[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:1]
When you suggested that, I thought, 'I really shouldn't, but..."amazing! now if only we had livestock we could cut in half, let one regrow and cook the other half.
Subject currently has lost function in its:
Heart
Kidney
Spleen
A few seconds later:
Heart
LOL
How about modding hydras to be tameable and have shearable limbs?i already made tameable mini hydras, they are extremely rare though, so i have never encountered one.
[CREATURE:MYKRODRA]
[DESCRIPTION:A small seven-headed lizard.]
[NAME:mykrodra:mykrodras:mykrodra]
[CASTE_NAME:mykrodra:mykrodras:mykrodra]
[CREATURE_TILE:'h'][COLOR:4:0:1]
[PETVALUE:100]
[PET_EXOTIC]
[TRAINABLE]
[BIOME:ANY_LAND]
[FREQUENCY:25]
[BONECARN]
[PREFSTRING:fangs]
[PREFSTRING:shiny scales]
[BODY:BASIC_2PARTBODY:7HEADNECKS:BASIC_FRONTLEGS:BASIC_REARLEGS:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:SPINE:BRAIN:SKULL:3TOES_FQ_REG:3TOES_RQ_REG:MOUTH:TONGUE:GENERIC_TEETH_WITH_FANGS:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:SKIN]
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:1]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:1]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2500:3000:5000]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:1250:1500:1750:2000:2500:3000:5000]
[BODY_SIZE:0:0:1000]
[BODY_SIZE:1:0:12500]
[BODY_SIZE:2:0:30000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK_FLAG_INDEPENDENT_MULTIATTACK]
[ATTACK:CLAW:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:CLAW]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:claw:claws]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[CHILD:12]
[MAXAGE:80:400]
[GENERAL_CHILD_NAME:mykrodraling:mykrodralings]
[DIURNAL]
[MULTIPART_FULL_VISION]
[NATURAL_SKILL:BITE:2]
[NATURAL_SKILL:GRASP_STRIKE:2]
[NATURAL_SKILL:MELEE_COMBAT:2]
[NATURAL_SKILL:DODGING:2]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:8]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:730:561:351:1900:2900] 25 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:3512:2634:1756:878:4900:6900] 10 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_INNATE]
[CANNOT_JUMP]
[HOMEOTHERM:10040]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:1100]
[CLUTCH_SIZE:1:2]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:GOLD:1:RED:1]
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:1]
Just got around to thinking about this, has anyone bothered to create a ghost-shell for every body part? I mean, functionally, it doesn't exist within the game, but it is always present and has the [structural] and/or [nerve] tags affixed to it?
Don't have time to test it out atm, but I think that we could do something like this:
For an arm:
{Ghost skin} -does nothing, but tricks the game into thinking the limb hasn't been severed
[BONE] -fake structural
[CARTILAGE] -connects
[MUSCLE]
[FAT]
[SKIN]
With all tissue layers set to heal, the arm could be 'severed', and eventually regrow.
Yeah, but the problem with the skeleton is that he can still use it. I want something that can't be used as a weapon. (beating an enemy to death with your own arm bone is pretty imbalanced if it is made of adamantine)
...but awesome...
Hitting things with adamantine does almost nothing because of its light weight.