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Dwarf Fortress => DF Dwarf Mode Discussion => Topic started by: Loud Whispers on January 03, 2012, 04:44:47 pm

Title: The Boiling Cook book challenge - A relic of insane world gen [fixed sadly]
Post by: Loud Whispers on January 03, 2012, 04:44:47 pm
What's this? A challenge thread and a world archive all in one? What's the catch?

...Do you smell smoke?


THE BOILING COOKBOOK CHALLENGE
Teh inter-dependant records and messes of worlds in flames.


I am searching for the most hostile Dorfy worlds to have ever existed. And I'm going to put them here, for all to attempt to defeat :P

The challenge? Post yourself an image of you winning the map. The forum shall decide. Or post an even more hostile map. Or both.

Challenge Archive:


Spoiler: Pluto (click to show/hide)
Spoiler: Venus (click to show/hide)
Spoiler: Sol (click to show/hide)



Archive submission rules

1. Submissions should be made with a title (optional humour)
2. Link to the world save
3. And a description outlining why it is so !FUN!
4. Mods allowed, if they make things stupendously difficult. For example, making Dwarf bones out of green glass...

Masters of hostility - Defeating the Boiling Cook book

1. No cheats. So no insta-magma forts, no dwarves vomiting plump helmets or adamantine war cats. Same goes with mods and other tools.*
*The only exception is modifications to the init. file in DF. Unless specified otherwise.
2. If you feel like you've won, follow the same instructions for Archive submission, barring 3. There, you put why you think you've won, and as said before, the forum will decide if you have ;P
Remember, it is possible to win even if you die :D
3. Any rules the maker of the !FUN! world might impose. So if they say that you're only allowed to build above ground, you betcha you're only building above ground!

Overall Bouse of survival is named teh master of the boiling cook book.
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 07:50:34 pm
Not really for the archive, just thought I'd share:
Embark on Venus
No picks/axes/anvils available
Booze boils
Dogs explode
Dwarves spraying (yes it say spraying) blood out of their arm sockets
Faces melting
Bodies melting
Corpses melting
"Your settlement has crumbled to it's end"

Scary thing was... the blood boiled off the ground.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 07:56:03 pm
Not really for the archive, just thought I'd share:
Embark on Venus
No picks/axes/anvils available
Booze boils
Dogs explode
Dwarves spraying (yes it say spraying) blood out of their arm sockets
Faces melting
Bodies melting
Corpses melting
"Your settlement has crumbled to it's end"

Scary thing was... the blood boiled off the ground.

Yeah. It's a little hot above the surface ;P

Although I didn't quite experience the face melting and blood spraying everywhere. Mine just lied down and died... Then the corpses vaporised. One embark attempt I saw one Dwarf trying to grab his friend's corpse... But kept having to turn away because of the heat  :'(
Had to endure a friends corpse rotting recently.

Sol is like Venus, but immensely worse :d
When I loaded the temperature map, I thought it was bugged. It was just a giant white rectangle.

...White shows the hottest part of the map. There's not a single spot on the world in sol where the rain doesn't boil. And for some reason, it rains a lot. And Dwarves caught in the rain when this happens...
Title: Re: The Boiling Cook book challenge
Post by: Wannazzaki on January 03, 2012, 07:57:54 pm
This is hilarious. It's like watching you throw your dorfs into a perpetual nuclear explosion
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 08:00:33 pm
This is hilarious. It's like watching you throw your dorfs into a perpetual nuclear explosion

Yup. The hottest point on Sol is twice as hot as the hottest point on Venus... It might even be hot enough to melt bronze :d

And for some reason, all the Dwarves show up wearing nothing but a cap and socks.
Title: Re: The Boiling Cook book challenge
Post by: UltraValican on January 03, 2012, 08:08:17 pm
How did you get these worlds?
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 08:10:40 pm
So I finally got an embark where I can actually get picks/axes and its warm (read: not !!scorching!!) enough for the dwarves to survive. And it has an aquifer. And alligators... so many alligators. Currently I have 3 dwarves. Fun stuff.

EDIT: Aquifer plug gone wrong... on to the next area I suppose. I imagine future civilizations colonizing this planet will wonder what the 4 big holes with water on the bottom were for.

EDIT: I've found what appears to be... a temperate area. Crazy stuff.
Title: Re: The Boiling Cook book challenge
Post by: HorridOwn4ge on January 03, 2012, 08:15:01 pm
Someone should make a planet Pluto one.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 08:16:11 pm
How did you get these worlds?

Messing around with world gen parameters. (Took quite a while, also, over 6000 regions rejected D:)

So I finally got an embark where I can actually get picks/axes and its warm (read: not !!scorching!!) enough for the dwarves to survive. And it has an aquifer. And alligators... so many alligators. Currently I have 3 dwarves. Fun stuff.

Warm? Wow. Good luck with Sol then, everything in Sol is scorching. And melting :d

*Edit, the warm zones are probably rejected regions that lucked out ;P

Someone should make a planet Pluto one.

Super frozen map? I wonder if it would make a crap ton of glaciers...

Title: Re: The Boiling Cook book challenge
Post by: BrandonKun on January 03, 2012, 08:24:36 pm
I found a nice embark on Venus that's Warm and Calm, I just had to use bronze axes and picks. So far so good, the only thing is, I'm not experienced with dealing with aquifers...
Title: Re: The Boiling Cook book challenge
Post by: ayoriceball on January 03, 2012, 08:25:15 pm
3 questions.
Are we allowed to play with aquifers off?
What would you classify as success- or, what would you classify as beating the challenge?
Can we take pics with a texture pack on or do we have to use ASCII?

I would like to see a savage evil water-bogged swamp world (aquifers of course). Might be interesting.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 08:28:47 pm
3 questions.
Are we allowed to play with aquifers off?
What would you classify as success- or, what would you classify as beating the challenge?
Can we take pics with a texture pack on or do we have to use ASCII?

I would like to see a savage evil water-bogged swamp world (aquifers of course). Might be interesting.

1. Hmph. I now that I think about it, init mods should be allowed ;P

Though I'd honestly keep aquifers on in Sol, you'll not find water anywhere else. And booze explodes vaporizes simply by being in contact with air.
2. Having a thriving fort, doing something that pretty much stamps your name on the Earth and or some great monument to Dorfiness :P
3. Texture packs are ok
Title: Re: The Boiling Cook book challenge
Post by: Nan on January 03, 2012, 08:29:25 pm
Yeah found a warm spot on venus. Nothing difficult because I play with aquifers around 90% of the time anyway. Onto Sol I guess.
Title: Re: The Boiling Cook book challenge
Post by: ayoriceball on January 03, 2012, 08:38:09 pm
This is so exciting. :D

I'll also see if I can generate a world that is quite interesting.
Title: Re: The Boiling Cook book challenge
Post by: BrandonKun on January 03, 2012, 08:45:16 pm
Just tried an embark on Sol...

Spoiler (click to show/hide)

He is just kicking my Dwarves while they're down while they're melting and burning alive.
Title: Re: The Boiling Cook book challenge
Post by: Urist McKiwi on January 03, 2012, 08:46:51 pm
I've been trying for Planet Siberia. Been going well. I've only had about 5K rejects thus far, and it's making new ones pretty quickly....

So, what's the average temperature for Dwarven Venus? And how come their blood boils, pressurises and explodes out their armpits....but their beards don't burn?
Title: Re: The Boiling Cook book challenge
Post by: Wannazzaki on January 03, 2012, 08:50:35 pm
I've been trying for Planet Siberia. Been going well. I've only had about 5K rejects thus far, and it's making new ones pretty quickly....

So, what's the average temperature for Dwarven Venus? And how come their blood boils, pressurises and explodes out their armpits....but their beards don't burn?

Beards are made of super-tough symbiotes.

Explaining why these dwarves survived to embark in the first place is like....

Pissing in the solar wind.


YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAH  8)
Title: Re: The Boiling Cook book challenge
Post by: Urist McKiwi on January 03, 2012, 08:52:02 pm
I've been trying for Planet Siberia. Been going well. I've only had about 5K rejects thus far, and it's making new ones pretty quickly....

So, what's the average temperature for Dwarven Venus? And how come their blood boils, pressurises and explodes out their armpits....but their beards don't burn?

Beards are made of super-tough symbiotes.

Explaining why these dwarves survived to embark in the first place is like....

Pissing in the solar wind.


YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAH  8)

Wagons are invincible, except for their one weakness that removes all their powers!*


*stopping.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 08:53:40 pm
Just tried an embark on Sol...

Spoiler (click to show/hide)

He is just kicking my Dwarves while they're down while they're melting and burning alive.

A solar moose. Yep. Sol is one tough cookie to crack, no wonder it hasn't been weaponized by Dorfs yet - the embark parties all die :d
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 08:56:14 pm
"Well here's a dandy idea, lets embark on a freshwater lake on Sol!"

*WOOOOOOOOOOOOOSHHHHH*

Spoiler (click to show/hide)

Template for posts about embarking on Sol:
Spoiler (click to show/hide)
Thought that might help people.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 08:59:56 pm
A for effort? :D

Yeah, even brook tiles dry up. Brooks. They aren't even water, they're pseudo water. The rivers underneath the brooks vaporize. It's a whole lot of !FUN! condensed in one world :P
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 09:02:26 pm
A for effort? :D

Yeah, even brook tiles dry up. Brooks. They aren't even water, they're pseudo water. The rivers underneath the brooks vaporize. It's a whole lot of !FUN! condensed in one world :P

And the best part is, it is the most enjoyment I've gotten out of Dwarf Fortress in a while. :D

EDIT: Again, to avoid double posts and since I've been posting a lot.

Has anyone managed to get more than one dwarf underground? I've only been able to get my miner down under but he dies when getting to the foods...

EDIT EDIT:
MY DEAR LORD
HAVE I
HAVE I DONE IT?

Spoiler (click to show/hide)

That there is a male and a female dwarf, both underground... And not melting! Everyone else died though. Oh well.

EDIT EDIT EDIT: And then the guy ran outside and got his face melted off. Savescum it is!
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 09:03:41 pm
If losing is !FUN!, Sol is a drug :d

*Edit have started genning what I hope will create a pluto map... Looking promising :P
Title: Re: The Boiling Cook book challenge
Post by: Urist McKiwi on January 03, 2012, 09:11:50 pm
If losing is !FUN!, Sol is a drug :d

*Edit have started genning what I hope will create a pluto map... Looking promising :P

my Siberia one, once I started randomly turning off rejection criteria, looks...fun. I set the minimum temperature as -500 or so (max was a balmy 5), but since some of the goblins and humans are alive...(and possibly some dwarves), I assume it's a little too warm.
Title: Re: The Boiling Cook book challenge
Post by: Armeleon on January 03, 2012, 09:17:37 pm
Aiee! My dwarves are running around with their heads melted and getting eaten alive by giant rats. My wagon has spontaneously combusted and everything has started to go in a general 'hellish' direction.'  I think my only bet will be to embark on a haunted lair and try and get everyone inside before the sun gets to them. forget about saving any supplies.
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 09:19:38 pm
Aiee! My dwarves are running around with their heads melted and getting eaten alive by giant rats. My wagon has spontaneously combusted and everything has started to go in a general 'hellish' direction.'  I think my only bet will be to embark on a haunted lair and try and get everyone inside before the sun gets to them. forget about saving any supplies.


get everyone inside before the sun gets to them.

Silly billy, you are on the sun.
Title: Re: The Boiling Cook book challenge
Post by: Nan on January 03, 2012, 09:29:33 pm
Okay, I cracked, or at least chipped, Sol. Don't look if you want to figure it out for yourself!
Spoiler (click to show/hide)
Title: Re: The Boiling Cook book challenge
Post by: Watwar5 on January 03, 2012, 09:33:53 pm
Oh wow...I think all my civilizations copper picks melted, since I can no longer embark with them...This is so awesome.
Title: Re: The Boiling Cook book challenge
Post by: Crashmaster on January 03, 2012, 09:45:29 pm
totally stolen from elsewhere;

"Seven Days: the story of Earthmurdered"

As if blessed by Armok himself, the fortress name is actually completely randomly generated, and entirely apt. If it has its way, the earth will murder you on this map. It is not for the faint of heart.

Some points to help you in your challenge (should you choose to accept it):

    It's a 0.31.25 save game.
    This map will run at 1-5fps for the first month or so... it gives you LOTS of time to reflect on just how badly things are going.
    You playing a group of Humans, not Dwarves.
    I haven't changed the RAWs, except to add [CIV_CONTROLLABLE] to the Humans in the entities.
    If you do nothing, you will lose on the 7th or 8th of Granite (that's a week from starting to play)
    It is possible to survive: I've managed to make it over a month now, though things are MASSIVELY precarious, even now.
    You are equipped with fairly minimal skills, two trained miners, two trained wood cutters and some very basic farming skills (should you survive long enough to need them)
    Some basic equipment is included, and "lots" of food (80 seeds, 20m/20p/20f and 80 drinks)
    Some basic armor and weapons are also included, as well as two picks and two axes.

What's happened so far... (sort of spoilers, or perhaps pre-planning)

This 4x4 map starts you perched upon the cliffs between the merging of two ancient rivers. Long since frozen over, this arctic tundra is a forbidding and hostile environment on it's own, but these ardent adventurers from "The East Kingdoms" knew what to expect... or did they? As they approach this seemingly quiet location after their exhausting journey, there is a rumble from deep within the earth. Suddenly, there is a roar from deep down, as if something evil has been released and out comes a surge of magma nearly 90 stories tall. There's only one thing to do: run. But where?

The choice is up to you: good luck!

http://wrongpath.net/projects/files/df/saves/seven-days.zip

NOPE
Spoiler (click to show/hide)

better, but outta time
Spoiler (click to show/hide)

ok, but could have got a few more trees and should cache some magma
Spoiler (click to show/hide)

here we go, water, magma, supplies, cut trees, livestock and dwarves all accounted for
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

The caverns are filling with magma from below as well, I had some interest in trying to thaw one of the river inlets at the map edge and finding a way to pump water onto the 90 some z-level tall lava flow coming from the west perhaps sealing it off.

or not, the 36 wide, 74 tall portal to infinite lava sits on top of SMR, hmmm, might be able to encase the SMR peak in obsidian and obsidianize floors off of the shell 1 z-level above the top of the SMR to support the lava seal wall...
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 09:52:54 pm
If losing is !FUN!, Sol is a drug :d

*Edit have started genning what I hope will create a pluto map... Looking promising :P

my Siberia one, once I started randomly turning off rejection criteria, looks...fun. I set the minimum temperature as -500 or so (max was a balmy 5), but since some of the goblins and humans are alive...(and possibly some dwarves), I assume it's a little too warm.

I got one at -500 as well, though I'm going to get the -1000 one done first before I start testing. On Sol lotsa civs weren't spontaneously combusting, so I assume they're safe inside their bunkers ;P

Okay, I cracked, or at least chipped, Sol. Don't look if you want to figure it out for yourself!
Spoiler (click to show/hide)

If you remove their clothing they burn to death very quickly. Forbid their cap, and watch their head/upper body. It melts, then burns, then vaporizes.

Oh wow...I think all my civilizations copper picks melted, since I can no longer embark with them...This is so awesome.

*Trade with all civs impossible*

what you gonna do when you're on the sun ~o.o~

Also Earthmurdered seems a bit... Interesting don't-cha think? I'll see what I can do >:D
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 10:18:55 pm
Sadly, I've managed to get 5 dwarves underground. The initial rush is fun but after that it's much the same as just locking your dwarves in for all eternity, minus a few food products. I haven't "conquered" it, but I could probably get close if I tried. Then again, no migrants... so it could be a long wait. Oh well.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 10:20:23 pm
The first two migrant waves are hard coded-you'll get them no matter what. And it all depends really, what did you manage to bring inside?
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 10:29:09 pm
The first two migrant waves are hard coded-you'll get them no matter what. And it all depends really, what did you manage to bring inside?
I got the anvil and all the tools, dug to the cavern layer got some plants and rocks and water, set up walls all around, cut down some trees, made 5 rooms and let it sit for a while.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 10:29:46 pm
The first two migrant waves are hard coded-you'll get them no matter what. And it all depends really, what did you manage to bring inside?
I got the anvil and all the tools, dug to the cavern layer got some plants and rocks and water, set up walls all around, cut down some trees, made 5 rooms and let it sit for a while.
This in Sol?
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 03, 2012, 10:51:16 pm
The first two migrant waves are hard coded-you'll get them no matter what. And it all depends really, what did you manage to bring inside?
I got the anvil and all the tools, dug to the cavern layer got some plants and rocks and water, set up walls all around, cut down some trees, made 5 rooms and let it sit for a while.
This in Sol?
Yep, moment of embark set two miners, get them to dig a staircase and a somewhat large room, set the room to a meeting area and add upwards stairs where needed to retrieve things.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 03, 2012, 10:56:17 pm
pic/save? I managed to do the same by digging into the side of a mountain, but I couldn't dig deeper because of aquifers. I take it the caverns have water? And if you've managed that, you know what to do next :D

Pair off the Dorfs, and make them marry £:
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 04, 2012, 12:15:25 am
pic/save? I managed to do the same by digging into the side of a mountain, but I couldn't dig deeper because of aquifers. I take it the caverns have water? And if you've managed that, you know what to do next :D

Pair off the Dorfs, and make them marry £:

I'll put up a pic some time tomorrow if I have the time. Sadly it crashed and I haven't loaded it back up to see how far back I went, but I know they are underground and somewhat safe. And I probably will not upload the save because it might be a little funky as I copied my own raws onto it because I have no idea how you properly swap graphics, and that worked well enough. Except I forgot I had modded out andesite, so that messed stuff up a bit too. But yeah, if you just get dorfs underground fast enough they don't burn and die. This place also didn't have an aquifer so that is a plus.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 04, 2012, 01:11:30 am
I can cope with funky raws :P

Also, -1000 worlds have turned out to be quite a disappointment. Not nearly as apocalyptic as I hoped >__<
Title: Re: The Boiling Cook book challenge
Post by: tommy521 on January 04, 2012, 01:13:22 am
I can cope with funky raws :P

Also, -1000 worlds have turned out to be quite a disappointment. Not nearly as apocalyptic as I hoped >__<

So dwarves don't burst into a ball of !!ice!!? I guess it would kind of be like embarking in a cold area. Just... colder I guess.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 04, 2012, 01:14:47 am
I can cope with funky raws :P

Also, -1000 worlds have turned out to be quite a disappointment. Not nearly as apocalyptic as I hoped >__<

So dwarves don't burst into a ball of !!ice!!? I guess it would kind of be like embarking in a cold area. Just... colder I guess.

Yeah, the worst thing I saw was it engulfing the wagon (that's the only way I can describe it - it just disappeared), and destroying some bags.

Y U NO FREEZE DORFS
Title: Re: The Boiling Cook book challenge
Post by: Nan on January 04, 2012, 02:24:10 am
Sol... Owned.
Spoiler (click to show/hide)
Title: Re: The Boiling Cook book challenge
Post by: polanc on January 04, 2012, 03:09:37 am
It's too easy to stay inside the sun. For your next challenge you must build a tower to the maximum height possible.
Title: Re: The Boiling Cook book challenge
Post by: GreatWyrmGold on January 04, 2012, 09:36:21 am
Someone should make a planet Pluto one.
And Mars. And Mercury. And Europa. And Io. And maybe Ganymede. And possibly Titan. And hypothetically Ceres.
Pluto=really cold, icey, and so forth; Mars=less cold, not so icey; Mercury=not quite as hot as Venus, but much more barren; Europa=Something like a wet Pluto, but a bit warmer; Io=volcanic and fairly hot; Ganymede=Barren; Titan=IDK; Ceres=completely barren, rocky wastelands everywhere, almost no non-dwarven life.
Title: Re: The Boiling Cook book challenge
Post by: TurkeyXIII on January 04, 2012, 12:44:36 pm
Spoiler: Pluto (click to show/hide)
Title: Re: The Boiling Cook book challenge
Post by: Nan on January 04, 2012, 03:13:50 pm
One of the things I've learned from this challenge, is the strategic value of nakedness. I hypothesis that dwarves would be more magma-safe if they are naked. It seems that burning clothes is a death sentence to a dwarf, while merely getting burnt is sometimes survivable. This would seem to have applications for "magmanauts" and extremely dangerous extreme sports such as magma diving, along with everyday dangerous activities such as tapping magma pipes/seas.
Title: Re: The Boiling Cook book challenge
Post by: Mapleguy555 on January 04, 2012, 05:12:06 pm
What this guy said. ^
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 04, 2012, 06:35:42 pm
Spoiler: Pluto (click to show/hide)

Added pluto, testing Earthmurdered to see if it's sufficiently mad :P

Glad to see people defeating Sol. This is like the crash course for all - if you can dodge a massive ball of plasma, you can dodge an arrow.
Title: Re: The Boiling Cook book challenge
Post by: Watwar5 on January 04, 2012, 08:59:48 pm
This is like the crash course for all - if you can dodge a massive ball of plasma, you can dodge an arrow.
I think I have to sig this.
Title: Re: The Boiling Cook book challenge
Post by: Urist McKiwi on January 04, 2012, 09:12:17 pm
One of the things I've learned from this challenge, is the strategic value of nakedness. I hypothesis that dwarves would be more magma-safe if they are naked. It seems that burning clothes is a death sentence to a dwarf, while merely getting burnt is sometimes survivable. This would seem to have applications for "magmanauts" and extremely dangerous extreme sports such as magma diving, along with everyday dangerous activities such as tapping magma pipes/seas.

I seem to recall one dwarf in one of the great succession games wading through magma in admantine armor and surviving unscathed....so maybe some !!SCIENCE!! is in order:

Take two groups of 5 dwarves, with roughly the same stats across the group. In each group: One is enjoying naked time, one is wearing normal clothing, one is wearing armor (preferably adamantine) and the same clothing as the clothing dwarf, and one is wearing full armor of the same sort as the clothing+armor dwarf, but is naked underneath (that's gotta be uncomfortable, but the chafing will be the least of his/her worries), and one is wearing adamantine fabric clothes of the same TYPE as the ones being worn by the clothing and clothing+armor dwarves. Then dunk the first group into lava, and leave them there, seeing  who is injured the fastest, and what order they die in (and see if you can drain the lava out afterwards and recover the admantine). Then send the second group to the surface of Sol. See who is injured first, exactly HOW they are hurt,what order they die in, and who leaves the biggest cloud of red mist when their boiling blood causes them to explode. Bonus points if you see whose exploding body parts go the furthest.
Title: Re: The Boiling Cook book challenge
Post by: Urist Da Vinci on January 04, 2012, 09:28:09 pm
One of the things I've learned from this challenge, is the strategic value of nakedness. I hypothesis that dwarves would be more magma-safe if they are naked. It seems that burning clothes is a death sentence to a dwarf, while merely getting burnt is sometimes survivable. This would seem to have applications for "magmanauts" and extremely dangerous extreme sports such as magma diving, along with everyday dangerous activities such as tapping magma pipes/seas.

I used the arena to test this. Dwarves standing in 1/7 magma died at identical times regardless of the clothing they were wearing. I also know from playing adventurer mode that the code for clothing and temperature must have been changed since 40d because I can't set my pants on fire and throw them into the mead hall anymore.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 04, 2012, 09:43:59 pm
This is like the crash course for all - if you can dodge a massive ball of plasma, you can dodge an arrow.
I think I have to sig this.

He he, thanks :P
Title: Re: The Boiling Cook book challenge
Post by: UristMcHuman on January 05, 2012, 07:50:28 pm
Please, please, please, please make these files .ZIP types!!! I can't download .RAR files, and the tool I have to do it (7zip portable) doesn't do a goddamn thing.
Title: Re: The Boiling Cook book challenge
Post by: Powder Miner on January 05, 2012, 08:05:27 pm
I know. It makes me sad too...
Title: Re: The Boiling Cook book challenge
Post by: Vic Romano on January 05, 2012, 08:13:17 pm
What I have gathered from this is that if you are going to swim in magma, you had better be completely naked.  Life lesson learned.
Title: Re: The Boiling Cook book challenge
Post by: Kofthefens on January 05, 2012, 09:54:23 pm
Now you need to conquer HFS... just make sure they go outside first  8)
Title: Re: The Boiling Cook book challenge
Post by: Urist McKiwi on January 05, 2012, 10:21:18 pm
Now you need to conquer HFS... just make sure they go outside first  8)

Or make hell freeze over, if that's possible.
Title: Re: The Boiling Cook book challenge
Post by: Crashmaster on January 05, 2012, 10:48:45 pm
if you're lucky with a spire you might be able to get one tile to register as 'above ground,' but it would be a snowball's chance in hell of working just to get on ice wall in hell.

also, Earthmurdered is not that extreme, by mid-summer the magma has stopped expanding mostly, leaving the top and bottom right corners un-touched. The much-feared second z-level of magma comes close but does not seem as though it will reach the wagon's spot. So the initial rush, while exciting, is not too critical, taking the challenge right out of the embark. Though the lack of any possibility of nobles and therefore a military when combined with giant badgers confined on a shrinking amount of magma-free ground was FUN.

I'm still toying with the constructions required to make an attempt at taking back the surface and the FPS from the magma.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 06, 2012, 12:40:56 am
Please, please, please, please make these files .ZIP types!!! I can't download .RAR files, and the tool I have to do it (7zip portable) doesn't do a goddamn thing.

He he, I don't have .ZIP (yet anyways), so I'll see what I can do ;P
Title: Re: The Boiling Cook book challenge
Post by: SirAaronIII on January 06, 2012, 12:53:06 am
Ooh we could make this into a solar system challenge type thing. Get all the worlds, play on all of them, and post results. Some planet settlements will last longer than others.
I call making the Earth world! :P
Title: Re: The Boiling Cook book challenge
Post by: Mapleguy555 on January 06, 2012, 01:10:16 am
I... I call... Umos! Tropical Island World. Note this is a request.

Parameters:
- All tropical, with no glaciers and such.
- At least 10 volcanoes.
       ^If in next version it is possible to have natural pressurization on lava/magma, make them active! xD
- Lotsa wood.

Challenges:
1. Make everything out of wood, except the necessary stuff.
2. (optional) Embark on a volcano.
3. Above ground only, you may dig for cellars! Except for your mad scientist living on a fistant atoll along with his
dangerous followers, he can keep the traditional dwarven customs.
Title: Re: The Boiling Cook book challenge
Post by: bucket on January 06, 2012, 02:12:54 am
Is incredibly hot/cold the best challenge there is? What about stuff like water worlds or completely evil/terrifying worlds with 1000 megabeasts...?
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 06, 2012, 02:15:16 am
Incredibly cold worlds seems to be a real let down, but Sol is still good :P

Also, all of them except Venus I think have the max amount of night creatures, demons and megabeasts.

I... I call... Umos! Tropical Island World. Note this is a request.

Parameters:
- All tropical, with no glaciers and such.
- At least 10 volcanoes.
       ^If in next version it is possible to have natural pressurization on lava/magma, make them active! xD
- Lotsa wood.

Challenges:
1. Make everything out of wood, except the necessary stuff.
2. (optional) Embark on a volcano.
3. Above ground only, you may dig for cellars! Except for your mad scientist living on a fistant atoll along with his
dangerous followers, he can keep the traditional dwarven customs.


You can't naturally pressurize magma :(
Also, volcanoes tend to be very steep... Not good basis for an above ground fort :(
Title: Re: The Boiling Cook book challenge
Post by: Mapleguy555 on January 06, 2012, 12:05:38 pm
Naturally?! :O
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 06, 2012, 04:46:38 pm
magma can be pressurised, hence the magma cannon that someone made.

Yes, with pump stacks. Not naturally though.
Title: Re: The Boiling Cook book challenge
Post by: ayoriceball on January 06, 2012, 10:17:30 pm
A lone female dwarf managed to mine out quite a bit by herself. She even reached cavern water, with the ghosts of her fallen comrades watching her. I thought she might've actually survived- but a Giant Bat got her. :(

EDIT; After atleast 5 more attempts to start a fortress, something fantastic happened. 3 of my 7 dwarves aren't on fire. They embarked with a nethercap wagon- I think that may have something to do with it, but I'm not entirely sure.

EDIT; I just encountered a ton of batmen in the caverns. ...
Title: Re: The Boiling Cook book challenge
Post by: Urist McKiwi on January 07, 2012, 12:44:29 am
A lone female dwarf managed to mine out quite a bit by herself. She even reached cavern water, with the ghosts of her fallen comrades watching her. I thought she might've actually survived- but a Giant Bat got her. :(

EDIT; After atleast 5 more attempts to start a fortress, something fantastic happened. 3 of my 7 dwarves aren't on fire. They embarked with a nethercap wagon- I think that may have something to do with it, but I'm not entirely sure.

EDIT; I just encountered a ton of batmen in the caverns. ...

..Those goddamned batmen....<_<
Title: Re: The Boiling Cook book challenge
Post by: ayoriceball on January 07, 2012, 12:52:55 am
A lone female dwarf managed to mine out quite a bit by herself. She even reached cavern water, with the ghosts of her fallen comrades watching her. I thought she might've actually survived- but a Giant Bat got her. :(

EDIT; After atleast 5 more attempts to start a fortress, something fantastic happened. 3 of my 7 dwarves aren't on fire. They embarked with a nethercap wagon- I think that may have something to do with it, but I'm not entirely sure.

EDIT; I just encountered a ton of batmen in the caverns. ...

..Those goddamned batmen....<_<

Yeah... I think I give up. But only because 3/4 of every embark ends in less than 30 seconds.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 07, 2012, 04:12:35 am
It is quite possibly one of my favourite maps now ;P
Title: Re: The Boiling Cook book challenge
Post by: Armeleon on January 07, 2012, 01:07:29 pm
After a month building up a zombie-proof home for my one surviving dwarf, he decides to give me this message:

"Urist cancles store dimple cup in stockpile: hunting vermin for food."

How stupid can you get? Just eat the damn plant already, Urist. But no, he decides to go hunting around outside for anything that might have escaped the heat. Idiot.
Title: Re: The Boiling Cook book challenge
Post by: ayoriceball on January 07, 2012, 02:54:55 pm
After a month building up a zombie-proof home for my one surviving dwarf, he decides to give me this message:

"Urist cancles store dimple cup in stockpile: hunting vermin for food."

How stupid can you get? Just eat the damn plant already, Urist. But no, he decides to go hunting around outside for anything that might have escaped the heat. Idiot.

Dimple cups can't be eaten raw. :P
Title: Re: The Boiling Cook book challenge
Post by: flieroflight on January 07, 2012, 03:09:45 pm
shame we cant make gas giant planets or modify gravity.
Title: Re: The Boiling Cook book challenge
Post by: Armeleon on January 07, 2012, 03:24:01 pm
Quote
Dimple cups can't be eaten raw. :P

Ha true. But neither can small rodents. Can they? I mean, if its the choice between a raw plant and a raw rat, I would choose the plant every time.  But then again, I'm not a dwarf
Title: Re: The Boiling Cook book challenge
Post by: Ivir_Baggins on January 07, 2012, 05:07:26 pm
I think he'd prefer meat to getting his face (and beard) stained with blue.
Title: Re: The Boiling Cook book challenge
Post by: flieroflight on January 08, 2012, 07:25:50 am
you know ive just realised that if we could edit gravity and seasons, life would be so much more FUN
a high g world where falling even 1z is death or a world where every summer, a wall of flame sweeps across the map.

still, no point wisjing on mights, so i think with pluto and sol, the limit has been reached on difficulty. for now, maybe making daemon worlds in the next release.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 08, 2012, 09:44:48 am
Eerie glowing mist for everyone :D

Plus, I'm sure we could still find self induced !FUN! maps....
Title: Re: The Boiling Cook book challenge
Post by: Monk321654 on January 08, 2012, 12:37:46 pm
A world swarming with NECROMANCERS!
Title: Re: The Boiling Cook book challenge
Post by: Wannazzaki on January 08, 2012, 01:23:10 pm
A world swarming with NECROMANCERS!

You called?

Spoiler (click to show/hide)
Title: Re: The Boiling Cook book challenge
Post by: Urist McKiwi on January 08, 2012, 10:01:02 pm
I can think of more Fun ways for worlds to exist.....A world where it rains more or less constantly, is mostly (all) low lying and is a nice tropical/warm temperature, thus: water everywhere, so you're working with Aquifer on Aquifer on Aquifer, swamp everywhere, surface water everywhere, alligators everywhere, no good water sources without a pump to purify it, very few mountains at all, and just little bit of forest just to keep the badgers happy and ready to kill dwarves on sight. And a load of megabeasts. The ones that can drown will do so, the rest...well...
woohoo! Skinless tentacled crocodiles with poisonous blood! MY FAVOURITE!

Then you have the aforementioned Planet Evil idea, where zombie carp, whales, badgers, dwarves, former collegues and.....wait a second. If things can reanimate automatically after a while in Evil biomes, that means...

...ZOMBIE FORGOTTEN BEASTS! HECK YEAH! Why lose 9/10ths of the fort to a horrific rotting burning death if the Fun isn't going to just start up again in a couple of weeks?  :D
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 08, 2012, 10:07:31 pm
Sadly, all water can be drank from if it's drank from a well :(

Although the rest sounds diabolical! Once the update comes out...
Title: Re: The Boiling Cook book challenge
Post by: ayoriceball on January 09, 2012, 12:00:40 am
I can think of more Fun ways for worlds to exist.....A world where it rains more or less constantly, is mostly (all) low lying and is a nice tropical/warm temperature, thus: water everywhere, so you're working with Aquifer on Aquifer on Aquifer, swamp everywhere, surface water everywhere, alligators everywhere, no good water sources without a pump to purify it, very few mountains at all, and just little bit of forest just to keep the badgers happy and ready to kill dwarves on sight. And a load of megabeasts. The ones that can drown will do so, the rest...well...
woohoo! Skinless tentacled crocodiles with poisonous blood! MY FAVOURITE!

Then you have the aforementioned Planet Evil idea, where zombie carp, whales, badgers, dwarves, former collegues and.....wait a second. If things can reanimate automatically after a while in Evil biomes, that means...

...ZOMBIE FORGOTTEN BEASTS! HECK YEAH! Why lose 9/10ths of the fort to a horrific rotting burning death if the Fun isn't going to just start up again in a couple of weeks?  :D

Evil aquifer-filled swamp world? Just add were-slugman dwarves and it'd be perfect.
Title: Re: The Boiling Cook book challenge
Post by: Loud Whispers on January 09, 2012, 05:12:36 am
Quote from: ayoriceball link=topic=98447.msg2891334#msg2891334 date=1326085240Evil aquifer-filled swamp world? Just add were-slugman dwarves and it'd be perfect.
[/quote

We might have to settle for any odd were creature, but it should be hopefully possible next release :D
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Xantalos on January 01, 2013, 02:10:41 am
Stop! Necro time!
If Sol is still compatible with the new version or we can make a new one, I'm interested in how an evil region on Sol would work. Constantly reanimating fire dead people?
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Loud Whispers on January 01, 2013, 02:36:58 am
Stop! Necro time!
If Sol is still compatible with the new version or we can make a new one, I'm interested in how an evil region on Sol would work. Constantly reanimating fire dead people?
Apparently world gen doesn't allow total deathworlds anymore. Shame really.
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Xantalos on January 01, 2013, 02:46:03 am
Stop! Necro time!
If Sol is still compatible with the new version or we can make a new one, I'm interested in how an evil region on Sol would work. Constantly reanimating fire dead people?
Apparently world gen doesn't allow total deathworlds anymore. Shame really.
Shame.
... What's the most extreme world you've done then?
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Loud Whispers on January 01, 2013, 02:54:01 am
Stop! Necro time!
If Sol is still compatible with the new version or we can make a new one, I'm interested in how an evil region on Sol would work. Constantly reanimating fire dead people?
Apparently world gen doesn't allow total deathworlds anymore. Shame really.
Shame.
... What's the most extreme world you've done then?
Been busy. Tried a few times to gen another fireball but it took too long to seem it would ever finish. Been focusing elsewhere since then. Feel free to try though :P
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Xantalos on January 01, 2013, 03:04:35 am
Stop! Necro time!
If Sol is still compatible with the new version or we can make a new one, I'm interested in how an evil region on Sol would work. Constantly reanimating fire dead people?
Apparently world gen doesn't allow total deathworlds anymore. Shame really.
Shame.
... What's the most extreme world you've done then?
Been busy. Tried a few times to gen another fireball but it took too long to seem it would ever finish. Been focusing elsewhere since then. Feel free to try though :P
CHALLENGE ACCEPTED
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: flabort on January 05, 2013, 11:44:37 pm
I want to know when/if you succeed on that. And how many rejections it takes.
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Gotdamnmiracle on January 06, 2013, 01:23:53 am
I love this.
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Larix on January 06, 2013, 03:48:03 am
A bit of superficial messing around shows you can easily make a world with very deadly locations, simply by using the maximum temperature range (-1000 to +1000). But if you shoot for all-hot or all-cold worlds, it seems the game fails to place any civilisations at all.

And getting your dwarfs underground doesn't reliably save them - shallow underground locations are still listed as 'hot' or 'cold' and your people will still freeze/melt to death there.
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Xantalos on January 10, 2013, 02:12:52 am
http://www.bay12forums.com/smf/index.php?topic=121475.0;topicseen
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: PDF urist master on April 18, 2013, 06:45:06 am
the thing i'm most terrified about is that sol is only difficulty 9. what could be difficulty 10? outer space?
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: Ieb on April 18, 2013, 08:12:47 am
Obviously a black hole.
Title: Re: The Boiling Cook book challenge - will update... someday... *whistles*
Post by: werty892 on April 18, 2013, 10:00:27 am
Holy mother of necro!