Bay 12 Games Forum
Finally... => Forum Games and Roleplaying => Topic started by: WillowLuman on June 26, 2017, 04:12:00 pm
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(http://i.imgur.com/MnwsNlV.gif)
(http://i.imgur.com/gSYnNLS.png)
Name:
Gender:
Hinderance:
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Um... what is this?
Erin Quill, male, and "is a mad scientist", I guess.
EDIT: Is being a mad scientist a valid hinderance?
EDIT2: Fine. Changed it.
Name: Erin Quill
Gender: Male
Hinderance: Somewhat insane, most notably poor social skills and a tendency to get engrossed in projects to the exclusion of all else
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Name: Erica
Gender: Female
Hinderance: Vanity (Obsession over own appearance)
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Um... what is this?
Erin Quill, male, and "is a mad scientist", I guess.
EDIT: Is being a mad scientist a valid hinderance?
Nope. More along the lines of a handicap.
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Name: Hana Oras
Gender: Female
Hinderance: Night terrors
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Um... what is this?
Erin Quill, male, and "is a mad scientist", I guess.
EDIT: Is being a mad scientist a valid hinderance?
Nope. More along the lines of a handicap.
Hm. I'm unsure whether mine fits that then.
Are you thinking something more physical?
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Name: Moana Kissley
Gender: Female
Hinderance: Addicted to Smoking
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EDIT: Is being a mad scientist a valid hinderance?
Nope. More along the lines of a handicap.
Hm. I'm unsure whether mine fits that then.
Are you thinking something more physical?
Not necessarily physical, but in terms of mental stuff "mad scientist" is way too general.
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Name: Clyde Thompson
Gender: Male
Hindrance: Agoraphobia
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EDIT: Is being a mad scientist a valid hinderance?
Nope. More along the lines of a handicap.
Hm. I'm unsure whether mine fits that then.
Are you thinking something more physical?
Not necessarily physical, but in terms of mental stuff "mad scientist" is way too general.
Ah, so I suspect 'Obsessive Vanity' would fit the criteria?
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Name: Erin Quill
Gender: Male
Hinderance: Somewhat insane, most notably poor social skills and a tendency to get engrossed in projects to the exclusion of all else
+1
unless this is a multiple player game, in which case:
Name: Karl Genver
Gender: Male
Hinderance: Nearsighted.
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Ah, so I suspect 'Obsessive Vanity' would fit the criteria?
Yes. Not necessarily to the degree of psychosis, mind, but that would work.
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Name: sdkvjsbvousbvosuvoaiubvosjdzsvboiashvouisoav
Gender: Unknown
Hinderance: Gets T R I G G E R E D/incredibly irate whenever someone pronounces his name wrong.
Name: Erin Quill
Gender: Male
Hinderance: Somewhat insane, most notably poor social skills and a tendency to get engrossed in projects to the exclusion of all else
+1
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Name: Hana Oras
Gender: Female
Hinderance: Night terrors
I'll +1 this one.
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Name: John Edwards
Gender: Male
Hinderance: Hoards things. House is currently: Full of too much stuff. May as well be booby trapped, some of the heaps are unstable.
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Name: Erica
Gender: Female
Hinderance: Vanity (Obsession over own appearance)
I dunno I kinda like this one. +1
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+1 to Hana
Also heeeey, it's that art you previewed a few days earlier :3 Great job seeing it in play, Hugo!
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Name: Hana Oras
Gender: Female
Hinderance: Night terrors
+1
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Might as well do +1 for Hana, since most seem to vote for that.
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Noooooo!
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(Don't worry, I have an idea)
(http://i.imgur.com/127dNOo.gif)
Your name is Hana Oras. You have lived on this island for as long as you can remember, which isn't long, all things considered, as you are only 11 years old. It's a small place, but that just means you know everyone here, and even have some friends. Some would probably even offer you a place to sleep, but you prefer to lie out where you can see the moon's light, due to your unusually persistent Night Terrors. You are currently hiding in a barrel, due to the consequences of one of your habits, namely picking the pockets of passing sailors.
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Seems like the danger may have passed.
Cautiously get out of the barrel. Just make sure no one notices you.
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Move across the city underneath the barrel, and stop moving whenever somebody looks at you.
A flawless plan if I ever heard one.
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Move across the city underneath the barrel, and stop moving whenever somebody looks at you.
A flawless plan if I ever heard one.
+1
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Move across the city underneath the barrel, and stop moving whenever somebody looks at you.
A flawless plan if I ever heard one.
+1
+1 for the amusement factor.
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Move across the city underneath the barrel, and stop moving whenever somebody looks at you.
A flawless plan if I ever heard one.
+1
+1 for the amusement factor.
+1
It worked for Snake, and it'll work for us.
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oh god i was joking
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Seems like the danger may have passed.
Cautiously get out of the barrel. Just make sure no one notices you.
+1
[It's always cool to see a new game by Hugo.]
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oh god i was joking
Too late. This is Bay12. :D
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Move across the city underneath the barrel, and stop moving whenever somebody looks at you.
A flawless plan if I ever heard one.
+1
+1 for the amusement factor.
+1
It worked for Snake, and it'll work for us.
Seems like the danger may have passed.
Cautiously get out of the barrel. Just make sure no one notices you.
+1
[It's always cool to see a new game by Hugo.]
You are struck by two ideas: one seems sensible, but makes you nervous. The other seems like it would guarantee your invisibility. Thus, with a big heave...
(http://i.imgur.com/q1RJII5.png)
...you flip the barrel over.
(http://i.imgur.com/EWTK3av.png)
(http://i.imgur.com/IaKSH8H.gif)
Of course, you can't really see like this, but that also means you can't be seen either, right? Plus, you know this village like the back of your hand!
(http://i.imgur.com/sPl8Q7U.png)
Oof... this thing is heavy. You figure it's best to get away from the docks, so you start climbing the stairs.
(http://i.imgur.com/93l0mI6.png)
Uh oh
(http://i.imgur.com/NIdnyEb.png)
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Tuck into the barrel, so as to make sure you don't get hurt.
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Barrel: Become impromtu vomit cannon.
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Tuck into the barrel, so as to make sure you don't get hurt.
+1 in an attempt to undo my horrible mistake.
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Let go of the barrel.
It's producing a lot of noise, and we're a sitting duck inside it anyway. We should release it and escape somewhere else.
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Let go of the barrel.
It's producing a lot of noise, and we're a sitting duck inside it anyway. We should release it and escape somewhere else.
It is rolling down the stairs. We can do that when it stops, but I for one don't want to break our bones due to falling down the stairs.
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Let go of the barrel.
It's producing a lot of noise, and we're a sitting duck inside it anyway. We should release it and escape somewhere else.
It is rolling down the stairs. We can do that when it stops, but I for one don't want to break our bones due to falling down the stairs.
What are you talking about?! The less bones we have in our body, the less we'll weigh and thus take less damage from the fall!
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What are you talking about?! The less bones we have in our body, the less we'll weigh and thus take less damage from the fall!
Flawless logic.
haha.
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Donkey Kong Cannon!
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Accept your fate as you tumble down. It was your choice after all.
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Tuck into the barrel, so as to make sure you don't get hurt.
+1
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Let go of the barrel.
It's producing a lot of noise, and we're a sitting duck inside it anyway. We should release it and escape somewhere else.
I forgot to +1 this.
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Tuck into the barrel, so as to make sure you don't get hurt.
+1
+1 from me as well.
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Accept your fate as you tumble down. It was your choice after all.
+1; Brace for impact inside barrel, let it roll.
Think of your goal in life.
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Complain about the windmill being lazy.
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PTW
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Accept your fate as you tumble down. It was your choice after all.
+1; Brace for impact inside barrel, let it roll.
Think of your goal in life.
Nothing for it now! You're along for the ride. You guess your dream kinda got you into this situation, but
(http://i.imgur.com/yFkJyBV.png)
(http://i.imgur.com/ig5KxnH.gif)
i-t's g-e-t-t-i-n-g a-a-a l-i-t-t-l-e h-a-r-d t-o t-h-i-n-k r-i-g-h-t n-o-w
(http://i.imgur.com/lKVvfiz.png)
(http://i.imgur.com/r8DdQPg.png)
(http://i.imgur.com/3uahPdb.png)
(http://i.imgur.com/T7yXd5N.gif)
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Awkwardly look at the people you bumped into.
edit: fixed a typo
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Awkwardly took at the people you bumped into.
+1, but say, "Hi there normal people," to them as well.
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Deploy puppy-dog eyes.
Activate escape-route scanner.
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Awkwardly took at the people you bumped into.
+1
But also look at them with an apology.
"Took" :P
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Awkwardly took at the people you bumped into.
+1
But also look at them with an apology.
"Took" :P
Yeah I just realized it.
Was meant to be "take a look at" but for some unknown weird reason, became "took at".
Fixed it just now.
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Awkwardly look at the people you bumped into.
+1
But also look at them with an apology.
"Took" :P
Yeah I just realized it.
Was meant to be "take a look at" but for some unknown weird reason, became "took at".
Fixed it just now.
Um... ok? +1, I guess.
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(http://i.imgur.com/wf12Qmw.png)
(http://i.imgur.com/NPgvIdX.png)
(http://i.imgur.com/LhPtyGW.png)
(http://i.imgur.com/8dgyw0P.png)
(http://i.imgur.com/tLU8siq.png)
(http://i.imgur.com/VrszsDf.gif)
(http://i.imgur.com/KP844zl.png)
(http://i.imgur.com/o7s4Alj.png)
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Abdicate your current location. The air shall be its new master!
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Roll inbetween the sailor's legs to dodge the inevitable punch and then bolt out of there.
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Toss the stick at the sailor's face for a quick distraction.
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point out the obvious: we don't have their bag.
-1 to all combat.
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Yes, we should explicitly state that we do not have their bag. We should also tell them that all us kids look the same and whoever took it must have merely looked like us. And more to the point, we were not even at [exact coordinates of theft] when it happened!
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Abdicate your current location. The air shall be its new master!
+1
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Roll inbetween the sailor's legs to dodge the inevitable punch and then bolt out of there.
+1 bruh!
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Cast an illusion of you running one way while you run the other way.
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Roll inbetween the sailor's legs to dodge the inevitable punch and then bolt out of there.
+1 bruh!
(http://i.imgur.com/q3CXxAx.png)
That's not going to work. She's wearing a long dress and you'd just get caught in that.
Cast an illusion of you running one way while you run the other way.
(http://i.imgur.com/0HBJBoX.png)
Oh, how you wish you could do that! Maybe if you'd just had a bit more time with that spyglass before you stashed it, maybe it would finally have been the thing!
Abdicate your current location. The air shall be its new master!
+1
(http://i.imgur.com/HGLHBXB.png)
Quick thinking. Gonna have to run for it. But you'll need a direction. There's really only two ways from here: back up the stairs →, or making a break for the docks ↓ .
Time to think fast.
(http://i.imgur.com/wQEvoxF.gif)
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Can we swim? To the docks! We can leap into the water to make an escape!
No? Back up those stairs!
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point out the obvious: we don't have their bag.
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point out the obvious: we don't have their bag.
(http://i.imgur.com/9W80GdX.gif)
You bet she's gonna want to know where you stashed her spyglass, though. You'd bet a lot of money on that, if you had any.
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Stairs! The docks are a sailor's natural habitat! And we have already demonstrated a superior ability to lose altitude swiftly and with disastrous consequences for others...
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Run back up stairs, find another barrel, weaponize.
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Those dramatic arrows look pretty sharp and dangerous to me, mayhaps she can be persuaded to delay until they pass. With fortune's favour, presumably They Shall Not Pass! until she calms down, at least a little...
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Run back up stairs, find another barrel, weaponize.
+1 to running up stairs.
Topple a few items if you find any, in hopes it will slow her down.
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Run back up stairs, find another barrel, weaponize.
+1 to running up stairs.
Topple a few items if you find any, in hopes it will slow her down.
This will work!
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Those eyes scream of hate. Seriously, that's the angriest face I've ever seen.
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Those eyes scream of hate. Seriously, that's the angriest face I've ever seen.
I challenge you, Hugo, to make it somehow scarier.
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Well there are no eyeveins, there is probably something that could be done with that. And the hair is all smooth flows, it could be something a bit more jagged. Then if we ant to go full-mythos you could have things flickering and wriggling at the edges. It already has that with the rage-pointers but it could have a light-red caterpillar wriggling in the light-red portion of one of her eyes, and a similar, but human figure, bent into an impossible pose, that flashes for a tenth-of-a-second every 4, 6, and 3 seconds in a loop in the shadow of the other eye. Then you've got the old standby steam-jets out of the nose and flames in the background...
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Well there are no eyeveins, there is probably something that could be done with that. And the hair is all smooth flows, it could be something a bit more jagged. Then if we ant to go full-mythos you could have things flickering and wriggling at the edges. It already has that with the rage-pointers but it could have a light-red caterpillar wriggling in the light-red portion of one of her eyes, and a similar, but human figure, bent into an impossible pose, that flashes for a tenth-of-a-second every 4, 6, and 3 seconds in a loop in the shadow of the other eye. Then you've got the old standby steam-jets out of the nose and flames in the background...
You don't even have to draw that to terrify me.