That said, could somebody share a few good side-scrolling space shooters? Something that's good for a beginner but still challenging, like Life Force. I know the Gradius series, but there's got to be more good (and more modern) ones than those.
You could try Don't Starve (http://www.dontstarvegame.com/gallery). It's a rougelike survival game with a surreal art style to it. Or Unreal World (http://www.unrealworld.fi/urw_whatis.html), a survival game based in iron age finland. There's also State of Decay (http://www.youtube.com/watch?v=WKl1cJMG99s) a single player zombie survival game that uses an interchangeable permadeath character system to scavenge for supplies and manage various base group aspects. Finally there's Rouge Survivor (http://www.bay12forums.com/smf/index.php?topic=58580.0) (pick the download link from blogsite) another zombie game but more rougelike, it's currently an abandoned title but for what it's worth there's much fun to be had with its current state: randomly generated city districts, competent AI, city generation and game difficulty editor and various mob entities.Also would like to add RUST if you like the Multiplayer Styled game of Don't Trust anyone systems. Pretty good for a alpha...
Are there any actual point-n-click adventure games for Android? It seems like it'd be a no-brainer for touch devices but all I can find are generic puzzle games.
Alright. Does anyone know western RPGs which aren't The Elder Scrolls?
Alright. Does anyone know western RPGs which aren't The Elder Scrolls?
Are there any actual point-n-click adventure games for Android? It seems like it'd be a no-brainer for touch devices but all I can find are generic puzzle games.SCUMMVM is on Android so there's all those classic games that used SCUMM, but I don't know of any modern ones.
Alright. Does anyone know western RPGs which aren't The Elder Scrolls?The Divinity series, Divine and 2 in particular.
Not Gothic 4, Gothic 4 is really bad.Alright. Does anyone know western RPGs which aren't The Elder Scrolls?Gothic (any part of the series).
Alright. Does anyone know western RPGs which aren't The Elder Scrolls?
Not Gothic 4, Gothic 4 is really bad.Alright. Does anyone know western RPGs which aren't The Elder Scrolls?Gothic (any part of the series).
Alright. Does anyone know western RPGs which aren't The Elder Scrolls?
That said, could somebody share a few good side-scrolling space shooters? Something that's good for a beginner but still challenging, like Life Force. I know the Gradius series, but there's got to be more good (and more modern) ones than those.
If you want a western RPG, go with Septerra Core.But... but septerra core is a jRPG at heart and soul.
All right here's a hard one. Someone recommend me a game similar to the likes of Yume Nikki (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/YumeNikki?from=Main.YumeNikki), Kairo (http://kairo.lockeddoorpuzzle.com/) and LSD Dream Emulator (http://www.youtube.com/watch?v=JnITCtbtejE). You know things with exploration in mind, little or no combat and a surreal setting.I assume you've played the major Yume Nikki fan games? Maybe Proteus? It's not that trippy but it is explorationy.
Please do not include games like Dear Esther, that's not what I'm looking for now. I want the game to have defined rules.
Have you tried Dungeon Crawl: Stone Soup?All right here's a hard one. Someone recommend me a game similar to the likes of Yume Nikki (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/YumeNikki?from=Main.YumeNikki), Kairo (http://kairo.lockeddoorpuzzle.com/) and LSD Dream Emulator (http://www.youtube.com/watch?v=JnITCtbtejE). You know things with exploration in mind, little or no combat and a surreal setting.MirrorMoon EP and Proteus are my top picks. I prefer the former to the latter but I never got into this hyper-experimental genre myself.
Please do not include games like Dear Esther, that's not what I'm looking for now. I want the game to have defined rules.
Now recommend me a classic console RPG (also known as JRPG), preferably with 2D graphics. Cannot be NES (or that era), cannot be Chrono Trigger, EarthBound, or in the Final Fantasy series. :)
All right here's a hard one. Someone recommend me a game similar to the likes of Yume Nikki (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/YumeNikki?from=Main.YumeNikki), Kairo (http://kairo.lockeddoorpuzzle.com/) and LSD Dream Emulator (http://www.youtube.com/watch?v=JnITCtbtejE). You know things with exploration in mind, little or no combat and a surreal setting.MirrorMoon EP and Proteus are my top picks. I prefer the former to the latter but I never got into this hyper-experimental genre myself.
Please do not include games like Dear Esther, that's not what I'm looking for now. I want the game to have defined rules.
Now recommend me a classic console RPG (also known as JRPG), preferably with 2D graphics. Cannot be NES (or that era), cannot be Chrono Trigger, EarthBound, or in the Final Fantasy series. :)
All right here's a hard one. Someone recommend me a game similar to the likes of Yume Nikki (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/YumeNikki?from=Main.YumeNikki), Kairo (http://kairo.lockeddoorpuzzle.com/) and LSD Dream Emulator (http://www.youtube.com/watch?v=JnITCtbtejE). You know things with exploration in mind, little or no combat and a surreal setting.Thought of the perfect one, A Cosmic Forest is exactly what you're looking for. http://7dfps.com/?action=games&id=155
Please do not include games like Dear Esther, that's not what I'm looking for now. I want the game to have defined rules.
Now recommend me a classic console RPG (also known as JRPG), preferably with 2D graphics. Cannot be NES (or that era), cannot be Chrono Trigger, EarthBound, or in the Final Fantasy series. :)
I assume you've played the major Yume Nikki fan games? Maybe Proteus? It's not that trippy but it is explorationy.
MirrorMoon EP and Proteus are my top picks. I prefer the former to the latter but I never got into this hyper-experimental genre myself.
Now recommend me a classic console RPG (also known as JRPG), preferably with 2D graphics. Cannot be NES (or that era), cannot be Chrono Trigger, EarthBound, or in the Final Fantasy series. :)
Thought of the perfect one, A Cosmic Forest is exactly what you're looking for. http://7dfps.com/?action=games&id=155
There's also Noby Noby boy, which is less explorey but very trippy.
All right here's a hard one. Someone recommend me a game similar to the likes of Yume Nikki (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/YumeNikki?from=Main.YumeNikki), Kairo (http://kairo.lockeddoorpuzzle.com/) and LSD Dream Emulator (http://www.youtube.com/watch?v=JnITCtbtejE). You know things with exploration in mind, little or no combat and a surreal setting.
Please do not include games like Dear Esther, that's not what I'm looking for now. I want the game to have defined rules.
I want to play a D20 style RPG game that I haven't yet played, but I've already played:titan quest or sacred?
Baldur's Gate 1 & 2
Icewind Dale 1 & 2
Neverwinter Nights 1 & 2
SW: KotOR 1 & 2 (Are you seeing a pattern here?)
AND I've played a bunch of somewhat-close-to-what-I-want-but-not-quite games like:
Jedi Knight series
Fallout NV (I keep meaning to get 3 though. I liked that one)
Mount and Blade
Morrowind and other assorted TES games
So I'm sort of stumped. Any recommendations?
I want to play a D20 style RPG game that I haven't yet played, but I've already played:
Baldur's Gate 1 & 2
Icewind Dale 1 & 2
Neverwinter Nights 1 & 2
SW: KotOR 1 & 2 (Are you seeing a pattern here?)
AND I've played a bunch of somewhat-close-to-what-I-want-but-not-quite games like:
Jedi Knight series
Fallout NV (I keep meaning to get 3 though. I liked that one)
Mount and Blade
Morrowind and other assorted TES games
So I'm sort of stumped. Any recommendations?
I want to play a D20 style RPG game that I haven't yet played, but I've already played:
Baldur's Gate 1 & 2
Icewind Dale 1 & 2
Neverwinter Nights 1 & 2
SW: KotOR 1 & 2 (Are you seeing a pattern here?)
AND I've played a bunch of somewhat-close-to-what-I-want-but-not-quite games like:
Jedi Knight series
Fallout NV (I keep meaning to get 3 though. I liked that one)
Mount and Blade
Morrowind and other assorted TES games
So I'm sort of stumped. Any recommendations?
I want to play a D20 style RPG game that I haven't yet played, but I've already played:
Baldur's Gate 1 & 2
Icewind Dale 1 & 2
Neverwinter Nights 1 & 2
SW: KotOR 1 & 2 (Are you seeing a pattern here?)
AND I've played a bunch of somewhat-close-to-what-I-want-but-not-quite games like:
Jedi Knight series
Fallout NV (I keep meaning to get 3 though. I liked that one)
Mount and Blade
Morrowind and other assorted TES games
So I'm sort of stumped. Any recommendations?
Not sure how close to D20 they have to be (or necessarily are), but:
Fallout 1 and/or 2 and Planescape: Torment combined with the ones you've listed as played basically cover the classic/golden age examples of the genre.
Beyond that there's also the Divinity series, the recent Shadowrun game (a little underwhelming, but still worth a look), the Dragon Age series, maybe Spiderweb's games (Avernum et al), and I've seen a few recommendations for Temple of Elemental Evil.
In the not too distant future there's Divinity: Original Sin andProjectPillars of Eternity due in the first half of 2014.
All right here's a hard one. Someone recommend me a game similar to the likes of Yume Nikki (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/YumeNikki?from=Main.YumeNikki), Kairo (http://kairo.lockeddoorpuzzle.com/) and LSD Dream Emulator (http://www.youtube.com/watch?v=JnITCtbtejE). You know things with exploration in mind, little or no combat and a surreal setting.Try Space Funeral (http://gamejolt.com/games/rpg/space-funeral/3492/). It has little combat, is super surreal and it's free.
Please do not include games like Dear Esther, that's not what I'm looking for now. I want the game to have defined rules.
So... there was Ogre Battle, and the N64 version (and I guess technically there was some handheld thing that never got translated, hum). Their... combat, or just general nature. The hands-offy management/strategy, etc. There anything out there that, like, harkens?
Know there was some flash game a while back I've since forgotten, and I vaguely remember there might be a PS2 (3?) game or two that's similar (but have forgotten the names, of course ::)), but... anything? At all? System irrelevant, I just wanna' kinda' have a list of targets going forward...
I've heard of some OLD wargames where you'd be a general and command your army by sending out messengers. Orders could be delayed, misunderstood or just never reach their target at all. Never played them myself but I've heard some sporadic mentions in old timey podcasts.
I want to play a D20 style RPG game that I haven't yet played, but I've already played:
Baldur's Gate 1 & 2
Icewind Dale 1 & 2
Neverwinter Nights 1 & 2
SW: KotOR 1 & 2 (Are you seeing a pattern here?)
AND I've played a bunch of somewhat-close-to-what-I-want-but-not-quite games like:
Jedi Knight series
Fallout NV (I keep meaning to get 3 though. I liked that one)
Mount and Blade
Morrowind and other assorted TES games
So I'm sort of stumped. Any recommendations?
Is it worthwhile to play through number one before Baldur's Gate 2? I have both of them and I'm slowly working my way through the first already, haphazardly avoiding death by spellcaster.
I want a game that appeals to my inner pyromaniac. Something with gorgeous, realistic fire physics and animations. A firefighting RPG/puzzle game would be ideal, but anything with lots of pretty fire would be excellent.Have you tried little inferno?
Thank you everyone for your great recommendations. I am truly in awe at your knowledge. First on the list are Lufia II and Tales of Phantasia, which I hadn't heard of before this point.
I'm thinking I might also get myself a PS Vita for New Year's. The PSP was well-known for its emulation and homebrew capabilities, how does the Vita compare? I know that lots of great PSP titles are sold through its store
I've got $65 USD worth of steam credit, and I'm looking for some good zombie survival games in the vein of Day Z or Cataclysm: Dark Days Ahead. Any suggestions?
There's also State of Decay (http://www.youtube.com/watch?v=WKl1cJMG99s) a single player zombie survival game that uses an interchangeable permadeath character system to scavenge for supplies and manage various base group aspects. Finally there's Rouge Survivor (http://www.bay12forums.com/smf/index.php?topic=58580.0) (pick the download link from blogsite) another zombie game but more rougelike, it's currently an abandoned title but for what it's worth there's much fun to be had with its current state: randomly generated city districts, competent AI, city generation and game difficulty editor and various mob entities.
If you're looking for something trippy, try out Middens. (http://rpgmaker.net/games/3843/) There is some combat, but most of it is exploration in a psychedelic setting. It's totally open and quite easy to get lost, but it's fun just to wander and see what you can find in out-of-the-way corners.
There is a plot and story, though, and an ending.
Try Space Funeral (http://gamejolt.com/games/rpg/space-funeral/3492/). It has little combat, is super surreal and it's free.
Know there was some flash game a while back I've since forgotten
You're talking about Caravaneer (http://caravaneer.gamesofhonor.com/) right?Not even remotely, heh. There's some one-off flash game (On kongregate at some point, should still be there... somewhere) that had a pretty much dead rip of Ogre Battle's combat/strategy system... maybe some disciples influence in there, too, but yeah. Same RTS-style squad movement, same squad formation whatsit... fairly sure it even had the X-number-of-attacks thing, but that could just be my memory. Fantasy based, though, and definitely not even close to as fleshed out or engaging as OB.
...Ogre Battle...
...hands-off combat.
classic console RPG
I specifically stated 2D because this crappy Intel GMA 950 is very poor with 3D rendering. :) But I'll keep it in mind, thanks.
I am looking for a game that can simulate war on a very large scale down to small scale without covering multiple fronts across continents a la HOI or TW, but something sufficiently large scale that It can represent Divisions without becoming too simplistic like HOI in terms of combat, and small enough scale it can represent platoons or similar unit sizes.EB is the best mod, indeed, although for most factions becoming economically feasible is a nightmare.
If you have Rome Total war cannot recommend enough Europa Barbaronum, which is a more realistic ancient setting. Also Bulletstorm is fun on Xbox if you can find it for £3 like I did.
Gotta love the new consoles driving down game prices, got Ghost Recon advanced warfighter 1 and 2 for £3.
I am looking for a game that can simulate war on a very large scale down to small scale without covering multiple fronts across continents a la HOI or TW, but something sufficiently large scale that It can represent Divisions without becoming too simplistic like HOI in terms of combat, and small enough scale it can represent platoons or similar unit sizes.
I am looking for a game that can simulate war on a very large scale down to small scale without covering multiple fronts across continents a la HOI or TW, but something sufficiently large scale that It can represent Divisions without becoming too simplistic like HOI in terms of combat, and small enough scale it can represent platoons or similar unit sizes.
If you have Rome Total war cannot recommend enough Europa Barbaronum, which is a more realistic ancient setting. Also Bulletstorm is fun on Xbox if you can find it for £3 like I did.
Gotta love the new consoles driving down game prices, got Ghost Recon advanced warfighter 1 and 2 for £3.
That looks excellent and exactly what I am looking for, going to check it out as soon as I can buy a copy.
I want to play a D20 style RPG game that I haven't yet played, but I've already played:
Baldur's Gate 1 & 2
Icewind Dale 1 & 2
Neverwinter Nights 1 & 2
SW: KotOR 1 & 2 (Are you seeing a pattern here?)
AND I've played a bunch of somewhat-close-to-what-I-want-but-not-quite games like:
Jedi Knight series
Fallout NV (I keep meaning to get 3 though. I liked that one)
Mount and Blade
Morrowind and other assorted TES games
So I'm sort of stumped. Any recommendations?
Eye of the Beholder, or Dungeon Hack. Have you tried the old Gold Box D&D games?
Is it worthwhile to play through number one before Baldur's Gate 2? I have both of them and I'm slowly working my way through the first already, haphazardly avoiding death by spellcaster.
I think you should. Alone BG2 is a great game, but when played after BG1 it's a power trip of the century. You go from dying to your first gibberling to... Let's just say that you're casually punching people whose power levels exceed 9000. Also various minor continuity nods and whatnot.
If you're ever going to play BG1 do it first, since BG2 shamelessly spoils BG1. And it's certaily worth playing at least once.
The 2d graphics and cartoon style didn't do it for me. But yes, that seems to be the only game about burning things on the market right now.I want a game that appeals to my inner pyromaniac. Something with gorgeous, realistic fire physics and animations. A firefighting RPG/puzzle game would be ideal, but anything with lots of pretty fire would be excellent.Have you tried little inferno?
Can anyone recommend a Grand Strategy game that isn't made by Paradox, cause i'm starting to get bored of the way they make em' nowRome: Total War, by Creative Assembly. Try it, vanilla, then try it with one of many excellent mods to enhance both historical accuracy, difficulty, and balance. It's a (relatively by default) accurate simulation of tactics and strategy in the Ancient European field.
Rome: Total War, by Creative Assembly. Try it, vanilla, then try it with one of many excellent mods to enhance both historical accuracy, difficulty, and balance. It's a (relatively by default) accurate simulation of tactics and strategy in the Ancient European field.
Isn't it not a Paradox title? I'm not all too familiar with them and what they worked on. And what do you mean by Grand Strategy, then?Well i see the Total War games as a mix between 4X on the campaign map and RTS in the battles and i'm looking for something more similar to Europa Universalis, or Crusader Kings (With less emphasis on the Dynastic stuff) but not by Paradox
What exactly do you mean by Grand Strategy? Something like Imperialism 1 or 2?Haven't heard of them i'll check what they are
I'm looking for really good bullet hell games that are not Touhou.Not really my genre of things, but until someone with better exposure to the stuff chimes in the TVTropes page (http://tvtropes.org/pmwiki/pmwiki.php/Main/BulletHell) has a pretty sizable list, at least, of the things. Just in case you hadn't gotten around to checking it yet, heh. Cross referencing with reviews or whatnot might help pick out the gems if you've got time to sift.
I'm looking for really good bullet hell games that are not Touhou.
Isn't it not a Paradox title? I'm not all too familiar with them and what they worked on. And what do you mean by Grand Strategy, then?Well i see the Total War games as a mix between 4X on the campaign map and RTS in the battles and i'm looking for something more similar to Europa Universalis, or Crusader Kings (With less emphasis on the Dynastic stuff) but not by ParadoxWhat exactly do you mean by Grand Strategy? Something like Imperialism 1 or 2?Haven't heard of them i'll check what they are
Can anyone recommend me a good Settlers-style game other than Knights & Merchants, Stronghold and DF?Not per se Settlers-like, but the Anno series (e.g. Anno 1701 (http://en.wikipedia.org/wiki/Anno_1701)) may be something that could suit you.
Can anyone recommend me a good Settlers-style game other than Knights & Merchants, Stronghold and DF?
Can anyone recommend me a good Settlers-style game other than Knights & Merchants, Stronghold and DF?
"Cultures" 1 and 2 are like a cross of "Settlers 3-4" and DF where you have to lead a clan of vikings to prosperity.
There's also "Alien Nations" worth checking out.
And if you want to check out some real antiques then somewhere deep in the internet you might find "Enemy Nations" (a cross of C&C and Settlers if you can believe it AND the game that made me realize why people bash their heads over oil so much).
The 2d graphics and cartoon style didn't do it for me. But yes, that seems to be the only game about burning things on the market right now.I want a game that appeals to my inner pyromaniac. Something with gorgeous, realistic fire physics and animations. A firefighting RPG/puzzle game would be ideal, but anything with lots of pretty fire would be excellent.Have you tried little inferno?
Also, a Sci-Fi RTS, possibly space based or something. Keep in mind I've played the Homeworlds, the SoaSE'ss, the Perimeters, the 40k's, the Universe at Wars, and pretty much most of the known ones.
Outpost 2. It's a sci-fi RTS but with more emphasis on base building than combat. Highly under appreciated game right there.
Recommend fighting games that are good with friends. Any console goes! Try to not be too obvious. My experience (over 50 hours each) is mostly with Soul Calibur III and Tekken 2 but I've played many fighting games over the years.
Just two criteria:
- Doesn't have bulls**t juggles or combos (e.g. when your opponent takes half your health off and you can't react because you're in mid-air) like Tekken.
- Not too slow, like Virtua Fighter 4: Evolution. Which would be my favourite fighting game as it's so meticulously well-made, but it's just a drag. It could be the fact I'm in the PAL region that's causing this, though.
I remember stumbling upon outpost a few years back when I got carried away with Underdog and similar sites, didn't last long since the game crashed after a few minutes every time, not sure if it will work now. Thanks for the suggestion, also the Spring stuff seems very interesting, gonna have to try that out.
You could try Little Fighter 2 if you want something simple and free (it's for the PC by the way).I love Little Fighter 2, but unfortunately, it doesn't qualify as a fighting game. It's a beat 'em up.
In SP it's just a brawler but has MANY settings to play with and can be even made into a full blown battle with tens of characters beating each other on the screen at once.
The characters have combos that are easy to memorize (and usually about 4 skills that can often be linked with each other to form combos).
It's pretty neat for a free game... as long as you can get over the chibi anime characters.
Fighting games are usually two people duking it out on one screen. They are typified by Street Fighter II.
Beat 'em ups are usually sidescrolling with several directions and have lots of enemies on screen. They are typified by Double Dragon.
You could try Little Fighter 2 if you want something simple and free (it's for the PC by the way).I love Little Fighter 2, but unfortunately, it doesn't qualify as a fighting game. It's a beat 'em up.
In SP it's just a brawler but has MANY settings to play with and can be even made into a full blown battle with tens of characters beating each other on the screen at once.
The characters have combos that are easy to memorize (and usually about 4 skills that can often be linked with each other to form combos).
It's pretty neat for a free game... as long as you can get over the chibi anime characters.
Fighting games are usually two people duking it out on one screen. They are typified by Street Fighter II.
Beat 'em ups are usually sidescrolling with several directions and have lots of enemies on screen. They are typified by Double Dragon.
That's the fun thing about LF2. you can set it up to work as a fighting game with 1 on 1 combat.
There is even one (literal) arena that's not scrolling.
If not for that feature i wouldn't mention it.
Can anyone suggest a game that would feel like "Brigandine: Legend of Forsena" (or "Brigandine: Grand edition") ? For PC, PS-one, PS-two.
"Brigandine" is rather old PS one game, which contains a good mixture of TBS, tactical RPG (with the ability to improve heroes and monsters of your army) and, last but not least - good storyline.
I've played Disgaea: hour of darkness (if I remember the title right), but it was not quite that, I've been looking for.
Thanks in advance for helping.
1: Isometric multiplayer rpg/adventure
http://www.rockpapershotgun.com/2013/12/09/hands-on-divinity-original-sin-2/#more-179385
Recommend fighting games that are good with friends. Any console goes! Try to not be too obvious. My experience (over 50 hours each) is mostly with Soul Calibur III and Tekken 2 but I've played many fighting games over the years.Ever played Tobal? It's from a long while back, but it was pretty neat back then.
Just two criteria:
- Doesn't have bulls**t juggles or combos (e.g. when your opponent takes half your health off and you can't react because you're in mid-air) like Tekken.
- Not too slow, like Virtua Fighter 4: Evolution. Which would be my favourite fighting game as it's so meticulously well-made, but it's just a drag. It could be the fact I'm in the PAL region that's causing this, though.
OK so how about this: co-op Deus Ex or Morrowind game equivalent. Anything at all like that?
EDIT: We currently play DDO. I looked at Neverwinter and it looks like DDO except a more basic fantasy tone, ridiculously long fights with no payoff, the tiny number of dungeons are monotonous / uninspiring / lack secrets / are too long, even more vidjagamey sweet powerz and stuff that everyone does (Devoted Cleric throws spears of lulz), horrible 4E D&D naming conventions, a huge hub that similarly takes forever to walk across, and adds queue times and daily limits on dungeons.
If we move away from DDO I kinda want it to be more like D&D rather than more like a video game, but I can't really describe that in a way that won't make it sound like Dark Souls, which looks stupid because it's monotonous, uninspiring, lacks secrets, and lacks any kind of agility or fluidity. And I just now realized after referring to the Neverwinter wiki that NW is an MMO of 4E D&D, which was a tabletop-ization of MMOs, which were a computerization of D&D. The snake is gagging on its own tail and Neverwinter is the bloody bile that's covering the floor.
Anyway. If we got into the game that would be ideal for me we'd be here all day and the answer would be You Will Never Find That Despite It Rocking Hard.
So: Looking for a co-op that's similar to Deus Ex or Morrowind/Skyrim.
Yeah, I was talking the non-MMO NWN.I'm sorry for perpetuating any confusion, but I knew what you meant: I played NWN1 and enjoyed the online play on player-servers too. I tried to get into NWN2 but by then I was spoiled: the control scheme felt so clunky and slow to respond, and the camera was not very good. My ideal would actually be a simple click-to-attack with simple combos (like jump + attack is upward attack, jump + attack on the falldown is a heavy landing attack, etc. but not something like "hit WDDW in time with the flashing icon" type of QTE combo).
Dungeon Crawl: Stone Soup? Caves of Qud?about 20 victories on the first one.
You might like Bionic Dues (http://store.steampowered.com/app/238910/), which is currently on sale on steam. You control and customize 4 robots which you must use to beat back the robot rebellion, and its controlled in a roguelike manner.
How do we get no games in Unther, Chessenta, the Sea of Fallen Stars, Thay, the Moonshaes, or Chult - yet so many on the Sword Coast? 3 Eye of the Beholders, Descent to Undermountain, 4 Baldur's Gates, 4 Neverwinters, and 8 expansion packs.at least there's one in the Planescape setting :P
Can someone reccomend me a free shooter game? It can be third or first person but shouldn't be too graphically demanding (Also no Planetside 2 or Ghost Recon). It doesn't have to be fast-paced but it should be enjoyable. Sorry if this is a bit vague.
Can someone reccomend me a free shooter game? It can be third or first person but shouldn't be too graphically demanding (Also no Planetside 2 or Ghost Recon). It doesn't have to be fast-paced but it should be enjoyable. Sorry if this is a bit vague.
I'm looking for a RPG with some level of hero recruiting and city building/base expansion component - similar to the Suikoden or Dark Cloud series I guess. Any platform, no Dwarf Fortress suggestions! ;)
Can someone reccomend me a free shooter game? It can be third or first person but shouldn't be too graphically demanding (Also no Planetside 2 or Ghost Recon). It doesn't have to be fast-paced but it should be enjoyable. Sorry if this is a bit vague.
Have you tried TF2? I've sunk many hours into it. Free to play, great fun, no pay to win.
I'm looking for a complex RPG or Rougelike. The harder to master the better.
My current favorite games are Dwarf Fortress Adventure mode, Elona and Incursion:Halls of the Goblin King.
Looking for a game to test out the muscles on my new rig... It has a GTX 780...
Gearhead is certainly obtuse at times. Fun and unique though.
I'm not too sure about NetHack. I wouldn't call it "hard to master" if you want to win it. It's certainly so if you're playing casually but it's so heavy on the spoilers that once you spoil those it gets a lot easier pull a win. I've only played 3.4.3 though, I don't know how SLASH'EM & co. shuffled the deck.
Capitalism Plus is an excellent economic sim but it's very dry.You've got Anno as well, if you're more looking for the economic city building/resource harvesting sort of thing.
Machiavelli the Prince is a renaissance era trading sim that is fairly open world for its time.
Monopoly Tycoon is an interesting sim where you operate businesses, but an individual playthrough is fairly short (1 hour of real time or so) and lacks a bit of replayability.
The Tropico series and SimIsle are city builders with some economic development aspects, but they are set in the Cold War era.
Can't think of any sci-fi ones off the top of my head.
I'm looking for a complex RPG or Rougelike. The harder to master the better.
My current favorite games are Dwarf Fortress Adventure mode, Elona and Incursion:Halls of the Goblin King.
I played most of them ad nauseam. Trying incavead now, even though it seems quite simple.I'm looking for a complex RPG or Rougelike. The harder to master the better.
My current favorite games are Dwarf Fortress Adventure mode, Elona and Incursion:Halls of the Goblin King.
I.V.A.N. (Iter Vehemens ad Necem) - or any variant of it. Angband - or any variant of it (FuryBand or PoschengBand come to mind as "actively" developed right now, or you could get Sil if you are into Tolkien lore). Incavead (http://www.roguebasin.com/index.php?title=Incavead) or Infinite Cave Adventures. And there is also Classic Rogue (http://www.roguebasin.com/index.php?title=Classic_Rogue).
Also Prospector, if you like sci-fi and aren't spredsheet loving enough for Aurora.
rougelike -
I played most of them ad nauseam. Trying incavead now, even though it seems quite simple.I'm looking for a complex RPG or Rougelike. The harder to master the better.
My current favorite games are Dwarf Fortress Adventure mode, Elona and Incursion:Halls of the Goblin King.
I.V.A.N. (Iter Vehemens ad Necem) - or any variant of it. Angband - or any variant of it (FuryBand or PoschengBand come to mind as "actively" developed right now, or you could get Sil if you are into Tolkien lore). Incavead (http://www.roguebasin.com/index.php?title=Incavead) or Infinite Cave Adventures. And there is also Classic Rogue (http://www.roguebasin.com/index.php?title=Classic_Rogue).
Also Prospector, if you like sci-fi and aren't spredsheet loving enough for Aurora.
rougelike -
I know i spelled it wrong, as you can see from my other post.
also: finished Bionic Dues on my first try on hard ... interesting gameplay low replayability. - took me 8 hours. 65 trap skill 35 sensor range and 20 turrets turn everything into swiss cheese that the game can throw at you. Place 8 turrets around you, whistle - wait for everything to run into their doom. 15 range laser rifle also helps.
Can someone reccomend me a free shooter game? It can be third or first person but shouldn't be too graphically demanding (Also no Planetside 2 or Ghost Recon). It doesn't have to be fast-paced but it should be enjoyable. Sorry if this is a bit vague.
Have you tried TF2? I've sunk many hours into it. Free to play, great fun, no pay to win.I'm looking for a RPG with some level of hero recruiting and city building/base expansion component - similar to the Suikoden or Dark Cloud series I guess. Any platform, no Dwarf Fortress suggestions! ;)
Have you tried some of these tactical RPGs?
Mount & Blade: warband
Jagged Alliance 2
valkyria chronicles
Or are you looking for more city management?
Perhaps the Majesty series?
I'm thinking more along the Dark Cloud style of game - RPG but with a town building element. Though the addition of Suikoden style hero recruitment would be great.
Can someone reccomend me a free shooter game? It can be third or first person but shouldn't be too graphically demanding (Also no Planetside 2 or Ghost Recon). It doesn't have to be fast-paced but it should be enjoyable. Sorry if this is a bit vague.
Have you tried TF2? I've sunk many hours into it. Free to play, great fun, no pay to win.I'm looking for a RPG with some level of hero recruiting and city building/base expansion component - similar to the Suikoden or Dark Cloud series I guess. Any platform, no Dwarf Fortress suggestions! ;)
Have you tried some of these tactical RPGs?
Mount & Blade: warband
Jagged Alliance 2
valkyria chronicles
Or are you looking for more city management?
Perhaps the Majesty series?
Thanks for the suggestions, but those don't really fit the requirements (though are all awesome games).
I'm thinking more along the Dark Cloud style of game - RPG but with a town building element. Though the addition of Suikoden style hero recruitment would be great.
I like the tastes of the people posting here. I am looking for:
an open-world trading game or economic sim. preferably sci-fi, but not necessarily. not as old as Elite. Similar to Privateer, or perhaps to some of the economic and deplomacy mods for M&B:WB.
There was an old game where you were a scrawny guy with a sword and tried to built up a town, then enemies attacked, then you'd build up some more. It was great fun, but I never got past a few days. Can't remember the name for the life of me though. Sounds like it could be something you'd like to try!Was it Hinterland by any chance?
It wasn't Greenlight or early access, but it sounds like you're describing A Valley Without Wind. It fits the bill but is hard for me to recommend, it's a very weird game that most people probably won't like. The sequel is more approachable, but if I remember correctly has much less of the town building parts to it.I'm thinking more along the Dark Cloud style of game - RPG but with a town building element. Though the addition of Suikoden style hero recruitment would be great.
Oh man, Dark Cloud was great. I'm not much of a console player, but let me take a quick shot:
Have you tried _Beyond Good and Evil_ or _Heroes of a Broken Land_ ?
There was also some weird game I think I saw on steam early access or greenlight or something, cant remember all the details... buy it was a weird post apocalyptic procedurally generated game. it had a top down world map, and a side scrolling action portion. and some sort of community / town building mechanic.
There was an old game where you were a scrawny guy with a sword and tried to built up a town, then enemies attacked, then you'd build up some more. It was great fun, but I never got past a few days. Can't remember the name for the life of me though. Sounds like it could be something you'd like to try!
Can someone reccomend me a free shooter game? It can be third or first person but shouldn't be too graphically demanding (Also no Planetside 2 or Ghost Recon). It doesn't have to be fast-paced but it should be enjoyable. Sorry if this is a bit vague.
Have you tried TF2? I've sunk many hours into it. Free to play, great fun, no pay to win.I'm looking for a RPG with some level of hero recruiting and city building/base expansion component - similar to the Suikoden or Dark Cloud series I guess. Any platform, no Dwarf Fortress suggestions! ;)
Have you tried some of these tactical RPGs?
Mount & Blade: warband
Jagged Alliance 2
valkyria chronicles
Or are you looking for more city management?
Perhaps the Majesty series?
Thanks for the suggestions, but those don't really fit the requirements (though are all awesome games).
I'm thinking more along the Dark Cloud style of game - RPG but with a town building element. Though the addition of Suikoden style hero recruitment would be great.
I think the monsters were mostly red in color, cartooney, and went splat when you killed them.Man, what was it called? "Goblins" or something like that...Edit: "The Horde!"
Hmm. For the life of me, I cannot find a game of this caliber: A game of spaceships with wonderful destruction and design physics. In other words, the ability to design a spaceship, and blow up other ones, with great physics of their destruction. Story doesn't matter, nor does any other gameplay; rather, I just want to blow things up.
Hmm. For the life of me, I cannot find a game of this caliber: A game of spaceships with wonderful destruction and design physics. In other words, the ability to design a spaceship, and blow up other ones, with great physics of their destruction. Story doesn't matter, nor does any other gameplay; rather, I just want to blow things up.
I'm kinda suprized that WoW won't quality while you consider LotRO ok. LotRO is basically a carbon copy of WoW... also WoWs quests got streamlined around cata to be less about finding 10 zebra hooves... that drop every 10'th zebra and instead use more phasing, vehicles and related crap... of course bring me 10 x are also there and "scarecrows" are imho somewhat logically placed on the map beside terrain features so you don't have ogres standing in a homogenized group in the center of some meadow for no reason what so ever... and even then you are supposed to level up by doing quests instead of grinding out on mobs.Mainly I don't know anything much about LotRO so I'm open to being sold on it.
I think there is a graphic patch for UO called reborn or something. It looks decent imo.
You might want to try World of Wulin/Wushu... it's a decent MMO even tho noone seems to know what the hell it's about.
Mabinogi is OK if you can stomatch the graphics (ANIMU KAWAI KUSOMUSHIDESU!) and i think it has an active B12 guild... at least if you live in america/austrialia.
Anyway if i ever were to go for an MMO again i'd pick WoW... but that's just my opinion.
Please recommend me an MMORPG.
1: I'm playing with my girlfriend and we should be able to party up with other players and do stuff in a meaningful way.
5: I'd prefer to subscribe and get access to the whole game rather than micropaying to death in a cash shop. Or pay for the game but nothing after that, like Guild Wars. If the cash shop is the only option, I don't want to be paying any more than $10 a month to get access to all the content.
6: I would really like to have an active combat system with FPS-style WASD + Mouselook movement.
Here are some that I might like - do you think they might fit what I want?
Guild Wars 2
Please recommend me an MMORPG.I'm a bit late, but I just remembered Mortal Online (http://www.mortalonline.com/). I haven't played it but it seems a lot like what you're looking for.
I'm kinda suprized that WoW won't quality while you consider LotRO ok. LotRO is basically a carbon copy of WoW... also WoWs quests got streamlined around cata to be less about finding 10 zebra hooves... that drop every 10'th zebra and instead use more phasing, vehicles and related crap... of course bring me 10 x are also there and "scarecrows" are imho somewhat logically placed on the map beside terrain features so you don't have ogres standing in a homogenized group in the center of some meadow for no reason what so ever... and even then you are supposed to level up by doing quests instead of grinding out on mobs.Mainly I don't know anything much about LotRO so I'm open to being sold on it.
I think there is a graphic patch for UO called reborn or something. It looks decent imo.
You might want to try World of Wulin/Wushu... it's a decent MMO even tho noone seems to know what the hell it's about.
Mabinogi is OK if you can stomatch the graphics (ANIMU KAWAI KUSOMUSHIDESU!) and i think it has an active B12 guild... at least if you live in america/austrialia.
Anyway if i ever were to go for an MMO again i'd pick WoW... but that's just my opinion.
I knew about the graphics update to UO, but hadn't really considered it. I should check it out again - she might think it's ok.
When I talk about scarecrows I mainly mean that you attack somebody and like 20' away there's a guy standing there just watching you slaughter his buddy. But he's cool with it as long as you don't walk within 10' of him or attack him at range.
After further reflection though, I suspect the short aggro range is mainly to keep one player or party from monopolizing the monsters in a given zone which needs to service a dozen instead. Games with long aggro range that I've seen include singleplayer (where monopolization of spawns doesn't matter), Anarchy Online (inside instances) and DDO (also inside instances).
Do sandbox/open world fps games exist?the first STALKER game is fairly sandbox.
Far cry 2 and 3 and just cause 2
That tiny list is all I can think of.
Do sandbox/open world fps games exist?ARMA
Looking for a rogue like that is less focused on combat and more focused on roleplaying..Define roleplaying.
...
McDonald> for the 1st part, definitely RustMy computer is not powerful enough for it ¯\_(ツ)_/¯
This is gonna be tricky... I'm looking for something with RPG elements that's non-linear and focuses on challenging gameplay over plot.
That isn't to say that it can't have plot; it's just that I've played too many games that are rated very highly, only to discover that the actual gameplay is boring and repetitive, and the reason they're so venerated is because of the plot. Plot's great and all, and I do appreciate it, but it's not what I play a game for.
Examples of games that I've had this issue with include Fallout, Planescape: Torment, Dragon Age: Origins, Amnesia: The Dark Descent (replace 'plot' with 'atmosphere'), and Arcanum: Of Steamworks and Magick.
Games that I really enjoy are ones where there's enough of a plot to get me engaged (I dislike ones that are overtly; 'This is a game - play it! Get the high score!'), but where from early on, I'm not thinking about why Loghain betrayed the King, or why some guys shot down the zeppelin I was on, or whatever; I'm thinking about whether I should memorise Cone of Cold or Fireball. I'm thinking about whether my guy should specialise in two-handed weapons or keep my options open in case I find a nifty shield.
Examples of games like this, which I've really enjoyed: Wizardry series*, Might and Magic series, Eye of the Beholder 1 + 2, Baldur's Gate II, Betrayal at Krondor, Ravenloft, System Shock 2, X-Com (the original, though the remake wasn't bad), Jagged Alliance 2, various roguelikes.
I realise some of those don't seem to go together so well, but they all have elements of improving your character or group and making choices in how you develop them, and those choices come into play as you explore the world/dungeon and engage in tactical combat.
I don't have a problem with plot itself - I got quite immersed in the plot of some of the above games, and I spent hours reading the lore scrolls/books in DA:O and Skyrim - I just get aggravated when masses of plot and dialogue is used to cover up the lack of an actual game underneath. Or one so easy it's designed to be impossible to lose.
*(except VI; huge maps and a complete lack of an automap pissed me off. VII was great though.)
Recommend me some good strategy games, please. Preferably real-time, but I'm not picky.
I learned to spell many words by playing the Police Quest games.
Kings Quest series might be better for kids, fewer adult themes.
Thanks for all the suggestions, guys. I'm making a list and I'll look into all of these in detail. I agree that older games are generally more useful, but I don't know how these kids would react to them. They all have tablets and smartphones (ALL of them, even the first graders!), and they're used to shiny graphics and touch screens. It might be tricky to get them to give older games a chance (or even for them to find a way to play them, depending on what kind of computer they have at home and whether they use things like DosBox). Still, there's a lot of possibilities there if I can make it happen.
What about flash games? The I of It is a great one, but there must be plenty of other ones. I've been browsing Kongregate but most of the games there are too violent for me to put on the school web site. There can be some fighting, but it shouldn't be about blood and killing. The problem with most of the games that the kids would like is that they don't include much of any language in them at all. But if I can find some good ones, that's a very easy way for kids to play, and they're all pretty much guaranteed to be recent games and run fine on whatever computer they have.
Thanks for all the suggestions, guys. I'm making a list and I'll look into all of these in detail. I agree that older games are generally more useful, but I don't know how these kids would react to them. They all have tablets and smartphones (ALL of them, even the first graders!), and they're used to shiny graphics and touch screens. It might be tricky to get them to give older games a chance (or even for them to find a way to play them, depending on what kind of computer they have at home and whether they use things like DosBox). Still, there's a lot of possibilities there if I can make it happen.
What about flash games? The I of It is a great one, but there must be plenty of other ones. I've been browsing Kongregate but most of the games there are too violent for me to put on the school web site. There can be some fighting, but it shouldn't be about blood and killing. The problem with most of the games that the kids would like is that they don't include much of any language in them at all. But if I can find some good ones, that's a very easy way for kids to play, and they're all pretty much guaranteed to be recent games and run fine on whatever computer they have.
Sappho, check out Influent. It's actually a game about teaching language. The Learn English version is $9.99 and it's very fun and easy to learn a language with it. I used it for two weeks before going to Korea on business and I was able to add a bunch of words to my previously weak grasp of the language. I strongly recommend it for your purposes.
I remember reading that the new The Last Federation has an option where you can just watch the different races duke it out.I've never tried that, but I somehow expect the AI to not act any differently then dumb.
I need to find a good WW2 rts game.RUSE is supposed to be good, it's basically an older version of the excellent Wargame series, only set in WW2. I haven't played it, though. Spring 1944 is a pretty nice one for the Spring engine, which means it is free and very flexible but also has few players.
Recommend me some good strategy games, please. Preferably real-time, but I'm not picky.Zero-K (http://zero-k.info) and Wargame: Red Dragon (http://wargame-rd.com). Zero-K is an open-source RTS in the style of Total Annhilation, but it is much faster (at least in small games) and has probably the best RTS interface I have ever encountered. WRD is a late Cold War operational-level game, and manages to have lots of strategy and unit variety (over 1400) while not making the system complicated or unintuitive.
I want a game where you can "watch" as things happen, like watch as a culture evolves or develops or something.
I need to find a good WW2 rts game.RUSE is supposed to be good, it's basically an older version of the excellent Wargame series, only set in WW2. I haven't played it, though. Spring 1944 is a pretty nice one for the Spring engine, which means it is free and very flexible but also has few players.Recommend me some good strategy games, please. Preferably real-time, but I'm not picky.Zero-K (http://zero-k.info) and Wargame: Red Dragon (http://wargame-rd.com). Zero-K is an open-source RTS in the style of Total Annhilation, but it is much faster (at least in small games) and has probably the best RTS interface I have ever encountered. WRD is a late Cold War operational-level game, and manages to have lots of strategy and unit variety (over 1400) while not making the system complicated or unintuitive.
I'm looking for a game that will run on my beat-up laptop, which is fun, and which doesn't revolve around spaceships.Depends on how crappy your craptop is. A lot of the shooters based on the Source engine have fairly low requirements and good multiplayer.
I know I'm hard to please. :-\ Multiplayer is a plus.
So, I'm looking for something in particular. I'm looking for a Roguelike that a) lets you leave the dungeon, b) lets you build up the surrounding town, c) isn't a crazy text adventure thing based on the original D&D rules, and d) isn't Azure Dreams (although I really like that game.)
I need to find a good WW2 rts game.
I have played Blitzkrieg II and company of Heroes. Company of heroes was fun but felt tank biased, there rarely seemed to be a reason to use other units like the M10 wolverine or AT guns.
Blitzkrieg II was fun only if the mission was a defense mission, everything else was terrible because the enemy lacked an AI and everything was scripted. 90% of gameplay was using one heavy tank to mow down hundreds of soldiers while driving backwards. Multiplayer was horrendous because it was impossible to play as america because the battle consisted of who had the tank with the best frontal armor.
Yes. Looking for something with a little more structure, although it's been a long time since I've played cata.So, I'm looking for something in particular. I'm looking for a Roguelike that a) lets you leave the dungeon, b) lets you build up the surrounding town, c) isn't a crazy text adventure thing based on the original D&D rules, and d) isn't Azure Dreams (although I really like that game.)
Have you tried Cataclysm: DDA?
So, I'm looking for something in particular. I'm looking for a Roguelike that a) lets you leave the dungeon, b) lets you build up the surrounding town, c) isn't a crazy text adventure thing based on the original D&D rules, and d) isn't Azure Dreams (although I really like that game.)
Yes. Looking for something with a little more structure, although it's been a long time since I've played cata.So, I'm looking for something in particular. I'm looking for a Roguelike that a) lets you leave the dungeon, b) lets you build up the surrounding town, c) isn't a crazy text adventure thing based on the original D&D rules, and d) isn't Azure Dreams (although I really like that game.)
Have you tried Cataclysm: DDA?
"Harvest Moon" has you build up a farm with some RPG elements. Similar is "Animal Crossing" but those are more small odd jobs than dungeon delving.
Rune Factory is basically an off-shoot series of Harvest Moon, but with more emphasis on the dungeoneering and RPG elements (though it's still pretty light, unfortunately. Worth playing though).
There any good MMOs out there that play sort of like the way RS used to play before they did all the crap for everyone but antisocial mid-level me?
Have you seen this thing yet? http://www.bay12forums.com/smf/index.php?topic=138137.0
If you want super detailed: http://en.wikipedia.org/wiki/Harpoon_(series)
I ask this one wherever I go. Any recommendations for arcade games with dark/black backgrounds and neon foregrounds? I've got a bunch, but I'm always looking for more. I like all hermitgames' stuff, all puppygames' stuff, charliegames' stuff, Pac-Man CE DX+, Geometry Wars, that sort of thing. PC, Steam slightly preferred as I generally have at least a bit of Steam wallet.Warning Forever (https://en.wikipedia.org/wiki/Warning_Forever) is a top-down shooter with graphics like that, inspired by the Touhou boss battles (each "level" is a boss battle), but where each successive level adapts to how you have done in previous ones. Right now the creator's site is down, but the game is still up on CNet and so forth (it's free).
A few things.
1.) I want a ship. I was always fascinated by games like Privateer and Elite, but I could never get into the primary gameplay of ferrying trade goods around. I guess what I really like about it is the simulationism; nothing is dumbed down, you're just left to operate your ship and get things done. I just want a game where you build or buy a ship, maybe contract some crew, then head out and find loot or get in fights. I guess what I want is something like Star Control 2, but with more depth and complexity to the gameplay side of things.
2.) Building off the previous request, I like problem solving in games. I like linear puzzle games and the like, but that's not what I'm talking about. I want the kind of game where open-ended "puzzles" just arise from gameplay. I guess a good example of this is DF fortress mode, where you're faced with open-ended problems and can solve them in a variety of inventive ways. "How do I dig past this aquifer? How will I get this magma to the top of the map from the bottom? How can I keep my underground well full without flooding everything?" This request ties in with the simulationism thing I mentioned.
3.) Here's an easier one: any good platformers with tight controls and satisfying combat? I'm thinking something like Rocket Knight Adventures or Earthworm Jim. Or maybe Superstar-era Kirby combat (without the Kirby floatiness). I also love a platformer that can take a simple set of mechanics and keep them fresh by making the player use them in unique and inventive ways throughout the game.
Any game that meets one or more of the above would be great. :D
I ask this one wherever I go. Any recommendations for arcade games with dark/black backgrounds and neon foregrounds? I've got a bunch, but I'm always looking for more. I like all hermitgames' stuff, all puppygames' stuff, charliegames' stuff, Pac-Man CE DX+, Geometry Wars, that sort of thing. PC, Steam slightly preferred as I generally have at least a bit of Steam wallet.
Slightly related, indie games with simple graphical styles and beautiful lighting effects. Magicite and Legend of Dungeon are the examples that come to mind. Thanks in advance for your suggestions!
A few things.
1.) I want a ship. I was always fascinated by games like Privateer and Elite, but I could never get into the primary gameplay of ferrying trade goods around.
..snip..
2.) I want the kind of game where open-ended "puzzles" just arise from gameplay.
..snip..
3.) platformers with tight controls and satisfying combat?
A few things.
1.) I want a ship. I was always fascinated by games like Privateer and Elite, but I could never get into the primary gameplay of ferrying trade goods around. I guess what I really like about it is the simulationism; nothing is dumbed down, you're just left to operate your ship and get things done. I just want a game where you build or buy a ship, maybe contract some crew, then head out and find loot or get in fights. I guess what I want is something like Star Control 2, but with more depth and complexity to the gameplay side of things.
2.) Building off the previous request, I like problem solving in games. I like linear puzzle games and the like, but that's not what I'm talking about. I want the kind of game where open-ended "puzzles" just arise from gameplay. I guess a good example of this is DF fortress mode, where you're faced with open-ended problems and can solve them in a variety of inventive ways. "How do I dig past this aquifer? How will I get this magma to the top of the map from the bottom? How can I keep my underground well full without flooding everything?" This request ties in with the simulationism thing I mentioned.
3.) Here's an easier one: any good platformers with tight controls and satisfying combat? I'm thinking something like Rocket Knight Adventures or Earthworm Jim. Or maybe Superstar-era Kirby combat (without the Kirby floatiness). I also love a platformer that can take a simple set of mechanics and keep them fresh by making the player use them in unique and inventive ways throughout the game.
Any game that meets one or more of the above would be great. :D
A few things.
1.) I want a ship. I was always fascinated by games like Privateer and Elite, but I could never get into the primary gameplay of ferrying trade goods around. I guess what I really like about it is the simulationism; nothing is dumbed down, you're just left to operate your ship and get things done. I just want a game where you build or buy a ship, maybe contract some crew, then head out and find loot or get in fights. I guess what I want is something like Star Control 2, but with more depth and complexity to the gameplay side of things.
2.) Building off the previous request, I like problem solving in games. I like linear puzzle games and the like, but that's not what I'm talking about. I want the kind of game where open-ended "puzzles" just arise from gameplay. I guess a good example of this is DF fortress mode, where you're faced with open-ended problems and can solve them in a variety of inventive ways. "How do I dig past this aquifer? How will I get this magma to the top of the map from the bottom? How can I keep my underground well full without flooding everything?" This request ties in with the simulationism thing I mentioned.
3.) Here's an easier one: any good platformers with tight controls and satisfying combat? I'm thinking something like Rocket Knight Adventures or Earthworm Jim. Or maybe Superstar-era Kirby combat (without the Kirby floatiness). I also love a platformer that can take a simple set of mechanics and keep them fresh by making the player use them in unique and inventive ways throughout the game.
Any game that meets one or more of the above would be great. :D
I already have a pretty good list (owned) as I have already; but are there any more fun and trippy/psychedelic games out there in the likes of DYAD (trippy wallpaper generator with crazy-ass/awesome music to lose your mind to) and Retro/Grade (Rhythm game based on SHMUPs, except you're undoing the damage to keep space/time consistent/intact, playing from level 10 to level 1)?
I noticed Space Giraffe and Rez were other games I heard about from other sources.
So, I'm looking for something in particular. I'm looking for a Roguelike that a) lets you leave the dungeon, b) lets you build up the surrounding town, c) isn't a crazy text adventure thing based on the original D&D rules, and d) isn't Azure Dreams (although I really like that game.)
Describes Darkest Dungeon too, which isn't out yet. :(
I'm always trying to keep on top of the list of games that involve dragons as player characters or at least very close roles to the player character (mount/companion for a significant portion of the game), so I figured I'd ask if anyone's heard of one being worked on recently. I'm aware of Dragons and Titans (sadly MOBAs turn me off like woah), I'm keeping an eye on Dragon on Greenlight to see if it goes anywhere, and Dragons of Elanthia seems to have gone into hibernation as there's been no news since December. Any others on the horizon that anyone's heard of?
The only real requirement is that the dragon be, well, a dragon. A person who is ostensibly a dragon but spends the whole game in human form doesn't really satisfy me at all.
I'm always trying to keep on top of the list of games that involve dragons as player characters or at least very close roles to the player character (mount/companion for a significant portion of the game), so I figured I'd ask if anyone's heard of one being worked on recently. I'm aware of Dragons and Titans (sadly MOBAs turn me off like woah), I'm keeping an eye on Dragon on Greenlight to see if it goes anywhere, and Dragons of Elanthia seems to have gone into hibernation as there's been no news since December. Any others on the horizon that anyone's heard of?
The only real requirement is that the dragon be, well, a dragon. A person who is ostensibly a dragon but spends the whole game in human form doesn't really satisfy me at all.
Oh man, I of the Dragon is such a terrible game. I've only beaten it twice, and that's using godmode, because there is one mission that's so badly coded you literally cannot beat it without being immortal. The character you control in that level moves on the ground instead of flying, and they never actually coded the game for that, so you end up stuck inside objects or spinning in circles for 60% of the mission...
Does someone now a simple (like Mariokart or SuperTuxKart), free (as free beer) and LAN playable racing game?
So, I'm looking for something in particular. I'm looking for a Roguelike that a) lets you leave the dungeon, b) lets you build up the surrounding town, c) isn't a crazy text adventure thing based on the original D&D rules, and d) isn't Azure Dreams (although I really like that game.)
yes...that's popped up in my mind too but it's like driving alone and compare finishing times. No collision detection and such. At this point it's a bit too simple ;)Does someone now a simple (like Mariokart or SuperTuxKart), free (as free beer) and LAN playable racing game?
Have you tried the Trackmania series? They don't have powerups, though there is boost strips, but they're quite simple and you can make custom tracks. "TrackMania: Nations can be downloaded for free from their website, though whether that's got LAN or is only online through servers I don't know but a cursory look suggests it's possible.
If you can get a copy of the 1st one, there's a free download for "TrackMania: Original" which is a kind of expansion pack, upgrading the engine and adding different track environments.
The only real requirement is that the dragon be, well, a dragon. A person who is ostensibly a dragon but spends the whole game in human form doesn't really satisfy me at all.
Ok hede i come with my question... do any of you people know a game that lets the player control a carrier or something similar?
Just drifting from island to island (or planet to planet) sending aircraft out to scout or attack/defend.
The closest things to it i know is X3 the AI there constantly drove the fighters into larger ships and Battlecruiser Milenium.
Ok hede i come with my question... do any of you people know a game that lets the player control a carrier or something similar?
Just drifting from island to island (or planet to planet) sending aircraft out to scout or attack/defend.
The closest things to it i know is X3 the AI there constantly drove the fighters into larger ships and Battlecruiser Milenium.
Well, someone mentioned Star Control 2 and Space Rangers in the same sentence... so I have to try it now. Naev is free and a smaller download, so I'm trying it first. They both look good, thanks for the recommendations.
Would anyone be willing to suggest some Squad Based Tactics games? (Any games like X-Com, Silent Storm, or Jagged Alliance.)
Would anyone be willing to suggest some Squad Based Tactics games? (Any games like X-Com, Silent Storm, or Jagged Alliance.)That's a tough one. In terms of quality games it is unfortunately a rather lacking genre, and you have already named the big ones.
there was some super hero squad tactics game, maybe from the 90s or early 2k's. was a sleeper, but the people that played it raved about it. I forget the name.Freedom Force and its sequel Freedom Force vs. the 3rd Reich
there was some super hero squad tactics game, maybe from the 90s or early 2k's. was a sleeper, but the people that played it raved about it. I forget the name.[/li][/list]
*list*
Dawn of War (haven't played Dawn of War 2 yet) is an RTS game.
Likewise I would disagree with Commandos. It's more of a puzzle game in set-piece levels, rather than a tactics game.
Not exactly what you're looking for, but how about Rainbow Six series? ... Anything past Rainbow Six 3 is a whole different genre of FPS that for some reason has the R6 name attached.
In the same vein there's the Ghost Recon series. More military, less counter terrorizing. Somewhat less urban environments from what I remember too. Pretty similar gameplay though.
The only other simultaneous turn game I remember was this thing... cant remember the name. You had a squad of robots with various weapons (machinegun, rocket launcher, rifle) and you could change their height to move faster or crouch for cover, had to manage their fireing / scanning arcs, and played on arena maps that would be like a giant circuit board, or some cute suburbs.Robosport! It was awesome.
-Xenonauts is a very cool looking XCOM successor that is getting pretty close to release. I personally haven't tried it yet, but you may want to look into it.
I have a Dell Mini 1012 netbook dual-booting XP and Xubuntu, and I'm looking for a game that will run well on it. Something challenging, but not twitchy or with complicated controls. It should also be easy to pick up a game.
Currently I have installed:
Worms: Armageddon
Peggle
Sim City Classic
Guild Wars
I'd put DF on this thing, but sadly the lack of a numpad makes it a hassle to play.
I have a Dell Mini 1012 netbook dual-booting XP and Xubuntu, and I'm looking for a game that will run well on it. Something challenging, but not twitchy or with complicated controls. It should also be easy to pick up a game.
Currently I have installed:
Worms: Armageddon
Peggle
Sim City Classic
Guild Wars
I'd put DF on this thing, but sadly the lack of a numpad makes it a hassle to play.
To hijack that thought a bit actually, if I were to get any of the approx. 100 Settlers games, which is the best?
Looking for a very player-driven MMO, with player-run towns and limited grind, if any. Preferably free.EVE is that. You can buy subscription with in-game money.
So...
Does anyone know any good games in which you are a merchant?
Can anybody recommend me some RTS game similar to Wargame : Red Dragon aside from RUSE?
I really like these hardcore strategy games
Looking for a very player-driven MMO, with player-run towns and limited grind, if any. Preferably free.
I'm looking for a singleplayer game which would satisfy a gun nut like me. Lots of different kinds of guns, customizations, etc.
It doesn't matter if it's in first or third person. Preferably for PC, but other things are good.
I'm looking for a singleplayer game which would satisfy a gun nut like me. Lots of different kinds of guns, customizations, etc.I second both JA2 and STALKER, and I would add ARMA and Hitman Blood Money as well.
It doesn't matter if it's in first or third person. Preferably for PC, but other things are good.
I'm looking for a singleplayer game which would satisfy a gun nut like me. Lots of different kinds of guns, customizations, etc.Sounds like Receiver would be right up your alley.
It doesn't matter if it's in first or third person. Preferably for PC, but other things are good.
Looking for a good browser-based MMO. Any suggestions?Have you tried Last Stand: Deadzone? Its a pretty decent MMO. Top down, squad based zombie killing/Looting. Its Base building, if you can call it that, is some what decent. The game is very much a sort of p2w(especially with the car rides back that take 50+ mins), but you can still achieve a lot without paying.
An RTS of some sort. Prefferably with mechs or tanks of some sort, base building is a nice plus (especially if you get a lot of stuff to build and do) but not required.Most of the Spring Engine (http://springrts.com) games fit; my favorite is Zero-K (http://zero-k.info). It combines the TA-style flow economy with a game that's actually fluid and fun to play (in small games, anyway, but it can get up to 10v10 matches) - it promotes aggression rather than racing to high-tier units while turtling, and also has a very good interface. It doesn't have as much in the way of base building as, say Supreme Commander, and much above basic power generators and production is not very good in small games, but it's got some. It's also absolutely full of tanks and mechs; basically the only things that aren't one of those are aircraft and ships.
Keep in mind I've played the CoH's, Mechcommanders, MoW's, Sup Com's and most other RTS games out there.
Runescape has changed such a ridiculous amount since I last played that I can only tell you it exists and is a browser-based MMO.As far as I know, Runescape isn't browser-based anymore.
I need a game to add to an article for my magazine.
I want a game similar to Space Station 13.In what way similar and in what way different?
looking for game like heroes 3, fallen echantress, something like that where you raise your hero and your kingdom.the Age of Wonders series is quite good.
looking for game like heroes 3, fallen echantress, something like that where you raise your hero and your kingdom.the "age of wonders" series? i.e. age of wonders 2: shadow magic http://store.steampowered.com/app/61520/
edit. also looking for indie game that was advertised here, dont remember the name, it was about spaceship that crash on alien planet where you have to build your base, defend yourself from aliens, something like that, and it's not Rimworld.factorio? http://www.factorio.com/
looking for game like heroes 3Disciples 2
A turn-based tactical game (squad based, if possible), multiplayer, with some sort of persistence or campaign mode.blood bowl perhaps?
Are there any good sandbox/crafting/building games out there with a good amount of content? I've recently had a desire to play something either similar to Minecraft FTB mod pack or Terraria, where there is more to do than something like vanilla minecraft.
A turn-based tactical game (squad based, if possible), multiplayer, with some sort of persistence or campaign mode.blood bowl perhaps?
age of wonders? technically AoW is skirmishes but each 'skirmish' is really a mini-campaign where you expand on an overworld map, build troops, and use those troops to fight a number of tactical turn-based battles
Is HoMM 4x?
But what I am looking for is something I can throw down a 30-60 minute skirmish with a friend, and then come back to the next week with maybe some continuity based on who won or how many casualties they took.
A turn-based tactical game (squad based, if possible), multiplayer, with some sort of persistence or campaign mode.
A turn-based tactical game (squad based, if possible), multiplayer, with some sort of persistence or campaign mode.blood bowl perhaps?
age of wonders? technically AoW is skirmishes but each 'skirmish' is really a mini-campaign where you expand on an overworld map, build troops, and use those troops to fight a number of tactical turn-based battles
Blood Bowl might be ideal, might have to check that out.
I thought AoW was a 4x, basically spun off from Age of Empires but with a fantasy theme? I admit, I never played it despite its rave reviews. Mainly because it came out right after AoE and I thought that AoE was an over-hyped warcraft clone, and I expected this to be more of the same.
I'm actually a little surprised to open up the wiki article about it and discover that it is turn based and favorably compared to MoM. Still -- isnt it more 4X and less tactical?
The original Warcraft pretty much sucked balls and was a rip off of Dune 2, which created the genre.
The original Warcraft pretty much sucked balls and was a rip off of Dune 2, which created the genre.
What are you on about, man? The menu on Warcraft was on the totally opposite side of the screen from the menu in Dune 2. Completely different experience. That basically made it a re-invention of the genre. Might as well have been all-new, as you could see what was happening on the RIGHT side of the screen.
I want something that recreates the "oh crap" nature of this (https://www.youtube.com/watch?v=G9bZqlZWpY8) but with more survival elements. Space Engineers would be pretty much perfect if your survival didn't depend on generic "energy" that can be refilled by sitting in any chair you come across and there were enemies.By the way, I'm not sure, but I think Space Engineers has mods for just that.
Could anyone point me towards surreal games, or ones with really weird settings, preferably free ones.? Examples of what I'm looking for would be things like Antichamber, OFF, or Against the Wall (Though hopefully a little more finished than Against the Wall :P).Galshell (http://akiragoya.sakura.ne.jp/game/galshell_01/) is basically "HR Giger: The Shmup". The website is in Japanese, and the game is too, but it doesn't really affect gameplay. Current download is here (http://www.vector.co.jp/soft/cmt/win95/game/se335787.html), not the one on the developer's site; the game is free but at some point they changed the download link without updating the website.
Castle Fight map?
A roleplay mandatory multiplayer game.
Played: SS13, a bunch of MUD's.
I'm also craving a decent tycoon/management simulation,
and an RPG with choices that matter (played the mainstream suggestions, think outside the box!).
an RPG with choices that matter (played the mainstream suggestions, think outside the box!).what are the mainstream suggestions?
Try out Town of Salem, if you haven't already. If you've played Mafia on the Forum Games and Roleplaying board, it's the same basic thing, though much, much faster.A roleplay mandatory multiplayer game.
Played: SS13, a bunch of MUD's.
^ This.
I'm on a serious Roguelike-like binge right now, I'm pretty much not playing anything else.
Know of any good ones that aren't on my list?Spoiler (click to show/hide)
A roleplay mandatory multiplayer game.Battlemaster (http://battlemaster.org)
Played: SS13, a bunch of MUD's.
I'm on a serious Roguelike-like binge right now, I'm pretty much not playing anything else.
Know of any good ones that aren't on my list?Spoiler (click to show/hide)
A roleplay mandatory multiplayer game.Battlemaster (http://battlemaster.org)
Played: SS13, a bunch of MUD's.
Dwilight server enforces serious medieval atmosphere.
Thanks, that does look cool.I'm on a serious Roguelike-like binge right now, I'm pretty much not playing anything else.
Know of any good ones that aren't on my list?Spoiler (click to show/hide)
Dungeon of the Endless?
I'm also craving a decent tycoon/management simulation, and an RPG with choices that matter (played the mainstream suggestions, think outside the box!).On the tycoon/management stuff...
I'm also craving a decent tycoon/management simulation, and an RPG with choices that matter (played the mainstream suggestions, think outside the box!).
I'm on a serious Roguelike-like binge right now, I'm pretty much not playing anything else.To my knowledge, all the games you listed are roguelike-likes. From that group, you may also want to give Spelunky a go, which is probably my favourite platformer of all time after just about all Mario games and Donkey Kong 64. That's saying something!
Know of any good ones that aren't on my list?Spoiler (click to show/hide)
So here's my favourite straight-up roguelike of all time:
Brogue (https://sites.google.com/site/broguegame/). This is probably the modern roguelike closest to the original Rogue. As such, it is very simple, gives you little in the way of guidance (don't spoil yourself) and rewards exploration and playing in different ways. For example, you get no reward whatsoever for killing monsters and level up through drinking strength potions and the like.The incredible ASCII graphics (you'll know what I mean when you get to play it) and open-ended gameplay full of interesting strategic decisions never gets old. Oh, and it's free as in freedom. Have fun with the BEST roguelike (because it's streamlined and just feels right)!
Aside from Brogue, Cataclysm: Dark Days Ahead (http://cataclysmdda.com/) is good fun. It's basically Grand Theft Auto in post-apocalyptic New England (USA), with zombies. I just can't get past the yucky interface and viewport, as well as the horrendous time it takes to compile (they really need to optimise their build process!). It's worth noting that the project was initiated by members of this forum board when Whales (the original developer) stopped maintaining it. While it has many roguelike elements, its open world environment probably puts it in the roguelike-like camp.
A long time ago, I played a game where you got shipwrecked on an island...and had to build and survive on it. On island was tigers/lions/monkeys and stuff. However, the game ran out of content really fast, AI sucked and the game looked like it was made in java :P (maybe it was). I liked Unreal world 2d more lets just say lol. Game did have a storymode I recall.I think that old game you're refering to was Stranded
But I'm looking for something like that game, with at least average AI that does stuff...singleplayer...and you survive on an island. Hunt animals and fish to live and what not. Build a small little one-man settlement. With modern graphics.
A long time ago, I played a game where you got shipwrecked on an island...and had to build and survive on it. On island was tigers/lions/monkeys and stuff. However, the game ran out of content really fast, AI sucked and the game looked like it was made in java :P (maybe it was). I liked Unreal world 2d more lets just say lol. Game did have a storymode I recall.
A strategy preferred turn based game.FreeOrion (http://freeorion.org/index.php/Main_Page) is an open-source 4x based on the Master of Orion series. It's turn-based and in space, and while in perpetual development it's fully playable and pretty fun.
-bonus if space-y OR older times kinda like colonization is.
-bonus is turn based or slower playable. Dad commented a lot lately on slowing reflexes and preferring time to think.
Looked into that, so it's playable? i'll go give it a download!Yeah, it's more complete than plenty of finished games but since it's opensource they're just leaving it "in progress" and slowly polishing it.
A strategy preferred turn based game.
-bonus if space-y OR older times kinda like colonization is.
-bonus is turn based or slower playable. Dad commented a lot lately on slowing reflexes and preferring time to think.
and a bit more for me then them, as brother avoids fps games and father only sometimes plays anymore due to not getting into one.
-not payday 2, we already have and sometimes rarely play it
-I do have titainfall, and idk, it didn't stick that much with me thoguh i think that's mostly nobody to play with
-Prefer versus humans
-Neither will touch CS:GO (though i play sometimes, need more bay12 people to play with :D)
A strategy preferred turn based game.
-bonus if space-y OR older times kinda like colonization is.
-bonus is turn based or slower playable. Dad commented a lot lately on slowing reflexes and preferring time to think.
A strategy preferred turn based game.
-bonus if space-y OR older times kinda like colonization is.
-bonus is turn based or slower playable. Dad commented a lot lately on slowing reflexes and preferring time to think.
Dino Crisis? Fear Effect?Yep and yep, I just picked up Fear Effect as a matter of fact. Some others I have are Koudelka, MediEvil (if that counts :P), Deception (love this series), Galerians, King's Field, Parasite Eve, Hellnight (I super recommend this one).
Now I'm wondering what glorious (or not so?) world of card games and card-mechanics PC has to offer besides that. Single player, multi, F2P, pay-to-play, all suggestions are welcome.Elements (http://elementsthegame.com/) is worth a play— it's browser-based and completely free. A good variety of card types with lots of scope for building interesting combinations in your deck.
Alright. Does anyone know western RPGs which aren't The Elder Scrolls?
I'm on a serious Roguelike-like binge right now, I'm pretty much not playing anything else.
Know of any good ones that aren't on my list?Spoiler (click to show/hide)
PS1 RPGs without vanilla menu-based combat:I liked Tactics Ogre: Knight of Lodis on the gameboy colour, so I might check that out. Which would you say has the best story?
Parasite Eve
Vagrant Story
Tactics Ogre
Digimon World
Azure Dreams (this is a roguelike)
Is there any rts or 4x space game where space is 3d isntead of the usual 2d bullshit?
Is there any rts or 4x space game where space is 3d isntead of the usual 2d bullshit?Homeworld.
I'm on a serious Roguelike-like binge right now, I'm pretty much not playing anything else.
Know of any good ones that aren't on my list?Spoiler (click to show/hide)
Dungeons of Dredmor!
Possibly Die By the Sword, but that's linear and not a sandbox, I believe. It has fairly detailed swordfighting though.
I was reading Capitalism is basically unmatched, for such an old game still
For an unusual request: A game that needs only occasional input (even if extensive input when it does) and runs itself for most part. Or rather, a game that I can read a book while playing, as in, give the orders, designs or so forth and then just pay minimal attention while the orders are carried out. Ideally, I'd want something with some degree of depth and complexity without going all the way to DF itself.
Games I already know about that could fit this:
The Supreme Ruler series
DF itself
Aurora once the turns start to take forever to happen.
Kerbal Space Program with autojeb
So, outside these, more recommendations for it?
For an unusual request: A game that needs only occasional input (even if extensive input when it does) and runs itself for most part. Or rather, a game that I can read a book while playing, as in, give the orders, designs or so forth and then just pay minimal attention while the orders are carried out. Ideally, I'd want something with some degree of depth and complexity without going all the way to DF itself.
Games I already know about that could fit this:
The Supreme Ruler series
DF itself
Aurora once the turns start to take forever to happen.
Kerbal Space Program with autojeb
So, outside these, more recommendations for it?
For an unusual request: A game that needs only occasional input (even if extensive input when it does) and runs itself for most part. Or rather, a game that I can read a book while playing, as in, give the orders, designs or so forth and then just pay minimal attention while the orders are carried out. Ideally, I'd want something with some degree of depth and complexity without going all the way to DF itself.
Games I already know about that could fit this:
The Supreme Ruler series
DF itself
Aurora once the turns start to take forever to happen.
Kerbal Space Program with autojeb
So, outside these, more recommendations for it?
For an unusual request: A game that needs only occasional input (even if extensive input when it does) and runs itself for most part. Or rather, a game that I can read a book while playing, as in, give the orders, designs or so forth and then just pay minimal attention while the orders are carried out. Ideally, I'd want something with some degree of depth and complexity without going all the way to DF itself.
Games I already know about that could fit this:
The Supreme Ruler series
DF itself
Aurora once the turns start to take forever to happen.
Kerbal Space Program with autojeb
So, outside these, more recommendations for it?
For an unusual request: A game that needs only occasional input (even if extensive input when it does) and runs itself for most part. Or rather, a game that I can read a book while playing, as in, give the orders, designs or so forth and then just pay minimal attention while the orders are carried out. Ideally, I'd want something with some degree of depth and complexity without going all the way to DF itself.
Games I already know about that could fit this:
The Supreme Ruler series
DF itself
Aurora once the turns start to take forever to happen.
Kerbal Space Program with autojeb
So, outside these, more recommendations for it?
Sounds like most city builder games. SimCity, Tropico, those old Impressions Games like Caesar. Also there's SimEarth and SimAnt.
I'll actually read through the thread tomorrow when I have time, but for now:Rust, The Forest, and Terraria spring to mind.
Anyone know of any good co-op survival games? All I can think of are Minecraft (which I've played to death already and thus isn't a good option) and Don't Starve (which doesn't have the co-op update yet). Free is optimal of course, though cheap games are potentially viable candidates.
Well i am looking for new games... and i can not find something like this:
Preferences:
turn based strategy and rpg, with a cool crafting system with a cool health system (like DF !! or even like neoScavenger), with no zombies and not in a futuristic situation
Do you know anything like this?
Ooh I remember this one game. Played it in browser a while ago.
It was called something like New Scavenger. I'll edit in in a link when I find it.
EDIT: Found it pretty fast. It's called NEOScavenger (http://bluebottlegames.com/main/node/21). It has a demo available on the site to see how the general gameplay is.
So. A building game, not Minecraft. Doesn't have to be block-based. I'd like to be able to building structures. I.E. Castles, fortifications, manors, etc. I'd like people to use what I build. Anything come to mind?
I really like world-building, and I want to be able to share what I like with others, preferably letting them play in a world or structure that I build. Thoughts?
So. A building game, not Minecraft. Doesn't have to be block-based. I'd like to be able to building structures. I.E. Castles, fortifications, manors, etc. I'd like people to use what I build. Anything come to mind?
I really like world-building, and I want to be able to share what I like with others, preferably letting them play in a world or structure that I build. Thoughts?
Is there a good racing game with team management ?
I would like to take car of my cars, my drivers etc
Actually I'm not necessarely looking for a simulation, something like a racing blood bowl will be awesome with sp and mp league. But if there's only a sim it's fine.
this is not the kind of team managment i think you mean. well kind of. take a look
https://www.youtube.com/watch?v=EsM93WKtaRw
called qvadriga. i know does not roll off the tongue! also first post woot.
ya i gave that one a whirl its a good management game but not as in depth in the right areas as i am looking. its kind of you looking at your empire building i want to deal with the people and go in myself if i can. thank you for the suggestion though!
poke him with a big stick! like i said its a neglected genre!ya i gave that one a whirl its a good management game but not as in depth in the right areas as i am looking. its kind of you looking at your empire building i want to deal with the people and go in myself if i can. thank you for the suggestion though!
There's another game I'm penciled in as producer on that was basically that ._. I'll remind the guy that there's interest in his product.
Are there any good science fiction simulation/sandbox games focused more around politics and economics and less around combat?
Obscene ammounts of loot? Well there's Titan Quest. Before some patch the mobs you kill dropped everything they had... and by that i mean whatever armor they (visibly) had on and weapons.
Better still if that lonely satyr was lucky enough to be randomly generated holding a mark XXX sword of utter destruction and armor of unkillability you have to somehow kill him before getting the loot unlike most hack and slashers where loot just appears after you kills someone here they have the "loot" and use it agaisnt you before you can loot it.
It's not as game breaking as you might thint tho both sadly and thankfully.
O yes I need this thread. Too many times have I made threads looking for certain types of games.Elona has a lot of junk you can collect, you even get houses to put it in.
So, does anyone know of any games with obscene amounts of loot? I'm talking about everything from weapons/armor to furniture to deeds to gems to taxidermy models and whatever else you can think of. I want to be a hoarder and collect stuff I will never need. The closest I've come to this is oblivion, where I could drop and move items in the real world and displayed pretty much everything I could find. Another game that inspired this urge was animal crossing. No MMOs please.
O yes I need this thread. Too many times have I made threads looking for certain types of games.Elona has a lot of junk you can collect, you even get houses to put it in.
So, does anyone know of any games with obscene amounts of loot? I'm talking about everything from weapons/armor to furniture to deeds to gems to taxidermy models and whatever else you can think of. I want to be a hoarder and collect stuff I will never need. The closest I've come to this is oblivion, where I could drop and move items in the real world and displayed pretty much everything I could find. Another game that inspired this urge was animal crossing. No MMOs please.
Maybe you should try fragile alegiance? It's not modern by any standard but it is all about building a mining empire inside an asteroid belt with several alien races as opponents you can engage in trading, diplomacy, espionage and war.
Maybe you should try fragile alegiance? It's not modern by any standard but it is all about building a mining empire inside an asteroid belt with several alien races as opponents you can engage in trading, diplomacy, espionage and war.Thanks, I will take a look.
O yes I need this thread. Too many times have I made threads looking for certain types of games.
So, does anyone know of any games with obscene amounts of loot? I'm talking about everything from weapons/armor to furniture to deeds to gems to taxidermy models and whatever else you can think of. I want to be a hoarder and collect stuff I will never need. The closest I've come to this is oblivion, where I could drop and move items in the real world and displayed pretty much everything I could find. Another game that inspired this urge was animal crossing. No MMOs please.
O yes I need this thread. Too many times have I made threads looking for certain types of games.
So, does anyone know of any games with obscene amounts of loot? I'm talking about everything from weapons/armor to furniture to deeds to gems to taxidermy models and whatever else you can think of. I want to be a hoarder and collect stuff I will never need. The closest I've come to this is oblivion, where I could drop and move items in the real world and displayed pretty much everything I could find. Another game that inspired this urge was animal crossing. No MMOs please.
Well, in addition to Oblivion, there's also Behesda's other big games, Skyrim, and Fallout: New Vegas.
If you don't like bethesda, you could try Dungeons of Dredmor by Gaslamp Games. Though for this play style I recommend playing in debug mode so you don't have to continually skip bunches of turns every time you want to move a lot of stuff to or from the storage dimension.
EDIT:
on a similar note, Fallout: New Vegas becomes a lot less of a hassle if you use the console command "player.modav carryweight 20000" to effectively remove the carrying capacity limit from the game
I retract my reccommendations for Skyrimyou're going a bit overboard with this whole mood thing. The game itself is still good
I retract my reccommendations for Skyrim
Modding drama.I retract my reccommendations for Skyrim
Huh?
Are there any fantasy games who's art sets out the terror's you face? Sincerely horrific, intimidating enemies as you'd get in a very good horror. Can't remember seeing a skeleton that made me blink or a beast I was afraid to get too close too.
Similarly, let's take the thing (F4) as a example. How you seen art that gives the impression of a rock that moves rather then a person who happens to be pebbly?
They're not actually intimidating though.Is the requirement mainly intimidating entry level mooks? Cause in Bloodbourne, many of the mid-later ones can look intimidating at first encounter... until of course you can easily beat em. Some are outright dangerously intimidating... all the time. Like the crazy ladies in hinterchalices... >.>
What's a good recent Diablo clone? I reeeaaally want to play Diablo 3, but the always-online DRM is still too big a hurdle to overcome for me to actually lay down some money.
I have a loose definition of "recent" :P anything less than a decade old is recent to me.titan quest is worth a spin, it's only 9 years old :D
i'd like to find a nice platformer that's mainly based around exploration, and features little in the way of fighting or enemies.
i'd like to find a nice platformer that's mainly based around exploration, and features little in the way of fighting or enemies.
I think you will want to try Iji.
You can fight enemies but you will only get a happy ending if you refrain from killing anyone (beyond some bosses). Also the storyline is different depending on how many people you killed.
I'm looking for a 2D platformer/side-scrolling shooting game where individual limbs and other areas on the body can be targeted and will affect further gameplay in some way.
Well i think limb damage in cortex commande i very promiminent. Lose both arms and you can't use a gun. Lose both legs and... turn into a jetpacking god of death.
Blood loss happening after you lose a limb ETC.
Unless you are a robot and blood loss is less of an issue. I agree, it is very relevant.
Sniping off arms from otherwise well armored targets is a valid tactic. Or legs from someone you know to have a short range weapon.
As for jetpacking, you get better speed and range when you lose the excess weight of your legs :)
Jet packing? Does the blood spurting out of the stumps propel you through the air?
Well i think limb damage in cortex commande i very promiminent. Lose both arms and you can't use a gun. Lose both legs and... turn into a jetpacking god of death.Oh, ok then! I wasn't able to discern this from youtube LPs.
Blood loss happening after you lose a limb ETC.
I want something similar to Factorio...
Recommend me a game!
Factorio is one of a kind but it was based on Minecraft machines.Simutrans is a lot clunkier than OpenTTD, but it's production lines are much more in depth. If you decide to get it I'd recommend the Simutrans-Experimental fork (http://forum.simutrans.com/index.php?board=82.0), the main branch hasn't had a release in a few years but Experimental has releases every few months.
Also Railoroad Tycoon 3 and Open Transport Tycoon give off a similar vibe altho nothing outside of some minecraft mods is really anywhere like it.
I want something similar to Factorio...Capitalism 2 might work for you, it has a large production tree with a lot of steps to make some of the products, the factory design isn't nearly as in depth as in Factorio, but it's still a lot of fun.
Recommend me a game!
Capitalism 2 might work for you, it has a large production tree with a lot of steps to make some of the products, the factory design isn't nearly as in depth as in Factorio, but it's still a lot of fun.
Any particular reason? I've played more of 2 than Plus, and as far as I can tell there's not any particular reason not to.Capitalism 2 might work for you, it has a large production tree with a lot of steps to make some of the products, the factory design isn't nearly as in depth as in Factorio, but it's still a lot of fun.
I suggest Capitalism Plus over Capitalism 2. Granted, they're very similar games, so either should do.
Are there any obscure games out there with a Morrowind, Arx Fatalis kind of feel? Recommend me a game!
Any interesting games invovling proc generation out there, preferably online? Don't suggest DF, please.Cogmind (http://www.gridsagegames.com/cogmind/) is coming out on a mostly feature-complete early access later this month, and looks very good. It's a roguelike with some unique mechanics, including of course procedural generation, and the second-prettiest ASCII art in any game I've seen. An old, old prototype is available here. (http://cogmindrl.blogspot.com/)
I feel like playing a game where you are under threat from an overwhelmingly powerful force, and you have to avoid being destroyed by it long enough to deal with it. Yes, I have already played AI War: fleet command.
Any ideas?
I feel like playing a game where you are under threat from an overwhelmingly powerful force, and you have to avoid being destroyed by it long enough to deal with it. Yes, I have already played AI War: fleet command.
Any ideas?
Get Europa Universalis 3 and play as Trebizond.
I feel like playing a game where you are under threat from an overwhelmingly powerful force, and you have to avoid being destroyed by it long enough to deal with it. Yes, I have already played AI War: fleet command.
Any ideas?
I feel like playing a game where you are under threat from an overwhelmingly powerful force, and you have to avoid being destroyed by it long enough to deal with it. Yes, I have already played AI War: fleet command.
Any ideas?
The classic XCOM games, or maybe I just suck at those. I always feel like I have to pick and choose when to fight or flee, and I've never made it past Mutons because they wreck house whenever they show up.
Apparently some entries in the Star Trek: Starfleet Command series feature the Borg, who will absolutely destroy all but the most prepared players once they show up. I'm not sure which games those were or how much the Borg actually mattered in the overall scheme of things, though.
I'm a bit bored with my games at the moment, can someone tell me games with a very strong story (I mean A good story) that makes the player take decisions (very hard or dubious decisions) a bit like the last of us or even This war of mine or something like that...
Thanks friends
Is there a game that's like the arena out of Oblivion, except longer?there is the elder scrolls : arena
Haha, there is no actual arena in "Arena".
I remember clearly, I spent forever trying to find a city that had one. I must have been like 16, I was so pissed when I realized it didnt actually have an arena in it, went back to playing the arena section in Crescent Hawks Inception. Haha.
http://en.wikipedia.org/wiki/The_Elder_Scrolls:_Arena#Design_goals
Morrowind had an arena in Vivic, though it wasn't spectacularly long. I think there were mods for it though, probably some that let you fight random matches essentially forever.
Or there is Mount & Blade: Warband. Travel around to the various tournaments, there is almost always one on somewhere, and you can do that essentially forever. There are mods for that as well, many of which spice up the arena fights.
I feel like playing a game where you are under threat from an overwhelmingly powerful force, and you have to avoid being destroyed by it long enough to deal with it. Yes, I have already played AI War: fleet command.
Any ideas?
Okay, bit of a shot in the blue, but here goes:
I've been kinda, sorta getting into a fighting game vibe. However, the only one where I was able to get even half decent was Skullgirls. Mainly because I think it's a lot more forgiving in terms of button sequence and the Supers dont require 4 arms or a trained spider to pull off. Basically, I'm looking for some other "beginner friendly" fighters.
I tried Street FIghter... IV i think on steam, but wasnt able to do a darn thing. I remember getting wrecked by even the most basic NPC and the learning curve I had with Skullgirls was basically nonexistent. I also dipped into Mortal Kombat, but that has the same problem where I feel like the game is just very unforgiving in terms of input and I cant get anywhere. Lastly, I tried King of Fighters XIII but just looking at some of the inputs required for the big moves makes my head spin.
Are there some...more friendly Fighters I could start out with? Or do I just need more practice? I wasnt able to find any game that had the same "newb friendly" vibe as SG among the mainstream stuff, so maybe some of you have some pointers.
Cheers.
I've got LA Noir in my inventory, and based on the original source material as well as the reviews, I'm going to guess that its a fit. Though I have not played it so I can't be certain.
I'm a bit bored with my games at the moment, can someone tell me games with a very strong story (I mean A good story) that makes the player take decisions (very hard or dubious decisions) a bit like the last of us or even This war of mine or something like that...
I'm looking for a quicksand box RPG, a game where I can do pretty much anything I want and forget that there is a plot. Something like Skyrim, but I wouldn't mind a game in a different setting, like science fiction or zombies. Anyone has a suggestion?
I'm looking for a quicksand box RPG, a game where I can do pretty much anything I want and forget that there is a plot. Something like Skyrim, but I wouldn't mind a game in a different setting, like science fiction or zombies. Anyone has a suggestion?
QuoteI'm looking for a quicksand box RPG, a game where I can do pretty much anything I want and forget that there is a plot. Something like Skyrim, but I wouldn't mind a game in a different setting, like science fiction or zombies. Anyone has a suggestion?
Mount and Blade comes to mind.
QuoteI'm looking for a quicksand box RPG, a game where I can do pretty much anything I want and forget that there is a plot. Something like Skyrim, but I wouldn't mind a game in a different setting, like science fiction or zombies. Anyone has a suggestion?
Fallout: New Vegas
Does it need to be first person? lots of rpgs like TES series and Fallout have open world exploration and side quests, but they don't really have anything to *do* if you want to ignore all quests and plot.
Elite-likes such as privateer give you things to do, but you're not first person there. Similarly, Space Rangers is open world with lots to do, but you're again a spaceship / mech pilot.
There were some roguelikes with procedural overworld exploration ... I think some of the *band's.
ProspectorRL is really great, you get to explore planets on foot.
And shoot, what was that old space game with procedural planets? Was one of the inspirations for DF? There is a modern(ish) remake of it? Gosh... starsomething. Not starcontrol...
Edit: Starflight! Get it on GOG or play the fan remake: https://sites.google.com/site/starflighttlc/downloads
I'd really love a game where I can change the world through my action, but not while following a linear story or quest. What I'm saying is that I'd like a world where I can do pretty much anything I want and see the consequences of my acts. From what I know about mount and blade it might be closer to what I want to have. Is there any other game like that?
And one last question. Is the original Deus Ex set in an open world? I've been thinking about playing it but I can't seem to find whenever it is or not.deus ex's maps are big and there are lots of things to do and usually several ways to do those things but I don't think it is an open world game
So, anyone spotted any recent dragon-protagonist/supporter games lately? I like to try and keep in the know of pretty much all of them, even the little flash games on weird websites, so I like to ask periodically since I'm sure there's some small ones I missed.
I already know most of what's out there and what's coming, so small titles that haven't been released on major platforms are what I'm mostly looking for. I keep a close eye on Steam, but if you know something cool in the Greenlight section that hasn't been lit yet I might have missed that, so I'd appreciate those too.
Any game where you either play as a dragon (not a dragon transformed into a human for more than 60% of the gametime; an actual dragon), or that features dragons in a major supporter role (such as a dedicated mount, party member, Pokemon-style monster battler, etc.)
Now for a request of my own. Any fun necromancer games? By that I mean one focusing on summoning up a army of undead minions, with the caveat that preferably actual corpses are used to create the minions. Diablo II Necromancer is the best at this I've found so far. I heard good things about Everquest, but didn't enjoy playing the game. I also heard people talking about Age of Conan but for some reason I couldn't connect to the servers or something when I tried to play it. I forget what the exact problem was.
Since this is relevant to my interests as well, can you give me the names of any other good games where you can play as a dragon that I missed?
So, maybe someone can point me to something that will keep me entertained:
I'm looking for something simulationish, "upgrade-based", money-management, where you start low and upgrade stuff or expand yourself in some form, and a single game could be played for a ridiculous amount of time while remaining fun (so not roguelike where restarting is common, while I love that, it is not what I'm looking for at the moment).
Does anyone know any games similar to mount and blade?
Thank youDoes anyone know any games similar to mount and blade?
Carribean - A pirate sandbox with ships instead of horses based on the exact smae engine.
Sid Meiers Pirates! - Similar fare.
Starsector - A mostly complete space game that is very similar to Mount and Blade.
How are Sid Meier's Pirates! and Starsector like mount and blade?
How are Sid Meier's Pirates! and Starsector like mount and blade?
This isn't exactly a request for games, but I'd likely be interested in any games that have this feature.Shadowrun for SNES has a keyword convo system like Morrowind. Until someone mentions the keyword you don't know to ask about it. Unfortunately, it also clears keywords occasionally for quest reasons because you won't need them anymore, but you can go back and learn them again I think.Are there any games other than Morrowind that have a conversation system like this? I guess you would call it "wiki style". You'd think that by now another game would have used a system like this, maybe even improving it with topic categories and a search function, but I've never seen another game try this. Is there one out there I don't know about?Spoiler (click to show/hide)
The combat is nothing like M&B, and is pretty horrid. It's basically a gamey arcade game
This isn't exactly a request for games, but I'd likely be interested in any games that have this feature.Are there any games other than Morrowind that have a conversation system like this? I guess you would call it "wiki style". You'd think that by now another game would have used a system like this, maybe even improving it with topic categories and a search function, but I've never seen another game try this. Is there one out there I don't know about?Spoiler (click to show/hide)
So, maybe someone can point me to something that will keep me entertained:
I'm looking for something simulationish, "upgrade-based", money-management, where you start low and upgrade stuff or expand yourself in some form, and a single game could be played for a ridiculous amount of time while remaining fun (so not roguelike where restarting is common, while I love that, it is not what I'm looking for at the moment).
That sounds a lot like most of 4x games
Although there isn't a keyword list until the seventh game, the Ultima games post 3 all have keyword based conversations, with 4 to 6 all having you type in keywords manually.This isn't exactly a request for games, but I'd likely be interested in any games that have this feature.Are there any games other than Morrowind that have a conversation system like this? I guess you would call it "wiki style". You'd think that by now another game would have used a system like this, maybe even improving it with topic categories and a search function, but I've never seen another game try this. Is there one out there I don't know about?Spoiler (click to show/hide)
Albion employs a conversation system like this - keywords and/or topics. It predates Morrowind by seven years, but is awesome as hell. You can even input your own words/topics and ask NPCs about them, but they have to be context sensitive and relevant for you to get a non-generic answer.
If you don't mind older games, Albion is a great RPG. No, seriously, go get it.
Bllodborne has customization. As you've played Dark Sould, though, you probs know this already.I've actually recently ordered it. It should arrive Friday. It was supposed to arrive 2 days ago, but some idiot mail carrier decided it was smart to leave the packages outside the building. In the middle of a city. When we have 2 mail rooms. So the obvious happened, but at least I'm getting the replacement for free.
How about a non-computer RPG with character customization (as in, customizing your character's appearance)? I've already played the Mass Effect series, the Elder Scrolls IV and V, Fallout 3 and New Vegas, Dragon Quest IX, and Dark Souls 1 and 2.First thing that came to mind was D&D ;P But then I realized you meant consoles.
Ah, that got me too until I read this post. I was thinking, you need a computer to play all of those games. Well, unless you have some ability to read digital data yourself, an understanding of the machine code syntax it's written in, and a lot of paper and time.How about a non-computer RPG with character customization (as in, customizing your character's appearance)? I've already played the Mass Effect series, the Elder Scrolls IV and V, Fallout 3 and New Vegas, Dragon Quest IX, and Dark Souls 1 and 2.First thing that came to mind was D&D ;P But then I realized you meant consoles.
Ah, that got me too until I read this post. I was thinking, you need a computer to play all of those games. Well, unless you have some ability to read digital data yourself, an understanding of the machine code syntax it's written in, and a lot of paper and time.How about a non-computer RPG with character customization (as in, customizing your character's appearance)? I've already played the Mass Effect series, the Elder Scrolls IV and V, Fallout 3 and New Vegas, Dragon Quest IX, and Dark Souls 1 and 2.First thing that came to mind was D&D ;P But then I realized you meant consoles.
I totally remember playing some version of Dukedom (http://en.wikipedia.org/wiki/Dukedom_%28game%29) from book on ZX Spectrum BASIC with the help of some paper (and deck of cards without faces for RND function).Ah, that got me too until I read this post. I was thinking, you need a computer to play all of those games. Well, unless you have some ability to read digital data yourself, an understanding of the machine code syntax it's written in, and a lot of paper and time.Why has nobody had this idea before?
I've heard a lot about that Shadowrun game, it looks kind of interesting. And yeah, I remember Daggerfall having a less-complete version of Morrowind's conversation system.This isn't exactly a request for games, but I'd likely be interested in any games that have this feature.Shadowrun for SNES has a keyword convo system like Morrowind. Until someone mentions the keyword you don't know to ask about it. Unfortunately, it also clears keywords occasionally for quest reasons because you won't need them anymore, but you can go back and learn them again I think.Are there any games other than Morrowind that have a conversation system like this? I guess you would call it "wiki style". You'd think that by now another game would have used a system like this, maybe even improving it with topic categories and a search function, but I've never seen another game try this. Is there one out there I don't know about?Spoiler (click to show/hide)
The earlier Elder Scrolls games have keyword systems. Daggerfall is pretty buggy depending on the build, but it and Arena are also pretty incredible in terms of the game systems they got into those early games. Arena has destructible walls for example.
How did I forget about Ultima? I'll check out some of the other games mentioned, thanks!Although there isn't a keyword list until the seventh game, the Ultima games post 3 all have keyword based conversations, with 4 to 6 all having you type in keywords manually.This isn't exactly a request for games, but I'd likely be interested in any games that have this feature.Are there any games other than Morrowind that have a conversation system like this? I guess you would call it "wiki style". You'd think that by now another game would have used a system like this, maybe even improving it with topic categories and a search function, but I've never seen another game try this. Is there one out there I don't know about?Spoiler (click to show/hide)
Albion employs a conversation system like this - keywords and/or topics. It predates Morrowind by seven years, but is awesome as hell. You can even input your own words/topics and ask NPCs about them, but they have to be context sensitive and relevant for you to get a non-generic answer.
If you don't mind older games, Albion is a great RPG. No, seriously, go get it.
Wizardry 8 has it as well.
I really want to play a game with card-mechanics. Not necessarily games like MtG, YGO, Hearthstone etc, just something that revolves around cards/collecting cards in some way.
Some games that come to mind are Lost Kingdoms (1 and 2), Kingdom Hearts: Chain of Memories, Touhou 12.3
Honestly, I don't have anything too specific in mind, I just want there to be cards. Preferably multiplayer, but w/e.
Thanks Kadzar, i'm still on the fence on whether I really wanna start on a project right now. I have the same gripe with this game as I do with MC about building x10, at least on MC there's a huge community to peddle your skills to. Starmade's community is pretty small and seems to be way more focused on survival rather than building besides a few, dedicated, really awesome builders. Which makes me sad. I would like a game that is essentially EVE-like, or really just focused on missions and PVP, etc. but you have all the shipbuilding tools of Starmade and design your own ships. Nuthin' I hate more than flyin' around in my awesome ship alone, not doing anything in SP.
2. Something similar to X-Com: Enemy Unknown/Within.Invisible Inc (http://www.invisibleincgame.com/) is often called "stealth XCOM", and it does have a very similar feel to the tactical component. The actual mechanics are pretty different, though.
3. Any PlayStation Vita game worth noting. Single-Player preferred. I find myself glancing over a rack of games at the local store only to return uninterested with anything.Persona 4: Golden. JRPG/Social Simulator/Monster Collector
3. Any PlayStation Vita game worth noting. Single-Player preferred. I find myself glancing over a rack of games at the local store only to return uninterested with anything.Persona 4: Golden. JRPG/Social Simulator/Monster Collector
P4GSeconded. Disgaea is a grindy grindfest and not my cup of tea but it's not a bad game. Great time waster though.
MGS HD collection
I need three new games.
1. A Minecraft-like that doesn't lag like shite (eg. Minecraft itself).
2. Something similar to X-Com: Enemy Unknown/Within.
3. Any PlayStation Vita game worth noting. Single-Player preferred. I find myself glancing over a rack of games at the local store only to return uninterested with anything.
Does anyone know of a single player game with a crafting system system to the Atelier series?
Looking for some city/kingdom builder with rpg elements, like you got your own char that you lvl up, but you also build your army etc.
Majesty 1.Seconded.
Altho you don'y have any dorect control over any hero.
Mount and Blade.
(you can own buisnesses and later villages and cities)
Looking for some city/kingdom builder with rpg elements, like you got your own char that you lvl up, but you also build your army etc.Lords of Magic Special Edition (not the original, I hear it's incredibly broken) if you don't mind a very old game.
I'm looking for an open world game where you are an insignificant being surrounded by many strong beings, and you have to survive and eventually destroy them while becoming stronger yourself.
I'm looking for an open world game where you are an insignificant being surrounded by many strong beings, and you have to survive and eventually destroy them while becoming stronger yourself. I'm not talking about "fight weaker creatures for exp and loot to fight bigger creatures", I want something that involves some clever thinking on technique to win. Games that might involve this that I've already played, CK2, EU4, agario. And don't you dare suggest those shitty browser based games.Don't Starve. You really are insignificant- surviving is difficult in the vast majority of the worlds. Throw in OP creatures and things that never seem right... it's difficult.
I don't care if it's 3D, 2D, ASCII, whatever.
I'm looking for an open world game where you are an insignificant being surrounded by many strong beings, and you have to survive and eventually destroy them while becoming stronger yourself. I'm not talking about "fight weaker creatures for exp and loot to fight bigger creatures", I want something that involves some clever thinking on technique to win. Games that might involve this that I've already played, CK2, EU4, agario. And don't you dare suggest those shitty browser based games.Cogmind might fit what you're looking for. You play as a rogue sentient robot in a machine hive, taking pieces of other robots and grafting them onto yourself. As you take damage your individual parts get blown off and need to be replaced.
I don't care if it's 3D, 2D, ASCII, whatever.
Recommend me an extremely complex ASCII game that isn't dwarf fortress Cataclysm DDA Caves of Qud or anything involving a dungeon that you descend multiple floors. Also no super old ones like ADOM
Anybody know of some kind of real time tactics (but strategy's cool too) game that lets you deploy actual hundreds of troops, represented as such- or at least better than the common thing where battles have maybe a hundred soldiers? Total War sort of does this, but I'd rather have it to a greater extent.
Bonus points if it's fantasy.
Augh, just go with Supreme Commander: Forged Alliance. Its the same basic thing but more polished, more balanced, and it has multiple factions and a single-player campaign (albiet one that won't make too much sense story wise on account of it being a standalone expansion).Anybody know of some kind of real time tactics (but strategy's cool too) game that lets you deploy actual hundreds of troops, represented as such- or at least better than the common thing where battles have maybe a hundred soldiers? Total War sort of does this, but I'd rather have it to a greater extent.
Bonus points if it's fantasy.
Planetary Annihilation. From what I know, thousands of troops are also a possibility.
I'm looking for a game where you can commit subterfuge, like pitting two forces/or people (small scale or larger is fine) against one another.. The ability to sabotage a force from the inside would be cool as well, or a building or what have you.. Basically I'm looking for a game where you can manipulate people and/or events to your own ends and no one's the wiser for it.
Thanks!
I'm looking for a game where you can commit subterfuge, like pitting two forces/or people (small scale or larger is fine) against one another.. The ability to sabotage a force from the inside would be cool as well, or a building or what have you.. Basically I'm looking for a game where you can manipulate people and/or events to your own ends and no one's the wiser for it.
Thanks!
Drox operative?
You play as a freelance merc with only one objective. be allied to the last civilization (or allience) standing.
It allows pretty much what you describe. You can steal tech. Sic one civ on another (you play as a lone ship while the AI basically plays a 4x strategy game) and generally have a jolly time watching the turmoil. Again your only objective is being friends with the last civ standing... failing that you can try wiping the civ out singlehandedly but you have a time limit once there is only 1 civ remaining.
Well you are capped at lvl 100 and enemies go a bit above that level. At that point you are expected to atomize your ship components.I'm looking for a game where you can commit subterfuge, like pitting two forces/or people (small scale or larger is fine) against one another.. The ability to sabotage a force from the inside would be cool as well, or a building or what have you.. Basically I'm looking for a game where you can manipulate people and/or events to your own ends and no one's the wiser for it.
Thanks!
Drox operative?
You play as a freelance merc with only one objective. be allied to the last civilization (or allience) standing.
It allows pretty much what you describe. You can steal tech. Sic one civ on another (you play as a lone ship while the AI basically plays a 4x strategy game) and generally have a jolly time watching the turmoil. Again your only objective is being friends with the last civ standing... failing that you can try wiping the civ out singlehandedly but you have a time limit once there is only 1 civ remaining.
Yup, I played the shit out of that game and then never picked it up again. The newness kind of worn off once I realized your level is kind of meaningless.
I'm looking for a game where you can commit subterfuge, like pitting two forces/or people (small scale or larger is fine) against one another.. The ability to sabotage a force from the inside would be cool as well, or a building or what have you.. Basically I'm looking for a game where you can manipulate people and/or events to your own ends and no one's the wiser for it.
Thanks!
Anybody know of some kind of real time tactics (but strategy's cool too) game that lets you deploy actual hundreds of troops, represented as such- or at least better than the common thing where battles have maybe a hundred soldiers? Total War sort of does this, but I'd rather have it to a greater extent.Alexander was a surprisingly solid game. Give it a go.
Bonus points if it's fantasy.
Well you are capped at lvl 100 and enemies go a bit above that level. At that point you are expected to atomize your ship components.I'm looking for a game where you can commit subterfuge, like pitting two forces/or people (small scale or larger is fine) against one another.. The ability to sabotage a force from the inside would be cool as well, or a building or what have you.. Basically I'm looking for a game where you can manipulate people and/or events to your own ends and no one's the wiser for it.
Thanks!
Drox operative?
You play as a freelance merc with only one objective. be allied to the last civilization (or allience) standing.
It allows pretty much what you describe. You can steal tech. Sic one civ on another (you play as a lone ship while the AI basically plays a 4x strategy game) and generally have a jolly time watching the turmoil. Again your only objective is being friends with the last civ standing... failing that you can try wiping the civ out singlehandedly but you have a time limit once there is only 1 civ remaining.
Yup, I played the shit out of that game and then never picked it up again. The newness kind of worn off once I realized your level is kind of meaningless.
And while the levels are mostly meaningless the core of the game is pitting civs against one another and watching the fireworks.
But aside of drox you can also try mount and blade and maybe starsector once diplomacy is fully modelled in.
However in both you will likely have to invest a large ammount of time to be capable of starting wars and whatnot.
I haven't played it yet, but isn't that pretty much The Last Federation's (https://arcengames.com/the-last-federation/) sales pitch? You're a space hydra attempting to unite a warring star system. Odds are you'll have to off one or two of the inhabiting races to make it happen.
I'm looking for a good RTS game, the more MMO the better. I'm willing to pay some money but not much (At very most 20$) and preferably no subscription fees.
I can't find it. The website Wikipedia links me to doesn't seem to work and their developers website doesn't list the game. Did it die?
THE BEST GAME EVERGo! Go! Nippon! ~My First Trip to Japan~
I'm looking for a good RTS game, the more MMO the better. I'm willing to pay some money but not much (At very most 20$) and preferably no subscription fees.
Also, everyone recommend me THE BEST GAME EVER. (other than dwarf fortress)GAME OF THE YEAR 420 BLAZE IT
Yes. All my yes. (http://www.gameoftheyear420blazeit.com/)Also, everyone recommend me THE BEST GAME EVER. (other than dwarf fortress)GAME OF THE YEAR 420 BLAZE IT
I'm looking for a game where you can commit subterfuge, like pitting two forces/or people (small scale or larger is fine) against one another.. The ability to sabotage a force from the inside would be cool as well, or a building or what have you.. Basically I'm looking for a game where you can manipulate people and/or events to your own ends and no one's the wiser for it.Wasn't there a thread here recently about a game that's about you being an Elder Evil? That seems to match what you're looking for perfectly.
Thanks!
I'm looking for a game where you can commit subterfuge, like pitting two forces/or people (small scale or larger is fine) against one another.. The ability to sabotage a force from the inside would be cool as well, or a building or what have you.. Basically I'm looking for a game where you can manipulate people and/or events to your own ends and no one's the wiser for it.Wasn't there a thread here recently about a game that's about you being an Elder Evil? That seems to match what you're looking for perfectly.
Thanks!
THE BEST GAME EVERGo! Go! Nippon! ~My First Trip to Japan~
Dwarf fortress modsI can't find it. The website Wikipedia links me to doesn't seem to work and their developers website doesn't list the game. Did it die?
O dam. It may have gone down. Sorry
Also, everyone recommend me THE BEST GAME EVER. (other than dwarf fortress)
I'm looking for a good RTS game, the more MMO the better. I'm willing to pay some money but not much (At very most 20$) and preferably no subscription fees.
I'm also interested in an MMO sandboxy type game. Think Minecraft but a global persistent server, and more RPG elements to it.
Yeah, that one. I found this link: http://forums.tigsource.com/index.php?topic=41735.0THE BEST GAME EVERGo! Go! Nippon! ~My First Trip to Japan~
Gold.
I'm looking for a good RTS game, the more MMO the better. I'm willing to pay some money but not much (At very most 20$) and preferably no subscription fees.
I'm also interested in an MMO sandboxy type game. Think Minecraft but a global persistent server, and more RPG elements to it.
If you don't mind lack of combat, look up ATITD (A Tale in the Desert). It's free right now, about to start the next "telling".
I'm looking for a good, relatively obscure JRPG with an engrossing story. Something similar to FF6 or FF7.
I'm looking for a good, relatively obscure JRPG with an engrossing story. Something similar to FF6 or FF7.
What jRPGs are good for a player new to this genre?
Also I'm eager to play something like Wizardry 8, but not from the Wizardry series.
I'm looking for Savage-like games (RTS/FPS hybrids), but in 2D.
What jRPGs are good for a player new to this genre?
I'm looking for a good, relatively obscure JRPG with an engrossing story. Something similar to FF6 or FF7.Don't know anything about Final Fantasy, but OFF meets the other requirements.
I'm looking for a good, relatively obscure JRPG with an engrossing story. Something similar to FF6 or FF7.
I'm looking for a good, relatively obscure JRPG with an engrossing story. Something similar to FF6 or FF7.
Hey guys, I'm looking for a game on the computer in the style of Fire Emblem and Final fantasy tactics advance. Percent chances to hit, damage, and controlling a large army in tbs basically.
Hey guys, I'm looking for a game on the computer in the style of Fire Emblem and Final fantasy tactics advance. Percent chances to hit, damage, and controlling a large army in tbs basically.
You might want to take a look at Grotesque Tactics 1 and 2. Both are on steam. They're indie and kind of low budget and reviews are a bit all over the place, but they are TBS fantasy games. They don't take themselves seriously.
I'm looking for a game with a great cyberpunk atmosphere. I've already played the Deus Ex games, the System Shocks and the Shadowrun games so anything other than those.Valhalla (http://kiririn51.itch.io/valhalla-bar) is supposed to be very good - it's a sort of semi-VN cyberpunk bartender sim from what I gather.
2. I desperately want to play a roguelike with a puzzle/quest portion (like Nethack but featuring even more adventure elements).Ultima Ratio Regnum, though I haven't played it, is like that and at least looks very good.
1. I desperately want to play a roguelike with a puzzle/quest portion (like Nethack but featuring even more adventure elements).I'm going to suggest Road Not Taken, although I'm not sure to what degree it could count as a roguelike. It has a strong sense of permanent consequences (although its less about avoiding your own death) and is a puzzle game.
Hello guys!
Here's a challenge for you.
I want to play a tactical or strategy game which has multiple unique character who progress independently. I.E. Battle for Wesnoth, X-COM, Myth, etc.
My ideal game is WH: Chaos Gate where you had a finite pool of unique marines and when you lost too many you were basically screwed.
Hello guys!
Here's a challenge for you.
I want to play a tactical or strategy game which has multiple unique character who progress independently. I.E. Battle for Wesnoth, X-COM, Myth, etc.
My ideal game is WH: Chaos Gate where you had a finite pool of unique marines and when you lost too many you were basically screwed.
Hello guys!
Here's a challenge for you.
I want to play a tactical or strategy game which has multiple unique character who progress independently. I.E. Battle for Wesnoth, X-COM, Myth, etc.
My ideal game is WH: Chaos Gate where you had a finite pool of unique marines and when you lost too many you were basically screwed.
Hello guys!Fire Emblem, any game in the series. Unless you're playing Casual mode in Awakening, it also has perma-death.
Here's a challenge for you.
I want to play a tactical or strategy game which has multiple unique character who progress independently. I.E. Battle for Wesnoth, X-COM, Myth, etc.
My ideal game is WH: Chaos Gate where you had a finite pool of unique marines and when you lost too many you were basically screwed.
Does anyone know of a game that revolves around salvaging? Not generic resources collected from wreckage, but like a vehicle made of different parts, then you destroy it, then you take the unexploded bits and disassemble them or assimilate them into your vehicle.
No I don't want to play cogmind.
Does anyone know of a game that revolves around salvaging? Not generic resources collected from wreckage, but like a vehicle made of different parts, then you destroy it, then you take the unexploded bits and disassemble them or assimilate them into your vehicle.
I'd like a good rpg roguelike/interactive fiction, with a focus on making sense and immersiveness. Either i can't solo a dungeon, or it's properly explained. My enemies should be intelligent and logically placed/organised. Narrative, world building and choice placed more highly then stats i couldn't give a sodden rats dream of breadcrumbs for.Now I just feel bad for the rat. Why won't you just give it breadcrumbs? That's all it wants.
It's not exactly a game I'm asking for, but it's close enough.
I want a mod for Shogun 2 Total War. One that rebalances the game somewhat.
I am currently looking for a game that plays nicely alongside loud classical music. Symphonies in particular. I can link examples if necessary.
I am currently looking for a game that plays nicely alongside loud classical music. Symphonies in particular. I can link examples if necessary.
I am currently looking for a game that plays nicely alongside loud classical music. Symphonies in particular. I can link examples if necessary.
Pretty much all non-scifi strategy games would work.
I am currently looking for a game that plays nicely alongside loud classical music. Symphonies in particular. I can link examples if necessary.
Suggest some 2D Zelda clones I may have overlooked.
Suggest some 2D Zelda clones I may have overlooked.
Could someone please recommend me a game where you could build a dungeon, fill it with traps/monsters/etc., defend it from adventurers/armies and then send your faithful minions to conquer nearby villages->cities->countries?
Thanks!
P.S. I've played Dungeon Keeper 1 and 2 so I'm looking for something else )
Rougelike RPG ala Skyrim - none of this "Here is a dungeon, down there is a dragon, kill it" , i mean the game where you can travel the open world, do multiple quests, craft shit, build buildings, get married, etc etc.
Does such thing even exists ??
Could someone please recommend me a game where you could build a dungeon, fill it with traps/monsters/etc., defend it from adventurers/armies and then send your faithful minions to conquer nearby villages->cities->countries?
Thanks!
P.S. I've played Dungeon Keeper 1 and 2 so I'm looking for something else )
Rougelike RPG ala Skyrim - none of this "Here is a dungeon, down there is a dragon, kill it" , i mean the game where you can travel the open world, do multiple quests, craft shit, build buildings, get married, etc etc.
Does such thing even exists ??
Elona
Could someone please recommend me a game where you could build a dungeon, fill it with traps/monsters/etc., defend it from adventurers/armies and then send your faithful minions to conquer nearby villages->cities->countries?Ok I got one for ya...
Thanks!
P.S. I've played Dungeon Keeper 1 and 2 so I'm looking for something else )
BTW - you can get married in Elona ? I knew about sleeping with many NPC but getting married ?Yes
BTW - you can get married in Elona ? I knew about sleeping with many NPC but getting married ?Yes
http://elona.wikia.com/wiki/Marriage_and_Genes
Just got my first smartphone, what are some must have games to android? Thanks!
I like puzzles, but I'm open to any kind of game.
I'm looking for a good single-player phone game that isn't super timegated.
So that pretty much excludes 99% of the google store.
Something I can play for 30 seconds with a fun mechanic., that's fairly relaxing and uncomplex, but involves reasonably engaging stuff. Or anything really quick, really.Desktop Dungeons. Its like a roguelike but super-compressed.
Something I can play for 30 seconds with a fun mechanic., that's fairly relaxing and uncomplex, but involves reasonably engaging stuff. Or anything really quick, really.
what sort? rpg? scrolling shooter? puzzle?
This guy makes good stuff. the free versions have ads or lack some powerful classes, not time limits: https://play.google.com/store/apps/dev?id=6566178840531972758&hl=en
edit: the above was a response to the previous page, not to NWJ2000I'm looking for a good single-player phone game that isn't super timegated.
So that pretty much excludes 99% of the google store.
Something I can play for 30 seconds with a fun mechanic., that's fairly relaxing and uncomplex, but involves reasonably engaging stuff. Or anything really quick, really.
I was gonna suggest that. :PSomething I can play for 30 seconds with a fun mechanic., that's fairly relaxing and uncomplex, but involves reasonably engaging stuff. Or anything really quick, really.Desktop Dungeons. Its like a roguelike but super-compressed.
What good space games have I missed? I have X3 etc., but was hoping for something with a bit more of a solid story.
Descent 1&2. Not much plot, but they are best played with a joystick.
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.Triangle Wizard? It's somewhere between Nethack and Diablo.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
a) I want a game where I can feel like John Wick... slaughtering tons of enemies easily in cool way but still being pretty realistic, maybe thanks to bullet-time or something, possibly having to memorize First person preferred.
a) I want a game where I can feel like John Wick... slaughtering tons of enemies easily in cool way but still being pretty realistic, maybe thanks to bullet-time or something, possibly having to memorize First person preferred.
b) Army management Simulator in style of, like OpenTTD or Simutrans. Real War has been closest thing I want, but apparently nobody except me played it. Preferrably WW2.
Pretty specific but eh...
As for Army Management - I mean more of an RTS with extensive logistical management, like you have to move the tanks from factories far away, possibly in trains and such, hence the comparsion with OpenTTD and Simutrans.
A friend of mine and I are looking for some kind of multiplayer game we can both play together on Windows, but we're coming up dry because of some complicating factors:
1.) I have HughesNet satellite internet, which is laggy and has long delay times (at least 400 ping) when playing a game, so I can't really do anything too fast, like shooters or RTS games (strategy games on the Spring engine like Zero-K seem to be an exception, for some reason; I can run them just fine. Or I could, until a weird error started freezing my game and kicking me out after 6 minutes each time).
2.) My friend only has a 2.30ghz dual-core processor and about 3 gigs of RAM. Kinda weak when it comes to running any big games these days. By comparison, I have a 2.00ghz quad-core processor and 5 gigs of RAM.
So if anyone can think of any good turn-based game, or at least one that doesn't require really high reflexes and a fast broadband internet on my part (shooter games are right out), we would greatly appreciate any suggestions! Oh, and it should be immediately accessible, too; as in, readily downloadable from the internet, or playable as a flash game. Though if it's good enough, we might consider ordering it online and waiting for delivery if we like what we see.
(We've already tried Battle for Wesnoth, by the way. It didn't really work for me; not exciting enough.)
(I am cross-posting this from a thread I made back in General Discussion; you can find it here, (http://www.bay12forums.com/smf/index.php?topic=153933.0) to see what has already been suggested, links and all.)
(tl;dr: Solium Infernum, THANCS, Stars!, FreeCiv, FreeOrion, Dominions 4, and Toribash. The first three looked VERY interesting, but I'm still looking for other possibilities out there.)
It also has katanas that can slice bullets in half.I was not made aware of this. Please cite your sources.
Someone here used to run a server for Cataclysm DDA. Would that do?
Wurm has been around for a long time before unlimited was released. It's ridiculously time consuming.
There's also the X3 series, which let you build up trade empires and potentially take over sectors and crush existing empires at some point. Also incredibly time consuming, but in space. Albion prelude is the most advanced/recent one, but I don't really know what's different between it and X3:TC (Terran conflict).
I'm curious. What's a good educational game? Not a "you might learn something if you have guidance while you play" game. I want a game where you come out of the game knowing more than you did going in, and that was exactly what the game was designed to do. Are there any good games like that?"Frog Fractions": http://twinbeard.com/frog-fractions/ (http://twinbeard.com/frog-fractions/).
I'm curious. What's a good educational game? Not a "you might learn something if you have guidance while you play" game. I want a game where you come out of the game knowing more than you did going in, and that was exactly what the game was designed to do. Are there any good games like that?Kerbil Space Program.
...I agree, somehow. Although only educational in a very... hard to pin down way. Mind expanding? Certainly an experience.I'm curious. What's a good educational game? Not a "you might learn something if you have guidance while you play" game. I want a game where you come out of the game knowing more than you did going in, and that was exactly what the game was designed to do. Are there any good games like that?"Frog Fractions": http://twinbeard.com/frog-fractions/ (http://twinbeard.com/frog-fractions/).
I'd call it pretty fnu and educational.
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts.
QuoteIn HoMM5 (at least with the latest patches) the Necromancy skill was changed. Now instead of just raising skeletons you can raise any kind of creature up to and including dragons. However that power is limited by "dark power" you only get a limited amount of every week.
Bravely Default is something you'd like if you liked the older Final Fantasy games.. Being able to choose encounter rate and speed up combat is a thing that after having, you'll wish all other RPGs with random encounters and grinding had.I'd actually had my eye on the first one, but I totally forgot about Etrian Odyssey. I'll have to check those two out.
The Etrian Odyssey series is a love letter to old-school, first-person RPGs. The map system is somewhat unique and quite fun. And it's hard. The random enemies actually have a good chance at killing you if you're not careful, and there's a reason that FOE's are called by the fandom "Fucking Overpowered Enemies" (Although they can be avoided). The remakes of the first and second (Etrian Odyssey Untold: The Millenium Girl and Etrian Odyssey Untold II: The Fafnir Knight) have more story and pre-made characters, and the fourth one is the most beginner-friendly, but there isn't as much story.
The DS has an absurdly rich library of RPGs, if you don't mind a slightly messed-up resolution. Seriously, you can get:I already own the main-series Pokémon games listed and I'm trudging my way through a FFIV ROM right now, but I'd heard some about the Mario and Luigi games and the Pokémon Mystery Dungeon games, so I'll have to look into those as well.Those are the big names. There are a ton more, too, though a lot of them are probably shovelware.
- Final Fantasy III & IV (III is pretty bad, in my opinion, but IV is great)
- Dragon Quest IV, V, and VI (IV was one of the first RPGs I ever played, so I might be biased, but I found them really fun)
- Pokemon Diamond, Pearl, Heartgold, Soulsilver, Black, White, Black 2, White 2 (it's Pokemon)
- Pokemon Mystery Dungeon: Explorers of Sky (not a traditional RPG, but a really good one; I strongly recommend this game)
Some 3DS Dragon Quest remakes are going to be coming to the West soon, apparently; those will probably be good.
Edit: Forgot Mario & Luigi: Bowser's Inside Story, which I really enjoyed. I probably wouldn't enjoy it quite so much today, and it certainly isn't a traditional RPG, but it is turn-based.
an RPG where unarmed combat is fun, or extensive, or potentially OP. One where I can be a muscle wizard?
EDIT: Preferably that can run on an okay computer, my current laptop is really aging.
an RPG where unarmed combat is fun, or extensive, or potentially OP. One where I can be a muscle wizard?
EDIT: Preferably that can run on an okay computer, my current laptop is really aging.
Jade Empire perhaps? Combat system in it isn't the most detailed, it's a Bioware RPG first and a brawler second, but it should be alright for a playthrough. Game works on a three stat system: unarmed combat (with different combat styles), armed combat (there are various weapons but IIRC they didn't vary much in application) and Chi combat (your typical spellcasting, also unarmed combat in shapeshifter form if you fancy that). Different enemies are immune or susceptible to different forms of combat so you need to vary your approach a bit but you can specialize heavily. My only playthrough was with a weapons user, but you should be able double spec yourself as a Chi/unarmed guy, or just go full Chi and make do with ranged casting and/or shapeshifting melee.
Could someone recommend me a good mecha game ?
I've played Mechwarriors 2 and 4, Front mission 3.
Primary interested in building, customization, battle-testing and maybe some storyline as a bonus )
Thanks in advance!
I've been hankering for a game that allows you to act as a necromancer or commander of undead, whether RTS, TBS or even something along the lines of Diablo 2.
Bonus points for being able to use your enemy's deaths to expand your ever growing army, to the point of becoming an undead singularity of sorts
Does anyone else even bother to compete with Paradox in the grand strategy genre?
Could someone recommend me a good mecha game ?
I've played Mechwarriors 2 and 4, Front mission 3.
Primary interested in building, customization, battle-testing and maybe some storyline as a bonus )
Thanks in advance!
G-Nome was a mechwarrior style game. It's early Windows-era, so you might have trouble getting it to run. It's entirely combat oriented, though.
G-Nome was a mechwarrior style game. It's early Windows-era, so you might have trouble getting it to run. It's entirely combat oriented, though.
Ooh, that was the one with the ejection-gun and the voxels. That was fun.
Guys, I have Dom3 and Dom4 is on sale on steam for like, 25% off.
Is it worth?
Crossbowmen! Stop firing at the f****ing front lines our men are there!
Complaints aside, it's a fun turn-based grand strategy game. Would recommend.
I just got a sudden hankering for new RPG that has weapons that level up. Examples: Disgaea, Dark Cloud, FF9, and I suppose FF7 if you count materia.
You know, it's not the character, or the weapon proficiency, it's the weapon itself that is leveling and getting stronger. Weapons that transform when you use them enough is the best, because it's like your weapon is a character that is growing alongside you in the game, and that's just a good feeling man.
I just got a sudden hankering for new RPG that has weapons that level up. Examples: Disgaea, Dark Cloud, FF9, and I suppose FF7 if you count materia.
You know, it's not the character, or the weapon proficiency, it's the weapon itself that is leveling and getting stronger. Weapons that transform when you use them enough is the best, because it's like your weapon is a character that is growing alongside you in the game, and that's just a good feeling man.
I just got a sudden hankering for new RPG that has weapons that level up. Examples: Disgaea, Dark Cloud, FF9, and I suppose FF7 if you count materia....pokemon?
You know, it's not the character, or the weapon proficiency, it's the weapon itself that is leveling and getting stronger. Weapons that transform when you use them enough is the best, because it's like your weapon is a character that is growing alongside you in the game, and that's just a good feeling man.
I just got a sudden hankering for new RPG that has weapons that level up. Examples: Disgaea, Dark Cloud, FF9, and I suppose FF7 if you count materia....pokemon?
You know, it's not the character, or the weapon proficiency, it's the weapon itself that is leveling and getting stronger. Weapons that transform when you use them enough is the best, because it's like your weapon is a character that is growing alongside you in the game, and that's just a good feeling man.
I just got a sudden hankering for new RPG that has weapons that level up. Examples: Disgaea, Dark Cloud, FF9, and I suppose FF7 if you count materia.
You know, it's not the character, or the weapon proficiency, it's the weapon itself that is leveling and getting stronger. Weapons that transform when you use them enough is the best, because it's like your weapon is a character that is growing alongside you in the game, and that's just a good feeling man.
Not new and not an RPG but any installment of Ratchet & Clank after the first has this
EDIT:
Also if tabletop RPGs co8nt there's also the Weapons of Legacy rules supplement for D&D 3.5
EDIT:
Actually, also in D&D 3.5 there's nothing in the rules preventing you from playing as an intelligent magic item as long as the DM's ok with it.
How about The Knight of Lodis?Ehh, the main reason I abandoned my Fire Emblem Let's Play was that it's sort of tedious to write screenshot Let's Plays for strategy games. A proper Let's Play for a turn-based strategy game involves taking screenshots of every move you make and more often than not captioning them. With a traditional JRPG you can take fewer screenshots and skip over the long bits of dungeon crawling and random encounters and get straight to the meat of the story and boss battles.
The first two Golden Suns are basically a single looooooooong game on two cartridges.
Golden Sun is far too wordy for its own good.I kind of like wordy games, and I wouldn't mind doing one looooooooong Let's Play for both games. Is there an awful lot of unresolved plot at the end of the second one?
I just got a sudden hankering for new RPG that has weapons that level up. Examples: Disgaea, Dark Cloud, FF9, and I suppose FF7 if you count materia.
You know, it's not the character, or the weapon proficiency, it's the weapon itself that is leveling and getting stronger. Weapons that transform when you use them enough is the best, because it's like your weapon is a character that is growing alongside you in the game, and that's just a good feeling man.
Not new and not an RPG but any installment of Ratchet & Clank after the first has this
EDIT:
Also if tabletop RPGs co8nt there's also the Weapons of Legacy rules supplement for D&D 3.5
EDIT:
Actually, also in D&D 3.5 there's nothing in the rules preventing you from playing as an intelligent magic item as long as the DM's ok with it.
Here's one for you all: Recommend me a game that's best played rip-roaring drunk.I'm pretty sure there's a game this forum was pretty much dedicated to... what was it again... oh yes, Dwarf Fortress!
Here's one for you all: Recommend me a game that's best played rip-roaring drunk.
Here's one for you all: Recommend me a game that's best played rip-roaring drunk.Monaco, 4-player co-op. Preferably as the Mole.
A good MechWarrior game that also has servicable mouse-aim. I like the concept but I didn't at all grow up in the era of keyboard aimed first person shooters, so I can't really play some of them at all (had a go at the demo or whatever it was of MW4).
Weird. I remember being able to use the mouse with MW4. Might take some finagling with the settings?Well, you can but it's absolutely awful. Weird acceleration problems that make it night unusable.
I'm looking for a game, any genre, but preferably first-person, with an emphasis on gritty, dark urban environments. Something like Duke Nukem 3D or Quarantine, but possibly more modern. Bonus points if it has a unique color palette.
I've pretty much exhausted every game I know of, but I'd like to think I've missed some.
The Shadowrun game's got grit and urban-ness in spades, if you can deal with turn based + short (but very high quality while it lasts IMO).A good MechWarrior game that also has servicable mouse-aim. I like the concept but I didn't at all grow up in the era of keyboard aimed first person shooters, so I can't really play some of them at all (had a go at the demo or whatever it was of MW4).I'm looking for a game, any genre, but preferably first-person, with an emphasis on gritty, dark urban environments. Something like Duke Nukem 3D or Quarantine, but possibly more modern. Bonus points if it has a unique color palette.
I've pretty much exhausted every game I know of, but I'd like to think I've missed some.
I'm looking for a game, any genre, but preferably first-person, with an emphasis on gritty, dark urban environments. Something like Duke Nukem 3D or Quarantine, but possibly more modern. Bonus points if it has a unique color palette.
I've pretty much exhausted every game I know of, but I'd like to think I've missed some.
I want to find a first-person fighting game/brawler. Bay12, assist me or be cursed with a saddened Koss!
I think there was some first person fighting game called Zeno something or other, the aesthetic is a bit... odd from what I remember, but it's a style and at least it's consistent.I want to find a first-person fighting game/brawler. Bay12, assist me or be cursed with a saddened Koss!
Alright. Does anyone know western RPGs which aren't The Elder Scrolls?
Looking for a bit of an exploration/building game. With maybe survival aspects. Two games I did the looks of is space engineers and maybe Wurm Online. But I dunno.
I have RUST that I like really well, but RUST forces servers to reset every 1 month and that pissed me off so I don't play it anymore. But I got a TON of game time out of it, until the second reset got too annoying. Don't mind losing stuff to PvP, but not because of a stupid reset every single month lol. That killed it for me.
Didn't like Ark. I got on and saw painted dinosaurs and after two minutes in-game I got a refund. I don't want to play any game where you paint animals.
LOVED Shores of hazeron, but I wouldn't play it again. But I played it when the galaxy was huge and epic, and even with the lag I played so much of it lol. Probably my #2 most played game. And haven and hearth is still probably my #1 most played game.
I just want to play a game with Bay12 though as well, and I'm having a hard time finding anyone still playing games together here. Maybe Wurm Online since the thread is still active, and maybe space engineers, hence why I have my eye on both. But I dunno. I don't want to play just singleplayer and by myself. I have plenty of singleplayer games.
I'm looking for a post apocalyptic trading sim.
I remember there being a "Warhammer 40k: Squad Command" or something like that, but I don't remember if it was any good.
There's Final Fantasy Tactics Advance. I think it gets underrated, as it stands in the shadow of the original Tactics game. It's really good though. The story is cribbed from The Never-Ending Story, but that's not a bad thing. There's also a decent number of missions.
If you want more of the gameplay go ahead and try FFTA2, but be warned that the story is garbage.
Actually XCOM 2 doesn't come out for another month.
Are there any good heist-flavored games that aren't Payday? Single player or multiplayer.
I've heard "Monaco: What's yours is mine" is good, and certainly fits with the "Heist" theme.Monaco is a lot of fun, especially with friends.
Are there any good heist-flavored games that aren't Payday? Single player or multiplayer.
Thief series?
Any games about rebels and revolutionaries and stuff like that that isn't Republic, XCOM-2, or LCS?I take it you want to rebels to be the protagonists?
Thanks for the suggestion, and fun as those games were, I was looking for something strategic, non linear revolution aspect, and google isn't giving me any hitsAny games about rebels and revolutionaries and stuff like that that isn't Republic, XCOM-2, or LCS?I take it you want to rebels to be the protagonists?
Red Faction and sequels are all about revolutions, though the actual revolution aspect is pretty linear. Ditto with Just Cause.
Freedom Fighters is a fairly linear third person shooter, but it has a neat gimmick. You're generally doing missions in bundles of three or so, but you can choose the order in which you do them. They also affect each other, "blow the bridge" mission to cut off reinforcements in others, "blow the helipad" to remove a hind from other missions, that sort of thing. Solid game and the gimmick is neat, doesn't get old before you beat the game.Alright, thanks, i'll try those.
Themewise you're New York resistance fighters fending off a soviet invasion of US. Plenty of AK's and molotov cocktails. Has a good feel.
You'd probably prefer AI War or Last Federation for their strategic qualities. In AI War you fight against a superior enemy that is capable of destroying you from the start. Strong vibe of playing plucky rebels. In Last Federation you are an individual agent in a 4X played by seven AI players, your goal is to get everyone join a shared federation, which could pass as a revolution of sorts.
Thanks for the suggestion, and fun as those games were, I was looking for something strategic, non linear revolution aspect, and google isn't giving me any hitsSo I'm barely through the story because I'm shit, but ARMA 3 puts you in the boots of a guerilla terrorist NATO soldier, and while the story is semi-linear it does let you do missions out of order to build up resources in a certain way, or go out around the map outside of missions to destroy roadblocks or take out downed helicopter crews or whatever.
I'm kinda looking for war/strategy games that let you take control of a 'hero' unit in the middle of the war. Not dynasty warriors type really, more men of War; assault squad. Or Kingdom under fire. Sort of a game where you still control the grand scale/army but get a bit of time in a more smaller scale control once in awhile.
Dawn of War and its expansions are similar to Warcraft 3. I think some of the campaign missions (at least in the releases that don't have a "conquer territories" campaign map) have primarily hero-centric missions where you have very limited or no reinforcement opportunities (including no base building or unit construction).And then there is Dawn Of War 2 Retribution which mixes it a bit. You still have the heroes and you're supposed to finish a good bunch of missions with basically only them, and you can totally do like all of them only with heroes, but there are also regular units which you can build to help you. No base building outside putting an occasional defensive turret sometimes.
So, I moved to California and now I can't get a good internet connection on any games. All I can play with a good internet connection is DOTA, but DOTA is a bit... intense.
Can anyone recommend me a good multiplayer game that:
1. Has explicit US West servers and generally good connection.
2. Little to no grinding.
3. Related to above, everyone enters each game on an even playing field. None of that FtP crap where you can level up your account and it gives you in-game bonuses.
Looking for an RPG/roguelike/similar that'll work on a very low tier laptop (bought in 2008, was decent then), yet not utilize ASCII graphics. It also needs to work either through hot keys (like Liberal Crime Squad) or have full mouse support. Examples of what I'm looking for are RPGMaker games, NEO Scavenger, Tales of Maj'Eyal and The Banner Saga. Good gameplay is more important than the narrative, though I'll not complain if the game is solid in both departments.I assume you know about FTL?
While old party-based RPG's like Baldur's Gate, Fallout and Planescape are awesome and no doubt works on my laptop, I'm not interested in these as I've already played the ones I've found interesting.
So I'm looking for a strategy game with a good overworld thing going on. You know, you fight instanced battles with some semblance of continuity between them while taking over a larger map. Kinda like the Battle for middle earth campaigns, or the later Dawn of war campaigns. But something that's prefferably freeform. Also no Total War, that's all fine and fun but not what I'm looking for atm.Star Wars: Empire at War sounds a lot like that. It's a decade old at this point and some people find land battles more annoying then fun, but it's a good game.
Looking for an Open World/War Game. Any era, but I want to feel like a cog in the machine, with the opportunity through luck and/or skill to be a badass.
So I'm looking for a strategy game with a good overworld thing going on. You know, you fight instanced battles with some semblance of continuity between them while taking over a larger map. Kinda like the Battle for middle earth campaigns, or the later Dawn of war campaigns. But something that's prefferably freeform. Also no Total War, that's all fine and fun but not what I'm looking for atm.The original Battle Realms had this IIRC.
So I'm looking for a strategy game with a good overworld thing going on. You know, you fight instanced battles with some semblance of continuity between them while taking over a larger map. Kinda like the Battle for middle earth campaigns, or the later Dawn of war campaigns. But something that's prefferably freeform. Also no Total War, that's all fine and fun but not what I'm looking for atm.
For the 3DS:
I've become oddly interested in what I'm affectionately dubbing "Minimum Wage Job Simulators" like 'Johnny's Payday Panic' and 'Brunch Panic', the object of both games being to serve customers as fast as possible, who become increasingly numerous and demanding, all the while juggling an increasingly large and complex number of game mechanics that all act as more moving parts to keep track of, where all the skill of the game is fast thinking/prioritization/multitasking.
I was wondering if anyone knew of any other games of this nature, preferably on the 3DS.
The old Maxis game SimCopter is kinda like Fire Panic (right down to the aliens :P) except with a helicopter, and more variety than just fires (although fires feature prominently). Might be worth checking out.Ever better if you combine it with SimCity2000. You can import the cities from that game and it's more fun when you get to actually fly around your city.
I'm looking for games where getting hit matters, forcing you to play more intelligently. Games that have a damage model in which most hits will affect you
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.I use Mini Metro (http://dinopoloclub.com/minimetro) for just that.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.Do you like RTS? Most RTS are pretty good for just wasting time. I like to play Men of War: Assault Squad 2, Age of Empires 2, Commandos 2, Homeworld. Aside from that, No More Room in Hell is a pretty fun free to play FPS about shooting zombies and once you learn the levels there's not much thinking involved.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'm in the market for a game to play whilst listening to podcasts. Preferably, it should be fairly repetitive and monotonous, with the option of turning off the volume, something to mindlessly play along to people chatting.Elite: Dangerous! Bloody good time.
Examples that I've played:
Minecraft
Kerbal Space Program
Euro Truck Simulator
Oolite
OpenTTD
Please, no MMOs or multiplayer games as my current internet is too unstable.
I'll give doorkickers a look since I played the others or haven't found them interesting in the first place.
The same studio also made Republic: The Revolution, a "take over a country" game that's also flawed.
Dungeon Keeper
is there a game where you play genuine bad guy, and try to take over a city(or the country or the planet) preferably with a fantasy feel.Tropico lets you play an island dictator, like Cuba.
is there a game where you play genuine bad guy, and try to take over a city(or the country or the planet) preferably with a fantasy feel.
Anyone know any single-player RPGs with lots and lots of stats for you to grind up? I'm talking like Rune Factory levels here (you have dozens of stats; you have a stat for SLEEPING).Elona does that in a way. You'd want to play the Elona Plus version fyi.
Anyone know any single-player RPGs with lots and lots of stats for you to grind up? I'm talking like Rune Factory levels here (you have dozens of stats; you have a stat for SLEEPING).Daggerfall has dozens of skills that can be improved; Morrowind has a few less but is actually something a human might want to play at length... but you probably know about them both. So... Wasteland 2 has a lot of stats and skills. It's like the original Fallouts in that regard.
Yeah I have Daggerfall and I mean to play Morrowind. I've played the crap out of the original Fallout games but the problem is that you can't max your stats in those games, so I'm assuming Wasteland 2 is the same way. I liked Oblivion because you could grind your skills all the way up.Anyone know any single-player RPGs with lots and lots of stats for you to grind up? I'm talking like Rune Factory levels here (you have dozens of stats; you have a stat for SLEEPING).Daggerfall has dozens of skills that can be improved; Morrowind has a few less but is actually something a human might want to play at length... but you probably know about them both. So... Wasteland 2 has a lot of stats and skills. It's like the original Fallouts in that regard.
Anyone know any single-player RPGs with lots and lots of stats for you to grind up? I'm talking like Rune Factory levels here (you have dozens of stats; you have a stat for SLEEPING).
What's the draw for you in grinding and maxing stats?Not totally sure. I liked it in Oblivion because I was getting stronger, but mostly because it let me jump higher. I liked it in Rune Factory because there were so many, so there was a lot to think about doing. I think I like mundane skills over combat ones. I play Runescape just to mine things.
It's tactical moreso than RPG, but the Disgaea series can be very grindy. Effectively unlimited levels AFAIK, whereas the main story campaign caps at about level 100? Even items have their own levels.Yeah I have Disgaea on my PSV. I dunno it doesn't feel quite as good as FFT on the PSX. FFT can get tedious if you let your party members die but in Disgaea the tedium is built in. Plus the enjoyment is kind of lost for me if there's not some kind max (though I like it to be high), though apparently it doesn't actually take that long to hit 9999 if you play ideally.
Is Gangsters 2 too strategy-like? I quite enjoyed it. There was the free to play MMO called APB where you could play a criminal or vigilante and do missions etc.And there's gangster 1. You plan your actions for the day (or was itr a week?) and watch your guys do what you planned during the management phase. You can take direct control of your guys on the map but generally you either shouldn't or don't have to limiting you to just watching your plans play out.
I'm looking for some kind of strategy game that I can play while doing other things:Mini Metro is a good one.
- Windowed or borderless windowed preferred
- Can't be turn-based
- No brainless incremental (clicker/idle) games please
I'm looking for some kind of strategy game that I can play while doing other things:
- Windowed or borderless windowed preferred
- Can't be turn-based
- No brainless incremental (clicker/idle) games please
I want to make progress while I'm tabbed out. I like playing Stronghold and Creeper World at the lowest speed and just checking it every once in a while.I'm looking for some kind of strategy game that I can play while doing other things:
- Windowed or borderless windowed preferred
- Can't be turn-based
- No brainless incremental (clicker/idle) games please
Do-- oh.
Uhh.
Why no turn based?
DEFCON is good for that. Very slow burn.Yarp! Love that game.
You can play text adventures on an android using Twisty:Eep! ._.; I should've specified 'non interactive fiction', as I've a ton of those already x_x (CYOA! ♥)
https://play.google.com/store/apps/details?id=com.google.code.twisty&hl=en_GB
There are many free to play with female protagonists: http://ifdb.tads.org/search?sortby=ratu&newSortBy.x=0&newSortBy.y=0&searchfor=tag%3Afemale+protagonist
Any well-written games akin to Undertale? Not necessarily the same gameplay or even themes, just really, really well written games?
Does asynchronous turn based fill that requirement? Hero Academy is a great TBS that you can start a bunch of games in and the turns can be very fast. Other people do their turns while you're away and then you can check in and do them as they come. It may look casual but its surprisingly balanced and in-depth.I want to make progress while I'm tabbed out. I like playing Stronghold and Creeper World at the lowest speed and just checking it every once in a while.I'm looking for some kind of strategy game that I can play while doing other things:
- Windowed or borderless windowed preferred
- Can't be turn-based
- No brainless incremental (clicker/idle) games please
Do-- oh.
Uhh.
Why no turn based?
I don't really game on android much but if you are willing to shell out some money[...]If only...if only. :-\ Can't be doing that since I'm not going into doing a job, part-time or otherwise due to kindly requests from parents (living on allowance; can only spend after graduation).
Sadly most free games are indeed dressups and MMOs with "gurls" sporting watermelon grade boobs.>_> I typed up a post making sarcasm at this but then the post got flopped due to internet connection in pressing preview.
After looking into ther RPG section i found this.I'll check that later when I-
https://play.google.com/store/apps/details?id=com.igg.android.bloodblade&hl=en
Again i don't really use my android tablet for more than emulation so i can't really say if it's good or not.
Note: This game requires an internet connection.Not going to work with me T_T
I'm looking for some kind of strategy game that I can play while doing other things:Do these include idle-themed games [as in not-really idle, by which I mean things that keep track of real-time progress while away]? Offline games? Browser games? Downloadable games? :O
- Windowed or borderless windowed preferred
- Can't be turn-based
- No brainless incremental (clicker/idle) games please
Any well-written games akin to Undertale? Not necessarily the same gameplay or even themes, just really, really well written games?
As long as it's got more thought behind it than most clicker games I couldn't care less what medium it is exactly, so long as it's on PC.I'm looking for some kind of strategy game that I can play while doing other things:Do these include idle-themed games [as in not-really idle, by which I mean things that keep track of real-time progress while away]? Offline games? Browser games? Downloadable games? :O
- Windowed or borderless windowed preferred
- Can't be turn-based
- No brainless incremental (clicker/idle) games please
Does asynchronous turn based fill that requirement? Hero Academy is a great TBS that you can start a bunch of games in and the turns can be very fast. Other people do their turns while you're away and then you can check in and do them as they come. It may look casual but its surprisingly balanced and in-depth.My impression just from the gameplay videos is that it's yucky but what the heck, I'll give it a try.
Any well-written games akin to Undertale? Not necessarily the same gameplay or even themes, just really, really well written games?
Well, I can't say if it's better, but if you do like Time-Traveling games and VNs, Steins;Gate is a good choice. It's all officially (JAST USA) translated and such.
Thanks! I'be been considering Planescape. I'll have to do a serious Morrowind run too. I loooooove KOTOR 2, only problem is my game bugged out :C, I refuse to restart so I gotta wait till it comes back to me.There's an extensive fan-made KOTOR2 patch, but yeah give it some time before replaying.
Any well-written games akin to Undertale? Not necessarily the same gameplay or even themes, just really, really well written games?I recently played Count Lucanor, and it was quite enjoyable. If you're into anything like the Grimm fairy tales, it is definitely for you. Fantasy with a dark twist.
Sunless Sea.
I have TSLRCM installed!Thanks! I'be been considering Planescape. I'll have to do a serious Morrowind run too. I loooooove KOTOR 2, only problem is my game bugged out :C, I refuse to restart so I gotta wait till it comes back to me.There's an extensive fan-made KOTOR2 patch, but yeah give it some time before replaying.
I too enjoy well written games. If you can dig text games, then here's some recent games with solid writing (http://ifdb.tads.org/poll?id=6kzcn5on2kkxh73t).
Otherwise, games I've played recently that I'd recommend include Else Heart.Break(), The Banner Saga and Sunless Sea. In Else Heart.Break() you get a job on a mysterious island and it's very much up to the player to decide how they're going to go about things on the island; the Banner Saga is a fantasy epic with hard choices and memorable characters; Sunless Sea is a weird sailing game with lots of mysteries and lots of intertwining storylets.
Any well-written games akin to Undertale? Not necessarily the same gameplay or even themes, just really, really well written games?I recently played Count Lucanor, and it was quite enjoyable. If you're into anything like the Grimm fairy tales, it is definitely for you. Fantasy with a dark twist.
Sunless Sea.
Think it worth mentioning that Sunless Sea gets very very grindy, I wouldn't suggest playing it in the "true" perma-death mode. Still has a neat story though (and save editing items in is easy).
Any well-written games akin to Undertale? Not necessarily the same gameplay or even themes, just really, really well written games?
^ +10.Any well-written games akin to Undertale? Not necessarily the same gameplay or even themes, just really, really well written games?
Did you ever try "To The Moon"? It's short maybe 4 hours at most, but it has an amazing little story to offer.
I'm looking for an RTS game with the ability to build walls and a good campaign. Some other RTS' I like are Stronghold, Settlers, and Age of Empires. I DON'T like Dawn of War.
Any game on the pc with ridiculous amounts of customization similar to recent Etrian games?You... might consider checking out the touhou labyrinth games?
I like me some customiz.
I'm looking for an RTS game with the ability to build walls and a good campaign. Some other RTS' I like are Stronghold, Settlers, and Age of Empires. I DON'T like Dawn of War.
I'm looking for an RTS game with the ability to build walls and a good campaign. Some other RTS' I like are Stronghold, Settlers, and Age of Empires. I DON'T like Dawn of War.If you want fun 'base' management that still feels like a classic RTS, at the price of not very complex combat, I recommend Cultures (I can only vouch for the first one). Original War doesn't have walls or terribly deep base management but it has one of the best campaigns in an RTS I've ever played, and I have played a LOT of RTS. Both of these games are quite slow and I would compare the pace to Stronghold. OW has costly battles much like Stronghold whereas Cultures I would say is quite a calm game and half of the scenarios you might not even wage war at all, which is interesting.
are there any NEWER city builders that are based on ancient times or fantasy or futuristic? Not RTS, but actual city builders.Anno 2205, Gnomoria, King of Dragon Pass.
Something like children of the nile, or Pharaoh games...or fantasy like Dwarf Fortress. Something that isn't modern Earth, that looks like I can see it out my own window :P And also new...
If it was out 5+ years ago, I already have it and played it to death :P
Only one I can think of along the lines of something I'm looking for is Banished, and I asked on the forums earlier this year (or maybe it was around Christmas) how it was and no one really liked it. And I heard a lot of bad things about it.
I know of Stonehearth, but no idea how that is
I see there is also Planetbase, but also no idea how that is
are there any NEWER city builders that are based on ancient times or fantasy or futuristic? Not RTS, but actual city builders.I'd be surprised if you have Emperor: Rise of the Middle Kingdom - if not you should check it out, it's not new but is the culmination of all the improvements made over the course of the Impressions series.
Something like children of the nile, or Pharaoh games...or fantasy like Dwarf Fortress. Something that isn't modern Earth, that looks like I can see it out my own window :P And also new...
If it was out 5+ years ago, I already have it and played it to death :P
Only one I can think of along the lines of something I'm looking for is Banished, and I asked on the forums earlier this year (or maybe it was around Christmas) how it was and no one really liked it. And I heard a lot of bad things about it.
I know of Stonehearth, but no idea how that is
I see there is also Planetbase, but also no idea how that is
MMOs are in a somewhat sad state of decline the past few years. Formerly, I may have recommended you LOTRO (Which I personally fell in love with; a very well done game at it's release) or even Allods Online (Another fairly good game down the drain.) Really, it's the lesser of X amount of evils these days--SWTOR is a very fun time and you don't really need other people to play it with. The missions are actually fairly fun and the story is engaging, even gripping in spots. Not perfect, and not nearly as good as the hype of it's pre-release, but very solid.
EVE Online if you're hilariously rich and have ungodly amounts of time and money to spend.
Otherwise... IDK man, a few promising ones in development, but I'm so jaded I really just scoff anytime someone even mentions a new MMO. So, don't get your hopes up.
Yeah, actually, I meant to mention that one as well, because of the MMOs I'm familiar with, it is probably the most likely one to meet the necessary expectations. Being "box"-sales only - that is, no subscription - there's no 'moneygrubbing' to it (though there are expansions to be bought now), and it is still fairly popular so I don't think it would be a ghost town. Just depends on how much you like the combat mechanics.i actually hold the opposite view. lets not ignore the fact that the developers have to support themselves and have a reason to continue with the IP... box sales seem like a guarantee to a shorter game life expectancy. to counter this, they will probably introduce moneygrubbing elements like stuff you can buy on the side which is what absolutely nailed the coffin in WoW for me.
Total War games--world moves on without you.
Sunless Sea--the world at least feels very alive. Not much changes without your though.
King of Dragon Pass--to some extent, but I'm not really sure
EUIII/IV--life goes on, even if you just chill
Airships: Conquer the Skies--nifty little game, if you play the campaign, you have to be VERY proactive else empires will eat you up!
HOIII--another Paradox title
Civ III/IV/V--the classics
Vicky2--yet another Paradox title, love it
The Guild II: Renaissance--with the right mods, this game is a true masterpiece, do recommend.
Kenshi--a little slow, but nifty
sorted in no particular order.
HELP! I am in a real funk right now. I have this strong feeling that I want to play something fun, but nothing is doing it for me.
In particular I like survival games and open world games, but I can't really find anything I haven't already played pretty heavily.
So...
Fallout 4 Survival Mode - looks good, but pretty expensive still.
The Flame in the Flood - looks a little bit pricey for me given that I don't have much of an impression of it.
Don't Starve - like it, but I played it too much. Same for Shipwrecked.
Unreal World - played it quite a lot, not really into it so much at the moment.
Minecraft - played it waaay too much
Subnautica - kind of feeling like I've got most of what I can get out of it for now, given that it is still being developed.
The Long Dark - waiting for the update that is supposed to hit this week...
The Forest - this one I actually find kind of tedious, doesn't do it for me
Call of Pripyat MISERY - Played it too much in the past, hard to get into it again even though I never actually played the third map
Alien Isolation - got it, but meh, not enough survival
Dishonored - great, played it enough though
Sheltered - love the idea, not the execution
The Witcher III - played 80% of the story-line and burned out, not so happy with it as a game, though like the world and story (too easy even modded and on hardest difficulty)
Batman Arkum City - mostly just punching?
Assassins Creed - doesn't really do it for me
Terraria - played it enough really
Metro series - love the world, but too linear, too much shooting
Modded out Skyrim V to be hardcore, played that enough
Kingdom - pretty much beat it once, don't want to play again
Project Zomboid - love it, but played it too much in the past, waiting for more progress with updates
Battle Brothers - love it, but waiting for more updates.
Factorio - played enough for now
This War of Mine - fantastic, but one play through was enough
So yeah, I am stuck...
Any recommendations?
My favorite games of recent times...
The Long Dark
Project Zomboid
Battle Brothers
Subnautica
Factorio
This War of Mine
HELP! I am in a real funk right now. I have this strong feeling that I want to play something fun, but nothing is doing it for me.
In particular I like survival games and open world games, but I can't really find anything I haven't already played pretty heavily.
So...
Fallout 4 Survival Mode - looks good, but pretty expensive still.
The Flame in the Flood - looks a little bit pricey for me given that I don't have much of an impression of it.
Don't Starve - like it, but I played it too much. Same for Shipwrecked.
Unreal World - played it quite a lot, not really into it so much at the moment.
Minecraft - played it waaay too much
Subnautica - kind of feeling like I've got most of what I can get out of it for now, given that it is still being developed.
The Long Dark - waiting for the update that is supposed to hit this week...
The Forest - this one I actually find kind of tedious, doesn't do it for me
Call of Pripyat MISERY - Played it too much in the past, hard to get into it again even though I never actually played the third map
Alien Isolation - got it, but meh, not enough survival
Dishonored - great, played it enough though
Sheltered - love the idea, not the execution
The Witcher III - played 80% of the story-line and burned out, not so happy with it as a game, though like the world and story (too easy even modded and on hardest difficulty)
Batman Arkum City - mostly just punching?
Assassins Creed - doesn't really do it for me
Terraria - played it enough really
Metro series - love the world, but too linear, too much shooting
Modded out Skyrim V to be hardcore, played that enough
Kingdom - pretty much beat it once, don't want to play again
Project Zomboid - love it, but played it too much in the past, waiting for more progress with updates
Battle Brothers - love it, but waiting for more updates.
Factorio - played enough for now
This War of Mine - fantastic, but one play through was enough
So yeah, I am stuck...
Any recommendations?
My favorite games of recent times...
The Long Dark
Project Zomboid
Battle Brothers
Subnautica
Factorio
This War of Mine
HELP! I am in a real funk right now. I have this strong feeling that I want to play something fun, but nothing is doing it for me.
In particular I like survival games and open world games, but I can't really find anything I haven't already played pretty heavily.
So...
Fallout 4 Survival Mode - looks good, but pretty expensive still.
The Flame in the Flood - looks a little bit pricey for me given that I don't have much of an impression of it.
Don't Starve - like it, but I played it too much. Same for Shipwrecked.
Unreal World - played it quite a lot, not really into it so much at the moment.
Minecraft - played it waaay too much
Subnautica - kind of feeling like I've got most of what I can get out of it for now, given that it is still being developed.
The Long Dark - waiting for the update that is supposed to hit this week...
The Forest - this one I actually find kind of tedious, doesn't do it for me
Call of Pripyat MISERY - Played it too much in the past, hard to get into it again even though I never actually played the third map
Alien Isolation - got it, but meh, not enough survival
Dishonored - great, played it enough though
Sheltered - love the idea, not the execution
The Witcher III - played 80% of the story-line and burned out, not so happy with it as a game, though like the world and story (too easy even modded and on hardest difficulty)
Batman Arkum City - mostly just punching?
Assassins Creed - doesn't really do it for me
Terraria - played it enough really
Metro series - love the world, but too linear, too much shooting
Modded out Skyrim V to be hardcore, played that enough
Kingdom - pretty much beat it once, don't want to play again
Project Zomboid - love it, but played it too much in the past, waiting for more progress with updates
Battle Brothers - love it, but waiting for more updates.
Factorio - played enough for now
This War of Mine - fantastic, but one play through was enough
So yeah, I am stuck...
Any recommendations?
My favorite games of recent times...
The Long Dark
Project Zomboid
Battle Brothers
Subnautica
Factorio
This War of Mine
"The Guild" is a little bit slice-of-life.
Would Red Orchestra 2 fit the bill?I would warn potential buyers that I found that incredibly frustrating to play due to an overzealous suppression system and an unwillingness to make concessions to usability/fun. E.g. there are a limited number of classes that can have upgraded weapons in MP and they tend to be things like sniper rifles and automatic weapons that can chew threw large numbers of players at chokes and the like. Nothing is done to mitigate this, the players who have those weapons are simply more powerful and they are awarded arbitrarily.
http://store.steampowered.com/app/35450/
Never really played it much but it seemed to have a decent realism focus.
-snip-Sniper rifles are fucking bullshit. There isn't a damn thing anyone can do to detect or eliminate a sniper who is using his scope to his advantage unless you're also a sniper. They make the bigger maps really unfun to play on. Snipers are really fun to play as, but suck to play against.
An interesting mechanic is your character can suffer from panic. If someone dies near you or a bullet hits nearby, your screen will shake and blur.If by "interesting" you mean "complete immersion breaking, unrealistic, and unfun"... sure. Its real interesting.
So... I'm looking for a game where I can build a castle. The obvious answer is Minecraft, and I'm mighty tempted to go back to it, BUT what always gets me is the... futility of it. There isn't a real point to building one, I LOVE building, but it kills me to see my structures gathering dust on some build world or empty server.Stronghold all the way for this. The point of the walls and towers is to protect your people from invaders, and you have so much control over how the fortifications are arranged. It's really fun.
So what I'm looking for is a game where I can build castles and structures, etc. and have them used by NPCs or players.
Alternatively, any mods that add NPCs which do stuff in Minecraft or that make the world feel a little more alive? A reason to build a settlement, etc. etc.
EDIT: Really anything that combines building with some RPG elements. I just want to see what I build come alive in game.
What's a 4X game where I actually get a sense of the implications of what I'm doing?Distant Worlds since your decisions have an effect on civilian ships and units are not abstracted so a carrier will launch fighters/bombers you might see in game if you zoom in.
A friend of mine is looking to scratch his Fallout itch (he felt that Fallout 4 departed from the core role play aspect of the Fallout series too much). Any recommendations?Arcanum and UnderRail
A friend of mine is looking to scratch his Fallout itch (he felt that Fallout 4 departed from the core role play aspect of the Fallout series too much). Any recommendations?Arcanum and UnderRail
FTFYA friend of mine is looking to scratch his Fallout itch (he felt that Fallout 4 departed from the core role play aspect of the Fallout series too much). Any recommendations?Arcanum and UnderRail
Wasteland 2 Directors Cut, the real fallout4
Well i suggested it because it's close to Fallout 1/2. Not because it's particularly exceptional but the reviews i read were positive when i last saw it... then again that was GoG and you really have to work hard to get less than 4 stars on GoG.
https://www.gog.com/game/underrail
I actualy found the opposite to be true, with the first halfWell i suggested it because it's close to Fallout 1/2. Not because it's particularly exceptional but the reviews i read were positive when i last saw it... then again that was GoG and you really have to work hard to get less than 4 stars on GoG.
https://www.gog.com/game/underrail
From what I've seen of Underrail its only similarities to Fallout 1/2 is that the setting is post-apocalyptic and the game is turn-based. Even the combat was barely similar as it had magic spells and junk, so I dunno how much that game fits the criteria as I doubt that is what someone would want from a Fallout game. Probably not worth the 15 bucks, but maybe try it when it goes on sale.
Wasteland 2 is pretty solid for the first half or so, but the later parts of the game get pretty repetitive and the writing quality decreases quite a bit. If your friend isn't planning on finishing it however that won't be a problem.
Yo, dwarfs. Please, do you know some games like Comic Book Hero: The Greatest Cape? Text-based simulator/adventure/ExcelTable-lover?Dunno if it's the same style, but text-based simulator/spreadsheet lover makes me think of this (http://www.bay12forums.com/smf/index.php?topic=118981.0). Sorta' like a text based tbs.
Do any of you know of any 'Slice of Life' or 'life sim' games that aren't The Sims or Tomodachi Life?
I'm not terribly fussy at this point, the genre seems heartbreakingly underpopulated. :(
I'm looking for games with fantastic environments. Mostly interested in RPGs, but I'll take a good adventure game, too.Xenoblade Chronicles. Massive world maps, where the scenery is made of giant, dead titans still posed the same way they died in battle. Most of the gameworld is unspoiled by the inhabitants of the dead titans, and the parts that are are pretty anyway. The game goes out of its way to point out how pretty the landscapes are multiple times. You also get assloads of XP for finding the prettiest spots. Yes, scenic environments are literally a game mechanic.
I'm trying to avoid bland fantasy (though I will accept sci-fi, too) worlds with the same generic castles and houses you see everywhere and immerse myself in a world that inspires. Can anyone help?
I'm looking for games with fantastic environments. Mostly interested in RPGs, but I'll take a good adventure game, too.
I'm trying to avoid bland fantasy (though I will accept sci-fi, too) worlds with the same generic castles and houses you see everywhere and immerse myself in a world that inspires. Can anyone help?
I'm looking for games with fantastic environments. Mostly interested in RPGs, but I'll take a good adventure game, too.
I'm trying to avoid bland fantasy (though I will accept sci-fi, too) worlds with the same generic castles and houses you see everywhere and immerse myself in a world that inspires. Can anyone help?
I'm looking for games with fantastic environments. Mostly interested in RPGs, but I'll take a good adventure game, too.
I'm trying to avoid bland fantasy (though I will accept sci-fi, too) worlds with the same generic castles and houses you see everywhere and immerse myself in a world that inspires. Can anyone help?
I wish there was a game where you could play as one of the industrial companies from the Star Wars universe. It would be primarily a game about economies, but you could build on different planets, take political action if wealthy/influential enough and be visited by Jedi or Sith. There would be several different routes to victory such as a pure purchasing power win, or political influence, or market share, etc. etc.
Any good economics games while we're at it?
You could try railroad tycoon 3.
It's interesting in that the games economy is more or less alive and goods will be shipped without trains (and it's possible to look the routes they are moved through via an overlay) if the rail connections are bad or nonexistent.
It's no Capitalism but might amuse you and is available on GoG at a discount for the next few days.
That list is really fucking weird, though.
That list is really fucking weird, though. Like, games are rated by how many songs they have? What does that have to do with anything?It doesn't. That's the point. I'm assuming the website hosting the list forces people to have them ranked in some fashion.
That list is really fucking weird, though. Like, games are rated by how many songs they have? What does that have to do with anything?It doesn't. That's the point. I'm assuming the website hosting the list forces people to have them ranked in some fashion.
I wish there was a more recent iteration of that game, was lots of fun back in the day. I was looking at Train Fever but it has mixed reviews and doesn't seem to be as deep as the Railroad Tycoon series based on what people are sayingDunno. I liked the passenger system where people decided where they want to go before becoming passengers on your station.
My friend is regifting me a 3DS since he already has one. What are the must-own 3DS games?I really do recommend Bravely Default if you like your JRPGs.
1) No sequels or spinoffs, I want something unique. I already know about and plan to buy Pokemon Art Academy though.
2) No remakes or ports, I already know about most of those.
Any games in which you are a trader travelling around, buying resources on the cheap and selling them expensive-like on other places?
I've already tried Elite, Freelancer, Oolite and Mount & Blade (including Warband and many, many mods)
Any games in which you are a trader travelling around, buying resources on the cheap and selling them expensive-like on other places?
I've already tried Elite, Freelancer, Oolite and Mount & Blade (including Warband and many, many mods)
There is also Caravaneer and Caravaneer 2.I'll second that. Caravaneer 2 especially has times when you're heading to unfamiliar new cities and you have to figure out a strategy to survive the trip and still make a profit (Caravaneer 1 was really more about killing off raiders and selling their stuff than anything else in my experience). And you can also set up certain industries in certain cities, and you can have livestock traveling with you that produce various consumable and salable products (I believe goat milk might have been integral to providing nutrition for a certain long route), and, if they are able to breed, they might eventually produce offspring, which you can use to either grow your herd or sell off.
I don't think I've ever played anything that compared to RF:G in ability to demolish things.
If they ever do a new RF (that isn't the shitty Armageddon) I hope they include an editor.
Anyways, on topic, and good grand strategy games for the medieval/renaissance period that aren't paradox?
Nobunaga's Ambition is an interesting one i've been hearing about for a while now... Maybe I'll take a look see.
I want a game where you can cut through a bunch of weak enemies, fitting the phrase "like wheat to the scythe". I want to be outnumbered hundred times over and be able to win.
I want a game where you can cut through a bunch of weak enemies, fitting the phrase "like wheat to the scythe". I want to be outnumbered hundred times over and be able to win.Any Dynasty Warriors game and its themed offshoots.
Seems I have to clarify, it's x100 enemies at once, not time to heal and rest.
I want a game where you can cut through a bunch of weak enemies, fitting the phrase "like wheat to the scythe". I want to be outnumbered hundred times over and be able to win.
Any survival with a "ruined post-apocalyptic world" theme, where you can explore the vestiges of modern society? Like Borderlands, but with more focus on survival and exploration.
Preferably something like Cataclysm:DDA (but more graphical) or Last of Us(but for PC)?
Just something to zone out after a frustrating day, and appreciate the destruction of society.
I want a game where you can cut through a bunch of weak enemies, fitting the phrase "like wheat to the scythe". I want to be outnumbered hundred times over and be able to win.
I want a game where you can cut through a bunch of weak enemies, fitting the phrase "like wheat to the scythe". I want to be outnumbered hundred times over and be able to win.Any Dynasty Warriors game and its themed offshoots.
Hyrule Warriors being a particular standout, if you have a wii-u or the new 3DS.
Because the old 3DSI want a game where you can cut through a bunch of weak enemies, fitting the phrase "like wheat to the scythe". I want to be outnumbered hundred times over and be able to win.Any Dynasty Warriors game and its themed offshoots.
Hyrule Warriors being a particular standout, if you have a wii-u or the new 3DS.
Why the new 3DS? AFAIK the old 3DS can read Amiibos with a peripheral.
Any survival with a "ruined post-apocalyptic world" theme, where you can explore the vestiges of modern society? Like Borderlands, but with more focus on survival and exploration.
Preferably something like Cataclysm:DDA (but more graphical) or Last of Us(but for PC)?
Just something to zone out after a frustrating day, and appreciate the destruction of society.
I want a nice, simple, free game that can be played with just the mouse. Nice to look at, doesn't need much attention paid to it, and I imagine it should have some form of exploration to it.Fallout shelter? Pretty sure you never need to touch a keyboard in that and it's on computer now.
Also, this is probably a pointless request as such a simple game would not have them much effort put into it, but enough random content that it can constantly provide new experiences.
I want a nice, simple, free game that can be played with just the mouse. Nice to look at, doesn't need much attention paid to it, and I imagine it should have some form of exploration to it.
Also, this is probably a pointless request as such a simple game would not have them much effort put into it, but enough random content that it can constantly provide new experiences.
Have any decent space-sandboxes come out since X3?
As somebody who's never played Animal Crossing, what is the appeal of the series?
I think there's digital copies of various Cthulhu mythos rpgs on Steam
A bit of a twist on this request. Recommend me a game to watch other people play on youtube.
Hey I would be tremendously grateful if someone suggested me a decent dungeon crawler game for PC, featuring complex character development system and party management, rewarding process of grinding (if possible) and challenging battles, great variety of the stuff and high replay value? Much like Wizardry 8 but not from the series, not a Might and Magic incarnation or either of the Legend of Grimrock games. Not necessarily set in a dungeon, and not necessarily featuring grid-based movement.
PS since a certain point in time, I'm aware of Grimoire, and I really can't wait for it finally released.
I really liked the diablo-clone "Torchlight 2" the only party management is multiplayer, but it ticks most of your other boxes.
The character customization is surprisingly rich in options and unexpected synergies.
What about this new trend of tavern keeper games where you hire and manage adventurers indirectly?
specifically want to play a dungeon crawler game that lets you manage a whole party rather than a single character. Offering turn-based combat is also vital to a game that meets my request.
Regarding those 'tavern keeper games', I've barely ever heard or played any of this kind, lol I didn't even know this is a genre.
Hey I would be tremendously grateful if someone suggested me a decent dungeon crawler game for PC, featuring complex character development system and party management, rewarding process of grinding (if possible) and challenging battles, great variety of the stuff and high replay value? Much like Wizardry 8 but not from the series, not a Might and Magic incarnation or either of the Legend of Grimrock games. Not necessarily set in a dungeon, and not necessarily featuring grid-based movement.
PS since a certain point in time, I'm aware of Grimoire, and I really can't wait for it finally released.
I'm looking for examples but coming up short. I feel like I keep reading news about indie games coming out where you play a shop or tavern keeper and recruit adventurers whom go out and mine the local dungeon, and you buy their trash loot and sell them tools.
PS since a certain point in time, I'm aware of Grimoire, and I really can't wait for it finally released.
PS since a certain point in time, I'm aware of Grimoire, and I really can't wait for it finally released.
Isn't it already released (https://www.themittani.com/features/grimoire-tales-wizardry-and-intrigue?nopaging=1)?
The questions is basically, games like Final Fantasy Tactics, Tactics Ogre, Fire Emblem, Massive Chalice... something this?
I'd be interested in suggestions along those lines as well.
Are there any games where you knock people out and can hear them snoring/breathing?Dishonored. Guards make snoring noises when knocked out, if I recall properly.
Hey I would be tremendously grateful if someone suggested me a decent dungeon crawler game for PC, featuring complex character development system and party management, rewarding process of grinding (if possible) and challenging battles, great variety of the stuff and high replay value? Much like Wizardry 8 but not from the series, not a Might and Magic incarnation or either of the Legend of Grimrock games. Not necessarily set in a dungeon, and not necessarily featuring grid-based movement.
PS since a certain point in time, I'm aware of Grimoire, and I really can't wait for it finally released.
Hey I would be tremendously grateful if someone suggested me a decent dungeon crawler game for PC, featuring complex character development system and party management, rewarding process of grinding (if possible) and challenging battles, great variety of the stuff and high replay value? Much like Wizardry 8 but not from the series, not a Might and Magic incarnation or either of the Legend of Grimrock games. Not necessarily set in a dungeon, and not necessarily featuring grid-based movement.
PS since a certain point in time, I'm aware of Grimoire, and I really can't wait for it finally released.
Icewind Dale sounds like a good fit. Lots of party management, tactical battles, grinding is rewarding, lots of loot, decent replay value. Not grid-based or in a single dungeon but lots of dungeon-diving and the story keeps you interested.
When you say complex character development, do you mean complex story and choices, or complex builds and tactics? Do you want more RPG or more dungeon crawler?
If you mean story/RPG, then Dragon Age Origins is good, but if you mean complex builds maybe not. On high difficulties it's pretty tactical and action-oriented, but the replay value comes mostly from the story changes and not the battles, and you don't have to worry about grinding areas very much.
What I meant when was speaking of character development was precisely about complexity and deepness of the rpg system of a game -- how varied, consistent and thought-out classes, races (with their talents and traits), stats, skills etc it offers, and how these elements exist individually and how they constitute the whole system, how they influence the gameplay etc.
Sounds to me like more of an MMO style of RPG is what you want. MMOs generally have broad variety and depth of character creation, consistent reward for grinding, and large numbers of challenging quests. I don't really think there's anything on a first person PC base that offers the same experience as an MMO.
Hey I would be tremendously grateful if someone suggested me a decent dungeon crawler game for PC, featuring complex character development system and party management, rewarding process of grinding (if possible) and challenging battles, great variety of the stuff and high replay value? Much like Wizardry 8 but not from the series, not a Might and Magic incarnation or either of the Legend of Grimrock games. Not necessarily set in a dungeon, and not necessarily featuring grid-based movement.
PS since a certain point in time, I'm aware of Grimoire, and I really can't wait for it finally released.
Icewind Dale sounds like a good fit. Lots of party management, tactical battles, grinding is rewarding, lots of loot, decent replay value. Not grid-based or in a single dungeon but lots of dungeon-diving and the story keeps you interested.
When you say complex character development, do you mean complex story and choices, or complex builds and tactics? Do you want more RPG or more dungeon crawler?
If you mean story/RPG, then Dragon Age Origins is good, but if you mean complex builds maybe not. On high difficulties it's pretty tactical and action-oriented, but the replay value comes mostly from the story changes and not the battles, and you don't have to worry about grinding areas very much.
I doubt I'm going to like any of Icewind Dale, Baldur's Gate, or Dragon Age (I haven't played these myself, but watched other people play), and honestly I never regarded Bioware games as much entertaining to me (except Neverwinter Nights, which is my favourite rpg, by the way).
What I meant when was speaking of character development was precisely about complexity and deepness of the rpg system of a game -- how varied, consistent and thought-out classes, races (with their talents and traits), stats, skills etc it offers, and how these elements exist individually and how they constitute the whole system, how they influence the gameplay etc. Frankly speaking, normally I never care about the plot or story too much (except cases when it's noticeably poor in quality or stunningly great), but I do care about roleplaying and highly appreciate when it's possible to solve certain quests more than in one way. Though I was asking exactly for a dungeon crawler, not a 'pure RPG'.
TLDR: Controller-based online co-op PC games that two guys can pick up once in a while after a long day at work and deal with absolutely no bullshit.
I can see where the confusion happened. What you're describing isn't character development. Roughly speaking, character = personality, character development = developing an NPC as a character.
It sounds like you're looking for a very in-depth and well-thought-out class and build system with a lot of emphasis on stats. I think you have to go to MMO PvP or eSports for that. Single-player games are just not as focused on it, especially modern ones.
Out of curiosity, what puts you off from Dragon Age? Is it just the streamlined skills/talents system? I've found Origins to be pretty similar to Neverwinter Nights except genuinely better in almost every area.
Google tells me there is a new one in 2015, and they've got another one coming next year? Looks like the 2015 one heavily featured Hoth, and the 2017 is supposed to be on the Death Star?The 2015 Battlefront is a reboot by EA. The beta was on Hoth, and when it came out there were a a couple different maps/gamemodes on Endor, Hoth, Tatooine, and Sullust, with more added later by DLC and a few free ones, including a Death Star DLC you saw.
Anyone tried the 2015 one?
For those who've played AdventureQuest: Is there a game like it for mobile?
AdventureQuest basically defined mobile games-the good and the bad-on the PC before smartphones even existed, so I'd be surprised if somebody hasn't created an AdventureQuest-like game for Android or iOS.
For those who've played AdventureQuest: Is there a game like it for mobile?
AdventureQuest basically defined mobile games-the good and the bad-on the PC before smartphones even existed, so I'd be surprised if somebody hasn't created an AdventureQuest-like game for Android or iOS.
I am looking for a newish crpg. I have already gone through Legends of Grimrock 1 and 2 and I was wondering if anyone else can help me get some more of those tasty tasty Ultima 'member berries.Age of Decadence, it's quite an interesting setting but the combat can be really difficult, so be prepared for that.
Heads up Divinity is impressively generic.It's also incredibly wordy, which wouldn't be a problem if it weren't as bland as plain rice served with a glass of lukewarm water.
For those interested, Rise and Fall Civilisations At War is IMO superior to Age of Empires games. https://www.amazon.com/Rise-Fall-Civilizations-At-War-PC/dp/B000BT1BUS
Only 24 cents on amazon for some reason.
I'm looking for a good detailed navy sim. Something that tracks damage and crew, with an rpg like progression. Preferably something free form instead of set battles. Much like Silent Hunter but with playable battleships. Atlantic Fleet is fantastic as well, but it has set battles and no crew details.Rule The Waves is a naval grand strategy sim where you design and manage a country's battleship-era fleet and control ships in battles randomly generated based on the strategic situation. Not the prettiest and it has a high learning curve, and the emphasis is more on the broad strategy than on single ships, but it's a lot of fun and meets all the requirements (well, crew details are limited to a skill rating on each ship).
Here's this one is probably a weird set of specs (and actually probably deserving of its own thread, if enough ideas pop out) but here goes:Some of the Touhou games are easy to set up for mouse control, and they'd be well suited to a touch screen, as would any other scrolling shooter that uses a mouse.
Looking for something on Windows with at least some degree of depth and complexity that has native support for a high-resolution pure touch interface that can be played offline. (The 'depth and complexity' bit isn't too steep, but if I have to play one more round of Candy Crush...)
Civ5/BE works out beautifully, and I've heard that the newer X-Coms are good for this too. Grimrock 2, unfortunately, kind of falls into an iffy area. It has a touch mode, but it doesn't seem to work out all that well. Other than those... it's been mostly Humble Mobile & PC Bundle selections.
Can anyone recommend a good horror game about robots? Something like System Shock 2 or FNAF where the villains are haunted machines, sentient killer AIs, horrific forced cyborgs and so on. And yes, I do want it to be quite scary, even if that means cheap jumpscares.
Possibly KOTOR? Definitely not the second game but I remember the first one being over with pretty quickly as far as RPGs go.
Looking for online co-op games similar to L4D.
I got an idea from something I read in the Wayfar thread, and another strategy I employed in the original Star Ruler. Is there a game about space... Intrigue? Like Space M&B. A game where I could go off and hide a secret spaceship factory and then launch a surprise invasion against a neighboring polity? Something like that... Not sure exactly.
I got an idea from something I read in the Wayfar thread, and another strategy I employed in the original Star Ruler. Is there a game about space... Intrigue? Like Space M&B. A game where I could go off and hide a secret spaceship factory and then launch a surprise invasion against a neighboring polity? Something like that... Not sure exactly.There's Stars!, an old 4x PBEM game (it's hard to get though) and Neptune's Pride (https://np.ironhelmet.com/#landing), which is basically Diplomacy in space.
I'm thinking about getting Rimworld on Steam, although there's no discount. ...
It's worth waiting for a discount. ...
Just waiting for this thing to go on sale, just waiting, waiting waiting.
It's gonna be a long, long wait.
I would like an RPG with a little twist.
You know in RPGs nowadays, when you go into a town and you see, say a weapon vendor, and you know that even if his stuff is better than yours its still not worth buying because you will eventually find something better inside a wild animal, and until then you can make do with the crap you have in hand?
Or those games in which you get points every level, which you can spend to buy new spells, but you end up keeping them to buy the high-tier spells quickly, and again you can make do with your current limited list of cantrips?
I wanted a game in which those strategies are not practical. One that every equipment found can be a boon. Something that makes you adapt your playstyle with every level-up. To sum it up, I wanted a game in which you feel every upgrade as unique and useful.
Anyone knows one of these? It will probably be one of those old rpgs. That format seems to not be very popular these days.
What's a single-player action game that has a relatively high skill barrier? Something that's easy to learn, but beating takes a lot of practice and possibly luck. If anybody reading has played it, I'm thinking of Perfect Dark on the "Perfect Agent" difficulty, although without the more obtuse puzzle objectives.
What's a single-player action game that has a relatively high skill barrier? Something that's easy to learn, but beating takes a lot of practice and possibly luck. If anybody reading has played it, I'm thinking of Perfect Dark on the "Perfect Agent" difficulty, although without the more obtuse puzzle objectives.I'd suggest Hyper Light Drifter, a particularly gorgeous and engaging top-down action/exploration game, or the Touhou Project, a series of vertical-scrolling bullet hell shooters.
What's a single-player action game that has a relatively high skill barrier? Something that's easy to learn, but beating takes a lot of practice and possibly luck. If anybody reading has played it, I'm thinking of Perfect Dark on the "Perfect Agent" difficulty, although without the more obtuse puzzle objectives.
a game for the Nintendo DS, Nintendo gamecube, or a game that would work on my old laptop.
Nintendo gamecube
a game for the Nintendo DSAdvance Wars: Dual Strike. Or any of the earlier Advance Wars titles that are compatible with the DS.
a game for the Nintendo DS, Nintendo gamecube, or a game that would work on my old laptop.
What's a single-player action game that has a relatively high skill barrier? Something that's easy to learn, but beating takes a lot of practice and possibly luck. If anybody reading has played it, I'm thinking of Perfect Dark on the "Perfect Agent" difficulty, although without the more obtuse puzzle objectives.Any of the Devil May Cry games (except the reboot, which reacts poorly to higher difficulties), Bayonetta, Nuclear Throne... Earth Defense Force?
Tried out the battlefield 1 beta recently before launch. I had a lot of fun with it. In the past I usually looked for games with a lot of depth, but these days that puts me off. Multiplayer games seem to offer an easy to way to have some fun without investing a lot of energy into learning the mechanics. I can't really afford to buy the full version of B1 though (and I don't like the idea of paying for the single player campaign that I'm not even remotely interested in), so I'm wondering what else might be out there.
Any other easily accessible multiplayer games that people might want to recommend? FPS is nice, but it doesn't have to be. I was thinking of giving King Authors Gold another go if the servers are still happening for example. I enjoyed that quite a lot five years or so back.
I want a simple game that I can play while watching videos. Like a light puzzle/strategy game that is visually appealing.Regency Solitaire isn't actually solitaire (or at least the kind I'm used to playing) and not that fun to win once you realize that the levels are not designed but instead entirely random and easy to lose, but a decent enough time waster, with some visual novel cutscenes you can skip in between clutches of levels.
What are some games that have a lot of "bad ends" where things go horrifically, catastrophically wrong? You die, your friends die, the land is covered in shadow, peace will never return, so on.
Looking for a game where you captain a spaceship and its crew. It's important that you can walk around in the ship (either visually or text-based, doesn't matter), and that the crew are individuals with names etc and not random minions. At least semi-open world. Think FTL but more simulation/strategy/rpg-like elements and less arcade/action. Oh, and while it doesn't matter if it's text-based, I'm not OK with keyboard commands and such, I wanna use my mouth in that case.
Looking for a game where you captain a spaceship and its crew. It's important that you can walk around in the ship (either visually or text-based, doesn't matter), and that the crew are individuals with names etc and not random minions. At least semi-open world. Think FTL but more simulation/strategy/rpg-like elements and less arcade/action. Oh, and while it doesn't matter if it's text-based, I'm not OK with keyboard commands and such, I wanna use my mouth in that case.
Pulsar: Lost Colony is literally exactly that. Artemis Bridge Simulator. A couple of others floating around.
Looking for a game where you captain a spaceship and its crew. It's important that you can walk around in the ship (either visually or text-based, doesn't matter), and that the crew are individuals with names etc and not random minions. At least semi-open world. Think FTL but more simulation/strategy/rpg-like elements and less arcade/action. Oh, and while it doesn't matter if it's text-based, I'm not OK with keyboard commands and such, I wanna use my mouth in that case.
EDIT: Speaking of the devil, I'm pretty sure there was a game being made via crowdfunding fitting this description fairly well. Can't remember the name of it now though, and I'm confident it hasn't been released yet so it's not an alternative either way.
BloodNet (https://www.gog.com/game/bloodnet).Good grief, that game looks like a trip. I kinda want to play it now.
So suppose I really enjoyed the Shadowrun series, but I've played all of the games in it for now (except the Chronicles: Boston one, which has really bad reviews). I also really enjoyed Transistor and VA-11-Hall A recently.You... could try one of the old console shadowrun games? SNES and Genesis. Think one of the two was turn based, and the other not but not terribly difficult on the combat front, either. Can't recall how well they've held up to the years passing, but...
So is there a story-rich post/cyberpunk game that is preferably a turn-based strategy that you would recommend, based on these titles?
A good LOTR game--preferably for mac.
A game with flintlocks (and similar early muzzle-loader firearms) featured prominently.
I have already tried Mount and Blade: Fire and Sword.
I'm not trying to be obtuse, but how can the enemies overpower you 10x while still having the exact same tools you do?Exact in the sense of, to pull an example from final fantasy, if your stuff can use a limit break, then the enemy can use a limit break. If you have access to items, the enemy has the same access. Symmetrical capabilities in terms of type if not intensity.
Another point would be that if the game *expects* you to do this, it's unlikely that the enemies really do overpower you when you take everything (including player skill vs the limits of AI) into account.It's more or less explicitly a "break the system" kind of thing, and having challenges that outright require it, though not so much "expects you to" as "lets you". Siralim, which is where I'm coming from looking for similar things, is based around party composition and special ability interaction, and leveraging it to overcome the enemy. The sigil fights I mentioned, they're things where if you've got close to a single thing out of place, you're going to die, and brutally. You can't just use "things that handles the normal parts of the game" in these fights, you have to put a fair chunk of thought into what you're actually doing and how you're going to use it to deal with an enemy that's not just a bit stronger than you, but drastically so.
Haven't played it, but "create your own spells" brought Magicmaker (http://store.steampowered.com/app/319250/) to mind
Morrowind had a spell creation system (so did Oblivion, but Morrowind's is better IMO).
Morrowind had a spell creation system (so did Oblivion, but Morrowind's is better IMO).
Yes, I quite enjoy it as well--the main downfall of both is their lack of time manipulation. BUUUT, if I had a PC I'd probably go with Oblivion for this itch, if only because some of the mods add literally like thousands of new spells and open enchanting up hardcore.
There's horror games that are startling, horror games with unsettling themes, horror games that create tension with mechanical difficulty, and really good horror games that use all three.
What's a horror game that grosses you out? I don't even care if it's especially good, as long as it turns your stomach.
I haven't played any of the following (gore/grossness isn't my thing), but I'm a fan of horror games generally and know that these ones have a reputation for being that kind of 'visceral' horror that appeals to some.
Harvester
Demonophobia
Saya no Uta
Phantasmagoria
I'm looking for games with lots of races, classes, items, and randomness. For example dungeon crawl stone soup or the Binding of Issac.
I'm looking for games with lots of races, classes, items, and randomness. For example dungeon crawl stone soup or the Binding of Issac.
Tales of Maj'Eyal, perhaps? Probably my favourite roguelike. You can find it on Steam for a couple of bucks.
Got a new laptop, looking for some new games. Any ideas?Spoiler: I Already Have: (click to show/hide)
I'm looking for any Dwarf Fortress kinda game.
I really like Rimworld but I played it to death. Banished is IMO not complex enough.
Is Stonehearth recommendable?
What are some PC games that work great with a gamepad? I don't mind some configuration if necessary. Fast-paced action type games are preferred.
Does anyone know of a PC game with a VERY complex power system? Something that requires a lot of "studying" is perfectly fine, graphics don't matter (a game with roguelike graphics/ASCII game is even better); I'm looking for something that makes you feel like you have powerful abilities that you NEED in order to win against very dangerous opponents.Well theoretically you could try NG++++etc. Magicmaker, but...Not really what you're looking for, that.
Can you elaborate a little bit on what you're looking for in terms of power systems? Up until the last sentence I was about to recommend Space Station 13 (a shift or two in Atmos will blow your mind), but I get the impression you mean something else.
Does anyone know of a PC game with a VERY complex power system? Something that requires a lot of "studying" is perfectly fine, graphics don't matter (a game with roguelike graphics/ASCII game is even better); I'm looking for something that makes you feel like you have powerful abilities that you NEED in order to win against very dangerous opponents.
The Baldur's Gate engine DnD games come to mind, though I've only played Planescape: Torment.Baldur's Gate and its sequels recently got remastered, and the remasters are supposedly pretty good, if you can stomach AD&D combat (I can't so it's all Story Mode for me).
-facepalm-Magicka!
Apparently I totally forgot (twice) to add the most important part: I'm looking for an adventure, roguelike or RPG game; I already know about a lot of fighting games that fit the description (mainly those you talked about).
I doubt such a game exists, but here it goes.
I'd like to play a game that is an open world RTS with base building. City building, resource collection, and combat. Sort of like if a stronghold game had maps the size of a country.
I doubt such a game exists, but here it goes.
I'd like to play a game that is an open world RTS with base building. City building, resource collection, and combat. Sort of like if a stronghold game had maps the size of a country.
I doubt such a game exists, but here it goes.
I'd like to play a game that is an open world RTS with base building. City building, resource collection, and combat. Sort of like if a stronghold game had maps the size of a country.
https://www.landsoflords.com
Pretty close. If you check out some of the big cities you'll see just how stronghold-y it can get. Combat is somewhat abstracted in comparison though. The rest fits the bill.
Rimworld with the Medieval Mod maybe.
Sadly I don't think a game like that really exists. Open world Castle-Builder is like my #1 fantasy lol.
What are your laptop specs? I could run the game on min (and it still looked damn nice) on my equally old lappy. An i3 Inspiron with 4 gigs of RAM and a GT525M GPU. It had FPS hovering around 30 for the most part, dipping lower when shit got hectic or some nasty weather rolled in.
The game was suprisingly well optimised and I hadn't even expected it to run in the first place.
Reinstall windows maybe? That usually does the trick, and most manufacturers still have all the neccessary software for older models on their pages (I know Dell does). It's a bit of work sure, but no point in throwing away perfectly serviceable hardware if you can help it :V
Warcraft 3 TFT's map editor. it is amazing and people do still make maps for it to this day AFAIK. It comes free with TFT too, so you get a great RTS with it.
Have you considered Terraria?
Well it only has some of what you're looking for, but in the Guild II you can murder your rivals and wipe out their dynasty. You can also torch their homes and businesses. No strip joints though. :P:) Nice suggestion. I haven't thought about it that way before, but yes, it must be possible to give yourself the challenge to block, sabotage and eventually completely destory another family.
What would you change it too? The "fuck those guys" dynasty?
I highly recommend free games. Here are two Steam keys, first come first serve:
Rust: VX5WY-X002F-53L6L
Stronghold Crusader 2: ZV06V-0094R-W77B4
Enjoy!
I highly recommend free games. Here are two Steam keys, first come first serve:I yoinked Stronghold Crusader 2. Might as well give it a try, even though I haven't heard nice things about it.
Rust: VX5WY-X002F-53L6L
Stronghold Crusader 2: ZV06V-0094R-W77B4
Enjoy!
I want a PC game that I can start and stop and start again without too much difficulty. RPG elements are fine but without grinding. A compelling story that's narrative driven without repetitive randomly generated content. Nice graphics are a must, voice acting is preferred over text. Single player only, not multiplayer online. Genre isn't too important, but no Sim/4X/RTS/Sports/Casual games. Action/Adventure/RPG would be nice. Action would be least preferred since they're most likely to require player skill development to overcome harder challenges.
RPGs:
Borderlands -- Eh, mileage WILL vary. An okay series of game.
I have a question everyone.
Which game should I get? Fallout 3 or Fallout: New Vegas?
Edit: All dlc included of course
I have a question everyone.
Which game should I get? Fallout 3 or Fallout: New Vegas?
Edit: All dlc included of course
Are you trying to start a riot? :D There's a big debate over which is better. To my knowledge, the general opinion is that if you liked the original Fallout games, New Vegas is better, but if you didn't like them, Fallout 3 is better. There is no "objectively better" game between the two, though many people will ferociously declare one or the other superior. Really seems to depend on the type of game you prefer.
I mean, FO3 tends to get a lot of hate for its story--but it's actually pretty good,
Where does Prison Architect fall on the scale from "strategy game" to "simulation?" From what I've seen of it in let's plays and the Pet Peeves thread, it seems to bill itself as a "simulation" but has tons of linear scripted story-based campaign scenarios with little freedom, like the XCOM tutorial but if that were every single mission. Specifically in the Peeves thread, I remember somebody mentioning a riot with weapons that should have been impossible to get in their prison, yet magically appeared anyway.
Where does Prison Architect fall on the scale from "strategy game" to "simulation?" From what I've seen of it in let's plays and the Pet Peeves thread, it seems to bill itself as a "simulation" but has tons of linear scripted story-based campaign scenarios with little freedom, like the XCOM tutorial but if that were every single mission. Specifically in the Peeves thread, I remember somebody mentioning a riot with weapons that should have been impossible to get in their prison, yet magically appeared anyway.The story-based campaign scenarios are basically just there to teach you the game. The main part of the game is the sandbox mode where you build your prison from scratch, which is a simulation.
Let's see...
Sacred 1 and 2, Divine Divinity 1 is kind of like an ARPG (It's not turn based but focuses on story), NOX is similar to Divine Divinity 1 I think but it's been ages and I've only played the demo.
You could look into mods. One that I played a bit of was Median XL for Diablo 2: Lord of Destruction. (http://www.moddb.com/mods/median-xl) It adds a lot of new abilities, items and so on though they can be rather unforgiving. I played a mod for Diablo 1 called "Diablo The Awakening" and it was really hard from the get go.
Of course, if you're after a zombie survival roguelike, there's always Cataclysm: Dark Days Ahead. Ah, the feeling of coming home after a long day of looting houses and killing zombies with flaming swords and making yourself a nice cup of tea and reading a skill book by the fire...
Is there an ultra-lethal tactics game that's ideal to play in short sessions? XCOM missions are kind of a slog and I don't own any Fire Emblem games, besides I'm not really looking for a campaign experience. Just something possibly slightly unfair, that's good to play one or two quick missions in.Door Kickers is the only one I can think of that fits your criteria very well. It's a real-time, level-based tactics game where you tell SWAT to kill terrorists while sometimes rescuing hostages and/or disarming bombs. You can upgrade your team with points you get for completing the levels based on certain challenges, like time limits, casualties, or other challenges.
Is there an ultra-lethal tactics game that's ideal to play in short sessions? XCOM missions are kind of a slog and I don't own any Fire Emblem games, besides I'm not really looking for a campaign experience. Just something possibly slightly unfair, that's good to play one or two quick missions in.
Can anyone recommend strategy games where I can tab out without pausing and let my stuff turn over for an hour without being significantly punished? I want to still be making progress while I'm idle, but I don't want to be playing something as brain dead simple as a browser-based incremental game either.
Lands of Lords I guess. Kind of a tall order actually. Maybe CKII or Vicky II. Prison Architect and Rimworld?Yeahhh I know... There are a lot of games that come close without providing the challenge, or things fall apart when you're not watching. Makes me want to write a design document that fits the requirements...
Echoing the recommendation for CKII for sure, just make sure all the important announcements pause the game. I do that and play on max speed and it practically becomes a turn based game.
Can anyone recommend strategy games where I can tab out without pausing and let my stuff turn over for an hour without being significantly punished? I want to still be making progress while I'm idle, but I don't want to be playing something as brain dead simple as a browser-based incremental game either.
To be continued where?Lands of Lords I guess. Kind of a tall order actually. Maybe CKII or Vicky II. Prison Architect and Rimworld?Yeahhh I know... There are a lot of games that come close without providing the challenge, or things fall apart when you're not watching. Makes me want to write a design document that fits the requirements...Spoiler (click to show/hide)
I'd make a thread but I don't think anyone would be interested in reading a bunch of posts about me documenting my game design process. People want to see designs being implemented (dev diaries), and I don't know if I would be able to do that.Well, if you'd like a dev, I'm studying that right now, so I could probably take a crack at it?
Can anyone recommend strategy games where I can tab out without pausing and let my stuff turn over for an hour without being significantly punished? I want to still be making progress while I'm idle, but I don't want to be playing something as brain dead simple as a browser-based incremental game either.Also any of the Anno games. Probably the latest one (2205 I think?) since combat takes place in instances separate from the main game that can be started at the player's behest. Otherwise in regular games there may be chances of occasional raids.
Can anyone recommend strategy games where I can tab out without pausing and let my stuff turn over for an hour without being significantly punished? I want to still be making progress while I'm idle, but I don't want to be playing something as brain dead simple as a browser-based incremental game either.Cities: Skylines. As long as your city is set up with positive income and enough utilities, there's not much the game will do to punish you leaving it running. The game tends to follow a flow of designating zones and building structures, then waiting for the zones to be privately developed and your income to build up so you can expand further. Should be pretty friendly to idling.
Can anyone recommend strategy games where I can tab out without pausing and let my stuff turn over for an hour without being significantly punished? I want to still be making progress while I'm idle, but I don't want to be playing something as brain dead simple as a browser-based incremental game either.
Is there an ultra-lethal tactics game that's ideal to play in short sessions? XCOM missions are kind of a slog and I don't own any Fire Emblem games, besides I'm not really looking for a campaign experience. Just something possibly slightly unfair, that's good to play one or two quick missions in.
I made a thread here: http://www.bay12forums.com/smf/index.php?topic=162936.0 (http://www.bay12forums.com/smf/index.php?topic=162936.0) about this a few weeks ago. It's tricky, because I don't think any game has actually managed to balance this correctly although the thread does have some interesting suggestions.I remember reading that thread a while ago! Thanks for turning me on to it again.
I've tried DF in a Calm/Serene biome and it works ok, but sometimes you can tab back in and a pausing alert has come up literally a second after you tabbed off the first time. CKII is ok, but I found that I couldn't really get into the groove with it on tab - I always felt I was missing something.
Let us know if you find anything, it's definitely a niche that should get filled.
If you can get all of them on sale to unlock all the races, but Soulstorm is the most important as it is the base for the greatest 40k mod ever. Ultimate Apocalypse. Ultimate Apocalypse is basically the greatest 40k game ever made.
So I'm not sure if such a game even exists, but there is no harm done in asking, right? Anyway, can anyone recommend me a
life simulation game similiar to 'The Sims'?
Lately I got the itch for something like the Sims, but I'm not going to pay hundreds of bucks for that game and it's various add-ons. So ideally, the game I'm looking for is free or at least reasonably priced. If it is set in a medieval or fantasy world it would be even better, but that's far from a requirment.
Games I know of so far:
Life is Feudal
Elona
So I'm not sure if such a game even exists, but there is no harm done in asking, right? Anyway, can anyone recommend me aI don't believe there are any. I wish there were more games like The Sims, but without all its batshit crazy design decisions.
life simulation game similiar to 'The Sims'?
Lately I got the itch for something like the Sims, but I'm not going to pay hundreds of bucks for that game and it's various add-ons. So ideally, the game I'm looking for is free or at least reasonably priced. If it is set in a medieval or fantasy world it would be even better, but that's far from a requirment.
Games I know of so far:
Life is Feudal
Elona
So I'm not sure if such a game even exists, but there is no harm done in asking, right? Anyway, can anyone recommend me aI don't believe there are any. I wish there were more games like The Sims, but without all its batshit crazy design decisions.
life simulation game similiar to 'The Sims'?
Lately I got the itch for something like the Sims, but I'm not going to pay hundreds of bucks for that game and it's various add-ons. So ideally, the game I'm looking for is free or at least reasonably priced. If it is set in a medieval or fantasy world it would be even better, but that's far from a requirment.
Games I know of so far:
Life is Feudal
Elona
Maybe just play Rimworld on a low difficulty.
Life is Feudal does look interesting, though, but it doesn't seem to be remotely similar to The Sims... ???
Edit: Oh, I see, you were referring to this "forest village" version of the game. Man, this is confusing, there are three different games under the same title for some reason. Are all three in development hell yet or what? Seems like an inevitability.
I've got a craving for two types of games right now.Stronghold HD. Managing territory and supply lines isn't tactics though, that's strategy. If you want pure tactics I recommend Men of War: Assault Squad 2.
1) A game that gets as close to war tactics as possible. I don't care about the graphics but I want a complex (preferably randomized) terrain where fortifying chokepoints and putting archers up on the edge of mountains are valid tactics. A game where you have to manage territory and supply lines and all of that.
2) A game where you are so weak that you need to just keep hiding and running. Most of the stuff in the game would be able to kill you instantly until you got stronger, eventually becoming the strongest yourself.
Yeah the game I am imagining in my head is basically stronghold with a massive map and actually good AI.I've got a craving for two types of games right now.Stronghold HD. Managing territory and supply lines isn't tactics though, that's strategy. If you want pure tactics I recommend Men of War: Assault Squad 2.
1) A game that gets as close to war tactics as possible. I don't care about the graphics but I want a complex (preferably randomized) terrain where fortifying chokepoints and putting archers up on the edge of mountains are valid tactics. A game where you have to manage territory and supply lines and all of that.
2) A game where you are so weak that you need to just keep hiding and running. Most of the stuff in the game would be able to kill you instantly until you got stronger, eventually becoming the strongest yourself.Spoiler: Naming this game in this context is a spoiler. (click to show/hide)
I've got a craving for two types of games right now.
1) A game that gets as close to war tactics as possible. I don't care about the graphics but I want a complex (preferably randomized) terrain where fortifying chokepoints and putting archers up on the edge of mountains are valid tactics. A game where you have to manage territory and supply lines and all of that.
2) A game where you are so weak that you need to just keep hiding and running. Most of the stuff in the game would be able to kill you instantly until you got stronger, eventually becoming the strongest yourself.
1) A game that gets as close to war tactics as possible. I don't care about the graphics but I want a complex (preferably randomized) terrain where fortifying chokepoints and putting archers up on the edge of mountains are valid tactics. A game where you have to manage territory and supply lines and all of that.
2) A game where you are so weak that you need to just keep hiding and running. Most of the stuff in the game would be able to kill you instantly until you got stronger, eventually becoming the strongest yourself.
2) A game where you are so weak that you need to just keep hiding and running. Most of the stuff in the game would be able to kill you instantly until you got stronger, eventually becoming the strongest yourself.
Looking for an RPG with plenty of content where you may create and/or control minion(s) that can also be equipped. Genre, other than RPG, and setting doesn't matter, and it doesn't matter if the game is built around (like Geneforge) or if it's just a class option (like Tales of Maj'Eyal).2) A game where you are so weak that you need to just keep hiding and running. Most of the stuff in the game would be able to kill you instantly until you got stronger, eventually becoming the strongest yourself.
That's one of the main selling points of Kenshi. It's on Steam and Early Access (been so for years). Developed by one dude. Can't say if it's good or not since I haven't played it, 85% positive reviews though.
I need a cool space-plane flying game with neato graphics and fun gameplay that is good with a controller. Something modern and not annoying. I want to see cool space stations and stuff.
Other than that, there was that space game with the western/country music. Can't remember the name of it now.That would be Rebel Galaxy.
Looking for a space game or 4x that (hopefully is a good game) but has extensive political and economic mechanics. First thought turns to X3, any other suggestions???
First off, Kenshi looks awesome, but it's also early access which reminds me of many failed early access games. I'll keep an eye on it.
MMORPG
not horrifically full of grind
unique mechanics/gimmicksUuh.. No.. I for one, can't think of one.
Looking for a space game or 4x that (hopefully is a good game) but has extensive political and economic mechanics. First thought turns to X3, any other suggestions???Galactic Civilizations 2 is showing its age, but if you can get the version with all the expansions its a great game. Its pretty much what you'd expect, its civilization with a bunch of Star Trek aliens in space. The AI has a lot of character, and the expansions add megaevents that can mix things up as well as each race having its own special power, tech tree, and buildings (so for example the warmonger race goes from having standard buildings to slavery themed ones with different stats). Plus you can make custom races, in fact its not hard to add your own portraits to the files and have an entire game with nothing but custom races.
Uuh.. No.. I for one, can't think of one.Well, both the grind and unique elements are relative and the unique one was "really not necessary".
At least not with these three requirements in the same game.
Uuh.. No.. I for one, can't think of one.Well, both the grind and unique elements are relative and the unique one was "really not necessary".
At least not with these three requirements in the same game.
Like, as long as it isn't a reskin of World of Warcraft with the grind turned up by 5x I should be fine. That kind of thing.
Stardew Valley (I've never played Harvest Moon or any other farming simulators, but I might take it. I sometimes want something relaxing and chilling...)
EDIT 1: I forgot that TES III: Morrowind belongs to Bethesda, so forget about that game, it never happened.
Morrowind is fantastic and entirely different beast than Skyrim. Also, Prison Architect is awesome.
I will not buy Morrowind because Bethesda developed and published the game, and I'm boycotting Bethesda.
In my experience, boycotts rarely ever works unless enough people did so. But whatever, you do you I suppose.
And I agree, you are missing out on one of the few games by them, that are truly worth buying.
Unless of course, you are one of those whom believe Morrowind is a dumbed down version of Daggerfall or something.
I'm looking for a Zelda-like game I can play multiplayer online with my niece. She's 5 and can't manage a mouse yet, but is actually able to play with a controller. I had a great time visiting with her and showing her how to play Oceanhorn, which she loved and was actually not bad at. Now I'm heading back to Europe and looking for something I can play with her... Any ideas? I've already looked at GraalOnline, but it's too confusing and complex (and outdated) for her, I think. I'm happy with a free MMO or a regular PC game (doesn't need to be free, but preferably not *too* expensive) with online multiplayer available. Anything not too difficult, not too complicated, and not inappropriate for a 5-year-old, where she can run around and hit monsters with a sword. :)King Arthur's Gold?
I'm looking for a Zelda-like game I can play multiplayer online with my niece. She's 5 and can't manage a mouse yet, but is actually able to play with a controller. I had a great time visiting with her and showing her how to play Oceanhorn, which she loved and was actually not bad at. Now I'm heading back to Europe and looking for something I can play with her... Any ideas? I've already looked at GraalOnline, but it's too confusing and complex (and outdated) for her, I think. I'm happy with a free MMO or a regular PC game (doesn't need to be free, but preferably not *too* expensive) with online multiplayer available. Anything not too difficult, not too complicated, and not inappropriate for a 5-year-old, where she can run around and hit monsters with a sword. :)King Arthur's Gold?
In my experience, boycotts rarely ever works unless enough people did so. But whatever, you do you I suppose.
And I agree, you are missing out on one of the few games by them, that are truly worth buying.
Unless of course, you are one of those whom believe Morrowind is a dumbed down version of Daggerfall or something.
You see, I bought their games in the past already. Fallout 3 was great when I was a kid, but it's mediocre right now. Skyrim is also quite mediocre, but good for 100 hours of play. Fallout New Vegas is one of my favorite games from the new tens, Dishonored was cool, even if it suffered from lack of the options for a pacifist player, and Doom 2016 was awesome. They're not very good developers by themselves, but they are great publishers, but it's all IMHO. Too bad that they decided to resort to abhorrent practices like "Creaton Club", or as I like to call it "Microtransaction Club"...
As for inefficiency of boycotts, they're inefficient because the majority of people are idiots. If the majority of people had some gears in their noggin, then there wouldn't be corporations like Ubisoft or EA. They'd just run out of money after the boycotts.
i like skyrim
i like skyrim
Pretty much everyone here is okay with the people liking Skyrim, and so am I. It's not /v/ of 4chan, nobody's gonna annoy/stalk you for liking some game for "casuls"...
Also, why did you use small text?
I got the itch for a game that's somewhere between ARPG/Diablo and CRPG/Baldur's gate. Something way more story driven than Diablo games, and I only really want to control and micromanage one character, especially during combat...but more in line with the speed of Diablo 1(maybe even a tad slower) where you weren't rushing into groups spamming AoE's, whacking at loot pinatas while praying to RNGesus.Nox, a great and fabled diablo clone. One character, very reflex oriented. It's like a precursor to Quake.
I got the itch for a game that's somewhere between ARPG/Diablo and CRPG/Baldur's gate. Something way more story driven than Diablo games, and I only really want to control and micromanage one character, especially during combat...but more in line with the speed of Diablo 1(maybe even a tad slower) where you weren't rushing into groups spamming AoE's, whacking at loot pinatas while praying to RNGesus.Nox, a great and fabled diablo clone. One character, very reflex oriented. It's like a precursor to Quake.
Planescape Torment, a game similar to Baldur's gate. You don't have to run multiple characters for most of the game. you can just kill them off or whatever. Your stat choices change your entire playthrough. Basically just another Baldur's gate.
Soulbringer
I got the itch for a game that's somewhere between ARPG/Diablo and CRPG/Baldur's gate. Something way more story driven than Diablo games, and I only really want to control and micromanage one character, especially during combat...but more in line with the speed of Diablo 1(maybe even a tad slower) where you weren't rushing into groups spamming AoE's, whacking at loot pinatas while praying to RNGesus.Nox, a great and fabled diablo clone. One character, very reflex oriented. It's like a precursor to Quake.
Planescape Torment, a game similar to Baldur's gate. You don't have to run multiple characters for most of the game. you can just kill them off or whatever. Your stat choices change your entire playthrough. Basically just another Baldur's gate.
I just got done playing Dragon Quest Builders and I'm now on a strong Minecraft/survival game/open world explorable streak, does anyone have some good ones?
To date I have played: Minecraft, 7 Days to Die, No Man's Sky, Empyrion- Galactic survival, Conan Exiles, The Forest, The Wild Eight, Subnautica, Landless, Avorion, Dead State, Miscreated, State of Decay, Radiation Island, Unturned, and Rust.
...what, i played with legos as a kid.
I just got done playing Dragon Quest Builders and I'm now on a strong Minecraft/survival game/open world explorable streak, does anyone have some good ones?
To date I have played: Minecraft, 7 Days to Die, No Man's Sky, Empyrion- Galactic survival, Conan Exiles, The Forest, The Wild Eight, Subnautica, Landless, Avorion, Dead State, Miscreated, State of Decay, Radiation Island, Unturned, and Rust.
...what, i played with legos as a kid.
I just got done playing Dragon Quest Builders and I'm now on a strong Minecraft/survival game/open world explorable streak, does anyone have some good ones?
To date I have played: Minecraft, 7 Days to Die, No Man's Sky, Empyrion- Galactic survival, Conan Exiles, The Forest, The Wild Eight, Subnautica, Landless, Avorion, Dead State, Miscreated, State of Decay, Radiation Island, Unturned, and Rust.
...what, i played with legos as a kid.
FTL Faster Than Light
Anyone know of any fun games where the situation is more or less ever-devolving and horrible stuff happens to permanently screw with your run? A very good example would be Darkest Dungeon. I don't need it to be the same genre as Darkest Dungeon, I'm mostly looking for a game that forces you to deal with, minimize, and manage failure/loss and leads to memorable horrible moments.
Anyone know of any fun games where the situation is more or less ever-devolving and horrible stuff happens to permanently screw with your run? A very good example would be Darkest Dungeon. I don't need it to be the same genre as Darkest Dungeon, I'm mostly looking for a game that forces you to deal with, minimize, and manage failure/loss and leads to memorable horrible moments.
Anyone know of any fun games where the situation is more or less ever-devolving and horrible stuff happens to permanently screw with your run? A very good example would be Darkest Dungeon. I don't need it to be the same genre as Darkest Dungeon, I'm mostly looking for a game that forces you to deal with, minimize, and manage failure/loss and leads to memorable horrible moments.Massive Chalice, maybe? The enemies get harder as the game progresses, they can take your territories if you don't defend them enough (and you can only defend one territory at a time, even though you have lots of dudes already in that territory. Kinda pisses me off). Also, if you stop producing a certain type of unit, it takes some effort to recreate them (especially starting base unit types). Also, faulty genetic traits like heart conditions can stay with you for generations. It's basically fantasy X-Com where units die of old age, and you have to breed them over generations.
I have a tall order for a game, and I'm looking for any recommendations in the ballpark of it.
I recently played My Summer Car, and I enjoyed how it didn't hold your hand, simple things like not having a map of the world to just call up with a button, or how you had to actually start a vehicle made it entertaining.
I'm looking for some kind of a life simulator or life skill simulator that is cooperative. Something that requires you to make charts or notes in real life to play would be really cool. I recently saw this: http://store.steampowered.com/app/552920/Sailaway__The_Sailing_Simulator/
That looks right up my alley so I think I'll check it out. Economy simulators, life simulators, I don't know, just something cooperative, persistent, and with a steep entry curve.
A game that requires cooperative would be really cool, this is an extreme and not very good example, but something like Euro Truck Simulator where the passenger only saw the GPS (stupid example I know), but makes for fun cooperative gameplay.
Have any ideas for me?
Thank you very much guys!
I got the itch for a game that's somewhere between ARPG/Diablo and CRPG/Baldur's gate. Something way more story driven than Diablo games, and I only really want to control and micromanage one character, especially during combat...but more in line with the speed of Diablo 1(maybe even a tad slower) where you weren't rushing into groups spamming AoE's, whacking at loot pinatas while praying to RNGesus.
Does anyone know of a good MMORPG(-type) game? I really just want something I can sink some time into, as long as it's not horrifically full of grind. Something with unique mechanics/gimmicks would be fine, but really not necessary.
Arc the Lad Twilight of the Spirits and Valkyria Chronicles for the PS2 are fun tactical JRPGs.Was looking at Arc the Lad games and this might be the encouragement I needed to try it out. VC1 and 2 are fun but I wish it they took themselves a little more seriously.
PSP has Elminage Original, yet another nice Wizardry-style dungeon crawler (with significantly less frustration included in comparison to Elminage Gothic that's available on PC).Huh, never heard of that one. Sound interesting!
PS1 has Azure Dreams, rather unique roguelike/monster-raising/dating sim with tons of flavor.
PS2 and PSP (and PC now) have Phantom Brave - Nippon Ichi TRPG that is easy but fun to break.
NDS:Shin Megami Tensei:Strange Journey - still yet another dungeon crawler.
Could you suggest some decent jrpgs (with a turn-based tactical combat system) to someone who never played any single one of them? I'm not specifically asking for something basic and approachable for newbies, I just want an example of a good jrpg having played which you will have a (relatively) solid understanding what the genre is and know if you like this type of games.Metal Max Returns is pretty great.
Could you suggest some decent jrpgs (with a turn-based tactical combat system) to someone who never played any single one of them? I'm not specifically asking for something basic and approachable for newbies, I just want an example of a good jrpg having played which you will have a (relatively) solid understanding what the genre is and know if you like this type of games.Try Golden Sun. Really old, but a high-quality game, in my humble opinion.
Could you suggest some decent jrpgs (with a turn-based tactical combat system) to someone who never played any single one of them? I'm not specifically asking for something basic and approachable for newbies, I just want an example of a good jrpg having played which you will have a (relatively) solid understanding what the genre is and know if you like this type of games.Final Fantasy Tactics has a great class system. You can train and use cross-class abilities or passives. The playstation FFT has a politics plot.
Somehow very occasional experiences (around once every few months) of watching giant robots in battle reminds me of one old game which I sorely forgot (Two of them in particular. The first was around 10+ years ago when I was a young girl, playing on my older brothers' PC. Was in some kind of robot, on a mission that had me blow up two tanks, and some other small vehicles [small from my perspective], and then there were enemies in the far distance that I had trouble even attacking because of the multiple weapons systems at my disposal, and being young and new, had no idea how to use them right. Some of them were on cliffs and on the ground, so it was both an intriguing experience and one that up'd my perspective of battle games like these because of cliffclimbing enemies. Also when you died, the camera would stop being first-person and zoom out to your mech slowly exploding dramatically. The next game was pixelated in a way, had around 4[?] characters in giant machines, which get nuked when they run out of health, and the pilot can eject and has a really puny attack. Also the nuke icon was a black and orange circle with a red and green HUD :v. Reminiscing it, this should go into the 'forgotten a game?' thread but it is related)
I forgot those two games :I
But now I'm finding myself check both on mobile (Giggle play store) and on PC(...Steam? O_o or online) for OFFLINE games that don't require a constant internet connection that have giant robots or otherwise as your main character/control.
This all happened because of an advertisement that shot up in a game I'm playing on my phone. It was "War Robots" on the Google Play store. :v
And it is annoyingly online only.
Somehow very occasional experiences (around once every few months) of watching giant robots in battle reminds me of one old game which I sorely forgot (Two of them in particular. The first was around 10+ years ago when I was a young girl, playing on my older brothers' PC. Was in some kind of robot, on a mission that had me blow up two tanks, and some other small vehicles [small from my perspective], and then there were enemies in the far distance that I had trouble even attacking because of the multiple weapons systems at my disposal, and being young and new, had no idea how to use them right. Some of them were on cliffs and on the ground, so it was both an intriguing experience and one that up'd my perspective of battle games like these because of cliffclimbing enemies. Also when you died, the camera would stop being first-person and zoom out to your mech slowly exploding dramatically. The next game was pixelated in a way, had around 4[?] characters in giant machines, which get nuked when they run out of health, and the pilot can eject and has a really puny attack. Also the nuke icon was a black and orange circle with a red and green HUD :v. Reminiscing it, this should go into the 'forgotten a game?' thread but it is related)That first one is almost certainly MechWarrior 4: Vengeance, or MechWarrior 4: Mercenaries.
I forgot those two games :I
But now I'm finding myself check both on mobile (Giggle play store) and on PC(...Steam? O_o or online) for OFFLINE games that don't require a constant internet connection that have giant robots or otherwise as your main character/control.
This all happened because of an advertisement that shot up in a game I'm playing on my phone. It was "War Robots" on the Google Play store. :v
And it is annoyingly online only.
I know it was mentioned already but that sounds a lot like Mechwarrior. Mechwarrior 3 had mobile field bases that could repair you during missions, here's a video https://youtu.be/G7qGL7ZC_ls?list=PLTdP4iMqW99ETNMKSSz6b8GgLcMy84gLA&t=1080IT IS! @_@ THANK YOU! (I only saw Mechwarrior 4 and it didn't match the memory)
Sadly I don't think you can buy the games in the mechwarrior series anymore, probably because the rights are complicated. The only one around now is online only. I can't really think of any other game out there at the moment that satisfies that giant stompy robot itch.
I'd like a game with a high number of different ways to play it. The more the better. Let's take Skyrim for example. You could be a mage, a thief, a warrior, and there were a bunch of different magic schools and weapon types. In the Binding of Isaac you had hundreds of items and could combine their effects to get crazy powerful combinations. I want things like that, but times 100. Probably not going to get x100 but the more unique playthroughs and the more overpowered I can get out of the game the better.
I'd like a game with a high number of different ways to play it. The more the better. Let's take Skyrim for example. You could be a mage, a thief, a warrior, and there were a bunch of different magic schools and weapon types. In the Binding of Isaac you had hundreds of items and could combine their effects to get crazy powerful combinations. I want things like that, but times 100. Probably not going to get x100 but the more unique playthroughs and the more overpowered I can get out of the game the better.Streets of Rogue is growing into that. Lotta ways of accomplishing missions, thats for sure.
The only sort of game that lets you do that are Roguelikes. I'd look up CataDDA and DCSS if you haven't already - I can't think of anything else that allows that much flexibility.
Streets of Rogue is growing into that. Lotta ways of accomplishing missions, thats for sure.
I'd like a game with a high number of different ways to play it. The more the better. Let's take Skyrim for example. You could be a mage, a thief, a warrior, and there were a bunch of different magic schools and weapon types. In the Binding of Isaac you had hundreds of items and could combine their effects to get crazy powerful combinations. I want things like that, but times 100. Probably not going to get x100 but the more unique playthroughs and the more overpowered I can get out of the game the better.
Trust me, It is awesome. It has, despite being early access, lots of stuff in it. Just try the free version and tell me it doesn't have a lot of awesome stuff in it. https://madguy.itch.io/streets-of-rogueThe only sort of game that lets you do that are Roguelikes. I'd look up CataDDA and DCSS if you haven't already - I can't think of anything else that allows that much flexibility.
I played the shit out of those already. Waiting for tons of updates.Streets of Rogue is growing into that. Lotta ways of accomplishing missions, thats for sure.
It looks so good but I never buy early access games.
Any good, replayable strategy games for Android?strategy is a soft description...
Edit: It's FortressCraft Evolved I'm thinking of. (http://store.steampowered.com/app/254200/FortressCraft_Evolved/)
im asking for recommendations and i dont wanna create another thread, so i'll ask here
i redownloaded x3:tc and ap since the first time in, well, awhile and i'm looking for a good all encompassing overhaul mod; i'm debating between litcube's or xrm. im just too lazy to go through the rigmarole of searching for mods for every feature, from fixing GoD from smiting lazy terran stations to fixing xenon ships with weird model glitches.
someone who's played either one recently, please sell me on it.
please sell me on it.I've played XRM extensively and I can only recommend it.
I'm in a mood for a game that has
- multiple hero / member characters you can skill up in some skill tree
- plays partly like a city builder with resource gathering and upgrading tech tree
- just almost like RTS with passive (not-so micro) defensive buildings, or micro involvement of hero / members
- some quest system to send off hero / members to skill up for loot upgrades
- has some enemy that can kill your base and hero
- decent story arc
please sell me on it.I've played XRM extensively and I can only recommend it.
you had me at lucike. the dudes a damn genius. you know that bonus pack with all those script additions? he wrote those. in fact im using his scripts, some of dr.bullwinkle's and gazz's with some of the terran revitalization mods.
I'm in a mood for a game that has
- multiple hero / member characters you can skill up in some skill tree
- plays partly like a city builder with resource gathering and upgrading tech tree
- just almost like RTS with passive (not-so micro) defensive buildings, or micro involvement of hero / members
- some quest system to send off hero / members to skill up for loot upgrades
- has some enemy that can kill your base and hero
- decent story arc
I've been craving something like modded Minecraft but I want something different.
Things I like about it:
- So many resources
- Mix of magic, tech, farming
- Starting from scratch and incrementally improving my automation
- Setting up process chains (digital miner -> Mekanism ore quintupling factory -> smelter -> blocks -> storage)
- Finding weird "hacks". One that comes to mind is that, in the old Equivalent Exchange mod, a milk bucket was worth more EMC than an empty bucket (and then upgrade to a mooshroom/soup bowl once you get access to them). Set up a passive generator using this and just store EMC for a rainy day.
- Energy generation, strangely enough. Sometimes ties in with the previous list item as well - a cobble gen feeding a magma crucible, pumping the resultant lava into a magmatic engine used to be a reliable method of unlimited power.
But I can only do so many iterations of "place items in 3x3 grid, pull out result, put result into crafting grid with eight other things, repeat".
Things I've played or heard about:
All of the 2d "Minecraft clones" - Terraria, Crea, Stardew Valley, Junk Jack, Signs of Life, about 30 more
Trove
Terasology
Factorio (I don't like having all of the resources right on the surface like that but I do like the automatic crafting (make an advanced piece of machinery and it'll queue up all of its components, kind of like a fully-loaded Applied Energistics/Refined Storage system in Minecraft)
Novus Inceptio
Osiris: New Dawn
Grav
Way too many 3d survival games to shake a stick at
Just making sure there is no more out-of-nowhere great games simillar to long live the queen. Ones i know:
1. Long live the queen itself. Surprisingly, other games from same devs are rated from "meh"(partially because long live the queen is great) to "utter garbage".
2. Seven kingdoms: princess problem. Still demo, but what demo!
3. Choice of rebels. Mostly story, but part that will mostly determine the ending is pretty much this, and getting some achievments is the same hair-puller. Most likely some of others " choice of games".
4. Princess maker, kinda.
What else?
Any recommendations for building/construction games? I'm getting the urger to make buildings and what have you, but I'm down on Minecraft and Sky Wanderers is giving me troubles on bootcamp. The more open the game the better, but brownie points for NPCs, some kind of goals or quests, and factions or some kind of strategy element.
Any decent single-player games that have an in-depth item focused core game but aren't mind-numbingly sweet?7 Days to Die. Its like minecraft but less lego game and more game game. You never need to build or dig (aside from breaking down locked doors) to navigate the environments. During day you can gather resources and build in relative safety, during night the zombies become more aggressive. Every 7 days you get attacked by an increasingly large horde of zombies.
I really liked the mechanics of the Atelier series and the Recettear game for their crafting and economy focused aspects, but they're just so damned Japanese. Too much anime cutesy girl weeaboo trope crap. The core concept was great, but I can't stand the wrapper.
Is nier automata worth the 60 bucks on steam or nah?
Is nier automata worth the 60 bucks on steam or nah?
Helllla late, but I've heard pretty much exclusively good things about it and the OST is to die for.
Is nier automata worth the 60 bucks on steam or nah?
Helllla late, but I've heard pretty much exclusively good things about it and the OST is to die for.
Most excellent, thank you.
There any good games set in the 1600s? I've played Mount & Blade: With Fire & Sword and Europa Universalis, but that's it.Empire: Total War? And Napolean: Total War. To be blunt Empire Total War is just OK, and I never played Napolean.
Also if you're nitpicky, Empire starts in 1700, and Napoleon starts with Napoleon.There any good games set in the 1600s? I've played Mount & Blade: With Fire & Sword and Europa Universalis, but that's it.Empire: Total War? And Napolean: Total War. To be blunt Empire Total War is just OK, and I never played Napolean.
Oh wait, duh. Assassin's Creed 2 and Assassin's Creed: Black Flag.I've played the first three games and downloaded Black Flag for free--Ubisoft had a giveaway a month ago or so--but I'm currently waiting on a sale to pick up Revelations and 3 before I play 4. I'm told the story kind of falls apart after III, but I feel like I shouldn't jump games anyway.
Assassin's Creed 2 is more 1400s granted (But it has some of that EU4 feel since its set in the Renaissance), and I don't know when Black Flag is set but the weapons tech is about right. There are other Assassin's Creed games set closer to that time period but those two are the ones that I've played and they're considered high points for the series.
Cossacks(1 and 3 are basically the same game on different engines) are set in the 1600s-1700s. Specifically, you can research advancing to the 18th Century(or disable that research in the game options).Hmm, I might have to look into those. Not sure about Age of Empires -esques, but could be interesting.
It may not be exactly what you're looking for, but at the expense of scope and moddability, Napoleon: TW is definitely the most polished and fun of the musket-centric TWs. Despite what I just said, there are actually some quality mods for it which are awesome--do recommend if you're after musket warfare.Not quite the period I was after, but I do have an interest in the Napoleonic wars, so I'll definitely look into it.
There's a Slitherine strategy game called the Thirty Years War, but I haven't gotten around to playing it yet, so I can't say if its good or not.Oooh, now this is something. Will definitely consider this one. Thanks!
Are there any good newish basebuilding games? I'm bored and I'm looking for a basebuilding game that's kinda like factorio, except funner with more things to do, and I don't want to be forced to fight enemies if I don't want to. Also, I don't want something with zombies, or a minecraft clone. Also not so linear or 'base almost exclusively goes to research'. I'd also like something which has exploration involved, or at least makes exploration fun or interesting.
Ok, so this has been bugging me for a while...
Mandatory:
- Low system requirements. Like, decrepit macbook low.
- Multiplayer, but not MMO. At least 5 players, ideally more.
- Low or no cost.
- Primarily or wholly PvE.
Useful:
- RPG or progression elements.
- Drop-in/Drop-out multiplayer.
- Open world or creative aspects.
We've tried factorio, minecraft, starbound, terrarria, and MOBAs in general; they were all close, but no cigar. Any ideas?
Ok, so this has been bugging me for a while...
<snip>
Doing another round, seeing if any games like this have slipped thru the cracks: does anyone know of any games where you have a personal hand in creating and expanding your own faction?
Im thinking of like, mount and blade, freeman guerrila warfare, df adventure mode, fallout 4, etc.
Any recommendations for building/construction games? I'm getting the urger to make buildings and what have you, but I'm down on Minecraft and Sky Wanderers is giving me troubles on bootcamp. The more open the game the better, but brownie points for NPCs, some kind of goals or quests, and factions or some kind of strategy element.Have you considered Terraria? It's 2D but the building is still pretty in depth and it has NPCs, a loot based progression system, and goals to work towards (unlocking hardmode, killing plantera, and defeating the moonlord). Also it has a ton of content, tons of places to explore, and fun bosses to fight.
Anyone know of any fun games where the situation is more or less ever-devolving and horrible stuff happens to permanently screw with your run? A very good example would be Darkest Dungeon. I don't need it to be the same genre as Darkest Dungeon, I'm mostly looking for a game that forces you to deal with, minimize, and manage failure/loss and leads to memorable horrible moments.XCOM: Enemy Unknown or XCOM 2
Ok, so this has been bugging me for a while...
Mandatory:
- Low system requirements. Like, decrepit macbook low.
- Multiplayer, but not MMO. At least 5 players, ideally more.
- Low or no cost.
- Primarily or wholly PvE.
Useful:
- RPG or progression elements.
- Drop-in/Drop-out multiplayer.
- Open world or creative aspects.
We've tried factorio, minecraft, starbound, terrarria, and MOBAs in general; they were all close, but no cigar. Any ideas?
Never played Tactics Ogre, but essentially Fire Emblems are just turn-based strategy games with RPG elements for each unit/character and permadeath.Good few days ago, but the rough answer to how similar they are is "not". Fire Emblem is much more deterministic and limited character wise than TO is, among a host of other differences. It's more strategy than RPG, I'd say. They're both SRPGs, but they're basically at exact opposite ends of the general playstyle's spectrum, and there's very little guarantee liking one will mean you'll particularly enjoy the other (I love TO to bits, but can't stand FE unless I'm whacking it over the head with a cheating method to make some of the mechanics go back to hell where they belong yes I'm talking about you weapon durability, back to the pit with you). That said, FE wise your best bet is... probably going to be whatever is most recent that you can get your hands on. Quality of life has only gone up over the decades for that particular series, heh.
I'm looking for some kind of farming game, but not modern farming like Farming simulators franchise, more like farming before the industrial revolution era.I think you would enjoy stardew valley, it's post industrial revolution but you only get basic farming supplies.
Your best bet for something very similar to TO is probably going to be Final Fantasy Tactics. More the original (which to a degree a spiritual successor design wise to TO to begin with, back when they came out on the SNES) than the later follow-ups, though the former includes the PSP remastering.
I would actually say that it's one of the worst problems in the Fire Emblem series, that they give you too many characters that you can't realistically level them all without some kind of exploit. I know it's for the bad players that let people die, and so the game gives them enough that they can succeed, and even then the required story characters that are not allowed to die are strong enough by themselves to solo the actually important stages, so you're given several layers of false choices.That's different. In FFT, aside from one infamous section, there is always opportunity to grind so if you lose a fight you can just backtrack.
There are games like XCOM and Darkest Dungeon where enough elements are randomly generated that you can create your own little tales, like the team who would not die, and whatnot.
I’d like you people of Bay12 to list other games that can create their own stories like this. Of course, I already know of Dwarf Fortress and Liberal Crime Squad, as well as Disgaea to some degree as well as Stellaris and Crusader Kings 2 (When those two aren’t about DLCs).
What other games are out there that can make their own tales?
May I recommend endless legend? It's like civ, but the factions are more unique.Yeah I played it, didn't hook my interest.
Okay, so, have you seen the TVTropes "Awesome" pages for XCOM: Enemy Unknown, XCOM 2, and Darkest Dungeon? A number of the entries on that page are little stories players made involving their own (often randomly-generated) characters and the randomly-generated encounters and situations that arose, and how they managed to overcome those situations.
That's what I mean by tales. I understand that probably a lot of games are able to make stories like that to some degree, but hopefully that's a clearer picture.
Can anyone think of a game where you start off incredibly weak and spend many many hours building up power, with the way you play the game changing as your grow? Preferably with personal fighting skills and construction of entire cities?
(See: Crusader Kings 2 or mount and blade)
O yeah, Kenshi is on my wishlist, but I don't really buy early access games. Too much risk.
O yeah, Kenshi is on my wishlist, but I don't really buy early access games. Too much risk.
I don't own it, but I have a friend who's obsessed with it. From what I've heard, it seems like one of those games that's going to be perpetually in 'early access' like DF. There isn't really a point where it's going to be 'done', just when the devs slow down on releases.
That description you gave sounds eerily like Warframe.
That description you gave sounds eerily like Warframe.
Seconded - it's amazingly well optimised and runs on pretty much anything. Don't be put off that it's a F2P game, Warframe (and Path of Exile) are absolutely on par with their paid counterparts, and much better in a lot of ways. Neither game makes you pay any money, and it's not in terms of 'you don't have to pay but...' - you honestly don't.
It doesn't have a very strong story, but it's got enough lore/etc to keep you pushing forward, and it has a ton of content now.
Someone will probably say you can earn premium currency ingame, which is true, but it's very much a "grind 500 hours for 3 cents per hour" type thing.
I get kind of annoyed every time someone says this about warframe. 90% of the game is grinding weapons, and warframes. Despite that, your inventory is incredibly limited. For example, There are 35(?) warframes and ~50% of those have a prime version so 50-ish total. You have 3 slots to store warframes without paying money. Weapons are almost as bad.
O yeah, Kenshi is on my wishlist, but I don't really buy early access games. Too much risk.As far as I can tell you're pretty much getting a full game experience as-is.
Been bored of constantly replaying Fallout NV, so here I am.
Requirements:
Must be able to run on a potato (Rocking a pre-built from 2010 with a i3-2120 and iGPU, 6GB RAM)
Not a visual novel (burnt out from DDLC, various ( ͡° ͜ʖ ͡°), and Phoenix Wright)
Not a sandbox
Helpful:
Not butt-ugly on low settings (lol gl there)
Haven't player racing games in a long time, but no NFS:U, U2, Carbon, or Most Wanted
Sci-fi themed, or anything in space really
Optional:
Multiplayer
Free
Any good games about fencing/swordplay? Especially something kind of Dark Souls-y. Not Nidhogg or Sid Meier's Pirates.Best bet is Exanima (https://www.youtube.com/watch?v=vRH8QDX31ik), I'd say.
Oh, this looks heckin' cool!Any good games about fencing/swordplay? Especially something kind of Dark Souls-y. Not Nidhogg or Sid Meier's Pirates.Best bet is Exanima (https://www.youtube.com/watch?v=vRH8QDX31ik), I'd say.
Do keep in mind, however, that the controls can be very, very difficult to get used to - so don't pick some super critical role right off the bat like Captain.The community is also very shit and elitist. They don't like noob players. Tutorials suggest you start off by playing as an assistant, but that's a great way to get a target put on your back and become instabanned. Such a shame though, otherwise it's a good game.
Also keep in mind that you might die very, very easily, whether through accident, murder, or anything else.
The community is also very shit and elitist. They don't like noob players. Tutorials suggest you start off by playing as an assistant, but that's a great way to get a target put on your back and become instabanned. Such a shame though, otherwise it's a good game.
I was going to suggest Exanima, but there are a lot of complaints that they just stopped developing it.It's more so that they're bad at communicating. They released something a couple months ago as beta, although that might've been for backers only (accessible only through their site), and it was pretty unfinished, tho it did redo some of the starting areas with new tilesets. They also apparently redid the AI, and though the way I generally play I just pummel everything to death, I did spot some differences (and bugs) in that version.
This isn't a third hand report. What I posted was my actual experience with the game.
Anyway, you guys convinced me to give the game another try and so I did. Went on Goonstation and spent some time faffing around trying to figure out mining. That was pretty fun. Guess I was just unlucky last time.
Really depends on the server honestly. Although there is 100% a lot of pretentious RP bs. Kinda like MUDs...That's the entire point of the game, though. ???
I'm looking for a game with great load out customisation like Chromehounds for example. Is there anything with the depth of Chromehounds or even more?
I personally can't stand Goonstation, but whatever floats your boat.
Glad you gave it another shot!Really depends on the server honestly. Although there is 100% a lot of pretentious RP bs. Kinda like MUDs...That's the entire point of the game, though. ???
I personally can't stand Goonstation, but whatever floats your boat.Out of curiosity, what don't you like about goonstation? It's the only server I've played on so far so I'm curious to hear what I'm missing out on.
Glad you gave it another shot!Really depends on the server honestly. Although there is 100% a lot of pretentious RP bs. Kinda like MUDs...That's the entire point of the game, though. ???
I'm trying to look for a game where you explore while inside a mobile base of some kind. I don't really mind the setting, whether it's space, underwater, on land, as long as I can modify the base and it's mobile and exploration is involved. A great example is Subnautica with the submarine Cyclops.
Anyone have any ideas?
I'm trying to look for a game where you explore while inside a mobile base of some kind. I don't really mind the setting, whether it's space, underwater, on land, as long as I can modify the base and it's mobile and exploration is involved. A great example is Subnautica with the submarine Cyclops.
Anyone have any ideas?
Space Engineers lets you build a spaceship that can be large enough to be a base.
Looking for a decent single-player RPG for PC. Something exceedingly traditional in scope a la farmboy that goes from quests for killing rats in the basement of the local tavern up to battling ancient horrors that threaten to destroy the world. Party system would be nice, and I'm a fan of turn based combat moreso than pausing and unpausing to issue commands every six seconds.
Looking for a decent single-player RPG for PC. Something exceedingly traditional in scope a la farmboy that goes from quests for killing rats in the basement of the local tavern up to battling ancient horrors that threaten to destroy the world. Party system would be nice, and I'm a fan of turn based combat moreso than pausing and unpausing to issue commands every six seconds.
Can anyone recommend Star Trek Online? Big fan of the setting and just kind of looking for something different. Mostly a solo kind of guy though, so hopefully it can be played through on my own own without a guild or anything.
EDIT: So frustrating looking through MMOs again. Everything is just so much trash.
I'd love a game with a big focus on empire building. Especially space-based, growing from a tiny single system to a multistellar nation, sort of like distant worlds or Aurora but with more focus on empirebuilding.
Hey! Please recommend a good squad-based tactical game preferrably with permadeath.
What I've played:
XCom
WH: Chaos Gate
Jagged Alliance
Darkest Dungeon
Battle Brothers
How much could I regret playing Kingdom Hearts 2 without having played the first one?
Would I enjoy it much more if I played them in order?
Hey! Please recommend a good squad-based tactical game preferrably with permadeath.
I'm suddenly so into synthwave. I need something to play while listening to synthwave, that is not Amiga's Outrun. Thx!
O_o It's like Robot Unicorn Attack, only less so and badder! I'm gonna follow this for the time being.
I found Synthwave Dream 85:
https://store.steampowered.com/app/881130/Synthwave_Dream_85/
If you look closely, it's not Outrun; it's probably worse!
Early Access, so...
... Dark Arisen is almost entirely about movement and position, it isn't a soulslike in any meaningful way, but it certainly does have a hell of a lot more to it than spamming skills. Hell it is still basically the only game around that allows you to actually climb on giant creatures in order to impede their movements and target their weaknesses (I am not counting Shadow of the Colossus, very, very different game mechanics at play here). It's got locational damage (on the big boys, not really on anything else, but the game is pretty much completely centered around killing giant creatures), it has a vast array of classes, skills, weapons and equipment. It also has what may be the most advanced partner AI ever plugged into a triple-a game, you will create a 'pawn' ai companion pretty early on in the game who WILL actually learn from your orders and actions.The thief/archer archetype isn't particularly positional; in open terrain you can kite just about anything. In my own Dragon's Dogma game I was more worried about my pawns dying than I was about any damage to myself. It mostly comes down to how much patience you have for sssssllllloooowwwwwllllllyyyyy killing things with your bow. I had relatively little patience for that so I spent most of my time climbing on monsters and stabbing them, which really is the most fun part of Dragon's Dogma IMO. And the archer archetype is great at it.
I whole-heartedly endorse purchasing the game, just... don't expect anything much from the story, it's very bland and kinda dumb. But that isn't why you buy DD:DA, you buy it to knock dragons out of the sky with a well placed arrow, then leap onto its chest and cut out its heart. You buy DD:DA to climb on a Cyclops and jam your blade into its eye. And most importantly, you buy DD:DA to play dress-up with your pawn.
Edit: I should note that level and equipment play an extremely important part in how the game plays, very different from DS, and far more in tune with old-school JRPG style. Late-game weapons and equipment make the game almost laughably easy, but they aren't 'easy' to acquire, and they don't have that level of power until fully upgraded and dragonforged.
I'm suddenly so into synthwave. I need something to play while listening to synthwave, that is not Amiga's Outrun. Thx!
The game has a way of beating you over the head with it, though - not only does the game have an early-on piece of writing saying "CUT OFF THEIR LIMBS" in addition to a character mentioning it, the in-game R.I.G.-provided tutorial says you should cut off limbs.Number 3 also make shooting the head and/or just outright killing them to death far more viable. Even preferable at times. And excepting the one dude that makes one or two appearances in every game, it's more just "their arms and legs are their head, shoot them to make a dead" rather than "weaken and slow them down by attacking these non-vital points".
Apparently the later games in the series are a whole lot easier and more action-y, too, so don't expect to be terrified later on.
If you're not a fan of horror games they're not *too* scary. They're solid monster horror and whilst there are a few jump scares the third person view and slight ageing of the graphics should help offset that a bit.*Balloon animal squawking noise*
Dead Space 1 is great as a survival horror, and 2 is great as a more 'action-y horror' (I'd say one of the best).
If you're not a fan of horror games they're not *too* scary. They're solid monster horror and whilst there are a few jump scares the third person view and slight ageing of the graphics should help offset that a bit.
Dead Space 1 is kinda... the magnum opus of the horror genre? (Dead Space 2 is also p good, mind you)
Like there are other great horror games (even great sci-fi horror games), but Dead Space 1 is just... ungh, mechanics, story, it's pretty close to perfect.
I'm a Silent Hill fan, but I think Darkwood achieves the same level of tension AND actually fun action. Dead Space isn't scary on replay, I would say Silent Hill and Darkwood are though. All 3 games have a really well realized world with a good atmosphere.
Sunless Sea and Sunless SkiesIf you are going to play this - don't be proud and make saves. Frequently and in diffirent slots. Because, if you don't, game will otherwise throw infinite amount of bullshit deaths that will destroy 20+ hours playtroughs at you. If you do, it will still throw bullshit deaths at you, but they will destroy no more than two hours of progress.
Yeah, this is pretty much the kind of thing that threw me off Sunless Sea, and I don't even have the Zubmariner expansion. The ridiculous grind of going through so many near-identical playthroughs and then having it all taken away because even when doing everything right in a quest line, the final action still has a 30% chance of irrevocably ruining everything and there's nothing you can do about it except start again and put in the 10-20 hours needed to get yourself back into a position to start that quest line again...Sunless Sea and Sunless SkiesIf you are going to play this - don't be proud and make saves. Frequently and in diffirent slots. Because, if you don't, game will otherwise throw infinite amount of bullshit deaths that will destroy 20+ hours playtroughs at you. If you do, it will still throw bullshit deaths at you, but they will destroy no more than two hours of progress.Spoiler (click to show/hide)
I don't even remember if Sea had obligatory permadeath. Luckily, Skies does give you a choice, and one should definitely pick saves allowed.The ability to allow saves was added in a patch, so you can turn it on. It calls you a namby ponce and locks you out of at least the one achievement, though.
My Summer Car. It's a True Finn simulator, or so I'm told.
You must be way better than I am at StS, if it doesn't take too much thinkingI mean, at some point you're just doing stuff mechanically, whether winning or losing. (there's a 4th act now?)
You must be way better than I am at StS, if it doesn't take too much thinkingI mean, at some point you're just doing stuff mechanically, whether winning or losing. (there's a 4th act now?)
I am looking for a chess engine designed with variant play in mind. Preferably it would be possible to modify piece movement to make computerized versions of new chess variants.Tabletop simulator is your go-to for that. Essentially it's a board game simulator that allows you to design your own boards and pieces and cards and whatever. There is no AI and you play by manually moving pieces according to the rules of whatever game your playing. It even gives you the option to screw the rules and just throw things around. There is support for online play and the feature list is very robust, allowing you to quickly shuffle cards as well as hide things from your opponent.
Having AI would be nice but is not essential.
I am also looking for turn based strategy games where movement options provides extra depth. An example of this would be a tactical rpg where each unit has defined movement patterns."Into the Breach" might interest you then. You command a squad of mechs who are trying to defend a city from kaiju like aliens called the vek. Each turn, you will be informed of what the Vek are planning to do and you can do all sorts of things to disrupt their plan. You can damage and kill them of course, but you can also knock them around so they attack the wrong target (including other Vek), afflict them with CC so they can't do anything, or even have them run into environmental hazards.
I 've been itching to play a card game lately. Slay the Spire fits perfectly in what I'm looking for but it is only available through Steam (or other retailers who sold steam keys) which I don't want to use. So I'll have to look for something else.
Any suggestions? (CCG or deck building are either fine.)
I 've been itching to play a card game lately. Slay the Spire fits perfectly in what I'm looking for but it is only available through Steam (or other retailers who sold steam keys) which I don't want to use. So I'll have to look for something else.
Any suggestions? (CCG or deck building are either fine.)
I 've been itching to play a card game lately. Slay the Spire fits perfectly in what I'm looking for but it is only available through Steam (or other retailers who sold steam keys) which I don't want to use. So I'll have to look for something else.
Any suggestions? (CCG or deck building are either fine.)
Why don't you want to use steam? I hate the pushing for everything to be on a platform as much as the next person, but steam is pretty harmless and is unfortunately the only way to get most games.
This (https://www.makeuseof.com/tag/play-android-games-pc/) plus Night of the Full Moon (https://play.google.com/store/apps/details?id=com.ztgame.yyzy). I've heard the latter described as basically being Slay the Spire on Android.
Or if you have an Android/iOS device, just use it instead.
Spoilered stuff
If you're going to hate Steam, at least hate them for selling games they know are broken, and refusing to give refunds.
Recommend me a game that will suck away hours of time, feel like I'm accomplishing something, but doesn't require me to be particularly good if I'm halfway clever. Middle-Earth: Shadow of Mordor was good for that for a while, if that helps any.
If you're going to hate Steam, at least hate them for selling games they know are broken, and refusing to give refunds.Apologies for continuing the off-topic discussion, but what do you mean? Steam has had an excellent refund policy for some time now. You can get a 100% refund, no questions asked, on anything in your library that's under a couple (weeks? I think) old and has less than 2 hours played.
If you're going to hate Steam, at least hate them for selling games they know are broken, and refusing to give refunds.Apologies for continuing the off-topic discussion, but what do you mean? Steam has had an excellent refund policy for some time now. You can get a 100% refund, no questions asked, on anything in your library that's under a couple (weeks? I think) old and has less than 2 hours played.
If you're going to hate Steam, at least hate them for selling games they know are broken, and refusing to give refunds.Apologies for continuing the off-topic discussion, but what do you mean? Steam has had an excellent refund policy for some time now. You can get a 100% refund, no questions asked, on anything in your library that's under a couple (weeks? I think) old and has less than 2 hours played.
I've actually heard (hearsay, but I'd believe it) that their refund policy has bitten a couple of developers of short, narrative games in the ass - people would buy the game, play through in less than 2 hours, then get a refund.
Eh, it's certainly not due to steam integration -- you can have that from the get go and still have a game that's pretty much entirely open to messing with. If the dev wants it to be. Even workshop integration can still allow for other modding venues (hell, from what I understand most games that have workshop integration still allow modding through other means, it's just the workshop functions as a straightforward mod manager and distribution site). It's as restrictive as the creators want it to be, basically
Older games seem better about that. Fallout 2 and Xcom can be all sorts of modded, because they're actually installed on your HD. Newer games are partly loaded online as a form of DRM, and assume you're cheating if you have mods (which, who cares in single-player games) and refuse to load.I mean. That depends a hell of a lot on the game. There's plenty of stuff (as far as I'm aware like the majority of stuff, for that matter) made in the last few years that... don't... do that.
Excluding the ArmA series, LCS, and Freeman: Guerrilla Warfare, are there any games which simulate aspects of guerrilla tactics, or have strategic options for guerrilla warfare? The only real example I can think of is C&C Generals with the GLA, but that's extremely limited due to the nature of the game.Jagged Alliance is one I can think of. In JA2 you are actually forming militias from the villages you liberate and organizing them, telling them where to patrol and attack the regular army troops you're up against. You can show up in the middle of a battle to back up the militia and everyone who's participating shows up on the map and everything! It's a cool game but I found it very aggravating and obtuse, if immersive, at times.
Freeman, which doesn't feel like guerrilla warfare at all on any level.Personally, I'd say Freeman: Guerrilla Warfare is more like Mount and Blade, but everyone has modern weaponry.
Commados cover technically some aspects of guerilla warfare (mostly sabotage) but I don't think their narrative (general feeling of the game) fit the concept. Yes you need to use ambushes, stealth and plan your moves carefully but sometimes your characters can feel too powerful (at least on normal).I agree that you can feel too strong when you play a particular way, for example the Diver is really far too strong if you give that man a handful of knives. That said I don't think there's any question that the game fits the criteria of guerrilla warfare though (sabotage, raids, avoiding stand up fights, hit and run, rely on stealth, precision, and mobility over firepower). If I want Commandos 2 to feel more challenging I just minimize killing, or don't kill (hard) or hogtie anyone (really hard), and it tends to make sense from a roleplaying perspective.
Both are good games but I would also recommend Commados 2 over commandos 1, it's really a lot more polished and definitely more user friendly.
Excluding the ArmA series, LCS, and Freeman: Guerrilla Warfare, are there any games which simulate aspects of guerrilla tactics, or have strategic options for guerrilla warfare? The only real example I can think of is C&C Generals with the GLA, but that's extremely limited due to the nature of the game.
George_Chickens also means that political element then the commandos series won't cover that part well.Sort of. While I'm more specifically looking for games which cover the paramilitary and political aspect of guerrilla warfare, I'm pretty happy with the cool examples of games which allow for asymmetric tactics. It's very, very rare that you find a game that actually deals with the political side of things and the building of an organization, so I can make do with games that just handle the tactical side of things. It's rare enough to find a game that lets you adequately utilise small units and raids, let alone all of the above.
Skyrim, obviously.You can't trick me, Todd. I know your evil tricks.
Stealth archer is a go.
Guerrilla warfare: It just works.See those mountains? You can operate in them.
I always send a quick email to the developers asking them to release it on GoG etc. if they can, as I think that sort of thing helps them see there is demand elsewhere for it.
Fable, perhaps?
If you're fine with a post-apocalyptic setting (or some might argue it's more post-post-apocalyptic) Fallout: New Vegas sounds like it fits all your criteria perfectly. Runs well on almost anything, has gathering, cooking (which actually useful), other kinds of crafting, 1st & 3rd person view, good amount of character customization.
FO:NV has lower reqs than Skyrim?
And as an additional note: You'll need 4GB patcher (Unless you use GOG version, where it's already implemented), New Vegas Anti-Crash (mandatory if you play on Win10), and Unofficial Patch (SHITLOAD of bugfixes). I love the game, but it's rough in places like stability and bugs.
I basically agree with you.Oh okay, now I see what you mean.Spoiler: For a more nitpicking discussion (click to show/hide)
Oh, come on. Subnautica!That is both cartoony and horror at the same time.
Can anybody recommend me a good survival game with a decent crafting and construction system?Definitely recommend Subnautica, as someone who loves the ocean the game is awe inspiring
No Minecraft, Terraria, or other cartoony games. I'm only after single player, nothing with online play like DayZ. I'd prefer no horror themed or zombie style survival games.
Basically I want a man-vs-nature game, where you struggle to survive against the environment, natural hazards and wildlife, and craft the tools to craft the tools to thrive despite the odds.
Hrm. Well, UnReal World again is challenging, but the farming mechanics are only a teensy bit more involved than "plant seed, get free stuff" (mostly just the burning mechanics needed to establish farmland, and then threshing/milling/herbalism mechanics at the other end). There's no real husbandry either, as I don't believe you can breed owned animals.
There's actually a fair amount of stuff you can do with the building options, but it's rare for people to really go all-out with them because holy fuck everything is expensive. You've gotta chop and strip 6 damn trees in order to build a single tile of wall, and logs happen to weigh more than feathers.
EDIT: Project Zomboid, potentially? It's got the zombieness in it, but that can actually be turned off if you'd prefer. Very Cataclysm-like in that you can only survive via looting for so long, after which you need to have a more renewable source of food/drink available. Farming is one such option for not dying, and may be the only one long-term as I don't recall how sustainable hunting is.
The construction tools are also rather extensive.
If you don't mind very basic 3D graphics (circa 1990s level), one of the most detailed and challenging survival-crafting-farming simulation games I've played is a mod of an indie game.
Stranded - Survivalist Mod (http://www.unrealsoftware.de/forum_posts.php?post=337277&start=0)
Pros:
Free
Resource gathering focus (woodcutting, clay gathering, mining, stone cutting, fishing, hunting)
Extensive crafting system (cooking, tanning, carpentry, smelting, smithing)
Farming/animal husbandry system (wheat, grapes, potatoes, hemp, sheep, chickens)
Cons:
Dated graphics
Steep learning curve
No tutorial (in-game documentation but requires you to RTFM)
...and finally, the entire game runs on a mod script that uses a tick counter which can lag horribly on some older systems. Ironically despite the very basic graphics, unless you have a modern system capable of running a massive mod script smoothly, you'll likely encounter significant lag spikes during gameplay.
That being said, it's a fun game if you can get into it. I've probably sunk hundreds of hours into this one, and keep coming back regularly to try again.
Looking for bad role playing games, preferably made before 2000 or so. Console or PC but not browser based stuff.
Looking for bad role playing games, preferably made before 2000 or so. Console or PC but not browser based stuff.
While I wouldn't call it modern, more like less old (a Morrowind's contemporary), Arx Fatalis feels pretty much like a sequel to the Ultima Underworlds.The devs did call it a spiritual successor to UU.
Looking for bad role playing games, preferably made before 2000 or so. Console or PC but not browser based stuff.There's Quest 64 for the Nintendo 64. It's just bland and boring.
I normally get tired of these or distracted, but I find myself wanting to play one of those web-based incremental management games. Sorta like the global economic simulator or the empire builders where you can only really do a few things per day. Unfortunately, I've forgotten their names. Anyone currently playing something that fits this bill?
The best one: http://www.decisionproblem.com/paperclips/
I normally get tired of these or distracted, but I find myself wanting to play one of those web-based incremental management games. Sorta like the global economic simulator or the empire builders where you can only really do a few things per day. Unfortunately, I've forgotten their names. Anyone currently playing something that fits this bill?
Any games out there where you can play a character with literally hundreds of skills that can be trained? Something along the lines of "you can experience the entire world if you play a few dozen times".F.A.T.A.L
Fantasy Adventure to Adult Lechery, described as "the Date Rape RPG... without the dating". Sounds like it checks out!Any games out there where you can play a character with literally hundreds of skills that can be trained? Something along the lines of "you can experience the entire world if you play a few dozen times".F.A.T.A.L
Any games out there where you can play a character with literally hundreds of skills that can be trained? Something along the lines of "you can experience the entire world if you play a few dozen times".
Looking for a team management game with in depth squad/equipment/etc. customization. Think Battle Brothers, Freeman, or maybe like Kenshi or something.
Any recommends?
Any games out there where you can play a character with literally hundreds of skills that can be trained? Something along the lines of "you can experience the entire world if you play a few dozen times".
I normally get tired of these or distracted, but I find myself wanting to play one of those web-based incremental management games. Sorta like the global economic simulator or the empire builders where you can only really do a few things per day. Unfortunately, I've forgotten their names. Anyone currently playing something that fits this bill?
Earth20...25? And whatever site hosted that hosted a bunch of others, but I don't know if the host itself is still around. Swirve?
Might be a place to start with google.
I think I've seen a thread or two about a couple empire-building browser games in this forum.
A cathartic game where you get to destroy a fully destructable city with nothing able to stop you.
A cathartic game where you get to destroy a fully destructable city with nothing able to stop you.
A cathartic game where you get to destroy a fully destructable city with nothing able to stop you.
Anyone know of some kind of build - RP mixed servers???
I like building and I don't mind RP, especially when its really good world building, but more often than not I find the RP dull and the building rather limited. Or rather, I find RP servers where you don't build much, and building servers where you just build--and while that's fun, ultimately I'd like to see the world come a live a bit--or at least be able to make things people will use in their RP.
I looked at Lord of the Craft, but honestly while the RP is pretty cool--more history-y than your standard high medieval RP--I can't say I'm convinced theres too much building going on (other than building and rebuilding the continuing cycle of growing, conquering, and fracturing nations' towns).
I used to build for Westeroscraft for a bit, but same thing, its just building and then RPing later in a built world.
IDK, maybe I want a balance that can't be struck, but if anyone has any ideas I'd be super grateful!
A cathartic game where you get to destroy a fully destructable city with nothing able to stop you.
A cathartic game where you get to destroy a fully destructable city with nothing able to stop you.
Original post from the Minecraft thread:Anyone know of some kind of build - RP mixed servers???
I like building and I don't mind RP, especially when its really good world building, but more often than not I find the RP dull and the building rather limited. Or rather, I find RP servers where you don't build much, and building servers where you just build--and while that's fun, ultimately I'd like to see the world come a live a bit--or at least be able to make things people will use in their RP.
I looked at Lord of the Craft, but honestly while the RP is pretty cool--more history-y than your standard high medieval RP--I can't say I'm convinced theres too much building going on (other than building and rebuilding the continuing cycle of growing, conquering, and fracturing nations' towns).
I used to build for Westeroscraft for a bit, but same thing, its just building and then RPing later in a built world.
IDK, maybe I want a balance that can't be struck, but if anyone has any ideas I'd be super grateful!
Anyone know of any games that combine intense building with a possibility of RP? I love building stuff, customizing, etc.--but it always turns me off when its all eventually for nought. Outside of the meter by meter building of Minecraft, I thought Land of Lords and Ymir got close to what I'm looking for, but both fell short via lack of lots of important features and/or creator mismanagement.
Duuuuude, that's a blast (pun not intended) from the past. I had that game as a kid!A cathartic game where you get to destroy a fully destructable city with nothing able to stop you.
Blast Corps is right up this alley. Well, almost. You're destroying the city because you're "escorting" a truck carrying a missile with a nuclear warhead that will detonate if it hits the slightest obstacle. So in that sense, you kind of have something to stop you: clearing the path and getting the truck to the target somewhat requires that you focus your destruction in particular areas. There are a couple secondary areas without the truck for a main goal (races or time trials: destroy all buildings in a limit), but I forget if there are any sandbox areas where you can just play around.
Unfortunately, it is many years old and for the N64.
If you don't mind very basic 3D graphics (circa 1990s level), one of the most detailed and challenging survival-crafting-farming simulation games I've played is a mod of an indie game.
I really just came here to rescue this gem and to mention that they are making Stranded 3 (http://www.stranded3.com/).There is one better, but 2D: UnReal World (http://"http://www.unrealworld.fi/").
Recommend a game from 2005 or earlier
So... are there no real mobile colony sims?! Or am I just using the wrong search words in the Play store? I'd be alright with the most abysmal DF clone, really, just anything in the same genre I can play on my phone.
Seems bizarre that there are no such games available for Android...
I seem to recall there was a Fallout vault-sim at some point, surely it was for mobile.
So recently picked up A Legionary's Life.Age of Decadence
(found here: https://store.steampowered.com/app/1058430/A_Legionarys_Life/)
First of all I was absoutely enthraleld by it, but secondly it has left me with a desire to play other games where you can play as an average soldier in the Roman Legion and also more games of similar genre (its a bit like King of Dragon Pass).
Can anything think of similar games?
I'm searching for some strategy game with little rpg elements, something like xcom / heroes of might and magic but without battles (no micro management), only decide where to battle or improve economy.. any clues ? (no paradox game)
I'm searching for some strategy game with little rpg elements, something like xcom / heroes of might and magic but without battles (no micro management), only decide where to battle or improve economy.. any clues ? (no paradox game)
King of Dragon Pass?
I'd second this recommendation, but make sure to try the demo before you buy because the combat really isn't for everyone. It does get the legionary bit down though.So recently picked up A Legionary's Life.Age of Decadence
(found here: https://store.steampowered.com/app/1058430/A_Legionarys_Life/)
First of all I was absoutely enthraleld by it, but secondly it has left me with a desire to play other games where you can play as an average soldier in the Roman Legion and also more games of similar genre (its a bit like King of Dragon Pass).
Can anything think of similar games?
Oh wow, Age of Decadence is AMAZING, it actually is an RPG where your choices pretty drastically changes the outcome of each stage--not to mention the specialization required. I love it.I had loads of trouble getting into baldurs gate 1 mainly thanks to the fact that you are 1) very low level the entire game, and 2) The map is so big that its very easy to get lost. Balurs gate 2 on the other hand is pretty much an entirely different game and (in my opinion) is way more fun, not only due to the level difference which fundamentally changes combat but also because its much more compact.
Any other games like AoD? Not that I'm even close to done, but this has rekindled my interest in CRPGs.
Preferably ones that are extremely stat driven, story driven, and encourage exploration. While I'm having the time of my life with AoD, I can't really get into the Baldur's Gate series. Same thing with Pillars of Eternity, although PoE 2 and Tyranny held my interest for slightly longer (mostly to get to the end of the story).
EDIT: I heard Darklands is really good?
Oh wow, Age of Decadence is AMAZING, it actually is an RPG where your choices pretty drastically changes the outcome of each stage--not to mention the specialization required. I love it.I fucking know right?? I highly recommend Eschalon Book 1, 2, and 3. Eschalon Book 1 is free, everyone who likes RPGs should try it
Any other games like AoD? Not that I'm even close to done, but this has rekindled my interest in CRPGs.
Preferably ones that are extremely stat driven, story driven, and encourage exploration. While I'm having the time of my life with AoD, I can't really get into the Baldur's Gate series. Same thing with Pillars of Eternity, although PoE 2 and Tyranny held my interest for slightly longer (mostly to get to the end of the story).
EDIT: I heard Darklands is really good?
Anything similar to Fire Emblem Three Houses for pc?
I would thank you forever ...
It doesn't need to have fancy graphics.
Are there any other roguelikes/RPGs/tactics games with a focus on bleeding and subsystem damage similar to Dwarf Fortress? Not necessarily as complex, but definitely more complex than the systems seen in Fallout 1 and 2 or Deus Ex, where the seperate body parts are essentially just health bars.Have you played NeoScavenger? It's a survival rpg with some roguelike elements. It has a complex wound system where different body parts can bleed with different detrimental outcomes and you can get infected.
While it is a complicated wound system, it's not really a complicated limb system, unless something's changed in the undoubtedly many versions since I last played.Are there any other roguelikes/RPGs/tactics games with a focus on bleeding and subsystem damage similar to Dwarf Fortress? Not necessarily as complex, but definitely more complex than the systems seen in Fallout 1 and 2 or Deus Ex, where the seperate body parts are essentially just health bars.Have you played NeoScavenger? It's a survival rpg with some roguelike elements. It has a complex wound system where different body parts can bleed with different detrimental outcomes and you can get infected.
Are there any other roguelikes/RPGs/tactics games with a focus on bleeding and subsystem damage similar to Dwarf Fortress? Not necessarily as complex, but definitely more complex than the systems seen in Fallout 1 and 2 or Deus Ex, where the seperate body parts are essentially just health bars.
Are there any other roguelikes/RPGs/tactics games with a focus on bleeding and subsystem damage similar to Dwarf Fortress? Not necessarily as complex, but definitely more complex than the systems seen in Fallout 1 and 2 or Deus Ex, where the seperate body parts are essentially just health bars.
IVAN? You can lose limbs (walking on broken glass, explosions, etc.), then pray to a god who likes you, and hope they gift you new limbs made of a better material. The material systems and weird things that get modeled are interesting. The game itself is mostly "the engine scales encounters to you level and equipment, so you should min-max or game the system to handle that."
I have an itch for a new 2D space combat-and-trading game. Of the Space Rangers variety.
I've been looking at a few:
Starsector
Starcom: Nexus
Star Traders: Frontiers
Gaia: Beyond
Wayward Terran Frontier: Zero Falls
Has anyone played at least a couple of those, and can weigh on which they found to be better (and why)?
Please, limit your recommendations to the games on the list, unless you think there's something definitely superior out there.
Anything similar to Fire Emblem Three Houses for pc?
I would thank you forever ...
It doesn't need to have fancy graphics.
Valkyria Chronicles? (https://store.steampowered.com/app/294860/Valkyria_Chronicles/) It doesn't have the social link stuff from what I remember but it is similar in that it has tons of characters and is a tactical JRPG. Valkyria Chronicles 4 (https://store.steampowered.com/app/790820/Valkyria_Chronicles_4/) came out on PC recently as well.
Any strategy games where you produce modern-ish units from cities/provinces but are not always at war? You build up your country and have individual units? Im thinking something between Supreme Ruler and Civilization. I like the idea of having fighter jets and tanks garrisoned and needed when diplomacy fails.
Or maybe a city builder with modern units? I am craving equal parts war and peace. Ive been playing a lot of Vic 2 but want something more modern/cold war.
Anybody know something like Kenshi that doesn't make my PC hot enough to cook eggs?"Like Kenshi" in what ways? Kenshi as a whole is an extremely ambitious project, and it's quite rare to find all its aspects together in the same game (which is most of what makes it stand out). Which parts do you play the most/are most looking for?
Any strategy games where you produce modern-ish units from cities/provinces but are not always at war? You build up your country and have individual units? Im thinking something between Supreme Ruler and Civilization. I like the idea of having fighter jets and tanks garrisoned and needed when diplomacy fails.
Or maybe a city builder with modern units? I am craving equal parts war and peace. Ive been playing a lot of Vic 2 but want something more modern/cold war.
I remember diplomacy being reasonable in Alpha Centauri. Have any of the other civ. games been that good?
Edit: Also, I guess that's what I want recommended. Alpha Centauri again. I think Beyond Space was supposed to be a quarter-assed version of that, but I want a new one. Just as much lore, and character, and interesting ideas. Maybe with a modern civ formula if it's any sort of improvement.
Thanks, I played Alpha Centauri for more than 1000 hours when I was younger. I'll give it a retry. I play a lot of Civ 4 now, the ai is amazing and fun, but Im tired of ancient world/fantasy settings.Have you tried the Dune Wars mod for Civ4? In many ways it's still Civ4, so it's limited in that way. But on the other hand, it's the most comprehensively successful total conversion, with a number of completely new systems implemented, and an unparalleled atmosphere.
"Like Kenshi" in what ways? Kenshi as a whole is an extremely ambitious project, and it's quite rare to find all its aspects together in the same game (which is most of what makes it stand out). Which parts do you play the most/are most looking for?
*snip*
2-player hotseat/simulDo you mean a strategy, or anything whatsoever to play with your mates on the same computer?
Basically, two people, one laptop. Not fussy if it's simultaneous play or alternating. Or even somewhat more abstract multiplayer, like hidden object games. (Though... please, not those. I've already clocked several hundred hours on them this year.)2-player hotseat/simulDo you mean a strategy, or anything whatsoever to play with your mates on the same computer?
Toribash has hotseat, yeah, but isn't that fairly mouse-intensive? Same for worms.True
Broforce is fukken sick though. Play that.
Maybe Avernum is worth a look.
/quote]
that one looks interesting but it seems to focus on having a premade party at the start, i was thinking into something more like starting alone then get some companions in the way. im gonna have to check a bigger list or so. its a shame most of these games seem to keep the same types of races on each title like humans, dwarves, elves, etc... without much diversity whereas in MMOs you can get some more neat stuff.
i guess mods can alleviate tht situation a bit but will have to do more research, for now i guess im gonna stick with getting my hands on Fallout 2 or something like that. Underrail seems like another good option that wont possibly crash on this machine.
Toribash has hotseat, yeah, but isn't that fairly mouse-intensive? Same for worms.I could decapitate a man with my trackpad in toribash
Broforce is fukken sick though. Play that.
The gameworld of Ultima VII is renowned for its interactivity: virtually everything not nailed to the ground (and not excessively heavy) can be moved, taken, or interacted with in some way. It is possible, for instance, to bake bread, to forge weapons, to milk cows, to play musical instruments, to paint a self-portrait, and to change a baby's swaddling. The Avatar and his companions, if not fed regularly, will complain of hunger pangs and severe thirst, and will even perish if these matters are not attended to eventually. If they come across a disgusting or gruesome scene, they may groan and vomit; sufficient intake of strong alcoholic beverages will also result in visible nausea.
Ultima VII allows free exploration of the game world, featuring a main plot and several other major subquests and tasks for the player to complete. It is a markedly open-ended game, where following the main plotline is inessential to the purposes of enjoyment, exploration, and character advancement — once the player is free from their starting location of Trinsic, a walled city. The Black Gate is highly nonlinear; although there is a linear storyline, this is countered by the ability to explore the map in any order when coupled with the many sub-quests
...
NPCs — either the party members or the people of Britannia — react to killings of innocents and stealing whenever they became aware of it; party members may leave the group if they witness too much bloodshed and larceny and will refuse to join the party until the player redeems himself. They may even openly revolt and attack the Avatar if he goes about committing wanton crimes incessantly.
*Ultima Series*
'Rodina', maybe? It ain't no AAA game, though.
Actually, there was something that looked like a a cross between metal slug and super robot wars, but I can't remember the name. It looked to be mostly dashing around in a not-gundam and spamming lasers, with occasional segments pulling you out of the mech and putting a gun in your hand. I'll probably try it at some point when I eventually remember what it's called. I prefer 'real-robot' over 'super-robot', so I'd rather have something like mechwarrior but without having to muck about with a cooling system.... the old SNES Metal Warriors? Could have been Front Mission: Gun Hazard, too.
... the old SNES Metal Warriors? Could have been Front Mission: Gun Hazard, too.
Ever played Freelancer? It might be a little difficult to get hold of nowadays, but that game was the bomb. Best example of "fly around and explore and do stuff and interact with factions in living, active space with sweet dogfights" I've ever played... The main story is a bit cheesy and silly at times, but it's still compelling enough to get things done. And there's a huge amount of open world post-endgame stuff that opens up after the campaign is over.
Other than that, I'm not sure what the spec requirements are like for Pulsar: Lost Colony... If it actually does have low reqs or if it just looks like that. Also Pulsar is mostly for co-op multiplayer, I don't think the singleplayer would be nearly as cool (even though the bots are supposed to be halfway competent... For an indie game).
Ever played Freelancer? It might be a little difficult to get hold of nowadays, but that game was the bomb. Best example of "fly around and explore and do stuff and interact with factions in living, active space with sweet dogfights" I've ever played... The main story is a bit cheesy and silly at times, but it's still compelling enough to get things done. And there's a huge amount of open world post-endgame stuff that opens up after the campaign is over.
Other than that, I'm not sure what the spec requirements are like for Pulsar: Lost Colony... If it actually does have low reqs or if it just looks like that. Also Pulsar is mostly for co-op multiplayer, I don't think the singleplayer would be nearly as cool (even though the bots are supposed to be halfway competent... For an indie game).
freelancer seems to hold well for its age but it doesnt look like my cup of tea, i dont like being limited to small ships. Pulsar: Lost Colony looks interesting albeit it came out in 2015 so not sure if the machine will be able to run it, and it feels more like an space version of Guns of Icarus compared to a simulation.
perhaps im just craving for a game that hasnt been made yet. most of the old school space games were about killing stuff and doing missions/storylines whereas the newer ones are more about open world and sandbox elements. im trying to find something in between where i know my character has to earn its daily bread somehow but isnt limited to stay inside the ship 24/7 and has some kind of option to build and craft on the side.
EDIT: i tried downloading Pioneer and it turns out it requires OpenGL 3.1, well fuck, less and less options it seems.
I'm not sure how to describe what i'm looking for but I want to play skyrim-but-not-skyrim.
-semi-rant alert-
Ideally I would just play skyrim, again. I like the overall world, there are still a lot of things that I haven't seen yet and despite its limitations I really like its combat. What I don't like (and borderline hate) is how railroaded the game feels, even with mods (live another life) the game still forces quest upon quest upon quest on your character, it forces you to use enchanting and smithing because no npc is offering any such services and trading is only there so you can unload your junk. It's like the devs want you to "experience" everything in one go.
So... Any more crafty blasty titles to recommend? The customization and tweaking of spells and abilities to fit your purposes and/or make the game scream in protest at your abuse of its mechanics?
Morrowind? There's also the remake of Daggerfall. Both of those are like Skyrim, but the plot isn't forced on you.
You might try giving nehrim a gander if you haven't already. It's a pretty neat total conversion for Oblivion.
A gander can also mean a look or glance.You might try giving nehrim a gander if you haven't already. It's a pretty neat total conversion for Oblivion.
Honk! ?
A gander can also mean a look or glance.You might try giving nehrim a gander if you haven't already. It's a pretty neat total conversion for Oblivion.
Honk! ?
Ever played Freelancer? It might be a little difficult to get hold of nowadays, but that game was the bomb. Best example of "fly around and explore and do stuff and interact with factions in living, active space with sweet dogfights" I've ever played... The main story is a bit cheesy and silly at times, but it's still compelling enough to get things done. And there's a huge amount of open world post-endgame stuff that opens up after the campaign is over.BOOM! ?
Other than that, I'm not sure what the spec requirements are like for Pulsar: Lost Colony... If it actually does have low reqs or if it just looks like that. Also Pulsar is mostly for co-op multiplayer, I don't think the singleplayer would be nearly as cool (even though the bots are supposed to be halfway competent... For an indie game).
Gerty
Which games are "losing is fun" like DF? I know Rimworld, Disco Elysium, most roguelikes are, but what other games have losing as a mechanic and not just an end game? All genres.
Which games are "losing is fun" like DF? I know Rimworld, Disco Elysium, most roguelikes are, but what other games have losing as a mechanic and not just an end game? All genres.
Well Shadow of Mordor was pretty famous for the after-death mechanic, the Nemesis System.
Ah, yes. Eugenics through killing yourself. Good times. I think I got one that was immune to arrows, sneak attacks, and could only be damaged when knocked down.It was possible for orcs to form who could only be damaged by either utilizing their weakness to a particular animal (which was difficult if the orc hung out in an area where that animal didn't exist and couldn't be lured there), or by the miniscule chip damage on your stun attack. Those were fun.
^ there are these two games I've on my wishlist, that I might even play some day. They could tick some boxes for you.
One's called Stormworks. It's about building vehicles from blocks and parts (the creative building part), that you then use to rescue people at sea (the purposeful 'cleaning').
The other is Space Engineers, which looks to me like more physics-oriented Minecraft in space, with some reasons to build shit other than it looking cool.
No early access? Ever?
Well alright, guess I'll just not mention Stationeers then.
Ever look at Oxygen Not Included? Though that's more about maximizing efficiency, dealing with braindead laborers, and some quirky fluid/gas dynamics than megastructures.
Ever look at Oxygen Not Included? Though that's more about maximizing efficiency, dealing with braindead laborers, and some quirky fluid/gas dynamics than megastructures.
Yeah it's not what I'm looking for.
Ever look at Oxygen Not Included? Though that's more about maximizing efficiency, dealing with braindead laborers, and some quirky fluid/gas dynamics than megastructures.
Yeah it's not what I'm looking for.
Instead of blanket dismissal, perhaps say why.
I can say right now, though, "game with meaningful aesthetics on its megastructures that aren't just eyecandy and also uses actual engineering knowledge" doesn't exist.
I'd like to support the games on Itch.io, but there's a lot of them, and I'm tired as hell right now.
What are some good video games on there?
Are there any roguelikes with a grid-based first-person perspective ala Dungeon Master, Eye of the Beholder, etc.? I know there's Dungeon Hack, but I was wondering if there were any others?
Are there any roguelikes with a grid-based first-person perspective ala Dungeon Master, Eye of the Beholder, etc.? I know there's Dungeon Hack, but I was wondering if there were any others?
Here's an unusual request/challenge. Does anyone know of some fun replayable mobile/portable game/system that DOESN'T have wifi or bluetooth capabilities? Looking for something to play during downtimes at work and no wireless communication is one of the key requirements for security reasons. Golden grail would be some android device managed only through USB/pc software so I can play CDDA on it, but not sure such a thing exists.
Phones have wifi and bluetooth unless you know of one without those, that's the problem.Here's an unusual request/challenge. Does anyone know of some fun replayable mobile/portable game/system that DOESN'T have wifi or bluetooth capabilities? Looking for something to play during downtimes at work and no wireless communication is one of the key requirements for security reasons. Golden grail would be some android device managed only through USB/pc software so I can play CDDA on it, but not sure such a thing exists.
Can you still get an SNES emulator on a phone? Or one of the gameboys, which would have the right resolution for a phone?
Are there any roguelikes with a grid-based first-person perspective ala Dungeon Master, Eye of the Beholder, etc.? I know there's Dungeon Hack, but I was wondering if there were any others?
Here's an unusual request/challenge. Does anyone know of some fun replayable mobile/portable game/system that DOESN'T have wifi or bluetooth capabilities? Looking for something to play during downtimes at work and no wireless communication is one of the key requirements for security reasons. Golden grail would be some android device managed only through USB/pc software so I can play CDDA on it, but not sure such a thing exists.
Phones have wifi and bluetooth unless you know of one without those, that's the problem.Here's an unusual request/challenge. Does anyone know of some fun replayable mobile/portable game/system that DOESN'T have wifi or bluetooth capabilities? Looking for something to play during downtimes at work and no wireless communication is one of the key requirements for security reasons. Golden grail would be some android device managed only through USB/pc software so I can play CDDA on it, but not sure such a thing exists.
Can you still get an SNES emulator on a phone? Or one of the gameboys, which would have the right resolution for a phone?
Are you unable to simply turn on Airplane mode?Phones have wifi and bluetooth unless you know of one without those, that's the problem.Here's an unusual request/challenge. Does anyone know of some fun replayable mobile/portable game/system that DOESN'T have wifi or bluetooth capabilities? Looking for something to play during downtimes at work and no wireless communication is one of the key requirements for security reasons. Golden grail would be some android device managed only through USB/pc software so I can play CDDA on it, but not sure such a thing exists.
Can you still get an SNES emulator on a phone? Or one of the gameboys, which would have the right resolution for a phone?
Are you unable to simply turn on Airplane mode?Phones have wifi and bluetooth unless you know of one without those, that's the problem.Here's an unusual request/challenge. Does anyone know of some fun replayable mobile/portable game/system that DOESN'T have wifi or bluetooth capabilities? Looking for something to play during downtimes at work and no wireless communication is one of the key requirements for security reasons. Golden grail would be some android device managed only through USB/pc software so I can play CDDA on it, but not sure such a thing exists.
Can you still get an SNES emulator on a phone? Or one of the gameboys, which would have the right resolution for a phone?
From what I remember, the Mordor games (these ones: https://www.decklinsdemise.com/). I think I played the second and third one ('Demise') and they felt like a more involved Dungeon Hack. Punishingly difficult. Very old school.
Cook Serve Delicious is... kind of a cooking game.
It's a lot more to do with running a restaurant than it is about cooking specifically - all the cooking minigames can be done through the use of just a keyboard - but it's still good.
I enjoyed Graveyard Keeper. Would I also like Stardew Valley, or are they dissimilar enough that it's tough to compare?
I enjoyed Graveyard Keeper. Would I also like Stardew Valley, or are they dissimilar enough that it's tough to compare?
I enjoyed Graveyard Keeper. Would I also like Stardew Valley, or are they dissimilar enough that it's tough to compare?
I'd recommend looking at Rune Factory. It's from the Harvest Moon team (and Stardew Valley is a straight copy of older Harvest Moons) but with more RPG elements. I can't vouch for newer games as both HM and RF got weird as Nintendo devices got weirder, but a DS emulator should do you well enough to see if you like it.
Are there any more physics-based vehicle building games like Kerbal Space Program?
I'm looking for good recommendations for games like Heat Signature, by which I mean games where you need to do what you can with the tools that are given to you and the situations that arise, with some leeway to improvise if you don't happen to have the exact right tools for the job.Streets of Rogue is the obvious suggestion for me, but it can kind of wear down a bit later on into the game, as there are some things that are just more effective/efficient than other methods of solving a given problem. Kind of an illusion of depth, but still worth a lot of fun hours.
Translation wise I'm not sure what hasn't been translated... looks like everything numbered before 6 definitely has at a minimum.
Translation wise I'm not sure what hasn't been translated... looks like everything numbered before 6 definitely has at a minimum.
Reviews and whatnot suggest lost souls has... issues, though. It's indeed supposed to largely be in the same style as the earliest gams, at least. Maybe go with 6 or 7, dip into 8 to see which style you like better?
Is there such a thing as a MUD that's good for noobs? Whenever I think about joining a MUD I get shy, like I'm a stranger in a small town where everyone knows each other.
Can anyone suggest some good multiplayer games that don't require good reflexes?
Divinity Original Sin games are okay, but they take ages to do anything in, and I'm not sure what else I have.
Is that multiplayer?
Is that multiplayer?
It is! Players get their own little mini-cabins on the farm and they can work together on stuff
I suppose gameplay, but not so much gameplay that you need a wiki or tutorial just to get started.
Can anyone suggest some good multiplayer games that don't require good reflexes?
Divinity Original Sin games are okay, but they take ages to do anything in, and I'm not sure what else I have.
Can anyone suggest some good multiplayer games that don't require good reflexes?
Anything in the turn-based strategy genre?
Anything in the turn-based strategy genre? I've put some time into Wesnoth recently.I love Wesnoth, It is one of my favorite games. I have put nearly a thousand hours into that game. The War of the Gods era and ageless Era are great for multiplayer.
I looking for a game centere around statuse effect/postion manipulation into the breach style.
I'm looking for a single player space trading/combat game, preferably the one which can run on a toaster and the one which is not X3 Reunion/Terran Conflict/Albion Prelude. Can anyone advise me anything?
Evochron Legacy is way too wonky and complex for me (noped the moment I saw the ship upgrade screen), and older X2: The Threat is one of those games which I can't stand because of awful visual design work of everything (other than that, it's perfectly fine). I've tried Oolite - it's barebones and hardcore as shit, but that's expected for a fan remake of an 80s game.
I already completed Freelancer many years ago, and also played through the very arcadey PC port of Galaxy on Fire 2 - I enjoyed both games very much.
Got any recommendations that could run on a crappy laptop - no mouse? Any genre is pretty okay and I don't mind playing old games with clumsy interfaces. Just looking for something new outside my usual.Nethack or one of its variants?
If we're suggesting roguelikes I'll mention DoomRL and Angband.
Well. Not caveman but for Steam age to sending rockets with a lot of base building i would say Factorio.And with mods you can get either longer journey or a longer steam phase. I really recommend this game. Note that Factorio has a free demo.
Wonder how Space Engineers is doing. Haven't heard any news for a while now.
Wonder how Space Engineers is doing. Haven't heard any news for a while now.
Thanks for the input. I've decided to fire up Empyrion again.
Cave story is a pretty fun shooter/platformer It is free, has decent gameplay, and a fairly interesting story.From what I know of Cave Story, I believe it is a platformer that requires actual platforming skill to progress, which I do not have, whereas I just want something that had platforming as an option for getting out of the way of enemies. Also, it looks to have shooting that's limited to a few directions, whereas I'm looking for something that allows 360 or so aiming.
Maybe check out dreadborne drifters? Exit the Gungeon sounds a fair amount like that, too. There's definitely more like that, but that's two off the top of my head.Dreadborne Drifters seems closest to what I mean. And I guess I'll settle for pretty much any game that has combat that involves moving around a lot.
E: Also sorta' magicmaker. Maybe magicite or roguelands. Armored Hunter Gunhound or Gigantic Army are perhaps considerations, if of a somewhat different style. That's all the 2D shooter type things I can identify in my steam library, in any case :P
I'm looking for a game like the old Thing-Thing flash games. Basically a 2d platforming shooter that wasn't really about the platforming so much as just jumping around to try to dodge gunfire and shooting with mouse controls.
Battle Brothers burned out fast. Anyone have experience with Open XCOM - specifically the XCOM Files mod? Anything I should look out for? Is it buggy as all hell and unplayable in the long run?
I - after looking dumbfounded around my computer for twenty minutes looking for a "mod" folder that OpenXcom had made in my documents - got it to work. In the first mission I encountered a cultist with a gun in one hand and a knife in the other. He shot one agent twice, but she survived by a thread. He then got shot with stun 2 times and hit twice with a stun rod and was still up enough to kill both agents in the next turn. 10/10 would recommend again.
I'll see what happens. I played the original for all of 10 minutes, favoring grid-based and easier strategy games instead. This has just been on my list for ages, but I'll look into X-Piratez if this one fails to keep me engaged.
Piratez would be better if there was a "doesn't hate players" fork, but it's otherwise pretty good if you're willing to do melee.
X-com Files seems more difficult entirely based on enemies being better than you (for a good portion of the game, anyway).
Piratez would be better if there was a "doesn't hate players" fork, but it's otherwise pretty good if you're willing to do melee.
X-com Files seems more difficult entirely based on enemies being better than you (for a good portion of the game, anyway).
I'm getting what you mean... Got lucky on a couple early missions, then had two in a row that devastated my game.
Hopped out of the van, first guy swivels to look around - don't see anything - take a single step forward, shot at from 7 different directions, kills all 4 agents since missed shots hit the other guys. Everyone dies in one shot.
No problem. We can bounce back. Order a few more recruits - Crop Circles in Brazil - should be easy. Send a car with two agents (last vehicle and last recruits). A zombie or something is there and a farmer down the road. Approach slowly, unload tazers into zombie, doesn't go down, on its turn, walks forward, kills one agent, walks forward, kills the other agent. Cool. Cool.
Christ, I want to like this game but boy it feels like it doesn't want me to play it.
I enjoyed the rich throw-everything-into-the-pot approach to game content in X-Piratez, but I didn't proceed in the game after reaching (impossible for me) sea missions. Also, the weebification of the base game was not exactly a positive step for me.
For as sweet as Inquisitor-Martyr looks, I've... Not heard very good things. Same for Chaosbane.
I don't understand how it is that Games Workshop can have such great IP, yet manage to flub very nearly every single game that they've tried to make with it.For as sweet as Inquisitor-Martyr looks, I've... Not heard very good things. Same for Chaosbane.
Surely you aren't suggesting that Games Workshop did something subpar, are you?
I don't understand how it is that Games Workshop can have such great IP, yet manage to flub very nearly every single game that they've tried to make with it.For as sweet as Inquisitor-Martyr looks, I've... Not heard very good things. Same for Chaosbane.
Surely you aren't suggesting that Games Workshop did something subpar, are you?
So for ARPGs that you can turn your brain off in and just kind of roll around flattening things... what's good nowadays?
PoE kind of annoys me of late because, invariably, things devolve into staring at my inventory (New league FFA? Yeah, those 50 bank tabs are going to last maaaaybe to maps.), Grim Dawn I've kind of ground into the ground, and Wolcen... has terrifying reviews.
I've been eyeing WH40k: Inquisitor - Martyr/Prophecy (...what a name.) as possibility (probably on sale), but any other ideas?
As for my request, I've found that I enjoy learning game mechanics. I realize I play a game, get to the point where I'm like "I know what the next 6 hours is going to be like" and quit, which is why I stick around with heavily complex/strategic games. So does anyone know of some stupidly complex and/or strategic games with hellish amounts of mechanics? Or if even possible, a game that randomly generates mechanics (I'll be very impressive if someone has managed this)?Lemme just name a few that come to mind, from different genres.
Examples of games: DF(duh), Aurora 4x, basically every paradox game, dominions 5, AoE2, heroes of might and magic
I don't understand how it is that Games Workshop can have such great IP, yet manage to flub very nearly every single game that they've tried to make with it.For as sweet as Inquisitor-Martyr looks, I've... Not heard very good things. Same for Chaosbane.
Surely you aren't suggesting that Games Workshop did something subpar, are you?
There were also a bunch of Warhammer and Warhammer 40k games made in the 1990s, most of which are pretty forgettable or mediocre. If you want a Space Hulk game there was one on the 3DO.
As for my request, I've found that I enjoy learning game mechanics. I realize I play a game, get to the point where I'm like "I know what the next 6 hours is going to be like" and quit, which is why I stick around with heavily complex/strategic games. So does anyone know of some stupidly complex and/or strategic games with hellish amounts of mechanics? Or if even possible, a game that randomly generates mechanics (I'll be very impressive if someone has managed this)?Lemme just name a few that come to mind, from different genres.
Examples of games: DF(duh), Aurora 4x, basically every paradox game, dominions 5, AoE2, heroes of might and magic
Tried Factorio?
Oxygen Not Included gets pretty complex lategame if you want to build liquid hydrogen fueled rockets.
AI War: Fleet Command. Much to learn, difficult and strategic. Beating that AI on just normal difficulty will already feel very satisfying.
Tales of Maj'Eyal is a complex roguelike which will keep you learning for years (so many race/class combinations and variants)
Presumably you've also already gone over stuff like Torchlight 2?
There's apparently also something called "Last Epoch" that's out in early access, but I don't know anything about it.
Lemme just name a few that come to mind, from different genres.
Tried Factorio?
Oxygen Not Included gets pretty complex lategame if you want to build liquid hydrogen fueled rockets.
I hate the last federation :-\
Only some of the choices are actually worth doing, and combat is nothing but "fly in circles as you kite every enemy to slowly chip away at their health". Doing anything else is horribly risky.
Is Icewind Dale worth playing? I loved NWN and Diablo, but apparently this one went under my radar until now.
Icewind Dale is better than Baldur's Gate because the early game is far more forgiving.
That.Icewind Dale is better than Baldur's Gate because the early game is far more forgiving.
Yeah, both games were actually pretty difficult if you didn't build characters well.
As a completionist, I dislike infinite spawning and prefer a game world's resources to be finite, including the monsters and npcs, even if this can result in the game world entering a terminal state of no usable resources and extinct monsters. Which games don't use infinite spawning?
As a completionist, I dislike infinite spawning and prefer a game world's resources to be finite, including the monsters and npcs, even if this can result in the game world entering a terminal state of no usable resources and extinct monsters. Which games don't use infinite spawning?Cataclysm DDA has finite resources, kill all the zombies in a area and they stay dead, loot all the stuff in a building and its gone, and cut down all the trees in an area and they stay cut down, but the resources are kind of infinite if your willing to keep going further out to look for more of the stuff.
As a completionist, I dislike infinite spawning and prefer a game world's resources to be finite, including the monsters and npcs, even if this can result in the game world entering a terminal state of no usable resources and extinct monsters. Which games don't use infinite spawning?
Which games give you a score on a compared score chart when you lose/finish? Like Pirates!, CK2, etc. Preferably something roguelike so I can play on max difficulty and see how well I do. What is the gaming term for it so I can look it up? Does it even have one?
Which games give you a score on a compared score chart when you lose/finish? Like Pirates!, CK2, etc. Preferably something roguelike so I can play on max difficulty and see how well I do. What is the gaming term for it so I can look it up? Does it even have one?hitman1(2016) or 2(more recent)? Spelunky is a more rogue game that might work too
Which games give you a score on a compared score chart when you lose/finish? Like Pirates!, CK2, etc. Preferably something roguelike so I can play on max difficulty and see how well I do. What is the gaming term for it so I can look it up? Does it even have one?
Which games give you a score on a compared score chart when you lose/finish? Like Pirates!, CK2, etc. Preferably something roguelike so I can play on max difficulty and see how well I do. What is the gaming term for it so I can look it up? Does it even have one?
Can I get some opinions on some of the 40k games?
This probably isn't helpful, but I have played Space Hulk, and if you like the board game it's basically the same exact thing, executed well.
Guys, I need a RPG, like a real fucking classic. I've been playing the Witcher 3 for quite some time, and boy is it amazing, but I'm looking for something more...gamey. Any recommendations?
Guys, I need a RPG, like a real fucking classic. I've been playing the Witcher 3 for quite some time, and boy is it amazing, but I'm looking for something more...gamey. Any recommendations?
Also can anyone recommend/think of games similar to Foxhole in that there is a "persistent online war" system going on?
Guys, I need a RPG, like a real fucking classic. I've been playing the Witcher 3 for quite some time, and boy is it amazing, but I'm looking for something more...gamey. Any recommendations?
Guys, I need a RPG, like a real fucking classic. I've been playing the Witcher 3 for quite some time, and boy is it amazing, but I'm looking for something more...gamey. Any recommendations?
Guys, I need a RPG, like a real fucking classic. I've been playing the Witcher 3 for quite some time, and boy is it amazing, but I'm looking for something more...gamey. Any recommendations?
Is there any sort of, modern successor to the Wizardry series? I would love to go for a first-person turn-based party-based dungeon crawl, but everything on PC is either old and potentially unsupported, or is missing one (or more) of the qualifications listed earlier in this sentence.
Modability would be a plus, even if it's limited to importing custom character portraits.
The dragon quest builder games, probably?
My computer is too old for the new Mount and Blade. StarSector looks decent.
Here's a challenge for the collective hive-mind here: recommend me a game based on my current desktop game icon list!
In no particular order:
The Witcher 3: Wild Hunt
Fallout 4
Shadow of War
Final Fantasy X/X-2
The Long Dark
Kingdom Come Deliverance
Master of Orion II
Far Cry 5
Subnautica
Recettear: An Item Shop's Tale
Graveyard Keeper
Divinity Original Sin II
Skyrim
Shadow of the Tomb Raider
Pathfinder Kingmaker
The Outer Worlds
Control
Stardew Valley
Atelier Lulua
Stranded Deep
Green Hell
My Time at Portia
Rimworld
Sunless Sea
Factorio
Help Will Come Tomorrow
Thimbleweed Park
Here's a challenge for the collective hive-mind here: recommend me a game based on my current desktop game icon list!
[snip]
Here's a challenge for the collective hive-mind here: recommend me a game based on my current desktop game icon list!
...
Rimworld
...
Factorio
Any case, might check out Dredgers for something small, action-y rpg/roguelite style, or Moonlighter for something similar with a dash of recetter style shop management. Either might fit with that list well enough.Thanks for the recommendations! I tried Moonlighter awhile ago, though it has far less "Captalism, ho!" than Recettear and is mainly about dungeon running with a side of light trade. Still a decent enough story, and fun in its own special way.
I've got Caves of Qud and DoomRl for semi-complex RPGs, although Qud might be on the repetitive side for you (DoomRl games are less than 1 hour long, so repetition and trying to improve are much more reasonable). I've also got Hitman 2 for nice-looking and somewhat complex. The third game in that series has been announced, so everything might go on sale whenever that hits, and there are some free (early/easier) levels available for you to try if you want to get an idea what to expect.I gave DoomRl a try just now, but got splattered at 2nd level and didn't see any appeal in restarting a new game. Didn't really feel like downloading Caves of Qud for more of the same. My feelings about roguelikes were reinforced yet again.
Final Fantasy 14 is an MMO you might like, but it wasn't my style.
Horizon Zero Dawn (windows port) was released a couple of days ago.Definitely on my radar. Didn't know it finally came to PC though, which is all kinds of awesome. Probably a great choice to fill the gap between now and Cyberpunk 2077.
The Rimworld & Factorio mentions make me think of Oxygen Not Included. Which is... like a physics & thermodynamics-based game about managing a colony on an asteroid in an ant farm-type perspective. It really is like Factorio + Rimworld in a lot of ways. There's a thread for the game on the forums, but most of it is really outdated. (http://www.bay12forums.com/smf/index.php?topic=162836.0) Thread was made when it was very first released in early access and OP hasn't been updated since then.I got this a while ago, though a lot has definitely changed since I played. I used to like using the water sieves that deleted heat and always output clean water at 40°C. I miss that feature, since it was central to my base heat management designs. That, along with the changes to the dupe job system made at the same time, kind of turned me off the game. Now steam turbines and ice makers are the only real heat reducing systems, with the other methods based on extremely limited resources. I had fun with the earlier builds though.
Find and make oxygen, find water, farm food, freak out since the water for your farm is actually 95 degrees celsius and it turns out the plants really don't like that, build a metal refinery that dumps massive amounts of heat used to smelt metal into a coolant fluid, make a steam turbine to extract the heat from that fluid preventing everything from melting and recovering some of the power spent, breach the surface of your asteroid, build an automatic meteor shower and regolith clearing system, send rockets into space to explore and gather rare materials. And so on. Complex, and it's unlikely you'll be able to easily master the game without some sort of external reference, but extremely fun.
Here's a challenge for the collective hive-mind here: recommend me a game based on my current desktop game icon list!Ohhh, at first I thought you wanted us to tell you which of those to play. Dang, this is trickier.
Looking for more directional combat games! If you know of one, please let me know! So far I have played or know of...
M&B
M&B II
Chivalry
Mordhau
Gloria Victis
Mortal Online
Last Oasis
I am curious as to what else is out there, if anything.
Looking for more directional combat games! If you know of one, please let me know! So far I have played or know of...
M&B
M&B II
Chivalry
Mordhau
Gloria Victis
Mortal Online
Last Oasis
I am curious as to what else is out there, if anything.
Die by the Sword?
I'll play through it for 30 hours - which is enough time to get a post-scarcity base, a decent but not-entirely perfect ship and gear loadout, and most or all of the blueprints - then I just stop playing because everything is the same.
I don't understand the purpose of the mining systems when there's really nothing to spend all those resources on. Sure, you can build a bigger base, but what's the point of the bigger base? And the base building (at least in the last two releases/generations/leagues/whatever that I played) was always kind of wonky. Like, you'd snap square objects to form a 90 degree bend, then go mirror the bend and you'd somehow end up with things out of alignment with each other. And not being able to snap minor items like decorations, except in limited circumstances like lights. (This is to say, I wish bases would generate a grid coordinate system to facilitate snapping objects without it being specific doodads to limited points in rooms.) EM fields could generate a lot of power but to transmit it anywhere (like, say, to locations with resources to mind) you'd have to do a really jank setup where you create bases in a chain and string conduits across the gaps as far as you could manage.
The UI always kind of rubbed me wrong, with all the weird unskippable transitions in conversations that just made them all tedious. I'm sure I had other complaints about the poor usability, if not outright hostility of the UI, though I don't remember them all. Being unable to tab out without pausing the game is one example - like, say, when using pulse drive to travel between planets.
I will probably try again since the update said it made changes to the UI, but I'm doubtful it actually solved any problems and it was largely only a cosmetic reskin.
What's up peeps, thanks to everyone who gave me some reccs on my last request! Today I'm looking for mercenary management games or something nearby,
. . .
Battle Brothers--I've actually grown to like TBS games, but Battle Brothers is an absolute nightmare... there's never really a point where difficulty and level-of-badassery intersect, and every time you lose a brother it takes a long time to recover, frankly it's just too brutal for me.
Darkest Dungeon* -- I have it, but I haven't played it yet so... idk anyone recommend it?
BATTLETECH* -- uh... I don't really know where to start with this one. I have it, and I've tried to get into the setting at large before (Mechwarrior, et al.) but it's pretty impenetrable to me. I might give it another go, but it hasn't kept my attention.
I'm really just looking for something that lets you build a very customizable core party/team/warband and adventure around a rather fleshed out world with fights. Or at least something where, if it's a more controlled setting, that isn't dominated by RNG and garbage rolls, etc.
I'm looking to lose myself in another tactical strategy game and have narrowed it to Battletech or Troubleshooter. Yeah, I know. Massively different ends of the spectrum.Played troubleshooter for a bit. Starts slow as newcom (battle lenght wise), ends slow as torturtle hell with 2-2.5 hours long (without reloads, that is) missions. Otherwise pretty great and even haves decent plot. But i know that from some other guy that played it on other forum, only thing i know for myself is that mission length starts to get on nerves rather close to beginning. And almost no one in party actually shoots baddies. :P
Anyone have experience with either (or preferably both)?
What's up peeps, thanks to everyone who gave me some reccs on my last request! Today I'm looking for mercenary management games or something nearby,
Here's what I've played so far:
Darkest Dungeon* -- I have it, but I haven't played it yet so... idk anyone recommend it?
BATTLETECH* -- uh... I don't really know where to start with this one. I have it, and I've tried to get into the setting at large before (Mechwarrior, et al.) but it's pretty impenetrable to me. I might give it another go, but it hasn't kept my attention.
I'm really just looking for something that lets you build a very customizable core party/team/warband and adventure around a rather fleshed out world with fights. Or at least something where, if it's a more controlled setting, that isn't dominated by RNG and garbage rolls, etc.
Spoiler (click to show/hide)
Have you checked out the original X-Com: UFO Defense (https://store.steampowered.com/app/7760/XCOM_UFO_Defense/)? It is sci-fi based, and you have to build up the organization & do research to get better equipment, but your soldiers also train up stats by fighting. It is a pretty complex game, probably the gold standard for turn-based squad combat games. It is dated - 1994 release, but you can sink a huge amount of time into it. You can find it out on the various gaming sites for $5 or less, and there is at least one total conversion mod to change up gameplay.
I'm looking to lose myself in another tactical strategy game and have narrowed it to Battletech or Troubleshooter. Yeah, I know. Massively different ends of the spectrum.
Anyone have experience with either (or preferably both)?
I'm getting the urge for a multiplayer FPS where you and some other players end up having to hold a position against dozens if not hundreds of enemies.And left 4 dead, surely? :P
I already know about 7 days to die fyi.
I'm getting the urge for a multiplayer FPS where you and some other players end up having to hold a position against dozens if not hundreds of enemies.
I already know about 7 days to die fyi.
I'm getting the urge for a multiplayer FPS where you and some other players end up having to hold a position against dozens if not hundreds of enemies.And left 4 dead, surely? :P
I already know about 7 days to die fyi.
You're super right. If you find something like this please PM meI'm getting the urge for a multiplayer FPS where you and some other players end up having to hold a position against dozens if not hundreds of enemies.And left 4 dead, surely? :P
I already know about 7 days to die fyi.
Love left for dead but that's a lot more run-n-gun than fortify and mow down.
Same with Deep Rock Galactic. I want construction.
I'm getting the urge for a multiplayer FPS where you and some other players end up having to hold a position against dozens if not hundreds of enemies.If you're into tower defence then Sanctum and Sanctum 2 fit pretty well.
I already know about 7 days to die fyi.
What are some neat "screensaver" games I can leave running in background while I work, occasionally check out what's going on when I'm on a break, and then go back to work?
What are some neat "screensaver" games I can leave running in background while I work, occasionally check out what's going on when I'm on a break, and then go back to work? So far I'm doing with:
- Evolution games(Species ALRE, Boxcar2D, Critterding, etc.)
- Paradox games on observer mode(I love Vicky 2 but its too clunky to manipulate, CK2 is pretty interesting)
- Warband, joining a lord's army as freelancer(it kinda sucks though)
The more "god mode" features letting me influence the course of the game during my breaks the merrier.
Are there any more physics-based vehicle building games like Kerbal Space Program? The only other one I can think of is Banjo-Kazooie: Nuts and Bolts, which is... that. And there's one for phones that's kinda like a 2D KSP but I'm not really interested.Uncrewed is a physics based RTS where you attach parts together to make your units. Besiege might be your thing, too.
I remember Kingdom Come: Deliverance having combat like that. As far as I can tell, enemies work with the same effective rules as you do, and you're rarely every fighting more than two - in fact, two against you is stacked pretty heavily against you. Combat isn't something you can effectively "do" until the part of the game where your character actually gets combat training and you manage to scrounge up some gear. The very first(albeit optional, as there's other ways to deal with him) fight in the game, a fistfight with the village drunk, he will wreck you. Later on though, fighting doesn't seem so daunting, but it's still risky.I don't agree with this entirely. Yeah, early on combat is hard, but your skills level up with use. You'll make most of your money selling crap you took off guys you kill, and once you've got decent armor you can take on whole bandit camps with some strategy.
Many situations do have non-combat solutions, but fighting can be worth the risk, since salvaging the dead guy's stuff can be pretty profitable.
Hey guys, I'm in dire need of good survival games right now, which is quite rare in my opinion. Preferably 3D, but I'll take anything.
Already played/looked at:
6+1 days to die
URW
Minecraft
Unturned
The Forest
Raft
Cataclysm and forks
The Long Dark
Ark
Rust
Any can recommend any games with combat where you aren't fighting hordes of mooks, combat is dangerous and you play by the same rules as AI?
I enjoy these games where you would try to actively avoid combat and any time you do it is when it's unavoidable or the reward is worth the risk.
The ones I've played are DF Adventure mode, Neo Scavenger and Unreal World.
Conan? Honestly a great time, though the world can be a little lonely in singleplayer!Wait, really? According to the comments it's basically a almost unplayable piece of crap right now.
Conan? Honestly a great time, though the world can be a little lonely in singleplayer!Wait, really? According to the comments it's basically a almost unplayable piece of crap right now.
So I may or may not have asked this before, but I am looking for some economics and/or citybuilder games.
So games like Ymir or Singleplayer Lands of Lords are kind of the ideal, however both are kind of very flawed. The thing I enjoy most about THOSE games is how growth is related to both stimulating an economic (and physical) market(place) and kind of having that be the driving engine of an improvement rather than just pure volume of production of raw resources.
Games like Foundation are pretty good, but not quite as complex, where something like Cities: Skylines is great in terms of design and planning challenges, but lacks a lot of the charm or nuance of a pre-modern cities/societies (which were forced to think a lot more about local defense and wider politics/economics).
Honestly, I think this might be kind of a hard ask as a lot of the titles in whatever you want to call this nascent genre are pretty strictly indie in nature, but I'd figure I'd ask to see what people know.
There's also games like:
Interstellar Transport Company
Star Traders: Frontiers
Mount & Blade
or colony sims which do economies and trading quite well, but aren't city builders.
So, I am looking for games that have a focus on cybernetics. Any type of game will do, really.
Oh, and it can't be Rimworld, because I already have like four hundred hours on it.
Valhalla: CBS
VA-11 HALL-A ... cyberpunk bartender game.It's the same game, unless you were just stating that it was recommended to you.
Also, is Tyranny worth buying for half-price?
... I still have fond memories of the original dark sun game, I guess. Think the sequel is on GOG, too. They're both isometric, but I don't think anyone would call the graphics particularly nice, nowadays :VYou mean this: Dungeons & Dragons: Dark Sun Series (https://www.gog.com/game/dungeons_dragons_dark_sun_series)? It does look interesting, the Dark Sun setting(s?) is always rad. Might make me want to try playing Armageddon again, though, haha.
You just missed it for free on EGS. If you don't mind other platforms, it's 75% off there now.Aww, nerts. I finally make the leap to a different PC gaming platform, and now one of the games I want is tantalisingly cheap on yet another one! I've heard plenty of bad things about the EGS launcher, but I suppose it can hardly be worse than Steam... right? ???
Also, is Tyranny worth buying for half-price? I vaguely remember looking into it ages ago when it was a fairly recent release and not quite being won over by what I read, or saw - it has that same problem with an unsightly perspective. Gods, I'm glad I didn't buy that expensive-ass game on Steam.
Really though, I just wanna crush the weak beneath my boots, and then if that eventually gets boring, cut the strong down to size and crush them down there too. That or make endless fat stacks of fantasy dollars from shady dealings. *shrug*
Aww, nerts. I finally make the leap to a different PC gaming platform, and now one of the games I want is tantalisingly cheap on yet another one! I've heard plenty of bad things about the EGS launcher, but I suppose it can hardly be worse than Steam... right? ???
Also, is Tyranny worth buying for half-price?
Have you played Stellaris or other Paradox games? Your goal is to keep levelling up and combining dozens of very small increases until you have a 50% chance of success at the thing you want to do. It might be fun for you, but I never really felt powerful.I can't say that was my experience at all - as a spellcaster, I started feeling downright godlike by the end of the game. Being able to stack modifications on top of modifications while having enough spell slots so that I was able to constantly cast massive killer AoEs/buff spells/healing.
Fictorum looks interesting and it's like 3€, so I'm definitely going to check it.Once you beat the fourth level in the trollmire for the first time you get an item that auto-sells all the trash loot you pick up when you leave the map (and stops said items from giving you encumbrance) so inventory management becomes completely irrelavent.
Age of Wonders: Shadow Magic actually is in my pile of "probably bought in some bundle and promptly forgot about it" games. So thanks for reminding me.
I tried ToME and in theory it's a game I should enjoy. I like punishing games (900 hours on Battle Brothers and 500 on Darkest Dungeon) and ToME ticks a lot of the right boxes, but for some reason I never stick with it for more than a couple hours. Probably the main offender is the extremely cumbersone item/inventory system.
Thanks for your suggestions.
I'm feeling to itch to play something with high fantasy settings. I don't really have something specific in mind, but I have a few bullets.
- It must have badass spells and creatures. Ideally, I want to play as a mage that can also summon stuff.
- No realtime/clutch combat like Souls games.
- No RTS.
- No spammy hack and slask like Diablo/Grim Dawn.
- So I guess it's something turn-based.
- I don't necessarily need last-gen graphics, but I'm not in the mood for pixel/vintage stuff right now. The combat has to feel satisfying, for lack of a better term.
- I considered the HoMM games, but I would like something more focused on combat and less on strategy/macromanaging.
- Also considered Dragon Age, but I'm not interested into story-heavy games at this point.
I know it's just a list of stuff I don't want, without a real explanation of what I want.
I guess something like Magicka, but turn-based and more high-fantasy.
EDIT: probably some kind of tower-defense would also be fine.
I would like a game where crazy obstacles are in your way but with preservation you can overcome them and achieve great things. Something requiring strategy, tactics, and or creativity. Constant pressure and constant reward. Which is probably why I like roguelites so much.
lol I love both portal and Talos Principle so i will give supraland a try. You seem to have good taste in games :)
But no I wasn't looking for a puzzle game, more like a constant build up of combat as you ramp up in power to crush things that you had to once run away from.
This is more trying to remember the name of the website someone linked in the past few months, it's essentially a project to compile and create a playable archive of a massive number of flash games from the golden years of sites like Kongregate or Armorgames. I thought I bookmarked it the first time around but looking trough my bookmarks I couldn't find it.
This is more trying to remember the name of the website someone linked in the past few months, it's essentially a project to compile and create a playable archive of a massive number of flash games from the golden years of sites like Kongregate or Armorgames. I thought I bookmarked it the first time around but looking trough my bookmarks I couldn't find it.
One of the ones mentioned here?
http://www.bay12forums.com/smf/index.php?topic=154091.msg8214579#msg8214579
A similar type of game is The Talos Principle (https://store.steampowered.com/app/257510/The_Talos_Principle/). Less on the constant pressure, but if you enjoy Portal, you'll probably enjoy this.
I would like a game where crazy obstacles are in your way but with preservation you can overcome them and achieve great things. Something requiring strategy, tactics, and or creativity. Constant pressure and constant reward. Which is probably why I like roguelites so much.
Hi,
I feel vegetation in games is very rarely well done. Colors are weirds, sensations are lacking.
Not only FPS style, but also top down, isometric etc.
This is why i generally dislike games in forest or similar biomes, whatever the genre, even if i like the game’s mechanics.
Some example are The Forest, Zombasite, Green Hell...
Also, it’s "boring", a lot of the survival games do the "forest" thing : cut trees, gather leaves, build wooden walls, etc.
I’d like a dry or weird environment, with other and new ways to survive and thrive.
Hi,
I feel vegetation in games is very rarely well done. Colors are weirds, sensations are lacking.
Not only FPS style, but also top down, isometric etc.
This is why i generally dislike games in forest or similar biomes, whatever the genre, even if i like the game’s mechanics.
Some example are The Forest, Zombasite, Green Hell...
Also, it’s "boring", a lot of the survival games do the "forest" thing : cut trees, gather leaves, build wooden walls, etc.
I’d like a dry or weird environment, with other and new ways to survive and thrive.
4x RPGs (the best name I've found for it that isn't "it's like mount and blade, but...",) like Starsector, Mount and Blade, Space Rangers HD, all the Soldak games, Freeman Guerilla Warfare, the Last Federation, the X3 games and Elite Dangerous and a bunch of space sims, a little EA title called This Land is my Land, another little EA title called Sands of Salzaar, and Dwarf Fortress' adventurer mode, are my favorite jam. I have spent a medically unhealthy amount of hours scouring GOG and Steam for games like this. For whatever reason, when they do come around (and they don't, generally, I haven't really found one made by a AAA developer) they tend to come in one of three flavors:To some extent, Battle Brothers might fit the bill, though having an actual war between factions happen is one of possible late game crisis events rather than something standard that happens on its own (others include an undead invasion and a green skin invasion). For the most part, it's a smaller scale, turn-based Mount & Blade with slightly more detail on the mercenary band aspects.
A) A MOBA-like
B) As mentioned before, a space sim
C) Broken
Freeman and This Land is My Land1 fall into the latter category. Which makes me sad, because they're the ones I'd go to first; I generally don't go for MOBAs and Starsector has kind of given me my fill of being a spaceman in a dynamic world. My dream-game is like, a version of Fallout: New Vegas where the war between the NCR and the Legion actually happens in real time, and instead of being purely reactive the game does its own stuff while you run around doing quests and such. Or a version of Metal Gear V where all the PMC's muck about with one another instead of just sitting around, waiting for you to come kill them. I like being an independent agent in games where the world is fractured into parts that proactively pursue agendas. It doesn't even have to be as drastic as something like Mount and Blade, where you can drift between tactical and strategic gameplay; actually, I aggressively prefer the tactical side. I just really like the idea, at least, of the world being simulated and alive, and your actions being based within it in some way.
Anybody got something like this I haven't mentioned?
1Well, kind of. The dev's priorities seem kind of skewed and there's one too many bits of absurd jank that put the fear in me it's going to turn out to be abandonware.
I didn't! This looks great. And it's only two bucks. I am into it.
Star Trader Frontiers is another one in the genre—surprisingly deep, like Darkest Dungeon combat (both human level and spaceship level) only you have a crew of thirty or so, including captain and officers who can multiclass and a whole galaxy that does run without you, including plot twists and eventually massive alien invasions to deal with (or keep smuggling, pirating, spying, exploring alien worlds etc for the money)
Any games out there with hundreds of unique mechanics that all accumulate into one big design? Maybe a puzzle game, maybe an engineering game. I'm just addicted to learning new game mechanics.
Any games out there with hundreds of unique mechanics that all accumulate into one big design? Maybe a puzzle game, maybe an engineering game. I'm just addicted to learning new game mechanics.
Uh... SS13?
Any games out there with hundreds of unique mechanics that all accumulate into one big design? Maybe a puzzle game, maybe an engineering game. I'm just addicted to learning new game mechanics.
Uh... SS13?
i have spent an entire summer learning how to do every job on the station and the only one i fail at is security because i easily become shitcurity when given any amount of real power. my personal favorite is chef because i can be an antag, killing people, and a productive member of the station, turning those victims into meals for the station. everyone wins.
Any games out there with hundreds of unique mechanics that all accumulate into one big design? Maybe a puzzle game, maybe an engineering game. I'm just addicted to learning new game mechanics.
Uh... SS13?
Alright, so I am looking for a game where you and a bunch of misfits form a band and fight and explore stuff.
It can't be turn based.Hmmmmmmmmm.
Kenshi is unfortunately one of a kind.
Mount and Blade might scratch that itch, though it's not primarily about the allies you pick up.
Alright, so I am looking for a game where you and a bunch of misfits form a band and fight and explore stuff.
Requirements:
It can't be turn based.
Alright, so I am looking for a game where you and a bunch of misfits form a band and fight and explore stuff.
Requirements:
It can't be turn based.
Alright, so I am looking for a game where you and a bunch of misfits form a band and fight and explore stuff.
Requirements:
It can't be turn based.
Alright, so I am looking for a game where you and a bunch of misfits form a band and fight and explore stuff.
Requirements:
It can't be turn based.
...I think I just experienced a conspiracy moment.Damn, this must be one of the ironic things I've experienced, because right before I made my post I found Valheim while browsing Steam and went like "Hoooooo boy, another shitty survival game we got here huh?"
First I saw the comment here vaguely asking for a game where "you and a bunch of misfits form a band and fight and explore stuff" (not turn-based), and then very shortly thereafter Facebook kicked up a link in my feed to an IGN (which I never read) article about how this new game Valheim was "taking over Steam and Twitch" despite still being in early access.
Looking at the Steam page, it's a game where you and a bunch of misfits form a band and fight and explore stuff. Not turn-based.
You're all shadow-members of the great corporate marketing machine, aren't you? I fuckin' knew it...
...I think I just experienced a conspiracy moment.
First I saw the comment here vaguely asking for a game where "you and a bunch of misfits form a band and fight and explore stuff" (not turn-based), and then very shortly thereafter Facebook kicked up a link in my feed to an IGN (which I never read) article about how this new game Valheim was "taking over Steam and Twitch" despite still being in early access.
Looking at the Steam page, it's a game where you and a bunch of misfits form a band and fight and explore stuff. Not turn-based.
You're all shadow-members of the great corporate marketing machine, aren't you? I fuckin' knew it...
Oh hey, I remember seeing a vid of that a bit back.Same here. I've been seeing it advertised everywhere but it just seems like another generic Early Access open world survival craft builder with no new or defining features. I've had enough of those that have been in EA for years (looking at you, 7 Days to Die), or released in a mostly disappointing state (Rust, ARK, No Man's Sky, Empyrion, among others).
It looked like Yet Another Ark Clone, and my interest immediately vanished into the aether :V
Someone! Recommend me a lower price jrpg on the switch that would work for someone who has not played all that many jrpgs
Someone! Recommend me a lower price jrpg on the switch that would work for someone who has not played all that many jrpgs
I've never actually played a final fantasy, strange though that may be. But I've heard good things about FFIX before and it seems to be in my budget range, so I'm going to give it a go! Thanks everyone
I've never actually played a final fantasy, strange though that may be. But I've heard good things about FFIX before and it seems to be in my budget range, so I'm going to give it a go! Thanks everyone
9 is one of the best, and looks great with the graphical update mod. 5 and 6 were also great, and have the sprite graphics that really don't age.
Alright, so I am looking for a game where you and a bunch of misfits form a band and fight and explore stuff.
Requirements:
It can't be turn based.
I suddenly feel like playing a RPG (sci-fi preferred) that involves a ton of crafting where things just ramp up to ludicrous levels. A type of power ramp akin to games like disgaea, where you are an ant early game and a world destroying meteor late game.
I'll rudely butt in to say that i never felt that i'm playing as a piece of shit in the guts harder than in this game. Park pathways in chapter 2 are so narrow you literally can't make two steps sideways. And at the end of chapter there are three paths you seemingly can go trough, but they actually open in a strict cutscene-dictated order. I finished the chapter and then deleted the game in disgust. ::) Game is otherwise passable, though.I suddenly feel like playing a RPG (sci-fi preferred) that involves a ton of crafting where things just ramp up to ludicrous levels. A type of power ramp akin to games like disgaea, where you are an ant early game and a world destroying meteor late game.
Parasite Eve comes to mind. The crafting system is very simple and not very extensive. It's a short game, 8-10 hours on a first playthrough but with a new game plus mode. I recommend it regardless.
Eeehhh... I mean. It's PSX, originally. *coughs like it's 9/19*
Can't recall anything offhand that meets the criteria of sci-fi+crafting+end-game absurdity, though. It's ringing a bell for some reason, but I can't remember why :-\
Any games where you can be an OP and morally ambiguous (but probably mostly kind of bad) secret police person? Think 'Inquisitor' from 40k?
Any games where you can be an OP and morally ambiguous (but probably mostly kind of bad) secret police person? Think 'Inquisitor' from 40k?Probably not exactly what you’re looking for but Forgotton Anne has you play as a secret police kind of person. It’s probably too cute for your tastes, but you genuinely have the choice to kill some disobedient citizens and there are some nice asshole dialogue options as well.
Any games where you can be an OP and morally ambiguous (but probably mostly kind of bad) secret police person? Think 'Inquisitor' from 40k?
I specifically like when you have each unit tracked through a lenghty periode of time - like in dwarf fortress, dominions 5 and Close Combat. Any recommendations in that area?
I specifically like when you have each unit tracked through a lenghty periode of time - like in dwarf fortress, dominions 5 and Close Combat. Any recommendations in that area?
I don't know if something like this exist: An RPG similar to Mount & Blade, where you can hire soldiers, build your settlements and create your own kingdom, but with a grid-like map like Civilization, where you need to explore and discover tiles... There are many 4X strategy games with tiled maps centered around managing kingdoms, but not centered around managing a single hero who can found a kingdom.
Are there any good pvp deck builders on PC like War of Omens? I like WoO but it's too grindy for my taste and it's seldom updated now.
Are there any good pvp deck builders on PC like War of Omens? I like WoO but it's too grindy for my taste and it's seldom updated now.
OK, I also have a very specific request: I want to know what people think about the Atelier series of video games, and if they like them, which they think I should try first.
I love games like: Persona 4 Golden, Final Fantasy VIII and IX, Tales of Symphonia (just talking about the Japanese RPGs that are my favorites).
I'm playing MTG:Arena and I think it's more of a CCG rather than a deck builder. I want something like Dominion on PC. Maybe I'll give One Step from Eden a shot some time.Are there any good pvp deck builders on PC like War of Omens? I like WoO but it's too grindy for my taste and it's seldom updated now.
Does MTG:Arena count?
One step from eden is, uh. Very different from most card based games. Be aware of that?
King of the Dragon Pass. Pretty cool and unique!
Let's try something a little more abstract for a recommendation. Tells me some games you guys wish you could play again for the first time. Something that made you go "man, I wish I could wipe my memory of this game because it's so damn unique and awesome to experience".
For me, one such game was cultist simulator. It was just constant "there are lots of special rules here and you have to figure them out".
Streets of Rogue
games you guys wish you could play again for the first timeThere's a couple of games that comes to my mind. Not in the sense "i know the game, played to death so it's now empty to me and will never replay" (because i occasionally replay them), but in the sense on what they provided the first time i played.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Out of everything in the list that I am familiar with, the game I recommend the most is Crusader Kings II. There’s a certain kind of horror you feel when realize that you managed to wipe out your entire family in your attempts to keep your throne. It’s an experience that really sticks with you. At least the first time.
Amazing Cultivation Simulator
Darkest Dungeon
Terraforming Mars (if this means the board game)
Amazing Cultivation Simulator
Darkest Dungeon
Terraforming Mars (if this means the board game)
Let's try something a little more abstract for a recommendation. Tells me some games you guys wish you could play again for the first time. Something that made you go "man, I wish I could wipe my memory of this game because it's so damn unique and awesome to experience".Outer Wilds. I would love to forget everything I ever heard or learned about the game so I could experience it all again for the first time. Scary stuff and all.
For me, one such game was cultist simulator. It was just constant "there are lots of special rules here and you have to figure them out".
If at all possible, I'd make sure to never, ever play the ranged character, since, uh... I did not have a fun time. But that's more getting into the Gaming Pet Peeves thread than anything else.
The Ritualist is available from the very start of the game.
She can attack at range.
Some enemies did not appear to retaliate or respond to those attacks in any way.
Let's try something a little more abstract for a recommendation. Tells me some games you guys wish you could play again for the first time. Something that made you go "man, I wish I could wipe my memory of this game because it's so damn unique and awesome to experience".
For me, one such game was cultist simulator. It was just constant "there are lots of special rules here and you have to figure them out".
Any games out there like the stronghold series, but waaay more stretched out time-wise? It'd be cool if I could build a kingdom from scratch and wage war with other kingdoms.
Any games out there like the stronghold series, but waaay more stretched out time-wise? It'd be cool if I could build a kingdom from scratch and wage war with other kingdoms.Maybe give a look to Song of Syx, there was a demo released last year (http://www.bay12forums.com/smf/index.php?topic=176362.0) to showcase the game potential, it was quite good.
Any games out there like the stronghold series, but waaay more stretched out time-wise? It'd be cool if I could build a kingdom from scratch and wage war with other kingdoms.
Mmmmmmm, I'm a little loathe to recommend it because the endgame in singleplayer is unbalanced/weak... but Ymir is kind of like... very complex Strongholf over a much longer period of time. Multiple settlements in your pocket empire, etc.
The enemies are lacking/messed up though. Give it a look-see!
Got recommendations for good singleplayer survival games? Extra points if its got base building and NPCs that join your lil settlement
Got recommendations for good singleplayer survival games? Extra points if its got base building and NPCs that join your lil settlement
Ever try Unreal World? I believe it operates on a last-major-version-is-free system now.
Got recommendations for good singleplayer survival games? Extra points if its got base building and NPCs that join your lil settlementCataclysm: DDA has all of that, but with a post-Apocalypse setting, but with mods you could get rid of the monsters and just live in the woods.
Got recommendations for good singleplayer survival games? Extra points if its got base building and NPCs that join your lil settlement
Got recommendations for good singleplayer survival games? Extra points if its got base building and NPCs that join your lil settlement
I'm looking for a squad or small unit, tank, etc. shooter that has a sense of... idk, development? narrative?
I am not going to articulate this well, but a game that lets you take your squad, tank, whatever through endless missions and make them feel like your own. I'd say something like War Thunder or one of the many tank arena games fits the bill, but there's such a lack of permanence to your vehicles it becomes just about the match.
I can't think of a good squad-based game that fits the bill... but idk some kind of real time valkyria thing maybe. Both multiplayer and singleplayer are fine here.
I'd say foxhole, but again... such massive impermanence.
EDIT: or games where you can be a low level officer taking objectives? an LT? Captain? IDK.
I also just remembered another game. Silent Hunter 3 (the entire series I guess). Much like the ARMA stuff, I saw SovietWomble play it. From what I've seen you play as a submarine commander during WW2, communicating and giving orders to your crew. It seemed like a campaign lasts a long time, so maybe it will meet your qualification of permanence.
Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?
For example, I found that The Talos Principle was awesome.
Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?
For example, I found that The Talos Principle was awesome.
The Myst series should easily fit the bill of tough puzzles.
Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?
For example, I found that The Talos Principle was awesome.
Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?There are bunch of great indie puzzle games.
For example, I found that The Talos Principle was awesome.
I don't have any additional games to add, but will second the recommendation for anything by Zachtronics - special shout outs to Infinifactory and SpaceChem as being exceptional.Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?There are bunch of great indie puzzle games.
For example, I found that The Talos Principle was awesome.
Stephen's Sausage Roll is a cult classic which is extremely hard and rewarding.
Baba is You is one of the most innovative sokoban variant.
The Witness has a lot of interesting environmental puzzles.
All of the Zachtronics programming games are also worth trying.
As for recent games, I found Solas 128 and Understand are pretty good.
Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?
For example, I found that The Talos Principle was awesome.
Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?
For example, I found that The Talos Principle was awesome.
shadows behind the throne 2 (or 3, but the dev has essentially made the same game again and will hopefully flesh it out further). you can play as the deep ones, or a necromancer, and infiltrate and destroy empires.
shadows behind the throne 2 (or 3, but the dev has essentially made the same game again and will hopefully flesh it out further). you can play as the deep ones, or a necromancer, and infiltrate and destroy empires.
that bobby two hands do you know any other games that have a simulier concept
Anyone know of any games out there were you have to build around the environment? Like if prisoner architect required you to build off the ruins of an old prison, or if Oxygen Not Included wasn't balanced around the ability to make a big square filled with square rooms. I want functional art.
Anyone know of any games out there were you have to build around the environment? Like if prisoner architect required you to build off the ruins of an old prison, or if Oxygen Not Included wasn't balanced around the ability to make a big square filled with square rooms. I want functional art.
Yeah I've played pretty much all the games on that list ScoopBeard's and I agree, they don't capitalize on it.
As for city builders, I find them too bland.
Anyone know of any games out there were you have to build around the environment? Like if prisoner architect required you to build off the ruins of an old prison, or if Oxygen Not Included wasn't balanced around the ability to make a big square filled with square rooms. I want functional art.
Anyone know of any games out there were you have to build around the environment? Like if prisoner architect required you to build off the ruins of an old prison, or if Oxygen Not Included wasn't balanced around the ability to make a big square filled with square rooms. I want functional art.
Anyone know of any games out there were you have to build around the environment? Like if prisoner architect required you to build off the ruins of an old prison, or if Oxygen Not Included wasn't balanced around the ability to make a big square filled with square rooms. I want functional art.
Guys would you recommend Wasteland 3 or Baldur's Gate 3 or Pillars of Eternity 2?
...or Disco Elysium?
Guys would you recommend Wasteland 3 or Baldur's Gate 3 or Pillars of Eternity 2?
...or Disco Elysium?
those are all worth a purchase on sale but if you had to absolutely choose just one keep these in mind:
Wasteland 3 is a squad based fallout like rpg. each member of your squad can have a little personality and it's pretty fun. the story is... good but what's the word?... strict. you actually need to think a bit about the consequences of your actions to get better endings. i won't spoil it, its a complete game with dlc.
Baldur's Gate 3 has b-e-a-u-t-i-f-u-l graphics but is still in early access with classes missing and such. the combat is fun and dynamic and the party members you can pick up are fun and interesting. the fact that it actually shows dice rolls for your skill checks is pretty fun.
Pillars of Eternity 2 kind of requires you to play PoE 1 to get some plot references but is it's own story for the most part. i don't know how much you know about these obsidian crpgs but they're fun but mainly roleplay focused.
Disco Elysium is... well, it's an experience. it's very easy to play "wrong". what i mean is you can literally die in the first room of the game. i really don't want to spoil but its a solely story experience with no combat (unless you count a few roll checks as combat). the story is fantastic and does require thinking as you play a detective. its also a complete game.
as i don't know your preferences between story/combat, all i can say is the most "bang" for your dollar has to be Disco Elysium in my opinion: it doesn't have dlc to consider and it's ment for many repeat playthroughs (play it even a little differently than last time and you'll generally get a different story, as even failed rolls contribute to your unique narrative for that playthrough). in fact the game deals pretty well with meta-knowledge as you try, try again
I'm loading up a USB with as many small (primarily ascii) games as I can get my hands on. What should go on it?
Forget about space restraints, I'll get a bigger USB or something if I have to.
e: though, uh, definitely consider just getting a bigger flash drive? You can get like 64 gigs worth for less than ten bucks these days, heh.I assume he's saying that individual things should be smaller than 1 gig, not that he only has 1 gig total to fit stuff in.
Hi, fellas.
I have just assembled a "new" PC (basically a frankenstein'd monster cobbled together mostly from parts I bought for cheap or scavenged from my friends) and am looking for some games to get stuck into. In particular, something co-op with (preferably persistent) base building. Otherwise I'm not too fussy. Whether it's just you and your buddies or if there are other players and possibly PVP, anything goes.
One friend and I used to play a fair bit of Don't Starve so we'll probably get back into that at some point, and another friend mentioned kinda wanting to get into Rust back in the day, though he was put off by the jankiness - so I guess a decent modern Rust clone could be an option.
Thanks in advance!
Since you mentioned Don't Starve, I want to ask if you've tried Terraria co-op yet?Hmmm, I've spoken about it with my friend in the past as he apparently used to play it a fair bit, I don't think he suggested it though.
I understand that Factorio makes for good co-op base-building experience, and (obviously) so is modded Minecraft. Starbound and Terraria are also quite playable that way. No Man's Sky also has co-op features now.Co-op Factorio?? That sounds rather interesting, I didn't realise it had multiplayer. Or maybe I did, but forgot.
Is Haven & Hearth still out there? Made for a nice URW-like with way too much controversy and PVP the last time I tried years ago.
Stardew Valley has multiplayer, if you're in the mood for something relaxed.I was kind of interested in Stardew Valley, even if it looks like ass, but I was thinking of getting it on console for local multiplayer.
And not a base-builder, but the most fun I've had on multiplayer lately was with Overcooked. Very, very shouty, but satisfying when things click. (Also the best title of its ilk, I'd say.)
Needs some suggestions for RPGs under 10 hours in length, maybe 12 hours tops.
Needs some suggestions for RPGs under 10 hours in length, maybe 12 hours tops.
Not rougelikes or highly procedurally generated
Not Super Mario RPG, since I've played that countless times already
Retro, consoles, RPG maker stuff ok, so long as the user interface isn't overly clumsy
Otherwise the quality of the game doesn't matter. It can be very poorly made and unbalanced, so long as it isn't a hassle to issue commands/navigate menus/equip stuff/etc
If you try really hard you can beat Morrowind in less than 10 minutes.I actually haven't beat it once after hundreds of hours.
Needs some suggestions for RPGs under 10 hours in length, maybe 12 hours tops.
Needs some suggestions for RPGs under 10 hours in length, maybe 12 hours tops.That's a pretty rough number - a lot of RPGs are barely out of the starter zone in ten hours!
Disco Elysium
Why wouldn't you want 25 hours of pure excellence?
Got recommendations for good singleplayer survival games? Extra points if its got base building and NPCs that join your lil settlement
Gonna have to third that. Undertale is a must play.
Got recommendations for good singleplayer survival games? Extra points if its got base building and NPCs that join your lil settlement
Been looking for this very thing, though some base building and NPC's are required for me, not extra. Any new suggestions? This War of Mine, Dead State and Zombie Exodus: Safe Haven are some very different examples of the kind of game I'm looking for. I've tried Kenshi as well but wasn't grabbed by it. There's CDDA as well I guess which is a terrific game that I've played for years, but while it does the survival aspect really well and base building is ok, it's still lacking in the NPC department and thus not really what I'm looking for here.
Disco Elysium
Why wouldn't you want 25 hours of pure excellence?
got to second this one. disco elysium might take a bit but damn its good and if you take the time to read the text, its very thought provoking and entertaining.
Needs some suggestions for RPGs under 10 hours in length, maybe 12 hours tops.
Not rougelikes or highly procedurally generated
Not Super Mario RPG, since I've played that countless times already
Retro, consoles, RPG maker stuff ok, so long as the user interface isn't overly clumsy
Otherwise the quality of the game doesn't matter. It can be very poorly made and unbalanced, so long as it isn't a hassle to issue commands/navigate menus/equip stuff/etc
Needs some suggestions for RPGs under 10 hours in length, maybe 12 hours tops.
Not rougelikes or highly procedurally generated
Not Super Mario RPG, since I've played that countless times already
Retro, consoles, RPG maker stuff ok, so long as the user interface isn't overly clumsy
Otherwise the quality of the game doesn't matter. It can be very poorly made and unbalanced, so long as it isn't a hassle to issue commands/navigate menus/equip stuff/etc
Anyone know of any good society/trade multiplayer games with populations around the 60-100 range where players take on certain "roles" or "trades" and contribute based on their role instead of doing everything themselves?
The best examples I can think of that fit this are Space Station 13 and Gary's Mod rp servers.
Another game I can think of that scratched this itch for me was Wurm Online. I absolutely love multiplayer games that have a quality/rarity trade on items that scales with how much your level is, making higher quality items produced by specialists much more sought after.
I just can't seem to find anything new or I haven't played these days. That game called Farlands that had its own thread seemed interesting but I dunno if the player count is high enough for it to be enjoyable or not.
Another game that ticks these boxes is Barotrauma. It feels a little unfinished and goofy right now but it was inspired by SS13 and looks to be heading in that direction, but with submarines.Barotrauma sounds really interesting. I remember hearing a lot about it a while back, but I only recently realised it was co-op. I might have to take a closer look at it.
Any really tough puzzle games out there? Or games that have content hidden behind being extra-creative with your puzzle?
For example, I found that The Talos Principle was awesome.
Thanks for the suggestions for RPGs to play.
I stumbled upon a free fan made remake of Dungeon Master. (https://store.steampowered.com/app/717190/Super_Dungeon_Master_Ace_RPG/) I think I'll give that a go.
Return to Chaos (hereafter RTC) is my Windows version of the FTL classic "Dungeon Master", originally released on the Atari ST and Amiga in 1987, and its sequels "Chaos Strikes Back" and "Dungeon Master II". Whilst I make no claim to the idea, graphics or sounds, the program itself was entirely written by myself; mostly as a work avoidance tactic in my final couple of months at university. I started writing RTC to learn as I went along the basics of game programming and as such it is the first and only game I have ever written; please be tolerant with any bugs you find! I wish to thank those denizens of the 'Net who have play tested the game exhaustively - I hope this game brings as much pleasure to you as it did to me whilst writing it. Good luck and have fun.
Keeper. You're thinking Dungeon Keeper.
I added in the edit, but is there anything newer or fan re-make or anything that works better on newer windows/pcs that is about building dungeons? Or mods for games? I haven't looked at Dwarf Fortress mods in a while but maybe I should see if there is any DF mod in that vainA quick search suggests War of the Overworld, Dungeons (apparently a whole series that one), Dwelvers (early alpha). Also Undermaster (browser, freemium).
This made me remember : excellent Return to Chaos (http://www.ragingmole.com/RTC/index.html) works good on window 10 (at least for the few minutes i replayed it to check)
War *for the Overworld seemed okay by the way, from a few hours with it. I checked it out a few months ago so I can't go into detail, but it seemed fine. It might even be better than loading up DK2 again, or DK1, because a lot of UI and balance stuff in those games *don't* hold up. Especially DK1, for all its heart.I added in the edit, but is there anything newer or fan re-make or anything that works better on newer windows/pcs that is about building dungeons? Or mods for games? I haven't looked at Dwarf Fortress mods in a while but maybe I should see if there is any DF mod in that vainA quick search suggests War of the Overworld, Dungeons (apparently a whole series that one), Dwelvers (early alpha). Also Undermaster (browser, freemium).
You lazy git. :P
There really should be a One Punch Man game, where you're playing a generic JRPG, but all combat is just one button that immediately wins the fight and everyone goes 'Whaaat!?'I can't remember titles right now, but I'm like 90% sure something like that actually exists. There's rpgs out there were you basically start with an end game character and stomp all over most/all of the combat involved, usually as part of a parody effort or somethin'.
And then there is One Finger Death Punch, where you play as a stick figure and press one button over and over to beat up everyone around you.
Recommend me village simulators (e.g. Stardew Valley et al) without the standard quaint, backwater, low-fantasy town.
Graveyard Keeper had some interesting gimmicks in its zombies and faith, but the game was a bit short on content and the pacing was off, making it shallow and grindy.
Something involving witches and ritual magic? How about mad scientist vibes? Futuristic settings are harder to justify (would lean more toward business logistics like Anno's futuristic settings), but if you know any I'll take them too.
I guess I should try Rune Factory.
Alas, I've also played that and mostly included it in terms of "quaint backwater" given that's how most of it plays out. I guess the setting is ostensibly post-apocalyptic and it has some fanciful low-magic technology.Recommend me village simulators (e.g. Stardew Valley et al) without the standard quaint, backwater, low-fantasy town.
Graveyard Keeper had some interesting gimmicks in its zombies and faith, but the game was a bit short on content and the pacing was off, making it shallow and grindy.
Something involving witches and ritual magic? How about mad scientist vibes? Futuristic settings are harder to justify (would lean more toward business logistics like Anno's futuristic settings), but if you know any I'll take them too.
I guess I should try Rune Factory.
I was just thinking of rune factory 4 before I saw that last line. I'll also recommend My Time at Portia (just be prepared for dull combat)
This might be weirdly specific, but what's a game with an interesting setting which has a ton of ingame books or some other texts which I can read to learn about the setting?
I remember Fallout had a bunch of stuff to read on computers.
Something happened when pasted that image address, this works in the preview:I remember Fallout had a bunch of stuff to read on computers.Spoiler (click to show/hide)
Arcanum: Of Steamworks and Magick Obscura (https://store.steampowered.com/app/500810/Arcanum_Of_Steamworks_and_Magick_Obscura/), the spiritual successor of the first two Fallout games, balances it further with a mandatory starting companion that can help you out a bit. I also found that game was surprisingly easy as a strong melee focused character.
Arcanum: Of Steamworks and Magick Obscura (https://store.steampowered.com/app/500810/Arcanum_Of_Steamworks_and_Magick_Obscura/), the spiritual successor of the first two Fallout games, balances it further with a mandatory starting companion that can help you out a bit. I also found that game was surprisingly easy as a strong melee focused character.
But melee is not the best at the part where you engage in prostitution.
Arcanum: Of Steamworks and Magick Obscura (https://store.steampowered.com/app/500810/Arcanum_Of_Steamworks_and_Magick_Obscura/), the spiritual successor of the first two Fallout games, balances it further with a mandatory starting companion that can help you out a bit. I also found that game was surprisingly easy as a strong melee focused character.
But melee is not the best at the part where you engage in prostitution.
I'd think engaging in prostitution at melee range would be preferable than at a distance? ??? ... 8)
Kindof a reverse recommend question.Good Question!
I'm pondering getting Project Hospital while it's on sale.
Anyone play it? Is it any good?
Kindof a reverse recommend question.Another spiritual successor to Theme Hospital, but with a serious & realistic spin; IIRC perpetual early-access but more-or-less feature complete; a number of expansions that arguably sold separately what should've been core game features piecemeal a la Paradox while still in early access, but not badly implemented for all I saw; No crashes or obvious bugs for the hours I played; Lots of otherwise non-functional but finely-detailed props and decors for those wishing to build some nice diorama, lots of functional props as well for realism; Did not keep playing for too long due time constraints, but not bad.
I'm pondering getting Project Hospital while it's on sale.
Anyone play it? Is it any good?
I don't suppose there are any massive, heavily simulated battle games with shit graphics for maximum unit count and processing power? Like Dominions 5 but with many many times more units, and no heavy strategy and preparation. Ideally an AI does the combat.Assuming no entomophobia:
I just want to see massive armies smash into each other over and over.
I don't suppose there are any massive, heavily simulated battle games with shit graphics for maximum unit count and processing power? Like Dominions 5 but with many many times more units, and no heavy strategy and preparation. Ideally an AI does the combat.Try Maximum Zooming in to Hearts of Iron (IV) sometime. It's tanks/infantry/etc just shooting at each other endlessly once a war starts...
I just want to see massive armies smash into each other over and over.
Ultimate Epic Battle Simulator (https://store.steampowered.com/app/616560/Ultimate_Epic_Battle_Simulator/)? It's not so much a game as a sandbox, but that's basically exactly what you're asking for.
Try Maximum Zooming in to Hearts of Iron (IV) sometime. It's tanks/infantry/etc just shooting at each other endlessly once a war starts...
Warband is as finished as it's gonna be. You might be thinking of Bannerlord.
The amount of collaborative creativity on display there is utterly fantastic. There's also little wars being fought for real estate, as the participants doodle over eachother's art.
A colony builder, or farming sim might be a nice addition, but I'm not familiar with any that are designed for a pure keyboard interface that aren't awkward ports?
This is more of a question: Minecraft. How does it work?You have to make a Microsoft account to play the game since Microsoft owns the game, but you don't need to buy the game from any specific website.
Never played this game, don't know the first thing about other than what seeps through via general osmosis. Now a kid wants to play it, and I feel like a proper out-of-touch geezer trying to install it.
So, do you need to purchase it via Microsoft's online platform? Is there, like, a standalone, drm-free installer, or is it really xbox app only? Other vendors? A free version maybe? (there seems to be a demo, but it appears to need xbox account all the same?)
Like, basically, do I need to shell out 25 bucks-worth of local currency and hook myself up to Bill Gates' spy software, just so that a six year old can get high/pacified for a bit?
I guess it'd help if I weren't >slightly< tipsy when trying to figure this out. Alas.
No, wait. Fuck it. It's not me. It's Microsoft. Always blame Microsoft.
Still. How does one Minecraft?
No clue whatsoever what's going on with the Win-10 specific version. There's also the question of which one the kid's interested in, because if there's a difference they'd be keyed into, well. Maybe see if the sprog can clarify?Ehh, if the kid is six it would be very easy for them to not really know or mix the versions up. I know this because as (a much older than 6) kid frequently messed up myself in not knowing exactly what to ask for.
No, you cannot (legally) get it permanently for free, outside some super ancient versions.I remember back when I bought Minecraft it was just starting to get popular and I only had to pay once, so how does it work now days then?
No, you cannot (legally) get it permanently for free, outside some super ancient versions.I remember back when I bought Minecraft it was just starting to get popular and I only had to pay once, so how does it work now days then?
Also I have no idea what all Microsoft did to the game, the last version I installed was the last one Mojang did before they got bought out.
In terms of variety and functionally, the mod scene on bedrock is vastly inferior to java, but it does run better. Some block/entity behavior in bedrock is slightly different than java. The biggest benefit is bedrock is cross-platform compatibility - except with the java version.I wanted to ask "wait, how performance is even a consideration for vanilla minecraft?", but went to check for myself first. Latest version greeted me with inablity to launch alongside a browser and 2 minutes of severe lag upon entering world. Attempt to enter normal world with about 20 mods totalling to grand 164 MBs resulted in computer hanging up. Can you believe this game once ran on 2 GBs RAM? Ho ho friggin' ho ::) (not all that better than now on 4, though). Back to being 1.7.10 grognard, i guess. Or 1.12, it also did run okay.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
I know I've seen it before on play-in-your-browser sites... probably can't (permanently) save your game, but you can give it a shot and realize it really wasn't worth all that effort over the years.
Anyone know if people are still making neat browser based games? I have fond memories of "a dark room" and have had my fill of IO games. Anyone know of anything amazing and recent?
vampire survivors or related stuff? They're pretty low thought, yet still kinda' adjacent to doom rl. Holocure is free, even. I've played them while reading a few times.
... doomrl totally doesn't require audio, though. It's harder muted, but you can still play it!
Anyone have any suggestions for a game to take up some time. Preferably something that doesn't make me read or think too har (at least not often), because I want something to look at while listening to books on tape or podcasts.
There can be parts where I need to pause the audio and read something, just not often. DoomRl won't work, because that also requires audio.
Alternatively, are there maybe some remakes out there? Or games copying the gameplay in spirit, if not necessarily verbatim?
Alternatively, are there maybe some remakes out there? Or games copying the gameplay in spirit, if not necessarily verbatim?As far as GTA-likes go, Retro City Rampage DX (https://store.steampowered.com/app/204630/Retro_City_Rampage_DX/) has a lot of the same gameplay, while being even more bonkers. I think I got it in a bundle.
Maybe this link ?That works. Hopefully no viruses were installed in the process.
https://archive.org/details/rockstar-classics
For what it's worth, as far as I'm aware archive.org is fairly legit; they're the Wayback Machine folks, and an actual archival non-profit that's been operating out in the open for a couple decades now. You do want to do some diligence before doing anything with their stuff (there's moderation, and they try to stick to legal material, but uploads are also done by whoever cares to sign up, so things can slip through), but as such things go they're more reliable than your average abandonware site or whatev'. Their software collection's relatively anemic, though -- their big mojo outside the internet archival stuff is in text and music.Maybe this link ?That works. Hopefully no viruses were installed in the process.
https://archive.org/details/rockstar-classics
Sorry if it's necromancy.
I am looking for a game about balancing political interests while still forgathering your own goal, trying too keep no one too pissed at you to knock you down while still reaching your own goal.
Thought about asking here because Victoria 3 doesn't work on my computer, not sure why but that not important, and from my memory of playing Victoria 2, it wasn't particularly the focus, but that was long ego so if you have a country where this is the focus I will be interested.
Sorry if it's necromancy.
I am looking for a game about balancing political interests while still forgathering your own goal, trying too keep no one too pissed at you to knock you down while still reaching your own goal.
Thought about asking here because Victoria 3 doesn't work on my computer, not sure why but that not important, and from my memory of playing Victoria 2, it wasn't particularly the focus, but that was long ego so if you have a country where this is the focus I will be interested.
Sorry if it's necromancy.
I am looking for a game about balancing political interests while still forgathering your own goal, trying too keep no one too pissed at you to knock you down while still reaching your own goal.
Thought about asking here because Victoria 3 doesn't work on my computer, not sure why but that not important, and from my memory of playing Victoria 2, it wasn't particularly the focus, but that was long ego so if you have a country where this is the focus I will be interested.
Any recommendations for an Android game, with 'merge' gameplay, playable offline, that does NOT have time sink mechanics (a la energy, glacially regenerating resources, etc)?I've tried several of those games and I can't think of any of them that don't have energy or timers, the only up side to the ones I play is that they are offline.
Basically something idle-adjacent that's marginally entertaining for long redeye flights and layovers that doesn't require one to be firing on... any cylinders.
Do tower defence games count as being idle-adjacent? You place down the towers and wait for them to clear waves to earn money, and then you spend the money on more towers or upgrades to the towers. If you squint, that’s kind of how an idle game works.
If that fits the bill, I’d recommend Bloons TD6. It amazes me that a Bloons game can be so good. There’s just so much tower variety, and if you don’t play on hard mode, you don’t even have to worry about creating an optimal set-up.
I'm looking for something explore-y to play, I've enjoyed Hollow Knight, Rain world, Outer Wilds, BotW, and OMORI I suppose. I also play games like Elden Ring, though my time playing Elden Ring has showed me as plain as can be that boss fights are definitely the part of any given game I'll probably enjoy the least. I'm just looking for something interesting to play, since I just burned through Elden Ring in a month and I'm trying to find something less life consuming but also something I can enjoy in my free time exploring and figuring out the story of.
I always had a ton of fun repairing and building stuff on Space Station 13. Laying the wire and setting up atmospherics and whatnot. And I was wondering if anyone knew of some niche game (survival genre is probably best) where you repair some sort of large station in a hostile environment, and it's really really complicated.
I always had a ton of fun repairing and building stuff on Space Station 13. Laying the wire and setting up atmospherics and whatnot. And I was wondering if anyone knew of some niche game (survival genre is probably best) where you repair some sort of large station in a hostile environment, and it's really really complicated.
Lol yep I love both those games. Except I keep burning out on Oxygen not included because there is a very very efficient design of "mine out everything and make rectangles with a shaft for wires and plumbing" (even with that design it takes forever to do stuff), and when it comes time to get my hands on oil I make huge winding ladder/pole path down to it and it just feels wrong. And the automation aspects of it looks expensive and next to useless.
Sailwind
Aurora is a space exploration roguelike game, heavily inspired by Star Control 2 and Prospector. Player takes command of a scout starship, that is sent from Earth to explore outer space, establish contacts with other species and bring anything valuable back home. And when we say 'scout starship' we don't mean that small unarmed one-man thing. We mean a real ship, with dozens of crew members, with on-board laboratories and workshops and its own military regiment.
I've been quite enjoying Prospector lately, I'm wondering if anyone has recommendations for similar games? Space/planet exploration with things to do throughout rather than the front or rear-loading issues a lot of games have.
Played Outer Wilds, loved it, and I'm forever sad I can't go back into it with no memory. NMS just looks a little too empty for me to enjoy.I've been quite enjoying Prospector lately, I'm wondering if anyone has recommendations for similar games? Space/planet exploration with things to do throughout rather than the front or rear-loading issues a lot of games have.
I'll mention Outer Wilds (best game ever made) and No Man's Sky. But I get the feeling they aren't quite what you are looking for.
a bit sad that latest Prospector source code never landed on some github thingy, considering how good it was (it even had a +150 pages thread on bay12) , i'm sure some people with coding talent would have been interested to continue developing or forking it (as unfortunately Prospector ceased development nearly 5 years ago)Hmm, wonder if it'd be possible to contact the dev and ask? I couldn't code it, I've made a couple of forays into coding and just... I dunno, feel like I'd need actual lessons, it's not something I could self-teach and even then I'm not sure I'd actually enjoy it or find it interesting enough to pursue.
I don't have any idea what Prospector is like but are you familiar with the X series?Somewhat, that's another area I'd be interested in really. Something like a Starsector/X-series hybrid would be pretty cool.
I'm more impressed in over 500 reviews with a 99% approval rating. I guess the AIs in Bejing are allowed to own video games...
Having played Pathfinder some, I'm hungry for a mechanically overly-complex power fantasy, but more in the roguelike genre. Something semi-fresh (no Nethacks or Angbands, pls) with way too many stats, classes, and rules to min-max and level up.
I've already played the main staples: ADOM, The Pit, TOME, Caves of Qud, Dungeonmans, Dungeons of Dredmor. Probably a few more I can't recall.
Anyone has managed to dig up some gem recently?
Come to think of it, I'd probably take something from other genres too, if it meets the requirements.
Having played Pathfinder some, I'm hungry for a mechanically overly-complex power fantasy, but more in the roguelike genre. Something semi-fresh (no Nethacks or Angbands, pls) with way too many stats, classes, and rules to min-max and level up.
I've already played the main staples: ADOM, The Pit, TOME, Caves of Qud, Dungeonmans, Dungeons of Dredmor. Probably a few more I can't recall.
Anyone has managed to dig up some gem recently?
Come to think of it, I'd probably take something from other genres too, if it meets the requirements.
Yeah, played the Gearheads and the Illwinter strategies to death (come on Micro, I'm pretty sure we've been in at least a few Dominions games together).
Having played Pathfinder some, I'm hungry for a mechanically overly-complex power fantasy, but more in the roguelike genre. Something semi-fresh (no Nethacks or Angbands, pls) with way too many stats, classes, and rules to min-max and level up.Apparently there's some roguelike DLC for the 2 Pathfinder game, "Beneath the Stolen Lands" for Kingmaker and "Treasures of Midnight Isles" for Wrath of the Righteous.
I've already played the main staples: ADOM, The Pit, TOME, Caves of Qud, Dungeonmans, Dungeons of Dredmor. Probably a few more I can't recall.
Anyone has managed to dig up some gem recently?
Come to think of it, I'd probably take something from other genres too, if it meets the requirements.
Having played Pathfinder some, I'm hungry for a mechanically overly-complex power fantasy, but more in the roguelike genre. Something semi-fresh (no Nethacks or Angbands, pls) with way too many stats, classes, and rules to min-max and level up.I think Cataclysm:DDA would count, but with the power fantasy takes way longer to get to than it used to.
I've already played the main staples: ADOM, The Pit, TOME, Caves of Qud, Dungeonmans, Dungeons of Dredmor. Probably a few more I can't recall.
Anyone has managed to dig up some gem recently?
Come to think of it, I'd probably take something from other genres too, if it meets the requirements.
Thanks. Looks promising. Will try the demo.
Well, you said unmodded minecraft was a no-go, but what about modded minecraft? A few neat modpacks off the top of my head with some story to them are Material Energy (^4 is my favorite but I think the stories are connected), Project Ozone, Blightfall, and SevTech Ages.Thanks Micro102, I will check those out.
What other games would you recommend that are similar (obviously, the games I've already mentioned I've already played, and I know Soldak seems to have this kind of gameplay as part of their identity, as Depths of Peril seems to have a similar-ish premise to Drox Operative 2).Crusader Kings 2 and 3 (especially playing as a vassal) fit the bill. Tale of Immortal (https://store.steampowered.com/app/1468810/_Tale_of_Immortal/ (https://store.steampowered.com/app/1468810/_Tale_of_Immortal/)) has a "living world" kind of thing going on and the player is not particularly special.
Tried out the demo for Drox Operative 2 a few days ago. I liked its premise of the player being one part of a larger galaxy, trying to swing things in the favor of, well, the Drox Operative Guild. While the player can become quite powerful, they are still but one entity in a system that has a lot of moving parts.There was that... what was it called? <30 minutes of frustrated googling later> Space Rangers. It's kinda superficially similar to Drox Operative - you also fly a ship, top-down, and there's a 'galaxy' that does its thing in the background. I kinda loved it back when it came out. Not sure it holds up still.
I've also enjoyed games like Battle Brothers, Mount and Blade Warband, and Starsector for being similar - carrying that theme of being a small part of a larger system.
What other games would you recommend that are similar (obviously, the games I've already mentioned I've already played, and I know Soldak seems to have this kind of gameplay as part of their identity, as Depths of Peril seems to have a similar-ish premise to Drox Operative 2).
Tried out the demo for Drox Operative 2 a few days ago. I liked its premise of the player being one part of a larger galaxy, trying to swing things in the favor of, well, the Drox Operative Guild. While the player can become quite powerful, they are still but one entity in a system that has a lot of moving parts.Kenshin has that as it's theme.
I've also enjoyed games like Battle Brothers, Mount and Blade Warband, and Starsector for being similar - carrying that theme of being a small part of a larger system.
What other games would you recommend that are similar (obviously, the games I've already mentioned I've already played, and I know Soldak seems to have this kind of gameplay as part of their identity, as Depths of Peril seems to have a similar-ish premise to Drox Operative 2).
What I'm looking for:
Procedural Multiplayer 3D first person/third person with online co-op player-hosted dedicated server(s).
Life-Sim plus Combat as far as features go, with things like building, crafting, farming, etc.
Portal Knights is perfect, but it doesn't permit more than 4 players, and our play group needs 8-10.
Essentially I'm looking for a first/third person 3D version of Stardew Valley, if such a thing exists. We would play/mod the hell out of that.
What I've found so far: Garden Paws. While it technically matches, its target audience is a bit younger than us. :)
We are currently playing Portal Knights, as it also matches, but doesn't have the same depth of building/crafting/life-sim as SDV or Garden Paws, and the server limit of 4 is killing us.
Garden Paws will be our next if this community is unaware of something better. But we are hoping for alternatives.
Dinkum was as very close match, but the multiplayer isn't quite right, in that the host is really the only true player, the rest are just temporary/transient guests.
I'm just asking here to ensure we haven't missed anything that might fit the requirements.
We've tried and/or played (in the past) SDV, Necesse, Wayward, Rust, Ark, Atlas, Pixark, Solace Crafting, Valheim, Frozen Flame, Raft, Wurm Unlimited, Veloren, Vintage Story, Dinkum, and more.
Generally most of them fall down either with technical bugs, crashing servers, not actual SDV-like-multiplayer, not 3D, or shallow crafting, building, life-sim and little/no story/plot.
We are not looking for a pure sandbox like unmodded Minecraft, but something more with an overarching story. Ideally more than just "kill this next boss", although if that's all there is, ok.
PvP isn't part of this equation, we're looking for a PvE/Co-Op setting.
As far as content goes, we would prefer no zombies, horror, darkness-as-fun, vampires, or similar themes (been there, done that), but if that's the only option, ok.
I've heard good things about Deep Rock Galactic and Minecraft Legends, but.. haven't tried them, so if anyone has, and feel they should be recommended as a match, please provide that feedback.
Voxels are ok (obviously, portal knights) but are not required.
The ideal features are:
Server-authoritative dedicated persistent reliable non-crashing server, ideally run/hosted under Linux or Wine. Multiplayer of 8-10.
Procedural generation of everything like maps, islands, non-home areas.
Life sim features of farming, crafting, building, domestication, pets, taming, fishing, events, non-combat progression paths.
Combat/Exploration/Resource acquisition with procedural maps, dungeons, missions, content.
Quests, Tasks or Missions intended for teams to accomplish. Tiers/Bosses are fine, too.
Quest related tasks anyone can do (Portal Knights) or tracked individually (SDV).
3D first/third person.
Can anyone recommend me super good mobile games for android?"Sorcery!". Not super good, but great anyways, if a tad too easy. First three parts. Fourth is a violent atrocity of a dumbass plot that enraged me for years after.
I feel like i already told about those two there, maybe even to you. And i surely asked for more games of that kind to no avail. Such a niche genre, i don't even know where to begin looking.This is interactive fiction. Inkle Studios who adapted Sorcery also made 80 Days (https://ifdb.org/viewgame?id=du51t0qrhjqlnbij) and Overboard, both of which you'd probably enjoy. Choice of Games (https://www.choiceofgames.com/) have published dozens of games like Tally Ho!
I feel like i already told about those two there, maybe even to you. And i surely asked for more games of that kind to no avail. Such a niche genre, i don't even know where to begin looking.This is interactive fiction. Inkle Studios who adapted Sorcery also made 80 Days (https://ifdb.org/viewgame?id=du51t0qrhjqlnbij) and Overboard, both of which you'd probably enjoy. Choice of Games (https://www.choiceofgames.com/) have published dozens of games like Tally Ho!
There are hundreds of text-based games that are playable on a phone (most of them for free). There's a good list here on the interactive fiction database (https://ifdb.org/viewlist?id=k7rrytlz3wihmx2o), which is mostly text adventures (where you type stuff) but also incudes great choice works like Open Sorcery (https://ifdb.org/viewgame?id=hslgyznv9n2hou7k), and Cactus Blue Motel (https://ifdb.org/viewgame?id=7e699ifb6u3767yr).
Magic Survival is Vampire Survivors before there was Vampire Survivors.
I actually ended up getting both of these in my hunt. Didn't know vampire survivors was ont he phone and I've been playing magic survival a lot.
Recommend me games with the most grotesque amount of content you can think of. I'd like to see a game that has too much stuff to do.Heavily modded terraria's pretty packed. Not the weaksauce "oh, I'm running calamity" nonsense, the modstrosities that have so much packed in most computers have trouble loading. At least three major content mods, preferably a half dozen or more. Apachai's new class mod requires 100 bosses by default to max out its progression. That's your minimum goal.
Are there any good clickers/idle games that don't require a 24-hour connection?
I played cookie clicker for a while, before I found out offline gains are only available several months into playing the game. It was mildly amusing up until that.I don't generally enjoy clickers, but tried a demo of something called Microcivilization. Demo is all there is yet. It was fun, but (and because, imo) it's more like a cross between clickers and a more roguelite-y game. The basic mechanics are there, with buying autoclickers etc., but you're meant to actually do some shit, and as far as I could gauge the intent it's meant to be played in short sessions to completion rather than to play itself while you're afk for days on end.
Are there any good clickers/idle games that don't require a 24-hour connection?