BTW would be nice to see biome info.
sounds interesting. im sure you could dig a tunnel that you could later flood to begin with so you have access to both sides.
or use a drainnage system to get the foundations layed. posting for dorfing as a miner/emergancy warrior Karakzon :)
Sure thing they will be on both sides. Even different squads of single siege. And we'll meet them at the middle of bridge and drop the bodies at depth of the ocean!
Thieves will be dropped alive and being bet on getting to the shore or drowning.
A 2x16 embark and war with the Elephants? You're screwed!...If not being flooded by magma.
... A dorf please! A metalsmith who believes that any bridge worth building is worth building out of steel. Name: Turk
Sure thing they will be on both sides. Even different squads of single siege. And we'll meet them at the middle of bridge and drop the bodies at depth of the ocean!
Thieves will be dropped alive and being bet on getting to the shore or drowning.
So basically sieges are going to spawn mere yards from the front door? I thought that the idea was that the fort was on one side of the bridge and the sieges spawned on the other.
anyways: Ide like to have a real grafitying i told you so concerning adamantine when we find it :)Pfff, like that could ever happen ::)
Also, Turkey, I just realized the dwarf I gave you is female. Is that all right, or would you prefer another?))Female is no problem.
The second test went much better, and the first blocks were laid down in the floor.erm... why would you need floor in the aquifer when it's walls that create water?
(http://i.imgur.com/N1Di8.png)
Woohoo, it works!
Also, I designed nice appearance of our Bridge! Look:
WWWWWWWWWWW - glass (or gem, if we'll have plenty) windows, constructed over steel floor
~~~~~~~~~~~ - MAGMA!
WWWWWWWWWWW - windows over steel floor again
FFFFFFFFFFF - steel fortificaions
+++++++++++
+++++++++++ - bridge floor
+++++++++++
FFFFFFFFFFF - same as the other side
WWWWWWWWWWW
~~~~~~~~~~~
WWWWWWWWWWW
Fortification block inner windows from trolls' and other destroyers' invasion. Outer windows are subject to flying destroyers, so it's FUN 8)
erm... why would you need floor in the aquifer when it's walls that create water?
AAAAUGH!!!
And by that I mean, yes that looks good.
I nearly fricking drowned. >:(
We need sharks.Captured, tamed and fed by enemies.
(http://i.imgur.com/yzyKc.png)
Cask of Amontillado, anyone?Dwarven rum, please. Also, triangle hat, wooden leg, hook and tamed parrot. Yo-ho-ho, and the barrel of rum!
Why don't we do that...Aye!
Chain a criminal dwarf ( not claimed dorf, of course ), on a wall, with a single torch only inside, then wall him in using the closest thing we have to bricks. Immediately afterwards, increase alcohol production.
So, as they go crazy, they'll kill each other with scimitars? I like it. Just remember, the guy who survives ( if he or she is still sane ) welcome him/her back into the fort, make him/her the militia captain.It could be even more epic
You're actually going to make an island?
Wow.
Make sure the pirates all have swordsdwarfship, it'll be more awesome once they all go mad.
I wonder, are there even any tentacle demons anymore?
Rakust - Skeletal male dwarf, associated with death.So, we already have Dead
Such...awesome...derail....
Yeah, will we actually implement any of this?
Please give me a status update on our social miner, Nix.
Ho ho, that's how I owned the Lead Architect position. Now I have carte blanche on any engineering project! Such an artful plan!Please give me a status update on our social miner, Nix.Also, this just happened.Spoiler (click to show/hide)
I wasn't expecting that to happen. I don't even know what to do about that.
I've done this project before. From experience I can tell you that tunnels under an ocean behave oddly when you abandon the site and try to revisit it in adventure mode. It seems that tiles marked as ocean create water tiles down an infinite distance. So, that underground tunnel will be flooded no matter how you build it or seal it. To compensate, what I did was design one that was self-draining. Essentially, I built it into the ceiling of the first cavern layer and had grates installed every few tiles on the side. The water tiles then flow away leaving a damp but passable tunnel for an adventurer to cross.
Building a bridge above the ocean doesn't have these problems and acts as you would expect a bridge to.
Another unusual side effect is that even if you don't complete the bridge those tiles you embarked on count as a fortress.
So, if that island was cut off from all trade and invasions,
then you made that really long embark and abandoned it without finishing the bridge/tunnel,
if you then make another embark on that island you will see that the site now has access to the mainland,
somehow enemies and traders are able to travel through your old fortress area by teleporting across the ocean.
Maybe we could capture and tame the elephants, train them, and use them as war fodder.
Oh Nix, I do!
Summer - AutumnI bet we're building from blocks, not rock boulders, right?
It was no wonder the bridge was taking so long to build, with workers like these.
Right now we have six mason shops? Build more? Yeah, I should probably build more.From one third to half of number of all masons, I guess. And set them make rock blocks on repeat.
A quick question: When pumping magma, do all the materials in the pump have to be magma safe? Is there a reasonably safe method for getting magma to the surface? (Ok, I know the answer to that one. This is dwarf fortress after all.)You can use glass for any component. Wiki says that's safe as song as magma doesn't flood passable tile of pump, but I think I saw glass pumps working completely submerged to magma...
I want Heavy Weapons dwarf. :cMauler? :D
Who, what?Large hammer that goblins bring.
Elephants are no match for Heavy Weapons Guy! Mind posting his screen with personality, stats, likes, fear of worms perhaps?
I think the idea of pumping it to the surface is more to dorfify the bridge than to use it for forging, Brisk.
After all, it's not a proper megaproject unless you're running the risk of killing everything with magma. 8)
Although, if all the pumps are going to be made out of glass anyway, it may indeed be prudent to make some magma glass furnaces down in the deeps. Could you make a deep pit from the surface so that folks could dump the sand directly down to the furnaces instead of hauling it down 150 flights of stairs, by the by? Is that a thing? I think that's a thing.
((this is my way of saying that nothing is happening, nothing at all. Here's a picture of part of the bridge to make up for that:))Hey! What's that, at north-east corner of bridge??? You're doing it wrong!
(http://i.imgur.com/GizQo.png)
Or you can use a glitch - trample some moss at cavern, it transforms to soil floor, type of soil depends on biome. So, we'll have small tiles of sand.I think the idea of pumping it to the surface is more to dorfify the bridge than to use it for forging, Brisk.
After all, it's not a proper megaproject unless you're running the risk of killing everything with magma. 8)
Although, if all the pumps are going to be made out of glass anyway, it may indeed be prudent to make some magma glass furnaces down in the deeps. Could you make a deep pit from the surface so that folks could dump the sand directly down to the furnaces instead of hauling it down 150 flights of stairs, by the by? Is that a thing? I think that's a thing.
You certainly could make a deep hole and make it a garbage zone and dump the bags of sand down it.
Another idea could be to simply collapse a tile of sand 150 levels so that it is right there next to the furnace and a stockpile of empty bags.
Er... just how deadly is "deadly blood, I wonder?Better not to investigate it by random dwarves. For !!SCIENCE!! - we can surround blood spatters with walls and drop there prisoners, to investigate. Take cautions so masons won't step there while constructing walls - with suspended walls designed at every tile where they should not step.
((everyone loves a double post!))I sure do!
Cog had fallen over 50 stories. She had less hit than ground, and more been painted over it. ”She’s the one who killed Ostrug, right?”
Beak Dog Hunter wants to fightIT'S SUPER EFFECTIVE! So I'm the mayor then. I MANDATE SLA- wait no that's stupid.
Gary Featherlog sends out war elephant!
Elephant used Gore!
SLA....TE COFFINS for everyone? Yeah, that'd be silly. :PUhhh yeah that's exactly what I meant. *shifty eyes*
Make an arena. Put spikes in the arena, link them to a lever. Pull it every now and then and you got hazards to watch out for!This, but with pressure plates randomly placed on the arena floor instead.
Even better idea, do that except add elephants and beak dogs.And shape it like a pokemon stadium ......thing...
MANY IDEAS.
Yay! Greatbridge of Oceans 2.0!
Could do with some more screenys of the fortress, wondering what our defences are like. Also: any injuries from the beak dogs so far?
We'd better concentrate on Bridge. What stage is it on?
Fear not. I am gamely building your large waterwheel array, despite not being clear on what it is.I'll draw you a picture when I get to my main compy.
So maybe you should fear, I don't know.
Actual update later today.
(http://i.imgur.com/ys8FT.png)A catapult! Can I has it? Please?
The amount of cages&chains assigned to justice is highly favorable for Remale to get knuckle through the head.Spoiler (click to show/hide)
"what are all these shapes? Why are they moving around. What do they want from me?"
Bayar was fortunately on hand to dispatch the thing, and crushed it into an unrecognizable pulp, leaving little clue as to what it actually was.
Tholtig - Female dwarf, fortresses.Looks like that Tholtig Cryptbrain the legendary warrior queen of dwarves has earned to be the goddess in this realm.
As far as I'm aware, mist generated from waves doesn't actually cause positive thoughts.At least bloodstains after tantrum fights will be washed away...
Or at least it didn't the last time I tried.
who knows the ways of god's vengeance...I'd raise my hand, but I need it to pull the lever. :P
Better the second. Because first would result in bloody chaos.
Because we'll have to clean all that mess and delay the completion of Bridge!Better the second. Because first would result in bloody chaos.
And that would be a bad thing because...?
So... In other news, the entire fortress might be a bit doomed, due to a mistake I made. How do people feel about that? Should I power on through regardless, as I have been doing, or... finesse things a little bit?
When in doubt, choose the !!FUNNIEST!! way.
Also, AN ARMY OF CAPYBARA DEMONS! YAAAAAY!FTFY
How badly hurt am I?
Do I even have any armor on? I should have full body masterwork steel at least.
My hunter technically counts as military, right? I assume she's among the heavily wounded.
Another solution for the goat problem: build an artificial floor above them, then collapse that right on them. I know that would do some collateral damage, but fixing that might still be better than a magma-flooded fortress, although less fun.
Do I even have any armor on? I should have full body masterwork steel at least.No! We need the steel for the bridge!
1.Shina had been wounded in the battle, but not badly. Scientist had reported a broken wrist.Does this mean she was healed after battle?
(http://i.imgur.com/REXmp.png)I read that as "menaces with spikes of adamantine and pain". I'm still recovering in the hopsital, right?
Hamlet sighed and put her notebook away. Justice was meant to be easy. It was, at least when people had the decency to commit their crimes out in the open. This one looked like a mystery, though. What had ever happened to manners?Well, you know what they say. It's only bad manners...
Nix had joined Karakzon in throwing a party. It had started as a way to celebrate yet another victory, (kind of), had become a festival in honor of Oceanbridge, and eventually just morphed into a party for the sake of partying. Most of the long term partiers had forgotten even that reason.Guess you might say it was a...
They didn't have weapons and I had steel/adamantine armor?
um... Was I even fully equipped?
ITS TEAM TIME, DOCTOR!
Also, maybe we can use the capra demons against them?
This is out of character... but I've been reading all the epic threads on this forum, and it seems like Derm is in every one...Yup, with some dedication he could get the same position in Community Games board as Necro on general or Footkerchief on suggestion boards.
and this is the first one I've read where he dies. I'm frightened.Actually, I was surprised it took so long for someone named to die. Seems varnish overseeing isn't that bad. ;)
((Ok, now you can go back to fearing. This fortress is still doomed. More to come!))Nah, everything is well now. We have my unquestionably weak dwarf to sort things out.
We must do the correct dwarf thing. We will not bury out comrades, and instead impale them on the surface like Vlad the Impaler, so our enemies will fear. After that, we break through Adamantine, and we use our traps to defeat the forces of evil. Then, we will enter the circus, and build a massive fort there and take everything we can with us to last forever! Oh, and seal the exit/entrance. Migrants will be forced to stay in the decay of the old fort. They will finish the bridge, while we make a new bridge in the depths of the world.I tend to approve this, but don't think we can afford it...
Short story: everybody died ?
some fool knocked over a floodgate in the lower levelswait, why would we have a floodgate separating the main fort from aquifer or ocean?
Short story: everybody died ?
Yeah, basically this. I can write up a big update detailing the fort's rapid descent into madness. But until then:
Basically, two options. Hold out for migrants, or abandon, reclaim.
Bah.
((Guys... I haven't written an update because every time I open up the fort it sinks ever deeper into a stygian abyss of horror and despair. And frankly it's depressing me. Here is a part of the events.))
Is it possible to show full list of alive dwarves? (Before abandoning)
By the way what exactly happened to those five locked away and whats up with those suffocations?
The Madness fell first on Kogut, a harmless metalsmith. He went into a deep melancholy, and could not be awakened from it, not for hunger or thirst.Requesting double redwarfing, as first male migrant (Kogut II) with child (Kogut III). And - is it possible to make him cook or metalsmith?
(http://i.imgur.com/Ze7uj.png)
DF: room filled with gold is an unpleasant surprise.
A group of three other refugees found our new homeBayar and Derm are only two not three ;D
DF: room filled with gold is an unpleasant surprise.Spoiler (click to show/hide)
Looks like that. I found it here http://www.freegameaccess.com/play-9-doors.htm (http://www.freegameaccess.com/play-9-doors.htm)DF: room filled with gold is an unpleasant surprise.Spoiler (click to show/hide)
is it just me, or does the style of drawing seem similar to Cyanide & Happiness (http://www.explosm.net/comics/2616/)?
Violent ghosts are funny. But, I don't want people to be beaten to death with their own arms.
If I recall correctly, that may heal. It's only severing that would permanently remove my ability to walk.
Another interesting result: Before the above ground was salt water, and the underground fresh. Now it's all salt water. Do dwarven desalinization plants still work?
When passed through a pump, any water becomes fresh. As far as I know, wells don't do this, and melted ice isn't good for anything. And you already have a shitload of useless water in the magma pump stack, and in the lower levels, so that seems like a logical place to start.
All caught up, and quite enjoying the read so far.
Dwarf me when you please: Roy the Animal Caretaker(Trapper might work as well)
So was my request missed or did you just not get anyprofessional heroespotash makers
By the way, two requests if you don't mind: Could you give my dwarf the custom profession name of "Malpractitioner", as well as post his personality/items/skills pages?
<outofcharacter>
Oh, I am mentioned. Nice. But why this forth have so many violent ghosts? For story purposes, due to slab shortage or maybe infamous unslabable ghost bug?
</outofcharacter>
That hammerer Dr. KillPatient apparently said that he wanted to try his hand at curing her, and since then she’s been as sprightly as the day she had her arm ripped from her body by a vengeful spirit.
You know, having the Scout in this fort is seriously making me wanna create a TF2 mod.
Remalle spotted Zulban's head; how he knew it, I can't say.Maybe subtle moaning "It is my head, idiot"?
He sits in his workshop, demanding nothing but shells, shells, and more shells.
aww, only wood and booze? Best part of elf trading is the exotic animals! >.> Then again I'm not dwarfed yet, so not really there to complain heh.
That's the first time I've seen that, actually... dwarves whose limbs have been torn off don't ask for or require medical attention as far as I know. (Or was that just a humorous addition to the story?
You know, having the Scout in this fort is seriously making me wanna create a TF2 mod.
From what I've heard on the map front they have a DF to minecraft converter and, if you're feeling brave, you can run the resulting file through a minecraft to source converter so that you can play TF2 in your DF maps. Just going to throw it out there that I've never tried this and have no idea how well it works (probably poorly) or how difficult it is to get it to work (probably very) so try at your own risk. My only warning would be to check dimensions so that you don't wind up with a bunch of corridors that non-dorfs would have to crouch to get through.
Sorry for going off topic, but I'm sure more than a few people will be glad to hear that this kind of thing exists. Hell, maybe if the bridge becomes epic enough we can turn it into a map. Funny thought for us all to get together and play on it. It'd be fun to see Derm and HWG as heavies, the Colonel and Dr. KP as medics and Scout as... well... yeah.
An axedwarf named Zulban lost a hand to an alligator, something Ishar felt was appropriate, somehow.
Id like to be dorfd as Mr. Anderson in the next migrant wave. He will be part-time military, part time forge worker.
EDIT: Also, Peacespray undoubtedly looks like this.Spoiler (click to show/hide)
you may have to use DF/hack and delete the ghosts after errecting a monument of some kind for them -since doing things an easy way needs to be paid for in effort-
Seriously though. How many dwarfs are there, yet to be buried? I know engraving one by one can be a bitch, and I suppose burial is not an option since half the place is flooded, but still: your dwarfs may have a decent supply of limbs, they're going to run out of them sooner or later at this rate.
Bye, Peacespray... We'll miss you and the peace you've sprayed :'(
Wasn't yaks modded to be trainable? Maybe we should add it to world raws and make war yaks army!
*Uh. Is it possible to make dwarfs equip animals with something? Kind of animal armor, blades installed on thorns, and so on...*
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"Sigged.
Haven't read this in a long time (last time I checked it was something around 11 pages or so), is Jacen the soapmaker dead?
Im a force o' nature.
Sure, add references. Shall I add more? MY FAVORITE DRINKING BUDDY, LETS GET SOME MEAD. Also, didn't one of our dwarves take an arrow to the knee? better make him a guard.
So since I made an artifact, i'm a legendary metalcrafter right?
“Ah, there’s the patient! Don’t worry, a good hammering will have that arrow and your knee out of your leg in no time!”That intermission with me and Silverix was incredibly awesome. Especially the implications of using "and" instead of "in" there.
I want to be redorfed as a similar dwarf.Hah, this would be an interesting addition. Perhaps you're one of the sensible doctors from the Mountainhomes that voted to toss me out in the first place, coming to Oceanbridge for work and unaware that I've settled here?
In fact, I want to be Dr. Killpatient's arch nemisis or, in other words, an unbearably cheery person.
Just to say, I've been reading this thread constantly, but I wasn't sure if the reclaim had advanced enough to need 2 doctors.
The cocky bastard told me that my record 98% patient mortality rate was too high!
Well that arena fight was amusing. Hopefully we'll get a yak next time.
oh. That's not good. :o
((My enthusiasm for the fort is at low ebb right now. Is it time to change things up a bit? I don't know.))
MMMMM..What kind of pie?PIE FLAVOUR PIE
MMMMM..What kind of pie?
Derm had recovered, and then some.
(http://i.imgur.com/EDE7x.png)
And he had a new weapon.
(http://i.imgur.com/REXmp.png)
Things were going to change.
I have an idea: how about do side stories for the B12er's who have dwarves?
She was home, all right. The massive granite pillars that lined the entry way were still there, huge and immovable (wrong, actually, one had fallen).
since you'll be doing backgrounds for dwarves can we suggest somethings for our personal dwarves?
Orcrist grinned. "Yes sir! I've been wanting to cleave a few goblins in two with my sword!"I love you for that :D i look forward to live up to my namesake
lol now Ishar has another shield, that's what you call an opportunistic fighter! :DAnother shield and a pair of strong dwarven hands!
((I've been having trouble deciding whose to do another background story for. I think I'll decide it at random))Me! Take me!
All you need is LAVAAA!!!
All you need is LAVAAA!!!
All you need is LAVAA!!!
LAVA is all you need!
Requesting a dorfing; my very first, in fact. Put me down as Croaker, a veteran field medic (soldier and surgeon/diagnoser), preferably leading a small squad of hospital defenders and writing up a history of the fort. Bonus points if (s)he's a cynic.
If you don't get the reference, you're missing out on some damn fine reading.
All you need is LAVAAA!!!
All you need is LAVAAA!!!
All you need is LAVAA!!!
LAVA is all you need!
I raise you a MAGMA
... he noticed that everyone around him was either unconcious or a baby. ...I don't know why, this made me chuckle.
Did you dorf me?
Also, this thing has over 10,000 views?! Jeeze! I need to get back to regular updating! I do not want to disappoint.
That "ability to stand lost" isn't me, is it? How badly did the goblin wound my dwarf?Aww, intrigue. Three injured female dwarves, one of them can't walk anymore. Who is it? Find out next time ;)
Also, this thing has over 10,000 views?! Jeeze! I need to get back to regular updating! I do not want to disappoint.
((Writing the next update right now, but wanted to make sure I got something up here today. A busy day, because of partying.
((Hold on. Everybody might be about to die again. Working on it.))He's trying to kill us! (again?)
damn if this doesn't seem !!FUN!! enough! i suggest this would be an excellent moment to begin pumping magma to the surface, what with those goblins and whatnot sieging and killing, though the riots might be a problem. maybe you could put some of the next migrants to it, if you not have to draft all of themLet's see the map first.
Or maybe just, y'know, stop murdering people when it's finished. As a celebration.
I'm pretty sure I've said this before, but the number of dwarfs that I've deliberately killed in this fortress stands at zeroNo no, I was talking to the dwarves :p
I'm pretty sure I've said this before, but the number of dwarfs that I've deliberately killed in this fortress stands at zeroNo no, I was talking to the dwarves :p
whatever happened to Gorrothathel? about time we saw some of our artifacts being put to good use!
An interesting conundrum. So far as I can tell, artifacts from before the reclaim don't show up on the stocks list, or the artifact list. I've found the one's that were actually built (a dog bone armor stand, an artifact coffin, etc.) but the weapons, crafts, and dwarf bone gauntlets are all missing. Does anyone know of a way to find those, apart from combing every square inch of the map?Aren't they appear at stocks screen? You can zoom to item from there
Unfortunately, artifacts from a previous fort will not act properly at the reclaim, and if you deconstruct any of the artifact buildings, they will disappear also. It is rather unfortunate as they will not be able to be recovered. On a side note, is Neo still corporeal?
Pets get healed like dwarves right? I seem to remember them having jobs assigned them in the hospital when I last played.
Awesome. :)
But how's the tiger looking? Pets get healed like dwarves right? I seem to remember them having jobs assigned them in the hospital when I last played.
Holy carp. Roy is badass!
What about map, btw? Amd magma?
<- gate there ^ pool ends here
O=============================================O
+++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++ enter here
+++++++++++++++++++++++++++++++++++++++++++++++
O=========O.................................... - here drops the wall
Got a nasty steam burn on my hand at work
Got a nasty steam burn on my hand at work
That sounds hardcore. Spartan, what is your profession?
Spiderman could handle a good number of them. You should be fine.
Just a yes/no question: are you alive?
Throw things at the tapir.
At risk of sounding foolish, how do you generate a world with the same seed? I've tried copying down the one I found in the text file "region1-world_gen_param", but it just keeps creating and rejecting completely flat green worlds. I know I'm doing something wrong, but what?Um, is new world same sized? Random world from .34 gave me some alphanumeric seed number but numbers from old version seemed to work.
i wound't try it yet zombies are bugged and when we try to build that bridge were going to get interuptedOnly evil embarks are on purpose, not because he couldn't find anything else.
i would keep genning some worlds.
i wound't try it yet zombies are bugged and when we try to build that bridge were going to get interuptedOnly evil embarks are on purpose, not because he couldn't find anything else.
i would keep genning some worlds.
I'd vote for haunted. It's not only, in a fact, haunted one is even more potent with fun since it can't turn out to be filled with wimpy trolls or harpies.
Request another dorf: Di-IV preferably miner, so I'm not the first (or not the only one) to get ripped apart by zombies.
By the way, make sure you use 34.02 since compatibility was broken again and Toady said all previous fortress are going to die to bug.
((Ok, let's do this thing.))
Excerpt from “The Decline and Fall of the Dwarf People”, by E. Taksmo
In the first century of our era, the Dwarven Mountainhomes comprehended the fairest part of the world, and the richest portion of the land. The people of that land were wealthy and happy, and the borders were secured against outside threat by a trained and well equipped soldiery.
And yet, nearly one century after reaching that height, the great Mountain Halls lay ruined, the once happy people slaughtered and scattered, and the machines that inspired wonder in the eyes of any who saw them were broken beyond repair. The very earth surrounding their realm broke and shifted, the consequences of which are not worth repeating, as my readers no doubt live with them daily.
This work shall examine the reasons for that decline and eventual, literal fall, an event of enormous consequence whose aftershocks are still being felt by all the peoples of this world. The particular role played in the grand play of history by one very large bridge shall, of course, receive special note. It could hardly be otherwise...
..............................
From the Journals of Asmel Machinepartnered:
Ash storms again. I am sick to death of ash storms!
There are seven left of us in the wagon, and one wagon. The other wagons? Lost in ash storms, or torn to bits by monsters in the night. Gar kept us safe, though. He’s guiding the wagon.
(http://i.imgur.com/FRz5v.png)
We stopped as the ash stopped falling. Bayar and Dermonster left the wagon first.
(http://i.imgur.com/mEnzV.png)
(http://i.imgur.com/e8rly.png)
They prefer to! They have weapons. But they didn’t need them. When I looked out of the wagon, I saw that we’d reached the ocean. Not a living or dead thing in sight. Just sand and water. Dead trees too, but those are common thing.
It’s the first of granite. The others agree that this is probably the place!
(http://i.imgur.com/l4l5f.png)
The world got “twisted up” in the disaster, they say but they really think this might be it.
Haika and Counselor and Goldhammer are out of the wagon, too. Counselor has got his pick out. It looks like we’re stopping here.
(http://i.imgur.com/Oiu4T.png)
It's time to find out what sort of place Oceanbridge is. New Oceanbridge, I guess.
...............................
Other Dwarfs:
(http://i.imgur.com/5BONe.png)
(http://i.imgur.com/0flyf.png)
(http://i.imgur.com/ZYDTU.png)
((A short reintroduction, but I've got the stomach flu. Bah. Also, you may notice that the years are... off. I'm putting it down to a different dating system, and not the fact that I got impatient with the world gen times.))
(http://i.imgur.com/Oiu4T.png)Yes, exactly.
It's time to find out what sort of place Oceanbridge is. New Oceanbridge, I guess.
What a waste of potentially useful zombies.Well, flyers are not easy to control, so locking them up may be for the best.
Later we should collect and weaponize most useful corpses, by killing, capturing arisen corpses and release them againist enemies.
True, but if we chop their wings off... no wings - no fly!What a waste of potentially useful zombies.Well, flyers are not easy to control, so locking them up may be for the best.
Later we should collect and weaponize most useful corpses, by killing, capturing arisen corpses and release them againist enemies.
I actually was hoping they would all come back to life in that one square, all piled on top of each other. But it seems like they only come back when they can actually see things to kill, or something.They only raise in evil biome, if ocean isn't then coastline is safe as well.
((I actually was hoping they would all come back to life in that one square, all piled on top of each other. But it seems like they only come back when they can actually see things to kill, or something.They come back then laying on evil tiles. I once had corpse raised while being transported to refuse stockpile, as Urist McHauler stepped at evil biome.
Oh, that reminds me! If you have any ideas on what the new bridge should look like, tell me about them!
Oh, that reminds me! If you have any ideas on what the new bridge should look like, tell me about them! Right now I'm just making a rock block causeway, and that's sort of boring. Keep in mind that I haven't found any metals yet, though.
You should build the fort suspended in the middle of the bridge.Exactly!
((Anyone who hasn't been dwarfed yet, it's because there aren't any dwarfs appropriate. No vampires at all, as far as I can tell.))Vampires are easily detectable: they are fabulous. They usually have several pages worth of jewelery on them. The Mr Ts of the dwarven kingdom.
As for what's happened in the days since I... well, died, stories vary. The god Rakust has something to do with the hordes of undead, of course. But there's another name I've been hearing, usually in reference to both the dead and old Oceanbridge.
(http://i.imgur.com/CHmqB.png)
Puzzling.
So, no real update yet (because I'm exhausted and covered in snow, that's why) but something odd just happened. Odd to me, at least.They are Spies!!!
These two just arrived in a migrant wave:
(http://i.imgur.com/CGzwf.png)
They're traders. They had flashing grey "X"'s like normal migrants, but they aren't controllable. They're listed as "friendly" on the unit list. I don't know what it all means!
They're bug. Build a wall and bridges around them quickly or make sure they're safe by any other means!It's Oceanbridge! Permanent ghosts suit it well.
If they die you get permanent ghosts.
They're bug. Build a wall and bridges around them quickly or make sure they're safe by any other means!
If they die you get permanent ghosts.
What spheres are associated with my new deities?
So I guess that's a no to my previous redorf request, right?
You're saying NONE of the actual soldiers is brutally injured? How is that possible?
Also, doctors are for pussies.
Yeah.
Working on it again.
He had been there for the fall, and, quite clearly, had lived through it. He may have been the only one, though I am not surprised. The man is a survivor.He had survived the fall of the old fort and lived several hundreds years after? Quick, grab willow spears, this guy is a vampire!
Oh! Um, uh... steroids! Yeah, that's how I've lived so long.He had been there for the fall, and, quite clearly, had lived through it. He may have been the only one, though I am not surprised. The man is a survivor.He had survived the fall of the old fort and lived several hundreds years after? Quick, grab willow spears, this guy is a vampire!
whistlewhistlewhistle (vaiting fordorfingposessing)
(http://i.imgur.com/C7MK8.png)Giant possum? Those, who collapses dead at every danger? A symbol of The Great Bridge?!
((Possums are pretty scary, see.))
+++++ - Shore
===== - bridge
I+++I - The Bridge hanging at supports mounted to arcs above
+++++
+++++
Giant possum? Those, who collapses dead at every danger? A symbol of The Great Bridge?!Giant possum is at least three times bigger than a dwarf so it may very well crush the opponent with it's body when collapsing dead. ;)
2. The pressure plate was designed not to be triggered by dwarfs. The default option, and the sensible one. Also probably a bug, or a feature, because they are still a dwarf after all.
That's my ideas anyway. I don't know 100% for sure. I'm sure someone will test this with !!SCIENCE!! later.
WAT? I get here and 5 minutez later I'm a zombie. Sigh. Get me a new Fighter.
What you need my friend, is MAGMA!! Pump stack's out of the question.... do you have the capability to make a magma piston? :-[
Pressure plates alone won't stop the undead dwarfs, that's already established.Not in case when plate set to "Civilians trigger", I think.
((Ideas! I'm not sure I understand what is meant when you say "comb pattern", though.))I mean, even hammers are built hangling from left, while odd ones from right, and separated by height
This is B.R.I.D.G.E!
This is B.R.I.D.G.E!
It is B - beautiful!
It is R - rock-constructed!
It is I - incredible!
It is D - damming the ocean!
It is G - ground-trembling!
It is E - yeeeeeeaahh, dude!!!!
I'ma try to get this going again. Update soon, etc.I was about to lose hope you'd ever return :D
Interesting to know what will happen if I abandon. Fortunately, I don't intend to do that any time soon.Ha.))
"Thanks! It's going to go up on the bridge." Notenome shook his head. "Or better yet! We'll recreate it with the bridge itself! Bigger than life! I have to go tell Neo and Slime, They'll want to change the plans right away!"
"You're, ah... holding her upside down."
"Oh, right."
How about updating their status?Spoiler (click to show/hide)
Yay, my intelligent zombie has finally reached the new Oceanbridge! His personality is pretty messed up compared to the last incarnation, but DYING AND THEN REINCARNATING seems to have done that to everyone. Let's hope he's a good swimmer. (Speaking of, what are my skills?)
((Icum Cheerfulcherish. Sounds like a badass God...))
All right, I've got it together. Expect an update in the next day or so.
I can't guarantee that it won't be confusing, or even a little disappointing. But it will at least hopefully be interesting.
(http://i.imgur.com/XUspi.png)Aww... So he DID die.
- Alas, poor Yorick! I knew him, Horatio....(http://i.imgur.com/XUspi.png)Aww... So he DID die.
But how do they even read the names of skeletons anyway? It's not like they're scribbled on their skulls.
Is it still the case that the friendly goblins (caused by reclaim) become instantly hostile again when their civ comes back for a siege? If so, be careful about that.
27 suddenly hostile giants would be extremely FUN.That's why I'm so much for shelter idea, for the most important persons, i.e Gar and Aban. 8)
Aban waited a moment, with her pen raised, until it became obvious that Gar had nothing else to say.
"So, that's what happened to you? That's all?"
"That's all you're gettin' out of me."
That pump stack bothers me too. When the shelter is completed, we should retake it. Do we still have a power source (forgot how we powered the stack)? How many of pumps are destroyed?
Next: Monster ProblemsSounds like fun
Next: Fighting Problems is FunBest way to solve all problem killing them :P
Am I the only one that believes the armed-with-cabinets is a reference?It almost certainly is. (http://aaron.acephalo.us/nist-akath/html/elizar/index.html)
has this stalled? is it still active?It's been three days. Relax. Varnish isn't obligated to update on a daily schedule.
Am I the only person still building this bridge?
has this stalled? is it still active?It's been three days. Relax. Varnish isn't obligated to update on a daily schedule.
((on monday, I finished my schooling. monday night I started coughing up blood. Tiny heavily medicated updates are all that happen right now.))Oh. Please finish this story before it gets you!
That coughing stuff sounds bad.or let the cat go first.
Get well and ensure that you wear boots next time you'll need to cross a strange pool on floor.
Sweet mother of mercy this thing is still going?
Excellent! I find it funny how most of my dwarf's psychology and attributes match mine. Also, do you actually have the raws modded to allow war yaks? If not, I can give you the code.
[CREATURE:YAK]
[DESCRIPTION:A large mammalian herbivore. It has long fur and curving horns. It can be found in the mountains.]
[NAME:yak:yaks:yak]
[CHILD:1][GENERAL_CHILD_NAME:yak calf:yak calves]
[CREATURE_TILE:'Y'][COLOR:6:0:0]
[TRAINABLE_WAR]
[BIOME:MOUNTAIN]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:3:7]
[PETVALUE:200]
[PREFSTRING:shaggy hair]
[LARGE_ROAMING]
[COMMON_DOMESTIC][PACK_ANIMAL][WAGON_PULLER]
[BENIGN][MEANDERER][PET]
[GRAZER:85]
[BODY:QUADRUPED_HOOF:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:GENERIC_TEETH:RIBCAGE:2HEAD_HORN]
[NATURAL]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HOOF:HOOF_TEMPLATE]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:HOOF:HOOF_TEMPLATE]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:70000]
[BODY_SIZE:1:0:350000]
[BODY_SIZE:2:0:700000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:25]
[ATTACK:KICK:BODYPART:BY_CATEGORY:HOOF_FRONT]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_WITH]
[ATTACK:KICK:BODYPART:BY_CATEGORY:HOOF_REAR]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_WITH]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[ATTACK:HGORE:BODYPART:BY_CATEGORY:HORN]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:gore:gores]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[DIURNAL]
[HOMEOTHERM:10068]
[SWIMS_INNATE][SWIM_SPEED:2500]
[TRADE_CAPACITY:1500]
[MUNDANE]
[CASTE:FEMALE]
[CASTE_NAME:yak cow:yak cows:yak cow]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[USE_MATERIAL_TEMPLATE:MILK:MILK_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen yak's milk]
[STATE_ADJ:ALL_SOLID:frozen yak's milk]
[STATE_NAME:LIQUID:yak's milk]
[STATE_ADJ:LIQUID:yak's milk]
[STATE_NAME:GAS:boiling yak's milk]
[STATE_ADJ:GAS:boiling yak's milk]
[PREFIX:NONE]
[MILKABLE:LOCAL_CREATURE_MAT:MILK:20000]
[USE_MATERIAL_TEMPLATE:CHEESE:CREATURE_CHEESE_TEMPLATE]
[STATE_NAME:SOLID:yak cheese]
[STATE_ADJ:SOLID:yak cheese]
[STATE_NAME:SOLID_POWDER:yak cheese powder]
[STATE_ADJ:SOLID_POWDER:yak cheese powder]
[STATE_NAME:LIQUID:melted yak cheese]
[STATE_ADJ:LIQUID:melted yak cheese]
[STATE_NAME:GAS:boiling yak cheese]
[STATE_ADJ:GAS:boiling yak cheese]
[PREFIX:NONE]
[CASTE:MALE]
[CASTE_NAME:yak bull:yak bulls:yak bull]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BLACK:1:BROWN:1:WHITE:1:GRAY:1:LIGHT_BROWN:1:DARK_BROWN:1:TAN:1:AUBURN:1:CHESTNUT:1:SLATE_GRAY:1:CREAM:1:CINNAMON:1:BUFF:1:BEIGE:1:CHOCOLATE:1:CHARCOAL:1:ASH_GRAY:1:RUSSET:1:IVORY:1:FLAX:1:PUMPKIN:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:COPPER:1:SAFFRON:1:AMBER:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:RAW_UMBER:1:BURNT_SIENNA:1:BURNT_UMBER:1:SEPIA:1:DARK_TAN:1:PALE_CHESTNUT:1:DARK_CHESTNUT:1:TAUPE_PALE:1:TAUPE_DARK:1:TAUPE_SANDY:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:ECRU:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
Depends on what was the cause of the original fire. If you've used dfliquids there may be some heat traps remaining, inspect the place where combustion happened with df probe command. Some tiles may have their temperature really high without the reason.
I will now stop lurking in this thread.I lied. Still here, still lurking.
((working on an update, but... I hate to cheat. But there's a stuck giant who is making things a mess. Is there any way using dfhack to move said giant, or maybe to just kill it? a giant is stuck in the sky, and the siege will not officially end until it comes down))Is it stuck in falling state? Then magma won't help. I think. Try dropping obsidian block on it.
we're safe, warm and fed in here, and the goblins are all trapped, hungry and cold, out there.Fuck Yeah.
(http://i.imgur.com/UqtOu3M.png)
The Scratched Tablet of Mr. Anderson
Some giant bloody goblin commander knocked me down the stairs, and broke my leg! That was a month ago, and it still hasn't healed. I don't know where I am, I don't know where everyone else is, but more importantly, I don't know where the goblins are.
Oh, did I mention I've been eating goblin meat and rats? What's taking so long for the others to clear out the fortress, we were slaughtering the goblins for a while there...
The Scratched Tablet of Mr. Anderson
Some giant bloody goblin commander knocked me down the stairs, and broke my leg! That was a month ago, and it still hasn't healed. I don't know where I am, I don't know where everyone else is, but more importantly, I don't know where the goblins are.
Oh, did I mention I've been eating goblin meat and rats? What's taking so long for the others to clear out the fortress, we were slaughtering the goblins for a while there...
Lurker power, DISENGAGE!
I ah... I think that Mr. Anderson is being beaten upon by three goblins at once... sounds like it has been going for a while.
who is still alive? it's me. I am.
I think. I'm still making it my goal to finish this by the end of this year, or before.
Back to work!
How do you access a laptop's hard drive if the laptop doesn't turn on? I'm sure there's a way, but I'm struggling. I've got a huge amount of music and writing on that computer too. Bah.Well, open your laptop's cover, unmount disc and mount it into another computer. First part is easy even for dabbling computer user, you just need a screwdriver and - optionally - service manual for your laptop. Last part is harder and better be carried out by skilled person, but any computer engineer can do that.
There are (I think) only three characters in Oceanbridge who have never died. Can you guess who they are?Gar, since he never fought in melee? :D
Good luck Gar!Trapped in the dirt hole with nothing to do except drinking, in a fortress swarmed by goblins, in the universe that is also trapped on Varnish' broken laptop... Yes, I do need some good luck.
Oceanbridge is revived! hooray!^
I APPROVE OF THESE EVENTS.Oceanbridge is revived! hooray!^
Also if this lives on I'd like a dwarf "Hugo" male axedwarf, train his skill with the axe by killing harmless cave fauna until he is skilled enough (and doesn't tire out fast) to take on 5 goblins
"Gods. Gar's still alive."(http://img546.imageshack.us/img546/1513/i331.jpg)
---------------------
Well, Gar's still alive! We drug him and some other dwarf out of the old food store room, both of them looking pretty damn fat and healthy.
(http://i.imgur.com/7jyjT.png)
(http://i.imgur.com/JfcK0A4.jpg)
nd gar, I don't know where that picture is from, but it's quite a good one for the situationThat's Freddie Mercury meme pic with some make-up of mine. Had to look for Gar's appearance in the thread.
(http://i.imgur.com/LMzhQot.png)Well, that's not much, I count 2 goblin swordsmen, 2 archers, one behind the glass and a troll, or is it a table?
Maybe a list of alive dwarfs and one sentence about what each one was up to for the last year?
I can't even remember what is my dwarf. Is she a soldier or was that previous one?
No, you just applied the defib in time.
No, you just applied the defib in time.
Whoot! Lets hope we get an update soon! Btw, paaaad, love your image. Its bionicle, right?
And of course, Gar had survived. Gar always survived.Hell yeah! Gar is a luckiest bastard ever lived here.
It's only been 2 and a half years, the bridge will be finished in no time!
I just started reading this from the start again. Good times.
The only other news down here is that one of the newer refugees is named, and I quote "Oh Belgium that elephant looks hungry".Sig'd
I will never make fun of any other name. Also, I'm not sure what "belgium" means, but I'm sure it's deeply, deeply offensive.
wait, have the Bridge been finished? or is that underground tunnel?I'm fairly certain it's the tunnel. If I remember, the bridge sits comfortably 2 or 3 z-levels above the ground. And wasn't it someone's idea to build at both ends like 10 pages back?
Anyway, we've finally made to the other side, now we should relax and collect taxes from traders passing through.
Yes, that's the tunnel. Getting the bridge to the other side will be a slightly bigger deal. To me, at least.There's such a thing as "good" elves? Aren't the only good elves are dead elves? ???
(The tunnel is actually going to be very helpful, because it can draw in and trap the goblins, giants, evil elves, and other leftover invaders. Otherwise finishing the bridge would be very difficult. More difficult.)
There's such a thing as "good" elves? Aren't the only good elves are dead elves? ???
The merchant stared at her. "Listen. To get to your fortress, I had to cross a burned out wasteland coated with the skeletal remains of hundreds of sentient beings. Upon arriving, I was trapped by a mad dwarf who kept me in a mud coated "throne room" while he ranted at me about spoons and cheese. While I was in that room, I saw spirits of slain dwarfs float before my eyes and shriek gibberish at me. In fact, there are two of them behind you right now."...Aaaand?...what's so unusual with that?
So there will be another update. The game just runs so. slow. I guess my question is... how complete should count as complete for the bridge, do you think?Complete enough for something to run across it and eat a dorf.
Finished the walkway fully. The snazzy stuff isn't required.
Another thing could be it's wide enough to fit a caravan
Finished the walkway fully. The snazzy stuff isn't required.
Another thing could be it's wide enough to fit a caravan
Why not a 2 caravan-width lane bridge with a central divider? DF wagons just phase through eachother by magic, but it'd be like it would have to be IRL.
How 'bout "wider than it is long"?
Man, that's unfortunate. You had a good long run, though. Any chance of a Greatbridge III sometime in the future? :P
Guy in the lead getting haunted by ghosts going insane, Tantrum Spiral, 7 survivors leave to start another bridge somewhere?+1
Also, if this happens, dibs on Oh Belgium being a survivor. :P
Hell yeah.
We'll build a new Oceanbridge for ourselfes, with climbing and multi-tile trees!
Don't worry, just bring more yaks.Hell yeah.
We'll build a new Oceanbridge for ourselfes, with climbing and multi-tile trees!
Oceanbridge would not have lasted one year in this new version. Hiding behind walls and hoping the problem would go away was my main defense. Now I may have to actually make an organized military.
I just wanted to thank all of you for reading this thing for so long. Eventually I'm going to try something again, but I've got no idea when.
Don't worry, just bring more yaks.
As for next try, better wait for Toady to fix most of bugs.
And it looks like darkflagrance might be updating the fortress defense mod too.Or alternatively you can use a vanilla world populated with necromancers:
Or alternatively you can use a vanilla world populated with necromancers:
With dwarves' tendency to run away in terror that could be quite a challenge
It usually happens in a world with long history and quite a number of secrets.Or alternatively you can use a vanilla world populated with necromancers:
With dwarves' tendency to run away in terror that could be quite a challenge
That could work to, I suppose. How do you get a world with so many necromancers?
Ok.Nice! Dibs on mechanic who always survives.
I have a plan. If there's nothing else disastrous in the way, I'm going to start a new thing this month.
It's going to be something completely new, probably, but still giant bridge related. Because that's what I gotta do.