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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 496343 times)

Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8505 on: January 16, 2015, 02:50:38 pm »

He did indeed say plot on Friday. May have got delayed.
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Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8506 on: January 16, 2015, 03:10:28 pm »

School is a thing. I'll be able to progress in about an hour.
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Akroma

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8507 on: January 16, 2015, 04:24:56 pm »

skip school, become story teller on internet
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8508 on: January 16, 2015, 04:36:54 pm »

skip school, become story teller on internet

+1
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

smurfingtonthethird

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RIP Moot ;-;7 Sigtext!

Projeck37

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Sanure

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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8512 on: January 16, 2015, 07:49:17 pm »

Wait.

So, what does it do, then, Projeck, if not the portal?

I still am not sure how it's supposed to work mechanically, all that well, either.

Also, if anyone could make a map for me, that would be great, but if not I'll try and do a turn tonight. I got food poisoning or a stomach flu, so I've been feeling like crap.
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Projeck37

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8513 on: January 16, 2015, 07:54:53 pm »

Ashley balls up void energy in her hand.
She unleashes it as a source of propellant for her blade towards the enemy. As it says. It's basically rocket propelled?
Since the enchantment makes the blade come back after a certain distance, it simply teleports back into her hand (this is twilight based). This is a Strength attack, technically. So just roll STR v DEF for damage, then plus 60% of her STR stat straight to the damage. Simple.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8514 on: January 16, 2015, 08:12:24 pm »

Meeeeh, I guess I can make a map. Describe the area.

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8515 on: January 16, 2015, 08:18:21 pm »

Long road, very cold environment, bramble-tree things that practically have claws and are made of ice to either side of the road, Alucard and Ashley are on opposite sides of the Frozen Sylph-Wisp.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8516 on: January 16, 2015, 08:21:07 pm »

Alright, after dota
but I will only make the map. It's up to you to move the individual pieces.

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8517 on: January 16, 2015, 08:23:18 pm »

That, uh, should be easy enough. I think.
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8518 on: January 16, 2015, 08:35:47 pm »

Also, it is remarkably difficult to find suitable battle music. The typical 'EPIC' stuff you guys use doesn't really work for the ambiance of the scene and the enemy they're fighting.

:/
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #8519 on: January 16, 2015, 08:38:32 pm »

Must.... resist...... Frozen..... reference....
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under
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