Bay 12 Games Forum

Dwarf Fortress => DF Community Games & Stories => Topic started by: apiks on December 21, 2012, 06:25:51 am

Title: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on December 21, 2012, 06:25:51 am
Necrothreat II
In the Hall of Legends
PDF File (http://dffd.bay12games.com/file.php?id=12471)



Player list:
Spoiler: Cycle 1 (click to show/hide)
Spoiler: Cycle 2 (click to show/hide)
Highmax28 - 55 (http://www.bay12forums.com/smf/index.php?topic=120751.810), 56 (http://www.bay12forums.com/smf/index.php?topic=120751.825), 57 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4692881#msg4692881), 58 (http://www.bay12forums.com/smf/index.php?topic=120751.855), 59 (http://www.bay12forums.com/smf/index.php?topic=120751.870), 60 (http://www.bay12forums.com/smf/index.php?topic=120751.885)
Th4DwArfY1 - 66 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4716403#msg4716403), 67 (http://www.bay12forums.com/smf/index.php?topic=120751.990), 68 (http://www.bay12forums.com/smf/index.php?topic=120751.1005l), 70 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4734055#msg4734055), 71 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4743352#msg4743352), 73 (http://www.bay12forums.com/smf/index.php?topic=120751.1080)
Ruhn
[Interspace] - 76 (http://www.bay12forums.com/smf/index.php?topic=120751.1125), 77 (http://www.bay12forums.com/smf/index.php?topic=120751.1140), 78 (http://www.bay12forums.com/smf/index.php?topic=120751.1155), 79 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4814972#msg4814972), 80 (http://www.bay12forums.com/smf/index.php?topic=120751.1185), 83 (http://www.bay12forums.com/smf/index.php?topic=120751.1230), 85 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4871820#msg4871820)
NAV
Elephant Parade
Iron Tomato
Th4DwArfY1 - 89 (http://www.bay12forums.com/smf/index.php?topic=120751.1320), 91 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4938511#msg4938511), 92 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4950010#msg4950010), 95 (http://www.bay12forums.com/smf/index.php?topic=120751.1410), 96 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4993640#msg4993640), 97 (http://www.bay12forums.com/smf/index.php?topic=120751.msg4999458#msg4999458), 98 (http://www.bay12forums.com/smf/index.php?topic=120751.1455), 100 (http://www.bay12forums.com/smf/index.php?topic=120751.msg5050469#msg5050469)
Sprin - 105 (http://www.bay12forums.com/smf/index.php?topic=120751.msg5094217#msg5094217)
Highmax - 112 (http://www.bay12forums.com/smf/index.php?topic=120751.1665)

Note and legend:
Spoiler (click to show/hide)



Rules:
Spoiler (click to show/hide)

Origin of Necrothreat:
Spoiler (click to show/hide)

Embark site:
Spoiler (click to show/hide)

World Map:
Spoiler (click to show/hide)

Savegames:
Spoiler (click to show/hide)

Poems:
Spoiler (click to show/hide)

Fanart:
Spoiler (click to show/hide)

Hall of Necrothreat Fame:
Spoiler (click to show/hide)

Mod:
 Teh LOLmod v1.57 (http://www.bay12forums.com/smf/index.php?topic=132175.0)


The Fall of Necrothreat I
Spoiler (click to show/hide)

The Fall of Necrothreat II
Spoiler (click to show/hide)

Necrothreat I (http://www.bay12forums.com/smf/index.php?topic=19244.msg3564784#msg3564784)
Necrothreat I PDF (http://dffd.bay12games.com/file.php?id=12470)
Necrothreat III (http://www.bay12forums.com/smf/index.php?topic=118805.0)
Necrothreat IV (http://www.bay12forums.com/smf/index.php?topic=19308.0;topicseen)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Jbg97 on December 21, 2012, 02:54:09 pm
I vote Embark site 2
Also, can i be dorfed? I don't want a turn, just a military dwarf named Jables.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on December 21, 2012, 03:14:16 pm
I vote 3, I like the mountain places. Plus we're in range of a necro tower! :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on December 21, 2012, 03:36:35 pm
I'll sign on for both turn and military duty/jack of fuck all to do whatever may need to be done.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on December 21, 2012, 04:50:17 pm
I'll vote for Embark Three, if you'll accept me as an Overseer.   :o)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on December 21, 2012, 05:15:58 pm
I read the original Necrothreat but never bothered to participate.
I suppose I'll go for a forum... ite... ing?

And maybe just one little turn...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on December 21, 2012, 05:37:26 pm
Glad to see this getting started!
I will carefully consider what kind of forumite I wish to be.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 21, 2012, 07:07:44 pm
Awesome. New people added to the list. I also voted for Embark site 3 too since I found that the best one.

Ruhn, do you want a turn or only forumiting?

Highmax28, we're in range of a necro tower in all of the embark sites as I remember Talvieno told me that for the best experience it's best to be close to them (hehe).

Remember folks, no matter what kind of reply you have, we always appreciate getting replies.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Lt_Alfred on December 21, 2012, 07:34:25 pm
Can I be forumited as a 24/7 military forumite? That will hopefully become the fort champion.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Pokon on December 21, 2012, 07:39:05 pm
Would request a forumiting, please.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on December 21, 2012, 07:56:52 pm
I voted for one if only because aquifers present a different sort of challenge (And necromancers can nearly make a place unplayable if it gets bad enough without even seiging.)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: GoombaGeek on December 21, 2012, 08:07:57 pm
:O

woah it's a second one

worth it!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on December 22, 2012, 01:26:54 am
I would like a formumite! No turn this time, gotta give other people a chance to screw things up. LIES.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 22, 2012, 06:01:42 am
I voted for one if only because aquifers present a different sort of challenge (And necromancers can nearly make a place unplayable if it gets bad enough without even seiging.)

Splint, the reason Necrothreat I was because of an aquifer and an undead head that blocked our passage. We don't want to go through that whole aquifer ordeal as that was just horrible. I put one in though only if by some chance it gets the most votes.

Also Splint, in the LOLmod, necromancers are necrothreaders which are even more deadly than before and pretty much badass.

GoombaGeek, would you like a turn? Forumiting? Or are you just here to observe.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on December 22, 2012, 11:48:10 am
I'd request same as last time, a sword user, probably the only one in the whole fort :P Keep me in military so I can spar with our 24/7 military guy, and remember to make me have the title of "Swords Enthusist" as before 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on December 22, 2012, 12:54:11 pm
I need to do this. I don't care if I already have my own succession fort, this one was far too epic the first time. And it WILL happen again.
IronTomato. Hammerdwarf or Miner, either one.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NotaPirate on December 22, 2012, 01:29:05 pm
Oh, I want to be an overseer! I'd like my dwarf to be a military sword user or a mechanic/metal worker, if that's possible.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 22, 2012, 01:58:40 pm
Aaaand added.

I didn't quite get that IronTomato, do you want a turn or just forumiting?

Tomorrow is going to be the last day of Embark site voting btw. After that this stuff actually gets started.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on December 22, 2012, 02:40:18 pm
I didn't read the first one because it looked like an organizational mess (I have a bit of an OCD problem there sadly  :-\) And I think you can end voting now, because it's pretty obvious the necromancers win.

Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 22, 2012, 02:50:29 pm
Was it an organizational mess? I thought I actually made it as organized as possible. You just broke my views, Splint. And there I thought I had an OCD problem. Also, there are necromancers in every embark site so whatever you chose there is a necromancer tower.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: GoombaGeek on December 22, 2012, 02:52:50 pm
I want a turn.

And to mod.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 22, 2012, 02:55:05 pm
I want a turn.

And to mod.

I think we can arrange for that Goomba. I'll have to get in contact with the current modder though.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on December 22, 2012, 03:01:45 pm
Ok then that isn't really a fair vote because I don't care about surroundings, I care about who the neighbors are, which is impossible to make a choice on when they aren't shown.

And I said it looked liked it Because I just have issues trying to catch up with something past the first page or two (I don't know why It just bothers the crap out of me to the point I don't want to sift through the crap to find updates and such.) I wanted to participate in Battlefailed 4 but it took off so rapidly I gave up and forgot about it for the most part. And when I noticed necrothreat it was I have no idea how far along but I got a headache just trying to figure things out and waited for it to end so I could know what killed the place.

Due to my paranoia and fear regarding necromancers I withdraw my turn/involvment request. They're something I don't like dealing with thanks to absolutly horrendous bad expeirences, and me being more of a play for normal fun with a little Fun caused by the inevitable battledeaths or accidents instead of outright !!FUN!! things liek necormancers bring. I don't think I have a place in this fort.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 22, 2012, 03:06:25 pm
Ah. That is a shame. As I said before, the reason that there are necromancer towers are because Talvieno suggested we are near them to not miss any features of the Mod.

I also have problems with after the first few pages but so it's understandable. It is completely possible that by your turn there won't be any Necromancers. Do you wish for your turn to be retained if there aren't? Do you want a forumiting as well? I have a paranoia of Aquifers as well due to Necrothreat I.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on December 22, 2012, 03:16:48 pm
I completely understand on the aquifers (I stay FAAAAAR away fromt hem myself because I rely on soldiers and dog hordes, not traps save for those at choke points, since combat is my source of entertainment in this game) and honestly I doubt it strongly they'll be eliminated. it took a  decade to get rid of them in my own succession and that was simply by virtue of them walking into attack dogs resurrecting things. If there were a reliable means fo detecting them before they could cause problems (Such as Civ Forge's giant beetles) I wouldn't care and dive right in, because then I could send patrols out with beetles in tow to hunt them down and kill/scare them off.

I guess I can stick to, but if they're still present and a threat on the fort map I forfeit my turn. I really don't want to deal with them.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 22, 2012, 03:27:03 pm
Okay. Added yet again. Your turn will be forfeited if Necrothreaders show up and if they do show up during your turn, you can request somebody else to do your turn.

Also, you didn't tell me if you want to be forumited.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on December 22, 2012, 03:29:36 pm
I was under the impression a turn request was functionally the same thing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 22, 2012, 03:32:34 pm
Well since your turn might potentially never come, you need to specify that you want a forumiting, otherwise you need to forumite yourself during your turn.

As is said in Rule number 6: 
Spoiler (click to show/hide)
Which does lead to the thought that requesting a turn and being forumited are in two different times.

Requesting forumiting is essentially as soon as possible whilst requesting a turn is during your turn.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on December 22, 2012, 03:34:21 pm
I'm fine with whatever in that regard honestly. If I am ahead of time i'll probably be dead by the end of the person who forumited me's turn anyway.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on December 22, 2012, 03:35:29 pm
Holy crap that's a lot of posts. I wanted a turn by the way.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BrokenRecordNYEH on December 23, 2012, 11:11:34 am
Kinda posting to watch right now. I don't have a computer and I suck anyway...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Jbg97 on December 24, 2012, 12:12:30 am
Kinda posting to watch right now. I don't have a computer and I suck anyway...
It's Dwarf Fortress, everyone kinda sucks at it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BrokenRecordNYEH on December 24, 2012, 06:16:53 am
I only ever succeed because of my inherent dwarfiness.

People die.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Oranos on December 24, 2012, 07:24:36 am
ied like a turn this looks like it will be fun
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on December 24, 2012, 03:02:44 pm
Kinda posting to watch right now. I don't have a computer and I suck anyway...
It's Dwarf Fortress, everyone kinda sucks at it.
Just with everything, everyone sucks at it. Yes you may be good at some parts, but you still suck at it :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on December 24, 2012, 04:57:47 pm
Wel, I'm voting for embark two, and could I be Dorf'd as a cheese maker?

I don't want to die 5 times like last time.

Also, I might like a turn.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on December 24, 2012, 08:57:52 pm
Wel, I'm voting for embark two, and could I be Dorf'd as a cheese maker?

I don't want to die 5 times like last time.

Also, I might like a turn.
At least you ended up out lasting people in my version of its fall :P however, NAV ended that quickly by sacrificing you to shelob XD
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on December 25, 2012, 08:28:22 pm
sory ive basicly dissapeard from reality... agin... for the 17th time... this passed month... i have no idea whats going on. can someone pm me a jist of whats happened of whats happened i dont have time to read the whol thing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on December 26, 2012, 01:42:44 am
Necrothreat fell so we are doing it all over again! Will you join us doctor? *hands chainsaw* 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on December 26, 2012, 06:04:24 am
Nah, he sent me as a replacement.
*drops chainsaw, cutting off his own foot*

...

Where's this doctor of which you speak?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on December 27, 2012, 10:16:26 am
sory ive basicly dissapeard from reality... agin... for the 17th time... this passed month... i have no idea whats going on. can someone pm me a jist of whats happened of whats happened i dont have time to read the whol thing.
What's up, doc?

Also, I didn't say this before, but this fort seems like a good oppurtunity to learn how to mod. Whoopee!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on December 28, 2012, 03:32:56 pm
Sorry for the delay folks, holidays got me quite occupied but here it is. The beggining of Necrothreat II. Starting from the next part, I'll be writing everything in my character's view so that I don't shape the characters of others. Also the reason that there are other people forumited first is that they're from the original Necrothreat and as per they get a special priority so that it fits the story.



251 years have passed since the Great tragedy that led to the reshaping of the world.
251 years have passed since the Great battle at the gates of Necrothreat against the Necrothreaders.
251 years have passed since the Great sorrow of Armok for the losses of Necrothreat...

The world has since been reshaped and the survivors of the old races have rebuild, ready to forgo their ancient creed
and create a new one. It was exactly 251 years after the reshaping of the World from Armok's sorrow that those that
perished at the battle of Necrothreat were revived at the First of Granite. This is a story
of Greatness and Sadness,
of Tragedy and Glory,
of Forumites and Necrothreaders,
and this is their story.



Chapter II of the Necrothreat Chronicles



 "Where the blood and ashes are we?" asked a forumite upon getting up from the hole in which he was lying.
"No idea, BFEL." said another forumite in response."Weren't we at Necrothreat, fighting a battle which spelled our
doom a moment ago?"
"That we were, Apiks." answered yet another forumite whilst analyzing the situation with apparent great concentration."I remember fighting the hordes of enemies when I fell to them."
"But Highmax28, that's impossible. You say you fell to the enemy but yet here we a--" as BFEL said that, a cloud of smoke
appeared in the middle of them all. They were 7 forumites in total.
 All members of Necrothreat before it fell. As the smoke
began to clear, a shape was starting to take shape. The shape of it was unlike anything they've ever seen. It was a man.
But no normal man clear to them.
The man was twice as tall as a normal Forumite and was looking quite gentlemanly, something
that can't be said about a lot of forumites, with a suit and necktie to define him, bowler hat to hide that bald patch he obviously
was trying so hard to hide and a black walking stick curved on the edge as a handle and a white coloring on the edge of it exactly where it touched the ground.

Everyone was gaping. Whether it was because of his sudden appearance or because of his appearance, it is not known. Most probably because of both. After all how often do you get to see a man wearing a suit that was the stuff of legends and looking so elegantly. The man spread his hands slowly and said:

 "Greetings survivors of Necrothreat! I see you made the journey well. I am a messenger of Armok. My name is James. The almighty and all great Armok was shaken after your defeat in Necrothreat at the hand of that Necrothreader. As such the world has been reshaped due to his sorrow. My leader -  Armok - has seen it fit to revive you and all other from Necrothreat in hopes of you rebuilding a new Necrothreat and -I quote- kick those sorry good for nothing Necrothreaders straight up the point of no
return.
 Now, you might notice that there are only 7 of you at the moment, but fear not, my lord has seen it fit that more and more former members of Necrothreat to be revived with the more and more people you gather. The reason for that is so that you do not get too much attention from the world as at the moment it is in a very pickly situation. There are wars everywhere, Necrothreaders spreading chaos by reviving the dead and terrorizing the countryside and Goblins that loot everything in their sight.
Many of the victims from these actions will seek refuge. They will come here as they will be guided by the hand of Armok. The reason for my lord's involvement in all of this is that he is sensing a great disturbance, a disturbance that might as well create the same ripple in the world as happened exactly 251 years when Necrothreat fell. My lord has the following message to you:
 'Greetings citizens of Necrothreat. I am on a tight schedule with watching the world so I will be short. Evil forces are gathering and I expect a major event to happen. I want you to build a new Necrothreat as to serve the purpose of being the last bastion of the world if it comes to the worst. You must prepare for the worst. We cannot risk it happening. You will be the last and first line of defense if it comes to it. That is all. P.S. I am a big fan! I can't wait to hear of your exploits!'. That is all my master has ordered to be sent. If there are any news of anything new, I suspect my master will send me to inform you. Good luck and may you succeed, lest we fail."

 With that said, James disappeared into yet another cloud of smoke. The forumites stood there dumbstruck
for a good amount of time when Sprin the Mad Doctor said:
"So why are we standing like somebody stuffed frogs into our mouths? We've gotta get these legs cu...I mean moving! Chop, chop. I want a lab to be built and be supplied with test subjects."
"Shut up Sprin, we've got plenty of time on a fine not extremely weird day such as this one." said NAV as he
was starting to move up to the wagon that appeared mysteriously along with James.
"Sprin does have a point about getting settled up though, I think it'll be a good idea to give roles to each of us."
"Fine, fine Apiks." a smirk moved up to NAV's face "So care for YOU to give US the roles?"
"Of course, I - Apiks, will be the miner as I always was, BFEL will be the one in charge of any new lads we get and the carpenter, Misko27 will be the Mason who will build our necessities, Mastahcheese is only good with cheese but he will have to be our Cook. I hope you can use more than Cheese in your field, Mastahcheese. Sprin can't be convinced obviously to do anything else, unless we want broken legs, so he'll stick with doing what he best can do. Being the doctor. I have the feeling we will need one. Highmax28 will be in charge of our security and defense. I trust you can do that, Highmax28. I know you are extremely skilful of the sword so I will try to supply you with one."
"As for you, NAV." Said Apiks with an extremely teethy grin and started saying something else at the edge of laughter
"You wil be getting what everyone wants. This means that you will be hauling exactly what everyone wants, put it on the correct spot and  trade with any merchants that we might come across." Apiks could not contain herself anymore so she bursted into a fit of laughter and even managed to get chuckles from everyone else.
"Well bollocks." said quietly NAV as he looked at everyone pale faced.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on December 28, 2012, 07:11:55 pm
*Applause*

That was great: can't wait until my turn, and to hear the great exploits of Necrothreat II!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on December 28, 2012, 10:08:13 pm
Well bollocks.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on December 28, 2012, 11:17:22 pm
In Dwarven Cooking, there are only two ingredients, Cheese, and Non-Cheese, both are equally edible.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on December 29, 2012, 11:16:33 am
That's amazing, can't wait to see the rest!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Lt_Alfred on December 29, 2012, 12:48:00 pm
Same here, I forgot to mention but if I get forumited can i be a swordforumite working 24/7 who's only profession is slashing and stabbing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 02, 2013, 09:30:49 pm
Apiks, still with us? I hope the new years didn't keep you too busy!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 03, 2013, 08:12:00 am
Hello everyone, its your ever glorious Lord BFEL here, just popping in to request a turn and see how crazy shits gonna get. TALLY HO
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 03, 2013, 11:47:20 am
Apiks' Journals


1st of Granite, 251

 Just like my husband from the last age of Necrothreat, I will be this Necrothreat's first overseer. I will quickly have to establish ourselves in these lands. From what I can see, there are SAND mountains again. I hope atleast there aren't any aquifers here. My husband had many problems with them which cost him a lot of time and a forumite. Other than that there is just a river and a few lakes here and there close to the river. The land seems good for settling.

Spoiler (click to show/hide)

 Well then. First thing's first. I shall start mining into the mountains to create a hub for us to evolve into. Meanwhile BFEL will gather us some wood and the rest will be set upon gathering herbs and berries for our extended survival. All of this shall be in the memory of my husband Apiks! This is what he would've wanted and I will make sure it is seen complete.


2nd of Granite

 What? There are no berries in these lands? Curses! This might prove disastrious. We have to find a second source of food A S A P.


4th of Granite

 A squad has been formed under the leadership of Highmax28. It currently consists of only him but I suspect it will grow larger as more people come streaming in just like James said.


10th of Granite

 Yes! Our storage room has been completed and supplies are being taken in. This couldn't have been done without.. I regret saying this... NAV's help when he picked up a pick and started mining. It seems hauling just ain't fitting his job description he said. Pfh. Show off. Anyway, we have started work on digging deeper with hopes of reaching stone.


13th of Granite

 I have relieved myself of hauling duty so that I can concentrate on plans and mining the rest of the fortress which takes priority over quantiy in hauling. I have also temporary excused NAV in hauling until he builds the stairs going downwards into the depths of the earth and potentially building other buildings that we have need of.


16th of Granite

 Success! We have managed to hit limonite and jet. This means that for the moment we have a stable supply of stone and no aquifer to defy us! This is the first step to greatness. I have begun mining a large quantity in it with hopes of managing to create proper accomodations for all of us. Armok knows that we all have strained backs because of everything that has happenedf with us recently.

Spoiler (click to show/hide)

 I have also ordered a farm plot to be built since we will need the food due to the low amount of cherry bushes that are nearby which account to well... zero. This farm plot will help us in our exploits a great deal I sense.


17th of Granite

 Today Mastahcheese came to me and told me that to build a farm plot we need someone with knowledge of farming. I asked him what sort of a joke this is and he made a counter joke to me. Making jokes with my jokes, eh? Well after that I made HIM the lead farmer so that he can build his farming plot. I hope we get better farmers soon. I wouldn't want to be eating stuff from his farms soon.


24th of Granite

 Workshops have begun to be built per my order. This is most excellent due to the need of furniture that we have at the moment. I WILL make sure this fort succeeds even if it costs me my life. There's probably more lives than just mine at stake.


1st of Slate

 We have managed to survive the first month. This is most excellent. I have ordered some restraints to be built at the fortress' entrance to put off any intruders we might have of small caliber. Everything at the moment is going according to plan. Workshops are being built, the farms are completed and being populated with crops. Only complaints so far is that we have too little storage space. I will have to address that this month. I have added traffic paths so that we can be a little better organised. Organisation at it's finest! Also I think that BFEL is abusing his powers a little. He recently threatened me to hurry up. The fool! We have plenty of time. If only my efficient husband was here...

Spoiler (click to show/hide)
Spoiler (click to show/hide)


8th of Slate

 Curses! Rats have manifested themselves. We will have to move our food stock to a separate storage room soon. Very soon at that! Doors are also being placed all throughout the fortress at my order as well.

Spoiler (click to show/hide)


11 of Felsite

 It is completed! The new storage room is done. Now lets see those rats get in. This is the beggining of the expansion and accomodations of Necrothreat as we know it. It is most excellent. Everybody seems happy at the moment which is somewhat weird considering that we have to sleep on the floor. But that matters little! I am happy!

Spoiler (click to show/hide)


21st of Felsite

 Our farm has begun to ripe! This means that we have begun getting food. This is very good. We will not starve. I am sure the others will be delighted to hear of this. We still have not gotten any of these people that seek refuge that James mentioned but I do not fear. They will come soon enough. I also have given orders to begun making a place for the future traders that might come to us.


27th of Felsite

 The kitchen has almost been completed! Finally mastahcheese can get to cooking in a quality kitchen. He will rejoice when I tell him these news, I am sure. Everything has been quite quiet these days. I worry. It's never been so quiet, even in the old Necrothreat. But does it matter? This means that we finally can reap the benefits of the good days!

Spoiler (click to show/hide)


20th of Hematite

 The Trade Depot has been completed! This means we can start getting traders now. This is most excellent as we are in need of supplies.

Spoiler (click to show/hide)


22nd of Hematite

 They have arrived! Migrants have arrived. Much needed hands have arrived. This is most excellent! This will boost our productivity great deal! I will have to inspect to see what each is good at and place them at work. Hurrah! They amount to the total of... two? WHAT? ONLY FOUR HANDS HAVE COME TO AID US? BLOOD AND ASHES! I must keep calm. What if my husband was to see me now? Well nevermind. I have asked the names of these new bloods and they tell me that their names are Jables and Splint respectively. Jables tells me that she is good with range whilst Splint is good with whatever we put him at work. Both have been initiated into the militia led by Highmax28. It seems that they are married which means that they have good cooperation.
 I hope we can survive the winter at this rate... I hope the merchants bring good much needed supplies... I hope we even last more than last time.

Spoiler (click to show/hide)
Spoiler (click to show/hide)

 I have ordered more farm plots to be built as well.


15th of Malachite

 I have told Jables to begin cutting gems at our newly constructed workshop area so that we have something to sell when the traders come. Everything uptill now is normal. No enemies, no accidents, no nothing. It worries me but we shall make use of it. I have also ordered the making of a dining room for us.

Spoiler (click to show/hide)


25th of Malachite

 I have ordered the making of a room for the military to stay in. It will be on the 4th floor bottom so that it can reach the first floor quickly.

Spoiler (click to show/hide)


2nd of Galena

 I have started giving out titles to everybody today. The current ranks are the following:

Spoiler (click to show/hide)


8th of Galena

 I have ordered the makings of our rooms so that we can finally have a place to sleep and not on the ground as we have done all of these months. They are right below where the military rooms are.

Spoiler (click to show/hide)


21st of Galena

 Somebody today told me that if any traders come, they will not be able to pass! When I gave it a closer inspection I confirmed. This is disastrious! As such I have ordered for it to be immediately fixed.


5th of Limestone

 It would seem that our dog that have been posted to defend the entrance of the fort have given birth to a puppy! This is wonderful news! Awww look at it so cutely looking into my eyes. I sense that he shall become a great fighter and champion of the fort!

Spoiler (click to show/hide)


15th of Limestone
 Everything of stone attribute on the 4th floor is to be put in the dumpster. I issued that order today. We will be busy for quite some time. Accomodations are almost done. Our carpenter refuses to work for unknown to me reasons so I let him be. "Break time." he says. Humph.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)


I am still alive. Holidays did keep me quite busy. My turn will be finished by tomorrow is my hope since I delayed it for so long. Here's a massive update. Good to see you back BFEL. Hope you will stay with us this time.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on January 03, 2013, 12:06:15 pm
And there was much rejoicing. And I am going to have a spastic fit if my turn comes to pass because of my deranged need for exact symmetry.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NotaPirate on January 03, 2013, 12:44:41 pm
Can we have the statuses of all the current Forumites?  :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on January 03, 2013, 05:13:42 pm
Man, I'm not the sheriff this time around?
Oh, well, could I be banhammerer?

Also, Woo! Farm Plots!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on January 03, 2013, 08:05:44 pm
When I looked at the 2nd picture on the bottom, I thought "Pee river!"
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 04, 2013, 12:52:25 pm
And there was much rejoicing. And I am going to have a spastic fit if my turn comes to pass because of my deranged need for exact symmetry.
Yay....

And nice job apiks! I'm pretty sure chaos will begin in the second year. What kind of wildlife is around us? Anything we can kidnap and make into war animals? (Please say grizzly bears)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 04, 2013, 01:25:07 pm
Apiks' Journals


20th of Limestone

 I was told that today new migrants have arrived! Hurrah for more hands to work! I was told that we have gotten the total amount of... two? *facepalm* This must be a bad joke. We got another 4 hands. This brings the total population to the shocking amount of 11. Ugh. They also married, just like the last two migrants. It seems that they probably think this is a good place to spend their honeymoon. I will make sure it is not. They are named LtAlfred and his wife InsanityIncarnate. I will put LtAlfred in the military per his wish. It seems I am destined to make due with as little forumties as we have. I will succeed in the name of my husband!

Spoiler (click to show/hide)
Spoiler (click to show/hide)


6th of Sandstone

 Today I removed the dump order. It is too time inneficient. On the other hand, 3 separate areas for sleeping have been made for future efforts. I can feel that they will be useful.

Spoiler (click to show/hide)


2nd of Timber

 The order of the making of two statues for the entrance of Necrothreat have been issued. They will show that we do have a certain level of civilization and is worth trading with us. These past months since we've arrived have been uneventful. This is good since we did need to settle in. All that we are in need at the moment is more forumites to do the job. No traders have arrived so far. I hope they will this month as they did before in the previous Necrothreat. Otherwise we might be in for a rough Winter.


13th of Timber

 Hurrah! The outpost liason of other of our kind that have survived the breaking have come. This is most excellent. Now we can establish trade and relationships with the world and spread word of our safe hub. When the traders settle in, I shall immediately set upon getting some food,ale, swords for our troops and other much needed stuff! This could potentially be the best thing that has happened all year long. I have also promoted MastahCheese to the level of banhammerer. I believe he could put those forumites into shape to work.

Spoiler (click to show/hide)


7th of Moonstone

 I issued the order of the making of my office and place of living. The negotiations with the traders were successful. We have secured a stable supply of food and drinks as well as a few military things. What we need now is more forumites as I mentioned. Everything is going fine so far. No enemies have shown up which worries me.

Spoiler (click to show/hide)


23rd of Moonstone

 Thief! A thief has infiltrated our fortress! A kobold thief no less! Thankfully, the dogs that I have placed on the entrance should do their job and at least scare the invader away.

Spoiler (click to show/hide)


25th of Moonstone

 *sigh* Another thief has appeared right at our doorstep. This time he is a different one. Once again he was scared away by the dogs.


26th of Moonstone

 What's going on here? Are we under siege by kobolds with less brains than rats? Today another Kobold thief came into sight just hours after the last one ran away. The dogs make quick work in scaring them so they'll get extra treats from me.


9th of Opal

It's Mid-Winter and nothing interesting has happened this past year except a few kobolds. I think I will retire of my role of leading this place when Spring comes. My husband came to me in a dream and told me to do so and so I shall. But there is about 2 months until then. Lets not get ahead of ourselves here. Everything is working out fine I guess as far as everything is concerned.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)


Sorry, it seems that this will be finished tomorrow and not today as I hoped. Atleast it's near the end so you will not have to wait a lot to get rid of me, hehe.

Also sorry Highmax28 but the only thing we have in this Armok forsaken quiet land is ravens,rats and a few alligators due to the river. The wildlife is pretty much DEAD here. Absolutely nothing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 04, 2013, 06:54:34 pm
Ravens? Didn't they get turned into something more interesting? Maybe we should give them an interaction that makes them spontaneously combust.

Hey, I'm a girl! And I like derails...
Could I see what skills I have?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 04, 2013, 06:58:02 pm
Sure, why not. As for the ravens, a new version of the mod cannot be added without a new world regen so maybe we could add it so that ravens spontaneously combust (just like you said) in the next version of it.

Spoiler (click to show/hide)

EDIT: Also, the rats and ravens have all but disappeared. Probably migrated to somewhere where more bountiful harvest can be found. It's a barren wasteland now with only forumites in sight (and the dogs I guess).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 05, 2013, 01:53:22 am
Anyone got the same idea for war alligators? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 05, 2013, 12:03:39 pm
Hey Apiks, just had a little idea I figured I would shoot your way. I was thinking about doing my character in the same style I used in PaintedCrypts. That was in my opinion the most fun dorf to do logs and stuff with that I ever had. Unfortunately this would require a re-forumiting as a girl, because it HAS to be the same dorf (well we would be fudgeing the bio and such but whatever) If your interested take a look at my posts in that fort, that shit was great and I want to bring that here.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 05, 2013, 01:52:55 pm
Yeah, why not. Whatever suits you, BFEL. We'll have to wait until your death in that case.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on January 05, 2013, 09:07:27 pm
STOP!


Banhammer time.

EDIT: Oh, yeah, if my dorf gets married this time, can they be named Esther1 like last run?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 06, 2013, 12:35:28 am
You're the banhammerer btw MastahCheese. Sure. If you get married, they'll be named Esther1.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 06, 2013, 04:38:27 am
A great waxworker!? Quickly, we must create a thriving wax craft industry! I DEMAND WAX CROWNS!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 06, 2013, 11:12:52 am
And I demand to be put on Wood/Gem/Boozecutting duty.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 06, 2013, 11:31:04 am
Actually BFEL, your current character is a carpenter which is to say a woodcutter already. He is also the expedition leader or "site founder" in the mod.

As for the wax industry, I think that might take some time.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 06, 2013, 12:00:33 pm
Actually BFEL, your current character is a carpenter which is to say a woodcutter already. He is also the expedition leader or "site founder" in the mod.

As for the wax industry, I think that might take some time.
How do you even get wax? I have never actually seen it in caravans or anywhere else
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 06, 2013, 04:08:31 pm
Actually BFEL, your current character is a carpenter which is to say a woodcutter already. He is also the expedition leader or "site founder" in the mod.

As for the wax industry, I think that might take some time.
How do you even get wax? I have never actually seen it in caravans or anywhere else

By teaching your dwarven children martial arts? XD WAX ON!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 06, 2013, 05:05:34 pm
Not to be impatient apiks, but hows the update comming along? Did we get something unexpected in the last months?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 06, 2013, 05:34:40 pm
Actually BFEL, your current character is a carpenter which is to say a woodcutter already. He is also the expedition leader or "site founder" in the mod.

As for the wax industry, I think that might take some time.
How do you even get wax? I have never actually seen it in caravans or anywhere else
From beehives. You get wax cakes when you press a honeycomb.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 06, 2013, 08:27:06 pm
Not to be impatient apiks, but hows the update comming along? Did we get something unexpected in the last months?

The update was a little delayed since I had to stay awake the whole day and night and couldn't get any quality sleep so that I could rise early on Monday (today). Due to that I felt that If I made the update whilst sleep deprived, then it would be just bad and irrational. I'll try to pump it out today though, after I finish all my duties.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 06, 2013, 09:32:08 pm
Well that was rather uneventful. The last month had nothing in store for me so nothing to write about. I've finished my savegame of one year.

Before I give out the save to the next person I'd like to make some notes to him.


Of course it's up to the next overseer whether he will heed my advice or not. It is his choice. Okay. You've waited long enough with my rants. Here's the save.
 
Apiks The Boring's Turn (http://www.2shared.com/file/f1B38UIU/Necrothreat_II.html) (Temporary on 2shared)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 06, 2013, 10:19:01 pm
Well this is gonna get interesting. First day of second semester of college and I got a fortress to run... What do I say? THE CHAOS CAN BEGIN! LET IT IN! (Yes I just did a Blind Guardian reference) I'll start it tomorrow cause its 10pm and I gotta wake up for 6:30... Yay...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 06, 2013, 10:32:35 pm
Well this is gonna get interesting. First day of second semester of college and I got a fortress to run... What do I say? THE CHAOS CAN BEGIN! LET IT IN! (Yes I just did a Blind Guardian reference) I'll start it tomorrow cause its 10pm and I gotta wake up for 6:30... Yay...

Well you wanted it and now I delievered it. Also go Blind Guardian! They be a good band.

We'll wait. Take your time. Or atleast I'll wait. Dunno about the others. This is gonna be interesting after the second year. It's funny how in Necrothreat I and Necrothreat II both first years were quiet. I truly am the boring.

Let's see what you'll manage to make out of everything.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 06, 2013, 10:47:41 pm
Well this is gonna get interesting. First day of second semester of college and I got a fortress to run... What do I say? THE CHAOS CAN BEGIN! LET IT IN! (Yes I just did a Blind Guardian reference) I'll start it tomorrow cause its 10pm and I gotta wake up for 6:30... Yay...

Well you wanted it and now I delievered it. Also go Blind Guardian! They be a good band.

We'll wait. Take your time. Or atleast I'll wait. Dunno about the others. This is gonna be interesting after the second year. It's funny how in Necrothreat I and Necrothreat II both first years were quiet. I truly am the boring.

Let's see what you'll manage to make out of everything.
Silence before the storm as they say. And expect lots of swords. And constant complaining about elves  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 06, 2013, 11:14:46 pm
Well this is gonna get interesting. First day of second semester of college and I got a fortress to run... What do I say? THE CHAOS CAN BEGIN! LET IT IN! (Yes I just did a Blind Guardian reference) I'll start it tomorrow cause its 10pm and I gotta wake up for 6:30... Yay...

Well you wanted it and now I delievered it. Also go Blind Guardian! They be a good band.

We'll wait. Take your time. Or atleast I'll wait. Dunno about the others. This is gonna be interesting after the second year. It's funny how in Necrothreat I and Necrothreat II both first years were quiet. I truly am the boring.

Let's see what you'll manage to make out of everything.
Silence before the storm as they say. And expect lots of swords. And constant complaining about elves  :P

Especially in Glidersnarls II xD.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 07, 2013, 04:10:22 pm
Journal of Highmax, Swords Enthusiast:
1st Granite, 252:
It's been a year since we all awoke and were told by that funny man about being reborn. I didn't remeber what happened until recently.

I kept thinking: we died? When?

Only a few nights ago did I remember the blood, the carnage, and the endless dead swarming us all. I remember the falling walls, the evil creatures in the depths, the legions of the dead murdering all those I knew, and...

...And being devoured by that beast...

It still haunts my dreams. Now I remember, and I keep my sword on me all the time now, with constant worry that the dead will surround us all again. The constant screams still ring in my ears... The apiks reunited hand in hand in death (I guess they didn't understand "Til death do us part").

Today I was still pondering this when Apiks aproached me. She came by and asked if we could talk for a bit. I really had no choice since she's the overseer. I asked her what she wanted to ask. And in my mind, I kept that gruesome image in my head of her dead corpse among those dead... I kept a tight grip on my blade at this point just from the pain of those thoughts. She then asked me to take over as the new overseer. I was so surprised, I put my guard down and was left stunned. Me? Overseer?

"I'm just a soldier. I've only ever commanded a squad of ten with me included." I told her.

"And that is why I chose you. We need defences against the dead if what James said was right"

James... That was the funny man's name?

She pulled out a piece of paper with some instructions on it.

"If you need some guidelines, start with these tasks. It's what I would do if I wasn't told by everyone else I'm so boring"

I chuckled at this and took the paper and shoved it in my pocket.

"I'll do what I can" I told her saluting her. I walked away and began my duties.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 07, 2013, 06:45:16 pm
2nd of Granite, 252:
I have taken a survey of the place. It's definatley not the same as before and severely undermanned with only 11 fourmites. I decided we need more resources... And by resources I mean swords. How many do we have? We don't know? Well lets change that. We need to wait for someone who can count things to arrive, because I don't think anyone here can count past ten... I don't know why... One thing I also noticed: WHO ON EARTH MADE THE WORKSHOPS ON TOP OF THE QUARTERS!?!?!? Does one not realise that workshops are LOUD. This will make us all very tired from not sleeping well! I decided to make the bedrooms under it a stockpile for furniture. I also designed some rooms for the nobles. Who said Apiks gets the best room in the house and we lesser nobles get little hovels? Not I! I made four for now. One for me, one for NAV, one for BFEL, and one for whoever our archiver will be (I hope they come soon... I need a sword count!). I am also going to clean up all the crap in the dining room once I start getting some stuff organized. I'm also thinking about making some traps and a better military. Problem is, I need another lacke- I mean recuit to spar with our friends here. I'm also digging straight to the 100th Z-Level. Get some more room to build things. And maybe find something interesting... Like marble or some other flux stone for BETTER SWORDS!!!! AND MAGMA! Gotta have magma... Or we can just get lots of charcoal... But that'd piss of those elves... Wait, WHO CARES? I don't care about no damn elf! Hell, I killed some back in Glidesnarls! If they show their ugly heads here, I'll just make sure they get the message: WE DONT LIKE ELVES.

23rd of Granite, 252:
NAV and Apiks came up to me to report something of interest:

(http://i1141.photobucket.com/albums/n593/highmax28/expansion_zpsbfc0db02.png)

I looked over the reports and also found this inside of it:

(http://i1141.photobucket.com/albums/n593/highmax28/passage_zps166252fe.png)

I was dumbfounded. What the Hell is a downward passage? I ordered up that section of stair leading to it to be walled off, NEVER TO BE OPENED AGAIN. Whatever comes out of that passage can't be good news. I saw all the gold and stuff in the walls from their reports and I told them we can't risk it. Theres an ample supply of water down there that we might use one day for a well, but I'm not going NEAR there until we know whats down there.

6th Slate, 252:
Apiks and NAV came running and started talking over and over and panicing. I told them both to calm down and then tell me calmly one at a time. Apiks told me they hit yet ANOTHER cavern. Great! Another one! Right when we got the first one walled off! Wall off any way to that floor and dig around again... If I hit another cavern and still dont find magma I will not be pleased. On the bright side, we found out where the downward passage leads to. And we have quite a bit of native and horn silver and native gold. Gold sarcophagus anyone? How about some monuments of the old world made here? *pen sploches here and there, next page has writting*
I dropped my pen and spilled my ink upon remembering those horrible thoughts. Nothing of the old world will be glorious. There is only death in that world... And only death will come if we continue as they did...

13th of Slate, 252:
BFEL just ran in on me during my training session and shouted he can see friends comming from the south. I sheathed my sword and ran out to greet them. We need all the hands we can get to deal with this place. I ran out to greet them all one by one, thinking we will get about four or five pairs of hands when I saw what appeared to be an entire crowd rushing towards us. I grabbed BFEL but his collar and yelled in his face. "I THOUGHT YOU TOLD ME THERE WERE FRIENDS! NOT AN ATTACK!" I drew my sword, ready to break the seige when I saw a fourmite man come. I sheathed my sword. Well now, that was stupid of me wasn't it? I did end up greeting all of them... All 25 of them... And they brought 11 animals with us, some of them strays... MEATS BACK ON THE MENU TONIGHT!

OOC: Apiks, who else needs to be fourmited? We have plenty to name now! Grand total of 36 strong now!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 07, 2013, 09:52:45 pm
17th of Felsite, 252:
Something utterly terrifying has arrived:

Spoiler (click to show/hide)
Armok have mercy on our souls...

EDIT:

WHY ARMOK WHY!?!?!?!?!? WHY!?!?!? WHYYYYYYYY!!!???!?!?!?!?

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 07, 2013, 10:18:07 pm
DF crashed after I tried to do too much at once, but what ended up happening was a zombie kestrel came by with that thread necromancer and EVERYTHING WENT TO HELL. I swear, that thing moved so fast... Apiks, I think it would be best to consult those working on the mod to make sure HAXXORS CAN NEVER LEARN THE SECRETS OF THREAD NECROMANCY. EVER. I swear, MMO gamers, zombies and a haxxor thread necromancer just ruined my day! If I had a 10$ for each guy resurected in one second spans, I'd have more money then bill gates. I could not catch up to him or see him. And EVERYTHING GOT UP. And why? The mechanic thought it was funny to go hunting... Bastard...

EDIT:
I'm kicking the fourmites into overdrive. We are going to make a crap ton of cage traps and practically wall off the front door. When that haxxor shows his face, we'll catch him and place the cage in some forsaken pit where no one will ever enter...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 07, 2013, 10:38:27 pm
Good news, threat averted, but locking down the fortress for good measure for now... I'm gonna use the elves as bait to attract any other baddies. I gnabbed myself a fourmite thread necromancer... But wheres the haxxor???
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 07, 2013, 11:38:18 pm
20th of Hemetite, 252:
*the letters are sharp and jumpy, as if he was shaking*
I'm safe in here... No one can find me... No one... I'll wait it out... Yes, wait it out... We may have captured ONE thread necromancer, but theres more... Oh yes there is more... They call me mad to think theres more... Oh theres more all right... And more will come! Trust me... We have resources and weapons... And I placed sentry bears... Bears you ask? How did we get bears? We stole them... Yes stole them... From those pointy eared freaks... They had two bears... Male and female... Lots of bears now... yes... Make an army... Yes... Kill the dead with bears... hehehhehe.... That haxxor is still out there... I can hear him in the wind... I smell him in the air... I can taste his very essense.... It tastes like blood... No that isn't my blood from biting my tongue in fear... He'll come back... Oh yes, he'll be back... And he'll murder us all... And no one will live... Just like before... We won't make it out alive... I elected some new guy to count everything... He counted and counted until he got me the numbers... Yes... The numbers of everything... I counted the swords... We have six... And they're all ELVISH MAKE!!!!

*sharp scribbles are shown across the bottom part of the page, even ripping alot of it*
I WILL WATCH THOSE BASTARDS *rip*RN!!! HOW DARE THEY MAKE SUCH BEAUTIFUL *rip*LS AND MAKE THEM OUT OF SOMETHING*rip*RRIFYI*rip*!?!?!?! I'LL MAKE BLADES OUT OF IRON! SI*rip*! STEEL! I'LL SLAUGHTER EVERY ELVEN *rip*H IF I HAVE TO!!!!
*rips and scirbbles end*

I hear someone comming! That haxxor is comming down the corridor! I MUST HIDE!!!! HIDE!!!!

HIDE!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 08, 2013, 12:02:58 am
17th of Malachite, 252:
It was Apiks that found me hiding in the garbage dump under a bunch of stone, half insane and screaming about a haxxor thread necromancer. She had to knock me out and have Sprin have a look at me (although its a mystery what he could do since Sprin is insane himself). They managed to help me so I can continue running the fortress. Sprin wanted an excuse to use his chainsaw but Apiks just did everyting. Although it was NAV that found out what was wrong. She thought it was post traumatic stress cause of the elves and the haxxor that she had seen herself. Sprin gave me some weird crap to drink and even thoguh it tasted like crap, I'm not making mad ramblings. I'm glad there haven;t been reports of the Haxxor for a couple months now. Maybe he got smart enough and ran away... *writing gets a little jumpy* or maybe... yes... hes hiding... hiding... and waiting... waiting to take us all out... *jumpy writing ends* Nonetheless I have ordered a balista/catapult batter to be constructed on top of the fortress. No more severed heads and no more worrys of the enemy comming and locking us in defenseless. I'm also making a bridge design, but the problem is we need to divert trhe river... And I was originally going to make a cistern for a well, but I will have to make due. In my mad ramblings, I did not lie however about the bears. We have two black bears, one male and one female. And I have put them in front of my trap array. Anything that trys to enter will be either mauled by bears OR caught in a trap. I'm going to order a clear cut of the forests around us and make charcoal. Its about time we have a properly armed military to go with our battery... On a good note, Insanity Incarnate has given birth to a baby boy! Does this make the boy son of insanity?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 08, 2013, 12:30:05 am
That was brilliant, Higmax28! A lot more interesting than during what happened in my year. We already got a haxxor and necrothreader? Damn good job of managing to capture one. I personaly would've killed him myself and not risked having him but what do I know?

Also here's the list of people that you have to forumite:

Pokon - no specific dwarf
IronTomato - Hammedwarf or Miner
NotaPirate - Military sword user or mechanic/metal worker
If MastahCheese has a wife, name her Esther1

Keep doing the good job, I do like it very much so so far. Also sorry Splint but it would seem that the threadmancer threat has been averted. You're still on the roll.

Edit: Also huzzah for massive forumite crowd coming to our rescue! I guess it was worth it not getting any people during the first year for this bunch.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 08, 2013, 01:44:56 am
28th of Malachite, 252:
Jables has given birth to a baby girl. The ballista level of the battery is almost done. I just have to place the ballistae into the system itself and carve fortifications and we’re good for that. I’m going to offset each one so we don’t have friendly fire incidents.
12th of Galena, 252:
We captured a Troll today. It was trying to kidnap our babies and probably make unspeakable thread zombies with them… *Shudders* That’s one less troll creating twisted monsters in the world… And rejoice! Humans have arrived! Unlike elves, Humans are much more nicer to converse with. They don’t care about trees, only making money! QUICK! START PUTTING RANDOM USELESS CRAP TO THE TRDE DEPOT!

16th of Galena, 252:
Two trolls were captured and one kobold ran off… I swear they must be- HOLY SHIT!

Spoiler (click to show/hide)

EVERYONE INSIDE! WE MUST SAVE OURSELVES FROM THE BEAST!!!! Damn bastards were leading this thing to us! I told Jables to go and get everyone inside. He came back to me five minutes later laughing. I grabbed her by the collar and yelled in her face “WHY ARE YOU LAUGHING!? THIS IS SERIOUS! IT WAS THINGS LIKE THOSE THAT MADE NECROTHREAT FALL!” she looked at me puzzled and replied:

“Sir… I’m laughing because it changed forms and ran away…”

Spoiler (click to show/hide)

I felt stupid because she wasn’t around the time of the fall of Necrothreat. I apologized and told everyone to return to their duties. We need to get this battery up and running… I also finally ordered a clear cut of the forest to the south. We need as much wood as we can get, and quickly… I have also ordered several people to construct a sealing chamber for the thread necromancer. They may not be able to die of old age… But at least we can seal them for eternity. They prepared the room and are now placing the magic runes to keep the freak inside. We still need four statues of silver to keep him properly sealed if this book of magic says properly… If this works, we will never have to worry about this creature ever again! We also got some good trading in from the humans. We got lots of food, booze and most importantly: SWORDS!!!!! We have an iron and copper sword now!!!!

13th of Limestone, 252:
We had another Troll come in, only this time it got killed instead of captured. This is bad. We NEED to get rid of it right now! If we don’t get rid of that corpse *writing gets jumpy* he’ll… he’ll return… he can smell death on the wind… like I can smell him… and he’ll come here… he’ll come like lightning… faster then lightning even… No one will hear him… no one can see him… we will all die… must… get… rid… of… corpse… 
*jumpy handwriting stops*

20th of Limestone, 252:
My 2IC withdrew from society today. I’m worried, but I know Jables will be alright. On a positive note, we got the smelters working. I’ll get a real military started once we get some weapons for everyone. I’m going to make some hammers, but most of our production will be swords. Yes swords. We are going to have so many swords that if everyone had four hands there would still be enough swords for everyone and another hundred.

22nd of Limestone, 252:
Curses! Jables has claimed the only metalsmiths forge! We must comply to her terms if we are going to win it back. Shining metal bars? Stacked cloth? A quarry? That’s what you want? Hmm… we’ll figure this out…

23rd of Limestone, 252:
I was approached by another panic stricken citizen jumping up and down. They looked so scared I couldn’t tell if they crapped themselves already or they are going to. I asked what happened and they said “Theives! Theives have come to steal our children!” I laughed a little. “They will run away as they always do.” The lady stared at me with a look that meant dread.
“Sir… you don’t understand… These are thread zombie thieves!”
I dropped everything and grabbed my sword and rallied the soldiers we have on hand and charged out.  As soon as that zombie saw us coming, the farmer it was grabbing in its grip was slashed and he ran away. I went to the aid of the farmer as my allies ran after the zombie. I asked if they were hurt but they were fine. It seemed their robe made the dagger just glance away. We need to prepare for a much heavier assult… I need bridges up and running NOW.

15th of Sandstone, 252:
More migrants have arrived, bringing us to a total of 60 strong. We don’t have magma however so arming us will require lots of trees burning… Which we’re doing now. The statues for the sealing chamber are still put away because Jables can’t find her stuff… I hope some traders come by soon… We need those silver statues done soon, I can hear the damned necrothreader laughing…

6th of Timber, 252:
Jables went insane today. Child in hand and everything… Now we got a crazy soldier going around whipping around her baby. I’m going in to put her out of her misery… I’m sorry…
*Later Entry*
She killed her child by stabbing it over and over with her spear. I rushed in, sword in hand with others in my unit and we killed her. It was quick… I stabbed her in the head, making it quick and clean, and as hopefully painless as possible. The statues will be made, and we will seal that thread necromancer. I sense the damn thing is just a bad omen…
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 08, 2013, 08:11:54 am
Nice. Need to capture that Were and make a Were fortress. THEN THE HAXXOR NECRO WILL BE SORRY. SO VERY SORRY. LIKE HES DAVID TENNANT OR SOMETHING. THAT IS HOW SORRY HE WILL BE. DAVID TENNANT SORRY.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 08, 2013, 08:39:36 am
Nice. Need to capture that Were and make a Were fortress. THEN THE HAXXOR NECRO WILL BE SORRY. SO VERY SORRY. LIKE HES DAVID TENNANT OR SOMETHING. THAT IS HOW SORRY HE WILL BE. DAVID TENNANT SORRY.

I recall it running off the map so it means that it has disappeared and we'd need a new one. Also I'm still not sure if getting a were thing is a good idea but if it saves the fortress then I'm all for it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 08, 2013, 10:10:44 am
It was a were coyote so Im all for it XD much better then were beaver/rat
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 08, 2013, 12:44:10 pm
It was a were coyote so Im all for it XD much better then were beaver/rat

I personally did prefer the beaver/rat. In my mind it was all like a gentleman rat that had gentlemanly clothes and was drinking some coffee/tea whilst sitting on a chair and showing his front teeth to whoever looked at him. Oh did I menton that that same rat had ridiculously large eyes and was somewhat cute. Atleast uptill the point you fight it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 08, 2013, 03:36:43 pm
I forget who it was but those teeth reminded me of a beaver. I like beavers (me being canadian and all) but I can't be a badass as something like a beaver mixed with a rodent :( The coyote however... Close enough as we'll get to werebear so if I caught it, I'd make all our military become one of them :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 08, 2013, 05:26:13 pm
OMG WEREBEARS YES.
THEN WE COULD SICK THE BEAR ARMY ON THEM AND ALSO BE PART OF THE BEAR ARMY.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 08, 2013, 08:16:00 pm
If we get a were bear, EVERYONE WILL RUN TO HIM, those who love will be blessed and live forever. Those who die were too weak to feel the embrace of the were curse 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 08, 2013, 08:27:32 pm
is it possible to DF hack one into the fort? Because that is kinda too awesome to pass up :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 08, 2013, 08:31:05 pm
is it possible to DF hack one into the fort? Because that is kinda too awesome to pass up :P

If we could've DF hacked like that, Necrothreat I would still be alive and not forsaken because of that head. I myself even searched for options how to change stuff so that it works and the only options were out of our reach (like editing the hex code (I think?)).

Werebears sound nice but I'd like to see a strictly forumitian population. But meh. Whatever you manage and benefits the fort is for the best.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 08, 2013, 08:39:03 pm
Expect more chaos. We just had a Fire Breathing L33t Gamer show up
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 08, 2013, 08:53:40 pm
Expect more chaos. We just had a Fire Breathing L33t Gamer show up

Aw sheit. Shit's about go down!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 08, 2013, 11:45:02 pm
15th of Timber, 252:
Some fourmite traders have arrived. Hopefully we can get some things for making booze. People are constantly making runs to the river… And the carp look hungry… The wagons couldn’t come in but I don’t know why…

17th of Timber, 252:
A snatcher came to us again. This time it was a L33t Gamer… I thought the place caught fire so I panicked. I’m going to have our military go out and chase him away. I’ve also got an idea for a cistern for our well. Hopefully we won’t have any dead coming to take us all out if this works. I’m going to have a floodgate open and drain enough water into our fortress and then fill up a hole that will be our cistern. And if we end up losing a lot of water, we’ll just have the river throw more water at us. Its 100% zombie proof! I smell something burning… I think Mastacheese burnt some food…

Spoiler (click to show/hide)

Several people just burnt to death. EVERYONE KILL THIS THING!!!!!!!!!!

18th of Timber, 252:
Four died after that L33t Gamer attack. Two are still one fire. The lands around us are setting aflame. We’ll have to wait for the fire to die down before we can trade. I also counted LtAlfred among those dead. The fires are starting to slow down and I can see some burnt corpses of our bears and a few others who were burnt to death. All the wooden cage traps burnt and the entire countryside is still on fire.

Spoiler (click to show/hide)

26th of Timber, 252:
More people are being found missing. I think the flames in the fields consumed more than what we thought. We are down to 46 people now. All of our cage traps are unloaded, and our bridge is still under construction. If anything has gone right at all, its our ballista battery that is ready. Now the catapults are needed to be made…

27th of Timber, 252:
BFEL has went into a meeting with the outpost liason. I went in with them being overseer and did most of the talking. BFEL may be the site founder but I’m still overseer. I asked for iron, charcoal, plump helmets, limestone, courage wolves, and coke. They handed BFEL something to look over and then I left them be for a bit. BFEL came up to me a few hours later and handed me a paper with what they wanted on it:

Spoiler (click to show/hide)

Anvils eh? We can do that! SMITHY! GET WORKING ON THOSE ANVILS! I want more metalsmith shops! They also want leather waterskins and powder… Whatever kind of strange potions they are making, I don’t care, as long as we have a leg up on them for more trade goods.

11th of Moonstone, 252:
I just had reports that splint killed another fourmite. He killed a cook by punching him in the face and jamming his skull into his brain. We have no real justice system so our banhammerer will deal with this hopefully… NAV also got us a good haul from the traders. We got rid of a lot of stolen elf crap for some food (mostly wombat for some reason…) and seeds. And of course, SWORDS!!!!! We also got some courage wolves to replace those bears. Hopefully these can live longer then those bears. We also got a lolcat. It appears to be quite a strange creature… The statues are also finished for the sealing chamber, so we will begin the ceremony of sealing once the statues are in place… and so is that foul creature… Once he is taken care of, we will never have to worry about him for eternity if this works.

22nd of Moonstone, 252:
I have noticed that when I looked outside, the river stopped the flames from spreading across to the other side, so it looks like the border between Earth and Hell now.

Spoiler (click to show/hide)

We are also beginning the ceremony to seal that creature for good. I’m no good with magic, but we will make sure that he stays in there…

*The following events were not written down but witnessed by others nearby*
Highmax: Alright, lets get this done so we don’t have to worry about this thing no longer.
BFEL: Pokon isn’t here yet. Only he knows how to work this damned ritual. I’m here because you asked us all to.
Apiks: If something goes wrong, SOMEONE has to clean up the mess… So that explains NAV… But why the rest of us?
NAV: Well bolloks…
Highmax: We all were the ones who survived Necrothreat’s fall. It would be good that with this we all know how to do this so we don’t have to worry about one guy doing it. Plus, if we do this, we won’t have an undead necromancer chasing us, but instead, have a thread necromancer sealed for good inside our walls.
Sprin: WHY DON’T WE JUST KILL HIM!? *sprin pulls out a chainsaw*
Highmax: that will make more dead bodies… If we wanted to kill him, we’d have to burn his corpse.
Mastacheese: Hey, you want to go set the woods on fire again, be my guest. But I’d rather still have a forest to actually have. Like just look outside! Its like boatmurdered without the magma and elephants!
Misko: Its only on this side of the river…
Mastacheese: Quiet Misko!
Misko: ok…
Highmax: Enough talk! I hear him coming!
*pokon enters the room with a book in one hand and a bag of random crap in the other*
Pokon: Let us begin…
*pokon proceeds to go to the thread necromancer and draw runes on the wooden cage. He does the same thing to the statues, each with its one unique rune*
Apiks: Highmax… Any idea this will work?
Highmax: it will work, trust me.
*pokon begins to raise his hands and speak random gibberish. A circle starts to form and encase the wooden cage. The statues glow and each light from the statue coats the cage. After the fourth one coats it, the glowing cage changes to a blueish tint and then fades*
Pokon: Let us exit the room so I can complete this.
*everyone steps out into the stairwell hall and pokon chants more gibberish. Liquid silver rushes from a lower floor and creates a barrier, sealing the room the thread necromancer was in*
Highmax: Its done…
Apiks: That’s one worry less. Now lets get back with our duties. We have that well to make, right?
*end of events*

6th of Opal, 252:
I finally have our military up and working now. It only consists of me and a few others, but we can now get to training. Its not much but I think we can get somewhere. Also I keep getting annoyed by everyone asking me for cages to fill our traps… Well maybe IF YOU MADE SOME DAMN TRAPS YOU CAN PUT THEM IN!!!!!! God… I swear this is totally maddening… If this keeps up I’m going to loose my mind… I

9th of Opal, 252:
Why does this not surprise me?

Spoiler (click to show/hide)

The well is almost completed, we just need a floodgate. I’ve also decided I will be retiring from overseer duty soon. I don’t know who I’ll pass it to, but I’ll make some flyers and place them around the place and see who will come and take the job. Insanity has also begun his construction. I also locked splint into his room since he is still tantruming… I swear, everyone is driving me crazy! The dining hall is almost done being smoothed down, although it has a lack of chairs nad tables with it having only four tables and chairs. I will be putting those I made a lot earlier

17th of Opal, 252:
Our hammerfourmite gave birth to a baby boy during training. I really hope this doesn’t hinder her training… Our floodgate is also up so we will now release the water! Also Insanity completed his little project:

Spoiler (click to show/hide)

Not a bad trinket. Also I caught some morons FISHING outside. I yelled at all of them, destroyed their rods, nets and harpoons. None of them will fish again on my watch! Also a mason gave birth to a baby boy.

23rd of Opal, 252:
I found out why we have people running towards the river all the time: WE HAVE NO BOOZE!!!! I swear, if someone told me I kept being handed WATER and not BOOZE I would’ve done something about this! But NAV keeps handing me glasses cause I keep asking him to but not once did he say it was water! I swear I am NOT HAPPY AT ALL! And if I’m not happy, NO ONE IS HAPPY! And another person has given birth today also. Baby boom at Necrothreat much?

11th of Obsidian, 252:
I feel like I’m forgetting something…

Spoiler (click to show/hide)

Oh shit… I’M SORRY SPLINT! I DIDN’T KNOW YOU WERE DONE YOUR TANTRUM! Also two trolls were captured today. And our well is seeming to have a few drawbacks… What do you mean you can’t access it!? Its right in front of you!!!! Oh, and I also made our flyers for that ad for the overseer:

Spoiler (click to show/hide)

Hopefully someone will get it and I can be rid of this position. No wonder Apiks gave me this job!

19th of Obsidian, 252:

Spoiler (click to show/hide)

*words are jumpy and sharp*
WHY ARMOK! WHY!!?!?!?!?!?!?!?!?!?
EVERYONE! GRAB YOUR WEAPONS! I WANT THIS BASTARDS HEAD ON MY PLATE!

Spoiler (click to show/hide)

Hes still there… I can hear him… I can smell him… I’ll kill him… I’ll feast on his corpse… No one can stop me… No one… I’ll lock us all inside… Hehehehehe…. No one… No one can get out… Not even that freak… Heheheheheheh…. I’ll wait until he shows his face…. He can’t hide forever… I’ll kill him… Yes… Yes… Hes in here still… I sealed the corpses away so he cant revive them… Yes… He may have revived that pig… But the pig is dead… And the pig will stay dead… Yes… No necrothreader will kill me… No one can make it out… No one can make it in… Hehehehehehe…. FOUND YOU!!!!!!

Spoiler (click to show/hide)

DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE! DIE!

He made it out… Busted down the door… I’LL FIND YOU AND KILL YOU! *goes into hallway and sees the kicked down door by the refuse pile, sees a figure emerge*
THERE YOU ARE! Wait… You’re not the haxxor…
Spoiler (click to show/hide)

SPLINT!!!! YOU DIED!!! Uh oh… I’M SORRY FOR FORGETTING ABOUT YOU SPLINT!!!! I’M SORRY I LEFT YOU ALONE IN YOUR ROOM! PLEASE STOP BREAKING MY ARMS AND LEGS!!!!!! AAAHHHHH!!!!!!
*blood splatters across the book*

2nd of Granite, 253:
You thought I was dead, didn’t you? I’m not… Many bones are broken, and theres dead zombies running amuk in the fortress but theres hope… *writing gets jumpy* I’ll find him.. I’ll kill him… I’ll kill them all… I’ll kill everyone…. Heheheheheheheh….. HAHAHAHHAHAHAHHAHAHA!!!!!
*pages are all scribbled on from the rest of the book*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 12:04:26 am
Theres a problem with me getting the save up right now, expect it tomorrow however. If the place is unplayable, I still have my old save when the traders and l33t show up
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 09, 2013, 12:20:50 am
You must be joking. Two years into the fortress and we're already at the brink of doom at the hand of a... a Haxxor Necrothreader? What is this foul creature... who even thought of it? This will surely spell our doom. It's basically a necrothreader that can teleport anywhere instantly... I call hax.

I guess Splint won't be playing his turn since he is... eh... dead and the necrothreader showed up. I do hope the fortress isn't in FULL unplayable situation or we'll have to use that early save. Good thing you got it.

Also if there are no objections, if we DO revert to the previous save, I'd like to finish Highmax28's turn in a hurry if he does not wish to do so.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on January 09, 2013, 12:26:39 am
YOU LET IT GET IN THE FORT!?!?!?!?!?!? Flee to the caverns!
Btw, I think werebeast army is a good idea and I volunteer myself for testing. Let sprin have some fun.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 12:37:14 am
You must be joking. Two years into the fortress and we're already at the brink of doom at the hand of a... a Haxxor Necrothreader? What is this foul creature... who even thought of it? This will surely spell our doom. It's basically a necrothreader that can teleport anywhere instantly... I call hax.

I guess Splint won't be playing his turn since he is... eh... dead and the necrothreader showed up. I do hope the fortress isn't in FULL unplayable situation or we'll have to use that early save. Good thing you got it.

Also if there are no objections, if we DO revert to the previous save, I'd like to finish Highmax28's turn in a hurry if he does not wish to do so.

If the hint wasn't given, that haxxor made me PARANOID AS HELL, did I not say I can smell him? And I didn't intend to let him in the fort, he kinda kicked the door in... And he's trap safe I'm guessing... The worst part is is that nothing can land a hit on him! He's just so fast! I do actually beleive the haxxor should never be able to achieve the thread Necromancer status for this reason... It's just so broken... I'm actually scared if a l33t gamer got hold of the thread necromancy books and started belching flames at everything. He LITERALLY scorched about an 1/8 of our population instantly. Now what would terrify my greatly is if the haxxor achieved high lord status... THIS CANNOT EVER EVER EVER HAPPEN! Take all the haxxors and make them illiterate or something so they can't learn or acheive necromancy. We don't need lichdom either for them also...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Wafflelordling on January 09, 2013, 12:42:58 am
I'd like to requst a forumite, preferably a noble that you can put in the military in a squad called Noble only for nobles nd let them explore the caverns for you. Good use of nobles yes? That is if haxxors dont occupy the fort.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 09, 2013, 03:39:45 am
 A haxxor l33t thread necromancer... imagine if that was to happen. We'd be dead in an instant. I'll make sure haxxors and l33t gamers are illiterate, unless we make a hardcore version. And as I already said, I recall haxxors being able to teleport. A.k.a. that's how they got inside. Is there any salvation for the fort, highmax28?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 08:01:27 am
The only way for us to be saved is if the haxxor runs outside... and as I said, I locked us all in. All you gotta do is open the door and hope he sees the oppertunity and runs out. Else we're screwed because of the zombies. I have like 20 kills of the same dead lolcat... yeah...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 09, 2013, 08:57:37 am
Just so you know highmax if the high lords work like I had them then they are a seperate race, and becoming one causes you to transform race permanently. Basically no Haxxor High Lords.

Oh also

NOT THE BEARS! NOOOOOOOO NOW OUR DOOM ARMY IS RUINED!
WE WERE GONNA HAVE WEREBEARS RIDING BEARS WITH GUNS....AND NOW WE HAVE NEITHER

oh god someone mod in Bears with Guns.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 12:27:39 pm
Heres the save guys. Its not the same site I use normally so BE WARNED

Spoiler (click to show/hide)

sorry about the bears BFEL :'(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Splint on January 09, 2013, 12:34:12 pm
Between my own not wanting a replacement and necromancers, yeah, I'm not gonna bother. I had my fill of those damned things in Spearbreakers and me being dead means I don't have to pay much attention now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on January 09, 2013, 12:41:39 pm
--am I next in line, to clean up the mess now?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 09, 2013, 12:55:16 pm
--am I next in line, to clean up the mess now?

Yes. You can try to atleast. If you find yourself unable to do it, give the save to me and I'll do my best to fix the situation or otherwise we'd have to revert to a very far back save. So give it a go.

Edit: BFEL, I think you shall be pleased to know that I have added AK 47s to the mod. This could potentially go up to bears with guns. So rejoice!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 01:22:01 pm
--am I next in line, to clean up the mess now?

Yes. You can try to atleast. If you find yourself unable to do it, give the save to me and I'll do my best to fix the situation or otherwise we'd have to revert to a very far back save. So give it a go.

Edit: BFEL, I think you shall be pleased to know that I have added AK 47s to the mod. This could potentially go up to bears with guns. So rejoice!
As long as we don't have haxxors with thread necromancy, we're good!

EDIT: Also I looked into the legends again, and all High Lords are dead again. I think you guys made them too fragile
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 09, 2013, 02:47:57 pm
Eh Worldgen is just weird like that.
Made a superrace that can pretty much regenerate from any wound and go toe to toe with entire fortresses, WHILE UNARMED, and worldgen killed em off like baby kobolds. So yeah, things that are badass in the actual game often get raped by worldgen. It is very sad :(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 02:58:20 pm
Its funny cause I remember I recuited one of those slayers for fun in one game and he was a recuit :P funniest crap ever
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 09, 2013, 03:24:13 pm
"I AM URIST MCHIGHLORDOFTERRORANDPANTSCRAPPING!!! YOU COULD NEVER HOPE TO HARM ME!"
*gets poked in ribs*
"OHMYGOD THERE GO MY ORGANS"

Oh also that thing with killing the same dead lolcat 20 times was hilarious :P

EDIT2: Oh yeah question bout the mod, did anyone do anything with Memory, the sentient spam bot? Love to see him as a Megabeast with a Warmech(from final fantasy) sprite.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on January 09, 2013, 10:40:16 pm
Attempt #1 : Fighting the infection.
Status, Failed.

Going to try barring off the stockpile, walling off several areas and trying to start up a micro fortress. If I succeed, I'll start posting In-Character.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 09, 2013, 10:45:51 pm
"I AM URIST MCHIGHLORDOFTERRORANDPANTSCRAPPING!!! YOU COULD NEVER HOPE TO HARM ME!"
*gets poked in ribs*
"OHMYGOD THERE GO MY ORGANS"

Oh also that thing with killing the same dead lolcat 20 times was hilarious :P

EDIT2: Oh yeah question bout the mod, did anyone do anything with Memory, the sentient spam bot? Love to see him as a Megabeast with a Warmech(from final fantasy) sprite.

Yeah. 20 times killing a single dead lolcat made me lol.

As for the mod, from what I have seen, there are no sentient spam bots. Maybe you can code him in the mod BFEL, and then send me the raws to add it. Otherwise I'll try my best to do it.

Attempt #1 : Fighting the infection.
Status, Failed.

Going to try barring off the stockpile, walling off several areas and trying to start up a micro fortress. If I succeed, I'll start posting In-Character.

I do hope that succeeds.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 09, 2013, 10:53:13 pm
Unrelated, but I started a community fort called Axerings today, decided I would actually try playing the damn game XD Go check it out if your interested.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 11:09:58 pm
Attempt #1 : Fighting the infection.
Status, Failed.

Going to try barring off the stockpile, walling off several areas and trying to start up a micro fortress. If I succeed, I'll start posting In-Character.
Well that was... Expected...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on January 09, 2013, 11:15:04 pm
Two more attempts unsuccessful.
Most of you sad fools are too unhappy to dig anything after I corner you off.  :[

In case some of you don't understand in what condition the fortress was handed to me in:
If let to run with no action, it will usually fall within five minutes.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 09, 2013, 11:39:31 pm
Two more attempts unsuccessful.
Most of you sad fools are too unhappy to dig anything after I corner you off.  :[

In case some of you don't understand in what condition the fortress was handed to me in:
If let to run with no action, it will usually fall within five minutes.
That's what happened when the haxxor broke in in the first place... Except it started with a kestrel so it flew around and killed everything
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on January 09, 2013, 11:46:19 pm
Almost had it this time. Got one survivor out, but her eventually went nuts after there weren't any barrels to store berries in.
I'm going to give it one last try.

EDIT__

Nope, I'm having no luck. The fort is simply too unorganized (( Really, why do we have four bowyer workshops and no marksdwarves squad? --why is everything ( food, materials, goods ) in one big stockpile area, infested with zombies?  xD )) to keep units out of any particular area. I had eight people "safe" at one point, but they kept getting trapped trying to pave back in out of their burrows.

If anyone else wants to give this a try, go right ahead. In my skill though, I have little chance of redeeming this collapse.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 10, 2013, 12:34:23 am
Apiks' Journals

*Extremely bad handwriting and splatters of blood on the page*

15th of Slate


I did it... heh... I actually fucking did it. I managed to save Necrothreat II..... Damn it! Bloody DAMN IT! *sobs* *tear falls on the page on top of the blood* We lost everyone.... only 7 of us remain.. Me (Apiks), Misko, Pokon and 4 others... Only us remain. I used my escape plan of digging into my room and going to the neighbouring mountain and staying there until the fuss went down. It did it indeed go down. The Haxxor Threadomancer has left us with the obvious thought that we were eradicated. With him gone, most of his creations started fighting between each other and some of them fell into the cage traps. At the moment only 1 of the foul creatures remain. The... the living corpse of InsanityIncarnate. Oh the horror. THE HORROR. InsanityIncarnate killed his own baby which was in front of the fortress during the mad dash outside. The fortress is in shackles. Bodies are lying everywhere. Dozens of living undead are caged. DOZENS. I used to know every one of them... BFEL, Highmax. Oh Highmax. Why did you have to die. Sprin. Mastahcheese. Even NAV. LtAlfred's ghost is haunting us now.. reminding us of what happened. To top it off, a forgotten beast has awoken. I can hear him breathe when I am in the fortress.. It breathes. Heavily. I have no idea how we can manage. James was right. Armok was right. Something big is coming, and this was just the tip of it. Oh the horror. I think I am going mad. Atleast Misko is here. My only old friend left. Oh the horror. We were 18 when I initialized my escape plan. All was fine until I opened the passage.... The fools started running to the fortress to get a drink of booze. Those drunken bastards. Nothing is left of them now except their bodies. The Haxxor Necrothreader hadn't left. I immediately barred our temporary sanctuary. After it had left, we left and saw the carnage. Oh the carnage. THE HORROR. Damn it. Why did everyone had to die? WHY WORLD? WHY? IS THIS YOUR VERSION OF A GOOD JOKE? WELL I AIN'T LAUGHING. YA HEAR ME? *sobs* damn it... *starts crying* damn it all to hell.

16th of Slate

I organized the survivors to put down InsanityIncarnate. Pokon's pet took the brunt of the force and managed to do most of the damage but these undead have an uncanny power. It ripped the animal in two and spilled its guts. A gruesome sight, then everyone came and we managed to put him down with our combined forces. InsanityIncarnate is no more. We have to rebuild. As much as I would wish to mourn everyone, we must ensure the survival of the fort if more of these attacks are to come... DAMN IT! Everybody has wounds. Sprin is dead. All of our doctors are dead. No idea on how our booze and food supplies are going, I don't even know if we can clean the situation. Also I bet that nobody will even come near our entrance with those undead being by the dozens at the entrance in cages.

23rd of Slate

I cannot handle it. The pressure. It is just too great. The bodies. The horrors. Oh do they linger in my mind. I cannot make rational choices, hell I can't even go to the toilet without looking at a corpse. I'm handing down command to a fellow named "Mitre" from what he told me. He seemed to be in the best psyhicall condition, although I think he is faking it. Oh my friends, why did you have to die? DAMN IT! Haxxor Thread Necromancers, I shall have my revenge on you and your kind. I will not stop until I see every one of you eradicated and the world free from your tiranny. And if anyone dares so much glorify your names, I shall string them up. DAMN IT!



Well it seems that with some careful burrows I managed to salvage the situation. Here's the Save, Mitre. You can play a full year starting the date I gave it to you. It'll be a hard time rebuilding in my opinion. If it doesn't work out, let me know and I'll use some story magic :) . If you actually managed to save the fort and want to play with your version of saving it, let me know and I'll change some things to this.

Apiks, The Rising Madwoman's Save (http://www.2shared.com/file/lh37cKda/Necrothreat_II_Apiks_The_Risin.html)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 10, 2013, 06:57:30 am
YAY I DIED!

I mean umm....oh no I died that is completely horrible and not in any way a relief that I can be re-dorfed as BFELLA the hilarious double talking, every proffession having, eccentric. (female in case you didn't guess)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 10, 2013, 07:59:07 am
Apiks' Journals

*Extremely bad handwriting and splatters of blood on the page*

15th of Slate

I did it... heh... I actually fucking did it. I managed to save Necrothreat II..... Damn it! Bloody DAMN IT! *sobs* *tear falls on the page on top of the blood* We lost everyone.... only 7 of us remain.. Me (Apiks), Misko, Pokon and 4 others... Only us remain. I used my escape plan of digging into my room and going to the neighbouring mountain and staying there until the fuss went down. It did it indeed go down. The Haxxor Threadomancer has left us with the obvious thought that we were eradicated. With him gone, most of his creations started fighting between each other and some of them fell into the cage traps. At the moment only 1 of the foul creatures remain. The... the living corpse of InsanityIncarnate. Oh the horror. THE HORROR. InsanityIncarnate killed his own baby which was in front of the fortress during the mad dash outside. The fortress is in shackles. Bodies are lying everywhere. Dozens of living undead are caged. DOZENS. I used to know every one of them... BFEL, Highmax. Oh Highmax. Why did you have to die. Sprin. Mastahcheese. Even NAV. LtAlfred's ghost is haunting us now.. reminding us of what happened. To top it off, a forgotten beast has awoken. I can hear him breathe when I am in the fortress.. It breathes. Heavily. I have no idea how we can manage. James was right. Armok was right. Something big is coming, and this was just the tip of it. Oh the horror. I think I am going mad. Atleast Misko is here. My only old friend left. Oh the horror. We were 18 when I initialized my escape plan. All was fine until I opened the passage.... The fools started running to the fortress to get a drink of booze. Those drunken bastards. Nothing is left of them now except their bodies. The Haxxor Necrothreader hadn't left. I immediately barred our temporary sanctuary. After it had left, we left and saw the carnage. Oh the carnage. THE HORROR. Damn it. Why did everyone had to die? WHY WORLD? WHY? IS THIS YOUR VERSION OF A GOOD JOKE? WELL I AIN'T LAUGHING. YA HEAR ME? *sobs* damn it... *starts crying* damn it all to hell.

16th of Slate

I organized the survivors to put down InsanityIncarnate. Pokon's pet took the brunt of the force and managed to do most of the damage but these undead have an uncanny power. It ripped the animal in two and spilled its guts. A gruesome sight, then everyone came and we managed to put him down with our combined forces. InsanityIncarnate is no more. We have to rebuild. As much as I would wish to mourn everyone, we must ensure the survival of the fort if more of these attacks are to come... DAMN IT! Everybody has wounds. Sprin is dead. All of our doctors are dead. No idea on how our booze and food supplies are going, I don't even know if we can clean the situation. Also I bet that nobody will even come near our entrance with those undead being by the dozens at the entrance in cages.

23rd of Slate

I cannot handle it. The pressure. It is just too great. The bodies. The horrors. Oh do they linger in my mind. I cannot make rational choices, hell I can't even go to the toilet without looking at a corpse. I'm handing down command to a fellow named "Mitre" from what he told me. He seemed to be in the best psyhicall condition, although I think he is faking it. Oh my friends, why did you have to die? DAMN IT! Haxxor Thread Necromancers, I shall have my revenge on you and your kind. I will not stop until I see every one of you eradicated and the world free from your tiranny. And if anyone dares so much glorify your names, I shall string them up. DAMN IT!



Well it seems that with some careful burrows I managed to salvage the situation. Here's the Save, Mitre. You can play a full year starting the date I gave it to you. It'll be a hard time rebuilding in my opinion. If it doesn't work out, let me know and I'll use some story magic :) . If you actually managed to save the fort and want to play with your version of saving it, let me know and I'll change some things to this.

Apiks, The Rising Madwoman's Save (http://www.2shared.com/file/2pZFNPCz/Necrothreat_II_Apiks_The_Risin.html)
Ouch! Well... Lets NOT get the door kicked in again, shall we? I think if we use the birdge more often then I intended, we would still be alive. I think everyone who died should be refourmited cause of my stupidity for thinking haxxors weren't as hax as I thought they were
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 10, 2013, 09:08:09 am
I doubt the bridge would help much since the Haxxor can teleport if he has line of sight (I think). Also, reforumations will happen if people so desire and they will have to specify. Haxxors turned out the be very OP. I made them unable to learn the unholy powers in the mod so in the next version we won't have a Haxxor Necrothreader rape fest. Really. The horror of the actual fortress during and after the haxxor was just horrendous. Good thing you built so much traps, Highmax. They got most of the undead.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 10, 2013, 09:11:26 am
I doubt the bridge would help much since the Haxxor can teleport if he has line of sight (I think). Also, reforumations will happen if people so desire and they will have to specify. Haxxors turned out the be very OP. I made them unable to learn the unholy powers in the mod so in the next version we won't have a Haxxor Necrothreader rape fest. Really. The horror of the actual fortress during and after the haxxor was just horrendous. Good thing you built so much traps, Highmax. They got most of the undead.
and we shouldn't have much of a problem from zombie appocolypses from the outside with the catapults and ballistas, And the shit ton of lulz I made for the laptops
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 10, 2013, 09:15:51 am
I doubt the bridge would help much since the Haxxor can teleport if he has line of sight (I think). Also, reforumations will happen if people so desire and they will have to specify. Haxxors turned out the be very OP. I made them unable to learn the unholy powers in the mod so in the next version we won't have a Haxxor Necrothreader rape fest. Really. The horror of the actual fortress during and after the haxxor was just horrendous. Good thing you built so much traps, Highmax. They got most of the undead.
and we shouldn't have much of a problem from zombie appocolypses from the outside with the catapults and ballistas, And the shit ton of lulz I made for the laptops

That is most excellent. Now we just need people before the next batch of intruders come. Also good thing you didn't breach the Cavern. That forgotten tripod beast looked hungry. I thought it'd manage to salvage our situation by destryoing the zombies itself but it had no way to go upwards and eventually the haxxor left and no more dead were being revived after they killed themselves due to the [FEELINGS] thing added in the mod.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 10, 2013, 10:22:16 am
I remember prior to the crash that two zombies ripped each other to pieces and the haxxors was reviving those pieces
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 10, 2013, 01:10:00 pm
I remember prior to the crash that two zombies ripped each other to pieces and the haxxors was reviving those pieces

Yeah. One of them was Mastahcheese's leg. It was fighting with some live forumites when I checked it the first time. Dunno what happened with the other zombie. The leg got trapped in the cage so it's fine on that side.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 10, 2013, 04:18:44 pm
I doubt the bridge would help much since the Haxxor can teleport if he has line of sight (I think).

YOU THOUGHT WRONG! :P
Yeah haxxors don't actually teleport, they just go a little invisible and appear somewhere else.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 10, 2013, 08:12:57 pm
So who was the smart ass that programmed the haxxors to bust down doors?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 10, 2013, 08:17:24 pm
Don't look at me, haxxors didn't come out till Talvi got involved :P
Sorry for throwing you under the minecart Talvi.
Where IS Talvi anyway? Thought he would be involved in this.
WHERES OUR TRANSVESTITE FROM TRANSEXUAL TRANSYLVANIA?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 10, 2013, 10:33:30 pm
Don't look at me, haxxors didn't come out till Talvi got involved :P
Sorry for throwing you under the minecart Talvi.
Where IS Talvi anyway? Thought he would be involved in this.
WHERES OUR TRANSVESTITE FROM TRANSEXUAL TRANSYLVANIA?
Hiding from the monster he has created
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on January 10, 2013, 11:04:59 pm
WHERES OUR TRANSVESTITE FROM TRANSEXUAL TRANSYLVANIA?

--a rocky horror mod would be awesome.

I should have a post up tomorrow. Although, things are going pretty slow.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 11, 2013, 12:13:38 am
I don't think Talvieno has much interest in this succession game, in cooperation with ALL of the other stuff he has to do. I do understand him. From what I can see he is extremely short on time these days.

EDIT: Also remember, if anyone wants to be reforumited, he needs to state so since almost everybody forumited (except Pokon,Misko and me) has died.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 11, 2013, 12:41:08 am
Of course I want to be refourmited as swords enthusiast again ( let's hope I don't let splint starve to death again)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Wafflelordling on January 11, 2013, 01:17:27 am
can i be fourmited as a mil dwarf and if by the time you get to me you have any useless noblesa put the min the mil and make me one.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 11, 2013, 02:53:06 am
Of course I want to be refourmited as swords enthusiast again ( let's hope I don't let splint starve to death again)

Splint won't want to be forumited again is my guess since he won't have to track this fort then which would free him some time. Or atleast that's what I understood from his last comment in this thread.

Also Mitre, here's some help about Wafflelordling
He wants to be forumited as a military forumite. If there are any nobles by the time you forumite him, then forumite him as one and put him in the military. If not then just a regular military forumite.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 11, 2013, 07:37:40 am
Forumited as a female dwarf, typically gemcutter/woodcutter/brewer, but changes proffessions a lot.
Name BFELLA.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on January 11, 2013, 03:14:36 pm
I want a dwarf that works with either metal, gems, stone, or bone. Name him Navarro.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on January 12, 2013, 11:20:30 pm
I want 'Mastahcheese the Second' and I still want my wife to be 'Esther1'
Can I have a reindeer herd?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 13, 2013, 12:15:29 am
I want 'Mastahcheese the Second' and I still want my wife to be 'Esther1'
Can I have a reindeer herd?
Since I pretty much told the elves to go screw their trees, I don't think well be getting reindeer... Unless the fourmites bring them
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 13, 2013, 08:14:46 am
Some quick ideas for the mod:

Change display name of all metal bars to [NAME:(metal type) BOX OF SCRAPS] so that we can make arms and armor IN A CAVE, WITH A BOX OF SCRAPS!

Create new stone type- ice cream
ice cream can be smelted into....wait for it.....KLONDIKE BARS

Klondike Bars given to dorfs in exchange for wacky antics
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Mitre on January 14, 2013, 01:52:23 am
God damnit guys, I'ma nee to forfeit.
I got most of the turn done, but situational practice makes to impractical to make a post.

Sorry. If I may though, I'd be keen to be forumited as Meat~Ray. (( and ill watch the topic closely. ))
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 14, 2013, 06:45:01 am
Post the save Mitre, someone will take it from where you left off. Well, unless you left off inside of a magma flow.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 14, 2013, 07:08:38 am
Somebody please PM me when he uploads the save. I recently missed my turn on another succession fort due to my total incompetence.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 14, 2013, 09:13:28 am
Somebody please PM me when he uploads the save. I recently missed my turn on another succession fort due to my total incompetence.
You cant be any more incompitent then me, I left the fortress be while a haxxor hung around outside :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 14, 2013, 10:48:35 am
<----------------------- has never dug to caverns/magma/HFS/anything interesting

So undwarfy :(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on January 14, 2013, 03:58:46 pm
<----------------------- has never dug to caverns/magma/HFS/anything interesting
So undwarfy :(
Don't feel bad, I'm terrified of them, myself.
especially when I'm a vampire...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on January 14, 2013, 05:29:00 pm
<----------------------- has never dug to caverns/magma/HFS/anything interesting
So undwarfy :(
Don't feel bad, I'm terrified of them, myself.
especially when I'm a vampire...
You deserved it. Be happy I didn't lock you up with the were-capybara.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 15, 2013, 11:27:59 am
<----------------------- has never dug to caverns/magma/HFS/anything interesting
So undwarfy :(
Don't feel bad, I'm terrified of them, myself.
especially when I'm a vampire...
You deserved it. Be happy I didn't lock you up with the were-capybara.
You guys didnt get every bone in your body broken by a fourmite that died cause you killed him by locking him in his own room... And BFEL, how do you survive without magma? Cause I can't last long without it :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 15, 2013, 11:43:36 am
I lock the doors and hide in pure terror XD
Its pretty sad how long it took me to figure out metal industry, I had no idea about smelters and wood burners so....yeah....

I'm doing pretty well in this Axerings game I'm doing though, breached a cavern layer for the first time ever. Granted I immediately caused a cave in that injured two miners but well shutup
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 15, 2013, 06:58:11 pm
Thanks, guys! I'm already feeling better about myself.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 15, 2013, 07:51:08 pm
ok who is working on the mod at this point?
got some ideas for use, including an awesome way to make Memory(sentient spam-bot) a kick ass boss
monster.

whoever is doing the current work pm me for details, writing up a rough draft of the code now

heres that rough draft:

Code: [Select]
creature_spammy

[OBJECT:CREATURE]

[CREATURE:MEMORY]
[DESCRIPTION:A large spam bot, it seems capable of true thoughts, is this true?]
[NAME:memory:memories:memory]
[CASTE_NAME:memory:memories:memory]
[CREATURE_TILE:64][COLOR:7:0:0] <----used human as placeholder
[CREATURE_SOLDIER_TILE:64]
[MEGABEAST]
[INTELLIGENT]
[CANOPENDOORS]
[PREFSTRING:his kazahk friends]
[BODY:HUMANOID_6ARMS:2CAMERAS:2MICROPHONES:CIRCUITRY:HUMANOID_JOINTS:5FINGERS:3TOES:2SPEAKERS]
[BODY_DETAIL_PLAN:ROBOTIC_MATERIALS]
[BODY_DETAIL_PLAN:ROBOTIC_TISSUES]
[BODY_DETAIL_PLAN:ROBOTIC_TISSUE_LAYERS:PLATING:CIRCUITRY:HYDRAULICS:FRAME]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[BODY_SIZE:0:0:200000]
[CAN_DO_INTERACTION]
[CDI:ADV_NAME:Kazahk Friends]
[CDI:INTERACTION:KAZAHK FRIENDS]
[CDI:TARGET:A]
[CDI:TARGET_RANGE:A:500]
[CDI:TARGET_VERB:shudder and resume movement:shudders and resumes movement]
[CDI:WAIT_PERIOD:100]

[INTERACTION:KAZAHK FRIENDS]
[I_TARGET:A:CORPSE]
[IT_LOCATION:CONTEXT_ITEM]
[IT_AFFECTED_CREATURE:MEMORY]
[IT_REQUIRES:FIT_FOR_ANIMATION]
[IT_MANUAL_INPUT:own severed limbs]
[I_EFFECT:RESURRECT]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:memorylimb]
[SYNDROME]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Generate spam]
[CDI:INTERACTION:GENERATESPAM]
[CDI:VERB:generate spam:generates spam:NA]
[CDI:TARGET_VERB:gain MEMORY:gains MEMORY]
[CDI:WAIT_PERIOD:1000000]
[INTERACTION:GENERATESPAM]
[I_TARGET:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CREATURE:MEMORY]
[IT_MANUAL_INPUT:self as severed limb]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_AFFECTED_CREATURE:MEMORY]
[CE_BODY_TRANSFORMATION:START:0:END:1]
[CE:CREATURE:MEMORY]


Basic idea is that one of his arms gets severed off (they would be made of aluminum, while his body is iron or steel) and he raises it necromancer style. Then the limb uses its new interaction to do a werebeast esque full heal and become a full instance of Memory.
Instant spammy carnage.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 15, 2013, 08:42:32 pm
ok who is working on the mod at this point?
got some ideas for use, including an awesome way to make Memory(sentient spam-bot) a kick ass boss
monster.

whoever is doing the current work pm me for details, writing up a rough draft of the code now
Arent sentient spam bots an entire race? Along with slendermen as boogeymen? And a crap ton of bullcrap that made me want to roll over and die laughing? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 15, 2013, 09:58:35 pm
damn it ninja highmax XD
Updated that post to show the code and basic idea...

And yes they ARE a race, but Memory is the actual named bot that attacked Necrothreat, its intended as a "leader figure" of sorts. Also its a megabeast.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 15, 2013, 10:15:48 pm
BFEL, I am working under the mod at the moment since Misko has too much work and is unable to work on it at this given moment. Due to seeing that you have plenty of initiative and desire to expand the mod, I will send you the latest version of the mod via PM. Add whatever you so desire, try to keep it to the current LOL format and please for the love of god, do not make it too overpowered. ALso we might need some leverage that will give us an advantage against these beasts that roam our world imo.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 16, 2013, 08:03:44 am
BFEL, I am working under the mod at the moment since Misko has too much work and is unable to work on it at this given moment. Due to seeing that you have plenty of initiative and desire to expand the mod, I will send you the latest version of the mod via PM. Add whatever you so desire, try to keep it to the current LOL format and please for the love of god, do not make it too overpowered. ALso we might need some leverage that will give us an advantage against these beasts that roam our world imo.
So make sure Haxxors are illiterate
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 16, 2013, 08:54:48 am
BFEL, I am working under the mod at the moment since Misko has too much work and is unable to work on it at this given moment. Due to seeing that you have plenty of initiative and desire to expand the mod, I will send you the latest version of the mod via PM. Add whatever you so desire, try to keep it to the current LOL format and please for the love of god, do not make it too overpowered. ALso we might need some leverage that will give us an advantage against these beasts that roam our world imo.
So make sure Haxxors are illiterate

I already did. I also added AK-47s so that BFEL can add in those Bears with AK-47s he wanted.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 16, 2013, 12:53:56 pm
So is anyone actually playing the fort now?
Haven't had an actual update in FOREVER.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 16, 2013, 01:12:20 pm
So is anyone actually playing the fort now?
Haven't had an actual update in FOREVER.

Well we're waiting for Mitre to upload the save. If that doesn't happen soon though, we'll revert to the save I gave Mitre.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 16, 2013, 01:20:13 pm
I'm hoping that we get his save. We do not want to go back where the haxxor can possibly be
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 16, 2013, 01:41:44 pm
I'm hoping that we get his save. We do not want to go back where the haxxor can possibly be

I doubt the Haxxor will be there since I personally scoured the area from him and he is nowhere to be found... unless he is hiding in the caverns waiting for the moment to strike.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 17, 2013, 07:54:10 am
I'm hoping that we get his save. We do not want to go back where the haxxor can possibly be

I doubt the Haxxor will be there since I personally scoured the area from him and he is nowhere to be found... unless he is hiding in the caverns waiting for the moment to strike.
Now do you see why I was paranoid as hell? And I'm pretty sure I sealed off the caverns, so he could be hiding ANYWHERE :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 18, 2013, 02:20:05 pm
Now do you see why I was paranoid as hell? And I'm pretty sure I sealed off the caverns, so he could be hiding ANYWHERE :o

Oh Armok....WHAT IF HES IN THE BOOZE??
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 18, 2013, 02:28:27 pm
Okay then. InsanityIncarnate, you can start playing via my save.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 19, 2013, 04:46:05 pm
Now do you see why I was paranoid as hell? And I'm pretty sure I sealed off the caverns, so he could be hiding ANYWHERE :o

Oh Armok....WHAT IF HES IN THE BOOZE??
As far as I know, he's standing on top of my corpse/grave and dancing at an insanely game breaking rate
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 19, 2013, 07:14:32 pm
OK, downloading the save. I'll post an update in (roughly) 3.14 hours.

[EDIT] OK, seven living dwarves. What. Corpses everywhere, massive microcline bridge, almost everyone dead... This is madness.

[EDIT] The reports screen is filled with "[forumite] is throwing a tantrum!", "[forumite] has been found dead." How am I supposed to govern this place!? THERE IS MUCH BLOOD. Also, migrants. Maybe I can get this place running again.

[EDIT] I have no idea what any of these levers do! They're all set to Pull/R so I can figure out what they do.
[sub-edit] OK, one floods the well area and the meeting hall, and the other makes the massive microcline bridge... retract? Who designed this place?

[EDIT] Thirty-two total dwarves now, and NOT ONE is going to fix the retracting bridge. There's also a buttload of cage traps in front of the depot. How do traders get in? How!?

[EDIT] Elves have arrived. Brilliant, I can seize their stuff. Assuming they can get past the thread zombies who decided to ambush the fort.

[EDIT] A bunch of thread zombies versus this guy:
(http://imageshack.us/a/img259/8838/championofnecrothreat.png)
He proceeds to beat the crap out of them, and then- OH WHAT.
Spoiler (click to show/hide)
OK, as long as everyone gets inside, we should be fine. We'll wait for the fire to burn out, and everything will be OK, right guys?
Spoiler (click to show/hide)
Guys?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on January 19, 2013, 09:41:51 pm
I love the feeling of inevitable doom and constant chaos that comes from Necrothreat.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 20, 2013, 12:33:49 am
*facepalm*

Risk of total annihilation right of the bat? Great. Just bloody great.

Just stay inside and rebuild the interiors, if you even need to escape the base, there's an emergency tunnel from my chambers on the -2nd floor.

The Troll will go away some day. I hope. They do that normally. I hope.

Edit: Have you also reforumited the people that wanted to?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 20, 2013, 02:47:31 am
Stukos swung his axe down with terrifying force, and his clothes were splattered with blood and and brains from the thread zombie. Was that the seventh one, or the eighth? Stukos didn't remember... all he knew was that Armok was with him. He had been chosen to defend Necrothreat against the evil that had invaded.
Stukos parried a slash from a sword, but missed his next attack. The zombie responded by slamming its shield into Stukos' leg. He cried out in pain, and fell to the ground, nursing his fractured bone. The zombie raised its sword, and brought the blade down in a deadly arc.
Spam flew from across the river, striking the zombie in the back. He collapsed, smothering Stukos as he tried to rise. A hammer came next, shattering the skull of the zombie. Stukos barely saw its bearer, but the forumite still helped him to his feet. Staggering on a broken leg, Stukos brought his axe down once again, slaying another thread zombie.
From beyond fortress gates, a plume of smoke had blotted out the sun and sky. More thread zombies were lurching up the river, armed to the teeth and hungry for blood. A cry of "TROLL!" rang through the air, and the Avatar of Armok turned to face this new foe. Thread zombies were weak. One had maimed him, but it was a pitiful strike at best. Stukos left the zombies for his companions, and strode into the choking smoke, to find the troll.
It was a massive, hairy beast. It held a herbalist in its massive hand, and dashed his skull against the ground. It turned to face this next forumite, a small, weak one, carrying an axe. But he had no iron suit. The troll grinned.
Stukos hefted his axe above his shoulder. This troll would die. Armok had commanded it. A hairy fist slammed into the ground in front of him, and he lost his footing. Another punch shattered his ribs, another his shoulder. But Stukos would not give in. He stood, and faced his foe.
A slash from his axe traced a line of red across the troll's leg. The second slash missed, and the troll pushed the third aside. The troll flexed his arms. He wanted this forumite dead.
The blaze was coming closer to the gates of the fortress. Stukos was coughing up blood, and the troll was pounding the earth in rage. A cloud of smoke drifted across them. Fire seared the ground, burning up what remained of the grass and shrubs. Flames caught on the Avatar's shirt, his hair, his socks... and he roared in defiance. Stukos charged at the troll, his last foe, and swung his axe with mighty force. The troll caught his arm, and almost lazily, tossed the Avatar of Armok into the flames that scoured the hillside.
He staggered, buffeted by the heat. His fur was beginning to smoulder. The troll backed away from the fire, towards the gate of the fortress. He then tripped, on a loose block of stone, from the old bridge, and crashed backwards into the gates of Necrothreat, into the mouth of hell. His eyes flickered for a brief second, he heard a faint
click. The last he saw was a cage, dropping from the ceiling...

---------------------------------------------------------------------------------------------------

Sorry, I didn't really do anything for this update apart from write a heavily embellished version of events. But Stukos was actually quite badass. He charged off to fight the troll with a broken leg, and was declared "missing" once he vanished in the smoke. I assume the troll punched him in the head, bruising the muscle, shattering the skull and jamming the skull through the brain, tearing the brain. A tendon in the skull would also have been torn, but I'm not too sure.

Anyway, there'll be several 'proper' updates over the next few days. For some reason I started playing Civ IV again, so that will limit the time I end up spending on Necrothreat.

[EDIT] Sorry, I didn't (and probably won't) do any forumite-ing, seeing as Chaos has crowned himself as King in the Fortress.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 21, 2013, 08:44:23 am
Stukos swung his axe down with terrifying force, and his clothes were splattered with blood and and brains from the thread zombie. Was that the seventh one, or the eighth? Stukos didn't remember... all he knew was that Armok was with him. He had been chosen to defend Necrothreat against the evil that had invaded.
Stukos parried a slash from a sword, but missed his next attack. The zombie responded by slamming its shield into Stukos' leg. He cried out in pain, and fell to the ground, nursing his fractured bone. The zombie raised its sword, and brought the blade down in a deadly arc.
Spam flew from across the river, striking the zombie in the back. He collapsed, smothering Stukos as he tried to rise. A hammer came next, shattering the skull of the zombie. Stukos barely saw its bearer, but the forumite still helped him to his feet. Staggering on a broken leg, Stukos brought his axe down once again, slaying another thread zombie.
From beyond fortress gates, a plume of smoke had blotted out the sun and sky. More thread zombies were lurching up the river, armed to the teeth and hungry for blood. A cry of "TROLL!" rang through the air, and the Avatar of Armok turned to face this new foe. Thread zombies were weak. One had maimed him, but it was a pitiful strike at best. Stukos left the zombies for his companions, and strode into the choking smoke, to find the troll.
It was a massive, hairy beast. It held a herbalist in its massive hand, and dashed his skull against the ground. It turned to face this next forumite, a small, weak one, carrying an axe. But he had no iron suit. The troll grinned.
Stukos hefted his axe above his shoulder. This troll would die. Armok had commanded it. A hairy fist slammed into the ground in front of him, and he lost his footing. Another punch shattered his ribs, another his shoulder. But Stukos would not give in. He stood, and faced his foe.
A slash from his axe traced a line of red across the troll's leg. The second slash missed, and the troll pushed the third aside. The troll flexed his arms. He wanted this forumite dead.
The blaze was coming closer to the gates of the fortress. Stukos was coughing up blood, and the troll was pounding the earth in rage. A cloud of smoke drifted across them. Fire seared the ground, burning up what remained of the grass and shrubs. Flames caught on the Avatar's shirt, his hair, his socks... and he roared in defiance. Stukos charged at the troll, his last foe, and swung his axe with mighty force. The troll caught his arm, and almost lazily, tossed the Avatar of Armok into the flames that scoured the hillside.
He staggered, buffeted by the heat. His fur was beginning to smoulder. The troll backed away from the fire, towards the gate of the fortress. He then tripped, on a loose block of stone, from the old bridge, and crashed backwards into the gates of Necrothreat, into the mouth of hell. His eyes flickered for a brief second, he heard a faint
click. The last he saw was a cage, dropping from the ceiling...

---------------------------------------------------------------------------------------------------

Sorry, I didn't really do anything for this update apart from write a heavily embellished version of events. But Stukos was actually quite badass. He charged off to fight the troll with a broken leg, and was declared "missing" once he vanished in the smoke. I assume the troll punched him in the head, bruising the muscle, shattering the skull and jamming the skull through the brain, tearing the brain. A tendon in the skull would also have been torn, but I'm not too sure.

Anyway, there'll be several 'proper' updates over the next few days. For some reason I started playing Civ IV again, so that will limit the time I end up spending on Necrothreat.

[EDIT] Sorry, I didn't (and probably won't) do any forumite-ing, seeing as Chaos has crowned himself as King in the Fortress.
Wait... Was it the troll that arsoned the place!? @.@ Who created this monstrosity of a mod!? EVERYTHING THAT ISNT A FOURMITE BREATHES FIRE!!!!! (If a dragon shows up, does that mean Kthulu shows up!? You horrible people!) :P

ALso, good storytelling Insanity. Btw, did the son of insanity live?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 21, 2013, 09:09:40 am
I don't know who made everything breathe fire, all I know right now is I can't download the latest version cuz it was sent to me with some weird thing.
DAMMIT I DOWNLOAD THINGS FROM DFFD LIKE A NORMAL SHORT ALCHOHOLIC CAVERN DWELLER!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 21, 2013, 09:11:03 am
Stukos swung his axe down with terrifying force, and his clothes were splattered with blood and and brains from the thread zombie. Was that the seventh one, or the eighth? Stukos didn't remember... all he knew was that Armok was with him. He had been chosen to defend Necrothreat against the evil that had invaded.
Stukos parried a slash from a sword, but missed his next attack. The zombie responded by slamming its shield into Stukos' leg. He cried out in pain, and fell to the ground, nursing his fractured bone. The zombie raised its sword, and brought the blade down in a deadly arc.
Spam flew from across the river, striking the zombie in the back. He collapsed, smothering Stukos as he tried to rise. A hammer came next, shattering the skull of the zombie. Stukos barely saw its bearer, but the forumite still helped him to his feet. Staggering on a broken leg, Stukos brought his axe down once again, slaying another thread zombie.
From beyond fortress gates, a plume of smoke had blotted out the sun and sky. More thread zombies were lurching up the river, armed to the teeth and hungry for blood. A cry of "TROLL!" rang through the air, and the Avatar of Armok turned to face this new foe. Thread zombies were weak. One had maimed him, but it was a pitiful strike at best. Stukos left the zombies for his companions, and strode into the choking smoke, to find the troll.
It was a massive, hairy beast. It held a herbalist in its massive hand, and dashed his skull against the ground. It turned to face this next forumite, a small, weak one, carrying an axe. But he had no iron suit. The troll grinned.
Stukos hefted his axe above his shoulder. This troll would die. Armok had commanded it. A hairy fist slammed into the ground in front of him, and he lost his footing. Another punch shattered his ribs, another his shoulder. But Stukos would not give in. He stood, and faced his foe.
A slash from his axe traced a line of red across the troll's leg. The second slash missed, and the troll pushed the third aside. The troll flexed his arms. He wanted this forumite dead.
The blaze was coming closer to the gates of the fortress. Stukos was coughing up blood, and the troll was pounding the earth in rage. A cloud of smoke drifted across them. Fire seared the ground, burning up what remained of the grass and shrubs. Flames caught on the Avatar's shirt, his hair, his socks... and he roared in defiance. Stukos charged at the troll, his last foe, and swung his axe with mighty force. The troll caught his arm, and almost lazily, tossed the Avatar of Armok into the flames that scoured the hillside.
He staggered, buffeted by the heat. His fur was beginning to smoulder. The troll backed away from the fire, towards the gate of the fortress. He then tripped, on a loose block of stone, from the old bridge, and crashed backwards into the gates of Necrothreat, into the mouth of hell. His eyes flickered for a brief second, he heard a faint
click. The last he saw was a cage, dropping from the ceiling...

---------------------------------------------------------------------------------------------------

Sorry, I didn't really do anything for this update apart from write a heavily embellished version of events. But Stukos was actually quite badass. He charged off to fight the troll with a broken leg, and was declared "missing" once he vanished in the smoke. I assume the troll punched him in the head, bruising the muscle, shattering the skull and jamming the skull through the brain, tearing the brain. A tendon in the skull would also have been torn, but I'm not too sure.

Anyway, there'll be several 'proper' updates over the next few days. For some reason I started playing Civ IV again, so that will limit the time I end up spending on Necrothreat.

[EDIT] Sorry, I didn't (and probably won't) do any forumite-ing, seeing as Chaos has crowned himself as King in the Fortress.
Wait... Was it the troll that arsoned the place!? @.@ Who created this monstrosity of a mod!? EVERYTHING THAT ISNT A FOURMITE BREATHES FIRE!!!!! (If a dragon shows up, does that mean Kthulu shows up!? You horrible people!) :P

ALso, good storytelling Insanity. Btw, did the son of insanity live?

The son of insanity perished during my intervention since InsanityIncarnate himself killed the child before he was slain due to being a zombie.

I don't know who made everything breathe fire, all I know right now is I can't download the latest version cuz it was sent to me with some weird thing.
DAMMIT I DOWNLOAD THINGS FROM DFFD LIKE A NORMAL SHORT ALCHOHOLIC CAVERN DWELLER!

What is the problem? I recall sending you the correct version of everything. Can you not use 2shared? DFFD does not want to upload files atm (atleast in my ENTIRE household, on 2 DIFFERENT PCs and 2 DIFFERENT internets).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 21, 2013, 10:32:32 am
I had issues uploading as well, so I sued 2shared as well. Very filled with ads, but it still works
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 21, 2013, 02:22:06 pm
Eh I just don't want to download all the stuff needed to use 2shared only to use it exactly once and then have it sitting in my computer taking up space and memory that could be used on bearded mayhem. Its that kind of thing that killed my old puter I believe.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 22, 2013, 04:15:17 am
I don't think the troll torched all the vegetation, seeing as he kind of got cage-trapped as soon as he was seen. (I did say it was an embellished version.) The fire came from something that was throwing fireballs at zombies. Actually, there's a couple of flaming zombies just north of the gate.

I'll play some more and upload it tomorrow. I'm too busy reading Order of the Stick...

2shared? Yetch. I use DFFD like a normal DF player (I know it's an oxymoron) or Filebeam for other things.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 22, 2013, 04:29:00 am
Eh I just don't want to download all the stuff needed to use 2shared only to use it exactly once and then have it sitting in my computer taking up space and memory that could be used on bearded mayhem. Its that kind of thing that killed my old puter I believe.

What are you talking about? For 2shared you just press the download button and that's all. No excess stuff and direct download to your PC via your browser.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 22, 2013, 12:27:07 pm
Eh I just don't want to download all the stuff needed to use 2shared only to use it exactly once and then have it sitting in my computer taking up space and memory that could be used on bearded mayhem. Its that kind of thing that killed my old puter I believe.

What are you talking about? For 2shared you just press the download button and that's all. No excess stuff and direct download to your PC via your browser.

For me I pressed download and it wanted me to download something so that I could download the file. Basically it asked me to download a downloader. So fuck 2shared.
Yes I'm in a bad mood, Star Trek Online server is disconnecting constantly on me again...grrrrr
EDIT: Scratch that, my ENTIRE INTERNET CONNECTION is being a pissy little bitch....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 22, 2013, 02:36:59 pm
Eh I just don't want to download all the stuff needed to use 2shared only to use it exactly once and then have it sitting in my computer taking up space and memory that could be used on bearded mayhem. Its that kind of thing that killed my old puter I believe.

What are you talking about? For 2shared you just press the download button and that's all. No excess stuff and direct download to your PC via your browser.

For me I pressed download and it wanted me to download something so that I could download the file. Basically it asked me to download a downloader. So fuck 2shared.
Yes I'm in a bad mood, Star Trek Online server is disconnecting constantly on me again...grrrrr
EDIT: Scratch that, my ENTIRE INTERNET CONNECTION is being a pissy little bitch....

I sent you a new link to download directly from Dropbox. Hopefully you won't complain about this.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 24, 2013, 01:54:41 am
On a semi-unrelated note, I'm complaining about my all-consuming laziness that is preventing me from doing anything that requires a infinitesimal amount of effort. Even checking Bay12 was a chore.
If I get round to it, my update will be up soon.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 24, 2013, 06:04:08 am
On a semi-unrelated note, I'm complaining about my all-consuming laziness that is preventing me from doing anything that requires a infinitesimal amount of effort. Even checking Bay12 was a chore.
If I get round to it, my update will be up soon.

Why does that sound so awfully familiar? Oh yeah....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on January 26, 2013, 03:26:05 pm
After being a litle break from df I've decided to join up in necrothreat II. if that's ok?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 26, 2013, 11:40:20 pm
OH GOD HES GONNA KILL US ALL AGAIN  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 27, 2013, 02:15:25 am
I've put Sprin on the player list. If we ever get to his turn, it's gonna turn ugly.

How's that update going, InsanityIncarnate? Ya know, if you don't wanna finish, you could always just post one final update and upload the save even though you haven't finished your year.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 28, 2013, 12:13:10 am
Haven't got round to writing anything yet, and I'm scared to unpause because OH ARMOK WHAT IS HAPPENING IN THIS FORT!?!?
Also, I'm very good at procrastinating. I'll play more and update more over the next couple of days.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 28, 2013, 07:57:58 am
Haven't got round to writing anything yet, and I'm scared to unpause because OH ARMOK WHAT IS HAPPENING IN THIS FORT!?!?
Also, I'm very good at procrastinating. I'll play more and update more over the next couple of days.
Well procrastinaate less! I want to know how badly I messed up the fort for everyone when I sent everyone to their deaths when the haxxor broke in
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 28, 2013, 08:22:20 am
Haven't got round to writing anything yet, and I'm scared to unpause because OH ARMOK WHAT IS HAPPENING IN THIS FORT!?!?

Oh just the usual. Bodies everywhere rising and trying to tear out our eyeballs. Invisible superbeings hiding in every hallway. The occasional unmodded critter feasting on forumite entrails. All to the tune of a lone cat mourning the lack of cheeseburgers.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 28, 2013, 10:09:05 am
Haven't got round to writing anything yet, and I'm scared to unpause because OH ARMOK WHAT IS HAPPENING IN THIS FORT!?!?

Oh just the usual. Bodies everywhere rising and trying to tear out our eyeballs. Invisible superbeings hiding in every hallway. The occasional unmodded critter feasting on forumite entrails. All to the tune of a lone cat mourning the lack of cheeseburgers.
I think I just destroyed all that was good in the world... Thank you mr. Haxxor ;D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 28, 2013, 08:37:09 pm
OK, so I unpaused. Immediately, I am assaulted by about a million "{forumite} has been interrupted by thread zombie Spearman!" It's just a guy outside. I locked the door, though, and built a wall behind it. Outside is too dangerous.

A surgeon made a black bear bone right gauntlet.
Spoiler (click to show/hide)

Operation: Drain the Dining Hall has begun! The water is currently draining into the wood stockpile and the bedrooms.

I've recruited a random ranger to be my new miner. Dig for victory!

And the troll... that the Avatar of Armok was fighting... has turned into a wereporcupine. Luckily, it's caged, but when the surface is "safe" I will set up a new trade depot area that will become the Porcupine Deathpit.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on January 28, 2013, 10:58:13 pm
That's a nice gauntlet. Who is gonna wear it?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 29, 2013, 12:11:59 pm
That's a nice gauntlet. Who is gonna wear it?
I say I should because the bear bones are probably made from the bears I got. Also I turned this place into hell pretty much :P

EDIT: Oh wait... I'm dead  :'(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on January 29, 2013, 06:27:00 pm
Haven't got round to writing anything yet, and I'm scared to unpause because OH ARMOK WHAT IS HAPPENING IN THIS FORT!?!?

Oh just the usual. Bodies everywhere rising and trying to tear out our eyeballs. Invisible superbeings hiding in every hallway. The occasional unmodded critter feasting on forumite entrails. All to the tune of a lone cat mourning the lack of cheeseburgers.
I think I just destroyed all that was good in the world... Thank you mr. Haxxor ;D

Don't fret Highmax. There was no good in this world to destroy :P

Also, awesome (if short) update Mister CrazyMan
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 29, 2013, 10:17:10 pm
Also, awesome (if short) update Mister CrazyMan
Why, thank you! I'll post more this afternoon!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 30, 2013, 10:06:55 am
Operation: Drain the Dining Hall has begun! The water is currently draining into the wood stockpile and the bedrooms.
Wait, WHAT!?!?!?!?!?!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 31, 2013, 01:27:01 am
Operation: Drain the Dining Hall has begun! The water is currently draining into the wood stockpile and the bedrooms.
Wait, WHAT!?!?!?!?!?!
I found a lever that floods the dining room, via the well room. I didn't turn it off soon enough, so most of the dining hall was in 4/7 water for most of my turn thus far.
It's not like we need the wood stockpile, anyway.

-----------------------------------------------------------------------------------------------

Apparently, "this afternoon" means tomorrow. My brian died.

I've opened up the passage to the surface, and everyone ran out to collect the fish that were caught while the door was locked.

There a trees growing in the wood stockpile. I've designated a new one to be dug out, so the old one will become home to some farm plots once water dries up.

Pokon, our archiver, is trapped in a cage. I might build a new office for him, but he's staying in the cage.

Also, migrants. Greeeaaat. Everything was going fine until four months before they turned up.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 31, 2013, 07:51:35 am
Operation: Drain the Dining Hall has begun! The water is currently draining into the wood stockpile and the bedrooms.
Wait, WHAT!?!?!?!?!?!
I found a lever that floods the dining room, via the well room. I didn't turn it off soon enough, so most of the dining hall was in 4/7 water for most of my turn thus far.
It's not like we need the wood stockpile, anyway.

-----------------------------------------------------------------------------------------------

Apparently, "this afternoon" means tomorrow. My brian died.

I've opened up the passage to the surface, and everyone ran out to collect the fish that were caught while the door was locked.

There a trees growing in the wood stockpile. I've designated a new one to be dug out, so the old one will become home to some farm plots once water dries up.

Pokon, our archiver, is trapped in a cage. I might build a new office for him, but he's staying in the cage.

Also, migrants. Greeeaaat. Everything was going fine until four months before they turned up.

Hey, there were 7 of us left when you were handed this. Be happy that something that isn't trying to kill you is showing up! (except those damn elves... I hate those things...)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on January 31, 2013, 11:29:44 am
Is it too late to request a turn in this?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on January 31, 2013, 03:03:48 pm
Is it too late to request a turn in this?

That is directly proportional to how fast we can get updates out and whether we will survive (chances account to 0 if you ask me by your turn)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on January 31, 2013, 10:21:56 pm
Is it too late to request a turn in this?

That is directly proportional to how fast we can get updates out and whether we will survive (chances account to 0 if you ask me by your turn)
Hey, if we survived the haxxor incident, we can take on anything! 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on January 31, 2013, 11:19:03 pm
The migrants are milling around and generally being useless, so I drafted a bunch of useless-profession dwarves into Misko27's squad. A total of eight military dwarves will now train around the clock.
Everyone else is hauling. There's also a lot of job cancellation spam for some reason.

I have redorfed myself as Meepo the Corpse Lady, the legendary bonecarver surgeon. She is on "Make bone lulz/R".

Some random doctor is trapped on the opposite side of the river. He's keeping the human traders company.

And Armok damn it, we have a vampire.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 01, 2013, 04:53:02 am
And Armok damn it, we have a vampire.

O.O SUPERNATURAL CREATURE YOU SAY?
DRAFT IT!!!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: FluffyToast J on February 01, 2013, 06:19:43 am
I am still so confused.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 01, 2013, 11:54:54 am
I am still so confused.

We necroed your thread which was the oldest dead thread in this section of the forums and made a succession game out of it and modded the game to suit our needs. After the fort perished, we decided to start a new fort that would be the continuation of Necrothreat I and so Necrothreat II was born. End of story.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 01, 2013, 03:55:06 pm
I am still so confused.

I lol'd. I lol'd quite a bit.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 01, 2013, 05:59:30 pm
I am still so confused.
I swear, this guy... Is awesome... Only someone awesome would let us do Necrothreat I to begin with :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 01, 2013, 06:19:44 pm
I am still so confused.

We necroed your thread which was the oldest dead thread in this section of the forums and made a succession game out of it and modded the game to suit our needs. After the fort perished, we decided to start a new fort that would be the continuation of Necrothreat I and so Necrothreat II was born. End of story.
And it continues with human traders. My new depot is incomplete due to a disturbing lack of microcline blocks.

The traders moved into the old depot. I prepared to take all their crap, when a goblin ambush arrived.
My recruits hastened to defend their great fortress...
... by which I mean ONE recruit took my commands seriously, while the rest attended some last-minute combat training.
The training soon concluded, and five brave AWFUL forumites charged from the newly-constructed Gates of Necrothreat, into the hail of silver goblin arrows.

They were all crippled and unconscious within a few seconds, and dead a few seconds later.
More forumites ran out to collect the socks of the fallen, only to be slaughtered in the unrelenting waves of silver arrows.
Seriously, there are so many arrows flying around, it looks like they have some kind of semi-automatic crossbows.

Kobolds began appearing, to steal things. The human guards chased them off, though.

And then, a random hunter named Kel Wheelvision fired some lulz at the goblins. Stricken with laughter, they fled from the hilarity. The forumites cheered, for they had won. Scavenged socks for everyone! A doctor took advantage of the celebrations to claim a workshop for some reason.

Anyway, our entire military is dead. To a man dwarf forumite. Even the named axedwarf, who didn't even get a single shot in before he became a feathered pincushion.
Some other random forumites are dead, and a mason took an arrow to the knee. Altogether, a very productive first two seasons. Autumn is here now, and I have a horrible feeling that things will only get worse.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 01, 2013, 06:38:27 pm
TROLOLOLOLOLOLOL

Also, Insanity you DO know you can auto-forbid items on death right? :P
Just press "O"
You should be able to find it from there
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 02, 2013, 12:17:29 am
TROLOLOLOLOLOLOL

Also, Insanity you DO know you can auto-forbid items on death right? :P
Just press "O"
You should be able to find it from there
Yeah, I know about that. But I don't always remember to do that. This was one of the times that I forgot.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 02, 2013, 01:48:10 am
Why do I get that feeling that my forumite is dead?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 02, 2013, 08:37:21 pm
Why do I get that feeling that my forumite is dead?
Because everyone except Misko27 and Meepo (my new dwarf) is either dead or an NPC.

[EDIT] No, wait... Misko's died in the Great Goblin Ambush of Last Update.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 03, 2013, 04:41:11 am
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 03, 2013, 10:21:28 am
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Its funny how death always seems to follow us evreywhere :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 03, 2013, 07:54:43 pm
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Its funny how death always seems to follow us evreywhere :P

LITERALLY. IT FOLLOWS US LITERALLY.

Also this fort is surviving WITH ONE DWARF
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 04, 2013, 08:03:34 am
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Its funny how death always seems to follow us evreywhere :P

LITERALLY. IT FOLLOWS US LITERALLY.

Also this fort is surviving WITH ONE DWARF
I'm pretty sure he said only one named fourmite is alive, the rest are unnamed. At least thats what I got out of wqhat he said (and from what I hope)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 05, 2013, 12:10:17 am
Oh yeah guys after I looked up some stuff on the wiki I'm pretty sure our thread zombies are officially tougher then HUSKS AND THRALLS. And they have weapons and armor.

So yeah no wonder our forts keep getting raped....also this makes everything Highmax has ever done 99% more awesome.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 05, 2013, 01:59:20 am
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Its funny how death always seems to follow us evreywhere :P

LITERALLY. IT FOLLOWS US LITERALLY.

Also this fort is surviving WITH ONE DWARF
I'm pretty sure he said only one named fourmite is alive, the rest are unnamed. At least thats what I got out of wqhat he said (and from what I hope)
I can confirm that there is only one named forumite alive. The other twenty-seven forumites are unnamed.
Interestingly, the one named forumite is mine...

Oh yeah guys after I looked up some stuff on the wiki I'm pretty sure our thread zombies are officially tougher then HUSKS AND THRALLS. And they have weapons and armor.

So yeah no wonder our forts keep getting raped....also this makes everything Highmax has ever done 99% more awesome.
Remember my Avatar of Armok? Who was an untrained, unarmoured forumite with a battleaxe? Who hacked about ten thread zombies into bloody giblets? ALL AT ONCE!?
So... yeah. Either thread zombies are NOT as tough as you think... or he literally was the avatar of Armok.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 05, 2013, 10:19:57 am
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Its funny how death always seems to follow us evreywhere :P

LITERALLY. IT FOLLOWS US LITERALLY.

Also this fort is surviving WITH ONE DWARF
I'm pretty sure he said only one named fourmite is alive, the rest are unnamed. At least thats what I got out of wqhat he said (and from what I hope)
I can confirm that there is only one named forumite alive. The other twenty-seven forumites are unnamed.
Interestingly, the one named forumite is mine...

Oh yeah guys after I looked up some stuff on the wiki I'm pretty sure our thread zombies are officially tougher then HUSKS AND THRALLS. And they have weapons and armor.

So yeah no wonder our forts keep getting raped....also this makes everything Highmax has ever done 99% more awesome.
Remember my Avatar of Armok? Who was an untrained, unarmoured forumite with a battleaxe? Who hacked about ten thread zombies into bloody giblets? ALL AT ONCE!?
So... yeah. Either thread zombies are NOT as tough as you think... or he literally was the avatar of Armok.
Have you seen what happened at necrothreat I? The thread zombies DESTROYED us
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 05, 2013, 12:28:27 pm
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Its funny how death always seems to follow us evreywhere :P

LITERALLY. IT FOLLOWS US LITERALLY.

Also this fort is surviving WITH ONE DWARF
I'm pretty sure he said only one named fourmite is alive, the rest are unnamed. At least thats what I got out of wqhat he said (and from what I hope)
I can confirm that there is only one named forumite alive. The other twenty-seven forumites are unnamed.
Interestingly, the one named forumite is mine...

Oh yeah guys after I looked up some stuff on the wiki I'm pretty sure our thread zombies are officially tougher then HUSKS AND THRALLS. And they have weapons and armor.

So yeah no wonder our forts keep getting raped....also this makes everything Highmax has ever done 99% more awesome.
Remember my Avatar of Armok? Who was an untrained, unarmoured forumite with a battleaxe? Who hacked about ten thread zombies into bloody giblets? ALL AT ONCE!?
So... yeah. Either thread zombies are NOT as tough as you think... or he literally was the avatar of Armok.
Have you seen what happened at necrothreat I? The thread zombies DESTROYED us

Actually... uh... what destroyed us was a living head. But I guess that counts as a thread zombie too. 'Nuff said.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 05, 2013, 04:27:26 pm
So this means that everyone from Necrothreat I is now dead. Shame. Oh well, atleast we have people to succeed us.
Its funny how death always seems to follow us evreywhere :P

LITERALLY. IT FOLLOWS US LITERALLY.

Also this fort is surviving WITH ONE DWARF
I'm pretty sure he said only one named fourmite is alive, the rest are unnamed. At least thats what I got out of wqhat he said (and from what I hope)
I can confirm that there is only one named forumite alive. The other twenty-seven forumites are unnamed.
Interestingly, the one named forumite is mine...

Oh yeah guys after I looked up some stuff on the wiki I'm pretty sure our thread zombies are officially tougher then HUSKS AND THRALLS. And they have weapons and armor.

So yeah no wonder our forts keep getting raped....also this makes everything Highmax has ever done 99% more awesome.
Remember my Avatar of Armok? Who was an untrained, unarmoured forumite with a battleaxe? Who hacked about ten thread zombies into bloody giblets? ALL AT ONCE!?
So... yeah. Either thread zombies are NOT as tough as you think... or he literally was the avatar of Armok.
Have you seen what happened at necrothreat I? The thread zombies DESTROYED us
Evidence to support Option B continues to accrue at an alarming rate.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 05, 2013, 06:39:17 pm
UPDATE IN 5 NINUTES,
COMPLETLY UNRELATED SIDENOTE:
Did upou know armed skeletal zombies are gods? Its true!

So you're telling me that Armok is an Armed Skeletal Zombie?
Look, All i'm saying is it should not take 5 military dwarves 66 pages to kill something. and on that note:
6th of Obsidian:Uh oh, The strange mooder decided he doidn't have enough of something, and is currently obtaining tooth. From forum faces.

Spoiler (click to show/hide)

He starts off by attempting to borrow a few from the surgeon, though the surgeon dodged him until someone arrived. The first on the seen was a military recruit. He beat the little beast and was doing pretty well until the marksforumite shot him in the leg. Armor, we need armor.

Spoiler (click to show/hide)

Geez, U mad bro? A hammerforumite sees this exchange, rushes at the guy, and beats him with the hammer till he dies.

Now with that unpleasant out of the way, I must admit diary, I feel sicker and sicker. If I continue like this, I may die. If I do, be aware my sister will take over for the duration of my term. A fine lass she is, just arrived in the recent migrant wave. she'll keep it alive till its time.

Spoiler (click to show/hide)

FUCK YOU GHOSTS. BACK TO YOUR MAKER.

I have grown weary of the ambush. they do not leave, and The dwarven caravan must leave soon. I resolve to open the fort up, knowing I may doom it. Theres only 3 of them left though, and theres like 30 of us.

The first person out of the gate is a marksdwarf not where he should be. He rushes a swordsmen into the last cage trap and follows a axeman, getting beaten in the process.

Spoiler (click to show/hide)

YOU'RE DOING IT WRONG.

Spoiler (click to show/hide)

This doesn't make sense. Why is anything bouncing off leather. We need more leather armor, it seems.

the marksdwarf is run off after suffering several injuries. He is chased everywhere by the axezombie. A marksdwarf follows them and substitues himself for a while in fighting him unitl a milita captian shoes up. Frankly, I'm worried by the fact it dodged so many attacks. This was counter-balanced by the weight of their armor, which slowed them enough that the forumites got the largest majority of the attacks.

Right as the miltia commander earns his hammering "wings" so to speak, he is injured. which slows him down enough so that the axe man can strike back, which he does quickly and elegantly. At this point though, highmax arrives, and swiftly dismembers the beast.

Spoiler (click to show/hide)

Another one joins in the brawl, and the injured frind wakes up.

The fight goes on forever. the dwarves are incapable of killing them, but injure them more and mroe heavily, while they does so in kind. After the highmax had cut off 2 legs, 1 hand, and a arm, and the creature was still up and injuring, the drew on. Eventually the creature smashes its shield (its sword had been lost) against highmax's head, knocking him out. The fight rages on for days, months, until, finally, a hammerdwarf succeds in crushing the remaining ones skull. The results of this incodent show me several things:
1. Fights with these creatures can and do go up as long as 66 pages.
2. 66 page long reports aer very heavy, and will crush your desk.
3. These creatures cna be killed by any method other then bleeding.
4. It is very very hard to kill them, and they are highly trained.
5. If this been a actual engagement we'd all be dead.



Need I say more?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 06, 2013, 12:17:23 am
I kicked ass nonetheless 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 06, 2013, 04:24:19 pm
I kicked ass nonetheless 8)

Yeah and even in YOUR first engagement with them, one knocked you out with its SHIELD
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 07, 2013, 03:41:15 am
Leaving aside all of the awesome things we did in Necrothreat I, how is the state of Necrothreat II, InsanityIncarnate? Ya still working on it? Are we even still alive? If you don't really feel like playing it anymore or finishing it, you can give the savegame to the next person in line if you so wish.

Also, BFEL, how's the modding going? Have you done any snazzy things?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 07, 2013, 09:46:54 pm
Leaving aside all of the awesome things we did in Necrothreat I, how is the state of Necrothreat II, InsanityIncarnate? Ya still working on it? Are we even still alive? If you don't really feel like playing it anymore or finishing it, you can give the savegame to the next person in line if you so wish.

Also, BFEL, how's the modding going? Have you done any snazzy things?

...I have added fuck-all....because I came down with a case of lazy. I'll go download the thing sometime...
I know what I want to add, but it seems like so much work right now, and I like to mod when it feels !!FUN!!

So yeah hopefully the fort is going better then that :P

And I just now decided to show what I want to do with the mod:

1. Fix the damned High Lords. They should NOT be dying in worldgen like that.
2. Rename [METAL] bars as [METAL] box of scraps. Because IN A CAVE, WITH A BOX OF SCRAPS!
3. Add Bears WITH GUNS! Also making them Common Domestic (you can embark with them as pets) Unfortunately that means I have to scrap Apiks AK items and build the damn guns into the bears Creature File (otherwise we would have dwarfs forumites with guns, and bears with swords or something. Basically gonna give bears a bodypart by their paws that acts like a bone, but doesnt cause pain, or bleed, or generally do anything that would result in life-threatening injuries. Then I have to make an interaction of Material Emission that comes from that part.

Also need to learn how to do bodyparts and interactions. FUCK
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 09, 2013, 03:19:16 pm
The fortress is alive and well. Relatively.

Me? Not so much. I was away for the past three or four days (I don't actually remember) and I'm very, very tired. There are lots of things I need to catch up on, so Necrothreat may have to wait a bit. I would like to be able to finish my turn, but if people don't want to wait for my intermittent and brief updates, I'll toss the file onto DFFD and the next person can take over.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 09, 2013, 09:48:00 pm
The fortress is alive and well. Relatively.

Me? Not so much. I was away for the past three or four days (I don't actually remember) and I'm very, very tired. There are lots of things I need to catch up on, so Necrothreat may have to wait a bit. I would like to be able to finish my turn, but if people don't want to wait for my intermittent and brief updates, I'll toss the file onto DFFD and the next person can take over.
I'm fine with waiting, my turn is done and I started the !!!FUN!!! :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on February 10, 2013, 09:54:22 am
Go ahead, take your time. Your turn's been pretty awesome so far.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 10, 2013, 05:27:57 pm
I will allow it only so long as your updates involve turning dwarves into night creatures.
I...have a bit of a fetish don't I?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 11, 2013, 02:55:34 am
I will allow it only so long as your updates involve turning dwarves into night creatures.
I...have a bit of a fetish don't I?
Yes, yes you do.

Anyway, I'll post something tomorrow probably.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 11, 2013, 08:05:15 am
I will allow it only so long as your updates involve turning dwarves into night creatures.
I...have a bit of a fetish don't I?
You must... Too much twilight? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 12, 2013, 08:17:48 am
I will allow it only so long as your updates involve turning dwarves into night creatures.
I...have a bit of a fetish don't I?
You must... Too much twilight? :P

Nah, I just like the potential for superdwarves that they give :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 12, 2013, 11:30:28 am
Nah, I just like the potential for superdwarves that they give :P
Theyre quite killable... But they make one helluva story :P I swear though, as soon as I saw the werebeast (was it a coyote? i forget already) and wanted to make all our military fourmites blessed by it (cause only military fourmites can handle the badassness of a badass werebeast! It still wouldve been awesome if it was werebears, that wouldve screwed everyone up!)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 12, 2013, 11:32:52 am
what if it was werebears...WITH GUNS?
DUN DUN DUN
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 13, 2013, 08:02:47 am
what if it was werebears...WITH GUNS?
DUN DUN DUN
In my opinion, guns make the game less fun cause a gun can kill anything easily. What would be more badass is a werebear with armor grafts and a fourmite rider... Armed with spikes and the fourmite with an axe in each hand 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 13, 2013, 09:37:48 am
what if it was werebears...WITH GUNS?
DUN DUN DUN
In my opinion, guns make the game less fun cause a gun can kill anything easily. What would be more badass is a werebear with armor grafts and a fourmite rider... Armed with spikes and the fourmite with an axe in each hand 8)

Easy you say? So you're telling us that adding guns will make us too OP against thread zombies which we can 'easily' beat with no problem? I dare you to say so. I double dare you. Including the threadnomancers, I don't even want to think of us becoming OP.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 14, 2013, 02:13:43 am
what if it was werebears...WITH GUNS?
DUN DUN DUN
In my opinion, guns make the game less fun cause a gun can kill anything easily. What would be more badass is a werebear with armor grafts and a fourmite rider... Armed with spikes and the fourmite with an axe in each hand 8)

Easy you say? So you're telling us that adding guns will make us too OP against thread zombies which we can 'easily' beat with no problem? I dare you to say so. I double dare you. Including the threadnomancers, I don't even want to think of us becoming OP.
Speaking of OP, my updating skills are definitely... not.

Anyway, Endok Dègled has claimed a craftsdwarf's workshop. I bet it's going to be an artifact crown.

Dwarves are tantruming, the new stockpiles are *slowly* being dug out, and I desperately want to know why the troll who attacked earlier is labelled as Caged (Friendly).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 14, 2013, 02:20:15 am
that poor troll was just defending himself against those scary beard-midgets.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 14, 2013, 11:03:28 am
what if it was werebears...WITH GUNS?
DUN DUN DUN
In my opinion, guns make the game less fun cause a gun can kill anything easily. What would be more badass is a werebear with armor grafts and a fourmite rider... Armed with spikes and the fourmite with an axe in each hand 8)

Easy you say? So you're telling us that adding guns will make us too OP against thread zombies which we can 'easily' beat with no problem? I dare you to say so. I double dare you. Including the threadnomancers, I don't even want to think of us becoming OP.
Speaking of OP, my updating skills are definitely... not.

Anyway, Endok Dègled has claimed a craftsdwarf's workshop. I bet it's going to be an artifact crown.

Dwarves are tantruming, the new stockpiles are *slowly* being dug out, and I desperately want to know why the troll who attacked earlier is labelled as Caged (Friendly).
Mustve killed a thread zombie because as the saying goes: "The enemy of my enemy is my friend". ANd this is true for DF, especially when goblins team up with you to kill a FB (i read that somewhere on here, but cant remember the thread name...)

what if it was werebears...WITH GUNS?
DUN DUN DUN
In my opinion, guns make the game less fun cause a gun can kill anything easily. What would be more badass is a werebear with armor grafts and a fourmite rider... Armed with spikes and the fourmite with an axe in each hand 8)

Easy you say? So you're telling us that adding guns will make us too OP against thread zombies which we can 'easily' beat with no problem? I dare you to say so. I double dare you. Including the threadnomancers, I don't even want to think of us becoming OP.

As for you apiks, if we have guns, its not fair because te zombies dont. So if we get guns, to make it fair, zombies get guns too... Making the game so stupidly funny, I doubt any of us can handle it... I know when I see a thread zombie with a machine gun, I'm throwing my arms up and screaming "I SURRENDER!!!!". Theres a reason why zombies are deemed unintellegent and incapable of using most weapons, but HAND THEM GUNS, and we have an army of decaying zombies where THEIR BODY PARTS CAN FIRE GUNS AT US. And also wheres the fun in beating the crap out of zombies? We'd pretty much insta kill them

***IN A NUTSHELL***
Guns make any medieval based game not fun in MANY ways
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 14, 2013, 01:31:33 pm
what if it was werebears...WITH GUNS?
DUN DUN DUN
In my opinion, guns make the game less fun cause a gun can kill anything easily. What would be more badass is a werebear with armor grafts and a fourmite rider... Armed with spikes and the fourmite with an axe in each hand 8)

Easy you say? So you're telling us that adding guns will make us too OP against thread zombies which we can 'easily' beat with no problem? I dare you to say so. I double dare you. Including the threadnomancers, I don't even want to think of us becoming OP.
Speaking of OP, my updating skills are definitely... not.

Anyway, Endok Dègled has claimed a craftsdwarf's workshop. I bet it's going to be an artifact crown.

Dwarves are tantruming, the new stockpiles are *slowly* being dug out, and I desperately want to know why the troll who attacked earlier is labelled as Caged (Friendly).
Mustve killed a thread zombie because as the saying goes: "The enemy of my enemy is my friend". ANd this is true for DF, especially when goblins team up with you to kill a FB (i read that somewhere on here, but cant remember the thread name...)

what if it was werebears...WITH GUNS?
DUN DUN DUN
In my opinion, guns make the game less fun cause a gun can kill anything easily. What would be more badass is a werebear with armor grafts and a fourmite rider... Armed with spikes and the fourmite with an axe in each hand 8)

Easy you say? So you're telling us that adding guns will make us too OP against thread zombies which we can 'easily' beat with no problem? I dare you to say so. I double dare you. Including the threadnomancers, I don't even want to think of us becoming OP.

As for you apiks, if we have guns, its not fair because te zombies dont. So if we get guns, to make it fair, zombies get guns too... Making the game so stupidly funny, I doubt any of us can handle it... I know when I see a thread zombie with a machine gun, I'm throwing my arms up and screaming "I SURRENDER!!!!". Theres a reason why zombies are deemed unintellegent and incapable of using most weapons, but HAND THEM GUNS, and we have an army of decaying zombies where THEIR BODY PARTS CAN FIRE GUNS AT US. And also wheres the fun in beating the crap out of zombies? We'd pretty much insta kill them

***IN A NUTSHELL***
Guns make any medieval based game not fun in MANY ways

Guns cannot be as overpowered, they will be balanced in some ways. Obviously by either slowing down the rate of fire (but faster than bows and crossbows), lowering damage or something. They don't have to be realistic guns. We NEED something to fight against the invading army. At the moment we stand at the very hard point of doing so with swords and spams which cannot help us a great deal. We will not be as OP as one might think. Maybe for vanilla creatures but not for modded ones.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on February 14, 2013, 03:54:50 pm
Those are some large amounts of quote blocks in your guy's replys.

Personally, I don't really want guns, I don't think it fits the mod very well.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 14, 2013, 04:08:01 pm
I just want a way for us to be able to stand against the bloody thread zombies and not fail and run away at the sight of a hand  >:( .
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 14, 2013, 10:10:35 pm
Its just going to be BEARS WITH GUNS.
And for those thinking thats OP its functionally gonna be like having pets that spit menacingly...so yeah its not gonna ruin df for you. jeez lighten up.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 14, 2013, 11:34:17 pm
Personally, I don't really want guns, I don't think it fits the mod very well.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on February 15, 2013, 02:05:52 am
which is why only the bears have them, because while it WOULDN"T fit the mod, Bears with Guns is a meme, and thus, DOES fit the mod.
This is why I'm deleting Apiks AK47 from items, because while bears with guns fits, everyone with guns does not.

Please don't make me headdesk into my keyboard.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 15, 2013, 05:27:32 am
which is why only the bears have them, because while it WOULDN"T fit the mod, Bears with Guns is a meme, and thus, DOES fit the mod.
This is why I'm deleting Apiks AK47 from items, because while bears with guns fits, everyone with guns does not.

Please don't make me headdesk into my keyboard.

Alternatively, just make a nyan cat that shoots rainbows. Nobody can complain for that, now, can they?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on February 17, 2013, 07:48:41 pm
(Loud, annoying voice) I'M BA-ACK!
My turn seems to be coming up. I'm excited. I'll also get to see how this new computer handles large forts, since my old computer would soil its drawers after I got past year 3...

So yeah. I have nothing else to say. Buh bye.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 18, 2013, 12:48:37 am
(Loud, annoying voice) I'M BA-ACK!
My turn seems to be coming up. I'm excited. I'll also get to see how this new computer handles large forts, since my old computer would soil its drawers after I got past year 3...

So yeah. I have nothing else to say. Buh bye.
Large forts? You should be fine. About 10 of the dwarves died when the goblins ambushed. Damn archers.

Anyway, human traders are here, and are about to leave. I can't remember if I've already traded with them, so I just seized all their stuff.

I ran out of microcline blocks for the new ‼trade depot‼, so I'm finishing it with random blocks that the traders had.

The possessed doctor has begun a mysterious construction! With gems and lignite!

HE MADE A LIGNITE BRACELET!!
Churchwinnowed the Silkiness of Waxing... uhm...
Anyway, it's encrusted with gems and menaces with spikes of lignite.

Work has begun on the upper level of my ‼trade depot‼. Soon, I'll add the troll cage, and the retracting floor.
At this rate, though, it'll never be completed. Too many tantrums!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 19, 2013, 08:04:53 pm
(Loud, annoying voice) I'M BA-ACK!
My turn seems to be coming up. I'm excited. I'll also get to see how this new computer handles large forts, since my old computer would soil its drawers after I got past year 3...

So yeah. I have nothing else to say. Buh bye.
Large forts? You should be fine. About 10 of the dwarves died when the goblins ambushed. Damn archers.

Anyway, human traders are here, and are about to leave. I can't remember if I've already traded with them, so I just seized all their stuff.

I ran out of microcline blocks for the new ‼trade depot‼, so I'm finishing it with random blocks that the traders had.

The possessed doctor has begun a mysterious construction! With gems and lignite!

HE MADE A LIGNITE BRACELET!!
Churchwinnowed the Silkiness of Waxing... uhm...
Anyway, it's encrusted with gems and menaces with spikes of lignite.

Work has begun on the upper level of my ‼trade depot‼. Soon, I'll add the troll cage, and the retracting floor.
At this rate, though, it'll never be completed. Too many tantrums!
Well, maybe if everything didnt die every ten seconds from a haxxor that realised: "hey, I can read! I can make necrothreat eat shit and puke! *does just that*" :-\
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 20, 2013, 12:19:00 am
<snipped because no-one cares about what I have to say>
Well, maybe if everything didnt die every ten seconds from a haxxor that realised: "hey, I can read! I can make necrothreat eat shit and puke! *does just that*" :-\
Yeah, that may or may not be happening right now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 20, 2013, 07:51:48 am
<snipped because no-one cares about what I have to say>
Well, maybe if everything didnt die every ten seconds from a haxxor that realised: "hey, I can read! I can make necrothreat eat shit and puke! *does just that*" :-\
Yeah, that may or may not be happening right now.
If random zombies appear in the interior, then you know hes still there
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 20, 2013, 10:35:42 pm
<snipped because no-one cares about what I have to say>
Well, maybe if everything didnt die every ten seconds from a haxxor that realised: "hey, I can read! I can make necrothreat eat shit and puke! *does just that*" :-\
Yeah, that may or may not be happening right now.
If random zombies appear in the interior, then you know hes still there
Luckily, the correct answer was "may not", or "is not". Nothing is happening. Dwarves are doing nothing. Nothing is moving, except for that mason whose knee has some nerve damage. He's only blinking, though.
Nothing else is moving, or doing anything. Even the big PAUSE label isn't moving... oh.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on February 21, 2013, 12:05:49 am
Luckily, the correct answer was "may not", or "is not". Nothing is happening. Dwarves are doing nothing. Nothing is moving, except for that mason whose knee has some nerve damage. He's only blinking, though.
Nothing else is moving, or doing anything. Even the big PAUSE label isn't moving... oh.
Wait, that guy can still blink while paused?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 21, 2013, 02:18:55 am
Luckily, the correct answer was "may not", or "is not". Nothing is happening. Dwarves are doing nothing. Nothing is moving, except for that mason whose knee has some nerve damage. He's only blinking, though.
Nothing else is moving, or doing anything. Even the big PAUSE label isn't moving... oh.
Wait, that guy can still blink while paused?
It might have something to do with me running the Legacy version of DF. At least, I think I have the Legacy version.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 21, 2013, 09:23:19 am
Luckily, the correct answer was "may not", or "is not". Nothing is happening. Dwarves are doing nothing. Nothing is moving, except for that mason whose knee has some nerve damage. He's only blinking, though.
Nothing else is moving, or doing anything. Even the big PAUSE label isn't moving... oh.
Wait, that guy can still blink while paused?
It might have something to do with me running the Legacy version of DF. At least, I think I have the Legacy version.
I think DF is crashing on you :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 21, 2013, 11:04:48 pm
Luckily, the correct answer was "may not", or "is not". Nothing is happening. Dwarves are doing nothing. Nothing is moving, except for that mason whose knee has some nerve damage. He's only blinking, though.
Nothing else is moving, or doing anything. Even the big PAUSE label isn't moving... oh.
Wait, that guy can still blink while paused?
It might have something to do with me running the Legacy version of DF. At least, I think I have the Legacy version.
I think DF is crashing on you :o
Yeah, it'll do that too. Anyway, homework from school is overwhelming (I'd love to just magma it all) so DF will have to wait. I should get some more updates up soon, and maybe finish my wereporcupine depot of trolls.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on February 22, 2013, 12:55:10 pm
Even though it is suicide, I would like a male Hunter forumite "Ruhn" with job of "NiNja".  A couple hunter pets would be nice too.  A random forumite is fine if nobody has hunter skillz.

Would an indoor courtyard help out, so that the military never has to go outside to fight?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on February 27, 2013, 12:21:21 am
So how is everything going? Have you managed to squeeze a bit out of the fortress yet? If not and you cannot, feel free to post the save and pass it onto the next person.
This has been a long turn, lol. So when can we expect an update.

BFEL, have you done any progress on the mod or not?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on February 27, 2013, 04:19:02 am
Bah, I've running short on time these past few days, and I'd forgotten about poor old Necrothreat. I'll play through what's left of my turn soon, and give you guys a big, detailed update to make up for my incompetence... this should be up by the end of the week.
Should.

Anyway, we don't have any skilled miners, so mining is going very slowly, and most labour has been redirected to my trolldepot. And that quote I've seen floating around fits here too, something along the lines of me not knowing where anything is, and not knowing what anything does.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on February 27, 2013, 08:21:12 am
Bah, I've running short on time these past few days, and I'd forgotten about poor old Necrothreat. I'll play through what's left of my turn soon, and give you guys a big, detailed update to make up for my incompetence... this should be up by the end of the week.
Should.

Anyway, we don't have any skilled miners, so mining is going very slowly, and most labour has been redirected to my trolldepot. And that quote I've seen floating around fits here too, something along the lines of me not knowing where anything is, and not knowing what anything does.
Sounds standard for DF :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on March 02, 2013, 11:38:22 pm
I keep promising and promising that I'll come back to Necrothreat.
And I keep forgetting/putting it off. So here's the save. You'll have to go on without me...

http://dffd.wimbli.com/file.php?id=7440
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 03, 2013, 03:41:41 am
It's IronTomato's turn now. Shall you take control of the fort, IronTomato?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on March 04, 2013, 11:52:40 am
It's IronTomato's turn now. Shall you take control of the fort, IronTomato?
Captain IronTomato reporting for duty, sir yes sir! I won't let Necrothreat down!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 04, 2013, 03:40:41 pm
It's IronTomato's turn now. Shall you take control of the fort, IronTomato?
Captain IronTomato reporting for duty, sir yes sir! I won't let Necrothreat down!

Nicely said, sodlier! Now. There are a few forumations that need to be done, but to make it easy, I will require everybody that wants to be forumited to state so again. Else we will have to dig it up.

Current people that want forumations:

Apiks - Whatever forumite you fetch me. Let him be known as "Apiks V3"
Ruhn - A male forumite hunter with the profession "NiNja" and "Ruhn" as his name. If you can fetch him a few pets, that'd be awesome too. If there are no hunter forumites, fetch him a random one.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on March 04, 2013, 05:14:16 pm
I want a dwarf that works with either metal, gems, stone, or bone. Name him/her Navarro.
Please and thank you. If there are even enough dwarves left in the fort for me to get one :)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on March 04, 2013, 11:18:44 pm
There should be plenty of dwarves, unless IronTomato pulls the lever I built in the farms area.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Demonbutter on March 05, 2013, 07:40:35 am
This is ridiculous! Could I get a turn?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 05, 2013, 08:31:54 am
This is ridiculous! Could I get a turn?

Sure but good luck actually reaching it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Demonbutter on March 05, 2013, 08:46:14 am
Sure but good luck actually reaching it.

Yea, I looked at the queue before asking :P... but hope!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on March 05, 2013, 01:47:49 pm
It's IronTomato's turn now. Shall you take control of the fort, IronTomato?
Captain IronTomato reporting for duty, sir yes sir! I won't let Necrothreat down!

Nicely said, sodlier! Now. There are a few forumations that need to be done, but to make it easy, I will require everybody that wants to be forumited to state so again. Else we will have to dig it up.

Current people that want forumations:

Apiks - Whatever forumite you fetch me. Let him be known as "Apiks V3"
Ruhn - A male forumite hunter with the profession "NiNja" and "Ruhn" as his name. If you can fetch him a few pets, that'd be awesome too. If there are no hunter forumites, fetch him a random one.
I'm not sure if I was refourmited... Haven't vchekced the save ::)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 05, 2013, 03:17:33 pm
It's IronTomato's turn now. Shall you take control of the fort, IronTomato?
Captain IronTomato reporting for duty, sir yes sir! I won't let Necrothreat down!

Nicely said, sodlier! Now. There are a few forumations that need to be done, but to make it easy, I will require everybody that wants to be forumited to state so again. Else we will have to dig it up.

Current people that want forumations:

Apiks - Whatever forumite you fetch me. Let him be known as "Apiks V3"
Ruhn - A male forumite hunter with the profession "NiNja" and "Ruhn" as his name. If you can fetch him a few pets, that'd be awesome too. If there are no hunter forumites, fetch him a random one.
I'm not sure if I was refourmited... Haven't vchekced the save ::)

Nobody during InsanityIncarnate's turn has been reforumited so I suppose not.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on March 06, 2013, 08:49:17 pm
It's IronTomato's turn now. Shall you take control of the fort, IronTomato?
Captain IronTomato reporting for duty, sir yes sir! I won't let Necrothreat down!

Nicely said, sodlier! Now. There are a few forumations that need to be done, but to make it easy, I will require everybody that wants to be forumited to state so again. Else we will have to dig it up.

Current people that want forumations:

Apiks - Whatever forumite you fetch me. Let him be known as "Apiks V3"
Ruhn - A male forumite hunter with the profession "NiNja" and "Ruhn" as his name. If you can fetch him a few pets, that'd be awesome too. If there are no hunter forumites, fetch him a random one.
I'm not sure if I was refourmited... Haven't vchekced the save ::)

Nobody during InsanityIncarnate's turn has been reforumited so I suppose not.
So... That means that everyone has to be pretty much (re)fourmited...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on March 06, 2013, 11:35:26 pm
It's IronTomato's turn now. Shall you take control of the fort, IronTomato?
Captain IronTomato reporting for duty, sir yes sir! I won't let Necrothreat down!

Nicely said, sodlier! Now. There are a few forumations that need to be done, but to make it easy, I will require everybody that wants to be forumited to state so again. Else we will have to dig it up.

Current people that want forumations:

Apiks - Whatever forumite you fetch me. Let him be known as "Apiks V3"
Ruhn - A male forumite hunter with the profession "NiNja" and "Ruhn" as his name. If you can fetch him a few pets, that'd be awesome too. If there are no hunter forumites, fetch him a random one.
I'm not sure if I was refourmited... Haven't vchekced the save ::)

Nobody during InsanityIncarnate's turn has been reforumited so I suppose not.
So... That means that everyone has to be pretty much (re)fourmited...
Everyone died during my turn.

...

I AM SO SORRY~!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on March 07, 2013, 12:03:48 pm
Well that was short lived.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 07, 2013, 01:34:25 pm
Well that was short lived.

Everybody FORUMITED died. There's still plenty 'o forumites remaining from immigrants. Too bad none of the original forumites still exist :(.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on March 07, 2013, 01:36:51 pm
Oh, ok.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Destra on March 08, 2013, 02:47:53 pm
Hello! I have come from a far away land and wish to serve however I may in continueing the survival of this poor poor place ... Please dwarf me, female dwarf as whatever I don't mind :p preferablly the happiest dwarf that's around :p
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on March 08, 2013, 07:06:16 pm
Hello! I have come from a far away land and wish to serve however I may in continueing the survival of this poor poor place ... Please dwarf me, female dwarf as whatever I don't mind :p preferablly the happiest dwarf that's around :p
Great. Another forumite for good ol' IronTomato to make.
(Just kidding.)
I'll get some things done and update you guys ASAP. My computer isn't shit anymore, so I should be able to browse and Dorf at the same time.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on March 10, 2013, 09:10:46 am
Everyone died during my turn.

...

I AM SO SORRY~!!

Well Necrothreat is still the hottest club for the damned I see.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on March 12, 2013, 10:51:19 am
Well that was short lived.

Everybody FORUMITED died. There's still plenty 'o forumites remaining from immigrants. Too bad none of the original forumites still exist :(.
Actually, I think that was my fault cause I somehow let the damn haxxor in our base :-[
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on March 12, 2013, 11:52:32 am
don't feel bad man, haxx0rs are PRO.  They get past firewalls and passwords all the time.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on March 12, 2013, 12:08:20 pm
don't feel bad man, haxx0rs are PRO.  They get past firewalls and passwords all the time.
Lol, This should be in their creature desription.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on March 12, 2013, 09:52:39 pm
Well that was short lived.

Everybody FORUMITED died. There's still plenty 'o forumites remaining from immigrants. Too bad none of the original forumites still exist :(.
Actually, I think that was my fault cause I somehow let the damn haxxor in our base :-[
I was the one who sent the military out to get slaughtered by the goblin machinegunners.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 16, 2013, 02:06:52 am
IronTomato! Where have you forgotten us into? We want to see more of Necrothreat's Exploits!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on March 16, 2013, 07:10:37 pm
Sorry, I've been busy, and I only got to play with Necrothreat for a few minutes. I did get a look around the fort, though, and I should be able to start really doing stuff soon.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on March 18, 2013, 07:00:36 am
Well that was short lived.

Everybody FORUMITED died. There's still plenty 'o forumites remaining from immigrants. Too bad none of the original forumites still exist :(.
Actually, I think that was my fault cause I somehow let the damn haxxor in our base :-[
I was the one who sent the military out to get slaughtered by the goblin machinegunners.
I think the haxxor threadnecromancer was worse... Especially the one that came by and breathed fire and torched the front fields. I swear, whoever modded that to be in there that haxxors breathe fire should be have their fourmite be chained in the front door when the next haxxor thread necromancer comes in.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on March 21, 2013, 07:38:01 am
Hey, Iron, you still with us? Those fourmites arent gonna get themselves killed by thread necro- wait... Nevermind, they actually do
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on March 22, 2013, 07:34:33 am
Hey, Iron, you still with us? Those fourmites arent gonna get themselves killed by thread necro- wait... Nevermind, they actually do
Ah'm workin'! Sit down an' shaddap!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on March 25, 2013, 07:07:51 am
Hey, Iron, you still with us? Those fourmites arent gonna get themselves killed by thread necro- wait... Nevermind, they actually do
Ah'm workin'! Sit down an' shaddap!
Well... Whatsw going on? No offense Insanity, but we're kinda sitting in the dark without any idea of whats going on... And its been well over a week without an update... Pardon me for impatience, but I'm hoping we still hold out despite our haxxor buddy
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 25, 2013, 10:03:01 am
Hey, Iron, you still with us? Those fourmites arent gonna get themselves killed by thread necro- wait... Nevermind, they actually do
Ah'm workin'! Sit down an' shaddap!
Well... Whatsw going on? No offense Insanity, but we're kinda sitting in the dark without any idea of whats going on... And its been well over a week without an update... Pardon me for impatience, but I'm hoping we still hold out despite our haxxor buddy

Insanity? I think you meant IronTomato.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on March 25, 2013, 06:19:22 pm
Hey, Iron, you still with us? Those fourmites arent gonna get themselves killed by thread necro- wait... Nevermind, they actually do
Ah'm workin'! Sit down an' shaddap!
Well... Whatsw going on? No offense Insanity, but we're kinda sitting in the dark without any idea of whats going on... And its been well over a week without an update... Pardon me for impatience, but I'm hoping we still hold out despite our haxxor buddy
Sorry. I'm still a bit busy, but should get you guys updated in a little while, till then I don't wanna spoil what's happening.

EDIT: I'm angry. My brother deleted my Dwarf Fortress jokingly, not thinking that I was doing this. Don't worry, I had already backed up the save out of paranoia, but dropbox isn't letting me get TehLOLmod. I'm getting a 403. Can't move on until I get it back.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on March 26, 2013, 12:06:15 am
Hey, Iron, you still with us? Those fourmites arent gonna get themselves killed by thread necro- wait... Nevermind, they actually do
Ah'm workin'! Sit down an' shaddap!
Well... Whatsw going on? No offense Insanity, but we're kinda sitting in the dark without any idea of whats going on... And its been well over a week without an update... Pardon me for impatience, but I'm hoping we still hold out despite our haxxor buddy
Sorry. I'm still a bit busy, but should get you guys updated in a little while, till then I don't wanna spoil what's happening.

EDIT: I'm angry. My brother deleted my Dwarf Fortress jokingly, not thinking that I was doing this. Don't worry, I had already backed up the save out of paranoia, but dropbox isn't letting me get TehLOLmod. I'm getting a 403. Can't move on until I get it back.

No idea what happened with the link there. I fixed it and reuploaded on DFFD.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on March 31, 2013, 11:50:35 am
Ok Iron, any news? Its been several days since your last post, and I've been waiting patiently, but nothing for several days? I mean, we're busy, but not even a moment to say whats happening? Did the ugly haxxor thread necromancer return? Did we ever finish the battery? And is the entire field at our front door still on fire? So many questions... If we can just get a qiuick update on whats happening, ill stop bugging :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on March 31, 2013, 10:47:19 pm
Actually, the ballista/catapult battery is useless. I was going to dismantle it and reposition it during my turn, but I got distracted.

Ballistae and catapults all fire along the z-level they are on. So if we want to shoot the thread zombies with pointy wooden sticks, the ballistae will need to be on ground level.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 01, 2013, 06:55:36 am
Actually, the ballista/catapult battery is useless. I was going to dismantle it and reposition it during my turn, but I got distracted.

Ballistae and catapults all fire along the z-level they are on. So if we want to shoot the thread zombies with pointy wooden sticks, the ballistae will need to be on ground level.
Wellm that takes out my logic for the whole system... :-\
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on April 02, 2013, 06:36:10 pm
Yeah, this isn't going to make any progress anytime soon.
Skip me, or just bump me to the bottom of the list. Ah'll be back, either way.
Between the funeral, homework, chores, family, and being the forgetful person that I am, I couldn't get barely anything done.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on April 02, 2013, 08:10:56 pm
Yeah, this isn't going to make any progress anytime soon.
Skip me, or just bump me to the bottom of the list. Ah'll be back, either way.
Between the funeral, homework, chores, family, and being the forgetful person that I am, I couldn't get barely anything done.

I guess this means it's NotaPirate's turn. I'll notify him.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 11, 2013, 07:10:28 am
On my spare time, I'm gonna try and do an adventurer mode in this and see what bullcrap I can accomplish before I get swarmed by thread necromancers. Itll pass time and hopefully get more attention back to Necrothreat II. I do have to admit though, its kinda dead here :(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on April 11, 2013, 09:12:06 am
On my spare time, I'm gonna try and do an adventurer mode in this and see what bullcrap I can accomplish before I get swarmed by thread necromancers. Itll pass time and hopefully get more attention back to Necrothreat II. I do have to admit though, its kinda dead here :(

Yeah. No reply from NotaPirate. Onwards to GoombaGeek then. I will try to contact him.

Edit: Seeing that he last was active at the end of February, the only possible way to contact him would be via the email that is normally sent when you receive a message.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on April 11, 2013, 11:20:04 am
Good luck, would be nice to see this moving again.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 12, 2013, 07:04:08 pm
I just realized tis as im downloading Insanity's turn:

Necrothreat II: End of the Tenure of Insanity

Now I don't know if Insanity was quoting himself or the fact that necrothreat was run by insane people. I'll try and get an adventure up and the inevitable death soon to follow :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 12, 2013, 08:42:15 pm
My name: highmax... I'm a fourmite, and on the journey to find the mystical land of Necrothreat II... My task: to seek out the riches stored in it... My arms: iron shortsword... Journey starts: now

JOURNAL OF HIGHMAX "SWORDKING"
I'm leaving the gamer village today... Hopefully I can go on and find this "Necrothreat II" I heard so much about... I shall be entering the city to the south, maybe I can rest there on my way to the mountains of the fortress...

*rest of the pages are burned*

OOC: Well, I entered a town and the gamers proceeded to arson the entire place when they saw me... Yay...

EDIT: Question: WHOS THE SADIST WHO GAVE THE GAMERS FIRE BREATH!?!?!?!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on April 12, 2013, 08:55:44 pm
EDIT: Question: WHOS THE SADIST WHO GAVE THE GAMERS FIRE BREATH!?!?!?!
That would be me, Trollolololol.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 12, 2013, 09:05:57 pm
Youre doing a good job of sending EVERYTHING after me :-\ gamers freak out at the sight of fourmites, and they arson everything, even themselves... And their animals hate me too, so it just all becomes a fight forb your life at this point

EDIT: There are so many screwed up aspects of this world, I just spawned in the middle of the ocean and got encased in ice after spawn :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on April 12, 2013, 11:14:28 pm
The world itself is trolling you now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on April 13, 2013, 12:28:13 am
I think Necrothreat broke itself.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on April 13, 2013, 03:48:49 am
Yeah.. this is no good. I think we need to fetch ourselves some modders so that we can actually finish the goddamn Teh LOLmod.
GoombaGeek hasn't responded so onwards to Oranos. He hasn't been on since March so let's see how it goes.

And yes, gamers are overpowered.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 13, 2013, 10:07:33 am
And yes, gamers are overpowered.
I think I found that out when they set fire to our front yard and killed a good chunk of our people and burned out traps
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Oranos on April 13, 2013, 10:57:46 am
oh its my turn woot ill down load now then

Edit: holy mother of god 0.0 some truly insane things happind when i was gone i see
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on April 13, 2013, 12:28:38 pm
Well, good to see this is going again. Sorry I haven't been very active lately.
I think this might be less of "teh LOLmod" and more like "teh !!OMGWHYISMYFACEMELTING!!mod
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on April 13, 2013, 12:37:55 pm
I can do some LOL-modding if needed. For the lulz.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on April 13, 2013, 02:02:58 pm
I can do some LOL-modding if needed. For the lulz.

At this point of space and time, anybody can just get the mod's files and add,modify or do anything they want with them. Afterwards, they can send them to me with a changelog and I'll see if I deem it worthy. This means that you can mod it right now if you so wanted and then send the files to me for inspection. What we need now, though, is bugfixing and nerfing. Those gamers and l33ts and whatnot are too overpowered.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on April 13, 2013, 08:11:46 pm
Those gamers and l33ts and whatnot are too overpowered.
The L33Ts are supposed to be overpowered, but I never really tested them to see how overpowered the others were.

My bad.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: tahujdt on April 13, 2013, 10:53:00 pm
What was so funny about the sentient spambot from Necrothreat I? What did it say?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 14, 2013, 10:45:36 am
What was so funny about the sentient spambot from Necrothreat I? What did it say?
What I found funny wasn't the spambot itself, I found the fact that Toady One came in and "fought" it kinda became a joke amongst us if anything (which I think theres more to some of us, I just cant put my finger on the right words). I wasn't there when it happened, but I think we ended up creating a spambot creature that shoots a gas at people that makes them stop what theyre doing, hence "annoying" them. I'm still trying to get my adventures up and running but no offense to us all, but FOURMITES SUCK! Like holy crap, when its not bogeymen, its frigging Gamers and stuff that kill me... And what happened to the slendermen boogeymen? ???

EDIT: I'm going to create a monster and make a Haxxor as the adventurer, make a story as the horror of us all :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on April 14, 2013, 11:24:03 am
The spambot was named Memory. It had a brother in Kazakhstan. I remember it being very polite and social for a spambot, but I forget exactly what it said. Should have taken a screenshot.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 14, 2013, 12:03:39 pm
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 14, 2013, 01:13:40 pm
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 14, 2013, 01:41:15 pm
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: greycat on April 14, 2013, 04:16:33 pm
the sun was starting to set In the east.

Really?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on April 14, 2013, 05:23:14 pm
the sun was starting to set In the east.
Really?
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 14, 2013, 08:45:43 pm
the sun was starting to set In the east.

Really?
That is what it said, I kid you not. I literally wrote it down from the weather log. I didn't notice it until you pointed it out. I did find the cave after awhile though, and since I just finished work, I'm hoping to get some more of this done and HOPEFULLY make it to the mythical Necrothreat... Cause no one has apparently ever made the trip, and if this guy does, then I think he deserves a spot in the hall of fame
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 14, 2013, 09:36:03 pm
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 14, 2013, 10:44:21 pm
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Oranos on April 15, 2013, 01:12:27 pm
High Mage Lord Oranos, Journal 23rd Granite year 294

     Gods of my forefathers the end is neigh. The grand alliance has fallen only this the last of the deep forts remains of the once great fourmite kingdoms But! All is not lost! for my teachers ultimate work is nearly complected!! The Time Gate!
(tears stein the page) so many of us have been lost in its construction for it must be made of pure adamantine and powered by no less then 10 fourmite perpetual motion reactors. But it is the only hope even now the Haxxor's and Necrothreader 's rule the world above and we know there coming for us here.


High Mage Lord Oranos, Journal 25th Granite year 294

     It is complected! The Gate but at unmanageable cost my teacher is dead to he gave his life to give the gate the magic needed to bridge time theirs only power for one fourmite to make the trip to the time and place my teacher believed could change our fate Necrothreat II Year 253 as per his last wish's i will be the one to make the trip ........
(a line of link go's off the page)

(hasty scribbling) There here!!!! the Necrothreader 's have breached the main entrance theirs no time!! i have to make the trip NOW.


High Mage Lord Oranos, Journal 19h Sandstone year 253

     I Made it! But at a cost my magic has been greatly reduced my power is little more then an apprentice. If my map is right im little more then an hour's walk from Necrothreat II i spose that will give me time to take a look at this “sky” the humans where always pineing away about maybe its as grate as they always said. I will see.
     Insane Humans this "Sky" is unbearable oh sure its prtty for the first 10 minits but all this sunlight burns i had to use my magic just to kep from being roasted alive. Thank the gods the damn fort is just over the next hill.


Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on April 15, 2013, 01:36:59 pm
Not a bad idea, going back in time. Maybe you can utilize this more and more in aid of Necrothreat II. Otherwise I fear it might not see the end of your reign. I'd like to have a bit more detail too if that's not too much work. So far so good I suppose as a prologue.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 15, 2013, 03:14:43 pm
Hey, its probably what has happened when this fort fell and Highmax the Haxxor is making his way to pillage it :P Its been like several years in because of the screw ups with several other adventurers. I'm gonna make the thread for it now, and lets hope it attracts more people!

EDIT:
The thread is up! Our story of Highmax The Haxxor (Maybe he should've been called Highmaxx?) is now on a separate thread. Hopefully we can get more people to see the hilarious carnage of Necrothreat and join us :P

Heres the link for all of you:

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on April 16, 2013, 06:51:53 am
Can I have more of those random spoiler messages, highmax? I find them oddly rewarding to read.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 16, 2013, 01:52:53 pm
Put one in, have fun XD
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 30, 2013, 03:56:37 pm
It's been awhile guys, and I've been lacking In my annoyance due to exams, so WHERE ARE ALL THE UPDATES PEOPLE!? D: I really hope this fortress isn't dying... I really hope we get the ball rolling again soon, I love the chaos we have already XD
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on April 30, 2013, 04:31:29 pm
It's been awhile guys, and I've been lacking In my annoyance due to exams, so WHERE ARE ALL THE UPDATES PEOPLE!? D: I really hope this fortress isn't dying... I really hope we get the ball rolling again soon, I love the chaos we have already XD

I've been busy myself. It's hard to be a successful man, ya know.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on April 30, 2013, 04:51:51 pm
Quite, especially also when you got like 5 exams and several job sites to go to  :-\

I've also been slacking on my little story myself, got a haxxor to gain thread necromancy while inside a burning necro tower while toiling about while what I think was a siege that happened and failed XD
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on May 07, 2013, 11:26:12 am
BOO!




...also bump






Oh and hi, I'm back
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on May 07, 2013, 12:01:37 pm
BOO!




...also bump






Oh and hi, I'm back

Took ya long enough. We're dying over here.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on May 07, 2013, 06:59:12 pm
I noticed....so whos turn is it?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on May 07, 2013, 11:20:40 pm
I noticed....so whos turn is it?

Oranos's
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Oranos on May 08, 2013, 04:10:00 pm
sorry my famly moved the internets guy was sposed to be here last tursday but didint come till today ill have a post later tonight up
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Oranos on May 08, 2013, 05:19:22 pm
High Mage Lord Oranos, Journal 23rd Sandstone year 253

     By the holy beard of the first mage it looks as if drunken humans planed the tunnels of this place i need to fix that right fast but first i must become the new overseer of this crazed place.
     That was easier then expected i ask the first  fourmite i see how one becomes overseer here i was grabed by 3  fourmite's marched to the overseers office and declared new overseer. I shoud be hsappy so why do i have a very bad feeling about this?


High Mage Lord Oranos, Journal 25th Sandstone year 253

     Unable to fuger out the farms and food stores i am implementing an “agriculture reform” i learned about that from old Blademax my human tutor about the world above and its people's.

     Well it seems my  “agriculture reform” may need to wait. Iton Libashudesh just came to see me it seems he is the one and only living active member of our armed forces! This is an outrage we must have an army! and i shall see to it we do i have desised to combine my “agriculture reform” with the blue prints for a deep fort like the one i lived in before our new farms shall be deep in the warm heart of earth. There it will be safe till our new army is ready.


Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on May 10, 2013, 01:11:51 pm
Cool, glad to see we are back on track.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on May 10, 2013, 05:04:52 pm
HURRAY! I HELPED!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on May 30, 2013, 09:11:56 am
Well, at least in my absence because of hectic life, we got SOMEWHERE, and as I was about to shout in happiness, I couldn't help but notice BFEL posted last... ON MAY 10th... Oranos, can you  give us an update? You said you had more to say, but I cannot help but sit excitedly and wait for this fortress to continue. I really hope this goes on. And here I am being a bit of a hypocrite because I haven't continued with my haxxor adventure, but I'll get to it after the chaos of real life slows down
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 11, 2013, 06:22:45 pm
Why am I not being regaled with tales of invisible necromancers, armored superzombies and other such nonsense?
ENTERTAIN ME SLAVES!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on June 12, 2013, 11:45:08 am
This could be a problem-
Oranos
Last Active: May 22, 2013, 06:33:11 pm

Is the Mastah ready for a turn?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on June 12, 2013, 11:56:23 pm
Seeing as how the last few forts I've tried have been skipped because I just don't have time like I used to, You might not want me to attempt this.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on June 17, 2013, 08:41:46 am
If Apiks decides we skip Oranos, it will fall to BFEL then.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on June 20, 2013, 05:22:47 pm
he he he... My turn is coming up soon...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 20, 2013, 06:34:14 pm
If Apiks decides we skip Oranos, it will fall to BFEL then.

O.O
ME?????

Shit just got real.....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on June 20, 2013, 11:30:57 pm
If Apiks decides we skip Oranos, it will fall to BFEL then.

O.O
ME?????

Shit just got real.....

I guess you're up, BFEL. If you can clear the mess and get this thing going, I'll give you a cookie and a badge. Even a drawing in your honor that I'll make myself :P.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 21, 2013, 02:21:43 pm
If Apiks decides we skip Oranos, it will fall to BFEL then.

O.O
ME?????

Shit just got real.....

I guess you're up, BFEL. If you can clear the mess and get this thing going, I'll give you a cookie and a badge. Even a drawing in your honor that I'll make myself :P.

(http://img521.imageshack.us/img521/980/fdc.png) (http://imageshack.us/photo/my-images/521/fdc.png/)

Uploaded with ImageShack.us (http://imageshack.us)

Will the drawing be of this? XD

Also I need a link to....wherever the frack we left off....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on June 21, 2013, 02:42:42 pm
Try playing with this - dffd.wimbli.com/file.php?id=7440 .

I honestly don't remember where we last left off. Also, yes. I'd make a drawing of that if you actually accomplish it. If you manage to mod the game even more, great! Good luck and Apiks out.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on June 23, 2013, 02:58:58 pm
Try playing with this - dffd.wimbli.com/file.php?id=7440 .

I honestly don't remember where we last left off. Also, yes. I'd make a drawing of that if you actually accomplish it. If you manage to mod the game even more, great! Good luck and Apiks out.

Something tells me it was somewhere after I screwed up the fortress and you fixed it
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on June 24, 2013, 04:22:31 pm
And away we go!

I'd like a spot on the turn list.
My memory is getting hazy on all the over powered mods the enemies have, but that will add to the surprise/death factor.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on June 25, 2013, 10:03:50 am
And away we go!

I'd like a spot on the turn list.
My memory is getting hazy on all the over powered mods the enemies have, but that will add to the surprise/death factor.

Expect everything to die REALLY freaking quickly if the haxxor thread necromancer shows up again. I think we should atom smash our corpses. Its barbaric, but we have to now that we got that monstrosity out there
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 25, 2013, 02:29:03 pm
And away we go!

I'd like a spot on the turn list.
My memory is getting hazy on all the over powered mods the enemies have, but that will add to the surprise/death factor.

Expect everything to die REALLY freaking quickly if the haxxor thread necromancer shows up again. I think we should atom smash our corpses. Its barbaric, but we have to now that we got that monstrosity out there

Lol, your STILL bitching about that?
I mean really man, losing is fun. Deal with it :P
Also I know I'm supposed to be playing this, but I'm kinda delayed because this resurrected right when I got first modding turn on the DF from scratch thread....so yeah I'm kinda dealing with that right now, but once that's done I'll be ready to cower in fear of anything in the fort XD.

BTW, did you guys know the original Necrothreat has an absurd number of views now? If you filter for most views its on the fourth page.....which doesn't SEEM too impressive until you notice its right ABOVE one of the Cacame stories (no not the original one, but still a lot of freakin views.)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on June 27, 2013, 02:30:28 pm
And away we go!

I'd like a spot on the turn list.
My memory is getting hazy on all the over powered mods the enemies have, but that will add to the surprise/death factor.

Expect everything to die REALLY freaking quickly if the haxxor thread necromancer shows up again. I think we should atom smash our corpses. Its barbaric, but we have to now that we got that monstrosity out there

Lol, your STILL bitching about that?
I mean really man, losing is fun. Deal with it :P
Also I know I'm supposed to be playing this, but I'm kinda delayed because this resurrected right when I got first modding turn on the DF from scratch thread....so yeah I'm kinda dealing with that right now, but once that's done I'll be ready to cower in fear of anything in the fort XD.

BTW, did you guys know the original Necrothreat has an absurd number of views now? If you filter for most views its on the fourth page.....which doesn't SEEM too impressive until you notice its right ABOVE one of the Cacame stories (no not the original one, but still a lot of freakin views.)

Does this mean we're actually really well known? :o I find this awesome! Dwarven Ale for everyone!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 27, 2013, 03:27:36 pm
I know right? Just a couple days ago I heard someone list the mods they were playing and Teh Lolmod was one of them :P

I was like WOOOOOOOOOO
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on June 29, 2013, 09:42:54 am
Yep. That's it. We gotta fix Teh Lolmod and continue this fortress. We can't let our fans down. I believe in your powers, my comrades.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 29, 2013, 01:53:21 pm
I believe in your powers, my comrades.

Do you also believe in love after love?
How about the magic in a young girls heart?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on June 29, 2013, 04:44:22 pm
I believe in your powers, my comrades.

Do you also believe in love after love?
How about the magic in a young girls heart?

Love after love - Friends with benefits / ex-wife

Magic in a young girl's heart - The phenomenon known as infatuation at which you start producing sweat excessively and you become more conscious of the heart, as well as a speeding up of it which is due to an increased blood pressure (I think).


So that's a yes. I do believe in those two :P . Have thy little faith. We will persevere.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 30, 2013, 06:40:34 pm
Ok, I just finished looking this over and there is something I must say.
This disgusts me. It absolutely, positively disgusts me.

WHAT HAVE YOU PEOPLE BEEN DOING?

Let me list my many grievances:

1. WE HAVE NO MINERS
2. There are two trade depots, for completely unknowable reasons.
3. Neither of them is wagon accessible.
4. Instead of a safe, secure "airlock" design for the depot, we have clusterfuckmcwhywouldyoudothistome?
5. There is an area of the fort that is entirely unconnected to the rest of the fort except through the surface. I have no idea why it exists.
6. You drained the river into a large room for no discernible reason.
7. This room is secured from the rest of the fort not by a secure drawbridge, but by DOORS.
8. Said doors WERE NOT FORBIDDEN, ANYONECOULDHAVEOPENEDTHEMANDFLOODEDTHEENTIREFORTWHATISWRONGWITHYOU?????
9. The flood room? RIGHT NEXT TO THE BEDROOMS.
10. Oh its for the well. YOU ARE NOT FORGIVEN.
11. Two bedrooms are ABSURDLY huge, and all others are so miniscule I will curse your names forever.
12. One of the giant bedrooms? Owned by a GHOST. A FUCKING GHOST MILKER HAS THE BEST ROOM IN THE FORT. I am seriously considering making him my dorf, just to punish you.
13. The only engraved room in the fort is dedicated to housing 4 silver statues and a caged human. I assume he is a necromancer, and this is some pagan, Armok damned ritualistic worship. This cannot be tolerated.

All in all, WHAT THE FUCK
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on June 30, 2013, 09:30:12 pm
Ok, I just finished looking this over and there is something I must say.
This disgusts me. It absolutely, positively disgusts me.

WHAT HAVE YOU PEOPLE BEEN DOING?

Let me list my many grievances:

1. WE HAVE NO MINERS
2. There are two trade depots, for completely unknowable reasons.
3. Neither of them is wagon accessible.
4. Instead of a safe, secure "airlock" design for the depot, we have clusterfuckmcwhywouldyoudothistome?
5. There is an area of the fort that is entirely unconnected to the rest of the fort except through the surface. I have no idea why it exists.
6. You drained the river into a large room for no discernible reason.
7. This room is secured from the rest of the fort not by a secure drawbridge, but by DOORS.
8. Said doors WERE NOT FORBIDDEN, ANYONECOULDHAVEOPENEDTHEMANDFLOODEDTHEENTIREFORTWHATISWRONGWITHYOU?????
9. The flood room? RIGHT NEXT TO THE BEDROOMS.
10. Oh its for the well. YOU ARE NOT FORGIVEN.
11. Two bedrooms are ABSURDLY huge, and all others are so miniscule I will curse your names forever.
12. One of the giant bedrooms? Owned by a GHOST. A FUCKING GHOST MILKER HAS THE BEST ROOM IN THE FORT. I am seriously considering making him my dorf, just to punish you.
13. The only engraved room in the fort is dedicated to housing 4 silver statues and a caged human. I assume he is a necromancer, and this is some pagan, Armok damned ritualistic worship. This cannot be tolerated.

All in all, WHAT THE FUCK

All I can say is that I think we had to abandon the old base through an underground tunnel. If not so, then my mistake. As for the caged human, yes. It's a necromancer. Never, and I mean NEVER, let him out.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on June 30, 2013, 09:49:40 pm
Never, and I mean NEVER, let him out.

IMMA SMASH IM
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on June 30, 2013, 11:13:42 pm
Ok, I just finished looking this over and there is something I must say.
This disgusts me. It absolutely, positively disgusts me.

WHAT HAVE YOU PEOPLE BEEN DOING?

Let me list my many grievances:

1. WE HAVE NO MINERS
2. There are two trade depots, for completely unknowable reasons.
3. Neither of them is wagon accessible.
4. Instead of a safe, secure "airlock" design for the depot, we have clusterfuckmcwhywouldyoudothistome?
5. There is an area of the fort that is entirely unconnected to the rest of the fort except through the surface. I have no idea why it exists.
6. You drained the river into a large room for no discernible reason.
7. This room is secured from the rest of the fort not by a secure drawbridge, but by DOORS.
8. Said doors WERE NOT FORBIDDEN, ANYONECOULDHAVEOPENEDTHEMANDFLOODEDTHEENTIREFORTWHATISWRONGWITHYOU?????
9. The flood room? RIGHT NEXT TO THE BEDROOMS.
10. Oh its for the well. YOU ARE NOT FORGIVEN.
11. Two bedrooms are ABSURDLY huge, and all others are so miniscule I will curse your names forever.
12. One of the giant bedrooms? Owned by a GHOST. A FUCKING GHOST MILKER HAS THE BEST ROOM IN THE FORT. I am seriously considering making him my dorf, just to punish you.
13. The only engraved room in the fort is dedicated to housing 4 silver statues and a caged human. I assume he is a necromancer, and this is some pagan, Armok damned ritualistic worship. This cannot be tolerated.

All in all, WHAT THE FUCK

I trapped him in there so if his fire shooting buddies show up and melt the cage hes in, he doesn't go free. And yes, I engraved the whole thing because I kinda see it as a trophy room, like that one badass place you hold your prized treasure, except in this case, the treasure is an insane homicidal necromancer that's out for foumite blood.


EDIT:
I should also mention that at least half of those is my fault :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on June 30, 2013, 11:54:39 pm
Wow, Try to fix this mess BFEL. Can't wait for my turn.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on July 01, 2013, 09:24:45 am
I remember reading about a ritual to seal that necromancer away forever.  If you happen to cage any others, a brand new room must be dug and the same ritual used!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on July 01, 2013, 04:00:37 pm
Remember! A drawing made by me of that... that thing. 'Tis high time to take the fight back to the necrothreaders!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on July 01, 2013, 05:50:20 pm
Not sure if you are still taking overseers, but I would like a go if you are. Plus, I'd like to be dorfed as Dw4rf, a military inclined dwarf. Who will most likely die, this being necrothreat.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on July 01, 2013, 05:58:37 pm
Not sure if you are still taking overseers, but I would like a go if you are. Plus, I'd like to be dorfed as Dw4rf, a military inclined dwarf. Who will most likely die, this being necrothreat.

Sure, you can have a turn as an overseer, but beware, I be damned if we survive until then.

 As for dorfing, do what you see fit, BFEL. I can't really order you around.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on July 02, 2013, 04:04:25 pm
As for dorfing, do what you see fit, BFEL. I can't really order you around.

Yeah, I'm too sexy to be ordered around.

Its a fact of physics.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 02, 2013, 09:15:35 pm
As for dorfing, do what you see fit, BFEL. I can't really order you around.

Yeah, I'm too sexy to be ordered around.

Its a fact of physics.

The great handless cripple sayeth it, so it must be :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on July 04, 2013, 05:25:44 pm
I really hope this isn't dying: I want it to go on to my turn.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on July 04, 2013, 05:57:36 pm
I really hope this isn't dying: I want it to go on to my turn.

Its not dying, I just procrastinate a lot.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 04, 2013, 11:28:35 pm
I really hope this isn't dying: I want it to go on to my turn.

Its not dying, I just procrastinate a lot.

Don't make me cut your hands off again  >:(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on July 07, 2013, 05:39:34 am
Oi, BFEL! Are we putting you with the 5 folks before you or are you gonna do this? I'd like to give everyone a chance to "try" and fix this horrible situation.

You still got time, I'm just a reminder. Carry on.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 09, 2013, 10:40:46 pm
*Rages*
BFEL! HURRY UP! I WANNA SEE CHAOS!!!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on July 11, 2013, 12:06:17 pm
Ok ok, I tortured you guys enough, I'll post an update here in a few minutes or so.

EDIT: Ok while un-fuckening the entrance to the fort, I noticed that directly above the entrance is a bridge. The bridge is floating in midair. There is nothing supporting it, and it is wide open. WHAT IN THE FUCK DID YOU PEOPLE DO TO PHYSICS?

EDIT2: MIGRANTS.

EDITRELOADED: Migrants drafted to masonry duty. Also why is the entire world designated to plant gathering? And why so many hunter/fishermen? WE LIVE IN ZOMBIELAND, WHY YOU MAKE PEOPLE GO OUTSIDE? IT DANGROUS DERE.

EDITMADEINTOACRAPPYREBOOTSTARRINGSHIALEBUFF: Troll Wereporcupine identified as a previously caged threat. Still keeping my new burrow "GEDAFUKINSIDE" which is behind the trap line. Note to future fort fuckers: Use military alert to get people inside during crisis scenario. Should cut down on our famous casualties.

EDIT3: Part of the entrance ceiling collapsed. No serious injuries, but the surgeon took a hit to the knee. Should I make into a guard? Please advise.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Talvieno on July 11, 2013, 12:48:10 pm
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on July 11, 2013, 12:57:02 pm
Wow...
My OCD is going to kill me on my turn...

Edit: Its going to be worst than last time.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on July 11, 2013, 01:01:58 pm
Minor cave ins continue during construction of entrance ceiling.
Merchants have arrived.
Should probably suspend our destruction construction until the merchants are gone.

EDIT: We are being trolled. Well y'know moreso then usual. Due to the troll ambush.

EDIT2: Might've just unleashed a thread zombie in the trade depot. Was trying to see if could sell it. Probably gonna just go hide again.

EDIT3: Obtained booze and courage wolves from traders. Sold goods of fort. No idea if this was a good deal or not, as no survivors can appraise.

EDITAGAIN: We have a vampire. It killed Meepo, the last named forumite.

EDITNOWWITHPICTURES: This is the current state of the entrance. Also the only thing I have accomplished whatsoever :P

               (http://img577.imageshack.us/img577/8939/wm5a.png) (http://imageshack.us/photo/my-images/577/wm5a.png/)

Uploaded with ImageShack.us (http://imageshack.us)

Basically that little gray wall block wasn't there before, we had a random microcline outpost in the middle of nowhere for no reason. Now we have a semi functional airlock system. Its certainly not ideal, but the cage traps are quite effective, so I count them as a bridge of sorts. Well theres your update. A small stretch of wall and failed zombie capitalism.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on July 11, 2013, 02:15:53 pm
Thanks for your little bits and pieces of hilariousness. It seems we do live to our name. I'd like to be dorfed forumited as Apiks V3. The backstory is that I'm a descendant of the original Apiks V1 and Apiks V2 as they were married. During the great apocalypse only their child that remained in the capital survived due to the rapid capital evacuation. He came into Necrothreat V2 to search for his parents but to no avail for they are dead. Now he seeks only revenge on the Necrothreaders and to continue their legacy.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 11, 2013, 10:04:25 pm
Highmax, Swords Enthusiast II for me, I already died and hopefully I won't be so paranoid about the haxxor necrothreader in our basement

EDIT:
You're welcome for the cage trap spam, normally I use it to trap animals for training and breeding, but in this case, it works well for rabid zombies :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on July 11, 2013, 10:12:36 pm
I guess now would be a good time to redorf me.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 11, 2013, 10:24:57 pm
I guess now would be a good time to redorf me.
*swings around a tankard of ale*
REFOURMITING FOR EVERYONE!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on July 12, 2013, 11:29:34 pm
Migrants made it into the fort? Semi-functional airlock system? Good job BFEL.
I demand a redorfing (preferably as a military dwarf)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on July 13, 2013, 01:42:08 am
(http://img46.imageshack.us/img46/9871/b5fc.png) (http://imageshack.us/photo/my-images/46/b5fc.png/)

Uploaded with ImageShack.us (http://imageshack.us)

Apiks V3, Profession: Vengeful Son
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on July 13, 2013, 02:16:20 am
Beautiful, BFEL, beautiful. Wait... Fated Seducer? Well this is interesting. I guess I'm haunted by the ghosts of my parents as well.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on July 13, 2013, 07:34:37 am
HEY THAT RANDOM MICROCLINE OUTPOST IN THE MIDDLE OF NOWHERE WAS MY GREATEST CREATION. DON'T YOU DARE SPEAK ABOUT IT LIKE THAT.

And Meepo died to a vampire? That's so undwarfly.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 13, 2013, 07:40:17 am
Beautiful, BFEL, beautiful. Wait... Fated Seducer? Well this is interesting. I guess I'm haunted by the ghosts of my parents as well.

Now you got a backstory of badassery :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on July 13, 2013, 10:03:48 am
HEY THAT RANDOM MICROCLINE OUTPOST IN THE MIDDLE OF NOWHERE WAS MY GREATEST CREATION. DON'T YOU DARE SPEAK ABOUT IT LIKE THAT.

And Meepo died to a vampire? That's so undwarfly.

Well now its a shoddilyconnectedtotherestofthefort creation....with a roof made up of whatever we had handy/felt less like falling down and rendering someone unconscious.

UPDATEFROMREALLIFE: A stray rock from a weedwhacker has imploded my vans window while I was driving past. Fun times.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on July 13, 2013, 04:43:26 pm
BFEL cancels drive. Interrupted by weedwhacker
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on July 14, 2013, 06:45:56 pm
The spinning small diorite rock strikes the Van in the window, shattering the glass!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 14, 2013, 08:53:37 pm
Everything good BFEL? You're not hurt and unable to continue are you? *gets paranoid at loosing necrothreat II again*

also:

BFEL cancels drive: interrupted by weedwhacker
The spinning small dorite rock strikes the Van in the window, shattering the glass!
BFEL is enraged!
Grass Cutter cancels job: interrupted by BFEL, Angry Fourmite
BFEL interrupts update: getting Van fixed
Fourmites are enranged!
Fourmites post hilarious antics making fun of BFEL, jamming the brain
Highmax, Swords Enthusiast writes up random bullcrap, feeling clever

I can see this happening in our little necrothreat here :P

(most of the credit to InsanityIncarnate and Th4DwArfY1 for this)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on July 14, 2013, 10:40:45 pm
Yeah don't worry, I'll put another update on here...later :P

NEWSUPDATE: A TV station has released the names of the pilots of the plane that crashed in Seattle: Sum Ting Rong, We To Lo, Ho Lee Fuk, Bang Ding Ao.
Needless to say, the station is in a bit of trouble.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on July 16, 2013, 12:28:22 pm
Nice joke there, BFEL. I did hear something about that :D .

NOW WHERE IS OUR UPDATE!!!!!@@#!!ARGH?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on July 16, 2013, 05:44:37 pm
BFEL... don't let the curse return! STAY STRONG MAN, STAY STRONG!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on July 19, 2013, 08:18:13 pm
Can we get another update or did another flying rock go through your van?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 01, 2013, 09:44:45 pm
Hello? Anybody there? *roars are heard deep within the fortress*

... I don't think anyones home, lets hang outside for a bit
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on August 01, 2013, 11:04:13 pm
*Heads outside*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on August 02, 2013, 01:50:34 am
*conjures oranges*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 02, 2013, 05:36:03 am
*waits nonchalantly*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 02, 2013, 01:57:01 pm
*twiddles thumbs, looks around*

I think we're missing a few people...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 03, 2013, 03:02:21 pm
*Drinks some Dwarven wine and drunkenly threatens BFEL so he will post an update*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 03, 2013, 08:54:41 pm
*looks at Th4DwArfY1*

Ummm... Why are you threating at the fortress?

Wait a minute :o

*explosion is heard and something blows a hole in the ceiling and lands not far from us*

I think we found someone we were missing...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 03, 2013, 09:18:54 pm
So close to my turn but so far away!
I CAN'T WAIT FOR ANOTHER GO AT THIS FORT!
Maybe this time I wont destroy it beyond repair!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on August 04, 2013, 04:12:11 am
*conjures a castle made from oranges, along with guardsoranges and the Citrus King*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 04, 2013, 06:47:46 am
Hoperfully, we will receive an update tomorrow!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on August 04, 2013, 07:20:08 am
Ok, so let me be frank.
Necrothreat, contrary to popular opinion, is boring.
Horribly, horribly boring.
So boring that I have left you updateless for well....awhile.

BUT THAT CHANGES TODAY!
BECAUSE TODAY I TAKE A DWARF AND CHANGE HIS LIFE, AND HIS NAME!

TODAY ATHEL SAZIREKAST IS NO MORE.


Because today.....Maximus !FUN! is born.....

(http://img59.imageshack.us/img59/7968/5cmh.png) (http://imageshack.us/photo/my-images/59/5cmh.png/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 04, 2013, 12:40:57 pm
Ok, so let me be frank.
Necrothreat, contrary to popular opinion, is boring.
Horribly, horribly boring.
So boring that I have left you updateless for well....awhile.

BUT THAT CHANGES TODAY!
BECAUSE TODAY I TAKE A DWARF AND CHANGE HIS LIFE, AND HIS NAME!

TODAY ATHEL SAZIREKAST IS NO MORE.


Because today.....Maximus !FUN! is born.....

(http://img59.imageshack.us/img59/7968/5cmh.png) (http://imageshack.us/photo/my-images/59/5cmh.png/)

Uploaded with ImageShack.us (http://imageshack.us)

No wonder I could see him blown out of the fortress :o MOAR UPDATES!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 05, 2013, 08:53:57 am
Just have to say...*eats Citrus King*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 05, 2013, 12:38:23 pm
Hey guys, I think maybe we should make a danger room, just because the enemies are OP and we are losing every fight.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: BFEL on August 05, 2013, 12:48:51 pm
Hey guys, I think maybe we should make a danger room, just because the enemies are OP and we are losing every fight.

Or we could just extend my turn, in which case they just won't come around because DF is dedicated to boring me.

Oh, I'm releasing our necromancer by the way.
Putting him in a big pile outside with all the other caged stuff :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 05, 2013, 02:09:20 pm
Hey guys, I think maybe we should make a danger room, just because the enemies are OP and we are losing every fight.

Or we could just extend my turn, in which case they just won't come around because DF is dedicated to boring me.

Oh, I'm releasing our necromancer by the way.
Putting him in a big pile outside with all the other caged stuff :P

Umad? Do you have any idea through what troubles we had to go to capture him? He nearly annihilated the fortress from within.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 05, 2013, 03:34:33 pm
Also, I want my turn and...well, releasing a necromancer who most likely holds a grudge seems like a sure fire way for everything to burn to cinders before I get a chance. You should be protecting against threats, not creating them lol :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 05, 2013, 06:34:39 pm
Hey guys, I think maybe we should make a danger room, just because the enemies are OP and we are losing every fight.

Or we could just extend my turn, in which case they just won't come around because DF is dedicated to boring me.

Oh, I'm releasing our necromancer by the way.
Putting him in a big pile outside with all the other caged stuff :P

You know how long it took to prepare that room!? I threw him in there TO MAKE SURE HE DIES WITHOUT ACTUALLY RELESING HIM TO KILL HIM! Yeah, hes stripped of all gear, but his natural powers ALONE can kill us all!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 06, 2013, 11:12:26 pm
BFEL, How's it going?
I had an idea. Why don't you put a few corpses in with the necromancer, station the military there, and lock the door? Maybe you could dig a second room connecting to the necro room, and connect them with a drawbridge. Make a corpse stockpile in the second room. You can raise or lower the drawbridge to give the necromancer line-of-sight so you can control when it raises the corpses. Use that to train a military.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 07, 2013, 11:53:29 am
BFEL, How's it going?
I had an idea. Why don't you put a few corpses in with the necromancer, station the military there, and lock the door? Maybe you could dig a second room connecting to the necro room, and connect them with a drawbridge. Make a corpse stockpile in the second room. You can raise or lower the drawbridge to give the necromancer line-of-sight so you can control when it raises the corpses. Use that to train a military.

The first idea: ARE YOU NUTS!?

The second idea: That... That's actually a good idea  :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 07, 2013, 02:30:48 pm
I did the whole necro training thing in one fort. Reanimated some dogs and put my best military dwarf with them. Zombie dog promptly chewed his face off. Oh well, that's dwarf fortress. You kill a dragon and get defeated by a dog  ::)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 07, 2013, 10:11:57 pm
I did the whole necro training thing in one fort. Reanimated some dogs and put my best military dwarf with them. Zombie dog promptly chewed his face off. Oh well, that's dwarf fortress. You kill a dragon and get defeated by a dog  ::)

Or in my case, you capture a dragon and the cage melts in your stockpile, releasing a very very angry dragon
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 11, 2013, 08:54:44 am
Ok...So, the last proper update by BFEL was July 13th. Much as I hate to say it, I would like to vote that we skip him. Seriously, it is now August 11th.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 11, 2013, 04:33:18 pm
Alright. I've talked to BFEL. We're skipping him. As is customary, I'm giving the save to Sprin if he replies to my message on the forums.

EDIT: I've decided that people will be given ONLY ONE week worth of time to play their 1 year. If they exceed over the limit, they will have to give their savegame if they've made any progress at all and we proceed to the next person.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 11, 2013, 10:17:06 pm
Alright. I've talked to BFEL. We're skipping him. As is customary, I'm giving the save to Sprin if he replies to my message on the forums.

EDIT: I've decided that people will be given ONLY ONE week worth of time to play their 1 year. If they exceed over the limit, they will have to give their savegame if they've made any progress at all and we proceed to the next person.

Run away everyone! apiks is bringing in the belt- I mean, pickaxe! :P

Really hope to see this fort take a turn for the better
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on August 11, 2013, 10:31:30 pm
Really hope to see this fort take a turn for the worse
fixed that for you.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 12, 2013, 02:09:08 am
More information: The 1 week term starts the moment I hand out the savegame from the previous person and have verified that the next person will be playing. If the previous player has left his game half finished, the current player can take over for the rest of the old player's turn AND play his own year turn.

As for the fortress, we'll do fine as long as we don't do anything stupid like making flawless plans (which eventually turn out to not be so flawless).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on August 12, 2013, 11:29:14 am
I support 1 week timer on Forumite leadership!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 12, 2013, 02:56:25 pm
I support 1 week timer on Forumite leadership!

I second that
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 12, 2013, 06:45:28 pm
I support 1 week timer on Forumite leadership!

I second that
I third that
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 13, 2013, 08:16:18 am
Here you go guys. BFEL's Save. The clock is officially ticking. Good luck Sprin! You'll need it!

http://dffd.wimbli.com/file.php?id=7897
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 13, 2013, 03:17:47 pm
Downloaded the save and am ready to begin my slow decent into madness.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 13, 2013, 03:59:35 pm
Downloaded the save and am ready to begin my slow decent into madness.

Just use the chainsaws on the thread zombies and the haxxor threadromancer and we're fine
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 13, 2013, 05:18:04 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 13, 2013, 06:43:32 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.

Hes the Mad Doctor! What else could you expect?

Also, I'm hoping his turn doesn't go as short as his did in Necorthreat I, he kinda backed out after a tantrum spiral (and I think I sigged a quote of his during that, or it was another fortress I participated in that had tantrum spirals happen on one guys turn)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 13, 2013, 06:44:57 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.

My turn in Necrothreat I (which was also the first one) was just ridiculous to me. I read somewhere that popular Succession fortresses had somebody die on the first year, and a day later ToadyOne dies >.<. I like to believe that's when the curse of ToadyOne over Necrothreat began.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 13, 2013, 06:46:24 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.

My turn in Necrothreat I (which was also the first one) was just ridiculous to me. I read somewhere that popular Succession fortresses had somebody die on the first year, and a day later ToadyOne dies >.<. I like to believe that's when the curse of ToadyOne over Necrothreat began.

Well he did come to rid us of the sentient spambot. But as far as I can remember, we never did get his body out of the small pool, did we?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 13, 2013, 06:49:50 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.

My turn in Necrothreat I (which was also the first one) was just ridiculous to me. I read somewhere that popular Succession fortresses had somebody die on the first year, and a day later ToadyOne dies >.<. I like to believe that's when the curse of ToadyOne over Necrothreat began.

Well he did come to rid us of the sentient spambot. But as far as I can remember, we never did get his body out of the small pool, did we?

Nope, it was left to rot and haunt Necrothreat I until the end of times.
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 13, 2013, 07:45:45 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.

My turn in Necrothreat I (which was also the first one) was just ridiculous to me. I read somewhere that popular Succession fortresses had somebody die on the first year, and a day later ToadyOne dies >.<. I like to believe that's when the curse of ToadyOne over Necrothreat began.

Well he did come to rid us of the sentient spambot. But as far as I can remember, we never did get his body out of the small pool, did we?

Nope, it was left to rot and haunt Necrothreat I until the end of times.
Spoiler (click to show/hide)

Now that I think about it, how many years DID we last? Cause we had several half/quarter turns but very few full years
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 14, 2013, 12:00:49 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.

My turn in Necrothreat I (which was also the first one) was just ridiculous to me. I read somewhere that popular Succession fortresses had somebody die on the first year, and a day later ToadyOne dies >.<. I like to believe that's when the curse of ToadyOne over Necrothreat began.

Well he did come to rid us of the sentient spambot. But as far as I can remember, we never did get his body out of the small pool, did we?

Nope, it was left to rot and haunt Necrothreat I until the end of times.
Spoiler (click to show/hide)

Now that I think about it, how many years DID we last? Cause we had several half/quarter turns but very few full years

We lasted for 5+ years at the very least before communication was cut off from the outside world and the world plunged into darkness.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 14, 2013, 12:17:15 pm
Sprin, after reading Necrothreat one, there will be no descent into madness. You're already there.

My turn in Necrothreat I (which was also the first one) was just ridiculous to me. I read somewhere that popular Succession fortresses had somebody die on the first year, and a day later ToadyOne dies >.<. I like to believe that's when the curse of ToadyOne over Necrothreat began.

Well he did come to rid us of the sentient spambot. But as far as I can remember, we never did get his body out of the small pool, did we?

Nope, it was left to rot and haunt Necrothreat I until the end of times.
Spoiler (click to show/hide)

Now that I think about it, how many years DID we last? Cause we had several half/quarter turns but very few full years

We lasted for 5+ years at the very least before communication was cut off from the outside world and the world plunged into darkness.

That's... Actually impressive considering the shit we went through
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 14, 2013, 05:44:03 pm
well I sorta got the map set on fire...
This is going better than Necrothreat I!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 14, 2013, 05:56:37 pm
Ok I got a siege and an ambush by threadromancers who are led by a severed head!! The destroyer of the original Necrothreat has built an army to deafeat us, but no, we stand aginst our fear and will hold this land of our- wait we don't have a military? O crap EVERYONE RUN!!!

Let the flame cleanse the threadromancers! I can here them screaming from in the wall, burning to a crisp. If only I had a way t capture the sound to help me sleep at night...

Wait... The threadromancers are still ALIVE!? How I saw them engulfed in FLAMES!! I must capture one for study! Ok... Now they are nothing more than piles of bones and teeth on the trade depot? This makes sense!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 14, 2013, 06:46:04 pm
Hmm...Sounds like !!Fun!! is happening. Is this an update or a little tidbit teaser of information? If it is an update then screenshots please!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 14, 2013, 07:20:45 pm
Sadly I can't post a screenshot to save my life.
This is a combination of a post and a snipit.
Usually my turn marks a time of bad shit happening, such as the map spontainiusly combusting! Like for real it just caught fire when the siege attacked!
More misfortune to come! Stay tuned.. tomorrow... after work...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 14, 2013, 08:30:24 pm
Wow. Did this really happen? I believe that a haxxor necrothreader came YET AGAIN and engulfed the map in flames and since he himself is probably immune from fire, he survived. Good luck, Sprin. You need it now more than ever. We barely survived one haxxor and now a second one... I hope you got free traps available. Oh boy this is gonna be fun.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 14, 2013, 08:48:23 pm
Wow. Did this really happen? I believe that a haxxor necrothreader came YET AGAIN and engulfed the map in flames and since he himself is probably immune from fire, he survived. Good luck, Sprin. You need it now more than ever. We barely survived one haxxor and now a second one... I hope you got free traps available. Oh boy this is gonna be fun.

Actually, L33t Gamerz are known to spew fire and kills themselves in it... Which is why the entire countryside caught fire on my turn and I flipped out on it
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 14, 2013, 09:22:36 pm
Ooops. A mistake. I hath forgotten that it was the L33t Gamers and not the Haxxor that did that. Well it's still terrible enough.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 14, 2013, 10:07:27 pm
Ooops. A mistake. I hath forgotten that it was the L33t Gamers and not the Haxxor that did that. Well it's still terrible enough.

No, the terrible thing is the haxxor threadromancer, the suicide l33ts are fine. But they're both bad news to us simple fourmites
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on August 15, 2013, 02:23:12 am
I like how my l33ts were feared once.
Now everybody sees one and just goes "Dang it, lets get inside till the fires go down"
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 15, 2013, 07:26:36 am
I caught a Thredromancer, everything is still on fire, and there is a HUGE pile of severed lims on our door step... Still going better than Nerothreat one! also were is the draw bridge lever?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 15, 2013, 11:16:43 am
I caught a Thredromancer, everything is still on fire, and there is a HUGE pile of severed lims on our door step... Still going better than Nerothreat one! also were is the draw bridge lever?

Yes! The Threadromancer was caught!

Give it a nickname?


All things put aside, I can't remember where it is honestly :S And is that our new way of creating trophys? We capture thread necromancers and lock them in a room that's really great looking and they never get the chance to leave?

I support locking up thread necromancers! :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 15, 2013, 01:02:02 pm
Decide the fate of the thredromance:

Banhammer him to death

!!SIENCE!! projects

Let him go... *smirk* Like that will happen!

!!MAGMA!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 15, 2013, 01:58:23 pm
Or...put it in the same room as the other one? Do some new magic to seal  it up?

If you don't wanna do the above,  guess I'd go for !!Science!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 15, 2013, 02:07:53 pm
Or...put it in the same room as the other one? Do some new magic to seal  it up?

If you don't wanna do the above,  guess I'd go for !!Science!!

I think we should honestly seal up this one right next to the other in a differnet room. Then we can start a collection of how many thread necromancers we can contain within our halls :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 15, 2013, 02:13:43 pm
also I have one question
Why are there forumite corpses in cages? they take up most of the stock pile!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on August 15, 2013, 04:07:55 pm
Or...put it in the same room as the other one? Do some new magic to seal  it up?

If you don't wanna do the above,  guess I'd go for !!Science!!

I think we should honestly seal up this one right next to the other in a differnet room. Then we can start a collection of how many thread necromancers we can contain within our halls :P
+1 !
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 15, 2013, 05:34:57 pm
also I have one question
Why are there forumite corpses in cages? they take up most of the stock pile!
Probably caged thread zombies that just faded away?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 15, 2013, 08:02:00 pm
Yea, probably all the dead forumites that were zombified and then caught in cages. Each cage comes with the following label:

Warning, do not open. Opening will result in !!Fun!! You have been warned.

I suggest you do what the label says, Sprin. It seems very wise.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 15, 2013, 10:26:03 pm
Lock 'em up. Make a collection of them and then make someone do us a fanart of a row of cells filled with threadomancers and let that become our trademark xD.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 16, 2013, 05:58:52 am
The threadromancer' fate has been decided!
Life imprisonment!
He will be in a tiny 3 by 3 room for the rest of his internal life.

Hey what if I use his cell to store the large amount of body parts his friends left on our door step?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 16, 2013, 06:27:40 am
In the name of the lord, do NOT do that! If somehow he manages to escape, all those limbs are free for reviving and we'll have a very, VERY heavy case of Necrothreat I on our hands. It'll be not just heads. Legs, arms and all kind of limbs will be running around. Please do not do such risks!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 16, 2013, 08:43:38 am
I suggest burning all limbs in magma. And dead bodies/refuse. Give the threadomancers less fuel.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 16, 2013, 01:33:35 pm
I was going to make his cell in the deepest darkest pit the world and see if the falling dabre would kill him, but fine.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 17, 2013, 07:26:25 am
Hey, Sprin. Just a friendly reminder, 3 days left to go!  I want to see what more mishaps you run into.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 17, 2013, 01:11:10 pm
The threadromancer' fate has been decided!
Life imprisonment!
He will be in a tiny 3 by 3 room for the rest of his internal life.

Hey what if I use his cell to store the large amount of body parts his friends left on our door step?

I was gonna say do it the same size as the first one, but then I remembered how long it took me to do that :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 17, 2013, 06:14:18 pm
Sorry other than another necro that has resurrected tons of necro tidbits on our front porch punching some poor bastard to death!
Nothing is really happening!!  :-\

I did fnd the son of insainity in a pond out front, any idea were he came from?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 17, 2013, 06:23:13 pm
Hey wait aperently a bunch of dudes are being herased by severed hands!

I think they are in the fortress.

Also... *Cough*
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 17, 2013, 09:38:24 pm
Hey wait aperently a bunch of dudes are being herased by severed hands!

I think they are in the fortress.

Also... *Cough*
Spoiler (click to show/hide)

HOLY CRAP! THE BANE OF NECROTHREAT HAS RELEASED HIS SONS! RUN AWAY! RUN FOR YOUR LIVES! *runs into wall, horde of threadzombies pour in*

Uhhh... Well shit
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 18, 2013, 12:27:02 am
This is bloody well hilarious. First a head, now hands will be our bane. Something like this always happens when you play, Sprin :D. You better ensure our survival! Migrate to another part of a mountain or something, I don't know. Seal the hands off by sacrificing one of us or what. Just ensure our continuous survival!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 18, 2013, 10:24:09 am
I still can't find a lever to seal ourselves up, and three threadromances are outside standing around wall the country side is on fire!
Why does this allways happen to me!?

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 18, 2013, 11:21:31 am
You will perservere! You must!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 18, 2013, 06:51:36 pm
I think our only salvation is if mr dragon shows up and we SOMEHOW capture it. Then we tame it, lock it up, and have it in a room where it will burn anything that doesn't like us. Flamethrower towers anyone? 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 18, 2013, 06:55:13 pm
Or, if things get particularly desperate, we could lock the doors and hide in the deeps. Didn't go well for the dwarves in Moria, but we can make it work! Course, a dragon would help lol.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 18, 2013, 10:07:25 pm
A day left. I suggest you wrap things up, SPRIN. As for NAV, you better prepare to be our salvation.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 20, 2013, 12:12:57 am
Times up, Sprin. Either finish your turn by the end of the day and post it or post it as soon as you can today. NAV, prepare and everybody let's look forward to our doo-- I mean salvation together.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 22, 2013, 04:21:29 pm
Anything happening?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 23, 2013, 12:51:31 am
Err, well, Sprin hasn't come on the forums since the 18th of August so I thought I'd give him a few days extra since he is an oldtimer but seeing how that didn't work out, I'm in quite a pickle so I've made a new decree. If he does not come by the 24th of August, 2 PM BST, I'll have his turn skipped and the save of BFEL handed over to NAV.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 23, 2013, 06:34:07 am
I hate seeing this thread limping along >:(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 23, 2013, 01:20:45 pm
We get like mini updates and other stuff, but we never go on will a full turn...

ITS JUST LIKE OLD NECROTHREAT! :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 23, 2013, 02:37:29 pm
We get like mini updates and other stuff, but we never go on will a full turn...

ITS JUST LIKE OLD NECROTHREAT! :P

Heh. Hard to believe it's almost been an year.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 23, 2013, 05:42:26 pm
Sory school took priority and I haven't been on the internet for a wile. I barly did any thing and the fortress was unsalvageable after me playing 20 minuits due to severed hands! (I think Im cursed  :-\)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 24, 2013, 12:43:37 am
You heard it here first, folks. Necrothreat I dead at the hands (eyes?) of an undead head. Necrothreat II has fallen once more during the reign of Sprin to Undead Hands. DAN DAN DAAAAN.

*flicker, flicker, flicker*

There we go. Time has been pushed back and we have given the next overseer a chance to try out his fortune. Will the fire happen again? Will strangling hands defeat Necrothreat II again? Find out, during the next update!


Okay then, NAV, fetch BFEL's save and start playing on that. I hope you will fare better and this not be the end of times.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on August 24, 2013, 11:51:28 am
Posting to watch; also, to ask for a turn. Depending on how fast people play, I might not be able to play, but hopefully I will.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 24, 2013, 02:15:40 pm
Why is it severed body parts that kill us?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 24, 2013, 02:22:37 pm
Because OP Necrothreaders.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 24, 2013, 04:33:19 pm
Downloading save right now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 24, 2013, 05:10:46 pm
Okay then. One week term has officially started for NAV. Let the challenges of survival begin! *BADUUUUUM*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 24, 2013, 06:29:43 pm
Nav for the love of Armok if a giant pile of severed body parts is left on your doorstep, unleash magma!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 26, 2013, 05:19:09 pm
So, NAV. We haven't heard anything from you for 3 days straight. How is Necrothreat II faring? Is it already dead?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 27, 2013, 05:56:11 pm
If it is I want an official statement that I didn't cause the destruction of this one!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 27, 2013, 06:07:00 pm
I think we've been forgotten. . . Oh well. The term remains. If he doesn't do anything in the next 3 days flat, he goes and the next person arrives.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 27, 2013, 08:59:36 pm
I think only dw4rfy was the only one that has been active from what I seen. But I could be wrong
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 27, 2013, 09:33:57 pm
Sorry for not posting sooner guys. I've been pretty busy partying and stepping on wasp nests.

Necrothreat is messing with DwarfTherapist, I think it's listing every ghost and zombie as a live dwarf. There are 31 dwarves in the fort, and DwarfTherapist is saying there are 59. This is making it pretty much useless, so I have to use the awful dwarf fortress interface.

Necrothreat 2 is pretty much a regular average fort, except everything is too powerful to fight. This doesn't actually make the most fun experience.

I tried to train a squad of 7 soldiers (lead by Apiks V3), all but one of them died against a gamer ambush :( All the gamers died or ran away, and the set the yard on fire again. I guess we technically won that battle.

The chief medical dwarf is actually being useful. She ran out onto the charred battlefield, found the lone survivor of the battle, and brought him inside. Now she is actually healing him even though we don't have a hospital. I named her Sprin.

I am now working on a hospital.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 27, 2013, 10:47:34 pm
Sorry for not posting sooner guys. I've been pretty busy partying and stepping on wasp nests.

Necrothreat is messing with DwarfTherapist, I think it's listing every ghost and zombie as a live dwarf. There are 31 dwarves in the fort, and DwarfTherapist is saying there are 59. This is making it pretty much useless, so I have to use the awful dwarf fortress interface.

Necrothreat 2 is pretty much a regular average fort, except everything is too powerful to fight. This doesn't actually make the most fun experience.

I tried to train a squad of 7 soldiers (lead by Apiks V3), all but one of them died against a gamer ambush :( All the gamers died or ran away, and the set the yard on fire again. I guess we technically won that battle.

The chief medical dwarf is actually being useful. She ran out onto the charred battlefield, found the lone survivor of the battle, and brought him inside. Now she is actually healing him even though we don't have a hospital. I named her Sprin.

I am now working on a hospital.

Well, I'm wondering if that's his nurse... >_>
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 28, 2013, 03:22:53 am
I... I.. died? My goodness me, I'm going to start running out of excuses to create clones of myself at this rate. I will not wish any further reforumiting... for now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 28, 2013, 07:38:58 am
Ah, it's good to get an update! Even if it only brings more death. But I suppose death is to be expected in Necrohreat.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 28, 2013, 04:44:40 pm
Ah, it's good to get an update! Even if it only brings more death. But I suppose death is to be expected in Necrohreat.

This is NECROTHREAT, where the heads and hands destroy us and we're chased by haxxors and l33t gamerz that spontaneously combust
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Timeless Bob on August 28, 2013, 07:28:03 pm
Please forumite me as one of the next newborns.  I've often thought it would be hilarious to get snatched as a kid and come back years later as a general or something.  (Yeah, I know, weird sense of humor)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 28, 2013, 10:58:52 pm
Timeless bob, You're in luck. The injured soldier just popped out a baby girl.
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 29, 2013, 02:05:31 pm
You do relize the dwarf you named Sprin was my nurse Jenny...
WAIT SINCE WHEN DID SHE BECAME A DOCTOR!?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 29, 2013, 02:41:25 pm
You do relize the dwarf you named Sprin was my nurse Jenny...
WAIT SINCE WHEN DID SHE BECAME A DOCTOR!?

It is quite obvious what has happened here. The mad Doctor has transplanted his own brain into his nurse and become...The Mad Docteress? Doesn't have the same ring to it   :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 29, 2013, 05:14:33 pm
You do relize the dwarf you named Sprin was my nurse Jenny...
WAIT SINCE WHEN DID SHE BECAME A DOCTOR!?

It is quite obvious what has happened here. The mad Doctor has transplanted his own brain into his nurse and become...The Mad Docteress? Doesn't have the same ring to it   :P

The mad Nurse? Or the mad Murse (man-nurse)?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: greycat on August 29, 2013, 07:28:52 pm
Who says a mad doctor can't be female?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 29, 2013, 07:44:11 pm
And who says a mad nurse can't be male?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 30, 2013, 03:39:06 am
As amusing as it is to see you argue about a nurse, I still feel obliged to notify NAV that there is only 1 day remaining of his term.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Timeless Bob on August 30, 2013, 04:34:15 am
Obviously sweet Jenny has transformed into...
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 30, 2013, 06:04:39 am
One of these days, James Bond will have to come to Necrothreat and kick Sprin's Jenny's Sprenny's ass.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 30, 2013, 06:00:48 pm
Update time!

The hospital is done.

Timeless bob's mom was killed by the site founder (who is a vampire). Timeless bob died of thirst, and the vampire was locked up behind bars. The vampire mandated the construction of 3 coins.

A clothier went into a strange mood, but we didn't have any silk so she went insane.

A migrant wave made it inside the fort safely. 8 forumites were recruited from them to form a new military. This includes a macelord, and a crossbowman who killed a roc before coming to the fort. They are all equipped with a full set of iron armour and a weapon of their choice.

A two squads of threadnecromancers attacked. They wielded axes and spears, and were lead by a maceman. They set the northern edge of the grass on fire, but it didn't spread because the rest of the grass was already burnt. They were burnt by their own fire, melting all their fat off.

I ordered the army to attack, and they actually won the battle! a few necros were caught in cages, and the rest had their heads chopped off or smashed into pulp. A few civilians died, but all the soldiers survived. The army has been divided into two person sparring teams, and they are training very quickly.

A team of miners found the 3rd cavern layer. A tribe of olm men has been completely wiped out as a training exercise.

A migrant wave, a human caravan and a squad of troll swordsmen and a haxxor master thief all came at the same time. The trolls and thief were completely annihilated without any deaths.

There are some rumours of a huge scaled earthworm with wings, Beware its webs. And a noseless fluffy pink dog, Beware it's deadly dust.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Calico on August 30, 2013, 06:47:41 pm
Hey, I'm Nav's sister.
I don't play Dwarf Fortress, but he told me about the forgotten beasts and I wanted to draw them.
(http://i43.tinypic.com/bikqyd.png)
edit: Turns out the worm was supposed to be black. I've recoloured it now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on August 30, 2013, 06:55:57 pm
Those are adorable.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 30, 2013, 07:27:17 pm
Ah yes. Scourge of the underworld, feared by even the most tough of soldiers. And still, inexplicably, utterly adorable.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 30, 2013, 08:00:09 pm
No the mad doctor cant be a girl because the mad doctor has a Johnson!!
Im the one and only doctor a jenny is my nurse!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on August 30, 2013, 08:16:03 pm
I renamed Sprin to "Jenny the chief Medical Nurse"
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 30, 2013, 09:12:33 pm
I renamed Sprin to "Jenny the chief Medical Nurse"

Suits it well.

And to the photos...

AWWWE, THEY'RE SO CUUUUUUTE!!!! BUT IM ALLERGIC TO ADORABLENESS!!!!! *head splodes into a nuke*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 30, 2013, 09:43:00 pm
It's funny because the webs are deadly, the dust is deadly...but they look so damn cuddly! It is their secret weapon....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Calico on August 30, 2013, 11:35:49 pm
I apologize for any head splosions or cuddle-related incidents caused by my last post.
Here. Maybe these'll help.
(http://i44.tinypic.com/2u7ajjr.png)
(http://i43.tinypic.com/24xmh4l.png)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Timeless Bob on August 31, 2013, 12:02:19 am
Please re-dwarf me as another baby, but this time make it's profession "ol-timer".
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on August 31, 2013, 01:32:50 am
I think I just shat bricks at that wurm... Imagine the size of him... Its like fighting teramorphous in borderlands or something worse...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on August 31, 2013, 03:54:17 am
Well give me a roll o' whiskers and fetch me some vodka. Now this is looking good. I cannot believe that we actually won a battle against the threadomancers AND the haxxor was dealth with, with no casualties. I might just proclaim you NAV the saint, NAV. :D

Calico, as the founder of Necrothreat I and Necrothreat II, I thank you for your fan-art contributions. I will properly include them in the OP. The first batch of pictures were really cute but the second ones, oh Armok help me! Good thing I'm already dead.

As for Sprin, don't sweat it! Jenny will follow your mad traditions well! I am sure of that. She has much experience and nobody can be the Mad Doctor's nurse if they themselves aren't mad enough.

Keep the updates rolling, NAV. These are the first real updates we got in a very long while. The site of this gives me happiness.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on August 31, 2013, 10:03:41 am
I like the adorable ones better...
Also you have the same name is my sister!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on August 31, 2013, 11:02:07 am
I'd like to be dorfed too. Make me the Roc killing marksdwarf, please.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on September 01, 2013, 12:27:03 am
http://dffd.wimbli.com/file.php?id=7953 (http://dffd.wimbli.com/file.php?id=7953)

Heres the save. Sorry I lost the writeup that I worked hard on.

I got a shiny new artifact zinc laptop.

Then things went to hell.
A Giant attacked, then 3 squads of thread necromancers and zombies attacked, then I found another vampire, then a minotaur attacked, then 3 squads of trolls attacked.

Over half the fort is dead, only 30 dwarves left.

A vampire is having a mood and needs silk, and there is still a minotaur and a lot of trolls outside the fort. Have !!Fun!! whoever's turn is next!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on September 01, 2013, 12:31:34 am
Over half the fort is dead, only 30 dwarves left.
So business as usual?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 01, 2013, 12:39:53 am
Over half the fort is dead, only 30 dwarves left.
So business as usual?

Im wondering how many forumited died...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on September 01, 2013, 12:49:50 am
Over half the fort is dead, only 30 dwarves left.
So business as usual?

Im wondering how many forumited died...
between 30 and 40 died. I lost count.

I wanted to leave the fort in better condition then when I started. That didn't happen.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 01, 2013, 06:22:17 am
Okay then! You did well, NAV considering that we still haven't died. Well then, it is DemonButter's turn now. I shall contact him.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on September 01, 2013, 07:30:36 pm
Over half the fort is dead, only 30 dwarves left.
So business as usual?
Of course!
Through my research if we don't keep with the tradition of killing half the fort each turn we would open a wormhole to another demnsion that is filled with world eating giant fluffy womblers!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 02, 2013, 11:20:50 am
Over half the fort is dead, only 30 dwarves left.
So business as usual?
Of course!
Through my research if we don't keep with the tradition of killing half the fort each turn we would open a wormhole to another demnsion that is filled with world eating giant fluffy womblers!

Ohhh can we do that? I wanna do that! Such !!Fun!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 03, 2013, 04:18:21 pm
Okay then. Demonbutter did not reply so the turn falls to Ruhn! Your time to shine! Make us proud.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on September 03, 2013, 05:09:02 pm
Did you PM him?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 03, 2013, 05:34:31 pm
Of course I did! I PM everybody always since that sends out an automatic email message if they haven't disabled it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 05, 2013, 06:59:54 am
'Tis a great shame. Ruhn hasn't responded nor has he been on Bay12 since the 30th of August. I give folks 2 days to reply after I send them their messages and he hasn't. Well then. It's time for Th4DwArfY1. We're finally getting to the more latest of people so I'm hoping that they will actually play. Also, I think I'll start requesting overseers right about now so feel free to join in.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 05, 2013, 09:58:07 am
'Tis a great shame. Ruhn hasn't responded nor has he been on Bay12 since the 30th of August. I give folks 2 days to reply after I send them their messages and he hasn't. Well then. It's time for Th4DwArfY1. We're finally getting to the more latest of people so I'm hoping that they will actually play. Also, I think I'll start requesting overseers right about now so feel free to join in.
I just hope we don't go through rotation again...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 05, 2013, 09:59:34 am
'Tis a great shame. Ruhn hasn't responded nor has he been on Bay12 since the 30th of August. I give folks 2 days to reply after I send them their messages and he hasn't. Well then. It's time for Th4DwArfY1. We're finally getting to the more latest of people so I'm hoping that they will actually play. Also, I think I'll start requesting overseers right about now so feel free to join in.
I just hope we don't go through rotation again...

If that does happen, we'll just skip the ones that are in the red.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 05, 2013, 11:20:34 am
Ok, downloading now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 05, 2013, 12:39:49 pm
Great! Term is starting from now! Take the stage, Th4DwArfY1.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 05, 2013, 12:47:22 pm
Take care not to die from the hands!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 05, 2013, 02:49:25 pm
You gotta hand it to them though, they can be quite handy when they want to be. Sometimes they even lend a hand.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 05, 2013, 03:05:56 pm
Errr....everytime I try to play the save DF crashes....Anyone know what I should do? I've never had this problem before :/

Edit: It actually lets me onto the save but then when I try to move (press the arrow keys or resume) it crashes
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on September 05, 2013, 06:21:21 pm
http://dffd.wimbli.com/file.php?id=7960

Try this. I re-uploaded it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 06, 2013, 10:13:01 am
Sorry about that, was out of town for the long weekend and then got sick.
I'll go back on the waiting list if you wish.

PS - we can survive!  forumites unite!  go DwArfY!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 06, 2013, 03:08:11 pm
1st of Granite
So. This is all that has been left to me. Dirt and grime clog the corridors and the wind whistles emptily through the rooms. The only other sounds to be heard are the roars of the Minotaur outside…and I would rather not hear that. Well, NAV said that he wanted to concentrate on “Beer Smithing,” whatever that is. This would be all fine and well, except for the fact that this has left us without a leader. The rather annoying solution to this was for NAV to bestow the rather dubious honour upon whoever he first passed in the hall. Why did I have to leave the mines for that drink…
Well. I did, and now I am in charge of this hell hole. But to work now; the first thing on my depressingly long list is to stop the endless battering of our chief medical dwarf by the resident unfriendly Minotaur. So, drafting some dwarves, I prepare them for a noble charge. I’ll admit that I know little of military matters, being a lowly miner, but a charge is ALWAYS noble. Right? Even in Necrothreat, it HAS to be. The bards can’t all be wrong, now can they?

The noble charge ensues and… Well, we meet some Trolls. Blood sprays, they get through the traps and two die. The door is blocked open by knives and clothes. NAV valiantly attacked the Trolls and drove two of them into cage traps. His spine was broken and bruised, but he lives.
Spoiler (click to show/hide)

This is a sobering moment for me as I look up from my mad dash in doors. His sacrifice steeled my determination and, realising that with the door wedged open we would have no hope, I ordered an entire fortress attack. As 20 dwarves came pouring into the trap area, I turn and face the trolls. I. Will. Stand.

Like a vengeful horde we crash upon the trolls, wiping them from their miserable existences.
Spoiler (click to show/hide)
Buoyed by our success, I order the advance upon the Minotaur who was still futilely bashing at the medical dwarves head. Pathetic beast! Does it not know that a dwarves skull is thicker than his brain.

No matter. As we, the few dwarves remaining of 34 not children or unconscious, charge I notice what the chief medical doctor was being beaten upon. Underneath his bruised and bloated body lay…lay Jenny, dead. No more will the dwarves be so eager to rush to hospital for stitches administered by her fair hand. No more. Rage in my heart, I flung myself at the enemy, pick reaching for Minotaur blood. But alas, it was not my blade which tasted blood that day, but the mace of our broker:
Spoiler (click to show/hide)

No casualties in fighting the Minotaur. It was not bright and through its efforts to kill the chief medical dwarf had grown exhausted.
The chief medical dwarf was brought to the hospital where it was watched over by the vacant and murder-driven
Spoiler (click to show/hide)
Through the bars of the cage.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 06, 2013, 04:01:43 pm
Well ain't this just fabulous? Highmax28, I knew you were many things but I didn't know that you were a stalker. Good job on getting rid of those pests btw, Th4DwArfY1. Keep it up! I hope there's a lot more to come soon!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 06, 2013, 05:20:44 pm
Hey, just because my corpse got up and stalked people, doesn't mean I actually do... Which I do sometimes... Almost all the time... Always... :-\
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 07, 2013, 05:10:32 am
Highmax28, the zombified stalker of Necrothreat II! He looks the part. Drooling as he looks through the bars at the hospital of sleeping forumites....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 07, 2013, 10:05:39 am
9th of Slate
Blessed be Armok! Fodder for the trolls! Er… migrants! 
Spoiler (click to show/hide)
22 of them. If anyone wants redorfing now is the time. This amount of content forumites is not gonna happen again!
Anyway, back to business.
With the arrival of the new forumites we have now bolstered our numbers to 53. Herding the new arrivals inside I call down into the halls below. “Close the bridge” With that, the newly made bridge rose into the air and sealed us off from outside. We need time to lick our many wounds. I only hope that fate will be kind and that the wounds can be healed at all.
As the bridge sealed us in but hopefully didn’t seal our fate, the vampire which had been demanding silk decided to just toss in the towel and go bonkers instead. Great. But in the end he went down laughing.

24th of Slate
I have just been informed that the sources I had been looking at to verify the death of the vampire were slightly wrong. He did not in fact go down laughing. In fact, by all accounts he was pretty unhappy, cursing his killers. My mistake was where I read that he was struck down with lulz. On closer inspection…
Spoiler (click to show/hide)
He was butchered by the butcher. Fitting.

The men complain of hearing an oozing sound within the deeps. I disregard these reports as all know well that there is nothing in the deeps that could be heard through the solid rock. I’ve gotta reduce their ale rations…I have included an example of one such report. They even made up fake names for it!
Spoiler (click to show/hide)
Ha! Fanciful tales. Anyway. As I was supervising the drafting of some more farmers to tend the fields I noticed an absurd amount of bodies in the refuse stockpile. Wrinkling my nose, I ordered an extension to the graveyard and more coffins built. I have also ordered memorials for those fallen whose bodies still rot outside.

25th Felsite
Today the horrible screams of trolls were again heard within the halls. A siege engineer, forgotten in the stampede to get through the soon-to-close gate and left outside, stumbled upon them whilst drinking from the river.
Spoiler (click to show/hide)
His sacrifice for warning us will be remembered: mugs of ale were raised in his honour that night.
Spoiler (click to show/hide)

The mood is upon me...running to a desk I call out for PEN! INK! PAPER! Armok has sent down his divine ruling...must...write...


The Sealing of Necrothreat

In Necrothreat beneath the moon
The Trolls do roar and zombies rule.
But Forumites will pour forth soon
From their mountains so deep and cool

The river twists and turns in blood
And trees struggle to beat the rot
Which chokes the fair forested wood
Where small animals curse their lot.

A grave wound can heal with some time,
A crop will grow when winter ends;
But can the Necrothreaders’ crime
Be fixed before our land it rends.

In Necrothreat beneath the moon
The Trolls do roar and zombies rule.
But Forumites will pour forth soon
From their mountains so deep and cool

--------------------------------------------------------------------------------------------------------------------------------------
I won't pretend that the poem is any good, but when I was sealing in Necrothreat I had an idea and went with it.

For those wanting redorfing the only named dorfs left are:
me
NAV, who recovered from his wounds and is now brewing again
Maximus !FUN!
Timeless Bob
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 07, 2013, 02:58:55 pm
Good update! I liked the poem. It was good. Ah tales shall be sung later on. Keep it up!

It is time for Apiks V4 to rise! Reforumite me as Apiks V4. A military dwarf if you could. Let's just say that I'm the twin brother/sister of Apiks V3 and I've come in search of him, only to find him dead and swear revenge (yet again) on the necrothreaders and continue his ambition to save Necrothreat II.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 07, 2013, 08:09:46 pm
Until my corpse dies, I wont need redorfing
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on September 08, 2013, 03:43:57 pm
So is Jenny dead or horribly disfigured?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 08, 2013, 03:59:49 pm
"Lay Jenny, dead" This sort of explains that question :D

Also, Apiks I have every military dwarf as a woman for some reason, bar one. I couldn't find a male one for myself even. Also, incidentally, the only male one is my "husband". So, do you mind being a girl?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on September 08, 2013, 06:34:53 pm
This fort is now only inhabited by wemen and one man!
I almost wish I was him, maybe if the fortress wasn't a hollowed hill of death a zombaids I would want to be him, but Im too busy doing medical !!SCIENCE!! at the mountain homes to be bothered to visit Necrothreat... YET!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 08, 2013, 09:17:50 pm
"Lay Jenny, dead" This sort of explains that question :D

Also, Apiks I have every military dwarf as a woman for some reason, bar one. I couldn't find a male one for myself even. Also, incidentally, the only male one is my "husband". So, do you mind being a girl?
Apiks has been a woman in almost every sense of foumiting, I doubt its an issue. Btw, when my corpse finally dies, refoumite me please as the best swordsman, I want to cut up moar thread zombies with my sword-chucks! Wait, wrong bullshit :-[
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 09, 2013, 01:13:20 am
Heh. True, that. In atleast 2 incarnations I've been a woman. What's stopping me from being a woman again? I don't mind. You have to protect your husband with your life! If he dies, then pretty much most of Necrothreat II might as well go in the long run. We're not dwarfaznoanians! We need mining-hardened men!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 09, 2013, 10:15:58 am
I have a detailed request if you have female 2 dwarfs with ambush skill.
- Equip with spears
- Name the squad Maidens
- Name the dwarfs Bain and Chiad
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 09, 2013, 10:38:15 am
YES. Absolutely do that. Absolutely do it. You have my full endorsement on that squad! Go for it.

I'm also impatient to see more updates rolling, DwArf1!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 09, 2013, 01:06:28 pm
Wait, what about poor Gaul???? I know, he can be the one man!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 09, 2013, 01:31:46 pm
Wait, what about poor Gaul???? I know, he can be the one man!

But would that work? The sole living man in Necrothreat II already has a wife. Unless you make her you know who, I don't think it'll work unless we roleplay it. If you do make him, don't forget to enlist him in the military and make him a "Stone Dog" as profession.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 09, 2013, 01:37:47 pm
6th Hematite
Spoiler (click to show/hide)
The Forumites’ local Armourer has been struck with an idea! I watch with interest as he rushes to the nearest metal smiths forge…
And he made *Drum Roll*
Spoiler (click to show/hide)
A single gauntlet! *Drum beat stops suddenly and I frown down at the paper I’m holding*
Wait, only one? DAMN IT!
Spoiler (click to show/hide)

23rd Hematite
The trolls…They are still there… WHY WON’T THEY LEAVE?!?!?!?! They taunt us, loitering in front of our fort…but we will beat them!! Yes, they will see…Time to build up the military might of Necrothreat again! We will finally sweep from these halls in a vengeful, noble charge…yes…But first, the military must be built up…yes….
Spoiler (click to show/hide)

NO…They..Can’t have them….I don’t care if the other forumites are looking  at me strangely…THEY WON’T GET THE NEW MIGRANTS! We…need them for the m…m..milita..ry!
Spoiler (click to show/hide)

MIGRANTS! ATTACK T..THE T..T..T.T..TROLLS! OPEN THE GATES! FORUMITES, ATTACK.
Froth dripped from my mouth, but I did not care. My thoughts did not penetrate far through the mad red haze which had dropped in front of my eyes. KILL. TROLLS. NOW. The scourge of Necrothreat will now know why to fear our blades! Yelling, I ran into their 6 strong ranks, surrounded by my faithful companio…..Wait, WHERE IS THE MILITARY!
Spoiler (click to show/hide)

Blackness…blackness all around me. From the depths of this inky sea rises a face wreathed in flame. I know it, for it is engraved in the minds of all young Forumites. Armok. I try to kneel in awe, and find I have no body, no flesh with which to prostrate myself.
“Go forth” Roared the voice softly, quiet and loud at the same time. “I will give you a new body, one you will control. You will protect Necrothreat, shield it. Go forth.” A burning hand reached for me, enfolded me, seared me. Screaming silently, I was borne away on a wave of fire.
Pain…I feel pain. But…I DO feel. Light pierces my eyes, and I open them. Indistinct shapes swarm around me. I blink, and they coalesce into people looking down at me with concern on their faces. I live!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 09, 2013, 01:38:38 pm
Aaaaaaaaaaaaand there goes the wife, Lol
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 09, 2013, 02:18:29 pm
Wow, nice roleplaying xD Now we can have all the roleplaying we want. Let us go forward! We have the might of the spears!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 09, 2013, 09:52:35 pm
6th Hematite
Spoiler (click to show/hide)
The Forumites’ local Armourer has been struck with an idea! I watch with interest as he rushes to the nearest metal smiths forge…
And he made *Drum Roll*
Spoiler (click to show/hide)
A single gauntlet! *Drum beat stops suddenly and I frown down at the paper I’m holding*
Wait, only one? DAMN IT!
Spoiler (click to show/hide)

23rd Hematite
The trolls…They are still there… WHY WON’T THEY LEAVE?!?!?!?! They taunt us, loitering in front of our fort…but we will beat them!! Yes, they will see…Time to build up the military might of Necrothreat again! We will finally sweep from these halls in a vengeful, noble charge…yes…But first, the military must be built up…yes….
Spoiler (click to show/hide)

NO…They..Can’t have them….I don’t care if the other forumites are looking  at me strangely…THEY WON’T GET THE NEW MIGRANTS! We…need them for the m…m..milita..ry!
Spoiler (click to show/hide)

MIGRANTS! ATTACK T..THE T..T..T.T..TROLLS! OPEN THE GATES! FORUMITES, ATTACK.
Froth dripped from my mouth, but I did not care. My thoughts did not penetrate far through the mad red haze which had dropped in front of my eyes. KILL. TROLLS. NOW. The scourge of Necrothreat will now know why to fear our blades! Yelling, I ran into their 6 strong ranks, surrounded by my faithful companio…..Wait, WHERE IS THE MILITARY!
Spoiler (click to show/hide)

Blackness…blackness all around me. From the depths of this inky sea rises a face wreathed in flame. I know it, for it is engraved in the minds of all young Forumites. Armok. I try to kneel in awe, and find I have no body, no flesh with which to prostrate myself.
“Go forth” Roared the voice softly, quiet and loud at the same time. “I will give you a new body, one you will control. You will protect Necrothreat, shield it. Go forth.” A burning hand reached for me, enfolded me, seared me. Screaming silently, I was borne away on a wave of fire.
Pain…I feel pain. But…I DO feel. Light pierces my eyes, and I open them. Indistinct shapes swarm around me. I blink, and they coalesce into people looking down at me with concern on their faces. I live!

I think Highmax needs to return to become the Achilles of necrothreat again...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 10, 2013, 11:22:25 am
What, should we chop off your zombified head and stick it in a door? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 10, 2013, 11:40:23 am
This isn't a real update as such, just a little bit of roleplaying

6th Galena
Armok has played a cruel joke upon me. I have been given a body, but at a cost. I dread to think what has happened to its original owner…No, I must not think of that. I am alive, that is what matters. My new body is disfigured….my right hand is gone and….the dead, Oh Armok, the dead! I can hear them, the zombies, the ghosts! They whisper in my ear and pollute my dreams…what sort of cruel gift is this? But I live. I must focus on that.
I have been given the body of a female. Bah. Along with the whispers of the dead infiltrating my dreams, I am haunted by the sibilant voice of Armok himself. He says that Necrothreat is built upon his lair on earth. He called it Shayol Ghul. Like a puppet, I dance upon his strings, but I cannot help but hear when he speaks. I am to build up the might of Necrothreat, for a reckoning will come. This reckoning will be led by Padan Fain, Lord of Necrothreaders. I am beginning to think that Armok is not all he seems to be, that we Forumites have been duped. But I cannot warn them. I am a puppet, and I no longer pull my own strings.

7th Galena
I woke up in the middle of the night. My dreams were fragmented, filled with images of cold fires, black castles and searing light. Sweat soaked me through, and the bed clothes twisted themselves around me like snakes. Through my dreams threaded the orders of Armok himself, though I did not see his face. “Shield I said, and shield you shall be. Build up the military, create two squads. One squad is to be named Maidens, and this you will join.” At this, the voice seemed to express an incomprehensible range of emotions, and mixed in with them all a sense of dark amusement at my change of gender. “The other will be called Stone Dogs, and is for the men. See it done, and you will be rewarded.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 10, 2013, 11:55:31 am
Amazing.  We fight the Dark One, but also seem to be under his control.
Necrothreat may become a fortress of darkness instead of the beacon of light it was meant to be.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 10, 2013, 11:57:26 am
What, should we chop off your zombified head and stick it in a door? :P

Do that and I'll have your head! I will not have a repeat of Necrothreat I!


As for the roleplaying, it was great! Who knew that we were built upon such a lair... there must be deeper mysteries yet to be discovered!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: NAV on September 10, 2013, 02:44:50 pm
Hey, we have two artifact gauntlets now, one left and one right. Equip someone with both.

Great writing DwArfY1.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 10, 2013, 07:02:25 pm
Hey, we have two artifact gauntlets now, one left and one right. Equip someone with both.

Great writing DwArfY1.
Someone should be a wrestler with both of them and say that it just decimates people.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 10, 2013, 10:17:24 pm
Hey, we have two artifact gauntlets now, one left and one right. Equip someone with both.

Great writing DwArfY1.
Someone should be a wrestler with both of them and say that it just decimates people.

Holy dwarfmonkey, that sounds awesome. Especially considering we have only women around here (unless the migrants managed to salvage some men, which would be great news!)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 11, 2013, 12:04:52 pm
Yep, we got some men :D I managed to get a woman squad of ten and a man squad of ten.

BTW, great idea. Since you like the sound of it so much, Apiks, you will be the wielder of the gauntlets!

Also, I would like to ask when my turn is up? I hope I have Saturday, because I'm pretty busy most of the week.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 11, 2013, 01:57:21 pm
That sounds great to me! I shall bear the Gauntlets of Necrothreat II with honor and name them, NecroCracker and SkillHax! It's time to put those rotten Necrothreaders back into the hole they came from, and maybe, just maybe, survive the darkness within...

Anyways, your turn should normally end this Thursday. This means that you have 2 days, but I am willing to give you until Saturday if there are no folks that mind. What say you folks? Should I give this good man an extra 2 days?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 11, 2013, 04:30:23 pm
That sounds great to me! I shall bear the Gauntlets of Necrothreat II with honor and name them, NecroCracker and SkillHax! It's time to put those rotten Necrothreaders back into the hole they came from, and maybe, just maybe, survive the darkness within...

Anyways, your turn should normally end this Thursday. This means that you have 2 days, but I am willing to give you until Saturday if there are no folks that mind. What say you folks? Should I give this good man an extra 2 days?

Sure. Weekend's fine with me. I'll be able to do a better initial update, since no school.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 12, 2013, 01:49:08 pm
13th Galena
I was inspecting the ballistae when, through the fortifications, I saw:
Spoiler (click to show/hide)
Fain’s forces are here! Surely this is the reckoning of which Armok spoke?

Those strings….they pull me again. Better to remain dead! Curse Armok, Curse him! I…go somewhere I do not wish to speak of, not even on paper. There I…dealt with Necrothreat’s ancient enemy, the Trolls. I can scarcely believe, even after I had learned the truth of our master, our god, that they have all along been his staunchest minions. Trollocs, they call themselves, not Trolls!
The pit in which they dwelt was a lowly cave, the smoke from their fires pooling murkily on the ceiling. I sat at one such fire, surrounded by the foul beasts. Their beady eyes seemed to be measuring me up for their black steel cook-pots. Shivering, I explained to them the wishes of Armok.
Afterwards I was jerked back to Necrothreat and was wandering the halls, trying to lose myself, forget what I had done, what I had to do, in the name of our god. God, or demon? It does not matter, I suppose. It was at this time that a messenger ran up to me.
“Here you go, sir…err…ma’am. A message from the military head” I look into his eyes and, seeming scared by what he sees in mine, he presses the message into my hand and runs off. Frowning, I look at the missive.
Spoiler (click to show/hide)
They have come, as Armok ordered! Normally, I would not wish help from them, even in the direst of circumstances, but the legions of dead are nigh on endless. I can at least rest in the certainty that they will all die, but still take some with them. They held back….they said they would send more! It would seem that Armok does not have as big a grip on them as he thinks….

My musings were interrupted by the hurried footsteps of the messenger returning. “My Lor…Lady. The Captain sends another report! He handed it to me and backed off looking at me warily, as if I were dangerous! What must they see when they look at me? Has Armok’s touch left a mark? I cannot dwell on these things. I must protect the Forumites, and also, though it galls me to say it, serve the whims of Armok. I looked down at my clenched fist and noticed the forlorn message hanging limply from it. Relaxing, I flattened it out…
Spoiler (click to show/hide)
Two more squads have arrived! Jogging towards the fortifications to see for myself, it happened. Between one step and the next I was wreathed in pain. My body felt like flame personified, blazing with a thousand aches. I closed my eyes, and when I opened them I was greeted by a much different scene than that of the sombre halls of Necrothreat. I groaned, a deep gurgle in my throat. Who was I? I did not know. I saw the bones sticking through what was left of my flesh. I did not care. I wanted one thing, and it stood near me, arms raised in greeting. I grinned, a twitching of my maggot-like lips. The thing looked confused, worried even. Then I pounced.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
My head twisted around on its spine in time to see the axe of a troll cleave it in two. The hood slipped from my lifeless fingers.

Gasping, I sat up in the fortress. My joints ached like I had been lying on the ground for days. I groaned, remembering what I had done, what I had been. Looking around, I realised that I was in the hospital. Highmax28 was watching me through the bars of his cage, empty eye sockets staring sightlessly at me. In my mind I felt a feather light touch, and then Highmax’s voice drifted in. “Heeeeeeeeeeeeeeeeeeelp meeee. Leeeeeeeeeeeeet meeeeeeeeeeeeee ouuuuuuuuuut!” Standing, I felt compelled to open the cage, let loose the fury of the dead, drown us in blood…NO! Jerking my hand away from the cage, I ran from the room, Highmax’s whispers drifting after me. Curse Armok and his “gifts!”

No sooner had I reached the hall than Armok jerked me away again, seared me from existence and then built me again in a castle of dark stone. The cement holding the bricks together seemed to be made of congealed blood….Tearing my gaze from the horrible monument to suffering, I looked at the room. Tables and chairs as ordinary as any found in Necrothreat stood in straight lines in the centre of the room. The things that sat in the chairs were far from ordinary. MMO and RTS Gamers. As one, they all looked at me at the same time. “We’ve been expecting you” They smiled identical twisted grins. I relayed Armok’s orders, then was jerked back to Necrothreat.

18th Galena
Days have passed, and they came! I had begun to hope that they never would, but seeing them dispatch the zombies, it gives me hope. Necrothreat may yet be free of both the forces of Fain and Armok!
Spoiler (click to show/hide)
The Gamers were defeated, as were the trolls. But Fain’s forces have been weakened! Gathering the Maidens and Stone dogs, we pour from the gates, a 20 strong force.
Spoiler (click to show/hide)
Tearing through our foes, we return to the fortress, only to be met with a scene of destruction. While we had been away some of our forces had been left behind to guard the gates. They had been pounced upon and…well, the report speaks louder than words.
Spoiler (click to show/hide)

But, in the end, it was worth it. We lost Bain and Chiad to Haxxors, as well as one or two others. Four dead in total. The siege isn’t broken yet, there are three haxxors left. But we cannot attack them. We dare not attack. They would decimate our forces, novices as they are. I begin to see that not all charges are noble.

--------------------------------------------------------------------------------------------------------------------------------------

Just wanted to say that it was a really weird siege. The zombies were fighting each other, haxxors dead and alive were setting fire to things, ambushes coming up left right and centre. I think that it was only the zombies that were raised that rebelled, but I don't know.

Also, the bit where my zombie fights the necromancer, it should be noted that I tore his own hood off, then preceded to beat him to death with it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 12, 2013, 02:59:01 pm
Holy crapoly, that was brilliant. I never expected to see such a chapter in the histories of Necrothreat! The plot thickens! You're doing a really good job there, DwArfY! I'm proud of ye. Keep up the really good work!

Also, are you alive and kicking while being able to command yourself or are you utterly a zombie in a cage or something? I did not expect the zombies to rebel though. That was a nice plot twist. But really, my goodness! MMO Gamers! Such scary creatures entered our lands! I am starting to suspect that The original Highmax28 was not whom we thought he was and that his history of the end of Necrothreat I is merely a coverup story aimed at guiding us the wrong path the next time we are reborn, as surely as time immemorial passes.

Shame for Bain, Chad & Maximus. They met their demise fairly early.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 12, 2013, 03:19:27 pm
Ha, thanks. No, I'm not a zombie. My corpse had been left outside and was reanimated. I decided to pretend that I was transported back to the body 'causeI have some weird connection to the dead now. That's how I understand highmax. I know, pretty grim  :)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 12, 2013, 04:50:14 pm
For those that don't understand what we're talking about, we're roleplaying to invite characters from the book series "The Wheel of Time" from Robert Jordan. I thought I might add that to clear up everything since not everybody might have read it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 12, 2013, 07:35:09 pm
For those that don't understand what we're talking about, we're roleplaying to invite characters from the book series "The Wheel of Time" from Robert Jordan. I thought I might add that to clear up everything since not everybody might have read it.
Ive been wanting to read it for some time now. I actually knda want myself dead now after reading that. Plus, it would allow me to be refourmited :P

Great writing, and also loving how we're breaking sieges now instead of cowering in our halls from undead heads.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Orange Wizard on September 13, 2013, 12:27:02 am
Is The Wheel of Time that ridiculously long series of ridiculously long books that almost everyone I know has read for some reason without telling me anything?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 13, 2013, 02:11:49 am
Lol, yeah, InsanityIncarnate. the last book was released this year I believe and the first book was out in 1984. It is exactly that ridiculously long book series that is actually quite good. There are a total 14 books if you don't count the prologue one. (which by itself is a whipping 334 pages)

I'm hoping that those that have read the books and have a turn won't give too much of direct spoilers to the series so you're good. I highly recommend it for reading though.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 13, 2013, 06:58:10 am
Lol, yeah, InsanityIncarnate. the last book was released this year I believe and the first book was out in 1984. It is exactly that ridiculously long book series that is actually quite good. There are a total 14 books if you don't count the prologue one. (which by itself is a whipping 334 pages)

I'm hoping that those that have read the books and have a turn won't give too much of direct spoilers to the series so you're good. I highly recommend it for reading though.
Just cause you recommended it, I'm getting the first book as soon as I get paid... Next week :-\
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 13, 2013, 10:50:01 am
Highmax, you don't have to have you zombie die for a reforumiting. If you want I'll do it and keep zombie you as a pet.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 13, 2013, 10:42:02 pm
Highmax, you don't have to have you zombie die for a reforumiting. If you want I'll do it and keep zombie you as a pet.

I got this brilliant idea: REfourmite me, and make the refourmited me kill the old me and make it sound like I had this mental battle which is actually going on in reality. Would sound so epic...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 14, 2013, 05:47:38 am
Highmax, you don't have to have you zombie die for a reforumiting. If you want I'll do it and keep zombie you as a pet.

I got this brilliant idea: REfourmite me, and make the refourmited me kill the old me and make it sound like I had this mental battle which is actually going on in reality. Would sound so epic...

That is such a good idea. I believe we could utilize the taint to make your mental battle sound legit. It's up to you DwArfY!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 14, 2013, 06:58:15 am
Right...I'll see what I can do. The dwarf to corpse ratio is sadly increasing dramatically, but I'll see. I don't think I can finish the whole thing today like I said, so I will post the save today and build a story up. I'd appreciate it if the next person wouldn't post until I'm done though.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 14, 2013, 12:32:40 pm
http://dffd.wimbli.com/file.php?id=7974

There is the save!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 14, 2013, 10:49:00 pm
I can come up with my mental battle easily if that lightens your load?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 15, 2013, 05:02:29 am
I've already had an idea but I'm open to suggestions.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 17, 2013, 02:41:21 pm
Add paranoia, descent into madness, immeasurable mental pain, voices, filthiness of the mind, foggy mind, memory lapses and such. I am eagerly awaiting for it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 17, 2013, 10:05:29 pm
Add paranoia, descent into madness, immeasurable mental pain, voices, filthiness of the mind, foggy mind, memory lapses and such. I am eagerly awaiting for it.

((I got a bit of everything, and I'm not even finished))

((EDIT: Finished it. I can remove it if its not to your liking))

*In the Mind of Highmax*
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 18, 2013, 09:58:09 am
That was fabulous, Highmax, I'll add it to the OP immediately. With this, DwArfY1's turn is over and we can finally move onto Elephant Parade. Are you ready to take the mantle of leadership, Elephant Parade?

I also support any discussions one might have to the mental battle for I think it was excellent, all things considered. It was confusing indeed and I liked that.

EDIT: I do, however, believe that there was just a bit too much pain in that and not enough doubt. As well as a distinct lack of detail and a bit too much using of the same words. Other than that, it was excellent in every way! Good job, Highmax!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 18, 2013, 11:08:21 am
That was fabulous, Highmax, I'll add it to the OP immediately. With this, DwArfY1's turn is over and we can finally move onto Elephant Parade. Are you ready to take the mantle of leadership, Elephant Parade?

I also support any discussions one might have to the mental battle for I think it was excellent, all things considered. It was confusing indeed and I liked that.

EDIT: I do, however, believe that there was just a bit too much pain in that and not enough doubt. As well as a distinct lack of detail and a bit too much using of the same words. Other than that, it was excellent in every way! Good job, Highmax!

I was hinting at the pain that you go through as you go through necromancy, mostly mental from how I pictured it
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 18, 2013, 12:12:29 pm
That was fabulous, Highmax, I'll add it to the OP immediately. With this, DwArfY1's turn is over and we can finally move onto Elephant Parade. Are you ready to take the mantle of leadership, Elephant Parade?

I also support any discussions one might have to the mental battle for I think it was excellent, all things considered. It was confusing indeed and I liked that.

EDIT: I do, however, believe that there was just a bit too much pain in that and not enough doubt. As well as a distinct lack of detail and a bit too much using of the same words. Other than that, it was excellent in every way! Good job, Highmax!

I was hinting at the pain that you go through as you go through necromancy, mostly mental from how I pictured it

Yeah but the thing is, what you did is that you added more quantity of pain. I believe it would've been better if you added more of an effect and power to the pain moments using other words in order to express the pain in the deepest sense. If you do it too much, the effect is lost and is seen as something general and could actually backfire. Do you understand? So effect of a single moment of pain is stronger than reciting that pain 5 times the same way.

Other than that, I do understand you. Necromancy is bound to be hell. You just gotta put more emphasis on it during one specific moment and focus on the other things, keeping the pain in the background after the initial pain sequence.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 18, 2013, 12:58:25 pm
I'll keep that in mind for next time. Now wheres that update? ???
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 18, 2013, 01:09:59 pm
I've contacted Elephant Parade. All we're waiting for is his reply.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 18, 2013, 07:06:03 pm
That was fabulous, Highmax, I'll add it to the OP immediately. With this, DwArfY1's turn is over and we can finally move onto Elephant Parade. Are you ready to take the mantle of leadership, Elephant Parade?

I also support any discussions one might have to the mental battle for I think it was excellent, all things considered. It was confusing indeed and I liked that.

EDIT: I do, however, believe that there was just a bit too much pain in that and not enough doubt. As well as a distinct lack of detail and a bit too much using of the same words. Other than that, it was excellent in every way! Good job, Highmax!

Sure. I have one week in real-time and one year in game-time, correct?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 18, 2013, 08:31:06 pm
Pretty sure that's the rules. Good luck! And don't forget to refourmite me after the best swordsman succeeds in killing my zombie self :P and apiks thinks im a madman 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 18, 2013, 08:32:16 pm
Pretty sure that's the rules. Good luck! And don't forget to refourmite me after the best swordsman succeeds in killing my zombie self :P and apiks thinks im a madman 8)

This will be my first succession game. It should be fun.

[Edit]Ugh. I don't have a rar-opening program on this computer yet.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on September 18, 2013, 09:02:33 pm
Pretty sure that's the rules. Good luck! And don't forget to refourmite me after the best swordsman succeeds in killing my zombie self :P and apiks thinks im a madman 8)

This will be my first succession game. It should be fun.

[Edit]Ugh. I don't have a rar-opening program on this computer yet.
1: Get winRAR trial

2: Ignore it's nagging you to buy it

3: Fun and profit
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 18, 2013, 09:05:59 pm
Pretty sure that's the rules. Good luck! And don't forget to refourmite me after the best swordsman succeeds in killing my zombie self :P and apiks thinks im a madman 8)

This will be my first succession game. It should be fun.

[Edit]Ugh. I don't have a rar-opening program on this computer yet.
1: Get winRAR trial

2: Ignore it's nagging you to buy it

3: Fun and profit

Ah, WinRAR.

Edit: Anybody know how to printscreen? Snipping Tool sucks, so I'd rather not use it.

AGH I JUST DELETED MY MAIN STUFF FOLDER WITH WINRAR IT'S NOT IN RECYCLE BIN HELP

Edit: Wait, it is in the bin. That was terrifying.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 18, 2013, 09:43:12 pm
Pretty sure that's the rules. Good luck! And don't forget to refourmite me after the best swordsman succeeds in killing my zombie self :P and apiks thinks im a madman 8)

This will be my first succession game. It should be fun.

[Edit]Ugh. I don't have a rar-opening program on this computer yet.
1: Get winRAR trial

2: Ignore it's nagging you to buy it

3: Fun and profit

Ah, WinRAR.

Edit: Anybody know how to printscreen? Snipping Tool sucks, so I'd rather not use it.

AGH I JUST DELETED MY MAIN STUFF FOLDER WITH WINRAR IT'S NOT IN RECYCLE BIN HELP

Edit: Wait, it is in the bin. That was terrifying.

Issues galore! And there should be a key that does it on your keyboard. Then open paint or photoshop and plop it in there with the paste command (ctrl+p). I use photobucket to upload my photos so I can use img codes from it, but you can do whatever you want, as long as it works :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 18, 2013, 09:45:58 pm
If I use vanilla dwarf fortress, with just the save modified, will there be any issues?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 18, 2013, 09:50:56 pm
If I use vanilla dwarf fortress, with just the save modified, will there be any issues?

Nope, I used it on mine. The SAVE is modded, not DF itself (which is a huge relief since I now have a paralyzing fear of haxxors now)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 18, 2013, 09:56:25 pm
Time to start!

Edit: Off-topic; thoughts of using the Snipping Tool (though I am now aware of printscreen) have reminded me how thankful I am of how Windows 8 doesn't have the annoying circular Start button that cuts into things a tiny bit. That drove me nuts.

Edit: I...what? WHAT IS WRONG WITH THIS PLACE?
Let slip the lolcats of war!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 18, 2013, 10:04:12 pm
Double-posting so people respond.

Yeah, I'm not quite sure what to do here. There should be a channel in front of the bridge to defend against building destroyers, but I'm just going to see what we have little of.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 18, 2013, 10:06:53 pm
Double-posting so people respond.

Yeah, I'm not quite sure what to do here. There should be a channel in front of the bridge to defend against building destroyers, but I'm just going to see what we have little of.

I don't know specifically what dwarfy said we had to do, but our population DOES drop and rise suddenly, so perhaps saferooms and danger rooms would help? Just a thought...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 18, 2013, 10:48:37 pm
I'll dwarf myself as the admin if there are no objections.

[Edit]The craftsforumites are refusing to engrave slabs. Stupid ghosts.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 18, 2013, 11:47:27 pm
Build up a reserve supply, improve current automatic defenses and do anything you can to get rid of any forumite corpses we have lying around. Pretty much just TRY to stabilize the place. This is what everybody tries to do before an ambush or a siege decides to show up. It's hard enough just  doing that.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 19, 2013, 12:08:03 pm
Hey, I take that as an insult! Haha ojing. But seriously, I left the place in a MUCH better position. We have a military, though not very skilled. We have two bridges at the entrance and one war lolcat. That's right, the lolcat is our most valued possession. We also have more forumites than when I began. Speaking of, I have been sick lately and only just got back on...I'm not done yet, lol. I have maybe a paragraph or two of roleplaying to do and editing the images. Have them up sometime today, so please don't post till then ElephantParade. It would ruin continuity! Oh just an fyi, the levers I made have notes on them (Shift and n). Those are the only ones I used as there weren't labels on any ones from before my turn.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 19, 2013, 12:18:03 pm
This is going quite well!
A shame that Bain and Chiad woke from the dream already, I'll have to think up another forumite.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 19, 2013, 12:21:02 pm
Gaul is still running about. I was gonna have him as a roleplay being all crazed and upset, but never got round to it. He wasn't even effected at all. Didn't leave me much to work with. I just had the idea for Perrin. He's my favourite character. ElephantParade, could you name a blacksmith, preferably weaponsmith, Perrin?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 19, 2013, 01:09:30 pm
5th Limestone
A marvel has happened! In another time, another fort even, I would be on my knees praising Armok for his mercy. I no longer think he is merciful, but this is miraculous nonetheless. Timeless Bob, bereft of both mother and father, had been moping in the halls, his baby face raised to the soot-stained ceilings of Necrothreat, bemoaning his fate. We had begun to expect his descent to madness, though many thought he had already hit it. What kind of Forumite would refuse booze? But today he rose from his stupor, proclaimed himself a baby no longer, and drank his first booze of many.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
It is these small things which enable me to live under the shadow of Armok.

20th Limestone
I was wandering in the deeps, many miles below the surface. I could almost feel the weight of the rock pressing upon my vulnerable back. Shivering, I walked onwards through the gloom. I felt compelled to do so, as I had felt compelled to lift a pick from the stockpiles many floors above. This is what it has come to. Before, Armok was content to watch me squirm, follow his orders and know that I had to obey. But since I talked to highmax’s corpse, a thing polluted by the different flavour of evil that is Fain, Armok has tightened his grip on me. He did not like how close I came to obeying the dead. It feels like I cannot breathe without his permission. So I walk, in the deeps with a pick. And I don’t know why.
Coming to an unassuming stretch of floor, unremarkable except for the fact that Armok had picked it out, I (or is it Armok, now?) raised the pick and swung it, muscles straining, at the ground. Sparks flew in a fountain. Not used to the labour, I paused for a second. Then, steeling myself, I swung again. And again. Again. Again. I soon lost count of how many blows I landed, but in the end I was standing above a hole in the ground. One last strain of my muscles brought the pick down with a resounding crack. Red light bathed my face and, as the hole widened, I saw Armok’s own hearth fire.
Spoiler (click to show/hide)

As I stood, framed by immense heat and light, Armok again spoke to me, a sibilant whisper in my ear. “Forgessss. You are to make forgesss.” I jerked around and walked, movements wooden and stiff, back to the stairway. Armok has spoken, and I must obey. No matter that the orders make me want to spit in his oh-so-holy face. Bah!

Timber 1st
Months have passed since I ordered the mining out of the forge area. It is not yet done. I begin to worry. Armok is cruel in success. What would he be like in failure? I do not wish to find out. I stalk the halls, ignoring the dead, the ghosts, the zombies.
 All except one. More and more I find myself visiting the hospital, walking through that area of death and disease and going to highmax. I am…drawn to him. He was once an overseer like me, and he too fell under a harsh master. I have Armok, he has Fain. Sometimes, I stand there for hours, talking to the dead. The Forumites walking past me, tending to the wounded, look at me strangely. They edge away and cringe if I look at them. But I do not care. More than anything else, more than the salvation of Necrothreat, more than the defeat of both Armok and Fain, I long for what highmax has. Death. It was a curse Armok put upon me! I was allowed to visit the shining halls and vaulted rooms of paradise, then snatched away in fire and darkness, stuffed into a new body. Made a puppet!

I was visiting Highmax as I thought this, and instead of despair I felt a great well of anger. All my life I have been a free Forumite, independent, a miner out of the depths, chiselled by my family’s history into a being of pride. And Armok stamped on it, tearing it under his feet. Ha! He probably has hooves. What do I matter to him? I am a being of wood, a puppet, to be jerked around at will. Of use as entertainment, but never cared for. Never loved. I took all my anger at the betrayal of Armok, the anger at the body I am in. And most of all my anger at my pride less, spineless self. I took it and I clumped it together, a seething ball of flame in the centre of my heart. It felt good there. It pulsed like the beat of a second heart, it warmed me. It was in this moment that Fain tried to take control.

While I was organising my anger, highmax had been watching. Pasty white face straining to peer unseeingly through the bars of his cage, he saw my weakness. Highmax, not truly there for all zombies are forced under the will of Fain, struck me mentally. This mental whip flayed my mind, sent me reeling for shelter from the onslaught. Where before he had used a feather touch to talk, there was now a huge boulder, rolling down hill, gaining momentum. I knew then and there that I was going to die, and found that I did not want it after all. Heart pounding frantically at my rib cage, I took shelter from the storm in my mind. Taking my anger, I threw it through the bond highmax had made, shot it straight and true into the darkness which shrouded his mind, twisted it into a form of madness. Blooming in the darkness that was attacking me, that anger hurled it back, threw it away. Stumbling, I ran from the room, leaving highmax sitting placidly in his cage.

17th Timber
It works! They said I was crazy, but it worked! I WILL be rid of highmax. I feel a certain amount of regret, for I believe that we share a certain bond. We are both dead, yet I envy him. He has a chance to die, and I will let him achieve it. It is time to release him, no matter how much I wish it were otherwise.
Spoiler (click to show/hide)
I set the miners working on this killing ground weeks ago. It has a one tile large bridge to let soldiers in; an archer’s area to train them and, most importantly, it will be where highmax meets his end. May it be painless. I can sense a driving force behind me, an implacable will tightening on my mind. Armok. He wants this envoy of Fain dead. For once I…agree with him. Highmax has become a danger to the Forumites. He must die, it will be a mercy.

I stand, in blood soaked ground uneven and unsmoothed, but still with a harsh beauty of its own. I stand and watch as the cage holding the husk that was highmax opens, and the thing itself shuffles out. I stand, and remember the forumite that he was, expert with the sword, defender of the halls. A true hero. I stand, and I look at him now. Holes filled with congealed gore pierce his flesh, bones jutting out at odd angles. I stand and feel the tear track through the grime on my cheek. I will do my duty. I must. I WILL stand.

Gesturing, I sent my most trusted soldier against the beast. Slashing and stabbing did nothing, highmax just smiled vaguely and stood there, the blade sinking in and out of his flesh. Tired, the soldier stopped and turned to me, eyebrow raised in question. He wanted to know what strategy he should use. Quick as a flash, highmax lost his lethargy and struck, foul arms raised and mouth open in a rictus snarl. The soldier, seeing something in my face, spun around just in time to ward of the blow. Whirling, highmax swept his legs out in front of himself, broken bones allowing for a deformed position, and swept the soldier’s feet out from under him. Cursing, the soldier went down, highmax crawling over him. A dark aura rose from highmax, madness in its most pure form, a hanging globe that sucked in light. I have heard that darkness is merely an absence of light, but this…this made it seem the other way around.

Seconds had passed. As my men and I watched in horror, in fascination, unable to move, we saw the fight continue, soldier rolling on the floor, highmax bringing his super natural strength to bear. It was a struggle worthy to be sung of by bards. Through my connection with highmax, I felt something strange, something which stopped me from sending my men in. At the back of his mind, while the madness which had suffused every fibre of his being was flying with charged energy around the battlefield causing a mini-cyclone which whipped clothes and tugged beards, a small kernel was growing…a kernel of …normality. It was highmax, free from Fain’s touch, growing in the rotting brain. Eyes widening with this realisation, I waded through the battlefield, trying to separate the two figures rolling in the filth, indistinguishable from one another in the murk. Roaring, I reached forward and pulled highmax free. But it was too late, the spark that was highmax was ripped from him and span in the storm, a thread of light surrounded by the blanket of darkness.

The corpse in my hands ripped itself free and with surprising nimbleness whipped in mid-air to face me. The link was gone, and I felt no connection at all to the thing before me. With another yell, I threw myself into battle with the beast, the worryingly still silhouette of the soldier lying beside my feet. That storm whipped around us, going faster, faster, faster. The streak of light piercing it all seemed to pulse in time to my strikes. 
Spoiler (click to show/hide)
I landed the final blow, and the corpse shuddered, the madness shooting back towards the  source then shooting outwards again as a wall of air which knocked me over. Dazed, I looked up in time to see that white streak, brilliant now in the absence of the dark, shoot down into the body of the fallen soldier lying beside me. Shuddering, the man got onto his knees and looked around, awe in his eyes. “By….by Armok, what happened? I..I feel…strange” he said with a confused look. “This isn’t my body…all I remember is…my…my death. What happened!” Eyes roving around the room, the soldier stood up. No, I thought with a jolt of realisation. Highmax stood up. Eyes settling on Apiks, he stumbled forward. “ Apiks…what happened?“ Saying this, he stumbled and fell to the ground, out cold. Grunting, I stood up. This had….ended strangely. Shouting for the doctor, I left the arena

7th Opal
I sense an evil on our borders, a growing sense of wrongness. Running to the battlements, I look to the horizon and see…
Spoiler (click to show/hide)
Gamers! What is this, they are attacking the haxxors? Armok must not be in as firm control as he would wish. The Gamers kill the haxxors and leave, leaving a tide of thoughts in my head. If Armok cannot control his minions, can he control me?

I feel a grasping in my head, a searching. Throwing back my head, I scream my pain, the sound echoing through the halls. Forumites all over the fort look to me, fear writ large on their faces. There has been talk among them, talk of my inability to lead! Bah, they know nothing! Doubling over in pain, I grit my teeth. I. WILL. STAND. With another roar, I lurch to my feet, throwing my will against that of Armok itself. It made no difference, my efforts like a fly trying to get through a glass wall. Like the tide changing, Armok withdrew. Slowly. Painfully. Letting me know he could stay if he wished. A sibilant whisper echoed in my mind. “So, you think to best me in a battle of wills?” The voice held an eternity of dark  amusement, as vast as the night itself. “Well, if you think so well prepared, let us see how you fare against more…strenuous circumstances. Fading from my mind with an empty chuckle, Armok passed an image to me, written in the blood of the damned.
Spoiler (click to show/hide)

10th opal
Spoiler (click to show/hide)
Migrants arrived. Thank goodness! Our population count has taken a turn for the better! My personal goal, to make the fort stronger than when I found it, to make it capable of withstanding both Armok and Fain, has been met. I must…leave the position of leader. I have chosen one to take my place, Elephant Parade Hopefully he will be as strong as his namesake. Do not misunderstand, I stand down with regret. But through me, Armok has too much power. As I stand down, I remain a puppet, but a useless puppet. He will now discard or leave me. While I hope for the latter, only the coming days will tell. The Light save me. The Light save Necrothreat!

--------------------------------------------------------------------------------------------------------------------------------------
Alrighty, that's me. Sorry for the conflicting stories on highmax, but I had already written it out and it seemed a shame to throw it away. I enjoyed reading yours afterwards though highmax, very good! BTW, you are currently in a hospital bed recovering from your battle.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 19, 2013, 05:39:10 pm
I think you can say it was all in my head for my part. After all, Apiks was there as well, right? I didn't include you because I forgot your name (too many #s...)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 20, 2013, 12:02:03 am
I do not see how your two stories contradicted. In fact, they filled each other. One on what was going on in Highmax's Head and the other what was happening on the outside. This makes for a very nice union of stories. Good job folks! That was most excellent, Th4DwArfY1. It had me gripped in reading from start to end. A good read indeed. Both of your stories have been added to the [Interspace] turn.

Now, since we have that out of the way, let's get this thing rolling. Elephant Parade. You've been delayed long enough. You are allowed to start your 1 week term!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 20, 2013, 12:08:26 am
Okay. I'll try to post something tomorrow.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 20, 2013, 08:00:04 am
Okay then! Your term has officially started! Make us proud.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 20, 2013, 07:14:17 pm
Is there some kind of weird requirement to engrave slabs, or does the game just hate me?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Wafflelordling on September 20, 2013, 07:22:34 pm
There is no requirement you could always use ghosts as weapons, not sure how though  ::)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 20, 2013, 09:19:13 pm
Or pull the god awfulness that I think either occurred in Necrothreat I or Boatmurdered and have ghosts die :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 21, 2013, 02:11:43 am
No idea how, but when you are playing Necrothreat, you expect nothing to work and succeed regardless.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 21, 2013, 05:31:22 am
Precisely. Even the zombie sieges didn't work out right. But it sure was fun to see innocent Jenny rise from the grave and kill a few zombies.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 21, 2013, 09:26:17 am
Precisely. Even the zombie sieges didn't work out right. But it sure was fun to see innocent Jenny rise from the grave and kill a few zombies.

Well, who knew Jenny was so strong in stopping necromancy?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 21, 2013, 09:41:13 am
I suppose only Sprin could've created such a creature. Good job!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 21, 2013, 09:57:12 am
I suppose only Sprin could've created such a creature. Good job!

I think the constant chainsaws had something to do with it...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 21, 2013, 01:23:48 pm
Diary of Elephant Parade, Overseer

I seem to have been appointed overseer of this place. Though I am new to this task, I hope that I will be able to do an admirable job and retire loved, instead of hated.

1st of Granite: There seems to be orders to dig out a massive hole. The miners lack anything else to do, so I leave the seemingly pointless endeavour alone.

2nd of Granite: Many of the currently existing rooms lack doors, chests, and cabinets. I shall fix this, for the brave forumites deserve no less.

3rd of Granite: The fortress is haunted by foul spirits! I must deal with this immediately!

(http://i.imgur.com/VPWuewU.png)

4th of Granite: I have begun construction of my tomb. It may seem a bit early, but a wise dwarf thinks ahead!

(http://i.imgur.com/VuzddF8.png)

5th of Granite: I have ordered the masons to engrave slabs. I hope that this will put the spirits to rest.

20th of Granite: The stonecrafters are refusing to engrave slabs. They seem unaware that this is causing the ghosts' torment.

21st of Granite: I have decided to begin construction of an outdoor pasture for the livestock, as they will otherwise starve to death.

(http://i.imgur.com/9XJoWyJ.png)

3rd of Slate: A troll ambush has struck, led by a troll lord! This is bad news indeed, as I had recently removed a temporary wall in the north. If we are lucky, the masons will finish building a new wall before the trolls can get there.

=====OOC=====

Darn trolls. I forget why I chose to remove that wall instead of lifting the bridge. I think that was where I planned to put the pasture, before I realized that the animals could be shot at from atop the hill. Also, the stonecrafters are still being jerks.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 21, 2013, 01:55:53 pm
Good luck managing to do the pasture. I think it might not work as well as we may wish.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 21, 2013, 02:44:25 pm
You do realise that the big, useless hole was meant to be the pasture :P There is a label on it saying so (Shift+n)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 21, 2013, 02:46:39 pm
You do realise that the big, useless hole was meant to be the pasture :P There is a label on it saying so (Shift+n)

Oh. I didn't know that it was meant to be the pasture. But it's underground, and there are things above it, so that might not work too well. Unless animals can eat cave grass, that is.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 21, 2013, 03:57:58 pm
They can. Plus, it should also grow trees, so underground forest. A lot of Forumites were dying to the scourge that was log collection.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 22, 2013, 10:38:45 am
I'm working on a post.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 22, 2013, 11:14:27 am
~~~Diary of Elephant Parade, Forumite~~~

3rd of Slade: Disaster has struck! Forumites are going outside!

4th of Slade: I order all my forumites to enter a previously existing burrow.

6th of Slade: Well, the fact that all the masons were unable to build one wall, even after they were ordered not to waste time stockipiling things, means that the trolls have invaded the base.

[/img]http://i.imgur.com/WWeNuf1.png(http://Looking at that image, it seems that the masons managed to build the secondary wall while the trolls were distracted by suicide forumites. Your sacrifices were not in vain, brave forumites!7th of Slade: A couple of random dwarves who bravely tried to charge the troll are dead.11th of Slade: Checking with various forumites, I have determined that the fallen are Rigoth Salvepleats and Udril Urdvadril are the fallen ones.12th of Slade: The trolls seem to have made a campfire.[img]http://i.imgur.com/SYLUbqr.png)

26th of Slade: Some migrants have arrived, despite the danger. These guys are really determined.

27th of Slade: They arrived pretty close to the trolls. That's not good.

28th of Slade: The trolls have begun the slaughter. They started by killing a puppy.

1st of Felsite: The wise migrants have fled. Most of the other migrants have been killed. On that bright note, I shall take a break from writing in this journal.

(http://i.imgur.com/5zNvvnD.png)

===OOC===

Well, we're not going outside for a while.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 22, 2013, 12:59:43 pm
Oh, boy, oh, boy. What a fantastic event! More senseless slaughter in the realm of Necrothreat! How I enjoy a good killing!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Sprin on September 22, 2013, 05:26:06 pm
I suppose only Sprin could've created such a creature. Good job!

I think the constant chainsaws had something to do with it...
I can neither confirm or denie my involvement with said abomination.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 22, 2013, 09:16:26 pm
Wait, that battery of ballistas are STILL up there!?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 22, 2013, 09:31:50 pm
Yep.

Also, my turn started on Saturday, right?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 22, 2013, 10:02:49 pm
It started on Friday so be sure to be done by Friday evening.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 22, 2013, 10:22:23 pm
Okay.

Edit: Don't expect an update tomorrow. I have a test on Tuesday.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 23, 2013, 08:53:22 am
Go home Trolls!! we don't want your kind on our forum...

We need to be more careful with taking the firewalls down for maintenance.
Hopefully no Haxx0rz notice the hole in our defences.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 23, 2013, 01:26:04 pm
Go home Trolls!! we don't want your kind on our forum...

We need to be more careful with taking the firewalls down for maintenance.
Hopefully no Haxx0rz notice the hole in our defences.

Well said
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 25, 2013, 09:27:22 am
Will we get an update today or shall I hold my hopes up for tomorrow?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 25, 2013, 10:03:27 am
I've been busy lately. As for an update today, school ends early, so I'm certainly going to post an update. Would you like me to post a whole season at once, or one month at a time?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 25, 2013, 10:06:40 am
It's wholly up to you how you do any updates, as long as you finish by Friday.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 25, 2013, 08:16:15 pm
Expect an update within a few hours. Hopefully an entire season.
Also, didn't my turn technically start on Saturday, as I wasn't able to post until TheDwarfyOne posted? Or did he finish on Friday? I forget.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 25, 2013, 09:00:59 pm
Hes got two days, so he should be fine if things go smoothly for him (but since when do they ever?)

And apiks, you weren't joking how sexist wheel of time was :o

I'm expecting some sort of carnage in the next update; we have the habit of not lasting in peace for long
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 25, 2013, 09:20:18 pm
Hes got two days, so he should be fine if things go smoothly for him (but since when do they ever?)

And apiks, you weren't joking how sexist wheel of time was :o

I'm expecting some sort of carnage in the next update; we have the habit of not lasting in peace for long

You just had to say it, didn't you.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 25, 2013, 09:26:25 pm
Hes got two days, so he should be fine if things go smoothly for him (but since when do they ever?)

And apiks, you weren't joking how sexist wheel of time was :o

I'm expecting some sort of carnage in the next update; we have the habit of not lasting in peace for long

You just had to say it, didn't you.

Can you really blame me for saying the honest, brutal truth?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 25, 2013, 09:26:31 pm
3rd of Felsite: A few migrants have been murdered by trolls. Not surprising, really.

5th of Felsite: A couple of migrant hunters are shooting down a troll!

6th of Felsite: The troll was slain, but another group of troll hammermen has arrived. It is led by a sacred renown, whatever that is.

8th of Felsite: Oh dear. There may be a link to the outside that I am not aware of. I must track it down, before it is too late!

10th of Felsite: We have been ambushed by more spearmen and a sacred monk!

14th of Felsite: We have been attacked by necrothreaders and their army of thread zombies! Oh dear.

15th of Felsite: And a few necrothreader snatchers, too, just for good measure.

16th of Felsite: Oh hey, a necrothreader ambush. Since things weren't bad enough already.

17th of Felsite: Another necrothreader ambush! Also, some fires seem to have started. I wonder what that's all about.

18th of Felsite: Oh hi, necrothreader ambush. We were expecting you. Would you like a cup of tea?

20th of Felsite: An elven caravan has arrived! If they have any brains, they'll turn back from this chaos.

21st of Felsite: As a fire rages on the other side of the stram, and despite the two thread zombie archers taking potshots at him, a dwarf drinks from the stream.

(http://i.imgur.com/Voos6Cq.png)

1st of Hematite: The undead are prone to sudden outbursts of emotion.

(http://i.imgur.com/CvnyG7A.png)

OOC: I hate you, highmax. I really, really do. So yeah, necrothreader fireballs are really self-destructive; they took out quite a few enemies.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 25, 2013, 09:49:30 pm
Whoops... Note to self: shut up :-[
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 25, 2013, 10:00:30 pm
Whoops... Note to self: shut up :-[
It's not that bad. The migrants were pretty much screwed anyway, and the necrothreaders are few now that they burned themselves to death in a forest fire. Seriously, I think all the threaders died, with some animated parts and thread zombies remaining.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 25, 2013, 10:02:38 pm
Whoops... Note to self: shut up :-[
It's not that bad. The migrants were pretty much screwed anyway, and the necrothreaders are few now that they burned themselves to death in a forest fire. Seriously, I think all the threaders died, with some animated parts and thread zombies remaining.

Which will burn in the righteous fires of armok :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 25, 2013, 11:27:44 pm
Oh, wow. Good job Highmax! As if we weren't in a bad enough position already. Oh well. We will perservere!

As for you, Elephant Parade, you officially accepted your term on the 20th of September, which would be last Friday, right after DwArfY finished with his story element. I am willing to give you an extra day though, just for good measure.

Also, Highmax, I understand sexism towards women in medieval ages, but what I'm seeing constantly is sexism towards men...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 25, 2013, 11:42:03 pm
Oh, wow. Good job Highmax! As if we weren't in a bad enough position already. Oh well. We will perservere!

As for you, Elephant Parade, you officially accepted your term on the 20th of September, which would be last Friday, right after DwArfY finished with his story element. I am willing to give you an extra day though, just for good measure.

Also, Highmax, I understand sexism towards women in medieval ages, but what I'm seeing constantly is sexism towards men...

Thanks. I'll try to finish this on Friday, but it might be tricky. I'll probably just increase the FPS a bit. Seriously, though; Necrothreaders need a buff. They would be horrible to fight in areas without trees, but as it is, it's just kind of sad. I recommend making both Necrothreaders and thread zombies immune to fire.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 25, 2013, 11:46:07 pm
If you want a swift death of every fort in the first necrothreader invasion, then okay. I really think that there should be some way to easily kill them off but whether that is by self-destruction, outside forces or our intervention, I don't care. One day one of our overseers will make a blunder and unleash the firery hell (that happens to be unraveling outside on a daily basis) upon us. Feel free to mod the mod though. I encourage it if you know how to. Just make sure that it's not an insta-death.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 25, 2013, 11:50:09 pm
I might try at some point. They should certainly have a weakness, but right now they kill themselves and 75% of their army if they meet a foe in a grassy area. Of course, this can also kill dwarves that happen to be outside, but they'd die anyway from fireballs.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 26, 2013, 11:09:54 am
I might try at some point. They should certainly have a weakness, but right now they kill themselves and 75% of their army if they meet a foe in a grassy area. Of course, this can also kill dwarves that happen to be outside, but they'd die anyway from fireballs.

L33t gamerz should be fire immune, not necrothreaders. l33ts breathe fire, so if one of the necrothreaders is a l33t gamer, then its that specifically, not all thread necromancers. Plus, only High Lord Threadromancers can actually shoot fireballs if I recall...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 26, 2013, 12:18:54 pm
I might try at some point. They should certainly have a weakness, but right now they kill themselves and 75% of their army if they meet a foe in a grassy area. Of course, this can also kill dwarves that happen to be outside, but they'd die anyway from fireballs.

L33t gamerz should be fire immune, not necrothreaders. l33ts breathe fire, so if one of the necrothreaders is a l33t gamer, then its that specifically, not all thread necromancers. Plus, only High Lord Threadromancers can actually shoot fireballs if I recall...

And BFEL made it so that High Thread Necromancers do not exist and are only logged into the histories as existing.... He did not expect that to happen.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 26, 2013, 01:02:35 pm
I might try at some point. They should certainly have a weakness, but right now they kill themselves and 75% of their army if they meet a foe in a grassy area. Of course, this can also kill dwarves that happen to be outside, but they'd die anyway from fireballs.

L33t gamerz should be fire immune, not necrothreaders. l33ts breathe fire, so if one of the necrothreaders is a l33t gamer, then its that specifically, not all thread necromancers. Plus, only High Lord Threadromancers can actually shoot fireballs if I recall...

And BFEL made it so that High Thread Necromancers do not exist and are only logged into the histories as existing.... He did not expect that to happen.

Oh, they exist, they just die VERY VERY quickly
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 26, 2013, 02:46:53 pm
That is a lot of excitement going on.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 26, 2013, 02:51:11 pm
Ha. Looks like I got the easy year, ElephantParade. Good luck!

Edit: Also, as revenge you should do something very, very evil to highmax's forumite
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 26, 2013, 05:28:16 pm
Ha. Looks like I got the easy year, ElephantParade. Good luck!

Edit: Also, as revenge you should do something very, very evil to highmax's forumite

Nooooooooo!!!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 26, 2013, 06:01:06 pm
Ha. Looks like I got the easy year, ElephantParade. Good luck!

Edit: Also, as revenge you should do something very, very evil to highmax's forumite

Nooooooooo!!!!!

Thinking about it. Perhaps he should be sent out to die? Nah, I have a better idea.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 26, 2013, 06:24:23 pm
Ha. Looks like I got the easy year, ElephantParade. Good luck!

Edit: Also, as revenge you should do something very, very evil to highmax's forumite

Nooooooooo!!!!!

Thinking about it. Perhaps he should be sent out to die? Nah, I have a better idea.

Don't lock me in with the threadnecromancer! Anything but that! *gets thrown outside into the fire* NOOOOO!!!!!!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 27, 2013, 01:42:18 am
I will make an effort to get this done tomorrow, though I may need that extension.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 27, 2013, 11:29:30 am
I'm ready to make good on my turn this time, once Elephant's save is posted I will start either some time tomorrow or Monday evening.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 27, 2013, 11:29:43 pm
2nd of Hematite: I have mandated the construction of spam. I don't know why. I just felt like it.

17th of Hematite: A mason is in a furtive mood! This really, really isn't what we need right now.

18th of Hematite: He has claimed a Magma Glass Furnace. I hope we have the materials he needs.

(http://i.imgur.com/ArC9Vwu.png)

20th of Hematite: Run, goat! Run!

(http://i.imgur.com/Rw4ntwc.png)

8th of Malachite: I certainly hope that it can't get in.

11th of Malachite: Migrants are very, very stupid. Seriously. They're just feeding the trolls.

4th of Galena: The craftsforumite Inod has gone insane. I have dispatched the militia to kill him.

5th of Galena: The militia reached Inod and struck him down. Poor guy. Hopefully, this doesn't happen again with the next mood.

14th of Galena: Well.

(http://i.imgur.com/3SK3aw8.png)

This would be rather bad, if not for the fact that we are safely sealed away.

15th of Galena: We seem to have been ambushed by haxxors. Honestly, this is starting to get a bit silly. It's not like they can get in.

2nd of Limestone: Even more undead? I estimate that there are currently 230 non-forumites around. This is simply ridiculous.

---

Yeah, looks like I'm going to have to finish Saturday.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 12:00:56 am
Wow... This reminds me of a line in a song I like ALOT... How about we change it up a bit:

Let me die without zombies
Cause I can live without it
So shut your mouth and spare my ears
I'm fed up with of all your trolling

After hundreds of years of oppression
Don't let the berserks rise again
Let the world hear these words once more:
Save us o Armok from the wrath of the Necromancers!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 28, 2013, 12:26:56 am
Well this is getting ridiculous. 230 non-forumites? This will indeed be a hurdle to go over. It's like it's Necrothreat vs the world (which it happens to be). Looking forward to more!

Also, what year are we at? I lost count since I finished my turn ;P.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 12:34:38 am
Well this is getting ridiculous. 230 non-forumites? This will indeed be a hurdle to go over. It's like it's Necrothreat vs the world (which it happens to be). Looking forward to more!

Also, what year are we at? I lost count since I finished my turn ;P.

Wheres the righteous flames of Armok when we need them?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on September 28, 2013, 12:50:20 am
Well this is getting ridiculous. 230 non-forumites? This will indeed be a hurdle to go over. It's like it's Necrothreat vs the world (which it happens to be). Looking forward to more!

Also, what year are we at? I lost count since I finished my turn ;P.

Wheres the righteous flames of Armok when we need them?
Oh, is it my turn, then?

Too bad, I'm busy.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 28, 2013, 12:54:04 am
Well this is getting ridiculous. 230 non-forumites? This will indeed be a hurdle to go over. It's like it's Necrothreat vs the world (which it happens to be). Looking forward to more!

Also, what year are we at? I lost count since I finished my turn ;P.

Wheres the righteous flames of Armok when we need them?
Oh, is it my turn, then?

Too bad, I'm busy.

Mastahcheese, I don't think reindeer farms count as "righteous flame of Armok".
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 12:57:02 am
I think you got him there...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 09:43:36 am
Yep, can't argue with that logic. Though, maybe we could reforumite his wife from Necrothreat I? She could ride the reindeer in a righteous charge of glory!

Funny though that from one turn to another Armok went from the Dark One to a force for good. Though I don't suppose I ever did tell any forumite the truth of Armok....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 09:48:43 am
Yep, can't argue with that logic. Though, maybe we could reforumite his wife from Necrothreat I? She could ride the reindeer in a righteous charge of glory!

Funny though that from one turn to another Armok went from the Dark One to a force for good. Though I don't suppose I ever did tell any forumite the truth of Armok....

Probably not. And YES! REINDEER CAVALRY!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 12:40:34 pm
Oh! Oh! We could mod the reindeer to be war trainable and have a cavalry in Teh LOLmod!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 28, 2013, 12:45:42 pm
Oh! Oh! We could mod the reindeer to be war trainable and have a cavalry in Teh LOLmod!

I fully support this as long as somebody actually does it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 28, 2013, 01:27:33 pm
Just a reminder that we need 2 more votes in the Hall of Fame for us to get into it. Thanks for giving me a reason to put this out, DwArfY.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 01:55:19 pm
It may not be a meme, but I think Mastacheese would approve of us making it one... As well as his wife :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 02:47:42 pm
10th of Timber: Nothing has happened for a while. We've just been getting along while the outside world is in chaos. We have plenty of food and other necessities, but life is pretty boring. A few haxxors showed up, but that's pretty much it.

Wait.

(http://i.imgur.com/Jh2yEAL.png)

This is a problem.

11th of Timber: The vampire is probably one of the migrants stuck outside, now that I think about it. I'll have to make sure, though.

13th of Timber: More haxxors. Don't they have anything better to do?

[OOC: There are a few undead body parts outside the fortifications causing endless job cancellations for the forumites trying to do something to the cage traps. It's probably never going to be as bad as the head was, though. And yes, fall really was this uneventful, though I may have missed a vampire death or two due to multitasking.]
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 28, 2013, 03:04:58 pm
Oh god, I can already see it happening! Necrothreat I all over again! This is merely the start of the end! Ruuun! *runs away like a madman*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 03:20:56 pm
Oh god, I can already see it happening! Necrothreat I all over again! This is merely the start of the end! Ruuun! *runs away like a madman*
like a madman? This is Necrothreat, fool! You are a madman!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 04:12:27 pm
The waiting...the waiting is killing me. Armok...he is haunting me, slipping through the halls of Necrothreat like the slimy snake he is. Now that I see the end of my days, those halls seem to glimmer with the lights of promise and life. I shake my head, perplexed. What has come over me? Necrothreat has never been a happy place. In fact, looking around from where I am crouched behind some crates in the storage room, I again see the soot stained and industry-mangled walls of my home. Yet, I sill see that...promise, what it could have been. I must be mad.

I was wrong. When I named ElephantParade my successor, I was wrong. I thought he would be a figure of strength, forcing the influence of Armok from our grime-filled halls. And yet he praises the name of Armok! I wish it could have been different, that I could have been the strong one who saved our land. But I was weak. I knew that once I took that step, I would be crushed by the wrath of Armok. And I valued my life, given though it was with the sadistic amusement of Armok. I valued that I could walk and see, breathe and live. No matter what I said, what I thought, I wanted to live. And that stopped me from doing what I should.

I freeze. I dare not breathe, barely even thinking for fear I will be heard. He has found me again. I knew he would, as he has in each room I have sought refuge in. Eyes straining against the dark, I look for the figure that I could somehow sense was slinking in the shadows which pooled murkily at the far end of the room. That sense has saved my skin more than once. The figure makes no noise, and only with supreme effort can be seen. Craning forward for a better look I bang my head against the low-slung ceiling. Shock rippled through me, and I became as still as the stone around me. The noise of head hitting roof broke the silence. After the hollow thunk, the silence surged softly back.

I waited, and he waited. Then, like a cobra striking with quick and lethal movements, the boxes I cower behind are ripped away. Framed by the light which pooled in behind him, I finally got my first proper look at my murderer. Tall (for a Forumite) and lithe, he had a strong face and pointed chin. Emerald eyes gazed imperiously down at me. He smiled, baring his teeth. The light glinted off the pair of fangs which jutted down from his upper teeth. A deep, male voice came from that mouth. "Ready or not, here I come" Then, a blur, he leaped at me and sank his fangs into my neck. My last thought before my lifeblood was drained out of me was that I had been foolish to believe Armok would forget about me. He is the god of Blood, and he exacts a price. Then the darkness flooded in, and I knew no more.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 28, 2013, 04:14:32 pm
As long as those zombie body parts don't dodge on top of a wall we should be ok still.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 04:58:25 pm
Alrighty, added in reindeer chargers, as a separate species from reindeer, which are trainable for war. Here's the altered file.
http://dffd.wimbli.com/file.php?id=8013

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 07:05:06 pm
Want a re-forumite?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 07:38:09 pm
Er....Yes? Dunno how that would work with the RP, but what the heck. It'll work out somewhere. I may think of something when I'm higher on caffeine and less tired, but for now just do it. A male this time though, please, and preferably in the military.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 07:53:37 pm
If you get killed by the vampire again, I will laugh so hard.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 08:11:13 pm
Lock me, highmax and the vampire in a room together. Wait and see who comes out lol
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 08:51:36 pm
Lock me, highmax and the vampire in a room together. Wait and see who comes out lol

Armok servant vs An ex-Undead vs Armok's puppet... !!FUN!! ensues...

It kinda sounds like an epic tale when you put it that way...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 08:56:04 pm
Lock me, highmax and the vampire in a room together. Wait and see who comes out lol

Unfortunately, I don't know who the vampire is.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 08:57:42 pm
Lock me, highmax and the vampire in a room together. Wait and see who comes out lol

Unfortunately, I don't know who the vampire is.

Look for the history of other fortresses that is the size of your hand... ON THE SCREEN
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 09:04:04 pm
Lock me, highmax and the vampire in a room together. Wait and see who comes out lol

Unfortunately, I don't know who the vampire is.

Look for the history of other fortresses that is the size of your hand... ON THE SCREEN

What? That sentence doesn't make much sense. Do you mean that I should use my computer screen to view the relationship history for each forumite? Because that's the only way I know of, and it takes forever. Also, it's cheating.

Fake Edit: Actually, you probably mean that I should copy the save folder, then abandon and check legends. But that's a pain.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 09:12:24 pm
No, check the status screen. Like this one:

Spoiler (click to show/hide)

And if that blue text is MASSIVE, its a vampire
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 10:11:27 pm
[Oops. I had to go get dinner, and I forgot to pause. So the fortress is at the 22nd of Granite. Sorry.]
25th of Timber: As we currently lack statues, I have instead lined my tomb with cabinets. This will come in handy if I ever rise from the dead; even zombies need to stay organized!

2nd of Opal: One of our dwarves seems to be somewhat insane. He claims that there are no seeds, but we have over 600 seeds!

4th of Opal: Hmm.

(http://i.imgur.com/wH2e65z.png)

Maybe it'll kill the invaders?

6th of Opal: A dwarf has been taken by a mood! This is bad news.

2nd of Obsidian: We have no alcohol! I must get a brewer to work on this immediately.

3rd of Obsidian: I have figured out three possible vampires, and marked them as such.

14th of Obsidian: Zulgar has been drained of blood!

15th of Obsidian: We have been ambushed by trolls. However, they invaded on the far side of the river, which is currently on fire. In fact, they are right next to the fire. Anyway, I'm going to take a nap.

...Eh? What do you mean, I was sleeping on the job? You've decided to replace me? ...You were going to replace me three weeks ago, but you couldn't find me? Well, enjoy. Good luck; you'll need it.


He has claimed a jewler's workshop.

---

Regular trolls still exist, in addition to trollfaces and the troll race. Is this intentional? Also, Th4DwArfY1, you are now married to the most likely vampire. This wasn't even intentional.

Things to do:
  -Figure out which of the possible candidates is the vampire. My money's on the bottom one.
  -Get rid of the outside creatures somehow. This isn't very hard, as almost all of them have burned to death. Seriously, necrothreaders are the worst enemies ever.
  -BREW ALCOHOL!
  -Engrave my tomb. This is vitally important, and should be given highest priority.

The save will be up in a bit.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 10:20:17 pm
As they say, you can never resist a vampire ;D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 10:25:25 pm
DFFD is being a troll and not uploading. It's my first time uploading a non-image file, though, so I might've messed up.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 10:26:43 pm
A cruel joke has been played upon me again. Armoks strings were still on me, and he jerked me into the world of the living yet again just as I was beginning to welcome the coolness of death. It would appear that I am now...married...to the thing that killed me in the first place! Somewhere in his castle of candy in the outer reaches of the circus, Armok is laughing. Not a deep laugh of mirth, but a dry grating of stone on stone, as if all the centuries of his existence were pressed into one sound. You are my plaything, he whispers in my ear. It has been a while since you monkeys have amused me...you should be proud That was the last I heard of Armok, at least to the present day. But I feel his eyes, and am still jerked around by his strings. I cannot tell anyone that my spouse is the blood-sucking fiend which terrorises us, I can't! I try, for I wish to be strong, but the strength of Armok is as of that of mountains. Immense, unscalable. Every day, I go to my room and it is waiting for me. Fangs extended, eager for my blood. But it never kills me, no. That would be mercy, and the name of Armok is not mercy. It is torture. That is my daily routine...torture. Please, help me, if there is anything out here, just please!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 10:44:10 pm
Oh, by the way, you know that teeny tiney line between Necrothreat and hell? Yeah, that's gone. Hell is now the favoured option. THERE'S NO BOOZE IN NECROTHREAT, PEOPLE. GRAB A PICK AND DIG DOWN, IT'S GOTTA BE BETTER DOWN THERE!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 11:01:48 pm
DwArfy, you should consider writing novels :o I thought I was a good storyteller. And personally as an original from Necrothreat I, I think Highmax follows anyone whos against the necrothreaders, so armok works good enough :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 11:06:09 pm
Hmm. Should I try uploading it as a .rar instead?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 28, 2013, 11:23:41 pm
Hmm. Should I try uploading it as a .rar instead?
Yeah, if that don't work, do as apiks and I did and upload on mediafire. DFFD seems to look at me and laugh and never work for me
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 11:26:34 pm
Hmm. Should I try uploading it as a .rar instead?
Yeah, if that don't work, do as apiks and I did and upload on mediafire. DFFD seems to look at me and laugh and never work for me
Hmm, I guess I'll do that. It's short-term only, though. So there will forever be a missing chapter in Necrothreat II.
Admittedly, it's not a very interesting chapter. And I could just hold on to the file.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 28, 2013, 11:42:53 pm
Ha, thanks for the complement highmax. In fact, earlier tonight I posted this: http://www.bay12forums.com/smf/index.php?topic=131590.msg4644695#msg4644695
Doesn't seem to be too popular, but oh well. Sorry if this seems like advertising, but it's really just cause you brought it up
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 28, 2013, 11:54:38 pm
Turn. (http://www.mediafire.com/?nltbcrjja658spq)
For the aforementioned reason, it's on the 22nd instead of the 1st. Also, it's a temporary file. I'll try DFFD again later.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 29, 2013, 12:04:31 am
Ha, thanks for the complement highmax. In fact, earlier tonight I posted this: http://www.bay12forums.com/smf/index.php?topic=131590.msg4644695#msg4644695
Doesn't seem to be too popular, but oh well. Sorry if this seems like advertising, but it's really just cause you brought it up

I got 14 chapters of a story that's kinda based on my D&D group and people I know. I may or may not post it for all to see.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: mastahcheese on September 29, 2013, 01:39:37 am
It may not be a meme, but I think Mastacheese would approve of us making it one... As well as his wife :P
YES! Reindeer cavalry would be awesome (although it's already been added by the time I read this.)

Also, re forumite me!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 29, 2013, 04:18:42 am
So I log off and when I get up, I see 2 pages already written out. Well this is fabulous! Ruhn, I would like to ask you to check the year and also install the latest addition of TehLoLmod (and let's hope it doesn't break the game).

As for your stories, I am willing to do a coop/duo story with you, DwArfY ;P. I'm an aspiring writer myself, even though I haven't shown much of my work.

Also remember, VOTE FOR NECROTHREAT IN THE HALL OF FAAAMEE, AAA!

So Highmax28, what do you think of The Wheel of Time? Too hard of a read or is it too awesome to skip?

Well then, that is all. Good luck Ruhn, I hope you might be able to stop the ruthless Padain Fain and his minions, whilst bargaining with the Dark One.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 29, 2013, 06:03:58 am
So, what's happening once Ruhn's turn is over? Will it go back to the first person on the list? I would like that, if only because of the contrast between then and now...Then, a hope filled new fort. Now, a hole in the ground surrounded by legions of un-dead and no booze
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 29, 2013, 06:52:01 am
Well people can still apply for a turn until the end of Ruhn's turn. If after his turn ends and there is nobody to take it up, I will put the current player list as "Generation X ('I' being Necrothreat I)" in a spoiler and start a new player list with those of us who want to have a repeat of our turns.

I believe this sounds the most cool and is the best thing to do right now. Of course if new people want to have a go at it, it will be allowed.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 29, 2013, 08:37:20 am
Oh, just a message for Ruhn. Dunno if you know but in order to make sure of a vampire you lock all likely candidates away from booze and water *shudders* and then let them out one by one as they show signs of thirst, hunger, or sleep. IIRC, vampires don't show signs of any of these. This should probably be made a fairly high priority...we really don't have enough Forumites to simply waste them on being a vampires juice box...plus, I'm apparently married to a candidate, so yeah. Getting anxious over here.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 29, 2013, 09:38:10 am
Apiks, I love it so far, and I'm like halfway through the first book. Also, one thing that made me want to read it before you told me, was several songs by a band called Blind Guardian. Might want to look up "Wheel of Time" and "Ride into Obsession" by them. I also think the demo version of "Voice in the Dark" is also about wheel of time, but I could be wrong.

I'm all for a repeat of turns, as long as new guys get priority. I'm still currently doing a fortress I'm writing about on here (supposudley the mountainhomes are all dead, so no migrants/caravans from ANYONE, dwarves included) and its rather time grabbing. Literally, I have spent HOURS doing this and the hilarity and seriousness of the place gets ridiculous sometimes. We only have 16 dwarves (one baby that took FOREVER to get the parents to marry) and at least 5 goblin ambushes a year. And the expedition leader has an affinity for/... cats... So it gets funny sometimes. That said, If it cycles back to my turn, it MAY or may not take a bit to post updates. Especially with classes and whatnot...

And I'd also like to help you and apiks write stuff if you so want. I get great ideas, I just need to channel it onto paper/word  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 29, 2013, 11:16:32 am
I am aware of the band Blind Guardian and I myself listen to them. I only found them due to the books, though. Blind Guardian is famous for making songs attributed to fantasy books. That's why the songs feature stuff about books. As for "Voice in the Dark", its book attribute is 'A song of Ice and Fire' (Game of Thrones).

I do not mind you joining the writer crew, highmax. I myself have great ideas and love to write them but I feel like it's all for naught if I do not have an audience ;P. We still have to talk to DwArfY, though.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 29, 2013, 11:20:48 am
I'm not sure what you're proposing/talking about
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 29, 2013, 11:22:08 am
I'm not sure what you're proposing/talking about

I'm proposing we form a writer duo/trio and write stories together.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 29, 2013, 11:38:17 am
The demo version is what I was talking about, not the actual normal song version. Im pretty sure when he screams about "dragon reborn" it makes me think of wheel of time (since there was a lot of hype about that one guy).

So... Whens that update? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 29, 2013, 11:46:17 am
The demo version is what I was talking about, not the actual normal song version. Im pretty sure when he screams about "dragon reborn" it makes me think of wheel of time (since there was a lot of hype about that one guy).

So... Whens that update? :P

Ahh, you are correct. It indeed does say that. I wonder why it's so different from the studio song.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 29, 2013, 11:48:31 am
Probably because they changed lyrics and it fit more with the other? Who knows. If I was to see blind guardian though, I'd die of happiness and drown in my own tears when they play the bards song... So beautiful... Another thing, I always listen to them playing DF... I don't know why, but I always do
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 29, 2013, 12:11:59 pm
I'm willing to sign up for four or five turns later, when the fortress is more complicated and fun.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 29, 2013, 12:13:45 pm
I'm willing to sign up for four or five turns later, when the fortress is more complicated and fun.

You assume that we are not invaded by headless reindeer riders by then.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on September 29, 2013, 12:16:29 pm
I'm willing to sign up for four or five turns later, when the fortress is more complicated and fun.

You assume that we are not invaded by headless reindeer riders by then.

:O We...we have to put that in the mod!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 30, 2013, 08:34:17 am
I will get the save downloaded and begin playing tonight.
Haven't heard of Blind Guardian before, will have to look them up.

My brewery skills are pretty good, I think we can get that industry moving again shortly.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on September 30, 2013, 10:15:42 am
I will get the save downloaded and begin playing tonight.
Haven't heard of Blind Guardian before, will have to look them up.

My brewery skills are pretty good, I think we can get that industry moving again shortly.

Alrighty then, your turn shall begin tonight officialy! Good luck with all the shenanigans happening.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 30, 2013, 10:39:36 am
We had two breweries, but I couldn't find either of them. I built a third one.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on September 30, 2013, 08:24:44 pm
22 Granite, 257
We found that fool Elephant Parade sleeping while the forum is under attack, and decided to sacrifice him.

Wait, what am I saying?  Truly there is some evil within this place.  Who would ban a loyal forumite who did their best, even if it did involve accusing my good friend Gaul of being a vampire.  My name is Perrin Cobalteyes and I will take up the banhammer for our forum and set things in order!
Spoiler (click to show/hide)

Why me?  Well, my wife went to this forum but she was brutally killed last year.  Many have died in the recent attacks, and our moderators don't seem to be taking everything into account when making the important decisions.  After careful consideration, I believe my skills can be used for the good of all!

My first order order of business will be to interview forumites to fill new staff positions.  Zan is working herself to death as the Manager, Archiver, and a Maiden of the spears.  I guess we can make Elephant Parade the Broker, his love of riches can be put to use for the benefit of all.  This Zulban fellow seems to be good at keeping track of things.  NAV knows a lot about making a good brew, and that attention to detail and care for quality is why he's our new Manager.  That's enough interviews for now, thank's for coming folks.  We will meet later to look for a new Global Admin and Militia Leader.
Spoiler (click to show/hide)

OK, now let's take a tour and see how everyone's doing for living quarters.  Wait, we are still under attack?  I will grab my banhammer and go see what can be done.

There was some commotion by the main gates!!  I held the banhammer ready, but it turns out a new baby was born.  +1 members already, we should celebrate when this is over.

27 Granite
Another girl was born!  I confirmed her membership right away.  I've been looking out the fortifications for a while now but don't see any activity.  The anti-virus says we are still under attack so I don't know.  Maybe we should open the firewall and see if anything tries to break in?


OOC:
Gaul was found sleeping, so he's good.  Down to 2 now.
A few pictures will be added later.
Not sure if I can fit it in, but one of the Trolls we have is a were-porcupine.
Also, a FB in the caverns was shooting webs through the stairs.  Someone shot back and derailed him hard.
The mod updates were applied to the save folder.
I'm going to push hard to finish by Thursday due to travel plans this weekend.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on September 30, 2013, 09:39:09 pm
Who shot him? And Higmax can take up the position of Militia Commander if its not taken. After all, he WAS the first commander before his death, resurrection and purification.

And you know what I'd laugh at? The moment we get candy bars, Highmax makes an artifact sword in the likeness of the sword in his battle against himself. Just a thought, doubt it would happen though.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on September 30, 2013, 10:02:21 pm
By the end of the year, you will be at least moderately irritated by the were-porcupine. I sure am glad that forbid exists, or we would be doomed to spam for all eternity.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 01, 2013, 11:07:58 am
I know, that blasted were-porcupine was earmarked for the next training exercise in the arena but survived when my turn ended. Also, glad you fir Perrin in, even if you did change his eye colour
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 01, 2013, 11:16:12 am
I know, that blasted were-porcupine was earmarked for the next training exercise in the arena but survived when my turn ended. Also, glad you fir Perrin in, even if you did change his eye colour

Is that a play at Wheel if Time? I'm only In the first book and that name is in there
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 01, 2013, 11:20:38 am
I know, that blasted were-porcupine was earmarked for the next training exercise in the arena but survived when my turn ended. Also, glad you fir Perrin in, even if you did change his eye colour

Is that a play at Wheel if Time? I'm only In the first book and that name is in there

It's one of the three main characters. And yes, it is a play at Wheel of Time.

Also, Ruhn, where's that update?!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 01, 2013, 11:20:58 am
I know, that blasted were-porcupine was earmarked for the next training exercise in the arena but survived when my turn ended. Also, glad you fir Perrin in, even if you did change his eye colour
Is that a play at Wheel if Time? I'm only In the first book and that name is in there
Yeah, we didn't have a good blacksmith but the guy i picked had other crafting and a little fighting skills.  I'll have to try a little harder on the personality but time is short.

We have a lot of captives so I'm going to try to kill as many as possible.  Ending the siege somehow may be the first priority.

I'll take a quick look to see if the FB slayer can be found.  Getting candy bars isn't very high on my priority list, but I'll try to build a defensible entrance below the fort at least.

Edit: I'm at work all day, and playing D&D tonight.  Maybe I should call in sick tomorrow?  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 01, 2013, 11:24:29 am
Why are there so many awesome people on bay12 but nowhere else!? First awesome writers, then awesome book recommendations, and now we play D&D?

I swear to god, you guys are ridiculously awesome in so many ways, it's not even funny. No wonder I keep coming on here :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: IronTomato on October 01, 2013, 11:28:57 am
And this is the only website I've ever seen where people spell things right, and aren't completely sexist and racist. (Tropes on women in games, oh god why...)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 01, 2013, 12:04:44 pm
Yep, Bay12 sure is great. No sexism, racism and the only problem is the cats. Oh dear Armok the cats

Also, Ruhn I think you did a good job on Perrin but you could maybe make him seem more....Well, you know how he thinks. Slow and careful. Pus, he HAS to be either a good hammer or axe forumite. He has to be.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 01, 2013, 12:13:06 pm
Yep, Bay12 sure is great. No sexism, racism and the only problem is the cats. Oh dear Armok the cats

Also, Ruhn I think you did a good job on Perrin but you could maybe make him seem more....Well, you know how he thinks. Slow and careful. Pus, he HAS to be either a good hammer or axe forumite. He has to be.

Would probably be a novice-competent furnace operator and a proficient axedwarf
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 01, 2013, 12:27:51 pm
Yep, Bay12 sure is great. No sexism, racism and the only problem is the cats. Oh dear Armok the cats

Also, Ruhn I think you did a good job on Perrin but you could maybe make him seem more....Well, you know how he thinks. Slow and careful. Pus, he HAS to be either a good hammer or axe forumite. He has to be.
Careful planning for everything... yes, I can work with that.  Thanks for the reminder.  He has level 1 in axe; our military skills are pretty depleated right now.  I just wish DF let dwarfs use real hammers and mauls, instead of war hammers.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 02, 2013, 08:08:25 am
Well since I'm on a roll here, I'll ask for the third time. What year are we at?!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 02, 2013, 09:43:25 am
Well since I'm on a roll here, I'll ask for the third time. What year are we at?!

I don't even know anymore. Yeah, what's the year? >_> did we last longer then necrothreat I?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 02, 2013, 11:28:48 am
Well since I'm on a roll here, I'll ask for the third time. What year are we at?!

I don't even know anymore. Yeah, what's the year? >_> did we last longer then necrothreat I?
Looks like we started in 251, and currently it is 257.  So I think we lasted 6 years so far?

I'll get an update out tonight.  Due to time constraints I might just post facts for now and edit in the story part early next week.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 02, 2013, 11:36:25 am
Apiks, how many years was necrothreat I? 4?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 02, 2013, 11:50:14 am
Apiks, how many years was necrothreat I? 4?

I have absolutely no idea but I believe it was around that or atleast close to it. In all cases, we're already at Necrothreat I level. Huzzah.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 02, 2013, 11:52:02 am
Apiks, how many years was necrothreat I? 4?

I have absolutely no idea but I believe it was around that or atleast close to it. In all cases, we're already at Necrothreat I level. Huzzah.

Well, now its time to celebrate 6 years of survival! Whoo hoo!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 04, 2013, 11:22:13 am
I really didn't get the free time needed to play this week, only got thru 5 days on Monday.
Someone else is welcome to take over from the previous save.
It's a cool fort, I just need a free Saturday to be able to get through a year.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 04, 2013, 11:26:23 am
I really didn't get the free time needed to play this week, only got thru 5 days on Monday.
Someone else is welcome to take over from the previous save.
It's a cool fort, I just need a free Saturday to be able to get through a year.

Hell, if you want you can take tomorrow (the 05th of October, Saturday) if you want as well. You're a bit over your term but since you're the last player, I think it's fair to say that we can allow this.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 04, 2013, 11:34:01 am
Then it loops back to you apiks? Or... Am I the unlucky one in rotation...?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 04, 2013, 11:57:31 am
Then it loops back to you apiks? Or... Am I the unlucky one in rotation...?

I started this thing, I can't have it NOT loop back to me. If and when we loop back, the order will be decided by the people that finished their turns (all greens and yellow) until I contact each individual and check up with him if he wants to retain his position or decline it.

EDIT: Looking at the turn list, all interventions and interspaces will be ommited from the turn list due to them not being actual turns. (I blame myself for intervening in the natural destruction of the fort)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 04, 2013, 11:59:43 am
I'll go after you. I may make many small updates since I'm running a fortress I'm recording about already. Shouldn't be too bad...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 04, 2013, 12:04:06 pm
I'll keep my place too.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on October 04, 2013, 12:32:42 pm
I'm going to try to upload my turn to DFFD. Hopefully it works. I might try it as a .rar.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 04, 2013, 03:27:01 pm
I just happened to stumble upon this on a pokemon fan page on facebook...

I think this needs to be put in...

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 04, 2013, 03:41:18 pm
I've said this before, you can add all the stuff you want to the mod as long as you or somebody else can do it. I myself have no skill.

Otherwise, it does seem like a requirement to add  this thing in, highmax.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 04, 2013, 04:07:51 pm
Imagine: lolcat army with fourmites vs the thread zombies.

The lolcat uses aurora beam and acts like a bolt coming out of itself :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 04, 2013, 04:18:30 pm
Yes, but in retaliation the thread zombies have tamed the infamous gun-bears of the wilds. Cue: Mass destruction, end of the world and a LOT of bear steaks served at Necrothreat on doomsday. And all 'cause you just couldn't leave the LOL cats alone...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 04, 2013, 04:22:02 pm
Silly DwArfY. You know what'll happen? Both armies will assemble to face each other and suddenly a haxxor will teleport in the middle and explode, raining fire from the skies and ending the conflict once and for all, destroying the land in the process.

EDIT: But you are correct, we will indeed have bear steaks on Doomsday.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 04, 2013, 04:29:03 pm
I see this giant lolcat fighting a gun-bear in a Godzilla-esque fight. Then, during the battle, necrothreat gets destroyed along with the world, and in the two giants battling on the remnants of the world, they make a new one out of the losers body, kinda like Ymir except hilariously done. And Armok and the other gods just watch and laugh at how ridiculous the fight was.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 04, 2013, 04:36:11 pm
I see this giant lolcat fighting a gun-bear in a Godzilla-esque fight. Then, during the battle, necrothreat gets destroyed along with the world, and in the two giants battling on the remnants of the world, they make a new one out of the losers body, kinda like Ymir except hilariously done. And Armok and the other gods just watch and laugh at how ridiculous the fight was.

Let's not get ahead of ourselves! Necrothreat II still stands! We have some way to go until Necrothreat III.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 04, 2013, 04:50:48 pm
I see this giant lolcat fighting a gun-bear in a Godzilla-esque fight. Then, during the battle, necrothreat gets destroyed along with the world, and in the two giants battling on the remnants of the world, they make a new one out of the losers body, kinda like Ymir except hilariously done. And Armok and the other gods just watch and laugh at how ridiculous the fight was.

Let's not get ahead of ourselves! Necrothreat II still stands! We have some way to go until Necrothreat III.

HOPEFULLY, remember how quickly NAV got that severed head to kill us all?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 05, 2013, 09:10:03 am
How close is the next update, Ruhn? If you don't hurry, highmax will have tinkered with things both fey and terrible. Teh LOL cat!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 08, 2013, 11:02:01 am
Anything happening?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 08, 2013, 11:02:34 am
I was just thinking about that...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 08, 2013, 11:20:36 am
Well I'm dealing with some personal problems right now so I can't do much. (like cycling through the turn list again)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 08, 2013, 11:22:39 am
All I have to report is surviving the weekend trip.
No objections if Apiks or someone else from the rotation picks this up instead.
If you guys want me to continue tomorrow I can probably make some progress at least.

(As much as I would like to take a day off work, there's still too much going.)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 08, 2013, 12:03:38 pm
Alrighty then, im fine with that. I'll just read book 2 of wheel of time and do some Bloody Age of Artifice in the meantime
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 08, 2013, 12:08:20 pm
Or you could start the cycle and skip me.  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 08, 2013, 12:23:19 pm
Or you could start the cycle and skip me.  :P

... You're serious aren't you?

Upload the save when you're ready Ruhn. I guess I'm taking over
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 08, 2013, 12:34:28 pm
So, it is Highmax's turn and then Apiks' turn or is Apiks at the end of the list now?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 08, 2013, 12:39:54 pm
I think apiks wants to stay as far away as possible from this mess but still command it
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 08, 2013, 12:43:58 pm
I doubt that the fort will survive until my turn if I'm at the end of the list, but nevertheless I will be at the end of the list. I just can't take over right after Highmax considering my circumstances.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 09, 2013, 01:25:25 pm
Or you could start the cycle and skip me.  :P

... You're serious aren't you?

Upload the save when you're ready Ruhn. I guess I'm taking over
I'll get it to you today or tomorrow.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 09, 2013, 01:39:50 pm
Highmax, Swords Enthusiast, is taking over again. Hopefully, his paranoid fear of haxxor threadromancers doesn't make him go insane.

And hopefully he doesn't get zombified again
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 09, 2013, 05:45:15 pm
I'm up to Felsite so far, Perrin just got taken by a mood so this could be a convenient way to end the turn short.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 09, 2013, 05:52:29 pm
I'm up to Felsite so far, Perrin just got taken by a mood so this could be a convenient way to end the turn short.

Wonderful... If he makes something that has to do with wolves, I'm gonna laugh.

Take your time Ruhn
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 09, 2013, 08:39:32 pm
2 Slate
I am still thinking of a way to lift the siege of haters from our forum.  Meanwhile, I awarded Solon Katcerol a medal today for killing an evil monster. They say its name was Usu Phantom Urn.  Surely it was a servant of the Dark One.  There is a nasty rumor going around that she is a vampire.  I'm not sure if it is true, Urist pointed out Solon was seen sleeping in the dorm not long ago.

3 Slate
Our drink stocks are still low.  I've asked a few others to help out with farming and brewing to see if that will speed things up.

4 Slate
The fools!  While reviewing the kitchens it bacame apparent we have no fishery, but 100's of fish that just need to be de-boned.

7 Slate
The facts are starting to point to Udib being a vampire.  I might have to lock him up for a bit to be sure.

11 Slate
A new baby boy was born.  I took extra time to be sure he wasn't going to troll us, then approved membership.

20 Slate
I decided that we need more quivers for our forumites.  3 should do nicely.

21 Slate
The maidens did well, and killed the strange Troll who looked like a porcupine a few weeks ago.

4 Felsite
I feel like making something...
(http://imageshack.us/a/img855/9292/w668.png)

12 Felsite
It is complete!  It took a bit of doing, but this bracelet came out pretty nice.  Now I think I have a way for us to deal with these attacks.  Come and listen ...
Spoiler (click to show/hide)

17 Felsite
We saw smoke rising from the Northeast, but didn't see any attackers.  I decided it would be best to close the bridge and let the Aiel train some more.

22 Felsite
We have given the Maidens and Stone Dogs some more experience killing trolls.  Solon the beast slayer wants to be called Sulin now, and has taken over coordinating the Aiel's training.

24 Hematite
It's been a while since my last entry, but things have been going well.  Our drink stocks are over 300 again, so we can focus more on burying the dead.  There are still so many, we need to let them rest.

1 Malachite
I got everyone together to see how my quivers were coming.  Urist finally spoke up and said that there is no leatherworks!!  I ordered a new room to be dug, it looks like I'll have to make them myself.

28 Malachite
Since Udib is probably a vampire, I let him go outside to grab some things.  Turns out a FPS gamer found him.  We got Udib inside safely, but lost sight of the gamer in the excitement.

19 Galena
We spotted some goblins among the smoke in the Northeast.  I doubt they will survive, poor souls.  Looking at the firewall around the trade depot, I'm not sure how the outer layer works.  Maybe it is time to pay a visit to our webmaster and find out?

---
OOC: it's going smooth, but we barely have enough people to get things done.  Getting close to having all the ghosts and corpses in the fort memorialized and buried.  It looks like we could use some flux, but that is more a luxury.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 09, 2013, 08:50:51 pm
Sounds like I got some work to do once it hits my turn...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 10, 2013, 11:36:44 am
You bet you do. I expect you to do well.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 10, 2013, 11:52:01 am
You bet you do. I expect you to do well.

Really? After what happened LAST time I took over? Even I don't trust myself with this!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 10, 2013, 12:04:59 pm
Well this time your soul goal is not to get me intervening again like last time.... try to do that atleast! Else we're dead. Have thy little faith and don't be aggresive.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 10, 2013, 12:10:51 pm
Sword enthusiast, warrior defendant of the hallowed halls of Necrothreat, smiter of foes, cleaver of zombies and the bane of Necrothreaders NOT aggresive!!!??? You aim your hopes too high...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 10, 2013, 12:20:57 pm
Sword enthusiast, warrior defendant of the hallowed halls of Necrothreat, smiter of foes, cleaver of zombies and the bane of Necrothreaders NOT aggresive!!!??? You aim your hopes too high...

I don't try and break sieges... I run out and try to CRUSH them. When I play DF, I play either turtle until we get a ridiculous army of legendary dwarves, or I gloriously charge into battle for training... Or a mix of both. Trust me, If given the chance, I'm going out there and unleashing hell on the siege that's out there
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 10, 2013, 12:30:16 pm
Precisely. It is the Dwarven way, and as such is above reproach.

Also, am I married to the vampire? I don't know from the gender, I may be male or female.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 10, 2013, 12:53:00 pm
Precisely. It is the Dwarven way, and as such is above reproach.

Also, am I married to the vampire? I don't know from the gender, I may be male or female.

Hence why we're cowardly forumites and not dwarfs (i really like dwarfs though :()
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 10, 2013, 12:56:15 pm
Precisely. It is the Dwarven way, and as such is above reproach.

Also, am I married to the vampire? I don't know from the gender, I may be male or female.

Hence why we're cowardly forumites and not dwarfs (i really like dwarfs though :()

Dwarves are my favorite race in Norse mythology and any other mythos or story that has them. Even in borderlands I loved them (but was sad you had to kill them :'( )

I might play differently then since we're fourmites..
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 10, 2013, 01:16:59 pm
I disagree. If anything, Forumites are a superior race. Look at the troubles they have in world gen, the sieges of zombes, the haxxors, the Gamers and so on...Which is stronger, the sword shaped by the pounding of a hammer, or one which was not shaped at all?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 10, 2013, 10:18:38 pm
Final Chapter!
---

8 Limestone
Today we completed work installing hatch covers on the lower stairs.  Good heavy iron that should serve us well if we need to cut off traffic.  This is just the first step in my plans to upgrade security for the lower entrance.  Down there at the forges... it smells wrong, I don't know how else to describe it.  Having the hatches puts me at ease a little more.
(http://imageshack.us/a/img33/6903/5fyw.png)

13 Limestone
Th4DwArfY1 was complaining about not being able to store his items while I was desiging a new mud-free well system.  Looking him over I noticed his left foot and right hand are gone.  His left lower arm and hand looked pretty mangled as well.  In fact, he isn't holding a spear or shield!  I fear that is one Aiel who will not survive when we dance the spears.

23 Limestone
I think we need 2 more quivers, someone please get to work on that.  Spamming and derailing could be the key to driving of the haters, and we need to make preparations.

28 Limestone
I've been keeping a careful eye on the possible vampire, but all he does is plant seeds all day long, every day.  If Udib is a vampire, I would say he is a hard worker at the least, and that is an admirable quality.

3 Sandstone
I made a small “jail cell” next to the food stockpile, in case anyone acts out in a rash way.

7 Sandstone
Eshtan is acting strangely.

18 Sandstone
Another ambush in the Northeast, and the fires continue to burn up there.

21 Sandstone
I think Eshtan might want some kind of fancy glass for his project.  However, we have no kiln to make the pearlash?  I suppose we will need to work on that next.

28 Sandstone
... Now they tell me we don't have an Ashery to make the potash.  These side projects are taking too much time.

19 Timber
Hahahaha, more goblins in the Northeast.  It's a hotspot fellas, you will only feed the flame war going on up there!

6 Moonstone
We managed to get everything that Eshtan wanted, I wonder what it will be?

10 Moonstone
Wow, such detail on an earring.  This is truly a feat of craftforumship.
Spoiler (click to show/hide)

1 Obsidian
I visited the tombs today.  This is becoming a popular spot for people to come and pass the time.  Perhaps a proper statue garden would be better?

29 Obsidian
This is hard work, I'm going to step back for a while and let someone else take the lead.  Whoever it is, I will encourage them to be careful.  It's dangerous outside the firewall, that flame war is still going strong.

---
OOC:
The arena gate is currently open so melee can get in and fight.
Below the fort there is a spot partially prepaired for a drawbridge.  It just needs 1 more tile channeled and bridge/lever built.
I don't know if I trust the “outer trade depot” bridge.
The new Vampire (Udib) hasn't eaten, slept, or drank anything.  No casualties from him this year.
Dwarfy is super injured, probably best to let him wake from the dream in a heroic way.
I didn't know if courage wolves were good or bad, we have a couple in cages.
Executed 8 prisoners for the Aiel to practice fighting on.  They could probably use more training still.
The coffins are still filling up, but all the ghosts have been put down for now.  A few extra slabs are available.

---
Save: http://dffd.wimbli.com/file.php?id=8032
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on October 10, 2013, 10:42:58 pm
What are courage wolves from, anyway? Also, lolcats need to knock their foes unconscious with laughter, and distract them with funny cat videos.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 10, 2013, 11:55:03 pm
What are courage wolves from, anyway? Also, lolcats need to knock their foes unconscious with laughter, and distract them with funny cat videos.

Look a few pages back and look at what I found... It's a lolcat using aurora beam...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 11, 2013, 10:48:55 am
http://www.google.co.uk/imgres?imgurl=http://cdn.meme.li/i/5hdah.jpg&imgrefurl=http://memegenerator.net/Courage-Wolf&h=576&w=576&sz=192&tbnid=-Rdc4n9zCh3RmM:&tbnh=90&tbnw=90&zoom=1&usg=__23WG8W4rLlv3qJL7sTlr16Y7yo0=&docid=KGtUCcBlEqyvqM&sa=X&ei=jx1YUsypHIrO0QW8w4DgDw&ved=0CE4Q9QEwBQ

That's a courage wolf. Your turn now, highmax!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 11, 2013, 11:53:17 am
http://www.google.co.uk/imgres?imgurl=http://cdn.meme.li/i/5hdah.jpg&imgrefurl=http://memegenerator.net/Courage-Wolf&h=576&w=576&sz=192&tbnid=-Rdc4n9zCh3RmM:&tbnh=90&tbnw=90&zoom=1&usg=__23WG8W4rLlv3qJL7sTlr16Y7yo0=&docid=KGtUCcBlEqyvqM&sa=X&ei=jx1YUsypHIrO0QW8w4DgDw&ved=0CE4Q9QEwBQ

That's a courage wolf. Your turn now, highmax!
lol, i've never seen one of those before  :D
Another note on our military status: Most Stone Dogs are missing at least 1 limb, and many of the Maidens are mothers.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 11, 2013, 11:57:50 am
I'll get started as soon as I can
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 11, 2013, 12:15:47 pm
Just as a note on the maidens' children...They should be distributed to the non-maiden women of the fort and then one of them should come back...You know which one.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 11, 2013, 12:27:15 pm
It would be awesome to do that if we had an adoption feature.  Maybe I need to go vote in the suggestion forum.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 11, 2013, 05:54:14 pm
I laughed a bit when it said everyone was "peaceful"... We're not gonna be peaceful soon if I see the right requirements 8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 11, 2013, 06:07:49 pm
Just a question, Ruhn. Is the vampire imprisoned? Or is he still walking free. If free you should wall him up highmax.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 11, 2013, 06:24:35 pm
Just a question, Ruhn. Is the vampire imprisoned? Or is he still walking free. If free you should wall him up highmax.
I'll probably throw him outside with the fire

22nd of Granite, 257: The Return of Highmax, Doofu- Wait, what?
Well, Ruhn came up to me and started telling me that he needs a break from the mind breaking duties as overseer. I told him I'll take over, but as long as we do things my way. He agreed and complained about getting therapy or something like that for his sanity... Odd...

So I took another look about. Its been a long time since... Well... I actually had a good look at this place. And supposedly I was zombified for a few months before DwArfY helped me escapethat nightmarish hell I went through... I guess me being the only one who escaped Necromancy, I'm kind of a figure to prove that this thread zombie menace CAN be cured. Not in the way I wanted mind you, but it happened. Now, First thing I notice; my profession nametag was replaced when I wasn't looking and was replaced with "Doofus"... I found the one responsible and gave him equal punishment. Elephant Parade is now known as the "Jerkface" of necrothreat (how do you like them apples!?).

I then noticed that EVERYTHING IS ON FIRE OUTSIDE. Apparently this is commonplace now, but it was quite a shocker since I was the first to notice years back. Damned l33t gamerz... I also noticed that the CHIEF MEDICAL FOURMITE is resting in the hospital wounded. Gods help us all... I passed by DwArfY and I noticed he looked like someone threw him through a pipe system. I can't tell if theres anything on him that is still fully intact... I don't WANT to know what got at him... We also have a really wounded "possible vampire". What are we DOING to these people!? I went a little deeper and I noticed... WHO UNSEALED THE DAMN THREADNECROMANCER I CAPTURED!?!?! Are you TRYING to get us killed!??!

I see we have a lot of work to do... Well... Lets get this thing started

EDIT:

Also, WHY THE HELL AM I CARRYING A SPEAR!?!?!?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 11, 2013, 06:39:26 pm
hahaha....errr yes. About that. Well, see, we only had spear forumites available to kill your dead/alive body. So when you changed form....well, let's say you shortened your blade and lengthened your hilt. That make it easier?  :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 11, 2013, 07:01:46 pm
hahaha....errr yes. About that. Well, see, we only had spear forumites available to kill your dead/alive body. So when you changed form....well, let's say you shortened your blade and lengthened your hilt. That make it easier?  :D
... I'm taking back my blades of death... Thank you...

24th of Granite, 257: Change for the Better... Where's my hand?
I just realized my hand is gone. How did I not notice this before, I don't know. Perhaps I lost it when I pulled DwArfY out of that pipe section? Nah... Probably not. Maybe I lost it during that horrifying dream when I returned from Zombification? Who knows? I ordered some barrels to be made for booze. But since we have a huge deficit of wood, I decided to use the next alternative... I was thinking at first we make it out of the skulls of our enemies, but then they could come back to life and kill us.... Then I thought of using hollowed rocks, but that would taste horrible and chipping away at the stone would take forever... I decided since we have 300 units of iron, that we have, yes, IRON barrels. Its blasphemy but we NEED booze. Apparently many have forgotten what its like to have booze...

How have we been lasting so long?

Also, I ordered some slabs to be made for our fallen who's bodies we cannot bury. Mostly because I'm not jumping into that river for the mechanics body who probably died during my past reign. Or just a poor victim who fell in during a siege. Regardless, ther are many bodies we cannot retrieve or are too dangerous to grab. Slabs to memorialize them will remove the damn ghosts from coming backto haunt us. Theres two after the vampire that's walled off at this time. I throw spears over the wall every now and then to piss off the vampire. I always make sure theres a rope to pull it back so I don't loose them. I also rearranged the nobles positions since the old chief medical fourmite lies in his own hospital. I also appointed a new militia commander, which was one of the maidens. I'm a simple captain now though. I've lost almost all my skill in swordsmanship, so I better get back on that... I got DwArfY to help me get back into training. After all, it shouldn't be too hard to spar with someone missing half their body, right? I also noticed; WHY DO WE HAVE SO MANY ANIMALS!?!?! I then decided to butcher a good amount of the useless ones. I laso have begun to notice strange voices calling to me as I sleep... Creepy, but I think its the vampire trying to scare me, so I threw an axe this time. He proceeded to target urinate OVER the wall. He missed me, but I commend him for the effort. I also told him to shut the hell up and I wouldn't throw stuff at him. He said hes been silent since he was LOCKED in here... :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 11, 2013, 07:47:31 pm
20th of Slate, 257: The Perfect Gladness
A surgeon was arguing with one of the carpenters. When I asked what was going on, the carpenter explained that this blue stone thing was supposed to be considered a bed.

Spoiler (click to show/hide)

As soon as I saw the spikes I knew he was nuts. WHo would sleep on that damned thing!? Its like something out of that hellish nightmare! I took the bed and threw it somewhere asking the surgeon if he was trying to kill us all. The image alone shows how mad he was. Speaking of which, I don't think the old chief medical dwarf is coming out of rest... She appears fine but won't wake up... This is a problem... I've also been running about trying to get equipment for myself. Its difficult, but I'm managing. But I swear I'm hearing voices now... They sound familiar but I can't put my finger on what it is...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 11, 2013, 11:44:29 pm
That bed... oh that bed! Hilarious! I can't wait for more!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 12, 2013, 05:43:26 am
Ha, good so far highmax. And don't hurt the half of my body that's still alive! It's all I have  :(

Also, remember the Minotaur that was there when my turn began? He was beating on the head of a forumite and had been for ages. The combat report went on for pages. The Minotaur was overexerted but still kept on pounding. There were some trolls, so I waited quite a while then killed them, then killed the Minotaur. The dwarf was brought to the hospital, and it would appear is still there...the chief medical dwarf! I'm amazed he's still alive, his face was pretty much pulp.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 12, 2013, 07:20:12 pm
Sorry for those who are getting bored of me butting in, but I like to write so just a fair warning: RP Coming up, read at own peril.


Beat. Beat. Beat.
Is that my heart? I do not know. I am walking, head high, through the lack lustre halls. I am walking, trying to find someone, any one, to whom I can speak. It happened again...IT was waiting for me. I feel so drained...no! I will not give in. I must walk. That's what I'm doing, walking though my legs feel like rubber, though my heart feels like a drum and my head feels like it is being pounded by the hammers I can hear ringing many floors below. I must walk!

And I do. Walking, slipping, sliding. Making a path through the bustling corridors and packed rooms.Somewhere, fuzzily at the back of my mind I know that there shouldn't be so many people. They are the dead, of both Necrothreat I and II mingling with the alive. Neither group seems to be aware of the other. I stumble through the dead, walk into the living. Some shout curses, others offer me help; all believe me to be drunk. The irony is not wasted even on my sleep deprived and blood lacking self. I am not drunk, but drunk from. Still I walk, still I hold my head high. My muscles strain with the effort, veins bulging with exhaustion. The people now begin to look at me with concern, for no drunk Forumite ever looks worse than when they are sober. But I walk with my head high, and I keep my face as of the stone which surrounds us. They see what they think is strength and, reassured, walk on. I wish they were right.

There! Ahead, a flash of fancy clothing which is so impractical only those high in authority would wear them. I myself wore them once, what seems like lifetimes ago. I manage a weak, wan smile. I suppose, for me, it was a few lives and bodies ago. But my mind wanders from my purpose. It is getting harder to concentrate.... Shuffling forward, I put my hand on the embroidered shoulder. The person under the cloth gives a jump and turns around. "Why, Dwarfy, whatever's the problem? Are you okay?" He says with concern as he sees my ghoulishly pale face and purple lips.

"R..R..uhn. I am...well. Well enough." I manage to squeeze past my unwilling lips. " I need to...to talk to you. The deaths...I know the cause...blood. The blood is..taken from them. It is taken from me!" With a fevered intensity I grab the cuffs of his jacket and pull him close to my face. Our noses nearly touching, I continue. "It is HIM. You know who I mean. Him, he has sent a creature amongst us....one bonded to me...you must...help. I need help" Ruhn looked confused, then a partial realisation dawned on him

"You mean"...he lowered his voice to a whisper "Him? He who haunts the shadows and the dreams, the font of evil? Armok himself" With supreme weariness, I nod. A look of eagerness, eagerness for the kill enters his eyes. I begin to tell him the name of the creature sent to haunt us, but a voice drifting across the hall cuts me off.

"Dear, there you are. Are you all right? Thanks for looking after him Ruhn, he's been feverish and babbling nonsense. The doc thinks he has an infection of some kind...something about puncture holes getting infected. Will you help me bring him back to our room?" Gasping with horror, I let Ruhn's coat slip through my limp fingers, the bunched cloth suddenly let free. My knees like jelly, I sink to the floor. It found me. I was too late, and it found me. Tense joints giving way, I topple to the side. The last words which swim towards me through the darkness are in Ruhn's voice "Sure...er, yes, sure. Of course I will help. Punctures, you say? How odd...."

I awaken. It is cold, chill even, despite the bed sheet pulled up to my neck. Slowly I crack open my eyes. I see no one and, made bold by this, try to sit up. A darker shadow in the corner stirs and the vampire stands up and walks into the light, a sadistic grin twisting its face. I cringe, and hate myself for it. My only defense is that I had endured its...administrations... for months, my resolve being gradually ripped apart.

"So, you thought to betray me did you?" it spat through its smile. Odd how its eyes always stay the same expressionless wall and its smile is so changeable, expresses so many levels of spite, hate and...hunger. "Well, I'll soon teach you why you should obey me." Its smile grew deeper, more evil, and it drew from behind its back an axe with a wicked-looking spike. "Your friend Ruhn lent this to me. You know, his real name is Peruhn? Pronounced Perrin he says. Strange fellow, but he gave me the axe he carries everywhere when I asked for it. Seemed glad to give it in fact. I said I was going to chop some fire wood. It leaned in closer to me and shivered,the smile never leaving its face. "It is cold in here, isn't it? Well, time to get chopping" With that, it casually chopped off my left foot and then my right hand, smile never slipping from its face.

I freeze, mind numb. Then, like the tide coming in I feel the pain, a sea of fire which threatens to sweep me away. The room seems to shake, especially the door, And a growing cloak of darkness drops slowly before my eyes. My stumps throb like erupting volcanoes, spewing red hot blood everywhere, the wall, floor. The vampire seems entranced by it. The door bursts open, and I see Apiks, Highmax and a troop of the spear-forumites framed in it. I feel a vague amusement, despite the overwhelming pain, at seeing Highmax holding a spear. And then the darkness falls softly into place, and the rest is hidden from me.

I wake screaming this time, thrashing and kicking, feeling my tender but blessedly no longer bleeding stumps rub up against the bed sheets. Gradually I subside as I feel comforting hands petting me and hear soothing words whispered in my ear. I look around me and see I am in hospital, Apiks, Highmax and some nurses surrounding the bed. I collapse back into the pillow. "What...what happened?" I whisper, voice hoarse."

"You're lucky to be alive, is what happened", one of the nurses said sternly. "No more thrashing, and get some rest!" She glared at Highmax "I'd make you leave, the both of you, were you not the overseer, Highmax. But make it quick, or feel my anger." With a sniff she twirled and stalked away, the other nurses following like an indignant gaggle of geese.

Highmax flashes a boyish grin and sticks his tongue out at her retreating back, but Apiks is more serious. "We were talking to Ruhn. He said he was retiring and was going to pass his position to Highmax, but also mentioned his run in with you and your talk of evil and blood. And then that mention of you being bonded to this evil, and then of punctures, and..."

Highmax leaps into the conversation "And we thought that the only evil bond any Forumite could have was marriage, so we went and investigated. Good thing too. We found it gazing at your blood. It didn't even fight us, seemed focused only on the blood, so we locked it away and got you down here double-quick"

I start laughing, tears streaming down my face. "It's over. Over. Thank you. THANK YOU" I yelled at the ceiling, at anything that would listen to me and feel pride in helping. "thank you", I whisper, tears streaming down my face. "thank you."
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 13, 2013, 04:31:55 am
That was brilliant, DwArfY! I'm impressed! Now if I could only find the will to update the main post and add in it there, it'll be fabulous (will do so when Highmax posts his first update.

I actually don't know if I'm alive so I'd like to ask Highmax to check that out. If I'm not, then forumite me as some military guy/woman.

Other than that, it was great! Keep up the good work everybody!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 13, 2013, 05:08:18 am
Hey, I was just looking through Necrothreat one again, more towards the end. Why were all those great ideas never put in the mod? Overweight humans, sentient spam bots, elven hippies, duct tape sutures for heavens sake!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 13, 2013, 06:24:13 am
Hey, I was just looking through Necrothreat one again, more towards the end. Why were all those great ideas never put in the mod? Overweight humans, sentient spam bots, elven hippies, duct tape sutures for heavens sake!

Mainly due to the fact that there's nobody to do it. We have a deficiency of modders willing to put it in. That's why I'm always welcome to modders who want to improve upon the mod and add more. Otherwise, modder deficiency is modder deficiency. They were good ideas, I do agree. Would make everything so much more hilarious xD.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 13, 2013, 06:32:40 am
Agreed. Maybe you could start a thread in the modding section? Open the doors of Teh LOLmod and see what people do. If it goes horribly wrong you would still have the original as backup. Be good to have some of that stuff, and I myself found my exceedingly limited modding skills pushed just putting in a new breed of reindeer :)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 13, 2013, 09:38:18 am
Agreed. Maybe you could start a thread in the modding section? Open the doors of Teh LOLmod and see what people do. If it goes horribly wrong you would still have the original as backup. Be good to have some of that stuff, and I myself found my exceedingly limited modding skills pushed just putting in a new breed of reindeer :)

I have thought of doing such a thing recently, but have found myself stopped by the fact that I do not have the ability to manage a second thread at this current moment. Maybe in a week, but not right now. Otherwise, I am indeed planning to open the doors of Teh LOLmod.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 13, 2013, 08:46:13 pm
Sorry about the lack thereof for a post yesterday... Pokémon is so enthralling to me... I'll be updating ASAP.

I love the story DwArfY, but one problem: the vampire is married, but not to you or anyone in the fortress. Doesn't say... But I'll pull a few strings and do that... ANd plus, I'll make it so someone reminds me about the incident so at least I can remember that... And I think apiks might be dead... I'll refourmite you and anyone else who needs it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 13, 2013, 09:05:13 pm
26th of Slate, 257: Dead people, Tree Fondling Undead and Engravings
The gem setter was found dead today. Some say it was from dehydration but I wouldn't know. I talked to DwArfY about how the situation of the fort is going as she sees it, but she kept mumbling about being free from the cursed beast. I guess that vampire incident keeps bugging her. I also remembered I still have Perrin's axe after I threw it a couple times at the vampire to piss him off for hurting a good friend of mine. Regardless, I'm still grabbing armor for myself.

We also had some slabs assigned for engraving today as well. The last thing we need is another undead apposoclypse... But ghosts instead of thread zombies. Hopefully, we can get this all sorted out quickly... Speaking of undead, we saw some undead limbs hiding in trees as we looked out of the ballista and catapauly batteries... Odd...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 13, 2013, 10:01:30 pm
17th of Hematite, 257: Progress and the Enemy Swim Meeting
We dug up some more magnetite for the forges. We also got those corpses hauled away (btw, a baby died of dehydration as well) as we speak. I stopped pestering the vampire after Perrin got mad at me for throwing his axe over the wall and almost loosing it. We also heard of a bunch of gamerz and thread zombies having a grnad old time in the river (I do hope they're drowning... Damned bastards...). Also to mu curiosity and shock, I found out today Apiks has been away somewhere and came back looking a bit different... Odd...

LATER:
Some migrants have arrived despite the danger... Well, they're dead soon... They're presently being hunted down by gamerz shooting them down. I also found out we are COMPLETELY INADQUATE FOR BREAKING A SIEGE... Whats wrong with this place!?!?! Its been years since I last took hold and we have an army with only two people above adequate in weapon proficiency and one of them is rusty... I swear, this place is going to be the death ofme...

Meanwhile, the voices continue, but I hope its the ghosts... I hope to god its nothing worse...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on October 13, 2013, 10:10:49 pm
17th of Hematite, 257: Progress and the Enemy Swim Meeting
We dug up some more magnetite for the forges. We also got those corpses hauled away (btw, a baby died of dehydration as well) as we speak. I stopped pestering the vampire after Perrin got mad at me for throwing his axe over the wall and almost loosing it. We also heard of a bunch of gamerz and thread zombies having a grnad old time in the river (I do hope they're drowning... Damned bastards...). Also to mu curiosity and shock, I found out today Apiks has been away somewhere and came back looking a bit different... Odd...

LATER:
Some migrants have arrived despite the danger... Well, they're dead soon... They're presently being hunted down by gamerz shooting them down. I also found out we are COMPLETELY INADQUATE FOR BREAKING A SIEGE... Whats wrong with this place!?!?! Its been years since I last took hold and we have an army with only two people above adequate in weapon proficiency and one of them is rusty... I swear, this place is going to be the death ofme...

Meanwhile, the voices continue, but I hope its the ghosts... I hope to god its nothing worse...
Sieges tend to mostly break themselves when the forest burns down.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 13, 2013, 11:23:36 pm
12th of Malachite, 257: Silence and Ideas
Well, we got good news, bad news, better news and decent news. Bad news is most of the gamerz killed the migrants. Goods news is they wasted most of their bolts. Better news is the siege is gone, just the ambush of gamerz. Decent news is there are two migra- one migrant left alive. I don't know, but I think we can take them... The only issue I have is with the gamerz in the water still... They haven't drowned yet. Theres about 10 total gamerz and none can breathe fire (thank the gods!).

Theres also been a lot of talk about Armok... About him being a more... "Evil" being... I don't know about that for sure, because Apiks, myself, Nav, and several others witnessed the messenger telling us about the incident where Armok revived us... That doesn't sound too evil... Is it? All I know is we're still fighting an undead menace and receiving migrant refugees during sieges and ambushes. A god that lets his servants live in a world that's ridden with the undead monsters and necromantic gods that destroy all living things is a pretty merciless god, don't you think? But I decided to delve a bit deeper into this subject. I reopened the seal to the thread necromancer and he smiled as I walked in.

"Well, if it isn't a pawn of my master... How was the feeling of being a pawn of the great high lord threadromancer?"

I stared him down, my sword in my hand.

"You know him very well... After all, you met him. And we saw his avatar in your old home.... The severed head, grinning as he watched as your fortress became your tomb. Then Armok, the pitiful god, wept and flooded the earth, and then reshaped it and brought all of you back... With more dangers then ever before... Have you ever stopped and decided that your god is a pathetic wretch? My god and master is much greater. He granted us power beyond our wildest dreams... Immortality, servants, our own dominion to rule, and overwhelming power... I doubt you'd join us, but after what you went through, I'm surprised you didn't submit to the dark one..."

"That's enough, whore-son. You know why I'm here..."

The creature laughed. His hood and cloak kept him from revealing any art of his body other then his mouth. His black clothing made me remember that thing I saw in that gruesome nightmare.

"You come seeking answers. The voices, what really happened in the world as it was remade... And about our gods..."

I nodded, my hand on my hilt in case anything happened.

"Sit down, have a rest. Have another fourmite go grab me a drink, I haven't drunken anything to cool my throat since you locked me in here and sealed me away."

I had someone go bring in some booze for us both as the thread necromancer stood there in his prison, still sealed but weakening. DwArfY one, Apiks, Elephant Parade, Perrin and NAV were brought forward to listen as well, as we were the only ones left alive who were able to comprehend this and make sense of it.

"I know most of your faces, but one of you bears a taint of a god much worse then the others from what I see..." He laughed as he looked right at DwArfY. "I see one that is one split into two... A husband and a wife, but without the one, the other bears the name in full... Another I see was the one that was in charge as the avatar of my master took form... And the one responsible for its downfall... Another is a prankster or a joker, but still wise in other aspects... And the last I see, other then you Highmax, is one who believes all is well and safe in these halls... When the danger itself only waits to sink its teeth into the heart of Necrothreat and her servants...

You see, all you believe in is this god Armok, and that he is a great and mighty god who dominates all you do. You seem to fail to realize he is still, a god of blood. He wishes all to die, in one way or another. It does not matter whether you live or die, as long as you spill blood, be it your own or another's, he is satisfied. But you see, undead do not bleed like you do. Neither do us Necrothreaders. Our gods, Armok and mine, are both enemies. One desires blood, the other death and life in death. You see, the gods battle constantly, but not in the way you or I would... They fight using their believers. You don't believe me? Then why are you placed here in this place and fight us? Your very purpose in life is to battle us and prove which is the better god. The dark one knows that he will win, for his servants grow in number everytime one of either of the gods' servants dies. Armok tried to do it with the dwarves but they died out long before they could do anything to stop it. Then the humans tried and failed as well. Elves still live as do the humans, but more spawn began to arrive of the dark one as he continued to warp reality to his own. Haxxors and Gamerz was just to start. The Trolls were also changed from Armok's image to something far more deadly. Some of the elder trolls yet live, but they are scarcely seen. Forgotten beasts remained, but they soon will grow under the influence of the Dark One..."

DwArfY began to shudder with every word. It was as if the very words were sinking onto her very flesh. Everyone else stood silently.

"What does this all mean then? Are we simply being used by a god for a fight he's having?"

"You fail to understand the power of the Dark One... This is no mere "fight"... This is a war of the gods... Armok gave you nothing special about your kind and nothing to help you at all. The Dark One gave us great power and might just to crush you! Your god is pathetic and weak. My allies and my god await you in that realm that you saw when you were brought back to life. That has become necrothreat when you left it. It may not have been found above ground, but deep in the earth, my allies inhabit it and use it as a sacred marking... The first major victory of many against Armok. He destroyed us all in the reshaping of the world, but the Dark One returned us as well to battle again. Do you remember the Human Threadromancer in your halls during that final battle? That was me! I reunited the two halves of Apiks. I brought Hell unto the halls of Necrothreat... And it was I you had slain many to kill..."

He laughed maniacally. We all stood silently and chills ran down my spine. I slew this man with my blade but I didn't truly kill him... How does he yet live?

"Surprised? Thought you would be... The Dark One, Ur the Undying, will slay you all and return you to his side! I sweat it!"

He laughed as the seal enveloped him completely and we couldn't hear him no longer.

"Apiks, see to it this room is sealed again..." I told him.

"Will do..."

DwArfY stood in silence, shivering. Whether it was over this or something else, I didn't want to know. I left her there as I prepared for the slaughter of these damned Gamerz...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 14, 2013, 10:11:54 am
I'm verry sorry, for some reason it looks like I re-uploaded the previous fort, instead of the one I worked on.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 14, 2013, 11:04:23 am
I'm verry sorry, for some reason it looks like I re-uploaded the previous fort, instead of the one I worked on.

Uh oh...O_o

Nice write up, though highmax! Still find it weird being called a "she" though. I found this funny-Don't think it was intentional, but that was why it was so funny-"I sweat it!"

Also, damn ): I really thought I was married to the vampire. Oh well. Best laid plans etc. I don't suppose my new body has a hand and foot missing?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on October 14, 2013, 11:14:21 am
I'm verry sorry, for some reason it looks like I re-uploaded the previous fort, instead of the one I worked on.

Uh oh...O_o

Nice write up, though highmax! Still find it weird being called a "she" though. I found this funny-Don't think it was intentional, but that was why it was so funny-"I sweat it!"

Also, damn ): I really thought I was married to the vampire. Oh well. Best laid plans etc. I don't suppose my new body has a hand and foot missing?
You were married to the most likely vampire.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 14, 2013, 11:50:05 am
You were married to a possible vampire (labeled as such) and you're still a walking mulched up body pretty much
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 14, 2013, 12:28:43 pm
Righty oh. Pretty much sums up everyone in Necrothreat then. Beaten, battered and with the odd limb missing.

I also meant to say that you're lucky you have a military even that good. When I began there was no skill whatsoever, had to build it out of peasants and fisherforumites. Also,the male squad very nearly didn't exist...it was starting to make it look less like a Forumite's fortress and more like an Amazon's fortress
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 14, 2013, 12:41:56 pm
Righty oh. Pretty much sums up everyone in Necrothreat then. Beaten, battered and with the odd limb missing.

I also meant to say that you're lucky you have a military even that good. When I began there was no skill whatsoever, had to build it out of peasants and fisherforumites. Also,the male squad very nearly didn't exist...it was starting to make it look less like a Forumite's fortress and more like an Amazon's fortress

With the right know-how and the right gear, we can have a force to be reckoned with. Only issue: time..
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 14, 2013, 01:01:39 pm
Yeah, what is that know how? I always start off a fortress by pretty much conscripting everyone and training them non-stop. 200 dwaves at the minute, 120 of them military (Most marksdwarf) but they never get high skills and the melee dwarves usually die the moment an enemy even sneezes at them.

Edit: tried to take on FB. 98 military now :S
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 14, 2013, 04:45:26 pm
I force them to spar and have two always sparring as soon as I embark and I got a armour stand built. Afterwards I get better gear, like iron or steel, but never bronze cause I save those for bolts and crossbows. By the time I get my first migrant wave, one is marked for the military and drafted but not activated. Then, second migrant wave I select another and use them. Then they're active and by then I got some sort of metalworking going. By the third migrant wave, I select two more and I have four decently worked military squads on non-stop training. Winter goes by without a hitch and by the time the ambushes arrive, I got a small force of decent warriors. If I'm lucky, no ambushes for the second year and more are drafted, at least tripled in size by the end of the year with a good several squads and three amazing squads of two.

The problem with necrothreat was that haxxor that broke into our base during my reign and then screwed us all over
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 14, 2013, 05:49:41 pm
If anyone is interested, I updated my previous upload with the CORRECT save file  :-[
http://dffd.wimbli.com/file.php?id=8032
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on October 14, 2013, 05:52:09 pm
If the mediafire link is still active, could somebody please upload it to DFFD so we have a permanent copy? It won't work for me, dunno why.

If it's been deactivated, I'll reupload it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 14, 2013, 05:58:01 pm
If anyone is interested, I updated my previous upload with the CORRECT save file  :-[
http://dffd.wimbli.com/file.php?id=8032

well then... I'm glad I only made it to mid summer
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 15, 2013, 11:22:03 am
Soooo does that mean that your turn starts now and what was written before is just a sort of prequel-type thing?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 15, 2013, 11:56:32 am
Soooo does that mean that your turn starts now and what was written before is just a sort of prequel-type thing?
If Highmax restarts I think that is the fair way to go.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 12:02:45 pm
Hold up; if its similar with only minor differences, then we can say its all true. Otherwise, if all else fails, we'll say it was simply what happened during Ruhn's reign.

I don't think the seal was fixed, and there are probably still ghosts and the vampire is still probably behind a wall somewhere.

EDIT:
Good news, I don't have to say it didn't happen. Ruhn just stabilized everything so its more manageable. Its still a big mess, but I might be able to whip us back into shape. We won't have iron barrels though...

In short:
1) I'm still worthless with a sword
2) The damn seal is open
3) DwArfY still looks like he was thrown through a wood chipper (is confirmed male, but vampire was male also :o  )
4) The chief medical dwarf is still resting (thinking about pulling the plug)
5) Vampire is still walled off
6) Still under siege
7) Still a few ghosts
8) Lots of shit either ash or burning... I love the smell or burnt corpses in the morning- *hack* *cough* Actually I don't...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 15, 2013, 01:27:09 pm
Wow. You know things have gone horribly wrong when you have been married to a man and haven't known it. Ah, Dwarf Fortress! The place where anything is possible... Just usually the bad things  :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 15, 2013, 01:46:56 pm
Booze, coffins, and slabs on repeat got the job done eventually.  The new burial area isn't so far away, but maybe I should have fortified it with the risk of necromancers sneaking around and all.  Also, there is a spot somewhere below fort that is mostly channeled out and ready for drawbridge.

---
1) I'm still worthless with a sword
-Aiel don't use swords?  I forgot about your sword preference, perhaps Capt of the Guard would be the best fit after all.

2) The damn seal is open
-I didn't have time to learn the ritual to seal it.  Flaming Aes Sedai wouldn't cooperate.

4) The chief medical dwarf is still resting (thinking about pulling the plug)
-It's a traction bench, that usually takes a while.  Maybe a new "Dr" would help things along?  :o

5) Vampire is still walled off
-One new "Likely" vampire, as nominated by Elephant, is still on the loose.  I kept a carful watch but never ate, slept, or drank.

Wow. You know things have gone horribly wrong when you have been married to a man and haven't known it. Ah, Dwarf Fortress! The place where anything is possible... Just usually the bad things  :o
Don't feel so bad!  He has a beard, she has a beard, and beards are used to nurse...  I think it is fair to say that dwarven babies just "spring out of rocks" and the mother is the one who catches it and has to lug the thing around.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 15, 2013, 02:08:25 pm
Don't feel so bad!  He has a beard, she has a beard, and beards are used to nurse...  I think it is fair to say that dwarven babies just "spring out of rocks" and the mother is the one who catches it and has to lug the thing around.

Haha, I like that  :D
Also, you forget that the Dwarven women in this fortress are actually Forumites. This makes them eight foot tall, as wide as a pillar of stone and tough as old boots. Compared to their midget male brethren, they're quite distinctive. Plus, females of any race are noticeable by their highly erratic behaviour and, in the case of dwarves, the tendency to crush goblins and use the resulting paste to paint the beard around their lips red makes them either female or the Joker.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 02:42:48 pm
Don't feel so bad!  He has a beard, she has a beard, and beards are used to nurse...  I think it is fair to say that dwarven babies just "spring out of rocks" and the mother is the one who catches it and has to lug the thing around.

Haha, I like that  :D
Also, you forget that the Dwarven women in this fortress are actually Forumites. This makes them eight foot tall, as wide as a pillar of stone and tough as old boots. Compared to their midget male brethren, they're quite distinctive. Plus, females of any race are noticeable by their highly erratic behaviour and, in the case of dwarves, the tendency to crush goblins and use the resulting paste to paint the beard around their lips red makes them either female or the Joker.

Good god...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 02:46:47 pm
Booze, coffins, and slabs on repeat got the job done eventually.  The new burial area isn't so far away, but maybe I should have fortified it with the risk of necromancers sneaking around and all.  Also, there is a spot somewhere below fort that is mostly channeled out and ready for drawbridge.

---
1) I'm still worthless with a sword
-Aiel don't use swords?  I forgot about your sword preference, perhaps Capt of the Guard would be the best fit after all.

2) The damn seal is open
-I didn't have time to learn the ritual to seal it.  Flaming Aes Sedai wouldn't cooperate.

4) The chief medical dwarf is still resting (thinking about pulling the plug)
-It's a traction bench, that usually takes a while.  Maybe a new "Dr" would help things along?  :o

5) Vampire is still walled off
-One new "Likely" vampire, as nominated by Elephant, is still on the loose.  I kept a carful watch but never ate, slept, or drank.

Wow. You know things have gone horribly wrong when you have been married to a man and haven't known it. Ah, Dwarf Fortress! The place where anything is possible... Just usually the bad things  :o
Don't feel so bad!  He has a beard, she has a beard, and beards are used to nurse...  I think it is fair to say that dwarven babies just "spring out of rocks" and the mother is the one who catches it and has to lug the thing around.

No spilers! I'm still reading book 2! And it was around since the last save, and if theres no death by draining, then she's safe (just very enduring). We'll know by the end of my turn
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 15, 2013, 03:02:54 pm
If you're talking about the Aes Sedai? That wasn't a spoiler, merely a comment on the "magic users" not helping him.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 03:20:12 pm
If you're talking about the Aes Sedai? That wasn't a spoiler, merely a comment on the "magic users" not helping him.
Aiel, i don't know what those are yet... Just that Rand looks like one of them (i think if thats what Aielman is...)

Expect updates in a few hours
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 04:24:35 pm
Months pass. Day after day, Highmax continues to work as overseer... Except hes so busy still grabbing his gear, Perrin took over as overseer. When Highmax returned, searching high and low, Perrin had already watched a year go by. The year is now 258, and Highmax begins his true second reign of Highmax, Doofus Swords Enthusiast. Those who were there for the Threadromancer's speech kept it to themselves. Only until recently, have they begun speaking. Ghosts are few in number now. Highmax still is horrible with swords and must retrain himself in his preferred art of war. The great flames of Armok purge the fields of any life (or un-life) and the citezens of Necrothreat await the end of the purge to reclaim the surface. And they await for better skills in combat as well... Limbs still cling to the trees, hoping to escape the purge. None can escape its wrath. Only those in the halls of Necrothreat are safe. Perhaps the Threadromancer was wrong about the god of blood? Perhaps he was right, but decided another approach must be taken. Only the gods know truly. Highmax ponders on the reclaiming of the surface, the voices still there but so far away he cannot understand them or recognize them. Let the second reign of Highmax begin... Gods have mercy on us all...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 15, 2013, 04:30:28 pm
Always a good sign when you start your turn on a succession fort with "Gods have mercy on us all"...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 04:38:30 pm
Always a good sign when you start your turn on a succession fort with "Gods have mercy on us all"...
A good 1/8th of our populace are wounded or missing limbs, you being the worst of them. Our soldiers are horrible in combat skills. The land is on fire. There are severed limbs on top of the TREES. There are three corpses on fire and taking it like champs. And we have too many god damn useless animals...

Lets just say this wasn't even close to how I left it, but its workable unlike mine was. Btw, Apiks is refourmited as a man now, with a wife who is listed as a Maiden... That explains why she's dead...

Someone crank up the work music, we've got MUCH work to do...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 15, 2013, 05:08:57 pm
Hey, no animal is useless! *Highmax looks at me like I'm an elven hippy. I tilt my head towards the butchers workshop and wink* Like I said, not useless at all....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 05:23:00 pm
25th of Granite, 258: The Flames Die
The fires of Armok have died down finally. I don't think anything survived that. Those things in the trees made it, but barely. Those flaming corpses are still there however. They're releasing a big smoke signal so we can tell where they are. If only I practiced with my sword more often, I could actually get those damned corpses to lie still. I'd lead every Maiden and Stone Dog out there into battle with DwArfY as my lieutenant. Yes, he's a cripple, but still skilled with his spear and wise in the knowledge of the gods. Some stories say he aided me in escaping necromancy, curing me almost. I know what happened in my mind and soul, but DwArfY dealt with my body, somehow bringing my mind and my soul back to the land of the living. And honestly, I never really told anyone about my ordeals in that nightmare. I don't think they need to know what its like when Ur claims your body and soul. It brings chills down my back just to speak his name... I can't believe the very bastard that made us fall in our old home still yet lives... Perhaps these High Lord Threadromancers are a force to be reckoned with... And that poses another question; is Ur the greatest of them all and a god amongst them or are they ALL gods and the rest just unknown to us? I pray we never find out...

I actually was thinking about talking to DwArfY, Apiks and Perrin about this thought I had... Are the other High Lord Threadromancers Gods themselves? I can only hope they aren't...

Those voices are starting to become a nuisance. They keep me awake at night and scare me sometimes. We don't have many ghosts so I have no idea what they could be. And the best part: nobody else can hear them. The others think I'm mad when I ask them about it. They thought I was crazy when I chose a sword as my weapon of choice, but now they must think I'm bat-shit insane... If I keep this up, they're gonna throw me into the jail cages thinking I've gone berserk... I'm hoping to restore order by the time I'm done this year. If all goes well, no Haxxors will show up *writing appears a little shaky towards the end*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 05:23:37 pm
Hey, no animal is useless! *Highmax looks at me like I'm an elven hippy. I tilt my head towards the butchers workshop and wink* Like I said, not useless at all....
They're useless for everything BUT that. Which is why they're going through that as we speak ;D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 05:48:47 pm
10th of Slate, 258: Elephant's Punishment
Had a wonderful conversation with Elephant Parade about the incident with switching my title to "Doofus". I wrote down what it went like mostly:

EP: You want me to do WHAT?

Highmax: You heard me.

EP: Isn't that dangerous?

Highmax: I'm overseer, you do as I say. Now get in there and start digging above that magma for that big deposit of gold!

EP: *grumbles*

It went pretty smoothly and I say it was well rewarded. He does dangerous crap and we get lots of gold. Its a win-win situation! Apiks decided to give him a hand with the safer side of the tunnels ((OOC: He actually came in after EP came by and dug out most of the warm stone)). We now have the forges up and running again. I also decided that we need better EVERYTHING. So I decided we're going to wipe the slate clean and make some new gear for our soldiers and rework the whole system. Military will be getting a big change in what they do, as will what we produce. Basically, if it's not helping us retake the surface or keep us alive, its not going to be done. Why did I choose to dig out gold you ask? More specifically, I'm making an expansion to the forges but there was lots of gold there to begin with. Also, I heard rumors of there being some good ores by magma, so we're going to dig about the edges after EP is done risking his neck. Also gold doesn't hurt us if we can make some extra stuff with it, right?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 06:20:33 pm
18th of Slate, 258: More Digging and Dead Cows
A cow was found dead today. I think the overcrowding of animals has taken a toll on them. Apiks has been snooping about the edges of the magma sea, sniffing out tetrahedrite and gold. We're mostly looking for iron but every little bit helps. The military has been reworked as well. We now have two "maiden" squads and one normal squad with myself an a maiden. DwArfY has been put into retirement for the military since I worry everytime we spar that if I tap him with my sword hes gonna fall apart... He's been promoted to global moderator however so he can deal with justice now, dispensing it however he chooses (I just hope without his spear). He's been given a new room, a study, and a dining room (its all really one room that we're going to smooth over eventually).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 07:06:13 pm
13th of Felsite, 258: Discovery and Arguments
We discovered something incredible today. And I recognized every little detail of it, though I don't remember where.

Spoiler (click to show/hide)

I was glad we found this. Its a great weapon to use against the dead. Although Perrin and I disagreed about what we should do about this...

Perrin: "Are you mad!? Are you trying to get us killed!?"

Highmax: "I don't understand?"

Perrin: "Like hell! You're actually having Elephant Parade and the other miners dig out that cursed ore!?"

Highmax: "Its a powerful weapon that can help us defeat the enemy! Can you blame me for wanting to defeat the enemy?"

Perrin: "You've been acting weird since you were unzombified. You're not even the same as what others tell me! You're a great war-leader they said! Look at you! You're talking about using a dangerous weapon to fight the thread zombies!"

Highmax: "Burn me! We're fighting a loosing war now! This may be able to turn the tide in our favor!"

Perrin: "I'd rather take my chances with Armok and the Dark One! You're insane if you think that can help us..."

He walked off rather enraged after that. I'm having the craft-forumites start extracting strands. As I told Perrin, we're fighting a loosing war... And even tohugh he might not know it, anything is better then being zombified... Even at the risk of using this cursed ore... On a better note, we got some more iron dug out for the forges, though I doubt we'll be using them much longer except for bolts maybe. Turns out we've been digging about too deep... Whoops...

((OOC: I thought the icon for tetrahedrite was hematite, so I dug around for more and when I dug it out, it said tetrahedrite, so I didn't know that was there. Not very bright, eh?))
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 07:38:38 pm
1st of Hemetite, 258: Summertime Changes and Discussions
I know this is going to sound insane, which whoever is reading this probably already thinks so of me with everything I wrote down in here, but I stood outside on the roof with the unused catapult battery. I watched the smoke from the east and south rise. I smelt the summer air and felt its breeze... It was relaxing. I didn't smell blood, smoke, or even rotting bodies. It was an actual summer breeze, and it was wonderful... I wanted others to come up and share this with me but they just looked at me strange. Wonderful... I called up a small meeting amongst those who remained amongst the overseers and those who remained from the old necrothreat. I told them about my ideas about the High Lord Threadnecromancers. Perrin didn't want to even look at me but came regardless. I hated using the cursed ore as well, but it was a necessary evil.

I told them about how I thought with the other High Lord Necrothreaders, being possible that there are more then Ur. Or that he may be the strongest to the point he is a god. I don't know for sure, but I think some believed one and others believed the other. I can't tell because I'm not the best with judge of intent... Maybe I'll ask them later... In the meantime, I got more swordsmanship I have to catch up on, with me loosing all my skill in it and all...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 08:37:02 pm
14th of Hemetite, 258: Vampires Discovered! Only too late...
I was walking by to apologize to perrin for what I did and was about to tell him that all the mining of the ores will cease after theyre all used up, and I found something shocking: a vampire was draining his body of blood. He was already almost fully drained by the time I saw. I quickly reacted and grabbed a plank of wood and barred the door. The vampire turned as I slammed it shut and hissed as he clawed at the door. It won't hold for long. I applogized to Perrin for what I did, locking him in there as a vampire killed him and being unable to save him. I prayed that he would forgive me in the afterlife. At least he would be spared from the curse of Undeath, since they will never find his body. I got three masons to wall it off as I began to find that damn book of sealing that we had. I looked in my room when I heard screaming from the OTHER vampire. Apparently he is possessed now... ANd that's the least of our worries... I'm still halting the harvest of the blue ore. Why do you ask? I saw a small engraving on a piece of the cursed ore... And it was the symbol of the old necrothreat... The voices sound too much clearer as I touched it also... I don't remember whos voice it was, but I know what its saying now...

You can never escape
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 09:23:17 pm
26th Malachite, 258: Laid to Rest and Ritual Book Found
We memorialized Perrin today. May his soul rest in the Valhalla that he dreamed of. May his mind always be at ease. And my his body be free of undeath...

Spoiler (click to show/hide)

We've come up with a compromise with the "Vampire Bitch" as we called her. She writes these strange runes on the walls and we might free her. She agreed and began at once. Jokes on her though because I found my ritual book and shes engraving the runes for the sealing spell. The vampire will never break free of her bonds as long as no one breaks the circle of runes that hold her. We'll begin once she says shes done. She doesn't seem very old for a vampire, so she might not be familiar with these rituals and spells. It worked with the threadromancer, it'll work again this time.

The other vampire just went berserk also. Well, looks like we're never lowering that wall... The cursed ore mining is finished for good. I'm placing a tomb there to prevent anyone from ever digging there. Because no one will dig up a tomb, right? ...Right? It will be for DwArfY, Apiks and myself. I also just discovered the Jerkface Elephant Parade has 42 cabinets... I don't know why...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 15, 2013, 10:01:51 pm
10th of Limestone, 258: The Second Sealing and Plans
I've been reading that book over and over and I think I could manage to work magic myself if I tried hard enough. It reads that I can probably do this. I don't know hwy but DwArfY, Apiks, the Maidens and the Stone Dogs are all against it... I asked why and they said I'm a male doing it... I brushed off their sexism and began to look over on the sealing spell again. It worked differently since we don't have statues or the vampire in a cage... So I'm making due by dealing with this myself. I muttered the incantation, focused all my willpower and energy into the seal, and I heard screams coming from inside the walls. I must've been doing SOMETHING right. All the sudden I hear "ITS MOVING! THE BODY IS MOVING!" and I realized I'm doing the wrong incantation. I hear sounds of wood bashing bone and flesh and gasping. Then the runes on the outside began to glow blue and then the seal was placed just like before, without the silver wall of course.

After I did this, I started boasting a little that I can do magic. Then, halfway through the conversation I start vomiting and convulsing. I was literally shaking, not as violently as I was in that nightmare, but enough to notice. It was also shorter, but I got back up. I felt sick to my stomach and completely exhausted. I went to my room and rested a bit, thinking I must've overexerted myself during the sealing...

Maybe this magic thing isn't as good as I thought it would be...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 16, 2013, 10:44:08 am
I also just discovered the Jerkface Elephant Parade has 42 cabinets... I don't know why...
Yep, his tomb is full of them.  I guess it's good that I never built one for Perrin, since it would have gone to waste.  My own fault for never doing anything with that vampire, guess he knew that I knew.

Did you finish the lower drawbridge, or are the hatch covers the only defense against any possible visitors from the deep?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 16, 2013, 11:34:16 am
I also just discovered the Jerkface Elephant Parade has 42 cabinets... I don't know why...
Yep, his tomb is full of them.  I guess it's good that I never built one for Perrin, since it would have gone to waste.  My own fault for never doing anything with that vampire, guess he knew that I knew.

Did you finish the lower drawbridge, or are the hatch covers the only defense against any possible visitors from the deep?

Wait, what? :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 16, 2013, 12:22:54 pm
You find a note.
Quote
Defence Work
---
Follow the stairs down: you'll see 3x3 iron hatch covers.
Further down a spot has been set aside for a drawbridge.  There are up stairs on left, down on right.  It is being setup to have doors on each side to safely lock when the bridge needs to be raised.
I haven't thought of a way to keep the forges safe if we have to close off the fortress this way.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 16, 2013, 12:26:44 pm
You find a note.
Quote
Defence Work
---
Follow the stairs down: you'll see 3x3 iron hatch covers.
Further down a spot has been set aside for a drawbridge.  There are up stairs on left, down on right.  It is being setup to have doors on each side to safely lock when the bridge needs to be raised.
I haven't thought of a way to keep the forges safe if we have to close off the fortress this way.

*proceeds to panic* MUST FIX THIS!!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on October 16, 2013, 06:23:48 pm
If anybody's wondering about the cabinets, it's because I accidentally left Make Stone Cabinets on repeat and ended up with ~60 of them.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 16, 2013, 06:59:28 pm
Understandable, but why doesn't everyone have one?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Elephant Parade on October 16, 2013, 07:05:12 pm
Understandable, but why doesn't everyone have one?

...What? Did I miss some rooms? Huh. I gave a bunch of rooms cabinets and chests.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 16, 2013, 07:07:34 pm
Understandable, but why doesn't everyone have one?

...What? Did I miss some rooms? Huh. I gave a bunch of rooms cabinets and chests.
Some rooms are missing cabinets, but mind you they're smaller and kinda hidden
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 16, 2013, 08:35:56 pm
27th of Limestone, 258: Infighting Amongst the Dead?
We just had reports of the dead fighting amongst each other and a yak corpse coming out on top... Strange... There are now 5 corpses that we can see out there, and no more smoke. Maybe if I can find a way to let us soldiers outside, we MAY be able to retake the surface! This is wonderful news!

Meanwhile, the tombs aregetting smoothed over and looking a little abstract. Its for the best, because I don't want to find any more of the cursed ore, and I don't want ANYONE digging out anymore. I swear by the gods, I'll skin ANYONE alive if I find someone digging there! That symbol of old necrothreat on the ore is a bad omen, and can only mean horrors beyond our recognition await us. Thankfully all the ore is drained and I can't find anymore. Much is getting smoothed out. Eventually it will be engraved and I'll try to have a warding spell placed down. That way no one will be hurt... I haven't tried using the magic again, speaking of which. I don't think I want to if I'm going to get sick again like before...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 16, 2013, 08:57:37 pm
3rd of Sandstone, 258: Delays and Confusion
Well, theres one lever by the gates and two bridges. Either I can start pulling it and hope it doesn't fire an orbital magma cannon or ask previous overseers which lever opens the gates. I'm hoping we can take the battle to the enemy, especially since its a yak, a haxxor that's overcooked, and the rest are limbs clinging to trees. Unless the flames of armok come again, we should be able to hold out against the enemy if we can stand together as one unit. A spear wall would be the best tactic if we could get everyone to smarten up, but I doubt that would happen. And me bring only a novice with my blade doesn't do me any justice... I swear, I would destroy entire armies of trolls back in the old home. But here? No, I'm stuck with a great skill with the spear for some reason... Anyway, I found this note and found it was nothing to be worried about. We're safe from the caverns, so we should be alright.

((OOC: What lever opens the gates guys? I think we can take two corpses!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 16, 2013, 11:24:38 pm
This is moving faster than I can react. I have no idea which lever opens what though.

On the other hand, I will very soon update the main post and get around to making a topic in the mod section for Teh LOLmod, so stay tuned for that!

Also, 1 more vote left in the Hall of Fame for Necrothreat to be admitted. We got a month and a half, so if you want us in there, be sure to vote.

May the Maker's blessing be with you.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 17, 2013, 12:04:53 am
This is moving faster than I can react. I have no idea which lever opens what though.

On the other hand, I will very soon update the main post and get around to making a topic in the mod section for Teh LOLmod, so stay tuned for that!

Also, 1 more vote left in the Hall of Fame for Necrothreat to be admitted. We got a month and a half, so if you want us in there, be sure to vote.

May the Maker's blessing be with you.

Allfather help us all as well... I don't want to pull any levers and screw myself over. As far as I know, we have a lever that just blows up the fortress
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 17, 2013, 08:29:07 am
No worries, there are a bunch of levers in the teardrop-shaped dining hall.  Someone was nice enough to put (N)otes on them all.

I don't know what the lever right there next to the drawbridges does?

Some of the smaller rooms were overflowing with clothes, so i dug out a square and added cabinate.  As you can see we are still short on doors.

I might ask for my (4th? 5th?) forumite if a migration wave arrives safely.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 17, 2013, 11:43:29 am
I made the drawbridges and the levers in the hall, as well as labelling them. As far as I know, there wasn't any other form of stopping enemies other than the cage traps. I think I was the first Forumite who even considered "Turtling" the fort, so there's an explanation for the high death rates then and relatively more stable population now. As a side note, I'd like to ask any future overseers to leave notes-personally, I can't work without them  :)

Also, that lever beside the gates I think, stress on the think, has something to do with the water trap above the Depot, so if I were you I'd leave it alone, lol
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 17, 2013, 12:03:14 pm
I made the drawbridges and the levers in the hall, as well as labelling them. As far as I know, there wasn't any other form of stopping enemies other than the cage traps. I think I was the first Forumite who even considered "Turtling" the fort, so there's an explanation for the high death rates then and relatively more stable population now. As a side note, I'd like to ask any future overseers to leave notes-personally, I can't work without them  :)

Also, that lever beside the gates I think, stress on the think, has something to do with the water trap above the Depot, so if I were you I'd leave it alone, lol
YOU MEAN THIS ONE!? *pulls it* oh shit...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 17, 2013, 12:21:31 pm
I think you mean "OH, WATER!!!"
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 17, 2013, 12:53:25 pm
I think you mean "OH, WATER!!!"
With the amount of shit probably stuck in it (I haven't looked but I think I see where the source is) theres plenty of shit coming out also... Like corpses and blood and gear, and etc.... I never used pumps so I don't know what it brings up
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 17, 2013, 01:10:33 pm
Pumps technically change magma or water on one side to 7s and then deposits it on the other
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 17, 2013, 01:12:51 pm
We're set! The main post has been updated to accomodate the latest happenings. I've added Highmax's prologue as a part of the [Interspace] turn (hurrah for Interspace!). Go wild, folks!

Also, now would be the best time to tell me if you want to have a go at the new cycle. Be sure to tell me! I've added a few people but I might've missed somebody.


And as a finalle to this post, I am glad to announce that Teh LOLmod has been released to the public on the modding forum (http://www.bay12forums.com/smf/index.php?topic=132175.0)! Be sure to go check that out and comment, as well as support!

Teh LOLmod (http://www.bay12forums.com/smf/index.php?topic=132175.0)

EDIT: Say, Highmax26, is there anybody in Necrothreat II that is worthy of admission to the Necrothreat Hall of Fame? Nobody has been admitted into it since Necrothreat I so I thought we might spice it up. Who uptill now do you believe is worthy of a spot?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 17, 2013, 06:00:48 pm
Nothing I know of so far, I'll have to look...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 07:48:19 am
Heres some dwarves for recognition:
"Apiks" Rimtarvabok for killing a fourmite vampire in 255
Solon Lavenkol, Maiden for killing a crap ton of things in the Belted Jungle WHILE missing a leg (139 total kills. Most of them appear to be animal men)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 08:59:47 am
15th of Sandstone, 258: The Breeze of Freedom
Us soldiers stand guard at the raised gates. Its been years since we locked ourselves down here. Today, the enemy is gone, and we take what is ours. There are few zombies seen, and we're grateful of that. There was a haxxor corpse lying about, but I can no longer see it. The gates open once again, and we march outside. We're hit with a strong breeze of fresh air. The cool autumn air embraces us all as we stand by the gates. There was ash everywhere and corpses greeted our eyes... But it was freedom at last from the depths. We tasted freedom and salvation now. I can only hope we can survive out here for a long time... Our only enemy at this time are the tree hugging corpses and a yak corpse that killed all the other zombies around it. Perhaps dissention amongst the zombies is our greatest weapon...

EDIT:
One idiot charged the yak. It proceeded to gore his face off... Lets keep away from him, shall we?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 09:10:48 am
18th of Sandstone, 258: Child Prodigy?
TImless Bob, Lucky Blighter, withdraws from society... Odd... And we're still watching the gate, making sure everything is all right. Everything seems in order. After awhile, we'll get to work on protecting our borders better... Specifically, relocating the ballista and catapault battery.

EDIT:
Another idiot ran out and charged the yak, now known as Cutstandards. He proceeded to block every shot... Until the Yak corpse proceeded to bust both of his kneecaps... WHAT KIND OF ARMY ARE WE RUNNING HERE!? I'm debating on hiding back inside from the yak ALONE!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 18, 2013, 10:57:44 am
the tree hugging corpses

Wow, I didn't know those were elven limbs  :D

Seems to be a trait of Necrothreat though. If it isn't head, it's limbs. Now all we need is a torso and we're well on our way to creating our very own Frankenstein's Monster!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 11:09:53 am
the tree hugging corpses

Wow, I didn't know those were elven limbs  :D

Seems to be a trait of Necrothreat though. If it isn't head, it's limbs. Now all we need is a torso and we're well on our way to creating our very own Frankenstein's Monster!

I think the Yak alone is a monster itself. Two fourmites killed and almost killed a child. The maiden who went after the Yak the second time was a skilled spearfourmite and lost horribly with both of his knees taken out. He dodged quite a bit. I think if we have guys on non-stop training for a few years with solid armor (not the old setup with no extra clothing! Shame on you all!) and a few cloaks and we could have a force to be reckoned with!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 11:43:05 am
Well, Highmax died and his refourmited self died as well... WHAT IS WRONG WITH US!?!?!?! Sorry, but I'm savescumming to the last post (where two are dkilled by yak)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 18, 2013, 12:10:58 pm
If that yak zombie was fighting constantly for the last year+ and came out king of the hill... yeah we have something to worry about.  Add him to the hall of fame.

All the crossbowers were wiped out before my turn started.  With recent events, maybe it is time to found a replacement squad?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 18, 2013, 12:12:06 pm
And lo, the truth of the ages has reared its head. Highmax must now seek the ultimate truth which has eluded him despite his relentless tenacity in trying to find it- Thou shalt not open the doors of Necrothreat, for once that which is twisted and ungodly has seen inside those many-hued halls, their lust over powers them and no force of dwarf, forumite, human or elf shall stand in the way of their legions.


In other words, you probably shouldn't have opened those gates, highmax  :)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 12:13:17 pm
11th Timber, 258: Another Victim of the Yak
We're all back inside. We weren't ready for the topside yet. I did a headcount afterwards and then heard sounds of battle. I ran to the top of the catapault battery and watched DwArfY fight the Yak in single combat. It was a loosing battle, but he fought valiantly. I watched as he kicked and stabbed at the beast with his spear, but to no avail. The beast bashed DwArfY's skull with his horn and decapitated the valiant dwarf. I knew he suffered much, and today he joins the others in the great beer hall in the sky... Where battles are fought equally, and his wounds will be healed of all of his wounds...

We held a bodiless funeral in our halls... He was a great warrior and perfect with his art. His spear work was great and I could never best him myself. He was under torment of the great war of the gods, but kept strong. He was held hostage by a vampire and stayed alive through all the torture. Even though he didn't share the pain of me in Undeath, he suffered pain of his own under Armok's command. My faith my wane for all the gods, but DwArfY was a servant of Armok and held strong despite the endless torment of the god of blood. Death smiled its grin upon him today, but none can sav him if he suffers the curse of Undeath as I did. If I have to, I will end his curse. I wish I could go back and fix it all... EWven if I used my magic, what good can that do? I canno change what has been done, only what will happen now...

Starting today, I;m enlisting many into the army. We shall create a force of soldiers far greater and stronger then ever heard of before. We will fight the last battle against the dead, and we'll take the battle to them. But today, we wait, and we train. All will know the bravery of DwArfY how he held off Cutstandards single handedly, despite his broken body...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 12:14:00 pm
And lo, the truth of the ages has reared its head. Highmax must now seek the ultimate truth which has eluded him despite his relentless tenacity in trying to find it- Thou shalt not open the doors of Necrothreat, for once that which is twisted and ungodly has seen inside those many-hued halls, their lust over powers them and no force of dwarf, forumite, human or elf shall stand in the way of their legions.


In other words, you probably shouldn't have opened those gates, highmax  :)
Says the one who foolishly ran up to the Yak during a burrow order AND a station order
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: Ruhn on October 18, 2013, 12:35:51 pm
lol

Starting today, I;m enlisting many into the army. We shall create a force of soldiers far greater and stronger then ever heard of before. We will fight the last battle against the dead, and we'll take the battle to them. But today, we wait, and we train. All will know the bravery of DwArfY how he held off Cutstandards single handedly, despite his broken body...
YES!!!
Onward to the last battle!  Let us dance with the "Yak of the Shadows"!

Depending on who is available, please forumite me as either:
male= EZE
female = Joan
Job/weapon/etc don't matter.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 18, 2013, 01:58:29 pm
So, let me get this straight. I have been the play-thing of gods and their vampire servants, I have led the unwashed masses into a new age of splendour and military accomplishment. I have died, and risen again. The power of flame and sword, of divine wrath itself, was not enough to stop me. I have battled zombies, had their grasping hands inches from my neck and still come out on top. My influence helped to purge the spirits of the undead from the halls of the fortress and returned a fellow being back into the halls of life. I spat in the eye of Armok himself!
All that, I have done. I have seen the rise and fall of many suns and moons, the turning of the world and one season blending into another in a dizzying blend. And it all ends in a muddy field with a bloody yak goring me. In true Necrothreat spirit, what a Troll
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 18, 2013, 02:09:37 pm
So, let me get this straight. I have been the play-thing of gods and their vampire servants, I have led the unwashed masses into a new age of splendour and military accomplishment. I have died, and risen again. The power of flame and sword, of divine wrath itself, was not enough to stop me. I have battled zombies, had their grasping hands inches from my neck and still come out on top. My influence helped to purge the spirits of the undead from the halls of the fortress and returned a fellow being back into the halls of life. I spat in the eye of Armok himself!
All that, I have done. I have seen the rise and fall of many suns and moons, the turning of the world and one season blending into another in a dizzying blend. And it all ends in a muddy field with a bloody yak goring me. In true Necrothreat spirit, what a Troll

This post made me laugh more than it should've. Oh how ironic it really is. I suppose that's Necrothreat for you!

EDIT: I've added the Zombie Yak (Cutstandards) in the Necrothreat Hall of Fame. This was too much to pass on.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 18, 2013, 02:26:43 pm
Well, it was inevitable really. The game makes heroes and then crushes them in the most humiliating way possible :)

Does anyone want me to write about my death at the hands (hoofs?) of the yak? If so I'd like the combat report if you don't mind highmax, also a reforumite too. Thanks. Plus,
And lo, the truth of the ages has reared its head. Highmax must now seek the ultimate truth which has eluded him despite his relentless tenacity in trying to find it- Thou shalt not open the doors of Necrothreat, for once that which is twisted and ungodly has seen inside those many-hued halls, their lust over powers them and no force of dwarf, forumite, human or elf shall stand in the way of their legions.


In other words, you probably shouldn't have opened those gates, highmax  :)
Says the one who foolishly ran up to the Yak during a burrow order AND a station order
Ha, er...yea, I think the better man won there, well played highmax. Well played.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: apiks on October 18, 2013, 02:34:37 pm
I'd like you to write up a story about it. Highmax! Fetch those reports, would you?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 02:42:06 pm
I think it went "you kicked it, you block a hit, you bite him, you latch on, he breaks the grip, repeat once, he proceeds to destroy you"

I'll get a screenshot up soon
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on October 18, 2013, 03:19:04 pm
Thanks. Also, I just thought of something. Did my Forumite have any adult children? If so could I be reforumited as Th4DwArfY2. If not, then just a randomer of your choice (preferably military) as Th4DwArfY1.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: highmax28 on October 18, 2013, 03:27:42 pm
Well, I missed a step, he proceeds to destroy you as you kick and bite it. Then he kicks your ass... Or in this case, your knee

Spoiler (click to show/hide)

Also, looking through the engrave slab list, we have so many people who are dead, its not funny! I have a fortress I'm working on as a community/story fort and I got animal breeding problems, and the death count is nowhere near this number, and this is year 7... In my other one, its like 10 years in. I swear, this is like the valley of the shadow of death, EVERYTHING DIES!

And you had only a son and daughter DwArfY, both very young (no older then 4)

11th of Timber, 258: Child Prodigy and Mourning
((I just played an old song from my favorite game of all time that I haven't played in YEARS and its so beautiful, so if I sound sad, sorry!))
Timeless Bob just made a crown of coal... Odd.

Spoiler (click to show/hide)

Maybe we'll have a king wear it someday? Many are still mourning over DwArfY's death. Only I was the one to witness it, but it was disheartening. He ruled us for a time. He freed me from undeath, and I can never thank him enough for that. Even if the mental battle went on in my head, I couldn't have won if it wasn't for DwArfY defeating my body as a thread zombie. He had a different name for Ur, from what I remember him saying, but then again, he wasn't from the old home. He was from this world, not that horrible old world where many of us came from. And then it got me remembering so much... Of InsanityIncarnate, Misko, Splint, Jenny, Sprin, BFEL, Mastacheese...Only Apiks, myself and NAV remain of those from the old homes. I sat up on the catapault battery and watched that damned Yak guard that area as if it was his territory, every now and then trampling on the bodies of the maiden, the stone dog and even DwArfY. No... This cannot be how it ends for us all... To be amongst the dead, tossed about like trash... I let out a cry of war, screaming out to Armok and Ur, damning them and all gods for forsaking us all. It won't end this way... I won't let them suffer the curse of Undeath as I did. There has to be another way. I'll use that magic if I have to in order to keep us all alive, but it wont be enough to stop a war of the gods. I'll condemn myself to years in that hell of undeath if I have to so that everyone can be free of it. I want everyone to embrace the stillness of death when they die. Not the horrors I had to face.

LATER:
I'm gonna do it... I'm going to bring DwArfY one back to life... I don't care if I die in the process. I'll let the gods and demons destroy my body and soul for this, but it must be done. We NEED that one warrior of body and spirit back with us. I'm defying Armok by doing this, and we defy Ur with our existence... Does that mean all gods have deserted me? Am I doomed to face the rest of the trials in life and death without gods guiding me? No... I'll find new gods... Ones that will protect us... Ones that will shield us from Armok and Ur's war. One that will give us sanctuary from the hordes of the dead. I'll scour the world if I have to but I won't search today... No, today I bring back the one person I owe a debt to... Perhaps this will make us even? No... I can never do enough to help DwArfY... I'm taking him from Valhalla and returning him to hell on earth. He's not going to be happy, but it must be done...

MUCH LATER:
It's done... DwArfY lives yet again... I brought his soul and it claimed a dead body in our coffin rooms, and the magic returned his features and flesh... He claims he remembers nothing at all, which can be a good thing or bad thing. I heard the tale of how all the gods wept for this one man, and his brother descends into hell to return him. Only that the keeper of the dead would only allow it if all wept for him, living and dead. His brother tried hard to convince everyone to weep for him and he failed because of an enemy of his people. Unlike him, I brought back Armok's Chosen and all rejoiced. But I took him from his paradise, not from his torture... Am I wrong for doing this? Am I now trying to play god? How will Armok deal with one taken away from him? Will he claim me instead and damn me? Nothing matters now... Only victory at any price...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 18, 2013, 03:58:46 pm
Wow, really liked the last bit of that highmax! Nice work.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 04:10:38 pm
Wow, really liked the last bit of that highmax! Nice work.
Music gets my creativity pumping. Don't know how, but it does. You could say I have a soft spot for music :-[
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 18, 2013, 04:15:35 pm
Wow, really liked the last bit of that highmax! Nice work.
Music gets my creativity pumping. Don't know how, but it does. You could say I have a soft spot for music :-[

Music does it by releasing the horm.... which in turn.... ah, I'll let it be. Don't want to be ruining the mood now, would I? Good update. I decided to update the thread headline as well to accommodate recent happenings. This is getting more interseting by the update! Keep it up and if anybody has any suggestions, I'm all ears!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 04:21:00 pm
Wow, really liked the last bit of that highmax! Nice work.
Music gets my creativity pumping. Don't know how, but it does. You could say I have a soft spot for music :-[

Music does it by releasing the horm.... which in turn.... ah, I'll let it be. Don't want to be ruining the mood now, would I? Good update. I decided to update the thread headline as well to accommodate recent happenings. This is getting more interseting by the update! Keep it up and if anybody has any suggestions, I'm all ears!
We should have a very rare caste of Foumite where theyre able to "train" or "bond" with the courage wolves so theyre stronger if he works with them, and the caste is called Wolfbrother (because we need a WoT reference in the mod now) More updates in a bit. Expect DwArfY to write a short story about his return from death into life :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 04:36:40 pm
12th of Timber, 258: They Return...
We took a quick look at the caverns at a safe distance today. Blood seems to coat the halls, and something, an ancient evil most vile, has shown itself again...

The haxxor thread necromancer's laugh bellowed through the depths and laughed at us through the walls we put up...

And that's not all, his allies arrive on the surface and reanimated all the dead covering the northern fields... Its time! The ballista battery will be used! I'm glad we went inside fast enough, I doubt we could deal with another siege of the dead leigons and the haxxor thread necromancer himself. I swear, the laugh is so familiar... I cannot put my finger on it... Then I heard the voices again in my head, and they laughed as well...

They were the laughs combined of the human sealed away and the haxxor as one... Ur himself laughed at me... AT ME! I'll show them... EVERYONE! FIRE THE BALLISTAE AT WILL!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 05:30:27 pm
14th of Timber, 258: The Dreaded War Begins
Spoiler (click to show/hide)

Silence fell over the halls as we prepared ourselves. This is one day we must fight the enemy the best we can. Warriors prepare in case the enemy gets in. We have no skill, but we're strong together. More were drafted to make up for the fallen numbers. Siege engineers begin to man their stations, only to find more dead surrounding them and flee. The roof collapses at the gate and the bridge is lowered, letting in heads and hands. Gaul, alone, single handedly battles them and defeats them all by luring them to the traps with his cunning. Gaul finds a ranger being attacked by gamer limbs and proceeds to kill them with the maiden leader at his side. Limbs and more body parts rise in the depths, scratching at our walls and are killed by the fiends in the depths. Even they hate the dead as much as we do. The dead increase in number as they infight amongst themselves, spewing limbs and teeth across the fields. The siege engineers are spineless and cannot fire; bastards! Unfortunate dwarven merchants flee from the armies of the damned only to find themselves trapped. They flee and escape death for today. MMO Gamerz arrive on the fields of war and begin to fight the dead as well. Are none spared in this conflict? Elder Trolls join them in combat as well, fighting the dead. Lighting flies across the sky as rain falls down on us and the fields. We cannot fight them... Not here... Not like This... I call a retreat into the fortress as the other races battle. The depths continue to claw at the walls but cannot get in. More dead drop in from the ceiling of the gatehouse. Whose idea was to have a roof WITH HOLES in it!? The ranger joins in on the battle, firing bolt after bolt. The war dogs I've been secretly have trained unleash hell. A lone RTS gamer arrives battling a horde of the dead. I make a call to fall back, but it took time. We barricaded the doors and locked them. Elephant Parade and the Woody are trapped at the ballista and catapult batteries and are too afraid to get down. I'm going to lock the hatches soon.

((song changed here btw. Can you tell?)
Fingers, teeth and other limbs coat the fields now. A necrothreader's dream. If the gates ever open, it will spell doom... More fighting in the depths, but we can't tell WHAT or WHERE they're fighting. I cannot describe any better how the rest of the fighting went on, for they still battle amongst each other and we're safe in our halls of stone. The bitter war is over for now... I can only pray that its done and over with for a long time... We're not prepared to battle the legions of the dead yet... Not even next year will we be ready. We need to improve ourselves so we can defeat the now endless ranks of the dead. And to my horror, the corpse of DwArfY rises... I cry... I cry not because of sadness of the desecration of his body, but because DwArfY is here, spared from the curse of Undeath. I wish I could save the maiden and Stone Dog from it as I did DwArfY, but I cannot... I tried and failed, though too late... Their souls are amongst the damned... The Yak was slain by DwArfY's corpse though... A fitting end to the beast... We're trapped now... And I don't think we'll ever make it out alive...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 18, 2013, 06:10:55 pm
(http://i.imgur.com/4Of7oUk.jpg)

See, now doesn't that make my death seem less pathetic, hmmm?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 06:12:29 pm
(http://i.imgur.com/4Of7oUk.jpg)

See, now doesn't that make my death seem less pathetic, hmmm?
He KILLED the flaming corpse. He wasn't on fire per say. But still, that's how I saw you facing off against it.

So tell me again why you disobeyed orders to fight it?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 18, 2013, 06:20:15 pm
I'll have that in the write up, have it up soon...still work in progress, had to delay it a bit because of RL. Frustrating how RL gets in the way of good Dwarf Fortress time, isn't it?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 06:22:32 pm
7th of Moonstone, 258: Winter Brings the Horrors to Life...
We hear sounds in the depths again. Its not the zombies this time:

Spoiler (click to show/hide)

Oh boy... Other then that though, its been quiet... Eerily quiet...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 06:26:16 pm
I'll have that in the write up, have it up soon...still work in progress, had to delay it a bit because of RL. Frustrating how RL gets in the way of good Dwarf Fortress time, isn't it?
Quite, especially since I gotta hide this all the time except on weekends from my mother who hates all games with a passion ::)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 06:34:57 pm
20th of Moonstone, 258: Migrants?
Our sentry saw migrants arriving. How crazy ARE these people!? I have to find them a safe place to hide from the hordes for a time... But where? And how fast can we rescue them without killing ourselves?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 06:51:27 pm
We just lost two more soldiers to disobeying the rule of "GETDAFUCKINSIDE" and "STATION"...

DwArfY, you're a horrible example. you're also avenged. If this is cleaned up, we might continue.
Had to savescum. Another threadromancer made it into our halls
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 18, 2013, 06:55:54 pm
Great :/ I'm a bit tired at th moment (1am) shall post my story when done tomorrow. Sorry can't write when I'm tired
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 18, 2013, 06:58:56 pm
Also. We are now officially as long as Necrothreat I! Huzzah! 60 pages of glory each, 120 in total, each word a gem! Yes, a gem in the rough, but a gem nonetheless
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 07:05:59 pm
Also. We are now officially as long as Necrothreat I! Huzzah! 60 pages of glory each, 120 in total, each word a gem! Yes, a gem in the rough, but a gem nonetheless
Yay!

27th of Moonstone, 258: Success!
Well, we got all the migrants in. We dug an emergency tunnel and had everyone get inside as quick as they can. We  soldiers were locked up in a room though to stop "zealous revenge"... Ah well, we got more migrants and that's all that matters!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 07:17:16 pm
5th of Opal, 258: More Horrors From the Depths
Just when you thought it couldn't get any worse;

Spoiler (click to show/hide)

At least we're safe right? ...Right?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 07:31:52 pm
20th of Opal, 258: Trade?
Remember those migrants I told you about? Well, one of them ISN'T I migrant; hes the outpost liason. He still thinks elephant parade is the overseer, so he's getting a good yelling right now. I peeked in on the conversation a bit and discovered that they were dealing with some trade. I altered it a bit to ask for swords. ALOT of swords... And steel anvils for melting along with some metal bars. Know what elephant parade wanted? Cloth... Silk cloth... Really? We need clothes, yeah, but not enough to want it THAT badly!

LATER:
They want... Armor? And Cheese? really? Ah well... I hope he can find his own way out of here...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Elephant Parade on October 18, 2013, 07:42:38 pm
20th of Opal, 258: Trade?
Remember those migrants I told you about? Well, one of them ISN'T I migrant; hes the outpost liason. He still thinks elephant parade is the overseer, so he's getting a good yelling right now. I peeked in on the conversation a bit and discovered that they were dealing with some trade. I altered it a bit to ask for swords. ALOT of swords... And steel anvils for melting along with some metal bars. Know what elephant parade wanted? Cloth... Silk cloth... Really? We need clothes, yeah, but not enough to want it THAT badly!

Instead of double-posting, try playing for a month or a season at once, while recording your journal in a text file.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 18, 2013, 07:45:53 pm
Spoiler (click to show/hide)

Alright, I lied a wee bit. Said I was too tired, but head kept swimming with ideas so I couldn't get to sleep...so I just kept writing. If there are mistakes in grammar or spelling, it's only because I'm so tired. More up either tomorrow or tonight, depending on whether I drop off or not.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Elephant Parade on October 18, 2013, 07:54:43 pm
You might want to spoiler that.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 08:05:18 pm
That's incredible... It kind of reminds me of the battle with Frej and Surtr. Frej fights him unnarmed and knows he will die, but fights anyways.... One of my favorite battles of Ragnarok, because it shows no fear for dying, which is what every warrior SHOULD be like in battle. Unafraid to die, even if the odds are heavily stacked against you.

Speaking of fights...

17th of Obsidian, 258: The Army of the Damned
The watch just ran and told me the dead begin to march a vast army against us, lead by more necrothreaders.

Spoiler (click to show/hide)

We won't fight this time. This time, we hide. Just as before... We will protect ourselves from the outside world and await the coming storm... We will fight when we are ready... But that is not today...

The voices are becoming unbearable now... It seemed to grow stronger since I brought back DwArfY... Its a different voice now, not like before... Perhaps Armok is trying to do the same as Ur and his minions have done? If this keeps up I'm surely going to go insane like that vampire... He's still thrashing about, trying to break free. I don't dare throw over a weapon in fear of him using it back at me. Before he was docile, now he's berserk and insane.

EDIT:
Reports are disturbing... They say that the High Lord Threadromancers are returning... What madness is this!? Just then, I knew we cannot win this if they breach us... I went to the roof and I let out that warshout to the skies, damning the gods, damning the undead, and damning the old homes and the demons that roam there. My mind was just so clear now, and all I could feel was nothing but anger and rage. The dead watched me as I stood there. Then, Something flew up and greeted me. Indeed, they have returned.

"Greetings, mortal wretch. I am the commander of this legion of the dead. You are their general or a captain at least. The Dark One gives his regards and his anger. Your people have been a thorn in our side for some time. You will fall before the year is done. I give you the chance to join us. And not as a pawn, but as a High Lord Threadromancer like myself. You already posess the ability to use magic as we do. Its all a matter of controlling it. We can help with that. Renounce your god Armok and join us amongst the armies of the Dark One. What say you?"

I stood there, facing his hooded body. I knew my choice was clear...

"I... I renounce Armok..."

"And?"

I grabbed him and stabbed him with my sword through his heart.

"And I renounce your gods as well..."

I threw him and then my rage became so overwhelming I couldn't control it. I could only see hate and fire and destruction. I let out a roar of pain and I felt something leave my body. Heat covered me as it left, but I fell to my knees, almost exhausted. I watched as the energy, in the form of a red beam shot straight up and over the fields, slamming down and unleashing a great inferno. More High Lord Threadromancers arrived and were burnt upon entering. Nothing by the inferno survived, living or undead. Suddenly, armies of the elder trolls arrived and began to fight along our side but still appearing aggressive to us. More flames scorched from the blast of the inferno. more dead arrived to reinforce the defeated undead. The flames spread quickly, enveloping all in its caress. Those touched by it would be blessed with being free of undeath. Suddenly, I felt something come over me, and then I felt a conscience that was not my own. Then, I saw a threadromancer, and drove all my thoughts to attack it. The entire legion to the south began to attack their master. I was one with the magic now. I felt the power rush through me, and everything began to go awry with their plans. Hundreds upon hundreds of dead were rising now, and the threadromancers gave it their all. I focused all of my power and energy to cause dissension amongst them so they would turn and fight each other. It worked but then I felt the magic course too much through me and I felt something get torn from my body, like something ripped something out of my chest. Flames covered the field now, and I fell unconscious, I heard only the madness of the voices and the dark void that was my mind... If I'm dead, let me stay this way... If I live, then let me awake when all is well...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 10:37:22 pm
1st of Felsite, 259: Awakening
I don't remember what happened, but this book explains it all. My name is Highmax, I am a Swords Enthusiast. I don't remember anything but my name, this book, and what happens next... I pray to find the answers soon... I'm apparently a leader, but that's strange...I don't know anything about leading... Its really hard to take this all in... Perhaps other books around here can assist me in remembering everything?

Spoiler (click to show/hide)

((Saves up, lotsa stuff on fire out there, still under siege, but lots of infighting... And no, I'm not THAT handicapped, I should be fine))
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 18, 2013, 10:52:50 pm
20th of Opal, 258: Trade?
Remember those migrants I told you about? Well, one of them ISN'T I migrant; hes the outpost liason. He still thinks elephant parade is the overseer, so he's getting a good yelling right now. I peeked in on the conversation a bit and discovered that they were dealing with some trade. I altered it a bit to ask for swords. ALOT of swords... And steel anvils for melting along with some metal bars. Know what elephant parade wanted? Cloth... Silk cloth... Really? We need clothes, yeah, but not enough to want it THAT badly!

Instead of double-posting, try playing for a month or a season at once, while recording your journal in a text file.
I just saw this... And if I leave the fourm thing open for awhile, it starts  to lag hard. And when I mean hard, I mean I can't even click the "post" button without clicking 100000 times... Trust me, its as annoying as it is for me as it is for you... And as for Microsoft wording it, I tend to loose track because I'm always doing like 4+ things at once (change a song, DF, reading stuff, checking phone, this, pokemon, etc.) so an open document won't be much help... Plus this has better spellcheck then the edition I have (surprisingly!)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 19, 2013, 01:58:46 am
Nothing like a good old multi-siege to motivate locking the doors again.  Nice work getting those migrants inside.

5th of Opal, 258: More Horrors From the Depths
Just when you thought it couldn't get any worse;

Spoiler (click to show/hide)

At least we're safe right? ...Right?
I hope so?  :)
The description on this FB is the best, would be too funny to see a drawing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 19, 2013, 02:48:03 am
That was some really good writing. Good job, Highmax28! Did a high lord Threadromancer really come, though? I thought they all died at world spawning! Heh. I love this fortress. It has so much awesomness in it.

As a side note, I'd like the next overseer to upload some more images if he could. Sure write lots but also get some pictures in. Some people might prefer it that way.

By the way, Ruhn, do you like to take a turn? Tell me so I can add  you to the list.

On the other hand, does Elephant Parade want to go along with his turn? I just put it in there but I wasn't even sure if he wanted it.

EDIT: Anybody know whereabouts the ol' good guys of Necrothreat, BFEL, Misko, NAV and the bunch went? If you're reading this, do please reply. We miss you guys.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 19, 2013, 05:11:02 am
Yeah...Especially BFEL....I mean, he IS the original Necrothreader...Also, I always wondered if his van got fixed  :P

My turn again? I'll download after I'm finished with that yak thing. Plus, you could try PMing them?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 19, 2013, 07:16:56 am
Yeah I'll take a turn.

Spy Report:
GoombaGeek's been inactive on the forum for a while, but everyone else (BFEL, InsanityIncarnate, IronTomato, MastahCheese, Misko27, Mitre, NAV, Splint, Sprin) all logged on within the last week.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on October 19, 2013, 09:54:35 am
You spying on me? Damn! YOU'VE BEEN PLOTTING MY DOWNFALL! Well if I'm going down you'll go down with me!!!
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 19, 2013, 10:08:44 am
Minus the paranoia, keep the story (It's probably true) and I would say that translates as you want a turn. Good to have you back in Necrothreat...We've been waiting for you  8)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 19, 2013, 10:26:32 am
I saw a ressurected corpse of one who proceeded to set himself on fire (or so I guessed since I kept seeing fireballs shot everywhere and saw he was on fire in the source of the smoke and flames), and now I can't find his corpse. He can still reanimate I think though, but his description matched one of the High Lord Threadromancers...

It appears that there are some things that happen in our world that we cannot comprehend, like the return of a high lord Threadromancers from centuries of hiding (or perhaps one was ressurected from ages past?)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on October 19, 2013, 10:54:04 am
I'm still reading this. Just don't really have much to say.
Could you sign me up for a second turn please.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 19, 2013, 11:02:25 am
I'm still reading this. Just don't really have much to say.
Could you sign me up for a second turn please.
I think this is the start of getting the original people of necrothreat back together...

This is gonna be awesome...

Btw, on the next turn, release the liaison when it's safe. He's still stuck inside
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on October 19, 2013, 11:17:06 am
Wait your sending m-me BACK TO THE ARMOK FORSAKEN BLOOD AND GORE SOAKED HOLE OF NECROTHREAT!? NO PLEASE HAVE MERCY!

???- Your not getting out of this one Sprin...

Sprin- Wait who are you.

???- A friend. Now sleep... *performs sleeper hold*

Sprin- damn... you... *faints*

Sprin the mad doctor will return to Necrothreat once again.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 19, 2013, 12:07:17 pm
Heheheh. It seems my blood magic has managed to reach some of our former comrades. Necrothreat will rise again!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 19, 2013, 02:59:28 pm
TBH, it hasn't really fallen yet. In fact, from what I can tell it seems to be at its best in ages.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 19, 2013, 03:04:25 pm
TBH, it hasn't really fallen yet. In fact, from what I can tell it seems to be at its best in ages.

Errr, true. I guess I was just saying that the popularity will rise again.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Orange Wizard on October 19, 2013, 04:16:02 pm
Hello!

[EDIT]: No, I don't really know why I said that. I guess I just wanted to be all like, "Hai guys! I'm BAAAAACK!" with out the really annoying voice. Even though it's text.
Never mind.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 19, 2013, 04:21:12 pm
Hello!

[EDIT]: No, I don't really know why I said that. I guess I just wanted to be all like, "Hai guys! I'm BAAAAACK!" with out the really annoying voice. Even though it's text.
Never mind.

Don't worry about it! You're also a part of our company! The more, the merrier!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on October 19, 2013, 05:05:25 pm
You rang, apiks?

How have the gamer nations been faring?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 19, 2013, 07:18:30 pm
Spoiler (click to show/hide)

Well, sorry about the delay...It's been a busy day. I've downloaded the save, starting my turn now (Sunday 20th October)

Edit:  A new round of forumiting is called for. State any preferences and I'll get on it
Remaining named Forumites: NAV, possibly the longest in the fort and definitely the longest living named forumite, Apiks, me, highmax, elephant parade and Timeless Bob, he who has only ever known Necrothreat. At least the rest of us saw other forts, but Bob grew up in this godforsaken hole  :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 19, 2013, 08:29:59 pm
No wonder he's a lucky blighter
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 19, 2013, 08:32:15 pm
Ha, no. I named him that 'cause he was about to die of thirst, but then he became a child and could then drink. That's why he's a lucky blighter.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 19, 2013, 08:42:06 pm
Ha, no. I named him that 'cause he was about to die of thirst, but then he became a child and could then drink. That's why he's a lucky blighter.

Still a lucky blighter nonetheless
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on October 20, 2013, 01:23:30 am
Necrothreat seems to have really picked up lately.  :D
I'm working on adding chainsaws to teh lolmod.

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 20, 2013, 04:12:47 am
You rang, apiks?

How have the gamer nations been faring?

Mastahcheese! Welcome! We've missed your company! I hope you stay with us! The world is in peril. Three gods have already forsaken us and I wouldn't be surprised if more came to do so. Truly a time of great strife, but also the best Necrothreat has ever seen in its age-long history!

Necrothreat seems to have really picked up lately.  :D
I'm working on adding chainsaws to teh lolmod.

Spoiler (click to show/hide)

Good job, NAV! I'll go around adding them to the mod itself relatively soon! Glad to see you're with us as well!


Also, Timeless Bob. Now that is one lucky blighter. To have survived so many comings and goings, he really is lucky.

EDIT: I've added NAV's Chainsaws and Drills to the mod. Enjoy more undead limbs! Teh LOLmod v1.56 (http://dffd.wimbli.com/file.php?id=8054)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on October 20, 2013, 07:03:19 am
How old is this HOLE?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 20, 2013, 09:59:11 am
How old is this HOLE?

About 7 years flat I recall. More than Necrothreat I !
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 20, 2013, 10:00:00 am
How old is this HOLE?
8 years?  And during the savescum with the yak, timeless actually kills it before it gets back up and kills him and most of the population
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on October 20, 2013, 06:13:27 pm
I should really make more lols for this mod.
This is going well.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 20, 2013, 06:21:58 pm
I should really make more lols for this mod.
This is going well.

Don't forget the lolcat aurora beam
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 20, 2013, 08:14:02 pm
Do we have a story reason for forumites to keep coming back, or is it better to keep giving them new names?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 20, 2013, 08:18:53 pm
Do we have a story reason for forumites to keep coming back, or is it better to keep giving them new names?
Backlash of DwArfY's resurrection?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 20, 2013, 11:28:02 pm
Do we have a story reason for forumites to keep coming back, or is it better to keep giving them new names?

Story, man. Story. We might be overdoing it a bit, but hell. In this place, being revived is a curse, not a blessing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 20, 2013, 11:47:17 pm
Do we have a story reason for forumites to keep coming back, or is it better to keep giving them new names?

Story, man. Story. We might be overdoing it a bit, but hell. In this place, being revived is a curse, not a blessing.

I still think that bringing DwArfY back was a horrible thing story wise... But in his description, I can't tell if I did good or bad ???
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Talvieno on October 20, 2013, 11:51:47 pm
Heyaa, everybody. What's happening?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 12:07:32 am
Heyaa, everybody. What's happening?
HOLY CRAP! EVERYONE BUT BFEL IS HERE NOW!!!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Elephant Parade on October 21, 2013, 12:07:48 am
Heyaa, everybody. What's happening?

Forest fires. So many forest fires.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 12:12:27 am
Heyaa, everybody. What's happening?

Forest fires. So many forest fires.
A high lord Threadromancer showed his face. Think he might've just been a ressurected corpse, but still... I can also see that they're not immune to fire, so they must've killed themselves during world gen with the amount of fire they're spreading
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Elephant Parade on October 21, 2013, 12:13:57 am
Heyaa, everybody. What's happening?

Forest fires. So many forest fires.
A high lord Threadromancer showed his face. Think he might've just been a ressurected corpse, but still... I can also see that they're not immune to fire, so they must've killed themselves during world gen with the amount of fire they're spreading

Yeah, quite a few of them showed up, along with a ton of other things. I was invaded and ambushed so many times.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Talvieno on October 21, 2013, 12:17:49 am
I see a lot of old faces, and a lot of new faces. I'd say Necrothreat II is faring a lot better than the first. :)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 21, 2013, 03:42:14 am
I see a lot of old faces, and a lot of new faces. I'd say Necrothreat II is faring a lot better than the first. :)

It certainly has increased in popularity, but Necrothreat I is a classic. I mean, where can you see a head destroying a whole fort that has withstood countless invasions by all manner of forces?

Glad to see you back again. Read up on all of the new goodiness. We're mostly focusing on the story.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 08:12:06 am
I see a lot of old faces, and a lot of new faces. I'd say Necrothreat II is faring a lot better than the first. :)

It certainly has increased in popularity, but Necrothreat I is a classic. I mean, where can you see a head destroying a whole fort that has withstood countless invasions by all manner of forces?

Glad to see you back again. Read up on all of the new goodiness. We're mostly focusing on the story.

We can blame DwArfY for that :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 21, 2013, 11:03:45 am
 :D I'm a terrible, terrible influence. You will all conform to the STORY

Oh, and highmax, you kinda did a good thing bringing me back...for what, the fourth or fifth time? I'm really weak.... Anyway, I didn't want to go back, I was happy, but I felt Necrothreat needed me, so I accepted my duty.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 11:06:01 am
Its moreas you die in a blaze of glory. And you're one of the more influential ones here. I also realized I could've revived Perrin, but he's kinda trapped with the vampire...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 21, 2013, 12:01:57 pm
Yeah Perrin was a lost cause.
Bain & Chiad died immediately, and their corpses might still be outside someplace.

After reading half the thread again, I don't know if all the forumite requests from ~page 20 were processed?
It was right before all the skipped/ partial turns started happening.
So forumite me as something, and look back there if you want to get some more people into the story.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 21, 2013, 12:20:02 pm
OK, do you want Peruhn, Perrin or Ruhn?

Also, I'm only reforumiting anyone who says so here. Any one else doesn't want it anymore
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 21, 2013, 01:36:29 pm
Give me Ruhn (male hunter if one is available) with title of "NiNja".
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 02:07:02 pm
Give me Ruhn (male hunter if one is available) with title of "NiNja".
Highest ambusher skill? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 21, 2013, 02:10:49 pm
Well, no hunter so I gave you the most epic crossbow forumite. He has something like 60 kills, and is legendary with the crossbow. So, I hope that will content you  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 02:21:20 pm
Well, no hunter so I gave you the most epic crossbow forumite. He has something like 60 kills, and is legendary with the crossbow. So, I hope that will content you  :P
That "he" is a she, and shes a maiden, right?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 21, 2013, 02:41:21 pm
Hey whatta ya know, he IS a girl. Not a maiden though. Still want her Ruhn?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 02:45:13 pm
Hey whatta ya know, he IS a girl. Not a maiden though. Still want her Ruhn?
I added a few to the military, and I think one of them became a marksdwarf... Or perhaps both? I wouldn't know
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 21, 2013, 03:29:47 pm
Hey whatta ya know, he IS a girl. Not a maiden though. Still want her Ruhn?
I added a few to the military, and I think one of them became a marksdwarf... Or perhaps both? I wouldn't know
Good looking out, that could have become awkward.
If it's a girl, lets name her Rhunorah (Rune-or-ah).

I think a maiden did kill a FB with a crossbow, even though it may not have been part of the uniform?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 03:39:48 pm
Probably the badass maiden leader who carries a crossbow
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 21, 2013, 03:43:39 pm
Probably the badass maiden leader who carries a crossbow

Shh, don't speak of her out loud. The gods will hear and murder her. High Lord Threadromancers know that we need the best of the best! Better keep it quiet and let her kill in the shadows....
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 21, 2013, 04:43:10 pm
Nope, not the FB killer. However, she did kill a minotaur. Four times.  :o

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 07:10:35 pm
Nope, not the FB killer. However, she did kill a minotaur. Four times.  :o

Spoiler (click to show/hide)
:o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on October 21, 2013, 07:56:20 pm
I'll take whatever is still alive.

Name them "Mastahcheese Returns"

I'd ask for a military dwarf, but I think they all are at this point.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 08:44:49 pm
I'll take whatever is still alive.

Name them "Mastahcheese Returns"

I'd ask for a military dwarf, but I think they all are at this point.
Not really, but it was tempting
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 21, 2013, 09:28:15 pm
If we are getting ready for The Last Battle, I sure hope everyone is training up those ski11z.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 21, 2013, 09:44:13 pm
If we are getting ready for The Last Battle, I sure hope everyone is training up those ski11z.
I hope we don't get a Ragnarok where everything just burns...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 22, 2013, 11:02:57 am
Wouldn't make much difference:This is Necrothreat, everything is already burning

Edit: Just saw your message Mastahcheese, you are now a legendary crossbowforumite
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 22, 2013, 12:14:12 pm
Ah *#@#! Dwarf fortress crashed, lost my turn so far  >:( Might take a bit of time to catch up. And I had written a story too! So help me, if Dwarf fortress doesn't give me similar events, I'm gonna kill it.
 
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 22, 2013, 04:06:19 pm
Yeah, sorry but I really can't go over what I've already done...Could I swap places with the person next? If that doesn't suit then put me at the end of the list. All the work I put into the write up was wasted  :'(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 22, 2013, 04:31:14 pm
Noooooooes!!  :'(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 22, 2013, 04:55:16 pm
Super bummer  :(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on October 23, 2013, 12:14:54 am
Dang it, right as we all get back, too.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 23, 2013, 12:18:36 am
So... Whos next in the list of takeovers? Maybe one of the veterans will take over? :P

By the way Apiks, DwArfY, Ruhn and others who read wheel of time, just finished book 2 and omfg, was it awesome...

Time to go spend another 15$ to get book 3! :P

EDIT:
I don't know why but this song came up in my head in that last bit with the Seanchan... Great song, has hardly anything to do with WoT or anything like it

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 23, 2013, 08:19:07 am
When I was buying the books there were box sets of 3 softcovers at the bookstore, saved a little money at least.

The turn list is updated on OP, but I'm okay waiting a bit since my turn was just a couple weeks ago.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 23, 2013, 11:08:46 am
So... Elephant Parade the Jerkface is taking over? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 23, 2013, 01:32:56 pm
Sounds like it....I got my books for £8.00 each. Just shows you the difference in economies  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 23, 2013, 05:07:18 pm
And how much the euro is compared to Canadian...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 24, 2013, 11:01:47 am
Euro? I'm talking about British Pound Sterling
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 24, 2013, 11:14:06 am
I PM Elephant, we'll see if he's free.

If not, do you want the next turn NAV?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 24, 2013, 01:11:07 pm
So, is there trouble getting an overseer? If we get truly stuck I will take my turn now, though I'd prefer the turn after this.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 24, 2013, 02:18:01 pm
Atm I'm dealing with personal problems Part 2. I'll get around sorting absolutely everything in this thread tomorrow.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Elephant Parade on October 24, 2013, 06:42:00 pm
Pass.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 24, 2013, 07:03:07 pm
...Alright, I didn't mean to make this much bother. I'll start again tomorrow, most of my frustration is gone by now so I may not get mad at DF. I'll keep my spot, I suppose. Already redownloaded.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 24, 2013, 07:11:53 pm
...Alright, I didn't mean to make this much bother. I'll start again tomorrow, most of my frustration is gone by now so I may not get mad at DF. I'll keep my spot, I suppose. Already redownloaded.
*sits patiently, with eager eyes awaiting storytime*

 :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on October 24, 2013, 07:30:35 pm
Oh, guess I got here a half-hour late. Have fun Dwarfy!
I'm willing to take a turn pretty much whenever.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 24, 2013, 08:11:21 pm
Oh, guess I got here a half-hour late. Have fun Dwarfy!
I'm willing to take a turn pretty much whenever.
Just don't let the severed head doom us all! :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on October 24, 2013, 10:55:39 pm
Oh, guess I got here a half-hour late. Have fun Dwarfy!
I'm willing to take a turn pretty much whenever.
Just don't let the severed head doom us all! :o
Don't worry, I'm sure there are plenty of other things that could cause our doom instead.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 24, 2013, 11:12:20 pm
Oh, guess I got here a half-hour late. Have fun Dwarfy!
I'm willing to take a turn pretty much whenever.
Just don't let the severed head doom us all! :o
Don't worry, I'm sure there are plenty of other things that could cause our doom instead.
Just be VERY VERY VERY careful of the Haxxor Threadromancers and the High Lord Threadromancer Coprse I saw that set himself on fire
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 25, 2013, 04:46:04 am
This is dwarf fortress. Of course I will look out for the hideous monsters. And then I will catch them and use them for my own means.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 25, 2013, 08:38:20 am
I remember everyone being disappointed that the High Lord Threadromancers were all dead.  Turns out that didn't slow them down very much.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 25, 2013, 08:43:18 am
I remember everyone being disappointed that the High Lord Threadromancers were all dead.  Turns out that didn't slow them down very much.
Death; an excuse to become 100% better
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 25, 2013, 02:51:49 pm
Alright. Listen up, folks. Here's the situation. DwArfY is taking his turn again and I need to know who wants to take Elephant Parade's spot.

Meanwhile, Necrothreat I will most probably be initiated into the Hall of Fame at the start of the next month and this thread will start the nomination process. The thing you have to remember about voting for Necrothreat II is that you gotta wait a month after it's been included into the nomination process.

In short, Necrothreat I is in the Hall of Fame and you can start voting for Necrothreat II at the start of December.


Teh LOLmod (http://www.bay12forums.com/smf/index.php?topic=132175.0) needs more popularity and content so be sure to check it out and add stuff if you so desire. I'm bringing this into this topic since if we ever start Necrothreat III, it'll be a nice touch to actually be with a better version of Teh LOLmod.


As a last note to this post, I'd like to say that if anybody has any suggestions or concern about the OP or anything else, don't be afraid to voice them. I'm not going to shun you. If we could fetch some fanart that'd also be a nice touch. Don't forget to suggest beings to include in the Hall of Necrothreat Fame!


Now then, without further ado. May the dying begin.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 25, 2013, 06:42:26 pm
May the dying begin? You really haven't been paying attention, have you? :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 25, 2013, 08:14:27 pm
1st Granite

Spoiler (click to show/hide)
Spoiler (click to show/hide)
I called for the advance; I must then pay for the pain caused. But still, a babe…Well, it is but one more burden I must bear in this, my battle against the gods themselves. Fain’s minions had infiltrated the fortress, and we had to throw them out again with blades and steel. Sulin should have known not to bring her child into a fight…Curse the Aiel and their stubbornness!  She brought it to the gates to fight the zombified limbs which had over taken the entrance. With her help we drove them back, but lost her child. This is but one more thing for me to carry, one more thing to grind me into the dirt. When I close my eyes I can almost see the shimmering isles of what, for lack of a better word to describe an absence of Fain and Armok, I have called the Light. Almost, I feel the breeze tinged with salt ruffling my beard…And then I open my eyes and see the walls stained with soot and blood. Oh well. I must make Necrothreat that paradise. I must. I will. Why does it feel like such a big task?

2nd Granite-Near midnight
As night falls a deeper shadow moves amongst the bones and grime of Necrothreat’s gardens. An evil intent gathers itself, pushing forward. Trying….trying to take form. A whirlwind of fallen leaves and blood-soaked soil is tossed about in its inky depths. One more push…one more. There. A shape forms, using the night to take the appearance of being, using the wind to move. It feeds on hate and anger, and it has found a feast here. With a baring of sharp teeth, the thing finds what its hollowed eyes were looking for. A corpse lays nearby, shrouded in the darkness. Moving on through the blackness of night, it sees the decapitated head and its gruesome smile gets wider. Perfect. Without a sound, it fills every nuance, every space inside it. Shuddering, the head rises and opens its eyes. Ur has returned to Necrothreat in his truest form, the skull of dread!

Opening his new-found mouth he prepares to speak, to issue his proclamation, his denouncement of doom. To tell all who hear his fell voice on the wind that their end is nigh, that they should flee and cower, for their death has arrived. The harbinger of death, Ur, has come forth from his long sleep and is ready to devour another Necrothreat. A low growl comes from his mouth, and then trails off into a gasping wheeze. Ur’s eyes widen in shock, and he tries again to proclaim his arrival, but with the same results.

He glides silently over to a stagnant pool choked with weeds and debris. Looking in he sees nothing but a vague silhouette, but then as the harvest moon breaks through the roiling clouds above he sees-A snout, floppy ears, a lolling, slobbering tongue. The great, the terrible, the mighty Ur roared and howled at the sky in anguish and hatred. A dog. He had taken a dog’s head. In Necrothreat Forumites turned in their beds, and those still awake turned to their mugs of ale and tried to drown out the noise and warm their chilled blood. They thought they were safe. They thought their walls would hold against anything. It is good that they need never know how wrong they are….

Ur turned from the pool in disgust, unable now to change his form. He had spent too much energy coming, he needed to feed, to create anger and hatred to gorge on in order to change form. Drawing his gums back to show canine teeth, he looks towards Necrothreat. Towards his lunch… The head controls the winds, tells them to buffet and lead him to the gates. He passes hills of dead, beasts of the ancient darkness now lying in pools of their own blood, eyes lifeless. Beings that breathed even before the world was shaped in fire and ice now lay prostate, breath and life hacked from them by Necrothreat. Ur admires the way the bodies all seemed to be cut up so finely, how some of those bits still even move. He feels at home, the one place where death could look like an art form. It is with these thoughts that he passes an unassuming body laying with dismembered head some feet from it….

Light. Warmth. A fire in full blaze, forests bathed in the light of the rising sun. Shadows banished by flame, thought kindled by evil presence. A consciousness appeared from its deep slumber, awoken by the dark. What was its name? It could not remember. What was its purpose? That…that it could remember; To defend Necrothreat from any harm. Light suffusing its entire body, the head rights itself and rises from the ground. It barely makes a noise, and it is covered in congealed gore, stained darkly red.

Its name…what is it? It shouldn’t be important, but it is…What is its name! Slowly, it pieces together disjointed memories of a previous existence…Caring for the wounded, helping the sick, comforting the mourning. Being there for people in times of need, times of grief. A face swims in its inner vision, flaxen hair shining in the lamplight inside Necrothreats walls. She remembers. Her name…her name is Jenny, and she will protect Necrothreat, protect her friends, her family….Sprin, her caring master, mad genius that he was. She will protect them.

Within, from a heart no longer connected to her, she feels the rage of her people, a rising tide of hate and anger…all directed at one being, Ur. Too long…too long have they lived in fear. As like the blood of the earth, their ire rises in her with the force of the magma her ancestors first uncovered. She burns with it…filled to bursting with it…explodes with it. A pillar of white rises in the air, shooting from the now pearly brilliant skull. She will defend. Her people will fight back this night against the scourge of their ancestors!

Illuminated for the first time by this brilliant blast is the cur, Ur. She sees him, and he sees her. They face each other across a field torn and sundered by war. He drags on the last power remaining to him, the power of hate and anger, betrayal and envy. He sucks it in, and forces it to form around him, to shoot into the sky in a spear of purest evil, darkest blackness. In the sky two pillars face each other, strength against strength, life against death. Hound and human prepare, and then pounce…
Spoiler (click to show/hide)


--------------------------------------------------------------------------------------------------------------------------------------

OK Highmax, please tell me you were joking...
Spoiler (click to show/hide)
That's who you forumite me as. He has pumpkin hair. People see me and think I'm a Jack o' Lantern for Halloween!

Also, I reforumited Sprin as the head medical dwarf, as I felt he deserved to be there. If you object, Sprin, feel free to lop off a few of my limbs in your usual method of showing disapproval. All current forumites have been completed

Sorry if I milked the whole dog/Jenny thing. Came up in reports and I thought it was hilarious. Also, left this to last. Know how you're struggling with the sword highmax? Well, guess what I like most...
Spoiler (click to show/hide)
Speaking of weapons, it says Sulin likes spears. You just can't make this stuff up!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 25, 2013, 09:51:32 pm
You know you like my short sword 8)

I'm still worried about the high lord Threadromancer corpse I saw moving about... Can't tell if it retreated though... He fought trolls before everything got consumed in fire and nothing was there anymore
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 26, 2013, 01:40:01 am
Har, har, har. I did not expect Jenny to rise from the dead and defend us. Good job with your assistant, Sprin. She has proven herself more useful than any of us expected. Good writing, DwArfY. Very dramatic.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 26, 2013, 07:12:44 am
I'm proud of our leader of the Maidens, it is a great shame she lost a child while dancing the spears.

Equipping people with weapons they like is a great idea, I must do it in my next fort!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 26, 2013, 09:37:04 am
It occurs to me that we are still missing someone....Should we reforumite The Toady One? I'll leave it to you to decide.

Edit: Also, Apiks, Jenny has risen to defend us before...only this time in many pieces. She's sort of like the defender of Necrothreat, a super hero  :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 26, 2013, 09:54:21 am
It occurs to me that we are still missing someone....Should we reforumite The Toady One? I'll leave it to you to decide.

Last time I saw him, he was a ghost that was basking in his revenge upon Necrothreat I because of his death and being unable to be put to sleep peacefully. I have no opinion on the matter. I'll let the other folks choose.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 26, 2013, 12:17:33 pm
Let him come; he'll do battle against the sentient spambots! (They're in this version, right?)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 26, 2013, 12:35:51 pm
Let him come; he'll do battle against the sentient spambots! (They're in this version, right?)

Nobody to add them sadly :(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on October 26, 2013, 09:28:49 pm
Sprin's Loss
Fan fiction by Sprin

Sprin awoke in a strange room soaked in blood. A site Sprin saw more times than any soul should see, but Sprin felt more at home in this setting. He pledged himself to the medical field, he found the forumite body fascinating. How resilient it was to torment and how fragile it was to death.

Now was not the time to admire his surroundings. He remembered being attacked by a strange Fourumite. He seemed familiar but he couldn't think his name. WHO WAS HE!? Soon Sprin's question was answered as the HE stepped from the shadows.
"Who are you?" Sprin demanded "Why should I not dismember you?"

"Hahaha!" He laughed "I'm not important, what matters now is closer."

"Closer?"

"Yes Sprin, you forgot about someone when you fled Necrothreat. Can you guess who?"
Sprin pondered the question, and his blood drained from his face. Jenny! He told her to flee this place, was she still there?

"Good luck Sprin." He said and disappeared in the shadows.

Sprin ran out the blood soaked room and stumbled into his clinic. He was in Necrothreat again, that horrible place where people die and kill their family.

Sprin had to find Jenny and flee Necrothreat for her safety.
"JENNY! JENNY! WHERE ARE YOU!" Sprin cried.
Long ago before Necrothreat was founded Sprin and Jennyworked together at the clinic in the mountain homes. They were close, Jenny loved Sprin but he was too stupid to see it. He spent his time studying anatomy so he could help forumites who got injured. One day Sprin was chosen to head a new clinic in Necrothreat. He felt a strange feeling of deja vu and Jenny came with him. Little did they know the horrors that awaited them. Soon Sprin was forced to leave but Jenny wouldn't go,she couldn't leave people to fend for themselves so they parted ways. Sprin hated his decision to leave her, he lost sleep ate poorly didn't bathe. He became a mess without her.

A forumite laid in a bed on the far side of the clinic.
"You! where is Jenny?" Sprin asked
"Jenny? She died..." said the patient
No... Sprin's fears were realised... Jenny his nurse... Dead...
"WHERE'S THE BURIAL HALL? I MUST SEE HER!" Sprin yelled
"There is no cemitery, her body lays where it died."

After long search Sprin found the corpse fighting a dog's head. "No this can't be."
Sprin vowed her sacrifice won't go wasted for he will help the people of Necrothreat tell Jenny's spirit is put to rest.

"Sprin, be strong..." said a voice from the shadows "and remember she is still with you."
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 26, 2013, 09:50:18 pm
Guys, the mad doctor is back! Probably more angry and more chainsaw happy now...

Good to have you back my friend! Enjoy the living hell ;D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 26, 2013, 10:26:16 pm
That was a good story Sprin. I must know more! Who is the stranger in the shadows, I wonder? Some dark person from the histories of Necrothreat? Or maybe even Jenny herself.... :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 27, 2013, 12:16:14 am
That was a good story Sprin. I must know more! Who is the stranger in the shadows, I wonder? Some dark person from the histories of Necrothreat? Or maybe even Jenny herself.... :o
My assumption:

It's a hallucination of Sprin's medical teacher
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 27, 2013, 03:14:48 am
Well I'm sure we can conclude one thing. It's a supernatural thing since I doubt that if any one of us ever escaped Necrothreat II that we'd be able to come back with Sprin.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on October 27, 2013, 09:56:11 am
The little story I did was a sorta prequel. You will see Sprin go up against some pretty intense stuff come my turn. Tell then I'm gana let you wrap your minds around the mysterious forumite who is plaguing Sprin's mind.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on October 28, 2013, 09:37:52 am
Any new mini-update to post, Dwarfy?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 28, 2013, 01:27:24 pm
Er...No. I'm playing through my year, then gonna build a story round that. So it might be a few days...unless people like mini updates? I could build a story every month or two if it's better than an entire year in one?

Edit: Never mind, I like mini updates myself...Just thought a big chunk would be better than tiny bites. I've played half the year, I'll start writing from my notes on the first month or two now.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 28, 2013, 07:38:31 pm
Mini updates are best for the topic due to the fact that they generate content and discussion. So I'd roll with Mini updates since I don't really have a preference.

As a side note, will Elephant Parade be taking his turn after DwArfY's?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Elephant Parade on October 28, 2013, 07:55:34 pm
No. I just don't really feel like it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 28, 2013, 09:43:10 pm
3rd Granite
I have a plan. The zombies outside bay for blood, the blood and meat of the living…They are so frantic they pull the rotten flesh and limbs from their own dead to satisfy their needs. But it doesn’t, and the ripped limbs rise anew and join them. Ripping, tearing. Feasting. Their howls penetrate the gates and even walls of the fortress. They penetrate my dreams, dreams which had been so blessedly peaceful before they came. But I have a plan. They will see. I will not be tormented, not when paradise was almost in my grasp! I will cleanse Necrothreat of this onslaught of the dead. I will see the fields of the fortress again populated by the living and make Fain rue the day he sent his minions to our land!

But…but first I must ready us. Too long now have we cowered in the depths and allowed our realm to be ruled by foreign forces. Too long have our weapons only pierced flesh in the arena. Too long, much too long. I must create a new squad, one which will defend the troops as they once again wet their blades with blood of the enemy in combat. Going to NAV, the beersmith in our fort, I ask him to become the leader of a group of crossbow wielding maniacs who will no doubt be in the thick of he battle, shedding blood, taking hits. I explain the honour of the position, the power to be had from it. I also explain the death rate of the military, how mutiny is common, how he will have to carry the dead of his squad back on his own shoulders. And then, I drop the worst news of all on him. I tell him of the scarcity of food, the restricted rations....and also the lack of booze. He looks at his flagon of ale. He looks at me, drunken befuddlement writ large on his face. A dim understanding dawns on him, and he looks down and then back to me again. He sputters and starts to shake, lips twisting. I am tempted to back away, for he looks like a volcano with red cheeks flaring. From his writhing lips come the first words he has said since I came in. "Well bollocks," he whispers and, blood draining from his face, faints in his chair, head lolling backwards and drool dribbling down his chin. The Light save me for doing this, but who better to command them than another lunatic?

4th Granite
I walk far into the bowels of the earth, trying to find Apiks. He is elusive, the creator of the fort. And well he should be, for many look up to him and his presence may be seen as a direct challenge to the Overseer. And yet I now seek for him. It is hard; I myself have only heard whispered tales told around roaring fires as Forumites raise tankards of ale in his honour. They say he shall one day rise from his mines and once again take control of the fort. I wish he would, in some ways…to rule is to be needed, and to be needed is to let people down. Me especially…my previous rule of Necrothreat I was a puppet, a mere tool to be used. I could barely help myself, never-mind everyone from the smallest baby to the mightiest warrior. That is my burden. I must bear it, or be crushed.

I come upon a junction in the mines, the first I have seen. Forumites rush past me in a tide, leaving a gap around me as they travel deeper towards the warm glow of the forges. They fear me. It is not only Apiks who is mentioned in their stories. They say I am a monster, a thing of the shadow. That I have hewn or killed my way to the top, that my rule is drenched in blood. They say I am a servant of ancient and fell powers; that I cannot look at sunlight without being burned. They say that I am not fit to rule. They respect Apiks. They fear me. I will show them that I am not evil, but it will take time. I will earn their respect eventually.

I turn down the dust-covered never-used path, for anyone who doesn’t want to be found goes to the deepest and least trodden area of the fortress. I follow it through many twists and turns, down towards the deep magma sea. Soon the rocks become hot to touch and gold spiders through the rock. As I travel I listen to my heart beat, a reassuring tempo which lulls me into a sort of trance. I walk to the sound of it, drifting in and out of reality and thought. Beat! Beat! Beat! I round a corner and I hear the scuff of boots on stone. Suddenly the beat stops and, startled, I open my eyes to find that I had been walking aimlessly through a maze of tunnels towards the pounding of what I had thought to be my heart. It hadn’t been, as I could now see.

Apiks, converser to Gods, seer of the future and light of ancient days when Necrothreat was but fire and grim shadows flung far and wide. When first a Forumite came to these halls, Apiks was there already. And now he stands before me, dressed in simple clothes of simple make, with no decoration and a pick in his hand. I shrug in my elaborately embroidered robes of office, ashamed to show them here in this place of practicality.

I have stood under the blows of gods and never truly worshipped or admired them. Their hands have been on my body and mind, allowing me no reprieve awake or asleep, but I didn’t break. I stayed straight, unbent. I kept my honour. But before this man I am as close as I have ever been to kneeling in the stones and mud, fancy clothes or no fancy clothes. He smiled faintly as if he understood what I was thinking then wiped the sweat from his brow. “You wish to speak to me?” he said in a gravelly voice. We speak long on matters small and big, and I explain the situation outside. I then lay down my plan. Nodding, he hefts his pick and starts grimly down his path, the path I now realise he made with his own hands. I follow, awed. Surely the gods cannot win as long as we have this man? With Forumites such as these, the gods would best be worried.

Apiks comes to the place I had told him of and he nods, eyes intent on the rock. He lifts his pick, and it seems imbued with the power of the ancients. Muscles like cord straining in his arms, he raises his pick and sinks it deep into the skin of the earth. The first part of my plan is in action. I smile and walk away, the sounds of Apiks piercing stone and soil fading behind me.
Spoiler (click to show/hide)

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Just so you all know, the opinions expressed are purely about the dwarf and not the person. For example the bit where I say NAV is a maniac. This is obviously not true....er....I hope? Sorry if the writing isn't that good, it's getting kinda late. I will probably look through it in the morning and fix any grammatical mistakes.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 28, 2013, 10:42:09 pm
I think the only curse NAV said was "Well Bolluks" when we first arrived here. I think he's kinda looked down upon from the other originals because the fortress fell on his watch. Apiks would indeed be looked high upon for being the living legend in Necrothreat I for killing much with his/her pickaxe. Highmax kind of rallied the last of the fourmites before the siege broke, but is mixed with good and bad with magic and returning from necromancy, but also for "killing" perrin. DwArfY, yourself, probably is viewed as a lower class from the others (I thought you were absent from necrothreat I?) because you died and were revived by my magic, but I didn't revive Perrin who was probably one of the better leaders. Sprin was a little feared because of him being a mad doctor and all...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on October 28, 2013, 11:08:58 pm
Oy, what's this? A bolt thrower? Why thank you Dorfy, it will look great mounted above my still.
Wait... you want me to fight, dont'ya. I've only survived this long by staying inside.
Damn. Ok. Overseer's orders, even if you are an undead abomination.
At least I won't have to get close to any zombies.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 28, 2013, 11:13:47 pm
Oy, what's this? A bolt thrower? Why thank you Dorfy, it will look great mounted above my still.
Wait... you want me to fight, dont'ya. I've only survived this long by staying inside.
Damn. Ok. Overseer's orders, even if you are an undead abomination.
At least I won't have to get close to any zombies.
I always saw you as rather docile and panicy in your updates...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 28, 2013, 11:23:12 pm
Ha, I'd forgotten about The Curse of NAV. This prompted a change in the entry from....

Going to NAV, the beersmith in our fort, I plan long and hard. I have found NAV to be a good fellow, always intoxicated, surly and violent and with a curse never far from his mouth. I like him, and have put him in command of our new squad of crossbow wielding maniacs. The Light save me for this, but who better to command them than another lunatic?

To...

Going to NAV, the beersmith in our fort, I ask him to become the leader of a group of crossbow wielding maniacs who will no doubt be in the thick of he battle, shedding blood, taking hits. I explain the honour of the position, the power to be had from it. I also explain the death rate of the military, how mutiny is common, how he will have to carry the dead of his squad back on his own shoulders. And then, I drop the worst news of all on him. I tell him of the scarcity of food, the restricted rations....and also the lack of booze. He looks at his flagon of ale. He looks at me, drunken befuddlement writ large on his face. A dim understanding dawns on him, and he looks down and then back to me again. He sputters and starts to shake, lips twisting. I am tempted to back away, for he looks like a volcano with red cheeks flaring. From his writhing lips come the first words he has said since I came in. "Well bollocks," he whispers and, blood draining from his face, faints in his chair, head lolling backwards and drool dribbling down his chin. The Light save me for doing this, but who better to command them than another lunatic?

That'll teach you to call me an undead abomination!

Edit: More to the point, that will teach you NOT to call me an undead abomination! Wow, really know you're tired when you say the complete opposite of what you meant  :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 29, 2013, 12:23:40 am
Ahhh, the original curse of NAV. I had forgotten of that. I can't believe we brought it up right now since it feels like a lifetime since I wrote it. You guys are great.

I think Sprin was seen as your run-of-the-mill doctor since most forumites see doctors as madmen. Hence why they weren't all that scared of him.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on October 29, 2013, 12:26:11 am
I think Sprin was seen as your run-of-the-mill doctor since most forumites see doctors as madmen. Hence why they weren't all that scared of him.
Insanity is the norm around here.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 29, 2013, 12:29:26 am
Ahhh, the original curse of NAV. I had forgotten of that. I can't believe we brought it up right now since it feels like a lifetime since I wrote it. You guys are great.

I think Sprin was seen as your run-of-the-mill doctor since most forumites see doctors as madmen. Hence why they weren't all that scared of him.
Well, he DID like to pull out a chainsaw on us...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 29, 2013, 12:37:16 am
I think Sprin was seen as your run-of-the-mill doctor since most forumites see doctors as madmen. Hence why they weren't all that scared of him.
Insanity is the norm around here.
No it's not! InsanityIncarnate hasn't posted recently
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 29, 2013, 12:39:41 am
I think Sprin was seen as your run-of-the-mill doctor since most forumites see doctors as madmen. Hence why they weren't all that scared of him.
Insanity is the norm around here.
No it's not! InsanityIncarnate hasn't posted recently
He's right you know...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Timeless Bob on October 29, 2013, 08:25:41 am
So: The young girl, Timeless Bob, killed herself a demonic yak before dying from her wounds, huh?  AND created an artifact crown of coal?  I think she'd like to come back to the only home she's ever known.  Please re-dorf her into the next baby born.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 29, 2013, 03:42:27 pm
Alrighty. Since Elephant Parade won't be taking his turn anytime soon, he'll be put at the end of the turn list, unless he says that he wishes to be removed from it. Meanwhile, Ruhn will have to take over after DwArfY (funny how everybody is wondering how to delay their turn all the time).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 29, 2013, 03:45:59 pm
Alrighty. Since Elephant Parade won't be taking his turn anytime soon, he'll be put at the end of the turn list, unless he says that he wishes to be removed from it. Meanwhile, Ruhn will have to take over after DwArfY (funny how everybody is wondering how to delay their turn all the time).
If ruhn went after me, we'd be going backwards in the turn order (I think?)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 29, 2013, 04:01:45 pm
Alrighty. Since Elephant Parade won't be taking his turn anytime soon, he'll be put at the end of the turn list, unless he says that he wishes to be removed from it. Meanwhile, Ruhn will have to take over after DwArfY (funny how everybody is wondering how to delay their turn all the time).
If ruhn went after me, we'd be going backwards in the turn order (I think?)

If DwArfY didn't take his turn, then yes. It'd be going backwards. But since he's taking his turn and Elephant Parade is being put on the end of the list, that is no longer the case.

After looking a bit at Cycle 1 and the current turn list, I'm proud of you guys. You didn't need my intervention after the first one (I blame you, Highmax. We were literaly on death's door [as per usual]). That takes some guts to pull off.

EDIT: Well except the story magic after Sprin's turn but you get the point. I haven't intervened in quite a while.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 30, 2013, 03:41:53 pm
7th Granite
I stand at the battlements looking out at a scene from my darkest nightmares. The odd twisted and charred tree rises from the ashes strewn on the ground, and bones poke through the grime and dirt. And the corpses…the corpses stand and stare back. They no longer howl or moan, they don’t make a noise. The wind whistles past them, but they just stand and stare. Watching me. Shuddering, I turn away from their silent vigil and go back down the ladder and into the fortress. The moment my foot touches the ground a howl rises from one, and then a shriek from another. Soon the noise cuts through the entire fortress again. They do that every-time I leave their sight. I remember many sieges, many hordes pitched against us by the cruel god Fain….but this, this is the worst. No siege has ever lasted this long, no siege has ever just stood there…waiting. I can almost feel their hunger for my flesh, feel their teeth sinking in….No! I will not let them. Fain will not have me.

I stalk through the halls, not seeing the walls or even thinking of where I am going. What will I do? Those zombies were obviously sent to destroy me, to wait until we snap and attack them. I stick out my hand and grab a passing boy by the shoulder as he jogs past. He looks at me and his eyes widen. “Y..Y.Yes S…Sir?” Why is he so scared? I don’t have time to think on such small matters.

“Boy, I want you to do something for me” I say, staring into his eyes. I try to give him a reassuring smile. If anything he looks even more terrified. Foolish boy! When will these people start believing that I’m not an undead abomination? “I want you to tell NAV that he is to pepper those husks above ground with bolts. Tell him to leave none standing. Okay?”

“Yes sir, right away!” He said. Standing upright, he gives a quick grin and jogs on his way, leaving me dumbfounded. Did I say something that encouraged him? I don’t know. Shaking my head, I continue stalking the halls, wondering about Fain, about Armok. Planning, I hope, for when Forumites will once again be free of them both. 
Spoiler (click to show/hide)

Fire like a molten sea with imps of fire and men of flame, demons and horrors. And rising through them all, a fiery hand, a brand of doom with a blackened face made of coal looming behind it. It encloses me, envelops me…The whispers of Armok weave through my mind. The boom of drums echoes as he tells me what I should do, what I have to do. Screaming from pain and anger at being trapped, I jerk upwards and throw a punch at the face hovering in front of me. A child’s face gawps down at me. With effort I pull the punch short inches from his bulbous nose. My legs are trapped, so I reach over and light the lamp beside me. The light shows the bedroom and my body wrapped in sweat-drenched bed clothes. My shuddering breaths even out and I collapse backwards into my pillows. Another dream. Just another dream. That’s what I tell myself every time but…I only ever had that type of nightmare when Armok was controlling me. Could I still be under his thumb and not know it?

Once I have recovered I focus my eyes back on the messenger child, the same as before. He again looks at me with fear in his eyes. I sit back up. “M…m..my lord. I ha..a..ave a messa..ge for y…y..you” He stammers, eyes not looking up from the stoney floor. He seems to relax himself, and his back straightens like the steel our smiths are renowned for. I smile to myself - this child is a brave one indeed to recover so quickly after nearly being attacked by the “Undead abomination of Necrothreat”. He again opens his mouth “The zombies aren’t falling sir, not like you asked NAV to make them. They seem to fall…and then the men say they feel some dark force at work and they rise again, bringing with them any limbs torn off.” He stops speaking and looks back at the cracks in the ground as if he could hide in them.

So…Fain’s foul magic is here as well. It strikes me as weird that I hear this news just as I have my nightmare…but surely it is a coincidence. My dreams are just dreams, I am still safe. But what am I to do now though? The dead are not going back to their graves. “Is there no good news” I mutter to myself. Nevertheless, the messenger answers.

“Yes sir. The men grow better at the crossbow. I have been told by Crossbow Commander NAV to tell you that two show real promise.” He edges closer to me and hands me a slip of paper. 
Spoiler (click to show/hide)
Spoiler (click to show/hide)

"What's your name boy?" The child looks up, a small grin taking shape on his lips. His fear seems to be mostly forgotten.

"Bob, my lord, though everyone calls me Timeless Bob" I nod, taking note of the name. This child has strength....he will be a fine Forumite. We will have need for strong Forumites before this is all over. I hope to be one of them, that I will not cave under the pressure. Even as I think this I feel a shadow press on my mind, and an echoing chuckle seems to bounce around in my skull. A dream...it was just a dream!
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EDIT: I forgot to mention, rule No. five says that I should state any game breaking bugs, and I have to say that the zombies ripping off their own limbs and raising again, and not only this but Necromancers reanimating them all within a few seconds is as close to game breaking as I can think. It wouldbe okay if they went away...but they stay there and we are stuck under ground. Maybe Talvieno or whoever modded them in can make it slightly less...utterly and totally murder to walk outside. Then again, it may take away the character of Necrothreat to be able to go outside...but anyway. I'll leave it up to you whether or not you want to change it, I only have to deal with it for a year  ;D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 30, 2013, 04:34:37 pm
I think the only way to destroy those limbs is through using lava. Just like how it was done in Boatmurdered. I do agree that it's a bit gamebreaking but I do not wish to remove it, merely tone it down if possible by adding a cooldown or something. I myself can't mod though so I can't do anything about it. Anyone is welcome to try to fix it if they want.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 30, 2013, 04:42:48 pm
*Sighs* Fine, I'll start work on a stack.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 30, 2013, 06:17:53 pm
*Sighs* Fine, I'll start work on a stack.
Good gods... First the flames that burned the fields and now lava that purges the land!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on October 30, 2013, 08:59:50 pm
Anyone remember the Trialfires magmafall? We need the same thing in Necrothreat.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 30, 2013, 09:32:05 pm
Yikes, I've put a pensioner on the front line of the war with the gods! NAV, you never said you were 110!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on October 30, 2013, 11:38:45 pm
110 ain't old for a dwarf. They live till 200. Or did someone change the lifespan for forumites?

By the way, can I have a screenshot as my dwarf please?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on October 31, 2013, 04:15:00 am
Anyone remember the Trialfires magmafall? We need the same thing in Necrothreat.

Ahhh, I do remember that. Good times where BFEL generated a world that melted your skin as soon as your dwarf touched sunlight. We do indeed need something like that. The gods will learn to fear us!

DwArfY, start production of balefire immediately! We'll show those pests, I mean gods, who's the real god.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on October 31, 2013, 07:50:57 am
See, I don't want to do a lot of wheel of time stuff really because it might spoil it for those who haven't read it yet. But I do have an idea about the magma story-wise anyway.

Spoiler (click to show/hide)

Also Apiks,it appears your forumite was married to Chiad.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on October 31, 2013, 11:09:30 am
I'm on book 3, and I'm at the part with the accepted trials. It's really strange for sure...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Timeless Bob on November 01, 2013, 04:45:59 am
Perrin was my favorite character from that series.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 01, 2013, 07:00:49 am
Perrin was my favorite character from that series.
Mines a mix of Perrin and Mat at the moment. And Lan as well
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 01, 2013, 08:08:58 am
I've always liked Mat. He gets so much cooler later on.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 01, 2013, 08:46:27 am
I've always liked Mat. He gets so much cooler later on.
He kicks the shit outta two trainees at once when hes sick, THATS awesome... And I wish he could still use the dagger, that thing was awesome
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 01, 2013, 10:33:19 am
Here's a poem I wrote on a car journey on a piece of kitchen roll. I was bored, so yeah I'm gonna bore all of you too

Of blood and fear he’s creator,
Of all that’s dark and creeps at night;
Of beasts he is dominator
And enemy of all that’s light

His name, O Armok the Blood god,
Is fear itself, and blight upon
The fool who thinks to control him
Through happiness and joyful song

But hark! Here comes his ancient foe,
In bones and leather he is robed
And all he touches turns to woe
For death is all he’s ever sowed

His names are Fain and Ur the Head
Of death he’s master, dead he calls
To soldier for him as un-dead
And tries to pierce our bloody walls


But twixt them both there stands a force
Of men and workers for the Light
Who never knew that evil’s source
Lay in the gods they saw as right

In Necrothreat they stand against
Minions of both Armok and Fain;
They hold the dead and fiery hands
Of gods away as their hopes wane
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 01, 2013, 11:48:36 am
*Sighs* Fine, I'll start work on a stack.
Good luck, I will try to finish whatever is left once you complete.

If we go for reactor power, I would encourage having the pumps offset a square every 5 or 10 levels.  So when something does go wrong, the don't ALL deconstruct.
I've never tried pistons, would that give us the volume we need to purge the entire surface?

Final idea once the surface is safe: add some drains that will allow magma to flow from surface back down into the reservoir(s).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 01, 2013, 11:50:00 am
Why the drains? If I were pumping then surely the reservoir could just be filled up.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 01, 2013, 12:12:50 pm
In theory:
- Migrants or caravans would be able to come sooner if magma is not blocking the way
- Faster reload time (less to pump up)
- Anything that doesn't die from magma would be washed down the drain
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 01, 2013, 12:18:33 pm
Well, I doubt I will get to finish it so anything like that will likely be done in your year
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 01, 2013, 01:20:47 pm
Question: how are we going to make the drain?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 01, 2013, 01:23:05 pm
After the cleansing fire, I dare say we can add what we want lol
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 01, 2013, 01:55:18 pm
Doesn't the drain require... You know... Going outside?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on November 01, 2013, 02:33:09 pm
A few more for forumites dead would be tiny drops in the ocean at this point.
Remember the world eating fluffy enablers dimension I warned about.
Also somebody should put a memorial slab of Jenny in the clinic.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 01, 2013, 04:53:17 pm
It should be safe to go outside for a brief time after firing the cannon.  Maybe a vampire can be persuaded to do it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 01, 2013, 08:01:47 pm
1st Slate
Claws in my head, he’s in my head! That voice like an avalanche of ice and stone, it’s talking to me, whispering to me…I tremble, strength wavering. The other Forumites in the Dining Hall glance at the shaking Forumite to see if he is okay and, seeing it is me, their eyes slide off. None want to be seen talking to the monster they believe me to be, and I wouldn’t be able to hear them anyway. My entire world is consumed by that voice…I sink to the floor, clutching my head and babbling. The dining hall slowly drains of people until I am alone. All alone with Armok prying his way through my skull.

I shout out, a plea for help, begging for the strength to resist. I feel my will slipping, the want to obey getting so strong while I get so weak. I cry out once more as my will crumbles, and suddenly he is there, sword strapped at his side. I lay curled on the floor, cheek pressed against the cold stone, as highmax hovers above me. He seems to shine, to emit a light. He starts to mutter to himself, and amongst his words I catch “Mind must be broken…This is going to be difficult” A hand blazing with cool light rests on my forehead, and I gasp. Every fibre in my being shudders and Armok’s touch slowly recedes before the tide of light. I sit up, gasping. Red fingers of blood drip down my face from where I dug my nails in, red crescents in my skin standing out in the light.

I look at highmax in awe, his face now in front of mine. He looks gaunt, and seems to have trouble standing. Blood shot eyes look into my own and the light which shrouded him is no longer visible. “Blood and bloody ashes, but that was hard. Now why did you have to go insane like that? You nearly got me killed! It felt like I was pushing against a wall of icy fire, if that even makes sense…Come on, get up. The overseer can’t look like a beggar in the mud” He reaches out a hand and I grasp it, pulling myself up to my unsteady feet.

“How…how did you know to find me?” I gasp as I stagger alongside him out of the Dining Hall. The Forumites walk past in an uninterrupted flow. We are just two more drunken idiots who can barely walk to them.

"Came to give you a message" He grunts, strain making his voice sound strange and gravelly. "More migrants have arrived, they're stuck outside with the undead. They fear for their lives and do not dare approach the gates." He grunts again "The commanders wanted to leave them there, but I have a different idea, if Apiks can be spared from his work on the path?" He trips on a small rock and we both nearly go down. I am so weak, so very weak. My tiredness is almost a physical thing which stops me moving, stops me thinking straight...But I cannot let those migrants die to Fain. I will not admit defeat on this.
Spoiler (click to show/hide)

Gathering myself I press highmax for details. Once he explains what is needed I nod my head with supreme weariness and clasp his shoulder. I try to show my gratitude as I look at him. "Let it be done" He nods sagely, and I walk away with my back straight and head high. If I kept my head high in my search for Perrin, I can do it now.The moment I get into my chambers I collapse onto bed and sink into a deep sleep, dreams haunted with the rotten faces of the dead and their grasping hands. At one point I waken to find myself on the floor, rolling on the rug. I stagger to my feet and fall back to bed. I don't wake up until noon the next day.
 
7th Felsite

Highmax’s plan worked. We now have six more Forumites, thank the light! Even now they are working in jobs which had needed more workers. Apiks worked through the night to carve out a new path to the outer edges of the map, and the forces of Fain devoured two valiant Forumites, but the rest survived. They survived, and that brings me hope that I can survive the minions of Fain too. The mood in the fortress seems light tonight as we greet our new brothers. Even the more resentful don't seem to be glaring as fiercely at me...Maybe I can earn their trust. It is a big maybe, but I live in hope.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
8th Felsite

The gate of the arena closes shut with a hollow thud behind me. The blood spattered walls of this hole of death seem to loom much higher than they actually are. I steel my heart for what is to come and arrange the men in a line near the hatches. That's where they will come from, the beasts of death and doom. That's where we will teach Armok who the master of Blood is!

We wait for a while, and then the grunts of the haulers reaches us...Soon now, soon. My blood heats up in preparation of the fight, my hand tightening on its sword. No more spears, not for me...I was reborn as a wetlander, and to their traditions I will hold. The spear holding Aiel seem to relax, to get more casual instead of more anxious. I feel like a spring wound tight, wound to the point of breaking. Suddenly, I am released from the strain as a hulking figure is tossed amongst us. The Aiel move as one, stabbing, slashing. Another beast is released among us, and I find myself face to face with it, its tusks hanging low below its slavering mouth. Its beady eyes watch dumbly as I strike first
in its torso, blade like a serpent which spins in the air and bites. I twirl and my sword hacks through its neck and cuts its spine. Its head flies off in an arc to land in a pool of blue blood. Trolls. I grin with a mad glee. They don't stand a chance. We wait for the next volley.

A Forumite is dropped into the pit. The Aiel raise their spears and then lower them, confused. He stands up slowly and twists towards us to show his bony front. Bones...Are they sticking out? "Attack, attack! It is one of the undead!" I scream, desperate. I am too late. As the creature of Fain leaps at me, ignoring the blades ripping through its fetid flesh, it gives a blood curdling scream. I raise my sword...and hit a wall in my mind. I. Can't. Move. With supreme effort, I break through the barrier and my weapon is raised in front of me slowly. Too slowly. Rotten flesh and lank hair slams into me. I feel it gnawing...gnawing at my legs, getting higher. As I sink into darkness, I see a face wreathed in flame waiting for me in that midnight coloured void.

Pain...My legs are made of pain. I throw back my head and scream, tears streaming down my face. Armok is in my head again, twisting, turning in the depths of my thoughts. I will never be rid of him! "You shhhhhouldn't have enjoyed the blood so much, monkey. You opened the way for me to get into your head again...." My mind feels like a smith is using it for an anvil...Letting go, I give into the pain. The other Forumites in the hospital look at me strangely, but I don't care. Armok is in my head again!
Spoiler (click to show/hide)

13th Felsite
I wrestled with the madness in my head for five days, an exhausted highmax coming in and out of the hospital to work his healing magic. Eventually we pushed him back again...for now. Even now I feel like someone is sitting on my shoulder watching me. Waiting for the chance to strike. Always waiting...This is going to be the death of me-I can feel madness creeping up on me, a dark blanket which threatens to consume me. I can no longer control myself, I feel anger at the smallest things. Timeless Bob came in with a message, and I nearly ordered him executed. Light, what is happening to me? The good will towards me after the migrants were saved is steadily vanishing and many look at me with hatred again. But I can't stop; it's like I'm not in control anymore.

As I muse this over, a tentative knock on the door disturbs me and I fight not to throw my sword at it. Light, it is so hard! "Come in" I say through clenched teeth. Timeless Bob peeks his head around the frame and, seeing I'm in bed and not standing up, comes in. He has learned that if I am on my feet I am more likely to turn violent. What a harsh lessen to learn for one so young.

"Elves, sir. They've brought a caravan. Apiks wants to know if we should let them in, or what...." He hands me a message
Spoiler (click to show/hide)

"No! I don't want to take the bloody risk. And for what?" I sneer " A pile of cloth and thread? Let them stay out there, they'll go away sooner or later. Well, what are you waiting for? Go tell him!" He ducks out of the room and leaves me to my internal struggle for sanity. I'm so hungry that my stomach feels like a hole, and so thirsty my throat is like sandpaper. I haven't been fed in so long...The nurses have it in for me, I know it! I must tell Timeless Bob to take a message to Apiks. They must be executed! No...no. They shouldn't, but they should be made to feed me. They must be! Light, I'm so hungry. I lay back in bed and ponder on what I saw, what I think I saw, when Armok let down his guard. Could it have been? But I need more time to think it through. If I am right...well, time will tell.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 01, 2013, 11:14:24 pm
Highmax the Commander and Guardian of Necrothreat becomes the Magician of Necrothreat... WHOO HOO!

I'll figure out how Highmax regained his memory in a bit. Might include finding the book of rituals and spells again
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 02, 2013, 08:15:36 am
Ah yes, sorry I forgot about your memory...maybe you could do something about being drawn to a book in the library? Do we even have a library? Hell, I didn't know any of them could even read.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 02, 2013, 09:37:48 am
Ah yes, sorry I forgot about your memory...maybe you could do something about being drawn to a book in the library? Do we even have a library? Hell, I didn't know any of them could even read.
If I can read that book of rituals and spells, I can read at least (story wise).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 02, 2013, 11:05:23 am
I'm surprised none of you have come to ask me questions about everything. You'd think that the original founder would know more about everything that's happening than anybody else. Poor lil Apiks is just digging holes. Maybe it's time for a chronicle to be released about a confrontation with everybody about what's going on?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 02, 2013, 11:19:57 am
What do you mean? Everyone coming to you to ask questions? Ask, and it shall be done  :P

Edit: Does anyone have a question they'd like their Forumite to ask Apiks in-game? Like Sprin could ask where the chainsaws are or something, or NAV could ask if he could be let out of his commander position?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 02, 2013, 11:35:06 am
I was thinking of more dramatic question. Like questions about the gods, powers, undead and the world in general. I'm sure we can concoct an interesting story from that. Somewhat like going to the sage to ask for advice. Everything story-wise of course.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 02, 2013, 11:41:56 am
Ah. Sort of like the Oracle of Delphi? Maybe you could have mystic powers which let you get knowledge...maybe Light magic? Can tell things from the flickering light from torches...Or if you have a different idea, tell me and I'll work it in. Same for anyone else, it might make this more interesting...Really, it's hard to write anything when you're stuck under-ground all day  :(
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 02, 2013, 11:45:01 am
Ah. Sort of like the Oracle of Delphi? Maybe you could have mystic powers which let you get knowledge...maybe Light magic? Can tell things from the flickering light from torches...Or if you have a different idea, tell me and I'll work it in. Same for anyone else, it might make this more interesting...Really, it's hard to write anything when you're stuck under-ground all day  :(

Ahh, I got it all sorted out. I got a really cool idea. I'll start writing it fairly soon. It will involve the aftermath of Necrothreat I. I'll message you, DwArfY, to see whether you'd like for us to work on it together.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 02, 2013, 11:50:59 am
Great. Good to know I won't have to be the only one supplying brain juice..I'm running on empty at the moment. Damn all coursework to the fires of Armok's summer house! This looks set to get interesting, though. I think even highmax is working on some story thing...Put on your thinking caps, people!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 02, 2013, 12:23:37 pm
Is that correct, Highmax? If so then I think we got Apiks, DwArfY, Highmax and even Sprin to be supplying material. Sounds good to me.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on November 02, 2013, 08:09:44 pm
I'm board would people like me to start the story now?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 02, 2013, 09:40:19 pm
err sure. If it conflicts with what I'm writing I can probably change it still, so I suggest you do.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 05, 2013, 04:37:19 pm
14th Felsite
I see now…I see. The haze which had covered my mind since the attack on my legs has cleared, and the thing which I had caught a glimpse of in the thoughts of Armok is revealed to me. I have followed the strings of the puppeteer…and now I know where they lead. The lairs of his minions are revealed to me! I sit still in the hospital bed I was dragged to, but now I see beyond its drab walls…my mind follows the strings…follows to a place of black stone and icy glass. I struggle, my body trying to fit through the eye of the needle. Pushing…pushing…There! My body goes from my hospital bed and reappears in that land of glass and stone monoliths. A castle of deepest black surrounds me. Down the middle of the hall I stand in runs a carpet of deepest red. Blood red. The colours of Armok, black and red. I grin. The secrets of Armok’s travel are now mine!

I walk through the halls of Armok’s land, looking for something to talk to. Doors of ebony slam open and shut of their own accord. Looking into one of the rooms I see chains of midnight black hanging from an unimaginably high ceiling and, draped on them, the figures of humans and dwarves, elves and kobolds, fighting, pushing…dying. The bones and corpses of the fallen litter the ruby-red ground. Another reveals a pool of tar and screaming faces stretching through it to the low-slung ceiling before the door slams shut with a crash. After that I stop looking and focus on my goal. A door of vermillion stands at the end of the corridor, the ebony doors dwarfed by its immensity.

By the time I reach those doors my back aches and I can no longer feel my legs. A trail of blood from my reopened wounds follows me before it is absorbed by the carpet. I try not to think of it as the castle drinking my blood…I don’t think I could stand another servant of Armok… sipping… drinking… Light! The doors loom before me. With one gauntlet clad fist I knock on it, using what strength I have left. No answer. With a grunt, I ram my shoulder against it and shoving, pushing and heaving I force it open to the sound of groaning wood.

I stand now in a hall of midnight. No other splash of colour paints it except black. Rows of wooden pillars stained dark march in rows down the side, standing on floors of black marble. Benches and chairs of the same wood as the pillars sit in silent rows as if waiting. Paying them no heed, I walk in further. On my third step a grinding noise echoes in the chamber and a door opens from the rock. I stare in surprise as a single file of black-and-red robed figures walk in and sit down. A single chair remains at the end and, inching forward, I sit in it. As one they lower their hoods to reveal red, staring eyes set deep in green-skinned gaunt faces. Goblins. Supressing my disgust, I stand and speak to them, the fools who believe me to be a messenger of Armok. When I am done they nod and stand, shuffling out. I imagine home, follow the puppeteers strings…squeeze…

15th Felsite
Timeless Bob came to me in the night and told me to go to the battlements, there was something I should see. I followed him curiously through the halls and reached the battlements, NAV and the crossbow Forumites proving their worth as they fire bolt after bolt into the assembled horde. On the horizon a cloud of dust could be seen and, at its base, a band of Goblins. I grinned viciously, for they had fallen for it. The fools had sent troops to our aid, at what they thought was the will of Armok!
Spoiler (click to show/hide)

I watch with glee as the goblins charge in their holy crusade, plunging deep into Fain’s forces. The zombies cry out in anger as they recognise minions of Armok, and their grasping hands reach out…and are cut off by goblin blades. They shudder, regain life and rise again, renewing their attack. Slowly, the goblins are beaten back, shouting in a guttural language to a thicket of trees some distance away. Backup arrives, nearly too late.
Spoiler (click to show/hide)

three more ambushes, only one has any success. I watch as they slay their foes quicker than they can rise again. Then one has an arm ripped off. It descends into bloody froth after that. No survivors. My plan to rid the surface of the dead has failed, but I have had another idea...one which involves the hot seething cauldron beneath our feet.

----------------------------------------------------------------------------------------------------------------------------------

Sorry this took so long to write and how short it is, it has been a really long couple of days and if I had tried writing anything it would most likely have been terrible anyway.  :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on November 05, 2013, 06:48:37 pm
Sorry I'm going back and forth on weather to do it now because I have some ideas but stuff needs to be done (like a memorial of jenny in the clinic) and what if something bad happens and Sprin dies prematurely, ect. anyway I think I'll wait tell my turn tell my turn.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on November 05, 2013, 10:44:48 pm
HAHAHAHA!!! Eat Leadcopper you greenskin rotten corpses! I WILL PERFORATE YOU!
Heh. This is way more fun than I thought it would be. Just sitting up here behind a nice safe fortification, purging the surface of undead. Hey squad, does that one kinda look like Apiks to you? Whoever shoots that one gets a day off!
*30 bolts stuck in the zombie later*
Dammit I meant whoever shoots it first. You can't all get a day off.

One question for the overseer: Who brews?

Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 06, 2013, 02:25:41 pm
Oh yeah, the brewer. Where is he? OH DEAR ARMOK NOT THE BOOZE  :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 06, 2013, 02:27:18 pm
Oh yeah, the brewer. Where is he? OH DEAR ARMOK NOT THE BOOZE  :o
*grabs Dw4rfY*

GET THE BOOZE RUNNING AGAIN!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 06, 2013, 02:33:49 pm
*Looks with wide, frantic eyes down at the maddened Forumite holding me aloft by the scruff of my neck*

Hey, not even Armok is evil enough to cut off the booze supply! It was an accident, I swear!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 06, 2013, 02:37:01 pm
*Looks with wide, frantic eyes down at the maddened Forumite holding me aloft by the scruff of my neck*

Hey, not even Armok is evil enough to cut off the booze supply! It was an accident, I swear!

The Swords Enthusiast shakes Armok's Chosen by the neck with his left and right hand but the attack glances away!

WE NEED MOAR BOOZE!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 06, 2013, 03:37:58 pm
Are you seriously telling me that we've been surviving without booze? TRAITOR IN OUR MIDST!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 06, 2013, 03:47:25 pm
Are you seriously telling me that we've been surviving without booze? TRAITOR IN OUR MIDST!
Highmax, Swords Enthusiast cancels Strangle Th4DwArfY1, throwing tantrum!

RAAARRRGGHHHH!!!! NEED BOOZE!!!!

*throws swords everywhere*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 06, 2013, 05:49:59 pm
Campaign Promise: when Ruhn takes over the drink stockpile will reach 1000!

(When Goku takes over, it will be OVER NINE THOUSAND!!)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 07, 2013, 09:33:21 pm
I'll get the regaining memory story up in an hour or so. I finally have some time to do that. And today I learned what NAV's picture is... And let out a big WTF in the process
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 08, 2013, 07:03:31 pm
*One quick google image search later*
Hey, that's not a balrog! It's based on soap, for goodness sake, and doesn't have all the whips and flames and so on!    >:(

Edit. My worst nightmare has been realised.... I have been reading something called Murderwheel, and this came up:


The mental image I got was that of a mix of Sprin and highmax. Truly, that image should have remained in hell where it belongs.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 08, 2013, 09:42:32 pm
Oh dear god... The chainswords...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 09, 2013, 12:08:07 am
Heres my write up. Sorry it took so long, my mother distracted me and I'm forgetful :-[

Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 09, 2013, 05:43:24 am
Excellent writeup, Highmax. It managed to keep me into reading it from start to end. This indeed becomes more and more interesting. I believe it will fit quite nicely with what me and DwArfY have in mind.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 09, 2013, 07:42:09 am
Yes, it fits in well. Nice work highmax, I enjoyed the backstory :)

Also. Adamantine is blue. You say it was Armok's blood. Troll blood is blue. Armok is a Troller?  ???
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 09, 2013, 07:45:32 am
Yes, it fits in well. Nice work highmax, I enjoyed the backstory :)

Also. Adamantine is blue. You say it was Armok's blood. Troll blood is blue. Armok is a Troller?  ???

Well Armok is the one that created the trolls, haxxors and their ilk, no? Ur is for the undead.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 09, 2013, 07:46:49 am
Some think it was his blood that filled the holes to HFS, but no one truly knows
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 09, 2013, 07:51:55 am
Ah, it is hard to convey humour with text. I was joking, maybe I should have used a smiley face  :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 11, 2013, 04:32:14 pm
Alright. I think break time is over. Time to get back into this, folks! Rebound process, activated.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 11, 2013, 06:56:47 pm
Apiks gestures
the thread begins to move!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 12, 2013, 12:27:41 pm
DwArfY, do you want to hand over the save as-is?  I would hate for us to loose the stories generated so far.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 12, 2013, 01:10:49 pm
DwArfY, do you want to hand over the save as-is?  I would hate for us to loose the stories generated so far.

Eh, well, the thing is, me and DwArfY are currently working on a story so I'm not quite so sure about it. I'll try to rush my part so I'm hoping we get an update soon.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 12, 2013, 01:47:04 pm
Nah, it's OK. Our story can go in any time...TBH, I really don't want to end my turn now, but what with the amount of stuff I need to do it is really the only thing I can do that makes it fair for everyone.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 12, 2013, 04:56:31 pm
((Don't mind me, just trying to keep things moving.  My availability is low this week anyways.))
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 12, 2013, 05:34:25 pm
I've been busy, so... Yeah... Not really focusing on much for DF atm..

EDIT:
One of these things is my Character in D&D as my fighter just died a horrible death from a tenta-... Uhh... Lets not say what it was...

Anyway, I'm mostly trying to figure out a new character, his story, etc.

Also, hows the fortress coming along on a scale of fun to !!FUN!!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 13, 2013, 01:30:36 pm
I've never played D&D. Is it any good?

Edit: was gonna post the save, but s*** just got interesting. Gonna have to hold on to it for a bit more, lol.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on November 13, 2013, 04:07:46 pm
Never played D&D. I play Shadowrun though. My current character is a dwarf named Dr Kogan.
Finish your turn Dwarfy, but try to hurry up please.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 13, 2013, 04:36:12 pm
Its awesome, excluding the fact I died from... Yeah... And NAV, is that a video game or...? And I admire the guy whos in your picture, hes like my favorite character in Cave Story
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 13, 2013, 11:21:34 pm
My buddy has been talking about starting Shadowrun campaigns.  I've read a little over half of Two Dee's Shadowrun Storytimes.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 14, 2013, 12:28:48 pm
Soooo is D&D a computer game, or is it the thing with dice? Really, the closest I have gotten is Warhammer 40k
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 14, 2013, 01:00:43 pm
Soooo is D&D a computer game, or is it the thing with dice? Really, the closest I have gotten is Warhammer 40k

As far as I am aware, D&D started as a type of game with dice and then the mechanism using it were integrated into some games (most old rpgs [Baldur's Gate, Neverwinter nights and so on]).
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 14, 2013, 06:08:24 pm
Soooo is D&D a computer game, or is it the thing with dice? Really, the closest I have gotten is Warhammer 40k

As far as I am aware, D&D started as a type of game with dice and then the mechanism using it were integrated into some games (most old rpgs [Baldur's Gate, Neverwinter nights and so on]).
Its a pen and paper game where dice is done for almost anything you do. Baldur's Gate, Neverwinter Nights are indeed video games based on them, and they're fun but VERY challenging and, in my opinion, limited compared to what you can do in D&D proper.

You want to sneak into your allies room while hes passed out drunk, steal his pants and then put them on his head? Go right ahead!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 15, 2013, 01:23:21 pm
24 Hematite
Spoiler (click to show/hide)
Hark, the scum has been located! Ready the door, lock the vaults-He shall not step foot in our fortress! But where is he, this demon of Ur, minion of Fain-Where is he? The call cries again..”Intruder, Drive him away”, wavering in the morning light as it seeps through the fortifications and leaks into Necrothreat. Necrothreader!
Spoiler (click to show/hide)

Screams of terror, blood curdling noises filled with the sounds of damnation and sorrow, echoed to us. The Necrothreader is scared? What demon of hell could scare such a beast, lord of the dead? None of the ancient texts hoarded by Highmax speak of such terror as is heard coming from the mighty being of death. If we could find what terror has scared it, we could perchance capture it and use it to our own ends….but first, to find it. I stand in the dining hall of Necrothreat, a bustle of hope as has not graced us for too long surrounding me. I call to messengers…”You, boy! To the fortifications, spy out the beast scaring the monster. You, yes you. To the entrance gate, look through the barricade and say what you see. You, go to….” And so on.
A panting child, clutching a square of parchment, comes barrelling into the room. Face flushed with exertion, he brandishes his prize, proudly holding it up for me. “An artist’s representation of the beast, sir!” he gasped between frantic breathes.

“Good, good thank you boy…Bob, is it? Never mind, thank you for the help.” I say as I take the parchment. I unfurl it as everyone gathers behind me, eyes wide in morbid curiosity.
Spoiler (click to show/hide)
A..a…lamb? A baby lamb? That is what the dread Necrothreader is fleeing from, the horror from which the creature that had plagued us through the long months of being trapped was running babbling in terror from? A joke, surely, a joke? But no….even as I think this a haunting wail rises from outside. A curse on the weak spines of sissy Necrothreaders, I had thought that at last we had found a beast to defend us. Still, the lamb is doing a fine job of herding the Necrothreader off our land. Maybe when it is gone the dead will not rise? One can only hope. This is the first time in months that the feel of evil shrouding my mind seems slightly lessened. We may yet prevail!

25th Hematite

Spoiler (click to show/hide)
Ruhn has a hatred of one zombie, and he takes it out on him with a vengeance. Bolt after bolt, the fateful twang spelling its doom….until it rises again. It rises quilled with arrows, a porcupine of darts. Ruhn’s commitment is remarkable….but I fear how far he will take it. He has a blood lust in his eyes, one I do not like…It barely dims even when he looks to his comrades. But no. This is Ruhn. I will not fall into suspicion…but still, I will keep an eye on him. Just in case.

But enough of Ruhn, or Rhunorah as he (she) likes to be called now. The Necrothreader has fled, the gates are again open. Stranded migrants pour through, 5, 6…7 in total. We welcome our brethren from the outside with open arms, gape at their open wounds and do our best to help them. They report an indefatigable brother in the field, fighting with wild abandon, the sun glinting on his teeth as he bares them to the sky. They say he fights with his hands,tearing not only limb from limb, but also those limbs into smaller pieces. Asmel, he is known as. Asmel the Vampire. When I hear these rumours of a defending vampire, a hero that doesn’t drink Forumite blood, I sneer. No vampire is good ...They’re all minions of Armok…Sucking…always sucking….drinking my blood…Oh, Light!
But the rumours are wrong. They must be. Besides, they say he can’t walk anymore. No being could live out there for this long. Yes, it is a rumour…no Vampire is good!
 
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Asmel, Vampire defender of the halls, indeed! A myth, he is a myth.

To check whether or not the departure of the Necrothreader would keep the dead dead, Highmax and Sulin volunteered to embark on a voyage of revenge. For the fallen, they lifter their weapons and set out. Never has the fortress seen such bravery. They started in a walk, then a jog. By the end, they were running and brandishing their weapons, screaming insults and death threats to the assembled horde. Highmax swords glimmered red like blood in the setting sun, and quick were his strikes and defences. Though we derided his love of swords, I see now. It is a thing of beauty, the swing of sword, strength warring against strength…a dance of steel with sweat dripping to the ground, the game of life. Alas, the Necrothreader had comrades, and those struck down quickly rose again. Damn the dead, Damn the Necrothreaders!

Their spears and swords rise and fall, hacking and hewing, their force of two faced with ten times their number. The crowd watching at the gates bulges forwards, then bursts, the grim faced marksforumites  marching through. NAV strides with determination on his face. He knows he marches to death, he and his men know. He marches on, face of steel gazing forward, laptop in his hand. He will make up for the fall of Necrothreat one, the zombies will taste the bolts of Forumites once more, and their wails will be music to his ears. The one-time-brewer splits a smile as he walks, his mind on the pain he will wreak upon them.

And me. I stand in the shade and look out at the field. Though no Forumites are dead yet, the sheer numbers of zombies makes it almost certain. I stand with a deep well of sadness rising in me. Is this the end of NAV, of Sulin and of Highmax? What will the fortress be like without these pillars of strength? I don’t want to think of it. I gaze out onto the battlefield, but something keeps niggling in the back of my mind. A slinking shadow rises from the earth nearly in front of me, but my eyes slip from it. I saw something didn’t I? What was it…I..I can’t remember. Was I thinking of something? I look back at the battlefield and shake away the feeling of worry that had descended on me. At the moment, a strangled yell came from the trap area, and in a cage nearly at the door to the fortress stood another Necrothreader, who stood in his cage gaping in shock. Another Necrothreader down!
Spoiler (click to show/hide)

5th Malachite

Many days they have fought, and I, unskilled in warfare as I am, have watched, eyes straining to find Necrothreaders hidden, their forms cloaked in a mist which my eyes can’t see through. How many there are, none know. But we have chased or captured two, and we can do more. We must, the entire fortress depends on it. I watch as Rhunorah and Mastahcheese Returns throw a zombie into the water, working side by side to bash it to a watery grave. It stays dead, the water taking it. That is the only way to rid us of them, force them to the water and kill them, where no Necrothreader can see them. But alas, it may not be enough. Already we have lost two….Highmax has become a swords enthusiast in more than name, his skill with the sword rivalling his past skill with the spear. Where he strikes, death follows, however temporary.

But there are two who merely look at the zombies  and they quake, the dead showing a spark of life in the fear they show. I even pity them, for these two hard-faced women are more than the equal of ten men each, their spears darting and weaving through their foul flesh. Solon and Sulin show Highmax the error of his ways each time they swing their spears. One is silent, Solon, and works as a butcher works, no compassion on her face, while the other shouts bloody murder, screams and rants, her ire more terrible to look upon than the maggot-filled eyes of Fain’s forces. Blood sprays before them. Occasionally Gaul joins them, his skill in the spear their equal, and they dance as if at a ball, brothers and sisters of the spear.
The kills of Sulin mount,
Spoiler (click to show/hide)
Spoiler (click to show/hide)
But by far is Solon the more experienced.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

I once heard Solon speak of her time in the jungles of her youth, abandoned as a child. The beasts of the wild thought her easy prey. She proved them wrong. She crafted her own spear, taught herself to use it, and fought off entire armies of the beast-men of the jungle. It is a terrible place there, but she survived for years before coming here, her only wounds a missing leg. Warriors have gone into that wood, whole companies, not to be seen again. And here she stands with us, spear once more killing beasts.

I can almost feel the bond strengthening between these  warriors and their weapon, Sulin herself has achieved a new ease
Spoiler (click to show/hide)

Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze.... I can’t…can’t keep going. Next person…will have to take my place. My term as overseer isn't yet over…but I can’t keep going, I can’t. The Light save us all, we’ll need all the help we can get.

And highmax...I cannot look...Fain again has claimed him, taking him again for his own. I fear now that Highmax would not know me, and that he would seek my flesh if he could. It has been a bloody week, but our military is stronger. That is what I must tell myself

================================================================================================================

Well, sorry about the length of time this took, but a necrothreader came up on screen so I really wanted to play a bit further. I'll hand my save over now. Also, a note to the next overseer. There are a few outside still, for example Gaul, but getting them inside would be really hard. In order to get some inside, I had to take them from the military, so you may want to re militarise them. They're easy to spot, they're the ones with ridiculously high fighting skills. Also, NAV I thought was dead outside, but then he appeared drinking booze  :o I have no idea how he survived, and this is the second time he has defied death. In my first year he went outside and broke his spine...yea, you're really (un) lucky during my turns, NAV :/
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 15, 2013, 01:25:21 pm
Yes, yes I'm a terrible person, double posting, I know...Just needed to say the game was unpaused while I was posting this, and the Necrothreader got out of his cage..I didn't even know that was possible...

Also, I really don't want to know what was happening in the Belted jungle. I back highmax's request to add her to the hall of fame, and add Sulin to my request. They pretty much saved what remains of the military, letting them flee.

Here's the save
http://dffd.wimbli.com/file.php?id=8137

Edit: Nearly forgot, add Asmel the Vampire Defender of the Fort to the hall of fame as well, please
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 15, 2013, 03:56:05 pm
Highmax's Last Stand
I came on the battlefield after many days of combat training. Days ago, I was sent to the fields of war on the front lines with others. This was a suicide mission, but we will battle until we crush every Threadromancer alive. Ur will tremble if We survive. But it is unlikely... Many are falling already but we slay many and more take their place. I raised my blades and use them as I have done before, as a great vortex of death, each strike is as deadly to the living as to the dead. I'm wounded but alive still. I fight on, and I don't use my magic again. I already drained myself in my last spell to attempt to bring myself closer to killing Ur, but I couldn't tell if I succeeded or not; the effects don't show until the "time is right". I will slay Ur, and if I die, I can only hope DwArfY can remember how he brought me back from undeath. I seen others affected by the curse of undeath, and I cry for them. My tears flow in vain though, and all I can do is give them mercy with my blades.

I watch as another falls next to me, overwhelmed. NAV has fallen back, and I feel... Alone...

A shadowed zombie appears before me, and I cannot tell if I am going mad or not; it looked just like it was in my mind when I returned my memory. I raise my blade and we fight. I cannot tell what's going on anymore, as the dead begin to overwhelm me, and I slay more undead, but the shadowed one was the only one I could see that no others dealt with. I felt time slow down as I split the bastards skull, only to have a thread zombie sink his teeth and claws into my neck and shoulder. I let out a cry in agony, and I rip his skull out, throwing the skull away quickly. I then dropped my shield and held my blade in both hands, striking down many with my blades. I slaughter them, swearing to Ur I will kill him. Then I am overwhelmed, but they don't kill me. The shadowed thread zombie was gone, but where it was stood another Threadromancer. He was grinning.

"The Dark One wants his pawn back. You were given the chance to return to us as something greater, but now you will serve us in death."

He then had a strange blade with a hook on it in his hand and began to remove my skin, slowly and painfully. I wanted death, but I held firm, struggling to kill that bastard. I then loose consciousness, and I feel the cold hand of Ur come again... And the next thing I know, I returned home again...

Back home to Necrothreat I again... But I feel like I'm not alone here as I was before...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 16, 2013, 09:11:11 am
Good work as per usual highmax.

Your turn Ruhn. Sorry about Ruhnorah, she was a legendary crossbow wielder.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 18, 2013, 12:42:51 pm
Ha!  I'm dead again.
I'll pass on my turn for now.  Too much going at work, I just need to vegitate with any free time this week.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on November 18, 2013, 03:06:32 pm
Okay. Guess I'll take my turn now. Thanks for the new sig, Dwarfy.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 18, 2013, 03:22:32 pm
Haha, you're welcome :/ I have to say I found it funny myself :) May you have better luck than I did
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 18, 2013, 03:25:13 pm
Well, I admit, that line was pretty funny.

Good luck NAV! And watch out for the High Lord Threadromancer Corpse no one seemed to have found after I left...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 18, 2013, 04:28:27 pm
Alrighty! I haven't posted in a while (working behind the scenes, hehe). Good luck NAV, hope you manage to get us another year forward! It all rests on your shoulders.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 23, 2013, 08:58:33 am
Alrighty, yet another poetic rambling session. If you can call how I twist words poetry  :) I made NAV Nav just to make it easier and I'm The Dwarfy One.


In Necrothreat the Shadows Fall

In Necrothreat the shadows fall,
Beneath the stars in hallowed hall,
But yet we stand, the Forumites,
And none shall pierce the door or wall.

In Necrothreat the gods wage war
And evils from the ancient lore
Are seen in fields of withered corn,
Before we rise to shed their gore.

Ah, Necrothreat you bleed and weep
As Fain goes raising death from sleep,
And open graveyards serve as wounds
Which cut in two our mighty keep

Our plight is grim, the halls seem dim
But hope is here to battle fear;
They come, they come, the saviours come
To battle death itself and win

Amongst them stands Highmax the brave,
The fighter, the swordsman, the knight;
And from his helm the sun shines forth,
His blade has ever rent the night

Then Nav appears, the merry man
Who set down ale to fight the dead;
His bolts are always piercing foes
To turn the rivers water red

From angers hate and Armok’s hold
The Dwarfy One is seen in light
And now his fury shall be seen
To pit itself against the Blight.

The surgeon grim with hacksaw bared,
And bloodlust shining from his eyes,
Is seen in shadows fighting death-
So Sprin will fight where Jenny lies.

Then Mastahcheese on reindeer rides,
His wife in glory goes ahead,
And on the ground are flowers strewn
For hooves to stir as on they tread

So Ruhn is seen with yellow eyes
Which glow like fire to see in night,
And in his hand an axe is clasped
That streams with blood which mocks the light

Oh Apiks, Apiks, he has come
To ride with honour at their head.
His mind is full of Elder lore,
And in his hand his pick is red.

In Necrothreat the shadows fall,
Beneath the stars in hallowed hall,
But yet we stand, the Forumites,
And none shall pierce the door or wall.


Also,how far on are you NAV?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 23, 2013, 09:09:07 am
Omfg... That was beautiful...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 23, 2013, 09:36:42 am
That was... absolutely breathtaking, DwArfY. I am touched. This is getting added to the OP.

Edit: So NAV, how fares Necrothreat II?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 23, 2013, 09:56:28 am
Thanks  :o Didn't know it was that good, lol.

Also, if I left anyone out it was by accident, and if they say I shall add another verse. If Timeless Bob wants one I can add it, but I didn't really think he had taken part enough...Anyway, let me know and I'll add you.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on November 23, 2013, 11:12:25 am
Great poem Dwarfy.

I haven't had much time for Df this week. Lots of school work and family visiting. Might be a few days late for my turn.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 23, 2013, 11:29:32 am
Great poem Dwarfy.

I haven't had much time for Df this week. Lots of school work and family visiting. Might be a few days late for my turn.
I got no problem. Highmax may be doing some stuff in the first necrothreat, specifically hunting Ur...

I did say he was going to try, right?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 23, 2013, 12:03:36 pm
Great poem Dwarfy.

I haven't had much time for Df this week. Lots of school work and family visiting. Might be a few days late for my turn.
I got no problem. Highmax may be doing some stuff in the first necrothreat, specifically hunting Ur...

I did say he was going to try, right?

Yes, and you could make it so that you use the link in your mind to Ur/Fain to hunt and then challenge him
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Sprin on November 24, 2013, 06:18:54 pm
I need to learn to stop falling off that damn grid. They should put a rail on that thing its dangerous!

So what I miss?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 24, 2013, 07:04:54 pm
I need to learn to stop falling off that damn grid. They should put a rail on that thing its dangerous!

So what I miss?
I died and got zombified again
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 12:10:48 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 12:12:53 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
But we're fourmites, not dwarves ;D

Regardless, what I'll do with the hunt may vary, I may just take Necrothreat I and then as a fourmite, hunt a high lord or something. Or I may bullshit the entire thing, depending on how I feel like doing it
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 12:16:30 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
But we're fourmites, not dwarves ;D

Regardless, what I'll do with the hunt may vary, I may just take Necrothreat I and then as a fourmite, hunt a high lord or something. Or I may bullshit the entire thing, depending on how I feel like doing it

Now that's as Forumites do  ;)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 12:20:12 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
But we're fourmites, not dwarves ;D

Regardless, what I'll do with the hunt may vary, I may just take Necrothreat I and then as a fourmite, hunt a high lord or something. Or I may bullshit the entire thing, depending on how I feel like doing it

Now that's as Forumites do  ;)
But of course!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 12:23:16 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
But we're fourmites, not dwarves ;D

Regardless, what I'll do with the hunt may vary, I may just take Necrothreat I and then as a fourmite, hunt a high lord or something. Or I may bullshit the entire thing, depending on how I feel like doing it

Now that's as Forumites do  ;)
But of course!

It is what our mighty civilization was made for! Want to kill a kitten? For no reason other than it's looking at you funny? Of course you can! Damn your entire Fortress to the circus because you wanted some cotton candy? We wouldn't have it any other way!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 12:26:28 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
But we're fourmites, not dwarves ;D

Regardless, what I'll do with the hunt may vary, I may just take Necrothreat I and then as a fourmite, hunt a high lord or something. Or I may bullshit the entire thing, depending on how I feel like doing it

Now that's as Forumites do  ;)
But of course!

It is what our mighty civilization was made for! Want to kill a kitten? For no reason other than it's looking at you funny? Of course you can! Damn your entire Fortress to the circus because you wanted some cotton candy? We wouldn't have it any other way!
Pull the sword out of the stone and unleash forgotten horrors in the process? Totally worth it! :P

I'm more then likely going to bullshit it. I did try and find necrothreat in an adventurer as a haxxor, but I ended up deleting the save file on accident :-[
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 25, 2013, 12:32:42 pm
I enjoyed the poem as well.

If we have/get an artifact instrument, perhaps that could be used to call our heroes back to fight once more.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 12:36:04 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
But we're fourmites, not dwarves ;D

Regardless, what I'll do with the hunt may vary, I may just take Necrothreat I and then as a fourmite, hunt a high lord or something. Or I may bullshit the entire thing, depending on how I feel like doing it

Now that's as Forumites do  ;)
But of course!

It is what our mighty civilization was made for! Want to kill a kitten? For no reason other than it's looking at you funny? Of course you can! Damn your entire Fortress to the circus because you wanted some cotton candy? We wouldn't have it any other way!
Pull the sword out of the stone and unleash forgotten horrors in the process? Totally worth it! :P

I'm more then likely going to bullshit it. I did try and find necrothreat in an adventurer as a haxxor, but I ended up deleting the save file on accident :-[

I call hax! I also call an end to this ridiculous conversation. For the good of all Forumites  :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 12:38:38 pm
That's pretty much it. Zombified Highmax, Gaul fighting outside, Solon, Sulin and Asmel added to the Hall of Fame, I wrote a poem and NAV avoided death by drinking. As dwarves do.
But we're fourmites, not dwarves ;D

Regardless, what I'll do with the hunt may vary, I may just take Necrothreat I and then as a fourmite, hunt a high lord or something. Or I may bullshit the entire thing, depending on how I feel like doing it

Now that's as Forumites do  ;)
But of course!

It is what our mighty civilization was made for! Want to kill a kitten? For no reason other than it's looking at you funny? Of course you can! Damn your entire Fortress to the circus because you wanted some cotton candy? We wouldn't have it any other way!
Pull the sword out of the stone and unleash forgotten horrors in the process? Totally worth it! :P

I'm more then likely going to bullshit it. I did try and find necrothreat in an adventurer as a haxxor, but I ended up deleting the save file on accident :-[

I call hax! I also call an end to this ridiculous conversation. For the good of all Forumites  :D
There was no real hax, although they get a stupidly high boost to their sneak when they start and use their natural ability... Makes them adept+ when they first use it with no added skills.

And no! It must go on!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 12:39:19 pm
I enjoyed the poem as well.

If we have/get an artifact instrument, perhaps that could be used to call our heroes back to fight once more.
That'd be epic...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 12:41:52 pm
I enjoyed the poem as well.

If we have/get an artifact instrument, perhaps that could be used to call our heroes back to fight once more.
That'd be epic...


I agree...Oh, I've never wanted an artifact instrument more...Imagine, with that we could call back the heroes of Necrothreat I, Toady One at their head...


And thus, a new conversation pyramid was born...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 12:47:45 pm
I enjoyed the poem as well.

If we have/get an artifact instrument, perhaps that could be used to call our heroes back to fight once more.
That'd be epic...


I agree...Oh, I've never wanted an artifact instrument more...Imagine, with that we could call back the heroes of Necrothreat I, Toady One at their head...


And thus, a new conversation pyramid was born...
Toady, the first Apiks, Talveno, BFEL, Sprin, Jenny, and all the other original Necrothreaders would arrive...

WAit... That should e my goal; return the damned souls back from Necrothreat I :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 12:50:55 pm
I enjoyed the poem as well.

If we have/get an artifact instrument, perhaps that could be used to call our heroes back to fight once more.
That'd be epic...


I agree...Oh, I've never wanted an artifact instrument more...Imagine, with that we could call back the heroes of Necrothreat I, Toady One at their head...


And thus, a new conversation pyramid was born...
Toady, the first Apiks, Talveno, BFEL, Sprin, Jenny, and all the other original Necrothreaders would arrive...

WAit... That should e my goal; return the damned souls back from Necrothreat I :o

Oh yeah...and then all we need to do is lead them in a noble charge against Ur. Now all we need is some stupid craftsdwarf to get lucky. Hey, maybe we could just keep crafting instruments until we get a masterwork, horn-like one? Made of gold preferably...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 12:52:06 pm
I enjoyed the poem as well.

If we have/get an artifact instrument, perhaps that could be used to call our heroes back to fight once more.
That'd be epic...


I agree...Oh, I've never wanted an artifact instrument more...Imagine, with that we could call back the heroes of Necrothreat I, Toady One at their head...


And thus, a new conversation pyramid was born...
Toady, the first Apiks, Talveno, BFEL, Sprin, Jenny, and all the other original Necrothreaders would arrive...

WAit... That should e my goal; return the damned souls back from Necrothreat I :o

Oh yeah...and then all we need to do is lead them in a noble charge against Ur. Now all we need is some stupid craftsdwarf to get lucky. Hey, maybe we could just keep crafting instruments until we get a masterwork, horn-like one? Made of gold preferably...
I'll get a write up as soon as I can... Probably in a few days since I got research to do and work :-[
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 25, 2013, 12:52:53 pm
Do we know for sure that there is no such artifact already in the fort/forum?
When our heroes return, they should get a little boost to their fighting stats.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 12:55:55 pm
Do we know for sure that there is no such artifact already in the fort/forum?
When our heroes return, they should get a little boost to their fighting stats.

Yeah. Maybe we could get someone to mod in a craft-able Golden Horn chased in silver? One that calls any ghosts in the fort back to life...We'd need someone really good though..

Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 25, 2013, 12:59:43 pm
Do we know for sure that there is no such artifact already in the fort/forum?
When our heroes return, they should get a little boost to their fighting stats.

Yeah. Maybe we could get someone to mod in a craft-able Golden Horn chased in silver? One that calls any ghosts in the fort back to life...We'd need someone really good though..
A dead -> alive reaction would be interesting.  Can't say I've ever seen anyone do it though.  Unless it is the same as necromancy and then there is a creature type change?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 01:01:55 pm
Do we know for sure that there is no such artifact already in the fort/forum?
When our heroes return, they should get a little boost to their fighting stats.

Yeah. Maybe we could get someone to mod in a craft-able Golden Horn chased in silver? One that calls any ghosts in the fort back to life...We'd need someone really good though..
A dead -> alive reaction would be interesting.  Can't say I've ever seen anyone do it though.  Unless it is the same as necromancy and then there is a creature type change?

Maybe we should post about it in TehLOL mod thread. Get a real pro working on it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 25, 2013, 03:08:21 pm
You guys just think of the best things ever, don't you?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 03:17:58 pm
Maybe we could make a new character...A noble, maybe, called the Hornblower. In the description it can say he carries a horn, and then he could do a creature change from zombie to alive. Or at the very least from zombie to friend...An anti-Necrothreader as it were.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 25, 2013, 03:19:14 pm
Maybe we could make a new character...A noble, maybe, called the Hornblower. In the description it can say he carries a horn, and then he could do a creature change from zombie to alive. Or at the very least from zombie to friend...An anti-Necrothreader as it were.

Might as well name him Mat as nobody has taken that name yet. Make him the Fort's mascot, lol!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 03:21:45 pm
Maybe we could make a new character...A noble, maybe, called the Hornblower. In the description it can say he carries a horn, and then he could do a creature change from zombie to alive. Or at the very least from zombie to friend...An anti-Necrothreader as it were.

Might as well name him Mat as nobody has taken that name yet. Make him the Fort's mascot, lol!

Not quite what I meant. I meant like the dungeon master...An immigrant noble who comes after certain requirements are met. Maybe after a couple of Necrothreader sieges, I don't know. But yes, we should really call him Mat  :D
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 25, 2013, 03:44:40 pm
Maybe we could make a new character...A noble, maybe, called the Hornblower. In the description it can say he carries a horn, and then he could do a creature change from zombie to alive. Or at the very least from zombie to friend...An anti-Necrothreader as it were.

Might as well name him Mat as nobody has taken that name yet. Make him the Fort's mascot, lol!

Not quite what I meant. I meant like the dungeon master...An immigrant noble who comes after certain requirements are met. Maybe after a couple of Necrothreader sieges, I don't know. But yes, we should really call him Mat  :D

I like to believe that surviving up until now is a feat of it's own that fulfills requirements, but we most definitely must elaborate further on such a thing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 25, 2013, 03:48:28 pm
Maybe we could make a new character...A noble, maybe, called the Hornblower. In the description it can say he carries a horn, and then he could do a creature change from zombie to alive. Or at the very least from zombie to friend...An anti-Necrothreader as it were.

Might as well name him Mat as nobody has taken that name yet. Make him the Fort's mascot, lol!

Not quite what I meant. I meant like the dungeon master...An immigrant noble who comes after certain requirements are met. Maybe after a couple of Necrothreader sieges, I don't know. But yes, we should really call him Mat  :D

I like to believe that surviving up until now is a feat of it's own that fulfills requirements, but we most definitely must elaborate further on such a thing.

Yes, we must. It would hit two birds with one stone...One, it is the best idea ever. Two, It will help re-balance the ridiculously overpowered zombie hordes.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 25, 2013, 09:38:40 pm
So does that make me Arthur Hawking since I'm kinda rallying and leading them? :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 26, 2013, 12:19:25 am
Highmax Begins his Journey Through the Old Homes:
I stood up and noticed, unlike before, I don't feel so sick and hurt. I am also clothed. Perhaps my learnings of magic have aided me? I cannot think anything else. I don't feel alone at all, but I see no one. I notice also that I carry that strange blue sword at my waist, but nothing else to protect me. And here I began to ponder my objectives;

1) Find a way out of here alive
2) Kill Ur

Both at this time seem like impossible tasks. For starters, DwArfY revived me and I had to suffer immense pain before I could escape.

I must say though, the land seems as desolate and barren as before, but I'm dawdling here. I walked into the fortress and I felt a great shadow loom over me as I crossed that damned bridge. It felt as if every bone in my body was hit with an ice cold wind with needles sticking into my body. I stepped back and got away from there. I guess I'm not headed that way so soon. The sky was the same as before; a dark grey, no sun, no moon, just grey. The land now seemed to have blood patches every now and then. I walked up to one and I swept my hand through it. Most of it was years old and permanently stained the earth, but one was fresh, and it trailed off into some nearby hills. I sighed as I readied my great journey through the dark and desolate wastes of the old homes. I walked for what I thought seemed like ages, but the distance told me I walked for about twenty minutes at the most, and I saw a cave not far from the top of the hills where I stood. I went down to it, noticing the blood ran into it as well, but was slowly going away, showing the wound was either being dressed or the bleeding stopped.

As I got closer to that cave in the hills, I heard a hoarse breathing, as if something had their lungs torn out. I walked in catiously, that blue blade ready to be unsheathed at will. I walked deep enough and saw a cloaked figure shaking. I walked towards it, not caring about my own safety at this point. Whatever it was, I don't think it would harm me. It turned and stared at me with eyes of horror and shock. It was a face I was hoping never to see again so soon; Ruhn. He was shaking all over and had bloodstains all over his cloak. He shifted away from me as if I was a monster and gasped, covering his face.

"Perrin? Is that you? I... I'm so sorry about the vampire... I couldn't save you..."

He stopped shaking and inched a little closer, squinting his eyes as he looked at my face.

"Highmax? You're... You're here? No...You shouldn't have come here! Its too dangerous!"

"I've been here before... I don't think this is the afterlife, but some hell in between life and death, though I don't recall you were eve- oh... Wait..."

I realized that at some point, I accidentally resurrected his body instead of sealing the vampire away. Needless to say, his being here was MORE then my fault.

"That damned fortress... I can't take it anymore..."

He grabbed me and shook as he did.

"I cannot even kill myself here... I just die and then get resurrected feeling every inch of pain... I just ripped open my throat before I walked over here... I cannot take this place anymore!"

I heard footsteps come down from the cave enterance and I heard a voice I didn't recognize at all, and the outline of a tall and majestic fourmite. I couldn't see his face though in the darkness of the cave.

"He's succumbed to madness now. You cannot save him, child. All souls that were resurrected and brought here are condemned, whether or not their bodies are killed or not. Only magic and certain feats can set us free. You did one of these feats, with some magic in it if I recall."

"Who are you? I can't remember ever hearing your voice. And I remember much of Necrothreat and its second rising."

The majestic fourmite laughed and kept his kingly posture as he walked towards me.

"Of course you wouldn't remember me; we never met. My name is Toady One the Great. I am the firstborn of the dead fourmites. I was condemned here during the first years of Necrothreat when Apiks screwed up his aquifer plug. Then you know what happened during the fall, but my body remained underwater and half resurrected, so I was stuck here for many years. I watched ages go by, a world get destroyed and become this world, and then the rise of the second Necrothreat. I must say, I'm pleased how well it turned out despite the dangers that come at us regularly."

I dropped to my knees and bowed.

"Lord Toady One, I, Highmax, am unworthy to stand in your presence. You are a hero and god amongst fourmites. I kneel in awe of your greatness."

He laughed and pulled me to my feet.

"I got much to tell you, child. And perhaps, you may be able to save us from this Hell. Now walk with me as I tell you the true story of Ur and Armok, not the one you read as you regained your memory..."

To be continued...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 26, 2013, 12:43:43 am
What??! Toady One? Wasn't he at the head of the zombies when Necrothreat I fell?

Side note: That aquifer... oh god that aquifer. I tremble only at the thought of it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 26, 2013, 11:32:37 am
What??! Toady One? Wasn't he at the head of the zombies when Necrothreat I fell?

Side note: That aquifer... oh god that aquifer. I tremble only at the thought of it.
I'm certain he's a legend amongst fourmites, after all, were fourmites, right?

And he wasn't really leading them as much as his body was. I kinda see him as like this great figure to all fourmites, being like a god amongst them, but still maintaining the status as a mortal. Like a demigod but better. And he had a ghost there since the beginning, like before I joined, so technically, he was undead the whole time

And it had to be said with that aquifer :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 26, 2013, 11:55:56 am
Nice story line. Sort of like a half-world for zombies...watch out, maybe the zombie yak is out there!

I do have one problem, though it doesn't really matter that much, the tenses are different in the first paragraph than the rest of the story. But, I say again, I like it!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 26, 2013, 12:28:35 pm
Yes, poor Perrin.  Is Jenny here too, or is that different since a necromancer brought her back?
Bain and Chiad are probably still 100% dead?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 26, 2013, 12:50:46 pm
Yes, poor Perrin.  Is Jenny here too, or is that different since a necromancer brought her back?
Bain and Chiad are probably still 100% dead?
You never know...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 26, 2013, 03:03:13 pm
Yes, poor Perrin.  Is Jenny here too, or is that different since a necromancer brought her back?
Bain and Chiad are probably still 100% dead?

It's more about whether the mind has managed to escape the undead scourge that is necromancy or not. So if their minds did manage to escape, then they should be there too I suppose. Some are forever trapped and some escape. We never know. That is the cursed fate of the victims of Necromancy.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 26, 2013, 11:26:59 pm
Yes, poor Perrin.  Is Jenny here too, or is that different since a necromancer brought her back?
Bain and Chiad are probably still 100% dead?

It's more about whether the mind has managed to escape the undead scourge that is necromancy or not. So if their minds did manage to escape, then they should be there too I suppose. Some are forever trapped and some escape. We never know. That is the cursed fate of the victims of Necromancy.
Only Ur knows what happens tro those who die and those who are resurrected...

Highmax Learns the True Stories of Armok and Ur
I walked with Toady One as he explained to me the stories of Armok and Ur... And I think we can fix SOME things, but it may require more forumites then just me and Toady One.

Below is what he told me, and as I write this, he is speaking it to me with all that he knows with his deep well of wisdom and knowledge:

The Story of Armok, God of Blood, and Ur, the High Lord Threadromancer
Before the time before time began, there was darkness and no worlds or planes but one small island amongst the darkness. There were two brothers in this darkness, one was chaos, the other was order, and they constantly argued. One day, chaos struck order, and order spilled blood. Order then struck chaos back, spilling his blood back. They fought long and hard, struggling to show which one was greater and their blood mixed, and from it, a being was created; Armok the Blood God was born. He struck down Chaos and Order and let them become warring entities of existence. Armok then forged many planes of existence, and many worlds. He even created lesser gods, dwarves, humans and elves. He grew weary and caused the elves and dwarves to fight; the first war began when the Dwarf King slew the Elvish King in a drunken rage, and both races began to wage war. He took the blood from the fallen and grew stronger. He enjoyed this very much.

He then created something that appeased Chaos; a race so vile and dark, that its sole purpose was to kill; the goblins. And from these, he created the bastard form of the goblins, the race of Kobalds. Soon, the world began to plunge into war and chaos grew stronger. Blood was spilled daily by thousands each day from each plane of existence. Armok drank the blood like wine, and he indulged in it like a dwarf would drink booze. Thousands of ages passed, and Armok grew weary of the dwarves, elves and humans fighting goblins and kobalds. He then created a special plane of existence, and then created new races on top of the old, perhaps even mutating some of them. Here, he created the Fourmites, the hardened people who used many strange tools and weapons. Then he created an enemy for them to fight; the high lord threadromancers. The forces of Chaos and Order began to grow equal again on this plane, and chaos was great in power. But Chaos wanted to win this plane as well, and he instilled a power into the high lords, making them much stronger and more devastating. The first High Lord to receive the "blessing" of Chaos was Ur. Ur was killed before he could fully manifest his power, but when Necrothreat fell, everything in the world fell apart. All bonds were broken, the line between dead and alive blurred, and Chaos had succeeded in his ordeal. But then order did something; he made Armok weep for the fourmites, and he reforged the new world, where Necrothreat II lies, overtop the old world, where we stand now. Ur in the overworld, as it is known as, has created a thin veil between him and the other lesser Threadromancers, and his power is he always taints them, forcing to do his will. They all follow him and say he is a god, but in truth, when the lines between life and death blurred, Ur was resurrected as a half dead, half living abomination; a resurrected High Lord. Weaker in body but much greater in his magical prowess, he tainted the land and made it his place of solitude where the souls of the undead roam as he controls them. Very few make it out, and those that do are never the same.

I asked Toady One if it was possible to return to the overworld if they dug deep enough, and he hit me, saying that we should never dig too deep. I then stood up, and I asked him where Ur dwelled. He told me he would show me the way, but he will not let me try and fight Ur, and he will chain me if need be. I told him just to show me and I will plan. We walked north, where the land began to freeze, and we kept on for days upon days until we were about four miles away from the biggest necromancer tower I have ever seen in my life. Lightning struck the air around it, and a cloud swirled around it as if a storm blew about. I never knew what it was like to feel truly afraid until now... And as much as I tried to be firm, I could not stop shaking. Toady then said he sits on his throne at the top of the tower, ruling over abominations that were much more grotesque and dark then what we ever seen.

But I knew I had to get in there. And to do so, I needed the largest army ever assembled... And the souls of the damned may just do the trick...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 28, 2013, 02:16:21 pm
The Fall of Highmax

The blood was red as evening fell,
It dripped from blade so blue
That sky was caught as it was swung
By Highmax brave and true

The zombies came in endless hordes;
They stretched from sun to moon.
As Necrothreaders drove them on
They danced to Fain’s fell tune.

From Necrothreat he came in haste,
The wind was in his hair;
He charged through gates and over walls
To enter zombies’ lair

His blade he swung to zombies’ howl
And limb was hewn from limb.
His rage was great and terrible,
His anger turned all dim

So on he went and on he killed,
The dead lay at his feet
Before they rose again to find
Their heads cut off like wheat

And as he fought against the night
A gleam came to his eye
And strong the strokes which pushed them back
From he who must soon die

Alas for Highmax the Swordsman!
We came but hours too late
To find his mind was caught by Fain;
His death was damned by fate

He wanders now in Necrothreat,
No thoughts are in his head,
And all who meet him quake in fear
To see Highmax un-dead

Oh Highmax! On he flying went
To borders wreathed in fear.
His rotting body he fled from
To land of shadowed mere

He faces gods, un-dead and Ur
To drive away the dark.
His blade again is sounding death
With sapphire-coloured spark

His strength is used to shelter men,
His sword upholds the weak;
With valour he fights to the end
To find that which we seek.

But still we hear his mighty voice,
It booms across the halls,
And soon the hero will return
To walk between our walls
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 28, 2013, 02:58:20 pm
DwArfY... you are killing me with awesomness.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 28, 2013, 04:33:52 pm
I swear; DwArfY might very well become the next Tolkien... I didn't say Jordan because the lack of songs/poems so far from what I read
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 28, 2013, 04:59:31 pm
Huh, thanks. No one is better or as good as Tolkien though, but even to be compared in some small way is a compliment indeed.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 28, 2013, 07:21:44 pm
Huh, thanks. No one is better or as good as Tolkien though, but even to be compared in some small way is a compliment indeed.
He had a LOT of poems and songs in his writings, and all of them are amazing.

With your talent with both writing epics and that, you'll go far with it. Even if you never do become a full on writer, please publish some stuff. I think you'd go far
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 29, 2013, 11:34:34 am
Bravo!!
The plot thickens, what will happen next?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 29, 2013, 11:36:24 am
Bravo!!
The plot thickens, what will happen next?
Hopefully you don't continue to kill yourself in madness, but who knows what madness comes out of my mind?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on November 29, 2013, 08:50:22 pm
My forumites have a pretty good track record of getting killed.

Here's my newest creation- this time with a heavy internet influence
Name: EZE
Title: Lejund Falloher
Details: A young male peasant forumite.  A hot target for the military draft.


EZE's Blog
This playse es sew exighting!one  Thay have ben fyting for daze nao, but eye sea sum foramites are ded.  v_v
Spoiler (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 29, 2013, 09:14:38 pm
Highmax Continues His Journey in the Land of the Old Homes

It seemed like years since we left the fields near the Dark Tower, as Toady One called it, but he said it was only a couple days. I couldn’t tell since the day was dark and the night was just as dark. We left Perrin behind in the cave to his madness, despite us asking him to come with us. We kept on until we reached what appeared to be a small hamlet. There was only one thing; it was quiet and appeared deserted. Toady tells me it used to be full of life until the world was “broken” as he claimed. We passed about for a few minutes when I noticed that several shadows loomed over us every now and then. I kept a hand on my sword just in case.
We walked into what appeared to be a shop and we settled down to rest awhile. I took second watch, and not long before Toady would awake, I saw a shadow passing by not far from us. I left Toady’s side and stalked the shadow, quietly and quickly. I got about two feet behind him before he spun around and threw a dagger at me. I deflected it with my blade and I tackled him and held him down, blade pointed at his throat. He put his hands to his sides in surrender and flailed about.

“I give! I give! Just leave me alone! I won’t steal!”

The voice sounded too familiar…

“You… You’re Tal Denber… What are YOU doing here?”

I eased only a little so I could see his face. He looked like hell but he was Tal Denber alright… Sleazy bastard seemed to notice who I was.

“You’re that Highmax kid, right? Well I’ll be damned, you’re still around? Thought you became Capybara chow.”

He snickered at this and got off of him and pulled him off the ground.

“I’m looking for other fourmites that are damned here. Seen anyone else?”

He shook his head as we walked towards the shop.

“You’re the only living things I’ve seen in a long time. I kept here because of the goods I found here. I got a whole stash not far from here. I must say, there are a lot of weapon shops here. If only those damn laptops had lulz…”

I realized that our issue back then was we couldn’t work those things before but I recall we made lulz back at the old fortress.

“Tal, how about you come with us?”

He looked at me and laughed as if I said the funniest thing ever.

“Me? Join up with YOU? Oh god, tell me another joke.”

I smacked the back of his head with my pommel.

“Ok… You’re not joking. What’re you planning to do if you find more fourmites anyway?”

“We’re going to kill Ur. He holds this “Dark Tower” as Toady One calls it and its surrounded with many undead. I’m going to need the largest army to come forward since Glidesnarls.”

He took a few steps back and shook his head.

“Glidesnarls was a MASSACRE, not a war. You think it’ll be so easy?”

I gave him a look that asked him to test me.

“…Alright… I’ll come along, but I get all the goodies they hold there! And I won’t be on the front lines!”

“I’m fine with that.  We need someone to build all of our camps for us.”

I laughed as Tal realized he just got the short end of the stick he was hoping to give away.

________________________________________________________________________

Tal Denber kept up with Toady and I for quite some time, but he kept fiddling with his daggers due to nerves. Toady took an exceptional two handed steel sword from Tal’s hoard of weapons and the like, despite Tal’s protests. We kept on east this time, and we came across a plain that seemed to have hills that gradually slope upwards. We marched for a long time until the steepness of the hills prevented us from going, so we turned south. There, after an hour or two of walking, we saw another necromancer tower not that far away. I thought that perhaps we could raid the place and perhaps burn the books and whatnot that were there. We marched onwards towards it, despite Tal’s bickering about it “going into the lion’s den”.

By the time we arrived, Toady unsheathed his blade as did I, and we came in catiously as Tal Denber watched our backs. We advanced slowly inside and saw ashes everywhere. I kept my blade in hand but didn’t ready for an attack; the place looked as if it was not only abandoned, but ransacked. We searched about a bit and saw destroyed tomes, burnt bones and clothes. There was an altar on an upper floor that was destroyed by fire. We kept going up and up until we saw a gasping figure huddled in the corner. I walked towards it and it heard me. He pulled out a sword himself and disappeared. Suddenly I felt his blade cut deep into my side. Tal ran out of the room, looking for something to find the enemy. Toady grabbed a handful of ash and threw it into the air, showing us where the enemy was. I slashed at it and our blades clashed. Whoever this was, they must’ve been good with the blade. Though I could not see his blade, I kept on the attack, striking where I thought was an opening but I couldn’t hit them. Just then, a burnt table came flying towards him; Tal seemed to have found something to help us. I jumped on the table as the figure roared and came back into normal view.

“Haxxor scum... What are you doing here?” I said as I brought my blade towards his throat.

“Fourmite pigs… Do you not see fear incarnate? I am the great Haxxor Threadromancer! I am the beast that haunts your dreams! The creature that makes boogeymen tremble! The very gods fear me!”

I grabbed his arm and snapped it with ease. Haxxors DID have more brittle bones then us Fourmites. He let out a scream of pain which brought joy to my heart after that incident during my first reign as overseer.

“I’ve dealt with your kind before. You Haxxor Threadromancers give me a pain in my arse. I’m going to makei t easy on you…”

He laughed in my face.

“Fool! You cannot kill me! Anything that dies here comes back within moments!”

I grinned at the challenge. “Is that so?”

I grabbed the broken arm and waved it around as to give him a signal. His confidence left his body as he let out a scream of fear. I let my magic flow again as light filled the room and I made ever bone in his body break within seconds of eachother. It sounded like a bundle of twigs being snapped one after another very slowly. Only his neck and parts of the spine remained, making sure he lived still.

“You may be revived right away, but that doesn’t mean I can’t destroy your body before I do so.”

I grabbed his body and threw it off the balcony before releasing a great ball of fire that coated his body for a second or two. All bones that protruded out of his body would be soldered in place, and all wounds would close, but his body would be disfigured…  A fitting end to the world’s greatest abomination…

We walked out and marched east again. The slope was less steep then before. But to the south, we heard what sounded like thunder. I looked at Tal and Toady and they heard it as well. Then we began to run. In haste, we looked for cover but the thundering began to get closer and closer. We kept on, never slowing until we saw a brownish white group of riders coming towards us. I stopped running and turned to face them; I saw they were fourmites, like we were. Toady took the hint and stopped as well, as did Tal. I stood firm and they surrounded us. They were all clad in pelts, and they rode on reindeer. That seemed familiar, but I could not recognize it… Then one came up before us and dismounted. He, unlike the others, was clad in armor and pelts, and he seemed to be the leader.

“We meet again, Lord Highmax, Swords Enthusiast, Guardian of Necrothreat. It is good to see you after many long years.”

He took off his helmet and I stood dumbfounded; Mastacheese stood before me, alive and well. I dropped to one knee and lowered my head. Another fourmite in pelts came out and held Mastacheese’s hand.

“Mastacheese, it is an honor to see you again.” I stood up and extended my hand. “Any amongst your numbers from Necrothreat?” He nodded. “Esther and I found eachother rather quickly. Jenny is with us and hangs back most of the time. She seems to miss Sprin very much however. She takes care of us and our wounds a little less painfully then Sprin did. And with less chainsaws.”

“If you don’t mind me asking, how did you get so many reindeer for a unit this size?” He grinned at me as I said this and said proudly: “Wife issues new mandate: construct reindeer farm” I burst in laughter at this as did everyone else. Even Esther herself laughed a bit.

“What news do you bring from the north, Lord Highmax? We will make camp and talk. I see Toady One the Great and Tal Denber Machinebend are amongst your company, which means we have much to talk about.”

Hours passed and we told Mastacheese, Esther and Jenny the situation and our plan to rally the fourmites. Mastacheese looked puzzled but smiled a bit after I ended our story. “Well, I can say one thing; my reindeer cavalry stand ready for you to command. We have some spare reindeer for you three to ride. We were going to ride to Necrothreat to reclaim it, but we saw the tower along the way light up in the sky. We then saw movement, so we chased it down, and we found you three. I won’t ask much, but I pray that was a Threadromancer?” I nodded. “Good thing; they seem to stay dead here unlike us. How many more fourmites do you think we’ll need before we march?”

I thought for a second, and then I realized even with this large force, we’re rather useless. One hundred against a hundred thousand was suicide. Then it came to me. “We need more, but if I can rally the overseers we find, perhaps we can stand a chance! You may not be the only one here with an army at their beck and call. Any idea where to start?”

Mastacheese stopped for a second to eat some of the reindeer cheese that he brought us. “Well… Theres a fortress to the south and east more. We can get there in less then a week if we walked, maybe three days tops riding?” I nodded and bit down on a piece of cheese. One thing I still admire about this guy; he makes some DAMN good masterwork cheese. “We ride there after a good rest. Any signs that someone would be there?”

Mastacheese looked up and let out another small grin. “Some others say there’s a very large community there that worships a fourmite that fights with no weapon and can kill leigons by himself. I think I may know who is there, but I don’t know for certain. In fact, I cannot remember his name… But enough talk. Let us rest and be ready to leave when we’re fully rested.”

I nodded after I got up and grabbed a small bedroll over by the back center. We have the beginnings of an army, but not enough.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on November 29, 2013, 11:20:10 pm
I stole the reindeer from Santa.

After I robbed his house.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 30, 2013, 12:49:25 am
I stole the reindeer from Santa.

After I robbed his house.
I can still say your reindeer had a red nose! :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 30, 2013, 04:29:55 am
I always am in awe at the pure brilliance of the people of Necrothreat. Your efforts amaze me. Amazing writing after amazing writing. I am indeed impressed by all of you.

Side note: For those that didn't know, Tal Denber is the one and only Talvieno from Necrothreat I!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 30, 2013, 06:50:24 am
That was really good.
 
I stole the reindeer from Santa.

After I robbed his house.

You forgot to mention what you did to Santa's Elves, Mastahcheese...By the Light, that must have been a bigger massacre than Glidesnarls
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on November 30, 2013, 07:47:40 am
That was really good.
 
I stole the reindeer from Santa.

After I robbed his house.

You forgot to mention what you did to Santa's Elves, Mastahcheese...By the Light, that must have been a bigger massacre than Glidesnarls
Glidesnarls WAS a really big massacre though...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: ☼!!Troll Fur Sock!!☼ on November 30, 2013, 06:57:36 pm
Dayum
DAYUM
DAYUM

I'm surprised I've never heard about this fort before... It's not going to become a legend. It already is.
I would sign up for a turn, however I'm never able to finish them in time thanks to my wooden PC... Do you have any dwarves in your military that you can forumite after me?

Name: Derpislav/Derpislava (if only female ones are found)
Title: The Mountain
If  you have time and patience to do that for me, I would like a thought, fast-healing one. Equip him/her with the greatest ammount of armor a dwarf can carry at once and two heaviest shields.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on November 30, 2013, 07:02:34 pm
The mountain...Game of Thrones?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 30, 2013, 07:05:16 pm
Dayum
DAYUM
DAYUM

I'm surprised I've never heard about this fort before... It's not going to become a legend. It already is.
I would sign up for a turn, however I'm never able to finish them in time thanks to my wooden PC... Do you have any dwarves in your military that you can forumite after me?

Name: Derpislav/Derpislava (if only female ones are found)
Title: The Mountain
If  you have time and patience to do that for me, I would like a thought, fast-healing one. Equip him/her with the greatest ammount of armor a dwarf can carry at once and two heaviest shields.

Hahah, thank you. At the moment the fort is at a hiatus due to the influx of stories that would break if the fort continued suddenly and did some unexpected thing (as it always does) and we've given a bit more time to the overseer.  Have you read  the first Necrothreat? It's more fort based but is also hilarious. I'm glad you like it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: ☼!!Troll Fur Sock!!☼ on November 30, 2013, 07:10:24 pm
The mountain...Game of Thrones?
Don't tell me that Martin did that before me...
*googles "game of thrones the mountain*
Yup, he did.
*hipster part of his soul screams in agony*

...After some thinking, y'know what? Sign me up for a turn. Even if my PC is wooden I should be able to complete it if I play day and night all 7 days. This is too good to don't join. However, I will rather focus on fort more, my english is really bad when it comes to writing stories .-.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on November 30, 2013, 07:22:54 pm
The mountain...Game of Thrones?
Don't tell me that Martin did that before me...
*googles "game of thrones the mountain*
Yup, he did.
*hipster part of his soul screams in agony*

...After some thinking, y'know what? Sign me up for a turn. Even if my PC is wooden I should be able to complete it if I play day and night all 7 days. This is too good to don't join. However, I will rather focus on fort more, my english is really bad when it comes to writing stories .-.

Alright, I've added you to the list. Do keep in mind that it might take some time to reach you. Don't worry about writing stories. We can always do that for as long as you give us info on the fort.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 01, 2013, 12:31:49 am
Ur Begins to Stir...

We marched towards that fortress as quickly as we could, the thunder of hooves beating down under us. We made it in even shorter time, seeing the place in the distance by the time we rested for a good while. By the next time we rode we made it before we had to stop for another long period. There were indeed fourmites there, but they weren’t friendly in the slightest. I walked towards the fortress keep and the guards stopped me, saying I cannot enter unless “he” allows it.

We went to turn back when the guard went inside and came back out running saying he wished to see Toady, myself, Mastacheese and Tal. We entered slowly, guards ready to stab us at any point. A fourmite woman dressed in a rather revealing attire came out and showed us the way to “him”. After several flights of stairs, we were brought to a throne room. A figure sat on the throne away from us, and the shadow veiled his face and his upper body. Something was off on him but I couldn’t put my finger on it.

He stood up as his voice boomed. “Your greatest warrior must do battle with me, newcomers. I will fight them singlehandedly without any weapons.” I stepped forward; I was Guardian of Necrothreat for a reason, I will not fall to this fourmite today. He stepped forward, and then as I raised my blade, he moved quickly and kicked me in the side of the head before I could swing my blade.  Next I felt several whacks hit me all over, but it felt as if he was using his upper arm, not his fists. Wait… No weapons? Not hitting me with his fists? I realized who this was when I took a kick to the chest and was knocked over.

I stood up and held my sword firm. “Its been awhile… Lieutenant BFEL… I see you haven’t lost your art of fighting without any hands.” I heard my allies and friends gasp as BFEL walked into the “light”. “So you do remember me. Excellent. Then you will remember me when I hand your ass to you.” He charged forward again and, since I remembered much of his tricks, I parried the attack and got a swift strike in on him. I heard him grunt as his body stiffened for a second. I then grabbed him and let the magic flow through my veins as I threw him up into the air and punched him as he fell back down. “Good hit…” he responded. “You seem to have gained a few tricks… As did I…” Suddenly he quickly ran back to his throne where he pulled a lever hidden next to the throne. He stepped forward and he became clad in what appeared to be a strange armor that was locked into his body. When the helmet clamped onto his head, his breathing was audible but stable.

“You see, I managed to create something on my journeys here. I managed to harness a great power by being one of the first of my kind… You see, I am of Necrothreader blood, but I’m not one of them. I know why you’re here Highmax, you wish to seek aid against Ur and try and save this land. I will join, on one condition: you best me in combat. My armor makes me use my power I hold without actually becoming a threadromancer.” His armor seemed to have mechanical gauntlets that glowed purple. They began to move as if his hands were inside of it. “Now come! Let us do battle!”

We ran towards eachother and before I could land a punch, he grabbed my arm and tried to throw me, but I swung my blade at him with my free hand, cutting into the armor and rending flesh. He let out a grunt of pain and then he let his “hands” open up and he glowed purple again, with the flows going into him. I heard the sounds of animals squealing, but I paid little heed to it. I tried to sever the magic in the armor but it was futile; I couldn’t stop it. Was this the first time technology bested magic? His armor repaired itself as his wound closed shut.

“The two best warriors in Necrothreat… Its fitting, is it not?” He began to laugh like a madman, as the purple aura drew back to his hands. He raised them towards me and a purple beam shot out to me. I quickly replied with a beam that shared the blue of my sword. We were evenly matched; one falter from either one and it was all over. Almost in sync, we ended our clash and charged back towards eachother again. His hands caught my blade before I could slash and he threw the blade away. I then threw another punch, flowing my magic into it to try and crush his armor. I landed my punch, but I ended up being blocked by his purple aura. Whatever that armor is, its damn near impenetrable. He then threw me across the room, and before I could get up, he was above me, grabbing me. I wouldn’t let him beat me! I HAD to win! I let out a great roar of fury as flames cloaked my body, but never burning me. Then lightning grew forth from my body and electrocuted BFEL in his armor. Lastly, I rended the stone floor and caused it to encase his arms and legs without breaking him. After I ended he just laughed. “Well… That was… Shocking!” He laughed heartily and madly, as if it was the funniest joke he ever heard.

I let him go and he told me how he got here. He said when Necrothreat fell, he found himself back outside the fortress’s walls. He felt inclined to get away, so he ran. But along the way, undead seemed to follow him. He killed them with ease, being a master of combat without hands, but they always stopped for a second as if they smelled or sensed something. He found out later they stop because they think he’s one of them, but he isn’t. He then traveled for days on foot, passing the tower and eventually making it here. He then found shards of armor everywhere, and then he let out a laugh, fell and terrible and used the corpses he found inside along with some pieces of metal to forge the armor. What he didn’t realize was it possessed vampiric magic, making him seem undead to all senses but sight. He said he went to the tower when there was still a threadromancer and began to torch the place without them noticing he wasn’t undead. He left and came back afterwards, but other fourmites followed him from the flames of the tower. They worshipped him as a god for killing the undead there, and they loved him. But he stayed here, for he knew they would return one day. Eventually fourmites grew drawn here, for some unknown reason. Even some who Mastacheese recognized were apparently in their midst.

When I asked how many were willing to fight, he said they all were… All two hundred of them.  That brought us up to 300 fourmites, but it still wasn’t enough, even with BFEL’s armor. As we walked outside, we heard screams of panic, and we all went towards the gates to see a large squad of 50 undead. All appeared to be thread zombies armed to the teeth. The reindeer cavalry was inside the walls, but we couldn’t charge outside. I realized a small squad would have to fight them off. Toady, Myself, BFEL, Mastacheese and even Tal readied ourselves when Jenny opened the gates. They opened slowly, and the undead began to come. My blade began to glow a brighter blue, just like when I was first here, and I charged, the others following me. I took the first thread zombie down by splitting it from the skull in half. BFEL tore on apart with his armor hands. Mastacheese rode on his reindeer, distracting and killing as he trampled overtop the undead. Tal seemed to have gut one open before he ran off being chased by undead, claiming he “didn’t sign up for this”. Toady one fought valiantly and gracefully, crushing undead with ease.

The battle kept on until there were few zombies left. They then seemed to fall back, which was unheard of. I looked to the gates again and saw that a massive husk dragon was on his way here. BFEL seemed to grow nervous. “Its him… The Great Dragon of Ur has arrived. We gotta get everyone out of here before he takes wing!” I looked at my blade. I never fought a dragon before, and we had no time to get out of here. I ran ahead and BFEL shook his head, mumbling about it was nice knowing me and dragon chow. I kept on at a steady run, the dragon eyeing me as I came towards it. Perhaps this was my destiny; to fight a great dragon in the depths of Hell. It let out a roar and breathed fire at me. I conjured a magical shield and blocked the fire, advancing slowly, if not at all. When his flames ended, I was ten metres away and this dragon towered me. I have never seen anything so huge in my life; not even those titans and forgotten beasts were as big as this. He let out another roar as he swung his claw at me. I jumped on the claw and stabbed into its rotted flesh. Holding on for my life,  the dragon brought his talon closed to his maw, where I then jumped into his opening mouth. It was dangerous being inside a dragon’s mouth, but after I began to cut everything in his mouth as I made my way towards his insides, it didn’t matter too much. I slid down its throat with my blade, black husk blood coating my entire body as I went deeper into his innards. Before I made it into his stomach, I spun my blade around, severing the stomach from the rest of his body. I landed inside of the now flooding stomach where I began to make my way towards his heart.

I don’t remember much after I began to climb up his ribcage to his heart. I was lucky his insides were hollow and empty instead of being filled with liquid. Black blood was filling up, but when I reached its heart, I stabbed it and climbed up to where it connected to the rest of his body. I severed the major arteries and I only saw black after then. I woke up afterwards with Jenny performing CPR on me probably breaking most of my ribcage in the process. I got up and saw everyone around me. “Wheres the dragon?” I asked, still woozy. “Dead. You actually killed it.” Toady One responded. “I hope the tales of dragon’s blood are true; you were soaked in it. They say that dragon blood, when bathed in it for a period of time like you were, they become nearly invulnerable, but that’s a story, and this is a husk, not a real dragon.” Jenny got up and wiped the blood off of her clothes. “Well, at least I didn’t have to give mouth to mouth… I wouldn’t stand for the taste of undead blood…” Mastacheese and Esther laughed a little bit as BFEL made a rude comment I couldn’t make out. “Well then, fearless leader, where to next?” Tal said mockingly. I looked towards the south and I grinned a little bit. “Well… There may be seafaring folk. Southward it is again.”
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on December 01, 2013, 12:58:36 am
Was the sun setting in the east, again?

Awesome writing, by the way.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 01, 2013, 06:01:15 am
I knew BFEL was a lot of things, but I didn't know he was a pervert! Excellent writing as always.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 01, 2013, 09:44:42 am
he became clad in what appeared to be a strange armor that was locked into his body. When the helmet clamped onto his head, his breathing was audible but stable.

So wait, BFEL is a mix between iron man and Darth Vadar?  :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 01, 2013, 10:00:07 am
he became clad in what appeared to be a strange armor that was locked into his body. When the helmet clamped onto his head, his breathing was audible but stable.

So wait, BFEL is a mix between iron man and Darth Vadar?  :o

They call him the High Lord Necrothreader Iron Vader.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 01, 2013, 01:49:50 pm
In another thread that mastacheese runs, he has a suit of vampiric power armor. Just thought I'd throw it in cause it's him and his hilarity :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on December 01, 2013, 05:49:35 pm
In another thread that mastacheese runs, he has a suit of vampiric power armor. Just thought I'd throw it in cause it's him and his hilarity :P
In another game I ran, he could double the length of his sword.
He has a habit of gaining bizarre, uncomfortable powers in my games.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 01, 2013, 07:18:01 pm
In another thread that mastacheese runs, he has a suit of vampiric power armor. Just thought I'd throw it in cause it's him and his hilarity :P
In another game I ran, he could double the length of his sword.
He has a habit of gaining bizarre, uncomfortable powers in my games.
Was it sword or his "sword"?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on December 01, 2013, 09:10:54 pm
The story is going really well!  I can't think of anyone who sails, so looking forward to seeing what happens next.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 01, 2013, 09:31:58 pm
The story is going really well!  I can't think of anyone who sails, so looking forward to seeing what happens next.
It'll seem a little bit obvious once I post it, provided I can do it right
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 01, 2013, 10:39:04 pm
The Maidens' Return

We marched for days, three hundred strong. We could see the oceans after what felt like five days. The land was heavily forested as we traveled closer, and eventually, we were marching through woodland; the living place for elves. We saw an abandoned retreat, followed by several corpses of elves. Lucky blighters must be immune to the curse of undeath. When we went deeper, we found another retreat, and we rested here. I don’t know how deep into the forests we were, but we could hear the waves crash along the shore from a distance. I scouted ahead and I saw shadows moving along the treelines. There were many, but they only watched. As I went on farther into the brush, I saw the coast, and two figures there, one carrying the other as if they had trouble moving.

I went closer to them and then several spears appeared before my throat. “Do not come closer; she is injured and wishes to die near water.” A voice said. I could make it out to be a woman, and I raised my hands in surrender. “I mean no harm. I can heal her if I can if you let me.” The spears lowered and I quickly walked to the figures. They looked VERY familiar. They were dressed for war for certain, but I couldn’t make out who they were. The one carrying the other put down her wounded friend as I approached and raised a spear. “Who are you? Do you wish to harm us?” I shook my head and walked towards the wounded one. “I can try and heal her if you let me. Here…” I put my hand on the wounded’s shoulder and let my magic heal. I only did this for DwArfY for his sanity, but would it be enough to heal physical wounds? My hand glowed slightly and she began to have steady breathing. After a couple seconds, she moved about and breathed normally, as if she was never hurt. She got up and thanked me.

Then, a large amount of fourmites wearing black veils over their faces came out of the woods all with spears in hand. “You… I remember you… Your name is Highmax? You should recognize me, since we fought alongside eachother before Fain cursed us here. If you don’t remember, I am Chiad. The one you just healed was my sister in bond, Bain. We fought in Necrothreat and down here for a long time. She was wounded by a small army of undead we ran into. Now, how did YOU end up here?” She kept her spear pointed at me.

I explained to her my death and my quest about taking down Ur. She lowered her weapon after I told her about meeting Toady One. “And then after we met with my old Lieutenant, BFEL, we marched this way. I saw your companions but I couldn’t recognize them.  I healed her after I heard the one back there tell me she was hurt. Now that my story is told, will you join me and my forces? We would gladly welcome you to fight Ur’s army with us.” She let loose a slight grin. “We will join you. We are two hundred warriors strong. We have a village not far from here; we will lead you and your men there. Bring us to your allies first.” I nodded and showed them to the camp. Our next destination would appear to be east along the coast. But as we marched on, something at the sea kept calling me to set sail to it… Was it Ur trying to destroy me? Was it Armok guiding me? Or was it something else? Whatever it was, it chilled me to the bone… Perhaps with our forces, we may be able to start dealing with the undead. But we still needed to grow in forces… And we needed a permanent camp to set up… Perhaps the old fortress where we stayed will work?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 02, 2013, 06:05:42 am
Your stories might be short, but damn they're sure as hell are very good. But the sea. Hmm. I do not know what might call us for that. I await your next post with renewed enthusiasm.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 02, 2013, 08:35:03 am
Your stories might be short, but damn they're sure as hell are very good. But the sea. Hmm. I do not know what might call us for that. I await your next post with renewed enthusiasm.
Just another reference to a song and a non-WoT series
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 02, 2013, 02:09:03 pm
Errr hate to be a kill-joy, but Sulin and Solon are both alive...they escaped back into the fortress.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 02, 2013, 02:40:31 pm
Errr hate to be a kill-joy, but Sulin and Solon are both alive...they escaped back into the fortress.
Could've sworn that they were dead... Which maidens were dead then?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on December 02, 2013, 04:55:46 pm
Bain and Chiad are dead, but they died the first day they were forumited so we didn't get much story for them.  I'm not sure if we have any other named/famous Maidens besides Sulin, Solon, and them?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 02, 2013, 09:41:15 pm
Bain and Chiad are dead, but they died the first day they were forumited so we didn't get much story for them.  I'm not sure if we have any other named/famous Maidens besides Sulin, Solon, and them?
Actually that works better; those are the two who are actually NAMED in that scene, though it's not those two

EDIT:
Changed it so it makes more sense
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on December 03, 2013, 10:09:53 am
Yeah, I noticed the similarities.  All we need now is a forumite with a long braid to be Nynaeve al'Meara.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 03, 2013, 11:49:59 am
Yeah, and mastahcheese can be Lan, riding Mandarb, his reindeer mount  :)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 03, 2013, 01:05:42 pm
Yeah, and mastahcheese can be Lan, riding Mandarb, his reindeer mount  :)
He is kind of a badass in my views...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 03, 2013, 01:18:51 pm
Yeah, and mastahcheese can be Lan, riding Mandarb, his reindeer mount  :)
He is kind of a badass in my views...
Of course he is...Mastahcheese has tamed the wild reindeer of the north, what's not badass about that? Then, to make it even more badass, he died, was reborn with an entire reindeer cavalry and is wreaking havoc upon his enemies there. To be honest, if I ever met Mastahcheese, I would probably be killed by pure badassery.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 03, 2013, 01:23:24 pm
Yeah, and mastahcheese can be Lan, riding Mandarb, his reindeer mount  :)
He is kind of a badass in my views...
Of course he is...Mastahcheese has tamed the wild reindeer of the north, what's not badass about that? Then, to make it even more badass, he died, was reborn with an entire reindeer cavalry and is wreaking havoc upon his enemies there. To be honest, if I ever met Mastahcheese, I would probably be killed by pure badassery.
He also can be very calm when running things. He's an obvious leader in that alone :P
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 03, 2013, 05:05:59 pm
Ahh, Mastahcheese. Fearless leader until the very end and even after that. They make fun of him and his cheesemaking but he is a force to be reckoned with indeed.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 03, 2013, 05:26:14 pm
Ahh, Mastahcheese. Fearless leader until the very end and even after that. They make fun of him and his cheesemaking but he is a force to be reckoned with indeed.
I need that picture that says:

Mastacheese! Why u no masta cheese making!?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on December 03, 2013, 06:58:31 pm
What the heck, you guys? It's like reverse bad-mouthing people.

Also, here you go.
Spoiler: All of them. (click to show/hide)
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 03, 2013, 07:54:41 pm
What the heck, you guys? It's like reverse bad-mouthing people.

Also, here you go.
Spoiler: All of them. (click to show/hide)
I die of laughter a little bit whenever I see that...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 04, 2013, 05:55:59 am
Gold, I tell you, pure gold.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 05, 2013, 01:16:53 pm
Right! It's December. You can finally vote for Necrothreat II in the Hall of Legends. Feel free to hop on to the thread on the top of the page and cast your vote!

Necrothreat I has also been inducted into the Hall of Legends! Congratulations!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 05, 2013, 02:13:00 pm
Right! It's December. You can finally vote for Necrothreat II in the Hall of Fame. Feel free to hop on to the thread on the top of the page and cast your vote!

Necrothreat I has also been inducted into the Hall of Fame! Congratulations!

Yes, it's always good when acts of pure madness gain recognition.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 06, 2013, 12:43:37 am
When we reached the camp of Bain and Chiad, we finally had a decent sized force of warriors ready to fight. But deep down, I knew it was not enough. I told Mastacheese, Toady and the others to go on back to Necrothreat and await me there, and recruit any they find. They asked if I was leaving and I told them for a while. The call of the ocean was maddening, and I knew I would eventually fall prey and answer its call. I knew that something awaited me deep towards the other shores somewhere or perhaps out on the sea. But I will go, but I will not lead others to their deaths with me. This is my burden and my burden alone.

They left after I told them to hold out inside the old fort, or if the place is too treacherous, stay outside of it but far enough to not be sucked into its call. I walked the beaches for hours until I saw what I needed; a small rowboat that I could work by myself. I pushed it out to the water and hopped in, putting down my sword and grabbing the oars. I then mutter to myself, answering the call of the seas. Whoever or whatever you are, I am coming…

…How many days has it been? How many months? I’ve been at sea and I never need to eat or drink in this forsaken land for some reason. I go on without any sign of land, and hours after land disappeared from view a fog rolled in. I’ve been drifting as I slept, thought I’ve never seen a wave or had a single gust of wind. Everything was still. The sea no longer called to me, but I knew I couldn’t go back… What was I looking for? I cannot even think or remember. Days passed, and then I saw something in the distance. I rowed towards it, but it disappeared into the fog quickly. I couldn’t catch up with it.

I kept going on in its direction and that was when I saw land for the first time in a long time. I brought the rowboat ashore and pulled in onto the shore. I may be here awhile. I strapped on my sword again, and wandered inland. Whatever this place was, it was nothing like I have ever seen in my life. Glidesnarls was a long ways away, but this… This was nowhere I could recognize. I wandered for awhile until I saw signs of a small village. I headed towards it, eager to see signs of life after so long at sea. But to my dismay, I found nothing. I went to return to the shore where I landed and saw figures following me in the dense fog that still seemed to linger. They were humanoid, but appeared rather taller and bulkier then a fourmite. Humans perhaps?

I decided to instead let them follow, as I went inland instead of going back. The village was rather eerie, deserted of life and appeared as if everyone just up and left. I kept a hand on my blade in case something came out at me. But I knew I was hunted or stalked by those figures in the fog, but what did they want? Did they know I seen them? I kept on past the village, seeming to not grow weary as I marched on. I then headed towards what appeared to be an abandoned temple of sorts. I entered, thinking I could lure those figures out of the fog. I kept my blade drawn now, mostly because it was darker in here then outside. There wasn’t much here save for an altar of stone which seemed to have dried up vines covering it. The symbol wasn’t familiar at first, but I noticed a strange neck piece hanging off of the side of it. Despite how old the place looked, it shone like it was recently polished. It was a talisman in the shape of a sword with an image of a hammer in the blade. I heard rumbling as I grabbed it, and then the symbol of the altar made me regret what I did.

I just took something from an altar of a demon god.

Quickly, I tried to put it back, but the rumbling did not end. So I placed it on my neck, hoping it would give good luck, but what luck could help me now? The entrance sealed shut, barring my path. I was trapped. I then noticed that there was a rather new handwritten note that was beneath the altar, as if it fell out during the rumbling. It spoke about how the demon god was a traitor, and how Armok destroyed him for this. It also spoke of some other betrayal to Armok but it speaks as if the writer had been hiding that from Armok. It was strange but I felt as if the handwriting was familiar. I then noticed another opening off to the side. I seized my chance and dashed into it.

As I ran down the corridor, I looked at the talisman and I felt as if it belonged elsewhere. I then felt compelled to attach it to my blade, but I couldn’t while I was running. Why was I running? I didn’t need to. I slowed down and then I heard a familiar voice speak in my head. I couldn’t handle it for long back then, but I can now. I won’t let my sanity die on me… Not while I’m trapped in a demon god’s temple. I paid no heed to them as I removed the talisman and tied it to the end of my hilt. I must say it seems fitting being there.

I kept on and saw a horrifying sight; a room filled with nothing but coffers loaded with bones, with skulls and other skeletons littered the room. At the far end, a black orb pulsated, as if it was beckoning me. I walked towards it, careful of the bodies that were in the room. I stood over that damn orb, and as I gazed at it, it seemed to gaze back without a face. I dared not to touch it, but my reflexes compelled me to just touch it. Before my hand was half an inch away, it pulsated brighter and more violently. I then knew this was something that was of an even darker origin than any High Lord in existence. Was this something that they needed? Was this a source of their power? I couldn’t tell but I knew I must destroy it. I focused every ounce of magic in my body to destroy that orb. A single percent of power I used on that orb in those moments would’ve obliterated a fourmite the moment it merely touched a single essence of sweat off of his brown. But it fought back, letting loose a great scream of pain, one that nearly deafened me. I kept at it, and then after a couple seconds, I took my blade and swung down, the blade glowing a bright blue. It destroyed the orb, but the blade changed.

On the side of the hilt now bore a heron. A strange sign for sure. I then heard the place rumble again, and I rushed out of that room of death. I saw back in the main room the entrance opened up again, but there was someone in the doorway this time. He was taller then me and looked stronger, but he was a fourmite alright. “So… You destroyed it… I’m glad. That damned thing kept us from leaving this wretched place. You came here answering our calls… Come, destroyer, I will show you to my people."

I had never seen him before, but I knew I could trust him somehow. Who was this guy? And what was that orb? I pray that I never find out, but I may have to so I may escape here myself...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on December 06, 2013, 01:22:22 am
I'm trying to think as to whether that's a reference to something, or if you thought it up yourself.
It seems familiar, but nothing immediately comes to mind.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 06, 2013, 11:45:28 am
I'm trying to think as to whether that's a reference to something, or if you thought it up yourself.
It seems familiar, but nothing immediately comes to mind.
I took like 4 things, two of which are from my own head, and meshed them together. There is a reason why i did this as such
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 07, 2013, 01:54:31 pm
I await the next part of your tales, Highmax, with incredible eagerness. I wonder what happens next! Will Ur meet his demise? Who is left to recruit? Ah so many questions.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 10, 2013, 06:09:41 pm
The Horn is Sounding War

A horn is heard to blare its sound
In land of shade and rocky mound;
It echoes ‘neath the baleful sun
And flows across the river’s run

A shard of light, it pierces dark
And lights the world with fiery spark.
It spreads its blast across the land
And rises high with soaring lark

The banners come with setting sun
They crowd around the horn
And listen to its brazen call;
For Necrothreat they mourn

A hand on banner tightens white
With anger boiling red
And staff of war is held in fist,
Recalling what they made;

In Necrothreat, In Necrothreat;
They made in Necrothreat
The fort which held against the dark
As olden glory set

The spires like spikes there tore the sky
And gates of gold were locked
Against the vengeful zombie tide
Where the dead, shambling, walked.

Those spikes like needles thrust too far
‘Til stars of light there shone
Atop their toppling towers of stone
Which now have long been gone.

Their works were trapped in deadly dark
As kingdoms fell away,
But still we see there Necrothreat
Forever searching day

Now jump ahead to hear the horn
Send forth its vibrant voice
To gather all the fallen men
As Forumites rejoice

“Remember, remember” they murmur,
A chant to match the horn.
In waves it travels through their ranks;
“To remember we are sworn”

The gleam of golden horn you see;
It’s clenched in land of strife
And blown with fervour in this world
By Highmax wielding life.

Again his call is heard around,
And all come hither near.
Apiks, BFEL and Mastahcheese
All bring their war reindeer.


I laughed a bit when writing war reindeer  :)

Any progress, NAV? I hope we haven't succumbed to the damned just yet! Besides, ending two Necrothreats is just one too many, don't you think?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 10, 2013, 11:49:38 pm
The Seafaring People

He told me his name was Dastot, which was the same in our language for spear. The village, or moreas the town with how many lived there, was only an hour away. He told me that there was strangeness to this land; that those who died stayed dead. Normally this was fine, but in this hell? It’s a rarity and a blessing. Perhaps this land is untouched by Ur’s taint? He brought me to the elder of the group, and I asked where we were and he smiled and told me we were in a safe place; a place away from Ur’s taint. The orb I destroyed was apparently Ur’s last taint on this place, sealed away and held back by enchantments and other things in that place we just left. The elder then told me he knew why I would show up, as it was forseen by the one that brought them here. I asked if he still lived and he told me that the Deceiver can never truly die. If he died, he would be resurrected as a woman, and if she died as a woman, he would be resurrected as a man, and it would repeat until the end of time. It sounded very familiar, but I paid little heed to it. I immediately asked him if there were those here who would join me, and he nodded with a grim smile.

“Our men trained everyday for this day. They will join you. The women will remain behind with the children; they will be safe here from the taint of that demon-spawn. Five hundred men are yours to command.” I was shocked; that was a large force alone! And these were large hulking fourmites that were all trained well in combat. I thanked him and then asked if he had ships to carry them across the sea, and he laughed. “Right this way, child. I will show you to the docks. Dastot, ring the dragon’s bell, you set sail immediately.” He got up and showed me towards the shores, where ten longships with dragon heads marking the front and back. Their sails were marked also with a dragon, but only a side image. A bell went off, followed by a horn, and it appeared every man had marched towards the docks, all armed to the teeth. They got on the ships and awaited me. The elder wished me luck and then we began to set sail. Somehow, they knew already where we were going and began to raise the sails, which carried wind, unlike during my travels at sea alone.

We sailed out, and Dastot was in the ship I was in. I asked him about the Deceiver and he told me that Armok had a servant that betrayed him, but killed a great evil when he marked the evil as a traitor to Armok. He was the father of Ur, the great demon. His mark was the one who I found the necklace on. I stared at that pendant and I asked him about it. He told me it was the mark of a lesser god, a forge god. The blade on it represented that he was the patron god of warriors as well. I held it for a second and then the fog rolled in again, thicker then it was before.

The ships kept straight on, but the wind seemed to die down. Suddenly, it got darker, and amongst the ships, we heard another ship sailing amongst us. Suddenly, a man shouted on another ship “Nagalfar! The ghost ship of the dead mean to kill us all!” Suddenly, we heard it close in, and another longship arrived which appeared to be made out of bones, skulls and fingernails. On it was an army of undead, led by a man in black robes. “You’ll never make it to Necrothrat, Swordsman! You and the people of Apiks will never make it!” The name answered it all; these people followed apiks! But… Where was he? I thought he lived and was still on the new homes? Then everyone drew their weapons; most of them were axes but some were swords. Then, the ship lowered a plank, and the dead began to come aboard. I charged and knocked several into the sea before the others behind me came by and did the same. Rain began to fall and thunder began to pound over the sound of swords and axes breaking bone and flesh. Many of the men cheered as the lightning struck, as if it was an omen.

I fought my way onto the ship of the dead, but there were just as many on board as there were coming off. But that robed man kept reviving anything I put down, so I couldn’t stop the horde. I killed my way through and then grabbed him. I then felt him shock me, which hurt more since I was soaked from the rain. “Fight me, Swordsman! You cannot stop me! Not when I have much more allies down below!” Suddenly, the ship’s floor broke open and husks began to climb out, all armed just as much as the others were. I swung my blade at the man, but he blocked it. I felt a dagger stab into my side as a husk attacked me, and I cleaved his head off. The body fought on, and I threw a fireball at the husk, burning it and keeping it dead. I then made a rock appear and cover one of the holes the husks were coming out of. It would only slow them down. I turned to the necromancer who stood at the bow of the ship. He cackled as a blade of blood red appeared in his hands. I charged, and we clashed. I swung my blade at him quick and he returned each one with a blow of his own, both of our exchanges blocked by the other. We were equal strong, and we were locked in battle; we would not escape the other until one died. More husks began to pour out, and then the soldiers began to start grabbing the dead and throwing them overboard so the necromancer couldn’t resurrect them. I realized I had to do something, and then I charged the necrothreader and leapt off the side of the ship.

I couldn’t tell you exactly what happened there, but I saw what appeared to be two gods fighting. Ur, the robed figure fighting with a staff that was black as night, and a god clad in armor with a hammer in one hand and a sword in the other. Lightning struck everytime his hammer hit anything, and thunder whenever the sword clashed. This lesser god seemed to fight for us; wanting to aid our cause. I then saw the necromancer and I stabbed him with my blade as well as I could three feet under the water. I swam up and the battle above me continued, both with the gods and the husks and fourmites. I couldn’t keep myself up for long and I slowly let the sea swallow me. I watched as Dastot and the others fought on, sending more dead and husks to join me in the cold water waves. I closed my eyes and I stopped breathing as my head plunged into the sea. I felt nothing then. I felt the void of death, and it seemed that death also was permanent here, for I didn’t feel that taint either. I felt free. I drifted and opened my eyes again. The dead ship was on fire now, and more dead fell into the sea.

I blinked and saw the flames and the battle with the dead. I blinked again and saw the lesser god fight Ur. I blinked again and saw the bone ship starting to collapse. Another blink and the god stabbed Ur in the chest, wounding him. Again, and the ship breaks apart and sinks into the sea. Again, and Ur escapes, black blood flowing out of his wound as the lesser god smacks him with his hammer. One final time and I feel a hand tug on my collar. I can breathe again, and I’m pulled up by two of those fourmites. I gasp for air and all fifty men stand around me, Dastot standing overtop, trying to help me up. “We did it. You killed the robed one, and that gave us victory over the ghost ship. You truly are the great warrior the Deceiver told us about. We fought for him and gave him our loyalty, now we fight for you, swordsman Highmax.” I got up and we saw the tainted land as the fog began to give way.

We landed, and all five hundred men assembled. We then began our long trek to the fortress. Even if we could fit the ships into the narrow river, we could never bring them upstream for long. For days we marched, and then we saw the reindeer cavalry coming to greet us as we saw their camp outside of the old fortress. It must have indeed been cursed then. Mastacheese and Toady greeted me as they came by, in awe by the number of men I assembled to aid us. “We waited for you to return, but many thought you would never return. Toady and myself thought you would come back, and you came to us with a great army. What are your orders Highmax? Everyone has better arms now thanks to Tal Denber’s hoard of weapons and the like, we only await your call.”

Dastot handed me his war horn and as we marched down, I blew it, and the entire camp got up, everyone grabbing their weapons and armor. When I marched in, we all marched towards our destination; the mountain where the Dark Tower of Ur lay waiting for us…
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 11, 2013, 12:38:27 am
Oh my, oh my. That was absolutely stunning and amazing, Highmax28. And yet the deceiver still lives but is missing. Hah. I wonder if we'll get to see him. Funny how DwArfY's Poem fit so nicely. Well done, you two, well done.

EDIT: So what's the total number of troops that we have?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 11, 2013, 12:07:17 pm
*applauds Highmax*
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Ruhn on December 11, 2013, 12:31:40 pm
Battle shall soon be joined!
They march forth to cleanse the land- to allow the dead to rest in peace once more!
The united armies of the forumites refuse to give in, even though the cost may be high.
Forward, to do that which must be done!


-Unknown Scholar, the Age of Heroes
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 11, 2013, 11:37:46 pm
The Bloody Battle

We never stopped moving, all one thousand plus soldiers, all of us armed. Many were mounted on reindeer, and some hit their shields in time with our marching. We made it over the hill and saw that Ur awaited us all.The great armies of the dead were at the ready; dead thralls at the front with the heavily armored husks towards the middle and the great undead monsters at the rear and sides with Necromancers riding them. The taint was so powerful and so thick that you could taste death on your lips. The air was thick now, and no fog of war coated the field, only the dust coming up from the earth of the thralls beginning to come at us. There was thousands of the mindless dead and they formed the biggest front, all with tooth and claw at the ready.

The seafaring people all readied their weapons, the maidens and their people as well. The reindeer cavalry readied to charge, lances and spears at the ready, and the followers of BFEL were all ready with their weapons, him at the ready with his armor. Bain, Chiad, Dastot, Mastacheese, BFEL, Toady and even Tal were at my side as we moved towards the tower. As we went down the slopes, the thralls sped up, coming up to a trot. As they came to the root of the hills, I sounded Dastot’s horn again, and then nothing but a cry of war echoing over the field as we ran down the slopes. Then the sounds of metal and wood meeting flesh and bone sounded as our forces met. The thralls fell quickly under our might, but the oddness was they didn’t rise back up. They STAYED dead. Maybe Ur’s taint wasn’t focused on that? The seafaring people then set the bodies on fire, and more thralls died as arrows of fire ripped apart the sky, torching the fields. I slashed and stabbed, killing all undead before me, as a great storm of metal. We kept on, and we managed to destroy many of the enemies as we moved on ahead. The husks then began advancing as did the undead monsters. Bears, giant praying mantises, and even wolves were there. Arrows of fire kept on, and flames grew higher and higher as the chaos continued.

I heard a shout of war as Mastacheese led the valiant charge into the enemy, cutting down the thralls and breaking off to meet the undead beasts as the husks advanced. No one will sing of this day, and no one will remember this day, for this day we fight to destroy the death lord himself. When we kill the enemy, we free someone, and when we die, we are returned to the curse here. We fight, we kill and we die; none will stop our suicidal attack. The husks made it to us, and then the fighting was halted as the fires began to grow higher. We were stuck where we were and husks clashed their weapons with us. The seafaring people let out great war shouts as they fought the husks and destroyed them quickly as they did out at sea. Axes split skulls, swords split open stomachs, and decayed insides spilled across the fields. A rank stench filled the air as dead began to pile up and burn. Smoke coated the field and my eyes began to burn. I then cut my way through the husks, and the reindeer cavalry returned, trampling over the husks and the monsters. The theadromancers began to come, but they were cut down by arrows and thrown weapons. Some fallen allies got back up, but they were cut down as well. Suddenly, deep roars from deep below were heard, and from the distance, twenty undead dragons came out and flew towards us. More fire engulfed the field, torching everything in their wake.

I could never explain the chaos in that moment and onwards. Undead wurms began to rip apart the earth as they emerged, and a great mass of ravens came out, creating a black cloud over the tower. They then descended upon us, ripping apart our forces as they devoured our flesh. I felt several bits of flesh come off before I unleashed flurry after flurry of spells. Lightning, fire, ice and even the earth itself was under my command. It was too much… I felt the magic consume me like it was trying to do when I was standing on top of Necrothreat. Flames engulfed the fields and the ravens were all gone now. The dragons fell down, but then a great roar was heard as the largest dragon I have ever seen took wing. It was larger then the one I fought days earlier. It then swopped down and began eating the dead. “Nhiddog! The dead eater takes flight!” the seafaring people cried. What were these monsters that they knew names for? Arrows filled the air again and bounced off its scaled flesh. It didn’t breath fire, but it didn’t have to; the dead that dropped from its maw killed enough. It landed and ate more of the dead and began to move towards us. There were little forces on the field of war now, but the wurms and the dragon were destroying us all. I charged towards the dragon, his roars deafening my ears. I cut down many husks and thralls before the dragon was before me. It went to bite down on me but I plunged my blade into his mouth. It glowed brighter then before as it dug into his flesh. His teeth didn’t touch me and his jaw didn’t close. It roared in pain as I began to cut into its body as I did again.

I stopped at its neck and began to cut through his neck and the beast roared. I saw the flames through the walls of flesh, and in seconds, the beast’s head lay down before me. I climbed on top and saw the wurms being slain. I let out a victory shout as the thralls and husks retreated to the tower. The last of the reindeer cavalry charged as did the rest of us. All of us marched to destroy that tower, and then we butchered the thralls and husks as they fled. We ran them down, and then we made our way towards the tower. The leaders were at my side as we were covered in blood, gore and sweat. The last of our armies made our way towards the tower. And that was when the gates of the tower broke open and the greatest legion of dead, threadromancers and undead beasts poured out to greet us. I charged and cut them down, the other heroes fighting by my side did the same. Death was at its strongest here, and the air was so thick with it you could feel it seep into your bones.

I pushed my way in, the others fighting the waves that came down. I made my way up, receiving cuts from the sheer numbers but not even a single more then a scratch. I slaughtered many dead, and even more husks. I went up, floor after floor, and I heard cackling as I cut through the enemy lines. I had to release magic as I got four floors up, quickening my pace. Slashing and stabbing I cut through the enemy dead, and slaughtered them as they dropped. I burned even more dead, several times clearing an entire floor. I killed more and more, and I heard my allies making it up here as well. I knew I had to aid them. I then kept going, floor after floor after floor. I asked myself how many I went up; how many floors had I cleared? How high was I up now? It felt like miles up, as if I made it three times the height of the tower. I made it to a part of the tower where no dead roamed.

The room was strange, holding many symbols of birth. I then saw that there was signs of carvings used for the birth of a boy. I looked closer and saw my name. I ignored it as I went up again. It showed me then more signs about myself, my past life as I trained with a sword back in the first necrothreat. I went up another floor and I saw the horrors I saw at the slaughter at Glidesnarls. Another floor and I saw my first days at Necrothreat with its signs. Was the tower trying to make me loose my mind? I walked up another and saw more of my time at necrothreat. Each time I went up, it showed me more of my past until I made it to the fall, where on the next floor, a man in black and red robes stood before me.

“You’ve come Highmax… You said you would destroy me one day… Perhaps it is today… Perhaps it won’t happen. But even if you kill me, you won’t stop my forces; I’ve already dispatched thousands of threadromancers to the above world, you cannot stop all of them!” Ur laughed.

“Above world?” I asked. “You didn’t figure it out? You are aware of what happens when you hit the cursed ores at its peak? You find a portal to the world of hell. And your worlds hell? Is this world… Yes, your new home is just plastered on top of the old world. Armok thought he trapped me, but he failed! I had many forces survive, and my death in the first years of time gave me power so great, nothing can stop me! Kill me now if you wish Highmax, nothing can save your precious world! The High Lord Threadromancers that lead the thousands of threadromancers will take over for me!” He laughed and threw his head back. I charged and stabbed my blade deep into his heart. I looked into his shocked face as I twisted my blade. “I cannot stop your will… But I will kill you here and now…” I pulled my blade out, and everything went to hell then. The tower swayed, and it began to break apart from what I heard. I ran straight downstairs and heard crashing. I saw an opening rip on the side of the walls and saw that I was higher then I have ever been in my life. I never thought anything could be built so high up, but I kept on. I made it back down to the floor where my birth was symbolized and saw another opening in the wall; the tower literally was collapsing on top of me. I went down another floor and saw a portal opened. I knew I would die if I didn’t go in, but I jumped in anyway, and darkness surrounded me.

I was falling down in the darkness around me, but I then saw a figure in the shadows below me. There stood Ur, in his dark glory, blade in hand. He wasn’t finished with me, I knew that. But I would stop all the madness here. I may not stop the dead plaguing Necrothreat, but at least I can kill their patron god. I landed and my sword was still in my hand. He charged at me, and I blocked, the blow staggering me from how hard the attack landed. I slashed back, his blade blocking with ease. This was indeed the hardest battle I will and have ever faced. His strength and skill was far greater then mine, but I had to defeat him. I began to channel my magic, using it to try and get an upper edge, and then he began ot do the same but almost better. The darkness was all that was there, but we fought on. I slashed, cut and stabbed as he returned in kind with the same, blocks stopping every shot. He cut me a few times but they were minor wounds. I then saw an opening and I took it with my blade. He then broke my sword, and stabbed me with his blade. I dropped down to my knees. I will not die this day! I swung my blade as I jumped up, slashing his throat, blood splattering me. As he stepped back stunned, I plunged my blade into his heart. And then severed his head with magic extending my blade hilt. The symbol of the lesser god glowed now, and an aspect of the deity stood before me.

“I am proud of you Highmax. You finally destroyed the enemy of all gods and the living. I can give you one wish, but you must be careful, and you cannot wish for his will to be undone.” I paused for a second and then came up with my wish: “I wish the dead that were in hell went to their heavens, and all that died in the land of the living would go to their heavens as well. No longer will they suffer the curse of undeath, and no one else will.”

The god nodded and then light surrounded me. I saw Toady One and the others before me. They all beckoned me to join them in the Valhalla that awaited me. But I shook my head at them. “I need to protect the world of the living. Someone has to save the people from the armies of Ur. And someone has to tell them that the death god is slain. I will go; you all enjoy yourselves in the afterlife.” They nodded, and went their way. I turned around and saw the portal to the land of the living. There would be no eternal slumber for me; not as long as Ur’s forces lived. But now that that hell is gone, we can finally die and live our lives without fear of suffering eternal pain. I stepped forward and found myself back in the halls of Necrothreat, where Th4DwArfY1 stood in awe, tears in his eyes and face of shock.

“You’ve come back…” He said. I nodded. “There is work to be done now that Ur lies dead. Come, I’ll tell you all that has happened…”
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on December 12, 2013, 12:04:04 am
This is awesome writing.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 12, 2013, 12:11:55 am
This is awesome writing.
Ur is slain; the past heroes are now in their final haven, and the dead no longer fear the pain of undeath. It's not saving the world, but it's a start to making things right in the world
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 12, 2013, 12:31:43 am
Wow, that was intense. I wonder what will happen from now on. We still have to deal with Armok if not Ur.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 12, 2013, 12:39:39 am
Wow, that was intense. I wonder what will happen from now on. We still have to deal with Armok if not Ur.
That is for the others to battle; my quest is done, it is time for the next hero to take his place and end the blood gods game
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 12, 2013, 12:49:01 am
Wow, that was intense. I wonder what will happen from now on. We still have to deal with Armok if not Ur.
That is for the others to battle; my quest is done, it is time for the next hero to take his place and end the blood gods game

And then you find out that Ur and Armok hate each other because they're former lovers and have a child, which rises to become an even greater threat than them combined.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 12, 2013, 11:52:55 am
Wow, that was intense. I wonder what will happen from now on. We still have to deal with Armok if not Ur.
That is for the others to battle; my quest is done, it is time for the next hero to take his place and end the blood gods game

And then you find out that Ur and Armok hate each other because they're former lovers and have a child, which rises to become an even greater threat than them combined.

But.....they're my both male  :o
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 12, 2013, 12:45:58 pm
Wow, that was intense. I wonder what will happen from now on. We still have to deal with Armok if not Ur.
That is for the others to battle; my quest is done, it is time for the next hero to take his place and end the blood gods game

And then you find out that Ur and Armok hate each other because they're former lovers and have a child, which rises to become an even greater threat than them combined.

But.....they're my both male  :o

Wrong. They're gods. They're genderless.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 12, 2013, 02:20:55 pm
Wow, that was intense. I wonder what will happen from now on. We still have to deal with Armok if not Ur.
That is for the others to battle; my quest is done, it is time for the next hero to take his place and end the blood gods game

And then you find out that Ur and Armok hate each other because they're former lovers and have a child, which rises to become an even greater threat than them combined.

But.....they're my both male  :o

Wrong. They're gods. They're genderless.
Ur is indeed male however
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: NAV on December 12, 2013, 04:35:42 pm
Really sorry guys, sorry for keeping you waiting and then not having anything to show for it. Real life just kept getting in the way and I don't want to keep this game stalled any longer. So Sprin, or whoever's next can have their turn now.

Good job with the stories and poetry. I am quite enjoying it.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 12, 2013, 04:44:19 pm
Really sorry guys, sorry for keeping you waiting and then not having anything to show for it. Real life just kept getting in the way and I don't want to keep this game stalled any longer. So Sprin, or whoever's next can have their turn now.

Good job with the stories and poetry. I am quite enjoying it.
It's alright. I know how RL can intrude on precious gaming time!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 13, 2013, 09:34:04 am
Right. I've PMed Sprin. All we're waiting for now is his reply. The story shall continue! I just hope it doesn't turn out like last time Sprin gave it a go :D.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 13, 2013, 09:42:36 am
Right. I've PMed Sprin. All we're waiting for now is his reply. The story shall continue! I just hope it doesn't turn out like last time Sprin gave it a go :D.
Where tal Denber and half the fortress died?
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 13, 2013, 09:59:25 am
Right. I've PMed Sprin. All we're waiting for now is his reply. The story shall continue! I just hope it doesn't turn out like last time Sprin gave it a go :D.
Where tal Denber and half the fortress died?

No. Where the fortress died completely in just a bit of Sprin's playing. That was definitely unexpected.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 13, 2013, 12:05:27 pm
Well, I was looking forward to NAV the cautious, 'cause the fort is in a terrible-siege state. Dunno what'll happen with Sprin the Insane. Maybe he'll be content to merely make a monument to Jenny? Who knows...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on December 13, 2013, 07:03:29 pm
Well, I was looking forward to NAV the cautious, 'cause the fort is in a terrible-siege state. Dunno what'll happen with Sprin the Insane. Maybe he'll be content to merely make a monument to Jenny? Who knows...
He'll heroically save the day by defeating the siege by lighting the entire world on fire, then leaving it to the next guy to put out the flames.
Like any true dwarf forumite should.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 13, 2013, 07:09:02 pm
Well, I was looking forward to NAV the cautious, 'cause the fort is in a terrible-siege state. Dunno what'll happen with Sprin the Insane. Maybe he'll be content to merely make a monument to Jenny? Who knows...
He'll heroically save the day by defeating the siege by lighting the entire world on fire, then leaving it to the next guy to put out the flames.
Like any true dwarf forumite should.
It'll be started by exploding chainsaws probably
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 16, 2013, 12:28:14 am
Right. Sprin has been pushed back one due to incredulous amounts of work on his side. It is now Elephant Parade's turn!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 16, 2013, 12:38:07 am
Right. Sprin has been pushed back one due to incredulous amounts of work on his side. It is now Elephant Parade's turn!
Oh god...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 16, 2013, 12:46:30 am
And Elephant Parade gracefully declined as well! As to avoid it being pushed back to Sprin, it is now ☼!!Troll Fur Sock!!☼'s turn! If he also declines, it shall fall down to me to see it through.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 16, 2013, 12:51:12 am
And Elephant Parade gracefully declined as well! As to avoid it being pushed back to Sprin, it is now ☼!!Troll Fur Sock!!☼'s turn! If he also declines, it shall fall down to me to see it through.
Maybe you'll get an exciting turn for once
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: apiks on December 16, 2013, 09:12:58 am
And Elephant Parade gracefully declined as well! As to avoid it being pushed back to Sprin, it is now ☼!!Troll Fur Sock!!☼'s turn! If he also declines, it shall fall down to me to see it through.
Maybe you'll get an exciting turn for once

I quite liked my exploits of battling Aquifers and saving Necrothreat II from near extinction.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 16, 2013, 10:56:53 am
And Elephant Parade gracefully declined as well! As to avoid it being pushed back to Sprin, it is now ☼!!Troll Fur Sock!!☼'s turn! If he also declines, it shall fall down to me to see it through.
Maybe you'll get an exciting turn for once

I quite liked my exploits of battling Aquifers and saving Necrothreat II from near extinction.
I think we all know the REAL saviour of necrothreat, after those two things, especially that haxxor incident...
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: Elephant Parade on December 16, 2013, 08:36:06 pm
And Elephant Parade gracefully declined as well! As to avoid it being pushed back to Sprin, it is now ☼!!Troll Fur Sock!!☼'s turn! If he also declines, it shall fall down to me to see it through.
Maybe you'll get an exciting turn for once

I quite liked my exploits of battling Aquifers and saving Necrothreat II from near extinction.
I think we all know the REAL saviour of necrothreat, after those two things, especially that haxxor incident...
You want excitement? You might've enjoyed my turn. Seriously, I'm still not sure what was up with that.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 16, 2013, 08:58:53 pm
And Elephant Parade gracefully declined as well! As to avoid it being pushed back to Sprin, it is now ☼!!Troll Fur Sock!!☼'s turn! If he also declines, it shall fall down to me to see it through.
Maybe you'll get an exciting turn for once

I quite liked my exploits of battling Aquifers and saving Necrothreat II from near extinction.
I think we all know the REAL saviour of necrothreat, after those two things, especially that haxxor incident...
You want excitement? You might've enjoyed my turn. Seriously, I'm still not sure what was up with that.
I'm expecting some ridiculously awesome images you pull out in Mastacheese's threads all the time
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: mastahcheese on December 16, 2013, 09:52:37 pm
Man, if it wasn't for the fact that I never have the time for DF, I would want a go at this.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: highmax28 on December 16, 2013, 09:54:17 pm
Man, if it wasn't for the fact that I never have the time for DF, I would want a go at this.
After your reindeer cavalry army, I think you deserve it
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - A Fort Cursed By The Gods
Post by: TD1 on December 17, 2013, 07:18:45 am
Man, if it wasn't for the fact that I never have the time for DF, I would want a go at this.
After your reindeer cavalry army, I think you deserve it

"Wife issues new mandate: Make Reindeer Land. A.K.A Necrothreat"
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - [RECRUITING OVERSEERS]
Post by: Elephant Parade on December 17, 2013, 11:17:36 am
Hopefully, we get some new people soon.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 18, 2013, 12:29:36 pm
I know....we need fresh blood for the fort!
Title: Re: Necrothreat II - Teh LOLmod Succession Fort - [RECRUITING OVERSEERS]
Post by: IronTomato on December 18, 2013, 01:53:24 pm
I know....we need fresh blood for the fort!
Hopefully, we get some new people soon.
*raises hand*
I'm back!
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 18, 2013, 05:31:35 pm
I said fresh blood, dammit. *Sighs* You'll have to do...
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 18, 2013, 09:46:41 pm
I said fresh blood, dammit. *Sighs* You'll have to do...
Sorry. My blood's been out in the open for a while, it is no longer fresh.
(In other words, I never actually had time to play a turn so it's aight)
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: ☼!!Troll Fur Sock!!☼ on December 19, 2013, 07:49:34 am
And this again proves that my internet always chooses the worst time to don't work.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 19, 2013, 08:42:54 am
And this again proves that my internet always chooses the worst time to don't work.

Actually I've given you a few days grace period to reply to me and tell me that you're picking up the fort, hence why I haven't replied to IronTomato's post. Today was your last day and  you turned just in the nick of time.

So I shall ask. Shall you take up Necrothreat II or will it fall to IronTomato to lead us to boutny and glory?

P.S. IronTomato, do you want to be added in the turn list? You'll be added before Sprin if you choose to do so.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: ☼!!Troll Fur Sock!!☼ on December 19, 2013, 09:31:48 am
My connection sill has mayor difficulties deciding is it alive or not, and I'm going to register a complain to my provider soon... So I guess untill I get it fixed, let Tomato save the fort. If it's possible, I would like to take the next turn that get's skipped by someone.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 19, 2013, 10:05:17 am
Yeah sure, I'll wriggle my way into the turn list.

*Salutes* Sir! I won't let NT down! For real this time!
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 19, 2013, 10:16:16 am
My connection sill has mayor difficulties deciding is it alive or not, and I'm going to register a complain to my provider soon... So I guess untill I get it fixed, let Tomato save the fort. If it's possible, I would like to take the next turn that get's skipped by someone.

Alright. I'll add an 'if' condition that will call you if somebody skips his turn again.
Yeah sure, I'll wriggle my way into the turn list.

*Salutes* Sir! I won't let NT down! For real this time!

The save's (http://dffd.wimbli.com/file.php?id=8137) all yours, IronTomato. Make us proud and take note of those outside the fort, it won't be save for too long.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 19, 2013, 12:26:59 pm
Could I take another go? I hate myself for not finishing my last one :(

Also, I'm sort of glad Sprin isn't picking the fort up..it's in a vulnerable position, and I feel his playing style would be....aggressive, to say the least  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 19, 2013, 12:47:59 pm
Could I take another go? I hate myself for not finishing my last one :(

Also, I'm sort of glad Sprin isn't picking the fort up..it's in a vulnerable position, and I feel his playing style would be....aggressive, to say the least  :P

Alright, done. Glad to see that you have time now.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: mastahcheese on December 19, 2013, 02:03:51 pm
The thing about having a mad doctor around is that you have to wait for the right time to let them loose.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: Dorsidwarf on December 20, 2013, 07:28:08 pm
Forumite me up, Scotty. Name is Dorsidwarf, job is High Master Derailer.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 20, 2013, 11:02:36 pm
Forumite me up, Scotty. Name is Dorsidwarf, job is High Master Derailer.
'Kay.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 21, 2013, 04:50:10 am
Memories of Apiks, the first
Prologue

Huh? Where am I? What’s going on? NAV? Why are you running at me with that blade? NAV?

*slash*

My head falls to the ground, blood spurting with my eyes widening in row with an unbelieving gaze as I see the ruin all around me. Death and destruction everywhere. NAV surrounded by undead. My wife, one of them. I see NAV moving in to attack my wife cautiously. She lunges forward with her inforumitian strength and just as she was about to reach him, hands extended, NAV hit her head with the hilt. Skull splitting in half first and then breaking into many parts which in turn pierce the inner part of the head and in the end all that is left is a misshapen face of what it used to be.

I feel a surge of anger within me, directed at the man who had done such thing to my wife, until the moment I see NAV killed by… by none other than The Toady One. An immense feeling of guilt washes away all my anger and replaces it. It was I who had sent The Toady One to his death and now he has come back to pay the price of my blunder. NAV, the last alive has perished under the azure gaze of Armok.

*drop* *drop* *drop*

Is this Rain? It has been so long since I have felt anything. Is the earth trembling too? Does it even matter anymore? Everything is over. Everyone is dead. Our mission ends here. I am sorry my love. I was not capable of saving the world.
Everything is but a glimmer of what has been. The skies turn a brooding ashen color, the cacophony of death washed away. Not even a twinkle of light remains anymore. It all ends like this. Why does it feel so peaceful? Have I given up?  I cannot think anymore. My time is null. I embrace this nonchalant feeling of dullness and surrender myself to it. Let it be over.


“Apiks…. Apiks… Apiks! Wake up, Apiks!”

I quickly awaken with a stir and see a mining brother next to me. Sweat had engulfed my whole body and everyone in the hallway looked stunned. They had never looked at me like that before. It always used to be with respect of my lineage. It was that dream again. It keeps repeating itself over and over . Now it has reached the point where I am collapsing in the middle of the hallway with convulsions. I must hurry with finding it. Everything will be explained then.

DwArfY storms right next to me and worriedly asks what happened. He even went as far as to suggest an escort be put on me. I quickly cut him off and retorted cruelly that I had no need of such a thing from somebody like him. An Abomination. DwArfY’s wide eyes looked at me for a good amount of time before he stormed off much like the same way he had come in. What I said to DwArfY did not fill me with dignity, but I cannot let anybody find it before me. I cannot.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 21, 2013, 12:48:56 pm
That was intense.

Hello, vacation. Haven't seen you in a while. :3 Thanks for giving me the time to play Necrothreat.

EDIT: I have seen our battle situation. Tactical assessment: We're all fucked.

But the reason I'm editing before I update is to ask, what is this?

Spoiler (click to show/hide)

Crap on a cracker, that's a lot of gibs. How do I use this thing?
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: Ruhn on December 21, 2013, 04:02:28 pm
That looks like the arena: where a melee squad can wait for enemies to be pitted from the level above, or archers can have some target practice.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 21, 2013, 04:44:14 pm
Ah, that's what I made to kill Highmax. But yes, it is the arena. The lever for the entrance gate is noted (Shift+n) a few levels above.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 21, 2013, 05:10:52 pm
Double post, sorry...

*Sees Apiks' story. Realises this is his cue.*

Memories of Apiks, the first

The Discovery

Pound. Pound. Pound. I stir, wake and then drift off again. Pound. Pound pound pound. I gasp and jerk upwards, my blankets sliding as I move. Pound. Pound. Pound. Growling, I roll out of bed and dress hastily, numb fingers slipping on the buttons of my clothes. The winters in Necrothreat are cold. I stuff my feet into my prized pair of woolly socks, put on a coat and stalk out of my room and into the empty halls of the fortress. Empty, that is, except for the constant pounding which seems to fill everything with noise. I grit my teeth and try to restrain the irrational anger boiling through my veins. After I learned the secrets of Travelling, I learned constraint against the influence of Armok. To an extent. Light, but sometimes it feels like I learned nothing at all. But I fight back the anger, calm myself, and get on with what has to be done. I follow the noise to its source, winding through corridors. When I find whoever is doing this, I’ll…Well, I don’t know what I’ll do. One way or another, I’m going to get at least one night of dreamless sleep.

I make my way to the source, some distance from my bedroom. The noise reaches a fever pitch, then stops suddenly. In the eerie silence which descends, I can hear my own heart thumping in my chest. My hands feel damp and my neck tingles. I’m scared. The silence stretches on as I walk, the noise of my footfalls the only sound as night fills the halls. The walls around me slowly grow rougher, they look freshly mined. I stroke one groove as I pass, feel the rough edges. It was recently mined. I follow this new branch until I meet with a chamber, a hollowing in the rock. As I enter, a panting figure shrouded in shadow which had been sitting down, stands up, a blade glinting in its hand. It rises, rises….and falls, hitting the rock with a resounding pounding sound. A pick. The noise picks up again, a flurry of strokes, the like of which only a master-miner could achieve. Apiks.

I stride forward, determined to stop this. The mining operation was only to be undertaken during the day! Grabbing his shoulder, I twirl him around with angry words on my lips. They die there. Twin pools look at me, an abyss which sinks into eternity. I stumble backwards, pressing against the rough-hewn wall. If the stories speak of the knowledge of Apiks, the only one to remember even part of his previous life, these eyes speak of a legend, one who knows not just of his own life, but more. The eyes of one I should not command. My breathing picks up, rasping in the silence. Those eyes look at me, then turn back to the wall “come. Watch.” His voice echoes with authority, and I obey. His shoulders bunch and then release, his pick sinking deep into the living rock.

Those eyes…they recall the myths told around a roaring fire, the tales whispered as he walks past. Those stories which recount his noble blood line, a direct line from Apiks himself, the Trickster of old. They put a different light on him than just another miner, another lackey churning through the depths. He digs because he wants to, because it has been the Family creed. To dig, to find, to treasure. They say that the medallion around his neck, a drop of pure red as like a crystalline drop of blood hanging from a cord, was blessed by many powerful forces which have long fled from this plane. He is Apiks, nothing more needs to be said. Except, maybe, that he is not the Apiks of old. Not now, not yet. His story is a long one, his memories fractured into many fragments. But at times he shows great wisdom, more even than from those who are called leaders and kings. None can explain him, he just is. He exists like a mountain which towers into the sky, ever present. Powerful forces like wind, rain…gods…may beat against him, try to topple him. And yes, he is worn, just like that mountain. But he is strong, he stands. He stands, though man and forces beyond the ken of beasts and nature beat against him. His will is as of iron, no, steel! The metal which stiffens the backbone of every Forumite, that flows like molten lead in their veins. He is the embodiment of a people, and he is their hero.

I stand and watch, awed by his sheer physical power as he hews and tears at the rock. Alas for the Apiks which we once knew, for if this is his shadow then the man himself must have been a being indeed. The pick pounds and punches at the rock and stone. Ore glitters like gold on the walls. We move faster, further….Pound, pound, pound, RING. The pick glances from the wall, unable to penetrate any deeper into the stone. With a sound of rending metal, the pick shatters into many pieces, shards shooting off into the darkness. There, in front of Apiks’ awe-struck face glows a ruby-red gem, standing from the face of the wall in small pillars of crimson crystals. The face of Apiks is bathed in an otherworldly red light which seems almost to seep into his skin. “Bloodstone” He sighs, breathe wheezing out of his lungs. In the grip of the crystalline pillars is what seems to be a scroll, a roll of aged paper held, but not trapped, by the gem. My heart beat quickens. What have I gotten myself into?

Spoiler (click to show/hide)

It strikes. The cloud that had shrouded my thoughts seeps through my flimsy barriers and overtakes my mind. I am Th4DwArfY1! I will not…not…I will not what? I am Armok, all shall fear me! Like a pestilence I shall sweep across the land, killing, always killing. I will bring death, destruction, and you shall be glad, for it came from me. I am Armok!

I look up at my Adversary, He Who Holds Knowledge. I look into eyes of ivory with eyes of ebony. A greatness, as of the shadow of wings, fills the space behind me, consuming all. A brilliance, as of the light which bounces from clear-cut diamonds, spreads from him in rivalry to my power. I sneer at his presumption.

“Come, dog. You will not defeat me. I am no longer a puppet; I am simply me, LORD OF BLOOD” The darkness behind me grows, gains another dimension, and pushes against the white. “Feel my power and tremble, dog! Bah, you are but a shadow of my ally of old!”

A darkness falls on Apiks. “My forefather never served you, Father of Lies. None of the memories speak of it.” Nevertheless, the shadow gains an inch, pushing back the Light. I look into Apiks’ eyes and smile, baring more teeth than is Forumly possible. But I am no longer a Forumite, I am above that now. A part of me fights this statement, rebels. I squash it back down, and its noise ceases. I am no longer a Forumite, I am the MASTER!

“Mewling mutt, I will strike your pitiful figure from the face of the earth, and scour your bloodline from the histories. I will bathe your name in blood, let it sink and drown in it, and you shall be forgotten. Forumites will once more come under my command!” I feel the spittle flying from my mouth, spraying the air in front of me. Apiks watches on, a look of disgust clouding his face. The Light pulses, strains, and regains the inches lost.

“Mutt, you call me,” he growls between clenched teeth. “Mutt! And yet my line stretches back, my family has whispered tales of betrayal and fame, of wealth and despair. And weaving through them all, the bringer of blood, the serpent in the grass. You. And you know what those stories say? They do not call you fearsome, brave, terrible or powerful. They call you coward, a backstabber. The knife in the dark. Well, you are not in the dark now, Shade. I see you, and you will not escape the fury of my Fire!” The light grows brighter, brighter, and it becomes hard to see through it

I step forward, tides of darkness foaming and moving about my arms and feet. The Light it touches turns to dark, gets caught in the flow and helps power it. I can feel it. None can beat Armok, especially not a shadow of a shadow!

Four things happen at once. Apiks, who had been backing into a corner, stops. His back has hit the wall. The cord around his neck seems to grow as heavy as a chunk of lead, and the leather snaps, bringing the bloodstone shard across the skin of Apiks, piercing it in a long, thin line. Beads drip from the wound, fall to the recently mined bloodstone in the wall. An explosion of colour radiates from the gems, enfolding the Light and washing away the black, a light of many rays dancing in front of my eyes, piercing my mind…I scream, falling to the ground. The shadow of feet appear in my vision, and I look up to see Apiks standing over me, hand out-stretched, as if trying to help.

“Feel my wrath, snake,” he mutters. His eyes blaze down at me, liquid gold burning through to the very centre of my existence

 From the broken cord the medallion slips down, touching my skin. I scream, a fire of red flares pulsing next to my heart, coursing through my veins. But I am not a thing of blood or veins, I control them, and do not need them. He will not beat me in this way! I AM ARMOK, GOD OF BLOOD. A stirring in my mind alerts me, a beaten dog that creeps towards a merry blaze. The me before I was reborn goes to the red, becomes part of it, helping it. The pressure builds, builds…I scream, the pure power forcing the air out of my body….The force of the blast strikes me from this body, from this dimension. A cloud of roiling black boils from my mouth, and then silence. Apiks stands with medallion in hand, looking down at me. His figure seems to be in two pieces yet, but more powerful, more potent. I slip away to the sounds of Apiks calling for Sprin.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 22, 2013, 10:09:37 am
Wat.

I'm confused... Is it my turn? Other people are doing stuff?
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 22, 2013, 11:28:25 am
Wat.

I'm confused... Is it my turn? Other people are doing stuff?

It's your turn. We're just writing up our own stories as to avoid stagnation in the fort. On the OP you can see that I've put these stories in [Interspace] so your turn still works properly in the timeline.

While you might be the overseer, this doesn't mean that the fort doesn't evolve and nothing happens that you don't write about so just think of these stories as sort of a personal message and thoughts of the characters. Besides, they're awesome.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: Dorsidwarf on December 22, 2013, 02:12:01 pm
With the knowledge that I cannot millitary, and therefore will almost certainly manage to bollix the fort up, may I sign on for an overseer turn?
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 22, 2013, 02:31:41 pm
With the knowledge that I cannot millitary, and therefore will almost certainly manage to bollix the fort up, may I sign on for an overseer turn?

I shall grant you this right. May you succeed when you take up the mantle.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 22, 2013, 07:40:24 pm
With the knowledge that I cannot millitary, and therefore will almost certainly manage to bollix the fort up, may I sign on for an overseer turn?
Me too. It doesn't really help that there's only a few soldiers.

My frame rate is really slow. Is it OK to execute the he necromancer guy so that there isn't 300 hands and feet crawling around making lag, and I can get stuff done?

I've got the first month done, if you guys would like to see my notes for it.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 23, 2013, 04:28:50 am
With the knowledge that I cannot millitary, and therefore will almost certainly manage to bollix the fort up, may I sign on for an overseer turn?
Me too. It doesn't really help that there's only a few soldiers.

My frame rate is really slow. Is it OK to execute the he necromancer guy so that there isn't 300 hands and feet crawling around making lag, and I can get stuff done?

I've got the first month done, if you guys would like to see my notes for it.

The question which you should be asking yourself is whether killing the necrothreader would fix that. I seem to be of the opinion that it wouldn't but I can't be sure.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: highmax28 on December 23, 2013, 12:06:20 pm
The one sealed up SHOULDNT be able to. No line of sight
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 23, 2013, 03:41:16 pm
So there must be another?

I can't post my notes or even play now because power outages. Sorry for inconvenient.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 23, 2013, 04:36:06 pm
Another, he says....I swear, the place must be swarming with them. The moment anything dies, it is raised. Ah, if there were only one.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 26, 2013, 11:47:42 am
Any progress? Also, has goblin Christmas come yet? It would be nice if it wouldn't be late. Merry...errr...Goblinmas(?) Everyone!
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: highmax28 on December 26, 2013, 03:26:54 pm
Any progress? Also, has goblin Christmas come yet? It would be nice if it wouldn't be late. Merry...errr...Goblinmas(?) Everyone!
Happy goblin Yule!  :P

(That's right, changing it up!)
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: IronTomato on December 26, 2013, 05:07:55 pm
Power is back on. I'll kill the Thread Necro to see if it eases up the number of undead (which, checking now, seems to be well over 300) If it doesn't I'll keep trying and maybe shorten my turn.
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 26, 2013, 05:17:30 pm
Hohoho, Goblinmas to ye all!
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: TD1 on December 26, 2013, 05:41:57 pm
Eh. At this point it's more like Zombiemas. As in, mass Zombie invasion, merry Zombiemas y'all!
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: highmax28 on December 26, 2013, 06:18:50 pm
Eh. At this point it's more like Zombiemas. As in, mass Zombie invasion, merry Zombiemas y'all!
Merry zombiemas to you too!
Title: Re: Necrothreat II - A Fort Cursed by the Gods - [RECRUITING OVERSEERS]
Post by: apiks on December 29, 2013, 11:46:00 am
So IronTomato, I am eager to hear of your exploits, how does Necrothreat II fare?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on December 30, 2013, 12:47:16 am
TheDwarfy doesn't seem to feel like going to the necromancer...

They're active, no breaks or anything. This is weird.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on December 30, 2013, 12:48:26 am
The military doesn't seem to feel like going to the necromancer...

They're all active, no breaks or anything. This is weird.
Gates probably closed... ANd for a good reason... I think that damn yak is there, just revived
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on December 30, 2013, 01:00:24 am
Yeah no... I don't have any more patience set aside for this damn lag, by now I'd have a normal turn done (and also I can't find the gate or lever and am tired of having to ask for help). Next time I'm on my computer, I'll polish my tiny note list and give this to someone with more experience with this fort.

* IronTomato glances at Sprin
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on December 30, 2013, 05:31:05 pm
“Get Sprin over here. I have need of him. No questions.”

The miners give me a bemused look of both surprise and horror. Did the silent and respected Apiks just talk to them? The end must be nigh.

“Didn’t you hear me?! Get going! We don’t have any time!”

 Their gazes break off and they hurriedly start running through the hallways to fetch Sprin, as if fearing for  their lives. As the last one goes around the corner, I immediately return to the place of the encounter and take the blood red medallion. Armok was sure to fail the moment he took control of DwArfy in this place. It is a good thing he didn’t realize who I was. What would Armok the fool think if he found out it was the same Apiks that founded the first Necrothreat, his faithful servant, that beat him in a duel? That is something to think about later. For now  I have much work to do now that I have found the scroll. So much wor—

 With that in my mind I collapse and through blurred eyes I see Sprin turning up, alas too late for the shadows of my past overtake me. . .

Memories of Apiks, The first

 With a loud, almost ghastly, gasp a forumite falls to the ground with a thump from a sphere of light, completely naked and bathed in a transparent embalming fluid. The surrounding seem to be compromised of tall marble white pillars, ebony tiles and tapestries on the wall depicting what seems to be the turning of the world.

 Before the forumite stands a figure clad in black elegant clothes, a curved cane and a bowler hat. Something familiar stirs at the back of your mind as you watch these two creatures. You see the forumite get on his feet and start talking with the man. The forumite seems to be waving his hands in outrage and finally lets his arms fall beside him in a sign of resignation. Suddenly a ridiculously loud indifferent noise enters your head and your vision loses focus quickly goes in and out of focus. The world before you is turning upside and down so fast you can’t react and the cacophony of sounds in your head doesn’t make it any easier to regain yourself.

 Your presence is thrown around the chamber in a frantic effort to retain control and after a few thrashings you find yourself being thrown again, this time at the forumite, barely even recognizing the course you've taken. You brace your mind for a crash and a crash is what you get. You mentality feels like it’s hit a solid wall made of ice and fire. It freezes you as quickly as the fire melts it and burns you as quickly as the ice cools it. It is going from one extreme to the other in the space of a fraction of a second. The mental fatigue of what you just experienced immediately takes its toll and your consciousness melts away inside the forumite, your essence merging with its.



I suppose I shall contact Sprin again per your suggestion, IronTomato. It would help if you got those notes out soon so that the next person could take over with a more organized effort.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on December 31, 2013, 11:18:07 pm
It would help if you got those notes out soon so that the next person could take over with a more organized effort.
K
I may have only done a month, but some stuff still happened. Not all of it was important (especially the part about me seeing my zombie)

Notes, directly copied from da Notepad:
Spoiler (click to show/hide)

Save: http://dffd.wimbli.com/file.php?id=8270 (http://dffd.wimbli.com/file.php?id=8270)
I've failed.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 01, 2014, 03:59:00 am
... Can we get some sort of nuke spell now? This place has gone to hell...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Ruhn on January 01, 2014, 08:56:22 am
I think proper use of !!MAGMA!! has a similar effect.
With all the stories I had forgotten how dire things were in the fort currently.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 01, 2014, 11:35:45 pm
O.k, three things:

-Jeez you guys are brilliant, I just finished Necrothreat I and am looking forward to reading this!

-May I request a Forumite? Talonis Wolf, preferably Miner (Optional: custom profession "Wolf Acolyte" if that isn't too much?)

-For the modders(assuming additions to the mod are welcome): I noticed that you've changed some of the profession names, but not chief medical dwarf. Here's a possibility for a more fitting prof name: Tech Support.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 02, 2014, 07:33:43 am
O.k, three things:

-Jeez you guys are brilliant, I just finished Necrothreat I and am looking forward to reading this!

-May I request a Forumite? Talonis Wolf, preferably Miner (Optional: custom profession "Wolf Acolyte" if that isn't too much?)

-For the modders(assuming additions to the mod are welcome): I noticed that you've changed some of the profession names, but not chief medical dwarf. Here's a possibility for a more fitting prof name: Tech Support.

I think you will find Necrothreat II even more crazy than the first one, believe me. Also be prepared to read a lot of stories. As for the forumiting, it might take a while for that to happen, considering the state of the Fortress. I shall indeed add your suggestion to the mod. There is even a dedicated thread (http://www.bay12forums.com/smf/index.php?topic=132175.0) to the mod if you want to suggest more things to add.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 02, 2014, 06:40:50 pm
Also be prepared to read a lot of stories.

Blame me for that  :). There is also a huge contribution from Hghmax. And Apiks himself. In fact, we're all to blame. But ah, aint it bliss?  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 02, 2014, 08:59:41 pm
...And I've read the whole thread! Wow, you've managed to make this MORE terrifying than the first Necrothreat?!

I am afraid. Very afraid.


But at least Ur can't reach me anymo-

Wait, if Ur is the God of Death and Undeath, couldn't his own trace amounts of energy bring him back as an Undead God? Oh, Sacre Merde...

Edit: I'm done the art project I did for Spearbreakers, is there anything you'd like me to try and draw? And please give me some options, there are some things I draw better than others...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 02, 2014, 09:29:02 pm
...And I've read the whole thread! Wow, you've managed to make this MORE terrifying than the first Necrothreat?!

I am afraid. Very afraid.


But at least Ur can't reach me anymo-

Wait, if Ur is the God of Death and Undeath, couldn't his own trace amounts of energy bring him back as an Undead God? Oh, Sacre Merde...

Edit: I'm done the art project I did for Spearbreakers, is there anything you'd like me to try and draw? And please give me some options, there are some things I draw better than others...
Could you draw DwArfY's last moments as he runs out to fight the Yak? :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 02, 2014, 10:26:31 pm
...And I've read the whole thread! Wow, you've managed to make this MORE terrifying than the first Necrothreat?!

I am afraid. Very afraid.


But at least Ur can't reach me anymo-

Wait, if Ur is the God of Death and Undeath, couldn't his own trace amounts of energy bring him back as an Undead God? Oh, Sacre Merde...

Edit: I'm done the art project I did for Spearbreakers, is there anything you'd like me to try and draw? And please give me some options, there are some things I draw better than others...

Alternatively do the part where NAV sits in the middle of the battlefield, drinking ale and not giving a fuck. As for Ur, well, we'll see. He's the least of our problems for now but his spawn live on.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 03, 2014, 10:11:56 am
Highmax, BFEL, Mastahcheese, Jenny, in a barren wasteland, all riding upon the noble backs of reindeer.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 03, 2014, 10:17:28 am
The forumite seems to be waving his hands in outrage and finally lets his arms fall beside him in a sign of resignation
Is is a metaphor for someone?  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 03, 2014, 01:49:58 pm
I'll do NAV, but how do you guys(and girls) see NAV in your heads?

Circus, I don't even know if NAV is a boy or girl at this point!?

Thank You for listening to my OCD.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on January 03, 2014, 02:06:55 pm
Highmax, BFEL, Mastahcheese, Jenny, in a barren wasteland, all riding upon the noble backs of reindeer.
+1
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 03, 2014, 02:27:23 pm
I'll do reindeer next, then perhaps the hinted at pillaging of the North Pole.

Edit:

@Apiks
... As for Ur, well, we'll see. He's the least of our problems for now but his spawn live on.

...If his Minions live on, won't they attempt to bring him back? Or are they greedy for his power for themselves?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on January 03, 2014, 02:28:40 pm
You could draw the wars of Glidesnarls.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 03, 2014, 02:40:12 pm
As for NAV, I opened Th4DwArfY1's Save and found his biography from the game. Here it is. I hope it helps. We're all excited about your projects.

Spoiler: NAV's Biography (click to show/hide)


As a side note, I'm giving Sprin another day and if he doesn't respond until then, I am deciding the fate of the Fort (considering the lag).
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 03, 2014, 03:22:11 pm
I am amused that Corpulent means "large or bulky of body;portly;stout;fat"  :D

Although it should make drawing his armour interesting.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 03, 2014, 04:00:47 pm
I am amused that Corpulent means "large or bulky of body;portly;stout;fat"  :D

Although it should make drawing his armour interesting.
Whenever I think of NAV, I put balrog to it automatically
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 03, 2014, 05:10:23 pm
...Wat?

On another note: zombies are a pain to draw. Grrr...

But I've got a nice concept sketch of NAV [and I don't know how to shrink it, so warning:BIG IMAGE]

(Actually, here's the url to avoid massive size:http://m.imgur.com/nm1PdTn (http://m.imgur.com/nm1PdTn))


Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 04, 2014, 10:28:24 am
Hahaha love it!
You're drawing the quote in my sig.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 04, 2014, 03:32:30 pm
Haha, so it is. You now have to put a link to the finished drawing in your sig too  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 04, 2014, 05:36:43 pm
I just did a quick test run on IronTomato's savegame to check the lag and I must say it isn't all that terrible. I have a fairly good PC and I'm getting about 35-40 FPS. It's annoying but all it requires is a bit of patience. I believe we can still run on it!

As a side note, after a quick glance at the fort from the person who started this fort and hasn't seen the savegame ever since his turn, I gotta say, we are so screwed.


Edit: After a month of being out of comission, Th4DwArfY1 has been hauled by IronTomato to the spot of overseer once more, against his will. Necrothreat II shall live on!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 04, 2014, 05:43:16 pm
Live? It's called NECROthreat for a reason. It has already been interred into the halls of death. But I will get right on with the emergency CPR. Downloading save now.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 04, 2014, 05:55:32 pm
Live? It's called NECROthreat for a reason. It has already been interred into the halls of death. But I will get right on with the emergency CPR. Downloading save now.

Actually we need one more vote to enter Necrothreat II into the halls of death. Who shall be the brave forumite who rises Necrothreat to glory once more?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 04, 2014, 07:16:06 pm
Live? It's called NECROthreat for a reason. It has already been interred into the halls of death. But I will get right on with the emergency CPR. Downloading save now.

Actually we need one more vote to enter Necrothreat II into the halls of death. Who shall be the brave forumite who rises Necrothreat to glory once more?
I was like the second to vote, if you count the nomination thing mastacheese did
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 04, 2014, 07:27:19 pm
I voted just now, so that should be that. Necrothreat II has found it's way into legend. Hurrah!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 04, 2014, 07:40:04 pm
*DADUMM*

The chronicles of Necrothreat shall forever be remembered in the halls of forumitian fame. For whether we fall and rise, whether it is gods against us or aquifers, we shall stand strong against the inevitable doom that looms above us. Countless legends have been born, reborn and found their way into the halls of Valhalla, merely to show the way of the future generations. Ur the god of death lies dead at the hands of Highmax28, the master swordsman. Armok has turned his eye towards us and demands for revenge payed in blood. Meanwhile a whole pantheon of legends has gone into the heavens and only a few remain in Necrothreat, ready to salvage its remains for a new, more glorious future!
This is Necrothreat. A fort cursed by the gods.

*DADUMM*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 04, 2014, 07:45:37 pm
Huzzah!

By the way Apiks, Ever think of adding NAV to the hall of Necrothreat fame? I'm pretty sure he's survived the longest in either of the Necrothreat games.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 04, 2014, 07:49:37 pm
Huzzah!

By the way Apiks, Ever think of adding NAV to the hall of Necrothreat fame? I'm pretty sure he's survived the longest in either of the Necrothreat games.

Problem with that is that NAV is a woman in IronTomato's savegame while NAV in Th4DwArfY1's savegame is a woman. I have no idea how that works so I assumed he died somewhere inbetween. We actually have no idea how long NAV has lived. He might as well be our grandfather.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 04, 2014, 07:51:06 pm
Huzzah!

By the way Apiks, Ever think of adding NAV to the hall of Necrothreat fame? I'm pretty sure he's survived the longest in either of the Necrothreat games.

Problem with that is that NAV is a woman in IronTomato's savegame while NAV in Th4DwArfY1's savegame is a woman. I have no idea how that works so I assumed he died somewhere inbetween. We actually have no idea how long NAV has lived.
So NAV was a woman all this time?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 04, 2014, 07:51:54 pm
Huzzah!

By the way Apiks, Ever think of adding NAV to the hall of Necrothreat fame? I'm pretty sure he's survived the longest in either of the Necrothreat games.

And he did it in a true dwarfenly fashion- drinking while his buddies fought against the zombie horde,
in the midst of that conflict!

Ninja'd! But she/he/it still deserves it, for reasons above.

Wait, does that mean I have to redraw NAV?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 04, 2014, 08:08:24 pm
No, Forumite women look the same as Forumite men. Obviously. What do YOUR women look like????
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 04, 2014, 08:37:43 pm
They make Ur look like a pink plushy teddy bear.

I refuse to elaborate without coercion.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 04, 2014, 10:11:04 pm
I just downloaded IronTomato's save, it's definitely my NAV. Grand master brewer, adept marksdwarf, beardy tough male. The same one I named during my turn. It also says he's been there since spring 253, just over 6 years. 7 months longer than anyone else in the fort.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 04, 2014, 10:17:22 pm
I just downloaded IronTomato's save, it's definitely my NAV. Grand master brewer, adept marksdwarf, beardy tough male. The same one I named during my turn. It also says he's been there since spring 253, just over 6 years. 7 months longer than anyone else in the fort.
I think that deserves a spot in it alone...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 04, 2014, 11:17:48 pm
I just downloaded IronTomato's save, it's definitely my NAV. Grand master brewer, adept marksdwarf, beardy tough male. The same one I named during my turn. It also says he's been there since spring 253, just over 6 years. 7 months longer than anyone else in the fort.
I think that deserves a spot in it alone...

Agreed.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 04, 2014, 11:51:23 pm
I just downloaded IronTomato's save, it's definitely my NAV. Grand master brewer, adept marksdwarf, beardy tough male. The same one I named during my turn. It also says he's been there since spring 253, just over 6 years. 7 months longer than anyone else in the fort.
I think that deserves a spot in it alone...

Agreed.

Another agreement.

Also note worthy is the injury to his spine. Any mere Forumite would have been permanently crippled. Not NAV, oh no. He just went straight back to his still, making booze.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 05, 2014, 01:15:03 am
Seems like my sacrifices to the Random number Gods have been paying off.

Please also add me to the reserve overseer list.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 05, 2014, 01:58:45 am
So the reason behind NAV drinking on the battlefield is he's not just a git, but a spineless git!

Ba-dum Che

 :D

Edit:I mean dorf NAV, a friend thought I was being cruel so I clarified the situation.
 
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 05, 2014, 07:41:36 am
Hahahah. I'd have to agree on all those accounts. Very well.

*DADUMM*

Ages pass, people die, and they rise as the enemy. From near extinction to the fullest glory of Necrothreat II he has lived. A sage revered by many. A drunken forumite that can best any 10 forumites in a drinking game. A warrior of fierce renown with his crossbow and a lover of booze-making. A fearless person who despite death being all around him, would still stop to have a drink even though he has not a spine remaining. They call him NAV, The Harbinger.

*DADUMM*

NAV has been initiated into the Hall of Necrothreat Fame for his achievements. Congratulations!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 05, 2014, 07:43:02 am
Hahahah. I'd have to agree on all those accounts. Very well.

*DADUMM*

Ages pass, people die, and they rise as the enemy. From near extinction to the fullest glory of Necrothreat II he has lived. A sage revered by many. A drunken forumite that can best any 10 forumites in a drinking game. A warrior of fierce renown with his crossbow and a lover of booze-making. A fearless person who despite death being all around him, would still stop to have a drink. They call him NAV, The Harbinger.

*DADUMM*

NAV has been initiated into the Hall of Necrothreat Fame for his achievements. Congratulations!
Huzzah!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 05, 2014, 02:12:17 pm
I vote we all follow the pinnacle of Forumite lore which is NAV and up date our sig with

Necrothreat II is recruiting overseers
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 05, 2014, 08:25:40 pm
 Necrothreat II - A Fort Cursed by the Gods! Now recruiting those without any qualms about dying! Not a limited time offer!

*We are not responsible for insanity, loss of limb, loss of self, reanimation, death, torture, or your afterlife. Any attempts to sue will be regarded as a joke, and fed to the Trolls.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 05, 2014, 08:41:54 pm
While that's great and all, the reason I removed it from the title is because we no longer need to search for such people. I think we've got a stable base to last us 2 months the way things are going. So Th4DwArfY1, updates!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 05, 2014, 09:50:51 pm
Especially with the stories he pulls out?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 06, 2014, 12:43:25 pm
Highmax Returns

His steps were light upon the stone,
His sword did gleam with light,
As into night Highmax was plunged
He readied for the fight.

The Fight! Ah, what an epic fight!
The bards yet sing its praise.
His sword was up, his sight was red
And on he fought for those he led!

The blood like banners smeared the walls,
Engraved to show his life,
But on he came; Highmax the Brave,
To end Ur’s reign of strife.

“For Necrothreat,” he mutters now,
His hand upon the door,
And as the hinges squeal with rust
“For Necrothreat!” He’ll roar.

That room above the tower of doom,
So shaded and innocent
From which the lands around were seen,
Became the site of fury spent.

The hearth of home will call us all,
Though some will fight and cuss,
And so his blade will search for foes-
For Necrothreat; for us!

Highmax’s sword pierced his foe-
“Ebony, ebony,
He shot me through with ebony,”
Ur groaned above the sea.

“Not ebony, you foolish swine!”
Spake Highmax in tone of dread,
“My blade it was; a thing of Light!”
He growled, then struck him dead.

And so we live in Necrothreat,
Beneath the watching moon,
And ware to all who strike at us;
Highmax is coming soon

No update yet, I'm afraid. All is going painfully slowly.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 06, 2014, 11:06:57 pm
  Nice!

  On a unrelated note, progress on NAV the Drunken Git is delayed  by the start of school. However, I should be able to sneak it in as a sketchbook assignment, if I am careful.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 06, 2014, 11:11:48 pm
  Nice!

  On a unrelated note, progress on NAV the Drunken Git is delayed  by the start of school. However, I should be able to sneak it in as a sketchbook assignment, if I am careful.

That's some smart thinking! Sounds like something I would do. I hope you succeed!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 06, 2014, 11:24:39 pm
  Nice!

  On a unrelated note, progress on NAV the Drunken Git is delayed  by the start of school. However, I should be able to sneak it in as a sketchbook assignment, if I am careful.

That's some smart thinking! Sounds like something I would do. I hope you succeed!

Dwarven minds think alike? Ahhhhh... it's beautiful... (Holds up sock covered in FB syndrome).
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 07, 2014, 03:38:41 pm
Someone chose my dwarf forumite to draw as a school assignment? I'm honoured. Seriously, thanks. Can't wait to see the final version.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 07, 2014, 07:07:35 pm
Really, NAV, you symbolise the spirit of Necrothreat. Careless, drunken debauchery on one hand. On the other, a Forumite loyal to the cause, bravely marching to war in light of insurmountable odds. Truly, NAV is a hero in the Forumite Chronicles, for not only did he dispatch legions of the undead, but he did it all whilst drunk and still drinking. You are what every young Forumite aspires to NAV, and I salute you. NAV the Drunken! I salute you. May your tankard ever be full, and your bolts tipped in the blood of your enemies!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 09, 2014, 05:03:22 pm
Hows it going Dwarfy1?

FluffytoastJ (The OP of Necrothreat) had a very prophetic avatar.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 09, 2014, 05:21:08 pm
Hows it going Dwarfy1?

FluffytoastJ (The OP of Necrothreat) had a very prophetic avatar.

So very right...

Spoiler: His avatar (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 09, 2014, 06:13:36 pm
I'll post when I get a few months done. Irontomato will agree with me on the point that it's REALLY slow.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 09, 2014, 10:37:24 pm
I'll post when I get a few months done. Irontomato will agree with me on the point that it's REALLY slow.
*nods* aye.

I commend you.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Ruhn on January 10, 2014, 12:53:17 pm
All the forumites are wishing you success, even the ones in the afterlife.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 16, 2014, 09:03:51 pm
  How far along are you, Irontomato Th4DwarfY1? And, while I'm asking, could you give us a rough guess on when we'll be seeing an update?

Edit: Messed up on who had the turn, fixed it.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 16, 2014, 10:56:33 pm
Where's mah update?
Where's mah pick-ture?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on January 16, 2014, 11:05:23 pm
Did we ever forumite FluffyToastJ?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 16, 2014, 11:24:25 pm
Did we ever forumite FluffyToastJ?
Assumption: deceased and reanimated
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on January 16, 2014, 11:31:21 pm
Did we ever forumite FluffyToastJ?
Assumption: deceased and reanimated
This is a good assumption.
Also, only in Necrothreat would this be the standard assumption.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 16, 2014, 11:54:45 pm
Did we ever forumite FluffyToastJ?
Assumption: deceased and reanimated
This is a good assumption.
Also, only in Necrothreat would this be the standard assumption.
Necrothreat is hell for dwarves... And there was a hell FOR necrothreat!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 17, 2014, 11:46:09 am
Let me sum up Necrothreat for you: A series of hells, all intrinsically linked by one thing other than being the site of the damneds' permanent residence. They are all circles which can be traced back to Necrothreat. In fact, from this it can be said that Necrothreat is Dwarf Fortress, Forumite Fortress and Hell all rolled into one, delightful !!bundle!! which menaces with spikes.

Also, Where's mah picture too!

And hopefully something this weekend. I had exams this week so I just let the fortress roll and noted down things as they happened. I'll hopefully have something written over the weekend.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 17, 2014, 08:47:32 pm
  The Fortress of Necrothreat approaches! It secretes death and Undeath. It's hide is made up of the Dwarven corpses of the unfortunate. Beware it's FPS!  :P

I'd like to note that "secretes" was originally "excretes". I'm still not sure that's a mistake. ;D


Edit:Is NAV referring to the pic I'm working on? If so, it's been delayed by a combination of illness and studying for Exams, but I will get it done. Now, getting it up is a painfully different story, to my dismay.

Sometimes I really hate technology. Why would a scanner only save files as Microsoft Word Docs?                            WHY!?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 18, 2014, 09:18:13 pm
Yes. He is indeed referring to the picture you're working on. I understand that you have exams though, many of us do. And I heard that a new flu was on the loose so that double makes up for you.
Microsoft Word docs you say? I wonder why it would do such a thing. Maybe it's set on a mode where it scans only lists and thinks they're text documents? I'm not very familiar with scanners.
I think "secretes" and "excretes" are both close enough to be able to be used interchangeably.

As for an update, Th4DwArfY1 has been working very hard on Necrothreat II, considering the lag, and I think you will find his progress satisfying when it comes to light.

And as always, we live in hell, we die in hell and we are reborn in hell.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 19, 2014, 02:44:21 pm
Secretes, from what I understand, means it's coming from the pores of the skin. Excretes... is taking a dump, to put it bluntly.

I personally find excretes a little more... Amusing.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 19, 2014, 03:41:37 pm
That's the more specific definitions of the words. If you look at them from a general standpoint, they both mean to get something out. Discharge or expel.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 19, 2014, 03:53:41 pm
Although you have to admit that you'd rather not use excretes, if only because of its connotations. Also, the intro to Necrothreat, more posted when I finish a few months worth of updates! And the bird thing actually happened  :P

A bird floats high above the grounds of Necrothreat. It swoops low, then circles high. Its life is filled with the vibrancy of life, offsetting the blasted lands, the fields of ashes, many feet below. A truly desolate place. The bird drifts down and lands near a tree. It preens itself, then turns its beady eye upon the ground. Even in ashes there is life, and it intends to feed well today. From a gate beyond the raven there issues the sound of drunken revelry, but it doesn’t care. What reason would the raven have to listen to the stunt-men? Instead, it fluffs its feathers of midnight and returns to its search. Suddenly the stench of decay hits its senses, and it looks up curiously. Food? That was the thing which fixed its mind as the corpse above it leered down. Food? Its neck was grabbed and twisted, a sicking popping sound shattering the silence, and its body was thrown upon the ground. Its black feathers stir in the chill wind, but no gleam of life lights its eyes.

There is no life in Necrothreat.

Th4DwArfY1 wakes up, startled. Sweat makes his hands seem like iced blocks, and his throat is dry. He turns his eyes to the door, the door which he knows he must turn to. The door through which he must go. To do his duty. To help the fort; to clear his name. Those who call him Abomination cut him deeper than any blade or undead-talon ever could. And his eyes….they look at the door to his room with a deep pool of fear welling up behind them. They can wait. They must wait; he could not explain himself; not yet, anyway. To help clear his mind, he walked over to his writing desk. He picked up the quill, dipped it in the ink and began to write, to chronicle his own story. Maybe it will do someone, somewhere, some good…

EDIT: I Forumited Talvieno. Because I could, and he was friends with nearly every named Forumite, so I HAD to Forumite him. So welcome back to the team as a wood-worker, Talvieno!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 19, 2014, 08:14:11 pm
 :o

That is an amazing way to start off. Nicely done, Th4DwArfY1!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 19, 2014, 10:39:21 pm
Here's the first bit. More coming soon.

6th Galena

As it always does in Necrothreat, this story begins with a death. The fields of the battle lay littered with corpses, or as the men had taken to calling them the “sleepers”. As any soldier would be willing to acknowledge, no sleeper slumbers for ever, and all raise from their tombs in time. Something we are sorely lacking, here. Time. For as it stretches on, the number of Ur’s forces increases. There seems to be a change amongst them, though. A disorientation that I do not know what to make of. But alas, I would find the reason out soon enough. This is what happened.

I am given to understand that the previous overseer was a fool, parading in pomp and ceremony, leaving the doors wide open for a spot of “spring cleaning”. Needless to say, the man was quite mad. Irontomato was his name, and his head was as thick as the fruit for which he was named. But he left the doors open, and that is what counts. For it was through those doors that NAV bravely marched, on an errand of vengeance. Too many we had lost, too many. His blood boiled with the injustice of generations suffering under the administrations of Ur, of Fain. His mind, so often soaked in booze was for once sober, keen as a tack. As he marched past, ignoring my call to return immediately, lest the zombies have him, he took a swig of ale from the ever-present flask. It only occurred to me later that he hadn’t stopped drinking at all, but that his mind had risen above such petty things as being drunk. He was a Forumite, through and through. Beer was his craft and his pleasure, but he marched for more than his own pleasure. He marched with the ghosts of his friends and family, of every member of the fort’s dead, riding upon his shoulders. As he passed through the door, he gave a huge belch which seemed to rattle the door frame. Then he was through, and the spreading plain was before him, and he could see the zombies in all their multitudes. “Well bollocks” drifted in through the doors just before they slammed shut with a resounding thud. NAV was amongst the dead.

Th4DwArfY1 pauses in his writing and takes a swig of his own ale, smiling fondly at the memory. Whatever else may be said, it was NAV who walked through those doors, the same as the one who I first approached with leadership. After the ale burned its track down his throat, Th4DwArfY1 turned back to his work, soiled though it was by grime and ink stains. This was the only way he could do him proud, by noting down his death. A tear rolled down his cheek to mix with the ink on the page, but he was too busy writing to notice.

A bolt was all the zombies felt as he mowed them down, the spawn of Ur fleeing from his aim. He stood above them, his crossbow unnervingly accurate. Zombies by the score were felled that day, and NAV killed more than any had though possible. With each reload of a bolt, he took a sip of beer, his own home-brew. A master beersmith to the end. Sometimes words drifted to those of us cowering on the other side of the door. “For my family”, he said with cold fury. “For my friends”, he said with unwavering hate. Each sentence he spoke was punctuated by the quickly cut off gurgle of zombies in pain feeling the embrace of the earth once more, the husks falling as NAV’s bolts pierced their foul skin. One more thing we heard before he left the high ground, his quiver out of bolts. “FOR NECROTHREAT!” The birds in the trees rose in a swarm above his head, carrion eaters sensing an easy meal on the way. For if there is one thing they have learned, it is that when a Forumite born of Necrothreat shouts those words, it means there will be death, and much of it. No ordinary force could have withstood that charge. He plunged into their ranks, grasping hands tearing at clothes as he passed, only to be beaten back by his crossbow, only to feel his wrath spent upon them. Bones broke in splinters and flew back to pierce their owners, and NAV fought with a halo of darkness rising above his head, with birds wheeling in dark patterns in the sky. These were the things that NAV saw, oldest amongst us, before he finally relented, and gave his life as forfeit to the powers that be.

And die he did. For whilst he fought unswervingly, there were always more, always more zombies. Many days he fought in the waste, arms like lead, feet shuffling in the ashen grass. He didn’t give up, not even when those slain rose from the ground in front of him, behind him…even under him. No cry was given, no pleading as the tide of undead drew him under their weight. His hand rose above the tide in a final farewell, then grew limp and fell back into the writhing mass of bodies.

And NAV was no more.

At these words, Th4DwArfY1 set down his pen, his bluff features twisted in some indiscernible expression. His mouth tightened in a white line, and his craggy brow overshadowed his hooked nose. Then he began to sob, great heaving convulsions of chest and back, tears leaking out from under his eyelids and running in silver rivulets through his beard. NAV is dead. NAV was no more. The words swim in front of his eyes as Th4DwArfY1 released the sorrow of an entire nation, a nation not given to revealing anything but the strongest of feelings. And he cried, on and on, and did not stop until he was spent, weak and feeble on his bed.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 19, 2014, 10:47:02 pm
  My E-Mail Notification thing work me up 11:43pm, and for once I don't mind.

This is taking a darker turn, a feeling only enhanced by the events you are writing about. It resonates with anger, sadness, and rightful fury.

NAV will be remembered. For Necrothreat, for the fallen, for NAV, we will ENDURE!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 19, 2014, 10:58:55 pm
He needs to come up with some sort of dwarfy superweapon... And I don't think orbital magma cannon will be enough...

... Orbital obsidian cannon?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 19, 2014, 11:58:06 pm
Wall/Floor an entire z-level, cave it in at desperate times.

Have that level be your magma reservoir for bonus socks.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 20, 2014, 04:35:00 pm
You must build a dwarven superweapon, Dwarfy. In my honour.
What was my final kill count?
I predict a booze shortage in Necrothreat's future.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 20, 2014, 04:46:59 pm
I have no idea to kill count, I'm afraid. A lot, I would say. I swear, everytime you met a zombie you either pin-cushioned it or thought to hell with it, ran up to them and battered them to death. You were nearly as good a fighter/biter/kicker as crossbow Forumite  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 20, 2014, 06:17:38 pm
Sorry for the double post. Turn is done, just doing the write up now. So, I'm afraid that a weapon of mass destruction would have had to have been started much earlier  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 20, 2014, 07:02:58 pm
A.k.a passing the buck on to the next overseer.   :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 20, 2014, 09:01:46 pm
Wha.....what the....  :o

Well. I'll be damned. Was going through the save and saw this. Nice kill number, right? there are 102 kills on it, all by the same...person.
Spoiler (click to show/hide)

I don't even know what type of weapon a wiki article is, but I DO know that I request that its owner be Inducted into the Hall of Necrothreat Fame. Nay, I demand it!

EDIT: For those too lazy to look, this is a wiki article wielded by a zombie to kill 102 other zombies.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 20, 2014, 10:09:31 pm
This wiki article menaces with spikes of boredom and moderation. It is layered with layers of blood, gore, and errors. It is the deadliest of it's kind.

I second that induction into Necrothreats Hall of Nefarity Fame.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 20, 2014, 11:48:42 pm
This wiki article menaces with spikes of boredom and moderation. It is layered with layers of blood, gore, and errors. It is the deadliest of it's kind.

I second that induction into Necrothreats Hall of Nefarity Fame.
Those in favor?

I
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 20, 2014, 11:49:23 pm
I think a wiki article is ammo for laptops. Somehow the zombie must have gotten hold of it then beat everyone to death with it.
+1 that's hilarious.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 21, 2014, 12:38:14 am
Alright... as strange as this is, it is also badass. It has been emmited into the Hall of Necrothreat Fame! Coilmerge shall be remembered!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 12:51:54 am
Coilmerge the North Wisp - Zombie Zombie Slayer - Has 102 kills under his belt of Necrothreat II's enemies, all the while being one of them himself! Coilmerge is the zombie that rebelled against his own, saving Necrothreat in many ways by diverting attention. All with just an iron wiki article as a weapon. - Unknown - Necrothreat II (From the hall of fame)

And that is why Necrothreat is so great. Where else can you find (Quite literally) backstabbing zombies, who turn-coat, fighting for a side not their own?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on January 21, 2014, 02:00:50 am
I counted through.
That's exactly 100 zombies, 1 living RPG Gamer, and a skunk.

And 4 of those zombies are the same zombie.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 02:31:42 am
I counted through.
That's exactly 100 zombies, 1 living RPG Gamer, and a skunk.

And 4 of those zombies are the same zombie.

Yes. You have to admit, the skunk adds a little extra finesse to the kill streak, doesn't it.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 21, 2014, 05:08:22 am
I counted through.
That's exactly 100 zombies, 1 living RPG Gamer, and a skunk.

And 4 of those zombies are the same zombie.

And a zombie haxxor at that. I think he's a fair fighter. I like that the number is exactly 100 though.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 21, 2014, 07:59:59 am
I counted through.
That's exactly 100 zombies, 1 living RPG Gamer, and a skunk.

And 4 of those zombies are the same zombie.

And a zombie haxxor at that. I think he's a fair fighter. I like that the number is exactly 100 though.
Now one thing I'm more worried about; where did the necroed high lord go?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 21, 2014, 09:03:20 am
I counted through.
That's exactly 100 zombies, 1 living RPG Gamer, and a skunk.

And 4 of those zombies are the same zombie.

And a zombie haxxor at that. I think he's a fair fighter. I like that the number is exactly 100 though.
Now one thing I'm more worried about; where did the necroed high lord go?

World gen exinction, back where they belonged? I have no idea how the high lord necrothreader showed up when he should've been dead at world gen. Ah well, goes to show how wacky the world of Necrothreat.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 21, 2014, 09:32:34 am
I counted through.
That's exactly 100 zombies, 1 living RPG Gamer, and a skunk.

And 4 of those zombies are the same zombie.

And a zombie haxxor at that. I think he's a fair fighter. I like that the number is exactly 100 though.
Now one thing I'm more worried about; where did the necroed high lord go?

World gen exinction, back where they belonged? I have no idea how the high lord necrothreader showed up when he should've been dead at world gen. Ah well, goes to show how wacky the world of Necrothreat.
It was his ressurected corpse; he showed during my turn and got blasted by gamerz. No idea where he went though
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 21, 2014, 12:07:32 pm
I am given to understand that the previous overseer was a fool, parading in pomp and ceremony, leaving the doors wide open for a spot of “spring cleaning”. Needless to say, the man was quite mad. Irontomato was his name, and his head was as thick as the fruit for which he was named.
┐(・。・┐) ♪ (http://www.youtube.com/watch?v=06GGDH_ugh8)

Now, then. Back to silently watching.

*IronTomato fades into the shadows
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 12:12:55 pm
Haha, that made my day. It really did. :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 01:32:57 pm
Well, this was part of a bigger update which isn't done yet, but seeing as you like silently watching, watch this.  :P

The sound of a pen scratching paper again fills his chambers, and his beard brushes on the table in front of him, only to be pushed away with a trembling hand so Th4DwArfY1 may better see what he has written. A knock sounds on the door and he frowns, casting an annoyed glance at it. A timid voice drifts through the wooden door. “S..S…SSir? When are you going to return to your duties? Sir? We need you!”  The plaintive voice of Timeless Bob falls on deaf ears, as Th4DwArfY1 returns to his page, losing himself in the elegant sweep of the pen, the smell of ink on paper.
----------------------

Today, on this the day that NAV met his doom, a feat of craftsforumship unrivalled by any was under taken. The members of the fort lined the hallways, crowded the clothiers shop in which the young Forumite worked, sweat streaming down his face to mingle with his cloths. No cost was spared, the finest materials were hewn from the depths by Apiks, the gems cut to a sparkling sheen. When it was finished, held aloft triumphantly, a sigh rippled through the crowd, for with this last undertaking the memory of NAV was doomed to fade. But to this day it is said that any who wear that hat have the aim of NAV, the heart of our most venerable citizen, and it is an object more prized than the crowns of Men.
Spoiler (click to show/hide)

7th Galena
A fit of sorrow sweeps through the fortress, but soon is drowned in booze and alcohol. In the ancient tradition of Forumites, we drank long into the night, striving to forget his fate. It didn’t work, not this time. But soon we were struck with a new sorrow, one unforeseen by any.

I went to my private study, full of sparse furnishings. My knees jarred as I half collapsed, half knelt upon the floor. I lifted my face, gasping in the fetid stench of my people. Doomed, all is doomed. Sobs wracked my body like tempestuous gales, then stop suddenly, my tear-streaked face raised in anguish towards the ceiling. All the dead flash before my eyes, the countless zombies sent against us by Fain. So many…so many. The face of Highmax looms in my mind’s eye, shooting towards me with a silent scream twisting his face. Dead. NAV, dragged under by the hordes. Mastahcheese, his reindeer pulled from under him. All dead. My silent groan becomes a scream of anguish, and I leap to my feet. In my hand I hold my sword, and my fist is clenched with ferocity upon its hilt.

“WHY!!!! Why did you send these visions to me, malicious maker! Can you not love your children?!? Are you so damned that even while you made us your tool you destroy us?!” My voice fills the small room, making powerful echoes against the walls. “WHY! ANSWER ME!” the echoes grow stronger, bouncing off the walls, amplifying, turning into an ever-present buzz in my ears. “How could you let them die?” I collapse, anger spent, upon the ground. But the buzz continues. Confused, I turn on my back and listen. It gets louder, vibrating through my head like a constant drone. With a trembling hand, I touch my face, feel the blood trickling down into my beard from my nose. The buzz stops suddenly, stopping when I wipe away the gore.

The silence before the storm.

A blast like a cannon going off sounds in my head, rocking my head back to thud against the ground. My diminutive figure bucks and twists upon the ground, but my mind is elsewhere and doesn’t feel the skin being scraped on the jagged rocks of the floor. My mind is with Him. A fiery flace floats before me, surrounded by darkness. The flame seems not to strive against the dark, but to merge with it in a sickening blend. The mouth moves, as I stare upon his majestic and terrible visage.

“WHY. A QUESTION I RECEIVE OFTEN. MY ANSWER IS ALWAYS THE SAME, BUG. BECAUSE I CAN. BUT LISTEN, LET US NOT ARGUE. YOU HAVE DONE ME….SERVICE, IN THE PAST.” The mouth stops moving, and the spell breaks. I look away from him and focus on the darkness, trying not to look at him directly. Before I do, I see the amused smile he displays upon remembering the torture he put me through. Curse him! “I SHALL EXACT PUNISHMENT UPON THE CAUSE OF THIS, AND SHOW YOU MY DEEP MERCY. ENJOY IT WHILE IT LASTS, FOR IT IS NOT OFTEN SHOWN. LET IT NOTBE SAID THAT ARMOK DOES NOT TAKE JUSTICE SERIOUSLY!” All lights blink out abruptly, and my mind floats in a sea of eternal blackness…descends, going downwards, drowning.

I sit up with a gasp, drawing air into straining lungs. My legs and arms are chaffed and cut by rocks, but I am alright. With an effort I heave myself to unsteady feet, tottering to a table, from which I take a white handkerchief. A drop of blood falls upon it, and I grunt. I sneeze, blood droplets spraying from me, then hastily stuff the hanky to my nose. A blood pact. My eyes widen at the significance of this, my heart beating faster with fear.

My door bursts open, throwing a straggly boy upon the floor. The crop of good Forumites is bad in Necrothreat; little sunlight leads to a bad “Harvest”.

“It’s back!” He gasps, terror contorting his face. “The blood demon is back!” Hastily I cross the floor and heave him to his feet, soldier’s muscles easily lifting his thin frame. “What was that, fool! Tell me! What!” I couldn’t control my frustration or anger, but the boy doesn’t seem to find it surprising. It is what he expects of the infamous Abomination. “It’s back! The blood demon, it killed him!” With that, he collapsed again, hitting the floor hard. The floor of this office has never had such activity, I thought, before the full import hit me. I stroke the puncture marks on my neck, fear clouding my mind. It’s back….
 
Spoiler (click to show/hide)
Armok keeps his promises and revenge was meted out on the cause of NAV’s death. Irontomato. He who left the doors open. RIP
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 21, 2014, 02:28:28 pm
Dammit. Already?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 02:38:47 pm
Yep, nearly the first thing that happened. Welcome to Necrothreat!

I think Apiks is now our oldest member (Not certain, but if he isn't then he's certainly one of the oldest), and that's on the merit that he's never really had to fight-he has just mined his way through this entire series of events   :)

EDIT: Looked at Dwarf Therapist. The zombies mess it up, but there is no named Forumite here longer, though Timeless Bob came in the same wave
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 21, 2014, 03:27:26 pm
Guessing after my little incident where I was flayed, killed Ur, and came back, you didn't refourmite me?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 03:53:36 pm
I did. But I don't know you're "alive" yet. At the time of this update, all I know is you're a zombie, but next update will have you coming back.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 21, 2014, 04:00:56 pm
I did. But I don't know you're "alive" yet. At the time of this update, all I know is you're a zombie, but next update will have you coming back.
Tought I, literally, appeared before you?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 04:05:50 pm
Think of it as the events in my updates has occurred while yo were fighting and storming Ur's tower. In the next update, the time when I Forumited you, you appear in front of me.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 21, 2014, 04:25:33 pm
Think of it as the events in my updates has occurred while yo were fighting and storming Ur's tower. In the next update, the time when I Forumited you, you appear in front of me.
Huzzah!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Timeless Bob on January 21, 2014, 04:31:46 pm
..."One of the longest surviving members of a dwarven fort is a child who came in on a migrant wave".  You know, that's not often the case in Dwarven fortresses.  They usually fall prey to hoors of the night or kidnappers long before being able to grow into working adults.  How old is Timeless, anyway?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 04:34:53 pm
The Timeless One has no age.

Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 21, 2014, 04:41:14 pm
Er. I've been thinking of the doors thing as kind of a joke, but I just read it again, and it just got through my Tomato-thick head that it's completely my fault that NAV the Amazing died.

 :'(
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 04:50:03 pm
Oh, don't worry about it. He was gonna die some time. I mean, he broke his spine. The man was living on borrowed time.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 21, 2014, 06:13:26 pm
  Dwarves have a second, spiritual spine which survives as long as their willpower holds it within reality.

  And a blood demon? That was perfect timing, with the perfect demon attacking the perfect victim...
You set it up, didn't you.      :\
Still awesome.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 21, 2014, 06:52:11 pm
Trust me, I don't have it in me to set that stuff up. Necrothreat spawns these stories, I merely see them, laugh and scribble them down.

By "Blood Demon" I meant vampire, and it was pure (un)luck that it killed him. I even stroked puncture marks from my encounter with the vampire scourge.

Also, Dwarves have no such ability. Forumites, on the other hand, do.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 21, 2014, 06:54:30 pm
 ARGH HOW'D I FORGET!

Forumites, I'm an idiot. Cast me into the zombie hoard, please.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 21, 2014, 08:33:59 pm
I see Apiks has been pulling off the role of "sage of Necrothreat" quite well, breezing through events like that, lol. But what can I say? Mining is my passion.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 21, 2014, 10:19:56 pm
I see Apiks has been pulling off the role of "sage of Necrothreat" quite well, breezing through events like that, lol. But what can I say? Mining is my passion.

Just be careful with that pick when you're around adamantine. We'd like to have -some- preparations ready for our roomie downstairs.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 21, 2014, 10:29:20 pm
I see Apiks has been pulling off the role of "sage of Necrothreat" quite well, breezing through events like that, lol. But what can I say? Mining is my passion.

Just be careful with that pick when you're around adamantine. We'd like to have -some- preparations ready for our roomie downstairs.
I literally paved over the candy. If he wants to dig, he's gonig to have to dig through the masterwork engravings
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 22, 2014, 09:13:33 am
We actually have plenty of the stuff. Highmax had a sweet tooth - we're still processing the raw candy.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 22, 2014, 10:19:23 am
We actually have plenty of the stuff. Highmax had a sweet tooth - we're still processing the raw candy.
Pro tip:
don't dig around them, don't dig more, don't even dig UNDER it. Just leave it alone; I went on after I posted my save and I'm at the edges of the circus
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 23, 2014, 11:40:31 pm
So essentially leave it for some naive and hapless overseer later on, so they can unwittingly release the monsters from the deeps.We can then all panic and scream "WHY DID YOU DO THAT? YOUR ONLY HOPE NOW IS TO (put ineffective measures here)!"

  You know it will happen. Along with terminal !!FUN!!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 24, 2014, 12:36:37 am
So essentially leave it for some naive and hapless overseer later on, so they can unwittingly release the monsters from the deeps.We can then all panic and scream "WHY DID YOU DO THAT? YOUR ONLY HOPE NOW IS TO (put ineffective measures here)!"

  You know it will happen. Along with terminal !!FUN!!
It was pave it off or kill apiks and the other miners by flooding the place with magma
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 24, 2014, 12:45:40 am
Why do I feel like it's going to be an accidental cave-in that will breach hell?   ;D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 25, 2014, 12:17:36 am
10th Galena.

One of the stranger things to happen in my many lifetimes occurred today. I was in the dining hall and drinking to drown my woe, the stress of leadership, and the fact everyone was looking at me strangely. “Foolish peasants”, I mutter drunkenly into my beard, “I didn’t kill him”. Naturally, when it appeared that IronTomato was dead by dark arts, they suspect the Abomination. Never mind the fact that witnesses put him in his study, he was blamed. “Damn foolish peasants.” I drink from my mug, rivalling NAV in my drunken ambition. The room went silent. I stood, swaying drunkenly and sloshing my beer about. “What’s this!” I hollered, spittle flying from my mouth. “You lilly livered bastard peasants not fit to talk in the presence of your overseer, eh?” The sneer ran off my face like water from a rock when I turned around. The Forumites were staring at something at the end of the room, not me, with awe on their faces.

The thing pulsated on the wall, a violent purple colour which made my drunken mind all the madder. Small bursts of energy shook the crowd in waves, and violet bolts of lightning flickered at the edges. The thing hovered an inch from the ground, lighter purple fading into a deep, angry red colour in the middle which swirled like molten magma. The entire room was bathed in its glow, and the crowd around it were painted in its shade. Muttering under my breath, I walk towards it, shoving citizens to the ground as I go. One boy wouldn’t move, so transfixed was he, and I dealt him a boot which sent him flying across the room. As I walked on, I heard the sound of what seemed to be Timeless Bob babbling about his mother. With an oily smirk once again on my lips, I went on my way. With a well-practiced flick of my wrist, I swept my blade from its sheath. The iron was engraved with the sacred runes only Highmax knew, and as such gave the blade strength. I barely even paused to wonder why the red light highlighting the figures pulsed in time to the purple.

“Get out of my way! I yell, and a corridor opens for the Abomination. The people finally stopped gawping and moved quickly, fearful of my blade. As they should be, I think. They owe me much. I leapt onto the table nearest to the dark heathen spell, as I thought it to be, and roared a challenge into its swirling depths. No reply. I howl again, making slashing figures with my sword as the wind picks up, waving my beard in front of my face, tugging at the people’s clothing. Another howl issues from me, and everything slows. The lightning at the edges extends…oh so slowly extends…towards the center of the swirling pit of colour. They touch in the vermillion middle, and a light explodes outwards, bathing everything in its intensity.

I sit up from the floor, dazed and uncertain. My sword lies before me, and stretching I reach to pick it up. A sound of creaking mail and leather, then a studded boot slams down on it, trapping it beneath. “Some welcome,” comes a voice long absent from my memory. “How fares things, Th4DwArfY1, proud overseer of this fortress.” I scramble to my feet, not even bothering with the sword. It would do me no good against this foe, expert as he is on all things bladed. My eyes gaze into the cold, cobalt depths of Highmax, and try to find some warmth there. There is none, only hard steel and…contempt. I make a noise in my throat, half fear, half irritation.

“You’ve come back,” I say, tears from the blast of light still in my eyes. He nods gravely, moving back a step as he does so. Free of his chilling gaze for a second, I eye my blade but make no move to regain it.

“There is work to be done now that Ur lies dead. Come, I’ll tell you all that has happened… Unless you wish to kick another of the civilians before we depart.” His stern countenance made something in me break, and blood rushed to my face. Drawing myself upwards to my full height, I wrapped authority around myself like a cloak. The insolent pup, a mean soldier to speak in such a way to the overseer! He shall pay for this. I glare at him, and rant in his face, spitting at his feet.

“Do I wish to boot another civilian? Well, I can if I wish to. For I wear the clothes of office, and none can strip me of my rank! You killed Ur, you say? What have you been smoking, you low-born soldier! Go to your barracks immediately, before I have you whipped at a post like the dog you are. BEGONE from my sight, wretch!” I sag, my energy spent on my tirade. The mug of ale, miraculously still in my hand, though empty, I threw at his feet, and the shards bounced off his steel boots.

He merely stared, a hint of…pity showing in his eyes. Then they hardened again into inscrutable steel, and he moved liquidly and fluidly, the Swordsman moving through forms practiced since birth. But no sword did he wield, only his hand. It was enough. More than enough. In slow motion I see his hand rise above his head, and then time asserts itself and the back of his hand is a blur that I cannot follow.

I sat up, gasping, rubbing my eyes to clear the white light crackling in my vision. Highmax stood above me, and I staggered to my feet, not willing to be seen prostrate before him. “What do you think you’re doing??? GUARDS!!! DETAIN THIS MA…” his back hand takes me under the chin, and my vision wheels to encompass the ceiling before I fall to earth, a metallic taste in my mouth. His steel gauntlets cut a jagged furrow down my cheek, and blood runs down my chin. I groan, unable to sit up again, and lie there on the cold floor, with Highmax above looking down in judgement. He sits down cross legged before me and talks in a soft voice, sorrow evident in his tone.

“What has happened to you? You are not a Forumite anymore. You are what they say of you, because you believe them to be right. Abomination.” I flinch, head hitting the ground, and try not to listen, to cover my ears. My arms don’t seem to want to work, and I realise Highmax is holding them down with his magic. “I saw. You kicked Timeless Bob, insulted the people of Necrothreat, those you swore to uphold and protect. You have turned into an Abomination.” I shake, trying not to hear, not to listen. Highmax looks down, resolute, a statue, a picture of the Forumite’s who mock and disrespect me. I try to spit in his face, but all that happens is froth bubbles on my lips. “But I can make you whole again,” he whispers.

Light. Sudden, blinding light. It shoots out of Highmax in multi-hued tendrils, and wraps around my legs and arms. A rainbow of light dances in my eyes, and I lose all track of time. As if through a thick jell I see the hand of Highmax slowly shoot a blazing trail towards me, red light like a comet’s tail flaring our iridescently behind it. When his hand touches my forehead, I feel fire, fire like molten lava deep beneath my skin, purging me of my shame and  anger. As the soothing magic of Highmax works on my troubled and grief-torn mind, I slip from the colour and into the embracing dark of sleep.
Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 25, 2014, 01:12:41 am
High max is now a Demi-God, so things should turn interesting. As if they weren't already.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 25, 2014, 06:38:41 am
As they say, the plot thickens.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 25, 2014, 10:10:49 am
 Is Th4DwArfY1 going to become utterly committed to the fortress, in an attempt to redeem himself? Or will he be claimed by the madness within...

 Stay tuned and find out!

  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 25, 2014, 10:16:46 am
I had to work around what Highmax said earlier...that he came back and I had tears in my eyes, said you're back, he nods and then says he will tell me all that happened. Didn't really fit with the scene as I intended it, but hey! It all worked out.

Committed to the fortress? Been there, done that. Claimed by madness? Been there, done that, come back with a commemorative T-shirt
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 25, 2014, 10:51:01 am
From now on, I'm imagining your dorf wearing a T-Shirt with The Joker in a Strait Jacket on it.   :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 25, 2014, 11:04:29 am
From now on, I'm imagining your dorf wearing a T-Shirt with The Joker in a Strait Jacket on it.   :D

You mean Sprin in a straijacket :P.

Also, Necrothreat II special hint: I've been working on Teh LOLmod.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 25, 2014, 06:18:09 pm
Sheesh. Highmax is 144 years old, and he still hit Apiks in the head that hard?

How come everyone else is such a badass, but my forumite dies within like a month due to bad luck? X(
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 25, 2014, 07:18:49 pm
Sheesh. Highmax is 144 years old, and he still hit Apiks in the head that hard?

How come everyone else is such a badass, but my forumite dies within like a month due to bad luck? X(

Could be worse. For example, Timeless Bob is just a messenger I use from time to time. And, it appears, give the odd booting  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 25, 2014, 10:17:35 pm
Eh, good point. Being dead still sucks though.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 26, 2014, 12:15:18 am
Possible explanation for IronTomato coming back from the grave, written in a story perspective:

Spoiler (click to show/hide)

Not my best writing, but it is 1:11 AM in the morning... any thoughts?

If it interferes with any plans, I can always edit and put "Ignore this post, it messed things up so I got rid of it to avoid confusion" or something.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 26, 2014, 07:39:40 am
It's not a bad idea as per, but the issue that I think it has is that it seems to make us too scientifically advanced, and I think would make the physical and mental efforts of those that were revived to be for naught.

On the other hand, we could definitely find some way to revive IronTomato if we looked at how he died. Only thing that's stopping us is his approval I believe.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 26, 2014, 04:29:48 pm
  Here is a more magical oriented variant (an edited copy-paste)

Spoiler (click to show/hide)

  Does that fit in better? Trying to get into the feel of it, but I've never written Fantasy-related stuff before... 
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 26, 2014, 04:52:18 pm
I think you forgot that Highmax still possesses magic? :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 26, 2014, 05:18:52 pm
 Actually, I already thought about that.

- The karma disturbance was large enough to distract Armok, so that accounts for before Ur's Demise

- These cultist are unaware of how and who destroyed Ur, just that he was. Also, the Death of the God of the Dead and Undead is bound to lead to a power struggle to see who will be the new one, which has the potential to cause as much karmatic turbulence as Ur did.


I didn't want to screw up anyone's story. If it ends up in the story and one needs it out for their story to continue, I could just have Armok come over and bring down his wrath.

I have many contingencies, I am an evil mastermind.  8)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on January 26, 2014, 08:37:27 pm
If you look a little farthur back, I revived DwArfY quite simply :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on January 26, 2014, 11:50:17 pm
Is that so? My blood was drained, so that could make for an interesting tale.

In any case, I approve.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 27, 2014, 12:21:18 am
If you look a little farthur back, I revived DwArfY quite simply :P

This cult isn't trying to bring back the dead, but rather how to create life. As in, the perfect life form.

Obviously, it is a work in progress.  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 27, 2014, 05:34:35 am
Err, you can definitely suggest voodoo magic, but in the end for now it's up to Th4DwArfY1.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 27, 2014, 11:50:17 am
Nope, my turn is over. This task falls to the unfortunate sucker next in the list  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 27, 2014, 12:58:34 pm
Nope, my turn is over. This task falls to the unfortunate sucker next in the list  :P

Yes... as soon as you finish with your updates. So until then, it's still yours.

And I needn't remind you that you still haven't posted the save ;P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Ruhn on January 27, 2014, 01:00:03 pm
Sheesh. Highmax is 144 years old, and he still hit Apiks in the head that hard?

How come everyone else is such a badass, but my forumite dies within like a month due to bad luck? X(
All my forumites are dead too, but I think a different vampire got Perrin?  Maybe Sprin could do a blood drive and some kind of mad science.  TBH the plot is so complex... I kinda like being dead  :P

@TalonisWolf: There's no dwarves here, only Forumites!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 27, 2014, 01:01:38 pm
Yesssss...updatessss my preciousssss...

Ninja'd plus fake edit: (sigh) sorry, Forumite. I'll fix that right now.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 27, 2014, 01:44:02 pm
Yesssss...updatessss my preciousssss...

Ninja'd plus fake edit: (sigh) sorry, Forumite. I'll fix that right now.

I sense we have a spy amongst us...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on January 27, 2014, 02:34:01 pm
Ohhhh noooooo, we'd never do thats, my preciousssss, wouldssss we?

 ;)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 31, 2014, 01:51:51 am
Well? Who's turn is it?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 31, 2014, 05:09:07 am
Well? Who's turn is it?

It should be Sprin's turn but until Th4DwArfY1 finishes up with his updates (which I hope will happen realatively soon), we're on hold. Shouldn't take long I believe.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 31, 2014, 02:12:16 pm
Looking at the turn list it should be Dorsidwarf's turn next.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 31, 2014, 02:13:46 pm
Looking at the turn list it should be Dorsidwarf's turn next.

Aye, that much is true. Except that it was supposed to be Sprin's turn but Th4DwArfY1 showed up. So Sprin will have his turn if he accepts and next would be dorsidwarf.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on January 31, 2014, 03:13:31 pm
Logistics.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on January 31, 2014, 03:44:30 pm
http://www.youtube.com/watch?v=IAsxuSwKjRU
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 01, 2014, 05:10:10 pm
Just read through this sea of golden words sprinkled with islands of sorrow known as Necrothreat II and I just want to say some things.

1.No, I am not to shy to comment that this fort is amazing
2. please Formite me as "Wasara" with the profession "Outsider".
3. Why is there a lack of atom smashers? They can't reanimate corpses when they've been crushed into oblivion.
4. You guys are awesome!
5. and finally, if your fine with it, can you add me to the turn list. (preferably when there isn't a frame stealing horde outside, I do most of my playing on my xLaptopx)

Thank you guys for keeping me entertained for the last week  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 01, 2014, 05:53:09 pm
Just read through this sea of golden words sprinkled with islands of sorrow known as Necrothreat II and I just want to say some things.

1.No, I am not to shy to comment that this fort is amazing
2. please Formite me as "Wasara" with the profession "Outsider".
3. Why is there a lack of atom smashers? They can't reanimate corpses when they've been crushed into oblivion.
4. You guys are awesome!
5. and finally, if your fine with it, can you add me to the turn list. (preferably when there isn't a frame stealing horde outside, I do most of my playing on my xLaptopx)

Thank you guys for keeping me entertained for the last week  :D

Atom smashers? You have no idea what Ur sent to us. These beasts fight amongst themselves, and never actually path to the fortress unless all enemy undead are gone. Also, you may want to remind the next overseer to Forumite you: I'm not touching the save again.

Also, thank you for showing appreciation, lol. We at Necrothreat aim to entertain the masses. And occasionally submit them to Sprin. But we keep that out of the PR campaign  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 01, 2014, 06:03:50 pm
Just read through this sea of golden words sprinkled with islands of sorrow known as Necrothreat II and I just want to say some things.

1.No, I am not to shy to comment that this fort is amazing
2. please Formite me as "Wasara" with the profession "Outsider".
3. Why is there a lack of atom smashers? They can't reanimate corpses when they've been crushed into oblivion.
4. You guys are awesome!
5. and finally, if your fine with it, can you add me to the turn list. (preferably when there isn't a frame stealing horde outside, I do most of my playing on my xLaptopx)

Thank you guys for keeping me entertained for the last week  :D

Hahaha. I'm glad you liked our numerous exploits of pain and misery. Reason there ain't no atom smasher is because each overseer screws the next one so much that a single overseer has to spent his entire turn fixing the stuff the previous one did. That and some of the overseers are mere peasants (Like me for example. Yes aquifer, I'm looking at you.) and have no ambition to start such a project.

I'm hoping the frame issue will be fixed quite soon so hopefully everything will be fine. I'm happy you liked Necrothreat II. If you haven't, don't forget to read Necrothreat I as well. All stories must begin after all.

And as per the usual Necrothreat day, we live in hell, we die in hell and we are reborn in hell.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Elephant Parade on February 01, 2014, 06:23:08 pm
Just read through this sea of golden words sprinkled with islands of sorrow known as Necrothreat II and I just want to say some things.

1.No, I am not to shy to comment that this fort is amazing
2. please Formite me as "Wasara" with the profession "Outsider".
3. Why is there a lack of atom smashers? They can't reanimate corpses when they've been crushed into oblivion.
4. You guys are awesome!
5. and finally, if your fine with it, can you add me to the turn list. (preferably when there isn't a frame stealing horde outside, I do most of my playing on my xLaptopx)

Thank you guys for keeping me entertained for the last week  :D

Hahaha. I'm glad you liked our numerous exploits of pain and misery. Reason there ain't no atom smasher is because each overseer screws the next one so much that a single overseer has to spent his entire turn fixing the stuff the previous one did. That and some of the overseers are mere peasants (Like me for example. Yes aquifer, I'm looking at you.) and have no ambition to start such a project.

I'm hoping the frame issue will be fixed quite soon so hopefully everything will be fine. I'm happy you liked Necrothreat II. If you haven't, don't forget to read Necrothreat I as well. All stories must begin after all.

And as per the usual Necrothreat day, we live in hell, we die in hell and we are reborn in hell.
Hey, I didn't mess anything up. I just got attacked by a gazillion ambushes for some reason.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 01, 2014, 07:16:58 pm
You haven't screwed anything up YET... Except my name >:(
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 01, 2014, 07:22:09 pm
You haven't screwed anything up YET... Except my name >:(

Ha. Don't worry, you're now Highmax "Ur's Bane"

That better?  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 01, 2014, 07:56:09 pm
Just read through this sea of golden words sprinkled with islands of sorrow known as Necrothreat II and I just want to say some things.

1.No, I am not to shy to comment that this fort is amazing
2. please Formite me as "Wasara" with the profession "Outsider".
3. Why is there a lack of atom smashers? They can't reanimate corpses when they've been crushed into oblivion.
4. You guys are awesome!
5. and finally, if your fine with it, can you add me to the turn list. (preferably when there isn't a frame stealing horde outside, I do most of my playing on my xLaptopx)

Thank you guys for keeping me entertained for the last week  :D

Atom smashers? You have no idea what Ur sent to us. These beasts fight amongst themselves, and never actually path to the fortress unless all enemy undead are gone. Also, you may want to remind the next overseer to Forumite you: I'm not touching the save again.

Also, thank you for showing appreciation, lol. We at Necrothreat aim to entertain the masses. And occasionally submit them to Sprin. But we keep that out of the PR campaign  :D

This is why we have animals, for bait!. Well, I never looked at the save to see if you guys have any, but you could still use potential vampires! Better then locking them in a room.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 01, 2014, 08:06:09 pm
Just read through this sea of golden words sprinkled with islands of sorrow known as Necrothreat II and I just want to say some things.

1.No, I am not to shy to comment that this fort is amazing
2. please Formite me as "Wasara" with the profession "Outsider".
3. Why is there a lack of atom smashers? They can't reanimate corpses when they've been crushed into oblivion.
4. You guys are awesome!
5. and finally, if your fine with it, can you add me to the turn list. (preferably when there isn't a frame stealing horde outside, I do most of my playing on my xLaptopx)

Thank you guys for keeping me entertained for the last week  :D

Atom smashers? You have no idea what Ur sent to us. These beasts fight amongst themselves, and never actually path to the fortress unless all enemy undead are gone. Also, you may want to remind the next overseer to Forumite you: I'm not touching the save again.

Also, thank you for showing appreciation, lol. We at Necrothreat aim to entertain the masses. And occasionally submit them to Sprin. But we keep that out of the PR campaign  :D

This is why we have animals, for bait!. Well, I never looked at the save to see if you guys have any, but you could still use potential vampires! Better then locking them in a room.

Animals. Pah! They just ignore everything until they have eliminated certain factions within their group! They don't path, and vampires? They run away or join in the fray! (Rhyme intended  :P)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Ruhn on February 01, 2014, 09:53:34 pm
I have a serious grudge against vampires, especially in this fort.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on February 01, 2014, 10:44:34 pm
I have a serious grudge against vampires undead, especially in this fort.
FTFY
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 01, 2014, 11:15:18 pm
I have a serious grudge against vampires undead everything that isn't a fourmite, especially in this fort.
FTFY
Fixed the repair
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on February 01, 2014, 11:16:54 pm
I have a serious grudge against vampires undead everything that isn't a fourmite, especially in this fort.
FTFY
Fixed the repair
Sorry, I just had to leave something broken for the next guy to fix.
You know how it is around here.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 02, 2014, 05:59:46 pm
12th Galena

With the return of Highmax the hero, indefatigable wielder of the blades, Hero of the People, the morale improved throughout the fort. In Apiks they had a sense of the old, the Elder days which gave birth to them shining forth from his eyes. In me, they found a leader and a scapegoat. Even the children revile me, undead beast that they believe me to be. But they follow when ordered, and leap to obey my commands. But these are but two points of the triangle, and the third has been vacant for far too long. Highmax is back, and in him the children see someone they can model themselves on, and the men have someone they can respect, born and forged in the fires of war as he was.

The anger in me is gone. It is not that Highmax changed me, it is more that he helped my mind struggle from the bog and be free again. I revel in the feeling of peace…while it lasts. For nothing can last forever, and my mind has often been an unreliable place in any case. For I have been stormed by ice and fire, by the wrath of the very gods themselves. My will has been the play thing of Armok and a bug to be crushed by Fain. But I stand here in this place, and I will not fall, for with my demise they will win. A slow grin spreads across my lips, the first to grace my face since this accursed undead siege began. The Forumites around me, those that were eyeing me with fear, flinch and look away. They know what this means. They know and fear it. When Th4DwArfY1 the Abomination smiles, his enemies die. I walk away, citizens draining from the corridors before me, my mind whirling with ideas. I will not fall. Highmax has taken Ur, but I will kill the army of damned before me.

I am back in my office, and the walls warp and ooze as if the plaster had become liquid. Strange figures pressed against the bulging walls, faces struggled to become free and, failing, turned aside with a silent screech of rage. The ceiling came closer and closer. Soon I was on my back, and the ceiling hovered above my nose. It plunged downwards and engulfed me, casting my diminutive figure into a white abyss. This is travelling, the art I learned so long ago from Armok, unwittingly taught. In this ivory sea I see threads, severed from me but floating yet. Like vipers they strike, one attaching with ephemeral cords to each limb. With contempt I brush them off, for no longer am I a puppet to dance upon the strings of Armok. I gather the thwarted strands to myself, twisting them to my purpose. Like blazing lines of light they flash before my sight, colours swirling in front of me. I try to follow one colour, but cannot. Suddenly, as if pricked by a needle, the bubble of vibrancy bursts, and I am in some other place, the sights and sounds of real life surrounding me.

The place I came to was the thing spoken of in the darkest thoughts and dreams of villains, vagabonds and idiots. There was no cohesion to the place, a landscape of muted browns then bright, intruding greens. A swamp of grey liquid stretched off to my right, the excess of some foul forge working the Light only knows where. The only thing to indicate its presence was the sound of beating, incessantly churning in the background. I follow the noise where it leads, and am spat out into a clearing. Trees with drooping, green leaves hang almost to the ground, their growth stunted despite their colour. From an excess, much like a boil, in the ground there issued forth a stream of foul lava which oozed in a winding line towards a grey anvil beside a stream. A crudely made hut of green leaves and grey wood served as shelter. The water from the river went in cheery, bright and bubbling, and was released on the other end as an almost stagnant grey discharge that slowly moved towards the swamp. The odd dead fish with flashing scales drifted amongst the grey debris of industry.

I walked towards the hut from which the noise was coming. As I approached I noticed it was bigger than I had thought, and was propped in the middle by a carved log. Faces reminiscent of those I had imagined in the walls of my office seemed to be trying to strain free, jaws frozen in eternal torment. I ignored it, for I was focused on the inhabitants, who to the man had leapt up from their squatting over a thin stream of the earth’s life blood. Where it met the forge this cherry red substance hissed and steamed, and billowing clouds of dense mist rose from it. There, one of the figures plunged a lump of iron into the source of the steam, pulled it out and started hastily beating it, lacking the expertise shown by the Forumite smithies. Seemingly unaware of me, the pale creature continued to bash the iron until a hiss from one of the others stopped it. Startled, it turned and let the partially finished sword drop to the lifeless ground.

In a deep voice I proclaimed to these green-skins, these Goblins as they called themselves, that I was here on a matter of business. One came forward, a filthy loincloth which seemed torn from the back of a wolf cinched around its emancipated waist, and said in a halting tongue “You speak of businessss, ssstunted one? I sssay to hell with you, sscourge of our kind! I will perssssonally kill you for the glory of Armok, and recccceive my reward!” So saying, it lunged towards me. I barely blinked, and trained by Highmax as I was, easily swatted the beast aside with my sword, its body falling into the lava to twist and writhe in an agony more real that the carved pillar could ever hope to depict. I wiped my blade upon its tattered cloth just before it was consumed in fire, and in the light of my burning foe grinned at the remainder, some dozen or so, who huddled in a corner. The smell of fear seemed to pervade the fetid air, and I grinned wider and deeper, a predatory bent to my face.

“Now, friends, who wants to bargain for their very lives?” No answer came from the forgers, so I sat down and explained what was expected of them, my sword lying innocently across my legs. When I left, the hesitant sounds of forging started up again behind me, churning out weapons and armour.
---------------------------------------------------------------------------------

Just a bit of back story for what I'll be posting next. Very sorry to take so long, but I have felt exhausted lately. Really, if I had written anything it would probably have been worse for you.  :P Hopefully this will be the start of a build in momentum.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 02, 2014, 06:15:56 pm
Bravo! That was an excellent comeback. It definitely managed to put in the question of what Th4DwArfY1 is planning with these goblins. This shall be very interesting indeed.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 03, 2014, 12:00:10 am
The great swordman and magic weilder returns. May all who stand in his way burn and bleed!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 04, 2014, 03:10:40 pm
The walls gloomily surrounded me, though I knew where they would lead. All walls end, all houses cease to be, and all forts crumble to their end eventually. The mountains to nubs of their former glory are worn, rivers buck their course and run wild and free across the open plains. There is only one true constant in this world of ours, and that is the people. While fire like hail would rain from the sky and seas may bubble, the Forumites will drink ale, slaughter puppies and cats and tear asunder the very earth. Fiery rain? Dig deeper. Rising tsunamis of endless seas, come to drench your land? A trivial matter solved with a gate and digging deeper. This is the logic with which the gods will war. This is what I am. And by the fire wreathed beard of Armok, I would have those gods break their teeth upon our spirits!

The dark ahead roiled and turned with monstrous, imagined shapes. I was fairly certain they were illusions sent by Armok, or at the least the sign my mind had broken under the pressure. Either way, I ignored them as petty and got on with the task at hand. I strode forward towards the wall of midnight and broke through, the shadows fleeing from my touch. I did not believe this to be my mind, for it held horrors far more deadly and monstrous than any conjured before me, and I had long mastered them. No flame-dripping Yak was seen to smite the ground in front of me, no death and servitude to Armok portrayed before my eyes; these were still inside. It must be Armok’s work. The bubble bursts and I was released into a land of light and fluffy clouds, rolling pastures and a peaceful river meandering through all. This is what Necrothreat should be, but closer inspection showed the lie. What at first seemed like the bleached limbs of trees were in actuality the grasping ribs of beasts and men, those too broken and shattered to be used by the dreaded children of Ur. And there they were. In the grass, hiding in groves of trees, their gruesome faces twisted in hatred of life itself. Accursed beasts. They will die soon, I remember thinking at the time. Their bones will join their dead brethren. A long shot. I knew it even at the time, but still I gave the order, and white smoke boiled upwards to mar the sky; a signal.

Moments passed. Then, from amongst the grasses finally regrown from the no-longer burning fires, there came a green tide. The Goblins held to their word. I grinned as the zombies were hacked and hewn by ambush after ambush, the slow-witted surprise on their faces comical in its stupidity. I threw back my head and laughed, long and loud, true belly mirth. The sky above was blue; the grass below was red. Finally the Forumites got revenge. Finally we show our mettle. Finally, the dead stay dead, for there are more blades than they can withstand. A Goblin is struck down, then rises again as an even fouler enemy. Spurred into action, the remaining zombies launch a shambling attack, for the first time distracted from the in-fighting that came when Ur was killed by Highmax. The Necrothreaders each strove to gain his Midnight Throne, and claim his tower for their own; it seems they are finally unified under one front. The zombies pull down more and more, until finally all invaders are amongst their ranks.

Spoiler (click to show/hide)

Th4DwArfY1 sets down his pen, leaning back in his chair. His hand hurts from the writing and his throat is as dry as the parchment, ink spattered as it was, that lies before him. The white space at the bottom beckons him, and he longs to continue his chronicle. But calls of the body intrude, and he takes a long draught of his ale. The last of the Great NAV stock of 59; its value amongst Forumites in nigh priceless. The flavour, as with most brews, is like the earth’s blood being poured down your throat. But oh, what vibrancy, what life! His hands ink-stained and shaking, he sets down his flask and eats a plump helmet stew, the stringy mushroom hard and unyielding, then finally being crushed and defeated in his mouth. Around his room there were now engravings, scenes of battles he longed to forget. Strengthening his back-bone he stands up, unsteady on his feet. He goes to his chamber door, trembling hand reaching for the handle; duty beats all, even fear. But then his gaze goes back to the page, to the chronicle he was writing, and a thought foreign to his race enters into his head; who will remember me? The true me, what I really think and feel. Not the rumours and legends, but the actual truth, something generations can pore over and say “There stood Th4DwArfY1, Highmax; Wielder of Blade and Flame, Apiks; Forumite of the days of dawning and the beginning of the God War, Elephant Parade, the Wolf-Man Ruhn, Mastahcheese the great Reindeer Tamer, NAV the brewer and Warrior of the First Class, and many others which stretch back into a long line of bravery, nobility and power. Who will remember us? A new duty occurs to him, and his hand falls limp at his side. Grimly he turns his back on the fort and picks up his pen; We deserve to have a place in history, and I will get that for us, or I will subject myself to the blades of Sprin!

Ten ambushes came that day, and ten were repulsed. I recall that the blood was indeed like a river, and our foes numbers increased. I also remember that I did not care, for that was but part of my plan; a test, of sorts. We now knew how organised they were, and we could develop a plan. I walked back into the fort, and the shade like fell wings again closed about the Abomination, cloaking him in their terror and inky shape.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 04, 2014, 04:19:14 pm
 :o
 
  You are an amazing writer! Man, I wish I could write like that... the words always come out hollow when I try to write...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 04, 2014, 04:38:41 pm
Thanks very much! My ego always likes a boost  ;D

And my words always feel hollow to me too. I can't recall the number of times I've wanted to just erase everything I've done because I read over it and didn't like it. In writing, as in all things, you are your own worst critic. My advice is to continue writing, because even if everyone hated what I wrote I would do it anyway, simply because I enjoy doing it. Don't let mind interfere with heart!

And there I am rambling again, sorry  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 04, 2014, 08:26:29 pm
I swear, he takes an ordinary dwarf or person and makes them 1000x more awesome.

I bet he could even make a melancholy death jerk tears :o
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 04, 2014, 08:32:59 pm

Ermmm...

Quote
"Melachony
Pensive sadness, or depression; with a tendacy towards this.
Melachony: Someone who is constantly down or depressed may be said to have a melachonous side to them"

 ???

  Not that hard to make a melachony dwarf cry... perhaps you meant Berserk?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 04, 2014, 08:33:38 pm
No no, make US cry over a dwarf that was stricken with melancholy
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 04, 2014, 09:15:27 pm
Another worderful chapter to the epic that is Necrothreat. One day we will break the thread zombie siege, one day.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 04, 2014, 09:39:26 pm
Another worderful chapter to the epic that is Necrothreat. One day we will break the thread zombie siege, one day.
Ur lies slain, but thats only the tip of the iceberg; though the head is severed, the undead creature still lives. Ur's army will still fight on
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 06, 2014, 02:17:38 pm
And so it is. We shall forever be above the gods. A thing for which we are shunned as heretics. It matters little.

As a side note, for those that haven't read Necrothreat I because of the length and useless chatter in the thread, I have compiled a PDF file (https://www.dropbox.com/s/i80dyjhikggllh5/Necrothreat%20I.pdf) of it. This means you can read everything about Necrothreat I from a simple document, skipping the thread posts that don't matter.

So get it now while it's still hot and join in the fray!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on February 06, 2014, 02:18:56 pm
PDF file (https://www.dropbox.com/s/i80dyjhikggllh5/Necrothreat%20I.pdf)
Yes. All of the yesses.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 06, 2014, 02:19:19 pm
An excellent idea!  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 08, 2014, 05:43:18 pm
17th Galena

Quiet contemplation of Necrothreat. Something I never thought to be able to have-not without the sight of zombie scum distorting the picture. But there I was, standing at a window with the bracing wind gusting through the engraved corridors, my beard and hair being tugged and pulled at in the icy gusts. The sun glinted on the river, a gleaming line of silver which shone as if burnished. The clouds, low in the sky, seemed to be brooding over the earth in their own thoughts, sometimes grey with worry, and others light, fluffy and free. The trees like beacons flame with autumnal colours, and strewn upon the grass-cloaked earth they toss their flaming leaves like so many burning sparks. The ponds and pools stare at the clouds, and small animals have a free run on the land. But so do they. Always present, always waiting. Amongst their rotten company I see the green faces of goblins, their shapes distorted by the Fell powers of Ur’s Generals, and their allegiances no longer lying with the living.

I feel no guilt in leading them to this; their death protects Necrothreat, for unlike the zombies they were intelligent in their own crude way, and it was only a matter of time before their foul forge began churning out siege weapons. No, they served us more amongst the dead. But what crushed me, nearly driving me to despair, is what happened to those fleeing from their own ruin. We were the last. We were all. Word from new arrivals had shown us that all forts had fallen, apart from the pitiful smoking wreck of a once great Mountainhome. The dead take over the halls of the living and tear them down, gradually, brick by brick. Once great bridges which spanned rivers as if merely leaping gracefully from bank to bank, glowing golden as the sun strikes their filigree hand rails, are strewn in the waters, the light in them dimmed, as if a cloud were intruding on their lustre. The walls which enclosed entire fortress lands are breached, those pieces remaining standing broken, like so many crumbling teeth not yet aware that they are doomed to fall. Ruin, all is ruin. Except Necrothreat. And here we must hold. That is why the migrants are so important; they are the remnant of a remnant, mere shadows of our former glory, but coming in one shape we may gain our might again and be shadows no more. We need the migrants but few get through.

They came earlier today, a pitiful straggling line of morose, down turned faces. The dirt was engrained into their skin, so much so that no soap or water would wash it out. Lank locks of filthy hair hung about them like curtains, and even their beards were untrimmed, un-braided and in disrepair. Truly, our civilization is crumbling for us to appear as this; no ale, no good hearted joking and jests. No laughter rose from the thin line. It said something that they came here. That they came to Necrothreat, the last bulwark of the Forumites, meant that they had embraced their deaths. I grunted. So it must be, for if we are to live we must have no fear of dying.
Spoiler (click to show/hide)

24th Sandstone
I stood upon the highest level of Necrothreat, that place where the walls of stone engraved with our glories and woes had petered out and become soft, sodden walls of mud. An earthy smell hung over everything, and water dripped in endless drops from the ceiling. There, through an expertly fashioned window in the hill, I had a view of the migrants. They walked drearily towards the gates, heads down, eyes on the ground. They never even noticed the waves of zombies around them, and nor did the zombies seem to notice them. Then a single wail ululated in the still morning air and the corpses shook off the stupor of the dead, and looked about the land of the living. The dead charged, and hit them as a wave envelops a rock.

They stood firm, these dregs of society. Beaten, tortured by circumstance, punished merely for being born into a world the dead had set their eyes upon, they stood. Blood ran with the mud down their faces, and they had no weapons. Again and again one of their family, a friend or relative, would fall to the clutching hands of the dead, a thin wail  torn from their mouths before they fell to embracing darkness, succumbing to the inevitability of their doom. All dead, now. All but one.

He watched as his brethren were cut down like wheat about him. To this day, I fancy that I heard him shout out as the last was cut down, and he was the only remaining migrant. What he said, I do not know, but I like to think that he cursed the dead, screamed his fury at them. A leatherworker, he had never known war before, but in this day and age all knew the dead. He knew he could not win. He knew he would die. And so he ran, a storm of undeath brewing behind him, dark shapes darting through the grass. Then gate was seen, microline and blue, in his path. As he crossed it slammed shut with finality, cutting off the screams of hate that followed him. He was safe. Atis the Leatherworker had made it to his new home.
Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 08, 2014, 10:27:24 pm
Mind if I claim Atis as my new forumite? Rename him Nav.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 09, 2014, 12:09:40 am
Mind if I claim Atis as my new forumite? Rename him Nav.
NAV reborn?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 09, 2014, 12:54:27 am
Mind if I claim Atis as my new forumite? Rename him Nav.
NAV reborn?
Navigator.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 09, 2014, 06:13:01 am
Hm. Dunno if he's still alive...people don't last all that long. Then again, he's a leather worker. Might still be alive. Now I have to check  :P

EDIT: Sorry, he appears to have died at some point. Highmax has a child, and so does Sulin, if you wanna be a child, and there're a number of adults available.

EDIT: Just Forumited TalonisWolf "Wolf Acolyte" and Wasara. Wasn't sure if Wasara wanted it, but you sure as hell got it!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 09, 2014, 10:01:10 am
Hm. Dunno if he's still alive...people don't last all that long. Then again, he's a leather worker. Might still be alive. Now I have to check  :P

EDIT: Sorry, he appears to have died at some point. Highmax has a child, and so does Sulin, if you wanna be a child, and there're a number of adults available.

EDIT: Just Forumited TalonisWolf "Wolf Acolyte" and Wasara. Wasn't sure if Wasara wanted it, but you sure as hell got it!
I have a kid?  :o
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 09, 2014, 10:18:02 am
Hm. Dunno if he's still alive...people don't last all that long. Then again, he's a leather worker. Might still be alive. Now I have to check  :P

EDIT: Sorry, he appears to have died at some point. Highmax has a child, and so does Sulin, if you wanna be a child, and there're a number of adults available.

EDIT: Just Forumited TalonisWolf "Wolf Acolyte" and Wasara. Wasn't sure if Wasara wanted it, but you sure as hell got it!
I have a kid?  :o

Highmax junior, eh? I expect great things of him.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 09, 2014, 10:39:34 am
Hm. Dunno if he's still alive...people don't last all that long. Then again, he's a leather worker. Might still be alive. Now I have to check  :P

EDIT: Sorry, he appears to have died at some point. Highmax has a child, and so does Sulin, if you wanna be a child, and there're a number of adults available.

EDIT: Just Forumited TalonisWolf "Wolf Acolyte" and Wasara. Wasn't sure if Wasara wanted it, but you sure as hell got it!
For the record I did want to forumited, and, if it's not a problem, can I see my forumite's description? Thanks.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 09, 2014, 12:45:24 pm
Okay then. Please forumite me as any adult forumite.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 09, 2014, 12:48:01 pm
   A child, driven mad by the everyday atrocities of this time and age, eager to find glory in whatever task given to him/her. By divine intervention or the hands of mortality, this child will rise over it all by any means... or die (multiple) times trying.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 09, 2014, 01:59:07 pm
Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 09, 2014, 07:27:19 pm
Thank you.

Hmm, I'm a weak, wrinkled 127 year old female metalworker,  :-\ Interesting.
 
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 10, 2014, 11:41:43 am
Let's not forget the hooked nose. To all intents and purposes, you are essentially a witch. Enjoy!

Unlucky, though. I just picked random adults with no thought to gender, or age, or how hooked/wrinkled their nose is. Oh well!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 10, 2014, 05:32:34 pm
16th Timber
Amidst the ruins of a shattered civilization, a flame yet dwells. There strength and glory reside, the bracers of our mind set, of our spirit. None can take it, none can quench it. Like a mighty river of flowing ire and bravery, it is a molten rock ever present in our minds. One that occasionally explodes in a kaleidoscope of colours, ranging from brilliant gold to peaceful blue. All have this possibility, this gem inside them. Only a few ever reveal it, experience its brilliance first hand. Highmax is one, an exceptional one. He mastered the art of controlling this inner force long ago. Apiks is another, his memories of the Elder days and the First Necrothreat reinforced by this power. For all others, this ability manifests itself as a mood of sorts. Dorisdorf is one such.

It happened quickly. One minute he sat at his station, churning out crafts in the bowels of the earth, the next he was standing up, every muscle in his body straining. Sweat gleamed on his forehead and ran in small rivulets down his cheeks. As quick as a dart, he dashed off, screaming for materials. He came back to his workshop, a mechanics shop near the forges, and began to beat, the hammer falling steadily. From his shop came a coruscating river of sparks, and shouts fell and powerful, imbued with the ancient power of the Forumites, rang forth, echoing, bouncing with frenzied speed in that hollowed cavern beneath the earth.
Spoiler (click to show/hide)

To pounding of the fire smiths,
In depths which held the ancient light,
There Dorisdorf began his craft
Beneath the mountain’s height.

He smote the ore and lit the forge,
His arms were strong, his hammer fell
Amidst the fiery hail of flame
In caverns deep beneath the fell.

His eyes in darkness lit with light,
And in the dark a wondrous sight
To him was shown, and him alone,
Sat down his hammer in the night.

He wandered long in eldritch halls,
And went through hill and Elder door.
He saw there coal in veins of pitch.
Amazed, he whispered “Nokzam Othor!”

Then hewn from rock was darkling vein
And carried was its precious load
To shop above the magma sea
Where imps abide in molten hold.

Long spent he inside his shop,
And long was heard his mighty roar,
Until the day the forger stopped
And left that place for evermore.

An engineer was he when all was done,
He set aside his hammer’s weight,
But in his eyes there gleamed with light
A hope, a hunger none could sate.

And yet he walks our hallowed halls,
In Necrothreat he dwells today,
And legends spring about his work,
His crafts recalled in song and lay.

 

6th Moonstone
Dorisdorf yet raved in the darkest depths of the world. The walls, like rock and earthen curtains, swept by me with such speed that I barely noticed them. It had struck again, that plague which laid low our greatest warriors, which put even me under the thumb of Armok, that terrible entity which all curse in their darkest moments and most cursed of days. Blood fiend. Vampire. An evil which feasts upon blood for the glory of Armok, but which is also undead. Unswervingly loyal to the blood god, and yet with a tie to Ur…none can say what they will do, how they will do it. The corridor petered out and became a one-man tunnel, ending in a bedroom. The Bane of IronTomato struck here for the second time. I entered through a door ripped and hewn by supernatural strength, deep gouges marred the surface as if a clawed beast had ripped at it in an animalistic fashion. Stepping through this warped door frame, I stood in shock. The walls here were far from nondescript. The blood was spattered upon them in large wheels, spraying up to the ceiling seven feet above. It was as if someone had taken joy in bathing the room red. I recall shuddering and, remembering my own experience with the blood-fiends, believing that this was very well possible. It was at his moment the shadows struck, a moment of confusion within my mind as I sought to block out the room…and the body.

From the blood drenched floor and crimson hued walls they came, a tide of unquenchable darkness which seemed to stretch back into the most unfathomable depths of my mind. I fell into a sticky puddle, hands smeared red in front, the tightened, whitened knuckles showing through like bones. Like death itself. Armok never ceases to torment me. Never. His will bends towards me at all times, seeking, seeking to drag me under and suffocate me in fetid swamps of darkness. But I will not drown! Let the blood god play his tricks! Let the very mountain shake with his fury! I am a FORUMITE! At the last my body trembled, spasming in the blood and torn body parts. I rejected him that day. I fought of the shadow. But it took will. A lot of will. Even to this day, I remember how I had huddled in a corner, rocking back and forth, images of bloodsucking beasts dancing in front of my vision until they began to fade….fade into the depths of my mind, where I kept them, mastered them and beat them. I won, and only occasionally do I see that wall of midnight before me, only at certain times such as the darkness of the moon do I feel cold, sliding hands reaching down my back. And I know that somewhere Armok still waits for me, and he has an eternity. I only have this life, but I shall make it a life that will make the very gods weep rivers of blood!
Spoiler (click to show/hide)

On the same day, as I stumbled, blood crazed and shaken, covered in the tattered remnants of clothing that I had torn in my horror and grief, we got a new mechanic to replace the old. I smiled a crimson grin, the white of my teeth shining through. The Light has a strange humour, does it not? I laughed, a touch of hysteria entering my tone, then walked to my chambers amidst the sound of people chanting an celebrating. “All hail Dorisdorf! Legend of his craft! May his life long be held in the chronicles of time!”
Spoiler (click to show/hide)

---------------------
The next update should be more interesting. And Dorisdorf has the best possible surname a Forumite/Dwarf could ever get. Constuctbeard? It sums up a race!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 10, 2014, 08:06:42 pm
Nicely done!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 10, 2014, 10:08:59 pm
Its like Tal Denber Machinebends all over again! :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 10, 2014, 10:51:30 pm
Leave it to Th4DwArfY1 to make a mechanism damn awesome.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on February 11, 2014, 01:39:04 pm
That poem itself is such high quality, it could be the product of the strange mood it concerns. Very good.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 13, 2014, 04:29:55 pm
 Alright, place your bets on how my Forumite is going to perish in this infernal fortress:

-Cave in        -Food Poisoning      -Misconstruction      -Tantrum Spiral      -Cats      -Sparring Accident


-Combat        -Vampire               -Clowns                  -Fire                      -Minecarts


-Failed Mood/Put Down               -Drowning               -Dip in the Magma  -An 'accident'


 Winner gets a increase in their ego!


Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on February 13, 2014, 05:52:49 pm
I vote combat. I then also vote combat for your inevitably raised corpse.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 13, 2014, 06:13:18 pm
I'm rolling with Failed Mood/Put Down.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 13, 2014, 06:47:04 pm
I'm gonna go with passing out from exhaustion on a weapon trap.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 13, 2014, 07:10:42 pm
Alright, place your bets on how my Forumite is going to perish in this infernal fortress:

-Cave in        -Food Poisoning      -Misconstruction      -Tantrum Spiral      -Cats      -Sparring Accident


-Combat        -Vampire               -Clowns                  -Fire                      -Minecarts


-Failed Mood/Put Down               -Drowning               -Dip in the Magma  -An 'accident'


 Winner gets a increase in their ego!
Im guessing either a dip in magma or combat
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 13, 2014, 08:14:42 pm
I'm feelin' lucky, I'm putting my money on vampire.

You also didn't put down getting killed because you ARE the vampire. I'm gonna bet on that as well.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 15, 2014, 07:24:38 pm
2nd Opal
Solon, Maiden of the Spear, crusher of zombies and saviour of the halls marched to war today, much in the manner that the greats before her had gone, in cases such as NAV and Highmax. Her spear sisters beat the hide of their shields, and on the ground was strewn the shafts of many spears. A last rite. The last honour afforded to the dead by the living. She continued her march, not pausing, like so many other brave souls before her. The sun glinted on her red hair, making it seem to be fire, embers of ruby hue flickering on her head. Then the doors slammed shut, cutting off our view, and she was in that barren wasteland cleared by NAV, the no man’s land which no zombie dared inhabit. The fortifications were kept by a band of ravenous, undead dogs, the result of some previous overseer’s folly, and I could not get to them. I used a window instead, and this is what I saw.

Across the rolling plains I saw her go, her spear at her side, a line of silver clenched in her gleaming iron-clad hand. Around her there were tall, many fronded plants still glistening in the morning light. She brushed them aside, steely grey eyes fixed on the neat horizon, on that darkling tide which writhed upon the shores of the river, across a microline bridge. The blue of the stone and river contrasted strikingly with that fearsome host, and even from inside the walls we heard the sound of guttural singing, threaded through with much gulping and slopping. The sounds only the decayed can hope to achieve. The noise, what no doubt they thought to be music, crept down my spine in icy rivulets, and I fancied I saw those midnight wings again on the edge of my vision; I shook my head, and they dispersed as if made of morning mist.

Come, O come down deep beneath
The earth there lies a wormy place
Where roots protrude and dead things sleep;
Oh, deep beneath the earthen face!

Solon strode on, weathering the crude singing as if it were a gale and she a single spark flying into the depths of its fury. Her hair burned, though no sun shone upon it. The undead in their masses perked up, straining at the banks, trying to reach her. Grubby, decomposing hands reached across, and fell, flopping, into the flowing rivers. And still she went on, and the dead grinned and gnashed their teeth, all the while gurgling and snorting in a bestial manner.

You come to meet us, ha ha ha,
You come to greet us in our home
Where roots are wound throughout the ground
And light is pale as deathly bone.
Oh, ho ho ho
      Ho ho 

The river fierce betwixt us flows and writhes
But soon you’ll meet us here at last
Forgetting then your ancient fort
And all you did in times long past.

Oh, come at last to have repast
Beneath the grass and rolling field
Oh come to sleep, then rise again
To find your woe and sorrows healed.
   Solon! Solon! Maiden!
       Join us here where light has fallen!

This eerie chant echoed up to my ears and brought to mind death and doom, as Solon must surely fail in the face of such a maelstrom. She stopped once, at the foot of the bridge, then leapt across, her spear extended, a deadly dart; a thorn in the side of Ur. Her crutch she also brought, as she could not walk without it, and in the very heart of that midnight tide she whirled and hacked at the dead, no longer singing, but fearful. The crutch hit them resounding blows, and the spear was a line of death which none dared cross. From my vantage point I saw her clear a space, her crutch as much a weapon as her spear. Only Solon, I thought, could make a wound a benefit. I stood, open mouthed, at this display of fighting, of Forumite bravery, which lasted long into the day, the night and the day after. Not even Highmax, gifted though he was, could have beaten her in a fight; such was her unimaginable prowess.
Spoiler (click to show/hide)

3rd Opal
No zombie dared approach that flaming brand of life. No un-dead beast sank its claws into her. A wall of blackness grew and grew, one not even my eyes could pierce, and all I could see was the gleam of her spear, the flash of her hair. Then all stopped. The dead trembled, as if a leash had been fastened around their necks and tugged. Their moaning subsided, the walls receded, and I could see her again. She was panting, her sweat smearing her face. The old wound of her leg had opened, and blood trickled in red rivers down her crutch. The zombies looked on hungrily, trembled once more, then withdrew. A large circle had opened around her, and then I saw something which shocked me.

From the fetid, stinking mass came a human, tall and gangly, his lank hair plastered on his face. He seemed uncertain, and he glanced from side to side as if worried of the slavering beasts surrounding him, then quickly strode forward. His words carried far, back up to me, as he addressed Solon in booming tones; a safe distance from the undead, I noticed. “Lady! Wielder of the Spear! Maiden! Join our ranks, and you shall be rewarded by my…” He choked, as if the words coming out of him were foreign and disgusting on the tongue “Fair lady. Come, join us!”

Solon looked up between her strands of hair, glaring at this aspect of life before her, and said nothing. Her lips were sealed in a tight, white line of hatred. Her spear glowed like quicksilver, and the man stumbled back at its fury, shielding his eyes. Averting his gaze from the figure of white and red, he turned his head to the side and shouted in. “Lady!” Again his face tightened with distaste, “She will not come!” He then subsided, and stood, and waited. Another human came and stood before the first, this time in a tattered uniform. The uniform of Ur’s highest generals. Solon stayed as she was, not moving, the ring of foul darkness on all sides swaying and moaning as the breeze does in tall, fair trees which stand sentinel on the lowly graves of Man, Elf, and Forumite. From this breathless wheeze came the sound of words, shaped and dropped into the air like stones into a dark, dreary pool. The zombies continued to sway, but began to part in a seam down the middle, a lone figure making its way towards the centre, towards Solon.

“Sssshe comessss, She comessss, she comes to sssteal your sssoul,
Your flesh, she’ll rip, your faccce, she’ll tear-apart
And nooone, can sssave, your petty role
Within this placcce she’ll eat your beating heart!

As this new creature came ever closer the music gained more substance, with less windy, insubstantial noises, and more certainty. The dead roiled around her bubble of calm.

She comes! Her dress is silver, black and fair,
And in her hand she bears a bony rod
That she holds high in fist of steel
Above the ground and grave strewn sod.

The whispering lyrics faded back into the rustling of leaves on the ground and again the zombies grunted and howled. The figure stood before Solon, and as the song had said her dress was black, shot through with threads of silver embroidery. No doubt the takings from some rich noble woman, or perhaps it was her original dress; for yes, the creature was a she, and in her hand she held a sceptre of bone, fashioned crudely into a parody of nobility and royalty. The face was fair, with silver hair to match Solon’s red in intensity, and her high cheekbones gave her face a strange, exotic tilt. But the flesh was rotten, the dress was wrinkled and frayed and her show of power rang false. She had but one eye, a bloody pulp which moved in small, jerking movements. She was one of the dead, but she stood in front of the two generals who flanked her in their faded uniforms. They cringed when she looked upon them, grovelling before her.

Her mouth opened, and a long wheeze came out, a groaning, craking sound reminiscent of the noise made by rusted hinges forced to open. The chin sagged down and hit her chest, barely held to her face by decayed ropes of muscle which lay in red slimy lines across the pearly bone. The creaks changed to half-formed words, and the words into sentences as it began to speak. Its hand clenched the white sceptre as Solon’s clenched her spear.

“I am Glowtours the Queen of Growth! I am the future of this land. Bow now before me, and you may keep your meaningless life; if you will but serve my cause.” Solon stood up straight and spat at her feet, the glob of spittle flying to hit the beast on the leg. The “Queen” trembled with impotent fury, and she raised her staff as if to strike Solon down. Her single eye quivered frantically, and she began to twitch furiously a she lowered the sceptre. “Join me!” She hissed, fury causing her grasp of language to fade. “You will join me in death if not in life! I am all powerful!” Her tone dropped to a sibilant, convincing whisper. “You need not fear death, for my servants” her head jerked sharply to the left and right, indicating the two humans on either side of her. Her hair fell in a curtain, but not silver now-it seemed lank, and strands fell slowly, winding towards the ground-“My servants will raise you again. Ever lasting life, Solon, in which to do good! Join me!”

Solon spoke for the first time, her face twisted in disgust at the being she was addressing. Its silver hair hid the worst of the decay, but she knew it was there. “No.”

A simple word, but it dropped like a pebble into a still, smooth pool. The zombies writhed and howled, baying for blood; none had addressed their mistress as such before, none had dared refuse their queen! The queen trembles once more with barely covered hate and rage. “So be it! You have sealed your own fate!” She cried in a piercing, shrill voice.
Spoiler (click to show/hide)

The jaw drops low, lower than ever before. Flesh hung like shreds of pale, fleshy worms down the side of her face, and tendons bulged and writhed beneath the thin, waxy skin. It lunged, all pretence at nobility discarded, and at her back and sides her army poured inwards. Solon stood grim faced to meet the tide.
The queen struck, and blood spurted in a sickly fountain, for her back was torn apart. A crunch was heard, and Solon screamed out in pain, falling twitching to the ground. She never again used her legs, and her spine stuck from the flesh on her back like pale, blood slick mountain ridges. Her yells echoed in the meadows of Necrothreat, a shout of stricken woe torn from her throat. The dress of black and silver flowed around her in a dizzying blend, and tears stood out in her eyes. In the mud she cried, the triumphant queen standing over her.

The beast kicked her hand, and her buckler, crutch and spear whirled out of her loose grasp to fall in mud as their mistress did. Solon wailed, the pain insignificant when compared to losing her weapons, and writhed in pain as the dead swarmed around, tearing her flesh in long, gleaming strips and feasting on her body. The sun began to set and lent its ruddy glow to the macabre scene of Solon, maiden fair, lost in a sea of her own blood. For a day they feasted on her flesh, and for a day she clung to the very edge of life, not giving her body up to the darkness that the Queen now seemed to control. No peace. She screamed again as her lung is ruptured, and blood spurted in an oozing line from her scored and scratched chest. Red-stained bile trickled from her mouth to pool on her shredded chest, and the Queen’s mouth, stuck in a rictus grin, was stained crimson. Solon closed her eyes and drifted, dreaming of a land where pain does not exist.

The Forumites were horrified but unable to help; we could only squat and watch, as usual. It churned the bile to see another hero suffer at the hands and claws of such evil, but walls cold and high stood between us and Solon, the sufferer in the mud.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Still, after a day she clung on to life, though her injuries were grave. The Queen herself bit Solon in the hand, the teeth still hard after death neatly slicing through bone and sinew. Solon lost a hand.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Stars filled her closed eyes towards the twilight of the day, and she drifted in comfort at last with NAV, and countless aspects of Former Forumites freed by Highmax’s benevolence. Her body shuddered and rose, but Solon was free, in that place which none bound to Necrothreat can achieve; the Light.

The bells of doom are ringing forth,
The vales and hills are shrouded black;
The hillsides weep in tears of tar
For she is gone and lost, alack!

Her spear was bright beneath the sun
And moon was paled before her shield.
The shadows, chased, were fearful then
Before her fate, alas, was sealed.

The hordes appeared to steal her soul,
Her shield it shone, her spear aglow,
She smote them down, and killed them all
But undefeated was her foe.

The river wept in tears of gold
Beneath the sun and turquoise sky,
And trembling mountains shook and cried;
Their snowy tears were seen on high.

They came again to wreak their wrath
Upon the Maiden, Solon Fair,
So on she fought in light and dark
Where evil dwelt and made its lair.

Before her eyes there flashed the scene
Of youthful days when she did war
In days and times already been
And places lost to ancient lore.

A strike! A hurt! A burning wound,
Her back ablaze was set with pain
And fall she did amongst the dead,
Her muddy face was washed by rain.

A torrent fell, it smote her down
To lie upon that sodden ground,
The drops in eyes became a stream,
Like tears—she cried with ne’er a sound.

Her doom! Her doom it was to die;
But soon she’ll walk inside our hall,
Her spear agleam beside her shield;
The mighty live to never fall!

As Th4DwArfY1 writes the last line of the song sung of Solon, a single, crystalline tear leaks from between his closed eyelids and falls, gleaming, to strike the page; a perfect, sorrow-filled pool on paper. “Another gone,” he moans between clenched teeth. Another soul lost to the armies of Ur.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 16, 2014, 06:07:42 am
And there goes Solon. Another great warrior into the depths of the corpse littered grounds of Necrothreat II. When will this pain stop? Will it stop? I'm just surprised we're still alive after all these years.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Ruhn on February 17, 2014, 12:58:40 pm
OOC:
Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 17, 2014, 01:02:24 pm
Yea, our heroes really do just go out by themselves. Really. I coulda sworn the door was locked  :-\
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 19, 2014, 10:00:41 pm
Any news? And are there any good warriors left?

Is the Wolf ever going to finish my drawing?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 22, 2014, 08:42:54 pm
12 Felsite
The need for wood compelled me. The stocks we had were lasting alright, but for my Great Plan, I needed more. Always more. I walked to the pastures and saw the saplings striving through the mud and cave moss. Not enough. It would never be enough. And so my sights were set lower, to the dankest and most deep of the caves. The battle for the deeps had begun, and though I did not know it at the time, I was interfering with forces more dangerous than even the Undead Armies of the Queen.
The men reported to me that only two watchers were in the depths, and one was Osta, the pink jackal. I snorted with derision, for I recalled what one unnamed soldier drew up- a pink, fluffy dog. And so we marched, the Legion of Necrothreat, and had sneers on our faces. Our men descended, leaving behind the smoothed walls and joining with rough, primal stone. We were in the lowest levels of Necrothreat. At my call, which reverberated in the still, stagnant air, the bridge was lowered. Through that dim, shrouded tunnel there was an open space which even the keenest eyes couldn’t pierce. The men grew agitated and uneasy, mumbling among themselves about magics older than time itself. And then it came, the jackal we sneered at, Osta the Fuzzy Wolf. We later named him Osta the Destroyer, and children tell tales of him in the dark, accompanied by the flickering light of a candle and sharp, jagged intakes of fearful breaths.

By the time he appeared, I was not there. My duties had called, and my Great Plan needed immediate attention. And so I left them, and for that reason alone I did not die, but lived to hear of the account from the one survivor. There is not a night that goes by that I wish I was with them in their final hours, that I suffered the dame as them. Yet another burden to carry. Yet another thing to crush me. This is what happened.
Sodel came to me. His face was strained and gaunt, and his crossbow was still in his hand, though all his bolts were spent. I gave a grunt of appreciation-he had fought as long as he could. The beasts in the depths, he said, had come. Two of them, never meant to make it past the first line of the Legion. Bolts had rained like sleet upon them, but had struck harmlessly in their fur and hide, falling to the ground. None had laughed at the wolf’s pink coat, for it was stronger than the finest steel. Sodel sat in a waiting chair, face trembling and slack. He seemed to be talking less because I had ordered a report, and more because he simply could not stop. I had seen that look before, had faced such sights myself. It was a mark in his favour that he had managed to come at my asking.

A deep, shaking breath was drawn in before he continued. I learned how in the face of beasts shaped like twisted, huge jackal-men, our Forumites had battled on. They fought with tooth and nail, but that Jackal was impervious. One beast was driven back, but Osta remained to sweep aside his foes; all normal life he seemed to hate, and his appearance meant death. In the thick of the battle, when things may have turned in our battle, Osta the Destroyer let loose a roiling cloud of smoke which wreathed our men like ghosts in its embrace. The men went on, but slower, less determined. Sodel got a nose bleed, then a sheen of blood dripped with his sweat from his brow. Soon, the corridor was taken and then the main stair, and no force remained. The blood was running in rivers through the engravings, and hewn and torn corpses littered the stairs like so many discarded toys.

And then it happened.

The jackal, seeing his last opponent before him-Here, Sodel took a deep drink from the cup I provided before continuing- rose to his full height. He was pink no more, for he was drenched in gore, and his teeth shone jaggedly through a veil of blood. He reeked of death. Of hate. And then he howled, oh how he howled! A sound to rival the screech of hordes of bats blended with hounds on the hunt. He bayed and roared, shrieked and screamed. Sodel had taken the chance to escape, and slipped down the stairwell towards the freedom; the forges. But not before he saw what had happened.

In the caverns, they had amassed. One by one. Ever silent, ever watchful. Waiting for the chance that they may boil from beneath the earth and into the world of light and sun, to extinguish every living thing that lived with joy. A force more evil than Armok, for it was older and purposeless. A force more inexplicable than Ur, for they were alive and had no reason to hate the living. As pus from a sore comes, they came. Teeth, fur, claw. Twisted into humans, beasts of lizard-ilk, wolf-ilk and any creature imaginable. A rolling tide, they came to kill us all.
Spoiler (click to show/hide)

I was in the forges, helping Highmax with the construction of the iron parts needed for the Great Plan. We had heard the noise, heard the roar of beast and the death screams of men. The Abomination ordered the wall closed in and the hatches locked at the top while I sobbed inside. The lever was pulled, and the caverns were sealed; no beast but Osta the Destroyer was left, and he was speeding downwards.

A noise came of scuffling shoes and panting breathes. The last brick was getting closer. A shaky figure came through the last hole, crawling, bleeding, crying. The dust had nearly killed him. But he had lived to tell me what had happened, and was made the commander of our Crossbowforumites. The Great Plan must continue. No beast can stand in the way. I am glad there was a survivor; but had he been seconds later I would have left him to the grisly death of his companions. So says I, Abomination of Necrothreat, and I mean it. Life fashions people into stone or they are crushed.
Spoiler (click to show/hide)

I….felt a pull at this time. My soul seemed to waver, like a candle in the wind. I heard the voices of heroes long dead, of the First Forumites who made this fort. Even the will of Armok had not had this effect, this draw on me. I saw through the eyes of them all, starting with Apiks the Founder and going forward. Their graves rose before my eyes in long, silent lines long swallowed by the earth. Their coffins are almost beyond count. My mind shoots across them all, seeing the blinding flashes of their lives, their voices still calling, still whispering. Leading me, I realise. In a crescendo of wailing and noise I arrive where they wanted me, my mind slamming against a far greater being, a foreign consciousness so like a beast it almost made no difference. Before me they appeared, a line of spectres. They needed my help, I realised dumbly. They needed me. And so I helped. Their ghostly fingers stretched out and I grabbed hold of them with fingers as frail as theirs. The dead and living working in unison. Ur would not have believed it.

They shot lines of power into me until I felt the great burden of my life lift, and my being restored to its proper glory. Temporary, I knew, but the power I bore at that time could have levelled mountains. Such is the force of the dead. With my spark at the head, the dead remoulded the Jackal, that vast and primal consciousness, into something of our liking. They threw glistening, silver hooks and lines to restrain it, catching it and pulling, and I organised, adding my own power and strength to theirs. The beast’s mind shuddered, and a howl shook the earth. The graves were tossed like stones, coffins bashing one against the other before resting back into their place. The dead did not falter, and nor did I. In this web of light we caught it, made it more the Avatar of the dead, and stationed it at the entrance of the graves with a laptop awaiting to be used in the hands of the Forotten Beast, forever guarding their rest in the depths of the world, forever defending their slumber. With a sigh, they let me go. Their eyes spoke of thanks as I drifted from them into a deep, pearly sea of my own being. When I awoke, I was the same, and yet different…my heart felt lighter. A parting gift from the dead for giving them the Jackal Defender of the Tombs, Osta the Destroyer.
Spoiler (click to show/hide)


17th Malachite
 
Amidst the tales of woe and death, of the unmarked graves of fallen soldiers and the marked graves of our heroes, new life was ushered into the world. Hail to the Child of Sulin! Long live the Maiden’s Leader! Stale tradition was cast out the door in the face of such celebration, and Sulin was allowed to keep her child with minimal grumbling from the Aiel. The Fort watched as she shed the only tears she has ever been seen to shed then or since.
Spoiler (click to show/hide)

20th Sandstone
Apiks left the fortress. The Great, the Elder, the Lore knower. He left as NAV had done, as Solon had done, as Highmax had done. The names of dead Forumites. His footsteps had struck echoes in the tunnel, and the children watched agawp as the reclusive miner left through the newly mined entrance he himself had hewn from the turf. Mother’s came and ushered them inside, for all knew what would happen. The sorrow was heavy in the air and crackled in the chambers and halls. A sigh, a whisper, wove through the fort. Apiks has gone. Apiks has left. Our hero has gone! None could stop him, and his silhouette blocked the light as he exited. Only I knew his true purpose. Only I knew why he went outside. He was saying goodbye to Necrothreat, goodbye to the green and vibrant land he himself had almost single-handedly dug from the cold, clammy mud. I understood, for I was filled with sadness. Only I knew what was to happen.

He breathed the air. He saw the clouds. He felt a cool breeze that he had not felt for many years. The soot of the mines and the heat of the magma-pipes which broiled deep beneath the surface seemed to melt from him as mist falls before the rising sun. He took a deep lungful, and let it out. All his rage, all his hate at the being of Armok. He let it out, and roared, and screamed. Rejoicing was in the halls, for the noises which echoed through door and lock, wall and stone, meant that he was still alive.

The zombies gathered, though their queen was not there. Even she would not dare face Apiks, Miner and embodiment of all that is Forumite and true. As a storm gathers before the sun, the dead flocked before the burning flare of light that was Apiks. And whilst the sun can be covered in cloud easily, the flame of the Elders is not so easily quenched. They could not reach him, so they blocked his entrance. They left Apiks stranded outside the safety of his own walls. The Heroes had fallen. The Maiden had died screaming in the dirt. The Swordsman had been cast into a dimension worse than hell. But Apiks, he liked where he was, and he was staying.

With a chuckle he eyed the masses before him, and recalled the hordes his forefather had seen. He knew that this was but a candle before a bonfire, and laughed at their pitiful excuse for an invasion. He saw the murder in their hole-riddled husks, saw them eyeing him back with their lifeless, worm filled sockets. Again he laughed, and the murder in their eyes was edged with fear. Before his laugh they trembled as if facing a gale. He lifted his pick from where he had carelessly slung It over his shoulder. He hefted it and looked at it. A plain thing with a worn, copper head and a splintered wooden haft which had given him more blisters and pain than any weapon could ever accomplish. Just a pick, but he had mined this fort with it, and judged the pain a small price for his Fortress. The heroes died, but Apiks lived. He raises the pick which created Necrothreat, and the dead rolled backwards like the tide in reverse; they still held the entrance against him, though. Laughing, a great blast of merriment, he sank his pick into the loamy ground. If it could mine a fortress, it could mine a tunnel! And so Apiks, of the line of the First Apiks, possessed of blood more noble than kings, laughed in the might of Ur’s Armies and simply mined away from them, a fresh breeze following him back into the fortress of his making. The smile never left his face.
Spoiler (click to show/hide)

12th Moonstone
Traitor. Fiend. Trickster.
Words used to describe our sole survivor, Sodel. He faced the Bane of the Military. He was struck by his deadly dust and crawled through many halls in pain, bleeding his life blood on the hard, cold stone. Murderer. Sodel the Vampire, killer of Irontomato and countless others. Blood fiend of the night, damned spirit of Night. Slave of Armok. All names used of Sodel, our great hero! In the ever lasting words of NAV, when Highmax told me what he had sensed in his comrade I was agape. The only thing to come to mind or lips were the words “Well Bollocks”

Highmax had laughed, and I felt a twinge of annoyance. A vampire amongst us, and one of our heroes! Such blatant evil would have to be punished. It was not his blood that he shed for Necrothreat, but Irontomato’s and all his other victims. My hand went involuntarily to my neck and felt the scars there. He must be punished. With grim certainty and cold fury in my heart, I picked up my spear with finality. He would pay. No reason was in my mind other than to kill this monster, and no thought was given to how it would look when I killed an innocent-seeming Forumite. Murder, bloody murder, was what held me.

Murder may have hold me, but it was Highmax who stopped me. With a grip of steel he pushed me back into my office. I stuttered in fury and tried to get past again, with the same result. My hand stiffened with white-knuckle intensity upon my weapon, then reluctantly relaxed. It fell to the ground with a clang.

“I suppose you think there is another way?” I said sarcastically.

Highmax merely nodded, his face blank, and said “Yes.” The only man other than Apiks capable of over ruling an overseer. Anyone else would be outraged by his presumption, but I laughed, long and deep. He joined in, and we laughed at my folly until it faded from a joke and became nothing at all. Then he told me his plan, and I listened. It was a good plan.

Apiks went up to Sodel the following day. “My friend!” he said with a grin. “I have need of bravery such as yours!” Either the vampire was a good actor, or he truly was amazed to be in the presence of a legend. I like to believe that in that, the last moment I saw him, the vampire had an inkling that Apiks was mad, saw it in the line of his jaw and in his angry stance. For if he knew that, then he was scared. A scared vampire is not easy to find, but I like to believe, I hope, that I saw one before me on that day. “You are to be stationed in the dining hall. Come!” Apiks led the way, the crowd parting before him. Sodel came in the middle, still wounded, and behind him came The Abomination and the Guardian of Necrothreat, Highmax. Sodel seemed unconcerned, though he walked more sluggishly, as if he felt the import of this time. Seldom were the three points of the triangle together, hardly ever in living memory had the Lore Lord, the Warrior and the Fool marched in accord with a single purpose. He must pay.

We locked him in the vacant dining room to spend eternity compelled by Highmax’s power. When we have need, he runs like a trained animal to pull a lever. His sobs are heard now and then, his moans rattling through a parched throat like a breeze in the desert. The noise disturbs some, unrests others. At night it seems the loudest, reverberating in the halls while the people try to sleep. When I hear it, I smile in my sleep. I had never heard a sweeter lullaby than a Blood Fiend going thirsty.

------------
To say the least, that was weird. I saw only two FBs and thought I could take them. And then a host appeared. And when the main tunnel was sealed (We have another staircase, thank goodness) Osta just loitered in the entrance to the graves. As far as I can tell, he hasn't moved once. However, I don't suggest opening the stairs unless you want some !!FUN!!  :D

To answer your question, NAV, there are some left. Highmax, me, Sulin and a few of the ordinary grunts. Most by this point have gone to embrace their deaths by simply walking outside in true Forumite fashion  :P

Only one more update to go, so your wait for me to finally finish is almost done!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on February 22, 2014, 09:56:16 pm
How much longer tell my turn? Wait where the hell have I been? Am I real? is the life I created real? what if its all just words on a screen... nah can't be.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 23, 2014, 12:33:41 am
How much longer tell my turn? Wait where the hell have I been? Am I real? is the life I created real? what if its all just words on a screen... nah can't be.
Judging by the turn list on the front page, looks like never, as you're under reserves. However, if you so wish, you may go in front of me on the turn list. I'm having lots of !!FUN!! playing masterwork dwarf fortress.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 23, 2014, 02:54:21 am
Oh, cool. That pink noseless dandruff dog my sister drew is terrorizing everyone. I'll have to tell her.
And Apiks survived going outside! Moral of the story: Always carry a pick.
The vampire was finally dealt with.

What exactly was the syndrome? Vampires can survive it but ordinary dwarves can't. We could potentially use that as some sort of inquisition tool. Someone might be a vampire? Send them into the dust chamber. If they die, they were pure and will be forgiven after death. If they survive they are a vampire and must be executed. It's like what they did with witches. Cruel and completely pointless.

Good update.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 23, 2014, 07:28:30 am
How much longer tell my turn? Wait where the hell have I been? Am I real? is the life I created real? what if its all just words on a screen... nah can't be.

Your turn is after Th4DwArfY1's turn, so no worries there. Just be sure to not kill us in the first month this time! There's booby traps everywhere in this fortress apparently.

Oh, cool. That pink noseless dandruff dog my sister drew is terrorizing everyone. I'll have to tell her.
And Apiks survived going outside! Moral of the story: Always carry a pick.
The vampire was finally dealt with.

What exactly was the syndrome? Vampires can survive it but ordinary dwarves can't. We could potentially use that as some sort of inquisition tool. Someone might be a vampire? Send them into the dust chamber. If they die, they were pure and will be forgiven after death. If they survive they are a vampire and must be executed. It's like what they did with witches. Cruel and completely pointless.

Good update.

Only in Necrothreat does a whole fortress survive invasions of undead and attacks by gods only to be felled by some fluffy pink dogs. Absolutely astonishing.
And yes, carrying a pick is always the answer ;P.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 23, 2014, 12:39:53 pm
Huh. I've just realised that the amount I've written here could make a book in its own right. Damn, I need to publish the Necrothreat Book! Now that would be an eye opener for the masses  :P

Also, where's NAVs picture, Wolf! We'll set a furry, pink dog on you if you don't post it!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 23, 2014, 01:41:09 pm
Huh. I've just realised that the amount I've written here could make a book in its own right. Damn, I need to publish the Necrothreat Book! Now that would be an eye opener for the masses  :P

Also, where's NAVs picture, Wolf! We'll set a furry, pink dog on you if you don't post it!
I think you'd have the skill and poetic sense to write the atories of necrothreat. If it gets chronicled, you should write every post as you would but through each ones eyes. Necrothreat as a story would be an excellent read :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 25, 2014, 06:17:43 pm
Dwarfy, if you write a Necrothreat book I will buy it.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 25, 2014, 06:35:12 pm
Dwarfy, if you write a Necrothreat book I will buy it.
Likewise, and I'll tell it to my kids if I ever have any, as a bedtime story so they fear Ur instead of the boogeyman :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 25, 2014, 07:01:28 pm
Any news? And are there any good warriors left?

Is the Wolf ever going to finish my drawing?

...

Carp. I'll do that right now. Just let me finish zombie hoard and a dwarf being swarmed over. 4,5 hours tops (unless something unpredictable occurs Pink Fluffy Dog attacks *looks nervously at salivating pink monstrosity of cuteness*).
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 25, 2014, 09:18:36 pm
Here it is, at long last. I may add more, depending on if you guys have a request (or I have a mood).

Click the pic for larger view, I haven't figured out how to stop tnypic from doing this shrinking thing on me.

Spoiler (click to show/hide)

Thoughts, Comments, Concerns, and Requests?

Edit: I double posted... Carp. Please don't feed me to the zombies!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on February 25, 2014, 09:39:43 pm
That dwarf must be INSANE!

Who would swing an axe so close to a barrel of precious booze. He might rupture it!
Nice drawing though, I wish I could draw like that.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 25, 2014, 09:47:56 pm
Hehehe, it was originally going to be a Abandoned Caravan, but I liked this idea better.

 Ironically, if I had finished this when I had intended, it wouldn't have been as good- I spent the past few days drawing constantly, and it helped with the hands and shading.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 25, 2014, 10:01:31 pm
Great picture!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 25, 2014, 10:29:15 pm
Awesome! I'm adding a link to it in my sig.

Anyone know how to make it the right size for a wallpaper?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 26, 2014, 12:25:22 am
Spoiler: full size (click to show/hide)
(warning, very big)

That looks darn awesome. Good job! Added to the OP! I do think that a bit more bodies or background would do it great good, but hey, you're the boss ;D.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 26, 2014, 12:33:54 am
Spoiler: full size (click to show/hide)
(warning, very big)

That looks darn awesome. Good job! Added to the OP! I do think that a bit more bodies or background would do it great good, but hey, you're the boss ;D.
I think the Yak should've been there, but I dunno if it still lived during that turn
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 26, 2014, 12:42:47 am
Yeah, I suppose more zombies would improve it. Right now it kinda looks like Nav's lying around drinking booze while his squaddie's getting mauled, instead of drinking booze in the middle of battle. I know, crowd scenes are a lot of work.

Still it's near-infinite times better than my necrothreat 1 fanart.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 26, 2014, 02:14:20 pm
Holey Godzilla.

Wish I could draw like that.

*Considers the idea of Godzilla in Necrothreat...*

Urist McDwArfY1 cancels post: Gone insane

Also, I would like to make a request. Me being killed by a huge yak with a spear discarded nearby and an ashy, barren landscape, or the same landscape and Yak, except the yak is on fire and I am killing it. The one in which I kill it, I am undead.

I repeat, great drawing! I want one in my signature :P

Alternatively to the yak thing, you could do Apiks, Highmax and me. Me with a spear, Apiks with a pick and Highmax with a blazing sword. For fun you could add in hordes of zombies!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on February 26, 2014, 02:25:40 pm
 I'm going to add more zombies to that pic, as well as more background. I was somewhat drowsy when I drew that, so I forgot some other things as well.

Edit: Hurrah for Caravan Wreckage!

EditEdit: Hands are experiencing a pins and needles sensation, so I'm taking a break. However, I found out that that pic is a great Ipad Background:

Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 26, 2014, 05:31:34 pm
So.... tempitng
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on February 26, 2014, 08:52:39 pm
http://www.bay12forums.com/smf/index.php?topic=118805.0 (http://www.bay12forums.com/smf/index.php?topic=118805.0)
Look what I found.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 27, 2014, 12:32:59 am
http://www.bay12forums.com/smf/index.php?topic=118805.0 (http://www.bay12forums.com/smf/index.php?topic=118805.0)
Look what I found.

Anybody have the same idea as Nav and I?  ;D

Edit: Considering that this fort will last only a few more months, we could pull of a Necrothreat III.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 27, 2014, 12:36:48 am
I think I do too... It won't be necrothreat II though.. Necrothreat 1.5? The reclaim?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on February 27, 2014, 01:11:37 pm
http://www.bay12forums.com/smf/index.php?topic=118805.0 (http://www.bay12forums.com/smf/index.php?topic=118805.0)
Look what I found.
It's like a time capsule. I like it!

Would you guys really be willing to wait 4 years for authenticity, or just start when this one's over?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on February 27, 2014, 01:38:10 pm
http://www.bay12forums.com/smf/index.php?topic=118805.0 (http://www.bay12forums.com/smf/index.php?topic=118805.0)
Look what I found.
It's like a time capsule. I like it!

Would you guys really be willing to wait 4 years for authenticity, or just start when this one's over?

I think we can start when this one's over. After all, almost 2 years have passed. It seems fair enough to me.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on February 27, 2014, 01:56:03 pm
And so Necrothreat is reborn, once more using a parasitic bond to fix to an old, dying thread.

Yep, sounds right to me! However, I think you'll find this particular Necrothreat still has some of a fighting spirit left in it. In fact, you'll learn that in the next update! Which will most likely be Friday/Saturday. Or, in a bad case, Sunday.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on February 27, 2014, 03:51:01 pm
Hey mastacheese, can you convince someone *cough cough* EP *cough* to make a disorientated meme that says:

DwArfY! Y u no update!?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 01, 2014, 08:47:29 pm
Calm, Highmax, calm!  :P

I'm posting my !!update!! tonight.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 01, 2014, 09:27:11 pm
It was nearly done. My Great Plan. The focus of my entire year of Overseeing. I haven’t mentioned it in this account yet, for it was my greatest and most terrible act. It was both brave and foolish, much like myself. I can only hope that whatever benevolent gods there may be will forgive my soul for this atrocity against the very nature they helped to create. May the light be with me. May the light be with us all.

26th Obsidian
This world was hewn from the fabric of reality, shaped and turned by the tears of Armok. But there was something here before, something predating this insubstantial reality we live in. A world of power and strength, of heat and flame. A world to be exploited. My need for wood was at last sated. I recall how I had stood and watched the final sapling grow to its full strength, my hopes pinned to its fragile, slender length. I recall the feeling of satisfaction as it was full-grown, its life put to use in my great plan. “Cut it!” I had said sharply, not wanting to see its sap on a hatchet, like blood on an axe. I’m acting like a damned elf, I grouched to myself.  A woodsforumite ran forward, darted a look at me, and plunged his blade deep into its bark. Thunk. Thunk. Thunk. The sounds of doom. Thunk. Thunk. Thunk. A necessary doom.
Spoiler (click to show/hide)

Ay, the elders of old would weep crystalline tears to see such misery wreaked upon the world of their making. Indeed, Apiks, chiefest amongst them, was compelled to face the threat of Necrothreat; the dead. In so doing, he caught a glimpse of the land he so seldom saw, but often thought of. A world of green and tree, of sky and brook. A land to fight for. A land of fire in its own right, the blood shed upon the verdant green a testament to its bite, and its beauty. Ay, the elders would weep. But from the fires of death does greatness rise, and Necrothreat would be the biggest bonfire the world had ever had the honour to bear witness to. Let the Elders weep; we would be the ones to act!

Th4DwArfY1 shook his tired head, and rubbed the grains of sleep from his eyes. His beard rose and fell, bunched and then collapsed again to flow on his chest as he yawned. It hadn’t been a hard day, writing this record, but it had wrangled more emotion from him than any event in his life. Nay, he thought as he assessed his fatigue. It had taken more out of him than even witnessing the events themselves, for then he had merely been one taking place in the inner most workings of madness; now he could consider free of such strangling things as insanity.

Th4DwArfY1, he who had sought the ultimate courage of fighting. Th4DwArfY1, he who had faced the dreaded yak, had met the storied NAV, dealt with Apiks, fought with Highmax. Th4DwArfY1, whose name is both curse and blessing in the Mountainhomes, whose very presence made the undead tremble and the living weep. First of all Forumite, secondly man and thirdly Abomination. This man was afraid and trembling like a new-born kitten within the confines of a dank, dark office. This legend was writing his legend, and in so doing was felling himself one word at a time. His mind plagued by what he had done, Th4DwArfY1 sat in his disgustingly lavish office, the Silence spreading like dread wings on either side of his still body like a dark cloak. At his sudden, indrawn breath the darkness trembled, then shattered as he softly began to hum, a slow, mournful tune as old as the bones of the earth themselves. Rising from this halting tune, he fashioned words and strung them like jewels along its midnight length. Let us now hear what he sings, but give him privacy as well. For in that room a legend dwelled in the very pit of despair. A patriotic man shirked his duty to sing and write a story. So yes, let’s leave him for a bit and listen to his song; and if he sheds any tears along the way, who is to know but the shadows in his still office?

Along the road of life and death
I travelled long with ne’er a breath.
Betwixt the hills that plagued my life
And over plains I met my strife.
Oh, my world is shrinking every day,
I long to see some hills again
And watch them march beside my way
Where long I slept upon the lane.
Ay, the trees there clumped in mighty groves
And apples throve and grew around.
And yes, upon the fairest heights
I wandered, laughed and made my peace.

And yet I came towards this plane
Where none that live are ever safe.
I wept in tears, and flooded land
In grime and darkness, drought and sand.
I sought the light and found the blight
That scoured my mind and blinded sight.
I looked for life and death I found
That spread upon the grass and ground.

As his song ends, let us depart from this place entirely, leaving Th4DwArfY1 to his silence and thought. Nay, listen not to the tremulous noise of quill scratching on paper. Instead, let us focus on the words themselves and leave him to his own thoughts, be they light or dark.

I stood beside the huge, churning water wheels. Hundreds of gallons of water pushed the great, wooden arms around to create the 999 power needed. The sound was quite deafening, and those Forumites nearby complained of the noise. Their complaints were disregarded for the greater good. 1000 power was thrummed through gears and axles, sped along its way by the mighty force of nature that was the River, by some called the Bloodwater. The power sped through its lines and limbs, spearing a dining room before it shot beneath my feet to pierce the very stone. From there it spread its gleaming strands through metal and stone, mechanism and screw. And then it hit the blood of the earth and, flinching, rebounded to speed back to the top, shooting past where it had begun its journey. It twisted and twined in courses known only to it before it stopped, halted, leashed and reigned before Apiks. It was he who rode this sea of energy, and in the last moments of Necrothreat he became a star of vibrancy. Highmax looked with awe at a sight his magic could not hope to accomplish, but which Forumite ingenuity had leashed for its own purposes. I gave a nod to Apiks, and fire, molten streams of death, were summoned at his beck and called. Apiks strained, strained, strained and released.
Spoiler (click to show/hide)

Carnage. A hash of screams and death. They stay with me today, those screams which pierced through to my hiding place, where I cowered, the Abomination scared of his own final act of madness upon the world. You could say that my actions that day scared me sane, knocked the haze of Armok from my mind like some drunken stupor I had never even known existed. Highmax stood for a second, tears glistening as gems in his eyes. Apiks hung in the balance, the power coursing through him fit to destroy the very fabric of reality. Or loose fiery death on the world. And I wept and hid, bemoaning my sanity, for it meant that I could not hide from myself, that thrice accursed being. Highmax came to, and unslung his sword. He pointed to the raging inferno of power and a blue twister of thin but strong power leapt eagerly out, blasting into the energy around Apiks, merging with it. The glow around him, like cloth, became threaded with jewel-like blue. Now Highmax and Apiks strained, and legions died. NAVs corpse was engulfed by the flames, a gleam of thanks shining in his eyes as his beaten and tortured form was shrouded in cleansing fire.
Spoiler (click to show/hide)
And still I hid; my greatest shame.

To my office I had fled, I had barred my door. I had ignored the screams and shouts, the mad capering of my Forumite companions. For I knew there was no joy in this. The very land, like the Undead NAV, was tortured and twisted. It groaned, and my heart ached. The green that had so struggled to grow was engulfed by encroaching sheets of writhing flame, and crafts the First Forumites had made in their sweat went with them, their like never again seen upon the earth. A long-dead Forumite’s final craft of beauty was taken forever from us, and my heart tore just that little bit more. Oh, the woe I felt could have engulfed the entirety of Necrothreat, no need for the eviscerating flame beyond the gates! My mind rested on artists such as Meepo and NotaPirate, and I wept a broken apology to their dead spirits.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

And still Apiks set on his high seat above the world of fire that Necrothreat had become upon my whim. His sweat upon the wheel was turned to fire enchanted by Highmax and the water. From liquid came the strength to make such heat; even in my state I let loose a grim, tear-choked chuckle at the thought before my despair again took me. My head began to throb in time to the grinding of the frantic gears. They tore through my mind like Highmax’s swords, like knives through butter. But before me grew a shaded figure, at first seen as nothing but woeful fancy. It grew as a sickly plant does, deformed and broken, a hand clenched in white intensity upon a staff of ebony. The face of the figure, shrouded by a black cloak and hamed in shadow was he, and his very voice sent ripples of dread through me. I looked into those eyes, red flaming things, and knew I was looking at Amok. For the slimmest of seconds I thought I could confront him, but before that baleful gaze I collapsed inwards, into the black void of my inner being. Armok stood before me, death made flesh, hate made alive. I loathed and feared him, and so I wept, and wept. Another shame.

His voice came, the whisper a snake makes as it creeps after prey in long, sickly grass. It rose from this to an almost reedy, nasal voice, then finally settled for deep, booming; commanding. “WELL DONE, WORM” spake he, and his voice dripped sarcasm. I cringed and lay prostrate and prone on the ground, my face sleek and wet. “YOU ARE TO GO OUT THERE AND ORDER IT STOPPED, FOOL. THIS PLACE WAS NOT MADE TO WITHSTAND THE INTENSITY OF THE DEPTHS! THERE IS A CHANCE THE ENTIRE WORLD WILL FALL FROM THIS ACTION OF YOURS! BEGONE! FIX IT!” His voice grew dread and terrible to behold, and I flinched and writhed, and then he yanked me upwards onto the balls of my feet. My terrified mind comprehended what he had done. Puppet strings. My eyes glinted from something less physical than tears, and I opened my mouth. Armok waited, the dark pooling about him; he thought I was going to meekly obey. I grinned, quick and vicious, and if darkness could look surprised, it did at that moment.

“APIKS!” My voice was not the boom of Armok, nor the steady, gravelly pitch it usually adopts. My voice was both the wind and the pick. The entire fortess shook under its potent force, and the issuing flame halted for the merest fragment of time. And then Apiks replied, and I was lifted from the ground on wings of pale, gleaming silver. My face was cleansed of such earthly things as tears and my mind no longer consumed by sadness. I was myself, and I was furious. The power of Highmax’s magic was laced throughout my omnipotent wings, but it pulsed red, a bright, magma pitched burgundy. Armok gaped as the power of magic and engineering flowed into me in a roaring river, and I swelled under its influence. The roaring torrent of magma still spread below the open sun and sky in Necrothreat.
Spoiler (click to show/hide)

With another vicious grin, I sent the gaping shade into the Nameless Void as easily as if brushing off an annoying bug. I waited, and sure enough it returned, screaming, roaring; the wrath of a god pitted against the power of a Forumite. Another grin. I knew what I’d put my money on. From the Nameless void he flew, a bat out of hell, and I stood with my wings of power and waited, feeling the strain of Highmax and Apiks as they fed both me and the pumps power. With a roar of anger, I met the coming god, power for power. His physical shape blurred, and he became liquid, flowing over my beam of energy. With a growl I used my force in the time-honoured tradition of war; as a club, I used the crackling, red-and white mass to crash with the force of a wagon into his side, tossing the being of Amok through wall and lock, key and door, past the startled faces of Forumites still locked in their pointless revels. With a screech, Armok became one with the Blood of the Earth, became one with it, shade and darkness bathed in flame and light. One more scream that shook stone and soil, and Armok had gone. None know where he is to this day, and as I stood and watched the roiling mass of magma I did not dare to hope that it was the end of Armok. But he was gone, for the moment.
Spoiler (click to show/hide)

I felt a tugging, and saw the stream getting thinner. More power needed. I stood ready to give the energy up, my wings of power. But I hesitated, my mind sharper than ever before, than even the time I had dealt with the spirits of the dead. Inside me a kernel awoke, and I knew what to do. In me the colours swirled. The White of the river and Apiks, the Red of myself and the Blue of Highmax. And I knew, in that moment, I knew. The only way to do this was with love for the land, with patriotism. This could never be without my help, without my love for the land holding it together. I threw my head back and felt rather than made my neck muscles cord in thick, wiry ropes of muscle. In one hand the Essence of Apiks, in the other the Essence of Highmax. I grinned one final time in my office, the harsh edge shown to Armok dimmed into a passionate love of my homeland. From my heart issued a third, red colour; the Essence of Th4DwArfY1. I hurled all three colour to Apiks who caught the force of falling mountains with a tense ease, as if catching a viper and sill knowing it may bite. This force he fed through the pumps, and fiery destruction was once more rained upon the land. Th4DwArfY1 collapsed in his office, panting and wheezing in a room that held a chair and table, and placed upon them as if by the hand of fate a quill and paper….

Now leave the three heroes to their battle, as Th4DwArfY1 slumbers whilst his power is spent to cover the land in fire. Nay, don’t look down just yet, do not see the ribbon of water being stalked by the sea of flame. Nay, leave the Three to their battle. Do not hear the cuss of Apiks in a tongue unbeknownst to any there, nor see Highmax’s straining face as he silently mouths the fated words “Well Bollocks.” Instead, let us look to the future, where a glimmer of hope shines
Spoiler (click to show/hide)

But from the flame a new beginning arises, from the destruction life shall spring. To make a sword the flame is used, to purify the metal. And thus was Necrthreat purged by the three. Thus was the Army of Ur defeated for a time, and thus did The Patriot, The Warrior and The Lore Lord wreak havoc upon their beloved home, so that it might live again.

And so, as the flames and blood of Necrothreat spilled on the old fields of war, Highmax, the old war veteran, slayer of Ur, used the power of his magic to aid in the force that could end the final days of the war for Necrothreat... And what a feat, by Th4DwArfY1, the Loremaster and the swordsman!

The dead, without voices, screamed silently as the life blood of the fortress enveloped and entombed them; their great siege was over; they had lost this battle... And thus marked the end days of the Great War against the Necrothreaders…But when could a second such war arise?

------------

And done! At last! Sorry for the...very large amount of time  :-[

Anyway, the lag isn't much improved; but considering that a pump stack is firing magma outside that isn't a surprise. That thing took ages to make, too; the entire year. Though I shouldn't complain, as if Highmax and I hadn't been working on making pump materials in the forges, the Jackal Defender of the Tombs would have killed us.

I shall post the save in a bit.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 01, 2014, 10:02:00 pm
...

Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 01, 2014, 10:15:41 pm
*slow clap of appreciation*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 01, 2014, 10:49:26 pm
*slow clap of appreciation*
You sir, need to draw an image of that... And after that, draw an image of the bloody war in the old homes :P (ALL the requests! (and you can ignore them as such))
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 01, 2014, 10:56:54 pm
http://dffd.wimbli.com/file.php?id=8451

Note to the next overseer: Do NOT open the gates (Obviously, so much magma!) and in order to improve the lag issue I suggest firing magma into the caverns and dealing with all the FBs in there. After all above ground corpses, or at least most of them, have been obliterated, turning off the stack will drastically reduce lag too. Probably. I hope.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 02, 2014, 06:42:36 am
Well that was very intense. Well done, Th4DwArfY1. Well done. You make us proud, even if it means dooming the world.

I'm guessing it's time for Sprin's turn. (yes, logistics)
I'll contact him and we'll see what we can do.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 02, 2014, 10:22:00 am
Well that was very intense. Well done, Th4DwArfY1. Well done. You make us proud, even if it means dooming the world.

I'm guessing it's time for Sprin's turn. (yes, logistics)
I'll contact him and we'll see what we can do.
Wait a minute- Sprin with a MAGMA CANNON!?!? Everyone, run!!!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 02, 2014, 10:24:00 am
Well that was very intense. Well done, Th4DwArfY1. Well done. You make us proud, even if it means dooming the world.

I'm guessing it's time for Sprin's turn. (yes, logistics)
I'll contact him and we'll see what we can do.
Wait a minute- Sprin with a MAGMA CANNON!?!? Everyone, run!!!

Oh dear goodness.  :o WHAT HAVE I DONE?!?!?!?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 02, 2014, 11:55:03 am
Well, the next turn is gonna be intresting, isn't it?
Great work breaking the siege by the way DwArfY, we can now bask in the sun once more.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 02, 2014, 02:15:43 pm
We can source the siege problems back to Sprin's turn. I think, anyway. That was when years of corpses suddenly decided they were no longer quite dead. So technically the siege isn't broken just yet; there are still bodies out there just waiting to be raised. I suggest they all be brought in or/and burned. Good luck Sprin! Those accursed Necrothreaders are probably still creeping about.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 03, 2014, 01:33:22 pm
That was !!fun!!. It was exactly as a DF game should be - a simple wave of magma.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 03, 2014, 05:45:54 pm
So....Sprin, you started yet? Or are you busy in your "hospital of !!Fun!!"? Come on, get over here! Jenny is ay ah waitin'.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 03, 2014, 10:43:05 pm
So when do we open hell?
That's your job Sprin. It's the best way to top Th4DwArfY1.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 04, 2014, 12:15:33 am
So when do we open hell?
That's your job Sprin. It's the best way to top Th4DwArfY1.
You touch my tomb, and I'll haunt your asses...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 04, 2014, 01:03:22 pm
I think we may actually have exhausted this one. You're right....let's let Necrothreat II die in peace, unlike Necrothreat I...

I say we Necro that thread NAV found and make Necrothreat III!

Let's face it; 101 pages is long enough, and Necrothreat II has serious lag problems. Of course, this is up to a vote/if Apiks wants it. Or, of course, if Sprin wants his turn first.


Edit: Forgot to mention, the next one could be done in the same time. As in, we just moved house  for a bit...it could all be done in the same world, even. And Ur would be dead, and Armok would inevitably return in some shape or form.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 04, 2014, 01:25:34 pm
I think we may actually have exhausted this one. You're right....let's let Necrothreat II die in peace, unlike Necrothreat I...

I say we Necro that thread NAV found and make Necrothreat III!

Let's face it; 101 pages is long enough, and Necrothreat II has serious lag problems. Of course, this is up to a vote/if Apiks wants it. Or, of course, if Sprin wants his turn first.


Edit: Forgot to mention, the next one could be done in the same time. As in, we just moved house  for a bit...it could all be done in the same world, even. And Ur would be dead, and Armok would inevitably return in some shape or form.

I believe Sprin can get a fast end for the fortress anyways :D. For Necrothreat III, It'll be down to discussion. We might even start a new story or continue in some form this one.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on March 04, 2014, 01:28:47 pm
I say let Sprin have a crack at it (if he wants to) and if the fortress still stands, move on in peace, rather than pieces.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 04, 2014, 01:32:01 pm
Fair enough. Come on, Sprin! Get your ass over here!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 04, 2014, 06:09:47 pm
I think we should
Step 1: Destroy the fort.
Step 2: Modding spree, add more stuff to Teh LOLmod.
Step 3: Necro that old thread and start Necrothreat III.

C'mon Sprin!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 04, 2014, 06:50:13 pm
I will lead the fort on its last devestating year... Happy?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 04, 2014, 06:52:49 pm
Downloading save, will start brutally murdering everyone tomorrow.
Any objections to this?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 04, 2014, 11:50:08 pm
Just a suggestion, but we could open the gates to hell AND use DFgack to force a necrothreader siege at the same time. How does that sound?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 05, 2014, 12:06:03 am
It would be better to prepare the tunnel to hell, wait for a siege, then mine out the last block.
More authentic that way.

Edit:
One more vote needed for Necrothreat II to be in the hall of legends.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 05, 2014, 05:15:50 am
Just a suggestion, but we could open the gates to hell AND use DFhack to force a necrothreader siege at the same time. How does that sound?

It would be better to prepare the tunnel to hell, wait for a siege, then mine out the last block.
More authentic that way.

Edit:
One more vote needed for Necrothreat II to be in the hall of legends.

Edit: Yes, I'm a bit embarrassed but it seems my basic math skills failed me. We do indeed need 1 more vote in the Hall of Legends.

I wonder what would happen if we engineer it so that !!!HFS!!! and the Necrothreaders meet on an equal battlefield.... making a tunnel to the surface outside the fortress from HFS and sacrificing a dwarf?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 05, 2014, 06:49:22 am
Just a suggestion, but we could open the gates to hell AND use DFgack to force a necrothreader siege at the same time. How does that sound?
OMG I HAVE A SPIE!? How did you figure out my plan!?
Yes I have used !!HFS!! to destroy an entire siege before so... YOLO
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 05, 2014, 11:33:04 am
Just a suggestion, but we could open the gates to hell AND use DFgack to force a necrothreader siege at the same time. How does that sound?
OMG I HAVE A SPIE!? How did you figure out my plan!?
Yes I have used !!HFS!! to destroy an entire siege before so... YOLO

This is Necrothreat, Sprin. Do you have any idea how many times we have all lived? It is more than once, I assure you XD
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 05, 2014, 07:50:17 pm
One more vote needed for Necrothreat II to be in the hall of legends.
Thanks for reminding me! Necrothreat II will soon have it's rightful place in the hall of fame along with Necrothreat I.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 05, 2014, 08:05:13 pm
Excellent! Two threads of intense evil and insanity in the same thread! Nothing can go wrong!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 05, 2014, 08:31:44 pm
Excellent! Two threads of intense evil and insanity in the same thread! Nothing can go wrong!
Now if Sprin does as before, we should expect necrothreat III soon :P

I pray to Armok that you don't... Sprin, i swear to god, if you open a hole into my tomb, I will throw swords at you, and you will suffer the consequences of disturbing the dead >:(
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 06, 2014, 04:54:03 am
Excellent! Two threads of intense evil and insanity in the same thread! Nothing can go wrong!
Now if Sprin does as before, we should expect necrothreat III soon :P

I pray to Armok that you don't... Sprin, i swear to god, if you open a hole into my tomb, I will throw swords at you, and you will suffer the consequences of disturbing the dead >:(

Dead? Oh right, there was a word called dead, wasn't there? I completely forgot.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 06, 2014, 06:43:30 am
Excellent! Two threads of intense evil and insanity in the same thread! Nothing can go wrong!
Now if Sprin does as before, we should expect necrothreat III soon :P

I pray to Armok that you don't... Sprin, i swear to god, if you open a hole into my tomb, I will throw swords at you, and you will suffer the consequences of disturbing the dead >:(
.... That was your tomb... oops...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 06, 2014, 09:59:04 am
Excellent! Two threads of intense evil and insanity in the same thread! Nothing can go wrong!
Now if Sprin does as before, we should expect necrothreat III soon :P

I pray to Armok that you don't... Sprin, i swear to god, if you open a hole into my tomb, I will throw swords at you, and you will suffer the consequences of disturbing the dead >:(
.... That was your tomb... oops...
It may be apiks or mine, one of the two. But DON'T BREAK IT! Its bad juju!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 06, 2014, 10:29:17 am
Excellent! Two threads of intense evil and insanity in the same thread! Nothing can go wrong!
Now if Sprin does as before, we should expect necrothreat III soon :P

I pray to Armok that you don't... Sprin, i swear to god, if you open a hole into my tomb, I will throw swords at you, and you will suffer the consequences of disturbing the dead >:(
.... That was your tomb... oops...
It may be apiks or mine, one of the two. But DON'T BREAK IT! Its bad juju!


....I have a tomb?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 06, 2014, 01:00:17 pm
That's grim XD He ain't even dead yet
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 06, 2014, 01:31:33 pm
That's grim XD He ain't even dead yet
Me, NAV and Apiks have a tomb in the candy
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 06, 2014, 02:31:40 pm
Dose it even matter at this point I'm killing everything.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 06, 2014, 02:43:08 pm
Dose it even matter at this point I'm killing everything.
... apiks... Necro the next thread... :-\
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 06, 2014, 02:48:33 pm
Dose it even matter at this point I'm killing everything.
... apiks... Necro the next thread... :-\

...BFEL... Necro the next thread... :-\

 :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 06, 2014, 03:03:06 pm
Necrothreat II will be the odd one out, because it was created as a new thread instead of necroing an old one.
Quick, Apiks, change the OP to look like a failed community fort!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 07, 2014, 09:17:31 am
...So it's been done?
Gotta say, I'm pretty sad to see it go, if it is. Still, that was one for the books.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 07, 2014, 09:34:31 am
...So it's been done?
Gotta say, I'm pretty sad to see it go, if it is. Still, that was one for the books.

We're still alive as far as I know until Sprin officially says it's over.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 07, 2014, 04:38:38 pm
...So it's been done?
Gotta say, I'm pretty sad to see it go, if it is. Still, that was one for the books.

We're still alive as far as I know until Sprin officially says it's over.
With pictures. I know handing Sprin a fortress with a lava cannon is like handing a psychotic murderer an RPG; you gotta be VERY careful
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 07, 2014, 05:00:15 pm
...So it's been done?
Gotta say, I'm pretty sad to see it go, if it is. Still, that was one for the books.

We're still alive as far as I know until Sprin officially says it's over.
With pictures. I know handing Sprin a fortress with a lava cannon is like handing a psychotic murderer an RPG; you gotta be VERY careful
annnnnnd... Everyone is dead. Post story tomorrow.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 07, 2014, 05:16:53 pm
...So it's been done?
Gotta say, I'm pretty sad to see it go, if it is. Still, that was one for the books.

We're still alive as far as I know until Sprin officially says it's over.
With pictures. I know handing Sprin a fortress with a lava cannon is like handing a psychotic murderer an RPG; you gotta be VERY careful
annnnnnd... Everyone is dead. Post story tomorrow.

...Dead? Well that escalated quickly.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 07, 2014, 05:22:42 pm
http://i3.kym-cdn.com/photos/images/newsfeed/000/353/279/e31.jpg
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 08, 2014, 09:37:12 pm
How's it going Sprin?

We should have a modding spree for Teh LOLmod before starting Necrothreat III. Add lots of new horribly unbalanced content.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 08, 2014, 10:47:28 pm
How's it going Sprin?

We should have a modding spree for Teh LOLmod before starting Necrothreat III. Add lots of new horribly unbalanced content.
Well, a modded backlash for Ur's demise would be good. A race of mobile, undead severed heads?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 09, 2014, 08:49:49 pm
Sorry turned 18 and it took up my whole weekened :/
tomorrow after school even if I have to break my legs to do it I will post the dramatic and actually somewhat anti climatic ending that is Necrothreat II.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 10, 2014, 02:42:01 am
Happy birthday Sprin! Old enough to drink?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 10, 2014, 11:37:59 am
I'm baaaack!  :)

Alright, here is what I got.
 
Spoiler (click to show/hide)

 Unfortunately, it has been wrecked by [REDACTED], so I'll never get beyond what is here. Which means the background will never be complete, as well as the zombie horde.

Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 10, 2014, 12:20:17 pm
Bravo! Now, to the other suggestions! That's right, you're now a slave to Necrothreat. Get used to it. Besides, the dental is good!

And that's funny, Sprin. When was your 18th? Mine was Wednesday the 5th. I am now legal to drink! Huzzah!

*Mutters something about not wanting to drink, but liking the idea that he can.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 10, 2014, 12:22:46 pm
Bravo! Now, to the other suggestions! That's right, you're now a slave to Necrothreat. Get used to it. Besides, the dental is good!

And that's funny, Sprin. When was your 18th? Mine was Wednesday the 5th. I am now legal to drink! Huzzah!

*Mutters something about not wanting to drink, but liking the idea that he can.
I live in good old 'Murica, so I'll have to wait until 21, which is a far way off.  :-\

Or it might just be Maine, I don't know what the legal age is for the other states.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 10, 2014, 12:29:04 pm
Bravo! Now, to the other suggestions! That's right, you're now a slave to Necrothreat. Get used to it. Besides, the dental is good!

And that's funny, Sprin. When was your 18th? Mine was Wednesday the 5th. I am now legal to drink! Huzzah!

*Mutters something about not wanting to drink, but liking the idea that he can.
I live in good old 'Murica, so I'll have to wait until 21, which is a far way off.  :-\

Or it might just be Maine, I don't know what the legal age is for the other states.

Really? 21? That's harsh. Britannia rules the waves and the teenager drinking! I have to say I couldn't care less for the drinking age, but in the United Kingdom at least, it should be raised a bit.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 10, 2014, 01:02:50 pm
Bravo! Now, to the other suggestions! That's right, you're now a slave to Necrothreat. Get used to it. Besides, the dental is good!

And that's funny, Sprin. When was your 18th? Mine was Wednesday the 5th. I am now legal to drink! Huzzah!

*Mutters something about not wanting to drink, but liking the idea that he can.
I live in good old 'Murica, so I'll have to wait until 21, which is a far way off.  :-\

Or it might just be Maine, I don't know what the legal age is for the other states.

Really? 21? That's harsh. Britannia rules the waves and the teenager drinking! I have to say I couldn't care less for the drinking age, but in the United Kingdom at least, it should be raised a bit.

In my country there are laws against buying alcohol but not underage drinking. So drink all you want whenever you want as long as you can get it!

Anyways, happy Birthday, Sprin & Th4DwArfY1!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 10, 2014, 02:50:14 pm
...

Also, I would like to make a request. Me being killed by a huge yak with a spear discarded nearby and an ashy, barren landscape, or the same landscape and Yak, except the yak is on fire and I am killing it. The one in which I kill it, I am undead.

I repeat, great drawing! I want one in my signature :P

Alternatively to the yak thing, you could do Apiks, Highmax and me. Me with a spear, Apiks with a pick and Highmax with a blazing sword. For fun you could add in hordes of zombies!

 I believe these were next in line. I think I'll do the 'alternatively' bit because I have an interesting idea for it... but I'd like to see/hear a description of how Th4DwArfY1 and Apiks 'see' their characters before I start.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 10, 2014, 02:59:09 pm
I see mine as having a flowing beard, craggy features and an expression bordering on weariness/sadness. Other than that, I never put much thought into it. Oh, and his clothes wouldn't be fully armoured like Highmax, but partly cloth and partly metal.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 10, 2014, 04:16:19 pm
...

Also, I would like to make a request. Me being killed by a huge yak with a spear discarded nearby and an ashy, barren landscape, or the same landscape and Yak, except the yak is on fire and I am killing it. The one in which I kill it, I am undead.

I repeat, great drawing! I want one in my signature :P

Alternatively to the yak thing, you could do Apiks, Highmax and me. Me with a spear, Apiks with a pick and Highmax with a blazing sword. For fun you could add in hordes of zombies!

 I believe these were next in line. I think I'll do the 'alternatively' bit because I have an interesting idea for it... but I'd like to see/hear a description of how Th4DwArfY1 and Apiks 'see' their characters before I start.

Mine would be like Th4DwArfY1's but younger on age, yet with a look that he's older, because current Apiks is exactly that. A young version of the first Apiks. He'd be with no armor and only a great pickaxe that shows usage. Hair would be long with a trimmed beard. Eyes would be tired I suppose.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 10, 2014, 04:17:14 pm
I see mine as having a flowing beard, craggy features and an expression bordering on weariness/sadness. Other than that, I never put much thought into it. Oh, and his clothes wouldn't be fully armoured like Highmax, but partly cloth and partly metal.
I don't even think Highmax wore that much armor after my turn with the whole haxxor Threadromancer incident
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 10, 2014, 04:58:46 pm
Opps... I was going to draw them in a Dwarven rage, something like this:

Spoiler (click to show/hide)

Only more detailed and complete. Should I continue along that line? They're your characters, after all.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 10, 2014, 05:22:15 pm
And your pen! Do whatever you wish.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 10, 2014, 05:33:37 pm
And your pen! Do whatever you wish.

Echo'd.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 10, 2014, 05:52:40 pm
I'm honoured. I hope that it's up to par when finished...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 10, 2014, 06:44:26 pm
I'm honoured. I hope that it's up to par when finished...
If it's better then my awful paint images, it's masterwork to me :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 11, 2014, 05:03:17 pm
So, Sprin, how fares the madness? I know this is hypocritical, coming from me, but I want an update, darn it!  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 11, 2014, 07:28:21 pm
I'm baaaack!  :)

Alright, here is what I got.
 
Spoiler (click to show/hide)

 Unfortunately, it has been wrecked by [REDACTED], so I'll never get beyond what is here. Which means the background will never be complete, as well as the zombie horde.
S'allright, looks great as it is. Can't wait to see what else you draw.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 12, 2014, 04:52:28 pm
Here's something random I wrote.

Oh, Talonis the wolf-kin friend,
Who drew in arcs of gracefulness,
Took to mind to draw a sketch
Of purest dwarven ugliness.

He looked about his subjects three,
And saw their tattered clothes.
Their beards, bedraggled, hung so limp
And in their eyes hid many woes.

Oh, Talonis he also saw
Their shoes were scuffed, their hair a mess!
Their robes once fine were tattered rags;
And yet they stood there sorrowless.

He saw their eyes of deepest woe,
He saw their angry stance,
He saw their calloused working hands,
He saw their weapons, spear and lance.

Ah, Talonis the wolven kin!
Aloft he drew his fated pen.
He saw the truth behind their look;
And saw they were beyond his ken.

He smote the page and with his thought
He drew them kings of olden times!
Their hair he spun like gleaming gold
That hung in gleaming lines.

Their brows he gave a noble tilt,
Their shoulders dignity,
He gave them life that could not wilt;
Emblazoned them with heraldry.

They stood there yet, his subjects three
In badly woven clothes that stank,
And knew before his scrutiny
They held the highest Dwarven rank.

When down his sketching pen had gone,
He wiped his sweating head.
He looked about his subjects three
And saw the kings that he had made.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 12, 2014, 05:23:52 pm
I'm going to have to sig that, I'm afraid. It made me feel quite good about my inflated egotistical self.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 12, 2014, 05:59:22 pm
I'm going to have to sig that, I'm afraid. It made me feel quite good about my inflated egotistical self.

*Uses poem as bribe for more great pictures*

I'm shameless!  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 12, 2014, 06:02:05 pm
I'm going to have to sig that, I'm afraid. It made me feel quite good about my inflated egotistical self.

*Uses poem as bribe for more great pictures*

I'm shameless!  :D

I can't do much today, as I am far too tired. But I should be more rested tomorrow!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 12, 2014, 06:14:09 pm
I'm going to have to sig that, I'm afraid. It made me feel quite good about my inflated egotistical self.

*Uses poem as bribe for more great pictures*

I'm shameless!  :D

I can't do much today, as I am far too tired. But I should be more rested tomorrow!

Don't worry  :P

I wasn't actually trying to buy you. If I were, I would write a Beowulf-esque epic which would resound through the centuries! Or perhaps just the Bay12 Forums. Both are equally good  :)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 13, 2014, 06:33:17 pm
 My Progress:

Spoiler (click to show/hide)

Suggestions and Opinions, if you please.

Edit: WHY IT UPSIDE DOWN!! Seriously, the original wasn't upside down. Why'd it upload it inverted?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 13, 2014, 08:44:01 pm
Hey, I'm not drawn yet :-\

I think DwArfY's mouth is a little gaping, large and a little terrifying, but then again, he HAS been resurrected like 5 times, so he probably looks the most deformed, followed by me being impaled and other fun stuff with scars adorning my body and Apiks looking the most normal. At some point, we should honor BFEL, Toady One, Mastacheese, Talveno and the other fourmited people of Necrothreat at some point with stories of how we picture them before they came to Necrothreat (as we wait for the modding spree for Necrothreat III to end). I can picture half of the people in Necrothreat I knowing each other from the Glidesnarl invasions and sending messages to each other going "Dude! Come to Necrothreat! Its awesome and we need more forumites to give us a hand!" Meanwhile its all lies :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 13, 2014, 08:52:12 pm
Working on you now, as it happens. Despite it being almost 11:00 at night... Insomnia has its perks.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 13, 2014, 09:03:23 pm
Working on you now, as it happens. Despite it being almost 11:00 at night... Insomnia has its perks.
Wow... Its only 10pm here! 8)

And keep up the masterwork drawings! They're beautiful :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 16, 2014, 01:43:13 am
Sprin!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 16, 2014, 09:06:26 am
GAH! Sorry everybody!
as some of you know, Sprin's ADHD was Procrastination.

The complete destruction of Necrothreat

Sprin sat in his room drinking. He hasn't done anything much except tend to the wounded and their severed body parts. "there has to be a way to get Jenny back." he thought "The threadromancers may know something, if I could Interigate one maybe I can find away."
He went into the chamber of the human threadromancer and preceded to beat the "living" daylights out of it.
"How do you bring the dead back!?" He screamed "Tell me how!?"
"There is one way..." the threadromancer said "Where sould reside are beyond the candy."
Sprin walked out of the room, finally a lead to bringing back Jenny. "I wouldn't do that." He apeared around the corner. "Its best to leave the dead dead."
"No." Sprin said "I don't care what anyone thinks I'm getting Jenny back."
"as you wish" and He faded into the shadows.
Behind the candy. thats all he needed to do. He ran to the tomb of Highmax, pickaxe in hand he dug.
He eventually after a longg while broke into a pocket... In the darkness he heard the sweet voice of which he missed.
"Come here sprin." The voice said "be with me forever."
"Jenny!" Sprin ran into the darkness, but what he found was not Jenny and it grabed the mad doctor ripping him in half.
--------------------------------------------------------------------------------------------------------------------------------------
"Congrats Sprin" He said "you have destroyed Necrothreat."
"wasn't I dead?" Sprin asked "I just got ripped in half"
"yes Sprin and necrothreat is destroyed once again"
"what do you mean again?"
"Let me introduce myself. My name is Sprin from Necrothreat I"
"What? Necrothreat I?"
"Yes, Necrothreat is in multiple realitys, all of which are in death and destruction. I am you from the first reality."
"The first reality, how many Necrothreats are there?"
"as far as I can figure out there is an infinate number of thoes murder holes we call Necrothreat."
"So no matter what happens people are dying in thoes hells"
"well not if my plan falls together."
"Your plan?"
"I'm trying to destroy the Necrothreat Multiverse sending it into the plains of Oblivion, but I need help from other Sprins. Would you join me?"
"Yes no one should have to suffer from the putrid plane of existance."
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 16, 2014, 09:26:14 am
Well bollocks...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 16, 2014, 09:31:00 am
Well bollocks...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 16, 2014, 10:21:58 am
Well bollocks...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 16, 2014, 10:32:49 am
Well bollocks...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 16, 2014, 10:38:34 am
Well bollocks...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 16, 2014, 11:18:27 am
^What they all said^

 Welp. Time to get ready for the next bout of insanity...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 16, 2014, 01:03:45 pm
Time to sit back and watch the world(multiverse?) burn.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Sprin on March 16, 2014, 01:16:17 pm
Time to sit back and watch the world(multiverse?) burn.
It won't burn it will just cease to exist :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 16, 2014, 09:28:18 pm
Whale excrement, that was a pretty anticlimactic ending.

I like.

Also, well bollocks...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on March 16, 2014, 09:35:53 pm
...skcollob llew

So when are we going to begin phase three? And who will be the founder?

EDIT:

Also I'm sigging this.

Well bollocks...
Well bollocks...
Well bollocks...
Well bollocks...
Well bollocks...
^What they all said^
Also, well bollocks...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on March 16, 2014, 09:40:49 pm
I came here looking for Necrothreat... and I see a lot of bollocks. Definitely not what I expected.  :o
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 16, 2014, 09:52:03 pm
I came here looking for Necrothreat... and I see a lot of bollocks. Definitely not what I expected.  :o
Well, apparently a modding spree is starting before the third installment begins. I'm debating on writing another ending for Necrothreat, but I'm kind of wary; I got a lot of negative reviews when I showed the ending of the first one to some friends. They said it was too long amongst other things... And after that journey of Highmax, I'm gonna be honest, I may need a break for him and ponder for a bit. I mean, come on, the blighter is pretty much the least interesting hero of the three. Apiks is the original creator and is alternated between himself and his wife and is the most badass with his/her pickaxe, DwArfY is insane and is tortured by Armok, and all I did was journey places and act like a wannabe badass. No flaws at all; the Mary Sue of the group.

I'm going to have to do some serious tweaking of him when he gets fourmited for Necrothreat III...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on March 16, 2014, 10:24:58 pm
If you want, I could found it, I can practically guarantee something horrible will happen to him because I haven't been playing DF for a good while, let alone remember how this mod works.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 16, 2014, 10:26:32 pm
If you want, I could found it, I can practically guarantee something horrible will happen to him because I haven't been playing DF for a good while, let alone remember how this mod works.
I was gonna keep it as apiks in my eyes, but you know who SHOULD be starting the necroing?

BFEL the high lord thread necromancer himself
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on March 16, 2014, 10:29:15 pm
+1 for BFEL
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 16, 2014, 10:34:24 pm
+1 for BFEL
In all seriousness, he needs to simply necro the thread and Apiks will run it again as he always has. And I swear, BFEL needs to make a comeback just to screw everything up like the great and epic troll that he is. I swear, this guy is a living legend after seeing the stuff he puts you through mastacheese
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 17, 2014, 12:21:46 am
Oi, oi. Hold ya horses. There's a few things we need to do before Necrothreat III.

1. Write a second perspective view of how the world ended, just like how it was with Necrothreat I and Highmax's ending.

2. Go on a modding binge for Teh LOLmod (you can start now!)

3. Finally to get BFEL to necro the target threat and for me to contact the creator to see if we can have his cooperation.

4. Write the start up story of Necrothreat III.

All of this won't take 3 days ya know, so if you wanna make it happen faster, mod more!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 01:03:43 am
 Get your Forumite butts into high gear! Or Apiks will introduce you to his pick!

Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 17, 2014, 01:06:25 am
Get your Forumite butts into high gear! Or Apiks will introduce you to his pick!

Why are you lollygagging, engraver? Less talking and more engraving!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 01:10:51 am
...it's 3:04 in the morning. I'm only up because my IPad beeped due to email notification. I've made progress, but need to fix highmax's friggin face before I do a 'progress report'.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 08:00:02 am
...skcollob llew

So when are we going to begin phase three? And who will be the founder?

EDIT:

Also I'm sigging this.

Well bollocks...
Well bollocks...
Well bollocks...
Well bollocks...
Well bollocks...
^What they all said^
Also, well bollocks...

Dammit! I was gonna sig when everyone had finishe their bollocks. Curse you Mastahcheese, you siggy poacher!  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 17, 2014, 08:17:26 am
Look at half of his roll to die/dwarf/dereail thread, he sigged a good eighth of it.

Oi, oi. Hold ya horses. There's a few things we need to do before Necrothreat III.

1. Write a second perspective view of how the world ended, just like how it was with Necrothreat I and Highmax's ending.

2. Go on a modding binge for Teh LOLmod (you can start now!)

3. Finally to get BFEL to necro the target threat and for me to contact the creator to see if we can have his cooperation.

4. Write the start up story of Necrothreat III.

All of this won't take 3 days ya know, so if you wanna make it happen faster, mod more!
I think our only problem is contacting BFEL. I haven't seen him in awhile.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 08:27:21 am
Look at half of his roll to die/dwarf/dereail thread, he sigged a good eighth of it.

Oi, oi. Hold ya horses. There's a few things we need to do before Necrothreat III.

1. Write a second perspective view of how the world ended, just like how it was with Necrothreat I and Highmax's ending.

2. Go on a modding binge for Teh LOLmod (you can start now!)

3. Finally to get BFEL to necro the target threat and for me to contact the creator to see if we can have his cooperation.

4. Write the start up story of Necrothreat III.

All of this won't take 3 days ya know, so if you wanna make it happen faster, mod more!
I think our only problem is contacting BFEL. I haven't seen him in awhile.

Everybody! Act like the spam bots we all are, and spam his PM!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 08:30:25 am
...it's 3:04 in the morning. I'm only up because my IPad beeped due to email notification. I've made progress, but need to fix highmax's friggin face before I do a 'progress report'.

Hehe. Does anyone else find the "Fix his face" bit funny?  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 17, 2014, 08:53:03 am
...it's 3:04 in the morning. I'm only up because my IPad beeped due to email notification. I've made progress, but need to fix highmax's friggin face before I do a 'progress report'.

Hehe. Does anyone else find the "Fix his face" bit funny?  :D
I don't even...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 17, 2014, 09:07:31 am
YOU DOUBLEPOST.

SPAMBOT WAVE INCOMING.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 17, 2014, 11:25:43 am
YOU DOUBLEPOST.

SPAMBOT WAVE INCOMING.

I still regret missing the day that it showed up...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 17, 2014, 11:57:20 am
YOU DOUBLEPOST.

SPAMBOT WAVE INCOMING.

I still regret missing the day that it showed up...
What do you mean? I is confuse.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 17, 2014, 12:20:20 pm
The sentient spambot that toady one the great did battle with inside the original necrothreat? How can you not remember!? It was a glorious day!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 17, 2014, 12:21:37 pm
Oh, that. He deleted the stuffs before I got to read them, so it wasn't as memorable for me. It was still really funny, and dramatic.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 12:31:31 pm
...it's 3:04 in the morning. I'm only up because my IPad beeped due to email notification. I've made progress, but need to fix highmax's friggin face before I do a 'progress report'.

Hehe. Does anyone else find the "Fix his face" bit funny?  :D
I don't even...

Not what I meant, but hilarious all the same. I've caught a bug, so I'll finish fixing that face once I don't have to worry about puking on it.

...

 Hehehe, opps. Just saw the double meaning. I'm just going to hide before I find a Dwarven blade through my chest.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on March 17, 2014, 01:22:54 pm
The sentient spambot that toady one the great did battle with inside the original necrothreat? How can you not remember!? It was a glorious day!
It's name was memory, it was from Kazakhstan, and it was selling coats. I really wish I took a screenshot.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 01:28:51 pm
The sentient spambot that toady one the great did battle with inside the original necrothreat? How can you not remember!? It was a glorious day!
It's name was memory, it was from Kazakhstan, and it was selling coats. I really wish I took a screenshot.

I didn't even know Necrothreat existed at the time. Hard to imagine now. I have been assimilated. One of us...one of us...one of us...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 01:46:17 pm
http://www.bay12forums.com/smf/index.php?topic=118805.0 (http://www.bay12forums.com/smf/index.php?topic=118805.0)
Look what I found.

Anybody have the same idea as Nav and I?  ;D

Edit: Considering that this fort will last only a few more months, we could pull of a Necrothreat III.

 Friendly reminder. Nothing more.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 17, 2014, 02:01:08 pm
Although I already know that this will become necrothreat III, but I laugh every time I see how they're dreading/wanting it to be the next necrothreat :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 17, 2014, 03:08:16 pm
Have thy little patience.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 04:16:49 pm
 Felt guilty about inadvertantly insulting Highmax's face twice now, so here is my apology:

Spoiler (click to show/hide)

  I used a digital filter in an attempt to make it look more like stone, something I haven't tried before... so, how is it?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 04:27:37 pm
I really like my Spear XD, well done.

I think Highmax's sword may need to have a point at the end. It's really well done, the engraving and everything. It's just having the lump on the top makes it look like a hilt.

I like how you made Highmax look. It's like a sliding scale of insanity.

Highmax: Well Groomed beard
Apiks: Slightly Groomed beard
Me: Open mouth, long beard, scowling XD

To reiterate, everything is really good except that lump on the end. In my opinion, of course. Highmax may like it, and that's what counts.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on March 17, 2014, 04:34:11 pm
Will my reindeer cavalry make an appearance? And the mad doctor Sprin with his bone saws?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 04:36:18 pm
Dammit, someone teach me how to draw like Talonis!  :(
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 04:48:43 pm
Will my reindeer cavalry make an appearance? And the mad doctor Sprin with his bone saws?

Noted. I've actually never tried to draw reindeer, so that'd take a wee bit longer... but I like the extra !!CHALLENGE!!!

Dammit, someone teach me how to draw like Talonis!  :(

YouTube Mark Crilley, he's a notable influence. Try to do a practice doodle once a day, I tend to do it while eating lunch or when I've nothing else that needs to be done but laundry.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 05:07:39 pm
Will my reindeer cavalry make an appearance? And the mad doctor Sprin with his bone saws?

Noted. I've actually never tried to draw reindeer, so that'd take a wee bit longer... but I like the extra !!CHALLENGE!!!

Dammit, someone teach me how to draw like Talonis!  :(

YouTube Mark Crilley, he's a notable influence. Try to do a practice doodle once a day, I tend to do it while eating lunch or when I've nothing else that needs to be done but laundry.

You don't understand. I lack natural talent. I have none at all. Even my handwriting is bad. :/
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 05:30:23 pm
 I can't do cursive at all! and my print looks like another language most of the time... the first time I tried to draw a stickfigure, it ended up looking like a really messed up tree.

  My point? Natural talent only goes so far, and doesn't mean anything if one doesn't hone it. Natural talent only makes things easier.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 17, 2014, 05:39:59 pm
So, I was brainstorming a bit for teh lol mod and I was thing of adding weapons and bolts that make the creature it killed's corpse unressurectable or maybe a syndrome that comes with some dwarfs like tortured by armok or something similar. Well, that is if I get around to learning how to mod. Mostly just putting ideas out there.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 17, 2014, 05:41:12 pm
So, I was brainstorming a bit for teh lol mod and I was thing of adding weapons and bolts that make the creature it killed's corpse unressurectable or maybe a syndrome that comes with some dwarfs like tortured by armok or something similar. Well, that is if I get around to learning how to mod. Mostly just putting ideas out there.

Would reactions work? I'm not very well versed in them but I do think they exist in DF that could cause it to work. Dammit, we need Talvieno!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 17, 2014, 05:42:13 pm
Wow, that's a great idea. Hope someone does it. To maximise it, you should post it in the mod's thread and see what is created!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 17, 2014, 05:54:40 pm
I think there's some code in masterwork df I can examine for both ideas but I'm kinda stumped on what to make tortured by armok actually do. You guys have any ideas?

I'll try and get these ideas on the teh lol mod's page, however most of my activity on These forums is on my phone, so it's an utter pain to do things on such a tiny screen. I have this page bookmarked to it's much easier to get to then trying to tap a bunch of tiny links.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 17, 2014, 09:33:43 pm
Felt guilty about inadvertantly insulting Highmax's face twice now, so here is my apology:

Spoiler (click to show/hide)

  I used a digital filter in an attempt to make it look more like stone, something I haven't tried before... so, how is it?

This a masterwork engraving of Necrothreat by Taloniswolf in 2014. On it bears the image of Highmax the Swordsman in graphite. Highmax is standing proud. On it is an image of Apiks the Father in graphite. Apiks is readying for battle. On it bears the image of Th3DwArfY1 the Slave of Armok in graphite. Th3DwArfY1 is acting as dwarves normally would in battle.

Esxcellent... No words. I do agree on the point on the blade though, it'd be tough to stab Ur with it that way, as brutal as it would be :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 17, 2014, 09:38:13 pm
I think there's some code in masterwork df I can examine for both ideas but I'm kinda stumped on what to make tortured by armok actually do. You guys have any ideas?

...

Armok is the God of Blood, so perhaps a 'death by a thousand cuts' sort of deal?

Felt guilty about inadvertantly insulting Highmax's face twice now, so here is my apology:

Spoiler (click to show/hide)

  I used a digital filter in an attempt to make it look more like stone, something I haven't tried before... so, how is it?

This a masterwork engraving of Necrothreat by Taloniswolf in 2014. On it bears the image of Highmax the Swordsman in graphite. Highmax is standing proud. On it is an image of Apiks the Father in graphite. Apiks is readying for battle. On it bears the image of Th3DwArfY1 the Slave of Armok in graphite. Th3DwArfY1 is acting as dwarves normally would in battle.

Esxcellent... No words. I do agree on the point on the blade though, it'd be tough to stab Ur with it that way, as brutal as it would be :P

  Fair point. It is a work in progress, I just post my progress every once and a while so that I can hear from you guys and fix any issues as I go. So now I know to fix that... anything else while you are at it? Other than 'unhinged rage jaw', which is merely Dwarven evolution.  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 18, 2014, 01:21:58 pm
This does not reflect the actual end, but it's just something I wrote, so dammit I will post it!

The Last Stand

The heroes Three were caught betwixt
The fire and demon’s ire
Alone they stood against the foe,
Their fighting quick, they did not tire.

About them strewn was Father Fort,
The place they loved was Necrothreat-
Ay, you have heard the tales, I’m sure,
Of Necrothreat where heroes dwelt.

The ruins of once a mighty fort
Are still a lovely sight-
There rose a carven statue’s face,
There gleamed an Eldritch light.

Th4DwArfY1 has drowned the world
In molten rock and flame,
And Sprin, the doctor of that place,
Began the demon’s reign.

But yet we see a flashing spear,
A pick is raised on high,
A sword is seen to rent the air
And in it gleams the sky.

So fought the Three as all about
Their lives were torn apart-
The Forumites around them die,
Like sick and twisted art.

Th4DwArfY1 was struck and died,
His spear was shed with death;
His shield he dropped, his life he lost,
He left behind all earthly wealth.

Now Highmax roared to see such sights,
His sword was liquid hate-
A shout he loosed upon the foe
As he embraced his fate.

He dashed beyond the demon’s lines,
He dodged the flaming lake,
He struck the leader in the mouth
And thus is what he spake:

 “My soul will scour the underworld,
My blade will haunt your dreams,
Your children spawn I’ll brand with hate,
My anger borne on wings.
   Kill me now
      Kill me now
      I’ll have my vengeance
         In my death.”

And so Highmax was laid down low,
And drew his final breath,
His sword was left upon the stone
To mark his tomb and place of death.

Now Apiks, Elder born and bred,
Held up his brilliant pick.
It glowed with light, was bright with white,
His strokes were fierce and quick.

But all were dead; he was alone,
And so he fled his home.
Behind him roiled the clouds of smoke,
He fell to sleepless roam.

Away he went through dark and night,
His soul was on the breeze.
He came upon a newer start
Away from magma seas.
There made again was Necrothreat,
With Apiks at the head.
He knew the past that he had lived,
Recalled the friends who’d bled.

But Necrothreat arises yet,
From ashes does it soar,
No god can burn it from the world,
We live to fight another war.

Oh, and credit to Highmax and Sprin for giving me the general idea.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 18, 2014, 02:14:45 pm
 :o

Uhhh... I think we should take that as the ending...

All in favor?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 18, 2014, 02:24:45 pm
:o

Uhhh... I think we should take that as the ending...

All in favor?

The poem for the ending. Expect the real story to come!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 18, 2014, 10:34:53 pm
I thought sprin was gonna do a bit more, am I wrong?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 18, 2014, 11:47:40 pm
 Yes, but the general consensus is the poem is now the canon ending. Cause it is that awesome, especially if you do it to the tune of 'Over The Misty Mountain Cold" form 'The Hobbit'.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 19, 2014, 07:27:02 am
Yes, but the general consensus is the poem is now the canon ending. Cause it is that awesome, especially if you do it to the tune of 'Over The Misty Mountain Cold" form 'The Hobbit'.
Well, Sprin was kind of ripped apart when he ended his turn also...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on March 19, 2014, 10:35:01 am
So, I was brainstorming a bit for teh lol mod and I was thing of adding weapons and bolts that make the creature it killed's corpse unressurectable or maybe a syndrome that comes with some dwarfs like tortured by armok or something similar. Well, that is if I get around to learning how to mod. Mostly just putting ideas out there.

Would reactions work? I'm not very well versed in them but I do think they exist in DF that could cause it to work. Dammit, we need Talvieno!
Heh, just saw this. I suppose I've been summoned.

There isn't a way that I know of to create bolts or weapons that permakill zombies. It's potentially possible to create a reaction that releases a dust or vapor that, when inhaled, causes a creature to become unresurrectable, HOWEVER... This would only work while the creature is still alive. Zombies don't breathe.

Not sure what you mean by "Tortured by Armok", though.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 19, 2014, 11:13:39 am
So, I was brainstorming a bit for teh lol mod and I was thing of adding weapons and bolts that make the creature it killed's corpse unressurectable or maybe a syndrome that comes with some dwarfs like tortured by armok or something similar. Well, that is if I get around to learning how to mod. Mostly just putting ideas out there.

Would reactions work? I'm not very well versed in them but I do think they exist in DF that could cause it to work. Dammit, we need Talvieno!
Heh, just saw this. I suppose I've been summoned.

There isn't a way that I know of to create bolts or weapons that permakill zombies. It's potentially possible to create a reaction that releases a dust or vapor that, when inhaled, causes a creature to become unresurrectable, HOWEVER... This would only work while the creature is still alive. Zombies don't breathe.

Not sure what you mean by "Tortured by Armok", though.

Wait, we can give zombies the ability to feel emotions but we can't make them breathe? This is hilarious.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on March 19, 2014, 11:20:15 am
So, I was brainstorming a bit for teh lol mod and I was thing of adding weapons and bolts that make the creature it killed's corpse unressurectable or maybe a syndrome that comes with some dwarfs like tortured by armok or something similar. Well, that is if I get around to learning how to mod. Mostly just putting ideas out there.

Would reactions work? I'm not very well versed in them but I do think they exist in DF that could cause it to work. Dammit, we need Talvieno!
Heh, just saw this. I suppose I've been summoned.

There isn't a way that I know of to create bolts or weapons that permakill zombies. It's potentially possible to create a reaction that releases a dust or vapor that, when inhaled, causes a creature to become unresurrectable, HOWEVER... This would only work while the creature is still alive. Zombies don't breathe.

Not sure what you mean by "Tortured by Armok", though.

Wait, we can give zombies the ability to feel emotions but we can't make them breathe? This is hilarious.
If you think about it, most of the zombie parts (hands, heads, chests, skin, hair, feathers, etc.) don't have a full respiratory system. They'd all suffocate pretty quickly if you made it so they could breathe.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 19, 2014, 12:40:11 pm
So, I was brainstorming a bit for teh lol mod and I was thing of adding weapons and bolts that make the creature it killed's corpse unressurectable or maybe a syndrome that comes with some dwarfs like tortured by armok or something similar. Well, that is if I get around to learning how to mod. Mostly just putting ideas out there.

Would reactions work? I'm not very well versed in them but I do think they exist in DF that could cause it to work. Dammit, we need Talvieno!
Heh, just saw this. I suppose I've been summoned.

There isn't a way that I know of to create bolts or weapons that permakill zombies. It's potentially possible to create a reaction that releases a dust or vapor that, when inhaled, causes a creature to become unresurrectable, HOWEVER... This would only work while the creature is still alive. Zombies don't breathe.

Not sure what you mean by "Tortured by Armok", though.

Wait, we can give zombies the ability to feel emotions but we can't make them breathe? This is hilarious.
If you think about it, most of the zombie parts (hands, heads, chests, skin, hair, feathers, etc.) don't have a full respiratory system. They'd all suffocate pretty quickly if you made it so they could breathe.

So we're stuck with the sole solution of traps (which isn't even a solution)? It doesn't sound good, but this is what makes the mod ridiculous anyways.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 19, 2014, 12:42:04 pm
With proper management, we shouldn't have to worry about a return of Ur's Army. Just throw corpses in magma, or some such.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on March 19, 2014, 12:51:44 pm
You guys did fix laptops, didn't you? I'd hate to not have any ammo for them...

Also, traps can be pretty effective, particularly magma-based ones... although I suppose not against Haxxor, the way they're trapavoid. I also seem to remember flying fireball-casting creatures... Honestly, this mod is more of a challenge to defeat than the Spearbreakers mod. lol   (Maybe not Spearbreakers II, though... And definitely not the God of War mod I've been working on every now and then (that thing's crazy hard).)

Oh, and don't forget minecart traps. A nested array of rapidly-moving minecarts will totally wipe out almost EVERYTHING that moves through, even in a major siege... provided you build it correctly, and you make sure that you autoforbid EVERYTHING, both in there, and outside the fortress. Otherwise you'll hit your own dwarves.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 19, 2014, 12:54:15 pm
You guys did fix laptops, didn't you? I'd hate to not have any ammo for them...

Also, traps can be pretty effective, particularly magma-based ones... although I suppose not against Haxxor, the way they're trapavoid. I also seem to remember flying fireball-casting creatures... Honestly, this mod is more of a challenge to defeat than the Spearbreakers mod. lol   (Maybe not Spearbreakers II, though... And definitely not the God of War mod I've been working on every now and then (that thing's crazy hard).)

Oh, and don't forget minecart traps. A nested array of rapidly-moving minecarts will totally wipe out almost EVERYTHING that moves through, even in a major siege... provided you build it correctly, and you make sure that you autoforbid EVERYTHING, both in there, and outside the fortress. Otherwise you'll hit your own dwarves.

Yes, and it's yours and BFEL's brain child! Ain't you proud?  :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 19, 2014, 01:35:27 pm
Laptops should work in the latest version but I can't guarantee them. We're going on a modding spree soon so the mod should become even harder from what I foresee to happen.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 19, 2014, 01:40:28 pm
Right, I made this with the intention of having a sort of Necrothreat "song", if it can be called that. I haven't really tried this sort of thing before, and it's not too different from poetry, but what do you think? Could it pass as a song?

I saw a city burn away,
I heard its walls collapse,
Its smell was smoke and fiery sparks,
Its look was broken waste.

Oh, should our world be taken
In the flame and fire,
Recall the rules forsaken!

Just sit and see the coming fog,
Remember as it was,
Just sit and look about this place;
Forget, forget its woes.

Oh, why can I not sit and watch
A burning city die?
Do something and I will be destroyed,
I can’t do nothing, not even try.

Oh, should our world be taken
In the flame and fire,
Recall the rules forsaken!

I hear them screaming out my name!
I feel the acrid wind.
I see the trees about me bend,
And feel my legs then do the same.

And all in darkness is consumed
Insatiably it is devoured;
Our lives are smoke,
Our houses card.

Oh, should our world be taken
In the flame and fire,
Recall the rules forsaken.

Oh, I hear the flames
Inside my soul,
They stay there
And burn a hole.


If the flames are going to burn
Inside the city’s dwellings,
I’ll hold my hands above it all;
Preserve the weak and save the strong.
Oh, but still I hear the flames here
Playing in their little games;
I see winds of fire infernos
Sweep past like red tornadoes.

Oh, should our world be taken
In the flame and fire,
Recall the rules forsaken
And practiced by your sire.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 19, 2014, 02:02:21 pm
I think songs have more chorus and are a tad shorter. But as always, it depends on the song.

All we need now is to have somebody make a song with those lyrics and we're in the musical business.


Edit: I am sorry to Dorsidwarf and Wasara for not getting a chance at this fort. As we can see, Sprin managed to kill it off and we're now preparing for Necrothreat III. If you decide to join us there, I might give priority (Logistics!) to you.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 19, 2014, 02:13:04 pm
Not sure what you mean by "Tortured by Armok", though.
I'm kinda asking for ideas on that actually. I want to add a syndrome or caste to the formites, make them a bit more then dwarfs by a different name.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 19, 2014, 03:32:11 pm
I think songs have more chorus and are a tad shorter. But as always, it depends on the song.

All we need now is to have somebody make a song with those lyrics and we're in the musical business.


Edit: I am sorry to Dorsidwarf and Wasara for not getting a chance at this fort. As we can see, Sprin managed to kill it off and we're now preparing for Necrothreat III. If you decide to join us there, I might give priority (Logistics!) to you.

Well, I tried again. Is this a more realistic song?

The hero will come in flame and fire
Amidst the ruins he’ll wander;
Hear his footsteps on the ground,
They boom and then resound.
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

Oh, his feet leave prints of fire on turf
His spear is lightning truly forged;
He wields it in his iron-shod hand,
It hovers o’er the shadowed land.
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

Now hear his voice, so old and deep,
It booms in halls that long were disused.
Oh, see his figure pass by doors
Where Forumites once fought their wars.
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

Now smell the smoke that this man smells,
And see the fires ablaze with light;
Believe the things he sings about,
Of bravery, the virtues that count.
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

Again his foot strikes stone
Just like his spear once struck bone.
His feet are set upon a path,
None are safe from his wrath. Oh!
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

He sits inside the merry lighting
Of a camp fire that he has made.
He looks deep into the ruby depths,
Their ringing flame makes fiery steps.
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

He looks upon the spiral stair
And death is in his eyes;
He drops his spear into the mud
And mounts that first fire-rimmed stud.
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

The foot-falls now strike up the flame,
Erasing all his earthly pain.
He rises higher, our hero,
He vanquishes his pain, his sorrow.
Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

Our hero strides amongst the clouds,
His feet are free of sin,
He is a Forumite of Necrothreat
And onwards his path is set.
Beware his vengeance, he sings a tale
Of life, of death, of all that’s real.

Despair, all ye dead, despair and die,
Descend to hell, forever to cry.

Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on March 19, 2014, 04:35:29 pm
... No promises, but I'll try and get music for that
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: wasara on March 19, 2014, 10:16:51 pm
I think songs have more chorus and are a tad shorter. But as always, it depends on the song.

All we need now is to have somebody make a song with those lyrics and we're in the musical business.


Edit: I am sorry to Dorsidwarf and Wasara for not getting a chance at this fort. As we can see, Sprin managed to kill it off and we're now preparing for Necrothreat III. If you decide to join us there, I might give priority (Logistics!) to you.
No sweat! It's gonna be much more fun to play a fort in an earlier year, especially now that there a lava cannon of death at this forts disposal.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on March 19, 2014, 10:37:39 pm
You guys did fix laptops, didn't you? I'd hate to not have any ammo for them...

Also, traps can be pretty effective, particularly magma-based ones... although I suppose not against Haxxor, the way they're trapavoid. I also seem to remember flying fireball-casting creatures... Honestly, this mod is more of a challenge to defeat than the Spearbreakers mod. lol   (Maybe not Spearbreakers II, though... And definitely not the God of War mod I've been working on every now and then (that thing's crazy hard).)

Oh, and don't forget minecart traps. A nested array of rapidly-moving minecarts will totally wipe out almost EVERYTHING that moves through, even in a major siege... provided you build it correctly, and you make sure that you autoforbid EVERYTHING, both in there, and outside the fortress. Otherwise you'll hit your own dwarves.

Yes, and it's yours and BFEL's brain child! Ain't you proud?  :P
I think I would be if I'd actually put some effort into Necrothreat II. lol    Instead, I just feel kind of bad that I didn't.   You guys get full credit for this epic mess, I'm not going to steal any of it. :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 20, 2014, 01:01:14 pm
Oh, and here's a song I wrote a while back which I now find suits NAV down to the ground  :P

To the Bottle!

To the bottle, me lads, to the bottle!
Let’s drown our woe and raise our glass
To Old Armok, our Lord of Blood!
Drown the Woe! Down you go!

Your beard is bushy when you drink,
With tassels spreading down like silk!
A beardless elf enters the room,
And shows shaven chin to you.

What to do? What to do? An elf he is!
We’ll burn his wood, the tree-sworn monk,
And sow his land with salt and brine-
His house we’ll burn with beer we’ve drunk!

To the bottle, me lads, to the bottle!
Let’s drown our woe and raise our glass
To Old Armok, our Lord of Blood!
Drown the Woe! Down you go!

The magma rises in the deep,
It fills the halls while we yet sleep.
The smell of burning drifts on up
And seeps around my drinking cup.

Release the sea, quench its thirst.
Rise the steam, do your worst.
Boil and kill, maim and steal,
For we are Dwarves, and made of steel!

To the bottle, me lads, to the bottle!
Let’s drown our woe and raise our glass
To Old Armok, our Lord of Blood!
Drown the Woe! Down you go!

In the deeps a beast comes fast
And kills our dwarves with misty blast.
Laugh and cheer, then sober jeer
As Beast sheds a single pain filled tear…

So watch it cry, then help it die!
Give it booze, a drunken beast,
Feed it high with malty yeast.
Then give it light, a !!torch!! so bright….

To the bottle, me lads, to the bottle!
Let’s drown our woe and raise our glass
To Old Armok, our Lord of Blood!
Drown the Woe! Down you go!

The booze is gone, our revels done,
We go to work with the rising sun.
We mine and hew, we work all day.
But then the night comes, and so we say…

Open the barrels, the booze and the beer,
Go have a laugh filled with good cheer.
Remember times of Dwaven lore,
Then pick up an axe and go to war!

To the battle, me lads, to the battle!
Let’s drown our ire and raise our axe
To Old Armok, our Lord of Blood!
Drown the Foe! Down you go!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on March 22, 2014, 08:41:39 pm
Seriously, we need a deep-voiced scotsman to sing that for us. That's awesome.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 23, 2014, 08:57:55 am
Heh. Thanks.

I'd sing it, given that a lot of my blood is Scottish and I can see Scotland on a clear day, and my voice is reasonably deep. However, I'm a terrible singer, so nope  :P

I can't even read poetry I write out loud without people covering their ears-understandably!

But, hey. Bound to be more Scotsmen out there. Or at least deep voiced singers.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 29, 2014, 08:42:02 pm
I know you're probably sick of me....eh...kinda Necroing Necrothreat  :P But oh well.

The stars on high are sentinels,
The ground is bloody turf,
The sky above is stretching on,
O’erlooking mournful earth.
Our heads are raised in deathlessness,
A creed that we desire
To keep a-beat within our chests,
Beside our living fire.

The stars on high are blocked from view
By spreading darkling ruin
Which thrusts its points into the air
Where dead in piles are strewn.
The ground below is rock and mud,
The grass above is burned,
The land about is covered in
The sores of earth that’s churned.

There swells the sea of magma’s wrath,
There dwell the dead that walk;
In blighted vale and dale they are,
These beasts that scorn the rock
That Forumites have wracked and hewn
In craft, in wall, in lock.
The ruins cry tears of mortar’s woe
For life the dead have mocked.

Oh, it came apart one summer’s day
When in the sky the sun
Was baleful, big and roundly seen
From night to fleeting run.
The dead in legion’s marched about,
The magma mocked what was;
For in its glow the sun was killed,
In doing what it does.

And Sprin the Doctor laughed in glee,
In swelling, bursting mirth,
To see the flame that wreathed the land
And razed the budding turf.
He clapped, he danced,
He spun around, his heels he clacked,
His eyes agleam with light,
His form with laughter wracked.

Now up, and up the towers stretch
Beyond our mortal sight.
But down on earth where death is sown,
There lives no thing but blight.
The Mad Destroyer’s left this place,
His hands with blood are wet,
But still brood walls and towers high,
Of fairest Necrothreat.

Oh, and I wanted to thank all you people! You're helping me get into university  :P
Now I can show I have an interest in poetry/writing. How? *Gives a shed load of poetry and stories*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 29, 2014, 09:12:55 pm
 

  Th4DwArfY1 has claimed the title of Penblessed the Endless Fountain of Epics!

  How do you do it?

  Also, am still working on that piece I was drawing. Delay's due to Spring cleaning=Disorganization & Chaos.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 29, 2014, 09:14:20 pm
Talonis, I reserve my write right to sig.

Time I exercised it :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on March 29, 2014, 09:15:20 pm
Right.

Not Write.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 29, 2014, 09:16:23 pm
Damn :O

How'd I even manage that?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on March 29, 2014, 09:16:53 pm
Talonis, I reserve my write to sig.

Time I exercised it :P


 I see what you did there.

Ninja'd: I think it was a pun on his writing of epics?

Double Ninja'd: it wasn't?!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on March 29, 2014, 09:17:48 pm
I was thinking of passing it off as something witty.

Damn my sticking to the truth!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on March 30, 2014, 04:55:09 am
As per always, I've added your poem to the OP, Th4DwArfY1. It's gotten to the stunning 11 poems so far.

Sorry about the delay on the ending story. I've been having to study for a really important thing and have a ton of other work. I'll try to finish it sometime next week.
Title: Re: Necrothreat II - Teh LOLmod Succession Fort
Post by: TD1 on March 31, 2014, 12:52:41 pm
So close to my turn but so far away!
I CAN'T WAIT FOR ANOTHER GO AT THIS FORT!
Maybe this time I wont destroy it beyond repair!
Emmmm....yes. Good work, Sprin!  ;)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on April 07, 2014, 04:31:58 pm
  AHA! FOUND IT!

Spoiler: Progress Report (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on April 07, 2014, 04:38:55 pm
Bravo!

I can almost see written, propaganda-like, on the poster: "Necrothreat! Where the un-dead meet death!"

Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on April 07, 2014, 04:41:38 pm
Bravo!

I can almost see written, propaganda-like, on the poster: "Necrothreat! Where the un-dead meet death!"



...That idea is intriguing enough that I may actually do that, or something similar. Thanks for the inspiration!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on April 07, 2014, 08:53:36 pm
... I think in order to contribute, I may have to write another ending for this :-[ I feel a little useless with Apiks running the show, DwArfY with his poems and wolf with his art... And what can I do?

Write stories :-\
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on April 07, 2014, 11:24:10 pm
At least you can write. What can I do to contribute, besides just sorta being here?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on April 07, 2014, 11:45:44 pm
At least you can write. What can I do to contribute, besides just sorta being here?

Now, now, NAV. We all know that isn't true. We all couldn't do anything if it wasn't for the constant supply of booze. I mean, when have you seen a person going through the working day without booze?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on April 08, 2014, 06:28:30 am
At least you can write. What can I do to contribute, besides just sorta being here?
You're that one guy who no matter what he does, it suddenly becomes awesome
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on April 08, 2014, 11:44:35 am
At least you can write. What can I do to contribute, besides just sorta being here?
You're that one guy who no matter what he does, it suddenly becomes awesome
Yea. I still don't even know how you went from the local boozy bollocks to legendary head of the Legion of Crossbows.

That's pretty damn unusual, lol.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Ruhn on April 08, 2014, 11:49:22 am
The art's looking good there, TalonisWolf!

At least you can write. What can I do to contribute, besides just sorta being here?
You're that one guy who no matter what he does, it suddenly becomes awesome
Gotta be the avatar ^_^
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on April 09, 2014, 07:11:25 pm
Hey mastacheese, can you convince someone *cough cough* EP *cough* to make a disorientated meme that says:

DwArfY! Y u no update!?

Ooooohhhh, so tempted...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on April 10, 2014, 12:10:57 pm
Hey mastacheese, can you convince someone *cough cough* EP *cough* to make a disorientated meme that says:

DwArfY! Y u no update!?

Ooooohhhh, so tempted...
Looks like I beat him to the pawnch.

Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on April 10, 2014, 12:36:18 pm
Lol!


Gonna have to sig that XD
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on April 10, 2014, 04:07:53 pm
Hey mastacheese, can you convince someone *cough cough* EP *cough* to make a disorientated meme that says:

DwArfY! Y u no update!?

Ooooohhhh, so tempted...
Looks like I beat him to the pawnch.

Spoiler (click to show/hide)


Spoiler: My Seal of Approval (click to show/hide)

 
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Elephant Parade on April 10, 2014, 06:41:27 pm
Hey mastacheese, can you convince someone *cough cough* EP *cough* to make a disorientated meme that says:

DwArfY! Y u no update!?

Ooooohhhh, so tempted...
Looks like I beat him to the pawnch.

Spoiler (click to show/hide)


Spoiler: My Seal of Approval (click to show/hide)

 

(spoiler:DISAPPPPROVEN)(http://i.imgur.com/dNrg845.png)(/spolar)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on April 10, 2014, 07:55:03 pm
Count on EP to take something cool and turn it into something that slowly drives you to insanity...

Keep up the good work! I love it! ;D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on April 11, 2014, 12:01:56 pm
IronTomato laughs!

IronTomato begins sneaking.

Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on April 11, 2014, 02:39:43 pm
...that's the first time that has happened to me. Why so mad, bro?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on April 21, 2014, 12:19:19 pm
Come on, story crafters! Where's our ending?

Edit, to avoid doubleposting.

Wrote this when very tired, and a bit saddened by something I read. So, it ain't the happiest or best written, but you'll have to read it anyway  :-\

Where are the Forumites I once knew,
The swords, the axe, the mace?
Oh where are they, the brave and true,
That I had loved to see.

The halls now ring silently
Cursing lack of life.
Oh where, oh where are they?
My heart with woe is rife.

Where once great pillars sweeping rose
Bejewelled in light and gold,
There now is naught, not even foes-
Their works have  long been turned to mould.

A shade, I walk between the rooms
Where once sang bards with merriment;
Ah, how I long to hear their haunting tunes,
But oh, they’re gone, their beauty’s spent.

No more shall I be cast adrift
For I am here inside the Fort
Of Forumites, where long I dwelt
In blazing ball, in flow’ring court.

I turn my back from this drear place,
A tear is in my eye-
They’re gone, the Forumites,
An age has passed, I watched it die.

No more is bravery an art,
No longer NAV is drunk on joy.
We were the last alive to see
A place the gods could not destroy.

“Where are my friends,” I sigh
And in the sky the sun begins to climb.
“Where did they go?” I whisper; cry,
Distraught, a second time.

Behind is Necrothreat,
Ahead the whole of life and light,
But I would throw it all to hell,
For one more glimpse, a single sight….

Of halls that gleam and glitter white,
Then red, then green, then blue!
Of faces harsh and hard,
But nonetheless honest and true.
Mayhap also I would see the land
Around turn green, fertile and ripe,
But more I’d love to see the men,
The ones who fought for what was right.
And then I’d see the people live,
And walk, and talk-just live their lives!
Oh what I’d give to see that sight
With these two weary eyes.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on April 23, 2014, 03:38:21 pm
/me sheds a single tear
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: nomoetoe on April 23, 2014, 10:51:20 pm
Its just too good, it hurts pain sorrow misery. Oh wait that's how I usually feel. :P
But still your really good at this Th4DwArfY1, I wouldn't be surprised if one day I heard about your sexcellent works maybe a book of your adorable amazing poetry. I'd buy it. 8)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on April 24, 2014, 08:53:53 am
/me sheds a single tear
Its just too good, it hurts pain sorrow misery. Oh wait that's how I usually feel. :P
But still your really good at this Th4DwArfY1, I wouldn't be surprised if one day I heard about your sexcellent works maybe a book of your adorable amazing poetry. I'd buy it. 8)
Thanks very much, both of you. And yes, writing a book is my dream. But more a mix of story and poetry, combining the two things I like most. I wouldn't write it for the money, more for the joy of writing it, but it's nice to know I'll have at least one customer!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on April 24, 2014, 03:04:50 pm
You've had several people in this thread promise to buy your book Dwarfy.

Dwarfy, if you write a Necrothreat book I will buy it.
Likewise, and I'll tell it to my kids if I ever have any, as a bedtime story so they fear Ur instead of the boogeyman :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on April 24, 2014, 03:06:38 pm
You've had several people in this thread promise to buy your book Dwarfy.

Dwarfy, if you write a Necrothreat book I will buy it.
Likewise, and I'll tell it to my kids if I ever have any, as a bedtime story so they fear Ur instead of the boogeyman :P
Huzzah, I'm building a fan base!   :P
Now, which one of you wants to be my honourary stalker? No pay, the job is a privilege in and of itself  :)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on May 04, 2014, 07:59:04 pm
Can someone please, please finish Necrothreat II? The third Necrothreat awaits, and all we need is one short story...I'm looking at you Sprin/Apiks/Highmax!
I'd like some new writing inspiration!

Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on May 07, 2014, 09:32:23 am
I'll take this dance.

Run and hide, inactivity! IronTomato is here to vanquish you once more!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on May 09, 2014, 09:57:16 am
I'll take this dance.

Run and hide, inactivity! IronTomato is here to vanquish you once more!

*Halting music starts in the background.*

Come on, someone dance for the man!

And by dance I mean write, Highmax/Apiks/Sprin! (Who is finishing it anyway?:P)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on May 09, 2014, 10:34:40 am
When I said that, I meant I'd try to write it.

*a record scratches, music stops*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on May 09, 2014, 11:28:57 am
I see.

*Music starts up again, and random Forumites enter, butchering as they go*

Look at the little fellas! They're so happy!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on May 17, 2014, 09:33:13 pm
We work in darkness, live in Light
With all to gain and naught to lose,
We live a life of beer and ale
And keep our mission as our muse.

Fires roar and in their depths we see
The heroes that had walked.
There Perrin, golden eyes ablaze,
There Sprin with hacksaws stalked.

We till the soil beneath the ground
And hoard the gold, the gem and ore.
But yet, we keep our mission close
And listen to the storied lore.

Where Apiks strides and Mastah rides,
Highmax duels and Armok rules,
Where Ur arose and dealt our foes
We lived as Forumites.

We make our crafts and spin our wool
With fingers calloused by their work
And live our lives without the sun,
For we are cast in dark and murk.

We listen to the tales and live the life
We keep our mission by our hearts
But where were we when danger calls
And doom befalls, the dying starts?

Our fingers calloused bear no arms,
Forgot the yore-sung blade,
And whilst Highmax is in our thoughts
We lost the knowledge that he made.

And where is Nav, our hero born of old
Who rode to battle drinking ale?
Where are our values, what have we sold
To put our souls as up for sale?

We live the life, we farm the field
And in our hands the hoe we wield.
But no more axe, no shimmering shield
The day we won our fate was sealed.

The dead are gone from Necrothreat,
But still we keep the mission…yes?
If they arrived, we’d smite them down!
We’d take their lives, cause death to drown!

And if they came again, we’d fight them off
We’re Forumites, it’s in our blood!
Recall old Apiks, drinking Nav, fighting Highmax!
We’ll fight like Solon and live like Nav!

But…til then we need not train.
Who has the time to fight so long?
We live our lives, remember them,
And leave our glories dead in song.

If there isn't a write up by the 20th of June (Gods forbid) when my exams end, I'll do it myself.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on May 19, 2014, 08:10:06 pm
At last, the time has come...

A pale silence filled the halls of the fourmites as a lone scream filled the air. Highmax stopped working the pumps, and looked at Elephant Parade who had a face of terror and fear written all over his face. If it wasn’t covered by an elephant skin helmet, Highmax would’ve screamed at his look of horror. Wasara, who was down the hall, came running past them, screaming at the top of her lungs. Highmax grabbed his blade, no longer as bright blue as it was in the old homes where he was the great hero. Here? He was only known as Ur’s Bane, and would forever be known as such. He grabbed EP and dragged him to the armory at a quick trot and tossed him an axe. “Ready yourself” he said.

Dorisdwarf, Talvieno, Nav and several others, were still celebrating the defeat and the construction of the magma cannon. Food, booze made by the master boozecrafter reborn,  and bones were tossed about the table as a merry feast began when they heard a faint scream in the depths and then Wasara running by them, heading right for the gates. A loud sound of a skull splitting and the screams of Wasara stopped. Apiks walked into the room, half written slab in one hand, a pickaxe in the other. “No one opens that damned gate. Now each of you grab a weapon and prepare for the worst; I think a forgotten one was released into the mines again.” Spears, axes and crossbows were distributed amongst them, NAV donning on the skill of his previous body, armed himself to the teeth with his mighty crossbow, the very same one his old body used. He was ready for anything… Almost anything…

TalonisWolf, DwArfY and Sulin all were near the barracks when they heard the screams. Wolf immediately booked it and grabbed the nearest weapon he could get his hands on. Soon, the entire fortress ran in and were grabbing whatever they could get their hands on. They all headed into the graveyard; that place they all believed would be perfect for a last stand, although they were all confident it wouldn’t be the last. Highmax, DwArfY and Apiks stood side by side, Apiks taking the front and middle, pickaxe in hand. DwArfY gripped his spear with the strength that could easily crush someone’s head. And Highmax stood off to the side, blade at the ready. Then they all smelled smoke. “DRAGON!” One fourmite cried, but what they saw confirmed it wasn’t a dragon… It was something worse.

The smoke filled the large room and a being of fire, burning brighter than the sun, stood before them, and more strange abominations created of things that should not exist, arrived. Steam, lead, mud, and even the cursed blue ore were all apparent. But one Highmax recognized stood before them all clad in armor and a crown, standing taller than anything he had ever seen, breaking through the stairwell and made of flesh and steel. It was a demon he saw on the engravings in that strange place back in the old homes. Then the bloody battle began, and half of the fourmites died almost instantly.

The creature made of steam ran towards the great NAV and the heat became so intense, an explosion was created from the beer that he carried on him. NAV’s body was a bloody mess that covered the entire graveyard, as well as the other 6 that stood near him, Dorisdwarf, Tal and EP were slain and splattered all over the others as well. The others were lucky to have escaped the inferno and the shock of the blast. The demons, however, were unfazed, save for the creature of steam, which ceased to exist. The fire giant belched a great flame and more fourmites fell, save those who grabbed a shield. 15 were dead now, and the last remaining charged to death. Highmax kept his cool and went in, blade swinging and whirling. Apiks charged with a near snarl on his face, his past deeds and sins all were nothing in comparison to this. DwArfY let the madness of Armok consume him, his loud battlecry fueling the hearts of the last fourmites. Many fell within seconds, but the three fought on.

Sulin was slain within seconds, blood of NAV on her face, and the demon king swallowing her whole. Forty more demons arrived, and spells were fired from the three, who let magic fly as well as their weapons clashing against the inorganic flesh of the demonic enemies. Wolf kept up with the three but then he felt something grip his ankle as he was then dragged into the ground. Looking down, he saw the decayed and mangled bodies of his once friends and family arise and pull him under in their place. He screamed but they were quickly muffled as his mouth went into the earth. The freed necrothreader stood with the demon king, and now fourmites, less then twenty strong now, watched as another enemy overwhelmed them. Then, as if the gods showed mercy, an ally was brought free and fought the dead though they did not harm him; Sodel the Vampire joined the war.

It was hopeless. Too many fell and the enemy kept getting back up. DwArfY then let the fury of Armok consume him entirely, letting every ounce of madness consume him. Red light glowed around him as the fires of Armok raged from his hands, burning the dead and scorching the demons. He didn’t care who he slaughtered now. He cut down two of the last of the fourmites and was headed straight to his goal: the Necrothreader. Flames covered the place, reminding highmax of that dreaded last battle on the fields of the great dark tower. Highmax stopped for a moment and watched as DwArfY killed a demon made of adamantine by scorching it and then stabbing the point where he hit, killing it by stabbing its heart. The necrothreader was before him, and with a clean stab of his spear, the Necrothreader’s head flew off and his body fell in a lifeless slump. Highmax then charged to save his dear and close friend as he saw the demon king swing his blade down on him. DwArfY stood with a blade in between his legs as Highmax got close, and before the great warrior, the one friend who helped him in all this madness and saved them all, split into two halves and fell. Highmax let out every ounce of his energy out. Nothing mattered now but the survival of the last few. He will slay the demon king and hope it causes the rest to fall back.

He charged the mighty Lord of Demons, and he brought down his blade. Highmax dodged and slashed the hand off in a clean stroke. The demon roared in fury as his other hand grabbed Highmax and then slammed him into the ground. Highmax was barely alive but still able to stand. He stared down his enemy as he got up. Laughing, the King grabbed his blade in his other hand. A swing and Highmax barely dodged. Blood was draining from his nearly broken body quickly, and he only had seconds to live. He climbed up the demon’s arm and made it to the creature’s face, where the diety tried to grab him, only to meet Highmax’s blade cutting deep into his eye. He roared in fury, blood covering Highmax and spraying the place with fowl black blood. Highmax twisted his blade out and stabbed the other eye before the creature smacked him into his face, digging the blade deep into his eye and ripping into his brain. He let Highmax go and fell, dying. Highmax dropped to the ground and died before his body hit the floor.

Apiks was alone now. He had nothing left but to escape. He swung his pick into the ground and disappeared in a flash of white. Apiks ran up the stairs, and was lucky his distraction worked enough for him to try and get the children to escape. Suddenly, he heard the sound of screaming as he made it to the top floor where the children he knew and saw were all being consumed by a flow of magma; someone had opened the gate! He watched helplessly as the screams of younglings died quickly as they were swallowed and killed by the magma. The son of the dead highmax, Timeless Bob, and Sulin’s Spawn all perished before him. Life meant nothing to him now, Apiks was truly alone. He needed to escape if he wanted to live. But where? The demons are free here, and they would kill everything  before he could hope to rebuild. He had one choice, and he only knew Highmax was the one capable of doing it.

The demons were already approaching when he readied his spell. He struck the earth and a flash of light enveloped them all as the crack in the earth grew and grew until the entire fortress began to collapse around them. Another, larger flash of light, and Apiks was blinded. White was all he saw, and he fell down into that crack, which grew into an abyss now. He fell and closed his eyes. He fell and all he felt was his power leaving his body. He said goodbye to the heroes, the fallen, and was ready to greet the old heroes that he was told of by Highmax. But he awoke with a start as someone was shaking him awake…

BFEL and Talvieno sat next to him on the wagon Apiks felt Toady One slap him awake. “Get up! We’re almost there, Apiks.” He got up and gripped his pickaxe. It was copper, unlike his powerful steel he remembered he had. “Where am I?” He asked sleepily. Sprin laughed at him from the back of the cart. “You were the one who came up with this. How can you forget? You even named it; Necrothreat, The land of wealth and a salvation from the undead.” His grin seemed almost too kind, hiding something. Mastahcheese laughed as he was fiddling with some junk in the cart as he walked next to the cart. “Well, you can’t be serious about that. You must be kidding!” Everyone but Apiks laughed. “What’s the name of the world again? I think I bumped my head during the ride.” Apiks said wearily. He tried to use some of his magic, but he felt cut off. As if he was severed from his source of power. Jenny looked confused and answered, but in a mumble. Whatever it was, Apiks knew it wasn’t the same as the one where he was just on… Or the one before it. He did it, and relief filled his face. Another world that he could protect and keep safe from the remnents of Ur and the spawn of Armok. NAV kept on driving the cart and then let out a cry. “I see it! The place we’ve waited so many months to get to! Thank Armok we’re here!” Sprin laughed maniacally. He knew that Apiks remembered everything, just as he did.

And thus, a new chapter of the fourmites began. The fallen sat in the afterlife and reveled in a great party that lasted until the end days. But Highmax and DwArfY couldn’t stand it, and they watched as their old friend tried to fix everything… And then others came by and watched as well. Wolf, Esther, and even the mad Elephant Parade watched. They may return one day to that world to aid the Father in White, but not today. Today, Apiks grabbed his pick and slammed it into the ground. As his ancestors told him and as tradition goes, he pulled it back out and raised it into the air as he let out a cry that made the fallen heroes cheer and celebrate again.

STRIKE THE EARTH!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on May 19, 2014, 08:21:53 pm
Well bollocks.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on May 19, 2014, 08:28:32 pm
Here's your down payment on Necrothreat III. Now get working on that mod!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on May 20, 2014, 09:06:19 am
You did Necrothreat proud, Highmax! Truly, a great ending.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on May 20, 2014, 09:07:27 am
When we start NT3, I wanna see a link to a Two Steps from Hell song at the top of every story.

The readers must have atmosphere. The door opener has spoken.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on May 20, 2014, 10:46:49 am
I think for the ending here, Tyr - Ragnarok should be listened to. It's what I was listening to when I started writing this and I just kept looping it
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on May 20, 2014, 03:36:16 pm
I have no computer and I must mod.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: nomoetoe on May 24, 2014, 09:23:47 pm
I have no computer and I must mod.

I have no candle and I must spleen
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on May 24, 2014, 11:46:39 pm
I have no computer and I must mod.

I have no candle and I must spleen
I have no skull and I must tear the brain
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on May 24, 2014, 11:55:39 pm
Well, I took and am still taking a trip down memory lane.

I put an adventurer into Necrothreat Two. So far the identified dead are: Wasara, IronTomato, Highmax28, TalonisWolf, NAV and Jenny's Head. Which, by the way, I picked up and have started using as a weapon.

So, any requests on what to do whilst I'm here? I'm currently looking for entrance into the fort, but the outside is a mess-FBs, zombies, Gamers and magma.

A lovely combination. :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on May 25, 2014, 12:21:09 am
Look for the corpse to confirm the death of the reanimated body of the High Lord Threadromancer. Last I recall, it was last seen to the north of the bridge past the body of the yak
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on May 25, 2014, 07:55:07 pm
Just found Sprin.

All other named dead were dead, but not Sprin. He had taken on Ur's curse.

However, outwardly he was fine. It was what was what we never noticed on the inside that made him what he was...

Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on May 25, 2014, 08:34:35 pm
How fitting is that?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on May 26, 2014, 05:18:59 am
How fitting is that?

Too fitting.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 03, 2014, 07:06:28 pm
 I am currently looking for the piece I was working on for you people... please be patient.

 And that fits like that sock lying out in the middle of that mysteriously ominous goo.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 03, 2014, 07:07:19 pm
I am currently looking for the piece I was working on for you people... please be patient.

 And that fits like that sock lying out in the middle of that mysteriously ominous goo.

Necro necrothreat?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 03, 2014, 07:10:51 pm
*Checks date of last post*

  I didn't think it was possible for this to stay dead... and I unwittingly made it so. Opps.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 03, 2014, 07:16:20 pm
:P

Someone needs to kick it into gear.

I await Necrothreat III
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 03, 2014, 07:21:37 pm
 We await DF2014, my dear sir/madame. Then we shalt Necro a thread with our magnificent monstrosity.

*Sips Coca-Cola infused Tea.*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 03, 2014, 07:22:13 pm
...

Will the mod even work with the new update?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 03, 2014, 07:24:18 pm
 We intend to find out, although all indications from Toady in Future of the Fortress is that mods in general should work for the most part. I may be wrong... my memory is quite funky.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on July 03, 2014, 11:05:50 pm
The new update has pulping so zombies can't be revived indefinitely. That means the mod might actually be easier and more balanced in Necrothreat III :o
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 03, 2014, 11:09:35 pm
The new update has pulping so zombies can't be revived indefinitely. That means the mod might actually be easier and more balanced in Necrothreat III :o

Oh gods... DO YOU KNOW WHAT THIS MEANS!??!?

Necrothreat III... May be the first successful fortress
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 03, 2014, 11:13:02 pm
Necrothreat II ended in the howls of demons, the moans of undead and the burning brand of magma cleansing everything with righteous fire.

I fail to see how that is not successful :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 03, 2014, 11:13:59 pm
Necrothreat II ended in the howls of demons, the moans of undead and the burning brand of magma cleansing everything with righteous fire.

I fail to see how that is not successful :P

The undead continued to return. Its how NAV became this monster of a fourmite
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on July 04, 2014, 03:40:21 am
Hey! Necrothreat II was a big success in comparison to Necrothreat I. It survived for ~10+ years after all. I call that an achievement, all things considered. Waiting for DF2014 is a good point that I'd rather make use of. On the other hand, I'm so bad at modding that I have no idea what to add, or how to. If you guys have suggestions, hop onto the Mod Thread (http://www.bay12forums.com/smf/index.php?topic=132175.0), look at the replies and maybe even you can have a go at adding something in. Else just giving suggestions.

From my limited modding experience, I expect DF2014 to work with most of the features of mods, as not much is being removed, rather than added on top from my understanding. It is completely possible he could change or add some syntax words to it though.

P.S. It is in the nature of a thread that's named after necroing dead threads to be necroed all over again. You could call it the only thread on this forum where it's a legal move to necro it.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 04, 2014, 05:49:17 am
I still say lolcats should be able to use aurora beam after that image
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: BFEL on July 04, 2014, 02:50:22 pm
I don't suppose anyone managed to take my suggestion and make the spambots infinitely replicating have they? :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 04, 2014, 03:00:47 pm
And so, as the horsemen ride in the chapters of the bible, so too does BFEL rise from the depths of the Forums in these last days of Necrothreat. Whether he comes to Necro, or just to mess with people's heads, no one knows. All that is known, and has been known by the great forum scholars, is that it will involve spambots.


Many, many spambots. Which may or may not be sentient.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 04, 2014, 03:53:48 pm
We still need BFEL to Necro the next thread when the mod is ready. Otherwise, he's a hero in our halls :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: BFEL on July 05, 2014, 05:06:39 pm
We still need BFEL to Necro the next thread when the mod is ready. Otherwise, he's a hero in our halls :P

:P you guys give me too much credit!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 05, 2014, 05:09:14 pm
You are the original Threadromancer, BFEL.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on July 05, 2014, 05:29:54 pm
You are the original Threadromancer, BFEL.

That I can't deny... how'd this even wind up in my hands? BFEL, I blame you!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 05, 2014, 09:30:26 pm
BFEL:

Blame

For

Evil

LULZ

Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 05, 2014, 09:45:11 pm
BFEL:

Blame

For

Evil

LULZ

... Is that actually what it stands for!?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 05, 2014, 11:24:40 pm
BFEL:

Blame

For

Evil

LULZ

... Is that actually what it stands for!?

Spoiler: You may never know. (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on July 05, 2014, 11:51:45 pm
BFEL, dude, you need to put that in your sig.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 05, 2014, 11:52:34 pm
BFEL:

Blame

For

Evil

LULZ

... Is that actually what it stands for!?

Spoiler: You may never know. (click to show/hide)

All right, picture monkey.

*Cracks whip*

Hurry up and get that image done! :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 06, 2014, 12:15:03 am
  Drawings are at home, me stuck at thing I was 'voluntold' for. I wish I could. :(
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on July 06, 2014, 04:31:23 am
The Kurumi gif made me lol, Talonis.

I won't tell you to hurry up, but the fans seem to want you to, ;P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 07, 2014, 02:55:48 pm
 ...

  I can't work on it if I'm at one place and the piece is at another.   :'(  I am a fool for leaving it.

  And that's what that GIF was from? 'Kurumi'? I typed in something along the lines of 'evil laugh' on google. I'll add it to my list of anime to watch. Thanks!

Edit: Why on earth would 'anime' autocorrect to 'animé'?!! Argh.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on July 07, 2014, 02:59:33 pm
...

  I can't work on it if I'm at one place and the piece is at another.   :'(  I am a fool for leaving it.

  And that's what that GIF was from? 'Kurumi'? I typed in something along the lines of 'evil laugh' on google. I'll add it to my list of animés to watch. Thanks!

Ah, the girl's name is Kurumi. It's from the anime "Date a Live".

Now that we know your circumstances I think they'll wait an extra bit for the piece of art.

P.S. The plural of anime is anime.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 07, 2014, 04:41:52 pm
...

  I can't work on it if I'm at one place and the piece is at another.   :'(  I am a fool for leaving it.

  And that's what that GIF was from? 'Kurumi'? I typed in something along the lines of 'evil laugh' on google. I'll add it to my list of animés to watch. Thanks!

Ah, the girl's name is Kurumi. It's from the anime "Date a Live".

Now that we know your circumstances I think they'll wait an extra bit for the piece of art.

P.S. The plural of anime is anime.
Just like the plural of moose is moose
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 10, 2014, 03:55:31 pm
  Good news, I had someone grab the piece for me- I have continued progress!

  Bad News, Zombie Hordes are a pain to draw a take a bit.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 10, 2014, 04:06:58 pm
Excellent! Let the zombie hordes rise from the page.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on July 10, 2014, 05:53:22 pm


Spoiler: Larger Scale (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on July 10, 2014, 06:06:53 pm
Well don't they look like a merry bunch? I hath all but forgotten about this piece of art. Nice to see it looking so good. Gotta put it in as a masterpiece of forumitian handiwork.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 10, 2014, 06:17:05 pm
There's one zombie that looks strangely happy, but nothing to be ashamed of. Great work!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on July 10, 2014, 07:37:11 pm
The happy one is probably Sprin
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on July 10, 2014, 07:54:22 pm
A chainsaw... we need a chainsaw and more 'mad' looking eyes.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on July 14, 2014, 02:27:19 pm
I say we wait until the dust around DF settles down before starting the game, then we can start. We've waited a rather long time, so when DF is relatively bug-less we should start with the mod in whatever state it's in. I mean, even if it's exactly the same as it was in this game, that's okay.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on August 02, 2014, 07:02:46 pm

Edit:Gimme a moment to fix image size. Sorry...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on August 02, 2014, 07:05:47 pm
Brilliant! Superb! If it looks right in such a setting, I may have found a new desktop picture. The current one is three years old, so that's a big thing :P

For said purpose, could I have one without the t in Necrothreat cut off?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on August 02, 2014, 07:10:56 pm
The T is cut off by the edge of the paper, sadly- I had forgotten that the paper was perforated. Although... I may be able to put another piece of paper underneath... let me try this and get back to you.

Edit: Well, that isn't going to work. Anyone good with Photoshop or Gimp willing to remedy my mistake?
If not, well, at least the taskbar at the bottom of the screen might cover it up.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on August 02, 2014, 11:04:22 pm
I'll do reindeer next, then perhaps the hinted at pillaging of the North Pole.

*Whistles*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on August 03, 2014, 12:02:21 am
This?

Highmax, BFEL, Mastahcheese, Jenny, in a barren wasteland, all riding upon the noble backs of reindeer.
+1

Sounds like fun, if time consuming. Thanks for the reminder, I was about to read through the whole thread to remember what was next on the list.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on August 03, 2014, 01:05:03 am
Amazing... Truly masterwork. I tip my hat to you sir
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on August 03, 2014, 04:28:27 am
Looking real snazzy there, Talonis. Excellent craftsmanship. Couldn't have asked for anything better.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on August 03, 2014, 08:41:54 am
/me kicks the door in

That's amazing, Talonis! I think the T being cut off makes it funny, as if a dwarf was drawing the picture and forgot what size paper he was using. I like it that way.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on August 03, 2014, 08:48:56 am
*Dodges the flying door*

What is it with you and leaving doors open, IronTomato? :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on August 03, 2014, 02:37:59 pm
It's a habit.

/me uses telekinesis to put the door back on its hinges
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on August 06, 2014, 03:38:55 pm
  ETA till we consider starting Necrothreat III? DF2014 has made progress in leaps and bounds, so a stable release is probably just over the Event Horizon.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on August 06, 2014, 03:41:46 pm
Maybe we should get BEFL to Necro the new Host?

Get things like turnlists sorted out, so when we're ready to play, we're ready to play.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on August 06, 2014, 03:56:50 pm
Nice work TalonisWolf!

We need to update the mod for 2014. Not sure how much work that would be.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TalonisWolf on August 08, 2014, 11:28:02 am
 I believe the most important bit would be Gait, or else nothing will move... other than that, I don't know enough.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on August 31, 2014, 05:02:47 pm
Alright! Talvieno has very kindly agreed to help with the mod, so we should be back in business once he's done with his Raw-Sorcery!

It may take us a bit longer yet, but we'll get back to killing the minions of Ur and Armok eventually  :)

Edit: I should mention, Talvieno can make no promises as to working this mess into shape, but we have to commend the man who tries, heh. :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 01, 2014, 09:46:56 am
Alrighty then. I'll try to upstart the rest of the thing as well. Let's hope this goes as planned (does anything go as planned in Necrothreat?).
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 10:04:03 am
*waves* Hello again, guys. Working on the raws as we speak. And lol, pedobears, really? :P War-trainable pedobears, that's just too much. lol   

It's a bit more than gaits - there's a number of things that need added/removed when migrating raws between versions. I'm getting it fixed up, though, and hopefully with fewer errors, since I'm not on a two-hour time limit.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on September 01, 2014, 11:00:17 am
Pedobears sound awesome. Could you add "molest" as an attack, or something similar, just for that authentic pedobear feel?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 01, 2014, 11:10:26 am
The pedobear molests Urist McUnlucky in the arm!

The severed part flies off in an arc!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 11:28:36 am
Pedobears sound awesome. Could you add "molest" as an attack, or something similar, just for that authentic pedobear feel?
Yeah, I can, but it'll end up like Th4DwArfY1 described it. :P


Should Slendy have tentacles? I noticed Slendy doesn't have tentacles. I'm starting to get back into the old Lolmod spirit again, I think.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 01, 2014, 11:29:56 am
Tentacles sound good. Slime, too? I dunno what's possible.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 11:45:23 am
Tentacles sound good. Slime, too? I dunno what's possible.
Yeah, I can do slime. Does slendy actually have slime, though? I haven't kept up with him very well lately, but I don't remember anything about slime...
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 01, 2014, 11:46:37 am
Don't think he does, was just an idle thought.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 01, 2014, 11:57:14 am
Half the things in the mod don't work or are seen very rarely. I for one have rarely seen Slendy. If you manage to think of a way to keep those zombies down by killing them in a certain way (that doesn't involve trapping them in cages which doesn't kill them or using magma), be my guest!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 12:04:52 pm
Half the things in the mod don't work or are seen very rarely. I for one have rarely seen Slendy. If you manage to think of a way to keep those zombies down by killing them in a certain way (that doesn't involve trapping them in cages which doesn't kill them or using magma), be my guest!
Yeah, I noticed a few oddities... like how all the creatures have HELM tokens for fedoras - which wouldn't do anything, as that's an entity token. :P Slendy may not have an appropriate biome. I remember slendy being a temperate_forest creature in the original fiction - perhaps in [evil] places - so I can throw that in.

Edit: suggested habitat for a gamer? Suggestions, anyone? :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 01, 2014, 12:14:18 pm
Maybe we should just change Thieves to Pedobears. Should be easier, no?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 01, 2014, 12:17:24 pm
Gamer habitats...
Somewhere dark. Like it was their mother's basement....

:P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on September 01, 2014, 12:17:41 pm
Or goblin snatchers.

"Pedobear! Protect the children!"
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 12:18:07 pm
Or goblin snatchers.

"Pedobear! Protect the children!"
If I knew how to do that, I would. :P But that's not as simple as just editing raws.


Edit: fun little exercise for you guys. I'm going to make some special languages for each of the new races, just because I can. lol    Give me some good-sounding words for:

Threadnecromancers
Trollers
Haxxors
Pedobears
Gamers

Another edit: is there some reason the special weapons got taken out of the raws?

Yet another edit: also, you should have slightly less trouble with zombies with the addition of pulping.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on September 01, 2014, 12:48:38 pm
I think for trollers, gamerz and haxxors should have an interchangeable language similar to l33tspeak
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 12:53:36 pm
I think for trollers, gamerz and haxxors should have an interchangeable language similar to l33tspeak
Oh YES. I LOVE this idea. Okay, I'm going to go rewrite a few bits of my language generator to make that happen. :) 1 = L, 0 = O, 3 = E, 4 = A, 7 = T... am I missing anything?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 01, 2014, 12:56:12 pm
Thread Necromancers: Mortisfle: Death
Gramm: Rise!
Hurangera: Human
Flernsta: Dwarf
Trensroa: Elf

Trollers, Haxxors and Gamers in their Common Tongue: Hherangue: Name for themselves
Hyeggra: Human
Ddrelt: Dwarf
Hrrng: Elf
Graavisalt: Butcher

Pedobears:
Greep: Touch
Hoola: Flesh
Smutter: Steal/kidnap.
Sancha: Elf
Sookal: Dwarf
Hawlsa: Human

Just some random noises, tbh, but then again what is language but random noises with meaning attached.

Edit: Highmax made a good idea with the Leetspeak thing! I unfortunately didn't see it before posting :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 01:15:55 pm
'kay, maybe not the best idea.

   
Spoiler (click to show/hide)

It's almost impossible to read. :P

Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 01, 2014, 01:19:27 pm
Try keeping the 3=E, the 1=l and a=4

ABATE:loboz

Wait, how did A become l, and e become z?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 01:21:58 pm
Try keeping the 3=E, the 1=l and a=4

ABATE:loboz

Wait, how did A become l, and e become z?
:P It's LangCreate, a language generator I made. link to thread. (http://goo.gl/H8rPx)

you put in a list of words and it generates a language from it.

without the numbers:
Spoiler (click to show/hide)

was using the list:
leet,leetspeak,pedo,bear,pedobear,roxxoz,skillz,haxor,haxxorz,noob,lolol,pwnzorz,pwned,suxxorz,woot,teh,joo,warez,teh,base,doods,dood
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 01, 2014, 01:24:39 pm
If the idea was to use leetspeak, why not just keep English as the language, so Abate would be 4b4t3. Knowing that a Gamer will speak leet, you'll be able to suss what he means, and it still looks foreign :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 01, 2014, 01:28:22 pm
If the idea was to use leetspeak, why not just keep English as the language, so Abate would be 4b4t3. Knowing that a Gamer will speak leet, you'll be able to suss what he means, and it still looks foreign :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 01, 2014, 01:30:55 pm
If the idea was to use leetspeak, why not just keep English as the language, so Abate would be 4b4t3. Knowing that a Gamer will speak leet, you'll be able to suss what he means, and it still looks foreign :P
Yeah, can't help but agree with you there. My original idea wasn't to use leetspeak, tho - Highmax suggested it and I wanted to try it out to see what it looked like.

I also agree that having a separate language for everybody might be a little overkill... I simply had the idea and went, "hey, that'd be easy, as I already have the tools for it" and thought, "why not". :P

edit: sorry if I'm making too many changes - I'll stop. Only have a little bit of polishing to do before I'm done and we can start on testing.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 02, 2014, 08:00:38 am
Hellooooooo

I come bearing gifts. (http://dffd.wimbli.com/file.php?id=9594)

I left everything about the same as it was, still the same old basic Lolmod you know and love... It may need some playtesting beforehand. I got some testing in, but you guys know how that goes. I'm not sure which races are supposed to get which weapons (some of the weapons nobody was getting), so I kind of guessed at it. Chainsaws should act... hopefully more like chainsaws now, and less like lightly drawing a sword across a target. Slendy should appear. There may be wild pedobears out there somewhere (hard to say). I wanted to add some sort of horrible syndrome to slendy or something, but really... it's not my mod anymore. :P Kinda forgot that for a moment as I got caught up in the thrill of modding again, sorry about that - it's exactly what you asked for now. Hopefully.

oh, and I added bacontaco men as a deep underground creature. my little contribution. only thing different, if all goes well. Easily deletable if you don't want them.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 02, 2014, 08:23:18 am
The mod's supposed to be a community mod so adding your own things is actually something we encourage, as long as it fits with the theme of the internet. If you have any other good ideas, feel free to add them. After all, you're a part of the mod as well. The crazier the mod gets, the better.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 02, 2014, 09:46:45 am
(http://officiallyscrewed.com/blog/wp-content/uploads/2013/01/Bacon-Taco.jpg)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 02, 2014, 11:33:58 am
XD

All hail Talv, the Green Man! He bears gifts and internet bacon tacos!

'Ware his modding skillz!

Edit: I agree with Apiks, Talv. I was enjoying the thought of you working on some unique additions.

Either way, good job :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 02, 2014, 11:42:50 am
XD

All hail Talv, the Green Man! He bears gifts and internet bacon tacos!

'Ware his modding skillz!

Edit: I agree with Apiks, Talv. I was enjoying the thought of you working on some unique additions.

Either way, good job :P
Oh, okay. Well, my Internet knowledge is a little rusty lately, but I'd be happy to put together anything you can suggest.

There are also a few interactions that I can't figure out what I was supposed to do with - LOGON and QUIT, for instance. They kept throwing errors so I let them keep throwing errors, as I wasn't really sure what was supposed to be going on with them.

As to bacontaco men, I considered making them war-trainable... but... well, they're bacon in a taco shell, and by nature, that's pretty weak. But I included a nasty little surprise along with them. Woe is the forumite that tries to eat a forbidden sacred bacontaco man.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 02, 2014, 01:28:11 pm
I tried a few worlds, but the Forumites seem to be called Dwarves each time... :/

Maybe I didn't put it in right?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 02, 2014, 01:40:00 pm
I tried a few worlds, but the Forumites seem to be called Dwarves each time... :/

Maybe I didn't put it in right?
It calls them dwarves? o.O Maybe I put it in wrong? Let me recheck.

Edit: It ought to be calling them forumites... I have no idea why it wouldn't be. :-\ Check to make sure you extracted it all to the correct folders, maybe? There's a replacement creature_standard.txt that should be fixing the dwarf/forumite thing.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 02, 2014, 01:50:29 pm
Could you run a few tests and check whether the High Lord Threadromancers spawn in the world? I tried fixing them before but they just die off at world gen. I tried fixing it but I find myself unable to do so.

Edit: I just noticed some of your notes. Some of the things in the mod are from the Mod Page (http://www.bay12forums.com/smf/index.php?topic=132175.0), like the spooklight.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 02, 2014, 01:58:45 pm
Could you run a few tests and check whether the High Lord Threadromancers spawn in the world? I tried fixing them before but they just die off at world gen. I tried fixing it but I find myself unable to do so.

Edit: I just noticed some of your notes. Some of the things in the mod are from the Mod Page (http://www.bay12forums.com/smf/index.php?topic=132175.0), like the spooklight.
That's probably due to these lines:
   [BIOME_SUPPORT:ALL_MAIN:1]
   [BIOME_SUPPORT:ANY_RIVER:1]

Which I would've fixed, but didn't think to check. The numbers here aren't weights, they're 1-10 values. Having both be set to 1 means they're not going to expand much, if ever.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Ruhn on September 03, 2014, 05:22:33 pm
Happy to see some progress  :D
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on September 03, 2014, 06:13:29 pm
Could you run a few tests and check whether the High Lord Threadromancers spawn in the world? I tried fixing them before but they just die off at world gen. I tried fixing it but I find myself unable to do so.

Edit: I just noticed some of your notes. Some of the things in the mod are from the Mod Page (http://www.bay12forums.com/smf/index.php?topic=132175.0), like the spooklight.
That's probably due to these lines:
   [BIOME_SUPPORT:ALL_MAIN:1]
   [BIOME_SUPPORT:ANY_RIVER:1]

Which I would've fixed, but didn't think to check. The numbers here aren't weights, they're 1-10 values. Having both be set to 1 means they're not going to expand much, if ever.
How do we fix that then? And bigger question: do we WANT it fixed?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 03, 2014, 06:44:50 pm
Simple enough - raise the numbers a bit. 2,3,4, somewhere like that ought to do the trick.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 03, 2014, 07:14:56 pm
That's fine and dandy, but either I'm blind or those lines don't exist. I was thinking that 3 would be a fine number, considering you never see them right now.

Edit: Also, forgetting about the minor details like these, what else could we add to the mod? Something for Necrothreat especially maybe?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: highmax28 on September 03, 2014, 07:36:57 pm
That's fine and dandy, but either I'm blind or those lines don't exist. I was thinking that 3 would be a fine number, considering you never see them right now.

Edit: Also, forgetting about the minor details like these, what else could we add to the mod? Something for Necrothreat especially maybe?
No, we saw one. It was the corpse of one, but I still saw it. Still had his power if I recall. Does that make him a High Lord Lich Threadromancer?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 04, 2014, 05:24:00 am
That's fine and dandy, but either I'm blind or those lines don't exist. I was thinking that 3 would be a fine number, considering you never see them right now.

Edit: Also, forgetting about the minor details like these, what else could we add to the mod? Something for Necrothreat especially maybe?
No, we saw one. It was the corpse of one, but I still saw it. Still had his power if I recall. Does that make him a High Lord Lich Threadromancer?

I do remember that. You were one lucky blighter I'd say to manage to see even the corpse of one. I guess 2 would be fine in that case.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 04, 2014, 08:39:45 am
I guess 2 would be fine in that case.
Personally, I would strongly suggest running some worldgen tests. Fastest way to do it is make sure you can play the civ in adventure mode, then gen a world. If there aren't any surviving high lord threadromancer/necrothreader civs in the adv mode list, then you dun goofed and need to set the number a little higher. :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 04, 2014, 09:04:01 am
Could you do that then? I can't find the lines where they're supposed to be (do I have to add them?), otherwise I'd do it myself.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 04, 2014, 09:30:06 am
Could you do that then? I can't find the lines where they're supposed to be (do I have to add them?), otherwise I'd do it myself.
You're looking in the entity_lolmod file, right? :P

Just a minute.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 04, 2014, 09:35:06 am
replace everything in entity_lolmod.txt with this: http://pastebin.com/X2ExYYna

I had to pastebin it - I exceeded the max character count while trying to post it here. :P

Also, in creature_lolmod.txt, I noticed haxxors have [CAN_SPEAK] without also having [CAN_LEARN]. That'll basically make them dumb animals. Was this intentional?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 04, 2014, 10:23:22 am
replace everything in entity_lolmod.txt with this: http://pastebin.com/X2ExYYna

I had to pastebin it - I exceeded the max character count while trying to post it here. :P

Also, in creature_lolmod.txt, I noticed haxxors have [CAN_SPEAK] without also having [CAN_LEARN]. That'll basically make them dumb animals. Was this intentional?

I do think it was intentional since in Necrothreat II, barely just in the second year, I had to come in and salvage the situation because a haxxor had managed to infiltrate the fortress and murder... pretty much everyone except a few I saved. The reason they can't learn is so they don't become necrothreaders themselves, as we'd be doomed if that happened. I think Highmax28 was quite thorough on that point, and I say, I agree with him.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Talvieno on September 04, 2014, 10:47:33 am
Heh heh heh. XD Mr Frog's little ninja interaction works wonders. Even regular humans with that ability are terrifying.

Spoiler (click to show/hide)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 04, 2014, 10:56:25 am
Haha, very appropriate.

Now add "reappearing in the Fort's body dump and refuse pile. And then raising them all before disappearing again"

:P

Really, if Haxxor had brains they'd be dangerous :P
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 04, 2014, 11:21:34 am
They're dangerous enough even without necromantic powers.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Icefire2314 on September 05, 2014, 05:15:52 pm
Will there be a new thread for the new version?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 05, 2014, 05:24:08 pm
Yep.

Or, an old thread turned to our use more to the point.

Edit: On that note, should BFEL be PM'd soon?

I'll do it if no one else wants to.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on September 05, 2014, 05:33:41 pm
Will there be a new thread for the new version?

For the new Necrothreat, yes. For the new mod version, I will just update the previous one once we've finished adding any additions.

I think it would be more prudent to wait a bit more before we start Necrothreat 3. Make sure that this one's finally finished (PDF almost done!). Stay tuned for it'll happen soon!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on September 05, 2014, 10:18:27 pm
Necrothreat III is starting soon *Excitement*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on September 18, 2014, 11:12:24 am
*Bump*

Spoiler (click to show/hide)

When's the Third Chapter coming out, in other words?
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Pencil_Art on December 09, 2014, 02:25:38 am
*Bump*

Spoiler (click to show/hide)

When's the Third Chapter coming out, in other words?

When I first skimmed that over, I thought it was something to do with the Mines of Moria.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on December 09, 2014, 10:21:19 am
Haha, well this is kind of embarrassing. Necrothreat III was put on hold for a few months due to a key figure missing for said months. I thought it was appropriate considering that the new Necrothreat normally starts around New Year's (let's keep another tradition going!). Since it took a few weeks to get that fact sorted, I thought I had posted notifying everybody but apparently I have not.

TL;DR It's happening soon.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: IronTomato on December 09, 2014, 10:49:41 am
/me walks into the room, leaving the door open

/me pounds on the table once, NAV's mug bounces into the air

GET ON WITH IT
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on December 09, 2014, 11:51:03 am
/me walks into the room, leaving the door open

/me pounds on the table once, NAV's mug bounces into the air

GET ON WITH IT
To my sigtext!

And yes, I agree with the sentiment!

GET ON WITH IT
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: NAV on December 10, 2014, 03:38:24 pm
/me awakes from his slumber, takes a long drink from his mug, and shouts "GET ON WITH IT!"

We must use this thread. (http://www.bay12forums.com/smf/index.php?topic=118805.0)
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on December 10, 2014, 04:22:17 pm
That thread may be difficult...Beenoc hasn't been on since May, getting the title updated may be hard.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: mastahcheese on December 10, 2014, 05:18:06 pm
/me kicks the door open, sending it flying off its hinges and into the table, spilling NAV's drink into his lap.

GET ON WITH IT
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on December 11, 2014, 12:07:26 am
That thread may be difficult...Beenoc hasn't been on since May, getting the title updated may be hard.

I've already contacted the owner of the thread. Considering we still have a bit of time left, I'm hoping he replies during that time. If not, well, I guess it's time to call in the heavy BFEL.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: TD1 on December 15, 2014, 11:50:47 am
/me awakes from his slumber, takes a long drink from his mug, and shouts "GET ON WITH IT!"

We must use this thread. (http://www.bay12forums.com/smf/index.php?topic=118805.0)

*Urges people to click link*
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on December 15, 2014, 12:12:11 pm
/me awakes from his slumber, takes a long drink from his mug, and shouts "GET ON WITH IT!"

We must use this thread. (http://www.bay12forums.com/smf/index.php?topic=118805.0)

*Urges people to click link*

Aye, it's real. It's finally happening!
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: apiks on January 04, 2015, 10:07:02 pm
Necrothreat III (http://www.bay12forums.com/smf/index.php?topic=118805.0) has officially begun.
Title: Re: Necrothreat II - A Fort Cursed by the Gods!
Post by: Pencil_Art on January 05, 2015, 01:13:31 am
Necrothreat III (http://www.bay12forums.com/smf/index.php?topic=118805.0) has officially begun.

Cool