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Author Topic: The Destined Plane - Community world - Post suggestions for Chapter 6!  (Read 11671 times)

Lovechild

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Re: The Destined Plane - Community world - Chapter 4: Galebuds
« Reply #45 on: September 27, 2015, 08:17:29 am »

Chapter 4: Galebuds - Part 5

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Chapter 4 Epilogue: Highfortune

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Behind the scenes discussion:
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Make your suggestions for chapter 5!

@De: Yeah, you can play goblins.
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Lovechild

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #46 on: September 29, 2015, 09:43:10 am »

Chapter 5: Taupe Tradejustice - Part 1

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Used Taupe's old suggestion for this.
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De

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #47 on: September 29, 2015, 07:31:04 pm »

I was going to say build a goblin military outpost with at least two squads of master fighters... but that hardly seems fair when they've conquered to much already. Who would they fight?

So I'll say build a fortified dwarven keep near the queen's capital. Doesn't need a high population since it's a military compound but at least two squads of competent fighters equipped with steel and silver gear and a tower for archers to keep a lookout from and shoot down from.
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Don't pay attention to the body piles in every fort I play, I swear I'm competent at this game.

Lovechild

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #48 on: September 30, 2015, 07:36:31 am »

Chapter 5: Taupe Tradejustice - Part 2

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Anyone want to be dwarfed as Smithvigor?

@De: From a meta perspective, playing a goblin settlement might actually turn the tide against the goblins, if the dwarves or elves go to war against them.
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De

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #49 on: September 30, 2015, 02:42:59 pm »

That's a thought, and they're also the only race you haven't played. It just seems tricky to play for a goal like "Cause a war between dwarves and goblins" in fortress mode. Can you cause wars in adventure?
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Don't pay attention to the body piles in every fort I play, I swear I'm competent at this game.

Lovechild

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #50 on: September 30, 2015, 02:47:56 pm »

I don't know if you can start wars in adventure mode. But I could just play a goblin fortress with another goal and see if the dwarves come knocking.
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Lovechild

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #51 on: October 01, 2015, 08:43:32 am »

Chapter 5: Taupe Tradejustice - Part 3

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De

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #52 on: October 01, 2015, 05:12:15 pm »

Taupe is wracking up quite a kill count, which is of course only fitting.
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Don't pay attention to the body piles in every fort I play, I swear I'm competent at this game.

Lovechild

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Re: The Destined Plane - Community world - Chapter 5: Taupe Tradejustice
« Reply #53 on: October 02, 2015, 09:31:10 am »

Chapter 5: Taupe Tradejustice - Part 4

Spoiler (click to show/hide)

A bug popped up in Imagearmor. Looks like it's not possible to visit that site with adventurers anymore. I just improvised that bit.

Anyway. Post suggestions for Chapter 6! Time for goblins maybe?

I noticed that Highfortune is considered a ruin now, which means it can be "reclaimed" by any civilization.
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De

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Re: The Destined Plane - Community world - Post suggestions for Chapter 6!
« Reply #54 on: October 09, 2015, 04:37:47 am »

Aren't the goblins living in Highfortune?

Is have the goblins turn Highfortune into their citadel and then start a war with the dwarves a reasonable request?
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Don't pay attention to the body piles in every fort I play, I swear I'm competent at this game.

bluemovie

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Re: The Destined Plane - Community world - Post suggestions for Chapter 6!
« Reply #55 on: October 28, 2015, 04:54:44 am »

It's dead?  I hope it's not. I really love this thread
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Sorry for my english
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