Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: TricMagic on December 27, 2018, 02:42:35 pm

Title: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Dark Prelude
Post by: TricMagic on December 27, 2018, 02:42:35 pm
A Thousand Years, and a Thousand More pass. The Seal Weakens, and eventually, the Last Sacred Stone is destroyed by the Malevolent Energies of Fomortiis' Soul. His power free, monsters once again start to roam the lands, and though the humans fight bravely, the continent is overrun.

Fast Forward another 1200 years, and the monsters have formed their own groups and societies. Basic and tribal, true, but they have started to gain human intelligence. And with that Intelligence, there is a chance to make something of yourself. To be more than just another in a horde.

So you all, for your own reasons, have sought out others to form a group. But on the horizon, dark tidings turn for this new era.





Spoiler: The Turning War (click to show/hide)

Spoiler: The Peaceful Age (click to show/hide)

Spoiler: Redead, Undead (click to show/hide)

Spoiler: The Spark (click to show/hide)




Dark Seals are almost universally produced by Mother Gorgon of great standing. They allow any Monster to reach the next stage.
 While not the only way, most are very specific. Dark Seals, so long as that monster is powerful enough, let them skip the time normally necessary to evolve naturally. Though, if the monster isn't ready, the Seal consumes the user itself.

This may be due to them being incompatible with it. Not really worth the chance, as waiting for it is likely to leave you stronger anyway.



Spoiler: Pregame stuff. (click to show/hide)

IC Thread is Here. (http://www.bay12forums.com/smf/index.php?topic=173097.msg7919085#msg7919085)

Prologue A
Arial the Husk (https://pastebin.com/BnSY0Wxq)(Sirius)
Alshadmar the Fiend (https://pastebin.com/DztGPsiY)(SirAston)
Samedra the Gorgon (https://pastebin.com/ek4Zq5sB)(blasbo)
Grizel Blair the Mauthe Doog (https://pastebin.com/mncW21zb)(kj1225)

Chapter 3
Sebast the Tarvos (https://pastebin.com/5wGZRJUm)(Spiderpig2398)

Prologue B & Chapter 4 Onward
Ujarak the Golem (https://pastebin.com/EmeSv1DH)(SeriousConcentrate)
Surthendys the Thunder Sprite (https://pastebin.com/x9ZSNtLw)(Sentient Bowtie)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: SOLDIER First on December 27, 2018, 10:04:59 pm
first

Spoiler: Magic is everything. (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: Spiderpig2398 on December 29, 2018, 12:48:52 am
And my mugging skills mean enemies with faces are not going to be common at all without help.
I can't help with the more obtuse species, but Tarvos and other creatures with human-like faces should still be doable easily, no? Speaking of the Tarvos, actually...
(https://cdn.discordapp.com/attachments/294195466571218946/528420955253637122/Sebast.png)
"This'll be interestin' for sure."
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: TricMagic on December 29, 2018, 09:07:23 am
Stats and growths all check out.

And Society/Lore is what you make of it. Tarvos are mostly hunters, killing animals for sport, and at times, other monsters.

Humans of ages past are nothing more than myths now. And monsters have steadily gained intelligence over the past 300-500 years. So that's 700 years of decay from nature, for the most part. More now.


Really need to try to do an updated map with all the nature/plain/mountains..

Ah, and Fomortiis, isn't.. No body means only his energy remained, which is what led to the monsters rising and killing everything. Monsters usually don't eat in the normal sense, undead and spirits gain energy from the land.

Though I guess most 'living' monsters could eat a diet of meat from animals. Though that would be a 'learned' trait, to gain another energy source.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: SOLDIER First on December 31, 2018, 01:26:38 am
Having every class skill is how FEFs normally operate, though. The only reason normal class skills aren’t stronger is also because the norm is not to give them to enemies except under special circumstances, so they’re more balanced for fighting against a ton of enemies who don’t have any of these cool special abilities too. I assume we’re going to fight enemies with the same sort of skillsets we have in this campaign and that means we can pretty much take whatever we can get.

also ill get my sheet up soon

[edit] sheet added to my above post
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: TricMagic on December 31, 2018, 01:22:37 pm
Sheet is fine, everything checks out statwise.

PF/PS.

hmm.  Furvus Par is a bit much, but it does fit. And you PF makes up for it.

So, you don't lose 15 hit or deal 1 less damage, though that does not effect the enemy's +15 hit and +1 Dam against you.

Personals are fine then.

I should note that those using fire against you will still damage you, though once you promote, you'll have immunity to Anima. And Discipline can only up a skill you have already, so it's thunder for the first class.


I kinda question if I should make it equipped weapon sub-category only for Arcana Corporis. Eh, we'll see.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: blasbo on December 31, 2018, 04:16:41 pm
I have a Gorgon mugshot in the works--but in the meantime, I guess I don't have much of a reason not to post the sheet so long as I can edit the mugshot in later. Mugshot is more or less ready I believe, just gotta get the backstory typed up she's all ready cap'n

(https://i.imgur.com/vccTRvv.png)

"Oh, you think I'm cruel? Honey, if that's what you think, this cold, uncaring world of ours is gonna eat your ass alive."

Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: SOLDIER First on January 01, 2019, 03:30:56 am
Yeah, it’s supposed to be only the WTD penalty to themself. So it would go like

Surthendys faces a Dread user:
-Surthendys does not have -15 Hit or -1 DAM
-Enemy does have +15 Hit, +1 DAM, and effective damage

Surthendys faces a Druidic/Ancient user:
-Surthendys has -15 Hit and -1 DAM
-Enemy has +15 Hit, +1 DAM, and effective damage
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: Sirus on January 02, 2019, 04:04:55 pm
Okay, sheet and bio are pretty much done.

Spoiler: Spooky scary (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: TricMagic on January 02, 2019, 06:12:11 pm
Right, I think I missed something...

Gorgon Eye is 3-5. Every ten levels, or on Promotion, range is 3-8.

So Level 1-9 is 3-5. Level 10-19 is 3-6. Level 20 is 3-7.

Mother Gorgons have 3-8, regardless on what level they promoted.. Level 10 on Promo is 3-9. Level 20 is full range at 3-10. C

Cannot use any other actions when using Gorgon Eye. So trading isn't allowed on the same turn you use it. You can move though.


Mostly cause giving you guys a 10 range coin flip isn't the best idea early on. Gotta Level to get it.

Granted, an enemy also having that sort of range would prove disastrous.


Oh, and Golems can counter it afterward if you-re in 5-7 range, so watch out for that. Stone Golems have 5-10 range as well, so... yeah, balance.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: SirAston on January 02, 2019, 08:00:53 pm
(https://www.bilder-upload.eu/upload/b93d5c-1546476910.png) "I called the desert my home, but I feel this is no longer the case for me. Where was that hut I always see when I shroud myself in ephemeral darkness?"
Spoiler (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: SeriousConcentrate on January 02, 2019, 08:19:02 pm
Backstory done, just awaiting review.

(https://www.dropbox.com/s/mw246rtaeim8t7j/Ujarak.png?raw=1)
Spoiler (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: GM_3826 on January 02, 2019, 09:02:52 pm
Spooder
https://pastebin.com/Z6uyzpFq (https://pastebin.com/Z6uyzpFq)
Spoiler: For quick reference (click to show/hide)

Edit: Mug by the wonder GiglameshDespair: (https://cdn.discordapp.com/attachments/530179778699984906/530513296671899668/gm3826s_first_stab.png)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: rokubiraijuu on January 03, 2019, 01:56:07 pm
Mug and backstory incoming. For now, have a sheet for checking.

[Mug Placeholder]
Spoiler: Sheet (click to show/hide)
Spoiler: Backstory (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: TricMagic on January 03, 2019, 02:16:24 pm
To those of you who picked Daunt.(GM_3826 and rokubiraijuu)

Your PF clashes with that skill. 

That goes double for rokubiraijuu. All Move is a hell of a conditional.


...

GM, your PSes are fine, just that -10 is actually -5 with Daunt active, and so doesn't quite make up for them.



Ignore that.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: kj1225 on January 04, 2019, 07:22:11 pm
Spoiler: Mostly Finished Dug (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: randomgenericusername on January 04, 2019, 10:23:15 pm
PTW. Also currently working on a Ogre sheet, but I have no idea what will I do for the mug at all.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: Redjive_Industries on January 06, 2019, 01:06:35 am
I swear to god if you have run out of room for this game...

Posting a list on Monday at the latest, since Fracturia was locked. I've got a lot to do tomorrow, and it is, in fact, technically already tomorrow, so I can't do my sheet yesterday. Excited to start though!
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: Redjive_Industries on January 06, 2019, 01:19:17 am
Spoiler: yet another Toby. (click to show/hide)

Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: DAPARROT on January 06, 2019, 01:42:26 am
Spoiler: Arturus (click to show/hide)
Spoiler: Bio (click to show/hide)
Not sure what to do for mug/sprite
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: TricMagic on January 06, 2019, 08:39:13 am
ehhehe. sorry?


discord channel (https://discord.gg/ntQ9Cq)

I'll put this up on the OP too.

And no, 3 is fine with those conditions.

That makes 3 tank-type candidates too.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: Redjive_Industries on January 07, 2019, 08:43:27 am
done. Anyone willing do recolour of Oswin (Binding Blade) for my portrait? Pale skin, red eyes, and hair color of your choice (yes, even pink. if you really think that makes him look like an relatively undecomposed but otherwise undead guy)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: KitRougard on January 09, 2019, 08:49:19 pm
Wait, there's three Tanks already? Oh boy, here comes another one.
Spoiler: The Dead Man Walking (click to show/hide)

Spoiler: Digging Up The Past (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: TricMagic on January 14, 2019, 03:34:01 pm
The People have been Chosen.

Prologue A
Arial the Husk
Alshadmar the Fiend
Samedra the Gorgon
Grizel Blair the Mauthe Doog

Chapter 3
Sebast the Tarvos

Prologue B & Chapter 4 Onward
Ujarak the Golem
Surthendys the Thunder Sprite

Congrats. I'll be updating the OP as I put you on Pastebin. Some pretty good entries.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: Sirus on January 14, 2019, 03:41:01 pm
Nice. Here's hoping this thing works out.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: Redjive_Industries on January 14, 2019, 04:11:24 pm
I'm extraordinarily annoyed with myself that I let such a little thing keep me out of this game.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread (0/7)
Post by: KitRougard on January 14, 2019, 07:12:08 pm
Congrats to all who got in! And as said in the chat...

*A rotten, damaged Revenant stands off in the distance, with one, scythe-like claw scratching at the ground ominously.*
"I... See... You..."
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: TricMagic on January 22, 2019, 12:56:16 pm
Right, enemies are STATted, and map is done. All that remains are Affinities. Time to Roll!

Spoiler: Roll (click to show/hide)

Choose 1 or Reroll for 1 more. And be sure to think carefully.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: SOLDIER First on January 22, 2019, 01:50:33 pm
I'mma pick that Lightning
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: kj1225 on January 22, 2019, 02:34:46 pm
For the grace and the might of the lord, in the service of Heaven.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: SirAston on January 22, 2019, 02:41:01 pm
Now, as a pseudo-Knight, Ice would fit Alshadmar perfectly, but I'm also aware of how good Anima is as an affinity.

Therefore:
If Samedra gets Anima XOR (this is an excluding or, just to clarify) if Sebast and Ujarak get Anima, I pick Ice. Otherwise, I pick Anima for Alshadmar.

That means that Alshadmar will either tank better to balance it out, become the only source of major final damage-boosting or will join the support bulldozing.


EDIT: Thought about it again. With Nullify, my only major weakness will be crits. I should better cover for that, so final pick will be Ice.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: SeriousConcentrate on January 22, 2019, 02:48:36 pm
I'm taking Anima.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: blasbo on January 22, 2019, 03:15:01 pm
Samedra will take Light. but i know, i know, we could be beautiful
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: Spiderpig2398 on January 22, 2019, 04:46:46 pm
Sebast will be taking the Heaven affinity. Give me that dodge.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | AFFINITY Choice
Post by: Sirus on January 22, 2019, 07:54:54 pm
Wind, I guess.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: KitRougard on January 28, 2019, 08:15:52 pm
I know I'm late as
Spoiler: long swear word (click to show/hide)
but Eachtar's big life event before dying is done. Just need to write his clawing and dying and finally surfacing because its too good a story to cut short, even if he probably won't show up.

...or maybe he hasn't surfaced yet? is still hopeful blobbo who wants to be zombie, shoot him in the face now before he gets his hopes up

And double-tap to be safe
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: KitRougard on February 20, 2019, 10:13:50 pm
"I'm... Still... Watching..." the Revenant moaned.

But not to necropost or anything - this is still going, right?
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: TricMagic on February 21, 2019, 03:35:35 pm
Yes. As soon as they start posting things I can respond to IC.

Any situations occurring everyone?
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: Redjive_Industries on February 26, 2019, 08:26:27 am
I am, of course, still available. I would advise saying something on the Disc, to the tune of 'I can't continue the story if you don't post something I can respond to'
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: Sirus on February 27, 2019, 04:01:04 pm
Seems pretty clear to me that we're heading back to town? I dunno what the holdup is.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: TricMagic on February 27, 2019, 05:43:15 pm
Guess it's that chapter then. Needs to throw together a map and stat the enemies, so.. Monday at the latest.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: Redjive_Industries on March 04, 2019, 02:09:34 pm
Is that a yes or a no as to whether or not someone has dropped and I, therefore, can join?
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Desert Starts
Post by: KitRougard on March 04, 2019, 04:07:37 pm
glances at his still unfinished Bio
Yeah, good question, I still want to be more aggressive than Alys

EDIT: Finally finished the after-death part. Yay! Even if I never get to play him, tell me how good my writing is, or how bad it is and what I can do to fix it.
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Dark Prelude
Post by: TricMagic on April 28, 2019, 10:34:11 am
Levels for all!
Code: [Select]
Arial:24, 36, 68, 55, 87, 65, 84.
Spoiler: Arial (click to show/hide)

Code: [Select]
Alshadmar: 82, 34, 13, 65, 3, 64, 11
Spoiler: Alshadmar (click to show/hide)

Code: [Select]
Samedra: 18, 8, 9, 68, 49, 61, 35, 8
Spoiler: Samedra (click to show/hide)

Code: [Select]
Grizel Blair: 34, 7, 30, 83, 38, 20, 56
Spoiler: Grizel Blair (click to show/hide)

Code: [Select]
Sebast: 10, 77, 64, 71, 73, 100, 23.
Spoiler: Sebast (click to show/hide)

Code: [Select]
Ujarak: 50, 9, 17, 55, 63, 25, 6
Spoiler: Ujarak (click to show/hide)

Code: [Select]
Surthendys: 1, 5, 94, 44, 11, 88, 24.
Spoiler: Surthendys (click to show/hide)
Title: Re: [FEF] Monsters of Magvel: Re:Start the Rebellion OoC Thread | Dark Prelude
Post by: TricMagic on June 07, 2020, 08:55:51 am
Been over a year. Is this game dead?

Just asking if you guys still want to play or not? More than willing to GM, but if no one is interested, might be better to just drop it.