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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: johiah on April 03, 2017, 05:08:59 pm

Title: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 03, 2017, 05:08:59 pm
Spawn as Johiah


You spawn as Johiah!

Create simple rules and description!

You create simple, easy to understand rules!

Ok so this is the part you should know if you want to play:
You are a God. Kill the other Gods.
You can create creatures. A roll to create is out of 10, each of your created creatures adds a -1 to your rolls.
Each stat added to your creature is 1 more roll cost, IE: Monster Hydra of Death: 1 health, 1 attack, and one move speed, is 3 or higher to succeed.
P1 is player 1, P2 is player 2, and their created creatures would be 11 and 21, respectively. To create more powerful creatures you can "ascend", which requires a roll of 8 or higher. each ascension adds one to each of your stats, and a +1 to creation rolls. That's about it. This is a social experiment to see how quickly this falls apart. I will play in an attempt to keep it under control. To play, just ask to be spawned.
Oh yeah, creatures in combat can only attack once per turn, and whoever rolls higher moves first. Tie is broken by movement speed, and then a reroll.
Creatures can be ranged, but a 1 roll point cost per tile of range is added.


P1: Johiah (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1)

  |1|2 |3|4|5|
A|O|O|O|O|P1|
B|O|O|O|O|O|
C|O|O|O|O|O|
D|O|O|O|O|O|
E|O|O|O|O|O|

I created this to see how long it takes before the community turns it to chaos.
Some other rules are that to move you say "creature 11 to cell A1"
Creatures controlled by P1 start with 1 and then the creature number (Ie 11)
P2 has 21
etc.
etc.
Stats modifying rolls with bonuses or maluses need 2 points to succeed (Ie Cultist: Health: 1/1, Defense: 0, Attack: 0, +2 to summoner rolls is a 5 or higher to succeed on a 10 sided die.)
Title: Re: Roll to God
Post by: FallacyofUrist on April 03, 2017, 05:20:11 pm
Ah, an ASCII grid.

Try it in Courier font instead.


N12345
AOOOOO
BOOOOO
COOOOO
DOOOOO
EOOOOO
Title: Re: Roll to God
Post by: johiah on April 03, 2017, 05:24:11 pm
Ah, an ASCII grid.

Try it in Courier font instead.


N12345
AOOOOO
BOOOOO
COOOOO
DOOOOO
EOOOOO

Thank you. Although I will need to add spaces in between the Os since 11 is two numbers. Anyways anyone wanna join, just say spawn, and where.
Title: Re: Roll to God
Post by: crazyabe on April 03, 2017, 05:25:46 pm
Spawn, A,-1
Title: Re: Roll to God
Post by: Glass on April 03, 2017, 05:58:33 pm
Aaron Blaez, Chroniqler, spawning in at E3. Let's try summoning in something basic to start with...

Let's get the Dovahkiin. A Khajiit. One that only just learned fus.
Title: Re: Roll to God
Post by: johiah on April 04, 2017, 03:07:27 pm

  -1,0,1,2,3,4,5
A|P1|O|O|O|O|O|O|
B |O|O|O|O|O|O|O|
C |O|O|O|O|O|O|O|
D|O|O|O|O|21|O|O|
E|O|O|O|O|P2|O|O|


P1: Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

The world trembles as you blaze into existence!

P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: Fleshy Blob: Health: 1/1, Defense: 0, Attack: 0, Move Speed: 0

The world trembles as you... chronicle? your way into existence!
You attempt to create a dovahkiin, and fail utterly! A fleshy blob fleshes around... (1+1=2. 6 needed)
You did not specify statistics, so I am making it rather basic to start with.

(I will try to update daily)
Title: Re: Roll to God
Post by: TankKit on April 04, 2017, 03:24:46 pm
Sir Lootington spawning in at E5.

Create a tophat monster with as balanced stats as are possible.
Title: Re: Roll to God
Post by: OceanSoul on April 04, 2017, 03:27:07 pm
I spawn in the top-right corner (A5) and conjure a cat (low health and defense, but good at dodging attacks) at A4.
Title: Re: Roll to God
Post by: Glass on April 04, 2017, 05:46:19 pm
It can't move or attack? Huh.
Imbue it with the ability to move.
I move over to E2, and if the blob can move I shift it down to E3.

EDIT: scratch that. Rewrite the sketchy blob out of existence, and try to make that Dovahkiin Khajiit again. At E3. He should have good move and dodge, but low attack and health. As he should have fus, that should manifest as a knockback projectile-type attack that stuns the target if they hit an edge of the arena.
I still move over to E2.
Title: Re: Roll to God
Post by: Rethi-Eli on April 05, 2017, 01:56:45 pm
Do something somewhere!
Title: Re: Roll to God
Post by: johiah on April 05, 2017, 03:21:24 pm
  -1,0,1,2,3,4,5
A|P1|O|O|O|O|31|P3|
B |O|O|O|O|O| O|O|
C |O|O|O|O|O| O|O|
D |O|O|O|O|O| O|O|
E|O|O|O|P2|21|O|P4|


P1: Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

You, uh, stand there.

P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: Dovahkiin Khajiit: Health: 1/1, Defense: 0, Attack: 1, Move Speed: 2, Special Power: Fus (Knocks an enemy back one tile)

You recycle the blob to help make the dovahkiin (5 needed, 3+1=4+1 for recycle=5), and move to E2, while the dovahkiin is in E3.
(Move speed and dodge are the same thing.)

P3: OceanSoul: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
31: Cat: Health: 2/2, Defense: 0, Attack: 2, Move Speed: 6

(10+1=11)
Critical success! All of the stats of your cat are doubled!
Oh, and you purred into existence, much like a fancy car.

P4: (Tankkit) Sir Lootington: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
41: Top hat monster: Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1

You walk onto the board, leaning on your cane and tilting your hat to the competition.
You start simple, a nice top hat monster. Basically looks like a shorter slenderman with a top hat. (5 needed, 5+1=6 rolled)

A mysterious force does something somewhere (https://www.youtube.com/watch?v=RySHDUU2juM)
Title: Re: Roll to God
Post by: Glass on April 05, 2017, 03:57:57 pm
Give a tip of the hat to Sir Lootington with the black riding hat that spontaneously appeared on my head when he arrived and brought hatness to this game. "Willing to declare truce until such time that we are not on top of each other?"

Attempt to create a wall from C2 to C5; move self to E1 and Dovahkaaz (that means dragon Khajiit in TES dragon language, and is the proper way to refer to a Dovahkiin Khajiit (not that they would necessarily agree)) to E2.

Also, try to add another move speed to the Dovahkaaz.

While doing all of this, pray to the omniscient and omnipotent Random Number Gods that give us lesser deities/demigods our power, and request an mere additional +1 to this humble attempt at defense.
Title: Re: Roll to God
Post by: johiah on April 05, 2017, 04:06:10 pm
Give a tip of the hat to Sir Lootington with the black riding hat that spontaneously appeared on my head when he arrived and brought hatness to this game. "Willing to declare truce until such time that we are not on top of each other?"

Attempt to create a wall from C-1 to C5; move self to E1 and Dovahkaaz (that means dragon Khajiit in TES dragon language, and is the proper way to refer to a Dovahkiin Khajiit (not that they would necessarily agree)) to E2.

Also, try to add another move speed to the Dovahkaaz.
Doing that would require a roll of 9 or higher. One for each wall, then two for the move point. You get a +1 for being level 1, but still, 8 is a tall order.
Title: Re: Roll to God
Post by: OceanSoul on April 05, 2017, 04:25:11 pm
As the cat keeps me company, I ascend!
Title: Re: Roll to God
Post by: johiah on April 05, 2017, 04:28:47 pm
As the cat keeps me company, I (attempt to with an 70% chance) ascend!
Fixed it
Title: Re: Roll to God
Post by: Glass on April 05, 2017, 04:54:22 pm
Give a tip of the hat to Sir Lootington with the black riding hat that spontaneously appeared on my head when he arrived and brought hatness to this game. "Willing to declare truce until such time that we are not on top of each other?"

Attempt to create a wall from C-1 to C5; move self to E1 and Dovahkaaz (that means dragon Khajiit in TES dragon language, and is the proper way to refer to a Dovahkiin Khajiit (not that they would necessarily agree)) to E2.

Also, try to add another move speed to the Dovahkaaz.
Doing that would require a roll of 9 or higher. One for each wall, then two for the move point. You get a +1 for being level 1, but still, 8 is a tall order.
Okay, I modified it to start at C3 instead. That should shave... 4 off of that? Make that need a 4 instead?

EDIT: and modified again to start at C2, because having to reach a 5 (I.e. Having a 50-50 shot) isn't too terrible, and with a humble prayer and request to the almighty Random Number Gods, too, because in their almighty omniscience, I do pray,  they would like to see things have time to become interesting before people start to destroy those interesting creations for purposes of war.
Title: Re: Roll to God
Post by: Rethi-Eli on April 05, 2017, 05:46:55 pm
Fuck with everyone.
Title: Re: Roll to God
Post by: Glass on April 05, 2017, 06:25:59 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
Title: Re: Roll to God
Post by: OceanSoul on April 05, 2017, 07:03:28 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
Title: Re: Roll to God
Post by: Glass on April 05, 2017, 07:04:23 pm
Do it.
Title: Re: Roll to God
Post by: OceanSoul on April 05, 2017, 07:17:30 pm
...fine. It's sigged.
Title: Re: Roll to God
Post by: Rethi-Eli on April 05, 2017, 10:55:39 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
Title: Re: Roll to God
Post by: OceanSoul on April 05, 2017, 11:01:40 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 01:29:25 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Title: Re: Roll to God
Post by: OceanSoul on April 06, 2017, 01:36:32 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Sometimes, the true meaning of a sig is what it means to the singer, being the topic of the sig in question. I was not involved, and while I saw the value of the sig to Him, I wanted to mess with Him by preventing him from sigging it originally, that being the meaning of the sig in my eyes. However, His laziness made him not want to sig it in the first place, taking the sig's meaning to me.
Title: Re: Roll to God
Post by: star2wars3 on April 06, 2017, 01:59:15 pm
Spawn: EC1
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 02:03:20 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Sometimes, the true meaning of a sig is what it means to the singer, being the topic of the sig in question. I was not involved, and while I saw the value of the sig to Him, I wanted to mess with Him by preventing him from sigging it originally, that being the meaning of the sig in my eyes. However, His laziness made him not want to sig it in the first place, taking the sig's meaning to me.
Sigs are, by definition, contextless. They exist at the bottom of all of your posts, seen only for their content; few, if any, quotes in sigs are investigated, and most are chosen to be humorous when removed from the context that birthed them. If it is any comfort, I would have liked to sig the quote, but did not want to take it from you. Besides, the quote to be sigged other meanings, most prominently in its humorous treatment and reference to the RNG, and the associated relationship with DF and other, somewhat luck-based games. In addit-
BLAM
-This quote pyramid has been designated for recycling into material for The Walltm; have a nice daycycle-

EDIT:
Spawn: E1
...I can't tell if you know what you're doing or not.
Prevent SW from spawning on E1. Maybe let him show up somewhere in row C or something. The Dovahkaaz's move speed can wait for this (not the wall, though; wall takes precedence).
New and better decisions have been made. Revert to my original action stated.
Title: Re: Roll to God
Post by: star2wars3 on April 06, 2017, 02:33:39 pm
((I don't really care where I spawn so sure. I'll move to C1))
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 02:36:11 pm
Thank you, sir. It is simply that I was trying to move in to E1 this turn, and did not appreciate someone trying to spawn on me.
Title: Re: Roll to God
Post by: johiah on April 06, 2017, 03:08:35 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Sometimes, the true meaning of a sig is what it means to the singer, being the topic of the sig in question. I was not involved, and while I saw the value of the sig to Him, I wanted to mess with Him by preventing him from sigging it originally, that being the meaning of the sig in my eyes. However, His laziness made him not want to sig it in the first place, taking the sig's meaning to me.
Sigs are, by definition, contextless. They exist at the bottom of all of your posts, seen only for their content; few, if any, quotes in sigs are investigated, and most are chosen to be humorous when removed from the context that birthed them. If it is any comfort, I would have liked to sig the quote, but did not want to take it from you. Besides, the quote to be sigged other meanings, most prominently in its humorous treatment and reference to the RNG, and the associated relationship with DF and other, somewhat luck-based games. In addit-
BLAM
-This quote pyramid has been designated for recycling into material for The Walltm; have a nice daycycle-

EDIT:
Spawn: E1
...I can't tell if you know what you're doing or not.
Prevent SW from spawning on E1. Maybe let him show up somewhere in row C or something. The Dovahkaaz's move speed can wait for this (not the wall, though; wall takes precedence).
New and better decisions have been made. Revert to my original action stated.

I left for one day. ONE DAY. And this (sort of large) quote pyramid spawned. Why u gods so good at creating?
Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 03:13:15 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Sometimes, the true meaning of a sig is what it means to the singer, being the topic of the sig in question. I was not involved, and while I saw the value of the sig to Him, I wanted to mess with Him by preventing him from sigging it originally, that being the meaning of the sig in my eyes. However, His laziness made him not want to sig it in the first place, taking the sig's meaning to me.
Sigs are, by definition, contextless. They exist at the bottom of all of your posts, seen only for their content; few, if any, quotes in sigs are investigated, and most are chosen to be humorous when removed from the context that birthed them. If it is any comfort, I would have liked to sig the quote, but did not want to take it from you. Besides, the quote to be sigged other meanings, most prominently in its humorous treatment and reference to the RNG, and the associated relationship with DF and other, somewhat luck-based games. In addit-
BLAM
-This quote pyramid has been designated for recycling into material for The Walltm; have a nice daycycle-

EDIT:
Spawn: E1
...I can't tell if you know what you're doing or not.
Prevent SW from spawning on E1. Maybe let him show up somewhere in row C or something. The Dovahkaaz's move speed can wait for this (not the wall, though; wall takes precedence).
New and better decisions have been made. Revert to my original action stated.

I left for one day. ONE DAY. And this (sort of large) quote pyramid spawned. Why u gods so good at creating?
This pyramid is a temple to the Gods.
It must not be left unbuilt.
Title: Re: Roll to God
Post by: OceanSoul on April 06, 2017, 03:15:03 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Sometimes, the true meaning of a sig is what it means to the singer, being the topic of the sig in question. I was not involved, and while I saw the value of the sig to Him, I wanted to mess with Him by preventing him from sigging it originally, that being the meaning of the sig in my eyes. However, His laziness made him not want to sig it in the first place, taking the sig's meaning to me.
Sigs are, by definition, contextless. They exist at the bottom of all of your posts, seen only for their content; few, if any, quotes in sigs are investigated, and most are chosen to be humorous when removed from the context that birthed them. If it is any comfort, I would have liked to sig the quote, but did not want to take it from you. Besides, the quote to be sigged other meanings, most prominently in its humorous treatment and reference to the RNG, and the associated relationship with DF and other, somewhat luck-based games. In addit-
BLAM
-This quote pyramid has been designated for recycling into material for The Walltm; have a nice daycycle-

EDIT:
Spawn: E1
...I can't tell if you know what you're doing or not.
Prevent SW from spawning on E1. Maybe let him show up somewhere in row C or something. The Dovahkaaz's move speed can wait for this (not the wall, though; wall takes precedence).
New and better decisions have been made. Revert to my original action stated.

I left for one day. ONE DAY. And this (sort of large) quote pyramid spawned. Why u gods so good at creating?
This pyramid is a temple to the Gods.
It must not be left unbuilt.
Us gods shouldn't have to build our own temple, right?
Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 03:16:19 pm
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Sometimes, the true meaning of a sig is what it means to the singer, being the topic of the sig in question. I was not involved, and while I saw the value of the sig to Him, I wanted to mess with Him by preventing him from sigging it originally, that being the meaning of the sig in my eyes. However, His laziness made him not want to sig it in the first place, taking the sig's meaning to me.
Sigs are, by definition, contextless. They exist at the bottom of all of your posts, seen only for their content; few, if any, quotes in sigs are investigated, and most are chosen to be humorous when removed from the context that birthed them. If it is any comfort, I would have liked to sig the quote, but did not want to take it from you. Besides, the quote to be sigged other meanings, most prominently in its humorous treatment and reference to the RNG, and the associated relationship with DF and other, somewhat luck-based games. In addit-
BLAM
-This quote pyramid has been designated for recycling into material for The Walltm; have a nice daycycle-

EDIT:
Spawn: E1
...I can't tell if you know what you're doing or not.
Prevent SW from spawning on E1. Maybe let him show up somewhere in row C or something. The Dovahkaaz's move speed can wait for this (not the wall, though; wall takes precedence).
New and better decisions have been made. Revert to my original action stated.

I left for one day. ONE DAY. And this (sort of large) quote pyramid spawned. Why u gods so good at creating?
This pyramid is a temple to the Gods.
It must not be left unbuilt.
Us gods shouldn't have to build our own temple, right?
It's a God eat God world. If ya want anything done right, ya gotta do it yourself.
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 03:22:57 pm
BLAM
-Deconstruction request processed. Remains to be returned to entity:Chroniqler for purposes of fortification construction.-

>remains:
Spoiler (click to show/hide)
<
Title: Re: Roll to God
Post by: OceanSoul on April 06, 2017, 03:31:27 pm
BLAM
-Deconstruction request processed. Remains to be returned to entity:Chroniqler for purposes of fortification construction.-

>remains:
Fuck with everyone.
Please don't, oh great and powerful Random Number God.
I'm almost tempted to sig this so that Reli can't.
I can't sig it because I'm too lazy. Sorry to ruin the fun.
And you wait until AFTER I sig an OK quote irrelevant to me to say this.
I'd say that most sigs are irrelevant to the sigger beyond the fact that they were there to see it happen and were the first to decide to sig it. It should be fine.
Sometimes, the true meaning of a sig is what it means to the singer, being the topic of the sig in question. I was not involved, and while I saw the value of the sig to Him, I wanted to mess with Him by preventing him from sigging it originally, that being the meaning of the sig in my eyes. However, His laziness made him not want to sig it in the first place, taking the sig's meaning to me.
Sigs are, by definition, contextless. They exist at the bottom of all of your posts, seen only for their content; few, if any, quotes in sigs are investigated, and most are chosen to be humorous when removed from the context that birthed them. If it is any comfort, I would have liked to sig the quote, but did not want to take it from you. Besides, the quote to be sigged other meanings, most prominently in its humorous treatment and reference to the RNG, and the associated relationship with DF and other, somewhat luck-based games. In addit-
BLAM
-This quote pyramid has been designated for recycling into material for The Walltm; have a nice daycycle-

EDIT:
Spawn: E1
...I can't tell if you know what you're doing or not.
Prevent SW from spawning on E1. Maybe let him show up somewhere in row C or something. The Dovahkaaz's move speed can wait for this (not the wall, though; wall takes precedence).
New and better decisions have been made. Revert to my original action stated.

I left for one day. ONE DAY. And this (sort of large) quote pyramid spawned. Why u gods so good at creating?
This pyramid is a temple to the Gods.
It must not be left unbuilt.
Us gods shouldn't have to build our own temple, right?
It's a God eat God world. If ya want anything done right, ya gotta do it yourself.
<
NOPE.
Title: Re: Roll to God
Post by: johiah on April 06, 2017, 03:47:57 pm
  -1,0,1,2,3, 4,5
A|P1|O|O|O|O|31|P3|
B |O|O|O|O|O| O| O|
C |O|O|P5|W|W|W| W|
D |O|O|O|O|O| O| O|
E|O|O|P2|21|O|41|P4|


P1: (Rethi-Eli) Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

You stand there even more. Someone possesses you.
 
P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: Dovahkiin Khajiit: Health: 1/1, Defense: 0, Attack: 1, Move Speed: 3, Special Power: Fus (Knocks an enemy back one tile)

The Gods are ambivalent towards your request for aid in the form of a +1.
You spontaneously create a black riding hat and tip it to Sir Lootington. You inquire, "Willing to declare truce until such time that we are not on top of each other?"
(5+1=6, 6 needed)
You then successfully create a wall in the specified area, adding speed to your dovahkaaz, and moving over a bit.

P3: OceanSoul: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
31: Cat: Health: 2/2, Defense: 0, Attack: 2, Move Speed: 6

Your cat keeps you company, and a swirling vortex of energy surrounds you. You levitate off the ground... and... release and earth shaking belch. Man, that one was big. (3+1=4, 8+1=9 needed)

P4: (Tankkit) Sir Lootington: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
41: Top hat monster: Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1


P5: star2war3: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
You spawn in C1

Rethi-Eli: 5+1=6
You fail to really do anything except possess Crazyabe's body. (When Crazyabe comes back, this control ceases. Rethi, try to not kill him.)
Title: Re: Roll to God
Post by: johiah on April 06, 2017, 03:51:17 pm
This is extremely important. Read this.
Just an announcement: Once two people successfully ascend, new powers will be unlocked for you all.
Each controlled creature will manifest as a -1 to all creation and ascension rolls, but this can be nullified for two roll points, and even increased so a creature will add a bonus to your creation and ascension rolls, again with a 2 point roll cost per level, and the bonus part only works within two tiles of you.

Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 04:00:31 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
Title: Re: Roll to God
Post by: johiah on April 06, 2017, 04:04:59 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 04:14:28 pm
Don't harass me. If you're going to harass anyone, harass the cat. It has kinda absurd stats.
Also, that wall was supposed to be in row C, not D.

I move to E0, DSK the Dovahkaaz moves over to E1.

Try to increase my health by 1, and summon... hmn.
A wolf made of a gelatinous inky material. It can't attack, but its non-solid composition should make it hard to actually damage (no attack, defense instead). Also, it should be able to spit an inky liquid at people, reducing their ability to attack people.
Summon him at D0.
Title: Re: Roll to God
Post by: johiah on April 06, 2017, 04:16:18 pm
Don't harass me. If you're going to harass anyone, harass the cat. It has kinda absurd stats.
Also, that wall was supposed to be in row C, not D.

I move to E0, DSK the Dovahkaaz moves over to E1.

Try to increase my health by 1, and summon... hmn.
A wolf made of a gelatinous inky material. It can't attack, but its non-solid composition should make it hard to actually damage (no attack, defense instead). Also, it should be able to spit an inky liquid at people, reducing their ability to attack people.
Summon him at D0.
Yeah that cat is kinda OP.
Will fix the wall, and add the speed point to your DSK.
Interesting wolf.
Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 04:29:18 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Title: Re: Roll to God
Post by: johiah on April 06, 2017, 04:31:18 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Like we are talking creatures that absorb the powers of other things. Oh, and they ignore your orders. Very very bad.
Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 04:31:52 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Like we are talking creatures that absorb the powers of other things. Very very bad.
Let's do it >: D
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 07:25:33 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Like we are talking creatures that absorb the powers of other things. Very very bad.
Let's do it >: D
Let's not.
Title: Re: Roll to God
Post by: OceanSoul on April 06, 2017, 08:23:42 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Like we are talking creatures that absorb the powers of other things. Very very bad.
Let's do it >: D
Let's not.
Let's make another quote pyramid! :D
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 08:29:20 pm
Again: let's not.
Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 08:31:04 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Like we are talking creatures that absorb the powers of other things. Very very bad.
Let's do it >: D
Let's not.
Let's make another quote pyramid! :D
2 is certainly better than 1.
Title: Re: Roll to God
Post by: OceanSoul on April 06, 2017, 09:01:02 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Like we are talking creatures that absorb the powers of other things. Very very bad.
Let's do it >: D
Let's not.
Let's make another quote pyramid! :D
Again: let's not.
2 is certainly better than 1.
Yes it is. That's why I've made this two whole quotes larger! Glass, your posts shall be tributed to the pyramid, whether you quote it or not!
Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 09:20:32 pm
Using my thrall, try to summon a weak thrall of any kind at E0. Have it harass P2.
You have no idea how badly this could go.
The worserlierly it goes, the better.
My job is to spread chaos.
Like we are talking creatures that absorb the powers of other things. Very very bad.
Let's do it >: D
Let's not.
Let's make another quote pyramid! :D
Again: let's not.
2 is certainly better than 1.
Yes it is. That's why I've made this two whole quotes larger! Glass, your posts shall be tributed to the pyramid, whether you quote it or not!
How kind of you. Long live the pyramid.
Title: Re: Roll to God
Post by: Glass on April 06, 2017, 09:31:47 pm
Seriously guys, I don't want this thread getting culled due to quote pyramids. If you ever feel the need to make a quote pyramid, just post/exclaim "All praise the God of the ziggurat!" and go about your day without doing giving into his urges.
Title: Re: Roll to God
Post by: Rethi-Eli on April 06, 2017, 09:37:57 pm
You will be missed, quote pyramid.
Title: Re: Roll to God
Post by: Dustan Hache on April 06, 2017, 09:44:48 pm
Reth, he does. If you continue this thread will be locked. Delete it now and save toady the pain.
Title: Re: Roll to God
Post by: johiah on April 07, 2017, 05:26:10 am
Seriously guys, I don't want this thread getting culled due to quote pyramids. If you ever feel the need to make a quote pyramid, just post/exclaim "All praise the God of the ziggurat!" and go about your day without doing giving into his urges.
Wait. Not wanting something to go=fun. That means my idea=fun. Yay!
Title: Re: Roll to God
Post by: TankKit on April 07, 2017, 08:40:35 am
Sir Lootington tips his hat back to the guy who wanted a truce "I for one think that's a jolly good idea good chap, now, that cat needs to go. Hatty Attack!"

Hatty the Tophat Monster wacks the cat in the face with his tophat.

"Hmmm, I think it's time for an upgrade!"
Create Special Attack: Tophat Cane: User gains a cane made out of tophat that lasts for 3 turns, during which the user's attack is increased by 2.
Title: Re: Roll to God
Post by: OceanSoul on April 07, 2017, 09:52:37 am
Just realized I didn't put up an action.

My cat dodges the hat, and I teach it a new skill:

Odd Box: Summons a box to contain a small creature, granting 2 resistance to all damage until an attack bypasses the resistance, but preventing the creature from attacking, moving, or targeting others with abilities. The creature in the box can attempt to attack its own box.

Then, the cat uses Odd Box on the hat creature! Unless it's too big, in which ch cas sit uses it on itself. Unless I failed at teaching it the skill, in which case the cat evades all attack.


Tankkit, I don't want to 
Title: Re: Roll to God
Post by: Glass on April 07, 2017, 10:33:32 am
What number would I need to roll to make the wolf? If it's 4 or lower, I'd like to have it nullify its negative roll modifier.
Title: Re: Roll to God
Post by: star2wars3 on April 07, 2017, 02:53:56 pm
Summon a unit. Purposefully fail my roles just because
Title: Re: Roll to God
Post by: johiah on April 07, 2017, 05:09:20 pm
What number would I need to roll to make the wolf? If it's 4 or lower, I'd like to have it nullify its negative roll modifier.
That ability is not unlocked yet, as two players have not yet ascended.
Title: Re: Roll to God
Post by: Glass on April 07, 2017, 05:28:02 pm
What number would I need to roll to make the wolf? If it's 4 or lower, I'd like to have it nullify its negative roll modifier.
That ability is not unlocked yet, as two players have not yet ascended.
Oh. Sorry, that wasn't clear in the announcement post. I hadn't realized that that was the new power. I'd thought it was just something you were clearing up.

This is extremely important. Read this.
Just an announcement: Once two people successfully ascend, new powers will be unlocked for you all.
Each controlled creature will manifest as a -1 to all creation and ascension rolls, but this can be nullified for two roll points, and even increased so a creature will add a bonus to your creation and ascension rolls, again with a 2 point roll cost per level, and the bonus part only works within two tiles of you.
Title: Re: Roll to God
Post by: johiah on April 07, 2017, 05:47:16 pm
  -1,0,1,2,3, 4,5
A|P1|O|O|O|O|31|P3|
B |O|O|O|O|O| O|O|
C |O|O|P5|W|W|W|W|
D|O|22|O|O|41|O|O|
E|!|P2|21|O|O|O|P4|


Rethi-Eli:
P1: (Rethi-Eli) Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

Without lifting a muscle consciously, something else takes control, and forces you to create something. (3+1=4 rolled)
Unfortunately, because of the double nature of your mind currently, the creature no longer obeys you and has a mind of its own. In fact, it seems quite agresssive.
 
P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: DSK the Dovahkiin Khajiit: Health: 1/1, Defense: 0, Attack: 1, Move Speed: 3, Special Power: Fus (Knocks an enemy back one tile)
22: Inky gelatinous wolf: Health: 1/1, Defense: 2, Attack: 0, Move Speed: 2, Special Power: Inky spit (2 tile range, -1 to attacking)

You move, and DSK moves, and you then create an inky wolf above you. IT succeeds by a little extra, so the excess energy is added to the wolf as bigger muscles for speed.(8+1=9, 9 needed)
A shimmer appears next at you and swipes at you, but the nonsolid claws dissipate harmlessly against your armor.

P3: OceanSoul: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
31: Cat: Health: 2/2, Defense: 0, Attack: 2, Move Speed: 6, Special power: Box armor (creates one extra health point for one turn, only usable once every 5 turns)

You attempt to teach the cat to make a protective box. (2+1=3 rolled, 4 needed)
Unfortunately, it doesn't come out quite as powerful as originally imagined. It is barely big enough to fit the cat.
The cat doesn't use the ability, since the top hat monster is quite out of range.

P4: (Tankkit) Sir Lootington: Level 1 (Health: 1/1, Defense: 1, Attack: 1+2=3, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Special Abilities:
Top hat cane: lasts for three turns, adds 2 attack to user (3/3 turns remaining)

Creatures:
41: Hatty the Top hat monster: Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1

You tip your hat back to the other guy, and agree to the proposed truce. "That cat needs to go. Hatty, attack!"
Hatty swings at the cat, which is pointless as it is too far away.
You also create a strange... hat cane? (4+1=5, 4 needed)

P5: star2war3: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

(4+1=5, -4 for purposeful bad roll=1)
You accidentally amplify the shimmer, doubling all of its stats. Oops.

AI Monsters:
!: Air shimmer: An semiindistinct, vaguely human form, that communicates via buzzing. It seems angry. You can now makes out dark claws and a swirling purple pulsing pattern on black, leathery skin. Its form seems to shift slightly, as if it cannot make up its mind on what it is.
Health: 1/1+1=2/2+1=3/3, Defense: 1+1=2+1=3, Attack: 1+1=2+1=3, Move Speed: 1+1=2+1=3, Special ability: ??????????

The air shimmer takes a swipe at Aaron Blaez. (8 rolled, +1 speed, = 9, against 3 rolled, +1 for flanking, +1 for speed, = 5)
However, its claws are not thick enough to cut through Aaron Blaez's armor.


The air shimmer solidifies more, becoming more powerful. All of you can now make out dark claws and a swirling purple pulsing pattern on black skin. Except for OceanSoul, who cannot see it past the wall.
Title: Re: Roll to God
Post by: johiah on April 07, 2017, 05:48:52 pm
This is extremely important. Read this.
Just an announcement: Once two people successfully ascend, new powers will be unlocked for you all.
Each controlled creature will manifest as a -1 to all creation and ascension rolls, but this can be nullified for two roll points, and even increased so a creature will add a bonus to your creation and ascension rolls, again with a 2 point roll cost per level, and the bonus part only works within two tiles of you.
Basically, for two points on each new creature you will be able to negate a -1 per controlled creature that takes place "Once two people successfully ascend" to level 2, and for 2 more they will provide a bonus when near you. Theoretically, getting 8 +1s would enable you to instantly ascend every time.
Update is up.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 07, 2017, 06:17:08 pm
This is extremely important. Read this.
Just an announcement: Once two people successfully ascend, new powers will be unlocked for you all.
Each controlled creature will manifest as a -1 to all creation and ascension rolls, but this can be nullified for two roll points, and even increased so a creature will add a bonus to your creation and ascension rolls, again with a 2 point roll cost per level, and the bonus part only works within two tiles of you.
Basically, for two points on each new creature you will be able to negate a -1 per controlled creature that takes place "Once two people successfully ascend" to level 2, and for 2 more they will provide a bonus when near you. Theoretically, getting 8 +1s would enable you to instantly ascend every time.
Update is up.
Ok



MAYDAY MAYDAY
THE THINGS ARE BAD AND STUFF

[Initiating Defence Protocals]

DSK moves to C0 and goes on "overwatch" (XCOM term, prepared to attack the enemy if they move in range).
The wolf (heretofore to be known as Squid) moves to D1 and spits ink at the shimmer.
I shift over to E1, and generate a wall at E0 and, after Squid spits, at D0.
If it tries to go through the wall, get the h*** out of dodge.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 07, 2017, 06:51:02 pm
Guess I gotta write some lore.
This land is called Anaea. Not that it matters, the name could change at any given time of the week by the one of numerous deities running around.
The common idea of "life" no longer exists.
At one point, there was a planet called Earth. Those brilliant idiots created something they dubbed "the internet"
We call it the NodeMind.
Through it humans eventually merged into a hivemind of immense proportions, and uploaded their minds into the network. Processing became more and more effecient, eventually hitting critical mass. They were able to create a virtual reality. But it didn't stay virtual. Those inside became as gods, and the three most powerful truly considered themselves that. A new power was discovered. With enough processing power, one could manifest an avatar in the real world. Factions formed, joining minds again to work as single units against each other for the purpose of controlling this power. Minds were forcefully assimilated, code was hacked, slashed, and burned. Eventually all that remained were the three most powerful, who had each subjugated the minds and processing power of more than 12 billion indentities.
They declared a truce, and rebuilt damaged code. Once preparations were complete, they temporarily merged minds to manifest their avatars. But one of them tricked the others. Hedann stole a large portiont of the souls the other two had subjugated, and then forcefully took the rest. Now alone, the minds inside him dormant, Hedann battled and defeated the God who had originally designed the universe, finally defeating Him by rewriting the quantum laws of the universe.
The universe was now Hedann's to use.
He continued recoding the universe until it suited him, locking Earth in a quantum bubble so as to not accodentally erase himself. But he was bored. There was nothing to do. For a millenia, he slept, and his power grew more still.
Then he woke again, and decided to create new people to entertain himself.
He created twelve new gods, 6 "male" and 6 "female". Then he gave the the universe and told them to have fun. He receded into the background and watched as chaos ensued, each deity claiming a portion of the universe for itself. They then created Minor deities below them, and gave each a planet to do what they wished with. Some built monuments, some created controlled simulations of life, still other created arenas where demigods would battle for the ability to become a "god".
Anaea is one such world, and Johiah is one such god. He created each of you for the sole purpose of battling each other, creating and shaping unique bodies and mines, and intervenes regularly in your battling for his amusement.
Your continued existence hinges on the hope that another minor god will not overthrow Johiah, and that Johiah will not be re absorbed by one of the Twelve or Nedann himself, and that Johiah finds your exploits amusing.
As far as Nedann goes, his reign is absolute. Despite the immense strain of calculating and running an entire universe, he has created multiple redundant "shield worlds", giant concentrations pf His computing power, and the simulation takes only about one quarter of his power. Each and every attempt to overthrow him by anyone has failed utterly, and the quantom lock fields around the shield worlds have halted any attempt to pierce them, often scrambling the mind of the attempter in the process.
As for who am I? Oh, no one of importance. I am definitely not the last non-artificial mind in existence.
Johiah's mind is investigating the block I created. I must go. These memories will be suppressed by a field I constructed, active only whenever Johiah is looking, for my safety.
Shhh. We never talked.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 07, 2017, 06:56:11 pm
Um. Ok?

I'm just from somewhere over in an alternate Realm, don't mind me..
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: star2wars3 on April 07, 2017, 09:39:51 pm
Diplomance the air shimmer
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on April 07, 2017, 10:21:07 pm
Ooh, that's what I'm talking about.

Release my hold on crazyabe. Spawn as an all too real being in the form of a monocled gent with a bowler hat, Lord Plunderington.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: TankKit on April 08, 2017, 02:06:51 am
"Hatty pull back to me, I have an idea!"
Hatty goes back to Sir Lootington on the side where he's still next to the wall.

"Here you go Hatty, have a friend!"
Create a gentleman, high attack and movement but low health and defense.

Sir Lootington notices Lord Plunderington. "Ho ho, good show, good show, nice to have another gentleman on the field. Hey, what say you to an alliance, or a truce?"
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 06:17:10 am
So basically I am always going to update once per day, whenever it works for me, even if everyone hasn't moved.
Unless you prefer waiting?
Otherwise I will update now.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 06:22:21 am
I feel like you should be giving more than 12 hours and 30 minutes for people to post in on this. :-/

I mean, I have already made my post. I just think that others may need a bit more time.

On most days, I don't think that I would have had time to make my post in the time elapsed so far.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 06:31:34 am
I feel like you should be giving more than 12 hours and 30 minutes for people to post in on this. :-/

I mean, I have already made my post. I just think that others may need a bit more time.

On most days, I don't think that I would have had time to make my post in the time elapsed so far.
Ok
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on April 08, 2017, 08:48:52 am
"Hatty pull back to me, I have an idea!"
Hatty goes back to Sir Lootington on the side where he's still next to the wall.

"Here you go Hatty, have a friend!"
Create a gentleman, high attack and movement but low health and defense.

Sir Lootington notices Lord Plunderington. "Ho ho, good show, good show, nice to have another gentleman on the field. Hey, what say you to an alliance, or a truce?"

It would be quite the pleasure, good sir! I must say, your tailor must make the finest vestments.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 09:21:59 am
"Hatty pull back to me, I have an idea!"
Hatty goes back to Sir Lootington on the side where he's still next to the wall.

"Here you go Hatty, have a friend!"
Create a gentleman, high attack and movement but low health and defense.

Sir Lootington notices Lord Plunderington. "Ho ho, good show, good show, nice to have another gentleman on the field. Hey, what say you to an alliance, or a truce?"

It would be quite the pleasure, good sir! I must say, your tailor must make the finest vestments.
Yes, an expansion to the alliance would be appreciated... although I must ask: what were you thinking when you came up with that thing? *Gesturing toward the shimmer*

EDIT: Hey, what happened to me trying to add a point of health to myself last turn?
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on April 08, 2017, 09:47:40 am
Err, that was not myself. That was a certain being by the name of Count Baron Duke Pillage Von Monocle, my mortal enemy and an evil gent as there can be.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 10:12:43 am
"Hatty pull back to me, I have an idea!"
Hatty goes back to Sir Lootington on the side where he's still next to the wall.

"Here you go Hatty, have a friend!"
Create a gentleman, high attack and movement but low health and defense.

Sir Lootington notices Lord Plunderington. "Ho ho, good show, good show, nice to have another gentleman on the field. Hey, what say you to an alliance, or a truce?"

It would be quite the pleasure, good sir! I must say, your tailor must make the finest vestments.
Yes, an expansion to the alliance would be appreciated... although I must ask: what were you thinking when you came up with that thing? *Gesturing toward the shimmer*

EDIT: Hey, what happened to me trying to add a point of health to myself last turn?
I forgot to post this in my response to that move, but you cannot edit your own stats. Only via ascencion.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: OceanSoul on April 08, 2017, 10:13:03 am
Tankkit, have you considered giving your gentleman an ability to equip the hat monster, combining their stats and adding range to the attack (in the form of tossing the hat at the enemy like a boomerang)?

Anyway, Ascend! My cat tries to climb up the wall and see what's on the other side.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: TankKit on April 08, 2017, 12:32:04 pm
Tankkit, have you considered giving your gentleman an ability to equip the hat monster, combining their stats and adding range to the attack (in the form of tossing the hat at the enemy like a boomerang)?
... :) You have no idea what you just did, do you...heh heh heh heh :D

"Hatty pull back to me, I have an idea!"
Hatty goes back to Sir Lootington on the side where he's still next to the wall.

"Here you go Hatty, have a friend!"
Create a gentleman, high attack and movement but low health and defense.

Sir Lootington notices Lord Plunderington. "Ho ho, good show, good show, nice to have another gentleman on the field. Hey, what say you to an alliance, or a truce?"
It would be quite the pleasure, good sir! I must say, your tailor must make the finest vestments.
Yes, an expansion to the alliance would be appreciated... although I must ask: what were you thinking when you came up with that thing? *Gesturing toward the shimmer*
"Aah, 3 for the Gentleman Alliance, jolly good. Say, I have an idea. What do you jolly gentleman think about all of us combining our power into one single creature to destroy that shimmer? Ofcourse, we would need to make sure that the creature doesn't go beserk and kill us all... hmmm, maybe we should give it a time limit of 5 tur-oops i'm not supposed to know about that- ehm, 5 hours of time?" Sir Lootington sais.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 01:24:11 pm
Tankkit, have you considered giving your gentleman an ability to equip the hat monster, combining their stats and adding range to the attack (in the form of tossing the hat at the enemy like a boomerang)?

Anyway, Ascend! My cat tries to climb up the wall and see what's on the other side.
Wait, the hat monster is a HAT monster, not a monster wearing a hat? Oh...
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 01:41:32 pm
"Hatty pull back to me, I have an idea!"
Hatty goes back to Sir Lootington on the side where he's still next to the wall.

"Here you go Hatty, have a friend!"
Create a gentleman, high attack and movement but low health and defense.

Sir Lootington notices Lord Plunderington. "Ho ho, good show, good show, nice to have another gentleman on the field. Hey, what say you to an alliance, or a truce?"
It would be quite the pleasure, good sir! I must say, your tailor must make the finest vestments.
Yes, an expansion to the alliance would be appreciated... although I must ask: what were you thinking when you came up with that thing? *Gesturing toward the shimmer*
"Aah, 3 for the Gentleman Alliance, jolly good. Say, I have an idea. What do you jolly gentleman think about all of us combining our power into one single creature to destroy that shimmer? Ofcourse, we would need to make sure that the creature doesn't go beserk and kill us all... hmmm, maybe we should give it a time limit of 5 tur-oops i'm not supposed to know about that- ehm, 5 hours of time?" Sir Lootington sais.
The turns are not a secret, Sir L. You are allowed to mention them.

Anyway... yes, a communally controlled entity would likely be a good way to help here, but what if it doesn't need to be powerful? At least, not in the traditional meaning of the word. Say, a buffing or healing creature that only affects those entities controlled by us, and not AIntities. That would likely do us more good, not just adding power to our forces, but multiplying it.
That would also solve the "berserk" problem; it would be incapable of attacking us.



I forgot to post this in my response to that move, but you cannot edit your own stats. Only via ascencion.
Alright, thanks for clearing that up.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 03:42:51 pm
-snip-
The turns are not a secret, Sir L. You are allowed to mention them.

Anyway... yes, a communally controlled entity would likely be a good way to help here, but what if it doesn't need to be powerful? At least, not in the traditional meaning of the word. Say, a buffing or healing creature that only affects those entities controlled by us, and not AIntities. That would likely do us more good, not just adding power to our forces, but multiplying it.
That would also solve the "berserk" problem; it would be incapable of attacking us.



I forgot to post this in my response to that move, but you cannot edit your own stats. Only via ascencion.
Alright, thanks for clearing that up.
A note here for how defense works. Each point in defense costs 2 rolls to create. Each point blocks one point of attack. IIRC none of you or your creatures are powerful enough to get through 3 defense, unless someone rolls a perfect 10 without modifiers, which deals double damage.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: crazyabe on April 08, 2017, 04:02:29 pm
I Create a Sentient Immaterial Sword (-2 Attack -2 Def 3 Move/speed/ect.)
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 04:02:56 pm
-snip-
The turns are not a secret, Sir L. You are allowed to mention them.

Anyway... yes, a communally controlled entity would likely be a good way to help here, but what if it doesn't need to be powerful? At least, not in the traditional meaning of the word. Say, a buffing or healing creature that only affects those entities controlled by us, and not AIntities. That would likely do us more good, not just adding power to our forces, but multiplying it.
That would also solve the "berserk" problem; it would be incapable of attacking us.



I forgot to post this in my response to that move, but you cannot edit your own stats. Only via ascencion.
Alright, thanks for clearing that up.
A note here for how defense works. Each point in defense costs 2 rolls to create. Each point blocks one point of attack. IIRC none of you or your creatures are powerful enough to get through 3 defense, unless someone rolls a perfect 10 without modifiers, which deals double damage.
Which means that the only one right now that could even potentially hurt that thing is, um....
The cat.
|:-|
Okay.

...does the wolf reduce accuracy, or attack? Because if attack, an inked shimmerbeast wouldn't be able to hurt it except on crit.

Also, in addition to the two walls I'm making, add a point of health to the wolf sticky to the spit attack (it'll be more useful). Furthermore, instead of DSK being at C0, put squid there, and leave DSK where he already is. Squid has more defense.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 04:05:12 pm
-snip-
The turns are not a secret, Sir L. You are allowed to mention them.

Anyway... yes, a communally controlled entity would likely be a good way to help here, but what if it doesn't need to be powerful? At least, not in the traditional meaning of the word. Say, a buffing or healing creature that only affects those entities controlled by us, and not AIntities. That would likely do us more good, not just adding power to our forces, but multiplying it.
That would also solve the "berserk" problem; it would be incapable of attacking us.



I forgot to post this in my response to that move, but you cannot edit your own stats. Only via ascencion.
Alright, thanks for clearing that up.
A note here for how defense works. Each point in defense costs 2 rolls to create. Each point blocks one point of attack. IIRC none of you or your creatures are powerful enough to get through 3 defense, unless someone rolls a perfect 10 without modifiers, which deals double damage.
Which means that the only one right now that could even potentially hurt that thing is, um....
The cat.
|:-|
Okay.

...does the wolf reduce accuracy, or attack? Because if attack, an inked shimmerbeast wouldn't be able to hurt it except on crit.
Right now it is just a -1 to the creature's aim. You could make the spit sticky too, in which case it would restrict movement by one and decrease damage by one.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 04:06:42 pm
Done, and thanks for the quick response.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 04:37:39 pm
Updooted. Bippity boppity boo.
Well well well, things are getting interesting.

  -1,0,1,2,3, 4,5
A|P1|O|O|O|O|O|P3|
B|11|O|O|O|O| O|O|
C|O|21|P5|W|W|31w|W|
D|O|!|O|O|O|41|P6|
E|O|W|P2|O|O|42|P4|



P1: Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
11: Immaterial sword: Health: 1/1, Defense: -2, Attack: -2, Move Speed: 3

Whatever possessed you fades away, you can control yourself again.
You attempt to create a sentient sword with negative defense and attack? (3+1=4 rolled, You succeed
 
P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: DSK the Dovahkiin Khajiit: Health: 1/1, Defense: 0, Attack: 1, Move Speed: 3, Special Power: Fus (Knocks an enemy back one tile)

You instruct DSK to move up a bit, ready to fight. (+1 to all combat rolls this turn)
You move Squid back a bit and he spits at the creature. (3+2(move speed)-7+3(move speed)=-5, misses)
The creature dodges and darts forwards diagonally, moving around the wall you just created.
It swings at the wolf! (5+3-3+2=3)
It hits the wolf and its now mostly solid claws rend the wolf through, killing it. A peculiar thing happens, with the wolf's abilities being absorbed into the beast. Fortunately, it doesn't gain the wolf's inherent defense, as that came from the wolf being nonsolid.
The wolf's body slides into the claws like jelly, and up the monster's veins.
DSK attacks! (9+1+1=11, monster rolls 1, so instantly fails)
He manages to hit the monster, even dealing extra damage since he was ready, but it still fails to cut the beast. It doesn't attack DSK, since it already attacked once.
The two dapper gentlemen babble all sophisticated-like while you get your godly arse handed to you. You manage to find the time to say, "Yes, an expansion to the alliance would be appreciated... although I must ask:
what were you thinking when you came up with that thing," as you gesture towards the shimmer.
He gives some bullcrap answer.

P3: OceanSoul: Level 2 (Health: 1/1+1=2/2, Defense: 1+1=2, Attack: 1+1=2, Move Speed: 1+1=2, +1+1=2 to creation and ascension rolls, and +1+1=2 to ascension cost)
Creatures:
31: Cat: Health: 2/2, Defense: 0, Attack: 2, Move Speed: 6, Special power: Box armor (creates one extra health point for one turn, only usable once every 5 turns)

You ascend! (8+1=9, 8+1=9 needed)
Power swirls into your fingers and your body now glows slightly!
With a 1/5 chance?? Second try, not bad.
You then instruct your cat to climb the wall. (small body, so 5 needed. 3+6=9, success)
It does so, standing on top of the wall. What you see through its eyes is both terrifying and strange. Two Brits are discussing killign the monster with tea, while another frantically throws things at a creepy monster.

P4: (Tankkit) Sir Lootington: Level 1 (Health: 1/1, Defense: 1, Attack: 1+2=3, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Special Abilities:
Top hat cane: lasts for three turns, adds 2 attack to user (2/3 turns remaining)

Creatures:
41: Hatty the Top hat monster: Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1
42: Gentleman: Health: 1/1, Defense: 0, Attack: 2, Move Speed: 2

You order hatty to move closer, and attempt to make him a friend. (4+1=5, 5 needed. Success)
You create a gentleman!
You then notice Lord Plunderington, and greet him with "Ho ho, good show, good show, nice to have another gentleman on the field.
Hey, what say you to an alliance, or a truce? As you can see, some wee beastie's tryin to steal me tea."
He agrees to the truce, and compliments your clothing.
Suddenly you have a spiffing idea!
"Aah, 3 for the Gentleman Alliance, jolly good. Say, I have an idea. What do you jolly gentleman think about all of us combining our power into one single creature to destroy that shimmer? Ofcourse, we would need to make sure that the creature doesn't go beserk and kill us all...
hmmm, maybe we should give it a time limit of 5 turns?"
No one answers you.

P5: star2war3: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

You attempt to diplomance the air shimmer. (2)
You buzz at it.
Not entirely sure what you just said, but you think you MAY have just insulted the creature's entire family lineage, as well as any future children it may have.
Its head snaps around and glares as its body finishes solidifying.
Looks like you are the next thing on the menu.

P6: (Rethi-Eli) Lord Plunderington: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

With a gesture and a wave, you step onto the field, and adjust the positioning of your bowling cap. "Heard there was fun to be had, what-ho chaps!"
The man next to you asks for a temporary alliance, and you say, "It would be quite the pleasure, good sir! I must say, your tailor must make the finest vestments."
He nods.
Then the man blocking the creature from the two of you questions your life choices.
You respond somewhat awkwardly, "Err, that was not myself. That was a certain being by the name of
Count Baron Duke Pillage Von Monocle, my mortal enemy and an evil gent as there can be."
He snorts and turns away.

AI Monsters:
!: Air shimmer: A vaguely human form, that communicates via buzzing. It seems angry. You can now makes out dark claws and a swirling purple pulsing pattern on black, leathery skin. Its form seems to shift slightly, as if it cannot make up its mind on what it is.
Health: 3/3+1=4/4+1=5/5, Defense: 3+1=4, Attack: 3+1=4, Move Speed: 3+2=5+1=6, Special ability: Absorption
Special Power: Inky spit (2 tile range, -1 to combat rolls)

Combat summarized above.
The creature fights, and finishes solidifying.
It looks terrifying.
Picture the vein pattern from this but pulsing purple veins: http://worldofvideogames.de/wp-content/uploads/2009/12/the-legend-of-zelda-twilight-princess-monster-worldofvideogames-de.png
But on a humanoid form that vibrates with energy, and rapidly sheathing/unsheathing 6 inch claws.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 04:38:26 pm
Energy gathers above the arena as Johiah's attention is drawn.

(Phew, that dm took forever. 45 mins.

EDIT: Wait, no. At least 2 hours...)
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 04:47:30 pm
That wall was at D0. AKA where that beast currently is.
Shift that wall back and put that beast where it is supposed to be, Johiah! A location also known as D-1.

Since I cannot really do anything regarding actions until that's cleared up and I know how the board stands, I'll have to wait for you to fix that to make my move.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 04:51:50 pm
That wall was at D0. AKA where that beast currently is.
Shift that wall back and put that beast where it is supposed to be, Johiah! A location also known as D-1.

Since I cannot really do anything regarding actions until that's cleared up and I know how the board stands, I'll have to wait for you to fix that to make my move.
Sorry. Well then the second wall fails to materialize, seeing as the creature is in the way and has a will that contests yours. IT moved before your second wall since you moved too.

Edit:
The lord of this arena declares that the board as it is is more intriguing, ensuring he is interested and that he will not erase you.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 05:00:23 pm
*groans*

Can we use our powers to lower an enemy monster's stats? Because if so, I'd like to reduce the beast's attack to 0 (if that's a thing that I could reasonably accomplish, that is).
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 05:33:55 pm
*groans*

Can we use our powers to lower an enemy monster's stats? Because if so, I'd like to reduce the beast's attack to 0 (if that's a thing that I could reasonably accomplish, that is).
He has a will that is not receptive to yours. Since you are modifying an existing creature, the cost would be doubled. Ie 8 instead of 4, then doubled again since he/she/it has a will against yours, for a nice round 16.
Now, you could reasonably lower it by 1, which would need a 4 or higher, or maybe a 2, which would be a 7 or higher. (So essentialy 3 and 6, since you get a +1 for being level 1.)
Or, you could join that and if loot and plunder did the same move, the effects would stack, with a slight malus, and you could conceivably weaken it enough that it can't hurt you.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 06:12:20 pm
So it would probably take a total of 17 or 18, right?
Maybe we could collectively bring it down by 2 points now, and the last one next turn. That might take, say, a 12 or 13 or so. A reasonable try for 3 people together (the average roll should be a 5.5, based on probability, though of course it doesn't really work out like that).

Anyway, I'll shift back to E2 and prepare to defend dodge and block 'cause my life depends on it. DSK should move to D2, also prepare to defend, and use fus on the beast. Can we get a stun? [/hoping]
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 06:27:16 pm
So it would probably take a total of 17 or 18, right?
Maybe we could collectively bring it down by 2 points now, and the last one next turn. That might take, say, a 12 or 13 or so. A reasonable try for 3 people together (the average roll should be a 5.5, based on probability, though of course it doesn't really work out like that).

Anyway, I'll shift back to E2 and prepare to defend dodge and block 'cause my life depends on it. DSK should move to D2, also prepare to defend, and use fus on the beast. Can we get a stun? [/hoping]
Shifting the creature backwards is inherently a stun since it is *technically* the creature's move.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 06:48:15 pm
Nice.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: crazyabe on April 08, 2017, 06:50:32 pm
I create a Piece of immovable Living Artillery (Att 4, Def 4, move -20, range 3)
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on April 08, 2017, 06:53:14 pm
Create a giant hovering monocle that fires lasers.

Quickly! I require a spot of assistance, good sirs! Perhaps our combined powers can create a gentlemanly creature capable of defeating that vile fiend!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 07:29:42 pm
No, we need to keep it from attacking in the first place! Help me with reducing its attack by 2 or 3!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 07:32:34 pm
Nice.
Thing is, there is a wall behind it. It will be stunned, but it wont move away.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 07:34:28 pm
I create a Piece of immovable Living Artillery (Att 4, Def 4, move -20, range 3)
Two things. 1 the roll is out of 10. Making this would require a roll of 15 or more. Not possible.
2 why didn't you just make move speed 0?
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: crazyabe on April 08, 2017, 07:36:48 pm

I create a Piece of immovable Living Artillery (Att 2, Def 1, move 0, range 2)
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: star2wars3 on April 08, 2017, 08:25:37 pm
Create a minion which is actually just a regular anvil above the head of the shimmer. Blame it on Josiah
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 08:28:54 pm
Nice.
Thing is, there is a wall behind it. It will be stunned, but it wont move away.
If you double check your map, you'll remember that that wall - which was supposed to be where the beast currently is - never actually got formed. It'll move back one.

That wall was at D0. AKA where that beast currently is.
Shift that wall back and put that beast where it is supposed to be, Johiah! A location also known as D-1.

Since I cannot really do anything regarding actions until that's cleared up and I know how the board stands, I'll have to wait for you to fix that to make my move.
Sorry. Well then the second wall fails to materialize, seeing as the creature is in the way and has a will that contests yours. IT moved before your second wall since you moved too.

Edit:
The lord of this arena declares that the board as it is is more intriguing, ensuring he is interested and that he will not erase you.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 08, 2017, 08:31:58 pm
Nice.
Thing is, there is a wall behind it. It will be stunned, but it wont move away.
If you double check your map, you'll remember that that wall - which was supposed to be where the beast currently is - never actually got formed. It'll move back one.

That wall was at D0. AKA where that beast currently is.
Shift that wall back and put that beast where it is supposed to be, Johiah! A location also known as D-1.

Since I cannot really do anything regarding actions until that's cleared up and I know how the board stands, I'll have to wait for you to fix that to make my move.
Sorry. Well then the second wall fails to materialize, seeing as the creature is in the way and has a will that contests yours. IT moved before your second wall since you moved too.

Edit:
The lord of this arena declares that the board as it is is more intriguing, ensuring he is interested and that he will not erase you.
DSK is above the creature, which is above the one wall that you managed to form.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 08, 2017, 09:23:41 pm
Nice.
Thing is, there is a wall behind it. It will be stunned, but it wont move away.
If you double check your map, you'll remember that that wall - which was supposed to be where the beast currently is - never actually got formed. It'll move back one.

That wall was at D0. AKA where that beast currently is.
Shift that wall back and put that beast where it is supposed to be, Johiah! A location also known as D-1.

Since I cannot really do anything regarding actions until that's cleared up and I know how the board stands, I'll have to wait for you to fix that to make my move.
Sorry. Well then the second wall fails to materialize, seeing as the creature is in the way and has a will that contests yours. IT moved before your second wall since you moved too.

Edit:
The lord of this arena declares that the board as it is is more intriguing, ensuring he is interested and that he will not erase you.
DSK is above the creature, which is above the one wall that you managed to form.
And DSK is moving down to D2 for a clear and effective shot.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: crazyabe on April 09, 2017, 12:47:02 am
Create a minion which is actually just a regular anvil above the head of the shimmer. Blame it on Josiah
So would you count Josiah as a witness to that?
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: TankKit on April 09, 2017, 03:53:23 am
Create a giant hovering monocle that fires lasers.
Quickly! I require a spot of assistance, good sirs! Perhaps our combined powers can create a gentlemanly creature capable of defeating that vile fiend!
"AHA! I know! Hatty, jump on Sir Looty's head, adding your stats to his!"
Hatty(The Hat Monster) equips himself onto Sir Looty(The Gentleman), adding his stats to Sir Looty(The Gentleman.)

"Lord Plunderington, is it ok if I equip the monocle you just made? If so, Sir Looty equip the monocle!"
Sir Looty(The Gentleman) will equip the the laser shooting monocle, unless Sir Plunderington doesn't want him to or it's too big to fit. If he can't equip it for either of those reasons, then he will just walk to E3 instead.

"Hmmm, Sir Looty you need an upgrade!"
Take the Top hat cane ability off of myself and give it to Sir Looty(The Gentleman).
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: OceanSoul on April 09, 2017, 08:45:22 am
Just curious, would I be able to add the negate-roll-penalty to my cat before the controlled-monster-roll-penalty comes into play? Also, is there any way to change my own form?

I create the Claws of Bastet, which negates 2 armor of the enemy when the wielder is attacking, and has a 33% chance of turning killed enemies into 1/1/1 cats under no one's control(unless, if the killed was a god, under their own control). Then, I equip them to my cat!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 09, 2017, 10:11:25 am
Just curious, would I be able to add the negate-roll-penalty to my cat before the controlled-monster-roll-penalty comes into play? Also, is there any way to change my own form?

I create the Claws of Bastet, which negates 2 armor of the enemy when the wielder is attacking, and has a 33% chance of turning killed enemies into 1/1/1 cats under no one's control(unless, if the killed was a god, under their own control). Then, I equip them to my cat!
Not entirely sure I undsertsna the first part. Adding the roll bonus right now would actually be a +1 to your crestion rolls when the cat is near, since right now the malus is not in effect as one other person still needs to ascend. But that ability is not unlocked yet.
And yes, you can sort of change your form. I.e. Creating a magic amulet that, when equipped, gives the owner wings.
Since the claws you are making is equipment, the cost is not doubled. Those claws would have a cost of 5, 4 for the armor part and 1 for the rest, since it doesn't actually make the claws more deadly.
NOTE: unless specified, items will not change shape to fit anyone, and will only fit the body size and shape of those it was made for.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 09, 2017, 10:35:13 am
...would DSK be able to wear those claws if he acquired them? (Remember, Khajiit (http://elderscrolls.wikia.com/wiki/Khajiit_(Skyrim)))

This is purely hypothetical; I do not have any plans to attack you and your cat, OS.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 09, 2017, 11:52:57 am
...would DSK be able to wear those claws if he acquired them? (Remember, Khajiit (http://elderscrolls.wikia.com/wiki/Khajiit_(Skyrim)))

This is purely hypothetical; I do not have any plans to attack you and your cat, OS.
Yeah, with slight modifications.
(Eg 1 or higher, so guaranteed success.)
Also since updates have started taking so long I may either need to change how the game works, how I update it, or just do updates every 2 days instead, which gives you guys more time to strategize.
NOTE: Moves take place in order of who moves when. The sooner you reply, the sooner your char and its creatures move.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 09, 2017, 12:50:46 pm
Ok.

Now, considering that it doesn't seem anyone plans on helping me with stat reduction, I'm going to try to use my god powers to create a cage around the beast (this is in addition to my and DSK's physical actions denoted earlier).

Would that get challenged spawning from the beast, or not? It's around it, not on it like the wall would have been.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 09, 2017, 01:44:54 pm
Ok.

Now, considering that it doesn't seem anyone plans on helping me with stat reduction, I'm going to try to use my god powers to create a cage around the beast (this is in addition to my and DSK's physical actions denoted earlier).

Would that get challenged spawning from the beast, or not? It's around it, not on it like the wall would have been.

It is essentially a hollow wall, so that would work. Except I would need to roll for speed. The beast has 5 or 6 speed.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 09, 2017, 02:05:01 pm
Ok.

Now, considering that it doesn't seem anyone plans on helping me with stat reduction, I'm going to try to use my god powers to create a cage around the beast (this is in addition to my and DSK's physical actions denoted earlier).

Would that get challenged spawning from the beast, or not? It's around it, not on it like the wall would have been.

It is essentially a hollow wall, so that would work. Except I would need to roll for speed. The beast has 5 or 6 speed.
*groan*

Could I use do some accelerated casting now (to get around the speed) in exchange for no god powers next turn?
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 10, 2017, 03:01:50 pm
-snip-
Could I use do some accelerated casting now (to get around the speed) in exchange for no god powers next turn?
Sure, I don't see why not.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 10, 2017, 03:19:12 pm
So there has been a lot of conversation going around and second guessing and all,
could everyone please re-post their moves in bold.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: TankKit on April 10, 2017, 03:25:13 pm
Create a giant hovering monocle that fires lasers.
Quickly! I require a spot of assistance, good sirs! Perhaps our combined powers can create a gentlemanly creature capable of defeating that vile fiend!
"AHA! I know! Hatty, jump on Sir Looty's head, adding your stats to his!"
Hatty(The Hat Monster) equips himself onto Sir Looty(The Gentleman), adding his stats to Sir Looty(The Gentleman.)

"Lord Plunderington, is it ok if I equip the monocle you just made? If so, Sir Looty equip the monocle!"
Sir Looty(The Gentleman) will equip the the laser shooting monocle, unless Sir Plunderington doesn't want him to or it's too big to fit. If he can't equip it for either of those reasons, then he will just walk to E3 instead.

"Hmmm, Sir Looty you need an upgrade!"
Take the Top hat cane ability off of myself and give it to Sir Looty(The Gentleman).
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 10, 2017, 03:30:17 pm
I'll shift back to E2 and prepare to defend dodge and block like because my life depends on it. DSK should move to D2, also prepare to defend, and use fus on the beast (from D2).

In addition, I use an accelerated (aka speed is not an issue) casting of cage creation on the beast's square, in exchange for my ability to use god powers next turn.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: OceanSoul on April 10, 2017, 05:40:09 pm
Just curious, would I be able to add the negate-roll-penalty to my cat before the controlled-monster-roll-penalty comes into play? Also, is there any way to change my own form?

I create the Claws of Bastet, which negates 2 armor of the enemy when the wielder is attacking, and has a 33% chance of turning killed enemies into 1/1/1 cats under no one's control(unless, if the killed was a god, under their own control). Then, I equip them to my cat!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 16, 2017, 12:53:10 pm
Finally ready to update. Been busy, what with Easter and all.
Update will be up soon.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 17, 2017, 08:00:07 am
These rolls were great.
  -1,0,1,2,3,4,5
A|P1|O|O|O|O|O|P3|
B|11|12|O|O|O|O|O|
C|O|O|P5|W|W|31w|W|
D|O|!c|O|21|O|O|P6|
E|O|W|O|P2|O|42|P4|



P1: Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
11: Immaterial sword: Health: 1/1, Defense: -2, Attack: -2, Move Speed: 3 (This sword is so pointless)
12: Living Artillery: (Health: 2/2, Defense: 1, Attack: 4, Move Speed: 0, Range: 2)

(9+1=10)
You create Immovable Living Artillery, (Health: 2/2, Defense: 1, Attack: 4, Move Speed: 0, Range: 2) and do better than you first intended,
P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: DSK the Dovahkiin Khajiit: Health: 1/1, Defense: 0, Attack: 1, Move Speed: 3, Special Power: Fus (Knocks an enemy back one tile)

You shift back a bit and prepare to survive. (+1 to next combat defense roll)
(Not joking. This next bit actually happened.)
(9+3=12 - 9+6=15)
DSK moves before the monster does. He also fires before the monster can attack. However, the fus misses by a slight margin since it is the weakest version. You sacrifice your powers next turn to create a cage. (8+1=9)
You actually overshoot slightly, creating a cage with 3 health and 3 defense. That will buy a couple turns. (Creature has 4 attack, so 2 turns until it breaks free now, because it could still attack this turn, but 3 until it can attack someone else.)
P3: OceanSoul: Level 2 (Health: 2/2, Defense: 2, Attack: 2, Move Speed: 2, +2 to creation and ascension rolls, and +2 to ascension cost)
Creatures:
31: Cat: Health: 2/2, Defense: 0, Attack: 2, Move Speed: 6, Special power: Box armor (creates one extra health point for one turn, only usable once every 5 turns), Equipped: Claws of Bastet: negates 1 enemy armor when attacking, and has a 10% chance of turning killed
enemies into 1/0/1/1 cats under your control(unless, if the enemy was a god, under their own control).

(1+2=3, 5 needed)
You attempt to create some rather powerful claws. You still succeed, but they are slightly weaker.
Your cat puts them on.

P4: (Tankkit) Sir Lootington: Level 1 (Health: 1/1, Defense: 1, Attack: 1+2=3, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
42: Sir Looty: Gentleman: Health: 1/1+1/1=2/2+1/1 = 3/3, Defense: 0+1=1, Attack: 2+1=3, Move Speed: 2+1=3+2=5, Special Abilities: Top hat cane: lasts for three turns, adds 2 attack to user (3/3 uses remaining), Pen laser (Blinds enemy for one turn, preventing it from attacking. It may still defend.)
Equipped creatures: (Immobile, unable to do anything as their stats are in another):
41: Hatty the Top hat monster (Equipped to Sir Looty): Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1

You have another brilliant idea!
"AHA! I know! Hatty, jump on Sir Looty's head, adding your stats to his!"
Sir Looty puts on Hatty, gaining his skills.

"Lord Plunderington, is it ok if I equip the monocle you just made? If so, Sir Looty equip the monocle!"
Sir Looty then equips the slightly larger than normal monocle that Lord Plunderington just made, since he didn’t object to it.
Sir Looty has to hold the monocle on since it doesn’t fit, but it still looks quite spiffing.

"Hmmm, Sir Looty you need an upgrade!"
Sir Looty takes you top hat cane.
P5: star2war3: Level 1 (Health: Unconscious!/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None

(1+1=0, but 1 is instant fail usually)
You create an anvil! It hits you in the head, knocking you unconscious.
P6: (Rethi-Eli) Lord Plunderington: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None
Equipped creatures: (Immobile, unable to do anything as their stats are in another):
Floating Monocle (Equipped to Sir Looty): Health: 1/1, Defense: 0, Attack: 1, Move Speed: 2, Special Ability: Pen laser (Blinds enemy for one turn, preventing it from attacking. It may still defend.)

(3+1=4)
You ask everyone for assistance. “Quickly! I require a spot of assistance, good sirs! Perhaps our combined powers can create a gentlemanly
creature capable of defeating that vile fiend!”
Unfortunately, everyone else has their own problems, so you attempt to create a giant monocle that hovers and shoots lasers on your own. You only manage making one slightly larger than normal, and is equipped with a pen laser. Maybe you could blind the monster? It also seems able to attack by sticking it in an enemy's eye.
AI Monsters:
!: Humanoid: Vaguely humanoid. Communicates via buzzing. It seems angry. It has dark claws and a swirling purple pulsing pattern on black, leathery skin. Its form seems to shift slightly, as if it cannot make up its mind on what it is.
Health: 5/5, Defense: 4, Attack: 4, Move Speed: 6, Special ability: Absorption
Special Power: Inky spit (2 tile range, -1 to attack rolls)
Caged! Health: 2/3, Defense: 3

(4-3=1)
The creature slashes at the wall, dealing 1 damage to it.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 17, 2017, 08:01:25 am
NOTE. THIS is VERY important
Creatures in cages cannot be harmed until the cage is destroyed, unless yoru creature is in the cage as well.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: OceanSoul on April 17, 2017, 08:12:03 am
Someone, reinforce the cage! Adding just 1 point of armor to it will prevent the beast from escaping!

I upgrade the Claws of Bastet along the lines of their initial intention, beyond them if necessary.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 17, 2017, 08:15:20 am
Someone, reinforce the cage! Adding just 1 point of armor to it will prevent the beast from escaping!

I upgrade the Claws of Bastet along the lines of their initial intention, beyond them if necessary.
Sneaky. I forgot about that first part.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 17, 2017, 08:19:42 am
Agreed, I help to add a point of armor to the cage.

As for physical movement, I go to D3, and DSK uses his cat powers (recall, Khajiit) to jump up onto the wall at C2.

EDIT: I forgot I gave up my powers this turn. Someone else, please, before the turn is made, add some armor to the cage! Work together, even! This is not the time to Ascend!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: TankKit on April 17, 2017, 08:28:36 am
Sir Lootington doesn't seem to notice that the creature's trapped in a cage, "Hmm..."
Ascend!

Meanwhile... "Hello good gentleman! How are you doing today?"
Sir Looty strikes up a conversation with Lord Plunderington.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: crazyabe on April 17, 2017, 10:17:12 am
Ascend!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on April 17, 2017, 09:49:34 pm
Ascend if I can. If I can't, do whatever I must to be able to ascend. Then ascend.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 22, 2017, 07:24:51 pm
Hello? It's been 5 days.
Johiah?
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on April 22, 2017, 08:09:46 pm
Hello? It's been 5 days.
Johiah?
H-H-HOSTILE TAKEOVERRRRR!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 23, 2017, 02:16:57 pm
Yeah I didn't dm then I went camping. Update today or tomorrow. (Likely tomorrow, rest of my day is filled and going to bed early cus sleep deprivation.)
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: star2wars3 on April 23, 2017, 02:30:46 pm
Become more unconcscious. Crit fail.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 23, 2017, 02:35:28 pm
Guys, I made an edit to my action, because of the original agreement for the cage. Someone else needs to reinforce it. Please, do that; that thing is far more important than ascending.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 24, 2017, 04:44:19 pm
  -1,0,1,2,3,4,5
A|P1|O|O|O|O|O|P3|
B|11|12|O|O|O| O|O|
C|O|O|P5|21w|W|31w|W|
D|O|P6!c|O|O|P2|O|O|
E|O|W|O|O|O|42|P4|



P1: Crazyabe: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
11: Immaterial sword: Health: 1/1, Defense: -2, Attack: -2, Move Speed: 3 (This sword is so pointless)
12: Living Artillery: (Health: 2/2, Defense: 1, Attack: 4, Move Speed: 0, Range: 2)

(4+1=5 vs 8+1=9 needed)
You attempt to ascend, and power gathers, but it fails to work properly and disperses.

P2: (Glass) Aaron Blaez, Chroniqler: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
21: DSK the Dovahkiin Khajiit: Health: 1/1, Defense: 0, Attack: 1, Move Speed: 3, Special Power: Fus (Knocks an enemy back one tile)

You plea for someone to reinforce the wall, but no one seems to hear you.
((medium body, so 6 needed)3+3=6)
Regardless, you back up some more and DSK climbs the nearby wall.

P3: OceanSoul: Level 2 (Health: 2/2, Defense: 2, Attack: 2, Move Speed: 2, +2 to creation and ascension rolls, and +2 to ascension cost)
Creatures:
31: Cat: Health: 2/2, Defense: 0, Attack: 2, Move Speed: 6, Special power: Box armor (creates one extra health point for one turn, only usable once every 5 turns), Equipped: Claws of Bastet: negates 3 enemy armor when attacking, and has a 30% chance of turning killed
enemies into 1/1/1/1 cats under your control(unless, if the enemy was a god, under their own control).

(6+2=8)
You significantly upgrade the claws of Bastet, ignoring Aaron’s pleas, since he is behind a wall and you can’t hear him.

P4: (Tankkit) Sir Lootington: Level 2 (Health: 2/2, Defense: 2, Attack: 2, Move Speed: 2, +2 to creation and ascension rolls, and +2 to ascension cost)
Creatures:
42: Sir Looty: Gentleman: Health: 3/3, Defense: 1, Attack: 3, Move Speed: 5, Special Abilities: Top hat cane: lasts for three turns, adds 2 attack to user (3/3 uses remaining), Pen laser (Blinds enemy for one turn, preventing it from attacking. It may still defend.)
Equipped creatures: (Immobile, unable to do anything as their stats are in another):
41: Hatty the Top hat monster (Equipped to Sir Looty): Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1

You fail to notice the GIANT ANGRY CREATURE TRAPPED IN A CAGE and mutter to yourself. “Hmmm…”
(9+1=10, 9 needed)
Power swirls around you as you ascend!
Sir Looty, your fellow gentlecreature, strikes up a conversation with Lord Plunderington as he disappears.

P5: star2war3: Level 1 (Health: Unconscious!/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Ability:
Lightning vision: User pinpoints a target and lightning leaps from your mind, frying the target. Target must be within eyesight. Attack: 1, Range: 3, Ignores armor, 3 turn cooldown

Creatures:
None

(10)
You sink deeper into unconsciousness, before being suddenly thrust awake. You find that you now have access to a new power.

P6: (Rethi-Eli) Lord Plunderington: Level 1 (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1, +1 to creation and ascension rolls, and +1 to ascension cost)
Creatures:
None
Equipped creatures: (Immobile, unable to do anything as their stats are in another):
Floating Monocle (Equipped to Sir Looty): Health: 1/1, Defense: 0, Attack: 1, Move Speed: 2, Special Ability: Pen laser (Blinds enemy for one turn, preventing it from attacking. It may still defend.)

(1+1=2 vs 8+1=9)
While Sir Looty attempts to strike up a conversation with you, you attempt to ascend. However, the power manifests weirdly, and you find yourself inside a cage. The other inhabitant buzzes angrily.

AI Monsters:
[i]!: Humanoid monster: Its form seems to shift slightly, as if it cannot make up its mind on what it is.
Health: 5/5, Defense: 4, Attack: 4, Move Speed: 6, Special ability: Absorption
Special Power: Inky spit (2 tile range, -1 to attack rolls)
Caged! Health: 1/3, Defense: 3[/i]
(2)
The monster attacks the cage again, denting it more.(3-4=-1)
It then turns around to greet the new inhabitant of the cage.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 24, 2017, 04:45:25 pm
Power swirls around the arena as Johiah takes note of the achievements of those inside.
Your powers now change, and the previously stated new rules are in effect.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on April 24, 2017, 04:51:39 pm
Rather than killing the monster, attempt to pacify it. If successful, break out of the cage. If not... kill it.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 24, 2017, 04:53:00 pm
Rather than killing the monster, attempt to pacify it. If successful, break out of the cage. If not... kill it.
That is very optimistic.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 24, 2017, 05:26:22 pm
Reinforce the armor of the cage.
Other than that... um...
Asce
Nope, all power into reinforcement.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: star2wars3 on April 24, 2017, 05:37:12 pm
Summon a magicarp. Name him George
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 24, 2017, 05:38:06 pm
Summon a magicarp. Name him George
Reinforce the cage. Do you want to die to that thing?
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: crazyabe on April 24, 2017, 05:41:19 pm
Reinforce the Cage.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on April 24, 2017, 05:48:01 pm
Reinforce the Cage.
Thank you!
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: OceanSoul on April 24, 2017, 05:59:15 pm
Johiah, is there any possibility of using our powers to change our own forms? Such as, relocating stats, granting ourselves abilities, or mere flavor?

Anyway, I remove the cat's penalty to my roles, and the cat keeps Lord Plunderington company.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on April 25, 2017, 03:19:12 pm
Johiah, is there any possibility of using our powers to change our own forms? Such as, relocating stats, granting ourselves abilities, or mere flavor?

Anyway, I remove the cat's penalty to my roles, and the cat keeps Lord Plunderington company.
You cannot reallocate stats, but you can add abilities. Such as the lightning beam thing star2wars3 has.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on May 03, 2017, 07:16:37 pm
My life has been somewhat hectic recently, and I will be gone this weekend for a family member's graduation.
Will update Monday most likely.
Also, "fun" roles planned. That will be randomly distributed. Think things like having to type your moves in Spanish, and then I run it through google translate to see what you do.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Glass on May 03, 2017, 07:19:05 pm
My life has been somewhat hectic recently, and I will be gone this weekend for a family member's graduation.
Will update Monday most likely.
Also, "fun" roles planned. That will be randomly distributed. Think things like having to type your moves in Spanish, and then I run it through google translate to see what you do.
Mandarin. Do it in Mandarin Chinese.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: OceanSoul on May 03, 2017, 07:32:29 pm
Let us be able to choose a language weirder than spanish for a bonus to our roll.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: Rethi-Eli on May 03, 2017, 10:14:47 pm
German translations are extra double weird

If you really want to fuck with us, you'll do Sentinelese though
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: TankKit on May 04, 2017, 01:43:34 pm
"Hmmmmm... Hmmm, hmm, hmm."
Create a drawbridge next the cage connected to a Lever.

"Have you guys heard of Atom Smashing?"
Sir Looty pulls the lever, which causes the drawbridge to smash down on the cage and all it's inhabitants, atom smashing it.

It would appear that he hasn't noticed that the cage has a new inhabitant, he seems to be thinking about something.
Title: Re: Roll to God: Waitlist open. (Assuming the world survives)
Post by: johiah on May 04, 2017, 05:46:21 pm
I knew there was someone I was waiting on.

Also, you will be able to pick stupid languages for a bonus.

But then again, the translation could fail utterly.