is the new one ok? i don't see anything "wrong" with the creature variation animal person. if you meant the body variation then i'm hopeless on bodies.
[APPLY_CREATURE_VARIATION:HUMANOID_1PARTBODY]
[APPLY_CREATURE_VARIATION:BONES]
[APPLY_CREATURE_VARIATION:ORGANS_COMPLETE]
[APPLY_CREATURE_VARIATION:FACE_ELEMENTS]
[APPLY_CREATURE_VARIATION:FACIAL_FEATURES]
[APPLY_CREATURE_VARIATION:QT_GENERIC_SCALED_UNCLASSED]
[APPLY_CREATURE_VARIATION:STANDARD_VERTEBRATE_SCALED_MATS_TISSUES]
[APPLY_CREATURE_VARIATION:REMOVE_HAIR_SKIN]
[BODY:SHELL]
[APPLY_CREATURE_VARIATION:ADD_SHELL]
[CV_ADD_TAG:TISSUE_LAYER:BY_CATEGORY:SHELL:SHELL:NORMAL]
[CV_ADD_TAG:BODY_DETAIL_PLAN:FULLSHELL_POSITIONS]
[CASTE:MALE_TROOPA]
[APPLY_CURRENT_CREATURE_VARIATION]
[MALE]
[POP_RATIO:17940]
[CASTE_NAME:koopa troopa:koopa troopas:troopan]
[DESCRIPTION: Koopa Troopa. Troopas are the most common of Koopas.]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:60000]
[PHYS_ATT_RANGE:STRENGTH:150:600:800:900:1000:1100:1500]-
[PHYS_ATT_RANGE:AGILITY:150:600:800:900:1000:1100:1500] -
[PHYS_ATT_RANGE:TOUGHNESS:750:1200:1400:1500:1600:1800:2500]++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250]+
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]++
[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:SPATIAL_SENSE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:WILLPOWER:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:EMPATHY:450:950:1150:1250:1350:1550:2250] +
[USE_CASTE:FEMALE_TROOPA:MALE_TROOPA]
[FEMALE]
[CASTE:MALE_PARATROOPA]
[CV_REMOVE_TAG:USE_MATERIAL_TEMPLATE:SHELL:SHELL_TEMPLATE]
[CV_REMOVE_TAG:USE_TISSUE_TEMPLATE:SHELL:SHELL_TEMPLATE]
[CV_REMOVE_TAG:TISSUE_LAYER:BY_CATEGORY:SHELL:SHELL:NORMAL]
[CV_REMOVE_TAG:BODY_DETAIL_PLAN:FULLSHELL_POSITIONS]
[APPLY_CURRENT_CREATURE_VARIATION]
[MALE]
[POP_RATIO:11955]
[CASTE_NAME:koopa paratroopa:koopa paratroopas:paratroopan]
[DESCRIPTION: Koopa Paratroopa. Paratroopas are Koopa Troopas with wings, able to fly and a tougher than normal Koopa Troopas]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:60000]
[USE_MATERIAL_TEMPLATE:SHELL:SHELL_TEMPLATE]
[USE_TISSUE_TEMPLATE:SHELL:SHELL_TEMPLATE]
[PHYS_ATT_RANGE:STRENGTH:150:600:800:900:1000:1100:1500]-
[PHYS_ATT_RANGE:AGILITY:150:600:800:900:1000:1100:1500] -
[PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250]+
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]++
[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:SPATIAL_SENSE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:WILLPOWER:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:EMPATHY:450:950:1150:1250:1350:1550:2250] +
[BODY:2WINGS]
[FLIER]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:WING:FEATHER]
[USE_CASTE:FEMALE_PARATROOPA:MALE_PARATROOPA]
[FEMALE]
[CASTE:HAMMER_BROTHER]
[MALE]
[POP_RATIO:2600]
[CASTE_NAME:hammer brother:hammer brothers:hammeren]
[DESCRIPTION: Hammer Brother. A common type of Koopa Troopa named so because they are usually employed to throw hammers with their increased strength and agility.]
[BODY_SIZE:0:0:4000]
[BODY_SIZE:1:168:17000]
[BODY_SIZE:12:0:62000]
[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:AGILITY:450:950:1150:1250:1350:1550:2250] +
[PHYS_ATT_RANGE:TOUGHNESS:700:1200:1400:1500:1600:1800:2500]++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250]+
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]++
[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:SPATIAL_SENSE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:WILLPOWER:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:EMPATHY:450:950:1150:1250:1350:1550:2250] +
[USE_CASTE:HAMMER_SISTER:HAMMER_BROTHER]
[FEMALE]
[CASTE_NAME:hammer sister:hammer sisters:hammeren]
[DESCRIPTION: Hammer Sister. A common type of Koopa Troopa named so because they are usually employed to throw hammers with their increased strength and agility.]
[CASTE:MALE_TROOPA]
[MALE]
[POP_RATIO:17940]
[CASTE_NAME:koopa troopa:koopa troopas:troopan]
[DESCRIPTION: Koopa Troopa. Troopas are the most common of Koopas.]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:60000]
[PHYS_ATT_RANGE:STRENGTH:150:600:800:900:1000:1100:1500]-
[PHYS_ATT_RANGE:AGILITY:150:600:800:900:1000:1100:1500] -
[PHYS_ATT_RANGE:TOUGHNESS:750:1200:1400:1500:1600:1800:2500]++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250]+
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]++
[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:SPATIAL_SENSE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:WILLPOWER:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:EMPATHY:450:950:1150:1250:1350:1550:2250] +
[USE_CASTE:FEMALE_TROOPA:MALE_TROOPA]
[FEMALE]
[CASTE:MALE_PARATROOPA]
[MALE]
[POP_RATIO:11955]
[CASTE_NAME:koopa paratroopa:koopa paratroopas:paratroopan]
[DESCRIPTION: Koopa Paratroopa. Paratroopas are Koopa Troopas with wings, able to fly and a tougher than normal Koopa Troopas]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:60000]
[USE_MATERIAL_TEMPLATE:SHELL:SHELL_TEMPLATE]
[USE_TISSUE_TEMPLATE:SHELL:SHELL_TEMPLATE]
[PHYS_ATT_RANGE:STRENGTH:150:600:800:900:1000:1100:1500]-
[PHYS_ATT_RANGE:AGILITY:150:600:800:900:1000:1100:1500] -
[PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250]+
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]++
[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:SPATIAL_SENSE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:WILLPOWER:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:EMPATHY:450:950:1150:1250:1350:1550:2250] +
[BODY:2WINGS]
[FLIER]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:WING:FEATHER]
[USE_CASTE:FEMALE_PARATROOPA:MALE_PARATROOPA]
[FEMALE]
[CASTE:HAMMER_BROTHER]
[MALE]
[POP_RATIO:2600]
[CASTE_NAME:hammer brother:hammer brothers:hammeren]
[DESCRIPTION: Hammer Brother. A common type of Koopa Troopa named so because they are usually employed to throw hammers with their increased strength and agility.]
[BODY_SIZE:0:0:4000]
[BODY_SIZE:1:168:17000]
[BODY_SIZE:12:0:62000]
[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:AGILITY:450:950:1150:1250:1350:1550:2250] +
[PHYS_ATT_RANGE:TOUGHNESS:700:1200:1400:1500:1600:1800:2500]++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]+
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250]+
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]++
[MENT_ATT_RANGE:PATIENCE:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:SPATIAL_SENSE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:WILLPOWER:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:EMPATHY:450:950:1150:1250:1350:1550:2250] +
[USE_CASTE:HAMMER_SISTER:HAMMER_BROTHER]
[FEMALE]
[CASTE_NAME:hammer sister:hammer sisters:hammeren]
[DESCRIPTION: Hammer Sister. A common type of Koopa Troopa named so because they are usually employed to throw hammers with their increased strength and agility.]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:HUMANOID_1PARTBODY]
[APPLY_CREATURE_VARIATION:BONES]
[APPLY_CREATURE_VARIATION:ORGANS_COMPLETE]
[APPLY_CREATURE_VARIATION:FACE_ELEMENTS]
[APPLY_CREATURE_VARIATION:FACIAL_FEATURES]
[APPLY_CREATURE_VARIATION:QT_GENERIC_SCALED_UNCLASSED]
[APPLY_CREATURE_VARIATION:STANDARD_VERTEBRATE_SCALED_MATS_TISSUES]
[APPLY_CREATURE_VARIATION:REMOVE_HAIR_SKIN]
[CV_ADD_TAG:BODY:SHELL]
[APPLY_CREATURE_VARIATION:ADD_SHELL]
[CV_ADD_TAG:TISSUE_LAYER:BY_CATEGORY:SHELL:SHELL:NORMAL]
[CV_ADD_TAG:BODY_DETAIL_PLAN:FULLSHELL_POSITIONS]
[SELECT_CASTE:MALE_PARATROOPA]
[SELECT_ADDITIONAL_CASTE:FEMALE_PARATROOPA]
[CV_REMOVE_TAG:USE_MATERIAL_TEMPLATE:SHELL:SHELL_TEMPLATE]
[CV_REMOVE_TAG:USE_TISSUE_TEMPLATE:SHELL:SHELL_TEMPLATE]
[CV_REMOVE_TAG:BODY:SHELL]
[CV_REMOVE_TAG:TISSUE_LAYER:BY_CATEGORY:SHELL:SHELL:NORMAL]
[CV_REMOVE_TAG:BODY_DETAIL_PLAN:FULLSHELL_POSITIONS]
[SELECT_CASTE:ALL]
[APPLY_CURRENT_CREATURE_VARIATION]
[CV_ADD_TAG:TISSUE_LAYER:BY_CATEGORY:SHELL:SHELL:NORMAL]
[CV_ADD_TAG:BODY_DETAIL_PLAN:FULLSHELL_POSITIONS]
Okay, the problem here is that these need to be CV_NEW_TAG not CV_ADD_TAG
FORGOTTEN_BEAST_1:Body Token Recognized But Could Not Connect: RCP_HEAD
GREEN_DEVOURER:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added
[BODY:SNOUT]
[BP:SNOUT:snout:STP][CONTYPE:HEAD][SMALL][CATEGORY:NOSE]
[DEFAULT_RELSIZE:20]
[BODY:SNOUT_NOSMELL]
[BP:SNOUT:snout:STP][CONTYPE:HEAD][SMALL][CATEGORY:NOSE]
[DEFAULT_RELSIZE:20]
[BODY:BASIC_HEAD_VBASE]
[BP:HD:head:STP][CON:NECK]CONNECTOR[HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
I downloaded and took a peek at your files. Noticed a few things after a cursory glance.Code: [Select][BODY:SNOUT]
[BP:SNOUT:snout:STP][CONTYPE:HEAD][SMALL][CATEGORY:NOSE]
[DEFAULT_RELSIZE:20]
[BODY:SNOUT_NOSMELL]
[BP:SNOUT:snout:STP][CONTYPE:HEAD][SMALL][CATEGORY:NOSE]
[DEFAULT_RELSIZE:20]
Both of these have no smell. I'm assuming the smell token should be on the normal SNOUT.Code: [Select][BODY:BASIC_HEAD_VBASE]
[BP:HD:head:STP][CON:NECK]CONNECTOR[HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
Is the CONNECTOR intentionally bracketless? Note that it makes no sense here, either way.
Toady uses [CONNECTOR] on all necks that have [CONTYPE:HEAD], that way they keep the head on as long as they are still intact, even if the head basically gets destroyed itself. Thus, NECK has CONNECTOR (yours lacks this in the legacy parts, you should probably add it there) as it's a UB->HEAD->NECK construct and the neck acts (and is named) as upper spine for the head, while 7HEADNECKS does not have Connector, since the Hydra has a UB->NK1-NK7-> HD1-7 construct. In this case, the neck connects the head to the body automatically, and no CONNECTOR tag is required.
Also, MULTIHEAD8 to MULTIHEAD12 all connect to MULTINECK7, instead of the correct ones.
In the attacks file, for [CREATURE_VARIATION:ATTACK_PUNCH_BACKHAND_SLAP], both the slap and the backhand are named BACKHAND, I don't know if double-assigning the same attackname leads to conflicts or not, since I've never done that yet, just mentioning this.
This stuff is great.
I just had my dong bitten off by an armless, legless man. And then I bled to death.
:D
Oh my god, it happened again!
Except I got my testicles turned into a pincushion as well as a scabbard for a lance :x