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Other Projects => Other Games => Topic started by: Intrinsic on April 29, 2016, 02:16:44 pm

Title: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Intrinsic on April 29, 2016, 02:16:44 pm
https://duelyst.com/

I just started this today and i must say it's pretty darn good fun and an exceptionially good pixel visual style with all the units beautifully animated. It's F2P with a very generous model.
Intead of just having cards you place on the board like MTG etc you place units which you can then move around and have various abilities.

Blurb from the wiki:
DUELYST is a competitive strategy game focused on tactical combat, squad building, and ranked ladder play. Each battle is a 1v1 match between two online opponents. Gameplay in DUELYST is turn-based, with players taking turns to play cards from their hand to cast powerful spells, equip mighty artifacts, or summon deadly minions to move and attack on the battlefield on their behalf. Each match is fast-paced (less than 10 minutes) with a simple winning objective: reduce the enemy General's health to zero before they can do so to you.

Choose from 6 Factions to play, each with their own unique minions and positioning capabilities.
Build your custom squad from over 350 battle units, spells, and artifacts.

If you use this referral code: intrinsicpalomides
you'll start with a bonus 100 gold which is the value of 1 pack of cards.

You can enter this referral code during signup & in the settings under “Redeem referral/gift code”.

Trailer: https://www.youtube.com/watch?v=V7J0cO6AMdU

A few screenies:
(https://duelyst.com/img/screenshots/screen-1.jpg)

(https://duelyst.com/img/screenshots/screen-2.jpg)

(https://duelyst.com/img/screenshots/screen-3.jpg)

(https://duelyst.com/img/screenshots/screen-4.jpg)


Old topic, older than 120 days: http://www.bay12forums.com/smf/index.php?topic=153693.0
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 18, 2016, 02:44:27 am
I've been playing this for almost 2 months now and it's pretty darn awesome. "Duelyst is a fast-paced collectible card game with a tactical battlefield." describes it well. It has this very cool pixeled style for the units and playing on the battle field where not only which cards you use matters, so does positioning so it has that added tactical dimension.

There are 6 main factions and 1 neutral from which you can build your decks from, and in the 6 main factions you have 2 different generals which each have a different ability they can use during the game. Each month at least 4 new cards are added, this month we had 11 and the expansion is due within the next 2 months which will add a load more cards.

Their F2P model is insanely good value, in games like HS the chances of getting a legendary from a pack are 1:20-25 in Duelyst it's 1:4 so you get a solid collection fast. And from running through the tutorial and playing your 1st day i think i got something like enough gold for 10 packs. Then you have the Practice & Solo Challenges(really good at teaching you the various card & board mechanics) area which you get another ~5 packs from. In gauntlet(think arena in HS) you break even from winning only 2/3 games which is nuts, i got my best run last night at 8 wins, you get 1 free entry after 7 wins.

This short 6 mins video here from Brian Kibler will give you a quick run down:
https://www.youtube.com/watch?v=Nw-0ONGcELo
he has 6 videos in that series.

https://duelyst.com/

If you use this referral code: intrinsicpalomides
you'll start with a bonus 100 gold which is the value of 1 pack of cards.

You can enter this referal code during signup & in the settings under “Redeem referral/gift code”.

It'd be really great to see you guys in there, feel free to ask any questions.
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 18, 2016, 03:09:01 pm
Yes i linked the old post in my OP, and the game's changed from draw 2 to draw 1 now which changed things around a lot so well worth checking out again if you haven't since then. Plus the new alternate generals in each faction openning up a huge amount of choice.

So far i've been playing with what i get from packs, crafted very few cards, and only common ones  that work in most decks to get the most value out of them. Due to open a bunch of packs next week though then craft some cards to make that push to diamond/s-rank before the end of the month for the card rewards. Hanging in gold atm messing around with decks, but i do gauntlet runs over the weekend.
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: Will Alvein on June 20, 2016, 08:03:37 pm
I stopped my usual lurking of these forums and logged in to say that this game is great.

I found about it reading this thread, so I've only played a few hours so far, but at least my first impressions are great.

It has some interesting design decisions that I quite like, being able to 'mulligan' one of the cards in your hand every turn is something I've never seen before, but I love it. Having your hero basically be a summoner, but still be a creature in the field of battle is also fun, and the abilities of cards, which will be in many cases familiar if you've played hearthstone, are so much more interesting in a tactics game, but simple enough that it doesn't become too complicated.

It's also pretty fun getting 'good' cards rather frequently, I must have opened 5 packs and already got 2 legendaries and some other cards with interesting abilities, enough for me to make my own deck, which is probably terrible, but I'm having fun climbing the ladder with it so far  :P

If you like card games and/or tactics games you should definitely give it a try.
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: nenjin on June 20, 2016, 10:08:05 pm
The pixel art is sick. Doesn't have any sort of SP to it, does it though?
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: hops on June 20, 2016, 10:21:27 pm
What's its business model, though?
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 21, 2016, 02:09:47 am
The pixel art is sick. Doesn't have any sort of SP to it, does it though?

Yes the pixel art and the art in general is very very nice, plus all the units are animated. Some of the new ones from the expansion are sick indeed:

https://twitter.com/PlayDuelyst/status/737713964478431232

https://twitter.com/PlayDuelyst/status/735141966954913792

The "explosion" on the last one just looks amazing. These 2 are from the upcomming expansion.

By SP do you mean Single Player? in the latest patch notes they list this:

More expansive single player modes with challenging AI battles.

They covered the AI before in more detail i can't find the info now, but it's more of a true AI in that it actually learns from analysing top players play and so the AI decks should in theory end up following the meta they say i'll try find the article.

As it stands for SP atm you have the Practice modes, where you can try your decks(you get 6 in built default ones you can play, or make your own) And also the Solo Challenges which get harder as you go through them and are pretty head scratching as it teaches you some of the more complex mechanics, as you have to defeat your opponent in a single turn given the board layout and cards provided.
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 21, 2016, 02:25:22 am
What's its business model, though?

It's F2P, ingame currency is Gold and a pack costs 100 Gold. You get 2 daily quests(upto 30g reward each) + 1st win bonus(25g) plus you get 15g for winning every 2 games. So just doing your daily quests and 1st win bonus you can buy a pack of cards.
You can buy packs with money too, each account has a 1 time offer of 10 packs for $10. The cheapest priced pack is $2.99 for 2 packs, upto $49.99 for 40 packs.
Gauntlet costs 150g to enter, in future they play to offer tickets for money.

Latest patch notes list this for future:

Cosmetics loot system with Emotes, Card Backs, Profile Icons, and Skins.

And i guess part of that may end up being monetised.
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: Aklyon on June 21, 2016, 11:42:29 am
ptw.
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: nenjin on June 21, 2016, 12:06:06 pm
Can you earn anything doing these single player challenges? Or can you only earn new cards through VS?
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 21, 2016, 12:37:23 pm
Can you earn anything doing these single player challenges? Or can you only earn new cards through VS?

Yes the Solo Challenges reward you with a one time Gold reward, i've done all mine so can't see the exact rewards atm but i know some are 10g, some 5 and i think a few higher value ones. You'll be able to get ~3 packs(at least 2 anyways) just from doing those i would imagine. There are 6 sets of challenges with 5 in each set.

Reminder you can use the referral code: "intrinsicpalomides" and you'll start with a bonus 100 gold. You can enter this referal code during signup & in the settings under “Redeem referral/gift code”.
Then for another free pack of cards you can add me as a friend and Challenge me to a fight. A bunch of people already took up this offer and some made it to Silver rank already :)

There are various hidden achievements which grant rewards too:

"Journeyman Questor"
Complete your first quest.
Reward: 1 Random Neutral Epic

"Helping Hand"
Play your first 10 games.
Reward: 100 Gold

"Best of Friends"
Play a game with a friend.
Reward: 1 Spirit Orb

"World Explorer"
Play 1 game with each faction.
Reward: 1 Random Faction Legendary

"Epic Questor"
Complete 5 quests.
Reward: 1 Random Neutral Epic

"Entering The Gauntlet"
Play 20 games.
Reward: 1 Gauntlet Ticket

"The Art of War"
Play 50 games.
Reward: 100 Gold

"Legendary Questor"
Complete 13 quests.
Reward: 1 Random Neutral Legendary

"Indomitable Spirit"
Complete 100 quests.
Reward: 100 Gold

"Collector Supreme"
Collect at least 1 of each common card.
Reward: 1 Random Neutral Epic and 1 Random Neutral Rare

So you'll get a bunch of packs & nice cards from those too, it's very generous at times with rewards.

At the end of each month you gain rewards too:

Highest Achieved Rank 20
Loot Crate Reward: 1 x Monthly Epic + Spirit + Gold

Highest Achieved Rank 10
Loot Crate Reward: 1 x Monthly Legendary + 1 x Monthly Epic + Spirit + Gold

Highest Achieved Rank 5
Loot Crate Reward: 1 x Monthly Rare + 1 x Monthly Legendary + 1 x Monthly Epic + Spirit + Gold

Highest Achieved Rank: S-Rank
Loot Crate Reward: 1 x Monthly Common + 1 x RANDOM Legendary + 1 x Monthly Rare + 1 x Monthly Legendary + 1 x Monthly Epic + Spirit + Gold
Title: Re: Duelyst - Tactical card/minion based gameplay - Out now and darn good.
Post by: nenjin on June 21, 2016, 01:40:50 pm
Sounds like enough for me to dig in at least. Thanks.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Aoi on June 22, 2016, 01:25:06 am
Started this afternoon. A lot of fun, though I seem to have hit a wall around R19... win one, lose one, win one, lose one... which makes acquiring gold a bit of an arduous process.

Still, this kind of drop off is typical and I'm enjoying it so far. Hope the amount you can pick up from daily is enough to keep things feeling like you're progressing well.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 24, 2016, 11:15:11 am
Started this afternoon. A lot of fun, though I seem to have hit a wall around R19... win one, lose one, win one, lose one... which makes acquiring gold a bit of an arduous process.

Still, this kind of drop off is typical and I'm enjoying it so far. Hope the amount you can pick up from daily is enough to keep things feeling like you're progressing well.

1 win off is annoying, i've been 1 win off and off of dia for 3 days now, i get Raid Boss each time with a bazillion ribbons and i only got my 1st magmar one this week ;p

Edit: feck me, finally got it ;p
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Aoi on June 24, 2016, 01:42:50 pm
Sigh. Just lost a 3-win streak that would've pushed me up another tier because my turn timed out while I was still moving units... leaving my general exposed to a 13-attack hit.

Downside to managing a massive Abyssian army. XD
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Puzzlemaker on June 25, 2016, 01:20:46 pm
This is a very fun game actually!  Thanks for sharing.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 26, 2016, 05:57:59 am
Glad you're enjoying it :)

Just to show you can do it this is the deck i ran to get me to dia, zero legendaries and falls into the budget value rang ~1500-2k.

http://duelystdb.com/decks/view/10412

^ this site has loads of decks posted under the Decks button to give you some ideas. And the page i'll link below has a ranking page, but the day after that was posted the patch hit nerfing Zirix's OP BBS and the Sister's were released which totally changed the meta but an updated version is in the works for next month after the new cards are released.

Incase you heard of have maybe seen some of the Sister's floating around this article covers them:

http://managlow.com/sister-sister/
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Will Alvein on June 26, 2016, 07:12:59 pm
Just reporting in after about one week of playing this game, so far it hasn't disappointed.

I just got up to gold rank playing a Vanar deck with mostly basic cards, a lot of them are very powerful, and I've been having lots of fun. Haven't even disenchanted any cards for crafting yet, since I still don't know which deck I'd like to spend my resources on. So, if anyone is interested, you can definitely get up to gold to claim that delicious monthly legendary just with the cards you get from opening packs.

I'm still learning the matchups, I've lost quite a few games that I could have won just because I forgot about a card that I could have played around, but overall the experience has been really good.

I will officially rate this game 9.3/10, just because of that stupid bug that keeps crashing the game when deckbuilding.
Overall much more strategy and room for missplay/outplay than hearthstone, I'll probably keep playing this game for a long time.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 28, 2016, 01:47:19 am
Glad you enjoy it!

Vanar is solid atm, and since the Zirix changes a Kara deck is now one of the top decks.

I still get caught out of position, usually forgetting about Vanar Faie BBS :) And by now you may have encountered Makantor Warbeast(Magmar), the way you position for that is by having your minions on the diagonal from your general, so at most only 2 can die.

Most of the display bugs/crashes so far have been due to gfx driver issues esp if using Intel ones, and an update was released recently for those which stopped a lot of the issues. You could try updating yours and see if that helps.

Yep it's more complex than HS as you have to think not just about what cards to play but also their position will make a huge difference esp the higher up the ladder you go where you'll meet many Makantor's/Holy Immolations etc.
Checkout this guide here for how to play around the most common ones: https://www.reddit.com/r/duelyst/comments/4l8xs5/duelyst_alpha_and_omega_guide/
They're listed under the "How to play around "wrath" effects" section.

I will sort out some useful links and paste them in one of the 1st posts here too at some point.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Puzzlemaker on June 29, 2016, 09:35:01 pm
So it turns out that near the end of the month, there are a lot of experienced people who log in to get that last bit of experience.  My deck went from 7 wins in a row to more like a 1:3 win/loss ratio.  Bleh.

Either that or I had a brain aneurysm and hadn't noticed.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: AzyWng on June 29, 2016, 09:41:01 pm
Thanks for sharing this with me, I nearly missed out on something, well, darn good!
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on June 30, 2016, 12:32:42 pm
So it turns out that near the end of the month, there are a lot of experienced people who log in to get that last bit of experience.  My deck went from 7 wins in a row to more like a 1:3 win/loss ratio.  Bleh.

Either that or I had a brain aneurysm and hadn't noticed.

People will make that extra push for the next tier for the end of month rewards so maybe got caught in that storm :)

These are the rewards for your final tier rank in June:
Spoiler (click to show/hide)
If you wanna know your play stats for each of the factions you can use this:

https://www.reddit.com/r/duelyst/comments/4m7e94/new_and_accurate_faction_statistics_script/

http://duelysthub.com/ also does the same i think(i haven't used it yet) and will track your matches.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on July 05, 2016, 04:07:45 pm
Another one of the new minions from the expansion, dear god it looks amazing.

(http://i.imgur.com/wi9wnev.gif)
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Arx on July 06, 2016, 02:54:29 am
Shiro Puppydragon made me grin. Forward the Shiro army!
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on July 08, 2016, 02:56:54 am
I'm sure quite a bit off stuff has changed, i guess you played it before they added the Bloodborne Spells? ie your iron thingy. Vet was OP last month, your BBS used to have Rush on it, and with dunecasters it was sickeningly strong.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on July 21, 2016, 12:04:46 am
Pretty big patch hitting today, loads of juicy stuff:

https://news.duelyst.com/duelyst-patch-1-68/

Next Month the expansion is expected too, they haven't said when exactly though.

Oh and if you hadn't heard each general will be getting Skins, a MK II and MK III version, here is Reva MK II for example:

https://twitter.com/PlayDuelyst/status/755115590147121152
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Will Alvein on July 22, 2016, 10:19:54 pm
I finally made it to diamond rank!

For a while I was playing a healyonar deck, which while fun, has a tendency to fall behind if they get rid of all of your minions. I managed to climb to rank 7 with it but I kept losing, specially since its worst matchup is magmar and I was facing lots of them in that rank (stupid warbeasts).

So I went back to Vanar, but this time more of a wall-control type of deck. It's a very budget list, since I can't really afford many legendaries, so right now I'm not running any gravity wells, but the bonechill barriers combined with glacial elementals make for a really good board control combo, it can often make you gain control of the board after losing it, so it's really powerful.
Also, even though snowchaser seems like an aggroish card, it's ridiculously good at keeping board control by chipping away damage, but also by blocking paths of other cards and also combining  it with glacial elementals, it's good.
The deck also makes for really fun games, you can often surprise the oponent with 10+ burst damage if they leave any walls up, morphing them with aspect of the moutains/drake/fox + bloodborn spell.

Anyway, I just wanted to rant a bit about that. I'm also excited about the expansion, lots of information about it shown today, including a huge change to how shadow creep works, thankfully.

I'm still having lots of fun, pretty good game.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on July 23, 2016, 06:33:40 am
Yeah Snow Chaser is a scabby lil git that never stops coming back unless you have a dispell or similar.

I caught the end of the Roundtable last night so missed most of it but will watch it at some point, but here is the thread with all the details and new cards shown:

https://www.reddit.com/r/duelyst/comments/4u4z63/round_table_7_denizems_of_shimzar_is_live_info/

The creep change will i hope be great, it's so damn cheesy to win using it imo ;p

Have you had much luck with prismatics? i got 2 or 3 from 5 orbs. I got 1 Unseven(super lucky to get a leg prismatic!) and earlier a Fireblazer, can't remember what the other one was.

I started my climb games yesterday, had just been trying to get my dailies done up until that point as super busy atm. I'm 7 atm just under 6, i'd like to get 5 obv depends on if i have the time to sit down and play plus hope my deck is solid enough. I only have 1 solid deck atm, my dia deck from last month just isn't that good in the current meta.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Will Alvein on July 23, 2016, 11:41:00 am
I didn't save any gold for the update so I've just opened 2 packs and gotten 1 prismatic so far (it was an epic card), so I don't have any statistically significant data, but if I had to guess there's probably the same chance of any card you open to be prismatic, it would just make sense.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: spümpkin on July 24, 2016, 12:22:49 am
Started this yesterday, and been having a lot of fun! I've been maining as Vetruvian, but I have both a Vanar deck and an Abyssian deck too.

Got some pretty good cards for my first few spirit orbs, and a couple of prismatics, too!

Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on July 24, 2016, 01:39:20 am
I didn't save any gold for the update so I've just opened 2 packs and gotten 1 prismatic so far (it was an epic card), so I don't have any statistically significant data, but if I had to guess there's probably the same chance of any card you open to be prismatic, it would just make sense.

There is a thread gathering data, and i was chatting with him last night during a tournament stream and i think he said he should have almost 2k card data and will be posting the results on Monday which is a solid data size to get some good numbers from. Most people saving gold etc for the expansion so should have a lot of data from when that hits.

https://www.reddit.com/r/duelyst/comments/4twtfc/orb_opening_datagathering_thread_prismatic_edition/



Started this yesterday, and been having a lot of fun! I've been maining as Vetruvian, but I have both a Vanar deck and an Abyssian deck too.

Got some pretty good cards for my first few spirit orbs, and a couple of prismatics, too!

Glad to hear it DigitalDemon and a great time to get into it, as the expansion is expected in August/September and they've already got the next 4 planned out.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on July 30, 2016, 07:07:49 am
1.69 is out https://news.duelyst.com/duelyst-patch-1-69/

Sadly no balance changes, but their isn't anything super OP atm. But at the same time this could mean the expansion is close and the balance changes will be bundled in there.

Contains the new MK2 General's you can craft or buy, some are awesome.
http://imgur.com/a/LftNa
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: KingofstarrySkies on July 30, 2016, 07:30:19 am
So this game is absolutely fucking excellent.
Title: Re: Duelyst - F2P Tactical card/minion based gameplay - Out now and darn good.
Post by: Intrinsic on July 30, 2016, 09:22:38 am
Glad you like it!

Game took another step recently with one of the top players getting a sponsorship deal, and in August we have the Pro Circuit(see link below) starting up so no doubt a few more sponsorship deals will be done.
https://news.duelyst.com/join-us-for-the-2016-duelyst-world-championship-circuit/

Most recent tourny was yesterday with some amazing games: https://www.twitch.tv/initialgg/v/80661373

Counterplay did make a bit of a balls up though and put the patch out during the middle of it /fail so there was a delay after the 1st set of games but still turned out great in the end. CP need to get a proper spectating mode done though as it's a bit messy showing both hands atm.

Several tournaments are run each week, sometimes even new player friendly ones with decks limited to cards upto Rare quality.

Next one is today, it's not a 100% serious one with some odd rules to see what crazy stuff people come up with:
https://www.reddit.com/r/duelyst/comments/4v9g7r/eyolympics_tomorrow_final_details/
Title: Re: Duelyst - F2P Tactical Board CCG - 1st expansion confirmed due 30th Aug!
Post by: Intrinsic on August 15, 2016, 01:29:01 pm
New expansion officially confirmed as releasing 30th Aug.

http://www.pcgamer.com/duelysts-first-major-expansion-launches-later-this-month-here-are-8-new-cards/
Title: Re: Duelyst - F2P Tactical Board CCG - 1st expansion confirmed due 30th Aug!
Post by: Intrinsic on August 23, 2016, 02:19:27 pm
This is out now on Steam, best to run it off of steam though so if you decide to buy any orbs CP gets the full value instead of valve taking a big chunk.
Title: Re: Duelyst - F2P Tactical Board CCG - 1st expansion out tomorrow 30th Aug!
Post by: Intrinsic on August 29, 2016, 03:21:06 pm
The expansion patches tomorrow, last chance to buy the orb pack offer if you were thinking about it.l
Title: Re: Duelyst - F2P Tactical Board CCG - 1st expansion out tomorrow 30th Aug!
Post by: spümpkin on September 01, 2016, 05:03:56 am
Bought two expansion orbs so far!

Got the abyssian battle pet, and some good neutral, magmar, vetruvian and vanar cards.

All in all, I'm starting to formulate my strategies of my 4 decks more (Vanar, Magmar, Vetruvian and Abyssian), so I'm not just taking the coolest cards. Current fave is Vanar, with Blue-haired Zarya general (level 11 unlock). I really want the alternate skin for her, which is tempting me to buy the epic key to this crate I got. I have about 1000 spirit right now, so yeah...
Title: Re: Duelyst - F2P Tactical Board CCG - 1st expansion out tomorrow 30th Aug!
Post by: Intrinsic on September 01, 2016, 01:19:17 pm
I've opened 37 orbs so far, my main faction is magmar so of course RNGesus gave me very few cards for him QQ

Kara is very strong, or at least was least season and so should be this really, maybe not top tier anymore though, remains to be seen what decks turn out to be best obviously as it's only a few days into the expansion. Vetruvian is now super strong with his new cards though.
Title: Re: Duelyst - F2P Tactical Board CCG - 1st expansion out tomorrow 30th Aug!
Post by: Intrinsic on September 21, 2016, 08:16:16 am
Free cosmetic stuffs from Humble!

https://www.humblebundle.com/jumbo-bundle-7

Also for new players(accounts created after 15th Sept) you can get 20 spirit orbs free! eesh so good value.
If you haven't played before but want to take advantage of this offer, please also consider using my referral code as shown in my sig, ty kindly!
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: spümpkin on October 03, 2016, 09:24:39 am
Have been consistently losing, and I'm really stumped as to what is wrong with my decks... Friend who watched replays of my games said I played really well, I just got bad luck, but if you keep getting bad luck, isn't that your fault in a deck building game?

Anyway, any advice for decks? I play Magmar 2nd general, Vetruvian 1st general, Abyssian 2nd general, and Vanar 2nd general.
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on October 04, 2016, 10:22:13 am
Sometimes the cards don't fall in your favour and they do for your opponent and you can go on loosing streaks, it happens, happened to me end of last month where i lost 6-7 or so in a row.
Magmar is my main so if you posted your deck here i'd be able to advise you. You can use the deck builder here: http://manaspring.ru/deckbuilder/
Ahh but i see you said Starhorn for Magmar, hmm he's still considered the weakest general and i've never reallly played him, people mainly go Mechaz0r for him or a pet based build. But still post your deck and i should be able to offer some insight.
Vetruvian is extremely strong atm, probably the best overall unless you're a demon with songhai. Kara still very strong and consistent.

Here's some upto date tier lists:
https://zyxthezyx.wordpress.com/2016/10/02/a-working-class-tier-list-tierlyst/
https://www.youtube.com/watch?v=HYbNtszLdwk

Solid decks for a budget amount of spirit are listed here by one of the S-Rankers: http://imgur.com/a/XOhvF
Those may give you an idea.
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Neonivek on October 04, 2016, 08:06:19 pm
I am the worst sort of person for these games...

I am just dead set against looking up deck building strategies and built decks and find them to be cheating in my own mind...
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: spümpkin on October 06, 2016, 07:41:48 pm
Sometimes the cards don't fall in your favour and they do for your opponent and you can go on loosing streaks, it happens, happened to me end of last month where i lost 6-7 or so in a row.
Magmar is my main so if you posted your deck here i'd be able to advise you. You can use the deck builder here: http://manaspring.ru/deckbuilder/
Ahh but i see you said Starhorn for Magmar, hmm he's still considered the weakest general and i've never reallly played him, people mainly go Mechaz0r for him or a pet based build. But still post your deck and i should be able to offer some insight.
Vetruvian is extremely strong atm, probably the best overall unless you're a demon with songhai. Kara still very strong and consistent.

Here's some upto date tier lists:
https://zyxthezyx.wordpress.com/2016/10/02/a-working-class-tier-list-tierlyst/
https://www.youtube.com/watch?v=HYbNtszLdwk

Solid decks for a budget amount of spirit are listed here by one of the S-Rankers: http://imgur.com/a/XOhvF
Those may give you an idea.
Well, actually, my Starhorn deck is going fairly well now. I use battle pets, but I mainly use the drawing cards to either power up my Visionar, or destroy the opponents cards (when they have a full hand). It's also just a handy last-ditch attempt. I sort of main magmar, but I switch between using that, Abyssian, Vanar, and Vetruvian. The Abyssian is currently my weakest deck, and my top two are either Vetruvian and Magmar or Vetruvian and Vanar.  I can PM you with the decklist.
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on October 09, 2016, 06:24:40 am
Sometimes the cards don't fall in your favour and they do for your opponent and you can go on loosing streaks, it happens, happened to me end of last month where i lost 6-7 or so in a row.
Magmar is my main so if you posted your deck here i'd be able to advise you. You can use the deck builder here: http://manaspring.ru/deckbuilder/
Ahh but i see you said Starhorn for Magmar, hmm he's still considered the weakest general and i've never reallly played him, people mainly go Mechaz0r for him or a pet based build. But still post your deck and i should be able to offer some insight.
Vetruvian is extremely strong atm, probably the best overall unless you're a demon with songhai. Kara still very strong and consistent.

Here's some upto date tier lists:
https://zyxthezyx.wordpress.com/2016/10/02/a-working-class-tier-list-tierlyst/
https://www.youtube.com/watch?v=HYbNtszLdwk

Solid decks for a budget amount of spirit are listed here by one of the S-Rankers: http://imgur.com/a/XOhvF
Those may give you an idea.
Well, actually, my Starhorn deck is going fairly well now. I use battle pets, but I mainly use the drawing cards to either power up my Visionar, or destroy the opponents cards (when they have a full hand). It's also just a handy last-ditch attempt. I sort of main magmar, but I switch between using that, Abyssian, Vanar, and Vetruvian. The Abyssian is currently my weakest deck, and my top two are either Vetruvian and Magmar or Vetruvian and Vanar.  I can PM you with the decklist.


Yes Starhorn is going well enough now since J won the recent Eyos tournament with it last week, i was debating posting it here but wasn't sure if it'd be out of budget for him esp as Jax isn't exactly meta atm, then it slipped my mind in the end. So i'll add links now:

https://www.reddit.com/r/duelyst/comments/561p90/js_eyos_starhorn/
Deck: https://gyazo.com/3aa39b2d6e2fd934d71041aeb4fe11f0

Budget version: http://i.imgur.com/4d2sAvR.png
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Anvilfolk on October 09, 2016, 09:14:46 am
So, most people seem not to fill up their decks. I tend to, for no particular reason. I guess I should develop specific strategies and synergies that are more likely to occur by having fewer cards?
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Leafsnail on October 09, 2016, 09:57:14 am
What do you mean? Don't you have to put exactly 39 cards plus a general in each deck?
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Anvilfolk on October 09, 2016, 10:17:43 am
What do you mean? Don't you have to put exactly 39 cards plus a general in each deck?

I thought I saw folks with fewer cards in their decks, but I could be wrong?
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Reyn on October 09, 2016, 11:39:03 am
Beginner decks (the ones the game start you with) begin at a lower amount, and as you level up the faction, the cards unlocked are added to the deck.

In my opinion those are bad decks, it's best to make your own. If you use your own deck, you're forced to put in 39 cards.
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on October 09, 2016, 12:20:00 pm
Every deck has to have 40 cards in it(1 for the general, 39 playable cards) and even the starter decks have 40 cards. You can check that just by spectating bronze games, or just play them yourself ;p
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: spümpkin on October 09, 2016, 01:06:56 pm
Sometimes the cards don't fall in your favour and they do for your opponent and you can go on loosing streaks, it happens, happened to me end of last month where i lost 6-7 or so in a row.
Magmar is my main so if you posted your deck here i'd be able to advise you. You can use the deck builder here: http://manaspring.ru/deckbuilder/
Ahh but i see you said Starhorn for Magmar, hmm he's still considered the weakest general and i've never reallly played him, people mainly go Mechaz0r for him or a pet based build. But still post your deck and i should be able to offer some insight.
Vetruvian is extremely strong atm, probably the best overall unless you're a demon with songhai. Kara still very strong and consistent.

Here's some upto date tier lists:
https://zyxthezyx.wordpress.com/2016/10/02/a-working-class-tier-list-tierlyst/
https://www.youtube.com/watch?v=HYbNtszLdwk

Solid decks for a budget amount of spirit are listed here by one of the S-Rankers: http://imgur.com/a/XOhvF
Those may give you an idea.
Well, actually, my Starhorn deck is going fairly well now. I use battle pets, but I mainly use the drawing cards to either power up my Visionar, or destroy the opponents cards (when they have a full hand). It's also just a handy last-ditch attempt. I sort of main magmar, but I switch between using that, Abyssian, Vanar, and Vetruvian. The Abyssian is currently my weakest deck, and my top two are either Vetruvian and Magmar or Vetruvian and Vanar.  I can PM you with the decklist.


Yes Starhorn is going well enough now since J won the recent Eyos tournament with it last week, i was debating posting it here but wasn't sure if it'd be out of budget for him esp as Jax isn't exactly meta atm, then it slipped my mind in the end. So i'll add links now:

https://www.reddit.com/r/duelyst/comments/561p90/js_eyos_starhorn/
Deck: https://gyazo.com/3aa39b2d6e2fd934d71041aeb4fe11f0

Budget version: http://i.imgur.com/4d2sAvR.png
Well, I switched to Vaath now :p

That's going pretty well for me, and my Vanar deck is pretty good atm. It's currently a Mechaz0r deck, with all the required mechs, as well as one Z0R. Z0R gave me mechaz0r once  when playing against friend :D
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: spümpkin on October 18, 2016, 04:27:20 pm
New patch out, thoughts?

I definitely think the Kara nerf was a good idea, and now the ability is a lot more interesting, as it effects non-action bar minions.

In other news, Vetruvian is my current main, but I feel like using a bit more Abyssian, and some Magmar.
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on October 19, 2016, 11:05:37 am
Overall good changes i think, didn't change much for songhai, Reva is still nr 1. Lots of salt on the forums/reddit about some of the changes though ;p Vet dispell nerf, i always thought it should cost mana, 0 cost for a ranged dispel, err yeah gg. Maybe a slight overnerf.
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: DeKaFu on November 13, 2016, 09:28:28 am
Bumping this since I started playing about a week ago.

I was wondering if anyone could give me some advice on deck-building. Not links to pre-built decks, but just basic advice on how to go about building my own. I got the 20 free spirit orbs from the humble code and want to try out some of these cool new cards, but... well, I really like card games in concept but have probably never built a half-decent deck in my life.

Stuff like... should I be adding a lot more low-cost than high-cost cards? How do you choose which general to use? What the heck are battle pets supposed to be good for, anyway?

Most of the "Beginner's guides" I looked at seem to expect a higher level of familiarity/competence than I actually possess, since they use a lot of card game terminology that doesn't mean much to me. Common advice was "choose a win condition and then build your deck around it", which seems like good advice, but there was no elaboration on what a "win condition" actually was (I'm guessing "get rid of the opponent's general's HP" isn't what they were referring to). Can anyone explain that in terms of the starter decks, since those are what I'm familiar with right now?
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on November 13, 2016, 05:02:03 pm
When they say a "win condition" it could be anything from how your deck plays out over time, or down to a single card or combo of cards that give you that finishing blow. Card examples could be Magmar's Bounded Lifeforce (make yourself into a 10/10) or Abyssian Obliterate which deals damage based on how many creep tiles you have on the board, or Vanar Playing Jax Truesight followed up by a Razorback(adds +2 dmg to all minions on board, making that Jax drop deal upto 15 dmg assuming they all live)

Any deck you make, make sure it has a nice curve that gives you a solid start to the match(ie you want to be able to play 2 drop turn 1, hopefully a 4 drop turn 2) and then a nice selection drops or answers to problems which the enemy may play.
There are so so many better guides on this than i could ever write so use them, pay attention to your mana curve, keep your deck consistent, run 3x of each card. For your 1st deck you want 9 2 drops this will ensure a good start, you do not want to not play your turn 1 to you can contest a mana tile turn 2 with a strong 4 drop maybe 5 drop right side.

https://zyxthezyx.wordpress.com/2016/05/15/principles-of-deck-building-in-action-i/
https://zyxthezyx.wordpress.com/2016/05/27/principles-of-deck-building-in-action-ii/

http://turn1mystic.weebly.com/
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: DeKaFu on November 19, 2016, 01:14:37 pm
Hey, thanks. Wrapping my head around it all is still a work in progress, I think...
My one free Gauntlet attempt was a learning experience. I managed one win before being trounced. :P Not sure I like it as much as the ladder, since I prefer using my own cards, even if they kind of suck right now.

Right now I've managed (somehow) to reach rank 16 with a slightly modified Vanar starter deck. I like Vanar the best thematically, but I kind of expected them to be a bit too complicated for me. I'm actually really enjoying the position-dependent stuff though... the way you can punish the opponent for their positioning no matter where they are on the board, with Avalanche and Infiltrate and the general's bloodborne spell.

I don't really want to craft any cards until I'm further along, so I've just been using stuff I pulled from booster packs... I swapped out some of the high-cost cards for 3 Azure Horn Shamans and added my 1 copy of Frostburn, among a couple other changes I probably forgot. A lot happier with how the early game goes now than I was with the default deck.
I still have a Dragonbone Golem in my deck as my only 7 cost... but today I got a legendary "Pandora" as an achievement reward, and it looks pretty fun. Any reason why I shouldn't swap her in instead of the golem?

My biggest weakness in card games is I always want to pick the cooler monsters over the more useful ones. :<
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on November 21, 2016, 05:43:52 am
Yes, gauntlet will be very rough until you get used to drafting well and understanding the game more, i would avoid it a bit until you're a tad more used to the game. But for future reference this is the goto guide with card rankings: https://docs.google.com/document/d/1r3tX0myAjXHo-EzGmQ2v3E-P2fLCB-8lcCdKkRzeQq0/edit

The Vanar starter deck was actually very solid when i started back in May, and got to like rank 13/14 before i switched and stuck with Magmar.

For the 1st 2 months or so i never crafted anything but essential whites that were run in all factions at the time like primus fist/dancing blades/jaxi and just made do with whatever dropped and just did quests to open packs. Then i had enough Spirit for my 1st big purchase which was the glorious 3x Makantor Warbeast. To this day i still don't DE anything unless i get full value from it, so i do have like 13k spirit just in garbage legs, but one day, one day those awful Golem Vanquishers may be viable! or changed :) Not to mention all the purp/blue/white duplicates.

A patch hit last week which changed the meta from being tempo/agro to more mid-rangey for most factions unless you play Argeon. Check the cards that were changed and unless you're using them just disenchant them for full value, you have like 2 days left todo this. I DE'd everything but Skorn as a Magmar player, got like 4k spirit nom nom.
https://news.duelyst.com/duelyst-patch-1-76/

Pandora was a meta card that was run a lot a few months back before the meta sped up a lot, now it's slowed down a few decks have started running her again so you got a great card potentially there, defo one to use. Usually you do want to avoid one-ofs for more consistency unless it's a killing blow type card like Obliterate which will only be used 8+ mana anyways, or Bounded Lifeforce etc but lower down in the ladder it's fine for great cards like Pandora. On my smurf i got one of the worst cards in the game as my free legendary reward, Envy Baer :D horrendous.
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on November 24, 2016, 06:14:38 pm
BTW new expansion is due mid December, so save those gold pennies! Not much has been shown so far but here are a few things.

https://twitter.com/PlayDuelyst/status/801123559540199424

https://twitter.com/PlayDuelyst/status/798586620215783425

https://twitter.com/PlayDuelyst/status/797485620482412544


Concepts:

https://twitter.com/PlayDuelyst/status/799342280461012992

https://twitter.com/PlayDuelyst/status/798942210376896512

https://twitter.com/PlayDuelyst/status/798214865915514880
Title: Re: Duelyst - F2P Tactical Board CCG - Free stuffs from Humble listed in last post.
Post by: Intrinsic on November 25, 2016, 05:05:53 pm
*snip* ...but today I got a legendary "Pandora" as an achievement reward, and it looks pretty fun. Any reason why I shouldn't swap her in instead of the golem?

This may interest you as you got Pandora: https://www.reddit.com/r/duelyst/comments/5eolqq/daily_card_discussion_thread_1_pandora_november/
Title: Re: Duelyst - F2P Tactical Board CCG - Next expanions due mid Dec
Post by: DeKaFu on November 25, 2016, 09:20:37 pm
Cool, thanks. I threw her in my Vanar deck back when I mentioned it. I haven't gotten her on the board many times, but when I have I've usually won or at least come very close.

I've still been playing this every day. Been hovering around 17-15 silver rank, and don't have much hope towards hitting gold rank before the end of the month. Which is fine, I guess. At this point I'm mostly concerned with finishing missions and getting booster packs to fill out my collection. Is it weird that I almost wish the expansion was further away? Feels like I still have a ton of stuff I want to get my hands on from the first two sets and now I'll have even more to catch up on. I'm also... kind of annoyed about the change from 2 wins to 3 wins for free gold, since it feels like it came right around when I started actually winning regularly. :P

Speaking of missions... So far, I've only built decks for Vanar and Magmar, since those are the two I'm most interested in. The daily "play 4 games with [faction]" missions are a bit of a crapshoot, in that case...  I have zero interest in Lyonar and Songhai and very little confidence with the other two. I'd like that 20 gold, but I'm not sure it's worth 4 probable losses on the ladder. What do most people do?
Title: Re: Duelyst - F2P Tactical Board CCG - Next expanions due mid Dec
Post by: Intrinsic on November 27, 2016, 05:54:16 am
Yep just use you 1st month or however long you want as focusing on learning, i just did whatever quests came up even if not for my faction of choice to get that extra gold in for packs which also got me experience playing other factions which helped me learn a bit about them at the same time so i could have an idea what to expect when facing them. Me atm i just logon, get my 1st win of the day done on both my accounts, and if i have time and the Magmar quest do that.

Cards to make sure that are in your Vanar deck atm, x3 of:
Chromatic Cold, amazing amazing card, this will help also vs any cheesy mech decks you face, as while mechaz0r is spell immune, this card actually targets the tile he's on, and not the unit so will work on him.

Aspect of the fox turn any minion into a 3/3, did they play an annoying 3/10 Ironcliffe? who cares! turn it into a 3/3.

Dancing Blades, amazing card, plus you can use Aspect above, then play this card and it'll kill it! deals 3 dmg in front of it when played.

Primus Shieldmaster, amazing 3/6 body for 4 mana with provoke...oh boy.

Note:
Cryo USED to be a must have, but since it's change to 4 mana decks don't even run it anymore. But lower down on the ladder it may be okay still.

Magmar i'll add in a bit, gotta do something quick.
Title: Re: Duelyst - F2P Tactical Board CCG - Next expanions due mid Dec
Post by: DeKaFu on November 27, 2016, 09:25:55 am
Yeah, I use and love Aspect of the Fox and Chromatic Cold. They're awesome. Shieldmaster I have in my Magmar, but I'm actually lacking any Provokes in my Vanar. I also only have 1 copy of Dancing Blades, but I guess they'd be a good first choice for crafting? I could probably swap out my Arctic Displacers, since they seem to be way too easy to remove by the time I can get them on the board anyway...

I also have 3x Crystal Cloakers and 3x Frostfire in my deck, which semi-regularly gets me a 5/6 minion on my first turn (which becomes 7/6 in another turn or two thanks to Infiltrate). Makes for an enjoyable early game. :P

While on the topic, any thoughts on what sort of deck would make good use of walls (e.g. Bonechill Barrier)? It seems like they'd be hilarious to use with powerful transformation cards, but I don't have any of those yet. :/

And yeah, I'd love some Magmar tips since I feel like my Magmar deck is objectively pretty bad. Mostly because the packs have been pretty stingy on that front. I do have a nice Silithar Elder though!
Title: Re: Duelyst - F2P Tactical Board CCG - Next expanions due mid Dec
Post by: Intrinsic on November 28, 2016, 01:02:29 pm
I think in the lower tiers before you can afford some of the "must have" higher cost cards, a "value" card choice is where you wanna aim for. As well as those mentioned above you have the awesome 4/6 for FOUR mana golem, that's amazing value. And yep DBs are amazing value card and will fit into any faction deck defo a 2x and then can craft another if you like em, apart from more spell based ones like Reva.

I got my smurf to gold the other day and over the last 2 months of playing him i've lost i think 3/4 games only, was just something i was messing around with and wasn't planning too but just had a nice win streal, here is the deck i ran:
(http://i.imgur.com/HVmE538.png)

The only cards i crafted were to make sure i had 3x Young Silithar, 2x Earthsphere and i guess i crafted Amplification. The rest were from packs, luckily i got a Makantor! And the Grove Lion has been useful too but i don't often play him, i rarely actually see him being a 1 off.

I have my 8 2 drops to make sure my 1st turn i have a very good chance of being able to play a minion, so important. Then i have 6 4 drops, again to give me a great board 2nd turn.
Lots of answers are good, i have 3x Ephem, 2x Natural Selections, 2x Plasma storm, 3x Repulsor beast and an Egg Morph. Sabrespine Tigers and Rep Beasts you very rarely play them as a drop, Rep Beasts you'd use them to shove big threats away from you as far as possible, and tigers i basically use as a 3 dmg nuke to clear stuff they may have placed out of your normal range.
For card draw we have 2x Blaze Hound and 1x Sojourner, running out of options in hand is bad! which is why learning how to curve(play cards to the value of your current mana) is so important. Blaze Hounds can be a great 1st turn right side, as if the opponent didn't play a card, i will 100% play that as it makes them throw away a card as their hand will be full, giving you a bigger advantage over them. Another option over Blaze Hound is Void Hunter, BH is more of a goto card as it gives you an immediate option, but also plays a card into your opponents hand so has it's downside. Void Hunter gives you a card on death, so can be dispelled but still leaves a 4/2 on board.

2x Earth Sphere for that big heal, people may forget you have them, for newer players i'd say even run 3.

Vanar budget wall deck, will have changed though since the change to Cryo.
http://i.imgur.com/pc1oq5M.png
More details down the bottom here: http://imgur.com/a/XOhvF

Walls are sorta out now, they were all over the place about a month back, not so more now.

Edit: https://duelyststats.info/scripts/scriptlist.html
That link is very useful, gives you loads of addons to your client. If you use the desktop client(ie not the steam one or via the web) there is a tool you can download to apply the scripts for you. I use: Deck Tracker, Faction Statistics, Collection Enchancements, Friend Utilies & UI Helpers i'd recommend those.
Title: Re: Duelyst - F2P Tactical Board CCG - Next expanions due mid Dec
Post by: DeKaFu on December 06, 2016, 10:30:38 am
Thanks for the links, etc. I've added a couple Dancing Blades to my Vanar deck and they're definitely good value. Didn't even have to craft one, since the next booster pack I opened after that last post gave me one for free! (and a second Pandora)

I have a full set of off-faction decks now for completing daily quests... (Vetrubbish, Songbad, Lyondown and Abyssmal). I've managed a few wins with all of them except the Songhai one... I really dislike playing Songhai and my deck is just embarassingly non-functional. :/

Is there any way to favourite/save a particular replay permanently? I had a hilarious match last night that involved a 1HP Abyssian general playing a drawn-out game of keepaway with my beefed up Magmar general by filling the board with about 20 wraithlings before I managed to pull the one and only Plasma Storm from my deck, wipe the board, and stroll over to punch her in the face. I want to keep the replay for posterity. :P

And a PSA for those not currently playing: There's a Christmas (Frostfire) event going on now where you get a gift box containing 100 gold, a rare crate key and a special Saberspine Tiger reskin for completing 15 quests.
Title: Re: Duelyst - F2P Tactical Board CCG - Next expanions due mid Dec
Post by: Intrinsic on December 08, 2016, 11:35:07 am
Sadly no way to save a fave replay, and anyways each patch that happens invalidates previous replays, so best way would be to record it and put it on YT. Having 2 plasma storms in a deck is defo the way to go atm when playing against most factions, all of the top 4 magmar decks run 3x Thumping Wave and 2x Plasma Storm, and 2 of those also run 3x Natural Selection, with the other running 2x diretide frenzy for additional ae frenzy clear.

Here is a list of cards shown from the expansion so far:

https://www.reddit.com/r/duelyst/comments/5g4c6j/new_expansion_master_card_list/

Some of them are insane.

Incase you missed it, here you can get 2 free common crate keys: https://news.duelyst.com/free-common-crate-keys-for-social-media-follows/
If you can't see the giveaway options, disable any ad blocker you have running.
Title: Re: Duelyst - F2P Tactical Board CCG - Next expanions due mid Dec
Post by: spümpkin on December 08, 2016, 02:38:55 pm
My Vanar deck is currently doing pretty well, and I've been getting some good cards for it. Including the Wind Sister, and Vespyric Call.

I have a really strong early game, and Vespyric Call can be good if I get something like Arctic Displacer, or Draugr Lord.
Title: Re: Duelyst - F2P Tactical Board CCG - Expanion 15th Dec
Post by: Intrinsic on December 13, 2016, 06:35:07 am
Vanar is a very cool faction, and next expansion you're getting some really nice cards!

Expansion due Thursday 15th Dec! http://www.pcgamer.com/duelysts-next-expansion-is-out-this-week-take-a-look-at-six-new-cards/
Title: Re: Duelyst - F2P Tactical Board CCG - Expansion Thurs 15th Dec
Post by: Arx on December 22, 2016, 05:12:58 am
I figured I'd take this for a spin. I just got Sarlac the Eternal from my first orb. Doesn't look like the most useful legendary, but literally the first card I opened in this game was a legendary. I'll be mildly disappointed if it turns out that's scripted. :P

Edit: and Keeper of the Vale off my second orb. Is this scripted? Are legendaries actually pretty common? Am I hitting lucky?

Edit again: The Token Abyssian starter deck is pretty powerful at the low level, apparently. The Shadowwatcher/Wraithling Swarm combo is incredibly strong, and with all the token generation you can hit 2/3 mana springs pretty reliably. Not looking forward to reaching a level where this stops being really good (since I see the meta isn't really favouring Abyssian right now). :P

Edit: sweet mother of mercy the Sarlac is prismatic. Well then. What do I do with 900 spirit? :P
Title: Re: Duelyst - F2P Tactical Board CCG - Expansion Thurs 15th Dec
Post by: Intrinsic on December 22, 2016, 02:48:52 pm
Sarlac can be useful in certain decks :) mainly as a sacrifice to spawn other bigger minions as it always comes back.

Legendary drop rates are decent enough in Core Orbs, i think it's like 1 in every 4 packs will contain a legendary, shimzar is like 1 in every 5. And the new expansion per orb you get 3x3 of random cards in the set, you can't get duplicates either so 13 orbs gets you everything. It's crazily cheap too at $20 for all if you can't wait to get them with gold, and really some of the cards are batshit insane so this is the place to put your gold/money atm.

Remember to use my referral code for a free pack too! :)

Keeper is pretty nice, but mainly in decks with lots of higher mana cost minions ie he's great with Magmar.

Yes Abyssian starter is maybe the strongest starter deck, i also liked the Vanar one.

As for prismatics, save your dust until you understand which faction you like to play :) then you can work out what you want to spend it on. Usually best to spend it on blues/purples, don't waste it on a legendary.
Title: Re: Duelyst - F2P Tactical Board CCG - Expansion Thurs 15th Dec
Post by: DeKaFu on February 23, 2017, 09:18:38 am
So...

What are people's opinions on the new limited-time boss fights?

I found the first one easy, but the others... weren't. I managed to beat both with my shoddy Abyssian deck, only because the AI doesn't really understand Deathwatch very well. The Monolith Guardian I Shadowdance'd to death using mystically multiplying Sarlacs (which was admittedly probably a bug) and the Boreal Juggernaut... I stalled him by Daemonic Lure-ing one of his own walls in front of him, and then fled in circles from his minions until I got lucky and drew my Grandmaster Variax :P (and a Shadow Watcher to feed my newly AWESOME wraithlings' deaths to, which ended up being my winning move since the AI totally ignored it until it was 24/24).

It's fun, but it feels a bit like there's no option besides cheesing them. Maybe someone with better cards and deckbuilding sense than me could make a deck that beats them fair and square, but I'm not going to turn my nose up at free orbs. :P

If they ever make a boss which uses Deathwatch itself though I'm probably completely screwed.
Title: Re: Duelyst - F2P Tactical Board CCG - Expansion Thurs 15th Dec
Post by: Intrinsic on February 23, 2017, 01:38:59 pm
The 1st boss, my smurf beat him 1st try with basic cards only, my main very nice cards took like 3/4 games ;p typical!

2nd boss i can't remember much about, but this boss was annoying until i played some cards to take advantage of the AI which is sorta the point of these, reading your opponent and playing accordingly. I used 1x Gauj(all i had) 2x Eclipse and Taygete as my main things, i also ran Phalanxs seeing as they're a 6/1 so the hp is irrelavent, but the dmg is nice.

I guess the biggest recent thing is the iOS testing going on atm with Android following.
Title: Re: Duelyst - F2P Tactical CCG - Expansion Thurs Mid March 2017
Post by: Intrinsic on March 04, 2017, 10:41:11 am
The next expansion is due ~mid March so save that gold!

https://news.duelyst.com/duelyst-patch-1-81/

https://news.duelyst.com/ancient-bonds-sneakpeek/
Title: Re: Duelyst - F2P Tactical CCG - Expansion due ~Mid March 2017
Post by: DeKaFu on March 04, 2017, 02:40:23 pm
Just when I was finally almost finished collecting the last expansion... I'm never going to get around to the core set at this rate. :P

The previewed cards look pretty interesting, at least.
Title: Re: Duelyst - F2P Tactical CCG - Expansion due ~Mid March 2017
Post by: Intrinsic on March 05, 2017, 06:27:41 am
I've only got like 600 gold saved atm which we expect to be packs like for RoTB so that's 2 packs only, will take me a while to get em all too!
Title: Re: Duelyst - F2P Tactical CCG - Expansion due ~Mid March 2017
Post by: DeKaFu on March 12, 2017, 10:49:19 am
Just finished the monthly quest and got the common crate key reward.
Opened the crate, and of all the possible cosmetic stuff I could've gotten... It was the alternate general skin for my main general (Faie)!
Quite possibly the only cosmetic item I ever specifically wanted from the game. Daaamn. :D

Now I have a sword that's on fire and a bird that's also on fire. Life is good.

I've been looking at card reveals for the new expansion... I'm actually not as crazy about it as I was about the last one. There's a lot of interesting stuff, but not much that I'm specifically hyped to own. Which is good, since I just finished buying the Bloodborn set and only have 200 gold left. :P

There are however cards I'm really not looking forward to playing against. The one that's worrying me the most right now is this guy, EMP (https://i.redd.it/viaqmyeomfky.png). No interest in using it myself, but I predict major bad feelings whenever I come up against it. Which shouldn't be that often, really, but I do tend to have a lot of slow games...

I've also been slowly building up cards for a wall-themed Vanar deck someday and this feels like it would be impossible for it to play around. Ehh.

Tell me I'm wrong?
Title: Re: Duelyst - F2P Tactical CCG - Expansion due ~Mid March 2017
Post by: Intrinsic on March 14, 2017, 06:20:57 am
Awesome, MkII's are great, and yeah Faie is one of the best ones.

You may be able to get another free key on this page as well, as they recently added Twitch to it: https://news.duelyst.com/free-common-crate-keys-for-social-media-follows/

The expansion, some of the cards are batshit insane, others ok, still it'll shake things up a bit.

Never played a wall deck myself so not sure how it'll be after the expansion, there is usually a decent enough wall deck though that ends up being viable still.
Title: Re: Duelyst - F2P Tactical CCG - New Rift game mode active until the end of May
Post by: Intrinsic on April 28, 2017, 01:23:24 pm
New Rift game mode active!

https://news.duelyst.com/duelyst-patch-1-84/


Extended details here:

https://www.reddit.com/r/duelyst/comments/6813az/what_is_rift_mode_a_basic_guide/

More of a casual fun type mode although there is a ladder for it: http://www.bagoum.com/ladder?srank=0

You can draft cards from all factions into 1 deck for shits n giggles.
Title: Re: Duelyst - F2P Tactical CCG - New Rift game mode active until the end of May
Post by: DeKaFu on July 08, 2017, 12:14:33 pm
So...
https://news.duelyst.com/bandai-namco-publisher-announcement/

I don't have a lot of experience with Bandai Namco as a publisher. How bad is this?

I like the idea of the game having a bit more marketing, since more players are always good and it's frankly a little obscure. But I also like how F2P-friendly it is... I honestly wouldn't have stuck with the game very long if not for the fact that I can earn a booster pack every day I can play for a couple hours. That and the fact that there's nothing locked behind a paywall (except maybe cosmetics? or can you craft all of those?) are major selling points, so my biggest fear is having that ruined right when I've finally convinced a couple people to start playing. :/
Title: Re: Duelyst - F2P Tactical CCG - New Rift game mode active until the end of May
Post by: inteuniso on July 08, 2017, 05:17:13 pm
Bandai Namco publishes the Dark Souls series, Dragonball series, and Monster Hunter, among other games. On the whole, they rarely have server issues that I've heard of and they pour TONS into publicity: they're a combination animated series/casino machine/movies/plastic model/video game company that also operates theme parks. They're one of the monolithic corporations of this planet and they have had fairly little controversy, beyond changing their localized versions to be less violent.

Basically it's really good news. Duelyst gets a ton of money and publicity basically for doing the same thing they're doing now. Also the publisher is rather new-IP friendly so it is quite unlikely that a new faction/feature would be randomly shoehorned in.
Title: Re: Duelyst - F2P Tactical CCG - New Rift game mode active until the end of May
Post by: Intrinsic on July 09, 2017, 03:11:36 am
It's good news yea, Namco have been around forever in the arcade/computer & video gaming world.

In part i bet it's a publisher too for CPG's new game which is a Dark Souls-like from what i've heard.

New expansion has some cool new cards too and tile effects and keyword etc so hopefully that'll be a bit of fun.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: DeKaFu on July 11, 2017, 11:04:46 pm
Well, it begins. (https://news.duelyst.com/new-virtual-currency/)

I hope that optimism is well-placed, because the fact that it took them zero time to introduce a new anti-consumer pricing tactic* doesn't really fill me with a lot of confidence. It doesn't directly affect me, since I'm F2P anyway, but it doesn't exactly bode well for the future...

*If you can't check right now, it looks like the prices for orb packs in diamonds are now 450, 1450, etc. The smallest increment you can buy diamonds in appears to be 700 for $7 USD. It's a pretty shitty and transparent tactic (deliberately misaligning currency purchase-amounts with in-game prices, forcing you to spend more money to be able to make use of the money you've already spent), and the fact that it's an incredibly common trick doesn't mean it's not abusive.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Parsely on September 13, 2018, 12:00:42 am
Anyone still playing this? I stream this at least once a week and I've been playing Gauntlet a lot, I didn't realize how much this game had changed until I saw some like 2016 gameplay and saw them only starting a match with like, 3 or 4 cards? I absolutely love this game, the pace of each match is always exciting and usually people are pretty friendly when they want to chat after a match. People consistently wander into my streams just because I'm playing Duelyst and I get experienced players offering me advice or sharing decks.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Arx on September 13, 2018, 02:19:54 am
I play very intermittently. Every time I think of starting again, I see posts about the servers being acting up and I put it on pause.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Parsely on September 13, 2018, 10:08:58 am
I've been playing every week for at least 3 months now, I've only ever had issues when a match ends. Sometimes after the game is over I get that annoying message "We hit a snag!" and then it either lets me return to the menu and I have to restart the game for my match result to be counted, or I click through the notification and it's just fine. Duelyst is lightweight and it only takes a sec to boot up, so as long as it never happens in the middle of the match I don't really care.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: DeKaFu on September 13, 2018, 07:54:17 pm
I burned out a bit a couple months ago after playing nonstop since the latest expansion, but I've been picking it up again over the last few days. Just earned my 6th Vanar ribbon yesterday, hah.

The game's been going through a lot. They introduced set rotation with the Trials of Mythron expansion, and then.... un-introduced it a little while later when they decided it wasn't working. So... that happened. :P

They also switched their cosmetic crates from "buy a key with real money to open" to "just open it for free" at some point in there, which is frankly great. It's really fun finding crates and actually being excited to open them rather than rolling your eyes at the money-grabbing tactic.

I actually find the new Mythron cards with their "Trial and Destiny" mechanic to be pretty fun, but they're also fairly ubiquitous and there's only a few of them so they're getting a bit repetitive to keep running into. I'm hoping they're going to announce a new expansion soon so things can get changed up a bit again. Also hoping they'll remember to put some Vespyr support in this one...

Anyway, yeah, I don't really know what people are talking about when it comes to the servers being a problem. I think I've only had a few (less than 10) matches break/not count due to connection problems out of.... probably a couple thousand matches total since I started playing? Unless this is some new issue I didn't hear about that just started during my hiatus, that is.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Arx on September 14, 2018, 01:22:09 am
It's relatively recent. It isn't a continual problem, but the snags can become constant and at times the server doesn't recognise your moves for a matter of as much as 30 seconds.

Also if you're hoping for another expansion... Well, CPG laid off three developers, and then four more left, leaving a grand total of something like two people in the Duelyst team. New content is apparently planned for the third quarter, but between the absence of devs and the fact that the new community manager is about as competent as a stick, I wouldn't get too excited.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Parsely on September 14, 2018, 01:06:18 pm
Didn't that happen back in April? I mean that's a shame but it's not like they can't outsource labor until they can get more people on board. People have been saying Duelyst is dying for years, I'm not worried.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Arx on September 14, 2018, 01:25:22 pm
February/March: A bunch of devs laid off, including Joseki, one of the lead designers. March/April: All the remaining code devs leave. June: the community manager leaves, and is "replaced" by stormshade, a Bandai Namco employee who only occasionally manages to do something that vaguely resembles competent. At this point, CPG engagement with the community literally drops to zero. No tech support, none of the regular "Top 50 S Rank" announcements, none of the regular Boss Battle announcements. Note that on the usual schedule, another expansion would have been out by this time.

About a month later, it's confirmed that the servers will be up indefinitely, and "more content" is planned for the fourth quarter. This isn't made as a general announcement; it's via Meltdown Town's podcast, which is cool, but means we still basically haven't seen a CPG employee.

A couple of weeks ago, the servers were so inconsistent that most matches ended in snags. Last Monday or so, the servers were bad enough Adam Thomas / SonOfMakuta wasn't sure he'd be able to stream. Want to guess how much communication there's been from CPG about this?

And completely unrelated to infrastructure, reverting rotation basically blew game balance to hell. Khanuum Ka was designed in a world where Rae was unplayable in ranked. When Rae returned to ranked, Fault Vet basically gained a tool for unstoppable value at 6 mana. Against Vaath or Zir'An, it's an "I win" combo on 7 mana (Fault+Rae -> Khanuum Ka).

That might not be a problem, except, well, the game has... one? Maybe? Designer left on board. No balance patches, no new content. The only saving grace is that since Duelyst doesn't have as huge a playerbase as Hearthstone or Magic, metas aren't set in stone as quickly.

Oh, and Glauber "unseven" Kotaki, the lead artist for Duelyst, is looking for work.

And no new employees for Duelyst have been announced. It's far more likely that CPG is at this point essentially axing development of Duelyst in favour of Project Aperion, their other project in development (for which they have recently hired several new devs).

People have been saying Duelyst is dying for ages, and normally I'd agree with you and say sure, it's not dying, it's just a niche game that was never going to be hugely popular. It's losing a bit too much blood for me to say that in good faith now, though.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: hops on September 17, 2018, 05:46:41 am
Honestly I've been playing Duelyst as an alternative to MtG but now that Eternal is a thing I just play Eternal.

And Duelyst's management seems to be having a collective meltdown.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Parsely on September 17, 2018, 09:45:40 am
Well that's depressing.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Arx on September 17, 2018, 01:18:17 pm
Yeeahh. :/ I wish it wasn't looking so bleak, I love Duelyst. It's just hard to be optimistic after having watched the ship catch fire.

Edit: well, okay. New community manager. (https://forums.duelyst.com/t/introducing-yaviey/15562/2)
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: DeKaFu on February 24, 2020, 03:47:02 pm
Giving this a big old necrobump because I just found out at the last minute that the Duelyst servers are shutting down permanently 3 days from now. (https://steamcommunity.com/games/291410/announcements/detail/1688222120329073284)

I haven't touched this game in a while, but I still have great memories of it and it's by far my favourite online card game I ever played. This is hitting me way harder than I expected it to...

From what I was able to glean from looking around, it seems that Bandai Namco decided to pull the plug, and Counterplay Games isn't in a position to do anything about it. The devs are all working on Godfall at the moment, and there had been some hope of revisiting it after that game was released, but apparently it was not to be.

There's a strong possibility the official forums will also be wiped around the same time.

It was a fantastic game at its core, and there's not really anything that's quite going to be able to replace it for me. We can hope that someone engineers a private server for it someday, but the chances seem remote, so I'm not holding my breath...

Well. So long, Duelyst. It was a lot of fun.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Aoi on February 24, 2020, 06:18:18 pm
Aww. I played Duelyst for a while until I got into that awkward point where I was crushing the lower tiers and higher tiers (often with vastly superior units) were flattening me, often to the tune of 5+ win/loss streaks. It was nice, when it didn't feel like you were being dragged behind a truck.
Title: Re: Duelyst - F2P Tactical CCG - New Expansion due 11th July
Post by: Parsely on February 25, 2020, 11:47:32 pm
Welp, rip. This is the only game I ever really tried to be competitive in