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Author Topic: Future of the Fortress  (Read 3743952 times)

WillowLuman

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Re: Future of the Fortress
« Reply #5250 on: February 08, 2013, 10:21:00 pm »

Speaking of world gen parameters, will we ever be able to set them to be completely randomized, as opposed to specific numbers or even weighted numbers? Random mineral scarcity, werebeast types, max cavern passage density, etc?

We could have something like:
Large Island
Large Region
Medium Island
Medium Region
Small Island
Small Region
Pocket Island
Pocket Region
Surprise Me
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hermes

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Re: Future of the Fortress
« Reply #5251 on: February 08, 2013, 11:28:17 pm »

Awesome update, and happy birthday to Scamps!   I may have been reading poorly, but did Bembul's name change because of his captivity?
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Toady One

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Re: Future of the Fortress
« Reply #5252 on: February 09, 2013, 12:20:00 am »

If it did it was just a typo, he he he.
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Lolfail0009

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Re: Future of the Fortress
« Reply #5253 on: February 09, 2013, 12:38:25 am »

If it did it was just a typo, he he he.
When you hear that he he he, you know somethings about to go down.

WillowLuman

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Re: Future of the Fortress
« Reply #5254 on: February 09, 2013, 01:59:08 am »

And yes, happy birthday to your cat! Mine is currently shredding my leg...
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MrWiggles

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Re: Future of the Fortress
« Reply #5255 on: February 09, 2013, 02:30:21 am »

Mine is sleeping inside a sweater. Its a pretty chilly night.
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Whatsifsowhatsit

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Re: Future of the Fortress
« Reply #5256 on: February 09, 2013, 04:52:51 am »

Happy birthday Scamps! I wish I had my cats around :(
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tyrannus007

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Re: Future of the Fortress
« Reply #5257 on: February 09, 2013, 05:56:19 am »

Since you're waiting to put in taverns until after release, what do you mean by fake taverns? Will they be in the release, and if so how will they differ from real taverns?
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Knight Otu

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Re: Future of the Fortress
« Reply #5258 on: February 09, 2013, 08:08:27 am »

Since you're waiting to put in taverns until after release, what do you mean by fake taverns? Will they be in the release, and if so how will they differ from real taverns?
Presumably it'll be like the fake taverns in the hill dwarf settlements Toady mentioned earlier - just people standing around pretending to be drunk.
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EmeraldWind

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Re: Future of the Fortress
« Reply #5259 on: February 09, 2013, 10:01:25 am »

Happy birthday, Scamps!
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Emily Murkpaddled

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Re: Future of the Fortress
« Reply #5260 on: February 09, 2013, 10:54:38 am »

Three cheers for Scamps, jolly little Scamps!
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Matt_S

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Re: Future of the Fortress
« Reply #5261 on: February 09, 2013, 01:54:35 pm »

So it seems I share my birthday with Scamps.  This pleases me.
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WillowLuman

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Re: Future of the Fortress
« Reply #5262 on: February 09, 2013, 02:50:33 pm »

So it seems I share my birthday with Scamps.  This pleases me.
The S must stand for Scamps!

Since you're waiting to put in taverns until after release, what do you mean by fake taverns? Will they be in the release, and if so how will they differ from real taverns?
Presumably it'll be like the fake taverns in the hill dwarf settlements Toady mentioned earlier - just people standing around pretending to be drunk.
Maybe they got kicked out and didn't notice.
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Tabithda

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Re: Future of the Fortress
« Reply #5263 on: February 09, 2013, 07:39:03 pm »

Not sure if it has been asked before, but... With the new vision cones, is there any way to look behind yourself without having to taking a step in that direction? For example, if you were being chased and you wanted to see if that bronze colossus was still running after you, would you be able to look behind yourself without having to stop running to see if you lost it or not?
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tahujdt

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Re: Future of the Fortress
« Reply #5264 on: February 09, 2013, 08:28:15 pm »

With history progressing even during Fortress Mode, would we see a diplomat coming to tell us that all of the immediate royal family were killed during the "Siege of Pointy Sticks", and the only living heir is a potash maker in the fort? That would be interesting.
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