Ah, the nerds among us we all know how good it feels to imagine yourself as a hero slaying an evil dragon or a vicious troll. But what would it feel like to be that dragon, and roast the hero? You'll find out if you play Monsters are You!
Now, this works just like any other RTD for the most part, besides the fact that I use a random number generator that generates a number between 1 and 100.
Less than 1 = You fail, trip on a rock, and fall flat on your face into a bed of poisonous thorns. The rash caused by the thorns swells up, and your eyes are forced shut.
1 - 5 = You fail, trip on a rock, and fall flat on your face.
6 - 15 = You fail and trip on a rock.
16 - 35 = You miss.
36 - 50 = You hit, but it has little effect.
51 - 60 = You strike a glancing blow, wounding your opponent.
61 - 75 = You hit your opponent squarely.
76 - 85 = You hit your opponent squarely, and follow up with a kick.
86 - 90 = You deliver a serious blow to your opponent, and they stagger back.
91 - 100 = You deliver a serious blow to your opponent, sending them flying. They strike a nearby boulder with a resounding crash, shattering their armor and rendering them stunned, if not unconscious.
More than 100 = You deliver a serious blow to your opponent, sending them flying. They strike a nearby boulder with a resounding crash, shattering their armor and knocking them out, if not outright killing them.
Here's the synopsis.
You're what most people would call a monster, an outcast from civilization. You spend your days in the secluded wilderness, shunned by society for whatever strange feature you may have. This can continue no longer. You're nearing starvation, and the human towns sprawling out everywhere are driving you further into the constantly receding wilds.
Goal and game mechanics: Your main goal is to be happy, healthy, and have enough food to eat. You can do this in any number of ways, ranging from reveling in the destruction of human cities to driving off other monsters and becoming an accepted part of society. A winner is announced when a player's happiness reaches 25/10. Increase your happiness by sleeping, eating tasty food, and sleeping somewhere warm, as well as doing fun stuffs. Your happiness decreases when your hunger falls below 4/10, when you are injured or captured, and when you experience something uncomfortable, such as sleeping exposed to the elements. When your happiness reaches 0/10, you risk going insane each turn. Being happy may give you bonuses to you your rolls, and similarly, being unhappy may penalize you. When your hunger reaches 0/10, you will start starving, and lose lots of happiness. When starving, you have major penalties to your rolls, and you have a chance of dying every turn. When your hunger reaches -5/10, your chance of dying is 100%. When you are overfull, you may receive penalties to some rolls.
If your hunger and happiness exceed 10 at the start of a new turn, they will be reduced back to 10.
Types of playable characters
Dragon
Description: Dragons are ancient and powerful beasts, with knowledge and power greater than that of most humans. They are massive, but still retain the ability of flight via minor magical abilities. Dragons can be quite different, being slender or fat, having differing numbers of legs, or even having none at all. All dragons, however, share a love for one thing - loot. A dragon's happiness is often tied to the size of its hoard. However, when a dragon's greed gets the better of it, it may go on a destructive rampage, razing whole towns simply to have a go at their treasury. Did I mention that most dragons can breathe fire? Yeah. Most dragons can breathe fire.
Dragon character sheet (Fill out the blank areas)
Name:
Race: Dragon
Gender:
Happiness: 5/10
Hunger: 5/10
Health: 65/65
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Flight
Can breathe fire
Has claws and teeth
Scaly
Description:
Background:
Necromancer
Description: Necromancers are powerful wizards that use destructive spells and necromancy to crush their foes. They command huge armies of undead thralls, using them as an expendable, easily replenishable fighting force. Some necromancers lead cults, using their forces to take over cities and turn them into temples for their cult. Necromancers are truly a force to be reckoned with. Necromancers have a "horde size" stat, which determines the size of their undead army.
Necromancer character sheet (Fill out the blank areas)
Name:
Race: (Choose from the following options: Human, Elf, Dwarf, Goblin, Gnome)
Gender:
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 5
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:
Background:
Giant
Giants and giantesses are some of the less abhorred "monsters", simply being humans of enormous size. They possess great strength, and intelligence on par with that of a human scholar. Giants are a dying race, having been pushed out of their native lands many times by human settlers and armies, and murdered by superstitious and secular humans. Giants are not only physically powerful - they innately possess earth magic, being able to manipulate the ground, and can learn more magic easily. They also gain happiness more easily.
Giant character sheet (Fill out the blank areas)
Name:
Race: Giant
Gender:
Happiness: 5/10
Hunger: 5/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description:
Background:
Vampire
Description: Vampires are extremely dangerous, being faster, stronger, and smarter than the average human. What makes vampires different from most "monsters" is their ability to blend in, as they appear as normal humans for the most part. They feed on the blood of humans, elves, and dwarves, and slip back into the crowd. The most notorious power of vampires, however, is to be able to turn any other human into a vampire with a single non-lethal bite. Beware, however - unwilling victims of conversion may use their newfound vampiric abilities to kill the vampire that turned them. Vampires have a fatal weakness to sunlight and the metal silver, but have a resistance to everything else. Vampires can also turn into a bat, making them hard to see and attack. This transformation takes time, however, and leaves the vampire in a vulnerable state mid-transformation.
Vampire character sheet (Fill out the blank areas)
Name:
Race: (Choose from the following options: Human, Elf, Dwarf, Goblin, Gnome)
Gender:
Happiness: 5/10
Hunger: 5/10
Health: 35/35
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Sharp teeth
Enhanced speed
Enhanced strength
Weakness to silver
Weakness to sunlight
Infectious bite
Bat form
Description:
Background:
Map coming soon!
Bestiary coming soon!
Player pool: Mallos
S34N1C
TankKit
killerhellhound
Coolrune206
Waitlist: Dustan Hache
Neoexdeath
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 5/10
Hunger: 5/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Name: Damien Vos
Race: Human Vampire
Gender: Male
Happiness: 5/10
Hunger: 4/10
Health: 25/35
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Sharp teeth
Enhanced speed
Enhanced strength
Weakness to silver
Weakness to sunlight
Infectious bite
Bat form
Resistance
Description: Damien is a rather ordinary looking adult male, a fact that is convenient given his sinister secret.
He looks perpetually disinterested.
Background: Damien became a vampire quite some time ago, but not long enough to have mastered his powers. He has only recently become fully acquainted with his 'curse', which he hides the best he can. Really, he's just glad he has a reason to behave like a monster now.
Reseved waitlist spot please
Name: Sceledrus Shadowsoul (thank you name generator)
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 5
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
((Waitlist, please))
Name: Banta
Race: Human
Gender: Female
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 5
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
"WHERE DID YOU PUT MY SHINY, AND WHERE DID YOU PUT MY BRIGHTS?" Do whatever it takes to make them tell me where they hid the shiny and the brights.
Precious: Extremely Valuable Item.
Shiny: Very valuable item.
Brights: Coins
((Same question as killerhellhound.))
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 5/10
Hunger: 7/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Go back to the cave and get some sleep
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 6/10
Hunger: 6/10
Health: 12/12
Horde size: 13 +5 left behind
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
If possible summon a fire elemental and send it to set fire to houses near one of the guard posts. Walk out in the confusion using my hood to avoid being identified. Other wise have the thralls make a parimad to get me onto the outer wall then get as many thralls out before sending the ones left behind back to there graves.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 7/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
If it's still nighttime, continue sleeping. If not, go back to the river and catch breakfast.
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 3/10
Health: 12/12
Horde size: 13 +5 left behind
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
Hide the horde while I stumble into an inn and pay for a bed and meal
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 7/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Go check out the cottage
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 6/10
Health: 12/12
Horde size: 13 +5 left behind
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
Collect my horde and get to building a house in the woods I'll need a place to rest and study
Wait list, please. (also, could someone tell me when do people on the waitlist get added to the game?)
Name: Verath
Race: Dragon
Gender: Male
Happiness: 5/10
Hunger: 5/10
Health: 65/65
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Flight
Can breathe fire
Has claws and teeth
Scaly
Description: A large dragon with bulky build. His head has two big horns at the top with smaller ones along his jawline, almost resembling a beard. His scales have different colors, dark orange on his left side and copper red on his right, with different shades of orange-red in-between. There is a trail of spikes starting from the back of his head and ending near the tip of his tail. Also, he has a 'mane' formed of cyan membrane between the first ten spikes on his neck. Finally, he has two large wings on his back also with cyan membrane.
Background: Born from a solitary pair of a red dragon female and a orange dragon male, Verath lived most of his hatcling days in relative quiet. That is, until a group of humans found their cave. They manage to kill his parents while they were sleeping, then capture him and finally loot the pile of gold and jewerly in the cave, but the hatchling manages to escape into the woods a few days later. Now, many years later, he finally reached maturity and now strives to sate his thirst for revenge and bloodshed upon humanity while stealing all their shiny gold for his own hoard.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 7/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Well, um, I was just seeing who lived here. . . I-I don't mean any harm. . . ""
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 18
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
find the skeleton that tried to follow me after being told not to and study it. Try to find out what is different about it.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 9/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
((forgot to update hunger and happiness a few turns ago, its fixed now))
Travel north for a little while, see what is to be seen.
Name: Banta
Race: Human
Gender: Female
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 5
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Raise any charred corpses that remain in the town.
"I would be a fool to pass up this opportunity."
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 17 +bob the skelton
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
I shall call you Bob. Now take my horde and start looking for an isolated farm to take an animal or two from.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 9/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Yeeeeeaaaaah, I'm gonna get the hell away from that city. Nothing but trouble there. Go back south to that town with all the grain. See if they're as friendly as the old lady(probably not, but whatevs)
Name: Banta
Race: Human
Gender: Female
Happiness: 5/10
Hunger: 4/10
Health: 12/12
Horde size: 8
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Head West.
"When in doubt, follow the setting sun."
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 7/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Try to reason with them
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 4/10
Health: 12/12
Horde size: 17 +bob the skelton
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
As I dont have anything to cook with I'll take a cow, two chickens and a rooster
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 6/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
"It didn't have to be like this. . . I just wanted to be friends. Why couldn't you just hear me out?"
Talk with my captives. Try to get them to accept an apology.
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 3/10
Health: 12/12
Horde size: 3 +bob the skelton
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
"Crap what happened to you?"
Patch her as well as I can using cloth to close open wounds and sticks to splint wounds and make a stretcher. Then get the horde to carry her back to the house.
Edit Hearing the rampage and seeing the burnt clothes grab the girl and fine a hiding spot and send a zombie to make a distraction through barraling through the under growth
Name: Banta
Race: Human
Gender: Female
Happiness: 4/10
Hunger: 3/10
Health: 12/12
Horde size: 1
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Summon Lightning on that caravan. Multiple times, if necessary.
"Pricks."
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 5/10
Hunger: 3/10
Health: 12/12
Horde size: 3 +bob the skelton
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
Get moveing carrying the girl to the nearest town when I get there leave the horde behind, hand the girl over asking the gate guards to help her then leave the town far behind
Name: Banta
Race: Human
Gender: Female
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 1
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Novice Aeromancer's Handbook
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Raise the corpses of the dead caravan guards. If any of them were reduced to a pile of ash, attempt to raise them as an ash sprite or some similar creature. Then, sit down on a pile of books and peruse the new handbook to Aeromancy. Look for any spells that might pertain to flight, or at least flinging one's body in a direction rapidly.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 6/10
Hunger: 4/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Just kill them, bury them, and go to the river to get something to eat.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 5/10
Hunger: 2/10
Health: 85/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Raid the grain silos. It's better than starving.
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 6/10
Hunger: 3/10
Health: 12/12
Horde size: 3 +bob the skelton
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
head home and get some sleep
Name: Banta
Race: Human
Gender: Female
Happiness: 5/10
Hunger: 5/10
Health: 12/12
Horde size: 1
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Novice Aeromancer's Handbook
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Banta summons a wind sprite, and commands it to lighten her body via magic. She then continues West, seeking a town, and leaving the horde a few hundred feet behind her at all times, so as not to draw attention.
Name: Banta
Race: Human
Gender: Female
Happiness: 5/10
Hunger: 4/10
Health: 12/12
Horde size: 1
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Novice Aeromancer's Handbook
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Summon wind sprite
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Banta orders the horde to hold, then enters the tavern and purchases food. Once she is done with the meal, she exits the tavern, and summons a fire elemental directly in the door way. With an order to slaughter everyone inside in a creative fashion.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 5/10
Hunger: 1/10
Health: 82/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Start eating people. Then go over to the boulder and flatten a few of them(the people)
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 7/10
Hunger: 2/10
Health: 12/12
Horde size: 3 +bob the skelton
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
Get Bob and set him to go gather berrys while I go back to the town I left the girl in and check in if they are dead. Finding they are not tell them that there had been something chasing the girl when I left her there and I left to try and lure it away. Ask for some food while I wait to talk to the girl and question what did she do to piss off a dragon.
Name: Sasha Gantis
Race: Giant
Gender: Female
Happiness: 4/10
Hunger: 4/10
Health: 82/85
Inventory/Hoard:
Copper drachma x 15
Skills, traits, and abilities:
Extremely tall
Extremely strong
Earthbending magic
Jolly by nature
Description: Average height and build for a giantess, which is to say, fucking gigantic. Humans would probably think of her as ugly, but to her fellow giants, she's moderately attractive.
She doesn't like to use her strength against others, but she knows that sometimes, you just don't have a choice.
Background: Sasha grew up in a peaceful giant village, surrounded by a loving family. She lived a pretty quiet life, until about 2 months ago, when she was forcibly relocated by humans. Her family set out to get revenge, but she refused to go with them. She's been wandering ever since, hoping to eventually be accepted into society.
Store the grain in my cave, then go visit the old woman for comfort.
Name: Banta
Race: Human
Gender: Female
Happiness: 6/10
Hunger: 7/10
Health: 12/12
Horde size: 1
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Steel Boning Knife
Novice Aeromancer's Handbook
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Summon wind sprite
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Banta raises the corpse with a smirk. She orders it to return to the horde. She then looks around town a bit more for any interesting things, or just people to kill and raise.
Name: Sceledrus Shadowsoul
Race: Human
Gender:Male
Happiness: 7/10
Hunger: 2/10
Health: 12/12
Horde size: 3 +bob the skelton
Inventory/Hoard:
(equipped) Black robes
(equipped) Walking stick
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Description:This hooded fellow is surprising tall and well built for a magic user. Under the robes he wears simple but well made clothes that fit him perfectly. He has the pale smooth skin of an noble who prefers the indoors
Background: Drake Hidmun was once the son of a Duke. Being third born meant that he wouldn't inherit anything so he decided to study abroad at a very well known university (feel free to change this to what ever fits in the setting). While he was there a power hungry rival family managed to get a claim on his family land and during the war to press the claim killed the entire Hidmun family. Now Drake has a new name a new purpose and a new ambition to reclaim his family home and destroy the people who took it from him.
Go find some place that serves food and trade work for food
Name: Banta
Race: Human
Gender: Female
Happiness: 6/10
Hunger: 6/10
Health: 12/12
Horde size: 3
Inventory/Hoard:
Copper drachma x 15
(equipped) Black robes
(equipped) Walking stick
Steel Boning Knife
Novice Aeromancer's Handbook
Strange shadow coin - this item cannot be sold or discarded. It depicts a strange black monster with red eyes charging a man with a crossbow and a girl with a club. The coin seems to be made out of solid shadow...
Skills, traits, and abilities:
Raise skeleton/zombie
Summon fire elemental
Summon lightning
Summon wind sprite
Description: Banta stands a little under average height, with rather pale skin (even for a necromancer), and green eyes. She has started to cut her black hair short, as she found that longer hair got in the way of combat a bit too much. She is of rather slender build (but is not a fan of any mention of any particular... flatness). The only black robes she was able to acquire are a small ways too long for her, and look a bit gaudy, all things considered.
Background: Banta originated in the cold southern provinces of the world, and has a disposition reflecting such; that is, she is rather cold to all she meets. She is a sociopath, and is not opposed to resorting to murder as a means to an end. She was only able to become a necromancer by sheer chance, coming across an old tome in an ancient burial site which had, for many years, been covered in deep snow. After this, shall we say, lifestyle change, her first move was to literally move North; something she had not even considered before (after all, corpses and snow do not mix. Frozen dead bodies are no fun)
Banta returns to the tavern again and orders a tender bit of meat to go, paying a little extra for higher quality meat. While it is prepared, she casually asks the tavern-keeper about The Eye of the Wolf (Or whatever the gem was). If he has no idea what it is, she waves it off as unimportant, and instead questions about any dragon-based activity in the area.