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Dwarf Fortress => DF Adventure Mode Discussion => Topic started by: Untrustedlife on March 29, 2016, 05:50:13 pm

Title: What artifacts do you hope we get when the artifact release hits?
Post by: Untrustedlife on March 29, 2016, 05:50:13 pm
I'll start, I want a sword that guides me (like how a guide works when you ask someone to guide you) and knows directions to any place I ask it. (oh yeah, and it should be able to talk)
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Shonai_Dweller on March 29, 2016, 06:07:51 pm
I'll start, I want a sword that guides me (like how a guide works when you ask someone to guide you) and knows directions to any place I ask it. (oh yeah, and it should be able to talk)
I imagine the rng won't be so forgiving.
A pigtail sock that talks and knows the directions to any kobold cave is more likely.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: kontako on March 30, 2016, 04:53:56 am
I think I may have missed some announcement, do tell more on these artifacts...

From context, I'm assuming that artifacts will have a slight chance to be magical when they're made.
I'd think a levitating weapon that defends against enemies would be pretty cool, or maybe a statue that guards the entrance of my fort.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Shonai_Dweller on March 30, 2016, 05:03:36 am
I think I may have missed some announcement, do tell more on these artifacts...

From context, I'm assuming that artifacts will have a slight chance to be magical when they're made.
I'd think a levitating weapon that defends against enemies would be pretty cool, or maybe a statue that guards the entrance of my fort.
"NPC created artifacts" is ostensibly the theme of the next arc. Although in typical DF development fashion it requires "Creation of the Universe" to get it going.

Dev notes are there, although they'll be updated with more info when we get closer to the end of this cycle probably.

Plans appear to be:
Myth generation and how the world works (different for each world)
Magic based on how the world works
Planes of existence and HFS shake-up based on how the world works
Non-player artifacts (besides books). Presumably with magic linked to how the world works
Villians proactively planning to get hold of certain artifacts they fancy through thievery, war, hiring adventurers (you), etc.
And much much more...
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on March 30, 2016, 09:26:47 am
Mentioned this already in "future of the fortress", but I myself would really love to see doomsday artifacts and associated crazy cults (potentially made by the player) seeking them out.

Would also be cool if the way it would go about causing an apocalypse would be randomized for each artifact (potentially multiple in each world - so if you were sadistic enough you could seek out each artifact and unleash them all at once) - so you could have the regular "colony drop" where the moon falls on the world, wiping out most of the aboveground population and turning most of the world into a Mordor-like wasteland; a zombie apocalypse that would have every named dead figure rise from the dead as super-powered zombies in their appropriate site, preferring to target those who killed them; or a "Day of Lavos" type of apocalypse where a massive toad-shaped beast rises from the ground in a remote part of the world and showers everything with a fiery rain; or something a lot more complex like Ragnarok, with a massive battle resulting in deities actually showing themselves in a physical form, natural disasters, and gigantic beasts running rampant.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Catmeat on March 30, 2016, 08:18:04 pm
A wooden sword.
So I can set it on fire and have a flaming sword like hitler
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Shonai_Dweller on March 30, 2016, 10:22:00 pm
I hope Toady remembers the age old rule of dimestore fantasy: Artifacts can be destroyed by dragonfire.

Of course, so can wooden shields under normal circumstances. I guess DF is 'special'.

Oh, you could randomize it. "Can only be destroyed by dipping into the tears of a Gorlak". "Indestructible so long as the wielder has no arms."...
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Spriggans on March 31, 2016, 03:16:07 am
Oh, you could randomize it. "Can only be destroyed by dipping into the tears of a Gorlak". "Indestructible so long as the wielder has no arms."...

Then, there would be quests that elven druids could give you, such as "Destroy The Golden Ring".
The Golden Ring could "only be destroyed by dipping it into magma". Hang on, I have a deja vu...
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Droggarth on March 31, 2016, 04:46:04 am
Then, there would be quests that elven druids could give you, such as "Destroy The Golden Ring".
The Golden Ring could "only be destroyed by dipping it into magma". Hang on, I have a deja vu...

But not just any magma! The magma in a mountain that is in the evil civ called "The Fruitless Slaving of Gloom", or something incoherent/non-sensical like that. Wouldn't mind re-enacting such a quest though.

EDIT: Would be awesome if artifacts like 'The One Ring' could make the user wielding it actually invisible and prone to madness/evil.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Kamsko on April 02, 2016, 02:15:29 am
I'm looking forward to reading books and hearing legends of certain artifacts so I can track them down. But what would be mostly interesting is artifacts with only negative but hard to notice effects, at least until it's too late. Slowly going mad is a great example. Maybe you get this crown that is ancient in some civ and it was lost when a forgotten beast emerged and sacked a town. Now over a millennia has passed and you and your merry band of murderous bards and poets seek this crown so you can proclaim your self lord of this civ with the glory that comes with having the original crown of the kingdom. Only that while the crown grants you free pass to be Lord, it also makes you shout at people for no reason often starting fights with other sites over disputes about cats or some nonsense.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Untrustedlife on April 02, 2016, 07:21:03 pm
Mentioned this already in "future of the fortress", but I myself would really love to see doomsday artifacts and associated crazy cults (potentially made by the player) seeking them out.

Would also be cool if the way it would go about causing an apocalypse would be randomized for each artifact (potentially multiple in each world - so if you were sadistic enough you could seek out each artifact and unleash them all at once) - so you could have the regular "colony drop" where the moon falls on the world, wiping out most of the aboveground population and turning most of the world into a Mordor-like wasteland; a zombie apocalypse that would have every named dead figure rise from the dead as super-powered zombies in their appropriate site, preferring to target those who killed them; or a "Day of Lavos" type of apocalypse where a massive toad-shaped beast rises from the ground in a remote part of the world and showers everything with a fiery rain; or something a lot more complex like Ragnarok, with a massive battle resulting in deities actually showing themselves in a physical form, natural disasters, and gigantic beasts running rampant.
hehe, I agree.

I would love to do something like this:
https://youtu.be/bzSO2dA21Hw?t=954

except, the world s alive, so an apocalypse would actually happen.


or finding that artifact that controls peoples fates and throw it in a volcano or use it to  make everyone die, or something.

Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Jerry The Hellbound on April 04, 2016, 10:19:10 pm
One word. Voodoo dolls. So you can twist and turn, and stab and slash something without getting your hands dirty
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Droggarth on April 05, 2016, 07:51:42 am
I've given more thought into this and personally I just want to create a personal artifact steel greatsword (divine stainless steel) and call it "Atlantean Sword" or "(adventurer name)'s Wrath".
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: FoiledFencer on April 05, 2016, 04:38:13 pm
personal artifact steel greatsword (divine stainless steel) and call it "Atlantean Sword"

And unto this, Droggarth! Destined to wear the jeweled crown of The Aquiline Dominions upon a troubled brow. It is I, his chronicler, who alone can tell you of his saga. Let me tell you of the days of high adventure!
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Droggarth on April 05, 2016, 04:58:31 pm
personal artifact steel greatsword (divine stainless steel) and call it "Atlantean Sword"

And unto this, Droggarth! Destined to wear the jeweled crown of The Aquiline Dominions upon a troubled brow. It is I, his chronicler, who alone can tell you of his saga. Let me tell you of the days of high adventure!

Heh! Yeah, finding such an artifact crown would be a treat too. That movie though gives goosebumps to me to this day, hence why the first thing in terms of swords I ever wanted to use in adventure mode was a steel greatsword and once I got one I was kind of disappointed that yet again some LOTR mithril analog is many times better but then again steel is strong, admamantine is much stronger but willpower is the the strongest of them all.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: vjmdhzgr on April 05, 2016, 09:03:03 pm
I'd kind of like to see something like the example Toady gave one time in some DFTalk or something long ago, which was a coffer that is always full of food that you can use to send with your soldiers as they go off on adventures, but it is not to leave the fortress under a full moon or all the soldiers will turn into werebeasts.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Spriggans on April 06, 2016, 01:45:58 am
And unto this, Droggarth! Destined to wear the jeweled crown of The Aquiline Dominions upon a troubled brow. It is I, his chronicler, who alone can tell you of his saga. Let me tell you of the days of high adventure!

*Epic music of epicness starts*

You sir, made me want to watch the movie once more :)
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: quekwoambojish on April 06, 2016, 03:13:55 am
I'm really looking forward to the looms of fate toady mentioned.

A guitar with strings of fate would be pretty badass to shred with too.



Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: pikachu17 on April 08, 2016, 02:17:32 pm
Twin artifact cabinets that teleport you between their locations.you could esape from marauding bandits, then put the cabinet over lava, in case the bandits try to follow you
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: DMT on April 08, 2016, 08:04:13 pm
I would like an necromancy artifact that allows one corpse to merge with another and continue to merge with more corpses and build one giant mega-corpse like this
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Melting Sky on April 09, 2016, 04:44:57 pm
One word. Voodoo dolls. So you can twist and turn, and stab and slash something without getting your hands dirty

That would be great. It would be awesome to have witches, shaman or voodoo priestesses etc. from groups of people you have angered use voodoo dolls. Just out of the blue some of the fingers on your right hand just twist and break or you start projectile vomiting with only some vague sense that you have an enemy somewhere in the land of such and such that is working dark magic against you. Maybe you briefly catch a glimpse through the eyes of the voodoo doll of the local swamp or mountains etc. where your tormentor is performing the ritual. It could become an impromptu quest to hunt down the bastards that are torturing you.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on April 09, 2016, 04:54:48 pm
I would like an necromancy artifact that allows one corpse to merge with another and continue to merge with more corpses and build one giant mega-corpse like this
I think that's gonna be available even without artifact use - one of the planned, not-yet-implemented night creature types are undead constructs with mismatched limbs, sutures and grafted weapons.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Droggarth on April 12, 2016, 05:50:40 pm
Doh!! Mjölnir! The mighty hammer of Thor! How the fuck I forgot that considering the fact that I'm into Viking stuff too. Really useful having that hammer in hand as it allows you to fly and cast lighting at your foes. One must just be worthy of the hammer (right set of personality traits and values) to use it/lift it.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Dozebôm Lolumzalìs on April 12, 2016, 07:57:23 pm
And you can throw it and it returns.

The +9 Mjölner of Returning (+fly, invoking casts Lighting Bolt)

Twisted Resurrection (shambling mounds, crawling corpses, and GREAT ABOMINATIONS WHAT IS THAT)

I've been playing too much DCSS, this all looks like DCSS to me...
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Droggarth on April 12, 2016, 09:58:50 pm
And you can throw it and it returns.

The +9 Mjölner of Returning (+fly, invoking casts Lighting Bolt)

Aye!
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Eric Blank on April 13, 2016, 04:18:04 am
Some things like a boot that grants the wearer knowledge of all dance forms in the world and legendary skill in them for one hour each day.
And then that night turns you into a duck with broken leg and wing.

A cow skull totem which when used to smack people tells you all of the relationships with civs/groups they have.

A pair of rings, which when owned by two separate people make them fall madly in love with one-another. But also turn into two different forms of werebeasts during the full moon that try to tear each other to pieces.

The amulet of persuasion which causes anyone the wearer is arguing with to immediately acquiesce and adopt the values they argued in favor of.

A magic pebble, which when thrown at an enemy never misses, and always knocks the target unconscious, removing them from all conflicts, without killing.

A wool jacket that looks really, really ugly but protects the wearer from unwanted hugs from annoying family members.

A coffin which, when a corpse or bodypart of a deceased person is placed inside, summons their ghost whom you may talk to.

A stack of forgotten beast intestines which, whenever one is removed from the stack, summons a clone of the forgotten beast it came from. The clones' intestines are treated the same.

the cup of doom, which when drunk from inflicts a random syndrome that could be a mixture of good or bad traits of any strength.

scroll of deformity, which when read from will cause the mutilation, deformation, or loss of a random body part. (Because those gods of deformity are great pranksters...)

Hollow spear, which drains the blood of any creature it is used to pierce, at a steady rate, for as long as the spear is lodged in the wound.

Door of law, which cannot be opened by anyone who has broken a law in the territory of the civilization in possession of it.

Caphim, a helm which when worn summons Caphim, a guardian angel who will protect the wearer and obey them to the death.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: TheBiggerFish on April 13, 2016, 05:51:45 am
PTW.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Sit_Rom.exe on April 13, 2016, 06:03:35 am
... Just out of the blue some of the fingers on your right hand just twist and break or you start projectile vomiting with only some vague sense that you have an enemy somewhere in the land of such and such that is working dark magic against you...

Protagonist: "This must be the work of an enemy stand!"
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on April 13, 2016, 06:30:42 am
... Just out of the blue some of the fingers on your right hand just twist and break or you start projectile vomiting with only some vague sense that you have an enemy somewhere in the land of such and such that is working dark magic against you...

Protagonist: "This must be the work of an enemy stand!"
Oh Jesus, I swear if we get an artifact that stops time I'll be so happy.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Urist McVoyager on April 13, 2016, 05:02:39 pm
I would use that to traverse cities with libraries and goblin pits. Because if time is stopped, I'm the only thing out there that needs to path.  :P

How about an instrument that, when played, makes everyone who listens not need to eat, sleep, or drink? Then they could keep listening to it until the day they die.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on April 13, 2016, 05:37:43 pm
How about an instrument that, when played, makes everyone who listens not need to eat, sleep, or drink? Then they could keep listening to it until the day they die.
I don't know why but this is giving me some type of idea for a horrible SCP-like "imposter" version of such an artifact - except instead of giving you a positive effect by making you not require sustenance or sleep, it does something really horrible, i.e you don't require sleep but your need for eating and drinking increases tenfold - when you're not eating/drinking you rapidly lose fat in your body, also your bones and muscles get weaker, to the point you become a shrivelled husk that eventually loses all mobility and suffocates to death.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Bumber on April 14, 2016, 12:39:25 am
A phylactery to hold your soul. Your body becomes as durable as a husk. If you stray too far from it, your body dies. Anybody (limit one at a time) who touches a filled phylactery might be possessed until they stray too far (or manage to fight off the influence, if they are sapient and have high willpower.) Opening a filled phylactery frees the soul within, leading to death unless there is a soulless body (that won't immediately die again) nearby.

The husk durability comes from the act of tearing out the soul, and is not granted to any additional bodies. It comes at the cost of not being able to hold a soul anymore, just the possession.

The powers this artifact is imbued with are:These powers can exist separately on other artifacts. A ring that mind controls a target for a day. A staff that husks your targets. An amulet that traps the souls of those slain by the wearer to provide an increasing buff.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Jerry The Hellbound on April 14, 2016, 08:37:19 am
I'll start, I want a sword that guides me (like how a guide works when you ask someone to guide you) and knows directions to any place I ask it. (oh yeah, and it should be able to talk)
That and if you ask it where someone is it'll tell you too. Perfect for finding targets.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: kontako on April 18, 2016, 04:06:04 am
Does anyone know Dominions 4? That game had a list of interesting magical items. (http://www.illwinter.com/dom/itemmanual.pdf) (Start from the bottom, that's where the interesting ones are).

One of my favourite ones is the Lightless Lantern which helps your mages research magic and find secrets, but to the invisible demons and horrors from other dimensions the lantern shines like a beacon and attracts them.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Sit_Rom.exe on April 18, 2016, 11:28:28 am
That and if you ask it where someone is it'll tell you too. Perfect for finding targets.

Eh, that seems a bit overpowered...

You need to reduce the scope, or apply more conditions to reign it in...

...

How about this, a sword that can lead you to a person's exact location...

Provided that said person's blood has been smeared upon it at a previous point in time...

Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Sit_Rom.exe on April 18, 2016, 11:51:46 am
Does anyone know Dominions 4? That game had a list of interesting magical items. (http://www.illwinter.com/dom/itemmanual.pdf) (Start from the bottom, that's where the interesting ones are).

One of my favourite ones is the Lightless Lantern which helps your mages research magic and find secrets, but to the invisible demons and horrors from other dimensions the lantern shines like a beacon and attracts them.

The Monolith armor might be neat...

...

Monolith Armor

This unbelievably massive armor is crafted out
of black obsidian and is heavy enough to appear
immovable. Indeed, were it not for the powerful
spells welded into its construction, the enormous
weight would render the wearer immobile. As it
is he will be able to move but only at the expense
of tremendous exertion. On the other hand he
will be rendered virtually impervious to any sort
of harm and the wounds upon his flesh will close
at awesome speed

...

Uh...

Provided that being overburdened reduces chance to hit targets...

Does anyone happen to know if that is the case?
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on April 18, 2016, 11:59:11 am
Eh, that seems a bit overpowered...

You need to reduce the scope, or apply more conditions to reign it in...

...

How about this, a sword that can lead you to a person's exact location...

Provided that said person's blood has been smeared upon it at a previous point in time...
Wouldn't that make it go from "overpowered" to "way too situational and imprecise"? Tbh I think I prefer the OP version myself.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Sit_Rom.exe on April 18, 2016, 12:20:08 pm
Wouldn't that make it go from "overpowered" to "way too situational and imprecise"? Tbh I think I prefer the OP version myself.

Yeah, it would be somewhat situational...

It would be useful to quickly track down critters which you managed to nick but then lost track of for whatever reason...

I have no idea what you mean by 'imprecise' though...

...

I guess I just prefer artifacts that have twists, drawbacks, or conditions tempering the advantages that they offer...
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on April 18, 2016, 12:37:05 pm
Oh derp, I misinterpreted what you said - thought you meant it could lead you to a person's location if their blood was smeared on the location itself...only later did I realize you meant the sword. Sorry, too much trying to fix modding issues the past few days.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Sit_Rom.exe on April 18, 2016, 12:39:09 pm
Oh derp, I misinterpreted what you said - thought you meant it could lead you to a person's location if their blood was smeared on the location itself...only later did I realize you meant the sword. Sorry, too much trying to fix modding issues the past few days.

No worries, it happens...
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Cthulhu_Pakabol on April 28, 2016, 07:47:40 pm
Sit_Rom, why you gotta put an ellipses after every sentence?

I myself would love to see something like the classic tenleague boots: boots that shrink or grow to fit any size, and allow the wearer to run incredibly fast.

Also, a sack of eternal space would be interesting- especially if, say, it were undroppable and had a chance of eating the user if left empty for too long.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Sit_Rom.exe on April 29, 2016, 04:53:51 am
Sit_Rom, why you gotta put an ellipses after every sentence?

Extra-dimensional concordat...

If I don't replace all of my periods with ellipses in all instances of online communication (contractual exceptions notwithstanding), an extremely photogenic moth twisted into shape of Babe Ruth will ingest every koala on the planet and then proceed to bring back Honky Tonk, only to gradually phase it back out immediately after...

...

GOD DAMMIT MAN, DON'T YOU GET IT!?

THE STAKES LITERALLY COULD NOT BE ANY HIGHER!
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Cthulhu_Pakabol on April 29, 2016, 12:22:49 pm
No love

Deep web
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: pikachu17 on April 29, 2016, 01:29:22 pm
The Cursed Anvil of CatBacon
whenever a object is made on this anvil, it is cursed.
Anyone who uses the anvil is sure to become a cursed blacksmith.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Droggarth on April 30, 2016, 03:29:26 pm
The Holy Hand Grenade of Armok

Once you find it and get it.

Make sure the pin is still in.

Go to a civ you hate greatly.

You will need to pull the pin.

While counting from 1 to 3.

Count until 3 then throw it.

Make sure you throw it true.

Make sure you throw it far.

Make sure you are far away.

For the sight of it's might is...

Spoiler (click to show/hide)
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Untrustedlife on May 01, 2016, 07:46:30 pm
I'll start, I want a sword that guides me (like how a guide works when you ask someone to guide you) and knows directions to any place I ask it. (oh yeah, and it should be able to talk)
I imagine the rng won't be so forgiving.
A pigtail sock that talks and knows the directions to any kobold cave is more likely.
I'd be fine with that aswell
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Dozebôm Lolumzalìs on May 01, 2016, 09:26:43 pm
Sit_Rom, why you gotta put an ellipses after every sentence?

I myself would love to see something like the classic tenleague boots: boots that shrink or grow to fit any size, and allow the wearer to run incredibly fast.

Also, a sack of eternal space would be interesting- especially if, say, it were undroppable and had a chance of eating the user if left empty for too long.

I seem to remember a bag that had teeth in it and would only allow one person to take items from it - anybody else loses a few inches off their fingers. Maybe Harry Potter?

This seems like a "bad" version of that.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Untrustedlife on May 01, 2016, 10:11:07 pm
I seem to remember a bag that had teeth in it and would only allow one person to take items from it - anybody else loses a few inches off their fingers. Maybe Harry Potter?

This seems like a "bad" version of that.

Are you sure it was abag? You might be thinking about the Luggage (http://discworld.wikia.com/wiki/The_Luggage) from discworld.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Untrustedlife on May 02, 2016, 02:35:25 pm
I'm really looking forward to the looms of fate toady mentioned.

A guitar with strings of fate would be pretty badass to shred with too.


I wonder what would happen if you interacted with the loom, could you just choose a person to kill or perhaps take control of someone That would be crazy.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: TheBiggerFish on May 05, 2016, 10:34:10 pm
I seem to remember a bag that had teeth in it and would only allow one person to take items from it - anybody else loses a few inches off their fingers. Maybe Harry Potter?

This seems like a "bad" version of that.

Are you sure it was abag? You might be thinking about the Luggage (http://discworld.wikia.com/wiki/The_Luggage) from discworld.
Pretty sure there's a nommy sort of bag that isn't the Luggage.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: DMT on July 22, 2016, 02:13:33 pm
I would like an necromancy artifact that allows one corpse to merge with another and continue to merge with more corpses and build one giant mega-corpse like this
I think that's gonna be available even without artifact use - one of the planned, not-yet-implemented night creature types are undead constructs with mismatched limbs, sutures and grafted weapons.

EPIC :-)
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ShinQuickMan on July 22, 2016, 05:08:09 pm

I seem to remember a bag that had teeth in it and would only allow one person to take items from it - anybody else loses a few inches off their fingers. Maybe Harry Potter?

This seems like a "bad" version of that.

Sounds somewhat like the Bag of Devouring, (https://en.wikipedia.org/wiki/Bag_of_holding#Bag_of_devouring) only not indiscriminate.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: FantasticDorf on July 22, 2016, 05:25:33 pm
A (preferably steel/admantium/iron and bronze still good too) sword that has magically guided perfect accuracy, so even the worst aim, with their eyes closed can score perfect fast hits that strikes the weakest points in armor and tissue. Legend says that dwarves use this sword to perfect their armor protection, by forcing execution worthy criminals to wear full sets of heavy steel on a traction bench, then forcibly begin attempting to stab as the sword probes the armor structure and design to root out non-deliberately placed and accounted for weaknesses.

Only caveats are it that automatically parries attacks on the user (causing extreme exhaustion) regardless of the projectile (execution by ballista bolts being a common fate befalling past owners) and once unsheathed and drawn, it must strike a living target, else it'll force it to stab yourself in order to function, you direct the sword mentally with intent (sometimes subconscious) but do not determine where it hits with your actions, the sword takes the most 'logical' approach. Ineffective on the undead as often the vital organs the sword may be directed to on intuition are half rotten and non-functional, leading to constant jamming and unnessecary hacking of yourself when the sword runs out of targets and becomes frustrated on your intent in its eyes to hit a 'vital invisible' target.

Its basically a cheat agility sword that forces you to swing perfect hits every time (or/and as a result) die.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Melting Sky on July 23, 2016, 03:40:36 pm
It would be neat to have a mirror that when doused with blood under the full moon opens a portal into underworld allowing you to gate a demon into this world. The demon would still be hostile to you and all other life upon arrival.

Cursed Sword of Storms: A powerful cursed weapon that arc welds itself to the hand of anyone who picks it up. Can only be removed by severing the limb that holds it. Any foe struck by the sword is hit by lightning. The Sword of Storms has the additional effect of gathering random evil weather over the region the wielder occupies if they stay in one place for more than a couple of days.





Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Untrustedlife on July 24, 2016, 09:42:18 am
The heirloom sock, is obviously required, and it should be the main cause of wars in the history of the world, that would be hilarious.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: FantasticDorf on July 24, 2016, 10:27:50 am
The heirloom sock, is obviously required, and it should be the main cause of wars in the history of the world, that would be hilarious.

One sock to rule them all, and in the darkness bind us.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: randomgenericusername on July 24, 2016, 10:34:57 pm
i would like to see armor or accesories that add random tags like amulet of [NOPAIN] or ring of [CAN_LEARN]
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: BlackMuffin on July 24, 2016, 11:09:53 pm
The heirloom sock, is obviously required, and it should be the main cause of wars in the history of the world, that would be hilarious.
That's what I was thinking too. Finding some sort of artifact that's caused countless wars throughout my world's history and hiding it somewhere in the lowest cavern level is a task I'd really like to undertake. I'd feel like a real hero, sacrificing himself to hide The Orange Balls, a sheep wool sock, deep within the bowels of the earth so nobody could ever reclaim it, lest another war caused by men's/elves'/dwarves'/goblins' greed should erupt once again.

Either that or I wear it and get beaten to death by someone else who wants it.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: DMT on July 25, 2016, 04:14:16 am
How about living armor?
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Shonai_Dweller on July 25, 2016, 04:42:28 am
How about living armor?
Fairly decent against steel weapons. Digests owner over time.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: FantasticDorf on July 25, 2016, 05:54:49 am
i would like to see armor or accesories that add random tags like amulet of [NOPAIN] or ring of [CAN_LEARN]

That would be sweet. Just a pity it requires a creature to have [EQUIP] to pick up the intelligence gauntlet of its own accord and be the right size for it, you could have a intelligent and domesticated pet drunarian/orangutan to work in the library (too much terry pratchett on my mind)
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: StagnantSoul on July 25, 2016, 07:53:11 am
I'm hoping to get a sword that lets me shoot fireballs.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on July 25, 2016, 08:02:34 am
More of a half-serious half-joking suggestion, but since I've been playing lots of Doom mods lately, I'd like to see a BFC (Big Fucking Crossbow) artifact that is more than twice the size of a regular crossbow and turns bolts into explody magic projectiles.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: FantasticDorf on July 25, 2016, 09:15:00 am
More of a half-serious half-joking suggestion, but since I've been playing lots of Doom mods lately, I'd like to see a BFC (Big Fucking Crossbow) artifact that is more than twice the size of a regular crossbow and turns bolts into explody magic projectiles.

BFC ftw, siege crossbolts would be pretty good in the place of magic projectiles.

If we are speaking combat, a weapon (or a token attached to a kind of artifact) that can kill ghosts would be pretty good too, useful in adventure mode also if ghosts ever get more coverage outside of fortress mode. A enemy you can dodge through but under normal circumstances cannot hit.

Either that or handheld instruments that can explode heads at whom the music is directed at.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ShinQuickMan on July 25, 2016, 05:28:46 pm
Speaking of ghosts, an artifact that stops bogeymen from annoying you haunting you each night would be nice.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: DMT on July 25, 2016, 05:47:46 pm
That would be cool
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: ZM5 on July 26, 2016, 04:31:49 am
If we are speaking combat, a weapon (or a token attached to a kind of artifact) that can kill ghosts would be pretty good too, useful in adventure mode also if ghosts ever get more coverage outside of fortress mode. A enemy you can dodge through but under normal circumstances cannot hit.

Either that or handheld instruments that can explode heads at whom the music is directed at.
Might as well combine that with the instrument idea - have an instrument that when played, puts nearby ghosts to rest.

I actually wonder if artifact sets are gonna be a thing at some point - i.e a set consisting of a white linen hat and coat, along with a blue shirt and black shoes that compels everything around you, living or un/dead, to rise up and dance whenever you do.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: FantasticDorf on July 26, 2016, 05:37:26 am
(https://www.rockpapershotgun.com/images/14/jul/necro.jpg)

Finally, something to encourage your raised corpses to join in with the festivities.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Killgoth on July 29, 2016, 08:10:27 am
i would like to see armor or accesories that add random tags like amulet of [NOPAIN] or ring of [CAN_LEARN]

That would be sweet. Just a pity it requires a creature to have [EQUIP] to pick up the intelligence gauntlet of its own accord and be the right size for it, you could have a intelligent and domesticated pet drunarian/orangutan to work in the library (too much terry pratchett on my mind)
I don't know if it has been a house rule or not because I never DM, but in my group's old D&D campaigns and current Pathfinder campaigns, magic items resize to fit the creature equipping them.
Given the broad array of creatures and sizes I hope Toady implements something like that.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Dozebôm Lolumzalìs on July 30, 2016, 09:53:32 pm
Meh, "every single artifact resizes itself" seems bland. Why not have some of each? Mystical amulets that can fit around a rat's or an ogre's neck, or a huge set of armour only trolls can wear, or a tiny sword that's excellent in dwarven hands but too tiny for humans to wield with ease.
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: pikachu17 on August 02, 2016, 10:18:17 am
Meh, "every single artifact resizes itself" seems bland. Why not have some of each? Mystical amulets that can fit around a rat's or an ogre's neck, or a huge set of armour only trolls can wear, or a tiny sword that's excellent in dwarven hands but too tiny for humans to wield with ease.
Currently Backpacks, Quivers, rings, and other such Accessories(amulets, bracelets, Etc.) are One-size-fits-all.
Of Course, the great Toady One might change this.
And Wouldn't a tiny sword just function like a dagger for humans?
Title: Re: What artifacts do you hope we get when the artifact release hits?
Post by: Z49000 on August 09, 2016, 11:59:14 pm
I'd love to see something like the Dragonslayer Spear from Dark Souls: a giant weapon that can electrocute some one and shoot lightning bolts- that is if the Great Toady decides to add lightning or electricity in.