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Author Topic: Community Mods and utilities list.  (Read 1189910 times)

profit

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Re: Community Mods and utilities list.
« Reply #105 on: June 09, 2009, 08:43:39 pm »

I finished my Clown mod:  http://www.bay12games.com/forum/index.php?topic=34420.0

It allows players with a fear of clowns to conquer that fear.  Or possibly instill that fear in those that didn't have it in the first place.  Either way, it allows for more fun.

Oh, and this seems a good mod to add to the list:
Assorted silliness mod
That one takes some DF jokes and builds on them, as well as adding some stuff that's just generally silly.
More mods to the collection.....

Excellent......

Muhahahahahhaha
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

profit

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Re: Community Mods and utilities list.
« Reply #106 on: June 15, 2009, 06:56:18 am »

Added the major mods category today.   I hope I have them sorted fairly well,,, haven't played any so I am relying on their descriptions.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Tellemurius

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Re: Community Mods and utilities list.
« Reply #107 on: June 24, 2009, 10:57:28 am »

hey profit can u add my hobbit mod. yes i know monkeyvich made one but mine was made before him and his was a experiment.

http://www.bay12games.com/forum/index.php?topic=30815.0

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Re: Community Mods and utilities list.
« Reply #108 on: June 25, 2009, 04:04:39 pm »

hey profit can u add my hobbit mod. yes i know monkeyvich made one but mine was made before him and his was a experiment.

http://www.bay12games.com/forum/index.php?topic=30815.0


Added =)
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Community Mods and utilities thread.

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Re: Community Mods and utilities list.
« Reply #109 on: July 16, 2009, 08:32:10 am »

Been kinda slow lately....

Everyone waiting for the next version of DF before they create more mods?
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

mission0

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Re: Community Mods and utilities list.
« Reply #110 on: July 16, 2009, 10:45:57 pm »

Been kinda slow lately....

Everyone waiting for the next version of DF before they create more mods?

Well if you need another Mod I have one.

http://www.bay12games.com/forum/index.php?topic=37834.0

Changes the main race around and adds new metals, creatures, races.
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Re: Community Mods and utilities list.
« Reply #111 on: July 17, 2009, 10:13:36 am »

Been kinda slow lately....

Everyone waiting for the next version of DF before they create more mods?

Well if you need another Mod I have one.

http://www.bay12games.com/forum/index.php?topic=37834.0

Changes the main race around and adds new metals, creatures, races.

Always glad to add another to the list =)
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Community Mods and utilities thread.

LordZorintrhox

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Re: Community Mods and utilities list.
« Reply #112 on: July 17, 2009, 11:13:01 am »

After much development, I think Dwarfletter can show up here.  Some few tweaks left to do (a few creatures may have a strange tile), but it is done.

http://www.bay12games.com/forum/index.php?topic=38737.msg651578#msg651578

Pure tileset mod, no graphics, no gameplay changes.  Just pretty.  ;)
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...but their muscles would also end up looking like someone wrapped pink steel bridge-cables around a fire hydrant and then shrink-wrapped it in a bearskin.

HEY, you should try my Dwarfletter tileset...it's pretty.
I make games, too

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Re: Community Mods and utilities list.
« Reply #113 on: July 18, 2009, 06:27:35 am »

After much development, I think Dwarfletter can show up here.  Some few tweaks left to do (a few creatures may have a strange tile), but it is done.

http://www.bay12games.com/forum/index.php?topic=38737.msg651578#msg651578

Pure tileset mod, no graphics, no gameplay changes.  Just pretty.  ;)

Glad to hear you got it done. You beat the twin demons of procrastination and distraction! GJ
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Community Mods and utilities thread.

mission0

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Re: Community Mods and utilities list.
« Reply #114 on: July 20, 2009, 01:21:17 am »

I wonder why you don't have The better Goblins mods? (http://www.bay12games.com/forum/index.php?topic=18805.0)

Sorry if this question has been asked before.
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Re: Community Mods and utilities list.
« Reply #115 on: July 20, 2009, 01:35:29 pm »

I wonder why you don't have The better Goblins mods? (http://www.bay12games.com/forum/index.php?topic=18805.0)

Sorry if this question has been asked before.

The only reason any mod is not on the list so far, is no one has requested it be put on here. *I occasionally look at the new mods, and add them myself, but I miss a lot with the speed that the forum moves.

But now that one is on the list as well.
« Last Edit: July 20, 2009, 01:37:37 pm by profit »
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mission0

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Re: Community Mods and utilities list.
« Reply #116 on: July 20, 2009, 02:01:17 pm »

Now more can experience the hopelessness that is an Ender Goblin Siege.
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Mephansteras

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Re: Community Mods and utilities list.
« Reply #117 on: July 21, 2009, 10:32:17 pm »

Just released a new variant of Civilization Forge. It's my unleashed version, which sets the Dyansauri, Hobgoblins, and Frost Giants as hostile and restores the Frost Giant's building destroyer capabilities. Should add a nice challenge to the mod.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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chmod

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Re: Community Mods and utilities list.
« Reply #118 on: July 22, 2009, 10:55:46 pm »

http://www.bay12games.com/forum/index.php?topic=39229.0

Just released a new labor management tool called Dwarf Therapist. Would you mind adding it to your list, profit?

Thanks!
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Re: Community Mods and utilities list.
« Reply #119 on: July 26, 2009, 04:40:49 pm »

Just released a new variant of Civilization Forge. It's my unleashed version, which sets the Dyansauri, Hobgoblins, and Frost Giants as hostile and restores the Frost Giant's building destroyer capabilities. Should add a nice challenge to the mod.

I will add it, but you might want to combine all these mods into a single thread since you have a couple that are  very similar. 

http://www.bay12games.com/forum/index.php?topic=39229.0

Just released a new labor management tool called Dwarf Therapist. Would you mind adding it to your list, profit?

Thanks!

KK Will do =)
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