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Finally... => Forum Games and Roleplaying => Topic started by: hops on May 17, 2014, 10:13:38 pm

Title: Bizarre Magical Items
Post by: hops on May 17, 2014, 10:13:38 pm
Formerly Silly/Useless Magical Items, now it doesn't have to be useless, or silly. It just has to be weird.

Amulet of Death Detection - Notify the wearer telepathically of their death.

Dagger of Earworm - A dagger that passes right through the attacked, but have a high chance of implanting a curse on them that make them hear irritating music for half an hour each stab. It had passed hand often as the torturers sought for them.

The Murdered Boat - A boat that can seat four people that, when it have passengers on it, will appear to be a floating rotten corpse and make its passengers be seen as maggots. The illusion shatters if someone stare at it for longer than twenty seconds. It emanates a rotten stench that everyone, even the passenger, will smell.

Hood of the Doppelgänger - A hood that, when worn, will convince everyone that know the wearer that they are an impostor.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 10:18:11 pm
Lightsaber - A medieval sabre with a blade made of shining light. Since the blade is made out of light, it does not harm enemies.

Amulet of Resurrection - Anyone who dies within 6 miles of the wearer is resurrected.
Title: Re: Silly/Useless Magical Items
Post by: ~Neri on May 17, 2014, 10:35:13 pm
Second one isn't useless, you could keep someone alive easily that way. That would be a really useful artifact actually.

Potato of Food It is a potato that looks like whatever piece of food the consumer is thinking of at the time. It takes exactly like a potato and provides the exact same nutrients as a potato.

Bucket of Partial Holding. A bucket cannot be filled with more then one third of the mass intended object(s) being carried with it. A magical barrier is produced to prevent further filling by intended objects when the threshold is reached.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 10:40:18 pm
Second one isn't useless, you could keep someone alive easily that way. That would be a really useful artifact actually.
Yes. Like every enemy you kill. This is DnD, after all. The first dungeon you go to your mates will be sending you to stand around six miles away so they can actually get through it.
Title: Re: Silly/Useless Magical Items
Post by: ~Neri on May 17, 2014, 10:46:36 pm
Well you don't need to be wearing it when you enter. It says it reanimates within 6 miles of the wearer. So you could carry it in your inventory and if a partymember dies, put it on and take it off, more enemies to grind and person's back alive again.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 10:49:43 pm
Well you don't need to be wearing it when you enter. It says it reanimates within 6 miles of the wearer. So you could carry it in your inventory and if a partymember dies, put it on and take it off, more enemies to grind and person's back alive again.
If it worked like that it would also resurrect every dead enemy within 6 miles of the wearer in addition to the party member, but it's implied it only works when it's on, so if anyone dies while it's off they're shit outta luck!
Title: Re: Silly/Useless Magical Items
Post by: Parsely on May 17, 2014, 10:50:30 pm
Well you don't need to be wearing it when you enter. It says it reanimates within 6 miles of the wearer. So you could carry it in your inventory and if a partymember dies, put it on and take it off, more enemies to grind and person's back alive again.
You'd have to put it on right as the party member is going to die.
Title: Re: Silly/Useless Magical Items
Post by: Harbingerjm on May 17, 2014, 10:51:33 pm
Second one isn't useless, you could keep someone alive easily that way. That would be a really useful artifact actually.
Yes. Like every enemy you kill. This is DnD, after all. The first dungeon you go to your mates will be sending you to stand around six miles away so they can actually get through it.
Alternatively, you build your own city and make people pay to live there.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 17, 2014, 10:51:44 pm
Or they could just run through, grab the loot, and run back while ignoring the enemies that could not kill them. I think DnD awards EXP for "neutralizing" the threats.

Boots of Moonwalking - When the wearer attempt to walk or run, they will go opposite of the intended direction.

Peasantsbane - An axe that deals double damage against unarmored peasant. Not that.... a normal axe doesn't already kill them.

Ring of Sexiness - A ring that make the wearer sexually attractive to anything that the wearer isn't attracted to. Doesn't work if the affected was asexual.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 10:52:19 pm
Ring of Negation - Whenever you try to say something, you instead say the opposite of that.
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 17, 2014, 10:55:32 pm
Ring of Weather Detection - Alerts the wearer to the current weather conditions. Only accurate while outdoors.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 10:58:23 pm
Woodbane - A pickaxe that is especially damaging towards tree trunks.

Ring of Magnification - When worn, the user's vision is magnified 300%. This is not controllable.
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 17, 2014, 10:59:18 pm
Ring of Magnification - When worn, the user's vision is magnified 300%. This is not controllable.

That would... Actually be pretty useful. Just not as much as it could be.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 10:59:51 pm
Ring of Magnification - When worn, the user's vision is magnified 300%. This is not controllable.

That would... Actually be pretty useful. Just not as much as it could be.
Hey, it's silly.
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 17, 2014, 11:00:32 pm
Ring of Magnification - When worn, the user's vision is magnified 300%. This is not controllable.

That would... Actually be pretty useful. Just not as much as it could be.
Hey, it's silly.
I suppose. Not silly if you needed it, though.  :P
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 11:02:57 pm
Ring of Sexiness - A ring that make the wearer sexually attractive to anything that the wearer isn't attracted to. Doesn't not work if the affected was asexual.
Technically, this is quite useful if you needed it. You'd have to take one for the team, but it would make you a great negotiator, especially if the wearer is asexual.
Title: Re: Silly/Useless Magical Items
Post by: Parsely on May 17, 2014, 11:04:19 pm
Spoon of Nonholding: A wooden spoon that flings anything scooped with it at the user.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 11:08:25 pm
Spoon of Nonholding: A wooden spoon that flings anything scooped with it at the user.
Perfect for infomercials!
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on May 17, 2014, 11:10:51 pm
Lance of Apollonius: A powerful lance that will continuously approach it's target yet never reach them.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 17, 2014, 11:12:59 pm
Ring of Sexiness - A ring that make the wearer sexually attractive to anything that the wearer isn't attracted to. Doesn't not work if the affected was asexual.
Technically, this is quite useful if you needed it. You'd have to take one for the team, but it would make you a great negotiator, especially if the wearer is asexual.
Well, I suppose it'd be different if the ring was cursed as well.
Also it'd affect the PCs. (And might break reality if the wearer looked into the mirror)
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 11:15:18 pm
Lance of Apollonius: A powerful lance that will continuously approach it's target yet never reach them.
Should have named this the Lance of Zeno.
Title: Re: Silly/Useless Magical Items
Post by: The Fool on May 17, 2014, 11:15:38 pm
Bag of Hunger: A bag that eats all food items placed inside, but is only triggered when the user is hungry.
Title: Re: Silly/Useless Magical Items
Post by: Parsely on May 17, 2014, 11:15:59 pm
Ring of Sexiness - A ring that make the wearer sexually attractive to anything that the wearer isn't attracted to. Doesn't not work if the affected was asexual.
Technically, this is quite useful if you needed it. You'd have to take one for the team, but it would make you a great negotiator, especially if the wearer is asexual.
Well, I suppose it'd be different if the ring was cursed as well.
Also it'd affect the PCs. (And might break reality if the wearer looked into the mirror)
Imagine every living thing in the area trying to bang you at the same time, including people, animals, and bugs.
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on May 17, 2014, 11:18:42 pm
Eldritch Blade: A greatsword forged from unspeakable materials, all damaged dealt by this weapon is multiplied by 2i, where i is equal to the square root of negative one.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 11:20:15 pm
Blade of Killing - An ordinary blade that once belonged to a man named John Killing.  It is inscribed with his last name, which can never fade from its surface.
Title: Re: Silly/Useless Magical Items
Post by: GreatWyrmGold on May 17, 2014, 11:37:30 pm
Ring of Sexiness - A ring that make the wearer sexually attractive to anything that the wearer isn't attracted to. Doesn't not work if the affected was asexual.
Wouldn't it logically make everything attracted to the wearer?

Ring of Sexiness - A ring that make the wearer sexually attractive to anything that the wearer isn't attracted to. Doesn't not work if the affected was asexual.
Technically, this is quite useful if you needed it. You'd have to take one for the team, but it would make you a great negotiator, especially if the wearer is asexual.
Everything is.
And, as is often the case, the devil is in the details. How sexually attractive? How do they respond? Etc.



The Shroud of Time: A cloak said to be the first and last thing to exist in the universe. It cannot be harmed. (You still can be.)
Immovable Rod: A rod that cannot be moved.
Ever-Full Wineskin: A wineskin which is always full of ditchwater. It can't be poured out very fast, but it's good enough to drink out of! If you like ditchwater.
Portable Hole: Well, portable once. Have you ever tried grabbing a hole? You'll need the Hole Crowbar to move it...
Eye of Vecna: The severed eye of an ancient lich. Legend has it that Vecna's eye bestows magical powers on anyone who makes it theirs...but this isn't as useful as it seems before you give that a careful read.
Ball of Eight Magics: A black sphere with a flat, circular pane leading into an abyss. When shaken and a question is intoned, the Ball gives an answer. It may or may not be accurate.
Figurine of Wondrous Power: A figurine of exceptionally wondrous power.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 11:42:20 pm
Ring of Sexiness - A ring that make the wearer sexually attractive to anything that the wearer isn't attracted to. Doesn't not work if the affected was asexual.
Technically, this is quite useful if you needed it. You'd have to take one for the team, but it would make you a great negotiator, especially if the wearer is asexual.
Everything is.
And, as is often the case, the devil is in the details. How sexually attractive? How do they respond? Etc.
Quite. The aim of that comment was to indirectly say that we should stop criticizing each other's magic items because it will quickly devolve into unpleasantness, especially if reciprocated.

Seal of Arguments - This ring makes everything you say extremely inflammatory to everyone who hears it.
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on May 17, 2014, 11:45:31 pm
Cigar of Sigismund Schlomo: Sometimes, a cigar is just a cigar.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 17, 2014, 11:46:49 pm
Pipe de René Magritte - An object that appears to be a smoking pipe, but is in fact, not.
Title: Re: Silly/Useless Magical Items
Post by: Jboy2000000 on May 17, 2014, 11:49:57 pm
Scroll of Dysmon. A scroll that gives the reader the cure to all diseases, but can only be read by someone without a disease.
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on May 17, 2014, 11:51:11 pm
Flask of Euthanasia: "Cures" all mortal ailments.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 18, 2014, 12:00:40 am
Everything is useful if you use it correctly. The point, however, is that it should be harder to usefully utilize these items.

Thyme - A mystical herb that heals all woundsExcept it doesn't.
Title: Re: Silly/Useless Magical Items
Post by: Parsely on May 18, 2014, 12:05:19 am
Thyme - A mystical herb that heals all wounds.
FTFY. Joke is better that way.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 18, 2014, 12:08:00 am
Everything is useful if you use it correctly. The point, however, is that it should be harder to usefully utilize these items.

Thyme - A mystical herb that heals all wounds. Except it doesn't.
No one can foresee all uses. For instance, thyme is actually a medicinal herb. Its oil contains a strong antiseptic, the chemical used widely in modern mouthwash. It used to be used to medicate bandages, and thyme tea can treat coughs.
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 18, 2014, 12:08:41 am
No one can foresee all uses. For instance, thyme is actually a medicinal herb. Its oil contains a strong antiseptic, the chemical used widely in modern mouthwash. It used to be used to medicate bandages, and thyme tea can treat coughs.
I think you're missing the joke...
Title: Re: Silly/Useless Magical Items
Post by: hops on May 18, 2014, 12:10:28 am
Everything is useful if you use it correctly. The point, however, is that it should be harder to usefully utilize these items.

Thyme - A mystical herb that heals all wounds. Except it doesn't.
No one can foresee all uses. For instance, thyme is actually a medicinal herb. Its oil contains a strong antiseptic, the chemical used widely in modern mouthwash. It used to be used to medicate bandages, and thyme tea can treat coughs.
Rumors said that a warlord from a distant land, Josef Steelman, once managed to build trains that run on them.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 18, 2014, 12:11:33 am
No one can foresee all uses. For instance, thyme is actually a medicinal herb. Its oil contains a strong antiseptic, the chemical used widely in modern mouthwash. It used to be used to medicate bandages, and thyme tea can treat coughs.
I think you're missing the joke...
No, I got the joke. The point is to be obstinate and nitpick to demonstrate that being obstinate and nitpicking is unpleasant, so don't do it. Also I like medieval herbs.
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 18, 2014, 12:19:02 am
Ring of Arrogance - Makes the wearer believe that what they're saying is right, regardless of what others tell them. The effect grows stronger the farther(further?) from the truth their words become.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 18, 2014, 12:22:54 am
Ring of Arrogance - Makes the wearer believe that what they're saying is right, regardless of what others tell them. The effect grows stronger the farther(further?) from the truth their words become.
Further.

Ring of Passive-Aggression - When worn, a curse is placed on the user that prevents them from directly saying anything they feel. Instead, they must hide their opinions behind euphemisms and sarcasm.
Liquidproof Paper - This piece of writing parchment is completely liquidproof. Nothing liquid can soak into it, it simply slides off.

e: "Wow, this ring is great."
"Really? Can I see?"
"Sure, buddy. You're gonna love it."
"Wow, you're totally right. Thanks a bunch."
Title: Re: Silly/Useless Magical Items
Post by: Arcvasti on May 18, 2014, 12:25:24 am
Invisibility Cloak: The cloak is invisible. And by that I mean transparent.

Potable Hole: You can drink it.

Robe of Nostrils: Lets you smell really well in all directions at once. It lets you take in all the lovely odours of the sparkly clean medieval cities and ancient dungeons.

Flaming Sword: Yeah, both ends of the sword are on fire.

Boots of Autonomous Levitation: They float into the air without even needing someone to wear them first.

Kneepads of Arrow Deflection: Mandatory for all discerning adventurers.

Ring of Slipperyness: Is really slippery.
Title: Re: Silly/Useless Magical Items
Post by: Parsely on May 18, 2014, 12:26:14 am
Cap of WHAT?!: User's hearing becomes insanely sharp. All conversation is reduced to a whisper.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 18, 2014, 01:01:08 am
Invisibility Cloak: The cloak is invisible. And by that I mean transparent.

That gives me an idea....

Cloak of Wearer Invisibility - A bright red, glowing cloak that make those who wear it become invisible. The cloak still can be seen, though.

Sword of Destruction - A sword that disintegrates everything it touches. It is believed to be lost after falling into the center of the world as it tunneled through the ground, through the Tarrasque's body (the Tarrasque was too powerful to be killed by having a hole through its body and promptly healed), and into the molten core where it melted.

Potion of Self-Revival - A potion that revives the drinker if the drinker made a conscious action to drink it after they die. Does not work on undead creatures.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 18, 2014, 01:02:16 am
Potion of Self-Reliance - Makes the drinker confident they don't need others' help.
Title: Re: Silly/Useless Magical Items
Post by: scapheap on May 18, 2014, 04:45:09 am
Potion of cure thirst
Title: Re: Silly/Useless Magical Items
Post by: ~Neri on May 18, 2014, 05:09:59 am
Bread of +0 Fullness. (Basically does what normal bread does.)

Ring of Illusory Wood. (It's a ring that looks and feels like wood but in reality is metal.)
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 18, 2014, 05:24:40 am
Dagger of sharpness: This dagger sharp enough to cut through even the strongest steels effortlessly and is sharp every where, don't question it
mace of lightness: This mace is lighter than air
ring of stoneskin
pebble of minor annoyance: When thrown causes target to be slightly annoyed
arrow of dodging: Has a one hundred percent dodge chance
ring of fire:causes the wearer to burn
sword of ice: It's a sword made of ice
torch of burning
staff of lightning: has a small chance of being hit with lightning during a storm
potion of many limbs:turns the user into a tree
Title: Re: Silly/Useless Magical Items
Post by: ~Neri on May 18, 2014, 05:31:57 am
I really like the last one.

Chair of Self Destruction. (After it is sat in exactly 8 times, the chair falls apart.) ((+5 Kevak points to anyone who can figure out where I'm getting the idea from.))
Title: Re: Silly/Useless Magical Items
Post by: MonkeyHead on May 18, 2014, 05:42:04 am
Ring of Wall Walking - a ring capable of  allowing the wearer of passing through solid surfaces such as walls, floors and doors. Said ability does not apply to the ring itself. Possibly also extendible to some kind of water walking device, say the "amulet of water walking", which would probably choke you quite well.



Title: Re: Silly/Useless Magical Items
Post by: blazing glory on May 18, 2014, 06:19:49 am
Bag of overflowing:Will make all items come back out again if you put them in the bag.
Cursed ring of weightlessness:You'll float away into the atmosphere.
Bag of awesome:It's a really awesome bag,upon seeing it a person will stop what their doing (like keeping a portal stable or numerous other disasters.) to comment how awesome it is.
Title: Re: Silly/Useless Magical Items
Post by: scapheap on May 18, 2014, 06:24:01 am
Seven leagues Boots: Warning: Prototype, we are still working on the problem that arises when one foot is seven leagues away from the other.

Air warding ring: keep all air away from oneself.
Title: Re: Silly/Useless Magical Items
Post by: Kassire on May 18, 2014, 06:26:09 am
The book of Words: When the book is opened lines from other different books are chanted from the book, whether it be Shakespeare, book of fireball, cultist demon summonning death chants, or Ducks in Muck (Yes that's a real book)
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 18, 2014, 06:29:42 am
Bag of teleportation:When turned inside out causes the universe to teleport into the bag.
Title: Re: Silly/Useless Magical Items
Post by: blazing glory on May 18, 2014, 06:42:38 am
Shield of cleansing:It cleans itself.
Sword of thunderstorms:No matter what,it will always cause severe thunder storms around the user,even if they are indoors.
Gloves of thumb war:Will cause your thumbs to war with each other.
Potion of eternal drinking:So far every user has been found drowned.
Title: Re: Silly/Useless Magical Items
Post by: GreatWyrmGold on May 18, 2014, 08:10:29 am
Seal of Arguments - This ring makes everything you say extremely inflammatory to everyone who hears it.
Sometimes, I wonder if someone slipped that onto me without my knowledge.

Potion of Self-Revival - A potion that revives the drinker if the drinker made a conscious action to drink it after they die. Does not work on undead creatures.
Come on, don't slap on a blatant patch (http://tvtropes.org/pmwiki/pmwiki.php/Main/ObviousRulePatch) just to make sure it never does anything. That's unsportsmanlike.

+3 Shocking Grasp Rapier: My brother actually asked for this one in a game (on accident). I was about to give it to him before another player pointed out how I would interpret his gaffe.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 18, 2014, 11:26:51 pm
Potion of Self-Revival - A potion that revives the drinker if the drinker made a conscious action to drink it after they die. Does not work on undead creatures.
Come on, don't slap on a blatant patch (http://tvtropes.org/pmwiki/pmwiki.php/Main/ObviousRulePatch) just to make sure it never does anything. That's unsportsmanlike.

But if it works it'd just be a Potion of Disintegration towards undeads. I mean, undeads are... well. Dead.  :P

Bag of Nearly Everything - An ordinary-looking bag that can contain nearly everything in the universe if you pulled it inside-out!  :P

EDIT:

Cursed Cap of Hearing - A cap that allows the wearer to hear everything going on in the universe. All the time.
Title: Re: Silly/Useless Magical Items
Post by: Parsely on May 18, 2014, 11:41:00 pm
Bag of Holding Bag of Holding: A bag of holding for holding all your bags of holding.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 19, 2014, 12:02:23 am
Ring of Wall Walking - a ring capable of  allowing the wearer of passing through solid surfaces such as walls, floors and doors. Said ability does not apply to the ring itself. Possibly also extendible to some kind of water walking device, say the "amulet of water walking", which would probably choke you quite well.
Better: the amulet can water walk. You can't.
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 19, 2014, 12:07:18 am
gauntlets of paralyzing touch
claymore of increase great axe damage
cart of shopping
Title: Re: Silly/Useless Magical Items
Post by: hops on May 19, 2014, 12:07:56 am
Bag of Everything - AKA the universe.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 19, 2014, 12:10:18 am
Hammer of Chopping
Cloak of Back Pain
Title: Re: Silly/Useless Magical Items
Post by: Fniff on May 19, 2014, 12:29:01 am
And now, magical items that would be amazingly useful IRL but useless in a dungeon crawl.
Ring of Easy Crossing: Turns all traffic lights in a 10 square meter radius green. Screws over traffic to no end.
Tiara of Vague Rememberance: When worn, strangers you meet vaguely recognize you as a distant friend.
Dagger of Oh Shit Moments: A knife that when you stab someone with it causes no physical damage. It instead induces an extremely deep and sudden anxiety. This would not be useful in most circumstances but would be fun to play with.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 19, 2014, 12:31:25 am
Ring of Forgetfulness - When worn, you forget the locations of all your possessions.
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 19, 2014, 12:32:28 am
Ring of Forgetfulness - When worn, you forget the locations of all your possessions.
Does that include the ring?
Title: Re: Silly/Useless Magical Items
Post by: hops on May 19, 2014, 12:33:30 am
Dagger of Oh Shit Moments: A knife that when you stab someone with it causes no physical damage. It instead induces an extremely deep and sudden anxiety. This would not be useful in most circumstances but would be fun to play with.
So a Fear spell in knife form?
I'd kill to have that in my campaign :P
Title: Re: Silly/Useless Magical Items
Post by: Fniff on May 19, 2014, 12:45:41 am
Dagger of Oh Shit Moments: A knife that when you stab someone with it causes no physical damage. It instead induces an extremely deep and sudden anxiety. This would not be useful in most circumstances but would be fun to play with.
So a Fear spell in knife form?
I'd kill to have that in my campaign :P
Think less magical fear and more that sinking feeling you get when you just did something really stupid.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 19, 2014, 08:32:44 am
Ring of Forgetfulness - When worn, you forget the locations of all your possessions.
Does that include the ring?
Of course!
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 19, 2014, 08:51:54 am
ring of accuracy: never misses too bad it is the ring that always hits and not your weapon.
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 19, 2014, 08:57:52 am
ring of accuracy: never misses too bad it is the ring that always hits and not your weapon.
Fffff- Punch everything!

Ring of Health - Informs the wearer when someone they care about is ill. Activated when that person coughs blood onto it.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on May 19, 2014, 09:22:45 am
Ring of Long-range Communication - When worn, anyone can send you a message from anywhere. Anyone. When it receives a message, the ring loudly proclaims, "You've got mail." Messages sent when ring not worn are lost.
Title: Re: Silly/Useless Magical Items
Post by: GiglameshDespair on May 19, 2014, 09:35:34 am
Ring of dust: When you put it on, it crumbles to dust and cannot be restored.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 19, 2014, 09:18:15 pm
Warhammer of Necromancy - Reanimates those killed by the warhammer into hostile zombies.
Title: Re: Silly/Useless Magical Items
Post by: Urist Mc Dwarf on May 20, 2014, 07:18:02 am
Give that to an enemy.

Stick of destruction. Stick molecules destroy whatever molecules touch. Including themselves
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 20, 2014, 08:13:42 am
Ring of Communism: Ring causes characters to share their possessions equally with all friends in half a mile. User thus needs several times the food to survive.

Hat of Darkness: Hat causes wearer to create evil, sadistic solutions to all problems. They also become obsessed with logic and incredibly skinny. Created by legendary mathesorceretician Rand al'Munroe.
Title: Re: Silly/Useless Magical Items
Post by: Trapezohedron on May 20, 2014, 08:36:36 am
Nice Boat: A phantom boat engraved with the letters 'N', 'I', 'C', 'E' on both sides that appears if a single entity is currently caught in a murderous love triangle. Does not appear on land, and only appears when excessive murderous intent is permeating the surroundings. This particular object is intangible and cannot be boarded.

Ring of Intangibility: Intangible to sight, senses, spirit and physical contact.
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 20, 2014, 09:00:19 am
Quote
Hat of Darkness: Hat causes wearer to create evil, sadistic solutions to all problems.
That would actually be pretty useful in real life.
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 20, 2014, 09:02:12 am
Gloves of peace: Makes the wearer pacifistic when attacked. Only works if the wearer willingly put them on and knows of their effect.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 21, 2014, 12:36:46 pm
Bracelet of Time-telling: Magically tells you the time of day. Numbers shrink as to be unreadable when the bracelet is needed.

Book of Usefulness: Can get reader out of any problem. Becomes invisible when it is needed and grows so that it cannot fit in a bag.

Shirt of Warmth: Negates cold damage but doubles heat damage. When it must be taken off, the magic metal line-laces jam.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 21, 2014, 02:52:27 pm
Hat of Darkness: Hat causes wearer to create evil, sadistic solutions to all problems. They also become obsessed with logic and incredibly skinny. Created by legendary mathesorceretician Rand al'Munroe.
Beret of Nihilism - Makes the wearer a naïve and happy-go-lucky, while having a great urge to go to the bakery.
Title: Re: Silly/Useless Magical Items
Post by: Trapezohedron on May 21, 2014, 02:57:10 pm
Ring of Time Travel: Causes user to travel one second per second.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 21, 2014, 04:22:17 pm

Schrodinger's Bag of Holding: any Items placed in the bag may or may not be destroyed, the roll determining this is made only when someone tries to retrieve the item.

Sword of Healing sword heals whatever it pierces or cuts for an amount exactly equal to the damage it just inflicted.

Ring of (false) Gender Reversal: Cursed. ring causes the wearer to feel and act as though everyone is treating them as the wrong gender especially when they are not.

Wand of Redundancy: this wand summons a Wand of Redundancy.

Bracers of Normal Strength: these bracers magically give the wearer the strength of an average human commoner when worn.

Wand of Bees: this wand summons a swarm of angry bees to immediately attack the holder of the wand.

Deck of many (Rubber) Things: a deck of seemingly normal playing cards, when someone pulls out a card and looks at it however the magic of the deck causes a random effect to occur based upon what card is pulled out, this particular deck however only ever summons "marital aids" in an assortment of sizes shapes and colours.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 21, 2014, 04:27:21 pm
Wand of Bees: this wand summons a swarm of angry bees to immediately attack the holder of the wand.

SOMEONE GET AN ANTIQUE HAND MIRROR QUICKLY
Title: Re: Silly/Useless Magical Items
Post by: ~Neri on May 21, 2014, 04:46:12 pm
I would sooo buy that card deck.

Phaseblade Sword. This sword appears and feels like a normal sword until someone attempts to hit something with it, the blade phases out of existence until it passes through the target.
Title: Re: Silly/Useless Magical Items
Post by: Nirur Torir on May 21, 2014, 04:47:08 pm
Cloak of Terrifying Darkness - Renders the wearer nearly invisible to the visible spectrum when in complete darkness. The wearer gains Nyctophobia.

Wand of Not Touching - The target thinks they have been poked. Range of one cm.

Ring of Precipitous Invisibility - Renders the wearer invisible. Only works when it is raining, snowing, or in heavy concentrations of flour.

Ring of Tar Breathing - Allows the wearer's to breathe tar. Does not remove tar from lungs.

Ring of Lesser Timeshift - Randomly shifts the user exactly ten seconds into the future. User will retain their spatial coordinates relative to the center of the universe.

Cursed Ring of Exercise - Randomly disables electronic devices the wearer is interacting with. This item cannot be removed. Looks identical to Sauron's Ring.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 21, 2014, 05:43:10 pm

 Stick of Intelligence Reduction: any intelligent being struck forcefully in the head with this stick loses 1 intelligence point, may not actually be magical.

 Mundane Amulet: the Magical affect of this amulet is to appear to be non magical even when examined with magic.

 Cloak of Invisibility this cloak is completely invisible, the person wearing it however is not.

 Sword of Truth the wielder of this sword is compelled to tell the truth, the whole truth, and nothing but the truth at all times even about things they do not or could not possibly know.

 Arrow of Altered Perception when fired from a bow this arrow remains perfectly stationary instead the universe moves around it such that to all observers it appears to act as a normal arrow.

 
Title: Re: Silly/Useless Magical Items
Post by: blazing glory on May 21, 2014, 06:28:33 pm
Sword of Truth the wielder of this sword is compelled to tell the truth, the whole truth, and nothing but the truth at all times even about things they do not or could not possibly know.

That could be rather useful.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 21, 2014, 06:46:55 pm

 
Sword of Truth the wielder of this sword is compelled to tell the truth, the whole truth, and nothing but the truth at all times even about things they do not or could not possibly know.

That could be rather useful.

not really, the whole truth would logically include things man was not meant to know http://tvtropes.org/pmwiki/pmwiki.php/Main/TheseAreThingsManWasNotMeantToKnow driving yourself and everyone around you insane sounds fun in theory but in practice...
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 21, 2014, 08:24:01 pm

 
Sword of Truth the wielder of this sword is compelled to tell the truth, the whole truth, and nothing but the truth at all times even about things they do not or could not possibly know.

That could be rather useful.

not really, the whole truth would logically include things man was not meant to know http://tvtropes.org/pmwiki/pmwiki.php/Main/TheseAreThingsManWasNotMeantToKnow driving yourself and everyone around you insane sounds fun in theory but in practice...
In practice it's even more fun.
Title: Re: Silly/Useless Magical Items
Post by: ShadowHammer on May 21, 2014, 08:31:43 pm
Amulet of Strangulation: Doesn't actually strangle anyone, that's just an inside joke from the dev team. In fact, it doesn't do anything. Literally, it does not do anything. Nope, not even that. Or that. That thing you just thought it might do? Can't do that either.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 21, 2014, 11:41:40 pm

 Spear of Dysentery: Cursed not to be confused with the other famous spear wielded by a norse god which it appears to be a replica of, this cursed spear hails from the land of Organ gone and causes the unlucky wielded to die from chronic loose bowels.

 Amulet of partial teleportation Immunity this amulet protects the wearer from teleportation magic but only for 25% of their body.

 Jug of endless whine while this jug does in fact contain an infinite amount of an alcoholic substance it also berates you constantly the entire time it's in you possession.

 Ribald's Singing Sword while unsheathed this sword loudly sings songs of the most perverse nature.
Title: Re: Silly/Useless Magical Items
Post by: NAV on May 21, 2014, 11:50:48 pm
Shield of the zweihander: shield that gives a bonus to using two handed weapons.

Sunlight maille: Armour that glows when exposed to sunlight.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 24, 2014, 05:27:58 pm
Deck of Many Cards: A deck of cards that when you pull out a card from it, the card magically transforms into a Deck of Many Cards

Wand of Delayed Death: A wand that makes the victim die at some point. Said point can take over hundred years depending on their race, and might be longer than the heat death of the universe.
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 24, 2014, 05:45:22 pm
Amulet of Daredevils: when attempting a normal action, such as walking, you instead must attempt an over the top stunt.
Corrupted Wish Wand: Grants wishes, but corrupts them.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 24, 2014, 06:30:22 pm

 Ring of Realism cursed when ever a character wearing this ring takes damage the player controlling them is hit with a large blunt object in real life. this ring may be forcefully gifted to the character of a player who complains about how different the fantasy setting is from reality, particularly if it involves physics and/or magical interactions.

 Trap of Disarming when triggered this trap magically disarms Itself and nothing else, but when disarmed by something other than it's own effect it magically disarms everything else in a ten foot radius including other traps, doors, chests, as well as monsters and players by teleporting all weapons to the plane of lost items.
Title: Re: Silly/Useless Magical Items
Post by: Harbingerjm on May 24, 2014, 06:47:51 pm
Ring of Realism cursed when ever a character wearing this ring takes damage the player controlling them is hit with a large blunt object in real life. this ring may be forcefully gifted to the character of a player who complains about how different the fantasy setting is from reality, particularly if it involves physics and/or magical interactions.
Also, it appears to characters to be an ordinary unmagical ring, but if any attempt to use magic to identify it further despite that, they are generally driven insane as they learn the horrible truth about reality.
Sample mad ravings include:
"PUPPETS! PUPPETS TO MAD GODS!"
"THEY WATCH!"
"THE DICE! THE DICE!"
"Railgun... yes... grapple..."
Title: Re: Silly/Useless Magical Items
Post by: PTDfun on May 25, 2014, 02:22:00 am
Orb of Rubber Bands A magical orb consisting of rubber bands. After all the rubber bands are removed, it ceases to exist.

Sandwich of Satisfaction A magical sandwich. Looking at or smelling the Sandwich of Satisfaction gives an insatiable desire to eat it. Consumption of the Sandwich of Satisfaction takes away all satisfaction, pleasure, and hope from the user for the rest of their existence (including any afterlife).

Porcelain Throne A throne made of porcelain. The seat reshapes itself to mold the buttocks of the user. There is hole in the middle of the seat, below which lies a portal to the plane of endless waste. While it seems unlikely that anyone would every consider using this throne as a replacement for an outhouse for the purpose of 'going #2', anyone who does such a thing is compelled to yell out "Behold! As a great mesopotamian warlord, I have lain waste from my porcelain throne!"

Stinky Cheese of Closeness A block of stinky cheese that smells worse the further you are from it.
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on May 25, 2014, 02:24:07 am
Wand of Delayed Death: A wand that makes the victim die at some point. Said point can take over hundred years depending on their race, and might be longer than the heat death of the universe.
Could be even worse if it acts as a geis, preventing the target from dying until that point :P
Title: Re: Silly/Useless Magical Items
Post by: hops on May 25, 2014, 05:12:28 am
Sandwich of Satisfaction A magical sandwich. Looking at or smelling the Sandwich of Satisfaction gives an insatiable desire to eat it. Consumption of the Sandwich of Satisfaction takes away all satisfaction, pleasure, and hope from the user for the rest of their existence (including any afterlife).
Holy cursed item, Batman! D:
Title: Re: Silly/Useless Magical Items
Post by: ~Neri on May 25, 2014, 05:30:11 am
Sandwich of Satisfaction A magical sandwich. Looking at or smelling the Sandwich of Satisfaction gives an insatiable desire to eat it. Consumption of the Sandwich of Satisfaction takes away all satisfaction, pleasure, and hope from the user for the rest of their existence (including any afterlife).
Holy cursed item, Batman! D:
*is totally going to use that item in a campaign and require will saves*
Title: Re: Silly/Useless Magical Items
Post by: Harry Baldman on May 25, 2014, 06:10:32 am
Scroll of Sealing: when read in the presence of a powerful demon, this scroll immediately and permanently relocates the creature to the Quasi-Elemental Plane of Pinnipeds.

Dust of Snorting: when snorted, this dust proves to be without effect beyond making the user immediately addicted to snorting it and any other dust it may find.

Pasta of Infinity: as it slowly absorbs heat, this pasta grows exponentially in size. If heated rapidly, is merely burnt.

The Gray Goat: blessed with powers of spontaneous self-duplication as well as cursed with insatiable hunger for all that lives, this goat has been chosen by the gods to bring about the extinction of all life at an unclear future date. All harm visited upon it and its copies shall be avenged sevenfold (across generations, if need be) as a consequence.

Staff of Dancing: fills the wielder with the insatiable urge to practice their pole dancing.

Necklace of Displacement: when worn, makes your head switch places with an object of great value and comparable size. This remains the case after the necklace is removed, and the head retains consciousness and life as if it was never separated from the body. It can still move the body, but can only orient itself via touch.

Dog Ring: when worn, makes the limb it is worn on into a dog. Permanently.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 25, 2014, 06:44:14 am
Dwarven Sock: Wearer chases this item indefinitely if it is taken off.

Bite: This "sword" glows in the presence of Orcs, but only in unmodded Dwarf Fortress.

Knife (Kuh-niff-ee): When wielded by a knight (kuh-nigg-ut), this weapon gives the wielder a ridiculous French accent.

Tel-a-fon: This device was used in the ancient kingdoms to communicate. However, it is now useless due to the advent of tex-a-tang, in'stagraam, and vydyo'chaat. Darn kids.

Canon: This item looks like a long metal tube with a string coming out. Unfortunately, it is useless as a weapon, as it is always debating from within the tube in an annoying pseudo-Japanese accent about who did what, where and when they did it, and why, including constantly discussing love triangles, hexagons, and trapezoids in old tales.

Say Angry-All, Term of Angry-All, and Angry-all: These are a collection of rare items, including a crystal sword, little figurines of fat people, and medallions with Kevak's face on them, all intended to augment the Power. Nobody knows what power they were taking about, though, so these are useless.

Teddi-baar: This item gives a +5 bonus to fear damage checks against bad dreams.

Crassbow: This item is a powerful magic bow, but it is the exact opposite of fancy and may only be used by dwarven barbarians, who may only use it naked and are completely incapable of gaining proficiency with it.

The Holey Grail: This item is a golden cup. Any drink from it completely restores the user's power and grants immorality. However, it is full of holes and cannot be drunken from. Patching the holes turns out into a normal cup.

Goose-Marked Sword: This sword can cut through anything. Unfortunately, it can only be used by goose knights.

Two Ring: This powerful set of two rings can be used to warp reality itself. However, one of the rings was chucked in a volcano by a midget, rendering the other one useless.

Mast or Sword: Once wielded by a hero clothed in green, this is the Blade of Sailboats' Bane. It is useless against anything other than a boat.

Hi, Liam Shield: This mystical shield can be used to greet people named Liam from anywhere. As this is a fantasy world, nobody is named Liam and the shield is therefore useless.
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 25, 2014, 06:51:35 am
Already figured out a way to drink from the Holey Grail.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 25, 2014, 06:52:54 am
Already figured out a way to drink from the Holey Grail.

How do you plan this?
Title: Re: Silly/Useless Magical Items
Post by: hops on May 25, 2014, 06:53:14 am
Goose-Marked Sword: This sword can cut through anything. Unfortunately, it can only be used by goose knights.
(http://img856.imageshack.us/img856/5329/bx4y.png)

We're fucked
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 25, 2014, 06:55:41 am
Already figured out a way to drink from the Holey Grail.

How do you plan this?
Keep partially underwater, enough so that it fills through the holes, but not enough so that it fills through the top as well. Turn partially sideways and drink.
Or you know, drink the water flowing from the holes.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 25, 2014, 07:06:36 am
Already figured out a way to drink from the Holey Grail.

How do you plan this?
Keep partially underwater, enough so that it fills through the holes, but not enough so that it fills through the top as well. Turn partially sideways and drink.
Or you know, drink the water flowing from the holes.

Ahhh.

Well, drinking from the holes doesn't count, but your first method is invalid-- you're just drinking from the lake or puddle or ocean or whatnot, pretending to use the cup.
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 25, 2014, 07:14:07 am
Already figured out a way to drink from the Holey Grail.

How do you plan this?
Keep partially underwater, enough so that it fills through the holes, but not enough so that it fills through the top as well. Turn partially sideways and drink.
Or you know, drink the water flowing from the holes.

Ahhh.

Well, drinking from the holes doesn't count, but your first method is invalid-- you're just drinking from the lake or puddle or ocean or whatnot, pretending to use the cup.
What about downing it really quickly? Like, before all the water flows out?
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 25, 2014, 07:24:45 am
Not possible-- enchanted to force the water out immediately.

AND NOW FOR SOMETHING COMPLETELY DIFFERENT

Terry's Cloth Sheet: Created by Dug'lass Ad'ams, the legendary 42nd head of the Wizard Council, using cloth stolen from the couch of Terry Eddie. This sheet is highly absorbent and can soak up an entire ocean. It has a multitude of other uses, too, but its absorbency causes it to dry out a human in a matter of seconds.

Happy Towel Day, FG & RP!
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 25, 2014, 07:27:19 am
The Orb of Life Knowledge: An orb which tells you about your life.
Title: Re: Silly/Useless Magical Items
Post by: Noel.se on May 25, 2014, 09:40:37 am
Wool sword of might: does twice as much damage as normal wool swords.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 25, 2014, 09:47:02 am
I Ron Sword: This sword is the one of the most powerful ones ever made. It can only be used by people named Ron.

The Blade of Bad Actars: This is a magic dagger. It can only be used by a man who can turn himself into a kid to get people out of holes, who holds duels with zwëihanders, who is also a wizard, in a tent that's just too large, in a brothel, in a castle with guards that dutifully die instead of fighting, who chucks gems across the whole world for guys with boats and dwarves and Chinese guys in their crew to go find, who randomly says "HA!", and who is named Deathainer of Jaffarsridge. The blade is "used" with the blood of a virgin, who cannot scream until noticed, can identify anything by its smell but dies before doing anything useful, and gets into yet more brothels with the excuse of being a virgin. The blade has a twin blade, and when the two clash together, the wielders glow blue before a large science fiction explosion occurs.
Title: Re: Silly/Useless Magical Items
Post by: Guvnah on May 25, 2014, 09:58:34 am
Ring of Time Travel: Causes user to travel one second per second.

I played in a DnD game once where I would have traded an awful lot for this.
Title: Re: Silly/Useless Magical Items
Post by: NAV on May 25, 2014, 10:01:34 am
Most of the artifacts suggested here could be very useful in the right situation.
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 25, 2014, 10:03:37 am
Vibrator-Sword: Sword that causes you to vibrate.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 25, 2014, 10:19:04 am
Vibrator-Sword: Sword that causes you to vibrate.

QUICKLY SEND DESCAN ONE
Title: Re: Silly/Useless Magical Items
Post by: Ross Vernal on May 25, 2014, 10:24:53 am
I have to include my Motherfucking Diamond Katanas on this list.

But, to fit the theme:

The Mug Of Conservation: This mug keeps your beverage at almost, but not quite, the perfect temperature.

Pillow of Amnesia: After a night's sleep on this pillow, you forget what you were dreaming about.

Weather Stone: A stone suspended from a string, used for divining local weather conditions based on its response to what the weather is like.

The Chalice of Optimism: No matter what, this Chalice is always half full.

The Chalice of Pessimism: No matter what, this Chalice is always half empty.

The Chalice of Realism: No matter what, this Chalice is always of double the needed volume for whatever it contains.
Title: Re: Silly/Useless Magical Items
Post by: Trapezohedron on May 25, 2014, 11:21:13 am
Ring of Time Travel: Causes user to travel one second per second.

I played in a DnD game once where I would have traded an awful lot for this.

Mind elaborating? :o



Wand of Conspiracy - Point Wand at object and incant a particular conspiracy-inducing phrase to initiate conspiracy. Success rates involve in the presence of an audience, their belief in a particular likelihood of a conspiracy to happen, which in turn is dependent on whether the conspiracy is logical and related to the object, and their trust in the user of the Wand.

Ring of Extreme Antimagic - Nullifies all magical effects, including its own. It lives in a contradiction.

Wand of Wishing Wells - Said to grant luck to its bearer. Entirely unconfirmed, and usually used only to pluck silver and copper off the shallow parts of the well.

Soupstone - A tasteless stone used to magically enhance soups with its own flavor. Does not remove or cure poison, diseases and etc.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 25, 2014, 01:06:37 pm
ok I dare you to find a use for:

 Wand of Disintegration When used this wand Disintegrates.

 Ring of Extra Rings when worn this ring magically allows you to wear one extra magic ring.

 Armor of Intangibility when worn this armor is intangible both to physical forces and magical effects, the wearer however is not. and while not technically[/b] cursed figuring out a way to remove something that cannot be touched is going to be a challenge.
Title: Re: Silly/Useless Magical Items
Post by: Fniff on May 25, 2014, 02:01:53 pm
Ring of Extra Rings when worn this ring magically allows you to wear one extra magic ring.
Wear this after almost filling every finger with magical rings. Now you have one more. Get one on every finger, you have five more.
Title: Re: Silly/Useless Magical Items
Post by: ShadowHammer on May 25, 2014, 02:20:31 pm
Ring of Extra Rings when worn this ring magically allows you to wear one extra magic ring.
Wear this after almost filling every finger with magical rings. Now you have one more. Get one on every finger, you have five more.
You can't wear it after filling every finger, because there's nowhere to wear it on.
Title: Re: Silly/Useless Magical Items
Post by: ~Neri on May 25, 2014, 02:21:46 pm
Did someone forget toe rings? Or piercings?
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on May 25, 2014, 03:24:41 pm
Helm of disturbing daydreams. Wear this, and ponder dancing pickles which eat spiders and smell of pine nuts.
The Heavy Steel Bar of Unencumbrance. Reduces encumbrance by a few pounds. Is quite heavy.
The Klein Bottle . Whatever is poured into it finds itself on the outside. Can potentially trap objects that are outside of it within it's infinite interior.
Bra of innapropriate unbinding. The knot comes undone at the most awkward of times. Remains securely fastened when the wearer desires to have it off.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on May 25, 2014, 03:27:52 pm
Cloak of disco dance: This item makes the wearer start dancing and singing at the most inappropriate times, will always make crowds join in.
like this? http://www.youtube.com/watch?v=vQ7tn3r8ro0
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 25, 2014, 03:30:22 pm
Sword of Cleaver-cutting: A sword that is only able to damage cleavers.
Axe of Decapitation: An axe that decapitates the wielder.
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on May 25, 2014, 03:35:05 pm
VORPAL Sword: A sword possessing a grand enchantment allowing it to predict the dynamics of electromagnetic systems, plasmas, and rarefied as well as dense gases.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on May 25, 2014, 03:50:22 pm
The Holey Grail: This item is a golden cup. Any drink from it completely restores the user's power and grants immorality. However, it is full of holes and cannot be drunken from. Patching the holes turns out into a normal cup.

Let's spice this one up a bit.
The Holey Grail: This item is a golden cup. Any drink from it completely restores the user's power and grants immorality. However, it is full of holes and cannot be drunken from. Patching the holes turns out into a normal cup.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 25, 2014, 03:58:51 pm
The Philosophoraptor's Stone: A magical stone that can be used to brew the Elixir of Immorality.

Elixir of Immorality: Makes the person who drink from it become permanently immoral and unable to be Good.
Title: Re: Silly/Useless Magical Items
Post by: PTDfun on May 25, 2014, 04:02:52 pm
Wand of Shrubbery Upon use a shrubbery is planted at a designated location within visage of the user. The shrubbery is hedged so well that even The Knights Who Say "Ni!" would be delighted by it. (single use)

The Emperor's New Clothes A full set of clothes that reform themselves as new, and in the form of local royal garb, each day. The garments are invisible and cause the wearer to appear naked.

Cart of Goat Teeth A small metal cart which consumes plant matter beneath it and throws the shredded remains out into the surrounding air.

No-Girls-Allowed Club A wooden club with a magic barrier preventing all but male children from coming within 20 feet. It can only be picked up by someone knowing "the password", which is a phrase too simple for all but the childish of minds to remember.

Orb of Nothing A perfectly spherical orb weighing 1 oz, which does not exist.

Tome of ESL A leather bound book. Teaches the user to speak, understand, read, and write English (a language neither read nor spoken on any known plane). It is written in English.

(Given the above, I couldn't resist this last one)

Comprehensive Rulebook A tome giving the user awareness of higher beings and insight into the fundamental structure of the universe. It is written in English.
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on May 25, 2014, 04:04:48 pm
Philosopher's Stone: A stone which allows the transmutation of lead into gold. By forcing the user to contemplate the universe and whatnot until they develop a philosophy in which they can consider lead to be gold. Which tends to be solipsism.
Title: Re: Silly/Useless Magical Items
Post by: blazing glory on May 25, 2014, 04:52:59 pm
Wand of Shrubbery Upon use a shrubbery is planted at a designated location within visage of the user. The shrubbery is hedged so well that even The Knights Who Say "Ni!" would be delighted by it. (single use)

Herring of tree cutting:A herring that causes the user to be compelled to fall the mightiest tree with it.
Title: Re: Silly/Useless Magical Items
Post by: IamanElfCollaborator on May 25, 2014, 05:08:42 pm
Wand of Poking A wand that when the user attempts to cast a spell, creates the sensation of being poked in the area of the body the wand is pointed at.

Cape of Manliness A red cape that when worn, forces the wearer to don strangely-shaped shades, shout at people demanding them to tell them who they think they are and spout vaguely-sensical speeches about manhood. And wander around with no shirt.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 25, 2014, 05:12:59 pm
  Shoes of Discomfort cursed no matter the size of the feet of the person who wears these shoes they magically adjust themselves to be one size too small.

  Cornucopia of the East a magical horn filled with an endless amount of food, however no matter how much food you consume out of the Cornucopia you are starving again in an hour.

 Philosopher's Stone a non magical stone formed in the kidney of a Philosopher, semi-rare alchemy ingredient. :p

 Book of Literacy Confers the ability to read upon anyone who reads this book, no affect on beings unable to read the book.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on May 25, 2014, 05:31:03 pm
Ring of distraction. Whenever the wearer - oh, hey! A ring!

Girdle of Farting. Produces a random fart effect (sound, smell, a puff of air comically blowing the wearer's coattails upward ...) anytime the wearer does an action requiring concentration.

The Ancient Hag of Folk Wisdom. When summoned, provides a random selection of folk wisdom in the form of an anecdote, parable, fable, proverb, pithy saying, story (rambling), scolding, or nattering. May also smile toothlessly.
Title: Re: Silly/Useless Magical Items
Post by: SirAaronIII on May 25, 2014, 11:34:44 pm
Candle of Eternity: This legendary candle will last forever!... as long as you don't light it.
Title: Re: Silly/Useless Magical Items
Post by: Harry Baldman on May 25, 2014, 11:51:17 pm
Sphere of Interesting Facts: when asked a question, will answer with an entertaining lie that accounts for many of the facts of the matter!
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 26, 2014, 12:33:23 am
Wand of Poking A wand that when the user attempts to cast a spell, creates the sensation of being poked in the area of the body the wand is pointed at.

Cape of Manliness A red cape that when worn, forces the wearer to don strangely-shaped shades, shout at people demanding them to tell them who they think they are and spout vaguely-sensical speeches about manhood. And wander around with no shirt.
I see what you did there.
Title: Re: Silly/Useless Magical Items
Post by: PTDfun on May 26, 2014, 01:15:20 am

Goose-Marked Sword: This sword can cut through anything. Unfortunately, it can only be used by goose knights.


I love this.
Title: Re: Silly/Useless Magical Items
Post by: PTDfun on May 26, 2014, 01:47:23 am
Belt of Pretentiousness When the wearer of this belt speaks, out come only cynically toned metaphors involving obscure cultural/historical/literary references that, if understood, turn out to have no meaning or significance.

Ring of Hay Fever Whenever the wearer of this ring sneezes, there is an explosion at a random point somewhere within 10 miles of the wearer.

Loveslayer curse A rapier. If Loveslayer is wielded to take a life, then a random person cared about by the wielder is fated to soon die a gruesome and painful death. (The wielder is included among the selection pool)

Wand of Passage Creates a portal to the other side of said portal.

Amulet of Uneventful Journeys Wearing this causes the user's experience to be wholly uneventful with no occurrences worthy of note.

Gauntlets of Fishlungs Causes the wearer's lungs to fill with water.

Salty Ring of Breathing A ring crafted entirely of salt. Allows the wearer to breath underwater, but only in freshwater.

Silly String A simple loop tied of thread. The wearer intermittently has compulsive fits of giggles triggered by the mundane.

Cap of schizophrenia While worn, a familiar is channeled from the cap. The familiar is undetectable by all but the wearer, and continually theorizes to the wearer that everything said to or done to the wearer is part of a bigger, hidden plot.

Cap Tin O' A tin cap which causes the wearer to blurt out statements about his/her surroundings that are really not worth saying.

Giants' Bracelet Wearing this bracelet makes someone quadruple in size - however, the bracelet does not.
Title: Re: Silly/Useless Magical Items
Post by: IamanElfCollaborator on May 26, 2014, 01:58:17 am
Giant's Sword A large sword that can't be picked up by anyone. If it were to b picked up, it immediately crushes the wielder under the weight of said sword.

Drill of Manhood A portable drill that when wielded, compels the user to attempt to drill into the sky. May or may not interact with the Cape of Manliness.

The One Ring A ring that makes you unable to wear more than one ring and makes the wielder obsessed with the number one. May or may not make the wielder speak in third person, mumble 'Precious' constantly or turn bald, thin and sickly.

A Rock A mundane rock. People seem to be assured that it has some sort of magical function and attempt to make it do something, even sacrificing themselves in the attempt to give the rock a blood sacrifice.

Bag of Food cursed An infinitely refilling bag of food....that happens to be food immensely high in fat to the point that eating it will induce heart attacks in several minutes. People are compelled to eat anyway.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on May 26, 2014, 02:45:34 pm
Bowl of Spilling. The contents cannot be carried or consumed without making a mess.

The pants of shouting. The description is too horrible to tell.

The Thingy. Possibly a torture device? Maybe part of some larger mechanism? a sentient crystal, remnant of a bygone world? It's ... a thingy.
e Sta
Melvin's Jockstrap. This happens to the wearer, frequently: http://www.youtube.com/watch?v=0cBRpW2GGlc

The Dogs of Where? A large stone statue of three dogs on leashes which are tangled hopelessly. The statue is in constant, but useless, motion, as the dogs each try to run off in various directions.

Calvin's Peeing Hat. Emits streams of urine from an image of a precocious and rude child etched upon the front of the hat. For some reason, said image has a tendency to target sigils, wards, runes, and tigers.
Title: Re: Silly/Useless Magical Items
Post by: Harry Baldman on May 26, 2014, 03:30:19 pm
Wand of Counterfeiting: when used on any object, causes a very low-quality imitation of it to regularly appear at markets all around the globe.

Wand of Inflation: instantly duplicates any sum of money while cutting its total market value by two thirds.

Legendary Jackass Hat +5: renders it impossible to remember anything about you aside from the obvious fact that you're an asshole.

Wand of Babies: creates 1d8 genetically identical infant copies of a given individual or a single such copy each of up to 1d8 individuals in close proximity to one another. Great tool for villains to use against hapless heroes! Or vice versa!

Wand of Personal Deluge: makes dead adult copies of a given individual or group of individuals rain from the sky for several hours.

Wand of the Future: it has chrome trim and a futuristic aesthetic! It makes things appear much more outdated than they really are.

Wand of Fire!: screams "FIRE!" extremely loudly when used. Intonation can be adjusted within reasonable parameters.

Wand of Forts: immediately constructs a box, pillow or snow fort around the user.

Wand of Freud: realigns the victim's brain to conform strictly and literally to any and all Freudian stereotypes.

Wand of Oedipus: destines the user to kill their father and fornicate with their mother, and destines the one or more individuals it is aimed at to be there to point and laugh after the fact. Looks like a perfectly nice Wand of Cloudkill otherwise.
Title: Re: Silly/Useless Magical Items
Post by: IamanElfCollaborator on May 27, 2014, 02:59:38 am
Wand of Jung: realigns the users brain to conform strictly and literally to all Jungian stereotypes. Do not use with the Wand of Freud.

Murderous Flintlock A flintlock pistol that grants the user an irresistible desire to shoot themselves in the head with it.

Bag of Rock cursed'A bag of vinyl records containing the worst hits of some unknown rock band.
Title: Re: Silly/Useless Magical Items
Post by: Trapezohedron on May 27, 2014, 03:59:22 am
Wand of Freud -  (http://Do not attempt to use with the Wand of Jung. Makes the user want to "fiddle around" with the wand at the most inopportune time. May cause blindness on the user, and if used with the Wand of Jung, causes REDACTED. Also, effects only affect those who held it the longest in a radius of 50 miles.)Try quoting.

Bill Poster - Magically causes expensive bills dependent on location and context to appear, under your name. Also causes reality to retroactively conform to the new information spawned by it, creating new debts even on people who you didn't ask to loan you money and or anything of value.

Infinity Blade - A blade that is infinitely long as it is heavy. Does not appear to cause surface damage, despite being infinitely heavy. Sharp on all ends, and easy to avoid.

Cancerous Shard - A sharpened fragment of a diseased crab. May cause slight infections when applied kinetically on an organic surface; never cancer.
Title: Re: Silly/Useless Magical Items
Post by: hops on May 27, 2014, 04:24:44 am
( IS THAT AN INFINITY BLADE REFERENCE I SPY? )
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 27, 2014, 09:21:26 am
Breaker Sword - A zwëihander with an unusually thick blade. It is enchanted as to be holdable, but it is dull enough that a piece of pipe would perform about as well.
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 27, 2014, 09:22:35 am
Infinity+1 Sword: A sword that requires a person to add  to infinity+1 before it becomes usable.
Title: Re: Silly/Useless Magical Items
Post by: Harry Baldman on May 27, 2014, 10:13:17 am
Asymptotic Blade: when attempting to strike an enemy, they will begin to infinitely tend toward, but never touch the weapon in question unless disrupted somehow.

Fly Sword: the flat of the blade, when used to strike, absorbs a portion of the target's tasty nutrients if any can be extracted. They then accumulate on the blade to be licked off with impunity.

Necklace of Smiles: causes up to five body parts of the wearer to twist into a smile.

Paint of Defacement: when used on somebody's face, causes said face to peel off painlessly and harmlessly (if cosmetically unappealingly) over a period of a day.
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on May 27, 2014, 10:23:56 am
The Paint of Defacement isn't actually useless.
Title: Re: Silly/Useless Magical Items
Post by: Harry Baldman on May 27, 2014, 10:34:08 am
The Paint of Defacement isn't actually useless.

Nothing is useless. Some things merely have more apparent uses than others. But an edit has been made.

Grandmaster's Ring of Cautious Editing: allows you to change what you've said before you've even said it!
Title: Re: Silly/Useless Magical Items
Post by: Trapezohedron on May 27, 2014, 10:34:34 am
Sine Bow - A longbow that magically alters the fired projectile's arc into an arching oscillating sinewave pattern.

Ghost Arrows - Passes through surfaces. Is physically intangible the moment it is shot.

Naku - A blunt dagger-shaped throwing weapon that multiplies by two when not viewed within 24 hours by an intelligent creature. Weighs like plastic.

Scales of Favour - A weighing scale that lies about an object's weight 4/5 times, to the disadvantage of the owner. In the remaining 1/5, the scales tip very heavily to the owner's favour, often making it obvious that something is wrong with weighing scale and thus making you subject to the 4/5 percent.

Sidechain-chaku - A pair of nunchaku that pulse in and out of existence at a rate of 140 bpm.

Beat Grids - Knuckles that often cause the user to feel disconcerting hallucinations of repeating four one-second loops of an event that just happened immediately prior to when it started "glitching". Based on the user's heart rate, it may cause the user to feel an equivalent of one to four seconds of quavers or semiquavers.
Title: Re: Silly/Useless Magical Items
Post by: Mesa on May 27, 2014, 10:55:39 am
The Rainbow - a brightly-colored bow that causes all arrows fired from it to leave a rainbow trail behind them.
Title: Re: Silly/Useless Magical Items
Post by: Harry Baldman on May 27, 2014, 11:32:45 am
Box of Atmosphere Detection: tries to sound an alarm if engulfed in a vacuum.

Shovel of Paddling: this magical shovel functions exactly like a Canoe Paddle +3. And it can also be used for digging.

Wing of Flight: would allow you to fly if you had the other one.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on May 27, 2014, 02:58:13 pm

 Axe of Kindness: this axe prevents the wielder from preforming any unkind actions such as but not limited to hitting them with an axe.

 Amulet of Reversal this amulet magically reverses all magical effects on the wearer including it's own.

 Discus of Division this sharpened throwing disc constantly reduces the distance between itself and it's target by exactly 1/2 the remaining distance allowing it to eternally approach but never actually reach what it is thrown at.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on May 27, 2014, 04:47:30 pm
Codpiece of Summon Epileptic Zombies. Enables the wearer to call all epileptic zombies to his or her current location through hipthrusts. All epileptic zombies within range will make every reasonable attempt to arrive at the wearer's location.

((I reserve all rights to this particular artifact, because holy shit.))
Title: Re: Silly/Useless Magical Items
Post by: Tawa on May 27, 2014, 05:08:28 pm
call all epileptic zombies to his or her current location through hipthrusts

I am so sigging this decontextified snippet.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on May 27, 2014, 05:14:26 pm
Please do. The people need to know. The tale must be told.
Title: Re: Silly/Useless Magical Items
Post by: ICBM pilot on May 28, 2014, 03:15:30 am
Discus of Division this sharpened throwing disc constantly reduces the distance between itself and it's target by exactly 1/2 the remaining distance allowing it to eternally approach but never actually reach what it is thrown at.
So it has infinite range?
Title: Re: Silly/Useless Magical Items
Post by: Lyeos on May 28, 2014, 03:19:59 am
Discus of Division this sharpened throwing disc constantly reduces the distance between itself and it's target by exactly 1/2 the remaining distance allowing it to eternally approach but never actually reach what it is thrown at.
So it has infinite range?
Has slightly less range than you need. All you have to do is aim behind what you need to hit. :3
Title: Re: Silly/Useless Magical Items
Post by: Redzephyr01 on May 29, 2014, 07:55:02 pm
Potion of X-ray Vision: When drunk, this potion allows the drinker to see through absolutely everything. Because of this, whoever drinks it can see absolutely nothing, and is essentially blinded.
Ring of Swiftness: This ring moves very fast. Wearing it doesn't make you any faster, so its entirely pointless.
Title: Re: Silly/Useless Magical Items
Post by: Worldmaster27 on May 29, 2014, 08:11:36 pm
Amulet of Vipers: This special amulet has certain properties that all venomous serpents find irresistible, and are drawn to the amulet from all over the region. These snakes will stop at nothing to make sure the amulet is safe. Which means no dirty adventurers touching it!
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on June 01, 2014, 04:12:50 pm
Trinkets of Dancing Complete the set: they're adorable!
Monacle of sadness Not bifocal. This is a unique item.
Bucket of Summon Dirt Can be used once daily to summon a bucket-sized pile of loose dirt to the user's location.
Beard of Bees Mostly an interesting talking point. Great for parties. Must be fed a certain quantity of flowers daily.
Beard of Trees For the dwarf who loves elves, and the evil wizard in a tower who loves Ents.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on June 01, 2014, 05:24:54 pm
Magic Cards of Gathering: Found in packets of the purest silver in the ruins of the ancient "Gaa'em Sto-aars", once one is picked up, the user gets an insatiable urge to collect more. See also: Pok'a-mo'n Cards
Title: Re: Silly/Useless Magical Items
Post by: Harry Baldman on June 02, 2014, 01:49:18 am
Official Seal of Quality: once used on an item, the Official Seal of Quality will make it appear to be of better quality in all respects than it should by all rights be. If used on low-quality products too often, begins to lose power.

Communique of Importance: this sealed and stamped letter, when raised above one's head while running, will cause any and all guards on the way to step aside to make way so that it may be delivered. When delivered to somebody, becomes permanently mundane.

Curtains of Infinite Moths: these curtains are magically enchanted to conjure infinite amounts of moths that fly in every direction when it is touched, disturbed or otherwise manipulated.

The Revolving Door: this door is known for its ability to trap an individual for up to three hours in its confounding mechanism, only to release them on the same side they entered from!

Cloak of Nesting: when worn, the magical pins on the sides of this sizable cloak allows a person to wear two more cloaks! Can stack if more Cloaks of Nesting are used with it. Warning - does not affect the volume or weight of cloaks worn.

Bread of Corruption: when tasted, this bread afflicts the wearer with the insatiable urge to make a sandwich out of it and the flesh of three innocents. Reputed to be quite tasty that way, though.
Title: Re: Silly/Useless Magical Items
Post by: Trapezohedron on June 02, 2014, 06:40:40 am
Bat Curtain - A curtain of pitch black leather that, when touched, morphs into a swarm of bats flying in all directions. Inadvisable to use indoors within houses, just as much as the Curtain of Infinite Moths is inadvisable to use within proximity of a fire.

Sword of Vampirism - A large, thick leech stabbed with a sharp blade and magically maintained to live eternally. Be careful of the sword's "bonding" attempts.

Sword of TECHNIC - A sword of complex parts, which is adorned in multiple colors and functions based on whatever program was coded into its database. Its light weight and material composition is unsuitable for any form of practical combat.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on June 04, 2014, 08:09:44 am
Communique of Importance: this sealed and stamped letter, when raised above one's head while running, will cause any and all guards on the way to step aside to make way so that it may be delivered. When delivered to somebody, becomes permanently mundane.

This has way too many adventure-centric uses. Courier duty, sneaking into a dungeon / keep / tower / castle, prison breaks, disrupting parades, making wedding proposals ...

Official Seal of Quantity Barks and claps it's flippers to indicate the amount of something balanced on it's nose.
Basket of WeavingGreat for college students! Does not work underwater.
Underwater Basket of Weaving Works underwater.
Horse of a different color Doesn't match anything. All attempts to accessorize have ended disastrously.
Title: Re: Silly/Useless Magical Items
Post by: IamanElfCollaborator on June 04, 2014, 03:44:23 pm
Official Seal of Knockoffs- Immediately turns any object it's stuck on into a crappy bootleg version that breaks easily.

Drinking Bird A bird that constantly drinks everything you own. Including useful potions. It also is immune to any attempt to kill it.
Title: Re: Silly/Useless Magical Items
Post by: blazing glory on June 05, 2014, 05:57:42 am
Official Seal of Knockoffs- Immediately turns any object it's stuck on into a crappy bootleg version that breaks easily.

Just stick it on the evil villein's evil weapon of doom.
Title: Re: Silly/Useless Magical Items
Post by: Trapezohedron on June 05, 2014, 06:32:57 am
Wing Plates - Plate Armor for the wings of winged creatures. Obviously removes the ability to fly and severely encumbers those particular body parts, unless you decided to make it out of weak aluminum.

Dimensional Sword - Can cut objects in three dimensions. Does not interact with the fourth.

Grenade Luncher - Eats grenades for breakfast lunch. Causes them to explode inside, and may cause severe damage to the device and will cause severe damage to its user within the blast radius of the grenade being "lunched".
Title: Re: Silly/Useless Magical Items
Post by: hops on June 05, 2014, 03:51:33 pm
Blue Waffle - An ordinary waffle that is blue-coloured. It causes any healers and oracles to vomit uncontrollably when they see it. Can be eaten and digested like other normal waffles.

Lemon Party invitation card - An invitation postcard that says that the receiver is invited to the Lemon Party. Cause politicians and wizards to vomit uncontrollably if they see it.
Title: Re: Silly/Useless Magical Items
Post by: hops on August 04, 2014, 05:09:09 am
Cursed Sun Hat of Musical Sequence - A sun hat that initiates a musical sequence during dramatic moments around the wearer. Everyone around will join in as if it was normal and will take it for stride until the musical ends.

Ring of +10 Underwater Basket Weaving

Huge Manatee - A giant flying manatee that make the observers hyperventilate and exclaim "Oh, the Humanity!"

Title: Re: Silly/Useless Magical Items
Post by: Empiricist on August 04, 2014, 05:38:11 am
Portable Library of Babylon -An enchanted pendant that contains every single piece of information, every true prophecy and every secret... Along with every single lie, every false prophecy and every mass of meaningless gibberish possible. With no means to determine whether any given extract is true or not.

Ring of Time Stop - A ring that when activated, stops all time for everything. Consequently as this includes the user, it may never be turned off, dooming the world to be frozen forever.

Boots of Acceleration - Accelerates the user at high speeds, allowing them to evade any attack. Due to the massive G-forces involved, is has a 100% user fatality rate.

Robes of Gradual Teleportation - When activated, teleports the user to any desired location. At a rate of one atom per picosecond.
Title: Re: Silly/Useless Magical Items
Post by: hops on August 04, 2014, 05:41:24 am
Robes of Gradual Teleportation - When activated, teleports the user to any desired location. At a rate of one atom per picosecond.
Ouch D:
Title: Re: Silly/Useless Magical Items
Post by: Empiricist on August 04, 2014, 06:07:16 am
Potion of Direwasp Breath - Allows the user to breath demonic wasps at will. As in, literally inhale them instead of air in order to gain oxygen. Does not actually protect against the wasps.

Sword of Autodefense - A sword that will automatically make its user intercept any threat with a perfectly aimed sword slash. This includes UV rays and microbes as well as spells that probably shouldn't be slashed.

Erdős' Ring of Death Prevention - A ring that may only be worn by a mathematician. Prevents them from ever leaving the field of maths whilst they still wear it.

Defensive Scroll of Summoning MAIDS - This scroll may only be read whilst defending a settlement. Upon activation, the settlement is falls under the effect of Macroscopic Acquired Immuno-Deficiency Syndrome, resulting in the deaths of all defensive military personnel. This effect will persist, killing anyone the moment they become a defensive military unit.
Title: Re: Silly/Useless Magical Items
Post by: JackOSpades on August 04, 2014, 06:27:44 am
 One Ring of Lag: once worn by Slowron the Great this magical Ring randomly reduces the wearers movement speed and initiative by 99% it's description reads: one ring to bring them all and in molasses bind them.

 Mantle of Importance: this cape makes the wearer extremely Important but only to themselves.

 Boots of Groundwalking these boots allow the wearer to walk across dirt or stone as though it were a solid surface.

 Amulet of Omnipresence the amulet cause the wearer to suddenly be everywhere all at once, it does not however increase their overall mass making the process rather violent.

 Staff of Infection: all open wounds inflicted by this weapon fester and rot, it deals blunt damage.

 Coin of Commemorization this gold coin has no monetary value to anyone and cannot be melted down it exists merely reminds the holder of the significance of whatever event caused them to gain possession of the coin.
Title: Re: Silly/Useless Magical Items
Post by: Noel.se on August 04, 2014, 06:39:18 am
Ring of supreme time travelling - When activated, transports the user 5000 years in the future or in the past. does not change your position in space, so you will end up in the void because the galaxy traveled away.

Block of cheese - Upon command, this block assumes the shape of a small dragonwrought kobold made of cheese.



Title: Re: Silly/Useless Magical Items
Post by: Ozarck on August 07, 2014, 10:33:07 am
Eldrich Portal of Call Waiting Be put on hold by the Timeless Abominations.
Title: Re: Silly/Useless Magical Items
Post by: The Froggy Ninja on August 07, 2014, 11:35:02 am
You know all these items that just make more of themselves could be very useful. Crushing people with wands/decks of cards would be pretty awesome.
Title: Re: Silly/Useless Magical Items
Post by: BlitzDungeoneer on August 07, 2014, 11:52:54 am
+10 Sword of Weight:Multiplies the user's weight by ten.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on August 07, 2014, 01:27:58 pm
+1 Glass of Milk: This is a glass of milk. Except it gets a +1 on attack rolls. It still breaks on impact.
Title: Re: Silly/Useless Magical Items
Post by: Arcvasti on August 07, 2014, 02:10:46 pm
Neckless Necklace

A necklace that cannot be worn on a neck.
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on August 07, 2014, 03:21:29 pm
Remember, the items don't have to be useless if they're silly enough otherwise.

Knoife: A knife that always appears to be the largest weapon in sight. Grants a bonus to intimidation if a witty comment is spoken while unsheathing the blade.

Wand of Lawsuit: When pointed at a target and the incantation "Avada Kedavra" is spoken, the caster, the target and every major character in the story, including the PC's, are summoned into a court of law and tried for copyright infringement.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 17, 2014, 05:02:48 am
You know all these items that just make more of themselves could be very useful. Crushing people with wands/decks of cards would be pretty awesome.
Gringotts, anyone? :P

Amulet of Mime: Amulet that render the wearer silent and able to create psionic objects. However, they also get hit by stray objects made by gesticulations.
Title: Re: Silly/Useless Magical Items
Post by: Tawa on September 18, 2014, 05:37:47 pm
Astral Wand: A magic wand with no spells that is made of solid, pink mist. The solid mist is not really notable for any reason, but it's made out of it.
Title: Re: Silly/Useless Magical Items
Post by: Audioworm333 on September 18, 2014, 05:46:34 pm
Bee-Bee Gun: It's a gun that shoots bees. Completely useless because you can't just shove bees into a magazine and expect them to stay alive.
Title: Re: Silly/Useless Magical Items
Post by: Squeegy on September 18, 2014, 05:59:55 pm
Reckless Feckless Neckless Necklace - A necklace that violently breaks apart when placed around a neck, mildly injuring and disorienting anyone nearby, including the user.
Title: Re: Silly/Useless Magical Items
Post by: Arcvasti on September 18, 2014, 06:10:27 pm
Boots of Neck-Lace: Boots with laces that need to be tied around your neck or they fall off constantly.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 20, 2014, 03:57:56 pm
Fife of JIggly-Butt. Wiggle wiggle, jiggle jiggle. Yeah!
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 20, 2014, 11:07:04 pm
Boots of Ritualized Jumping: These boots, when activated, allow the user to jump over 5 meters far or up. To activate, a complex gymnastic sequence must be performed, including a 6-meter assisted jump with a backflip.
Title: Re: Silly/Useless Magical Items
Post by: Arcvasti on September 20, 2014, 11:33:20 pm
Sleeping bag of parkour: A sleeping bag, that, when worn over the face, confers the abilities of a parkour master.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 20, 2014, 11:52:48 pm
The worst dice: A set of dice that always roll the least interesting possible result.
Shackles of the archer: A pair of handcuffs, that when worn give the user legendary skill with a bow.
8 ball gold is real: A magic 8-ball that gives the correct answer to any question, translated so many times it doesn't make any sense.
Ring of the giant: It makes the wearer 100m tall. It doesn't protect them from the square-cube law.
Title: Re: Silly/Useless Magical Items
Post by: hops on June 02, 2017, 05:48:39 am
Amulet of Death-saving: Protects the wearer from living.
Wand of Necropost: A wand that resurrects dead posts. This mainly just turn them back into trees and piss off the people who installed the post there.
Bag of Holing: A bag that connects to an empty infinite dimension, causing explosive decompression.
Spectacles of Das All-seeing: A pair of glasses that, when worn, allow the wearer to see the shape of the universe. Congratulations.
Title: Re: Silly/Useless Magical Items
Post by: NJW2000 on June 02, 2017, 06:27:57 am
Ring of the Evil Accountant: makes the wearer glow green when they fail to pay their income tax correctly.
Legendary Arrow of Minkot: a heavy iron arrow capable of firing any bow dozens of metres.
Ring of the Evilest Eye: heals any wounds sustained by the wearer upon death.
Bracelet of Tiresias: when worn, the wearer is blind.
Title: Re: Silly/Useless Magical Items
Post by: Blood_Librarian on June 02, 2017, 07:27:25 am
BarrenCott Crystalline rifle: A delicate and magical flintlock rifle with a barrel made of crystal glass. anyone who fires the gun will have the barrel of the gun explode, and the gun promptly disappears form the users hands and into another land. the crystalline shards from the barrel stays, but a new barrel replaced the old ones place.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on June 02, 2017, 04:43:55 pm
The Eye of There's Waldo: a lens with a red and white striped frame, slightly larger than is comfortable for a human adult to wear. When placed in front of an eye, the user can instantly locate Waldo in any of the Where's Waldo pictures placed before them. This includes fanart, and those "there ain't no Waldos" pictures, which show as greytone images.
Title: Re: Silly/Useless Magical Items
Post by: Khan Boyzitbig on June 03, 2017, 09:17:58 am
Cursed Amulet of the Guildmaster: Constantly asks the user if they have any potions or food. Cannot be removed.
Helm of Total Vulnerability: Makes the wearer completely vulnerable to anything and everything.
Wand of Explosions: When cast the wand causes everything in a 5 mile radius to fart uncontrollably for 3 months 6 days 2 hours 4 minutes and 8 seconds.
Nuclear reactor of Incontinence:When used to hit someone or approaches critical mass this object causes the target to become incontinent, on approach to critical mass the target/s are anyone who can stop it hitting critical mass. The object will approach critical mass as soon as it is used for any reason.
Title: Re: Silly/Useless Magical Items
Post by: RenoFox on September 12, 2017, 12:44:40 pm
I love this kind of threads, and I'd really like to see some of the items posted here actually in a game.

Amulet of Slow Fall: When worn around the neck, this amulet will never descend faster than a floating feather.
Armor of Urgency: A full suit of platemail that gains extra protection proportionate to the wearers need to pee.
Bracers of the Wolf: Turns the wearers hands into paws.
Title: Re: Silly/Useless Magical Items
Post by: Puppyguard on September 12, 2017, 02:13:51 pm
Amulet of Slow Fall: When worn around the neck, this amulet will never descend faster than a floating feather.
That's a pretty useful item to have, if you get pushed off a cliff you could don it seconds before you hit the ground.

Axe of Swimming: A very heavy axe with fins attached to it. The wielder can swim very fast, but only against currents.
Fork of air: A magical fork that can only damage air creatures.
Shrinking Key: A key that can open any door, but will shrink the door smaller than the user.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 12, 2017, 03:02:59 pm
Gloves of the Legendary Boxer: allows the wearer to pack boxes, crates, etc. at superhuman speeds.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 12, 2017, 03:12:43 pm
Amulet of Slow Fall: When worn around the neck, this amulet will never descend faster than a floating feather.
That's a pretty useful item to have, if you get pushed off a cliff you could don it seconds before you hit the ground.

Axe of Swimming: A very heavy axe with fins attached to it. The wielder can swim very fast, but only against currents.
Fork of air: A magical fork that can only damage air creatures.
Shrinking Key: A key that can open any door, but will shrink the door smaller than the user.

Note: the amulets slows down, you don't. It could slide off your neck during a fall perhaps.
Title: Re: Silly/Useless Magical Items
Post by: NJW2000 on September 12, 2017, 03:14:24 pm
Amulet of Slow Fall: When worn around the neck, this amulet will never descend faster than a floating feather.
That's a pretty useful item to have, if you get pushed off a cliff you could don it seconds before you hit the ground.
There are some problems involved in rapidly deccelerating through your neck.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 12, 2017, 03:19:24 pm
Amulet of Slow Fall: When worn around the neck, this amulet will never descend faster than a floating feather.
That's a pretty useful item to have, if you get pushed off a cliff you could don it seconds before you hit the ground.
There are some problems involved in rapidly deccelerating through your neck.
Vive la gallows
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 12, 2017, 03:23:29 pm
Note: silly items are allowed.

Pitchfork of Sadness: When used any living being or formerly living objects saddest thoughts and feelings will be Transferred to wielder.

Earring Of Sensitivity: When worn will emit a magical effect about a mile wide that greatly enhances the hearing of all entities hostile towards the wearer, the more hostile, the greater the effect.

Robe Of The Worm King: Allows you to hear the (rather limited) thoughts of earthworms and earthworm based creatures while being worn.
Title: Re: Silly/Useless Magical Items
Post by: NJW2000 on September 12, 2017, 03:44:00 pm
Sword of fire and ice: a legendary blade cast from solid frost, a true hero can unleash the power of the ancient dragons in a sudden burst of heat.
Title: Re: Silly/Useless Magical Items
Post by: Draignean on September 12, 2017, 03:44:12 pm
Hyperkitten: A cross-dimensional kitten. Friendly, playful, loves people and enjoys tummy rubs. Frequently gets tangled  in dimensional hyperstrings, causing random alterations to reality. Teleportation around the kitten is a Bad IdeaTM.

Amulet of Ancestral Advice: Once per day this amulet allows the spirits of all of your deceased direct maternal relatives of at least grandmother venerability to comment on your current situation. There is no requirement that they be helpful. There is no requirement that they be timely. They will probably nag you about getting on and having a couple kids and abandoning this silly 'adventuring fad' of yours.

Magic Banana: This enchanted banana will, to any magical scrying appear to be some form of long range magical communications device. Failure to ascertain its true purpose on a close inspection will likewise convince the observer that it has the ability to communicate at long distance. The Magic Banana has no such abilities, although (despite its believable texture) it is as difficult as good steel to actually cut or macerate.

Title: Re: Silly/Useless Magical Items
Post by: Khan Boyzitbig on September 12, 2017, 03:49:52 pm
Duck of Duplication: When looked at this duck will instantly duplicate 5000 times with each copy also possessing this power, they appear inside one another and explode outwards (harmlessly, unless a duck hits you) outwards 0.5 seconds later.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 12, 2017, 04:56:04 pm
Hyperkitten: A cross-dimensional kitten. Friendly, playful, loves people and enjoys tummy rubs. Frequently gets tangled  in dimensional hyperstrings, causing random alterations to reality. Teleportation around the kitten is a Bad IdeaTM.

Amulet of Ancestral Advice: Once per day this amulet allows the spirits of all of your deceased direct maternal relatives of at least grandmother venerability to comment on your current situation. There is no requirement that they be helpful. There is no requirement that they be timely. They will probably nag you about getting on and having a couple kids and abandoning this silly 'adventuring fad' of yours.

Magic Banana: This enchanted banana will, to any magical scrying appear to be some form of long range magical communications device. Failure to ascertain its true purpose on a close inspection will likewise convince the observer that it has the ability to communicate at long distance. The Magic Banana has no such abilities, although (despite its believable texture) it is as difficult as good steel to actually cut or macerate.
Next time I play a mage in any game, I am taking a hyperkitten as my familiar.
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 13, 2017, 01:55:34 am
Pitchfork of Sadness: When used any living being or formerly living objects saddest thoughts and feelings will be Transferred to wielder.
If one were to stab someone who was wearing leather with this, would the thoughts be from the person or the leather? What if they were wearing cotton? Can plants have sad thoughts?
Quote
Earring Of Sensitivity: When worn will emit a magical effect about a mile wide that greatly enhances the hearing of all entities hostile towards the wearer, the more hostile, the greater the effect.
This sounds like a great item if you're capable of sonic damage...
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 13, 2017, 03:26:24 am
The idea was: you would get feeling from the leather and the wearer, but not from cotton, so if you stabbed say an orc wearing leather padding made from three diffrent humans the GM might need to roll  A dice 4 times in order to determine the maximum level of sadness from all those beings,  Who knows if you get unlucky enough that might be enough to cause suicidal depression right then and there.

 I classified as a cursed objects, if not for the fact that feeling someone else's pain might help with empathy *shrug*
...........


 Here are some more suggestions:

Horn Of Muffling:  The horn that well, at best allow your voice   To travel the same amount of distance as it would being projected through a cardboard tube, the lower one speaks through it the more quiet and indistinct message speaking more quietly does not have the inverse effect.

Glasses Of Dali: When looked through whatever the user sees looks as it would as imagined by Salvador Dali.

Hairband of floating: Causes all hair in the proximity of the item to be slowly pulled upwards in a manner such as heavy, yet boyant item moves through water, has a sphere of effetive range of about 3ft.

Gloves of merging: These gloves merge to the uses flesh when properly worn.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 13, 2017, 03:31:17 am
Ring of Arrogance - Makes the wearer believe that what they're saying is right, regardless of what others tell them. The effect grows stronger the farther(further?) from the truth their words become.
Further.

Ring of Passive-Aggression - When worn, a curse is placed on the user that prevents them from directly saying anything they feel. Instead, they must hide their opinions behind euphemisms and sarcasm.
Liquidproof Paper - This piece of writing parchment is completely liquidproof. Nothing liquid can soak into it, it simply slides off.

e: "Wow, this ring is great."
"Really? Can I see?"
"Sure, buddy. You're gonna love it."
"Wow, you're totally right. Thanks a bunch."

How is liquid proof paper a useless item? Just use pencil or ash, can simply washed off afterwards.
Title: Re: Silly/Useless Magical Items
Post by: OceanSoul on September 13, 2017, 10:05:36 am
Sword of Knivehood:An enchanted sword that the wielder will always use in place of a knife. They ignore the fact that it IS a knife, even though they know it is a sword. It has been used to stab people in backs, but also for chopping vegetables, opening letters, throwing as an attack, opening packages, and cutting butter. Still, it is only as effective as a sword can be at these tasks.

Mirror of Prepared Past-Seeing: A mirror that allows one to see up to 6 hours in the past prior to its use. However, it must spend the same amount of time warming up before it can be used. Additionally, it only displays the area that was around it at that time in the past.

Coin of KoonMot: A coin with the image of a raccoon on it. The holder accepts bells, and only bells, as currency. Additionally, they will build houses and give loans for those houses to people who don't even ask for a house.

Mermaid Suit: A suit that, when worn, turns the wearing part of the body into that of a mermaid. However, it only covers the torso.

Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 13, 2017, 12:24:07 pm
That mirror could still be useful, just leave it warming up when you leave the house for a little while when you come back it will have "footage " of the events around it, like the most inefficient security camera that you can buy.
Title: Re: Silly/Useless Magical Items
Post by: Puppyguard on September 13, 2017, 01:05:32 pm
Parchment of Throwing: Endows the holder temporary legendary +5 throwing when throwing the parchment, and becomes made of steel. However, as soon as it is thrown, both of these effects end.
Transformo-Fish: A living fish that must be kept alive in water to be used. Transforms the user into a fish, but what they don't know is that the fish actually swaps places with the user, and whoever is a fish is immune to aging.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 13, 2017, 01:10:46 pm
Can the parchment of throwing be folded into a paper airplane? Can it be wrapped around or affixed to another object that you want to throw, such as a spear or rock?

I can definitly imagine wrapping the parchment around the shaft of a javeling for a single legendary+5 throw at a critical moment.
Title: Re: Silly/Useless Magical Items
Post by: TalonisWolf on September 14, 2017, 05:50:53 am
Rag of Disappointment: It is a glowing rag. That's it...

Podium of Resentment: Anything you say while standing at this podium is twisted and mangled into something that will turn your allies against you. Your enemies already hate you, as such they are unaffected.
Title: Re: Silly/Useless Magical Items
Post by: King Zultan on September 14, 2017, 06:35:34 am
The Bucket of Emptiness: It has nothing in it and can never have any thing in it, any thing put in it disappears.
The Lamp of Infinite Darkness: It can never be turned on and no light can be on near it.
Title: Re: Silly/Useless Magical Items
Post by: Draignean on September 14, 2017, 10:18:30 am
Sword of the North: A powerfully enchanted longsword that can only be used effectively when the user is facing north.

Tesselan's Trick Barricade: A belt pouch filled with small metal pieces of varying sizes and peculiar shapes. It can be used to create a two inch thick steel wall of nearly an shape, up to a 30'x30' square panel. To do, so the user sketches the shape of the barricade he wishes to create on a sheet of paper, and then empties the bag onto the sheet of paper. A set of metal pieces will fallout that are capable of exactly filling the given shape, but their method of fitting may be exceedingly complex. Once fitted, the barricade will spring into being where the user visualized it. The bag refills with metal pieces once each day.
Title: Re: Silly/Useless Magical Items
Post by: TalonisWolf on September 14, 2017, 10:54:43 am
Stalwart Boots:While wearing these boots, you are an unmovable force!*

*Please note that 'unmovable' does not equate to 'invulnerable'- a shield or buckler is heavily recommended.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 14, 2017, 03:39:58 pm
The Bucket of Emptiness: It has nothing in it and can never have any thing in it, any thing put in it disappears.
The Lamp of Infinite Darkness: It can never be turned on and no light can be on near it.

The bucket of emptiness sounds like an item that would be a must have for assassins, just drop body parts into it, poof they're gone forever.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 14, 2017, 03:52:30 pm
Necktie of Mood Weather: Sings happy songs when you are happy, and shines sunlight. Sings sad songs when you are sad, and drips rainclouds. Sings angry songs when you are angry and shoots lightning and strong wind.

The Bucket of Emptiness: It has nothing in it and can never have any thing in it, any thing put in it disappears.
The Lamp of Infinite Darkness: It can never be turned on and no light can be on near it.

The bucket of emptiness sounds like an item that would be a must have for assassins, just drop body parts into it, poof they're gone forever.
I think garbage men would find it more useful.

Of course, the gradual elimination of matter from the universe could end up being a serious probloem, but we'll let the hypersentient floating brains we eventually evolve into worry about that.
Title: Re: Silly/Useless Magical Items
Post by: NJW2000 on September 14, 2017, 03:58:49 pm
Bucket of emptying: whenever something is put in the bucket, it empties itself.
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 14, 2017, 04:05:26 pm
The Bucket of Emptiness actually exists in a few games, under the name Bag of Devouring. In a cruel twist of fate, it looks exactly like a Bag of Holding.

Hat of Derealization: this hat, folded of a thin sheet of lightweight metal, over time convinces its wearer that the world they're in is fictional. The Fourth Wall remains unbroken.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 14, 2017, 04:14:04 pm
Conversational Leggings: These leggings generate conversational sentences, which are printed across the fabric. The sentences may be conversation starters, viable replies ot recent statements, or off topic asides. The direction and location of the Sentence generated varies per occurance.
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 15, 2017, 02:34:38 am
"Is that a dick joke in your pocket, or are you just happy to see me?"
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 15, 2017, 02:47:41 am
Useless magical items you say?

How about this:

It's an amulet, used to cheat death. 

Sounds about like your typical magical device, right?  Except, this one works by halting time, and rendering all forms of interaction with the "very soon to be dead" person impossible, trapping them in the last few microseconds before death, for the rest of the lifespan of the universe. It's whole purpose is to keep the soul of the soon to be departed from actually going to a final destination, by preventing them from actually dieing, but doing nothing whatsoever to repair or fix what has caused them to become near death, and prevents any action that could change their status.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 15, 2017, 04:24:01 am
Useless magical items you say?

How about this:

It's an amulet, used to cheat death. 

Sounds about like your typical magical device, right?  Except, this one works by halting time, and rendering all forms of interaction with the "very soon to be dead" person impossible, trapping them in the last few microseconds before death, for the rest of the lifespan of the universe. It's whole purpose is to keep the soul of the soon to be departed from actually going to a final destination, by preventing them from actually dieing, but doing nothing whatsoever to repair or fix what has caused them to become near death, and prevents any action that could change their status.

That's not useless! It's positively harmful, cursed, worse than useless, could even be weaponized to cause generations of suffering if say one presented it as a gift to say a king or some such.

Then a second graduations, you would make a devious GM and if you ever host any roll plays I would feel honored if you let me play in them.
Whichever wizard created that sort of contraption should have to wear it and set for fate worse than death for even trying to unleash that upon the world.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 15, 2017, 06:58:27 am
The Room of Holding: This is a room, could be any room, really, any size or shape. It's distinctive feature is that it's walls, and possibly it's ceiling and floor, are completely lined with hands. the hands close on any object placed in them and will hold it in place until someone removes the object. Each hand can hold a standard humanoid's typical carrying weight for an indefinite time. Multiple hands can work together to hold larger items.

(Maybe more 'bizarre' than 'silly,' but I think it fits the theme well enough.)
Title: Re: Silly/Useless Magical Items
Post by: qwertyuiopas on September 15, 2017, 02:10:30 pm
Ring of Knowledge: Contains a vast assortment of ancient memories. The first time it is equipped each day, the user gains all contained knowledge for 5 minutes. When the effect ends, the user forgets the entire past 5 minutes, and a randomly-chosen assortment of memories and memory fragments are taken from them to add to the stockpile. Due to the nature of acquisition, almost everything contained is useless trivia, no longer relevant, missing context to the point that only the person who lost that memory in the first place can extract any benefit, or simply incorrect.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 15, 2017, 03:06:19 pm
The intangible artifact:

This object might as well be a semi-real manifestation of magic itself. Depending on the person "looking" at it, it can appear to be anything, but always appears to be the same thing to that person. (EG, they always see it as whatever they see it as.) The object radiates magic with unbelievable intensity, but essentially does nothing else.

As stated, the object is intangible. It has no real physical substance, and can only be seen, and "felt" (in terms of its magical aura.)

It has been hypothesized that it appears as an item the person viewing it greatly desires, but this is not entirely true. Rather, if there are any rules governing the appearance observed by somebody, only one seems to hold: It always appears as something "familiar" to the observer. (EG, it could be a pocket watch to somebody on earth, or an unusual eating utensil to somebody from another planet.) The object is always just laying around, and seems to migrate from "person to person" without rhyme or reason, as if it has a mind of its own, but the people it chooses to be seen by are always people that physically interact with each other in some way. One day, it will be there, sitting on your bed, and you will be unable to move it, touch it, or affect it in any way, but it will be there, in your place of residence, and there is nothing you can do about it. (It might not appear on your bed, it might appear in your refrigerator, or in your fish tank-- the location, and the form you perceive it as, are quite random.)

For those it has affected, it often becomes the focus for crude jokes about the inappropriateness of the perceived item, and where it is placed, (Sometimes it is perceived as a NSFW type item, for instance) or even arguments about what it actually "is." (as it appears as different objects to different people, and more than one person can "see" it at once.)

When attempts to photograph it happen, the photographs themselves take on similar mysterious properties, but are likewise "useless". (EG, a person taking the photograph of "the object", will always see the resulting photograph as being one of the object, but when shown to another random person, that person will see the object as something completely different. Such photographs do not exhibit magical auras, suggesting that this is not illusion magic, but is actually the result of the photograph accurately depicting the object.)

There is no way to tell which person exposed to the object will become its new "owner".

Attempting divination, such as "Identify item", results in the caster appearing to "zone out" for several seconds, with their mouth agape, but otherwise fails, as if the object is not real.

Attempts to psychically contact the item results in zero contact, as if the object does not exist, or has never been in contact with a mind at all. (this includes attempting to derive its psychohistory.)

The magical aura of the object cannot be used in any tangible way, but it does seem to attract magically enabled, intelligent, and curious minded people to itself like a siren song.

People affected by the object are not harmed by it in any way, excepting for being ridiculed or teased by people they know for "always leaving that thing laying around", due to its often "inappropriate"  (thematically, situationally, decorum, or otherwise) appearance.



Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 15, 2017, 04:47:52 pm
Oil of Ultimate Slipperiness: this magical oil is so slippery, it will slide away from anything trying to touch it. Poured on the ground, it will actually be pushed away from underfoot even before any weight is put on the leg; slipping on it is almost impossible. Lubricating a machine is similarly difficult, as it simply won't stick to the parts that need to move smoothly. Burning it is possible, but it is no different from mundane oil in that aspect.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 15, 2017, 05:27:08 pm
The intangible artifact:
-snip-
This reads more like an SCP entry.

The List of Unanswered Questions: Unorganized list of all questions in the universe that have been asked, but never answered. Answered questions vanish from the list.
Title: Re: Silly/Useless Magical Items
Post by: FallacyofUrist on September 15, 2017, 06:45:41 pm
Butter Fingers: A candy bar shaped like a hand. When eaten, the eater's hands become extremely slippery and will inevitably drop anything the eater tries to hold.

Mask of the Wolf: A wolf mask. When worn, transforms the wearer into a wolf... completely. As in it changes the brain into a wolf brain as well. Also only transforms the wearer, doesn't transform the wearer's clothes.

Electric Guitar: A super awesome electric guitar that's useless without electric power.

Mask of the Bear: A bear mask. When worn, gives the wearer an obsession with toilet paper.

Pepper Spray: Causes peppers to grow quickly when sprayed on them.

Conductor's Whistle: Summons a train to the user's position. As in, causes a train to fall out of the sky on the user if they don't dodge.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 15, 2017, 08:57:01 pm
Oil of Ultimate Slipperiness: this magical oil is so slippery, it will slide away from anything trying to touch it. Poured on the ground, it will actually be pushed away from underfoot even before any weight is put on the leg; slipping on it is almost impossible. Lubricating a machine is similarly difficult, as it simply won't stick to the parts that need to move smoothly. Burning it is possible, but it is no different from mundane oil in that aspect.

That's halrious, would it jump away if someone tried to toss a bucket onto it?
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 16, 2017, 01:23:16 am
No, the bucket would simply sink/fall to the bottom immediately, barely even touching the oil. There's simply not enough force involved to cause a splash. Afterwards, if the bucket landed upright and the pool was deep enough, the oil would flow into the bucket due to gravity.
Title: Re: Silly/Useless Magical Items
Post by: VoidSlayer on September 16, 2017, 02:29:19 am
Scroll of poly morph potato into potatoe

This scroll contains all the knowledge and magical power to transform any one known about potato, anywhere, into another type of real potatoe.  This effect is permanent and irreversible, although the scroll is consumed when used.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 16, 2017, 02:34:06 am
Does this scroll also transmute the size of the resulting toe shaped tuber? Also, is the effective kind of "toe" up to the caster to decide? (EG, "I transform this tiny 2 ounce new potato into a 500kg epic elder beast "potatoe", after throwing it at the evil mordak!"-- type scenario.)
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 16, 2017, 09:21:23 am
Hatchet of pain: an ordinary hand ax that cries out in pain when it strikes an object.
Title: Re: Silly/Useless Magical Items
Post by: TalonisWolf on September 16, 2017, 03:14:28 pm
Grimoire of Endless Knowledge: Always contains the knowledge you seek, but you forget what you've read as soon as you stop reading, and cannot communicate whilst reading the Grimoire.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 16, 2017, 04:37:36 pm
Glittering Golden Paint(cursed):  this magical paint really does contain traces of gold and the ability to convert nonliving objects painted on into gold, however it also has an adverse effect on those objects, where in no one used it said objects are actually gold,  this mimetic affect will manifest as people potentially attacking one might sell them such golden items, or peoples teeth becoming unusually brittle when the attempt to bite such item.

 If paint is applied to the outside of living creatures or peoples their skin and all of the hair on their body will take on a golden Sheen, and instantly any skin injuries will be healed,  nonetheless for the next five hours. They will see themselves as disgusting and NPC's will act as if they have a terrible plague.

Digesting said paint has unpredictable side effects ranging from the user developing a perfect voice that makes people's ears bleed nonetheless, to their insides actually becoming gold causing that to die a horrible death and their corpse burned and dumped into a deep hole.

The Ovine Pajamas: wearing this for the pajamas, always one size too small for the user one can transform into a sheep, as long as the pyjamas continue to stay attached to them, given the PJ's are designed for a humanoid this causes serve difficulties moving as a sheep  intense to rip them leading to the user too instantly transform back.
Title: Re: Silly/Useless Magical Items
Post by: FallacyofUrist on September 16, 2017, 07:24:38 pm
Perpetual Flask of Beer: A flask that is bigger on the inside and contains an infinite amount of beer that has no doubt gone bad by now.

Wand of Healing: Shoots a bolt of green light that causes rapid cellular division. Heals wounds and causes cancer.
~~~
Spoiler: ??? (click to show/hide)
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 16, 2017, 08:27:15 pm
OOC: beer can go bad? I thought it was already a fermented beverage.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 16, 2017, 11:26:42 pm
OOC: beer can go bad? I thought it was already a fermented beverage.
All consumables except honey go bad iirc.
Why?
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 17, 2017, 05:59:36 am
I might make a list of my favorites from this gmae at some point.

Probably not though.

I noticed that a lot of the items follow the format: Has Use A, but Use A doesn't work
It's a lighter but it has no gas!
It's a pocket, but it has no space!
It's a gun but it's bullets don't hurt anything!
It's a book, but you can't read it!

It would be incredibly useful, but it has been specifically nerfed to remove it's useability.

I prefer the "why in the world would anyone thing this thing might have been useful?" kind.
And the "that's a really weird/funny item. I could see a use for it, but damn, would you look silly with it."
Like Elizabeth from Gintama.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 17, 2017, 06:38:32 am
Ok then-- "why would anyone make this?" type item.


Practical joke formalwear.

This full suit of enchanted clothing looks like fine formalwear. Because it is.
It has however, been enchanted to alter how other people perceive it, such that anyone other than the person who has put it on sees it as the most inappropriate thing imaginable to wear to a formal event.  The person wearing it still perceives it as it actually is-- completely appropriate formal wear.

The effect only triggers while it is being actively worn.
Title: Re: Silly/Useless Magical Items
Post by: VoidSlayer on September 17, 2017, 07:12:23 am
Does this scroll also transmute the size of the resulting toe shaped tuber? Also, is the effective kind of "toe" up to the caster to decide? (EG, "I transform this tiny 2 ounce new potato into a 500kg epic elder beast "potatoe", after throwing it at the evil mordak!"-- type scenario.)

I dont know, you get one chance to cast it.  Better hope it works that way or it will be... useless.

On a more constructive level, I did create a more restrictive version of the item, but it seems like cheating if you deliberately remove every possible use by making a ton of exceptions and restrictions.

The spelling difference is deliberate to be a joke.
Title: Re: Silly/Useless Magical Items
Post by: TalonisWolf on September 20, 2017, 10:27:03 am
Cursed Ring of Attention: This Hood attracts the attention of everyone near you... friend and foe alike. Once worn it cannot be taken off.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 20, 2017, 10:31:18 am
Is it a ring or a hood?

Title: Re: Silly/Useless Magical Items
Post by: Therolyn on September 20, 2017, 11:56:29 am
Its the crazy, silly and flavorful items that makes things so fun :P

Rotting Bloodstone - This gem appears to be an ordinary semi-precious bloodstone but when held in the inventory of any adventurers begins to emit a horrid stench of rotten flesh and blood. It attracts flies and other annoyances but only continues emitting the stench while in a backpack, pocket, someones place of residence or in someones hand.

Bowtie of Utterance - This piece of neckwear, which can appear as some any other form of neckwear, looks stylish. But when worn, when the wearer speaks they can't help but use an excessive amount of Ummm's, Errr's and other such similar extras.

Cowskin Pants(cursed) - These pants when worn will cause you to have pretty bad (not to mention loud) flatulence that occurs often and often at the most inappropriate and inopportune times, such as sneaking up on someone, entering a tavern or meeting with the local lord/guildmaster/some other important person...

Title: Re: Silly/Useless Magical Items
Post by: Screech9791 on September 20, 2017, 12:07:38 pm
Ring of Elixirial Thirst: When worn, the wearer will always drink twice the amount of potions at once, with no regard if the first potion heals the drinker completely or not.
Title: Re: Silly/Useless Magical Items
Post by: VoidSlayer on September 20, 2017, 03:21:51 pm
Laser Pointer

This compass like device will point towards the nearest laser.
Title: Re: Silly/Useless Magical Items
Post by: helmacon on September 20, 2017, 03:46:14 pm
bug spray

This position is dispersed as an aerosol , and attracts bugs.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 20, 2017, 04:08:24 pm
bug spray

This potion  is dispersed as an arousal, and attracts bugs.

Could be incredibly useful in some scenarios, like if you needed some extra protein on the cheap or had insect related superpowers but no summoning abilities, wanted to complete a butterfly collection,etc.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 20, 2017, 04:35:33 pm
Diamond Ring It's a big, gaudy ring. It has Neil Diamond's face on it. It occasionally sings Neil Diamond songs.


bug spray

This potion  is dispersed as an arousal, and attracts bugs.

Could be incredibly useful in some scenarios, like if you needed some extra protein on the cheap or had insect related superpowers but no summoning abilities, wanted to complete a butterfly collection,etc.
Sure, but it's still silly.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 20, 2017, 04:39:32 pm
Laser Pointer

This compass like device will point towards the nearest laser.
Surprisingly useful for avoiding or finding enemy spacedudes and spaceships
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 20, 2017, 04:42:44 pm
Laser Pointer

This compass like device will point towards the nearest laser.
Surprisingly useful for avoiding or finding enemy spacedudes and spaceships
That's actually a fair point. Who says magic is limited to medieval settings? I hereby rule this artefact a "Useful, non-silly magitech device."

It detects lasers, not laser producing devices.
Still may have some uses, but I rescind my declaration.
Title: Re: Silly/Useless Magical Items
Post by: Draignean on September 20, 2017, 04:44:59 pm
Laser Pointer

This compass like device will point towards the nearest laser.
Surprisingly useful for avoiding or finding enemy spacedudes and spaceships
That's actually a fair point. Who says magic is limited to medieval settings? I hereby rule this artefact a "Useful, non-silly magitech device."

Assuming lasers are even a little bit rare. Otherwise you're going to be fixated on the first mate's cat-toy for a long while.
Title: Re: Silly/Useless Magical Items
Post by: VoidSlayer on September 20, 2017, 05:00:10 pm
It detects lasers, not laser producing devices.
Title: Re: Silly/Useless Magical Items
Post by: birdy51 on September 20, 2017, 05:20:52 pm
True North - A magical compass that always shows where you want to go, but picks obtrusively long or dangerous paths to get there.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 20, 2017, 07:48:05 pm
bug spray

This position is dispersed as an aerosol , and attracts bugs.
Greater Bug Spray: Spray out assorted bugs.
Title: Re: Silly/Useless Magical Items
Post by: OceanSoul on September 20, 2017, 07:56:41 pm
bug spray

This position is dispersed as an aerosol , and attracts bugs.
Greater Bug Spray: Spray out assorted bugs.
Grater Bug Spray: Attracts bugs wielding graters. Mostly cheese graters. Yes, they're big enough to wield them.
Title: Re: Silly/Useless Magical Items
Post by: Puppyguard on September 20, 2017, 08:15:24 pm
bug spray

This position is dispersed as an aerosol , and attracts bugs.
Greater Bug Spray: Spray out assorted bugs.
Grater Bug Spray: Attracts bugs wielding graters. Mostly cheese graters. Yes, they're big enough to wield them.
Greater Bag Spray: Sprays bugsized bags.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 20, 2017, 09:42:10 pm
Grand nasal staff :  A blast from the grand nasal staff randomly modifies the nose shape and structure, if any but it's a blast, the one operating the staff develops an itch that can't easily be scratched each time the item is used.

Looks like a stick with a pink plastic nose glued to it.
Title: Re: Silly/Useless Magical Items
Post by: helmacon on September 20, 2017, 09:49:23 pm
Straw of holding

An unassuming plastic straw. It is actualy several hundred times its length on the inside. (it takes a long time to drink anything with it.)
Title: Re: Silly/Useless Magical Items
Post by: GigaGiant on September 20, 2017, 11:37:56 pm
Bowl of Emptiness
A bowl that can hold an infinite amount of soup.  Soup cannot be retrieved once placed inside.
Title: Re: Silly/Useless Magical Items
Post by: King Zultan on September 21, 2017, 12:00:14 am
Paper clip of holding: A paper clip that can hold a large amount of things.
Crowbar of Locking: Looks like a regular crowbar but it locks all doors within five feet of it and can't actually be used to open locked doors or any thing.
Bag of Infinite Pants: It contains an infinite supply of pants that are to small for any one to ever put on, no matter who tries them on.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 21, 2017, 03:09:02 am
Bowl of Emptiness
A bowl that can hold an infinite amount of soup.  Soup cannot be retrieved once placed inside.
Throw it in the ocean, watch the resulting fallout.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 21, 2017, 03:13:33 am
While some variants of hot and sour soup might taste a bit like ocean water, ocean water most certainly is not SOUP.

:P
Title: Re: Silly/Useless Magical Items
Post by: hops on September 21, 2017, 03:16:20 am
While some variants of hot and sour soup might taste a bit like ocean water, ocean water most certainly is not SOUP.

:P
But it has dead animals in it and is salty.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 21, 2017, 04:51:33 am
bug spray

This position is dispersed as an aerosol , and attracts bugs.
Greater Bug Spray: Spray out assorted bugs.
Grater Bug Spray: Attracts bugs wielding graters. Mostly cheese graters. Yes, they're big enough to wield them.
Greater Bag Spray: Sprays bugsized bags.
Greater Spray Bug: large, roachlike insect that sprays assorted other bugs when threatened.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 21, 2017, 06:32:53 am
bug spray

This position is dispersed as an aerosol , and attracts bugs.
Greater Bug Spray: Spray out assorted bugs.
Grater Bug Spray: Attracts bugs wielding graters. Mostly cheese graters. Yes, they're big enough to wield them.
Greater Bag Spray: Sprays bugsized bags.
Greater Spray Bug: large, roachlike insect that sprays assorted other bugs when threatened.
Bug Spray of Spray Spray Bugs: A spray that spray out bugs that spray out Greater Bug Sprays that spray out Greater Spray Bugs. May have been created in a thaumaturgical accident of epic proportions.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 21, 2017, 07:28:13 am
Mousetrap: You roll your dice, you move your mice. A convoluted trapping system for rodents, which has to be assembled and activated via die roll.
Title: Re: Silly/Useless Magical Items
Post by: FallacyofUrist on September 21, 2017, 08:01:27 am
Pouch of Infinite Black Widows: A bigger-on-the-inside pouch full of infinite female black widow spiders. Thankfully has a drawstring.

Magic Fer Newbs Textbook: A textbook that will teach the reader a variety of prank spells if read upside down.
Title: Re: Silly/Useless Magical Items
Post by: Khan Boyzitbig on September 21, 2017, 08:03:36 am
Given that a black widow must be provoked considerably before it would even consider biting that makes for a useful source of live Halloween decorations.
Title: Re: Silly/Useless Magical Items
Post by: FallacyofUrist on September 21, 2017, 08:06:09 am
"Wait, are those real?"

"... yes."

"*screams* *runs away*"
~~~
Pumpkin Turkey Pie: A pumpkin pie. Anyone who eats it is seen by anyone who hasn't eaten it as a turkey, and anyone who hasn't eaten it and sees someone who has eaten it has an urge to eat turkey.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 21, 2017, 08:22:42 am
considering that those spiders are highly territorial, how many are actually, you know-- still alive?
Title: Re: Silly/Useless Magical Items
Post by: cronos5010 on September 21, 2017, 08:29:04 am
I am not sure if this has already been done yet because I have yet to read the entirety of this thread yet, but here it is anyway.

The Sword of Damocles: Automatically suspends itself over the head of its target when it is swung. Only falls when the target achieves some measure of fame, causing it to deal the damage of a normal and unenchanted sword if the target fails to get away from it in time.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 21, 2017, 11:01:35 am
bug spray

This position is dispersed as an aerosol , and attracts bugs.
Greater Bug Spray: Spray out assorted bugs.
Grater Bug Spray: Attracts bugs wielding graters. Mostly cheese graters. Yes, they're big enough to wield them.
Greater Bag Spray: Sprays bugsized bags.
Greater Spray Bug: large, roachlike insect that sprays assorted other bugs when threatened.
Bug Spray of Spray Spray Bugs: A spray that spray out bugs that spray out Greater Bug Sprays that spray out Greater Spray Bugs. May have been created in a thaumaturgical accident of epic proportions.
I tried to 1-up this but couldn't. Just wow.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 21, 2017, 11:37:21 am
Greater Spray of Spray Spray Bugs Crater: The crater caused by the Greater Spray of Spray Spray Bugs accident. It's full of bugs.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 21, 2017, 12:22:40 pm
Kobold Ring
Allows the wearer to understand and speak Kobold utterances. Unfortunately that's not a real language, and is just gibberish.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 21, 2017, 01:18:57 pm
So, we'd finally have a grasp on Eganspeak!
Title: Re: Silly/Useless Magical Items
Post by: Helgoland on September 21, 2017, 09:41:55 pm
Cobalt Ring: Surprisingly useless.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 21, 2017, 09:53:03 pm
Circlet of Mediocrity: The wearer always rolls a 10 for 20-sided die rolls.

Ring of the Starved: The wearer is constantly hungry.

Osmium Shortsword: A shortsword made out of a heavy and malleable metal.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 21, 2017, 10:04:57 pm
More along the line of silly than useless...
Dagger of Featherfall: Grant feather fall to creatures stabbed by the dagger.
Feather of Daggerfall: Transport tickled creatures to the Elemental Plane of Daggers.
Title: Re: Silly/Useless Magical Items
Post by: helmacon on September 21, 2017, 10:07:05 pm
Hammer of Healing

All the pain of a hammer, all the healing of a health potion.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 21, 2017, 10:10:47 pm
Hammer of Healing

All the pain of a hammer, all the healing of a health potion.
So, Fire Emblem healers.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 22, 2017, 08:13:59 pm
Hammer of Healing

All the pain of a hammer, all the healing of a health potion.
So, Fire Emblem healers.
NUNSWITHAXES
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 22, 2017, 09:02:48 pm
Teh Plastic rings of constricting. There are trillions of them, floating in space, getting caught in the engines of every passing space vessel, causing slow-down and inefficiency. Yes, even the engines that are sealed from the environment. The only known ways to get rid of the rings, is to first get them caught in your engine, and second, remove them either by hand or by means of fire. The second method is generally frowned upon by the saner spacefaring species, and by most of the less sane ones as well.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 22, 2017, 09:31:38 pm
Here's an Elder Scrolls joke for you
Mehrunes' Straight Razor: Has a small chance to instantly provide you with a perfect shave.
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 23, 2017, 03:03:55 am
Here's an Elder Scrolls joke for you
Mehrunes' Straight Razor: Has a small chance to instantly provide you with a perfect shave.
The other 98% of time, it slices open your carotid artery and damns your soul in one slip of the blade.

I know some people who would probably take that risk.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 23, 2017, 03:09:47 am
"For a shave so close, it's DIABOLICAL!"

"Any closer and you wouldnt have a face left to shave afterwards!"

"Why use a razor that has 5 blades, when you can have just one razor that shaves supernaturally close!?"

Etc
Title: Re: Silly/Useless Magical Items
Post by: Helgoland on September 23, 2017, 08:51:33 am
Todd's Razor: Provides either a close shave or a delicious meat pie.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 23, 2017, 05:40:12 pm
Mehrunes' Flagon: Has a small chance to instantly sate one's thirst.
Title: Re: Silly/Useless Magical Items
Post by: AzyWng on September 23, 2017, 08:21:16 pm
Choked Shotgun: Is guaranteed to be dead.

Muzzle Brake: Slows your gun down to a stop. If suddenly applied it may cause skids.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 23, 2017, 09:45:34 pm
Armor-Piercing gloves:

When the user wears these gloves, they can poke even totally armored opponents in the ribs. The enchantment is only in the fingers, so punching or slapping will do nothing.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 23, 2017, 10:20:54 pm
Good thing that DnD monks can't learn Hokuto Shinken, or we're all dead.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 23, 2017, 10:52:05 pm
Ring of parrying:

When worn, this item gives the user supernatural skill in catching weapons with their hands. It does not make their hands more durable, nor can it be worn with armor.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 23, 2017, 10:54:31 pm
Ring of parrying:

When worn, this item gives the user supernatural skill in catching weapons with their hands. It does not make their hands more durable, nor can it be worn with armor.
Fan-fucking-tastic for jugglers
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 23, 2017, 10:58:49 pm
Only applies to deadly melee weapons. And doesn't work to catch the handle, you can only get the blade / head.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 23, 2017, 11:35:28 pm
Only applies to deadly melee weapons. And doesn't work to catch the handle, you can only get the blade / head.
oh, so your standard "enchanted item cursed to remove all possible uses" item. booooooooring

Shoes of running: Enchanted to make the runner super fast. Except, they are made of tungsten, are three feet long and two wide, and weigh six tons each. do not grant bonuses to strength. do not fit large creatures. cannot be worn by abnormally strong creatures.
Cape of invisibility: When worn, the cape is invisible. Anything it is worn on is not. Cape provides no bonuses against attacks, nor even the slightest protection against rain, etc.
Sword of not slicing:Supernaturally sharp, but when the edge approaches any object, or any object approaches the edge, the blade phase shifts into a void realm.
Matchsticks of sogginess: Perfect firestarters, if only they weren't perpetually damp. Not damp enough to provide moisture for anythign useful. Just, damp enough to bend and break any time someone uses them.
Genius Rock: A supergenius mind, in the body of a rock. Immune to telepathy and astral projection. Mute, deaf, and blind. It's a rock. But it's reeeaaaaallllly smart. Trust me.
Magic wand of everything is exactly the same as before you waved it:This wand can cast literally any spell. But, all spell effects are immediately undone upon effect, as the universe simply steps back to the precise moment before the wand is waved. The magic within the wand is spent and requires one round to recharge.
Crystal eyes of failed spot checks every time you fail a spot check, the crystal eyes give you an extra roll. But that roll is an automaticfail.
Sands of time:Have absolute control over the flow of time. But time is fixed, and all objects and persons are fixed in time. therefore, no sapient creature has any way of interacting with the flow of time.
Omnipotent embers: small flecks of a flammable material that, when thrown into a fire, become omnipotent as they burn. They are nonsentient though, so who gives a shit? Immune to external influences beyond the natural physics of burning and aerodynamics and shit.
Mighty Gloves of Mighty supermight. The wearer becomes super duper super strong. But the strongerthe wearer, the heavier the gloves. Except, like Thor's hammer, it's more like the gloves become fixed in position. the wearer does not, and any external force will knock them right out of hte gloves.
The unkilling poison:THe most deadly poison ever invented ever anywhere. as long as it sits in it's vial and nothing is placed into the vial with it. Once removed from teh vial, becomes the same quantity of ordinary water.
Overly Nerfed Gun of Awesome ExplosionsCreates the most baddass explosions ever, but only in the void realm where nothing else is. Void realm is unimpressed. Gun can only be wielded by blind deaf mute midgets of below average intelligence or less.
Spell book of forgetting spend an hour memorizing your spells. Forget them immediately
super epic ring of invulnerability You become invulnerable on command. This is achieved by causing you to freeze in time. Completely. No time passes, for you or anyone else, for a duration known only to the ring. Once the effect ends, everything continues exactly as it was before.


seriously, these "Epic item of supernerfed pointlessness" items are cheap. you aren't inventing fun useless or silly items: you are inventing useful items that you then must nerf to make them stupid. booooooooring. If you have to add restrictions on your item to prevent usefulness, the item is not useless.

Ring of anniversaries:Reminds you of random anniversaries. "That leaf is one year old tomorrow!" "The Grand Duchy of Albian's Head maid at the Castel of Dunmoore washed her hair in the sink in the servant's quarters three hundred and seventeen years ago today!" "An unnamed bear in the Forest of Great Gloom pooped on a stick last year!"
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 23, 2017, 11:46:56 pm
Only applies to deadly melee weapons. And doesn't work to catch the handle, you can only get the blade / head.

It is actually possible to catch a blade without injury.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 23, 2017, 11:49:39 pm
Only if the blade is flat.  If the blade is not flat (eg, cross shape cross section), then catching it bare handed is very inadvisable.  For flat blades, slapping your hands together on the blade, with it flat between them, will catch the blade mostly safely.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 24, 2017, 01:35:37 am
...It's not that, oz, it's a magic item designed to get your hands cut in half? Do you not understand?
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 24, 2017, 01:47:45 am
that makes it a curdsed item, which is neither silly nor useless. It is cursed.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 24, 2017, 02:17:02 am
But it's cursed in an amusing way?
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 24, 2017, 02:22:04 am
eh, your armorpiercing gloves are certainly humorous. I like those.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 24, 2017, 03:01:08 am
Armor piercing glove is not useless though...

Properly equipped on a suitable hand-to-hand specialist, (like an oldschool monk, or ninja), it could be combined with martial arts to do some very profane things to an armored foe. (Like doing a chest stab to remove somebody's heart.)

Especially if the gloves are classified as clothing, and not armor.
Title: Re: Silly/Useless Magical Items
Post by: IcyTea31 on September 24, 2017, 06:04:08 am
Genius Rock: A supergenius mind, in the body of a rock. Immune to telepathy and astral projection. Mute, deaf, and blind. It's a rock. But it's reeeaaaaallllly smart. Trust me.
My first thought upon reading this was "What if I cast Stone to Flesh on it?" Then I realized how messed up the results of that would be.
Title: Re: Silly/Useless Magical Items
Post by: GigaGiant on September 24, 2017, 08:02:24 am
Ribbit Shield
A shield capable of blocking any attack.  Can only be wielded by frogs.
Mask of Penguins
A frozen mask that can be worn to make the user appear as a harmless penguin to others.  The mask stops working if it thaws.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 24, 2017, 09:51:39 am
Genius Rock: A supergenius mind, in the body of a rock. Immune to telepathy and astral projection. Mute, deaf, and blind. It's a rock. But it's reeeaaaaallllly smart. Trust me.
My first thought upon reading this was "What if I cast Stone to Flesh on it?" Then I realized how messed up the results of that would be.


It would be a Helen Keller flesh golem with sign language I guess?
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 24, 2017, 09:53:59 am
Genius Rock: A supergenius mind, in the body of a rock. Immune to telepathy and astral projection. Mute, deaf, and blind. It's a rock. But it's reeeaaaaallllly smart. Trust me.
My first thought upon reading this was "What if I cast Stone to Flesh on it?" Then I realized how messed up the results of that would be.


It would be a Helen Keller flesh golem with sign language I guess?
I would imagine it wouldn't have sign language. It doesn't have appendages. It would simply be a rock made of flesh, with all the other aspects listed. Well, at least it could be grilled at that point and eaten - though rock eater types could have eaten it anyway, so whatever.
Title: Re: Silly/Useless Magical Items
Post by: AzyWng on September 24, 2017, 03:05:02 pm
Unless you’re in ADOM or some other rogue like where you literally are what you eat, I don’t think eating the rock-turned-flesh would do much good.

Also, Ozarck’s long list just sounds like a list of things a con artist would sell.

Or maybe the sort of thing some other person could trick another into buying.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 24, 2017, 03:17:36 pm
Unless you’re in ADOM or some other rogue like where you literally are what you eat, I don’t think eating the rock-turned-flesh would do much good.

Also, Ozarck’s long list just sounds like a list of things a con artist would sell.

Or maybe the sort of thing some other person could trick another into buying.
IF they are what they eat, tehn they become a rock or flesh thing which is blind mute deaf and has infinite knowledge but no sapience.

But yeah, that list is a list of terrible items, that I don't really feel fit the spirit of the game here. The Idea of the game is to create interesting artefacts who's primary use is either pointless, or silly - not to create a bunch of powerful cursed items. I feel like a lot of the items people have created are similar: "Has x useful power. Has y curse making x power useless."

That's why I separated out the ring of anniversaries. Sure yo ucould concievably find a use for it, but in itself, it's just silly. If a random adventurer found that in a loot bag, she'd probably keep it, and maybe use it to make bar bets, but it probably wouldn't be much use in combat or anything.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 24, 2017, 04:00:26 pm
Ribbit Shield
A shield capable of blocking any attack.  Can only be wielded by frogs.
(https://vignette3.wikia.nocookie.net/thevideogamedatabase/images/8/8e/Frog_Chrono_Trigger.jpg/revision/latest?cb=20130304205826)
Title: Re: Silly/Useless Magical Items
Post by: ATHATH on September 24, 2017, 04:47:22 pm
Circlet of Mediocrity: The wearer always rolls a 10 for 20-sided die rolls.
This is an incredibly good item in, say, D&D 3.5. Some prestige classes even have class features that let you "Take 10" on specific skills as significant class features. It keeps you from auto-failing saving throws on a 1, and lets you achieve a 100% success rate with UMD on certain items 9 skill ranks/bonuses earlier than you would normally.

It could also serve as a way to "weigh" dice in gambling scenarios (or if you ran a die-repair/purchase/selling service), although you'd likely be accused of throwing dice in an improper manner if you did so.

Amulet of Heinous Evil: An amulet that, once per day, lets you determine the most Evil (according to your personal moral/ethical standards) action that you can perform within the next 10 minutes (your time, not the Prime Material Plane's time or the amulet's time) and how to get into a position that would allow you to perform said action. The ring calculates the information that it provides its wearer based on the wearer's knowledge, not through a Divination effect, so if its wearer is misinformed or if there are unpredicted factors in play, it could fail to provide the most Evil action available and/or a safe way to be able to execute it, and instead provide an "incorrect" answer. Theoretically useful if you need to prove your worth to a deity of Evil or something.

Ring of Bad Luck: Worsens the wearer's luck and erases the presence of itself from the wearer's mind (even if it is directly looked at, felt, etc.) for as long as it is worn.
Title: Re: Silly/Useless Magical Items
Post by: VoidSlayer on September 24, 2017, 05:26:21 pm
Ring of good luck

When in a dangerous or stressful situation this ring tells you "good luck".
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 24, 2017, 05:29:10 pm
Ring of Choice:

This ring grants the user Free Will, which ends up looking about the same as a lack of free will anyway.
Title: Re: Silly/Useless Magical Items
Post by: Khan Boyzitbig on September 24, 2017, 05:34:58 pm
Seal Club.

A club in the form of an elephant seal, identical to a regular club otherwise baring the fact that animal rights campaigners will hate you.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 24, 2017, 09:03:13 pm
Wand of Confetti: Can be used once per day to create a burst of confetti at a target of the caster's choosing.

Wand of De-Frogification: Removes all curses that turn target into an amphibian.

Cat Lady's Staff: A staff covered in cat hair and marred with claw marks. When casting a spell with it, all nearby felines gain 1 HP.

Scroll of Minor Monetary Gain: 7th level spell. When cast, conjures 1 copper piece.

Turn Dead: Repels and damages all nearby non-reanimated corpses.

Circlet of Mediocrity: The wearer always rolls a 10 for 20-sided die rolls.
This is an incredibly good item in, say, D&D 3.5. Some prestige classes even have class features that let you "Take 10" on specific skills as significant class features. It keeps you from auto-failing saving throws on a 1, and lets you achieve a 100% success rate with UMD on certain items 9 skill ranks/bonuses earlier than you would normally.

It could also serve as a way to "weigh" dice in gambling scenarios (or if you ran a die-repair/purchase/selling service), although you'd likely be accused of throwing dice in an improper manner if you did so.

I never stated that it's useless - it's silly, though.
Title: Re: Silly/Useless Magical Items
Post by: ATHATH on September 24, 2017, 10:21:16 pm
Cat Lady's Staff: A staff covered in cat hair and marred with claw marks. When casting a spell with it, all nearby felines gain 1 HP.
Do you mean "gain" or "regain"? If the former, with enough time and spells, you could create an army of uber-cats with thousands of HP each.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 24, 2017, 10:41:23 pm
The world's most boring supervillain
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 24, 2017, 11:58:07 pm
Scroll of Dysmon. A scroll that gives the reader the cure to all diseases, but can only be read by someone without a disease.

Sounds incredibly useful, but what would be counted as a disease here? Like if I had a single pimple, would that be counted as a disease?
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 25, 2017, 12:01:41 am
Some D&D abilities (like psion/wilder empathic transfer) can take in a disease or affliction from another willing person, to heal that person. If used with this spell, (start recitation of the scroll, satisfying the "needs to be healthy" requirement, then before the recitation ends, use the ability just as you are finishing) then this could get rid of some SERIOUS shit. :)
Title: Re: Silly/Useless Magical Items
Post by: GiglameshDespair on September 25, 2017, 06:43:24 am
Or, quite possibly, as soon as the disease transfers the person is no longer able to read it so the spell fails partway through.
Title: Re: Silly/Useless Magical Items
Post by: wierd on September 25, 2017, 06:52:12 am
The magic of the deferred action.  Trigger: "Just as the scroll fires"
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 25, 2017, 07:52:21 am
Ring of good luck

When in a dangerous or stressful situation this ring tells you "good luck".
Now that is a good item. I award you the "Gee, Thanks, that was silly and useless" badge. Void where prohibited.

Wand of Confetti: Can be used once per day to create a burst of confetti at a target of the caster's choosing.

Wand of De-Frogification: Removes all curses that turn target into an amphibian.

Cat Lady's Staff: A staff covered in cat hair and marred with claw marks. When casting a spell with it, all nearby felines gain 1 HP.

Turn Dead: Repels and damages all nearby non-reanimated corpses.
Nice. My favorite in this list is the cat lady staff.

I think the minor monetary gain should give a range of wealth, say 1d4+2 copper, or something, instead of a simple one copper. But, eh, you do you :P

Cat Lady's Staff: A staff covered in cat hair and marred with claw marks. When casting a spell with it, all nearby felines gain 1 HP.
Do you mean "gain" or "regain"? If the former, with enough time and spells, you could create an army of uber-cats with thousands of HP each.
Proof positive that "Silly" and "harmless" are not the same thing.

Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 25, 2017, 08:08:09 am
Goggles of invisibility, this pair of invisible googles renders anyone the user is looking not only invisible but completely undetectable to them while within their line of sight, cannot be removed by non magical means. convinces the use that they are in fact invisible while being worn.

Comes in Teal, Amber, Lavender and Crimson, not that you'd be able to tell of course
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 25, 2017, 08:17:26 am
Lockpick: a greataxe that convinces its wielder that it is a lockpick, and whenever it is used as such the wielder is shown the illusion of stealthy lockpicking but in reality loudly hacks the door/chest/etc. with the axe.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 25, 2017, 08:21:31 am
Lockpick: a greataxe that convinces its wielder that it is a lockpick, and whenever it is used as such the wielder is shown the illusion of stealthy lockpicking but in reality loudly hacks the door/chest/etc. with the axe.

Our items should be offered together at a discount for the discerning ninja/spymaster,catburgler.

What could possibly go wrong?
Title: Re: Silly/Useless Magical Items
Post by: FallacyofUrist on September 25, 2017, 08:26:13 am
Aetherfarm: This miraculous greenhouse can produce any fruit, vegetable, or plant the user can think of(provided the plant actually exists)! Side effects include gradual cat splicing, much to the dismay of the original owners.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 25, 2017, 09:02:01 am
Goggles of invisibility, this pair of invisible googles renders anyone the user is looking not only invisible but completely undetectable to them while within their line of sight, cannot be removed by non magical means. convinces the use that they are in fact invisible while being worn.

Comes in Teal, Amber, Lavender and Crimson, not that you'd be able to tell of course
Perfect for ignoring annoying people!
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 25, 2017, 09:35:44 am
Goggles of invisibility, this pair of invisible googles renders anyone the user is looking not only invisible but completely undetectable to them while within their line of sight, cannot be removed by non magical means. convinces the use that they are in fact invisible while being worn.

Comes in Teal, Amber, Lavender and Crimson, not that you'd be able to tell of course
Perfect for ignoring annoying people!

Or leaving yourself  almost completely vunerable to them.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 25, 2017, 10:51:32 am
Oz's Ring

This ring makes all the loot you find while wearing it legendary artifacts! Cursed to not do exactly what they're supposed to do.
Title: Re: Silly/Useless Magical Items
Post by: birdy51 on September 25, 2017, 11:31:51 am
Samus' Spinning Ball - Upon use, it launches the user into the air and throws the users arms and legs inward, breaking bones and tearing muscles if necessary.
Title: Re: Silly/Useless Magical Items
Post by: NJW2000 on September 25, 2017, 11:49:29 am
Sword of Rogue: Turns anything it hits into something different and inexplicable.
Gloves of Rogue: Turns any item the wearer picks up into something completely different and unexpected.
Boots of Rogue: When worn, the wearer alway ends up somewhere that doesn't really make geographical sense given their route.
Title: Re: Silly/Useless Magical Items
Post by: Khan Boyzitbig on September 25, 2017, 11:53:43 am
Wand of Summon Banana Bunch

Summons a bunch of ripe bananas from somewhere. May come with banana spiders, monkeys, boats, anything else which could feasibly be moved and still connected to the bananas up to 65000t in weight.
Title: Re: Silly/Useless Magical Items
Post by: Neoexdeath on September 25, 2017, 12:41:49 pm
Rod of unimaginative spellcasting.

After you cast a spell you instantly learn 10 copies of it with slightly lowered stats and different names.

Sword of Rogue: Turns anything it hits into something different and inexplicable.
Gloves of Rogue: Turns any item the wearer picks up into something completely different and unexpected.
Boots of Rogue: When worn, the wearer alway ends up somewhere that doesn't really make geographical sense given their route.

I'd wear that entire set only because of the sheer randomness that would ensue. Plus you'd get an unique experience every time you die.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 25, 2017, 12:51:20 pm
It would be incredibly difficult to use the gloves and sword at the same time.
Title: Re: Silly/Useless Magical Items
Post by: Neoexdeath on September 25, 2017, 01:12:59 pm
It would be incredibly difficult to use the gloves and sword at the same time.
Just pick up the sword first, equip it then do the same with the gloves.

Oh, and I realized that you can exploit the gloves by picking up and dropping an item until it gets turned into something useful/rare... Or a monster.
Title: Re: Silly/Useless Magical Items
Post by: VoidSlayer on September 25, 2017, 01:22:43 pm
But how would you put on the second glove?

Ring of good luck

When in a dangerous or stressful situation this ring tells you "good luck".
Now that is a good item. I award you the "Gee, Thanks, that was silly and useless" badge. Void where prohibited.


I am prohibited in many places...

And now a useful item!

In the vein of the universal solvent we have:

Universal Doorstop

This wedge of rubber will hold open or closed any door or anything that can be perceived or conceived of as a doorway, depending on if it is currently open or closed.  This does not reinforce the door in any way and it can still be destroyed in whatever way is normal for the door.

Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 25, 2017, 02:07:32 pm
Oz's Ring

This ring makes all the loot you find while wearing it legendary artifacts! Cursed to not do exactly what they're supposed to do.
Oh, you .... you ... grrr ...

I like it.

+1

Boots of Rogue: When worn, the wearer alway ends up somewhere that doesn't really make geographical sense given their route.
https://www.youtube.com/watch?v=t23YSJzMEpg (https://www.youtube.com/watch?v=t23YSJzMEpg)
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 25, 2017, 04:31:52 pm
The ring's not even cursed, you can take it off if you want. It's just useless. ;p
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 25, 2017, 04:34:35 pm
Yeah, it's really good, lol.
Title: Re: Silly/Useless Magical Items
Post by: Whisperling on September 25, 2017, 04:53:12 pm
Gloves of Rouge: Causes a layer of red makeup to appear on the wearer's face.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 25, 2017, 06:04:10 pm
Boots of Rogue: When worn, the wearer alway ends up somewhere that doesn't really make geographical sense given their route.
https://www.youtube.com/watch?v=t23YSJzMEpg (https://www.youtube.com/watch?v=t23YSJzMEpg)
Boots of Rouge: Causes a red line to be drawn behind you as you walk.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 25, 2017, 06:33:29 pm
I tend to lean more towards the silly side of things as opposed to useless.

Flagellant's Whip: A regular whip that, when used against the wielder or an ally of the wielder, buffs the accuracy and AC of the wielder and all nearby allies.
Performer's Slippers: Slippers that grant the user amazing dancing and instrumental skills when worn. They depict a pair of pink rabbits.
Banana Bunch of Wand Summoning: Can be used to summon a random wand. Wand's effects are random, and can range from summoning eldritch horrors to flinging crocodile ghosts.
Pendant of the Inebriated: Causes the wearer's emotions to fluctuate wildly. +2 bonus to intimidation checks. Side effects include shamelessness, inability to ride a horse, dizziness, difficulty walking in a straight line, slurred speech, and occasional vomiting. Should not be worn during pregnancy because of the risk of birth defects.
Flask of the Inebriated: An enchanted flask has the magical property of turning water into cheap ale.
Crown of the Inebriated: An accursed crown that, when worn, allows the user to control the minds of all sentient creatures in a 200 foot radius that have more than 0.1 BAC. User must also have more than 0.1 BAC for crown to work.
Ring of Obscurity: The wearer develops an appreciation for indie music, films, and games that are of decent caliber but are underappreciated.
Daemon's Eye: A really cool treasure obtained from killing a hellish archfiend. It doesn't do much at all, though.
Title: Re: Silly/Useless Magical Items
Post by: helmacon on September 25, 2017, 06:39:01 pm
The forum thread: A forum thread full of powerful magic objects. Unfortunately, all the objects seem to be somewhat silly or useless.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 25, 2017, 07:09:41 pm
The forum thread: A forum thread full of powerful magic objects. Unfortunately, all the objects seem to be somewhat silly or useless.
The Thread Forum: a sheet of paper that constantly lists new discussions over the many uses of thread.
Title: Re: Silly/Useless Magical Items
Post by: GigaGiant on September 25, 2017, 07:59:48 pm
Thinking Hat
A hat that makes all nearby observers think that you are deep in thought.

Crocodile Dentures
When in your mouth, your bites are as strong as a crocodile. You must have no teeth to use this.

Mustache of Tongue-lash
A fake mustache.  While worn, your insults are much more hurtful.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 26, 2017, 02:12:49 pm
Eyedrop brush:

When you touch the handle of this paintbrush to a solid surface, the bristles become covered in magical paint which perfectly mimics the color and texture of whatever you touched.
Title: Re: Silly/Useless Magical Items
Post by: Paxiecrunchle on September 26, 2017, 02:33:46 pm
Eyedrop brush:

When you touch the handle of this paintbrush to a solid surface, the bristles become covered in magical paint which perfectly mimics the color and texture of whatever you touched.

Could be used to preserve the appearance of a thing from decay by painting over it while it's fresh, I suppose.
Title: Re: Silly/Useless Magical Items
Post by: Puppyguard on September 27, 2017, 08:41:39 pm
Not A Magic Ring: A ring that has the ability to make people think it is just a regular ring.
Italicification wand: A wand when pointed at any text will turn it italic. Bold, Underline and strikethrough wands sold separately.
Boots of the hawksnail: Gives the user the movement abilities of the mythical hawksnail: A snail with tiny wings.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 27, 2017, 08:52:51 pm
Boots of the hawksnail would let you walk on walls or ceilings slowly.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 27, 2017, 09:20:10 pm
No, you have to crawl with your whole body at once, like a snake or worm. Very slowly.
Title: Re: Silly/Useless Magical Items
Post by: Puppyguard on September 27, 2017, 09:25:40 pm
Well, if since they are boots and not a jumpsuit you would just walk slowly instead of crawling, as the boots do not affect above your feet.

If you really wanted to exploit them you could use them like suction cup, Simply put one foot on the wall, take your other boot off and put it above you, then insert your foot into that boot. Repeat until you reach desired location. The boots do not cancel out gravity, so you'll probably not want to weigh too much or stay up there too long either.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 27, 2017, 09:52:31 pm
Suction cups in DnD sound like a mythical tier treasure.

Woah.

Suction Cups: Plastic thingamajigs that stick rather poorly to nearly completely flat surfaces.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 27, 2017, 10:00:16 pm
It's not magic though. Or well, depending on whether or not air exists in that universe or the denizens just breath ether.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 27, 2017, 10:23:45 pm
Science, magic, it's all the same to the horde of kobolds that have to face the party using it.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 28, 2017, 12:55:54 am
Apparently i am incapable of original thought, so heres more elder scrolls crap
Spellbreaker: An enchanted shield that, whe stored with any sort of written material, gradually inserts spelling and grammar mistakes into the material.
Title: Re: Silly/Useless Magical Items
Post by: Ozarck on September 28, 2017, 06:34:39 am
Ring of Detect Rings. This ring detects rings, including itself.

Ring of Defect Rings. This ring detects rings with defects in them.

Ring of Detect Bling. This ring detects ostentatious displays of power and wealth.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 28, 2017, 07:14:13 am
So, I've been mmulling about changing the thread to "Bizarre Magical Items." So, includes useful and probably not very silly magical items, cool, game-breaking stuffs that the DM would want to keep their players' grubby hands away from, for example.

Or something that looks gamebreaking but is player-breaking instead.
Title: Re: Silly/Useless Magical Items
Post by: birdy51 on September 28, 2017, 07:40:25 am
The Thought Bubbler - A magical hookah that turns thoughts into liquid clouds that display your innermost thoughts to the world, whether you like it or not.
Title: Re: Silly/Useless Magical Items
Post by: CABL on September 28, 2017, 09:38:55 am
The Hat of The Ultimate Punishment - A rather comfy looking hat made from some reptile's scales. The wearer will get the perfect memory of FATAL RPG rulebook, including every picture in the book, formulas on how to roll dice(s) and lists of spells and magical items. The poor soul wearer will retain the memory of FATAL RPG rulebook even after he/she took the hat off the head.
Title: Re: Silly/Useless Magical Items
Post by: Khan Boyzitbig on September 28, 2017, 10:01:33 am
Scroll of Suddenly Starlings
When invoked, summons a massive flock of starlings centred on the users head.

Book of Blood
To the casual observer this appears to be a normal book about blood and its use and problems for medical purposes. When read it becomes obvious that the book is made of congealed blood and can also bleed.

Hammer of Bleating
A hammer which bleats when it hits something, if the target is sentient it will attempt to transform them into a sheep. When used on a sheep it creates an eldritch horror.
Title: Re: Silly/Useless Magical Items
Post by: Puppyguard on September 28, 2017, 01:13:55 pm
Scroll of Remove Curse: A magical scroll that removes the ability to swear from a target. After one use, the scroll crumbles.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 28, 2017, 01:16:53 pm
Sproing Hammer

A normal small metal warhammer, except it acts like it's made of very elastic rubber when in contact with inorganic matter, and like a rigid hammer on contact with flesh.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 28, 2017, 05:52:01 pm
Magical Swear Jar: Deducts 1 copper from holder's inventory if they curse. Money removed goes into jar, which is indestructible. Jar can be emptied by holder's parents.

Flopwop: A fuzzy tube that occasionally squeaks. It feeds on small rodents and is a threat to snakes near and far.
Title: Re: Silly/Useless Magical Items
Post by: VoidSlayer on September 28, 2017, 05:57:41 pm

Flopwop: A fuzzy tube that occasionally squeaks. It feeds on small rodents and is a threat to snakes near and far.

User note: Do not put your finger inside.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 28, 2017, 06:40:52 pm
Sproing Hammer

A normal small metal warhammer, except it acts like it's made of very elastic rubber when in contact with inorganic matter, and like a rigid hammer on contact with flesh.
Sounds like it'd be great for minimizing collateral damage, though armor would hamper it a lot.
Title: Re: Silly/Useless Magical Items
Post by: NAV on September 28, 2017, 06:47:21 pm
That's the mimic checking hammer. If you suspect something's a mimic hit it with the hammer. If it's not a mimic the hammer bounces off harmlessly.
Title: Re: Silly/Useless Magical Items
Post by: hops on September 28, 2017, 06:55:23 pm
That's the mimic checking hammer. If you suspect something's a mimic hit it with the hammer. If it's not a mimic the hammer bounces off harmlessly.
I'm pretty sure if you're close enough to check then it would already spring up on you.

I guess you could turn it into a polearm.
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 28, 2017, 07:31:55 pm
Sproing Hammer

A normal small metal warhammer, except it acts like it's made of very elastic rubber when in contact with inorganic matter, and like a rigid hammer on contact with flesh.
Sounds like it'd be great for minimizing collateral damage, though armor would hamper it a lot.
Minimizing collateral damage? It's harmless against a knight's armor, but is fully bone-breaking against unarmored people, such as peasants.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 28, 2017, 08:04:48 pm
If it really does bounce and you're fighting monsters/unarmored foes, just hurl it, watch it fly around like a bat on drugs, and wear clothes while the world burns
Title: Re: Silly/Useless Magical Items
Post by: Egan_BW on September 28, 2017, 08:13:03 pm
Clothes count as organic, at least in a medieval setting. It would bounce off you if you wore rubber or something, but it's perfectly capable of smashing your ribs though your cotton tunic, after bouncing unpredictably off of some wall.
Title: Re: Silly/Useless Magical Items
Post by: Rethi-Eli on September 28, 2017, 10:02:49 pm
*iron studded clothes

Either way, it's a great item for fucking up the day of a wandering monster. Just don't drop it in the mine. Unless it's a coal mine. Then you're safe.
Title: Re: Silly/Useless Magical Items
Post by: overseer05-15 on September 29, 2017, 12:50:40 am
coal mine
brilliant
Cole Mine: causes all people nearby to believe that any cole slaw they see belongs to you.
Title: Re: Bizarre Magical Items
Post by: GigaGiant on September 29, 2017, 12:50:53 am
"Danger!" Dagger
A sharp steel dagger. Whenever you attempt to strike someone with it, it will yell out "Danger!"

Knee Cap
A special hat that also doubles as a knee pad. Offers little protection, however.

Glorious Saber of The Conquest of the Imperial Order
A saber with a really impressive sounding name. It's shiny.

Nose Ring of No Sing
A nose ring that prevents the user and all who gaze upon it from being able to sing.

Unlucky Hawk's Talon
A special item that causes the holder to become unlucky. Cancels out the effect of lucky rabbit's feet.
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on September 29, 2017, 01:08:59 am
"Danger!" Dagger
A sharp steel dagger. Whenever you attempt to strike someone with it, it will yell out "Danger!"
Luckily, as talking is a free action, the strike can still count as a sneak attack. [/reference]
Title: Re: Bizarre Magical Items
Post by: Nakéen on September 29, 2017, 02:41:27 am
Bowmerang: an exotic bow, which when thrown will always return to its wielder in an unusual fashion.

The Neverbrown: Fabled pants that prevent one from dirtying itself by magically constipating its wearer.

Mask of Mind Vision: Wearing this mask allows one to literally see with its mind. But the mind having no eyes, this mask effectively renders you blind.

The Mirroring Portrait: A portrait that acts like a mirror, except vampires can actually see themselves in it.

Ring of Invisibility: An invisible ring, that makes it seems like the wearer is actually not wearing anything on its finger.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on September 29, 2017, 08:05:53 am
Trick Sword: A longsword that turns intangible when cutting flesh.
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on September 29, 2017, 09:13:00 am
But not when cutting bones, nerves etc.? Do blood vessels count as flesh? That'd be a pretty horrifying weapon.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on September 29, 2017, 01:41:00 pm
Bowmerang: an exotic bow, which when thrown will always return to its wielder in an unusual fashion.
yes
Bangarang: when thrown, it makes an excessively loud explosion noise, but otherwise acts like a regular boomerang.
Title: Re: Bizarre Magical Items
Post by: AzyWng on September 29, 2017, 03:21:16 pm
Nose Ring of No Sing
A nose ring that prevents the user and all who gaze upon it from being able to sing.
Sounds good for stopping a bard from singing...
Title: Re: Bizarre Magical Items
Post by: hops on September 29, 2017, 08:13:34 pm
Maul of Subtlety: A maul that grants supernatural stealth to the wielder, but makes a loud "MY PLANS ARE TOO SUBTLE FOR YOU!" sound when the user attacks someone.

But not when cutting bones, nerves etc.? Do blood vessels count as flesh? That'd be a pretty horrifying weapon.
I'm pretty sure blood vessels and nerves are made of flesh.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on September 29, 2017, 08:15:28 pm
How about a sword with a blade that's tangible only to liquids? You could do some real damage with that.
Title: Re: Bizarre Magical Items
Post by: Nakéen on September 29, 2017, 08:28:32 pm
Helmet of Loreal: Wearing this helmet will preserve your hairs from being tangled, from becoming greasy... And removing it will release your hair in a graceful motion, causing those to see it to have an urge to buy shampoo.

Sponge of Back-scrubbing: Scrubbing a part of your body will magically scrub the part at the opposite of your body, allowing you to clean your back on your own by scrubbing your chest.

Bikini Armor: A full set of armor protecting your private parts and your breasts. Enchanted with a powerful spell to always fit its wearer, only women can wear. One has to wonder what defensive purpose serves this garment.
Title: Re: Bizarre Magical Items
Post by: wierd on September 29, 2017, 09:26:39 pm
"Shits and giggles"

This is a very unusual scroll.  The caster must specify a trigger, and that trigger action must be either unnecessary for the task at hand, over the top unreasonable, or otherwise excessive. The trigger action can be performed by anyone.  Whoever performs the action is overwhelmed with fits of giggling laughter, until they uncontrollably deficate themselves, and they have completely emptied their bowels. During this time, they are unable to perform any other action. No will or fortitude saves.

The scroll is a general curse against those without disciplined self-control.
Title: Re: Bizarre Magical Items
Post by: Rethi-Eli on September 29, 2017, 10:53:43 pm
Bowmerang: an exotic bow, which when thrown will always return to its wielder in an unusual fashion.
yes
Bangarang: when thrown, it makes an excessively loud explosion noise, but otherwise acts like a regular boomerang.
Bowmaranang: A bowmerang that uses a bangarang as ammo.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on September 29, 2017, 11:56:16 pm
Blade of Wooaaahhh: a dagger that, when used to stab someone, causes them to undergo one hell of a trip and oh gOd the clouds are melTinG
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on September 30, 2017, 06:10:19 am
Salve of Sunshine Spiderwalk: when applied to the soles of feet or shoes, temporarily allows the user to walk on any solid surface, including walls and ceilings, as if it were flat ground but only when said surface is under direct sunlight.
Title: Re: Bizarre Magical Items
Post by: wierd on September 30, 2017, 07:18:27 am
So, only the underside of a transparent pane of glass, being lit by sunlight? ;)

(otherwise, the shadow of your feet will negate the surface being lit!!)
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on September 30, 2017, 07:32:32 am
That or, put it on transparent platform shoes.
Title: Re: Bizarre Magical Items
Post by: hops on September 30, 2017, 07:43:12 am
Here's a bizarre but possibly useful magical item.

Blade of Spiderwall: A sword that, when used to trace a line in the ground, erects a wall made out of angry, living, highly venomous spiders that is 2 feet thick and blocks a passage or grow to a maximum of 10 ft x10 ft. The spiders are enchanted with Mind Blank and cannot be reasoned with.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on September 30, 2017, 08:24:20 am
Here's a bizarre but possibly useful magical item.

Blade of Spiderwall: A sword that, when used to trace a line in the ground, erects a wall made out of angry, living, highly venomous spiders that is 2 feet thick and blocks a passage or grow to a maximum of 10 ft x10 ft. The spiders are enchanted with Mind Blank and cannot be reasoned with.

I'd use it to block off angry chumps.
Title: Re: Bizarre Magical Items
Post by: Ozarck on September 30, 2017, 09:14:22 am
Klein Bottle of HoldingStore things inside it by placing them outside it.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on September 30, 2017, 02:50:01 pm
Here's a bizarre but possibly useful magical item.

Blade of Spiderwall: A sword that, when used to trace a line in the ground, erects a wall made out of angry, living, highly venomous spiders that is 2 feet thick and blocks a passage or grow to a maximum of 10 ft x10 ft. The spiders are enchanted with Mind Blank and cannot be reasoned with.
verily
Spider of Bladewall: a spider that, when it creates web, instead creates incredibly sharp blades in the shape of a spiderweb. The spider is a HUGE jerk and cannot be reasoned with.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on September 30, 2017, 02:57:17 pm
If the spiders are ENCHANTED with mind blank does that mean that I can grind them up to make infinite mind blank potions?
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on September 30, 2017, 04:16:39 pm
Unknown Scroll: The effect of this scroll changes each time it's identified, so I really have no idea what it does.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on September 30, 2017, 06:36:48 pm
Forgetting Scroll
When the user picks up this scroll, they magically know what its effect will be without identifying it. Once the scroll is identified, everyone forgets what it does.
Title: Re: Bizarre Magical Items
Post by: Ozarck on September 30, 2017, 07:11:42 pm
Negative Energy particle bound to a corresponding positive energy particle. the pair annihilates each other on contact, yielding nothing.

Can be used to generate hawking Radiation.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on September 30, 2017, 07:46:08 pm
Ring of Acceleration: A ring, like the sort of thing you wear. Anything that passes through it is greatly accelerated. Probably a bad idea to put on.
Title: Re: Bizarre Magical Items
Post by: hops on September 30, 2017, 07:54:12 pm
Ring of Acceleration: A ring, like the sort of thing you wear. Anything that passes through it is greatly accelerated. Probably a bad idea to put on.
more like ring of pixie launching
Title: Re: Bizarre Magical Items
Post by: Egan_BW on September 30, 2017, 08:13:08 pm
Collect a bunch and construct a coilgun.
Title: Re: Bizarre Magical Items
Post by: Ozarck on September 30, 2017, 08:23:41 pm
Comic Background RadiationA universal wealth of amusement, at 2.725 Kelvin. The coolest humor of all.

Ring of Acceleration: A ring, like the sort of thing you wear. Anything that passes through it is greatly accelerated. Probably a bad idea to put on.
Visible light becomes x-ray.
Air movement creates a jetstream capable of generating thrust
Sound becomes supersonic
Whisper ideas through it.
Heck, just spin it on a tabletop and watch it become a chaotic, rapidly moving, bouncing circle of death.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 01, 2017, 02:22:19 am
Ring of Matchmaking: While wearing this ring, anyone you are attracted to will fall in love with your enemies.

Mag-net: A net made out of magazines. All the coupons have already been cut out...


Is it a ring or a hood?
A ring with a hood attached.
Title: Re: Bizarre Magical Items
Post by: hops on October 01, 2017, 04:39:37 am
Matchmaker's Staff: A staff whose head ignites when struck at a rough surface. Creatures burned by its fire will fall in love with the first thing they see.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on October 03, 2017, 05:26:07 pm
Sphere of Negative Weight: A mysterious sphere made out of iron. Anything it touches weighs negative.
Title: Re: Bizarre Magical Items
Post by: King Zultan on October 03, 2017, 08:44:58 pm
Sphere of Negative Weight: A mysterious sphere made out of iron. Anything it touches weighs negative.
That is one of the better items you could get in Caves of Qud.
Title: Re: Bizarre Magical Items
Post by: Helgoland on October 03, 2017, 08:57:21 pm
Living Rock: A small, oblong piece of limestone rock. If kept moderately warm for a while, it will crack to reveal a chick.
Title: Re: Bizarre Magical Items
Post by: AzyWng on October 03, 2017, 09:28:17 pm
Scope Mount: Allows a properly trained rider to ride scopes for SMGs, Assault Rifles, and Sniper Rifles.

Just don't expect to get anywhere fast at all, as whether the scopes can move on their own and support a rider's weight depend on the scope itself.
Title: Re: Bizarre Magical Items
Post by: Paxiecrunchle on October 07, 2017, 05:19:20 am
Sorry, for going slightly off topic, but I absolutely love this thread, you guys have made my day three times better.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 07, 2017, 05:43:08 am
Sorry, for going slightly off topic, but I absolutely love this thread, you guys have made my day three times better.
well okay
Off Topic: A thick, leather-bound tome written in times long past, with an endless number of ways that one can completely derail a topic of conversation with guaranteed success.
Title: Re: Bizarre Magical Items
Post by: NAV on October 07, 2017, 10:27:03 am
Escalator: This magical amulet makes the user escalate any situation.
Title: Re: Bizarre Magical Items
Post by: wierd on October 07, 2017, 10:47:17 am
Escalator: This magical amulet makes the user escalate any situation.

From the makers of the bad argument brooch! (When worn, all ideas and arguments broached (tee hee) by the wearer are horrible, offensive, or worse.)

[they have synergy together.]
Title: Re: Bizarre Magical Items
Post by: Secheral on October 07, 2017, 10:58:42 am
Bucket of Prophecy Provides the user with the exact time a bucket will be used.
Title: Re: Bizarre Magical Items
Post by: OceanSoul on October 07, 2017, 11:01:14 am
De-escalator: An Escalator shaped like the letter D.

Clock of Hair: A bundle of enchanted hairs. When part of one (not the center, though) is held against the center of a circle or other two-dimensional shape with a distinct top, it acts as the hands of a clock, depicting exactly the right time, with the long side of the hair representing minutes and the short side representing hours.

Shell Shocker: A thunderbolt-spewing wand adorned with turtleshell, but the wielder acts at 1/3 of their normal speed with a 6 second delay. To compensate, all their spells have a chance of turning the target into a turtle, especially the innate thunderbolt spell. But good luck hitting with it!
Title: Re: Bizarre Magical Items
Post by: wierd on October 07, 2017, 12:40:04 pm
... If they get some kind of passive to make lightning spells area-effect (such as chain lightning), that they miss by a mile might not matter.....
Title: Re: Bizarre Magical Items
Post by: AzyWng on October 08, 2017, 02:42:30 pm
Dragon's Breath Shells: When these seashells are held up to one's ear, a plume of dragon fire shoots out. Said dragonfire will not appear in any other circumstance.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 08, 2017, 05:43:06 pm
Newtifier

A want with a stored spell which can instantly turn any human into a newt. However, it only has one charge and can only be recharged by the user eating one live newt.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on October 09, 2017, 04:51:27 pm
Spell Timer: A weird amulet. Looks like a cooking timer. When used, delays the effect of the next spell the wearer casts by the amount of time its set for.

Title: Re: Bizarre Magical Items
Post by: Nakéen on October 09, 2017, 04:58:21 pm
Enchanted Sword: a talking weapon, which always greet people in a polite manner.

Enchanted Scroll of Enchantment: a talking scroll which greet people politely when opened. Hearing its greeting force people to in turn greet other people with a smile and good words.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on October 09, 2017, 05:24:31 pm
Laser Rifle: An advanced looking combat rifle which, when the trigger is pulled, turns into a focused blast of light.  It does not reform into a rifle.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 11, 2017, 04:41:21 pm
Tele-port:Instantly conjures a telecommunications hub and port of call at your location. This object is BANNED due to the fact that it can shift the tectonics, weather patterns and in some cases atmosphere of the planet it is used on to make the location it is used in a viable one, even inland in the middle of a desert or up in the mountains. This has proven responsible for creating situations which killed trillions across 19 different systems.
Title: Re: Bizarre Magical Items
Post by: Nakéen on October 11, 2017, 04:54:03 pm
"Do Not Press" Button: a plain big ol' red button, with the words "Do Not Press" written in white. Any creature seeing it immediately understands its meaning, and is unnaturally compelled to press it. Until they press it, they will do everything in their power to do so.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on October 11, 2017, 04:57:46 pm
Spell Timer: A weird amulet. Looks like a cooking timer. When used, delays the effect of the next spell the wearer casts by the amount of time its set for.

That is incredibly useful.

Delayed-action resurrection for a suicide mission? SURE! Delayed-action healing? Why not! Having more spells that otherwise possible, by delaying the effects of, say, a defense-boosting spell for every member of your party (Or laying down about a dozen per party member, by timing your plan carefully and laying out spells weeks in advance).
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 11, 2017, 04:58:59 pm
It's a cooking timer, you can't cast weeks in advance.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on October 11, 2017, 05:12:55 pm
Perpetual Needle: A steel needle. When pulled out of human flesh, it will leave an exact(down to the magic) copy of itself where it previously was.

Time Bomb: When this magic bomb explodes, it stops time, permanently.

Throwing Knife: An enchanted knife that magically throws itself at anyone who knows how to throw knives.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 11, 2017, 05:15:39 pm
Knife Throwing Glove: A glove that, when left unattended near knives, will begin to throw said knives.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on October 11, 2017, 05:20:36 pm
That depends on how dedicated you are to turning it and/or re-enchanting it...
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on October 12, 2017, 01:43:06 am
Hag of Holding: This swamp witch is much larger on the inside, and any objects placed within weigh much less. If her skin is punctured, cut, torn or otherwise damaged, the magic is lost and all items will spill out.
Ring of Hind Shielding: The wearer resists all magic to detect or read its thoughts, emotions and alignment (but not nonmagical methods). This ring is designed to be worn on deer hooves, and fits other creatures poorly.
Swagger of Venom: this magical dance move receives +1 to its attack and damage rolls. As an action, its user can cause it to seep a thick, black venom for 1 minute.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on October 12, 2017, 02:10:48 am
Necklace of Pigeon Protection

A pigeon wearing this simple twine necklace is not subject to attacks, damage or effects from other pigeons.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 12, 2017, 02:16:20 am
Ghost Talisman
This rustic-looking voodoo talisman makes the wearer visible to ghosts.
Title: Re: Bizarre Magical Items
Post by: Nakéen on October 12, 2017, 02:59:26 am
Necklace of Pigeon Protection

A pigeon wearing this simple twine necklace is not subject to attacks, damage or effects from other pigeons.
Malus of -10 to any attempt at bartering.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on October 12, 2017, 11:45:37 am
Necklace of Pigeon Protection

A pigeon wearing this simple twine necklace is not subject to attacks, damage or effects from other pigeons.
Malus of -10 to any attempt at bartering.

Nah, a pigeon wearing it would not be subject to bartering with other pigeons.  Talking to and interacting with someone is being subject to an effect from them.

I guess if the pigeon was bartering with a crow or something the malus would apply.
Title: Re: Bizarre Magical Items
Post by: AzyWng on October 12, 2017, 11:46:58 am
Necklace of Pigeon Protection

A pigeon wearing this simple twine necklace is not subject to attacks, damage or effects from other pigeons.
Malus of -10 to any attempt at bartering.

Nah, a pigeon wearing it would not be subject to bartering with other pigeons.  Talking to and interacting with someone is being subject to an effect from them.

I guess if the pigeon was bartering with a crow or something the malus would apply.

Why would a crow want a necklace that only protects pigeons from other pigeons?
Title: Re: Bizarre Magical Items
Post by: Khan Boyzitbig on October 12, 2017, 11:50:01 am
To sell it for huge amounts to pigeons of course. Crows know how to make a quick buck.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on October 13, 2017, 06:39:10 pm
Quick Buck: A dollar that enhances its owner's salesmanship ability to absurd levels. Those who have been sold to will realize their idiocy after a few hours, and inevitably sue(or take things to an even worse level).

Hand Grenade: A hand grenade that only damages hands with its explosion.
Title: Re: Bizarre Magical Items
Post by: NAV on October 13, 2017, 06:47:19 pm
The hand grenade is technically an effective nothlethal weapon.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 13, 2017, 07:13:07 pm
I think blasting both hands off of somebody is firmly in the "less lethal" category, not "nonlethal". :P
Title: Re: Bizarre Magical Items
Post by: birdy51 on October 13, 2017, 07:35:15 pm
Grenade of Hands - After the pin is pulled, this  grenade will explode violently into a spray of severed hands in almost every direction.
Title: Re: Bizarre Magical Items
Post by: Derpy Dev on October 13, 2017, 09:44:15 pm
I think blasting both hands off of somebody is firmly in the "less lethal" category, not "nonlethal". :P

Either way, it's a good way to disarm your opponent.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 13, 2017, 09:45:15 pm
I think blasting both hands off of somebody is firmly in the "less lethal" category, not "nonlethal". :P

Either way, it's a good way to disarm your opponent.

"Unhand me, knave!"
Title: Re: Bizarre Magical Items
Post by: Rethi-Eli on October 13, 2017, 11:57:40 pm
CGI Dagger: A dagger that, when drawing blood, grossly exaggerates the spray of blood produced.

Grenade Hand: An explosive hand with detachable fingers. Detonates shortly after the thumb is pulled out.

Paper Bag of Ugliness Reduction: A helmet that gives no AC, but negates charisma penalties due to scars, disfigurements, or just plain ugliness of the face. Extremely magical.
Title: Re: Bizarre Magical Items
Post by: Nakéen on October 14, 2017, 12:42:53 am
PG-Rated Greatsword: a massive steel greatsword, whose inflicted wounds magically spill confettis instead of blood.

Spoon of Eternal Vindictiveness: a cursed silver spoon. It possesses the unfortunate wielder with a terrible spirit of vengeance, the Gin No Saji, who will uses this newfound body to horribly, and terribly slowly murder a person the possessed hated.
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on October 14, 2017, 01:16:34 am
Wand of Magic Fissile: when bombarded with neutrons, this wand releases Magic Missiles at every creature in line of sight, including the caster. If overused to the point of supercriticality, it melts down, releasing all charges at once.
Title: Re: Bizarre Magical Items
Post by: TheBiggerFish on October 14, 2017, 08:16:27 am
Magic Missile: A +1 rock.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 15, 2017, 10:58:55 pm
I think blasting both hands off of somebody is firmly in the "less lethal" category, not "nonlethal". :P

Either way, it's a good way to disarm your opponent.

"Unhand me, knave!"

Sigged.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 16, 2017, 02:38:33 am
I think blasting both hands off of somebody is firmly in the "less lethal" category, not "nonlethal". :P

Either way, it's a good way to disarm your opponent.

"Unhand me, knave!"

Sigged.
That's four.

Steel Gaunlets: A pair of gauntlets that, when worn, cause the wearer to forget about silent letters when spelling.
Title: Re: Bizarre Magical Items
Post by: Secheral on October 16, 2017, 08:33:43 am
No Pants[/b]: A bracelet that uses advanced physics to find out if it's wielder is wearing pants.
Title: Re: Bizarre Magical Items
Post by: TheBiggerFish on October 16, 2017, 09:06:08 am
An Infinite Fish: A fish that never runs out.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 16, 2017, 09:17:16 am
I cast Summon Bigger Fish on it!
Title: Re: Bizarre Magical Items
Post by: Helgoland on October 16, 2017, 11:09:53 am
I/O Stream: A stream that can be used to put things in and take things out anywhere along its length. Useful for transporting things instantly for long distances, if you can figure out the memory allocation.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 16, 2017, 02:35:34 pm
Oi Stream: A stream that uses various Britishisms to announce its displeasure at having items put in or taken out of it.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 16, 2017, 02:43:05 pm
Io Stream: A stream that turns anything it touches into a cow.
Title: Re: Bizarre Magical Items
Post by: crazyabe on October 16, 2017, 02:51:03 pm
I/O Steam: A Scalding steam that can be used to put things in a Cloud.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 16, 2017, 02:52:39 pm
'lo Stream:
A stream that says hello when you put things into it.
Title: Re: Bizarre Magical Items
Post by: NAV on October 16, 2017, 02:57:46 pm
Ho stream:
A stream that lets anything be put in it.
(I'm sorry)
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 16, 2017, 03:01:39 pm
Europa Stream: A stream that may only be touched by cows.
Title: Re: Bizarre Magical Items
Post by: Whisperling on October 16, 2017, 03:09:45 pm
Io Stream: Instantly transports anything put in to one of Jupiter's moons.
Title: Re: Bizarre Magical Items
Post by: crazyabe on October 16, 2017, 03:18:01 pm
Ow Stream: Hurts anyone who bathes in it without causing any physical harm.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on October 16, 2017, 03:53:33 pm
Anti-Stream Wards: A set of magical spikes. When planted in the ground, the shape they inscribe generates an anti-stream magic field. No stream magic works within it.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 16, 2017, 03:54:59 pm
Anti-Dung Stream: A stream that can be redirected through any nearby stables to clean them within a single day.
Title: Re: Bizarre Magical Items
Post by: Puppyguard on October 16, 2017, 04:24:44 pm
I thought this was bizarre magical items, not bizarre magical places?
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 16, 2017, 04:26:58 pm
My streams are all meant to be items that you can pick up, put in a bag, and move around, then release where needed. (Note: picking up some of them may have ramifications for your current cow status)

Can't vouch for anyone else.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 16, 2017, 10:47:31 pm
D'oh! Ornerous Oblivion Machine (D.O.O.M): A device specifically designed to rend any would-be inventors of new streaming devices, atom by atom, over several thousand millennia. It looks like a crude, yellow statue depicting a bald and fat man drinking on some sort of couch, with a glowing green object tucked into the waistline of his pants.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 17, 2017, 02:10:04 pm
Intrest:
This is a simple silver coin which creates an exact copy of itself once every second, which will then start making it's own copies. If any of the coins are melted down or otherwise stop being coins, they lose the magical effect and become inert silver. Side effects of this item may include making silver valueless.
Title: Re: Bizarre Magical Items
Post by: GiglameshDespair on October 17, 2017, 03:23:01 pm
Intrest:
This is a simple silver coin which creates an exact copy of itself once every second, which will then start making it's own copies. If any of the coins are melted down or otherwise stop being coins, they lose the magical effect and become inert silver. Side effects of this item may include making silver valueless.
Silver will technically become valueless as everyone who values it (as well as everyone who doesn't) is crushed beneath an unstoppable wave of exponentially multiplying silver coins.
Title: Re: Bizarre Magical Items
Post by: NAV on October 17, 2017, 03:52:14 pm
The only way to save us from the silver goo is to nuke it from orbit.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 18, 2017, 12:21:30 am
Intrest:
This is a simple silver coin which creates an exact copy of itself once every second, which will then start making it's own copies. If any of the coins are melted down or otherwise stop being coins, they lose the magical effect and become inert silver. Side effects of this item may include making silver valueless.
Silver will technically become valueless as everyone who values it (as well as everyone who doesn't) is crushed beneath an unstoppable wave of exponentially multiplying silver coins.
Eh, just takes some dragonfire to end the reaction forever. :P
Title: Re: Bizarre Magical Items
Post by: hops on October 18, 2017, 03:17:07 am
On one hand it’s potentially infinite energy.

On the other hand the magic probably either obey entropy or the setting doesn’t obey entropy anyways.
Title: Re: Bizarre Magical Items
Post by: wierd on October 18, 2017, 03:20:15 am
Self limiting.

It doubles every second, so it experiences true exponential growth, until it melts or destroys itself some other way.  That means that after a short period, it will have reached sufficient mass to deform the coins under their own weight, and rate of duplication will slow down, limited to only those coins remaining undamaged on the surface of the enormous ball of silver.  Eventually, the doubling will result in a gravitational mass sufficient to crush all new coins, stopping the process.

In short, this "coin", is how you create a new super-giant sized planet composed entirely of silver. Just toss it out an airlock and wait.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 18, 2017, 04:35:36 am
Self limiting.

It doubles every second, so it experiences true exponential growth, until it melts or destroys itself some other way.  That means that after a short period, it will have reached sufficient mass to deform the coins under their own weight, and rate of duplication will slow down, limited to only those coins remaining undamaged on the surface of the enormous ball of silver.  Eventually, the doubling will result in a gravitational mass sufficient to crush all new coins, stopping the process.

In short, this "coin", is how you create a new super-giant sized planet composed entirely of silver. Just toss it out an airlock and wait.

Naw, there's nothing to keep them together at the beginning, see? They'll float away from each other. This is how you make a goddamn nebula from pure silver, where it reaches such incredible mass after billions upon billions of years that it rips reality a new one and suddenly black hole, in which resides a new universe, untouched by the evils of man, where everything is silver. It continues to collapse in on itself, this silververse in a black hole, until the very atoms are rent at their ultramicroscopic seams.The laws of physics takes a lunch break while this creation rearranges its very being to new and exciting elements. After untold millenia, life appears. Centuries later, they discover that silver is the building block of life. The alchemic quest to turn gold into silver succeeds. And in this hypothetical silverse, an intrepid amphibian rules his slave masses with alcohol and fire to acquire a strange blue metal discovered deep under their home planet's crust, not knowing (or caring) what lies beneath...

The clinking of innumerous coins echoes from the darkness below!
Title: Re: Bizarre Magical Items
Post by: wierd on October 18, 2017, 04:52:27 am
No, the silver coins will have a net barycenter of gravitation. Even with them trying to "plink apart" on the duplication, by the time they reach planetary mass, they will have already begun coalescing into clumps of coins.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 18, 2017, 05:57:30 am
Still would probably go full black hole. Eventually.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 18, 2017, 09:19:40 am
What would it be like to stand on a planet made of pure silver?
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 18, 2017, 09:24:39 am
Well, it would be either a lot smaller, or a lot heavier, with almost twice the average density of Earth. Probably better to pick the former if you want to "stand", of course.

And very shiny, no doubt.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 18, 2017, 09:33:32 am
The former would have higher tidal forces, though.
...Also it occurs to me that this planet would have to be pretty massive, because to ever stop growing it has to become massive enough to crush silver coins on the surface. Yeah, best not to stand there.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 18, 2017, 09:49:10 am
I didn't model this or anything, but I'd guess it'd get hot enough to melt silver coins on the surface first, so you might be able to stand there after it's cooled. I'd recommend sending someone expendable to try, though.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on October 18, 2017, 12:19:58 pm
Silver isn't a super durable metal, maybe the coins would bend and no longer count as coins long before they melted?
Title: Re: Bizarre Magical Items
Post by: NAV on October 18, 2017, 12:22:30 pm
I think a coin is still a valid coin as long as you can see the queen's face.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on October 18, 2017, 12:37:17 pm
I think a coin is still a valid coin as long as you can see the queen's face.

Looks like we need to make one of these coins and throw it onto some unimportant planet to test it.

Infinite Cloths Hanger

This ordinary looking plastic hanger stores clothing hung on it in an extra-dimensional space on an identical hanger.  When tapped on the top once it stores any clothing on it in complete stasis.  When tapped twice on the top a randomly selected stored item or set of items appears on the hanger.  There are rumors that a powerful Stylmancer can retrieve specific garments from this device.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 21, 2017, 04:08:48 pm
Stylmancer: Rare summon with unquestionable fashion sense. Prefers to look humanoid, but can change form at will to meet the height of fashion in whatever society they wander into, regardless of what species said society is composed of.
Title: Re: Bizarre Magical Items
Post by: NAV on October 21, 2017, 04:15:08 pm
Stilemancer: A magic user specializing in the ancient and powerful magical art of summoning steps to climb over fences.
Title: Re: Bizarre Magical Items
Post by: NJW2000 on October 21, 2017, 04:40:01 pm
Stilemancer: A magic user specializing in the ancient and powerful magical art of summoning steps to climb over fences.
Using the ritual ingredients of wood, nails and a consecrated set of carpenter's tools, I presume?
Title: Re: Bizarre Magical Items
Post by: wierd on October 21, 2017, 06:03:05 pm
Pantry of Pulchritude

This is an ordinary looking pantry, containing ordinary (actually, very appetizing) looking food items.  However, as soon as you try to prepare any of the food items, they scream and moan as if in erotic ecstasy. If you stop, they beg you to keep going, and if you try to put them back into the pantry, they become passive aggressive accusational/hyper emotional.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on October 21, 2017, 07:04:21 pm
Legacy Gun: Bullets fired by this gun vanish when they hit their target and do no damage until the firer dies, at which point the bullets reappear and hit their target.
Title: Re: Bizarre Magical Items
Post by: NAV on October 21, 2017, 07:07:01 pm
Does medical death count? Cause it can make them unrevivable if they ever flatline.
Title: Re: Bizarre Magical Items
Post by: Ozarck on October 22, 2017, 12:51:16 am
Does medical death count? Cause it can make them unrevivable if they ever flatline.
The person shooting the gun's death is what triggers their reappearance, not the target's death.
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on October 22, 2017, 08:04:49 am
Could be good for ensuring minion loyalty; just fire it at the head of everyone who gets in a position to backstab you.
Title: Re: Bizarre Magical Items
Post by: Derpy Dev on October 22, 2017, 02:51:32 pm
Could be good for ensuring minion loyalty; just fire it at the head of everyone who gets in a position to backstab you.

That's the initiation ritual for joining a gang of vicious magical criminals, the Legacy Gun is pressed against your head and fired. Now you are sworn to never betray the leader-or you betray yourself as well.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on October 22, 2017, 04:46:12 pm
You don't have to kill them! Just make them wish they were dead.
Title: Re: Bizarre Magical Items
Post by: Puppyguard on October 23, 2017, 12:24:36 pm
Time for the fork items!

Giga Fork: A fork that seems massive to the naked eye, but upon closer inspection it is merely a regular fork with the illusion of being massive.
Fork Ray: A raygun that can turn forks into bullet casings.
Fork Elemental stone: A forkshaped stone that can summon a whirling mass of forks to destroy your enemies.
Fork teleporter: A teleporter that allows the user to teleport to previously seen forks.
Axe of the forks: An axe that sucks up nearby forks increasing its magical damage for an hour per fork.
Title: Re: Bizarre Magical Items
Post by: birdy51 on October 23, 2017, 12:48:01 pm
Silver Knork - A knife and fork combination item. A magical piece of innovation.
Title: Re: Bizarre Magical Items
Post by: wierd on October 23, 2017, 01:19:29 pm
Exacting magic omnitool

This looks like a keyfob, with a lever switch, a thin round dial, and a button.

Depending on how you have turned the dial, when you press the button, one of literally every tool that can exist (including attached omnitools) appears fused to the far end of the device, until you press the button again.

The lever switch is a convenience option to lock the selector dial.

The only problem with this incredible object is that the selector dial is unmarked, and due to being able to select from an infinite number of tools, it is VERY HARD (impossible, actually) to effectively use the selector. Even the slightest vibration induced by sound, exposure to light, or air current will push the selector between nearby settings rapidly in a random sequence. Some enterprising owners (perhaps two people in the whole universe) have exploited this device by owning two of them, carefully blowing in the dial to select the "selection cheater tool" (a very precise tool generated by the second omnitool with more usable controls that somehow is able to reliably use the selector knob on the slaved main tool) and glueing the lock switch in position before attaching it to the slave, but the rarity of this item means finding two of them is basically impossible.

The tools manifested by the omnitool are equal in every way to their normal tool counterparts. Toggling the activation button deploys and banishes conjured tools. If a conjured tool is damaged, redeploying the tool will present a functional tool every time. Tools that can be deployed cover everything from the utilitarian, to special use, to "whimsical", and includes such things as blow torches, ropes, vacuum cleaners, keys, magical items, etc. Pieces of tool broken off of a conjured tool vanish from existence instantly.

It is sometimes called a switchblade omnitool, but that is a misnomer.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 23, 2017, 01:24:25 pm
"Actually useful omnitool" is a kind of tool that can exist, so it should be possible to very carefully select that as well, obviating the need for two.
Title: Re: Bizarre Magical Items
Post by: NAV on October 23, 2017, 01:34:25 pm
That could be a somewhat useful weapon for fighting mind readers. Just flail around with random tools and they wont be able to dodge or counter because even you have no idea what you're doing.

Might be able to do a telefrag type thing by making a random tool appear inside someone.

Shuffling and locking until you get a generally useful versatile tool, then just keep it at that. Not living up to its full potential but at least its useful.

Useful as a last resort. When compleyely stuck and out of options try random tools until something solves your problem.
Title: Re: Bizarre Magical Items
Post by: AzyWng on October 23, 2017, 02:23:59 pm
Cooking Knife: A knife with a dial in handle. When turned, the knife heats up. The knife can heat up to 500 degrees Fahrenheit.
Title: Re: Bizarre Magical Items
Post by: NAV on October 23, 2017, 02:29:02 pm
That is not silly, bizarre, or useless at all.
Title: Re: Bizarre Magical Items
Post by: crazyabe on October 23, 2017, 04:08:00 pm

Bag of Tubing: This magical item appears to be a bag of holding, within most respects, but has a hole in both the top and bottom, each hole is always open to an equal percentage to which the other side is closed.
Title: Re: Bizarre Magical Items
Post by: Ozarck on October 23, 2017, 10:44:07 pm
Silver Knork - A knife and fork combination item. A magical piece of innovation.
And it's companion item, the Knoon.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on October 24, 2017, 12:40:55 pm
Pitchfork of Truth

Once owned, this magical weapon will compel you to only tell lies, but they will be so masterful everyone will believe even the most outlandish... for an hour, after which they will realize they were duped.  Even small lies will be realized by those who once believed them, but they will readily believe a new lie you tell them.  The pitchfork considers you it's owner once picked up until your death and you bear complete responsibility morally, ethically and spiritually for any result of you lies.
Title: Re: Bizarre Magical Items
Post by: Failbird105 on October 24, 2017, 02:33:00 pm
the seemingly endless sword
a blade that extends out of sight, and the comes from out of sight in the exact opposite direction. It doesn,t actually go that far, and the distance it goes is entirely dictated by your ability to see. For instance it willpunch through the ground, and then immefiately stop.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on October 24, 2017, 03:02:18 pm
Using a woolen sock as a cover tool (And careful aiming) you can have a one-shot eye-remover from *any distance!* And/or you might try the death-to-a-thousand-pinpricks approach, if you can cause the sword to shrink back towards you by drawing it back along the ground after impaling the target once.
Title: Re: Bizarre Magical Items
Post by: MoonyTheHuman on October 24, 2017, 03:04:15 pm
Implosive book
Contrary to its name, the book is not implosive. Instead, anything put in-between its pages implodes.
It doubles as a quick-n-easy hand remover.
Title: Re: Bizarre Magical Items
Post by: Puppyguard on October 24, 2017, 04:44:31 pm
Implosive Fork: A bizarre fork that is immune to being imploded. It is one of the few objects known to be use able to read the implosive book.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 24, 2017, 06:38:03 pm
Immersive Fork: A reality defying fork that anyone can swim in, despite it appearing to be the size of a normal fork. Famously used to assassinate King Myhrageny the Gluttonous by replacing his normal fork with this item, drowning him before his retinue could understand what happened. This is why there are Utensil Examiners beside Taste Testers at Important functions.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 25, 2017, 11:56:47 pm
Implosive Fork Imploder
This is a device with the magical ability to implode the Implosive Fork.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on October 27, 2017, 08:28:24 am
The Grey Beeath

A simple vial of grey, moving dust, if uncapped, the grey dust will immediately leave the vial, spraying as far as it can as if being spread by a gust..

Anyone who inhales the they Beeath will feel weak of breath, headaches and  occasionally scabbing ont he skin.

After two days, the victim will began hacking up live bees, before dying a violent death as a combination of newly born bees, wasps, and lizards burrow out of the victims flesh. the resulting individuals are totally normal individuals, with the exception of several "greyed" bees, which,w hen deceased, will eventually turn to more Grey Beeath.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 27, 2017, 03:11:10 pm
Pokey Stick of Delicious Retribution

This spear will guide itself to stab anyone who is attacking the wielder, making it a good defensive weapon. In addition, whenever the spear pokes a fleshy creature, the wielder gains a great sense of fulfilment, as if they had just finished a good meal.
Title: Re: Bizarre Magical Items
Post by: Paxiecrunchle on October 28, 2017, 03:32:04 am
The Grey Beeath

A simple vial of grey, moving dust, if uncapped, the grey dust will immediately leave the vial, spraying as far as it can as if being spread by a gust..

Anyone who inhales the they Beeath will feel weak of breath, headaches and  occasionally scabbing ont he skin.

After two days, the victim will began hacking up live bees, before dying a violent death as a combination of newly born bees, wasps, and lizards burrow out of the victims flesh. the resulting individuals are totally normal individuals, with the exception of several "greyed" bees, which,w hen deceased, will eventually turn to more Grey Beeath.

Whats o prevent that from ending an entire campaign by going ''grey goo' on evreyone ??? ???
Title: Re: Bizarre Magical Items
Post by: MoonyTheHuman on October 30, 2017, 12:46:51 am
Anti Beeath

A vial of antigrey, still dust. If uncapped, the antigrey dust will stay put, but can be poored on Grey Beeath to annihilate with it.

It will undo the effects of Grey Beeath if inhaled.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 30, 2017, 01:28:49 am
Dust to Dust Dust

A small vial of unremarkable dust that turns anything it touches except for the vial (and included specially-fitted glass stopper) to dust. The dust this dust turns things into has no magical properties. The vial will slowly refill itself.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 30, 2017, 10:56:46 pm
Cursed Curse: The purpose of the original curse has been forgotten as attempting to use it will find you cursed to lose your ability to use magic for thirty days.

(Dust to Dust Dust is OP, pls Nerf! ;P )
Title: Re: Bizarre Magical Items
Post by: Egan_BW on October 31, 2017, 12:10:17 am
Dust Card

Normal playing card (the 2 of hearts, for some reason) that is inexplicably dusty. When compiled with a full deck of other playing cards, those will get dusty too.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 31, 2017, 12:32:36 am
(Dust to Dust Dust is OP, pls Nerf! ;P )
(You think it's OP but just try getting it on a target without dissolving your hand
and then watch it burrow into the earth until it finally gets completely surrounded by inert dust so there's nothing left touching it that it can change to dust)
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 31, 2017, 12:44:54 am
(Dust to Dust Dust is OP, pls Nerf! ;P )
(You think it's OP but just try getting it on a target without dissolving your hand
and then watch it burrow into the earth until it finally gets completely surrounded by inert dust so there's nothing left touching it that it can change to dust)
(You wouldn't need any points in lock picking with this, careful application could destroy cursed objects you can't take off, pour it over the contents of an armoury and suddenly you have an advantage, can be used to destroy evidence, and it's perfect for betrayals and backstabbing. I could go on.)
Title: Re: Bizarre Magical Items
Post by: Eric Blank on October 31, 2017, 12:48:37 am
The bag of holding of obliviation

Created by a forgetful wizard trying to make his own bag of holding, this sack is likewise cursed such that anything placed inside it will be completely forgotten by all who knew of it. The items do of course exist and can be retrieved easily, and once removed will once again be recognizable to anyone as per normal. Its users tend to dump more objects into it faster than they are removed, simply because people forget that they put anything in it.

The sticky stick.

This fairly normal seeming oak branch adheres to surfaces easily and can be difficult to remove even for healthy adult humans. Luckily, it doesnt stick to flesh quite so easily. Unluckily, one tends to tear their clothing when it brushes up against to the fabric
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 31, 2017, 01:41:36 am
(You wouldn't need any points in lock picking with this, careful application could destroy cursed objects you can't take off, pour it over the contents of an armoury and suddenly you have an advantage, can be used to destroy evidence, and it's perfect for betrayals and backstabbing. I could go on.)
(It doesn't just stop existing after it's turned the first thing to dust. You pour that on your cursed clothes, it's going to go right on through your flesh, unless the cursed item is thick enough that it forms an insulating layer of inert dust first. And, of course, like I said, you've got to be very careful not to get any on you.)
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on October 31, 2017, 03:19:39 am
Blow Torch:Enchanted tube which launches torches when blown into.

(It doesn't just stop existing after it's turned the first thing to dust. You pour that on your cursed clothes, it's going to go right on through your flesh, unless the cursed item is thick enough that it forms an insulating layer of inert dust first. And, of course, like I said, you've got to be very careful not to get any on you.)
(You didn't say that you had to use the whole vial- you'd have to be cautious using it, but what dexterity and intelligence rolls are for.)
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on October 31, 2017, 04:00:42 am
well my mind changed one particular letter and this happened, so I'm inflicting it on all of you.
Blow Torch (no relation): Enchanted lube that catches fire when — well. You can probably guess.

(You didn't say that you had to use the whole vial- you'd have to be cautious using it, but what dexterity and intelligence rolls are for.)
(Sure, but even one grain is going to be pretty dangerous, given that it's likely to move around a lot before it becomes thoroughly buried in something [hopefully not your flesh]. It's certainly useful, but there's a high chance for mishaps, I'd say.)
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on October 31, 2017, 10:45:04 am
Limiting factor of the Grey Beeath

Once the dust spreads a sufficient amount, it settles down and cant infect anyone, and the only option of getting more is catching the grey bees and grinding them up and putting them back in the vial for more dust. the lizards and normal insects dont spread it. the Grey bees that turn into Grey Beeath have get into some kind of magical vial that will spread it onw ind gusts, otherwise it will just bury into the ground and become inert.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on November 01, 2017, 02:07:16 pm
Maw of Absence:Looks like a hat, but attempt to wear it and you'd find yourself sent into a random Bag of Holding.
Created by a devotee to Chaos in an effort to create more Chaos.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on November 01, 2017, 02:21:22 pm
Maw of Presence:
Looks like a hat, but actually it eats the top half of your head when you put it on.
Title: Re: Bizarre Magical Items
Post by: hops on November 01, 2017, 10:20:40 pm
Holding of Bag: A fortress whose interior is the Elemental Plane of Bags.
Title: Re: Bizarre Magical Items
Post by: Khan Boyzitbig on November 02, 2017, 09:01:06 am
Bag of Heavy Holding:
You can put anything you want inside and the bag will shrink them to fit, however any items inside will weigh about 50% more than usual.
Title: Re: Bizarre Magical Items
Post by: Secheral on November 02, 2017, 12:19:43 pm

Magical potato: A normal potato with bite marks. Those who eat it begin to slowly transform into a potato. They become a magic potato when they are buried.
Title: Re: Bizarre Magical Items
Post by: Puppyguard on November 02, 2017, 12:38:15 pm
Here's some more magic forks:

Fork of Slaying: A blue fork with a gold rim and a blueish purple handle, This fork is able to kill anything but only when held by a being with a soul. The price for each kill is the fork slowly takes over your mind, eventually you can no longer put it down, eventually you'll start being paranoid about enemies everywhere.
Fork of Giant strength: A giant metal fork that gives giants giant strength.
Smiler Fork: A yellow fork with many smiley faces. Seeing it causes the viewer to uncontrollably clench their teeth and smile. This lasts for five minutes before wearing off. Holding the fork negates this effect until put down, which causes the effect to multiply by each second the fork was held. (i.e. one minute held equals 5 hours of smiling.)
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on November 02, 2017, 01:52:15 pm
Prismatic Hat

This flat cap has seven colors, mixing in stripes and interwoven patterns.  Each color can be "grabbed" by the wearer and pulled out fo the cap to be thrown at someone causing a different effect depending on the color.  The thrown effect looks like a hat flying out to hit the person (or placed wherever) and has the range and aerodynamics associated with a real hat.  Once all colors are used it appears to be a normal grey hat and must be exposed to a naturally occurring rainbow to recharge.

Red - A red beret flies out, causing the target struck to become enraged with their own hat, helmet, head covering or wig, although real hair is not effected.  The affected individual will pull off their hat, throw it on the ground, and stomp on it, while remaining angry at it for several hours to the point of not picking it up or wearing it.

Orange - A orange beanie flies out, causing the target struck to grow huge amounts of bright orange hair from their head.  The effect will quickly swamp the nearby area in hair, although it will not crush or suffocate the target or those nearby.  The hair is real and permanent until cut off.

Yellow - This color produces a yellow hard hat which must be affixed to another persons head not currently covered by a hat.  Once on the head it will provide complete protection from all forms of attack or damage to the head from anything up to and including an outer god.  The effect lasts for 15 minutes, provides no protection to the rest of the body, must continue to be worn on the head to function and can not be used on the prismatic hat wearer themselves.

Green - This green Kepi is placed on any inanimate object, including most plants.  The object is brought to life and will move and take orders from the person who placed the hat on.  It has the intelligence and combat skills of an average soldier with combat forms appropriate to however it is shaped.  The effect lasts until sundown or sixty seven minutes, whichever is shorter.

Blue - A blue garden or picture hat which is thrown and hits a target.  This inflicts terrible brain freeze until the target eats a warm, hot or spicy food.  While not deadly it is quite debilitating, even to things which normally can not experience pain or do not have a brain... somehow.

Indigo - When placed on the ground this blue top hat projects an image of Isaac Asimov who will analyze the science and history of the world around him and explain it to those viewing.  Any effects not at least partially grounded in science will fail within 325 meters, but not to the point that anyone will be immediately harmed by life support or movement effects stopping at inopportune times.  He can hear what is going on around him and is more then willing to debate or converse about what is going on.  The top hat itself is firmly rooted in hard science, no I am not going to explain but you can ask the projection if you want.  The effect lasts for 15 minutes.

Violet - A violet trucker hat thrown at a target who becomes non-violent immediately to anything around them.  They will be willing to talk out any problems (if able) and will hold to any reasonable agreements made.  If attacked while under the effect the target gains supernatural strength, durability and powers (if capable of normal magic/psionics/powers) and will gleefully destroy whoever attacked them while still being peaceful to everyone else and even holding conversations.  The effect lasts until dawn or 93 hours, whichever is shorter.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 03, 2017, 11:22:49 am
Bee Kneez

a stuffed Bee doll about the size of a mans fist, it buzzes, it floats, and it attempts to pollinate flowers. it is as durable as a regular stuffed doll with the exception that when it is destroyed, a thermonuclear detonation will occur with the explosive force of a ton of TNT.. Anyone caught in the blast radius will incur radiation poisoning.
Title: Re: Bizarre Magical Items
Post by: Helgoland on November 03, 2017, 02:53:39 pm
thermonuclear detonation will occur with the explosive force of a ton of TNT
Actually there must be some really interesting physics going on there to make such a small nuclear blast possible.
Title: Re: Bizarre Magical Items
Post by: Paxiecrunchle on November 03, 2017, 02:57:26 pm
The Hare Comb; this magical comb gives the user a great boost to agility and perception when combing hares.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 03, 2017, 11:52:07 pm
I'm thinking an ounce of metallic hydrogen suddenly pops into existence in a high enough density that a thermonuclear explosion occurs.
Title: Re: Bizarre Magical Items
Post by: Paxiecrunchle on November 05, 2017, 12:20:58 am
I'm thinking an ounce of metallic hydrogen suddenly pops into existence in a high enough density that a thermonuclear explosion occurs.

Why wouldn't that implode ?
Title: Re: Bizarre Magical Items
Post by: wierd on November 05, 2017, 02:44:55 am
Metallic hydrogen is above the neutron degredation pressure. Far above. Though there is evidence to suggest it is metastable (a small fraction of the material was claimed to be produced some months back, but the sample disappeared under mysterious circumstances-- but it persisted outside the diamond anvil for several hours.) but if you were to fire it through a collider, I expect it would be interesting.

Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 06, 2017, 08:16:34 am
I'm thinking an ounce of metallic hydrogen suddenly pops into existence in a high enough density that a thermonuclear explosion occurs.

Why wouldn't that implode ?

From my basic understanding of fusion reactions, is that if enough hydrogen is in a small enough spot in a high enough energy state, they'll collide and fuse together. it may only be a couple atoms or so fusing together after some sort of process which I can't really describe or really know about at the current moment.

even if a thermonuclear reaction didnt occur and instead imploded,  it could be that enough metallic hydrogen comes into existence that when it violently returns back to gaseous form it also catches fire, resulting in a plain old regular detonation.

Also, a bizarre magical Item

The Mini Bazaar


A small pocket sized set of chalk, if a door is drawn onto a wallway, no bigger then a two thirds of a meter in height, a dimensional doorway to the Mini Bazaar is made. It is a place where miniature items that are typically sold in a Bazaar are sold. Chief among this are various spices, goods, curved swords and bone flutes. No no way, shape or form, is the user shrunk to be able to access the door, or do the inhabitants accept big currency, however the local gold craftsman will accept big currency of metal coins in return for the local(?) currency of the area, obsidian pieces.
Title: Re: Bizarre Magical Items
Post by: KittyTac on November 06, 2017, 08:20:36 am
Suspicious Cat Doll:

Appears to be a small stuffed cat, but when you pet it, it turns into a Suspicious Cat. When destroyed, turns into a dead cat. You monster.

Cursed Halloween Costume:

When worn, turns you into the thing it's based on.

Bag of Bag:

Turns anything put into it into another Bag of Bag. If a living creature is shoved in there, it has to live as a bag. Forever.

Suspicious Cat:

A seemingly regular cat that turns into a Suspicious Cat Doll when you pet it. Chance of duplicating the Suspicious Cat Doll, which leads to a catsplosion.
Title: Re: Bizarre Magical Items
Post by: MoonyTheHuman on November 06, 2017, 09:21:08 am
A Fork
This is a fork. It has unknown magical properties related to its mighty prongs. It is otherwise perfectly ordinary.
odd enough for you? :)
Title: Re: Bizarre Magical Items
Post by: KittyTac on November 06, 2017, 09:30:14 am
A Fork
This is a fork. It has unknown magical properties related to its mighty prongs. It is otherwise perfectly ordinary.
odd enough for you? :)

Well, maybe if it turned anyone stabbed with it into a fork, maybe.
Title: Re: Bizarre Magical Items
Post by: MoonyTheHuman on November 06, 2017, 10:04:35 am
A Fork
This is a fork. It has unknown magical properties related to its mighty prongs. It is otherwise perfectly ordinary.
odd enough for you? :)

Well, maybe if it turned anyone stabbed with it into a fork, maybe.
It's bizarre compared to everything else in this thread. In this thread, magical items are ordinary. Meta logic makes my fork bizarre
Title: Re: Bizarre Magical Items
Post by: Helgoland on November 06, 2017, 10:41:39 am
Chalk of blind windows: A shabby, battered metal etui containing several pieces of white chalk. When this chalk is used to draw a window on a wall, the user is shown an episode of what has happened, what will happen, what might happen, or what could have happened in the location he is in. It is hard to discern the nature of what one is being shown.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on November 06, 2017, 10:50:49 am
Next time on / Last time on PDA

A mysterious handheld screen. Normally it remains blank, but whenever the holder reaches the end of a "episode" in their life, the screen activates and shows out of context images of the most dramatic moments of the next "episode". It then does the same for various events in the past, in case you forgot.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 06, 2017, 01:38:09 pm
Wand of Massing Artillery

A simple wand stick, with a engraved steel cap that depicts images of an artillery piece firing into the air. Whent he wand is pointed at soil, sand or otherwise empty ground, a unfired shell is slowly formed from the ground, and after just ten minutes, a perfectly produced shell designed to be fired from the nearest capable weapon (Nearest being both distance-wise and chronologically.). If no appliciable weapons are near by, one in vague likeness is made.
Title: Re: Bizarre Magical Items
Post by: Derpy Dev on November 07, 2017, 01:22:29 pm
Ordinary Poking Stick:

Once a day, you can poke a magical item with this stick and create a non-magical duplicate of it.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on November 07, 2017, 01:27:56 pm
12 foot assimilation pole

A normal wooden pole with a heavily engraved metal head. Whenever the head is used to poke a magical trap, that trap is disarmed... by drawing the enchantment into the head. It is recommended that one does not touch the end of the pole after disarming a dungeon worth of traps, but it might make for a quite terrifying weapon.
Title: Re: Bizarre Magical Items
Post by: Sudurandom on November 15, 2017, 12:53:09 pm
Football of football

This is a football(American style) that can only be used to play football(Soccer).
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 15, 2017, 02:33:14 pm
The Mangled

A large, rusted broadsword, covered in a thin slime. when wielded by its grip, any blows dealt by its blade is instead done towards the user. the only way to properly wield this blade is to throw it at the enemy.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on November 15, 2017, 02:34:20 pm
The Mangled

A large, rusted broadsword, covered in a thin slime. when wielded by its grip, any blows dealt by its blade is instead done towards the user. the only way to properly wield this blade is to throw it at the enemy.
or hold it by the blade
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 15, 2017, 02:40:23 pm
Mordhauing a rusty sword covered in slime? bad idea.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on November 15, 2017, 03:10:47 pm
Should be fine if you've got good gloves. Thing can't be very sharp anyway.
Title: Re: Bizarre Magical Items
Post by: NAV on November 15, 2017, 03:12:37 pm
Even if you cut yourself while mordhauing the cut will be transfered to your enemy.
Title: Re: Bizarre Magical Items
Post by: Helgoland on November 15, 2017, 08:48:44 pm
Anti-Depressants: Pills that, when ingested, kill the ingester if and only if they are depressed.
Title: Re: Bizarre Magical Items
Post by: King Zultan on November 15, 2017, 10:03:44 pm
Painkillers: Pills that when ingested, kill the ingested if and only if they are in pain of any kind, indistinguishable from ordinary painkillers.
Title: Re: Bizarre Magical Items
Post by: Derpy Dev on November 15, 2017, 10:37:31 pm
Anti-Depressants: Pills that, when ingested, kill the ingester if and only if they are depressed.

Title: Re: Bizarre Magical Items
Post by: overseer05-15 on November 16, 2017, 01:36:09 pm
Depressants: pills that, when ingested, cause the ingestor to slowly sink into the ground.
Title: Re: Bizarre Magical Items
Post by: Helgoland on November 16, 2017, 06:43:43 pm
Pressants: Instantly turn the ingester into an unwilling recruit for the nearest militia.
Title: Re: Bizarre Magical Items
Post by: wierd on November 16, 2017, 07:31:14 pm
Pole of prole

An ordinary looking wooden pole. Literate people struck with it forget one written language per strike. Illiterate people struck with it forget one skill per strike. Can only be used by completely illiterate, no talent wastrels. (On them it only causes bruising.)
Title: Re: Bizarre Magical Items
Post by: KittyTac on November 16, 2017, 09:45:38 pm
Suspicious Frisbee:

A frisbee that turns around and hits the thrower in the face when thrown, chasing them if necessary.

More Suspicious Frisbee:

Flies around the target it is thrown at.

Suspicious Bike:

A bike with a negative coefficient of friction. Ends up flying into space at the slightest disturbance, creating a curious anomaly.

Bag of Cats:

Is a portal to the Elemental Plane of Cats, where there are oceans of milk, vast fields of catnip, and mice.

ASCIIPuter:

A seemingly regular computer that outputs everything in an ASCII display.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on November 16, 2017, 09:53:29 pm
ASCIIPuter:

A seemingly regular computer that outputs everything in an ASCII display.
uh

you know that was once the only kind of display computers had, right?

This is not so much a "bizarre magical item" as a "totally mundane obsolete item".
Title: Re: Bizarre Magical Items
Post by: KittyTac on November 16, 2017, 09:55:33 pm
ASCIIPuter:

A seemingly regular computer that outputs everything in an ASCII display.
uh

you know that was once the only kind of display computers had, right?

This is not so much a "bizarre magical item" as a "totally mundane obsolete item".

Yeah, but it has otherwise top-end specs.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on November 16, 2017, 09:59:29 pm
Yeah, but it has otherwise top-end specs.
Okay, then "totally mundane somewhat-inconvenient-but-not-technically-obsolete item of which I actually know people who have examples"
Title: Re: Bizarre Magical Items
Post by: wierd on November 16, 2017, 10:18:58 pm
Sounds more like he has never administered a cloud services server\filer.

Those are basically really high end systems with no graphics hardware. You administer them using ssh almost exclusively.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on November 16, 2017, 10:32:08 pm
Sounds more like he has never administered a cloud services server\filer.

Those are basically really high end systems with no graphics hardware. You administer them using ssh almost exclusively.
Yeah, I considered this but decided that a server doesn't really count as "top-end" from an ordinary end user's perspective, since the majority of the ordinary end user's perspective *is* graphics performance.
Title: Re: Bizarre Magical Items
Post by: Helgoland on November 16, 2017, 10:32:30 pm
I dream of the day I can access my operating system purely via console... Together with vim keybindings for Firefox, I'll never need a mouse again.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on November 16, 2017, 11:16:26 pm
New Shoes

These fine soft shoes are activated by touching your foot, while wearing it, with another persons foot.  This can be done through most forms of footwear.  The two feet are then instantly, irreversibly and painlessly swapped, with the ankles of each recipient altered to accommodate the new foot.  The shoes or other footwear go with the foot, so this can lead to some unfortunate circumstances in crowds.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on November 16, 2017, 11:30:15 pm
New Shoes

These fine soft shoes are activated by touching your foot, while wearing it, with another persons foot.  This can be done through most forms of footwear.  The two feet are then instantly, irreversibly and painlessly swapped, with the ankles of each recipient altered to accommodate the new foot.  The shoes or other footwear go with the foot, so this can lead to some unfortunate circumstances in crowds.

...now I'm imagining two people faceplanting due to a shoe-to-high heel swap. This shouldn't amuse me as much as it does.

Pick-Up Truck: This truck is enchanted to harvest any resource within 13 meters of it and store said resources in the back of said truck. Some variations have people replace the 'bed' of the truck with a portal to instantly transport the looted resources.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on November 16, 2017, 11:34:55 pm
New Shoes

These fine soft shoes are activated by touching your foot, while wearing it, with another persons foot.  This can be done through most forms of footwear.  The two feet are then instantly, irreversibly and painlessly swapped, with the ankles of each recipient altered to accommodate the new foot.  The shoes or other footwear go with the foot, so this can lead to some unfortunate circumstances in crowds.

...now I'm imagining two people faceplanting due to a shoe-to-high heel swap. This shouldn't amuse me as much as it does.

Pick-Up Truck: This truck is enchanted to harvest any resource within 13 meters of it and store said resources in the back of said truck. Some variations have people replace the 'bed' of the truck with a portal to instantly transport the looted resources.

You could also very easily end up with two left feet.

I wonder who defines resources, this would be quite dangerous in the hands of a slaver.
Title: Re: Bizarre Magical Items
Post by: Helgoland on November 16, 2017, 11:55:45 pm
Never mind slavers - phosphate traders would just straight up extract peoples' skeletons.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on November 17, 2017, 12:07:03 am
Never mind slavers - phosphate traders would just straight up extract peoples' skeletons.

Nah, it doesn't protect the driver, so they would just instantly kill themselves.

Actually that truck would be real hard to even use for most collecting and is mostly just a death trap.  A worthy addition to this list!
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 17, 2017, 09:44:10 am
Sword of Board

A sword apt to only be used as a board in a construction project.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on November 18, 2017, 02:39:26 pm
Sword of Board

A sword apt to only be used as a board in a construction project.

I pity the fool who mistakes it as a sword used in boarding enemy ships.
Title: Re: Bizarre Magical Items
Post by: crazyabe on November 18, 2017, 06:42:31 pm
Sinking cap: Causes whatever the wearer is standing on to sink(Lower) on the point the wearer is standing with equal force as though the wearer weighed thirty tons.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on November 21, 2017, 06:39:08 pm
Sinking cap: Causes whatever the wearer is standing on to sink(Lower) on the point the wearer is standing with equal force as though the wearer weighed thirty tons.
...I'd imagine that stepping on someone's chest while you're wearing these would be lethal?
Title: Re: Bizarre Magical Items
Post by: hops on November 21, 2017, 10:04:14 pm
Itheberg: A crystal that disrupt higher brain functions when close to it.
Title: Re: Bizarre Magical Items
Post by: Sudurandom on November 22, 2017, 12:10:07 pm
Foolsbane

When called this sword will leave it's scabbard and fly quickly toward it's owner... point first.
Title: Re: Bizarre Magical Items
Post by: NAV on November 22, 2017, 12:22:54 pm
Not actually a bad weapon if you are wearing full plate armour. If you are fighting someone it will stab them in the back on the way to you.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on November 23, 2017, 08:09:28 pm
Not actually a bad weapon if you are wearing full plate armour. If you are fighting someone it will stab them in the back on the way to you.

...so you'd be using it like a boomerang? That sounds kinda awesome, but it also sounds like a sword version of Mjolnir from the Avengers. So, actually, more awesome really.
Title: Re: Bizarre Magical Items
Post by: Detoxicated on November 23, 2017, 08:51:52 pm
This butter knife turns anything it cuts in half into marmelade.
Title: Re: Bizarre Magical Items
Post by: deathpunch578 on November 23, 2017, 09:11:27 pm
Sinking cap: Causes whatever the wearer is standing on to sink(Lower) on the point the wearer is standing with equal force as though the wearer weighed thirty tons.
...I'd imagine that stepping on someone's chest while you're wearing these would be lethal?
by that point you would just go through them, more than likely killing them instantly (possibly bisected)
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on November 25, 2017, 05:14:10 pm
Arrow of Un-undeath: When an undead creature is shot in a way that would be fatal to its living self with this arrow, the arrow vanishes and the undead creature is returned to life.

Trick Arrow: When this arrow is fired, its arrowhead vanishes.

Cat Climbing Claws: These gloves have retractable claws in them that can be extended and retracted by the wearer. The wearer becomes supernaturally competent at climbing while the claws are extended and the gloves are worn... but only while climbing upwards.
Title: Re: Bizarre Magical Items
Post by: King Zultan on November 26, 2017, 05:06:13 am
The Taco of Ultimate delicious: It is the best tasting taco ever made and people would kill to eat it but they can't because as soon as you try to eat it, it moves away form you, so it can forever haunt you.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on November 26, 2017, 05:22:13 am
The Taco of Ultimate delicious: It is the best tasting taco ever made and people would kill to eat it but they can't because as soon as you try to eat it, it moves away form you, so it can forever haunt you.

An excellent siege weapon!
Title: Re: Bizarre Magical Items
Post by: NAV on November 26, 2017, 12:42:50 pm
The sword of legendary parrying and the shield of legendary shieldbashing: Wielding them together leads to an unconventional but highly effective fighting style.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on November 27, 2017, 10:20:55 am
Mud Bud

A inflatible waist duck that helps the wearer manuver mud.
Title: Re: Bizarre Magical Items
Post by: GigaGiant on December 04, 2017, 12:19:43 am
Tired Toad Toy
A toy resembling a sleeping toad. If it it placed underneath your pillow when you sleep, your snoring will resemble a toad's croaks.

Cutlass of Cut-less
The top half of this cutlass is intangible.

Hide and Seek Mask
While worn, the wearer becomes incapable of losing a game of Hide and Seek.
Title: Re: Bizarre Magical Items
Post by: KittyTac on December 04, 2017, 02:20:02 am
Tired Toad Toy
A toy resembling a sleeping toad. If it it placed underneath your pillow when you sleep, your snoring will resemble a toad's croaks.

As a side effect, does it make you develop fantasy life simulations?
Title: Re: Bizarre Magical Items
Post by: wierd on December 04, 2017, 03:52:26 am
Swearing soap:

This stuff is the result of a child alchemical prodigy, who tired of his overbearing mother's incessant washing of mouths when he would occasionally make a swear word.
Works just like ordinary soap, looks like ordinary soap, even tastes like ordinary soap. However, unlike ordinary soap, it causes tourrete syndrome like bouts of uncontrollable swearing when even a tiny amount of it is ingested.

The folktale says the child's mother used the same soap to do the dishes as she used for all other things, and so, by substituting this special bar of soap in the kitchen, he was able to get all the dishes in the house slightly contaminated, resulting in prolific, (and highly reinforced, due to the subsequent mouth-washings) and incessant swearing by the whole family, the overbearing mother included, ultimately resulting in the total discontinuation of any further mouth washings.

Title: Re: Bizarre Magical Items
Post by: overseer05-15 on December 05, 2017, 04:38:59 am
Tired Toad Toy
A toy resembling a sleeping toad. If it it placed underneath your pillow when you sleep, your snoring will resemble a toad's croaks.

As a side effect, does it make you develop fantasy life simulations?

Only if you lick it
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on December 05, 2017, 09:37:10 am
Hide and Seek Mask
While worn, the wearer becomes incapable of losing a game of Hide and Seek.
This could be extremely useful.

Assassin: "We are now playing hide and seek! I'll hide, you seek!" *vanishes*
Dead King's Guards: "Well shoot."
Title: Re: Bizarre Magical Items
Post by: Egan_BW on December 05, 2017, 11:54:19 am
Plus you could turn it around to find people.
Title: Re: Bizarre Magical Items
Post by: MoonyTheHuman on December 05, 2017, 02:11:18 pm
The Door:
If you enter the door, and go all the way through, you will find yourself at the door from the position you entered in.
Title: Re: Bizarre Magical Items
Post by: Helgoland on December 05, 2017, 05:34:58 pm
Assassin: "We are now playing hide and seek! I'll hide, you seek!" *vanishes*
Dead King's Guards: "We'll shoot."
FTFY. Anything can be solved with enough dakka.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on December 05, 2017, 08:13:07 pm
Puppy Dog Tail Powder: Anyone who inhales this powder becomes incapable of being conceptualized by other people as anything other than a cute puppy. Duration depends on how much powder is inhaled.

Hammertime Amulet: While wearing this amulet, someone attacking with a hammer hits their target automatically and instantly.
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on December 06, 2017, 03:54:15 am
Knife of It's-not-Mine!: This knife is constantly dripping human blood. When held, the wielder will quickly forget they ever picked it up, leaving it in their hand. This effect lasts until the holder needs the hand for something and thus absentmindedly drops the knife or someone else points it out, such as by asking the simple question of "sir, why are you holding a bloody knife and walking away from a murder scene?"
Title: Re: Bizarre Magical Items
Post by: deathpunch578 on December 06, 2017, 10:02:02 am
The Ring of Misinformation
while worn the user can not say anything true, if the user believes false information is true this information will be another wrong statement (example: the user believes that the earth is flat, while trying to say the earth is flat they instead say the earth is a cube).
All statements made by the ring user (while the ring is active) gets interpreted as true information by anyone that hears the statement (anyone that hears the user say something like "JFK was assassinated by his evil twin brother" this will replace the thought of "JFK was assassinated by Lee Harvey Oswald" in their mind and the users statement becomes true to them)
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on December 06, 2017, 11:08:29 am
Ring of Retroactive Lies: This ring is cursed and cannot easily be removed after being put on. The wearer cannot speak the truth; if they try, the universe itself will seem to conspire to make the statement into a lie through strange coincidences, which may have happened in the past. For example, if they say they are going to go and buy bread at the store, it might all be sold out before they reach the store. The effect is wildly unpredictable, limiting its usefulness. Saying that you will not be defeated by the villain might mean you will die before reaching them, not necessarily that you will defeat them instead. The previous example of going to buy bread might end in mankind having never invented the bread. Speaking a statement that is already false or a lie will have no effect.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on December 06, 2017, 12:44:59 pm
The Ring of infinite war

Rings once owned by dead combat veterans which had a shamanistic spirit "bless" them", these now ebony black rings emanate a "odor" of malese. If one were to wear these sinister objects, they will experience the equivalent of 10,000 years of  constant, nonstop warfare similar to the what the original wearer of the ring had worn. The hallucination is colored by the experiences of the previous owners combat experience. No skills or otherwise nonabilitylike experience can be gained, as the hallucination only focuses on the helplessness and similar strata of the experiences, less so on the usage of skills and other such equipment. Users are typically left haunted and utterly traumatized by the experience.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on December 06, 2017, 12:50:31 pm
The Ring of Endless Finger
Any finger or other object inserted into this ring will appear to stretch off to infinity, although it will still occupy the same space as before.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on December 06, 2017, 12:59:53 pm
Dagger of self-defense
When held, this dagger will reliably and perfectly deflect any attack made on the wielder. Provided that the wielder first uses the dagger to stab and kill the attacker.
Title: Re: Bizarre Magical Items
Post by: NAV on December 06, 2017, 01:04:35 pm
Dagger of self-defense
When held, this dagger will reliably and perfectly deflect any attack made on the wielder. Provided that the wielder first uses the dagger to stab and kill the attacker.
Surprisingly useful against suicide bombers.
Title: Re: Bizarre Magical Items
Post by: deathpunch578 on December 06, 2017, 02:46:54 pm
The Ring of Endless Finger
Any finger or other object inserted into this ring will appear to stretch off to infinity, although it will still occupy the same space as before.

Spoiler (click to show/hide)
Title: Re: Bizarre Magical Items
Post by: KittyTac on December 06, 2017, 08:28:56 pm
Ring of Retroactive Lies: This ring is cursed and cannot easily be removed after being put on. The wearer cannot speak the truth; if they try, the universe itself will seem to conspire to make the statement into a lie through strange coincidences, which may have happened in the past. For example, if they say they are going to go and buy bread at the store, it might all be sold out before they reach the store. The effect is wildly unpredictable, limiting its usefulness. Saying that you will not be defeated by the villain might mean you will die before reaching them, not necessarily that you will defeat them instead. The previous example of going to buy bread might end in mankind having never invented the bread. Speaking a statement that is already false or a lie will have no effect.

Saying "I will die or be put in an And I Must Scream (http://tvtropes.org/pmwiki/pmwiki.php/Main/AndIMustScream) situation somewhere in my life." would make the wearer completely immortal, so there's that.
Title: Re: Bizarre Magical Items
Post by: ☼Another☼ on December 06, 2017, 08:52:06 pm
The Ring of Archery

All arrows fired through this ring are 100% accurate.
Title: Re: Bizarre Magical Items
Post by: KittyTac on December 06, 2017, 08:54:37 pm
The Ring of Archery

All arrows fired through this ring are 100% accurate.

What if you intentionally try to miss? Will the arrow backtrack to hit your enemy?
Title: Re: Bizarre Magical Items
Post by: ☼Another☼ on December 06, 2017, 08:58:08 pm
The Ring of Archery

All arrows fired through this ring are 100% accurate.

What if you intentionally try to miss? Will the arrow backtrack to hit your enemy?

It will miss if you try to miss.
Title: Re: Bizarre Magical Items
Post by: NAV on December 06, 2017, 09:39:51 pm
You could incorporate that ring just in front of an arrow rest on a bow and make a legendary bow that cannot ever miss. Best tactic would probably be firing wildy into the air with the intention that the shots arc and hit your targets. Use speed shooting techniques instead of accurate proper shooting.
Title: Re: Bizarre Magical Items
Post by: ☼Another☼ on December 06, 2017, 09:44:58 pm
There are only a few arrows that will actually fire through a ring, and those aren't very big/powerful.
Title: Re: Bizarre Magical Items
Post by: NAV on December 06, 2017, 11:40:23 pm
Bodkin arrowheads would work, very narrow, very good armour piercing but not as damaging against unarmoured. The arrow would need very narrow fletching but that would only reduce accuracy which is not a problem.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on December 06, 2017, 11:52:02 pm
if you have perfect accuracy why not just shoot pointed sticks
Title: Re: Bizarre Magical Items
Post by: NAV on December 07, 2017, 12:54:02 am
Those may or may not actually count as arrows.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on December 07, 2017, 12:57:14 am
In that case you actually don't even need a bow. Just carry arrows and push them through the ring while aiming at the target. In order to not miss the arrows will magically pick up enough momentum to hit and damage the target regardless of the distance away, so you don't actually need the mechanical advantage from the bow.
Title: Re: Bizarre Magical Items
Post by: Arcvasti on December 07, 2017, 01:16:17 am
The obvious solution is weld it to the end of a gun that shoots arrows and become the aimbot sniper that the world deserves.
Title: Re: Bizarre Magical Items
Post by: KittyTac on December 07, 2017, 01:36:22 am
The obvious solution is weld it to the end of a gun that shoots arrows and become the aimbot sniper that the world deserves.

http://blogs.discovermagazine.com/d-brief/2015/04/28/homing-bullets-moving-targets/
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on December 07, 2017, 02:15:54 am
Saying "I will die or be put in an And I Must Scream (http://tvtropes.org/pmwiki/pmwiki.php/Main/AndIMustScream) situation somewhere in my life." would make the wearer completely immortal, so there's that.
Don't be so sure. Maybe mankind invents a cure to death and everyone lives happily ever after. Or maybe you weren't ever born at all. Or maybe you immediately reach Nirvana and become one with the universe, leaving all desire behind. Or maybe your use of 'or' bites you back and you die and be put into a situation where you wish for death. Or maybe your life is determined to end just a moment before you die. The ring is not a monkey's paw, but there is rarely only one way your statement could become a lie.
Title: Re: Bizarre Magical Items
Post by: Paxiecrunchle on February 05, 2018, 03:58:28 am
What about a parasitic nosering that gives you physical bonuses like strength, enhanced wound healing s sense of smell on par with a bloodhound and the like every time you nuzzle someone which then infects them with another ring, the catch is the ring keeps growing the whole time and will eventually drop off once it completely tears through your nose.

Similar to the ''heroism disease'' from one Daniel M Bensons stories.
Title: Re: Bizarre Magical Items
Post by: wierd on February 05, 2018, 04:06:22 am
Ring of reverse eating

(I wont wax philosophical about the details, but I will put it this way-- the normal process of ingestion?  Yeah. Run it backwards. All of it. --Envisioned as a magical solution to world hunger, where some portion of the population has to wear these rings.)
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 05, 2018, 05:42:30 am
Neutrino Wand: When activated, fires an invisible, unblockable energy ray through a row of targets that ignores all armor and defense.  Deals 0 damage.
Title: Re: Bizarre Magical Items
Post by: wierd on February 05, 2018, 06:30:26 am
No!! Neutrinos are associated with increasing the incidence rate of radioactive decay!! If the neutrino beam is sufficiently concentrated, it could deal energy drain damage to certain kinds of automata!! 

:P

http://physicsworld.com/cws/article/news/2016/nov/24/do-solar-neutrinos-affect-nuclear-decay-on-earth
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 05, 2018, 06:35:34 am
Or if the beam is even more concentrated...

https://what-if.xkcd.com/73/
Title: Re: Bizarre Magical Items
Post by: Imic on February 05, 2018, 07:01:36 am
[Insert name] OF DOOM!!!
Attatch this to an object in any way shape or form, and it will immediately become a [Thing] OF DOOM!!! Works on living creatures, but tends to make them yell doom a lot, as well as scream at people to get this thing off my head my hair is crawling with lice and it's growing so long I trip on it please kill me now.
Perfectly harmless!
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 05, 2018, 11:53:39 am
Cauldron of Truthsmelling: When heated to a boil, this cauldron emits the smell of a far-off location, in the future, or in the past.  This item behaves similar to a scrying mirror; a experienced adept may direct it to a particular point in space or time, but it can only produce smells.
Title: Re: Bizarre Magical Items
Post by: OceanSoul on February 05, 2018, 12:08:32 pm
Cauldron of Liesmelling: When heated to a boil, and supplied with the proper ingredients, this cauldron produces a smell based on the ingredient somewhere in the future or past.  The location on the receiving end will have (had) traces of scrying magic, one of the few ways of recognizing the influent of this artifact. Experienced adepts have been able to alter the course of history, including causing and preventing this artifact's creation, simultaneously. Few people understand how such is possible, but many claim it was due to the Unobject of Nonparadoxical Paradoxes being used as an ingredient for it.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 05, 2018, 07:11:14 pm
Notsword: This sword does not exist, until you pick it up at which point it starts existing.
Title: Re: Bizarre Magical Items
Post by: OceanSoul on February 05, 2018, 08:25:57 pm
Knotsword; A sword whose blade is oddly shaped, seemingly tied in an overhand knot. Said knot is not completely tight, and has an open loop within it. If it's wielder catches the blade or such of another weapon within that loop, they can bend the weapon, upon which the entire weapon will twist into an unwieldy knot, essentially disarming the opponent.

Notsword: This sword does not exist, until you pick it up at which point it starts existing.
If it doesn't exist, how can you pick it up in the first place?
Title: Re: Bizarre Magical Items
Post by: Madman198237 on February 05, 2018, 09:08:41 pm
Notsword: This sword does not exist, until you pick it up at which point it starts existing.
If it doesn't exist, how can you pick it up in the first place?
You DO realize that this is the BIZARRE magic items thread, right?
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on February 06, 2018, 12:56:45 am
Notsword: This sword does not exist, until you pick it up at which point it starts existing.
If it doesn't exist, how can you pick it up in the first place?
You DO realize that this is the BIZARRE magic items thread, right?

The notsword doesn't exist anywhere, so if you are not anywhere you can just pick it up.
Title: Re: Bizarre Magical Items
Post by: OceanSoul on February 06, 2018, 01:42:37 am
Notsword: This sword does not exist, until you pick it up at which point it starts existing.
If it doesn't exist, how can you pick it up in the first place?
You DO realize that this is the BIZARRE magic items thread, right?

The notsword doesn't exist anywhere, so if you are not anywhere you can just pick it up.
But then you wouldn't exist, and therefore, the action of picking up the sword would be inexistent, and thus, it wouldn't actually be picked up.

Maybe it doesn't exist until someone tries to pick it up. Let's just call the sword an illusion for now. If you saw it and didn't know it didn't exist, you might try to pick it up. You'd go through the motions of picking it up, and when you try and grab it, you're in the middle of trying to pick it up. If, at the moment where it could be picked up, it became real, then it would still not exist until the point you pick it up (until is only before, not during), and be real afterward.

I'd assume it'd become not real again when it's dropped, which could be exploitable. For example, dropping it, blade down, above your enemy (it would not exist at this point, and thus past through them) and grab it back up while it's in them. The sword would them be able to displace brain matter with a single blow.
Title: Re: Bizarre Magical Items
Post by: wierd on February 06, 2018, 02:37:33 am
Magical universe, with quasi-real dream world solves this problem succinctly.  Your dream self (which is not exactly real, and thus not exactly "there") picks up the not sword, making it real. It then hands you the sword. (possibly through a portal to said dream world.)

You just gotta think outside the box. You guys would never make it as arcane item dealers.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 06, 2018, 02:59:35 am
You can't telefrag people using that method with the Notsword, because things that do not exist won't move, due to lacking a position in space and a velocity. If you found a way to grab the sword in such a way it starts existing inside an enemy, that would be fine.
Title: Re: Bizarre Magical Items
Post by: wierd on February 06, 2018, 04:19:41 am
Not the point.

The point is that the enchantment makes a not real thing, into a real thing, when it is picked up. (does not specify how, or by whom)
So, you pick up a not-real instance (eg, dream world resident imagined version) of the not-sword using your dream avatar (since you are asleep in a REAL bed), which is likewise not "real."  This action turns the sword "real", allowing it to traverse a portal to the waking world.

This requires some preparation, and some prerequisites.

1) a portal between the waking world and the not-so-real dream world, through which real objects can be exchanged. It is activated before you sleep.
2) Some reliable means of having a lucid dream to manifest in the dream world.

You then use this reliable method to fall asleep, and manifest a dream avatar. The dream avatar conjures the not-real version of the not-sword, using dream manipulation. It then picks it up, making the sword real. The dream avatar then tosses the "real" sword through the portal. Since the sword is now real, having been picked up, it traverses the portal just fine, and lands on the floor in the real world with a thud.  You can then wake up, and collect the realized sword.

:P

One could theoretically just keep conjuring them, and tossing them through for hours if they wanted.

There is of course, a catch.  You cannot imagine in your hands. You HAVE to "Pick it up", which means you have to imagine it on a floor, in a cabinet, on a counter, etc--- some circumstance that requires you to pick it up first. For the mass production idea, one could imagine a machine that cranks them out and makes a pile of them on the floor of the dream world just beside the portal. Then the action of picking it up to toss it through will make it real, allowing it to traverse the portal. You just hunker down and just start picking and pitching swords through.

This could be used to amusing effect to seriously peeve off a DM if two players work together. One a dream manifesting character, and the other a plane manipulating wizard.  They could conjure hundreds of pounds of metal swords, completely avoiding the normal material components of such conjuration, by exploiting this enchantment.
Title: Re: Bizarre Magical Items
Post by: Sudurandom on February 06, 2018, 09:24:50 am
Notesword:
This weapon can store and replay short audio messages.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 06, 2018, 10:46:42 am
Yandering: A ring that shields the user from harm and randomly deals minor force damage to nearby enemies.  While worn, other objects in the user's possession may be randomly teleported away when they are not being watched.  The more useful an item is, the more likely it is to be teleported.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 06, 2018, 06:49:05 pm
The Notsword isn't "not real", it doesn't exist. If you dream of a sword, it exists within your dream, meaning by definition it is not the Notsword.
Title: Re: Bizarre Magical Items
Post by: wierd on February 07, 2018, 12:56:23 am
By that angle, even knowledge of the notsword prevents its manifestation, because it can exist in your mind-- which is what a dream manifestation is.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 07, 2018, 01:43:15 am
It can't exist in your mind, because it doesn't exist unless you pick it up. Any concept you attempt to use to represent the Notsword is not actually the Notsword.
Title: Re: Bizarre Magical Items
Post by: wierd on February 07, 2018, 01:48:02 am
This is devolving into a no true scottsman rather quickly...
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 07, 2018, 05:26:07 am
Amulet of Detect "Detect Magic": Vibrates when "Detect Magic" is cast on it.  Does nothing else.
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 07, 2018, 06:31:08 am
Amulet of Detect "Amulet of Detect "Detect Magic"": Vibrates when an Amulet of Detect "Detect Magic" is close to it. Does nothing else.
Title: Re: Bizarre Magical Items
Post by: hops on February 07, 2018, 06:47:32 am
Amulet of Detect Magictm: Vibrates when near Magic The Gatheringtm cards.
Title: Re: Bizarre Magical Items
Post by: OceanSoul on February 07, 2018, 09:39:27 am
Amulet of Detect Defect Magic: Vibrates when near enchantments or spell effects that don't work as intended.
Title: Re: Bizarre Magical Items
Post by: Paxiecrunchle on February 07, 2018, 09:45:14 am
Amulet of Detect Defect Magic: Vibrates when near enchantments or spell effects that don't work as intended.

This might acually be very useful, potentially a lifesaver in things like magical construction sites.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 07, 2018, 09:59:40 am
Amulet of Life Saving: Compels the wearer to save the life of anyone they see dying. If the wearer attempts to remove it, the amulet will immediately strike somebody nearby with a magic attack to make them mortally wounded.

Wand of Death: Summons Death. He might be interested in a good game of chess.

Amulet of Strangulation: Removes the wearer's need to breath, and strangles them.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on February 07, 2018, 10:15:50 am
Amulet of Disrespect Magic: Whenever this amulet comes within a foot of an enchantment, it telepathically insults the creator of said enchantment.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on February 07, 2018, 12:37:00 pm
The hammer of infinite destruction

Its a ballpeen hammer that when used, destroys everything so utterly that it reaches into a num overflow error. In mechanical terms, Anyone nearby briefly feels dead, and the hammer does damage as normal.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 07, 2018, 06:20:35 pm
Hammer of Finite Destruction
Can destroy anything, but only in half of all universes. That is, when it strikes something half of the infinite multiverses created that moment will feature that object being destroyed and half will not.
(Can totally destroy something, but there will always be at least one universe in which it never succeeds in doing so.)
Title: Re: Bizarre Magical Items
Post by: NAV on February 07, 2018, 06:28:37 pm
Since most people live in 1 universe, it would basically just have a 50% chance of destroying things to the casual observer.
Title: Re: Bizarre Magical Items
Post by: Projeck37 on February 07, 2018, 06:44:40 pm
Coin of Teleporting- When grabbed by anyone, it instantly teleports into the air 4ft away from the grabber.
Title: Re: Bizarre Magical Items
Post by: OceanSoul on February 08, 2018, 12:25:34 am
Coin of Teleprompting: When grabbed by anyone, a scroll will appear 6 to 12 feet away from them, facing them and legibly reading some script that they wanted to remember. It only shows a few words at a time, but it progresses through listing the entire script at a reasonable speed.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 08, 2018, 12:54:43 am
Revealing Dagger: Screams loudly when anyone in a 12-foot radius attempts a Sneak Attack, including the wielder.
Title: Re: Bizarre Magical Items
Post by: TalonisWolf on February 08, 2018, 10:51:45 pm
Sheath of Motherhen: Takes care of whatever blade is put in it, but to draw it you must first wait 20 minutes for the sheath to fuss over the blade and endure its reminder to 'take good care of her darling'.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on February 09, 2018, 12:10:55 pm
Bargheists Bargain

A treasured item of the Bargheists, Barghiests will accept bargains that include this item.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on February 09, 2018, 01:43:50 pm
Nail Clipper of Regrowth: Whenever one clips their toenails with this enchanted clipper, they instantaneously grow back to their original size.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on February 10, 2018, 03:32:04 am
Nail Clipper of Regrowth: Whenever one clips their toenails with this enchanted clipper, they instantaneously grow back to their original size.

Cities made of toenail bricks!
Title: Re: Bizarre Magical Items
Post by: King Zultan on February 10, 2018, 04:07:20 am
Given enough time and patience you could cover the earth with toenails.
Title: Re: Bizarre Magical Items
Post by: wierd on February 10, 2018, 04:16:02 am
The secret is in the description.  You just need one person with "Absurdly long" nails, and you can have literal pounds of fingernail in a matter of minutes.

Take these creep people (http://www.guinnessworldrecords.com/Images/Longest-fingernails-on-a-pair-of-hands-ever_tcm25-494114.jpg) for instance.

It says "Original length"-- So, you clip those suckers, and ZIIING!! Mega claws all over again! 
Title: Re: Bizarre Magical Items
Post by: wierd on February 10, 2018, 04:25:39 am
Cup of Joe (sixpack)

This enchanted clay mug is the result of a debauched request from the mage's guild, by a local drunkard named Joe.  Tired of constantly having to urinate when out at the pub, this cup endlessly burbles out the content's of Joe's bladder, which sometimes overflows, and sloshes over the rim. Joe has not had to take a piss in years as a result of its creation, and loves it.  Everyone else who finds the cup, strongly disagrees, though there WAS a short-lived stewardship of the cup by a similarly deranged alchemist, but he died from inhaling concentrated ammonia fumes.
Title: Re: Bizarre Magical Items
Post by: Paxiecrunchle on February 11, 2018, 05:23:41 pm
The secret is in the description.  You just need one person with "Absurdly long" nails, and you can have literal pounds of fingernail in a matter of minutes.

Take these creep people (http://www.guinnessworldrecords.com/Images/Longest-fingernails-on-a-pair-of-hands-ever_tcm25-494114.jpg) for instance.

It says "Original length"-- So, you clip those suckers, and ZIIING!! Mega claws all over again!

Why wouldnt the ''original size'' be the lenth of the nails upon birth?
Title: Re: Bizarre Magical Items
Post by: Derpy Dev on February 11, 2018, 07:28:05 pm
Cup of Joe (sixpack)

This enchanted clay mug is the result of a debauched request from the mage's guild, by a local drunkard named Joe.  Tired of constantly having to urinate when out at the pub, this cup endlessly burbles out the content's of Joe's bladder, which sometimes overflows, and sloshes over the rim. Joe has not had to take a piss in years as a result of its creation, and loves it.  Everyone else who finds the cup, strongly disagrees, though there WAS a short-lived stewardship of the cup by a similarly deranged alchemist, but he died from inhaling concentrated ammonia fumes.

...

Whoever made that should be freaking fired.
Title: Re: Bizarre Magical Items
Post by: wierd on February 11, 2018, 08:05:03 pm
Oh, it has nothing on the "trump card: mega deuce"

This specially enchanted 2 of clubs, when dealt in a poker game, causes the person it is dealt to, to experience a mighty need to evacuate their bowels.  Originally part of an enchanted deck of cards for a special novelty game of "curse poker", (itself a cruel practical joke played on the headmaster of the mages guild by his apprentices, once they learned that he played poker on Fridays) the combined deck was deemed too horrible to be permitted to remain whole after causing the entire council of mages a great deal of " indignity", and has since made the rounds between adventurers, collectors, and professional gamblers looking for an edge.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on February 12, 2018, 10:14:53 am
Selva's Crown

Simply put, this large, six feet wide bush will make those who wear/wield this bush into the king of the jungle. How that works is up to anyone's guess.

Machinists Teeth

These masterwork set of steel teeth is designed to be heated by a forge and then hammered into place in a persons jaw, typically right after all the previous weaker teeth was removed by a set of pliers.

When in place, these steel teeth are un paralleled in acts of teeth-related ocupation.
Title: Re: Bizarre Magical Items
Post by: deathpunch578 on February 12, 2018, 12:40:23 pm
the flying car

looking at the name alone one may think it is a normal car that levitates off of the ground but otherwise functions normally, however the flying car is much different from the flying car. upon turning the ingition the car will sprout wings from the driver's window and the passanger's window and take flight, however due to an error in enchanting, the car will become sentient and act like a duck (the car will follow the diet of a duck and will follow migration patterns).

Spoiler (click to show/hide)
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 12, 2018, 08:52:51 pm
Bag of Puppies: A bigger-on-the-inside drawstring pouch filled with millions of puppies, all stopped in time until removed. Some of them are magical.

Powder of Epicness: Causes anything it is sprinkled upon to be considered far more epic than it actually is.

Trump Card: Ace of Spades: Causes a black spot of necrotized tissue to appear on the palm of the player this card is dealt to.
Title: Re: Bizarre Magical Items
Post by: evictedSaint on February 12, 2018, 08:56:02 pm
Hand-and-a-Half Sword:  A normal sword blade, held tightly in a disembodied hand rather than a hilt.  The wrist attaches to another hand, which will hold onto the user's wrist when in use.  Provides advantage to saving throws against disarming attacks.
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 12, 2018, 09:12:27 pm
Unless they're literally disarming.
Title: Re: Bizarre Magical Items
Post by: hops on February 12, 2018, 09:45:22 pm
Bag of Puppies: A bigger-on-the-inside drawstring pouch filled with millions of puppies, all stopped in time until removed. Some of them are magical.
https://m.imgur.com/r/Warframe/jxpnDVA
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 12, 2018, 09:54:47 pm
Hooray for plentiful, if morally questionable projectiles!
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on February 13, 2018, 05:49:05 am
Fly Car

This ordinary looking car's real nature is revealed when the ignition is turned on.  At this point the time stop spell which has kept the millions of flies in stasis that make up every inch of the car is cancelled.  The swarm of flies include biting and bloodsucking variants so it is sure to be unpleasant.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 13, 2018, 09:37:51 am
Portable Fishing Hole: A 1-foot wide circle.  When placed on the ground, opens up a portal to a random point directly over an ocean.  It never opens over the same spot twice.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on February 13, 2018, 10:51:06 am
Monster Magnet

Acts like a normal agnet in every way, with the addition of being attracted to things which could be charitablly referred to as a monster in normal magnet like conditions.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on February 13, 2018, 10:53:34 am
Robe of Cold Resistance
When worn in the cold, this robe increases the wearer's willpower and general ability to resist things. Confers no advantage in temperatures the wearer would consider comfortable or warm.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on February 13, 2018, 10:53:49 am
Pens of Alphabet: A set of 26 pens, all only able to write a single letter.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on February 13, 2018, 11:04:03 am
The Forbidden Tome: Bound in writhing human skin, this book, when opened, magically contains the text (or imagery, as applicable) of a random work banned by law in its current local jurisdiction. Such works need not themselves be books.
Title: Re: Bizarre Magical Items
Post by: TamerVirus on February 13, 2018, 12:28:22 pm
Bow of Disparagement

Whenever an arrow is launched from this bow, the user will hear a voice insulting his or her accuracy, regardless of actual accuracy
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on February 13, 2018, 02:46:11 pm
Bow of Asparagus: the only projectiles this bow can reliably fire are sharpened asparagus (asparagi?)
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 13, 2018, 03:24:22 pm
Splosagus: Othereise normal stalk of asparagus that explodes violently whenever it collides with a solid object at very high speed (faster than terminal velocity). As it's just a light, floppy bit of plant, it's hard to imagine a time when this magical property will come in useful...
Title: Re: Bizarre Magical Items
Post by: TamerVirus on February 13, 2018, 03:51:46 pm
Pot of Asparagus: Draw 2 stalks (of asparagus).
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 13, 2018, 06:24:42 pm
Neutrino Amplifier: Neutrinos that pass through this fragment of glass increase in power a trillion-fold.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on February 13, 2018, 06:40:11 pm
Neutrino Amplifier: Neutrinos that pass through this fragment of glass increase in power a trillion-fold.

Wow if you line up a dozen of those you might be able to knock over an ant!
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 13, 2018, 06:44:31 pm
Anti-Dynamic Entry Window: Manufactured by a particularly genre savvy evil overlord, anybody who crashes through this window will be hit by a Baleful Polymorph spell turning them into a sheep.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 13, 2018, 06:55:32 pm
...And shards of broken glass.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on February 13, 2018, 06:59:59 pm
Anti-Dynamic Entry Window: Manufactured by a particularly genre savvy evil overlord, anybody who crashes through this window will be hit by a Baleful Polymorph spell turning them into a sheep. bunch of incredibly sharp shards of Evil Actually Realistic Plate Glass, which is guaranteed to actually cut to shreds anything that decides to crash through the window instead of using the door like a CIVILIZED archenemy.

Fixed that one for you.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on February 13, 2018, 07:12:38 pm
Anti-Dynamic Entry Sheep: Manufactured by a magical Welsh flock-protection company, anybody trying to enter this sheep will be hit by a Baleful Polymorph spell turning them into a window
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 13, 2018, 08:56:25 pm
Neutrino Amplifier: Neutrinos that pass through this fragment of glass increase in power a trillion-fold.

Wow if you line up a dozen of those you might be able to knock over an ant!

Actually, the amplified neutrinos are also amplified trillionfold, so it might be kinda useful if you get a dozen. Not really worth it, unless you make a tube with like a hundred. Then you get a death ray.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on February 13, 2018, 09:31:36 pm
...
Neutrinos do not interact with much of anything. Increasing their "power", in the physical sense, um....How are you going to increase the power of a neutrino a trillionfold if it's not actually doing any work at all? (Power is Work divided by Time)
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 13, 2018, 09:33:27 pm
Yes, they will rarely interact with matter, but if they do interact, it'll be deadly. Probably not worth pointing your "death ray" at your target for 20 years.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on February 13, 2018, 09:35:59 pm
But it's not going to do anything, that was the entire point of my post. The amplifier will do NOTHING, at all, and thus no neutrino-based death-ray murdering will occur.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on February 13, 2018, 10:08:48 pm
I mean, it didn't specify the physical quantity power. I read it more in terms of "vague effectiveness" as power usually means in these kind of RPG item descriptions. In which case, neutrinos do have a certain vague effectiveness, to wit, to very very rarely interact with other particles. Therefore, we can assume they would, passing through this glass, interact a trillion times as often.
Title: Re: Bizarre Magical Items
Post by: wierd on February 14, 2018, 12:34:31 am
Considering that they are implicated in beta decay (and some other forms of atomic decay) rates, increasing the frequency of their interaction by a few magnitudes could turn your "harmless" neutrino beam into a "OMG! My SKIN!" beam, as it causes the carbon 14 that naturally occurs in living things to spontaneously decay into Nitrogen. (Of course, by inreasing rate of interaction it wont pass through you so readily, so it will mostly just burn your skin off.)
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 16, 2018, 07:24:04 pm
Wand of Flaying: Disintegrates any skin its beam hits.

Wand of Flying: Turns anything its beam hits into flies.

Wand of Crying: Causes anything its beam hits to cry profusely.

Wand of Buying: Causes anyone its beam hits to spend far more rapidly than before.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 16, 2018, 09:23:22 pm
Wand of Spying: If the beam collides with a Spy, the spy is vaporized.
Title: Re: Bizarre Magical Items
Post by: King Zultan on February 16, 2018, 10:38:12 pm
Wand of Peeing: Causes anything its beam hits to piss its self until all the fluid in its body is peed out.
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 16, 2018, 10:46:57 pm
Wand of Peeing: Causes anything its beam hits to piss its self until all the fluid in its body is peed out.

Ouch. That ought to be an embarrassing and painful death.
Title: Re: Bizarre Magical Items
Post by: NAV on February 16, 2018, 10:52:38 pm
Wand of Spying: If the beam collides with a Spy, the spy is vaporized.
The best weapon in TF2
Title: Re: Bizarre Magical Items
Post by: Khan Boyzitbig on February 17, 2018, 05:56:15 pm
Door of Walls: Looks like a door, opens like a door, quacks like a duck and causes anyone who tries to enter it to teleport into a random wall.
Title: Re: Bizarre Magical Items
Post by: birdy51 on February 17, 2018, 06:42:35 pm
Wand of Scrying - Anyone under the spell of this wand is forced to scry and watch random events that are totally irrelevant to their current situation.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 17, 2018, 10:55:12 pm
Wand of Prying: This wand holds a spell that can open any mundane physical lock, in a manner similar to a titanium crowbar. This process leaves the lock unusable.
Title: Re: Bizarre Magical Items
Post by: wierd on February 18, 2018, 12:06:44 am
Wand of Wand Activation

Does exactly what it says on the tin. Emits a ray that, when it strikes a target person or creature, activates every wand that individual is carrying, even those inside bags of holding, or otherwise protected.  Hilarity ensues.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 18, 2018, 01:27:26 am
Wand of Wand Deactivation:

When activated, this wand causes every wand in the caster's inventory to be unable to activate for one second.
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 18, 2018, 01:38:49 am
Wand of Wand Deactivation:

When activated, this wand causes every wand in the caster's inventory to be unable to activate for one second.

This could save your life if someone's pointing an attack wand at you.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on February 18, 2018, 01:44:11 am
Window of Disintegration

Anything passing through this steel framed open window is broken down into it's constituent elements and expelled as a cloud from the other side.
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 18, 2018, 02:01:58 am
Window of Disintegration

Anything passing through this steel framed open window is broken down into it's constituent elements and expelled as a cloud from the other side.

What happens if you throw it at someone? Do they vapourize?
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 18, 2018, 02:02:48 am
Wand of Wand Deactivation:

When activated, this wand causes every wand in the caster's inventory to be unable to activate for one second.

This could save your life if someone's pointing an attack wand at you.
To be clear, it doesn't deactivate any wands being shot at you, just ones you're carrying on your person.
Title: Re: Bizarre Magical Items
Post by: KittyTac on February 18, 2018, 02:04:03 am
Okay, I misread it. Sorry!
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 19, 2018, 11:02:27 am
Wall of Doors: A wall with an infinite number of doors, each leading to a different universe.

Timesword: Cuts whatever will be where it is 10 seconds in the future.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 21, 2018, 08:21:19 pm
Bump!

Hand Gren-ade: A lemon drink made using hand blood. When drunk, it causes the hands of the drinker to explode.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 22, 2018, 05:36:48 am
Traveler's Potato

When eaten, this potato will respawn in the consumer's inventory after 24 hours.  The potato will also respawn in the person's inventory if it is either destroyed or moved outside of a 3 meter radius from the person.  The potato cannot be given away or left behind; the "target" can only be changed if someone else eats the potato.

Warning: Make sure you are wearing an item that could reasonably contain a potato when the potato is ready to respawn.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 22, 2018, 01:01:32 pm
Wooden Duck: When thrown at someone, it starts a witch hunt targeting that person and their family.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on February 22, 2018, 01:04:41 pm
Timesword: Cuts whatever will be where it is 10 seconds in the future.
This is gonna be very prone  to weird time related paradoxes, isn't it?
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 22, 2018, 01:08:02 pm
Timesword: Cuts whatever will be where it is 10 seconds in the future.
This is gonna be very prone  to weird time related paradoxes, isn't it?
I'm not actually sure about that. It cuts in the future. Now...

Backwardsword: Cuts whatever it cuts 10 seconds in the past.

That could cause paradoxes.

While I'm at it:

Prophetsbane: This spear deals 10 times as much damage against prophets and Chosen Ones.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 22, 2018, 01:28:20 pm
Timesword: Cuts whatever will be where it is 10 seconds in the future.
This is gonna be very prone  to weird time related paradoxes, isn't it?
I'm not actually sure about that. It cuts in the future.
Yes, but it also changes the future by doing so, meaning that the now-cut object will probably not be there.

Bonechain: A chain that passes through soft organic tissues, but treats bones as solid.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 22, 2018, 08:19:56 pm
That sounds unpleasant.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 22, 2018, 09:42:27 pm
Hole Crowbar: Can be used to remove holes from anything and return them to their deployable form.

Boomerang Axe: Returns to the user after being thrown.

Wand of Fletching: Turns the target into feathers with the magical properties they had before being feathers. The feathers are perfect for fletching arrows.

Butter Knife: A butter knife made of rock-hard butter. Cuts through everything but butter as if it were melty butter.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on February 23, 2018, 04:58:04 am
Hand and a Half Sword: This blade will unerringly strike half a hand away from someone hand.  It will never actually strike someone's hand.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 23, 2018, 05:45:16 am
Monocle of Opacity Inversion: A monocle that, when worn, makes all transparent solids and liquids appear opaque, and makes all opaque materials appear transparent.  Gases are partially affected, but remain semi-transparent if they are thin enough due to light passing between molecules.

Also:

Banalbane: A spear that deals more damage the more bland, ordinary, or boring the target is.

Kwdr Areujubf Aqies: A sword that always strikes a little to the left of where the attacker intends.
Title: Re: Bizarre Magical Items
Post by: King Zultan on February 25, 2018, 04:40:31 am
The bag of farts: Looks like an ordinary bag but it can only contain farts, items that aren't farts will not stay inside and be expelled by a gust of fart wind.
Title: Re: Bizarre Magical Items
Post by: Mallos on February 25, 2018, 06:14:17 am
The bag of tarts: An ordinary looking bag. The inside is non-euclidean and contains an infinite supply of pastries. The bag somehow always weighs 3.33 lbs despite the never-ending supply of pastries inside.
Title: Re: Bizarre Magical Items
Post by: Secheral on February 25, 2018, 04:31:59 pm
Scroll-up: A scroll with tiny bumps trailing through the middle. If someone flicks a finger upwards along them, the scroll makes a soft swoosh sound, but otherwise doesn't do anything.
Title: Re: Bizarre Magical Items
Post by: InsaneRationalist on February 25, 2018, 09:55:39 pm
Philosopher's Stone: Transmutes lead into gold on contact. Does not work on liquids, or through a one-atom-thick layer of gold.
Title: Re: Bizarre Magical Items
Post by: evictedSaint on February 25, 2018, 10:21:52 pm
Philosopher's Stone: Transmutes lead into gold on contact. Does not work on liquids, or through a one-atom-thick layer of gold.

finely powdered lead.  put it in a tumbler with the stone.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 25, 2018, 10:50:47 pm
Or if you want to get fancy, evaporate your lead~
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 26, 2018, 10:54:26 am
Bag of Smarts: A bag full of the Plane of Ghostly Geniuses.

Honing Missile: An arrow. When it hits something, every weapon within 20 feet of the arrow is sharpened to an absurd degree.

Poet's Pen: A magical pen. Can transform anything its point stabs into something that rhymes with it. (example: stab a sword, turn it into a board, stab lightning, turn it into nothing)

Utterly Fabulous Dress: A garish orange dress. Everyone who looks at it other than the wearer thinks it is the most fabulous dress ever to exist.

Plot Coupon: A strange orange token. Can be redeemed by throwing it in the Well of Plot to receive a hint of where to go next in order to accomplish the user's objective.

Liquid Luck: A flask of green liquid made from twenty-leaf clovers. Bestows either incredibly good luck or incredibly bad luck on the drinker.
Title: Re: Bizarre Magical Items
Post by: NAV on February 26, 2018, 10:58:08 am
Nothing and lightning is a rather weak rhyme.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 26, 2018, 11:05:22 am
Nothing and lightning is a rather weak rhyme.
Maybe the pen will run out of power quick if it's used on weak rhymes. I dunno.

Bag of Songs: A (not bigger on the inside) bag full of small colored crystals, that when broken, all play varying kinds of music.

Powder of Life: A golden packet of drink mix. When mixed with milk, makes a milkshake that undoes ten years worth of aging.

Powder of Strife: A red packet of drink mix. When mixed with milk, makes a milkshake that brainwashes the drinker into hating their closest friends, to the point of wanting to kill them.

Powder of Mice: A grey packet of drink mix. When mixed with milk, makes a milkshake that causes the drinker to temporarily gain mouse features in proportion to how much shake they drunk.

Powder of Knife: A silver packet of drink mix. When mixed with milk, makes a milkshake that causes the drinker's fingers to temporarily be as sharp as knives.

Golden Lute: A very valuable lute, made of pure gold. Very heavy, very coveted.

Bag of Traps: A (not bigger on the inside) bag full of small round balls that transform into a variety of traps when thrown.

Bag of Tricks: A (not bigger on the inside) bag full of magical joke products.
Title: Re: Bizarre Magical Items
Post by: evictedSaint on February 26, 2018, 12:44:02 pm
Nothing and lightning is a rather weak rhyme.

Everyone's a critic.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 26, 2018, 12:46:49 pm
Jones: The most annoying oracle in the world. He uses his knowledge of the future to criticize everything you do. Which is why a coalition of mages turned him into a talking teacup.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on February 26, 2018, 01:15:08 pm
Homing Wombat: A wombat that never loses track of its owner.  It is not especially fast and will not move in a reliable or predictable manner, but it will gradually wander toward their position no matter where they are in the world.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 26, 2018, 05:21:53 pm
Mortal Wombat
This magical creature dies when it is killed.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on February 27, 2018, 04:49:19 am
Inverted Rhyming Dictionary

This book takes several hours to read and once completed causes the reader to be completely and utterly unable to rhyme in any way.
Title: Re: Bizarre Magical Items
Post by: wierd on February 27, 2018, 05:03:55 am
Hot pants

This is a seeming normal pair of trousers. They do nothing to the wearer's appearance, are not exactly provocative in any way, nor are they particularly useful.

When worn, they DO become very very hot, but only on the outside. The wearer feels just fine wearing them, and do not experience any sensation of warmth, nor do they get burned. Anything or anyone else who touches them gets instantly burned.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on February 27, 2018, 07:29:14 pm
Denim greaves of searing.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on February 27, 2018, 09:43:03 pm
The Third Act: A book using magic to precognitively or postcognitively detail the middle fifth of the reader's life.

Throwing Darts: A set of magical darts that throw themselves at nearby vomiting people.

Fowl Concoction: A magic potion that tastes unbelievably foul and transforms the drinker into a chicken temporarily.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 04, 2018, 03:48:30 pm
Book of Truth: A book full of random truths that change every day. Can be everything from "the sky is blue today" to "reading these words will turn you into an elephant" to "the opposite of up is down" to "Fitzgoth is not the one you're looking for."
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on March 04, 2018, 10:30:36 pm
The Bath of Ory: when this combination bathtub/shower is attached to appropriate plumbing, all water from the spigots inexplicably becomes blood. It's not virgin blood, for all you wannabe dark mages. Use your own.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 05, 2018, 09:50:44 pm
Pouch of Rounds: A pouch full of various magical round objects. Not bullets.

Pouch of Bullets: A pouch full of bulletins from various alien worlds.

Butter Knife: A knife that only cuts butter, but cuts it instantly.

Wand of Butterification: A wand that shoots a yellow beam that turns whatever it hits into butter for two seconds.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on March 07, 2018, 07:22:50 am
Bag of Butterflies: A jute pouch filled with an endless supply of mundane butterflies.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on March 07, 2018, 07:28:00 am
Butterfly Mill: A pepper mill that grinds butterflies (and only butterflies) into magical dust that allows any person or object to fly for one hour.
Title: Re: Bizarre Magical Items
Post by: wierd on March 07, 2018, 09:55:46 am
When you say "Only butterflies"...  what should happen if one were to put say--- pretty colored moths in instead, since some can easily be mistaken for butterflies without close inspection.
Title: Re: Bizarre Magical Items
Post by: birdy51 on March 07, 2018, 10:09:45 am
Butter on the Fly! - A mystical flying butter churn.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 07, 2018, 10:17:00 am
Ever-Flowing Waterfall Canteen: Never runs out of water, but only when poured onto the floor.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 07, 2018, 11:55:56 am
General Mills: A factory that can mill anything into powder that produces magical effects according to what is ground up. If it ever grinds up a general, it explodes.

The Castle of Bizzare Magical Items: A labyrinthine castle full of every item from the Bizarre Magical Items thread. Setting of a possibly upcoming forum game.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on March 08, 2018, 02:21:47 am
The Castle of Bizzare Magical Items: A labyrinthine castle full of every item from the Bizarre Magical Items thread. Setting of a possibly upcoming forum game.
Count me in
Title: Re: Bizarre Magical Items
Post by: King Zultan on March 08, 2018, 02:26:43 am
I'd be interested in that.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on March 08, 2018, 02:46:40 am
Duckblade: A knife with a duck motif that, when used to attack, turns into a duck (held by the legs) which bites the target.  When the duck is held by the legs and swung at an enemy, it transforms back.

Sack of Bees: A bag that contains an endless supply of angry, swarming bees.  The bees cannot be controlled.
Title: Re: Bizarre Magical Items
Post by: KittyTac on March 08, 2018, 02:52:28 am
Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on March 08, 2018, 03:33:20 am
Infinity Box

This cardboard box exists at some point in every conceivable universe.  It can not be used to travel between those universes and the stuff inside is different from universe to universe.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on March 08, 2018, 09:56:23 am
Nest of Chicks: A bird's nest filled with seven sparrow chicks begging for food with their loud screeches. They hunger eternally yet can never starve, and will never grow older.
Title: Re: Bizarre Magical Items
Post by: Khan Boyzitbig on March 08, 2018, 10:50:42 am
Bridge of Dire Pigeons: A very large bridge typically spanning a natural barrier to vehicles, the underside however will turn regular pigeons into dire pigeons which are much larger, highly aggressive and devastating to thatched roofs. The Dire pigeons otherwise behave like normal pigeons including perching in groups on peoples cars or swarming around towns.
Title: Re: Bizarre Magical Items
Post by: birdy51 on March 08, 2018, 11:59:49 am
A Coo Coo's Nest - A seemingly normal bird's nest that when beholden long enough by any naked eye causes deep and troubling mental trauma that may or may not lead to insanity.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 08, 2018, 12:01:01 pm
Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
"Any items placed in it will immediately break"
If that includes air, then it's just a black hole if black holes looked like literal trash.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on March 08, 2018, 03:57:55 pm
When you say "Only butterflies"...  what should happen if one were to put say--- pretty colored moths in instead, since some can easily be mistaken for butterflies without close inspection.
The grinder will jam on that and the moths will be totally unharmed (but trapped until you turn the gears in reverse).
Title: Re: Bizarre Magical Items
Post by: Ozarck on March 10, 2018, 01:23:39 pm
Holy Singularity: A Divinely Blessed singularity. This stellar entity offers blessings and healing to the followers of the Divine being who blessed it. And to others, should they come humbly seeking aid. It's a singularity, it doesn't judge.

Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
"Any items placed in it will immediately break"
If that includes air, then it's just a black hole if black holes looked like literal trash.
If you can grab a distinct amount of air and place it into the bag, the air would probably just scatter. or, it could break quite literally: into it's component parts. Maybe the oxygen molecules separate, and then reform into ozone in a catalytic sequence.

I'd just turn the sack inside out  or roll it up and stuff the bottom into the mouth so the sack breaks itself.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 10, 2018, 02:21:04 pm
Holy Singularity: A Divinely Blessed singularity. This stellar entity offers blessings and healing to the followers of the Divine being who blessed it. And to others, should they come humbly seeking aid. It's a singularity, it doesn't judge.

Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
"Any items placed in it will immediately break"
If that includes air, then it's just a black hole if black holes looked like literal trash.
If you can grab a distinct amount of air and place it into the bag, the air would probably just scatter. or, it could break quite literally: into it's component parts. Maybe the oxygen molecules separate, and then reform into ozone in a catalytic sequence.

I'd just turn the sack inside out  or roll it up and stuff the bottom into the mouth so the sack breaks itself.

Be careful, you don't want it to consider yourself and the entire world as it's contents!
Title: Re: Bizarre Magical Items
Post by: HugeNerdAndProudOfIt on March 10, 2018, 02:25:16 pm
Big Egg. It's an egg that continually grows at a rate that doubles it's mass every 24 hours. Attempts to destroy it succeed, but each shell fragment grows into another Big Egg. Not safe for human consumption
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on March 10, 2018, 02:27:38 pm
Big Egg. It's an egg that continually grows at a rate that doubles it's mass every 24 hours. Attempts to destroy it succeed, but each shell fragment grows into another Big Egg. Not safe for human consumption

Is there any way to stop this from destroying the world?
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on March 10, 2018, 02:29:41 pm
Throw it into a black hole that's being accelerated out of the observable universe faster than the speed of light, and it will never be your problem.
Title: Re: Bizarre Magical Items
Post by: HugeNerdAndProudOfIt on March 10, 2018, 02:36:02 pm
Big Egg. It's an egg that continually grows at a rate that doubles it's mass every 24 hours. Attempts to destroy it succeed, but each shell fragment grows into another Big Egg. Not safe for human consumption

Is there any way to stop this from destroying the world?
Once destroyed, the yolk stops growing. Continually powdering the egg would slow down the growth to almost nil.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on March 10, 2018, 04:03:33 pm
I mean, just put the egg in the Sack of Suck, duh.
Title: Re: Bizarre Magical Items
Post by: Khan Boyzitbig on March 10, 2018, 04:13:36 pm
Ring of Dire Rhea: Created by accident when a mage mispronounced a spell intended to make a cursed ring of diarrhoea, this ring cannot be removed and transforms its wearer into a Dire Rhea.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 10, 2018, 04:29:56 pm
Camera of What Might Have Been: A camera that takes pictures of alternate universes shaped by the altered choices of those it's pointed at.

Camera of What Isn't Seen: A camera that takes pictures that are completely blank except for invisible things, which are shown never mind their invisibility.

The Blind Man's Sword: A sword that only cuts what the wielder doesn't see, but slices through near anything.

The Perfect Kitchen: A kitchen that changes to contain everything needed to make the meal the person entering it has in mind. If they don't have a meal in mind, it doesn't change until a meal comes to mind. Definition of meal can be flexible.

I mean, just put the egg in the Sack of Suck, duh.

Getting egg fragments everywhere. Which grow into more Big Eggs.

But really... the question is... what does the Big Egg hatch into?

Eyes Cream: A bucket of ice cream that disintegrates the eyes of anyone that eats it, causing immense pain. Ideal for those looking to transplant in magical eyes. Tastes delicious.

Reflective Canvas: A painting canvas that changes into a painting of whoever touched it when touched, if blank. If touched while not blank, whoever touched it will turn into whoever it depicts.

Bucket of Ramen: A bucket full of ramen that never runs out. Highly addictive.

Idiot Ball: A glass sphere that renders anyone holding it an idiot. When it breaks, it unleashed an explosion of white light that steals intelligence permanently.

Chicken Suit: A full-body chicken costume that renders the person wearing it incapable of being conceptualized as anything other than a chicken. The wearer is not immune to this effect.

Roulette Thrift Run Wardrobe: A wardrobe containing that generates a portal to a random thrift shop in the multiverse every time it's opened. The portal closes 5 minutes after the wardrobe is opened or when the wardrobe doors are closed.

Deck of Knives: Each card of this deck lists the statistics of a different knife. Ripping a card in half will create the knife listed on the card.

Toebreaker: A mallet that unerringly homes in on toes when thrown. Cannot ever hit anything other than toes.

Mirror Eyes: A pair of mirrored eyes that reflects eye-vectored magic used on the person using them to see.

Razor Tree: A tree with leaves as sharp as knives and aerodynamic as ninja stars. Beware a fall wind.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 10, 2018, 07:40:24 pm
Enchanted Human Leather Cowboy Hat: A human leather cowboy hat, that has a portal inside of it that can summon drunk animals and dinosaurs, elephants, dogs, megasloths, elephants, pigs, wolves, foxes, and wargs that can haul.
Title: Re: Bizarre Magical Items
Post by: NAV on March 11, 2018, 04:10:19 pm
Does the bucket of ramen make instant ramen or the real stuff?
Title: Re: Bizarre Magical Items
Post by: Egan_BW on March 11, 2018, 06:44:45 pm
If it's the real stuff I really need that relic.
Title: Re: Bizarre Magical Items
Post by: TheRedwolf on March 11, 2018, 09:54:06 pm
Burrito charm

Harness the power of the burrito to give your enemy explosive diarrhea!

Cat hat

Gives you the grase of a cat, at the price of only being able to speak in rhyming couplets
Title: Re: Bizarre Magical Items
Post by: King Zultan on March 12, 2018, 02:58:47 am
The Powerful Pill: When eaten it gives you the power of 1000 black elderberries.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on March 12, 2018, 04:38:19 am
Elderberry Insulin: This alchemical medicine allows someone to survive the system shock that eating several hundred Elderberries at the same time would cause.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 12, 2018, 03:13:04 pm
Does the bucket of ramen make instant ramen or the real stuff?
The real stuff.
~~~
Nightmare: A horse made of living darkness. It can teleport through shadows. Only exists in dreams.

Candle Neutralizer: A small glass ball glowing with darkness. When broken, disintegrates all candles within a mile of it.

Wand of Anti-Duplication: Causes anything hit by its wide-area beam to be unable to self-replicate. Previously used to kill by destroying the ability of a person to heal, now used to contain unstoppable self-replicating items.

Crown of Midas: The wearer believes that everything they touch turns to gold, and hallucinates this happening when they touch something. When the crown is removed, everything they touched while wearing the crown turns to gold.

Bag of Bags: A leather pouch full of infinite plastic bags.

Wand of Pairing: When used on an item that's half of a pair, creates an object that is the other half of the pair. Otherwise, finds the soul mate of the target and hypnotizes them to seek out the target.

Useless Shield: A metal shield that causes anyone who hits it to hallucinate their attack going straight through the shield, and the results of said attack.

Leg Warmers of the Wolf: Transforms the wearer's feet into proportionally sized wolf paws, permanently. If worn with the Bracers of the Wolf, causes the wearer to grow a wolf tail.

Polymorph Pills: A bottle of colored pills that each transform the eater into a different animal for an hour. Unlabeled. The brain of the eater gains some of the instincts of the animal for that time, and retains some of those instincts when the hour wears off.

Mask of the Fox: Causes anyone listening to the wearer to believe the wearer's much more clever than they really are. Causes the wearer to believe that they've been transformed into a fox spirit and that they're much less clever than they really are. Causes fox spirits to laugh at the wearer. If worn more than a month straight, transforms the wearer into a fox spirit and inverts the earlier statements.

Venison: A hunk of raw meat. If cooked, it will appear cooked and taste delicious, but will still be raw.

Wand of Exposition: Causes anyone hit with the beam to monologue for hours.
~~~
With regards to the Castle of Bizarre Magical Items, I have some stuff to say about it.

Firstly, I'd like to make it a hydra game, meaning that at the end of each arc or when the current GM is unable to continue, a new GM is chosen.

Secondly, I think a good basic storyline would be "The Castle of Bizarre Magical Items has been used for centuries to contain bizarre and dangerous magical items and mages. You never thought you would be caught, though. You were wrong. The Mage's Guild has caught you and seven other unlicensed mages and thrown you in the Castle for your bizarre magics. Now you need to survive the Castle, its contents, and each other. Escape? Good luck with that."

Thirdly, the game's turns would take place over varying amounts of time, according to the current situation. At times it would be like that Wizard Princess RTD over in the RTD subforum, but in crisis situations, the turns would encompass much less time.
Title: Re: Bizarre Magical Items
Post by: Ozarck on March 13, 2018, 01:35:24 am
Holy Singularity: A Divinely Blessed singularity. This stellar entity offers blessings and healing to the followers of the Divine being who blessed it. And to others, should they come humbly seeking aid. It's a singularity, it doesn't judge.

Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
"Any items placed in it will immediately break"
If that includes air, then it's just a black hole if black holes looked like literal trash.
If you can grab a distinct amount of air and place it into the bag, the air would probably just scatter. or, it could break quite literally: into it's component parts. Maybe the oxygen molecules separate, and then reform into ozone in a catalytic sequence.

I'd just turn the sack inside out  or roll it up and stuff the bottom into the mouth so the sack breaks itself.

Be careful, you don't want it to consider yourself and the entire world as it's contents!
rumor has it, this has already happened.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on March 13, 2018, 01:38:49 am
Finger-severing Ring
When found, this item will automatically identify itself to the find as "Finger-severing Ring". There are small sharp-looking serrations along the inside of the ring. When worn, it grants the user a much higher chance to sever their enemy's fingers in combat. The serrations are harmless.
Title: Re: Bizarre Magical Items
Post by: wierd on March 13, 2018, 01:48:12 am
Artifact of Avarice Aversion

It is very difficult, if not impossible to accurately describe the appearance, or even shape, texture, color, or odor of this object, as it appears as different things to different people, but it always has the same effect.  When placed next to money or valuables (of any kind), it creates a complex and wholly believable illusion that the valuables have been transformed into the most repugnant thing the observer is mentally capable of conceiving of. It itself assumes a shape, appearance, texture, and even smell appropriate to what it has concealed the valuables as.

It has a maximum field of effect of approximately 6 meters, spherical in shape.

It is important to stress that the wealth is not actually transformed, it is merely obscured by a powerful illusion, the complexity of which is difficult even for true-sight to penetrate.
Title: Re: Bizarre Magical Items
Post by: IcyTea31 on March 13, 2018, 02:10:32 am
Hand-severing Bracelet
Very similar to the Finger-severing Ring, except it also turns invisible when worn. It is believed these are standard-issue for lightsaber-wielders, but nobody but they know for sure.
Title: Re: Bizarre Magical Items
Post by: wierd on March 13, 2018, 02:14:22 am
Poultry Power Pickles

These are special alchemical grade pickles in a glass jar. Any meat they are used to garnish or otherwise compliment, instantly transforms into chicken. Popular with dungeon crawling adventurers, who use it with otherwise inedible monster meat. (User are advised not to attempt use on still active flesh golems.)
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 13, 2018, 09:05:43 am
Holy Singularity: A Divinely Blessed singularity. This stellar entity offers blessings and healing to the followers of the Divine being who blessed it. And to others, should they come humbly seeking aid. It's a singularity, it doesn't judge.

Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
"Any items placed in it will immediately break"
If that includes air, then it's just a black hole if black holes looked like literal trash.
If you can grab a distinct amount of air and place it into the bag, the air would probably just scatter. or, it could break quite literally: into it's component parts. Maybe the oxygen molecules separate, and then reform into ozone in a catalytic sequence.

I'd just turn the sack inside out  or roll it up and stuff the bottom into the mouth so the sack breaks itself.

Be careful, you don't want it to consider yourself and the entire world as it's contents!
rumor has it, this has already happened.
Why would we still be here if that happened?
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 14, 2018, 05:53:51 am
Hoary Marmot Heating Machine: A machine that heats hoary marmots and hoary marmots only to optimal eating temperature.
Title: Re: Bizarre Magical Items
Post by: KittyTac on March 14, 2018, 06:02:08 am
Hoary Marmot Healing Machine: instantly completely heals hoary marmots.

Hoary Marmot Hearing Machine: helps deaf marmots with hearing.
Title: Re: Bizarre Magical Items
Post by: Ozarck on March 14, 2018, 07:07:40 am
Quote from: 0cra_tr0per
Quote from: Ozarck
Quote from: 0cra_tr0per
Quote from: Ozarck
[b
Holy Singularity:[/b] A Divinely Blessed singularity. This stellar entity offers blessings and healing to the followers of the Divine being who blessed it. And to others, should they come humbly seeking aid. It's a singularity, it doesn't judge.

Quote from: 0cra_tr0per
Quote from: KittyTac
Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
"Any items placed in it will immediately break"
If that includes air, then it's just a black hole if black holes looked like literal trash.
If you can grab a distinct amount of air and place it into the bag, the air would probably just scatter. or, it could break quite literally: into it's component parts. Maybe the oxygen molecules separate, and then reform into ozone in a catalytic sequence.

I'd just turn the sack inside out  or roll it up and stuff the bottom into the mouth so the sack breaks itself.

Be careful, you don't want it to consider yourself and the entire world as it's contents!
rumor has it, this has already happened.
Why would we still be here if that happened?
broken things don't just go away. I know many people who still use their rather cracked touchscreen cellphones.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on March 14, 2018, 10:31:56 am
ReShatterer™: This magical mallet reconstructs and reshatters any shattered glass in a different pattern.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 15, 2018, 01:14:30 pm
Razor Mirror: This mirror's shards are exceptionally sharp.

Essence Scrambler: A small metal sphere with a button on top. When pressed and thrown, three seconds later the Scrambler scrambles the essence of every living thing within its blast radius. For example, if there were a fox and a human within the blast radius, they would both end up with some traits of the other.

Retroactive Poison: A bright green powder that poisons anyone who ingests it... three days ago. When someone is poisoned by it, they have three days to live before total organ failure.

Potable Barbecue: A massive barbecue grill that can fit inside any size of pot.

Thermos of Holding: A soup thermos that can hold infinite amounts of soup and ghosts on its bigger-on-the-inside interior.

Death Ray: The deadliest manta ray in the world. One touch of its stinger is instant death, even for something as big as a humpback whale.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 19, 2018, 09:16:45 am
Mildly Explosive Chili: A pot of chili that explodes with the force of a firecracker after it's been eaten. Tastes mildly spicy.
Title: Re: Bizarre Magical Items
Post by: deathpunch578 on March 20, 2018, 09:00:23 am
Quote from: 0cra_tr0per
Quote from: Ozarck
Quote from: 0cra_tr0per
Quote from: Ozarck
[b
Holy Singularity:[/b] A Divinely Blessed singularity. This stellar entity offers blessings and healing to the followers of the Divine being who blessed it. And to others, should they come humbly seeking aid. It's a singularity, it doesn't judge.

Quote from: 0cra_tr0per
Quote from: KittyTac
Sack of Suck: This sack is bad in so many ways. Any items placed in it will immediately break, it has holes all over it, and it is immune to all enchantments that could make it better. And it smells badly.
"Any items placed in it will immediately break"
If that includes air, then it's just a black hole if black holes looked like literal trash.
If you can grab a distinct amount of air and place it into the bag, the air would probably just scatter. or, it could break quite literally: into it's component parts. Maybe the oxygen molecules separate, and then reform into ozone in a catalytic sequence.

I'd just turn the sack inside out  or roll it up and stuff the bottom into the mouth so the sack breaks itself.

Be careful, you don't want it to consider yourself and the entire world as it's contents!
rumor has it, this has already happened.
Why would we still be here if that happened?
broken things don't just go away. I know many people who still use their rather cracked touchscreen cellphones.
I don't think that the bag will trash the earth, but will cover all of existence.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 20, 2018, 09:50:10 am
Sack of Awesome: This gilded silvery glowy dragon leather sack makes everything put inside it awesome(not necessarily better, but definitely awesome). The sack is immune to all enchantments that could make it not awesome.

Amulet of "Oh, Shoot": Warns the wearer ten seconds before an apocalypse occurs.

Scroll of Magical Diseases: Inflicts a different magical disease on everyone within twenty feet of the user, and on the user for good measure.
Title: Re: Bizarre Magical Items
Post by: wierd on March 20, 2018, 11:48:30 am
Cordial of conspicuous consumption

This is a small crystal decanter.  It contains an endless supply of a fluid substance.  The substance is not toxic in any way, and is actually quite nutritious.  The issue, is that it is instantly addictive, and once a person takes a hit from it, they can typically last no longer than 3 to 5 seconds before impulsively taking another. In the span of just a few hours, people have been known to completely rupture their stomachs from the incessant conspicuous consumption of the cordial, hence its name.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on March 20, 2018, 01:17:05 pm
Deathwatch: A watch that cannot be removed until the wearer dies and displays a countdown to the time of their death.  If they try to cheat by putting themself in an absolutely safe location when the time runs out, the watch stabs them with a poisoned needle and kills them.
Title: Re: Bizarre Magical Items
Post by: wierd on March 20, 2018, 01:24:09 pm
What if they remove the arm that the watch is attached to-- or, if the arm it is attached to is a prosthetic one? :P
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on March 20, 2018, 05:35:51 pm
Socks of Evermoist: After wearing these socks, all future socks you will wear will always be wet and utterly undryable, sogging in your shoes.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 20, 2018, 09:00:44 pm
Hypnotist's Pendelum: A magic pendulum that makes the user a master of (non-magical) hypnosis.

What if they remove the arm that the watch is attached to-- or, if the arm it is attached to is a prosthetic one? :P

"Aha! Escaped! Wait, why's it around my other arm! Off! Leg. Off! Leg. Off! Neck... well played."

"That's odd... I'm not dead. Ow, my eye! Dang thing shot a needle into my eye! Waiiiit a minuteee... *thump*"

And if the person just happens to be armored in every conceivable way...

Watch: displays sigil of death

Person: dies
~~~
Scroll of Fireball: Hosts a ball for sentient creatures in the Plane of Fire crossways from the user.

Scroll of Earthquake: Shakes all rock golems within a mile of the user to nothingness.

Stomach Stretching Pills: Whoever takes one of these pills finds that no matter how much they eat or drink, they are never full, and their stomach(and surrounding body area) magically stretch as needed to contain what they eat or drink. The stomach of the eater will not rupture or fail in a different way no matter how much the user eats or drinks. Lasts twelve hours per pill. Invented by a wizard to try to save the life of a king addicted to the Cordial of Conspicuous Consumption. It didn't work, due to the effect of overuse of Stomach Stretching Pills: the stomach instantly shrinks back down to normal size and compresses all within it to that size, causing nuclear fusion. Boom.

Bezoar: Cures all poisons, addictions, venoms, curses, diseases, etc. the eater has. Also turns the eater permanently into a goat with another Bezoar lodged in their stomach.

Eat Me: A small label reading Eat Me. When applied to an object, the next person other than the user that sees the label will be compelled to eat the object.

Drink Me: Like Eat Me, but for drinks.

Yanderesocks: A pair of animate black socks. Will magically bond to the first person who wears them, and will work tirelessly to ensure that their wearer will wear no other socks and that they'll never be taken off. If the wearer betrays them, Yanderesocks will... not be pleased.

Mallet of Amnesia: Causes amnesia in anyone who's hit on the head with it.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on March 20, 2018, 09:32:30 pm
"Time for you to take a bath, socks. You smell."
"Never!"
Title: Re: Bizarre Magical Items
Post by: KittyTac on March 20, 2018, 09:51:45 pm
Enchanted "Kick Me!" Sign: When this "Kick Me!" Sign is taped to someone's back, everyone who sees it is magically compelled to kick the victim.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 21, 2018, 07:36:23 am
Enchanted "No u" sign: Anything bad that happens to whatever it's put on, is reflected to whatever caused it.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on March 21, 2018, 10:34:31 am
Swordbow: A magical bow that fires swords(and only swords) like arrows.

Piercesword: When fired like an arrow, this sword pierces through most magical protection.

Doublesword: The force this sword inflicts is cut to 25% of normal. However, each time it hits the same spot, the damage it deals is doubled from when it last hit. Exponential growth is fun! (25%, 50%, 100%, 200%, 400%, 800%, 1600%... it goes on and on.)

Halfsword: The force this sword inflicts at first is eight times normal, but each time it hits the same target, the damage it deals is cut in half from when it last hit.

Bombsword: This sword explodes after it cuts someone.

Sack of Socks: A sack full of magical socks. No two match.

Mousetrap: A small mousetrap. When a person triggers it, they turn into a mouse. When a mouse triggers it, they turn into a human.

Bear Trap: A large bear trap. Only hurts bears and people wearing bear costumes.

Conditioning Pills: A small bottle full of white pills with five left. Whenever someone takes one of these pills, the next time(within the next fifteen minutes) they attempt to utilize a magical item that requires the user to meet a specific condition, they are shapechanged(in body and mind) to meet that condition.
Title: Re: Bizarre Magical Items
Post by: KittyTac on March 21, 2018, 08:17:42 pm
The Halfsword and Doublesword belong in an experimental puzzle roguelike akin to Hydra Slayer.
Title: Re: Bizarre Magical Items
Post by: Blood_Librarian on March 30, 2018, 12:39:08 pm
Skull Plate

A large plate that when applied to the skull by headbutting a wall, instantly allows a persont headbutt anything, anywhere, with litterally no consequences on the part of the headbutter. the headbuttee gets headbutted with a steel plate.

If two users headbutt eachother with the skull plate, a nuclear deetonation occurs.
Title: Re: Bizarre Magical Items
Post by: birdy51 on March 30, 2018, 02:52:53 pm
Eye-Sickle

A specially designed sickle for removing eyes with utmost precision. Completely useless for any other task.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on March 30, 2018, 07:01:07 pm
Pop-Sickle:
This sickle makes odd popping noises when cutting through plant matter.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on March 30, 2018, 07:03:54 pm
Bi-Sickle
This sickle makes two identical cuts using one blade.

(Search indicates that there's no item already called this in the thread, which surprises me. Or maybe search is just broken.)
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 30, 2018, 07:14:19 pm
Pi-Sickle
This sickle makes 3.14 identical cuts using one blade.
Title: Re: Bizarre Magical Items
Post by: King Zultan on March 31, 2018, 03:36:45 am
Tri-Sickle
This sickle can only cut through tricycles, has no effect on any thing else.
Title: Re: Bizarre Magical Items
Post by: Therolyn on March 31, 2018, 05:19:00 am
Why-Sickle
The wielder and anyone injured by this enchanted silver sickle is cursed to question absolutely everything for the rest of their lives.


Title: Re: Bizarre Magical Items
Post by: birdy51 on March 31, 2018, 05:21:29 am
Sick-le

This sickle passes along various virulent diseases when it is stabbed into someone. Curiously, when it meets a disease it has not absorbed, the sickle will instead cure that person by stealing away its illness.
Title: Re: Bizarre Magical Items
Post by: wierd on March 31, 2018, 05:36:55 am
Tickle Stick

This is an ordinary looking wooden twig, from a not so ordinary tree. As a powerful defense that has evolved due to human predation on this species of tree, due to their fantastic properties for making wands, a subgroup of the species has evolved a unique defense: Humanoids who grasp, hold, or otherwise come into contact with the wood of this tree suffer from uncontrollable feelings of being tickled, over 100% of their body. This has led to practical jokes, where these twigs are placed into a wand maker's supply box.
Title: Re: Bizarre Magical Items
Post by: Jerick on March 31, 2018, 05:55:49 am
Ring of Fleeting imortality
When worn this ring cannot be removed for a whole week. It renders the user immortal for twenty minutes at some point during the week. When this happens is random and there is no way for the user to know if the effect is active or not.

Ceiling fan of propulsion
This ceiling fan emits a force equal to that of a jet aircraft's main engines when switched on but only when properly installed in an ordinary building.

Reverse Mimic
This object is perceived by everyone as a living person that can move, talk and hold conversations. It is, however, an unlocked immobile chest.

Hat of Avian telepathy
This ridiculous looking hat was intended to be used to telepathically command various birds. However, it only links with one specific bird that is currently migrating across the Atlantic. The said bird wants you to know it likes fish.

Lamp of Moth summoning
This very magical lamp when setup and lit in the night air will slowly draw moths and other nocturnal insects to it.

Stone of moss growth
This enchanted stone causes an acceleration of moss growth where ever it is left to sit.

Calidor's Staff of Indoor rain
This staff does nothing when cast indoors however when cast outside while it is raining will cause a giant structure to form encompassing the rain clouds and everything beneath them. This structure vanishes the moment the rain ends.
Title: Re: Bizarre Magical Items
Post by: Therolyn on March 31, 2018, 11:31:22 am
Mimic's Mimic
An ornate little chest, When a living thing gets close to it, it automatically animates and makes a bite attack. Those that are bitten by the Mimic's Mimic will shortly become a mimic. Mimic's Mimic however will not attack mimes.

Rod of Blunder
Much like the fabled Rod of Wonder, its effects upon use are random and varied, but they are always randomly bad and often cause serious magical accidents.

Rod of Plunder
When activated, robs the target of everything valuable they own that is not cursed or otherwise difficult/impossible to remove except for underwear.

Rating Charm
Aids in the identification of many items, but every time it is utilized, it slowly turns its user into a rodent.

Ring of Blinking
When worn, the wearer blinks with its eyes far more often than they should. This can cause negative effects when reading and studying and other actions that require mainly eyesight

Fire-Claymore
A large enchanted two-handed sword made from a special variety of clay. Its real powers can only be accessed by a golem made from the exact substance as the blade.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 31, 2018, 12:45:39 pm
Slaymore: A sword that's able to slay more people the more people it has slew, but can only slay one person before it's ability to slay more people kicks in. Has no other interesting properties.
Title: Re: Bizarre Magical Items
Post by: NAV on March 31, 2018, 12:59:36 pm
Rye-Sickle
This item usually takes the form of a very dull sickle. But when used to harvest rye grain, it becomes almost supernaturally sharp, cuts down several aquare meters in a single slash and automatically bundles it. Owned by a very successful rye farmer.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 31, 2018, 04:51:15 pm
Nope rope: A snake that looks like a rope. Makes the holder say “Nope” every now and then.
Title: Re: Bizarre Magical Items
Post by: NAV on March 31, 2018, 05:05:37 pm
Nope, Chuck Testa!
Title: Re: Bizarre Magical Items
Post by: Screech9791 on March 31, 2018, 06:36:45 pm
Magnet rifle rounds: Mostly typical rounds for a(n assault) rifle with the exception of the bullets being made of lodestone.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on April 05, 2018, 08:47:27 pm
Crown of Munchkinry: A golden crown that massively boosts the wearer's ability to conceive of creative, useful, and extreme ways of using anything. Causes the wearer to ignore simpler options.

Thieves' Downfall: A crystal orb. Whenever someone who isn't trying to steal it touches it, their clothes instantly become waterlogged. Whenever someone trying to steal it accidentally breaks it, it explodes in a massive blast of water that is intangible to the thief. Creates resentment towards not wet people in people made soaked by it.

9 Foot Pole: A magical pole that is always one foot less than what is needed for the user to poke what they want to poke with it.

Scroll of Explosive Art: When activated, causes all art within a hundred feet of the caster to explode when admired by an art critic.

Amulet of Common Sense: Says "maybe this is a bad idea" when the wearer is about to do something very stupid.

Book of Drills: A book full of drills meant for honing whatever skill the reader is currently working on honing. If the reader is not working on honing a skill, the book stabs the reader with a drill.

Boots of the Scenic Route: Can only be removed after the wearer has walked a mile in them. Whenever the wearer wants to walk to a destination, they will be forced to take the scenic route. They will inevitably enjoy the walk.

Uni-cycle: On Mondays, transforms the user into a unicorn. On Tuesdays, transforms into a unicycle when sat upon. On Wednesdays, whenever it strikes an object that has had copies made of it, all the copies are destroyed. On Thursdays, causes anyone cut with it to focus only on a single thought at a time for one hour. On Fridays, merges a washing machine it cuts with a drying machine next to it, if there is one. On Saturdays, transforms whoever is cut by it into a unicorn. On Sundays, cuts whoever is cut by it once.

Hypnotoad: A rainbow colored toad kept in an opaque terrarium because it mentally enslaves anyone who looks at it for a mere instant. Almost took over the local kingdom.

Anti-Hypnosis Sunglasses: Prevents the wearer from seeing through them(because they're opaque) but protects the wearer from visual hypnosis effects.

Bottled Ninja: A flask full of invisible liquid. Causes the drinker to instantly gain all ninja skills at master level, and replaces every language in their mind with Japanese.

Iron Maiden: An iron statue of a maiden. Any man who looks upon her will be decapitated by her.

Scroll of Nickname: When two names are written on the scroll and the scroll is thrown into a fire, one of the people whose names are written in the scroll will cursed so that people will only call them by the other name, and they will think it completely normal.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on April 05, 2018, 10:53:43 pm
Steal Maiden - A statue of a young woman made out of an indeterminate silvery metal.  When activated a spirit grabs the nearest woman and swaps her with a similar male version from a linked dimension.  The other dimension has the linked but opposite statue, called the Man of Steal.  If both are activated at the same time, an unlikely event, the effect extends to a radius of several hundred miles.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on April 07, 2018, 08:06:25 pm
Everloaf: A loaf of bread. Any piece of this bread will rapidly expand into another Everloaf.

Cursed Scroll of Identification: A scroll that convinces whoever holds it that it's a passport. It isn't, and in fact, when read by a border official, it explodes.

Curse Magnet: After being held for ten seconds, transfers all curses in a wide radius of the holder to the holder.

Wand of Normalization: When someone is zapped by this wand, they become convinced that all unusual statuses they may have are in fact completely normal for them, and that they always had those statuses.
Title: Re: Bizarre Magical Items
Post by: evictedSaint on April 07, 2018, 08:26:25 pm
Everloaf: A loaf of bread. Any piece of this bread will rapidly expand into another Everloaf.
uhoh.  this could get bad, really, really quickly.

Wand of Normalization: When someone is zapped by this wand, they become convinced that all unusual statuses they may have are in fact completely normal for them, and that they always had those statuses.
oh dear god, i love this curse.  i'm stealing this for my next game.  maybe make it into a ring or some other enchanted piece of equipment so they player characters have a reason to keep it around.  it's awesome from a roleplay perspective.
Title: Re: Bizarre Magical Items
Post by: Therolyn on April 08, 2018, 04:45:45 am
Severloaf
This enchanted baguette will sever any extremity it strikes. If eaten, causes all of the eaters extremities to magically sever themselves (including the head).

Sorehammer
This enchanted warhammer causes horrific weeping sores to erupt on any creature it touches, wherever it is touched. Organic armour doesn't protect against this but inorganic armour does to an extent. They are quite painful, but they will go away with ordinary treatments.

Rattle-Rattle
These throwing weapons and launcher shake madly at all times making a noise similar to maracas. Automatically drives away most weaker animals, so isn't good for hunting with. Difficult also to aim with and throw due to the movement.

Max Heal Potion
Fully heals the drinker, if their name is Max. Otherwise only heals minor wounds

Fox o' Nine Tails (spoilered just in case)
Spoiler (click to show/hide)



Title: Re: Bizarre Magical Items
Post by: NAV on April 09, 2018, 01:37:02 pm
Ocillosword
This high tech looking sword has a pair of electrodes and a lot of knobs on its hilt. The blade changes shape epending on what electric waveform is input and what settings the knobs are turned to. A skilled user with a good signal generator can change the blade to whatever shape they desire, including brutal moving chainsaw-like waveforms.
Title: Re: Bizarre Magical Items
Post by: KittyTac on April 09, 2018, 08:46:12 pm
Ocillosword
This high tech looking sword has a pair of electrodes and a lot of knobs on its hilt. The blade changes shape epending on what electric waveform is input and what settings the knobs are turned to. A skilled user with a good signal generator can change the blade to whatever shape they desire, including brutal moving chainsaw-like waveforms.

I'll borrow this for a sci-fi setting.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on April 12, 2018, 01:30:32 pm
Spy-sickle:

A sickle that can only be used by spies, but is deadly to non-spies only.
Title: Re: Bizarre Magical Items
Post by: AzyWng on April 22, 2018, 10:30:13 am
Sticky items:

Weapons are sticky - not as in "They're covered in pre-chewed gum" sticky, so much as they simply tend to inexplicably stick to things without coming off. People can wear the weapons on their backs or hip without any kind of strap to hold it in place, and they won't be disarmed at all, but the weapons tend to stick in the wounds they inflict and won't come out easily.

Sticky weapons are also quite difficult to throw or shoot (sticky arrows, for instance), but they tend to stick in the wounds they create and, as stated before, won't come out easily.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on April 22, 2018, 12:32:13 pm
Regular DF weapons much?
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on April 23, 2018, 02:50:34 pm
Vase-ectomy:
A large porcelain vase. Whenever a man puts any body part within it, he is rendered infertile.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on May 05, 2018, 06:55:44 pm
The Club: This club immediately causes anyone hit with it to be compelled to join any group the user is in.

Eye of Truth: This prosthetic eye enables the user to tell whether or not someone is telling the truth, if the user can see what the someone is saying.

Wand of Kneecapping: Coats any knee in metal when zapped at it.

The Train of Transformation: Randomly polymorphs anyone who rides in it. People polymorphed by this effect won't notice the change until the next time they ride the train.
Title: Re: Bizarre Magical Items
Post by: NAV on May 05, 2018, 07:01:35 pm
Is the compultion level correlated to how hard you hit?
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on May 05, 2018, 07:03:29 pm
Sure, why not.

Ring of Agreement: Causes the wearer to agree with anything said to them.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on May 05, 2018, 07:58:48 pm
The Club: This club immediately causes anyone hit with it to be compelled to join any group the user is in.

Welcome to the family, son?
Title: Re: Bizarre Magical Items
Post by: scourge728 on May 07, 2018, 01:22:43 pm
PTW
Title: Re: Bizarre Magical Items
Post by: Glass on May 15, 2018, 07:04:03 pm
Blindfold of Clarity: For one, it's transparent. Looks kinda glassy.
If you put it on, you (and everything else you're wearing/holding) become transparent, too. It's close to invisibility. Not quite as good. You basically look like a glass sculpture.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on May 16, 2018, 02:14:12 am
Actually Magic 8 Ball: A standard 8 pool ball that magically displays a random response to any question that it's asked.
Title: Re: Bizarre Magical Items
Post by: Rethi-Eli on May 25, 2018, 01:56:43 pm
The Persuader: A baseball bat that gets +4 to accuracy rolls against enemies with kneecaps.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on May 25, 2018, 02:09:40 pm
Infinity +Infinity sword: The best sword in existence, but the odds of witnessing it are even lower than getting every other sword in the universe and even multiverse.

It has a failsafe so that if there's a better sword or easier to get sword of equal deadliness, the ∞+∞ sword will magically become stronger and harder to get.
Title: Re: Bizarre Magical Items
Post by: Glass on May 25, 2018, 02:15:41 pm
...the ∞+∞ sword will magically become stronger and harder to get.
But what happens if someone somehow happens to have it? What, do they lose it?
Title: Re: Bizarre Magical Items
Post by: Draignean on May 25, 2018, 02:27:14 pm
...the ∞+∞ sword will magically become stronger and harder to get.
But what happens if someone somehow happens to have it? What, do they lose it?
Worse, what if you create a second one?
Title: Re: Bizarre Magical Items
Post by: MCipher on May 25, 2018, 06:29:10 pm
The Chalice of Absolute Incandescence: A Chalice which glows blindingly bright - literally and figuratively. In fact, it glows bright enough to burn those unfortunate enough to be close to it. It only gets brighter by activating it - by drinking from it.
When activated, the Chalice of Absolute Incandescence glows absolutely bright - so bright that it causes a Kugelblitz - a Black Hole formed from Light.

Death Stick: An oddly smooth stick, with an endlessly smoldering tip.
Anyone unlucky enough to be struck with the smoldering tip will die. Anyone attempting to identify the cause of death will find symptoms of excessive smoke inhalation and burnt lung tissue.

Lycanthropic Potion: A browned bottle, with a glowing gold fluid within. The bottle can't be uncorked, nor shattered, by seemingly any means.
In truth, the potion within the bottle is Lycanthropic - during nights of the full moon, the liquid becomes a Werewolf. It's such a small and weak one that it can't escape it's bottle before the night ends and it reverts back into a potion again, though.
Title: Re: Bizarre Magical Items
Post by: King Zultan on May 26, 2018, 07:14:13 am
Lycanthropic Potion: A browned bottle, with a glowing gold fluid within. The bottle can't be uncorked, nor shattered, by seemingly any means.
In truth, the potion within the bottle is Lycanthropic - during nights of the full moon, the liquid becomes a Werewolf. It's such a small and weak one that it can't escape it's bottle before the night ends and it reverts back into a potion again, though.
That would be quite the conversation starter, I feel like I need one.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on May 26, 2018, 07:24:45 am
Feathered Cane: A fleshy cane sprouting dull, light brown feathers. It leaves a trail of loose feathers wherever it goes and squawks when hitting something.

Lemming's Teeth: A collection of thirty tiny teeth. Whenever one is taken away by someone or something, the others will stop at nothing to follow it.

Dart of Chance: A mundane looking throwing dart. When it is thrown, upon hitting its intended target it will blink to a random location on the target.

Unhittable Target: A large archery target made out of straw, painted red and white. It is enchanted in such a way that a projectile or melee swing can never hit it.
Title: Re: Bizarre Magical Items
Post by: Therolyn on May 26, 2018, 04:00:18 pm
Fiendship Bracelet
Certifies the wearer as a part of a fiendship, a powerful ritual curse that binds a fiend and the wearer together, slowly corrupting the wearer but giving them access to the aid of the fiend wearing the matching other one. Also tends to lead to lots of evil hugs.

Giant Salad Fork
Looks like a pitchfork and has an attack and damage bonus vs. plants. Any plant injured by the enchanted pitchfork is automatically skewered onto it and the wielder must eat whatever it is
Title: Re: Bizarre Magical Items
Post by: Glass on May 26, 2018, 04:11:54 pm
Unhittable Target: A large archery target made out of straw, painted red and white. It is enchanted in such a way that a projectile or melee swing can never hit it.
But what if you're trying to stab it?
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on May 26, 2018, 05:14:12 pm
Unhittable Target: A large archery target made out of straw, painted red and white. It is enchanted in such a way that a projectile or melee swing can never hit it.
But what if you're trying to stab it?
I'd consider that a melee swing
Title: Re: Bizarre Magical Items
Post by: Egan_BW on May 26, 2018, 05:48:26 pm
Feathered Cane: A fleshy cane sprouting dull, light brown feathers. It leaves a trail of loose feathers wherever it goes and squawks when hitting something.

This is probably what happens when an elf tries to make a walking stick from featherwood.
Title: Re: Bizarre Magical Items
Post by: hops on May 26, 2018, 08:27:33 pm
Lycanthropic Potion: A browned bottle, with a glowing gold fluid within. The bottle can't be uncorked, nor shattered, by seemingly any means.
In truth, the potion within the bottle is Lycanthropic - during nights of the full moon, the liquid becomes a Werewolf. It's such a small and weak one that it can't escape it's bottle before the night ends and it reverts back into a potion again, though.
That would be quite the conversation starter, I feel like I need one.
Linguistic joke aside, I could see a transforming potion in a wizard's study. Perhaps a bottle of liquid that transforms into a frog when it's about to rain, something like that.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on May 27, 2018, 01:08:03 am
Unhittable Target: A large archery target made out of straw, painted red and white. It is enchanted in such a way that a projectile or melee swing can never hit it.
But what if you're trying to stab it?
I'd consider that a melee swing

Trying to pick it up would also be a melee swing, so it would be untouchable!

Death Stick: An oddly smooth stick, with an endlessly smoldering tip.
Anyone unlucky enough to be struck with the smoldering tip will die. Anyone attempting to identify the cause of death will find symptoms of excessive smoke inhalation and burnt lung tissue.

Would even things without lungs die of burnt lung tissue?  If so that is a great item!
Title: Re: Bizarre Magical Items
Post by: wierd on May 27, 2018, 01:39:04 am
The black box of random enchantment

This is a little black box, about the size of a lunchbox. It even opens up like a lunch box.  The difference is that you place a suitable source of enchanting energy, and an object to be enchanted inside, close the lid, and shake vigorously for 30 seconds-- rather than putting your lunch inside. (highly inadvisable.)

When finished, the item that was placed inside will have an unidentified enchantment placed on it. The provided enchantment will even be consistently that enchantment. The issue, is that which enchantment it will be blessed with at creation is completely random, even harmful/cursed.

Placing an already enchanted item inside has no effect.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on May 27, 2018, 03:20:54 am
Unbirthday Cake

This cake can only be safely consumed on your birthday.  When eaten on any other day it wipes you from existence retroactively to your former date of birth.  It is chocolate with raspberry filling and sweet sour cream frosting.  Lighting the candles on the top while making a wish will make you no longer desire the wished for item.

Sock of Devouring

This sock is the feeding apparatus for an extra-dimensional horror.  When a foot of any size is placed inside the sock perfectly fits and is supremely comfortable, but slightly damp.  The sock covered foot can then be placed in a shoe of any size and fit perfectly.  The horror feeds on dead skin cells leaving feet feeling clean and healthy.  They are extremely territorial and will fight to the death if more then one is worn.

Title: Re: Bizarre Magical Items
Post by: scourge728 on May 27, 2018, 08:42:21 am
The black box of random enchantment

This is a little black box, about the size of a lunchbox. It even opens up like a lunch box.  The difference is that you place a suitable source of enchanting energy, and an object to be enchanted inside, close the lid, and shake vigorously for 30 seconds-- rather than putting your lunch inside. (highly inadvisable.)

When finished, the item that was placed inside will have an unidentified enchantment placed on it. The provided enchantment will even be consistently that enchantment. The issue, is that which enchantment it will be blessed with at creation is completely random, even harmful/cursed.

Placing an already enchanted item inside has no effect.
But what if I want to enchant my lunch?

Unbirthday Cake

This cake can only be safely consumed on your birthday.  When eaten on any other day it wipes you from existence retroactively to your former date of birth.  It is chocolate with raspberry filling and sweet sour cream frosting.  Lighting the candles on the top while making a wish will make you no longer desire the wished for item.

Sock of Devouring

This sock is the feeding apparatus for an extra-dimensional horror.  When a foot of any size is placed inside the sock perfectly fits and is supremely comfortable, but slightly damp.  The sock covered foot can then be placed in a shoe of any size and fit perfectly.  The horror feeds on dead skin cells leaving feet feeling clean and healthy.  They are extremely territorial and will fight to the death if more then one is worn.


What if I place a foot with that sock on, into a shoe smaller than the foot?
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on May 27, 2018, 11:07:09 pm
Sock of Devouring

This sock is the feeding apparatus for an extra-dimensional horror.  When a foot of any size is placed inside the sock perfectly fits and is supremely comfortable, but slightly damp.  The sock covered foot can then be placed in a shoe of any size and fit perfectly.  The horror feeds on dead skin cells leaving feet feeling clean and healthy.  They are extremely territorial and will fight to the death if more then one is worn.


What if I place a foot with that sock on, into a shoe smaller than the foot?

It will fit perfectly
Title: Re: Bizarre Magical Items
Post by: wierd on May 27, 2018, 11:44:13 pm
How small can the shoe be, and how long is the leg portion of the sock?  Is this an ankle sock, or a full length tube sock?

Could be useful as part of a disguise; Put a whole leg in to just below the knee, then put on a prosthetic leg. The "cup" of the prosthetic would be the "shoe", which would "Fit perfectly.", allowing you to wear the prosthetic leg.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on May 28, 2018, 01:44:38 am
How small can the shoe be, and how long is the leg portion of the sock?  Is this an ankle sock, or a full length tube sock?

Could be useful as part of a disguise; Put a whole leg in to just below the knee, then put on a prosthetic leg. The "cup" of the prosthetic would be the "shoe", which would "Fit perfectly.", allowing you to wear the prosthetic leg.

Yes, the "sock" is actually a multi dimensional portal to the maw of something which lives where the laws and physical dimensions of our universe are more of suggestions then rules.  However, it will perfectly fit your foot, not your leg.  Don't try to outsmart the sock, it is much more clever then you.
Title: Re: Bizarre Magical Items
Post by: wierd on May 28, 2018, 01:46:29 am
So it is an ankle sock then?
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on May 28, 2018, 01:53:53 am
So it is an ankle sock then?

You'll have to ask the sock, it is also much smarter then me.
Title: Re: Bizarre Magical Items
Post by: wierd on May 28, 2018, 01:58:37 am
I am just looking for clarification. What constitutes a "foot" is very much subjective.  See for instance, the difference between a human foot, and a horse foot.  Anatomically speaking, a horse foot is just a single toe compared to a human foot-- which contrasted with the horse the other way, would be the foot, and lower leg to first bend.

With really strange outsider morphologies, it is entirely possible for the shin to be part of the foot.

Since this extradimensional horror simply wants to eat dead skin, it should not be that picky about how much of an extremity is inserted, as long as it is covered in dead skin. Legs qualify in that respect.

Title: Re: Bizarre Magical Items
Post by: RAM on May 28, 2018, 02:28:06 am
Boat-I of Rome-Ants:
A toy boat that is theorised to be sentient but inanimate. When placed upon natural ground it will radiate an aura that affects all mundane ants who willingly fail to resist it. They will arrange themselves around the artefact, receive magically-conjured costumes and equipment with weapons enchanted to do no harm and be subjected to a powerful preservative effect, curing most ailments, preventing deprivation, and very greatly slowing aging. These ants then recreate battles of Ancient Rome over magically conjured terrain, presumably for the entertainment of the artefact, until the item is removed from its surface, returning its victims to their prior locations and activities.
Title: Re: Bizarre Magical Items
Post by: scourge728 on May 28, 2018, 08:25:46 am
I'm just imaging someone putting their foot into a smaller shoe, and the sock crushing their foot as it contracts to fit perfectly
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on May 28, 2018, 01:47:16 pm
The Horn of Awesome: A big spiral horn. Shoots blasts of literal awesome when blown.
Title: Re: Bizarre Magical Items
Post by: NAV on May 28, 2018, 02:10:51 pm
The Horn of Awesome: A big spiral horn. Shoots blasts of literal awesome when blown.
Probably in the posession of Oric the Awesome
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on August 10, 2018, 04:21:20 pm
Chilly chili pot
A pot that instantly brings spicy dishes to a lower temperature.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on August 10, 2018, 07:12:54 pm
Salt Salt:
This magical salt causes intense arguments to break out among those that eat food seasoned with it.
Title: Re: Bizarre Magical Items
Post by: crazyabe on August 10, 2018, 08:29:40 pm
Ring of Eversion
Appears to be a Ring of Evasion, When warn it non-harmfully turns the wearer inside out, Placing all worn items within them until it is removed by some means.
Title: Re: Bizarre Magical Items
Post by: KittyTac on August 10, 2018, 10:04:43 pm
Ring of Eversion
When worn, allows the wearer to teleport between layered universes that gradually get darker.

You get a cookie if you get the reference.
Title: Re: Bizarre Magical Items
Post by: hops on August 10, 2018, 10:25:59 pm
Eversion is not even a real word so I get it. :P
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on August 10, 2018, 10:33:50 pm
Eversion is not even a real word so I get it. :P
It's totally a real word. It means "turning out", and it's most used in medicine and biology.
Title: Re: Bizarre Magical Items
Post by: KittyTac on August 10, 2018, 10:34:07 pm
Eversion is not even a real word so I get it. :P
Actually... it has a meaning (https://en.wiktionary.org/wiki/eversion). It's just that, oddly, the game is more well-known than the actual word.
Title: Re: Bizarre Magical Items
Post by: crazyabe on August 10, 2018, 10:38:50 pm
Amazing how Despite using it for(More a less) its real Definition just before you, No one noticed...
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on August 10, 2018, 10:43:06 pm
Amazing how Despite using it for(More a less) its real Definition just before you, No one noticed...
I noticed
Title: Re: Bizarre Magical Items
Post by: MCipher on August 11, 2018, 03:43:17 am
Energy Transference Stone: A red jewel, socketed into a lead-and-tungsten necklace. The jewel is able to store and output Positive and Negative Energy... One at a time. If Positive Energy overflows, the stone may shatter, releasing all stored energy in a massive explosion of Positive Energy; plants will overgrow everything, fauna will ‘heal’ to the point of becoming cancerous and dying, and any damaged objects will be restored to pristine conditions. On the opposite side of things, with an overflow of Negative Energy, the stone will detonate in a different magical explosion; the likes of which leave the land cracked, infertile and dead, fauna reduced to dust, structures crumbled to heaps of ash and powder, and the area magically dead. Either way, an overflow renders the item inert.

”Blannigan’s Harlot”: An incredibly potent alcohol derived from enchanted cane sugar and sky-wheat. Causes unconsciousness, dehydration, nausea, beard growth, pirate accent and a small chance of self-immolation.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on August 11, 2018, 11:14:46 am
The Infinity Gauntlet: an indestructible golden gauntlet. Within it is a pocket dimension that appears to be infinite in size, such that one's hand will never reach the fingers.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on August 11, 2018, 12:38:11 pm
The Infinity Gauntlet (no, not the one with the pocket dimension inside) but with a catch: Instead of killing half of all living beings, it makes exactly 50% of all matter of all living beings disintegrate into thin air permanently. This will then be self explanatory after a finger snap with it on.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on August 11, 2018, 09:13:46 pm
Fingerless Gloves of Regeneration

These leather gloves have the fingers parts cut off.  If worn it also slices off your fingers and provides rapid regeneration of your hand.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on August 12, 2018, 04:24:29 pm
Cat Elixir: Causes permanent obsession with cats when drunk. If poured on an image, causes that image to create permanent obsession with cats when viewed. When poured on something that makes noise, the noise makes people obsessed with cats. The same goes for the rest of the senses.
Title: Re: Bizarre Magical Items
Post by: crazyabe on August 12, 2018, 04:31:56 pm
Catasstrophy: A magical artifact which takes the form of a mounted cats tail- magically Bestows 100 years of horribly bad luck upon anyone who likes cats that looks upon it, a depiction of it, or a description of it.
Title: Re: Bizarre Magical Items
Post by: RAM on August 12, 2018, 06:31:42 pm
DaRigidBull
Stone catapult ammunition in the shape of a male bovine. Possessed of a fate enchantment that greatly increases the odds of it striking bards that believe themselves to be funny.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on August 14, 2018, 05:02:36 pm
Tuesday Chest: A wooden storage chest. When opened, it's only full on Tuesday.

By the way, the Castle of Bizarre Magical Items game can be hijacked by anyone who wants to at this point.
Title: Re: Bizarre Magical Items
Post by: scourge728 on August 14, 2018, 06:27:10 pm
Catasstrophy: A magical artifact which takes the form of a mounted cats tail- magically Bestows 100 years of horribly bad luck upon anyone who likes cats that looks upon it, a depiction of it, or a description of it.
Well THANKS for that....
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on August 15, 2018, 12:03:45 am
Catasstrophy: A magical artifact which takes the form of a mounted cats tail- magically Bestows 100 years of horribly bad luck upon anyone who likes cats that looks upon it, a depiction of it, or a description of it.
Well THANKS for that....
Ah.

Well shoot.

At least now I know somebody else who likes cats?

Cat Runes Scroll: A scroll scribed with cat runes. Anyone who reads the scroll or a description of it will slowly transform into a cat person, starting with cat ears and a tail and ending as a full-fledged anthropomorphic cat. Odd colors optional.
Title: Re: Bizarre Magical Items
Post by: KittyTac on August 15, 2018, 12:18:57 am
That didn't cancel the effect of the previous item.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on August 15, 2018, 12:20:54 am
Yeah, but it's retaliation.

Absurdly Sharp Knife: A mono-molecularly edged knife. Due to the absurdly thin blade it is easy to break.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on August 15, 2018, 01:53:44 am
Well just a bog standard magic item for now.

Ring of Multiple Fishes

This ring will allow the user to summon any fish they desire.  Has 2d4 charges and can not be recharged.
Title: Re: Bizarre Magical Items
Post by: TheBiggerFish on August 22, 2018, 05:35:09 pm
Staff of Summon Bigger Fish: Summons a fish that is at least 1% larger than the fish targeted by the user.  This effect stacks.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on August 22, 2018, 06:08:02 pm
Wand of dispel bigger fish: Allows you to delete one fish, but only if you have a smaller fish.
Title: Re: Bizarre Magical Items
Post by: TheBiggerFish on August 27, 2018, 09:47:04 am
Orb of Spell Bigger Fish: Reveals to you the correct spelling of a fish that is larger than at least one other fish in its body of water.  If there is no other fish, the orb casts Summon Bigger Fish instead.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on August 27, 2018, 11:12:32 am
Paradoxical Chicken: Six months after hatching, this chicken lays a single egg which travels back in time 3 months and hatches.  Shortly after hatching, the chick hunts down, kills and eats its parent, then grows up to repeat the cycle.

Originally conceived as a method for producing unlimited food, it now exists as a constant source of paradox energy, which would be great if paradox energy was a thing and anyone could figure out how to use it.
Title: Re: Bizarre Magical Items
Post by: Maximum Spin on August 27, 2018, 11:21:02 am
Unparadoxical Chicken: Six months after hatching, this chicken lays a single egg which travels back in time six months and hatches. Contrary to the original intent of the creators, the egg does not hatch into the same chicken; instead, the chicken simply exploded into infinite generations of chicken immediately upon creation. Six multiversal manifolds were rendered completely uninhabitable and untold lives lost in the process, though the subsequently-established chicken mining program has proven extremely profitable and is on track to recoup all losses from the initial catastrophe by 2091.
Title: Re: Bizarre Magical Items
Post by: UristMcVampire on August 27, 2018, 09:32:08 pm
Ring of OMdoALdp: Turns sAWfme words evFinOry sen*49nce the weaRer saSFmys in2 garbled (but sometimes still slFfkl;tly understandable)... permeWFoinantly. To remove the effect you have to put on another garbled ring.

Amulet of Hate: Everyone will think of what the wearer says as being said in COMIC SANS. And they'll (probably) hate it because it's "COMIC SAAAAAAAAAAAAAAAAAAAAANS!!!"

Grammar Police Badge: The wearer feals an extrem urje to corect other's speling mistayks
Guy wearing the badge: It's "feels", "extreme", "urge", "correct", "others'", "spelling", and "mistakes"!!!!

Cheese of Cheese: It's cheese that tastes like you're eating double the cheese. Oh and it's not infinite, but there is one crazy man who makes the "Cheese of Cheese".

Sandwich of Sand Witch: Gives the one who eats it the power to control sand but only if a slice of "Cheese of Cheese" is put on it. Could be useful but it's incredibly silly. It reappears after eaten, but it tastes like sand if you don't put "Cheese of Cheese" on it. It also has the nutritional value of sand.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on August 27, 2018, 11:24:12 pm
Sandwich of Cheese: Upon consumption, grants the user great ability to game the game system, and become enormously powerful by using exploits.
Title: Re: Bizarre Magical Items
Post by: drilltooth on August 28, 2018, 01:09:47 am
Bag of Folding: this enchanted satchel will neatly bend any item inserted into it to a compact, and more easily stored form.
Title: Re: Bizarre Magical Items
Post by: UristMcVampire on August 28, 2018, 12:03:42 pm
Sandwich of Cheese: Upon consumption, grants the user great ability to game the game system, and become enormously powerful by using exploits.

I want this sandwich
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on August 28, 2018, 01:26:13 pm
Gavel of Judgement

When held the person holding it will be JUDGED and given rewards and punishments accordingly and instantly.  The criteria seem to be generally good but are obscure and unwritten so it is quite risky to use.
Title: Re: Bizarre Magical Items
Post by: UristMcVampire on August 28, 2018, 04:43:06 pm
Amulet of Tacos: Causes a disease. The symptoms are diarrhea and tasting delicious food.

Bagabbalagagabanan: A drink that gives you the [UTTERANCES] tag (temporarily), allowing you to speak and understand complete gibberish. You will also not be able to speak anything other than the aforementioned gibberish for the duration of it's effect. In later stages of use, it will cause you to begin becoming lizard-like and small. The effects also last longer each use until eventually it becomes permenant. DON'T DO BAGABBALAGAGABANAN, GUYS!

Book of Potatoes: Teaches you the secrets of potatoes and potatoes.

Book of EDGE: Makes you EDGY

Ring of Rings: Summons another Ring of Rings every day it's on someone's finger.
Title: Re: Bizarre Magical Items
Post by: Screech9791 on August 28, 2018, 08:41:11 pm
Glock 3: A semi-automatic pistol which has 7 round magazines, and shoots three bullets at the same time at the cost of a single bullet.
Title: Re: Bizarre Magical Items
Post by: UristMcVampire on August 29, 2018, 08:54:12 pm
Book of SPOOK: Turns you into a skeleton if you read it.

INSANITY PIE: It's pie. If you eat it you will immediately start thinking of llamas dancing on a giant potato and the potato is constantly spinning and it's outside reality.
Title: Re: Bizarre Magical Items
Post by: overseer05-15 on August 30, 2018, 02:01:01 pm
Fire Unextinguisher: a normal looking fire extinguisher that functions as a flamethrower.
Title: Re: Bizarre Magical Items
Post by: drilltooth on August 30, 2018, 04:20:43 pm
Ring of Detect Ring allows the wearer to instantly become aware of all magical rings in their posession

Slippers of Call Rock allows the wearer to summon 1-6 nonmagical rocks once per day, These will be of a type appropriate to the local terrain and environment, and will exhibit normal behavior upon arrival.

Philter of Charm Stone Addictive, for one hour after consumption, the imbiber will have an effective charisma of 30 when dealing with nonmagical stone.

and of cours,e the good ol'
Amulet of Protection from Gold Cursed, while worn, all nonmagical gold will be harmlessly expelled from a 15-foot radius of the wearer.
Title: Re: Bizarre Magical Items
Post by: Madman198237 on August 30, 2018, 04:23:24 pm
Quote
Amulet of Protection from Gold Cursed, while worn, all nonmagical gold will be harmlessly expelled from a 15-foot radius of the wearer.

Am I the only one trying to figure out a way to rob people using this amulet?
Title: Re: Bizarre Magical Items
Post by: GiglameshDespair on September 02, 2018, 06:47:44 am
Quote
Amulet of Protection from Gold Cursed, while worn, all nonmagical gold will be harmlessly expelled from a 15-foot radius of the wearer.

Am I the only one trying to figure out a way to rob people using this amulet?
Step close to someone, their gold in launched away.
Have a mate ready to grab the gold and scarper.
Title: Re: Bizarre Magical Items
Post by: UristMcVampire on September 02, 2018, 09:54:56 pm
Amulet of Spaghetti: It gives you spaghetti.

Ring of Redundancy: It's called the Ring of Redundancy.

Holey Sword: It's a sword enchanted with holy power... but it doesn't work because it's covered in HOLES AND RUST. If you plug the holes it gets worse and the holes fall open again.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on September 02, 2018, 10:02:50 pm
Ring of Redundancy: This one is also called the Ring of Redundancy.
Title: Re: Bizarre Magical Items
Post by: KittyTac on September 02, 2018, 10:07:01 pm
Sword of Obvious: This sword can be used to kill, stab, and slash things.
Title: Re: Bizarre Magical Items
Post by: crazyabe on September 02, 2018, 10:38:32 pm
The Crude blade of Oblivious: an enchanted sword made entirely from the concept of nothingness.  Its effectiveness is inversely proportional to its users intelligence and understanding of how possible that should be.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on September 02, 2018, 10:58:03 pm
That's just Oblivious.
Title: Re: Bizarre Magical Items
Post by: drilltooth on September 02, 2018, 11:37:13 pm
Staff of Strike: initially appears as an ordinary +2 staff. and will function as such until wielded in combat, at which time it will sprout a placard decrying unsafe working conditions, and attempt to wrest itself free from the wielder's grasp.  Until the staff's concerns are adressed, Any further attempt to use the staff will cause any other magical items owned by the wielder to also stop working (sentient items will be affected dependant on their own motives)

Wand of Spell Magic:  Detects potentially incorrect combinations of runes, reducing the risk of spell failure. Unfortunately, this precludes use of metamagic, or casting of spells over fourth level.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on September 02, 2018, 11:42:11 pm
Full Spectrum Nose: A fake nose that is attached over the real one.  It prevents the wearer from smelling anything. It emits light of a specific frequency for each particular airborne molecule it detects, and is even capable of detecting some odorless chemicals.
Title: Re: Bizarre Magical Items
Post by: hops on September 03, 2018, 08:02:17 am
Little Box of Sorting: When reached inside, gives a cursed item strongly magically bound to the person who reached in. All curses are customized and personalized according to the personality and traits of each individual. Get your own curse today!
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on December 19, 2018, 02:16:39 pm
Crack Cocaine: Snorting this powder will instantly shatter you like a porcelain cup stuck between two wrecking balls
Title: Re: Bizarre Magical Items
Post by: Ozarck on December 19, 2018, 03:53:52 pm
Ring of Redundancy: spawns when someone equips a Ring of Redundancy.
Title: Re: Bizarre Magical Items
Post by: IndigoFenix on December 20, 2018, 03:17:43 am
Lucky Fool: A small amulet in the shape of a jester, said to be "lucky". Has a seemingly limitless ability to alter probability in a way that protects itself from harm. It does not directly protect or benefit its wearer in any way, except when this will be the easiest way to protect itself, and will occasionally cause random mischief to occur for no reason.  It probably created the belief that it brings good luck since this would make people less likely to harm it.
Title: Re: Bizarre Magical Items
Post by: scourge728 on December 20, 2018, 10:29:34 am
Ring of ring of redundancy
Creates a ring of redundancy ever time it is equipped (the pest part is it's also redundant)
Title: Re: Bizarre Magical Items
Post by: wierd on December 20, 2018, 11:38:16 am
Beauty sucking portrait

In an attempt to copy the portrait of Dorian Grey, something went terribly wrong.  Rather than keep the subject of the portrait beautiful, young and healthy forever as long as nobody sees it, this portrait is absolutely mesmerizing, and commands anyone near it to look at it.  As soon as they do, the image in the portrait gets more and more beautiful.  The person depicted by the portrait, however, becomes more and more decrepit the longer the portrait is looked at. (by anyone.)

When the person depicted by the portrait dies, the image in the portrait transforms into majestic light that envelops the next victim of the portrait, who's image is then magically transferred to the canvas, and the cycle repeats.
Title: Re: Bizarre Magical Items
Post by: Ozarck on December 20, 2018, 11:41:48 am
Amulet of Redundancy: can only be equipped with another Item of Redundancy.
Title: Re: Bizarre Magical Items
Post by: crazyabe on December 20, 2018, 12:06:20 pm
Redundant Amulet: a Cursed object which spontaneously replaces other magical equipment should said equipment not function for any reason.
Title: Re: Bizarre Magical Items
Post by: NAV on December 21, 2018, 08:45:37 pm
Redundant Ring of Ring of Redundant Amulet of Redundancy:
Has all the effects of Ring of Ring of Redundancy, Amulet of Redundancy, and Redundant amulet. It can be worn as either a ring or an amulet.

It creates a Ring of Redundancy whenever you wear it. It can only be equipped with another item of redundancy. And it spontaneously replaces other magical equipment should said equipment not function for any reason.
Title: Re: Bizarre Magical Items
Post by: Egan_BW on December 21, 2018, 11:58:10 pm
Sphere of Boundless Stupidity

This polished chrome sphere announces out loud that it is the Sphere of Boundless Stupidity the first time you touch it. It has no other magical properties. When you look closely at the sphere you see your own reflection.
Title: Re: Bizarre Magical Items
Post by: FallacyofUrist on December 22, 2018, 03:48:02 pm
Lightning Rod: This blue rod shoots a blast of lightning that doesn't actually do any damage, but does enchant the target to become more attractive to natural lightning bolts.
Title: Re: Bizarre Magical Items
Post by: VoidSlayer on December 22, 2018, 10:42:52 pm
Jester's Scissors

These incredibly sharp cutting tools will inevitably cause the wielder to trip and stab themselves when moving carefully.  The more caution used when transporting the scissors the more dangerous the accident.  The only safe way to carry them is by running with the sharp edge pointed up.
Title: Re: Bizarre Magical Items
Post by: Lord_lemonpie on January 03, 2019, 04:34:22 pm
Kazooey Banjo: The strings of this mundane looking snare-instrument are enchanted to produce the sounds of a Kazoo
Title: Re: Bizarre Magical Items
Post by: drilltooth on January 06, 2019, 04:38:15 pm
lesser wand of writing this short graphite-cored wooden wand can be used to make markings on any substance except paper, wood, or parchment.
Title: Re: Bizarre Magical Items
Post by: UristMcVampire on February 06, 2019, 11:27:42 am
Wand of Mexico: Literally shoots tacos. That's it.

Egg of Silly: It's an egg that makes you type/write in purple Comic Sans.
Title: Re: Bizarre Magical Items
Post by: MeimieFan88 on March 14, 2020, 01:33:03 pm
Piñata of Pandemonium - Each time this item is struck, the entire world shifts in wild and unpredictable ways.
Title: Re: Bizarre Magical Items
Post by: Failbird105 on March 14, 2020, 02:01:55 pm
Skin Key- A key that can lock any lock, but is incapable of unlocking.
Title: Re: Bizarre Magical Items
Post by: evictedSaint on March 14, 2020, 02:57:11 pm
The Needle of Necromancy: an enchanted, cursed needle which can bring threads back to life which have been dead for over a year.
Title: Re: Bizarre Magical Items
Post by: Frank on March 14, 2020, 03:54:21 pm
The N-word Pass: Allows you to say "nipples" without repercussions.
Title: Re: Bizarre Magical Items
Post by: A_Curious_Cat on May 04, 2020, 06:41:02 pm
The Poker Ring:

When a wearer receives a card in a poker game, both the front and back of the card glows and the card verbally announces it's rank and suite. If multiple cards are dealt simultaneously, each card glows and announces in turn.  After this, all of the cards for each possible hand glow simultaneously and announce their hands in sequence starting from the highest ranking hand and proceeding to the lowest ranking hand.

This item cannot be removed after being worn, except upon the death of the wearer.
Title: Re: Bizarre Magical Items
Post by: King Zultan on May 05, 2020, 05:40:26 am
The Ring of Poking:
It causes the wearer to poke everything ever, and they have no way to prevent the poking as the ring takes control of the arms and legs to assist it in the poking.
Title: Re: Bizarre Magical Items
Post by: IncompetentFortressMaker on May 05, 2020, 09:44:12 am
The Crown of Insanity:
Anyone who wears it goes stark raving mad for the duration of the wearing.
Title: Re: Bizarre Magical Items
Post by: Naturegirl1999 on May 05, 2020, 09:55:56 am
The Crown of Insanity:
Anyone who wears it goes stark raving mad for the duration of the wearing.
sounds like the one the Ice King has, minus the ice, it made him go insane

The Watch of Freezing
a watch that freezes the wearer in place, pausing them, they won’t starve, dehydrate, or suffocate, they will just be frozen, awaiting the watch to be taken off so their thoughts can continue
Title: Re: Bizarre Magical Items
Post by: Egan_BW on May 05, 2020, 09:58:44 am
Greater Charm of Pleasant Dreams

The one who wears this charm always has pleasant, peaceful dreams. In addition, the real world is permanently destroyed and replaced by the world that the sleeper dreams of.
Title: Re: Bizarre Magical Items
Post by: MeimieFan88 on May 05, 2020, 10:05:18 am
Counterpolar Ice - An icecube that doesn't melt, in fact it only gets colder the hotter the temperature gets. Meanwhile, the colder the surrounding temperature gets, the warmer the icecube becomes. It still doesn't melt though, it just becomes a flaming block of lava under cold enough temperatures.
Title: Re: Bizarre Magical Items
Post by: Naturegirl1999 on May 05, 2020, 10:18:11 am
Touchscreen Portal
A touchscreen device that takes the person touching it into an app on the device, each time a person is trapped, it downloads/creates an app to add. The app that a person is teleported to is random
Title: Re: Bizarre Magical Items
Post by: IncompetentFortressMaker on May 05, 2020, 10:34:40 am
Not-so-Intuitive Ring of Baseball
Every time you wear this, you must play a game of baseball or explode. In addition, your intuition is entirely incorrect while you wear this.
Title: Re: Bizarre Magical Items
Post by: MeimieFan88 on May 11, 2020, 12:58:05 pm
Item of Vagueness - An item that is nondescript in every way. Item identification experts agree that the item simply cannot be described, okay? So stop trying to describe it already. Lots of people everywhere debate whether the item even exists, but it does and the people who disagree are wrong. Ok bye.
Title: Re: Bizarre Magical Items
Post by: Naturegirl1999 on May 11, 2020, 02:50:04 pm
Plant of Memories
Every creature who walks past this plant has one of their memories switched with a memory of another creature what walked past this plant. This will repeat each time the creature walks past. So if you walked past the plant, got a swap, and walk past it again, you’d get another memory swap. The affect also happens for creatures touching the plant too. No one remembers what the plant looks like, because that’s usually the first memory to be swapped away for another memory, often causing people to walk past it repetitively, not knowing it. Over time, foxes have been noted to attempt to open doors, humans have tried to fly using nonexistent wings. There are rumors of dogs trying to mess with silk from spider webs, thinking they are spiders. Spiders have been noted to try talking, following the human memories of speech.
Title: Re: Bizarre Magical Items
Post by: IncompetentFortressMaker on May 11, 2020, 07:46:24 pm
Moth-eaten Vest of Mirthless Laughter
Anyone who wears this will experience the following effects:
Title: Re: Bizarre Magical Items
Post by: RoseHeart on July 09, 2020, 07:17:40 pm
(Isn't there a super power version of this? I can't find it.)

Pixel Potion: Temporarily gants the ability to perceive something as pixelated by squinting at it.
Title: Re: Bizarre Magical Items
Post by: NAV on September 02, 2020, 10:39:28 am
The Canadian Shield
A shield carved from a massive slab of granite roughly in the shape of eastern Canada. It grants the wielder excessive politeness and protection from cold.