Name: Prince Wynarn the First+1
Trait: Martial
Boon: Army/Navy
+1Name: Prince Wynarn the First+1
Trait: Martial
Boon: Army/Navy
+1Name: Prince Wynarn the First+1
Trait: Martial
Boon: Army/Navy
B
6
2to3
Nope nope nope. Rule of law is important. Just wanting a beach doesn't give you any claim to it.+1
Rule of law is especially important in encouraging the expansion of the merchant class. We must be seen to uphold contracts.
B
B
No slavery, EVER!
B
No slavery, EVER!
B
No slavery, EVER!
The wirding of option A suggests we have slaves.
BRaising taxes will not abolish slavery. If anything, it will make more people fall into debt, forcing them to sell themselves into servitude.
No slavery, EVER!
BRaising taxes will not abolish slavery. If anything, it will make more people fall into debt, forcing them to sell themselves into servitude.
No slavery, EVER!
If we want to abolish slavery, we will first need to reform society. Perhaps the new religion (Tannerism, or something) is less tolerant of slavery.
Now, morality aside, abolishing slavery might actually be a good idea. Depending on the nature of the slavery, and the stance of our neighbours. But we will have to wait for an opportunity to investigate.
Could I ask about the current plans in this early kingdom? :D I'll be pushing hard for economic focus or something alongside [keeping our people progressive/stable]I'm advocating that we push hard into naval and trade supremacy. Any opportunity to fund voyages of discovery should also be taken; there's nothing like a few colonies or long-distance trade routes to really bring home the wealth.
CSomehow I feel like testing is better out in the start than playing it safe :O We aren't sure what causes implications or if these implications exist in the first place (eg Army being/having a reputation--it didn't seemingly act as something prominent back in the other game, but therein lies the danger of metagaming :P)
Our Army and navy is there to MAKE money, not to be sold as.
Our early efforts to please the merchant guild (eliminating pirates & marrying a merchant's daughter) are a good first step. As is our support of legalism; merchants like the law to be a known quantity, as that they can make long-term plans without worry.So our first King is strictly for the law, but also for understanding of the law then considering what people's votes are :O Yay!
I DO hope to explore more of the worldbuilding and lore here though :P Last game still has me curious about [STUFF]! :IB
No slavery, EVER!
I hate to tell you this but...
Our humanism tech is probably pretty low.[...]
I think we learnt our lesson with regards to over-zealous land expansion. We should only make measured, safe, preferably justified attempts to expand our borders (on land). I'd like our army to be mostly defensive, whilst our navy is used aggressively.
Blob within reason you mean :PI think we learnt our lesson with regards to over-zealous land expansion. We should only make measured, safe, preferably justified attempts to expand our borders (on land). I'd like our army to be mostly defensive, whilst our navy is used aggressively.
Pifffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff. No way. Gota blob fast yo.
Starting out Wise? I'm pretty sure we're Martial.Blob within reason you mean :PI think we learnt our lesson with regards to over-zealous land expansion. We should only make measured, safe, preferably justified attempts to expand our borders (on land). I'd like our army to be mostly defensive, whilst our navy is used aggressively.
Pifffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff. No way. Gota blob fast yo.
This feels like Civilization {roman numeral} with the casus belli and claims though--gotta be reasonable with them claims! :O Starting out Wise does help with our feels to the land (like that 30 year war, we may get one more paragraph with a tad bit more detail but yeah).
Within reason? Idk about that. Depends on what you mean by within reason. We should expand as much and as fast as we can without dying to internal or external issues. A lot of that's going to depend on the politics of the surrounding land.If Duria is the heir to an empire that once held the surrounding area, giving us claims on all our neighbours, we should expand rapidly. But otherwise, why piss off our neighbours when we can piss off people living across the sea who can't hurt us (without going through our invincible navy)
Starting out Wise? I'm pretty sure we're Martial.I know we went Martial, and that's when your mention of 'defensive army' clicked :P
Also, Civilization doesn't use casus belli, you can DoW at any time with no real penalties (unless VI introduces it, I haven't played that one). Europa Universalis and Crusader Kings, those use casus belli. (Until Dip tech 23*, when you get the ridiculous 'imperialism' casus belli on literally everyone)
Nostalgia of the short-lived SPAMEMPIRE coming up :PWithin reason? Idk about that. Depends on what you mean by within reason. We should expand as much and as fast as we can without dying to internal or external issues. A lot of that's going to depend on the politics of the surrounding land.If Duria is the heir to an empire that once held the surrounding area, giving us claims on all our neighbours, we should expand rapidly. But otherwise, why piss off our neighbours when we can piss off people living across the sea who can't hurt us (without going through our invincible navy)
If Duria is the heir to an empire that once held the surrounding area, giving us claims on all our neighbours, we should expand rapidly. But otherwise, why piss off our neighbours when we can piss off people living across the sea who can't hurt us (without going through our invincible navy)
Colonies are a great way to go bankrupt. Ask Scotland.Colonies are a great way to get rich. Ask Spain, Portugal, France, England, and the Netherlands. The trick is to get there first and grab all the good colonies before anyone else does. And not, for example, starting your colony in a malaria-infested jungle with no real exploitable resources.
bbbbbWhat's wrong?
ccccc
nooooooooooooooooooooooo ;<;
.... What is the difference between B and C here?I think B implies that we approve of their self-defense, while C says they shouldn't do a thing.
I think B involves us giving them the money needed to hire said mercenaries. Which we obviously do not want to do, as we don't have a very well-stocked treasury at the moment..... What is the difference between B and C here?I think B implies that we approve of their self-defense, while C says they shouldn't do a thing.
Starting out Wise? I'm pretty sure we're Martial.Civ 6 now does have a CB system, if not a bit crude. The easiest way to get a CB is to denounce another empire, or get a request denied, and you still need to wait for 5 turns to have a valid CB to reduce your warmonger and war weariness penalties.
Also, Civilization doesn't use casus belli, you can DoW at any time with no real penalties (unless VI introduces it, I haven't played that one). Europa Universalis and Crusader Kings, those use casus belli. (Until Dip tech 23*, when you get the ridiculous 'imperialism' casus belli on literally everyone)
4
Looks like that Durian Lords and Kings are professional in nature and can only do as much as the laws and customs of the land allows.I understand that there is no law that says "Durian Lords must answer all the questions posed to them by the King." Also, I agree that it would be perfectly acceptable to enforce the laws simply to their letter, and no more, as you suggest.
6
3
A+1 Why wait? We'll just have to add all the cute Princesses and Princes of our conquests to our harem! :P
We start with cute girl harem. And then eventually we get girl on throne and have cute boy harem :3c
AI love you and your thinking x)
We start with cute girl harem. And then eventually we get girl on throne and have cute boy harem :3c
Trade! Trade is more important than marriages. We should not keep this envoy waiting, he may have some intriguing offers.Let's test if the order of meeting folks is true o_O Seems like, as in the last game by inference, it's more 'order of information' instead even if they seemed bicker-y.
B
B
Why do you guys want to have 2 queens?
You realize that the country will get split in two when we die, and a civil war will ensue. One side following one queen!
After the victor emerges, we'll get absorbed by another nation because our army will be so low.
B
Why do you guys want to have 2 queens?
You realize that the country will get split in two when we die, and a civil war will ensue. One side following one queen!
After the victor emerges, we'll get absorbed by another nation because our army will be so low.
Future cute boy harem.
BWhy will there be two queens? Do we have the kind of "all wives are equal" in (idealized) Islam or "one wife and many concubines" as they are done in China?
Why do you guys want to have 2 queens?
You realize that the country will get split in two when we die, and a civil war will ensue. One side following one queen!
After the victor emerges, we'll get absorbed by another nation because our army will be so low.
RIP harem.Not really! :3 This is like a good idea I've noticed in SPAMKINGDOM. Your family/otherwise close buddies act like important aides to help you--like for example, our 'Martial' King isn't influencing the battles unless he takes in field (or at least is part of tactics or logistics; may be helpful during supply shortages in-country due to our naval context than a land based context which may rely more on administration). We could stick with an Admin King/Queen later on (or at best, a diplomat!) and have our buddies/family be that martial leader in our fleets and stuff.
Also B.
13 years is a pretttttty long time. I mean, it seems more reasonable that we could like wait for a good 15-20 years and marry Rankina granddaughter.13 years is a long time. But we can take in the intended bride now, and let them commensurate the marriage later. In the meantime, we will have a lady of war in our retinue.
A
A I have to agree with someone amazing enough to suggest a cute boy harem.... Harem ;-;
:PA I have to agree with someone amazing enough to suggest a cute boy harem.... Harem ;-;
Not exactly what I thought I'd be known for but I guess I'll take it
Hope all other heirs of them will die and our grandson is born androgynous/hermaphrodite or whatever and join both kingdons in one :v
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.now this is something i can get behind
I think he was suggesting 'A' there, but the semantics and structure also permit it starting with 'A'.A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.now this is something i can get behind
B
errr, luathbas died in the 800 and somethingLuathbas died in 890 something, in their calendar.
we re in 520 DC ( during christ?) it's past/future or it's just another calendar and maybe we will see a book about the rise and death of the recently dead luathbas?
5
4
5*
I guess it depends, last time it was voted to start moving away from the religion, immediately next people voted to pay a large sum of cash to undo that decision. So... Are people gunna actually stick to that this time or will this just make us loose some cash?Not if I can help it. I got nothing against religion, but it has to follow the law. And people do not need to be paid to follow the law.
Duria, SPAMKINGDOM 2. In which everyone follows the law and becomes a better state than police states that don't understand the law instead :PI guess it depends, last time it was voted to start moving away from the religion, immediately next people voted to pay a large sum of cash to undo that decision. So... Are people gunna actually stick to that this time or will this just make us loose some cash?Not if I can help it. I got nothing against religion, but it has to follow the law. And people do not need to be paid to follow the law.
Completely reminds me of the lore of our part of the world. East Asia//Asian beliefs really follow that (alongside community kindness and other stuff) :PDamn straight. Let's get some Confucianism all up in this kingdom.
I think we just need to draw the line between supporting religion and being run by religion. Ultimately, they must be held subject to our laws. None are above the law, even us. But every once and a while we can donate a bit to keep them happy. It isn't too much of a burden. It's not so much as a abandoning religion so much as drawing that fine line.Yeah, sure. Just like we occasionally spend some money to keep the peasants happy. But we shouldn't get blackmailed; if they are upset because of a legitimate decision we made (and they are not on the verge of rebellion), we should just let them deal with it.
Or, if you like, pay respect to every religion you encountered.Completely reminds me of the lore of our part of the world. East Asia//Asian beliefs really follow that (alongside community kindness and other stuff) :PDamn straight. Let's get some Confucianism all up in this kingdom.I think we just need to draw the line between supporting religion and being run by religion. Ultimately, they must be held subject to our laws. None are above the law, even us. But every once and a while we can donate a bit to keep them happy. It isn't too much of a burden. It's not so much as a abandoning religion so much as drawing that fine line.Yeah, sure. Just like we occasionally spend some money to keep the peasants happy. But we shouldn't get blackmailed; if they are upset because of a legitimate decision we made (and they are not on the verge of rebellion), we should just let them deal with it.
What we did at the start of this game was monumentally stupid (refusing a minor ceremony and then paying them to keep them happy). We should've either accepted the ceremony (at no cost) or not paid them afterwards.
If in a year or two- after this war is over and we have a bit more moolah in the bank- they come asking for some donations, then sure, why not. But immediately following this decision, no.
The Cult of Sahk has praised you for taking on the role of Scion; and thus, almost a thousand of well-trained warrior-priests have joined the ranks of the Army for duration of the campaign, with their only payment being the possibility to burn alive important captives and enslave the rest.WELL aren't we pretty. ._.; The immolation seems reasonable within the belief system but yeah.
Next day, a large unit of wolfriders and Kuti horsemen is spotted just an hour away from your current position, the raiders splitting into five groups, attempting to make a rought half-circle envelopment. You decide to...
4*
3*
A!A
We are a fighting country and a fighting king. We cannot dishearten our people by not leading or by retreating. And we can't thin our other parts. What if we're attacked there? Much better to push forward and make a decisive strike that will improve moral as well.
5*
That's A trap.Hmm. If it was a trap, then weren't the Kuti pretty much destroyed given that that's their mostly-full raiding force? Or do you mean 'trap' as in 'this may target an important part of our army, and while we were routed, we can still fight'?
3to4
Slave armies arn't that useful.I think we already have slave armies. We would need to reform the military to change that.
Didn't we NOT raise taxes?Tradition demands us to be the principal consumer of slaves.
Please no buying!
B
A, slave armies are the cultural norm here.Looks like we don't have a dice negative from slave stuffs :O
Eh... we just spent money on those slaves, and on some new ships before that. I'm not sure we can afford to send him extra supplies (Our economy is probably at 2 at the moment, spending more on supplies would drop it to 1. Which would be bad)
Extra troops, though, we can and should send.
Yes, I understand the logic. What I'm saying is we cannot afford it. If we had the money to spare, I would be all for it, but we don't. If we spend here, we are going to run low on cash, and will need to either raise taxes (upsetting the already displeased population) or disband some of our army (which makes your 'save troops' argument invalid).Eh... we just spent money on those slaves, and on some new ships before that. I'm not sure we can afford to send him extra supplies (Our economy is probably at 2 at the moment, spending more on supplies would drop it to 1. Which would be bad)
Extra troops, though, we can and should send.
Consider it an investment. Between the extra troops and supplies we can rid ourselves of a menace and improve our trade routes due to the newfound stability of the region. Think long therm here. Besides, better to spend money on extra supplies now and to have our victorious army come home at greater strength than to be frugal and have to spend more money on recruitment.
Unfortunately we need to do C this time.+1.
At the last report, our economy was at 4. We then built more ships (presumably -1, possibly even -2), and then bought more slaves (presumably -1).Unfortunately we need to do C this time.+1.
Do we have an exact approximate of our wealth? :P How much are slaves, even?
If we can conquer the main island, the Nestel are goners. The loot and resources we get from them will surely bounce us back.At the last report, our economy was at 4. We then built more ships (presumably -1, possibly even -2), and then bought more slaves (presumably -1).Unfortunately we need to do C this time.+1.
Do we have an exact approximate of our wealth? :P How much are slaves, even?
The looting of Qire probably didn't hurt our economy score directly.
Our mining operations just started, so probably won't pay off this year. If they do, that is probably +1.
In total, then, we are probably at 2, maybe even 1, if we're lucky 3.
Spending money when we are at 2 or 1 is a BAD IDEA. Counting on our mining operations to pay out is risky.
We would have to raise additional revenues if we end the year at a score of 1, which means either raising taxes (our happiness is 3 (or lower, from the looting) at the moment, and we have seen that if happiness drops below 3 you get riots), or selling slave warriors back to the guild (after we JUST bought them).
I have to cancel this*.YEEEESSSS
It's not that I suddenly disliked the SPAM[locale] format, it's just that this... is not the same as Luathbas, y'know? It might be SPAMKINGDOM but it's just not as good. The ruination of Luathbas was an error that I allowed you to make to oeasily. I want my Hurthlings back, and the Kiwis, and dragons and magical spirit of white deer and traveling wizards with quests and salt demons and dwarf artifacts and elven assassins.
...
So we all know what must happen now.
Wow. A SG based on that one kingdom building indie game and I missed it? How!? Props to whoever brought this to the forum. That game is slept on and it's good to see someone use its system for a text game!
If its half as good as these suggestion games I want to check it out.