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DF Dwarf Mode Discussion / Re: New UI is shit.
« on: April 25, 2024, 08:20:37 pm »
I would just like to note, that while toady is bad at making ui, that the game itself is actually incredibly difficult to build ui for.
For one, making the wrong ui element breaks the player's immersion, and this results in way more cuts to seemingly prime features, than you might think.
Another is that interface created needs to serve new players, which means sacrifices must be made.
The interface also needs to work in both ascii and graphical versions of dwarf fortress, adding another wrench into the works.
it's not like the game has an eighteen-year legacy or anything like that...
Though personally I prefer the old style of ui being fire and forget, because it means a faster turnaround time for other features.
For one, making the wrong ui element breaks the player's immersion, and this results in way more cuts to seemingly prime features, than you might think.
Another is that interface created needs to serve new players, which means sacrifices must be made.
The interface also needs to work in both ascii and graphical versions of dwarf fortress, adding another wrench into the works.
it's not like the game has an eighteen-year legacy or anything like that...
Though personally I prefer the old style of ui being fire and forget, because it means a faster turnaround time for other features.