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Dwarf Fortress => DF Adventure Mode Discussion => Topic started by: piecewise on June 03, 2009, 06:12:09 pm

Title: Awesomeness in worldgen and Legends
Post by: piecewise on June 03, 2009, 06:12:09 pm
So I'm having some fun with the worldgen, specifically the history seeds. I've managed to find one that has a 10,00 year demonic age with some interesting stories. This demon seemed to like attacking elven settlements. She'd turn the corpses into statues and then hang the survivors. After a 100 years or so she stopped attacking elves and set about being the one demon judge and jury to her dark tower. She has over 200 kills of goblins from her own civilization. It seems that this paricular dark tower was so overpopulated that the members were murdering eachother like crazy and it was always this demon that would bring them to justice

So we have a demonic vlad the impaler/ judge dread.

Oh and I also found out that the elven civilization she attacked was actually a city, which she destroyed TWICE. She assulted the city several times before finally killing the leader and driving the rest of them into the woods. After this they wandered back and reformed the city, which apperently pissed the demon of because she came back, slaughtered almost all of them, hung the surviors and destroyed the city.  Apperently during all this she actually had 4 elven warriors with her. I guess they were either kidnapped or worshipped her.


Anyways yeah, screw with the world gen and post the cool results
Title: Re: Awesomeness in worldgen and Legends
Post by: Byakugan01 on June 03, 2009, 06:52:58 pm
I'll take a look at what my seven (!) dragons were up to in world gen. I know one got into a fight with an orc, had his tail ripped off, and managed to devour the orc despite the injury.
Title: Re: Awesomeness in worldgen and Legends
Post by: Roundabout Lout on June 03, 2009, 11:28:01 pm
I had a civ of elves attack a human town. They killed all but one warrior.

He kept fighting, and alone fought off three elf sieges on his own, before finally being shot to death. God damned crossbows.
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on June 04, 2009, 12:16:35 am
I've got a bit of a puzzle here.
http://mkv25.net/dfma/movie-1390-strangebattle (I scroll through it after a few seconds)
It says a group of dwarves attacked a group of "creatures". But there are dwarves killing dwarves, demons leading goblins, humans killing dwarves, just pure madness. I wonder what the hell happened here?

this is the next battle in the war, making me think it was a dark fortress that was occupied by every last sentient species on the planet
(http://i467.photobucket.com/albums/rr40/Noctis888/diversity.jpg)
Title: Re: Awesomeness in worldgen and Legends
Post by: Mister Atlas on June 04, 2009, 12:35:01 am
The most bizarre worldgen I had actually had nothing to do with fighting.  In fact, there was no fighting at all.  From the beginning straight through to 1050, everyone was happy and at peace.






Until I got there, of course.
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on June 04, 2009, 01:09:13 am
The most bizarre worldgen I had actually had nothing to do with fighting.  In fact, there was no fighting at all.  From the beginning straight through to 1050, everyone was happy and at peace.




Until I got there, of course.
freaking weird, usually worldgen is a time of constant war. I guess the humans just had no problem with elves eating people and goblins stealing babies
Title: Re: Awesomeness in worldgen and Legends
Post by: Leafsnail on June 04, 2009, 04:33:14 pm
The most bizarre worldgen I had actually had nothing to do with fighting.  In fact, there was no fighting at all.  From the beginning straight through to 1050, everyone was happy and at peace.




Until I got there, of course.
freaking weird, usually worldgen is a time of constant war. I guess the humans just had no problem with elves eating people and goblins stealing babies
And dwarfs being dwarfs.

Seriously, there needs to be a new reason for war: "Repeatedly flooded entire world with magma".
Title: Re: Awesomeness in worldgen and Legends
Post by: ousire on June 04, 2009, 08:16:39 pm
The most bizarre worldgen I had actually had nothing to do with fighting.  In fact, there was no fighting at all.  From the beginning straight through to 1050, everyone was happy and at peace.




Until I got there, of course.
freaking weird, usually worldgen is a time of constant war. I guess the humans just had no problem with elves eating people and goblins stealing babies
And dwarfs being dwarfs.

Seriously, there needs to be a new reason for war: "Repeatedly flooded entire world with magma".

well, if anyone tried to attack the dwarfs, the attacking army would just be flooded with magma. that, or if the dwarfs felt like doing something different, they would dig under random human cities and sink em into the ground
Title: Re: Awesomeness in worldgen and Legends
Post by: zchris13 on June 04, 2009, 08:41:19 pm
That nets you like 800 logs, By the way.
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on June 04, 2009, 11:39:26 pm
That nets you like 800 logs, By the way.
and 20 minutes of loading
Title: Re: Awesomeness in worldgen and Legends
Post by: DennyTom on June 07, 2009, 01:40:57 am
The most bizarre worldgen I had actually had nothing to do with fighting.  In fact, there was no fighting at all.  From the beginning straight through to 1050, everyone was happy and at peace.




Until I got there, of course.
freaking weird, usually worldgen is a time of constant war. I guess the humans just had no problem with elves eating people and goblins stealing babies

Hm. I usually have like 100 or 200 years of wars, dragon rampage, etc and then milenia of nothing. Everybody is resting a hugging friends.

Once I generated world with 10 000 years of history. Last fight was in year 520. Then 9 000 years of peace and then elves (snathed) destroyed elven retreat.
Title: Re: Awesomeness in worldgen and Legends
Post by: Aldaris on June 07, 2009, 12:09:08 pm
I was just scrolling through history of one of my worlds and noticed this war:
Athama Efe, "the War of Claws"
The War of Claws was waged by The Fair Nuts and The Prim Group.
(At this point I was already imagining someone opening up a pistache nut and it starting a war over it, then I read on...) One of the most significant causes of the conflict was a dispute over the treatment of plants.

yadda yadda yadda
In 57, the Fair Nuts accepted an offer of peace from the Prim Group.
Title: Re: Awesomeness in worldgen and Legends
Post by: Ninteen45 on June 07, 2009, 03:13:03 pm
I've been playing with "alternate histories".

I've used the same creation seed, but used a different history seed.

The results are quite fun.
Title: Re: Awesomeness in worldgen and Legends
Post by: rufio on June 08, 2009, 01:43:10 am
I've been looking through the Legends of my current world, and it seems that there was once an elf civ that pretty much annihilated itself by repeatedly attacking one tiny human town (over disagreements about the display of hunting trophies, or something) which had about four completely bad-ass legendary soldiers who basically took out half of the 100+-elf army in every single battle.  I looked at the page for one of them and it was basically a list of the 90 elves he had personally offed, plus the odd dragon or two.  A nearby goblin civ then proceeded to mop up the remainder.  There is currently only one elf civ left on my entire map.
Title: Re: Awesomeness in worldgen and Legends
Post by: CJ1145 on June 08, 2009, 03:43:15 pm
In mine, A Dwarf civ and a Human civ declared war on the elves at the same time, and wiped them out after a hundred years.

It was basically

20 years of elves attacking humans, legendaries wiping out their best elf-soldiers.

THEN 80 years of 100+ Dwarves and the Human legendaries going from retreat to retreat, slaughtering the populace.

It was from this I found out that civs live on even after their towns are gone, as at the last year of gen, long after all the elves were supposedly gone, one elf became the leader of its civ.
Title: Re: Awesomeness in worldgen and Legends
Post by: rufio on June 09, 2009, 09:36:28 am
It was from this I found out that civs live on even after their towns are gone, as at the last year of gen, long after all the elves were supposedly gone, one elf became the leader of its civ.

Are you sure it wasn't an elf that had been abducted into a goblin civ?  From reading this forum, goblin civs full of elves seem to happen a lot because of that.
Title: Re: Awesomeness in worldgen and Legends
Post by: CJ1145 on June 09, 2009, 09:49:07 am
The civ was something like "The Kin of Trees", or as close as elven language comes to that. I'm 100% certain it was not a goblin civ, and 95% sure it was an elven civ.
Title: Re: Awesomeness in worldgen and Legends
Post by: Pyrophoricity on June 09, 2009, 01:48:00 pm
In a current pocket world of mine the goblins lead attacks on the local elves, fair enough.

After losing two leaders in duels to the demon the elves were pushed back to their forest retreat, after 10 years of conflict the final showdown saw 27 elves face of against roughly 20 goblins and the demon.

26 elves were killed, the final; Mimale leopardhealed slew the demon in single combat and "won" forcing a retreat.


Sadly he was killed that same year by the remaining goblins and their new leader; an elf taken from the goblins were destroying, Mimale was cut up in by his former kinsmen and the elf civilisation destroyed.


Best world gen I've had in a while.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tirin on June 09, 2009, 03:31:01 pm
Lodum was a dwarf. She got married, and became a guard in her home. But in the 30's the attacks began. Her mother died, then her husband. The attacks continued, and dwarves continued to fall. Some time after that she became the ruler of her civilization. And got to watch as the elves and goblins whittled away at her forces. By the 80's I think she was the only dwarf of the civilization still alive. She survived until the year 100, fighting off attacks by herself. When history ended she had 366 kills to her name.

So now I'm making a fortress from that civilization, hoping I can still get a ruler without a liason. Really wishing I could save this for the army arc.
Title: Re: Awesomeness in worldgen and Legends
Post by: Stargrasper on June 09, 2009, 11:10:12 pm
I wanted to spend some time relaxing and reading about wars, so I genned a world and ran it for ten-thousand years.

Five wars.  One involved more than one battle.  Three were fought at the same human town.

In ten-thousand years, there was something like a dozen battles fought between all wars.  Also saw some interesting alliances.
Title: Re: Awesomeness in worldgen and Legends
Post by: Shima on June 10, 2009, 12:50:14 am
I found something very...interesting.

Spoiler (click to show/hide)

These two seem to have had a history of fighting each other pretty hard, too.  Sucks that it's clearly a bug, possibly some value I messed up somewhere, since the game crashes when I try to view any of the assaults and sieges.

Still, I can just imagine vast armies being led by a sentient fish and flaming snake as they desperately try to kill each other...
Title: Re: Awesomeness in worldgen and Legends
Post by: zchris13 on June 10, 2009, 04:28:37 pm
I found something very...interesting.

Spoiler (click to show/hide)

These two seem to have had a history of fighting each other pretty hard, too.  Sucks that it's clearly a bug, possibly some value I messed up somewhere, since the game crashes when I try to view any of the assaults and sieges.

Still, I can just imagine vast armies being led by a sentient fish and flaming snake as they desperately try to kill each other...
EPIC.
Title: Re: Awesomeness in worldgen and Legends
Post by: Boomer on June 10, 2009, 08:10:47 pm
I had a dwarf civ in world gen defeat an elf civ in the 12th year. The Cremated Fence defeated The Euphoric Thorn, and then left the town and survivors intact and simply instated a new Dwarf Leader and Dwarf Government. The fight was over "the eating of sapient beings" and the new government was "The Seal of Chewing" and forbid the elves who chose to remain from cannibalism. Half the elves flee into the swamps, the other half greet their new dwarfy neighbors.

An elf born 7 years later under this dwarf regime grows up to become a farmer. Two years later he is considered dwarfy enough to be the leader of the Dwarf civilization The Cremated Fences. Not the Seal of Chewing regime, that alternated between elf and dwarf rulers for 10 years before going all dwarf. This elf, Mosus Portaldashes, ruled the entire civ like a freaking Mountainhome king, leading dwarves into battle, dueling goblins while drunk, et cetera.

His only actual participation in the combats he lead that are mentioned are his several duels with one goblin. This goblin maims the elf each time, but the elf just comes back for more. The goblin finally kills him, and the elf went his whole life without a single kill... but in that entire war with the goblins he was also the longest living leader. After his 7 year reign, thirty dwarf leaders were struck down in their first combat.

This elf was relatively their most badass farmer. And it was dwarf mettle that inspired any elves to take things on the offensive against those goblins. They made the elves dwarfy. ...it was beautiful...
Title: Re: Awesomeness in worldgen and Legends
Post by: Boomer on June 10, 2009, 08:12:48 pm
I had a dwarf civ in world gen defeat an elf civ in the 12th year. The Cremated Fence defeated The Euphoric Thorn, and then left the town and survivors intact and simply instated a new Dwarf Leader and Dwarf Government. The fight was over "the eating of sapient beings" and the new government was "The Seal of Chewing" and forbid the elves who chose to remain from cannibalism. Half the elves flee into the swamps, the other half greet their new dwarfy neighbors.

An elf born 7 years later under this dwarf regime grows up to become a farmer. Two years later he is considered dwarfy enough to be the leader of the Dwarf civilization The Cremated Fences. Not the Seal of Chewing regime, that alternated between elf and dwarf rulers for 10 years before going all dwarf. This elf, Mosus Portaldashes, ruled the entire civ like a freaking Mountainhome king, leading dwarves into battle, dueling goblins while drunk, et cetera.

His only actual participation in the combats he lead that are mentioned are his several duels with one goblin. This goblin maims the elf each time, but the elf just comes back for more. The goblin finally kills him, and the elf went his whole life without a single kill... but in that entire war with the goblins he was also the longest living leader. After his 7 year reign, thirty dwarf leaders were struck down in their first combat.

This elf was relatively their most badass farmer. And it was dwarf mettle that inspired any elves to take things on the offensive against those goblins. They made the elves dwarfy. ...it was beautiful...

Oh yeah, I made this world to adventure in. I want my adventurer to finish off the goblin enemies once and for all. They only have one dark dwarf and their demon leader left. From hundreds of goblins, dwarves, elves, humans, and a demon, to one epic dwarf and one epic demon holding off the small forces the Cremated Fence sends.
Title: Re: Awesomeness in worldgen and Legends
Post by: LegoLord on June 11, 2009, 07:52:03 pm
I had battles in a recently generated world in which 2 mimes manage to fend off an attack of 14 clowns, the clowns sustaining as many 5 losses each time this occurred.  The mimes frequently came out of battle with no losses.

So mimes are officially worse than clowns.

(this was, of course, with a mod)
Title: Re: Awesomeness in worldgen and Legends
Post by: thunderclan on June 11, 2009, 08:10:25 pm
The question here is whether they actually fight or if they just mime fighting
Title: Re: Awesomeness in worldgen and Legends
Post by: TheDJ17 on June 11, 2009, 08:16:44 pm
"Don't worry Julius, as long as I have IVISIBLESISCORS THE UNSCEEN DOOM OF POINTS those clown freaks are dead."
Title: Re: Awesomeness in worldgen and Legends
Post by: CJ1145 on June 11, 2009, 08:42:23 pm
How would he tell Julius this comforting news, for alas, mimes cannot speak!
Title: Re: Awesomeness in worldgen and Legends
Post by: Sensei on June 11, 2009, 09:42:17 pm
Sign language. Duh.
Title: Re: Awesomeness in worldgen and Legends
Post by: The Mad Engineer on June 11, 2009, 10:07:36 pm
Mimes can create weapons out of NOTHING!  The clowns need a steady supply of pies.  The mimes will obviously win.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tradanbattlan on June 11, 2009, 10:12:43 pm
Prof. Mimington has been possessed!
Prof. Mimington mutters "       ..."
Title: Re: Awesomeness in worldgen and Legends
Post by: Shima on June 11, 2009, 10:12:53 pm
The mimes could always just trap the clowns in boxes, as well.
Title: Re: Awesomeness in worldgen and Legends
Post by: thunderclan on June 11, 2009, 10:22:41 pm
What would they do with a box of clowns though?
Title: Re: Awesomeness in worldgen and Legends
Post by: irdsm on June 11, 2009, 10:31:10 pm
What would they do with a box of clowns though?

Similar to what we do with boxes of goblins, I would imagine.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tradanbattlan on June 11, 2009, 10:36:08 pm
Let's see what we're willing to offer for your craftsmimesship
....
Feel free to go over the documents.
[Mimes 189%]
Title: Re: Awesomeness in worldgen and Legends
Post by: Leafsnail on June 12, 2009, 01:38:03 pm
Let's try making dwarven mimes.  I hear their invisible magma trick is quite impressive. 
Title: Re: Awesomeness in worldgen and Legends
Post by: LegoLord on June 12, 2009, 02:30:19 pm
Nah, dwarves don't understand the concept of comedy.  Well, neither do mimes or clowns, but those guys at least know what they're going for.

It's just as well.  Invisible magma would be bad.
Title: Re: Awesomeness in worldgen and Legends
Post by: DI7789 on June 12, 2009, 04:12:35 pm
Nah, dwarves don't understand the concept of comedy.

I think some Legendary Comediens would have something to say about that
Title: Re: Awesomeness in worldgen and Legends
Post by: CJ1145 on June 12, 2009, 04:20:29 pm
Legendary Comedians just use the words Ironblood, kitten roast, magma, sock, crumpets, and tree-huggers in random order. That's all a dwarf needs for comedy.
Title: Re: Awesomeness in worldgen and Legends
Post by: zchris13 on June 12, 2009, 04:39:35 pm
Legendary Comedians just use the words Ironblood, kitten roast, magma, sock, crumpets, and tree-huggers in random order. That's all a dwarf needs for comedy.
How true, yet such a sad state of affairs.
Title: Re: Awesomeness in worldgen and Legends
Post by: Byakugan01 on June 12, 2009, 05:30:52 pm
I deleted the world, but once I saw a kobold in legends kill a hydra. Of course, this was by ripping an eye out, then killing it.
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on June 14, 2009, 12:49:14 pm
I deleted the world, but once I saw a kobold in legends kill a hydra. Of course, this was by ripping an eye out, then killing it.
Hydras are wussies though. They have so many necks its hard NOT to kill one. Honestly, you could probably kill one while naked and weilding nothing more then a bronze sword.
Title: Re: Awesomeness in worldgen and Legends
Post by: Sensei on June 14, 2009, 01:08:34 pm
Yes, we need tags for redundant organs- so a creature with multiple hearts, throats, brains etc requires ALL of them destroyed and can probably handle a lot more blood loss too.
Title: Re: Awesomeness in worldgen and Legends
Post by: Leafsnail on June 14, 2009, 01:14:55 pm
Yep, a hydra where you have to slash every neck to suffocate it would be a real challenge.
Title: Re: Awesomeness in worldgen and Legends
Post by: Boomer on June 14, 2009, 01:19:54 pm
A Hydra that begins life with one head, and every head lopped, throat slashed, or neck broken causes it to discard the head and replace it with two. Only very severe damage to it's massive torso, or fire damage to all heads/necks, can kill it. Older Hydras that have survived a few fights could have up to 9 heads. Maybe there should be an upper limit to heads as well.

...can you imagine a dwarven hydra head farm? It'd be so usual of this game.
Title: Re: Awesomeness in worldgen and Legends
Post by: Leafsnail on June 14, 2009, 01:35:24 pm
A Hydra that begins life with one head, and every head lopped, throat slashed, or neck broken causes it to discard the head and replace it with two. Only very severe damage to it's massive torso, or fire damage to all heads/necks, can kill it. Older Hydras that have survived a few fights could have up to 9 heads. Maybe there should be an upper limit to heads as well.

...can you imagine a dwarven hydra head farm? It'd be so usual of this game.
Could be interesting.  Of course, each head would need to attack independantly.
Title: Re: Awesomeness in worldgen and Legends
Post by: LegoLord on June 14, 2009, 02:01:03 pm
I deleted the world, but once I saw a kobold in legends kill a hydra. Of course, this was by ripping an eye out, then killing it.
Hydras are wussies though. They have so many necks its hard NOT to kill one. Honestly, you could probably kill one while naked and weilding nothing more then a bronze sword.
They're actually pretty tough for non-legendary adventurers, though.  Took a swordsdwarf that had managed to kill multiple minor skeletal megabeasts and entire packs of skeletal wolves, along with a bunch of blood-sucking clown kids, and still got the crap beat out of me.  I mean, kids!  It killed kids, the most deadly form of any race in the game!
Title: Re: Awesomeness in worldgen and Legends
Post by: Blargityblarg on June 29, 2009, 01:01:51 am
I had a kobold kill a Bronze Colossus.

No, really.

A Bronze Colossus.
Title: Re: Awesomeness in worldgen and Legends
Post by: Simmura McCrea on June 29, 2009, 04:52:56 pm
I had a kobold kill a Bronze Colossus.

No, really.

A Bronze Colossus.
I had a kobald adventurer empty a human town and a dwarven fortress on her own. With rocks.
Title: Re: Awesomeness in worldgen and Legends
Post by: snuflufagus on June 29, 2009, 05:35:51 pm
So I abandon a fortress and go back to look at the battles in Legends to relive some good times when I decide to see what the orcs were up to before my sacking my fort.  Mostly normal stuff - border skirmishes with humans, 3:1 in the orcs' favor, but usually with about equivalent casualties on the battlefield (humans don't send half their soldiers in the nude).  Anyways, a few battles back, I come across something truly epic - Thima Baci, the Siege of Whipping.

653 elves versus 34 orcs, with the elves taking the offensive against a three tower dark fortress in the year of Armok, 299.

End result: 235 dead elves, 0 dead orcs, and seven seconds of holding "page down" to scroll through 34 orcs devouring 235 elves (I take it they were just eating the choice parts).

And that's not all!  There's 260 years of fighting between the elves and orcs with orcs feasting and elves fleeing into the Forests of Splattering!  Each year, the elves brought more and more troops fighting border skirmishes and attacking the same damn dark fortress (which they never took), taking about equivalent casualties (4 or 5) up until 255 when suddenly they lost 172 out of 435 and kept at it for nearly every year thenceforth, with similarly demoralizing names (the Clash of Routing, the Roasted Onslaughts...).

Final tally: 4255 dead elves, 0 gain.
Title: Re: Awesomeness in worldgen and Legends
Post by: IHateOutside on July 04, 2009, 12:56:27 pm
I have an ocean called the blueness of euphoria. Its serene.
Title: Re: Awesomeness in worldgen and Legends
Post by: Devast on July 11, 2009, 01:20:33 am
Does history continue while in fortress mode?
Title: Re: Awesomeness in worldgen and Legends
Post by: RavingManiac on July 12, 2009, 08:43:39 am
No.
Title: Re: Awesomeness in worldgen and Legends
Post by: Taco Dan on July 13, 2009, 11:06:03 pm
they would dig under random human cities and sink em into the ground
that gave me an idea...
http://www.flickr.com/photos/10012743@N06/3719568506/
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on July 14, 2009, 12:10:08 am
I had a kobold kill a Bronze Colossus.

No, really.

A Bronze Colossus.
I had a kobald adventurer empty a human town and a dwarven fortress on her own. With rocks.

I once tore out god's throat with a one legged groundhog adventurer

So there
Title: Re: Awesomeness in worldgen and Legends
Post by: Deon on July 16, 2009, 12:20:13 pm

Quote
Final tally: 4255 dead elves, 0 gain.
Talk about randomization.

Quote
Does history continue while in fortress mode?
Kind of. I don't think anything happens in other towns, but while you're in your fort the time really passes and all you dwarves' deeds are scripted into the history, and you can even hit an age change.
Title: Re: Awesomeness in worldgen and Legends
Post by: Jervous on July 16, 2009, 04:47:44 pm
I found a lot of creatures gods/goddesses in Legends Mode.


Anan Kor Bothon, "Anan the Cavern of Murk", giant rat god
Ber Avus Rīsen, "Ber the Mine of Coal", hoary moarmot god
Ner Telingmigrur, "Ner Coastocean", sturgeon goddess
Katak Lunstibmer, "Katak Cloudshores", frogman god
Asmel Adilteshkad, "Asmel the Walled Price", fairy god
Asa, "Asa", cardinal god
Title: Re: Awesomeness in worldgen and Legends
Post by: x2yzh9 on July 17, 2009, 12:47:56 am
I used the 1 seed piecwise said and im reading in  legends here, in adventurer mode theres 1 dwarven country remaining, and human and elf countrys wage war with eachother in the rest of the world, the remaining dwarven safe city is being attacked by elfs in the far southeast, so the downfall of dorfs might happen, :'(, it'd be VERy interesting if the army arc would be completed, helping the armys siege elf citys, fighting out and PWNING DEM ELBS
Update: The first battle was WON by the dorfs actually.. It started over the elfs eating peoples, as always. First 2 attacks on the main city, 2 skirmishes a few tiles southeast in 'the massive forest'. Then they assaulted the main town and won, causing them to flee to the southeast, a new government was established there and the place was called Overvalleys.
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on July 17, 2009, 01:06:31 am
I used the 1 seed piecwise said and im reading in  legends here, in adventurer mode theres 1 dwarven country remaining, and human and elf countrys wage war with eachother in the rest of the world, the remaining dwarven safe city is being attacked by elfs in the far southeast, so the downfall of dorfs might happen, :'(, it'd be VERy interesting if the army arc would be completed, helping the armys siege elf citys, fighting out and PWNING DEM ELBS
Update: The first battle was WON by the dorfs actually.. It started over the elfs eating peoples, as always. First 2 attacks on the main city, 2 skirmishes a few tiles southeast in 'the massive forest'. Then they assaulted the main town and won, causing them to flee to the southeast, a new government was established there and the place was called Overvalleys.

Maybe you'll get lucky and prevail, but I've genned on several maps and every time it ends with the elves as victor. ITS A NIGHTMARE WORLD I TELL YOU! EVERYTHING IS MADE OF WOOD AND PRANCING IS A NATIONAL SPORT!
Title: Re: Awesomeness in worldgen and Legends
Post by: Firnagzen on July 17, 2009, 02:46:27 am
dwarven hydra head farm


Hah! Hydra skull totem farm!
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on July 17, 2009, 04:36:45 am
The molten assults of whipping : 9 dwarves attack a fortress of 20 goblins and a demon. The 9 dwarves killed every last defending enemy without taking a single loss then proceeded to spring their friends from the dungeons. Strangely, it seems as though the leader of the dwarves was actually a mother, a mother who's child was abucted by these same goblins. She litterally went and destroyed an entire goblin civilzation just to get her kid back. She spawned 9 more kids before dying of old age.

The target war of martyrs:
The end of several smaller, one battle wars between the humans and the elves; lasted a decade and consisted of 10 battles. Basically a rather long and drawn out war against the canibal elves. Notable for the strangely high dismemberment rates in early battle. Often times, dispite low death counts, there would be pages upon pages of lost limbs and stabbed eyes. Later battles mainly consisted of 10-20 humans gangraping 1-3 elves.

Remember that kid the dwarf lady saved up above? Well it turns out he went on to stab and kill a titan and a few other large beasties.

There are also records of one dwarf baby being stolen from his parents, then stolen from the goblins by other goblins, then stolen back, then stolen back again etc.
Title: Re: Awesomeness in worldgen and Legends
Post by: Glacial Eidolon on July 17, 2009, 02:46:25 pm
I don't remember the world, but there was this one elf who was forced into slavery twice by other elves (in a goblin civ). Evidentially he/she got pissy or something, because she fought free and ran away to create her own civilization, The Fair Skunks.

As well as being the leader of the Fair Skunks, he/she was the ONLY elf in the civilization. Literally. There wasn't even any other dwarfs, goblins, or humans, either. Just one elf.
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on July 17, 2009, 11:46:10 pm
(http://i467.photobucket.com/albums/rr40/Noctis888/namelessattack.jpg)

A bunch of ___ attacked goblins
Title: Re: Awesomeness in worldgen and Legends
Post by: thunderclan on July 24, 2009, 12:32:56 am
I just found a Kobold that survived a head smashing from a Titan and a Duel with a Bronze Colossus to die of old age at 113.

Never would have expected that
Title: Re: Awesomeness in worldgen and Legends
Post by: Deon on July 24, 2009, 04:31:04 am
Quote
A bunch of ___ attacked goblins
You probably have "cull unimportant people" on. Although they killed a demon, how comes they were unimportant?
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on July 24, 2009, 11:36:15 am
Quote
A bunch of ___ attacked goblins
You probably have "cull unimportant people" on. Although they killed a demon, how comes they were unimportant?
Nope, I never cull anyone.
Title: Re: Awesomeness in worldgen and Legends
Post by: zchris13 on July 24, 2009, 12:13:48 pm
Quote
A bunch of ___ attacked goblins
You probably have "cull unimportant people" on. Although they killed a demon, how comes they were unimportant?
Nope, I never cull anyone.
How about soapmakers?
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on July 24, 2009, 02:18:17 pm
Quote
A bunch of ___ attacked goblins
You probably have "cull unimportant people" on. Although they killed a demon, how comes they were unimportant?
Nope, I never cull anyone.
How about soapmakers?

not even soapmakers
Title: Re: Awesomeness in worldgen and Legends
Post by: smjjames on July 24, 2009, 02:47:40 pm
Quote
A bunch of ___ attacked goblins
You probably have "cull unimportant people" on. Although they killed a demon, how comes they were unimportant?
Nope, I never cull anyone.
How about soapmakers?

not even soapmakers

So is it better to do a fortress game with the cull unimportaint people/events off?
Title: Re: Awesomeness in worldgen and Legends
Post by: filiusenox on July 24, 2009, 03:26:06 pm
The ferocius attack

2680 elves attack a human town that settled in a elven retreat.
The humans had 496 humans and one elf defending them.

The elves where defeated.

The elves lost 979 to the human's 100

That makes me proud to be a humie it does.
Title: Re: Awesomeness in worldgen and Legends
Post by: thunderclan on July 25, 2009, 06:09:42 pm
An Undead group spent most of the 1050 years of world history attacking an Elf group. In 27 they destroyed Birdsmoke and added some bodies to a Gruesome Sculpture

If I went to Birdsmoke would this sculpture be visible?
Title: Re: Awesomeness in worldgen and Legends
Post by: mattie2009 on July 28, 2009, 08:14:56 am
Duel between a hydra and a kobold.
Spoiler (click to show/hide)

The Conflict Of Slaughter
-The Ferocious Siege
Spoiler (click to show/hide)
-The Strifeful Siege
Spoiler (click to show/hide)

Duel between a goblin and an elf.
Spoiler (click to show/hide)

Duel between a Dwarf and a bronze colossus.
Spoiler (click to show/hide)
Title: Re: Awesomeness in worldgen and Legends
Post by: Gamecid on September 01, 2009, 03:04:17 pm
I started reading the legends a while ago and found Doren.
He was a dragon that apparently was very merciful, or very incompetent, as in his three centuries of violent life he barely killed anyone. Practically all of his fight descriptions end in "while defeated, the latter escaped unscathed." He didn't even scratch them. Very appropriately, his lair is called Faileddark the Cave of Bites.
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on September 01, 2009, 11:27:44 pm
(http://i29.tinypic.com/2dkcv9k.jpg)

Titans are officially the most weaksauce megabeasts in existence.

That, or this kobold just rocks that hard.
Title: Re: Awesomeness in worldgen and Legends
Post by: Eurus on September 02, 2009, 05:22:36 am
I found Etus Wiltedwall recently. I often see small numbers of humans defending against the elf zerg, but normally it's not as extreme as in her case.

All twelve of her comrades died in her first battle (against 63 elves) she won the next three battles by herself. In all she won five battles by herself, and another one with only one other person. She didn't use bows or crossbows, she was never injured, and she died of old age. All her 82 kills are elves, a titan did randomly attack her once but I assume it saw the tower made of elf skulls next to her house because it ran away. Strangely the same titan attacked her mothers years later and ran away again, even though her mother doesn't even live in the same town.
Title: Re: Awesomeness in worldgen and Legends
Post by: Neruz on September 02, 2009, 05:36:59 am
(http://i29.tinypic.com/2dkcv9k.jpg)

Titans are officially the most weaksauce megabeasts in existence.

That, or this kobold just rocks that hard.

That award goes to Hydras...
Title: Re: Awesomeness in worldgen and Legends
Post by: Eurus on September 02, 2009, 05:40:59 am
Kobolds rock in general... I changed their file hoping to make them defend themselves, and instead they started wars with everyone and destroyed them.
Title: Re: Awesomeness in worldgen and Legends
Post by: Leafsnail on September 02, 2009, 08:31:32 am
Kobolds do have a habit of finding and running away from megabeasts.  It is unusual to see a kobold force a mega to flee, however.

None of the megabeasts are great apart from the Bronze Collosus.  The titan gets tired after a bit of wrestling, and can thus be taken out with a group of recruits.  The hydra is a walking mass of weakspots and a few sword dwarfs are almost guarenteed a neck or head shot.  The dragon is capable of doing some damage to your booze stockpile and any dwarf stupid enough to be outside at the time, but is poor at actual fighting, with tales of dragons being beaten solo by untrained recruits and sometimes even kittens not uncommon.  An open magma pipe will also be their downfall.

The BC is pretty tough, but that doesn't stop it from being trapped by a cage trap.  I think the megas are getting updated in the new release though (the hydra cerainly is).
Title: Re: Awesomeness in worldgen and Legends
Post by: Neruz on September 03, 2009, 05:24:07 am
With the updated way weapons work and the updated way flesh works, Megabeasts will be substantially harder to kill, simply because small weapons will have a significantly reduced impact on them. No more piercing both lungs, heart and throat with a single crossbow shot to the foot.
Title: Re: Awesomeness in worldgen and Legends
Post by: LegoLord on September 03, 2009, 06:56:02 pm
Hydras . . .

They're easy when young, but if they survive to live for a long time . . . ugh.  They are tough cookies.
Title: Re: Awesomeness in worldgen and Legends
Post by: Neruz on September 07, 2009, 07:18:40 am
Hydras are pussies, with all those heads it's just so easy to lop one off and kill the entire critter in one go.
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on September 07, 2009, 09:32:45 am
Hydras are pussies, with all those heads it's just so easy to lop one off and kill the entire critter in one go.

...

I feel as if I should give them [NOTHOUGHT].
Title: Re: Awesomeness in worldgen and Legends
Post by: Neruz on September 08, 2009, 09:48:35 am
What they really need is the implementation of Hydra Regeneration. If every time you lop off a head 2 more grow back they'll become very dangerous very quickly.
Title: Re: Awesomeness in worldgen and Legends
Post by: killaconcarnage on September 29, 2009, 04:00:17 am
Normaly i get 400 elves attack 5 humans

400 elves dead

1 human dead
Title: Re: Awesomeness in worldgen and Legends
Post by: darkflagrance on September 29, 2009, 04:32:07 am
The Tragic Story Behind the Bloodshed:
Spoiler (click to show/hide)

Tholtig's kills:
Spoiler (click to show/hide)
Title: Re: Awesomeness in worldgen and Legends
Post by: Haspen on September 29, 2009, 04:50:52 am
*Haspen cancels: forum lurking. Went to build a catherdral for Tholtig*

I barely get 600-800 kills with my overpowered adventurer.

She's more than EPIC.
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on September 29, 2009, 04:56:49 am
You really should get her her own thread already.
Title: Re: Awesomeness in worldgen and Legends
Post by: Chromie on September 29, 2009, 10:36:39 pm
I haven't browsed legends yet (I'm terrible piecing together -real- history, I find the format of the legends really difficult to make sense out of) but when I placed my current fort I saw a big central region of humans in calm lands, you know, with the network of roads, but a hobgoblin tower (modded beefed-up goblins) was at each city instead of humies.

It just looked keen with the purple towers and all the squiggly roads. There were more roads than usual -- two or three traversing the same path, so I'm inclined to think the humans built, got conquered, conquered back, built some more, and got pwnt again.

I'm curious to see what went on there, so I may brave legends mode...
Title: Re: Awesomeness in worldgen and Legends
Post by: Goron on September 30, 2009, 10:41:25 am
The Tragic Story Behind the Bloodshed:
Spoiler (click to show/hide)

Tholtig's kills:
Spoiler (click to show/hide)
Wow... and if Tholtig's history was not impressive enough as is, your writeup of said history was a true pleasure to read...
Title: Re: Awesomeness in worldgen and Legends
Post by: Solifuge on September 30, 2009, 08:26:34 pm
The Fall of Tosid Heavenworked, Warrior-Queen of the Dwarves:

Tosid Heavenworked was born a Dwarven farmer, and in her youth became an adventurer of reknown, hunting the giant jungle cats and scorpions of the deserts around their home. During this time, her nation had become embroiled in a war against an evil cooalition, composed of Goblins, Elves, Humans, and even corrupted Dwarves, all lead by a Demon-Queen named Snang Cryptmenace.

During the war, Ilral, the only son of the current Queen, was abducted by the Goblins. He was given the name Ilral Razorbreath, and was raised among them as a farmer. During a war waged by the Elves, he managed to kill 43 Elven Soldiers with only a knife, earning the title "The Confining Blades". He then became a soldier, and a Knifedwarf of a fearsome reputation.

Menewhile, in her adventuring career, Tosid had slain exactly 100 monsters and wild beasts. However, while her reputation was building, the Dwarven Empire had crumbled, with only a single Stronghold remaining. During an invasion, the reigning Queen was shot and killed by a Goblin known as the Deaf Prophet. As a veteran and hero to her people, Tosid was chosen to ascended to the vacant throne, and to lead the Whips of Omen against the greatest foe they had known. Over the next 10 years, she and the 25 remaining soldiers had trained for what would certainly be the final conflict of the war.

Soon, the invasion of the Stronghold began, with the Demon-Queen herself leading, but the Battle-Hardened Dwarf Queen and her soldiers stood fast against the army. However, in the midst of the conflict, Ilral Razorbreath, the exiled Dwarf Prince, attacked Queen Tosid, slashing off the thumb of her Shieldarm, and ripping a jagged wound across her back between her plate armor. Though grievously wounded, she stood fast, and managed to repell Ilral. Even so, she was weakened, and many of her soldiers had fallen. In a desperate move, she charged the Demon-Queen, but her wounds were too great, and Snang finished her off, spitting her body on an Iron Spear before the defending Dwarves. A few soldiers remained to fight, but their morale had been crushed... as the last soldiers stood fast, holding back the army, the remaining civilians fled into the deserts.
Spoiler: Ilral's Betrayal (click to show/hide)
Spoiler: The War (click to show/hide)

Over the next few decades, the Goblin-Raised Dwarf Prince was stationed as the leader of a new Goblin Settlement, built on the cliffs overlooking the ruined Mountainhomes. Legions of Elves, Goblins, Humans, and Dwarves were under his command, and he set about hunting down the Dwarves who had escaped into the desert.

...and thus began the story of Blacksun. (http://www.bay12games.com/forum/index.php?topic=31634.msg444134#msg444134)
Title: Re: Awesomeness in worldgen and Legends
Post by: Hummingbird on September 30, 2009, 08:48:45 pm
The Tragic Story Behind the Bloodshed:
Spoiler (click to show/hide)

Tholtig's kills:
Spoiler (click to show/hide)

Nothing could top this ever.  Tholtig is the Planepacked of historical figures. 

You really should get her her own thread already.

Seconded.
Title: Re: Awesomeness in worldgen and Legends
Post by: Hurion on October 01, 2009, 04:35:43 am
I found an elf civ that was destroyed by vampires (using dig deeper)... The cool thing was, the very last rulers first son killed a vampire at the age of ZERO and another at the age of 6. He married at 12 and died at 15. Unfortunately, his kids didn't do anything (except die horribly). Something odd though... After his father died, no one new became the leader, and there were still something like 10-15 elves left.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tradanbattlan on October 01, 2009, 04:17:11 pm
I found an elf civ that was destroyed by vampires (using dig deeper)... The cool thing was, the very last rulers first son killed a vampire at the age of ZERO and another at the age of 6. He married at 12 and died at 15. Unfortunately, his kids didn't do anything (except die horribly). Something odd though... After his father died, no one new became the leader, and there were still something like 10-15 elves left.
Quote
the very last rulers first son killed a vampire at the age of ZERO
And our 'Baby of the Year' award goes to...
Title: Re: Awesomeness in worldgen and Legends
Post by: Kay on October 03, 2009, 01:25:53 am
I know it's not exactly amazing, but I always liked this war I found a long while ago.
(http://img32.imageshack.us/img32/9577/awesomewar.png)
I like to believe that it was a demon and a lackey goblin with a pet elf that just attacked some random elves for the hell of it.
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on October 03, 2009, 02:31:50 am
Ooh! Post their history pages!
Title: Re: Awesomeness in worldgen and Legends
Post by: Nivim on October 03, 2009, 02:35:26 am
 At first glance it looks like the "pet elf" did most of the fighting. You need to find out how powerful each member of the group was.
Title: Re: Awesomeness in worldgen and Legends
Post by: Kay on October 03, 2009, 02:38:32 am
Unfortunately, I'm sure I long since modded and genned new worlds. I've had that screen for longer than I can remember.
Title: Re: Awesomeness in worldgen and Legends
Post by: Judas Maccabeus on October 03, 2009, 12:07:20 pm
Highlights from the history of the town of Spongerabbit (yes, that's its actual name):

57:  Humans found the town
68:  The First Destruction of Spongerabbit by the elves.  152 elves died compared to 18 humans (including those civilians killed in the destruction).
79:  Humans rebuild Spongerabbit
83:  Second Destruction of Spongerabbit by the elves.  Losses: 17 elves, 16 humans.
98:  Humans rebuild Spongerabbit
101:  Third Destruction of Spongerabbit by the elves.  Losses:  16 elves, 19 humans.
111:  Humans rebuild Spongerabbit
113:  Fourth Destruction of Spongerabbit by the elves.  Losses:  35 elves, 35 humans.
126:  Humans rebuild Spongerabbit
135:  Fifth etc.  Losses:  0 elves, 20 humans.
163:  Humans... you know.
166:  Sixth etc.  Losses:  33 elves, 18 humans.
171:  Rebuild
176:  Seventh.  4 elves, 14 humans.
178:  Rebuild
180:  Eighth.  16 elves, 30 humans.
193:  Rebuild
196:  Ninth.  9 elves, 21 humans.

Overall death toll:  282 elves, 191 humans.

The only wars between the two groups were whenever the humans settled the town again, and the wars always ended when the town was destroyed.  For whatever reason, the elves really did not want the humans living there.  And the humans are pig-headedly insistent about it.  It's a very nice look at the two races' mindsets.  Also, it's interesting to see hundreds upon hundreds of elves attacking humans forces in the single digits, or even no armies at all.
Title: Re: Awesomeness in worldgen and Legends
Post by: ventuz on October 04, 2009, 03:32:37 am
(http://img15.imageshack.us/img15/5193/koboldvsbronze.gif)
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on October 04, 2009, 03:43:39 am
Saintplunges the Kobold. I wonder how many saints he's plunged.

Also, this has to be the saddest Bronze Colossus in existence. didn't even pick up a title. Yikes.

EDIT:

Didn't raze anything either. Sad.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tradanbattlan on October 04, 2009, 02:10:37 pm
(http://img15.imageshack.us/img15/5193/koboldvsbronze.gif)
Hah! Bronze Collosus?
Plastic Collosus morelike!
Title: Re: Awesomeness in worldgen and Legends
Post by: Taco Dan on November 27, 2009, 05:01:30 am
the very last rulers first son killed a vampire at the age of ZERO
This MUST be illustrated!
Title: Re: Awesomeness in worldgen and Legends
Post by: darkflagrance on November 27, 2009, 10:26:16 am
This was generated with the Relentless Assault mod, in which elves are more hostile, and ogres, giants, werewolves, lizardmen etc. are made into hostile civs.

Recently, the elvish horde, led by Ametha Beasttouches, had suddenly arisen to lay waste to most of the human kingdom of the Escorted Confederacies, and most of its captains, including supreme commander Bini Savageblades, had died in the catastrophic battle of Seamfathers. With its armies destroyed, many of the kingdom's villages were left with only a few children, easy prey for opportunists like the werewolves.

Now, these humans had in the past warred with the werewolves. Size 9 they were, bigger than orcs even, and more than twice as fast as any other living creature, with terrible claws and teeth to match. The most commonly given advice for dealing with these monstrosities in Fortress Mode is to forget about engaging them in melee, but to instead use a bridge to kill them from afar - that is the fear they inspired. And yet over the past 40 years the size 7 humans had made the wolves pay dearly for each invasion.

Now, 59 of these beasts surrounded the human village of Spiraledsky, ready to finally take their revenge on its six remaining helpless infants. Nine times before they had already raided the village, carrying off loot, food, and wine. Only one boy, just barely become a man at the tender age of 12, stood between the wolves and massacre. He was Laulug Lutetest.

Laulug's grandparents had been soldiers from the capital, sent to found and defend the village. Laulug's grandmother and grandfather both had earned titles for their bravery, but both had been killed by werewolves, along with Laulug's parents while Laulug was still a child. He had been an orphan, without any surviving family, since the age of two. All he had to rely upon was his grandfather's old sword.

The werewolves, led by their warlord Giog Metmalign the Price of Nails, charged the gate, and Laulug met them head on. 24 times his sword struck down a wolf, and even Giog himself was forced to flee the boy's anger. For this bravery, Laulug was given the title of "The Execution of Sheens."

A season later than same year, 355 elves attacked the village, and Laulug was killed in the gateway by an arrow. He and the other five children became the horde's dinner.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tradanbattlan on November 27, 2009, 11:59:05 am
Holy colossi, that guy was a demigod! Shame he died, he was kickass.
Someone needs to illustrate him more than anything right now
Title: Re: Awesomeness in worldgen and Legends
Post by: piecewise on November 27, 2009, 02:38:29 pm
The difference between peon and god is often a few good saving throws.
Title: Re: Awesomeness in worldgen and Legends
Post by: Taco Dan on November 27, 2009, 07:19:57 pm
The difference between peon and god is often a few good saving throws.
Deep...
Title: Re: Awesomeness in worldgen and Legends
Post by: HmH on December 13, 2009, 09:37:33 am
I just burned to death a female crossbowman named "Muthro Grasplesson the Craterous Lashes of Bridging". She had 306 kills and wore 164 pieces of decorations. By decorations I mean earrings(50 earrings, exactly), crowns, rings and bracelets, all made from bone and leather of those she has killed in the battles, all equipped.
Screens of her dying moment:
Spoiler (click to show/hide)
Saves of her alive(1N of player), dying(look in announcements) and save with legends after she died (http://www.sendspace.com/file/mzlbe9).
Title: Re: Awesomeness in worldgen and Legends
Post by: Tradanbattlan on December 13, 2009, 11:05:42 am
She must have had one hell of an ear lobe
Title: Re: Awesomeness in worldgen and Legends
Post by: mattie2009 on December 13, 2009, 01:37:28 pm
the very last rulers first son killed a vampire at the age of ZERO
This MUST be illustrated!

I can see it now...
A fetus striking down a vampire lord by stabbing it with an umbilical cord while it's still in it's mother's womb.
Title: Re: Awesomeness in worldgen and Legends
Post by: Taco Dan on December 13, 2009, 02:27:45 pm
the very last rulers first son killed a vampire at the age of ZERO
I know I already commented on this, but I have a very awesome mental picture:
A newborn baby standing triumphantly over a pile of ashes, stake in hand. He is still bloody from the womb, and his umbilical cord is hanging down, cleverly censoring his naughty bits. His mother is standing behind him, fighting off another one as it lunges at her.
Title: Re: Awesomeness in worldgen and Legends
Post by: Lofn on January 06, 2010, 03:41:17 am
I'm imagining a baby being fired out of the mother's abdomen like one of those spring-mounted boxing gloves.
Title: Re: Awesomeness in worldgen and Legends
Post by: Lord Shonus on January 06, 2010, 03:53:12 am
I'm imagining the vampire saying "i didn't know I was allergic to babies" with a puzzled look on his face, before keeling over.
Title: Re: Awesomeness in worldgen and Legends
Post by: silhouette on January 06, 2010, 04:43:41 am
the baby is dwarf fortresses hercules.
Title: Re: Awesomeness in worldgen and Legends
Post by: Huesoo on January 06, 2010, 01:40:55 pm
 This is the story of veno borejewels the Crimson king (I was playing with my dark tower mod i'll release if anybody wants) who lived a lonely and death filled life. The story begins when at the tender age of 9 he killed Rithod the Savage of Frenzy a bronze colossus after that his life descended into death and gore. He was left alone until 46 when he started to get periotical seiges from elves and from that year until 113 he fought siege after siege eventually falling sway to the seiges and dying and all of this because of the treatment of plants. He, in total killed and ate 2041 elves and a bronze colossus. In part I wanted to show veno's awesome story but also wanted to know your awesome and cool stories from modded creatures and civs so please I entertained you why wont you entartain me?
Title: Re: Awesomeness in worldgen and Legends
Post by: Iapetus on January 10, 2010, 07:52:46 pm
I can't find the details at the moment, but there was a historic siege where about 200+ elves attacked a human town with about 10 people in it.

Casulties were on the order of 180 dead elves, and 3 dead humans.

 
Title: Re: Awesomeness in worldgen and Legends
Post by: dragnar on January 10, 2010, 09:47:22 pm
the baby is dwarf fortresses hercules.
Hmm... While it is horribly, horribly improbable, you could recreate the real myth by dropping babies into a pit with two snakes in it. Eventually one would get lucky and win.
Title: Re: Awesomeness in worldgen and Legends
Post by: xdarkcodex on January 11, 2010, 03:59:12 am
the baby is dwarf fortresses hercules.
Hmm... While it is horribly, horribly improbable, you could recreate the real myth by dropping babies into a pit with two snakes in it. Eventually one would get lucky and win.
So does the baby eat the snakes?
Title: Re: Awesomeness in worldgen and Legends
Post by: silhouette on January 11, 2010, 09:59:31 pm
the baby is dwarf fortresses hercules.
Hmm... While it is horribly, horribly improbable, you could recreate the real myth by dropping babies into a pit with two snakes in it. Eventually one would get lucky and win.
So does the baby eat the snakes?
Only if its an elf baby... which would make it cacame...
Title: Re: Awesomeness in worldgen and Legends
Post by: Taco Dan on January 13, 2010, 01:15:16 pm
the baby is dwarf fortresses hercules.
Hmm... While it is horribly, horribly improbable, you could recreate the real myth by dropping babies into a pit with two snakes in it. Eventually one would get lucky and win.
So does the baby eat the snakes?
Only if its an elf baby... which would make it cacame...
Not so, the baby eould only have to be an elf if the snakes were sapient, hence [ETHIC:EAT_SAPIENT_KILL:]
Title: Re: Awesomeness in worldgen and Legends
Post by: kilakan on January 13, 2010, 03:58:16 pm
My best worldgen, was where a father and his 4 sons, were the only worshippers of Dan, the god of death, war and family, who all ended up in the army and preceeded to fight about 19 battles of them 6 versus hundreds of elves, at the end of their lives (all died in the same battle, a demon got to em) each had EXACTLY 200 elf kills, 200 dwarf kills, 200 goblin kills and a megabeast kill each.  It was epic.
Title: Re: Awesomeness in worldgen and Legends
Post by: Taco Dan on January 14, 2010, 03:50:20 pm
the only worshippers of Dan,
Was he maybe a sentient taco?
Title: Re: Awesomeness in worldgen and Legends
Post by: kilakan on January 14, 2010, 05:11:41 pm
No he was a cow, could have been turned into a taco easily enough.... Dan  the Cow... got a nice ring to it.
Title: Re: Awesomeness in worldgen and Legends
Post by: AshleyB on January 16, 2010, 02:19:11 pm
(http://img.photobucket.com/albums/v128/Jung435/Screenshots/Dwarf%20Fortress/Laborsword/Legends/Julosm.gif)

A human lives in a swamp and spends the better part of his life hunting and killing alligators, despite a series of rather unfortunate events. Red dots indicate when things went wrong, yellow when he got his revenge.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tradanbattlan on January 16, 2010, 02:22:27 pm
"JUUUUH-LOSUM HERE WITH SOME GOOD OL' FASHION ALLIGATOR HUNTIN'."
Title: Re: Awesomeness in worldgen and Legends
Post by: Cthulhu on January 16, 2010, 02:37:23 pm
Croikey?
Title: Re: Awesomeness in worldgen and Legends
Post by: dragnar on January 16, 2010, 08:13:38 pm
Was he killed by some random non-alligator creature?
Title: Re: Awesomeness in worldgen and Legends
Post by: AshleyB on January 16, 2010, 09:59:38 pm
Nope. He's still alive, fighting gators til this day. When I grow tired of my latest fort I'm going to find that guy in adventure mode and shake his remaining hand!
Title: Re: Awesomeness in worldgen and Legends
Post by: silhouette on January 16, 2010, 11:29:19 pm
are there stingrays in the game?
Title: Re: Awesomeness in worldgen and Legends
Post by: xdarkcodex on January 17, 2010, 12:32:53 am
are there stingrays in the game?
Dont think so unless you get a mod.
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on January 17, 2010, 12:39:54 am
I'm pretty sure there are wobbegongs in the game, making excluding stingrays a weird point.

Here (http://dwarffortresswiki.net/index.php/Stingray) they are.
Title: Re: Awesomeness in worldgen and Legends
Post by: assimilateur on January 17, 2010, 12:41:40 am
I just checked my latest fort's population data, and there are, in fact, stingrays. I don't remember encountering them myself, but I think I've seen their meat for trade before.
Title: Re: Awesomeness in worldgen and Legends
Post by: xdarkcodex on January 17, 2010, 05:40:13 am
it looks like a floating lever...Lets pull it!

AHHHHHHHH
Title: Re: Awesomeness in worldgen and Legends
Post by: Judas Maccabeus on January 17, 2010, 06:47:07 pm
Crushedfrayed.  That's an encouraging name.  From the looks of things, he crushed and frayed Julosm's arm and lower body fairly well.  :-\
Title: Re: Awesomeness in worldgen and Legends
Post by: Krath on May 04, 2010, 04:07:43 pm
I feel the need to revive this topic, mainly because it was a very good read and there's always more to add. I'll make the necro-post a very stylish, lengthy post. For your reading pleasure I have taken on the duty of turning this 14 year long war into a war story.

Spoiler: The 14 year war (click to show/hide)

And in the so-far 200 year history of the Legendary Planets, the Frilly Society actually fought several wars. But that's another story for another time.

EDIT: Searching Ecen's profile, it seems he was a shopkeeper before he became leader of the Frilly Society. Even when he was a shopkeeper he gored and killed several elves. His history is full of him ripping various body parts off of elves. However, it seems in 68, long after the 14 Year War, Ecen was killed in a different war with different elves, and got shot and killed :(
Title: Re: Awesomeness in worldgen and Legends
Post by: ungulateman on May 05, 2010, 02:32:13 am
My latest world has an elven-dwarven war. My modded kobolds (they're much nicer now) have no trade with me.

The dwarves are being outnumbered 5-1 or even 14-1, and winning. They are losing on occassion, but still. Wow.
Title: Re: Awesomeness in worldgen and Legends
Post by: darkflagrance on May 05, 2010, 12:05:06 pm
Since I just uploaded it, why not.

(http://i41.tinypic.com/2up5pom.jpg)
Title: Re: Awesomeness in worldgen and Legends
Post by: Azgog on May 05, 2010, 01:11:08 pm
Eight hundred eighty-six? Whoah. How long are the battle logs?
Title: Re: Awesomeness in worldgen and Legends
Post by: Krath on May 06, 2010, 06:23:54 am
700+ tentacle beasts attack a town?

I think we all know how that turned out.
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on May 06, 2010, 06:24:29 am
700+ tentacle beasts attack a town?

I think we all know how that turned out.

Yes. They all had tea and then parted amicably.
Title: Re: Awesomeness in worldgen and Legends
Post by: Firehound on May 06, 2010, 07:03:21 am
Dwarf Fortress, the only game that has random peasants become nightmares of combat consistently.
Title: Re: Awesomeness in worldgen and Legends
Post by: Lord Shonus on May 06, 2010, 02:28:53 pm
I'm most impressed with the fact that that was the 77th rampage in that town.
Title: Re: Awesomeness in worldgen and Legends
Post by: Bardum Idith on May 07, 2010, 05:36:45 am
In 40d I once had a war that lasted for 2000 years. The cause of the war was an act of theft (I guess something like "They stole prickle berry! That means WAR!").
The war was between a human and a kobold civ, and consisted of more than 100 battles that all followed one scheme:

1. humans attack
2. kobolds flee into the jungle
3. kobolds come back
4. a pause of around 20 years
5. back to step 1

Nobody was hurt in this war, for 2000 years...
"Sometime they’ll give a war and nobody will come"  :D
Title: Re: Awesomeness in worldgen and Legends
Post by: Libelnon on May 07, 2010, 05:54:06 am
I had one game where the gobbos were wiped out completely by year 5.

The poor greenies had managed to get on the wrong side of about 6 megabeasts, who proceeded to wipe out their only fortress completely.

I went there in adventure mode. A pair of dragons were still hanging about.

As of the whole stingray thing, I remember seeing a lot of 'bat rays' in deeper pools on 40d. I don't think they were excluded as such at all.
Title: Re: Awesomeness in worldgen and Legends
Post by: Dbuhos on May 07, 2010, 11:28:10 am
202 elves vs 46 humans...
Reason..."Display of war and hunting trophies". I already can imagine it.

"One upon a time, a human visited an elf friend. Few seconds of talking with him, the human showed his friend the head of the bear he just killed. Next thing known is that the elf stabbed his friend to death and declared war to humans. HURRRRRRRRR ! YOU KILLED A BEAR, DIE HOMMIES !"
Title: Re: Awesomeness in worldgen and Legends
Post by: CrossBolt on May 09, 2010, 02:26:06 am
While not amazing I had a demon leader kill 219 dwarves
Title: Re: Awesomeness in worldgen and Legends
Post by: ungulateman on May 09, 2010, 03:05:01 am
What.

My latest world has forces of seven humans, goblins and dwarves holding of over two hundred elves in a siege.

I repeat. What.
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on May 09, 2010, 03:15:40 am
I'm not surprised.

(no, seriously, wood weapons.)
Title: Re: Awesomeness in worldgen and Legends
Post by: Sithlordz on May 11, 2010, 11:44:31 am


well, if anyone tried to attack the dwarfs, the attacking army would just be flooded with magma. that, or if the dwarfs felt like doing something different, they would dig under random human cities and sink em into the ground


I hope I wasn't the only one who thought: "Anya, they're SINKING CITIES WITH A GIANT... FORCE OF DWARVES! SERIOUSLY, THEY'RE ALL TOTALLY DRUNK OUT OF THEIR MINDS AND THEY HAVE BEAAAAAAARDS!"

Can someone mod in chainsaw bayonets for crossbows please?
Title: Re: Awesomeness in worldgen and Legends
Post by: Vester on May 11, 2010, 04:30:32 pm


well, if anyone tried to attack the dwarfs, the attacking army would just be flooded with magma. that, or if the dwarfs felt like doing something different, they would dig under random human cities and sink em into the ground


I hope I wasn't the only one who thought: "Anya, they're SINKING CITIES WITH A GIANT... FORCE OF DWARVES! SERIOUSLY, THEY'RE ALL TOTALLY DRUNK OUT OF THEIR MINDS AND THEY HAVE BEAAAAAAARDS!"

Can someone mod in chainsaw bayonets for crossbows please?

Chainsaw bolts would be much better.
Title: Re: Awesomeness in worldgen and Legends
Post by: lifehole on December 29, 2010, 02:51:12 pm
I think this deserves a bump.


I once had a world in the wasteland mod where the entire world had only one race: Mutants.


They wiped out the wastelander and vault dweller civs very early somehow, and there is only a few raiders left. The mutant all live on the border of an all evil tile mountain in the direct center of the world.
Title: Re: Awesomeness in worldgen and Legends
Post by: Tastysaurus Rex on December 31, 2010, 03:22:16 am
How does one view specific battles like you folks do? The closest I get is the string of deaths linked to a site, but based on the screenshots that's clearly not what you guys are doing.
Title: Re: Awesomeness in worldgen and Legends
Post by: Lord Shonus on December 31, 2010, 08:39:13 am
It's in "Historical events".
Title: Re: Awesomeness in worldgen and Legends
Post by: Ig88 on December 31, 2010, 09:44:41 pm
On an old world I no longer have, there was a demon(it was either a humanoid lizard or a giant winged scorpion) that became the ruler of a nation really early on in the world's history, he then went and tamed many various underground creatures(including giant olms). Afterwards it seems he led his prosperous nation through dozens of successful military campaigns(he fought personally in the battles too). Its just, whenever I think of that, I imagine a small comic like in the "Draw your adv. thread" with a giant pink-winged scorpion leading a bunch of humans to greatness. Each panel has some of the lyrics from "Harmony Harmony". The panel before "Oh love" would be the scorpion slaughtering people with a smile on its face. It was like an epiphany.
Title: Re: Awesomeness in worldgen and Legends
Post by: Learner on April 27, 2012, 12:00:42 pm
I started a new place and all, a very small area, 1050 years, and pretty safe.

I started out by killing vampires and human-form werewolves, (one of which had over 1050 copper coins! :o ).

Then I decided to go for this vampire known as Threbe Crowdflags, who had killed 760 people. Now... here's where it gets interesting, apparently, she's the mother of one of my companions! (It allows me to ask him when it happened.)

In the town my companions all live in known as Omkanil "Crosspillar", there lives a Deity known as Thran. (And since I've never seen one before, I was intrigued by his unique character/map icon.) Apparently, Threbe pissed him off on the early Autumn of 1000. That means... she's gotten 760 kills in 50 years!

Poor Tacnu Colulen.  :( It kind of hurts knowing we're off to kill his mother.

Anyways, after we encountered her and exposed her, the villagers all swarmed her. Tacnu who is also my spearman was perhaps doing the most damage. She lasted pretty well, but then she had suddenly decided to run outside the hut, forcing us to give chase. We ran over the hill after her, when she had suddenly decided to turn back towards us again now that the villagers stopped their chase. She was a PAIN!

She managed to stab my lasher in his weapon arm, chipping the bone pretty badly. He passed out about 3/4th through the battle.

She perhaps did the most damage to me. I went up to charge her from behind, but the impact knocked me down. She turned around, apparently angry at me scratching her, and went down to grab my legs. She held my right knee in a joint-lock, and then proceeded to snap it. She then kicked the leg afterwords as if to add insult to injury. She also bit my hand, dented the bone, torn up some nerves and some muscles. I too passed out. I may have an above average willpower, but honestly I'm surprised I lasted that long.

I had barely woken up shortly (thankfully I woke up at all), and saw that there was no more fighting. (I also saw my left ankle was broken! She must have attacked me while I was out.) I was worried she had escaped. Eventually though, (after passing out 2 more times), I saw her corpse. My maceman is in perfect condition, as was my Spearman Tacnu. My lasher Cawcul however, ended up with a broken shoulder, arm, and a torn open hand. I wasn't sure who had finished her, so I tried asking. Apparently, Tacnu, her son, had finished her off...

He doesn't ever talk about her anymore if you ask him about his family. :-X  Can't say I blame him. But you know what? During the entire time... she had never directly tried to attack Tacnu. (There were some counter-attacks, but all of them blocked.) Anyways... I think we did a pretty ok job... now all I have to do is drag my pathetic self back to the hamlet before night falls...