コンバット•スタート!
Faith: 6, Hyper [4]
Minato: 2, Hyper [3]
Noriko: 2
Shef: 6
Yoake: 5, Hyper [4]
Yuki: 2
Microwave A: 5, Hyper [4]
Microwave B: 3, Hyper [4]
Microwave C: 5, Hyper [4]
Microwave D: 5, Hyper [4]
Yoake is the quicker of the three, and rushes forth, assaulting Microwave A with her tits of fury. It attempts to block with its bat, fails horribly, and leaps backwards, trying to stay out of range, but the keijo practitioner proves to be too swift, closing in and continuing her onslaught, her foe repeatedly pummeled as it attempts to block her attacks with only limited success.
With one foe broken out of formation, Minato and Shef commence their attacks. Minato lunging forth while Shef tries to cap his foe. Two two-round bursts strike each of C's arms, breaching the casing with a shower of electrical sparks, as it staggers backwards from the impact, Durandal swings forwards, clashing with B's bat. Now, B isn't just going let some punk run up and slash it, but Minato's enhanced strength allows him to begin overpowering it, weakening its guard with each clash before locking blades and pivoting Durandal closer and closer, slashing it across the chest... and then the microwave door opens.
Not just B's, all of them.
Large beams of fuck you proceed to erupt from their faces. Now Yoake, she doesn't give fuck, the beam erupts, she ducks, and before you know it, her breasts are hammering A from behind, the beam having hit no one at all. Shef actually manages to dodge out of the way in time by slamming his head against a telegraph pole. And Minato just gets plain fucked.
Now, B's beam goes off at a bad angle and really only clips Minato. C and D's however hit him straight on, and send him tumbling backwards as they continue into the alleyway.
In the tight confines, there's nowhere to run, Yuki gets nailed, Noriko gets nailed, and Faith, well... her defenses are low and her armor isn't too good against energy attacks.
But Faith ain't no bitch.
"FREEDOM BEAM!"
Just before the beam hits her, she brings out her hand to meet it, the beam splitting apart and scattering, striking the nearby walls as Faith's own beam crashes against it, and begins to overpower it. The beam tears through D's beam, scattering it and blasting straight into D's head, blasting it backwards and leaving the microwave buckled and smoking. Rushing out from the blast, Noriko stabs it in the chest, leaving a small sparking gash.
So Faith's out of breath from pushing her magic, Yuki's a bit singed and a bit sore, Noriko slightly more so, but they're both otherwise fine thanks to Minato tanking the beams with his face. Minato himself is sprawled on the ground, hurt but in that anime "worn out but not actually injured and about to get back up and continue fighting" sort of way. Shef is just dazed.
A spins around trying to catch Yoake in the stomach and following it up with a stab from its jack and a series of swings to her head. B twirls its bat which crackles to life with electricity as its face swings open again. C reopens its face as well. D charges its bat with electricity and moves into a guarding stance between B and C.
The fridge arrives onto the scene, and from the other side comes a washing machine. As in literally the appliances, not even robots with weird heads.
Faith
Status: Out of breath
World Line: 5 6 1 4 6 1 5 2 4 6
Alterations: 3
Resolve: 3
Minato
Status: Hurt and singed
World Line: 5 2 4 2 6 4 4 1 3 4
Alterations: 3
Resolve: 3
Noriko
Status: Singed
World Line: 5 5 4 2 5 4 3 5 5 3
Alterations: 2
Resolve: 3
Shef
Status: Dazed
World Line: 4 4 4 1 6 6 1 4 3 1
Alterations: 3
Resolve: 3
Yoake
Status: Fine
World Line: 3 2 3 6 4 6 4 3 5 3
Alterations: 3
Resolve: 3
Yuki
Status: Singed
World Line: 5 1 3 1 2 2 4 3 1 6
Alterations: 3
Resolve: 3
Microwave A
Status: Pummelled
Microwave B
Status: Slashed across the chest
Microwave C
Status: Bullet damage to both arms
Microwave D
Status: Head buckled and smoking, minor thrusting damage to chest
Fridge
Status: Fine
Washing Machine
Status: Fine
Faith: 5, Hyper [4]
Minato: 5
Noriko: 5, Hyper [4]
Shef: 4, Hyper [3]
Yoake: 3
Yuki: 5, Hyper [R]
Microwave A: 5
Microwave B: 6, Hyper [4]
Microwave C: 5, Hyper [4]
Microwave D: 5
Fridge: 5
Washing Machine: 6
Unidentified Aramitama: 2
So, Yuki's "field" kicks in, the beams healing and shielding everyone completely with sheer chuuniness. Simultaneously, the world around them shifts bringing them into a keijo arena, freeing Yuki and Minato from the confines of the alleyway. Distracted by the sudden change in scenery, C finds itself falling down a portal in front of B, stalling both of their beams while D catches a bullet to the head. It's not a clean hit, it managed to duck away, but its door has now been shattered and its microwave is sparking and smoking even more now. The Freedom Beam striking B proves to be more effective, causing its microwave to start smoking, though dealing decidedly less damage that her first attack.
Yoake, evades the strike to her stomach by bringing her ass towards her A, who, quickly stepping backwards, brings their bat in a baseball swing against her butt, and this time, it is A who comes out on top, the electrified bat shocking Yoake as it slams her away. She's off balance but not too hurt thanks to Yuki's shielding and having softened her ass during impact. Her foe backsteps and swings its uncoiling chord at her, trying to ensnare her with it while staying out of reach.
Noriko's attempts at harpooning a bitch doesn't work too well as spear barely penetrates into the fridge. Her impact however, proves to be a bit more effective, driving it deeper with a shower of sparks, though it proves to be quite resilient, quickly skidding backwards to dislodge her weapon as it prepares for a dropkick.
The incredibly slow moving dishwasher as it turns out, isn't too good against chainsaw-wielding maids. It manages to do something resembling a dodge that leaves it off-balance before Yuki just saws deep into it. Geysers begin erupting around the sparking, smoking appliance in as it attempts to force her back so it may strike her with a barrage of watery tendrils.
B and C finally fire their beams, B's beam is actually even more intense, though its head has spontaneously combusted in the process. The two beams rush towards the exhausted mage, enveloping her visage in a radiant explosion. Standing in front of her, the shattered remains of Durandal crumbling and fading away in his hands, is Minato.
Brandishing their bats, B and D, having decided Minato is to pimp to dare attack, charge at Shef, trying to knock him down so that they may club him like a baby seal.
And in all this commotion, moving with such speed it appears to teleport forth from behind where a building once stood, a new figure arrives, standing at the far edge of the platform. It wears a dark ragged cloak, wreathed in shadows that conceal what lies beneath. In its left hand, distorted and veiled in darkness, is a revolver. It raises it, taking aim such that both Faith and Minato were in its line of fire.
And then it pulls the trigger.
With a thunderous roar, a beam of light crashes forth from the barrel. Man in their arrogance had forgotten. They have forgotten the old ways. That of fear and reverence. When the skies held their fate in its hands. When they feared the dark clouds and the flash of lightning. Man thought they had conquered the world in which they were born, that they were its conservators, its custodians. It was in the most fleeting of vicissitudes that the heavens made man. And it is in the most fleeting of vicissitudes that they unmake man.
That beam, that bullet was a reminder of that.
C turns to face it, its door opening once more.
Faith
Status: Fine, HEAVENLY AEGIS
World Line: 6 1 6 1 5 2 4 6 3 6
Alterations: 4
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS
World Line: 2 4 2 6 4 4 1 3 4 4
Alterations: 4
Resolve: 3
Noriko
Status: Fine, HEAVENLY AEGIS
World Line: 5 2 5 4 3 5 5 3 2 1
Alterations: 2
Resolve: 3
Shef
Status: Fine, HEAVENLY AEGIS
World Line: 4 4 1 6 6 1 4 1 2 1
Alterations: 4
Resolve: 3
Yoake
Status: Slightly hurt
World Line: 2 3 6 4 6 4 3 5 3 1
Alterations: 4
Resolve: 3
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 1 3 1 2 2 4 3 1 6 5
Alterations: 4
Resolve: 2
Microwave A
Status: Pummelled
Microwave B
Status: Slashed across the chest, head is damaged and on fire
Microwave C
Status: Bullet damage to both arms
Microwave D
Status: Head buckled and smoking, minor thrusting damage to chest, bullet damage to the head
Fridge
Status: Thrusting damage to the upper section
Washing Machine
Status: Sawn deeply down the center
Unidentified Aramitama
Status: Unknown
Faith: 6, Hyper [R]
Minato: 4, Hyper [R]
Noriko: 5
Shef: 4
Yoake: 4
Yuki: 1
Microwave A: 5, Hyper [3]
Microwave B: 5
Microwave C: 6, Hyper [4]
Microwave D: 4
Fridge: 6
Washing Machine: 6
Unidentified Aramitama: 5, Hyper [3]
As the round impacts, Rho Aias contracts with a mechanical shriek, the seven rings becoming something resembling a riot shield. The first layer shatters and the bullet explodes, forcing Minato backwards but failing to break the second layer. As the Aramitama sidesteps the beam, Faith's spell roars towards it. She had put so much power into it, so much that the backlash sent her tumbling backwards winded and badly hurt even with its healing effects and Yuki's shielding. It was a ball shining like a miniature sun, born of Faith's burning resolve, its surface erupting with gouts of radiance, the energy within held only by determination and purpose.
The Aramitama sidesteps that as well.
Yeah I know, real anticlimactic, but it's a single projectile with nothing to help it hit, in an open area with plenty of places to run. It completely fails to hit its mark and just slams into the floor beside it.
Good thing it's highly explosive isn't it?
The radiant blast rocks the platform and envelops the false god, a spear darting through and impaling it through the chest before the blast had even cleared.
Its thrower, Noriko was levitating about a meter or so off the ground. There was nothing wrong with her leap, in fact, she had executed it perfectly, but that damned chill that slowed her, robbed her of momentum, it had stilled the air to prevent escape. It had also stuck the refrigerator in place, still halfway through trying to execute a dropkick and now struggling to free itself from its own ice.
However, for some that just took an explosion and impalement, the Aramitama seems to take it all quite well. Unflinchingly even. Though with its cloak and shadows its hard to tell how injured it is if at all. It simply rips out the spear and tosses it aside. And in the next moment, it is in the skies, revolver pointed at Noriko and the fridge, it fires and intending to perform another long range quickstep for a melee followup with the blade it now brandishes in its right hand.
Yoake's attack is interrupted as the chord intercepts her, ensnaring her. She finds herself throw by the appendage up into the air as A's door opens, the mononoke readying to try and stab her from afar with the chord after firing.
B unfortunately isn't having any more of Shef's shit, it parries his punch with its bat while D smashes him with its electrified weapon, the hit knocking him off balance but dealing very little damage courtesy of Yuki's shielding. B's ensuing flying kick, delivered while pivoting off its bat, hurts more and sends Sheft staggering backwards, the two robots rushing forth to try and beat him down and continue beating him.
Yuki having decided to keep on attacking proceeds to get blown sky high. And then falls on the tendrils which have turned into an impromptu spike bed. Needless to say, she is very hurt by this even with her shielding. She does however, at least makes sure she lands chainsaw first on top of the appliance, her momentum letting her to cleave it in twain.
C, its head now aflame opens its door again in Yuki's direction.
Faith
Status: Winded, badly hurt
World Line: 1 6 1 5 2 4 6 3 6 1
Alterations: 5
Resolve: 2
Minato
Status: Fine, HEAVENLY AEGIS
World Line: 2 2 6 4 4 1 3 4 4 3
Alterations: 3
Resolve: 2
Noriko
Status: Fine, HEAVENLY AEGIS, mobility is being limited however
World Line: 2 5 4 3 5 5 3 2 1 5
Alterations: 2
Resolve: 3
Shef
Status: Staggered and somewhat hurt
World Line: 4 1 6 6 1 4 1 2 1 1
Alterations: 5
Resolve: 3
Yoake
Status: Slightly hurt
World Line: 2 3 6 6 4 3 5 3 1 6
Alterations: 3
Resolve: 3
Yuki
Status: Badly hurt
World Line: 3 1 2 2 4 3 1 6 5 5
Alterations: 5
Resolve: 2
Microwave A
Status: Pummelled
Microwave B
Status: Slashed across the chest, head is damaged and on fire
Microwave C
Status: Bullet damage to both arms, head is damaged and on fire
Microwave D
Status: Head buckled and smoking, minor thrusting damage to chest, bullet damage to the head
Fridge
Status: Thrusting damage to the upper section, stuck in ice
Washing Machine
Status: Destroyed.
Unidentified Aramitama
Status: Unknown
Faith: 6, Hyper [4]
Minato: 2, Hyper [3]
Noriko: 5
Shef: 6, Hyper [4]
Yoake: 5, Hyper[6]
Yuki: 5, Hyper [R]
Microwave A: 5, Hyper [4]
Microwave B: 4
Microwave C: 1, Hyper [4]
Microwave D: 3
Fridge: 5
Unidentified Aramitama: 6, Hyper [4]
Yuki heals the party as she tries to roll out of the impending beam's path. At the same time, Faith's attack lances out at her attacker, trying to stop it, to interrupt if not halt its attack. The only thing that comes out however is an explosion. Its head just explodes and then it gets nailed by Faith's beam, pure freedom blasting through its head, killing it. Yuki then begins retreating towards Minato, he'll probably need a helping hand - Faith fainted after casting the spell.
Noriko meanwhile simply cannot move out of the bullet's path in time, the air stilled by the fridge's presence. The round explodes into her chest slamming her back into the fridge, freeing it the ice. She's hurt, but not too hurt, the double serving of chuuni shielding doing its work. Beckoning her weapon to move, she tries to strike her foe from behind, to catch it in the instant before it strikes. Turns out it's a lot easier than she thought, namely because it seems to have misjudged the distance and instead just crashes into her, sending the trio tumbling across the platform. She's a bit more hurt from it, but she also managed to stab it in the back during all that.
The three disentangle, the Aramitama already preparing to dash forwards and cleave, the refrigerator opposite it now readying a dropkick. Noriko's sort of the just in the middle between the two beings with mutual murderboners.
A's microwave beam surges towards Yoake. With no real way to maneuver out of the way or block the attack, it looks like taking the viscous combo would be inevitable, but(t)... Kicking off the chord as it releases, the girl sends herself spinning, using the rotations to violently twist her hip as spirit energy gathers, her rare end beginning to glow.
Vacuum Butt Cannon, one of the forbidden techniques. An attack that places so much strain on its own user that injury is inevitable. But of course, for an Awakened, injuries heal mend easily.
She thrusts out her butt, quickly, violently, so much that cutting shockwaves and hard vacuum arose from its wake, crashing into the beam and blasting it apart before severing the chord and enveloping A. Its casing, already weakened from previous damage gives way and leaves it sparking and collapsed. while Yoake herself lands gracefully, temporarily immobilized from her attack but otherwise fine.
Shef unleashes a wild spray of fire, managing to fell D with the barrage, blast its corpse repeatedly before it falls, and break his own shielding with ricochets in the excitement before B bats his arm out of the way and sends him toppling onto the ground with a swift strike to the head. Minato charges towards it, aiming to smash it out of the way, but his armor proves to slow him too much to make it in time as B repeatedly clubs Shef, managing to land a few faster blows through his guard before beginning to retreat.
The world twists and shifts once more, returning everyone to the entertainment district. Minato, Shef, and Yoake head Winter again through their earpieces "Everyone staying safe and unmurdered today?".
Faith
Status: Fainted but unhurt, HEAVENLY AEGIS
World Line: 1 6 1 5 2 3 6 1 1 4
Alterations: 4
Resolve: 2
Minato
Status: Fine, DOUBLE HEAVENLY AEGIS
World Line: 2 6 4 4 1 4 4 3 2 1
Alterations: 3
Resolve: 2
Noriko
Status: Hurt
World Line: 2 5 4 3 5 5 3 2 1 1
Alterations: 1
Resolve: 3
Shef
Status: Hurt
World Line: 4 1 6 1 1 2 1 1 1 3
Alterations: 4
Resolve: 3
Yoake
Status: Briefly immobilized but fine, HEAVENLY AEGIS
World Line: 2 3 6 6 4 3 3 1 2 5
Alterations: 2
Resolve: 3
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 3 1 2 2 4 3 1 6 5 5
Alterations: 4
Resolve: 1
Microwave A
Status: Chord severed, casing rended apart, collapsed and sparking.
Microwave B
Status: Slashed across the chest, head is badly damaged and on fire
Microwave C
Status: Destroyed
Microwave D
Status: Destroyed
Fridge
Status: Thrusting damage to the upper section, front is dented
Washing Machine
Status: Destroyed.
Unidentified Aramitama
Status: Unknown
Faith: 1
Minato: 4
Noriko: 2
Shef: 4, Hyper [R], Hyper [R]
Yoake: 4
Yuki: 3
Microwave A: 1
Microwave B: 2
Fridge: 5
Unidentified Aramitama: 4
"In or out of your body?"
Before Minato can run up and shank a bitch, said bitch proceeds to detonate. Violently. There's no heat, no light, the bullet strikes it there's a bang, and its pieces are now scattered across the street.
Noriko manages to throw herself out of the way of the clash, the frost slowing her no longer, seems that the fridge has other priorities now. Before the fridge can attack, it finds itself run through with the Aramitama's blade. And then the tracer hits. There's a bang, the air ripples violently, and the fridge is sent flying backwards, its front blasted open, Noriko's tear having been ripped further open and its front caved in. But it's still moving, now charging towards Shef. The Aramitama on the other hand doesn't even flinch, it just raises its revolver at Shef and, after a pause, lowers it and vanishes in a plume of darkness.
Yoake, steadying herself, chases after A and, despite its best efforts grabs it and throws it at the fridge, it's too far away to hit though so A just skids along the ground, its casing cracking and buckling, littering the ground with its pieces. It tries getting back up but its clearly quite damaged.
Faith is beginning to stir.
Faith
Status: Stirring but unhurt, HEAVENLY AEGIS
World Line: 6 1 5 2 3 6 1 1 4 1
Alterations: 4
Resolve: 2
Minato
Status: Fine, DOUBLE HEAVENLY AEGIS
World Line: 2 6 4 1 4 4 3 2 1 5
Alterations: 3
Resolve: 2
Noriko
Status: Hurt
World Line: 5 4 3 5 5 3 2 1 1 5
Alterations: 1
Resolve: 3
Shef
Status: Hurt
World Line: 1 6 1 1 2 1 1 1 3 6
Alterations: 4
Resolve: 0
Yoake
Status: Fine, HEAVENLY AEGIS
World Line: 2 3 6 6 3 3 1 2 5 4
Alterations: 1
Resolve: 3
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 1 2 2 4 3 1 6 5 5 5
Alterations: 4
Resolve: 1
Microwave A
Status: Chord severed, casing rended apart, falling off and buckling, collapsed and sparking.
Microwave B
Status: Destroyed
Microwave C
Status: Destroyed
Microwave D
Status: Destroyed
Fridge
Status: Upper section is torn open, front is caved in, a stab wound runs through it
Washing Machine
Status: Destroyed.
コンバット•スタート!
Faith: 5, Hyper [3]
Minato: 6
Noriko: 5, Hyper[3], Hyper[4]
Shef: 4
Yoake: 4
Yuki: 2
Unidentified Aramitama: 1
There is a great crash, a thunderous gunshot, and then the shrill shriek of a fire alarm. The three together give the students a pretty good incentive to start getting the hell out of dodge.
So Yuki swings in through the window, and here's what she sees - Mr. Honda's bleeding out on the floor, Faith and Sakurako are just fucking laid out on the desks, there's an Aramitama at the front of the damn class, and there is this great big fucking spear impaling it thanks to Noriko.
Thankfully, Faith, while hurt, can still fight. Through the surprise impalement jostling its aim, and her own shield, she didn't get completely ruined by the shot, though it still broke through her shield and blasted her backwards with its impact.
It is at this moment that Shef and Yoake rock up at the door, the former putting three rounds right into the false god's head.
The Aramitama looks around and no, it still can't find any fresh fucks to give. It fucking dashes forwards running itself through further as it attempts to grab Noriko, slam her into the wall, hurl her out the fucking window, and do another lightning fast dash to slash at the two godslayers at the door.
Faith
Status: Hurt
World Line: 1 6 1 5 4 3 3 4 3 5
Alterations: 2
Resolve: 3
Minato
Status: Fine
World Line: 2 3 5 3 5 3 1 4 1 4
Alterations: 3
Resolve: 3
Noriko
Status: Fine
World Line: 1 4 5 2 4 2 2 1 3 1
Alterations: 2
Resolve: 2
Shef
Status: Fine
World Line: 6 5 3 1 2 5 4 2 1 5
Alterations: 2
Resolve: 3
Yoake
Status: Fine
World Line: 4 5 3 2 3 5 6 4 6 5
Alterations: 3
Resolve: 3
Yuki
Status: Fine
World Line: 2 4 6 3 5 2 5 4 5 6
Alterations: 3
Resolve: 3
Unidentified Aramitama
Status: Unknown
Faith, despite the roll difference took damage because the stat difference is so high. Normally, getting impaled by an oversized spear would mitigate the damage massively, but this Aramitama can take such hits without even flinching as you saw in the previous battle.
Sakurako is basically unhurt, Faith crashed into her, but she's not exactly injured.
Faith: 6, Hyper[4]
Minato: 5, Hyper[3]
Noriko: 1
Shef: 6
Yoake: 4
Yuki: 5, Hyper[4]
Unidentified Aramitama: 4, Hyper[4]
Storm Mind 01: 1
Storm Mind 02: 5
Yuki keeps the students out of the way of the fight, which, isn't too hard seeing as they're staying the fuck away from it, she also manages to stabilise Hr. Honda. The reduced effects of her healing on those who are not Awakened doesn't help but while the wound doesn't fully heal, the bleeding slows and she sees a flicker of consciousness return to him as a pair of students work on stopping the bleeding.
Meanwhile...
With blinding speed, the Aramitama moves... straight into through Shef's open portal and out the other end, slamming into the floor. The ceiling drops down, Minato riding it down, but the figure dashes out of the way into Faith's beam. The beam was only a grazing hit however as, in her attempts to minimise damage, Faith had managed to somehow curve the beam back around and trick shot it through the window Yuki came in through, which while miraculously causing no property damage, gave the Aramitama a hole to rush through.
It catches Shef with its blade, the heavy upwards strike sending him flying. Before he can collide with a wall, the classroom shifts, becoming a familiar arena as he skips across the water that encircled the platform, stopping several meters out from it. While it was striking Shef, Yoake was striking the Aramitama, her butt impacting it, and while she's certain she's caused some damage to it, it still refuses to even flinch. It's not like she's striking a rock or something, not that even rocks can withstand her attacks of course, but she does feel that there's something like flesh beneath, she can feel some bare flesh even, bare but with some kind of harness(?) muscular as well. Definitely muscular.
Now without the building in the way, two more figures come into view above the arena. They must've been positioned on the roof.
They are formed of liquid glass with crystalline plates of black metal covering just about everything save for their heads, giving their body a predatory and mechanical appearance. Their heads are hollow with a large hole open where their face should be, inside resides a dim mote of like. Those points of light flare and arc, kugelblitzes crackling to life within their heads, tendrils of lightning striking the insides of their heads. With that, the pair begin to move.
One of them, the one with 02 inscribed upon its pauldrons in grey halts in mid-air, a dull silver great sword twirling in its talons. A great beam of energy, the color of a dying star wreaths it and erupts forwards, coincident to the length of the blade. With a swift stroke, it sweeps it down the centre of the platform, and further into the water. In its path are Minato, Yoake, the Aramitama, and Shef. And when the beam halts, explosions race down where the beam traced along the the ground and water. Before the explosions will have even run their course it would aim a second sweep across the platform aiming at Yuki, and third aimed at Faith before it slowly begins to descend.
The other, marked 01, accelerates down with a burst of speed, aiming to slam its gatling gun into Noriko before making another burst through 02's explosions as they clear to try and catch Minato with a flying spinning kick and follow it up with a spray of rounds at near point-blank range.
The Aramitama finally, makes another instant dash out of the beam's path, readying its revolver to blast anyone trying to halt 01's attack on Minato.
Faith
Status: Hurt
World Line: 1 1 5 4 3 3 3 5 3 2
Alterations: 1
Resolve: 3
Minato
Status: Fine
World Line: 2 3 5 3 1 4 1 4 4 6
Alterations: 2
Resolve: 3
Noriko
Status: Fine
World Line: 4 5 2 4 2 2 1 3 1 5
Alterations: 2
Resolve: 2
Shef
Status: Badly Hurt
World Line: 5 3 1 2 5 4 2 1 5 2
Alterations: 2
Resolve: 3
Yoake
Status: Fine
World Line: 5 3 2 3 5 6 4 6 5 3
Alterations: 4
Resolve: 3
Yuki
Status: Fine
World Line: 2 4 6 3 5 2 5 6 2 5
Alterations: 2
Resolve: 3
Unidentified Aramitama
Status: Unknown
Storm Mind 01
Status: Fine
Storm Mind 02
Status: Fine
Shef is stated to have poor reflexes, so that portal trick would normally be significantly harder to pull off, but thanks to Noriko impaling it, it could only really move forwards, so it became trivial for him to determine where it would dash to and thus intercept it.
Minato's attack had quite a few factors impairing it, for starters, he can't actually see the Aramitama, so he has to rely on sound and it wasn't making too much noise. His attack itself is also relatively slow since he has to cut out the floor which gives it a delay wherein the target can dodge as the Aramitama did, plus he has limited options to correct it when his foe moves after he's commenced it.
Faith's overshot didn't cause exhaustion this time because overshot results can vary even with the same technique. They're context sensitive. And yes, even the negative effects of 1s and 6s are affected by stat differences.
Shef has more time than the other three to get out of the way of that first beam sweep as he's further out. Also I should note that the beam explosions just far beneath the water that the explosions are completely submerged if only just. Also "Badly Hurt" means that his clothes are a bit torn and he's wincing and he's probably got a few singe marks on him, he's still completely uninjured so he's not in danger of death or even actual proper injury right now.
Faith: 5, Hyper[R]
Minato: 6, Hyper[4]
Noriko: 4
Shef: 5, Hyper[3]
Yoake: 5, Hyper[R]
Yuki: 2
Unidentified Aramitama: 4
Storm Mind 01: 5, Resolve
Storm Mind 02: 5, Resolve
From behind Rho Aias, Faith unleashes her ball of energy, the singes fading from her as it, the projectile rushing forwards as the Aramitama's round shatters Rho Aias, forcing Minato backwards. Faith's ball meanwhile plows into 01, blasting it backwards, fragments of broken armor scattering, guiding Noriko to her target. Its limbs have taken some damage and its torso had its amor blasted clean off, revealing the liquid glass beneath, and the black roiling clouds that bleed from its wounded form. However, it had placed its weapon between itself and the blast, avoiding a direct hit and use a speed burst minimise exposure to the blast and now that it was sailing backwards, Noriko no longer could use its momentum against it. So as she rushed through the blast she finds her spear clashing with its gatling, the two trying to manoeuvre their locked weapons in midair as they fall, her aiming the tip of her spear, it trying to bring the roaring barrels to bear upon her. And like that, in another instant, they disengaged, Noriko flying backwards as she hurls her spear, 01 bursting back towards the ground only to be caught by Shef's portal.
Meanwhile 02 finds itself crashing back down to the platform after Yoake seemingly teleported above it and impacted onto it at ludicrous velocities. The kugelblitz within its head flares and with a horrific shriek, it swings its weapon still, managing to still perform the first beam sweep even as it is impaled by Noriko's spear and crashes down onto the platform, the force so great the entire platform shakes and tilts. Its amor is basically gone and from the shifting fissures now running across its liquid form and the hole in its chest, it bleeds storm clouds.
01 is portaled over into the way of the second sweep, but there is no second sweep for 02 just ate shit courtesy of a certain "PE teacher". Minato and Faith meanwhile get caught in edge of the first sweep, sending them tumbling backwards, both somewhat hurt. Minato had taken the brunt of the hit, having placed himself between the beam and Faith as it exploded down upon them. They land in a tangle with Minato onto of Faith, his hand on her breast. Thankfully, while her clothes have been blasted and torn by the attack, there was still her armor-like Regalia in the way.
Shef meanwhile is unharmed, he managed to swim out of the way in time to avoid the beam. He however never did get his shot off, the Aramitama having fired while he was still swimming. And now since its gun isn't being aimed he lacks a clear shot at it.
And while all of this carnage just unfolds around her, Yuki kind just stands there. She had been meaning to take shelter behind Minato's shield, but his shield was destroyed near-immediately and the attack aimed at her didn't end up actually happening. So, yay for her?
01 moves with another burst of speed, tackling 02 in an attempt to keep it out of the way of incoming attacks as it sweeps its blade downwards as cover its rescue with explosions, apparently subscribing to the Michael Bay school of camouflage, if one were to look closely, they would see that as they do that, 01 takes possession of the greatsword. The Aramitama meanwhile, points its gun out at Shef in the distance. It will pull the trigger, and whoever tries to intercept the bullet or stop it is going to find it dashing right over to them and assaulting them with a series of swift blade strikes.
Faith
Status: Hurt, clothing damage
World Line: 1 1 5 4 3 3 3 3 2 5
Alterations: 0
Resolve: 2
Minato
Status: Hurt
World Line: 2 3 5 3 1 1 4 4 4 2
Alterations: 2
Resolve: 3
Noriko
Status: Fine
World Line: 5 2 4 2 2 1 3 1 5 5
Alterations: 3
Resolve: 2
Shef
Status: Badly Hurt
World Line: 1 2 5 4 2 1 5 2 4 4
Alterations: 3
Resolve: 3
Yoake
Status: Fine
World Line: 3 2 3 5 6 4 6 5 3 1
Alterations: 5
Resolve: 2
Yuki
Status: Fine
World Line: 4 6 3 5 2 5 6 2 5 3
Alterations: 2
Resolve: 3
Unidentified Aramitama
Status: Unknown
Storm Mind 01
Status: Non-crippling damage to limbs. Torso armor gone. Bleeding from fractures to torso.
Storm Mind 02
Status: Severely damaged. Armor destroyed. Severe bleeding from hole in chest and severe fractures across its entire body.
Just as a note, for the sake of avoiding confusion, I'm describing 02's movement as bursts and the Aramitama's as a dash. The main difference is that 02's is slower and has less range. It's still very fast and can cover a fair bit of distance, but the Aramitama is able to move so fast that it appears to teleport, and can extend theirs to go pretty damn far.
Out of the two Excel Hypers made this turn, Yoake's dealt more damage. This is because, aside from 01 and 02s stats which you'll have to figure out for yourselves, circumstances did not 02 to avoid Yoake's attack. While 02 could see Faith's attack and could react to it in time, using its weapon to block and speed burst backwards, 01 couldn't really react as it was already performing a beam sweep which obstructed its own view delaying its reaction, and also meant that it couldn't really use its weak to block it like 01.
Just using an Excel Hyper is no guarantee an attack will actually hit. A Hit for Hope actually only hit because 01 was executing a burst at Noriko, meaning Faith could predict its path and intercept it, if it wasn't for that, it could've used a burst to dodge it entirely. Interstellar Butt can be harder to avoid in certain situations such as this one since it more often has an element of surprise unless the foe notices Yoake vanishing (though A Hit for Hope can be harder to dodge in other cases since it violently detonates on impact). Tracer is probably the most accurate attack-based Excel Hyper the party has right now since it's fluffed as a persistent explosive shot that uses portals to home onto and hunt down its prey.
Shef basically got fucked by timing. Because he had to swim out of the way of the sweep and Faith was immediately attacking, the Aramitama was firing while he was still swimming. You guys need to be careful with how your actions interfere with one another and with timing. Also please note that if no timing/condition for an action is given I will assume it is to be executed ASAP.
Minato would've been hurt more, but Durandal was in play. He and Faith will need to take time to stand up, and Faith can't do much without him getting off if her first. It doesn't take too long but it does mean there is a bit of a delay for any action that involves having to be upright and not on top of one another.
One last thing, Resolve expenditure would normally be more spectacular, but Storm Mind don't get as much as boost from it compared to PCs.
Faith: 1, Player Interference
Minato: 2, Player Interference
Noriko: 5
Shef: 5, Hyper[R]
Yoake: 4
Yuki: 4, Hyper[R]
Unidentified Aramitama: 6
Storm Mind 01: 5, Resolve
Storm Mind 02: 6, Resolve
Yuki gets to work healing everyone, Shef finds pain of the blade striking washing away, his hand steadying as he pulls the trigger. Minato and Faith meanwhile are sore no longer. Well, until one of them proposes anal or something. Everyone else just gets shielded.
Minato and Faith try to get back up, but the platform, still bobbing from the 02's impact and now a bit slick around the edges cause both of them to fail completely. And repeatedly. And make a series of groans and grunts that, while not too bad by themselves, when heard mixed in the sound of bullets and explosions, can be easily mistaken for something a lot less wholesome. The general movements they end up making do not help.
Yoake meanwhile spins like the homicidal offspring of a bloodthirsty children's top and a blender from hell. As soon as she lands, she kicks off and continues to spin, her swift movement driving her closer to the pair of mononoke in a curving trajectory while the ground explodes behind her. She draws near but doesn't close the gap quickly enough to a solid hit in just yet, at least, not yet. The already severely damaged 02 unit however does take a glancing blow, and that, is all that it takes. The fractures along its body spread and connect with one another as it solidifies. For a moment, it looks like it's going to shatter, but instead, it just halts, the kugelblitz in its head dissipating in a flash, clouds billowing forth no longer.
01 tosses 02's limp form onto the ground in Yoake's path as its new great sword wreaths itself in energy once more. Before the body even touches the ground, it's slashing at her, but it doesn't even wait to to see her reaction, it immediately rushes forth in a burst of speed, seeking to either exit her ranged before she can perform her counter, or, should she fail to dodge, slam into her and keep on going. And it is heading towards Faith and Minato. If it succeeds in closing in, it will wait for Faith to attack and burst at an angle to avoid it while simultaneously striking the pair with a close range sweep, follows it up with a kick, a gatling slam, and then a wild frenzy of close range fire and blade strikes which aren't so much targeting them, so much as it's just targeting everything that happens to be near the Storm Mind.
When Noriko closed in, the Aramitama simply fired and performed an extended dash up into the air delaying their engagement and bringing the battle into the air, it then proceeds to get nailed by its own attack and the Tracer round and stabbed yet again by Noriko. It again dissipates in a puff of shadowy smoke and anticlimax even inside the world of Yoake's Requiem with a spear inside it. Noriko is left holding her spear, not even a single stain on it. Wow, what a cowardly little bitch.
Faith
Status: Clothing damage, HEAVENLY AEGIS
World Line: 1 5 4 3 3 3 3 2 5 2
Alterations: 0
Resolve: 2
Minato
Status: Fine, HEAVENLY AEGIS
World Line: 3 5 3 1 1 4 4 4 2 3
Alterations: 2
Resolve: 3
Noriko
Status: Fine, HEAVENLY AEGIS
World Line: 2 4 2 2 1 3 1 5 5 5
Alterations: 4
Resolve: 2
Shef
Status: Fine, HEAVENLY AEGIS
World Line: 1 2 5 4 2 1 2 4 4 2
Alterations: 2
Resolve: 2
Yoake
Status: Fine, HEAVENLY AEGIS
World Line: 3 2 3 5 6 6 5 3 1 5
Alterations: 4
Resolve: 2
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 6 3 5 2 5 6 2 5 3 6
Alterations: 3
Resolve: 2
Storm Mind 01
Status: Non-crippling damage to limbs. Torso armor gone. Bleeding from fractures to torso.
Storm Mind 02
Status: Destroyed.
Yoake was able to hit because 01 simply couldn't move fast enough while carrying 02.
Wow, I did not expect this battle to go like this. I thought it'd go slower but instead Yoake just obliterated 02 while Noriko's opening move and Shef's counterattack caused enough damage to force the Aramitama to retreat early.
Faith: 1, Hyper[3]
Minato: 5, Hyper[4]
Noriko: 2
Shef: 1
Yoake: 6, Hyper[R]
Yuki: 6
Storm Mind 01: 5, Resolve
Shef begins swimming back to the Land, his thoughts on his target and how to eliminate. But then, he feels, something, it's hard to describe. A sixth sense of sorts. All Awakened have it to an extent, something tugging at them, at their very soul, as if their own Fate was calling them. And Shef, knew it better than anyone else here, he had, spent so long ignoring it after all. It is, what allows the Awakened to have a sense of how well their actions will go, but also a means to alter those outcomes, for whatever is tugging at them is not absolute and they too could tug back. This wasn't that. This was something similar, the feeling he has when he uses his magic. A kind of natural sensitivity portal magic, what affords him such precision that he can make a bewitched bullet capture and redirect lighting fast rounds mid-flight.
Someone, was using portal magic, and on a scale he had never seen.
A blade burning with the light of dying stars swings forth, and vanishes. Banished, to the abyss of deep space. Rent just in front of Yoake's backside was a portal. It was, something similar to the teleportation effects of Interstellar Butt, something that arose from the same principles, twisted and improvised to entrap the weapon... and to bring it to bear against its former wielder.
As the two collide, the girl swings her hips. There is a pause, a brief one, but one long enough for her to have made a one-liner had she felt like it. And then, an explosion. Yoake tumbles away, the blade still trapped by her portal, the hilt protruding from her butt like the world's least practical buttplug. She's, hurt, but not too hurt, she had the Yuki's shield to bear the brunt of the blast, and had made sure to disengage after the attack, not like she could've held on anyway.
Coming to a rest beside her, is 01's blasted and severed arm.
Somehow, 01 continues moving, storm clouds blowing from what's left of its arm, and the slash that had half-burnt half-exploded its way diagonally across almost the entire width of its torso. Noriko descends, and brings out her spear, it slams into her with an electrical screech and continues going, be it from what energy it has left or just simple the momentum of its dying form, she can't tell. The pair careens back, Noriko skidding upon howling winds to counteract its movement. It's slowing, but not fast enough. She passes through a barrier, Rho Aias. A split second later, 01's gatling slams against the same barrier.
For a moment, nothing happens. They seem to have come to a dead stop. But then, cracks race across the shield's surface. Then it shatters, the weapon slamming into Faith's barrier behind it but failing to go any further. Before it can do anything, if it was even capable of doing anything even, the roar of a chainsaw signals its demise. The Storm Mind expires upon Noriko's spear, cleaved in half by Yuki.
Soon enough, the world returns to normal, and everyone finds themselves standing in or around the classroom once more. Mr. Honda has been stabilized and you can hear the ambulances approaching. Outside, you can see students gathering semi-orderly as per the protocol for fire evacuation.
Noriko was able to get in way of the attack despite her low roll as the charge was predictable and it wasn't continuous - it was a series of bursts, so she had enough time to get in the way, plus it was mortally wounded and severely damaged at that point, which slowed it down a bit.
コンバット•スタート!
Faith: 6, Hyper[4]
Minato: 6, Hyper[4]
Noriko: 2
Shef: 3
Yoake: 2
Yuki: 5
Black Halo A: 1
Black Halo B: 5, Hyper[4]
Storm Mind 05: 5, Resolve
Storm Mind 06: 4, Resolve
Television: 4, Hyper[6]
Fan: 2
Toaster: 6
Microwave: 4, Hyper[3]
Inside the store
Faith's beam lances forwards, and the girl finds herself hurtling backward, spraying her beam like a loose firehose. The beam tears through A's cover, and through A, killing it instantly. Faith on the other hand finds herself being thrown down the stairs.
The red dot at the center of B's head flares crimson as it swings, a burning star amidst a storm of darkness, a formless abyss reaching forth with blade and bayonet.
The Television shoves its comrade out of the way as the weapons tear into its armor, a few sparks fly as it halberd cleaves through, but only barely, leaving it lightly damaged and its armor compromised. Minato meanwhile, manages to take the hit for most of you, the blades slicing cleaning across the shield, sending cracks racing across its surface. It holds, barely, but it still holds. Minato himself, while unharmed finds himself being thrown backwards by the force of the strike, tumbling behind Faith.
The two land in a heap, with Minato on top of Faith. Somewhere, somehow during all of this, they crashed through a mannequin, leaving Faith in a maid outfit, her casual clothes strewn behind them. B launches itself after them, its essence congealing back into a humanoid form, its glaive-turned-scythe igniting once more.
Yuki gets struck by a few sqweels, which do not feel nearly as good as what their manufacturers would say, she presses on regardless, charging in and bring her chainsaw down upon 06. Sparks fly as the two clash over and over again, the construct doing an admirable job of parrying its assailant's strikes with a sqweel, though Yuki's swings are beginning to find their mark, ripping away at its armor and forcing it towards a corner. All it really can do is stay on the defensive.
With a burst of speed and horrid mechanical shriek, 05 runs the Toaster through with a vicious riposte, completely evading the Microwave's attack. As its victim staggers backwards its spins, trying to drive its heel into their head, and their head against the wall before it makes another explosive burst of speed as it tries to run Yuki through.
The Microwave just turns and sweeps its beam towards the Yuki sandwich.
Shef just catches a stray sqweel, which, while irritating, fails to do any appreciable damage to him, especially not with his exoskeletal arm in the way. The Television and Fan advancing towards him may prove to be more of a threat however, though the fact that the two of them are moving with the pace of a leisurely walk kinda diminishes it all. The Television is going to try and punch him in the gut, relying on the Fan to block his shots.
Meanwhile... (https://www.youtube.com/watch?v=avaSdC0QOUM)
Faith
Status: Fine
World Line: 6 6 6 3 6 4 4 5 2 1
Alterations: 3
Resolve: 2
Minato
Status: Fine
World Line: 2 1 3 1 3 2 5 5 1 3
Alterations: 3
Resolve: 3
Noriko
Status: Fine
World Line: 2 5 6 5 3 3 4 2 3 2
Alterations: 3
Resolve: 2
Shef
Status: A bit hurt
World Line: 4 1 4 6 1 1 6 3 2 4
Alterations: 3
Resolve: 3
Yoake
Status: Fine
World Line: 6 4 5 1 6 5 5 6 5 2
Alterations: 3
Resolve: 1
Yuki
Status: Hurt
World Line: 4 4 6 4 5 1 6 2 6 2
Alterations: 3
Resolve: 2
Black Halo A
Status: Destroyed
Black Halo B
Status: Fine
Storm Mind 05
Status: Fine
Storm Mind 06
Status: Parts of frontal plating is missing.
Television
Status: Armored with slag, minor damage to back, armor weakened at back.
Fan
Status: Fine
Toaster
Status: Staggered, severely damaged, wide smoking stab wound to the chest that goes all the way through.
Microwave
Status: Fine
Since Faith, Minato, and Black Halo B are now on a different floor, the only person who has line of sight and who can reach them right now is Shef. Until everyone gets dragged into the Keijo arena at least.
Yuki had the most sqweel damage levelled against her because she was charging at the thing throwing it, so there were more chances for them to hit her. She'd have inflicted more damage and taken less if it wasn't for the fact that Storm Minds are continually burning Resolve.
The Microwave and Fan will take at least half a turn to actually close the gap. And at this rate, Shef can outrun them. Or really, outwalk them, they really aren't moving that quickly.
Noriko and Yoake enter combat halfway through this turn. Unless Yoake disables her Requiem, the instant they do, everyone will be sucked into her arena.
Faith: 6, Hyper[4]
Minato: 5, Hyper[3]
Noriko: 2
Shef: 4, Hyper[3]
Yoake: 5
Yuki: 6
Black Halo B: 5, Hyper[4]
Storm Mind 05: 5, Resolve
Storm Mind 06: 4, Resolve
Television: 5
Fan: 4, Hyper[3]
Toaster: 6
Microwave: 5, Hyper[4]
Inside the store
As Shef slowly backed away, he hears Winter though his earpiece. "The cavalry will be arriving shortly. And by arriving, I mean crashing. If I were you, I'd stay away from that window." So of course, he drops the Fan on the Television. In front of the window. Little more than a nuisance, but it does delay them long enough for what happens next...
Meanwhile 05, after unsuccessfully trying to finish off the Toaster, charges at Yuki. But but then she was gone, she had leaped over 06, and was now introducing her weapon to its spine. 05 cancels its attack, but can't really target Yuki too well thanks to her using its ally as a shield. And then comes the beam. All three are caught in the blast, with Yuki unable to escape due to being busy chainsawing a bitch. So 06 is severely damaged, 05 has lost the plating on its right side, and Yuki herself is hurt, which considering her healing powers, doesn't really mean that much. What matters more however, is that her uniform is now looking a lot worse for wear, and unlike her sister, she doesn't have the benefit of having armor beneath it.
A great beam of energy erupts from Faith's hands and roars towards the Black Halo, punctuated by the Rho Aias detonating. Amidst the chaos, two blades trace through the air, one of light, one of darkness.
Faith's costume seems to have gotten burnt in the process, the raw power searing away the unwanted details, carving out a more modest outfit from it all. Everything seems to have turned out perfectly! Well, perfectly for however long it takes the girl to realize that her clothes left the way she tumbled, the way she just blasted with a wide-aperture beam of destruction.
Minato on the other hand notices what went on his end a lot faster. Namely in that it feels like he got slashed in the back, which is probably because that is precisely what happened. That Mononoke... it's fast, really damn fast. It dodged the blast and slashed him before he could even swing, and by the time he did, it was already out of the way. How troublesome.
It is currently standing at between him and the window, preparing to slash him again with its burning weapon, and, should he dare to charge, attempt to defenestrate him in the process.
Another Place; Another Time; Racing Towards the Present
In the beginning, there was nothing.
No light.
No darkness.
No time.
No space.
Emptiness.
So absolute, so profound, it too did not exist.
Nothing came before, and nothing would come after.
A perfect nonexistence stretching forward and back for all eternity.
Yet, that soon would come to an end.
In physics, there is a phenomenon known as quantum tunneling, which allows particles to pierce barriers they cannot cross. It is because of this, the stars may shine. What happened was not tunnelling, but it was something similar.
In a mere instant, it had pierced the barrier called eternity, and crossed through to the other side.
Nothing became Something.
In that instant, the world became a world.
And in that instant, God entered it.
Because they willed it to be, then so it was.
When they hurled themself to the void, the void became their domain.
It was a world with light and darkness, with space and time. A world of air and water, a world that stretched to the horizon and beyond. A world that held infinity, a world which would exist for eternity. The beginning, the nothingness so distant, so far gone, it could be said to have never existed.
But soon, soon, that too would come to an end, for the world came from nothing, and to nothing it shall return.
All God did, was hasten that.
Beyond the edge of the world, beyond the infinite, the impossible, the inconceivable, lay the boundary between it, and our own.
And yet, they reached it, and they crossed it.
Eternity screamed past in an instant.
Infinity compressed to naught.
And the world was no more.
Through the breach it flew.
The dying flames of genesis.
The fading ash of the eschaton.
The Timeless.
The Infinite.
Fading by the second.
And so it is here that God revealed Herself.
Within that world, she was God. But here, outside of it, her name was Yoake o-Shiri.
That was unimportant.
She was a Godslayer.
That too was unimportant.
But what was important, was that she had a motherfucking boat.
And by God, was she going to use it.
Back inside the store
So this fucking boat just flies in out of nowhere, propelled by the death throes of an entire reality and wreathed in a fucking cornucopia of metaphysical wankery. You see Yoake standing on bow, shades on, arms folded like a boss. You see Noriko on the stern, clinging on for dear life. The next moment, that boat is crashing through the third floor of a building, your building.
Now Noriko, she's not too sold on this whole Kool-Aid Man gig, so she just leaps off into the air. Yoake meanwhile fucking backflips off the split second before impact, flying in behind her boat.
There's this big horrible mechanical groan, an explosion, and the room fills with dust and debris.
Okay so the boat's just obliterated, pieces of it everywhere, half of it crushed the Toaster and just ruined it, the other half shattered the Televison's armor and left it looking far worse for where. The Microwave's seen better days too.
The Fan? It is standing right where it was when the boat crashed in... which was right in front of the damn boat. Its umbrella is out, and open. Not a scratch. NOT A FUCKING SCRATCH. This motherfucker just blocked an entire fucking boat. With a fucking umbrella. It closes the umbrella, sweeps it sending a few bolts of force Shef's way, and just keeps on walking, fully ready to block whatever hell gets thrown at it next and answer it all with a few swings of its own.
05 dashes towards Yoake, trying to run her through with a series of swift thrusts, and 06 seems to have just given up on not getting chainsawed.
As the Microwave starts getting back up, it sees a glint of light and a flash of silver. One that soon eclipses its entire world. Noriko, transformed though still slightly shaken slams into it, driving her spear through its head and destroying it. The Television begins reforming its slag armor and tries to punch her in the face. Bad idea.
Faith
Status: Fine
World Line: 6 6 3 6 4 5 2 1 3 6
Alterations: 4
Resolve: 2
Minato
Status: Somewhat hurt
World Line: 2 1 1 3 2 5 1 3 6 1
Alterations: 2
Resolve: 3
Noriko
Status: Fine
World Line: 5 6 5 3 3 4 2 3 2 3
Alterations: 4
Resolve: 2
Shef
Status: A bit hurt
World Line: 1 4 6 1 1 6 2 4 5 2
Alterations: 4
Resolve: 3
Yoake
Status: Fine
World Line: 6 4 1 6 5 5 6 5 2 6
Alterations: 2
Resolve: 1
Yuki
Status: Hurt, clothing damage
World Line: 4 4 6 4 5 1 6 2 2 4
Alterations: 2
Resolve: 2
Black Halo A
Status: Destroyed
Black Halo B
Status: Fine
Storm Mind 05
Status: Right plating missing
Storm Mind 06
Status: Parts of frontal plating is missing, left plating missing, severe damage to back
Television
Status: Minor damage to back, left arm missing, left side of casing crumpled inwards
Fan
Status: Fine
Toaster
Status: Destroyed
Microwave
Status: Destroyed
Those Black Halos have crazy high mobility as you can see, though as Faith demonstrated last turn, they really can't take a hit.
The Microwave was damaged and dazed by the impact so even with a 2, Noriko blindsiding it was enough to be lethal.
Oh and don't worry about the boat, Yoake has more than enough disposable income to buy another one
Faith: 6, Hyper[4]
Minato: 5, Hyper[6]
Noriko: 5
Shef: 1
Yoake: 6
Yuki: 4, Hyper[4]
Black Halo B: 5, Hyper[4]
Storm Mind 05: 5, Resolve
Storm Mind 06: 1, Resolve
Television: 5, Hyper[6]
Fan: 6, Hyper[3]
The room shudders with great and terrible power, and Minato begins with burn with a corona that shines a brilliant gold. He spins, the aura twisting into a vortex of light as he kicks a display case, he foot tearing straight through it and basically exploding it apart. Perhaps trying to execute a ranged attack when your Ranged stat is 0 isn't the best idea. Not that it matters much in the long run, a beam of energy lances out from Faith's hand, forcing the Black Halo to dodge.
The rest? Clockwork. Like bloody clockwork.
There is an explosion, or at least, something that resembles one, a plume of debris blasting upwards from the impact of Minato's boot. Before the living shadow can even react it is pierced by a pair of swords. Now that, is enough to kill it. Really, the impact alone would be able to kill it, but Minato does a little bit extra, just to be sure.
See by the time blades impacted, they weren't really made out of matter. They weren't really anything at all. They were raw concepts, things unlike anything else, indescribable as anything save for what they were, and what they were was death. Death, blades, swords, and all that followed. Naked ontologies free of the veil we call reality, regions of nothingness more substantial than what existed. They pierce the Mononoke, and detonate.
It's gone. It's just fucking gone. Minato just fucking erased it. It is dead, like, really fucking dead. Like if you found scattered remains of the first thing that ever died, annihilated them with antimatter, cut whatever spawned from the energy with cocaine and had each grain of it snorted by a different llama and then threw each llama into a different blackhole each so far apart none were even in the same super cluster, it still wouldn't be as dead as Black Halo B.
And then the fucking Aramitama dashes into view. It's floating outside the window aiming a revolver at Faith (who, thanks to her spell backlash finds her dress uncomfortably short). Now neither of you two are detectives, but you're pretty sure it's planning on pulling the trigger. Think fast.
Yoake, its thrusts don't phase you, not at all, and thank God they don't because you're coming at it ass first and it's literally trying to shank you with a dildo. Like holy hell, if it actually connected like that I'd have to lock the damn thread. ...Anyway, so you evade and try to slam your rear into its side only for it to block with its weapon. The impact releases a shockwave that ripples outwards, sending dust and debris flying before the next second you find yourself being launched back from the clash tumbling through a pile of clothes as your foe staggers back themselves for a bit.
Well congratulations. Congratu-fucking-lations. Look around you. Look the fuck around you. There's an iron throne made out of dildos, fifty different body pillows, and condoms in favours you didn't even know existed, and out of all the fucking outfits you could have landed in, you landed in a tux. Literally a high class tuxedo complete with leather shoes and bowtie. And by high-class I mean high-class, classiest damn tux you can imagine, but classier even. Like I don't even know why they have that in here, but you're in it. Your foe kicks off the wall, lunging forwards with one last desperate thrust, an all-or-nothing attack.
Yuki, you tear out your chainsaw with such force the Storm Mind just shatters. And now you're completely healed and shielded so you're ready to do that shit all over again.
Noriko, you know what a race condition attack is? It's this thing in IT security where you attack a system by performing an operation during a vulnerable time window between other operations. You basically just race conditioned the television. Just fucking stabbed it in the face and tore off the head before it could even punch, before its slag armor could actually harden.
Good job, just, one slight problem... it doesn't seem to be dead yet. Yeah it's head's gone, but er, well...
The headless Mononoke contorts and compresses, its now-levitating body imploding in on itself. Assorted objects fly into it, attracted by some unseen force. It compresses further, crushing down in turbulent mass of metal and energy. Amongst the things you see fly in are a bunch of marital aids, a bunch of condoms, a gimp suit, all the squeals, the remains of Black Halo A, the remains of Storm Mind 06, most of Yoake's boat, assorted debris, the gatling gun, the great sword, the axes, and all the dead appliance Mononoke.
The Fan having sent Shef sprawling on the floor, its force bolts turning out to be, while not particularly damaging, very good blasting foes out of stance, simply stares at the vortex. Without a word, not that it's been particularly talkative, it raises its umbrella, and runs itself through, its impaled corpse toppling, rolling, and then flying into what was once the Television.
After the Black Halo went in, the vortex seems to darken and soon enough all that remains is a perfect sphere, so dark you can no longer perceive its depth.
A howl of wind crashes outwards, and the world begins to twist, space distorting, stretching, as the four walls rush away as if fleeing the cry, leaving this twisted floor far more spacious than it ought to be.
And then, the black sphere falls.
It splashes on the ground as if it were liquid. It ripples outward as smaller orb of water flies back up, as water does (http://images.all-free-download.com/images/graphicthumb/water_droplets_ripple_hd_picture_3_165559.jpg) and around that, the remaining fluid twists up towards in two great helices. It begins to congeal, and out of the depthless darkness, metallic features precipitate.
It's vaguely humanoid and sightly hunched over, segmented metal plating forming along its back tracing where the spine should be, and from the centre of each hexagonal plate, a curved pylon arises, crackling with crimson energy. Its physique growing more muscular, still lean, but now with a sort of strength hiding behind it, energy all coiled up like a spring. More plates arise all over its body, soon linking together with metal and from them holographic magic circles project in the same energy as at that crackling along its spine.
It roars, the sound twisted and mechanical, like countless motors and actuators roaring away inside a semi-soundproof gimpsuit, which probably is the case. The cybergimp straightens itself out and across its chest forms a bandolier of steely condoms. Its flicks its wrists, and crackling into existence come, okay let's not mince words, they're dildos. Irresponsibly big, red, dildos, which hum menacingly and glow with radiant light. You're pretty sure, judging by how they're vaporizing whatever dust lands on them that they also double as lightsabers.
It will lunge forwards with a vicious swipe at Noriko, kick off into a sideways leap that leaves it spinning, body parallel to the ground as it spins, slashing at Shef, before seemingly ricocheting away for a swift slash at Yuki, and deflecting away, discarding its sabers in the process as it spins back to the centre of the room like a black tornado, saturating the air with energized, weaponized, sqweels.
Faith
Status: Fine, clothing damage
World Line: 6 3 6 5 2 1 3 6 4 5
Alterations: 5
Resolve: 2
Minato
Status: Quite hurt
World Line: 2 1 1 3 2 1 3 1 2 1
Alterations: 2
Resolve: 2
Noriko
Status: Fine
World Line: 6 5 3 3 4 2 3 2 3 1
Alterations: 5
Resolve: 2
Shef
Status: Somewhat hurt
World Line: 4 6 1 1 6 2 4 5 2 2
Alterations: 5
Resolve: 3
Yoake
Status: Fine, reverse clothing damage, dapper as fuck
World Line: 4 1 6 5 5 6 5 2 6 3
Alterations: 2
Resolve: 1
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 6 4 5 1 6 2 2 4 2 4
Alterations: 2
Resolve: 2
Storm Mind 05
Status: Right plating missing
Unidentified Aramitama
Status: Unknown
Cybergimp Amalgam
Status: Fine
Well it's miniboss time! Which means that next turn there will be pointlessly dramatic battle music playing (because when you're fighting some kind of cybergimp ninja sith, every possible theme is still pointlessly dramatic). If you've got any theme suggestions, poke me with it on Discord!
Noriko was able to wreck the Television's shit because she managed to stab it before its Hyper was fully activated and it was kinda relying on it to protect it.
Yoake wears so little usually that instead of taking clothing damage (which isn't even possible because she's wearing her Regalia) she takes reverse clothing damage instead.
Even without Faith forcing the Black Halo to dodge, Minato would've still been able to kill it this turn because he's burning Resolve on top of a Hyper that already allows him to cut it down.
Faith: 6, Hyper[3]
Minato: 5, Hyper[R]
Noriko: 6, Hyper[3]
Shef: 6, Hyper[4]
Yoake: 5
Yuki: 5, Hyper[R], Hyper[4]
Storm Mind 05: 4, Resolve
Unidentified Aramitama: 5, Hyper[3]
Cyber Gimp Amalgam: 4
[Now Playing: | Rules of Nature (https://www.youtube.com/watch?v=N3472Q6kvg0) | ] |
A lot happens in the next few moments.
First, 05 makes one final stab at well, stabbing Yoake as she charges at it ass first and ██████████ █████ ███ █████ ██ ██████ ███ ██████████████ ██████ ██████ ██████████ ██ ██ █████ ███ ███ ████ █ █████ ████ ██ ███ ███████ ██ ███ █████ ████████ ██ ███ ██████████ ██████████ ███ ██ ████ ██ ███ ██████ █████████ ███ ████ █████████ █████ ██ █████ ███████ ██ ███████ █████ ██████ ███ █████ █████ ███ ███ ██ ███████████ ███████ ███████ ███████ ████████ ██ ███ ████ ██████ ██ ████ ██████████████ █████ ███████ ███████ ██████ ██ the bear watches on with confused excitement ████████ ██████ █████████ ███ ███ ████ ██ ███████████ ████████ █████ ████████ ██████████ ██ ██████████ ██ ███ ██████ ███████ ██████ ███████ ███ █████████ ███ █ ██████████ as was said by Paracelsus █████ ██ ███ ███████ ███ ██ ███████ ██ ████ █ ████ ████ █ ███████████ ████████ █████████ ██ ███ █████ ███ ██████ ██████ █████ ████ ████████████ █████████ yellow cake uranium ██ █ █████ ████ ████████ ████████ ███ ███ ███████████ ██ ██ █████ ██ ████████ ██ ███████ ██████ ██ █ █████████ █████████ ███████
████████ █████ ██████ the wrathful gaze of the omnipotent ██ ███ ██████████ █████████ ███████████████ ██████ ██ ███ █████ ████ █████ ████ ██ ███ ██████ ████ ██████ ██ ████ ██ █████ ███ ████████████ Nixon ██ █████ ██ ████ ███ █████ ██ ███████ ███ ██ ███ ███████████ ███ █████ █████ ████ ██████ ██ ███ ███ ██ ██████████ ███████ cactus ███ ███████ ██████ ████ ███ ███ ████████████ ████████████ ██ █ ████████ █████████ ██ ██████ ███ █████ ██ ██ ███████████ ██████████ ██████ ██ █████████ ████████
███ ████ ████████ the salmon wriggles away to a drain ████████████ ██████ ██████████ ██ ███ █████ ███ █████████ ██ ████████ ██ ███ ██████ ██████ ██ ███ ██████ ██████████ ██ █ ████████████ ████ █████████ ██ █ ██████ ███ █████ ██████████ ███ ████████ █████ ██ ██████ ████ ██ █████ Nixon ██ ████████
████ █████ ███ ████ █████████████ ███ ███████ ███████████ ██ ███████████ ███ ███████ █████████ █████ ██ ████ █████████ █████ ███ ███ ██████████ ██████ ███ begins to sprout clams ████ ██████████ █████ the heavenly spear which resounds with the echos of Genesis █████████ ████████████ ███████ ██ ███ █████ ██████ ██ ███████ ████████ ███ ███ ███████ ██ ███████ ███ ██ ████████ ████████ ██ ███ ████ ██ █████████ █████ ██████ ████ ████ █████ for which there are no names ███████████ ███ ███████████████ ██ ████████████ █████ ███ ███████████ ██ █████████ █████████ Nixon ████████████ ████ ██████ ███ █████ the bloated corpses of the dead ████████ ██████████ ████ ███ ████████ ████ ██ ██████ ██ ███ █████████ ██ ███ █████ ███████ ███ █████████ █ █████████ ███ ████████ ███████████████
██ ███ ██████ ██ ███ █████ sometime after the first fifty lines of cocaine █████ █████████ ████ ███████ ██ ███████ █████████ ███████ █████████ ██████████ █████████ ██████████ ██████ ███████ ███████ ██████ ███████ ███ ██ █████████████████████ █████████ ████ ███ █████ ████████ ██████ ████████████ █████████ FOR THE WRATH OF THE LLAMA GOD DOES NOT █████████████ ██████████ ██████ ██████████ ███ ██████████ ███ ███ ███████████ █████████ ███ ██████████ ███████ ██ ██████████████ ██████████████ ███ █████ ██ ████ ████████ ███████████ as 05 collapses into a pile of sand, having expended what little power remained ███ ███████ ███ ███ ██████████ ██████ ███ ████████████ ████████
██ █████ █ ███ █████ ████ ███ ███████ ██████████ an ancient blood pact given form as a heavenly legion of cybernetic sharks ██ ███ █████ ████ ██████ ██ ██████ ███ ███ ██ █████ █████████ ██ ████████ ██ █████████ ████ ██ ███████ ██ ███████ █ ███████ ███ in the Snowden Leaks ██████ ██████ █ █████████ ███ ███ ██ ███ ██████ █████████ ███ █████ █████ █████ ████ ██ ███████ █ ███████ ████████ ██ ███ █████ █████████ ██ ██████ ███ ███████ ██████ ██ █████████ ████████ █ ██████ █████████ ███ ███ ████ nails of crucifixion ████████ ████ ███ ████████ █████ ██ ███████ █████████████ ████ ███ █████ ███████ ██ ██████ ██ █████ ████ ███ █████████ ████████ █████ ███ ███ ██████████ ████ ██████ █████ ███ ████████ ███ ██████ ██ ██ █████ ███ ██████ ██ ███ ████ ████ ██ ██ ██████ ███ █████ █████ ███ ██ ██████ Nixon ██ ███████ ████ ████
Downstairs, Minato hurls himself in front of Faith, in his hands a great shield forms. It is a simple shield, forged of bronze and cowhide, unremarkable in all save for its size, and yet, and yet, it seems to hold a stalwart authority, an unyielding presence, for heroes are forged not by sparkling gold nor sterling silver, but simple steel. And what the boy could call upon were Godforged Regalia, sacred treasures revered throughout the ages not for not their materials, but their accomplishments, a far truer measure of merit. So this, was only natural.
The round slams into the shield, and detonates. Fractures tear across the shield's surface and something shatters, but the damage was, strange, displaced somehow. There was no denying that it happened, but whatever cracked and broke, was not Rho Aias. It was something else, something strange, something ineffable, for the shield remains where it was before, held in pristine condition.
███ █████ ███ ██████ ███ ████ █████ ██ ███ ████████ ██████ ███ ███ ████████ ██ ████ ███ ██ ████ ███████ █████ █████ ██████ ██████ ██ ████████ ████ ███ ████ ██ ██████ ███ ███████ ███ ██████ ███ █████ ███ ██████ █████ ███████████ ███ ██ █ ██████ ███████ ███████████ ██████ ███████ ████ █████ ██████ ████ █████████ ██████ ████ ████ ██████ ███ ██████ █████ ████████ ████ ███████ ██ ███ ████████████ ███ ██████ █ ███████ ████ ████ ███ ████████ ███ ██████ █████ ██ █████ ██ ███ █████ ███ ████████ █████ ██ ███ ████████ █████ █████████ ███ ██████ ██ █████████ █████ ██████ █████ ███ ███████████ █████████ ██ ███████ ████████ ██████████ ██████████ █████ ██ ███ ████████ ████ ██ ████████ ███ ██ ███ █████ ██ ███ ██████ ██ ████████ ███ ███████ ████ ████ ████████ █████ ██ ███ ███████ ██ ███ ████████ █████ ██ ██ ██ █████████ █████ ███ ██████ ███ █████ because if you dick ain't out for Harambe, then it ain't out for AMERICA! ██ █████████ ████████ ███ █████ ███ ██████ ██████ ███ ███ ████████ ██ ████████ ███ ███ ████████ ████ ████ ██████ ████████ ██ ████████ ███████ ███ █████████ ████ ████ ██████ ██████████ █████ ████████████ ██████ ███ █████████ ████ ████ ███████ ██████████ ██████ █ ████████████ ██████ ██ █████████████ ███████ ███ ███ ███████ ███ █████████
████████████ ███████████████ ███████ ██████ ███ ███████ ███████ ███ ███████ ██████ apples █████ ██████ █████ ███ ██████ █████ ██████ █████ ██ █████████ ████ ██████████ ███ ███ ██████ apples ████ █████████ ███████ ████ ██ ████ █ ████ ██████████ █████ ██████████ ███ █████ ███ ████ ████████ ██████ ██████████ ███████ ██████ ███ ██████ ██ ████ apples ██████ ████ █ ████ ██ █████ ███ ██████ ██ ████
████████ ████ Nixon ███ █████ █████ ██ █████ █████████ ██ ███ ████ ███████ ███ █████████ ██ ███ █████████ ██ ██ █████ ██ ██████████ ███████ ██ ███ █████ ████████████ ██ █████ ████████ ███ ███████ ███ ████ █████ ████████ ██ ███ ██████ ███████ ██████ ███████ helicopter blades ███ ███ ████ ████████ ██████ ██ █ ████ █████ ███ █████ ███ █████ ████ ███ ██ █ █████ ███████ █████ ██ ██████ ████ ██ ███ ████ ██████ ███████ █████ ██ ███████ ██ ███████ █████ ██ ████ ██ ████████ ███████ ████ ███ █████████ but true to its name, the Fuck Train had no brakes and so ███ █████ ███ ██████ ██ █████████ ███ ████ ██ ████ ███ █████████ █████ ██ █████ ███ ████ ██████████ ███ ███ ███████████ ██ ███ ██████ ███████ ███ ████ ████ ███ ████ ██████ █████ █ ██████ ██ █████ ██ █████ ██ ███ ██████ ████ ██ ███ ███████████ like a blender full of howler monkeys ███ █████ ███ █████ ████ ███ ████ ██ ████████
Noriko's enlarged spear crashes towards the Cybergimp, the tip jamming into its sternum, the wound already beginning to ooze with a thick black ichor but before it can penetrate any deeper, the Mononoke discards its weapons and grabs onto it, pushing against it. Try as it might, it can't get any traction, there's just simply too much lube on the floor. Yuki, seeing the pair slide towards her seizes her chance, leaping over the speedboat sleigh, she spins in the air, bringing her chainsaw horizontally against the Cybergimp's spine at a downwards angle. It tears inwards amidst a shower of sparks and then, the ground ignites. Damn it! They must've cut the lube with napalm!
As everything ignites, Yuki raises her chainsaw, blocking a counterattack from the Monoke's newly conjured dildo and shouts, the sheer chuuniness elevating her mere words to something equal to the grand incantations of old. The healing field explodes outwards, soothing her allies and shielding them, the flames blowing back, away from herself and Noriko. The Cybergimp sweeps at her again before trying to vault onto Noriko's spear and blitz forwards with a burst of speed in an attempt to bring its metallic fist against her face.
Shef leans out where the window once was and unloads at the Aramitama, but at the last moment, it executes a dash that sends it upwards and backwards. So, Shef just sweeps his aim up and continues, the latter half of his barrage spraying towards the Aramitama. Few hit, even without dashing as it could still execute very short but very fast dodges, but of course, Shef only needed one. One round crashes into its shoulder, and a couple more into its chest. As they impact, the rounds shatter. The debris spray out within the cloaked figure, stopping, lodging, and then, beginning to transmit. Each shard a microtransmitter, broadcasting with both magic and mundane signal.
"Impacts confirmed. Good job, Shef."
"There's still a fight to win, don't celebrate just yet. ...Not you ever celebrate. Wow, you must really be fun at parties."
The slap of a paper fan registers through the comms.
The Aramitama, now at eye-level with him raises its gun, points it at his chest, and pulls the trigger.
Faith
Status: Fine, clothing damage, HEAVENLY AEGIS
World Line: 6 5 2 1 3 6 4 5 1 1
Alterations: 5
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS
World Line: 6 1 4 1 1 2 4 5 3 5
Alterations: 1
Resolve: 0
Noriko
Status: Fine, HEAVENLY AEGIS
World Line: 5 3 4 2 3 2 3 1 1 6
Alterations: 5
Resolve: 2
Shef
Status: Fine, HEAVENLY AEGIS
World Line: 1 1 6 2 4 5 2 2 1 4
Alterations: 5
Resolve: 3
Yoake
Status: Somewhat hurt, semi-reverse clothing damage, kinda dapper, HEAVENLY AEGIS
World Line: 4 1 6 5 6 5 2 6 3 6
Alterations: 1
Resolve: 1
Yuki
Status: Fine, clothing damage, DOUBLE HEAVENLY AEGIS
World Line: 6 4 1 6 2 2 2 4 1 1
Alterations: 1
Resolve: 0
Storm Mind 05
Status: Destroyed
Unidentified Aramitama
Status: Unknown
Cybergimp Amalgam
Status: Severely damaged. Large shallow stab wound to the front, massive cutting wound to the back.
Current battle theme was chosen by Elf. Because nothing says nature like a bunch of japanese teenagers and an ex-armsdealer fighting a cybgergimp in the middle of a seven story adult store.
Yoake isn't fully healed because she took so much damage in her action that Yuki couldn't fully heal her even with her Excel Hyper. She did basically just let her opponent strike her with a Resolve-empowered attack that has previously done catastrophic damage to its targets.
Yuki had a lot of factors in her favor, since she was performing a surprise attack on a foe that was too busy trying not to get impaled to really be in a position to react or defend itself while she had overwhelming power, meaning an uncontested strike like that would deal even more damage than her stats would otherwise suggest.
Sorry I didn't say anything for Faith, but nothing really happened with her since Minato took the bullet for her.
Faith: 1
Minato: 6
Noriko: 5
Shef: 4, Hyper[6]
Yoake: 4, Hyper[3]
Yuki: 6
Unidentified Aramitama: 1
Cyber Gimp Amalgam: 6
[Now Playing: | Rules of Nature (https://www.youtube.com/watch?v=N3472Q6kvg0) | ] |
The Cybergimp's weapon rends crimson, slicing through the air and into Yuki. The girl simply lacked the finesse to counter it. What she didn't lack however, was raw power, and as the weapon cut into her, her chainsaw cleaves through the arm that held it, severing it in a spray of sparks and black ichor. Before her weapon could continue however, her quarry dashes forwards toward Noriko, its remaining hand clenched into a fist as the girl drops and yanks her spear, soon to pass it completely.
Its fist slams into her gut.
It wasn't a clean hit, being made at an awkward angle and glancing away from her dress-like armor before it could deal as much damage as it should have, but it was powerful nonetheless. Yuki stumbles back into the flames, Noriko finds herself launched away from the clash, sore and now lacking her shielding, meanwhile the Cybergimp hurtles away into the lube inferno, spinning in mid-air to hurl now-ignited sqweels at the two maids.
The Aramitama's shot explodes outwards and... straight into Shef's waiting portal. That's it. There's not really any tension in it either, the shot wasn't exactly a surprise after all. Portal goes up, bullet goes in, bullet goes out, Aramitama achieves fuck all. What follows is a few seconds of just awkward staring followed by the Aramitama up and leaving. Just fucking pulling the disappearing act again.
Minato and Faith move up the stairs to utter fucking chaos, with the main highlights being some kind of cyber gimp dueling Yuki in a puddle of burning lube and a tuxedo-clad Yoake sharpening her rear end.
"Tracked down your mystery Aramitama. It's currently on the Sendo-Tokyo Express. Correlated its appearances with the timetable and it's a match, the heart of the Anomaly is somewhere on that train. If I were you, I'd just go for the Aramitama themselves, not like the Anomaly will do much good for it if it's right next to them."
"We've dispatched cleaners to your location, do you have any plans for how to catch up to it?"
Faith
Status: Fine, clothing damage, HEAVENLY AEGIS, blushing furiously
World Line: 6 5 2 3 6 4 5 1 1 6
Alterations: 4
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS
World Line: 1 4 1 1 2 4 5 3 5 3
Alterations: 1
Resolve: 0
Noriko
Status: Somewhat hurt
World Line: 3 4 2 3 2 3 1 1 6 4
Alterations: 5
Resolve: 2
Shef
Status: Fine, HEAVENLY AEGIS
World Line: 1 1 2 5 2 2 1 4 2 4
Alterations: 4
Resolve: 3
Yoake
Status: Somewhat hurt, semi-reverse clothing damage, kinda dapper, HEAVENLY AEGIS, sharpened backside
World Line: 1 6 5 6 5 2 6 6 2 3
Alterations: 1
Resolve: 1
Yuki
Status: Fine, clothing damage, slightly off balance, in fire
World Line: 4 1 6 2 2 2 4 1 1 4
Alterations: 1
Resolve: 0
Storm Mind 05
Status: Destroyed
Cybergimp Amalgam
Status: Severely damaged. Large shallow stab wound to the front, massive cutting wound to the back. Missing an arm. On fire.
Noriko is more agile than the Cybergimp and has better overall speed, however it had superior burst speed, so given they were moving roughly towards each other over a relatively short distance, it was able to close in before she exited its range. It has pretty high Close Combat, so ultimately it was able to land a hit, though not nearly as decisive as it was hoping for, especially thanks to Noriko's scale armor dress.
The Aramitama basically just fled because it couldn't do really, anything at all currently. Minato had a shield that would take too long for it to break so it went up a floor, but Shef was basically blocking the way in. Shef's portals are capable of countering a direct charge, and then when he revealed his ability to just portal up its bullets, it just decided it wasn't worth the work and left.
Faith: 6, Hyper[4]
Minato: 1
Noriko: 4, Hyper[3]
Shef: 5, Hyper[4]
Yoake: 1
Yuki: 6
Cyber Gimp Amalgam: 5
[Now Playing: | Rules of Nature (https://www.youtube.com/watch?v=N3472Q6kvg0) | ] |
A crash. A flash of light piercing a plume of debris, and then, silence.
Noriko's spear had hurled itself and expanded with explosive force. It tore into the Cybergimp as it tried to dodge, half-piercing, half-pulverizing its way through one of its legs, severing the limb at just below the pelvis, and before it could even react it finds Yuki's chainsaw revving up to finish what it had started, and Faith's beam engulfing its head.
There really isn't much of it left.
The room collapses back into more mundane dimensions and in the moments after, Minato and Yoake would find that Faith and Yuki are looking awfully distracting right now.
In future I would suggest coordinating your attacks more. When I receive actions I assume they are performed as soon as possible by default. But in situations like this, you'd wanna do something like saying that you perform it during or after Noriko's attack as her Requiem makes evasion incredibly difficult, meaning even if the gimp blocked or dodged it, they'd have likely been vulnerable to any attacks timed after it.
To try and illustrate it better, say you're fighting a melee Storm Mind, which can dash. If two people just say to attack it, it has a very good chance of using its speed burst to get out of the way, but if you instead had one person attack it and the other person specify to execute it when it tries to avoid the first attack, you'll have a much better chance because they can't change direction easily during a burst.
But yeah tl;dr as enemies get more sophisticated, you'll get better results timing and coordinating your actions better. Besides, it lets you do combination moves like firing a beam
コンバット•スタート!
Faith: 5, Hyper[5]
Minato: 5, Hyper[4]
Noriko: 6, Hyper[3]
Shef: 4
Yuki: 5
Yoake: 5
Unidentified Aramitama: 3
The explosives detonate, a hellish spray of white hot metal racing forth only to meet nothing as Yoake drags her comrades to another world. The world changes, yet the night sky remains the same, an intersection of the Sanctuary and the girl's Requiem.
You look up.
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
Magic circles, innumerable in number, cover the skies, bathing the ground in their radiant light, and floating at the center of their formation is the Aramitama. This is the first time you have seen him without his cloak, and though it is dark, though he is far above, you can see every last detail for his presence was one that demanded attention, and that attention could not be denied. What you all are staring down right now, is The Humungus. The LORD Humungus. The Warrior of the Wasteland. The Ayatollah, of Rock and Rolla... -crossed... with Jason fucking Voorhees. He's this big, ripped motherfucker in a hockey mask and leather harness, a Smith & Wesson in his left hand, a machete in his right. He speaks, his voice low yet loud, rumbling like distant thunder with the promise of the coming storm.
"MY NAME IS JASON HUMUNGUS, HIGH EXECUTIONER OF THE OLD LORDS. BE YOU MY HANGMAN, OR MY PREY?"
In Minato's hands, a second shield apparates.
Beams of lightning crash down upon the battlefield like rain, the platform rumbling, shaking, and tilting beneath the onslaught. The barrage overwhelming in both power and volume, but not particularly aimed, relying more on sheer quantity to land a hit, and above that all, the Aramitama aims his revolver, looking for someone to shoot. He shall shoot in order: whoever tries to close in on his aerial position, whoever looks vulnerable, whoever looks to need softening up.
Then when the barrage has ended, he shall crash down onto the battlefield, wreathed in lightning atop whoever looks the least likely to dodge.
Faith
Status: Fine
World Line: 6 6 3 3 3 4 5 4 3 2
Alterations: 3
Resolve: 2
Minato
Status: Fine
World Line: 1 3 6 6 3 5 2 6 5 6
Alterations: 2
Resolve: 0
Noriko
Status: Fine
World Line: 4 4 3 4 1 4 4 5 3 1
Alterations: 2
Resolve: 2
Shef
Status: Fine
World Line: 6 3 5 5 6 6 2 2 5 3
Alterations: 3
Resolve: 3
Yoake
Status: Fine
World Line: 1 5 4 3 1 2 5 4 2 3
Alterations: 3
Resolve: 1
Yuki
Status: Fine
World Line: 3 5 1 6 6 4 4 2 6 3
Alterations: 2
Resolve: 0
Jason Humungus
Status: Fine
Yoake's manoeuvre only worked because the attack didn't come from an actual combatant - it came from a bunch of plastic explosives stuffed into a cloak, so it didn't get dragged into her arena.
Everyone on the ground other than Yoake will find it a bit harder to move and aim while it continues shaking. Though Noriko is basically exempt as well since she can just float.
Minato's only managed to summon one additional shield in this time due to how short the timeframe is.
Noriko and Faith's hypers are still all set to go. Using another hyper this turn will not cost more resolve or anything, just due to the special circumstances of the previous turn.
Faith: 6, Hyper[4], Hyper[4]
Minato: 5
Noriko: 5, Hyper[3]
Shef: 6
Yuki: 3, Hyper[4]
Yoake: 5
Jason Humungus: 6, Hyper[R]
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
Okay, so y'all open fire and shit, and a lot of stuff happens. Let's start with how Jason takes it - the first beam he already expected, dashing straight out of the way and putting a little more distance between himself and Noriko's spear, now the thing with that dash trick is that it makes his movement really predictable, so right before it comes to a halt, Shef's bullets find their mark, peppering his torso a split second before Faith's beam strikes.
Now, she doesn't quite nail him - he seems to have gotten a bit more agile now performing some quick steps to avoid a direct hit, and with the chaotically rocking platform, Faith barely fails to track him. It's probably around here where it becomes apparent that when he previously failed to respond to damage, it not because of the cloak, the only thing the cloak did was be absorbent, no it's because Jason Humungus is one tough son of a bitch with more poise than most mountains. You clearly see the black ichor erupting out as the bullets land, and a greater deluge when the beam basically detonates them inside him, leaving him with some scorch marks over his front. Doesn't flinch. Doesn't even fucking pause and continues returning fire right up until the spear catches back up with him.
Now during all of this, you guys are all getting kinda fucked. Not proper fucked, but still fucked. Those shots Shef landed? He made those tumbling through the air somewhere between the beam that swept him off his feet, and the beam that slammed him back into the ground, that final impact winding him and causing him to cough up blood. Yuki hasn't been nailed by as many beams... but there were still quite a few and she wouldn't be looking nearly as good if it wasn't for healing herself halfway through. Yoake... got shot on the way up. And then beamed on the way back down, she's, not getting back up easily.
Faith is pretty hurt, not as badly - but also not in the same way either: she's more hurt from the exhaustion of overloading both her beams and then Minato being smashed into her when she was catching her breath. Minato... has seen better days. Rho Aias stopped one beam, was pierced by a second, and the third just added insult to injury but he did soak all that damage for his waifu so yay?
And Noriko would probably be pointing at laughing at everyone if it wasn't for the fact that she isn't a fucking psychopath: turns out being highly agile helps a lot in these circumstances. She's slightly hurt, but only slightly hurt, and only from being grazed by a few close calls.
Parrying and clashing with Noriko's animated spear, the false god dashes backwards, steels his blade, and crashes towards Minato and Faith... only to underestimate the agility of said spear and get speared down onto the platform.
Jason Humungus stands back up as a whirlwind of crackling electricity erupt from around him as to cover him as he gets back to his feet. Honestly, the whole thing's kinda anaemic actually, serving really only to somewhat inconvenience attacks on him before he flips backwards, giant executioner's swords appearing out of portals and firing themselves away from him, everyone else, and the platform as a whole before doing... fuck all apparently?
He uh, kinda just summons the whole whirlwind thing, stands behind it, and conjures the swords, readying to dodge and lock blades with any would-be assailant. Currently, the giant swords are just, slowly flying away from the platform and everyone on it, they aren't even in your way or anything.
The edges of the arena are now slick with water.
Faith
Status: Badly Hurt, prone, pinned by Minato
World Line: 6 3 3 3 5 4 3 2 4 3
Alterations: 4
Resolve: 2
Minato
Status: Badly hurt, prone
World Line: 1 3 6 6 3 2 6 5 6 6
Alterations: 1
Resolve: 0
Noriko
Status: Somewhat Hurt
World Line: 4 4 3 4 1 4 4 3 1 2
Alterations: 1
Resolve: 2
Shef
Status: Critical. Coughing up blood, harder to do more strenuous tasks. Prone.
World Line: 3 5 5 6 6 2 2 5 3 1
Alterations: 4
Resolve: 3
Yoake
Status: Critical. Generic nonspecific injury, action impairment scales with number of tasks attempted at any given time. Prone.
World Line: 1 5 4 3 1 2 4 2 3 6
Alterations: 2
Resolve: 1
Yuki
Status: Badly Hurt
World Line: 5 1 6 6 4 2 6 3 6 6
Alterations: 2
Resolve: 0
Jason Humungus
Status: Sorta Hurt
Once someone is in a Critical condition, they become at risk of actually being wounded and impaired instead of just receiving transient effects and looking a bit dusty. Don't worry too much about the coughing up blood bit, that's just because animu, it's not actually serious, he's not gonna bleed out or choke on his own blood or anything, he's just going to have more trouble doing anything too strenuous. These things can still just be removed through healing or just, getting out of danger.
So Shef's current injury means that he won't be as good at running, dodging, melee, and blocking. This represents those injuries where the person's just struggling to block attacks and stuff but still fighting on.
Yoake's current injury means that while she can do things like making an attack or even using a Hyper just fine, the more things she tries to do each turn (like say running in, dodging, and then executing an attack with followup) the harder it is. This represents those injuries where the person just flat out can't fight but will still somehow muster the willpower to make decisive blows and do whatever the script tells them to do, just with more wincing.
Faith took extra damage because she overshot a double hyper so she got really exhausted... and then Minato slammed into her when she was vulnerable.
The main reason Jason isn't actually just following up on things is because his overshot caused him to go too much into offence and fail to figure out any real plan to deal with the giant spear chasing him, so it's caused him to lose momentum and forced him to instead make a defensive play.
Shef did not use his Hyper[6] as the condition was to use it if targeted by the crash. As such he does not burn the result either.
Oh and Shef was able to land those shots after getting beamed thanks to his resilience and pain tolerance.
Faith: 6, Hyper[3]
Minato: 1
Noriko: 4, Hyper[4], Hyper[4]
Shef: 5, Hyper[3]
Yuki: 5, Hyper[R]
Yoake: 1
Jason Humungus: 4, Hyper[4]
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
Yuki's weapon glows blue and pillars of light rise from the party, soothing their wounds and filling them with renewed vigor. Lord knew Noriko would it, and as she muttered her request, a voice answers her "Oh please you haven't paid your rent yet, so you better come back alive!"
As she dashes forth, propelled by supernatural winds, she could see Faith and Minato erecting their bulwarks, she could see Yoake and Shef getting back on their feet, and she could see the whirlwind she was charging into.
It may not be particularly but there was no clear path through, no gap which would allow her to path through unscathed. She charges forth regardless, her spear streaking through the arcing discharges, followed by the girl herself. The impact was weak, anaemic even before the shield blunted it further, but it becomes apparent that Jason had not used it for power. Rather, as Noriko finds herself momentarily paralyzed as the current courses through her body, dealing little damage but rendering it impossible to charge her course in time as the false god sidesteps her assault and as she passes, she finds the barrel of his revolver mere inches from her head.
There is a blur of motion and then a crash.
Buried into the arena was one of the great executioner's swords, now fading to naught. It had come from a portal above aimed as to skewer her quarry before he could pull the trigger, forcing him to dodge. Calling her spear back into her grasp, she launches herself again, slamming into Jason spear-first, the tip just barely missing his mask - parried by machete. He sweeps the weapon low for a counterattack only to meet the shaft of spear, the weapons clashing swiftly in a brief but violent exchange.
It is quickly apparent that Jason is making no attempt to bypass Noriko's defences, rather he is attacking her head-on, striking with such force that each clash forces the girl further and further on the defensive. If this continues, he will soon crush her guard.
The three remaining swords shatter like glass as if having struck an invisible barrier, their shards sent flying back towards the arena, towards Jason, towards Noriko as a relatively slow swarm of electrified metal. It'd be fairly dense covering fire normally, but here it's a lot sparser than it ought to be courtesy of Shef.
Should Noriko fails to disengage: Jason will attempt to overpower her and strike her with a series of slashes, terminating with a wide and dense spread of weak, slow moving arcs and more intense, but similarly slow homing ball of lightning regardless of whether or not he lands the slashes.
If Noriko does back away however, he will fire another set of executioner's swords upwards, and the ball lightning forwards. His body will briefly flare with St Elmo's fire and he will make a series of rapid unpredictable dashes that propels him towards Yoake, for a powerful spinning slash that rends itself into the air causing it to persist for a moment and striking everything around him. A powerful attack with quite a bit of reach, but one that will leave him vulnerable to attack for a while after its execution. To cover this, he will also be timing it such that the shard barrage arrives just before him, such that attempts to exploit his moment of vulnerability will be disrupted by the electrified metal.
Faith
Status: Fine, HEAVENLY AEGIS
World Line: 3 3 5 4 3 2 4 3 2 5
Alterations: 5
Resolve: 2
Minato
Status: Fine, HEAVENLY AEGIS
World Line: 3 6 6 3 2 6 5 6 6 6
Alterations: 1
Resolve: 0
Noriko
Status: Basically Fine
World Line: 3 1 4 4 3 1 2 4 2 5
Alterations: 1
Resolve: 1
Shef
Status: Quite hurt, HEAVENLY AEGIS
World Line: 5 6 6 2 2 5 3 1 2 2
Alterations: 5
Resolve: 2
Yoake
Status: Quite hurt, HEAVENLY AEGIS
World Line: 5 4 3 1 2 4 2 3 6 1
Alterations: 2
Resolve: 1
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 1 6 6 4 2 6 3 6 6 6
Alterations: 3
Resolve: 0
Jason Humungus
Status: Sorta Hurt
Strictly speaking, the Aramitama's action wouldn't have allowed it to shoot Noriko anyway because it only specified locking weapons with attackers. But since no matter what it'd have done, Shef's action would've forced it to cancel and dodge, I decided to add that as a bit of added flair.
Noriko's attack was processed first as it was very fast, whereas Shef's would have a slight delay to account for the far slower movement of the sword.
Yuki's shield actually helped reduce the hitstun by a fair amount, and whirlwind of electricity was mostly really just hitstun.
This is probably one of the most complex turns in terms of enemy conditionals. Please tell me if it's understandable, if not, poke me on Discord with your current course of action and I'll give you an assessment.
Faith: 5, Hyper[4]
Minato: 5, Hyper[R]
Noriko: 5
Shef: 2
Yoake: 5
Yuki: 6, Hyper[4]
Jason Humungus: 3
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
Noriko clashes one last time, her weapon flying out her grasp amidst an explosion of light and the Aramitama thrusts. It thrusts hard, it thrusts fast, it thrusts with far more technical skill and finesse than it had displayed in the clash before, but joke's on it because Noriko ain't there. She's behind him, bringing her heel against his spine and her spear through its chest. Which is great and all, but, well, remember the swarm of electrified metal heading your way? Yeah, you're getting zapped by it right now. And again it doesn't hurt too much but it's got quite a bit of hitstun on it.
Before Jason can capitalize on this opportunity however a beam crashes through the swarm. Real talk, it's a pretty shitty beam, at least compared to what Faith's done before, and having to blast away all the metal in the way does not help, but considering that Faith's fighting style is basically a unix tool, albeit with less orgies of one-liners (https://youtu.be/S0mviKhVmBI?t=4m45s) than Minato would be hoping for... it's still not exactly a weak bitch beam either, and as Jason dashes back to avoid it, something, or rather someone, crashes down between him and Noriko.
Take goatse, multiply by 2girls1cup, and raise to the power of cancer. That should give you some idea of just what he now finds himself staring at. A mug so damn ugly it turns people to stone. He freezes, shuddering and struggling as his body locks up, veins of stone beginning to trace across his mask and onto his body. A speeding butt slams into his side, a chainsaw cleaves down from his shoulder, Yoake and Yuki's attacks finding their mark.
He shudders more and more as the onslaught continues, and then the world around him flares with burning shadows. He thunders forwards, breaking free for an instant and bringing his blade upwards in a ferocious uppercut at Minato, aiming to force his shield upwards. He's probably going to try and destroy or remove the shield and blast the entire area in one fell swoop.
The world returns to that of the shrine-turned-scaffolds and the last vestiges of the metal swarm continue slowly flying forwards, with Minato, Yuki, Noriko, and Yoake in their path.
Faith
Status: Fine, HEAVENLY AEGIS
World Line: 3 3 5 3 2 4 3 2 2 5
Alterations: 5
Resolve: 2
Minato
Status: Fine, HEAVENLY AEGIS
World Line: 3 6 6 3 2 6 6 6 6 4
Alterations: 0
Resolve: 0
Noriko
Status: Basically Fine
World Line: 3 1 4 4 3 1 2 4 2 2
Alterations: 0
Resolve: 1
Shef
Status: Quite hurt, HEAVENLY AEGIS
World Line: 5 6 6 2 5 3 1 2 2 4
Alterations: 4
Resolve: 1
Yoake
Status: Quite hurt, HEAVENLY AEGIS
World Line: 4 3 1 2 4 2 3 6 1 1
Alterations: 3
Resolve: 1
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 1 6 6 2 6 3 6 6 6 5
Alterations: 2
Resolve: 0
Jason Humungus
Status: Very badly hurt
Faith: 5, Hyper[4]
Minato: 3
Noriko: 1, Hyper[3]
Shef: 6
Yoake: 4, Hyper[6]
Yuki: 5
Jason Humungus: 5, Hyper[5], Resolve
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
Yeah so Jason isn't even trying to dodge this time, he just fucking lunges at Minato and slashes upwards even as Faith's beam crashes into him. His blade catches the shield and a spear catches him, as does a butt and a chainsaw. There is a flash of lightning, a crash of thunder, and the Aegis, raised upwards by the slash is crushed, shattered by the blade of a guillotine, slamming Minato to the ground. It stays there, motionless for a split second, and then everything explodes with electricity.
Minato, Yoake, and Yuki find themselves immediately zapped by the crackling sparks. It, isn't too damaging, but they have a fair amount of stun to them, and their sheer quantity means that even after it wears off, doing anything other than just focusing on blocking or dodging them will be rewarded with another round of zapping.
Oh and Jason's being a dick and just fucking slashing and shooting at everyone in there, which really isn't helping things. Especially not when he's conjuring another fucking whirlwind of electricity, this one denser and more potent than the one he used earlier, which is just going to turn this entire area into a clusterfuck of poor visibility and hitstun even with most of the shards portaged away thanks to Shef.
"Picking up some weird readings here. By the looks of it, he's destabilizing his own Sanctuary, it won't hold up for much longer."
"Oh no! Noriko! Get down from there!"
Faith
Status: Fine, HEAVENLY AEGIS
World Line: 3 3 5 3 2 3 2 2 3 1
Alterations: 4
Resolve: 2
Minato
Status: Somewhat hurt, prone, slightly stunned
World Line: 6 6 3 2 6 6 6 6 4 4
Alterations: 0
Resolve: 0
Noriko
Status: Basically Fine
World Line: 4 4 3 1 2 4 2 2 4 4
Alterations: 0
Resolve: 1
Shef
Status: Quite hurt, HEAVENLY AEGIS
World Line: 5 6 2 5 3 1 2 2 4 5
Alterations: 3
Resolve: 1
Yoake
Status: Somewhat hurt, slightly stunned
World Line: 3 1 2 4 2 3 1 1 2 3
Alterations: 4
Resolve: 1
Yuki
Status: Slightly hurt, slightly stunned
World Line: 1 6 6 2 6 3 6 6 6 4
Alterations: 1
Resolve: 0
Jason Humungus
Status: Critical. Nonspecific impairment, he seems a lot less steady on his feet now.
Since Jason wasn't even making an effort to dodge, Noriko's attack still landed.
Rho Aias is still up, though it's seen better days. Minato's other generic shield isn't too damaged.
Minato took more damage than Yuki because he bore the brunt of Jason's Thunder Guillotine. Yoake also took more damage than Yuki, but that's from having a lower roll and defense stat.
The three people got immediately hit because they were still finishing their attacks when Jason used Thunder Guillotine, which has crazy fast startup.
Faith: 5
Minato: 6
Noriko: 4, Hyper[3]
Shef: 5, Hyper[R]
Yoake: 4
Yuki: 6, Hyper[4]
Jason Humungus: 4, Hyper[4]
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
As the whirlwind blooms, you hear something a noise. It sounds like glass breaking, and while not particularly loud it seems to drown everything else out, the Sanctuary shatters. You are now on a bullet train bound for Tokyo, one is entering a tunnel, and Noriko's head is currently speeding towards the tunnel entrance at three-hundred-and-twenty kilometers per hour.
Faced with a choice between getting shocked and having her face mate with a mass of cement, Noriko just says fuck it and dives right down, nailing Jason's sorry ass against the roof of the train. Unfortunately, there's an awful lock of electricity between him and her, and while her momentum carries her through, and arcs don't hurt that much, the bullet to the head she receives for her troubles certainly does.
She's flung upwards, slams against the roof of the tunnel and falls back down onto the train a short distance from the electrical storm. Okay yeah, it hurts like a bitch, but still not nearly as much as you'd think a bullet to the head would feel like.
Seeing her flung away, and perhaps importantly, flung safely out of his range, Shef pulls the trigger. Motherfucker looks at all this supernatural bullshit going on around him and just goes "Fuck it, I'mma cap a bitch", and it works. The bullet skims along, mere milimeters above the ground, sparks striking it over and over again, but as Shef's correctly reduced the bullet doesn't give a shit. With one final portal it streaks upwards, through the jaw, up the roof of the mouth, and detonates.
But that doesn't stop the Executioner. A bullet slams into Yoake as she's pinned by the clusterfuck, a machete swing shatters the already-damaged Rho Aias. He fights on still, and it becoming abundantly clear that though he may be pinned, wounded, and outnumbered, so long as this storm is up, it is he who has the advantage.
Yuki and Minato intend to put an end to that. With the covering fire of the shards cleared courtesy of Faith, the boy sprints forwards, shield melting to slag as he forces it through the storm towards his quarry. Yuki meanwhile lunges forwards, lacking a shield like her ally, she relies on sheer momentum to drive her and her weapon forwards even as she finds herself near paralyzed by the electricity.
You're close. Oh so close. Close to see that the revolver's cylinder is still rotating, still rotating to the next chamber. He won't have the time for another shot. There's an impact, and then an explosion.
The storm is fading now, dying away. And at its center stands Minato stands alone. Mainly because Yuki kinda fell over from the stun after her attack. More importantly, the Aramitama isn't there. At the last minute, he had dashed out along the spear, freeing himself from the pin. Judging by the blood splattering the ground, it wasn't a clean escape.
He's in the air now but it isn't like before. Before when he dashed it was as if he had teleported, as if in an instant, he had moved without moving. Here he's off-balance, tumbling through the air, more as if someone had thrown a ragdoll. His body has basically been blasted apart, no longer one of flesh but of grim curses and dark portents, twisting and shifting in a vaguely humanoid form, a broken hockey mask over a faceless face, a dying star pulsating in his chest as if a heart.
And yet, he continues. He dashes again, this time at Faith, tumbling towards her. He can't be trying to strike, can he? There's no way for him to slash while tumbling, let alone aim with a gun, and with a single step, she could evade him and let him slam into the train roof at her feet. No, he can't be. He's about to cast another spell. Another whirlwind, another storm. Something like that. Something he won't need to aim.
Faith
Status: Fine, HEAVENLY AEGIS
World Line: 3 3 3 2 3 2 2 3 1 4
Alterations: 3
Resolve: 2
Minato
Status: Somewhat hurt
World Line: 6 3 2 6 6 6 6 4 4 3
Alterations: 1
Resolve: 0
Noriko
Status: Severely hurt
World Line: 4 1 2 4 2 2 4 4 4 4
Alterations: 1
Resolve: 1
Shef
Status: Fine, DOUBLE HEAVENLY AEGIS
World Line: 6 2 5 3 1 2 2 4 5 4
Alterations: 3
Resolve: 0
Yoake
Status: Badly hurt, prone
World Line: 3 1 2 2 3 1 1 2 3 2
Alterations: 3
Resolve: 1
Yuki
Status: Badly hurt, prone
World Line: 1 6 2 6 3 6 6 6 3 6
Alterations: 0
Resolve: 0
Jason Humungus
Status: Critical. Nonspecific impairment, he seems a lot less steady on his feet now. Destabilized form, his body has been reduced to a humanoid maelstrom of curses and portents, that from which he had initially arisen.
The Aramitama is very close to Faith. Shef has a bit of distance, Noriko, slightly more. The others are further away, but can still close the distance within a turn if they wish to.
Out of the three people hit, Noriko took the most damage since her defensive stat was the lowest. Yuki was never struck by one of Jason's direct attacks, but just charging into the eye of the storm where it's densest did quite a number on her.
Oh and as you may have deduced, that first unspecified impairment has the effect of making Jason's tumble and crash whenever he dashes, making them far less reliable.
I should also note that not every injury is equal. For instance, Destabilized Form is more severe and requires more damage to inflict.
Faith: 3, Hyper[3]
Minato: 6, Hyper[6]
Noriko: 4
Shef: 1
Yoake: 4
Yuki: 1
Jason Humungus: 6, Hyper[5]
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
"...Are you feeling okay Shef?"
Faith takes a step back and where she once stood a guillotine slams down, exploding with lightning. Her shield shatters on the initial storm of electricity, protecting her, but then Jason crashes into the ground and collide into her, shoving her through the densely packed arcs, shocking her over and over again. With her poor defences, Faith is not looking too good.
As he tumbles, the wounded Aramitama tosses aside his revolver, and brings his machete up in an arc, parrying Noriko's spear. With that same motion he grasps the shaft of the weapon with his now-free hand and jams it through the roof of the train trying to restrain it, trying to by himself more time as a suit of armor, burning with lightning and leyline alike explodes towards him.
For the briefest of moments, he looks down at the spear, at the train, once-steady hands almost shaking as he recites something, a mantra of some sort, but the words never reach his foes, the words stolen by the thunder. Brandishing his blade, he spins around bringing it to bear as to blunt and counter the boy's imminent attack. Sparks traced by his movement rise and multiply forming another whirlwind one so powerful it almost rivals the guillotine's aftermath.
"Quick! While he's distracted! Blast a path out and run!"
Faith
Status: Severely hurt
World Line: 5 3 5 6 5 5 5 5 2 2
Alterations: 3
Resolve: 1
Minato
Status: Very badly hurt
World Line: 3 2 6 6 6 4 4 3 3 5
Alterations: 2
Resolve: 0
Noriko
Status: Severely hurt
World Line: 1 2 4 2 2 4 4 4 4 6
Alterations: 2
Resolve: 1
Shef
Status: Fine, DOUBLE HEAVENLY AEGIS
World Line: 6 2 5 3 2 2 4 5 4 4
Alterations: 2
Resolve: 0
Yoake
Status: Badly hurt
World Line: 1 2 2 3 1 1 2 3 2 5
Alterations: 3
Resolve: 1
Yuki
Status: Badly hurt
World Line: 6 2 6 3 6 6 6 3 6 4
Alterations: 0
Resolve: 0
Jason Humungus
Status: Critical. Nonspecific impairment, he seems a lot less steady on his feet now. Destabilized form, his body has been reduced to a humanoid maelstrom of curses and portents, that from which he had initially arisen. He no longer has his revolver.
Yoake is now like on the opposite end of the train due to being crazy fast. She's quite possibly faster than even Noriko thanks to her regalia.
Minato even with Dai Henshin was unable to intercept Jason in time, since his dash is fast, like really really fast. Only person who really has the sheer speed needed to do that would be Yoake or Noriko.
This, could've gone a lot worse for Faith actually. She could've fallen to Critical and been completely stunned if it weren't for the combination of Heavenly Aegis and Shield of Courage basically negating the initial surge of electricity and letting her avoid its hitstun.
Faith: 5, Hyper[6]
Minato: 6, Hyper[6]
Noriko: 4, Hyper[6]
Shef: 6
Yoake: 5, Hyper[R]
Yuki: 6, Hyper[R]
Jason Humungus: 6, Hyper[4]
[Now Playing: | Brothers in Arms (https://www.youtube.com/watch?v=UIyRXvHmXxo) | ] |
The storm twists and expands, assailed with cutting wind in front, and burning sorceries from behind, a bubble of blinding light being crushed in a vice. Humungus by himself may be stronger, may be faster, may be tougher, but there was no doubt, not even for a second, who the superior mage was. And in the split second before the bubble crumbled, the mere moments before it was consumed, Minato and Jason clashed.
The shield, cracked even now was raised and forced forwards, its edge striking the bottom of the blade, just above its wielder's hand and detonating. And for the first time this fight, the Aramitama staggers backwards, reeling from the blast. Seeing a chance, Minato rushes in for the kill when catches his throat. Jason's right hand, holding a machete no longer slams into the boy's throat, the momentum lifting him upwards as lightning explodes out from the false god's hand, coursing through his body.
There is a moment after the hit, where your mind is still reeling. You may be trained in combat, you may carry your weapons and hold your pride, but you are nothing more than an ape, a very clever ape perhaps, but an ape nonetheless. In that moment, in the pain and shock, instinct kicks in. Instinct tells you to block, to break stance, to move away from the pain, just like any animal. You're disoriented, still paralyzed from the blow, and so you obey. You backpedal, you block, and they see weakness. They chase you down, you fall, and then, they destroy you. That moment, between the hit landing and your mind recovering, can decide a fight.
That, does not happen here.
[Now Playing: | Seigi Shikkou (https://www.youtube.com/watch?v=xsYdLeeHiu0) | ] |
A smile.
A hand closes around Jason's arm.
Another drives a sword through his heart.
And where the rippling air and purple blast met, a flash of golden light joined them.
Jason dashes. He can't escape the the attacks, but he can minimize their damage, escape the worst of it, try and regain his momentum from there. He may be unsteady on his feet, he may not be able to stop his dash too well, but he can still dash.
He moves quickly, with such speed that he seemingly teleports... five inches.
There was something blocking his sight. Some sort of obstacle, something that wasn't there before.
It was a butt.
He may have been fast, but Yoake was faster, and she had read him like a book.
You know in anime there's just these massive explosions and when the smoke clears the guy's still standing?
Well fuck that shit, Yuki just charges straight through it chainsaw swinging wildly, and as she came out the other end, she was sure she hit something.
As the train exits the tunnel, a great tempest blooms. Beams of lightning not unlike that of Jason's initial assault erupt from the ground, spiralling outwards, great arcs of electricity lash out indiscriminately, sparks saturate the air, and ball lightning begins to spontaneously precipitate. The entire train is illuminated with St. Elmo's fire as the tempest blooms.
And it, is expanding.
In its center you see Jason, he's well, he's certainly not standing. He's collapsed on the ground, his legs are broken, he's missing an arm, and not much of that mask remains, but he's still alive, still fighting.
How persistent. Pointless, but persistent.
"Nothing I can foresee. Why? Planning on having some 'me' time?"
Faith
Status: Fine, HEAVENLY AEGIS
World Line: 3 5 5 5 5 5 2 2 3 3
Alterations: 4
Resolve: 1
Minato
Status: Hurt
World Line: 3 2 6 4 4 3 3 5 3 3
Alterations: 1
Resolve: 0
Noriko
Status: Fine, HEAVENLY AEGIS
World Line: 1 2 2 2 4 4 4 4 4 5
Alterations: 1
Resolve: 0
Shef
Status: Fine, TRIPLE HEAVENLY AEGIS
World Line: 2 5 3 2 2 4 5 4 4 6
Alterations: 2
Resolve: 0
Yoake
Status: Fine, HEAVENLY AEGIS
World Line: 1 2 2 3 1 1 2 3 2 6
Alterations: 2
Resolve: 0
Yuki
Status: Fine, HEAVENLY AEGIS
World Line: 2 6 3 6 6 6 3 6 4 4
Alterations: 1
Resolve: 0
Jason Humungus
Status: Critical. Nonspecific impairment, he seems a lot less steady on his feet now. Destabilized form, his body has been reduced to a humanoid maelstrom of curses and portents, that from which he had initially arisen. Missing an arm, legs are broken, no longer capable of moving. He no longer has his revolver or machete. Collapsed.
Yoake actually could've struck first, but auto-timing delayed it to maximize the damage the party would've have dealt as if it was used immediately, there was the risk of Jason dashing away and reducing the damage of Faith's attack.
The current Hyper being used by the Aramitama is just the electrical whirlwind hyper, March to the Scaffolds which while initially weaker than it should be, increases in power with each use, resetting after each fourth use. This, is its fourth use.
A grab wouldn't hurt Minato that much normally, but it dealt more damage because he was moving fairly quickly so Jason was able to use that momentum against him because well he's suddenly stopped and all that force went straight to his neck.
I should mention that what Minato did is something only he or Shef could do because their defenses have a focus on willpower, which amongst other things, makes it such that they can immediately react to taking almost any hit, meaning it's much easier for them to turn a hit into a trade. Seeing as Minato has exploding blades and Shef has a powerful gun, that can make landing a hit pretty pyrrhic for their foes if they have no way to avoid the inevitable counter. They're harder to combo as well because of that.
Noriko
Noriko: 6
The Patient: 4
Coronary Heart Disease: 4, Special
[Now Playing: | Big Blast Sonic (https://www.youtube.com/watch?v=F577tB8JvOc) | ] |
Conjuring your spear you slice the patient's chest open, the cut fast and clean, giving you access to your adversary as your wind ensnares a more suitable weapon to turn upon it. But coronary heart disease isn't just going to take it like a bitch, no, it has its own tricks up its cholesterol-sodden sleeves and it retaliates using Summon Minions!
To a battle cry of "HOLY SHIT WHAT ARE YOU DOING?" and "I THINK THE DOC'S LOST HER MARBLES!" your new foes enter the fray.
Minion, Nurse A has been summoned!
Minion, Nurse B has been summoned!
Minion, Nurse C has been summoned!
Minion, Nurse D has been summoned!
Nurses A and B just kinda scream a lot, it's pretty annoying but not enough to distract you much from your work. Nurse C on the other hand lunges at you, trying to tackle you away from the patient while Nurse D tries to catch your arms and force you down.
Noriko
Status: Fine
World Line: 5 4 2 2 3 1 5 6 6 2
Alterations: 3
Resolve: 3
The Patient
Status: Chest has been sliced open giving access to the heart
Coronary Heart Disease
Status: Fine
Nurse A
Status: Shocked, Confused
Nurse B
Status: Shocked, Confused
Nurse C
Status: Shocked, Confused
Nurse D
Status: Shocked, Confused
Coronary Heart Disease has no worldline and thus cannot use hypers, instead, it uses single-use abilities such as Summon Minions.
The exact effect of shock and confusion varies from foe to foe, in the case of these nurses, they're kinda just screaming and flailing at you and are less effective in combat than they would be normally.
Noriko
Noriko: 4
The Patient: 3
Coronary Heart Disease: 4
Nurse A: 6, Special
Nurse B: 3
Nurse C: 6
Nurse D: 3
[Now Playing: | Big Blast Sonic (https://www.youtube.com/watch?v=F577tB8JvOc) | ] |
So, you shove C out the fucking door. They do a good job of resisting, not good enough though and you eventually manage to force them out. Eventually because Nurse A's screaming had summoned minions in the form of a security guard and two good (if this even counts as "good") samaritans who were trying to get in the same time you were trying to clear the room. Before any of the fallen civilians can get back up you rush over to the patient and engage your foe, trying your weapon into them.
They're wounded now, staggered too, but they're standing their ground and not about to fall yet, plus due to really just amounting to a cholesterol deposit they aren't too vulnerable to stabbing, even with your enhanced strike destroying part of them outright. Still you do have an entry point for a wind magic attack though you'd have to be pretty damn careful with in.
By now B has fainted, D has finally gotten back up and is trying to put you into a bear hug and...
Oh great. So uh, Security A is getting back on their feet with a fucking taser and Samaritan B looks like they're about to try and fucking spear tackle you, which normally wouldn't be much of a problem if it weren't for the fact that you have a fucking open heart surgery going on behind you.
Noriko
Status: Fine
World Line: 2 2 3 1 5 6 6 2 2 1
Alterations: 5
Resolve: 3
The Patient
Status: Chest has been sliced open giving access to the heart, an incision has been made to an artery, vulnerable to wind magic
Coronary Heart Disease
Status: A small chunk has been destroyed, vulnerable to wind magic
Nurse A
Status: Prone
Nurse B
Status: Fainted
Nurse C
Status: Prone
Nurse D
Status: Unsteady on their feet
Security A
Status: Unsteady on their feet
Samaritan A
Status: Prone
Samaritan B
Status: Unsteady on their feet, a fucking idiot
Meanwhile...
New Scene: Yuki
Welp, the Sealer's arrived. Elly's the name. Just Elly, no last name apparently. And surprise, surprise, like every other damn Godslayer around here she's dressed like a complete twat. Neat, conservative, monochrome, that's her attire, sort of like what you'd expect from the member of the clergy, without wearing anything you'd actually expect from a member of the clergy, her outfit consisting of a black hoodie with a touch of silver, black gloves, grey pants and a pair of high boots leaving no part of her visible at all, not even her face, framed in impenetrable shadows out from which two vertical bars of silvery light glow, acting as stylised eyes.
Noriko
Noriko: 6, Hyper[6]
The Patient: 4
Coronary Heart Disease: 5, Special
Nurse A: 2
Nurse B: 4
Nurse C: 1
Nurse D: 6
Samaritan A: 2
Samaritan B: 1
Security A: 2
[Now Playing: | Big Blast Sonic (https://www.youtube.com/watch?v=F577tB8JvOc) | ] |
For an instant, the air stills. For an instant, everything becomes quiet. And then it comes, an unearthly howl. A gale so strong, so forceful, it could easily slice clean through a man, bones and all if you had wished it. You hadn't of course, you're pissed off, not a psychopath. But that just means you don't even need to focus it, hone it to a sharpened, no, you just make it push, and push it does, all that power focused on launching the damn interlopers out of the room.
From the outside, it'd have looked almost cartoonish, a bunch of people trying to run into the room, only to be launched out one by one, landing in an awkward pile, sore and confused, but otherwise unharmed.
Nurse A has been ejected from combat!
Nurse B has been ejected from combat!
Nurse C has been ejected from combat!
Nurse D has been ejected from combat!
Samaritan A has been ejected from combat!
Samaritan B has been ejected from combat!
Security A has been ejected from combat!
On top of that, you've already dealt a heavy blow to the blockage, blasting a good chunk of it out. Still you can't celebrate just yet, that attack may have been effective, but for one it has come at the cost of disabling your wind manipulation for now, and for the other...
WARNING! SUPERMASSIVE AIR EMBOLISM HAS ENTERED THE COMBAT AREA!
Yeah er, you just gave the guy a supermassive air embolism. Do you know what a massive air embolism is? Doesn't matter if you don't, Winter's quickly giving you a brief summary of it. But basically in the context of this surgical operation, it's when a significant quantity of air enters the patient's blood vessels, and as you can tell by the fact that in spite of being a medical term it sounds like a rejected Mad Max villain, it's pretty bad. It's rare, it's often fatal, and it's happening right fucking now.
Sorta.
See, a massive air embolism if left alone will kill a patient through a heart attack or stroke by disrupting the blood flow in one of those organs. But here? With the amount of air that got pumped into this guy? It's a supermassive air embolism, which, isn't even a proper medical term, at least, not yet. And the main difference in outlook between it and the regular version is that you replace the the phrase "disrupting the blood flow in" with "violently detonating". Yeah, it's not gonna be pretty.
And more pressingly, it's gonna kill the guy before you can get your wind manipulation back up and running. So, how do you stop it? Well, as Winter notes, and as Enn points out is absolutely fucking insane... you can stab it out. Fucking take your spear, and stab at the embolism, give it somewhere out to go.
What the fuck is your life right now?
Noriko
Status: Fine
World Line: 2 3 1 5 2 2 1 3 4 5
Alterations: 4
Resolve: 3
The Patient
Status: Chest has been sliced open giving access to the heart, an incision has been made to an artery, really vulnerable to wind magic, suffering from supermassive air embolism
Coronary Heart Disease
Status: Severely damage, large chunks of it has been destroyed, vulnerable to wind magic
Supermassive Air Embolism
Status: Fine
I hope this is as entertaining for you as it is for me.
Yuki
"Of course silly~! Who else would I be~?"
Noriko
Noriko: 4
The Patient: 3
Coronary Heart Disease: 4
Supermassive Air Embolism: 5, Special
[Now Playing: | Big Blast Sonic (https://www.youtube.com/watch?v=F577tB8JvOc) | ] |
There is a sound like a gunshot, a sonic boom as a jet of blood surges out of your incision and sprays all over the ceiling. Okay, that, really isn't too bad, the guy's got plenty of blood, and besides those stains while large were made by a pretty small amount of blood. Thing is, you'll probably find it quite hard to explain that to the nice men now outside the door. The four security guards brandishing batons and tasers, who are currently looking at a seemingly insane surgeon standing over a patient with blood all over the fucking ceiling, brandishing a spear.
Minion, Security B has been summoned!
Minion, Security C has been summoned!
Minion, Security D has been summoned!
Minion, Security E has been summoned!
It gets pretty damn noisy now. Not only are they shouting at you to lower your weapon, with a chittering hiss, a vaguely arachnid phantasm roughly the size of a basketball with body comprised of empty black triangles that seem to phase in and out of reality, skitters out into view. It's currently lunging at the patient's face.
"Damn it, not now... You're target's here, and it's hungry."
Target, Phase Stalker has been summoned!
This is gonna suck.
Noriko
Status: Fine
World Line: 2 3 1 5 2 2 1 3 5 4
Alterations: 3
Resolve: 3
The Patient
Status: Chest has been sliced open giving access to the heart, an incision has been made to two arteries, slowly bleeding, vulnerable to wind magic
Coronary Heart Disease
Status: Severely damage, large chunks of it has been destroyed, vulnerable to wind magic
Security B
Status: Fine
Security C
Status: Fine
Security D
Status: Fine
Security E
Status: Fine
Phase Stalker
Status: Fine
Noriko
Noriko: 2
The Patient: 4
Coronary Heart Disease: 1
Security B: 3
Security C: 6
Security D: 3
Security E: 3
Phase Stalker: 5
[Now Playing: | Big Blast Sonic (https://www.youtube.com/watch?v=F577tB8JvOc) | ] |
Security proves to be as easy to deal with as always, your spear throw succeeding in tripping them as they yell and try to fire their tasers in vain. You're not entirely convinced they'd have done much even if they had hit you. The Phase Stalker on the other hand proves to be a little more, troublesome. You drive your spear into it, but unlike the other foes you've fought before, this one doesn't just take it like a slut. Instead it seems to flicker and the next moment, it's racing along your spear, an elongated tendril crystallizing into the air as it attempts to slash you in the face and launch itself backwards with the impact.
Noriko
Status: Fine
World Line: 3 1 5 2 2 1 3 5 4 2
Alterations: 3
Resolve: 3
The Patient
Status: Chest has been sliced open giving access to the heart, an incision has been made to two arteries, slowly bleeding, vulnerable to wind magic
Coronary Heart Disease
Status: Severely damage, large chunks of it has been destroyed, vulnerable to wind magic
Security B
Status: Knocked prone
Security C
Status: Knocked prone
Security D
Status: Knocked prone
Security E
Status: Knocked prone
Phase Stalker
Status: Fine
Shef and Yoake
The doorway opens up in a living room, the living room holds a couch, and the couch holds your target. Clean shaven, casual clothes, checking his phone. Unremarkable, middle men often are. Enforcers? Those vary, depends on what they're here to do, and the ones here? They're here to protect, they're here to kill, memorability be damned. Black Halos. Two of them. Ranged models, you can tell by armaments, the armaments they've just conjured in response to your portal. Attentive, unsurprising trait for snipers, though here for the closer quarters they've conjured shotguns. They're backing away, training their weapons at the door. Target's slower to react, a bit of time to notice what his enforcers are doing. They have be built for battle, but he certainly ain't. He scrambles behind a desk, reaching for a gun. That won't help. Not the desk, not the gun. This ain't a Hollywood film, the first won't stop a bullet, the second won't have a chance to fire one. He's lucky you want him alive.
The constructs shouldn't be much trouble, not for yourself, not for your partner, main concern's the noise, Yoake's Requiem can deal with that that but you probably won't have much for cover once that goes off, not that it should be too much of a problem.
Here're World Lines, you're not gonna need them.
Shef
Status: Fine
World Line: 4 3 3 5 3 5 3 4 4 5
Alterations: 3
Resolve: 3
Yoake
Status: Fine
World Line: 2 4 2 3 4 3 4 4 6 1
Alterations: 3
Resolve: 3
Black Halo A
Status: Fine
Black Halo B
Status: Fine
The Target
Status: Offguard
Noriko
Noriko: 3
The Patient: 1
Coronary Heart Disease: 2
Security B: 1
Security C: 5
Security D: 1
Security E: 5
Phase Stalker: 4
[Now Playing: | Big Blast Sonic (https://www.youtube.com/watch?v=F577tB8JvOc) | ] |
With something that could charitably be called a squeak, the Phase Stalker twists in the air, seeking to evade your strike. It flickers a second time, seemingly glitching out of reality and to the side by mere inches as evade your punch and bringing its tendril clashing against your intercepting spear with a parry that sends it flying backwards. It's intact, mostly. It seems to be missing a chunk of its body, likely from your wind blade. Couldn't have been much more than a graze, but even that seems to deal a fair bit of damage to it.
Security C and D get back on their feet, and aim their tasers back at you.
The patient's vital signs are becoming more erratic now.
Noriko
Status: Fine
World Line: 1 5 2 2 1 3 5 4 2 3
Alterations: 3
Resolve: 3
The Patient
Status: Chest has been sliced open giving access to the heart, an incision has been made to two arteries, slowly bleeding, vulnerable to wind magic, vital signs are becoming erratic
Coronary Heart Disease
Status: Severely damaged, large chunks of it has been destroyed, vulnerable to wind magic
Security B
Status: Knocked prone
Security C
Status: Unsteady
Security D
Status: Unsteady
Security E
Status: Knocked prone
Phase Stalker
Status: Part of it has been sliced off
In case you're wondering, one of the reasons this Phase Stalker is proving so hard to hit beyond being less hopelessly aggressive than previous foes, is because you've been using 2s and 3s while its being using 5s and 4s.
The damage to the clot brought you more time before the patient's vitals became erratic.
Yuki
As soon as the words leave your mouth you find yourself being hoisted by the scruff of your neck, a voice booming from behind "A fellow Godslayer! I am in need of your services, will you come with us?"
"Hmm..." Elly pauses for a moment resting her hand against her chin (or at least you think it's her chin, you can't see anything inside the hood) thoughtfully. "Fifty bucks."
"What?"
"Well I'm entitled to some compensation aren't I? I mean I came all the way here to Sendo and now you're dragging away my adorable little tour guide! > _ <"
"That's absurd! You can't just speak for her!"
"Twenty."
Another voice comes from behind you, a quieter voice, relaxed and lacking the intensity of whoever's holding you.
"Wha-? Pia you-"
"That should be more than enough for a cake and a drink while you wait."
"Twenty? That's way too little! I'm a busy girl you know! My time's worth waaay more! ☆"
"Twenty-five."
"Seriously, shouldn't we-"
"Thirty!"
"Thirty it is."
With that, this Pia girl walks forward into your field of vision. She looks remarkably plain. Nothing about her really screams 'Awakened', she isn't sketchy, she isn't absurdly energetic, hell even her hair and eyes are just shades of 'side-character brown'. Okay yeah she is dressed in a maid outfit, but it's not even a super special ninja maid costume with a cherry on top, it's just a cosplay of Joan Higgins III from Studio Alienchair's hit series マグナム・ピー・アイ, which if you had to guess, is mainly so she can carry her around a pump action shotgun, silenced pistol, combat knife, and tomahawk around without her intentions being questioned. And those weapons aren't even glowing! They're just, actual mundane weapons spray painted black with the occasional bit of orange.
That's the general read on her at least, well until you notice something a little odd... this girl, she doesn't have a shadow.
Despite the fact Yuki could in all likelihood (at least in her mind) escape the current harsh grip on her, she stays there. Her legs were tired anyway~ "Oooooh, am I getting dragged off to adventure~?" she cheerfully asks. She didn't particularly comment on being called adorable but was glad for the compliment. "I think I'm worth more than thirty deer, you know. Unless you're like, mega-conservationists. Like those PETA guys who keep getting shown as terrorists in shows and stuff. Why is that anyway...?" she cuts her tangent short.
Alrighty then, enough about deer and things. Being hoisted up, fine. Can chainsaw that if needed. Pia person (oh that's fun, pia person pia person... heh.) is in front now, pulls off the maid outfit well although she totally would look better in a ninja maid costume (oooh, or pirate maid! Yar har master~ She could get a bonus for proposing that theme for a day!). Lots of weapons but none of them are really fancy. Like Shif. Shep. Chef? Whatever. Like him (dang, need to remember the name better). Functional mostly. Annnd no shadow. Ok, what's the betting she uses her missing shadow as a weapon. Or is a demon. Or isn't really there. Not a vampire though, that's reflections. Do ghosts disturb light particles or something? Annnyway probably magic powers going on. Coool. So she just waits for her question to be responded to. The first, not the second.
"Indeed you are! We must retake a leyline before our enemies fortify it further!"
"Fine, I'll cover the difference then!"
"Oooh, magic adventure! I think that's what leylines are anyway, whole lot of different versions but most are magical I think. How's that work, fortifying it anyway?"
"They've erected a Sanctuary over it, if we can get in and destroy what's keeping it up, they'll be forced to retreat."
"Ooooh. Let's go then!" Despite Yuki's enthusiastic declaration, she is still being held up by someone and can't actually get going.
"Let us get going then! Time is of the essence!"
"Bring her back in one piece!"
He drops you, and as you turn around you find yourself face-to-face, or rather, face-to-bare-abs with an utter behemoth of a man, whatever animeness Pia was lacking, this guy more than made up for clad in a gladiator's helm and trousers that are secured by what appears to be a wrestling championship belt. He radiates power, like a star, some sort of hypothetical star oiled-up and subsisting entirely on protein shakes.
"Thank you for putting me down!" Yuki says cheerily, before turning to the one she'd come to meet. "I'll be riiiight back, just a bit of murder first. Heroic murder! Probably! The aramitama's a bad guy so killing them is heroic I think." She turns back to the supremely anime person. "Oh, looking good! You must work out a lot. Let's go, then!" she points in a pretty much random direction since she doesn't know where they're going.
"This isn't the work of an Aramitama, there's some Mononoke behind it."
The leyline as it turns out wasn't too far a walk from where you work, its position overlapping a modest commerical building. As the three of you breach the Sanctuary, the world seems to flicker several dozen times, like the snapping of a camera's shutter, with flicker, part of the world desaturating and being replaced with what lies within.
Where you stand outside now is a featureless platform of pure white, its edges extending far out in every direction, Its edges sheer drops over blocky precipices into the abyss below, the only structure here being a greyscale copy of the commercial building, everything past the first three floors missing more and more chunks, with nothing past what little there is for the fifth. The only color here is in the wood and steel barricades sealing the doors and windows from prying eyes, the barricades blocking the main doors before you.
How do you wanna play this?
Yuki had been sneaking (as well as sneaky as a loud, chuuni maid can be) towards the place where the Sanctuary lay, moving from cover to cover that doesn't actually hide her well and only gets a couple glances from the people who want to see the weirdo cosplayers.
As they come to the door, Yuki looks at the ones with her, gestures to the door, and then to her chainsaw. "Is there any particular reason not to just chainsaw this door down and go in suuuuper loud?" she questions. "Well I guess they might be expecting that. Main doors and all. But then, they might know we know that and instead trap the side doors..." she continued muttering in this string of "we know but they might know we know..." until recieving a response.
"Front and sides will definitely be covered. I can try blasting through a wall but they might have enough time reposition before I'm through."
Yuki
Status: Fine
World Line: 3 5 4 6 4 5 6 3 5 3
Alterations: 3
Resolve: 3
Tahmuras Ebner
Status: Fine
Pia Delacroix
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Allies are basically represented as special Hypers you can use while they're in combat with you and are denoted by their user and cost.
An ally can only use one support skill per turn, with the cost being paid by the character who invokes it. Skills with a cost of '-' do not cost any results to use.
"Is there a way up on the roof? That way in isn't the front or side! And is really cool, besides."
"Maybe, I can both of you up, but if we get spotted, I won't be able to fight unless I let go."
"What if we start on one side and then go around?"
"We can do that! I'm just going to follow your lead on that, I've never been a tactics-y person."
"Okay, when you guys hear the gunshots wait a few seconds, then breach."
She darts off around the corner. A few seconds later you hear the roar of a shotgun soon followed by the chatter of return fire.
Yuki idly counts off on her fingers after the shots. 1, 2, 3, 4, 5... been a few seconds! She revs the chainsaw and charges (chainsaw-first) at the wall, trying to break it down (preferably in a way that does not end with debris on her head or structural collapse of the building...).
コンバット•スタート!
Yuki: 3
Watcher Neophyte A: 2
Watcher Neophyte B: 5
Watcher Neophyte C: 5
Watcher Neophyte D: 1
You charge forth and cleave straight through the barricade. Behind it, the entrance opens up into a lobby of sorts, broken glass still reeking of alcohol strewn across the floor and through the air like barbed wire as to slow your advance. Emblazoned across the wall directly in front of you, black on beige, is an eye sigil the words below it reading Nii-chan Is Watching.
From the lobby there are only two real ways to go, left and right, metal barriers giving cover to the defenders with more glass strewn in front to blunt any would-be assaults.
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
It is here, caught between two fortified positions that you find yourself being fired upon, bullets streaking from both sides.
There's four of them, two on each side, beings seemingly formed of paint striped black and purple, wide strips of liquid pigment twisted to into the form of something reminiscent of animated mummy wrappings crossed with hooded cloaks, assaults rifles chattering away with bursts of betwitched munitions as their weilders bark into their comms with voices sharp and low, slurred with alcohol and punctuated with bursts of static.
"Contact! Hostiles breaching main entrance. We need backup bro!"
Yuki
Status: Hurt, ensnared by glass
World Line: 5 4 6 4 5 6 3 5 3 1
Alterations: 3
Resolve: 3
Tahmuras Ebner
Status: Taking Fire, ensnared by glass
Pia Delacroix
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Yuki quickly fires off a heal on herself (because owowow) [Salvation of the Goddess, second 4]. "Hello! We're here to get you off the leyline 'cause we kinda need it I think." she cheerfully states, before charging towards one side of the fortifications (using her chainsaw to chop away anything getting in her way). She avoids the glass mostly by way of just jumping over it and landing between two of them, relying on the shield to take the brunt of their fire. "This is going to hurt you much more than it will hurt me~" she says, before putting out a wide sweep with her weapon.
Yuki: 5, Hyper[4]
Watcher Neophyte A: 4
Watcher Neophyte B: 1
Watcher Neophyte C: 5
Watcher Neophyte D: 3
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
Your ally doesn't really charge or take cover or anything, he just fucking stands upright amidst the hail of fire. "You! The vulgarians who seek to become the opressors, the jailed who seek to become the jailors, we have come to halt you! We have come to take back what is rightfully ours! This city, we built it with hopes and our dreams, and sweat and our tears! It is not yours to take. What arrogance, what impertinence is it for you to lay claim upon it? To claim its people, to claim their freedom? We have come for the leyline, nothing more! Stand down and you shall be spared! Fight and there shall be blood! What say you?"
The shooting continues.
"Then blood there shall be."
Healing yourself, cleave apart the glass ensnaring, the sustained fire quickly breaking whittling down your shield, too late though. By then you're already free. Leaping across the room you bring your chainsaw down with a wide sweep, tearing Neophyte B's head clean off in a spray of paint, their hollow body crumpling to the floor. Neophyte A proves to be a little to fast, quickly ducking under the barrier, sparks flying where your weapon connects with the emplacement just above their head.
Beyond here, the hallway turns right with two more wooden barricades sealing the rooms between the emplacement and corner, a machinegun turret with a clear ballistics barrier sits unattended behind another row of glass and, nest of beer cans, its operator having abandoned their post in the earlier commotion.
Neophyte B drops their rifle, drawing a pistol and combat knife as they prepare to counter your next move while
C and D continue firing from the opposite emplacement.
Pia pokes her head out from the main entrance, quickly surveying the situation.
Yuki
Status: Somewhat hurt
World Line: 4 6 4 5 6 3 5 3 1 6
Alterations: 3
Resolve: 3
Tahmuras Ebner
Status: Taking Fire, ensnared by glass
Pia Delacroix
Status: Fine
Watcher Neophyte A
Status: Fine
Watcher Neophyte B
Status: Dead
Watcher Neophyte C
Status: Fine
Watcher Neophyte D
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Don't forget that you have support abilities!
"Ooooh, good dodge! Iiiiit's not gonna help you though." Yuki says as she darts forth, chainsaw going for a chop as she heals herself (without a hyper this time). Try to have Tamura Assist if possible, and when they get over there heal them too
(So basically, if Yuki can't finish the guy Tahmuras will come here himself to help. Otherwise, after being Yuki-healed, he'll make his way to the other end of the hallway to deal with them Pia can scan these guys.)
Yuki: 5, Hyper[4]
Watcher Neophyte A: 5
Watcher Neophyte C: 3
Watcher Neophyte D: 4
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
Raising your weapon high you bring it down on the barrier, the regalia less a chainsaw and more an axeblade at this point as it cleaves down through the emplacement and Neophyte A's shoulder and into where their heart would be, if they had one. Not that it proves to be any less lethal. With its dying breaths the Watcher barks one last time into its comms "Position A's overrun! Send back up!"
Meanwhile in the hallway Pia's doing a little bit of talking of her own as she pulls out her phone, holding it with one hand and firing her handgun at the other Watchers with the other. "Hello? Tech support? ...Yes, I'm having a bit of trouble with one of your products, I'm not sure what the model name is, but they're striped, purple, and appear to be armed with assualt rifles. ...No, I haven't tried turning them off and on, could you tell me how?"
With his lovely assistant providing a bit of suppressive fire, Tahmuras barrels back down the hallway, through the glass and now-blindfired munitions, forcing his way over to the barriers. He brings a fist against the palisade, a deep dent forming as it buckles. "I will break you."
There's a flicker of movement and suddenly there's three more Watchers at your position further down the corridor. They're a little thinner, both in build and paint with glass pylons of amber fluid protruding from their backs. They move fast, impossibly fast, seemingly flickering and teleporting through the air as they rush towards you, bearing paddles studded with blades of obsidian. You're gonna go out on a limb here and guessing they're planning on rushing and paddling you.
From the other hallway something else emerges, another Watcher, this one with the word "wizard" practically written all over it. Its cloak is larger, more pronunced, its hood broodier, drawn over their head, or rather their lack thereof, the shadows beneath the cowl concealing nothing for there is nothing, a single glowing eye sigl projected into the air right in front of it, and around its neck float large runic greek letters. Yeeeep, definitely a mage. With a staff of stacked beer cans it gestures towards the barrier Tahmuras just punched which now begins to shudder with vibrant energies.
"On my mark bros!"
Yuki
Status: Slightly hurt, HEAVENLY AEGIS
World Line: 6 4 5 6 3 5 3 1 6 6
Alterations: 4
Resolve: 3
Tahmuras Ebner
Status: Ensnared by glass
Pia Delacroix
Status: Fine
Watcher Neophyte A
Status: Dead
Watcher Neophyte C
Status: Fine
Watcher Neophyte D
Status: Fine
Watcher Hazeborn A
Status: Fine
Watcher Hazeborn B
Status: Fine
Watcher Hazeborn C
Status: Fine
Watcher Tikilord A
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
First up:
Suggest that Pia try to cap the mage with her gun. Maybe analyze what he's doing. If neither are feasible, try to help out with the hazeborn.
Also recommend that Tahmuras get out of the way so he doesn't get rekt by that spell.
Since Yuki's on the other end...
"Hey, no paddling! That's rude. And generally something pervs or drunk people would do. But then I'm pretty sure you're all drunk off your butts, and probably evil too sooooo you won't live long enough to get sober!" Yuki says with all cheerfullness. She sends another small heal (non-hyper, just off defense) heal Tahmuras' way to give him a shield, and then pops another of the same sort on herself before jumping to action - ...Buuut not at the Hazeborn. They need to blink - and by the time they do, she's gone.
Annnnd she's right fucking behind the mage, chainsaw whirring as she tries to chop him vertically with a SUPRISE ATTACK (OF JUSTICE)
Yuki: 6, Hyper[5]
Watcher Neophyte C: 3
Watcher Neophyte D: 6
Watcher Hazeborn A: 4, Hyper[5]
Watcher Hazeborn B: 3
Watcher Hazeborn C: 3
Watcher Tikilord A: 4
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
A gunshot, an explosion.
The roar of a regalia, the flash of a blade.
And impact, force and magic clashing in a brief cacophany of light and violence.
With a sonorous boom, the barrier detonates, expanding into a wall of force, the sonic shockwave blowing Tahmuras off his feet, the wall deflecting Pia's incoming fire. On that signal the remaining Neophytes nod to each other and swing back up into a rising position saturating the air with fire from behind the safety of the temporary forcefield.
In that moment, you were where you were no longer, now behind the Tikilord dropping your weapon in a cleaving blow. But something's wrong, you're off balance, your shield's broken, something hit you. A blade of obsidian, swung with killing intent, slicing into your spine the instant before you vanished. But how? The Hazeborn weren't in range yet. You teleported before they could even swing. Unless, unless...
You notice something, past the sonic wall, past Tahmuras, it was the Hazeborn that struck you. It was further out ahead, it was behind where you stood. In an instant it had closed the distance, in an instant it had struck you from behind. It seems you're not the only one with a teleport here.
No matter, you bring down your weapon.
It's, a hit, not the sorta hit you were hoping for, it's a hit. You cleaved into the Tikilord's shoulder before it manages to shift and start blocking with its staff, the wounded mage holding their ground for now. "Fall back back bros!" "Cover him!"
The runes expand and rush out, ringing around around you and soon to bombard you with bolts of energy. At the same time, their master steps backwards to disengage, swinging their staff up as to try and force your weapon out of the way before slamming the now flame-wreathed staff into the ground. During this, the Neophytes look as though they plan to run past you and man the machinegun (it seems that the setup here is identical to the one on the other side).
The Hazeborn continue rushing towards Tahmuras, but you've a feeling he's just a side gig. You're attacking their mage, so they're probably gonna try and gank you, lovely.
Yuki
Status: Somewhat hurt
World Line: 4 6 3 5 3 1 6 6 2 5
Alterations: 5
Resolve: 3
Tahmuras Ebner
Status: Fine
Pia Delacroix
Status: Fine
Watcher Neophyte C
Status: Fine
Watcher Neophyte D
Status: Fine
Watcher Hazeborn A
Status: Fine
Watcher Hazeborn B
Status: Fine
Watcher Hazeborn C
Status: Fine
Watcher Tikilord A
Status: Has a chainsaw wound running down their shoulder.
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Pia's scan on the Neophytes has now been cancelled and she's now scanning the Tikilord.
Try to brute-force the mage back - don't let their staff reach the ground and try to follow through to attack if possible. Using the current 4 for a hyper-heal, and then prepare for the hazeborn to reach. Have Tahmuras rush the neophytes going for the gun, have Pia continue analysis.
Yuki: 6, Hyper[4]
Watcher Neophyte C: 4
Watcher Neophyte D: 2
Watcher Hazeborn A: 3, Hyper[3]
Watcher Hazeborn B: 1
Watcher Hazeborn C: 4, Hyper[4]
Watcher Tikilord A: 6, Special
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
With staff well on its way onto the ground, it's not exactly easy to stop it now. Charge forwards and they'll just use your weapon as a pivot to slam the butt down, not ideal. And with the staff in motion and runes soon to discharge you're running out of time. Releasing one hand from your regalia you let them force it upwards, using your now-free hand to grab the staff and drive your chainsaw right against the side, shields going up right as the bolts slam against your body, and the mage slams against the wall. You come out of that, well, it could've been worse. Could've been better as well, especially if a certain asshole didn't fucking slash you coming out of the debris. Neophyte B is just gone, splattered across the other wall and Tahmuras is quickly closing on C, chances are it won't be reaching that gun on time. With Pia still just standing at the door way talking to tech support, that just leaves you, off-balance and standing amidst broken glass, a concussed mage, and a meanies with their two friends trailing behind in a soon-to-be clusterfuck.
Now the mage raises their burning staff again, apparently deciding fuck it, they've committed to and may as well keep on trying, Hazeborn A goes for a swing at your head, C goes for a low sweeping swing and B tries to paddle you in the backside.
Yuki
Status: Slightly hurt, off-balance
World Line: 3 5 3 1 6 6 2 5 3 1
Alterations: 5
Resolve: 3
Tahmuras Ebner
Status: Fine, ensnared by glass
Pia Delacroix
Status: Fine
Watcher Neophyte C
Status: Fine
Watcher Neophyte D
Status: Dead
Watcher Hazeborn A
Status: Fine
Watcher Hazeborn B
Status: Fine
Watcher Hazeborn C
Status: Fine
Watcher Tikilord A
Status: Has a chainsaw wound running down their shoulder. Off-balance and concussed
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Alteration to the first 5, use the last 5 for another teleportstab behind the mage. Try to kill them as hard as possible, and then go after the nearest Hazeborn. Dropping a resolve point to make sure this goes well.
Tahmuras can keep doing what he's doing, Pia continue her scan.
Yuki: 5, Hyper[5], Resolve
Watcher Neophyte C: 4
Watcher Hazeborn A: 6, Hyper[4]
Watcher Hazeborn B: 5
Watcher Hazeborn C: 6, Hyper[4]
Watcher Tikilord A: 5
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
Before the Hazbeorn can strike you're gone, and this time you don't get whacked on the way out. Before they can do anything you've driven your weapon through the mage and are now wrenching it out of their corpse. The remaining Neophyte, seemingly intangible to the glass manages to race over to the emplacement and aim it at Tahmuras, who by then was standing right in front of it, one machine gun to the head later, the watcher is dead and Tahmuras has a gun.
The Hazeborns seem to teleport again, appearing around you in formation readying for a series of wild slashes. On the other side of the hallway in a V-formation, five new figures appear. At its front is a a new kind of Watcher, an Alumnus, the paint that forms their body hardened into a solid carapace of arcane fordite, the black stripes thicker and more pronounced, giving them a more distinctly armored appearance somewhere between knight and insect. Leading the squad's dash for cover, it grabs the machine gun emplacement, firing covering shots with its rifle down the corridor as a shadowy aura pulses out from its body. To its left is a Tikilord its burning staff hurling a lance of fire towards your position, to its right is a Tactical, something sorta like a Neophyte albeit a little bit larger with an appearance that more closely ressembles a ghillie suit and paired with a sniper rifle it's currently taking aim at Pia with. Flanking the trio are a pair of Hazelords, which are yeah, imagine Hazeborns with larger paddles, shotguns, and more beer, those two don't really move, they just sorta stand there, waiting.
Yuki
Status: Slightly hurt, off-balance
World Line: 3 3 1 6 6 2 3 1 6 1
Alterations: 4
Resolve: 2
Tahmuras Ebner
Status: Fine, ensnared by glass
Pia Delacroix
Status: Fine
Watcher Neophyte C
Status: Dead
Watcher Hazeborn A
Status: Fine
Watcher Hazeborn B
Status: Fine
Watcher Hazeborn C
Status: Fine
Watcher Tikilord A
Status: Dead
Watcher Alumunus
Status: Fine
Watcher Tikilord B
Status: Fine
Watcher Tactical A
Status: Fine
Watcher Hazelord A
Status: Fine
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Pia's scan is able to continue even with the targeted Tikilord dead.
Shef and Yoake
Shef: 4
Yoake: 4
Black Halo A: 5
Black Halo B: 5
Target: 3
It took you five seconds, probably less. Five seconds, that's all the time the constructs were worth. Requiem went off and before it the scenery was done changing they were aiming, wings lengthening with bayonets, shotguns flaring with black flames, a shame they weren't aiming the right way. Yoake rushes in through the portal, ass-first towards A, which to its credit dodges. It did not dodge her second strike. B immediately spins around bringing its barrel to face her, a swift leap backwards buying it enough time to aim it and enough time for Shef to lock-on. Both were down before they could even fire.
As for your target, he's... oh. Wow, that's kinda pathetic, he's uh, trying to escape. He's trying to swim. The guy's trying to swim, fully dressed, away from you two - a man with a gun, and a lady in a swimsuit, the act made even more futile by the fact that there isn't actually anywhere for him to even swim to.
You may wanna stop him before he tires himself out and drowns.
Noriko
Noriko: 5
The Patient: 4
Coronary Heart Disease: 4
Security B: 5
Security C: 4
Security D: 6
Security E: 2
Phase Stalker: 3
[Now Playing: | Big Blast Sonic (https://www.youtube.com/watch?v=F577tB8JvOc) | ] |
Now, for reasons that I can't even begin to comprehend, you decide to fucking jam a magical spear into your patient's heart and pole vault off of them. So uh, you do that. Fucking stab him right in the heart and leap. Security C is screaming, Security D is screaming, none of them are even firing, and as you disengage your spear in a spray of arterial blood, you hear the distinct sound of E fainting and thudding on the floor. You careen straight into the wall spear-first missing the Phase Stalker by less than an inch as it flickers just out of the way, your follow-up slash proving move successful, gouging a shallow channel into the wall and splitting the phantasm in two.
In the stunned silence that follows, the only noise is the electronic beeping of the equipment as it slows and steadies.
"Y-you, did it! You saved him!"
"Unless you're planning on earning some extra credit for your medical school application, I'd suggest leaving, the nurses can handle the rest. Enn will need a bit of time to remove your cover, they won't know it was you after that."
The remaining security guards sort of just back away from you shakily, they're still aiming their tasers, though with a lot less certainty than they were a few seconds ago.
Noriko
Status: Fine
World Line: 1 2 2 1 3 5 4 2 3 4
Alterations: 2
Resolve: 3
The Patient
Status: Chest has been sliced open giving access to the heart, an incision has been made to two arteries, slowly bleeding, vulnerable to wind magic, stabilized
Coronary Heart Disease
Status: Destroyed
Security B
Status: Unsteady, shocked
Security C
Status: Unsteady, shocked
Security D
Status: Unsteady, shocked
Security E
Status: Fainted
Phase Stalker
Status: Destroyed
Congratulations! What a promising start to what will no doubt be an illustrious career in medicine!
Yuki
Alteration to that last 6
Try to avoid the strikes of the hazeborn and slash all around, trying to take as many of them down as possible. Then try to get away from the fire-lance-thing.
Tahmuras should either come to assist with the hazeborn or try to get on the machine gun things if he knows how to use those? don't know if he does
Pia continue scanning, take cover.
Yuki: 5, Hyper[5], Resolve
Watcher Hazeborn A: 3, Hyper[4]
Watcher Hazeborn B: 5
Watcher Hazeborn C: 3
Watcher Alumunus: 4, Hyper[5]
Watcher Tikilord B: 5, Special
Watcher Tactical A: 4
Watcher Hazelord A: 3
Watcher Hazelord B: 6
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
The new arrivals are cloaked in a wall of darkness, bullets tearing blindly out from within, none finding their mark, none save for that which drives itself right into Pia's head, blasting her backwards. It wasn't a clean hit, she was trying to dodge so it didn't hit dead-on, but still even then, she does not seem as phased as you'd think she'd be as she rolls into cover and dusts herself off.
Revving your chainsaw you rend the space around you and that it may contain. Sparks and paint flying in your wake, a burst of machinegun firing coming from close-in as Tahmuras brings his newly requisitioned weapon to bear. Hazeborn C finds itself shredded apart, your weapon gliding effortlessly through its fleeting form, B manages to dodge your swing and the machinegun fire only to be impaled upon the weapon's barrel as it tries to disengage. The final foe proves to be elusive however, seemingly vanishing and reappearing further back, your attacks striking only its afterimage. And then, the fire comes crashing down.
The glass, the glass that smelled so heavily of alcohol, it ignites, the entire section of the hallway catching fire, as tongues of flame reach out, ensnaring the two of you further. Seeing its chance, A rushes forwards, swinging its bladed paddle at your throat. Something inside the darkness flashes brightly. Danger looms.
Pia calls out.
"They're reliant on their cover. We need to break it."
Yuki
Status: Hurt, off-balance, ensnared by tongues of fire
World Line: 3 3 1 6 6 2 3 1 1 4
Alterations: 3
Resolve: 2
Tahmuras Ebner
Status: Fine, off-balance, ensnared by tongues of fire
Pia Delacroix
Status: Off-balance
Watcher Hazeborn A
Status: Fine
Watcher Hazeborn B
Status: Dead
Watcher Hazeborn C
Status: Dead
Watcher Alumunus
Status: Fine
Watcher Tikilord B
Status: Fine
Watcher Tactical A
Status: Fine
Watcher Hazelord A
Status: Fine
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Pia's scan has started yielding results, making everyone more effective against Tikilords, and to a lesser extent, Watchers. This is especially true for Pia herself, though the darkness is going to make it a bit hard for her to make much use of it this turn.
The scan will also make it easier to break free of the fire's entangling effects.
The wall of darkness is hiding current enemy activity.
First off, alteration to a 6. Second off - I'm giving us a Healing Field with resolve, primarily for the purpose of allowing us to escape mostly unscathed and healing any damage we may incur in doing so. Then! Both the hazeborn, and the flash in the darkness, are bad. That said - priorities. The hazeborn she can probably take a hit from although she'd rather not. She has no idea what sort of thing is being used in the darkness or if she can take it with reasonable not-dying. Thus: Dodge. Yuki would do her best to break out of the fire with the help of Pia's scan and get the f*ck out of the way. Tahmuras should do the same and pour bullets down the hall if he's got any ammo, but the focus is not getting hit by whatever the heck the Tikilord is doing.
Yuki: 6, Hyper[R]
Watcher Hazeborn A: 4, Hyper[4]
Watcher Alumunus: 4, Hyper[3]
Watcher Tikilord B: 6, Special
Watcher Tactical A: 4
Watcher Hazelord A: 6
Watcher Hazelord B: 5
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
"Duck. Keep your weapons in front."
Radiant beams tear out from within the darkness, spraying out like machinegun fire and punctuated with the occassional sniper round. Tahmuras returns fire but to no avail, the deluge unphased by his reply. The remaining Hazeborn sweeps to the right, bringing its blade towards your side you hold steady and the image fades, replaced with a sharp pain. It was to your right swinging its weapon down onto your leg. Your shield breaks, taking the brunt of the strike, unfortunately, that leaves you unshielded for the sniper round that slams into your side, and the the beams that strike your flank as you reel from the impact. Tahmuras, fares slightly better, if only because the he didn't have a lagstabbing fratboy on his ass, though he still ends up prone from the impacts.
The vestiges of darkness, shredded by gunfire, dissipates, revealing your foes where they were before, crouching behind cover. The Hazeborn seemingly vanishes, teleporting right before Tahmuras and aiming to strike him from behind while the Tactical fires on him from the front. The Alumunus tosses aside the ruined husk of the machinegun and raises its rifle once more opening fire on you. The Tikilord takes a few bottles of vodka, tossing them carelessly on the floor, a new floating expanse of shards beginning to spread out from their position.
"I've got a shot on the mage. I can take it now or make him explode the next time he tries casting."
The fire begins to die.
Yuki
Status: Quite hurt, off-balance, slowed by tongues of fire
World Line: 3 3 1 6 2 3 1 1 4 3
Alterations: 2
Resolve: 1
Tahmuras Ebner
Status: Prone, slowed by tongues of fire
Pia Delacroix
Status: Fine
Watcher Hazeborn A
Status: Fine
Watcher Alumunus
Status: Fine
Watcher Tikilord B
Status: Fine
Watcher Tactical A
Status: Fine
Watcher Hazelord A
Status: Fine
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Alright! First up, first up! Let's have Pia detonate the mage when he tries to cast. The Tikilord is a big problem. Heal self with a non-hyper. Toss Tahmuras a non-hyper heal as well. Next, get out of the line of fire, then Guidance of the Moon! (or whatever the buff was called) on self as well (that used a 4 right?) and then go for any melee enemies that try to take me! Also Alteration to 6.
Yuki: 3, Hyper[4]
Watcher Hazeborn A: 6, Hyper[5]
Watcher Alumunus: 6
Watcher Tikilord B: 3, Special
Watcher Tactical A: 5
Watcher Hazelord A: 6
Watcher Hazelord B: 6
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
"Sure!"
You are standing in an open corridor gunfire streaming towards you. There's cover behind you, it's too far. There's rooms to your right, barricaded. Not the best position to be in. You throw out a heal, your raise a shield, your shield shatters. You need to get the hell outta here, the sooner the better. A bullet slams into your gut, another into your skull, your arm, your chest as you turn to run. No matter, you bring your chainsaw across the barrier and dive through. It looked cooler in your head, but in your head there wasn't a metal emplacement right behind the it either. Behind you, you hear a wet crunch, followed by a heavy crash. Dust and debris fill the air Tahmuras having punched a crater in the floor to give cover to himself, a little one-man spider hole the edge stained with what used to be Hazborn A.
Now this would be all fine and good, but well, the guy can't do much in a hole and he's still pinned. As for you? Well, that metal barrier you crashed into? It's beginning to glow and shudder, it's gonna blow. You hear the Alumunus and the Tactical ready their weapons, you see Pia swinging out of cover, pistol raised, and you see Hazelord A vanish, reappearing behind the girl about to bring its blade down on her neck.
Yuki
Status: Very hurt, off-balance
World Line: 3 1 6 2 3 1 1 3 1 1
Alterations: 2
Resolve: 1
Tahmuras Ebner
Status: In a hole of his own making
Pia Delacroix
Status: Fine
Watcher Hazeborn A
Status: Dead
Watcher Alumunus
Status: Fine
Watcher Tikilord B
Status: Fine
Watcher Tactical A
Status: Fine
Watcher Hazelord A
Status: Fine
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Wow your Worldline sucks now.
Yeah that's too many 1s and 3s
Reroll
4 1 5 5 5 1 5 2 1 4
Alright then, first up: Telestabbing Hazelord A. Two people can play the teleport game. "Hey hey! No stabbing the shooty people, that's not fair!". I assume Pia's self preservation should let her evade. Next, drop a heal on myself. And Tahmuras. Again. Non hyper because no resolve to multihyper. Tahmuras should stick in cover if he doesn't think he can make it to the shooters before they turn him into swiss cheese. After the telestab continue to press the attack against the Hazelord. Watch for B to do things.
Yuki: 4, Hyper[5]
Watcher Alumunus: 5
Watcher Tikilord B: 6, Special
Watcher Tactical A: 4
Watcher Hazelord A: 4, Hyper[5]
Watcher Hazelord B: 4
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
Now Pia ain't a fool. She's seen how the Hazeborn teleport everywhere, and those Hazelords look pretty damn similar so when Hazelord A vanishes as she aims she has a pretty good idea of where it went. She pulls the trigger. The Hazelord swings, and, stops, the blade of a combat knife slicing through its chest. Of course, it wasn't there anymore. It was in front of her sweeping at her legs with her paddle. You chainsaw roars through its form. It vanishes again. Another afterimage. It bears down from its side only to meet her heel, cleaves forward from her flank only to be met once again by your regalia. A storm of illusions arising from and returning to naught around the two of you. Finally it finds its mark, a side Pia neglected to cover, a side too far for you to cover, the obsidian blade slamming into her hurling her like a ragdoll. It swoops in jamming the barrel of its shotgun gun agaisnt her temple, as she careened throught he air she twisted her body, responding in kind. An ephemeral stand-off, a balance that exists and will only exist for a mere instant before that inevitable thunderous discharge.
The Watcher position meanwhile is in disarray, when that bullet went through the Tikilord's head it exploded. Literally fucking exploded, sonorous energies and paint blasting forth in the middle of the damn formation. The Alumunus and Tikilord are hurled away by the explosion, paraphernalia-turned-shrapnel having torn through their forms leaving them wounded but alive, while the other Hazelord just stands there, the explosion seemingly failing to even register upon it. Amidst a streak of debris, Tahmuras approaches. He can't assualt their position head-on, but what he can do, what he is doing right now, is expand his trench, strike after empowered strike blasting the crater-turned-gorge extending it forwards with his approach.
Hazelord B readies into a stance, the Alumunus and Tactical readying their weapons in sync as they roll into their landing, training them upon you. "On my mark brah!"
Yuki
Status: Very hurt
World Line: 1 5 5 1 5 2 1 4 2 4
Alterations: 2
Resolve: 0
Tahmuras Ebner
Status: Fine
Pia Delacroix
Status: Shaken, being hurled through the air
Watcher Alumunus
Status: Shrapnel wound through the gut, unsteady
Watcher Tikilord B
Status: Dead
Watcher Tactical A
Status: Shrapnel wound through the chest, unsteady
Watcher Hazelord A
Status: Fine
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
NPC AI has been engaged. Tell me if they're being too smart now.
We're altering to the second 5 in the line and consuming the third for Surprise Attacking the enemy going for Pia. Let's try to just get rid of him out the gate - after the telestab, pursue him. Don't let him go if I have the option. Tahmuras should continue his approach with focus on the hazelords - once they're gone, we don't have any more problems. Also, heal everyone I can for the shields. And the heal.
Yuki: 5, Hyper[5]
Watcher Alumunus: 6, Hyper[3]
Watcher Tactical A: 4
Watcher Hazelord A: 5, Hyper[3]
Watcher Hazelord B: 4
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
A thunderous crash, two shotguns discharging in union, soon followed by the chatter of gunfire. Pia, took a shotgun blast to the face and is sent through the wall. The Hazelord on the other hand succeeds in dodging the blast, and the axe Pia threw on her way out, what it does not dodge however is your teleporting strike, your position shifting the moment it vanished again bring your Regalia through its chest, gunfire streaking through where you stood mere moments ago. Still while the Tactical's rate of fire isn't the highest, the Alumunus was a bit more of problem, sweeping their barrel towards you as-
"YUKI! BEHIND YOU!"
A sharp pain pierces your side as an obsidian blade cleaves into your flank. There's a crash, Tahmuras bringing his heel down where your assailant once stood, and then the chatter of gunfire, impact, the droplets sanguine scattering though the air. Blood, your blood. It seems that you weren't the only one planning such an attack, Hazelord B teleports backwards a few feet, shifting into a warding stance. The bullets, weren't too much of a problem, Tahmuras' attack kicked up enough debris that the Alumunus didn't have a clear shot on you, the wound in your side, that's more a problem. You're fairly confident the wound itself won't be a problem, I mean, have you ever seen an anime where the main character just takes a wound and bleeds out like a bitch or something? No, and besides you can heal, like you are doing right now, what's mroe of a concern however, is that it's probably not going to help you with murdering a fool. Guess you're not a full-blown slasher villain just yet, can't shrug everything off.
With your new crater in the way and their cover blown apart, the two ranged Watchers slowly retreat backwards keeping their weapons trained towards its lip, the Alumunus making a quick glance at the combat knife on its vest.
"Yuki! Are you alright?"
"There's no use fighting the one with the paddle, we need to threaten one of the other two, hit it if it comes to their aid."
Yuki
Status: Critical. Cut to the side, slowing melee attacks.
World Line: 1 5 1 2 1 4 2 4 2 1
Alterations: 1
Resolve: 0
Tahmuras Ebner
Status: Fine
Pia Delacroix
Status: Dazed, embedded in a wall.
Watcher Alumunus
Status: Shrapnel wound through the gut, unsteady
Watcher Tactical A
Status: Shrapnel wound through the chest, unsteady
Watcher Hazelord A
Status: Dead
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Well the obvious thing to start - nom that last 4 in the line for SALVATION OF THE GODDESS on self. Ow, ow ow ow ow. Then drop a non hyper heal on both myself and the others. After that? Not much to do without an alteration and I only have the one. They'll get in cover, which sucks, but running out with a 1 doesn't accomplish much. Pia should get out of the wall and try to join Tahmuras and Yuki, and get undazed. We'll be preparing to charge them down next turn - unless the hazeborn tries to get a cheeky hit in one of us. Then punish them if possible.
Yuki: 1, Hyper[4]
Watcher Alumunus: 5
Watcher Tactical A: 6
Watcher Hazelord B: 3
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
A whole lot of nothing happens. The Tactical and Alumnus retreat further down the hallway and the remaining Hazelord flickers to their side, tearing open one of the wooden barricades to give them access to the room, and cover beyond.
Pia manages to free herself and you seal your wounds, putting on a fresh shield.
Yuki
Status: Quite Hurt, HEAVENLY AEGIS
World Line: 5 1 2 1 2 4 2 1 5 3
Alterations: 1
Resolve: 0
Tahmuras Ebner
Status: Fine, HEAVENLY AEGIS
Pia Delacroix
Status: Dazed, HEAVENLY AGEIS
Watcher Alumunus
Status: Shrapnel wound through the gut, unsteady
Watcher Tactical A
Status: Shrapnel wound through the chest, unsteady
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Alright, no point just waiting around for something to happen. First, heals all around to apply a second layer of shield. Then, have Tahmuras do the thing he did earlier where he expands the trench - can I help with that and make it go faster? If so, do that - we're trying to close as fast we can to their position, ideally before they can get to new cover. If Pia can do so without getting shot up too badly, she should try to suppress them as best she can - or at least shoot them if they enter her field of fire. On watch for the Hazelord trying his luck teleporting in for a backstab on anybody - if he does, make him realize what a mistake it was, violently.
(The idea is mostly that rushing forward is still going to get us shot up a lot by them. Earlier, it was said that Tahmuras couldn't approach their position directly and it was still the two of them then, and I don't think that's changed much. The shields would help but we'd still get shot up too badly.
I wouldn't be offended if the NPCs had suggestions mind, that might make this go faster :P)
((No dice on helping the trench expansion, Tahmuras does it through striking with explosive force whilst your regalia is more a cleaving/cutting weapon.))
"I can try, but they're probably in cover and have their weapons trained there."
"Well, then you probably shouldn't... was a stupid idea, heh. Maybe just watch for the backstaby one then, or for a chance to take a shot some other way?"
Yuki: 5
Watcher Alumunus: 3
Watcher Tactical A: 6
Watcher Hazelord B: 6
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
"Sure."
Tossing the scrap that was once a shotgun aside, Pia moves into position as Tahmuras continues blasting the the trench forwards, tunneling towards the enemy position, you follow his, weapon readied, and well, hey guess what? By the time y'all dug there, the assholes are already behind cover with their weapons trained on the entryway. Which as it turns out does fuck all for them seeing as thanks to your trench the downward aiming angle is so damn awkward they're stuck blind firing, which while grazing you two a bit, doesn't really achieve much.
Now, all that seperates them and certain death is a metallic barrier and the distance upwards. The Hazelord enters a stance and darkness pulses outward from the Alumunus' wounded form once more.
Yuki
Status: Quite Hurt, HEAVENLY AEGIS+
World Line: 1 2 1 2 4 2 1 5 3 3
Alterations: 2
Resolve: 0
Tahmuras Ebner
Status: Fine, HEAVENLY AEGIS+
Pia Delacroix
Status: Fine, HEAVENLY AEGIS+
Watcher Alumunus
Status: Shrapnel wound through the gut, unsteady
Watcher Tikilord B
Status: Dead
Watcher Tactical A
Status: Shrapnel wound through the chest, unsteady
Watcher Hazelord B
Status: Fine
Assist [Tahmuras, -]
Call upon Tahmuras to assist in performing an action. Tahmuras is a relentless close quarters specialist whose abilities grow the more damage he takes.
Devastator [Tahmuras, 6]
Tahmuras flies at his target, seeking to deliver a crushing blow. A high impact homing attack that tires its user the longer it takes to land the blow and leaves them vulnerable should it fail.
Assist [Pia, -]
Call upon Pia to assist in performing an action. Pia focuses on avoiding and mitigating attacks, stalling until her analysis allows her and her allies to exploit enemy weaknesses to great effect.
Analysis Boost [Pia, 4]
Pia speeds up her analysis, reducing the time needed for her to get her next piece of useful information.
Alteration to 5. We're gonna be trying to finish this ASAP rather than spending four turns in a trench. Heal for Heavenly Aegis++, then we're going to leave the trench, Tahmuras in front since he does more damage the more hurt he is and he's less hurt than Yuki is. Pia should come forward so that she can't get shanked as easily. Tahmuras should try to break the barrier and charge through it along with Yuki - go for the Alumnus, but if the chance presents itself the Hazelord's got to go. Once the Tactical and Alumnus are focused on Tahmuras and Yuki, if they do, she should take some shots at the Tactical. Same orders for switching targets on her.
Yuki: 5
Watcher Alumunus: 6, Hyper[5]
Watcher Tactical A: 5
Watcher Hazelord B: 4, Hyper[4]
[Now Playing: | All Eyes On Me (https://soundcloud.com/apree-1/nano-all-eyes-on-me) | ] |
Darkness consumes the world as you heal and shield, in the moments before the shadows close in you see Tahmuras lunge forwards bringing his fist against the barrier, you see the Hazelord lunge towards him bringing its blade down like a guillotine, and you see Pia sprint fowards opening fire. Gunfire tears through the air as you leap forwards, there's something that sounds like an explosion, Tahmuras is roaring, Pia gasps in pain, your chainsaw revs. You can't see a damn thing, sound and fury reverberating in your ears, seemingly coming from every direction, and perhaps it was. You don't know where they are, but they couldn't have run far, you charge forwards, blade screeching against the floor, sparks flying behind you as leap forwards and swing. You think you hit something, hopefully it wasn't Tahmuras.
Eventually, after what seems like an eternity, the darkness clears, it's hard to tell what happened but well, they're all dead, the Alumunus, the Tactical, the Hazelord.
Okay so basically what happened was that while the darkness pulse the Alumunus had was quite useful, increasing the firepower of themselves and all their allies in it while reducing visibility, it doesn't really stop people from punching their cover so hard it comes a claymore and then someone else blindly slashing in their general direction now that they're wounded and have even more trouble running.
Pia managed to take out the Hazelord by directing her scans onto it realizing that it wasn't teleporting so much as it was just lagging extremely hard, so when it deployed a decoy so it could counterattack her, she was able to prevent it from lagporting away by letting it strike her and then holding its weapon in place so she could eviscerate it with her knife.
Shef and Yoake
Shef: 5, Hyper[4]
Yoake: 5, Hyper[6]
SMII-AEO 20: 3, Resolve
SMII-AEO 21: 1, Resolve
SMII-AEO 22: 4, Resolve
SMII-AEO 23: 5, Resolve
SMII-AEO 24: 1, Resolve
[Now Playing: | The Pretender (https://www.youtube.com/watch?v=SBjQ9tuuTJQ) | ] |
Shef spins around and begins unloading through the wall, his barrage soon answered by three streams of bullets spraying towards his general position, which in addition to not striking him also allows him to adjust his aim to hit them right at the source. With another crash, Units 22 and 23 crash straight through their wall, weapons readied. Well their weapons may be readied but they sure as hell weren't ready, not for the ass heading straight their way.
The vacuum butt cannon strikes 23 dead-on, catching them mid-dash, their gatling-turned-battering ram was in the way, enough to soak some of the impact, but considering what the impact was, it wasn't enough. Hurled backwards amidst a spray of ablative plating there's a crash and scream as it's hurled all the way through the wall and into someone's living room. 22 was luckier, they were only hit by the shockwave and slammed to the side, damaged and off-balance.
The 20 and 24 burst through what remains of the wall like a pair of murderous gun-toting kool-aid men. They're looking a bit worse for wear, their frontal armor blasted and shattered, though still holding for now. They immediately open on fire on Yoake, seeking to keep a bit of distance while still remaining up close and using their dashes to dodge rather than close in in an uncharacteristic display of caution.
22 rolls away and dashes towards Shef aiming to do a similar routine, while 23 gets back up and starts dashing back towards the fray.
Unit 21 is nowhere in sight.
Shef
Status: Fine
World Line: 5 6 5 1 4 4 3 6 1 2
Alterations: 3
Resolve: 3
Yoake
Status: Fine, Briefly stunned
World Line: 1 2 6 5 6 6 5 6 1 5
Alterations: 3
Resolve: 3
Kimura
Status: Fine
SMII-AEO 20
Status: Frontal plating is shattered and fairly damaged, Power Supply Estimated at 80%
SMII-AEO 21
Status: Frontal plating is shattered and badly damaged, Power Supply Estimated at 80%
SMII-AEO 22
Status: Frontal-left plating is shattered and badly damage, off-balance, Power Supply Estimated at 80%
SMII-AEO 23
Status: Frontal plating has been blasted apart and is completely gone, some structural damage to internals, off-balance, Power Supply Estimated at 80%
SMII-AEO 24
Status: Frontal plating is shattered and badly damaged, Power Supply Estimated at 80%
Yoake got some bonus damage from her victims basically running straight into her attacks.
Shef dealt more damage to the Storm Minds that fired this turn as he could figure out where they were on the other side of the wall.
These CQB Storm Minds still have fuck-all Ranged, so they still aren't actually going to really hit anyone with their bullets until they get close enough.
Shef and Yoake
Shef: 5, Hyper[4]
Yoake: 5
SMII-AEO 20: 4, Resolve
SMII-AEO 21: 4, Resolve
SMII-AEO 22: 4, Resolve
SMII-AEO 23: 5, Resolve
SMII-AEO 24: 4, Resolve
[Now Playing: | The Pretender (https://www.youtube.com/watch?v=SBjQ9tuuTJQ) | ] |
Bullets tear through the air, the roar of gunfire echoing, reverberating. And their impacts hard.
Right so in the moment Yoake is unable to move you both take quite a bit of fire, say what you want about the Storm Minds' accuracy, but when they hit, they hit hard. Though to his credit, Shef hits even harder, rounds tearing into Unit 23, tearing through Unit 23, halting its charge and leaving it barely functioning. 20 and 24 fare better, their haphazard dashes making it hard to hit them consistently even with lock-on, and 22 is a whole other asshole entirely, their quick dashes letting them quickly get outside Shef's cone of fire and right up in his grill with a bit of close range suppressive fire.
Yoake after eating the opening portion of the deluge is able to get the hell outta dodge diving through the portal and finding a screaming Kimura getting assailed by Unit 21 which is currently crashing through the damn wall at him, its armor liquifying and gathering at its front, shuddering in preparation for some sort of directed blast. Which, wouldn't be too bad if it wasn't for the fact that an absurdly long blade of burning twilight is simultaneously half-burning half-exploding open the room from the outside. If you had to hazard a guess, it'd be that the other three Storm Minds are here and they're pissed.
Shef follows in after her also looking a bit worse for wear, unfortunately, 22 is hot on his heels, the barrels of its weapon wreathing themselves with dark energies and spinning faster, that screeching whir soon to be followed by a spray of fire, not so much aimed at anyone in particular, so much as just spraying at the three of you and everything you stand for. 20 and 24 follow on either side of it, continuing with the new "dash haphazardly and fire" tactic, 20 aiming at Shef, 24 at Yoake.
"Hang in there! We're getting you fire support right now."
"You're not going to like it, Shef."
Shef
Status: Somewhat Hurt, off-balance
World Line: 6 5 1 4 3 6 1 2 2 2
Alterations: 4
Resolve: 3
Yoake
Status: Somewhat Hurt, off-balance
World Line: 1 2 6 5 6 6 5 6 1 6
Alterations: 2
Resolve: 3
Kimura
Status: Fine
SMII-AEO 20
Status: Frontal plating is shattered and very damaged, scattered damage to the rest of its plating, Power Supply Estimated at 60%
SMII-AEO 21
Status: Frontal plating is shattered and badly damaged, Power Supply Estimated at 60%
SMII-AEO 22
Status: Frontal-left plating is shattered and badly damage, off-balance, Power Supply Estimated at 60%
SMII-AEO 23
Status: Frontal plating has been blasted apart and is completely gone, severe structural damage to internals, off-balance, severe damage to limbs, Power Supply Estimated at 60%, effectively immobilized
SMII-AEO 24
Status: Frontal plating is shattered and very damaged, scattered damage to the rest of its plating, Power Supply Estimated at 60%
SMII-DEO 25
Status: Fine, Power Supply Estimated at 60%
Yoake took less fire overall, but she took fire from two Storm Minds while her defenses were compromised by the brief stun. The stats this time around were so close the roll results everyone used was actually pretty damn important.
There's two other SMII-DEOs but they aren't in view just yet and have yet to engage.
Unless Shef backs up really quickly, 22 will remain in melee range versus him, which will be a bit of an issue.
Shef and Yoake
Shef: 6, Hyper[3], Resolve
Yoake: 1
SMII-AEO 20: 6, Hyper[6], Resolve
SMII-AEO 21: 4, Resolve
SMII-AEO 22: 5, Hyper[4], Resolve
SMII-AEO 24: 5, Resolve
SMII-DEO 25: 3, Resolve
[Now Playing: | The Pretender (https://www.youtube.com/watch?v=SBjQ9tuuTJQ) | ] |
A new voice enters the comms.
"T-This is Hanako Yamasaki r-reporting for duty! J-just gimme some time to set up!"
Well, hey at least you know she's trustworthy now. Well, for some measure of trustworthy, seeing as she's left her comms on and you can now hear her panickedly fumbling with, something or other.
So Shef opens up the portal and drops Yoake and Kimura into the next room, good thing too 'cause 21's armor basically just explodes outwards like a roided up claymore mine, crystalline shards of its armor tearing right through where the guy was a split second ago. Some of it even goes through the portal, though failing to harm their target. Physically at least, the guy might not be sleeping for a while though.
And then Shef gets shot. At lot. Like, there's three Storm Minds shooting at him, one of them with a greatly increased rate of fire. Holding his exoskeleton in front of him, digging his heels in, he does manage to hold for a while, but in the end, the sheer rate of fire sweeps him off his feet and hurls him through the wall right next to Yoake.
Another blade of energy begins tearing through the outward wall while the melee units... do nothing? Okay yeah, 20 and 24 are firing, but it's more a suppressive fire sorta deal, and the other two are kinda just, standing there behind them, readying to dodge.
"D-done! What do I do?"
Shef
Status: Very Hurt, on the ground
World Line: 5 1 4 6 1 2 2 2 3 4
Alterations: 5
Resolve: 2
Yoake
Status: Somewhat Hurt
World Line: 2 6 5 6 6 5 6 1 6 6
Alterations: 2
Resolve: 3
Hanako
Status: Fine
Kimura
Status: Fine
SMII-AEO 20
Status: Frontal plating is shattered and very damaged, scattered damage to the rest of its plating, Power Supply Estimated at 40%
SMII-AEO 21
Status: Missing all of its plating, Power Supply Estimated at 40%
SMII-AEO 22
Status: Frontal-left plating is shattered and badly damaged, off-balance, Power Supply Estimated at 40%
SMII-AEO 24
Status: Frontal plating is shattered and very damaged, scattered damage to the rest of its plating, Power Supply Estimated at 40%
SMII-DEO 25
Status: Fine, Power Supply Estimated at 40%
Assist [Hanako, -]
Call upon Hanako to assist in performing an action. Hanako is a mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Not the most reliable ally right now.
Phase Breaker [Hanako, 5]
Hanako briefly extends her phantasmal state to her bullet, timing it to only return to existence inside her target. A powerful but unreliable attack that requires a lot of concentration to use.
For those of you who haven't been following the Yuki battle, which by the looks of it is literally everyone other than Twin, allies are basically represented as special Hypers you can use while they're in combat with you and are denoted by their user and cost.
An ally can only use one support skill per turn, with the cost being paid by the character who invokes it. Skills with a cost of '-' do not cost any results to use. Using an ally's support skill does not count towards your own Hyper limit.
I, honestly wasn't expecting this kinda fighting retreat, I kinda figured you guys would just use Yoake's Requiem to do a dive off and start off a high speed chase or something. Though this works too, it's a little bit sharper, but y'know, with 5 Resolve between you and no other encounters this chapter, I can't imagine it being too much trouble in the long run.
Shef and Yoake
Shef: 5, Hyper[4], Resolve
Yoake: 5
SMII-AEO 20: 3, Resolve
SMII-AEO 21: 1, Resolve
SMII-AEO 22: 1, Resolve
SMII-AEO 24: 4, Resolve
SMII-DEO 25: 4, Resolve
SMII-DEO 26: 5, Resolve
SMII-DEO 27: 1, Resolve
[Now Playing: | The Pretender (https://www.youtube.com/watch?v=SBjQ9tuuTJQ) | ] |
Right, so, this should be where shit hits the fan. Bullets are flying everywhere, wall's getting cleaved apart, Kimura's on the floor screaming. Should be, but for god knows what reason your foes aren't moving. They're suppressing, they're holding the line, but they're not attacking. Not yet at least.
Shef, you get to work suppressing the suppressers, another burst of gunfire scattering towards 20 and 24, they swing their barrels to face you and Yoake rushes through the gap. There's an exchange of fire. Five seconds of sound and fury. You're, not looking too hot, but you better see the other guys. 24's crippled, inky clouds roiling out from its wounds, it's, not standing up too well, you're not sure if it can even fire in this state. 20, got crucified, ventilated, stuck right up against the back wall, the lightning in its head extinguishing.
Yoake, you bring your butt up at 21, tries to dodge. Tries to. It's a backwards leap. It's backwards to give it a bit of space. It's a leap to try and leave your range, or at least weaken the blow. Guess what? It does neither. Not only do you land the strike, it time its thrusters so poorly they only fire after you send it flying, jamming its head up into the ceiling like some sort of gravity-defying ostrich.
It's at this point where what appears to be a shock drill, the width of a basket ball tears through the wall. It's not the cleanest shot, but with an unaware victim, it gets the job done, severing 22's leg off at the hip.
The tide's turning, but you're not done yet. The three construct floating outside, with their blades of twilight and armor numbered 25 to 27 twirl their weapons, sending beams of energy tearing towards Kimura, beams that, as experience has taught you, will soon be followed by explosions.
Oh and remaining close quarters Storm Minds er, open fire. Um, yeah uh, two of them can't actually stand and the remaining one is still trying to dislodge their head, but they're still trying to fire. Needless to say, of the two squads, this isn't the one you should be worried about.
Shef
Status: A bit more than very Hurt
World Line: 1 4 6 1 2 2 2 3 3 1
Alterations: 5
Resolve: 2
Yoake
Status: Somewhat Hurt
World Line: 2 6 5 6 6 6 1 6 6 5
Alterations: 1
Resolve: 3
Hanako
Status: Fine, in lock-down mode
Kimura
Status: Fine, though probably in need of a new pair of pants
SMII-AEO 20
Status: Destroyed
SMII-AEO 21
Status: Missing all of its plating, upper body is fractured and severely damaged, head is stuck in the ceiling, Power Supply Estimated at 20%
SMII-AEO 22
Status: Frontal-left plating is shattered and badly damaged, significant damage to lower body, missing a leg, Power Supply Estimated at 20%
SMII-AEO 24
Status: Frontal plating has been torn apart, scattered damage to the rest of its plating, catastrophic internal damage, unable to stand upright, Power Supply Estimated at 20%
SMII-DEO 25
Status: Fine, Power Supply Estimated at 20%
SMII-DEO 26
Status: Fine, Power Supply Estimated at 20%
SMII-DEO 27
Status: Fine, Power Supply Estimated at 20%
Assist [Hanako, -]
Call upon Hanako to assist in performing an action. Hanako is a mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Not the most reliable ally right now.
Phase Breaker [Hanako, 5]
Hanako briefly extends her phantasmal state to her bullet, timing it to only return to existence inside her target. A powerful but unreliable attack that requires a lot of concentration to use.
Shef and Yoake
Shef: 5, Hyper[4], Resolve
Yoake: 5
SMII-DEO 25: 6, Resolve
SMII-DEO 26: 5, Resolve
SMII-DEO 27: 6, Resolve
[Now Playing: | The Pretender (https://www.youtube.com/watch?v=SBjQ9tuuTJQ) | ] |
As the whole damn world explodes around you, y'all get the fuck outta dodge, half-falling, half-flying through down to the car. Key goes into the ignition, engine revvs. By the time the DEO model Storm Minds find you again the light in their heads is all but gone. Their movement ceases, and for a moment, they begin to fall.
But guess what? To the surprise of no one involved, they don't just die anticlimactically! Who would've guessed?
From each construct, something flies out. Small pellucid cylinders, empty. They flare back to life, accelerating in free-fall as they twirl their weapons, readying for strafing run.
"So, what's the plan now? Just drive?"
Shef
Status: A bit more than very Hurt
World Line: 1 4 1 2 2 2 3 1 3 3
Alterations: 4
Resolve: 2
Yoake
Status: Somewhat Hurt
World Line: 6 5 6 6 6 1 6 6 5 5
Alterations: 1
Resolve: 3
Hanako
Status: Fine, in lock-down mode
Kimura
Status: Fine, though probably in need of a new pair of pants
SMII-DEO 25
Status: Thermal damage to outer plating
SMII-DEO 26
Status: Fine
SMII-DEO 27
Status: Thermal damage to outer plating
Assist [Hanako, -]
Call upon Hanako to assist in performing an action. Hanako is a mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Not the most reliable ally right now.
Phase Breaker [Hanako, 5]
Hanako briefly extends her phantasmal state to her bullet, timing it to only return to existence inside her target. A powerful but unreliable attack that requires a lot of concentration to use.
The AEO units have sustained too much damage to pursue you, so I've removed them from the status list.
Yoake
Aight, aight, so here's how it goes down.
First, Minato slips away, armor fading to naught. Next Shef drops a portal, he's gone, gets the hell outta there. So now Mary's just by herself, confused as all hell, and that's when Yoake rushes in.
"Iris! Your pager was- MMMPH!"
It is then, at that precise moment the three servants entered, to see what as far as they could tell, was Iris passionately kissing a furiously blushing Mary. The smoke goes up, Yoake's hand is going for the target, but then, with a sudden rush of speech, Mary seems to wrench right out of her grasp. A split second later, someone crashes against Yoake's face.
It was a butt.
[Now Playing: | The Battle Is To The Strong (https://www.youtube.com/watch?v=2dmrr3DxUK4) | ] |
It, wasn't the best attack, really, it was amateurish, but in the smoke it was a surprise, and it was made with surprising speed. Yoake finds herself staggering backwards, the attack, didn't hurt much, it's a poor choice to try and strike the master with their own moves, but it was still unexpected.
"EHHH..?!"
By the sounds of, Mary wasn't expecting that either.
Minato
"W-what was that?"
"Minato, what the hell was that? It looked like Mary just tried to hit Yoake with a Keijo attack."
Goddamnit. Those constructs, the Storm Minds, they weren't just disposable soldiers, they were collecting combat data!
Everyone
"A-a-attention all... t-there's been a situation... the seal seems to be in Mary's panties, and it's, using her to attack somehow. It's currently fighting Yoake in the lounge outside the servant's quarters."
"It has failed to pose an actual threat so far, but it may be able to jump to something else. We'll need to establish a perimeter."
Yoake
Status: Very slightly hurt, somewhat off-balance, Iris Fukui cover is on the verge of breaking
World Line: 6 6 1 2 6 6 1 4 5 6
Alterations: 3
Resolve: 3
Mary's Panties
Status: Fully shielded
Okay, gonna try out the newest system tweaks. Firstly, and this is the big one, if you don't use a hyper you can discard one result of your choice. And secondly, and way more situationally, you can burn one resolve point to power a hyper instead of whatever result it needs, this won't increase its power or anything though, so this is more an edge case.
Faith, Noriko, and Yuki can decide where they start off, as they've had time to move, they can start off anywhere that isn't around the lounge room or in a restricted area. Shef and Minato both start off near the lounge room. When you enter the area, I'll roll your Worldline.
And yeah, Yoake took drastically reduced damage because it was a Keijo attack and an amateurish one at that.
Oh and a general reminder, you guy are gonna have to be careful, all the NPCs here are mundane, so they aren't nearly as tough as you guys, and are far less receptive to healing magic.
Minato: 5, Hyper[4]
Noriko: 2
Shef: 5
Yoake: 6
Yuki: 6
Mary's Panties: 4
[Now Playing: | The Battle Is To The Strong (https://www.youtube.com/watch?v=2dmrr3DxUK4) | ] |
Evi glances down at her pager.
"Hmm so Hayate was a fake name? Fleur, you need to tighten security... Fleur!" (Evi)
"Fleur!" (Vendellin)
"Hmm yeah... what?" (Fleur)
"We'll need to review our checks, Mister Gaia Knight here, got in with a false details." (Evi)
"Are you sure? He could just be a weirdo who signed up under his real name, sure looks like one. No offense." (Fleur)
"KYAAAAAAAAAH!"
With her legs pressing against Mary's, Yoake manages to straighten out their formation. The target, now more centered and being slowed pulled out place finds itself unable to speed up its spin as much as it used to, spin that it soon loses as Yoake is well, not really slammed, more kinda just smushed against Rho Aias. Yuki, really just drops shielding for everyone, the construct was able to utilize Keijo techniques, but it seems that when not doing that it can't actually do much damage, not that it was particularly deadly to begin with.
"A-also! Iris' pager got stolen, hey um, Yoake, what did you do to Iri- AAAAAAAH!"
The target gets to accelerate again, this time in a straight line, launching the formation like a spear in an attempt to slam or possibly embed Yoake in a wall, or at the very least, dislodge her.
Faith and Karen have entered the combat area!
Faith
Status: Fine
World Line: 4 3 4 2 5 5 4 3 5 3
Alterations: 3
Resolve: 3
Minato
Status: Fine, minor shielding, Rho Aias
World Line: 2 6 6 5 6 5 3 3 3 5
Alterations: 3
Resolve: 3
Noriko
Status: Fine
World Line: 4 5 6 6 5 6 5 3 3 2
Alterations: 2
Resolve: 3
Shef
Status: Fine
World Line: 6 4 5 2 5 4 4 2 2 5
Alterations: 3
Resolve: 3
Yoake
Status: Fine, off-balance, minor shielding
World Line: 1 2 6 6 1 4 5 6 3 1
Alterations: 4
Resolve: 3
Yuki
Status: Fine, minor shielding
World Line: 6 1 5 2 6 6 1 3 2 3
Alterations: 3
Resolve: 3
Karen
Status: Fine
Mary's Panties
Status: Shielding slightly depleted, coming loose
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
- Demon Slaying Technique: Coiling Grip [4]: Karen slices into an opponent with her whip and entangles them, forcing them to escape or be sliced by the spinning magatama within her whip. While trapped, Karen can pull them closer to her to inflict more damage. In the current situation, she can use the technique to simply entangle a target without driving spirit energy through her weapon making the technique deal no damage.
Okay so, here I'mma test out the new ally system. Basically allies will go use their own judgement and act to try and do whatever, but you can give them explicit orders. On any given turn, the Hypers or other techniques they are currently willing to use to assist people will be displayed under their summary, needless to say this will change between turns. Note that these techniques will be paid for by the ally in question, you don't have to spend anything unless otherwise stated.
Faith 4, Hyper[3]
Minato: 2
Noriko: 6, Hyper[6]
Shef: 6
Yoake: 6
Yuki: 6
Mary's Panties: 6
[Now Playing: | The Battle Is To The Strong (https://www.youtube.com/watch?v=2dmrr3DxUK4) | ] |
Yuki closes in, grabbing onto Mary and digging in her heels as Yoake does the same from the other side while Faith kinda just nopes off to the side. Shef's portal opens, dropping the three spectating servants below, and good thing he does, because with a rush of wind, Mary's panties tear. As does a good deal of the rest of her clothing. The thrust is gone, suddenly so, so suddenly in fact, that neither Yoake nor Yuki react to it on time, toppling over into a Mary sandwich as she babbles on about her first kiss and taking responsibility or something.
"What in tarnation..." (Arnold)
"I-it isn't what it looks like!"
"Are you to say then, that this is not merely yet another of Miss o-Shiri's antics?" (Vincent)
"Oh uh, then um, it's exactly what it looks like?"
"I see, Miss o-Shiri, could you please be as so kind as to get off Lady Appleton? You are causing, quite the scene, Lord knows if Fleur were here..." (Vincent)
Arnold sort of just, awkwardly holds out Mary's jacket, trying to avert his eyes while Vincent survey the scene with steely indifference.
Remember how all hell was suppose to break loose when the Sanctuary was unsealed? How your foes were expected to rush out, make a break for it as you hunted them down? That uh, doesn't happen. And Minato knows why.
Just before Shef's portal closed, there was a small spike in spirit energy readings. The construct had jumped. Likely to one of the three servants now down below.
Faith
Status: Fine, Shield of Courage
World Line: 4 2 5 5 4 3 5 3 1 6
Alterations: 3
Resolve: 3
Minato
Status: Fine, minor shielding, Rho Aias
World Line: 6 6 5 6 5 3 3 3 5 4
Alterations: 4
Resolve: 3
Noriko
Status: Fine, winds expended (will be ready again in 2 turns)
World Line: 4 5 5 6 5 3 3 2 1 6
Alterations: 1
Resolve: 3
Shef
Status: Fine
World Line: 4 5 2 5 4 4 2 2 5 4
Alterations: 4
Resolve: 3
Yoake
Status: Fine, prone, minor shielding
World Line: 1 2 6 1 4 5 6 3 1 4
Alterations: 3
Resolve: 3
Yuki
Status: Fine, prone, minor shielding
World Line: 1 5 2 6 6 1 3 2 3 6
Alterations: 4
Resolve: 3
Karen
Status: Fine
Mary's Panties
Status: Destroyed
Sealing Construct
Status: Shielding slightly depleted
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
- Demon Slaying Technique: Coiling Grip [4]: Karen slices into an opponent with her whip and entangles them, forcing them to escape or be sliced by the spinning magatama within her whip. While trapped, Karen can pull them closer to her to inflict more damage. In the current situation, she can use the technique to simply entangle a target without driving spirit energy through her weapon making the technique deal no damage.
Faith 4
Minato: 6
Noriko: 4
Shef: 4
Yoake: 1
Yuki: 1
Sealing Construct: 4
[Now Playing: | The Battle Is To The Strong (https://www.youtube.com/watch?v=2dmrr3DxUK4) | ] |
"W-wait! That's the exact opposite of taking responsibility! At least tell me where you left Iris!"
But alas, it was too late, Yoake was already leaping though the portal, soon followed by everyone else, everyone but Shef.
On the floor below, the three servants look around kinda confused, it is here that Minato gets a reading. The construct is, damaged, it seems that however it achieved its jump, not all of it made it, it's, leaking even more spirit energy now, and not exactly healthily. That being said, the functional part of it is still bound to something right now - the underwear of the butler, Vendelin Krall.
You know the drill.
One Floor Above
Shef drops down into the lounge to the sight of Arnold draping the jacket over a rather flustered looking Mary.
"I um, couldn't tell you what just happened, even if I wanted to."
"But hey, found the jacket! That's a plus right?" (Arnold)
"..." (Vincent)
"I'm chalkin' that up as a win." (Arnold)
Faith
Status: Fine, Shield of Courage
World Line: 2 5 5 4 3 5 3 1 6 3
Alterations: 4
Resolve: 3
Minato
Status: Fine, minor shielding, Rho Aias
World Line: 6 5 6 5 3 3 3 5 4 6
Alterations: 5
Resolve: 3
Noriko
Status: Fine, winds expended (will be usable after this turn)
World Line: 5 5 6 5 3 3 2 6 5 4
Alterations: 1
Resolve: 3
Shef
Status: Fine
World Line: 5 2 5 4 4 2 2 5 4 4
Alterations: 5
Resolve: 3
Yoake
Status: Fine, minor shielding
World Line: 2 6 1 4 5 6 3 1 4 1
Alterations: 3
Resolve: 3
Yuki
Status: Fine, minor shielding
World Line: 5 2 6 6 1 3 2 3 6 1
Alterations: 5
Resolve: 3
Karen
Status: Fine
Sealing Construct
Status: Shielding somewhat depleted, part of it has been torn off impairing its functions, currently bound to Vendelin's underwear.
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
- Demon Slaying Technique: Coiling Grip [4]: Karen slices into an opponent with her whip and entangles them, forcing them to escape or be sliced by the spinning magatama within her whip. While trapped, Karen can pull them closer to her to inflict more damage. In the current situation, she can use the technique to simply entangle a target without driving spirit energy through her weapon making the technique deal no damage.
Faith: 2
Minato: 6, Hyper[3]
Noriko: 5
Shef: 5
Yoake: 4, Hyper[6]
Yuki: 5
Sealing Construct: 6
[Now Playing: | The Battle Is To The Strong (https://www.youtube.com/watch?v=2dmrr3DxUK4) | ] |
"What?" (Vendelin)
That, was about the only thing the unfortunate butler got out before Yoake rear ends him with her rear end. A shadowy aura flares around him as she impacts, the construct raising its shielding to counter the blow. He remains fully clothed, for now at least. But in between the botched jump and all that shielding, the target's probably gonna be quite drained.
Meanwhile...
"Huh... I didn't know you were a chuunibyou..."
"Yeah, wow you really didn't look the type." (Arnold)
Faith
Status: Fine, Shield of Courage
World Line: 5 5 4 3 5 3 1 6 3 1
Alterations: 5
Resolve: 3
Minato
Status: Fine, minor shielding, Rho Aias
World Line: 5 6 5 3 3 3 5 4 6 2
Alterations: 5
Resolve: 3
Noriko
Status: Fine, winds expended (will be usable after this turn)
World Line: 5 6 5 3 3 2 6 5 4 6
Alterations: 2
Resolve: 3
Shef
Status: Fine
World Line: 2 5 4 4 2 2 5 4 4 3
Alterations: 5
Resolve: 3
Yoake
Status: Fine, Briefly stunned, minor shielding
World Line: 2 6 1 4 5 3 1 1 2 6
Alterations: 2
Resolve: 3
Yuki
Status: Fine, minor shielding
World Line: 2 6 6 1 3 2 3 6 1 1
Alterations: 5
Resolve: 3
Karen
Status: Fine
Sealing Construct
Status: Shielding depleted, part of it has been torn off impairing its functions, currently bound to Vendelin's underwear.
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
- Demon Slaying Technique: Coiling Grip [4]: Karen slices into an opponent with her whip and entangles them, forcing them to escape or be sliced by the spinning magatama within her whip. While trapped, Karen can pull them closer to her to inflict more damage. In the current situation, she can use the technique to simply entangle a target without driving spirit energy through her weapon making the technique deal no damage.
As Minato's weapon summoning was implicitly conditional, dependent on the clothes actually being launched away, it was not triggered and thus the Hyper was not used, hence why it is crossed out in the Rolls section.
This encounter should be done by like, next turn.
Faith: 5, Hyper[3]
Minato: 2
Noriko: 5
Shef: 5
Yoake: 2
Yuki: 5
Sealing Construct: 4
[Now Playing: | The Battle Is To The Strong (https://www.youtube.com/watch?v=2dmrr3DxUK4) | ] |
Faith's blast explodes harmlessly against Vendelin, sort of just splashing outwards against his chest, that seemed to do the trick as while the the construct focused its defenses forwards Yuki sneaked up that ass like an alligator, tearing the man's pants and underwear free as their shield shatters. After that, it was a simple matter for Noriko to put a spear through it. Shards scatter out from the remains, flying over to each of you.
Okay so, from now on, Excel Hypers will cost one Hyper Slot instead of two Stat points.
So, here's the level ups by character:
Faith gets +6 Stat Points, Powder you absolute fucking madman
Minato and Yoake get +4 Stat Points, and +1 Hyper Slot
Shef and Yuki get +2 Stat Points, and +2 Hyper Slots
Noriko gets +3 Hyper Slots
And in the distance, you hear the rumble of something great and terrible, a great mechanical beast stirring to life.
"The Sanctuary is unsealed, they're going to make a break for it."
There's a roar, a scraping of metal, and then just this cacophony of raw noise.
"Satoshi's reporting something emerging from the Sanctuary it looks like an armored train."
"Warning! Energy spike detected! Heaven's Draft is activating. I repeat, Heaven's Draft is-"
Ever been caught in a flashbang? That, doesn't even hold a candle to this. This, this is the wrath of God given form. The light. The sound. It's like being caught at Ground Zero, of fucking Hiroshima. It's like being caught next to a supernova.
The light, the heat, that's what comes first. It's, well, blinding doesn't even come close to describing it. It's like, light. Light itself. Like getting flashed by a seraphim, and I don't mean low-key flashed, I mean like, his dick's in your face and you can't avert your eyes because his dick is physically IN your eye and you can't wrench it free. It's bright, that's what I'm getting at, real bright.
The blast is what comes next, the shockwave. It's doesn't really sound like an explosion, more the screech of metal, like a great sword falling out of the heavens themselves and plunging into the very earth, which coincidentally is exactly what an outside observer would see, y'know, before getting super flashbanged and just, generally having their day ruined. The sound, the reverberation, you can feel it pushing itself through your body, forcing itself through your very form as if trying to drown our your very identity, tear our your sense of self, which, you suspect is precisely what the others in the mansion are experiencing this very moment.
It's disorientating, it's overwhelming, but it fades, and it fades fast. Two seconds later and you're right back to your senses, back to normal. The rest of the world, not so much. Clear skies now clouded and dyed blood red, spring breeze turned to winter gales. The civilians turn to face you now clad in the shining armor of the Knights Templar, in perfect unison with voices not their own, they cry "DEUS VULT!"
Okay so, here's the situation now:
Vendelin has sprouted an oversized hovering greatsword and an ornate boombox that is currently firing an explosive shockwave of gregorian chants towards Faith's face. Evi is leaping past Yuki on her armor's inbuilt roller skates and trying to spray her Hong Kong Blood Opera style with a pair of silver spray cans loaded with godsknowswhat. And Fleur is currently surfing her shield along the walls leaving a trail of holy fire in her wake while trying to bring her sword down on Yoake's head is a fairly vicious mordhau .
Shef, yeah, you're probably not going to be feeling too happy seeing as the weapon detonated about five seconds after you finally convinced Mary and Arnold to leave, and now their altered forms are both on you with as much wrathful fervor as Chris Hansen at an anime convention. Mary for one has decided to try and skewer you with a jousting lance on her new armored motorcycle while Arnold tries to sweep his electric guitar's laser across your legs.
"They're escaping. Don't think we're fast enough to catch them on foot, but there's some cars and bikes in the garage, I'm en route there and I don't think they'll be too hard to hotwire. If anyone's got any preferences, speak up now."
Faith
Status: Fine, Shield of Courage x2
World Line: 5 4 5 3 1 6 3 1 1 3
Alterations: 5
Resolve: 3
Minato
Status: Fine, minor shielding, Rho Aias
World Line: 5 6 5 3 3 3 5 4 6 2
Alterations: 4
Resolve: 3
Noriko
Status: Fine
World Line: 6 5 3 3 6 5 4 6 5 1
Alterations: 3
Resolve: 3
Shef
Status: Fine
World Line: 2 5 4 4 2 2 4 4 3 6
Alterations: 4
Resolve: 3
Yoake
Status: Fine, minor shielding
World Line: 6 1 4 5 3 1 1 2 6 2
Alterations: 2
Resolve: 3
Yuki
Status: Fine, minor shielding
World Line: 6 6 1 3 2 3 6 1 1 5
Alterations: 5
Resolve: 3
Karen
Status: Fine
Satoshi
Status: Fine
Sealing Construct
Status: Destroyed
Arnold (Altered)
Status: Fine
Evi (Altered)
Status: Fine
Fleur (Altered)
Status: Fine
Mary (Altered)
Status: Fine
Vendelin (Altered)
Status: Fine
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
- Demon Slaying Technique: Wing Clipper [3]: Karen strikes at an enemy's limbs, weakening their next attack.
- Demon Slaying Technique: Coiling Grip [4]: Karen slices into an opponent with her whip and entangles them, forcing them to escape or be sliced by the spinning magatama within her whip. While trapped, Karen can pull them closer to her to inflict more damage. In the current situation, she can use the technique to simply entangle a target without driving spirit energy through her weapon making the technique deal no damage.
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Forward March [4]: Select a target or destination. So long as Satoshi does not abandon it, this will bring her closer. It's like a sort of dash, but it cannot guarantee the timeframe and its use depends on its user never giving up. Only one instance of this may be active at any given time.
Faith: 5, Hyper[3]
Minato: 3, Hyper[4]
Noriko: 6, Hyper[4], Hyper[R]
Shef: 5, Hyper[3]
Yoake: 6, Hyper[5]
Yuki: 6
Arnold: 3
Evi: 4, Hyper[5]
Fleur: 6
Mary: 5
Vendelin: 2
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
With a howl of wind, Noriko vanishes.
...As does Minato.
...And the windows.
...And everyone's skirts.
Hurtling out the window, you see it, the target. A steel behemoth tearing through the earth, its profile wide and low, thrusters dotting its thickly armored shell, burning bright with otherworldly light beneath a blood red sky. As you approach, sun, or rather the sword that replaced the sun behind your back, the first carriage, the first of ten, opens.
An elaborate series of mechanisms twists and folds open its ivory plating, pieces sliding together opening rifts in the armor, holes in the plating for grim payloads to rise from their depths. Four angular cannons emerge, they're vaguely sword-shaped in construction with angular fronts and bulbous rears laden heavy with thrusters. The free-floating weapons shift to the side, burning barrels lazily tracking towards you as missiles begin erupting outwards.
You've, got time, not a lot, but time nonetheless. The cannons have yet to lock on, and the swarm has yet to reach you.
Back in the mansion, things aren't looking good. Socially that is. Not only is everyone now missing their skirts courtesy of Noriko, but Yuki in grabbing Karen had unwittingly used the girl as a human shield, blocking Evi's spray with the heiress' body. The clear liquid, whatever it may be, proving to be awfully explosive detonating in a flash of light that sends the two launching after Faith. Faith continues running the fuck away, now sporting three shields and being pursued by Evi and Vendelin, who are quickly gaining on her.
Yoake meanwhile, well, it's a mixed bag. She grabbed the fuck outta that sword but Fleur immediately let go of it to avoid her counter and surf around her, though failing to actually do so, causing her to just slam into Yoake, the pair now tumbling across the floor.
Shef, just nopes the fuck outta his situation. Honestly, it's hard for him to tell what happened seeing as he portal'd out before he could see the aftermath, though there is some kind of strange rumbling coming from above. It's growing louder but it doesn't seem to be coming towards him at least.
Faith
Status: Fine (physically, her dignity could use some heals right about now), Shield of Courage x3, skirt has been torn off
World Line: 4 5 3 1 6 3 1 1 1 5
Alterations: 5
Resolve: 3
Minato
Status: Fine, minor shielding, dual wielding copies of Rho Aias, 1 stockpiled unit, Sudarshana active for two more turns
World Line: 5 6 5 3 3 5 6 2 1 2
Alterations: 3
Resolve: 3
Noriko
Status: Fine, Sauparna active for two more turns
World Line: 5 3 3 6 5 6 5 1 2 2
Alterations: 4
Resolve: 1
Shef
Status: Fine
World Line: 2 4 4 2 2 4 4 6 3 4
Alterations: 3
Resolve: 3
Yoake
Status: Slightly hurt, tumbling
World Line: 1 4 3 1 1 2 6 2 1 3
Alterations: 3
Resolve: 3
Yuki
Status: Slightly hurt, minor shielding, being launched, skirt has been torn off
World Line: 6 1 3 2 3 6 1 1 5 5
Alterations: 5
Resolve: 3
Karen
Status: Hurt, winded, being launched, probably not very happy, skirt has been torn off
Satoshi
Status: Fine
Arnold (Altered)
Status: Fine
Evi (Altered)
Status: Fine
Fleur(Altered)
Status: Fine, tumbling, disarmed
Mary (Altered)
Status: Fine
Vendelin (Altered)
Status: Fine
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Forward March [4]: Select a target or destination. So long as Satoshi does not abandon it, this will bring her closer. It's like a sort of dash, but it cannot guarantee the timeframe and its use depends on its user never giving up. Only one instance of this may be active at any given time.
The altered mansion residents got fairly screwed over by the fact that they didn't actually have much knowledge of people's abilities, so things like Shef just portaling out caught them off guard.
Yoake's car should be arriving just outside where she is, so she could jump into it sometime around next turn, after y'know breaking out of the tumble of course.
Faith: 6, Hyper[4]
Minato: 5
Noriko: 5, Hyper[3]
Shef: 2
Yoake: 4
Yuki: 6, Hyper[5]
Arnold: 2, Hyper[5]
Evi: 4
Fleur: 5
Mary: 2
Vendelin: 2
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
Minato and Noriko
Remember how I said there was time before deluge of missiles reached you? That kinda assumed that you weren't gonna be flung straight into their damn source. So, here's what happens.
Minato, your systems register a power spike as Noriko works her magic and your false regalia begin to twist. They, don't quite expand, their physical shells are fixed, but the concepts they represent, their identity, they're expanding, expanding more than their physical forms can hold. They're leaking outwards, raw concepts bleeding into existence. The pair of Rho Aias shields in particularly seemingly blooming outwards into hazy seven-petaled flowers, less shield and more forcefield at this point. And as you rush down towards your target, you part the deluge like fucking Moses. The missiles don't even detonate against your shields, no, they swerve out of the way and start tokyo drifting through the air, desperately trying to turn in time to catch Noriko.
Noriko, you're too damn fast, too damn evasive, the missiles getting close, but never reaching you. Still their manevuerability and degree of tracking is troublesome, the fact that you even have to worry about them with your current formation is proof of that, and when your speed boost wears off they're gonna to be one hell of a problem.
So Minato's shields go off. Real nice explosion. But there's a problem - you're in the damn lion's den now and the they're hungry. And also they've got lasers. And they're y'know, not actually lions, they're floating laser cannons. Armored laser cannons that about to catch you in the crossfire if you don't get outta there quick enough. Also there's the slight issue that the carriage isn't actually hollow. Blasting the upper armor has created a crater, not a hole, and revealing the side something set deep in the depths of the carriage. Neither of you are experts on the topic, but it looks like a heavily armored cannon, just waiting to be deployed. Around you, magic circles continue tracing into the air, firing the deluge of missiles past you.
The missiles, they're headed towards the mansion. Heading towards your allies.
Shef
You run over to the garage, it's spacious and all that but, it's also noticeably lacking any sports cars. Half of them honestly seem pretty mediocre, and the rest seem to focus on safety and security more than anything else. Not the best for high speed chases. Satoshi glances up from her work on a bike and wordlessly tosses you a metal cylinder. Inside is a single bullet.
As for the tracks, the train just flattens and tear through the earth so it doesn't so much have a track so much as it just leaves this trail of fucked up earth behind it.
Yoake
You spin out of your tangle, you foe not really trying to remain grappling with you anyway. She sprints towards her shield, you run towards your car, confiscated sword still between your breasts. You easily reach the car before she's even halfway to her shield. Unfortunately it is at this exact moment that Mary flies out of a window above on a motorcycle, seemingly shifting directions mid-air as to dive towards your vehicle, holy spear aiming for its engine block. There's also some weird rumbling coming from upstairs. Doesn't sound too healthy.
Oh also there's this huge swarm of missiles heading straight towards you, and probably the rest of the people in the mansion.
Faith and Yuki
Okay so, on one hand, Faith really wasn't bringing her A game today. On the other hand... her more anaemic Freedom Beam is still an enormous fucking blast of energy. And Vendelin, does not dodge in time. It's honestly hard to say what happens, the beam kinda obscures everything, but one moment he's chasing after Faith, the next, he's back to normal and knocked the fuck out on the floor. Neat. Oh also, Faith's missing most of her uniform as well. That's a thing too. Overloading another beam may be risky, to say the least.
Yuki meanwhile vanishes and reappears behind Evi, but as she's swinging, the maid suddenly jumps forwards, sparks flying as her inlines clash against the teeth of Yuki's chainsaw, spinning around mid-air, she sprays, the holy water igniting and detonating in a blast that launches her assailant back but not much else. Before she can properly counter however, Karen's whip finds its mark striking her in the leg. She lands in a stumble, leaning more on her other leg as she steadies herself. She doesn't continue trying to attack and instead just stands there, waiting for something. An attack most likely.
Satoshi calls in through your headsets "Everyone in the mansion able to drive?"
Faith
Status: Fine (physically, her dignity could use some heals right about now), Shield of Courage x3, skirt has been torn off, rest of her uniform is fairly damaged
World Line: 5 3 1 3 1 1 1 5 4 3
Alterations: 4
Resolve: 3
Minato
Status: Fine, minor shielding, 2 stockpiled units, Sudarshana active for one more turn
World Line: 6 5 3 3 5 6 2 1 2 2
Alterations: 3
Resolve: 3
Noriko
Status: Fine, Sauparna active for one more turn
World Line: 3 6 5 6 5 1 2 2 2 5
Alterations: 5
Resolve: 1
Shef
Status: Fine
World Line: 4 4 2 2 4 4 6 3 4 5
Alterations: 3
Resolve: 3
Yoake
Status: Slightly hurt
World Line: 3 5 4 6 1 5 5 5 3 3
Alterations: 2
Resolve: 2
Yuki
Status: Fine, minor shielding, of-balance, skirt has been torn off
World Line: 1 3 2 3 6 1 1 5 6 2
Alterations: 5
Resolve: 3
Karen
Status: Hurt, winded, probably not very happy, skirt has been torn off
Satoshi
Status: Fine
Arnold (Altered)
Status: Fine
Evi (Altered)
Status: Slightly hurt, unsteady
Fleur (Altered)
Status: Fine, disarmed, missing her shield
Mary (Altered)
Status: Fine
Vendelin (Altered)
Status: Knocked the fuck out
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Forward March [4]: Select a target or destination. So long as Satoshi does not abandon it, this will bring her closer. It's like a sort of dash, but it cannot guarantee the timeframe and its use depends on its user never giving up. Only one instance of this may be active at any given time.
Evi's attack did deal damage, but it doesn't hit very hard, so Yuki's regen canceled it out by the time the turn ended.
Spümpkin, don't forget that Yoake brought a 3-charge arcane nitrous injector that she can plant on any vehicle including her own.
Faith: 5, Hyper[3]
Minato: 5, Hyper[5]
Noriko: 6, Hyper[R], Hyper[3]
Shef: 2
Yoake: 3, Hyper[4]
Yuki: 1
Arnold: 1, Hyper[5]
Evi: 4, Hyper[5]
Fleur: 5
Mary: 6, Hyper[4]
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
Noriko
For a moment there was silence. Absolute silence, still to the point of maddening, the very air seeming to freeze in place. And then came that noise, that great and terrible noise for which no word could describe. It was the wrath of the gods, the judgement of the divine, the sheer unadulterated salt that was Noriko's existence given form, given voice. The air haemorrhages spears, countless spears, enormous in size and vicious in their fury, immaterial weapons tearing through into reality, the great wounds they gouge becoming their forms, the still air becoming the divine winds that thrust them into their marks. The noise was immense, a terrible cacophony somewhere between a screech and a bang as they slammed into the train in an image more freudian and phallic than most gangbangs. The entire train shudders and groans, caught in the bastard lovechild of an iron maiden and vice, its blistering haste turned into an agonizing crawl, thrusters desperately trying to push it forwards against the otherworldly maw in which they found themselves ensnared.
Sparks fly, metal scrapes. The armor, it's too damn thick. Your spears can't break through and adding more doesn't help that. No, the best they could do is jam, scrape, ensnare. And maybe, maybe that will be enough. Faith's got her beams, Minato his explosives. If you could just inflict some damage, rattle its defenses.
There's a few more metallic groans. Thruster housings. Not as armored as the rest of the train. Not enough you can take them out with the impact along, but with the sheer number of spears being forced against them are crushing them, buckling their plating, jamming them shut.
You don't have the time to finish the job. The spears, now even now you can feel them beginning to fade. These attacks, they're powerful, flashy, but they're also draining, not the sorta deal you can afford to spam, and well, you aren't looking too hot yourself. Turns out those cannons fire laser flak. Caught one by graze and that, just let the next one slam right into you. Last thing those cannons did. You made sure of it. Four mounds of spears jammed down into the earth above where they once floated. They were evasive, not evasive enough though.
Missiles, those are all gone for now at least. Jammed right into the ground. Turns out they don't blow up when struck. Nice to know.
Goddamn, this better not become a regular thing.
Minato
Noriko's plan it seemed, was to slam you like a goddamn rag-doll right down into the train again. Interesting plan there. Y'know what's also interesting? The readings you're getting, pressed against bottom of the crater, jammed between a whole load of spears. You can't figure out too much, this train is evidently way better constructed than that sealing unit, but it seems like it was made in a rush too, you're able to pick up some spirit energy emissions some the surface damage. And well, the emissions are stronger at the front.
Normally you'd be expecting it a bit more uniform, or some kind of interference pattern, internal power cores and like distributing power out to core components and expanding outwards. Maybe some forward bias, some sort of hybrid system meant to leverage a frontal main core with power supply units on each carriage, y'know, because you're probably not gonna be able to power this all with a single core? Nope, not here. It's something else, as if ALL the energy is coming from something at the very front of the train, spirit energy flowing backwards from it, getting progressively used up as it travels, the leaks along its damage surface yielding weaker and weaker signals.
That, would require one hell of an energy source though, like way more shards than they'd be willing to bet on this train rather than just absorbing, like say... a lost templar superweapon with enough output to induce awakening-like states over the population of an entire city.
You've got a target now. You've got explosives. Now, you just need Noriko to let you fucking move again.
Shef
Yeah Yoake might have a little trouble getting here, you go grab a bike. Those missiles are pretty interesting, you're fairly sure they're magical but they have quite the striking resemblance to an actual piece of hardware, one you have some familiarity with - the British "rapier" surface-to-air missile. Accurate, simple to use, that was the idea. Record begs to differ. Fair amount of credited kills, not so many confirmed kills. And of course, in the older models, no proximity fuse. They needed to hit their target, and judging by what's happening with Yoake, the case seems to be the same here.
Hmm, they stopped. Same time as the laser cannons went down. That can't be a coincidence could it? Were they being used as guidance radars for the missiles?
"Where are the others?"
"Karen is currently engaged in combat in the kitchen. Faith and Yuki are currently running upstairs retrieving their clothes."
Satoshi meanwhile leaps into a sedan and it seems to, shift, flattening out and adopting a sleeker appearance resembling that of some sort of sports car, clad in gleaming angular armor, especially at the front. It ignites without her even needing to put in the keys.
With practiced grace she quickly pierces some sort of collapsible spike into the car, just below the instrument panel and clips a small plate and button to the steering wheel - an arcane nitro injector. And then, she floors it. The acceleration was in three bursts, so close they were almost simultaneous. The first from the engine, the second from the nitro, and the third when some ineffable glow came from her hands. Igniting with azure flames the car explodes forwards, tearing straight through into the kitchen
Yoake
There's no time Mary's bearing down fast, missiles aren't closing in much slower either. With a quick slash you bring your assets slicing in a blindingly fast arc tearing into the motorcycle, tearing a deep gouge through it. Doesn't stop Mary from returning the favor though, impaling your car's engine. Looks like you'll need another ride. Hold that thought, missiles incoming. The missiles, okay wow, they do not mess around, you quickly find that dodging doesn't work at all that that you basically end up having to try and outrun the damn things, weaving every now and then to leverage your maneuverability versus their speed to maintain the gap. At least, until the train got snatched up by Noriko's spears. The pursuing missiles suddenly shutting down and crash landing across the lawn.
Mary wrenches her weapon free and sprints towards you, about to go for a lunging slash. Well, she was about to but then Satoshi just fucking runs her down leaving an unconscious and unarmored Mary in her wake. How convenient.
Faith and Yuki
Okay so Karen just runs straight at Evi before suddenly sliding the canister down on the floor. Smoke emanates from it, the plume quickly enshrouding her foe before a whip strike lashes out, scything through the cloud and splitting it apart. Bladed whips are ineffective against plate. Karen managed to do a bit of damage previously by focusing the energy on the very tip of her weapon. A wide sweep, that's a lot less effective. You know what is effective though? A wide sweep with a binding talisman stuck right on the whip. Smoke clears, Evi's anchored to the floor, ceiling, and bench by chains of paper talismans, Karen turns towards you two and looks like she's about to say something when a missile strikes her right in the side and blasts her straight through a wall. Judging by the scraps of fabric left in the wake, she really isn't going to be happy.
Thankfully no missiles lock onto you two so you guys quickly start running back up into your quarters. As you're running up the stairs, you hear something crash down into the kitchen behind you. As you pass the lounge you notice an awfully large hole in the floor, almost as if say some gold-and-alabaster Catholic rip-off of the Doof Wagon (https://vignette.wikia.nocookie.net/roadwarrior/images/1/1b/Fury_Road_Doof_Wagon_002.jpg/revision/latest?cb=20150520125551) carrying a laser guitar wielding knight caved in the floor with its sheer weight all while blaring out gregorian chants, y'know, the the one just under the hole now engaged in combat with Karen? Rounding into your rooms, you've just grabbed your clothes (though haven't quite yet put them on) when there's another crash from down below.
Satoshi's voice comes out from your headsets again.
"Hurry down the hole! I'm getting Karen right now, I'll swing back around and pick you up."
Faith
Status: Fine (physically, her dignity could use some heals right about now), Shield of Courage x4, minor shielding, skirt has been torn off, rest of her uniform is fairly damaged
World Line: 1 3 1 1 1 5 4 3 5 5
Alterations: 5
Resolve: 3
Minato
Status: Fine, minor shielding, 7 stockpiled units
World Line: 6 3 3 6 2 1 2 2 2 6
Alterations: 2
Resolve: 2
Noriko
Status: Quite Hurt, Narayanastra spears are fading now
World Line: 5 6 5 1 2 2 2 5 2 4
Alterations: 5
Resolve: 0
Shef
Status: Fine
World Line: 4 4 2 4 4 6 3 4 5 4
Alterations: 2
Resolve: 3
Yoake
Status: Slightly hurt
World Line: 5 6 1 5 5 5 3 3 1 6
Alterations: 2
Resolve: 2
Yuki
Status: Fine, some shielding, skirt has been torn off
World Line: 3 2 3 6 1 1 5 6 2 6
Alterations: 5
Resolve: 3
Karen
Status: Hurt, winded, off-balance, probably her powers scaled off of anger rather than arrogance, uniform is in tatters
Satoshi
Status: Fine
Arnold (Altered)
Status: Fine
Evi (Altered)
Status: Slightly hurt, bound up by talisman chains
Fleur (Altered)
Status: Fine, disarmed
Mary (Altered)
Status: Knocked the fuck out
Karen
A precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
Satoshi
A highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
Don't forget you guys have provisions you brought with you! #the_safehouse has a link to your initial inventories pinned!
NPCs are able to use their own Hypers even without you ordering them to, just y'know they normally use it for their own tactics and not to assist you. Can in point here, Satoshi used the stockpiled effect of a [4] in conjunction with a [5] and her arcane nitro.
Faith: 5, Hyper[3]
Minato: 6, Hyper[6]
Noriko: 5, Hyper[4]
Shef: 4
Yoake: 5
Yuki: 3
Arnold: 6
Evi: 6
Fleur: 6, Hyper[5]
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
Minato and Noriko
Aight, so Noriko makes Minato her bitch spear again and just launches the man forwards, less a throw and more just a sustained boost, fading spears raising to give him a path. He's halfway across the second carriage when the spears fade to naught, when the once-still behemoth crashes forth just absolutely hurling itself forwards. For a moment, he slips, he fumbles, armored boots failing to grip. Divine winds catch him, and his blades, really just tendrils of raw concepts at this point, lance forwards and strike metal and where they connect, reality seems to shudder. There are no sparks, no scraping screech, just visual aberrations and a sound, a sound that was out of this world, for it truly was out of this world. The blades pierce inwards, not deeply enough, not nearly deeply enough, but what they cannot pierce they overlap, they embed, forms lengthening becoming something different, something else entirely.
The connection reverses.
Minato is no longer dragging his copies around. They are dragging him.
They pierce the train, again and again and again, each strike further forwards, each strike pulling Minato onwards, towards his target, towards his objective. He breaks into a sprint, and his false regalia thunders forth with him, another four pairs of appendages clawing their way forwards with alarming speed.
He's just crossed the fifth carriage now. His forgeries are fading now, reverting, back into blades. In front of him, around him, behind him, defenses erupt all over the train. Six floating laser cannons. two pointed at Noriko, two pointed at each approaching vehicle. Four Storm Minds rise before him. Newer models. Or maybe just desperate variants. Heavy plating, same kind as the train. Bulky. Militaristic. Gatlings, helical blades mounted to the front, half-bayonet, half-blender. And umbilical chords, thick, coming out their spine and hooking them up to the carriages. No numbers this time. Guess we'll be calling them A, B, C, and D. Sounds about right. B immediately dashes towards Minato, aiming to impale and shoot him with its weapon. A and C dash off to the side, floating in the air as their weapons become black vortexes, crossing beams of gunfire strafing out a lead carpet for B's advance. D dashes backwards, keeping its distance and keeping its weapon trained on its approaching target though holding its fire for now.
Noriko, you, are on carriage... actually yeah, which carriage are you on? #3's as far as you could've gone, and #1's detached, its exterior currently folding out to reveal that massive cannon. All of them are spewing out missiles, though, a fair few locking onto you, but the majority going for the two approaching vehicles. The ones that have are having to loop around, coming at you horizontally from both sides.
Shef and Yoake
Hey remember how Yoake's fucking insane? Yeah well that's still a thing. Fucking all three nitros sunk right into the bike. Yoake's Requiem blooms outwards as the two of you hurtle forwards, soon enough dragging the train in as well. It, it speeds up. It just starts skimming on the water's surface, the damn thing didn't even have wheels, it was just plowing through the earth on thrusters alone it seems, and removing all that earth from the equation has just sped it up. Not that it's much of a net gain though - Noriko's fucked up a fair number of its thrusters.
Two laser cannons start taking aim at you two as a curtain of those hyper-persistent missiles begin closing in. You're currently in-line with the sixth carriage.
Faith and Yuki
Well, Yoake's Requiem goes off, so things get a bit easier. Easier as in "there's no floor beneath your feet anymore, so you don't even need to walk to the hole". You land in Satoshi's car, or what used to be a car, it's apparently shifted into being more of an open-topped boatcar at this point.
"Hold on tight!"
You barely have time to react, let alone reply. The car flares again with flames and lances forwards, narrowly dodging a guitar beam.
The two of you, plus Karen, are currently in a turbocharged boatcar driven by Satoshi. It is currently in-line with the second carriage. Missiles are streaking down towards you, two laser cannons are taking aim, and in the distance behind you, Arnold is swinging his laser guitar wildly, beams scattering through the air while besides him, Fleur surfs an ever-growing wave of holy fire atop her shield.
Faith
Status: Fine, Shield of Courage x5, some shielding
World Line: 1 3 1 1 1 5 4 5 6 4
Alterations: 4
Resolve: 3
Minato
Status: Hurt, 8 stockpiled units, Sudarshana active for two more turns
World Line: 3 3 2 1 2 2 2 6 1 3
Alterations: 2
Resolve: 2
Noriko
Status: Quite Hurt
World Line: 6 5 1 2 2 2 5 2 4 1
Alterations: 5
Resolve: 0
Shef
Status: Fine
World Line: 4 2 4 4 6 3 4 5 4 1
Alterations: 2+
Resolve: 3
Yoake
Status: Slightly hurt, Requiem active for two more turns
World Line: 6 1 5 5 5 3 3 1 6 3
Alterations: 3+
Resolve: 2
Yuki
Status: Fine, decent shielding
World Line: 2 3 6 1 1 5 6 2 6 5
Alterations: 5
Resolve: 3
Karen
Status: Probably wishing her powers scaled off of anger rather than arrogance, uniform is in tatters
Satoshi
Status: Fine
Arnold (Altered)
Status: Fine
Evi (Altered)
Status: Slightly hurt, bound up by talisman chains which are beginning to break
Fleur (Altered)
Status: Fine, disarmed
SMII-SPECIAL A
Status: Fine, Power Supply Estimated at 100%
SMII-SPECIAL B
Status: Fine, Power Supply Estimated at 100%
SMII-SPECIAL C
Status: Fine, Power Supply Estimated at 100%
SMII-SPECIAL D
Status: Fine, Power Supply Estimated at 100%
Floating Laser Cannon A
Status: Fine
Floating Laser Cannon B
Status: Fine
Floating Laser Cannon C
Status: Fine
Floating Laser Cannon D
Status: Fine
Floating Laser Cannon E
Status: Fine
Floating Laser Cannon F
Status: Fine
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
- Demon Slaying Technique: Wind Slash [4]: Karen slashes the air with her Magatama, creating a powerful shockwave that cuts opponents from afar.
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
The +s next to Alterations are just a new marking I've added. If they're there, they mean you will get another Alteration if you do not use one this turn. It just keeps track of things better so we don't have to look at last turn's posts to figure that out.
Don't forget you guys have provisions you brought with you! #the_safehouse has a link to your initial inventories pinned!
Using Dai Henshin on a 6 doesn't always inflict more damage than usual, but it did so in this case in exchange for Minato instinctively pushing his powers past what he can do normally.
Murdoc, don't forget that Noriko can maneuver Minato around thanks to Sudarshana. Also that you y'know, have healing potions on you.
As a note, Carriage #10 is the front of the train and contains the engine and all that stuff.
Faith: 5, Hyper[4]
Minato: 6, Hyper[R]
Noriko: 6
Shef: 4, Hyper[3], Resolve
Yoake: 6, Hyper[R], Hyper[R]
Yuki: 2
Arnold: 4
Evi: 6
Fleur: 4
SMII-SPECIAL A: 5, Resolve
SMII-SPECIAL B: 6, Resolve
SMII-SPECIAL C: 5, Resolve
SMII-SPECIAL D: 4, Resolve
Laser Cannon A: 2
Laser Cannon B: 4
Laser Cannon C: 3
Laser Cannon D: 3
Laser Cannon E: 2
Laser Cannon F: 1
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
In Minato's hand it appears, a spear, a simple spear of wood and bronze, quite literally blazing with otherworldly rage. Luin Celtchair is not used like a spear. It is not used like a weapon. It wields itself, the user's just the power supply. The targets, it'll handle them, provided Minato survives. He grips it tightly. He'll survive. He's sure of it. Luin launches forwards, Minato with it. A sidestep. Quick. Last moment, just enough to evade steer him out the path of the blades, the gunfire he'll have to handle himself. Regalia spin, bullets ricocheting off their forms. Many are stopped. Many get through. No matter. The weapons cross. Storm Mind B raises its gatling. Intent is to raise Minato's arm up. Avoid the blow. Jam its weapon, its spinning assemblage of blades, and its barrel right into his face, and pull the trigger. Action fails. Assumptions were wrong. A normal spear's source of force is its wielder. It pivots with their limbs. It may be pivoted. Luin is not a normal spear. Its force comes from itself. Sorcery trapped in a casket. Murderous intent with a form. When the Storm Mind pushes, it pushes back, and it wins. Thrusters flare. Storm Mind B dashing to the side. Reaction was predictable. Noriko is observant. Her weapons are never evaded, only delayed. And both Minato and Luin are her weapons right now. Winds reorientate the weapon, and then, they drive it forwards, faster. Storm Mind B drops its weapon and swings its fist towards Minato's head. Minato lets one hand go of Luin. Luin drags Minato off-balance, his body is now oriented diagonally. He is beginning to lean forwards. The fist now needs to adjust. With his free-hand, Minato brings his palm against the inside of the construct's arm, pushing it away, off-course. He leans further fowards, and lunges. Luin pierces Storm Mind B. The armor splits beneath the spear-tip, the weapon drives itself into the construct. Impalement does not occur. It fails to pierce through the armor a second time. Luin and Noriko drive the spear right back down, slamming the Storm Mind against the roof of the train. Luin accelerates forwards, angled downwards, continuing to pin Storm Mind B. Sparks fly. The plating on the roof is being torn apart. Collateral damage. Irrelevant. Luin cares only for its prey. Storm Mind B is being torn apart. Internally. Externally. It scrapes towards Storm Mind D. Storm Mind B expires two meters in front of Storm Mind D. Luin wrenches itself upwards, cleaving through the crumbling construct. Divine winds guide it, restraining it for a moment, keeping it from striking its target's torso. Its momentum sweeps it upwards, and as it points towards the head it drives forwards, from itself, and from the winds. It enters through the keyhole-shaped gap in the visor, embedding and soon tearing itself free of its victims's head, killing them near instantly. It follows through, the arc becoming a semi-cicle as rapidly decelerates, turning back to its other soon-to-be victims. Minato relaxes, letting his arms naturally follow its motions as he shifts his stance, tempering his weapon's bloodlust into something resembling a warding stance if only for a moment.
One second has passed.
Faith gazes backwards from the car, at the smoldering wreckage, the blasted and burnt heap of metal that was once a train carriage quickly sinking into the waters below. There no hole, no cartoonish tunnel right through the carriage. No, her beam had blasted, crumpled, and vaporized its way through her target. The force of the material being forced back, forced outwards, the havoc it wreaked was beyond explosive. Carriage #1 hadn't just been destroyed, it had been completely obliterated. And had something been behind it, that too would have shared in its fate. The missiles are beginning to draw close now, but something's strange, something's off about them - they're not taking the direct path. Picture the missiles arcing down from the across the train carriage. Picture the trajectories they would take to strike the car. Color in the trajectories, highlight the areas they cover, until you have a region, a region in space that marks through where the missiles are heading.
That region describes what you expect. That region is not what you are getting. Some of the missiles are coming from different directions, taking longer, less direct paths. And what Faith realizes is, those wayward missiles, they all come from the same parts of that region.
Picture that region again. Picture it as a swarm of missiles. Picture where Faith is, where Yuki is. Especially where Yuki is. Imagine cones projecting outwards from both of them, where the cones overlap the swarm, the missiles in the cone are moved, shifted off the side. They take less direct paths, they fall behind slightly. Align the cones with where the holes are. The cones are shadows. Regions of darkness cast by two light sources - Karen, and Satoshi. Karen too is important. Karen and Yuki are both important, because Karen and Yuki, are moving.
Imagine how that changes the shadows, imagine how that causes the swarm to shift and churn. That is precisely what is happening here.
It takes some time, a fair bit of time really, a few near missiles, half a magazine from Satoshi, a lot swinging from Karen, but Faith finally sees it, behind the chaos, behind Satoshi's evasive maneuvers, behind the sense of panic as the missiles draw ever-closer and she saw the small army of servants-turned-crusaders off in the distance. She sees the reason behind it all - the missiles don't want her, they don't want Yuki. They're targeting Karen and Satoshi, her and Yuki? They weren't targets, they weren't even collateral damage, they were obstacles, and the missiles are trying to avoid them.
"I can't shake them! They're too persistent! Ammo's running low, I've got one last nitro charge, but it will only buy us a bit of time. I say we board the train, at least then we've got room to shoot and dodge on foot."
It took some time, but Noriko finally lands on cannon A. Flak was problematic, missiles, they were just nuisances. Too maneuverable to shake, too fast to outrun, good thing she had wind magic on her side. Concussive blasts to throw them off course before impact, and watch them go try curving back around. Well most of them at least, for some reason a couple of them just locked onto Yoake instead. Hope she doesn't mind.
Another lurch. Cannon's trying real hard to shake her. Missiles trying hard to dislodge. Good luck, she's got one spear jammed into it to keep grip, and plenty more wind blasts to throw around. The other cannons don't seem to keen to shoot her anymore. Guess they don't have the precision to hit her without hitting Cannon A. Too bad, she's got plenty. Her other spear's currently streaking towards Cannon B, it's been dashing out the way so far, but it needs time between dashes, her spears have no such recovery. As it spear thrusts towards its barrel, the cannon fires, an explosion of plasma throwing it off course. Oh no, whatever could she do? It's not like she can just magically course correct it and jam it right down its barrel. Oh wait, she can. The spear's about halfway down the barrel when the cannon just fucking fires. Well, no luck getting cannons to shoot each other, but getting cannons to just blow themselves up is beginning to look like a pretty sweet gig.
Yoake's ass impacts Carriage #10 from above. There is a horrific bang and the whole thing, this solid mass of metal just, crumples, cracks tearing through its form, the entire train reverberates from the impact. The thrusters all halt at once. The carriages bobbing chaotically in the water and falling to the side, basically just fucking derailing. Thrown up, thrown out from the impact is a flat metal disk roughly the shape of a drink coast albeit a bit thicker. Heaven's Draft. Shadows twist around it, congealing, a crosshair painting around it with a single dot at its center. A Black Halo. A final line of defence, the weapon powering the entire train just a split-second before now pumping its body full of that same might. What emerges is something else entirely. It is dress in black, black shoes, black clothes, black leather jacket, a silver cross hangs around its neck, a cross of burning neon pink in its hands, and a skeletal pair of wings formed out of lightsabers colored that same neon pink behind its back. Out of all the forms it could have taken, it apparently manifested as a near-carbon copy of the R&B phenomena The Weeknd (https://www.youtube.com/watch?v=34Na4j8AVgA). Yeah... go figure.
Minato had just burnt about half of his stockpile chasing down Storm Minds A and C when the entire train tipped over. Turns out these new models know when to cut their losses and just try to zone, using their dashes and superior reach to just keep him at bay. Might've almost worked, but he's got a floating arsenal now, one that as luck would have it, was pretty damn good for blasting him out the way of fire and straight through these constructs. Cost him four false Regalia though and the cannons are still firing at him, something that's a bit of an issue given that Luin seems to be perfectly happy to drag him through plasma flak to reach its prey. Doable of course, but something that'll chew through his arsenal fairly quickly. The fact that the train isn't so much a train as much as it's a collection of nine now-disconnected carriages drifting through a watery pocket dimension at speed doesn't really change that. The fact that Yoake is now alone fighting a lightsaber-winged copy of The Weeknd doesn't change his objectives either. If anything he'll need to get there faster to back him up, but Luin? Luin might not strictly get that, it, really just wants to murder everything and he doesn't have time to smell the murder roses right now. He'll need a plan.
Something's wrong with these missiles. Shef's had more time to watch them, it's a far easier task when they're no longer chasing you. He could already tell something was wrong, their trajectories, their angle of assault, they seemed to all be trying to come from the front, the ones from the back trying to curve in, as if trying to hit Yoake, and only Yoake. And when she teleported away, they just, swerved, swerved away from him and locked right back onto her. And the ones on Noriko, they're, worse somehow. It's like they're having a harder time of finding their target, some of them fail to even lock on to her, veering off somewhere else. It's like they're homing onto her less somehow. At first he wondered if it was some sort of bias or heuristics. High speed missiles to counter Yoake, ones that avoided him so he couldn't just portal them right into their own allies, but if that was the case, if they locked onto Noriko they should work just as well, there's no reason why they display such a clear loss in performance. Those wind spells of her, they have no right to be keeping them at bay.
So at the end of all this, here's the current situation:
Yoake finds Weeknd Alter dashing down towards her at speed with his laser cross, an array of fairly large cannons appearing around him, arrayed in a circular fan and pointing backwards as to blast the surrounding area after his cleaving strike. Four freshly deployed Storm Minds (E, F, G, and H) are also coming in from Carriage #9 though they're still a ways off. Also y'know, there's all the fucking missiles swarming towards her from basically every direction ever.
Shef is currently under fire from laser cannons I and J.
Minato is currently being pulled towards the freshly deployed laser cannons G and H from Carriage #7 by Luin. This is also pulling him right towards their flak blasts. Cannons E and F are now locking onto him, but since they're behind him, Luin's speed will likely render them a complete non-factor.
Faith and Yuki are still dealing with a whole load of missiles closing in on their vehicle.
Noriko is... actually, things are looking pretty good for Noriko right now. Cannon A's still trying to shake her off, C and D are locked onto her but don't seem too keen on doing friendly fire, and the missiles have proven to be completely ineffective against her thus far.
Faith
Status: Fine, Shield of Courage x5, good shielding
World Line: 1 3 1 1 1 5 6 4 6 5
Alterations: 3
Resolve: 3
Minato
Status: Quite hurt, Luin Celchair (True), 5 stockpiled units, Sudarshana active for one more turn
World Line: 3 3 2 1 2 2 2 1 3 2
Alterations: 1
Resolve: 1
Noriko
Status: Fine
World Line: 5 2 2 2 5 2 4 1 6 6
Alterations: 5
Resolve: 0
Shef
Status: Fine
World Line: 2 4 4 6 4 5 4 1 3 5
Alterations: 3+
Resolve: 1
Yoake
Status: Slightly hurt, Requiem active for one more turn, Rackupressure
World Line: 1 5 5 5 3 3 1 6 3 6
Alterations: 4+
Resolve: 0
Yuki
Status: Fine, good shielding
World Line: 3 6 1 5 6 2 6 5 2 5
Alterations: 5
Resolve: 3
Karen
Status: Probably wishing her powers scaled off of anger rather than arrogance, uniform is in tatters
Satoshi
Status: Fine
Weeknd Alter
Status: Fine
Arnold (Altered)
Status: Knocked out, reverted
Evi (Altered)
Status: Knocked out, reverted
Fleur (Altered)
Status: Knocked out, reverted
SMII-SPECIAL A
Status: Destroyed
SMII-SPECIAL B
Status: Destroyed
SMII-SPECIAL C
Status: Destroyed
SMII-SPECIAL D
Status: Destroyed
SMII-SPECIAL E
Status: Fine, Power Supply Estimated at 100%, tether disconnected
SMII-SPECIAL F
Status: Fine, Power Supply Estimated at 100%, tether disconnected
SMII-SPECIAL G
Status: Fine, Power Supply Estimated at 100%, tether disconnected
SMII-SPECIAL H
Status: Fine, Power Supply Estimated at 100%, tether disconnected
Floating Laser Cannon A
Status: A spear has been forced through the armor at the top and is fairly close to skewering its internals
Floating Laser Cannon B
Status: Destroyed
Floating Laser Cannon C
Status: Fine
Floating Laser Cannon D
Status: Fine
Floating Laser Cannon E
Status: Fine
Floating Laser Cannon F
Status: Fine
Floating Laser Cannon G
Status: Fine
Floating Laser Cannon H
Status: Fine
Floating Laser Cannon I
Status: Fine
Floating Laser Cannon J
Status: Fine
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
- Demon Slaying Technique: Wing Clipper [3]: Karen strikes at an enemy's limbs, weakening their next attack.
- Demon Slaying Technique: Wind Slash [4]: Karen slashes the air with her Magatama, creating a powerful shockwave that cuts opponents from afar.
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential
- Spirit Injector [4]: Satoshi readies up a surge of spirit energy to inject into something.
- Override [5]: Twists reality, altering the properties of a target implement through sheer force of will. Dissipates shortly after physical contact. Ineffective versus Awakened, but good for improvised weapons and vehicles.
All the servants have been safely reverted and knocked out due to Heaven's Draft having its power diverted.
No more missiles are being launched, again due to the carriages being cut off from their power supply. Though there's still plenty of them in the air.
Okay so because I know this will be a question, here's how the carriages are arranged.
Carriage
| Details
|
#10
| This is the front. Yoake and Weeknd Alter are here. Shef is in-line with it.
|
#9
| Storm Minds E-H are here.
|
#8
| Laser Cannons I and J are here.
|
#7
| Laser Cannons G and H are here. Minato is crossing over to here.
|
#6
| Storm Minds A-D were deployed and slaughtered here.
|
#5
| Laser Cannons E and F are here. The boatcar with Faith and Yuki on it are in-line with it.
|
#4
| Laser Cannons C and D are here.
|
#3
| Probably carrying more Storm Minds.
|
#2
| Laser Cannon A and Noriko are here.
|
#1
| RIP
|
Faith: 5, Hyper[4]
Minato: 3
Noriko: 5
Shef: 5, Hyper[R]
Yoake: 5, Hyper[6]
Yuki: 3
Weeknd Alter: 4, Hyper[5]
SMII-SPECIAL E: 3, Resolve
SMII-SPECIAL F: 6, Resolve
SMII-SPECIAL G: 2, Resolve
SMII-SPECIAL H: 2, Resolve
Laser Cannon A: 1
Laser Cannon C: 5
Laser Cannon D: 4
Laser Cannon E: 5
Laser Cannon F: 1
Laser Cannon G: 3
Laser Cannon H: 5
Laser Cannon I: 2
Laser Cannon J: 2
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
Okay so Weeknd Alter fucking blazes downwards like a shooting star, cross burning bright as shadows blacker than midnight trace its wake, a the cross scything down in an arc of devastation. One little problem, Yoake, isn't there. Yoake's gone. She's above, radiant buttocks unleashing her attack. The only thing awaiting the construct is rough ground streaking by at well over a eighty miles per hour, and a bullet. Let's start with the bullet. It goes through his chest. Something's wrong. It went straight through. No impact, no Heaven's Draft. It's like the guy's not even there. Next comes the ground, he touches it but no sand papering occurs. Something does happen though, as he leaps back up, mostly horizontal and beginning to float, wings spreading open to rapidly decelerate as the cannons fanning out around his back suddenly lock into a spinning cylindrical array around him. He's trying to block the hit. Whatever he did, it doesn't last for too long it seems or maybe it's just not reliable, wouldn't be doing this otherwise. He's canceled his attack and chance to try and catch Yoake in her recovery to dodge. And boy can he dodge. It's hard, trying to nail him between the cannons, the sudden deceleration, and swift footwork, still Shef manages to nail him in the shoulder and gut. Not the outcome, especially since it ain't the shoulder he's holding the weapon is. Two hits isn't bad, but with the overpenetration, it's not as damaging as it could be. Still, he's bleeding profusely, neon blood spilling forth from his wounds. At the very least, Shef's put him on a timer. The impact sends Weeknd Alter on its side and falling to the ground, spared once again from the sandpapering experience, this time by its cylindrical weapon arrangement.
Yoake meanwhile has succeeded in buying herself quite a lot of breathing room, all of the missiles near her blasted to pieces. There's more coming of course, but it's nowhere near as much. Still cause for concern though, especially since she now needs to get through them to continue engaging the target. Well, them and the four Storm Minds, unloading on her. They're, not accurate at all at this range, utterly trivial to dodge, but if she wants to catch up, she's going to need to cross over into close-range killzone, and if last time was an indication, these new models aren't in much of a hurry to get in range of her own assets.
Shef? Well he's probably loving life right now, his bike's gone, and he's tumbling across the ground having just taken the full firey wrath of two laser flak blasts.
Minato manages to put Luin Celtchair through cannons G and H, nothing too fancy, just a quick thrust through the internals and onwards to the next target. Cost him three units from the stockpile though, needed that much propulsion just to dodge the blasts which Luin seemed hellbent on dragging him through. He's blazing towards I and J now, I and J which are still firing at Shef. But that's now where his target is anymore, no, his target, Weeknd Alter in a couple seconds time will be below them and just off to the side, cleaving through his girlfriend's ride. E and F are still targeting him, but again, he's probably not at much risk unless he discards Luin.
Noriko takes out C and D. Not much to say here, the missiles continue to prove to be quite ineffective against her.
Faith's beam meanwhile had just ruined most of the missiles headed her way. She also fucked up Carriage #5 and pretty badly blasted #4 and #6. Not as badly as the that first shot of course, her beam being diffuse and whatnot, but #5 is basically all its armor facing her side before it. Still "most" is not "all", the target area was too spread, out too wide for a beam to fully cover, and when you're in a boatcar about to get half-lodged in dirt and what you didn't cover is still more missiles than you're comfortable with, that makes all the difference. So what happened was, Yuki basically just jumped at the enclosing missiles forcing them to swerve out the way of her ambiguous sexuality, lining them up for Karen's shockwave slash as Satoshi hit the nitro one last time. This time, the car didn't blaze, it just rocketed forwards, skipping across water than soon became earth, the skipping becoming basically a crash, the courier barely avoiding a flip as her vehicle spins the fuck out of control while off to the side, the train carriages just fucking crash and tumble. Well save for #10. #10 basically just got reduced to shrapnel thanks to Yoake. Speaking of things being reduced to scrap metal, Weeknd Alter's deceleration has sent him speeding (in terms of relative motion) this way, he's just flipping out of his spin and turning it into a flying, spinning cross strike on the car as something resembling a human ribcage wraps around him, some kind of barrier no doubt.
Faith
Status: Fine, Shield of Courage x5, excellent shielding, disoriented by her vehicle spinning out of control
World Line: 1 3 1 1 1 6 6 5 5 4
Alterations: 2
Resolve: 3
Minato
Status: Quite hurt, Luin Celchair (True), 3 stockpiled units
World Line: 3 2 2 2 2 1 3 2 4 6
Alterations: 1+
Resolve: 1
Noriko
Status: Fine
World Line: 2 2 5 2 4 1 6 6 3 3
Alterations: 5
Resolve: 0
Shef
Status: Quite hurt, tumbling across the ground
World Line: 2 4 4 6 4 5 4 1 3 4
Alterations: 2
Resolve: 0
Yoake
Status: Slightly hurt, Rackupressure
World Line: 1 5 5 3 3 1 6 3 3 4
Alterations: 3
Resolve: 0
Yuki
Status: Fine, excellent shielding, disoriented by her vehicle spinning out of control
World Line: 6 5 6 2 6 5 2 5 5 2
Alterations: 5
Resolve: 3
Karen
Status: Fine, shielded, probably wishing her powers scaled off of anger rather than arrogance, uniform is in tatters, disoriented by her vehicle spinning out of control
Satoshi
Status: Fine, shielded, disoriented by her vehicle spinning out of control
Weeknd Alter
Status: Just breaking out of a tumble, a bullet has punched through the shoulder of his non-dominant arm and his gut, he'll weaken and bleed out from his wounds if he can't stop the blood loss.
SMII-SPECIAL E
Status: Fine, Power Supply Estimated at 80%, tether disconnected
SMII-SPECIAL F
Status: Fine, Power Supply Estimated at 80%, tether disconnected
SMII-SPECIAL G
Status: Fine, Power Supply Estimated at 80%, tether disconnected
SMII-SPECIAL H
Status: Fine, Power Supply Estimated at 80%, tether disconnected
Floating Laser Cannon A
Status: A spear has been forced through the armor at the top and is fairly close to skewering its internals
Floating Laser Cannon C
Status: Destroyed
Floating Laser Cannon D
Status: Destroyed
Floating Laser Cannon E
Status: Fine
Floating Laser Cannon F
Status: Fine
Floating Laser Cannon G
Status: Destroyed
Floating Laser Cannon H
Status: Destroyed
Floating Laser Cannon I
Status: Fine
Floating Laser Cannon J
Status: Fine
KarenA precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential. In this instance, she can use it to launch herself and one ally out of the car in an attempt to evade the incoming strike.
- Cross Counter [6]: Take a hit and use that as an opportunity to counter.
The only missiles remaining are the ones Noriko has just been continuously noping, and the ones heading towards Yoake now.
Basically, the boatcar is spinning out just in front of Minato, Weeknd Alter has decelerated so from basically everyone's point of reference he's basically rushing in to cleave the boatcar.
And yes before you ask spümpkin, you can try grabbing one of the pieces of metal blown upwards from the crash and try riding it like a surfboard.
Faith: 1
Minato: 3, Hyper[6]
Noriko: 2
Shef: 2, Hyper[3]
Yoake: 5
Yuki: 6, Hyper[R]
Weeknd Alter: 4, Hyper[5]
SMII-SPECIAL E: 4, Resolve
SMII-SPECIAL F: 5, Resolve
SMII-SPECIAL G: 6, Resolve
SMII-SPECIAL H: 5, Resolve
Laser Cannon A: 1
Laser Cannon E: 5
Laser Cannon F: 1
Laser Cannon I: 2
Laser Cannon J: 2
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
Yuki's field explodes outwards, inconsequential dust and scrapes lifting from Shef's form as a divine protection wreathes his form. Two beams crash into him, detonating in great clouds of burning plasma, his shield gone as quickly as it came. The impact blasts him to the side, his tumble growing more and more erratic. He slams his fist into the ground, gauntleted fingers clawing into topsoil , tumble turning into a slide, into braking, deceleration. In mere seconds, his velocity has more than halved. To the rest of the team it was like he was now rushing towards him, a portal opening above the wreckage of the train, right in front of Minato.
Minato launches through the portal, dragged by his spear. It, wasn't the most accurate portal - by the time he came out the other end, it was no longer aligned with his target. No matter, he didn't need a straight path, he just needed Luin to lock onto the right foe. He pulls the lever.
"Limiter Off."
Four weapons stretch out behind, forms shifting and elongating into twisted butterfly wings transparent and distorted with fractal veins of pulsating golden light. And then, they detonate.
Satoshi watches her passengers leap off her car's. She couldn't get off, not now, not yet. As they finally clear the side, Weeknd Alter bearing right down towards them, she conjures her Regalia, and brings it down, hard. The rod of force expands into a pillar, slamming down into the boat, through the boat, and hurling its still spinning wielder into the air, the vehicle rapidly returning to its original form, that of a sensible, and now half-demolished sedan. Her Regalia shrinks, now adopting a more spear-like form, a pulsating, shifting field of force just waiting to break loose, a bear trap on a hair-trigger.
And then it happens, a streak of burning gold blazing straight through the wreckage. A knight in burning armor, spear in hand, tearing straight through the attack, straight through the adversary in that grave moment right before impact.
Nothing happens.
Nothing. Zilch.
Fuck all.
Minato had simply passed through his target harmlessly, just like Shef's bullet.
The Weeknd's cross comes cleaving across.
Karen, Faith, and Yuki, try as they might cannot escape in time the burning weapon cleaving through all of them and hurling them backwards.
Faith, is fine. The fucking madwoman had five bloody shields and a protective Regalia. She's tumbling but unhurt.
Yuki... well, her shields are gone, she's hurt, but not too hurt, and tumbling. But hey, if it's not gonna stop a slasher villain, it ain't gonna stop her.
Karen, yeah, she's kinda shit outta luck. She's pretty badly hurt and is just fucking launched backwards by the force of the strike.
Minato meanwhile managed to phase through his target avoiding the attack entirely, Luin Celchair quickly spinning him around as the Weeknd leaps into the air a larger pair of phantasmal arms appearing and crossing over its chest, its weapon readied for a parry as its array of cannons spin forward and roar with shellfire.
Meanwhile
Yoake kicks off shattered plating, blasting towards the Storm Mind formation. Gatling fire stafes her from all directions but somehow, somehow she manages to slip past, and slam right into unit E, grappling onto them in mid-air and kicking off them, using the kick and the explosions behind to her hurl herself towards F. F, however, seeing what she did to its ally has already changed tactics, going for a thrust with its weapon, a thrust that is deflected by Yoake's bust who just latches on, turning the fight into a desperate struggle for control over the weapon as the remaining missiles close in, units G and H grouping together and retreating further.
Meanwhile... (https://www.youtube.com/watch?v=XQmBXEZEYtg)
Okay there goes all the nearby turrets. They, really couldn't handle what Noriko did it seems and while the missiles are continuing to chase her... they can't really do much.
Karen sails through the air towards her, missiles beginning to lock onto her instead. Huh, feels kinda weird being the one hanging back and not getting fucked by murder-happy asshole.
Faith
Status: Fine, excellent shielding, HEAVENLY AEGIS, tumbling
World Line: 3 1 1 6 6 5 5 4 1 1
Alterations: 2+
Resolve: 3
Minato
Status: Fairly hurt, HEAVENLY AEGIS, Luin Celchair (True)
World Line: 2 2 2 2 1 3 2 4 5 3
Alterations: 2+
Resolve: 1
Noriko
Status: Fine
World Line: 5 2 4 1 6 6 3 3 2 2
Alterations: 5
Resolve: 0
Shef
Status: Hurt
World Line: 4 4 6 4 5 4 1 4 6 1
Alterations: 2+
Resolve: 0
Yoake
Status: Slightly hurt, Rackupressure
World Line: 5 3 3 1 6 3 3 4 2 1
Alterations: 3+
Resolve: 0
Yuki
Status: Somewhat hurt, tumbling
World Line: 5 6 2 6 5 2 5 5 2 5
Alterations: 5
Resolve: 2
Karen
Status: Very hurt, probably wishing her powers scaled off of anger rather than arrogance, uniform is in tatters, hurtling through the air
Satoshi
Status: Fine, shielded, HEAVENLY AEGIS, spinning through the air
Weeknd Alter
Status: A bullet has punched through the shoulder of his non-dominant arm and his gut, he'll weaken and bleed out from his wounds if he can't stop the blood loss.
SMII-SPECIAL E
Status: Armor has been blasted off from most of its body, most of its limbs have been shattered, severe damage to body, disarmed, Power Supply Estimated at 60%, tether disconnected
SMII-SPECIAL F
Status: Frontal armor has cracked, Power Supply Estimated at 60%, tether disconnected
SMII-SPECIAL G
Status: Fine, Power Supply Estimated at 60%, tether disconnected
SMII-SPECIAL H
Status: Fine, Power Supply Estimated at 60%, tether disconnected
Floating Laser Cannon I
Status: Fine
Floating Laser Cannon J
Status: Fine
Karen
A precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
Satoshi
A highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
Weeknd Alter's attack has its attack precision reduced from performing it out of a tumble, but the disoriented passengers dismounting at high speeds were unable to evade the wide spinning strike. He also suffered from a bit of power loss due to his wounds, though this was offset by his targets being in a fairly vulnerable position.
If it wasn't for Murdoc changing the order of Noriko's actions on Discord to finishing off A after the other turrets, cannon E wouldn't clipped her with flak before she could've gotten out of the way, hitconfirming missiles that would've hit confirmed each other for some pretty heavy damage.
Shef is, briefly in-line with Weeknd Alter now, though Shef is decelerating markedly faster.
Faith: 6, Hyper[R]
Minato: 5, Hyper[R]
Noriko: 5
Shef: 4, Hyper[4]
Yoake: 5
Yuki: 5, Hyper[4]
Weeknd Alter: 6, Hyper[5], Resolve
SMII-SPECIAL F: 5, Resolve
SMII-SPECIAL G: 6, Resolve
SMII-SPECIAL H: 5, Resolve
Laser Cannon I: 2
Laser Cannon J: 2
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
Aegis comes out and the shells come a roarin'. Not a good trade, Minato's slammed right into the ground, wasn't close enough to petrify and with his stockpile expended, there was no way to dodge, not with Luin's raging murderboner trying to go at things head-on. Faith steadies herself emotional energy tearing at the ground beneath her, breaking her stumble into a slide. She steadies her aim.
Minato was currently being pounded by artillery. Not exactly ideal, but hey, Minato's a tough guy, he'll live, and y'know what? Him being outta the way just meant she could crank this thing up to full. The blast lances towards Weeknd Alter, and in the split second before it hit, in the split second as it tried to dodge, it does something strange. Its summoned parts, the cannons, the ribcage, the arms, they seem to flicker phasing out of existence. Now there was nothing to protect it from the beam, nothing but I-frames, but not even that was enough.
It wasn't a direct hit, but it was a hit, a clip.
Shef's bullets ventilate the construct's body, what remains of it at least. Half its side has been blown clean off, the wounds horrific, no star wars cauterization here, just raw bleeding shadowflesh, an arm, both legs, and a good chunk of their lower body are missing. Actually missing, they're just, gone, vanished without a trace. And the bullets puncturing them? These ones didn't overpenetrate, exit wounds blooming like flowers of gore and shattered bone.
Faith drops to one knee, still sliding on discharges, she's feeling light-headed, she needs to catch her breath. But her clothes were still on, and that's really all that matters.
Magic circles coalesce before the Weeknd's broken form, looking almost like a series of eyes.
Meanwhile... (https://www.youtube.com/watch?v=XQmBXEZEYtg)
Spinning as if charging up another Vacuum Butt Cannon, Yoake flings Storm Mind F, sending them careening through the air towards its allies, they scatter and dodge, but that's just fine, now they can't cover each other. Now just need to deal with these missiles...
Two explosions, the last two laser cannons fall, and the missiles fall with them.
Noriko speeds off towards the rest of the team, spears darting back to meet her halfway.
Faith
Status: Fine, superior shielding, HEAVENLY AEGIS, out of breath
World Line: 3 1 1 6 5 5 4 1 1 1
Alterations: 1
Resolve: 2
Minato
Status: Quite hurt, Luin Celchair (True), Aegis (cracked), 1 stockpiled unit, disoriented, Guidance of the Moon
World Line: 2 2 2 2 1 3 2 4 3 6
Alterations: 1
Resolve: 0
Noriko
Status: Fine
World Line: 4 1 6 6 3 3 2 2 5 6
Alterations: 5
Resolve: 0
Shef
Status: Somewhat hurt, slight shielding
World Line: 6 4 5 4 1 4 6 1 2 1
Alterations: 3+
Resolve: 0
Yoake
Status: Fine, slight shielding, Rackupressure
World Line: 3 3 6 3 3 4 2 1 3 1
Alterations: 4+
Resolve: 0
Yuki
Status: Slightly hurt, slight shielding, tumbling
World Line: 6 2 6 5 2 5 5 2 5 4
Alterations: 5
Resolve: 1
Karen
Status: Badly hurt, probably wishing her powers scaled off of anger rather than arrogance, uniform is in tatters, hurtling through the air
Satoshi
Status: Fine, decent shielding, HEAVENLY AEGIS
Weeknd Alter
Status: Disarmed, missing an arm, both legs, and basically his entire lower body. Bleeding from fucking everywhere. Lungs have collapsed. Cardiac arrest. Shock is setting in. Death is imminent. Incapable of attacking. Incapable of defending. Incapable of dodging. Incapable of moving.
SMII-SPECIAL F
Status: Frontal armor has cracked, Power Supply Estimated at 40%, tether disconnected, tumbling through the air
SMII-SPECIAL G
Status: Fine, Power Supply Estimated at 40%, tether disconnected
SMII-SPECIAL H
Status: Fine, Power Supply Estimated at 40%, tether disconnected
Floating Laser Cannon I
Status: Destroyed
Floating Laser Cannon J
Status: Destroyed
Karen
A precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
Satoshi
A highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
Minato was just out of range for Aegis, and while it could provide some protection, it doesn't really stop the shells from slamming him into the ground. He basically got screwed over by how his stockpile was just empty at the beginning of the turn. Would've had a much better shot if he didn't burn it all on his previous attack.
Faith: 3
Minato: 2
Noriko: 4
Shef: 6
Yoake: 3
Yuki: 6, Hyper[5]
Weeknd Alter: 6, Hyper[5], Resolve
SMII-SPECIAL F: 6, Resolve
SMII-SPECIAL G: 5, Resolve
SMII-SPECIAL H: 6, Resolve
[Now Playing: | Panther (https://www.youtube.com/watch?v=tz7HtXQzF7g) | ] |
Yoake heads on over to the others, not much the Storm Minds cane when do about it now that they're scattered and harassed by Noriko's fire support. It doesn't get much better for them when Yuki teleports right behind G and brings her chainsaw right down on its neck. The armor takes the edge off the impact, but it's not enough, the sheer force splits the plate, not deep enough to cause much beyond a cut, but the impact leaves its internals haemorrhaging and its form slamming into the ground. If it were a person, it'd have been paralyzed. It ain't though, so it just ends up face down in the dirt, wounded.
So Minato discards Luin, the spear using what little energy remains on one final launch at its target, Shef and Satoshi join in, RAM and revolver raised, fingers right on the trigger, a final twenty-one bullet salute to send the broken construct on its way.
Just one problem, the Weeknd ain't done just yet.
With a horrific screech the parts around it, the arms, the torso, the cannons and circles, they all shift and slam in place. In the time it took the bullets to reach, they were no longer hitting a soon-to-be corpse, oh no, they were racing headlong into an inferno, a great crucifix of energy rising upwards, splitting the bloodstained skies and cracking the ruined earth.
The shockwave hits you like a semi. The skies clearing in its wake, earth seemingly blasted away beneath your very feet, blasted by the radiant cross until only the clouds of heaven remain.
Clear blue skies, billowing white canopy at your feet you stand amidst the heavens themselves staring down your foe.
[Now Playing: | Sword of Doom (https://www.youtube.com/watch?v=a1H54zwjywI) | ] |
Specifically, their fist. An enormous fist of charred bone with liquid fire for flesh, adorned with gauntlets of gold and bearing down at you with roughly the same size and speed as a semi-truck fired out of a cannon. Maybe not you specifically, unless your name happens to be Faith, but really considering its downward angle and the force behind it, just being near it is not gonna be good for your health.
Okay, let's take a step back shall we? Talk about just what the hell you're even fighting?
Right now speeding right down to you is an enormous figure, something like a man, something like a machine, but greater than both and far more monstrous. It's somewhere between a giant and a suit of armor, its torso only half-covered by flesh, its lower body and left arm little more than charred scaffolding. Your target is in there somewhere, a maimed construct piloting another maimed construct, kinda like a more murderous turducken, one that, judging by the spinning ritual circle pylons on its body and the floating cannons behind it heating up, is going to disengage real quick after the punch to give y'all a nice painful shelling.
Faith
Status: Fine, superior shielding, HEAVENLY AEGIS, catching her breath
World Line: 1 6 5 5 4 1 1 1 1 1
Alterations: 1+
Resolve: 2
Minato
Status: Quite hurt, Aegis (cracked), 2 stockpiled units, Guidance of the Moon
World Line: 2 2 2 3 2 4 3 6 2 6
Alterations: 1+
Resolve: 0
Noriko
Status: Fine
World Line: 6 6 3 3 2 2 5 6 6 4
Alterations: 5
Resolve: 0
Shef
Status: Somewhat hurt, slight shielding
World Line: 4 5 4 4 6 1 2 1 4 6
Alterations: 4+
Resolve: 0
Yoake
Status: Fine, slight shielding, Rackupressure
World Line: 3 6 3 3 4 2 3 1 5 1
Alterations: 5
Resolve: 0
Yuki
Status: Fine, some shielding
World Line: 6 2 2 5 5 2 5 4 2 3
Alterations: 4
Resolve: 1
Karen
Status: Fine, probably wishing her powers scaled off of anger rather than arrogance, uniform is in tatters
Satoshi
Status: Fine, decent shielding, HEAVENLY AEGIS
Weeknd Alter
Status: Disarmed, missing an arm, both legs, and basically his entire lower body. Bleeding from fucking everywhere. Lungs have collapsed. Cardiac arrest. Somewhere inside a giant robot. The giant robot has a skeletal frame and is missing the flesh from its left arm and lower body.
SMII-SPECIAL F
Status: Frontal armor has cracked, Power Supply Estimated at 20%, tether disconnected, no longer present
SMII-SPECIAL G
Status: Armor at the back of the neck has been split, internal fracturing at the back of the neck, Power Supply Estimated at 20%, tether disconnected, no longer present
SMII-SPECIAL H
Status: Fine, Power Supply Estimated at 20%, tether disconnected, no longer present
Karen
A precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
Satoshi
A highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
Well since Phase 1 is done, I might as well explain what the hell just happened.
Basically, Weeknd Alter's first form is supposed to stall until it can get all four components of its mech summoned up (via Hyper[5]), with each component increasing its capabilities but being able to be destroyed. With the idea being that the party would have to fight it to try and kill or weaken it before it could get to Phase 2 after fighting through most of the train.
Needless to say, this didn't exactly go according to plan. For starters, the party kinda split themselves across the train, with Noriko cheesing the turrets to death at the back, Yoake and Shef rushing to the locomotive, and Minato getting bogged down in the middle. Meaning, when it did come out, there party wasn't as well-grouped as expected. Enemy counts, were roughly the same, since while you guys did aggro way more at once than I thought you would Noriko cheesed the fuck out of the turrets.
That, made fighting it kinda hard seeing as, as you've probably noticed, the boss has I-frames. Strider was partially correct in guessing that they were not triggered by its Hypers, though his "every other attack" theory wasn't correct. Basically it has I-frames on fully committal attacks (those lunging strikes), start up for its dodges (hence why Faith's beam hurt it during the latter half of its dodge but not the front half), and whenever one of its summoned pieces got destroyed.
It kinda ended up highlighting the risks of betting too much against foes with unknown abilities. Since Shef's Enforcer and Minato's four-copy launch ended up getting nulled by I-frames.
What happened last turn was that well, remember how I said there was a way that Yuki could end the battle real quickly? Well, as implied by the panties using Keijo techniques and the Storm Minds preferring to zone the melee units whenever possible, these newer constructs are loaded with combat data from the previous units, and Weeknd Alter is no exception. Thing is, Yuki has never her teleport against any of these constructs. She didn't have it in Chapter 0 and Chapter 1, and when she got it in Chapter 2 she was fighting a group of Mononoke that aren't affiliated with the targets of this mission. Meaning, as her attack this turn showed, these things have no idea she could do it, letting her Hail Mary them at very the least the first target she used it on.
Last turn, with the way things were going, it made a bet of sorts. It, was one last piece from moving into Phase 2. Which while not exactly that overwhelming an advantage sure beat the situation it was in. So rather than having a component broken and using the I-frames to escape, it burned a point of Resolve to phase out its components, eating the hit. Its bet was that it could survive, however barely, without sacrificing a component. If it called it right, it could move onto Phase 2, if it called it wrong, it died right then and there.
Yuki's actions caused it to take massive damage, but well, it was still alive, however barely. It could, to an extent, try and avoid Faith's beam. At least enough to buy the time it needed. A teleport it didn't know its foe even had? That would've taken its head right then and there. No giant robot, no Phase 2.
Oh and yeah, sheer bad luck kinda cheated Minato out of a Resolve point here. Medusa is safe to look at indirectly, and unfortunately for him, mechs tend to view the world indirectly through cameras rather than large open windows, hence why the Weeknd isn't getting petrified right now (last turn it would've fully petrified if he had managed to get into range, like not even like how Jason was kinda stunned, no, motherfucker would've been a rock in under a second). The Luin discard, didn't help but, to be honest it wasn't the best weapon for this situation anyways. Using it against powerful foes requires heavy stockpile usage. Something like Kusanagi with its wind control, would've let him get the Storm Minds out of his way (albeit without killing them, their armor is very good against direct wind attacks) and have extended his effective melee range make it easier to cut down Weeknd Alter.
Oh and kudos to Murdoc for suggesting this theme for Phase 2.
And hey Powder, enemies are finally targeting Faith. You happy now?
Faith: 6, Hyper[R]
Minato: 6, Hyper[6]
Noriko: 6, Hyper[3]
Shef: 4, Hyper[6]
Yoake: 4
Yuki: 6, Hyper[4]
Weeknd Alter: 4
[Now Playing: | Sword of Doom (https://www.youtube.com/watch?v=a1H54zwjywI) | ] |
Noriko sets up her spears, Yoake lunges forwards, Minato dives, Faith aims, and everyone else just kinda just stands there like lemons. Yoake's the first one to attack, leading onto one of Noriko's expanding spears and them onto the giant's arm, spinning up its arm leaving in her wake a trail of wounds that bleed with gouts of flame. Kicking off, she watches as twin spears slam into the giant's chest, followed by an enormous beam of light. It's, not a clean hit.
The giant twists its body, shifting its weight to approach side-on, its trajectory now a high-speed arc. The spears rake across its chest, the beam burns across it, but only for a moment. It's hurt. Chest loosing its coherence, flesh returning to flame. It holds, for now.
Its attack continues.
Its fist crashes down, an enormous shockwave blooming outwards, and then it vanishes, its entire body disintegrating into brilliant motes of light. Weapons-turned-wings exploding, Minato managed to tackle Faith out of the way, riding the shockwave into a chaotic tumble. Satoshi does something similar, grabbing Karen and launching into the air, her weapon expanding into a pillar of force. Yoake? Yoake wasn't even in the blast radius by this point. Noriko meanwhile couldn't escape in time but she had made progress on getting away from the epicenter, and with a little bit of wind magic she twists the blast and rides the shockwave. Shef and Yuki aren't so fortunate. The wall of superheated air slams into both of them, hurling them up into the air right in time for the follow up barrage.
Few shells come.
No, this battle was already lost. The construct, it couldn't win. Not with the damage it had sustained. At best, it could stall, teleport backwards, bombard from afar. How much time could it buy? Seconds? Minutes? A pittance. No, it would not do that. If it could not win, then that is fine, it was expendable, its powersource too was expendable, its enemies were not. Somewhere within its body, something tips over the threshold, something shifts, changes.
It has eight targets. Seven of them identified.
The portal mage was too skilled. Ranged attacks were ineffective. Up close, his durability would ensure he outlived the construct.
The keijo specialist was too fast. Its missiles would be effective, but they required too much time.
The medic was too durable. A sustained assault would be required, one that would ensure its own destruction long before her own.
The explosives specialist was too durable. A sustained assault would be required, one that would ensure its own destruction long before his own.
The courier was too fast. She could move in quick bursts, sustained fire in conjunction with missiles could work, but it required too much time.
The spear wielder too agile. She was not fast enough to avoid highly explosive attacks, but its shells and fists lacked airburst functionality. Furthermore, its gaydar could not lock onto her properly, rendering missiles ineffective.
The artillery mage was a viable target. She was fast, but she was also tumbling, unable to dodge. The explosives specialist was near her, but his shields would be unable to block a full barrage.
So here's what happens. Your target, Weeknd Alter reappears in a pillar of light, its wing-like cannon array already folded into position. The barrage is heavy and wild, the giant teleporting over and over all across the place, bombarding you from multiple directions, and soon enough it becomes apparent that for most of you, that shelling is just a formality, suppressive fire. No real bite behind the bark.
Shef, you open up your portal behind you even land, sending the shells right back towards their source, though you aren't having much luck hitting them - they're teleporting too chaotically.
Noriko, Yoake, you two just dodge.
Yuki, yeah, you get hit, but considering that you're constantly regenerating and shielding, it's not going to delay you for too long. Satoshi's roughly in the same boat, basically batting Karen away with her weapon before striking the incoming rounds, managing to deflect a few before getting blasted and showered with shrapnel.
Minato, Faith, yeah, you too drew the short straw here. That tackle saved you from the shockwave, but it makes your motion predictable and the need to break out of it before you can dodge, that costs seconds, precious seconds you simply don't have. The full force of the barrage rains down right upon you. Shellfire and shrapnel crash down all around you. Minato, you do manage to throw yourself on Faith. Good job, one date in and you're already on top of her, a shame your protection broke already. But hey, you can take way more of beating than her, that being said, that doesn't exactly spare her from the damage either. A heavily armored man being jackhammered against you, that isn't exactly therapeutic.
The motes of light shift, becoming more missiles, and considering how much the Weeknd teleported, yeah, that's a lot of missiles, all raining downwards, mostly at Yoake and to a lesser extent, Satoshi. The adversary itself however remains focused on trying to murder Faith's puss harder than Minato, just y'know, it's also gonna try and murder the rest of her body and blast her to pieces. It's just continuing to teleport around and shell them. Its entire body is beginning to burn, beginning to glow, glow to bright it's becoming almost painful to look at.
Faith
Status: Critical, out of breath, disoriented, prone, pinned beneath Minato
World Line: 1 5 5 4 1 1 1 1 1 3
Alterations: 0
Resolve: 1
Minato
Status: Very hurt, 1 stockpiled unit, Guidance of the Moon
World Line: 2 2 2 3 2 4 3 2 6 5
Alterations: 0
Resolve: 0
Noriko
Status: Fairly hurt
World Line: 6 3 2 2 5 6 6 4 6 4
Alterations: 5
Resolve: 0
Shef
Status: Hurt
World Line: 5 4 4 6 1 2 1 4 4 4
Alterations: 5+
Resolve: 0
Yoake
Status: Fine, some shielding, Rackupressure
World Line: 3 6 3 3 2 3 5 1 6 1
Alterations: 5
Resolve: 0
Yuki
Status: Hurt, slight shielding
World Line: 2 2 5 5 2 5 2 3 4 3
Alterations: 4+
Resolve: 1
Karen
Status: Hurt, probably wishing her powers scaled off of anger rather than arrogance, uniform is in tatters, tumbling through the air
Satoshi
Status: Fairly hurt
Weeknd Alter
Status: Disarmed, missing an arm, both legs, and basically his entire lower body. Bleeding from fucking everywhere. Lungs have collapsed. Cardiac arrest. Somewhere inside a giant robot. The giant robot has a skeletal frame and is missing the flesh from its left arm and lower body. Its right arm has wounds spiralling up its entire length, what remains of its chest has lost coherence and will likely be unable to stop another attack.
Karen
A precision unit, able to rapidly strike foes at all typical ranges with her magatama jewel whip. Her sheer ego distorts reality, protecting her from harm proportional to her own arrogance.
Satoshi
A highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
Aight, aight, look, things, didn't go quite as planned, but seeing how now that a single hit to the core is all that is needed to finish it off and the party has its fair share of improved accuracy attacks, I'd say you guys have it in the bag.
Yeah those 6s really screwed Faith and Minato. Would've screwed Noriko by making it hard for her to dodge, but well, high agility and the shells lacked airburst.
Noriko's burn didn't go through because you can only burn results if you aren't using a hyper and Noriko just did.
Faith: 5
Minato: 2, Hyper[4]
Noriko: 6, Hyper[6]
Shef: 5, Hyper[R]
Yoake: 5
Yuki: 5, Hyper[R]
Weeknd Alter: 6, Resolve
[Now Playing: | Sword of Doom (https://www.youtube.com/watch?v=a1H54zwjywI) | ] |
It was a peculiar thing, a ghostly syringe, shimmering with pale light. Spirit energy, trapped, compressed, the prisoner their own jailor. An injector. A power boost of sorts. Time was of the essence. She'll have to made do with two. Taking a single stride forwards, Satoshi's weapon explodes into a great pillar of force, the girl launching forwards towards her target, towards her protectorates upon wings of crimson.
It unfurls, a red carpet for the bombarded lovebirds, the scarf snapping around them, tightening, constricting. She wait until the last possible moment, until she could feel the pull and feedback of the fabric, her movement beginning to decelerate, decelerate fast. Second injector goes into the Regalia. Another pillar of force, another launch. Her first was low, horizontal almost, speed was paramount. Here? Here she didn't care as much, just needed to avoid the shelling. This time, she launches high, delivery trailing behind her.
The smoldering titan swings its cannon to bear, and then comes the shockwave, the echoing crack of a whip compressed into a blind razor, tearing through the air. It had no choice but to teleport. A bullet was waiting for it, a bullet crashing into it, into the blade of its arm, the arm it just drove towards it. Now both arms were gone. Not ideal, but better to lose an arm than to be destroyed utterly. Pity that was never the choice.
Even as the round detonated, the very wind turned against them, lances tearing through its chest, into the confines within. There would be no impalement, no puncturing, no, there would be no need for more wounds, Noriko had no need for them. She simply required an entry point, and given the sordid state of the Weeknd, there were plenty of them. Embolism doesn't even begin to describe it, the blast rips open their chest cavity and cracks open their skull. Grey matter splatter across the cockpit, arterial blood gushes anew. But still, somehow, the construct clings to life, form all but broken, but still somehow twitching, moving. Pointless, it could resist no longer. A fist slams through. Through the cockpit, though their ruined chest. Reaching within, closing around it, their core, Heaven's Draft. Yoake tears it free. She's gone before the blood even finishes scattering.
Weeknd Alter is no more.
The construct fades into naught. The titan collapses into light. The heavens it occupies shatters to pieces.
You are now all standing some distance away from the mansion neath blue skies amidst the wreckage of a train and its garrison. All resistance has been crushed, and soon, the same fate shall befall those left within the Sanctuary.
"Excellent work. The mansion is secured, as is Heaven's Draft."
"Get some rest but not too much. We'll need to breach that Sanctuary soon enough, the longer we wait, the longer they'll have to prepare."
+3 stat points
+1 Hyper Slot
Took a bit of creative liberty with Yoake's action since spumpkin was considering going for a punch anyway.
Satoshi and Karen basically both just burned all their Resolve to help minimize the damage and pin down Weeknd Alter respectively.
Shef
Shef: 2
Evi: 6, Hyper[3], Resolve
[Now Playing: | Sugar Skulls (https://www.youtube.com/watch?v=moqqffWGqWk) | ] |
The stungun now enhanced with spirit energy was an unpleasant jolt. But just a jolt. Bullet slams right into her chest, and the scatter fired lances slam into you. The result? Both of you get send staggering backwards, though it's pretty damn clear who came out on top. Namely the guy who's left standing and without another bullet hole to the chest. Least it's not bleeding as bad as last time.
Evi slowly staggers upright through what is beginning an alarmingly common sensation. "Again... Heal me... I want to continue..." (Evi)
Shef
Status: Hurt
World Line: 4 1 5 2 1 1 2 4 3 3
Alterations: 2+
Resolve: 0
Evi
Status: Critical, bullet wound to the chest
With most of her output focused on her psionic barrage, Evi couldn't pump enough power into the stungun to shock Shef. Plus even if she could with his pain tolerance, only the spasms it'd have induced would've done much and those don't really stop him from pulling the trigger.
Shef
Shef: 4, Hyper[4]
Evi: 5, Hyper[3]
[Now Playing: | Sugar Skulls (https://www.youtube.com/watch?v=moqqffWGqWk) | ] |
Through the portals you go, and as you fly you aim, putting your burst right into Evi's chest. The impacts send her staggering backwards and pretty badly hurt by the looks of things, just, one little problem - you're not unscathed either. Another psionic lance strikes you in your unarmored arm, a second one swinging around the side towards you. Evi meanwhile drops the rifle and bends her knees ever so slightly, readying to dodge.
Shef
Status: Very Hurt (plus a bit more), tumbling through the air
World Line: 3 3 1 3 3 1 3 4 4 4
Alterations: 4+
Resolve: 0
Evi
Status: Very hurt, off-balance
The reason the psionic lances weren't mentioned were because Shef couldn't see them. She had set up the dust screen and used the rifle specifically to draw Shef's attention while she fired two lances as to catch orthogonal movement like that of his previous portal dodge. While she did need to adjust the lance, Shef's tumbling combined with the lances being somewhat hard to see allowed her to strike him without giving him a chance to reflexively portal the lance away.
Shef
Shef: 6, Hyper[4]
Evi: 6, Hyper[3]
[Now Playing: | Sugar Skulls (https://www.youtube.com/watch?v=moqqffWGqWk) | ] |
As you go through the portal, you hear an audible -snap- coming right where you just were. The first portal closes. You pull the trigger, and you feel something just -snap- inside you. No matter. You open fire, a three round burst striking her in the chest, before she can even fall, your fist is in her chest, and I mean in it.
She crumples, right then and there, in your grasp. You feel her breath become labored, erratic, you feel her movement cease, and then...
-snap-
It was, quiet, quieter than the rest. But this one too you feel, a shallow tear splitting across your cheek, blood beginning to ooze from the wound.
Shef
Status: Critical, superficial cut to the cheek
World Line: 3 3 1 3 3 1 3 3 4 5
Alterations: 1
Resolve: 0
Evi
Status: Critical, ribcage has been shattered, bullet wounds to the chest, chest cavity has been caved in, likely unable to do anything physical, concentrating will be quite difficult
Noriko
So you go on over to find Shef wrist deep in a maid, her form quivering as she gasps for breath, her ruined outfit drenched in her own fluids. He tears his hand free, holding her steady as an awfully excited looking Yuki gets to work healing the two of them.
Yoake
"Wait w-what? T-that was part of the mission? Hey! D-don't just look at me like that! I-I'm not ready!"
Yoake
Yoake: 6
Mary: 4, Hyper[5]
You advance towards Mary, whipping your tail forwards, but something's wrong.
[Now Playing: | Seven Nation Army (https://www.youtube.com/watch?v=GYFJjwXtsU4) | ] |
The pressure, it multiplies. From simple to unease to some akin to the crushing depth of the ocean. The air becomes like treacle, slowing your movements. If you were weaker, you'd have been halted. If you were weaker, you would've stopped. Collapsed, been brought to your knees. Your tail begins to flicker, like a candle in the wind.
Mary backflips away, right off the floor, heel kicking through your weakened flames as she completely misses the landing, instead being catched by her servants, a duelling pistol now in hand.
"W-what's happening?"
The pressure is beginning to subside, Mary, doesn't seem to have noticed the gun in her own hands just yet. Your Requiem terminates.
Yoake
Status: Fine, Heat Butt has weakened under the pressure
World Line: 6 6 4 1 6 1 5 2 6 3
Alterations: 3+
Resolve: 0
Mary
Status: Slightly hurt, unsteady
Since the pressure effect Hail Mary'd Yoake, it was enough to allow Mary to parry her attack. Yoake would notice that this would be actually be an unfavorable matchup if it weren't for the gulf of power and experience between her and Mary - that pressure effect is some kind of direct reality warping, something that her defense descriptors don't help against, and something her mobility can't really protect her from.
Chapter 4 - Breach and Clear (http://www.bay12forums.com/smf/index.php?topic=163104.msg7382621#msg7382621)
Okay so y'all settle down and breach the Sanctuary, the entire history of its damn world tracing through your site as you access it.
[Now Playing: | アモリタチテカミトミユ (https://www.youtube.com/watch?v=q8n-h7sIjvc) | ] |
In darkest night, a droplet of ink falls upon a black sea. The ripples become waves and the waves become mountains, rough-hewn, crystalline almost, like the graphics of an early video game. Embedded, just beyond the horizon lies the neon sun, the boundary between heaven and earth oscillating in tune with its heartbeat, each pulse sending light streaking out across every edge and vertex in the land. Lightning rains down from the stars above as giants rise from the earth. With their hands, the giants shape the earth into all that exists in creation. And with lightning, the stars grant them existence, radiance, a neon pulse of their own seperate to the earth that birthed them.
Life emerges, some facsimile of it, trees and animals living alongside their makers, man and his weapons, holy blades of divine judgement, roaring gatlings of heaven's fury. Rapier missiles, laser cannons, armored trains.
Genesis in motion, come to an untimely end.
Man falls upon his blade. Trees crumble. Animals wither. Their life returns to earth. To the stars. It is needed.
The end times have come. The eschaton.
The land is barren again. What were once valleys become great trenches. Where there was once life there now exists only the instruments of death. Few giants remain, shaping the corpses of their brethren into great weapons for Armageddon.
You see soldiers entombed beneath the land, artillery pieces gouged into the mountains, sinkholes lined with lasers like lamprey maws.
The air is still. You smell nothing. You taste nothing. You feel nothing. This world never truly began, and yet here it is bringing itself to an end just to kill you. Do they really think it will be that easy.
You are all standing in a blasted wasteland where great fissures criss-crossing the surface, psychedelic rays of light crashing down across the trenches in front of you, a great of swarm of rapier missiles rising to meet you, soon followed by moth-like living shadows with neon halos that screech in a deep bass as they send exploding beams of energy streaking towards you. The missiles aren't here just yet.
Your target is much further ahead, at the horizon itself.
"I'm picking up artillery coming from the mountains. You've some time before the first shells land, how nice of them to give you a head start."
Shef
Great rainbow lasers, strobelight stars, bass moths, out of all the things this Sacntuary could've been it's a fucking nightclub. Still, this mention of artillery sounds worrisome. With the delay from firing to landing, they're probably not going to be able to hit accurately without some kind of precog system. That being said you doubt that's the plan either. They're just gonna rain death down to restrict and pray the shrapnel gets you.
Satoshi grins at you "Need a lift? You don't move too quick."
Minato
Sanctuaries have limits. An Aramitama can't just have an infinite army at their beck and call. By the looks of things, there's only so much energy in the system, only so many constructs can be active at once. The neon lightning? The stuff coming down in the trenches and distant mountains, that's their power supply, you're sure of it. It's likely all coming from that horizon, the center of this false reality with the Aramitama's own output added to the mix. In other words, until you break this whole damn world, the deluge won't stop. They can only field so many at once, but they will keep on coming until you're dead or this world is.
Faith
Status: Fine, Shield of Courage (Max), HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max)
World Line: 6 5 5 5 4 3 6 6 4 6
Alterations: 5
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), Chou Henshin active for three more turns, Rho Aias, Durandal, 32 stockpiled units
World Line: 1 4 5 4 1 3 5 5 4 2
Alterations: 5
Resolve: 3
Noriko
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), Sudarshana active for three more turns
World Line: 2 5 4 5 5 1 4 2 1 1
Alterations: 5
Resolve: 3
Shef
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 10x Cache
World Line: 3 3 5 4 6 4 3 4 1 5
Alterations: 5
Resolve: 3
Yoake
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 9x Heat Butt
World Line: 5 4 6 3 5 4 5 4 6 5
Alterations: 5
Resolve: 3
Yuki
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), CHAIN LIGHTNING
World Line: 5 6 4 4 6 6 4 4 6 1
Alterations: 5
Resolve: 3
Satoshi
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 3x Spirit Injectors
Laser Moth Swarm
Status: 16 active
The Horizon
Status: Still far away
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential. In this instance, she can use it to launch herself and one ally out of the car in an attempt to evade the incoming strike.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time. Ordering her to use one now requires her to use one of her current ones for something.
- Override [5]: Satoshi twists reality, altering the properties of a target object through sheer force of will. She must maintain physical contact with the object to keep this active.
When I say lightning I don't mean like electrical lightning, I mean more like multicolored pillars of light crashing down from the strobelight stars like lightning.
The artillery is coming from distant mountains. You're probably not gonna be having much luck trying to take them down.
Yup everyone has basically every buff with any duration on it stacked at once. The main exceptions to this are DETERMINATION which has a drawback and the Excel Hypers. Poke me if you want them to have been pre-applied as well.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
コンバット•スタート!
Faith: 6
Minato: 4
Noriko: 2, Hyper[R]
Shef: 3, Hyper[3]
Yoake: 4
Yuki: 5
Laser Moth Swarm: 6
[Now Playing: | アモリタチテカミトミユ (https://www.youtube.com/watch?v=q8n-h7sIjvc) | ] |
Yoake's thrusters expand, rockets enlarging as they sprout plating and air-intakes. She pushes down the injector and hits the throttle. Blazing blue, the mech lurches and hurtles forwards screeching across the ground at speeds that really anything looking like it has no damn right to even approach. Situated above, somewhere between the cockpit and nine tails of flame Shef observes the situation. Yoake's natural agility is more than enough to avoid the beams, indeed they seem to have rather poor tracking once fired, the rapiers on the other hand, those are a little more troublesome. They're dense, they're maneuverable, not fast enough to keep up normally, but barrelling right into them is not going to be pleasant. As the cloud converges he opens a portal, the mech vanishing. The swarm turns, sharply too, but it's too late, through the series of portals, Yoake tears straight though.
Noriko follows. Riding upon divine winds, she was a bit further up, and with swarm having just been distracted by Yoake, and with Faith running point defense, she quickly passes too. Behind her, the moths make one final parting shot, beams grazing her and her payload, blasts tracing their paths upon the ground, but none managing to hit. The halos shrink, and the moths wither to mere shadows. The missiles halt their pursuit, crashing into the ground.
Shells begin whistling down. Shrapnel and white phosphorus saturating the air, the deathly pandemonium of industrialized warfare crashing down with thundering fury, menacing the barren land well behind Noriko. Looks like they've underestimated your speed. No doubt they've adjusted, next barrage has fired. It's not here yet, won't be here for a while longer, but that, that is sure to hit, unless you change your velocity.
They had wanted a war of attrition. A protracted grinding war. You have not given them one. From the trenches ahead emerge more missiles, but in their midst are not moths, but rather soldiers. Storm Minds. Something like them at least. Lightly armored in ablative plating with great jousting lances in their talons, holding steady in the air. They are a fair distance off, a fair distant that you will all cross in an instant. They will charge forwards amidst a cloud of missiles, rushing forwards at just the last moment to try and skewer you, slow you, halt you.
Faith
Status: Fine, Shield of Courage (Max), HEAVENLY AEGIS (Max)
World Line: 5 5 5 4 3 6 6 4 6 3
Alterations: 5
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), Chou Henshin active for two more turns, Rho Aias, Durandal, 32 stockpiled units
World Line: 5 4 1 3 5 5 4 2 2
Alterations: 5
Resolve: 3
Noriko
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), Sudarshana active for two more turns, Sauparna active for three more turns,
World Line: 5 4 5 5 4 2 1 1 4 3
Alterations: 5
Resolve: 3
Shef
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 10x Cache
World Line: 3 5 6 4 3 4 1 5 5 5
Alterations: 5
Resolve: 2
Yoake
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 9x Heat Butt
World Line: 5 4 6 3 5 4 5 6 5 2
Alterations: 4
Resolve: 3
Yuki
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), CHAIN LIGHTNING
World Line: 6 4 4 6 6 4 4 6 6 4
Alterations: 5
Resolve: 3
Satoshi
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 2x Spirit Injectors
Storm Mind Squads
Status: 16 active
The Horizon
Status: 20% there
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time.
- Override [5]: Satoshi twists reality, altering the properties of a target object through sheer force of will. She must maintain physical contact with the object to keep this active.
Artillery will drop next turn (not the coming turn, the turn AFTER that).
Noriko cut this kinda close. Yoake was slightly ahead and aggro'd basically the entire swarm however, making her job easier.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 5, Hyper[4]
Minato: 5
Noriko: 5, Hyper[4]
Shef: 3, Hyper[4]
Yoake: 5
Yuki: 6
Storm Mind Squads: 6
[Now Playing: | アモリタチテカミトミユ (https://www.youtube.com/watch?v=q8n-h7sIjvc) | ] |
Freedom Beam sweeps out, the Storm Minds aren't quite impressed. Two squads of four were charging, four units are hit. Two confirmed kills. Two damaged or wounded. You should know by now that won't stop them though, a lost limb? A lost lance? For those already doomed, those able to shatter shields and pierce metal with even improvised weapons, that matters little. They don't go for Minato. They don't go for Yuki. They hit hard, but not hard enough. Whatever they do, those two will survive. Faith on the other hand? Change of plans then, six tendrils lash out, wrapping around lances, guards, and arms, driving themselves right into each remaining construct. For a moment they falter, these ones, they lack the output of the others. Makes sense, they burn their shard-granted souls to fight, but the ones here are just empty shells, features of the Sanctuary pumped with energy and sent forwards. That being said, they don't stop either, thrusters flaring they continue their charge. No choice then, six tendrils detonate, six constructs fall. Onwards.
Yoake meanwhile, seeing the lances thrusting towards her just decides to fuck that noise and ascend, and ascend she does launching into the air faster than her foes can follow. They could intercept something heading their way, something now traveling a lot more vertically? No dice. Missiles chase a bit more, still she's faster, and Shef's got portals, soon enough the cloud deactivates, the remaining two squads with them. The maneuver cost her speed however, a fair bit of it, Noriko managing to pull a fair distance ahead having used her allies and spears as a battering ram of concentrated homosexuality, though one missile does manage to strike her, shattering her layered shields but dealing no damage.
Little problem there though - remember how the artillery missed initially? Remember how it had to readjust to the pace you guys set? Yoake changed her pace again. Noriko didn't. That new barrage? It's crashing down upon her and the people with her now. Plumes of debris rising from the ravaged earth, and more pressingly white-hot shrapnel peppering through the air from each and every direction. Dangerous, but avoidable. Normally at least. But it wasn't just impact and air-burst, there was white phosphorous too, great clouds of smoke and burning chemicals, masking the shards of metal. Oh and y'know, trying to stick and burn to everyone. Noriko's interceptions buys a bit of breathing room, but there are many shells and each interception has a bit of recovery time with how the spear was knocked and blasted around, end result is still quite a lot of pain racing towards her and her cargo. May wanna dodge.
As the world seems to drown in burning phosphorous y'all see something. Something rising up before you, something big, something fast, matching your speeds. A great moth born of shadows with the maw of a lamprey lined not with teeth but laser cannons and crowned with a dire magic circle for a halo and flying upon six great wings of ragged darkness. From its whirring maw laser flak begins to spew quickly sweeping towards Noriko amidst the artillery downpour.
Faith
Status: Fine, Shield of Courage (Max), HEAVENLY AEGIS (Max)
World Line: 5 5 3 6 6 4 6 3 3 5
Alterations: 5
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), Chou Henshin active for one more turn, Rho Aias, Durandal, 27 stockpiled units
World Line: 4 1 3 5 5 4 2 2 1 3
Alterations: 5
Resolve: 3
Noriko
Status: Fine, Sudarshana active for one more turn, Sauparna active for two more turns
World Line: 4 5 5 4 2 1 1 4 6 3
Alterations: 5
Resolve: 3
Shef
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 10x Cache
World Line: 5 6 3 4 1 5 5 5 2 5
Alterations: 5
Resolve: 2
Yoake
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 9x Heat Butt
World Line: 4 6 3 5 4 5 6 5 1 6
Alterations: 4+
Resolve: 3
Yuki
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), CHAIN LIGHTNING
World Line: 4 4 6 6 4 4 6 6 4 4
Alterations: 5
Resolve: 3
Satoshi
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), 2x Spirit Injectors, Forward March to the horizon
Death's-Head
Status: Fine
The Horizon
Status: ~40% there
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time.
- Override [5]: Satoshi twists reality, altering the properties of a target object through sheer force of will. She must maintain physical contact with the object to keep this active.
Faith's decision to target the lances instead of the Storm Minds was a questionable idea given that they'd be pointed towards her for the most part so it's not like they're any easier to target than the construct itself, and given that these constructs have been established as being capable of feats such as shattering Rho Aias with a gatling strike and dealing enormous damage even when restricted to improvised weapons, destroying or severing their lances is not going to help nearly as much as just focusing on blasting them away or forcing them to dodge instead.
Yoake and the people with her at not at risk of being struck by artillery since she decelerated. Noriko and her people however are further ahead and due to not changing her velocity, find shellfire bearing down upon them.
The artillery isn't stopping by the way. As long as your velocity remains similar it's gonna crash down at you. While some of it has an impact fuse and won't hit due to Noriko being high up, many of the regular ones and all of the white phosphorous ones are airburst.
Death's-Head is aiming for Noriko specifically. Also yeah it's pretty fucking big, like when I say giant I don't mean for a moth, I mean like actually giant. Like its 'teeth' are the size of the barrels of the falk laser cannons from the train (mainly because they are flak laser barrels). I'll describe it in more detail when you don't have clouds of smoke blocking your view.
Current layout is as follows, needless to say it isn't to scale:
M O U N T A I N S O F A R T I L L E R Y P A I N | |
===================================================== | |
| MURDER | | |
| ZONE | |H|
| | |O|
| | |R|
[Yoake] | [Noriko] | [Moth] |I|
| | |Z|
| | |O|
| MURDER | |N|
| ZONE | | |
===================================================== | |
M O U N T A I N S O F A R T I L L E R Y P A I N | |
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 6, Hyper[4]
Minato: 4, Hyper[5]
Noriko: 5, Hyper[4]
Shef: 5
Yoake: 5, Hyper[R]
Yuki: 4
Death's-Head: 5
[Now Playing: | JUDGEMENT (https://www.youtube.com/watch?v=mLDo-jHcvAQ) | ] |
Metallic wings with blades for feathers erupt from Yoake's mech, shifting and flexing. Tendrils rush forwards, tangling together in front of Minato like a battering ram. Noriko meanwhile parts the smoke-filled sky like Moses, except unlike Moses, she doesn't get lost in the desert for forty years and instead violently propelled her people towards the promised land. The promised land in this case being a big bad moth.
It's, hard to say what happens next.
But well, one moment things were the way things were, and the next, Yoake is right next to the moth hurling it backwards.
So with her foe basically immobilized, Faith just cleaves off all three wings off one side and then the whole Minato fucktrain crashes into its body. Now, the impact was hard and all, but it turns out Death's-Head wasn't exactly rigid. See, it's amorphous, insubstantial, less a singular entity and more a whole load of Black Halos fused together around a crystalline skeleton. So when Minato slams into it, the impact gets distributed shockingly well. Well enough that he only destroys the thorax and lodges in the gaping wound instead of shattering its skeleton and sailing out the other side. It's at this point that countless shadowy hands start grasping and trying to restrain whatever they can grip. It's also at this point that Yuki just fucking eviscerates the moth. Just raises her chainsaw and casually brings it down. Except what she brought down was closer to a thunderbolt, this steel discharge that explodes through the beast's body, rending apart a good chunk of its skeleton, and ripping its way out of its body, taking its head with it.
So uh, in between all of that, Death's-Head is pretty fucked up, its main cannons are gone, its body is failing, and all the hits its adversaries took were taken by their shields instead.
So y'all just sailing basically the twitching almost-corpse of a giant moth, one that is continuing to sprout human-like hands of grab-happy shadows at you when the lightning stops. And the sun rises once more.
Well, maybe rises is a bit too gentle a word. Let's try that again shall we? The Neon Sun tears itself out of the earth shattering the horizon behind it, and it just violently hurls itself at you apparently in a final bid to finish you off. This enormous sparking sphere of silvery metal shrouded in the dying strobes of its fading corona, is now hurtling towards you at high speed. The artillery falls silent. The moth begins to dissipate.
It's too big and too fast to really dodge, you're gonna have to blast your way through.
Faith
Status: Fine, Shield of Courage (Max), HEAVENLY AEGIS (Max), exhausted
World Line: 5 5 3 6 6 3 3 5 2 3
Alterations: 4
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), Chou Henshin active for three more turns, Rho Aias is badly damaged, Durandal, 28 stockpiled units
World Line: 1 3 5 4 2 2 1 3 5 3
Alterations: 5
Resolve: 3
Noriko
Status: Fine, minor shielding, Sauparna active for one more turn
World Line: 5 4 2 1 1 4 6 3 3 4
Alterations: 5
Resolve: 3
Shef
Status: Fine, GUIDANCE OF THE MOON (Max), 10x Cache
World Line: 6 3 4 5 5 5 2 5 3 6
Alterations: 5
Resolve: 2
Yoake
Status: Fine, 9x Heat Butt, Kagirinai Shunkan active for two more turns
World Line: 4 6 3 5 4 5 6 1 6 5
Alterations: 3
Resolve: 2
Yuki
Status: Fine, HEAVENLY AEGIS (Max)
World Line: 4 6 6 4 4 6 6 4 4 1
Alterations: 5
Resolve: 3
Satoshi
Status: Fine, GUIDANCE OF THE MOON (Max), 2x Spirit Injectors, Forward March to the horizon
Death's-Head
Status: Decapitated, thorax has been demolished, missing all three wings on one side, skeleton heavily damaged, power supply has been cut, systems are failing
The Neon Sun
Status: Launching towards the party
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time.
- Override [5]: Satoshi twists reality, altering the properties of a target object through sheer force of will. She must maintain physical contact with the object to keep this active.
Death's-Head is pretty damn mobile (since it's in the Black Halo family of constructs, hence y'know, the shadows and halo). But Yoake's ability to stop time caught it off-guard. Faith's beam stopped it from trying to readjust to miss Minato, and then Yuki's chain lightning proc'd and basically removed all of its weapons in a single strike, not that they worked particularly well at point-blank range anyway.
Yoake, Satoshi, and Shef lost their shielding due to the white phosphorous, but it also stopped the burning chemical from sticking to them.
I really hope I get posts quickly for this turn. You're up against this enormous armored sphere that has literally no way to dodge. This isn't even a fight, this is just, "press X to continue"
And yes, right now, The Neon Sun will get dragged into Yoake's Requiem if she fires it off, there's still too much residual energy pumping through it. Need to wait for the residual energy to finish discharging to Requiem away from it. Though well, you may still be able to play this into your favor if you got the right idea.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 5, Hyper[4]
Minato: 3
Noriko: 5
Shef: 6
Yoake: 4
Yuki: 4
[Now Playing: | JUDGEMENT (https://www.youtube.com/watch?v=mLDo-jHcvAQ) | ] |
So this great big sun's launching forth, trying to murc all your sorry asses but well, you'd think think by now with their fancy combat data and all that they'd think they've have realized that running at y'all dickfirst and screaming ain't the brightest idea. No? Well, sucks to be them. So Faith just fucking blasts the front of the Neon Sun open, just fucking bores straight through, leaving Shef rather blue-balled.
As you speed into the depths of the broken sun, you get a better look at its internal structure. Well as good as you'll get racing through at this speed. A hard shell of armor measured in meters instead of inches, concealing a labyrinthine facility. The walls are white. The air is chilled, sterile, complete, more whole than the world outside, the world outside that just shattered. There is nothing outside the broken sun now. The world is the sun, and the sun is the world. Curvature vanishes. You tear through, crash down into the center, or at least, what once was.
The impact, isn't too bad actually. Minato blew half his stockpile decelerating and tearing through. Noriko could decelerate at her leisure and clear debris with her spears. Yoake had timestop and wings.
You find yourselves having crashed down into some sort of door-lined hallway. It's, pretty fucked up, and not from your doing either. Blood is splattered across the walls, furniture lies in disarray, the walls and floors have been riddled with cracks, craters and bullet holes. As the dust and debris begin to fade, you see further in front of you, the hall terminates in a conference room, one in as bad a shape as everywhere else, holding a man in as bad a shape as everyone else, a wounded man, an angry man. An aramitama in the shape of a man, and as he turns to face you you can see that he is-
(https://i.imgur.com/9yJo2dl.png) "YOU SON OF A BITCH! MARK MY WORDS! YOU WILL PAY FOR THIS! YOU WILL RUE THE DAY-"
-Hitler. Literally taking the form of Hitler because subtlety is dead. The main addition to the whole thing seems to just be the three heart-shaped locks floating behind him, chains binding them together into a ring. He's bleeding from a deep cut across his chest, his clothes are torn, and he's brandishing a luger. Well was anyway, right now he's just shouting and lunging for your throats.
(https://i.imgur.com/9yJo2dl.png) "You... I have no time for your meddling. Guards! Kill them all!"
[Now Playing: | Knights of the Holy Lance (https://www.youtube.com/watch?v=O8wZfpI_QgE) | ] |
Two figures explode out of the walls before you, armored figures, mechanical figures, clad in angular armor illuminated by unearthly neon lights, well whatever lights are still intact. Most shine some more, a few throw sparks. Their forms are humanoid, almost, they're a bit taller, slimmer, and move with a mixture of grace and frightening power, accentuated by their ghostly auras of psychdelic images and blue-shifted space. Sweeping its oversized vapestick, one summons a flowing plume of flame formed not of fire, but neon smoke out from which strange and ever-shifting images. The other gestures and snaps their fingers, a small explosion of that same energy about to erupt, centered right on where Faith currently is. The Aramitama himself, darts forwards, malice in his eyes, readying to strike Faith and Minato.
Yoake
Hard to assess his style, but just from his motions alone you can tell the Aramitama is well-versed in martial arts.
Faith
Status: Fine, Shield of Courage (Max), HEAVENLY AEGIS (Max), exhausted
World Line: 5 3 6 6 3 3 5 2 3 3
Alterations: 4+
Resolve: 2
Minato
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON (Max), Chou Henshin active for three more turns, Rho Aias is badly damaged, Durandal, 15 stockpiled units
World Line: 5 4 2 2 1 3 5 3 6 5
Alterations: 5
Resolve: 3
Noriko
Status: Fine, minor shielding
World Line: 4 2 1 4 6 3 3 4 6 4
Alterations: 5
Resolve: 3
Shef
Status: Fine, GUIDANCE OF THE MOON (Max), 10x Cache
World Line: 3 4 5 5 5 2 5 3 6 2
Alterations: 5
Resolve: 2
Yoake
Status: Fine, 9x Heat Butt, Kagirinai Shunkan active for one more turn
World Line: 6 3 5 4 5 6 6 5 2 5
Alterations: 3
Resolve: 2
Yuki
Status: Fine, HEAVENLY AEGIS (Max)
World Line: 6 6 4 4 6 6 4 4 1 4
Alterations: 5
Resolve: 3
Satoshi
Status: Fine, 2x Spirit Injectors
Kung Führer
Status: Slashed across the chest, battered
Vape Knight A
Status: Stab wound to the gut, frontal armor is damaged and sparking, left arm is missing
Vape Knight B
Status: Armor is smoldering and sparking, off-balance
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time.
- Cross Counter [6]: Take a hit and use that as an opportunity to counter.
Twin, Yuki didn't have a 5 in her worldline. Since you were asleep, and your thing turned out to be unnecessary, I ran the turn anyway. To make up for it, I'll let you have retroactively cast a Hyper last turn, just state what it is, and make sure you could've cast it with a 4 or a 6, because apparently the RNG thinks that you'll be needing all the healing every right now.
Shef didn't use his hyper since Faith managed to blast right through.
A is casting the distortion. B is casting the explosion.
Kudos to IntSys for helping me pick the song to use.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 6
Minato: 4, Hyper[5]
Noriko: 4
Shef: 5, Hyper[4]
Yoake: 6
Yuki: 6, Hyper[4]
Kung Fuhrer: 5, Hyper[4], Hyper[4]
Vape Knight A: 6, Hyper[5]
Vape Knight B: 2, Hyper[4]
[Now Playing: | Knights of the Holy Lance (https://www.youtube.com/watch?v=O8wZfpI_QgE) | ] |
Everything becomes a complete and utter clusterfuck in five seconds flat.
Just chaos, pandemonium, Saturday at Tsukasa's.
See uh, Faith, never reaches Yuki. Instead, with a kick that seemed to happen in a single instant, Hitler shatters her aegis, punting her right into Vape Knight A's distortion, breaking her remaining shield. Turns out he was not where he was, what you all saw was just an afterimage. When Yoake's Requiem went off, he was already in your midst.
It was a dupe, a bamboozle. Don't be so upset you didn't see it coming - neither did France.
Yoake's faster than France though. Things felt off when she dragged everyone inside. So she pivots, sweeping her flaming tails backwards. But see, the thing is, she's not the only one who noticed. Precognition, scrying, information from nothing. It can be a very dangerous power indeed, and those marked by the goddess are blessed with unerring aim in a similar vein. Yuki's guidance goes off, and though neither Minato nor Shef knew they were striking at an illusion, their attacks shift. Or rather, reality shifts. Space twists and bends, and for a brief moment, as impossible as it sounds, the path between the two attacks and their targets becomes a straight line. Minato rushes forwards and hits behind himself amidst a hail of lead.
So uh, end result is that Hitler is just on fire, riddled with bullets, and now being rammed off the platform by Minato.
Minato, Noriko, that afterimage was a cheap trick. It won't work again. You know he can do it now, and you know as long as you stay vigilant, as long as you don't overcommit, it won't save him again. Well for what little measure it saved him this time.
Yoake, you're less certain. He's shown an ace sure, and you guys did in turn, but the thing is, it's a little more than just a trick, you know that much. All martial arts is about footwork, keijo especially, and that sidestep, it's dangerous. Suddenly moving to your opponent's side and striking in an instant, even after seeing through the illusion it's a threat, a powerful spacing tool, a constant threat, possibility that keeps foes always thinking "Will I need a second strike? Can I make a second strike?" You're not phased though. You can win this. You know you can.
Faith, you, you're not certain of anything in this midst of blueshifted whatthefuckery you find yourself in, save for perhaps that the next few seconds are gonna hurt. The distortion isn't fading and the Vape Knight that produced it, while now stuck treading water, is more than close enough to execute a brutal upwards swing with its staff, aiming for your chest. The other Knight has yet to resurface, but you can feel it targeting you with another blast, it must be hiding under the water somewhere, it's mechanical after all, it has no need to breath. You'll have to trust Noriko to handle it - it caught a spear to the chest right before it went under.
Hitler meanwhile seems to be trying to focus as he draws a pistol, pointing it to... his own head? Y'all get the feeling you don't wanna be so close to him anymore.
Faith
Status: Fine, exhausted, disoriented
World Line: 5 3 6 3 3 5 2 3 3 6
Alterations: 3
Resolve: 2
Minato
Status: Fine, HEAVENLY AEGIS (Max), Chou Henshin active for two more turns, Rho Aias is badly damaged, Durandal, 15 stockpiled units
World Line: 2 2 1 3 5 3 6 5 2 6
Alterations: 5
Resolve: 3
Noriko
Status: Fine, minor shielding
World Line: 2 4 6 3 3 4 6 4 5 6
Alterations: 5
Resolve: 3
Shef
Status: Fine, 10x Cache
World Line: 3 5 5 2 5 3 6 2 3 4
Alterations: 4
Resolve: 2
Yoake
Status: Fine, 9x Heat Butt, off-balance, enhanced Requiem active for two more turns
World Line: 3 5 4 5 6 6 5 5 1 3
Alterations: 3
Resolve: 2
Yuki
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON
World Line: 6 4 6 6 4 4 1 4 4 6
Alterations: 5
Resolve: 3
Satoshi
Status: Fine, 1x Spirit Injector
Kung Führer
Status: Slashed across the chest, broken ribs, broken leg, broken arm, riddled with bullet holes, collapsed lungs, bullet wound to the heart, bleeding heavily, on fire, side is burnt, off-balance
Vape Knight A
Status: Stab wound to the gut, frontal armor is damaged and sparking, left arm is missing
Vape Knight B
Status: Armor is smoldering and sparking, frontal section of armor has buckled, one of Noriko's spears has its tip just piercing its chest
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time.
Noriko attack and Satoshi's attack (a thrust that transformed her regalia into an elongated, needle-thin lance) both hit the after image instead. Noriko halted her flank attack after the initial spear connected and spun around in time to see Hitler get nailed.
Faith's potion use and hyper never went off, she got hit with the Kung Fuhrer's kick while still in the air.
Vape Knight B did something pretty interesting this turn, namely they used a 2 in conjunction with their Hyper because they didn't expect it to hit anyway, and so since it was just a pressuring tool, they could afford to chose a low result for it. Of course that meant it was shit outta luck when Noriko's spear came racing for it.
That sidestep hyper is called Panther Sidesteps Fortifications. Kudos to Rag for the name/idea.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 6
Minato: 5
Noriko: 6, Hyper[3]
Shef: 5
Yoake: 5, Hyper[6]
Yuki: 6
Kung Führer: 1, Hyper[6]
Vape Knight A: 6
Vape Knight B: 6, Hyper[4]
[Now Playing: | Knights of the Holy Lance (https://www.youtube.com/watch?v=O8wZfpI_QgE) | ] |
A shimmering field of seven layered fields flashes out in front of Faith, but of course the field was to stop projectiles, and the Vape Knight was most certainly not a projectile. Faith grabs her potion and the Knight's staff slaps it right out of her grasp, but before it could seal the deal, a massive spear slams against its side. It's not a clean hit, blocked by the vape staff and mitigated by a quick turn on the part of the Knight, but it was enough to stop the attack, enough to buy the relieving trio time to close in-
Oh fuck.
Noriko feels it, through her spear. The other Knight is soon to be dead, but it moved still, one final parting spell, and she had a feeling she knew where it was aimed. She hits the brakes and swerves behind Minato, and then comes the blast.
Now, here's the thing to remember, this psychedelic distortion Faith found herself in, it's not there for the feng shui, it's there because it hurts, because it murders people, so just being inside it was damaging her, this strange erosion upon her form. So she's not exactly feeling too well, even with Yuki helping counteract the damage to an extent. But that discomfort, that doesn't even begin to compare to having an explosion spawn right inside her chest. For a brief instant, the world burns neon, a flash of superluminality, nothingness, and assorted distorted disorienting sensations. And then, the distortion detonates, a gas leak lit by a single errant spark - that initial blast. What follows next, is much the same, but well, a fair bit bigger. The blast shatters the last vestiges of Rho Aias and tears through Minato's aegis, not that it stops him, Durandal striking through and running through A. Yuki and Noriko though, they find themselves being hurled backwards by the shockwave, back towards the whole Hitler situation.
How did that go anyway?
Well, Shef immediately shot the luger out of his hand, Satoshi sweeped his legs out from under him with her extending staff, and Yoake proceeded to just absolutely riddle the guy with machine gun fire before blowing off his arm, and really a good chunk of his shoulder and torso. But of course, things never are that easy, and it soon becomes apparent that what he was about to do, did not require him to shoot himself in the head. No, it simply required him to perish. Or at least for his body to. And as that fatal vacuum blast crashed into him, he cries out a single word:
(https://i.imgur.com/9yJo2dl.png) "PERSONA!"
[Now Playing: | The Battle for Everyone's Souls (https://www.youtube.com/watch?v=lyADLWDSrDs) | ] |
Blood becomes light, and crimson fills the air. From crimson rises white, from white rises black, a grand swastika. White explodes outwards, as a shell of thunder and lightning, and the swastika twists into a silhouetted figure.
He is dressed in the robes of a shaolin monk, fortified with leather, trimmed with fur, and armored with steel. His beard is as red as blood and as wispy as the clouds, his eyes were focused, fierce, burning with intensity, and his hammer was the fury of the heavens themselves. There was no mistaking it, the phantom figure took the form of Thor.
Behind him, a heart-shaped lock opens, vanishing in a flash of light, and in the instant the Kung Führer regenerates, the ring now with only two heart floating faithfully behind him.
Yoake, you immediately take note of the aura you feel radiating from him, it's a sensory aura that feels the movement of spirit energy around him. Not something you use, but something you recognize, a defensive chi-based technique that grants the user improved reflexes and instinct at the cost of killing power. You also recognize what Thor's doing with Mjolnir right now, by detaching the head from the handle to reveal an extending chord, and swinging that around, he's wielding it as a meteor hammer, it's a kind of weapon that consists of a heavy weight attached to a long chord that can be swung, cast, and kicked often in a circular motion and often with each action complementing the others. Finicky to use, but potentially devastating and with good reach, and at times, speed. Combine that with the lightning coursing through it, and well, it becomes a lot harder to deal with, going to be difficult getting the chord in a tangle if it's a damn livewire. Well, for a person at least. But you? You're in a mech, and its armor sure as shit ain't conductive.
So here's how things go down.
With the swaying of a drunkard, Hitler sways and staggers side to side, aiming to stagger right into Shef, sway forwards into Satoshi with an explosive palm strike, and swerve around for a leg sweep on Yoake. Thor is covering him with a wipe aerial sweep of his hammer, aiming to catch both Yuki and Noriko before they recover, before kicking the hammer head and sending the whole damn thing extending at high speed and slamming into Faith's spine from afar, though he seems to also be eyeing Shef with murderous intent and no action.
Satoshi readies into stance, shrinking her Regalia into the dimensions of an eskrima stick.
"That spectre has no life of its own. Damaging it will temporarily disrupt its functions, but you'll need to eliminate its master to keep it down."
Knight A is dropping its staff and snapping its fingers, aiming to do one last parting blast on the already fucked up Faith before Minato explodes the construct out of existence, and Knight B is helping out by being a whole load of debris slowly sinking into the infinite depths of the abyss because right after it attacked Noriko tore it to pieces.
"Minato! Projectile coming from behind you!"
Oh and uh Faith, on one hand, if seeing Evi getting her chest caved in has taught you anything other than that she might be a masochist, it's that Godslayers can take an awful lot of punishment and that you've probably can take a fair bit more of damage before you're at risk of kicking the bucket. On the other hand, that fucking hurt. Like okay, not as much as you expected (some kind of pain tolerance boost combined with adrenaline?) but you still did just take two explosions which don't exactly tickle.
Faith
Status: Critical, internal damage (going to be hard performing any particularly straining actions such as her spells and moving quickly, at least, without risking more internal damage), coughing up blood, exhausted, dizzy, disoriented, feeling faint, out of breath
World Line: 5 3 3 3 5 2 3 3 6 2
Alterations: 2
Resolve: 2
Minato
Status: Fine, Chou Henshin active for one more turn, Durandal, 15 stockpiled units, furious
World Line: 2 2 1 3 3 6 5 2 6 1
Alterations: 4
Resolve: 3
Noriko
Status: Fine, bit of shielding, careening through the air
World Line: 2 4 3 4 6 4 5 6 4 1
Alterations: 4
Resolve: 3
Shef
Status: Fine, slight shielding, 10x Cache
World Line: 5 2 5 3 6 2 3 4 5 5
Alterations: 4+
Resolve: 2
Yoake
Status: Fine, slight shielding, 9x Heat Butt, enhanced Requiem active for one more turn
World Line: 3 4 5 6 5 5 1 3 3 5
Alterations: 2
Resolve: 2
Yuki
Status: Fine, HEAVENLY AEGIS (Max), GUIDANCE OF THE MOON, careening through the air, berserk
World Line: 4 6 6 4 4 1 4 4 6 5
Alterations: 4
Resolve: 3
Satoshi
Status: Fine, slight shielding, 1x Spirit Injector
Kung Führer
Status: Fine, two locks remaining
Shaolin Thor
Status: Fine
Vape Knight A
Status: Stab wound to the gut, frontal armor is damaged and sparking, side armor has been smashed apart, left arm is missing
Vape Knight B
Status: Destroyed
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time.
Yuki is now Berserk. She is considered to be under the effects of Determination, and can execute a slower less powerful Surprise Attack for free. Chain Lightning is disabled.
Minato is now Furious. His stockpiling rate is doubled and he can choose to double-cast Dai Henshin instead of a regular one (so a double Dai Henshin only costs a single [6] but he does take double damage from its recoil).
Remember how I kept on saying that item use wasn't a free action and enemies could attack or steal potions? Yup.
Thor's AoE upon summoning didn't do shit because Hitler was so focused on summoning him, he used a 1 to ensure that incoming attacks would 'kill' him, which came at the cost of the AoE failing to expand enough to actually reach anyone nearby. Trying to disarm him was pretty smart actually, didn't work in the end since Yoake's attacks had a little too much killing power, but you had no way of knowing that it was based on him 'dying'.
Faith while not at risk of dying (remember this is animu, injuries look super bad, people make a massive deal out of them, but then two minutes later (much less if count in-universe time rather than viewing time) they're back up like nothing even happened) did take a fair bit of damage. She ate a [5], a [4], and the special detonation effect that happens when those two particular hypers meet. The [4] is actually more damaging than the [5] normally since the [5] trades power for remaining on the battlefield as an area denial/battlefield control phenomenon.
Also just because Vape Knight A is trying to get a parting shot off doesn't mean it will. As long as Minato does like a blast or mass tendril stab instead of trying to fuck Faith back to full health it's gonna be dead before it can cast. It's armored but well, Minato's pretty fucking monstrous when he's well-stockpiled.
The careening through the air thing is way more an issue for Yuki than Noriko. Since Noriko y'know, controls air and can fly.
Yoake recovered from the recoil stun of her attack before the turn ended.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 5, Hyper[6]
Minato: 6, Hyper[6]
Noriko: 4
Shef: 5
Yoake: 5, Hyper[R]
Yuki: 6, Hyper[4], Resolve
Kung Führer: 4
Shaolin Thor: 6
Vape Knight A: 6
[Now Playing: | The Battle for Everyone's Souls (https://www.youtube.com/watch?v=lyADLWDSrDs) | ] |
Knight A takes a sword through the chest, before it can even react a deep purple fills the world and erases its existence. Yuki takes a meteor hammer to the face, the air exploding with lightning as it discharges. The Führer sways backwards, and suddenly forwards, just enough to evade Shef's portal. He staggers backwards narrowly evading Satoshi's weapon before quickly catching her kick and backing away from the spinning heel that follows it.
Three spears swoop down, each keeping its distance, and each keeping its point trained on him as Minato explodes forwards sword leveled at his heart. So Hitler grabs Thor's chord with one hard and steps backwards, bringing his open palm against Minato's arm, less a strike and more a slap, just enough to keep the blade away, using the arm to guide the weapon away. With his other arm, he swings the chord around his back, catching a spinning blade, a thunderous roar meeting the explosion as he drives his elbow into the boy's throat before being thrown back by the blast.
He's hurt now, blood trickling down his back, but he avoid the brunt of it by countering with Thor's own discharge. He's still close though, still within reach, if only Thor wasn't there, bringing Mjlnor spinning around for another strike.
(https://i.imgur.com/9yJo2dl.png) "Angry are you? I'm not the one who brought her in here, I'm not the one who put her life at-"
"SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-
There's a burst of static, and Thor collapses, a flickering fissure bisecting his entire form as Yuki lunges forwards murder in her eyes. In that same moment Yoake grabs hold of the ringed locks, and vanishes, vanishes into the depths of space. The twin hearts quickly find themselves spiralling towards the ravenous maw of a quasar, friction and tidal forces shredding them long before they reach it. Yoake herself rides the disc as she returns to the battlefield, pincering the Aramitama as he moves to dodge Yuki's attack.
Now Yoake, the thing is he knows you can do that, there's a delay between you vanishing and you returning, that brief moment you use to accelerate, and that instant is what gives away your attack, that instant that gives him time to prepare. Or would, if he doesn't have a sudden seizure, and takes the butt and chainsaw like a slut.
"Warning! Energy spike detected!"
Hitler staggers backwards. He's missing an arm, there's a great bloody gash in his side, and he's on fire. But he's still standing, having managed to protect his fast at the last moment. He's also still spasming.
(https://i.imgur.com/9yJo2dl.png) "You, you will-"
"REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-
(https://i.imgur.com/9yJo2dl.png) "SHUT UP! SHUT THE FUCK UP AND LET ME-"
"REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-
(https://i.imgur.com/9yJo2dl.png) "CRONUS! KILL THEM! KILL THEM ALL!"
There's another flash of red, and another figure appears at his side, robed in black and sporting a swirling void in place of a head, a sickle grasped in his hands.
Okay so Minato, here's what you realize - those hearts? They were anomalies. They're, not just extra lives, they're power limiters, he can't use them without sacrificing his power, and when each breaks, that power returns to him along with all that vitality. When Yoake broke two at the same time, that influx of vitality must have overloaded him somehow. It's hard to tell what's going on in there, but those spasms are symptomatic of the havoc within. That being said, he is that much more powerful now, even in this state.
Right now, Thor is not a threat, he's still recovering from Yuki's attack. Hitler is, well, he's leaping up from the floor at Yuki while screaming "GENOCIDE FIST!" so that's a thing. Cronus meanwhile is turning his weapon into a kusarigama and readying to intercept incoming attacks as he lunges right at you face first in what's probably an attempt to devour you. That's not the problem, the problem is the field expanding out of him. You're pretty sure that's a healing field.
Yoake's Requiem terminates, returning everyone to the Sanctuary, or what remains of it anyway, just a barren patch of that black crystalline earth.
Faith
Status: Critical, HEAVENLY AEGIS, internal damage (going to be performing particularly straining actions such as her spells and moving quickly, at least, may cause further exhaustion), exhausted, dizzy, disoriented, feeling faint, out of breath, Negative Emotion mode
World Line: 3 3 3 5 2 3 3 2 2 3
Alterations: 2+
Resolve: 2
Minato
Status: Very hurt, Durandal, 16 stockpiled units, winded, furious
World Line: 2 2 1 3 3 5 2 1 3 6
Alterations: 3
Resolve: 2
Noriko
Status: Fine, bit of shielding
World Line: 3 4 6 4 5 6 4 1 5 6
Alterations: 4+
Resolve: 3
Shef
Status: Fine, slight shielding, 9x Cache
World Line: 2 5 3 6 2 3 4 5 5 6
Alterations: 5
Resolve: 2
Yoake
Status: Fine, slight shielding, 9x Heat Butt
World Line: 3 4 5 6 5 5 1 3 3 2
Alterations: 1
Resolve: 1
Yuki
Status: Fine, berserk
World Line: 6 4 4 1 4 4 6 5 4 2
Alterations: 4+
Resolve: 2
Satoshi
Status: Fine, slight shielding, 2x Spirit Injectors
Kung Führer
Status: Missing an arm, large gash in his side, unsteady, spasming, on the ground, on fire
Shaolin Thor
Status: Disrupted, recovering
Shinobi Cronus
Status: Fine
Vape Knight A
Status: Destroyed
SatoshiA highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
- Technician [3]: For one turn, Satoshi focuses and brings out more of her Regalia's potential.
- Spirit Injector [4]: Satoshi conjures up a syringe of compressed spirit energy which may be injected into something. She can maintan three at the same time.
Yuki's heal was boosted by her talisman enough to return Faith to be only like Critical or something, but well, Faith executed a high power spell with wounds that cause further damage when doing shit like that, so a lot of the heal went into unfucking what Faith did to herself this turn.
I didn't run Yuki's Alteration since when you don't specify the specific number in your world line, I take the leftmost one, which you would have gotten anyway since your Hyper burns the 4 in front of it.
Minato did decent damage to Hitler with the blast, but it was basically immediately healed when Yoake destroyed both his Anomalies. The hit he took basically did no damage btw, he's just hurt from his doublecast, the hit really just winded him. He'd be vulnerable to a Thor followup, but well, Thor's still kinda picking himself up off the floor right now.
Yoake basically skipped this fight ahead by a good chunk by taking out two of Hitler's extra lives at once. Even without having a seizure, Hitler wouldn't have been able to fully evade the Interstellar Butt, the space he had to work with got shrunk and he can only block and avoid so much until he slips and takes a hit.
Hitler and Thor both tried to use Hypers but both were railed before they could actually get them out.
Yuki taking the hammer hit shattered her Aegis and also made it trivial for Noriko to dodge. Her Guidance let her autocrit Thor with that teleport.
The three weapons Minato left to protect Faith overloaded and broke at the end of the turn. Like just broke, as opposed to blasting Faith
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Chapter 5 - Man of Steel (http://www.bay12forums.com/smf/index.php?topic=163104.msg7382621#msg7382621)
"Another energy spike, he's not done yet."
"He's about to attack! Be ready!"
Amidst the numerous wounds inflicted by Shef and Noriko, one final wound opens, in the shape of a keyhole. Crimson light fills the air as Cronus and Thor fall upon their own weapons forms collapsing, absorbing into them. The weapons glow gold and crash into the keyhole. Power, intense to the point of being palpable explodes outwards across the battlefield as a figure emerges the epicenter, a handsome man, shirtless and clad in a red coat, some high-tech Ironman-looking gizmo in his chest projecting a Superman logo, and his left arm replaced with a metal prosphetic.
(https://i.imgur.com/xWe91f6.png) "I ought to congratulate you for making it this far. Now if you could, DIE!"
[Now Playing: | A Mighty Power (https://www.youtube.com/watch?v=PPU0HD9hvmg) | ] |
Energy arcs outwards as he crosses the hammer and sickle before slamming them into the ground, great spikes erupts outwards all around him, the first few aimed at the nearby Yuki, Yoake, and Noriko, the next few just expanding outwards to attack indiscrimately, to conceal his position, and to provide cover. He is about to move now, with superhuman speed, first aiming to strike Noriko with a sweep of his laser eyebeams, then to fire a missile from his shoulder at Yoake, before peppering Shef, Faith, Satoshi, and Minato with bullets from a shadowy gun-wieldling limbs that he sprouts from behind him and crashing back into Yuki, sickle-first.
Satoshi runs forwards, trying to first smash the incoming spikes and then to push Yuki out of the way.
Faith
Status: Fine, HEAVENLY AEGIS x2, slightly disoriented, Negative Emotion mode
World Line: 3 3 5 3 3 2 2 3 3 1
Alterations: 3+
Resolve: 3
Minato
Status: Fine, HEAVENLY AEGIS, Chou Henshin active for two more turns, Durandal, 18 stockpiled units, furious
World Line: 3 3 4 4 1 2 5 6 1 4
Alterations: 2
Resolve: 3
Noriko
Status: Fine, HEAVENLY Aegis, sexually frustated for four more turns
World Line: 4 6 4 6 4 1 5 6 1 1
Alterations: 5
Resolve: 3
Shef
Status: Fine, HEAVENLY AEGIS, 9x Cache
World Line: 2 3 6 2 3 4 5 5 6 1
Alterations: 4
Resolve: 3
Yoake
Status: Fine, HEAVENLY AEGIS, 9x Heat Butt
World Line: 4 5 6 5 5 1 3 3 2 4
Alterations: 1+
Resolve: 3
Yuki
Status: Physically fine, HEAVENLY AEGIS, afflicted with a curse that leaves her short on breath, on fire, naked, berserk
World Line: 4 4 1 4 4 6 5 4 2 3
Alterations: 5
Resolve: 3
Satoshi
Status: Fine, slight shielding, 3x Spirit Injectors
The Man of Steel
Status: Fine
Satoshi
A highly technical close quarters specialist armed with rod of force that can alter its own dimensions and well-versed in multiple martial arts. She has immense amounts of willpower.
Noriko is now Sexually Frustrated. Her spears are counted as being under the effects of Vasavi Shakti. If the buff persists for longer than four turns, please see your doctor. The spears can be enlarged again by the actual hyper during this. Murdoc jokingly asked for this, he should've known better.
Do not forget your provisions! Also it's a new chapter so everyone gets full Resolve again!
Noriko's 3 didn't actually affect when she attacked that much. It was mostly just that she was in the air and had to swoop down and her move doesn't boost her speed much. Delaying the hitstun made it combo lethally with Shef's Enforcer attack.
Hitler might've been able to protect himself better if he didn't focus on hitting Yuki so much that Shef was able to get a decent amount of initial damage in, leaving him to take more and more damage from his combo with Noriko. Plus he had to disable War on Two Fronts in order to maximize the power of Genocide Fist.
Minato didn't detonate a weapon to stop Cronus' ensnare as his tendrils like him stab the guy just fine anyway.
Remember guys, your inventories physically exist, meaning they have to be stored somewhere. Meaning Yuki's consumables are all on the floor now. Oh also, Yuki can break the curse using her own divine magic if she focuses on it for a bit, but it will leave her open to attack.
Also Heavenly Aegis won't be immediately be destroyed if you're on fire, you have a bit of time to out it out before it breaks it.
Kudos to Murdoc for suggesting this song!
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 5, Hyper[R]
Minato: 5, Hyper[3]
Noriko: 6
Shef: 6, Hyper[3]
Yoake: 4, Hyper[R]
Yuki: 4, Hyper[4]
The Man of Steel: 5, Resolve
[Now Playing: | A Mighty Power (https://www.youtube.com/watch?v=PPU0HD9hvmg) | ] |
So Minato and Satoshi just blaze through the spikes, explosions and kinetic impacts buckling and blasting apart the metal as gunfire traces all around them, flashes of silver plinking off of Minato and blasting into Satoshi, not that it stops either. Minato leaps into the air, tendrils interlocking into a shield to block the crimson beam. Even before the beam had fully dissipating, those same tendrils were lashing out, trying to force the Man of Steel through Shef's portal. He, couldn't block the whole beam. Some of it slipped through the cracks, burnt away at his frontal armor. Mech's still functional, though its front will be weak till it deals with the heat.
Speaking of Shef, he seems to have decided that he really can't be bothered dodging, like at all. So when the .454 Casull rounds, explosive and cored with steel launched at him out of 10 inch barrels wielded by limbs of blood and shadow, he simply stood there and relaxed. Focus broken a spell snaps, the only thing holding close a portal, and like a trap being sprung it tears open in front of him, sending the bullets right back to sender. Unfortunately, it does have the side effect of rendering his own portal a bit off the mark, not helped by the rather poor visibility amidst the clusterfuck of spikes.
Yoake meanwhile halts time leaping into the air, blazing upwards. It's straining, this technique of hers, she has yet to master it. A split-second is all it buys. Enough to evade the spikes, enough to dodge the missile, but not enough to close in, not before time resumes. The brutal hammer swings fowards, parrying her metallic backside, the metallic arm wielding it shuddering and glowing from the impact while her own mech's armor buckles and crumples. Damage reading race out across her interface, it's nothing critical but her guns have been banged up. This thing's not quite built for full-on supernatural combat. Good thing she doesn't need it to win.
This clash meanwhile proves to be the perfect opportunity for some good old fashioned impaling. The first spear, or perhaps more accurate telegraph pole-turned-shiv crashes into the Man of Steel's front, the trip drawing blood, but the bulk of the mass being kept at bay by those shadowing limbs. The next two find themselves blocked similarly. Enough to pressure him, enough to try and halt his momentum, but not enough to do enough damage. It might be time to break out the enchants.
Still having a pinned foe is just what Faith wants, better yet for the explosions of light of the combined assault to mark her target amidst the dust and debris. Dodging explosions of silver Faith brings an orb of purple energy into her hand. A pillar of light rising from it, twin helices trace and converge inwards forming a needle-like spear shifting from an influx of divine magic. To be honest, she had no idea how to throw a fucking spear. To be fair, it hardly mattered, the magical practically propelling itself, all those feelings bottled up inside her surging forth as a hateful murderboner that crashes into Stalin, blowing away his right shoulder and everything attached to it as radiant lines trace outwards from the wound, Noriko's spear on that side managing to drive deep just that little deeper in the instant its prey falters.
Darkness and blood explode out of the wound, a formless mass dotted with paranoid eyes and desperate human mouths, it shifts and stabilizes, becoming that little more distinct, that little less formless, the vague silhoulette of a great bear, grabbing hold of the sickle, and scything forwards into the teleporting, flaming, and now-shieldless Yuki.
Or rather, into the girl in front of her. Almost through her really, the sickle managing to cleave down Satoshi's left shoulder and into her heart. Lips stained with her own blood, breathing through ruined lungs, Satoshi stares at her hands, now drenched in her own blood. As if in shock, as if in disbelief. Her expression darkens becoming unreadable. What was going through her mind now? Pain? Anger? Was there anything in it at all? Or was it just raw animal instinct? It's impossible to tell. But then she leans forwards, ever so slightly uttering words in almost a whisper.
"It takes more than that... "
(https://i.imgur.com/xWe91f6.png) "What?"
"It takes more than that to kill a bullmoose!"
A needle thin lance of force slams down through the bear as a magic circle traces below the Satoshi drawn in her own blood, a circle depicting not runic scripts nor esoteric geometry, but rather a great bird of prey, wings outstretched, thirteen arrows grasped in its talons. In an instant the regalia expands into a great pillar, blasting apart the beast, and in an instant, it collapses back into the form of a staff. A staff of shimmering silver atop which a star spangled banner billows defiantly.
Warning! Godforged Regalia activation detected!
(https://i.imgur.com/xWe91f6.png) "Tch, a cheap trick."
The Man of Steel begins to reform the bear using it to reach for Yuki's fallen provisions as he sweeps his eye beams across everyone near him (which is basically everyone other than Shef and Faith). The missile launcher rises again from his remaining shoulder aiming to discharge its payload into Yoake at close range while its wielder with a burst of speed, and apparently powers of flight launches backwards, aiming to disengage as more shadowy limbs emerge filling the air around him with exploding bullets.
Faith
Status: Fine, HEAVENLY AEGIS x2, Negative Emotion mode
World Line: 3 3 3 3 2 2 3 3 1 1
Alterations: 2
Resolve: 2
Minato
Status: Fine (but his mech's head is slightly damaged and its frontal armor is partially melted and currently weakened by heat), Chou Henshin active for one more turn, Durandal, 14 stockpiled units, furious
World Line: 3 4 4 1 2 6 1 4 4 6
Alterations: 1
Resolve: 3
Noriko
Status: Fine, HEAVENLY Aegis, sexually frustated for three more turns
World Line: 4 4 6 4 1 5 6 1 1 6
Alterations: 4
Resolve: 3
Shef
Status: Fine, HEAVENLY AEGIS, 8x Cache
World Line: 2 2 3 4 5 5 6 1 4 1
Alterations: 3
Resolve: 3
Yoake
Status: Fine (but her mech's rear has crumpled somewhat and the guns are somewhat damaged), HEAVENLY AEGIS, 9x Heat Butt
World Line: 5 6 5 5 1 3 3 2 4 3
Alterations: 2+
Resolve: 2
Yuki
Status: Physically fine, GUIDANCE OF THE MOON, afflicted with a curse that leaves her short on breath, on fire, naked, berserk
World Line: 1 4 4 6 5 4 2 3 2 4
Alterations: 5
Resolve: 3
Satoshi
Status: Quite hurt, no meaningful wounds
The Man of Steel
Status: Left shoulder and arm have been blown off and replaced by a bear-like mass of blood and shadow that is currently reforming, light spear wound to the left side, right metallic arm is beginning to glow due to Heat Butt, Piercing Insecurities
Satoshi
The 26th President of the United States of America, armed with kinetically enchanted flagpole that can alter its own dimensions. Well-versed in multiple martial arts and possessing willpower so strong it crystallized into a Godforged Regalia.
Godforged Regalia - The Strenuous Life
Godforged Relia of Theodore Roosevelt, increases relevant parameters of its wielder and all their allies to counteract all negative factors against them.
Think of The Strenuous Life as a kind of build rounding effect. It boosts your traits to combat negative factors. For instance, it would act to raise Faith's close quarters capabilities if she has to fight up close, and act to increase Noriko's resilience if she takes a hit. Or y'know, increase Roosevelt's ability to run around despite being asthmatic and continue giving speeches despite getting shot in the chest.
Yuki's Aegis shattered since nothing was done about her being on fire. She's also still short on breath which slowed her teleport by a fair bit, though at least now she might be able to break the curse through sheer refusal to let it affect her. Though it's probably still going to be way quicker to just, break it using her own magic.
Yoake's Eternal Moment just randomly terminated a bit early since she hasn't fully mastered it yet. The more frequently its effect is used in a short timeframe and the longer its supposed to halt time for, the more likely it is to do an imperfect stop. Of course evenw ithout it Yoake's pretty fast anyway, especially with nitro.
Minato's Aegis took the hit for his mech, but Yoake's didn't for hers. This is mainly because Minato's mech plugs into his Regalia and is more supernatural, whereas Yoake's is more a high-tech non-supernatural piece of military hardware.
Satoshi's move for this turn was Technician[3] dual cast (R) with Cross Counter[6] and to use all three spirit injectors. Noting that here since I know Strider likes to get info on NPC movesets. Her Godforged Regalia, barely did shit this turn actually, and her being able to function despite all that damage is more because her specific stat descriptors while being basically mechanically identical to that of someone like Minato, are written such that it's not taking less damage but instead being affected by damage way less due to being a willpower-based reality warper. Hope I didn't make her hog the spotlight too much this turn, but I did want this to be memorable if only for the meme potential.
Noriko would've taken a pretty nasty hit thanks to her 6, but Minato took the hit for her.
Piercing Insecurities would've been more devastating if it weren't for Stalin's weird physiology and the fact that it wasn't blowing through enhanced flesh and bone so much as it was plowing through compressed blood and shadow stored within a vessel of flesh and bone.
Don't bother healing Satoshi, there's a blanket allied NPC safety guarantee because you should not be responsible for dumb decisions and mistakes on their part. She's got a self-heal anyway.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 6, Hyper[5]
Minato: 3, Hyper[4]
Noriko: 4
Shef: 4, Hyper[5]
Yoake: 5
Yuki: 1
The Man of Steel: 5, Hyper[3]
[Now Playing: | A Mighty Power (https://www.youtube.com/watch?v=PPU0HD9hvmg) | ] |
A bullet slams into Yuki's chest, and for a moment, she no longer had control of her own body, perhaps not even her own mind either. There was something there, some strange foreign instinct, some influence, some voice of reason screaming to her. And even if she herself could resist, her body did not.The girl threw her burning body at the ground as her her magic focused on the curse, working to shatter it as her dive-turned-roll snuffed the flames. Behind her beam and bullet crash into Satoshi, blood now staining her vestments. She could've blocked, she could've turned her scarf into a shield, but that was worth more than her flesh. Flesh heals, fabric does not, and between a finite option and a replenishing resource, the choice was obvious. Standing tall, flag planted, she drew her revolver and emptied its chambers. Her wounds did not heal, but their meaning, their bleeding, it all ceased to exist.
The Man of Steel's assault continued to pound against Minato's defenses. Five tendrils are destroyed. Only two take their place. But Rho Aias holds still, battered but whole. He had failed Noriko last time, neglected her. That will not happen again. He lunges forwards shield first blocking his counterattack, and Noriko follow from behind unraveling her enchantment and bringing it into a spear. The weapon slams into the Aramitama's chest. He catches it of course, but that just means she could blow off some of those damn shadow limbs while she was at it.
Yoake had no shield, but she did have a mech. Fat load of good it did. Couldn't even handle a parry. The design may work for the military, but it needs more work to be worthy of Keijo. She ejects. The mech was utterly mundane. It could hold to an extent, but between the lasers and bullets it'd be close. But when has that ever stopped her? If she could still pump energy in she was certain it'd work, but she couldn't, could she? The answer came soon enough, passive observations deep in her subconscious connecting, combining. Her instincts, intuition, were excellent as always. She didn't know it, but there was already a name for what she did. Reinforcement. The mark of a fully fledged Godslayer. Magic that asserts the existence of the mundane. When the explosions and smoke clear, the mech is still functional, albeit heavily damaged, and more importantly, slamming straight into the Man of Steel.
The explosion blows off the frontal shadow limbs, sets off the mech's ammunition supply, and tears deep rifts into the Aramitama's torso. A bullet had managed to glance off his right shoulder, six more, bewitched with kinetic amplification had flattened against his body. And left arm had been severed too, bound by crackling purple restraints. It is doubtful that he expected the explosion or the mech. It is doubtful he knew what Faith's attack would do. But he had still see in in all the commotion, and thought quickly enough to intercept it, with his own severed arm.
He dashes up into the air, the stump of his right arm sparking with electricity. And as he does, Faith is probably a little thankful - he disengaged rather than standing his ground, pretty good for her considering it she uh, kinda sorta threw herself with that bolo. Not too sure how it happened, it's honestly a bit of a blur, but yeah. Still, if that arm is only sparky does that mean he can he not replace it with shadows? Does only flesh part of him regenerate? More problematic however is his left arm, or rather, what is now within the maw of the beast: three healing potions, and two accuracy boosters. It is doubtful he can use Ren's items, but those potions should be quite standard.
(https://i.imgur.com/xWe91f6.png) "I see... you still have aces up your sleeves."
He begins to descend, quickly at that. Guess he can't fly for long.
(https://i.imgur.com/xWe91f6.png) "But, so do I."
[Now Playing: | Fatality (https://www.youtube.com/watch?v=M08_6aayIWc) | ] |
He gestures and in dead silence, a great rift begins to form behind, looking looking almost like a new horizon. A great wound in reality, from which a tsunami of blood begins to crash forwards.
On a good day, how many people can you kill? Normal people, civilians, soldiers? One hundred? One thousand? One million? How about forty million? Because that is what you are facing now. Forty million corpses precipitating from a tidal wave of blood. An enormous wave, several stories tall from which rifle-brandishing corpses emerge. Some old, some young, some fit, some little more than skin and bones, all unified by one thing: the fact that they don't have bullets.
The wave crashes inwards from the arc-shaped rift. Somewhere in its midst is your target, and you, are going to need to cut your way through. I daresay, this shouldn't be a problem for you.
Faith
Status: Fine, HEAVENLY AEGIS x2, Negative Emotion mode, slightly off-balance
World Line: 3 4 1 4 1 2 4 6 5 2
Alterations: 1
Resolve: 1
Minato
Status: Fine (but his mech's head is slightly damaged and its frontal armor is partially melted and currently weakened by heat), Durandal, Rho Ais is somewhat damaged, 11 stockpiled units, furious
World Line: 4 1 2 6 1 4 4 6 2 1
Alterations: 1
Resolve: 3
Noriko
Status: Fine, HEAVENLY Aegis, sexually frustated for two more turns
World Line: 4 6 4 5 6 1 1 6 1 6
Alterations: 4+
Resolve: 3
Shef
Status: Fine, HEAVENLY AEGIS, 8x Cache
World Line: 2 2 3 5 6 1 4 1 3 2
Alterations: 2
Resolve: 3
Yoake
Status: Fine, HEAVENLY AEGIS, 9x Heat Butt
World Line: 6 5 5 3 3 2 4 3 5 1
Alterations: 3+
Resolve: 2
Yuki
Status: Fairly hurt, GUIDANCE OF THE MOON, minor shielding, naked, berserk
World Line: 4 4 6 5 4 2 3 2 4 3
Alterations: 5
Resolve: 3
Satoshi
Status: Fine
The Man of Steel
Status: Left shoulder and arm have been blown off and replaced by a bear-like mass of blood and shadow, light spear wound to the left side, right metallic arm is is severed, great bloody rifts have been torn into his torso, bullet wound to the right shoulder, right side is battered, Piercing Insecurities, has three healing potions and two of Ren's accuracy boosters
Literally Forty Million Zombies
Status: Fine
Satoshi
The 26th President of the United States of America, armed with kinetically enchanted flagpole that can alter its own dimensions. Well-versed in multiple martial arts and possessing willpower so strong it crystallized into a Godforged Regalia.
Godforged Regalia - The Strenuous Life
Godforged Relia of Theodore Roosevelt, increases relevant parameters of its wielder and all their allies to counteract all negative factors against them.
There's no way Stalin could've known Faith's spell was a binding spell. But he did know she had explosive spells and damage debuffs. He was trying to mitigate the damage with that move, but it worked surprisingly well in his favor. Well for some measure of favor anyway.
The very front of the wave will just reach your frontlines at the very end of this coming turn.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 3, Resolve
Minato: 6, Hyper[6], Hyper[R]
Noriko: 6, Hyper[R]
Shef: 6
Yoake: 5, Hyper[R]
Yuki: 4
The Man of Steel: 3, Hyper[4]
Literally Forty Million Zombies: 4
[Now Playing: | Fatality (https://www.youtube.com/watch?v=M08_6aayIWc) | ] |
Okay so Faith in her terror, manages to feel something other than the crushing despair inside her soul, namely the crushing despair outside her soul, currently trying to crush Stalin's balls (along with the rest of his existence) like some kind of emo metaphysical vice. She points that out. Twice actually, at Winter's behest, the second time from a couple paces to the side. From the two gestures Winter traces two lines, and from those two lines she gets a set of coordinates. Coordinates for Yoake.
So in an interesting role reversal, Minato finds himself getting grabbed by a pair of breasts and yanked into deep space in an ordeal that is equal parts bewildering, confusing, and terrifying, as in, more so than usual with Yoake. When their little jaunt ends, he finds himself being hurled bodily towards Stalin.
Congratulations, you've caught him. His pants are down, his dick's out, figuratively on both counts thankfully, and with a pull of his lever, Minato explodes forwards, aiming to make sure he won't be capable of doing either. But, you know how that song and dance goes. Soon as he kicks, his target seemingly teleports behind him, bringing his sickle down on the lad's neck. So, he's found a counter for teleports eh? That flanking move, it's not just a cheap opener, it's there to counter things like Yuki's teleport and Yoake's Interstellar Butt. Doesn't work against Gungnir though, and with a little twist of causality, Minato's kick rends up the Aramitama's torso and detonates somewhere in his upper chest. There's, a lot of blood, and screaming, and Minato's pretty sure the Man of Steel's missing his nards now.
That being said, he's pretty sure his mech's missing like, most of the actuators in its leg, and a good deal of the integration mediators are completely fried. Projection enhancement system's still green but mobility-wise the suit's deadweight now.
With Minato away and Faith too terrified to fight, crowd control duty falls to Noriko. The skies certainly dark with thousands of giant spears crashing down onto the battlefield. Well, not quite crashing - they're aimed, Noriko's aiming them all, her dire winds howling across the battlefield, feeling out everything before her, the spears, their trajectories, a certain attractive coworker's naked-
...
You know what? If there's anything she's learned today, it's that if God exists, he's a goddamn pervert.
So the horde's structure is just, all messed up. The tidal wave hasn't halted but blood is flowing down into the cracked earth, corpses are being, less impaled more, getting smashed to pieces, and the sheer force of the impacts are spreading ripple through the horde. All in all, with the targets mindless and in disarray Shef couldn't hope for a better target. Doesn't even need to raise his weapon, just fucking stares down the horde, barking threats and commands at ragged horde. It's a game of chicken against a fucking tsunami, and the tsunami's the one that blinks. The waning wave splits as it surges forwards, becoming two roaring streams in a V-shape that surrounds his group yet doesn't even come close to touching them. Not yet at least.
Yuki uses this time to heal. Faith was her priority right now, and if she's so shook, then she'll be her bulwark. Cuts and scrapes vanish from her body as her divine barrier continues to build. She readies her chainsaw, the air around her filling with killing intent as she waits for the horde to make their first move.
Satoshi holsters her revolver and takes off her scarf, the fabric wraps around her free arm, as a length of it extends and sharpens, an animated blade, readying to strike.
Y'know those old kung fu movies where the jackass minions just fuck about around the star jumping at them like one at a time like a buncha dumb assholes? That's basically what happens here. The entire horde's charging at you going with bayonet stabs, flying vaulting kicks, and wild hook punches, but they're not dog-piling you either. There's gotta still be several million left still, but even with Shef mind-controlling them en massse you're gonna need to take the offensive or you'll be stucking these dipshits for the rest of the damn week.
Minato and Yoake are facing a similar situation with the back end of the horde spinning back around to back up their wounded master. Who is currently trying inject himself with the healing potions using his bear limb, as he sweeps his eyebeams at the pair over and over again. Two large shadowy limbs sprout from his wounded chest and grab hammer and sickle. Slamming the weapons together, energy arcs everywhere as he readies to clash the weapons against their next approach.
Faith
Status: Fine, HEAVENLY AEGIS x2, Negative Emotion mode
World Line: 4 1 4 1 2 4 6 5 2 3
Alterations: 1+
Resolve: 0
Minato
Status: Fine (but his mech's head is slightly damaged, its frontal armor is partially melted and currently weakened by heat, actuators in one of its leg are completely gone, and some of the integration mediators are fried), Durandal, Rho Ais is somewhat damaged, 8 stockpiled units, furious
World Line: 4 1 2 1 4 4 2 1 5 9
Alterations: 0
Resolve: 1
Noriko
Status: Fine, HEAVENLY Aegis, sexually frustated for one more turn
World Line: 4 4 5 6 1 1 6 1 6 6
Alterations: 3
Resolve: 2
Shef
Status: Fine, HEAVENLY AEGIS, 8x Cache
World Line: 2 3 5 1 4 1 3 2 2 4
Alterations: 1
Resolve: 3
Yoake
Status: Fine, HEAVENLY AEGIS, 9x Heat Butt
World Line: 6 5 3 3 2 4 3 5 1 4
Alterations: 2
Resolve: 1
Yuki
Status: Somewhat hurt, GUIDANCE OF THE MOON, some shielding, naked, berserk
World Line: 4 6 5 4 3 2 4 3 4 2
Alterations: 5
Resolve: 3
Satoshi
Status: Fine
The Man of Steel
Status: Left shoulder and arm have been blown off and replaced by a bear-like mass of blood and shadow, light spear wound to the left side, right metallic arm is is severed, great bloody rifts have been torn into his torso and exploded open, bullet wound to the right shoulder, right side is battered, there's a massive wound going from his grown to his upper chest, his chest has been blown open, Piercing Insecurities, has three healing potions and two of Ren's accuracy boosters
Literally Forty Million Zombies
Status: Greatly depleted, a few several million left to go, infighting
Satoshi
The 26th President of the United States of America, armed with kinetically enchanted flagpole that can alter its own dimensions. Well-versed in multiple martial arts and possessing willpower so strong it crystallized into a Godforged Regalia.
Godforged Regalia - The Strenuous Life
Godforged Relia of Theodore Roosevelt, increases relevant parameters of its wielder and all their allies to counteract all negative factors against them.
Congratulations, your foe had considered the possibility of teleport strikes, but had no idea Minato had something else that could ensure his attack would hit and was caught completely off-guard.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 4, Hyper[6]
Minato: 4
Noriko: 4, Hyper[6]
Shef: 3, Resolve
Yoake: 6
Yuki: 4
The Man of Steel: 6, Hyper[5], Resolve
Literally Forty Million Zombies: 3
[Now Playing: | Fatality (https://www.youtube.com/watch?v=M08_6aayIWc) | ] |
A rippling purple wave. Everything it touches dies. They die brutally, violently, as if cleaved in twain. Though that, is a bit cleaner than the truth. The attack was no blade, the wave bore no edge, no, what obstacles lay in its path, it simply blasted through, as if they weren't there, as if they never existed. As the wave fades, something else rushes out from its shadow, unseen save for the havoc it wreaks. A great gale compressed to a razor's edge the zombies it passes simply fall to pieces as they run, collapsing into neat little piles. For a moment, the wave recedes, not so much pushed back so much as just being erased from the area. But then, it surges back once more. Zombies trip and trample over their fallen comrades, Yuki's saw leaving streaks of red with every swing, Satoshi covering her blind spots with staff and cleaver, the pile around them growing higher and higher, a palisade of corpses to break the desperate charge. Out of this, Shef strides forwards and before him, the horde recedes. Comrade turns upon comrade, the raging rapids of blood and corpses parting before him, revealing his target.
You got a clear shot now. No idea how long it'll last, but you best make the most of it. Because right now, Minato's mech is nonfunctional, and Yoake is tumbling away, badly hurt.
What happened? Well Minato and Yoake both just exploded forwards at Stalin, and in the ruckus that followed, claimed his ursine arm with a tail of fire. Unfortunately well, remember how the guy was readying to meet your attacks head-on with those arcing weapons? Yeah uh, that was no joke, the man fucking steps diagonally, letting Yoake take the arm as he brought the hammer against her and the sickle against Minato. So the vials and stakes get launched straight up, the hammer grazes Yoake, and the sickle bites into Rho Aias. Thing is, those arcs weren't just for show, the attack wasn't just physical, hell they weren't even primarily physical, no, this attack was magical through and through.
Yoake? Your Regalia seemed to flicker where it touched that hammer. There was no physical damage here at all, but whatever it did, it hurt, it hurt like a bitch, and you find your lunge turning into a tumble. It's a magical assault, something that directly alters its target, like what Mary used against you. This is more powerful however, but of course, this one has to touch you, and between the telegraphing and arcs, you can at least see this coming and doge right out of the way.
Minato? Rho Aias breaks, violently. The exoskeletal arm holding it? That breaks too. Practically explodes, takes a small chunk of the frontal plating out with it; an explosion devoid of all heat and light, just broken pieces flying through the air. The impact forces you backwards, you've lost a stockpiled unit too - the impact snapped it. So that was his trick then, a destructive transmutation, a powerful one at that. Enough to short out Yoake's Artifical Regalia even if only for a moment. At the current difference in raw output, clashing with that will destroy any summoned weapon short of a True Invocation. Trading blows is out of the question when those weapons are arcing, but so long as he cannot touch you or your attack... Error warnings flash across your interface, mech's a write-off, its systems are all failing. Fine, looks like you'll just have to do it the usual way.
Compelled by Shef, the horde around the Aramitama begins to recede away, leaving him standing alone. From the stump of his left arm, another hand of blood and shadow begins to form, reaching up to catch a vial as it falls back down. He is not preparing to attack. He is not preparing to counter. He is not preparing to dodge. Eyes are beginning to peer out from the wounds running up his chest. He stares you down, as if daring you to attack.
Faith
Status: Fine, HEAVENLY AEGIS x2, minor shielding, Negative Emotion mode
World Line: 1 4 1 2 4 5 2 3 4 1
Alterations: 2+
Resolve: 0
Minato
Status: Slightly hurt (but his mech's head is slightly damaged, missing an arm, its frontal armor is partially melted and a chunk has been blown out of it, actuators in one of its leg are completely gone, and some of the integration mediators are fried, the systems are failing), Durandal, 8 stockpiled units, furious, staggered
World Line: 1 2 1 4 4 2 1 5 5 2
Alterations: 0+
Resolve: 1
Noriko
Status: Fine, HEAVENLY Aegis, minor shielding Requiem disabled for two more turns
World Line: 4 5 1 1 6 1 6 6 3 6
Alterations: 3+
Resolve: 2
Shef
Status: Fine, HEAVENLY AEGIS, minor shielding, 8x Cache
World Line: 5 1 4 1 3 2 2 4 1 5
Alterations: 1+
Resolve: 2
Yoake
Status: Very badly hurt, 9x Heat Butt, tumbling
World Line: 5 3 3 2 4 3 5 4 1 2
Alterations: 2+
Resolve: 1
Yuki
Status: Fine, decent shielding, naked, berserk
World Line: 6 5 4 3 2 4 3 4 2 4
Alterations: 5
Resolve: 3
Satoshi
Status: Fine
The Man of Steel
Status: Left shoulder and arm have been blown off and replaced by a bear-like mass of blood and shadow which has been severed once more, light spear wound to the left side, right metallic arm is is severed, great bloody rifts have been torn into his torso and exploded open, bullet wound to the right shoulder, right side is battered, there's a massive wound going from his grown to his upper chest, his chest has been blown open, Piercing Insecurities
Literally Forty Million Zombies
Status: Not many remain, around one million at most, sparse, infighting
Satoshi
The 26th President of the United States of America, armed with kinetically enchanted flagpole that can alter its own dimensions. Well-versed in multiple martial arts and possessing willpower so strong it crystallized into a Godforged Regalia.
Godforged Regalia - The Strenuous Life
Godforged Relia of Theodore Roosevelt, increases relevant parameters of its wielder and all their allies to counteract all negative factors against them.
Yoake's bias towards physical defenses lead to her taking a fair amount of damage this time when combined with the 6's overshot effect causing her to neglect her evasion to an extent. Minato in this case was simply outbid, 6 + Resolve on a Hyper[5] direct attack.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith: 5, Hyper[R]
Minato: 2
Noriko: 4
Shef: 5, Hyper[R]
Yoake: 5
Yuki: 6, Hyper[4]
The Man of Steel: 6, Hyper[6], Hyper[6], Hyper[6]
Literally Forty Million Zombies: 3
[Now Playing: | Fatality (https://www.youtube.com/watch?v=M08_6aayIWc) | ] |
Okay so Minato crashes his mech right into Stalin and detonates it. Leaping up out of the explosion, Yoake leaps upwards, grabbing the falling vials and drinking them all in one gulp as a series of spears and a bullet crash into the Aramitama below. Things, don't go as well as you'd hope. There's no vicious counterattack or anything, he just, stands there. Trouble is, when all the dust clears he's still standing.
The only hit that seemed to matter was Faith's spear, leaving another gouge running through his chest, the lance of energy managing to clip the arc reactor even as Stalin shifted to the side, leaving a hole in the side of its casing and the whole device flickering and sparking. The other wounds on his chest begin to close. Noriko's spears had failed to pierce though they are now lodged in the rapidly closing wounds. Shef's Enforcer round was enough to strike into his flesh, but in the end they glance off. It was a technique for soft targets, ideal against flesh one would think, but in that moment Stalin got harder than Minato thinking about Faith. So really fucking hard.
Yuki has a little more luck, what with her foes being unable to become nigh-invulnerable at a moment's notice, her chainsaw doing an admirable job of keeping the scattered zombies at bay and in pieces.
Satoshi casually draws her revolver striding forwards.
"What a stupid trick. You care barely dodge with that on, much less attack. And you still took damage."
She nods at Faith.
"All you're doing is delaying the inevitable. If you can't move, if you can't block, we'll just fire until you're dead. If you can even maintain that. If not, Noriko has plenty more enchantments and I'd think she can use them faster than you can pull out the spears. Give it up. It's over. We've figured out your trick, your army's dead, your Sanctuary's gone."
(https://i.imgur.com/xWe91f6.png) "No... Not yet... I-I can still stand... I can still fight... and if I can drag even one of you to Hell with me... that would be enough."
[Now Playing: | For Whom The Bell Tolls (https://www.youtube.com/watch?v=eeqGuaAl6Ic) | ] |
His hand rushes into his chest and closes around the reactor, crushing it.
(https://i.imgur.com/xWe91f6.png) "That... would be worth my life."
Radiant light begins to tear through Stalin's form. His form begins to fail. But not fast enough. His weapons shatter. His army fades. But still, still there is some spark of life in him. His body unravels, the blood and shadows fading to reveal naught but a pulsing nervous system sustained only by ki. He claps his hands together one last time, charging up another transmutation, but of course that is naught but another afterimage. He's reappearing right to Faith's side lunging forwards for one last kamikaze attack.
Faith
You have the sinking feeling you won't be able to dodge this. The guy's first, you've got a split second to react and honestly? You aren't liking your chances. How much power was in that reactor? It was enough to sustain that entire army, enough to make him regenerate, enough to do all that magic without breaking a sweat. If he really is sacrificing it, expending it all, the core of his being, his entire future, in a bit to kill you. Well, it's going to be hard getting it to miss. Your Regalia will do little against a magical attack like that. If it's come down to this, then you're gonna have to face that attack head on. No more running, no more hiding. Nowhere to run. Nowhere to hide. Your target's right there. Kill him before he kills you.
((Satoshi donates her 2 remaining points of Resolve to Faith!))
Faith
Status: Fine, HEAVENLY AEGIS x2, minor shielding, Negative Emotion mode
World Line: 1 4 1 2 4 2 3 4 1 3
Alterations: 3+
Resolve: 0
Minato
Status: Slightly hurt, Durandal, 8 stockpiled units, furious
World Line: 1 4 4 2 1 5 5 2 6 1
Alterations: 1+
Resolve: 1
Noriko
Status: Fine, HEAVENLY Aegis, minor shielding Requiem disabled for one more turn
World Line: 5 1 6 1 6 6 3 6 3 5
Alterations: 4+
Resolve: 2
Shef
Status: Fine, HEAVENLY AEGIS, minor shielding, 8x Cache
World Line: 1 4 1 3 2 2 4 1 5 3
Alterations: 2+
Resolve: 1
Yoake
Status: Fine, HEAVENLY AEGIS, 9x Heat Butt,
World Line: 3 3 2 4 3 5 4 2 2 6
Alterations:3+
Resolve: 1
Yuki
Status: Fine, good shielding, naked, berserk
World Line: 5 4 3 2 4 3 4 2 5 3
Alterations: 5
Resolve: 2
Satoshi
Status: Fine
The Man of Steel
Status: Piercing Insecurities x2, reactor destroyed, will surely perish at the end of the next turn, reduced to nervous system, overflowing with power
Literally Forty Million Zombies
Status: Dissipating
Satoshi
The 26th President of the United States of America, armed with kinetically enchanted flagpole that can alter its own dimensions. Well-versed in multiple martial arts and possessing willpower so strong it crystallized into a Godforged Regalia.
Godforged Regalia - The Strenuous Life
Godforged Relia of Theodore Roosevelt, increases relevant parameters of its wielder and all their allies to counteract all negative factors against them.
Three defensive Hyper[6]s and a 6. It's pretty damn hard to damage him physically, and really this turn was just his bid to try and waste your resources and hope that no one called him bluff and snatched the healing potions out of the air. Guy was, basically fucked as soon as you guys decided to attack him right after he summoned his army.
I made a few adjustments to speed the battle up to this point at the end of this turn. I figured it wouldn't really be too interesting to just start again right at almost square one and have to beat him back down knowing his gimmicks. These past two chapters have been a hot mess I admit, so I'mma just cut my losses.
Oh and uh, you can think of this portion as semi-scripted. Faith's not in much danger, not that anyone other than maybe Minato may realize. Think of this as a formality. An opportunity to kill the boss with a final heavy attack and not y'know, spend fifteen minutes curbstomping his stubborn mutilated ass into dust. Decide amongst yourselves who you want to get the kill. Satoshi's put her money on Faith, but she might be a little biased since she's an American citizen she isn't familiar with the party's powersets
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Later that day
Faith and Minato
Okay so, Faith's you're heading back home having gotten a full change of clothes. Minato, you're walking by her side. It's sometime in the afternoon, school's almost out so no point going back there to catch whatever's left, not that either you are in the mood for it anyways. Vendelin had prepared boxed lunches for everyone, maybe you ate them on the car ride back, maybe not. If you did, hopefully it wasn't in the last five minutes.
The city's busy as usual, streets bustling with people. Well right up until now. A murmur goes through the crowd, people start shouting. The crowd begins to part and you begin to see the source of the commotion. It's a girl, she's naked, she's covered in blood, she's, a lot of things really.
First thing's first, the blood? It's probably hers. Girl's haemorrhaging it like a fucking garden sprinkler. Also she's bleeding from the eyes. And the mouth. And, a lot of places really. One of main ones being y'know, the exit wounds in her torso. The fact that she hasn't gone into shock yet is almost certainly a sign she's Awakened. She's stumbling, staggering, her gait unstable, unsteady, posture absolutely fucked. She's disoriented, confused, sedated, and of course, desperate. She's running, running from something, probably not anything pleasant.
You see figures in the crowd. Her pursuers most likely. Roughly humanoid, looking like animated mummy wrappings with a striped pattern of red and white, accentuated by their attire - tactical armor and plexiglass visors modelled after the knights of old. There's six of them total. Four of them are in loose formation and pushing their way through the crowds. One of them has an smg, two have assault rifles, the last a handgun. Other two are positioning themselves on nearby rooftops, levelling DMRs on the girl.
So here's what happens. First, the girl seems to notice you two. Or more specifically, she notices Faith. You see a flash of recognition in her eyes as she starts running towards you. The marksman to your left begins to aim, a magic circle tracing around the barrel of their weapon, orbs of arcane energy taking form around it, they do not fire yet, instead opting to sweep their weapon across the crowd and assess the situation. Marksman to the right takes the shot however, discharging a single of energy aimed at the girl's centre of mass. Harder to tell what the other four are doing. The two riflemen break off to each side, both moving towards cover behind cars, if they're taking aim you don't see them doing it, not like they have too clear a shot with the crowd yet to disperse. The other two continue to advance, the one with the smg pulls out some sort of cylindrical device and throws it towards the girl, it looks like a flashbang before quickly shifting to a crouching position as their partner draws what appears to be a laser designator and fires into the sky. A crimson beam surges from the designator, rising into the air before halting and expanding into a magic circle that looms overhead.
The crowd is still dispersing. You do not have a clear shot on the ground team, but can hit the marksmen from here with ranged attacks. Your enemies most likely do not know you are Awakened. Not yet at least. If they figure out who the girl is running towards, they might jump to the conclusion however.
Faith
Status: Physically fine
World Line: 4 4 1 3 6 3 5 1 4 1
Alterations: 3
Resolve: 1
Minato
Status: Fine
World Line: 1 3 3 4 4 2 6 4 6 1
Alterations: 3
Resolve: 1
Sakurako
Status: Critical, multiple bullet wounds to the torso, haemorrhaging blood at an alarming rate, unsteady, confused, sedated, at risk of death
Snipe Hunter A
Loadout: DMR
Details: Charging a magic circle, surveying the crowds from a rooftop
Status: Fine
Snipe Hunter B
Loadout: DMR
Details: Firing on the girl from a rooftop
Status: Fine
Hunter Neophyte A
Loadout: Assault rifle
Details: Taking cover behind a car
Status: Fine
Hunter Neophyte B
Loadout: Assault rifle
Details: Taking cover behind a car
Status: Fine
Hunter Neophyte C
Loadout: Handgun, laser designator
Details: Deploying magical circle above the girl
Status: Fine
Hunter Neophyte D
Loadout: SMG
Details: Hurling a cylindrical device over the crowd and near the girl
Status: Fine
Added a Details section to enemy descriptions to make it clearer which one is which
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith and Minato
Faith: 5, Hyper[6]
Minato: 4, Hyper[4]
Snipe Hunter A: 3
Snipe Hunter B: 2
Hunter Neophyte A: 3
Hunter Neophyte B: 6
Hunter Neophyte C: 2
Hunter Neophyte D: 5
A grand circle traces in the sky, and so the battle begins.
[Now Playing: | Sis Puella Magica (https://www.youtube.com/watch?v=xPi3SanzPoQ) | ] |
Faith, you're the first off the mark rushing over to Sakurako's side and tossing your field projectors into the air, twin hexagonal fields ripple into existence, and not a second too soon, Snipe B's arcane beam halting against the field. Wasting no time you swing your aim down and let loose, blasting away at the pavement, not enough to crater it, but enough to get a nice little debris screen. Somewhere in the back of your mind you realize who the girl is, Sakurako, the girl you saved before. Minato transforms and sprints forwards, forcing your classmate to the ground and deploying his shield protecting the two of you with his body. A shame that won't work against the cylinder. Not completely at least - it's a flash bang. The dust, the shield, it protects you from the flash. The bang? That's still a bitch. A thunderclap right in your ears, it leaving both of you unsteady and disoriented.
The dust goes both ways. Your enemies can't see you, but you can't see them either. Good enough for now. Their weapons are projectile in nature, a poor match against Rho Aias.
That being said, it might be a little trickier if you get blasted from two directions. Not sure what's going on, but a pink plane of energy is now sweeping through your plume right now and all your instincts are screaming it might not be so safe here after all. That circle above you is about to unleash a barrage of arcane bolts, thank god the civvies have run the hell of away.
Faith
Status: Physically fine, off-balance, disoriented, Negative Emotion mode
World Line: 4 4 1 3 3 1 4 1 1 3
Alterations: 2
Resolve: 1
Minato
Status: Fine, off-balance, disoriented, Rho Aias, 1 stockpiled unit
World Line: 1 3 3 2 6 4 6 1 1 3
Alterations: 2
Resolve: 1
Sakurako
Status: Critical, multiple bullet wounds to the torso, haemorrhaging blood at an alarming rate, unsteady, confused, sedated, at risk of death
Snipe Hunter A
Loadout: DMR
Details: On a rooftop
Status: Fine
Snipe Hunter B
Loadout: DMR
Details: On a rooftop
Status: Fine
Hunter Neophyte A
Loadout: Assault rifle
Details: Behind a car?
Status: Fine
Hunter Neophyte B
Loadout: Assault rifle
Details: Behind a car?
Status: Fine
Hunter Neophyte C
Loadout: Handgun, laser designator
Details: On the street?
Status: Fine
Hunter Neophyte D
Loadout: SMG
Details: On the street?
Status: Fine
Be aware that these units are packing their own provisions, hence why they can do things like inscribe bigass magic circles without a hyper.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith and Minato
Faith: 5, Hyper[3]
Minato: 3
Snipe Hunter A: 6
Snipe Hunter B: 3
Hunter Neophyte A: 3, Hyper [5]
Hunter Neophyte B: 3, Hyper [4]
Hunter Neophyte C: 5
Hunter Neophyte D: 5, Hyper [4]
[Now Playing: | Sis Puella Magica (https://www.youtube.com/watch?v=xPi3SanzPoQ) | ] |
So Faith comes diving out the plume cursing the two marksman above with blinding clouds. As she lands she identifies the source of the energy plane - a disc-shaped drone built around a magic circle. It's floating next to Neophyte B, scanning through the debris. Minato and Sakurako's positions have been compromised. Also there's a rod jammed into the ground next to Neophyte A, a rod which is now crackling with energy and spawning orbs of energy around itself.
So here's what happens next, bolts of energy rain down from the circle in the sky. Those slam against Rho Aias. At the same time however, Neophyte A fires on Faith while B and Clight Minato up. D kinda just stands there staring off into space.
Faith, manages to dodge fairly well, throwing her out the way of the burst fire. Still her foe proves to be rather accurate, she doubts she can keep this up. She needs to get begun cover or kill these bastards, the sooner the better.
Minato manages to heal Sakurako at least, some of the girl's wounds closing as he fills her insides with his life-giving fluids. Rho Aias starts to crack, but it's not getting broken fast enough, and with the marksman out of play for now the boy manages to avoid taking a hit. The pressure wasn't too good though, so he blows the blade, another almost immediately taking its place as he launches backwards out of the circle's killzone with Sakurako in tow.
He then takes a spray of bolts to the spine and is sent staggering forwards. D is standing behind him now wearing some sort of weird combat harness. They're jabbing themselves with an autoinjector and judging by the fact that they're beginning to sprout six wings and a halo and beginning to be blinding to even look at, this ain't the kind of transformation you wanna just let happen. Trouble is, they're still firing with their free hand and keeping their distance.
So the Sniper Hunters fall back behind cover, A continues firing on Faith as their drone fizzles and fades, B continues putting pressure on Minato's front, and C turns out to see who's tapping them on the shoulder.
It was a magical girl. Looked to be in her late teens to early twenties, short crimson hair with matching eyes, athletic build, clad in an elegant white outfit trimmed with a touch of blue. Her fist was currently connecting with their face, the force of the blow shattering their visor and sending them reeling, as they turn to aim they find that their assailant has already closed the gap again and is now jamming a switchblade into their wrist. They drop the gun and the girl conjures her staff, the upward stab priming her arm perfectly to come right back down, the stuff claiming a kneecap with its heart-shaped tip.
"<You came to the wrong neighborhood motherfucker!>"
Faith
Status: Physically fine, unsteady, disoriented, Negative Emotion mode
World Line: 6 5 5 4 4 5 6 5 5 2
Alterations: 1
Resolve: 0
Minato
Status: Hurt, staggered, disoriented, Rho Aias' is cracked, 1 stockpiled unit
World Line: 3 2 6 4 6 1 1 3 3 6
Alterations: 2+
Resolve: 1
Sakurako
Status: Critical, haemorrhaging blood at an alarming rate, unsteady, confused, sedated
Nico
Status: Fine
Snipe Hunter A
Loadout: DMR
Details: Taking cover on a rooftop
Status: Fine, Don Look At Me (0.5)
Snipe Hunter B
Loadout: DMR
Details: Taking cover on a rooftop
Status: Fine Don't Look At Me (0.5)
Hunter Neophyte A
Loadout: Assault rifle, pole-thingy
Details: Firing on Faith from behind a car, pole has five orbs
Status: Fine
Hunter Neophyte B
Loadout: Assault rifle
Details: Firing on Minato from behind a car
Status: Fine
Hunter Neophyte C
Loadout: N/A
Details: On the street
Status: Prone, visor shattered, head trauma, missing a kneecap, switchblade through the wrist, disarmed
Hunter Neophyte D
Loadout: SMG, combat harness, transformation syringe
Details: On the street, behind Minato, firing and injecting themselves
Status: Fine, transforming
Nico
Abilities unknown. Pretty handy with a staff and a switchblade though.
Angle brackets, as is with Faith indicate that Nico is speaking English.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Faith and Minato
Faith: 6, Hyper[6]
Minato: 3, Hyper[4]
Snipe Hunter A: 6
Snipe Hunter B: 5
Hunter Neophyte A: 3
Hunter Neophyte B: 6
Hunter Neophyte C: 5
Hunter Neophyte D: 5, Hyper[5]
[Now Playing: | Sis Puella Magica (https://www.youtube.com/watch?v=xPi3SanzPoQ) | ] |
So Minato and Faith switch, Minato rushing away with his flaming spear and Faith vaulting over him, discharging a quick purple ripple of destructive energy. The wave crashes into Neophyte D and seeming passes through them causing no harm.
So Neophyte D just fucking fires into the space Minato occupied before sprouting its six wings and a corona of light behind its head, its body becoming blindly bright, so bright it's painful to even look at. It also appears to have summoned a wooden oar in its free hand, readied to club a motherfucker like a baby seal.
Oh and Minato feels the impact of the bullets against his back, even though none of them even connected.
As for what's happening with the newcomer, well, a futuristic magical circle traces beneath her feet and she starts shouting out an incantation, if it can even be called that.
"<I, Nicole Valentine hereby certify that the course of action I am about to take is mine and mine alone! I thus declare that Syrup Aerospace and its subsidiaries are not liable for the potential consequences of my actions, which include though are not neccesarily limited to: property damage, grevious bodily harm, death, ecological collapse, and/or crimes against humanity!>"
And with that and a swing if her staff, a directed pulse of rippling pink energy, love hearts, and bubbles looking like something straight outta a shoujo manga background rushes through A and B's cover. If it dealt any damage, it isn't visible.
Minato's charge comes after that wave. Nico slamming her staff down and launching C's pistol up into her hands with a pinpoint blast as she moves into cover, giving the boy a little covering fire against A. Rho Aias takes another pounding as a he approaches, and while A is suppressed it becomes quite clear their magical pole doesn't give a damn, discharging the eight orbs around it as a precision barrage if arcane bolts. So what happens here is that Minato blows a stockpiled weapon for an initial block, simultaneously using that blast to propel him into B, terminally shanking the punk ass bitch before detonating a second unit to his side to catch the side of his side and spinning him around 180 degrees to catch, most of the remaining bolts. Took a shot to the shoulder in the process. He'll live.
So, how do A and D respond? Well A raises their rifle and then just, drops it, doubling over as a circular maw forms in their head for the express purpose of vomiting paint all over the pavement and starting to just, fucking convulse as sections of its membrane begins to slough off. D meanwhile runs forwards with absurd speed before just suddenly exploding as if some sort of crazy destructive spell had just slammed into it.
Faith
Status: Physically fine, unsteady, disoriented, Negative Emotion mode
World Line: 5 5 4 4 5 5 5 2 6 5
Alterations: 1+
Resolve: 0
Minato
Status: Badly hurt, staggered, Rho Aias' is heavily cracked, 1 stockpiled unit
World Line: 2 6 6 1 1 3 3 6 1 3
Alterations: 3+
Resolve: 1
Sakurako
Status: Critical, haemorrhaging blood at an alarming rate, unsteady, confused, sedated
Nico
Status: Fine
Snipe Hunter A
Loadout: DMR
Details: Taking cover on a rooftop
Status: Fine, Don't Look At Me (0.5)
Snipe Hunter B
Loadout: DMR
Details: Taking cover on a rooftop
Status: Fine, Don't Look At Me (0.5)
Hunter Neophyte A
Loadout: Assault rifle, pole-thingy
Details: Convulsing behind a car, pole is currently depleted
Status: Severe Doki Doki poisoning, vomiting paint, membrane is sloughing off
Hunter Neophyte B
Loadout: Assault rifle
Status: Dead
Hunter Neophyte C
Loadout: N/A
Status: Subdued
Hunter Neophyte D
Loadout: SMG, combat harness, transformation syringe
Status: Dead
Nico
A magical girl who mutilates and debilitates her foes with the power of love. Pretty handy with a staff and a switchblade.
You guys have basically won, you just need to decide how you wanna finish off the remaining enemies, who have all been just completely debilitated.
Spoiler: Inventories (http://www.bay12forums.com/smf/index.php?topic=163074.msg7786395#msg7786395) (click to follow link)
Shef
"A token of appreciation for protecting us and that training."
"Training? Shef t-trains people too?"
Optional Battle 2 - Ripples in the Darkness (http://www.bay12forums.com/smf/index.php?topic=163104.msg7382621#msg7382621)
Shef
"Sure."
[Now Playing: | Plastic Night II (https://www.youtube.com/watch?v=cEK8y3nnxxA) | ] |
Jack-O' flips his hood up, his face vanishing into the shadows. From the darkness shines an orange light forming the face of a jack-o-lantern. Well, now you know where he got that name from at least. Darkness seems to leak from him, smoke rapidly filling the air around him as he grow several feet taller, a hulking figure of dark smoke. He begins to move toward the opposite end of the room.
Shef
Status: Fine
Gauge: 18
Resolve: 3
Jack-O'
Status: Fine
Okay so here's how TnO++ works, you have a Gauge with a capacity of 18 points which you spend on actions and Hypers. This Gauge refills at a rate of 3 points per turn. Each turn you can spend 0-4 points from your gauge as your "Roll". Hypers cost 1-4 additional points.
In the proper system, values would be remapped, but for now assuming you don't want to remap your Hypers, each Hyper costs 2 less than the number it was bound to, so 3s cost 1, 4s cost 2, and so forth.
6s are not a thing in this system. so if you want to remove the limitations from your [6]s you can. But you can add drawbacks to anything, so you can still keep your drawbacks to add power to your Hypers or even add them to non [6]s such as Rapid Fire.
Also overshots are no longer a thing, instead for actions you can just mention what risks or costs you're willing to take be it pushing your magic to the point it's unstable or exerting yourself to the point of becoming fatigued.
Multi-casting Hypers... I still haven't really figured out,, let's just say it when you multicast you just pay the highest cost. Also you can spend a point of Resolve to refill your Gauge.
Just so everyone else reading this is clear, I am not changing the system or anything. This is just a new system that I'm testing. Maybe further down the line we'll move to it, but that would still be a ways away.
Requiem
Deep Purple: Jack-O's Keijo Aura has combined with the ripples of Vacuum Butt Cannon and takes the form of an indepedent entity known as Deep Purple. Deep Pruple manifests as a humanoid figure of smoke which can attack independently of her. It cannot be damaged though it can be temporarily dispersed. It cannot move too far from her however.
Regalia
Arsenal: Jack-O is always just carrying an entire arsenal of weapons and other items with her. None of them are actually Regalia, but she's got a lot of them and she can pull them out on the fly.
Stats
Martial Arts - 12: Keijo and military martial arts. Keijo is focused heavily on the perfected vacuum butt cannon's ripples. Can adjust ripple input to all her attacks and movements. Spinning helps her charge and recover it faster.
Item Use - 8: Jack-O' is quite good at sleight of hand and is well versed in the use of conventional weapons including melee implements. She can channel her ripple into objects to apply various properties to them, the main one being enhanced destructive power.
Mobility - 4: Enhanced by Requiem. Not very good by itself, but by using her martial arts skills, items, and defense in tandem, she can achieve some pretty impressive feats.
Defense - 5: Not very good by itself, but by using her martial arts skills, items, and defense in tandem, she can achieve some pretty impressive feats.
Hypers
Accelerate [1]: Jack-O' suddenly acts with surprising speed, good for winning a blade clash or flanking.
Distract [1]: Jack-O' uses Deep Purple to perform a distraction allowing her to make a quick maneuver or action.
Guard [2]: Jack-O' focuses on avoiding and mitigating damage with her attacks and the like being performed with defense in mind.
Ripple Charge [2]: Spin faster for a bit, charging up the ripple faster.
What's That? [2]: Can only be used if Jack-O' was previously in melee range of her target, reveal that she left something on their person.
Flurry of Blows [3]: Jojo-style barrage of melee attacks made with Deep Purple. Unlike the standard Jojo technique which is just a volume of strikes focusing on sheer strength and able to be sustained for an extended periiod of time, Jack-O's version is a brief burst based on proper military martial arts, aiming to crush her foe in an instant.
Misdirection [3]: Execute an attack with a delayed second component.
Overdrive [4]: A variant of the Perfected Vacuum Butt Cannon that allows the user to redirect the ripples to any part of their body or extension thereof.
Checkmate [R]: Imbue some object with an overwhelming amount of ripple. Even a spent bullet casing can inflict devastating damage with this technique.
Jack-O'
Status: Fine
Gauge: 20
Resolve: 3
<Action defaulted as unaware>
3 Gauge, move forwards but to the side of Deep Purple. Dodge in the event of a surprise attack.
Shef
Shef: 3, Hyper[2]
Jack-O': 3
[Now Playing: | Plastic Night II (https://www.youtube.com/watch?v=cEK8y3nnxxA) | ] |
Portal opens beneath Jack-O's feet but rather than falling straight through he seems to stumble and leaps to the side to try and avoid your bullets. Gunfire tears through his smoke-like form but well, it's kinda hard to tell what their state is beneath all that. All the bullets seem to have pierced him though judging by the impacts on the stone and glass behind him.
"Shit!"
He spins around starts running for cover behind a nearby pillar, pulling out a uzi and firing at you as he runs
Shef
Status: Fine
Gauge: 16
Resolve: 3
Jack-O'
Status: ? ? ?
Jack-O'
Status: Fine, unsteady
Gauge: 18
Resolve: 3
Opponent appears to be able to place some kind of pothole or something on the ground and is very good with a gun, don't want to get hit with those. Spend 4 Gauge. Use Guard [2] with suppressive fire from an uzi to cover interfere with aim. Remain hidden with Deep Purple and stay low to better avoid damage. Charge first two bullets with Ripple.
Shef
Shef: 2, Hyper[3]
Jack-O': 4, Hyper[2]
[Now Playing: | Plastic Night II (https://www.youtube.com/watch?v=cEK8y3nnxxA) | ] |
Portal cached you take a couple shots, but only the first one really hurt, hard to tell how much damage your foe took as they dived behind the pillar. You take cover behind your own pillar.
Now what? Well, now Jack-O' starts making a break for the next pillar along his side of the room, tossing a grenade towards you.
Shef
Status: Slightly hurt, 1x Cache
Gauge: 14
Resolve: 3
Jack-O'
Status: ? ? ?
Layout is now as follows
JO OS
O O
O O
O O
O O
O O
J is Jack-O', S is Shef, O are pillars. Jack-O' is heading downwards.
Jack-O'
Status: Slightly hurt
Gauge: 15
Resolve: 3
So, those were portals and he's using them to send attacks back.
New idea.
2 Gauge. Send Deep Purple running down looking like they're about to take cover in the next pillar over. Throw a fragmentation grenade towards him, timing it so that either way it goes off before Deep Purple reaches the limit of its range. With any luck he'll send it back and kick up a debris cloud.
Ready two more grenades. Feign shock if he acts as planned. Will be able to hide in the dust and toss next two at him, with the pins ricocheting from his flanks.
Use Ripple Charge in preparation.
Shef
Shef: 3
Jack-O': 2, Hyper[2]
[Now Playing: | Plastic Night II (https://www.youtube.com/watch?v=cEK8y3nnxxA) | ] |
You aim your gun and fire a sngle bullet. The bullet slams into the casing, and punches into the grenade, sending it flying backwards. Guess this one isn't sensitive to shock. But assuming you didn't destroy the detonator...
"<SON OF A BITCH!>"
...it will still go off right in his lap.
Well the motherfucker in the smoke is now stuck in a cloud of debris so visibility has gotten even worse. Still he doesn't sound like he took that one too well.
"Grr... let's see you try this on for size!"
There's another blast in the debris cloud, something slamming against the ground, another plume of debris rising as Jack-O'lunges from the debris towards you. Well, sorta lunges, guy's noticeably limping a bit. It'll take some time to close the gap, but he's not just going for a straight charge, he's tossing two at you this time with a bit of the spread to them and aimed at the ground. When they hit the ground, both seem to suddenly speed up and bounce at quite different angles.
Shef
Status: Slightly hurt, 1x Cache
Gauge: 14
Resolve: 3
Jack-O'
Status: ? ? ?, seems to be limping
Layout is now as follows
O OS
J --->
O O
O O
O O
O O
O O
J is Jack-O', S is Shef, O are pillars. Jack-O' is heading downwards.
Jack-O'
Status: Slightly hurt
Gauge: 14
Resolve: 3
That was surprising, but he took the bait.
Okay now, gauge 2, Misdirection.
First use that extra ripple charge to strike the floor and extend the dust cover, disguising it as from kicking off the ground from a lunge. Feign injury with Deep Purple and rush forwards throwing the two pre-prepared grenades, make them bounce unpredictably with ripple so it looks like an attempt is being made but toss the pins so that they ricochet and come back at Shef - one aimed for the hand holding the gun, one aimed for his back. Abuse the debris cover to spin a bit more, if all goes well, half the room will have been crossed.
Shef
Shef: 2, Hyper[2]
Jack-O': 2, Hyper[3]
[Now Playing: | Plastic Night II (https://www.youtube.com/watch?v=cEK8y3nnxxA) | ] |
You quickly portal around as the pillar behind explodes and absolutely just riddle the guy with bullets. Okay that's it, it'd definitely a trick. The bullets just moved straight the guy and this time he isn't even trying to dodge.
You hear two pings of metal. The first comes from something rushing forwards from your front right. The second noise however came further from your right just barely angled behind you. Jack-O' now lunges towards you. Well "Jack-O'".
There's two of them. A figure of smoke rushing forwards to strike you down with its fists of fury, and the other one, the young man dressed in black and barely even scratched, rushing out of the debris firing at your legs with another uzi.
Shef
Status: Slightly hurt, 1x Cache
Gauge: 13
Resolve: 3
Jack-O'
Status: Slightly hurt
Layout is now as follows
a
O O
J
O j X
S b
O O
O O
O O
O O
J is the smoke entity, j is the young man in black, S is Shef, O are pillars, X is a destroyed pillar. a is the source of the first noise, the piece of metal. b is the source of the second similar noise.
Jack-O'
Status: Slightly hurt
Gauge: 12
Resolve: 3
It's now or never. The jig's up.
Get out an uzi. burn Resolve to most faster with Deep Purple.
Accelerate.
Deep Purple moves into attack fire on his legs, see if his defenses can hold up against a multidirectional attack.
He will most likely target the source of the attacks. Burn another point of Resolve to disengage breast bindings to counter his attacks if the multi angle disruption fails. Gauge 4.
Shef
Shef: 3, Hyper[R]
Jack-O': 4, Resolve
[Now Playing: | Plastic Night II (https://www.youtube.com/watch?v=cEK8y3nnxxA) | ] |
You open the portal sending the bullets away as you tr and get a read on the flashes. Well, it's not hard to figure it out because you're immediately struck from both sides by spinning rings of metal. The first strikes you in the hand, throwing off your aim, not that it matters with the nature of what you were going to fire, the second strikes you in the spine, tearing open your jacket and shirt.
They were grenade pins! He had thrown those grenades as a diversion! He had used the pins as a delayed attack! Was this Jack-O's plan all along?
[Now Playing: | I'm in Control (https://www.youtube.com/watch?v=H4v2WoKor6A) | ] |
Both figures rush towards you, quickly closing the gap. As the figure of smoke brings their fist towards your face, you pull the trigger.
The shot was completely off thanks to that pin attack. Doesn't matter. You portal it right through the smoke figure. Guess that really is immaterial. Next try - the man in the suit. Impact. He's real. This is gonna hurt for both of you.
The tracer detonates as the second blow from the smoke-like figure sends you crumpling to the ground.
The blast hurls both of your further down the room, landing hard on the ground. This time the guy definitely felt it.
"Shef! Check your left pocket! Is that your card?"
Your left pocket? In your left pocket, there is a grenade. The pin has already been pulled.
"Go!「Deep Purple」!"
The smoke figure reappears, aiming to settle things with another series of strikes.
Shef
Status: Severely hurt, prone
Gauge: 13
Resolve: 2
Jack-O'
Status: Critical, prone
Jack-O'
Status: Critical
Gauge: 10
Resolve: 1
Need to settle this now.
Can't take another hit.
What's That? with a grenade.
If Shef portals away the grenade and uses another shot like that he'll win.
Expend Resolve. 4 Gauge. Strike him down with Deep Purple.
He'll most likely try to use the to attack, that will buy enough time for Deep Purple to stop him from hitting.
Unleash bindings to counter any attempts to use the grenade against myself.
Shef
Shef: 3, Hyper[1], Resolve
Jack-O': 4, Hyper[2], Resolve
[Now Playing: | I'm in Control (https://www.youtube.com/watch?v=H4v2WoKor6A) | ] |
As Deep Purple rushes forth to strike you down, you portal ontop of its master.
He grins. You can't see him grin, but you can just hear it in his voice.
"Whatever I do, you try to turn it against me. I can't predict you Shef, but I can get close enough! This is it! <Checkmate!>"
There's an explosion. But it's not from the grenade, it's from Jack-O's chest, a directed blast hurling you away into the air. And then the grenade goes off, sending a piece of shrapnel right into your leg and basically just ruining your trousers.
You feel blood trickle down your leg. You've lost.
What the hell was that? Right before that first blast the straps on his chest disengaged. Was it another hidden weapon? You never did see him carrying those uzis and grenades when you walked in. Did he have a claymore strapped to his chest the whole time too?
"Good fight."
Jack-O' begins heading over, taking out a healing potion and offering it to you. No, you see it now. They had something far deadlier than a claymore - a pair of breasts. All this time, you were fighting a Keijo practitioner.
Goddamn did that come down to the wire. Jack-O' won because she predicted you would try to use the grenade against her and readied her breasts, if you had instead used another portaled shot and dual cast it with something to move the grenade away, you'd have hit her and drawn first blood just before her Stand could hit you.
Shef
It is now Thursday. You're at the venue, a grand event hall. Big, wide open, circular tables scattered across the room. Height is three stories with terraces at the side of the hall. More positions to hide above in the lights and scaffolding. You got the plans on hand too. You alone, or did you bring a plus one?
Yuki
Okay so you start heading back home and you're well on your way when you hear a ruckus coming from a nearby alleyway.
Noriko
Okay so with this over you head back home ready to relax and just wallow in your own insecurities. Might need to put a raincheck on that, cause as you enter the safehouse's Sanctuary you find yourself face to face with Mary, Fleur, Vendelin, Evi, Elly, and a small group of plushies. Each of them is standing near or holding a box.
Faith and Minato
You two are walking back to Faith's. It's around here that you realize something's off. The air, it feels strange here, it feels stale, sterile, dead. And looking around you two find yourselves surrounded by wheat, pale stalks of wheat, you're up to your shoulders in it. It's everywhere, it's covering the place, the street, the road, the interior of the nearby shops. The civvies continue walking, oblivious.
Minato, you know what this is - Sanctuary Inversion. An Aramitama's Sanctuary projected onto the outside world, transforming their stronghold into a weapon. You're in danger, everyone's in danger. You feel a chill run down your spine. Something's coming, and you're right in its sights.
Faith
Status: Fine
World Line: 5 2 3 3 4 3 4 6 6 2
Alterations: 5
Resolve: 3
Minato
Status: Fine, untransformed
World Line: 2 1 5 1 5 4 3 1 2 2
Alterations: 5
Resolve: 3
Welcome to the TnO++ Alternative system test! In this version of the TnO++ system, everything is the same except for Alterations. You start at your Alteration cap of 5 and regenerate 1 Alteration per turn. You can spend one Alteration to increase or decrease a die's value by one. You can spend as many Alterations as you like in a single turn.
This aims to fix the issue wherein people would just never use low results and just progressively fuck their worldlines further and further, now if you got a bad roll you're either gonna need to alter it or just eat it, and the same goes for enemies, so no more bosses spamming alterations to roll 5s nonstop either.
Shef
"I can get some long fall charms for the balcony. Though mind telling me why that's the plan B? It's probably faster than taking the stairs and it keeps the attacker away from the civilians too, so it should make it easier for us to fight."
Nothing suspicious, though you're not exactly expecting that either given that you're up against large monsters and not a hit squad. Better safe than sorry though. Dressing room is mostly empty, makes sense given that it's a cocktail night and not a performance. Corridors are rather busy at the moment, likely won't be on the night of the event, and chances are in an emergency most people will be leaving through the main entrances for the stairs and escalator than back here.
Faith and Minato
Faith: 5, Hyper[3]
Minato: 2
Harvest: 5, Hyper[4]
Okay you got a Sanctuary, you got a target, but where the hell is the Aramitama? It's gotta come soon, Minato's readying his armor, the element of surprise is already fading. It needs to strike now, so where the hell is it? Is hiding? Is it disguised? In the shadows? In the walls? Is it the couple to left? The truck passing to the right?
A girl brushes past you, a high school student no older than you are, straw hat tilted over her eyes. The motion jostles you, your eyes follow, but she's not there anymore. No, she's in front of you now, scythe crashing down without mercy.
[Now Playing: | RISE (https://www.youtube.com/watch?v=fB8TyLTD7EE) | ] |
It was simply death, emptiness, void, nothingness given form, a deep rift torn into the world, a color darker than black. A scythe, when it comes down to it, is a pretty piss poor choice in weapon. Modified it could work as an awkward pick, if you've the strength to wield it as such, still less than ideal, but no one uses it because it's a good physical weapon. Perhaps it's the price of their ritual, the price that the wound be inflicted by something so flimsy and impractical, perhaps it is little more than a magical catalyst, less a weapon and more a conduit, it always comes down to supernatural fuckery in the end, and this? This ain't no different. This deathly scythe as it turns out, is imply its dormant form, and when it attacks it shifts, into a great cleaving shockwave, that, that is what was bearing down upon you.
Faith, you force Minato out the way and leap backwards, the blade cleaving your barrier in twain, before both your feet touch the ground again you're leaping to the side as the weapon lances forwards again, now in the form of a lance.
You're, hurt. Okay, not really, it's a graze, it's fine, but well that's not really the point here. This staff, it's definitely upped your capabilities, the scythe strike didn't even touch you, your shield soaked the hit for you. The follow up? You didn't need the shield for that, you dodged. So, did you get grazed? It was between the two strikes, right after the first strike broke your shield, something brushed your finger tips, and in that moment it felt as it the strength started to leech from your body. It was only for an instant, but it was most certainly there.
The wheat is gone too, all the wheat in the path of the swing is just, gone, scattered, stalk and all. It should've only bisected them, but the entire stalk is gone. Is there some other trick to that scythe? Or is it a quirk of this Sanctuary itself?
Four drones rise from the field in a spread formation, each consisting of a spherical birdcage with circular arrays of wind chimes beneath them. Spinning their wind chimes like gatlings two of them send twin streams of arcane energy streaking down towards you, the wheat falling apart beneath their fire as the rounds start tracing towards you. Hmm... they're destroying the wheat completely too... and what's with these trajectories? It's like they're trying to break the wheat around you before closing in?
The third chime rings with a soundless ring as a large spell circle circle appears above you two, sending arrows of frost raining down. Fourth, kinda just floats there.
Oh also, scythe bitch is coming right up on your grill, keeping up the pressure and aiming to impale both of you with another thrust of her weapon.
Minato, your armor's up and you notice that her guard's got some holes in it. She's overextended. At least she should be. It should be a simple matter to summon a sword, parry, and strike and yet... something is wrong, terribly wrong. Every fiber of your being is telling you to run, that it's a trap, that you musn't attack right now.
Faith
Status: Fine
World Line: 2 3 4 3 4 6 6 2 1 1
Alterations: 5
Resolve: 3
Minato
Status: Fine
World Line: 1 5 1 5 4 3 1 2 2 4
Alterations: 5
Resolve: 3
Harvest
Details: Right in front of Faith and Minato, going for a thrust and followup.
Status: Fine
Spell Chime A
Details: Tracing its barrage towards Faith and Minato.
Status: Fine
Spell Chime B
Details: Tracing its barrage towards Faith and Minato.
Status: Fine
Spell Chime C
Details: Deploying a frost arrow bombardment circle above Faith and Minato.
Status: Fine
Spell Chime D
Details: Idling.
Status: Fine
Harvest landed that first hit thanks to Minato and Faith not knowing where the attack would come from or who the assailant is.
Shef
Nothing suspicious. Coverage-wise, it's better; the terraces have a bit of a blindspot directly beneath then, and while the walkways will block Hanako's shots straight down, she can move to compensate, or phase her shots straight through as the construction of the walkways makes it possible to glance through them. The trade-off however is that you're not entirely sure it will survive the recoil of her Regalia's artillery mode, a single shot from that could potentially send pieces of scaffolding and walkway crashing down onto the hall below.
Faith and Minato
Faith: 5, Hyper[3], Hyper[3]
Minato: 2, Hyper[4]
Harvest: 5
Spell Chime A: 3
Spell Chime B: 3
Spell Chime C: 5, Hyper[5]
Spell Chime D: 1
[Now Playing: | RISE (https://www.youtube.com/watch?v=fB8TyLTD7EE) | ] |
Faith, you just throw yourself at the Aramitama blade. Your shields shatter and the blade dissipates. That's another two doses, she goes for the follow up: a sidestep and a slash to your throat. That is where things go wrong for both of you. She seems to stagger forwards an extra step, off-balance. Her face is flushed; Doki Doki poisoning. The first dose, she's realized some thing's wrong, but it's too late, you've given her another two doses already and soon enough they'll be setting in. Things aren't all sunshine and rainbows for you either, your duck turns into a fall as all the strength seems to leave your body leaving you prone on the now-barren earth. You're struggling to find move, your life force is beginning to drain.
Minato, you're currently pinned down by the frost arrow barrage, the surface of the shield is beginning to freeze over but it's barely even damaged. The other shields, well they take a few hits and then the arcane bolts just trace off them and instead just start blasting the ground around you too. Hmm, looks like these drones are focused more on suppressive fire and debilitation than raw power. Still this bevahiour is quite troubling, they took care to leave you in a small circular patch of wheat, surrounded by barren ground, this can't be a coincidence.
Spell Chimes A and B swing their weapons over at Faith now, with the previously dormant Chime D conjuring another frost arrow circle above her. Chime C continues pressuring and pinning you with its own rain of arrows.
The Aramitama collapses into shadows, reappearing closer to you, another short range teleport followed by a low sweeping strike aiming for your legs. That second dose Faith gave her should be setting in shortly, she should be vulnerable, but you still can't shake this sense of dread.
Faith
Status: Hurt, prone, having trouble mong, being drained
World Line: 3 4 6 6 2 1 1 5 6 4
Alterations: 4
Resolve: 2
Minato
Status: Fine, Rho Aias, 1 stockpiled unit
World Line: 5 1 5 3 1 2 2 4 1 2
Alterations: 5
Resolve: 3
Harvest
Details: Teleporting to Minato to swipe at his legs.
Status: Somewhat hurt, Doki Doki poisoning is beginning to set in, unsteady.
Spell Chime A
Details: Tracing its barrage towards Faith.
Status: Fine
Spell Chime B
Details: Tracing its barrage towards Faith.
Status: Fine
Spell Chime C
Details: Maintaining a frost arrow bombardment circle above Minato.
Status: Fine
Spell Chime D
Details: Deploying a frost arrow bombardment circle above Faith.
Status: Fine
Shef
"Yes."
The head of security, a well built though evidently aging man addresses you without much fanfare. "So you're the contractor eh? Nice arm, that one of those newfangled gizmos they're making out there? Looks like something from a movie. Anyway, yeah I'm the head of security, the event's above my paygrade though, got some other contractors handling it. Us? We're just following the procedures we get in the email. I can get you a copy if you want."
Noriko
"No really, it's no trouble, it'd be a bit um, rude right to just drop this off at your door step, right?"
"Don't worry about us, we got magic to help us carry it now, don't we? Come,「Dschinghis Khan」" (Vendelin)
And with that his guardian spirit appears again, hefting up the awfully large box by his side.
"KILL." "KILL." "KILL."
The plushie also casually toss their boxes up into the air and catch them, looking rather comical at that given how small they looked in comparison.
Faith and Minato
Faith: 4, Hyper[5]
Minato: 5, Hyper[5]
Harvest: 2
Spell Chime A: 3
Spell Chime B: 6
Spell Chime C: 5, Hyper[5]
Spell Chime D: 3, Hyper[5]
[Now Playing: | RISE (https://www.youtube.com/watch?v=fB8TyLTD7EE) | ] |
Minato, blast off, the scythe glancing off of Rho Aias. Wide sweeps dispersed force over an awfully large area, it's pretty terrible for breaking shields. A pick-like strike on the other hand? That could be problematic, and this damn inversion, it's like it's purpose built to bypass your defenses. ...It very well could be. Inversion to bypass and drain, frost and bolt to pin and entrap, a scythe swung like a pick as a killing blow. Yes, there is now doubt about it, this is not a chance encounter, this is an assassination attempt.
Your armored boot touches down on the barren ground. Your strength begins to drain. Gravity magic. Angled towards the center line of each barren region. Makes it harder to escape, harder to fly over. No matter, you kick off again, leaping over the threshold. Faith's blast sends her diving under you as you raise your shield, blocking both arrow barrages from above while the floating shields spin into place against the arcane bolts. You need to keep moving, these attacks are going to tear away the wheat around you, and leave you both back at square one.
Hmm... the wheat... the wheat caught in your blasts are gone. They're affected by your attacks too. But this barren earth does not impair its master.
The lights in the convenience store across the street begin to flicker. On and off. On and off. Until it appears. Modular design. Metallic body, scavenged mostly. Mimics the form of its maker. Black chassis with three white stripes running down its legs. Blood red plating mimicking a coat. Armored. Broad shouldered. Imposing. Its "face" resembling a gasmask with a single rebreather cylinder angled to the side, rotating idly with puffs of cigarette smoke. With one hand it raises its weapon, an awfully large rifle cannon, rugged with the faintest traces of the kalashnikov, its distant ancestor. A metallic talon wraps around the trigger.
[Now Playing: | Metro (https://www.youtube.com/watch?v=G0VMbbuqeNc) | ] |
The brilliant bolt streaks forth from the barrel, multicolored wisps of light trailing its volatile pulsating form to the tune of its internal beat, the blast streaking cleaving through the field between you and the assassin.
Oh no.
Oh no.
Not this asshole again.
You hear his voice now, that familiar accent now-twisted through the automaton's speakers, giving it a cold metallic edge. "Halt! That is my target."
". . ."
The wounded Aramitama continues limping forwards towards you.
"I said halt! Do you not hear me Блять?"
". . ."
Beneath the hat she glares at it, breathing labored, shadowy fissures beginning to open in her form as the radiation cooks her from the inside. She crouches low, readying to lunge.
"This is your final warning. Stand down, or I will cut you down."
"I'd like to see you try."
Chimes A and B hammer your shields with arcane gatling fire, circling above in a loose formation. C hangs back, maintaining one of the frost circles. D opens fire on the automaton. The sense of dread returns now, stronger than ever. This is it. She's running out of time, whatever Faith did, it's frying her from the inside, black blood is leaking from her eyes, from her mouth. She's unsteady, she's tried. But she still has her trump card, that trap, and whatever it is, you've the feeling that now is the time for her to use it.
She staggers forwards, going for another quick horizontal slash, and then well, you have the sinking feeling that a very bad thing is going to happen. You're, honestly not sure if you'll be able to avoid it, whatever it is. Your instincts are screaming at you to run. But well, that's clearly not an option now. Looks like whatever she does, you'll just have to take it head on and kill her after.
Faith
Status: Hurt, tired
World Line: 4 6 6 2 1 1 6 4 5 4
Alterations: 4
Resolve: 2
Minato
Status: Slightly hurt, Rho Aias, 5 stockpiled units
World Line: 1 3 1 2 2 4 1 2 6 5
Alterations: 5
Resolve: 3
AM03-Gamma
Status: Fine
Harvest
Details: Doing a very bad thing.
Status: Very badly hurt, severe Doki Doki poisoning, unsteady, fatigued, boiling from the inside
Spell Chime A
Details: Pinning Faith and Minato.
Status: Fine
Spell Chime B
Details: Pinning Faith and Minato.
Status: Fine
Spell Chime C
Details: Maintaining a frost arrow bombardment circle above Faith and Minato.
Status: Fine
Spell Chime D
Details: Firing on AM03.
Status: Fine
AM03-Gamma
Another one of Dr. Rogopnik's anti-Minato robots, operated remotely by the man himself. You're pretty sure he'll do what you say, but you're unfamiliar with the specs of this new model. Armed with a hardbass infantry assault cannon.
BEHOLD. THE MAN. THE MYTH. THE LEGEND.
Faith and Minato
Faith: 5, Hyper[R]
Minato: 5, Hyper[5]
Harvest: 5, Hyper[R], Hyper[R]
Spell Chime A: 3
Spell Chime B: 6
Spell Chime C: 5, Hyper[5]
Spell Chime D: 5, Hyper[5]
[Now Playing: | Metro (https://www.youtube.com/watch?v=G0VMbbuqeNc) | ] |
Okay, so here's what happens. Faith you bark out your announcement, and as soon as the words had left your lips you realize just how bad an idea that was. See, turns out no one's really fuck for taking a radioactive beam of death to the face like a bitch. The Aramitama? She decides to speed things up a bit, sinking low and leaping, backwards? Minato's chain catches her, but it's too late, it's coming.
FUCK!
You fire, and all hell breaks loose.
Darkness. Darker than black and dark still. A perfect void to which even the first scythe paled in comparison. That is what rises from the ground. So, that's the trick, that sense of dread you felt. There was another scythe, hiding in the shadow of the first. in that instant, she had extended it, deep, deep into the ground until it was beneath you two, and when you fired, that was the same moment she swung it upwards.
"BEHOLD! THE POWER OF TAXAT-AAARGAGHRVBJNDKGTHJYEFSWADRTYJ!"
Okay look. Not your proudest moment, but it was a trade okay?
Rho Aias shatters, your beam is cleaved in twain, the enormous blade cleaves deep into you and Minato, oh and the ground the beneath your feet, now completely fucking barren drains you. Also, those frost arrows? Well Rho Aias gone and both your sorry asses getting drained, it just begins freezing both of you.
Faith, you're yeah, not in a good shape, you're bleeding heavily from a massive gash to your back, you're bleeding, getting fucking frozen, and drained. Minato, okay you got armor but the hit did a little more than just sting. You're also bleeding pretty heavily, and you're also frosted and drained.
The Aramitama meanwhile is just, fucking gone. See if Faith used maybe a weaker beam, it probably would've just have gotten fully split. Unfortunately for her, this was a bit more powerful than one of Faith's regular beams. So while she did split the front of the beam, the rest just, yeah, vaporized her. With her gone, her Sanctuary implodes and her minions fall to the ground, dissipating to dust.
Congratulations. You won. You feel like shit, but you won. Gamma walks forwards tossing several vials of healing potions at your feet, apparently completely unaffected by the frost arrows it just took. "I was hoping for another fight. You do not look in mood for fight."
It glances around.
"Who is girl? Your girlfriend? I approve. She killed bitch with beam. She did not escape, but she is still alive though. Watch your back Minato."
Goddamnit. He's right. There were no shards. That Aramitama. She's still alive. Probably lich-like or something. Gone for now, but will be back sooner and later, and this time, with a much better appreciation for what Faith can do. Lovely.
Faith, probably shouldn't loudly announce what she's doing.
Shef
"Quite odd to see you around these parts Miss Stephanidis, aren't you a few years early?"
"It's always good to see how things were before. Don't look so apprehensive, I'm just here to enjoy the night."
It is Friday evening now. Things are, well, things. Nothing bad has happened, not yet at any rate. Needed to change a few details at the last moment. Thorn wants, well she wants the priority to be on protecting the guests. Noble? Yes. Stupid? Probably. But she insists she can take it, and well look, long story short, one thing lead to another and well, she took that bullet pretty damn well. She's currently getting wheeled around the floor by a servant and accompanied by Léone. That was the other detail, she wanted her caretaker to be here, just in case of a medical emergency. Said caretaker also has her regalia concealed in a black bag. At least, you think it's a regalia. Wooden katana, didn't notice anything too odd about it anyway, had to smuggle it in with portal just in case security started asking about why she's bringing that in of all things. She's hiding something. You know it, she knows it, but well, you haven't much luck pressing for more info. Most you've gotten out of her is that well, if shit does go down, she'll put everything in the open. Here's hoping she keeps her word.
Evi's chatting up the guests in her new red dress, red to hide the blood if it comes down to it, new because, well turns out all her formalwear were a little more tomboyish than anticipated. Hanako's perched up on the terraces her copy helping survey the floor below.
You? You're just watching from the floor, monitoring comms and waiting.
You're not left waiting for long.
First comes the Sanctuary, then comes the spear.
[Now Playing: | Dragonslayer Armor (https://www.youtube.com/watch?v=Xy2OCRmxVAY) | ] |
Thorn vanishes, dragged in by an unseen force. The rest of you breach in behind her. How fortunate, collateral damage is no longer on the menu. The Sanctuary is a barren wasteland of marble beneath a turbulent sky, a vortex of dusty clouds spiralling around the sun. It is from these heavens that it fell, a great pillar of light, a spear the size of a tower, crashing right ontop of where Thorn was sitting. She is now sprawled on the ground, forced out the way by Léone. The angel for her part isn't looking too hot no more, what with the impact taking out both her legs and a chunk of her side, well not that she seems to be complaining, her body already beginning to regenerate.
"I-it's above us!"
And indeed it is, a great bird of prey, larger than a damn house. Vaguely corvid in nature its mage's cloak fans outwards as a pair of wings, an astral blue trimmed with gold on top and the darkness of space beneath, matching the rest of its body. The hood is pulled up over its head hiding its eyes, or perhaps more accurately, it has no eyes for the hood it as a part of it as are the feathers to a raven. Tiny motes of magic twist and shift inside its black body as it circles the spear-tower. Oh yes, spear-tower, see the spear isn't just tower sized it also seems to be built like a tower with smooth marble bricks and stairs spiralling up its exterior.
Hanako is about to take aim when the caretaker stops her.
"We must make haste! This place will soon drown in abyssal magic. We need to climb that tower!"
...She sounds exactly like Victoria. She quickly loads her master into the wheelchair and retrieves the weapon.
"My sincerest apologies for this mess, I can explain as we go. Miss Mercier, I will carry you. It is the least I could do."
Shef
Status: Fine
World Line: 2 5 4 2 1 6 4 4 2 1
Alterations: 5
Resolve: 3
Evi
Status: Fine
Hanako
Status: Fine, one shadow clone in play
Léone
Status: Badly hurt, missing her legs and a chunk of her side, rapidly regenerating
Victoria
Status: Fine
Magus of the Sunken Depths
Details: Circling the tower
Status: Fine
EviA psychic wielding versatile psionic powers which she can condense into simple physical forms. Her fighting style revolves around setting up tricks and snares as she fights to quickly gain the upper hand.
HanakoA mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Able to create unarmed copies of herself that will dissipate upon being hit.
- Shadow Clone [3]: Hanako creates an unarmed copy of herself that dissipates after a single hit. She can maintain up to five of them at once.
- Phase Breaker [5]: Hanako briefly extends her phantasmal state to her bullet, timing it to only return to existence inside her target. A powerful but unreliable attack that requires a lot of concentration to use.
LéoneA guardian angel who rapidly regenerates from all harm. Her combat skills are lacking but grow as she takes more and more damage. She is able to take the wounds of others onto herself with physical contact.
VictoriaA skilled Godslayer, now debilitated by illness. Seems to be able to shrug off powerful attacks, but is apparently no longer able to fight on her own. Her choice of weapon suggests a close range focus.
Feel free to discuss what provisions you took with you for this on Discord.
Evi's Regalia by the way amplifies the effects of her psionic effects when the condensations are connected to her own body, allowing her to enhance her durability, speed, and physical power.
Also if you wanna use this to try out the alternative Alteration system, just say so.
Shef
[Now Playing: | Dragonslayer Armor (https://www.youtube.com/watch?v=Xy2OCRmxVAY) | ] |
"O-on it!"
Hanako and her copy run through the portals ascending up the stairs, the rest of you trailing behind. As she climbs, she takes aim with her rifle and after a bit of aiming, sends an explosive round right on an intercept course with the beast's breast. It spins to face the round and with a swipe of its talons, conjures a circular barrier. No dice, the round shatters through and blasts right through its flesh. Multi-colored blood begins to drip from the wound like droplets of paint as it screeches in fury. A good hit, but the thing's well, fucking massive.
"I-I hit it! I-it didn't do much though..."
"A fine hit, keep it up! It may not be decisive but enough wounds will weaken it with bloodloss. H-hey, Miss Stephan-"
"Evi."
"Evi, what are you doing?"
"Rigging the chair, I can detonate or launch it if it comes down to it. Hey Shef, give her the bottles."
Right, the bottles. Wind vials, they release violent gusts when used. Good for if say you were say, about to fall to your demise. Evi grabbed two before the mission for your use, said she'd rather not someone pull the same dust trick she did.
"What can else do you know about the bird?"
"It is skilled in ritual magic, attacking by flooding the area with abyssal magic. The price is pays take the form of these towers, it must provide its foes with an avenue of escape, and if it were to bring down this avenue its spell will fade. It will however try everything short of this to make us fall."
"And yourself? What is pressing now, what is not later."
Victoria pauses for a moment, picking her words before finally,
"I... am the girl in the chair. I have become estranged from own body, it is still my source of spirit energy however, so this doll I am speaking through may only function in its proximity. I am afraid we must make the killing blow with my body lest we bring about a calamity."
Glistening darkness rises up, the marble wasteland vanishing beneath its glimmering surface. In it you see the reflections of strange shifting constellations, motes of light like those of the bird, albeit connected by pale lines.
Speaking of the bird, it's just decided that it'd rather not spend its time dodging bullets and taking exploding drills to the chest. So instead, it swoops down low, first scattering the some inky black and awfully slick liquid on the stairs above, and then beginning to send motes of light crashing down, first upon Hanako, then upon the rest of you.
Shef
Status: Fine
World Line: 5 4 2 1 6 4 4 2 1 2
Alterations: 4
Resolve: 3
Evi
Status: Fine
Hanako
Status: Fine, one shadow clone in play
Léone
Status: Slightly hurt, legs are almost healed, rapidly regenerating
Victoria
Status: Fine
Magus of the Sunken Depths
Details: Circling the tower
Status: Bleeding from a wound to the chest.
EviA psychic wielding versatile psionic powers which she can condense into simple physical forms. Her fighting style revolves around setting up tricks and snares as she fights to quickly gain the upper hand.
HanakoA mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Able to create unarmed copies of herself that will dissipate upon being hit.
- Shadow Clone [3]: Hanako creates an unarmed copy of herself that dissipates after a single hit. She can maintain up to five of them at once.
- Phase Breaker [5]: Hanako briefly extends her phantasmal state to her bullet, timing it to only return to existence inside her target. A powerful but unreliable attack that requires a lot of concentration to use.
LéoneA guardian angel who rapidly regenerates from all harm. Her combat skills are lacking but grow as she takes more and more damage. She is able to take the wounds of others onto herself with physical contact.
VictoriaA skilled Godslayer, now debilitated by illness. Seems to be able to shrug off powerful attacks, but is apparently no longer able to fight on her own. Her choice of weapon suggests a close range focus.
Hanako had chosen to take explosive ammo given that the expected hostiles (which the bird falls under) consist of large monsters that a regular sniper round may struggle to deal enough damage to.
Yuki
"Oh? But aren't I innocent til proven guilty?"
Faith and Minato
"We are already aware. You can thank your friend for that."
"Was assassination attempt no? Suppressive fire to restrict, wheat to drain and entrap, pick to pierce armor."
"If it is it may be best to have that training now. Keeps you out of town for a few days and readies everyone for the next attempt."
Yuki
"But you aren't sure are you? Wouldn't be questioning me if you were. Are you saying then that you just want a conviction and I'm the guy who'll be getting it? I'm flattered."
Noriko
Soon enough the batter's ready and the tea is brewing. Placing the soon-to-be-cakes in one of the pigeon holes, Vendelin turns to you. "I'm sure you can read the manual, let's not waste your time fiddling.「Dschinghis Khan」"
The spirit appears again, and with a flick of its wrist draws an ofuda slip, the paper talisman bearing not writing but rather a pattern of holes punched through its stiffened material.
"сука блять"
It just, fucking slams the talisman right into the appliance, the talisman seemingly phasing straight into it.
"Dschinghis Khan" as Vendelin explains "Lets me control things using those slips of paper. Objects, spells, " he glances ove to Fleur "People. Great for fixing the damn router."
There's a flicker at your side.
"Sorry to intrude but, would you be okay with going off-realm for a few days? You'll be receiving some training at a beach resort. Kouta can come too."
"Given recent events, a more relaxed environment could be helpful. And it keeps Faith and Minato out of town. There's been an incident, might be another assassin after him."
Shef
Shef: 5, Hyper[3]
Magus: 6, Hyper[3]
[Now Playing: | Dragonslayer Armor (https://www.youtube.com/watch?v=Xy2OCRmxVAY) | ] |
"My actual body must land final hit before it perishes, barring it killing itself. The magic binding these beasts is kin to its abyssal magics, there are conditions to be met, and if it is not met, the bindings will break, unleashing all of them upon the world at once. Where they will go, we do not know."
As the bolts close in, Hanako quickly retreats leaving her copy slipping up the lubed up stairs, and sure enough said copy gets nailed by a shot soon enough, unravelling into dissipating shadows. Still it's brought y'all a little more time to prepare for when it strafes down. Léone sits, upreadying to heal as your portal sends most of the motes flying the fuck away. What ones do hit smash into the tower and stairs, leaving gaps, dust, and and rubble in your path. Portals appear above the oil, and yeah, having to move in lock-step slows you down, but you're not slipping either, your little trick is working.
Victoria readies her sword. "I can clear the dust, but these gaps are troublesome. I presume that you cannot defend when using portals to cross them?"
"Stay close, hold tight, what wounds they inflict I can heal."
"I-I d-don't think that's the problem now! Look!"
Seeing that its strafing fire wasn't too effect, the bird's instead decided to swoop down real low, rushing round the tower practically sideways, raking its runic metal claws across the stairs. Sparks fly and the lubricant ignites, not in flame but in wind, concussive blasts of air blasting and slicing out in its wake.
"This could an opportunity."
"W-what?"
"It's in range, and can't dodge, this is our best chance to wound it more. if we blast an alcove in the wall, we can wait for it to pass. Léone can you-"
"Not yet but the drones can. Shef?"
Shef
Status: Fine
World Line: 4 2 6 4 4 2 1 2 3 4
Alterations: 3
Resolve: 3
Evi
Status: Fine
Hanako
Status: Fine
Léone
Status: Fine
Victoria
Status: Fine
Magus of the Sunken Depths
Details:Raking its claws along the stairs.
Status: Bleeding from a wound to the chest.
EviA psychic wielding versatile psionic powers which she can condense into simple physical forms. Her fighting style revolves around setting up tricks and snares as she fights to quickly gain the upper hand.
HanakoA mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Able to create unarmed copies of herself that will dissipate upon being hit.
- Shadow Clone [3]: Hanako creates an unarmed copy of herself that dissipates after a single hit. She can maintain up to five of them at once.
LéoneA guardian angel who rapidly regenerates from all harm. Her combat skills are lacking but grow as she takes more and more damage. She is able to take the wounds of others onto herself with physical contact.
VictoriaA skilled Godslayer, now debilitated by illness. Seems to be able to shrug off powerful attacks, but is effectively immobile now. She fights remotely using a life-sized doll.
What Evi is saying is only her suggestion, her plan. There are other ways of handling this. Some more effective, some less. Use your own judgement.
Shef
Shef: 4, Hyper[5]
Magus: 6, Hyper[4]
[Now Playing: | Dragonslayer Armor (https://www.youtube.com/watch?v=Xy2OCRmxVAY) | ] |
You toss the drones ahead and detonate, blasting an alcove into the tower. With a quick swipe of her sword, Victoria splits open the dust to reveal your foe. So y'all pile into the alcove and as the bird flies by, you tighten the damn noose around its throat. The portal appears in front of its head and as it passes through, you constrict, it, the bird just fucking slamming into it at high speed, the edges cutting into its flesh and releasing more of that rainbow blood. The wind blasts, well, it enters the alcove, unavoidable really, just slashing the fuck outta everyone, but Léone's in front, hoisting Victoria's limp body like a shield, and well, it actually works quite well. She takes the brunt of the hit, everyone's got cuts and scrapes, but some healing should make that all fine. Time for the next part, fucking up the bird.
You put a couple more rounds into its chest, Hanako doing the same, more and more of that blood beginning to seep out of its form as it squawks out in pain and fury. Léone slams a cruciform blast of light into its underside while Victoria... throws her sword at it? The blade turning into a fairly large, fairly unpleasant looking snake which is now just slithering and biting its way across the bird's body. Evi for her part sends a pair of psionic lances into it, one into each wing.
Okay so the bird's much more wounded than before, but still it hasn't really taken any hit that will be decisive. You're running out of time too, the entrance to your portal, it's, beginning to give it's starting to move ever so slightly with the motion of your foe, it's starting to open too. It's, countering your magic with its own somehow, trying to break free.
Also a rather large magical circle appears before its talons aiming at your general postcode, a pulsating glob of abyssal magic the size of a small car taking form, and beginning to slowly drift towards you.
The abyss is rising up further and further.
Shef
Status: Slightly hurt, off-balance, Tighten the Noose active for 2 more turns
World Line: 2 6 4 4 2 1 2 3 5 4
Alterations: 3
Resolve: 3
Evi
Status: Hurt, off-balance
Hanako
Status: Hurt, off-balance
Léone
Status: Hurt, lacerations all over her body, rapidly regenerating, off-balance
Victoria
Status: Somewhat hurt, off-balance
Magus of the Sunken Depths
Details: Firing an abyssal glob and counter-spelling the portal trapping its head
Status: Bleeding from multiple wounds to the body, bleeding from wounds near the neck, two psionic lances embedded in the base of its wings, being poisoned by a serpent, head stuck in a portal (it's counter-spelling it)
Evi
A psychic wielding versatile psionic powers which she can condense into simple physical forms. Her fighting style revolves around setting up tricks and snares as she fights to quickly gain the upper hand.
Hanako
A mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Able to create unarmed copies of herself that will dissipate upon being hit.
Léone
A guardian angel who rapidly regenerates from all harm. Her combat skills are lacking but grow as she takes more and more damage. She is able to take the wounds of others onto herself with physical contact.
Victoria
A skilled Godslayer, now debilitated by illness. Seems to be able to shrug off powerful attacks, but is effectively immobile now. She fights remotely using a life-sized doll wielding a magical sword.
One and a half turns before the abyss reaches you if you continue to not ascend.
Shef
Shef: 2
Magus: 4, Hyper[5], Hyper[5]
[Now Playing: | Dragonslayer Armor (https://www.youtube.com/watch?v=Xy2OCRmxVAY) | ] |
The abyssal orb accelerates forwards, crashing into the alcove and bursting, glimmering darkness explodes outwards saturating the alcove. But you, you are not in that alcove, you portaled the fuck away already. Okay, it was a bit of a tight escape you'll admit, but it's more because there were six bodies and a wheelchair to move than anything else. Racing out, Léone presses her hands on Evi and Hanako like a faith healer, unlike a faith healer, it actually fucking works, the cuts vanishing from the pair and opening up on the angel's own body, soon to close once more. The sniper turns round and puts another wound in the bird before it finally wrenches it head free and begins to fly away, the serpent leaping back into its master's grasp and becoming a sword once more.
The beast spirals the fuck away from the tower, its movements noticeably more labored, its trajectory now traced by its own blood. It disengages before synchronizing its position from your own and... oh fuck. That's a tower. Another fucking tower, this one with a tip drenched in that black lubricant racing down to crash into your tower at a 60 degree angle. Naturally, it's aimed right to hit all of you.
"Incoming!"
Shef
Status: Slightly hurt, Tighten the Noose active for 1 more turn
World Line: 6 4 4 2 1 2 3 5 4 6
Alterations: 4
Resolve: 3
Evi
Status: Fine
Hanako
Status: Fine
Léone
Status: Fine
Victoria
Status: Somewhat hurt
Magus of the Sunken Depths
Details: Firing a lubricated spear tower at the group
Status: Bleeding from multiple wounds to the body, bleeding from wounds near the neck, two psionic lances embedded in the base of its wings, poisoned, weakening from blood loss
Evi
A psychic wielding versatile psionic powers which she can condense into simple physical forms. Her fighting style revolves around setting up tricks and snares as she fights to quickly gain the upper hand.
Hanako
A mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Able to create unarmed copies of herself that will dissipate upon being hit.
Léone
A guardian angel who rapidly regenerates from all harm. Her combat skills are lacking but grow as she takes more and more damage. She is able to take the wounds of others onto herself with physical contact.
Victoria
A skilled Godslayer, now debilitated by illness. Seems to be able to shrug off powerful attacks, but is effectively immobile now. She fights remotely using a life-sized doll wielding a magical sword.
The abyss is now one turn's worth of not-moving away from you.
Shef
Shef: 6, Hyper[3]
Magus: 5, Hyper[3], Hyper[5]
[Now Playing: | Dragonslayer Armor (https://www.youtube.com/watch?v=Xy2OCRmxVAY) | ] |
"It must provide a way to escape the abyss below, two towers fused together still satisfies this."
"Let us go, we have our commands."
"W-w-wait what are you- EEEEEEEEEEEEEEE!"
Léone grabs Hanako and seemingly vanishes upwards, Evi salutes and quite literally throws herself after them as that familiar corona envelops her body. You? You grab your protectorate, and jump.
The spear smashes into the tower above you. The impact is horrific, rubble and lubricant rain down from above, debris explodes out from the impact site, and the tower shudders, shifting back from the impact and tilting from the impact, lowering its that much closer to the abyssal depths below, the same depths you now find yourself plunging towards. Opening a portal, you dive down and launch right back up, Léone catches you and the chair in an awkward hold, a fairly large bullet hole through her gut, that was now beginning to close.
"Needed more power, Hanako meanwhile needs a hug."
Soon enough you find yourself rising up in another quick burst of speed, getting dropped off on the slicked up surface of the second tower. This, could be problematic to climb. Except, you probably won't be climbing it either, the bird's coming back, it's weakened, it's poisoned, it's pissed. it's just fucking dive bombing you guys now, aiming to slam its its now-crackling talons down in the midst of your group and maim the shit out of you all. You've the sinking feeling all that lubricant is about to detonate as well.
Shef
Status: Slightly hurt
World Line: 4 4 2 1 2 5 4 6 5 6
Alterations: 5
Resolve: 3
Evi
Status: Fine
Hanako
Status: Physically fine, possibly traumatized
Léone
Status: Badly hurt, large bullet bound to the gut, rapidly regenerating
Victoria
Status: Somewhat hurt
Magus of the Sunken Depths
Details: Crashing down on the ground, talon-first
Status: Bleeding from multiple wounds to the body, bleeding from wounds near the neck, two psionic lances embedded in the base of its wings, poisoned, weakening from blood loss
Evi
A psychic wielding versatile psionic powers which she can condense into simple physical forms. Her fighting style revolves around setting up tricks and snares as she fights to quickly gain the upper hand.
Hanako
A mobile sniper with incredible precision who can "lock down", trading her ability to move for increased firepower. Able to create unarmed copies of herself that will dissipate upon being hit.
Léone
A guardian angel who rapidly regenerates from all harm. Her combat skills are lacking but grow as she takes more and more damage. She is able to take the wounds of others onto herself with physical contact.
Victoria
A skilled Godslayer, now debilitated by illness. Seems to be able to shrug off powerful attacks, but is effectively immobile now. She fights remotely using a life-sized doll wielding a magical sword.
The abyss is now half a turn's worth of not-moving away from you.
Shef
Shef: 4, Hyper[5]
Magus: 6, Hyper[4], Resolve
[Now Playing: | Dragonslayer Armor (https://www.youtube.com/watch?v=Xy2OCRmxVAY) | ] |
"How durable is that body of yours?"
"Quite so, you are not alone in using it as a shield."
So with this giant fucking bird crashing down at you, what do you do? You fucking draw your pistol, and fire once. Granted, it's a fifty cal, but the bird's larger than a fucking house. The bullet embeds but well, it ain't stopping it in its tracks. Not directly. It sqawks in alarm, its wings forcing themselves open. It's slowing! But it's still coming down fast, too damn fast.
It's enough though. Victoria grabs her body and plants her sword down, forcing you behind her. Evi meanwhile grabs Hanako and leaps onto the newly vacated wheelchair, rewiring the strands of condensed psionic she's spent most of this battle forcing into it to link with the lances still embedded in the bird's wings. The end result? The two ladies getting sling shot towards the bird as its talons slam down, the explosion of air missing the pair.
Meanwhile for you three on the ground, the wind is, yeah, not ideal, but it seems to sort of split before you, the brunt of it missing you. Still everyone finds themselves being thrown up into the air.
With the wheelchair now slamming against the bird's throat, Evi retracts her next set of threads, reeling herself and Hanako down onto its back. Shaking with fear and adrenaline the sniper gets to work, her regalia shifting and anchoring itself into the beast's flesh as a freshly deployed shadow clone lowers the sniper cannon's barrel right against the base of the monster's neck and pulls the trigger.
The impact slams it against the tower, the recoil tears the weapon and a great deal of its cloak-like hide from its body, the shadow clone dissipating as the regalia slams into its chest. The bird is still alive. The bird is still moving. For now.
Remember how Hanako's Regalia fires drills?
Well you ever had one of those shredding garbage disposal units in your sinks? You hear something like that, but louder, angrier. A geyser of blood, bone, and spinal fluid just fucking erupts as the drill tears deeper and deeper into the creature's body, its body reduced to really just twitching.
It's at this point that Léone dashes over over its head, dropping Victoria's limp body onto it. A frightfully large crucifix of holy light forming in her raised hand.
"Shef! This task can be done with a single arm." She holds out her other arm, bracing for the impact.
This encounter is basically over. What happens next, is a mere formality. Take the shot.
Powder, you're right, the Alteration regen rate might be a little crazy. The Magus was able to maintain pretty good rolls by spamming those, even if last turn it ended up running dry. I might try halving the rate for the next test or something. So everyone starts off with 10 points, but each +1/-1 costs 2 alteration points.
Everyone
Beach time! Yay! There's things like, sand, and salt water. All that fun stuff. Probably more things with Noriko wrestling with her sexuality with all the grace of an episode of Monday Night Raw too. Anyway you've had your fun. Well some of your fun at any rate, and you've all started heading back.
Noriko
You see a familiar figure walking across the beach in the same direction as you guys. She's dressed lightly now, attire more suited for a beach than a battlefield, a suitcase trailing behind her. It's Ren.
Yuki
Energetic as usual you find yourself bounding over to the bungalows ahead of everyone else. Well that is until a blade of darkness sinks right into the sand in front of you. You don't need to look far to find the source.
Standing on the roof of your bungalow umbrella in hand, the man from before grins down at you, wisps of shadow rising from his body as it smolders beneath the rays of the sun. He doesn't seem too concerned about it.
"Watch your step lil' lady! There's a big bad vampire and there's nothing he wants more than to gobble you up~"
Shou Yukimura
Sometimes Speaks in Third-Person
He rests his umbrella diagonally across his back as he does a "come at me bro" gesture with his free hand, golden conduits of energy beginning to trace across his dark attire.
At the same time, four rods erupt from the ground, streams of light linking them together and marking the boundaries of your little arena. Text traces across, reading WARNING! SPARRING IN PROGRESS!
[Now Playing: | The World Revolving (https://www.youtube.com/watch?v=mWNKFBeYVxw) | ] |
Yuki
Status: Fine, Full Aegis
World Line: 2 5 6 4 2 4 3 3 2 1
Alterations: 10
Resolve: 3
Shou
Status: Fine
Under the current TnO++ system prototype, you can spend 2 Alterations to raise or lower a result in your World Line by 1. You can do this as many times as you want each turn. You regain 1 Alteration per turn with a maximum of 10 and can spend a point of Resolve to refill your Alterations too.
If you don't wanna do a system test we can switch to the regular TnO system.
Faith
The twins blink in unison as if startled or surprise, taking a few moments of pause after your beam before speaking again.
"Miss Tatsumaki, you must understand that our time is limited, this is a crash course created in response to an assassination attempt. Embarrassment is understandable, but is it really worth the risk when lives are at stake? Besides, psychological attacks do exist in this world, and if you are affected so badly by that incident, then all the better that we rectify this before someone gets a chance to turn it against you."
Shef
"Yeah, a real shame the girl who should be making her own decisions lacks an actual babysitter."
Yuki
Yuki: 6, Hyper[5], Resolve
Faith, 5, Hyper[4]
Shou: 6, Hyper[5]
[Now Playing: | The World Revolving (https://www.youtube.com/watch?v=mWNKFBeYVxw) | ] |
Circles trace into the air, tracing a trajectory for the sword. If that comes down, things won't be good. But you're not just gonna take it like a slut, you don't even know what a slut is! You're gonna end it, right ehre, right now. That was the plan anyway. You teleport behind Shou, but he's already turning, deploying his umbrella in... the wrong direction? You go for the thrust but before you can even connect, a wide-aperture beam just fucking nails him. Umbrella managed to mitigate some of it, not all of it though, your sister's beam just fucking ragdolls him off the roof.
...The sword's still coming down. Welp, time to GTFO.
With an apocalyptic crash, the sword just beams straight down through the circles and into the roof. The ice? It ignites. Instantly. It's like throwing a match into a gas leak. Only the match is larger than a person and burning with blinding fury. And the gas leak is big, like really big. Yeah. So there's this horrific metallic screech as the sword sinks down, and then everything just fucking explodes.
Your aegis shatters, taking the hit in your place as you're just launch into the air like an action hero. Shou meanwhile expands his umbrella and rides the blast into the air like bloody Mary Poppins. Everything in the arena is on fire now basically, embers rain down from the sky. It's hot, it's choking, and unlike how a certain subset of the population likes their sex, incendiary. Bungalow's still standing though, it's actually almost untouched by the blast, mostly just marred by scorch marks more than anything.
Shou, isn't really doing much right now, but he's still rising into the air on an updraft while the world below your is burning hellscape and fire is raining down, so he might now need to do much either.
Fine
Status: Fine, physically at least
World Line: 4 2 4 6 6 5 6 3 5 5
Alterations: 3
Resolve: 3
Yuki
Status: Fine, being blown through the air
World Line: 4 2 3 3 2 1 4 3 4 2
Alterations: 9
Resolve: 2
Shou
Status: Badly hurt, recovering from the hit
Faith and Yuki
Yuki: 4, Hyper[5]
Faith: 4, Hyper[3]
Shou: 5
[Now Playing: | The World Revolving (https://www.youtube.com/watch?v=mWNKFBeYVxw) | ] |
Hellfire rains from the heavens as smoke billows upwards from the burning ground. Yuki, you take one look at that and decide "fuck that shit, I'm outtie", just y'know in different, more anime words. Teleporting behind him again, you cleave downwards, aiming to catch him as he rises further into the air. This time, he's prepared though. Maybe? Was he prepared before? Kinda hard to tell since he got his ass blasted away by Faith's beam. Fabric and tube dissipate, born of shadows they return to shadows. All the remains of his regalia is the central rod of the umbrella which he rests across his back once again, right in the path of your chainsaw. Darkness leaps from the rod, shifting the strike into a glancing blow, an unsuccessful one at that, a malicious grin forming on its wielder's face. He's just above you now, with a clear shot at your back as the falling embers ignite your form, wreathing you in flames.
"<Flames do not burn eternal, and even gods can perish!
Empress of Death, heed your vow! A myriad curses upon the living!
Let the embers of life extinguish!
Scatter and fade! Thousand Cherry Blossoms!>"
Faith, you've only just managed to maneuver your unstable shield bubble onto the roof when the guy starts fucking chanting again and the tongues of flame just fucking detach, turning into radiant flower petals that blow and scatter in the wind. Wish he did it sooner, still the bungalow doesn't seem to have taken any structural damage and the only flames in sight are y'know, the ones consuming your half-sister as cherry blossoms scatter from her body. Uh, that's her lifeforce isn't it?
"Very well, we can also give you the notes and let you study that part yourself."
Sol picks up the tablet and dusts it off, nodding in agreement.
Yuki, you've just landed on the ground. You're still on fire, you're feeling the strength slowly sap from your body, and Shou coming down right after you, aiming to run you through with his umbrella, which as you note, is rapidly regenerating its fabric.
Fine
Status: Fine, physically at least
World Line: 2 4 6 6 5 6 5 5 2 2
Alterations: 4
Resolve: 2
Yuki
Status: Slightly hurt, on fire, getting life drained
World Line: 2 3 3 2 1 3 4 2 6 5
Alterations: 8
Resolve: 2
Shou
Status: Badly hurt
Yuki didn't actually have a 5 in her Worldline, so I just assumed she spent two alterations to add a +1 to a 4 to cast it with. She only just got set on fire, and the lifedrain is only beginning to kick in, and it might be possible to interrupt him, but if that doesn't happen, she'll be taking a fair bit more damage next turn.
Oh and yeah, pretty much the entire arena is becoming a lifedrain field.
Shef
"I'm sure he has a price, but I don't think you'll like the markup."
Yuki
Yuki: 4, Hyper[5], Resolve, UNKNOWN
Shou: 5, Hyper[6], Resolve
[Now Playing: | ??? (https://www.youtube.com/watch?v=h8qg-XzHgUk) | ] |
In an instant Yuki appears behind Shou, the man barely able to react as in a split second, the girl just fucking faceplants into the ground, her aura fizzling out with a puff of sparks and anticlimax. Shou takes no time kicking her in the face, and that, is the end of that.
[Now Playing: | Losing Horn (https://www.youtube.com/watch?v=_asNhzXq72w) | ] |
Yuki ends up skidding across the beach with a cut to the head and Shou chases afterwards, breath shaky and healing potion in hand.
Yuki, you feel uncharacteristically tired. Probably on account of, whatever it is you just did. You think you did something cool? It was kinda a blur.
"H-hey! Yuki! You okay?"
Shou offers you a potion.
What Yuki just did expends a point of resolve each turn. And since she only had one point after last turn, trying to boost her telestab her resolve backfired by making her go bust.
Minato
The boy points up. You cast your gaze up as directed. Staring downwards is the sandstone carving of an eastern dragon, looking down at you from high above. Held in its mouth is a scroll.
"Retrieve the scroll. That is all."
That's, awfully high up, guess you'll need to use your False Regalia detonations for this job? By the time you look back down, he's already turned his back and started walking way. As he walks out of the lit center, ten of the figures come to life, stepping out in a ring around you, all in perfect unison. Their brethren kneel down as they do so. The constructs salute you with a closed fist against an open palm, bowing before stepping back into a side-on stance, the clatter of their feet against the tiled floor ringing out as one. In the light you can see them more clearly now, you can see the industrial fans behind their visors spinning to life, you can see the gaps in the plating along their joints and the servos that whirr beneath. The machines stand in their stances, perfectly still as if waiting for you ready to yourself.
[Now Playing: | Sacrifice (https://www.youtube.com/watch?v=L8pWFzNs9Tw) | ] |
Minato
Status: Fine
World Line: 5 5 6 6 6 3 6 1 5 2
Alterations: 10
Resolve: 3
Alabaster Pugilist 01
Status: Fine
Alabaster Pugilist 02
Status: Fine
Alabaster Pugilist 03
Status: Fine
Alabaster Pugilist 04
Status: Fine
Alabaster Pugilist 05
Status: Fine
Alabaster Pugilist 06
Status: Fine
Alabaster Pugilist 07
Status: Fine
Alabaster Pugilist 08
Status: Fine
Alabaster Pugilist 09
Status: Fine
Alabaster Pugilist 10
Status: Fine
Your sheet by the end of this plot will have 36 Stat Points and 11 Hyper Slots. You are free add points and hypers up to these limits at any point you feel is narratively appropriate during this battle.
This battle will be done using the TnO++ system (i.e. you regain 1 Alteration per turn, 2 Alterations can be spent to add or subtract 1 from any result in your worldline, you can use as many alterations per turn as you want).
Minato
Minato: 5, Hyper[5]
Alabaster Pugilist 01: 1
Alabaster Pugilist 02: 6
Alabaster Pugilist 03: 6
Alabaster Pugilist 04: 3
Alabaster Pugilist 05: 3
Alabaster Pugilist 06: 5
Alabaster Pugilist 07: 5
Alabaster Pugilist 08: 3
Alabaster Pugilist 09: 2
Alabaster Pugilist 10: 3
[Now Playing: | Sacrifice (https://www.youtube.com/watch?v=L8pWFzNs9Tw) | ] |
A sword crystallizes into your hands, five more forgeries spin up into the air around you. It's show time. Your foes are equidistant, rushing forwards to strike you. Let's see... who looks like a chump. Ah, Unit 01 will do, they're straight ahead after all. You take that dao and you cleave it right into the your target. Their ceramic form cracks and crumbles, though it holds for now as the pugilist is forced to the ground in swift order. Behind its visors its fan spins faster and faster as it seems to focus. You've seen this before, it's that technique Kung Fu Hitler used, some kinda defensive technique employed to weather an onslaught. Speaking of onslaughts, its allies aren't too keen on just letting you beat on their comrade, fans whirring they fan out and thrust forwards lances of green energy discharging out at you. Hmph, not bad, they're going for a weapon well suited for group fights, one that lets them attack you through your summoned weapons. The energy's probably chi. You've heard some martial artists would harness it through breathing techniques, you're guessing those fans do something similar.
Nine chi spears, and Unit 01 is going for a fast leg sweep. Not bad, but it won't be enough, not even close.
Minato
Status: Fine, 6 stockpiled units
World Line: 6 6 6 3 6 1 5 2 5 5
Alterations: 10
Resolve: 3
Alabaster Pugilist 01
Status: Front is cracked, on the floor
Alabaster Pugilist 02
Status: Fine
Alabaster Pugilist 03
Status: Fine
Alabaster Pugilist 04
Status: Fine
Alabaster Pugilist 05
Status: Fine
Alabaster Pugilist 06
Status: Fine
Alabaster Pugilist 07
Status: Fine
Alabaster Pugilist 08
Status: Fine
Alabaster Pugilist 09
Status: Fine
Alabaster Pugilist 10
Status: Fine
Shef
Prodedure's simple enough, you just use the mirror UIs to customize what you want to look like on your reflection. Full body modifications are grouped by cost class, with the price being that of the highest cost class, no matter what the modification is. Accessories and whatnot are cheap but billed for each. You then select other options like durability and duration before printing out a ticket. An illusionist will then have you sit down while they weave the illusion around you. No special requirements for purchasing save for identification to make sure they're not assisting a wanted fugitive or something.
Minato
Minato: 6
Alabaster Pugilist 01: 3, Hyper[6]
Alabaster Pugilist 02: 5, Hyper[3]
Alabaster Pugilist 03: 3, Hyper[3]
Alabaster Pugilist 04: 6, Hyper[3]
Alabaster Pugilist 05: 5, Hyper[3]
Alabaster Pugilist 06: 4, Hyper[3]
Alabaster Pugilist 07: 3, Hyper[3]
Alabaster Pugilist 08: 2, Hyper[3]
Alabaster Pugilist 09: 5, Hyper[3]
Alabaster Pugilist 10: 6, Hyper[3]
[Now Playing: | Sacrifice (https://www.youtube.com/watch?v=L8pWFzNs9Tw) | ] |
Nine spears of solidified chi erupt into existence. These weren't simple energy strikes, they were proper weapons, half-solid half-energy. Not that it matters much, you spin two free floating blades, catching and directing their thrusts upwards. Shifting your stance, you grab the back of your blade with your free hand, it's not quite half-swording, half-swording is for stabs and not something to be done with a dao, no, you'll be using it like a guillotine. You detonate a forgery and rush forwards driving your blade downwards and through Unit 01's damn leg.
You skid forwards on the ground, grinding your foe against the floor before lifting them up, letting your momentum slam them against one of the pillars.
The construct falls still.
The remaining nine, still recovering from your blast fan out. Unit 02 hurls its spear at you, with 03 and 04 rushing in for followup thrusts. The remaining constructs stalk around you, weapons readied and poised to strike should you shall any opening at all.
Minato
Status: Fine, 6 stockpiled units
World Line: 6 6 3 6 1 5 2 5 5 2
Alterations: 10
Resolve: 3
Alabaster Pugilist 01
Status: Defeated
Alabaster Pugilist 02
Status: Fine, off-balance
Alabaster Pugilist 03
Status: Fine, off-balance
Alabaster Pugilist 04
Status: Fine, off-balance
Alabaster Pugilist 05
Status: Fine, off-balance
Alabaster Pugilist 06
Status: Fine, off-balance
Alabaster Pugilist 07
Status: Fine, off-balance
Alabaster Pugilist 08
Status: Fine, off-balance
Alabaster Pugilist 09
Status: Fine, off-balance
Alabaster Pugilist 10
Status: Fine, off-balance
Noriko and Yuki
"<We're famous for it so it draws a pretty large crowd, if you two are free I could take you both around. It'd be nice having a date we all remember too.>"
Faith
Your beam erupts out, you may be holding back this time but it's still got some oomph, blasting the ball up and ricocheting it off the arena's ceiling. Sol just kinda walks backwards robotically reaching up his free hand for the ball, not that it ever touches it. It stops in the air, glowing an angry pulsing orange.
For a moment you thought he bewitched the ball, enchanted it, halted it, but as the sphere expands, as it burns with that same orange light and its surface erupts with great violent prominences you realize how wrong you were. He didn't stop it, he trapped it, imprisoned it, within the depths of a miniature star, a star the size of a beachball, crackling with heat and roaring with great gouts of starfire.
Well, at least the naming's on point.
"Your attacks are powerful;"
"Your attacks are limited;"
"You hold great power;"
"So why focus it?"
"Focusing helps ensure a kill yes, but you do not always need a kill. Sometimes what you need is a hit, a solid, reliable hit. A blow that leaves them open; a strike that leaves no hope for escape; when your foe is rendered vulnerable then you can strike."
"That, is the true strength of a magus like yourself not simple destructive power, but rather the capacity to make even a single hit decisive and even a single mistake guaranteed death."
With a gesture Sol sends the miniature star swinging down in a fast arc, aiming to slam dunk it right in the front center of your court. Luna meanwhile launches a second ball (wait, why is there a second ball?!) in a high arcing trajectory aiming for the far left rear corner of your side.
"Diversify."
"Or perish."
Minato
Minato: 6, Hyper[5]
Alabaster Pugilist 02: 5
Alabaster Pugilist 03: 6
Alabaster Pugilist 04: 3
Alabaster Pugilist 05: 6
Alabaster Pugilist 06: 3
Alabaster Pugilist 07: 2
Alabaster Pugilist 08: 1
Alabaster Pugilist 09: 4
Alabaster Pugilist 10: 4
[Now Playing: | Sacrifice (https://www.youtube.com/watch?v=L8pWFzNs9Tw) | ] |
02 charges at you, dropping its free arm and swinging its spear arm forwards in a windmilling motion as it makes one final leap. The spear burns bright and erupts forwards with a pulse of light and rush of air, now less spear and more beam, one that slams against a shield and slams hard. Like harder than you'll be slamming Faith, since you're a gentleman and not y'know, a burning erection hardened out of weaponized lifeforce and homicidal intent. Your shield shatters and detonates, ablating the spear and deflecting what remains of it
With the explosion in your face 03 and 04 take the chance to get right up in your grill to shank you harder some sort of hypothetical jackhammer-turned-shiv. You block 04's blow easily, using some of your arrayed weapons to force their weapon up as you step forwards and drive the dao against its chest, right as 03 drives its spear into your side. It's not a clean blow, your conjured chain has ensnared the weapon and your armor prevented it from piercing, by boy it is not pleasant, it's a whole lotta force focused right on a single point, driving your right back against the wall. Glepnir has its uses, but without sacrifice its range is still limited, it's long enough to death with a sword sure, but when you're foes aren't planning on touching you without a suitably long pole and are actively trying to skewer you with said poles, it's not going to come out fast enough.
So the pillar cracks and crumbles behind you as 04 staggers backwards its chest cracked and damaged, but 03 ain't relenting, its spear glows bright as its fan howls louder and louder, about to discharge the spear as a point-blank beam. Sensing blood in the water units 05 through to 08 ready their spears to hurl from multiple angles, stagger fired too - they're trying to make you trade one forgery for one spear each. Units 09 and 10 stand at the ready on your flanks, weapons levelled to run you through if you try to break through that way. 02 simply returns to stance, readying itself.
Okay, so you're not invincible, you're not infallible, but if they think they'd got the upper hand now, they've got another thing coming.
Minato
Status: Somewhat hurt, Glepnir, 6 stockpiled units
World Line: 6 3 6 1 2 5 5 2 4 2
Alterations: 10
Resolve: 3
Alabaster Pugilist 01
Status: Defeated
Alabaster Pugilist 02
Status: Fine
Alabaster Pugilist 03
Status: Fine, weapon is ensnared
Alabaster Pugilist 04
Status: Chest armor is cracked open at the front, staggered
Alabaster Pugilist 05
Status: Fine
Alabaster Pugilist 06
Status: Fine
Alabaster Pugilist 07
Status: Fine
Alabaster Pugilist 08
Status: Fine, off-balance
Alabaster Pugilist 09
Status: Fine
Alabaster Pugilist 10
Status: Fine
A surprise bind ain't a bad move, but when your foes are relying on using their reach to outrange you, you'll need to sacrifice stockpiled units if you wanna lengthen it to close the gap in time.
Minato
Minato: 6, Hyper[4]
Alabaster Pugilist 02: 4
Alabaster Pugilist 03: 3
Alabaster Pugilist 04: 5
Alabaster Pugilist 05: 5
Alabaster Pugilist 06: 6
Alabaster Pugilist 07: 3
Alabaster Pugilist 08: 4
Alabaster Pugilist 09: 6
Alabaster Pugilist 10: 3
[Now Playing: | Sacrifice (https://www.youtube.com/watch?v=L8pWFzNs9Tw) | ] |
The spear becomes a beam and the beam crashes right against your side. Not gonna lie, that hurt.
You wrap the chain around 03's wrist and pull them close before running them the fuck through with your blazing spear, spinning on your feet as you redirect the spear and thrust it into 04. You were planning on putting both forgeries into 03, but well at this rate you only need one to finish off each, the two constructs falling limp.
Four more spears rush forth asd you just stand there and take it. You got willpower, plenty of it in fact. Good for you, that ain't enough though. You're sprawled back on the ground. You taste iron in your mouth. You aren't bleeding, not yet, but you soon will be. Take another hit and you'll be writing this up as a failure. Hell, you can't even risk a Dai Henshin at this point.
It was fun while it lasted, this little kung fu fantasy of yours. But seven foes still stand.
You got nine forgeries. A tenth incoming, and five more if you really push yourself. Each one a bomb, each one enough to dodge, each one enough to crush. It's about time you take this seriously don't you think?
[Now Playing: | Enemies (https://www.youtube.com/watch?v=OoHGZFyMCHU) | ] |
02 rushes into view, leaping above you and descending down hard and fast as they conjure a new weapon in their grasp: a sledge hammer.
05 and 06 glide forward on their flanks, conjuring ladders to skim along the ground, while 09 and 10 sprint to leap up and ride along them, aiming to add their spears to the mix. 07 and 08 fan out at the sides beginning to summon folding chairs.
Minato
Status: Critical, Glepnir, Luin Celtchair, 7 stockpiled units
World Line: 3 6 1 2 5 5 2 2 1 5
Alterations: 5
Resolve: 3
Alabaster Pugilist 01
Status: Defeated
Alabaster Pugilist 02
Status: Fine
Alabaster Pugilist 03
Status: Defeated
Alabaster Pugilist 04
Status: Defeated
Alabaster Pugilist 05
Status: Fine
Alabaster Pugilist 06
Status: Fine
Alabaster Pugilist 07
Status: Fine
Alabaster Pugilist 08
Status: Fine
Alabaster Pugilist 09
Status: Fine
Alabaster Pugilist 10
Status: Fine
Tanking all five spears with nothing but your face probably wasn't the best move on your part, given that a single one had enough power to blow apart one of your forgeries.
Yuki and Noriko
コンバット•スタート!
Noriko: 5, Hyper[4]
Yuki: 3, Hyper[5]
Incautious Pugilist: 5, Hyper[3]
Munificient Paladin: 4
Audacious Courier: 6
Reticent Magus: 6, Hyper[3]
The silvery gauntlet closes into a fist, driving deep into your gut. Light twists, space bends, the air seeming to ripple in its wake as it scintillates a bright wispy blue. It was a shield, a barrier, kin to your own. It was a hexagonal field, no larger than her first, space and force transmuted to light and glass, a crystalline bulwark, pellucid save for the six arrows marking its edges, curved but only barely, and durable but only for an instant. The impact was spectacular, beautiful even, the shards of your broken shield mingling with her own. A shockwave erupts, a ring of rippling space perpendicular to her punch shimmering with light as the shattered fragments of her barrier lance forth as a spiralling spear of force, last vestiges of your heavenly aegis burning with light and flame as it protects you from this strike even as it sends you crashing through the train wall.
The end of the carriage races forward to meet you, races forward to crush you, but your mind is elsewhere.
In your mind's eye you can see it; it's hazy, incomplete, constructed less of imagery and more of raw concept, but it's there! You can see it! You remember!
It was a dream you thought was truth, a vision that masqueraded as the present, a marsh of strange plants and crystal water, of marble platforms and crisscrossing walkways, a marsh stained black by something you do not remember, a place that is nowhere that you know of, yet which you feel as you've visited before, a world no different to a dream, yet one which you know is real.
You feel... you feel what you feel. The rush of air around you, the floor of the train rushing beneath your feet, the roar of gunfire reverberating against your chest. You feel everything, yet you feel nothing.
You feel sensations but not their meaning, the signifier but not the signified. Your mind is silent, silent once more, free of your troubles, free of your own self-deceptions, for a moment, if only for a moment. But that moment is all the time you need.
For that brief instant you are naught but will and instinct. A body running on autopilot, a mind tearing forwards, a white hot bullet caring naught for the journey nor the destination, only the direction which it was given.
[Now Playing: | 完全感覚Dreamer (https://www.youtube.com/watch?v=xGbxsiBZGPI) | ] |
The world seems to shudder as the wind bends to your will. A corridor of air rending itself into existence, its birth cry a howl of with wrath and fury. The hail of fire cowers and wavers as the the storm opens is great terrible eye, a tunnel of screeching rushing air. Into the breach to launch, a horizontal dive lead by your spearhead, the ghostly rounds streaking a phantasmal silver as they tear towards you, towards you but never closer.
Darkness erupts from the passing carriage, ink black arrowheads streaking across the ground in perfect silence. The pugilist is the first in their path, eyes wide in horror she leaps back, but the tenebrous tide proves to be faster. It was a single arrow, a single droplet in the great deluge, yet a single arrow was enough. There would be no special effects, no fanfare. The arrow that brushed against her foot simply discharged and vanished, a soundless fury, a bolt from the blue without thunder and without lightning. The only sound you heard, was the girl's scream.
It had only grazed her foot, but had you only seen the consequences you could not have imagined that was all that happened. A horrid ragged gash rips open across the pugilist's clothes as she's just absolutely hurled backwards, slamming straight through a pillar and reducing half of it to rubble in the process.
"<GWEN!>" the reticent magus screams, he screams, but perhaps he should've been running instead. The darkness was not content with simply one hit. It splits apart like the current in a river delta, two thirds streaking towards the fallen pugilist, one third rushing for the courier, and single lone arrow racing for the magus.
It was this single lone arrow that discharges next, but it this time, it was an attack, no, it was a teleport. The instant it touched him was the instant Yuki appeared in the air above him, bringing her roaring chainsaw down with a heavy cleave.
You hear an explosion and feel its blast ripple through the air but you haven't the time to see what happens next - you've closed in on your quarry now, and like hell you're gonna let her escape. Yuki's got new powers, great, that means they're not powers you have to worry about right now. You can just focus on doing what you do best - violent totally non-Freudian implement! Your spear explodes forwards slamming into the girl's chest, unfortunately it doesn't quite the effect you're hoping for - she staggers backwards but less from the impact and more from the explosion that just tore out of her chestplate, an explosion that is now sending white hot shrapnel at you! The girl herself wastes no time working on a counterattack, resuming her saturation fire of your general postcode with more ghostly bullets. Explosion is still blooming, the shrapnel still only just materializing. A single word echoes in your mind - Agneyastra.
Yuki, you have no idea what the hell just happened, but you're just gonna roll with it! You remember doing something and next thing you know you're bringing your chainsaw down on the mage. Shame it didn't land, well not on him anyway. At the last moment, he did something and a spellcircle appeared in front of him, blasting the two of you apart. He skids to a halt with a three-point landing, but he clearly doesn't want to be anywhere near you anymore. The fact that your chainsaw made a larger crater than his bomb and proceeded to tear apart the platform on your way backwards probably isn't doing wonders for his confidence either.
You meanwhile? You're doing good! You wound up getting smacked by the reinforced wall and nailed by the blast, but neither hurt too much and you're quickly regenerating too!
The audacious courier seems to have escaped harm by blasting your black arrows into nothingness using another one of those spell bombs and leaping up into the air, a holographic skate track appearing beneath him and keeping him up in the air. With a rush of speed he's now skating towards the the fallen pugilist while the magus does some kinda magical grenade jump with another fancier spell circle to just get the hell away.
Noriko
Status: Fine
World Line: 2 5 6 5 1 3 1 5 3 6
Alterations: 5
Resolve: 3
Yuki
Status: Hurt, slight shielding, Black Arrows (1/3 mass), off-balance
World Line: 1 2 2 4 1 2 3 3 2 3
Alterations: 2.5
Resolve: 3
Gwen
Details: Not doing much
Status: Critical, dazed
Munificent Paladin
Details: Spraying bullets at Noriko
Status: Fine, off-balance
Audacious Courier
Details: Moving to extract Gwen
Status: Fine
Reticent Magus
Details: Grenade jumping away from Yuki
Status: Fine
Noriko, the fact that multiple foes are using those same spell bombs makes you suspect they all came from the Reticent Magus, he must've passed a few around before they ran into you y'all.
Elf gets a cookie for helping me with music selection.
Shef
You withdraw as all hell breaks loose on the train platform, releasing a ping. There is no response.
Alright.
That was a terrible idea.
Charging headlong at a bunch of people in a schoolyard brawl or even outside, works; untrained people- delinquents harassing the weak outside, the clique of mean girls pestering the shy bookworm- preferred to target the weak, the vulnerable and those who weren't going to fight back. They didn't like targets who could fight back; Minato learned this lesson early, when they tried to smack him around as a young kid and he fought right back, showing them he wasn't a pushover, some weakling to be stepped on by the strong. An untrained fighter preferred an opponent who really couldn't fight back at all.
But a trained enemy knew how to take advantage of anyone's vulnerabilities, and these robots were plenty trained.
Minato groans, pulling himself off the ground. The shooting pain through his body told him he wasn't in any condition to use his usual tactics; no charging in like a madman. A Dai-Henshin in his current condition was going to risk genuine bodily injury. Luin Celtchair wasn't going to cut it either; it would take him too close, too quick, and Minato needed to stay away from them. Rho Aias could work, but how? He needed some way of keeping these things off him, some way of fighting back without getting too close. Gleipnir could hold the crowd back but he didn't have enough chain to hold the entire group back or lash them back. His finishing technique could do it, but he'd need them grouped up for the impact to get ALL of them.
The next few seconds passed like an eternity for Minato.
>How, dammit? I gotta think.<
Noriko. How did Noriko do it? She was dancing around the battlefield with her spears and her wind; Minato was an immovable object, but she, she was like the wind. She had a way of fighting that was alien to Minato. How did she do it? He racked his brains. Maybe she could give him some pointers. What would she do if she were here? How would she handle this?
Manavastra.
That word rang in his ears. Where did he hear it before? It wasn't one of his Regalia, no. Nothing he'd used-
Noriko. It was one of Noriko's techniques. One of her powers. He figured her abilities had to do with Hindu astras, but he'd never tried to summon them before, not like that. He didn't need a nuclear bomb, he needed a scalpel. Most astras were too powerful, too broad in range for Minato to use. Most of the big ones, anyway. Maybe he could take pointers from her. But using one of her abilities wouldn't work; again it wasn't suited to his powers.
Something reached out to his mind, like warm, grasping tendrils, reaching out to Minato's mind. It was something he was familiar with; the feeling he got whenever he searched for familiar weapons to use in combat, the feeling he got when he reached into the Gaia Memory. It had begun when he had first Awakened, when he drew Durandal that night when the Aramitama had broken into his house to try to kill him and he summoned a sword out of thin air to fight it off. The Gaia Memory knew Minato now, and Minato knew it like a familiar book, and it knew what Minato was looking for.
The golden outline of an ornate bow formed in Minato's outstretched hand, a string already drawn in his other hand. He knew its name like he'd said it many times before. He could feel his armor changing to accomodate the new weapon; it did this every time he had a new Regalia, changing in subtle ways and subtle forms to enhance Minato's use of weapons. He already knew; he'd be using THIS one a lot.
Regalia Unlocked: Gandiva.
Perfected False Regalia: Celestial Arc of the Inferno [3]: Gandiva, the bow of Agni, the Hindu god of fire. Minato may summon Gandiva to fire flaming projectiles from the bow that explode on contact, or load the bow with summoned False Regalia (either other hypers or Requiem-summoned fakes) and fire them to impale them into objects and explode on contact, as well as projecting their effects at range (Rho Aias projects a shield at range, Luin Celtchair becomes a enemy-seeking projectile, etc.). He may also sacrifice stockpiled Regalia to increase the amount of arrows fired from Gandiva. As with other false Regalia, he can destroy it to protect himself from attack or to damage an enemy heavily.
And after that, everything fell right into place. He could turn Gungnir into a finishing move of his own, imbuing his foot with it to ensure his attack would be powerful enough and accurate enough to take down the target. Why not everything else?
New Stat Block.Power: Minato's physical power, allowing him to use physically-oriented Regalia such as Gae Bolg, Durandal and Gandiva from any range.
Determination: Minato's durability, physical and mental, allowing him to tank attacks and push through enemy attacks with little effect to himself.
Mobility: Minato's ability to move swiftly from point to point, either using his Regalia or his own feet.
Skill: Minato's ability to land, block and counter attacks against himself.
Power: 11. Minato is an adept fighter, both physically strong with the power of his Regalia. His power is amplified by the ability to passively summon Regalia about himself, using them to quickly attack or defend when necessary. Minato has also gained the power to imbue Regalia with other Regalia, combining the effects of different Regalia or stacking their powers up on each other.
Determination: 11. Minato's sheer toughness, mentally and physically, is what keeps Minato ticking in a fight. In addition, Minato's shields and defensive Regalia are boosted in power due to his natural affinity for the Shield.
Mobility: 7. Minato can move reasonably quickly unaided. His speed increases when propelled by exploding Regalia, such as the Regalia he can passively summon.
Skill: 8. Minato's accuracy has been honed through conuntless fights, making him skilled at anticipating attacks that he can block or counter into, as well as landing attacks on his enemies.
New Skill Unlocked: False Regalia Fortification.
False Regalia Fortification [5]: Minato can sacrifice a Regalia to imbue it into something or a small area. That object is now imbued with the power of that Regalia, and be used to lay traps in an area for Minato to catch an opponent out with it. If Minato imbues another Regalia with Fortification, the effects are now combined, i.e. Luin Celtchair and Gleipnir combined now leaves a trail of chains to entrap anyone struck by Luin Celtchair.
Action: Minato summons Gandiva and loads Luin Celtchair and Gleipnir into it. Move away from 02's landing spot and fire the imbued arrow into 02 to throw it away from Minato, lining up the trajectory to nail 05 with the combined Gleipnir/Celtchair arrow as well. Load two more stockpiled weapons into Gandiva and sink exploding arrows into 09 and 10 to knock them away from Minato, all the while moving back to keep space between Minato and the Pugilists. Use the remaining weapons to ward off incoming attacks, sacrificing them if necessary.
[[3] [6] 1 2 5 5 2 2 1 5]
Minato
Minato: 6, Hyper[3], ? ? ?
Alabaster Pugilist 02: 4, Hyper[6]
Alabaster Pugilist 05: 6, Hyper[5]
Alabaster Pugilist 06: 1, Hyper[5]
Alabaster Pugilist 07: 6, Hyper[4]
Alabaster Pugilist 08: 3, Hyper[4]
Alabaster Pugilist 09: 2
Alabaster Pugilist 10: 5
[Now Playing: | Enemies (https://www.youtube.com/watch?v=OoHGZFyMCHU) | ] |
Flames consume you though they do not burn you,
standing here defiant though fortune has once again spurned you.
With these cut and trembling hands you grasp,
a childish dream that seems further each day than the last.
The path to being a hero is not the same the stories tell,
nor is it one you can claim to follow especially well.
Yet to this and every challenge hence you shall rise.
For man errs, till he has ceased to strive.
And so in an arc your hand does trace,
conjuring flame and steel with measured haste
as you entertain a most curious thought in your mind
seeking to pay the alabaster bastards back in kind.
Chain and spear now blend
uniting as harbinger to a most gruesome end.
A ward against the foe that approaches,
tip tracing the airspace it encroaches,
your adversary ablur,
their fans awhirr,
as their hammer crashes down upon you.
The price you paid was a pittance,
a forgery sacrificed to shield you from the weapon's emittance,
the blast throwing you back,
widening the gap,
though you've most certainly seen better days.
Yet here you still stand, injuries be damned,
and for that you have been rewarded.
Your foes served up on a silver platter,
make haste, no time for swagger;
your target's in range, your munitions deranged,
you let loose and take the fucking shot.
Your arrow sings a symphony
with the scream and hiss of promised calamity.
Tongues of flame becoming burning chains
as it streaks towards its prey.
Through the vanguard's body it tears, piercing all the way into the formation's rear.
Two now chained, most certainly maimed, and subject to an awful lot of buggery.
With the enemy riposted (and the narrator's care for rhyme exhausted), you turn your attention to other matters at hand. 05 is, actually still active, they were fast enough to leap off the ladder as you impaled 02, 09 meanwhile, well, they're chained up with 02 and let's just....
BANG!
They're out of the equation now.
05 you fire another arrow at but they manage to dodge away, riding the blastwave backwards, at least you've disarmed them and widened the gap, plus now you're the one with the range advantage. 10, proves to be similarly fast, managing to leap off its ladder and out of your third arrow's path, 06 isn't so fortunate. You weren't aiming at them though they were pretty close to your target on the ladder, and they did manage to move out the way of the arrow too, but unfortunately for them, a simple dodge like that ain't enough. Proximity detonation, bitch. Yeah they're on the floor now, casing all cracked and spear blown out of their hands.
07 and 08 continue their charge as you reset your footing and adjust your skirt.
Wait, skirt?
You bring a shield closer, you can barely recognize the man in the mirror so to speak. For starters, it takes you a moment to realize it's a man. The uh, good news is you look super cute with that light makeup and those hair decorations? Is that good news? The bad news is uh, your armor is missing and instead you're dressed in an adorable frilly maid outfit and you could probably pass for a girl.
Oh also 07 and 08 are lunging at you with folding chairs that you've the sinking feeling are going to explode, 10 is hurling a spear at you, and 05 and moving over to retrieve its ladder.
Minato
Status: Critical, Gandiva, 5 stockpiled units
World Line: 1 2 5 5 2 2 1 5 6 1
Alterations: 5
Resolve: 3
Alabaster Pugilist 02
Status: Defeated
Alabaster Pugilist 05
Status: Fine
Alabaster Pugilist 06
Status: Casing badly cracked, prone
Alabaster Pugilist 07
Status: Fine, armed with a folding chair
Alabaster Pugilist 08
Status: Fine, armed with a folding chair
Alabaster Pugilist 09
Status: Defeated
Alabaster Pugilist 10
Status: Fine
Faith
Shield comes out, sorta okay? You're not entirely used to applying it to things other than yourself. Then you stretch it out and, yeah. It just, disintegrates into a haze of energy, sorta like your blinding spell but more dispersed. Hmm... maybe you could use this? You doubt you'll be able to stop the balls in time just by contaminating and manipulating them, but maybe you could do something to the haze?
Faith
For the moment the breeze is a gale, coastal winds scattering a shower of petals through the market. In times past, sailors staked their lives on such fickle winds, lives and fortunes, kingdoms and futures made and broken by their whims. Your past was much the same, winds more figurative, but no less capricious. Is your present the same? Are you still a slave to fortune or have you the strength to forge your own path? It's hard, hard to say, the world feels stranger like, more dangerous too, manic, mad. You thought you only had, to put it lightly, only the rest of your life to worry about. But no, there's assassins too, and Kung Fu Hitler, and whatever the hell Sol and Luna are. And yet, and yet, you have agency, don't you? A card and account off-realm, magic arcane and vaguely war crimey at your fingertips. Hell, you could even run away if you so chose. Become an adventurer or something, live out the rest of your days here, never to return. The winds blow once a more, putting an end to your reverie as-
Oh fuck, that's not a regular wind.
[Now Playing: | Sable (https://www.youtube.com/watch?v=LxBKsbcSXGo) | ] |
A cocoon of petals rushes into the air before exploding open. You see a girl in a hooded cloak as red as her rose petals taking aim with her weapon - some kinda elaborate cross between lance and rifle. The gunfire follows swiftly, antimaterial rounds crashing down into the marketplace.
Y'know for people caught up in all this, the civies seem pretty fucking chill about the whole thing, the largest reaction you see being someone taking out a camera to film it all.
It's not like long before her quarry reveals themselves, crashing through a stall, the tables and wares rearranging as soon as they're clear. It's... you're pretty sure that's a keijo practitioner. She's dressed in one of those one-piece swimsuits that Yoake seems to fond of, augmented with coats, boots and belts formed of colored smoke. Wings of blood tear free of her back as she weaves near with frightful speed, speed that is soon matched when the girl in red comes crashing down upon her.
It was a vicious thrust, a diving strike aimed to crush and impale. A shame it missed. The spike buries itself into the pavement as the Keijo practitioner side steps out of the the way, moving to retaliate, but the oxymoronic sniper isn't done just yet. She pulls the trigger and the spike seems to burn with energy, petals of light scattering off its radiant form as it explodes out from the pavement in a brutal cleave. This time, the Keijo practitioner isn't so lucky. She moves to dodge but the energized lance catches her arm blasting it clean off. Not that is slows her down. Her arm's gone but the blood inside it stayed, a whirling disembodied mass of blood vessels that shift into a hand, a claw, and then a cleaving limb that scythes through the air aiming to pay the sniper back in time. You see the practitioner use some kinda vial and limb just explodes with flames, though not even that is enough as her foe parries the strike with her own weapon, sent skidding backwards as her rifle ejects an empty cartridge.
Festival duels as you've been told are to first blood, but neither fighter seems to be about to break it off, though you think you got a good idea why - the practitioner's arm is regenerating and a frightening rate too.
Wait a minute, isn't that...
Sakurako
You've been shot, stabbed, dismembered, beaten, blasted, thrown, slashed, and you feel fucking great. No seriously, you feel amazing. Any pain you might be in is just utterly buried under a minty numbness that pervades your body, and above and beyond that you feel euphoric. You feel happier, the world seems brighter, vibrance and violence blending into a colorful blur. You're alert, you're focused, you're also missing an arm, but it'll be back soon. The infusion syringe, that you won't be getting back, but that's fine, Marta blew one of her cartridges too on that attack, didn't have much to show for it either, and when it comes down to it, the longer this drags on, the better it is for you. You're not just getting faster, you're getting better, better at leveraging your techniques, better at controlling your powers. That blood claw? You couldn't do that before that's for sure.
Here's another: your foes aren't dumb, they can see the writing on the wall as well as you can.
"<This is bad, she keeps getting faster and faster.>"
"<We'll finish this quick then, you ready?>"
"<No, but let's go for it anyway.>"
Marta spins Alfbern in a circle before slashing at thin air, more of her rose petals scattering before the pair.
" Bankai! Godslaying Crimson Thorn! "
"<Soul Resonance! Marche Au Supplice!>"
Hey wait, isn't that Faith back there?
Sakurako
Status: Critical, missing arm has regenerated its skeletal structure, 23 stacks of the Clock Up
World Line: 3 2 3 5 6 4 1 3 2 1
Alterations: 4.5
Resolve: 3
Marta
Status: Fine
Alfbern
Status: Fine
You have four infusion syringes remaining. They briefly endow your blood with elemental properties. I'll let you decide what the remaining four are.
In TnO++, you gain 0.5 Alterations per turn up to a maximum of 5. You can add or subtract 1 from a die in your World Line using one Alteration. You can spend as many Alterations as you want per turn. Result burning and the old Alterations are not possible in this.
Yuki and Noriko
Noriko: 2, Hyper[3], Fiat
Yuki: 1
Gwen: 5
Munificient Paladin: 6, Hyper[5]
Audacious Courier: 6, Hyper[3]
Reticent Magus: 6, Hyper[5]
[Now Playing: | 完全感覚Dreamer (https://www.youtube.com/watch?v=xGbxsiBZGPI) | ] |
It starts with a spark, an ember, a counterspell. Basic. Weak. Trivial. Get a good teacher and you could learn it in a day. Or a night. A lone flame that burns with and burns away magic. To try and counter the blast was madness, like trying to stop a runaway car with peashooter. The difference in power, the difference in magnitude, it is undeniable.
But if the still air can be roused to a tempest, then so too could this flame be kindled to a raging inferno.
From the spark it grows, a roaring conflagration burning a deep red as it rages. It consumes the blast, it consumes the shrapnel, it consumes itself. In the end, there is nothing but flames, flames and a spear lancing through them.
The munificent paladin staggers backwards as the spear crashes against her side, a brief pause opening in her wild sprays as she rights herself, Noriko herself taking the time to disengage. Light rises from the point of impact, and girl begins to heal. Looks like it'll take something a bit harder to take her out of commission.
The courier rushes forth, magus blasting into the air and landing in his arms as he speeds forwards along his aerial path, Yuki and her black arrow in hot pursuit. Still, there's a coupla issues. Firstly, the arrow's fast, but it's no faster than Yuki, in fact it seems to move at the exact same pace meaning it's less an attack and more just a one woman pincer manuever. Secondly, it can't fly, it's restricted to the ground, and the courier is in the air. And lastly, he is simply faster, if only because of his boost. Still, he won't reach the girl in time. He might be fast, but the black tide had a headstart, and now they leap up, a tidal wave seeking to crush her.
"<Ruben! The armor!>"
There's a blast, smoke and debris rising from her position. The audacious courier darts out dragging the the magus and the pugilist behind him by their collars. He starts moving for the paladin but-
"<Take Ruben and Gwen. Run.>"
"<Are you insane? You won't last a minute against those monsters.>" He pauses wincing awkwardly before glancing at Yuki. "<No offence by the way, but you guys are crazy strong. Please don't mark me down for that.>"
"<A minute's a good enough head start.>"
"<And you? You won't escape.>"
"<No, I suppose I won't. I'm not much use anyway; any good hit and we're done for.>"
"<Ah- wha- No! We're not leaving you behind! If anything I should stay! I screwed up!>"
"<You won't last. Please, I'm begging you, run.>"
With resignation she gets back into stance, gun barrel tracing along with Noriko's movements.
"<And er, Gwen, win this one for us please.>"
Ruben tosses her two spellcircles and gets to work on casting a third on her. The courier accelerates again, moving to disengage. Gwen can only watch helplessly as she's dragged away.
Steeling herself, the munificent paladin opens fire once more determination in her eyes, and wisps of light leaking from the gaps in her plating.
"<I am Nadiye Esposito, Paladin-in-training and student of Kingshaven Military Academy. This will be my last stand!>"
The first spell circle begins to explode above her, threatening to scatter cluster explosives around her position, gritted teeth betraying the pain now eating away at her.
So what she's planning, a self-empowerment technique like Minato's dai-henshin. It'll burn away at her, eating away at her more and more. She's on borrowed time now, but if she took a good hit it'd all be over anyway. Apparently anyway? It's doubtful she'd die, but it's doubtful they're expecting any fatalities at all, the courier spoke of this like it's some kind of exam?
Noriko
Status: Fine
World Line: 5 6 5 1 1 5 3 6 1 6
Alterations: 5
Resolve: 3.5
Yuki
Status: Somewhat hurt, some shielding
World Line: 2 2 4 1 2 3 3 2 3 4
Alterations: 3
Resolve: 3
Gwen
Details: Getting dragged away by the Courier
Status: Critical
Nadiye
Details: Spraying bullets at Noriko, activating a self-damaging buff
Status: Somewhat hurt
Audacious Courier
Details: Fleeing the combat area
Status: Fine
Rube
Details: Getting dragged away by the Courier, cluster bombing around Nadiye, tossing her another bomb, and equipping a third to her.
Status: Fine
Fiat: Noriko's stats are being refactored. As such, her action was run based on her estimated post-refactor capabilities rather than her current capabilities.
Faith and Sakurako
Sakurako: 6, Hyper[4]
Marta: 5, Hyper[R]
Alfbern: 4, Hyper[R]
An unearthly aura envelops the girl as her rifle turns to light. Its silhouette alters as two pieces split off from the mass and attach to her. The rifle has traded its complex mechanisms for a sleeker more elegant construction, while a pair of triangular speaked-lined have attached to the girl. You hear that disembodied voice again, now reverberating with a hint of feedback.
"<Wavelength Identified as - Execution Type. Commencing amplification.>"
[Now Playing: | King Nothing (https://www.youtube.com/watch?v=oFBbOHohwR8) | ] |
A dull riff resounds from the speakers as a sphere of twisted light expands outwards, catching Sakurako as she dives to disengage, trapping her within a snowglobe of stained glass. Rose petals fall freely within while hues and colors seem shifted. Everything seems slower. The girl because she's no longer dashing, Sakurako because well, it's as if she's moving through treacle. Whatever speed advantage she had has been practically leveled with her movements now only faster by a sliver. Though even in that span of time, her arm has already regenerated.
With movements measured and deliberate, the girl loads another cartridge into her weapon, the spike retracting as it lets loose a burst of anti-material rounds towards Sakurako as she advances, aiming to close the gap.
You hear a voice and turn to find yourself standing face to face with a lady with bat-like wings dressed in what appears to be a mix of a smart casual dress and tactical armor "<Guessing you know her?>".
Sakurako
Status: Mostly fine, 35 stacks of the Clock Up, slowed by the Execution Wavelength
World Line: 2 3 5 6 1 3 2 1 4 5
Alterations: 2
Resolve: 3
Marta
Status: Fine
Alfbern
Status: Fine
Kudos to Strider for the music suggestion.
Shef
Smoke, flash, incendiary, check, check, and check. Question is what kinds? You can get them seperate or any combination of them together be it as rumbling thundercloud that obscure and disorient or white phosphorus' big brother.
Cables, trackers, drones, and industrial grade adhesive you also find. Cables and trackers are easy enough, adhesive, depends on how easy you want it to dry, you got your standard superglue all the way up to some kinda ritual dried cement. Trackers you gotta choose whether they're physical or curse-like, covert or ballistic, and whether you want anything like a targeting uplinks, remote detonation, and whathaveyous. Man, you're glad the girl had physical, a curse-based tracker you mightn't have even noticed.
Minato
Minato: 4, Resolve
Alabaster Pugilist 05: 1
Alabaster Pugilist 06: 6
Alabaster Pugilist 07: 4
Alabaster Pugilist 08: 6
Alabaster Pugilist 10: 3
[Now Playing: | Enemies (https://www.youtube.com/watch?v=OoHGZFyMCHU) | ] |
You're drawing your bow as 07 and 08 come crashing down. Twin explosions blast you backwards sparks flying as you skid backwards taking aim. A spear crashes past, blown off course by another sacrifice. You take the shot.
An arrow of silver flame lashes out, aimed and aiming right for the gaps in 07's joints. Still recovering from their explosives slam, they haven't the time to dodge and a severed arm falls to the floor.
Unit 07 is defeated.
Unit 08 conjures another spear and hurls it at you, as does Unit 10. 06 now standing once more dives for its spear, conjuring a second one in mid air and hurling it at you, intending to do the same with the other spear when they reach it. Four spears, stagger fired, each followed by its wielder aiming for a hard punch, that is unless you have something to say about it. 05 waits in the wings, aiming to slam the ladder into you at the first sign of weakness.
Minato
Status: Critical, Gandiva, 3 stockpiled units
World Line: 2 5 5 2 2 1 5 6 1 4
Alterations: 2.5
Resolve: 2
Alabaster Pugilist 05
Status: Fine, armed with a ladder
Alabaster Pugilist 06
Status: Casing badly cracked
Alabaster Pugilist 07
Status: Defeated
Alabaster Pugilist 08
Status: Fine
Alabaster Pugilist 10
Status: Fine
Shef
Adhesives, no. Binding units, maybe. Adhesives hold things together, binding units hold enemies in place. Big difference. Quick dry superglue should handle your general adhesive needs, you'll need a binding unit to keep a foe in place.
Trackers, well curses depend on the magic resistance of your foe and how likely they are to notice and dispel it. Easier to apply ones also tend to wear off quicker.
Sakurako
Sakurako: 2, Hyper[R]
Marta: 1, Hyper[5], Hyper[5], Resolve
Alfbern: 1
[Now Playing: | King Nothing (https://www.youtube.com/watch?v=oFBbOHohwR8) | ] |
Marta's done something. You don't know the full extent of it. Don't wanna find out either. Time to finish this. Coloru and euphoria brigthen your world, the treacle-like air thinning as you charge forwards, closing in on your foe.
BANG!
That, that was your leg.
Your charge turns to a tumble, a real fast tumble, a tumble that turns into a leg sweep, a leg sweep that sets up a rising butt strike. The geometry of the attack is awkward, limited, with your missing leg you haven't the chance to snake around Alfbern's guard, having little choice but to plow straight through and slamming him into her. Enough to send her tumbling backwards. Not enough to draw blood. You're real close though.
...Your leg isn't back. Normally it'd be half back by now. You're regenerating sure but... it's slower, much slower than usual. It's the field, this Execution Wavelength of hers. It slows everything, not just movement, regeneration too. How troublesome. Fine, you'll have to crawl, good thing you're regaining the speed advantage then.
Marta staggers upright, leaning heavily on Alfbern for support. She's panting and winded, probably not much of a threat at this rate. Alfbern seems to recognize this, his body reverting to his human form, that of a young victorian gentleman dressed in burnt clothes that sport a few more spikey belts than regular. He's not the most accurate guy, you're not too worried about him. The things rising up through the ground, through the pair, through the nearby civilians? The things that resembles a metallic centipedes with almost human eyes dotting the engine-like segments of their body and fingerbone-like blades for legs? The things that resemble flaming beartraps leaping through Marta? The things that descend before you, resembling webs of flesh sculpted into vague approximations of spiders with spark spears for tongues? Those, those might be a problem.
Marta and Alfbern aren't doing much, but the centipedes are currently crawling through them as if they aren't even there. The beartraps are leap through them and towards you. The spiders are sorta just getting in your way.
Blasting through them and giving the pair a good few punches? Not too hard. Blasting through them without losing another limb in the process and throwing the fight? That's a bit harder.
Sakurako
Status: Critical, leg has been blown off and is beginning to heal, 59 stacks of the Clock Up, movement and healing slowed by the Execution Wavelength
World Line: 3 5 6 1 3 2 1 4 5 5
Alterations: 2.5
Resolve: 2
Marta
Status: Critical, staggered, winded, unsteady
Alfbern
Status: Slightly hurt
Faith
You, you don't see any of the weird metal album extras. Only thing you notice is that you feel something hanging around Sakurako, something that exploded forth from the bullet that struck her, a curse of some sort reverberating away inside her body.
Sakurako
Sakurako: 3
Marta: 4
Alfbern: 3, Resolve
[Now Playing: | King Nothing (https://www.youtube.com/watch?v=oFBbOHohwR8) | ] |
Seeing the freakshow bearing down upon you, you decide to go take this one the skies and GTFO, launching into the air upon a cyclonic gale. You're fast approaching the edge of the boundary of Marta's field when it runs out, the wind and your head start.
Marta staggers uprights aiming the re-weaponized Alfbern at you. She's tracking you, biding her time until she sees an opening, an opening from what you ask? Why the opening from the giant worm that's appeared behind you, it's larger than a snake with a drill-like head split open into a gaping maw, its body feathered black and reverberating as it screeches at you with a killer guitar solo from its jaws.
Also a shower of bone asteroids shaped vaguely like human skulls swoops down at an arc, aiming to cut off any attempts to dive down.
Make no mistake, if you don't blow another infusion, you're screwed. But if you can escape, if you can just escape, your foes are gonna be shit outta luck.
Sakurako
Status: Critical, leg has been blown off and is beginning to heal, 59 stacks of the Clock Up, movement and healing slowed by the Execution Wavelength, currently airborne
World Line: 5 6 1 3 2 1 4 5 5 2
Alterations: 3
Resolve: 2
Marta
Status: Critical, winded, unsteady
Alfbern
Status: Slightly hurt
Sakurako
Sakurako: 6, Hyper[5]
Marta: 5, Hyper[5], Resolve
Alfbern: 3, Resolve
[Now Playing: | King Nothing (https://www.youtube.com/watch?v=oFBbOHohwR8) | ] |
You jab yourself in the stomach and press the plunger down rocketing forwards across the barrier, your missing limbs rapidly regenerating as you do so. Wait limbs?
...Fuck, she blew off your arm.
Sakurako's first mistake was aiming high. Fine if she had the resources to support aerial maneuvering, less so if she didn't. Renders evasion harder. Her second mistake was that was she was in the air, she simply didn't wager enough. Her escape would have effectively cost Marta and Alfbern the match, and with how aggressively they were spending Resolve and Alterations they really were going all in. Sakurako did not, and it cost her.
Yuki and Noriko
Noriko: 5, Hyper[3], Fiat
Yuki: 2
Gwen: 5
Munificient Paladin: 4, Hyper[R]
Audacious Courier: 5, Hyper[3]
Reticent Magus: 3, Hyper[6]
[Now Playing: | 完全感覚Dreamer (https://www.youtube.com/watch?v=xGbxsiBZGPI) | ] |
Noriko's spear pierces the circle in midair, shattering it. That's one bomb out of the equation. The other one meanwhile rains a shower of bomblets down around the girl, an explosive screen aiming to stall it seems. Noriko readies her a spear and another spell-eating flame, waiting for the explosions to subside, no need to waste it on something so transient. Yuki too stands at the ready waiting for her chance as Noriko strafes around her quarry dodging ghostly munitions, and as they wait a spear and a black arrow begin closing down on those trying to flee.
The arrow is stuck on the floor, unable to reach the courier above. The spear has no such problems slashing, leaping thrusting at Ruben whilst his compatriot tries his damnedest to dodge. Guy's fast, but Noriko's accurate and as the spear rushes towards Ruben's chest, the courier has little choice but to dive in front, reactive armor blasting away the spear, and blasting the trio off their track, th black arrow leaping off the ground to meet them.
Back around Nadiye, something is clearly wrong - the explosions, they're not subsiding they just don't fucking stop, which is a bit of an issue if most your offensive options are liable to getting blasted away. But shit gets worse because well, the air just fills with bullets now. Not like a figure of speech or anything, ghostly bullets just fucking appear in the air. It is as if every bullet Nadiye has just fired has returned as a wild fanning fussilade. No, that is what it is, or close enough to it - along the path of every bullet she had just fired, several more have appeared, each placed exactly along the trajectory. The result, is well, it's gonna be a bitch to dodge.
Oh as for the three chucklefucks, it's Gwen that takes the lead this time, conjuring a much larger hexagonal shield and ramming it against the arrow, four black angular tails beginning to sprout from her as she kinda just screams in exertion like every other anime protagonist ever.
Noriko
Status: Fine, agneyastra readied
World Line: 6 5 1 1 5 6 1 6 5 4
Alterations: 5
Resolve: 3
Yuki
Status: A bit hurt, decent shielding
World Line: 2 4 1 2 3 3 2 3 4 2
Alterations: 3.5
Resolve: 3
Gwen
Details: Shield bashing the black arrow and being very anime
Status: Critical, falling
Nadiye
Details: Being surrounded by an explosion barrier and saturating the air in Noriko's direction with bullets
Status: Very Hurt, equipped with another bomb
Audacious Courier
Details: Falling
Status: Fine, Falling
Ruben
Details: Falling
Status: Fine, Falling
Minato
Minato: 6, Hyper[5]
Youthful Ecclesiarch: 3
You summon your weapons and brace for what's to come...
コンバット•ス-
Right so this white truck just fucking crashes through the wall like the goddamn kool-aid man and just absolutely creams the guy before ramming them into the wall opposite, crumpling violently on impact.
So, fifteen plus tons of truck going at well over a hundred k's hitting a small child and crushing him against a wall. Do you have any idea what that does to the human body? Here's a hint - it's like artillery on cake, and that's before it catches fire and explodes.
Smoke and fire, bloodstains and debris, you could've sworn you saw some bone mixed in there. Fragments of bone anyways. Fuck an open casket, this guy'll be lucky if they can even scrape enough of him together to fill a tin can.
Minato
Status: Fine, 6 stockpiled units, 5 healing potions
World Line: 4 4 2 4 4 1 6 3 2 1
Alterations: 5
Resolve: 2
Youthful Ecclesiarch
Status: Dead, like super fucking dead
Kudos to Corsair for doing the impact analysis and coming up with the "artillery strike on a cake" analogy.
Yuki and Noriko
Noriko: 6, Hyper[6], Fiat
Yuki: 3, Hyper[5]
Gwen: 5, ? ? ?
Munificient Paladin: 6, Hyper[R]
Audacious Courier: 2
Ruben: 6
[Now Playing: | 完全感覚Dreamer (https://www.youtube.com/watch?v=xGbxsiBZGPI) | ] |
Noriko, you rush upwards, the very air quite literally filling with bullets around you. You speak your incantation and cast your spell, channel your magic and direct your winds. A blade of air lances forward, hammer and chisel as one. Pierce the barrier and that bitch will be aflame, fail and there'll be nothing to her from gunning you down before you land. it's quite the gamble, and you're damn sure you'll win it.
The blade tears through the screen forcing the explosions apart, but as soon as they part, new explosions roar out to fill the void. The barrier holds, but your blade has penetrated, time to improvise. You turn the blade towards her chest, and splay it open, the stab turning into a shove, a shove that forces her right into her own barrier. The reactive armor goes off, its explosion counteracting that screen and blasting her back forwards, it's spared her the first hit but now the knockback hurls her face first towards the other side of the blast screen. There's no choice but to drop it.
Screen goes down, she stagger out, you're waiting, flame in hand. You grab her, her body bursting into flames as your counterspell turns all that magic coursing through her into a roaring inferno. Turning you throw the burning girl forwards off-balance before hurling your spear through her spine.
She collapses as the flames begin to die, impaled upon your spear.
"<Oww! Did'ya have to be so rough Miss Instructor?>"
Not sure what she's saying, but you're pretty sure it's not what you're expecting. You expected more screaming, maybe some cursing, definitely not pouting though. Her presence has changed completely too, and to be honest you kinda preferred it when she had that almost dignified air about her rather than well... this. She kinda just stares expectantly at you as if waiting for you to remove the spear.
You note that her bracelet is now flashing red.
Yuki, you recall your vector and teleport behind Gwen chainsaw at the ready. Course since she was rushing forward towards the vector when you recalled it, it means she was at the front of their little formation, meaning there's two people behind her, two people who you suspect have a vested interest in making sure she remains tragically unchainsawed.
The audacious courier reacts in an instant, grabbing another blast spell from the mage, thrusting it towards you as spirit energy floods the crackling circle. It splits two. He was fast, real fast. If you swung your chainsaw it'd have been a coin toss. Maybe you'd have hit first, maybe he'd have, but you didn't use your chainsaw. No, gleaming in your offhand is Noriko's other spear. It had been chasing the trio and when you teleported above them that was also when Noriko cast her spell and the spear went limp, and if she wasn't using it... then why not borrow it for a bit? A spear's got more reach than a chainsaw after all... though now that their counter has been countered...
The courier skids and tumbles to a halt, their having body gouged a shallow trench in the ground. He kinda just moans as his bracelet turns red, the deep wound across his chest beginning to heal as a geometric barrier surrounds him. He flops over into a sitting position, guessing he's out then.
Still he did spare the magus, managed to take the hit for both of them, though the magus isn't your problem right now. Gwen is. You made two strikes, the first caught the courier in the chest, the second Gwen caught in her hands.
Well maybe not her hands, Gwen, might not be home right now.
Her eyes are dead, empty, lifeless. Her grip on your Regalia tightens as the air stills with killing intent. You're, not fighting Gwen right now, it's someone else, something else in control now.
[Now Playing: | Voices (https://www.youtube.com/watch?v=aIyYIt4a4pw) | ] |
A palpable wave of energy explodes from the girl hurling you and mage backwards as she begins to transform.
Black lines trace across her face and when they meet, her head splits open along them. Inside, all you see is darkness, darkness and two slits of light glaring back. Her body seems to turn itself inside out as the darkness roars out and subsumes her. Before you is no longer a girl but a beast, a monstrous black jackal with four angular tails.
It lunges for your throat, be it with sharp teeth or deathly claws it cares not. And it lunges it seems to grow, larger and larger, as the world around it shifts, the ground beneath its feet, the air around its body chaotically transmuting. It wreathed in azothine solvent and degenerate matter, liquid adamant and quark-gluon plasma, countless substances some magical, some mundane, transmuting into one another, a shifting pestilent phantasmagoric aura of destruction.
"<Oh fuck.>"
Noriko
Status: Fine, Requiem disabled for two more turns
World Line: 5 1 1 5 6 1 5 4 5 2
Alterations: 5
Resolve: 3
Yuki
Status: Fine, good shielding, getting thrown backwards
World Line: 4 1 2 3 3 2 3 2 5 2
Alterations: 2
Resolve: 3
The Black Beast
Details: Lunging for Yuki's throat
Status: Angry
Nadiye
Details: Whining
Status: Critical, impaled, collapsed, defeated
Audacious Courier
Details: Disengaging
Status: Critical, missing an arm, defeated
Ruben
Details: Just (un)happy to be here
Status: Fine, getting thrown backwards
Kudos to Elf for the music suggestion!
Shef
Shef: 3, Hyper[4]
Stella: 4, Hyper[5]
You open a portal beneath yourself, launching back upwards, and as you reach the apex of your launch, portal right down spraying pillows across the arena. Stella again refuses to fire, focusing on evading and weaving through your chaotic spray, none of the shots landing though she is forced back a bit regardless. She doesn't return fire either, that is, until your handgun empties.
There's another hellish flash of golden light and a pillow rushes towards you, or rather, it's already invading your personal space, its impact imminent. It's aimed right at your face, oriented to hide her movements, not enough to blind you, but enough to create a reaction gap. You can hear a second round go off and you can hear her footsteps as she rushes you down.
Shef
Status: Fine, edge of arena
World Line: 5 4 2 6 5 5 2 6 6 1
Alterations: 3.5
Resolve: 3
Stella
Status: Fine, off-center of arena, 5/6 rounds in one circuit, 6/6 (2 enhanced) rounds in the other
Minato
From the burning wreckage, a crystal sphere rises, the same sphere that topped the boy's staff, the glass cracking apart to the revealing shifting core that lies within. It emits a high-pitched ring, sonorous like the that of a singing bowl, and a wave of energy expands out from it like a lone ripple across the surface of a still pond. It's peaceful, calming almost. Well it was anyway. Peaceful and calming the first few times, now it's speeding up though, faster and faster, with a rather disquieting sense of urgency, an urgency that you realize is your own as your instincts cross the gap to conscious thought and you realize what your body already knows - the ripples are painting your location, broadcasting it, where to you don't know, but it's doing it faster and faster, and whatever fresh hell it's calling down, you don't wanna be near it. Move.
Minato
Status: Fine, Rho Aias, 7 stockpiled units, 5 healing potions
World Line: 4 2 4 4 1 6 2 1 6 2
Alterations: 5
Resolve: 2
Minato
Oh hell indeed.
[Now Playing: | Emperor's New Clothes (https://www.youtube.com/watch?v=ZK-zWTDzebE) | ] |
You blast a forgery, fuck that you blast three of them, hurling yourself backwards and where you had just stood, the world is torn asunder.
Imagine if you would that the world were a person and that you were an insect, crawling along their flesh. Well, someone just shot that person. Thunder beyond thunder, fury beyond reckoning, violence transcending violence itself. The wound opens, a ragged weeping wound that bleeds crackling arcing blood all the colors of magic, a bridge between worlds.
Through it you see what lies beyond, it's, probably not what you're expecting. You see neither burning hellscapes nor metaphysical truths, neither arcane phantasmagorias nor ravenous voids. No, you see a peaceful street in some other realm, citizens walking through the streets, a few more curious ones peering through, you see buildings, typical cozy buildings, a bit more rustic as some Awakened things often are, but still recognizeable, you see bookstores and grocers, banks and taverns, blacksmiths and some kinda adventurer's guild?
The entity smack bang in the middle? The one crossing the worlds? Yeah, they might be a little more threatening. A machine colored a dark armored grey with an angular body reminiscent of a chrysalis and a bulbous head sporting a single large circular "eye". Its body levitates above a magic circle enclosing a lotus flower sigil, its form haloed by dozens of golden arms formed of some condensed energy like some bizarre sci-fi buddha.
"NOW, SHOW ME WHAT YOU CAN DO."
Thousand-Faced Bodhisattva
Back From The Dead
There's this high-pitched om noise and then those fists come crashing down, less a flurry of blows more a pinpoint saturation bombing, the machine rushing forwards to crush you as the portal slams shut behind it, the staff's core flying over back into their chasis.
Minato
Status: Fine, Rho Aias, 5 stockpiled units, 5 healing potions
World Line: 2 4 4 1 6 2 1 6 2 2
Alterations: 5
Resolve: 2
Thousand-Faced Bodhisattva
Status: Fine
Kudos to Murdoc for helping with the naming
Shef
Shef: 5
Stella: 3, Hyper[3]
So you decide to tank the hit, that's a mistake. The followup shot wasn't a pillow, it was beam of concussive energy crashing into the pillow and slamming into your skull. This one was angled up, she must've quickly crouched low for that shot, firing it during a lunge. Through the portal you go, you're unsteady though and you were already falling so you wind up on your back, tossing the pillow off your face before sitting up and readying to counter with a concussive shot of your own, trouble is, there's two pillows flying towards you right now, obstructing your direct shot and there's that hellish glow in her eyes again.
Shef
Status: Fine, on the ground, one end of the arena
World Line: 4 2 6 5 5 2 6 6 1 2
Alterations: 4
Resolve: 3
Stella
Status: Fine, center of arena, 4/6 rounds in one circuit, 5/6 (1 enhanced) rounds in the other
Yuki and Noriko
Noriko: 5
Yuki: 4
The Black Beast: 6
Ruben: 4, Hyper[R]
[Now Playing: | Voices (https://www.youtube.com/watch?v=aIyYIt4a4pw) | ] |
So Noriko jerks her spear back, tearing it out of Nadiye. At least, she tries to. See, a typical spear is has a thin leaf-shaped tip, it's a very stabby weapon, good for poking holes in things. Noriko's meanwhile is less spear, more bizarro ghetto polearm, it's got this broad triangular head, double-edged and razor sharp. This, has a few consequences, for starters it's fairly unwieldy for a normal person, it's got a bit more mass at the front too, and perhaps most importantly in this case, if you impale a motherfucker on it, it's not the easiest to yank out.
So instead of doing some cool move where she just yanks it outta Nadiye in a spray of blood, she instead finds that the Regalia's just kinda caught on her.
"<Ow!>"
So naturally Noriko's next move is to just step on Nadiye, pinning her to the ground and just trying to brute force it.
"<Ow! Ow! Ow! H-hey! Cut that out!>"
Okay fuck this. Noriko just fucking lifts the spear, vanquished foe still impaled upon it and rushes to Yuki's aid.
So while all this was going on Yuki was trying to dodge. Like not teleport away or anything, just do a regular dodge. Yeah, girl doesn't have the best track record with that. The beast just fucking bowls her over, catching her in the throat with its claws and pinning her down as tries to transmute her flesh into an assortment of 100% vegan substitutes that unfortunately don't function as very good substitutes.
Oh hey, Noriko's here! Nadiye too! They play a nice wholesome game of "pin the tail on the donkey", except the donkey in this case is a calamitous beast of destruction, and pin is a spear, and the tail is a screaming flailing girl. Eh, details. Noriko misses the flank and instead just pins Nadiye to the beast's side instead, it's like she wasn't even trying! Unfortunately at this point, Nadiye deciding she'd rather not have her giblets transmuted into not-giblets has scooted further down the spear and is now hugging onto Noriko for dear life, which makes the whole "clothesline Ruben" part of the plan kinda hard to execute.
"<Gwen!, you've gotta wake up! Please, I'm begging you, please->"
It's sometime around this point that Yuki, now sporting a few cuts, scrapes, and singes decides to make her escape. Her escape being to cleave off the beast's arm and roll back into a crouching stance. Huh, that was surprisingly easy.
The beast howls in fury and in the next instant, it's crashing down ontop of Yuki, Ruben clinging desperately to its tail even as his protective spells begins to fail and ablate. An explosive orb of energy grows within its remaining hand. All of you are in the blast radius.
Noriko
Status: Fine, Requiem disabled for one more turn
World Line: 1 1 5 6 1 5 4 5 2 2
Alterations: 5
Resolve: 3
Yuki
Status: Somewhat hurt, on the ground
World Line: 1 2 3 3 2 3 2 5 2 6
Alterations: 2.5
Resolve: 3
The Black Beast
Details: Trying to out-Yuki Yuki
Status: Very angry, missing an arm, Noriko's spear is lodged in its side
Ruben
Details: Doing that ineffectual "get thrown away after trying to stop the monster that was a loved one" anime thing
Status: Very badly hurt
Noriko's arrival was delayed due to both the whole skit with Nadiye and also because she needed time to get over there (remember, Yuki who is now faster than Noriko had chased the courier a decent distance while Noriko dueled Nadiye)
Minato
Minato: 5, Hyper[4]
Thousand-Faced Bodhisattva: 3, Hyper[4]
[Now Playing: | Emperor's New Clothes (https://www.youtube.com/watch?v=ZK-zWTDzebE) | ] |
With another forgery you blast yourself out of the way of the machine's charge, casting your chain backwards and letting it wrap around their arms as you go for the flank.
"I SEE. SO THAT IS YOUR ANSWER. INTERESTING. I SHALL PERMIT THIS FOR NOW."
A crimson beam of burning energy explodes out of their eye ricocheting off the very air at chaotic angles, looping backwards to first cut off any attempts to approach further and then crashing down towards you. At this same time, five angular pillars of metal extrude up from the ground around both of you.
This, could be bad. Rho Aias should be able to block it, but it will keep on you on the defensive, plus, the way they say it, it's like they're bound by choice like they could escape at any time. Maybe they're overconfident, maybe. But they literally did just come back from the dead and jump across realms so they've probably go something up their sleeves. You can't get too aggressive now, not like last fight... but if go for risk averse and passive, they'll surely bleed you dry.
While 6s have lost their risky nature, you can still achieve similar effects by making your own action double-edged. To do so, simply state what you're willing to bet on your action. It could be anything from pushing yourself to the point of damage or exhaustion to making a reckless attack that leaves you open if it misses. Make a good call and you can get better results than you could've normally, make a bad call and your foe could very well cash in that bet of yours.
Minato
Status: Fine, Rho Aias, Gleipnir (2 tributes), 3 stockpiled units, 5 healing potions
World Line: 4 1 6 2 1 6 2 2 3 5
Alterations: 3.5
Resolve: 2
Thousand-Faced Bodhisattva
Status: Arms are bound with Gleipnir
Shef
With a quick roll Stella dodges the portal hopping back to her feet. She dismisses her Regalia waving her hands at you.
"Hey hey hey, I don't wanna return fire but I will if I have to!"
Shef
Status: Fine, on the ground, one end of the arena
World Line: 5 5 2 6 6 1 2 2 1 3 2
Alterations: 3.5
Resolve: 3
Stella
Status: Hurt, edge of the arena, unsteady, 4/6 rounds in one circuit, 5/6 (1 enhanced) rounds in the other
Minato
Minato: 4, Hyper[3]
Thousand-Faced Bodhisattva: 5, Hyper[5]
[Now Playing: | Emperor's New Clothes (https://www.youtube.com/watch?v=ZK-zWTDzebE) | ] |
"BEHOLD. THE LASER EYES OF THE VICTORIOUS FIGHTING BUDDHA."
Uh, you've read up on Sun Wukong and you're pretty sure the guy wasn't just Darkseid in a fursuit. But sure, let's go with that, one burning ricocheting beam coming right up, right up in your grill. You ain't just gonna stand there and take that.
Bracing yourself you track the beam, watching as it draws closer and closer, and then right before it hits, you drop the chain and throw the shield. The beam ricochets off of Rho Ais, charring the shield and blasting it into the air, but it ain't done just yet. Oh no, not by a long shot, it ricochets again this time off of thin air and comes crashing right back down. Popping a forgery you leap up onto one of the rising pillars, blasting a second weapon as the beam gives one last good pass before flying off. It occurs to you that perhaps you shouldn't have thrown your shield - this beam is easier to block than it is to dodge.
No time to regrets now though, holding out an arm, you pantomime drawing a bow, Gandiva materializing into your hands as you do so. An arrow of flame burns at the ready, and your outfit too becomes flame, twisting and shifting into armor. Unfortunately, it's not your armor. Well not Gaia Knight's anyway. it's close to it, but last time your checked it didn't come with an eyepatch, snakeskin jacket, and gang tattoos all over the plating.
Fuck it, this'll do. You let loose, your arrow and...
BANG!
A blast. Confusion. You didn't detonate Glepnir, why was there a Regalia explosion? Realization. It wasn't Glepnir that exploded, not initially. It's the arms! The Bodhisattva detonated their own arms! Your foe begins retreating backwards, firing another damn beam down range at you.
Minato
Status: Fine, Rho Aias (charred, spinning in the air), Gandiva, 2 stockpiled units, 5 healing potions
World Line: 1 6 2 1 6 2 2 5 5 2
Alterations: 4
Resolve: 2
Thousand-Faced Bodhisattva
Status: Fine, arms are gone.
Shef
"Let's stick to pillows for now, you can enchant them like any other bullets anyways! But about that bullet, it needs more oomph! Like, way more! How's it work? Force membrane and internal blast source? I think I can fix it!"
Yuki and Noriko
Noriko: 4
Yuki: 2, Hyper[4]
The Black Beast: 6
[Now Playing: | Voices (https://www.youtube.com/watch?v=aIyYIt4a4pw) | ] |
Darting across the beast's front, Noriko releases her remaining spears. The jab, she can't stop but she can disrupt it, rob it of its power. The first drives through the metallic arm with a horrible grinding screech, the second rushes upwards a ballistic uppercut, driving its bladed head up right behind the jackal's chin, through their lower jaw, through their mouth, and through their damn fucking brain. Try that breath now, asshole.
The impacts should have forced it back. The spear sticking through their arm should have slowed their punch. The spear through their jaw, through their fucking brain should have given it at least some pause. But it doesn't. Its breath continues charging. Its fist continues its path. And in the span of the next split second Yuki finds herself getting thrown across the the length of the platform, civilians running for cover, even diving off the platform to escape the carnage. Flipping through the air, she self-proclaimed goddess jams her Regalia into the ground and re-engages her shields, her wounds closing in preparation for what was yet to come. She's not the only one hurt - her foe's hand has been split apart.
Goddamnit. God fucking damn it. The bastard just won't fucking die! Sweeping through the air Noriko crashes into the beast's side, the air solidifying around her feet as her flight turns into a flying kick right into the first spear. The wind compresses and rushes forward driving the spear deeper, but they don't just stop there, they drive themselves around the spear into the wound, through the wound and into the beast's body, into their black fucking heart.
The ghastly gale blows through its body, a mad zephyr spear through its throat. In it Noriko can hear twisted dispassionate screams, the deafening whispers of a mad god.
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And then comes the beam.
The platform, the ground, the very air around Yuki. It becomes everything. It becomes nothing. But in the end, Yuki is still standing, her chainsaw revving, that crazed smile on her face.
The beast changes targets now, going for Noriiko now, a fact that it announces by appearing right behind her, energy crackling around its newly formed arm, an arm twisted together from flesh and tree trunks. It's going to try and pummel her into the ground now, how creative.
Noriko
Status: Fine
World Line: 1 5 6 1 5 4 5 2 2 6
Alterations: 3
Resolve: 3
Yuki
Status: Hurt
World Line: 3 3 2 3 2 5 2 6 6 2
Alterations: 0.5
Resolve: 3
The Black Beast
Details: Teleporting behind Noriko to try and pummel her
Status: Very angry, Noriko's spears are lodged in its side, in its cybernetic arm, and through its head, internals have been sliced by blades of wind. Cybernetic hand has been split apart.
I'd suggest something a little more lethal, something that will make the whole bodypart replacement process a lot harder.
Shef
"Just slow! I'll be the judge of compelxity!"
She tosses you a healing potion.
"There's ways of speeding it up, you'll have to show me how it work though!"
Minato
Minato: 6, Hyper[5]
Thousand-Faced Bodhisattva: 5, Hyper[3]
[Now Playing: | Emperor's New Clothes (https://www.youtube.com/watch?v=ZK-zWTDzebE) | ] |
The gates open. Light and leylines, whispers and legends, some forgotten, some yet to be written.
Eight forgeries remain.
Beams crash against your shield, the rest circling around. You wait wait till you can feel the heat against you, hear the crackling in your ear. Then, you launch forwards, driving your shield through the swarm.
Six forgeries remain.
You blast through the beams, and like a swarm of murderous hornets their brethren spin around collapsing back towards you. A third blast gives them pause for thought.
Five forgeries remain.
You decelerate quickly, Rho Ais may be strong but it as shit ain't aerodynamic. The swarm closes in once more. Fine, you drop another blast in.
Four forgeries remain.
The target's almost in range. Two forgeries are reserved to dive down, another two for close quarters combat. You'll need them too - the Bodhisattva's sporting two new arms. Might not be bad trading them blow for blow. Maybe, guy might have more tricks up their sleeves. In that case you'll still have your shield, your bow, and your fists. Anything beyond that is another gate, or perhaps it's time to-
Wait, what is that? What the fuck is that?
The five pillars rush up from the ground, closing inwards around you, and in that moment you see they are not pillars but fingers, fingers from a giant metallic hand, a hand now trying to wrap around you, trying to crush you, to break you.
Minato
Status: Fine, Rho Aias (charred and cracked), Gandiva, 4 stockpiled units, 5 healing potions
World Line: 2 1 6 2 2 5 2 4 5 6
Alterations: 3
Resolve: 2
Thousand-Faced Bodhisattva
Status: Fine
Minato
Minato: 4, Hyper[5]
Thousand-Faced Bodhisattva: 5, Hyper[4]
[Now Playing: | Emperor's New Clothes (https://www.youtube.com/watch?v=ZK-zWTDzebE) | ] |
What emerges from Gandiva is not an arrow but a chain of fire tipped with the point of a blade. The Bodhisattva takes the blow to their left arm, the limb armored and metallic as if to match the hand that rose to seize you. The flames constrict around their arm as they grip the chain and hurl it backwards pulling you right out of the path of their own trap and straight towards them. They're not planning on running though. They're not planning on beam you either. No, they're gonna meet you head-on. Angular plating crystallizes out of their body giving them a distinctively more armored appearance as they use their left arm as a counterweight to drive their right fist forwards sending it on a collision course with your face.
Minato
Status: Fine, Rho Aias (charred and cracked), Gandiva, Gleipnir (wrapped around Thousand-Faced's left arm), 5 stockpiled units, 5 healing potions
World Line: 1 6 2 2 5 4 5 6 1 4
Alterations: 1.5
Resolve: 2
Thousand-Faced Bodhisattva
Status: Left arm is charred and bound
Minato
Minato: 2
Thousand-Faced Bodhisattva: 5, Hyper[5]
[Now Playing: | Emperor's New Clothes (https://www.youtube.com/watch?v=ZK-zWTDzebE) | ] |
You drive Rho Ais forwards right against the Bodhisattva's fist. Myth becomes ruin, protection becomes destruction, the seven petaled flower blooming as an explosion. Yet then, even then, you know it has failed. You've stopped the punch yes, but your chain has not moved, your foe still stands, and as the embers of legend fade, you see that they are unscathed, and all that has moved was their arm, now clocked back by the blast, ready to deliver their answer.
"IN OUR THOUGHTS LIE OUR RUIN, IN OUR DESIRES OUR DOOM. THE MIND IS ITS OWN PLACE, AND IN ITSELF CAN MAKE A HEAVEN OF HELL, A HELL OF HEAVEN. TO ACCEPT THAT WHICH IS BEYOND OUR CONTROL, TO DISCARD THE BASE INSTINCTS THAT DRIVE US, THAT, IS TO TRANSCEND. TO BECOME GREAT, TRULY GREAT, GREATER THAN THE WORLD THAT BINDS US, GREATER THAN THE CHAINS AND SHACKLES OF EXISTENCE ITSELF!"
Oh great, they're monologuing. Not the good "go have a breather while I speak" kinda monologuing either, no, it's the kind punctuated with their fist slamming into your chest.
"DO YOU UNDERSTAND NOW? YOU CANNOT HURT ME MINATO! ONLY -I- CAN HURT ME!"
Right so they just fucking deck you, and we're not talking about your typical anime-style "throw a man across the room" punch either, we're talking a proper punch, a real punch, a punch you feel deep in your body, a punch where you just fucking crumple. You stagger backwards. You'll admit, that one hurt. You've had worse though, and your foe looks to be about to do much worse.
The lotus sigil traces out beneath them blooming into a ring of swords, their forms forged from starlight, their blades pointed to the heavens, and their formation caging the two of you within.
Thr Bodhisattva disengages their armor with that high-pitched noise, their arms energizing into light and multiplying. Their arms on their left remain bound. The arms on their right readying bombard you again with that godawful barrage of punches they opened the fight with. Not a problem normally, but now you're kinda caged in. Their eye glows red, another beam soon to discharge, just in case. Lovely.
Hmm. No escape eh? That laser's your biggest problem right now - it cover a lotta area most crucially their left side. Were it not for that thyou'd have a damn good opening - bound arms can't punch and if they struggle too much you could blow them right off just like how they escaped your chains the first time. Hmm, alternatively... that armored state could be why explosion didn't affect them. If it's offline right now you could try blasting them again. Those arms can sacrifice themselves the same way your forgeries can, and that beam could probably handle point defense too... is there another angle? Another angle they haven't covered? No. How about then, an angle they can't have covered?
Minato
Status: Hurt, staggered, Gandiva, Gleipnir (wrapped around Thousand-Faced's left arm), 6 stockpiled units, 5 healing potions
World Line: 6 2 2 5 4 5 6 1 4 4
Alterations: 1
Resolve: 2
Thousand-Faced Bodhisattva
Status: Left arm is charred and bound
I'd strongly suggest spending some Resolve and maybe getting your healing potions readied
Noriko and Yuki
"<You two turned in a bounty for an Abyssal Choir early last night. According to our records you engaged it in combat because you misheard its song and thought it had insulted your mother. Upon being presented with the bounty both of you proceeded to whoop and dance for two minutes and fifty eight seconds before taking up a quest to retrieve a bioweapon from the ruins of an Atlantian black site. About an hour later your friend called our desk because you had apparently imbibed the contents of a mysterious flask and felt dizzy. We eventually determined the contents of the flask to be an augmented whiskey. Judging by the noises in the background of the call we have reason to believe you two were engaged in battle with what remained of the facility's defense system at the time. We did not receive further contact until two hours later in the form of a selfie featuring both of you and the vial. The vial contains what we believe to be a super-virus kept under a containment system. Normally this containment system is charged by the facility's power supply, but now that it is removed it will have fallen back on its back-up batteries, which should in theory last for 24 hours.>"
Shef
Actually yeah, you think that should be kosher.
Minato
Minato: 6, Hyper[5], Resolve
Thousand-Faced Bodhisattva: 3, Hyper[4]
[Now Playing: | Emperor's New Clothes (https://www.youtube.com/watch?v=ZK-zWTDzebE) | ] |
It's the ground. They can't cover the ground. Their very construction leaves a blindspot right beneath them, and as far as they know you have no way to strike it. How wrong they are.
Let's fucking do this.
Your latest forgery is Ascalon, the Dragon-Slaying Spear. Such titles matter little here, at this level of invocation it is simply a spear, a long sharp stick. In theory it should be enough to outrange a foe's fists however many there are. In practice you aren't so confident here, but that's fine, what matters isn't what it can do, what matters is that looks you're actually trying. You twirl the spear in your hand as if testing the weight. Good, focus on the sharp shiny stick. Look at how it shines, how it dazzles. Carefully now, swiftly now, you slide the vial into your injector with your free hand, masking the motion by catching weapon's rear.
Then you charge.
An open palm guides your spear away, another crashes against your chest, forcing the air out of your lungs. You inject the potion and Ascalon detonates. That provides the horizontal component. A second detonation provides the vertical component. Two explosions at once, but how could your foe know that? All they know is there was a blast, and when that blast cleared, when their eye beam lanced you right out of the air, all you had left was the bow and the chain. When you used that chain to pull them with you, how could they have known that five weapons were buried right in front of them?
They couldn't.
[Now Playing: | Kings (https://www.youtube.com/watch?v=zU7co2-yn_Q) | ] |
Five spectral blades erupt from the ground stabbing and entrapping the Bodhisattva. Now there's no escape. Their arms could protect them from an explosion, they did that just now too - a couple arms from the right side were used to soak the blast from your initial escape. Thing is, they have to be between the blast and their body, and right now, those swords, those just improvised explosives, they're pressed right against the Bodhisattva's body.
The starlight swords do not move. The beam continues crashing against your chest, throwing you through the air. But you have plenty of potions, and you can still blast this fucker right damn now.
"...AND SO THE TABLES HAVE TURNED. I COMMEND YOU, MINATO."
The beam suddenly traces off your armor and rushes upwards before zigzagging back down, aiming to strike you from above and impale you upon the ring of starlight swords. The Bodhisattva itself remains still though auxiliary thrusters across their body begins to flare with energy. Guess they're planning on soaking this hit and repositioning for a counter.
The beam follow up you could probably dodge using an explosion, hell Gleipnir alone should be enough - it'll go off when you detonate the other forgeries anyways, it's the set up that's important now, picking tools and weapons for round 2.
Minato
Status: Hurt, flying through the air, Gandiva, Gleipnir (wrapped around Thousand-Faced's left arm), 5 units entrapping Thousand-Faced, 4 healing potions
World Line: 2 2 5 4 6 1 4 4 5 5
Alterations: 1.5
Resolve: 1
Thousand-Faced Bodhisattva
Status: Somewhat hurt, left arm is charred and bound, entrapped by 5 forgeries
You're still hurt because after you healed from the punch you got beamed
Shef and Yuki
コンバット•スタート!
Shef: 6, Hyper[4]
Yuki: 5
Mellifluent Skirmisher: 3
Inimical Attorney: 1
Unflappable Shinobi: 4, Hyper[3]
Watchful Commandant: 4, Hyper[3]
The count is at 7 when Shef turns around.
The students still have their backs turned, though the Mellifluent Skirmisher has engaged her Regalia, augmenting her appearance a fair bit. A mechanical assemblage is anchored to the base of her spine, wrapping two halves of futuristic warship's hull around either side of her hips, their centers each holding a set vertical rack of torpedo tubes and in place of deck guns they have speakers built into the deck itself. A black coat has been added to complement her sleeveless shirt, a naval cap rests on one mechanical ear, and her rollerblades have been replaced with strange metallic boots with azure soles and ankle-mounted plates, she seems to skate across the ground just as effortlessly though.
Imprinted on her new coat Shef can see three things: the number 2, an insignia depicting a train drifting on two tracks simultaneously, and the name D.T.S COMET TRACE.
As Yuki turns to follow, to move to engage, she sees the Unflappable Shinobi produce a scroll and unfurling it behind him. Written in large repeating calligraphic text are the characters 城の原則. The scroll vanishes in a puff of smoke revealing him to now be wielding a handful of kunai. Guess he's some kinda ninja?
Portaling into the air above Shef puts a clothing damage round into the back of each foe's head as Yuki makes her advance. All four find their mark.
The Watchful Commandant loses her scarf. The Unflappable Shinobi loses his facemask and beret. The Mellifluent Skirmisher's ears and cap flicker, though they remain firmly in existence for they are her Regalia. The Inimical Attorney, well, for a moment, a moment everyone catches a glimpse of a bald head and a strong jawline, everything else hidden by the glare of the sun reflecting off of said head, and then the bag flickers back into place. Okay, apparently the paperbag is a Regalia.
The squad spins around in reaction, Yuki already bearing down on top of them.
[Now Playing: | Spin and Burst (https://www.youtube.com/watch?v=L2HsVzdA8dk) | ] |
The ground explodes under the girl's feet forcing her backwards as a series of explosions chase her backwards amidst the scintillating shards of her aegis. From above Shef can see the cause - torpedos rising up from the platform, the surface rippling as if it were water. So that was their insurance policy, a torpedo barrage lying in wait beneath the platform itself.
The Unflappable Shinobi and Watchful Commandant follow this up by making a series of hand seals like something out of an anime Yuki may or may not have seen
"<Earth Release - Mud Wall!>" "<Earth Release - Mud Wall!>"
Cement explodes up from the platform in the form of a three walls melding into one, it's not stopping either, the Shinobi repeating the technique as upwards, creating a haphazardly expanding mess of brickwork and masonry that spirals chaotically upwards. Even with Reinforcement magic Shef's RAM Regalia could likely punch through, one of the many advantages of its high caliber, the main complication is that it's obstructing his view and giving his targets plenty of places to hide, including what the hell the Commandant and Attorney are doing now.
Yuki meanwhile lacks such troubles being a melee fighter with absurd speed, the salvo of floor torpedos the Skirmisher fires towards her could prove to be problematic however, especially given that the previous explosions, while failing to deal any actual damage, have succeeded in forcing her off the platform and onto one of the tracks-turned-walkways meaning that she's now got water on both sides.
Shef
Status: Fine, in the air, 7 cached portals
World Line: 6 5 5 5 3 5 6 6 6 6
Alterations: 5
Resolve: 3
Yuki
Status: Fine
World Line: 5 1 5 1 5 4 3 6 6 1
Alterations: 5
Resolve: 3
Mellifluent Skirmisher
Details: Somewhere in the fort, launching a floor torpedo salvo at Yuki
Status: Fine
Inimical Attorney
Details: Somewhere in the fort
Status: Fine
Unflappable Shinobi
Details: Somewhere in the fort expanding it
Status: Fine, unmasked
Watchful Commandant
Details: Somewhere in the fort
Status: Fine, unscarved
Shef and Yuki
Shef: 6, Hyper[4]
Yuki: 5
Mellifluent Skirmisher: 6, Hyper[3]
Inimical Attorney: 5
Unflappable Shinobi: 5, Hyper[3]
Watchful Commandant: 3
[Now Playing: | Spin and Burst (https://www.youtube.com/watch?v=L2HsVzdA8dk) | ] |
Ground frothing in their wake the torpedo barrage streams towards Yuki as she charges forwards and just fucking lunges. Reacting to her movements the torpedos leap up from the ground detonating in mid-air. They're fast. Yuki's faster. The barrage explodes behind her and she just rides the shockwave propelling her further, faster, chainsaw roaring like thunder as it cleaves the fortress open.
Smoke grenades portal in behind her, filling the air with white smoke, gunfire soon saturates the air. The Inimical Attorney and the Watchful Commandant press themselves low as fifty cal rounds rip through the fort. The smoke obscures Yuki's vision. It will obscure her adversary's vision too, and in this choking haze no one will see her black arrows. Strangely despite it all, she doesn't find herself blinking too much from eye irritation or anything, looks like her powers protect her from that as well.
The Attorney moves, somewhere, it's hard to tell, the Commandant crouches low adjusting her stance to face the intruder.
"<Covering fire on my position! I'll hold her off!>"
The mirrors tear open with crimson eye piercing mind with a burning gaze. The Commandant's gaze does the same, like a white hot lance through the skull. They're readying some kind of psychic attack, best stop it somehow, yet as she observes this Yuki feels a strange sense, a sense of uncertain menace. There's something else at play. A trap or countermeasure. The Commandant has some kind of trick up her sleeve, she does know the trick or the trigger, only that it exists.
Torpedos drop from the ceiling and sink into the ground surrounding the Commandant.
Outside Shef can see the a tower rising from the wounded fortress, rising to rival his height. Suddenly kunai begin tearing through the walls! The Unflappable Shinobi's running and gunning inside cover sending precise bursts of kunai streaking towards him like gunfire. Seems like they're phasing through the walls themselves. Shef can peer inside with portals, still there will be a latency and the Shinobi could always change direction in reaction. Course he could always place the portals aiming up or down and shoot through the confines of the tower itself, increase his odds of hitting.
...There's something behind him.
"<In flagrante delicto>"
The Inimical Attorney is right behind him with a flying kick, the attack propelling not only himself, but also the torpedo he brought with him, the torpedo his foot is now driving towards the frenchman. Motherfucker, he's pulling a Yuki!
The briefcase handcuffed to his wrist shines with menacing light and the promise of doom.
Shef
Status: Fine, in the air, 7 cached portals
World Line: 5 5 5 5 6 6 6 6 5 2
Alterations: 4.5
Resolve: 3
Yuki
Status: Fine, minor shielding, vision impaired by smoke
World Line: 1 5 1 5 4 3 6 6 1 4
Alterations: 5
Resolve: 3
Mellifluent Skirmisher
Details: Somewhere in the fort above the Watchful Commandant, protecting the Commandant with a torpedo salvo, the Inimical Attorney has another one of her torpedos
Status: Fine
Inimical Attorney
Details: Teleporting right behind Shef with a flying kick that seeks to drive a torpedo and his heel into Shef in that order
Status: Fine
Unflappable Shinobi
Details: In the fort's tower, running up and down while burst firing kunai at Shef
Status: Fine, unmasked
Watchful Commandant
Details: In the fort in front of Yuki, starting up a psionic assault with some kind of unknown trap ready, vision impaired by smoke
Status: Fine, unscarved
Noriko
"Of course, my lips are sealed. As are my modem, bluetooth, airgap, and psicom."
Shef and Yuki
Shef: 5
Yuki: 1, Hyper[5]
Mellifluent Skirmisher: 5, Hyper[3]
Inimical Attorney: 4, Hyper[5]
Unflappable Shinobi: 3, Hyper[4]
Watchful Commandant: 6, Hyper[6], Hyper[5], Resolve x2
[Now Playing: | Spin and Burst (https://www.youtube.com/watch?v=L2HsVzdA8dk) | ] |
Shef, you see that motherfucker coming and you just fucking NOPE. You sure as shit don't want a torpedo to the face, though you do have other uses for one... three cached portals fuse and spring open as you reinforce the surface of the water neath the platform, simultaneously dismissing the portal beneath you.
"<CANAN!>"
A burst of kunai fire whistles past your head as you crash down into a roll and a plume of water explodes out of the portal above. If anyone was below the platform, it would've been like a hammer blow to the chest. They'd probably be forced to resurface soon. Course it ain't all sunshine and rainbows, the Inimical Attorney sails through the air, arms crossed over his chest. Hmm, you see. He leapt off at the last moment and his ally detonated the torpedo early, propelling his away. You put another few bullet holes into the fortress. You need something meatier, need to blast the damn place wide open or collapse the structure on top of them. Think you got something for it, a little new tool. Else well, the Shinobi seems to know where you are but you can't figure out their location save in retrospect.
You hear a voice right behind you.
"<Dual sovereignty.>"
Oh great. The Attorney ain't done yet, he's right in your blind spot again. Blue flames ring the single eyehole in his bag and a crushing fist races for your spine.The briefcase glints once again with promised doom. You can feel the Shinobi's eyes on you. He can see you through the fort somehow and he's got his bead right on you, he's just waiting now. Seeing if you dodge, seeing if you portal away the Attorney, soon as you do, he'll be firing.
Yuki, it burns. It burns. Those horrific red eyes, that piercing gaze. Something flashes into your mind. A glimpse, hazy and insubstantial, and then, it's gone. No matter. You charge straight forwards and the ring of torpedo detonates blowing you straight out the fortress. In the next instant you're upon the Commandant, chainsaw-turned-lighting roaring through her body. It was the arrow. You set it right before you charged. Soon as the torpedos went off it rushed for the Commandant teleporting you right back into striking range. She's hurt, real badly hurt, clothes all cut up, battered and scratched. Amazingly she hasn't gotten a proper injury just yet. It was those eyes, burning against you, burning as you struck, they stopped you, just enough, just enough to keep her in the fight.
Except...
Except, she doesn't seem to care anymore. She's, embracing you? She cries and she sobs holding you tight. Whatever composure she had before is gone now replaced with sniffles and wails "<That's too horrible! I can't- to think- oh Miss Instructor!>" Uh what? She hugs you tighter.
She's crying but she crying for... you?
"<It's okay... it's okay I understand, I understand... come on, let's get you some ice cream. Y-you don't have to be alone in this anymore! We'll help you! Promise!>"
Apparently you're going out of ice cream now? She's kinda dragging you out the back of the fortress and really determined about it too.
<Er boss? Is everything okay down there?>
Shef
Status: Fine, 4 cached portals
World Line: 5 5 5 6 6 6 6 5 2 3
Alterations: 5
Resolve: 3
Yuki
Status: Quite hurt, vision impaired by smoke, getting glomped and pulled out the back of the fort for ice cream
World Line: 5 1 4 3 6 6 1 4 5 6
Alterations: 5
Resolve: 3
Mellifluent Skirmisher
Details: Somewhere in the fort and perplexed about what the fuck just happened
Status: Fine
Inimical Attorney
Details: Teleporting right behind Shef with a punch
Status: Hurt
Unflappable Shinobi
Details: In the fort's tower, drawing a bead on Shef to fire as soon as he avoids the Inimical Attorney's strike
Status: Fine, unmasked
Watchful Commandant
Details: Glomping Yuki and crying, trying to take Yuki out the back of the fort for some ice cream.
Status: Critical, unscarved, clothing all torn up
I did some autoscheduling on Yuki's charge and black arrow. Black arrows can't actually move any faster than Yuki, and the nearest foe was the Watchful Commandant, so charging her and firing a black arrow at her would've been a bit redundant. So instead I had Yuki set the black arrow but delay it so that she could bait out the counter and immediately fire the arrow for the instant punish.
Watchful Commandant sacrificed Resolve to ensure the attack wouldn't draw inflict an injury as to keep her in the fight. Not that it matters much in these circumstances anyhow.
The section of the platform everyone is on is now slick with water.
Shef
Shef: 5, Hyper[3]
Mellifluent Skirmisher: 5
Inimical Attorney: 3, Hyper[4]
Unflappable Shinobi: 5, Hyper[3]
[Now Playing: | Spin and Burst (https://www.youtube.com/watch?v=L2HsVzdA8dk) | ] |
You portal the Attorney upside down and immediately snap open another cache in reaction to the kunai sending them slamming right into the guy's chest. Looks like that hurt. Maybe, you'll need a good baseline to compare it to. What better one than your RAM? Hmm, looks like the RAM still hits harder, though the kunai are still enough to pose a potential threat to you. With that in mind you snap open a second cache as a second volley bursts out from another angle. Then you put a bullet right into the Attorney's eyehole. It would appear that the guy's main defensive assets consist of durability and sheer overwhelming pressure. Neither of which helped him out here, neither of which could prevent his bleeding head wound. You weave up your enchantment letting it layer up itself just how Stella instructed you an with a roaring BRRRRT the new expulser round detonates, an explosive wrecking ball of force that smashes a gaping hole in the front of the fort and pulverizing its way out the back. Fading smoke billows from its depths.
The Attorney's fist slams into the ground. Ripples spread over his visage, like waves rippling through a reflection of a lake. The wound is gone.
"<I DEMAND RETRIAL!>"
Healing magic? No, that wouldn't let him stay in a duel. The moment you drew blood he was "dead" for the purposes of the duel. That's how it works normally. Meaning, for him to continue, it would have to be something else entirely, something that could defy death. Reality alteration you surmise, he made it so that the wound never happened. It just, didn't count. No "death", no loss.
"<I call my first witness>"
He's behind you again. This time he's not alone. The Unflappable Shinobi makes his close range debut, irises glowing red. You spy a thin ring around each of his pupils, a tomoe marked upon it.
"<Earth Release - Mud Wall>"
Righto, so a wide wall of earth of rising up in front of you. You'd imagine your foes are about to crash through with the Shinobi readying to cover any attempts to disengage with those kunai of him.
Shef
Status: Fine, 1 cached portal
World Line: 5 5 6 6 6 6 5 2 6 3
Alterations: 5
Resolve: 3
Mellifluent Skirmisher
Details: Doing fuck all
Status: Fine
Inimical Attorney
Details: Reversing his injury, teleporting himself and the Unflappable Shinobi right behind Shef
Status: Critical, bleeding from the head
Unflappable Shinobi
Details: Being teleported behind Shef and deploying a wide wall
Status: Fine, unmasked
Fluffed Shef's action a bit more to hit the Attorney with the kunai. Shef used more portals to fully avoid all kunai as per discussion with Strider
Minato
Minato: 5, Hyper[5]
Thousand-Faced Bodhisattva: 3
[Now Playing: | Kings (https://www.youtube.com/watch?v=zU7co2-yn_Q) | ] |
Halberd comes crashing down but you catch the shaft against Gandiva, twisting to guide the blow down and away from your body. You slide one hand off, conjuring a dagger as you move to deliver your riposte. The Bodhisattva's fast however they shift backwards to delay your stab and- SHIT! That damn jacket! It's caught on the halberd! Shit shit shit, you can't move, not fast enough with your foe's beam about to fire. You run your blade across the jacket and detonate it, blasting you back, your torn jacket left stuck to the halberd. You loose your arrow right before you hit the ground, but well, to be honest, you're more of a fencer really. You've only really just gotten this fiery bow and it's not exactly easy hitting a moving target when you've just been blasted backwards. You miss. Arrow goes short, ignites the jacket and manages little else. The ricocheting beam blows past your head.
Huh, that missed? It's almost as if those laser eyes can't handle smoke too well. It's almost as if you planned this right from the start, but nah, that'd be overthinking it, right? It's just a lucky coincidence, right?
Five new forgeries flash into existence behind you. Another healing potion loads into your suit's autoinjectors.
The earth next to the Bodhisvatta explodes upwards and a stone cylinder slots into its left shoulder slot, quickly shifting into the shape of an arm and twisting into metal. At the same time a porcelain vase explodes up from the ground and it strikes it with an open palm. You can see the force of the impact ripple through it, you can see the cracks beginning to form, not at where they struck it but at the side opposite it, the side opposite you. You can see the water, and you can tell it is Guanyin's vase. Or at least, a watered down simulacrum thereof.
Which means that it contains a massive amount of water, a massive amount of water that is probably about to explode out at you very soon, half shotgun blast, half sledgehammer blow.
Minato
Status: Fine, Gandiva, 5 stockpiled units, 3 healing potions
World Line: 4 6 1 4 5 4 6 4 4 2
Alterations: 3
Resolve: 1
Thousand-Faced Bodhisattva
Status: Very badly hurt
Shef
Shef: 5, Hyper[3]
Mellifluent Skirmisher: 5
Inimical Attorney: 4, Hyper[R], Hyper[3], Hyper[5]
Unflappable Shinobi: 4, Hyper[3]
[Now Playing: | Spin and Burst (https://www.youtube.com/watch?v=L2HsVzdA8dk) | ] |
Your round tears through the middle of the wall and blasts the Inimical Attorney backwards, and then, the Unflappable Attorney is upon you. Seems like it's not just the kunai that can go through those walls, he dashed through the side section for a flank. You quickly portal him away and with a casual adjustment of your glasses shout your demand at the crowd. Most just look confused. A man in grey flinches however and you see your doppelgangers reappear at his side.
The Attorney rolls to a halt, staggering upright.
"<Those damn portals... Canan! Get ready! Let Maria stall the girl.>"
The catgirl in question pokes her head out of the massive hole in the fort.
"<About that... they've left.>"
"<What?>"
"<Well... Maria was crying and started dragging her away. I think she didn't like what she saw.>"
The smoke begins to clear and sure enough in the distance you can see the sobbing commandant dragging Yuki away for, something or other.
"<...Again?>"
"<Aww come on! I even got all fired up and everything!>"
The Inimical Attorney... seems a lot less inimical now, he kinda just slouching forwards. The knockback round would've staggered him pretty bad sure, but well, the guy's heart doesn't really seem to be in it anymore. Actually he doesn't seem to even be attacking right now. In other words he's just a sitting duck.
The Shinobi kinda just shrugs and stares into your eyes. You notice that you've subconsciously started moving to point your gun at your own head. So, he has that power too eh? The poor fucking bastard won't know what's about to hit him.
The man in grey makes a run for it.
Shef
Status: Fine
World Line: 5 6 6 6 6 5 2 6 1 5
Alterations: 5
Resolve: 3
Mellifluent Skirmisher
Details: Doing fuck all
Status: Fine
Formerly-Inimical Attorney
Details: Doing fuck all
Status: Hurt, staggered
Unflappable Shinobi
Details: Trying to compel Shef to shoot himself
Status: Fine, unmasked
Man in Grey
Details: Doing a runner
Status: Fine
Lemme just make this clear - Shef has more than enough willpower to just completely negate the Shinobi's compulsion ability. Also the Shinobi's in prime position to just get fucking Requiemed himself. Guess he was too busy picking himself up off the ground to notice that Shef's got the same sort of skill.
The Shinobi donated 1 Resolve to the Formerly-Inimical Attorney.
Shef
Shef: 5, Hyper[5]
Mellifluent Skirmisher: 4
Inimical Attorney: 5
Unflappable Shinobi: 4, Resolve
Man in Grey: 6
[Now Playing: | Spin and Burst (https://www.youtube.com/watch?v=L2HsVzdA8dk) | ] |
Your arm stops and you just Requiem the guy right back. He proves far less resistent and immediately finds himself spilling his guts. Figuratively, for now at least.
"<I was hoping you'd shoot yourself.>"
Okay? But beyond that, what they were plotting?
"<No, that's about it.>"
But Baghead! But the sudden shift!
"<He was mostly just angry at your co-instructor, she's caused a lot of problems for our legal system. Guess he's not really just not that motivated if it's just against you.>"
...Wow okay.
Uh... You guess you'll just shoot the man in grey? Hmm, he's cleared a decent distance and you'll have to fire through the crowd, but, just steady your aim and... BANG! you catch him square in the back. There's a crackle of lightning and blast of plasma and they keep on running, their visage burning away to reveal the lady in red. That was a shielding unit not a native ability. Protects against a single attack using a high power electric discharge. Guess you're not the only one coming in prepared. You lose visual on them, but the curse has marked them and you can track them now. Question is, can you keep up.
"<So... It looks like you've got some business with that lady. I think we could help you, if you'll help us of course.>"
Shef
Status: Fine
World Line: 6 6 6 6 5 2 6 1 5 1
Alterations: 5
Resolve: 3
Mellifluent Skirmisher
Details: Doing fuck all
Status: Fine
Formerly-Inimical Attorney
Details: Doing fuck all
Status: Hurt, staggered
Unflappable Shinobi
Details: Being interrogated
Status: Fine, unmasked
Lady in Red
Details: Somewhere away in the crowd
Status: Fine, tracked via curse
Yuki
Right, so a portal just opens up right beside you a fifty cal slug rips through Maria's chest. Her bracelet kicks in and heals her before setting up a barrier.
Well, that was a thing.
Shef
Shef: 6, Hyper[5]
Lady in Red: 3
Eurodance thunders through Canan's speakers, neon burns in her wake. Your ride is rough, bumpy, a sudden acceleration up the ramp, a ballistic flight through the air and then a heavy splash into the water. Canan bobs up, her boots keeping her above water, keeping he moving, skating across the water at high speed parallel to the tracks. You see the lady in red running ahead of you, her two illusions in tow. You're gaining on her rapidly. Out of the corner of your her eye she sees you two. No way but forward or back. Not unless she can run on water too. Looks doubtful. She shoves the illusory Yuki at you and just keeps running. She won't outrun you.
Shef
Status: Fine, 1 cached portal
World Line: 6 6 6 2 6 1 5 1 2 2
Alterations: 5
Resolve: 3
Lady in Red
Details: Running along a walkway, shoving the fake Yuki into Shef's path
Status: Fine, tracked via curse
Canan
A student of Kingshaven Military Academy. Specializes in high nobility combat and capable of firing guided remotely detonated torpedoes that swim through solids as if they were water.
Shef
Shef: 6, Hyper[3]
Lady in Red: 6, Hyper[3]
Expulser hits the lady and just sends her skips her across into the middle of the lake. A sitting duck stuck treading water. In theory anyways. Your first proper regular bullet just blows "Yuki" apart in a burst of blue flames.
"<Woah woah woah! You got the wrong girl!>"
Somehow, you doubt that. Maybe it's because of y'know, literally everything that's happened the past half hour. Or maybe it's because the projection was carrying a fucking flashbang, a flashbang that is now sailing right towards you.
Shef
Status: Fine, 1 cached portal
World Line: 6 6 2 6 1 5 1 2 2 5
Alterations: 4.5
Resolve: 3
Lady in Red
Details: Treading water, seems to be a sitting duck
Status: Fine, tracked via curse, treading water
Canan
A student of Kingshaven Military Academy. Specializes in high nobility combat and capable of firing guided remotely detonated torpedoes that swim through solids as if they were water.
Faith
"<Ja perhaps... we thought the name was self-evident, though that is not true for all origins I see. I am happy to give you a refun if->"
(BANG)
Uh, what was that? It sounded like something hit a table or something? Seems like it came from that supply closet over there.
Yuki
"<Nice to meet you Yuki.>"
She smiles awkwardly fidgeting in her seat.
"<So... Yuki, why's your life so terrible?>"
And then she just kinda slams her face against the table.
"<Maybe you drive the conversation instead please?>"
Shef
Shef: 6, Hyper[4]
Lady in Red: 3, Hyper[6]
Okay so, the not-a-flashbang splashes into the water and you split ways with Canan, a series of portals crossing you over the walk way. The trouble begins as you're over the walkway.
[Now Playing: | You're Gonna Go Far, Kid (https://www.youtube.com/watch?v=ql9-82oV2JE) | ] |
"Faith" dashes into your path, just like how the flashbang dashed into you. So you just get fucking clotheslined and slammed into the ground. It hurts but you're not actually hurt by it, but you are on your back and the doppelganger is ontop of you hands beginning to wreath with blue flames to pummel and burn your ass.
The Lady in Red approaches too, dashing over near your position.
Canan, doesn't fare much better, a hand suddenly rushes out of the water and soon enough she's in the clutches of a man sharply dressed in a suit and tie. His face is hidden beneath a kitsune mask and he has a Desert Eagle .50 AE jammed under the girl's chin. That was the trick behind the flashbang wasn't it? It wasn't a flashbang, it was a transformed projection deployed for a misdirection and flank.
"<Hey there, why you helping the guy out?>"
"<Well, I get a handicap if I do.>"
"<Well I just so happen to be after him too. Wouldn't mind some help too. Think about it, we're both trying to draw first blood on him, so why not team up?>"
Oh great. You could try a counterbid but it'll only work out if you can get out and stay out of these close quarter engagements, lest Canan see a chance to blow you to kingdom come with those torpedoes of hers. Maybe it's safer to order her off or shoot her right now.
Shef
Status: Fine, pinned to the ground
World Line: 6 2 6 1 5 1 2 5 3 1
Alterations: 3
Resolve: 3
Canan
Status: Fine, being held at gunpoint
Lady in Red
Details: Near the walkway near Shef. "Faith" has Shef pinned and is trying to pummel and burn. The sharply dressed man has Canan at gunpoint.
Status: Fine, tracked via curse, climbing up
Canan
A student of Kingshaven Military Academy. Specializes in high nobility combat and capable of firing guided remotely detonated torpedoes that swim through solids as if they were water.
Shef
Shef: 6, Hyper[3]
Lady in Red: 6, Hyper[4]
[Now Playing: | You're Gonna Go Far, Kid (https://www.youtube.com/watch?v=ql9-82oV2JE) | ] |
Channing spirit energy into your Regalia you alter its enchantments creating a expulser round outside the barrel and portaling it right against your chest. The moment "Faith" tries to pummel you you set it off, a pulse scraping you backwards to the very edge of the walkway and forcing the doppelganger right off your chest. A quick flash of your glasses and it punches itself in the face, vanishing in flames. You put a round into the lady in red and she burns away with blue flames.
"<...If you're also hiding a pair of breasts, I am not going to forgive myself.>"
Is, is that a common problem? Getting blasted off by a pair of breasts? Actually, more to the point, what the fuck? The lady in red was a decoy? So this asshole's the projectionist? Fucking hell, desert eagle and a decoy lady in red, you've the sinking feeling he was going for a Matrix reference somewhere in there.
But wait, does that mean he was hiding as a flashbang up until now? You never did damage the lady in red did you? That reactive armor prevented the shot from harming her, thougu the curse still applied. In that case he must've been on her person when you did that first compulsion?
That would explain what just happened, but there's a teensy tinie problem with that theory - it's fucking insane. They would have to have launched themselves at you, over the fucking water, while you had Canan and her torpedoes on your side. The fuck would they do if it didn't work out? What if made a more serious effort to put a bullet in the flashbang? Or what if they did manage to get behind you but then failed the inevitable flanking strike? The fuck then? That seems like one hell of a gamble unless their plan was to just sit there at the bottom of the lake in flashbang form hoping you'd leave,but if they were that passive, they'd have just let Red take that first hit and throw you off.
So no, that's not the trick, that's a fucking stupid trick. There's something else at play here. Your gut tells you there's some other trick to it, probably something a little more esoteric.
"<Change of plans, you miss, will be taking me away with you. Preferably far away from him. Or you know, bang bang.>"
"<Well unless you wanna negotiate something Mister Instruct->"
"<Bang bang.>"
"<O-kay, heading off now!>"
Canan begins skating away from you with the adversary in tow. You could still shout a counter offer at her. Or maybe just shoot them both and be done with it.
Shef
Status: Fine, on the ground
World Line: 2 6 1 5 1 2 5 1 6 3
Alterations: 3.5
Resolve: 3
Canan
Status: Fine, being held at gunpoint
The Adversary
Details: Holding Canan at gunpoint as to make his escape.
Status: Fine
Canan
A student of Kingshaven Military Academy. Specializes in high nobility combat and capable of firing guided remotely detonated torpedoes that swim through solids as if they were water.
Shef
Stall entered. Drone deployed. Stomach emptied. You still feel like shit, but you doubt this will be enough to fulfil the condition. You can still fight at the very least. You take out the pieces of paper and the second one, the one with his number on it burns with bright blue flames in your hands, flames that are now trying to blowtorch into your face.
Shef
Status: Somewhat hurt, disoriented, weakened, poisoned, 10 cached portals
World Line: 1 6 4 4 6 1 4 6 4 6
Alterations: 5
Resolve: 2
Ignis
Details: Location unknown, blasting Shef with fire from the piece of paper
Status: Fine
Basically all of your defensive capabilities save for the portals are pretty damn useful for resisting this poison. Hence why you feel like shit but you're still standing and able to act albeit with a bit of impairment.
Shef
Shef: 3
Ignis: 5, Hyper[4]
[Now Playing: | The Old Boy (https://www.youtube.com/watch?v=2XerHnOIEiU) | ] |
Fire erupts from the paper and you let go, conjuring your Regalia and firing. You don't aim anywhere in particular. No need to. Portal does all the work. Should've anyways. Bullet hits the paper. Expulser expands. Problem - there's something else here. Or Rather, someone else. Something between you and the detonating expulser. Or more accurately, someone. Paper goes out through the portal, and riding the expulser blast, Ignis drives his burning elbow right into your chest.
Okay, so that fucking hurt. Also you're now stuck in a bathroom stall with what appears to be a close quarters specialist who is now going for a sweep and strike combo.
...and who just dropped a grenade in his wake. Again, in this cramped-ass stall.
Shef
Status: Quite hurt, disoriented, weakened, poisoned, staggered, 10 cached portals
World Line: 6 4 4 6 1 4 6 4 6 4
Alterations: 3.5
Resolve: 2
Ignis
Details: Possibly in the stall, going for a leg sweep and series of strikes. Dropping a grenade.
Status: Fine
Your assumptions were sound, the issue however is that Ignis could deploy more projections from the paper, and he has fairly high Close Quarters.
Shef
Shef: 6, Hyper[3]
Ignis: 4
[Now Playing: | The Old Boy (https://www.youtube.com/watch?v=2XerHnOIEiU) | ] |
He kicks your legs out from under you and strikes you in the jaw. Expulser goes off. Then the grenade. You blast out into the restaraunt proper, kidding to a halt. As your portal closes you catch a glimpse of the bathroom's interior, protected by reinforcement magic as an explosion engulfs it, Ignis dissipating in the blast. Motherfucker, that was an actual grenade. Well, you feel like shit, you're kinda hurt, but you haven't lost just yet. Ignis might not be too keen on coming in right now. Maybe. If that's the case then well uh... well shit. You could try picking him off from outside but he's probably disguised again. Still you could probably contact Sakurako, get her or Yuki over, back you up. Guy hasn't been too keen to fight two on one. Maybe the poison and beatings rendered will change that. Still, seems like a fine enough bet.
A voice interrupts your thoughts.
"<Well, I suppose we could use some excitement... System Override.>"
A matrix of lines expands outwards as the manager invokes her administrative pass, darkness punctuated with gridlines overlaying over the walls. This'll complicate things. Some of the store owners and whatnot have administrative passes, meaning they get to dictate the rules of engagement within their premise if they so please. Change win conditions, add restrictions, and your bracelet interface has just lit up with her new ruleset: Do not hit staff or patrons. Do not magically influence staff or patrons. Do not damage the restaurant. Do not break anything. Do not spill food or drink. Penalty: Instant Forfeit.
Well, that's a thing.
A couple walks in through the door. Patrons or Ignis in disguise? It's hard to tell.
Shef
Status: Very hurt, disoriented, weakened, poisoned, staggered, 10 cached portals
World Line: 4 4 6 4 6 4 6 4 4 6
Alterations: 2
Resolve: 2
Ignis
Details: Location unknown
Status: Fine
- Do not hit staff or patrons.
- Do not magically influence staff or patrons.
- Do not damage the restaurant.
- Do not break anything.
- Do not spill food or drink.
Minato
Minato: 3, Hyper[4]
Urbane Evoker: 4, Hyper[6]
[Now Playing: | I'll Face Myself (https://www.youtube.com/watch?v=GmPMx8qI2n8) | ] |
"<With pleasure~>"
You swear she's smiling under that cowl.
You couch low and lunge burning spear dragging you forwards as the silvery orb buzzes past your head, the blazing regalia blindsiding and skewering an unfortunate adventurer before whipping around and cutting into their opponent. Blood scatters through the air and sonorous pulse announces the orb's detonation, dust scatters but there's not blast, no it's simply grown, expanded in an instant. Behind you spin nested spheres of burning metal lattices, each new layer spinning opposite to that which came before, each growing more intricate than the last, the embers of genesis rekindled in the form of some new age blender. It continues to grow.
Okay so it's an area denial weapon then, and Abraxas has prepped another one, though it holds its fire for now, waiting for your move, waiting to see if you make a charge for it to punish. Its master meanwhile just stands there smiling, her midnight cape billowing in the wind.
Noticing what the two of you just did, nearby combatants are starting to clear the fuck out, not too keen on getting caught in the crossfire.
Minato
Status: Fine, Durandal, Rho Aias (4 rings remaining), Luin Celtchair, 18 stockpiled units
World Line: 3 3 1 3 4 2 6 5 3 6
Alterations: 1.5
Resolve: 0
Urbane Evoker
Status: Fine, Active Summon: Abraxas
Sakurako
"<Yes! Wait, passable?>"
"<Hold that thought, she seems dazed still. Um, do you know where you are?>"
"<Do you know who you are?>"
Shef
Blast vessel and backup battery obtained. You also grab some exploding tape and putty.
Minato
Minato: 3
Urbane Evoker: 5
[Now Playing: | I'll Face Myself (https://www.youtube.com/watch?v=GmPMx8qI2n8) | ] |
Two swords plunge into the dying flames and for an instant, the dying embers burn with life anew. Sparks fly, metals grinds, and Abraxas is hurled back, just fucking ragdolled as a silver streak nails him in the goddamn throat. Orbs comes flying at you, but the shot's gone wide, you got time before it consumes the area. Not quite according to plan - Luin went for the jugular, you can work with this though.
There's a deafening roar, a feeling of profound speed, and a hard thump. Next thing you know you're skidding forwards the Urbane Evoker pinned against your shield by sheer velocity and quite hurt at that. Beneath the cowl you see her grit her teeth, beneath the cowl you see sixteen motes of light diminish by four. You see blue flames turn to raging water, fierce eyes and a gleaming crown, sharp teeth and the heavyweight champion title belt.
"<Sobek.>"
Abraxas fades and a surge of water hammers against your shield, aiming to force you back while simultaneously launching the Evoker away. Rising from the depth is Sobek, the Crocodile God, the Warden of the Nile, the Might of Pharaohs, Sobek who reunified Osiris, who wards away evil, who fights and fucks with the same breath. By the looks of it, he's also apparently pro-wrestler in this form.
So yeah, wall of water trying to blow you and the Evoker away from each other, Sobek's coming out of it fist-first. Not sure what the Evoker's doing ontop of that - Sobek's GLORIOUS SCULPTED ABS and FRIGHTFULLY LARGE PACKAGE are kinda blocking your view right now.
Minato
Status: Fine, Durandal, Rho Aias (4 rings remaining), Luin Celtchair (clattering to the floor), 13 stockpiled units
World Line: 3 1 3 4 2 6 5 3 6 6
Alterations: 2.5
Resolve: 0
Urbane Evoker
Status: Quite Hurt, Staggered, Active Summon: Abraxas (Staggered, Winded, Dismissing) -> Sobek (Summoning), 16 - 4 motes
Congratulations Elf. I did not see that coming. Didn't even occur to me that with Minato's newfound ranged capabilities Luin Celtchair could function as a homing missile. On a related note, I've taken the liberty of deducting two more forgeries from you - the price of extending the charge.
16 - 4 motes means she's currently got 16 motes but 4 of them are being consumed as her action for the coming turn.
Yuki
An incredibly sketchy boy clad in a mantle of shadows bumps into you. You think, you feel him brush past you and next thing you know you're facing the wrong way. "<Sorry!>"
Shef
You are approached by an adventurous young woman and a well-dressed young man. Though the girl leads, it is the boy who speaks "<What a fine expression... such focus, such intensity. The gaze of a girzzled veteran, of a haunted man. Sends shivers down my spine really, now that, that is prime protagonist material right there, ah but what for? A tragedy? A thriller? Such a classic archetype but I must confess, strange as it might sound my mind jumps straight to 'harem', I daresay we've enough generic leads as it is,no no, we could do with someone more like you, someone a little darker, a little less usual, after all a character should be interesting, no? And a protagonist must be most be all interesting of all...>"
The girl/meatshield kinda just stands there, looking like she'd rather be somewhere other than here.
"<Ah but where are my manners? My name is Sébastien Belmont, tell me, what is your name and how do I get the rights to your story?>"
They're both wearing combat passes. Student ones.
Minato
Minato: 3, Hyper[5]
Urbane Evoker: 4 Hyper[6]
[Now Playing: | I'll Face Myself (https://www.youtube.com/watch?v=GmPMx8qI2n8) | ] |
Sobek appears, force and fury, violence and virility. Good for him. You know what you got? This fucking chain. Six blades burn to naught and Gleipnir rushes forth binding the summon and master and chaining them together before you. Sobek struggles against the chains, eyes glaring at you with ironically impotent fury as you move around for the finishing blow. Your target seems to take it in better humor.
"<Oh my, what a bold approach~>"
She smiles.
"<I must confess though - I don't like being tied down~ Sobek, if you would...>"
Sobek dissipates.
Gleipnir retracts, seeking to constrict and bind; problem - Sobek's a fucking big dude. Real big dude, needed a lot of chain to hold him, not like to ward against his strength even, no, just to actually wrap around his limbs and restrain him. With him gone now, all that extra chain, all that extra length, it becomes slack, looseness, escape potential.
The Evoker spins round, black cowl sweeping through the air as she turns to run. No matter, the side of your shield rushes forth
And hits nothing.
That cape, it's not a fashion statement it's concealment! It hides her actions! She wasn't spinning around to run, she was spinning for a leg sweep! Guiding your arm away with her staff, she sweeps under your strike and forces you off balance, your swords rush down to pierce her but they stop just short - they're caught. Caught on her gloves, or rather what they've sprouted - black triangular blades like the fins of a shark lining her forearms. Not sure what their usual function is, but here they act as swordbreakers, a way to catch and lock incoming blades.
Fifteen motes begin to burn away as she lets go of the staff, pivoting and conjuring a multitude of blades in the now-free hand, some kind of throwing weapon vaguely reminiscent of a boomerang or a large ornate shuriken.
A lot of them too. She's more than well within blasting range, but despite seeing that they can explode, she seems awfully confident that they won't be an issue, or at least that you can blow them and she'll still stay on some recent footing.
She's acting tough, but she didn't just dismiss Sobek, no, Gleipnir wouldn't allow that, she had to seal him. Guy didn't just tag out, no no no, he's been fucking benched. Close quarters and magic protection. Not something you wanna be missing in a fight against you.
Motes, you're guessing her magic and summons run off of them, and she's generating them at the same rate as you. In that case, fifteen is quite a hefty bet. Fifteen and an attack. That leaves two motes in case she bets wrong, or y'know, to heal. Though you're guessing Chiron's needed for that, Chiron who she hasn't resummoned.
Quite the wager, now, how will you make it fail?
Minato
Status: Fine, off-balance, Durandal, Rho Aias (4 rings remaining), Luin Celtchair (clattering to the floor), 8 stockpiled units, Gleipnir (4x length, 2x strength, clattering to the floor).
World Line: 1 3 4 2 6 5 3 6 6 1
Alterations: 3
Resolve: 0
Urbane Evoker
Status: Quite Hurt, Active Summon: N/A, 17 - 15 motes, staff has been dropped, Sobek is sealed and cannot be used for the rest of the battle
She's on the inside of your guard, so your shield arm won't come back into play quickly enough. Your other arm is free though.
Shef
"<What is he saying?>"
"<How am I supposed to know? I don't speak Spanish!>"
"<Hmm, oh wait Eleutheria would know right? Mayhap you could dial her.>"
"<I am not calling her.>"
Okay good, just slowly back away and... hmm need to signal to Yuki to leave too.
Noriko
"Oh! That's a relief! I was worried given the rate of..." She looks at Kouta and seems to realize whatever she was about to say, she shouldn't say in front of him. Tactful maybe, but it does leave her blinking nervously and gesturing broadly in a whole "y'know?" sort of way.
Faith, Shef, and Yuki
コンバット•スタート!
Shef: 5
Yuki: 5
Exasperated Adventuress: 3, Hyper[4]
Effervescent Archer: 4, Hyper[3]
Eccentric Novelist: 2, ? ? ?
Eclectic Summoner: 3, Hyper[6]
Shef, your arm is off. No, no, not quite. That's not what's happening. It's more like, it's not what has happened. You remember placing your arm in its path. You remember you placing your arm out of its path. Two contradictory memories. One possible, one impossible, and yet what seems true now is that which was impossible - that you raised your arm but you raised it wrong like a fucking chump. Causality manipulation. It's pretty fancy. Disorienting too, but when it comes down to it, it's no better than an accuracy buff. These false chains of events will only strain so far, if you had used a portal instead... you doubt it could've made a difference.
That, is a thought for later. Now's now, and now that hilt is slamming into your throat, a horrid heavy impact, a crushing blow that leaves you dazed and gasping for air. An inordinate impact, but one without the damage. It will take more than that to stop you. Seeing the path of Yuki's black arrow the Exasperated Adventuress tosses her sword over at the Eccentric Novelist and vanishes, appearing right before you, her left hand closes over your barrel, her right closes into a fist. You take the shot, bullet portaling from inside the chamber and out towards the Novelist. The girl disappears and reappears at her other sword, shoving the Novelist away. Your bullet strikes her. Yuki's chainsaw soon follows.
Yuki, that truck bears down on you, engine roaring, a good few tons blazing forth with far greater speed than it has any right to have. You feel reinforcement magic coming off its front, a lattice-like mesh of enhancement magic crackling with an offensive magic payload. It's not a uniform reinforcement, no, it's focused in rod-like structures. You could stand there and most of the truck would crumple no problem, but those rods of matter would be hammered out into spikes and driven straight into your flesh. As far as they could go anyways. Based on prior observations, that's not gonna be very far.
He's no frontline brawler. His reinforcement, it's weaker than Gwen's, noticeably so. He's trying to compensate with greater efficiency sure, but it's offensive effeciency only - the amount of reinforcement is the same along any given cross-section. It's all bundled up sure, and sure that will be enough if a weapon can't cleave something that reinforced.
But your chainsaw can.
There's another roar, closer this time, louder, the roar of your Regalia, soon replaced by the shrill shriek of metal on metal. Sparks scatter and the truck splits, you rush to the side with another cleaving strike, splitting off a piece of the truck and basically just shoulder charging into it, shifting and forcing it forwards as you pump your own reinforcement into it, the debris becoming a shield as you charge down the Summoner and Archer. An arrow smashes against your shield, shattering on impact.
"<Broken Arrow>"
And from its remains, nuclear hellfire blooms. There's a flash of heat and then a crushing shockwave, the blast launching the pair away as it turns the inside of your shield to white hot shrapnel.
You've already gone. You saw the Novelist and you took your fucking chance, teleporting out and bringing your chainsaw down. A gunshot rings out. The boy is thrown aside. A bullet strikes the Adventuress, and she takes your strike in his place.
Black lightning spews forth.
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
Black, black as ink, staining the air, symbols trace in its crackling arcs, the language of forgotten gods. It happens in an instant but it seemed to take much longer, the transformation of this world.
The air falls still. The clouds stop moving, and the sky becomes as if a painting. A rotting decaying painting, pigment haemorrhaging down in great streaks of color that seem to ignore all perspective, ichor from distant clouds painting over the foreground itself, caging the battlefield in a twisted cocoon of magic. One by one the details set in, like a mental image forming from a stream of words, focusing, solidifying, crystallizing. A shifting background of abstract patterns, great stands as tall as mountains and manned by figures of ink and paper. Everything becomes paper, pigment and paper, assemblages of paper moving in stopmotion, painted in unearthly pascal patterns that seem to shift independently of what they adorn. Multicolored rings ripple through the heavens as they split open to reveal an infinite expanse of stagelights and scaffolding, pen tips and curtains.
The curtains rise.
It is dark. It was not dark before, but it is dark now. Not because the light is gone but because the light was never described. One by one the stagelights turn on. One by one each combatant is revealed.
Yuki, you stand center stage, the Adventuress' heavier sword planted in the ground next to you.
The Adventuress stands further to the left. There is bullet hole in her outfit. There is a gash too, courtesy of your strike. It would appear that she was knocked back and yet, and yet beneath the gash there is not even the faintest scratch on her skin.
Shef you stand to Yuki's right. A ways apart. The Adventuress' lighter sword is planted in the ground next to you.
The Summoner is further right still, nonchalantly leaning against the nondescript background of the stage.
The Archer stands above, and to the left, above the Adventuress. Perched atop the lowest branches of the scaffolding at the very left of the stage, bow at the ready.
The Novelist stands furthest away, amidst the butterfly-faced theatregoers that fill the great stands of the amphitheater looking down upon his work.
"<But this tale will end not with gunfire but with a dagger to the heart. Your dagger. Her heart.>"
His voice echos through the theater as if coming from multiple directions, as if coming from every direction. And perhaps it is, this is his world after all, and he's looking at you Shef, looking at you and gesturing at his own arm, at the exact place you keep your exoarm's blade.
"<A single clean hit, that is all I ask of you. This is a tragedy after all, not a spectacle for the Grand Guignol, a single thrust will suffice.>"
A pause. He glances down at his phone.
"<Right. *ahem* Solo two es-pa-da la deten-dra! Solo ness-seet-arse un solo gulp-ay limp-ee-o...>"
Jesus Christ. Okay, so those were words, or sounds at least, but seriously? He can tell you've got a hidden blade, a blade you've barely ever used, but he can't tell that you can speak fucking English?
Okay anyways, Archer is firing another shot at Yuki, Adventuress is teleporting next to her to retrieve her sword though the way she's eyeing you you're guessing she'll be teleporting over to you afterwards for a strike. Your instincts are telling you that the attack will come from behind. Oh and the Summoner is just fucking sprinting at you both apparently having decided to get up close and personal.
Faith
Okay, so with that visual clusterfuck over you find yourself seated on the stands, though there's also plenty of clearly marked exits well within walking distance which a few other real people are heading towards. A lot more seem to be whipping out their phones and cameras instead though.
Shef
Status: Fine, 10 cached portals
World Line: 4 6 6 5 5 4 3 4 4 6
Alterations: 3.5
Resolve: 2
Yuki
Status: Fine, FULL AEGIS
World Line: 1 5 5 5 6 4 5 5 1 3
Alterations: 5
Resolve: 3
Exasperated Adventuress
Status: Off-balance
Details: Retriving her heavy sword and making a fast teleporting strike on Shef that hits from behind
Effervescent Archer
Status: Fine
Details: Firing another arrow at Yuki
Eccentric Novelist
Status: Fine
Details: Doing fuck all
Eclectic Summoner
Status: Fine
Details: Charging at Shef and Yuki
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
The Eccentric Novelist doesn't really run on the standard PC mechanics hence why his ability isn't marked as a Hyper or anything else.
Minato
Minato: 4
Urbane Evoker: 4, Hyper[4], Resolve
[Now Playing: | I'll Face Myself (https://www.youtube.com/watch?v=GmPMx8qI2n8) | ] |
Fifteen blades spiral forth. Twelve find their mark plunging into your armor. Hurts, but not as much as you're expecting. With the power she's sunk into them they must serve some other purpose, some kind of leverage for more magic, a delayed threat.
Well, unless that threat is coming in the next five seconds it'll be too damn late.
That blast wasn't a dodge, you'd have blown far more to dodge. No this, this is just an adjustment, Gleipnir lashes out but naturally she dodges, guiding the chain away while stepping to the side. Another forgery burns and the flames of wrath ignite once more. Luin Celtchar lunges, rushing for her heart that is, til it crashes into her barrier.
It's small shield, a magical circle circle conjured to stop the blow. Not the most coverage, but a fair amount of power. Enough to stop the charge at least. Enough for her guide the spear away, grab it by the shaft and jam it to the ground. Light courses through your chains as they wrap around her arms, those sword-catching ridges working against her as you go for the slam. She's, well she's not fast, but she thinks quickly - looping the chain around Celtchar she jams your slam and pivots, using the motion of the chain and a little bit of magic to spin her heel into a roundhouse kick aimed right for your throat. She's forcing an opening, getting ready to summon, and presumably to exploit those batarangs she jammed into you.
Good try, but this is already checkmate, she's strapped to a fucking powderkeg and you've got a lighter. Sure she could probably boost that shield of hers, absorb the blast, but it'll be taxing and you're still here with sword and shield in hand. At that point it won't matter what summon she's got up her sleeve. It simply won't matter.
Minato
Status: Fairly hurt, Durandal, Rho Aias (4 rings remaining), Luin Celtchair (clattering to the floor), 7 stockpiled units, Gleipnir (4x length, 2x strength, binding the Urbane Evoker), 12 batarangs embeded
World Line: 3 4 2 6 5 3 6 6 1 5
Alterations: 0.5
Resolve: 0
Urbane Evoker
Status: Quite hurt, Active Summon: N/A, 3 motes, staff has been dropped, Sobek is sealed and cannot be used for the rest of the battle, bound
Well, certainly didn't expect you to mop up this quickly.
Shef and Yuki
Shef: 4, Hyper[5]
Yuki: 3, Hyper[6]
Exasperated Adventuress: 5, Hyper[3]
Effervescent Archer: 3, Hyper[3]
Eccentric Novelist: 6, ? ? ?
Eclectic Summoner: 6, Hyper[3]
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
Righto so Yuki, you brandish your chainsaw and charge straight forward. The Adventuress appears by your side for a split second, retrieving her sword but you pay her no heed. You cannot harm her. The Summoner, he's a little more pliable.
"<Little girl, I will not let you.>"
A voice calls up from the rafters, and an arrow lances forth behind you. A portal opens, redirecting it and driving it forward at the Summoner instead, turning savior into killer. Or at least manslaughter. That was the plan anyways.
"<Ah, a portal. But it will not be so easy, for the freeshooter's arrows must obey their will.>"
The arrow suddenly nosedives, landing between the Summoner's legs and just fucking drilling into the stage, detonating a blast that launches the boy up and onto the scaffolding above a mere instant before your chainsaw cleaves through the dust left in his wake.
"<And so the chamber spins once more, four rounds now remain, three blessed, one cursed. What comes next, only the norns can tell. Lé cue-dan cu-at-tro fle-chas magi-cas. Trés lé o-be-de-ken. Uno o-be-de-ke el me-leeg-no!>"
Shef, that portal was more an afterthought. Yuki can handle herself for the most part. You, you're not entirely sure anymore, not with that condition. You ain't exactly the best knife fighter in the world and even if you could hold your own the Adventuress' superior reach could easily prove to be your undoing. You gotta even the odds, besides fighting fair is for fools and dead men. Enchantments weave through your bullet, the essence of compulsion, the essence of your Requiem, that peculiar power that marked the death of your mundane existence if not your mundane life.
The manipulator round explodes forth, steel becoming light, becoming energy becoming fury.
Wait, why is it- You've got to be fucking kidding, did you mix up the magaz-
"<KYAAAAAA->"
That never is a good sound is it? The round nails the Adventuress in the gut right as she teleports exploding in a flash of light and scatter of shredded fabric, leaving a perfectly circular hole in its wake. It's a good thing that she's not especially well-endowed because that's basically the only reason what remains of her shirt can still cover her chest.
Shock and indignation flash through her eyes as she teleports forth, her hand closes around the newspaper sword and it just erupts up parrying your exoarm. To your surprise you find the impact of your blow has knocked the sword out of her hand, but it's obviously just a setup and her next action proves those suspicions correct - she teleports to the sword, now further back and out of her reach but well within her, sending that massive cleaver crashing down. It's a bit of an awkward swing, the embarrassment is throwing her off her gave and she's instinctively trying to cover her midriff as she swings, but the sheer force of the swing does make up for it, as does its unusual properties. It made at the end of its reach, but the cleaving slash doesn't come from the sword, no, it's completely dissociated from it, a radiant arc that tears through the air from right behind you. A vicious arc so large you have to spring open three caches just to to get it the fuck away from you.
Right, that's going to be a problem. And you blew a golden opportunity too. Your gun's still loaded with clothing damage rounds so it probably won't be too effective at staggering. Meaning you're stuck relying on your portals, your requiem, and... well... maybe you could put those bullets to use after all. It'll be much harder to fight you if she's stuck covering herself...
Meanwhile, Yuki's stray arrow snakes up the scaffolding, twisting up onto the rafters above but...
"<I see what you're trying to do miss! But you don't wanna come up here, and I'll show you why! Guardian of the sacred valley, sentinel who stands before catastrophe! By my first decree, I commandeth thee, abandon ye post and rise to my side!>"
Another rune and another pulse of energy. This one's a new rune, similar design though - three segments traced on the back of his hand, one segment burning away as he makes his command. Light and fury explode within his grasp, radiant smoke and crackling energy as something answers his call, something cheap, white, and warm.
Yuki, you're feeling a bit of breeze below now.
"<Jerry, what the fuck?>"
"<Return her panties at once!>"
"<Yeah! Return her- Wait, why do you care?>"
"<That little girl is strong. I want to fight her, but how can I if she won't come up here?>"
"<Hey, I'm just doing what it takes to win, you all saw her she slice that truck in half! I'm not going up against that!>"
"<But I will. O' cursed arrow, retrieve the small girl's panties.>"
Hey uh, remember that arrow the archer shot up before the fight even began? Well, now its streaking back down to earth seeking to tear your panties out of the summoner's hands in a blaze of nuclear hellfire. You have the sinking feeling she'll be sending them your way soon enough, and while you appreciate the thought you're not sure you've got enough Reinforcement magic to save them from the arrow.
Oh also blushing furiously (with an emphasis on furiously), the Adventuress sweeps her cleaver at Shef in a wide slash, letting go of the handle and letting the it fly forwards a bit further, secured to her wrist by a ribbon, a range boost of sorts.
Shef, so she's doing that and uh you smell something sort of like garlic. Something you know isn't garlic. And a pretty good sign that bad news is coming, a sort of smell that comes back to your arms dealing days - the smell of white phosphorous.
Shef
Status: Fine, 7 cached portals, RAM is loaded with clothing damage rounds
World Line: 6 6 5 4 3 4 4 6 2 5
Alterations: 4
Resolve: 2
Yuki
Status: Fine, panties are missing, FULL AEGIS, Chain Lightning
World Line: 5 5 5 6 5 5 1 3 4 5
Alterations: 3.5
Resolve: 3
Exasperated Adventuress
Status: Fine, lower torso clothing broken
Details: Swinging her cleaver by the ribbon and activating its white phosphorous aspect
Effervescent Archer
Status: Fine
Details: Commanding an arrow to swoop down and tear Yuki's panties out of the Eclectic Summoner's hands
Eccentric Novelist
Status: Fine
Details: Staring and drooling
Eclectic Summoner
Status: Fine
Details: Waving around Yuki's panties atop the rafters like a fucking madman, also probably liable to eat a Freedom Beam
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
Freeshooter's Roulette
A geis set by the Eccentric Novelist. The Effervescent Archer has seven arrows. Six obey her will. The seventh will bring ruin. She has already fired three arrows.
Massive thanks to Elf for helping me with the incantation!
Faith
Firstly, WHAT THE FUCK SHEF? Why does he even have those? Oh God, why do they even sell those? Do they sell those? Is it better if they sold actual ecchi clothing damage bullets? Or would it be better if Shef fucking obtains them through some shady connections somehow?
Also, those are Yuki's panties! The summoner just fucking stole Yuki's panties! You don't know what kinda panties Yuki wears, or at least, you didn't until now, but you could sense the summoning magic coming from under Yuki's skirt as he did that summoning. Actually, now that you think about it, you feel some of that magic resonating in Yuki as he used that rune. That same magic you felt in the truck. He must have some sort of magical leverage over her.
Minato
Right so with that all wrapped up (and after blasting and swording the rest of that melee a trois into submission) you find yourself walking through Pavilion Square and its bustling markets. That is until you come across an otherworldly theater jammed in what appears to be the most questionable zoning decision ever. Eh fuck it, you're up for a show. You walk in through the steps up into the amphitheater, the stage rising up into view and wait, is that Shef-
Holy shit did he just blow half that girl's shirt off? Wait, Yuki's there too! Why's that boy swinging a pair of panties up in the rafters? What the fuck is even happening here?
Faith, Minato, Shef, and Yuki
Shef: 6
Yuki: 5, Hyper[5]
Exasperated Adventuress: 5, Hyper[5]
Effervescent Archer: 6
Eccentric Novelist: 5
Eclectic Summoner: 6, Hyper[R], Resolve
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
So Yuki just fucking up and punches Shef, fist glancing off his exoarm and into his shoulder. He spins and falls as the white phosphorous saturates the air. A radiant slash rends through the haze and the fragments of a broken aegis scatter through the air.
Yuki, your aegis soaked the blow though now there's burning white powder sticking to you and scorching your clothes. You sense movement inside the plume, a silver blade burning with radiant light and the promise of indiscriminate violence.
"<Little girl, put your panties back on and face me.>"
Faith, Minato, you guys can't really see what happened inside the burning cloud, what is happening with the Adventuress, with Yuki, with Shef, but you can see the Archer's arrow skid to a halt in midair while she holds her shortbow out above the stage and lets go?
"<Limiter off.>"
Shef, you're below the stage. Fucking hell that hurt. Not a direct hit mind you - you managed to move your exoarm in the way and you've a feeling Yuki aimed for it too, still the blow had plenty of force. The white phosphorous wasn't exactly pleasant either, but that still plays second fiddle here Right, first thing's first, you strip off your shirt and toss it away. It's ruined anyways and the powder's stuck all over it. You switch magazines and get the hell out. You draw a few eyes as you exit the theater though you've the feeling they were more eating the eye candy than anything else. You're fairly hurt, but you've had worse. Can't really heal up with a potion without this counting as a forfeit on your part, but you should be fine now given who your ally is.
With any luck your foes won't have even realized you're gone, not until that cloud dissipates anyways. That keeps the Adventuress out of her effective range and helps you re-engage at your own effective range. Those nuclear arrows are going to be problematic, but you can keep it at bay with your portal caches, at least long enough to gun down the source. Speaking of gunning people down last thing you saw, the Eccentric Novelist was near one of the entrances, you think he might've been drooling slightly oggling at the Adventuress. With any luck you'll be able to put two in his spine before he can even react. Biggest threat here would be the Eclectic Summoner. Another section of that rune burned away but he's still got one decree left on Yuki, might be worth hitting her with a manipulator honestly.
Shef
Status: Quite hurt, shirtless, 7 cached portals
World Line: 6 5 4 3 4 4 6 4 5 6
Alterations: 2.5
Resolve: 2
Yuki
Status: Fine, burning, Chain Lightning, 1 Command Seal Remaining
World Line: 5 5 6 5 5 1 3 4 1 6
Alterations: 4
Resolve: 3
Exasperated Adventuress
Status: Fine, lower torso clothing broken, dress and leggings are broken
Details: Doing some sort of AoE
Effervescent Archer
Status: Fine
Details: Tossing away her shortbow
Eccentric Novelist
Status: Fine
Details: Trying to commit an image to memory
Eclectic Summoner
Status: Fine
Details: Doing fuck all, probably still liable to eat a Freedom Beam
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
Freeshooter's Roulette
A geis set by the Eccentric Novelist. The Effervescent Archer has seven arrows. Six obey her will. The seventh will bring ruin. She has already fired three arrows.
Faith, Minato, Shef, and Yuki
Shef: 6, Hyper[4]
Yuki: 5, Hyper[5]
Exasperated Adventuress: 5, Hyper[4]
Effervescent Archer: 6, Hyper[R], Hyper[R]
Eccentric Novelist: 3
Eclectic Summoner: 4
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
Blades of light spiral out from the ashen cloud blindly rending the air in search of their prey. They find none.
Yuki appears above panties still unequipped. Thankfully for well, really for Faith more than anyone else, her burning outfit seems to have adapted to an extent fabric shifted as to create a leotard to compensate for the lack of panties and the fact that the formerly long and armored skirt is now far from either. It's probably for the best really given that the panties have now been coated with white phosphorous, kept from burning thanks only to Reinforcement magic.
Anyways, she just takes this wild swing at the Archer. It, yeah, it's not a gentle blow. There's this flash of light, this furious roar and things break. The stagelights explode, the rafters tear, and the entire backdrop splits open broken gears crashing down from what lies behind, a weeping wound in a mechanical giant. And in the middle of all of this is the Archer, reeling, falling backwards, a radiant line tracing where the Regalia struck her.
A thunderous impact that shakes the theater to its very core. Dust and debris erupt from the ground, from what was once the stage, now split in twain. That, was not magic. No, it was the absence of magic. Disconnected from its master the shortbow's enchantments had shorted out, one by one. And chief amongst them was the mass dampener. That crash, that impact, that, was the true weight of the bow.
The Archer shifts her posture, righting herself back up, and with that same motion drives her fist into Yuki's head.
The dust clears, the white phosphorous too, blown away by the force of the impact. Gears haemorrhage from the clockwork expanse behind the stage, broken brass raining down below.
The Adventuress stands alone on the stage. Shef is nowhere to be seen. A fact that Summoner would probably point out if he weren't now stuck clinging onto the scaffolding, having almost been thrown off by the impact.
Yuki is quite hurt. Quite hurt and nothing more than that. The impact, the phosphorous still burning upon her, that was all it had managed. The Archer was hurt too, not as hurt, but still somewhat hurt. And of course, she was grinning.
"<Haa... ha... You really are the real deal. Good. Good. My name is Magnum von Chainsaw. Come, and I will crush you.>"
He's just gesturing at her to approach, readying to answer with a haymaker of his own.
The Summoner is currently climbing back up and scanning the crowd while the Adventuress is just rushing offstage and out of the spotlight.
Amidst all that commotion is a series of quiet muted coughs. No one hears it. No one notices. And with that, the Eccentric Novelist spins dramatically and falls, healing magic coursing through his body and ten bullets in his spine.
Shef
Status: Quite hurt, shirtless, 7 cached portals
World Line: 5 4 3 4 6 4 5 6 1 5
Alterations: 3
Resolve: 2
Yuki
Status: Quite hurt, burning, Chain Lightning, 1 Command Seal Remaining
World Line: 6 5 5 1 3 4 1 6 2 5
Alterations: 4.5
Resolve: 3
Exasperated Adventuress
Status: Fine, lower torso clothing broken, dress and leggings are broken
Details: Running off-stage
MAGNUM VON CHAINSAW
Status: Somewhat hurt, LIMITER OFF
Details: Readying to punch Yuki
Eccentric Novelist
Status: Defeated
Details: Falling over dramatically
Eclectic Summoner
Status: Fine
Details: Climbing back onto the rafters and scanning the crowds
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
Freeshooter's Roulette
A geis set by the Eccentric Novelist. The Effervescent Archer has seven arrows. Six obey her will. The seventh will bring ruin. She has already fired three arrows.
The Archer actually had similar stats to Yuki in terms of durability and attack power. And that's before he released the limiter. But of course Yuki has healing and Taoist magic to even up the odds.
Faith, Minato, Shef, and Yuki
Shef: 5
Yuki: 6, Hyper[4]
Exasperated Adventuress: 5
MAGNUM VON CHAINSAW: 4, Hyper[5]
Eclectic Summoner: 2
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
So the Adventuress just kinda runs off stage, seems like she's not much faster than a regular person when not teleporting everywhere. Her cleaver seems to have turned into a silver sword, because apparently it's constructed like an oversized popsicle with a sword instead of a stick and white phosphorous instead of sweet icy goodness.
"<Ho ho ho! A name is just a name! My fist on the other hand...>"
You heal up and cut interrupt him with strike from your chainsaw, but this time you find your attack is INEFFECTIVE, glancing off MAGNUM'S ROCK HARD ABS with a metallic shriek and not much else as HIS FIST OF FURY COMES CRASHING DOWN TOWARDS YOUR FACE AGAIN LIKE LIKE A SPEEDING SEMITRAILER IF SPEEDING SEMITRAILERS WERE MAGNUM'S FISTS.
Behind him, a black arrow snakes into position and discharges...
Meanwhile...
[Now Playing: | Girl From Petaluma (https://www.youtube.com/watch?v=6P2_w8fAu4c) | ] |
Binding chains they say? And on sale too? With an offer like that, how could he refuse? Shef adds it to his basket.
And now back to our regularly scheduled programming
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
Teleporting behind MAGNUM, Yuki wreathes her weapon in something like lightning, in arcing steel and whirring teeth, screaming blades and thunderous force. For the lack of a better description the chainsaw was wreathed in itself. Bolt and blasted tree become one and the same, become steel, become violence.
She had already forgotten the Bodhisattva's lessons, but such mattered little for her body remembered.
It crashes into him from behind him, a radiant slash splits and merges tracing lichtenberg figures through his body and exploding out the other side, ragdolling the boy and throwing him off the rafters. That, ooh boy, that one definitely hurt.
He slams against the side of the scaffolding, his CHISELED FRAME SNAPPING THE PUNY SCAFFOLDING LIKE A TWIG, A TWIG HE NOW BRANDISHES LIKE A SWORD, FOR WHAT IS WEAK BECOMES STRONG IN THE HANDS OF MAGNUM VON CHAINSAW.
"<To think you could break my defenses! You do not disappoint! Jerry, do it.>"
"<You got it! Maggie, by my first decree I command you to whoop her ass!>"
So the Summoner takes time off of searching for Shef (or at least, searching for Shef on the Adventuress' body) to swap the Yuki rune for another three-part rune likely corresponding to MAGNUM VON CHAINSAW. Spirit energy crashes through the scaffolding in MAGNUM'S CRUSHING GRASP as he adjusts it in his grasp, TWENTY METERS OF REINFORCED BLACK METAL BROUGHT TO BEAR, SWUNG TO SWAT HIS FOE OUT OF THE RAFTERS.
Yuki, your throat feels a bit parched and you feel a bit winded. Is it from that punch earlier? Or did you catch a cold? Do Awakened people even catch colds?
Shef, you are beginning to feel some flu like symptoms. Onset's faster than what you'd expect. Likely some kinda poison-like effect. Or a bioweapon. Still it's not shaping up to be as bad as what Ignis di- wait a minute. You saw that grenade that was basically just white phosphorous and anthrax... you don't think the Adventuress used that same blend in her blade do you?
Shef
Status: Quite hurt, shirtless, flu-like symptoms that are probably from magical anthrax, 7 cached portals
World Line: 4 3 4 6 4 5 6 1 5 5
Alterations: 3.5
Resolve: 2
Yuki
Status: Fine, HEAVENLY AEGIS, burning, flu-like symptoms, 1 Command Seal Remaining
World Line: 5 5 1 3 1 6 2 5 6 6
Alterations: 5
Resolve: 3
Exasperated Adventuress
Status: Fine, lower torso clothing broken, dress and leggings are broken
Details: Somewhere off-stage
MAGNUM VON CHAINSAW
Status: Badly hurt, LIMITER OFF
Details: Swinging a twenty meter length of scaffolding at Yuki
Eclectic Summoner
Status: Fine
Details: Buffing MAGNUM VON CHAINSAW
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
Freeshooter's Roulette
A geis set by the Eccentric Novelist. The Effervescent Archer has seven arrows. Six obey her will. The seventh will bring ruin. She has already fired three arrows.
That Hyper[5] enhances Magnum's durability further. Unfortunately for him, CHAIN LIGHTNING is pretty damn good at bypassing defenses.
Faith, Minato, Shef, and Yuki
Shef: 4, Hyper[3]
Yuki: 5, Hyper[6]
Exasperated Adventuress: 4
MAGNUM VON CHAINSAW: 4
Eclectic Summoner: 2, Hyper[6]
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
"<Probably the anthrax!>"
Oh cool. Anthrax. In your lungs. Proliferating.
Eh, it's probably fine, I mean it's not like you can't heal and you've been getting burned with white phosphorus this whole time and you've barely noticed!
Back to violence now!
You cleave off the scaffolding you're on letting yourself fall into the path of VON CHAINSAW'S CRUSHING BLOW. You don't have any magical aerial mobility (yet) so you'll be using the pieve you're falling on to kick off. TWENTY METERS OF BLACK STEEL AND SPIRIT ENERGY CRASH TOWARDS YOU your leap off, black arrow tracing out before you. It's fast, but it can't clear ALL TWENTY METERS OF VON CHAINSAW'S MIGHTY SWING in time.
Time for Plan B then. You drive the arrow into the scaffolding and teleport in, bringing your chainsaw-turned-lightning-but-also-chainsaws down on the improvised weapon. Steel courses through steel and the entire thing just explodes into scrap leaving you facing down MAGNUM VON CHAINSAW once more.
Honestly if it weren't for his name you'd be convinced he's a cute girl. His clothing choices really don't make help, consisting of a short tabbard and a jacket that is somewhere between a hoodie and hooded cloak. The main detail here is that he has pockets, (the hoodie, thr tabbard doesn't have much of anything be it pockets or fabric for that matter) and he's just slid his hands in his pockets staring you down fairly casually.
You're both out of each other's ranges for now and you've got the reach advantage too yet- that's an attack. He's going for an attack you can feel it, your instincts are screaming at you his MIGHTY FISTS WILL RACING FOR YOUR CHEST but how can he do that from his position?
There's an explosion and the Eclectic Summoner leaps from the rafters, a grenade blasting apart his former vantage point sending down a shower of debris and... more grenades. He rolls to the middle of the distribution letting the second wave explode around him, rattled but still in the fight. And that's when the third layer of recursion kicks in, smaller submunitions ballooning out in spherical pustules of force that pop in exothermic blasts that just fucking pinball him around. Soon enough he's bleeding. But his combat pass doesn't kick in. Not just yet.
The lights go off. Darkness, for a moment. Then from above a single stage light shining down upon him. The bleeding has halted, but he bleeds still, not blood but rich red velvet spilling out and sublimating to smoke.
Like the theater's rise, the soliloquy lasts only for a moment, yet it feels far longer.
"<Fuck.>"
"<...>"
"<Bel. Bel...?>"
"<Shit, you're out too?>"
"<Guess I'll have to explain. You got me. But I still get a soliloquy on the way out. One last chance to take you down with me.>"
"<Sera, I don't have a damn clue where he is. Didn't see him in the crowd. He's hiding, or he's got an illusion up. Cloaking maybe. Can't help you find him, but I can do this.>"
((Sera donates 1 Resolve!))
"<Sera, by my first decree, hunt him down.>"
"<By my second decree, hunt him down.>"
"<By my third decree, hunt him down.>"
((The lights will turn back on and the defeated Summoner will exit the stage. He has been defeated, this is just his parting shot. Only Magnum and Sera remain.))
Yuki, you're yeah beginning to cough and feel short on breath. Shef, you've got a slight cough now.
Shef
Status: Quite hurt, shirtless, anthrax-induced cough , 7 cached portals
World Line: 4 6 4 5 6 1 5 5 3 3
Alterations: 4
Resolve: 2
Yuki
Status: Very slightly hurt, HEAVENLY AEGIS, burning, anthrax-induced shortness of the breath and coughing
World Line: 5 1 3 1 6 2 5 6 4 5
Alterations: 5
Resolve: 3
Sera
Status: Fine, lower torso clothing broken, dress and leggings are broken
Details: Somewhere off-stage
MAGNUM VON CHAINSAW
Status: Badly hurt, LIMITER OFF, ordered to defeat Yuki
Details: About to strike Yuki despite being out of range
Eclectic Summoner
Status: Defeated
Details: Using all three command seals to command Sera to hunt down Shef
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
Freeshooter's Roulette
A geis set by the Eccentric Novelist. The Effervescent Archer has seven arrows. Six obey her will. The seventh will bring ruin. She has already fired three arrows.
Swan Song
A geis set by the Eccentric Novelist. The Eclectic Summoner may perform a soliloquy when he is defeated, commanding his summons one last time.
Faith, Minato, Shef, and Yuki
Shef: 6, Hyper[5]
Yuki: 5, Hyper[6]
Sera: 3, Resolve
MAGNUM VON CHAINSAW: 6
Eclectic Summoner: 3, Hyper[6], Hyper[6], Hyper[5]
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
"<Huh, that's weird. It's pretty legal here. We do have warcrimes but anthrax ain't one.>"
Iaijutsu is fairly simple in concept - you take your sword, you draw it, and you cut a fucker down. Supposedly the art is for self-defense, in practice it works the other way too. Speed is important, but well let's face it - the guy who has to whip his sword out first is gonna be at a speed disadvantage. And for the love of God do not resheath your fucking sword afterwards, not unless you got a damn deathwish. You're getting jumped, you had to fight to get your weapon out the fuck you doing holstering it again?
Sadly anime and reality aren't on speaking terms no more. In anime it's just taken to absurdity. You got these people fucking slashing apart bullets and buildings with that shit nevermind physics, distance, or basic fucking logic. The Awakened world flip flops between the two. Striking from your sheath offers no inherent advantage but it's a condition, and ritual magic loves conditions like that. Point is, what you're seeing now is the anime kind of situation and Magnum von Chainsaw puts the fucking nuke in nukitsuke.
Your black arrow? Fucking gone. Demolished. Annihilated. In an instant he drew his fist from his pocket, and in that same instant he punched, this pillar of sheer force slamming down on the arrow, the stage splintering and burning with nuclear hellfire as its reinforced fragments rend tear at you like shrapnel.
The impact forces you off-balance as he draws his other fist, IRRESISTIBLE CRUSHING MIGHT CRASHING FORWARD INTO HIS OWN FACE.
Wait what?
Yeah so he kinda just iaijutsu punches himself in the face and flips into the the air. Is, is this some kind of weird taunt? Some kinda evasive maneuver? You can't really tell but he seems as shocked as you are and he actually has taken damage from his blow.
He grits his teeth and narrows his eyes, readying for your counterattack.
Shef, you feel him straining against your control, trying to figure a way out. You feel something else too, straining with him. The hell, is there some sort of other compul- oh, right shit, did the Summoner give him an order too? That would explain it. You'd overpower him completely if it weren't for that, though it seems even with that it takes an awful lot of effort to resist. A wrestling match with his own body, bad enough by itself, even worse with him facing down Yuki, and with the bullet in his stomach, he's not freeing himself of that anytime so-
Your vision explodes into stars, your illusion collapses, and the world seems to spin.
"<Gotcha.>"
Piercing the floorboards. Piercing out of the ground to strike you, is a rolled up newspaper. She's beneath you! There's passages under the seating!
A ring of cleavers erupt around you, a prison of blades. Seven cleavers forged of light. Seven cleavers ready to burst.
"<Incinerate.>"
This is bad. Yeah no shit. How the hell did she track you anyways? Hard to tell but your best guess is she yeah, used the anthrax to track you. No way she could've tracked the shot. Couldn't have been something she could normally do - you'd think she'd have saved her comrades if she could sense you. No, this is probably related to those three decrees. A heightening of her capabilities. Yeah, sounds about right.
White phosphorous and anthrax are gonna spew out from well, all of them. You're winded, your body's shaking, reverberating with the newspaper's impact. You're not going to be able to make an airtight portal barrier. An expulsor might be able to force the powder away but Sera will likely just hit you again, keep you on the defensive, crush you with that cleaver.
Damn it all. What can you do? What can you use?
You have two grenades, the frag probably won't do much. The binding, maybe you could bind the both of you? Try and go for a portal trick shot with your blade when you're both unable to move? You've got that manipulator in Magnum too, control, limited control of his might, and that remaining nuclear arrow of his. You've got plastic explosives, enough to cause some internecine havoc. You've got clothing damage rounds too, not loaded, but maybe you can make something work with them too. Set them off or something. Oh also y'know Yuki. The girl with the chainsaw who can heal and teleport.
Faith, Minato, you guys just hear this commotion and turn around to see a ring of glowy blades erupt around Shef. Also for some reason he's shirtless. Also, and this is kinda off-topic but, damn the guy takes care of himself.
Shef
Status: Quite hurt, shirtless, anthrax-induced cough, winded, stunned (having trouble moving his body), 7 cached portals
World Line: 6 4 5 6 1 5 3 3 1 2
Alterations: 2.5
Resolve: 2
Yuki
Status: Slightly hurt, HEAVENLY AEGIS, burning, anthrax-induced shortness of the breath and coughing, CHAIN LIGHTNING
World Line: 1 3 1 6 2 5 4 5 5 5
Alterations: 5
Resolve: 3
Sera
Status: Fine, lower torso clothing broken, dress and leggings are broken, ordered thrice to hunt down Shef
Details: Under the seating beneath Shef, summoning a ring of cleavers to burn Shef
MAGNUM VON CHAINSAW
Status: Very badly hurt, LIMITER OFF, flipping through the air, ordered to defeat Yuki
Details: Trying to wrest enough control over his body to counter Yuki's next attack
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
Freeshooter's Roulette
A geis set by the Eccentric Novelist. The Effervescent Archer has seven arrows. Six obey her will. The seventh will bring ruin. She has already fired three arrows.
Swan Song
A geis set by the Eccentric Novelist. The Eclectic Summoner may perform a soliloquy when he is defeated, commanding his summons one last time.
Sera basically did the same thing Faith did in the Man of Steel fight. Best way to avoid her would've been to use portals to keep on shifting locations. That or get Yuki to take the fight outside (or portal her out).
Also ironically, making a shirt of out explosives might've actually helped for this situation as a sort of improvised reactive armor. So clearly you should follow every dumbass piece of advice I throw at you from now on!
Faith, Minato, Shef, and Yuki
Shef: 6, Hyper[3]
Yuki: 4, Hyper[5]
Sera: 5, Hyper[4], Hyper[6]
MAGNUM VON CHAINSAW: 4, Hyper[5]
[Now Playing: | lixAxil (https://www.youtube.com/watch?v=ei6cC93h84I) | ] |
Shef, yeah you're in the bonezone right now. The blades reverberate with those sonorous heartbeat and then just blow, just fucking hotboxing you with white phosphorus and anthrax, this burning iron maiden of unpleasantry. Your expsulsor goes and you portal the fuck out. There's a strange bit of weight, or resistance you feel.
Sailing through the air, you see a ribbon wrapped around your ankle. A ribbon attached to a newspaper sword. The Adventuress appears above you and brings a silver sword down.
Unfortunate. You're hurt. Severely hurt. Not quite at the cusp of losing, but you're in the neighborhood. Especially since it's getting hard to breath. There's no guarantee that Yuki can heal you in time. Not if Magnum puts up too much resistance. But Sera followed you, and that would cost her - effects like the ones afficting you, the white phosphorus burning your body, the anthrax prolifersting in your lungs, they tend to whither when the power's cut. And you sure as hell can cut the power now. She doesn't know it yet, but your blade is loose and all it will take is another expulser to drive it through her chest.
Just need to deal with the nuclear arrow screaming down at you. Shouldn't be too hard.
Yuki you teleport behind MAGNUM VON CHAINSAW preparing too go all nothing personal kid on his ass. It's at this point that something forces him to flex letting you strike him easily BUT HIS ABS ARE EVEN HARDER WHEN HE FLEXES AND YOUR PUNY CHAINSAW GLANCES OFF HIS (NOT PARTICULARLY) MUSCLED FRAME. Thankfully your black arrow and the ensuing chainsaw lightning don't give a fuck, launching him back and putting him on the brink of defeat.
Course he's not just gonna just sit there and take it like a slut, he's about to make use of that widened distance between you two and strike you with another iaijutsu fist.
Shef
Status: Severely hurt, shirtless, pulmonary anthrax (causing coughing and severe shortness of breath), winded, 6 cached portals
World Line: 4 5 6 1 5 3 1 2 5 4
Alterations: 3
Resolve: 2
Yuki
Status: Hurt, HEAVENLY AEGIS, shielding, burning, anthrax-induced shortness of the breath and coughing
World Line: 3 1 6 2 5 4 5 5 5 4
Alterations: 3.5
Resolve: 3
Sera
Status: Fine, lower torso clothing broken, dress and leggings are broken, ordered thrice to hunt down Shef
Details: Teleporting over to the cut Shef down
MAGNUM VON CHAINSAW
Status: Critical, LIMITER OFF, flipping through the air, ordered to defeat Yuki
Details: Sending his arrow towards Shef and aiming to punch Yuki with a drawing strike
A Dagger to the Heart
A geis set by the Eccentric Novelist. The Exasperated Adventuress is impervious to all harm save for that which is inflicted by the blade of Shef's Regalia. A single clean hit will do, but nothing else will stop her.
Freeshooter's Roulette
A geis set by the Eccentric Novelist. The Effervescent Archer has seven arrows. Six obey her will. The seventh will bring ruin. She has already fired three arrows.
Swan Song
A geis set by the Eccentric Novelist. The Eclectic Summoner may perform a soliloquy when he is defeated, commanding his summons one last time.
Sakurako
"<Not often.>"
"<Security's sooooo boring! Nothing ever happens!>"
"<Yeah but it's -easy-!>"
"<...Anyways we're kinda doing this more for the concert.>"
"<Should we check out the other brief?>"
"<Yeah probably should.>"
The second brief is, well it's a lot less professional, just a word document with quick notes jotted down and images placed haphazardly. The client is Charlotte Leitner, first year student. Judging by the photo she's not exactly the most outgoing person. You ever see one of those people who's just beaming confidence? Well she's the exact opposite of that, a fucking blackhole for confidence. Her senpai on the other hand... yeah it's like night and day. Name's Remigio Escárcega. Doesn't seem to like wearing shirts, not that you're complaining. Apparently she got into a spot of trouble with some delinquents before and he showed up as her knight in shining armor or something. Standard anime stuff. Do oiled abs count as armor? Hold that thought.
"<So...>"
"<Well she could totally use some more confidence. And a makeover.>"
"<Aslan?>"
"<Already packed. Got the classic, the latest fashions, just say the word. And glasses! Can't forget the glasses! ...Though say, think we should use an illusion?>"
"<Why? It's not bad is it>"
"<Well yes but... she's not gonna get -confident- just because we Cinderella her up right?>"
"<He's got a point there. What are you thinking? We give her a fake identity?>"
"<Oh not a bad idea!>"
"<Wait, that wasn't your angle?>"
"<Nope! But I'm happy to take credit for it!>"
"<Why then?>"
"<It's obvious isn't it? If she screws up, we can just swap illusions and try again.>"
"ಠ__ಠ"
Shef
"<Gonna need a rain check on that skirmish.>"
Oh hey the student's just Ignis. You quietly ready your RAM under the table. No way this is his only illusion here. He's close, close enough you have a shot at a grab, but you've the suspicion he outclasses you up close. Need an opening, just a small one, enough to grab him...
"<Exercise's canceled.>"
Wait what?
"<I spoke to the AIs already. I'm all for a good ambush but with things the way they are, it's just going to be me trying to pick you off after each of your other fights. Not the best learning experience, so I was->"
Minato, Shef, and Yuki
Voices. Faint, incoherent. The faintest ghost of an image. Fleeting, insubstantial. They begin to coalesce taking form within the mirror. A hazy half-remembered movie skipping back and forth at random. Each frame a different scene. Bewildering, incoherent. The cuts begin to slow, the image sharpens.
You see, you see a bar. The view is peculiar, details fading in and out, a sketch and a splattering of color on the same canvas, the two components blending into photorealism in small patches, raveling and unraveling with each second. The camera motions are odd, as if perturbed by- ah, perturbed by the motion of a body. Of course, this is a reconstructed memory, this is through Yuki's own eyes.
The audio hasn't quite stabilized just yet, it's echo-y and indistinct, the fact that Yuki's kinda just mumbling though it doesn't help though holy shit, that's, that's a lot of empty glasses. Why's Noriko patting her reassurin-
And we're skipping. Apparently.
"<Sorry! I'm still stabilizing the feed!>"
An Abyssal Choir is a colossal being ressembling the figurehead of a ship, discolored flesh a mix of wood, barnacles, and metal, so throughly fused you can no longer tell where one begins and the other ends.
Its body is wrapped in chains, bound to an enormous anchor of rusted iron that bobs up and down amidst the crashing waves and darkened sea. Dancing serenely neath the waters is a ring of corpses, drowned bodies joined hand in hand, their formation spinning faster and faster as the titan leans closer and closer.
Neath its ragged hood its face splits open, a maw filled not with teeth but malformed skulls singing a siren's song. Even now, through the haze of half recollected memory it's beauty is simply a otherworldly.
"HEY! FUCK YOU!"
Yuki begs to differ. The colossus continues its song.
"YEAH? WELL I BET YOUR MOM'S-"
Skip.
"<Do not think us so short-shirted. Your enlightment is an inevitability. All that lives will reach Nirvana someday. Now let us begin your training Miss Tatsumaki.>"
Isn't that the Bodhisattva?
Skip.
"<MARK MY WORDS! YOU WILL RUE THE DAY YOU DARED CROSS TEAM->"
Skip.
"Is he a spy? Drug dealer? Arms dealer? Smuggler? Cocaine-based weaponry corporate spy?"
Maria looks fairly nonplussed.
"<That's a lot of content... is there anything you're looking for in particular? We um, might be here a while there's several hours of fooage.>"
Faith
Faith: 4, Hyper[5]
Frost Heart A: 2
"<Aim up.>"
Dress comes up, shields flare pink, and you get the hell outta dodge. The ice hisses and cracks a you just ram your shield into it, discharging it's energy to burn into it as you launch yourself out.
[Now Playing: | Glacial Skies (https://www.youtube.com/watch?v=B8nqQxV6-nY) | ] |
The streets of flooded. Well, they're a little more than flooded. Flood waters are two stories high. And it ain't water either. No, it's nitrogen. Liquid nitrogen. And you, you can't even see it. So thick is the mist that veils it, so blinding, so impenetrable. You know it is there, you know that only because you just shot up out of it. Thank God your shield held.
Buildings and battlements just out from this new inland sea, frozen and frost-fucked, ice-capped mountains of cement divided by plunging valleys that were once streets.
Enormous flowers rest just above the mist, crystalline blooms of ice perched atop of tower-like stalks. Burning sunrays dance across their reflective petals, you know not where they came from - the beams bounce from flower to flower, stretching out afar and bouncing away behind corners. Where they are aimed, that's easier, much easier. They're aimed at the planes, the frozen interceptors screaming through the air.
Each interceptor consists of a tubular body with a spike-like nose, forward swept wings, and undulating tendrils. Sizewise, they're comparable to a bear, so pretty big compared to a person but pretty damn small for an aircraft. And naturally, like everything else in this godforsaken winter 'wonderland' they're made entirely out of ice with darkened tops and bellies to catch the sunbeams, glassy wings that snap and shatter under the stress of their harsher turns only to reform mere moments later, and tendril arrays that expand almost fractally as they hunt their prey.
Oh yes, their prey. The others, the others who escaped the weapon's activation. The civilians and adventurers. They're, not faring that well. The main thing is that well, a lot of them can't fly, and the ones that can, well they're not really ready to go toe-to-toe with the planes. Sunrays dance through the frozen skies, strobe lighting from plane to plane like a fucking rave as they rain freezing sleet and the occasional icey bomb upon the unfortunate stragglers.
"Hi Faith! I'm picking up some radio transmissions near you. Sounds like a tactical network. It'll patch you in now!"
Suddenly there's a gunshot and the Interceptors scatter. Reinforcements. A counterattack. A motley mix of adventurers and students, many flying with wings of white flame. Leading the charge is a knightly figure with a billowing cape and a pair of shoulder-mounted cannons. His crackles through your outfit's radio, voice tinned yet flamboyant.
Eagle 1 Challenger <<DEUTSCHE WISSENSCHAFT IST DIE BESTE AUF DER WELT!>>
Also Cynthia's next to the him surfing ontop of what appears to be a miniaturized Predator drone.
* * *
Nothing seems to kill the mood faster than the Russian winter. Seriously, this is the second time this week! Mere days ago you were engaged in the most serious of duels with your dear nemesis. It was getting good! He was invoking Zeus and Satan! But then he started calling on Stalin! And then boom! Gulag Sphere! What kinda lame name is Gulag Sphere? And it was so anti-fun too! He just sat in there and refuse to come out! It was like he doing it just to mess with you!
Ah! But where are your manners? Let's start with your introduction shall we?
Your name is Distance Dark, Sinister Space Magical Girl, Defier of the Great Powers, Traveler of the World, of Worlds, and Nemesis to the Baron of Ruin.
And you are here, in the great Fortesss City of Kingshaven, for tea!
At least, you were. Now you're here to vanquish the dastardly villain responsible with your SINISTER SPACE MAGIC! And then have tea! As soon as you find them!
Seriously! Why is everyone turtling so much?!
Oh hey! A girl just exploded up out of that building! And she's a magical girl too! Another potential adversary? A stalwart defender of justice for you to corrupt? Who knows! She does look like she could use one of these jetpacks though, and you just so happen to have a spare!
* * *
Interceptors scream through the frozen skies, arctic winds and cryonic magic funneling through their intakes. It looks like a ramjet. Isn't though, it's more a magic accumulator taking advantage of the magic saturated air. Saves on the weight. Lets them assemble and fire their weapons on the fly, no need to carry anything. The primary propulsion mechanism? Those beams of light. They're laser thermal rockets, internal fuel blocks heated by those lasers. Again, saves on the weight. Not a lot of mass. Not a lot of armor, though they do regenerate. It's all about mobility here and they certainly outclass your comrades here.
Don't get it wrong, you did soup up those jetpacks, add a bit of mobility you won't find off the shelf. Probably will burn out the enchantments, but that's fine, economy never was the focus here. Thing is there's a definite difference in speed and it will show soon enough.
That's fine, you'll make up for it with firepower. Besides, those drives only work with a power supply, take out the laser sources and they stop running.
Anyways, you're leading the charge with Distance and Cynthia flanking you. You grouped together with the TacNet app.
Interceptors are spinning around and swooping in and you're ready to cut them down.
Man compared to this, that first group of bank robbers were fucking amateurs. If you gotta rob a bank wrong, you better do it right. This General Frost fellow has the right idea.
* * *
The current theater of war is comprised of lines of buildings arrayed like concrete mountains with plunging valleys between them.
The aerial cavalry as of were are rushing down on side of the valley. Faith is in the air just in front of them, and past her are the interceptor swarms, spinning around to engage the interlopers, away from the frozen terraces and rooftops there terrorized mere minutes ago.
The sunrays focus on a small detachment for a few seconds long as they shoot up high and release their cryobombs. Airbursts most of likely, aiming to freeze or scatter the allied forces with the rest of the swarm readied to rush in and commenced dogfighting with those sleet-based weapons of theirs.
Faith
"It won't be hard to escape in this chaos, the boundary of the weapon's effect radius is just behind those adventurers. Whether you run or you fight is up to you."
"Will you be engaging?"
You're notice a large serpentine mass of a black ice tracing out towards you. Point of origin seems to be the building you just exited. It's closing in quick. Guess that's what Winter meant about the ice retaliating.
"<Miss Tatsumaki.>"
"<Over here.>"
Sol and Luna are on a nearby rooftop holding out some winter clothing.
Wait why are they not getting att-
You look up, traced into the skies above is a massive emblem, an inverted eye of providence overlayed ontop of a snowflake sigil.
You've seen something like that before. Their playing cards, they had a similar design on the back - an inverted eye of providence surrounded by interlocking gears, weeping a stream of blood that traces the shape of a pendulum.
Faith
Status: Fine
World Line: 2 1 5 1 1 1 4 3 4 6
Alterations: 5
Resolve: 0
Distance
Status: Fine
World Line: 5 3 3 3 6 6 5 4 4 4
Alterations: 5
Resolve: 3
Immanuel
Status: Fine
World Line: 2 2 6 3 5 6 6 1 5 1
Alterations: 5
Resolve: 3
Cynthia
Status: Fine
Details: Staying in formation
Allied Forces
Status: Full Strength
Details: Opening fire on Crystalline Interceptors
Ice Weeds
Status: Full Strength
Details: Beaming energy to the Crystalline Interceptors
Crystalline Interceptors
Status: Full Strength
Details: Deploying airburst cryobombs to try and scatter the Allied Forces and engage them in dogfights
Black Ice
Status: Activated
Details: Chasing down Faith as a stream of ice
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. She has three vessels in this battle consisting of two UAV fire support vessels and a humanoid spotter vessel.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augment with jetpacks and airburst napalm launchers. Meatshields and fire support basically.
Credits to Chevaleresse for the Phase 1 music suggestion and helping design the interceptors. Unfortunately Powder kinda bypassed the entirety of Phase 1.
Credits to Aston for the German translations.
Massive thanks to Strider for helping me with my writer's block!
Minato, Shef, and Yuki
"<Okay let see here...>"
So the footage starts skipping. First it skips back all the way to the very start to Yuki ordering the drinks. Looks like she start off with a couple of Auroral Blooms, which according to a quick search are... okay yeah, sort of like the Awakened equivalent of a Long Island Iced tea, which is to say delightfully tasty and almost certain to get you smashed if you're unaware of its potency. The rest, are a variety of cocktails some of which contain stimulants. Okay so pretty smashed but it's not...
Skip.
Okay so now she's drinking a vial of godknowswhat in some kinda sci-fi temple lab or something while something is attacking her. You're not entirely sure what because she's not really looking at it, she's a little busy chugging, but you're guessing whatever it was, it couldn't really get past her toughness and regen.
Skip.
Okay that's literally vodka. Enhanced vodka. How much is she drinking?
Skip.
That's... Lunar Ray. Which is apparently sort of like moonshine but also pretty damn hallucinogenic. What follows is... well it's all disjointed and incoherent but the best explanation you've got is that she appears to be fighting er... herself. Her reflection anyways. It's a mirror. She's fighting a mirror. Well, less fighting more just driving her chainsaw into the mirror piercing her reflection's heart. It begins bleeding? She's standing in, you think she's outside the uh, metaphysical equivalent of a McDonald's parking lot. Which apparently looks awfully similar to a Burger King parking lot. Go figure.
Maria rewinds and you see Yuki entering a store in Pavilion Square. Audio's kinda distorted here but the price tag for the dress looks pretty darn modest. It seems unlikely it'd have any particularly strong enchant- ah, she's reading the label. Hmm... so it's warded against clothing damage and the plating is fairly receptive to combat enchantments.
Wait, so is the auto-censoring not part of the package then? And why did it get damaged so easily? Did the enchantments get modified somehow? Noriko floats into view, she's getting measured up for a suit.
Skip.
Noriko's dressed in the suit and leaving the bar with Patricija. Yuki is close behind. Maria fast-forwards and you see the trio move in comically fast motion venturing through Kingshaven's vibrant nightlife, an ultimately uneventful meandering featuring highlights like Harold Holt Square, that indoor beachside with snow for sand and cathedrals in the water, and some kinda overgrown tree that showers the surrounding area with levitating detritus that seems to be half petal and half flame. Guessing those don't actually burn. Okay so it's basically a guided tour then.
So the questions that leaves then would be:
- Why did Yuki stab her own reflection?
- What happened to Yuki's dress?
- What's with Baghead's vendetta?
Optional Battle 3 - Frozen Skies (http://www.bay12forums.com/smf/index.php?topic=163104.msg7382621#msg7382621)
Faith
Distance: 5, Hyper[3]
Faith: 3, Hyper[5]
Immanuel: 3
Interceptors, Bomber Detachment: 3
Interceptors, Main Swarm: 1
Black Ice, Targeting Faith: 4
[Now Playing: | Glacial Skies (https://www.youtube.com/watch?v=B8nqQxV6-nY) | ] |
"We'll take that as a yes then. Updating your friends at Syrup now..."
* * *
Eagle 3 Legion <<Roger that Challenger.>>
Eagle 3 Legion <<Glad you could join us Eagle 4, mind if I call you Helios? Sailor Sun is a bit of a mouthful.>>
A new voice joins the fray, cutesy and energetic.
AWACS Fluffles <<Hi everyone! My name's Fluffles and I'll be your AWACS for today!>>
AWACS Fluffles <<Just keep calm, follow my instructions and everything will be alright! This'll be just like Sugar Mountain all over again!>>
Distance portals a jetpack over to Faith as she blasts the encroaching black ice with a frankly absurd amount of magical energy, vaporizing the entire tendril in a instant and punting her over to the twins. They toss over a fur coat and hat onto her, naturally it's enchanted and warmth wreaths her body soon enough, keeping the biting chill at bay.
"<Good luck Miss Tatsumaki>"
Plasma saturates the air, sixteen wands spewing bolts with wild abandon. The bolts were weak but that matter little, as droplets form tsunamis, so too did these bolts form a storm of plasma, twin streams roaring from Immanuel gauntlets. Four missiles streaked out from Cynthia's UAVs, adding to the deluge.
Eagle 3 Legion <<On my mark...>>
Strictly speaking, this was not enough to funnel the bombers. The sky is a large place, two streams and four missiles, they can only cover so much, shoot down so much. The airbust napalm? That could serve some purpose but the allied forces were not particularly coordinated as a whole, and indeed it seems a good chunk of them have decided to fire at the main force instead, a rather fruitless tasking given the general agility of these interceptors.
And yet, and yet the bombers formed up together herded by Cynthia's missiles, congregating in a passing gap in the napalm flak, at the point so had all so helpfully marked on the HUD.
Eagle 3 Legion <<Now!>>
A thunderous roar. The railgun fires, the charged grenade screaming into position, blooming into a cloud of burning napalm.
Engines sputter, steam hisses. They're off-beam now. Engines are dead. Fuselage is broken, broken but not destroyed. The material's ablative almost, outer layers bursting into steam and sparing the internals. They're fucked up but they're still coming. The fuselage and payload anyways, the cores reforging them into improvised missiles and ejecting down, aiming for the safety of the nitrogen sea, tendriled forms already coalescing as they fall from the heavens.
It's not going to be optimal for them, what should have been a tactical bombing run has turned into a clumsy crash, these weaponized husks projected to blast the frontal forces rather than scattering in the midst of the allied forces. Still all of you are up front and the frozen wreckage is coming in hard and fast. May wanna dodge. Shouldn't be too hard.
Still the main swarm seems undeterred, zooming forwards in loose formations, sleet machineguns readying to fire as the allied forces prepare to light the air up with napalm.
AWACS Fluffles <<Cryogenic munitions inbound! Updating tactical map!>>
That... that's a pretty big blast radius. Well, radii more like. There's some kind of ballistic missile high up above apparently. One with sixteen high yield warheads, each enough to plunge the surrounding area into instant winter. Looks like that's their Plan B.
Naturally you're all in the blast radius of a warhead too. You're all pretty confident in being able to escape, it's more a question of what happens in the aerial clusterfuck that will ensue.
One squadron is swooping towards Immanuel and Cynthia, another is swooping towards Faith and Distance.
Faith
Status: Fine
World Line: 1 1 1 1 4 3 4 6 4 2
Alterations: 4.5
Resolve: 0
Distance
Status: Fine
World Line: 3 3 6 6 5 4 4 4 4 6
Alterations: 5
Resolve: 3
Immanuel
Status: Fine, 1 railgun
World Line: 2 6 3 5 6 6 1 5 1 2
Alterations:4.5
Resolve: 3
Cynthia
Status: Fine
Details: Staying in formation
Allied Forces
Status: Full Strength
Details: Opening fire on Crystalline Interceptors
Ice Weeds
Status: Full Strength
Details: Beaming energy to the Crystalline Interceptors
Crystalline Interceptors
Status: Slightly depleted, cores of lost interceptors escaping down into the nitrogen sea
Details: Main force is rushing in to engage the allied forces as sixteen Icey BM warheads rain down from above, one squadron is moving to engage Immanuel and Cynthia, another is engaging Faith and Distance
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. She has three vessels in this battle consisting of two UAV fire support vessels and a humanoid spotter vessel.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augment with jetpacks and airburst napalm launchers. Meatshields and fire support basically.
Sakurako
"<Well, they do go to a military academy...>"
Faith
Distance: 3, Nemesis[3]
Faith: 4, Hyper[4]
Immanuel: 4, Hyper[6]
Interceptors, Detachment A: 6
Interceptors, Detachment B: 4
Interceptors, Main Swarm: 5
[Now Playing: | Glacial Skies (https://www.youtube.com/watch?v=B8nqQxV6-nY) | ] |
Eagle 3 Legion <<Copy that Sailor.>>
Eight frozen husks explode across the frontlines, ice and snow haemorrhaging through broken vessels. Sixteen spears of ice streak down from the heavens. Sixteen warheads to bring doom to the allied forces.
Their blast radius is massive, wide swathes of sky engulfed by cryonic energies in short order, each detonation accompanied by a sense of profound cold, catching adventurer and interceptor alike in their wake sending frozen napalm and vanquished adventurers raining down into the seas below. The interceptors, they do not mind. If anything they flew straight for the blasts, their frames visibly wreathed with coronas of icy radiance as they sweep around into the shattered allied formations.
Auxiliary thrusters flare to life along the along the fuselage of the approaching League interceptors, cold flames illuminating with unearthly candescence as they spin a full ninety degrees, bringing their wings perpendicular to their initial trajectory in a rather extreme imitation of the cobra maneuver. Autocannons deploy from their underbellies, stubby cylindrical units ringed with spinning mechanisms that spew a frightful deluge of ice and snow, their swivelling mountings angling them more to the side than anywhere else - with their present velocity they need more impulse lateral than forward, they're practically running the bullets into the targets.
The stall buys them about a split-second's worth of fire. A split second before they blitz past their effective range. Further maneuvering extends this to about a whole half-second of fire, the interceptors pivoting as they blow past their targets shots roaring not only from the front but the flanks as well. Those who raised shields find they cannot turn around in time, be from the sheer speed of the assault, or because they find their shields frozen in place, affixed by the hail-fire they had just caught. The casualty count rises steeply, scores of adventurers freezing solid and plummeting from the skies.
At this point the towers kick into play and beam power into the interceptors, laser-thermal engines flaying to life rocketing them away at an impossible angle. Whatever cryogenic munitions remain is purged as a smokescreen, a cloud of freezing mist to obscure vision and dissuade any would-be attempts at pursuing.
A brutal opening. A wide area bombardment to scatter the formations with interceptors rushing out to cut down the disarrayed and fleeing forces. Paradoxically as a result, most of the casualties took place near the edge of each blast zone.
All except two - the blast zones of Warheads 1 and 2.
In the case of Warhead 1, there was a malfunction of sorts. A malfunction by the name of Immanuel Gottlieb. As the warhead streaked towards him, the knight stretched out his hand, channeling unstable energies into the heart of the weapon. The explosion was not of ice and cold.
No, it was darkness, turbulent darkness. A fuzzy black expanse pulsating with a great monstrous heartbeat. One that became one hundred as it ignited with eyes emerald green, raw feline energy condensing into a clowder of spectral black cats. It was not enough to save his meatshields comrades. The presence of angry magic cats on one's person proves to be awfully distracting and most crash be it into a wall or the nitrogen sea below. It could not save his comrades, but it could doom his foes. The League interceptors acted as magical ramjets and it just so happened they didn't focus just ice energy. No no no, they focused the feline energy too. Right into their engine block. They did not survive the wrath that ensued.
Warhead 2 was a different matter altogether. The warhead detonated and the interceptors began their attack pattern as expected, however something happened as their strafing run ended, namely they didn't escape. Or rather they couldn't escape. The beams aimed at their underbellies had missed, trajectories bedeviled by Distance Dark's spacial manipulation. Without the thermal energy of the beams all they had were their limited auxiliary thrusters and their residual velocity, the velocity they had just bled away for their attack run. In other words, they were shit out of luck as a wide angle blast of pink energy ripped through their formation, Doki Doki Energy surging and refocusing into homing tendrils to hunt down the stragglers. The interceptor frames proved to be markedly more resistant to energy attacks - layers of plating vaporizing away and attenuating the sub-beams as they lanced through their fuselages, it wasn't enough to stop them, but it did by time, precious seconds for the interceptor cores to shift out of each beam's path. The only permanent damage these fortunate few survivors suffer being from the HORRIFIC DEBILITATING RADIATION NOW COURSING THROUGH THEIR SYSTEMS, radiation under the control of Eagle Squadron's own Faith Tatsumaki.
All in all, in that shitshow of an opening, Eagle Squadron had cut down more than four times their own number and without a single hit to boot.
The successful interceptors streak up in the the skies, scattering as they regroup and regenerate. Below, the allied forces regroup. Casualties are high, but most have weathered the storm and like the cancer they will adapt - through the culling of their own, through the loss of those who couldn't make it, slowly but surely refining those that remain into a killing edge. Radio chatter picks up. Combat doctrines shift, shift to what worked. It was a failure as a whole, but there successes amidst the skirmishes, and from this they will learn. Mobility boosts, AoEs, sabotage.
They are not the only ones planning.
In the League's own network there are fewer voices but there are voices still and now one calls out above all others.
AWACS ReaperEye <<Magus Squadron, move to intercept.>>
Faith
Status: Fine
World Line: 1 1 1 3 4 6 4 2 4 1
Alterations: 2
Resolve: 0
Distance
Status: Fine
World Line: 6 6 5 4 4 4 4 6 1 3
Alterations: 5
Resolve: 3
Immanuel
Status: Fine, 1 railgun
World Line: 3 5 6 6 1 5 1 2 3 3
Alterations:3
Resolve: 3
Cynthia
Status: Fine
Details: Staying in formation
Allied Forces
Status: Somewhat depleted
Details: Regrouping and preparing for Round 2
Ice Weeds
Status: Full Strength
Details: Beaming energy to the Crystalline Interceptors
Crystalline Interceptors
Status: Somewhat depleted, few permanent losses
Details: Swarm is scattering up above to recover and regroup
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. She has three vessels in this battle consisting of two UAV fire support vessels and a humanoid spotter vessel.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augmented with jetpacks and airburst napalm launchers. Meatshields and fire support basically. Their combat effectiveness increases as they learn from previous skirmishes.
Minato, Shef, and Yuki
Minato, your transformation actually goes fine. You look like Masked Knight Gaia as opposed to y'know, a member of one of the branch families. Are the anomalies caused by Gandiva somehow? They seem to pop up whenever you summon it and it seems strangely accurate which isn't really part of Gandiva's supposed benefits package. Anyways, Shef Requiems the girl into handing over her phone to you for safekeeping.
Shef, best bet would... actually it'd be Maria actually. "Yes, but that's where we live. Why?"
Guessing going through her house is out of the question then.
Yuki, you stuff your mouth with ice cream, rev your chainsaw, and get ready to fuck a bitch up. That's a lie by the way, you're always ready to fuck a bitch up.
Faith
Distance: 6, Hyper[3], Hyper[3], Hyper[3]
Faith: 3, Hyper[3]
Immanuel: 5, Hyper[4]
Interceptors, Main Swarm: 5
Ice Weeds: 3
[Now Playing: | Glacial Skies (https://www.youtube.com/watch?v=B8nqQxV6-nY) | ] |
Auxiliary field rectifiers extend from the interface suit, ribbons and frills unfurling from their housings as the very air around Faith begins to shimmer with a distinctive pink glow of Honeydrop Radiation. All throughout the League's tactical network sensors register an energy spike. Source unknown, it had been suppressed until now. At this amplification level stealth was no longer an option. It never was really.
A few straggling interceptors peel off from their retreat, moving to harass this new threat but they find themselves intercepted in turn by Immanuel and Cynthia, a deluge of plasma and gunfire suppressing their advance and forcing a withdrawal.
Concealed in the rear of Faith's staff a ringed spike pierces the field, raw power surging through the Coco-Sugarbun Conduit and into the weapon's internal systems. At its very tip the Friendship Manifold burns with apocalyptic light and then it is gone, extinguished, expended, cast into its target.
The initial radiation surge burns out the Ice Weed's sensors blinding it while the thermal shock shatters its delicate mirror petals. A minor setback. The repair process is swift, mist and matter rerouting through networked root structures and up through its stem. What damage had been done was repaired in a matter of seconds. Unthinking, unknowing, the algorithms of its core had no idea how big a mistake this would turn out to be.
A beam of light pierces the radiation storm, the clouds of light bubbles and love hearts, and it comes out looking much the same, a vibrant pink beam laden with Doki Doki Radiation. It streaks through Distance's waiting wormhole striking the stems of several of its brethren. The brief pulse lengths are the only real saving grace here - had the compromised ice weed been given more beam time a lot more of the relay would have been compromised.
Faith notices an additional problem however: strictly speaking, she's only really compromised one ice weed. Dozens more had been irradiated yes, but they were only good for once pulse. They took one pulse worth's of radiation and at best she could only redirect it into their next beam pulse. Doki Doki Radiation for all its horrific effects was radiation, it was energy, it was not a disease, a pathogen, it could not fester and replicate inside the infected, meaning the only weed introducing additional radiation into the system right now was the one caught within her spell.
There were a few ways to handle this: she could try and split the cloud apart, redistribute it across multiple flowers to cover more bases. She could lead a strike on an emitter and compromise the supply at the source. Or perhaps she could try using her current leverage to irradiate the other weeds without relying on beam redirection. When she struck the ice weed she hadn't just irradiated the flower, though that was where she had focused her efforts, she had siphoned some of the radiation down, down through the stem and through its roots. They were expansive, expansive and networked. Multiple cores, multiple ice weeds, all networked together in a single vast root system. It wasn't a bad idea - were the weeds independent any regeneration potential would be wasted on a healthy weed, there would be no damage to undo, but here all networked together this potential was pooled, a healthy weed's regeneration could be diverted to its damaged brethren leading to the rapid regeneration they've been exhibiting. Just one problem - this connects them together and Faith could now ensure this little weed would share a little more than just radiation.
A fourth option occurs to Immanuel: cull the rest. Only a limited number of nodes in the network could be compromised. While compromised they would inflict casualties over time but only when they were being used and there would still be more uncompromised nodes than compromised. What if other nodes went offline however? The ice weeds regenerate rapidly, they can redeploy, rebuild too. But with everyone packing napalm a good chunk of the network could be kept offline at any given time, stripping many of the interceptors of their primary power supply and saturating their ranks with this strange girly radiation.
With a screech the interceptor swarm swoops down, trajectories almost vertical, a coordinated dive bombing run aiming to strafe, bomb, and scatter, completely oblivious to what now awaits them.
Eagle 3 Legion <<I'll draw some fire, I'll mark a position. Intercept on my mark.>>.
And with that she flies up on one of her drones, leaving the other near Distance.
Faith
Status: Fine
World Line: 1 1 4 6 4 2 4 1 3 1
Alterations: 0.5
Resolve: 0
Distance
Status: Fine
World Line: 6 5 4 4 6 1 3 4 6 2
Alterations: 3.5
Resolve: 1
Immanuel
Status: Fine, 2 railguns
World Line: 6 6 1 5 1 2 3 3 1 1
Alterations: 2.5
Resolve: 3
Cynthia
Status: Fine
Details: Humanoid vessel riding a drone up at the interceptor swarm, other drone holding formation near Distance
Allied Forces
Status: Somewhat depleted
Details: Regrouping
Ice Weeds
Status: Full Strength, one unit caught in Doki Doki Enhanced Clouds of Sunlight and will irradiate when beaming energy, dozens more have been irradiated and will pump Doki Doki Radition into their next pulse
Details: Beaming energy to the Crystalline Interceptors
Crystalline Interceptors
Status: Somewhat depleted, few permanent losses
Details: Swooping down to divebomb the allied forces
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. She has three vessels in this battle consisting of two UAV fire support vessels and a humanoid spotter vessel.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augmented with jetpacks and airburst napalm launchers. Meatshields and fire support basically. Their combat effectiveness increases as they learn from previous skirmishes.
Faith's attack received a power boost from her taking time to charge up the attack rather than releasing it as an off-the-cuff spell. Were it an actual attack against a proper foe rather than an immobile relay tower, she'd also have gotten additional targeting bonuses for taking the risk of doing a telegraphed joust-style attack (there's no such targeting bonuses from forsaking defense and evasion here since it doesn't really have any way to throw off her targeting or block or really do anything beyond beam power and regenerate right now).
If Faith had taken Rapid Fire and Blight, the Ice Weeds that only took a dose of radiation would also become fully compromised as the radiation would become a vector through which Faith could pump in more radiation.
I am willing to let her take those two and their trade-offs on the fly now on the off-chance you have reconsidered given that you seem to be leveraging hexes and energy manip a fair bit more recently. Raw damage would be lost however as you'd be trading a blow that kills or cripples in a single strike for attacks that doom victims putting them on a time limit as ever-worsening curses and radiation progressively breaks down their body. I should note that you could reclaim some attack power by taking a power boost like Minato's Dai Henshin, Freida's Focus, or Satoshi's Spirit Injectors.
Minato, Shef, and Yuki
((Just realized Shef knows that the Unflappable Shinobi's name is Andreaz (http://www.bay12forums.com/smf/index.php?topic=163104.msg8031252;topicseen#msg8031252), so I'll be referring to him as such now.))
Shef: 5, Hyper[5]
Yuki: 2, Hyper[5]
Andreaz: 4
Aurelius: 3
Canan: 3
[Now Playing: | Battle 2 (https://www.youtube.com/watch?v=5t3y29tIFno) | ] |
Yuki this place is giving you some real bad vibes so you decide to bail. You're not going to just run, oh no, that's what they'd expect you to do and Yuki knows (What? You're a goddess! You can totally say that!) what dastardly traps they have in stall. No, you're going to charge, charge head on, get hit, and get thrown the fuck out. You'll make sure of that. It'll be like one of those mangas! They'll think they did a real good thing, gloat a bit even and then you'll get up, dust yourself off and smile, smile and explain this is all part of your plan. You're gonna do that smart shit, that thinking shit.
As with anime and pro-wrestling you're gonna have to really sell it, and sell it you do. You rush forwards, chainsaw grinding a trail of sparks behind you as black arrows streak out in a spreading V-formation. There's method to your madness here, the chainsaw? It's going to hit the torpedos even if they don't first blasting your forwards. There's no getting out of your trap easily, they're gonna have to throw you out or blow you through the damn wall and you'll be dragging Canan through it if it comes down to that. The formation meanwhile spreads out your arrows, keeps everything from clumping together, makes it that much harder to blow it all away.
A torpedo leaps from the ground slamming into your chest.
Noise. Heat. Pain.
That one actually hurt. This girl's got some serious firepower.
Your ears are ringing. You're a bit out of it, still reeling from the impact really. You see unfamiliar faces looking down at you, keeping their distances keeping out of the fight. Ah. You're on the pavement, or rather a trench your body gouged into the pavement a good ways down the street, the opposite side of the street.
She must've detonated the entire fusillade there. You're hurt, badly so but you can heal so y'know it's more just a minor inconvenience honestly, and more importantly you're not in the fortress no more. Fortress is across the road, a fair ways away actually (it's a diagonal path) and at the top of the ice-cream parlor. If they're gonna torpedo you you're gonna get a helluvalot more warning and have a lot more space to work with. Oh also, you do still have about two-thirds of your black arrows active still. Can't really sense their surroundings but you can tell which ones are active and what kinda terrain they're traversing. Vaguely. It's all hazy, all touch and feel. But you do sense, you do feel. You've half of what remains up onto the next floor of the fortress, hunting for Andreaz, the remaining half is still on the first floor with Canan. You got no idea where either of them are but well you can just canvas the place till you find them~
No more attacks are coming from the fortress. For now at least.
Shef you, well, you can't see shit. You do hear shit though, you hear a table slam against a cached portal, its passage blocked by the forcefield along its rim. You hear footsteps, a rustle of fabric, and then, an explosion. It came from above, the fortress most likely. That is not the problem. It's the noise, the volume. Discordance, drowning out all else. A brief window of opportunity, to do something without being heard. Was this their plan all along? What are they doing now? You can't tell. But something, something tells you they're not attacking. Call it intuition, call it instinct, call it some blind foolhardy guess, but you don't think they're attacking. The table kick, it's just a probing attack and they're still in front of you, somewhere near Minato's position.
...You need to move, now. There's an attack, you don't know what but you can't stay standing where you are right now.
So Minato, the guy just fucking kicks the table at Shef as you help him get the fuck off of you. There's this big fucking explosion somewhere above and the guy just slinks behind you, well least the guy ain't on you right now.
So you turn around to make sure he's not doing anything funny but well, you know, spinning round, it's a bit of a journey in and of itself, and you? You've always believed that any good journey should be as much about the sights you see as the places you go and boy oh boy what a sight you see. Thighhighs and short-shorts, gold hair and long legs, chest's a bit on the smaller side but really it just adds to her tomboyish charm, her position doesn't hurt either, straddling that chair in a pose you might just save for later...
Well, she certainly has your vote.
"Enjoying the view?"
Satoshi Nakamoto
26th President of the United States of America
Shef
Status: Fine, 9 cached portals
World Line: 5 3 3 3 4 5 3 4 6
Alterations: 1.5
Resolve: 2
Yuki
Status: Badly hurt, on her back, manipulator round pressed against her
World Line: 2 3 4 2 6 2 2 1 5
Alterations: 4.5
Resolve: 3
Andreaz
Status: Fine
Details: Hiding in the 2nd floor of the fortress
Aurelius
Status: Fine
Details: Being bridal carried by Minato as he kicks a table into Shef's legs inside the ice cream parlor
Canan
Status: Fine
Details: Firing torpedos at Yuki
Shef had to use a cached portal to block the table due to how little warning he had to block it.
Noriko
So firstly, while applying the swimsuit was embarrassing removing it proves to be downright mortifying. Probably because this time around you're going from dressed (however questionably) to being full-on butt-naked. And yes, the removal process also involves a spray, it's too much of a pain getting it off of you otherwise, but surprisingly that knowledge doesn't make the whole "getting your swimsuit dissolved by a spray" experience any better.
With that out of the way (thank god), and Patricija's attire similarly reverted (unfortunately) you group up with Kouta (who isn't blood-related) and Ren and head on over to the quest hub.
The hub itself is this cavernous chamber with black polished floors and decorative magic circles. Quest pylons ride from the ground around a large central statue. The pylons let you sign up quests, completed one's are turned in either at the desk (manned by a human skeleton) or at a designated location. Most of the adventurers AR browsing or off to the side at the cozier looking lounges eating and chatting.
Browsing through the available quests, you identify three that don't sound too risky or menial.
[Fanservice][Off Island][Talking][Tourism]This is literally a just a fetch quest. You will need to retrieve:
- 25x Neptune Root from the underwater gardens of Gauntanamo Bay Resort.
- 25x Flutegrass from the Solarian Plains, where locomotive towns drift through the great train tracks.
- 25x Spent Bills from the Republic of New Tokyo, land of vermillion arches and corporate godhood.
- 25x Crumbling Marble from Reagan's Rest, the supposed final resting place of Pirate King Ronald Reagan.
[Talking]
A local novelist is in need of some inspiration and is willing to pay for it. Trade histories and anecdotes for payment, the more interesting the story the better the pay. To a denizen of the Aethertide, tales from your mundane world would surely be of great interest.
[Off Island][Scenic][Silly]
It's the big day and everything is fucked. The bride can't enter the chapel without catching fire, the groom keeps triggering random encounters as he walks down the aisle, a shadowy cult has sprung up around the wedding cake, and the ring causes its wearer to hallucinate horrifying phantasm to tempt them with dark powers. The venue has been double-booked for a shoot-out, the priest has gone AWOL, and Lothar the Undying has invaded the banquet and is now fighting a war on two fronts against the ravenous bouquet and a random flock of psygulls.
Minato
Satoshi raises an eyebrow
"You mean you don't know?"
Shef and Yuki
Shef: 5, Hyper[3]
Yuki: 2, Hyper[4]
Andreaz: 5
Aurelius: 2, Hyper[4]
Canan: 5, Hyper[6], Resolve
[Now Playing: | Battle 2 (https://www.youtube.com/watch?v=5t3y29tIFno) | ] |
Expulser goes off and you go out. How? How did you know this would happen? The dodge you can explain. Perhaps it was subconscious, you noticed something without it ever crossing your mind. Or maybe you just knew that staying still was never a good idea. But the attack. It was a torpedo. Canan's. Coming up from right beneath you, sleek metallic casing leaping up from the floor. Why do you know this? You cannot see. The torpedo made no noise. The expulser drowns everything out anyways. Is this really just intuition?
You feel the sun shining against your skin. You feel the pavement beneath you. You are outside somewhere in the middle of the street. Can't be under the overhang - you'd be in the shade where that the case. The sun. The sun. Which way was the sun? Right yes. That way. That way. You need to get your bearings again, figure out which way to face, what way to expect attacks from. This can't be an isolated attack. Torpedos should be heading your way this instant. Get off the ground. You can't protect yourself, not for an extended time anyways.
Yuki, you just dust yourself, heal yourself off, and look for entry points. Climbing would be a bit of a pain, but you catch a lucky break - Shef crashes out into the street. Auelius follows out shortly after Andreaz at his side. Wait, Andreaz? Wasn't he in the fortress? That would explain why your arrows haven't had much luck finding him. Sneaky.
Shef, you sense something coming your way. It's a frontal attack. Footsteps follow, heavy with a peculiar cadence. Aurelius most likely, lines up with his recently inconsistent movements.
Yuki you're not blindfolded so you see what's coming - a fusillade of torpedos sweeping out from beneath Aurelius. Andreaz is throwing kunai at you; suppressive fire. Aurelius? He's charging in after the torpedos, going after Shef on all fours at the moment readying for a lunge but he's looking ready to take you on if you jump in too.
There's an explosion above. Something's happened in the fortress. Canan flies out above, she's above three stories above you sailing through the air over to the roof behind you and she's dropping another torpedo salvo. You've kept your black arrows well-spread, only a few were destroyed in her blast, and now they're free to leap down for the flank.
Shef
Status: Fine, 9 cached portals
World Line: 3 3 4 5 3 4 6 4 2
Alterations: 2.0
Resolve: 2
Yuki
Status: Fine, HEAVENLY AEGIS, manipulator round pressed against her, Black Arrows (just under two thirds remaining, currently all in the fortress)
World Line: 3 4 2 6 2 1 5 3 5
Alterations: 3.0
Resolve: 3
Andreaz
Status: Fine
Details: Street-level, suppressive fire on Yuki with kunai
Aurelius
Status: Fine
Details: Street-level, pouncing at Shef behind a torpedo salvo
Canan
Status: Fine
Details: Flying above Shef and Yuki aiming to land on the rooftop behind them, sending a salvo of torpedos towards Shef and Yuki from the direction of Aurelius and Andreaz and dropping a second salvo down from above their heads
Faith
Distance: 5, Hyper[6]
Faith: 1
Immanuel: 6, <PROMACHOS INSTALL>
Interceptors, Main Swarm: 6
Ice Weeds: 3
[Now Playing: | Glacial Skies (https://www.youtube.com/watch?v=B8nqQxV6-nY) | ] |
Frozen interceptors scream down from the heavens, flashes of light dancing across their bellies, white light and will-o-wisps, pink light and promised doom. Amidst the masses a silver streak rises to meet them. Autocannons deploy, arctic winds and freezing sleet tracing closer and closer. Cynthia lets go. They pay no heed to the drone. Not as it approaches, not even as its cannons began tearing through their ranks. It was the bigger threat and yet it was not their target. No, it was the HIERODULE chasis they pursued.
Free fall. Wings of flame erupt from the construct's back. It's not enough, the interceptors were drawing closer. Icey munitions tracing closer and closer, frost traces across retrofit plating sending a cascade of temperature warning across the demon's view. She suppresses them. Rendezvous point in 4...
3...
2...
1. The lead interceptor breaks. Half its fuselage shears off, torn away by some unseen force. Its core shatters and so too does its body. Two more succumb to radiation. The air stains a deep red, the remaining pursuers plunge in. Sweet. It smelled sweet. Dizzyingly sweet. It was sweet. Sweet and sticky. Sweet and slowing. It pours into the intakes, it gums up the flaps.
And then come the bees.
Of course, the bees. It's not a honeytrap without bees. Angry demon bees. The typical demon bee is sixty milimeters of pure homicidal fury with hellfire for flesh and exoskeletons of serrated metal. They do not have stingers, no what they have is best described as the bastard lovechild of a shockdrill and a meat grinder. And it's the length of their entire body because fuck you it is their body.
So naturally the Interceptors gun their engines rushing down to escape the swarm. A real shame they seem to suddenly U-turn and plow right into the swarm. Bees sail straight into their air intakes and burrow into their cores. There are no survivors.
With all that said and done, the rather dismal performance of their vanguard still doesn't seem to dissuade the rest of the swarm which gleefully rush down for their dive-bombing runs. Clouds of napalm burst through the skies interceptors literally falling apart as their shells are vaporized, these are the minority however - it's awfully awkward using napalm launcher when you're directly underneath your target and they're dropping bombs at the same time, many adventures fire as they dodge, it's prudent but it doesn't score too many splashes. That being said the interceptors find it harder to score casualties of their own this time around - the allied forces have wisened up and started to repulse any would-be strafing runs through AoE and sabotage spells.
This time the interceptors don't withdraw, they remain in place aiming to keep up the pressure as the battle devolves into dozens of disjointed dogfights, the largest of which is centered around one Faith Tatsumaki.
Turns out the enemy noticed that energy spike and would very much like to remove it from the equation, a full dozen interceptors rushing towards the magical girl. Big mistake.
Eagle 1 Challenger <<Sachen - Schwerter-einsetzen; Set Up!>>.
[Now Playing: | Emiya (https://www.youtube.com/watch?v=jiRdixLq38o) | ] |
Magic circles crackle to life beneath Immanuel's feet, and piece by piece his armor changes, steel turning to light reforming reshaping, white feathers scatter, his armor looks sleeker now, more stylized bearing markings the man cared not to paint. Fabric flashes into the existence tempering the armor, his cape burning with light as it extends into a full cloak complete with hood.
And around the newly mantle figure, weapons begin to appear.
Piece by piece they assemble; nervous systems of chalk and light entombed within hunks of sharpened steel; cruciform construction, mechanical in design, they could hardly be called swords. Slabs of bewitched metal never built for man to wield.
These were missiles, kinetic missiles, miniaturized kinetic kill vehicles.
But by god they could fence.
Romanticize it, stylize, but in the end what which they call swordplay is simply geometry, physics and geometry.
Positioning. Between combatants, between blades. Deflections and trajectories. Skill is no more than an optimization problem constrained by the limits of the wielder, the heuristics they call instinct, the mechanical realities of their form.
These just cut out the middle men.
Twelve swords. Twelve bogeys. They swing into formation, a sparse defensive cordon, blades perpendicular to the oncoming foes. No one need to charge, their targets would be coming to them. The interceptors draw closer, and closer, streaking toward the gaps in their formation.
The blades were not entirely swift. They could move fast yes, but it paled in comparison the laser drives of their foes. They could make quick dashes yes, but they are only momentary, the distance they could cover was limited.
Such weaknesses can be offset with good formation. The sparsity, the distance from Faith, the angling of the blades. It was death to the Interceptors. They just couldn't see that.
The Interceptors dart through the gaps cannons howling but they were well within the dash range of each sword here. There was no escape.
The weapons slam into their prey, ice shatters, wings sever. There's a spark, a discharge, something somewhere has crossed the gap. The connection stabilizes if only for a moment.
That moment is enough.
Akashic energy crashes through, each sword a lightning sword, a conduit to something beyond this world. A chill stills the air. Temperatures plummet. Tendrils freeze. Ice magic.
It seems insane at a glance, trying to freeze that which was born of ice, but there is method to the madness and weakness hidden behind their strength. The constructs needed some way to protect their cores, not just from heat but from impact, bullets, hammer blows, kinetic impacts.
For this purpose they grew tendrils to dampen impacts, faults and cavities to direct the damage, countermeasures, protection. It is all frozen now. A complex machine reduced to a block of hard ice. In time they could recover. They would never get that chance. The second stage goes off - a kinetic pulse.
Smothered mate.
Twelve interceptors had come. Not one survived.
Spared from freezy gunfire Faith succeeds in pumping more energy into the ice weed, forcing it to down into the networked roots. Unfortunately they seem to be wising up to her antics - she can feel radiation moving, not on its own accord but because what they're inside has started moving. The roots are beginning to decouple. The they're trying to restrict the spread at the cost of lowering their own regeneration rate.
She's got enough radiation to destroy a few cores or infest a larger volume of shots. Main question is which matters more, taking out the infrastructure or taking out the interceptors.
AWACS Fluffles <<All units! Aim for the flowers! We've lowered their repair rate, if you can keep them down the planes will slow!">>.
The dogfights are in full swing now, adventurers and interceptors clashing though the air. It feels cold, colder than it is was before. A mist is setting in, visibility is dropping.
Interceptors are closing in on all of you. You don't know where, they're hiding in the mist. It's probably bringing their engine power to down, but they won't need it if you don't know where you are. You need to figure out a way to ward away their attacks, else you won't react in time. Keep your guards up.
. . .
Magus 2 Sheriff <<ReaperEye, this is Magus Squadron, we are now in position.>>
AWACS ReaperEye <<Copy that Magus 2, you are cleared to engage>>
AWACS ReaperEye <<Go for easy targets and stay out of sight. They've compromised our drone network so support will be limited.>>
Magus 2 Sheriff <<Heh, well it's not like you needed them eh partner?>>
Magus 1 Goose <<*static*>>
Magus 4 Freon <<Targets locked.>>
Magus 2 Sheriff <<Alright, on my mark.>>
Magus 3 Galavant <<Roger that!>>
Faith
Status: Fine
World Line: 1 4 6 4 2 4 1 3 1 4
Alterations: 1.0
Resolve: 0
Distance
Status: Fine
World Line: 4 4 6 1 3 4 6 2 3 4
Alterations: 4.0
Resolve: 1
Immanuel
Status: Fine, 2 railguns, Promachos Install
World Line: 6 1 5 1 2 3 3 1 1 5
Alterations: 3.0
Resolve: 3
Cynthia
Status: Fine
Details: Humanoid vessel and drone holding formation near Distance, other drone far up above
Allied Forces
Status: Moderately depleted
Details: Dogfighting the Crystalline Interceptors
Ice Weeds
Status: Full Strength, one unit caught in Doki Doki Enhanced Clouds of Sunlight and will irradiate when beaming energy, networked roots have been heavily irradiated
Details: Beaming energy to the Crystalline Interceptors, decoupling their roots
Crystalline Interceptors
Status: Moderately depleted, some permanent losses
Details: Dogfighting the allied forces in the mist
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. She has three vessels in this battle consisting of two UAV fire support vessels and a humanoid spotter vessel.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augmented with jetpacks and airburst napalm launchers. Meatshields and fire support basically. Their combat effectiveness increases as they learn from previous skirmishes.
Shef and Yuki
Shef: 3, Hyper[4]
Yuki: 3
Andreaz: 5
Aurelius: 2
Canan: 3, Hyper[3]
[Now Playing: | Battle 2 (https://www.youtube.com/watch?v=5t3y29tIFno) | ] |
Shef, you scramble the fuck outta there. At least, you try to. There's a lot more of blind groping involved. Or there would be, were it not for the explosions. Oh yes, the fucking torpedoes dropping down right ontop of you. The rush of the shockwave and the familiar roar of a chainsaw. You managed to portal into empty space just outside th blast radius so you're not really hurt, but you are thrown. Portal follows portal, lending some semblance of control to your tumble. Your hand outstretched brushes against a sign. You should've hit that. Should've but somehow, somehow you felt it coming. You had adjusted your course at the last moment and reached out your arm, reached out to see if you were right. You were. Range is limited. A meter from you body at most. Detection is faint even that far out. Seems to extend with your limbs though. It didn't warn you of the torpedoes in time. They came from above you think. You would've seen them were it not for the blindfold. It's no replacement for sight it seems, but it will do for now.
"KYAAAAAH!"
Or not. You slam into something. It's a low speed collision - most of your speed ha bled off at this point, makes it all the stranger you couldn't sense this coming. Still it doesn't exactly hurt, especially since it appears that you've landed on something soft-and oh fuck that's a pulse. You feel a quickening heartbeat through your hand. Son of a bitch.
So Yuki, what you see is that Shef starts running and gunning before the torpedoes come raining down, a couple black arrows streaming down after them and just all hell breaks loose.
Explosions blast apart the area, haphazard detonations prioritizing your arrows above your person. Kunai fly through the air deflected by errant explosions in weird chaotic patterns. Aurelius forces Andreaz out the path of an arrow, a torpedo blows him just clear of the arrow. Somewhere during all of this you clash. Fist and chainsaw clashing as the world explodes around you arrows and kunai vanishing in the midst. Somewhere in there you drop Shef's bullet. You hardly notice. A final blast blows you clear a little worse for wear and your chainsaw stained with blood. Aurelius' blood. The rest of your arrows Continue chasing Canan, the girl leaping off the rooftops further down the street, the black tide in hot pursuit.
Well, guess that's another one down. Aurelius seems to take the loss in stride at least, nonchalantly dusting himself off with a laugh.
"<You seem to be in good spirits. >"
"<Of course, I know how to win!>"
"<Kinda wish you told us that earlier then, since you're 'dead' now and dead people don't speak.>"
"<But I'm not dead! I'm standing right here!>"
"<I meant for the exercise.>"
"<No no no, I understand that! But this is a simulation of a fight and in an actual fight I would be dead.>"
"<Yes?>"
"<But where's the body? >"
"<Aurelius we don't need a body for this.>"
"<Nonsense! There absolutely must be a body! It wouldn't be authentic otherwise! That's like, Van Dine's 7th rule!>"
"<This isn't a murder mystery. Besides, where would you even get a body?>"
"<Oh? Isn't it obvious? I ' l l m a k e o n e m y s e l f .>"
"<What are you->"
"<SOMEBODY STOP HIM!>"
"<Huh?>"
Maria bursts out of the parlor.
A combat pass clatters to the ground.
Blood.
Weeping from his wounds, the spectral blades piercing his chest. Shards of logic and possibility forged into a lethal edge, such was the nature of his weapon, the weapon which he has turned upon himself. There's a flash of movement, the heavy swing of one particularly large fragment. His head falls, cleanly seperate from his shoulders.
Aurelius Noyer is dead.
Huh. Shef did say that guy had something that could reverse his own death right? Is he about to go all one-winged angel in you? Turn into a giant snake or something?
Shef
Status: Fine, prone, probably like 200% done right now, 9 cached portals
World Line: 3 5 3 4 6 4 2 4 3
Alterations: 2.5
Resolve: 2
Yuki
Status: Somewhat hurt, Black Arrows (half remaining, currently chasing Canan off the rooftops)
World Line: 4 2 6 2 1 5 3 5 2
Alterations: 3.5
Resolve: 3
Andreaz
Status: Fine
Details: Street-level, watching in horror
Aurelius
Status: Dead
Details: His corpse is bleeding
Canan
Status: Fine
Details: Leaping down from the rooftops further up the streets with Yuki's black arrows in hot pursuit
Black arrows kinda just sowed a whole load of carnage. In between those and the torpedoes it didn't really favor anyone in particular but with the torpedoes expended to spare Andreaz and Aurelius the wrath of the arrows and the latter not having the rolls neccesary, Yuki was able to take him out with her overwhelming force.
Course this does set off the gun hanging on the mantelpiece...
Shef and Yuki
Right so Shef just portals right on the down and slaps an explosive right on Aurelius' body. Guy was gonna revive, but that probably wouldn't put him back in the fight, if it did well Shef had insurance now. High explosive insurance.
So, surprise surprise, Aurelius undoes his death. The shards shatter to pieces, his head teleport over to his hands and he just screws it back on.
"<WHAT WERE YOU YOU THINKING?>"
"<We can talk later boss, let's win this first. Andreaz, I've shown my resolve, now, show me yours.>"
"<R-right, I...>"
He pauses, eyes closing, shuddering breath slowing. His eyes snap open again, burning with new flame. Red eyes marked by a black tomoe, marked now by three more, spinning inwards and merging into something reminiscent of those hurricane symbols you'd find on a weather map.
"<My resolve huh...?>"
He steels himself, passion and vigor pouring into his voice.
"<I'll show you my resolve... Prepare for yourself er...>"
"<Yuki.>"
"<Right! Prepare for yourself Yuuuuuki!>"
[Now Playing: | Kakusei (https://www.youtube.com/watch?v=jPCLhSseIb8) | ] |
Shouting! Dramatic finger pointing! A cold wind billows. Thunder rumbles. The sky above darkens with purple clouds.
And then Canan just fucking nyooms across the middle of all this black arrows in pursuit. Torpedoes pop out from the ground aiming to blast apart her pursuers as she looses another salvo into the ground.
Andreaz throws a spread of kunai at Yuki and just fucking charges at her the ground rising to charge with him, a wave of earth and rock shifting into the form of a dragon's maw. His movements are smoother now, sharper too.
The storm meanwhile covers about half a city block centered on Andreaz and Yuki. It's probably bad news, since y'know, both of you can feel it slowly draining away your stamina.
Shef
Status: Fine, 9 cached portals
World Line: 3 5 3 4 6 4 2 4 3
Alterations: 2.5
Resolve: 2
Yuki
Status: Somewhat hurt, Black Arrows (half remaining, currently chasing Canan)
World Line: 4 2 6 2 1 5 3 5 2
Alterations: 3.5
Resolve: 3
Andreaz
Status: Fine, Veil Piercer (storm covers half a city block, centered on himself and Yuki), must spend 1 Resolve per turn or pass out from exhaustion
Details: Street-level, throwing a kunai spread and lunging at Yuki while an earthen dragon's maw forms around him
Aurelius
Status: Not dead, defeated though
Details: Limping off
Canan
Status: Fine
Details: Street-level, crossing over the center of the battle and deploying torpedoes while previously deployed torpedoes pop up to take out the black arrows chasing her
Not deducting the cost of Shef's hyper since he was doing it in a practically non-combat state, so the die isn't burnt and he can still Hyper this turn.
Faith
Distance: 4, Hyper[5]
Faith: 1, Hyper[3]
Immanuel: 6, Hyper[5]
Interceptors, Main Swarm: 6
Ice Weeds: 4
[Now Playing: | Awakening (https://www.youtube.com/watch?v=WjSUwTXh0FU) | ] |
The battlefield becomes a tempest, a thunderstorm with mist for clouds and gunfire for thunder. Flashes of light mark running skirmishes as thrusters, wind, and engine unify as a wailing howl.
Light blooms through the mist, Faith's spell dispersing far and wide, a tracer field slaved to the girl's instincts and her suit's systems, Interceptors appearing one by one on the tactical map. They're moving slower now, laser drive efficiency plummeting in the depths of the thick mist, System availability plummets, the allied forces cutting and blasting the crystal flowers wherever they can, the lasers withering in the mist now dwindle in number. Stealth would more than compensate for speed. Would. Problem is in the region around Faith there is no stealth, just all-seeing light and a cornucopia of spatial fuckery.
Eagle 2 ♡Nemesis♡ <<Zoooooone of Tar!>>
A zone of compressed space catches two squadrons. Not a single Interceptor leaves the killzone.
Sachen <<Leistungsverstärker!>>
A blade cleaves through a relay flower. Its master had intended to only clip a single unit, but really this was too easy, he spins reorienting himself and blazes off tearing through several more. They would be back up eventually, but for now they were offline and whatever relied on them was shit out of luck.
And yet...
Allied Unit <<Get back! Stay away you- *static*>>
Allied Unit <<Shit! He's got me! He's got- *static*>>
Allied Unit <<How did they... *static*>>
And yet...
Allied Unit <<I'm hit!>>
Allied Unit <<A monster... *static*>>
Allied Unit <<Let go you- *static*>>
And yet a great hush falls over the network as voice after voice is replaced by static and silence. One by one friendly markers vanish from your map.
AWACS Fluffles <<They must be using the interceptors as spotters! In that case...>>
AWACS Fluffles <<All units! Fire into your surroundings, use your maps to steer clear of each other's firing zones. They're using the interceptors to target you so keep them away! I don't think they can see you unless you're close.>>
The vanishment slows and for a moment it seems to work. Until it doesn't. Until everything returns to being terrible.
Neuromancer <<I'm seeing a sudden change in Firebird 4's movements.>>
Wintermute <<Monitoring... Firebird 4 approaching Falcon Squadron...>>
Wintermute <<Confirmed, Falcon Squadron has been shot down.>>
Neuromancer <<The network's compromised.>>
AWACS Fluffles <<All units, take yourself off the map.>>
AWACS Fluffles <<Come in Firebird 4!>>
AWACS Fluffles <<Status Firebird 4!>>
AWACS Fluffles <<Firebird 4, if you do not respond we will mark you as an enemy!>>
Firebird 4 Thunderhead <<*static*>>
AWACS Fluffles <<Attention all units! Firebird 4 is an enemy, please befriend them on sight!>>
A gunshot rings out near Eagle Squadron. A frozen figure falls into the sea below, a HIERODULE chasis.
Eagle 3 Legion <<That's our decoy down. We've got a sniper on us.>>
AWACS Fluffles <<Warheads inbound!>>
Another sixteen blast zones appear on your map. You're all caught up in one of them. The mist is starting to clear however. Interceptor activity is fairly low at the moment, guess they don't have the numbers to spare right now, your side doesn't really either. Between now and the mist clearing you've probably got a chance to regroup and ready up.
Faith
Status: Fine
World Line: 4 6 4 2 4 1 1 4 5 5
Alterations: 1.5
Resolve: 0
Distance
Status: Fine
World Line: 6 1 3 4 6 2 3 4 6 1
Alterations: 3.5
Resolve: 1
Immanuel
Status: Fine, 2 railguns, Promachos Install
World Line: 1 1 2 3 3 1 1 5 6 6
Alterations: 3.5
Resolve: 3
Cynthia
Status: Fine
Details:Drone holding formation near Distance, other drone far up above
Allied Forces
Status: Badly depleted
Details: Dogfighting the Crystalline Interceptors
Ice Weeds
Status: Somewhat depleted, roots have bee decoupled, no permanent losses
Details: Beaming energy to the Crystalline Interceptors
Crystalline Interceptors
Status: Badly depleted, many permanent losses
Details: Activity levels falling
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. Her vessels consist of two UAV fire support units.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augmented with jetpacks and airburst napalm launchers. Meatshields and fire support basically. Their combat effectiveness increases as they learn from previous skirmishes.
I had Immanuel break a few more crystalline flowers since he was perfectly capable of doing so in the span of this turn.
Shef and Yuki
Shef: 4, Hyper[3]
Yuki: 6, Hyper[5]
Bashful Lurker: 6, Hyper[R]
Domineering Assailant: 3, Hyper[4]
Plucky Magician: 6, Hyper[4]
Sanguine Swordsman: 4, Hyper[3]
[Now Playing: | Maul (https://www.youtube.com/watch?v=OmZg0mcsKug) | ] |
So Shef, you force your will through the channel and the bubble bursts. Fresh air floods your lungs and for a brief moment you can see a pale line tracing between you and your target. The line snaps as does your channel. Four rounds crash down. Maybe you hit them, maybe you didn't; you can't tell - the moment they stopped that spell the moment their signature vanished. Target's disappeared back into the crowd. Great and you still can't see shit. effects are fading fast - benefits of your Awakened nature. Not fast enough though, you decide to save the Expulser round for later, no need to waste the shot right now. Bullets those you can track at least based off their magic. You portal open to the side, snapping open a second cache to catch a few stray shots. Hanako's presence vanishes for a moment. Right, phasing, is that why you couldn't sense her earlier? Still the shots are slow. Painfully slow. Her phasing doesn't cover her for long enough and she takes a hit. There's a faint flash and a connection?
No damage taken. Hmm...
Yuki charges forwards. A bullet brushes towards her side. A connection and then, discharge. A hit staggers her, not the heaviest hit, her shield took the hit for her but it's enough to stagger her a bit, and enough for two more bullets to find their marks. Two more connections and a whole load of nothing. So that's it. Those bullets don't really have a payload per se, they just establish a link to something, and that something if it hits is what does the hurting. End result, they could fire it right at you three confident it wouldn't just randomly nail Hanako. By the looks of it, whatever it's tied to has a limited power supply, it needs to recharge after a proper discharge. Good to know.
Yuki you don't have edgy red eyes so you don't notice any of this, you just keep on trucking and lunge forwards with your chainsaw, course with their positioning and that glancing blow throwing you off, you find yourself facing down the Sanguine Swordsman rather than the Plucky Magician.
He raises his blade as you cleave downwards. Sparks fly as steel grinds against steel, he doesn't take your blow head on though, he lets your blade shift the angle of his own, redirecting your strike away from his body. Your chainsaw craters the ground as he in the same motion brings his sword against the side of your neck.
Ow! He got you! You think! it's kinda hard to tell because if he did you've actually already fully healed from it at this point. He's uh, not got the most damaging swings it seems, and with your black arrow's search through the crowd kinda invalidated by the whole the "Shef doesn't really have a lock on the perp" thing you bring it back around, going for the flank.
So now the magician tosses another spread of cards, the Five of Diamonds, the Queen of Clubs, the Seven of Diamonds, the Three of Diamonds, and the Five of Hearts. They all burst into projectiles that are kinda just saturating the entire area. You, her, the swordsman, and the Lurker.
Speaking of which the swordsman is now just trying to kick out your legs from under you while the Lurker kinda just clutches his coat close and aims a sci-fi looking pistol at you. They seem to be completely neglecting Shef and the pepper spray person is still at large.
High above, the magic circles begin to grow, the sigils in their centers expanding fractally in patterns reminiscent to those of snowflakes.
Shef
Status: Fine, pepper spray is wearing off, expulser readied, 7 cached portals
World Line: 1 5 3 1 5 4 4 3 2 3
Alterations: 3.5
Resolve: 2
Yuki
Status: Fine, slightly winded, minor shielding, Chainsaw Lightning, Teleportation Arrow flanking the Sanguine Swordsman
World Line: 4 2 4 3 4 5 3 2 6 3
Alterations: 4.5
Resolve: 2
Bashful Lurker
Status: Fine
Details: Hiding behind the Sanguine Swordsman and aiming at Yuki.
Domineering Assailant
Status: Unknown
Details: In the crowd.
Plucky Magician
Status: Fine
Details: Deploying exploding playing cards at her position, potentially catching herself, Yuki, the Bashful Lurker, and the Sanguine Swordsman
Sanguine Swordsman
Status: Fine
Details: Trying to kick Yuki's legs out from under her.
This is where Yuki's melee descriptors work against her, since the swordsman actually knows some swordplay letting him ward off Yuki's regular attacks despite having a lower stat for this sort of thing.
Shef and Yuki
Shef: 4, Hyper[4]
Yuki: 4
Bashful Lurker: 1, Hyper[3]
Domineering Assailant: 4, Hyper[3]
Plucky Magician: 5, Hyper[3]
Sanguine Swordsman: 1
[Now Playing: | Maul (https://www.youtube.com/watch?v=OmZg0mcsKug) | ] |
Okay so, Yuki immediately catches a spade to the face and gets swept off her feet, literally. But then the culprit, the Swordsman, catches your expulser which blows him right into her teleportation arrow and get just gets immediately KO'd. There's an explosion as you turn your weapon towards the Magician - reactive armor, but you've got more bullets headed her way and a reluctant second shooter minus the grassy knoll. And boy, what a shooter he is, the trembling Lurker's peashooter is not what you could call a powerful weapon but it turns out he's this motley's crew's little power supply because hoo boy that maximum power command pumps way more power into the shot that what you'd expect just fucking lancing into the Magician's side. Magic appearance seems to match those of the magic circles up in the sky
Right so who's it gonna be this time? Our mystery Assailant? The downed Swordsman? The shaken Lurker? Who's going to pop their anime "let's turn this battle around" supermode and get predictably gimped by Yuki or a tracer round to the throat? There's no point pretending it ain't gonna happen and things are going way too well for you guys right now so they should just bite the bullet and do it so you can give them a few dozen more bullets to chew on and ah there it is you feel magic surge through the surrounding areas as- OW EVERYTHING IS PAIN AGAIN OKAY YEAH IT'S HAPPENING IT'S DEFINITELY FUCKING HAPPENING NOW.
"H-huh? What's happening?"
Wait Hanako? She's really muffled but you can hear her and she's really near you for some-
「Portal Magic」. You sense portal magic, a lot of it too. Angled from above an awfully wide aperture pointed right towards you and- shit! three smaller portals, one more a long tear than anything resembling an eclipse, a close range attack aimed for your spine! Melee you think! The other two... they're yours? Cached portals? They burst open because you cut their power... but you have seven cached and you're maintaining all seven right now so what the hell is happening? Also catch the Magician for a moment as she summons something around you and Yuki and Hanako apparently, feels different to her previous spells, there's some things spinning around you lot and they're firing slow projectiles in from all directions? Also you can feel yourself sinking into the ground. When it rains it pours.
Yuki uh, what the fuck is happening? So the Magician gets nailed and then everything seems to shatter and now all of a sudden you're back in your original position from when Shef suddenly got his head trapped in that bubble of 「Pepper Spray」. Is this that a thing where everyone gets trapped in a time loop or something? Hmm no that can't be it - those circles above haven't shrunk back to their original states... Maybe they're made out of some sort of super special timeproof magic? Or maybe they're just out of range? They are pretty high up after all.
But other than that it's almost as if everything really did「Reset」. Except of course things are happening a little differently this time around. For starters, the Swordsman leaps off the balcony at a different angle and he swings his blade in mid air tearing open a portal out of which comes this massive heavenly spear crackling with arcs of divine wrath which is now rushing towards you and Shef.
You spot the Magician in the crowd but she spots you too and quickly rushes away to hide but not before summoning a bunch of magical circles around you and Shef and Hanako with designs resembling roulette wheels which just spin around you firing a whole load of these slow moving orbs of energy each the size of a grapefruit.
Also yeah there's like, a pool of water opening up underneath you both and you see tentacles rising from the depths and it's really just a bad time all around.
The Lurker and Assailant do not show themselves.
Shef
Status: Fine, his head is inside an orb of pepper spray, 7 cached portals
World Line: 5 3 1 5 4 3 2 3 6 3
Alterations: 1
Resolve: 2
Yuki
Status: Fine, some shielding
World Line: 2 4 3 4 5 3 2 6 3 5
Alterations: 5
Resolve: 2
Bashful Lurker
Status: Fine
Details: Somewhere in the crowd. Magic circles continue to grow, apparently unaffected by the reset.
Domineering Assailant
Status: Fine
Details: Somewhere in the crowd. Probably behind the the watery pit and the tentacles appearing underneath Shef and Yuki.
Plucky Magician
Status: Fine, equipped with Explosive Reactive Armor
Details: Rushing back into the crowd, deploying a bunch of magic circles to bombard Shef and Yuki with energy bolts from all directions.
Sanguine Swordsman
Status: Fine
Details: Portaling in a giant heavenly spear at Shef and using a portal assisted melee to strike him in the spine.
The exact mechanisms that allow Shef's cached portals to be opened so quickly also mean that they will spring open prematurely if he neglects to maintain them, and unfortunately he didn't exactly have any warning as to what 「Vegas」would do so he had no way to know he should start pumping power to maintain his two already-expended cached portals.
Faith
Distance: 6
Faith: 4, Hyper[3]
Immanuel: 2
Interceptors, Main Swarm: 6
Ice Weeds: 1
Frost Eye: Efficacy = 5, Cost = 4
Sky Warden: Efficacy = 3, Cost = 4
Cryonic Pylon: Efficacy = 4, Cost = 2
[Now Playing: | Awakening (https://www.youtube.com/watch?v=WjSUwTXh0FU) | ] |
Magus Squadron
Silence washes over that TacNet, a hundred voices silenced at once, dozens of blips fading to naught. Illusions to illusions, ghosts to ghosts. It was a fake feed. Had been for the last several seconds. Voices drawn from archives, from other battles. Phantom blips drawn to bait traps and ambushes. The real comms must've already been in lockdown. Nice try. Rye cut the connection already. Now all that filters through the Magus comms are the muffled sounds of battle, of clashing blades and roaring gunfire, and of course that lone tenorous voice
Magus 3 Galavant <<When I see depressing creatures~♫>>
Magus 3 Galavant <<With unprepossessing features~♫>>
Magus 3 Galavant <<I remind them on their own behalf>>
Magus 3 Galavant <<to~♪>>
Magus 3 Galavant <<think~♪>>
Magus 3 Galavant <<of~♪>>
Magus 3 Galavant <<celebrated heads of state or>>
Magus 3 Galavant <<do do~♫ do do~♫ do do do do~♫>>
Meanwhile Amongst the Allied Forces
(https://i.kym-cdn.com/photos/images/original/001/172/010/6e4.jpg)
Now Back to Your Regularly Scheduled Broadcast
AWACS ReaperEye <<You sound like you're in good spirits.>>
Magus 3 Galavant <<So I am.>>
AWACS ReaperEye <<Well I'm afraid I'll have to ruin that now, we've got a doozy of a job for you all.>>
Magus 1 Goose <<*static*>>
AWACS ReaperEye <<It's an HVT, Eagle Squadron, marking their last known positions now.>>
Magus 4 Freon <<We don't have a lock?>>
AWACS ReaperEye <<Negative, they've locked down the TacNet app, we no longer have location data.>>
Magus 3 Galavant <<You didn't notice?>>
Magus 4 Freon <<You know I don't check. Always trusted my eyes more.>>
Magus 2 Sheriff <<We'll need scouts.>>
AWACS ReaperEye <<Already on it.>>
Magus 2 Sheriff <<Partner, you thinking what I'm thinking?>>
Magus 1 Goose <<*static*>>
Magus 2 Sheriff <<Yeah, a solid first punch.>>
Magus 2 Sheriff <<Everyone, ready your missiles.>>
Eagle Squadron
So the warheads blow, big icey freezey explosion, etc. etc. etc. You all get out, blowing past the edge of the blast zone and out of the mist cover. As the cryonic energies dissipate and the mist begins to fade a dozen new units streak out.
Armored crystals roughly the same dimensions as a child's coffin, fanning out in a wide spread. Their fronts heavy with sensor arrays, their rears laden with tentacles, and noticeably devoid of thrusters. Their trajectories are ballistic, no manuveuring to speak of. Recon.
Sparks dance across their forms as Cynthia turns her autoguns towards them, their delicate sensory arrays shredded in a matter of seconds. Their armored cores however prove much tougher, cracking and cratering but not breaking as they fall toward the sea below.
Eagle 3 Legion <<Evasive maneuvers. Now.>>
Magus 2 Sheriff <<Fire.>>
Missiles. A full fusillade of them, sixteen in total. Bundles of icey energy with prominent scintillating contrails that appear more fabric than vapor. They're spread wide, twelve aiming at Faith, four streaking towards Immanuel.
The mists clear and now you see their source.
They are dressed in a cross between hooded robed and plated armor, not quite one, not quite the other, but rather both melted together and refrozen. Billowing capes of icey plating, singular points of light peering out neath hardened hoods. Distributed thrusters systems flare with cryonic energy hurling them through the air with frightful speed while glistening ribbons tear out en masse from units located on their hits and in their gauntlets, scintillating filaments latching to nearby buildings grappling and reeling giving them chaotic unpredictable flight paths.
There's four of them. Apparently that was enough to decimate your allies. The tides of war have shifted once more. In the sky behind them you see fewer adventurers than you remember, facing off against what were once interceptors.
They are interceptors no longer, rather they've become aerial gun platforms, complex assemblies of the armor, thrusters, and missile pods built around a spinal autocannon. Jets of ice tear out from the noticeably weed-free sea into them, a supply line of raw cryonic matter to keep their prodigious expenditure in check, spears of ice and volleys of missiles tearing out of their weapons, thrusters blazing cold just to counteract their own recoil, just to keep them in the air.
Four squadrons are bursting forwards, not so much flying so much as firing themselves forwards, tumbling through the air and re-righting themselves on the fly, making their advance behind your new adversaries.
Magus 3 Galavant <<Alright people, let's do this!>>
Magus 4 Freon <<Target locked.>>
Magus 1 Goose <<*static*>>
MAGUS |
League Air Force |
4th Air Division 2nd Air Force Unit |
Emblem: A circular patch depicting a magician's wand with four missile fins and an arcing trail of smoke and stars, the squadron's details are written along the outer edge of the patch |
So Immanuel, ontop of all this bullshit you immediately come under fire. You hear this weird pching noises, like the ones you'd hear in a western movie, the sound of a ricochet but it's not a ricohet off your armor or your swords. It takes you a second to realize it but they're collisions, mid-air collisions between bullets. Two deluges of munitions synchronized such that the rounds collide and scatter chaotically leaving brilliant thread-like contrails in your wake. You identify the sources as being the the one in the cowboy hat turning ribbons into a a rapid fire array of lever action rifles (Sheriff), and the one without the light under their hood and who's doing that same ribbon trick but with bolt action rifles instead (Freon). Also y'know, four missiles coming down at you. You realize they're going to try and force you to do your dash and then nail you either during it or as it ends when trajectory is the most predictable.
Faith, you gotta contend with the twelve other damn missiles, the madman with a lance and shield that's trying to apparently stab and or shoot you as soon as they're done jousting one of Cynthia's vessels (Galavant) and the asshole trailing feathers of ice and who has just tossed a phone away into the sea (Goose).
Distance, Goose might not be closing in on you but they seem to have you in their sights nonetheless, their ribbons turning into an array of ornate rifled muskets that spew their deluge towards you in some crazy magical drive-by.
Also the two squadrons of Sky Wardens bringing up their rear are kinda just firing spears at ice aimed at anyone who holds still long enough for them to draw a bead.
Behind them, the allied forces shift their tactics, taking a more defensive approach as they weave between and sometimes through buildings, trying to whittle down the Sky Wardens with hit and run tactics before they can draw a bead.
Wintermute <<I've just picked up General Frost's signature>>
Wintermute <<He's hidden in the ice here somewhere>>
Faith
Status: Fine, Shield of Courage
World Line: 6 4 4 1 1 4 5 5 1 5
Alterations: 1
Resolve: 0
Distance
Status: Fine
World Line: 1 3 4 6 2 3 4 6 1 4
Alterations: 4
Resolve: 1
Immanuel
Status: Fine, 2 railguns, Promachos Install
World Line: 1 2 3 3 1 1 5 6 6 2
Alterations: 3
Resolve: 3
Cynthia
Status: Fine
Details:Drone holding formation near Distance, other drone far up above
Allied Forces
Status: Very badly depleted
Details: Dogfighting the Sky Wardens, switching to hit and run tactics
Magus 1 Goose
Status: Fine
Details: Giving Distance the ol' musket drive-by while careening towards Faith for some unpleasantries
Magus 2 Sheriff
Status: Fine
Details: Careening through the air and sync'ing fire with Freon in a bid to freeze Immanuel with ricocheting gunfire
Magus 3 Galavant
Status: Fine
Details: Trying to joust one of Cynthia's drones and followup with a charge on Faith
Magus 4 Freon
Status: Fine
Details: Careening through the air and sync'ing fire with Sherif in a bid to freeze Immanuel with ricocheting gunfire
Cryonic Pylons
Status: Somewhat depleted, roots have bee decoupled, no permanent losses
Details: Hiding beneath the surface of the nitrogen sea and spraying jets of cryonic matter to the Sky Wardens
Sky Wardens
Status: Badly depleted, many permanent losses
Details: Main force is attacking the remaining adventures, two squadrons are trailing behind Magus Squadron and opening fire on Eagle Squadron with their ice spears
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. Her vessels consist of two UAV fire support units.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augmented with jetpacks and airburst napalm launchers. Meatshields and fire support basically. Their combat effectiveness increases as they learn from previous skirmishes.
Designs are handled using GalactiRace-style rolls of 1d4 + 2d2 - 2. Efficacy governs effectiveness of the designs relative to intended functionality while cost governs resource cost to manufacture.
Noriko
"<Looks like a weapon case, I'm afraid I don't recognize the depressions. Isabella?>"
The bride to be leans down, slowly running her hands across the depressions within the case. You're not entirely sure how much she'd really feel through plated armor, but apparently it's enough.
"<...Portable tabletop. I think. Some of the staff were carrying them, one could match the depressions.>"
"Oh those."
"You're familiar with them?"
"Heard of them. They're the weapon of choice for the Card Emperors. They're sort of like a domestic terrorist group with delusions of grandeur."
Oh. Those guys. You heard about them on the news a few times. They're yeah, somewhere between a terrorist organization and a criminal organization. That seems a bit way too concerned about children's card games. You kinda just assumed they were a schizophrenic hallucination right up until you overheard some of your classmates discussing them. If memory serves they recently tried to bomb a plane or something. Emphasis on tried to.
"They're not as big a threat as they think they are."
She smiles reassuring at you.
"Anyways... that would make it a weapon right? Not a tool or something?"
"<Not unless he needs to play poker on the move.>"
"So doubtful then?"
Yeah, doubtful. Guy was in such a hurry he didn't even lock the laptop. It's, kinda awkward to use, everything's in English and it doesn't really have physical keys or a mouse so much it's just a uniform slab with conduits you channel tiny amounts of spirit energy through. You eventually get the hang of it. Nothing too interesting on the browser unless you decide to take up baking anytime soon, but they do have one of those VoIP programs that let you make calls and texts through your computer instead of a phone. Looks like they had a recent conversation via SMS with someone. Number isn't one of their contacts. You skim through it looking for something of interest, something about the other person apparently deciding to drop by early for their date. Priest sounds rather hesitant at first in the messages, talking about them being at work and whatnot but after the other person gets real insistent and talking about er... "taking care of <his> little guy" and how sad said little guy will be if he doesn't show up, he relents reasoning "this <wedding>'s probably stalled for a while". Looks like they're meeting up real damn soon in a secluded part of this casino they call a garden.
"<...Is that a booty call?>"
"<It's worded really weirdly though, and why would he need that Portable Tabletop for it?>"
Shef and Yuki
Shef: 5, Hyper[6]
Yuki: 2, Hyper[5]
Bashful Lurker: 2
Domineering Assailant: 6, Hyper[5]
Plucky Magician: 6. Hyper[4]
Sanguine Swordsman: 3, Hyper[5], Hyper[3]
[Now Playing: | Maul (https://www.youtube.com/watch?v=OmZg0mcsKug) | ] |
The ground ruptures. Stone gives way to water. Solid ground to a yearning abyss. Amidst the churning crowd two cards burn to cinders, the Ten of Hearts, and the Ace of Clubs.
Yuki, you immediately find a tentacle coiling around your ankle. Naturally you proceed to chainsaw that fucker right off. The one coiling around Shef, yeah, that's not really your department; chainsaw's not exactly a precision weapon.
There's a whole cavalcade of awful bout to hit your position. Firstly there's the other tentacles erupting out around you brandishing a siren, a police badge, a coupla cans of pepper spray, five batons, and a cop hat. Secondly, there's the glowing death testicles slowly drifting inwards from the roulette-themed magic circles orbiting your position. Thirdly, there's the y'know, giant heavenly spear of judgement about to come crashing down.
So with your legs feed and a portal open you just fucking peace on outta there. Hope Shef's okay. If he ain't, well that's what you've got healing magic for!
Shef yeah, things are looking a little less cheery for you. You blow three caches to catch a portaled blade strike aimed at your spine, having the presence of mind to keep those portals open when you realize the blade's own portal didn't close. That saves you from what happens next - beams of light tearing through the Swordsman's portal like gunfire.
Well, that's one threat out of the way. Course, there's still the matter of that giant spear, gotta give it to the guy - if we're talking sheer magnitude he's got you beat. You spring open five more caches and send it right back. He did admittedly drop out of the way by that point - you couldn't really lead the shot without risking hitting the crowd with it, but really this is more about sending a message. Softening everyone up for what comes next.
Could've tried doing it first, or simultaneously, but well, this is something new. Best save it for last and give it a bit more time. Just in case.
You focus, turning your mind away from the BURNING PAIN IN YOUR EYES and towards your aura dispersing it further and further. Magic and movement tingling at the edges of your consciousness as it washes over the crowd. And then, your command.
"<W-what's happening?>"
"<Comms compromised. Switch channels.>"
So, good news is that you manage to nail all of them with your requiem, dispelling both sets of magic circles and the bubble around your head. The bad news is that the slow moving orbits fired by the roulette circles still persist, as does the betentacled watery abyss beneath you.
The worse news? You didn't hit four enemies. You hit five.
The fifth assailant occupies the exact same place in space as the Domineering Assailant. They seem to be the source of the water. And they are not happy.
A pillar of energy erupts from the crowd with an unearthly shriek. It sounds like the heavens splitting open, it sounds like the wrath of a vengeful deity, like a dentist's drill against the human soul, like the mating call of a buzzsaw through helium. It is the cry of the mortall god.
[Now Playing: | At The Very Beginning (https://www.youtube.com/watch?v=oBRFG1WLEOA) | ] |
Yeah so uh Yuki, you're not 100% on what happened, but suddenly a lot of the things dispel, and then there's this pillar of light, and then all the water turns into blood. Or at least, you think it's blood? It's certainly the right color. You were pondering whether you should find the time to bottle some up for Shou when someone just erupts out of it, nailing Shef with a vicious uppercut.
It's a cop.
At least, you think it's a cop. She's got that American style cop hat at least. Though she does look a bit too young to be a cop. Her outfit's weird too. It's a short-sleeved dress coat with shorts and tie, heeled boots going all the way up her leg and elbow gloves. Also it's uh, all made out of leather?
Kinda weird. Especially since it looks kinda wet. Not like it's wet from the possibly-blood. Wet as in like it's still alive. Like it's the living flesh of some great leviathan. ...Which might honestly be the case given that it's now shifting before your eyes, the clothes all fusing together and chitinous plating, flailing tentacles, and unblinking eyes.
Anyways, your arrow is closing in on the swordsman, but he doesn't really run, he kinda just gives you a cocky grin before slashing the air and opening up a portal. He's about to make a teleporting strike to your side, stepping to the side as he does so and unleashing deluge of light beams.
The Magician meanwhile is bursting out of the crowd, summoning a coupla more of those roulette circles. These ones spew casino chips at you which explode in mid-air into chips of lower denominations, aiming to suppress you with clouds of slow moving flakfire. You see her cast a second spell as she does so though nothing else is jumping out at you.
Shef, you're actually pretty hurt right now. Not from the uppercut. That was a bit surprising sure, the Assailant suddenly vanishing before erupting from the water you're stuck treading, but it doesn't really hurt. No what hurts are the left over energy bolts from the Magician's circles. Those hurt. And can hurt in repeated succession. Yeah, they should need to recharge between each hit... but you're pretty sure they've got a workaround. They're using the Lurker as some kinda magical power supply and keeping it all pumped up. Guess they were all trying to hustle you. Great.
Still, you might be pretty hurt, your eyes might still be watering, you might be stuck in a bind treading water, locked in a fistfight with some kinda dominatrix, but you still got a gun, you've still got your portal magic, and above all, you've still got that aura out giving you the positions of all your foes. Don't think you can keep this up for too long though.
"<You're only making this harder on yourself, stop resisting arrest and I won't punish you too much ~ ♥>" the assailant purrs, brandishing a police baton. Tough words, but you know she's no longer the one calling her shots. Whatever that Regalia she's wearing, it's got a bone to pick with you and at this point she's probably just along for the ride, like it or not.
A white border appears behind her, framing her visage. In upper left and lower right corners are a black J and a club symbol. Streams of card suit themed projectile start firing out around her position, the streams of bullets spiralling out in a pattern that alternates between rotating quickiy and slowly, a distinction that matters little when you're practically point blank and the projectiles actually move at decent speeds for once. May need to do something about that.
Shef
Status: Badly hurt, pepper spray is wearing off, treading water, tentacle wrapped around leg, staggered,
World Line: 3 1 5 4 3 2 3 3 3 2
Alterations: 1.5
Resolve: 2
Yuki
Status: Fine, decent shielding, Chain Lightning
World Line: 4 3 4 3 2 6 3 5 2 4
Alterations: 5
Resolve: 2
Bashful Lurker
Status: Fine
Details: Somewhere in the crowd (Shef knows his location). Acting as a power supply for his allies.
Domineering Assailant
Status: Fine, Berserk (Regalia)
Details: About to whack Shef with a baton.
Plucky Magician
Status: Fine, equipped with Explosive Reactive Armor
Details: Deploying magic circles to suppress Yuki with slow moving flak clouds, applying a buff to the Domineering Assailant that fires projectiles indiscriminately around her.
Sanguine Swordsman
Status: Fine
Details: Executing a teleporting slash at Yuki's side with a beam barrage followup.
The Domineering Assailant, or rather her Regalia, has gone Berserk. Its abilities are heightened but it is no longer under her control and attacks Shef uncontrollably!
Also yeah I know Shef actually spent 8 caches when he actually only has 7 this turn, but I only just realized this so I'll let him have it
Shef and Yuki
Shef: 4, Hyper[R]
Yuki: 5, Hyper[3]
Bashful Lurker: 5
Domineering Assailant: 5, Hyper[R]
Plucky Magician: 3, Hyper[5]
Sanguine Swordsman: 4, Hyper[4]
[Now Playing: | At The Very Beginning (https://www.youtube.com/watch?v=oBRFG1WLEOA) | ] |
"<We do! But Prez's suit has a mind of its own. Never seen it so angry before though...>"
Four cards in two pairs. They burn to naught bringing their spells to life.
The first around the Assailant is the Jack of Clubs and the Five of Spades. The second around the Magician is the Seven of Hearts and the Five of Diamonds.
You charge forwards chainsaw sparking as it grind along the ground behind you, arrow swerving towards the Assailant. There's an explosion somewhere else on the battlefield. A girlish scream too. Good, that means you're winning~ Something breaks your arrow, you don't bother turning to see what as you charge straight into the flak, and through it. It doesn't hurt. Not at all, the flak doesn't seem to be doing anything. Face flushed with a lot more concern now, the Magician draws a combat knife holding it close, though strangely you get the feeling it's aimed more at herself than you as you swing your chainsaw forwards and...
Light. Blinding light. The light of a setting sun filtered through a pair of shutter shades. The kriegsmesser catches your blade, not so much parrying it so much as guiding it, warding it against its wielder as it traces a path across your shield, splitting it open. The strike does not hurt. The barrage that follows, okay yeah that kinda hurt. Beams of light rip through the portal and into your body blasting you away from your target at the last moment.
The Swordsman stands blade readied, light filtering through his kanye shades, five rings of light rippling from the ground at his feet. "<Let's not get too hasty; I'm your opponent here.>"
He nods to his comrade.
"<Look after Izzy. I'll handle this.>"
The Magician begins moving away, presumably towards the Lurker a card in hand and drawing three more. The Swordsman meanwhile just fucking charges at you, that strange light in his eyes as he slashes the air and sends a fusillade of beams your way. You've the feeling that's just the opening, he's waiting to see what you do and readying to counter it with his portal magic.
"<Fufufufu~ We both know I have to arrest you for my practicals Mister Instructor. But if you're going to resist like this, I guess I'll just have to subdue you ~ ♥ By the way, I like it when perps don't exercise their right to silence, it makes it so much more fun ~ ♥>"
Shef, you just fucking Tracered the Lurker. He's still in the fight unfortunately, explosive reactive armor, looks like the whole squad's equipped. Shouldn't protect against a Tracer normally, least not when worn by a student, but your target's a living power supply. He must've diverted all his output into his armor at that moment. Enough to come through unscathed. A mistake. He's as skittish as he seems.
His defence worked alright. It was fucking overkill right, pumped all that power into that armor, enough to block your Tracer, enough to block it twice over at the very least. That's a lot of power, power that should have gone else where. Like into the barrage of shots rushing towards you. Many hit. Only a single one discharged. The Magician's rate is limited and it looks like she's had to use her first discharge to take out Yuki's arrow when it went for the flank. You got hit once. Only once and thanks to Yuki you had a shield from that heal so you're only slightly hurt. In return you put a bullet into the tentacle around your leg. Can't break it, it's a Regalia after all, but you disrupt it, hit it hard enough to interrupt its material form and portal the hell out. Not a bad exchange.
You cut power to the clip. It's a standard NOT gate configuration, it does something when the input gets cut. In this case it triggers a servo in the clipping mechanism, the mechanism holding the grenade launcher on your back, dropping it through a portal and into your grasp. Safety off, trigger pulled. No need to even aim, you've got portals for that, launching it right at the Assailant.
Her outfit's shifted further now, grown a little less fetishistic a little more monstrous. It's a bit bigger now, a bit more streamlined and predatory in appearance, a bit more mechanical and regal too. Chitinous plating dotted with thruster outlets, a crown of light and an armored mantle. Tentacles are a lot more prominent too, sturdier, more numerous. Going to be harder to disrupt you suspect.
Its movements are calculated, deliberate, but the sharpness, and energy of the movements, it betrays the rage and power within. Like a beartrap waiting for its prey.
Said calculated movements are currently being used to try and not get blown up by a grenade. Arms and tentacles raised to block, thrusters flaring to evade.
Sorry, but that ain't an explosive. It's a bind, and that blocking? It won't do shit.
Phantasmal chains erupt from the grenade wrapping around the berserk Regalia's limbs and tentacles and anchoring them to the ground and nearby walls, trapping Regalia and wearer in a spectral web.
Said wearer's response is pretty simple, she's gonna take that pepper spray orb spell, that one that you can't really intercept with a portal, that one that you're pretty sure Yuki can't dodge either (given that you've only ever seen her dodge by coincidence) and nail you both with it as her Regalia struggles futilely against its chains.
Using your extended aura is... it's yeah not sustainable and that little explosion cleared the crowd enough that you can see where everyone is now with the pepper spray clear from your eyes. Need to find a good time to do it though, time it wrong and you'll probably get nailed when all the strain catches up to you.
Oh also, you're pretty sure that Swordsman is using something like Stella's eyes. Doesn't seem to be quite the same though.
Shef
Status: Slightly hurt, Instinct (2/3)
World Line: 1 5 4 3 2 3 3 3 2 4
Alterations: 1
Resolve: 1
Yuki
Status: Hurt, Chain Lightning
World Line: 4 3 2 6 3 5 2 4 2 1
Alterations: 4.5
Resolve: 2
Bashful Lurker
Status: Fine, prone
Details: Acting as a power supply for his allies.
Domineering Assailant
Status: Fine, Berserk (Regalia), restrained by phantasmal chains
Details: Casting pepper spray bubbles around Shef and Yuki's heads.
Plucky Magician
Status: Fine, equipped with Explosive Reactive Armor
Details: Running off towards the Lurker.
Sanguine Swordsman
Status: Fine
Details: Charging and firing at Yuki, waiting to counter her next move.
Faith
Distance: 1, Hyper[6]
Faith: 6, Hyper[4]
Immanuel: 1
Goose: 3
Sheriff: 3
Galavant: 5, Hyper[5]
Freon: 6
Sky Warden, Main Force: 1
Sky Warden, Rear Guard: 3
Cryonic Pylons: 6
[Now Playing: | Awakening (https://www.youtube.com/watch?v=WjSUwTXh0FU) | ] |
Immanuel, you bring your swords in close deflecting a few ice spears in the process as you fly away from the missiles. It's pretty obvious that you can't outrun them but you don't need to outrun them, just intercept them. Easier said than done, you can't just fly away and wait for them to run into your swords, you're under fire and your foes aren't kinda enough to fire at you from a single angle. You're forced to coordinate your dashes with the speed bursts of your own blades, doing one hail of bullets and blocking the other until... Now! The missiles slam into your blades detonating in blasts of freezing energy. You pull your blades in close and commit to a longer dash but as you do you see something scintillating in the corner of your eye.
Those bullet contrails. They're not contrails. They're thread. Monofilament wires. That little shooting trick they did? It's not just to make it that little bit harder to dodge, they were scattering the wires, creating a spider's web around you. And now as they burn with ice energy, now as you try to fly out the web, they begin reeling it in, trying to trap bind and freeze in the imploding net. Evasion is impossible. You're gonna need to block or blast your way out. Punch a hole and tear free. Or call for help.
Distance, the fuck? The fuck is this? They freeze the whole district, drag you away from your beloved and into this fight with their second rate posse and they don't even give you the time of day for a proper duel? This won't stand! You'll get your fight, a proper fight not some half-arsed drive by attempt, you'll make them fight.
You weave through the bullets, twisting space to create path in the barrage seize Goose with your spell. Their velocity turns against and you hear a deafening CRACK! as great fissures tear through their armor, some kind of frosty energy leaking from their internals as their drive-by turns into a tumble. Ha take that! Wait what's that glistening- Oh! Those contrails from their bullets? They're threads and now they're reeling them in, their tumble turning into a spin as they conjure twin blades of icey energy, a flying blender ricocheting through the air at high speed towards you an angry burst of static hissing from their speakers . Looks like you've gotten your fight.
Faith, something weird happens. Galavant was rushing towards Cynthia's drone but then they suddenly stop. They just peel away, taking a burst of autogun fire for their trouble, their kite shield shattering under the barrage but sparing them from any real damage. You felt something? But it's faint, too faint for you to really know what.
At any rate now they're coming for you, their missiles too, and since you've committed to charging at them, there's a few ice spears being fired your way too. Okay. Okay. You can do this. You're "safe". Doesn't feel safe, but they don't want blood on their hands either. If this fails you just get frozen. That's all. They'll pick you back up down stream thaw you. You'll be alright. So it's okay to try this kinda calls to the ball crazy shit. Try it out with no risk. Just ignore how sharp those spears look and remember that no one's gotten wounded yet.
Yeah think about it a little more intellectually. Use your head. Now focus those emotions, that bravado, that uncertainty, that hope, that fear and drive it forwards. A wide angle burst of energy erupts from your hand vaporizing the spears and most of the missiles in an instant. A few missiles remain, too far on your flanks to get caught, too far on your flanks to hit you too as-
Something clicks. Something inside the missiles. OH SHIT. THEY DON'T NEED TO HIT? THEY CAN DO THAT?
SHIT SHIT SHIT.
You feel it! The magic inside them! They're gonna blow, catch you in the blast.
Fuck fuck fuck. What the hell do you do? Think Faith, think! could you beam them? Maybe? Maybe? You think you can but it could drain you and the big bad guy hasn't even shown up yet! And, and that knight is still charging at you. Can react in time? Maybe you could force some of the beam's energy backs and- Wait wait wait... you felt that. The missiles readying to detonate. The magic inside them. That's your energy manipulation right? So if you could feel them, then you could you, could you- fuck it, outta time, trying this shit.
You reach into the missiles on one of your flank and clamp down, hard. You force your will onto it, trying to jam them, keep them blowing for just long enough, just long enough to pass and you swerve towards them.
Cold. It feels cold. So so cold. A bitter biting cold through your coat. The freezing blasts a couple to your right, a couple behind. None of them ontop of you. It worked! It worked!
There's a rush of air and the you see that your assailant has disengaged peeling off in the opposite direction, having moved to avoid the honeytrap Cynthia had summoned in their path. Still they seem unharmed a bit of a surprise to be honest. Sure they didn't charge right into your blast and it was pretty dispersed and they were a ways back to the damage would've been fairly limited sure. But you'd have thought it might have dealt some damage at least.
Then you see it, the swirling mix of gold and purple whirring around them, spreading out and fading to naught. They caught your blast. They can manipulate energy too. They must have some kind of upwards limit, something you could probably exceed, but you're gonna need a direct hit. Grazes won't work against these guys.
They disengage, flying away as the Sky Wardens bring their full attention towards you, firing a deluge of icey spears at you. One Cynthia's drones pursues Galavant, the other returns fire on the Sky Wardens with missiles.
AWACS ReaperEye <<Warning! Eagle 4 has displayed antimissile capabilities!>>
AWACS ReaperEye <<I think it's some form of energy manipulation, range unknown.>>
Magus 3 Galavant <<So no missiles then?>>
AWACS ReaperEye <<Not from afar. But if you get in up close your Shell's EMS should be able to counteract it.>>
Magus 2 Sheriff <<If we get up close those blasts are gonna fry our Shell, EMS or not!>>
AWACS ReaperEye <<Not saying it's the only option to fight. Ballistics won't have enough charge to manipulate. Monofilaments should work too so long as you don't flood them with energy.>>
AWACS ReaperEye <<Fight at your discretion.>>
Magus 4 Freon <<...You're going to try jousting them aren't you, Gal?>>
Magus 3 Galavant <<Hell yeah I am! Gimme some time to reposition I'm going back in for Round 2!>>
Through the TacNet you can see the red icon start to fall fall one by one. You can't see the position of the other squadrons but the status feed that shows who's just been shot down is moving real slowly. Looks like your allies are turning things around.
Faith
Status: Fine, Shield of Courage
World Line: 4 1 1 4 5 5 1 5 5 2
Alterations: 1.5
Resolve: 0
Distance
Status: Fine
World Line: 3 4 6 2 3 4 1 4 1 3
Alterations: 4.5
Resolve: 1
Immanuel
Status: Fine, 2 railguns, Promachos Install
World Line: 2 3 3 1 1 5 6 6 2 4
Alterations: 3.5
Resolve: 3
Cynthia
Status: Fine
Details: One drone chasing Galavant, another firing missiles at the Sky Warden Rear Guard
Allied Forces
Status: Very badly depleted
Details: Dogfighting the Sky Wardens, with hit and run tactics
Magus 1 Goose
Status: Plating badly fractured, some internal damage
Details: Reeling in at Distance like a flying blender.
Magus 2 Sheriff
Status: Fine
Details: Reeling in monofilaments to trap and freeze Immanuel.
Magus 3 Galavant
Status: Fine
Details: Disengaging from Faith.
Magus 4 Freon
Status: Fine
Details: Reeling in monofilaments to trap and freeze Immanuel.
Cryonic Pylons
Status: Somewhat depleted, roots have bee decoupled, no permanent losses
Details: Hiding beneath the surface of the nitrogen sea and spraying jets of cryonic matter to the Sky Wardens
Sky Wardens
Status: Very badly depleted, many permanent losses
Details: Main force is attacking the remaining adventures, two squadrons are trailing behind Magus Squadron and opening fire on Faith with their ice spears
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. Her vessels consist of two UAV fire support units.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augmented with jetpacks and airburst napalm launchers. Meatshields and fire support basically. Their combat effectiveness increases as they learn from previous skirmishes.
Noriko
Your name is Noriko Fuuri and you are not a pervert.
Okay yes there was that time at the mansion with the wind and the panties, but shit was going down and thanks to that previous fight you kinda had panties on your mind okay? And okay you might have appreciated the eye candy Patricija threw out but it was just there and you're on vacation, you're allowed to appreciate the sights every now and then! That doesn't make you a perv.
What you're trying to say is you might be in a secluded grove in a surreal casino-garden hiding in the bushes with your little brother, your mentor, and two rando adventurers spying on what sounded like, and what honestly right now looks like a booty call, but you're not doing it because you're a pervert. You're doing it because circumstance is a bitch and God if he exists (and he better be praying he doesn't) has a real sleazy sense of humor.
The priest is dressed a little more casually than the rest of the chapel-but-really-it's-just-a-casino's staff, presumably since he's currently off the clock. Powerfully built with a chiseled face framed with a smart pair of glasses and a muscular frame veiled with a white dress shirt, pale pink pants and a yellow scarf loosely draped over his chest. The lady facing him doesn't look too bad herself especially in her little black dress.
"<I'm so glad you could make it, so sorry for changing the time but something came up for I'm busy the rest of the week.>"
"<It's fine.>"
"<Though I have to say, weren't you selling yourself a little short? I mean if I knew you had a figure like that...>"
You cover Kouta's eyes. That look she's giving you'd rather he not be exposed to it.
"<Where's the hostage?>"
She falters, she looks like she's deciding whether to be shocked or to try and laugh.
"<Hostage?>"
"<I need to know if he's okay first.>"
"<Um, I don't understand?>"
"<I've got the money. Let me see the boy.>"
"<Uh... I'm really sorry, but I don't know what you're talking about.>"
"<The boy you're holding hostage, I'm hearing for the hostage exchange.>"
"<But I don't have a hostage!>"
"<But what was that about my 'little guy'?>"
"<Your, y'know your d*ck I didn't want to say it like that because it sounds so vulgar...>"
"<But the voice modulator->"
"<Oh was the connection bad again? I swear my house is like a faraday cage.>"
"<Oh shit.>"
Patricija gives you one of those looks. Those awkward "should we step in?" sorts of looks.
Noriko
"<What?>"
Yeah needless to say the pair were not expecting an entire ragtag party to pop out of the bushes. Patricija quickly translates your words to English. The priest kinda just glances awkwardly back at the lady for a moment before responding.
"<I guess not. What's happening? Is the wedding back on?>"
Shef and Yuki
Shef: 2, Hyper[4]
Yuki: 4, Hyper[5]
Bashful Lurker: 6
Domineering Assailant: 3, Hyper[4], Hyper[4]
Plucky Magician: 2, Hyper[5]
Sanguine Swordsman: 3
[Now Playing: | At The Very Beginning (https://www.youtube.com/watch?v=oBRFG1WLEOA) | ] |
EVERYTHING IS PAIN. AGAIN. BUT ALSO FOR YUKI THIS TIME.
Especially Yuki this time actually. The sudden appearance of the pepper spray around her head- ah who are we kidding, she's Yuki, she wouldn't have dodged it anyways. Okay yeah so she just gets fucking nailed in the face by lasers.
Black Arrows rush out from under her feet, it's a bit hard to figure out where exactly her foe is given that she can't see or hear clearly and the guy can just portal, but the sheer volume of arrows makes up for that expanding in a wild search pattern even if the arrows are all swerving around like, the motions of someone who's just gotten sprayed.
The Swordsman slashes again, a rift splitting through the air as a gunshot rings out. Beams streak out, rushing to carve a path through the black tide. But something's wrong, the volume of fire. It's too low, far too low, it's as if- no, that gunshot, could it be?
"<IZZY!>"
Yeah Izzy's out. Straight up just shot himself in the head. Kinda like P*rsona, except y'know, the only thing that came out was blood.
Shef wasn't done just yet, he brings another magazine to his hand and scatters it out, rounds portaling out to meet its quarry. And then he fires. The leviathan is consumed by light as bullet meets bullets, the RAM rounds dumping their own spirit energy payloads into the clothing damage rounds, overloading them in flashes of light. The monstrosity's chest tears open. There's an explosion, multiple explosions in fact, and within it all, a scream. Guess she had grenades on her.
The bubbles around Shef and Yuki's heads collapse. Now they're only mostly blind and in a world of hurt rather than all that plus half-deaf and suffocating. Shef drops to a knee coughing, wheezing, gasping for breath. The world's spinning. That aura extension, it's tiring to maintain.
Still, he could still fight. He's taken out their power supply. Taken a thorn out his side too. The last shreds of that living Regalia dissolving away, scattered around the smoking crater-
Smoke. Debris. Ugh.
Never let it be said that Shef Willems does not learn his lesson. He braces himself upright, straining his eyes through the pain as he scans through the smoke. He can't make out a damn thing. His eyes are burning, blinded by tears. But he can still see light. The light of magic. Of shielding. The light now revealed to his eyes, and in the smoke he sees neither healing nor shielding. Only the Lurker's combat pass had activated.
Yuki also finds the bubble vanishing from her head. She's also yeah still mostly blinded but she does at least have a better idea of where her target is and what he's doing. Namely, he's tearing open a portal except it doesn't seem to be an escape portal like the ones Shef tends to use. Because he doesn't seem to be reappearing anywhere else nearby. Instead he jumps in and the portal closes on his sword such that only the blade is exposed. And now the blade rushes towards her like a shark's fin above water. If y'know, sharks murdered things with razor sharp fins rather than crushing bites and tearing teeth.
Now Minato, you see a little more. Since y'know, you're not getting fucking pepper sprayed. Plus unlike those peasants your combat attire comes with a nice sealed helmet anyways. What you see is the Magician kick the Lurker's gun over into the smoke cloud.
You see her drawing seven cards and igniting them all. You see the massive sigil that traces behind her.
[Now Playing: | Necrofantasia (https://www.youtube.com/watch?v=-yNATRuEvsE) | ] |
It resembles a Navajo sand painting. This one you haven't seen in particular, there aren't exactly an abundance of sand paintings bastardized with the style of a playing card illustration; still you've a good idea of what it depicts. How could you not? It's part of your family history. A bewitched bow that exiled a rogue god to the heavens above. Course your grandma's rendition had a different destination in mind, a certain lunar compound staffed with forklifts and holding a certain demagogue fated to meet his end by her team's hand.
The hero of that myth was a gambler. And he cheated. Cheated harder than a fucking Y*-Gi-Oh protagonist. How fitting, after all, the Magician's been cheating too.
Those cards she's been throwing out? She's been playing them the same order she first scattered them. Whole point of those weak spells in the opening was probably to get a nice good look at her deck before the reset.
You're guessing this is "all in".
Spinning magic circles flare to life around Shef, their inscriptions reminiscent of the patterns on a roulette wheel further sigils and circuit lines intersecting through their forms giving them a more sophisticated construct-like appearance. They spin rapidly around Shef tracing walls of unmoving munitions, a few holes poked here and there to create a veritable maze of bullets. When the bullets finally move, they move in as one, a labyrinth constructed and imploded layer by layer, Shef trapped within.
And running right out of the smoke, into the labyrinth, is the Assailant. You spend extra long examining her just to be sure. It's always important to make sure if someone suddenly pops back up they're not just a decoy or something. Yup. Totally. Not because she's in her underwear now. Not at all nope.
Oh yeah she's still in the game. Practically unharmed really. See, what Shef and Yuki didn't see was that the moment she got her bubbles out she started cutting power to her Regalia, freeing her from it. That little super mode of hers? It brought her slack, just like that summoner from before. The bindings that ensnare her enlarged Regalia are not as effective at ensnaring her. Left her vest in there, her grenades too, needed to cover it up.
And now, now she's rushing out, the Lurker's handgun in her hand, an orb of energy charging in its barrel, a shred of fabric wrapped around her eyes. She blindfolded herself? Might not be a bad idea given Shef's Requiem, provided of course she can still sense him movement somehow. Though that might not be enough - he had forced that boy to shoot himself without so much as a glance.
So yeah, she's charging into that little slice of bullet hell, her motions are a little odd though, it's as if she's synchronizing them with the movement of those circles. Is she trying to use them as cover?
Shef, you don't really see the sigil behind the Magician, but you do have some idea of the continuously imploding bullet maze you find around you. Judging by how there are runes under you that seem to shift with even your slightest movement you're guessing this thing will try to follow you even through a portal. Course whatever damage it can do is limited however - with the power supply gone it can only do so much damage at any given time. it's hard to dodge sure, but you're not exactly good at dodging at the first place. If it comes down to it, you can take your hits.
You also just notice the Assailant charging through the maze towards you. That could be a little more problematic. You think she's trying to get off that shot she's charging at point blank range.
Shef
Status: Slightly hurt, quite tired
World Line: 5 4 3 2 3 3 3 2 1 5
Alterations: 0.5
Resolve: 1
Yuki
Status: Very hurt, Chain Lightning
World Line: 3 2 6 3 2 4 2 1 1 1
Alterations: 5.0
Resolve: 2
Bashful Lurker
Status: Defeated
Details: Defeated
Domineering Assailant
Status: Slightly hurt, blindfolded, in her underwear
Details: Running through the imploding bullet maze to attack Shef.
Plucky Magician
Status: Fine, equipped with Explosive Reactive Armor
Details: Summoning an imploding bullet maze around Shef.
Sanguine Swordsman
Status: Fine
Details: Hiding inside a portal and poking out his blade to try and slash Yuki.
The enemy party's damage potential has been greatly lowered due to the loss of their power supply.
Swordsman was actually prep'd to use up to two Hypers this turn but due to a mix of Yuki not doing anything he really needed to interrupt and the deployment of her Black Arrows making it really hard to press the offense without getting rekt he wound up not using any.
Faith
Distance: 3, Hyper[4]
Faith: 4, Hyper[5]
Immanuel: 2
Goose: 4
Sheriff: 5, Hyper[3]
Galavant: 5
Freon: 4, Hyper[3]
Sky Warden, Main Force: 5
Sky Warden, Rear Guard: 3
Cryonic Pylons: 2
Frost Eye Revision: Efficacy = 4
Sky Warden Revision: Efficacy = 6
[Now Playing: | Awakening (https://www.youtube.com/watch?v=WjSUwTXh0FU) | ] |
So Distance, Goose just bears down on you like an angry storm of blades thrusters and tethers. Their trajectory is chaotic, unpredictable. And they're fast. Really really fast. You actually can't hit them with the swap, not directly anyways. You basically wind up having to twist the space around yourself to funnel them into your swap point and even then the persistent little bastard struggles the whole way spraying your surroundings with musket fire as they go.
Immanuel swaps in, Goose swaps out, net closes on Goose and... Absolutely nothing happens. It just wraps around them and then starts melding into them as they fire out tethers and start charging at the two of your again conjuring another array of muskets as... hmmm. Something's up. The space-time around them feels strange, as if their presence is seeping into it in a fairly wide radius. They've activated countermeasures of some kind.
AWACS ReaperEye <<Spatial manipulation detected. Source suspected to be Eagle 2.>>
AWACS ReaperEye <<Coordinate and overwhelm their defenses with sustained fire.>>
Meanwhile... Faith, you see Galavant weaving through Cynthia's tracer fire with frankly frustrating agility and just fucking yeet yourself at him intent on firing a little something he'll be having a whole lot more trouble dodging.
Magus 3 Galavant <<Oh you're that eager for a fight? I accept your challenge! This is Magnus 3, initiating Harbinger Mode!>>
Magus 4 Freon <<That fool... Rye I need aim assist.>>
Galavant spins around, his cloak splaying open acting like a set of improvised airbrakes, the deceleration so violent that they snap under the strain scattering through the air. From your perspective it's as if he suddenly changed directions launching towards you. Thruster housings slam shut as icey energy pours out from his armor shrouding his form in mist. A chill runs through the air.
It's cold. Oh so cold.
Your shield begins to tremble as if seized by some unseen force as tendrils of frost begin spreading across its surface. Whatever he's doing, it must be amplifying his energy control. And now he has enough to your control. Enough to try and tear your shield asunder.
Of course, that's not his only play. Ribbons erupt out of his back curving around a full 180 degrees and racing to meet you and Cynthia as a salvo of eight missiles. He's also conjured a shield and lance, readying to meet you in a single cataclysmic clash.
Output's increased too. Not enough though. If it comes down to it you think you've got him beat in raw overwhelming firepower.
Elsewhere
An explosion consumes the Sky Warden arcane energies rending ice and shattering armor. Yet it was not the target that was destroyed rather it was the already damaged Warden next to it, shattered by a blow far too powerful for its damage state. Indeed the target, the pristine Warden, it was barely touched. Or rather it was only touched where it was allowed. The blast not so much damaging so much as sculpting it, energies channeled, refocused to strip away the fat, the excess armor. They say some sculptors do not carve a rock to their design, rather they simply see the figure entombed the rock and free it. That is what happens here. The abstract crystalline construct. It was not created from the blast, rather it was freed, freed from its slab like state. A beam lances out, racing to strike the core of its fallen partner. It was the reforged Warden's turn to take the hit now, its refined EMS curving the beam away into one of its arrayed shield plates. Steam erupts from the plate, a little too slow to be called an explosion, but violent enough in its own right launching the Warden out the way of the next volley. Adventurers duck for cover as it fires one of its shields their way, scrambling for the safety of the buildings. The buildings were safe no longer. The wrath of the russian winter howls through its autocannons, shards of ice striking the shield of and ricocheting off, striking the fleeing Adventurers from behind and sending them plummeting into the sea below.
Its partner would return soon enough, reforged and repaired. The adventurers would be washed up downstream where they would be thawed by handheld dryers. Eventually.
In the wake of these sudden upgrades, hit and run tactics begin losing their effectiveness. Soon enough the remaining friendly forces find themselves scattered to the wind, chased away in all directions.
The Allied Forces Have Been Routed
Sheriff falls back towards the approaching line of Sky Wardens, or at least the four that Cynthia didn't just murder with missiles and bees. The four wardens fall into formation behind him. With a flare of his thrusters he launches himself forwards in a charge towards Distance, a rifle in one hand, a lasso in the other. The four Wardens ready to deploy their shields, aiming to create a killzone of ricocheting ice shards around the Distance and Immanuel. Cynthia's other UAV is chasing behind him trying to strafe him down with autocannon fire.
Elsewhere
The Warden did not sense what had struck it, only that something had struck it. Something fast, something heavy, something explosive. Their EMS kicks online drawing as much of the blast away from critical components, focusing it where its armor was thicker, and in particular on its external shielding, launching it backwards as it readied its cannons. From the smoke there is a glint of gold. A lasso wrapping around its frame. A figure reels in behind it. Before it can even fire the spear had pierced its core. A swift kick to the side of the spear's shaft pries the core open, shattering it to pieces.
A new voice enters the comms.
Merlin 1 aaaaa <<This is Merlin 1. Looks like everyone's left without me. Typical. Mind if I tag along?>>
Faith
Status: Fine, Shield of Courage
World Line: 1 1 4 5 1 5 5 2 4 2
Alterations: 2.0
Resolve: 0
Distance
Status: Fine
World Line: 6 2 3 4 1 4 1 3 5 2
Alterations: 5.0
Resolve: 1
Immanuel
Status: Fine, 2 railguns, Promachos Install
World Line: 3 3 1 1 5 6 6 2 4 4
Alterations: 4.0
Resolve: 3
Cynthia
Status: Fine
Details: One drone chasing Galavant with Faith, the other is chasing down Sheriff.
"aaaaa"
Status: Fine
Details: Entering the combat area with the rest of the Sky wardens.
Magus 1 Goose
Status: Plating badly fractured, some internal damage
Details: Closing in on Distance under the cover of some sort of protective countermeasure.
Magus 2 Sheriff
Status: Fine, 4 Sky Wardens in tow
Details: Closing in on Distance with a lasso and rifle, Sky Wardens trying to set up a killzone around her and Immanuel.
Magus 3 Galavant
Status: Fine
Details: Firing 8 missiles at Faith and one of Cynthia's UAVs. Decelerating towards Faith while trying to pry open her shields via EMS and stab her with a lance.
Magus 4 Freon
Status: Fine
Details: Doing something or other involving aim assist in a bid to stop Galavant from getting his ass kicked.
Cryonic Pylons
Status: Somewhat depleted, roots have bee decoupled, no permanent losses
Details: Hiding beneath the surface of the nitrogen sea and spraying jets of cryonic matter to the Sky Wardens
Sky Wardens
Status: Very badly depleted, many permanent losses
Details: Main force is moving to join this battle. One squadron is flying in formation behind Sheriff.
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. Her vessels consist of two UAV fire support units.
"aaaaa"
A straggler still fighting after the route of the allied forces. A close quarters specialist armored with a magical lasso, spear, shield, and some sort of invisible exploding attack.
Immanuel did not use Mobilität+ due to being switched out of the net by Distance and thus not needing to use it.
Noriko
"<No no, I should probably go...>"
"<Wait! Erena, I'd like to go on a date with you if you're still willing.>"
"<Really Drake? You mean it?>"
"<Of course. But I need to catch this kidnapper first.>"
"<That does sound pretty urgent.>"
You clear your throat.
"<We tried that already.>"
Wait really?
"<It fades too quickly. Watch.>"
Drake produces a bottle of one of those health drink not unlike one of those you can find in your local convenience store and unscrews the cap, holding his hand over it until it begins to glow faintly. Pouring some of it into the cap he splashes Estefanía with it, a faint aura of light wreathing her armor.
He then pulls out something from pocket, it, it looks like a children's trading card depicting the same dragon as the one on that mural. Is that supposed to be this religion's equivalent of a crucifix? He holds it towards Estefanía. For a second nothing happens, but then suddenly she begins to catch fire. He quickly pockets the card and Ren sprays her down with a water spell spell.
"<See? Not enough power. She'll be on fire before she even finishes walking down the aisle.>"
"<Could you do that again?>"
"<Hmm?>"
"<I can amplify it.>"
"<Okay then.>"
He holds out his hand over the drink again and Ren takes hold of his wrist.
"<Is this grove important?>"
"<No. I think they were saying they saying they were going to clear it to build some shops.>"
"<In that case...>"
It is the smell that you notice first. The scent of flowers and nature hanging in the air, however much they seem to smell more of playing cards and casinos. it's all gone. The breeze too is gone, if but for a moment. The air hangs still save for your breaths. It's empty, sterile, devoid of life. The feel is not unlike that of a hospital, sans the cold aircon and stench of disinfectant. The next thing you notice are the trees, the grass, the flowers. They've all withered away. A very confused bird tweets in surprise as the branch it was sitting on collapses to ash beneath its claws and it very hurriedly flies the fuck away. Every plant in the entire grove is dead. Beyond dead. Withered to ash. Every shred of life torn out.
If you had to guess where it wound up, it would be the bottle that now glows much brighter than before.
"You can always power up a spell if you pay a price" She explains more to you than anyone else. Though strangely enough she doesn't seem to be looking at you so much as simply casting her eyes over where you're standing. "The trick is getting something else to pay it for you." She smiles, you suppose it was meant to be wry, or maybe reassuring but honestly it just comes off as kinda awkward. Like a man just caught by his wife jacking off into her grandpa's open coffin.
"<That's rad>"
The priest kinda just seems to stare off into space for like five seconds or so before pouring another cap and splashing it on Estefanía. It takes considerably longer for the flames to start appearing.
"<You'll have ten minutes.>"
Okay ten minutes. That's some time at least. Not a lot though. Guess that means you guys will have to speedrun the ceremony short of finding more patches of land for Ren to lifedrain anyways.
Shef and Yuki
Shef: 5, Hyper[3]
Yuki: 5, Hyper[4], Hyper[6]
Domineering Assailant: 4, Hyper[3]
Plucky Magician: 4, Hyper[5], Hyper[5]
Sanguine Swordsman: 4, Hyper[6], Resolve
[Now Playing: | Necrofantasia (https://www.youtube.com/watch?v=-yNATRuEvsE) | ] |
Yuki takes the attack head on, standing her ground she as floods her body with healing magic. The blade slashes into her hands, the natural cutting power of the messer boosted by spirit energy and sheer velocity less a sword at this point and more a flying guillotine.
The impact is explosive. There's a flash of light. The ground shatters. The shockwave resounds.
The blade rips through Yuki's shields and cuts into her hand. Yet the girl does not bleed. Did she still bleed? She could not tell but her pass hadn't gone off just yet. So she was still in the fight then.
She was still in the fight. Her hands were still around the blade. And she hadn't budged with a single inch.
With a roar of defiance (that's what people in this situation should do right?) she wrenches, tearing the Swordsman out of his portal hurling him upon the ground as her twin arrows leap up to receive their prey.
One hand loosens from the sword's grip, flicking a combat knife up from his sleeves. In a single motion he drives it down into his chestplate.
The metal ripples, rings of light tracing outwards, their wake exposing a tessellation of hexagonal cells across the boy's outfit. A protective enchantment. Explosive reactive armor. Single-use. Didn't fire off the first time Yuki hit him. He wasn't going to assume it would this time either. He was going to set it off himself.
An explosion consumes the pair, the Swordsman pouring every last bit of power into the blast. He needed to take out the arrows. Preferably blow her away too. Turning the tables, he could think about that after.
Two arrows discharge. A pass goes off. And Yuki remains where she was, pretty badly hurt again but standing defiant. The Swordsman yeah, guy's out.
Meanwhile...
Overlay Queen of Clubs
Expend Seven of Diamonds.
Expend Three of Diamonds
Overlay Five of Hearts
Overlay Two of Clubs
Expend Nine of Diamonds
Expend Seven of Spades
Overlay King of Hearts
Overlay Two of Hearts
Overlay Five of Clubs
Expend Four of Diamonds
Ten cards burn away. The labyrinth rises. Rises as it falls. Falls inwards. Inwards upon Shef.
Lana charges forward through the maze. She couldn't see. Couldn't take that risk. Wasn't entirely convinced it was enough. Fighting blindfolded, it wasn't impossible at least. Sometimes you've gotta flashbang even if you're caught in the blast. Course typically she had Levi helping her out. No such luck here. Eleutheria would have to do, she didn't have the best angle, but she had an angle at least.
With Izzy gone the odds of them winning had fallen dramatically. Her fault of course, had she not pinged the instructor he might've been forced to show his hand earlier. Back when things didn't really count. Still, if it's her mess it just meant she had to clean it up. And if she had a little bit more fun during it, well that's just a nice bonus isn't it?
Nice sentiment, but there was an expulser in the chamber pointed at her and try as she might Eleutheria was not going to evade Shef in person or by proxy. Her own bullets were closing in sure, but he'd fire before he'd be hit, and fire he does, bullet racing out to meet its quarry.
With Izzy out of the picture, Eleutheria could only discharge so much power over any given period. It could be in single big hits. It could be in several smaller partial discharges. Against someone like these instructors a big hit would be better. It would at least stagger them if only for an instant.
But what about something smaller? Something lighter? Something such as say, a bullet?
The expuler touches the maze wall. A connection. A discharge. A small discharge. Not full power. But enough, enough to ping it away.
Lana takes a step back, brushing the maze again. Another discharge. Larger this time. Again not full power. But this one hurts more, and more importantly, it gives her a good shove forwards. Another two gunshots ring out. One at the center of mass another at the imminent threat, the charging pistol. The sliver of energy left is dumped into the first shot, deflecting it. Second shot heads Lana in the arm, knocking the weapon out of her arm. Shef's already portaling the hell out.
She's hurt. Badly hurt. But she's not stopping, she spins along with the impact, taking it in her stride as she lunges forward. Shef finds himself getting yanked, yanked towards her, a crystalline cuff around his wrist, its twin around Lana's other wrist. Handcuffs. Magical handcuffs, yanking him towards her right. His exoarm begins to flicker. His RAM too. It must have Regalia disrupting properties.
They're right up against each other now. Yuki's black tide is rushing in, racing to crush Lana where she stands. But Eleutheria has one last trick up her sleeves. She draws four more cards and there. A wry smile. Just what she needed.
She produces a combat knife and moves to draw it across her hand.
All the vitality keeping her in this fight.
The entire sum of the bullet hell raging around Shef.
Four more cards.
And Lana's right to continue fighting too.
She's offering it all up in one last gamble. A proper gamble this time.
A magic circle begins tracing behind Lana. A high yield explosion spell. A last ditch attempt to take him out with them.
Shef
Status: Slightly hurt, quite tired, handcuffed to the Domineering Assailant, Regalia being disrupted
World Line: 4 3 2 3 3 2 1 5 1 1
Alterations: 1.0
Resolve: 1
Yuki
Status: Badly hurt, Chain Lightning, Black Arrows rushing towards the Domineering Assailant.
World Line: 2 3 2 2 1 1 1 2 3 5
Alterations: 3.5
Resolve: 1
Domineering Assailant
Status: Very badly hurt, blindfolded, in her underwear, handcuffed to Shef
Details: About to be knocked out by an explosion spell.
Plucky Magician
Status: Fine, equipped with Explosive Reactive Armor
Details: Knocking herself and the Domineering Assailant out in a blast aimed at Shef
Sanguine Swordsman
Status: Defeated
Details: Defeated
The blast spell will go off shortly into the next turn. You've got a bit of time to try and stop or mitigate it. I'd suggest looking into what hypers you have and more what general powers you've learned and boost and/or alter one of them with Resolve.
Black Arrows gets disrupted less by damage and more by knockback because it represents possible maneuvers and knockback kinda interrupts those. Needless to say this makes buffs that make her immune or resistant to knockback quite dangerous.
Also to be clear, Lana is the Assailant, Eleutheria is the Magician.
In terms of regular combat, the Sanguine Swordsman actually have Yuki kinda beat since his Requiem and skill would've allowed him to direct her strikes away while hitting her fairly consistently. DETERMINATION and GUARD BREAK (Hypers he wasn't aware of) would've helped tip the scales, though Black Arrow spam would overwhelm him without Izzy's backing eventually.
Sakurako
Sakurako: 4
Drunkard: 4
Forsaken Virtue: 5
The man thrashes out of your grasp and spins around to face you with a boxing guard, not that he gets to do much with it given that you're able to use your superior speed to immediately dropkick him. He blocks, you kick off and spin around a nearby poll as he staggers backward, swinging around and catching his waist with your legs. You swing your body forcing the already unbalanced and inebriated man back on the floor before you pin him down.
It's at this point that certain oversights in your plan become apparent. Sensei o-Shiri is fundamentally extraordinary. Take away her Awakened powers and she's still a genius with a killer figure in more ways than one. You on the other hand, you are unremarkable, average, ordinary. Until recently you weren't Awakened, and even now, you look as ordinary as ever. That includes in cup size, a rather important detail when you're trying to smother a man with your breasts. Yeah, he's note exactly struggling to breath though you do still have him pinned and having a pair of breasts pressed against his face certainly isn't doing the guy any favors either.
"<Oi! whit dae ye think ye'r daein' tae mah pal?>"
Oh great, you turn to me see eight more assholes rock up. They seem sober, but not exactly reasonable either and if you had to guess based on their suits, kilts, and that wooden claymore these guys are some kinda scottish mafia.
Lidia and Aslan emerge from the crowds just in time to see one of those goons move forwards to try and pull you off their compatriot, the rest of the mob beginning to fan out, though they're more waiting to see how things play out than preparing to engage right now.
Sakurako
Status: Fine, 15 Clock Up
World Line: 6 1 6 1 4 3 4 1 4 2
Alterations: 5.0
Resolve: 3
Aslan
Status: Fine
Details: Waiting for in the wings
Lidia
Status: Fine
Details: Waiting for in the wings
Drunkard
Status: Pinned to the ground by Sakurako
Details: Flailing ineffectually
Goon A
Status: Fine
Details: Moving to remove Sakurako from the drunkard
Goon B
Status: Fine, armed with a wooden claymore
Details: Waiting for in the wings
Goon C
Status: Fine, armed with other a wooden claymore
Details: Waiting for in the wings
Goon D
Status: Fine
Details: Waiting for in the wings
Goon E
Status: Fine
Details: Waiting for in the wings
Goon F
Status: Fine
Details: Waiting for in the wings
Goon G
Status: Fine
Details: Waiting for in the wings
Goon H
Status: Fine
Details: Waiting for in the wings
Forsaken Virtue
Status: Fine, wound up
Details: Doing fuck all
Aslan
Student of Kingshaven Military Academy. Combat capabilities unknown.
Lidia
Student of Kingshaven Military Academy. Combat capabilities unknown.
Sakurako
Sakurako: 6, Hyper[4]
Drunkard: 6
Goon A: 2
Goon B: 2
Goon C: 4
Goon D: 1
Goon E: 4
Goon F: 2
Goon G: 2
Goon H: 1
Forsaken Virtue: 1
At that moment your lungs rupture, your own blood vessels tearing free from your back as a pair of fractal wings. The music shifts in the background, Jacqui moving onto her next tune as you rise upwards, spinning round to face your foes and kicking the drunkard in the him in a single fluid motion. The man just fucking slides across the ground, skidding to a halt right in front of Lidia.
[Now Playing: | Force Addiction (https://www.youtube.com/watch?v=HzfkzRUaXvc) | ] |
It appears in a plume of smoke black as the night sky. Rough hewn stone darkened by blood and ringed by a waxen corona of half-burnt candles. It was without a doubt a sacrificial altar. And more than that, it was heavy. A fact not lost on the drunkard as it drops on his fucking spine pinning him to the ground with a sickening crunch.
At around that same time you sidestep Goon A's wild swing, leaping off the ground and slamming your rear against his jaw. He staggers backwards hurt and stunned. Damn it, not quite on the mark. You were hoping to rattle his brain with that. Must've misjudged the angle.
It's at this point that yeah, the other seven assholes decide to join in. Four of them anyways, the other three are kinda doing that action film thing where they kinda just stalk around looking threatening but not actually throwing hands. Goon B runs his hands across his claymore, electricity crackling across it as he charges towards you, aiming for wide slash. Goon C plunges her sword into the ground causing massive crystalline blades of flowing text to erupt from the ground underneath you. Goon D is also charging you, flames wreathing their right fist. Goon E summons a fucking phalanx of five faceless featureless porcelain figures armed with ceramic spears and shields.
Lidia is conjures a wicked-looking anthame with a flourish and rushes in to assist, Aslan running next to her, his outfit flickering and turning into a black duster.
Sakurako
Status: Fine, 23 Clock Up, will combo on a [4]
World Line: 1 6 1 4 3 4 1 2 5 2
Alterations: 5.0
Resolve: 3
Aslan
Status: Fine
Details: Moving to intercept goons
Lidia
Status: Fine, equipped with an anthame
Details: Moving to intercept goons
Drunkard
Status: Pinned and defeated
Goon A
Status: Hurt, stunned, staggered
Details: Staggering backwards
Goon B
Status: Fine, armed with a wooden claymore charged with electricity
Details: Charging in to slash at Sakurako
Goon C
Status: Fine, armed with other a wooden claymore
Details: Summoning blades of text to strike Sakurako from below
Goon D
Status: Fine
Details: Charging in to punch Sakurako with a fist wreathed in flames
Goon E
Status: Fine
Details: Summoning five charging porcelain soldiers
Goon F
Status: Fine
Details: Waiting for in the wings
Goon G
Status: Fine
Details: Waiting for in the wings
Goon H
Status: Fine
Details: Waiting for in the wings
Forsaken Virtue
Status: Fine, wound up
Details: Doing fuck all
Lidia's combat entry has now been filled in! You can place orders for your allies, including using hypers listed under their data. What Hypers an ally is willing to use changes on a turn by turn basis. The costs are listed as references, you do not pay them. Orders do not have to be IC, you can suggest them OOC if you want.
AslanStudent of Kingshaven Military Academy. Combat capabilities unknown.
LidiaA close quarters specialist able to summon random black magic supplies and use them as improvised weapons. Surprisingly strong and quite resourceful.
- Second-Hand Altar [3]: Summons a sacrificial altar that is big, heavy, and durable. It also hurts like hell if it slams into your shins.
- Blood Hose [4]: Summons a wireless hose capable of spraying out fresh orphan blood at high pressures. Can only spray for so long before running dry.
Sakurako
Sakurako: 3, Hyper[4]
Goon A: 6
Goon B: 2
Goon C: 1, Hyper[4]
Goon D: 3, Hyper[4]
Goon E: 6, Hyper[3]
Goon F: 5
Goon G: 1
Goon H: 2
Forsaken Virtue: 2
[Now Playing: | Force Addiction (https://www.youtube.com/watch?v=HzfkzRUaXvc) | ] |
You slam the chair into B's legs causing him to falter as Lidia conjures a black cultish looking cloak (so that's where they've been getting those) and sweeps it over his head blinding him before she shanks him in the gut with the anthame. Aslan rushes forwards sweeping over his coat, from the abyssal depths of the fabric the barrel cannon pokes out, the diameter's absurd - the thing's gotta be at least 120 cm. Lidia slams B's head against its side, planting a paper talisman against the barrel as she does so before following up with a roundhouse kick against the man's head.
At this point the cannon just fucking erupts, a flash of radiance and a wrathful shockwave all in perfect silence. You're pretty sure it's loaded with blanks given that there's no massive gaping hole or explosion anywhere, but that's still more than enough for the blast to smash apart E's phalanax and send them diving for cover. And more saliently, more than enough of a distraction to leave C completely unprepared for you slam your hips against her head sending her staggering backwards sword still planted against the ground. The paper talisman burns away and Aslan's cannon retracts back into his weird portal coat.
D meanwhile didn't actually even bother to try and correct himself when you got out of his path. Instead he continued sprinting forwards, sprinted up one of the crystal blades and is now kicking off it, swinging his flame wreathed foot in a flying flaming reverse axe kick aimed between Lidia and Aslan. A charges in at them too, picking up a nearby chair and going for Aslan. The two students prepare to counter.
F throws a fusillade of screw drivers at you and E follows up with another phalanx charge. G and H aren't doing anything just yet, though G is staring at you rather intently.
Sakurako
Status: Fine, 35 Clock Up, will combo on a [4]
World Line: 6 1 3 4 1 2 5 2 2 5
Alterations: 3.5
Resolve: 3
Aslan
Status: Fine
Details: Preparing to counterattack Goon A and Goon D
Lidia
Status: Fine
Details: Preparing to counterattack Goon A and Goon D
Goon A
Status: Hurt
Details: Trying to bash Aslan with a chair
Goon B
Status: Defeated
Goon C
Status: Very badly hurt, disarmed, stunned, staggered
Details: Staggering backwards
Goon D
Status: Fine
Details: Aiming a flying arcing explosive reverse axe-kick at Lidia and Aslan
Goon E
Status: Fine
Details: Summoning five charging porcelain soldiers at Sakurako
Goon F
Status: Fine
Details: Throwing a spread of screwdrivers at Sakurako
Goon G
Status: Fine
Details: Waiting for in the wings
Goon H
Status: Fine
Details: Waiting for in the wings
Forsaken Virtue
Status: Fine, wound up
Details: Doing fuck all
AslanA semi-balanced unit who fights with capoeira and a duster that acts as a portal to cache of firearms. Focuses more on area control than accuracy.
- Accelerate [6]: Greatly increases Aslan's movement and attack speed. (1 Turn Duration)
LidiaA close quarters specialist able to summon random black magic supplies and use them as improvised weapons. Surprisingly strong and quite resourceful.
- Second-Hand Altar [3]: Summons a sacrificial altar that is big, heavy, and durable. It also hurts like hell if it slams into your shins.
- Blood Hose [4]: Summons a wireless hose capable of spraying out fresh orphan blood at high pressures. Can only spray for so long before running dry.
Sakurako
Sakurako: 6
Goon A: 1
Goon C: 5
Goon D: 5 Hyper[6]
Goon E: 1 Hyper[3]
Goon F: 2
Goon G: 1
Goon H: 2
Forsaken Virtue: 4
[Now Playing: | Force Addiction (https://www.youtube.com/watch?v=HzfkzRUaXvc) | ] |
So you just fucking grab C by the collar, spinning her around to catch three screwdrivers to the back and start fucking charging. E, not particularly keen on skewering their own comrade gestures, the phalanx point away their spears as the very air begins to bleed a lattice of blood forming some rudimentary exoskeleton around you giving the added strength you need to just plow through the formation. You drop the defeated C kicking her across the floor and taking out F's legs causing her to just eat shit and slam her head against the floor before you grab E and slam his head against a table until he stops moving.
Meanwhile on the home front Lidia is on the defensive having been forced to block D's blast with another altar only to now find herself having to dodge a kick as D vaults over the slab keeping up the offense. A proves to be a lot less fortunate with Aslan flipping onto a handstand with a kick that knocks the chair out of his hands, silenced submachineguns poking their barrels out from within the black depths of his duster's non-fabric and taking the goon out of the fight.
Lidia retreats as D continues his assault fists igniting as he charges forwards, the girl conjuring what appears to be a firehose. Aslan rushes over to assist.
It's at this point ground around you ignites in spectral light, a ring of ghostly teeth slamming shut around you like a bear trap. Guessing the source of it is G given the similar aura around him. H blows a cloud of sickly black smoke, concealing the pair within.
Sakurako
Status: Fine, 35 Clock Up
World Line: 1 3 4 1 2 5 2 2 5 2
Alterations:4.0
Resolve: 3
Aslan
Status: Fine
Details: Moving to aid Lidia
Lidia
Status: Slight hurt
Details: Summoning a hose
Goon A
Status: Defeated
Goon C
Status: Defeated
Goon D
Status: Fine
Details: Trying to rush down Lidia
Goon E
Status: Defeated
Goon F
Status: Hurt, prone, dazed
Details: Getting back off the floor
Goon G
Status: Fine
Details: Summoning something underneath Sakurako to trap and attack her
Goon H
Status: Fine
Details: Concealing themselves and G with sickly black smoke
Forsaken Virtue
Status: Fine, wound up
Details: Doing fuck all
AslanA semi-balanced unit who fights with capoeira and a duster that acts as a portal to cache of firearms. Focuses more on area control than accuracy.
- Accelerate [6]: Greatly increases Aslan's movement and attack speed. (1 Turn Duration)
LidiaA close quarters specialist able to summon random black magic supplies and use them as improvised weapons. Surprisingly strong and quite resourceful.
Sakurako
Sakurako: 3
Goon D: 3
Goon F: 1
Goon G: 6
Goon H: 3, Hyper[5]
Forsaken Virtue: 5
[Now Playing: | Force Addiction (https://www.youtube.com/watch?v=HzfkzRUaXvc) | ] |
The ring snaps shut in an instant, missing you by mere millimeters as a giant spectral shark leaps from the ground. You slide off its snout and kicks off its side intent on launching yourself at the jackasses responsible. Or at least their last known position in all that darn smoke. You kick, blitzing straight through and out... the other side?
There shouldn't be an other side. With your angle of attack you'd have just smashed the floor if you missed. Which would've either been really cool or a painful but very temporary setback.
Instead you find yourself kicking through into... water? It feels like whater. But your clothes aren't getting damp. And you realize you can breath too. It's weird breathable liquid air. Everything has a bit of a blue tinge and... oh. You're inside the shark. They must've teleported you in there. Well, first thing you note is that it's much bigger on the inside. Secondly the shark doesn't have any organs. You're kinda just in a giant amoeba albeit one with a skeleton, with ribs the size of pillars. Also no digestive enzymes so the good news is you're not pitting your regen against chemical corrosion right now.
Bad new is instead of having enzymes it just has smaller spectral sharks. Seven of them are swarming towards you on all sides.
Through the hazy distorted membrane of the shark you can see Lidia turn on her hose, a bit of a problem for the rather shot up Goon D who finds himself tied but by said hose. Which has been tied to a table, a chair, and looped around the Tree of Treachery, Broken Promises and the Endless Torment of Eternal Damnation. The guy finds himself quickly dragged into the table, slammed into the chair, and then pressure against the spiky ass tree as the firehose goes wild spraying a deluge of fresh orphan blood much to the horror of the non-vampiric members of the crowd.
The shark dives into the floor, cutting of your view of the world around you. Need to get out. First gotta deal with the sharks.
Sakurako
Status: Fine, 35 Clock Up, inside of Goon G's Stand
World Line: 3 4 1 2 5 2 2 5 2 5
Alterations:2.5
Resolve: 3
Aslan
Status: Fine
Details: Unknown
Lidia
Status: Slight hurt
Details: Unknown
Goon D
Status: Hosed
Goon F
Status: Hurt, prone, dazed
Details: Unknown
Goon G
Status: Fine, somewhere in Goon H's teleportation cloud, Stand deployed
Details: Unknown
Goon H
Status: Fine,somewhere in Goon H's teleportation cloud
Details: Unknown
Forsaken Virtue
Status: Fine, wound up
Details: Unkown
Aslan
A semi-balanced unit who fights with capoeira and a duster that acts as a portal to cache of firearms. Focuses more on area control than accuracy.
Lidia
A close quarters specialist able to summon random black magic supplies and use them as improvised weapons. Surprisingly strong and quite resourceful.
Sakurako
Sakurako: 5
Goon G: 2
Goon H: 4
Forsaken Virtue: 2
[Now Playing: | Force Addiction (https://www.youtube.com/watch?v=HzfkzRUaXvc) | ] |
You whizz through the confines of the summon kicking past the sharks and readying three injectors. They may be in your element, but you're still faster courtesy of that manic cocaine energy pumping through your body, and if the living nightmare that was your kidnapping has taught you anything, it's that no problem is too great if you shoot up with the right shit. Keeping that in mind you just fucking mainline the earth infuser, your body hardening to marble and your wings crystallising to steel.
You catch the biggest shark you can find, blade-like wings piercing and sinking into amoeba-like form. The damage dealt is minimal if any, its amorphous form resealing as you puncture its membrane and beginning to sink inwards, pulling you towards its churning maw. You'll feed it alright. Readying the two remaining infusers you toss them into its mouth as you angle yourself up, or at least, the direction you think is up.
There's a flash of light. A feeling of intense heat, and then crushing pressure. The shark becoming a vaguely-shark shaped explosion, becoming a violent shockwave that ripples through the beast's belly. You sail towards the edge of the beast, towards the concrete and a hard rough impact. Spinning round you meet it ass-backwards meeting the earth with a swing of your hips.
Asphalt cracks, concrete shatters. You erupt from the floor up into the air amidst a gout of phantasmal fluid, a maimed and mangled statue rapidly reverting into a human body. Blood sprays from your wounds, twisting, crystallizing to flesh, and to the two dipshits stumbling out of the fading cloud you deliver your message:
"<I lived bitch>"
H moves to conjure another cloud. Lidia and Aslan have tidied up the rest of those dipshits already. Time to teach these stragglers a lesson.
Sakurako
Status: Criticial and rapidly regenerating, 35 Clock Up, blasting up from the ground
World Line: 4 1 2 5 2 2 5 2 5 6
Alterations:1.0
Resolve: 3
Aslan
Status: Fine
Details: Approaching Goons G and H
Lidia
Status: Slight hurt
Details: Approaching Goons G and H
Goon G
Status: Fine, Stand disrupted and still underground
Details: Backing away
Goon H
Status: Fine
Details: Backing away and conjuring another teleportation cloud
Forsaken Virtue
Status: Fine, wound up
Details: Continuing to loiter
Aslan
A semi-balanced unit who fights with capoeira and a duster that acts as a portal to cache of firearms. Focuses more on area control than accuracy.
Lidia
A close quarters specialist able to summon random black magic supplies and use them as improvised weapons. Surprisingly strong and quite resourceful.
Chapter 8 - The Eight-Headed Serpent (http://www.bay12forums.com/smf/index.php?topic=163104.msg7382621#msg7382621)
Minato: 5 Hyper[5]
Hunter Tactical A: 4
Hunter Tactical B: 6
You sprint out of the alleyway, rounding the corner and what do you see? Another windowless van crashing right into your face.
[Now Playing: | You're Gonna Pay (https://www.youtube.com/watch?v=ELcze5ASdUc) | ] |
You catch the bumper with your hands keeping yourself from slipping under the wheels. Three Regalia sink to the ground. Two spears and Luin. You dig your heels into the ground as the driver guns the engines driving you backwards, one hand on the wheel the other leveling a handgun at your head.
The first forgery detonates right under the rear wheel lifting the van as you lift and pivot suplexing the vehicle and slamming it front-first into the pavement. Your second spear pierces the engine block. Luin pierces the driver. You leap up bracing a shield against the vehicle as your sacrifice the forged spear to reignite Luin, setting it ablaze and sending it screaming right into the fuel tank. You blow it as soon as it hits, blowing your shield too for an added boost as you launch forwards arcing towards your target - a second windowless white van.
The missing kid's in there. The missing kids and a bunch of assholes intent on keeping them missing. Same type as the ones with Sakurako. Red and white stripes. Four of them lean out of the van and open fire with arcane assault rifles, trying to get you off their tail. Rho Aias should hold well enough against that. It'll take two more forgeries to run down and catch the van. Main question now is how to stop it without hurting the kid.
Minato
Status: Slightly hurt, Rho Aias (slightly damaged), 5 stockpiled units
World Line: 5 2 5 4 1 4 6 3 2 1 6 5
Alterations: 5.0
Resolve: 3
Hunter Tactical A
Loadout: Assault Rifle
Status: Fine
Details: Driving the van with the missing kid, firing at Minato
Hunter Tactical B
Loadout: N/A
Status: Really fucking dead
Hunter Neophyte F
Loadout: Assault Rifle
Status: In the van with the missing kid, firing at Minato
Hunter Neophyte G
Loadout: Assault Rifle
Status: In the van with the missing kid, firing at Minato
Hunter Neophyte H
Loadout: Assault Rifle
Status: In the van with the missing kid, firing at Minato
Minato studies his options.
If the kid hadn't been in the van, this would be easier; stick Luin into the van's engine, explode it and pick off the survivors. Easier done than said. Minato had been practicing with Gandiva enough to get the aim down, even if it did have a bad habit of sticking him in increasingly ridiculous costumes. However, the kid made things....slightly more complicated.
He couldn't flip the van or use any of his more powerful Regalia, lest the van get damaged with the kid inside. Luin Celtchar would get rid of his targets, the kid might get caught in the collateral damage. He had to stop the van without blowing it up or crashing it.
And he knew exactly how, but first....he'd need to get ahead. And he knew exactly how.
After all, he'd already tried it once.
5 2 5 4 1 4 6 [3] 2 1 6 5
[R] Minato uses a Resolve point to summon Vimana, the flying chariot of Lord Kubera, in motorcycle form, using his intact Rho Aias to protect himself from attack, and mounts it to get alongside (and hopefully ahead of) the van. Summon Durandal to prepare to swat the hunters out of the van.
Minato: 5, Hyper[3]
Hunter Tactical A: 5
Hunter Neophyte F: 6
Hunter Neophyte G: 3
Hunter Neophyte H: 3
[Now Playing: | You're Gonna Pay (https://www.youtube.com/watch?v=ELcze5ASdUc) | ] |
Deciding that crushing the engine block with a dive would be a bit too dangerous you just fall, arcane bolts slamming ineffectually against Rho Aias. You summon Vimana in mid-air, revving the engines. The wheels hit the ground with a squeal and you're off.
You approach from the passenger side, Neophytes G and H aiming for your tires but to no avail as you block their shots. Durandal flashes in your hand, claiming both their heads.
You don't see the kid. You're guessing it's in the rear section which has been section off. Good to now. The driver (Tactical A) swinging the van trying to ram you with it. Neophyte F meanwhile tries to shoot you from inside the van.
Minato
Status: Slightly hurt, Durandal, Rho Aias (somewhat damaged), Vimana (Motorcycle Forgery), 5 stockpiled units
World Line: 2 5 4 1 4 6 2 1 6 5 4 3
Alterations: 5.0
Resolve: 3
Hunter Tactical A
Loadout: Assault Rifle
Status: Fine
Details: Driving the van with the missing kid, trying to ram Minato with the van
Hunter Neophyte F
Loadout: Assault Rifle
Status: In the van with the missing kid, firing at Minato
Hunter Neophyte G
Loadout: N/A
Status: Decapitated
Hunter Neophyte H
Loadout: N/A
Status: Decapitated
Ramming. Not something Minato didn't see coming.
A van was, all told, far heavier than a motorcycle, even one that was actually the form of a mythical chariot ridden by a god. However, it was an average van (or, at least, not outwardly modified; whatever supernatural modifications it had, they were unknown to Minato), and Vimana had both speed and power over it.
Plus, Minato had them right where he wanted them.
2 [4] [5] 4 1 4 6 2 1 6 5 4 3
Alter to 4, summon Gleipnir. Use two forgeries to boost Minato forwards and away from the van and to get in front of it, then imbue two more forgeries into Gleipnir to slip it under the van's wheels and use the forgeries as an improvised spike strip to slow the van down.
Minato: 4, Hyper[5]
Hunter Tactical A: 6
Hunter Neophyte F: 3
[Now Playing: | You're Gonna Pay (https://www.youtube.com/watch?v=ELcze5ASdUc) | ] |
You throttle the engines, accelerating and... immediately get rammed. Your armor dampens most of the impact but it's still enough to topple Vimana, sending you and the bike skidding across the asphalt. Doesn't matter, you sacrifice two forgeries and summon gleipnir in the a spikier-than-usual format, tethering the front of the van and sweeping the chain under the wheels, popping them one by one.
The van spins out. A and F roll out of the sides. The rear doors breach open and two more Neophytes come out, the missing boy in tow. If it weren't for the the boy you could you blow the chain take two off them out from the get go. But no, gotta do this the old fashioned way.
A crowd is gathering. To them, it must look like a you're filing a movie or something. For once you're thankful these assholes have good aim - if they were all spray and pray you'd have a lot of more to worry about.
"You punks must real dumb"
A sharply dressed man emerges from the crowd.
"To think you can pull this shit on our turf."
He cracks his knuckles glancing over to you.
"Your ID's off."
ID?
Minato pulls himself to his feet, shaking his head and holding Rho Aias in front of him to avoid being shot at.
The kid was right there. Maybe another Gleipnir shot using Gandiva, use it as a makeshift pair of bolas, stop them in their tracks.
Then the sharply-dressed man appears. Minato immediately clocks something off; most normal people couldn't see what was going on properly. Most normal people didn't come up to other people and start threatening them. He either was incredibly belligerent, and Minato would need to handle this delicately because a normal human getting pasted by an Awakened was bad karma, or he was an Awakened, and Minato would still need to handle this delicately because he didn't know his abilities or his alleigiance.
Minato simply starts shifting towards his original targets.
"Man, I'm here resolving a kidnapping. I haven't got time for paperwork. You want my ID, google Masked Knight Gaia."
"What?"
He looks at you as if you just spoke Latin.
"Shit, I thought you were one of us."
He looks back to the Hunters.
"Oh whatever, let's teach these dipshits a lesson."
The four dipshits, have other plans in mind however, each pulling out what appears to be a cross between an autoinjector and an overgrown USB stick.
They jab themselves and you hear a mechanical voice call out
`"Hyperspace!"`
Their bodies glow with light and new details precipitate out of the luminescene. Angular armor, veiled with blueshifted space and psychedelic visuals. They look almost like the constructs that the Man of Steel used.
Rename: Hunter Tactical A -Hyperspace Dopant A
Rename: Hunter Neophyte F -Hyperspace Dopant F
Rename: Hunter Neophyte I -Hyperspace Dopant I
Rename: Hunter Neophyte J -Hyperspace Dopant J
Dopant A, the more advanced of three holds out of their palm firing out a large roiling plume of psychedelic neon smoke to cover their allies (probably wanna stay out of it if possible). Dopant F and Dopant I drop their rifles and draw combat knifes, a sigil appears before them in the shape of a stained glass chrysanthemum and their forms seem to compress and stretch half charging half beaming towards you. Dopant J does the same but aiming for the sharply dressed man.
[Now Playing: | Receive You ~Tech Trance Arrange~ (https://youtu.be/ogMcv4JVvaU) | ] |
The man meanwhile grabs his collar. With a shout of "Xipe Totec!" he tears off his shirt and jacket in a single fluid motion, the world around him erupting with blue flames. A figure rises at his side taking the form of a shirtless man, his raw pneumatic muscles exposed by his utter lack of skin. He catches the jacket, draping it over himself and as he does so, the air shimmers around a nearby bicycle, verdant winds throwing it into the sharply dressed man's hands.
As he leaps up to meet J's charge you see a tattoo on his back depicting the 0th Tarot Card - The Fool.
Minato
Status: Somewhat hurt, Durandal, Rho Aias (somewhat damaged), Vimana (Motorcycle Forgery), Gleipnir (spiky, 2 sacrifices), 4 stockpiled units
World Line: 4 1 4 6 2 1 6 5 4 3 3 1
Alterations: 3.5
Resolve: 3
Sharply Dressed Man
Status: Fine, Persona: Xipe Totec, Weapon: Bicycle
Details: Meeting Dopant J's charge with a bicycle
Hyperspace Dopant A
Loadout: Assault Rifle, Pistol, Combat Knife
Status: Fine
Details: Firing psychedelic smoke to cover Dopants F, I, and J's charge
Hyperspace Dopant F
Loadout: Combat knife
Status: Doing a magical charge on Minato
Hyperspace Dopant I
Loadout: Combat knife
Status: Doing a magical charge on Minato
Hyperspace Dopant J
Loadout: Combat knife
Status: Doing a magical charge on the sharply dressed man
F didn't get to fire at you since when you slid around and popped the tires they lost their firing angle on you.
Sharply Dressed Man
A summoner who prefers brutalizing foes at close range with his own two hands. His choice of active summon determines his fighting style and what magical techniques he has available.
Minato blinks.
Then, using Vimana to steady himself and stabbing Durandal into the ground to keep it near, he wrenches Gleipnir from the tires of the van he'd just stopped with it, before using it as a whip to intercept his attackers.
[[4] 1 4 6 2 1 6 5 4 3 3 1]
Use Gleipnir like a spiked scourge to intercept the chargers.
Minato: 4
Hyperspace Dopant A: 3 Hyper[3]
Hyperspace Dopant F: 4 Hyper[4]
Hyperspace Dopant I: 6 Hyper[4]
Hyperspace Dopant J: 5 Hyper[4]
[Now Playing: | Receive You ~Tech Trance Arrange~ (https://youtu.be/ogMcv4JVvaU) | ] |
You yank Gleipnir back into your grasp and swing it at the your assailants as their forms stretch and fire forward towards you, the chain passing harmlessly through them. Must be a phasing effect. Gleipnir should be an effective jammer, but innately it lacks any way to stop them once they've already phased out. In that case...
You array your four forgeries in front of you. They might not be about hit them, but they'll make sure they can't safely dephase. Sure enough they wind up beaming through you and your forgeries, appearing in your rear flanks seemingly kicking off thin air to strike from behind, knives readied to Caesar your ass. Course, you're ready too, you follow through on your chain sweep, using it to spin around and ensnare F's arm. In the same motion you conjure Ruyi Jingu Bang, a forgery of it anyways, Gleipnir wrapped around one of its ends. You swing it to meet I's knife. They've come in too fast for you to deflect it fully, but you do enough, spoiling the angle and feeling the blade glance off your armor. You kick out your leg trying to trip them as their momentum carries them past you but they deftly sidestep, using the motion to pivot and go for a roundhouse. You turn, blocking it with your staff, simultaneously pulling F towards them keeping them. Wouldn't want them in your blind spot, would you?
The sharply dressed man, he doesn't notice the phasing in time and just gets fucking stabbed in gut as Dopant J phases through his strike. His grasp springs open in surprise, the bike flying out of his grasp as he ...uses his now freed hand to grab hold of the fucker's wrist and headbutt hard. He tears the knife out (ouch) as he grabs the staggered Dopant by the head, spinning around to slam it against a nearby wall, Reinforcement flaring out across the concrete to ensure all the damage was to his foe and not the building.
Dopant A's plume of psychedelic smoke is now rushing towards your position, something you suspect you wouldn't wanna be in. Through the roiling haze you think you see them raise their rifle, taking aim at the sharply dressed man.
Dopant F seems to be flicker, trying to phase out of the Gleipnir, but finds itself unable to and instead rushes towards the incoming plume, trying to yank you in or at least pull you off balance as Dopant I moves low trying to sweep out your legs from under you.
Dopant J kinda just continues getting bashed against the wall.
Minato
Status: Somewhat hurt, Durandal, Rho Aias (somewhat damaged), Vimana (Motorcycle Forgery), Gleipnir (spiky, 2 sacrifices), 5 stockpiled units
World Line: 1 4 6 2 1 6 5 4 3 3 1 2
Alterations: 4.0
Resolve: 3
Sharply Dressed Man
Status: Hurt, Persona: Xipe Totec, Weapon: N/A
Details: Beating Dopant J against a wall
Hyperspace Dopant A
Loadout: Assault Rifle, Pistol, Combat Knife
Status: Fine
Details: Firing at the sharply dressed man
Hyperspace Dopant F
Loadout: Combat knife
Status: Fine, off-balance, chained by Gleipnir
Defails: Trying to yank Minto off balance and into Dopant A's plume
Hyperspace Dopant I
Loadout: Combat knife
Status: Fine
Details: Trying to sweep Minato's legs out from under him
Hyperspace Dopant J
Loadout: Combat knife
Details: Wounded, staggered
Status: Getting their ass beat
Tried auto'ing some of Minato's defensive skill and whatnot so it's not them phasing through his gleipnir only for F to get tagged on re-entry.
Sharply Dressed Man
A summoner who prefers brutalizing foes at close range with his own two hands. His choice of active summon determines his fighting style and what magical techniques he has available.
[1 [4] 4 6 2 1 6 5 4 3 3 1 2]
Alter 1 to 4, smash one end of Ruyi Jingu Bang into the ground to keep Dopant F where it is, pick up Durandal and intercept Dopant I with a Durandal to the face.
Minato: 4
Hyperspace Dopant A: 6
Hyperspace Dopant F: 5
Hyperspace Dopant I: 5
Hyperspace Dopant J: 6
[Now Playing: | Receive You ~Tech Trance Arrange~ (https://youtu.be/ogMcv4JVvaU) | ] |
Deciding to work smarter not harder, you just jam Ruyi Jingu Bang down into the ground, catching I's leg as they go for the sweep and slamming their back into the ground before driving Durandal through their visor. The cloud flows over you and neon light begins streaking off your armor as you feel your existence begins to erode like a meteorite burning up in atmosphere. A rather novel kind of pain that Dopant F seems eager moving to conjure a pinpoint blast in your chest.
Oh great, the entire cloud's about to blow isn't it? Just like with Faith.
You can't really see what's going on outside of the cloud right now. Just gotta trust the other man to hold his own.
Minato
Status: Hurt, Durandal, Rho Aias (somewhat damaged), Vimana (Motorcycle Forgery), Gleipnir (spiky, 2 sacrifices), 6 stockpiled units
World Line: 4 6 2 1 6 5 4 3 3 1 2 3
Alterations: 1.5
Resolve: 3
Sharply Dressed Man
Status: Unknown
Details: Unknown
Hyperspace Dopant A
Loadout: Assault Rifle, Pistol, Combat Knife
Status: Unknown
Details: Unknown
Hyperspace Dopant F
Loadout: Combat knife
Status: Fine, chained by Gleipnir to a pole that's been jammed into the ground
Defails: Targeting Minato with a pinpoint blast in an attempt to detonate Dopant A's plume
Hyperspace Dopant I
Status: Dead
Details: N/A
Hyperspace Dopant J
Loadout: Combat knife
Details: Unknown
Status: Unknown
Sharply Dressed Man
A summoner who prefers brutalizing foes at close range with his own two hands. His choice of active summon determines his fighting style and what magical techniques he has available.
Minato really, really was going to need a few more hands. A lot more hands.
[[4] 6 2 1 6 [5] 4 3 3 1 2 3]
Minato uses Chou Henshin. Use the tendrils to block off Dopant F's attack while also pulling Minato out of the cloud.
Minato: 4, Hyper[5]
Hyperspace Dopant A: 5, Hyper[3]
Hyperspace Dopant F: 6, Hyper[3]
Hyperspace Dopant J: 1
[Now Playing: | Receive You ~Tech Trance Arrange~ (https://youtu.be/ogMcv4JVvaU) | ] |
You convert your Regalia, (the ones not being used to pin a certain asshole) into tendrils sweeping Rho Aias up into position as you skitter backwards. Superluminality and burning neon, a drug trip turned into a fuel-air bomb. The shockwave slams into your shield, cracks tearing across Rho Aias as you tumble backward. You sink your tendrils into the ground stabilizing you motion and skidding backwards to a halt, weapons at the ready.
Dopant F isn't so fortunate - the blast broke Gleipnir and Ruyi Jingu Bang, and when your forgeries fail they often fail explosively. The results aren't pretty, the Dopant was basically just splattered leaving little more than a smear of pigment across the sidewalk.
Dopant A mean is uh... well it's levitating. Not on its free will either, a coil of verdant magic is wrapped around its throat Xipe Totec gesturing at it like he's Darth fucking Vader. The Dopant returns fire on the Xipe's master, but the man quickly spins J around, using them as an improvised shield, an act that costs the already battered Dopant its life.
As A continues trying to fire at him and his Persona the man notices you.
"Catch"
With a flick of the hand he magically tosses the Dopant at you.
Minato
Status: Hurt, Durandal, Rho Aias (very damaged), Vimana (Motorcycle Forgery), 6 stockpiled units, Chou Henshin (2 Turns Remaining)
World Line: 6 2 1 6 4 3 3 1 2 3
Alterations: 2.0
Resolve: 3
Sharply Dressed Man
Status: Quite hurt, Persona: Xipe Totec, Weapon: N/A
Details: Tossing Hyperspace Dopant A towards Minato
Hyperspace Dopant A
Loadout: Assault Rifle, Pistol, Combat Knife
Status: Fine, out of breath
Details: Firing at the sharply dressed man
Hyperspace Dopant F
Status: Exploded
Defails: N/A
Hyperspace Dopant J
Details: Ventilated
Status: N/A
Auto optimized to block with Rho Aias instead of tendrils as it protects better against a blast like this.
Given that there's one foe remaining and they're getting thrown at you and you have plenty of explosives. I don't expect this battle to last beyond the next turn. So uh...
Feel The Heat! Sharply Dressed Man
A summoner who prefers brutalizing foes at close range with his own two hands. His choice of active summon determines his fighting style and what magical techniques he has available.
"Much obliged, whoever you are."
[[6] 2 1 6 4 3 3 1 2 3]
Nail the unfortunate Dopant with Durandal in the face and every single Chou Henshin tendril.
Minato: 6
Hyperspace Dopant A: 6, Hyper[3]
[Now Playing: | Receive You ~Tech Trance Arrange~ (https://youtu.be/ogMcv4JVvaU) | ] |
The final Dopant swings its rifle aiming for Xipe Totec, the first burst going wide as it find itself hurled towards you. There would be no second burst. You twirl Durandal in your hand, shifting your grip to grasp it by the blade. And then you swing, slamming the crossguard into their visor clotheslining them with a viscous mordhau. Before they can even think of recovering you're already upon then, seven tendrils twisting into fists (a little trick you learned from the Bodhisattva) pummelling them into the pavement before reverting into blades and snapping outwards tearing the unfortunate dopant to pieces.
"Call me, Jiro." The man says slipping a business card into your hands. "You ever need a hand round these parts, give me a shout." And with that he walks off, pausing only to glance as the now-rescued kid. "This town's gone to the dogs." he mutters shaking his head.
Everyone
Strobing lights and reverberating bass filter from ELYSIUM's entrance, a taste of the revelry within, ebbing away to the normality of the world outside, its drunken raucousness and nicotine scents barely masking the reek of alcohol and vomit.
You know from the floor plans that the entrance is relatively narrow relative to the rest of the club, a natural bottleneck that makes it easy for the bouncers to control, and an absolute death trap in the event of a shootout. Emergency exits are located to the back into a loading zone though when it comes down to it in the event of a hot extract best bet is probably to just portal or smash through a wall lest they've covered that exit too.
Pressed against the left wall of the club, the entrance feeds in facing the DJ booth and screen of the expansive dance floor with a bar directly in front of the entrance along the back wall and booths on the far right side wall along with the stairs that go into the upstairs terraces where the VIP booths and your target lies.
VIP booths are by booking only and you all have a booking, so that should be accessed easily enough.
Shef and Minato, you two spot something else too, something across the street - a group of hooded hooligans loitering in an alleyway.
Hunters, your intuition says. Few eyes would linger their way normally and the alcoves give acceptable cover. More to the point they're in perfect position to fire straight through the entrance and into the club. They're watching. Not you specifically, just everyone in general, cycling their glances so they don't really look like they're looking, though they most certainly are. Go in together they'll know you're all together, for however much or however little that's worth.
Primary Objective: Identify and neutralize Hanzo's failsafes. They must have rigged him with failsafes. Magical ones can be detected by staying close enough to him, more mundane measures may be harder to spot.
Secondary Objective: Identify targets of interest. Hanzo probably has a security detail stationed in the casino. They're probably hidden through illusions and similar means, if they can be identified they can be taken out in a first strike the moment the party moves to secure Hanzo.
Special Conditions: Magic use restricted. They likely have some way to detect magic. Use of magic will immediately draw suspicion and will potentially result in Hanzo's death if they think you're after him. Faith's energy manipulation (so long as it's performed on pre-existing magic specifically, Minato's Gaia Driver analysis suite, the sensory aspects of Noriko's Requiem, and Shef's Surgeon's Eyes can be used without risk of detection.
Faith: Civilian illusion, forged ID, forged police badge
Minato: Civilian illusion, forged ID, forged police badge
Noriko: Civilian illusion, forged ID, forged police badge
Shef: Civilian illusion, forged ID, forged police badge
Yuki: Civilian illusion, forged ID, forged police badge
Sort of like this
(https://cdn.discordapp.com/attachments/287326881123139584/789281397587181588/Bar-And-Nightclub-Floor-Plans1.jpg)
But the section with the sports bar isn't there (it's just wall and tables). The dance floor is also larger and the DJ booth faces the towards the wall the entrance is on.
Everyone
You split into pairs, entering the club in seperate groups. Minato and Noriko. Faith and Yuki. Shef and his general aura of sketchiness that made everyone else not want to pair up with him.
It is agreed that Minato and Noriko with take the booth. Minato's Gaia Driver should be able to passively detect any magical failsafes if he gets close enough, and unlike Faith he should be able to access the male bathrooms without raising suspicion. Noriko meanwhile should be able to destroy such failsafes with Agneyastra and launch away any mundane explosives. Finding such explosives could be trickier, out of everyone gathered Shef probably would be the best choice but since Noriko was strangely and inexplicably hesitant for him to disguise himself as her not-a-girlfriend disguised as someone else the general verdict was that a man drinking water alone at a booth would be a touch too suspicious.
((In the interest of keeping things moving, I'm including Errant Thoughts in these posts. Think of them as possible courses of action if you're not sure what to do.))
Minato and Noriko
You two are first through the entrance and near-immediately get showered with confetti. Apparently you're the 100th couple this evening. Meaning you two get some chocolates, some roses, and the "privilege" of answering questions from a far too enthusiastic staff member. "OMG! You too look so cute together! How long have you been together?" Oh not long, you only got together recently. Very recently. "Oh wow! You look like you've been together waaay longer!" The fuck's that suppose to mean? "If you don't mind me asking, just how did you two lovebirds meet?" You certainly do mind. But since the conversation is already heading down this path, you'll say... Tinder. It's always fucking Tinder. Nice and vague. Not that the questions stop. Hoo boy do the questions not stop, you two get interrogated all the way up to the VIP booths. If the walk was a few steps longer you're pretty sure she'd have moved onto your sex lives.
You two are now on the balconies overlooking the dance floor. The VIP booths as they were. You note a security guard at the bottom of the stairs, a maintenance closet at the top of the stairs, and dedicated toilets at the end of the rows of booths.
Noriko, as you pass by the maintenance closet you notice something. It's faint, barely perceivable under the bass reverberations and air conditioning, but perceivable nonetheless - breath. The cadence of something or somethings breathing. Not human patterns either. Either they've stationed a squad inside that closet or these's a group of completely unrelated monsters hiding in there. Knowing your luck it could be either.
Hanzo's booth is a ways deeper into the area than your own. You'd pass his on the way to the bathrooms. He'd pass yours on the way to the stairs. He's surrounded by two women and some goons. Regular goons you think. Or at least, formerly human goons. Might be Awakened, might not be. They're a little talkative and animated to be Hunters in disguise though. The booth next to theirs? Definitely Hunters. They're a bit too mechanical and stare a little too intensely at you as you make your way to your own booth.
They're not suspicious of you, at least you don't think they are, just observing the newcomers.
- The guy's got to use the bathroom sometime. Minato could follow him in and try and scan him then. Alternatively if you sabotage the bathroom he'll be forced to use the ones downstairs, giving Shef a chance to check him for explosives.
- They'd rather kill Hanzo than let him fall into enemy hands, but that doesn't mean they'll blow him sky-high at the drop of a hat either. If Minato picks a fight with him and plays it off as mundane altercation it might give him a chance to get a scan off.
- Poison might be an option. Not a lethal dose of course, but enough to make Hanzo fall ill and get him rushed to hospital. The commotion should give enough cover to check him for magical and mundane failsafes, not to mention softening up his security measures. Not much of a chance of doing it from up here but you should be able to figure out his drink orders and relay it to your teammates downstairs.
Faith, Shef, and Yuki
So after Minato and Noriko get bukkake'd by confetti on the way in, you three enter the club. You only had one VIP booth booked so that means you three are stuck downstairs at the bar and dance floor til you figure a way to go upstairs, or to make Hanzo come down to you.
The place is well, it's a night club. An undulating mass of bodies reverberating in tune with the music. Ten bad decisions happen every second here, aided by alcohol and often a few harder, less legal substances. Psychedelic visuals flash on the screen behind the DJ casting harsh shadows across the dancefloor.
Yuki, you think you might be able to get away with using your Black Arrows here. You're, still not 100% what they are, something about Taoism or something? But they're not magic and they'll blend in with the shadows well enough. Course the moment you discharge them, yeah someone will probably notice something amiss.
Faith you notice a few gazes swinging over to you and your sister. Those kind of gazes. You're under illusion and all, but it still sets your stomach turning that little bit, adding a little bit more unease to the whole "man rigged with explosives in crowded nightclub" situation.
Hanzo and your teammates should be in the VIP booths upstairs. A security guard is stationed at the foot of the stairs so it'll be a little trickier than just waltzing your way up there. Beyond that, you spot at three bars, two smaller ones, one main bar. Drinks for the VIP booths get prepared at the main bar and delivered by members of staff up the stairs. Which member of staff it is varies and between the strobing lights and generally frantic work pace you doubt they'd be checking each other's faces, instead they seem to have an ID card scanner. Good to know.
Beyond that, there's the secondary goal here - finding the other threats. There's probably a few Hunters stationed here under some illusion cover. If you can find them you could be in a good place to kill them the moment you go loud.
- That police cover might come in handy. You could use it to gain free access to the building, including the VIP area. This would set those Hunters on edge of course, but if you can make it look like you're gunning for someone else it might just work.
- Maybe you could act suspicious? It will make it hard for you to move freely afterwards, but it might clue your teammates into where some of the Hunters are stationed so you can take them out in a pre-emptive strike the moment everyone goes loud.
- You could try sabotaging something and starting a fire, forcing an evac. Might be possible to take advantage of the commotion.
- It's not too late to kidnap a member of staff.
- Yuki-exclusive: Super-evil-but-not-really-vampire-guy (what was his name again?) taught you a little con artistry, said it might help with some of your powers. You think you might be able to use them here. You think you can fast talk your way up into the VIP area. Maybe yourself and one other person.
- Shef-exclusive (Highlight to View): You packed a clip of clothing damage rounds. If you can get into position to blast him with that and a low-power expulser and you should be able to bypass any mundane failsafe short of a suicide vest.
Primary Objective: Identify and neutralize Hanzo's failsafes. They must have rigged him with failsafes. Magical ones can be detected by staying close enough to him, more mundane measures may be harder to spot.
Secondary Objective: Identify targets of interest. Hanzo probably has a security detail stationed in the club. They're probably hidden through illusions and similar means, if they can be identified they can be taken out in a first strike the moment the party moves to secure Hanzo.
Special Conditions: Magic use restricted. They likely have some way to detect magic. Use of magic will immediately draw suspicion and will potentially result in Hanzo's death if they think you're after him. Faith's energy manipulation (so long as it's performed on pre-existing magic specifically, Minato's Gaia Driver analysis suite, the sensory aspects of Noriko's Requiem, and Shef's Surgeon's Eyes can be used without risk of detection.
- Hanzo & Henchmen: Upstairs in a VIP booth. Henchmen capabilities unknown.
- 1x Hunter Squad: Positioned inside a maintenance closet at the top of the 2nd floor, right where the VIP section starts.
- 1x Hunter Squad: Positioned in the booth next to Hanzo's.
- 1x Hunter Squad: Disguised as civilians loitering in an alleyway on the opposite side of the street. Their positioning gives them decent cover and firing position that covers the club's main entrance.
Faith: Civilian illusion, forged ID, forged police badge
Minato: Civilian illusion, forged ID, forged police badge
Noriko: Civilian illusion, forged ID, forged police badge
Shef: Civilian illusion, forged ID, forged police badge
Yuki: Civilian illusion, forged ID, forged police badge
Faith and Yuki
So Yuki takes the lead and walks straight straight past the guard and up the stairs to the VIP section. He had made an attempt to bar her entry, first with his arm, then with his voice. Yet his complaints fall on deaf ears and it is only by physically grabbing her arm that he is able to halt her "rightful" ascent.
It is only then that she acknowledges his presence. She turns her head, gaze absolutely glacial. Her expression was not hostile, but only because such is reserved for people. The look she gave his was not for a person. It was for trash, scum, filth. A lowly insolent impediment that didn't know its place.
She demanded to know the meaning behind this, not that she gave him any chance to respond, swiftly moving into a tirade that insulted not only his intelligence but that also the general competence his colleagues and really just the establishment as a whole.
Whatever the guard was going to say, he opts to leave unsaid, deciding that if some spoiled brat was going to throw a tantrum, it wouldn't be on his head, instead opting to speak a half-hearted "stay put" as he moves to confer with someone actually paid to deal with this bullshit.
The pair reach the VIP scene just in time to see the positively scandalous lover's quarrel that is... wait isn't that Minato and Noriko?
That's uh, certainly one way to pull a distraction.
Shef
You shoot off your text and look up to see uh... is that Noriko's Requiem? Why is she using it already and why on Minato?
Minato and Noriko
There's a crash. Put of the corner of your eye you see a member of staff previously holding a cake and bottle or champagne. Both are now scattered across the floor. Awkward.
More awkward though are the stares of everyone in the general area. Including Hanzo, and some of the Hunters. You see one of the Hunters reach into their jacket. A detonator most likely. They're on guard but right now they're not sure you're gunning for Hanzo.
Primary Objective: Identify and neutralize Hanzo's failsafes. They must have rigged him with failsafes. Magical ones can be detected by staying close enough to him, more mundane measures may be harder to spot.
Secondary Objective: Identify targets of interest. Hanzo probably has a security detail stationed in the club. They're probably hidden through illusions and similar means, if they can be identified they can be taken out in a first strike the moment the party moves to secure Hanzo.
Special Conditions: Magic use restricted. They likely have some way to detect magic. Use of magic will immediately draw suspicion and will potentially result in Hanzo's death if they think you're after him. Faith's energy manipulation (so long as it's performed on pre-existing magic specifically, Minato's Gaia Driver analysis suite, the sensory aspects of Noriko's Requiem, and Shef's Surgeon's Eyes can be used without risk of detection.
- Hanzo & Henchmen: Upstairs in a VIP booth. Henchmen capabilities unknown.
- 1x Hunter Squad: Positioned inside a maintenance closet at the top of the 2nd floor, right where the VIP section starts.
- 1x Hunter Squad: Positioned in the booth next to Hanzo's.
- 1x Hunter Squad: Disguised as civilians loitering in an alleyway on the opposite side of the street. Their positioning gives them decent cover and firing position that covers the club's main entrance.
Faith: Civilian illusion, forged ID, forged police badge
Minato: Civilian illusion, forged ID, forged police badge, displeasure
Noriko: Civilian illusion, forged ID, forged police badge, a lot of emotional baggage
Shef: Civilian illusion, forged ID, forged police badge
Yuki: Civilian illusion, forged ID, forged police badge
Team Clusterfuck
Okay so the feeling of imminent inescapable doom fades away. The screaming still continues though, as do the attempts by some of the Hunters to brutally butcher one another.
Minato, you're positioned in a booth with Noriko and a terrified group of huddling people. You have the detonator for the failsafes, one of which has been transferred to the squad of Hunters you've just brutalized.
If you push the button, all of them will die, but you'll likely blow a hole in the wall which could give other foes a bead inside the club. Also your suit ain't on.
Faith, Yuki, you're on the ground next to each other. The second Hyperspace Dopant has just wrenched the knife across their throat and died.
The supply closet kicks open and two new Dopants emerge. These ones are clad in what appears to be gothic architecture and armed with gatling guns lined with stained glass murals. They're aiming for the two of you.
Shef, you're on the ground floor. There are two Hunter squads on the dance floor who have now regrouped around their commanders, taller figures with more elaborate heavier armor. One squad moves to cover behind a bar. Two of them fire at you and Hanzo with their assault rifles, arcane bolts streaking towards you. Another aims a laser designator at you, a large magical circle tracing about you. Another aims with their underslung grenade launcher.
The other squad takes cover behind the DJ's booth. Four of them aim underslung grenade launchers. Two trying to lob their rounds at Faith and Yuki, two trying to lob their rounds at Minato and Noriko. Also one of them is using a laser designator to draw a circle above all four.
"Those circles will shower you with bullets. Killing the caster won't work, you'll need to take cover or disrupt the circle itself."
Shef, you also notice vines rushing in through the loading docks. They're growing just about everywhere but they're focusing on the VIP area trying to cover where your team is standing and where you are in one fell swoop.
1 Turn Until Evac.
Faith
Status: Fine
World Line: 3 4 5 5 6 4 2 3 4 2
Alterations: 5.0
Resolve: 2
Minato
Status: Fine
World Line: 3 2 3 4 2 5 4 4 3 2
Alterations: 5.0
Resolve: 3
Noriko
Status: Fine
World Line: 2 6 1 5 1 1 4 4 5 5
Alterations: 5.0
Resolve: 3
Shef
Status: Fine, Intensify (2/3)
World Line: 6 6 5 1 5 5 2 1 1 5
Alterations: 5.0
Resolve: 3
Yuki
Status: Fine, minor shielding, Shef Install (Regalia and Black Arrow functionality altered, access to Shef's Requiem)
World Line: 6 3 6 6 4 4 5 1 1 3
Alterations: 5.0
Resolve: 1
Hunter Squad A
Status: Commander is dead. Three units remaining all staggered and injured. Magical failsafe is in their midst.
Location: In a VIP booth upstairs
Details: Stunned
Hunter Squad B
Status: Full strength, rallying around commander
Location: Behind a bar downstairs
Details: Firing at Shef and Hanzo with assault rifles. Launching a grenade at Shef and Hanzo. Deploying a magic circle above Shef and Hanzo.
Hunter Squad C
Status: Full strength, rallying around commander
Location: Behind DJ booth, downstairs
Details: Firing 2 grenades at Minato and Noriko, firing 2 grenades at Faith and Yuki. Deploying a magical circle above Faith, Minato, Noriko, and Yuki.
Hunter Squad D
Status: Full strength, out of Intensify's range, possible conventional failsafe in their midst
Location: Last seen in an alleyway outside
Details: Unknown
Hyperspace Dopant Pair A
Status: Dead
Judgement Dopant Pair A
Status: Full strength at two units.
Location: Exiting supply closest upstairs
Details: Aiming at Faith and Yuki
Unknown Threat A
Status: Uknown
Location: Suspected to be near loading zone
Details: Sending vines through the backdoor. Aiming to cover ground and reach VIP area.
Kouta
[Now Playing: | 飄逸桜 (https://www.youtube.com/watch?v=LNlCT3e6-TY) | ] |
There is a flash. Not the kind you see, rather the kind you feel. One you feel with all your body. All your soul. It is the return stroke of a thunderbolt frozen in time. It is the light of a supernova captured in a snowglobe. It is half a lifetime's worth of sensation. Compressed, condensed into ten minutes of subjective time, and ten seconds of real time.
For ten seconds you are ablaze. Your veins filled with burning neon. With rebar and steel. Glass and asphalt.
For ten seconds your heartbeat is the heartbeat of the city. Your pulse the rumble of traffic, the passage of the trains. Your heart, Sendo's heart, beating as one.
For ten seconds you see through a thousand eyes. A thousand eyes and a thousand more. Every camera and every window, every pump and every thermostat. You see all. You are all.
For ten seconds you are nothing. Nothing at all. An empty husk of body. A consciousness that outgrew its mortal form. A mindless god desperately clinging to the last shreds of his humanity. A boy who became a man, became more than a man, became more than man. More than what he was, more than who he was, more than his own will.
For ten seconds you are not Kouta. You are something else. Something too expansive, too alien. Too expansive to see the plight of a single boy. Too alien to know what it even means. And yet, not alien enough to feel that sense of loss. Of losing something too precious to put into words. Of losing everything that ever mattered.
For ten seconds you shed what you are, what you have become. A shooting star burning up in atmosphere. A god falling from his heaven. You renounce it. You renounce it all. All that you are. All that you had become. Shred by shred you lose it. Your power. Your mind. And shred by shred you reclaim it. Your humanity. Your sense of self.
At the ten seconds' end, you are Kouta once more. You are not Sendo. Sendo is not you. But you were once one and the same. And you remain entangled. Bound together by some metaphysical umbilical.
The umbilical becomes a ring. The ring becomes a mantle. The mantle becomes a covenant. The Covenant. That which grants you power. Across your body, dormant augmentations flare to life, coloring the connection and being colored in turn. One by one your systems power on. One by one your powers awaken.
Rejoice for you are more than you were.
Rejoice for it is done.
The Contract is Sealed.
The Crown has its King.
Welcome, Sysadmin Kouta.
[Now Playing: | Ultraviolence (https://www.youtube.com/watch?v=tYHcf8Q-vdI) | ] |
Rain falls upon the intersection, droplets glistening marbles filled with stolen color, city lights refracted across their surface.
You rise. A mantle of liquid glass unfurls behind you splitting into a pair of crystalline wings. You find yourself sporting a bulletproof vest a snowflake sigil inscribed upon the front, you find you now have pads strapped across your arms and shins. What you do not find yourself with is an urge to eat babies and huff the souls of innocent kittens. That's good. What you do not find yourself with is an actual weapon, beyond the now-broken shotgun. That's not so good.
Welp, guess you'll have to stop the van with magic then. Er, how do you use magic? You know how to power things with spirit energy, but that's not really the same? At least, you don't think it's the same? Uh hold on a sec...
Okay cool, you just need to reach out. Expand your consciousness. Reach out through the city. Through your domain. Okay you feel a lot of things. Is there any way to... oh cool you can sort of filter things, cut it down to just what is relevant. Let's see, you need something near the van, something that might be able to stop it. Hmm, there is something under the road? Okay, let's give that a shot.
You reach out into it and pull.
You see it through a nearby security camera. You see it. A burst pipe, springing up from the road. The break fashioning its end into a lance, a hypodermic spear.
There was simply not enough time to react. Reinforcement magic flares through the pipe and van crashes into it head on. It pierces the engine block. It pierces the driver's helmet. Pierces the driver's head. Red and black pigment splatter across the interior of the van.
It is stopped now. Well, that's a thing.
Enemies dive out of the van, taking up firing positions. And much like the years in Smashmouth's hit single All Star they don't stop coming. Good lord do they not stop coming. It's like a clown car up in here. Two whole squads of them, these weird mummy-like figures made out of red and black and clad in tactical armor fanning out behind cars and taking up firing positions.
Four beams rip out of the beam. One aimed right at your head you. They expand violently, each blooming out to reveal one of those armored figures. Two are armed with rifles and appearing behind cars on either side of you. One is stopping short of you with a shotgun. The last appearing right above you, this one isn't armed and is opting instead to try and deliver flying axe kick straight to your head.
Okay, so they have basically what amount to personal slipspace drives or something. Wonderful. They're trying to suppress you, you realize. Trying to by time for the two other squads to set up their position. And for the two more to flee.
Oh yes, there are two more squads. Another armored group warping themselves and your friends over to the fire escape of a nearby office building. Another paint monster group sprinting behind them presumably to help support them.
Okay, what are you options here?
You feel reasonably confident in your ability to take the hit. You feel stronger, plus your charm still has a bit of charge left. Judging by what happened earlier you think you should be able to retaliate fairly reliably since if getting hit with an explosion wasn't enough to throw you off your game then, it probably would be doing even less now. That being said any hit you do take will probably throw you off balance because you are literally a twelve year old. Also you are not going to be able to block, because you have no self defence training and you don't think you have any magical barriers you can put up. Still you do feel faster so your should be able to dodge fairly well.
In terms of what follows, well... you think you might be able to do some proper damage here. Even without a weapon. Even though you're again, literally a twelve year old. That being said you'd really feel a lot more confident with a weapon in your hands. Something ranged like one of those guns they're carrying.
You could probably use your magic to attack them too. In fact, something that stands out to you for no particular reason is something up in that car park over there. You think it might be a self-driving car. And you think you could probably drop it on one of the enemies attacking you.
Something flashes in the corners of your mind.
- Assault Module
- Brawler Module
- Hunter Module
- Ardent Module
Just what augments did they stuff into you?
"Backup will be here shortly, just hold on!"
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Effect unknown.
- Ardent Module [6]: Effect unknown.
Kouta
Status: Fine, contingency charm nearly depleted
World Line: 6 6 4 6 2 2 5 1 3 6
Alterations: 5.0
Resolve: 3
Hunter Squad A
Status: Mostly full strength, one member is dead
Location: Near the van
Details: Setting up a firing position on the left of the van
Hunter Squad B
Status: Full strength
Location: Near the van
Details: Setting up a firing position on the right of the van
Hunter Squad C
Status: Full strength
Location: Near the van
Details: Sprinting into a fire escape just left of the van
Hyperspace Dopant A
Status: Fine, disarmed
Location: Above Kouta
Details: Attempting to deliver a flying axe kick to Kouta's head
Hyperspace Dopant B
Status: Fine, armed with a shotgun
Location: In front of Kouta
Details: Firing shotgun at Kouta, potentially through Dopant A
Hyperspace Dopant C
Status: Fine, armed with an assault rifle
Location: Behind a car to Kouta's left
Details: Opening fire on Kouta
Hyperspace Dopant D
Status: Fine, armed with an assault rifle
Location: Behind a car to Kouta's right
Details: Opening fire on Kouta
Hyperspace Dopant Squad B
Status: Full strength
Location: Near the van
Details: Sprinting into a fire escape just left of the van
Kouta
Kouta: 6
Hunter Squad A: 3
Hunter Squad B: 5
Hunter Squad C: 1
Hyperspace Dopant A: 5, Hyper[4]
Hyperspace Dopant B: 6, Hyper[4]
Hyperspace Dopant C: 6, Hyper[4]
Hyperspace Dopant D: 5, Hyper[4]
Hyperspace Dopant Squad B: 3, Hyper[4]
[Now Playing: | Ultraviolence (https://www.youtube.com/watch?v=tYHcf8Q-vdI) | ] |
You leap to the side as the kick slams down cracking the ground where you were just standing, positioning A between you and B as the latter fires, a spray of arcane pellets phasing straight through? The blast catches you by surprise knocking you on your back as your charm expends the last of its charge to shield you. They have I-frames?!
Dopants C and D bring their rifles to bear aiming to gun you down and keep you down.
It is that this point that the Tesla comes crashing through the damn wall. D dives for cover as their position is showed with dust and debris, spinning tyres missing their head by mere inches. C still fires though, the jerk, raking you with automatic fire.
"Kouta! Oh. Oh."
You are hurt. Slightly hurt.
Well, that certainly puts things into perspective. Still getting shot sucks and you don't weigh much. But you know what does? A Model X.
You gun the engine sending the vehicle screaming right over you. Latching onto its underside you reach into its systems, accessing its sensor feeds as you send five thousand pounds of angry whirring steel crashing into C, crushing the unfortunate Dopant. One down. A lot more to go. There's got to be a faster way of doing this.
Well, you guess if you get the car close enough you could detonate the battery and... wait, what this? There's something inside the car. You roll out from under it, opening the doors as you do so. As you get up you find that sitting in the backseat is stringless longbow. At least you think it's a longbow? Your augs are registering it as particle beam weapon. Either way it's yours know as you move your hand to where the string should be a thin filament of light forms.
That's not all that's happening either. You see something in a security camera near Squad B. A boy sprints out of the crowd, closing his umbrella and tossing away his raincoat.
You recognize him. Yuri Kalashnikov. A mysterious transfer student who joined your class just last week. He wears a strange eyepatch. No one's ever seen his parents. Suffice to say, this is not a surprising development.
By the time the squad notice it is far too late, he is already in their midst. He stabs one of the Hunters with one of his umbrella, snatching their pistol off their belt and firing a pair of two-round bursts into their comrades, catching two of them in the throat killing them instantly. The stabbed Hunter recovers from the hit and tries gunning down the boy, but instead just topples over and expires on the spot. The squad commander fares even worse - Yuri doesn't even do anything to them and they're already doubling over, vomiting what amounts to their own blood all over the pavement. You have no idea what just happened there but one thing is for sure - Yuri was completely uninvolved.
Dopant A is now trying to cast another pinpoint explosion at you while B and C ready to cover your escape routes with their respective weapons.
The remnants of Squad B move to engage Yuri. Two members of Squad A also open fire on Yuri. One member fires their grenade launcher at you. The remaining three (including their commander) pull out weird syringe like implements and stab themselves with them.
The other squads have managed to enter the building's fire escape.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Effect unknown.
- Ardent Module [6]: Effect unknown.
Kouta
Status: Slightly hurt
World Line: 6 4 6 2 2 5 1 3 6 2
Alterations: 5.0
Resolve: 3
Yuri
Status: Fine, armed with an arcane pistol
Location: In the middle of Hunter Squad B
Hunter Squad A
Status: Mostly full strength, one member is dead
Location: Near the van
Details: Three units are becoming Dopants, two units firing at Yuri, one unit firing a grenade at Kouta
Hunter Squad B
Status: 3 units remaining, commander is dying horribly
Location: Firing position on the right of the van
Details: Engaging Yuri
Hunter Squad C
Status: Full strength
Location: Somewhere in the building
Details: Unknown
Hyperspace Dopant A
Status: Fine, disarmed
Location: Middle of the road
Details: Casting a pinpoint explosion on Kouta
Hyperspace Dopant B
Status: Fine, armed with a shotgun
Location: Middle of the road
Details: Readying to fire on Kouta if he leaves cover
Hyperspace Dopant C
Status: Dead
Hyperspace Dopant D
Status: Fine, armed with an assault rifle
Location: On the other side of the road
Details: Readying to fire on Kouta if he leaves cover
Hyperspace Dopant Squad B
Status: Full strength
Location: Somewhere in the building
Details: Unknown
The shotgun blast hit Kouta as he was relying on positioning to avoid the hit and was not aware that Hyperspace Dopants get I-frames on certain moves. He won't fall for it again.
The car not being especially damaged is not a side effect of Kouta's powers. He's just instinctively using Reinforcement.
Team Clusterfuck
Faith: 6, Hyper[R]
Minato: 3, Hyper[5]
Noriko: 6, Hyper[3]
Shef: 6, Hyper[4]
Yuki: 6
Hunter Squad A: 1
Hunter Squad B: 6
Hunter Squad C: 2
Hunter Squad E: 6
Judgement Dopant Pair A: 5
[Now Playing: | Red Circle (https://www.youtube.com/watch?v=0_3sdIEhkNA) | ] |
Okay so, opening maneuvers.
Faith lobs a ball of energy off the balcony and tackled into a booth by Yuki as her position explodes with shrapnel. Noriko leaps into the air, sending a pair of spears to intercept the gre- "Impact detonated." Okay change of plans, she spins her spears, swinging them like murderous baseball bats as she amplifies the air coming off of them, blowing the munitions off course before the magic circle above bursts into flames and she crashes up through the ceiling.
Below, Minato spins and transforms, summoning the a forgery of meteor hammer. He connects its chain to Gleipnir. Thanks to his spinning motion he's already readied the chain for his next move, kicking it into one of the Judgement Dopants, cracking their helmet and sending them staggering back a few paces. He yanks the chain back, delivering a second kick that sends the hammer head slamming into the other Dopant.
The magical failsafe detonates and Hunter A is all but annihilated. Their booth and a good chunk of the wall near them blown to smithereens.
Shef meanwhile gets to witness his team's return fire first hand. Two deflected grenades streak down into the DJ's booth, sending the Hunters of Squad C diving for cover. Two perish in the ensuing blast.
Faith's new spell is even more spectacular still. A pillar of fire explodes inside the bar, flames scorching Squad B's members, badly wounding all of them but inflicting no fatalities. That being said it prevents any of them from actually getting their shots off. And they seem to have trouble getting back up since they're kinda just flopping like fish right now, limbs not fully responding to their commands.
A two round burst of Black Arrows strike the ceiling, the arrows ricocheting off, falling into the midst of the still recovering Squad C, they converge on the squad's commander quickly decapitating them.
With his immediate threats eliminated, Shef portals himself and Hanzo over near an exterior wall, portaled RAM shots blowing holes through the necks of several Squad B members, their commander amongst them.
Up on the roof Noriko erupt up in a plume of debris daring anyone to challenge her control of the air. On a rooftop across the road, four Hunters answer her challenge. They're a little more complicated looking than the regular Hunters, a bit taller, their armor a little elaborate like those of the squad commanders. They're armed with DMRs and sport additional optic units on their helmets. They're also accurate. Terrifyingly so. A threat to even Noriko's mobility.
Course Noriko doesn't just have mobility on her side now. She has Reinforcement. And she's damn good at it. She swoops behind the falling debris spreading her magic through one of the larger pieces, using it as a shield before diving behind more permanent cover.
Two magic circles trace above her. They're trying to flush her out.
Down below the Judgement Dopants have decided to reprioritize sweeping their weapons towards Minato when suddenly a Black Arrow leaps out of the darkness and into one of the pair. A supposedly missed shot shredding into their armor in a spray of dust and pulverized masonry. The impact slams them into their partner. Minato spins his chain around his own body, preparing for future skirmishes. He doesn't need to concern himself with the Dopants anymore - he sees the final arrow.
A teleportation arrow snaking through the darkness and discharging. Yuki appears, grabbing one of Dopants and quickly putting a burst into their partner, ragged gashes rending through their already weakened armor and killing the mononoke within. Well, she no longer had any need for her shield. So she presses her barrel to their head and pulls the trigger until the struggling stops.
It's at this point that the vines explosively accelerate their growth erupt out from under the floor all around Faith, Minato, and Yuki. All across them tomatoes grow at a frightful pace. Frightful because they seem to be shuddering and glowing with energy.
Sirens blaring, an armored police van crashes through the wall next to Shef. The driver side door swings open, no one is inside.
Seeing this, the remnants of Squad C open fire on him and Hanzo with their grenade launchers. Squad B would probably be attempting the same if they could actually get up.
Faith
Status: Fine
World Line: 4 5 5 6 4 2 3 4 2 3
Alterations: 2.5
Resolve: 1
Minato
Status: Fine, Gleipnir (default length, but attached to a meteor hammer forgery and wrapped around his body, ready for use), 1 stockpiled unit
World Line: 2 3 4 2 4 4 3 2 6 3
Alterations: 5.0
Resolve: 3
Noriko
Status: Fine
World Line: 6 1 5 1 1 4 5 5 5 4
Alterations: 1.5
Resolve: 3
Shef
Status: Fine, tired
World Line: 6 5 5 5 2 1 1 5 4 6
Alterations: 4.5
Resolve: 3
Yuki
Status: Fine, some shielding, Shef Install (Regalia and Black Arrow functionality altered, access to Shef's Requiem)
World Line: 3 6 6 4 4 5 1 1 3 4
Alterations: 5.0
Resolve: 1
Hunter Squad A
Status: Dead
Hunter Squad B
Status: Four units remaining, commander is dead, loss of motor skills has left them flopping on the ground
Location: Behind a bar downstairs
Details: Flopping ineffectually
Hunter Squad C
Status: Four units remaining, commander is dead
Location: Behind DJ booth, downstairs
Details: Firing grenades at Shef and Hanzo.
Hunter Squad D
Status: Full strength, out of Intensify's range, possible conventional failsafe in their midst
Location: Last seen in an alleyway outside
Details: Unknown
Hunter Squad E
Status: Full strength, consisting of four Tacticals with marksmen loadouts
Location: Stationed on a roof on the opposite side of the street
Details: Deploying two bombardment circles above Noriko
Judgement Dopant Pair A
Status: Dead
Unknown Threat A
Status: Unknown
Location: Suspected to be near loading zone
Details: Sending vines through the backdoor. Vines are erupting around Faith, Minato, and Yuki and trying to blast them with explosive tomatoes
Noriko didn't have 3 in her World Line to cast Agneyastra with so I just had her spend 1 Alteration to bump down one of her 4s.
A while back Powder told me I should run an encounter against incendiary tomatoes. Now I am.
Kouta
Kouta: 6
Hunter Squad A: 3, Hyper
Hunter Squad B: 2
Hyperspace Dopant A: 1, Hyper[3]
Hyperspace Dopant B: 1
Hyperspace Dopant D: 5
[Now Playing: | Ultraviolence (https://www.youtube.com/watch?v=tYHcf8Q-vdI) | ] |
Your bowstring crackles with energy as you draw it and a pale line traces through your vision? An aiming indicator? You see the projected trajectory of your shot, and you see it terminate, ending in a thicker brighter tip in midair. Limited range? No wait, you can adjust the distance, with fine near imperceptible shifts of your hands. Airburst? It seems to pass straight through the car.
You take a chance and let it loose.
There's a flash of light and a faint discharge from your bow. Acceleration byproducts. The real payload remains unseen - a relativistic packet of xenolexic particles. It passes through the air, through the car in an instant, unaffected by electromagnetism and strong nuclear force. It is manages reach as far as the inside of Dopant D's helmet when its enchantment wears off the packet disintegrating into a spray of particles. While your "arrow" was predominantly xenolexic, its decay products were not, seemingly exploding within Dopant D's head and rendering them quite dead.
You lunge forwards, out of the way of A's spell, out of the path of the incoming grenade and right into B's firing arc. At least, you would have if they still had their weapon: it just got shot out of their hands. You out an arrow in their head and ram your car into A, crushing them against a streetlight before they can warp away.
There's another explosion and you see that the car Squad A was hosing behind has just exploded, killing three of its members. Two of them have apparently donned suits of stone armor that make them look like they're wearing miniaturized cathedrals with matching gatling guns. The blast has cracked their armor and they've taken some shrapnel wounds to their sides. Their commander meanwhile remains unscathed and is now has the spectral skeleton of an eastern dragon coined around it, its bones plated with chrome with exhaust pipes for horns and miniaturized jet engines for vertebrae. So, that's a thing.
Now while you were doing all of that, Yuri was running clean up. He first swung around the car he was next to, taking cover from Squad A and B's return fire. He then fired a quick shot into Dopant B's weapon, blowing it out of their hands before they could fire at you. With that out the way, he spins around, catching the Squad A remnants as they attempted a flank, putting a two-round burst into each with fatal results before snatching up an assault rifle and forcing Squad A into cover as they injected themselves, two members gaining the weird armor to their syringes cry of JUDGEMENT!, the squad leader gaining that weird dragon as they call out "「Smooth Operator」".
It was at this point that he produced a detonator and set off the explosives inside the car.
Now, in the aftermath of the explosion, the two newly forged and newly wounded Judgement Dopants begin picking themselves up off their floor, weapons spinning up. A aims for you. B for Yuri. The squad leader, Tactical A meanwhile just takes out an awfully large hip flask and guzzles the whole thing before drawing a pair of ornate silvery flintlocks.
Oh also Squad B's leader falls into a coma and doesn't wake up.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Effect unknown.
- Ardent Module [6]: Effect unknown.
Kouta
Status: Slightly hurt
World Line: 4 6 2 2 5 1 3 6 2 1
Alterations: 5.0
Resolve: 3
Yuri
Status: Fine, armed with an arcane assault rifle
Location: Next to the corpses of Squad B
Judgement Dopant A
Status: Bleeding from wound to the side, armor is cracked and weakened on wounded side, prone
Location: Near the van
Details: Getting up and spinning up to fire at Kouta
Judgement Dopant B
Status: Chestpiece blasted apart, shrapnel through one leg, on back
Location: Near the van
Details: Getting up and spinning up to fire at Yuri
Hunter Tactical A & Smooth Operator
Status: Fine
Location: Near the van
Details: Guzzling alcohol and drawing flintlocks
Hunter Squad B
Status: Dead
Hunter Squad C
Status: Full strength
Location: Somewhere in the building
Details: Unknown
Hyperspace Dopant A
Status: Dead
Hyperspace Dopant B
Status: Dead
Hyperspace Dopant D
Status: Dead
Hyperspace Dopant Squad B
Status: Full strength
Location: Somewhere in the building
Details: Unknown
Kouta
Kouta: 4, Hyper[5]
Judgement Dopant A: 1
Judgement Dopant B: 4
Hunter Tactical A: 5, Hyper[6]
[Now Playing: | Ultraviolence (https://www.youtube.com/watch?v=tYHcf8Q-vdI) | ] |
You focus, pouring your will into activating the module and you feel yourself disperse. Your consciousness, your awareness, your existence cascading outwards. Like when you first made that contract, but more limited, more controlled. You see through both eyes and cameras as the asphalt leaps up from under your feet, racing up to recolor your jeans and form a hoodie over your upper body. Your bow shifts, peculiar pylons extending from its frame giving it a bulkier appearance as its "string" dims out of existence.
Nothing happens as you pull it. Nothing you can see at least. Nothing you can hear. Now crackling energy. No filament of light. Just the strain of the string against your hand, a greater strain than before.
Through cameras you see Yuri drop the rifle, separating its grenade launcher and keeping it in his hands. You see Dopant Squad B warping up the fire escape with your friends, headed for the roof. You see Hunter Squad C bring up the rear, one of its members jamming a flag down into position, one that begin summoning orbs of arcane energy around itself. You see your aiming indicator, the line now terminating in the outline of a blast, a blast that only grows as you draw the string back further.
You shift it over B's weapon and let it loose.
The effect is instantaneous, the weapon straight up detonates its barrels torn up and mangled by an internal explosion. The blast slams the body of the weapon back into the Dopant's chest immediately knocking them back down. A follow up grenade from Yuri ensure they stay down as he sprints into the fray, drawing a knife in an ice pick grip.
Now Dopant A isn't an idiot, it realizes it doesn't have the time to spin up its weapon, opting to drop the gatling in favor of melee.
Fist glowing with radiant light it rushes forward to strike Yuri. Unfortunately what it fails to realize is that the previous blast had blasted off part of its vambraces, something that becomes abundantly clear when the boy parries the blow, slicing open their radial artery in a single fluid motion. Driven by pain and reflex the Dopant moves its other hand to cover the wound and stop the bleeding as Yuri pulls them off balance and towards the ground in a display of unnatural strength, slashing them in the armpit and sweeping around into their flank, repurposing the Dopant as a palisade against its own CO as he ends its life with a stab to the neck.
Not that the Tactical makes any attacks, it's at first too busy drinking, and then too busy stumbling out of the way as you try and run them down with a Tesla. You roll out from under it, having realized that it was faster to hitch a ride than to run, at least with your current module in play.
The building's doors slide open as does one of its elevators. You're pretty sure you could make the latter go a lot faster. You're also pretty sure you you could snipe one of the squads in the fire escape if you wanted to.
Course you do still have to cross the building's lobby and Tactical A, having survived your attempt at vehicular homicide, isn't going to let you off that easy.「Smooth Operator」 erupts in blue flames as engine cylinders all over its body begin pumping away, Tactical A unloading on you and Yuri with both flintlocks all while being apparently so drunk they seem to have trouble staying upright.
Well, you could still detonate that Tesla, and right now you feel stealthier.
You also see you have a new module available - Skirmisher. Was that what you were in before?
- Skirmisher Module [4]: Effect unknown. Suspected to be the "default" module.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Increases bow attack power and blast radius. Reduces bow rate of fire. Adds stealth capabilities. Reduces movement speed.
- Ardent Module [6]: Effect unknown.
Kouta
Status: Slightly hurt, Hunter Module
World Line: 6 2 2 1 3 6 2 1 4 1
Alterations: 5.0
Resolve: 3
Yuri
Status: Fine, armed with knife
Location: Near Kouta at the building entrance
Judgement Dopant A
Status: Dead
Judgement Dopant B
Status: Dead
Hunter Tactical A & Smooth Operator
Status: Fine, apparently completely drunk
Location: Middle of the street with a clear line of fire into the building
Details: Unloading on Kouta and Yuri
Hunter Squad C
Status: Full strength, sentry totem deployed in fire escape
Location: Fire escape
Details: Heading towards the roof
Hyperspace Dopant Squad B
Status: Full strength
Location: Fire escape
Details: Warping up towards the roof
Team Clusterfuck
Faith: 5, Hyper[5]
Minato: 3, Hyper[5]
Noriko: 6, Hyper[R], Hyper[6]
Shef: 6, Hyper[4]
Yuki: 5
Hunter Squad B: 5
Hunter Squad C: 3
Hunter Squad E: 6, Hyper[5]
Unknown Threat: 6
[Now Playing: | Red Circle (https://www.youtube.com/watch?v=0_3sdIEhkNA) | ] |
Shoving the table out of the way Faith braces herself against booth and kicks off, outfit forming around her as she blazes forward, twin jets of energy erupting from her hands. She ruptures the tomatoes in front of her, reaching in and forcing their payload outwards in premature detonation.
What follows is not a flash of light, not a blast, no, it's a deluge. A searing flood of burning tomato sauce. It's basically napalm. Which as it turns out has a rather nasty tendency to stick around. And stick to things. It's not a fun time in there.
Faith, doesn't have the time to stop. She doesn't have the time to clear it all out in time. She was going to crash straight into it, and unless she stopped herself right now she was going to get burned.
She pushes onward.
No time for hesitation. No time for complaint. Lives are on the line here.
She leaps into that burning hellscape and
OH GOD WHY DID SHE THINK THIS WAS A GOOD IDEA AAAAAAAAAAAAAAAAA-
IT BURNS! EVERYTHING FUCKING BURNS! OH MAN OH GOD OH FUCK WHY DID SHE DO THAT? FUCK FUCK FUCK FUCK. GET IT OFF GET IT OFF GET IT OFF. OH SHIT, FLOOR!
Screaming, burning, and very badly hurt, Faith nearly crashes straight into Squad C, a jet of pink and purple erupting from the girl-shaped conflagration as she doesn't so much slow her descent so much as she rockets away from the ground careening through the air like a deflating balloon before slamming against the side of the truck. Ow. Fuck.
FUCK.
Okay. Lesson learned, do not fuck with tomatoey napalm. She's at least managed to get the paste off of her thanks to her energy manipulation, and judging by the full-on rout happening right before her eyes, she did at least hit her targets, forcing them into a fearful frenzy during which they manage to call a magical bombardment circle on their position before fleeing for their lives. The twenty seconds or so of life they have left before the Doki Doki poisoning sets in anyways.
While this is all happening, Noriko is salty. Salt, pinned down, and sitting behind cover with two bombardment tracing above her head. Fuck this. Fuck Minato. Fuck Shef. Fuck all this bullshit. And fuck those snipers in particular.
The club's walls blow the fuck open, a stream of dust and debris smashing into their position spear-headed as it were, by a pair of enlarged spears. That, they had not planned for. Two of them perish instantly, buffered by debris and impaled. A third is crushed when Noriko crashes down literally ontop of them. The lone survivor tries to pick their ass off the ground and fire, but they're a bit too slow, something they realize as the spear pierces their chest. "Vasavi Shakti."
It is at this point that Yuki pop out of the exit portal to an absolute dearth of targets and fuck all to do.
So... positions and situations are as follows:
Shef is with Hanzo in an armored van half-lodged in the club's ground floor. Shef had successfully returned fire on Squad C in a more literal way than most so the van is undamaged, but the Hunters had managed to dive for cover in time. Before they y'know, got routed by Faith. Speaking of which, Faith is currently prone next to the van.
Minato is above, a tangle of vines spraying deluges of napalm bukkake all over him and pinning him down. About as much as one can pin the man surrounded by explosive shields anyways. He's completely unharmed thanks to him summoning several shields in a testudo formation around him, and while he is currently backed against a wall, he can easily blow through the wall and access the van.
Right across the street Noriko and Yuki are positioned on a rooftop, which offers a good view of everything happening around them. Like how Squad D have all become Judgement Dopants and are fanning out of the alley under them, firing shards of stained glass at the armored van. Or how more vines are tearing out of the club and trying to latch onto the van all while more pulsating tomatoes grow on them.
Faith
Status: Very hurt, prone
World Line: 5 6 4 2 3 4 2 3 6 5
Alterations: 2.0
Resolve: 1
Minato
Status: Fine, Gleipnir (default length, but attached to a meteor hammer forgery and wrapped around his body, ready for use), 7 stockpiled units
World Line: 4 2 4 4 3 2 6 3 6 2
Alterations: 2.5
Resolve: 3
Noriko
Status: Fine, Sauparna (2 turns remaining)
World Line: 1 1 1 4 5 5 5 4 6 4
Alterations: 1.0
Resolve: 1
Shef
Status: Fine, tired
World Line: 5 5 5 2 1 1 5 6 6 1
Alterations: 5.0
Resolve: 3
Yuki
Status: Fine, some shielding, Shef Install (Regalia and Black Arrow functionality altered, access to Shef's Requiem)
World Line: 6 6 4 4 5 1 1 3 4 1
Alterations: 2.5
Resolve: 1
Hunter Squad B
Status: Four units remaining, commander is dead, loss of motor skills has left them flopping on the ground
Location: Behind a bar downstairs
Details: Flopping ineffectually
Hunter Squad C
Status: Irrelevant
Judgement Dopant Squad D
Status: Full strength, possible conventional failsafe in their midst
Location: Alleyway opposite the club and beneath Noriko and Yuki
Details: Opening fire on the van
Hunter Squad E
Status: Dead
Unknown Threat A
Status: Unknown
Location: Suspected to be near loading zone
Details: Sending vines through the backdoor. Vines surrounding Minato and spraying burning paste at him. More vines trying to ensnare the van and bombard it with burning paste.
Kouta
Kouta: 6
Hunter Tactical A: 3
Hunter Squad C: 1
Hyperspace Dopant Squad B: 6, Hyper[4]
When a lithium ion battery goes up in flames, it really goes up in flames. There is rush of pale smoke and then an eruption of the flames. Flames spewing in all direction, a raging inferno that burns hot and burns long. A peristent blaze that is not so much doused so much as it is suppressed.
This is not that kind of explosion.
This is a proper explosion, a full on blast that annihilates the car. An arcane blast that reduces the vehicle to shrapnel. Whatever battery it had, it clearly wasn't standard.
The Tactical dives out of the way, riding the shockwave as shreds of what was once a car rip through the air, missing them by mere inches. Seizing your chance, you make a break for it, Yuri in tow as you sprint into the building.
The ground seems to lap up at your feet, carpeting and wallpaper oozing upwards, leeching into your hoodie. They blend with the concrete and asphalt, quickly subsuming them and taking their place. Adaptiveness camouflage? Well that's new. No time to think about it though.
The two of your rush into the elevator. You don't even wait for the doors to close you just seize control of it, and you just send it. Straight up.
You begin charging an arrow, keeping its trajectory trained on Squad C as you watch them through the cameras. Yuri for his part begins unscrewing the elevator's control panel, retrieving from behind it a loaded handgun, three magazines, and two autoinjectors. He slides one into you pocket.
"Healing potion" Enn explains.
You nod and let loose your arrow. The blast all but annihilating Squad C in the narrow confines of the stairwell.
You reach the roof about the same time as the Dopant Squad. Though of course, you know they're there and they don't know you're there. Elevator doors are still closed up here, you're watching them through a security camera.
Your friends are there. In theory, you could just stay here. Out of sight. Shoot them with your arrows through the doors. They won't even know where the shots are coming from. You were considering that.
But then you see the squad leader produce a black shriveled heart. A heart that yet beats, a monstrous pulsing heart beat that seems to reverberate across the roof.
And you see, that one by one, the stars above begin to go out as darkness descends upon the rooftop. Something is happening.
There's six grunts, one squad leader, and four hostages (three of your friends and Mrs. Kato). They don't know you and Yuri are here. Shouldn't be too hard closing the distance - they don't know you're hear just yet.
Huh, does that mean they don't have a way to communicate with the Tactical down below? You cast your vision down to ground level, cycling through cameras. Apparently they're currently busy robbing a liquor store.
- Skirmisher Module [4]: Effect unknown. Suspected to be the "default" module.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Increases bow attack power and blast radius. Reduces bow rate of fire. Adds stealth capabilities. Reduces movement speed.
- Ardent Module [6]: Effect unknown.
Kouta
Status: Slightly hurt, Hunter Module, 1x healing potion
World Line: 2 2 1 3 6 2 1 4 1 6
Alterations: 5.0
Resolve: 3
Yuri
Status: Fine, armed with knife and handgun (3 spare magazines), 1x healing potion
Location: With Kouta in the elevator
Hunter Tactical A & Smooth Operator
Status: Fine, apparently completely drunk
Location: Middle of the street
Details: Robbing a liquor store
Hunter Squad C
Status: Dead
Hyperspace Dopant Squad B
Status: Full strength
Location: Roof
Details: Using an Anomaly
Yuri and the AIs do not see what you see since you're just in an elevator right now.
Team Clusterfuck
Faith: 5, Hyper[3]
Minato: 4
Noriko: 1
Shef: 5, Hyper[R]
Yuki: 6
Judgement Dopant Squad D: 6
Unknown Threat: 4, Hyper[3]
[Now Playing: | Yellow Line (https://m.youtube.com/watch?v=doEwWzMz99A) | ] |
Minato slams a shield against the wall, detonating it. Through the debris he leaps landing between the van and the Judgement Dopants, their initial spray of glass glancing off his forgeries as Noriko's spears crash down in their midst, aiming to bludgeon and harass like a trio of angry telegraph poles in the middle of the mating season, a tactic that proves to be rather effective in denying the Dopants the chance to maintain their bead on the van.
It's at this point that Yuki teleports into their midst. Seizing one Dopant with her gauntlet while putting a burst of arrows into the other. Armor cracks and crumbles as the Dopant staggers backwards, right into Minato.
Shields, not the worst weapons. Certainly not the best but a heavy hit with the edge could be pretty damaging, especially with Minato's strength. That being said, that armor looked reasonably sturdy and he didn't have all day. Or a proper anti-armor weapon for that matter. He did have a chain though. A chain which he quickly wraps around the Dopant's neck, wrestling them to the ground as he draws the cake knife, spirit energy pumping into the blade as he drives it deep into the their throat, wrenching it out in a spray of paint.
Yuki meanwhile simply grabs her Dopant by the head and kicking one of Noriko's spears into the right orientation, bashes it against the spearhead until the helmet buckles and gives way.
Meanwhile inside the van, Shef just stuffs Hanzo into the back, opening a series of portals right into the loading zone.
Okay so aside from all the giant fucking tomato vines it looks like an otherwise perfectly normal loading zone and not an Escher-esque hellscape or something. That's a good start.
He also finds the source of the vines, a humanoid wireframe figure with tomato vines wrapped all around them. His Surgeon's Eyes kick back in, confirming his suspicions - it's a projection, no different to Victoria's nurse or the Man of Steel's summons. Hitting it would cause disruption, but the more permanent solution would be killing what stands next to them.
It's, okay yeah, it's another Hunter. Fancier one too clad in custom fit armor build around one of those distortion harnesses the AIs mentioned. A big shot he'd have to presume. Got a motorbike, handgun, and combat knife. Primary weapon resembles an Accuracy International AS50 anti-material rifle. Resembles. Probably isn't. He's dealt with some pretty wild clients before, but not even the most deranged would do this to a rifle. It's uh, well imagine if someone saw a sawn-off shotgun and thought "hey, why not extend that treatment to a rifle instead?" because that's what he sees. The barrel has been completely sawn off, the stock, bipod, and scope have all been removed. Oh and there's a magic circle floating at its front. Well, uh, that's certainly one way to make a weapons. As he watches he sees the weapon shift in the Hunter's hand, the grip shifting to be a little more ergonomic, the magic circle growing larger, more complex.
He opens another portal this one in front of his gun its terminus feeding into his peephole. The last thing he sees before he fires is the Hunter glancing to see the portal and uttering a name: "「Mr. Brightside」".
The Tracer rips through the portals, cannibalizing the last few to cut off any chance of retaliation or backblast.
Tge effect is instant, the vines near the truck shrink back, as of sucked violently back into their source. Faith slams the door and Shef floors the accelerator.
A second set of end portals opens inside the loading zone. Target is unharmed, managed to use that projection to protect themselves at the last minute.
Still, it's brought them some time and cleared out all the nearby vines. He switches the autopilot on and checks the glovebox. Five healing potions, three energy potions, and an arcane nitro unit with three charges.
Faith, you pop your shield and get to work popping up another one around the truck. A star shield like the one you made on the beach. That one time. In controlled circumstances. Where you still cried. And not around a whole van either. Oh God.
Okay no pressure.
Haha a lot of of pressure actually. Because you see the shield is kept from the collapsing because of the "radiation pressure" counteracting the grav-okay fuck it three two one you're doing this shit.
There's a flash of gold, a golden shield springing to the life around the truck. Then comes the purple, crushing down against it. Crushing inwards. You let it. You let it breach the surface let it mix together, the good and the bad as you pump more and more energy into the system, the shield igniting with magic. Prominence rise from its roiling surface, the purple inwards, the out outwards. A nascant star born of your resolve, born of your emotions, burning into the ground, melting the asphalt OH GOD OH FUCK.
Fuck fuck fuck fuck you didn't think this would happen. The purple glow is deepening oh fuck. Um uh. Okay so, it turns out if enough of the sphere overlaps the ground it starts uh, melting said ground. And it's kinda hard making anything other than a sphere like this. It kinda naturally tends towards one so no some balloon for now.
Okay okay firstly, you dismiss the field before it melts out the ground under the van (you wince as you notice Shef spreading Reinforcement to protect the road) and start over from square one.
Okay, okay, let's start off simple shall we? You can manipulate energy, but you shouldn't any more than neccesary. Make it easier cast, easier to maintain long term. Hmm, how about an arcing shot?
You use them whenever you do a Hit For Hope. Highly condensed, but there's not strictly any reason for you to do so. If you fire it up and...
A tiny mote of energy sparks out of the topic of the van, arcing into the ground. Okay not too hard and that gave you an idea of how long it needs to last. Too long and it burns the ground. Easy enough, just got to repeat it. En masse.
Motes of purple and gold begin flying out above the van, arcing toward the ground. They start off small and grow smaller and smaller, smaller yet greater. Greater in volume, in number.
There are no more motes, no singular shots. It is a deluge. A rain. A mist.
A dome of mist, decaying inches above the ground. Anything that touches it will burn. Not too hard to maintain either.
It does have the limitation that it's going to be weaker further down as the energy dissipates, but it's the price you have to pay to avoid mel-
"There's an easier way to do that you know!"
Huh, what?
"Keep the condensation, but remove the velocity and gravity, increase lifespan a bit."
Hmm okay so actually a bit easier even and now the truck is just shrouded in an energy haze and faint love hearts. Will that really work?
"Yup! It's compressible and will burn things proportional to relative velocity!"
Huh, that fixes the ground issue, and since it's a haze rather than a dome it should provide some protection against those explosion-at-point blasts those Hyperspace fuckers seem to like using. Well as long as it doesn't happen right inside the truck anyways.
"Fairy Floss Reactive Armor - perfectly safe for human use outside of enclosed spaces!"
Why would it not be safe inside of an enclosed- oh. Right okay yeah that makes sense.
No threats in sight (Though Alumunus A is probably hauling ass over).
((Those of you not in the van may wanna get in or make your own transport arrangements.))
Faith
Status: Very hurt, Shield of Apathy
World Line: 6 4 2 4 2 3 6 5 4 1
Alterations: 2.5
Resolve: 1
Minato
Status: Fine, Gleipnir (default length, but attached to a meteor hammer forgery and wrapped around his body, ready for use), 7 stockpiled units
World Line: 2 4 4 3 2 6 3 6 2 5
Alterations: 3.0
Resolve: 3
Noriko
Status: Fine, Sauparna (1 turn remaining)
World Line: 1 1 4 5 5 5 4 6 4 6
Alterations: 1.5
Resolve: 1
Shef
Status: Fine, very tired
World Line: 5 5 2 1 1 5 6 6 1 3
Alterations: 5.0
Resolve: 2
Yuki
Status: Fine, some shielding, Shef Install (Regalia and Black Arrow functionality altered, access to Shef's Requiem)
World Line: 6 4 4 5 1 1 3 4 1 4
Alterations: 3.0
Resolve: 1
Armored Van
Status: Undamaged, Hanzo stuffed into the back, protected by Fairy Floss Reactive Armor
Details: On the move.
Judgement Dopant Squad D
Status: Murderized
Hunter Alumnus A & Mr. Brightside
Status: Fine, armed with a sawn-off antimaterial rifle, handgun, combat knife, and harness, on a motorcycle.
Location: Exiting the loading zone.
Details: Presumably hauling ass over
Kouta
Kouta: 5, Hyper[6]
Hunter Tactical A: 1
Hyperspace Dopant Squad B: 4, Hyper[4]
"Aramitama inbound."
"Take out the heart, get the hostages out of there."
No need to tell you twice.
You let loose your arrow, blasting apart the heart and only the heart. Mrs Kato's too close to the squad leader for a larger blast.
The doors snap open as you activate the Ardent Module and you feel a new heartbeat begin to beat. The heartbeat of Sendo itself.
[Now Playing: | Destiny (https://www.youtube.com/watch?v=gfp2fvfeKH8) | ] |
You charge forwards. The Dopants raise their weapons, spinning round to meet you. But you are not alone. You have a teammate. You have covering fire. The first bullet strikes one of the Dopants in the chest, though by then it is no longer a bullet, for it had become thing else. A flash of white light that seems to tear a gaping hole in the armor leaving the body intact. Then comes the second bullet, right after the first. A hollowpoint round, tearing into the flesh before the armor can flicker back into existence. A lethal one-two punch, delivered in a staccato burst fire.
By the time you've closed in, three Dopants have fallen. By the time you've closed in your hoodie has become a mantle, and upon your head rests a crown. Power surges through you. Great and terrible power. Ever growing. Ever increasing. A deluge not even you can withstand. You feel it. The power you attained in that singular moment when you made the contract. The power beyond what you wield now. The power you had discarded. The power that would make you not who you are. Bit by bit it is returning to you.
You cannot maintain this form forever you realize. For eventually, you will not be you. But until then, until that instant Kouta Fuuri forgets all that he is, your powers will continue to grow. And if that is what it will take to save your friends, then so be it. You can endure this. You can hold on. To your humanity. To your sense of self.
A Dopant swings their rifle barrel to your head. You grab it by both hands, tearing it free from their grasp and slamming its butt against its ally's knees. Pretty sure you broke them.
Deciding that they'd rather not be near you while you're doing whatever the fuck you're doing, the squad leader releases their grasp on Mrs. Kato and does their weird FTL backwards, using the time brought by their ending I-frames to stab themselves with another syringe. "「Ambitious」"
Black smoke emits from their body, congealing into a group of mimes. Two of them mime out walls in front of them, not really going to stop you, but likely providing some measure of protection against Yuri. The rest mime firing guns. At the hostages.
It's a simple ultimatum really. Take the bullets. Or watch your friends die.
Course what they didn't account for is for that sword to fall out of the sky.
Well, sword might be a bit of a misnomer here. It's not really a sword, rather it's just this massive sharpened hunk of metal. A heavy cleaver wide enough to serve as makeshift shield, one that catches the bullets for you. Darkness erupts from the blade, rippling out across the roof, and covering it in a thin film of black ink, a film of ink that the blade sinks down into.
It is from this black ink that a massive metallic gauntlet erupts, seizing the Dopant squad leader and dragging them down into the depths of something that by all rights should be less than a millimeter deep.
"Your backup is here."
You glance over at Yuri. He wasn't your backup?
He shrugs "Was just passing by."
Well, looks like you've got two teammates now to help brace for what happens next.
Which as it turns out is an Aramitama attempting to drag everyone into its Sanctuary. Emphasis on attempting. You feel something slam shut. Like a metaphysical beartrap. Choking. Choking on prey far too big for its maw.
It's you, you realize.
You're jamming it.
It's trying to drag you in. Drag everyone in. But you're connected to Sendo. All of Sendo. It may be able to drag a boy in. But it can't drag the entire city in. It won't be getting a home field advantage here.
Either it cuts its losses and runs, or it mans up and fights you outside.
It opts for the latter. The air slices open and it appears before you, a knightly figure clad in armor of quicksilver, swinging a liquid blade. It's really long blade. Like, absurdly long. Like, you full on can't dodge it horizontally because the swing covers half the roof.
It is here that you get to see your new ally in their entirety, a hulking figure clad in what is best described as a mutated sci-fi rendition of an old-timey diving suit. A hulking, heavily armored figure, that moves in a way no human could, less leaping from the ink and more being swung like a marionette missing half its strings. They don't so much parry the blow so much as they just collide into it, blade-first, cleaving the Aramitama's sword in half.
"Aria von Dermitz reporting for duty!"
...Okay yeah, if you were expecting any voice to come out of that thing, it probably isn't that of a cheerful young girl. Yuri doesn't seem too phased, instead he just uses this time to execute the remaining Dopants.
Anyways... with its attack foiled, the Aramitama steps backwards, the two halves of their broken sword retracting back into their hands and congealing into a pair of light machineguns that they bring to bear against, really just, everybody. You, Yuri, Aria. Okay now that, that's more your department.
As for the Tactical all the way at street-level... it's now just, drinking. Heavily.
- Skirmisher Module [4]: Effect unknown. Suspected to be the "default" module.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Increases bow attack power and blast radius. Reduces bow rate of fire. Adds stealth capabilities. Reduces movement speed.
- Ardent Module [6]: All parameters continually increase at the cost of eroding Kouta's sense of sense.
Kouta
Status: Slightly hurt, Ardent Module, 1x healing potion
World Line: 2 1 3 6 2 1 4 1 2 6
Alterations: 3.5
Resolve: 3
Yuri
Status: Fine, armed with knife and handgun (empty, 3 spare magazines), 1x healing potion
Location: Roof, on one of Kouta's flanks.
Aria
Status: Fine
Location: Roof, next to Kouta.
Argyros
Status: Fine
Location: Roof, in front of Kouta
Details: Firing a pair of LMGs at Kouta, Yuri, and Aria
Hunter Tactical A & Smooth Operator
Status: Fine, apparently completely drunk
Location: Middle of the street
Details: Drinking heavily
Hyperspace Dopant Squad B
Status: Dead
Kouta
Kouta: 2
Argyros: 6
Hunter Tactical A: 1
[Now Playing: | Destiny (https://www.youtube.com/watch?v=gfp2fvfeKH8) | ] |
Your draw your bow, physically placing yourself between your friends and the Aramitama. There's no muzzle flash, just splashes of metal as the LMG begin spitting spikes at frightful velocities. It's odd, getting struck by them. The arcane bolts, well, they're magic so you didn't really have a frame of reference for them. But these spikes? It's almost surreal getting sprayed down with them, getting thrown back by the impacts, only to come out of it with scratches on your skin.
It definitely hurt. Actually it really hurt. You're quite hurt right now. But you have no meaningful injuries, it's like you're an anime character or something. You glance at your bow, the mysterious exchange student, and the girl holding the giant sword. Oh. Welp, this is your life now.
You refocus, letting loose a series of arrows as you tumble through air. Suppressive fire while you work on getting your friends outta there. Doesn't quite go to plan. Your arrows definitely hit their mark, detonating inside the Aramitama's armor, issue is it just doesn't care. Molten metal drips out of its quicksilver armor, blood from the injuries you've inflicted. But it doesn't stagger, it doesn't stop, it just keeps on firing.
And it's not aiming at you anymore. It swings its weapon down, gunfire scything down towards the hostages. You reach out and yank.
Below them the floor gives way. Your friends, Mrs. Kato, they fall, escaping certain death by inches. The next floor gives way too, seemingly giving way under the impact. So to does the floor after that. And the floor after that. All in all, they've taken a controlled fall down five stories. Not quite safe, but they're no longer in harm's way.
You should be angry. You should be furious. You're not sure why. But you know you should be. But right now you feel nothing, nothing but the conviction that the Aramitama must die.
You follow Yuri's lead, mantle opening like a set of wings as you turn your tumble into a glide, swooping for cover behind Aria on jets of neon. The girl(?) has taken a few hits, but she's managed to block a good portion of it using her cleaver.
"Aim for the gun."
You comply, letting loose a charged arrow and blowing apart one of the LMGs as Yuri dives out of cover, putting a spray of more conventional munitions into the other gun. No longer needed as a walking piece of cover Aria's form is engulfed in darkness as she sinks back into the abyssal depths.
The Aramitama adjusts, making a quick step to the side as the quicksilver from their destroyed weapons gathers once more in their hands, now mixing with molten metal they've been bleeding.
Whatever they were planning, it gets interrupted as Aria's gauntlet rushes out of the ink, catching their leg as she begins pulling them down.
"Gotcha!"
The Aramitama is now reforming the metal into a massive burning spear, aiming to drive it through Aria's helmet. You're guessing that's your cue to do something.
Down below, you can see Tactical A finishing its last bottle, 「Smooth Operator」wreathed in blue flames as they begin sprinting towards, and sprinting up the building towards the fight.
- Skirmisher Module [4]: Effect unknown. Suspected to be the "default" module.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Increases bow attack power and blast radius. Reduces bow rate of fire. Adds stealth capabilities. Reduces movement speed.
- Ardent Module [6]: All parameters continually increase at the cost of eroding Kouta's sense of self.
Kouta
Status: Quite hurt, Ardent Module (2 Turns Elapsed), 1x healing potion
World Line: 1 3 6 2 1 4 1 2 6 3
Alterations: 4.0
Resolve: 3
Yuri
Status: Fine, armed with knife and handgun (2 spare magazines), 1x healing potion
Location: Roof
Aria
Status: Somewhat hurt, lower half is in the Abyss
Location: Roof
Argyros
Status: Bleeding
Location: Roof
Details: Being dragged into the Abyss by Aria, retaliating by conjuring and driving a massive spear into her helmet
Hunter Tactical A & Smooth Operator
Status: Fine, apparently completely drunk
Location: The street below
Details: Sprinting up the building towards the roof
Argyros' attack would have dealt more damage normally, but Kouta has had his Ardent Module active for a full turn at this point.
Shef
The projectors flicker on.
"Uh..."
Yeah, that sounds about right.
Kouta
Kouta: 5
Argyros: 5
Hunter Tactical A: 6
[Now Playing: | Destiny (https://www.youtube.com/watch?v=gfp2fvfeKH8) | ] |
The building begins to haemorrhage. Windows shatter. Rebar extends. The once-smooth edifice becoming a gauntlet of shattered glass and jagged metal. With its path reduced to a gauntlet of impending tetanus, the Tactical has little choice but to leap off the building, withdrawing from its approach.
Up on the roof, things are not daijobu. Your arrows strike true, each equal in power to one of the charged shots that came before, but while the Aramitama's armor breaks and reforms, the molten mass beneath does not. It bleeds yes. More heavily than ever now. But it does not break. It does not cease, driving the spear into Aria's helmet with a screech of the metal and spray of ink, the girl(?) releasing her grip and sinking back into inky depths shallower than an Alabaman genepool.
Well that didn't work. Any other ideas?
"Thwart its attacks. Bleed it out."
The boy says, brandishing a freshly requisitioned assault rifle.
The rain falls heavier now, dark clouds gathering in the sky. Droplets fall, from the sky down into the abyss, vanishing without a splash. Droplets fall, from the sky down upon the Aramitama, hissing to steam as they touch its molten blood. Its blood seeps down, pouring over the Aria's ink, erasing it from the ground around its feet.
The spear shifts, lengthening, thickening into a massive unforgiving blade. It lunges forward, riding a wave born of its own molten blood. Surfing it as it erase the ink below. As it races towards the boy. Towards your vessel. Swinging a blade of such scale the swing will easily cover half the entire roof.
Up above, you sense something into the thundering clouds. Something resting in the heart of the storm. You can claim it. But will be costly.
- Skirmisher Module [4]: Effect unknown. Suspected to be the "default" module.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Increases bow attack power and blast radius. Reduces bow rate of fire. Adds stealth capabilities. Reduces movement speed.
- Ardent Module [6]: All parameters continually increase at the cost of eroding Kouta's sense of self.
Kouta
Status: Quite hurt, Ardent Module (3 Turns Elapsed), 1x healing potion
World Line: 3 6 2 1 4 1 2 6 3 4
Alterations: 0.5
Resolve: 3
Yuri
Status: Fine, armed with knife, assault rifle, and handgun (2 spare magazines), 1x healing potion
Location: Roof
Aria
Status: Badly hurt, in the abyss
Location: Roof, submerged in the abyss
Argyros
Status: Severe bleeding
Location: Roof
Details: Surfing a wave of molten blood, aiming to catch Kouta and Yuri with a giant blade
Hunter Tactical A & Smooth Operator
Status: Fine, apparently completely drunk
Location: The street below
Details: Doing fuck all
Claiming what dwells within the storm will cost 1 Resolve and tire out Kouta.
Kouta
Kouta: 3
Argyros: 3
Hunter Tactical A: 6
[Now Playing: | Destiny (https://www.youtube.com/watch?v=gfp2fvfeKH8) | ] |
A stranger's memories ripples through your being. Words that have lost their meaning. Yet somewhere, somewhere within you, you know they are important.
The vessel does not move. He simply stands his ground and lets loose his arrows. Firing away in the peripherals of your consciousness as you turn your attention skyward.
Strictly speaking there is nothing in the storm. Nothing but clouds and thunder, wind and rain. Yet there is something else too. Possibility. Potential. The storm, it too is part of the infrastructure in a strange way. And infrastructure gives rise to more infrastructure. You reach in, deep within and focus. It begins to form, it was always there. It is called, it was waiting. You constructed it, you are conjuring it.
Past and present blur. Possibility and impossibility. Burning steel and thunderbolt iron. Hellfire and magic. The wrath of the boy given form. His resolve crystallized. The heart of the storm descends.
You watch the fight unfold below in the edges of your mind. The arrows strike true, blasting apart the blade as it is swung. Broken fragments scattering, and falling to the ground as swords. Perhaps if circumstances were different they would have stuck into the ground, a field of blades embeded by the blade. But of course, it is not regular ground here. And though the Aramitama acts now to reclaim it, most of the roof is still stained by the abyss. The fragments sinking into its depths as Argyros sweeps to the side, riding a wave of its own blood, twin machineguns forming in hands once more. A grenade slams into one. An arrow into the other. Before they can even fire, both weapons are destroyed.
Not that it stops the Aramitama. It leaps upwards, spinning as its molten blood spirals around it, reforging into lances of metal, and firing forwards.
It is here now that something unexpected happens.
The other boy, Yuri, he grabs your vessel and uses it as a shield, a fusillade of lances catching Kouta in the chest.
"дерьмо́!"
Surprised is not the right word here. Yuri does not look surprised. But he doesn't look too happy about it either.
Kouta is very badly hurt. But that's it. The strength of his armor, the force of his vitality. It has grown only greater, neath the influence of the crown. The other boy produces his own healing potion and jams it into Kouta's neck, healing him back up before swinging him behind right as Argyros tosses one last fan of lances at the pair.
The scent of burning flesh shocks you back to reality. Yuri's flesh, burning. In his hand is one of the lances. He caught it. Used it to the parry the rest. He looks back at you apologetically as he produces a cigarette with his free hand, lighting it with burning lance before finally dropping the weapon.
You tell him you two need to run. He nods and follows your lead. You don't mention why. You don't have the time. The Aramitama reforges its machineguns. There is nothing to be done here. It doesn't have the time. It just doesn't know it yet. It raises the weapons.
It is at this moment, that the GBU-39 detonates. A flash of hellfire and lightning. You activate your thrusters, spinning round to grab Yuri as you're thrown off the roof, wings spreading as you take back control of your trajectory, swooping back into the fray.
The roof is uh. Yeah it's not there anymore. Where the Aramitama stands is now just a pile of rubble and debris. No one else up there at this hour - you were sure to check, you weren't that far gone. Friends, they're in a lower floor.
Aria waves as you land.
"You've got to teach me that sometime!"
You're not sure if you can. Still save for all her ink being annihilated she looks fine. Better than fine actually - she seems to have healed in the interim.
The Aramitama meanwhile, yeah, it looks like it could use some healing. A lot of healing. It's bleeding from its well, everything. And something tells you the wound you inflicted was mortal. But it's not instantly fatal either. And right now with its quicksilver bolstered by the massive amount of molten metal spilling from its form, it wants nothing more than to devour more souls. To make the wounds less than mortal. It has no behind that visor and yet you can tell in that moment as your gazes meet, that it will not stop til you bleed it try.
You feel your exhaustion wash over you and you feel yourself begin to slip away again. The madness beating in your chest. You need to turn it off. Power... you have enough power now.
Born of the storm, rumbling with the sound of promised thunder, it descends into view, its airframe arcing with a corona of electricity. Your latest weapon - a JASDF Lockheed Martin F-35 Lightning II.
Aria thrusts her cleaver forwards. A forward lurch, doesn't really seem to end as she's seemingly dragged forwards blade-first by an invisible force, the tip of her cleaver sinking in the floor and staining it with the encroach of the abyss as she rushes forward. Yuri hops onto the back of her suit, readying his handgun.
On the opposite side of the building. The Aramitama forms all around it spears, blades, and guns, forged from its own molten blood and seeking to gun all three of you down.
Somewhere inside the F-35, a gatling canon begins spinning up.
Finish the fight.
[Now Playing: | Blow Me Away (https://www.youtube.com/watch?v=XU0FRFqRcvg) | ] |
- Skirmisher Module [4]: Effect unknown. Suspected to be the "default" module.
- Assault Module [4]: Effect unknown.
- Brawler Module [4]: Effect unknown.
- Hunter Module [5]: Increases bow attack power and blast radius. Reduces bow rate of fire. Adds stealth capabilities. Reduces movement speed.
- Ardent Module [6]: All parameters continually increase at the cost of eroding Kouta's sense of self.
Kouta
Status: Fine, Ardent Module (4 Turns Elapsed), exhausted, 1x healing potion
World Line: 6 2 1 4 1 2 6 3 4 2
Alterations: 1.0
Resolve: 2
Yuri
Status: Hurt, armed with knife, assault rifle, and handgun (2 spare magazines), 1x healing potion
Location: Upper floor, near Kouta
Aria
Status: Somewhat hurt
Location: Upper floor, near Kouta
Argyros
Status: Mortally wounded, bleeds out in 3 turns
Location: Upper floor, side opposite Kouta
Details: Creating and firing a vast array of weapons at Kouta, Yuri, and Aria
Hunter Tactical A & Smooth Operator
Status: Fine, apparently completely drunk
Location: The street below
Details: Basically irrelevant
Optional Battle 4 - Ghosts of Wonderland (http://www.bay12forums.com/smf/index.php?topic=163104.msg7382621#msg7382621)
Shef, sometime in the past
It was an emergency job. A leyline Sanctuary went silent. No idea why. You accepted the job, because you clearly haven't made enough bad life decisions. Packed a second gun, some plastic explosives, and three healing potions.
Leyline location was unremarkable, just off-center of a busy intersection. The Sanctuary not particularly impressive either, basically just a series of concrete rooms, well-maintained save for how all the security drones have been destroyed. No sign of a struggle, all damage dealt by point-blank or internal explosions. Lowish yield. Reminds you of what Minato does to his enemies now, but to a somewhat lesser extent.
You're a ways into the facility now, halfway through the current room, a long chamber with concrete floor and a low ceiling covered entirely with panels of lights.
What happened?
Why are you falling?
You catch yourself. You don't remember your knees buckling. You don't remember popping any of your caches, let alone all ten of them. But there they are, all open.
There's a figure here too. Closing in fast. Their raven hair cut short, their face obscured by a white mask, smooth devoid of any topological features, not even eyeholes, the only feature a magical circle inscribed upon it with black ink, slowly spinning and shifting. They're dressed with a grey suit, grey gloves, and navy long coat. Your enhanced sight reveals that their mask, coat, and boots are all enchanted. Their gloves are Regalia.
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
They're charging at you now, closing the distance real fast. Two knives appear in their right hand, conjured by their Regalia most likely, and they toss them at you as they charge forwards.
Your comm link has gone dead.
Shef
Status: Fine, off-balance, 3 healing potions
World Line: 1 4 5 3 6 1 2 4 1 4
Alterations: 5.0
Resolve: 3
Unknown
Status: Fine(?)
Details: Charging at Shef and throwing two knives at him
Hoo boy. This one is gonna be a doozy. Assuming I've statted this up right and nothing entirely unexpected happens, fight is going to initially be very very hard. But once you deal enough damage to move onto the next phase things should start to snowball in your favor.
Please specify what other gun Shef took.
References for the current combat area:
- Reference 1 (https://www.youtube.com/watch?v=VPhoxeEPOUA)
- Reference 2 (https://www.youtube.com/watch?v=6YZlFdTIdzM)
Knives, no visible eyes, a lot of probably armored regalia, and quite fast. Also trying to kill him, but that was a given.
Rather unwilling to try to stand back up right into the path of oncoming knives, Shef conjured a portal behind himself. The aperture would snap shut, depositing him on his feet off to his assailants side, and ideally cutting off the knives. Prior to this though, he needed to perform a half second experiment. A flash of light, and a command. Well, two commands. One for the assailant to raise his left arm straight out to the side, and the second for the assailant to recall one of the knives.
Ideally he'd know if the enemy was susceptible to his manipulations with this.
Burst of suppressive fire with MP7, requiem to raise arm and retrieve one (1) knife. Fall back through portal and activate Tighten the Noose[5].
[1+3] 4 [5] 3 6 1 2 4 1 4
As you can see, bringing an MP7 for suppressive fire reasons. Using 30 round box magazines of DM11 rounds, using full auto setting even when I say "a burst of suppressive fire". Sticking a "high power" (by irl civilian standards) laser pointer on the picatinny rail. It's not for aiming, it's for blinding people.
Shef: 4, Hyper[5]
Unknown: 6, Hyper[3]
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
The MP7 portals into your hand, opening fire as you withdraw. Problem - he's gone. Moment you pulled the trigger the man straight up vanishes. Portal closes catching the knives (fuck they're fast) as they're coming through as you reorient in what would be a flanking position. You let out your Requiem still as a precaution but if it did hit him him retrieving the knives ain't on the table (maybe he resisted, maybe he just had no way to retrieve them, you felt no feedback at all).
He's also right in front of you.
There's no way he could've moved this far with his running speed, especially if he made any evasive moves against your spray. If he's a teleporter he shouldn't have been able to react to your reposition. Assuming it's a simple aim and fire thing (albeit with delay in this case). Dash technique hidden under cloaking? The possibilities race through your mind as he seems to crouch low, another knife materializing in his hand as he goes for a thrust.
Shef
Status: Fine, MP7, plastic explosives, 3 healing potions
World Line: 4 3 6 1 2 4 1 4 6 2
Alterations: 2.5
Resolve: 3
Unknown
Status: Fine(?)
Details: Sort of crouching as they go for a thrust with a knife
Shef sucked in air through his gritted teeth with a hiss, processing the enemy's new position. Teleportation, dash faster than he could see, precognition, time stop or similar, illusions, some form of positional lock on, too many options for what could be going on. And in addition, he'd not gotten any intel on requiem susceptibility. He could try that again. It'd be revealing his hand, but he wouldn't be able to rely on the ability unless he knew if it could act through the mask.
Shef steeled his will and fired off another command, this time to hesitate on the stab. This might give him the reprieve to conjure one of his knockback rounds, and trigger it's detonation before he got stabbed. And if that defense worked, he could catch the enemy in a portal, maybe. Might give him some intel on the enemies mobility tool.
Requiem to fumble the knife. Expulser [3] round to push the enemy backwards, portal behind set to snap shut immediately (the effect of Tighten the Noose). Another burst of MP7 fire.
[4] [3] 6 1 2 4 1 4 6 2
Shef: 4, Hyper[3]
Unknown: 4, Hyper[4]
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
Your Requiem flare to life, flashing through your glasses and burning into your assailant. And for the briefest of instants you feel something push back. Magic resistance. It halts. They don't try to brute force it, that would take time, and you wanted to stall one way or another. Instead they go with the flow, accepting your command and working with it.
They drop the knife continuing their attack not as an upward thrust but as a light slap, forcing your MP7 away from them as you pull the trigger. You open portals to redirect the fire, readying your expulser as they pivot, bringing the lower palm of their other hand against your throat.
You notice three things.
First, in their knife hand they're now crushing a ghostly syringe, a spirit injector like the ones Satoshi uses.
Secondly their fallen knife is detonating, steel unraveling into raw concept and explosive energy, sort of like Minato's regalia but a bit lower in scale.
Thirdly, their coat's enchantment has kick in. All across its surface, diagrammatic inscriptions reveal themselves with a golden glow as magic pours into them. Theurgy most likely. It's powered by the wearer but the actual magic is being invoked from a spirit or deity.
What does this do?
As it turns out, it redirects kinetic energy.
The bullets striking him. The knife detonating next to him. The expulser you've just shot at him. All that kinetic energy dispersed and refocused. Refocused into that strike.
It's like taking a sledgehammer to the throat. The shockwave shatters the lights above you and you find yourself reeling backwards quite hurt and suddenly unable to breath.
Your foe meanwhile gets launched backwards, their coat unable to redirect all the impact from your attacks, launching them at a diagonal angle thanks to a combination of the expulser blast and the MP7 impacts. You notice that the ground where they were standing has shattered too. Excess force likely having been directed into it.
You can't really gauge their status too well. You're guessing they still took some damage from that exchange, but they've come out on top. For now. You clamp your portal shut on their midsection trapping them in place. They brush their hands experimentally against the side of the portal, not really struggling or fighting back.
They're gonna try something. You just know it.
Shef
Status: Quite hurt, staggered, gasping for breath, MP7, plastic explosives, 3 healing potions, Tighten The Noose (2 Turns Remaining)
World Line: 6 1 2 4 1 4 6 2 3 5
Alterations: 3.0
Resolve: 3
Unknown
Status: Probably not entirely fine (?), trapped with a portal closed on their midsection
Details: Probably going to try and break free somehow
Couldn't breath, his windpipe was crushed, albeit not completely and perhaps temporarily. Shef wouldn't let that stop him. Two small portals, leading from the space behind his back into his lungs, an emergency boost of oxygen. It'd feel weird, and it'd likely be extremely unsanitary for anyone not awakened. However he hoped that benefits gained from his status as such would make this feasible.
The enemy could resist his control, and would absorb kinetic energy through it's garments. Two major issues given that the majority of his arsenal was kinetic focused or vectored via them. Priorities now were dealing damage beyond the coat while he had the chance, and getting some of his control bullets in them. The first seemed more pressing, since the limits of this beings resistance to his control were uncertain. He could keep tossing out requiems forever though, and if it tired them out mentally, so much the better.
Backing away on foot, pop another requiem, again for them to slow whatever they're doing. Summon RAM in other hand, fire two rounds with portal to impact back of the enemy's head, followed by Tracer [R] adapting to however they attempt to dodge the initial shots. If they break free, hold off the Tracer, and just fire a few more regular shots aiming back of the head.
[6] 1 2 4 1 4 6 2 3 5
Shef: 6
Unknown: 4, Hyper[4]
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
Two portals open, bypassing your throat. It's strange. Unpleasant. Feels like shit. You'll live. You Requiem again, this time feeling far more resistance crashing against you. He can't accept condition eh? You conjure your Regalia and pull the trigger.
You catch your fall into into a crouch locking on and putting another two-round burst at the man. It happened again. One moment you were pulling the trigger, the next you find yourself half fallen over, your MP7 on the ground, and your portals gone. Some kind of cognitive effect maybe. But you didn't feel anything. Didn't see anything either.
The moment you pull the trigger the man seems to vanish again, if only for a split second, suddenly now tumbling on his side a few meters away, chest rising and falling. He's panting. That little trick must be quite tiring for him to pull.
Your MP7 portals back into your hand. He steadies himself into a crouching position, tossing a knife your way.
Shef
Status: Quite hurt, MP7, plastic explosives, 3 healing potions, Tighten The Noose (1 Turn Remaining)
World Line: 1 2 4 1 4 6 2 3 5 3
Alterations: 3.5
Resolve: 3
Unknown
Status: Probably not entirely fine (?), tired
Details: Throwing a knife at Shef
That ability of his can't possibly just be negating your spells outright. There's a trick to it and there should be simple enough ways to harden your spells against it.
There it was again, whatever it was had set off his cached portals at the start. Shef was by this point fairly certain that it was no teleport, as he saw no reason for an ability like that to leave an opponent unbalanced, and to cut off his portals. Could some kind of mental lockdown, nullifying his ability to output magical energy and turning off his brain somehow? Maybe time manipulation, Yoake mentioned that in passing at some point.
But that had the option of being general or targetted effect, and the distinction mattered. Could be something else, even weird causality manipulation. Backtracking and choosing an alternate series of events? Now was the time to test, or at least, set up a test.
Portal up for the knife, return to sender. Requiem to tell the guy to take it to the face. Not gonna do anything, but worth seeing how his regalia reacts. Meanwhile pop a healing potion from behind the portal, and set down a small bit of magic C4 with a timed detonator (with convenient display) set to 5 minutes.
[1+1] 2 4 1 4 6 2 3 5 3
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
You snap open your portal and pop your Requiem, holding him in place as the knife approaches and... There's an explosion as your feet. Blowing your legs out from under you. You pop a portal open as you fall, landing back on your feet if a bit unsteadily.
You didn't notice that attack at all.
Great. More tricks. Your opponent meanwhile manages to blow the redirected knife early, blocking the edge of the blast with his arms and skidding back a short distance.
You pop a potion and drop your timebomb as two more knives fly out at you.
Shef
Status: Fine, off-balance, MP7, plastic explosives, 2 healing potions, time bomb deployed.
World Line: 2 4 1 4 6 2 3 5 3 3
Alterations: 3.0
Resolve: 3
Unknown
Status: Probably not entirely fine (?), tired
Details: Throwing two knives at Shef
Blast took Shef down to very hurt but then he healed.
Now, he simply needed to force the enemy to trigger their ability. The intel seemed like it would be worth shutting down his command abilities, so Shef began forcing that perceptive aura that he'd noticed in Kingshaven outward, filling it again with his will. Not oppressive, just presence. He'd definitely be able to learn something from this.
Energy output in overdrive, Shef popped another portal for the knives, and began to run. If the explosion that'd snuck up on him last time was point conjured, this might make it just a tad harder. If not, he'd probably get hit by it again. However, he himself would either be hitting his target, or forcing him to expend another dodge, due to the combination of RAM and MP7 fire coming in, vectored through two portals to aim for his adversaries head. All the while, waves of aura pounding in the message that his enemy did not want to be hit by this and that he must avoid at all costs.
Instinct [6] and make the enemy nervous about getting hit, portal to dodge knives, run and gun.
[2+2] 4 1 4 [6] 2 3 5 3 3
Shef: 4, Hyper[6]
Unknown: 4
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
You extend your aura applying your command through it. This time he does not resist. You open fire and once again the moment you pull the trigger he vanishes. Full on vanishes, straight out of your sensory aura too. There's an explosion. Another conjured knife. He reappears a split second later. Clock doesn't skip. Is he pulling a Minato? Propelling himself with the blast?
If so he must still be physically there right? But if that's the case how is he hiding from your aura? There's something seriously wrong here. You try locking onto him but right before you draw a bead he repeats the trick again. And again. A total of five times in fact. Seems unlikely he'd be able to keep this up, just in terms of knifes being expended. But he doesn't need to - he's rapidly closing in.
MP7 clip is running low. He doesn't quite close the gap just yet, opting instead to maintain his distance for now. Watching. Waiting.
Shef
Status: Fine, MP7, plastic explosives, 2 healing potions, time bomb deployed, Instinct (1/3)
World Line: 4 1 4 2 3 5 3 3
Alterations: 1.5
Resolve: 3
Unknown
Status: Probably not entirely fine (?), tired
Details: Nothing?
That was some confirmation. First, the weird falling thing where all his portals went off, that wasn't tied to the dodge technique. They could be used simultaneously probably, but the maneuverability seemed to be some kind of knife detonation assisted by the kinetic redirect, with cloaking of some variety. He should be capable of being hit in the interim period.
This was concerning, because it meant that the clock hadn't confirmed whether Shef's blackouts were prolonged or not. It had only confirmed that his enemy had cloaking and blast propulsion. Current suspicion was also that he could also cloak the knives. But why not do so permanently? Seemed taxing, might be speed related, Shef noted. Of course this wasn't complete confirmation. The cloaking might just be extremely short duration, meaning it was best used for speedy maneuvers.
Still, the blackouts were worrying. For now, he'd need to stall till he came up with a new plan
Expulser[3] down the main approach line. Requiem to dodge, empty the rest of the MP7 mag and a few RAM shots in the area around the Expulser where Shef thinks this guy will dodge. Conjure a portal to open distance a little bit.
[4] 1 4 2 3 5 3 [3]
Shef: 4, Hyper[3]
Unknown: 4, Hyper[5]
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
You fire off your bullet and your Requiem telling the man to dodge. He does so gladly, doing another precautionary flicker as he launches himself one of the sparser areas opting to take a few more MP7 rounds than brave the RAM's shot. The rounds slam into him and actually launch him a good distance backwards. It's the coat. It's dispersing the impacts to reduce the damage, in exchange for making them throw him around a whole lot more.
Dispersal and redirection? That's a little complicated for a coat like that isn it? A little too complicated given that it's well, it's static. The magic in it ain't changing, the theurgical effect is, but the actual magic of the coat, the inscriptions and everything, the part that actually call down the effect, the part that sends the signal, it's been the same both times.
Still you're sure you've done some damage to him in that exchange. He's hurt, and as you've suspected that kind of cloaking trick might work well when you're trying to draw a bead on him, but if you just hose down the whole area there's no aim to throw off. Your MP7's mag falls out, and a fresh one unclips from your belt, falling down into a portal and up into the weapon.
Between impact of the bullets and your portal you've opened the distance up a decent amount.
Wait.
Why is there a knife in your-
The explosion doesn't hurt that much more than the one that hit your legs earlier, but it still hurts, blasting into your chest and throwing you backwards, scarlet droplets scattering in your wake. You're bleeding. Bleeding from your chest; cartoonishly almost, blood spraying as if pressurized, and the bleeding ain't stopping.
Okay, so that knife was probably cursed. And probably not tournament legal. Lovely.
Okay so, you're currently sailing backwards, the gap has only increased further, you're now somewhat hurt and more importantly, bleeding. Not really at risk of bleeding out (yet another benefit of your supernatural endurance) but it's an annoyance nonetheless.
The man tumbles to a halt, readying two knives but not really doing much right now save for getting into a better stance and preparing to dodge. You think. Guy's hit you twice without you even noticing the attack. Bit of a concern normally. Even more now given that you should be able to see magic.
The time bomb has not skipped a single second.
Shef
Status: Somewhat hurt, bleeding from the chest, MP7, plastic explosives, 2 healing potions, time bomb deployed, Instinct (2/3)
World Line: 1 4 2 3 5 3 6 1 5 4
Alterations: 2.0
Resolve: 3
Unknown
Status: Probably hurt (?), tired
Details: Nothing?
Yeah I'll be the first to say that this fight is not fair at all. At least, not in Phase 1
Lovely. Things weren't going to go well with this. Shef had a brief flash of inspiration. . . pop out the lights? But no, no guarantee of that working and he'd already blown his aura up. He'd be in the dark himself as well. He could take a page out of Evi's book. If he could expose the movements even if not the person, he'd maybe be able to avoid these knives. Maybe. At the very least there'd be debris to toss at the guy.
Smack a remote detonator on the rest of the C4, toss it out in front, and detonate when its on the ground. Ram rounds into the ground about midway between Shef and the enemy, Rapid Fire[4] for saturation. He wants dust, if not to coat that which is cloaked, at least to reveal it via it's absence.
[1] 4 2 3 5 3 6 1 5 [4]
Shef: 1, Hyper[4]
Unknown: 4
[Now Playing: | Emiya -Time Alter- (https://www.youtube.com/watch?v=8kqls64aYUs) | ] |
You toss the plastic explosive and blow it putting up a plume of debris and opening fire.
And it just straight up doesn't work. The fucker still straight up vanishes anyway and you can only pinpoint the location of the blast he's using to launch himself, not actually where the fuck he is. It doesn't make sense.
There's a knife in your MP7 now. In its magazine to be extact. Two injectors worth of energy in it. You don't even bother dropping it focusing simply on pulling the trigger a few more times and as the knife and magazine blow you see a stray RAM round punch through his side. The fruits of your persistence you note with some degree of satisfaction as your world fills with heat and light.
* * *
"Nana? Hey Nana?"
Huh? Oh. Right. You spaced out again. That's been happening a lot lately, not that you care to admit it.
No, no, you were listening. Just, tired. You've been busy, y'know, with your part time job and everything. That's certainly one way of putting it.
"Oh really? What was I talking about then?"
Uh... well you just had English class so it's probably that (right...?)
* * *
Ow! Ow! Ow! Not the face! Ow!
Pouting, Ami lets go of your cheeks.
"Geez Nana, I get you're tired but could you at least be honest?"
Yeah that idea sounded better in your head. It's just, ugh, (what is wrong with you?) you can't tell her. Not in any way she'd process at least. So you lie. You smile and say that you got a part-time job somewhere. Something real boring, a service job near your home. Something involving ketchup. Helps explain the stains. You're a bit of a dojikko right? Were anyways. The white lies snowball and before you know it you've made a habit of lying to your only other friend. (God you feel guilty).
Okay, it's not just that, there's something else, it's always hard untangling your own thoughts, but if it really is what you think it is... well, you'd rather not think about it.
"Okay fine, but don't do it again or you'll be sorry~!"
Well that's a terrifying smile. You promise. Least your words promise that. You? You're promising more you won't get caught. Another white lie beneath the sakura trees. If you had to be honest, you might've picked this school just for the trees. Okay not really, but they were a big part of the tiebreaker. Father, didn't give a damn (when does he ever?) and you, well you you saw the sakura in bloom and thought it looked like really romantic, like something out of an anime (talk about embarrassing).
They seemed brighter back then.
* * *
"Shef?"
"Shef?"
"Shef? Can you hear me?"
What the fuck was that? That ma- er, girl? She bleeds, memories? Photos too apparently. You see them flowing out of the wound instead of blood. Your MP7's been blown to shit, you've been blown to shit, and your shirt's fucked. Blood is dripping down your head covering one of your eyes and the arm on the same side, the one holding the MP7, is broken and bleeding. Checking the timebomb, you see that whatever the fuck you just experienced, while disorienting as hell, hasn't actually taken much real time at all.
"Comms were jammed. I suppose putting a hole through her disrupted it."
You see some kind of energy begin to flow into the girl as she steadies herself and goes on the approach, seeking to close in and engage in melee again.
"Dodge now! Use that kinetic round if you can. Chain your portals to keep changing directions. Reactive defenses are ineffective."
[Now Playing: | Update With Gunfire (https://www.youtube.com/watch?v=jWtsclhXgdo) | ] |
Shef
Status: Critical, arm is broken and bleeding, blood obscuring one eye, bleeding from the chest, prone, dazed, plastic explosives, 2 healing potions, time bomb deployed, exhausted
World Line: 4 2 3 5 3 6 1 5 5 2
Alterations: 2.5
Resolve: 3
Nana Alter
Status: Bullet wound to the side, tired(?)
Details: Channeling energy and closing in, Enn suggests taking evasive action using an Expulser and portals
Standing can be a little problematic if your foe is able to sneak past your defenses entirely, because even if you'd get hit anyways it does allow for them to make really precise attacks and Citadel like they did here.
". . .I see." Shef groaned, pulling his good arm, and portalling out his RAM for a potion. Multitasking a bit, he was conjuring the recommended Expulser round near his chest, to blast him through a random series of portals. Ideally he'd keep that broken up concrete between himself and the enemy but that was certainly optimistic.
"Definitely having a bit of trouble figuring out what she's doing to me." If she was full of memories, could she be affecting his, maybe cutting out short term memories or something? Too specific of a power though, it seemed to Shef.
Expulser[3] through a set of fairly random portals. Pop a potion.
[4] 2 3 5 [3] 6 1 5 5 2
Shef: 4, Hyper[3]
Nana Alter: 3, Hyper[R]
[Now Playing: | Update With Gunfire (https://www.youtube.com/watch?v=jWtsclhXgdo) | ] |
You pop the Expulser and launch yourself through a series of portals.
"Information manipulation. Erasure is her specialty. She can hide the existences of her attacks."
A knife pierces where you were but a second ago. You never saw her throw it.
"Like that."
"It's hard to fight her with reactive defenses and aim. You need proactive defenses and saturation fire. Don't bother with the debris though - it's hard to hide from someone like that."
You pop your a potion. You're still quite hurt but it gets rid of the actual wounds and your chest is no longer spraying blood at least. Issue is you can't seem to find the other one. Did the blast destroy it?
"Psychological attack meant to unbalance. You've still got one left."
Sure enough a few moments later you realize the final potion is still where it always was.
Energy flows into Nana Alter and you see her begin to move with renewed vigor. Something to counteract exhaustion maybe? You've managed to dodge the knife but she's steadily closing in.
"You need a breather. I suggest doing that high velocity bullet attack. Prepare all the portals in advance and give them an inbuilt power supply. Enough for three seconds or so. Cut off her approach."
Shef
Status: Hurt, plastic explosives, 1 healing potion, time bomb deployed, exhausted
World Line: 2 3 5 6 1 5 5 2 5 6
Alterations: 3.5
Resolve: 3
Nana Alter
Status: Bullet wound to the side
Details: Closing in
"This someone who's been around a while then?" Seemed like none of what he'd been considering had been even close to accurate, save that yes, they're method of evasion and the cloaking were in fact, distinct.
He'd take the advice, no better ideas sprang forth from this newfound intelligence.
Enforcer[R] with energy supply. Fire a few regular shots as well, and keep portalling.
[2+2] 3 5 6 1 5 5 2 5 6
Shef: 4, Hyper[R]
Nana Alter: 5, Hyper[6]
[Now Playing: | Update With Gunfire (https://www.youtube.com/watch?v=jWtsclhXgdo) | ] |
"I was once human."
Now this, this was more taxing than usual. All portals had to be prepped from the get-go, with enough power supply to last per Enn's (or as you're learning, Nana's) specifications. The portals snap open. You pull the trigger.
You catch yourself as you portal away a knife thrown straight for your head. Sure enough this time your portals hadn't closed, they've simply drained their energy reserves and you can see that your timebomb seems to have skipped ahead by three seconds.
"Complete erasure of all information in the area. Taxing to use though."
"If I recall you named it「Kin-"
"H-hey! Now's not the time for that!"
Acquired 1x Embarrassing Secret
You take a breather as Nana Alter maneuvers around your little kinetic killzone, you're still tired but you're not really exhausted no more. She launches towards you and into the air with that flicker trick.
"That's not just for dodging. Those boots speed her up when she's unobserved."
She seems to be aiming to rush you down right now. But it's sounding like there could be knives en route and you wouldn't even notice. Gotta be proactive about your defenses.
Shef
Status: Hurt, plastic explosives, 1 healing potion, time bomb deployed, tired
World Line: 3 5 6 1 5 5 2 5 6 1
Alterations: 4.0
Resolve: 2
Nana Alter
Status: Bullet wound to the side
Details: Closing in from above
"Oh, what did you call it? Need to know for tactical purposes, must have something to call it by when she uses it again, you know." What an unpleasant power though, nullifying all of what were, essentially, his attempts to gain information about it.
Perhaps this would be easier for someone with a bit more spread to their attacks. Someone capable of saturating the entire area around this reincarnation—maybe? Specifics didn't matter—of Enn. He might be able to do something about that though. A few pulls of the trigger to loose some scattered shots, and a dissuasive portal somewhere in her line of approach. It wouldn't appear close enough to her to surprise her, and might not even truly be in her planned line of approach. But it should provide some minimal distraction, as Shef dove through the long line of connected portals stretching off into the distance. Towards the entrance to this room. Even if the doorways of entries were wide, they wouldn't be wider than the room itself, and would provide a narrowing choke point.
If she chose to follow, passing through that choke point would be essential, and he'd have a much better chance of saturating it. If she didn't choose to follow into the next room, he'd have no qualms about bombarding from afar.
A few shots around the assailant, and a portal to get in their way. Room to Breathe[4] aiming to head back to the entrance of this room, shutting portals quickly behind.
Shef: 5, Hyper[4]
Nana Alter: 4, Hyper[3]
[Now Playing: | Update With Gunfire (https://www.youtube.com/watch?v=jWtsclhXgdo) | ] |
"Full Era-"
"「King Crimson」"
Enn sort of just releases a noise akin to a balloon slowly deflating.
Nana Alter spreads her coat like a pair of wings catching your shots around her and using them remain airborn, evading your portal and you quickly disengage. You run, portal through portal skipping through the space towards the entrance. A spinning knife flies into your path. She fired around your portal? Must've used the blast from a second knife to fling it.
Fuck it. You take the blast head on and snap another portal open behind you using it to redirect you back forwards and throwing you out the entrance. You're quite hurt now but you've still got a healing potion remaining and you're far away enough from the choke point that Nana Alter won't be able to just "King Crimson" your ass.
You're in a narrow hallway now, it extends back behind you back a decent ways into before opening up into an office space. Nana Alter has conjured another Spirit Injector. You can't read her movements at all and if she charges she can probably hide it. Just gotta cover that possibility pre-emptively.
Shef
Status: Quite hurt, plastic explosives, 1 healing potion, time bomb deployed, tired
World Line: 6 1 5 5 2 5 6 1 2 4
Alterations: 3.5
Resolve: 2
Nana Alter
Status: Bullet wound to the side
Details: Next course of action unknown
"King Crimson? That's a band, right." Taking the knife was worth it. This position would be significantly better. He couldn't dodge as well, but limiting the enemy's approach would be far more significant.
As Shef passed by the entrance, energy flowed into his gun, setting up a tracer round. Yet the propulsion was entirely neglected, as well as the quick fire portals. In their place, the store of energy was fortified, set to contain itself within the bullet until Shef failed to put some small maintenance energy in. And even then, the bullet would remain inert for about a second after that. This done, the bullet silently dropped from the gun to the floor, and was kicked to the side as Shef passed.
Now a significant distance down the hall, Shef opened fire towards the entrance, hoping to catch his assailant on the approach. As much as he could, he would continue to move, and summon small portals near directions of approach for the knives.
Tracer[R] but with adjustments, leave it close-ish to the entrance. Regular shots down the hall, keep moving, and a portal where Shef hopes it might catch a knife. Also Requiem to hesitate and eat lead.
[6] 1 5 5 2 5 6 1 2 4
Shef: 6, Hyper[R]
Nana Alter: 3, Hyper[3], Hyper[4]
[Now Playing: | Update With Gunfire (https://www.youtube.com/watch?v=jWtsclhXgdo) | ] |
You drop your little surprise and retreat, portals opening to cover possible attack angles, RAM laying down a steady spray of suppressive fire.
Nana Alter vanishes. Here she comes.
Moments past. She's still gone. Then you see it.
Her. She's in the hallway. A hole blasted through the corner she blew through on her way to reach you. Her mask had been shattered by a stray round to reveal a youthful face you do not recognize. You blow the tracer and unload on her.
* * *
Contrails tear through the air more real than real. A flash of light. The caress of burning lead. The echoing crack. You're missing your mask already. You pop your cloak pulse thundering in your ears, breath burning in your lungs. You push through the exhaustion swinging yourself to the side and blowing two of your knives. A burning blast dispersed into a hard shove to your back, neon lights streaking through your vision, cold air whistling across your body, wind laden with moisture and gunsmoke. You hit the ground with a jolt, a dull thump spiking from your heel up to your skull as you take off running.
A flash of steel greats your approach. The world turns upside down as you flip backwards kicking the rifle upwards as it discharges, a deft swing of your arm sending a blur of steel into the figure's chest. You land on your knees. Pain. Reverberating through you. Somewhere in the peripherals of your consciousness, barely registering through the adrenaline haze. You let it wash over you as you kick off, re-engaging your cloak as you fly across the asphalt coming the distance in an instant.
You tear the blade out in a shower of scarlet, clambering over the Aramitama's chest and wrapping an arm across their throat. You take a blow to the head somewhere along the way. A dull throb to go with the thumping in your chest. You'll live. They won't. You detonate the knife. Radiance unlike any other. The color of steel, as color defined by steel, a color without color, an imaginary unreal thing. The unraveling of the physical, of the material, of the corporeal into raw concept and burning energy. Energy refocused along your coat, your arm an explosive guillotine.
The darkest of shadows to go with the brightest of lights, their body collapsing into smoke, into darkness, into nothingness. All that remains is the shard, scintillating, ineffable. You claim your reward and leave.
You walk step by step, stagger breaking into a stride as the exhaustion begins to fade. The weather takes a turn for the worse, greycast skies turning into a sudden downpour, it soaks into your clothes washing away the pain and the ache, the adrenaline and the colors.
You walk "home", alone in the numbing rain.
* * *
This doesn't get less disorienting does it? Well especially not when the sight that greets you is Nana Alter's fist crashing down upon you.
You just, fucking crumple, blood spraying out your mouth as she just slams you into the ground putting you at bottom of a respectably-sized crater. Okay yeah, that definitely fucking hurt. Your opponent ain't looking too hot either, even with her coat boosted the way it was she's taken multiple bullet wounds to the torso, photos steaming out of the holes and filling you with strange second-hand sensations. Scattered memories and half-remembered sensations. Her leg's broken too.
She is not in a good state and you feel like that memory you experienced has given you a much better read on her now.
Just gotta seal this deal.
"She's about to use「King Crimson」. Three seconds. Survive it or stop her."
Shef
Status: Critical. Coughing up blood, harder to do more strenuous tasks. Generic nonspecific injury, action impairment scales with number of tasks attempted at any given time. Badly winded. On back. Plastic explosives, 1 healing potion, time bomb deployed.
World Line: 1 5 5 2 5 6 1 2 4 6
Alterations: 4.0
Resolve: 1
Nana Alter
Status: Multiple bullet wounds to the torso, broken leg, exhausted, 3 knives stockpiled (+2 per turn), mask has been shattered
World Line: 3 1 5 1 6 1 2 3 4 6
Alterations: 1.0
Resolve: 0
Details: About to use「King Crimson」
Current Regalia
Saboteur's Gloves: A distant relative to the Gaia Driver. Generates explosive knives, double-edged and weighted for throwing. they can be detonated at will. Compared to the Gaia Driver, it trades all protective qualities and versatility (along with general weapon power and a bit of blast damage) for a higher manufacture rate.
Current Equipment
Prognostic Mask: A featureless white mask, devoid even of eyeholes. A magic circle has been inscribed on it, augmenting Nana's Requiem to allow her to see where weapons are being aimed. With this she can erase her presence the moment she enters a foe's aim, breaking their lock on her. Fragile, will shatter on a good hit.
Dispersion Coat: A blue coat inlaid with diagrammatic inscriptions. Uses theurgy to disperse damage across it, reducing the damage she takes at the cost of taking more knockback and distributing certain effects (e.g. curses) that may be more manageable when localized. Using her Requiem she can manipulate the theurgical signal of the coat, toggling its effects or even causing it to redirect damage to her surroundings and nearby enemies. Attacks must hit the coat for it to be able to disperse it. Nana can fully disperse or redirect damage from her own attacks.
Phantom's Boots: Peculiar boots developed by "Nobody". Speeds up the user so long as they remain unobserved to all. Though designed with clandestine operations, these work perfectly fine in the midst of combat when combined with Nana's skill in erasure.
Stats
Requiem - 16: Nana is highly adept at erasure. She can erase her attacks or even the very fact that she exists (in short bursts) without even pushing herself. She's not as good at the other aspects of information manipulation however. Most concealment effects are completely ineffective against her. She can push herself to improve these skills further at the cost of wearing herself out.
Close Quarters - 12: Nana is skilled in close quarters combat even without her Requiem. Her strength is average but she compensates for this by using the explosive power of her Regalia and unorthodox use of her dispersion coat to deliver brutal counterattacks.
Ranged - 6: Nana is accurate with her knife throws, capable of leading linear movements and even pulling off trick shots by using the blasts of her knives launch knives into her targets. However she's not very good at countering actual evasive maneuvers, so against more agile enemies she has to rely on using her Requiem to ensure they don't try dodging in the first place.
Mobility - 10: Nana is fast and agile. By herself she doesn't have any particular movement skills beyond that, her Regalia allows her to propel herself with explosions, while the combination of her Requiem and boots gives her a fair amount of burst mobility (particularly for evasion).
Endurance - 8: Nana's physical durability is middling at best without her coat. However she has a remarkable amount of willpower and magical resistance (which are far more important for an infiltrator/saboteur anyways).
Artifice - 8: Nana is highly adept in using her equipment of choice, using her Requiem and metamagical skills to elevate their performance above expected parameters. This skill doesn't really extend to other equipment though. She can push herself to improve these skills further at the cost of wearing herself out.
Requiem
Information Manipulation: Nana can manipulate information, effectively controlling what is known in a battle. As such it is closer in nature to Noriko's air manipulation than say Ignis' illusions or Shef's own compulsions. Compared to illusion magic it is considerably better at deceiving and concealing as it manipulates raw "fact" rather than perception. However it is harder to use and lacks the interplays illusion magic is capable of (e.g. Ignis being able to make his illusions "real").
Hypers
Forgery Lvl. 1 [3]: Creates a false piece of information. She could throw five knives but then declare "There are six knives". Effects can be raised 1 Level at the cost of tiring out Nana.
Erasure Lvl. 1 [3]: Non-hyper erasure but better. Effects can be raised 1 Level at the cost of tiring out Nana.
Spirit Injector Lvl. 1 [4]: Nana readies up a surge of spirit energy to inject into something. Effects can be raised 1 Level at the cost of tiring out Nana.
Regalia Boost Lvl. 1 [3]: Nana pumps energy into her Regalia, generating two additional knives. Effects can be raised 1 Level at the cost of tiring out Nana.
Redirection Lvl. 1 [3]: Nana manipulates her coat's theurgical signal causing it to disperse damage to her surroundings, further improving its protective capabilities and reducing the knockback she suffers if she wishes. Effects can be raised 1 Level at the cost of tiring out Nana.
Forgery Lvl. 2[4]: Like Lvl. 1 but more potent. Can lie about larger things like her current course of action. Effects can be raised 1 Level at the cost of tiring out Nana.
Erasure Lvl. 2[4]: Like Lvl. 1 but more potent. Effects can be raised 1 Level at the cost of tiring out Nana.
Spirit Injector Lvl. 2 [4]: Like Lvl. 1 but produces two injectors. Effects can be raised 1 Level at the cost of tiring out Nana.
Regalia Boost Lvl. 2 [4]: Like Lvl. 1 but produces four knives. Effects can be raised 1 Level at the cost of tiring out Nana.
Redirection Lvl. 2 [4]: Like Lvl. 1 but damage can be refocused into objects she's touching, including enemies. Effects can be raised 1 Level at the cost of tiring out Nana.
Exsanguinate [5]: Nana briefly empowers a knife with a powerful curse. Wounds inflicted just spray out blood (or whatever the target has that's closest to it) like sprinkler, stopping only if the curse is broken or the wound is healed.
「King Crimson」[6]: Erases all information in the area for a brief length of time. To those caught in it it's as if time skipped forward. Usually to them eating shit since they suddenly stop doing their thing. Good against spells and powerful attacks. To everyone outside the region of effect, it's like the area simply ceased to exist for a moment. In actual fact everyone just stops moving and probably falls over. Exhausting to use.
Refresh [R]: Nana pushes through her exhaustion through sheer force of will, negating it.
I would highly recommend using Resolve this turn. How you use it is up to you.
Well this was awkward. Or it might have been be if not for the fact that he was about to be murdered. The jumbled thoughts flying through his head, his own but not his own, those hadn't been what caused this. Shef had just not managed to delay the approach down the hall long enough, or Nana had simply been willing to accept any consequences for that charge. Or both.
Now he'd be doing the same thing. Survive the next three seconds, no matter the consequences. He flared his requiem, ramping up the output as far as he was capable without preparation time. No thought for his ability to use it later, only the drive for his enemy to hesitate. He needed an instant to create his exit, a knockback round, and two portals. One to let himself out, and the other to deprive his opponent of that force which she would so readily use against him.
Once he was flung down the hall, he'd summon a portal, energy pumped in to keep it going through the entirety of King Crimson. Hopefully.
Requiem as strongly as possible, even at the cost of gimping it for a few while afterward. Expulser[3] at Shef's chest, with a portal between him and his assailant, leading to the ground. Portal behind back to be launched out of down hall, snap shut after passing through. Portal shield [6] to cover hallway with 3 seconds of backup power
[1+2] [5] 5 2 5 6 1 2 4 [6]
Shef: 5, Hyper[3], Hyper[6]
Nana Alter: 4, Hyper[6]
[Now Playing: | Update With Gunfire (https://www.youtube.com/watch?v=jWtsclhXgdo) | ] |
You put everything into this one. Your glasses burning with the stolen light of a forgotten stars. What hits your foe is less a compulsion and more a physical force. Your lens shatter. Your expulser goes off.
Next thing you know you're collapsed on the ground, a portal shield covering the portal behind you and an utterly exhausted Nana Alter. Her gloves burn with energy. She's overloading them, putting everything into her next attack. A barrage of knives. One last attempt to put you six feet under.
Gun her down.
Shef
Status: Critical. Coughing up blood, harder to do more strenuous tasks. Generic nonspecific injury, action impairment scales with number of tasks attempted at any given time. Glasses have broken. Plastic explosives, 1 healing potion, time bomb deployed. Portal shield covering the hallway.
World Line: 5 2 5 6 1 2 4 6 3 3
Alterations: 2.5
Resolve: 0
Nana Alter
Status: Multiple bullet wounds to the torso, broken leg, extremely exhausted, 5 knives stockpiled (+2 per turn), mask has been shattered
World Line: 1 5 1 6 1 2 3 4 4 3
Alterations: 0.5
Resolve: 0
Details: Overloading Regalia for a knife barrage
Current Regalia
Saboteur's Gloves: A distant relative to the Gaia Driver. Generates explosive knives, double-edged and weighted for throwing. they can be detonated at will. Compared to the Gaia Driver, it trades all protective qualities and versatility (along with general weapon power and a bit of blast damage) for a higher manufacture rate.
Current Equipment
Prognostic Mask: A featureless white mask, devoid even of eyeholes. A magic circle has been inscribed on it, augmenting Nana's Requiem to allow her to see where weapons are being aimed. With this she can erase her presence the moment she enters a foe's aim, breaking their lock on her. Fragile, will shatter on a good hit.
Dispersion Coat: A blue coat inlaid with diagrammatic inscriptions. Uses theurgy to disperse damage across it, reducing the damage she takes at the cost of taking more knockback and distributing certain effects (e.g. curses) that may be more manageable when localized. Using her Requiem she can manipulate the theurgical signal of the coat, toggling its effects or even causing it to redirect damage to her surroundings and nearby enemies. Attacks must hit the coat for it to be able to disperse it. Nana can fully disperse or redirect damage from her own attacks.
Phantom's Boots: Peculiar boots developed by "Nobody". Speeds up the user so long as they remain unobserved to all. Though designed with clandestine operations, these work perfectly fine in the midst of combat when combined with Nana's skill in erasure.
Stats
Requiem - 16: Nana is highly adept at erasure. She can erase her attacks or even the very fact that she exists (in short bursts) without even pushing herself. She's not as good at the other aspects of information manipulation however. Most concealment effects are completely ineffective against her. She can push herself to improve these skills further at the cost of wearing herself out.
Close Quarters - 12: Nana is skilled in close quarters combat even without her Requiem. Her strength is average but she compensates for this by using the explosive power of her Regalia and unorthodox use of her dispersion coat to deliver brutal counterattacks.
Ranged - 6: Nana is accurate with her knife throws, capable of leading linear movements and even pulling off trick shots by using the blasts of her knives launch knives into her targets. However she's not very good at countering actual evasive maneuvers, so against more agile enemies she has to rely on using her Requiem to ensure they don't try dodging in the first place.
Mobility - 10: Nana is fast and agile. By herself she doesn't have any particular movement skills beyond that, her Regalia allows her to propel herself with explosions, while the combination of her Requiem and boots gives her a fair amount of burst mobility (particularly for evasion).
Endurance - 8: Nana's physical durability is middling at best without her coat. However she has a remarkable amount of willpower and magical resistance (which are far more important for an infiltrator/saboteur anyways).
Artifice - 8: Nana is highly adept in using her equipment of choice, using her Requiem and metamagical skills to elevate their performance above expected parameters. This skill doesn't really extend to other equipment though. She can push herself to improve these skills further at the cost of wearing herself out.
Requiem
Information Manipulation: Nana can manipulate information, effectively controlling what is known in a battle. As such it is closer in nature to Noriko's air manipulation than say Ignis' illusions or Shef's own compulsions. Compared to illusion magic it is considerably better at deceiving and concealing as it manipulates raw "fact" rather than perception. However it is harder to use and lacks the interplays illusion magic is capable of (e.g. Ignis being able to make his illusions "real").
Hypers
Forgery Lvl. 1 [3]: Creates a false piece of information. She could throw five knives but then declare "There are six knives". Effects can be raised 1 Level at the cost of tiring out Nana.
Erasure Lvl. 1 [3]: Non-hyper erasure but better. Effects can be raised 1 Level at the cost of tiring out Nana.
Spirit Injector Lvl. 1 [4]: Nana readies up a surge of spirit energy to inject into something. Effects can be raised 1 Level at the cost of tiring out Nana.
Regalia Boost Lvl. 1 [3]: Nana pumps energy into her Regalia, generating two additional knives. Effects can be raised 1 Level at the cost of tiring out Nana.
Redirection Lvl. 1 [3]: Nana manipulates her coat's theurgical signal causing it to disperse damage to her surroundings, further improving its protective capabilities and reducing the knockback she suffers if she wishes. Effects can be raised 1 Level at the cost of tiring out Nana.
Forgery Lvl. 2[4]: Like Lvl. 1 but more potent. Can lie about larger things like her current course of action. Effects can be raised 1 Level at the cost of tiring out Nana.
Erasure Lvl. 2[4]: Like Lvl. 1 but more potent. Effects can be raised 1 Level at the cost of tiring out Nana.
Spirit Injector Lvl. 2 [4]: Like Lvl. 1 but produces two injectors. Effects can be raised 1 Level at the cost of tiring out Nana.
Regalia Boost Lvl. 2 [4]: Like Lvl. 1 but produces four knives. Effects can be raised 1 Level at the cost of tiring out Nana.
Redirection Lvl. 2 [4]: Like Lvl. 1 but damage can be refocused into objects she's touching, including enemies. Effects can be raised 1 Level at the cost of tiring out Nana.
Exsanguinate [5]: Nana briefly empowers a knife with a powerful curse. Wounds inflicted just spray out blood (or whatever the target has that's closest to it) like sprinkler, stopping only if the curse is broken or the wound is healed.
「King Crimson」[6]: Erases all information in the area for a brief length of time. To those caught in it it's as if time skipped forward. Usually to them eating shit since they suddenly stop doing their thing. Good against spells and powerful attacks. To everyone outside the region of effect, it's like the area simply ceased to exist for a moment. In actual fact everyone just stops moving and probably falls over. Exhausting to use.
Refresh [R]: Nana pushes through her exhaustion through sheer force of will, negating it.
Well, it had worked, he was alive. Now to ensure the same could not be said of her.
Rapid Fire[4] and a portal near himself to redirect some of the knives. Continue to retreat erratically.
Shef: 5, Hyper[4]
Nana Alter: 1, Hyper[4]
[Now Playing: | Update With Gunfire (https://www.youtube.com/watch?v=jWtsclhXgdo) | ] |
You adjust your portal shield, pulling it back and splitting it into four smaller portals. Aiming down gap in their formation you open fire, unloading on Nana Alter. She responds in kind, gloves burning with energy as she unleashes a flurry of flickering blades, unstable indistinct fragments that unravel even as they leave her grip.
Bullet meets blade, annihilating in brilliant flashes of light and color. Course you've got the advantage here, her Regalia was never meant for this kind of thing and even overloaded it can't match the RAM's rate of fire bullet for bullet, let alone when she needs to thread the needle just to even hit you.
Soon enough your shots strike true, punching holes through your target.
* * *
"What were you thinking?!"
(Ah... you really messed up this time.)
You are standing at Winter's doorstep. The closest thing she has to a doorstep. The closest thing you can do to standing now.
You cannot see. You cannot hear. You cannot breath.
Yet you feel. You feel nonetheless.
You who are no longer human.
(Did you think she would be happy?)
(Ah... you get it now.) The life you so carelessly wished away. It's the life she wanted wasn't it? The simple mundane life. The life she could never have. (You really are an idiot.)
Ah the world's spinning (guess you can still feel that). Spinning spinning spinning.
Anxiety. Panic. Fear. Possibilities course through your head. Insubstantial. Half-formed. Holding naught but their own existence. Your mind racing with no direction. (Ah... what do you say? What can you say?)
"Come" her voice softens "I'll scold you inside."
You take her hand and cross the threshold, your world filling with light.
* * *
Eugh. Well, that's enough teen angst for one day.
Target's dead. Or whatever passes for death for a collection of memories anyways. Its fallen form decays, disintegrating into photographs and scattering to the wind. All that remains are some disjointed thoughts and lingering sensations. You take out your final potion and drink it.
Mission complete.
[Outro: | Hey Alice (https://www.youtube.com/watch?v=m_iy71v46r4) | ] |
I wish I could say I did it for love.
I wish I could say I did it to be with Winter.
But in truth, I did it because I was no longer human.