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Other Projects => Other Games => Topic started by: marples on August 01, 2012, 06:03:03 am

Title: Bethesda + Stalker = ?
Post by: marples on August 01, 2012, 06:03:03 am
It's only a rumour at present but .....


http://www.rockpapershotgun.com/2012/07/31/bethesda-have-rights-to-stalker-claims-galyonkin/ (http://www.rockpapershotgun.com/2012/07/31/bethesda-have-rights-to-stalker-claims-galyonkin/)

If it does turn out to be true then i'm not sure how to feel about it.

Title: Re: Bethesda + Stalker = ?
Post by: Rex_Nex on August 01, 2012, 06:29:08 am
They could do it.
Title: Re: Bethesda + Stalker = ?
Post by: jocan2003 on August 01, 2012, 06:45:00 am
Ok... im scared... why do i have bad vibes?....
Title: Re: Bethesda + Stalker = ?
Post by: Drakale on August 01, 2012, 06:52:52 am
Stalker had that very particular eastern/slavic soul that I hardly think Bethesda can emulate. I also don't see how it would make sense for them to put aside their fallout IP by releasing a new stalker game.
Title: Re: Bethesda + Stalker = ?
Post by: BuriBuriZaemon on August 01, 2012, 07:00:16 am
Gonna be consolized like Skyrim.
Title: Re: Bethesda + Stalker = ?
Post by: Fniff on August 01, 2012, 07:02:21 am
Dear Bethesda,

Please don't make a STALKER game, please. Make another Elder Scrolls, people like you for that! Sure, people liked Fallout 3, even me, but... Really, was it what we wanted?

STALKER cannot fit into your style of developing that I oppose but can see works for you. The game relies on a combination of greed, fear and terror. I haven't felt too scared to move in any dungeon in Oblivion or Fallout 3, but in The Dark Valley I couldn't move an inch after encountering the nastier things in there. This is due to the game designers who gave you the urge to move (Nice loot, a solving of the mystery), the fear (Dark corridors, silence, was that the growling of a monster or the wind?) and the terror (Oh God no, bloodsucker!), which creates an incredibly immersive feeling and makes you feel like a scared Stalker in an abandoned lab filled with demons who will tear him in two if he makes a wrong move.

Another thing is that they create a nice system and engine. The color is suitably washed out, the combat visceral and quick, the deaths anger-inducing and unfair. This really, really helped the atmosphere of the game: you were more likely to bleed out from your gunshots then you were to die from a direct shot. A nice blend of shooter and RPG. Do you really think you can make an engine from scratch that can work with that, or do you think the Gamebryo engine can stand up to the heights of A-Life and those fucking monolith gunfights?

I bid you adieu, Bethesda. May we only meet with a new Elder Scrolls.

P.S Apparently it's hip hating Bethesda and that means I can't complain about it, so this isn't a complaint, it's a letter.
Title: Re: Bethesda + Stalker = ?
Post by: Rex_Nex on August 01, 2012, 07:10:27 am
They could be buying it for a reason other then making a game with it. They could resell it, or just keep a possible competitor with Fallout out of the market (or so I heard.).
Title: Re: Bethesda + Stalker = ?
Post by: Fniff on August 01, 2012, 07:17:04 am
Yeah, I hope so. Again, I'm not confident that they can do this.
Title: Re: Bethesda + Stalker = ?
Post by: alexandertnt on August 01, 2012, 07:38:52 am
To be honost there are worse companies that could have bought it. But if Bethesda try to make their own Stalker game... It just wouldn't feel right. As Drakale said, the game has a unique feel to it that Bethesda would not be able to emulate. They could make something playable, but it would end up feeling empty.
Title: Re: Bethesda + Stalker = ?
Post by: Rowanas on August 01, 2012, 07:39:15 am
Shame. As much as I want a new Stalker (oh god, I want a new Stalker game so badly), I don't want it made by Bethesda. I've seen them trying to do horror sections in Fallout and the Elder Scrolls games, but they just... can't.

When Bethesda keep me still, it's because I'm scared of my character dying.
When GSC keep me still, it's because I'm scared.

As everyone here has said, it's the atmosphere that takes Stalker up a notch. I'm not sure whether a console/PC version would necessarily be as bad as everyone makes out, but if Bethesda don't bring in at least a few of the ex-GSC devs to get the tone right, then Stalker is a dead property.

On the other hand, if they're just buying it to keep it out of the market, I'm in two minds. It'll be nice to have the Stalker series end with grace intact, instead of milking it for all it's worth (Blizzard, i'm looking at you), but we'll never get another one, and that makes me sad.
Title: Re: Bethesda + Stalker = ?
Post by: Cthulhu on August 01, 2012, 08:03:43 am
Yeah.  Fallout 3 was fun for a while but it felt soulless.  I was never immersed, I was always playing a very okay game.  I don't want that for STALKER.

Title: Re: Bethesda + Stalker = ?
Post by: MrWillsauce on August 01, 2012, 08:07:13 am
Oh gods please no.
Title: Re: Bethesda + Stalker = ?
Post by: m0nster on August 01, 2012, 08:08:02 am
If the news is true it doesn't mean that Bethesda Game Studios will develop the game.
ZeniMax Media is the parent of severals other video game developers besides Bethesda Game Studios that could work on it: Vir2L Studios, Mud Duck Productions, ZeniMax Online Studios, id Software, Arkane Studios, Tango Gameworks and MachineGames.
Or it will be only published by Bethesda Softworks and developed by a outside studio like Obsidian Entertainment.

But I'm pretty sure either way we won't (if at all) get a game capturing the whole S.T.A.L.K.E.R. feeling.
Title: Re: Bethesda + Stalker = ?
Post by: dogstile on August 01, 2012, 08:26:05 am
Eh, i'm all for it. Contrary to popular belief I didn't actually think they ruined Fallout (considering the game was dead anyway) and the Elder Scrolls (which is still pretty entertaining if not to my particular tastes) so i'll be giving it a playthrough if they do make it.

If not, hell, I have the old stalker games.
Title: Re: Bethesda + Stalker = ?
Post by: Dutchling on August 01, 2012, 08:30:59 am
I never liked Stalker anyway. Seemed like half the game was running away from bears, and the other half was running into magical air fairies.
Title: Re: Bethesda + Stalker = ?
Post by: Rex_Nex on August 01, 2012, 08:41:19 am
You don't understand! That's part of the eastern pizazz!
Title: Re: Bethesda + Stalker = ?
Post by: MrWillsauce on August 01, 2012, 08:45:50 am
Doesn't like running from bears = clearly isn't an Eastern European
Title: Re: Bethesda + Stalker = ?
Post by: Fniff on August 01, 2012, 09:13:41 am
Hm, I personally like games that aren't afraid to make you run like fuck, but I can admit that Stalker's core premise is hard to mass-market. It's always been a kind of game defined by it's fanbase, not it's markets, so you have to change a lot of things if Bethesda wants it to sell as well as Fallout 3 and New Vegas, let alone the Elder Scrolls.
Title: Re: Bethesda + Stalker = ?
Post by: Cheese on August 01, 2012, 09:25:59 am
Mostly for the aforementioned reasons, I hope they don't do it. The atmosphere is the thing that makes the game great and it's something that I think only an east European dev could do. Or at least something Bethesda could not pull off.
Title: Re: Bethesda + Stalker = ?
Post by: nenjin on August 01, 2012, 09:31:38 am
Well, on the plus side, the series will survive.

On the minus side, what form it survives in is debatable. Part of S.T.A.L.K.E.R's appeal to me was that it didn't look or feel like other games on the market. It had its own methods. Meanwhile, Bethesda is the king of imprinting their particular brand of values and design on anything they touch.

So yeah, consider me not pleased. I can't wait for Bethesda to take S.T.A.L.K.E.R mechanics and reduce them down until they can fit neatly in a sandwich baggie.
Title: Re: Bethesda + Stalker = ?
Post by: Rex_Nex on August 01, 2012, 09:45:15 am
It always bugs me when people say that a game loses its dignity if a terrible sequel is made. If anything, all that does is make the original seem all that much better in comparison. I mean, look at Morrowind. People always are giving that game the internet's equivalent of a blowjob simply because Bethesda made what some consider inferior sequels to it. If they stopped at TES at Morrowind, do you think people would still talk about it?

I'd have to say "no.", and there is my reason why keeping Stalker alive in any form at all is better then "letting it die with its dignity intact.". Brother bay12er, a game as good as S.T.A.L.K.E.R has no fear of losing its dignity, do not worry yourself.
Title: Re: Bethesda + Stalker = ?
Post by: Fniff on August 01, 2012, 09:48:13 am
It's just that there tends to be worries about an influx of people who played the remake, liked it, then play the older ones and say "This sucks, it doesn't have any simplified features that I'm used to!" and then there's a sudden burst of complaints in the fan forums and it's frustrating, and you end up with a fucked up community that will never be united as it once was, now a wasteland of yelling and dick comparsions.

At least, that's what I think the core of the fear around remakes and restarts is by the older fans of the series.
Title: Re: Bethesda + Stalker = ?
Post by: Catastrophic lolcats on August 01, 2012, 10:06:13 am
Coming soon to PC Play Station/Xbox near "close to" you: Stalker 2. Including and limited to:
Flat, boring world.
Terrible Animation.
Bad plot.
2 Epic storylines based off your alignment.
Horrible port.
Bad engine.
Even worse ruleset (when possible).

But that's not all! Pay with your credit card and receive up to (!) an hour's worth of entertainment free, with the Freedom DLC, usually priced at 79.99 USD, 1919.90 Euros, infinite AUD!
Title: Re: Bethesda + Stalker = ?
Post by: Aqizzar on August 01, 2012, 10:19:04 am
It's just that there tends to be worries about an influx of people who played the remake, liked it, then play the older ones and say "This sucks, it doesn't have any simplified features that I'm used to!"...

Y'know, I don't particularly want to see what Bethesda would do with Stalker either, but it's not like Stalker was a particularly complicated game.  It was an open-world FPS with some robust inventory management.  The only "stats" were your defense values, and the only mechanics were what you were shooting with.

If anything, my concern would be a Bethesda Stalker being more complex, and needlessly so.  I can easily imagine it winding up an RPG pretending to be a shooter as with Fallout 3, instead of a shooter pretending to be an RPG which is what I liked about Stalker.  It was detailed and dead simple at the same time.

It was also designed with the finesse of PC controls in mind, so yeah the shitty console-to-PC effect would be my biggest worry.

If anything about this rumor is even close to true that is.
Title: Re: Bethesda + Stalker = ?
Post by: Fniff on August 01, 2012, 10:21:16 am
It's just that there tends to be worries about an influx of people who played the remake, liked it, then play the older ones and say "This sucks, it doesn't have any simplified features that I'm used to!"...

Y'know, I don't particularly want to see what Bethesda would do with Stalker either, but it's not like Stalker was a particularly complicated game.  It was an open-world FPS with some robust inventory management.  The only "stats" were your defense values, and the only mechanics were what you were shooting with.

If anything, my concern would be a Bethesda Stalker being more complex, and needlessly so.  I can easily imagine it winding up an RPG pretending to be a shooter as with Fallout 3, instead of a shooter pretending to be an RPG which is what I liked about Stalker.  It was detailed and dead simple at the same time.

It was also designed with the finesse of PC controls in mind, so yeah the shitty console-to-PC effect would be my biggest worry.

If anything about this rumor is even close to true that is.

Hm, yeah. Maybe I'm getting the wrong end of the stick here, it might be the simplicity.

It seems a bad move on Bethesda's part, but Fallout at the time they bought it was a pretty dead IP with a smaller fanbase then the Elder Scrolls. So, I wouldn't put it past them to do this, given how well it worked the last time.
Title: Re: Bethesda + Stalker = ?
Post by: NobodyPro on August 01, 2012, 10:23:37 am
If they end up making it:
Bethesda Game Studios makes it, we get an OK shooter crossed with an OK RPG, with some good characters but overall lack of relevance to main story. Main quest inevitably sucks. 
Obsidian guys make it, we get a great RPG with shooter elements mixed in in he right places, characters you can give a shit about (that can actually die) and interconnected quests and consequences for your actions. Though it will inevitably suffer problems and awkwardness from running on the Gamebryo 2 Creation Engine.
Different developer creates it with Bethesda publishing it, anything can happen.

PRE-EDIT: Ninja has a good point. S.T.A.L.K.E.R is not a true RPG in the first place.
Title: Re: Bethesda + Stalker = ?
Post by: Catastrophic lolcats on August 01, 2012, 11:28:30 am
I was being overly mean, S.T.A.L.K.E.R.; please come back. We'll kill Viktor Yanukovych for you, just bless us with your presence. It's not funny anymore, YOU COME BACK THIS INSISTENCE! We love you.  :'(
Title: Re: Bethesda + Stalker = ?
Post by: Rez on August 01, 2012, 11:54:32 am
It's hip to hate bethesda, because they can't make a polished game for the life of them.  They've released game after game that are only finished after extensive and total mods and overhauls, to the extent that they're claiming it's a feature now.

If it's their in-house studio, they've not built a game with actual tight shooter mechanics in the last 12 years, at least.

If they give it to another studio, I can but wonder who they'll give it to.  Who's going to develop STALKER game-play in the west?  We're pretty keen on auto-aiming iron-sights and regenerating hp in the US.

STALKER could definitely use a dose of AA attention, but I know Beth can't develop it and I doubt they can publish it.

You know who might bring STALKER the attention it needs, in an appropriate way?  Crytek. 
Title: Re: Bethesda + Stalker = ?
Post by: Mictlantecuhtli on August 01, 2012, 12:02:05 pm
This is going to be absolute shit. Hope and pray to whatever gods you worship that this doesn't happen.

You know who might bring STALKER the attention it needs, in an appropriate way?  Crytek.

We'd have the same issue of graphics>gameplay.
Title: Re: Bethesda + Stalker = ?
Post by: Rez on August 01, 2012, 12:13:25 pm
At least crytek has experience with a real shooter.  I'm surprised that crysis 2 was by the same team as farcry 1 and crysis 1, so maybe they're losing their touch.

Edit: When has anyone accused Bethesda of making pretty games?
Title: Re: Bethesda + Stalker = ?
Post by: Mictlantecuhtli on August 01, 2012, 12:15:52 pm
Edit: When has anyone accused Bethesda of making pretty games?

Noone has; which is part of the issue. It's a rather glaring flaw when a 'AAA' game studio hasn't made a worth a shit RPG in about ten years. They spend so little time on gameplay and actual video game concepts of fun that their mediocre graphics and design in general ends up getting the red-headed stepchild treatment due to being not only awful, but being the parts they actually worked on.
Title: Re: Bethesda + Stalker = ?
Post by: mcclay on August 01, 2012, 12:17:24 pm
Everyone please stop hating on Bethesda, it's getting annoying as fuck. I personally like Skyrim, Oblivion and Fallout 3. It is getting annoying to see people yelling at them just becasue they didn't make those games excatly like orignal. Also, why is simplifaction so bad, I thought the game system in Skyrim was fun and intunntive. I thought over complex systems were supposed to be bad in vidya games since they make it harder to play. I prefer my game to be simplfied rather than complex. at least in game mechanics, so why is what Bethesda is doing so "bad?"
Title: Re: Bethesda + Stalker = ?
Post by: Mictlantecuhtli on August 01, 2012, 12:19:36 pm
(flaming removed)
Title: Re: Bethesda + Stalker = ?
Post by: mcclay on August 01, 2012, 12:22:39 pm
Everyone please stop hating on Bethesda, it's getting annoying as fuck. I personally like Skyrim, Oblivion and Fallout 3. It is getting annoying to see people yelling at them just becasue they didn't make those games excatly like orignal. Also, why is simplifaction so bad, I thought the game system in Skyrim was fun and intunntive. I thought over complex systems were supposed to be bad in vidya games since they make it harder to play. I prefer my game to be simplfied rather than complex. at least in game mechanics, so why is what Bethesda is doing so "bad?"

It's called bastardization of a classic. Just because you like simpleness doesn't mean us adults should.

Wow, way to be a dick. I would prefer you get off your nostialgia fuled high horse and stop lording over everyone. It's people like you who piss me off, acting like you own a franchise becasue you played an earlier title and being a dick to anyone who plays and likes the newer ones.
Title: Re: Bethesda + Stalker = ?
Post by: Rez on August 01, 2012, 12:30:34 pm
Just a reminder, you're on the df forums and you're claiming that simplicity is more important to you than complexity.  This is about as bizarre a statement as I've seen in a minute.

It's not that they're not exactly like the original, it's that they're the same game, made just as poorly in each iteration.  Fallout 3 is Oblivion with a few different textures and models.

Frankly, it's not his fault you're taking offense at other people not loving games you like.  Take it easy.
Title: Re: Bethesda + Stalker = ?
Post by: Aqizzar on August 01, 2012, 12:34:10 pm
It is shitting all over somebody else's idea of a good game though.

It's called bastardization of a classic. Just because you like simpleness doesn't mean us adults should.

As someone who bought Daggerfall when it was the hot new thing, I can tell you that you're being a parody of an elitist jackass, and you're objectively wrong about both the value of "complexity" and it's existence versus non-existence.

Yeah, Skyrim isn't nearly as "complex" as say Daggerfall was.  Conversely, Daggerfall was an empty, ugly, clunky game whose faults stemmed mostly from being too "complex" and buggy for its own good.  Wow, look at that, age doesn't make a game good.
Title: Re: Bethesda + Stalker = ?
Post by: Rez on August 01, 2012, 12:37:04 pm
It's not shitting over someones idea of a good game to point out when a game is poorly designed, has poor graphics, and a bad story.  If you can't take that, you're way too emotionally invested in the game and/or the argument.
Title: Re: Bethesda + Stalker = ?
Post by: UltraValican on August 01, 2012, 12:43:28 pm

Wow, way to be a dick. I would prefer you get off your nostalgia fueled high horse and stop lording over everyone. It's people like you who piss me off, acting like you own a franchise because you played an earlier title and being a dick to anyone who plays and likes the newer ones.
No need to be so hostile, buddy. Calm down a little.

Also everyone needs to realize intuitive != shallow gameplay and complex controls doesn't automatically make the game complex.
"Simplifying games"(cutting gameplay options/builds so people might not get confused) is whats wrong with industry,but taking a game with a relatively out dated battle system and breathing new life into it is far from what I would call "bastardization".
Title: Re: Bethesda + Stalker = ?
Post by: Oliolli on August 01, 2012, 12:44:16 pm
It's not confirmed yet. According to some Facebook posts, it is false.

Quote from: Nite69
official stalker facebook page says none of this is true, bethesda has no claims to stalker

https://www.facebook.com/officialstalker/posts/502564966436090 (https://www.facebook.com/officialstalker/posts/502564966436090)

https://www.facebook.com/officialstalker/posts/502592336433353 (https://www.facebook.com/officialstalker/posts/502592336433353)

According to the RPS article, it is only the rights to make a game, not the brand in itself, so GSC still owns S.T.A.L.K.E.R.

Either way, the old S.T.A.L.K.E.R. games wont disappear, mods probably wont stop coming, and then there's that Nuclear Union -thing coming, who knows what will happen with that? Wait and see...
Title: Re: Bethesda + Stalker = ?
Post by: Aqizzar on August 01, 2012, 12:50:14 pm
It's not confirmed yet. According to some Facebook posts, it is false.

Quote from: Nite69
official stalker facebook page says none of this is true, bethesda has no claims to stalker

https://www.facebook.com/officialstalker/posts/502564966436090 (https://www.facebook.com/officialstalker/posts/502564966436090)

https://www.facebook.com/officialstalker/posts/502592336433353 (https://www.facebook.com/officialstalker/posts/502592336433353)

According to the RPS article, it is only the rights to make a game, not the brand in itself, so GSC still owns S.T.A.L.K.E.R.

Hooray, everyone go home, nothing more to see here.

...There's never going to be a Stalker 2, is there...
Title: Re: Bethesda + Stalker = ?
Post by: Rex_Nex on August 01, 2012, 09:06:22 pm
Everyone please stop hating on Bethesda, it's getting annoying as fuck. I personally like Skyrim, Oblivion and Fallout 3. It is getting annoying to see people yelling at them just becasue they didn't make those games excatly like orignal. Also, why is simplifaction so bad, I thought the game system in Skyrim was fun and intunntive. I thought over complex systems were supposed to be bad in vidya games since they make it harder to play. I prefer my game to be simplfied rather than complex. at least in game mechanics, so why is what Bethesda is doing so "bad?"

It's called bastardization of a classic. Just because you like simpleness doesn't mean us adults should.

Wow, way to be a dick. I would prefer you get off your nostialgia fuled high horse and stop lording over everyone. It's people like you who piss me off, acting like you own a franchise becasue you played an earlier title and being a dick to anyone who plays and likes the newer ones.

Don't worry about him, he's a complete asshole to anyone who dares protect bethesda (http://www.bay12forums.com/smf/index.php?topic=91172.msg2884199#msg2884199). Best just ignore it.
Title: Re: Bethesda + Stalker = ?
Post by: MrWiggles on August 01, 2012, 09:21:26 pm
Man, that guy reminds me a lot of No Mutants Allowed community.
Title: Re: Bethesda + Stalker = ?
Post by: dogstile on August 01, 2012, 09:39:55 pm

Wow, way to be a dick. I would prefer you get off your nostalgia fueled high horse and stop lording over everyone. It's people like you who piss me off, acting like you own a franchise because you played an earlier title and being a dick to anyone who plays and likes the newer ones.
No need to be so hostile, buddy. Calm down a little.

The guy he's responding to just called everyone who disagreed with him a child, why shouldn't he be hostile? Hostile response to a hostile tone dude.
Title: Re: Bethesda + Stalker = ?
Post by: Tellemurius on August 01, 2012, 09:53:48 pm
Man, that guy reminds me a lot of No Mutants Allowed community.
Hey now while we were appalled on the fact Fallout 3/NV went straight off course with the main series, some of us do like how they turned out especially 3 on the eastern side of the states.
Title: Re: Bethesda + Stalker = ?
Post by: Catastrophic lolcats on August 01, 2012, 09:56:31 pm
Man, that guy reminds me a lot of No Mutants Allowed community.
Hey now while we were appalled on the fact Fallout 3/NV went straight off course with the main series, some of us do like how they turned out especially 3 on the eastern side of the states.
I know this is a massive derailment but to be fair the No Mutants Allowed community usually produce some great stuff for the series. I'm usually able to forgive dicks if they're able to make something useful.
Title: Re: Bethesda + Stalker = ?
Post by: Pnx on August 01, 2012, 10:01:18 pm
I'd genuinely like to see Stalker done with Bethesda's Fallout engine, it's much better suited to doing a free roaming FPS/RPG than the engine GSC was using. But I am worried about how this will turn out, maybe this will be the best Stalker game yet, maybe it will be a big letdown, maybe it will just be something mediocre.
Title: Re: Bethesda + Stalker = ?
Post by: dogstile on August 01, 2012, 10:05:56 pm
I'd like to see it done on Beth's engine purely for modding. It would be pretty sweet, I can see aspiring game designers taking the faction wars from clear sky and making it work, which would be awesome. I loved those. Shame they never worked.
Title: Re: Bethesda + Stalker = ?
Post by: Bdthemag on August 01, 2012, 10:16:20 pm
Everyone please stop hating on Bethesda, it's getting annoying as fuck. I personally like Skyrim, Oblivion and Fallout 3. It is getting annoying to see people yelling at them just becasue they didn't make those games excatly like orignal. Also, why is simplifaction so bad, I thought the game system in Skyrim was fun and intunntive. I thought over complex systems were supposed to be bad in vidya games since they make it harder to play. I prefer my game to be simplfied rather than complex. at least in game mechanics, so why is what Bethesda is doing so "bad?"
Spoiler (click to show/hide)

Anyways, if Bethesda tried to make a STALKER game they'd do a terrible job and completely miss the point of the series. It would probably be a Fallout clone, in my opinion. Although I doubt they'll make a STALKER game, probably just wanted to get a competing game off the market or sell it off later.
Title: Re: Bethesda + Stalker = ?
Post by: nenjin on August 01, 2012, 10:16:55 pm
I guess Bethesda + Stalker = Infighting. :P
Title: Re: Bethesda + Stalker = ?
Post by: Sensei on August 01, 2012, 11:57:03 pm
For all the very legitimate complaints towards Bethesda, I'm going to say that Skyrim was an improvement over Oblivion. I know they didn't make New Vegas, but being pretty well accepted as an improvement over FO3 I'd wouldn't put it past them to learn a few things. I dunno about a Bethesda Stalker game, but I'd say I can't hate the company as a whole. Also, I haven't played it, but I'm told Bethesda HAS succeeded at being scary before with their Call of Cthulu game.

Quote
The game contains a number of bugs, which have never been officially patched. For example, during one mission the player needs to fire a cannon at enemy wizards. On some Windows systems the enemies are not rendered by the game at all, making it very difficult for the player to hit them.

..of course, they ARE still the same Bethesda we love/hate...
Title: Re: Bethesda + Stalker = ?
Post by: Tellemurius on August 02, 2012, 01:27:02 am
For all the very legitimate complaints towards Bethesda, I'm going to say that Skyrim was an improvement over Oblivion. I know they didn't make New Vegas, but being pretty well accepted as an improvement over FO3 I'd wouldn't put it past them to learn a few things. I dunno about a Bethesda Stalker game, but I'd say I can't hate the company as a whole. Also, I haven't played it, but I'm told Bethesda HAS succeeded at being scary before with their Call of Cthulu game.

To be frank with Call of Cthulu, once you get your hands on a gun it gets ridiculously easy and hard.
Title: Re: Bethesda + Stalker = ?
Post by: Vherid on August 02, 2012, 02:41:30 am
I personally don't think they could do it. They just have not showed the dark grit in any of their games. I don't think they can do the atmosphere or style properly at all.
Title: Re: Bethesda + Stalker = ?
Post by: Oliolli on August 02, 2012, 02:46:49 am
Not once has a Bethesda game made me react the same way a bloodsucker in the night, a controller in an abandoned building or the X-labs have. Somehow I don't see it starting now.
Title: Re: Bethesda + Stalker = ?
Post by: scriver on October 07, 2012, 09:53:57 am
The reason so many people are afraid of "dead" old series being revived by the wrong companies is that it'll diminish the chances of a "proper" game being released. Especially if people will start associating the brand with the new game. They aren't saying it will ruin the old games, just that they're afraid it will ruin the chances of new games like them of the same series.


Man, that guy reminds me a lot of No Mutants Allowed community.
Hey now while we were appalled on the fact Fallout 3/NV went straight off course with the main series, some of us do like how they turned out especially 3 on the eastern side of the states.

"I'm looking for my father. Middle-aged guy. Have you seen him?"

That line pretty much sums up what level of quality F3 was on.
Title: Re: Bethesda + Stalker = ?
Post by: Tellemurius on October 07, 2012, 10:40:36 am
The reason so many people are afraid of "dead" old series being revived by the wrong companies is that it'll diminish the chances of a "proper" game being released. Especially if people will start associating the brand with the new game. They aren't saying it will ruin the old games, just that they're afraid it will ruin the chances of new games like them of the same series.


Man, that guy reminds me a lot of No Mutants Allowed community.
Hey now while we were appalled on the fact Fallout 3/NV went straight off course with the main series, some of us do like how they turned out especially 3 on the eastern side of the states.

"I'm looking for my father. Middle-aged guy. Have you seen him?"

That line pretty much sums up what level of quality F3 was on.
LIBERTY PRIME ATTACK THIS COMMUNIST
Title: Re: Bethesda + Stalker = ?
Post by: jocan2003 on October 07, 2012, 11:08:31 am
Everyone please stop hating on Bethesda, it's getting annoying as fuck. I personally like Skyrim, Oblivion and Fallout 3. It is getting annoying to see people yelling at them just becasue they didn't make those games excatly like orignal. Also, why is simplifaction so bad, I thought the game system in Skyrim was fun and intunntive. I thought over complex systems were supposed to be bad in vidya games since they make it harder to play. I prefer my game to be simplfied rather than complex. at least in game mechanics, so why is what Bethesda is doing so "bad?"
Spoiler (click to show/hide)

Anyways, if Bethesda tried to make a STALKER game they'd do a terrible job and completely miss the point of the series. It would probably be a Fallout clone, in my opinion. Although I doubt they'll make a STALKER game, probably just wanted to get a competing game off the market or sell it off later.

Wow can i copy paste that? Because you clearly nailed what i was thinking and would be faster :P
Title: Re: Bethesda + Stalker = ?
Post by: wrwr on October 07, 2012, 01:14:20 pm
While Stalker was in no way special or innovative on the technical side, the atmosphere it created made this game very interesting. Bethesda would ruin it. They would just rip out and flanderize the most obviously attractive elements of the prequels without even touching the attitude behind them.

And they would massively dumb it all down for casual console players. Being the invincible super hero who can get away with everything makes the game boring for everyone else. The "Hardcore" mode in New Vegas was an insult to every non-braindead player.
Title: Re: Bethesda + Stalker = ?
Post by: scriver on October 07, 2012, 02:21:47 pm
New Vegas was made by Obsidian, not Bethesda.
Title: Re: Bethesda + Stalker = ?
Post by: Flying Dice on October 07, 2012, 03:53:19 pm
To be fair, I (at least) didn't get New Vegas (or FO3, or Oblivion, or Skyrim) with the expectation of them being super-hard survival RPGs. I got them because I wanted to shoot and stab lots of things with lots of other things. Going into a Bethesda game with the expectation of it being anything other than a buggy hack'n'slash action game is a tad foolish. S'not to say that they're a bad dev, just a very predictable one.
Title: Re: Bethesda + Stalker = ?
Post by: Flying Dice on October 07, 2012, 04:37:52 pm
It's sort of remarkable how they've turned being awful bugtesters into a selling point.
Title: Re: Bethesda + Stalker = ?
Post by: Rez on October 08, 2012, 06:15:27 am
Bethesda can't do gunplay.
Title: Re: Bethesda + Stalker = ?
Post by: alexandertnt on October 08, 2012, 07:18:01 am
Bethesda can't do models/animations.

Seriously, if all the animations/models have that uncanny vally look to them (which in my mind is basically the de facto Bethesda aesthetic) then I would be very unhappy.

To be fair, I (at least) didn't get New Vegas (or FO3, or Oblivion, or Skyrim) with the expectation of them being super-hard survival RPGs. I got them because I wanted to shoot and stab lots of things with lots of other things. Going into a Bethesda game with the expectation of it being anything other than a buggy hack'n'slash action game is a tad foolish. S'not to say that they're a bad dev, just a very predictable one.

Of course, people should know what they are going to buy, and if you want a buggy shoot and stab simulator than Bethesda are fine. But most of the problem people are having is that Stalker is not a buggy shoot-and-stab simulator, and they are worried that that is what they will turn it into. The concern is not with it being a Bethesda product, its with it becomming a Bethesda product.