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Author Topic: What's going on in your fort?  (Read 5894370 times)

Goldbeard

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Re: What's going on in your fort?
« Reply #57540 on: May 12, 2024, 03:15:03 pm »

...anything I can do to improve their moods?

What's frustrating is there's no direct way to wipe negative thoughts, but you can keep stacking on different positive thoughts to try to tilt the scale. Get a generic temple up now, and follow up with individual temples for every deity worshipped by any dwarf for those who are picky. Get a statue garden set up, and include some traps, furniture and a cage within the zone for that "admired tastefully arranged X" thought. Legendary dining rooms are easy enough to set up since they're communal, so you just need a big room, valuable furniture and smooth and engrave the walls and floor. A central waterfall is nice too, but difficult to set up unless you have an aquifer to pull from. If the bedrooms are nice you might have already done this, but get one of (almost) everything in each room, so one weapon rack, armor stand, cabinet, chest, etc, so they can admire different things.

Also, with so few dwarves I would micromanage to make sure they each do a crafting job once every season, to get that happy thought and avoid the negatives from no craft or nothing creative.
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aSpatula66

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Re: What's going on in your fort?
« Reply #57541 on: May 12, 2024, 03:59:16 pm »

The fortress has fallen now. The hydra died of a wound infection and came back as a zombie, and a stupid migrant left their glove in the doorway, jamming it open. It lasted about 2.5 years. I did do a little savescumming though.
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Goldbeard

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Re: What's going on in your fort?
« Reply #57542 on: May 12, 2024, 08:40:16 pm »

Brutal, but zombie hydra is pretty metal.

Try a reclaim and mad scramble to wall in, or just press F and move on?
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TurboDwarf

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Re: What's going on in your fort?
« Reply #57543 on: May 13, 2024, 03:15:57 am »

The hydra died of a wound infection and came back as a zombie, and a stupid migrant left their glove in the doorway, jamming it open.

This is one of the most DF ways for a fortress to go out lmao.

Uthimienure

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Re: What's going on in your fort?
« Reply #57544 on: May 13, 2024, 07:02:16 am »

Still only around 856 residents because lately we've had of over a dozen deaths by bleeding.  These turned out to be dwarves exposed to a forgotten beast's blood on the cavern floor.  Measures were taken to prevent future contractions of the malady, and the deaths have tapered off but still continue. A couple more have died of old age also.

Otherwise, construction continues... onward for the fires of industry and the glory of Armok, dwarves!


EDIT:  I guess the deaths have not tapered off... 5 8 more died since then.
« Last Edit: Today at 11:29:34 am by Uthimienure »
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FPS in Gravearmor (850+ dwarves) is 3-6 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

aSpatula66

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Re: What's going on in your fort?
« Reply #57545 on: May 13, 2024, 04:24:50 pm »

I just killed the zombie hydra in adventure mode by individually mangling all its heads with a steel pick, I am very surprised since I didn't even train up my skills beforehand. It was with a party of three easy mode goblins and a huge amount of war dogs (which did nothing but die horribly and distract the hydra. Three out of fifteen war dogs managed to survive.) I've also learned how fun dual-wielding weapons can be, but its kind of annoying having to select multi-attack each time.


Edit: Nooo the game crashed
Guess I'll do it again


I came back and killed the hydra, then the game crashed again.
I uninstalled DFhack, came back, killed the hydra, and the game did not crash. ???
« Last Edit: Today at 01:50:20 pm by aSpatula66 »
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TurboDwarf

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Re: What's going on in your fort?
« Reply #57546 on: Today at 02:17:21 pm »

Zombie hydra so unkillable that it can reverse time to before it died lol. But at least you found a way to beat it in the end.

Wilfred of Ivanhoe

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Re: What's going on in your fort?
« Reply #57547 on: Today at 03:09:13 pm »

Through serendipity, one particular speardwarf in my 70-strong military named Edzul was at the center of two forgotten beast attacks. In the first one, I had failed to seal the floor of my underground pig pen, and a fire-breathing armadillo flew into it and started torching my piggies, but I only noticed it was in my fort well after most were killed. Anyway, my army charged into the flames and killed the beast, but not before one of my mace lords burned to death. Edzul landed the kill inside the smoke and confusion. In the second attack, a three-eyed tarantula appeared in the 1st cavern layer while many dwarves were gathering wood in the 3rd layer (My only entrance to the lower levels is through the one gate in the 1st layer). Most everyone made it inside by the time the spider swam towards my cavern gate. The beast crawled up the ledge near the entrance, and the very first dwarf it saw was none other than Edzul, who managed to close the distance before the forgotten beast could fling its webs and inflict massive casualties. She avoided getting hit before the rest of the army got there, and they made short work of the spider. Edzul landed the killing blow there as well.
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(1) You grab your golf bag and take out your gun. But then an Orc comes over and sensually gives you a massage. You decide to marry the Orc and live together. Unfortunately, the Orc walks over a slime mine and blows up. You commit suicide, unable to bare the thought of living with out your one true love.
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