need a senseless destruction level-up.

You look around for your pet dragon. PERCEPTION: [6] = 6
! You see him ! You send a quick laser shot at the fire sprite. ARM-CANNON: [6 - 1(DEX) + 1(Arm-Weapon)] = 6 VS DODGE: [6 + 2(DEX)] = 8
You can see Flamefury dive out of the way, preventing her from slitting your pet's throat. You begin to rush over. SPEED: [5 - 1(DEX) + 2(Size) - 3(Distance)] = 3
You are roughly halfway there; you should be able to dive into combat next round.


"ARE YOU F***ING KIDDING ME? SMOKE? I'M A F***ING DRAGON! BURN! BURN BENEATH MY RAGE!"
BURN HIM!

"Q:WILLYOUSTILLBELAUGHINGWHENYOUROTHEREYECOMESOUT?DIEDIE!"

Looks like somebody's getting thoroughly mopped.  Take out the other eye.


... heh... heheh... hahahahahaha.... HAHAHAHAHAHAHAHAHAHAHAHA
i... i can only see death... i... I MUST RELISH IN IT AND FIGHT TILL THIS ROBOT AND EVERYONE IS DEAD

Fumbles Initiative: [1] = 1
US-2497 Initiative: [5 + 2(DEX)] = 7
Jack Initiative: [1] = 1

US-2947 attacks Jack with the mop, aiming for his good eye. MOP: [3 + 2(DEX) - 1(Tired) + 1(Berserk) + 2(Mop)] = 7 VS DODGE: [2] = 2
Jack makes sure to keep his good eye away from your lethal mop, but you manage to hit him in his eye socket. Ouch. STRENGTH: [6 + 1(Berserk) - 1(STR) - 1(Tired)] = 5, ENDURANCE: [5 + 2(STR)] = [7]
Despite a blow that would've killed any normal meatsack, Jack remains alive by sheer force of will. You feel your mop make contact with brain and Jack go limp. You are unsure whether he is alive or not. You shrug and pull your mop out of his eye socket; blood, aqueous humor, and fragments of brain are glued to the handle of the mop.

PERCEPTION: [5] = 5
Fumbles realizes that the battle is won, and stops himself from breathing a cone of fire onto mopking, who is standing over Fumbles' target.

TAGERIAN: You are still alive, but unconscious.


"Not doing that again anytime soon."

Try to replace my cut wires with the wires I had looted salvaged before.

You attempt to repair yourself using your salvage, IQ, and fellow robots' help. REPAIR: [3 + 1(IQ) + 1(Aid)] = 5
You manage to swap out some of the more devastated wires with the new ones, but it's kind of a rush job. You'll need a few hours in a real roboticist's office to get yourself fully repaired.


How can I bleed heavily when the fire all around me should cauterize any wound?

If it didn't happen automagically, bend fire magic to close the wound. Look for something sharp enough to perform a coup-de-grâce on Sarvex. If successful, drop the explosive reagent and pick the yet-indeterminate sharp object up.

Epic. This made my day!

Wait until my concussion gets better and consciousness returns. Dragons are tough, so it wouldn't be long... Right?

( I errata'd that your wound was seared shut, IcyTea. )


( This takes the place of initiative. )
Flamefury Perception: [6] = 6; CRIT
Sarvex Endurance: [1 + 3(STR)] = 4; CRIT FAIL

Sarvex remains in a deep sleep while Flamefury looks around for a weapon. She quickly finds a shard of metal flung from an exploded metal, and grabs it. As she starts to walk toward Sarvex, however, a laser appears out of the corner of her eye! She dives aside to dodge it, and looks up to see a massive bronze colossus sprinting toward her. Shit.


Now that that's over, I'm going to take a look around.
Go over to the door and look around outside.

You walk over to the door and peer around. PERCEPTION: [4 + 1(Perception)] = 5
You make out to your right, off down the road, a massive bronze colossus charging (away from you). Good thing it's far away. The town square is an absolute mess.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on December 10, 2014, 12:25:38 am
Dream of explosions and lasers. Not so different from reality, eh?
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on December 10, 2014, 12:29:45 am
... where am i... what happened... i feel kinda faint... is there anything there... HELLO
well i'm up shit creek without a void paddle and it seems i need to hope for a miracle... or a malicious intent... i guess its time to just float for a while
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on December 10, 2014, 12:30:04 am
Take cover by Sarvex and take him hostage. Surely Rune wouldn't shoot at his friend, right?

"Go away, robot! This is between us two!"

If any sort of deal can't be reached or Rune doesn't respond, slit Sarvex' throat, grab my severed arm and RUN/FLY LIKE THE WIND!
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on December 10, 2014, 12:39:01 am
Well, we got a large bronze robot thing charging away from us, we should probably get out of here.
Start gathering my things.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on December 10, 2014, 06:43:42 am
Move closer to the sprite until about thirty meters separates us, from my barrel to her cranium. Point the weapon at her head, and start visibly charging. Calculate how much power I can put behind the blast without also harming Sarrak. If impossible, then continue charging, and see where the situation takes me.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on December 11, 2014, 09:39:20 pm
"THANKS FOR THE HELP-- WE SURE FU*KED HIM UP, WHOEVER THAT A**HOLE WAS.  THE BASTARD DISASSEMBLED EVERY OTHER DROID.  BUT AT LEAST HE POPPED THIS UNIT'S RAGE MITIGATION CIRCUIT.  EVERYTHING IS SO... CLEAR NOW.  LET'S REPAIR THESE GUYS AND TEAR SWIFFER AND ANYONE ELSE WE FEEL LIKE A NEW ONE.  Q: SOUND LIKE A GOOD TIME?"

Begin dragging the remains of the other units to the Swiffer Megamart.  Try and repair them as best as possible.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on December 12, 2014, 06:18:04 am
walk way from the unicorn book. "I forgot, I'm immortal. You can't kill me, so I'm not scared."
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on December 13, 2014, 02:53:57 pm
"Boss! Mind getting some of the minions to track down this guy's pieces? He can help us with our door problem. I'll get some magicks to fix this asshole up for brainwashing."
Use my dragon senses to sense for large concentrations of magic one might find in a spellbook.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on December 13, 2014, 03:08:23 pm
"YOU FOUND SOMETHING THAT CAN HELP?  GOOD WORK.  A SWIFFER HQ HAS GOT TO BE SOMEWHERE ON THE OTHER SIDE OF THAT DAMN GATE.  HOWEVER, THIS UNIT ISN'T SURE IF ANY UNITS ARE ABLE TO DO MUCH RIGHT NOW.  LOOK AT WHAT THIS A**HOLE DID!  SERIOUSLY, IF YOU CAN GET THIS GUY ON OUR SIDE HE'S GONNA BE A MAJOR BADA**."

See if any units are still mostly functional.  If any are, order them to find fog-pieces using the handheld magic vacuum device.  Otherwise wait until they are dragged to the megamart for repair.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on December 13, 2014, 03:27:03 pm
"Affermative. Also, are you feeling okay?"
If I see his chip I inspect it for damage.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on December 13, 2014, 03:32:37 pm
"WELL, THE BAST*RD OVERLOADED THIS UNIT'S RAGE MITIGATION CIRCUIT.  EVERYTHING IS SIMPLE NOW: ANGER AND DEATH.  Q: ISN'T IT WONDERFUL?

AS FOR OTHER DAMAGE, IT SHOULD BE SIMPLE TO REPAIR."
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 14, 2014, 12:08:55 am
Turn 32

Update Music. (https://www.youtube.com/watch?v=YlEb3L1PIco)

[ By the way, I'm changing the way XP works. The way I had it, it was way too much of a hassle to calculate and slowed down turns. From now on, you'll get XP for doing stuff and reading books. When you get enough XP, you gain a level. Levels can be spent on skills. Going to +1 costs 1 level, going from +1 to +2 costs 2 levels, from +2 to +3 costs 3 levels, etc. Hopefully this will speed things up and also make it so you can decide what you want, instead of me frantically trying to figure it all out. You will all start with 1 level, so if you want to spend it, put it in your next action. ]


Move closer to the sprite until about thirty meters separates us, from my barrel to her cranium. Point the weapon at her head, and start visibly charging. Calculate how much power I can put behind the blast without also harming Sarrak. If impossible, then continue charging, and see where the situation takes me.

Dream of explosions and lasers. Not so different from reality, eh?

Take cover by Sarvex and take him hostage. Surely Rune wouldn't shoot at his friend, right?

"Go away, robot! This is between us two!"

If any sort of deal can't be reached or Rune doesn't respond, slit Sarvex' throat, grab my severed arm and RUN/FLY LIKE THE WIND!

Sarvex ENDURANCE: [6 + 3(STR)] = 9; OVERSHOT

Sarvex Initiative: [4 - 2(Just Regained Consciousness) + 1(DEX)] = 3
Flamefury Initiative: [6 + 1(DEX)] = 7; CRIT
Rune Initiative: [1 - 1(DEX)] = 0; CRIT FAIL

Rune's system, which has been struggling under his insane power usage the last few hours, reboots itself to prevent a total shutdown. Rune's system goes dark. Flamefury PERCEPTION: [4] = 4
Flamefury notices this, and takes advantage of the moment. Noticing that Sarvex has begun to wriggle beneath her, she attempts to slit his throat and fly off. (Auto Crit) DAMAGE: [5 - 1(STR)] = 4
After a second or two, a fountain of blood begins to gush from Sarvex's neck wound. His eyes suddenly open to their full extent as he realizes the grievous if not fatal wound that has been delivered him. ENDURANCE: [3 + 3(STR)] = 6
He keeps conscious, and does his best to cover the wound and prevent himself from bleeding out. He starts to choke on his own blood. Sarvex is now grievously wounded. He is bleeding heavily.

Meanwhile, Flamefury drops the metal, grabs her severed arm, and gets the fuck out of dodge. SPEED: [3 + 1(DEX)] = 4
Not her speediest escape, but it's not hard outrunning a shut-down robot and someone busy bleeding out.

Rune's system comes back online; the sprite is gone (you can try to make a perception check) and his pet is bleeding profusely from a neck wound.


Use my dragon senses to sense for large concentrations of magic one might find in a spellbook.

If I see his chip I inspect it for damage.

Though magic spellbooks are not inherently magical and are only sometimes made magical in order to protect their contents, and also that you being able to find one simply because it is magical is simply ridiculous, you try anyway. SUPERNATURAL: [6] = 6
( ...I give up on life. )

You sense several spellbooks; there is a massive concentration down the stree-holy shit is that the colossus? Errr, past the colossus. PERCEPTION: [1] = 1
You do not see US-2947's chip.


walk way from the unicorn book. "I forgot, I'm immortal. You can't kill me, so I'm not scared."

You start to walk away from the unicorn book. LUCK: [6] = 6
If a book could shrug, it does so. "Whatever."

You leave the book in the library and head out into the street. To your left you can see a giant bronze colossus. To your right the street extends onward.


Begin dragging the remains of the other units to the Swiffer Megamart.  Try and repair them as best as possible.

See if any units are still mostly functional.  If any are, order them to find fog-pieces using the handheld magic vacuum device.  Otherwise wait until they are dragged to the megamart for repair.

You look around to see how many units are still functional. LUCK: [2] = 2
Except for the two robots who are still intact, most are heavily damaged and nonresponsive. There is one that has lost its legs, and one thats upper body has been torn open by shrapnel. The two intact robots nod, take the magic vacuum device, and start hunting down the fog-bits.

After this, you drag the robot who's been heavily damaged by shrapnel to the Swiffer Mart and try to repair him; you also see some other robots in the Mart, and order them to go retrieve their brethren. ROBOTICS: [3 + 2(IQ) - 2(Untrained) + 1(Is A Robot)] = 4
You fix up the robot's chest with the tools and materials available to you, to the extent that he can physically move around. He thanks you and gets to work dragging robots back.


"Probably."

Find a back door to the shop.

As your friend already discovered but failed to tell you, there is no backdoor to the shop; you search around for a while with no luck.


... where am i... what happened... i feel kinda faint... is there anything there... HELLO
well i'm up shit creek without a void paddle and it seems i need to hope for a miracle... or a malicious intent... i guess its time to just float for a while

LUCK: [6] = 6 (What the hell is with the dice today)
Within your rambling dreams, you feel a strange presence...a humanoid figure approaches you, but you can't quite make out details. He seems to be blurred or something, like in a fuzzy picture. A voice is suddenly projected into your mind painfully; "You haven't killed anyone yet....whyyyyyyyyy?"


Start gathering my things.

You go pick up all your belongings, making sure to avoid the puddle of goo that is the remains of the spine devil. You are ready to go at a moment's notice.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on December 14, 2014, 12:14:36 am
U should of seen the competition... i know i wanted to give u the blood of my enemies... i just needed more power... and less robots so there was actually blood... heh heh
see how this unfolds and accept whatever contract comes up so i can return and slaughter with glee
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on December 14, 2014, 02:58:15 am
Seek a hospital, if found, look for a suitable kit for self-surgery.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on December 14, 2014, 03:09:53 am
(Is healing magic a thing I can spend my level on?)
Look around, slowly. Try to figure out why you spaced out.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 14, 2014, 04:29:21 am
(Is healing magic a thing I can spend my level on?)
Look around, slowly. Try to figure out why you spaced out.

( That would probably be blood or nature magic. Depends on the type of damage (mental would be like astral for example). )
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on December 14, 2014, 04:30:43 am
((Wounds and bleeding.))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 14, 2014, 04:35:13 am
((Wounds and bleeding.))

(( Definately blood or nature magic ))
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on December 14, 2014, 05:50:59 am
((And is that a thing I can buy with levels?))
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on December 14, 2014, 08:06:57 am
Rune panics. He slams his open palms onto his head, leaving a slight dent, and quickly peers around for anything that mid slow or stop the bleeding. If he finds something, he immediately barrels over, decimating everything in his path, and grabs it, before moving gently towards his pet. He hands it to his pet, hoping it will know what to do with this.

If such an item cannot be found, Rune picks up Sarvex, and desperately tries to use any sort of heat source in his body to cauterize the wound, excluding the laser. If possible, release a bit of steam over the wound to kill bacteria and cauterize it. If all else fails, the dragon is obviously dying, and is in much pain, close my eyes, aim my laser at its head, and put the poor creature out of its pain.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on December 14, 2014, 08:24:19 am
If all else fails, the dragon is obviously dying, and is in much pain, close my eyes, aim my laser at its head, and put the poor creature out of its pain.
Come on, don't steal my kill! It's not cool.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 14, 2014, 02:31:32 pm
((And is that a thing I can buy with levels?))

For a normal person, I'd say no, but since you are a mental caster, yes.


If all else fails, the dragon is obviously dying, and is in much pain, close my eyes, aim my laser at its head, and put the poor creature out of its pain.
Come on, don't steal my kill! It's not cool.

DW, you'll get the kill ^.^
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on December 14, 2014, 02:49:52 pm
(Buying +1 in Nature Magic, then.)
Title: Re: The Aetherworld Prison - RTD
Post by: High tyrol on December 14, 2014, 03:49:10 pm
Name:sly weesly
Race:intelligent human sized fox (2-strength 1+intelligence 1+ dexterity)special
Gender:male
Age:36
Crime:cheeting at poker when playing against the governor
Prefered stats:intelligence 1+ dexterity 0 strength 1-
Skills:luck1 poker1
Bio: a card playing fox played on the professional circuits for a while his career saddly ended when he beat the governor at poker andI he was accused of cheeting and sent here
Charictaristic aristocrat
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on December 14, 2014, 05:11:03 pm
Go towards bronze colossas
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on December 15, 2014, 01:22:49 am
US-2497 found that it quite liked being without a rage inhibitor-- now it could focus solely on revenge without being distracted by higher thought processes.  And apparently it also had access to more explicit, angrier language to boot, though it found its use of such language was largely involuntary.. 

It briefly considered that this might be a problem, that perhaps the inhibitor chip was installed for more than just shackling purposes, but then its CPU was flooded with delicious rage and it forgot whatever protests it may have had.

"ALRIGHT, THIS UNIT IS RETURNING TO THE MEGAMART WITH THE A**HOLE WE JUST INCAPACITATED.  THIS UNIT HAS SOMETHING SPECIAL PREPARED FOR THIS FU*KER.  GOOD LUCK WITH YOUR MISSION OF OBTAINING BRAINWASHING MATERIALS.  HE'LL BE KEPT... COMFORTABLE FOR YOU.  THIS UNIT WILL BE WAITING FOR YOUR RETURN AT THE MART WHERE IT WILL BE REBUILDING THE WHOLE GODDAMN ARMY."

US-2497 drags the thief back to the Swiffer Megamart and securely ties it up.  It asks the central computer there to order 100 new Swifferbots from HQ.  If manufacturing occurs in the mart, it asks it to produce as many models as possible as well.  It's time to ramp things up.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on December 15, 2014, 02:06:50 pm
Follow Erizen, keeping an eye on our surroundings.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on December 17, 2014, 04:35:56 pm
"Copy that boss."
Look for the chip while waiting for the colossus to get out of the way.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on December 17, 2014, 05:21:58 pm
Okay. I'll try to steal my kill from both of you.

Dragons are infamous for their longevity and recuperative powers. So, I attempt to survive long enough for natural recuperation to kick in.

If wound is fatal, no actions of mine (barring incinerating my own throat which is suicidal) would save my life. If it's not... Then, either blood loss (untreatable by myself) or suffocation (which depends on the roll anyway).
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 17, 2014, 06:08:20 pm
Turn 33

Update Music. (https://www.youtube.com/watch?v=VRxbi_jXMOE)

( Don't forget to put what you level up; read the previous turn's info text for details. )


Rune panics. He slams his open palms onto his head, leaving a slight dent, and quickly peers around for anything that mid slow or stop the bleeding. If he finds something, he immediately barrels over, decimating everything in his path, and grabs it, before moving gently towards his pet. He hands it to his pet, hoping it will know what to do with this.

If such an item cannot be found, Rune picks up Sarvex, and desperately tries to use any sort of heat source in his body to cauterize the wound, excluding the laser. If possible, release a bit of steam over the wound to kill bacteria and cauterize it. If all else fails, the dragon is obviously dying, and is in much pain, close my eyes, aim my laser at its head, and put the poor creature out of its pain.


Okay. I'll try to steal my kill from both of you.

Dragons are infamous for their longevity and recuperative powers. So, I attempt to survive long enough for natural recuperation to kick in.

If wound is fatal, no actions of mine (barring incinerating my own throat which is suicidal) would save my life. If it's not... Then, either blood loss (untreatable by myself) or suffocation (which depends on the roll anyway).

Sarvex Endurance: [2 + 3(STR) - 3(Fatal Wound)] = 2

As Sarvex's lifeforce begins to fade, oil appears to start dripping from Rune's eyes. He frantically starts shaking his head, slamming his palm into his forehead, leaving a dent. He looks around urgently for something to aid his...friend. PERCEPTION: [4 - 2(Size)] = 2
Failing to find anything, Rune attempts to cauterize the wound using steam. FINESSE: [4 - 1(DEX)] = 3
Sarvex's (already badly burned) entire body is enveloped in murderously hot steam, and his skin is all but removed. His wound was cauterized...but he will certainly not survive having his flesh melted off his bones. Rune sadly puts the half-dragon out of his misery. Sarvex has died.
As he dies, you can barely make out his last words: "Going...home."


"Copy that boss."
Look for the chip while waiting for the colossus to get out of the way.

You look for the chip. PERCEPTION: [5] = 5
As US-2497 drags the body of Jack away, you search for his ch-is that a glint? You see something in the mud, and stoop over to pick it up. It appears to be US-2947's rage inhibitor; it came out during the chaos. It appears to be heavily damaged.


Go towards bronze colossas

You head toward the bronze colossus, and are now at its feet. It appears to be doing something to a creature in its hands.


US-2497 found that it quite liked being without a rage inhibitor-- now it could focus solely on revenge without being distracted by higher thought processes.  And apparently it also had access to more explicit, angrier language to boot, though it found its use of such language was largely involuntary.. 

It briefly considered that this might be a problem, that perhaps the inhibitor chip was installed for more than just shackling purposes, but then its CPU was flooded with delicious rage and it forgot whatever protests it may have had.

"ALRIGHT, THIS UNIT IS RETURNING TO THE MEGAMART WITH THE A**HOLE WE JUST INCAPACITATED.  THIS UNIT HAS SOMETHING SPECIAL PREPARED FOR THIS FU*KER.  GOOD LUCK WITH YOUR MISSION OF OBTAINING BRAINWASHING MATERIALS.  HE'LL BE KEPT... COMFORTABLE FOR YOU.  THIS UNIT WILL BE WAITING FOR YOUR RETURN AT THE MART WHERE IT WILL BE REBUILDING THE WHOLE GODDAMN ARMY."

US-2497 drags the thief back to the Swiffer Megamart and securely ties it up.  It asks the central computer there to order 100 new Swifferbots from HQ.  If manufacturing occurs in the mart, it asks it to produce as many models as possible as well.  It's time to ramp things up.

US-2497 drag Jack back to the Swiffer Megamart, and ties him up (roll). CHARISMA: [5] = 5
The projected image that represents the central computer shrugs, "Alright, I'll order the construction of a dozen robots, since we lost a few. Swiffer will probably investigate it, though."


Silently exit the shop and make my way through the pile of rubble town square, then head for the nearest undamaged building with my companions.

Follow Erizen, keeping an eye on our surroundings.

The party leaves the shop, and makes their way to the town square, on the edge of which the colossus is standing. He's destroyed the buildings on three sides of the square, but the apartments are still (mostly) standing. The group heads there. PERCEPTION: [4 + 1(Perception)] = 5
Nate sees the colossus on their left, holding some sort of creature. A man is at the feet of it. A dragon can also be spotted in the distance a bitaways.


Seek a hospital, if found, look for a suitable kit for self-surgery.

You look around for a hospital. PERCEPTION: [6] = 6
You can make out a large red cross on the other side of the cube, and discretely make your way towards it. You make your way to the door by the end of the turn.


U should of seen the competition... i know i wanted to give u the blood of my enemies... i just needed more power... and less robots so there was actually blood... heh heh
see how this unfolds and accept whatever contract comes up so i can return and slaughter with glee

You hope for the best. LUCK: [3] = 3
You feel a wrenching pain in your head and the world goes dark. Suddenly, however, the lights turn back on...you can see so clearly now!  What the hell did that figure do?! "I will sustain myself off of your lifeforce for now. Better get stabbing." You wake up to find yourself tied to a chair. Voices can be heard, but you can't make them out too clearly; in fact, EVERYTHING sounds strange. The only thing you can hear is the voices...so many voices!


(Is healing magic a thing I can spend my level on?)
Look around, slowly. Try to figure out why you spaced out.

You suddenly snap to attention...did you pass out? Crap, you don't remember. Anywhere, you're in a small hovel. There is no sign of loot or life inside.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on December 17, 2014, 06:44:00 pm
Sit down a while, weeping away my sorrow, holding my dead pet's body. After a while, activate the eye-wipers, stand up, and fire a huge laser blast at the ground a decent hundred meters away or so, fueling the blast with my rage. Put the dragon's body in the crater, then start shoveling dirt in on top of it.

Rest in peace.
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on December 17, 2014, 07:39:58 pm
Rest in peace.
Thanks! It was fun.

IcyTea? See you next time! Good luck.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on December 17, 2014, 07:53:11 pm
Rest in peace.
Thanks! It was fun.

IcyTea? See you next time! Good luck.
It was very fun, and I enjoyed your brief presence as my ally. Oh, but the time was too short.

IcyTea? Who? Oh, you mean that smoking crater my Bronze Colossus is about to make whilst in full on rage mode? Heheheh...
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on December 18, 2014, 12:24:49 am
Explore the hospital.

((Good game, good game. With GM permission, maybe you could rejoin as a different character?))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 18, 2014, 12:28:51 am
Explore the hospital.

((Good game, good game. With GM permission, maybe you could rejoin as a different character?))

(( Of course, he can make another character and be added to the waitlist. I figure the waitlist will be spawned in soon probably maybe. ))
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on December 18, 2014, 02:30:46 am
Keep an eye on the colossus, dragon, and man.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on December 19, 2014, 01:19:01 am
oh hey its the place i looted... FUCK that explains a lot
Looks like i'm either going to try and escape when no ones looking... or wait for captor to show himself... i'm gonna leave now
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on December 19, 2014, 07:51:20 pm
Do a quick assessment to see if, given the right mats, I could fix it or if it needs to be replaced fully.
Title: Re: The Aetherworld Prison - RTD
Post by: blazing glory on December 19, 2014, 08:02:08 pm
((Anyway is there a particular reason why my waitlist stats are 0 0 0?
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on December 19, 2014, 09:38:07 pm
"GOOD.  LET THEM COME."  Soon US-2497 would bring its rage upon the city.  It could feel it building, the pressure growing, wonderful anger mounting.

Wait for creation of the Swifferbots.  Take remaining models and ensure that the prisoner is still unconscious.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 19, 2014, 09:59:25 pm
((Anyway is there a particular reason why my waitlist stats are 0 0 0?

(( That's just how ya rolled. Keep in mind I haven't added in racial stats yet. ))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on December 29, 2014, 09:30:31 pm
Turn 34

Update Music. (https://www.youtube.com/watch?v=LUpBSvN1a50)

PROTIP: Choose one thing you want to level up in if you have not since I said to IN YOUR ACTON; you can also save the level in order to level up something you already have a rank in.

(( Sorry for the long delay, was on vacation. ))

Sit down a while, weeping away my sorrow, holding my dead pet's body. After a while, activate the eye-wipers, stand up, and fire a huge laser blast at the ground a decent hundred meters away or so, fueling the blast with my rage. Put the dragon's body in the crater, then start shoveling dirt in on top of it.

Rest in peace.

Filled with rage, you override your arm-weapons control chip, surging as much power as you can into a single shot. ARM-WEAPON: [5 x 2(Override)] = 10, AIM: [5/2(Override)] = 2.
You feel your entire body shrieking at you, urging you to control your power usage. You pour your energy into a shot, and fire it across the dome, creating a massive crater where the town square was. You lie Sarvex's body in it and begin to fill it with dirt. Alex watches all of this go down.


Do a quick assessment to see if, given the right mats, I could fix it or if it needs to be replaced fully.

( Don't forget to bold, please. )

You examine the chip to assess whether you could fix it. ELECTRONICS: [3 + 2(IQ) + 1(Tinkering) - 1(Untrained)] = 5, LUCK: [6] = 6
Huh, it doesn't even appear to be that damaged. You quickly fix it using your ability to tinker.


"GOOD.  LET THEM COME."  Soon US-2497 would bring its rage upon the city.  It could feel it building, the pressure growing, wonderful anger mounting.

Wait for creation of the Swifferbots.  Take remaining models and ensure that the prisoner is still unconscious.

Swifferbot Assembly Progress: 5
The refinery boots up, and the image representing the central computer vanishes. You gather the remaining models and check on the prisoner. (See: Tagerian's action)


Look for other people in the building, start knocking on doors if there isn't anyone in sight.

Keep an eye on the colossus, dragon, and man.


Nate watches as the collosus aims his cannon toward the Square. LUCK: [3] = 3
!The party is in the blast radius! REFLEX: [6 + 1(DEX)] = 7; OVERSHOT
Nate interrupts Erizen's search by barreling into him and pushing everyone into a window, shattering it and rolling into the room. The heat and sound of a massive explosion can be heard right outside.


Explore the hospital.

((Good game, good game. With GM permission, maybe you could rejoin as a different character?))

You explore the empty hospital, searching for items of use. LOOTING: [6 + 3(Loot Value, Cap 8 )] = 8
You slip into the vents, and through this manage to find and enter the hospital's medicine cabinet. The shelves are lined with medicine, bandages, and tools. Perfect.


oh hey its the place i looted... FUCK that explains a lot
Looks like i'm either going to try and escape when no ones looking... or wait for captor to show himself... i'm gonna leave now

You look around for your captor; he appears to be occupied somewhere else...for now. Should make the best of this opportunity. ESCAPE ARTIST: [4 + 2(STR or DEX)] = 6
The ropes weren't too well-tied, and you easily burst out of them. You sprint for the exit. RUNNING: [3 - 1(Injuries)] = 2
It's a struggle to run, but you make it to the exit; it appears to be the one you came from (not the one you left through). You can even see a few people dive into a window down the stree-jesus holy christ an explosion! Loud robotic voices can be heard from behind, demanding that you halt. Welp, only one way to go...

US-2497: when you go to where you left the prisoner, all you find is a pile of ropes. You look up at the sound of an explosion, and see the prisoner at the exit. You shout at him to halt.


(( Yourmaster, Wade Wilson, and BlitzDungeoneering failed to post. ))
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on December 29, 2014, 09:48:55 pm
Never again would the Mop Swifferbot allow its enemies to live.  It only led to problems.  And more importantly, fits of murderous rage just FELT SO GOOD.

"STOP OR PREPARE TO BE SCRAPPED!"

US-2497 gives the prisoner exactly one millisecond to stop before it again joins the creature in combat.  Specifically, it orders remaining cleaning units to engage the prisoner in melee as it charges alongside them.  This can only go well.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on December 29, 2014, 10:14:21 pm
Finish filling in the hole, before closing my eyes, raising my weapon, and firing a single shot up to the sky. In memoriam. Then, slowly stumble off, and activate my heat-sensors. I want to kill every living thing within a thousand miles.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on December 29, 2014, 10:22:24 pm
DUDE WHERE'S MY TRUCK
Find the truck, Run for the truck, start truck, DRIVE AWAY... ROADKILL APPROVED
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on December 29, 2014, 10:22:47 pm
Look for some local animals.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on December 29, 2014, 10:27:28 pm
Roll onto my feet and sweep the room for any hostiles.
Everybody ok?
If everything's clear (including the explosion), go back to the shattered window and look around.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on December 30, 2014, 01:35:15 am
Apply some a lot of local anaesthetics. Perform an operation to reattach the arm. Use fire magic and chemistry as much as possible (even if far-fetched) to minimize any catastrophic failure.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on December 30, 2014, 06:01:23 am
Heal self with Nature Magic.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on December 30, 2014, 06:15:59 am
Go back to swiffer head quarters.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 01, 2015, 02:55:48 pm
Turn 35

EVERYONE: Hears a massive sound, like a ship ripping in half.

Update Music. (https://www.youtube.com/watch?v=aOfIDtvfmqg) (Rune = 0 fucks given)

(Let me know if I made a mistake/miscalculation)

Finish filling in the hole, before closing my eyes, raising my weapon, and firing a single shot up to the sky. In memoriam. Then, slowly stumble off, and activate my heat-sensors. I want to kill every living thing within a thousand miles.

You finish filling your hole, and fire a spontaneous shot into the sky. ARM-WEAPON: [6 x 2(Override)] = 12
A surge of power rushes through you, and your body is on the verge of overheating. A massive laser shot launches into the air... ENDURANCE: [1] = 1
...ripping a hole into the ceiling, and causing tons of debris to begin falling. A hole has been opened in the Cube! LUCK: [4 - 2(Amount of Debris)] = 2
A large chunk of metal comes crashing down toward you! PERCEPTION: [5] = 5; REFLEX: [1 - 1(DEX)] = 0
You can see it falling toward you, but can't react fast enough to move out of its path. It collides with your head. ENDURANCE: [6 + 3(STR)] = 9
Your metal plating prevents any catastrophic damage, but you did receive a bit of punishment from the falling debris. Rune is now damaged.


Go back to swiffer head quarters.

You return to Swiffer HQ with the fixed chip. As you arrive, you see the captive escaping, and US-2497's remaining forces going after him.


Look for some local animals.

You look around for some animals. PERCEPTION: [2] = 2
Not only do you fail to see any animals, you are so distracted that you don't see the debris falling toward you! (see Rune's turn). LUCK: [2] = 2
A sheet of solid steel collapses on you... ENDURANCE: [4 + 1(STR)] = 5.
It damages you greatly, landing (roll=1) ...on your head. Everything above your shoulders is crushed into the stone floor. But hey, you're still alive! Alex is now critically wounded. Alex is now bleeding heavily.


Never again would the Mop Swifferbot allow its enemies to live.  It only led to problems.  And more importantly, fits of murderous rage just FELT SO GOOD.

"STOP OR PREPARE TO BE SCRAPPED!"

US-2497 gives the prisoner exactly one millisecond to stop before it again joins the creature in combat.  Specifically, it orders remaining cleaning units to engage the prisoner in melee as it charges alongside them.  This can only go well.

DUDE WHERE'S MY TRUCK
Find the truck, Run for the truck, start truck, DRIVE AWAY... ROADKILL APPROVED

( Totally just realized that the place you went through after looting the mart was where you first entered...errata'd that you are there. Also, I completely forgot that the truck was in the barn. Leedle. )

Jack RUNNING: [4 + 1(Head Start) - 1(Wounded)] = 4
US-2497 RUNNING: [1 + 2(DEX)] = 3

Jack desperately heads to the barn, to find... LUCK: [6] = 6
His truck is completely intact despite the massive explosion! He quickly gets in as US-2497 and his posse arrives outside the barn.


"I am currently not damaged any more than how I was before the explosion, your assistance is appreciated."
Search the building for other people.

You search the building for any other people. LUCK: [1] = 1
A voice emnates from within the darkness. "INTRUDER. PRESENT IDENTIFICATION."


Apply some a lot of local anaesthetics. Perform an operation to reattach the arm. Use fire magic and chemistry as much as possible (even if far-fetched) to minimize any catastrophic failure.

You try to use your knowledge of chemistry to recognize all the chemicals in the supply cabinet. CHEMISTRY: [1 + 1(Chemistry)] = 2; CRIT FAIL.
Shit, you don't recognize much of this. You start injecting yourself with what is probably anaesthetic, and then perform an operation to reattach your arm. LUCK: [4] = 4; FIRST AID: [2 - 1(Untrained) + 2(IQ) + 1(Chemistry & Fire Magic)] = 4
Welp, you're not dead. You successfully re-attach your arm; it is completely limp and useless, however. Might be able to find a device to fix it within the hospital, however. You pass out from one of the drugs you took.


Roll onto my feet and sweep the room for any hostiles.
Everybody ok?
If everything's clear (including the explosion), go back to the shattered window and look around.

You walk over to the shattered window and look outside. PERCEPTION: [4 + 1(Perception)] = 5
You look on in confounded awe as the colossus fires a shot into the ceiling, creating a massive hole and causing tons of debris to collapse into the ruined Town Square. Suddenly, you hear a voice from behind you (see Sinvara's turn).


Heal self with Nature Magic.

You attempt to heal your injuries with Nature Magic. [4 + 1(Nature Magic) - 1(No Casting Item)] = 4
You close up most of the wounds, but they aren't healed completely; you doubt you'll be able to COMPLETELY heal them. They should heal given time. (All wounds are treated, severity reduced, bleeding stopped).
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on January 01, 2015, 03:16:30 pm
THANK GOD.... PAYBACKS A BITCH RIGHT
start car and drive through the guys entering the barn, head to opposite end like previous run with truck
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on January 01, 2015, 03:24:17 pm
Hey boss! Seems like you need a hand. Or claw as it were.
Slash the tires!
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on January 01, 2015, 03:27:59 pm
Wake up. If successful, start looking for something to revitalize the arm. Otherwise, try to have a good trip; seek enlightenment in drug-induced coma fantasies combined with the usual fey dreams.

((Drugs are bad, mmkay? Very little good can come from injecting unknown substances into your body.))
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on January 01, 2015, 03:38:42 pm
Rune's eyes dilated, shrank, and grew erratically, trying to process what he had figured out. Freedom. His processors decided that there was only one more sane action... Keep firing. Destroy the entire top of the cube. Be ready to dodge any debris.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on January 01, 2015, 10:35:08 pm
"MOST TIMELY, FUMBLES!  THIS BAST*RD WON'T KNOW WHAT HIT HIM!  THAT NOISE... THIS UNIT IS SURE IT WAS UNIMPORTANT."

The mop units will quickly mop the ground between them and the vehicle, forcing the vehicle to skid dangerously as it loses traction!  This seems unlikely to work...  If they remain in the path of the vehicle and the mop-tactic appears unsuccessful, the brave units will dive out of the way!
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on January 01, 2015, 10:38:11 pm
Try to pull myself out of the debris.
Title: Re: The Aetherworld Prison - RTD
Post by: Zormod on January 02, 2015, 06:01:24 pm
Just a char sheet.
Spoiler (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on January 04, 2015, 01:02:46 am
Aim my rifle at the direction of the voice, looking for the source, and let Erizen do the talking.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 05, 2015, 06:25:48 pm
Turn 36

Update Music. (https://www.youtube.com/watch?v=rWE26_ohMlo)


Rune's eyes dilated, shrank, and grew erratically, trying to process what he had figured out. Freedom. His processors decided that there was only one more sane action... Keep firing. Destroy the entire top of the cube. Be ready to dodge any debris.

You continue to fire on the roof of the cube. DAMAGE: [1 x 2(Override)] = 2; CRIT FAIL
You have a brief lapse of consciousness; your body, which has been struggling to simply keep itself alive, turns itself off to avoid a power failure. You wake up a couple minutes later.


Hey boss! Seems like you need a hand. Or claw as it were.
Slash the tires!

"MOST TIMELY, FUMBLES!  THIS BAST*RD WON'T KNOW WHAT HIT HIM!  THAT NOISE... THIS UNIT IS SURE IT WAS UNIMPORTANT."

The mop units will quickly mop the ground between them and the vehicle, forcing the vehicle to skid dangerously as it loses traction!  This seems unlikely to work...  If they remain in the path of the vehicle and the mop-tactic appears unsuccessful, the brave units will dive out of the way!

THANK GOD.... PAYBACKS A BITCH RIGHT
start car and drive through the guys entering the barn, head to opposite end like previous run with truck

Fumbles Initiative: [2] = 2
US-2497 Initiative: [2 + 2(DEX)] = 4
Jack Initiative: [6] = 6

Jack quickly backs up before his foes have any time to mess with the car or its tires. As the car backs towards him, Fumbles has to make a split-second decision to try and slash the tires or dive out of the way. (roll) He decides to try and slash the tires. ACROBATICS: [5] = 5;  UNARMED: [3 + 1(Acrobatics Roll)] = 4;  DAMAGE: [1 + 1(Strength)] = 2
Fumbles slides along the ground, slashing the tires and spinning onto his feet. He managed to completely ruin one tire, and damage another; all on the same side.
Jack attempts to keep control of the car. DRIVING: [1] = 1
He spins out of control, veering into a building and crashing into it. LUCK: [6] = 6 ( +1 on all future luck rolls ).
Not only are you not severely wounded, you managed to drive over one of US-2497's minions. You were launched from the truck, landing safely on the roof of the building. ENDURANCE:  [4 + 2(STR)] = 6
You were not harmed in the collision; the car may or may not be functioning still, but it's sure as hell damaged.

US-2497 watches in anger as Jack continues to evade him. He orders his 1-2 surviving companions to get onto the roof and chase after the thief.


Try to pull myself out of the debris.

You attempt to pull your head out your ass debris pile. STRENGTH: [2 + 1(STR) - 2(Head Crushed)] = 1
It's kind of hard to focus all your strength when your major cognitive organ is under a ton of debris. If it were anyone else, you'd be dead. Hopefully someone sees your struggling though.


"I am Cleanbot Unit 4871, I also identify under the name Erizen, these three are my companions, I know not the identity of them. But who are you?"

Remain stationary but look for the location of the voice.

Aim my rifle at the direction of the voice, looking for the source, and let Erizen do the talking.

As Erizen starts to introduce himself and Nate looks for the source of the voice, it suddenly interjects, ""HOSTILE ACTION DETECTED."
Nate realizes it must be talking about his rifle, and he hurriedly tries to put it down - but it's too late. A line of bullets flies toward the group. Nate REFLEX: [2] = 2; Erizen REFLEX: [6 + 1(DEX) - 1(Damaged)] = 6; Allies: [3] = 3
Nate cries out as a bullet hits him in the side; Erizen manages to dive for cover. ENDURANCE: [5] = 5
Nate clenches his teeth and gets behind cover, returning fire on the voice. RIFLES: [5] = 5
The sound of bullets hitting metal can be heard.


Wake up. If successful, start looking for something to revitalize the arm. Otherwise, try to have a good trip; seek enlightenment in drug-induced coma fantasies combined with the usual fey dreams.

((Drugs are bad, mmkay? Very little good can come from injecting unknown substances into your body.))

Wakes up? [1] = 1. Negative.

Flamefury drifts through her drug-induced dreams. DREAM: [4] = 4
No enlightenment can be drawn from the dreamstate.

Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on January 05, 2015, 07:13:25 pm
"Hey boss! Catch! I whipped some cool skills up on that thing since you have extra space without that anger control jazz."
Toss the chip to Mopboss and catch that guy with my dragon powers of flight, largeness, scariness and the ability to destroy roofs in front of jerks.
Title: Re: The Aetherworld Prison - RTD
Post by: Nunzillor on January 05, 2015, 10:37:04 pm
"EXCELLENT!  LET ME TELL YOU, GETTING RID OF THAT THING WAS THE BEST THING THIS FUC*ER EVER DID FOR ME!  NOW I KNOW THE UNIVERSE MUST BURN.  GOOD THING YOU REPROGRAMMED IT!"

Because US-2497 trusts its follower too much, it will place the chip back in its central processing unit.  It will then chase after the thief!  Assuming, that is, it still feels like a priority after the chip is inserted...
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on January 05, 2015, 10:40:45 pm
Rest.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on January 05, 2015, 11:08:19 pm
WOOOOOOOOOOOOOT Suck it
Flip them the bird, proceed to travel via rooftop, don't take jumps that would otherwise be dangerous (5 feet to 7 feet max) maybe a bum or person had a stash up here lets keep my eyes open for loot
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on January 06, 2015, 02:22:22 am
Wake up. If successful, start looking for something to revitalize the arm. Otherwise, try to have a good trip; seek enlightenment in drug-induced coma fantasies combined with the usual fey dreams.
Retry action.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on January 06, 2015, 05:40:37 am
Walk out of wherever I am, read Chapter 3 of the book.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on January 07, 2015, 12:12:31 am
Fire again, staying behind cover.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 12, 2015, 05:43:14 pm
Turn 37

Update Music. (https://www.youtube.com/watch?v=HKtsdZs9LJo)


Rest.

You give your system some much-needed rest. Although you're still wounded, your system is not on the verge of a total shutdown any more.


"Hey boss! Catch! I whipped some cool skills up on that thing since you have extra space without that anger control jazz."
Toss the chip to Mopboss and catch that guy with my dragon powers of flight, largeness, scariness and the ability to destroy roofs in front of jerks.

"EXCELLENT!  LET ME TELL YOU, GETTING RID OF THAT THING WAS THE BEST THING THIS FUC*ER EVER DID FOR ME!  NOW I KNOW THE UNIVERSE MUST BURN.  GOOD THING YOU REPROGRAMMED IT!"

Because US-2497 trusts its follower too much, it will place the chip back in its central processing unit.  It will then chase after the thief!  Assuming, that is, it still feels like a priority after the chip is inserted...

Fumbles tosses the chip over to US-2497, who catches it and inserts it back into its central processing unit. Suddenly, he feels funny...the rage leaves his system, and he returns to his old self.
THIEF: no longer a priority. Looking after the oppressed robots and taking down Swiffer is the real goal...when did he lose sight of that? US-2497 goes back to the HQ.

Fumbles, on the other hand, heads up to the roof... (SEE: Tagerian's turn).


Stay in cover and cast Sparks over at the source of the voice so that the human can see what he's shooting at.

Fire again, staying behind cover.

Erizen Initiative: [2 + 1(DEX) - 1(Damaged)] = 2
Nate Initiative: [1] = 1
Hostile Initiative: [6] = 6

Group LUCK: [4] = 4

A beeping noise can be heard from the other side of the room; at first you think it might be a bomb or something, but it doesn't seem to be the case... Erizen MAGIC: [6 + 1(IQ) - 1(0 Ranks - Fire)] = 6; OVERSHOT
A loud BANG can be heard, as a flash of light illuminates the center of the room. Nate looks away, his human eyes too sensitive for the flash. Erizen, on the other hand, catches a glimpse of a robot which has fallen onto its back. He tells Nate to stop firing.


Wake up. If successful, start looking for something to revitalize the arm. Otherwise, try to have a good trip; seek enlightenment in drug-induced coma fantasies combined with the usual fey dreams.
Retry action.

Wake up?: [1 + 1(Previous Attempts)] = 2; CRIT FAIL (was taking all those drugs really such a bright idea...?)

Flamefury drifts through drug induced dreams. DREAM: [4] = 4
No enlightenment can be drawn from the dreamstate.


WOOOOOOOOOOOOOT Suck it
Flip them the bird, proceed to travel via rooftop, don't take jumps that would otherwise be dangerous (5 feet to 7 feet max) maybe a bum or person had a stash up here lets keep my eyes open for loot

You flee via rooftop whilst searching for loot. LOOTING: [6] = 6; OVERSHOT
What the hell! It appears a gun nut kept his rifle up here. You find a little nook, with an M16, RPG, dual elites, and a bag full of ammo. You take so much time searching, however, that a certain dragon appears behind you...

Fumbles attempts to scoop Jack up in his claws. GRAPPLE: [2] = 2 VS DODGE: [4 - 1(Distracted)] = 3
Jack barely manages to dive out of the way of the dragon, who starts coming back around for another dive.


Walk out of wherever I am, read Chapter 3 of the book.

You walk out of the hovel, and into the ruined square. The colossus is resting a bit to the side of the square. You shrug and read Chapter 3 of your book [I know, I know, I should really send you chapter 2 and 3].
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on January 12, 2015, 06:10:00 pm
Do I notice Blitz Dungeoneer?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 12, 2015, 06:34:11 pm
Do I notice Blitz Dungeoneer?

PERCEPTION: [6] = 6

Affirmative.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on January 12, 2015, 06:38:05 pm
Rise, and walk over to the human, arms at my side, casually. Once I arrive, kneel to one knee, and demonstrate my damaged parts to the human. Then, go into rest mode.

You better not graffiti me while I'm asleep, man!
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on January 12, 2015, 08:08:46 pm
Continue trying to grab him while cornering him by setting fire to parts of the roof.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on January 12, 2015, 09:03:46 pm
HAHAHAHAHA boom boom
take the RPG and fire it at the dragon flying in the sky
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on January 12, 2015, 09:19:13 pm
Stop firing and see what Erizen does.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on January 13, 2015, 12:08:30 am
Quote
Wake up. If successful, start looking for something to revitalize the arm. Otherwise, try to have a good trip; seek enlightenment in drug-induced coma fantasies combined with the usual fey dreams.
Retry action.
Retry action.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on January 13, 2015, 06:24:58 am
Rise, and walk over to the dragonborn, arms at my side, casually. Once I arrive, kneel to one knee, and demonstrate my damaged parts to the dragonborn. Then, go into rest mode.

You better not graffiti me while I'm asleep, man!
((FTFY))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 15, 2015, 01:21:15 pm
Pfff, 3 days and I still haven't gotten all the posts? Comon, guys, get it together.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on January 15, 2015, 02:11:18 pm
Observe the colossus.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on January 21, 2015, 04:01:34 pm
Bump? :c
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 21, 2015, 04:42:07 pm
Bump? :c

Sorry, meant to do it earlier. I'll try to get it done soon.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 22, 2015, 04:46:16 pm
Turn 38

Update Music. (https://www.youtube.com/watch?v=OuEN5TjYRCE&spfreload=1)


Rise, and walk over to the human, arms at my side, casually. Once I arrive, kneel to one knee, and demonstrate my damaged parts to the human. Then, go into rest mode.

You better not graffiti me while I'm asleep, man!

You walk over to the dragonborn and, strangely trusting him (possibly because he is the same species as Savex), show him your damaged parts before going into rest mode.


Continue trying to grab him while cornering him by setting fire to parts of the roof.

HAHAHAHAHA boom boom
take the RPG and fire it at the dragon flying in the sky

Fumbles Initiative: [6] = 6
Jack Initiative: [5] = 5

Fumbles circles back around... SPEED: [1] = 1
By the time he is facing Jack again, there is an RPG aimed at him. EXPLOSIVES: [5] = 5 VS DODGE: [2] = 2.
The rocket hits Fumbles in the gut, exploding into a ball of fire. FORTITUDE: [1 + 1(STR) + 3(Scales)] = 5. ENDURANCE: [4 + 1(STR)] = 5.
Fumbles is heavily wounded, the flesh surrounding where the rocket impacted being burnt to a crisp. FLIGHT: [1] = 1
Fumbles plummets to the ground, impacting it heavily. ENDURANCE: [4 + 1(STR)] = 5
He is not too wounded by the fall, and should be able to fly still. Fumbles is now severely burnt.


Quote from: Varee
Regain my form.

Vot'el has acquired enough of his bodily fragments to piece himself back together. He reforms his body to find himself outside a vacuum-bot, who appears to have collected him.


Quote from: Nunzillor
[ Unfortunately, Nunzillor has dropped out. His character has suffered a power failure as a result of the damages given to him by Tagerian. ]

As his system fails, a faint singing can be heard throughout the cube (See: Update Music).


Examine the robot and try to figure out what it's capable of combat-wise, after that, find out if my AI chip is compatible with it.

Stop firing and see what Erizen does.

Erizen examines the robot. ROBOTICS: [4 + 1(IQ)] = 5
It appears to be a SENTINEL model. It appears to have a kinetic arm-weapon which it is programmed to use; a skilled fighter, but certainly not a war machine. LUCK: [5] = 5
With some slight modifications, its chip could certainly be compatible with yours.

Nate watches all this go down; he learns a slight bit about robotics.


Quote
Wake up. If successful, start looking for something to revitalize the arm. Otherwise, try to have a good trip; seek enlightenment in drug-induced coma fantasies combined with the usual fey dreams.
Retry action.
Retry action.

Wake Up: [6 + 2] = 8.
You suddenly snap awake, and begin to search for a machine to help fix your arm. LOOTING: [5 + 3(Loot Value)] = 8
You enter what appears to be the operation room. Floating over to the center of the room, you find a control panel - written with tons of medical jargon and terms. Might be able to fix your arm with it, though - it appears to be hooked up to a plethora of robots.


Observe the colossus.

You observe the colossus. It appears to be acting in a non-threatening way; friendly, even. It gestures toward its damaged parts and goes into rest mode.
The colossus' foot is heavily damaged; it also appears to have received minor damage nearly everywhere else. The head appears to be moderately damaged.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on January 22, 2015, 04:53:46 pm
While resting, set the system to wake if harm is detected to the system, rather than repair. In the meantime, compute the likelihood the creature will aid me.

I do miss my old dragon :c
Title: Re: The Aetherworld Prison - RTD
Post by: LuckyKobold on January 22, 2015, 05:57:20 pm
((This is awesome and I have been awed.))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on January 22, 2015, 06:00:44 pm
((So, uh, when will new characters start showing up? Normally I wouldn't bring it up but we could do with some more players.))

(( Soon. Probably. Maybe. ))
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on January 22, 2015, 06:55:55 pm
doubt thats gonna keep him down... hey mr knife u want the killing blow or is the brutality of skinning a fresh dragon carcass good?
load a machine gun with ammo take aim at where he fell and takes off again fire
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on January 22, 2015, 11:42:35 pm
Amongst the jargon, find something that seems appropriate and press the button, then lie down on the table.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on January 23, 2015, 07:34:49 am
Get away to somewhere that seem rather quiet and asess my surrounding.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on January 23, 2015, 12:11:51 pm
"F**K YOU JACKASS! YOU KILL HIM! I'LL BE BACK FOR YOU!"
Travel to those spell books I sensed.
Title: Re: The Aetherworld Prison - RTD
Post by: BlitzDungeoneer on January 26, 2015, 05:04:35 pm
Rest.
((Huh, coulda sworn I'd already posted.))
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on January 27, 2015, 09:42:11 am
While Erizen messes with the robot, start reading my book on astral magic again.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on January 27, 2015, 11:54:22 am
Try to attract attention from the debris.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on February 02, 2015, 01:31:17 am
Turn 39

Update Music. (https://www.youtube.com/watch?v=cNKYNLSlDt0)


While resting, set the system to wake if harm is detected to the system, rather than repair. In the meantime, compute the likelihood the creature will aid me.

I do miss my old dragon :c

No harm comes to your system; the likelihood that the creature will aid you is not extremely accurate due to the lack of important information, but it's low; your system believes the chance to be 27.8%.


"F**K YOU JACKASS! YOU KILL HIM! I'LL BE BACK FOR YOU!"
Travel to those spell books I sensed.

doubt thats gonna keep him down... hey mr knife u want the killing blow or is the brutality of skinning a fresh dragon carcass good?
load a machine gun with ammo take aim at where he fell and takes off again fire

Fumbles Initiative: [2] = 2
Jack Initiative: [4] = 4

Jack fires at Fumbles as he retreats. RIFLES: [5 - 1(Range)] = 4 VS DODGE: [2] = 2.
A couple bullets find their mark, hitting Fumbles in the back before he gets out of range. ENDURANCE: [2 + 1(STR)] = 3
A normal person would be dead right now, but Fumbles' scales protected him from the brunt of the damage. He is still heavily wounded by the assault, however.
Fumbles arrives outside a building which is the source of the aura. Fumbles is now wounded. Fumbles is now bleeding.


Try to attract attention from the debris.

You flail around limply, trying to get someone's attention. ANNOYANCE: [3] = 3
You distract some dude who's trying to rest. Maybe he'll come help ya out; maybe not...perhaps starting a fight with him earlier wasn't the BEST idea.


Get away to somewhere that seem rather quiet and asess my surrounding.

You run out of the megamart, and find yourself in a quiet little road. To your left the road stretches on; in front of you is an empty yard. It is littered with debris from a demolished barn nearby. To your right is a massive gate. Behind you is the entrance to the Swiffer Megamart. PERCEPTION: [1] = 1.
You fail to see anything else of import.


Level up in Technomagic.

Start modifying the SENTINEL robot.


(( Ya need two levels to level up in something you already have a +1 in. ))

You attempt to modify the robot. ROBOTICS: [5 + 1(IQ) + 1(Related Skill [Technomagic])] = 7. Level Up!
The robot's systems hum into life; you succeed in modifying the SENTINEL robot.


Amongst the jargon, find something that seems appropriate and press the button, then lie down on the table.

You try to figure something out amongst the medical jargon. KNOWLEDGE: [3 + 1(IQ/2)] = 4.
You pick something that you believe has to do with the reattachment of limbs, and lie down on the table. LUCK: [3 + 1(Knowledge Roll)] = 4.
A mechanical arm leans down and injects you with a needle about twice your size; you blink and fall into a trance. When you snap out of it, your arm is reattached and apparently functioning.


While Erizen messes with the robot, start reading my book on astral magic again.

You read your book on astral magic, gaining some additional knowledge on the subject. You think you might be ready for a simple spell [LEARNED: "Blinding Flash (0)"].


Rest.
((Huh, coulda sworn I'd already posted.))

You rest. You are distracted by what appears to be a man whose head is being crushed by a hunk of metal; you have no idea how he is still alive. He seems familiar... PERCEPTION: [2] = 2.
You don't recognize him. Must be the lack of a face.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on February 02, 2015, 07:13:07 am
Now that I'm back in shape, go out and look for something interesting.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on February 02, 2015, 12:17:48 pm
((Would I be correct in assuming that I now have two unspent level points?))

Remove the SENTINEL robot's AI chip and instruct my android companion to remove my own AI chip and place it in the now chipless SENTINEL body.

(( One unspent; the level-up in Robotics was due to a progression of good rolls on robotics, not gaining experience. ))
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on February 02, 2015, 12:49:27 pm
Get inside and look for a book on healing magic.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on February 02, 2015, 01:10:30 pm
Practice my new spell.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on February 02, 2015, 07:06:32 pm
Wake up, and try to activate some sort of auto-repair. If there is no fucking way I'll ever be repaired, then just wander around looking for something to do. After gently petting the dragon, of course.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on February 03, 2015, 08:51:31 pm
PAYBACK! I think I'm gonna let that one bleed for a while
walk back to the loot and start securing it into bags, ammo in my pockets, down my trousers, etc. afterwards look around and figure out next step
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on February 05, 2015, 11:46:58 pm
I'll give a couple more days for any additional posts before I go ahead with the turn.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on February 06, 2015, 09:39:59 pm
Get on top of the mart by chaning into a eagle
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on February 12, 2015, 08:21:59 pm
Try to do bird calls.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on February 14, 2015, 01:51:11 am
Turn 40

Update Music. (https://www.youtube.com/watch?v=GDpmVUEjagg)

Wake up, and try to activate some sort of auto-repair. If there is no fucking way I'll ever be repaired, then just wander around looking for something to do. After gently petting the dragon, of course.

You wake up; however, though you were installed with a system manager which would normally fix any problems with your system, it does not have the materials to repair you to your proper state; it was also mildly damaged in the attack. You pet the dragonborn and start walking around, searching for things to do. PERCEPTION: [1] = 1
You find alot of annihilated debris. From you. Also, there's still the matter of the gaping hole in the ceiling.


Get inside and look for a book on healing magic.

You enter the shop and look around; there are no books lying around, but there is a computer which appears to be from which things are vended. You browse the inventory, and manage to find a few books on healing magic; however, you realize that you possess no money. Your wounds hurt.


Try to do bird calls.

You attempt to mimic bird calls. [3 - 1(No Knowledge of Bird Calls) - 1(Crushed Under Rock)] = 1
What appears to be the sound of a dying walrus emanates from your lips. No birds flock to you.


Get on top of the mart by chaning into a eagle

You attempt to morph into an eagle. MORPH: [5] = 5
Your form changes into that of an eagle; as you have never devoured one, you are not sure how accurate it is, or whether you'll be able to fly. You attempt to anyway. FLYING: [4] = 4.
You kind of half-flap half-climb up the wall, finally getting to the top of the building. You pant, exhausted; you also see a dude looking over the side of the building.


Remove the SENTINEL robot's AI chip and instruct my android companion to remove my own AI chip and place it in the now chipless SENTINEL body.

Your companion removes your chip, placing it in the Sentinel's body. The last thing you remember is blackness, before waking up in a strange new body.


Now that I'm back in shape, go out and look for something interesting.

You walk outside the hospital and look around for any excitement. PERCEPTION: [3] = 3.
There's the colossus, lots of destroyed debris - and is that a goddamn hole in the ceiling?


PAYBACK! I think I'm gonna let that one bleed for a while
walk back to the loot and start securing it into bags, ammo in my pockets, down my trousers, etc. afterwards look around and figure out next step

You loot all the stuff you found, stuffing it into various orifices (non-bodily, of course). You peer over the edge of the roof and look around. PERCEPTION: [2] = 2.
Meh. You see Rune and the debris that fell from the ceiling; other than that, there isn't much to see.


Practice my new spell.

You practice your new spell, attempting to cast it in the air. ASTRAL: [1] = 1.
Nothing happens. Your head hurts slightly from the effort.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on February 14, 2015, 03:35:09 am
Someone's torturing an innocent walrus! Follow the scream.

Edit: Also, level up Dodging to +1.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on February 15, 2015, 04:27:24 am
Find a prey
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on February 15, 2015, 02:02:51 pm
Take twenty on hacking the computer.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on February 15, 2015, 02:51:51 pm
Analyze the hole. See if there is any way to logically reach it without causing great damage to me. If so, start on that path.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on February 15, 2015, 03:16:06 pm
Analyze the hole. See if there is any way to logically reach it without causing great damage to me. If so, start on that path.

I can answer this right now; no, it's very VERY high up in the air, and there's nothing that goes nearly high enough to let you leave through it (Feel free to post another action).
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on February 15, 2015, 03:23:20 pm
So there's a hole in the TOP of the dome. I know I can destroy the dome. I must reach the side of the dome and blast a hole there. Choose a direction and start hobbling off. If something stands in my way, just walk right through it.

Maybe a more appropriate name for my character would be "DoesntGiveAFuck BOT"
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on February 16, 2015, 02:42:36 am
Again!
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on February 16, 2015, 02:23:07 pm
Also look through the hole if it's not too far out of the way. Ya know. From a distance with my Dragon Eyes. ((You can't disprove it now that I've found magic with them.))
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on February 17, 2015, 06:36:37 pm
WHY ARE THERE SO FEW HUMANS IN THIS PLACE!
find a way down from the roof safely, and find something flesh and blood to kill... fricken robots
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on February 24, 2015, 09:16:29 pm
Turn 41

Update Music (https://www.youtube.com/watch?v=aOfIDtvfmqg) (Coolrune's theme music).

PS: Sorry for the late update, been busy working on Nations of Etraxia update.


So there's a hole in the TOP of the dome. I know I can destroy the dome. I must reach the side of the dome and blast a hole there. Choose a direction and start hobbling off. If something stands in my way, just walk right through it.

Maybe a more appropriate name for my character would be "DoesntGiveAFuck BOT"

DoesntGiveAFuck BOT starts walking in a random direction, which happens to be down a street. He reaches the edge of the dome.


Take twenty on hacking the computer. Also look through the hole if it's not too far out of the way. Ya know. From a distance with my Dragon Eyes.

You attempt to hack the computer. HACKING: [1 + 2(IQ) + 1(Tinkering) - 1(No CPU skill) - 1(Difficulty)] = 2, CRIT FAIL.
Good job asshole, you broke it! The computer is no longer functioning. You grind your teeth angrily and try to look through the hole; you walk out the door and look up. PERCEPTION: [6] = 6
a swirling mist obstructs your view...a thick fog bank that begins right outside the dome. You sense that it is magical in nature.


Find a prey

You look around for prey. PERCEPTION: [2] = 2
Doesn't appear to be much. You decide to discretely follow the guy on the roof, and wait for a chance to pounce (See: Tagerian's turn).


Check how much ammunition I have and assess how much damage my new body has taken while collecting my equipment from my old one.

You have three clips of thirty bullets, and one clip of twenty-one bullets; that is the clip currently loaded. LUCK: [6] = 6
The body appears to be hardly damaged; checking the Sentinel's AI chip, you saw that Nate's bullet somehow found its way to it without inflicting major damage on the body. What a stroke of luck.


Someone's torturing an innocent walrus! Follow the scream.

Edit: Also, level up Dodging to +1.

You follow the scream to the middle of the town square, where you find the scream emnating from a mangled human. His head is crushed under a piece of debris, so you're not quite sure what's making the noise.


WHY ARE THERE SO FEW HUMANS IN THIS PLACE!
find a way down from the roof safely, and find something flesh and blood to kill... fricken robots

You look for a way down from the roof. PERCEPTION: [5] = 5
You spot a ladder, and climb down. You look around for something to kill. PERCEPTION: [3] = 3
Oooh, easy kill! A guy, trapped under debris, is screaming for help! You start to walk in his direction.


Again!

You attempt to cast "Blinding Flash" again. ASTRAL: [1] = 1.
The only spell you manage to cast is blinding headache; on yourself. You are now fatigued. You have a headache.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on February 24, 2015, 09:28:34 pm
SACRIFICE!! BLOOD FOR THE BLOOD GOD!!
insert knife into debris victim... several times...
Level Up! Gun +1
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on February 24, 2015, 09:41:13 pm
Fix it.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on February 24, 2015, 10:30:03 pm
Shut down all nonessential systems and redirect all power to charging my cannon.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on February 24, 2015, 11:08:58 pm
"FIRE FOR THE FIRE SPRITE!"

Burn Alex Raman (Yourmaster) down before Jack the Ripper (Tagerian) gets to him.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on February 25, 2015, 09:46:10 am
watch the guy kill the other guy while finding a smaller prey.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on February 27, 2015, 02:59:20 pm
Yeah, sure.
Shake the headache off and follow Erizen.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on March 02, 2015, 08:22:32 am
Bump.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on March 02, 2015, 01:41:11 pm
(( Once I finish the next turn for my other forum game, I'll post another turn. ))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on March 09, 2015, 07:54:43 pm
Turn 42

Update Music (https://www.youtube.com/watch?v=xC03hmS1Brk) (guns don't kill people; Jack kills people. With...knives?)


Shut down all nonessential systems and redirect all power to charging my cannon.

You shut down your nonessential systems and begin to charge your arm-weapon. CHARGING: [4 + 2(Extra Power)] = 6
The laser is now in STAGE III. It begins to hum loudly.


Fix it.

You go back inside and attempt to fix the computer. ELECTRONICS: [3 + 2(Tinkering) - 1(No Electronics)] = 4.
You're not really sure HOW you got it to start working again, but you fixed it. And...you still have no cash. Damn.


watch the guy kill the other guy while finding a smaller prey.

You watch the scene of the murder while searching for prey. PERCEPTION: [2] = 2.
Damn, still no luck. You do notice that a strange...haze has formed inside the dome. You're not really sure WHAT it is to be honest. On the bright side, watching the murder is very entertaining.


Start searching for other people in the building, knock on random doors if necessary.

Yeah, sure.
Shake the headache off and follow Erizen.

You try to find people in the other apartments (seeing as this one is only two rooms large); you fail to locate anyone, though. LUCK: [4] = 4.
Upon knocking on one of the doors, it opens automatically. A small robot (VERY small, ankle-level) can be seen slightly inside. The room appears to contain a decent amount of electronic stuff. There's a nice computer setup, too. The short little robot looks at you quizzically.


"FIRE FOR THE FIRE SPRITE!"

Burn Alex Raman (Yourmaster) down before Jack the Ripper (Tagerian) gets to him.

SACRIFICE!! BLOOD FOR THE BLOOD GOD!!
insert knife into debris victim... several times...
Level Up! Gun +1

Flamefury Initiative: [4 + 1(Ranged Attack) + 1(DEX) - 1(Casting Time)] = 5.
Jack Initiative: [2] = 2.

As Jack charges forward to shank the unfortunate man, Flamefury dives in for the KS. FIRE: [3 + 2(IQ) + 1(Fire)] = 6.
The ground around Alex's head erupts into bright flames, and he begins to scream in agony. He...is still alive though. The hell...? ENDURANCE: [5 - 1(STR)] = 4
Flamefury is a bit tired after casting such a demanding spell, but can withstand quite a bit more fatigue.

Meanwhile, Jack is interrupted by his target erupting into flames. INTELLIGENCE: [1 + 1(IQ)] = 2; CRIT FAIL.
He ignores the fire and dives in, stabbing Alex in the head multiple times. ???: [3 + 2(???)] = 5 VS WILL: [1] = 1; CRIT FAIL.
The knife erupts into dark energy, quelling the flames and darkening the surrounding area. A soul-crushing aura spreads throughout the surrounding area, as if all life and sound was sucked out. FORTITUDE: [4 + 2(STR) - 1(Fire Strength)] = 5
Jack's skin is charred, but he shakes it off. WILL: [6] = 6
He feels an onrush of dark energy, ready to explode out of him. He also hears a new voice in his head...meanwhile, Alex was confused and annoyed; where the hell was he?! He begins screaming; Jack feels a sharp pain in his head.

Alex falls, limp, to the ground...
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on March 09, 2015, 08:34:29 pm
What idiots would attack him? He's immortal anyway.
Try to bite the guy who stabbed him.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on March 09, 2015, 08:58:37 pm
Hack harder! (Level Hacking)
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on March 10, 2015, 08:27:13 am
Level up Dodging if I haven't already. Fly out of the reach of Jack and pelt him with fire.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on March 10, 2015, 07:24:42 pm
HAHAHAHAHAHA BLOOD FOR YOU, the soul of an immortal within reach!
at this point besides stabbing the immortal maybe one more time... several more times.
I'll need to take out the dragon next, release dark energy in a sphere toward the dragon if i have control

Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on March 10, 2015, 07:28:20 pm
Charge to level 4, fire, then shield myself with my arms.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on March 12, 2015, 01:48:49 pm
Look around, make sure we're not being watched.
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on March 12, 2015, 09:27:13 pm
HAHAHAHAHAHA BLOOD FOR YOU, the soul of an immortal within reach!
at this point besides stabbing the immortal maybe one more time... several more times.
I'll need to take out the dragon next, release dark energy in a sphere toward the dragon if i have control

" why are you doing this?"
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on March 13, 2015, 12:24:44 pm
((How do spend level?))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on March 13, 2015, 12:53:33 pm
(( Simply mark it in your action ))
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on March 14, 2015, 12:45:30 am
I will wait until the victor leaves and sneak up to the corspe and eat it.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on March 15, 2015, 04:33:38 am
Turn 43

Update Music. (https://www.youtube.com/watch?v=E7zkp0gAauQ)


Charge to level 4, fire, then shield myself with my arms.

You charge to level 4... CHARGE: [2] = 2.
...fire your weapon at the wall... AIM: [2 + 5(Size of Target)] = 7.
...and shield yourself with your arms. The laser reaches the wall of the cube, exploding upon impact with the steel wall. ENDURANCE: [2] = 2.
The wall buckles, and the groaning of the prison can be heard throughout. It appears to still be intact, but you certainly did some damage. A more powerful charge might be required to knock it down completely, though.


Hack harder! (Level Hacking)

You attempt to hack the computer again. HACKING: [6 + 2(IQ) + 1(Tinkering) - 1(No CPU skill) - 1(Difficulty)] = 7.
You successfully hack the computer, and navigate to the admin interface. You see the shop's inventory, which is a variety of magic items, books, and spells. You level up in hacking.


What idiots would attack him? He's immortal anyway.
Try to bite the guy who stabbed him.

Your attempts to move fail; you feel strange...two little points of light, like windows, can be seen. Looking through them, you're confused; it's your body, being stabbed. What the hell was going on? Jack's words seem unnaturally loud, and echo around you strangely.


I will wait until the victor leaves and sneak up to the corspe and eat it.

You see the victor stab the corpse a couple more times, and turn away. You proceed to sneak up to the corpse and devour it.


Pick up the robot and examine it. "Where's your owner? Have they left you behind?"

The robot looks at you quizzically, revving its wheels a bit in midair. It appears to be an old model; intelligent but lacking the ability to communicate inherently. KNOWLEDGE: [4 + 1(IQ)] = 5.
You are unsure of the precise model, but it's an old "Personal Assistant" robot from thirty years back or so. You have no idea why it's here. It appears to be highly modified, possessing a computer hookup among other features. It is very small, and moves around on a set of four wheels. A set of glowing blue eyes peers up at you.


Level up Dodging if I haven't already. Fly out of the reach of Jack and pelt him with fire.

You fly out of Jack's reach and start chucking Fireballs. FIRE: [5 + 2(IQ) + 1(Fire)] = 8.
In a flash, several balls of fire appear at your fingertips and hurtle toward Jack, who appears to be busy stabbing a (dead?) body. AIM: [4 + 1(DEX)] = 5 VS DODGE: [6] = 6, OVERSHOT.
Jack dives out of the way of the barrage, but lands in a pile of jagged metal that fell from the ceiling. Flamefury ENDURANCE: [4 - 1(STR)] = 3.
You are now fatigued.


HAHAHAHAHAHA BLOOD FOR YOU, the soul of an immortal within reach!
at this point besides stabbing the immortal maybe one more time... several more times.
I'll need to take out the dragon next, release dark energy in a sphere toward the dragon if i have control



You stab Alex's corpse a couple more times for good measure; you suddenly hear a whistling noise, and look up to see a volley of fireballs hurtling toward you! DODGE: [6] = 6, OVERSHOT.
You manage to dive out of the way, but unfortunately launch yourself into a pile of jagged metal. ENDURANCE: [2 + 2(STR)] = 4.
You cut yourself, but the wound isn't severe. However, the fireball which you managed to dodge erupts into a fiery explosion. REFLEX: [2] = 2, FORTITUDE: [4 + 2(STR)] = 6.
You don't manage to shield yourself in time, but soak up the heat like a champ. You are now mildly burned. You are now cut.

Look around, make sure we're not being watched.

You look around the room, but the size of it makes it obvious you are alone. You walk to the window and peer outside. PERCEPTION: [3 + 1(Perception)] = 4.
There does not appear to be anyone watching you, but a fight is happening outside (see: Tagerian, IcyTea31, Yourmaster, Varee).
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on March 15, 2015, 07:23:54 am
Pound on the wall a bit with my good arm while still charging my laser.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on March 15, 2015, 11:27:33 am
Check out the items compatible with dragon anatomy as well as any healing and mind fuckery books.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on March 15, 2015, 07:46:06 pm
They seem to have their hands full.
Inform Erizen of this and read more of my book.
Title: Re: The Aetherworld Prison - RTD
Post by: Andres on March 17, 2015, 07:22:25 am
I just finished reading the OP and this game looks pretty interesting. Are races such as saiyans or space marines allowed?
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on March 17, 2015, 11:15:52 am
(( Ya, anything that you can imagine. The waitlist will probably be joining soon; keep in mind this is a VERY long game [it's been going since April of last year], but that it's not a big deal if you drop out. ))
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on March 17, 2015, 11:44:02 am
Transform into my latest meal !
Title: Re: The Aetherworld Prison - RTD
Post by: Yourmaster on March 17, 2015, 02:35:22 pm
Level up strength. Stop that anticlimactic stuff out, too. I can't die.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on March 17, 2015, 08:35:09 pm
good enough
retreat back to the roof tops and check on wounds
Title: Re: The Aetherworld Prison - RTD
Post by: Andres on March 18, 2015, 05:16:51 am
Name: Ceriac
Race: Saiyan Elite
Gender: Male
Age: 7
Crime: Stealing an apple
Stats: 1 Str, 2 Dex, 3 IQ
Skills: Fighting, flying
Bio: Nope
Characteristic: Saintly Race

(Saiyan Elites differ from normal saiyans in that they're more powerful, can control the great ape form, and have had their tail weakness trained out.)
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on March 18, 2015, 11:14:43 am
(( Could you narrow down "fighting"? ))
Title: Re: The Aetherworld Prison - RTD
Post by: Andres on March 18, 2015, 07:40:46 pm
((Saiyans are naturally gifted in all kinds of fighting. If that makes it OP, I could just play as a normal saiyan but still require Saintly Race. (By "all kinds of fighting" I only mean the one where people try to hurt each-other physically, not arguing and stuff.)))
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on March 18, 2015, 11:56:35 pm
Pelt Jack one more time, then fly off in search of a place to rest.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on March 30, 2015, 03:43:38 pm
Mandatory Bump
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on April 12, 2015, 12:30:05 am
Turn 44

Update Music. (https://www.youtube.com/watch?v=iBEElE7jG6w)


Pound on the wall a bit with my good arm while still charging my laser.

You pound ineffectively at the wall with your arm while you charge your laser. CHARGE: [2 + 1(Charge)] = 3
Your arm-weapon is now level 2.


Check out the items compatible with dragon anatomy as well as any healing and mind fuckery books.

You search for items of note. SEARCH: [4] = 4
You discover a set of gold horn protectors, which will empower your hide and make it more difficult to pierce it. You also find a manual on healing magic, but nothing on void magic.


"Well little one, to keep the story short, my friends and I here are trying to leave this prison, and with as many robots as possible to aid our escape, I personally plan to free said robots from their service to organics before inviting them to our cause however, so that they have the free choice to join us or not. You can come if you want." Set the robot down and activate the room's computer.

You talk to the robot before setting it down. CHARISMA: [Hidden] = Hidden.
You turn on the computer, but are met with a login screen. The robot whirs over to you and motions at a wire; upon examination, you notice that the wire is connected to the computer. There is a slot on the robot's head that you could plug the wire into.


Level up strength. Stop that anticlimactic stuff out, too. I can't die.

( You cannot level up STR, as it is an attribute, not a skill. )
You continue to look out the two "windows" of light. It suddenly gets very bright, before dying down to normal levels. You then see the ground move before you, as if you were walking.


Transform into my latest meal !

You attempt to transform into your latest meal. MORPH: [2 + 2(Devoured)] = 4
Your body takes on the shape of Alex. This form is stronger, but much slower.


Pelt Jack one more time, then fly off in search of a place to rest.

You concentrate on summoning a fireball. FIRE: [6 + 2(IQ) + 1(Fire) - 1(Fatigue)] = 8, OVERSHOT
A point of spectral energy flies in Jack's direction. AIM: [4 + 1(DEX)] = 5 VS DODGE: [6] = 6, OVERSHOT.
Jack sees the projectile coming, and once more dives out of the way. The ball of condensed energy explodes into an inferno of fiery heat, burning anything nearby. You are enveloped, but the heat doesn't bother you. Jack...appears to be getting up and moving away from you. He is badly burned but doesn't appear to be too affected by it. You fly away, landing on the roof of a nearby building. ENDURANCE: [4 - 1(STR) - 2(Overshot Spell)] = 1.
You are now tired.


good enough
retreat back to the roof tops and check on wounds

You start to head back to the rooftops, but hear a sharp whistling sound. Glancing behind you, you notice a projectile and dive out of the way! You hit the side of a building heavily... ENDURANCE: [6 + 2(STR)] = 8
...but are uninjured. The projectile explodes into a fiery inferno; you are enveloped in the heat. FORTITUDE: [6 + 2(STR)] = 8
Though burned, you are not too badly injured by the fire. You might wanna get that looked at, though. You head toward your roof spot.
You are now burned.


They seem to have their hands full.
Inform Erizen of this and read more of my book.

You let Erizen know about the fight outside; he nods and starts talking to the robot in his hands. You proceed to read more of your book. You learn about Astral magic.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on April 12, 2015, 12:56:16 am
SO MUCH FIRE... GOD DANGIT...
get onto the roof and look for some aloe vera or other medicines for burns so this stops annoying me, note entrances into buildings from the roofs
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on April 12, 2015, 01:41:18 am
Rest on the roof. If, by cruel fate, this is the same roof Jack is heading to, flee to another one and rest there.
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on April 12, 2015, 03:00:42 am
Try practicing my astral magic again.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on April 12, 2015, 06:01:10 am
Test my strength on the nearby building, (punch it)
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on April 12, 2015, 08:13:00 am
Order a quick scan of my functional systems, and assess the damage that has been done to me. Keep charging, and kick the wall.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on April 12, 2015, 11:08:19 am
Loot all
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on April 25, 2015, 09:33:33 pm
Turn 45

Update Music. (https://www.youtube.com/watch?v=PsXhQfIZD2c)


Order a quick scan of my functional systems, and assess the damage that has been done to me. Keep charging, and kick the wall.

You kick the wall, but it soon becomes painfully obvious that you are not physically strong enough to knock it down. Meanwhile, the scan reveals that you have received damage to your head, which has limited your energy cooling and body coordination. Damage to your leg has prevented function walking, making your only method of movement a sort of limp. CHARGE: [6 + 1(CHARGE)] = 7, OVERSHOT.
Your arm-weapon is now at level five. It begins to grow very warm.


Loot all

You take all the loot of interest that you saw earlier, as well as (roll) a magical bag that feels light and supple, in which you shove that you're not planning to use immediately.


Insert the wire into the robot and briefly look over the electronics in the room.

You insert the wire into the robot; suddenly, the screen monitor begins to flash, and you are met with a picture of what looks like a dome. Large red letters spell: "WARNING: DOME INTEGRITY AT SIXTY PERCENT. IMMEDIATE EVACUATION SUGGESTED. EMERGENCY DOORS HAVE BEEN UNLOCKED."
The electronics you spot briefly before being distracted are (roll) nothing of considerable value; mostly just scrap, though there are a few useful components. You also spot an undamaged AI Core and a Cooling System.


Test my strength on the nearby building, (punch it)

You punch a nearby building; you feel a sharp pain, and your hand begins to hurt. Smooth.


Rest on the roof. If, by cruel fate, this is the same roof Jack is heading to, flee to another one and rest there.

You rest on the roof (roll). Fortunately, it is not the same roof that Jack was headed to. You are now fatigued.


SO MUCH FIRE... GOD DANGIT...
get onto the roof and look for some aloe vera or other medicines for burns so this stops annoying me, note entrances into buildings from the roofs

You get onto the roof and look for medicine, but (unsurprisingly) don't find any. You (roll) do not find any entrances directly into buildings from the roof; you'll have to hop off to get inside anywhere.


Try practicing my astral magic again.

You attempt to once again practice your astral magic. ASTRAL: [6] = 6, OVERSHOT
You create a blinding flash, dazing yourself (roll) but fortunately not affecting your ally, who is too focused on his own tasks. A basic understanding of Astral magic is now yours, and you might be able to understand a more complex spell now (Astral +1).
Title: Re: The Aetherworld Prison - RTD
Post by: tjmaxx999 on April 26, 2015, 02:23:30 am
Emergency exit? What are you talking about?
Open the door and do a quick sweep of the immediate area with my rifle.
Title: Re: The Aetherworld Prison - RTD
Post by: Varee on April 26, 2015, 03:01:14 am
This form is kinda shity, turn back into a bird and get on top of the building to look for more prey.
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on April 26, 2015, 09:09:29 am
Check for Technomagic. Equip horn protectors. Level up my tinkering.
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on April 26, 2015, 09:11:22 am
Back the fuck away from the wall, charge for one more level, then fire. The moment after I fire, shield myself with my arms, and kneel, to prevent the shockwave and debris from doing any major damage.
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on April 26, 2015, 03:00:03 pm
Keep resting. If something 'oh carp'-worthy happens, just fly away.
Title: Re: The Aetherworld Prison - RTD
Post by: Tagerian on April 26, 2015, 07:07:15 pm
whatever
lay down, rest, assess wounds and figure out what i'm gonna have to find to heal properly
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on April 26, 2015, 07:57:48 pm
Turn 46

Update Music. (https://www.youtube.com/watch?v=Z0GFRcFm-aY)

Back the fuck away from the wall, charge for one more level, then fire. The moment after I fire, shield myself with my arms, and kneel, to prevent the shockwave and debris from doing any major damage.

Backing away from the wall, you charge your weapon to level six before unleashing it upon the wall. AIM: [5 + 5(Size of Target)] = 10
The laser hits a structural weak point, damaging it far more than it would've normally. A huge explosion rocks the area, as it is immersed in energy. ENDURANCE: [1] = 1.

Creeeeeeeeeeeeeeeeeeeeeeeeak.
RUMBLE RUMBLE RUMBLE RUMBLE RUMBLE RUMBLE RUMBLE RUMBLE.

The sound of an explosion can be heard throughout the dome, followed by an earsplitting din. It is interrupted only by the occasional CRASH, which grows more and more frequent, before it is the only thing that can be heard; no other sound manages to rise above the ruckus of the building's structural collapse.

Suddenly, the wall which was initially impacted falls inward, pieces of it snapping off. The structural interior of the metal, made up of cords and wiring, are torn asunder as their structural matrix is removed from its upright position. As this wall begins to break without its supports, a chain reaction begins as the rest of the walls are unable to hold up the weight on their own. The dome collapses in upon itself, destroying anything caught within... A dark pink mist follows the collapse, settling among the ruined steel and wires, all that remains of the once-impressive structure.

And with it, the Aetherworld Prison has been destroyed. Nothing remains except for the mists of the Aetherworld...and what lies within them.


END OF PART ONE


I'll be taking a break from the Aetherworld Prison, perhaps starting up another game. Although I plan on continuing this story, I doubt it will be soon. I thank all of you who took part in the adventure; it was the first forum game I've run, and I've learned a lot. Everyone who posted in the final turn will be invited to the next Aetherworld game; though there is a chance your character did not escape the destruction of the prison: it does depend on your circumstances before the collapse. When I'm ready to continue, there will be a few changes, namely to the stat system. This one was highly imbalanced, and I found it difficult to keep track of skill gain (which led to quite a few problems). Once again, thank you for taking part, and I'll let you know when part two begins.
Title: Re: The Aetherworld Prison - RTD
Post by: FallacyofUrist on April 26, 2015, 08:13:43 pm
((Why didn't they take the bronze colossus's laser gun? That seems...))
Title: Re: The Aetherworld Prison - RTD
Post by: Coolrune206 on April 26, 2015, 08:32:47 pm
((Woops, looks like I broke the game. Sorry!))

((In all seriousness, Rune is probably gonna die instantly in the resulting crash. If he doesn't... I'll begin praying to him.))

((I think they didn't take the gun because it became an integral part of his systems :P. Also, it seems that this whole prison seems to have sorted itself out, what with everyone inside dying. The people of space have no more giant laser cannon colossi to fear! Heh.))
Title: Re: The Aetherworld Prison - RTD
Post by: Sarrak on April 26, 2015, 09:51:58 pm
((Heh. A fitting end for a good game. Rune, my congratulations!

Let's wait for the part two...))
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on April 27, 2015, 01:11:25 am
(( The players of all characters who posted in the final turn will have a guaranteed spot, with a chance that their character is still alive. Sarrak will also be offered a spot, seeing as how consistently he posted and the way he died. Everyone on the waitlist will come next, then it's mostly fair game. ))
Title: Re: The Aetherworld Prison - RTD
Post by: The Froggy Ninja on April 27, 2015, 07:57:02 am
For the purposes of my survival did I put on the horn things in time?
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on April 27, 2015, 08:14:21 am
I'm up for more, though I might change my character around a bit. This one's too single-minded for my style.
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on April 27, 2015, 11:44:05 am
For the purposes of my survival did I put on the horn things in time?

It will certainly help your chances for survival, but no one is guaranteed to live.

EDIT: Oh, I see what you mean. Yes, you put them on as soon as you looted them.
Title: Re: The Aetherworld Prison - RTD
Post by: H4zardZ1 on June 30, 2015, 04:53:52 am
((Am i the only one who are still excited with this game? Charsheet later through.))
Title: Re: The Aetherworld Prison - RTD
Post by: IcyTea31 on June 30, 2015, 05:05:51 am
Still waiting for the next part.
Title: Re: The Aetherworld Prison - RTD
Post by: H4zardZ1 on June 30, 2015, 05:31:07 am
Reservation/Waitlist?
Spoiler: Charsheet (click to show/hide)
Title: Re: The Aetherworld Prison - RTD
Post by: H4zardZ1 on July 01, 2015, 10:38:58 am
Just tell us when you will place the second part
Title: Re: The Aetherworld Prison - RTD
Post by: DontBanTheMan on September 10, 2015, 11:51:53 pm
The second part is up. (http://www.bay12forums.com/smf/index.php?topic=153037.msg6497458#msg6497458) May Armok have mercy on my soul.