This is the newest version of CYOGTCG. A long time ago someone called Varkarrus created a variant of 1,000 blank white cards and it was extremely fun. I'm bringing it back once again, which I have probably done at least four times now. The quirk this time? When you start playing you design an entire deck for yourself! I'll balance the actual card stats myself. (Fair warning, things will never be 100% balanced)
Game Rules
1) You start off each game with 20 hearts, and 5 cards in your hand. For any given game, you and your opponent may decide to start with a different amount of any of those three things.
2) If you have 0 or less hearts, you lose.
3) At the start of each turn, you draw one card.
4) Unless stated otherwise, you can only play one card per turn.
5) Cards also have hearts. If they have 0 hearts, they go away, unless stated otherwise. If a card says it has attack power, it can only damage the player directly if they have no cards defending them.
6) If a card has zero hearts when you play it, it will be destroyed after it does its effect.
7) There is a kind of resource called Stars, and you start the game with 0 of them. Strong Cards cost Stars to play, and they can be gained with the effects of weak cards. This prevents your best cards from being played immediately. Cards may also have effects that cost stars to use. (Stars carry over between turns)
8) The player who goes second starts the game with one star.
9) You can also make up your own resources for your cards if you really want.
10) Cards cannot attack on the turn they are played unless otherwise stated, and can only attack once per turn unless otherwise stated. When a card attacks another card, both cards lose hearts equal to the other card's attack
11) By default, if a card is face down it cannot be attacked. Cards may be attackable when face down, in which case this must be declared when playing the card.
12) Face Down cards cannot protect you from being attacked until it is flipped up. If a facedown card does something it will be flipped.
13) The game will typically use the honor system, so players can randomize their own deck and draw cards without GM intervention. If you suspect someone is cheating, inform the GM. Its just sad if you feel the need to cheat in this game. For grudge matches, you can request the GM do all the random stuff.
14) Strive to avoid situations which will require a retcon. Those are a big pain to clean up.
15) In the event of a disagreement, the GM will decide what happens.
16) Don't be afraid to get creative with your deckbuilding!
17) If a card says it does something "At the end of each turn", this only means your own turns unless it specifically states otherwise.
Relative card strength
A card that costs no stars to play would typically have a combined stat total of 5. (Example, 2 attack and 3 hearts). Useful effects will generally lower this, and detrimental effects can raise it. You can also make cards with no hearts which act like "Spells". Each star a card costs will typically raise its base stat total by 3 or 4. Very high star costs can have ridiculous effects.
Tips
Cards can do all kinds of things if you want them to! Want to attack on the turn a card is played? You can give it an effect to let it do that. Don't like only playing one card per turn? Make some cards that don't count towards the limit, and some other cards that let you draw more cards!
You'll want to consider your "Star economy". You can have just a few cards with a very high star cost, or maybe an equal amount of star generators and star consumers. Or maybe just skip the stars altogether and have a lot of basic cards.
You can give cards effects that trigger when they are destroyed, when they attack, when they are attacked, when played alongside another card, cards with an effect depending on how long the game has been going on for, or any number of things really. Surprise me!
Deck Creation
Decks will start out with 40 cards. This may be negotiable in the future. You can have multiple copies of the same card in your deck and I recommend having at least a few multiples to make this a bit easier on the GM. For each card you want to make, provide the following information. PM your card information to the GM, do not post it in the thread!
1) Card Name
2) Star Cost if applicable
3) Card effects and/or flavor text
4) Hearts and Attack.
5) Card background color (All cards will have a very light background)
6) A picture for the card. All pictures should be 100 x 180 pixels in size. (100 vertical and 180 horizontal)
It is recommended to use terms such as "Low" or "High" when discussing what you want a card's stats to be. The GM reserves the right to refuse any card for any reason.
Facedown Cards
In the event that a card says it can be placed face down, use this image to represent the face down card. Somewhere along the lines it was decided that this is to be the back of all CYOGTCG cards forever. Its a tradition I don't intend to break.
(http://i.imgur.com/w0HcZ8z.png)
Player Mechanics
These game mechanics are used by some cards and cannot easily be explained with card text alone. You only need to pay attention to these if a card actually uses them.
Adjacency: Your cards may be treated as being physically to the left or right of other cards when played, which may make a difference based on certain card effects.
Token: This is a card that is "Created" by another card which is not an actual card you can draw from your deck directly. Tokens should have their own card made for them, (There is at least one grandfathered exception)
In the hopes of encouraging some other players to create their own deck, I have decided to make a few cards of my own to show off some of the neat things you can do! I probably should have done this half a month ago.
(https://i.imgur.com/UXp7VwN.png)(https://i.imgur.com/WEv7R8U.png)(https://i.imgur.com/TaArtoL.png)(https://i.imgur.com/EN5MR3j.png)(https://i.imgur.com/i4ACFWz.png)
Challenge accepted Failbird105!
So we draw on our first turns as well, meaning I start with 6 cards in my hand.
Cards in hand:6
Total Hearts: One black and shrivelled thing 20 hearts
Stars: 0
Ok, To kick this off I'll summon the card Merling Scum
(https://i.imgur.com/2QeMPkh.png)
Alright! I am awake. Thus for my first turn, I draw a card. I also like the setup you've got there, so I'll be using that box too.
Cards in hand: 6
Total Hearts: 20
Stars: 1
First, I play two PE Boxes, granting me an extra two stars!
(https://i.imgur.com/yNJcrVH.png)
Then, I sacrifice one of my Hearts to play Crimson Dawn! Thus summoning three Cheers for the Start tokens!
(https://i.imgur.com/4bosXUM.png)
(https://i.imgur.com/b14i8At.png)
(https://i.imgur.com/b14i8At.png)
(https://i.imgur.com/b14i8At.png)
I end my turn.
Wow, Thats quite the ramp you got there.
Starting off I'll draw my card bringing me back up to 6
Hand: 6
Hearts: 20
Stars: 0
I guess I'll have to wait a bit more to really get this started, for now I'll summon my Merling Coral Collector onto the field, and I will Attack one of your cheers with my Merling scum Destroying it.
5 stars at the start of your next turn, quite the ramp indeed.
(https://i.imgur.com/iDT3EHz.png)
(https://i.imgur.com/mC4RbEP.png)
With that I will end my turn.
As I have ended my Turn, My coral collector activates and Gives me +1 star.
Indeed it is. First up, my Ceers slef destruct, giving me 2 more Stars, and I draw a card, bringing me up to 4.
Hand: 4
Hearts: 19
Stars: 5
Then, I play Rabbit Trooper for 1 star, and end my turn.
(https://i.imgur.com/omV07la.png)
I'll take my turn then, before I leave for work.
I draw a card, bringing me back to 6 once again
Hand: 6
Hearts: 20
Stars: 1
Hmm, I can definitely see some paths of improvement in the future once I go to retool this deck.
Either way, I will ram my Merling scum into rabbit trooper dealing to Damage to it, putting it at 5/1.
As merling scum is destroyed, A Merling Scum is summoned without an effect and I draw a card, bringing my hand up to 7 cards.
Then, I summon My Merling Ritual Fodder from my hand, and end my turn.
As my Turn ends, My coral collector activates and I gain 1 star.
(https://i.imgur.com/GQ7r21G.png)
No effect.
(https://i.imgur.com/m3cA4Sj.png)
(https://i.imgur.com/iReTyXF.png)
Alright, it's my turn, I draw a card!
Stars=4
Hearts=19
Hand=4
Then, I play Indigo Noon for one Star and a Heart, giving me a pair of Sweeper tokens!
(https://i.imgur.com/ks9eSEn.png)
With that, I attack your Merling Coral Collector with Rabbit Trooper, destroying both and ending my turn.
(https://i.imgur.com/BrbDsTR.png)
(https://i.imgur.com/BrbDsTR.png)
Ooh, You really like your token generators huh,
when coral collector is destroyed, I gain 1 star bringing me to a total of 3
Then I draw a card to kick my turn off bringing me up to 7 cards in my hand
Hand: 7
Hearts: 20
Stars: 3
I will pay 2 stars in order to summon, Naga Blood witch from my hand!
Then I will ram my Scum and Ritual fodder into one of your sweepers, Bringing all three of them to an untimely death (3-2=1+1=2-2=0).
When My ritual fodder is destroyed, I gain 1 star putting me back to 2 and I return it to my hand.
With that, I will end my turn.
(https://i.imgur.com/gwsswwA.png)
WHOOPS Forgot you had posted already. Apologies, something got scrambled up there and I thought that I was waiting on you. Anyway, I draw yet another card, giving me 4 once again.
Hand: 4
Hearts: 18
Stars: 4
Then, I play Agent from my hand, and end my turn.
(https://i.imgur.com/pQR8YLZ.png)
(https://i.imgur.com/BrbDsTR.png)
No problem Failbird :D
Anyway, To start my turn I will draw one card putting my hand at 8 (+1 from ritual fodder last turn and draw now)
Hand: 8
Hearts:20
Stars:2
Well then, I will pay 1 star and play my Merling Hermit from my hand.
After I summon my hermit, I will activate my Blood witches effect, allowing me to deal 1 damage to my merling and in turn deal 1 to destroy your agent.
After that, I will have my blood witch attacks your Sweeper, removing it from the field and dealing 2 points of damage to my Naga.
With that I will end my turn.
As I end my turn, hermits effect activates, giving all monster on my board 1 heart, putting my hermit back at 1/6 and my naga back at 4/5
(https://i.imgur.com/f8Tq9Y4.png)
Currently sitting at 4/5
(https://i.imgur.com/GJIuwpK.png)
It's been a while, my apologies! I draw.
Hand: 4
Hearts: 18
Stars: 2
I play a card face down for two Stars, and end my turn. Since you cannot read the effect as it is face down I will say; this card can be attacked while face down.
(http://i.imgur.com/w0HcZ8z.png)
(Can be attacked while face down)
Ok, With that clarified I will start my turn by drawing a card.
Hand: 8
Hearts: 20
Stars:1
Well then, This could go terribly right or terribly wrong. I will start this off by summoning my Merling Slave to the field.
(https://i.imgur.com/U7pBRoE.png)
Afterward, I will activate blood witchs effect, dealing 3 to my slave in order to deal 3 damage to Failbird105, putting you down to 15.
With my slave destroyed, I am able to summon a 0 cost merling straight from my hand. Welcome back Ritual Fodder
To bring your health down even farther, My hermit and blood witch will attack you directly as well, dealing 5 damage to you and bringing you down to 10 Hearts total!
As I end my turn, Hermits effect activates, setting blood witch a 4/6, my hermit at 1/7 and my fodder at 2/2
(https://i.imgur.com/uNmUjsb.png)
(https://i.imgur.com/7BsN6Kg.png)
Currently sitting at 1/7
(https://i.imgur.com/zdxjO7q.png)
Currently sitting at 2/2
Depending on what that card does, I'm either in for a win or a rather bad time.
Yes. Provided that it doesn't specifically say you can't of course.
... I think I see what is about to happen!
I'm also going to point out that the Merling effect "All monsters gain 1 heart" would also apply to your card.
Because the effect says "All monsters".
oOOOooo
Well. The bait didn't work as I intended, but this was better than what I meant to do! So whatever! I draw
Hand: 4
Hearts: 10
Stars: 2
First, I play another PE Box
(https://i.imgur.com/yNJcrVH.png)
Then, I flip over Der Freishutz, activating its on-flip effect, allowing me to deal 5 damage to your Naga Bloodwitch.
(https://i.imgur.com/BhUHCHD.png)
Then, I pay one star to activate its effect, finishing off your Naga Bloodwitch and destroying your Ritual Fodder.
Finally, I play Crimson Dawn, bringing me down to only 9 hearts, but summoning 3 Cheers for the Start tokens.
(https://i.imgur.com/4bosXUM.png)
(https://i.imgur.com/BhUHCHD.png)
(Has an extra Heart, because Merling Hermit)
(https://i.imgur.com/b14i8At.png)
(https://i.imgur.com/b14i8At.png)
(https://i.imgur.com/b14i8At.png)
Haha, I see that if I hadn't gotten greedy for 1 more damage and kept my Slave around, my blood witch would have survived. silly me :'(
Anyway, This is quite the situation.
When my ritual fodder was destroyed, I gain a Star putting me back at 2 and it returns to my hand, putting me back at 7 cards before I make my draw for the turn.
Hand:8
Hearts: 20
Stars: 2
Hmmm, I will definitely need to tweak this deck around, I feel like it has two schools of thought and not enough of either to really commit to one. Not enough swarm to take advantage of all the 0 cost's and not enough Star generation to take advantage of the high end I've made, leading to quite a few dead cards in hand if I can't draw the right pieces.
Anyway, I thankfully have a way out of the situation I've put myself in, By paying all my stars (2) and summoning a second Blood witch from my hand to replace the one that has fallen. I will use her effect, dealing 5 damage to my hermit in order to destroy your Der Freishutz and leaving my Hermit with 2 hearts remaining.
After that My hermit will pop one of your Cheer tokens by attacking it.
By ending my turn, My hermit's effect activates and as such your tokens become 0/2, my blood witch becomes 4/7 and my hermit will be healing back to 1/3.
(https://i.imgur.com/J9kdtnq.png)
Currently sitting at 1/3
(https://i.imgur.com/BhwBasQ.png)
Currently sitting at 4/7
Yeah I uh... I'm fairly certain I'm screwed right now so uh, here goes! I draw, and my Cheers' self-destruct granting me two more stars
Hand: 3
Hearts: 9
Stars: 4
Well uh, I play Amber Dawn, costing me another heart, but summoning three Complete Food tokens. Then that's all I can do, so I end my turn.
(https://i.imgur.com/iI6GFWX.png)
(https://i.imgur.com/TWjP1Oc.png)
(https://i.imgur.com/TWjP1Oc.png)
(https://i.imgur.com/TWjP1Oc.png)
Excuse the double post, but I figured if my opponent was waiting on a notification, this would be helpful.
To simulate a real deck, I have put slips of paper into a cup. I was going to use card sleeves. But I ran out halfway through the deck. It's only 40 cards, where did the other 32 sleeves I own go?
HP:20
Hand: 5 Cards
Stars: 0
I draw a card.
I will play an Expendable Soldier and end my turn.
(https://i.imgur.com/ISB5zLX.png)
HP:20
Hand: 5 Cards
Stars: 0
Edit: Forgot we draw a card on first turn too.
Well not how I wanted to start a game, but I'll have to make due, if this game crashes and burns for me I'll know what mistakes I made with the deck.
Hearts: 20
Cards: 5
Stars: 1
Card drawn.
I spend a star to play...
(https://i.imgur.com/6rUoyo5.png)
And with that I warp in a...
(https://i.imgur.com/CkvfnZE.png)
Sadly that stunt ate my bonus star, but my turn ends and I get it back.
Okay then!
♪♫♫♪ (https://www.youtube.com/watch?v=2Jmty_NiaXc)
I draw a starting hand of five cards, then I begin my turn and draw one more, up to six.
I then play Perimeter Defense to my field and end my turn.
Hand: 5
Hearts: 20
Stars: 0
(https://i.imgur.com/82cfUOh.png)
I draw my starting 5 cards, then begin my turn, drawing one more card to bring me to 6. I have one star for going second.
I then play Weary Toilers to my field. This allows me to draw another card (back to 6). Then I end my turn and gain a second star from the Toilers.
Hand:6
Hearts: 20:
Stars: 2
(https://i.imgur.com/btszknG.png)
I draw another card, then play Crystal Mine. Perimeter defence can't attack, so I end my turn.
Hand: 5
Hearts: 20
Stars: 0
(https://i.imgur.com/82cfUOh.png)(https://i.imgur.com/cZSOWu4.png)
I draw another card, bringing me to 7. Then I play Raid The Armoury, searching my deck for the Black Flag and putting it into play, boosting the attack on my Toiler.
(https://i.imgur.com/33lgqr9.png)
My Toilers are going to decline to attack this round, so that's the end of my turn. The Toilers give me +1 star, bringing my total up to 3.
Hand: 6
Hearts: 20
Stars: 3
(https://i.imgur.com/btszknG.png)(https://i.imgur.com/ZS0dGX7.png)
At the beginning of my turn, I draw a card. Thanks to Crystal Mine I also get to play two Energy Crystal tokens to the field.
(https://i.imgur.com/21xzqMX.png)
I then play Plutorinium Reactor, and use its ability to sacrifice both Energy Crystals for 2 stars.
Hand: 5
Hearts: 20
Stars: 2
(https://i.imgur.com/82cfUOh.png)
(https://i.imgur.com/cZSOWu4.png)(https://i.imgur.com/wiUcuHl.png)
At the beginning of my turn, I draw a card, bringing me up to 7.
I play another Weary Toilers, draw a card, decline to attack, and gain +2 stars from the toilers.
Hand: 7
Hearts: 20
Stars: 5
(https://i.imgur.com/btszknG.png)(https://i.imgur.com/btszknG.png)(https://i.imgur.com/ZS0dGX7.png)
At the beginning of my turn, I draw a card and play two Energy Crystal Tokens.
I then convert them both into stars using Plutorinum Reactor, then play Mega-Tank for 4 stars, putting me back down to 0 stars.
I then end my turn.
Hand: 5
Hearts: 20
Stars: 0
(https://i.imgur.com/82cfUOh.png)
(https://i.imgur.com/Vbvxp1T.png)
(https://i.imgur.com/cZSOWu4.png)(https://i.imgur.com/wiUcuHl.png)
At the beginning of my turn, I draw a card, bringing me up to 8.
First I attack the Perimeter Fence with my rightmost Weary Toilers (who has the Black Flag +3a bonus). Both the fence and the toilers die. The black flag remains in play, now giving its bonus to the next toilers.
I then play an Active Toilers which allows me to play another card.
Next (you're going to hate this), I play Join The Cause on the Mega Tank for 4 stars. (I had to get rid of the fence first to do this.)
(https://i.imgur.com/IfNXfAt.png)
And then I attack with my second Weary Toilers (1a+3a=4), destroying the Crystal Mine.
Next it depends on the interpretation of the wording of the cards. If I can attack with the tank straight away (it's now in my control and it hasn't been played on my turn), then I will do so, taking out the Plutonirium Reactor, wrapping over 8 damage. However, if we want to interpret the restriction on attacking with played cards that they can't normally attack on the same round as they were played (as is the case in MtG, say), then it won't attack (though the OP does say 'turn'). In the spirit of fairness, I'll let you decide the interpretation for this game, Kashyyk.
Finally my remaining Weary Toilers gives me another +1 star, bringing me up to 2.
Hand: 6
Hearts: 20
Stars: 2
(https://i.imgur.com/Vbvxp1T.png)(https://i.imgur.com/LdMeB4R.png)(https://i.imgur.com/btszknG.png)(https://i.imgur.com/ZS0dGX7.png)
Ooof. I'm not sure it matters either way really, I don't think I'll be surviving many more turns after that play. But the rules do just refer to turns, so I'm going to say I get clobbered by my own tank.
I draw a card, then play Crystal Cluster, which gives me two Energy Crystal tokens.
(https://i.imgur.com/40xzdcv.png)
I then play Deployment Initiative, which allows me to put two Battle Droid tokens into play.
(https://i.imgur.com/U9cLqup.png)
I then sacrifice both Energy Crystal tokens to trigger their abilities, giving each Battle Droid an extra heart.
Hand: 4
Hearts: 12
Stars: 0
(https://i.imgur.com/uATS3sY.png)(https://i.imgur.com/uATS3sY.png)
Both have one extra <3
It was definitely a knife's edge: I was probably not going to live long with that tank around. I got lucky I didn't blow my stars on something before the tank turned up.
At the beginning of my turn, I draw a card, bringing me up to 7. My Active Toilers triggers, bringing me up to 3s.
I then spend 3s to play Max Stirner. He doubles my equipment bonuses but that won't be relevant this turn.
Given your extra hearts, I can't kill you off this round, so I don't attack with the toilers. Instead I just attack one of the battle droids with the tank. Tank takes 1 damage, 8 damage wraps around onto you.
Finally my remaining Weary Toilers gives me another +1 star, bringing me up to 1.
Hand: 6
Hearts: 20
Stars: 1
(https://i.imgur.com/Vbvxp1T.png)(9h)(https://i.imgur.com/LdMeB4R.png)(https://i.imgur.com/btszknG.png)(https://i.imgur.com/ZS0dGX7.png)(https://i.imgur.com/rsAIebJ.png)
(Typo edit: adding correct damage to the tank.)
I draw a card. I then play Railgun from Orbit, dealing 4 damage to Black Flag, destroying it out of spite. I think this might possibly be game.
(https://i.imgur.com/dxFgAFJ.png)
Hand: 4
Hearts: 4
Stars: 0
(https://i.imgur.com/uATS3sY.png)
Has one extra <3
So the Black Flag goes back into my hand rather than the discard pile. At the beginning of my turn, I draw a card, bringing me up to 7. My Active Toilers triggers, bringing me up to 2s.
For fun, at no cost, I'll play Black Flag next to the tank (giving it +6a). Then Mega Tank will attack Battle Droid, destroying it and dealing 14 damage to you, putting you on -10 hearts. That should be sufficient overkill!
The revolution was successful!
Hand: 7
Hearts: 20
Stars: 2
(https://i.imgur.com/Vbvxp1T.png)(8h)(https://i.imgur.com/ZS0dGX7.png)(https://i.imgur.com/LdMeB4R.png)(https://i.imgur.com/btszknG.png)(https://i.imgur.com/rsAIebJ.png)
That was fun! I liked your engine building, and it'd be neat to see more of what you could do. I had loads more unique character cards I didn't get to explore. My Join The Cause card is probably a bit OP, though I suppose you would have been able to counter them with a few more fences or if you took out my toilers before they gave too many stars.
Happy to play again or take any other challengers.
turn
Sorry to get back to you late like this, I had to see a Dr today and then got dragged about on errands by my ride.
HP:20
Hand: 5 Cards
Stars: 0
I draw a card.
I play Quick Thinking, and roll 6, then 3. Well, that was lucky. Too bad almost everything left in my hand costs stars.
(https://i.imgur.com/9qndzKQ.png)
I play another Quick Thinking, and roll 6, then 5.
With my star I play Desert Comber, and search my deck for a specific card. I then play that card, Crippled Genius, and even though I have one card left to play, I can't afford to, so end my turn.
Crippled Genius activates, and I draw a card and get a star.
(https://i.imgur.com/ISB5zLX.png)
(https://i.imgur.com/3n6HUB9.png)
(https://i.imgur.com/982L4a5.png)
HP:20
Hand: 4 Cards
Stars: 1
By the stars... I'm fighting Legos.
At the end of your turn, Scavenger Bot earns me a star.
Hearts: 20
Cards: 5
Stars: 2
Card drawn.
I play...
(https://i.imgur.com/BiKbjF2.png)
My turn ends and my star count returns to 1.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/BiKbjF2.png)
HP:20
Hand: 4 Cards
Stars: 1
I draw a card, bringing me up to 5.
I attack the Assembly Bay with both the Desert Comber and Expendable Soldier, dealing 3 damage.
I then play Sniper Shot and deal 3 damage to Assembly Bay, destroying it, and gaining myself a star.
(https://i.imgur.com/fOxMN2z.png)
(https://i.imgur.com/ISB5zLX.png)
(https://i.imgur.com/3n6HUB9.png)
(https://i.imgur.com/982L4a5.png)
HP:20
Hand: 5 Cards
Stars: 3
Edit: Accidentally messed up the field and my starting stars, both fixed to match what my actions were.
Edit2: AND forgot to add a star and card from lego hawking. Edited into closing stats.
Yeah, figured it wouldn't last long.
Hearts: 20
Cards: 5
Stars: 2
I play a card face down. And end my turn to gain a star.
(https://i.imgur.com/CkvfnZE.png)
(http://i.imgur.com/w0HcZ8z.png)
So looking at the last game I notice a quirk. In MTG(which is my area of expertice) there is usually one attack phase per turn. In this game so far there can be multiple split attacks, as in the case where notquitethere's toiler attacked with the black flag and then after that attack the other toiler then took advantage of the same buff.
I know hearthstone works this way, and I'm not sure about yugioh. But is this intended behavior?
Also, phone battery is dying, so that's it for me tonight.
HP:20
Hand: 5 Cards
Stars: 3
My card draw brings me up to 6 cards.
I play Quick Thinking, and roll 5, then 2.
(https://i.imgur.com/9qndzKQ.png)
That means I gain 2 stars.
I am unable to play another card yet, so I attack Scavenger bot with Expendable Soldier and Desert Comber, dealing 3 damage.
(https://i.imgur.com/ISB5zLX.png)
(https://i.imgur.com/3n6HUB9.png)
(https://i.imgur.com/982L4a5.png)
At the end of my turn, I earn another star and draw another card.
HP:20
Hand: 6 Cards
Stars: 6
Hearts: 20
Cards: 5
Stars: 3
I spend all three of my stars and play another card face down.
(https://i.imgur.com/CkvfnZE.png)
2 hearts.
(http://i.imgur.com/w0HcZ8z.png)
(http://i.imgur.com/w0HcZ8z.png)
My turn ends and I get another star.
Hearts: 20
Cards: 5
Stars: 1
HP:20
Hand: 6 Cards
Stars: 6
My card draw brings me to 7 cards. At this point, I have a few choices I can make, but I think my best decision will be to play the Firebreathing Locomotive for 1 star.
Then attack the Scavenger bot with the Desert comber, dealing 2 damage and destroying it, then attacking you with the Expendable Soldier dealing 1 damage
(https://i.imgur.com/ISB5zLX.png)
(https://i.imgur.com/3n6HUB9.png)
(https://i.imgur.com/982L4a5.png)
(https://i.imgur.com/T21aL7A.png)
At the end of my turn, I earn another star and draw another card.
HP:20
Hand: 7 Cards
Stars: 6
Hearts: 20
Cards: 5
Stars: 1
I draw my card and flip over...
(https://i.imgur.com/pmMTYUB.png)
I choose to draw two more cards. I then attack your Crippled Genius to put the poor stack of plastic to rest.
After that I play another card face down and pay 1 star to re-cloak my transport.
(http://i.imgur.com/w0HcZ8z.png)
(http://i.imgur.com/w0HcZ8z.png)
(http://i.imgur.com/w0HcZ8z.png)
Hearts: 19
Cards: 7
Stars: 0
I swear, my deck is not all face down cards.
HP:20
Hand: 7 Cards
Stars: 6
I draw a card, up to 8 now. Now is the time to play my big guns. I spend 5 stars, and play Tremendous Titan face up.
All your cards are face down, so I can attack you directly. I will do so with the Locomotive first, dealing 1 damage and buffing my other cards until end of my turn. I follow up with everything else, except the Titan since I just played him, and deal 7 more damage.
(https://i.imgur.com/ISB5zLX.png)
(https://i.imgur.com/3n6HUB9.png)
(https://i.imgur.com/T21aL7A.png)
(https://i.imgur.com/kamNQlh.png)
HP:20
Hand: 7 Cards
Stars: 1
And I just discovered I robbed myself of having an additional star from the late scavenger bot, oh well... I'll just take that as a lesson to be more diligent with accounting and move on.
I'll let you have it, out of good sportsmanship.
Your attack triggers one of my face down cards!
(https://i.imgur.com/chYZw78.png)
This blows that locomotive straight back to hell.
Hearts: 11
Cards: 7
Stars: 2
I draw my card and flip over the Cypher again, drawing another two cards.
The transport guns down the Desert Comber, taking 2 damage, it then gets re-cloaked for 1 star.
I then play another Scavenger Bot and end my turn to retrieve a star.
(http://i.imgur.com/w0HcZ8z.png)
(http://i.imgur.com/w0HcZ8z.png)
5 hearts.
(https://i.imgur.com/CkvfnZE.png)
Hearts: 11
Cards: 9
Stars: 2
HP:20
Hand: 7 Cards
Stars: 1
I draw a card, and celebrate inside. I play Quick Thinking, and roll 4, then 6.
(https://i.imgur.com/9qndzKQ.png)
So I draw a card, and may play one more. For that card, I will play Happy Biker, which can attack this turn.
I will first attack the Scavenger bot with the Tremendous Titan, dealing 10 damage and destroying it. I will then follow up by attacking first with the Expendable Soldier, and then with the Happy Biker, dealing 4 damage to you.
(https://i.imgur.com/ISB5zLX.png)
(https://i.imgur.com/kamNQlh.png)
(https://i.imgur.com/3a8zepM.png)
HP:20
Hand: 7 Cards
Stars: 0
Your attack triggers My other Plasma Mine!
(https://i.imgur.com/chYZw78.png)
This one gets that biker dead.
Hearts: 7
Cards: 9
Stars: 2
I draw my card and flip over the Cypher again, this time playing a Jackal Scout Skimmer.
(https://i.imgur.com/ZD2CrV9.png)
Then I play yet another Scavenger Bot.
The Cypher finally puts down that Expendable Soldier from turn 1 taking 1 damage and annoyingly letting you keep applying pressure, it then gets re-cloaked for a star again.
I end my turn putting me back at 2 stars.
(http://i.imgur.com/w0HcZ8z.png)
4 hearts.
(https://i.imgur.com/ZD2CrV9.png)
(https://i.imgur.com/CkvfnZE.png)
Hearts: 7
Cards: 8
Stars: 2
I response to the death of the Expendable Soldier, I get to draw a card. The card I drew cost 1 star, so I may immediately play it while it's your turn. It's a Firebreathing Locomotive.
HP:20
Hand: 7 Cards
Stars: 0
I draw my card for the turn, then of the 8 cards in my hand... I can play 2.
I will play the Crippled Genius.
Now depending on interpretation, I can either attack with the Firebreathing Locomotive right now, or not. But, I don't think it's necessary or wise to right now. Instead I will just attack the Scavenger Bot with the Tremendous Titan, destroying the Scavenger Bot.
I then end my turn, getting a Star and a Card.
(https://i.imgur.com/kamNQlh.png)
(https://i.imgur.com/T21aL7A.png)
(https://i.imgur.com/982L4a5.png)
HP:20
Hand: 8 Cards
Stars: 1
Hearts: 7
Cards: 8
Stars: 2
I draw my card and attack the locomotive with my Jackal, earning a star and hurting both for 1.
I then pay 3 for...
(https://i.imgur.com/1SYAaxD.png)
Then my Cypher decloaks and I play a Mech Shield onto the Phalanx
(https://i.imgur.com/GVqEld3.png)
The transport then sprays down poor plastic Hawking again, seriously, who puts a crippled guy onto a battlefield?
Unlike every time before, the transport stays uncloaked.
(https://i.imgur.com/pmMTYUB.png)
4 hearts.
(https://i.imgur.com/ZD2CrV9.png)
2 hearts.
(https://i.imgur.com/1SYAaxD.png)(https://i.imgur.com/GVqEld3.png)
Hearts: 7
Cards: 7
Stars: 0
HP:20
Hand: 8 Cards
Stars: 1
I draw my card, then play another Quick Thinking. I roll a 2, then a 6.
(https://i.imgur.com/9qndzKQ.png)
That means I gain a star and can play another card.
I will use that star and card to play Happy Biker, who may attack this turn.
(https://i.imgur.com/3a8zepM.png)
I will attack the Skimmer with the locomotive, dealing 1 damage to each.
I will attack the Shield Module with the Tremendous Titan for 12 damage, bypassing the mech it's attached to and destroying it.
I will attack the Cyber Stealth Transport with the Happy Biker for 5 damage, destroying both.
(https://i.imgur.com/kamNQlh.png)
(https://i.imgur.com/T21aL7A.png)
3 Hearts
HP:20
Hand: 7 Cards
Stars: 1
Hearts: 7
Cards: 7
Stars: 0
I draw my card... Man... Fine.
I attack the locomotive with my phalanx, leaving it at 10.
I also attack the titan with my Jackal to earn a star and leave a chicken scratch.
Finally, I drop another Jackal.
(https://i.imgur.com/ZD2CrV9.png)
(https://i.imgur.com/1SYAaxD.png)
10 hearts.
Hearts: 7
Cards: 7
Stars: 1
This has been a very interesting match, even with my horrendous starting draw.
HP:20
Hand: 7 Cards
Stars: 1
I guess we are in the end game.
I draw my card, and it's exactly what I wanted. Well, it's not EXACTLY what I wanted, I think I used up every one of the card I REALLY wanted in my deck. Still, I play Sniper Shot to damage the Jackal Scout. 3 damage destroys it, so I get a star.
(https://i.imgur.com/fOxMN2z.png)
And rather than letting you attach another module to the Phalanx Assault Mech, I attack it with the Tremendous Titan, dealing 10 damage, and my titan takes 4.
(https://i.imgur.com/kamNQlh.png)
5 Hearts
HP:20
Hand: 7 Cards
Stars: 2
Hearts: 7
Cards: 7
Stars: 1
I draw a card...
...
[Looks at hand]
...
This is such a stupid play.
(https://i.imgur.com/chYZw78.png)
Yeah... you do anything besides attacking with the titan and you got this.
Hearts: 7
Cards: 7
Stars: 1
Why face up? It doesn't, um... The wording implies it only works face down. I guess it's a defender, which helps. If I had a sniper shot or happy biker, though, you would lose this turn.
HP:20
Hand: 7 Cards
Stars: 2
I draw my card, and spend 2 stars to play that card, Wise Mandrill. I can use it's second ability to play a second card. I will use this chance to play Baby Swarm.
(https://i.imgur.com/FiVLk7R.png)
...and, I guess target the mine with the Titan to sweep that embarrassing mistake under the rug. Unless there's a card in your hand that reacts to my attack, I don't see why not.
(https://i.imgur.com/kamNQlh.png)
5 Hearts
(https://i.imgur.com/XwaSsvy.png)
(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)
(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)
HP:20
Hand: 6 Cards
Stars: 0
Guess you live another turn.
Well in that case let's start a game a 1v1+ and we can open up another thread if necessary. I'm happy to go first...
Game begins with 5 cards, I draw 1 card up to 6.
I play Active Toilers which allows me to play another card, so I play another Active Toilers. I could play another card but there's nothing decent to play so I leave it at that.
(https://i.imgur.com/LdMeB4R.png)(https://i.imgur.com/LdMeB4R.png)
Hearts: 20
Cards: 4
Stars: 0
Turn
Since I go second, I start with one star.
Hearts: 20
Cards: 5
Stars: 1
I draw my first card, up to 6.
I'll spend my star, and play Happy Biker.
He can attack on his first turn, so he'll target one of the Active Toilers to deal 3 damage, and 1 to himself.
(https://i.imgur.com/3a8zepM.png)
2 Hearts
Hearts: 20
Cards: 5
Stars: 0
I draw a card, up to 5. I gain 1 star from my remaining toiler. I immediately spend that star playing Join The Cause on the Happy Biker, stealing it for my team. I then attack you directly with the Happy Biker and the Active Toilers for [3+1=4] 4 damage.
(https://i.imgur.com/IfNXfAt.png)
(https://i.imgur.com/3a8zepM.png)2 hearts(https://i.imgur.com/LdMeB4R.png)
Hearts: 20
Cards: 4
Stars: 0
Hearts: 16
Cards: 5
Stars: 0
Well, I draw my card. I play Quick Thinking, and roll a 4, then a 3.
(https://i.imgur.com/9qndzKQ.png)
That means I draw another card and may play another.
That's less than ideal, as it effectively just wastes the card, replacing it with another.
So, I guess I'll play Baby Swarm
(https://i.imgur.com/FiVLk7R.png)
I can't attack with them, so that's a small issue, but it's a lot of bodies in between me and my own biker.
(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)
Hearts: 16
Cards: 5
Stars: 0
I draw a card, up to 5. Gain 1 star from my Active Toilers. I play a Black Flag to increase the attack of the Toilers. Then with Active Toilers and the Happy Biker, I put two of the babies to bed.
(https://i.imgur.com/3a8zepM.png)2 hearts(https://i.imgur.com/LdMeB4R.png)(https://i.imgur.com/ZS0dGX7.png)
Hearts: 20
Cards: 4
Stars: 1
Hearts: 16
Cards: 5
Stars: 0
I do my card draw, and play another Quick Thinking (not gonna do the spoiler this time). I roll a 6, then a 4. Which... is the same effect as last time. Oh well. I draw... and play, and Quick Thinking. This time I roll 6, then 5.
So I have a star, and everything in my hand... requires a star now. I guess I'll play a Desert Comber, and add a card to my hand.
(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)
(https://i.imgur.com/3n6HUB9.png)
Hearts: 16
Cards: 5
Stars: 0
I draw a card, up to 5. Gain a star, up to 2. I then spend those 2 on Nestor Makhno. When he comes into play, I can play an equipment card for free. So I'll throw a Little Round Bomb.
(https://i.imgur.com/Xqbp1tz.png)
The eight damage randomly assigned among your field destroys everything.
Now with the enemy field clear, I'll attack with the converted Happy Biker and the Black Flagged Active Toilers [3+1+3=7] for 7 damage.
(https://i.imgur.com/q37jt9Q.png)(https://i.imgur.com/3a8zepM.png)2 hearts(https://i.imgur.com/LdMeB4R.png)(https://i.imgur.com/ZS0dGX7.png)
Hearts: 20
Cards: 3
Stars: 0
Hearts: 9
Cards: 5
Stars: 0
I draw a card, and play the only viable option, an Expendable Soldier.
(https://i.imgur.com/ISB5zLX.png)
... unless you do something really stupid, I think you win this one.
Hearts: 9
Cards: 5
Stars: 0
I draw a card, up to 4. Gain a star, up to 1. I then play a Join The Cause on the Expendable Soldier.
(https://i.imgur.com/IfNXfAt.png)
And so with the board clear, I attack with the Expendable Soldier, Nestor Makhno, the Happy Biker and the Black Flagged Active Toiler [1+5+3+1+3=13] for 13 damage, winning the game.
(https://i.imgur.com/ISB5zLX.png)(https://i.imgur.com/q37jt9Q.png)(https://i.imgur.com/3a8zepM.png)2 hearts(https://i.imgur.com/LdMeB4R.png)(https://i.imgur.com/ZS0dGX7.png)
Hearts: 20
Cards: 3
Stars: 0
Thanks for the match, Flabort. I'm happy to go against anyone again, either newcomers or rematches.
Sure thing!
To begin my first turn I draw a card, and then play Deployment Initiative, which lets me put two Battle Droid tokens on the board.
Can't attack yet, so I end my turn.
(https://i.imgur.com/U9cLqup.png)
Hearts: 20
Cards: 5
Stars: 0
(https://i.imgur.com/uATS3sY.png)(https://i.imgur.com/uATS3sY.png)
Hearts: 20
Cards: 5
Stars: 1
I draw, then play...
(https://i.imgur.com/CkvfnZE.png)
My turn ends with a star for me.
Hearts: 20
Cards: 5
Stars: 2
I draw a card, up to 6, then play Crystal Mine.
Then, because I have guns and you don't, I'll attack your Scavenger Bot with both Battle Droids, dealing 2 damage to it.
Hearts: 20
Cards: 5
Stars: 0
(https://i.imgur.com/uATS3sY.png)(https://i.imgur.com/uATS3sY.png)
(https://i.imgur.com/cZSOWu4.png)
I gain a star at the end of your turn.
Hearts: 20
Cards: 5
Stars: 3
I draw, pay two stars and play...
(https://i.imgur.com/BiKbjF2.png)
My turn ends gaining me another star.
(https://i.imgur.com/CkvfnZE.png)
3 hearts.
(https://i.imgur.com/BiKbjF2.png)
Hearts: 20
Cards: 5
Stars: 2
At the beginning of my turn, I gain two Energy Crystal tokens.
(https://i.imgur.com/21xzqMX.png)
I then draw a card and play Plutorinium Reactor. I then use its ability to convert both Energy Crystals to stars.
My Battle Droids then shoot your Scavenger Bot for two more damage.
Hearts: 20
Cards: 5
Stars: 2
(https://i.imgur.com/uATS3sY.png)(https://i.imgur.com/uATS3sY.png)
(https://i.imgur.com/cZSOWu4.png)(https://i.imgur.com/wiUcuHl.png)
I gain another star thanks to zombiebot.
Hearts: 20
Cards: 5
Stars: 3
I draw, then play...
(https://i.imgur.com/xd5lxqa.png)
This is then immediately converted into a...
(https://i.imgur.com/QzUVFLS.png)
THEN courtesy of the Assembly Bay, I play three modules onto it from my hand.
Finally I gain another zombiebot star.
(https://i.imgur.com/CkvfnZE.png)
1 heart. Affectionately dubbed Zombiebot.
(https://i.imgur.com/BiKbjF2.png)
(https://i.imgur.com/QzUVFLS.png)(https://i.imgur.com/WjKQuKk.png)(https://i.imgur.com/4GE6zAe.png)(https://i.imgur.com/GVqEld3.png)
Hearts: 20
Cards: 2
Stars: 4
Now this might get exciting.
At the beginning of my turn, I gain two Energy Crystal tokens.
(https://i.imgur.com/21xzqMX.png)
I then draw a card and play Perimeter Defense. I then sacrifice both Energy Crystals to bump its health up by two, to five.
One Battle Droid then finishes off your Scavenger Bot Zombiebot. Meanwhile the second shoots your Assembly Bay.
Hearts: 20
Cards: 5
Stars: 2
(https://i.imgur.com/82cfUOh.png)
Actually at 5 ♡
(https://i.imgur.com/uATS3sY.png)(https://i.imgur.com/uATS3sY.png)
(https://i.imgur.com/cZSOWu4.png)(https://i.imgur.com/wiUcuHl.png)
One Battle Droid then finishes off your Scavenger Bot Zombiebot.
Aw...
Hearts: 20
Cards: 2
Stars: 4
I draw, then play another Nanite Cloud, this time giving my mech shield +3 hearts and earning me a star.
Then my mech fires its missile pod at the perimeter defense, and then the chaingun, destroying it and taking 4 retaliation damage to the shield.
And then the chaingun fires again... Five more times, wiping your board clean and hitting you for 2, the shield takes 2 more damage.
Finally, the Hound itself kicks you in the face for another 1 damage, for insult.
(https://i.imgur.com/BiKbjF2.png)
4 hearts.
(https://i.imgur.com/QzUVFLS.png)(https://i.imgur.com/WjKQuKk.png)(https://i.imgur.com/4GE6zAe.png)(https://i.imgur.com/GVqEld3.png)
Shield at 2 hearts.
Hearts: 20
Cards: 2
Stars: 5
Yeah... I was concerned that might happen. I think my "Play all the cards you can afford" MTG mentality is hamstringing my deck. Lets keep trucking on though!
I draw a card and play Perimeter Defence, I then play Crystal Cluster to get two more Energy Crystal tokens, which I then sacrifice for two more hearts on Perimeter Defence.
(https://i.imgur.com/40xzdcv.png)
Hearts: 17
Cards: 4
Stars: 2
(https://i.imgur.com/82cfUOh.png)
Actually at 5 ♡
Hearts: 20
Cards: 2
Stars: 5
I draw, then play another Scavenger Bot.
My mech missile pods the Perimeter Defense, blowing off its shield, then the mech itself stomps on the remains for 2 damage.
Finally you take 2 damage by chaingun and I gain a star from scavenging.
(https://i.imgur.com/BiKbjF2.png)
4 hearts.
(https://i.imgur.com/QzUVFLS.png)(https://i.imgur.com/WjKQuKk.png)(https://i.imgur.com/4GE6zAe.png)
Hound at 2 hearts.
(https://i.imgur.com/CkvfnZE.png)
Hearts: 20
Cards: 2
Stars: 6
I draw a card, up to 5, then play Railgun from Orbit, dealing four damage to your Hound Frame Mech, destroying it and the attached modules.
(https://i.imgur.com/dxFgAFJ.png)
Hearts: 15
Cards: 4
Stars: 2
Welp. Apologies in advance. I gain another star.
Hearts: 20
Cards: 2
Stars: 7
I draw, then pay all of my 7 stars to play...
(https://i.imgur.com/3pWC75h.png)
Plus 1 star for end of turn.
(https://i.imgur.com/BiKbjF2.png)
4 hearts.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/3pWC75h.png)
Hearts: 20
Cards: 2
Stars: 1
Good luck or good game.
I draw a card, and then play Nope! sending your card to the discard pile!
(https://i.imgur.com/jI2BNTK.png)
You totally didn't see...
...
Yeah, you're not buying it are you? It couldn't have been that masterful forgery, I think it looks perfect.
Fine, let's play this last couple of turns out.
I play a Robotic Assembly Line for one star, letting me spawn Battle Droid tokens. Which I do.
Hearts: 15
Cards: 4
Stars: 1
(https://i.imgur.com/uATS3sY.png)
(https://i.imgur.com/moFNlGT.png)
I gain another star. And the Cyber Dragon gained a heart for the start of your turn, and another for this one.
Hearts: 20
Cards: 2
Stars: 2
I draw, ... and simply attack your face for 13.
Plus 1 star for end of turn. And Cybie will have yet another heart when your turn starts.
(https://i.imgur.com/BiKbjF2.png)
4 hearts.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/3pWC75h.png)
15 hearts.
Hearts: 20
Cards: 2
Stars: 3
I draw a card, and play a Perimeter Defence. I then spawn another Battle Droid token from the Robotic Assembly Line.
Last turn's Battle Droid then shoots your Cyber Dragon for one damage.
I'm not actually sure how Cyber Dragon and Perimeter Defence's rules interact here.
Hearts: 2
Cards: 4
Stars: 1
(https://i.imgur.com/82cfUOh.png)
(https://i.imgur.com/uATS3sY.png)
(https://i.imgur.com/moFNlGT.png)
Yes, perimeter defense is pretty much the only thing played so far that throws off the dragon. So you earn yourself another turn.
I gain another star. And the Cyber Dragon heals.
Hearts: 20
Cards: 3
Stars: 4
I draw, then play a face down card for 3.
Dragon snacks on gun turrets.
Plus 1 star for end of turn. Dragon heals at the start of your turn.
(https://i.imgur.com/BiKbjF2.png)
4 hearts.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/3pWC75h.png)
14 hearts.
(http://i.imgur.com/w0HcZ8z.png)
Hearts: 20
Cards: 3
Stars: 2
I draw a card, and play a Railgun from Orbit, dealing 4 damage to your Scavenger Bot. I then spawn another Battle Droid token from the Robotic Assembly Line, and deal one more damage to Scavenger Bot with last turn's Battle Droid, destroying it.
(https://i.imgur.com/dxFgAFJ.png)
Hearts: 2
Cards: 4
Stars: 1
I then accept my impending doom.
(https://i.imgur.com/uATS3sY.png)
(https://i.imgur.com/moFNlGT.png)
OK. I'm fine with the third player starting with one more card too.
Hearts: 20
Cards: 5
Stars: 0
As is tradition, I draw my card on the first turn up to 6.
First thing I play is Quick Thinking, rolling two 1s.
(https://i.imgur.com/9qndzKQ.png)
Thus I draw two more cards, and end my turn.
Empty.
Discard:
Quick Thinking
Hearts: 20
Cards: 7
Stars: 0
I draw a card, then play a Squirrel, placing an acorn token face down as he buries his nuts.
Then I end my turn.
(https://i.imgur.com/DFU0dRL.png)(http://i.imgur.com/w0HcZ8z.png)
Hearts: 20
Cards: 5
Stars: 0
Hearts: 20
Cards: 6
Stars: 1
I draw then play a Scavenger Bot, I earn a star as I end my turn.
(https://i.imgur.com/CkvfnZE.png)
Discard:
Hearts: 20
Cards: 6
Stars: 2
Hearts: 20
Cards: 7
Stars: 0
I draw a card, and play Crippled Genius. This allows me to gain a star and draw a card at the end of my turn.
(https://i.imgur.com/982L4a5.png)
Discard:
Quick Thinking
Hearts: 20
Cards: 8
I draw a card, and play a Crow. Then I search my deck for a Decay card and put it in my hand.
Then I attack Crippled Genius with my Squirrel, for 1 damage.
Then I end my turn.
(https://i.imgur.com/DFU0dRL.png)(http://i.imgur.com/w0HcZ8z.png)(https://i.imgur.com/YsgrkjW.png)
Hearts: 20
Cards: 6
Stars: 0
The Scavenger Bot scrapes two additional stars from the ends of your turns, bringing me to 4.Nerfed.
Hearts: 20
Cards: 6
Stars: 2
I draw then play another Scavenger Bot, I then earn two more stars at turn end.
(https://i.imgur.com/CkvfnZE.png)
Reads 'Gain a star at the end of your turn' instead.
(https://i.imgur.com/CkvfnZE.png)
Reads 'Gain a star at the end of your turn' instead.
Discard:
Hearts: 20
Cards: 6
Stars: 4
After this match we may have to analyze Scavenger Bot because... That is obscenely good star production.
Edited in nerf.
Hearts: 20
Cards: 8
Stars: 1
I draw my card, and play Happy Painter.
I end my turn, and at the end I gain 1 star from the Hawking, and use the Ross to convert the extra card draw into a Star.
(https://i.imgur.com/982L4a5.png)
1 Heart
(https://i.imgur.com/5pthsjT.png)
Discard:
Quick Thinking
Hearts: 20
Cards: 8
Stars: 3
That Painter is a neat combo card!
So I draw a card, up to 7. Then I play Magpie. Note that at the start of each of your turns, you'll have to give me a card or Magpie will gain attack.
Then I destroy the Crippled Genius with my Squirrel, and attack a Scavenger Bot with my Crow for 2 damage.
Then I end my turn.
(https://i.imgur.com/DFU0dRL.png)(http://i.imgur.com/w0HcZ8z.png)(https://i.imgur.com/YsgrkjW.png)(https://i.imgur.com/oSCizkh.png)
Hearts: 20
Cards: 6
Stars: 1* from the start. I forgot to note it before
I'm not paying your extortionism! Go away birdy!
Hearts: 20
Cards: 6
Stars: 4
I draw then play a card face down, I gain two stars.
(https://i.imgur.com/CkvfnZE.png)
3 hearts.
Reads 'Gain a star at the end of your turn' instead.
(https://i.imgur.com/CkvfnZE.png)
Reads 'Gain a star at the end of your turn' instead.
(http://i.imgur.com/w0HcZ8z.png)
Discard:
Hearts: 20
Cards: 6
Stars: 6
Hearts: 20
Cards: 8
Stars: 3
I will pay the magpie tax. Have a Quick Thinking.
(https://i.imgur.com/9qndzKQ.png)
I eschew my card draw in favor of a star gain, putting me at 4 stars.
I then play Absorber Titan, using all my stars.
(https://i.imgur.com/5pthsjT.png)
(https://i.imgur.com/P1h50ET.png)
Discard:
Quick Thinking
Crippled Genius
Hearts: 20
Cards: 6
Stars: 0
So I draw a card, up to 8 (having happily received a Quick Thinking). This could well be the ticket! But in case it's not... I play a Biodiversity, which allows me to play two more cards.
(https://i.imgur.com/y2s1UHS.png)
First I play Quick Thinking:
(https://i.imgur.com/9qndzKQ.png)
I roll a 5 and a 6, giving me an extra star and allowing me to play another card this turn. So I still have two cards to play.
First I play another Squirrel, playing an acorn face down. I was saving it for when I had more rabbits to play alongside it, but as I have the free play, I'll then play a Rabbit. Then I'll flip over an Acorn and spend my two stars swapping it for Oak Tree!
(https://i.imgur.com/qcxLZ5B.png)
Then I'll attack the Happy Painter with the Crow and the Magpie (2 damage each), destroying it. Then I'll attack the injured Scavenger Bot with my slightly beefed up Squirrel, dealing 2 damage.
Finally, the Oak Tree drops a face-up acorn. Note that it will do that at the end of each of your turns, and the Magpie tax is still in effect.
(https://i.imgur.com/DFU0dRL.png)Squirrel 1: 2 attack, 2 health
(https://i.imgur.com/DFU0dRL.png)Squirrel 2: 2 attack, 2 health
(http://i.imgur.com/w0HcZ8z.png)(https://i.imgur.com/YsgrkjW.png)(https://i.imgur.com/oSCizkh.png)Magpie: 2 attack, 2 health
(https://i.imgur.com/4MnGejQ.png)Rabbit: 1 attack, 1 health
(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/qcxLZ5B.png)
Hearts: 20
Cards: 4
Stars: 0
I still won't pay the mafiabird. I like my cards.
Hearts: 20
Cards: 6
Stars: 6
I draw then pay 3 stars to play another card face down card. And get two more stars. That hp sure pays off.
(https://i.imgur.com/CkvfnZE.png)
1 heart.
Reads 'Gain a star at the end of your turn' instead.
(https://i.imgur.com/CkvfnZE.png)
Reads 'Gain a star at the end of your turn' instead.
(http://i.imgur.com/w0HcZ8z.png)(http://i.imgur.com/w0HcZ8z.png)
Discard:
Hearts: 20
Cards: 6
Stars: 5
So... Flabort, 15 hp protecting tree for 2 stars. I think we are going to be fighting an uphill battle here if we work together and we get murdered by attrition if we don't.
So... Flabort, 15 hp protecting tree for 2 stars. I think we are going to be fighting an uphill battle here if we work together and we get murdered by attrition if we don't.
I agree to work together for now.
Hearts: 20
Cards: 6
Stars: 0
I do my card draw, deciding NOT to pay the magpie.
I play another Crippled Genius to the field.
I attack the Oak Tree with the Absorber Titan, dealing 6 damage.
At the end of my turn I gain a star and draw a card.
(https://i.imgur.com/P1h50ET.png)
16 Hearts
(https://i.imgur.com/982L4a5.png)
Discard:
Quick Thinking
Crippled Genius
Happy Painter
Hearts: 20
Cards: 7
Stars: 1
Right... so I draw a card up to 5. There's nothing I want to play (or can afford) so I get to attacking!
First I kill Crippled Genius with a Squirrel. Then I kill the injured Scavenger Bot with my Rabbit. Then my Crow and Magpie together deal 6 damage to the other Scavenger Bot, destroying the thing. Finally, my other Squirrel attacks SHAD0Wdump directly for... 2 damage!
Oh! And another acorn falls off the tree...
(https://i.imgur.com/DFU0dRL.png)Squirrel 1: 2 attack, 1 health
(https://i.imgur.com/DFU0dRL.png)Squirrel 2: 2 attack, 1 health
(https://i.imgur.com/YsgrkjW.png)(https://i.imgur.com/oSCizkh.png)Magpie: 4 attack, 2 health
(https://i.imgur.com/4MnGejQ.png)Rabbit: 1 attack, 1 health
(https://i.imgur.com/pWnEJhU.png)Oak Tree: 9 health
(http://i.imgur.com/w0HcZ8z.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)
Hearts: 20
Cards: 5
Stars: 0
Hmm... Absorber Titan is big bad news for me.
Ok... It's about time for me to start flexing my muscles.
I let the stupid bird grow... May I take this moment to express my dissatisfaction with that thing.
Hearts: 18
Cards: 6
Stars: 5
I draw then pay 3 stars to play Spatial Distortion.
(https://i.imgur.com/6rUoyo5.png)
This is used to retrieve my Assembly Bay.
(https://i.imgur.com/BiKbjF2.png)
I then reveal Gorgon Stealth Mech which puts 8 more damage into the tree!
Finally I flip over a Nanite Cloud.
(https://i.imgur.com/xd5lxqa.png)
This becomes a Mirage Device.
(https://i.imgur.com/SCcWzIj.png)
Which cloaks my Assembly Bay, but I leave my Gorgon face up.
(https://i.imgur.com/woCq6ZH.png)
(http://i.imgur.com/w0HcZ8z.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Mirage Device
Hearts: 18
Cards: 6
Stars: 2
Hearts: 20
Cards: 7
Stars: 1
I also ignore the bird this turn.
I draw my card.
I play a Sniper Shot, doing 3 damage to the tree, which had 1 hp left.
(https://i.imgur.com/fOxMN2z.png)
This gains me a star.
I can now attack the magpie with my absorbing titan, dealing 6/2 damage and gaining 2 health, while losing 6 health because the magpie keeps growing.
(https://i.imgur.com/P1h50ET.png)
12 Hearts
Discard:
Quick Thinking
Crippled Genius
Happy Painter
Crippled Genius
Sniper Shot
Hearts: 20
Cards: 7
Stars: 2
First I weep for the felled oak, then draw a card up to 5. Then I sacrifice all 6 acorns to buff my squirrels +6h. Then I destroy Crippled Genius with the unbuffed Squirrel, then I attack the Absorber Titan with the buffed Squirrel. My understanding of the wording is only when the titan is the active attacker does his ability trigger, so defending shouldn't trigger the ability. (So this should leave Titan on 10h, and Squirrel on 1h).
Finally, I play Decay:
(https://i.imgur.com/kTM319d.png)
This exiles my non-spell cards & tokens from discard and summons a worm token for each worm. 9 worms!
(https://i.imgur.com/DFU0dRL.png)Squirrel 1: 2 attack, 1 health
(https://i.imgur.com/DFU0dRL.png)Squirrel 2: 2 attack, 1 health
(https://i.imgur.com/4MnGejQ.png)
(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)
Discard:
Biodiversity x1
Removed from game:
Acorn x7
Oak x1
Magpie x1
Hearts: 20
Cards: 4
Stars: 0
Hearts: 18
Cards: 6
Stars: 2
I draw.
The Gorgon beats on the Absorber Titan, sorry, truce over.
This leaves the them both on 2.
Then I flip my Assembly bay back up and use it's effects to play Phalanx Assault Mech for two stars and equip it with the standard trio of modules.
(https://i.imgur.com/woCq6ZH.png)
2 Hearts.
(https://i.imgur.com/BiKbjF2.png)
(https://i.imgur.com/1SYAaxD.png)(https://i.imgur.com/WjKQuKk.png)(https://i.imgur.com/4GE6zAe.png)(https://i.imgur.com/GVqEld3.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Mirage Device
Hearts: 18
Cards: 3
Stars: 0
SHADOWdump, adding together the damage you both did to my Titan, he's actually down to 2 hearts, not 4.
Hearts: 20
Cards: 7
Stars: 2
I draw my card, and then play a Castle Fortress.
I attack with the Titan, targeting Assembly Bay, doing 5 damage and the titan heals 5, with the bay being destroyed.
(https://i.imgur.com/P1h50ET.png)
7 Hearts
(https://i.imgur.com/wgRZs6z.png)
Discard:
Quick Thinking
Crippled Genius
Happy Painter
Crippled Genius
Sniper Shot
Hearts: 20
Cards: 7
Stars: 0
I draw a card then play it. It's a Bear Cub. Then a Rabbit & two Squirrels will attack the Mech Shield Module for exactly 5 damage, destroying it doing nothing, as it has damage resist.
That's the end of my turn.
(https://i.imgur.com/DFU0dRL.png)Squirrel 1: 2 attack, 1 health
(https://i.imgur.com/DFU0dRL.png)Squirrel 2: 2 attack, 1 health
(https://i.imgur.com/4MnGejQ.png)(https://i.imgur.com/jzvfTUb.png)
(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)
Discard:
Biodiversity x1
Removed from game:
Acorn x7
Oak x1
Magpie x1
Hearts: 20
Cards: 4
Stars: 0
Supernerd, can you attack your own cards?
I'm really enjoying this format. Three players means that a player will find it harder to have a runaway lead, so the game goes on much longer, and we get to see more of players' fully developed deck styles.
Hearts: 18
Cards: 3
Stars: 0
I draw.
The Gorgon finishes the Absorber Titan, mutual destruction.
Then the Phalanx fires it's missile pod and its own gun at the castle, destroying it and taking two damage to the shield.
Then it's time for the chaingun, it mows down both squirrels, the rabbit, and the bear cub, and puts its final shot into Flabort directly for 2 damage, no retaliation damage.
Finally, I play a Scavenger Bot. I gain a star at turn end.
(https://i.imgur.com/1SYAaxD.png)(https://i.imgur.com/WjKQuKk.png)(https://i.imgur.com/4GE6zAe.png)(https://i.imgur.com/GVqEld3.png)
Shield at 3 hearts.
(https://i.imgur.com/CkvfnZE.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
Hearts: 18
Cards: 3
Stars: 1
Hearts: 18
Cards: 7
Stars: 0
I draw.
I play Expendable Soldier and end my turn.
(https://i.imgur.com/ISB5zLX.png)
Discard:
Quick Thinking
Crippled Genius
Happy Painter
Crippled Genius
Sniper Shot
Absorber Titan
Castle Fortress
Hearts: 18
Cards: 7
Stars: 0
I draw a card and play it: it's Verdant Growth.
(https://i.imgur.com/n3OR3vw.png)
So I draw two more cards. But though I have another play left, I don't want to send anymore cards out for needless slaughter... so I hold off for now.
That's the end of my turn. flabort, how about a truce until the Phalanx is dead?
(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)
Discard:
Biodiversity x1
Squirrel x2
Rabbit x1
Removed from game:
Acorn x7
Oak x1
Magpie x1
Hearts: 20
Cards: 6
Stars: 0
Currently at work so my turn has to wait, but we have a situation we need a ruling on here.
On my turn I am going to be shooting the Expendable Soldier and would normally lay on the damage onto Flabort, but whether I can or not depends on the soldier's ability. By my understanding it should cause him to immediately draw and possibly play a card that I need to know about to make those follow up attacks.
In the interest of progressing the game, I declare a chaingun attack on expendable soldier as part of my impending turn.
I appreciate the forewarning. I could have also let you know what gets changed in your turn, or you could have posted the first half of your turn and waited - in any case, the soldier is being destroyed.
For the record, my card draw from losing the Soldier is, in fact, 1 star, so a Desert Comber gets played, and I will use his ability to search for a happy painter.
(https://i.imgur.com/3n6HUB9.png)
Hearts: 18
Cards: 3
Stars: 1
I draw. Then the Phalanx mows down the expendible soldier, then tosses a missile barrage at the resulting Desert Comber, and then a chaingun attack and a normal attack at Flabort for 6 damage.
I then play yet another Scavenger Bot and gain two stars at turn end.
(https://i.imgur.com/1SYAaxD.png)(https://i.imgur.com/WjKQuKk.png)(https://i.imgur.com/4GE6zAe.png)(https://i.imgur.com/GVqEld3.png)
Shield at 3 hearts.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
Hearts: 18
Cards: 3
Stars: 3
Yeah, I will remove him from the Lego deck when I revise it later.
I guess it's my turn again.
Hearts: 12
Cards: 7
Stars: 0
I draw, and in a desperation move, play Baby Swarm
(https://i.imgur.com/FiVLk7R.png)
(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)(https://i.imgur.com/TB1QyXQ.png)
Discard:
Quick Thinking
Crippled Genius
Happy Painter
Crippled Genius
Sniper Shot
Absorber Titan
Castle Fortress
Expendable Soldier
Crippled Genius
Baby Swarm
Hearts: 12
Cards: 7
Stars: 0
I draw a card.
And I wait.
(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)
Discard:
Biodiversity x1
Squirrel x2
Rabbit x1
Removed from game:
Acorn x7
Oak x1
Magpie x1
Hearts: 20
Cards: 6
Stars: 0
Alright, impending war crimes aside, I'm really curious what you can do.
Hearts: 18
Cards: 3
Stars: 3
I draw, then proceed to unleash a bullet storm that rakes across all the... bab ... chil ... litt ... THERE IS NO GOOD WAY TO SAY THIS.
Fine, all the babies, you monster.
Anyway, I launch missiles, spray the chaingun, and fire the main gun of the Phalanx at Flabort directly for 10 damage.
Finally I play a Hoplite War Mech for 1 star, and earn back 2 more stars.
(https://i.imgur.com/1SYAaxD.png)(https://i.imgur.com/WjKQuKk.png)(https://i.imgur.com/4GE6zAe.png)(https://i.imgur.com/GVqEld3.png)
Shield at 3 hearts.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/Gs4mNFm.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
Hearts: 18
Cards: 3
Stars: 4
Hearts: 2
Cards: 7
Stars: 0
RIP the babies. And my only chance of getting NQT more than one star.
I draw my card, spoiler it costs 5 stars so I won't play it, and instead play Sniper Shot to kill one worm, and earn 1 star.
(https://i.imgur.com/fOxMN2z.png)
IF a baby had survived, I would have attacked a worm with one and powered it up to 4/4 to actually destroy the worm. Which would have earned NQT 2 stars, but as it is they only get 1.
Discard:
Quick Thinking
Crippled Genius
Happy Painter
Crippled Genius
Sniper Shot
Absorber Titan
Castle Fortress
Expendable Soldier
Crippled Genius
Baby Swarm
Baby Token x4
Sniper Shot
Hearts: 2
Cards: 7
Stars: 1
Now we're cooking with gas! I draw a card and play it: it's Biodiversity.
(https://i.imgur.com/y2s1UHS.png)
So I play two more cards. I pick a Badger and a Bear Cub.
(https://i.imgur.com/f4mf8WE.png)(https://i.imgur.com/jzvfTUb.png)
Badger will flip over Bear Cub, then flip over itself at the end of the turn.
(http://i.imgur.com/w0HcZ8z.png)(http://i.imgur.com/w0HcZ8z.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)
Discard:
Biodiversity x1
Squirrel x2
Rabbit x1
Worm x1
Removed from game:
Acorn x7
Oak x1
Magpie x1
Hearts: 20
Cards: 5
Stars: 0
I appreciate the assist, Flabort. I'm sorry to hear about those poor babies.
Was good playing with you Flabort, but I must now end you.
Hearts: 18
Cards: 3
Stars: 4
I draw, then play a Nanite Cloud, this immediately becomes a Cloaking Device Module on the Phalanx.
(https://i.imgur.com/gMifuZm.png)
The hoplite gets the honor of killing Flabort.
Seeing as I cannot feasibly keep you from gaining stars, I'm choosing to put the hurt in now.
Every worm gets the chaingun treatment, the last shot sinking into you directly along with a missile attack and the main gun all for 10 damage.
Then, my Phalanx and all modules cloak for one star and I gain back two. Show me what you got.
(http://i.imgur.com/w0HcZ8z.png)(http://i.imgur.com/w0HcZ8z.png)(http://i.imgur.com/w0HcZ8z.png)(http://i.imgur.com/w0HcZ8z.png)(http://i.imgur.com/w0HcZ8z.png)
Shield at 3 hearts.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/Gs4mNFm.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
Hearts: 18
Cards: 3
Stars: 5
OK, probably doomed still, but let's see if I can put up a fight. First I spend a star to upgrade my baby bear to a Brown Bear. Then I draw a card.
Then I play it's Verdant Growth:
(https://i.imgur.com/n3OR3vw.png)
So I draw two cards and play another. The first is a Biodiversity.
(https://i.imgur.com/y2s1UHS.png)
So I play two more cards.
First I pick a Weasel and then I'm going to do some attacks before playing my last card:
(https://i.imgur.com/2DV1mfx.png)
First: Badger will flip over your Phalanx Assault Mech. As the Brown Bear is a replacement, it can still attack this turn. Which I will, attacking Phalanx for 6. Then Badger will attack for 4, bravely sacrificing itself. Then Weasel, who can attack straight away will attack Phalanx, and also die. It was brutal, but this has the nice benefit of also destroying all the attached modules.
And then I play a Decay! This removes 14 cards from my discard (including all those worms) and spams my board full of Worms again!
(https://i.imgur.com/kTM319d.png)
(https://i.imgur.com/uK0jKDv.png)2h
(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)
Discard:
Verdant growth x2
Biodiversity x3
Removed from game:
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 10
Cards: 4
Stars: 6
Hearts: 18
Cards: 3
Stars: 4
I draw, and play...
(https://i.imgur.com/gK248KQ.png)
I fetch a Chaingun Module and Mech Shield Module and attach them to my Hoplite.
I then have the Hoplite ram into the bear to kill it off, this destroys the shield.
My turn ends and I get two stars.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/Gs4mNFm.png)(https://i.imgur.com/WjKQuKk.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Chaingun Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 18
Cards: 3
Stars: 3
As a side note, not sure how I feel about worms begetting worms.
As a side note, not sure how I feel about worms begetting worms.
It is a bit cheeky yeah. I could amend it to have them be exiled from play after dying in future games. If it makes you feel better, this is one of only two ways this deck gets stars, and it has no every-turn star generators. Rather than an infinite drip-feed, there's just a big load of them all at once.
--
I'll draw a card, then play a Fox.
(https://i.imgur.com/6HnulZS.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)(https://i.imgur.com/0U8LYOy.png)
Discard:
Verdant growth x2
Biodiversity x3
Removed from game:
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 10
Cards: 4
Stars: 4
Hearts: 18
Cards: 3
Stars: 3
I draw, and play another Nanite Cloud.
(https://i.imgur.com/xd5lxqa.png)
This one adds 3 hearts to the chaingun and gets me a star.
I then attack the fox with the Hoplite and then chaingun, lowering the Hoplite to 1 heart and the Chaingun back to 2.
The chaingun proceeds to once again mass produce worm paste and hits you directly for 2 damage.
My turn ends and I get two more stars.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/Gs4mNFm.png)(https://i.imgur.com/WjKQuKk.png)
Hoplite at 1 heart.
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Chaingun Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 18
Cards: 3
Stars: 6
I think that decay may need to be nerfed. This is a positively inappropriate amount of stars being generated here.
In a single chunk, probably? Though that's really only because Shadwodump is choosing to kill all the worms in one go. He could have chosen to build up his forces until he could wipe me out in one swoop. It's even possible that for whole game-wide star generation, SHAD0Wdump may have generated more. It's also partially balanced out by the fact that the deck has no real mega game ending cards. The most expensive effect is Fox which is just a 2 star 4/4 with First Strike; and Acorn -> Oak Tree, which requires me to first play a Squirrel. Still, I think having the worms be exiled would prevent me cycling the same worm hoard out twice. (Twice currently being the limit as I only have two decay cards, so I'm not going to repeat that trick again.)
I'll draw a card, then play a Verdant Growth, which allows me to draw two cards and play a card. And so I do that, and play a Squirrel. Squirrel drops his nut, which I then spend 2 stars to immediately turn into an Oak Tree. And... I'm back in the game with a fighting chance. At the end of my turn, the Oak Tree drops an acorn...
(https://i.imgur.com/pWnEJhU.png)
(https://i.imgur.com/DFU0dRL.png) currently: 1,1
(https://i.imgur.com/qcxLZ5B.png)
Discard:
Verdant growth x3
Biodiversity x3
Worm x14
Fox x1
Brown Bear x1
Bear Cub x1
Removed from game:
Bear Cub x1
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 8
Cards: 5
Stars: 16
Looks like I still have a decent fight on my hands. Also you are currently at 8 hearts, not 10.
Hearts: 18
Cards: 3
Stars: 6
I draw, Then play another Hoplite.
The chaingun obliterates the acorn and puts its final damage into the tree. The old Hoplite hits the tree as well for a total of 4 damage.
My turn ends and I get two more stars.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/Gs4mNFm.png)(https://i.imgur.com/WjKQuKk.png)
Hoplite at 1 heart.
(https://i.imgur.com/Gs4mNFm.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Chaingun Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 18
Cards: 3
Stars: 7
I'll draw a card, then play my last Verdant Growth, which allows me to draw two cards and play a card. And so I do that, and play a Plump Pigeon, spend two stars to upgrade the acorn that dropped at the end of your turn to an Oak Tree.
(https://i.imgur.com/eBETgQd.png)
I'll sacrifice the Plump Pigeon to beef up the Squirrel +5h, and have the Squirrel attack your injured Hoplite, destroying it.
Then at the end of my turn, I drop two acorns...
(https://i.imgur.com/pWnEJhU.png) currently 0,11
(https://i.imgur.com/pWnEJhU.png)
(https://i.imgur.com/DFU0dRL.png) currently: 1,4
(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)
Discard:
Verdant growth x4
Biodiversity x3
Worm x14
Fox x1
Brown Bear x1
Bear Cub x1
Removed from game:
Bear Cub x1
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 8
Cards: 6
Stars: 14
I destroyed that acorn with the chaingun.
Yep, but read the wording on the oak tree:
(https://i.imgur.com/pWnEJhU.png)
It happens at the end of every turn. So another one dropped when your turn ended. If you read back, when I faced both you and Flabort, I had three acorns every round from the one tree. As you nerfed your similar every-turn scavenger bot stars, I'm happy from this turn on to only drop the acorns on my turn from now on. Would that work for you?
Ugh... Go ahead and keep it, but I know now that I'd rather avoid 'end of each turn' effects if possible in the future, it just feels wrong whether I'm doing it or my opponent is.
Still, if people are allowed to continue using it, I'll just have to be more aware of it.
Hearts: 18
Cards: 3
Stars: 7
I draw, Then play another Nanite Cloud. This becomes a Mech Shield Module attached to the Hoplite.
The Hoplite eats an acorn... For fuel I guess.
My turn ends and I get two more stars.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/Gs4mNFm.png)(https://i.imgur.com/GVqEld3.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Chaingun Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 18
Cards: 3
Stars: 9
Will amend it to "at the start of your turn" when the game ends.
So at the end of your turn two more acorns spawn.
I'll draw a card, then play Heavy Rain. This deals 1 damage to all your cards (with the shield redirect, none to Phalanx, and either 1 or 0 to shield, depending on how you interpret that.)
(https://i.imgur.com/8dinoN1.png)
It also puts a Long Grass from my deck into play.
Squirrel will attack one of the Scavenger Bots.
Then I will spend 6 stars to put three more oak trees in play, converting all current acorns. Then i drop five acorns. And now you might see why it's called the Forest Deck...
At the end of my turn, I drop five acorns...
(https://i.imgur.com/pWnEJhU.png) currently 0,11
(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)
(https://i.imgur.com/DFU0dRL.png) currently: 1,4
(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)
(https://i.imgur.com/NLDPMyG.png)
Discard:
Verdant growth x4
Biodiversity x3
Worm x14
Fox x1
Brown Bear x1
Bear Cub x1
Removed from game:
Bear Cub x1
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 8
Cards: 6
Stars: 8
(If you're worried about this meaning infinite oak trees... it isn't, as I have no more decays and will need to use my comparatively inefficient long grass + rabbit method of star generation in future.)
I'm only partially concerned, I have two things I can draw to win, one of which pretty much instagibs the moment I draw it.
But that's two cards, so I really gotta get lucky.
Also, I think the damage from rain is counting as two separated sources, so I think that's 0 damage.
Hearts: 18
Cards: 3
Stars: 9
I draw, then play a Missile Pod on the Hoplite.
The Hoplite eats another acorn... I'll need to discipline it later.
My turn ends and I get two more stars.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/Gs4mNFm.png)(https://i.imgur.com/GVqEld3.png)(https://i.imgur.com/4GE6zAe.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Chaingun Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 18
Cards: 3
Stars: 11
Hearts: 8
Cards: 6
Stars: 8
(Card numbers were wrong on last post, now fixed. I'm working off a physical deck, this record should all be correct now)
So 5 more acorns spawn at the end of your turn, bring total up to 9.
I'll draw a card, then play my last Biodiversity, allowing me to play two cards. First I play a Badger for 1 star. I use his power to flip your Shield. Then I play Weasel for 1 star. It attacks straight away, dealing four to the Hoplite. My squirrel eats all nine acorns, bolstering its health by +9. Then the Squirrel destroys the Hoplite with one final point of damage, along with both attached modules.
At the end of my turn, I drop five more acorns, leaving the total at five.
(https://i.imgur.com/pWnEJhU.png) currently 0,11
(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)
(https://i.imgur.com/DFU0dRL.png) currently: 1,11
(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)
(https://i.imgur.com/NLDPMyG.png)
(https://i.imgur.com/2DV1mfx.png)2h
(https://i.imgur.com/f4mf8WE.png)
Discard:
Verdant growth x4
Biodiversity x3
Worm x14
Fox x1
Brown Bear x1
Bear Cub x1
Removed from game:
Bear Cub x1
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 8
Cards: 4
Stars: 6
Man... Those badgers are bastards, kinda like the real thing.
Oh... seems he's missing from your board.
Hearts: 18
Cards: 3
Stars: 11
I draw, then play a face down card.
My turn ends and I get two more stars.
(https://i.imgur.com/CkvfnZE.png)
(https://i.imgur.com/CkvfnZE.png)
(http://i.imgur.com/w0HcZ8z.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Hoplite War Mech
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Chaingun Module
-Chaingun Module
-Missile Pod Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 18
Cards: 3
Stars: 13
Also, fattest squirrel ever... Poor thing is going to burst.
Hearts: 8
Cards: 4
Stars: 6
So 5 more acorns spawn at the end of your turn, bring total up to 10.
I'll draw a card, and play my Fox! Cute and deadly. Then my badger flips one of your Scavenger Bots. You hadn't noted it, but both Bots had taken 1 damage each from the rain earlier, so I destroy the unflipped Scavenger Bot with my Weasel, who deals the needed 4 damage.
Squirrel eats ten more Acorns, becoming even fatter.
Then Badger and super Squirrel attacks you directly for 5 whole damage!
Lastly, Badger flips himself over.
At the end of my turn, I drop five more Acorns, leaving the total at 5.
(https://i.imgur.com/pWnEJhU.png) currently 0,11
(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)
(https://i.imgur.com/DFU0dRL.png) currently: 1,21
(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)
(https://i.imgur.com/NLDPMyG.png)
(https://i.imgur.com/2DV1mfx.png)2h
(http://i.imgur.com/w0HcZ8z.png)
(https://i.imgur.com/6HnulZS.png)
Discard:
Verdant growth x4
Biodiversity x3
Worm x14
Fox x1
Brown Bear x1
Bear Cub x1
Removed from game:
Bear Cub x1
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 8
Cards: 4
Stars: 4
Oh, I guess I forgot that my stars were actually coming from somewhere.
In any case, your attack triggers my
(https://i.imgur.com/chYZw78.png)
That kills that blasted Badger regardless of it flipping itself over.
Hearts: 13
Cards: 3
Stars: 13
I draw, then play...
(https://i.imgur.com/e0r1egw.png)
It then attacks to kill the Weasel, sadly only doing what most other cards could do in damage and getting itself killed in the process. I need to redesign this one, it's been sitting in my hand for a while.
My turn ends and I flip back up the Scavenger Bot earning me back that star.
(https://i.imgur.com/CkvfnZE.png)
4 hearts.
Discard:
-Scavenger Bot
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Hoplite War Mech
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Plasma Mine
-Chaingun Module
-Chaingun Module
-Missile Pod Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 13
Cards: 3
Stars: 13
Now if I could just... Use the 13 stars? That'd be great.
Hearts: 8
Cards: 4
Stars: 4
Again, 5 more acorns spawn at the end of your turn, bringing the total back up to 10.
I'll draw a card, and play it... it's a long awaited second Squirrel! I get it to eat all the existing acorns. Also it just being there, means the other squirrel's attack is now 2.
My Fox kills your last Scavenger Bot, and then my slightly buffed Squirrel attacks you directly for 2 more damage!
At the end of my turn, I drop five more Acorns, leaving the total at 5.
(https://i.imgur.com/pWnEJhU.png) currently 0,11
(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)
(https://i.imgur.com/DFU0dRL.png) currently 2, 11
(https://i.imgur.com/DFU0dRL.png) currently: 2,21
(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)
(https://i.imgur.com/NLDPMyG.png)
(https://i.imgur.com/6HnulZS.png)
Discard:
Verdant growth x4
Biodiversity x3
Worm x14
Fox x1
Brown Bear x1
Bear Cub x1
Badger x1
Weasel x1
Removed from game:
Bear Cub x1
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 8
Cards: 4
Stars: 4
Hearts: 11
Cards: 3
Stars: 13
I draw, then play, ah finally...
(https://i.imgur.com/pmMTYUB.png)
This is actually played face down, then immediately flipped up to draw 2 cards.
I then pay a star to flip it face down again, then flip it back up, doing the same thing.
And again...
Then I pay another star to flip it 360 degrees to play a
(https://i.imgur.com/ZD2CrV9.png)
(https://i.imgur.com/pmMTYUB.png)
(https://i.imgur.com/ZD2CrV9.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Hoplite War Mech
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Plasma Mine
-Chaingun Module
-Chaingun Module
-Missile Pod Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 11
Cards: 8
Stars: 7
Hearts: 8
Cards: 4
Stars: 4
I'll draw a card, up to 5. Again, 5 more acorns spawn at the end of your turn, bringing the total back up to 10. My smaller squirrel eats them all, so now both squirrels have 21h.
I play Crow. I don't search my deck for a decay as I've already played them all. I think there are only 7 cards left in my deck.
Both Squirrels attack your Cyber Stealth Transport for 4 damage, taking 3 damage each. Then Fox destroys the Transport and doesn't take any damage because of this.
At the end of my turn, I drop five more Acorns, leaving the total at 5.
(https://i.imgur.com/pWnEJhU.png) currently 0,11
(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)(https://i.imgur.com/pWnEJhU.png)
(https://i.imgur.com/DFU0dRL.png) currently 2, 18
(https://i.imgur.com/DFU0dRL.png) currently: 2,18
(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)(https://i.imgur.com/qcxLZ5B.png)
(https://i.imgur.com/NLDPMyG.png)
(https://i.imgur.com/6HnulZS.png)
(https://i.imgur.com/YsgrkjW.png)
Discard:
Verdant growth x4
Biodiversity x3
Worm x14
Fox x1
Brown Bear x1
Bear Cub x1
Badger x1
Weasel x1
Removed from game:
Bear Cub x1
Acorn x7
Oak x1
Magpie x1
Squirrel x2
Rabbit x1
Worm x9
Badger x1
Weasel x1
Hearts: 8
Cards: 4
Stars: 4
Hearts: 11
Cards: 8
Stars: 7
I draw, then it's time to bring down the hammer on this match.
(https://i.imgur.com/4tGaVIE.png)
This little firecracker gets fed all 5 of my remaining stars to throw 15 damage worth of shells directly at your face.
That closes the game unless you have some trick up your sleeve.
(https://i.imgur.com/4tGaVIE.png)
(https://i.imgur.com/ZD2CrV9.png)
Discard:
-Scavenger Bot
-Scavenger Bot
-Scavenger Bot
-Scavenger Bot
-Spatial Distortion
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Nanite Cloud
-Mirage Device
-Assembly Bay
-Cypher Stealth Transport
-Hoplite War Mech
-Gorgon Stealth Mech
-Phalanx Assault Mech
-Plasma Mine
-Chaingun Module
-Chaingun Module
-Missile Pod Module
-Missile Pod Module
-Mech Shield Module
-Mech Shield Module
-Mech Shield Module
-Cloaking Device Module
Hearts: 11
Cards: 8
Stars: 0
As a note of how important it was that we nerfed Scavenger Bot, we would have seen a turn 3 Spatial Distortion into Cyber Dragon. Yeah really.
Hahaha I have one more trick... it's not up my sleeve, but under my hood...
(https://i.imgur.com/YUd4AYp.png)
...
I was a squirrel all along!
(https://i.imgur.com/0XNZlPE.png)
I can't be targeted while there are oak trees! Check mate!
I'm curious, if I played Cyber Dragon, would the outcome have changed?
You might have won a bit sooner, as I'd have struggled to destroy it before it flew over my trees and direct damaged me to death.
I mean as opposed to the Basilisk, I only had the choice after my transport dug both of them out of my deck.
Now that I think of it, I only have one card in my collection that has not been featured, since I'm going to other decks here it is for those curious.
(https://i.imgur.com/u2pV8Fy.png)